Search is not available for this dataset
query
stringlengths
7
355k
document
stringlengths
9
341k
metadata
dict
negatives
sequencelengths
0
101
negative_scores
sequencelengths
0
101
document_score
stringlengths
3
10
document_rank
stringclasses
102 values
Generates an array of random RGB values
function generateRandomColours( numberOfColours ) { var collectionOfColours = []; for ( let index = 0; index < numberOfColours; index++ ) { console.log( "Game mode when generating random colors " + gameMode ); if ( gameMode === "RGB" ) { collectionOfColours[ index ] = randomRGBColour(); console.log( collectionOfColours[ index ] ); } else { collectionOfColours[ index ] = randomHexColour(); console.log( collectionOfColours[ index ] ); } // if the selected mode is hex then do this } return collectionOfColours; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function randomize(){\n let rgb = [];\n for(let i = 0; i < 3; i++){\n rgb.push(Math.floor(Math.random() * 255));\n }\n return rgb;\n}", "function colorGeneration () {\n\tvar rgb = []; \n\tfor (var i=0; i<3;i++){\n\t\trgb[i] = Math.floor(Math.random() * 256); // gera numeros aleatorios entre 0 e 255\n\t}\n\treturn rgb; \n}", "function genRandomColors(num){\n var arr=[]\n for (var i=0; i<num; i++){\n arr.push(randomRGB());\n }\n return arr;\n}", "function getRandomRGB(randomArr){\n for(var i = 0; i< randomArr.length;i++){\n randomArr[i] = getRandomIntInclusive(0,255);\n }\n return randomArr;\n}", "function randomColor() { return Array.from({ length: 3 }, () => Math.floor(Math.random() * 256)); }", "function randomRGB () {\n let red = randomNum()\n let green = randomNum()\n let blue = randomNum()\n return [red, green, blue]\n }", "function generateRandomColorValues () {\n r = Math.round(Math.random() * (256));\n g = Math.round(Math.random() * (256));\n b = Math.round(Math.random() * (256));\n}", "static random_color () {\n let r = rand_in_range(0, 256)\n let g = rand_in_range(0, 256)\n let b = rand_in_range(0, 256)\n let a = rand_in_range(0, 128)\n\n return [r, g, b, a]\n }", "function genRGB(num){\n //make arr\n let arr = [];\n //add num random colors\n for(let i=0;i<num;i++){\n //get random color and push into arr\n arr.push(randomColor());\n }\n //return an arr with num ammount of colors\n return arr;\n}", "function generateRandomColors(num){\n var arr = [];\n for(var i = 0; i<num; i++){\n arr.push(generateRGB());\n }\n function generateRGB(){\n r= Math.floor(Math.random()*256);\n g= Math.floor(Math.random()*256);\n b= Math.floor(Math.random()*256);\n return \"rgb(\"+r+\", \"+g+\", \"+b+\")\"; \n }\n return arr;\n}", "generateRandomColors(num) {\n let colorArray = [];\n\n for (let i = 0; i < num; i++) {\n let r = Math.floor(Math.random() * 256 + 0); // red\n let g = Math.floor(Math.random() * 256 + 0); // blue\n let b = Math.floor(Math.random() * 256 + 0); // green\n let rgb = `rgb(${r}, ${g}, ${b})`;\n colorArray.push(rgb);\n }\n return colorArray;\n }", "function generateRandomColor(num){\r\n var arr=[];\r\n for(var i=0; i< num; i++){\r\n arr.push(arrRandomColor());\r\n }\r\n return arr;\r\n}", "function generateRGB() {\n let rgb = [];\n for (let i = 0; i < 3; i++) {\n rgb.push(Math.floor(Math.random() * 255));\n }\n console.log(`rgb(${rgb.toString(\",\")})`);\n}", "function randomColorsArray(n) {\n var arr=[];\n for(var i=0;i<n;i++){\n var red = Math.floor(Math.random()*256); \n var green = Math.floor(Math.random()*256); \n var blue = Math.floor(Math.random()*256);\n arr[i] = \"rgb(\" + red + \",\" + \" \" + green + \",\" + \" \" + blue + \")\";\n } \n return arr;\n}", "function arrRandomColor(){\r\n var red = Math.floor(Math.random() * 256); // random number for red\r\n var green = Math.floor(Math.random() * 256); // random number for green\r\n var blue = Math.floor(Math.random() * 256); // random number for blue;\r\n return \"rgb(\" +red + \", \" + green+ \", \" + blue+ \")\";\r\n}", "function generateRandomColors(){\n var colors = [];\n for(var i = 0; i < numColors; i++){\n var red = Math.floor(Math.random()*256);\n var green = Math.floor(Math.random()*256);\n var blue = Math.floor(Math.random()*256);\n colors.push(\"rgb(\" + red + \", \" + blue + \", \" + green + \")\");\n }\n return colors;\n}", "function generateRandomColors(num){\n\tvar arr=[];\n\tfor(var i=0;i<num;i++)\n\t\tarr.push(getRandomRgb());\n\treturn arr;\n}", "function randomColor(num) {\r\n let arr = [];\r\n for (let i = 0; i < num; i++) {\r\n r = Math.floor(Math.random() * 256);\r\n g = Math.floor(Math.random() * 256);\r\n b = Math.floor(Math.random() * 256);\r\n let rgb = `rgb(${r}, ${g}, ${b})`;\r\n arr.push(rgb);\r\n }\r\n return arr;\r\n}", "function generateRandomColors(num) {\n\tvar arr = [];\n\tfor (var i = 0; i < num; i++) {\n\t\tvar r = Math.floor(Math.random() * 256);\n\t\tvar g = Math.floor(Math.random() * 256);\n\t\tvar b = Math.floor(Math.random() * 256);\n\t\tvar rgb = \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n\t\tarr.push(rgb);\n\t}\n\treturn arr;\n}", "function generateRandomColors(num){\r\n var arr=[];\r\n for (var i=0 ; i< num ; i++){\r\n arr.push(randomColor());\r\n }\r\n return arr;\r\n}", "function generateRandomColors(num){\n var arr = []\n for (var i=0; i<num; i++){\n arr.push(randomColor())\n }\n return arr;\n}", "function randomColor () {\n let color = []\n for (let i=0; i<3; i++)\n color.push(Math.floor(Math.random(i) * 256));\n return color;\n}", "function generateColorArray(count) {\n var colors = [];\n\n for (var i = 0; i < count; i++) {\n var c = [];\n\n c.push( Math.floor( Math.random() * (225 - 90) + 90 ) ); // red\n c.push( Math.floor( c[0] - 10 ) ); // green\n c.push( Math.floor ( c[0] / (Math.random() * 3 + 1) ) ); // blue\n\n c = 'rgb(' + c.join(',') + ')';\n\n colors.push(c);\n }\n\n return colors;\n }", "function generateRandomColors(num){\n //make an array\n var arr = [];\n //repeat num times\n for(var i = 0; i < num; i++)\n //get random color and push into array\n arr.push(randomHex());\n \n //return that array\n return arr;\n}", "function generateRandomColors(num){\r\n let arr = [];\r\n for (let i = 0; i<num ; i++){\r\n arr.push(randomColor());\r\n }\r\n return arr;\r\n}", "function generateDifferentColors(num) {\n\n var arrays = [];\n\n for (var i = 0; i < num; i++) {\n\n arrays[i] = randomrgb();\n }\n\n return arrays;\n}", "function randomColors(number){\n var arr= [];\n for (var i = 0; i <number; i++) {\n arr.push(generateRandomColor());\n }\n return arr;\n}", "function rgbGenerator(){\n\treturn \"rgb(\" + randomizer() + \", \" + randomizer() + \", \" + randomizer() + \")\";\n}", "function generateRandomColors(num){ \n //make an empty arr\n var arr=[];\n\n //repeat num times\n for(var i=0 ; i<num ; i++){\n \t//get random color and push into arr\n \tarr.push(RandomColor()); \n }\n //return that array\n return arr;\n}", "function getRGBnum (){\r\n var RGBnum = [];\r\n \r\n for (var i=0; i<3 ; i++){\r\n RGBnum[i]=getRandomInt(0,255);\r\n }\r\n return RGBnum;\r\n}", "function generateRandomColors(num) {\r\n let arr =[];\r\n for (let i = 0; i<num; i++) {\r\n arr.push(randomColor())\r\n }\r\n return arr;\r\n}", "function generateRandomColor(limit)\r\n{\r\n\tvar color=[];\r\n\tfor(var i=0;i<limit;i++)\r\n\t\tcolor.push(rgbGenerator());\r\n\treturn color;\r\n\r\n}", "function randomRgb(){\n\treturn Math.floor(Math.random() * 256) + 1;\n}", "function randomColorGenerator(num) {\n\tvar colorArr = []\n\tfor(i = 0; i < num; i++) {\n\t\tcolorArr.push(randomColors())\n\t}\n\treturn colorArr;\n}", "function arrGen(diff){\n\tvar arr = [];\n\tfor (i = 0; i < diff; i++){\n\t\tarr.push(rgbGenerator());\n\t}\n\treturn arr;\n}", "function getRandomRGB() {\n return {\n red: rangedRandomVal(31, 223),\n green: rangedRandomVal(31, 223),\n blue: rangedRandomVal(31, 223),\n };\n}", "function fillColorArray() {\n return randomColor({\n count: 100\n });\n }", "function generateRandomColors(num) {\n // make array\n var arr = []\n // repeat num times\n for (var i = 0; i < num; i++) {\n // get random color and push into arr\n arr.push(randomColor());\n }\n // return that arr\n return arr;\n}", "function generateRandomColors(num) {\r\n\t//Criar uma array:\r\n\tvar arr = [];\r\n\t//Adicionar números aleatórios à array:\r\n\tfor(var i = 0; i< num; i++) {\r\n\t\t//Pegar cor aleatória e jogar na array:\r\n\t\tarr.push(randomColor())\r\n\t}\r\n\t//Retornar a array:\r\n\treturn arr;\r\n}", "function genRandomColors(num) {\n let arr = [];\n for (let i = 0; i < num; i++) {\n arr.push(makeColors());\n }\n return arr;\n}", "function generateRandomColors(num) {\n let arr = [];\n for (let i = 0; i < num; i++)\n arr.push(randomColor());\n return arr;\n}", "function generateRandomColors(size){\r\n\tvar arry = [];\r\n\r\n\t//Store random colors to the array\r\n\tfor(var i = 0; i<size; i++){\r\n\t\tarry[i] = randomColor();\t\t\t\t\t\t\t\r\n\t}\t\r\n\treturn arry;\r\n}", "function generateColor() {\n\tvar array = [];\n\tfor (var i = 0; i < 3; i++) {\n\t\tvar number = Math.floor(Math.random() * 256);\n\t\tarray.push(number);\n\t} \n\tvar newRgb = \"rgb(\" + array[0] + \",\" + array[1] + \",\" + array[2] + \")\";\n\treturn newRgb;\n}", "function randomColor(){\n\tvar r,g,b;\n\tvar color = [];\n\tr = random(255); \n\tg = random(255);\n\tb = random(255);\n\tcolor.push(r,g,b);\n\treturn color;\n}", "function generateColours(num) {\n let array = [];\n\n for (i = 0; i < num; i++) {\n let r = Math.floor(Math.random() * 256);\n let g = Math.floor(Math.random() * 256);\n let b = Math.floor(Math.random() * 256);\n\n array.push(`rgb(${r}, ${g}, ${b})`);\n }\n\n return array;\n}", "function generateRandomColors(num){\n\tvar arr=[];\n\tfor(var i=0; i<num; i++){\n\t\tarr.push(randomColor());\n\t}\n\treturn arr;\n}", "function generateRandomColor(num) {\n // create an empty array\n var arr = [];\n\n for (var i = 0; i < num; i++) {\n // adding randomColor to array bu calling randomColor()\n arr.push(randomColor());\n }\n\n // return array\n return arr;\n}", "function randomRGB() {\n return Math.floor(Math.random() * 256);\n}", "function randomRGB() {\n return Math.floor(Math.random() * 256);\n}", "function randomRGB() {\n return Math.floor(Math.random() * 256);\n}", "function generateRGB() {\n const color = chroma.random();\n return color;\n}", "function generateRandomColors(num) {\n // make an array\n var arr = [];\n //return num times.\n for (var i = 0; i < num; i++) {\n arr.push(randomColor());\n }\n //return the array.\n return arr;\n}", "function getRandomColorRGB() {\n return 'rgb(' + calcRndGen(255, true).toString() + \",\" + calcRndGen(255, true).toString() + \",\" + calcRndGen(255, true).toString() + ')';\n }", "function randomRGB(){\n return Math.floor(Math.random()*256);\n}", "function rgbGenerator()\r\n{\r\n\tvar r= Math.floor(Math.random()*256);\r\n\tvar g= Math.floor(Math.random()*256);\r\n\tvar b= Math.floor(Math.random()*256);\r\n\r\n\treturn \"rgb(\"+r+\", \"+g+\", \"+b+\")\" ;\r\n}", "function generateColors(num){\n\tvar arr=[];\n\tfor(var i=0;i<num;i++){\n\t\tarr.push(randomColor());\n\t}\n\treturn arr;\n}", "function colorpicker(num){\n let arr=[];\n for(let i=0;i<num;i++)\n {\n let r=Math.floor(Math.random() * 256);\n let g=Math.floor(Math.random() * 256);\n let b=Math.floor(Math.random() * 256);\n arr.push(\"rgb(\"+r+\", \"+g+\", \"+b+\")\");\n }\n return arr;\n}", "function generateRandomColors(num) {\n\tvar arr = []\n\tfor (var i = 0; i < num; i++)\n\t\tarr.push(randomColor()) // get random color and push into arr\n\n\treturn arr;\n}", "function generateRandomColors(num){\n\t//make an array\n\tvar arr = []\n\t//add num randoms to array\n\tfor(var i = 0; i < num; i++){\n\t\t//get Random Color and push into arr\n\t\tarr.push(randomColor());\n\t}\n\t//return that array\n\treturn arr;\n}", "function generateRGB() {\n\tvar temp = Math.floor(Math.random() * 256 + 0);\t\t\t \n\treturn temp;\n}", "function randomRGB() {\n return {r: Math.round(Math.random() * 255),\n g: Math.round(Math.random() * 255),\n b: Math.round(Math.random() * 255)}\n }", "function generateColors(num){\n\tvar arr = [];\n\tfor (var i = 0; i < num; i ++){\n\t\tarr.push(randomColor());\n\t}\n\treturn arr;\n}", "function randomRGB() {\n\treturn Math.floor(Math.random() * 256);\n}", "function generateRandomColors(num) {\n //make an array\n var arr = [];\n //add random colors\n for (let i = 0; i < num; i++) {\n //get a random color and add to array\n arr.push(randomColor());\n }\n //return array\n return arr;\n}", "function generateRandomColors(num){\n //make an array\n var arr = [];\n //add num random colors to array\n for(var i = 0; i < num; i ++){\n // get random color and push into array\n arr.push(randomColor());\n }\n // return that array\n return arr;\n}", "function generateRandomColors(num)\n{\n\tvar colorsArray=[];\n\n for (var i=0; i<num; i++)\n {\n \tvar rgb=[];\n \tvar color;\n \tfor(var j=0; j<3; j++)\n \t{\n \t\trgb[j]=Math.floor(Math.random()*255+1);\n \t}\n \tcolor = \"rgb(\"+rgb[0]+\", \"+rgb[1]+\", \"+rgb[2]+\")\";\n \tcolorsArray.push(color);\n }\n return colorsArray;\n}", "function generateRandomRGB() {\n return (Math.floor(Math.random() * 250) + 1);\n}", "function genRandomColors(numColors){\r\n let result = [];\r\n for(var i=0;i<numColors;i++){\r\n result.push(generateColor());\r\n }\r\n return result;\r\n }", "function generateRandomColors(num){\r\n\tvar arr=[] //arr will made when we push value in it from function randomColor\r\n for (var i = 0; i < num; i++) //repeat num times\r\n {\r\n arr.push(randomColor()); //get random color and push into an array with the help of randomColor() function\r\n\r\n }\r\n return arr;\r\n}", "function gencolor() {\n len = _COLOR.length;\n rand = Math.floor(Math.random()*len); \n return _COLOR[rand];\n }", "function rgbRand() {\n var val1 = randRGB();\n var val2 = randRGB();\n var val3 = randRGB();\n return \"rgb(\" + val1 + \", \" + val2 + \", \" + val3 + \")\";\n}", "function createColor(number) {\n var colors = [];\n\n for (var i = 0; i < number; i++) {\n /*\n ==================================================\n 1. Declare three variables with name r, g, b\n 2. Each initialize to a random value from 0 to 255 with the function getRandom()\n ==================================================\n */\n\n\n\n\n /*\n ==================================================\n Concatenate and append (push) the new color into array colors\n ==================================================\n */\n\n }\n\n return colors;\n}", "function randomRGB(){\n return Math.floor(Math.random() * 256 );\n}", "function generateRandomColors(num) {\n //make an array\n var arr = [];\n\n //add num random colors to array\n for (var i = 0; i < num; i++) {\n //get random color and push into arr\n arr.push(randomColor());\n }\n return arr;\n}", "function generateRandomColors(num){\n // make an array to keep random colors in\n var arr = [];\n // repeat the randomColor() num times\n for(var i = 0; i < num; i++){\n // get random color and push into array\n arr.push(randomColor());\n }\n // return that array\n return arr;\n}", "function generateRandomColors(num) {\n\tvar arr = []\n \n // build array of colors\n\tfor (var i = 0 ; i < num; i++) {\n\t\t// runs the randomColor function num times and pushes the color into an array\n\t\tarr.push(randomColor());\n\t};\n\n return arr\n}", "function getRandomRgb() { \n var r = Math.floor(Math.random() * 256);\n var g = Math.floor(Math.random() * 256);\n var b = Math.floor(Math.random() * 256);\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function genColorVal(){\r\n return Math.floor(Math.random() * 256);\r\n }", "function randColor() {\n var color = [];\n var r = randNumber(255, 1);\n var g = randNumber(255, 13);\n var b = randNumber(255, 36);\n\n color.push(r, g, b);\n\n return color.join(\",\");\n}", "function generateRandomColour(){\n\n var colour=[];\n\n for(var i=0;i<3;i++){\n colour.push(Math.floor(Math.random() * 255));\n }\n\n\n return `rgb(${colour[0]},${colour[1]},${colour[2]},0.8)`;\n\n\n}", "function getRandomRGB() {\n var red = getRandomInt(255);\n var green = getRandomInt(255);\n var blue = getRandomInt(255);\n return \"rgb(\" + red + \", \" + blue + \", \" + green + \")\";\n}", "function getRandomRGB() {\n var red = getRandomInt(255);\n var green = getRandomInt(255);\n var blue = getRandomInt(255);\n return \"rgb(\" + red + \", \" + blue + \", \" + green + \")\";\n}", "function random_rgb() {\n var o = Math.round, r = Math.random, s = 255;\n return 'rgb(' + o(r()*s) + ',' + o(r()*s) + ',' + o(r()*s) + ',' + 0.5 + ')';\n }", "function generateRandColors(num) {\n\t//make an array\n\tvar arr = [];\n\t//repeat num times\n\tfor (var i = 0; i < num; i++) {\n\t\t//get random numbers and push it in array\n\t\tarr.push(randomColor());\n\t}\n\tvar uniques = chance.unique(chance.natural, 8, {min: 0, max: 7});\n\tfor(i=0;i<8;i++){\n\t\tarr.push(arr[uniques[i]]);\n\t}\n\t//return that array\n\tvar as = [];\n\tvar uniques = chance.unique(chance.natural, 16, {min: 0, max: 15});\n\tfor (var i = 0; i < 16; i++) {\n\t\tas.push(arr[uniques[i]]);\n\n\t}\n\treturn as;\n}", "function generateColors(num)\n{\n for(var i=0;i<num;i++)\n {\n colors.push(\"rgb(\"+Math.floor(Math.random()*255)+\", \"+Math.floor(Math.random()*255)+\", \"+Math.floor(Math.random()*255)+\")\");\n }\n}", "function generateColors00(num){\n\tfor(i=0; i<num; i++){\n\t\tvar r = Math.floor(Math.random()*256);\n\t\tvar g = Math.floor(Math.random()*256);\n\t\tvar b = Math.floor(Math.random()*256);\n\t\tvar randomColor = \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n\t\tcolors.push(randomColor);\n\t}\n}", "function composeColor() {\n return [rand256(), rand256(), rand256()];\n}", "function getRandomRgb() {\n var num = Math.round(0xffffff * Math.random());\n var r = num >> 16;\n var g = num >> 8 & 255;\n var b = num & 255;\n return 'rgb(' + r + ', ' + g + ', ' + b + ')';\n}", "function rndRGB() {\n var num1 = Math.floor(Math.random() *256);\n var num2 = Math.floor(Math.random() *256);\n var num3 = Math.floor(Math.random() *256);\n return 'rgb(' + num1 +', ' + num2 + ', ' + num3 +')';\n}", "function generatingRandomColors(num) {\n\tvar arr = [];\n\t//add num random colors to arr, then push it\n\tfor(var i = 0; i < num; i++) {\n\t\tarr.push(randomColor());\n\t}\n\treturn arr;\n}", "getRandomColor() {\n return [Math.random()*this.particleColorMult[0]+this.particleColorMin[0],\n Math.random()*this.particleColorMult[1]+this.particleColorMin[1],\n Math.random()*this.particleColorMult[2]+this.particleColorMin[2], 1.0];\n }", "function randomRGB() {\n // Use math.floor to generate random value btween 1-255\n return Math.floor(Math.random() * 255)\n}", "function randomrgb() {\n var r = Math.floor(Math.random() * 256);\n var g = Math.floor(Math.random() * 256);\n var b = Math.floor(Math.random() * 256);\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n\n}", "function getRandomColors(totalColors) {\n var masterList = [];\n for (let i = 0; i < totalColors; i++) {\n var rgbList = [];\n for (let j = 0; j < 3; j++) {\n rgbList.push(Math.floor(Math.random() * Math.floor(256)));\n }\n masterList.push(rgbList);\n }\n\n return masterList;\n}", "function randomRGB() {\r\n let r = randomInt(0, 256);\r\n let g = randomInt(0, 256);\r\n let b = randomInt(0, 256);\r\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\r\n}", "function rgbColorGenerator() {\n let r = Math.floor(Math.random() * 255);\n let g = Math.floor(Math.random() * 255);\n let b = Math.floor(Math.random() * 255);\n\n return console.log(`rgb(${r}, ${g}, ${b})`);\n}", "function createColors(num){\n\t\tvar arr = [];\n\t\tfor(var i=0; i<num; i++){\n\t\t\tarr.push(randomColor());\n\n\t\t}\n\t\treturn arr;\n}", "function getRandomColors(num) {\n\tcolArr = [];\n\tfor (let i=0; i < num; i++) colArr[i] = randomColor();\n\treturn colArr;\n}", "function randomColorz() {\n var tempColor =[\n random (255),\n random (255),\n random (255)\n ];\n \n return tempColor;\n }", "function generateRandomColors(num) {\r\n\t//make an array (use an empty array: [])\r\n\tvar arr = []\r\n\t//add num random colors to array (use a loop) - repeat num times\r\n\tfor(var i = 0; i < num; i++) {\r\n\t\t//get random color and push into array\r\n\t\tarr.push(randomColor()) //This repeats 6 times, each time pushing in a random color into the array.\r\n\t}\r\n\t//return that array\r\n\treturn arr;\r\n}", "function generateRGB(min, max) {\n\tvar min\t\t= min || 0;\n\tvar max\t\t= min || 255;\n\tvar color\t= [];\n\tfor (var i = 0; i < 3; i++) {\n\t\tvar num = random(min, max);\n\t\tcolor.push(num);\n\t}\n\treturn color;\n}" ]
[ "0.8451863", "0.8363187", "0.8301722", "0.8296034", "0.8279981", "0.8236854", "0.8229413", "0.8191082", "0.81658345", "0.8059936", "0.7982774", "0.7980677", "0.7929162", "0.7921505", "0.789211", "0.7884192", "0.7878391", "0.787127", "0.78471607", "0.7827145", "0.7808459", "0.77640605", "0.77632266", "0.7751093", "0.7749913", "0.7748743", "0.77471095", "0.7698889", "0.7696933", "0.7694542", "0.7687619", "0.7687379", "0.7670788", "0.76468086", "0.76329935", "0.76109564", "0.7602225", "0.75962126", "0.7591525", "0.7591458", "0.7591104", "0.7582375", "0.7574826", "0.7560069", "0.75548077", "0.75435144", "0.7543182", "0.75413823", "0.75413823", "0.75413823", "0.75412196", "0.7528405", "0.75226206", "0.7516771", "0.751232", "0.7511722", "0.75085753", "0.74991286", "0.7497649", "0.7492872", "0.7488426", "0.7470579", "0.74644995", "0.7457079", "0.7442597", "0.7441601", "0.7440378", "0.74141216", "0.7409428", "0.7408501", "0.7396434", "0.7394121", "0.73933977", "0.73895633", "0.7378695", "0.7372908", "0.73649615", "0.7364123", "0.7359052", "0.7354715", "0.7351019", "0.7351019", "0.7347386", "0.73437345", "0.73394656", "0.73362994", "0.7319632", "0.7317487", "0.73170793", "0.7305593", "0.7299395", "0.728157", "0.7277425", "0.7271548", "0.7271222", "0.72705394", "0.72633123", "0.72552", "0.7250689", "0.72471184", "0.72463477" ]
0.0
-1
Generates a random single rgb colour value
function randomRGBColour() { var red = Math.floor( Math.random() * 256 ), green = Math.floor( Math.random() * 256 ), blue = Math.floor( Math.random() * 256 ); return "rgb(" + red + ", " + green + ", " + blue + ")"; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getRandomColorRGB() {\n return 'rgb(' + calcRndGen(255, true).toString() + \",\" + calcRndGen(255, true).toString() + \",\" + calcRndGen(255, true).toString() + ')';\n }", "function random_rgb() {\n var o = Math.round, r = Math.random, s = 255;\n return 'rgb(' + o(r()*s) + ',' + o(r()*s) + ',' + o(r()*s) + ',' + 0.5 + ')';\n }", "function generateRandomRGB() {\n return (Math.floor(Math.random() * 250) + 1);\n}", "function gencolor() {\n len = _COLOR.length;\n rand = Math.floor(Math.random()*len); \n return _COLOR[rand];\n }", "function randColor() {\n return Math.floor(Math.random() * 256);\n}", "function randomRgb(){\n\treturn Math.floor(Math.random() * 256) + 1;\n}", "function randomRGB() {\n return Math.floor(Math.random() * 256);\n}", "function randomRGB() {\n return Math.floor(Math.random() * 256);\n}", "function randomRGB() {\n return Math.floor(Math.random() * 256);\n}", "function genColorVal(){\r\n return Math.floor(Math.random() * 256);\r\n }", "function randomRGB() {\n\treturn Math.floor(Math.random() * 256);\n}", "function randomrgb() {\n var r = Math.floor(Math.random() * 256);\n var g = Math.floor(Math.random() * 256);\n var b = Math.floor(Math.random() * 256);\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n\n}", "function getRandomRGB() {\n var red = getRandomInt(255);\n var green = getRandomInt(255);\n var blue = getRandomInt(255);\n return \"rgb(\" + red + \", \" + blue + \", \" + green + \")\";\n}", "function getRandomRGB() {\n var red = getRandomInt(255);\n var green = getRandomInt(255);\n var blue = getRandomInt(255);\n return \"rgb(\" + red + \", \" + blue + \", \" + green + \")\";\n}", "function generateColor() {\n var r = Math.floor(Math.random() * 256);\n var g = Math.floor(Math.random() * 256);\n var b = Math.floor(Math.random() * 256);\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function GetRandomColor() {\r\n var r = 0,\r\n g = 0,\r\n b = 0;\r\n while (r < 100 && g < 100 && b < 100) {\r\n r = Math.floor(Math.random() * 256);\r\n g = Math.floor(Math.random() * 256);\r\n b = Math.floor(Math.random() * 256);\r\n }\r\n return \"rgb(\" + r + \",\" + g + \",\" + b + \")\";\r\n}", "function generateRandomColour(){\n var r = Math.random()*254 +1;\n var g = Math.random()*254 +1;\n var b = Math.random()*254 +1;\n\n return `rgb(${r},${g},${b})`;\n}", "function generateRGB() {\n const color = chroma.random();\n return color;\n}", "function randomRGB() {\r\n let r = randomInt(0, 256);\r\n let g = randomInt(0, 256);\r\n let b = randomInt(0, 256);\r\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\r\n}", "function getRandomColor() {\n return 'rgb(' + Math.floor(Math.random() * 256) + ',' + Math.floor(Math.random() * 256) + ',' + Math.floor(Math.random() * 256) + ')';\n}", "function color_rand() {\n return color(random(127,255),random(127,255),random(127,255));\n}", "function getRandomRgb() {\n var num = Math.round(0xffffff * Math.random());\n var r = num >> 16;\n var g = num >> 8 & 255;\n var b = num & 255;\n return 'rgb(' + r + ', ' + g + ', ' + b + ')';\n}", "function rgbColorGenerator() {\n let r = Math.floor(Math.random() * 255);\n let g = Math.floor(Math.random() * 255);\n let b = Math.floor(Math.random() * 255);\n\n return console.log(`rgb(${r}, ${g}, ${b})`);\n}", "function randomColour() {\n return new rgb(\n Math.floor(Math.random() * 255),\n Math.floor(Math.random() * 255),\n Math.floor(Math.random() * 255)\n );\n}", "function rndRGB() {\n var num1 = Math.floor(Math.random() *256);\n var num2 = Math.floor(Math.random() *256);\n var num3 = Math.floor(Math.random() *256);\n return 'rgb(' + num1 +', ' + num2 + ', ' + num3 +')';\n}", "function randomColor() {\n var r = random(256) | 0,\n g = random(256) | 0,\n b = random(256) | 0;\n return 'rgb(' + r + ',' + g + ',' + b + ')';\n }", "function getRandomRGB() {\n let r = Math.floor(Math.random() * Math.floor(256));\n let g = Math.floor(Math.random() * Math.floor(256));\n let b = Math.floor(Math.random() * Math.floor(256));\n return `rgb(${r}, ${g}, ${b})`;\n}", "function randomColor () {\nreturn Math.floor (Math.random() * 256) ;\n}", "function randomRGB(){\n return Math.floor(Math.random()*256);\n}", "function rgbGenerator()\r\n{\r\n\tvar r= Math.floor(Math.random()*256);\r\n\tvar g= Math.floor(Math.random()*256);\r\n\tvar b= Math.floor(Math.random()*256);\r\n\r\n\treturn \"rgb(\"+r+\", \"+g+\", \"+b+\")\" ;\r\n}", "function generateRGB() {\n\tvar temp = Math.floor(Math.random() * 256 + 0);\t\t\t \n\treturn temp;\n}", "function randomRGB(num){\n return \"rgb(\" + random255() + \", \" + random255() + \", \" + random255() + \")\"\n}", "function randomRGB() {\n // Use math.floor to generate random value btween 1-255\n return Math.floor(Math.random() * 255)\n}", "function randomRGB(){\n return Math.floor(Math.random() * 256 );\n}", "function getRandomRgb() { \n var r = Math.floor(Math.random() * 256);\n var g = Math.floor(Math.random() * 256);\n var b = Math.floor(Math.random() * 256);\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function getRandomColor() {\n let r = 0;\n let b = 255;\n let g = 0; //Math.round(Math.random()*255);\n return \"rgb(\" + r + \",\" + g + \",\" + b + \")\";\n}", "function getRandomColor() {\r\n var rand = function() {\r\n return Math.floor(Math.random() * 256);\r\n };\r\n return `rgb(${rand()}, ${rand()}, ${rand()})`;\r\n }", "function randomRGB(){\n let r = randomNum(256);\n let g = randomNum(256);\n let b = randomNum(256);\n return \"rgb(\"+r+\", \"+g+\", \"+b+\")\";\n}", "function randomColorGenerator() {\n\tvar randomColor;\n\tred = Math.floor(Math.random() * 256 );\n\tgreen = Math.floor(Math.random() * 256 );\n\tblue = Math.floor(Math.random() * 256 );\n\trandomColor = 'rgb(' + red + ',' + green + ',' + blue + ')';\n\treturn randomColor;\n}", "function generateRandomColor() {\n // return '#'+Math.floor(Math.random()*16777215).toString(16);\n return myColors[Math.floor(Math.random()*myColors.length)];\n}", "function randomRGB () {\n let red = randomNum()\n let green = randomNum()\n let blue = randomNum()\n return [red, green, blue]\n }", "function randColor() {\r\n var r = Math.floor(Math.random() * (256)),\r\n g = Math.floor(Math.random() * (256)),\r\n b = Math.floor(Math.random() * (256));\r\n return '#' + r.toString(16) + g.toString(16) + b.toString(16);\r\n}", "function getRandomColor() {\n if (numberOfRgbaColorsTaken > (rgbColors.length - 1))\n return random_rgba();\n return rgbColors[numberOfRgbaColorsTaken++];\n}", "function randomColor() {\n // Generate random integer between 0 and 255\n function generateNumber() {\n return Math.floor(Math.random() * 256);\n }\n return \"rgb(\" + generateNumber() + \", \" + generateNumber() + \", \" + generateNumber() + \")\";\n}", "function generateRandomColor() {\n const r = Math.floor(Math.random() * 256);\n const g = Math.floor(Math.random() * 256);\n const b = Math.floor(Math.random() * 256);\n return `rgb(${r}, ${g}, ${b})`;\n }", "function randomRgbVal() {\n let rValue = Math.floor(Math.random() * 256);\n let gValue = Math.floor(Math.random() * 256);\n let bValue = Math.floor(Math.random() * 256);\n return `rgb(${rValue}, ${gValue}, ${bValue})`;\n}", "function generateRandomColorValues () {\n r = Math.round(Math.random() * (256));\n g = Math.round(Math.random() * (256));\n b = Math.round(Math.random() * (256));\n}", "function randomColor() {\n var r = Math.floor(Math.random() * 256);\n var g = Math.floor(Math.random() * 256);\n var b = Math.floor(Math.random() * 256);\n\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function randomColor() {\n let red = Math.floor(Math.random() * 256);\n let green = Math.floor(Math.random() * 256);\n let blue = Math.floor(Math.random() * 256);\n let rgb = \"rgb(\" + red + \",\" + green + \",\" + blue + \")\";\n return rgb;\n}", "function getRandomColor() {\n let r = getRandomInt(0, 256);\n let g = getRandomInt(0, 256);\n let b = getRandomInt(0, 256);\n return `rgb(${r},${g},${b})`;\n}", "function randomColor() {\n return Math.floor(Math.random() * 255);\n}", "function randomColour() {\n\n\tfunction value() {\n\t\treturn Math.floor(Math.random() * Math.floor(255)) \n\t}\n\treturn 'rgb(' + value() + ',' + value() + ',' + value() + ')';\n}", "function randomColor(){\r\n var r= Math.floor(Math.random() * 256);\r\n var g= Math.floor(Math.random() * 256);\r\n var b= Math.floor(Math.random() * 256);\r\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\r\n}", "function generateColor() {\n\tvar array = [];\n\tfor (var i = 0; i < 3; i++) {\n\t\tvar number = Math.floor(Math.random() * 256);\n\t\tarray.push(number);\n\t} \n\tvar newRgb = \"rgb(\" + array[0] + \",\" + array[1] + \",\" + array[2] + \")\";\n\treturn newRgb;\n}", "function createRandomRGB(){\n const r = Math.floor(Math.random()*256);\n const g = Math.floor(Math.random()*256);\n const b = Math.floor(Math.random()*256);\n return `rgb(${r},${g},${b})`;\n}", "function randColor()\n {\n return '#'+ Math.floor(Math.random()*16777215).toString(16);\n }", "function randomColor(){\n\tvar r=Math.floor(Math.random()*256);\n\tvar g=Math.floor(Math.random()*256);\n\tvar b=Math.floor(Math.random()*256);\n\treturn \"rgb(\"+r+\", \"+g+\", \"+b+\")\";\n\n}", "function randomColor() {\n r = random(255);\n g = random(255);\n b = random(255);\n}", "function getRandomRGB() {\n return {\n red: rangedRandomVal(31, 223),\n green: rangedRandomVal(31, 223),\n blue: rangedRandomVal(31, 223),\n };\n}", "function randomRGB() {\n const red = Math.floor(Math.random() * 255);\n const green = Math.floor(Math.random() * 255);\n const blue = Math.floor(Math.random() * 255);\n return (`rgb(${red}, ${green}, ${blue})`);\n}", "function randomRGB() {\n return `rgb(${random(0, 255)},${random(0, 255)},${random(0, 255)})`;\n}", "function getRandomRGBColor() {\n let randomColor = {\n r: random(255),\n g: random(255),\n b: random(255)\n }\n\n return randomColor;\n}", "function generateColor(){\r\n\tvar i,j,k;\r\n\t i=Math.floor(Math.random()*255 + 1);\r\n\t j=Math.floor(Math.random()*255 + 1);\r\n\t k=Math.floor(Math.random()*255 + 1);\r\n\r\n\t \r\n\t return \"rgb(\" + i + \", \" + j +\", \" + k + \")\" ;\r\n}", "function randomColor(){\n var r = Math.floor(Math.random() * 256);\n var g = Math.floor(Math.random() * 256);\n var b = Math.floor(Math.random() * 256);\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function generateColor() {\n const ranges = [\n [150, 256],\n [0, 190],\n [0, 30]\n ];\n var g = function() {\n var range = ranges.splice(Math.floor(Math.random() * ranges.length), 1)[0];\n return Math.floor(Math.random() * (range[1] - range[0])) + range[0];\n }\n return \"rgb(\" + g() + \",\" + g() + \",\" + g() + \")\";\n }", "function rgbGenerator(){\n\treturn \"rgb(\" + randomizer() + \", \" + randomizer() + \", \" + randomizer() + \")\";\n}", "function ranColor(){\n\tvar red = Math.floor(Math.random() * 256);\n\tvar green = Math.floor(Math.random() * 256);\n\tvar blue = Math.floor(Math.random() * 256);\n\t\n\treturn \"rgb(\" + red + \",\" + green + \",\" + blue + \")\";\n\n}", "static random_color () {\n let r = rand_in_range(0, 256)\n let g = rand_in_range(0, 256)\n let b = rand_in_range(0, 256)\n let a = rand_in_range(0, 128)\n\n return [r, g, b, a]\n }", "function randomColor(){\n return `rgb(${randomInt(0,256)},${randomInt(0,256)},${randomInt(0,256)})`;\n}", "function randomColor() {\n\t//pick r, g, b from 0 - 255\n\tvar r = Math.floor(Math.random() * 256);\n\tvar g = Math.floor(Math.random() * 256);\n\tvar b = Math.floor(Math.random() * 256);\n\treturn \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function randomColor() {\n\n let r = Math.floor(Math.random(256) * 256);\n let g = Math.floor(Math.random(256) * 256);\n let b = Math.floor(Math.random(256) * 256);\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function randomColor(){\n\tvar red = getRandomNumber(255);\n\tvar green = getRandomNumber(255);\n\tvar blue = getRandomNumber(255);\n\treturn \"rgb(\" + red +\", \" + green + \", \"+ blue + \")\";\n}", "function randomColor()\n{\n\treturn \"rgb(\" + Math.floor(Math.random()*255)+\",\"+\n\t\t\t\t Math.floor(Math.random()*255)+\",\"+\n\t\t\t\t Math.floor(Math.random()*255)+\")\";\n}", "function randomColor() {\n var r = random(0, 255);\n var b = random(0, 255);\n var g = random(0, 255);\n\n\n return color(r, b, g);\n}", "function getRandomColor() {\n var red = Math.floor(Math.random() * 255);\n var green = Math.floor(Math.random() * 255);\n var blue = Math.floor(Math.random() * 255);\n return 'rgb(' + red + ',' + green + ',' + blue + ')';\n\n}", "function randomColor(){\n return color3(Math.floor(Math.random()*256),\n Math.floor(Math.random()*256),\n Math.floor(Math.random()*256));\n}", "function getRandomColor() {\n let color = 'rgb(';\n color += randomNumGen(rgbNum) + ',';\n color += randomNumGen(rgbNum) + ',';\n color += randomNumGen(rgbNum) + ')';\n return color;\n }", "function newRGB() {\n let r = Math.floor(Math.random() * 256);\n let g = Math.floor(Math.random() * 256);\n let b = Math.floor(Math.random() * 256);\n rgbValue = \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n return rgbValue;\n}", "function getRandomColor() {\n let r = 0;\n let g = 0;\n let b = 0;\n while (r < 100 && g < 100 && b < 100) {\n r = Math.floor(Math.random() * 256);\n g = Math.floor(Math.random() * 256);\n b = Math.floor(Math.random() * 256);\n }\n return `rgba(${r},${g},${b},0.6)`;\n}", "function randomColor(){\n\tlet r = Math.floor(Math.random() * 256);\n\tlet g = Math.floor(Math.random() * 256);\n\tlet b = Math.floor(Math.random() * 256);\n\n\treturn \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n\n}", "function randomColor() {\n // pick a red from 0 - 255\n // need to multiply by 256 for 255 to be the greatest number possible\n var r = Math.floor(Math.random() * 256);\n // pick green from 0 - 255\n var g = Math.floor(Math.random() * 256);\n // pick a blue from 0 - 255\n var b = Math.floor(Math.random() * 256);\n // make into string\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function randomColor() {\r\n let red = Math.floor(Math.random()*256);\r\n let green = Math.floor(Math.random()*256);\r\n let blue = Math.floor(Math.random()*256);\r\n\r\n return `rgb(${red}, ${green}, ${blue})`;\r\n}", "function randomColor() {\r\n let red = randomNumber(0, 255)\r\n let green = randomNumber(0, 255)\r\n let blue = randomNumber(0, 255)\r\n return `rgb(${red},${green},${blue})`\r\n}", "function randomColor() {\n return (\n \"rgb(\" +\n Math.round(Math.random() * 250) + \",\" +\n Math.round(Math.random() * 250) + \",\" +\n Math.round(Math.random() * 250)\n + \")\"\n );\n}", "function randomColor() {\n let r = Math.floor(Math.random() * 256);\n let g = Math.floor(Math.random() * 256);\n let b = Math.floor(Math.random() * 256);\n return (`rgb(${r},${g},${b})`);\n}", "function randomColor(){\n\tval = Math.floor(Math.random()*255);\n\treturn val;\n}", "function randomColor() {\n //pick a \"red\" from 0 -255\n const r = Math.floor(Math.random() * 256);\n //pick a \"green\" from 0 -255\n const g = Math.floor(Math.random() * 256);\n //pick a \"blue\" from 0 -255\n const b = Math.floor(Math.random() * 256);\n\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function randomColor() {\n // Pick red, green, and blue from 0 - 255\n let r = Math.floor(Math.random() * 256);\n let g = Math.floor(Math.random() * 256);\n let b = Math.floor(Math.random() * 256);\n\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function randomColorGenerator() {\n\t\t\t\t\t\t\treturn '#'\n\t\t\t\t\t\t\t\t\t+ (Math.random().toString(16) + '0000000')\n\t\t\t\t\t\t\t\t\t\t\t.slice(2, 8);\n\t\t\t\t\t\t}", "function getRandomColorDigit() {\n\treturn Math.floor(Math.random() * window.colors.length);\n}", "function generateRandomColor() {\n let r = Math.floor(Math.random() * 255);\n let g = Math.floor(Math.random() * 255);\n let b = Math.floor(Math.random() * 255);\n let color = \"rgba(\" + r + \",\" + g + \",\" + b + \",\" + 1 + \")\";\n return color;\n }", "function randomColor() {\n let r = Math.floor(Math.random() * 256),\n g = Math.floor(Math.random() * 256),\n b = Math.floor(Math.random() * 256);\n return `rgb(${r}, ${g}, ${b})`;\n}", "function randomColor(){\n //pick \"red\" from 0 -> 255\n let red = Math.floor(Math.random()*256);\n //pick \"green\" from 0 -> 255\n let green = Math.floor(Math.random()*256);\n //pick \"blue\" from 0 -> 255\n let blue = Math.floor(Math.random()*256);\n //construct string to match rgb format\n return \"rgb(\"+red+\", \"+green+\", \"+blue+\")\";\n}", "function randomColor() {\n var rColor;\n var red = Math.floor(Math.random() * 256 );\n \tvar green = Math.floor(Math.random() * 256 );\n \tvar blue = Math.floor(Math.random() * 256 );\n\n rColor = 'rgb(' + red + ',' + green + ',' + blue + ')';\n\n return rColor;\n }", "function randColour()\n{\n\tvar c = Math.round(0xffffff * Math.random());\t\n\treturn ('#0' + c.toString(16)).replace(/^#0([0-9a-f]{6})$/i, '#$1');\n}", "function randomColor() {\n var x = Math.floor(Math.random() * 256);\n var y = Math.floor(Math.random() * 256);\n var z = Math.floor(Math.random() * 256);\n return Color = \"rgb(\" + x + \",\" + y + \",\" + z + \")\";\n}", "function randomColor() {\n\tconst r = Math.round(255 * Math.random());\n\tconst g = Math.round(255 * Math.random());\n\tconst b = Math.round(255 * Math.random());\n\treturn {r, g, b};\n}", "function randomColor() {\n return \"rgb(\" + random(0, 235) +\n \", \" + random(0, 235) +\n \", \" + random(0, 235) + \")\";\n}", "function randomColor() {\n\t//pick a \"red\" from 0 - 255\n\tvar red = Math.floor(Math.random() * 256);\n\tvar green = Math.floor(Math.random() * 256);\n\tvar blue = Math.floor(Math.random() * 256);\n\treturn \"rgb(\" + red + \", \" + green + \", \" + blue + \")\";\n}", "function randomColor(){ \n num = Math.floor(Math.random() * 255);\n return num\n}" ]
[ "0.8674331", "0.8651737", "0.86215556", "0.86164194", "0.86136794", "0.8609892", "0.86017644", "0.86017644", "0.86017644", "0.85962564", "0.8583133", "0.85607415", "0.8543566", "0.8543566", "0.85199463", "0.84953976", "0.8476258", "0.8470508", "0.8468981", "0.843563", "0.84268826", "0.8424", "0.8420195", "0.84116614", "0.8410759", "0.8408949", "0.84066385", "0.83922976", "0.83883816", "0.8381831", "0.8374373", "0.8368251", "0.8359381", "0.83591276", "0.8356952", "0.83556384", "0.83540535", "0.835335", "0.8340287", "0.833855", "0.8330421", "0.8327502", "0.8321358", "0.83126837", "0.83126664", "0.83088994", "0.83066404", "0.82950866", "0.8294965", "0.8294728", "0.8294683", "0.82850724", "0.8274566", "0.82741547", "0.8273299", "0.8272482", "0.82723415", "0.826418", "0.82602024", "0.8258816", "0.8258314", "0.82572895", "0.82555556", "0.82530576", "0.8251744", "0.82517165", "0.82326806", "0.82325065", "0.82300615", "0.8226497", "0.82234687", "0.82221746", "0.82172704", "0.8214284", "0.82118183", "0.8211181", "0.81908256", "0.81777877", "0.8169348", "0.8167469", "0.8166605", "0.8162713", "0.8153634", "0.8152251", "0.81491375", "0.81471217", "0.81361574", "0.813524", "0.81288654", "0.81257975", "0.812466", "0.81162375", "0.8113304", "0.8109852", "0.8108866", "0.81072503", "0.8106457", "0.81064296", "0.81021935", "0.80948573" ]
0.82922524
51
Generates a random single hex colour value
function randomHexColour() { return '#' + Math.floor( Math.random() * 16777215 ).toString( 16 ); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function colorValue() {\n return randomHex() + randomHex();\n}", "randomHexValue() {\n var color = '#';\n var c = '0123456789ABCDEF'.split('');\n\n for (var i = 0; i < 6; i++) {\n color += c[Math.floor(Math.random() * c.length)];\n }\n\n return color;\n }", "function randNumForHexColor(){\n return Math.floor(Math.random() * hexColor.length);\n}", "function generateHexColor() {\n /* From comments here:\n * https://www.paulirish.com/2009/random-hex-color-code-snippets/ */\n return \"#\" + Math.random().toString(16).slice(2, 8).toUpperCase();\n }", "function randomColor() {\n const hexa = '0123456789ABCDEF';\n let cor = '#';\n\n for (let index = 0; index < 6; index += 1) {\n cor += hexa[Math.floor(Math.random() * 16)];\n }\n return cor;\n}", "function randColor()\n {\n return '#'+ Math.floor(Math.random()*16777215).toString(16);\n }", "function generateHex(){\n \n //Chroma library used here to use its random function of the chroma class \n const ranColor = chroma.random();\n\n return ranColor;\n}", "function randomHexColor() {\n\n var randomHexColor;\n randomHexColor = '#' + Math.floor(Math.random() * 16777215).toString(16);\n return randomHexColor;\n\n}", "function getRandomColorHex() {\n var hex = \"0123456789ABCDEF\",\n color = \"#\";\n for (var i = 1; i <= 6; i++) {\n color += hex[Math.floor(Math.random() * 16)];\n }\n return color;\n }", "function generateHex() {\n return chroma.random();\n}", "function randomColor() {\t\t\t\t\t\t\t\t// randomizes hex values\n\tlet color = \"#\";\n\tfor(i = 0; i < 6; i++) {\n\t\tcolor += Math.floor((Math.random() * 16)).toString(16);\n\t}\n\treturn color;\n}", "function randomColor(){ \n return rgbToHex(random255(),random255(),random255())\n}", "function genColorVal(){\r\n return Math.floor(Math.random() * 256);\r\n }", "function randomColor() {\n\t\treturn \"#\"+(0x1000000+(Math.random())*0xffffff).toString(16).substr(1,6);\n\t}", "function randomColorGenerator() {\n\t\t\t\t\t\t\treturn '#'\n\t\t\t\t\t\t\t\t\t+ (Math.random().toString(16) + '0000000')\n\t\t\t\t\t\t\t\t\t\t\t.slice(2, 8);\n\t\t\t\t\t\t}", "function hexRandom() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++ ) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColour() {\n var hex = \"0123456789ABCDEF\";\n var colourCode = \"#\";\n\n for (var i = 0; i < 6; i++) {\n colourCode += hex.charAt(Math.floor(getRandomNumber(0, 16))); \n }\n\n return colourCode;\n}", "function getRandomColor() {\n var chars = '0123456789ABCDEF'.split('');\n var hex = '#';\n for (var i = 0; i < 6; i++) {\n hex += chars[Math.floor(Math.random() * 16)];\n }\n return hex;\n }", "function randomColor(){\n\tvar chars = '0123456789abcdef'\n\tvar value = '#';\n\tfor(var i=0; i < 6; i++){\n\t\tvalue += chars[Math.floor(Math.random() * 16)];\n\t}\n\treturn value;\n}", "function randomColorGen(){\n // return `#${Math.floor(Math.random()*16777215).toString(16)}`;\n return \"#\" + Math.random().toString(16).slice(2, 8)\n}", "function randomColor() {\n return \"#\" + Math.floor(Math.random() * 0xffffff).toString(16);\n}", "function gencolor() {\n len = _COLOR.length;\n rand = Math.floor(Math.random()*len); \n return _COLOR[rand];\n }", "function generateHex() {\n //Using chroma js\n const hexColor = chroma.random();\n return hexColor;\n //Using vanilla JS\n /* const hexString = \"0123456789ABCDEF\";\n let hash = \"#\";\n\n for (let i = 0; i < 6; i++) {\n hash += hexString[Math.floor(Math.random() * 16)]; \n }\n\n return hash; */\n}", "function getRandomColor() {\n var length = 6;\n var chars = '0123456789ABCDEF';\n var hex = '#';\n while (length--) hex += chars[(Math.random() * 16) | 0];\n return hex;\n }", "function randomColor() {\n return `#${Math.floor(Math.random() * 16777215)\n .toString(16)\n .padStart(6, 0)}`;\n}", "function generateColor() {\n var r = Math.floor(Math.random() * 256);\n var g = Math.floor(Math.random() * 256);\n var b = Math.floor(Math.random() * 256);\n return \"rgb(\" + r + \", \" + g + \", \" + b + \")\";\n}", "function randomColor() {\n\tvar hexChars = '0123456789ABCDEF'.split('');\n\tvar color = '#';\n\n\tfor (var i = 0; i < 6; i++) {\n\t\tcolor += hexChars[Math.floor(Math.random()*16)];\n\t}\n\n\treturn color;\n}", "function randColor() {\n return Math.floor(Math.random() * 256);\n}", "function getRandomColor() {\n var length = 6;\n var chars = '0123456789ABCDEF';\n var hex = '#';\n while (length--) hex += chars[(Math.random() * 16) | 0];\n return hex;\n}", "function getRandomColor() {\n var hex = Math.floor(Math.random() * 0xFFFFFF);\n return \"#\" + (\"000000\" + hex.toString(16)).substr(-6);\n}", "function randColour()\n{\n\tvar c = Math.round(0xffffff * Math.random());\t\n\treturn ('#0' + c.toString(16)).replace(/^#0([0-9a-f]{6})$/i, '#$1');\n}", "function randColor() {\r\n var r = Math.floor(Math.random() * (256)),\r\n g = Math.floor(Math.random() * (256)),\r\n b = Math.floor(Math.random() * (256));\r\n return '#' + r.toString(16) + g.toString(16) + b.toString(16);\r\n}", "function randomHexColor() {\n const red = randomHexNumber();\n const green = randomHexNumber();\n const blue = randomHexNumber();\n\n return (\"#\" + red + green + blue).toUpperCase();\n}", "function getRandomColor() {\n var hex = Math.floor(Math.random() * 0xFFFFFF);\n return \"#\" + (\"000000\" + hex.toString(16)).substr(-6);\n}", "function generateRandomColour(){\n var r = Math.random()*254 +1;\n var g = Math.random()*254 +1;\n var b = Math.random()*254 +1;\n\n return `rgb(${r},${g},${b})`;\n}", "function getRandomColor () {\n var hex = Math.floor(Math.random() * 0xFFFFFF);\n return \"#\" + (\"000000\" + hex.toString(16)).substr(-6);\n}", "function randomColor(){\n\treturn '#'+Math.random().toString(16).substr(-6);\n}", "function generateRandomColor() {\n // return '#'+Math.floor(Math.random()*16777215).toString(16);\n return myColors[Math.floor(Math.random()*myColors.length)];\n}", "function randomColor () {\nreturn Math.floor (Math.random() * 256) ;\n}", "function colour() {\n //let c = Math.random();\n //console.log(c);\n //c = c.toString(16)\n //console.log(c)\n return '#' + Math.random().toString(16).substring(2,8); //substring (2,8) \n}", "function randomColor() {\n var color = '#';\n for (k = 0; k < 3; k++) {\n color += ('0' + ((Math.random() * 256) | 0).toString(16)).substr(-2);\n }\n return color;\n }", "function randomColor(){\n return \"#\" + Math.round(Math.random() * 0xFFFFFF).toString(16);\n}", "function randomHexaNumberGenerator() {\n let letters = \"0123456789ABCDEF\";\n let color = '#';\n \n for (let i = 0; i < 6; i++){\n color += letters[(Math.floor(Math.random() * 16))];\n}\nreturn color\n}", "function getRandomColor() {\r\n var letters = '0123456789ABCDEF';\r\n var color = '#';\r\n for (var i = 0; i < 6; i++) {\r\n color += letters[Math.floor(Math.random() * 16)];\r\n }\r\n return color;\r\n }", "function getRandomColor(){\n\t\t\t\tvar letters = '0123456789ABCDEF'.split('');\n\t\t\t\tvar color = '#';\n\t\t\t\tfor (i=0;i<6;i++){\n\t\t\t\t\tcolor += letters[Math.floor(Math.random()*16)];\n\t\t\t\t}\n\t\t\t\treturn color;\n\t\t\t}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n }", "function generateRandomHexCode() {\n return '#' + ((Math.random() * 10000 * 255 * 255 * 255).toString(16)).slice(0, 6);\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n }", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n }", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n }", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n }", "function getRandomColor() {\n var codes = '0123456789ABCDEF'.split('');\n var color = '#';\n for (var i = 0; i < 6; i++ ) {\n color += codes[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n const rgb = []\n for (let i = 0; i < 3; ++i) {\n let color = Math.floor(Math.random() * 256).toString(16)\n color = color.length == 1 ? '0' + color : color\n rgb.push(color)\n }\n return '#' + rgb.join('')\n}", "function getRandomColor() {\n let color = '#';\n let i;\n for (i = 0; i < 6; i += 1) {\n color += Math.floor(Math.random() * 16).toString(16);\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF'.split('');\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n }", "function getRandomColor() {\n\t\tvar letters = '0123456789ABCDEF';\n\t\tvar color = '#';\n\t\t//Math.floor(Math.random()) Get an integer in the range\n\t\tfor(var i = 0; i < 6; i++) {\n\t\t\tcolor += letters[Math.floor(Math.random() * 16)];\n\t\t}\n\t\treturn color;\n\t}", "function getRandomColor() {\n\tvar letters = '0123456789ABCDEF';\n\tvar color = '#';\n\tfor (var i = 0; i < 6; i++) {\n\t color += letters[Math.floor(Math.random() * 16)];\n\t}\n\treturn color;\n}", "function getRandomColor() {\n\tvar letters = '0123456789ABCDEF';\n\tvar color = '#';\n\tfor (var i = 0; i < 6; i++ ) {\n\t\tcolor += letters[Math.floor(Math.random() * 16)];\n\t}\n\treturn color;\n}", "function getRandomColor() {\n\tvar letters = '0123456789ABCDEF';\n\tvar color = '#';\n\tfor (var i = 0; i < 6; i++ ) {\n\t\tcolor += letters[Math.floor(Math.random() * 16)];\n\t}\n\treturn color;\n}", "function getRandomColor() {\n\tlet color = '#';\n\twhile (color.length < 7)\n\t\tcolor += '0123456789abcdef'[Math.floor(Math.random() * 16)];\n\treturn color;\n}", "function getRandomColor() {\r\n var letters = '0123456789ABCDEF';\r\n var color = '#';\r\n for (var i = 0; i < 6; i++) {\r\n color += letters[Math.floor(Math.random() * 16)];\r\n }\r\n return color;\r\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#0';\n for (var i = 0; i < 4; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color + \"3\";\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = \"0123456789ABCDEF\".split(\"\");\n var color = \"#\";\n for (var i = 0; i < 6; i++ ) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n }", "static get randomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n }", "static getRandomColor() {\n let alphabet = '0123456789ABCDEF';\n let color = '#';\n for(let i = 0; i < 6; ++i) {\n color += alphabet[Math.floor(Math.random()*10)];\n }\n return color;\n }", "function randomHex() {\n return Math.floor(Math.random() * 16).toString(16);\n}", "function randomColor(){\n return `rgb(${randomInt(0,256)},${randomInt(0,256)},${randomInt(0,256)})`;\n}", "function getRandomColor() {\n\tvar letters = '0123456789abcdef';\n\tvar color = '#';\n\tfor (var i = 0; i < 6; i++) {\n\t\tcolor += letters[Math.floor(Math.random() * 16)];\n\t}\n\treturn color;\n}", "function randomColor() {\n var r = random(256) | 0,\n g = random(256) | 0,\n b = random(256) | 0;\n return 'rgb(' + r + ',' + g + ',' + b + ')';\n }", "function getRandomColor() {\r\n\tvar letters = '0123456789ABCDEF'.split('');\r\n\tvar color = '#';\r\n\tfor (var i = 0; i < 6; i++) {\r\n\t\tcolor += letters[Math.floor(Math.random() * 16)];\r\n\t}\r\n\treturn color;\r\n}", "function GetRandomColor() {\r\n var r = 0,\r\n g = 0,\r\n b = 0;\r\n while (r < 100 && g < 100 && b < 100) {\r\n r = Math.floor(Math.random() * 256);\r\n g = Math.floor(Math.random() * 256);\r\n b = Math.floor(Math.random() * 256);\r\n }\r\n return \"rgb(\" + r + \",\" + g + \",\" + b + \")\";\r\n}", "function randomColor() {\n function color() {\n return Math.floor(Math.random()*256).toString(16)\n }\n return \"#\"+color()+color()+color();\n}", "function randomColor() {\n const caracter = '0123456789ABCDEF';\n\n let color = '#';\n\n for (let i = 0; i < 6; i += 1) {\n color += caracter[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function randomColor(){\n let colorGen = \"0123456789ABCDEF\";\n let len = colorGen.length;\n let color = \"#\";\n for(let i = 0; i < 6; i++) {\n color += colorGen[Math.floor(Math.random()*len)];\n }\n color= \"#162449\";\n return color;\n }", "function getRandomColor() {\n let color = '#';\n let letters = '0123456789ABCDEF';\n for (let i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\r\n var letters = '0123456789ABCDEF';\r\n var color = '#';\r\n for (var i = 0; i < 6; i++) {\r\n color += letters[Math.floor(Math.random() * 16)];\r\n }\r\n return color;\r\n}", "function getRandomColor() {\r\n var letters = '0123456789ABCDEF';\r\n var color = '#';\r\n for (var i = 0; i < 6; i++ ) {\r\n color += letters[Math.floor(Math.random() * 16)];\r\n }\r\n return color;\r\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n\tvar letters = '0123456789ABCDEF';\n\tvar color = '#';\n //stops after six creating the hex code\n for (var i = 0; i < 6; i++ ) {\n \t//adding random letters and numbers to color variable creating the random hex code\n \tcolor += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = \"0123456789ABCDEF\";\n var color = \"#\";\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = \"0123456789ABCDEF\";\n var color = \"#\";\n for (var i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function getRandomColor() {\n var letters = '0123456789ABCDEF';\n var color = '#';\n for (var i = 0; i < 6; i++ ) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}", "function randomColour() {\n\n\tfunction value() {\n\t\treturn Math.floor(Math.random() * Math.floor(255)) \n\t}\n\treturn 'rgb(' + value() + ',' + value() + ',' + value() + ')';\n}", "function getRandomColor() {\n const letters = '0123456789ABCDEF';\n let color = '#';\n for (let i = 0; i < 6; i++) {\n color += letters[Math.floor(Math.random() * 16)];\n }\n return color;\n}" ]
[ "0.858751", "0.85277116", "0.849936", "0.8491263", "0.84761614", "0.8454928", "0.8437184", "0.84336334", "0.84302276", "0.83963996", "0.83932394", "0.83909225", "0.8387933", "0.8377157", "0.8360406", "0.83570504", "0.83555096", "0.83335924", "0.83247507", "0.8311982", "0.83038473", "0.83017105", "0.8300267", "0.82923144", "0.8280706", "0.82745856", "0.8272336", "0.8265749", "0.8257587", "0.8254403", "0.8253449", "0.8248523", "0.82439923", "0.82396", "0.8231002", "0.8227389", "0.82220095", "0.8221678", "0.81980693", "0.8193432", "0.8187484", "0.8179245", "0.81755084", "0.8167852", "0.81678295", "0.81530744", "0.8151947", "0.8147841", "0.8141382", "0.8141382", "0.81292075", "0.81249225", "0.8123428", "0.8122431", "0.81209207", "0.8117939", "0.81133235", "0.8111494", "0.8111494", "0.80989254", "0.8090616", "0.8078093", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.8077407", "0.80769813", "0.8076767", "0.8072443", "0.80692357", "0.80683315", "0.8066889", "0.8066822", "0.80635196", "0.806249", "0.8060486", "0.80549544", "0.80435073", "0.8042856", "0.8040504", "0.80369806", "0.8036877", "0.8036877", "0.8036877", "0.80324036", "0.8032342", "0.8032342", "0.80319715", "0.803039", "0.8026689" ]
0.87015545
0
Parse entry properties from triples to a simple object with the triple values
parseEntryProperties(entryProperties) { let entry = {}; if ( entryProperties.find( (entry) => entry.predicate.value == existingStaffPredicate.value ) ) entry.existingStaff = entryProperties.find( (entry) => entry.predicate.value == existingStaffPredicate.value ).object.value; if ( entryProperties.find( (entry) => entry.predicate.value == additionalStaffPredicate.value ) ) entry.additionalStaff = entryProperties.find( (entry) => entry.predicate.value == additionalStaffPredicate.value ).object.value; if ( entryProperties.find( (entry) => entry.predicate.value == volunteersPredicate.value ) ) entry.volunteers = entryProperties.find( (entry) => entry.predicate.value == volunteersPredicate.value ).object.value; return entry; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function entriesToObject(entries) {\n var o = {};\n for (var i = 0; i < entries.length; i += 1) {\n var key = entries[i][0];\n var values = entries[i][1];\n var value = void 0;\n if (values.length === 1) {\n value = values[0];\n } else {\n value = values;\n }\n\n if (o.hasOwnProperty(key) && !isNaN(o[key])) {\n throw new Error('Object ' + o + ' already has key ' + key);\n }\n\n o[key] = value;\n }\n\n return o;\n }", "function entriesToObject(entries) {\r\n\t const o = {};\r\n\t for (let i = 0; i < entries.length; i += 1) {\r\n\t const key = entries[i][0];\r\n\t const values = entries[i][1];\r\n\t let value;\r\n\t if (values.length === 1) {\r\n\t value = values[0];\r\n\t } else {\r\n\t value = values;\r\n\t }\r\n\r\n\t if (o.hasOwnProperty(key) && !isNaN(o[key])) {\r\n\t throw new Error('Object ' + o + ' already has key ' + key);\r\n\t }\r\n\r\n\t o[key] = value;\r\n\t }\r\n\r\n\t return o;\r\n\t}", "function _parseSingleEntry(the_single_raw_entry, has_parent_flag) {\n\n var i;\n var single_entry_raw = the_single_raw_entry;\n var iLength = single_entry_raw.length;\n var single_entry_parsed = {};\n var has_parent = has_parent_flag;\n var parent_key_ref;\n var parent_key_ref_value;\n var temp;\n var location_value;\n var coords = {};\n\n //for child entries, we need the value of the parent key, so we can link a child form csv to its parent on the server\n if (has_parent) {\n parent_key_ref = EC.Utils.getFormParentPrimaryKeyRef(single_entry_raw[0].form_id);\n temp = single_entry_raw[0].parent.split('|');\n parent_key_ref_value = temp[temp.length - 1];\n single_entry_parsed[parent_key_ref] = parent_key_ref_value;\n }\n\n //loop each value for a single entry and generate an object listing all ref:value as the key:value pairs\n for (i = 0; i < iLength; i++) {\n\n //console.log('raw entry ****************************');\n //console.log(single_entry_raw[i]);\n\n //replace '_skipp3ed' with empty values\n if (single_entry_raw[i].value === EC.Const.SKIPPED) {\n single_entry_raw[i].value = '';\n }\n\n\n //split location value to components (as)expected on server\n if (single_entry_raw[i].type === EC.Const.LOCATION) {\n\n //remove formatting\n location_value = single_entry_raw[i].value.replace('\\n', '').replace('\\r', '');\n\n //split the location values to different parts (as expected on Epicollect+ server)\n if (location_value === '') {\n //fill with empty values\n single_entry_parsed[single_entry_raw[i].ref + '_lat'] = '';\n single_entry_parsed[single_entry_raw[i].ref + '_lon'] = '';\n single_entry_parsed[single_entry_raw[i].ref + '_acc'] = '';\n single_entry_parsed[single_entry_raw[i].ref + '_alt'] = '';\n single_entry_parsed[single_entry_raw[i].ref + '_bearing'] = '';\n }\n else {\n //fill with components values\n coords = EC.Utils.parseLocationString(single_entry_raw[i].value);\n single_entry_parsed[single_entry_raw[i].ref + '_lat'] = coords.latitude;\n single_entry_parsed[single_entry_raw[i].ref + '_lon'] = coords.longitude;\n single_entry_parsed[single_entry_raw[i].ref + '_acc'] = coords.accuracy;\n single_entry_parsed[single_entry_raw[i].ref + '_alt'] = coords.altitude;\n single_entry_parsed[single_entry_raw[i].ref + '_bearing'] = coords.heading;\n }\n }\n else {\n single_entry_parsed[single_entry_raw[i].ref] = single_entry_raw[i].value;\n }\n }\n // console.log('Entry ' + i + ' content ********************************');\n // console.log(single_entry_parsed);\n return single_entry_parsed;\n }", "function entriesToObject(entries) {\n const o = {};\n for (let i = 0; i < entries.length; i += 1) {\n const key = entries[i][0];\n const values = entries[i][1];\n let value;\n if (values.length === 1) {\n value = values[0];\n } else {\n value = values;\n }\n\n if (o.hasOwnProperty(key) && !isNaN(o[key])) {\n throw new Error('Object ' + o + ' already has key ' + key);\n }\n\n o[key] = value;\n }\n\n return o;\n}", "function mapUnorderedProperty(triple) {\n if(triple.subject.toString().indexOf('connections') >= 0) {\n findAndMapProperty('connection', triple, connections);\n }\n\n if(triple.subject.toString().indexOf('stations') >= 0) {\n findAndMapProperty('station', triple, stations);\n }\n\n if(triple.subject.toString().indexOf('stops') >= 0) {\n findAndMapProperty('stop', triple, stops);\n }\n\n if(triple.subject.toString().indexOf('trips') >= 0) {\n findAndMapProperty('trip', triple, trips);\n }\n\n if(triple.subject.toString().indexOf('delays') >= 0) {\n findAndMapProperty('delay', triple, delays);\n }\n}", "function mapOrderedProperty(triple) {\n switch(currentSubject.type) {\n case constants.gtfs + 'Station':\n station = mapStationProperty(station, triple);\n break;\n case constants.gtfs + 'Stop':\n stop = mapStopProperty(stop, triple);\n break;\n case constants.lcd + 'Delay':\n delay = mapDelayProperty(delay, triple);\n break;\n case constants.gtfs + 'Trip':\n trip = mapTripProperty(trip, triple);\n break;\n case constants.lc + 'Connection':\n connection = mapConnectionProperty(connection, triple);\n }\n}", "function entriesToObject(entries) {\n var o = {};\n for (var i = 0; i < entries.length; i += 1) {\n var key = entries[i][0];\n var values = entries[i][1];\n var value;\n if (values.length === 1) {\n value = values[0];\n } else {\n value = values;\n }\n\n if (o.hasOwnProperty(key)) {\n throw new Error('Object ' + o + ' already has key ' + key);\n }\n\n o[key] = value;\n }\n\n return o;\n}", "function entriesToObject(entries) {\n var o = {};\n for (var i = 0; i < entries.length; i += 1) {\n var key = entries[i][0];\n var values = entries[i][1];\n var value;\n if (values.length === 1) {\n value = values[0];\n } else {\n value = values;\n }\n\n if (o.hasOwnProperty(key)) {\n throw new Error('Object ' + o + ' already has key ' + key);\n }\n\n o[key] = value;\n }\n\n return o;\n}", "function intakeLineToObject(s){\n\ts = s.trim();\n\t//C indicates capturing, NC non-capturing\n\t//1#C \tindex\t\t(1+ [0-9] followed by # or \n\t// \t\t\t\t\t1+ [0-9] followed by . and 1+ [0.9] followed by #) optional\n\t//NC\t\t\t\t(0+ spaces)\n\t//2#C\tallergens\t(* then something then *) optional\n\t//NC\t\t\t\t(0+ spaces)\n\t//3#C \tfood\t\t(anything)\n\t//NC\t\t\t\t(: then 0+ spaces)\n\t//4#C \tquantities\t(anything else) optional\n\n\tvar r = s.match(/([0-9]+#|[0-9]+\\.[0-9]+#)?(?:\\s*)(\\*.*\\*)?(?:\\s*)(\\D.*)(?::\\s*)(.*)?/);\t\n\tvar keys = [\"ind\", \"alg\", \"sub\", \"qty\"];\n\tvar o = {}, fill;\n\t//i is index\n\tif(r){\n\t\tkeys.map((el, i) => {\n\t\t\tfill = r[i+1];\n\t\t\tif(fill == undefined){\n\t\t\t\tfill = \"\";\n\t\t\t}\n\t\t\to[el] = fill;\n\t\t});\n\t\to.tl =\to.ind.length + \n\t\t\t\to.alg.length + \n\t\t\t\to.sub.length;\t\t\n\t\treturn o;\n\t}\n}", "function parseEntry(line) {\n\tvar entry = {};\n\tvar matches = ENTRY.exec(line);\n\tif (!matches) {\n\t\tthrow 'Missing entry name: ' + line;\n\t}\n\tvar params = matches[1].split(';');\n\tentry._name = params[0].toLowerCase();\n\tentry._value = checkDate(matches[2]);\n\tentry._simple = true;\n\tparseParams(entry, params.slice(1));\n\treturn entry;\n}", "function paramsToObject(entries) {\n let result = {}\n for(let entry of entries) {\n const [key, value] = entry;\n result[key] = value;\n }\n return result;\n}", "function extractProperties(v) {\n return { name: v.name, label: v.label };\n }", "function objectFromEntries(entries) {\n const obj = {};\n entries.forEach(entry => {\n obj[entry[0]] = entry[1];\n });\n return obj;\n}", "function addNormalizedEntry (entry, entries) { // Private function\n return {\n ...entries,\n [entry.id] : entry\n }\n }", "function _entry(data) {\n\t var entry = {};\n\t var array = data.split('\\r\\n');\n\t if (array.length === 1) {\n\t array = data.split('\\n');\n\t }\n\t var idx = 1;\n\t if (array[0].indexOf(' --> ') > 0) {\n\t idx = 0;\n\t }\n\t if (array.length > idx + 1 && array[idx + 1]) {\n\t // This line contains the start and end.\n\t var line = array[idx];\n\t var index = line.indexOf(' --> ');\n\t if (index > 0) {\n\t entry.begin = _seconds(line.substr(0, index));\n\t entry.end = _seconds(line.substr(index + 5));\n\t // Remaining lines contain the text\n\t entry.text = array.slice(idx + 1).join('\\r\\n');\n\t }\n\t }\n\t return entry;\n\t }", "function parseInputFileToObjects(propertiesToMapTo, inputStr) {\n return inputStr.split(/(?:\\r\\n|\\n)/)\n .map(function (strLine) {\n var splitLinePropValues = strLine.split(/ *[,| ] */);\n return splitLinePropValues\n .reduce(function (obj, propValue, index) {\n var key = propertiesToMapTo[index];\n obj[key] = propValue;\n return obj;\n }, {});\n })\n .map(function (rawObj) {\n return new User_1.User(rawObj);\n });\n}", "function parseProductProperties() {\n var props = angular.fromJson(ctrl.product.properties);\n angular.forEach(props, function(value, key) {\n ctrl.productProperties.push({'key': key, 'value': value});\n });\n }", "function fromEntries(entries) {\n var e_1, _a;\n var obj = {};\n try {\n for (var entries_1 = tslib_1.__values(entries), entries_1_1 = entries_1.next(); !entries_1_1.done; entries_1_1 = entries_1.next()) {\n var _b = tslib_1.__read(entries_1_1.value, 2), key = _b[0], val = _b[1];\n obj[key] = val;\n }\n }\n catch (e_1_1) { e_1 = { error: e_1_1 }; }\n finally {\n try {\n if (entries_1_1 && !entries_1_1.done && (_a = entries_1.return)) _a.call(entries_1);\n }\n finally { if (e_1) throw e_1.error; }\n }\n return obj;\n}", "function parse_DataSpaceMapEntry(blob) {\n var len = blob.read_shift(4);\n var end = blob.l + len - 4;\n var o = {};\n var cnt = blob.read_shift(4);\n var comps = [];\n /* [MS-OFFCRYPTO] 2.1.6.2 DataSpaceReferenceComponent Structure */\n\n while (cnt-- > 0) comps.push({\n t: blob.read_shift(4),\n v: blob.read_shift(0, 'lpp4')\n });\n\n o.name = blob.read_shift(0, 'lpp4');\n o.comps = comps;\n if (blob.l != end) throw new Error(\"Bad DataSpaceMapEntry: \" + blob.l + \" != \" + end);\n return o;\n }", "function triple(subject, predicate, object) {\n var triple = {};\n if (subject != null) triple.subject = subject;\n if (predicate != null) triple.predicate = predicate;\n if (object != null) triple.object = object;\n return triple;\n }", "function triple(subject, predicate, object) {\n var triple = {};\n if (subject != null) triple.subject = subject;\n if (predicate != null) triple.predicate = predicate;\n if (object != null) triple.object = object;\n return triple;\n }", "function fromPairs(...args) {\n let array = args.toString().split(',');\n let obj = {};\n for (let i = 0; i < array.length; i++) {\n if (i % 2 === 0) {\n obj[array[i]] = Number(array[i + 1])\n }\n }\n return obj;\n}", "propertiesToObject(props) {\n const obj = {}\n props.forEach((elem) => {\n const key = elem.name;\n\n let value;\n if (elem.value) {\n // Some properties (e.g. with getters/setters) don't have a value.\n switch (elem.value.type) {\n case \"undefined\": value = undefined; break;\n default: value = elem.value.value; break;\n }\n }\n\n obj[key] = value;\n })\n\n return obj;\n }", "function triple(subject, predicate, object) {\n\t var triple = {};\n\t if (subject != null) triple.subject = subject;\n\t if (predicate != null) triple.predicate = predicate;\n\t if (object != null) triple.object = object;\n\t return triple;\n\t }", "parseList(list) {\n let object = {}\n list = list.replace(/^\\|+|\\|+$/, \"\").split(\"|\")\n list.forEach(pair => {\n pair = pair.split(\"=\")\n if (!0 in pair) throw new Error(\"invalid list format\")\n const key = pair[0].trim()\n const value = (1 in pair) ? pair[1].trim() : true\n object[key] = value\n })\n return object\n }", "function parse_DataSpaceMapEntry(blob) {\n\tvar len = blob.read_shift(4);\n\tvar end = blob.l + len - 4;\n\tvar o = {};\n\tvar cnt = blob.read_shift(4);\n\tvar comps = [];\n\twhile(cnt-- > 0) {\n\t\t/* [MS-OFFCRYPTO] 2.1.6.2 DataSpaceReferenceComponent Structure */\n\t\tvar rc = {};\n\t\trc.t = blob.read_shift(4);\n\t\trc.v = blob.read_shift(0, 'lpp4');\n\t\tcomps.push(rc);\n\t}\n\to.name = blob.read_shift(0, 'lpp4');\n\to.comps = comps;\n\treturn o;\n}", "function parse_DataSpaceMapEntry(blob) {\n\tvar len = blob.read_shift(4);\n\tvar end = blob.l + len - 4;\n\tvar o = {};\n\tvar cnt = blob.read_shift(4);\n\tvar comps = [];\n\twhile(cnt-- > 0) {\n\t\t/* [MS-OFFCRYPTO] 2.1.6.2 DataSpaceReferenceComponent Structure */\n\t\tvar rc = {};\n\t\trc.t = blob.read_shift(4);\n\t\trc.v = blob.read_shift(0, 'lpp4');\n\t\tcomps.push(rc);\n\t}\n\to.name = blob.read_shift(0, 'lpp4');\n\to.comps = comps;\n\treturn o;\n}", "function parse_DataSpaceMapEntry(blob) {\n\tvar len = blob.read_shift(4);\n\tvar end = blob.l + len - 4;\n\tvar o = {};\n\tvar cnt = blob.read_shift(4);\n\tvar comps = [];\n\twhile(cnt-- > 0) {\n\t\t/* [MS-OFFCRYPTO] 2.1.6.2 DataSpaceReferenceComponent Structure */\n\t\tvar rc = {};\n\t\trc.t = blob.read_shift(4);\n\t\trc.v = blob.read_shift(0, 'lpp4');\n\t\tcomps.push(rc);\n\t}\n\to.name = blob.read_shift(0, 'lpp4');\n\to.comps = comps;\n\treturn o;\n}", "function parse_DataSpaceMapEntry(blob) {\n\tvar len = blob.read_shift(4);\n\tvar end = blob.l + len - 4;\n\tvar o = {};\n\tvar cnt = blob.read_shift(4);\n\tvar comps = [];\n\twhile(cnt-- > 0) {\n\t\t/* [MS-OFFCRYPTO] 2.1.6.2 DataSpaceReferenceComponent Structure */\n\t\tvar rc = {};\n\t\trc.t = blob.read_shift(4);\n\t\trc.v = blob.read_shift(0, 'lpp4');\n\t\tcomps.push(rc);\n\t}\n\to.name = blob.read_shift(0, 'lpp4');\n\to.comps = comps;\n\treturn o;\n}", "function parse_DataSpaceMapEntry(blob) {\n\tvar len = blob.read_shift(4);\n\tvar end = blob.l + len - 4;\n\tvar o = {};\n\tvar cnt = blob.read_shift(4);\n\tvar comps = [];\n\t/* [MS-OFFCRYPTO] 2.1.6.2 DataSpaceReferenceComponent Structure */\n\twhile(cnt-- > 0) comps.push({ t: blob.read_shift(4), v: blob.read_shift(0, 'lpp4') });\n\to.name = blob.read_shift(0, 'lpp4');\n\to.comps = comps;\n\tif(blob.l != end) throw new Error(\"Bad DataSpaceMapEntry: \" + blob.l + \" != \" + end);\n\treturn o;\n}", "function parse_DataSpaceMapEntry(blob) {\n\tvar len = blob.read_shift(4);\n\tvar end = blob.l + len - 4;\n\tvar o = {};\n\tvar cnt = blob.read_shift(4);\n\tvar comps = [];\n\t/* [MS-OFFCRYPTO] 2.1.6.2 DataSpaceReferenceComponent Structure */\n\twhile(cnt-- > 0) comps.push({ t: blob.read_shift(4), v: blob.read_shift(0, 'lpp4') });\n\to.name = blob.read_shift(0, 'lpp4');\n\to.comps = comps;\n\tif(blob.l != end) throw new Error(\"Bad DataSpaceMapEntry: \" + blob.l + \" != \" + end);\n\treturn o;\n}", "function parse_DataSpaceMapEntry(blob) {\n\tvar len = blob.read_shift(4);\n\tvar end = blob.l + len - 4;\n\tvar o = {};\n\tvar cnt = blob.read_shift(4);\n\tvar comps = [];\n\t/* [MS-OFFCRYPTO] 2.1.6.2 DataSpaceReferenceComponent Structure */\n\twhile(cnt-- > 0) comps.push({ t: blob.read_shift(4), v: blob.read_shift(0, 'lpp4') });\n\to.name = blob.read_shift(0, 'lpp4');\n\to.comps = comps;\n\tif(blob.l != end) throw new Error(\"Bad DataSpaceMapEntry: \" + blob.l + \" != \" + end);\n\treturn o;\n}", "function parse_DataSpaceMapEntry(blob) {\n\tvar len = blob.read_shift(4);\n\tvar end = blob.l + len - 4;\n\tvar o = {};\n\tvar cnt = blob.read_shift(4);\n\tvar comps = [];\n\t/* [MS-OFFCRYPTO] 2.1.6.2 DataSpaceReferenceComponent Structure */\n\twhile(cnt-- > 0) comps.push({ t: blob.read_shift(4), v: blob.read_shift(0, 'lpp4') });\n\to.name = blob.read_shift(0, 'lpp4');\n\to.comps = comps;\n\tif(blob.l != end) throw new Error(\"Bad DataSpaceMapEntry: \" + blob.l + \" != \" + end);\n\treturn o;\n}", "function triple(subject, predicate, object, language) {\n var triple = [];\n triple[0] = subject;\n triple[1] = predicate;\n triple[2] = object;\n \n if (typeof language === 'undefined') {\n } else {\n triple[3] = language;\n }\n \n return triple;\n}", "function parseProperty(key, pluralPhrase, resultType) {\n var singularPhrase, indexType, directObjectType;\n\n var parts = splitProperty(key, ' of ');\n\n if (parts.length !== 1 && parts.length !== 2) {\n throw new Error('Invalid property: ' + key);\n }\n\n var match = parts[0].match(/^([^<]*)( <([^>]*)>)?$/);\n if (match) {\n singularPhrase = match[1];\n indexType = match[3];\n } else {\n throw new Error('Invalid property: ' + key);\n }\n\n if (parts.length === 2) {\n match = parts[1].match(/^<([^>]*)>$/);\n if (match) {\n directObjectType = match[1];\n } else {\n throw new Error('Invalid property: ' + key);\n }\n }\n\n resultType = trimType(resultType);\n\n return {\n key: key + ' : ' + resultType,\n type: 'property',\n resultType: resultType,\n singularPhrase: singularPhrase,\n pluralPhrase: pluralPhrase,\n indexType: indexType,\n directObjectType: directObjectType\n };\n}", "static extract(data) {\n const obj = {};\n Object.keys(data).forEach((key) => {\n const prefix = this.table;\n if (key.startsWith(prefix)) {\n const aKey = key.replace(prefix, '').slice(1);\n obj[aKey] = data[key];\n }\n });\n\n return obj;\n }", "function testTripleParser() \n{\n\t// equiv. turtle expression - :a :b :c ; :d :e , :f\n\tvar expression1 = [ ':a', [ ':b', ':c', ':d', [ ':e', ':f' ] ] ];\n\tvar result1 = JSON.stringify( parse( expression1 ) );\n\tequal( \"test1\", result1, '[[\":a\",\":b\",\":c\"],[\":a\",\":d\",\":e\"],[\":a\",\":d\",\":f\"]]' );\n\t\n\t// equiv. turtle expression - :a :b , :c , :d , :e , :f\n\tvar expression2 = [ ':a', ':b', [ ':c', ':d', ':e', ':f' ] ];\t\t\n\tvar result2 = JSON.stringify( parse( expression2 ) );\n\tequal( \"test2\", result2, '[[\":a\",\":b\",\":c\"],[\":a\",\":b\",\":d\"],[\":a\",\":b\",\":e\"],[\":a\",\":b\",\":f\"]]' );\n\t\n\t// not valid turtle expression, but parses anyway, \n\t// TODO: should we make this should throw an exception?\n\tvar expression3 = [ ':a', [ ':b', [ ':c', ':d', ':e', ':f' ] ] ];\t\t\n\tvar result3 = JSON.stringify( parse( expression3 ) );\n\tequal( \"test3\", result3, '[[\":a\",\":b\",\":c\"],[\":a\",\":b\",\":d\"],[\":a\",\":b\",\":e\"],[\":a\",\":b\",\":f\"]]' );\n\t\n\t// should throw exception 'too many levels'\n\tvar expression4 = [ ':a', [ ':b', [ ':c', [ ':d', ':e', ':f' ] ] ] ];\t\t\n\tvar result4;\n\ttry {\n\t\tresult4 = parse( expression4 );\n\t}\n\tcatch( e ) {\n\t\tresult4 = e;\n\t}\n\tequal( \"test4\", result4, 'parse error - invalid nested array' );\n\t\n\t// equiv. turtle expression - :a :b :c , :d ; :e :f , :g .\n\tvar expression5 = [ ':a', [ ':b', [ ':c', ':d' ] ], ':e', [ ':f', ':g' ] ]; \n\tvar result5 = JSON.stringify( parse( expression5 ) );\n\tequal( \"test5\", result5, '[[\":a\",\":b\",\":c\"],[\":a\",\":b\",\":d\"],[\":a\",\":e\",\":f\"],[\":a\",\":e\",\":g\"]]' );\n\t\n}", "function getprops(a) {\n var d = {};\n for (var i = 0; i < a.length; i++) { d[a[i].id] = a[i]; }\n return d;\n }", "function genProperties(){\n var result = {};\n\n // generates this structure\n //\"properties\": {\n // \"user\": {\n // \"type\": \"string\"\n // },\n // \"tweets\": {\n // \"type\": \"string\"\n // }\n //}\n\n for(var prop in body){\n result[prop] = {\n type: body[prop]\n }\n }\n\n return result;\n }", "function objectizeData(arg){\n \n var data = arg.split(\"&\");\n // console.log(data);\n var obj={};\n\n for(var key in data)\n {\n // console.log(data[key]);\n obj[data[key].split(\"=\")[0]] = data[key].split(\"=\")[1];\n }\n\n console.log(obj);\n return obj;\n}", "function rsToObj(data) {\n var object = {};\n var fields = data.split(\"`\");\n if (data == \"\" || data == \"null\") return null;\n if (fields.length > 1) {\n fields.forEach(function(item) {\n \n // now get the name/value and assign the object\n var pair = item.split(\"~\");\n if (pair[1] == \"\") {\n object[pair[0]] = null;\n } else {\n \n // check to make sure there are only two pairs\n // if there are more than two we need to combine everything after the first entry because they were separated using the same character\n if (pair.length > 2) {\n for (i=2; i<pair.length; i++) pair[1] += \"~\" + pair[i];\n object[pair[0]] = pair[1];\n } else {\n if ($.isNumeric(pair[1])) {\n object[pair[0]] = parseFloat(pair[1]);\n } else {\n if (pair[1].toLowerCase() == \"false\") object[pair[0]] = false;\n else if (pair[1].toLowerCase() == \"true\") object[pair[0]] = true;\n else object[pair[0]] = pair[1];\n }\n }\n }\n });\n } else object = null;\n return object;\n}", "function createAnonymousObject(propertyList) {\n var entity = blank();\n return {\n entity: entity,\n triples: propertyList.map(function (t) { return extend(triple(entity), t); })\n };\n }", "function createAnonymousObject(propertyList) {\n var entity = blank();\n return {\n entity: entity,\n triples: propertyList.map(function (t) { return extend(triple(entity), t); })\n };\n }", "function Entry(obj){\n\tfor (var key in obj){\n\t\tthis[key] = obj[key]; //merge values\n\t}\n}", "function splitPropertyTag(tag) {\n var propertySplitIdx = tag.indexOf(\" \");\n if( propertySplitIdx != null ) {\n var property = tag.substr(0, propertySplitIdx).trim();\n var val = tag.substr(propertySplitIdx+1).trim();\n return {\n property: property,\n val: val\n };\n }\n\n return null;\n }", "function parseState(state) {\n\t\tvar st = state[0].substr(2, state[0].length - 4);\n\t\tvar props = st.split(\",\");\n\t\tvar res = {};\n\t\tprops.forEach(function (p) {\n\t\t\tvar args = p.split(\":=\");\n\t\t\tres[args[0].trim()] = args[1] ? args[1].trim() : args[1];\n\t\t});\n\t\treturn res;\n\t}", "function populationsInTowns(input) {\n let towns = {};\n for (var i = 0; i < input.length; i++) {\n let line = input[i].split(/\\s?\\<\\-\\>\\s?/);\n if (towns[line[0]] == undefined){\n towns[line[0]] = Number(line[1]);\n }\n else\n {\n towns[line[0]] += Number(line[1]);\n }\n }\n for (var property in towns) {\n console.log(`${property} : ${towns[property]}`)\n }\n}", "function createEntryObject(taskText, timeText, rowScores) {\n const entry = {};\n entry.taskText = taskText;\n entry.timeText = timeText;\n entry.rowScores = rowScores;\n\n return entry;\n}", "parseObject(message, type) {\n const t = new type();\n let trimmed = message;\n if (trimmed.startsWith(\"@\")) {\n trimmed = trimmed.substring(1); // shift @\n }\n // sample data\n // @broadcaster-lang=;emote-only=0;followers-only=-1;mercury=0;r9k=0;rituals=0;\n // room-id=134286305;slow=0;subs-only=0\n if (trimmed.indexOf(\":tmi\") > -1) {\n trimmed = trimmed.substring(0, trimmed.indexOf(\":tmi\") - 1); // do not include tmi.twitch.tv\n }\n const splitted = trimmed.split(\";\"); // split at ';'\n splitted.forEach((element) => {\n const pair = this.getPair(element); // get pair\n const key = convertCase(pair[0]);\n if (typeof t[key] === \"boolean\") {\n t[key] = Boolean(pair[1]);\n }\n else if (typeof t[key] === \"number\") {\n t[key] = parseInt(pair[1], 10);\n }\n else {\n t[key] = pair[1];\n }\n });\n return t;\n }", "function parseCustomFieldsMap(customProps) {\n const result = {}\n if (customProps) {\n customProps.split(',').forEach((prop) => {\n const parts = prop.split('=')\n if (parts.length == 1) {\n result[parts[0]] = parts[0]\n } else if (parts.length == 2) {\n result[parts[0]] = parts[1]\n } else {\n throw new Error(`bad format in '${prop}'`)\n }\n })\n }\n return result\n}", "function cloneEntry(entry) {\n const result = {};\n if (entry.forward) {\n result.forward = cloneTree(entry.forward);\n }\n if (entry.reverse) {\n result.reverse = cloneTree(entry.reverse);\n }\n if (entry.lookup) {\n result.lookup = {\n contextRange: entry.lookup.contextRange.slice(),\n index: entry.lookup.index,\n length: entry.lookup.length,\n subIndex: entry.lookup.subIndex,\n substitutions: entry.lookup.substitutions.slice()\n };\n }\n return result;\n}", "parse(rs) {\n\n\t\tlet start = rs.i;\n\t\tlet size = rs.dword();\n\n\t\tthis.crc = rs.dword();\n\t\tthis.mem = rs.dword();\n\t\tthis.major = rs.word();\n\t\tthis.minor = rs.word();\n\t\tthis.zotWord = rs.word();\n\t\tthis.unknown1 = rs.byte();\n\t\tthis.appearance = rs.byte();\n\n\t\t// 0x278128A0, always the same.\n\t\trs.dword();\n\n\t\tthis.xMinTract = rs.byte();\n\t\tthis.zMinTract = rs.byte();\n\t\tthis.xMaxTract = rs.byte();\n\t\tthis.zMaxTract = rs.byte();\n\t\tthis.xTractSize = rs.word();\n\t\tthis.zTractSize = rs.word();\n\n\t\t// Read the SGProps.\n\t\tconst count = rs.dword();\n\t\tconst props = this.sgprops;\n\t\tprops.length = count;\n\t\tfor (let i = 0; i < count; i++) {\n\t\t\tlet prop = props[i] = new SGProp();\n\t\t\tprop.parse(rs);\n\t\t}\n\n\t\t// There seems to be an error in the Wiki. The unknown byte should \n\t\t// come **after** the IID1, otherwise they're incorrect.\n\t\tthis.GID = rs.dword();\n\t\tthis.TID = rs.dword();\n\t\tthis.IID = rs.dword();\n\t\tthis.IID1 = rs.dword();\n\t\tthis.unknown2 = rs.byte();\n\t\tthis.minX = rs.float();\n\t\tthis.minY = rs.float();\n\t\tthis.minZ = rs.float();\n\t\tthis.maxX = rs.float();\n\t\tthis.maxY = rs.float();\n\t\tthis.maxZ = rs.float();\n\t\tthis.orientation = rs.byte();\n\t\tthis.scaffold = rs.float();\n\n\t\t// Make sure the entry was read correctly.\n\t\tlet diff = rs.i - start;\n\t\tif (diff !== size) {\n\t\t\tthrow new Error([\n\t\t\t\t'Error while reading the entry!', \n\t\t\t\t`Size is ${size}, but only read ${diff} bytes!`\n\t\t\t].join(' '));\n\t\t}\n\n\t\treturn this;\n\n\t}", "static async getInitialProps(props) {\n const conta = props.query.endereco;\n const entidade = await ludiex.methods.nomeEntidade().call();\n\n let turmaID = (props.query.id).toString(16);\n if(!isNaN(turmaID) && turmaID.length < 64)\n turmaID = '0x' + '0'.repeat(64 - turmaID.length) + turmaID;\n\n let turma = await ludiex.methods.obterTurma(turmaID).call();\n turma[5] = turma[5].toNumber();\n\n let unidades = await ludiex.methods.obterUnidadesDaTurma(turmaID).call();\n unidades = unidades.toNumber();\n\n const disciplina = await ludiex.methods.obterDisciplina(turma[1]).call();\n const professor = await ludiex.methods.obterProfessor(turma[2]).call();\n\n return {\n conta: conta,\n nome: entidade,\n disciplina: disciplina,\n professor: professor[0],\n turma: turma,\n unidades: unidades\n };\n }", "function setProps(element){\n\t var properties = {};\n\t var tags = element.findall(\"tag\");\n\t\n\t tags.forEach(function(tag, index){\n\t properties[tag.attrib[\"k\"]] = tag.attrib[\"v\"];\n\t });\n\t\n\t return properties;\n\t}", "function fromListToObject(arr) {\r\n\tobj={}\r\n\t//obj=Object.fromEntries(arr) we can use this as well\r\n\tfor(var i of arr)\r\n\t{\r\n\t\tobj[i[0]]=i[1]\r\n\t}\r\n\treturn obj\r\n}", "function formatProperties (properties) {\n var result = {};\n for (var key in properties) {\n result[key] = _.clone(properties[key]);\n result[key].type = properties[key].type.name;\n }\n return result;\n }", "function TLE() {\n this._properties;\n this._date;\n }", "function readPonyData() {\n var ponyCount = parseInt( stdin.readLine() );\n var propertyNames = [\n \"name\",\n \"type\",\n \"weakness\",\n \"resistance\",\n \"HP\",\n \"attack1name\",\n \"attack1power\",\n \"attack1damage\",\n \"attack2name\",\n \"attack2power\",\n \"attack2damage\"\n ];\n var ponyData = { };\n for( var i=0; i<ponyCount; ++i ) {\n var tokens = stdin.readLine().replace(/\\n/,'').split(' ');\n var pony = { };\n for( var p=0; p<propertyNames.length; ++p ) {\n pony[propertyNames[p]] = tokens[p];\n }\n ponyData[pony.name] = pony;\n }\n return ponyData;\n}", "function createMap( entries ){\n\tvar map = new Map();\n\n\tfor (var i = 0;i < entries.length;i++)\n\t\tmap.set(entries[i][0], entries[i][1]);\n\n\treturn map;\n}", "function createAnonymousObject(propertyList) {\n\t var entity = blank();\n\t return {\n\t entity: entity,\n\t triples: propertyList.map(function (t) {\n\t return extend(triple(entity), t);\n\t })\n\t };\n\t }", "function makeObject(tuples){\n var result = {};\n\n _.each(tuples, function(tuple){\n fromTuple(result, tuple);\n });\n\n return result;\n}", "function makeObject(tuples){\n var result = {};\n\n _.each(tuples, function(tuple){\n fromTuple(result, tuple);\n });\n\n return result;\n}", "function parse_kwargs(kwargs)\n{\n var args = new Object();\n var pairs = kwargs.split(/,/);\n for (var i = 0; i < pairs.length;) {\n if (i > 0 && pairs[i].indexOf('=') == -1) {\n // the value string contained a comma. Glue the parts back together.\n pairs[i-1] += ',' + pairs.splice(i, 1)[0];\n }\n else {\n ++i;\n }\n }\n for (var i = 0; i < pairs.length; ++i) {\n var splits = pairs[i].split(/=/);\n if (splits.length == 1) {\n continue;\n }\n var key = splits.shift();\n var value = splits.join('=');\n args[key.trim()] = value.trim();\n }\n return args;\n}", "function parse(line) {\n var key = ''\n var value = ''\n var is_number = true\n var in_key = false\n var in_value = false\n var in_quote = false\n var had_quote = false\n var object = {}\n // var esc_next = false\n\n // remove any trailing newline\n if (line[line.length - 1] == '\\n') {\n line = line.slice(0,line.length - 1)\n }\n\n for (var i = 0; i <= line.length; i++) {\n\n if ((line[i] == ' ' && !in_quote) || i == line.length) {\n if (in_key && key.length > 0) {\n object[key] = true\n }\n else if (in_value) {\n if (value == 'true') value = true\n else if (value == 'false') value = false\n else if (value === '' && !had_quote) value = null\n object[key] = value\n value = ''\n }\n\n if (i == line.length) {\n break\n }\n else {\n in_key = false\n in_value = false\n in_quote = false\n had_quote = false\n }\n }\n\n if (line[i] == '=' && !in_quote) {\n debug('split')\n // split\n in_key = false\n in_value = true\n }\n else if (line[i] == '\\\\') {\n i = i + 1\n value += line[i]\n debug('escape: ' + line[i])\n }\n else if (line[i] == '\"') {\n had_quote = true\n in_quote = !in_quote\n debug('in quote: ' + in_quote)\n }\n else if (line[i] != ' ' && !in_value && !in_key) {\n debug('start key with: ' + line[i])\n in_key = true\n key = line[i]\n }\n else if (in_key) {\n debug('add to key: ' + line[i])\n key += line[i]\n }\n else if(in_value) {\n debug('add to value: ' + line[i])\n value += line[i]\n }\n }\n\n // if we don't have any 'level', 'ts', and 'evt', then this probably isn't a proper logfmt line\n // if (!object.ts && !object.level && !object.evt) {\n // return null\n // }\n\n return object\n}", "_parseEntries() {\n this.entries = [];\n\n let entryStrs = this.content.split(\"\\n\");\n\n this.entries = entryStrs.filter(str => str !== \"\").map(line => {\n let fields = line.split(\"/\");\n return new entry(fields[0], fields[1], fields[2]);\n });\n }", "function fromEntries (iterable) {\n return [...iterable].reduce((obj, [key, val]) => {\n obj[key] = val\n return obj\n }, {})\n}", "function parseAttrs(nodes) {\n return nodes.reduce(function(prev, node) {\n var key = _.last(node.key.split('/'));\n\n if (key === 'labels') { // process labels\n prev.labels = node.nodes ? parseLabels(node.nodes) : [];\n }\n else if (key === 'monitor') {\n prev.monitor = node.nodes ? parseMonitors(node.nodes) : [];\n }\n else if (key === 'domain') { // skip domain\n }\n else {\n prev[key] = node.value;\n }\n return prev;\n }, {});\n}", "parseKeyValuePair(line: string): any {\n let pair = line.split('=');\n\n if (pair.length !== 2) {\n throw new Error('Could not parse key value pair from line \"' + line + '\"');\n }\n\n let key = pair[0].trim();\n let value = this.stripComments(pair[1]);\n\n return {\n key: key,\n value: value\n };\n }", "function parseProperties(text, parsedPropertiesCallback) {\r\n var dictionary = {};\r\n\r\n // token expressions\r\n var reBlank = /^\\s*|\\s*$/;\r\n var reComment = /^\\s*#|^\\s*$/;\r\n var reSection = /^\\s*\\[(.*)\\]\\s*$/;\r\n var reImport = /^\\s*@import\\s+url\\((.*)\\)\\s*$/i;\r\n var reSplit = /^([^=\\s]*)\\s*=\\s*(.+)$/; // TODO: escape EOLs with '\\'\r\n\r\n // parse the *.properties file into an associative array\r\n function parseRawLines(rawText, extendedSyntax, parsedRawLinesCallback) {\r\n var entries = rawText.replace(reBlank, '').split(/[\\r\\n]+/);\r\n var currentLang = '*';\r\n var genericLang = lang.split('-', 1)[0];\r\n var skipLang = false;\r\n var match = '';\r\n\r\n function nextEntry() {\r\n // Use infinite loop instead of recursion to avoid reaching the\r\n // maximum recursion limit for content with many lines.\r\n while (true) {\r\n if (!entries.length) {\r\n parsedRawLinesCallback();\r\n return;\r\n }\r\n var line = entries.shift();\r\n\r\n // comment or blank line?\r\n if (reComment.test(line))\r\n continue;\r\n\r\n // the extended syntax supports [lang] sections and @import rules\r\n if (extendedSyntax) {\r\n match = reSection.exec(line);\r\n if (match) { // section start?\r\n // RFC 4646, section 4.4, \"All comparisons MUST be performed\r\n // in a case-insensitive manner.\"\r\n\r\n currentLang = match[1].toLowerCase();\r\n skipLang = (currentLang !== '*') &&\r\n (currentLang !== lang) && (currentLang !== genericLang);\r\n continue;\r\n } else if (skipLang) {\r\n continue;\r\n }\r\n match = reImport.exec(line);\r\n if (match) { // @import rule?\r\n loadImport(baseURL + match[1], nextEntry);\r\n return;\r\n }\r\n }\r\n\r\n // key-value pair\r\n var tmp = line.match(reSplit);\r\n if (tmp && tmp.length == 3) {\r\n dictionary[tmp[1]] = evalString(tmp[2]);\r\n }\r\n }\r\n }\r\n nextEntry();\r\n }\r\n\r\n // import another *.properties file\r\n function loadImport(url, callback) {\r\n xhrLoadText(url, function(content) {\r\n parseRawLines(content, false, callback); // don't allow recursive imports\r\n }, function () {\r\n console.warn(url + ' not found.');\r\n callback();\r\n });\r\n }\r\n\r\n // fill the dictionary\r\n parseRawLines(text, true, function() {\r\n parsedPropertiesCallback(dictionary);\r\n });\r\n }", "function parse(prop) {\n\t\tvar p = parseFloat(prop);\n\t\tvar q = prop.replace(/^[\\-\\d\\.]+/,'');\n\n\t\tif (isNaN(p))\n\t\t\treturn { value: q, func: interpolateColor, unit: ''};\n\t\telse\n\t\t\treturn { value: p, func: interpolateNumber, unit: q };\n\t}", "function supplementsLineToObject(s){\n\tvar t = s.trim();\n\t\n\t//C indicates capturing, NC non-capturing\n\t//2#C \tbrand\t\t(anything), up until...\n\t//NC\t\t\t\t(1+ spaces)\n\t//3#C\tsupp\t\tan *, including the *, (anything) and an * until...\n\t//NC\t\t\t\t(1+ spaces)\n\t//4#C \tdose\t\t(anything and a :), until...\n\t//NC\t\t\t\t(0+ spaces)\n\t//5#C \tqty\t\t\t(anything else) \n\t//6#C\tspacer\t\ta digit followed by #\n\n\tvar r = t.match(/^(.*?)(?=(?:\\s+(\\*.*\\*)(?=(?:\\s+(.*:)(?:\\s*)(.*)$))))|(\\d#)/);\t\n\tif(r != null){\n\t\t//if this is a spacer line, there's no useful info.\n\t\tif(r[5] == undefined){\n\t\t\tvar keys = [\"brand\", \"supp\", \"dose\", \"qty\"];\n\t\t\tvar o = {};\n\t\t\t//i is index\n\t\t\tkeys.map((el, i) => {\n\t\t\t\to[el] = r[i+1];\n\t\t\t});\n\t\t\to.sl = o.brand.length + o.supp.length;\n\t\t\treturn o;\n\t\t} else {\n\t\t\treturn s;\n\t\t}\n\t} else {\n\t\t//log(\"supplementsLineToObject: return input:\\n\" + JSON.stringify(s));\n\t\treturn s;\n\t}\n}", "function parsePostTable(data, start) {\r\n\t const post = {};\r\n\t const p = new parse.Parser(data, start);\r\n\t post.version = p.parseVersion();\r\n\t post.italicAngle = p.parseFixed();\r\n\t post.underlinePosition = p.parseShort();\r\n\t post.underlineThickness = p.parseShort();\r\n\t post.isFixedPitch = p.parseULong();\r\n\t post.minMemType42 = p.parseULong();\r\n\t post.maxMemType42 = p.parseULong();\r\n\t post.minMemType1 = p.parseULong();\r\n\t post.maxMemType1 = p.parseULong();\r\n\t switch (post.version) {\r\n\t case 1:\r\n\t post.names = standardNames.slice();\r\n\t break;\r\n\t case 2:\r\n\t post.numberOfGlyphs = p.parseUShort();\r\n\t post.glyphNameIndex = new Array(post.numberOfGlyphs);\r\n\t for (let i = 0; i < post.numberOfGlyphs; i++) {\r\n\t post.glyphNameIndex[i] = p.parseUShort();\r\n\t }\r\n\r\n\t post.names = [];\r\n\t for (let i = 0; i < post.numberOfGlyphs; i++) {\r\n\t if (post.glyphNameIndex[i] >= standardNames.length) {\r\n\t const nameLength = p.parseChar();\r\n\t post.names.push(p.parseString(nameLength));\r\n\t }\r\n\t }\r\n\r\n\t break;\r\n\t case 2.5:\r\n\t post.numberOfGlyphs = p.parseUShort();\r\n\t post.offset = new Array(post.numberOfGlyphs);\r\n\t for (let i = 0; i < post.numberOfGlyphs; i++) {\r\n\t post.offset[i] = p.parseChar();\r\n\t }\r\n\r\n\t break;\r\n\t }\r\n\t return post;\r\n\t}", "function parsePixyObject (data) {\n const obj = {}\n const splitted = data.split(/:? /)\n splitted.forEach((v, i) => {\n if (i & 1) obj[splitted[i - 1]] = +splitted[i]\n })\n return obj\n}", "parseObjectProperty() {\n\t\tlet propertyObject = {\n\t\t\tname: this.next(),\n\t\t};\n\n\t\tthis.skip('punctuation', ':');\n\n\t\tlet typeName = this.nextIf('identifier').value;\n\t\tpropertyObject.type = this.typestore.getDefinition(typeName);\n\n\t\treturn propertyObject;\n\t}", "function objectSpread(p1, p2, p3) {\n console.log(p1) // represents value of 'tiger'\n console.log(p2) // represents value of 'lion'\n console.log(p3) // represents value of 'rest' -> (monkey, bird)\n}", "static fromPairs() {\n let array = [['fred', 30], ['barney', 40]];\n console.log(_.fromPairs(array)); // Object {fred: 30, barney: 40}\n array = [[23, 43], ['ab', 'ewriouwe'], [54]];\n console.log(_.fromPairs(array)); // Object {23: 43, 54: undefined, ab: \"ewriouwe\"}\n }", "function parse(doc){\n\t\t\n\t\tvar sl = doc.split('\\n');\n\t\tvar objName = sl[0].split(':')[0];\n\t\t\n\t\tvar objMap = {}\n\t\t\n\t\tsl.slice(1).forEach(function(line){\n\t\t\tline = line.trim();\n\t\t\tindex = line.indexOf(\"#\");\n\t\t\tif(index!=-1){\n\t\t\t\tline = line.slice(0,index);\n\t\t\t}\n\t\t\tvar index = line.indexOf(\":\");\n\t\t\tif(index==-1){\n\t\t\t\treturn;//continue;\n\t\t\t}\n\t\t\tvar key = line.slice(0,index);\n\t\t\tvar value = line.slice(index+1);\n\t\t\tindex = value.indexOf(\" \");\n\t\t\tvar num = Number(value.slice(0,index));\n\t\t\tvar content = value.slice(index+1);\n\t\t\tcontent = content.slice(1,content.length-1); // remove quote\n\t\t\t\n\t\t\tobjMap[key] = [num,content];\n\t\t\t\n\t\t});\n\t\t\n\t\tvar res = {};\n\t\tres[objName] = objMap;\n\t\treturn res\n\t}", "function create_infos(r) {\n p = {};\n p.bib = r.value && r.value.bib;\n p.lap = r.value && r.value.lap;\n p.ts = r.key[1];\n p.time_hour = time_to_hour_string(p.ts);\n\n p.nom = r.infos && r.infos.nom;\n p.prenom = r.infos && r.infos.prenom;\n p.course = r.infos && r.infos.course;\n\n return p;\n }", "function convertToTrie(entries) {\n\t\tvar trie = {}, url, urlFixed, i, value, letters, letter, cur, node;\n\n\t\tfor (url in entries) {\n\t\t\turlFixed = url;\n\n\t\t\t// find any strings to break\n\t\t\tfor (i = 0; i < impl.xssBreakWords.length; i++) {\n\t\t\t\t// Add a xssBreakDelim character after the first letter. optimizeTrie will\n\t\t\t\t// ensure this sequence doesn't get combined.\n\t\t\t\turlFixed = urlFixed.replace(impl.xssBreakWords[i], \"$1\" + xssBreakDelim + \"$2\");\n\t\t\t}\n\n\t\t\tif (!entries.hasOwnProperty(url)) {\n\t\t\t\tcontinue;\n\t\t\t}\n\n\t\t\tvalue = entries[url];\n\t\t\tletters = urlFixed.split(\"\");\n\t\t\tcur = trie;\n\n\t\t\tfor (i = 0; i < letters.length; i++) {\n\t\t\t\tletter = letters[i];\n\t\t\t\tnode = cur[letter];\n\n\t\t\t\tif (typeof node === \"undefined\") {\n\t\t\t\t\t// nothing exists yet, create either a leaf if this is the end of the word,\n\t\t\t\t\t// or a branch if there are letters to go\n\t\t\t\t\tcur = cur[letter] = (i === (letters.length - 1) ? value : {});\n\t\t\t\t}\n\t\t\t\telse if (typeof node === \"string\") {\n\t\t\t\t\t// this is a leaf, but we need to go further, so convert it into a branch\n\t\t\t\t\tcur = cur[letter] = { \"|\": node };\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tif (i === (letters.length - 1)) {\n\t\t\t\t\t\t// this is the end of our key, and we've hit an existing node. Add our timings.\n\t\t\t\t\t\tcur[letter][\"|\"] = value;\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\t// continue onwards\n\t\t\t\t\t\tcur = cur[letter];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\treturn trie;\n\t}", "function cleanEntry(text) {\n let split = text[0].trim().split(/\\s{2,}/);\n return {\"KEGG ID\": split[0], \"KEGG DB\": split[1]};\n}", "function entry() {\n return {\n \"voorNaOfTussen\": raadselVoorNOpgave[0],\n \"midden\": raadselVoorNOpgave[1],\n \"ingave1\": raadselVoorNOpgave[2],\n \"ingave2\": raadselVoorNOpgave[3],\n \"eval\": raadselVoorNOpgave[4]\n }\n }", "function h$buildObjectFromTupList(xs) {\n var r = {};\n while(((xs).f === h$ghczmprimZCGHCziTypesziZC_con_e)) {\n var h = ((xs).d1);\n xs = ((xs).d2);\n r[((((h).d1)).d1)] = ((((h).d2)).d1);\n }\n return r;\n}", "function h$buildObjectFromTupList(xs) {\n var r = {};\n while(((xs).f === h$ghczmprimZCGHCziTypesziZC_con_e)) {\n var h = ((xs).d1);\n xs = ((xs).d2);\n r[((((h).d1)).d1)] = ((((h).d2)).d1);\n }\n return r;\n}", "function h$buildObjectFromTupList(xs) {\n var r = {};\n while(((xs).f === h$ghczmprimZCGHCziTypesziZC_con_e)) {\n var h = ((xs).d1);\n xs = ((xs).d2);\n r[((((h).d1)).d1)] = ((((h).d2)).d1);\n }\n return r;\n}", "function h$buildObjectFromTupList(xs) {\n var r = {};\n while(((xs).f === h$ghczmprimZCGHCziTypesziZC_con_e)) {\n var h = ((xs).d1);\n xs = ((xs).d2);\n r[((((h).d1)).d1)] = ((((h).d2)).d1);\n }\n return r;\n}", "function h$buildObjectFromTupList(xs) {\n var r = {};\n while(((xs).f === h$ghczmprimZCGHCziTypesziZC_con_e)) {\n var h = ((xs).d1);\n xs = ((xs).d2);\n r[((((h).d1)).d1)] = ((((h).d2)).d1);\n }\n return r;\n}", "setProperties(properties) {\n for (const [key, value] of properties.entries()) {\n switch(key) {\n case \"type\": this.type = value;\n break;\n case \"startArrowHead\": this.startArrowHead = value;\n break;\n case \"endArrowHead\": this.endArrowHead = value;\n }\n }\n }", "static async getInitialProps(props) {\n const conta = props.query.endereco;\n const entidade = await ludiex.methods.nomeEntidade().call();\n\n const turmas = await ludiex.methods.obterTurmasDoProfessor(conta).call();\n\n let dadosTurmas = await Promise.all(\n Array(parseInt(turmas.length))\n .fill()\n .map((element, index) => {\n return ludiex.methods.obterTurma(turmas[index]).call();\n })\n );\n\n const dadosDisciplinas = await Promise.all(\n Array(parseInt(turmas.length))\n .fill()\n .map((element, index) => {\n return ludiex.methods.obterDisciplina(dadosTurmas[index][1]).call();\n })\n );\n\n const disciplinas = dadosDisciplinas.map((element) => {\n return element[3];\n });\n\n dadosTurmas.map((element) => {\n element[5] = element[5].toNumber();\n });\n \n\n return {\n conta: conta,\n nome: entidade,\n turmas: turmas,\n itens: dadosTurmas,\n disciplinas: disciplinas\n };\n }", "function configObj (lines) {\n var array = lines.split('|');\n \n for(var i=0; i< array.length -1; i++) {\n\n\tvar line = array[i];\n\t\n\tvar stuff = line.split(/=/);\n\t\n\tvar prop = stuff[0];\n\t\n\tthis[prop] = stuff[1]; \n\t\n\t\t\n }\n \n}", "function parseNestedEntities(data, props) {\n const parsed_data = parseNestedEntitiesNoPath(data);\n const final_object = {};\n for (let path of props) {\n path = convertPathToCamelCase(path);\n // Pluck resource name if available\n const path_elements_trimmed = path.split(\".\");\n while (path_elements_trimmed.pop()) {\n path_elements_trimmed.push(\"resourceName\");\n const rn_path = path_elements_trimmed.join(\".\");\n path_elements_trimmed.pop();\n if (lodash_get_1.default(parsed_data, rn_path)) {\n lodash_set_1.default(final_object, rn_path, lodash_get_1.default(parsed_data, rn_path));\n }\n }\n // And pluck the field specified in path\n const plucked_value = lodash_get_1.default(parsed_data, path);\n if (typeof plucked_value !== \"undefined\") {\n lodash_set_1.default(final_object, path, plucked_value);\n }\n }\n return final_object;\n}", "static get properties() {\n return {\n id: {\n attribute: \"mapid\",\n },\n derivation: {\n attribute: \"derivation\",\n type: String,\n },\n };\n }", "parseIngredients() {\n const unitArr = [\n [\"tablespoons\",\"tbsp\"],\n [\"tablespoon\",\"tbsp\"],\n [\"ounces\",\"oz\"],\n [\"ounce\",\"oz\"],\n [\"teaspoons\",\"tsp\"],\n [\"teaspoon\",\"tsp\"],\n [\"cups\",\"cup\"],\n [\"pounds\",\"lbs\"],\n [\"pound\",\"lb\"],\n [\"kilogram\",\"kg\"],\n [\"gram\",\"g\"]\n ];\n\n //Creating a variable to hold the new objects that's gonna be created\n const newIngredients = this.ingredients.map(element => {\n //1) Standardize the units\n const unitMap = new Map(unitArr);\n let ingredient = element.toLowerCase();\n\n //I need to find a way to convert each of keys to their values. (Ex: teaspoon(key) to tsp(value))\n unitMap.forEach((value, key) => {\n ingredient = ingredient.replace(key, value);\n });\n\n //2) Remove Parenthesis\n ingredient = ingredient.replace(/ *\\([^)]*\\) */g, \" \"); //Thanks StackOverflow\n \n //3) Parse them into an object with count, unit, ingredients\n //Need to cut the whole ingredient to separate words\n const arrIng = ingredient.split(\" \");\n\n //Check if there is a unit (ex: tbsp) in the array of ingredients\n const unitValues = new Set(unitMap.values());\n const unitIndex = arrIng.findIndex(el => unitValues.has(el));\n console.log(unitIndex);\n\n //Create an obj to store count unit ingredients\n let objIng;\n \n if(unitIndex > -1) {\n //If there is a unit\n //1 1/4 cups .... // arrCount is [1, 1/4]\n //4 cup .... // arrCount is [4]\n const arrCount = arrIng.slice(0, unitIndex);\n\n let count;\n if(arrCount.length === 1){\n count = eval(arrIng[0].replace(\"-\",\"+\"));\n } else {\n count = eval(arrCount.join(\"+\")); //\"1+1/4\" it will do the math\n } \n\n objIng = {\n count:count,\n unit:arrIng[unitIndex],\n ingredient: arrIng.slice(unitIndex+1).join(\" \")\n }\n\n } else if(parseInt(arrIng[0],10)) {\n //If there is no unit but there is count\n objIng = {\n count: parseInt(arrIng[0], 10),\n unit: \"\",\n ingredient: arrIng.slice(1).join(\" \")\n }\n\n } else if(unitIndex === -1) { \n //If there is no unit and no count\n objIng = {\n count: 1,\n unit: \"\",\n ingredient: ingredient\n }\n }\n\n return objIng;\n });\n \n //Assign the new ingredients back\n this.ingredients = newIngredients;\n }", "function entry(type, key, value) {\n\t\t\t\treturn {\n\t\t\t\t\ttype: type,\n\t\t\t\t\tkey: key,\n\t\t\t\t\tvalue: value\n\t\t\t\t};\n\t\t\t}", "function parse(a, o) {\n var n = {}; // examine all keys in altered\n\n for (var k in a) {\n if (k in o) {\n if (a[k] == null && o[k] != null) {\n n[k] = a[k];\n } else if (isPlainObject(a[k])) {\n if (isPlainObject(o[k])) {\n var nested = parse(a[k], o[k]);\n\n if (objectSize(nested)) {\n n[k] = nested;\n }\n } else {\n n[k] = a[k];\n }\n } else if (a[k] !== o[k]) {\n n[k] = a[k];\n }\n } else {\n n[k] = a[k];\n }\n } // mark any missing key as a null value\n\n\n for (var _k in o) {\n if (!(_k in a)) {\n n[_k] = null;\n }\n }\n\n return n;\n } // ingest inputs", "constructor(entry) {\n this.name = \"\";\n this.url = \"\";\n Object.assign(this, entry);\n }", "function parseInput(input)\n{\n\tvar data = { \"trips\": [] }\n\tvar lines = input.split(\"\\n\")\n\n\tvar currentDate = \"\"\n\tvar previousDestination = \"Home\"\n\tvar previousOdometer = 0\n\n\t// Loop through every line and classify it\n\tfor (var i = 0; i < lines.length; i++)\n\t{\n\t\tvar line = lines[i]\n\n\t\tif (!line) continue\n\t\t//console.log(i)\n\n\t\tvar tripData = splitLine(line)\n\n\t\t// Update a few flags to help us keep a sense of time in our parsing. This will help us classify data more accurately\n\t\t// This is also where we add the \"Source\" value to our data object\n\t\tif (tripData[\"Date\"])\n\t\t{\n\t\t\tcurrentDate = tripData[\"Date\"]\n\t\t}\n\t\telse\n\t\t{\n\t\t\ttripData[\"Date\"] = currentDate\n\t\t}\n\t\tif (previousDestination)\n\t\t{\n\t\t\ttripData[\"Source\"] = previousDestination\n\t\t}\n\t\tif (!tripData[\"Destination\"])\n\t\t{\n\t\t\t// Check for the possibilitp that they didn't write in \"home\" but just the values\n\t\t\tif (tripData[\"EndOdometer\"] || tripData[\"StartTime\"])\n\t\t\t{\n\t\t\t\ttripData[\"Destination\"] = \"Home\"\n\t\t\t\tpreviousOdometer = 0\n\t\t\t}\n\t\t\telse\n\t\t\t\tcontinue\n\t\t}\n\t\telse\n\t\t{\n\t\t\tpreviousDestination = tripData[\"Destination\"]\n\t\t}\n\t\tif (tripData[\"StartTime\"])\n\t\t{\n\t\t\ttripData[\"StartTime\"] = parseTime(tripData[\"StartTime\"])\n\t\t}\n\t\tif (tripData[\"EndTime\"])\n\t\t{\n\t\t\ttripData[\"EndTime\"] = parseTime(tripData[\"EndTime\"])\n\t\t}\n\t\tif (tripData[\"StartOdometer\"])\n\t\t{\n\t\t\ttripData[\"StartOdometer\"] = parseFloat(tripData[\"StartOdometer\"])\n\t\t}\n\t\tif (tripData[\"EndOdometer\"])\n\t\t{\n\t\t\ttripData[\"EndOdometer\"] = parseFloat(tripData[\"EndOdometer\"])\n\n\t\t\tif (!tripData[\"StartOdometer\"])\n\t\t\t{\n\t\t\t\tif (previousOdometer > 0)\n\t\t\t\t\ttripData[\"StartOdometer\"] = previousOdometer\n\t\t\t}\n\n\t\t\tpreviousOdometer = tripData[\"EndOdometer\"]\n\t\t}\n\t\telse\n\t\t{\n\t\t\tpreviousOdometer = 0\n\t\t}\n\t\tif (tripData[\"DateOrTimeIsAmbiguous\"])\n\t\t{\n\t\t\t// Ignore for now\n\t\t}\n\n\t\tif (contains(homeKeywords, tripData[\"Destination\"]))\n\t\t{\n\t\t\tpreviousDestination = \"Home\"\n\t\t\tpreviousOdometer = 0\n\t\t}\n\n\t\t//var fillMap = getElementPositions(tripData)\n\t\n\t\t//if (!fillMap[1]) continue // There is no Destination\n\n\t\ttripData = formatData(tripData)\n\n\t\tdata[\"trips\"].push(tripData)\n\n\t}\n\n\treturn data\n}", "function createProperties(el) {\n\tvar properties = {};\n\n\tif (!el.hasAttributes()) {\n\t\treturn properties;\n\t}\n\n\tvar ns;\n\tif (el.namespaceURI && el.namespaceURI !== HTML_NAMESPACE) {\n\t\tns = el.namespaceURI;\n\t}\n\n\tvar attr;\n\tfor (var i = 0; i < el.attributes.length; i++) {\n\t\t// use built in css style parsing\n\t\tif(el.attributes[i].name == 'style'){\n\t\t\tattr = createStyleProperty(el);\n\t\t}\n\t\telse if (ns) {\n\t\t\tattr = createPropertyNS(el.attributes[i]);\n\t\t} else {\n\t\t\tattr = createProperty(el.attributes[i]);\n\t\t}\n\n\t\t// special case, namespaced attribute, use properties.foobar\n\t\tif (attr.ns) {\n\t\t\tproperties[attr.name] = {\n\t\t\t\tnamespace: attr.ns\n\t\t\t\t, value: attr.value\n\t\t\t};\n\n\t\t// special case, use properties.attributes.foobar\n\t\t} else if (attr.isAttr) {\n\t\t\t// init attributes object only when necessary\n\t\t\tif (!properties.attributes) {\n\t\t\t\tproperties.attributes = {}\n\t\t\t}\n\t\t\tproperties.attributes[attr.name] = attr.value;\n\n\t\t// default case, use properties.foobar\n\t\t} else {\n\t\t\tproperties[attr.name] = attr.value;\n\t\t}\n\t};\n\n\treturn properties;\n}", "function populateProperties(data) {\r\n properties = {\r\n favourites: findPropertyInResults(PROFILE_FAVOURITES_KEY, data.d.UserProfileProperties.results),\r\n settings: findPropertyInResults(PROFILE_SETTINGS_KEY, data.d.UserProfileProperties.results),\r\n layout: findPropertyInResults(PROFILE_LAYOUT_KEY, data.d.UserProfileProperties.results),\r\n };\r\n\r\n // attempt to decompress the UTF16 encoding on the original string value to get the original value(this will through an error on purpose if the profile property does not exist)\r\n properties.favourites = decompressProfilePropertyValue(properties.favourites);\r\n properties.settings = decompressProfilePropertyValue(properties.settings);\r\n properties.layout = decompressProfilePropertyValue(properties.layout);\r\n\r\n return properties;\r\n}", "function VertexTriple() {\n\tthis.v = {};\n}", "function parsePattern(entry) {\n let patternStr = entry.pattern.string,\n //divide pattern string into: name and rules (rules as string without [])\n patternNameAndRules = patternStr.match(/^\\s*([A-Za-z]+)\\s*(?:\\[\\s*(.*)]\\s*)?$/);\n\n if (!patternNameAndRules)\n throw spa.resource.get('ex.se', {p: patternStr});\n\n //trimmed\n entry.pattern.name = patternNameAndRules[1].toLowerCase();\n entry.pattern.type = PatternTypes[entry.pattern.name];\n\n //rules (rules as string without [])\n let rulesStr = patternNameAndRules[2];\n\n if (!rulesStr)\n return;\n\n //extract ~~ expressions\n let tildeExpressions = rulesStr.match(/~[^~.]+~/g);\n if (tildeExpressions)\n for (let i = 0, l = tildeExpressions.length; i < l; i++)\n rulesStr = rulesStr.replace(tildeExpressions[i], 'r');\n\n\n let allRules = rulesStr.split('|');\n\n for (let i = 0, l = allRules.length; i < l; i++) {\n\n //divide rule into: name and params\n let rule = allRules[i].match(/^\\s*([a-zA-Z_]+)\\s*(?::\\s*(.+))?$/);\n if (!rule)\n throw spa.resource.get('ex.rnf', {\n p: entry.pattern.name,\n r: allRules[i],\n });\n let ruleName = rule[1],\n ruleParamStr;\n\n if (ruleName === 'pattern' || ruleName === 'format') {\n //get param from tilda expressions\n if (tildeExpressions && tildeExpressions.length)\n ruleParamStr = tildeExpressions.shift().match(/~([^~.]+)~/)[1];\n else\n throw spa.resource.get('ex.ipc', {p: entry.pattern.name, r: ruleName});\n } else\n ruleParamStr = rule[2];\n\n addRule(entry, newRule(ruleName.toLowerCase(), createParams(ruleParamStr)));\n }\n }" ]
[ "0.56831944", "0.5600491", "0.557593", "0.54726326", "0.54039145", "0.53568774", "0.531575", "0.531575", "0.5285814", "0.52527374", "0.5237511", "0.52307427", "0.52277464", "0.51439357", "0.5093094", "0.5053285", "0.5013192", "0.5004285", "0.49392167", "0.4936615", "0.4936615", "0.48848072", "0.4882418", "0.4865787", "0.4848404", "0.47847387", "0.47847387", "0.47847387", "0.47847387", "0.47794625", "0.47794625", "0.47794625", "0.47794625", "0.47661963", "0.47353536", "0.47179362", "0.47159564", "0.46987915", "0.46875837", "0.46826786", "0.46781337", "0.467523", "0.467523", "0.4635638", "0.46324116", "0.4620022", "0.46162206", "0.46035954", "0.4599954", "0.45970488", "0.45804203", "0.45724356", "0.45602983", "0.4548632", "0.4548248", "0.4541399", "0.45225433", "0.45027724", "0.4500792", "0.44999832", "0.4499489", "0.4499489", "0.44984868", "0.4497471", "0.44876382", "0.4484988", "0.44819373", "0.4477965", "0.44719017", "0.44690746", "0.4465221", "0.44625536", "0.44601598", "0.4458211", "0.44544342", "0.44494364", "0.4440361", "0.44295287", "0.44275674", "0.44263545", "0.4417123", "0.4414693", "0.4414693", "0.4414693", "0.4414693", "0.4414693", "0.44117814", "0.44082746", "0.4407792", "0.44028687", "0.43997467", "0.43942502", "0.4393404", "0.43917018", "0.43826178", "0.437734", "0.4375499", "0.43754938", "0.4372503", "0.43709502" ]
0.62475586
0
User Logic user interaction with the Frontend part / Form
function myFunction() { var a = parseInt(document.getElementById("one").value); var b = parseInt(document.getElementById("two").value); var c = parseInt(document.getElementById("three").value); // console.log(a); // console.log(b); // console.log(c); var result = triangles(a, b, c); alert(result) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "submitForm(){\n\t\tlet instance = this;\n\t\tconst\tdata = JSON.stringify({\n\t\t\tinterest: instance.dropdownData.interest,\n\t\t\tloan: instance.calculatorData,\n\t\t\tnumberOfMonths: instance.dropdownData.months,\n\t\t\ttotalDebt: instance.debt\n\t\t});\n\t\t\n\t\t\n\t\tfetch(instance.endpoint, {\n\t\t\tmethod: \"POST\",\n\t\t\theaders: {\n\t\t\t\t'Accept': 'application/json, text/plain, */*',\n\t\t\t\t'Content-Type': 'application/json'\n\t\t\t},\n\t\t\tbody: data\n\t\t}).then(resp => resp.json())\n\t\t\t.then(({status}) => instance.showFormMessage(status))\n\t\t\t.catch(err => instance.showFormMessage(`something wrong. Please contact the administrator.`, true))\n\t}", "function formSubmitted(){\n getCurrentNumbers();\n setConfirmationMessage();\n}", "_submitForm() {\n\t\tconst { inputName, inputBio, inputLocation, inputImage } = this.state;\n\t\tconst { updateAbout, userId, getAbout, routeId } = this.props;\n\t\tupdateAbout(userId, inputName, inputBio, inputLocation, inputImage, (success) => {\n\t\t\tif (success) {\n\t\t\t\tthis._closeEdit();\n\t\t\t\tgetAbout(routeId); // Might be redundant\n\t\t\t}\n\t\t});\n\t}", "formChanged() {}", "function vehicleFormCaller() {\n veh.vehicleForm();\n}", "function processPageInputs() {\n\tlet page_inputs = getValueFromAppState('page_inputs');\n\tif (page_inputs === null) {\n\t\tloadUserRoleLandingPage(\"anonymous\");\n\t\treturn;\n\t}\n\tif (page_inputs.length > 0) {\n\t\turl_input_parameters = new URLSearchParams(page_inputs);\n\t} else {\n\t\tloadUserRoleLandingPage(\"anonymous\");\n\t\treturn;\n\t}\n\tlet page_component = dx_page_manager.getMobilePageAlternate(url_input_parameters.get(\"view\"));\n\tlet view = \"pages/\"+page_component;\n\tupdateAppState(\"CurrentPage\",view);\n\tif ((typeof url_input_parameters.get(\"view\") === \"undefined\") || (url_input_parameters.get(\"view\") == null)) {\n\t\tthrow new Error(\"Invalid component name provided. Click here to visit the setup page: \"+getServerRootPath()+\"divblox/\");\n\t} else {\n\t\taddPageToRootHistory(page_component);\n\t\tloadComponent(view,null,'body',{\"uid\":page_uid},false);\n\t}\n\tif (debug_mode) {\n\t\tdxPostExternal(getServerRootPath()+\"divblox/config/framework/check_divblox_admin_logged_in.php\",{},\n\t\t\tfunction(data) {\n\t\t\t\tlet data_obj = JSON.parse(data);\n\t\t\t\tif (data_obj.Result == \"Success\") {\n\t\t\t\t\tlet admin_links_html = '<a target=\"_blank\" href=\"'+getServerRootPath()+'divblox/\" ' +\n\t\t\t\t\t\t'style=\"position: fixed;bottom: 10px;right: 10px;\">' +\n\t\t\t\t\t\t'<img src=\"'+getRootPath()+'divblox/assets/images/divblox_logo.svg\" style=\"max-height:30px;\"/></a>' +\n\t\t\t\t\t\t'<a target=\"_blank\" href=\"'+getRootPath()+'component_builder.php?component='+view+'\" ' +\n\t\t\t\t\t\t'class=\"btn btn-outline-primary btn-sm\" style=\"position: fixed;bottom: 10px;right: 105px;font-family: -apple-system, BlinkMacSystemFont, \\'Segoe UI\\',' +\n\t\t\t\t\t\t' Roboto, \\'Helvetica Neue\\', Arial, \\'Noto Sans\\', sans-serif, \\'Apple Color Emoji\\', \\'Segoe UI Emoji\\',' +\n\t\t\t\t\t\t' \\'Segoe UI Symbol\\', \\'Noto Color Emoji\\'; font-size:14px;\"><i class=\"fa fa-wrench\"' +\n\t\t\t\t\t\t' aria-hidden=\"true\"></i> Component Builder</a>';\n\t\t\t\t\t$('body').append(admin_links_html);\n\t\t\t\t}\n\t\t\t},\n\t\t\tfunction(data) {});\n\t}\n}", "function handleSubmit() {\n event.preventDefault();\n let [month, day] = userInputToArray(zodiacBox.value);\n let userMonth = checkMonth(month);\n let userDay = Number(day);\n let userZodiacSign = zodiac(userMonth, userDay);\n \n //Render Data to HTML\n let [userZodiacSignData] = getUserZodiacData(userZodiacSign);\n imageBox.src = userZodiacSignData.sign;\n signBox.innerHTML = userZodiacSignData.name;\n descriptionBox.innerHTML =userZodiacSignData.description;\n detailsContainer.style.display = \"block\";\n formContainer.classList.add(\"animate-form-out\");\n formContainer.classList.remove(\"animate-form-in\");\n detailsContainer.classList.add(\"animate-details-in\");\n detailsContainer.classList.remove(\"animate-details-out\");\n}", "createAccountButtonHandler () {\n const createAccountButton = document.querySelector(\"#createAccountButton\")\n createAccountButton.addEventListener(\"click\", () => {\n forms.getUserInputAndSendToMain()\n })\n }", "async function makeUserEditForm(user_id, EditUserDiv_id, EditUserDivClass){\n let statuses = newUserOptionValues; // global var\n let res = await fetch(\"http://elastic/users/_doc/\"+user_id);\n let json = await res.json();\n //alert(\"found by ID: \"+json.hits.total);\n // console.info(json.hits.total)\n console.info(json)\n let foundrecord = json.found;\n if(foundrecord){\n let userstatus = json._source.userstatus;\n let username = json._source.username;\n let password = json._source.password;\n let login = json._source.login;\n let email = json._source.email;\n console.log(userstatus)\n // making form\n let EditUserContainer = new Container(EditUserDiv_id, EditUserDivClass, \"Edit User Form\", true); \n // new user Status dropdown \n //dropDown = function(ContainerID, ID, Class=\"\", Label=\"Select field label\", selectedValue = \"0\", OptionValues=[]){\n let selUserStatusEd = new dropDown(\"id_userStatusEd\", \"id_sel_user_StatusEd\", \"tf_panel\", \"change Status\", userstatus, statuses);\n let userStatusDiv = selUserStatusEd.getForm(); // new user Status box\n EditUserContainer.addChild(userStatusDiv); // Status dropDown is inside sign up div\n // new user Name text field \n let tfuserNameEd = new textField(\"id_userNameEd\", \"id_tf_user_NameEd\", \"tf_panel\", \"User Name\", {value: username});\n let userNameDiv = tfuserNameEd.getForm(); // new user name box\n EditUserContainer.addChild(userNameDiv); // name text field is inside sign up div\n // new user Login field\n let tfuserLoginEd = new textField(\"id_userLoginEd\", \"id_tf_user_LogInEd\", \"tf_panel\", \"User Login\", {value: login});\n let EditUserLoginDiv = tfuserLoginEd.getForm(); // new user Login box\n EditUserContainer.addChild(EditUserLoginDiv); // new user login text field is inside sign up div\n // new user email field\n let tfuserEmailEd = new textField(\"id_userEmailEd\", \"id_tf_user_emailEd\", \"tf_panel\", \"User Email\", {value: email,\n type:\"email\"});\n let EditUserEmailDiv = tfuserEmailEd.getForm(); // new user Login box\n EditUserContainer.addChild(EditUserEmailDiv); // new user email text field is inside sign up div\n // new user password text field\n let tfnEditUserPasswEd = new textField(\"id_EditUserPasswEd\", \"id_tf_new_user_passwEd\", \"tf_panel\", \"Enter New Password\", \n {placeholder: \"enter changed password\", \n type:\"password\", \n old_password: password\n });\n let EditUserPasswDiv = tfnEditUserPasswEd.getForm(); // password box\n EditUserContainer.addChild(EditUserPasswDiv); // password box is inside sign up div\n // new user Confirm password text field\n let tfnEditUserPasswConfirm = new textField(\"id_EditUserPasswConfirm\", \"id_tf_new_user_passw_confirmEd\", \"tf_panel\", \"Confirm New Password\", \n {placeholder: \"confirm password\", type:\"password\"});\n let EditUserPasswConfDiv = tfnEditUserPasswConfirm.getForm(); // password box\n EditUserContainer.addChild(EditUserPasswConfDiv); // password box is inside sign up div\n // buttons\n let btnEmptyDivEdit = document.createElement(\"div\");\n btnEmptyDivEdit.setAttribute(\"class\",\"tf_panel\");\n EditUserContainer.addChild(btnEmptyDivEdit); \n let saveEditUserBtn = new Button(btnEmptyDivEdit, \"button\", {title:\"Edit User\", action:\"editUser\"}); \n \n let showResetBtn = new Button(btnEmptyDivEdit, \"button\", {type:\"reset\", title:\"Reset\", action:\"reset\"}); \n //btnEmptyDivEdit.addChild(saveEditUserBtn);\n //btnEmptyDivEdit.addChild(showResetBtn); \n //EditUserContainer.hidediv();\n return EditUserContainer;\n }\n else{\n alert(\"no Data Found to Edit\");\n return false;\n }\n //\n}", "function main() {\n toggleForm()\n fetchToys()\n createFormListener()\n createLikeListener()\n}", "handleSubmit(event){\r\n event.preventDefault(); // stop the form from submitting\r\n const fields = event.detail.fields;\r\n name = event.target.name;\r\n\r\n //select the account fields from the record page.\r\n if( name == \"saveAccount\"){\r\n this.template.querySelector('.accnt').submit(fields);\r\n }\r\n //select the contact fields from the record page.\r\n else if(name == \"saveContact\"){\r\n this.template.querySelector('.cont').submit(fields);\r\n }\r\n //select the opportunity fields from the record page.\r\n else if(name == \"saveOppty\"){\r\n this.template.querySelector('.oppty').submit(fields); \r\n }\r\n }", "function inquireForm() {\n inquirer.prompt([\n {\n name: \"supervisorQ\",\n message: \"Select an Action\",\n type: \"list\",\n choices: [\"View Product Sales by Department\", \"Create New Department\",\"Close Application\"]\n }\n ]).then(function (answers) {\n var answer = answers.supervisorQ;\n switch (answer) {\n\n case \"View Product Sales by Department\":\n displayDepartments();\n break;\n \n case \"Create New Department\":\n addDepartment();\n break;\n\n case \"Close Application\":\n console.log(\"Good bye!\");\n connection.end();\n break;\n\n default:\n console.log(\"Please try again or contact your Server Administrator\");\n inquireForm();\n break;\n } \n });\n}", "function main(){\n var form = find_password_form();\n\n // Connexion, on rempli si possible, sinon on intercepte\n if(form[\"type\"] == \"login\"){\n login_id = {\"id\": \"Mathieu\", \"password\": \"p4ssw0rd\"}; //Aucun moyen de les récupérer...\n auto_login(form, login_id);\n // On écoute l'envoie du formulaire pour enregistrer id et mdp si changement\n ecouter(form);\n }\n // Inscription, on prérempli\n if(form[\"type\"] == \"signup\"){\n auto_signup(form);\n ecouter(form);\n // On écoute l'envoie du formulaire pour enregistrer id et mdp\n }\n}", "renderPage() {\n return (\n <div className='peach padding'>\n <Grid container centered>\n <Grid.Column>\n <Header as=\"h2\" textAlign=\"center\">Edit a Menu Item!</Header>\n <BackButton/>\n <br/>\n <br/>\n <AutoForm schema={formSchema} onSubmit={data => this.submit(data)} model={this.props.doc}>\n <Segment>\n <Form.Group widths='equal'>\n <TextField className='josefin' name='name'/>\n <TextField className='josefin' name='image'/>\n {Roles.userIsInRole(Meteor.userId(), 'admin') ? (\n <TextField className='josefin' name='vendor'/>\n ) : ''}\n </Form.Group>\n <Form.Group widths='equal'>\n <TextField className='josefin' name='price'/>\n <SelectField className='josefin' name='vegan'/>\n <SelectField className='josefin' name='ethnicity'/>\n </Form.Group>\n <Form.Group widths='equal'>\n <SelectField className='josefin' name='availableStart'/>\n <SelectField className='josefin' name='availableEnd'/>\n </Form.Group>\n <Form.Group>\n <SelectField className='josefin' name='starting'/>\n <SelectField className='josefin' name='startingPeriod'/>\n <SelectField className='josefin' name='ending'/>\n <SelectField className='josefin' name='endingPeriod'/>\n </Form.Group>\n <SubmitField className='josefin' value='Submit'/>\n <ErrorsField/>\n </Segment>\n </AutoForm>\n <br/>\n <br/>\n </Grid.Column>\n </Grid>\n </div>\n );\n }", "function submitClicked () {\n retrieveInput();\n changePage();\n}", "function main() {\n\t\t\thtmlModule = new htmlUtil(); // View creation / HTML logic\n\t\t\tarrModule = new arrMethods(); // Array Method shortcuts\n\t\t\tmsg = htmlModule.msg; // Logging\n\t\t\tmsg.set(\"Starting Module\");\n\n\t\t\t// Setup Form.\n\t\t\ttempForm();\n\t\t}", "function showPage() {\n\n g_opclient = new OpenpuxClient();\n\n // Create a form for navigation buttons\n enableForm(\"NavigationForm\");\n\n // Create a form for the sensor account information\n enableForm(\"SensorAccountForm\");\n}", "function setUserDataToForm() {\n var user_message_val = userMessageContent(),\n user_message_type = userMessageType(),\n user_input_text = userInputText(),\n type = common_data['bot_message_type'],\n bot_filter_val = getFilterContent(),\n group_message = '';\n /*fill data from user message to text input in right slidebar*/\n var jsonData = jsonConverse(user_message_val);\n var filter_data = jsonConverse(bot_filter_val);\n\n //show save button\n $('.message_container_input .update_scenario').removeClass('hidden');\n\n //clear old filter and fill new value\n setFilterData(filter_data);\n\n if(jsonData['message'] != void 0) {\n $(jsonData['message']).each(function (i, msg) {\n var msg_type = msg.type;\n if(msg_type != void 0) {\n switch (msg_type) {\n case type[type_text]:\n group_message = $('.message_user_area .text_group');\n\n if(msg.content != void 0) {\n user_input_text.val(msg.content);\n }\n break;\n case type[type_file]:\n var url = msg.url ? msg.url : '';\n //set file url for file input\n $('.file_group .file_url_input').val(url);\n break;\n case type[type_mail]:\n var mail_id = msg.mail;\n //set mail id for selectbox\n mailElement(mail_id);\n getDataUserFromInput();\n break;\n case type[type_scenario_connect]:\n // jsonData = msg['data']['message'];\n // var scenario_id = jsonData['scenario'];\n var scenario_id = msg.scenario;\n //set scenario id for selectbox\n scenarioElement(scenario_id);\n break;\n }\n }\n });\n }\n\n setActiveLastGroupMsg(true);\n}", "formSubmit() {\n if(this.get('disableSubmit')) { return; }\n \n this.sendAction('submitUserContact', {\n contactType: this.get('selectedContactType'),\n name: this.get('nameValue'),\n fromEmail: this.get('emailValue'),\n content: this.get('commentValue')\n });\n\n if(this.attrs.onContactSubmit) {\n this.attrs.onContactSubmit();\n }\n }", "handleSubmit(event) {\n this.showLoadingSpinner = true;\n // prevending default type sumbit of record edit form\n event.preventDefault();\n // querying the record edit form and submiting fields to form\n this.template\n .querySelector(\"lightning-record-edit-form\")\n .submit(event.detail.fields);\n this.showLoadingSpinner = false;\n \n }", "onHandleAddSoftware(e) {\n if (e) e.preventDefault();\n const { newSoftware } = this.state;\n this.setState({ isSubmit: true });\n if (this.onCheckFormValue(newSoftware)) {\n return;\n }\n this.showConsent(this.onAddSoftware.bind(this));\n }", "handleEditFormSubmission() {\n\t\tthis.getPortfolioItemData();\n\t}", "function processForm (e) {\n\n var curMenuItem = document.querySelector('.explore-form-menu-item.active'),\n eventType = e.type;\n\n switch (e.type) {\n case 'change':\n case 'keydown':\n case 'keyup':\n case 'focus':\n case 'blur':\n case 'reset':\n if (curMenuItem.classList.contains(eventType)) {\n displayEventObject(e, false);\n }\n break;\n case 'submit':\n if (curMenuItem.classList.contains(eventType)) {\n displayEventObject(e, true);\n } else {\n e.preventDefault();\n }\n break;\n }\n}", "function submit() {\n console.log('Passing Location and Industry to Controller', self.input);\n sendInput(self.input);\n reset();\n }", "function processForm() {\n\n // get the entered user name from the input\n var enteredUsername = $('input').val();\n localStorage.setItem('username', enteredUsername);\n database.ref('users/'+ enteredUsername).set({\n \tusername: enteredUsername\n \t});\n \n finishedCurrentView();\n \t//window.location.href = '/app/davidToLife';\n $('.username').html(enteredUsername);\n\n return false;\n}", "function beerFormHandler(event){\n event.preventDefault();\n createBeercard();\n currentInventory.saveToLocalStorage();\n renderTable();\n}", "function registrymain() {\n\n var TriggeredAction = request.triggeredFormAction;\n if (TriggeredAction !== null) {\n if (TriggeredAction.formId === 'create') {\n create();\n return;\n } else if (TriggeredAction.formId === 'search') {\n var productListsForm = session.forms.productlists;\n\n if (productListsForm.search.eventMonth.value !== null && productListsForm.search.eventYear.value === null) {\n productListsForm.search.eventYear.invalidateFormElement();\n\n app.getView().render('account/giftregistry/registrylist');\n return;\n }\n\n search();\n return;\n }\n }\n\n app.getView().render('account/giftregistry/registrylist');\n}", "function formSubmitHandler(event) {\n event.preventDefault();\n\n var selectedCity = citySelect.options[citySelect.options.selectedIndex].value;\n var selectedDays = parseInt(daysSelect.options[daysSelect.options.selectedIndex].value, 10);\n var layoutsArray = Array.prototype.slice.call(widgetLayouts);\n var selectedLayout;\n\n layoutsArray.forEach(function(layout) {\n if (layout.checked) {\n selectedLayout = layout.value;\n }\n });\n var apiPath = '/widget?city=' + selectedCity + '&days=' + selectedDays + '&layout=' + selectedLayout;\n\n fetchTemplate(apiPath, function(template) {\n hideWidgetForm();\n //codeResult.querySelector('.well').innerText = template;\n });\n\n }", "function processForm(evt) {\n}", "async function handleSubmit(event) {\n event.preventDefault();\n fetchAndDisplay(form.query.value);\n}", "function processForm(evt) {\n evt.preventDefault();\n let sideA = +document.getElementById(\"side-a\").value;\n let sideB = +document.getElementById(\"side-b\").value;\n let resultsMessages = getResultsFromSideLengths(sideA,sideB);\n\n document.getElementById(\"a-msg\").innerHTML = resultsMessages.aMsg;\n document.getElementById(\"b-msg\").innerHTML = resultsMessages.bMsg;\n document.getElementById(\"msg\").innerHTML = resultsMessages.msg;\n}", "render() {\r\n const changeRolePage = { paddingTop: '15px', paddingBottom: '20px' };\r\n let fRef = null;\r\n return (\r\n <Grid container centered style={changeRolePage} id='editrole-page'>\r\n <Grid.Column>\r\n <Header as=\"h2\" textAlign=\"center\">Verify Users</Header>\r\n <AutoForm ref={ref => { fRef = ref; }} schema={bridge} onSubmit={data => this.submit(data, fRef)} >\r\n <Segment>\r\n <TextField name='userId'/>\r\n <SelectField name=\"role\" options={options} />\r\n <SubmitField value='Submit'/>\r\n <ErrorsField/>\r\n </Segment>\r\n </AutoForm>\r\n </Grid.Column>\r\n </Grid>\r\n );\r\n }", "handleSubmit(event) {\n this.GetFromNW();\n this.GetTotalLogins();\n }", "function connexionInscriptionFormControl(){\n\tpreInscripionGood();\n\tmdpControl();\n\tnickNameControl();\n\temailControl();\n}", "updateForm() {\n this.$step.innerText = this.currentStep;\n\n // TODO: Validation\n\n this.slides.forEach(slide => {\n slide.classList.remove(\"active\");\n\n if (slide.dataset.step == this.currentStep) {\n slide.classList.add(\"active\");\n }\n });\n\n this.$stepInstructions[0].parentElement.parentElement.hidden = this.currentStep >= 5;\n this.$step.parentElement.hidden = this.currentStep >= 5;\n\n // TODO: get data from inputs and show them in summary\n }", "function dataSubmittedPage() {\r\n app.getView().render('subscription/emarsys_datasubmitted');\r\n}", "function FormPage(props) {\n\n function onSubmit(event) {\n event.preventDefault();\n\n let form = getForm();\n let entry = {...form};\n delete entry.Company\n\n entry[\"Base Salary\"] = parseInt(entry[\"Base Salary\"]);\n for (let company in props.data)\n firebase.database().ref('companies').child(company).child(props.user.uid).remove();\n const ref = firebase.database().ref('companies').child(form.Company.toLowerCase());\n ref.child(props.user.uid).set(entry);\n setForm(FORM.DEFAULT);\n\n // TODO: change?\n window.alert(\"Your submission has been successful!\");\n }\n\n let selectionsArray = Object.keys(FORM.OPTIONS).map(\n label => <FormSelections\n className={\"col-12\"}\n key={label}\n label={label}\n />\n );\n let salaryInput = (\n <div className=\"col-12 form-group\" key=\"Base Salary\">\n <label htmlFor=\"Base Salary\">Salary</label>\n <input type=\"number\" id=\"Base Salary\" className=\"form-control\" required></input>\n <div className=\"invalid-feedback\">Please provide a Salary</div>\n </div>\n );\n // Put the salary input below the role selection\n selectionsArray.splice(2, 0, salaryInput);\n if (!props.user){\n return <Redirect to=\"/login/form\" />\n }\n return (\n <div>\n <nav><ul><li><NavLink to=\"/\"> Home </NavLink></li></ul></nav>\n <Form id=\"input-form\" className=\"p-3\" onSubmit={onSubmit} >\n <h2>Input Your Own Data Below!</h2>\n <Row>{selectionsArray}</Row>\n <Button variant=\"primary\" type=\"submit\">\n Submit!\n </Button>\n </Form>\n </div>\n )\n}", "handleSubmit (e){\n e.preventDefault();\n AdminUserAction.userLogin(this.refs.userName.value, this.refs.password.value);\n salesStore.getSales();\n }", "function main(){\n init_config_form();\n K.ui.bind_action(A);\n }", "function handleFormSubmit(event) {\r\n debugger;\r\n event.preventDefault();\r\n debugger;\r\n console.log(\"!!!!!!!!!!! category \" + formObject.category + \" itemName \" + formObject.itemName)\r\n if (formObject.category && formObject.itemName) {\r\n API.saveMenu({\r\n category: formObject.category,\r\n itemName: formObject.itemName,\r\n ingredientsUrl: formObject.ingredientsUrl\r\n })\r\n .then(res => loadMenus())\r\n .catch(err => console.log(err));\r\n } else {\r\n alert('Please fill in values for category and item name')\r\n }\r\n }", "async function clientFormConvert() {\n setLoading(true);\n setProgressPercent(20);\n try {\n // We do \"serverSchemaInfo\" first, so that the server validates\n // the user ShEx before processing anything. We don't use this data though.\n const schemaInfo = await serverSchemaInfo();\n\n // Get the raw data passed to the converter\n const input = await getConverterInput(params);\n // Parse the ShEx to form\n const result = new ShExParser().parseShExToForm(input);\n // Finish updating state, UI\n\n setResult({\n form: result,\n message: \"successMessage\",\n renderType: resultTypes.shapeForms,\n });\n setPermalink(\n mkPermalinkLong(API.routes.client.shexConvertRoute, params, true)\n );\n checkLinks();\n } catch (error) {\n setError(\n mkError({\n ...error,\n message: `An error has occurred while creating the Form equivalent:\\n${error}`,\n })\n );\n } finally {\n setLoading(false);\n }\n }", "onSubmitData() {\n if (this.state.email == '' || this.state.password == '')\n alert(\"Please fill out all fields!\");\n else if(this.state.email != '' && this.state.password != '' && this.validInput(this.state.email))\n Actions.reset('dashBoard'); // Navigate to dashBoard screen\n }", "function processForm(){\n\t\tvar name = formHandle.name;\n\t\tvar email = formHandle.email;\n\t\tvar comment = formHandle.comment;\n\t\tvar thanksMsgDiv = document.getElementById(\"section-div2\");\n\t\t//Validation\n\t\tif(name.value===\"\")\n\t\t{\n\t\t\tname.style.background=\"red\";\n\t\t\tname.focus();\t\t\t\n\t\t\treturn false;\n\t\t}\n\t\tif(email.value===\"\")\n\t\t{\n\t\t\temail.style.background=\"red\";\n\t\t\temail.focus();\n\t\t\treturn false;\n\t\t}\n\t\tif(comment.value===\"\")\n\t\t{\n\t\t\tcomment.style.background=\"red\";\n\t\t\tcomment.focus();\n\t\t\treturn false;\n\t\t}\n\t\tformHandle.classList.add(\"section-div2\");\n\t\tthanksMsgDiv.innerHTML=\"<p>Thank you!! \" + name.value +\" </p>\" + \"<span>Your message has been sent.</span> \"\n\t\t\n\t}", "function getUserCreateForm(){\n showCreateDialog();\n}", "function main() {\n // Handle the form's submit event\n departmentForm.addEventListener(\"submit\", function (event) {\n handleSendDepartment(event);\n });\n}", "function onSubmit(){\n //Concurrency programming - multiple people could potentiall submit the form at the same time!\n var lock = LockService.getScriptLock()\n try {\n lock.waitLock(30000) // Wait for up to 30 seconds for another form to be processed\n }catch(e) {\n // Handle lock exception\n Logger.log('Could not obtain lock after 30 seconds.')\n }\n\n //Update form description. isProcessingComplete = false\n updateFormDescription(false)\n\n //1. Assign new question ID\n assignQuestionID()\n\n //2. Copy Data from Existing Survey, or Update Form Item options and automatically append new entries\n if(isExistingSurvey()){\n copyDataFromExistingSurvey()\n } else {\n updateFormItem(EXISTING_SURVEY_POLL_NAME, POLL_NAME)\n updateFormItem(POLLING_GROUP)\n }\n\n //3. Update the two other relational worksheets\n updateOptionsWorksheet()\n updateKeywordsWorksheet()\n\n //Update form description. isProcessingComplete = true\n updateFormDescription(true)\n\n lock.releaseLock()\n}", "function processForm(e) {\n if (e.preventDefault) e.preventDefault();\n\n /* do what you want with the form */\n\n\n\n\n //guardamos el usuario\n nombreUsuario = document.getElementById(\"nombreUsuarioForm\").value;\n\n\n element.style.display = \"none\";\n\n\n //Enviamos informacion de usuario\n var auxContraseña = document.getElementById(\"contraseñaForm\").value;\n\n $.ajax({\n method: \"PUT\",\n url: \"http://localhost:8080/cuenta\",\n //url: \"https://lastnightfall-landing.herokuapp.com/cuenta\",\n data: JSON.stringify({usuario : nombreUsuario,contrasena: auxContraseña}),\n processData: false,\n headers: {\n \"Content-type\":\"application/json\"\n }\n }).done(function(data, textStatus, jqXHR) {\n\n if(data == true){\n\n that.scene.start(\"sceneMenu\");\n\n }else{\n \t //COLOCAMOS EL FORMULARIO\n\n //var element = this.add.dom(400, 600).createFromCache('formularioLogin');\n element = document.getElementById(\"div\");\n //element.style.position = \"absolute\";\n this.formUtil = new FormUtil({scene:this,rows:12,cols:20});\n //this.formUtil.showNumbers();\n\n this.formUtil.placeElementAt(107.25, \"div\", false, false);\n //this.formUtil.addChangeCallback(\"div\", this.textAreaChanged, this);\n //this.formUtil.setStyle('\n element.style.display = \"inline-block\";\n alert(\"Contraseña incorrecta\");\n }\n \n\n }).fail(function(data, textStatus, jqXHR){\n\n });\n\n // You must return false to prevent the default form behavior\n return false;\n }", "function processStageOne(){\r\n\tfirstname = _('firstname').value;\r\n\tlastname = _('lastname').value;\r\n\tage = _('age').value;\r\n\temail = _('email').value;\r\n\tnumber = _('number').value;\r\n\t\r\n\t\r\n\t//Hide stage one view\r\n\t_('stageOne').style.display = \"none\";\r\n\t_('stageTwo').style.display = \"block\";\r\n\t\r\n}", "function enterPersonalDetails() {\n // common.setHiddenButton(\"firstTime\", true)\n // personalInfo().presentForm;\n console.log(\"before Getfirsttime: \" + common.getFirstTime());\n common.setFirstTime(false);\n console.log(\"after Getfirsttime: \" + common.getFirstTime());\n console.log(\"before firstTIme hiddenbutton: \"+ common.hiddenButton.firstTime);\n common.setHiddenButton(\"firstTime\", true);\n console.log(\"after firstTIme hiddenbutton: \"+ common.hiddenButton.firstTime);\n personalDetails().startForm();\n }", "function handleClick() {\n // get requested process ID from select\n bankersApp.processId = document.querySelector('#process>option:checked').value\n\n // get requested resources from input\n bankersApp.resources.forEach((resource, i) => {\n bankersApp.request[i] = Math.abs(parseInt(document.querySelector(`#${resource}`).value, 10)) || 0\n })\n\n // process the request\n bankersApp.sendRequest()\n\n // render results\n renderLogEntry(bankersApp.processId, bankersApp.processPrefix, bankersApp.status,\n bankersApp.sequence, bankersApp.error, bankersApp.request,\n bankersApp.allocation[bankersApp.processId], bankersApp.available, bankersApp.resources)\n render(bankersApp) // available and table\n}", "async function handleInputSubmit() {\n if (inputVal.length > 0) {\n // add user step\n addStepRendered({ user: true, text: inputVal, triggerStep: true });\n setInputVal(\"\");\n\n // add bot step placeholder and wait for update\n // const botStepPlaceholder = addStepRendered({ text: \"...\" });\n // const routeBotStep = await route(userStep);\n // const botStep = { ...botStepPlaceholder, ...routeBotStep };\n // updateStepRendered(botStep);\n }\n }", "function performAction(e) {\n e.preventDefault();\n // get user input values\n const newZip = document.getElementById(\"zip\").value;\n const content = document.getElementById(\"feelings\").value;\n\n getWeather(baseURL, newZip, apiKey)\n .then(function (userData) {\n postData(\"/add\", { date: newDate, temp: userData.main.temp, content });\n })\n .then(function (newData) {\n updateUI();\n });\n // reset form\n form.reset();\n}", "async function loginAndSubmitForm() {\n // hide the forms for logging in and signing up\n $loginForm.hide();\n $createAccountForm.hide();\n\n // reset those forms\n $loginForm.trigger(\"reset\");\n $createAccountForm.trigger(\"reset\");\n\n // show the stories & custom logged in info\n $allStoriesList.show();\n $submitForm.show();\n await generateFavorites();\n $favoriteArticles.show();\n // updated user information at the bottom of the page\n $(\"#profile-name\").append(currentUser.name);\n $(\"#profile-username\").append(currentUser.username);\n $(\"#profile-account-date\").append(currentUser.createdAt);\n \n \n\n // update the navigation bar\n showNavForLoggedInUser();\n }", "function valSubmitted() {\n myName = document.querySelector('.input--user__name').value;\n if(myName) {\n updateLocalStorage();\n removeRegistrationOption();\n enableBtn();\n }\n }", "function handleFormOnsubmit(evt) {\n evt.preventDefault()\n httpAdmin.signUp({\n name: values.name,\n phone: values.phone,\n city: values.city,\n state: values.state,\n email: values.email,\n password: values.password,\n image: values.image,\n checked: values.checked\n }).then(admin => {\n console.log(\"admin\", admin)\n if (admin) {\n window.location.replace(\"/admin-12152011\")\n this.props.onSignUpSuccess(admin)\n this.props.history.push('/')\n }\n $('#errorMsg').attr(\"style\", \"color:red\")\n $('#errorMsg').text(\"An error occured please review your entries\");\n return\n }).catch(err => console.log('err', err));\n \n }", "function start() {\r\n inputName = document.querySelector('#inputName');\r\n preventFormSubmit();\r\n activateInput();\r\n render();\r\n}", "_submitHandler(event) {\n event.preventDefault();\n const userData = this._getUserInput();\n if (!userData) {\n return this;\n }\n // Destructure the data\n const [title, desc, people] = userData;\n console.log(title, desc, people);\n this._clearInputs();\n return this;\n }", "function setupForm() {\n var index = 1;\n document.getElementById(\"name\").focus();\n document.getElementById(\"colors-js-puns\").classList.add(\"is-hidden\");\n document.getElementById(\"other-title\").classList.add(\"is-hidden\");\n document.getElementById(\"payment\").selectedIndex = index;\n\n createTotal();\n togglePaymentDiv(index);\n }", "function directUserFromMain () {\n if (nextStep == \"View departments, roles, or employees\") {\n // Prompt them which info they would like to view\n viewInfoPrompt()\n // Then capture the response and invoke the direct user from view info function\n .then (response => {\n nextStep = response.itemToView;\n directUserFromViewInfo();\n })\n // If there is an error, log the error\n .catch(err => {if (err) throw err});\n }\n if (nextStep == \"Add new departments, roles, or employees\") {\n // Prompt them for what specific information they would like to add...\n addInfoPrompt()\n // Then capture the response and invoke the direct user from add info function...\n .then (response => {\n nextStep = response.itemToAdd;\n directUserFromAddInfo();\n })\n // If there is an error, log the error\n .catch(err => {if (err) throw err});\n }\n if (nextStep == \"Update the role for an existing employee\") {\n // Prompt them for what specific information they would like to update on role, and for whom they would like to update for\n updateInfoPrompt()\n // Then capture the response and invoke the direct user from updtate info functoin\n .then(response => {\n nextStep = response.itemToUpdate\n directUserFromUpdateInfo();\n })\n // If there is an error, log the error\n .catch(err => {if (err) throw err});\n }\n if (nextStep == \"Finish session\") {\n // Log to the user the session is completed..\n console.log(`\\nsession completed!\\n`);\n // And end the connectoin to the DB...\n endConnectionToSQL();\n return;\n }\n }", "function nextButtonHandler() {\n switch (currentState) {\n case \"SelectAnomalyTypes\":\n saveAnomalyTypesForm();\n loadElementSelectionForm();\n break;\n case \"SelectElementTypes\":\n saveElementTypesForm();\n loadTerrainModificationSelectionForm();\n break;\n case \"SelectTerrainModificationTypes\":\n saveTerrainModificationTypesForm();\n loadNextElementSeedForm();\n break;\n case \"ElementSeedForm\":\n if ((0, _FormValidators.checkCustomInputs)()) {\n saveElementSeedForm();\n loadNextElementSeedForm();\n }\n break;\n case \"TerrainModificationForm\":\n if ((0, _FormValidators.checkCustomInputs)()) {\n saveTerrainModificationForm();\n loadNextTerrainModificationForm();\n }\n break;\n case \"AnomalyForm\":\n if ((0, _FormValidators.checkCustomInputs)()) {\n saveAnomalyForm();\n loadNextAnomalyForm();\n }\n break;\n case \"ReviewForm\":\n if (_FormValidators.checkBasicInputs) submitCustomEnvironment();\n }\n}", "handleOnSubmit(e) {\n e.preventDefault();\n\n this.updateUser();\n this.toggleModal();\n }", "function prepareUi() {\n //If jobCardId > 0, Its an Update/Put, Hence render UI with retrieved existing data\n if (jobCard[0].jobCardId > 0) {\n renderControls();\n populateUi();\n renderLabourGrid();\n renderMaterialGrid();\n dismissLoadingDialog();\n } else {\n warningDialog(\"No Job Card Specified\", 'SORRY');\n }\n\n //Validate to Check Empty/Null input Fields\n $('#sign').click(function (event) {\n //CHECK IF INVOICE IS NOT POSTED\n if (jobCard[0].fulfilled && !jobCard[0].signed) {\n if (confirm('Are you sure you want to Sign Job card?')) {\n displayLoadingDialog();\n saveSigning();\n } else {\n smallerWarningDialog('Job card Signed already', 'NOTE');\n }\n }\n });\n}", "function submitButtonPush() {\n submitPost()\n ui.clearForm()\n getClients()\n hideMainForms()\n getClients()\n loadContractsBtn(); \n}", "async handleSubmit(evt) {}", "function handleSubmit(e){\n e.preventDefault();\n\n const userData = {\n firstName: fName,\n lastName: lName, \n school: school,\n grade: grade, \n board: board, \n city: city, \n phone: phone, \n\n email: email, \n password: pass, \n securityQuestion: securityQuestion,\n securityAnswer: securityAnswer\n } \n\n fetch ('https://inypt-participant-dash.herokuapp.com/api/user/signup', {\n method: 'POST', \n headers: {\n 'Content-Type': 'application/json' \n }, \n body: JSON.stringify(userData)\n })\n .then(data=>data.json())\n .then(response => {\n console.log(response);\n if(response.message==='user-added'){\n setModalShow(true);\n }\n });\n \n }", "function getFormValuesAndDisplayResults() {\n}", "async function handleSubmit(e)\n {\n e.preventDefault();\n //check if empty\n if(ifEmpty(\"titel\", titel) && ifEmpty(\"inter\", inter) && ifEmpty(\"tech\", tech) /**&& ifEmpty(\"tech2\", tech2)*/ ){\n //add job to db\n const result = await addJobdb4params(titel, inter, tech, email)\n if(result === true){\n //get all jobs from db\n var jobs = await getJobs(email)\n //set all jobs in db\n props.updateUser(jobs)\n //redirect to /profile\n history.push(\"/profile\");\n }\n } \n }", "render() {\n let fRef = null;\n return (\n <Grid id='sell-page' container centered>\n <Grid.Column>\n <AutoForm ref={ref => { fRef = ref; }} schema={bridge} onSubmit={data => this.submit(data, fRef)} >\n <Segment>\n <TextField id='sell-item-name' name='productName'/>\n <TextField id='sell-item-image' name='productImage'/>\n <LongTextField id='sell-item-description' name='description'/>\n <RadioField name='saleType' inline showInlineError={true}/>\n <SubmitField id='sell-item-submit' value='Submit'/>\n <ErrorsField/>\n </Segment>\n </AutoForm>\n </Grid.Column>\n </Grid>\n );\n }", "async function handleFormSubmit(event) {\n\n console.log('handle form submit function invoked on exercise.js');\n\n event.preventDefault();\n\n let workoutData = {};\n\n if (workoutType === \"cardio\") {\n workoutData.type = \"cardio\";\n workoutData.name = cardioNameInput.value.trim();\n workoutData.distance = Number(distanceInput.value.trim());\n workoutData.duration = Number(durationInput.value.trim());\n } \n else if (workoutType === \"resistance\") {\n workoutData.type = \"resistance\";\n workoutData.name = nameInput.value.trim();\n workoutData.weight = Number(weightInput.value.trim());\n workoutData.sets = Number(setsInput.value.trim());\n workoutData.reps = Number(repsInput.value.trim());\n workoutData.duration = Number(resistanceDurationInput.value.trim());\n }\n\n \n await API.addExercise(workoutData);\n clearInputs();\n toast.classList.add(\"success\");\n\n }", "function formAction(event){\n if(event && event.action==='formSubmit'){\n openModal();\n if($('.kore-chat-body .uiformComponent').length){\n $('.kore-chat-body .uiformComponent').closest('.inlineIframeContainer').css('display', 'none');\n }\n } else if(event.action==='formCancel'){\n closeChatModal();\n if($('.kore-chat-body .uiformComponent').length){\n $('.kore-chat-body .uiformComponent').closest('.inlineIframeContainer').css('display', 'none');\n }\n } else if (event.action==='formClose'){\n openModal();\n if($('.kore-chat-body .uiformComponent').length){\n $('.kore-chat-body .uiformComponent').closest('.inlineIframeContainer').css('display', 'none');\n }\n }\n }", "render() {\n let fRef = null;\n const { from } = this.props.location.state || { from: { pathname: '/listall' } };\n // if correct authentication, redirect to page instead of login screen\n if (this.state.redirectToReferer) {\n return <Redirect to={from}/>;\n }\n return (\n <Grid container centered id='add-item'>\n <Grid.Column>\n <Header as=\"h2\" textAlign=\"center\" inverted>Sell Item</Header>\n <AutoForm ref={ref => { fRef = ref; }} schema={bridge} onSubmit={data => this.submit(data, fRef)} >\n <Segment>\n <TextField name='itemName' id='itemName-area'/>\n <TextField name='address' label='Address(Where to meet up)' id='address-area'/>\n <TextField name='image' label='Image Address' id='image-area'/>\n <NumField name='price' id='price-area'/>\n <SelectField name='description' id='description-area'/>\n <LongTextField name='details' id='details-area'/>\n <SelectField name='label' id='label-area'/>\n <SubmitField value='Submit' id='item-submit'/>\n <ErrorsField/>\n </Segment>\n </AutoForm>\n </Grid.Column>\n </Grid>\n );\n }", "function loginAndSubmitForm() {\n // hide the forms for logging in and signing up\n $loginForm.hide();\n $createAccountForm.hide();\n\n // reset those forms\n $loginForm.trigger(\"reset\");\n $createAccountForm.trigger(\"reset\");\n\n // show the stories\n $allStoriesList.show();\n\n // update the navigation bar\n showNavForLoggedInUser();\n fillUserInfo();\n $userProfile.show();\n }", "onSubmit(value) {\n this.status = 'answered';\n\n // Rerender prompt\n this.render();\n\n this.screen.done();\n cliCursor.show();\n this.done(value);\n }", "onSubmit(value) {\n this.status = 'answered';\n\n // Rerender prompt\n this.render();\n\n this.screen.done();\n cliCursor.show();\n this.done(value);\n }", "function form_handler(form) {\n\n form.submit(function(e) {\n\n e.preventDefault();\n\n var email = form.find(\"input[name=email]\").val();\n var confirmation = $(form.data('on-submit-show'));\n var salesforce_source = \"website\";\n\n analytics.identify(email, _.reduce(form.find(\"input,textarea\"), function(acc, el) {\n\n acc[$(el).attr(\"name\")] = $(el).val();\n return acc;\n\n }, {\n\n \"LeadSource\": salesforce_source,\n \"path\": window.location.toString()\n\n }), {\n\n 'Salesforce': true\n\n });\n\n form.addClass(\"hide\");\n confirmation.removeClass(\"hide\");\n\n modal_resize();\n\n return false;\n\n });\n\n }", "mainUInit()\n {\n\n MainUI.calculateButton.addEventListener(\"click\",function(){ \n \n const hasErrors = MainUI.validateFields(); // validate //validation statments\n\n\n if(hasErrors==false)\n {\n \n const parcel = new Parcel(parseFloat(MainUI.parcelTextField.value));\n const customer = new Customer(MainUI.firstNameTextField.value, MainUI.lastNameTextField.value,MainUI.addressTextField.value);\n \n const bill = new Bill(customer,parcel);\n \n WebStorageDAO.storeDataToSessionStorage(\"billData\",bill);\n\n location.href=\"html/report.html\";\n }\n\n }); \n\n }", "function updateFrontEnd() {\n let from = getParameterByName('from');\n if (from == 'projectData') getTheProjects();\n else {\n clearAndAddSingleRow('Retrieving Projects...');\n if (getParameterByName('type') === 'findTaskProject') {\n $('#param-field').before('<h3>Select a Project to Create Task for:</h3>');\n taskFinder = true;\n } else taskFinder = false;\n\n filterProjects();\n }\n}", "function handleFormSubmit(event) {\n event.preventDefault();\n if (\n formObject.type &&\n formObject.model &&\n formObject.serialNum &&\n formObject.condition &&\n formObject.purchaseDate &&\n formObject.dateIssued &&\n formObject.initialCost\n ) {\n API.insertEquipment({\n // equipment DATA HERE\n type: formObject.type,\n model: formObject.model,\n serialNum: formObject.serialNum,\n condition: formObject.condition,\n purchaseDate: formObject.purchaseDate,\n dateIssued: formObject.dateIssued,\n employee_id: formObject.employee_id,\n\n initialCost: formObject.initialCost,\n })\n .then((res) => loadEquipment())\n .then(clearForm())\n .catch((err) => console.log(err));\n }\n }", "function user_info_submit_handler(e){\n // Check the user input. Helper function defined in index.js\n if (check_user_personal_information(e) === 0){\n return; // Input failed test so do not continue\n }\n\n // Make the changes to the databse by making a request to server\n // Prepear to make the server call\n let data = {\n first_name: e.data.first_name.val(),\n last_name: e.data.last_name.val(),\n username: e.data.username.val(),\n password: e.data.password1.val(),\n email: e.data.email.val(),\n user_id: login_account.user_id\n }\n const request = new Request(\"/editUserInfo\", {\n method: \"post\",\n body: JSON.stringify(data),\n headers: {\n 'Accept': 'application/json, text/plain, */*',\n 'Content-Type': 'application/json'\n }\n });\n\n // Now we make the request, the server will take care of this\n fetch(request).then((res) => {\n // We handle the response given back from the server\n if (res.status === 200){\n // Make the changes locally\n login_account.first_name = e.data.first_name.val();\n login_account.last_name = e.data.last_name.val();\n login_account.username = e.data.username.val();\n login_account.password = e.data.password1.val();\n login_account.email = e.data.email.val();\n alert(\"Your personal information has been saved.\");\n return;\n }else {\n alert(\"Something went wrong try again. There may be a problem with the server at this time.\");\n }\n })\n}", "function renderForm() {\n\taction_string = action.value\n\tif (action_string == 'CREATE') {\n\t\tidInput.hidden = true;\n\t\tnameInput.hidden = false;\n\t\ttypeInput.hidden = false;\n\t\tsizeInput.hidden = false;\n\t\ttoppingsInput.hidden = false;\n\t} else if (action_string == 'GET') {\n\t\tidInput.hidden = false;\n\t\tnameInput.hidden = true;\n\t\ttypeInput.hidden = true;\n\t\tsizeInput.hidden = true;\n\t\ttoppingsInput.hidden = true;\n\t} else if (action_string == 'LIST') {\n\t\tidInput.hidden = true;\n\t\tnameInput.hidden = true;\n\t\ttypeInput.hidden = true;\n\t\tsizeInput.hidden = true;\n\t\ttoppingsInput.hidden = true;\n\t} else if (action_string == 'EDIT') {\n\t\tidInput.hidden = false;\n\t\tnameInput.hidden = false;\n\t\ttypeInput.hidden = false;\n\t\tsizeInput.hidden = false;\n\t\ttoppingsInput.hidden = false;\n\t} else if (action_string == 'DELETE') {\n\t\tidInput.hidden = false;\n\t\tnameInput.hidden = true;\n\t\ttypeInput.hidden = true;\n\t\tsizeInput.hidden = true;\n\t\ttoppingsInput.hidden = true;\n\t}\n}", "function onSubmit (fields, { setSubmitting } ) {\n console.log(\"From onSubmit these are the fields: \" + JSON.stringify(fields)); \n alertService.clear();\n subService.create(fields)\n .then(() => {\n // const { from } = location.state || { from: { pathname: \"/\" } };\n // history.push(from);\n alertService.success('Application submitted successfully', { keepAfterRouteChange: true });\n history.push('.');\n })\n .catch(error => {\n setSubmitting(false);\n alertService.error(error);\n });\n\n }", "function handleOnSubmit(e) {\n e.preventDefault()\n\n showUsernameValue()\n showEmailValue()\n showPasswordValue()\n\n clearUsernameInput()\n clearEmailInput()\n clearPasswordInput()\n }", "function submit() {\n saveForm(applicant)\n}", "function planFormCaller() {\n plan.planForm();\n}", "async handleSubmit(e) {\n e.preventDefault();\n if (\n this.data.isFieldEmpty() &&\n this.data.isEmailValid() &&\n this.data.isPasswordValid() &&\n this.data.isPasswordMatch()\n ) {\n //form is valid\n try {\n let res = await fetch(this.authApiBaseUrl, {\n method: \"POST\",\n body: JSON.stringify(this.data.cardentials),\n headers: {\n \"Content-Type\": \"application/json\",\n },\n });\n\n let returnCode = await res.json();\n if (returnCode === 1) {\n document.body.innerHTML += `<h1 class=\"success\">Login succesfully</h1>`;\n } else {\n setTimeout(() => {\n this.ui.errorPanel.innerText = \"\";\n }, 1000);\n this.ui.errorPanel.innerText =\n returnCode === 409\n ? \"Email already exists please try again\"\n : \"Something went wrong :(\";\n }\n } catch (err) {\n console.log(err);\n }\n } else {\n this.ui.errorPanel.innerText = this.data.error;\n setTimeout(() => {\n this.ui.errorPanel.innerText = \"\";\n }, 1000);\n //form is invalid return error message\n }\n }", "function handleInputs(container) {\n container = $(container);\n if (virtualList) {\n var virtualListInstance = app.virtualList(container.find('.virtual-list'), {\n items: values,\n template: smartSelectItemTemplate,\n height: virtualListHeight || undefined,\n searchByItem: function (query, index, item) {\n if (item.text && item.text.toLowerCase().indexOf(query.trim().toLowerCase()) >=0 ) return true;\n return false;\n }\n });\n container.once(openIn === 'popup' || openIn === 'picker' ? 'closed': 'pageBeforeRemove', function () {\n if (virtualListInstance && virtualListInstance.destroy) virtualListInstance.destroy();\n });\n }\n if (maxLength) {\n checkMaxLength(container);\n }\n if (backOnSelect) {\n container.find('input[type=\"radio\"][name=\"' + inputName + '\"]:checked').parents('label').once('click', function () {\n if (openIn === 'popup') app.closeModal(popup);\n else if (openIn === 'picker') app.closeModal(picker);\n else view.router.back();\n });\n }\n container.on('change', 'input[name=\"' + inputName + '\"]', function () {\n \t\t\tvar option, text;\n var input = this;\n var value = input.value;\n var optionText = [];\n var displayAs;\n if (input.type === 'checkbox') {\n var values = [];\n for (var i = 0; i < select.options.length; i++) {\n option = select.options[i];\n if (option.value === value) {\n option.selected = input.checked;\n }\n if (option.selected) {\n displayAs = option.dataset ? option.dataset.displayAs : $(option).data('display-as');\n text = displayAs && typeof displayAs !== 'undefined' ? displayAs : option.textContent;\n optionText.push(text.trim());\n }\n }\n if (maxLength) {\n checkMaxLength(container);\n }\n }\n else {\n option = smartSelect.find('option[value=\"' + value + '\"]')[0];\n displayAs = option.dataset ? option.dataset.displayAs : $(option).data('display-as');\n text = displayAs && typeof displayAs !== 'undefined' ? displayAs : option.textContent;\n optionText = [text];\n select.value = value;\n }\n \n $select.trigger('change');\n smartSelect.find('.item-after').text(optionText.join(', '));\n if (backOnSelect && inputType === 'radio') {\n if (openIn === 'popup') app.closeModal(popup);\n else if (openIn === 'picker') app.closeModal(picker);\n else view.router.back();\n }\n });\n }", "updateForm() {\n this.$step.innerText = this.currentStep;\n\n // TODO: Validation\n\n this.slides.forEach(slide => {\n slide.classList.remove(\"active\");\n\n if (slide.dataset.step == this.currentStep) {\n slide.classList.add(\"active\");\n }\n });\n\n this.$stepInstructions[0].parentElement.parentElement.hidden = this.currentStep >= 6;\n this.$step.parentElement.hidden = this.currentStep >= 6;\n\n // TODO: get data from inputs and show them in summary\n }", "submitForm(e) {\n e.preventDefault();\n window.M.updateTextFields();\n let data = Util.getDataElementsForm(e.target, false);\n\n MakeRequest({\n method: 'post',\n url: 'actividad/post',\n data : data\n }).then(response => {\n if (response.error) {\n return Util.getMsnDialog('danger', Util.getModelErrorMessages(response.message));\n }\n\n this.getActivitiesByCategory();\n return Util.getMsnDialog('success', 'Created');\n });\n }", "async function loginAndSubmitForm() {\n // hide the forms for logging in and signing up\n $loginForm.hide();\n $createAccountForm.hide();\n\n // reset those forms\n $loginForm.trigger(\"reset\");\n $createAccountForm.trigger(\"reset\");\n\n // show the stories\n $allStoriesList.show();\n\n // update the navigation bar ****and add favorites icon listener****\n await showNavForLoggedInUser();\n }", "function backButtonHandler() {\n switch (currentState) {\n case \"SelectAnomalyTypes\":\n saveAnomalyTypesForm();\n basicInputs = (0, _EnvironmentBuilder.getBasicInputs)();\n (0, _EnvironmentBuilder.loadEnvironmentBuilderPage)(basicInputs.name, basicInputs.height, basicInputs.width);\n break;\n case \"SelectElementTypes\":\n if ((0, _FormValidators.checkCustomInputs)()) {\n saveElementTypesForm();\n loadAnomalySelectionForm();\n }\n break;\n case \"SelectTerrainModificationTypes\":\n if ((0, _FormValidators.checkCustomInputs)()) {\n saveTerrainModificationTypesForm();\n loadElementSelectionForm();\n }\n break;\n case \"ElementSeedForm\":\n if ((0, _FormValidators.checkCustomInputs)()) {\n saveElementSeedForm();\n loadPreviousElementSeedForm();\n }\n break;\n case \"TerrainModificationForm\":\n if ((0, _FormValidators.checkCustomInputs)()) {\n saveTerrainModificationForm();\n loadPreviousTerrainModificationForm();\n }\n break;\n case \"AnomalyForm\":\n if ((0, _FormValidators.checkCustomInputs)()) {\n saveAnomalyForm();\n loadPreviousAnomalyForm();\n }\n break;\n case \"ReviewForm\":\n document.getElementById(\"next-button\").innerText = \"Next\";\n loadPreviousAnomalyForm();\n }\n}", "function handleFormSubmit(event) {\n event.preventDefault();\n if (formObject.title && formObject.author) {\n API.saveLessontoMain({\n title: formObject.title,\n author: formObject.author,\n synopsis: formObject.synopsis\n })\n .then(res => loadLessonsMain())\n .catch(err => console.log(err));\n }\n }", "function handleSubmitAnswer() {\r\n $('main').on('submit', 'form', function (event) {\r\n event.preventDefault();\r\n console.log('User submitted answer');\r\n STORE.submittedAnswer = true;\r\n STORE.userAnswer = event.target.choice.value;\r\n checkAnswer();\r\n render();\r\n })\r\n}", "function setView_formTracking(){\n var f = formatValues();\n var formTrackingDict = openFormTrackingDict();\n var view = setFormView();\n var scrollView = setScrollView();\n var popupWin = setPopupWindow();\n\n currentTop = 20;\n elementTop = 13;\n \n //Update view/button\n var updateView = setUpdateView();\n lbl_update = setUpdateLabel();\n var btn_update = new setupDateButton('Update DB',elementTop,f.leftCol2_2,f.colWidth3,60);\n updateView.add(lbl_update);\n updateView.add(btn_update);\n view.add(updateView);\n currentTop += f.otherSpace + 5;\n elementTop += f.otherSpace + 5; \n \n var hdr_dataSub = setHeader ('Data Submission', currentTop, f.colIndent, f.colWidth1);\n scrollView.add (hdr_dataSub); \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n var lbl_datasubmission = setLabel ('Data Submission Type', currentTop, f.colIndent, f.colWidth2);\n var tf_datasubmission = setTextField ('', elementTop, f.leftCol2_2, f.colWidth2-f.buttonWidth);\n tf_datasubmission.editable = false;\n var btn_datasubmission = new setDropdownButton((elementTop),(f.leftCol2_2 + f.colWidth2 - f.buttonWidth));\n\n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n var lbl_dataNote = setLabel ('Describe blended submissions',elementTop, f.colIndent, f.colWidth2);\n var tf_dataNote = setTextField ('', currentTop, f.leftCol2_2, f.colWidth2);\n var datasubmissionData = ['APP','BLENDED'];\n var datasubmissionSelect = setSelectTableView(datasubmissionData);\n \n scrollView.add (lbl_datasubmission);\n scrollView.add (tf_datasubmission);\n scrollView.add (btn_datasubmission);\n scrollView.add (lbl_dataNote);\n scrollView.add (tf_dataNote);\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n var hdr_shipping = setHeader ('Shipping/Lab Information', currentTop, f.colIndent, f.colWidth1);\n scrollView.add (hdr_shipping); \n currentTop += f.otherSpace;\n elementTop += f.otherSpace; \n var lbl_shipInst = setLabel ('Fill out shipping info for each Lab samples will be sent to. Further down the page, you will assign each sample to the appropriate lab/shipment',currentTop, f.colIndent, f.colWidth1);\n scrollView.add (lbl_shipInst); \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n //create the list of labs used for shipping\n view.labArray = {};\n //labArray format is [Name,Date Sent,Airbill,Sender,Sender Phone,Shipping Method]\n view.labArray[1] = ['','','','','','',String(Math.floor(Math.random()*8999))];\n var labSelect = Titanium.UI.createTableView();\n var lbl_labNo = setLabel('Lab #',currentTop,f.colIndent + 50,f.colWidth4 - 50);\n lbl_labNo.textAlign = Ti.UI.TEXT_ALIGNMENT_CENTER;\n scrollView.add(lbl_labNo); \n currentTop += f.labelSpace;\n elementTop += f.labelSpace;\n var btn_leftLabNo = setLeftButton(currentTop,f.colIndent);\n var tf_labNo = setTextField('1',elementTop,f.colIndent + 50,f.colWidth4 - 50);\n var btn_rightLabNo = setRightButton(currentTop,f.leftCol4_2);\n scrollView.add(btn_leftLabNo,tf_labNo,btn_rightLabNo);\n \n btn_leftLabNo.addEventListener('click',function(e){\n if (tf_labNo.value > 1) {\n changeNum = Number(tf_labNo.value) - 1;\n changeLab(Number(tf_labNo.value),changeNum);\n tf_labNo.value = String(changeNum);\n }\n });\n btn_rightLabNo.addEventListener('click',function(e){\n changeNum = Number(tf_labNo.value) + 1;\n changeLab(Number(tf_labNo.value),changeNum);\n tf_labNo.value = String(changeNum);\n });\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n var pickerWin = setPopupWindow();\n var picker = Ti.UI.createPicker({\n useSpinner:true,\n type:Ti.UI.PICKER_TYPE_DATE,\n minDate:new Date(2015,03,01),\n maxDate:new Date(2015,10,31),\n value:new Date(2015,3,12),\n top:50 \n });\n \n var pickerButton = Ti.UI.createButton({\n style:Titanium.UI.iPhone.SystemButtonStyle.BORDERED,\n color:'black',\n height:50,\n width:150,\n title:'Add date',\n borderColor:'black',\n borderWidth:'1',\n borderRadius:5,\n backgroundColor:'white',\n font:{fontSize:18,fontWeight:'bold'},\n });\n \n pickerWin.add(picker);\n pickerWin.add(pickerButton); \n \n \n var lbl_labName = setLabelI ('Lab Name', currentTop, f.colIndent, f.colWidth4);\n var labNameMeta = setMetaView('Select name of national lab from dropdown or type in name of alternate lab.');\n lbl_labName.addEventListener('click', function() {\n view.add(labNameMeta);\n labNameMeta.show();\n });\n var tf_labName = setTextFieldHint ('', elementTop, f.leftCol4_2, f.colWidth4+20+f.colWidth4+20+f.colWidth4-f.buttonWidth, 'Select from list, or type in other lab name');\n tf_labName.addEventListener('change', function() {\n updateLab();\n });\n var btn_labName = new setDropdownButton((elementTop),(f.colWidth1+12-f.buttonWidth));\n var labNameData = ['WRS','GLEC','MED','MICROBAC'];\n var labNameSelect = setSelectTableView(labNameData);\n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_labName);\n scrollView.add (tf_labName);\n scrollView.add (btn_labName); \n \n var lbl_datesent = setLabel ('Date Sent',currentTop, f.colIndent, f.colWidth4);\n var tf_datesent = setTextFieldNumber('',elementTop,f.leftCol4_2, f.colWidth4-f.buttonWidth,'mmddyy');\n tf_datesent.addEventListener('change', function() {\n updateLab();\n });\n var lbl_airbill = setLabel ('Airbill No.',currentTop, f.leftCol4_3, f.colWidth4);\n var tf_airbill = setTextField ('', elementTop, f.leftCol4_4, f.colWidth4);\n tf_airbill.addEventListener('change', function() {\n updateLab();\n });\n btn_datesent = setDropdownButton(elementTop, f.leftCol4_2+(f.colWidth4-f.buttonWidth));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n var lbl_sender = setLabel ('Sender', currentTop, f.colIndent, f.colWidth4);\n var tf_sender = setTextField ('',elementTop, f.leftCol4_2, f.colWidth4);\n tf_sender.addEventListener('change', function() {\n updateLab();\n });\n var lbl_senderph = setLabel ('Sender Phone', elementTop-7, f.leftCol4_3, f.colWidth4);\n var tf_senderph = setTextFieldNumber('', elementTop, f.leftCol4_4, f.colWidth4,'enter numbers');\n tf_senderph.addEventListener('change', function() {\n updateLab();\n });\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n var lbl_shmethod = setLabel ('Shipping Method',elementTop-7, f.colIndent, f.colWidth4);\n var tf_shmethod = setTextField ('', elementTop, f.leftCol4_2, f.colWidth4-f.buttonWidth);\n tf_shmethod.addEventListener('change', function() {\n updateLab();\n });\n var btn_shmethod = new setDropdownButton((elementTop),(f.leftCol4_2 + f.colWidth4 - f.buttonWidth));\n var shmethodData = ['FEDEX','UPS','HAND_DELIVERY'];\n var shmethodSelect = setSelectTableView(shmethodData);\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n scrollView.add (lbl_datesent);\n scrollView.add (tf_datesent);\n scrollView.add(btn_datesent);\n scrollView.add (lbl_sender);\n scrollView.add (tf_sender);\n scrollView.add (lbl_senderph);\n scrollView.add (tf_senderph);\n scrollView.add (lbl_shmethod);\n scrollView.add (tf_shmethod);\n scrollView.add (btn_shmethod);\n scrollView.add (lbl_airbill);\n scrollView.add (tf_airbill); \n \n //button events*/\n \n if (Titanium.Platform.name == 'android') {\n eventListener = \"blur\";\n } else {\n eventListener = \"change\";\n }\n btn_datesent.addEventListener('click', function() {\n pickerWin.open();\n });\n picker.addEventListener('change',function(e){\n tf_datesent.value = (e.value.getMonth() + 1) + '/' + e.value.getDate() + '/' + e.value.getFullYear();\n });\n pickerButton.addEventListener('click',function(){\n pickerWin.close(); \n });\n tf_datesent.addEventListener(eventListener, function() {\n tf_datesent.value = entryMask(tf_datesent.value,'date');\n }); \n \n \n \n var hdr_sampTrack = setHeader ('Sample Tracking', currentTop, f.colIndent, f.colWidth1);\n scrollView.add (hdr_sampTrack); \n currentTop += f.otherSpace;\n elementTop += f.otherSpace; \n \n var lbl_sampleType = setVLabel ('Sample Type', currentTop, f.colIndent, f.colWidth4, f.colWidth5);\n var lbl_notCollected = setVLabel ('Not Collected', currentTop, f.leftCol5_2, f.colWidth5, f.colWidth5);\n var lbl_sampleID = setVLabel ('Sample ID', currentTop, f.leftCol5_3, f.colWidth5, f.colWidth5);\n var lbl_lab = setVLabel ('LAB-SHIP', currentTop, f.leftCol5_4, f.colWidth6, f.colWidth5);\n var lbl_comment = setVLabel ('Comments',currentTop, f.leftCol5_5, (f.colWidth5), f.colWidth5);\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n currentTop += f.otherSpace;\n elementTop += f.otherSpace; \n \n //CHEM SAMPLE\n var lbl_sampleCHEM = setLabel ('CHEM', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotCHEM = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDCHEM = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labCHEM = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labCHEM = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentCHEM = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleType);\n scrollView.add (lbl_notCollected);\n scrollView.add (lbl_sampleID);\n scrollView.add (lbl_lab);\n scrollView.add (lbl_comment);\n scrollView.add (lbl_sampleCHEM);\n scrollView.add (btn_radionotCHEM);\n scrollView.add (lbl_sampleIDCHEM);\n scrollView.add (tf_labCHEM);\n scrollView.add (btn_labCHEM);\n scrollView.add (tf_commentCHEM);\n \n //CHLA SAMPLE\n var lbl_sampleCHLA = setLabel ('CHLA', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotCHLA = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDCHLA = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labCHLA = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labCHLA = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentCHLA = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleCHLA);\n scrollView.add (btn_radionotCHLA);\n scrollView.add (lbl_sampleIDCHLA);\n scrollView.add (tf_labCHLA);\n scrollView.add (btn_labCHLA);\n scrollView.add (tf_commentCHLA);\n \n //NUTS SAMPLE\n var lbl_sampleNUTS = setLabel ('NUTS', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotNUTS = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDNUTS = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labNUTS = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labNUTS = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentNUTS = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleNUTS);\n scrollView.add (btn_radionotNUTS);\n scrollView.add (lbl_sampleIDNUTS);\n scrollView.add (tf_labNUTS);\n scrollView.add (btn_labNUTS);\n scrollView.add (tf_commentNUTS);\n \n //SEDG SAMPLE\n var lbl_sampleSEDG = setLabel ('SEDG', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotSEDG = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDSEDG = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labSEDG = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labSEDG = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentSEDG = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleSEDG);\n scrollView.add (btn_radionotSEDG);\n scrollView.add (lbl_sampleIDSEDG);\n scrollView.add (tf_labSEDG);\n scrollView.add (btn_labSEDG);\n scrollView.add (tf_commentSEDG);\n \n //SEDX SAMPLE\n var lbl_sampleSEDX = setLabel ('SEDX', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotSEDX = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDSEDX = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labSEDX = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labSEDX = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentSEDX = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleSEDX);\n scrollView.add (btn_radionotSEDX);\n scrollView.add (lbl_sampleIDSEDX);\n scrollView.add (tf_labSEDX);\n scrollView.add (btn_labSEDX);\n scrollView.add (tf_commentSEDX);\n \n \n //PHYT SAMPLE\n var lbl_samplePHYT = setLabel ('PHYT', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotPHYT = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDPHYT = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labPHYT = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labPHYT = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentPHYT = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_samplePHYT);\n scrollView.add (btn_radionotPHYT);\n scrollView.add (lbl_sampleIDPHYT);\n scrollView.add (tf_labPHYT);\n scrollView.add (btn_labPHYT);\n scrollView.add (tf_commentPHYT);\n \n //ALGX SAMPLE\n var lbl_sampleALGX = setLabel ('ALGX', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotALGX = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDALGX = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labALGX = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labALGX = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentALGX = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleALGX);\n scrollView.add (btn_radionotALGX);\n scrollView.add (lbl_sampleIDALGX);\n scrollView.add (tf_labALGX);\n scrollView.add (btn_labALGX);\n scrollView.add (tf_commentALGX);\n \n //ENTE SAMPLE\n var lbl_sampleENTE = setLabel ('ENTE', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotENTE = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDENTE = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labENTE = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labENTE = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentENTE = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleENTE);\n scrollView.add (btn_radionotENTE);\n scrollView.add (lbl_sampleIDENTE);\n scrollView.add (tf_labENTE);\n scrollView.add (btn_labENTE);\n scrollView.add (tf_commentENTE);\n \n //MICX SAMPLE\n var lbl_sampleMICX = setLabel ('MICX', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotMICX = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDMICX = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labMICX = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labMICX = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentMICX = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleMICX);\n scrollView.add (btn_radionotMICX);\n scrollView.add (lbl_sampleIDMICX);\n scrollView.add (tf_labMICX);\n scrollView.add (btn_labMICX);\n scrollView.add (tf_commentMICX);\n \n //FPLG SAMPLE\n var lbl_sampleFPLG = setLabel ('FPLG', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotFPLG = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDFPLG = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labFPLG = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labFPLG = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentFPLG = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleFPLG);\n scrollView.add (btn_radionotFPLG);\n scrollView.add (lbl_sampleIDFPLG);\n scrollView.add (tf_labFPLG);\n scrollView.add (btn_labFPLG);\n scrollView.add (tf_commentFPLG);\n \n //SEDC SAMPLE\n var lbl_sampleSEDC = setLabel ('SEDC', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotSEDC = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDSEDC = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labSEDC = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labSEDC = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentSEDC = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleSEDC);\n scrollView.add (btn_radionotSEDC);\n scrollView.add (lbl_sampleIDSEDC);\n scrollView.add (tf_labSEDC);\n scrollView.add (btn_labSEDC);\n scrollView.add (tf_commentSEDC);\n \n //SEDO SAMPLE\n var lbl_sampleSEDO = setLabel ('SEDO', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotSEDO = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDSEDO = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labSEDO = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labSEDO = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentSEDO = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleSEDO);\n scrollView.add (btn_radionotSEDO);\n scrollView.add (lbl_sampleIDSEDO);\n scrollView.add (tf_labSEDO);\n scrollView.add (btn_labSEDO);\n scrollView.add (tf_commentSEDO);\n \n //FTIS SAMPLE\n var lbl_sampleFTIS = setLabel ('FTIS', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotFTIS = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDFTIS = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labFTIS = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labFTIS = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentFTIS = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleFTIS);\n scrollView.add (btn_radionotFTIS);\n scrollView.add (lbl_sampleIDFTIS);\n scrollView.add (tf_labFTIS);\n scrollView.add (btn_labFTIS);\n scrollView.add (tf_commentFTIS);\n \n \n //BENT SAMPLE\n var lbl_sampleBENT = setLabel ('BENT', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotBENT = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDBENT = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labBENT = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labBENT = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentBENT = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleBENT);\n scrollView.add (btn_radionotBENT);\n scrollView.add (lbl_sampleIDBENT);\n scrollView.add (tf_labBENT);\n scrollView.add (btn_labBENT);\n scrollView.add (tf_commentBENT);\n \n \n //HTIS SAMPLE\n var lbl_sampleHTIS = setLabel ('HTIS', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotHTIS = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDHTIS = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labHTIS = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labHTIS = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentHTIS = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleHTIS);\n scrollView.add (btn_radionotHTIS);\n scrollView.add (lbl_sampleIDHTIS);\n scrollView.add (tf_labHTIS);\n scrollView.add (btn_labHTIS);\n scrollView.add (tf_commentHTIS);\n \n \n //UVID SAMPLE\n var lbl_sampleUVID = setLabel ('UVID', currentTop, f.colIndent, f.colWidth5);\n var btn_radionotUVID = setRadioButton((currentTop),(f.leftCol5_2),false);\n var lbl_sampleIDUVID = setLabel('',currentTop, f.leftCol5_3, f.colWidth5); \n var tf_labUVID = setTextFieldHint('',currentTop,f.leftCol5_4,f.colWidth5-f.buttonWidth,'Select Lab');\n var btn_labUVID = setDropdownButton(elementTop,(f.leftCol5_4 + f.colWidth5 - f.buttonWidth));\n var tf_commentUVID = setTextField ('',currentTop, f.leftCol5_5, (f.colWidth5));\n \n currentTop += f.otherSpace;\n elementTop += f.otherSpace;\n \n scrollView.add (lbl_sampleUVID);\n scrollView.add (btn_radionotUVID);\n scrollView.add (lbl_sampleIDUVID);\n scrollView.add (tf_labUVID);\n scrollView.add (btn_labUVID);\n scrollView.add (tf_commentUVID);\n \n //button events\n btn_datasubmission.addEventListener('click', function() {\n popupWin.add(datasubmissionSelect);\n popupWin.open();\n });\n datasubmissionSelect.addEventListener('click',function(e){\n tf_datasubmission.value = e.rowData.rowValue;\n popupWin.remove(datasubmissionSelect);\n popupWin.close();\n });\n btn_labName.addEventListener('click', function() {\n popupWin.add(labNameSelect);\n popupWin.open();\n });\n labNameSelect.addEventListener('click',function(e){\n tf_labName.value = e.rowData.rowValue;\n popupWin.remove(labNameSelect);\n popupWin.close();\n });\n btn_shmethod.addEventListener('click', function() {\n popupWin.add(shmethodSelect);\n popupWin.open();\n });\n shmethodSelect.addEventListener('click',function(e){\n tf_shmethod.value = e.rowData.rowValue;\n popupWin.remove(shmethodSelect);\n popupWin.close();\n });\n \n btn_labCHEM.addEventListener('click',function(){\n labCHEMSelect = labDrop(tf_labCHEM);\n popupWin.add(labCHEMSelect);\n popupWin.open();\n });\n btn_labCHLA.addEventListener('click',function(){\n labCHLASelect = labDrop(tf_labCHLA);\n popupWin.add(labCHLASelect);\n popupWin.open();\n });\n btn_labNUTS.addEventListener('click',function(){\n labNUTSSelect = labDrop(tf_labNUTS);\n popupWin.add(labNUTSSelect);\n popupWin.open();\n });\n btn_labSEDG.addEventListener('click',function(){\n labSEDGSelect = labDrop(tf_labSEDG);\n popupWin.add(labSEDGSelect);\n popupWin.open();\n }); \n btn_labSEDX.addEventListener('click',function(){\n labSEDXSelect = labDrop(tf_labSEDX);\n popupWin.add(labSEDXSelect);\n popupWin.open();\n }); \n btn_labPHYT.addEventListener('click',function(){\n labPHYTSelect = labDrop(tf_labPHYT);\n popupWin.add(labPHYTSelect);\n popupWin.open();\n });\n btn_labALGX.addEventListener('click',function(){\n labALGXSelect = labDrop(tf_labALGX);\n popupWin.add(labALGXSelect);\n popupWin.open();\n });\n btn_labENTE.addEventListener('click',function(){\n labENTESelect = labDrop(tf_labENTE);\n popupWin.add(labENTESelect);\n popupWin.open();\n });\n btn_labMICX.addEventListener('click',function(){\n labMICXSelect = labDrop(tf_labMICX);\n popupWin.add(labMICXSelect);\n popupWin.open();\n });\n btn_labFPLG.addEventListener('click',function(){\n labFPLGSelect = labDrop(tf_labFPLG);\n popupWin.add(labFPLGSelect);\n popupWin.open();\n }); \n btn_labSEDC.addEventListener('click',function(){\n labSEDCSelect = labDrop(tf_labSEDC);\n popupWin.add(labSEDCSelect);\n popupWin.open();\n });\n btn_labSEDO.addEventListener('click',function(){\n labSEDOSelect = labDrop(tf_labSEDO);\n popupWin.add(labSEDOSelect);\n popupWin.open();\n });\n btn_labBENT.addEventListener('click',function(){\n labBENTSelect = labDrop(tf_labBENT);\n popupWin.add(labBENTSelect);\n popupWin.open();\n });\n btn_labFTIS.addEventListener('click',function(){\n labFTISSelect = labDrop(tf_labFTIS);\n popupWin.add(labFTISSelect);\n popupWin.open();\n });\n btn_labHTIS.addEventListener('click',function(){\n labHTISSelect = labDrop(tf_labHTIS);\n popupWin.add(labHTISSelect);\n popupWin.open();\n }); \n btn_labUVID.addEventListener('click',function(){\n labUVIDSelect = labDrop(tf_labUVID);\n popupWin.add(labUVIDSelect);\n popupWin.open();\n });\n\n function labDrop(textField){\n labData = [];\n shipIdData = [];\n var size = 0, key;\n for (key in view.labArray) {\n if (view.labArray.hasOwnProperty(key)) size++;\n }\n for (var i = 1; i < size+1; i++) {\n labData[i-1] = view.labArray[i][0] + \"-\" + view.labArray[i][1];\n shipIdData[i-1] = view.labArray[i][6];\n }\n //update labSelect\n var select = setTableView(labData,shipIdData);\n \n select.addEventListener('click',function(e){\n textField.value = e.rowData.rowValue;\n textField.shipID = e.rowData.viewValue;\n popupWin.remove(select);\n popupWin.close();\n });\n return select;\n }\n \n if (Titanium.Platform.name == 'android') {\n eventListener = \"blur\";\n } else {\n eventListener = \"change\";\n }\n \n tf_datesent.addEventListener(eventListener, function() {\n tf_datesent.value = entryMask(tf_datesent.value,'date');\n });\n tf_senderph.addEventListener(eventListener, function() {\n tf_senderph.value = entryMask(tf_senderph.value,'phone');\n });\n \n \n function findLab(shipID) {\n var size = 0, key;\n for (key in view.labArray) {\n if (view.labArray.hasOwnProperty(key)) size++;\n }\n var index = 0;\n for (var i = 1; i < size+1; i++) {\n if (view.labArray[i][6] === shipID) {\n index = i;\n }\n }\n return index;\n }\n\n function changeLab(labNo,changeNum){\n var tempArray = view.labArray;\n if (!(changeNum in tempArray)){\n tempArray[changeNum] = ['','','','','','',String(Math.floor(Math.random()*8999))];\n }\n tempArray[labNo][0] = tf_labName.value;\n tempArray[labNo][1] = tf_datesent.value;\n tempArray[labNo][2] = tf_airbill.value;\n tempArray[labNo][3] = tf_sender.value;\n tempArray[labNo][4] = tf_senderph.value;\n tempArray[labNo][5] = tf_shmethod.value;\n \n tf_labName.value = tempArray[changeNum][0];\n tf_datesent.value = tempArray[changeNum][1];\n tf_airbill.value = tempArray[changeNum][2];\n tf_sender.value = tempArray[changeNum][3];\n tf_senderph.value = tempArray[changeNum][4];\n tf_shmethod.value = tempArray[changeNum][5];\n \n view.labArray = tempArray;\n }; \n function updateLab(){\n var tempArray = view.labArray;\n tempArray[tf_labNo.value][0] = tf_labName.value;\n tempArray[tf_labNo.value][1] = tf_datesent.value;\n tempArray[tf_labNo.value][2] = tf_airbill.value;\n tempArray[tf_labNo.value][3] = tf_sender.value;\n tempArray[tf_labNo.value][4] = tf_senderph.value;\n tempArray[tf_labNo.value][5] = tf_shmethod.value;\n \n view.labArray = tempArray;\n }; \n \n btn_update.addEventListener ('click', function(e) {\n //changeLab(Number(tf_labNo.value), Number(tf_labNo.value) + 1);\n \n formTrackingDict['DATA_SUBMISSION'] = tf_datasubmission.value;\n formTrackingDict['DATA_NOTE'] = tf_dataNote.value;\n if (btn_radionotCHEM.state !== true) {\n var i = findLab(tf_labCHEM.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'WRS'){\n formTrackingDict['CHEM_WRS'] = 'Y';\n formTrackingDict['CHEM_LAB'] = '';\n } else {\n formTrackingDict['CHEM_WRS'] = 'N';\n formTrackingDict['CHEM_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['CHEM_T1_1'] = tf_commentCHEM.value;\n formTrackingDict['CHEM_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['CHEM_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['CHEM_SENDER'] = view.labArray[i][3];\n formTrackingDict['CHEM_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['CHEM_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['CHEM_AIRBILL'] = view.labArray[i][2];\n }\n }\n if (btn_radionotCHLA.state !== true) {\n var i = findLab(tf_labCHLA.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'WRS'){\n formTrackingDict['CHLA_WRS'] = 'Y';\n formTrackingDict['CHLA_LAB'] = '';\n } else {\n formTrackingDict['CHLA_WRS'] = 'N';\n formTrackingDict['CHLA_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['CHLA_T1_2'] = tf_commentCHLA.value;\n formTrackingDict['CHLA_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['CHLA_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['CHLA_SENDER'] = view.labArray[i][3];\n formTrackingDict['CHLA_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['CHLA_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['CHLA_AIRBILL'] = view.labArray[i][2];\n }\n }\n if (btn_radionotNUTS.state !== true) {\n var i = findLab(tf_labNUTS.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'WRS'){\n formTrackingDict['NUTS_WRS'] = 'Y';\n formTrackingDict['NUTS_LAB'] = '';\n } else {\n formTrackingDict['NUTS_WRS'] = 'N';\n formTrackingDict['NUTS_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['NUTS_T1_3'] = tf_commentNUTS.value;\n formTrackingDict['NUTS_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['NUTS_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['NUTS_SENDER'] = view.labArray[i][3];\n formTrackingDict['NUTS_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['NUTS_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['NUTS_AIRBILL'] = view.labArray[i][2];\n }\n } \n if (btn_radionotSEDG.state !== true) {\n var i = findLab(tf_labSEDG.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['SEDG_GLEC'] = 'Y';\n formTrackingDict['SEDG_LAB'] = '';\n } else {\n formTrackingDict['SEDG_GLEC'] = 'N';\n formTrackingDict['SEDG_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['SEDG_T2_1'] = tf_commentSEDG.value;\n formTrackingDict['SEDG_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['SEDG_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['SEDG_SENDER'] = view.labArray[i][3];\n formTrackingDict['SEDG_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['SEDG_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['SEDG_AIRBILL'] = view.labArray[i][2];\n }\n }\n if (btn_radionotSEDX.state !== true) {\n var i = findLab(tf_labSEDX.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['SEDX_GLEC'] = 'Y';\n formTrackingDict['SEDX_LAB'] = '';\n } else {\n formTrackingDict['SEDX_GLEC'] = 'N';\n formTrackingDict['SEDX_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['SEDX_T2_2'] = tf_commentSEDX.value;\n formTrackingDict['SEDX_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['SEDX_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['SEDX_SENDER'] = view.labArray[i][3];\n formTrackingDict['SEDX_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['SEDX_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['SEDX_AIRBILL'] = view.labArray[i][2];\n }\n } \n \n if (btn_radionotPHYT.state !== true) {\n var i = findLab(tf_labPHYT.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['PHYT_GLEC'] = 'Y';\n formTrackingDict['PHYT_LAB'] = '';\n } else {\n formTrackingDict['PHYT_GLEC'] = 'N';\n formTrackingDict['PHYT_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['PHYT_T2_4'] = tf_commentPHYT.value;\n formTrackingDict['PHYT_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['PHYT_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['PHYT_SENDER'] = view.labArray[i][3];\n formTrackingDict['PHYT_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['PHYT_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['PHYT_AIRBILL'] = view.labArray[i][2];\n }\n } \n if (btn_radionotALGX.state !== true) {\n var i = findLab(tf_labALGX.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['ALGX_GLEC'] = 'Y';\n formTrackingDict['ALGX_LAB'] = '';\n } else {\n formTrackingDict['ALGX_GLED'] = 'N';\n formTrackingDict['ALGX_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['ALGX_T3_1'] = tf_commentALGX.value;\n formTrackingDict['ALGX_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['ALGX_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['ALGX_SENDER'] = view.labArray[i][3];\n formTrackingDict['ALGX_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['ALGX_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['ALGX_AIRBILL'] = view.labArray[i][2];\n }\n }\n if (btn_radionotENTE.state !== true) {\n var i = findLab(tf_labENTE.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['ENTE_GLEC'] = 'Y';\n formTrackingDict['ENTE_LAB'] = '';\n } else {\n formTrackingDict['ENTE_GLEC'] = 'N';\n formTrackingDict['ENTE_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['ENTE_T3_2'] = tf_commentENTE.value;\n formTrackingDict['ENTE_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['ENTE_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['ENTE_SENDER'] = view.labArray[i][3];\n formTrackingDict['ENTE_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['ENTE_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['ENTE_AIRBILL'] = view.labArray[i][2];\n }\n }\n if (btn_radionotMICX.state !== true) {\n var i = findLab(tf_labMICX.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['MICX_GLEC'] = 'Y';\n formTrackingDict['MICX_LAB'] = '';\n } else {\n formTrackingDict['MICX_GLEC'] = 'N';\n formTrackingDict['MICX_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['MICX_T3_3'] = tf_commentMICX.value;\n formTrackingDict['MICX_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['MICX_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['MICX_SENDER'] = view.labArray[i][3];\n formTrackingDict['MICX_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['MICX_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['MICX_AIRBILL'] = view.labArray[i][2];\n }\n } \n if (btn_radionotFPLG.state !== true) {\n var i = findLab(tf_labFPLG.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['FPLG_GLEC'] = 'Y';\n formTrackingDict['FPLG_LAB'] = '';\n } else {\n formTrackingDict['FPLG_GLEC'] = 'N';\n formTrackingDict['FPLG_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['FPLG_T3_4'] = tf_commentFPLG.value;\n formTrackingDict['FPLG_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['FPLG_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['FPLG_SENDER'] = view.labArray[i][3];\n formTrackingDict['FPLG_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['FPLG_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['FPLG_AIRBILL'] = view.labArray[i][2];\n }\n } \n if (btn_radionotSEDC.state !== true) {\n var i = findLab(tf_labSEDC.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['SEDC_GLEC'] = 'Y';\n formTrackingDict['SEDC_LAB'] = '';\n } else {\n formTrackingDict['SEDC_GLEC'] = 'N';\n formTrackingDict['SEDC_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['SEDC_T3_5'] = tf_commentSEDC.value;\n formTrackingDict['SEDC_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['SEDC_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['SEDC_SENDER'] = view.labArray[i][3];\n formTrackingDict['SEDC_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['SEDC_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['SEDC_AIRBILL'] = view.labArray[i][2];\n }\n }\n if (btn_radionotSEDO.state !== true) {\n var i = findLab(tf_labSEDO.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['SEDO_GLEC'] = 'Y';\n formTrackingDict['SEDO_LAB'] = '';\n } else {\n formTrackingDict['SEDO_GLEC'] = 'N';\n formTrackingDict['SEDO_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['SEDO_T3_6'] = tf_commentSEDO.value;\n formTrackingDict['SEDO_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['SEDO_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['SEDO_SENDER'] = view.labArray[i][3];\n formTrackingDict['SEDO_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['SEDO_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['SEDO_AIRBILL'] = view.labArray[i][2];\n }\n } \n if (btn_radionotBENT.state !== true) {\n var i = findLab(tf_labBENT.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['BENT_GLEC'] = 'Y';\n formTrackingDict['BENT_LAB'] = '';\n } else {\n formTrackingDict['BENT_GLEC'] = 'N';\n formTrackingDict['BENT_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['BENT_T4_1'] = tf_commentBENT.value;\n formTrackingDict['BENT_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['BENT_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['BENT_SENDER'] = view.labArray[i][3];\n formTrackingDict['BENT_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['BENT_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['BENT_AIRBILL'] = view.labArray[i][2];\n }\n }\n if (btn_radionotFTIS.state !== true) {\n var i = findLab(tf_labFTIS.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'GLEC'){\n formTrackingDict['FTIS_GLEC'] = 'Y';\n formTrackingDict['FTIS_LAB'] = '';\n } else {\n formTrackingDict['FTIS_GLEC'] = 'N';\n formTrackingDict['FTIS_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['FTIS_T5_1'] = tf_commentFTIS.value;\n formTrackingDict['FTIS_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['FTIS_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['FTIS_SENDER'] = view.labArray[i][3];\n formTrackingDict['FTIS_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['FTIS_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['FTIS_AIRBILL'] = view.labArray[i][2];\n }\n }\n if (btn_radionotHTIS.state !== true) {\n var i = findLab(tf_labFTIS.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'MICROBAC'){\n formTrackingDict['HTIS_MICROBAC'] = 'Y';\n formTrackingDict['HTIS_LAB'] = '';\n } else {\n formTrackingDict['HTIS_MICROBAC'] = 'N';\n formTrackingDict['HTIS_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['HTIS_T7_1'] = tf_commentHTIS.value;\n formTrackingDict['HTIS_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['HTIS_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['HTIS_SENDER'] = view.labArray[i][3];\n formTrackingDict['HTIS_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['HTIS_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['HTIS_AIRBILL'] = view.labArray[i][2];\n }\n }\n if (btn_radionotUVID.state !== true) {\n var i = findLab(tf_labUVID.shipID);\n if (!(i===0)) {\n if (view.labArray[i][0] === 'MED'){\n formTrackingDict['UVID_MED'] = 'Y';\n formTrackingDict['UVID_LAB'] = '';\n } else {\n formTrackingDict['UVID_MED'] = 'N';\n formTrackingDict['UVID_LAB'] = view.labArray[i][0];\n }\n formTrackingDict['UVID_T8_1'] = tf_commentUVID.value;\n formTrackingDict['UVID_SHIP_ID'] = view.labArray[i][6];\n formTrackingDict['UVID_DATE_SENT'] = view.labArray[i][1];\n formTrackingDict['UVID_SENDER'] = view.labArray[i][3];\n formTrackingDict['UVID_SENDER_PHONE'] = view.labArray[i][4];\n formTrackingDict['UVID_SHIPPING_METHOD'] = view.labArray[i][5];\n formTrackingDict['UVID_AIRBILL'] = view.labArray[i][2];\n }\n }\n\n saveJSON(formTrackingDict,view.uid + '_TRACKING.json');\n saveJSON(view.labArray,view.uid + '_TRACKING_labInfo.json');\n });\n \n view.addEventListener(\"updateFormTracking\",function(e){\n //reset dictionary\n formSampleDict = openFormSampleDict();\n formTrackingDict = openFormTrackingDict();\n formFishEcoDict = openFormFishEcoDict();\n formFishHumanDict = openFormFishHumanDict();\n view.uid = e.siteid + '_' + e.visitno; \n \n retrieveJSON(formSampleDict,view.uid + '_SAMPLECOLLECTION.json');\n retrieveJSON(formFishEcoDict, view.uid + '_FISHECO.json');\n retrieveJSON(formFishHumanDict, view.uid + '_FISHHUMAN.json');\n retrieveJSON(formTrackingDict,view.uid + '_TRACKING.json');\n \n var tempArray = {};\n tempArray[1] = ['','','','','','',String(Math.floor(Math.random()*8999))];\n view.labArray = tempArray;\n //lab data\n tf_labNo.value = '1';\n tf_labName.value = '';\n tf_datesent.value = '';\n tf_airbill.value = '';\n tf_sender.value = '';\n tf_senderph.value = '';\n tf_shmethod.value = '';\n var jsonFile = Titanium.Filesystem.getFile(Titanium.Filesystem.applicationDataDirectory,view.uid + '_TRACKING_labInfo.json');\n //var jsonFile = Titanium.Filesystem.getFile(Titanium.Filesystem.applicationDataDirectory,'TRACKING_labInfo.json');\n if (jsonFile.exists()) {\n var jsonFile = Titanium.Filesystem.getFile(Titanium.Filesystem.applicationDataDirectory,view.uid + '_TRACKING_labInfo.json');\n //var jsonFile = Titanium.Filesystem.getFile(Titanium.Filesystem.applicationDataDirectory,'TRACKING_labInfo.json');\n var data = jsonFile.read().text;\n var tempArray2 = {};\n tempArray2 = JSON.parse(data);\n view.labArray = tempArray2;\n \n tf_labName.value = view.labArray[1][0];\n tf_datesent.value = view.labArray[1][1];\n tf_airbill.value = view.labArray[1][2];\n tf_sender.value = view.labArray[1][3];\n tf_senderph.value = view.labArray[1][4];\n tf_shmethod.value = view.labArray[1][5];\n }\n \n tf_datasubmission.value = formTrackingDict['DATA_SUBMISSION'];\n tf_dataNote.value = formTrackingDict['DATA_NOTE'];\n \n if (formSampleDict['CHEM_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotCHEM,true);\n lbl_sampleIDCHEM.text = formSampleDict['CHEM_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotCHEM,false);\n lbl_sampleIDCHEM.text = formSampleDict['CHEM_SAMPLE_ID'];\n if (formTrackingDict['CHEM_WRS'] === 'Y') {\n tf_labCHEM.value = 'WRS' + '-' + formTrackingDict['CHEM_DATE_SENT'];\n } else {\n tf_labCHEM.value = formTrackingDict['CHEM_LAB'] + '-' + formTrackingDict['CHEM_DATE_SENT'];\n }\n tf_commentCHEM.value = formTrackingDict['CHEM_T1_1'];\n tf_labCHEM.shipID = formTrackingDict['CHEM_SHIP_ID'];\n }\n if (formSampleDict['CHLA_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotCHLA,true);\n lbl_sampleIDCHLA.text = formSampleDict['CHLA_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotCHLA,false);\n lbl_sampleIDCHLA.text = formSampleDict['CHLA_SAMPLE_ID'];\n if (formTrackingDict['CHLA_WRS'] === 'Y') {\n tf_labCHLA.value = 'WRS' + '-' + formTrackingDict['CHLA_DATE_SENT'];\n } else {\n tf_labCHLA.value = formTrackingDict['CHLA_LAB'] + '-' + formTrackingDict['CHLA_DATE_SENT'];\n }\n tf_commentCHLA.value = formTrackingDict['CHLA_T1_2'];\n tf_labCHLA.shipID = formTrackingDict['CHLA_SHIP_ID'];\n }\n if (formSampleDict['NUTS_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotNUTS,true);\n lbl_sampleIDNUTS.text = formSampleDict['NUTS_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotNUTS,false);\n lbl_sampleIDNUTS.text = formSampleDict['NUTS_SAMPLE_ID'];\n if (formTrackingDict['NUTS_WRS'] === 'Y') {\n tf_labNUTS.value = 'WRS' + '-' + formTrackingDict['NUTS_DATE_SENT'];\n } else {\n tf_labNUTS.value = formTrackingDict['NUTS_LAB'] + '-' + formTrackingDict['NUTS_DATE_SENT'];\n }\n tf_commentNUTS.value = formTrackingDict['NUTS_T1_3'];\n tf_labNUTS.shipID = formTrackingDict['NUTS_SHIP_ID'];\n }\n if (formSampleDict['SEDG_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotSEDG,true);\n lbl_sampleIDSEDG.text = formSampleDict['SEDG_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotSEDG,false);\n lbl_sampleIDSEDG.text = formSampleDict['SEDG_SAMPLE_ID'];\n if (formTrackingDict['SEDG_GLEC'] === 'Y') {\n tf_labSEDG.value = 'GLEC' + '-' + formTrackingDict['SEDG_DATE_SENT'];\n } else {\n tf_labSEDG.value = formTrackingDict['SEDG_LAB'] + '-' + formTrackingDict['SEDG_DATE_SENT'];\n }\n tf_commentSEDG.value = formTrackingDict['SEDD_T2_1'];\n tf_labSEDG.shipID = formTrackingDict['SEDG_SHIP_ID'];\n }\n if (formSampleDict['SEDX_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotSEDX,true);\n lbl_sampleIDSEDX.text = formSampleDict['SEDX_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotSEDX,false);\n lbl_sampleIDSEDX.text = formSampleDict['SEDX_SAMPLE_ID'];\n if (formTrackingDict['SEDX_GLEC'] === 'Y') {\n tf_labSEDX.value = 'GLEC' + '-' + formTrackingDict['SEDX_DATE_SENT'];\n } else {\n tf_labSEDX.value = formTrackingDict['SEDX_LAB'] + '-' + formTrackingDict['SEDX_DATE_SENT'];\n }\n tf_commentSEDX.value = formTrackingDict['SEDX_T2_2'];\n tf_labSEDX.shipID = formTrackingDict['SEDX_SHIP_ID'];\n }\n \n if (formSampleDict['PHYT_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotPHYT,true);\n lbl_sampleIDPHYT.text = formSampleDict['PHYT_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotPHYT,false);\n lbl_sampleIDPHYT.text = formSampleDict['PHYT_SAMPLE_ID'];\n if (formTrackingDict['PHYT_GLEC'] === 'Y') {\n tf_labPHYT.value = 'GLEC' + '-' + formTrackingDict['PHYT_DATE_SENT'];\n } else {\n tf_labPHYT.value = formTrackingDict['PHYT_LAB'] + '-' + formTrackingDict['PHYT_DATE_SENT'];\n }\n tf_commentPHYT.value = formTrackingDict['PHYT_T2_4'];\n tf_labPHYT.shipID = formTrackingDict['PHYT_SHIP_ID'];\n } \n if (formSampleDict['ALGX_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotALGX,true);\n lbl_sampleIDALGX.text = formSampleDict['ALGX_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotALGX,false);\n lbl_sampleIDALGX.text = formSampleDict['ALGX_SAMPLE_ID'];\n if (formTrackingDict['ALGX_GLEC'] === 'Y') {\n tf_labALGX.value = 'GLEC' + '-' + formTrackingDict['ALGX_DATE_SENT'];\n } else {\n tf_labALGX.value = formTrackingDict['ALGX_LAB'] + '-' + formTrackingDict['ALGX_DATE_SENT'];\n }\n tf_commentALGX.value = formTrackingDict['ALGX_T3_1'];\n tf_labALGX.shipID = formTrackingDict['ALGX_SHIP_ID'];\n }\n if (formSampleDict['ENTE_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotENTE,true);\n lbl_sampleIDENTE.text = formSampleDict['ENTE_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotENTE,false);\n lbl_sampleIDENTE.text = formSampleDict['ENTE_SAMPLE_ID'];\n if (formTrackingDict['ENTE_GLEC'] === 'Y') {\n tf_labENTE.value = 'GLEC' + '-' + formTrackingDict['ENTE_DATE_SENT'];\n } else {\n tf_labENTE.value = formTrackingDict['ENTE_LAB'] + '-' + formTrackingDict['ENTE_DATE_SENT'];\n }\n tf_commentENTE.value = formTrackingDict['ENTE_T3_2'];\n tf_labENTE.shipID = formTrackingDict['ENTE_SHIP_ID'];\n }\n if (formSampleDict['MICX_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotMICX,true);\n lbl_sampleIDMICX.text = formSampleDict['MICX_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotMICX,false);\n lbl_sampleIDMICX.text = formSampleDict['MICX_SAMPLE_ID'];\n if (formTrackingDict['MICX_GLEC'] === 'Y') {\n tf_labMICX.value = 'GLEC' + '-' + formTrackingDict['MICX_DATE_SENT'];\n } else {\n tf_labMICX.value = formTrackingDict['MICX_LAB'] + '-' + formTrackingDict['MICX_DATE_SENT'];\n }\n tf_commentMICX.value = formTrackingDict['MICX_T3_3'];\n tf_labMICX.shipID = formTrackingDict['MICX_SHIP_ID'];\n }\n if (formFishEcoDict['FPLG_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotFPLG,true);\n lbl_sampleIDFPLG.text = formFishEcoDict['FPLG_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotFPLG,false);\n lbl_sampleIDFPLG.text = formFishEcoDict['FPLG_SAMPLE_ID'];\n if (formTrackingDict['FPLG_GLEC'] === 'Y') {\n tf_labFPLG.value = 'GLEC' + '-' + formTrackingDict['FPLG_DATE_SENT'];\n } else {\n tf_labFPLG.value = formTrackingDict['FPLG_LAB'] + '-' + formTrackingDict['FPLG_DATE_SENT'];\n }\n tf_commentFPLG.value = formTrackingDict['FPLG_T3_4'];\n tf_labFPLG.shipID = formTrackingDict['FPLG_SHIP_ID'];\n } \n if (formSampleDict['SEDC_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotSEDC,true);\n lbl_sampleIDSEDC.text = formSampleDict['SEDC_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotSEDC,false);\n lbl_sampleIDSEDC.text = formSampleDict['SEDC_SAMPLE_ID'];\n if (formTrackingDict['SEDC_GLEC'] === 'Y') {\n tf_labSEDC.value = 'GLEC' + '-' + formTrackingDict['SEDC_DATE_SENT'];\n } else {\n tf_labSEDC.value = formTrackingDict['SEDC_LAB'] + '-' + formTrackingDict['SEDC_DATE_SENT'];\n }\n tf_commentSEDC.value = formTrackingDict['SEDC_T3_5'];\n tf_labSEDC.shipID = formTrackingDict['SEDC_SHIP_ID'];\n }\n if (formSampleDict['SEDO_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotSEDO,true);\n lbl_sampleIDSEDO.text = formSampleDict['SEDO_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotSEDO,false);\n lbl_sampleIDSEDO.text = formSampleDict['SEDO_SAMPLE_ID'];\n if (formTrackingDict['SEDO_GLEC'] === 'Y') {\n tf_labSEDO.value = 'GLEC' + '-' + formTrackingDict['SEDO_DATE_SENT'];\n } else {\n tf_labSEDO.value = formTrackingDict['SEDO_LAB'] + '-' + formTrackingDict['SEDO_DATE_SENT'];\n }\n tf_commentSEDO.value = formTrackingDict['SEDO_T3_6'];\n tf_labSEDO.shipID = formTrackingDict['SEDO_SHIP_ID'];\n } \n if (formSampleDict['BENT_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotBENT,true);\n lbl_sampleIDBENT.text = formSampleDict['BENT_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotBENT,false);\n lbl_sampleIDBENT.text = formSampleDict['BENT_SAMPLE_ID'];\n if (formTrackingDict['BENT_GLEC'] === 'Y') {\n tf_labBENT.value = 'GLEC' + '-' + formTrackingDict['BENT_DATE_SENT'];\n } else {\n tf_labBENT.value = formTrackingDict['BENT_LAB'] + '-' + formTrackingDict['BENT_DATE_SENT'];\n }\n tf_commentBENT.value = formTrackingDict['BENT_T4_1'];\n tf_labBENT.shipID = formTrackingDict['BENT_SHIP_ID'];\n }\n if (formFishEcoDict['FTIS_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotFTIS,true);\n lbl_sampleIDFTIS.text = formFishEcoDict['FTIS_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotFTIS,false);\n lbl_sampleIDFTIS.text = formFishEcoDict['FTIS_SAMPLE_ID'];\n if (formTrackingDict['FTIS_GLEC'] === 'Y') {\n tf_labFTIS.value = 'GLEC' + '-' + formTrackingDict['FTIS_DATE_SENT'];\n } else {\n tf_labFTIS.value = formTrackingDict['FTIS_LAB'] + '-' + formTrackingDict['FTIS_DATE_SENT'];\n }\n tf_commentFTIS.value = formTrackingDict['FTIS_T5_1'];\n tf_labFTIS.shipID = formTrackingDict['FTIS_SHIP_ID'];\n }\n if (formFishHumanDict['HTIS_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotHTIS,true);\n lbl_sampleIDHTIS.text = formFishHumanDict['HTIS_SAMPLE_ID'];\n } else {\n changeStateRadioButton (btn_radionotHTIS,false);\n lbl_sampleIDHTIS.text = formFishHumanDict['HTIS_SAMPLE_ID'];\n if (formTrackingDict['HTIS_MICROBAC'] === 'Y') {\n tf_labHTIS.value = 'MICROBAC' + '-' + formTrackingDict['HTIS_DATE_SENT'];\n } else {\n tf_labHTIS.value = formTrackingDict['HTIS_LAB'] + '-' + formTrackingDict['HTIS_DATE_SENT'];\n }\n tf_commentHTIS.value = formTrackingDict['HTIS_T7_1'];\n tf_labHTIS.shipID = formTrackingDict['HTIS_SHIP_ID'];\n }\n if (formSampleDict['UVID_NOT_COLLECTED'] === 'Y') {\n changeStateRadioButton (btn_radionotUVID,true);\n lbl_sampleIDUVID.text = formSampleDict['UVID_FILENAME'];\n } else {\n changeStateRadioButton (btn_radionotUVID,false);\n lbl_sampleIDUVID.text = formSampleDict['UVID_FILENAME'];\n if (formTrackingDict['UVID_MED'] === 'Y') {\n tf_labUVID.value = 'MED' + '-' + formTrackingDict['UVID_DATE_SENT'];\n } else {\n tf_labUVID.value = formTrackingDict['UVID_LAB'] + '-' + formTrackingDict['UVID_DATE_SENT'];\n }\n tf_commentUVID.value = formTrackingDict['UVID_T8_1'];\n tf_labUVID.shipID = formTrackingDict['UVID_SHIP_ID'];\n }\n });\n view.add(scrollView);\n return view;\n}", "function fillMain() {\n if (formExistsInPage()) {\n console.log(\"Filling in main form\");\n getMainData(function(icrdata) {\n\n ELEMENTS.forEach(function (field) {\n console.log(\"populating \" + field.id);\n\n switch (field.type) {\n case \"text\" || \"textarea\":\n fillText(field.id, icrdata[field.name]);\n break;\n case \"select\":\n if (field.ref) {\n select(field.id, icrdata[field.name]);\n if (field.id == \"requestExpirationDateLabel\") {\n document.getElementById(\"otherDateArea\").style.display = \"block\";\n }\n document.getElementById(field.ref_id).value = icrdata[field.ref];\n } else {\n select(field.id, icrdata[field.name]);\n }\n break;\n case \"radio\":\n radio(field.id, icrdata[field.name], field.options);\n break;\n case \"checkbox\":\n check(field.id, icrdata[field.name]);\n break;\n case \"custom\":\n fillWithAssumption(field.id, icrdata[field.name]);\n break;\n case \"complex\":\n fillComplex(field, icrdata[field.name]);\n break;\n case \"modal\":\n fillModal(field, icrdata[field.name]);\n break;\n }\n highlight(field);\n });\n hasICs(function(has_ics) {\n if(has_ics) {\n console.log(\"it has ICs\");\n setNextAction(ACTIONS.ADD_IC);\n clickLinkToICs();\n }\n });\n });\n }\n}", "function showForms() {\n fetch('/login-status')\n .then((response) => {\n return response.json();\n })\n .then((loginStatus) => {\n //not logged in\n if (!loginStatus.isLoggedIn){\n fetchNickName(false);\n document.getElementById('login-form').classList.remove('hidden');\n }\n //logged in and viewing self\n else if (loginStatus.username == parameterUsername) {\n // handle message forms\n document.getElementById('message-form-wrap').classList.remove('hidden');\n\n fetchBlobstoreUrlAndShowForm();\n fetchProfilePicUrlAndShowForm();\n document.getElementById('update-forms').classList.remove('hidden');\n fetchNickName(true);\n }\n //login and viewing others\n else {\n fetchNickName(false);\n const chatForm = document.getElementById('chat-form');\n chatForm.classList.remove('hidden');\n chatForm.firstElementChild.value = parameterUsername;\n }\n });\n}", "@action\n onSubmit() {\n // set to true for a visual display of which inputs are invalid\n // passed down to date-time-picker and location-input components\n this.set('checkIfMissing', true);\n this.set('error', null);\n\n const { dispositionsByRole: dispositions } = this.model;\n const dispositionForAllActions = this.get('dispositionForAllActions');\n\n let fieldsFilled;\n\n // the form logic will pass in the fake dispositionForAllActions object\n // but this also needs to bring in the logic for when there is only 1 dispo\n const allActions = this.get('allActions') || (dispositions.length <= 1);\n\n // a function to check if each hearing location/date field is truthy\n function infoExists(hearingInfo) {\n return hearingInfo;\n }\n\n // if user is submitting ONE hearing for ALL actions\n if (allActions) {\n const allActionsDispHearingLocation = dispositionForAllActions.dcpPublichearinglocation;\n const allActionsDispHearingDate = dispositionForAllActions.dcpDateofpublichearing;\n fieldsFilled = allActionsDispHearingLocation && allActionsDispHearingDate;\n // if user is submitting a hearing PER action\n } else {\n const dispositionHearingLocations = dispositions.map(disp => `${disp.dcpPublichearinglocation}`);\n const dispositionHearingDates = dispositions.map(disp => disp.dcpDateofpublichearing);\n\n // using function infoExists, fieldsFilled checks whether each item in array is truthy\n fieldsFilled = dispositionHearingLocations.every(infoExists) && dispositionHearingDates.every(infoExists);\n }\n\n if (fieldsFilled) {\n this.set('modalOpen', true);\n }\n }", "function watchForm() {\n // Only input option on the landing page\n $('#landing-now-button').on('click', function () {\n showCursorLoader(true);\n logCurrentTime();\n tense = 'is';\n getPosition(currentTime);\n })\n\n // One of two options once user has received their first results\n // Will call for the present time\n $('#now-button').on('click', function () {\n showCursorLoader(true);\n logCurrentTime();\n tense = 'is';\n getPosition(currentTime);\n })\n\n // Second option once user has received their first results\n // Will call for a past or future date and time\n $('#iss-location-search').submit(event => {\n event.preventDefault();\n showCursorLoader(true);\n logCurrentTime();\n const searchDate = $('#date').val();\n const searchTime = $('#time').val();\n const unixTimestamp = convertDateTime(searchDate, searchTime);\n getPosition(unixTimestamp);\n })\n}", "function handleSubmit(event){\n event.preventDefault()\n \n //this is where I am calling the function above to submit the username/password\n registration()\n //setUserName(\"\")\n //setPassword(\"\")\n }", "function showForm() {\n return (\n showProductsModal.action === 'Automatic' ?\n <div>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Lead Time (days):</strong></label>\n </Col>\n <Col>\n <Form.Control className=\"text-center\" defaultValue={autoFormData.autoData.lead_time} type=\"number\" placeholder=\"Enter Lead Time\" min={0}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_LEAD_TIME', payload: parseInt(e.target.value) })\n }} />\n </Col>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Order Cycle (days):</strong></label>\n </Col>\n <Col>\n <Form.Control className=\"text-center\" defaultValue={autoFormData.autoData.order_cycle} type=\"number\" placeholder=\"Enter Order Cycle\" min={0}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_ORDER_CYCLE', payload: parseInt(e.target.value) })\n }} />\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Safety Stock Periods (days):</strong></label>\n </Col>\n <Col>\n <Form.Control className=\"text-center\" defaultValue={autoFormData.autoData.safety_stock_periods} type=\"number\" placeholder=\"Enter Safety Stock Periods\" min={0}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_SAFETY_STOCK_PERIODS', payload: parseInt(e.target.value) })\n }} />\n </Col>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Service Levels (%):</strong></label>\n </Col>\n <Col>\n <Form.Control className=\"text-center\" defaultValue={autoFormData.autoData.service_levels} type=\"number\" placeholder=\"Enter Service Levels\" min={0}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_SERVICE_LEVELS', payload: parseInt(e.target.value) })\n }} />\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Shelf Life (days):</strong></label>\n </Col>\n <Col>\n <Form.Control className=\"text-center\" defaultValue={autoFormData.autoData.shelf_life} type=\"number\" placeholder=\"Enter Shelf Life\" min={0}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_SHELF_LIFE', payload: parseInt(e.target.value) })\n }} />\n </Col>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Average Daily Sales Period (days):</strong></label>\n </Col>\n <Col>\n <Form.Control className=\"text-center\" defaultValue={autoFormData.autoData.avg_daily_sales_period} type=\"number\" placeholder=\"Enter Average Daily Sales Period\" min={0}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_AVG_DAILY_SALES_PERIOD', payload: parseInt(e.target.value) })\n }} />\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Delivery Lead Time Period (days):</strong></label>\n </Col>\n <Col>\n <Form.Control className=\"text-center\" defaultValue={autoFormData.autoData.delivery_lead_time_period} type=\"number\" placeholder=\"Enter Delivery Lead Time Period\" min={0}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_DELIVERY_LEAD_TIME_PERIOD', payload: parseInt(e.target.value) })\n }} />\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Product ID:</strong></label>\n </Col>\n <Col>\n <Form.Control as=\"select\" value={autoFormData.autoData.product_id}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_PRODUCT_ID', payload: e.target.value })\n }}\n placeholder=\"Enter product ID\">\n <option value=\"\">Select ID</option>\n {responseData.data.records.map((dataObject, dataObjectIndex) =>\n <option key={dataObjectIndex} value={dataObject.id}>{dataObject.name}</option>\n )}\n </Form.Control>\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Category:</strong></label>\n </Col>\n <Col>\n <Form.Control as=\"select\" value={autoFormData.autoData.category}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_CATEGORY', payload: e.target.value })\n }}\n placeholder=\"Enter product ID\">\n <option value=\"\">Select Category</option>\n {responseData.data.records.map((dataObject, dataObjectIndex) =>\n <option key={dataObjectIndex} value={dataObject.id}>{dataObject.name}</option>\n )}\n </Form.Control>\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Replenish Strategy:</strong></label>\n </Col>\n <Col>\n <Form.Control as=\"select\" value={autoFormData.autoData.reorder}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_REORDER', payload: e.target.value })\n }}\n placeholder=\"Enter product ID\">\n <option value=\"MAXMIN\">Max Min</option>\n <option value=\"PERIODIC\">Periodic</option>\n <option value=\"FORECAST\">Forecast</option>\n </Form.Control>\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Min Quantity:</strong></label>\n </Col>\n <Col className=\"text-center\">\n <Form.Control className=\"text-center .dashboard-number-input\"\n type=\"number\"\n value={autoFormData.autoData.min_quantity}\n placeholder=\"Enter Minimum Quantity\"\n min={1}\n onChange={(e) => {\n dispatchAuto({ type: 'SET_MIN_QUANTITY', payload: parseInt(e.target.value) })\n if (autoFormData.autoData.min_quantity >= autoFormData.autoData.max_quantity)\n dispatchAuto({ type: 'SET_MAX_QUANTITY', payload: parseInt(e.target.value) })\n }} />\n </Col>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Max Quantity:</strong></label>\n </Col>\n <Col className=\"text-center\">\n <Form.Control className=\"text-center\" type=\"number\"\n value={autoFormData.autoData.max_quantity}\n placeholder=\"Enter Maximum Quantity\"\n min={autoFormData.autoData.min_quantity}\n onChange={(e) => {\n // if (autoFormData.autoData.max_quantity >= autoFormData.autoData.min_quantity)\n dispatchAuto({ type: 'SET_MAX_QUANTITY', payload: parseInt(e.target.value) })\n }} />\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Bin Size:</strong></label>\n </Col>\n <Col className=\"text-center\">\n <Form.Control className=\"text-center\" type=\"number\" value={autoFormData.autoData.bin_size} placeholder=\"Enter Bin size\" onChange={(e) => dispatchAuto({ type: 'SET_BIN_SIZE', payload: parseInt(e.target.value) })} min={0} />\n </Col>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Rounding:</strong></label>\n </Col>\n <Col className=\"text-center\">\n <Form.Control className=\"text-center\" type=\"number\" value={autoFormData.autoData.rounding} placeholder=\"Enter Rounding\" onChange={(e) => dispatchAuto({ type: 'SET_ROUNDING', payload: parseInt(e.target.value) })} min={0} />\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Auto Approval:</strong></label>\n </Col>\n <Col xs=\"4\">\n <Form.Check\n type=\"switch\"\n id=\"auto-approval-switch\"\n label=\"\"\n onChange={() => {\n dispatchAuto({ type: 'SET_AUTO_APPROVAL' })\n }}\n />\n </Col>\n <Col xs=\"2\">\n <label className=\"dashboard-label-auto-form\"><strong>Auto Forecast:</strong></label>\n </Col>\n <Col xs=\"4\">\n <Form.Check\n type=\"switch\"\n id=\"auto-forecast-switch\"\n label=\"\"\n onChange={() => {\n dispatchAuto({ type: 'SET_AUTO_FORECAST' })\n }}\n />\n </Col>\n </Row>\n </Form.Group>\n </div >\n :\n showProductsModal.action === \"Manual\" ?\n <div>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label\"><strong>Product ID:</strong></label>\n </Col>\n <Col>\n <Form.Control as=\"select\" value={manualFormData.manualData.name}\n onChange={(e) => {\n let filteredData = responseData.data.records.find(element => element.name === e.target.value)\n dispatch({ type: 'SET_PRODUCT_ID', payload: filteredData.id })\n dispatch({ type: 'SET_PRICE_UNIT', payload: filteredData.lst_price })\n // if (filteredData.default_code) {\n dispatch({ type: 'SET_DEFAULT_CODE', payload: filteredData.default_code ? filteredData.default_code : '' })\n // } else {\n // dispatch({ type: 'SET_DEFAULT_CODE', payload: '' })\n // }\n dispatch({ type: 'SET_PRODUCT_NAME', payload: e.target.value })\n }} placeholder=\"Enter product name\">\n {responseData.data.records.map((dataObject, dataObjectIndex) =>\n <option key={dataObjectIndex} value={dataObject.name}>{dataObject.name}</option>\n )}\n </Form.Control>\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label\"><strong>Description:</strong></label>\n </Col>\n <Col>\n <Form.Control as=\"textarea\"\n onChange={(e) => {\n dispatch({ type: 'SET_DESCRIPTION', payload: e.target.value })\n }}\n placeholder=\"Enter description\" />\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label\"><strong>Planned Date:</strong></label>\n </Col>\n <Col>\n <DatePicker\n todayButton={\"Today\"}\n selected={manualFormData.manualData.date_planned}\n onChange={(date) => {\n dispatch({ type: 'SET_date_planned', payload: date })\n }}\n className=\"form-control text-center\"\n placeholderText=\"Enter date\"\n />\n </Col>\n <Col xs=\"2\">\n <label className=\"dashboard-label\"><strong>Quantity:</strong></label>\n </Col>\n <Col>\n <Form.Control\n className=\"text-center\"\n type=\"number\"\n value={manualFormData.manualData.product_qty}\n placeholder=\"Enter Quantity\"\n min={1}\n onChange={(e) => {\n dispatch({ type: 'SET_QUANTITY', payload: parseInt(e.target.value) })\n }} />\n </Col>\n </Row>\n </Form.Group>\n <Form.Group>\n <Row>\n <Col xs=\"2\">\n <label className=\"dashboard-label\"><strong>Units:</strong></label>\n </Col>\n <Col>\n <Form.Control\n className=\"text-center\"\n type=\"number\"\n value={manualFormData.manualData.units}\n placeholder=\"Enter the number of units\"\n onChange={(e) => {\n dispatch({ type: 'SET_UNITS', payload: parseInt(e.target.value) })\n }}\n min={0} />\n </Col>\n <Col xs=\"2\">\n <label className=\"dashboard-label\"><strong>Unit Price ($):</strong></label>\n </Col>\n <Col>\n <Form.Control className=\"text-center\"\n type=\"number\"\n value={manualFormData.manualData.price_unit}\n placeholder=\"Enter unit price\"\n onChange={(e) => {\n dispatch({ type: 'SET_PRICE_UNIT', payload: parseInt(e.target.value) })\n }}\n min={0} />\n </Col>\n </Row>\n </Form.Group>\n </div>\n :\n notifyWarning(\"Warining\", \"Mode not supported\")\n )\n }", "function handleSubmit() {\n updateUserRecipeSelection();\n }", "onFormSubmit(evt) {\n\t\tevt.preventDefault()\n\t\thttpClient.signUp(this.state.fields).then(user => {\n\t\t\tthis.setState({ fields: { name: '', email: '', password: '' } })\n\t\t\tif (user) {\n\t\t\t\tthis.props.onSignUpSuccess(user)\n\t\t\t\tthis.props.history.push('/')\n\t\t\t}\n\t\t})\n\t}" ]
[ "0.6580028", "0.6413481", "0.6317126", "0.62134796", "0.6209155", "0.60833365", "0.6058248", "0.60526645", "0.6014929", "0.6014402", "0.5979565", "0.5969447", "0.5963322", "0.594814", "0.5942248", "0.59067667", "0.5906492", "0.5895638", "0.588755", "0.5886605", "0.58790237", "0.5878084", "0.58752114", "0.58661944", "0.5858446", "0.5845118", "0.5822084", "0.5819744", "0.5818771", "0.5818606", "0.5818024", "0.5809947", "0.5806362", "0.58051115", "0.5785718", "0.5778129", "0.5774327", "0.5772379", "0.5764138", "0.5761011", "0.57606006", "0.5757758", "0.5746927", "0.5746003", "0.57448775", "0.57445574", "0.5734605", "0.57345796", "0.57333225", "0.57266885", "0.5725343", "0.5720579", "0.57165605", "0.57155675", "0.5711541", "0.57114756", "0.56948817", "0.5694401", "0.56936663", "0.5690002", "0.5684624", "0.5683501", "0.5679214", "0.567134", "0.5664542", "0.5663908", "0.56623363", "0.5661147", "0.56601185", "0.5650284", "0.56468934", "0.5640287", "0.56394875", "0.56394875", "0.5638805", "0.5636832", "0.56351316", "0.56340665", "0.5633968", "0.5633603", "0.5628524", "0.5626704", "0.56256634", "0.5625039", "0.5625004", "0.5624743", "0.562459", "0.56228554", "0.5622406", "0.5621813", "0.5616683", "0.56162333", "0.56119573", "0.5605719", "0.5602132", "0.5600472", "0.55976635", "0.5587363", "0.5584104", "0.5583701", "0.5582613" ]
0.0
-1
Randomly select a shape and animate it falling downwards
function startShapesFalling() { var currentOption = createShape(shapeNames[Math.floor(Math.random() * shapeNames.length)]); $('#shapes').prepend(currentOption); shapeX = Math.floor(Math.random() * $('body').width()); shapeSpeed = Math.floor(Math.random() + 5000); currentOption.css({'left': shapeX + 'px'}); currentOption.animate({ top: "2000px", }, shapeSpeed, function(){ $(this).remove(); startShapesFalling(); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function moveShape() {\n \n var x = Math.floor(Math.random() * 300);\n \n var y = Math.floor(Math.random() * 500);\n \n document.getElementById(\"shape\").style.position = \"relative\";\n \n document.getElementById(\"shape\").style.top = x;\n \n document.getElementById(\"shape\").style.left = y;\n \n }", "animate() {\n // this.path.position.x += Math.random() * .5 - .25;\n this.path.position.y += Math.random() * 2 - 0.75;\n }", "function triggerShape(shape) {\n\n if(previousAnimation){\n if(previousAnimation.state === 'TRANSITION_IN'){\n previousAnimation.transitionOut();\n }\n }\n \n shapes[shape].createAnimation();\n\n // if (shapes[shape].tween) {\n // shapes[shape].tween.stop();\n // }\n\n // // Make sure we always return to zero, even if we\n // // where interupted mid-tween\n // const toZero = new TWEEN.Tween(shapes)\n // .to({ [shape]: { strength: 0 } }, 10000)\n // .easing(TWEEN.Easing.Quadratic.Out)\n // .onComplete(()=>shapes.animationIn = 0)\n\n // const tween = new TWEEN.Tween(shapes)\n // .to({ [shape]: { strength: 1, animationIn: 1 } }, 2000)\n // .easing(TWEEN.Easing.Exponential.In)\n // .chain(toZero)\n // .start();\n\n new TWEEN.Tween(material.uniforms.uZoffset)\n .to({value: material.uniforms.uZoffset.value + 8}, 15000)\n .easing(TWEEN.Easing.Exponential.Out)\n\n .start();\n // shapes[shape].tween = tween;\n}", "function appearAfterDelay()\n{\nsetTimeout(makeShapeAppear,Math.random()*2000); \n}", "function makeShapeAppear()\n{\n var top = Math.random() * 400;\n var left = Math.random() * 400;\n var width = (Math.random() * 200) + 100;\n\n if(Math.random() > .5)\n {\n document.getElementById(\"shape\").style.borderRadius = \"50%\";\n }\n else\n {\n document.getElementById(\"shape\").style.borderRadius = \"0\";\n }\n\n document.getElementById(\"shape\").style.backgroundColor = getRandomColor();\n document.getElementById(\"shape\").style.width = width + \"px\";\n document.getElementById(\"shape\").style.height = width + \"px\";\n document.getElementById(\"shape\").style.top = top + \"px\";\n document.getElementById(\"shape\").style.left = left + \"px\";\n document.getElementById(\"shape\").style.display = \"block\";\n start = new Date().getTime();\n}", "move(){\r\n if((this.timing) % (this.depth+1) == 0){\r\n this.hide()\r\n this.y ++\r\n if (this.y >= 5){\r\n this.y = randint(-10, 0)\r\n this.depth = randint(0, 4)\r\n this.timing= 0\r\n this.x = randint(0, 4)\r\n } \r\n this.show()\r\n } \r\n this.timing++\r\n }", "function newShape() {\n let id = Math.floor(Math.random() * shapes.length);\n let shape = shapes[id]; // maintain id for color filling\n\n current = [];\n for (let y = 0; y < 4; ++y) {\n current[y] = [];\n for (let x = 0; x < 4; ++x) {\n let i = 4 * y + x;\n if (typeof shape[i] != 'undefined' && shape[i]) {\n current[y][x] = id + 1;\n }\n else {\n current[y][x] = 0;\n }\n }\n }\n\n // new shape starts to move\n freezed = false;\n // position where the shape will evolve\n currentX = 5;\n currentY = 0;\n}", "move() {\n\t\tthis.x = this.x + random(-2, 2);\n\t\tthis.y = this.y + random(-2, 2);\n\t\tthis.width = this.width + random(-3, 3);\n\t\tthis.height = this.height + random(-3, 3);\n\t}", "function pickShape() {\n \n var choice = Math.floor(Math.random() * 2);\n \n var squareHeight = Math.floor((Math.random() * 150) + 25);\n \n var squareWidth = squareHeight;\n \n start = new Date().getTime();\n \n if (choice == 0) {\n \n document.getElementById(\"shape\").style.width = squareWidth;\n \n document.getElementById(\"shape\").style.height = squareHeight;\n \n document.getElementById(\"shape\").style.borderRadius = \"0%\";\n \n } else {\n \n document.getElementById(\"shape\").style.width = squareWidth;\n \n document.getElementById(\"shape\").style.height = squareHeight;\n \n document.getElementById(\"shape\").style.borderRadius = \"50%\";\n \n \n } \n \n }", "function shape1(){\n strokeWeight(0);\n //setting an x and y that the shape can use to build around\n var x = random(500);\n var y = random(500);\n fill(random(175, 255), 0, random(50, 200), random(100, 200));\n ellipse(x, y, 50, 50, random(150, 250));\n noFill();\n strokeWeight(1);\n stroke(255, 0, 150);\n ellipse(x, y, 45, 45, random(150, 250));\n fill(255);\n ellipse(x, y, 40, 40, random(150, 250));\n rectMode(CENTER);\n rect(x, y, 35, 35);\n prevKey = key;\n}", "function FishBlueMovement(randomPos) {\n var currentPos = $(randomPos).position();\n var x = getRandomNumFish2(0, $(window).width() - 100);\n var y = getRandomNumFish2(0, $(window).height() - 100);\n \n $(randomPos).animate({top: y, left: x}, 800);\n}", "function showShapeTimed() {\n setTimeout(showShape, getRandomNumber(0, 2000));\n}", "build() {\n this.newShape.style.position = \"absolute\";\n // The random positioner has to be redeclared for every position\n // to get a fresh number each time\n randPos = Math.floor(Math.random() * 500 + 1);\n this.newShape.style.top = `${randPos}px`;\n randPos = Math.floor(Math.random() * 500 + 1);\n this.newShape.style.left = `${randPos}px`;\n randPos = Math.floor(Math.random() * 500 + 1);\n this.newShape.style.right - `${randPos}px`;\n randPos = Math.floor(Math.random() * 500 + 1);\n this.newShape.style.bottom - `${randPos}px`;\n }", "function makeShapeAppear() // function for shape to appear on screen the very first time. Since display is set to 'none' in head tag.\n\t\t\t\t\t\t\t\t\t{\n\n\t\t\t\t\t\t\t\t\t\tvar top= Math.random() * 400; //setting variable for random position from top\n\t\t\t\t\t\t\t\t\t\tvar left= Math.random() * 800; //setting variable for random position from left\n\t\t\t\t\t\t\t\t\t\tvar width=Math.random() *400; //setting variable for random width of shape\n\t\t\t\t\t\t\t\t\t\tvar height=Math.random() *400; //setting variable for random height of shape\n\n\t\t\t\t\t\t\t\t\t\t\tif(Math.random()>0.5)\t\t// half of the time shape will be circle,half of the time shpae will be rectangle\n\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\tdocument.getElementById(\"shape\").style.borderRadius=\"50%\"; \n\t\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\tdocument.getElementById(\"shape\").style.borderRadius=\"0%\"; \n\t\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t\tdocument.getElementById(\"shape\").style.backgroundColor=getRandomColor(); //calling random color function\n\t\t\t\t\t\t\t\t\t\tdocument.getElementById(\"shape\").style.top=top + \"px\"; //setting random from top\n\t\t\t\t\t\t\t\t\t\tdocument.getElementById(\"shape\").style.left=left + \"px\"; //setting random position from left\n\t\t\t\t\t\t\t\t\t\tdocument.getElementById(\"shape\").style.width=width + \"px\"; //setting random width of shape\n\t\t\t\t\t\t\t\t\t\tdocument.getElementById(\"shape\").style.height=height + \"px\"; //setting random height of shape\n\n\t\t\t\t\t\t\t\t\t\tdocument.getElementById(\"shape\").style.display=\"block\"; // making the shape APPEAR the very first time on screen and also REAPPEAR AGAIN after the shape had been vanished on clicking\n\t\t\t\t\t\t\t \t\t start = new Date().getTime(); // start time before clicking\n\t\t\t\t\t\t\t\t\t}", "function randomizeMovement() {\n environment.edgeType = 1;\n selection = 0;\n}", "function drawRandomShape(choice) {\n x = random(width);\n y = random(height);\n w = random(100-300);\n h = random(100-300);\n \n \n // de cirkel wordt geplaatst met een random kleurwaarde en een opacity van 75%\n if (choice == \"ellipse\") {\n noStroke();\n fill(random(255), random(255), random(255), 75);\n ellipse(x, y, w, h);\n }\n }", "move() {\r\n this.x += Math.random() * 4 - 2;\r\n this.y += Math.random() * 4 - 2;\r\n }", "move() {\r\n this.x += Math.random() * 4 - 2;\r\n this.y += Math.random() * 4 - 2;\r\n }", "move() {\n this.x = this.x + random(-2, 2);\n this.y = this.y + random(-2, 2);\n }", "function doRandomSwim()\n\t\t{\n\t\t\tlet backgroundRect = Background.getBoundingClientRect(),\n\t\t\t\trandomX = Math.random() * backgroundRect.width,\n\t\t\t\trandomY = Math.random() * backgroundRect.height;\n\t\t\tswimTo({ x: randomX, y: randomY }, PathType.AppendPath, null);\n\t\t} // end doRandomSwim()", "move() {\n this.x += random(-5, 5);\n this.y += random(-5, 5);\n }", "move() {\n var dirx = Math.random() > 0.5 ? 1 : -1;\n var diry = Math.random() > 0.5 ? 1 : -1;\n var L = int((Math.random() * 20));\n var L2 = int((Math.random() * 20));\n this.endx = this.posx + (L * dirx);\n this.endy = this.posy + (L2 * diry);\n }", "move() {\n\n\t\tthis.x += random(-5, 5);\n\t\tthis.y += random(-5, 5);\n\n\t}", "function raffleAnimation() {\n var seats = $('.material-icons');\n seats.removeClass('selected');\n pos = Math.floor(Math.random()*seats.length);\n seats[pos].classList.add('selected');\n}", "constructor() {\n this.x = random(width);\n this.y = random(-2000, -10);\n this.dx = random(-10, 10);\n this.dy = random(5, 6);\n this.size = random(20, 40);\n this.color = color(random(200, 255));\n this.touchingGround = false;\n this.shape = \"*\";\n //Very similar to raindrop\n }", "function runIt() {\n\n var startPos = Math.floor(Math.random() * 50) + '%' // random start position 0 - 50%\n var endPos = Math.floor(Math.random() * 50) + '%' // random end position 0 - 50%\n var width = Math.floor(Math.random() * (150-20) + 20) + 'px' // random width 20 - 150px\n var duration = Math.floor(Math.random() * (7000 - 2000) + 2000) // random duration 2000 - 7000ms\n\n // $(this).css('transform','translate('+startPos+')');\n // $(this).css('transform','translate('+endPos+')');\n \n $(this).stop(true).animate({\n opacity: 1,\n left: startPos,\n width: width\n }, duration, function() {\n $(this).animate({\n opacity: 0,\n left: endPos,\n width: width\n }, duration, runIt); // callback to loop animation\n });\n\n }", "function createShape()\n{\n\tvar randomShape = Math.floor(Math.random() * shapes.length);\n\tvar randomColor = Math.floor(Math.random() * colors.length);\n\tvar center = Math.floor(width / 2);\n\tvar shape = shapes[randomShape];\n\tvar location = [center, 0];\n\n\tcurrentShape = {\n\t\tshape: shape,\n\t\tcolor: colors[randomColor],\n\t\tlocation: location,\n\t\tindexes: getBlockNumbers(shape, location)\n\t};\n\n\tif (isCollision())\n\t{\n\t\tstate =\"2\"; // game over\n\t\tdocument.getElementById('points').innerHTML += ' Game over';\n\t\tclearInterval(timer);\n\t}\n}", "move(){\n this.x=this.x+random(-3,3)\n this.y=this.y+random(-3,3)\n }", "move() {\n this.x = this.x + random(-10,10);\n this.y = this.y + random(-10,10);\n }", "function animateLogo() {\n let random;\n random = Math.floor((Math.random() * 3)+ 1);\n $('#wave').css(\"animation\", \"glitch\" + random + \" 2s ease infinite\");\n setTimeout(function(){ random = Math.floor((Math.random() * 3)+ 1); $('#erase').css(\"animation\", \"glitch\" + random + \" 2s ease infinite\");\n setTimeout(function(){ random = Math.floor((Math.random() * 3)+ 1); $('#blur').css(\"animation\", \"glitch\" + random + \" 2s ease infinite\");\n }, 40);}, 40);\n}", "function moveFish2() {\n let change = random();\n if (change < 0.05) {\n fish2.vx = random(-fish2.speed, fish2.speed);\n fish2.vy = random(-fish2.speed, fish2.speed);\n }\n fish2.x += fish2.vx;\n fish2.y += fish2.vy;\n fill(0);\n noStroke();\n ellipse(fish2.x, fish2.y, fish2.size);\n}", "function mvDown(){\n newPos += Math.floor(Math.random() * 1 + 10);\n document.getElementById('y').innerHTML = \"y:\" + newPos;\n if ( newPos >= 460 ){\n newPos = 450\n }\n document.getElementById('ball').style.top = newPos + 'px';\n\n}", "function move(element) {\n element.transition().duration(1500).ease('cubic-in-out').style({\n top: randY() + \"px\",\n left: randX() + \"px\",\n }).each('end', function() {\n move(d3.select(this));\n });\n }", "drip() {\n this.y += this.fallSpeed;\n if (this.y > height) {\n this.y = 0;\n this.x = random(width);\n }\n }", "function RandomColor()\n{\nif( shapeColor.length > 0)\n {\nvar newColor = Random.Range(0,shapeColor.length);\nGetComponent.<Renderer>().material.color = shapeColor[newColor];\n }\n}", "function move() {\n orb.roll(60, Math.floor(Math.random() * 360));\n }", "function randomizeCardPosition(shape) {\r\n function randomCardX() {\r\n let randomX = Math.floor(Math.random() * innerWidth);\r\n if (randomX < (innerWidth - 200) && randomX > 200){\r\n shape.style.left = randomX + \"px\";\r\n }else {\r\n randomCardX();\r\n }\r\n }\r\n\r\n function randomCardY() {\r\n let randomY = Math.floor(Math.random() * innerHeight);\r\n if (randomY < (innerHeight - 50) && randomY > 50){\r\n shape.style.bottom = randomY + \"px\";\r\n }else {\r\n randomCardY();\r\n }\r\n }\r\n randomCardX();\r\n randomCardY();\r\n\r\n}", "radiusSelection() {\n if (this.steps < this.stepsOut / 2) {\n this.radius = floor(random(1, this.steps)) * this.singleStep\n } else if (this.steps > this.stepsOut / 2) {\n this.radius = floor(random(1, this.stepsOut - this.steps)) * this.singleStep\n } else {\n this.radius = floor(random(1, (this.stepsOut / 2) + 0.5)) * this.singleStep\n }\n }", "function step()\n{\n\tif (move==0)\n\t{\n\t\tcreateShape();\n\t\tdrawShape();\n\t}\n\nelse\n{\n\t// first check if next move is possible\n\tif (collided())\n\t{\n\t\tcreateShape();\n\t\tdrawShape();\n\t}\n\t\n\telse\n\t{\n\t\tclearCurrent();\n\t\tdrawShape();\n\t}\n}\n\tmove++;\n}", "function Fruit() {\n this.x = random(0, width);\n this.y = random(0, height);\n\n this.display = function() {\n stroke(255);\n fill(random(0,255),random(0,255),random(0,255)); //added random rgb colors \n ellipse(this.x, this.y, 24, 24);\n\n }\n//function to move objects\n this.move = function() {\n this.x = this.x + random(-1, 2); \n this.y = this.y + random(-1, 2);\n\n }\n}", "function drawMoon(){\n fill('white');\n ellipse(random(width),80,80,80);\n}", "function mousePressed() {\n var size = random(0.1, 0.4);\n mike(mouseX, mouseY, size);\n}", "function animateHoleIn () {\n\n //create a new shape\n secondHole = new createjs.Shape();\n\n //set the stroke style\n secondHole.graphics.setStrokeStyle(3);\n //***white stroke in the navy room\n if (r == 35) {\n secondHole.graphics.beginStroke('white');\n }\n else {\n secondHole.graphics.beginStroke('black');\n }\n //draw an ellipse using the key values for its location and size\n //colour it based on the next room through the hole\n secondHole.graphics.beginFill(room[room[r][secondf]][4]).drawEllipse(secondhx, secondhy, secondhw, secondhh);\n\n secondHole.graphics.endStroke();\n\n //add the new hole and update the drawing stage\n stage.addChild(secondHole);\n stage.update();\n}", "function move() {\n\tvar radius = 50;\n\tvar x = Math.floor(Math.random() * radius - radius/2);\n\tvar y = Math.floor(Math.random() * radius - radius/2);\n\n\tsendMove (\"move\",x,y)\n}", "render() {\r\n fill(255);\r\n stroke(255);\r\n // ellipse(this.position.x, this.position.y, 16, 16);\r\n\r\n // fill(127);\r\n //stroke(127);\r\n // let theta = random(0,90);\r\n\r\n let theta = this.velocity.heading() + radians(90);\r\n\r\n push();\r\n translate(this.position.x,this.position.y);\r\n rotate(theta);\r\n beginShape(TRIANGLES);\r\n vertex(0, -r*2);\r\n vertex(-r, r*2);\r\n vertex(r, r*2);\r\n endShape();\r\n pop();\r\n \r\n }", "function moveFish1() {\n let change = random();\n if (change < 0.05 && hookDown === 0) {\n fish1.vx = random(-fish1.speed, fish1.speed);\n fish1.vy = random(-fish1.speed, fish1.speed);\n }\n if (hookDown === 1) {\n if (fish1.x > hookDown.x) {\n fish1.vx = fish1.speed;\n }\n if (fish1.x < hookDown.x) {\n fish1.vx = -fish1.speed;\n }\n if (fish1.y > hookDown.y) {\n fish1.vy = fish1.speed;\n }\n if (fish1.y < hookDown.y) {\n fish1.vy = -fish1.speed;\n }\n }\n fish1.x += fish1.vx;\n fish1.y += fish1.vy;\n\n fill(0);\n noStroke();\n ellipse(fish1.x, fish1.y, fish1.size);\n}", "move() {\n this.y = this.y +this.fallSpeed;\n if(this.y>height+100){\n \n this.y = -100;\n\n this.x = random(width);\n }\n \n }", "function randomize(_obj) {\n var angle = random(0,360) //chose a random angle\n var spanX = cos(angle)*r*0.7 //set the span of the X according to the radius\n var spanY = sin(angle)*r*0.7 //set the span of the Y according to the radius\n _obj.x = random(-spanX, + spanX); //chose a random X from the x-span\n _obj.y = random(-spanY, + spanY); //chose a random Y from the y-span\n}", "function storm(){\r\n $(\"img\").each(function(){\r\n d = Math.random() * 1000;\r\n $(this).delay(d).animate({opacity: 1},{\r\n step: function(n){\r\n ry = (1 - n) * 360;\r\n tz = (1 - n) * 1000;\r\n $(this).css(\"transform\", \"rotateY(\"+ ry +\"deg) translateZ(\"+ tz +\"px)\")\r\n },\r\n duration: 3000,\r\n easing: 'easeOutQuint',\r\n })\r\n })\r\n}", "function doubleRandom() {\n background(color1, 20);\n stroke(color2);\n fill(color2);\n var rand = 0;\n for (var i = 1; i < steps; i++) {\n point((width/steps) * i, (height / 2) + random(-rand, rand));\n rand = heart*random(-500, 500);\n }\n}", "function _fireShape() {\n shape = preparedShape||shapes.randomShape();\n preparedShape = shapes.randomShape();\n _draw();\n canvas.drawPreviewShape(preparedShape);\n}", "function nextSequence() {\n $('h1').text('Level ' + level);\n var randomNumberRange = Math.random() * 4;\n var randomNumber = Math.floor(randomNumberRange);\n var randomChosenColor = buttonColours[randomNumber];\n gamePattern.push(randomChosenColor);\n $('#' + randomChosenColor) //animation\n .fadeOut(100)\n .fadeIn(100)\n .fadeOut(100)\n .fadeIn(100);\n playSound(randomChosenColor);\n i++;\n level++;\n}", "function moveTarget(){\n let x=Math.floor(Math.random()*500);\n let y=Math.floor(Math.random()*400);\n\n $target.style.left= x + 'px';\n $target.style.top= y + 'px';\n}", "function nextShape() {\n //increment the bag index\n bagIndex += 1;\n //if we're at the start or end of the bag\n if (bag.length === 0 || bagIndex == bag.length) {\n //generate a new bag of genomes\n generateBag();\n }\n //if almost at end of bag\n if (bagIndex == bag.length - 1) {\n //store previous seed\n var prevSeed = rndSeed;\n //generate upcoming shape\n upcomingShape = randomProperty(shapes);\n //set random seed\n rndSeed = prevSeed;\n } else {\n //get the next shape from our bag\n upcomingShape = shapes[bag[bagIndex + 1]];\n }\n //get our current shape from the bag\n currentShape.shape = shapes[bag[bagIndex]];\n //define its position\n currentShape.x = Math.floor(grid[0].length / 2) - Math.ceil(currentShape.shape[0].length / 2);\n currentShape.y = 0;\n updateNextShape();\n}", "function fishingRod() {\n var randomizeWidth3 = Math.floor(Math.random() * ($(window).width() - $(\"#rod\").width()));\n $(\"#rod\").offset({\n left: randomizeWidth3\n }).css({\n \"top\": \"-360px\"\n });\n $(\"#rod\").animate({\n top: 100\n }, 1000)\n}", "function dropNewShape() {\n var NewShape;\n var numberOfPossibleShapes = 7;\n var draw = Math.floor(Math.random() * numberOfPossibleShapes);\n if (0 === draw) {\n NewShape = new Square(board, board.BOARD_WIDTH / 2 - 1, board.BOARD_HEIGHT);\n } else if (1 === draw) {\n NewShape = new Line(board, board.BOARD_WIDTH / 2 - 1, board.BOARD_HEIGHT, undefined);\n } else if (2 === draw) {\n NewShape = new Pyramid(board, board.BOARD_WIDTH / 2, board.BOARD_HEIGHT, undefined);\n } else if (3 === draw) {\n NewShape = new L1(board, board.BOARD_WIDTH / 2, board.BOARD_HEIGHT, undefined);\n } else if (4 === draw) {\n NewShape = new L2(board, board.BOARD_WIDTH / 2, board.BOARD_HEIGHT, undefined);\n } else if (5 === draw) {\n NewShape = new S1(board, board.BOARD_WIDTH / 2, board.BOARD_HEIGHT, undefined);\n } else if (6 === draw) {\n NewShape = new S2(board, board.BOARD_WIDTH / 2, board.BOARD_HEIGHT, undefined);\n }\n NewShape.makeFalling();\n //logger.log(\"Dropping \" + NewShape.shapeName);\n return NewShape;\n }", "function _moveBox(){\n\n const randomX = Math.floor(Math.random() * (mobileWidth-100));\n const randomY = Math.floor(Math.random() * (mobileHeight-100));\n\n Animated.timing(initialAxis,{\n toValue: {x:randomX, y: randomY},\n duration: 1000,\n useNativeDriver: false,\n }).start();\n }", "function Movedown(){\n setInterval(() =>{\n x = Math.random() * canvas.width;\n y = 0;\n dy = 1;\n stars.push( new Star(x, y,dy));\n // console.log(x);\n }, 1000);\n}", "function mouseReleased() {\n rS = int(random(10000));\n randomAngle();\n}", "function outside() {\n let theColor = getColor();\n let turn = getRandomInt();\n stroke(theColor);\n noFill();\n let theStroke = getRandomInt() ? 3 : 7;\n strokeWeight(theStroke);\n push();\n translate(width/2, height/2);\n if (turn == true) {\n rotate(45);\n }\n rect(0,0,logoSize,logoSize); \n pop();\n}", "render() {\n stroke(this.layerColor)\n fill(this.layerColor)\n strokeWeight(this.weight)\n\n push()\n translate(width / 2, height / 2)\n let pick = random(1)\n for (let i = 0; i < this.numShapes; i++) {\n if (pick < 0.5) {\n myTriangle(this.center, this.radius, this.direction)\n } else {\n ellipse(0, this.center, this.radius, this.radius)\n }\n rotate(this.angle)\n }\n pop()\n }", "constructor() {\n this.x = random(width); //random x location for the stars to appear at \n this.y = random(height);//random y location for the stars to appear at \n this.diameter = random(5, 5);// random width and height fo each star object \n this.speed = 1;\n }", "function pickSquare (){\n var col =0\n var row =0\n col = Math.floor(Math.random() * dimensions)\n row = Math.floor(Math.random() * dimensions)\n actionMove(col,row)\n}", "function mvUp(){\n newPos += Math.floor(Math.random() * 1 - 10);\n document.getElementById('y').innerHTML = \"y:\" + newPos;\n if ( newPos <= 0 ) {\n newPos = 10\n }\n document.getElementById('ball').style.top = newPos + 'px';\n}", "render() {\n fill(this.layerColor)\n noStroke()\n push()\n translate(width / 2, height / 2)\n if (this.randomShape < 0.33) {\n rotate(45)\n rect(0, 0, this.shapeSize * 2, this.shapeSize * 2)\n } else if (this.randomShape < 0.66) {\n ellipse(0, 0, this.shapeSize * 2, this.shapeSize * 2)\n } else {\n rotate(this.angle / 2)\n hexagon(0, 0, this.shapeSize)\n }\n pop()\n }", "function spray(){\n\tcanvas.onmousedown=sprayDown;\n\tcanvas.onmouseup=sprayUp;\n\tcanvas.onmousemove=sprayMove;\n\n\tvar draw6=false;\n\tfunction sprayDown(event){\n\n\t\tstartX=event.clientX - canvas.getBoundingClientRect().left; \n\t\tstartY=event.clientY - canvas.getBoundingClientRect().top;\n\t\tdraw6=true;\n\t}\n\tfunction sprayUp(){\n\t\tdraw6=false;\n\t}\n\tfunction sprayMove(event){\n\t if (draw6){\n\t\tnewX=event.clientX - canvas.getBoundingClientRect().left; \n\t\tnewY=event.clientY - canvas.getBoundingClientRect().top;\n\t\twidthX=newX-startX;\n\t\twidthY=newY-startY;\n\t\t\n\t\tvar len = 5 + ( Math.random() * 5 | 0 );\n\n \t\tfor( var i = 0; i < len; ++i ) {\n \t\t\n\t\t\tcontext.beginPath();\n\t\t\tvar radius=Math.sqrt(widthX*widthX+widthY*widthY)/2;\n\t\t\n\t\t\tcontext.arc(\n\t \t startX + Math.cos( Math.random() * Math.PI * 2 ) * radius * Math.random(),\n\t \t startY + Math.sin( Math.random() * Math.PI * 2 ) * radius * Math.random(),\n\t \t 1,0, Math.PI * 2, false); \t\t\n\t\t\n\t\t\tcontext.stroke();\n \t\t\tcontext.closePath();\n \t\t\tstartX=newX;\n \t\t\tstartY=newY;\n\t\t}\t \n \t }\n }\n}", "function keyReleased() {\r\n x = random(0,width);\r\n y = random(0,height);\r\n speedX = random(-3,3);\r\n speedY = random(-3,3);\r\n}", "function randomColor() {\n var randomNumber = Math.floor(Math.random() * 9);\n //IF NUMBER <= 2 IT WILL REFER TO RED SQUARE\n if (randomNumber <= 2) {\n computerSequence.push('#red');\n // animate($('#red'));\n // IF NUMBER <= 4 IT WILL REFER TO GREEN SQUARE\n }else if (randomNumber <= 4) {\n computerSequence.push('#green');\n // animate($('#green'));\n // IF NUMBER <= 6 IT WILL REFER TO BLUE SQUARE\n }else if (randomNumber <= 6) {\n computerSequence.push('#blue');\n // animate($('#blue'));\n // IF NUMBER <= 8 IT WILL REFER TO YELLOW SQUARE\n }else {\n computerSequence.push('#yellow');\n // animate($('#yellow'));\n }\n }", "function spawn() {\n // reset ball position\n x = width*0.5;\n y = height*0.5;\n rot = 0;\n\n // choose random angle & speed\n let angle = Math.random() * 2 * Math.PI;\n let speed = 200 + Math.random() * 1000;\n\n // set initial speed\n dx = speed * Math.sin(angle);\n dy = speed * Math.cos(angle);\n\n // apply some rotation\n dr = (-0.5 + Math.random()) * 60;\n}", "function newPosition() {\n $(\"#fish2Id\").stop(true);\n var height = $(window).height() - $(\"#fish2Id\").height();\n var width = $(window).width() - $(\"#fish2Id\").width();\n var newHeight = Math.floor(Math.random() * height);\n var newWidth = Math.floor(Math.random() * width);\n var newDimensions = [newHeight, newWidth];\n $(\"#fish2Id\").animate({\n top: newDimensions[0]\n , left: newDimensions[1]\n });\n window.setTimeout(movementBlue, 500);\n}", "function move_fly() {\n fly.x = (Math.random() * (canvas.width));\n fly.y = Math.floor((Math.random() * 485));\n m = fly.x;\n\tn = fly.y;\n\tdraw_fly();\n}", "function makeCircle() {\n setTimeout(function () {\n\n box.style.backgroundColor = getRandomColor();\n box.style.borderRadius = \"100px\";\n randomPlacement();\n\n box.style.display = \"block\";\n oldTime = Date.now();\n\n }, Math.random()*3000);\n}", "function funTime() {\n stroke(random(360), 100, 100);\n strokeWeight(1);\n\n line(0, 0, random(width), random(height));\n}", "function keyPressed() {\n var size = random(25, width / 5);\n drawBear(mouseX, mouseY, size);\n}", "static generateRandomShape() {\n let shape = Shapes[Math.floor(Math.random() * Shapes.length)];\n return new Shape(shape);\n }", "playOnClick() {\n const anim = Math.floor(Math.random() * this.possibleAnims.length) + 0;\n this.playModifierAnimation(this._idle, 0.25, this.possibleAnims[anim], 0.25);\n }", "function pickLocation(){\n\n var cols = floor(width/sz);\n var rows = floor(height/sz);\n//create a spot on the canvas for the food to fill\n food= createVector(floor(random(cols)),floor(random(rows)));\n food.mult(sz);\n }", "function runAnimation() {\n\t // Draw a straight line\n\t bsBackground.draw({\n\t points: [0, height / 2 - 40, width, height / 3]\n\t });\n\n\t // Draw a straight line\n\t bsBackground.draw({\n\t points: [50, height / 3 - 40, width, height / 3]\n\t });\n\n\n\t // Draw another straight line\n\t bsBackground.draw({\n\t points: [width, height / 2, 0, height / 1.5 - 40]\n\t });\n\n\t // Draw a curve generated using 20 random points\n\t bsBackground.draw({\n\t inkAmount: 3,\n\t frames: 100,\n\t size: 200,\n\t splashing: true,\n\t points: 20\n\t });\n\t}", "function hit() {\n if (mouseIsPressed) {\n // random cord length\n // len += random(-10, 40)\n \n // bat forward x and some up/down y position change\n bat.position.x += random(0, -50);\n bat.position.y += random(-10, 20)\n bat.rotation = -20;\n} else {\n // return to original position\n bat.rotation = 10;\n bat.position.x = 500;\n bat.position.y = 400\n len = 250;\n}\n}", "function chooseFruit() {\n var number = Math.round(Math.random()*8);\n \n //chosing fruits from array and random horizontal position\n $(\"#fruit1\").attr('src','images/'+fruits[number]+'.png');\n $(\"#fruit1\").css({'left': Math.round(Math.random()*800), 'top':-50});\n }", "start () {\n if (this.ball.velocity.x === 0 && this.ball.velocity.x === 0) {\n this.ball.velocity.x = 3 * (Math.random() > .5 ? 1 : -1);\n this.ball.velocity.y = 3 * (Math.random() * 2 - 1);\n this.ball.velocity.len = 3;\n }\n }", "function keyReleased(){\n x = random(0,width)\n y = random(0,height)\n speedX = random(-3,3)\n speedY = random(-3,3)\n}", "function randomizeTarget(){\n targetXPos = TARGET_RADIUS + Math.random()*(Display.width - TARGET_RADIUS * 2);\n targetYPos = TARGET_RADIUS + Math.random()*(Display.height - TARGET_RADIUS * 2);\n tailLength += TAIL_INTERVAL;\n}", "function animateIngredient(obj){\r\n\tvar startY = obj.y;\r\n\tobj.y -= ingredientDropDistance;\r\n\t\r\n\t$(obj)\r\n\t.clearQueue()\r\n\t.stop(true,false)\r\n\t.animate({ y:startY}, {\r\n\t duration: ingredientDropSpeed,\r\n\t easing: \"easeOutBounce\"\r\n\t});\t\r\n\t\r\n\tvar randomFoodNum = Math.round(Math.random()*2)+1;\r\n\tplaySound('soundFoodDrop'+randomFoodNum, false);\r\n}", "function movementBlue() {\n //Function randomizes (X,Y) inside the window\n var randomizeWidth2 = Math.floor(Math.random() * ($(window).width() - $(\"#fish2Id\").width()));\n var randomizeHeigth2 = Math.floor(Math.random() * ($(window).height() - $(\"#fish2Id\").height()));\n //Then the fish follows chosen parameters and runs the function again, putting it in the loop\n $(\"#fish2Id\").animate({\n top: randomizeHeigth2\n , left: randomizeWidth2\n }, 3000, function () {\n movementBlue();\n });\n //Flipped IMG------------\n //The fish is pointing towards the parameters that it needs to follow \n //If the fish's X is more to the right than the X that it goes to, flip it \n if ($(\"#fish2Id\").offset().left > randomizeWidth2) {\n $(\"#fish2Id\").css({\n \"transform\": \"scale(-1, 1)\"\n });\n }\n //If the fish's X is more to the left than the X that it goes to, flip it \n if ($(\"#fish2Id\").offset().left <= randomizeWidth2) {\n $(\"#fish2Id\").css({\n \"transform\": \"scale(1, 1)\"\n });\n }\n //----------------------\n}", "draw() {\n randomSeed(seed);\n let colors = ['#FF0000', '#0000FF', '#008000'];\n let color = random(colors);\n\n let sizes = [10, 5, 15];\n let size = random(sizes);\n\n fill(color);\n ellipse(this.xOff + this.x, this.yOff + this.y, size, size);\n }", "function draw() {\n\n\n//delete broken code to play with later\n //x +- random(-speed, speed);\n //y +- random(-speed, speed);\n //ellipse(x, y, diameter, diameter);\n\n\n fill( object.color );\n ellipse( object.xloc, object.yloc, object.size );\n\n// draw ellipses in each corner changing color randomly at current frameRate\n\npush();\nfill(random(255), random(255), random(255));\nellipse(40, 40, 50);\nellipse(460, 40, 50);\nellipse(40, 460, 50);\nellipse(460, 460, 50);\npop();\n\npush();\n // draw an ellipse\n fill( 'rgb(200, 150, 50)' );\n ellipse( e1, 250, 100 );\n\n // move ellipse\n e1 = e1 + 4;\n // keep ellipse inside canvas bounds\n e1 = e1 % width;\n\n pop();\n\npush();\n // draw an ellipse\n\ntranslate(400, 0);\n\n fill( 'rgb(200, 150, 70)' );\n ellipse( e2, 450, 35 );\n\n // move ellipse opposite direction\n e2 -= 1;\n // keep ellipse inside canvas bounds\n e2 %= width;\n pop();\n\n push();\n // draw an ellipse\n\n translate(400, 0);\n fill( 'rgb(200, 150, 70)' );\n ellipse( e2, 100, 35 );\n // move ellipse opposite direction\n e2 = e2 - 3;\n // keep ellipse inside canvas bounds\n e2 = e2 % width;\n pop();\n\n // Draw center ellipse using object variables\n\n\n// Use map function to affect defined object\n var ymov = map(mouseY * 5, 0, width, 0, 500);\n var xmov = map(mouseX / 2, 0, width, 0, 500);\n ellipse(250, ymov, 25, 25);\n ellipse(xmov, 325, 25, 25);\n ellipse(xmov, 175, 25, 25);\n\n\n // Spiral\n var x = offset + cos(angle) * scalar;\n var y = offset + sin(angle) * scalar;\n ellipse(x, y, 15, 15 );\n angle += speed;\n scalar += speed;\n\n// Spiral\n push();\n translate(400, 400 );\n var x = offset + cos(angle) * scalar;\n var y = offset + sin(angle) * scalar;\n ellipse(x, y, 7, 7 );\n angle += speed;\n scalar += speed;\n pop();\n\n }", "function movementOrange() {\n //Function randomizes (X,Y) inside the window\n var randomizeWidth1 = Math.floor(Math.random() * ($(window).width() - $(\"#fish1Id\").width()));\n var randomizeHeigth1 = Math.floor(Math.random() * ($(window).height() - $(\"#fish1Id\").height()));\n //Then the fish follows chosen parameters and runs the function again, putting it in the loop\n $(\"#fish1Id\").animate({\n top: randomizeHeigth1\n , left: randomizeWidth1\n }, 9000, function () {\n movementOrange()\n });\n //Flipped IMG-----------\n //The fish is pointing towards the parameters that it needs to follow \n //If the fish's X is more to the right than the X that it goes to, flip it \n if ($(\"#fish1Id\").offset().left > randomizeWidth1) {\n $(\"#fish1Id\").css({\n \"transform\": \"scale(-1, 1)\"\n });\n }\n //If the fish's X is more to the left than the X that it goes to, flip it \n if ($(\"#fish1Id\").offset().left <= randomizeWidth1) {\n $(\"#fish1Id\").css({\n \"transform\": \"scale(1, 1)\"\n });\n }\n //----------------------\n}", "function move() {\n\t\tshape1.y -= speedYFinal;\t\t\t\t\t\t\t\t\t\t// basic movement\n\n\t\tif (cow.boostMultiplier > 0 && counter != 'biome2CurrentBGHexagonCount') {\n\t\t\tshape1.y -= cow.boostMultiplier * speedYFinal;\t\t\t\t// click boost\n\t\t}\n\n\t\tif (speedX != 0) {\t\t\t\t\t\t\t\t\t\t\t\t// sinwave animation\n\t\t\tshape1.x += (Math.sin(sinFinal));\t\t\t\t\t\t\t//\n\t\t\tsinFinal += (speedX/widthX);\t\t\t\t\t\t\t\t// Equation isn't accurate, but it looks ok\n\t\t}\n\n\t\tif (sfxPlayed == false) {\n\t\t\tif (shape1.y <= 595 && counter != 'biome2CurrentBGHexagonCount' && shape != 'triangle') {\n\t\t\t\tswitch (shape) {\t\t\t\t\t\t\t\t\t\t\t\t\t// play sfx when the shape spawns. 100% squares break the audio engine lol\n\t\t\t\t\tcase 'diamond':\tplayAudio('./SFX/diamond' + rngRange(1,5), 'sfx', shape1.x);\tbreak;\n\t\t\t\t\tcase 'hexagon':\tplayAudio('./SFX/hexagon' + rngRange(1,5), 'sfx', shape1.x);\tbreak;\n\t\t\t\t\tcase 'pillar':\tif (rngRange(1,10) >= 9) { playAudio('./SFX/square' + rngRange(1,5), 'sfx', shape1.x); }\tbreak;\n\t\t\t\t\tcase 'quad':\tif (rngRange(1,10) >= 9) { playAudio('./SFX/square' + rngRange(1,5), 'sfx', shape1.x); }\tbreak;\n\t\t\t\t\tcase 'star':\tplayAudio('./SFX/star' + rngRange(1,5), 'sfx', shape1.x);\t\tbreak;\n\t\t\t\t\tdefault: break;\n\t\t\t\t}\n\t\t\t\tsfxPlayed = true;\n\t\t\t}\n\n\t\t\tif (shape1.y <= (595-(offscreen/2)) && shape == 'triangle') {\t// Special case for triangle to compensate for rotation. Play the SFX 50% pixels early\n\t\t\t\tplayAudio('./SFX/triangle' + rngRange(1,5), 'sfx', shape1.x);\n\t\t\t\tsfxPlayed = true;\n\t\t\t}\n\n\t\t\tif (shape1.y <= (595-offscreen) && shape == 'circle') {\t\t// Special case for circles to compensate for centered origins\n\t\t\t\tplayAudio('./SFX/circle' + rngRange(1,5), 'sfx', shape1.x);\n\t\t\t\tsfxPlayed = true;\n\t\t\t}\n\t\t}\n\n\t\tif (shape1.y < offscreen) { \t\t\t\t\t\t\t\t\t// if shape is offscreen..\n\t\t\tshape1.destroy(true); \t\t\t\t\t\t\t\t\t\t// kill it\n\t\t\tcow[counter]--;\t\t\t\t\t\t\t\t\t\t\t\t// remove the shape from the resource counter\n\t\t\tswitch (shape) {\t\t\t\t\t\t\t\t\t\t\t// and add one shape to the player's inventory\n\t\t\t\tcase 'diamond': cow.resourceDiamonds++; break;\t\t\t//\n\t\t\t\tcase 'hexagon':\n\t\t\t\t\tif (counter != 'biome2CurrentBGHexagonCount') { cow.resourceHexagons++; }\tbreak;\t//\n\t\t\t\tcase 'triangle': cow.resourceTriangles++; \t\tbreak;\t//\n\t\t\t\tcase 'circle': cow.resourceCircles++; \t\t\tbreak;\t//\n\t\t\t\tcase 'pillar': cow.resourceSquares++;\t\t\tbreak;\t//\n\t\t\t\tcase 'quad': cow.resourceSquares++;\t\t\t\tbreak;\t//\n\t\t\t\tcase 'star': cow.resourceStars++;\t \t\t\tbreak;\t//\n\t\t\t\tdefault: break;\t\t\t\t\t\t\t\t\t\t\t//\n\t\t\t}\n\n\t\t\tif (cow.endgameBarOwned == true){\n\t\t\t\tswitch (shape) {\t\t\t\t\t\t\t\t\t\t\t\t// Add shapes to the endgame bar counter\n\t\t\t\t\tcase 'diamond': cow.resourceEndgameBarDiamonds++; break;\t//\n\t\t\t\t\tcase 'hexagon': cow.resourceEndgameBarHexagons++; break;\t//\n\t\t\t\t\tcase 'triangle': cow.resourceEndgameBarTriangles++; break;\t//\n\t\t\t\t\tcase 'circle': cow.resourceEndgameBarCircles++; break;\t\t//\n\t\t\t\t\tcase 'pillar': cow.resourceEndgameBarSquares++; break;\t\t//\n\t\t\t\t\tcase 'quad': cow.resourceEndgameBarSquares++; break;\t\t//\n\t\t\t\t\tcase 'star': cow.resourceEndgameBarStars++; break;\t\t\t//\n\t\t\t\t\tdefault: break;\t\t\t\t\t\t\t\t\t\t\t\t//\n\t\t\t\t}\n\t\t\t}\n\t\t\tupdateResourceCounter(shape);\n\t\t} else { window.requestAnimationFrame(move); }\t\t\t\t\t// otherwise, animate another frame and check again\n\t}\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t//", "function animateHoleOut () {\n\n //create a new shape\n hole = new createjs.Shape();\n\n //set the stroke style\n hole.graphics.setStrokeStyle(3);\n //***white stroke in the navy room\n if (r == 35) {\n hole.graphics.beginStroke('white');\n }\n else {\n hole.graphics.beginStroke('black');\n }\n\n //draw an ellipse using the key values for its location and size\n //colour it based on the next room through the hole\n if (room[r][f] != null) {\n hole.graphics.beginFill(room[room[r][f]][4]).drawEllipse(hx, hy, hw, hh);\n }\n\n\n hole.graphics.endStroke();\n\n //add the new hole and update the drawing stage\n stage.addChild(hole);\n stage.update();\n}", "function randomShoot(thing) {\n var angle = toRadians( ran(0, 360) );\n var distance = ran(140, 160);\n var newX = distance * Math.cos(angle);\n var newY = distance * Math.sin(angle);\n\n var theX = newX;\n var theY = newY;\n var transformValue = \"(\" + theX + \"px, \" + theY + \"px)\";\n\n /// Apply the CSS transition property.\n /// Cross-browser goodness!\n $(thing).css({\n \"-webkit-transform\": \"translate\" + transformValue,\n \"-moz-transform\" : \"translate\" + transformValue,\n \"-o-transform\" : \"translate\" + transformValue,\n \"transform\" : \"translate\" + transformValue\n });\n $(thing).css(\"opacity\", \"0\");\n}", "function mousePressed(){\n b_location_x = random (position);\n b_location_y = random (position);\n \n }", "spiral()\n {\n\n noStroke();\n \n console.log(\"hhhhhhhhhhhhhhhh\"+this.ypos);\n if (keyIsPressed ==true) {\n background(71,1,99,100); ///changing the opacity, keeps the wavy effect in background\n\n fill (255,66,60,100);\n // rotate(PI/5.0);\n arc (this.xpos, this.ypos, random(10,this.hgt), random(10,this.wdth), PI, PI); \n arc (this.xpos+30, this.ypos, random(20,this.hgt),random(20,this.wdth), PI, TWO_PI);\n arc (this.xpos-20,this.ypos, random(30,this.hgt), random(30, this.wdth), PI, TWO_PI);\n arc (this.xpos, this.ypos, random(10,this.hgt), random(10,this.wdth), PI, PI);\n arc (this.xpos+30, this.ypos, random(20,this.hgt),random(20,this.wdth), PI, TWO_PI);\n// translate(this.xpos+100, this.ypos+10);\n rotate(PI/0.5);\n push();\n arc (this.xpos-20,this.ypos, random(30,this.hgt), random(30, this.wdth), PI, TWO_PI);\n pop();\n }\n}", "function drawRandom() {\n theContext.beginPath();\n target.x = Math.floor(Math.random() * (1000 - 500)) + 500;\n target.y = 640;\n theContext.arc(target.x, target.y, 5, 0, 2 * Math.PI);\n theContext.fillStyle = \"black\";\n theContext.fill();\n}", "enlarge_circle(context, index, randomly_selected_fill) {\n\n var previous_index = index - 1\n var current_radius = ((this.width * index) / 2)\n var previous_radius = ((this.width * previous_index) / 2)\n context.fillStyle = randomly_selected_fill\n context.beginPath()\n context.arc(this.circle_x, this.circle_y, current_radius, this.circle_start_angle, this.circle_end_angle)\n context.stroke()\n context.fill()\n context.save()\n\n context.fillStyle = 'white'\n context.beginPath()\n context.arc(this.circle_x, this.circle_y, previous_radius, this.circle_start_angle, this.circle_end_angle)\n context.stroke()\n context.fill()\n context.save()\n }", "moveControl() {\n const { view } = this;\n const size = this.sizeShip;\n const bufferY = 3;\n\n this.y += this.speed;\n\n if (this.x < size || this.x >= view.width + size) {\n this.x = view.getRandomPositionX(size);\n }\n if (this.y >= view.height + size) {\n this.y = -view.getRandomPositionY(size) / 2;\n }\n }", "function nextSequence(){\n userClickedPattern = [];\n level++;\n\n $(\"#level-title\").html(\"level \" + level);\n\n var randomNumber = Math.floor((Math.random() * 4));\n\n var randomChosenColor = buttonColors[randomNumber];\n\n gamePattern.push(randomChosenColor);\n\n //select the chosen collor tile and make it fade in and out\n $(\"#\" + randomChosenColor).fadeIn(100).fadeOut(100).fadeIn(100);\n\n playSound(randomChosenColor);\n}", "function newGoal (){\n //obtain random values within the bounds\n var randomFreq = Math.random() * (rateMax - rateMin) + rateMin;\n var randomAmount = Math.random() * (amountMax - amountMin) + amountMin;\n //update the position of the hole.\n setHolePos(randomFreq,randomAmount);\n}", "constructor() {\n this.init = false;\n if(Math.floor(Math.random()*300) == 0) {\n this.init = true;\n }\n\n this.y = -20;\n this.x = Math.floor(Math.random()*canvas.width);\n\n this.dropSpeed = 0.0015 + Math.random()/128;\n\n var shade = Math.floor(Math.random()*90)+10;\n this.color = \"#\" + String(shade) + String(shade) + \"FF\";\n }", "function appear() {\n setTimeout(function() {\n if (Math.random() > 0.5) {\n box.style.borderRadius = \"100px\";\n } else {\n box.style.borderRadius = 0;\n }\n box.style.display = \"block\";\n var left = Math.random()*500+\"px\";\n box.style.left = left;\n changeBoxColor();\n createdTime = Date.now(); \n }, time);\n }" ]
[ "0.72463655", "0.7226107", "0.6984788", "0.68644243", "0.6829808", "0.671251", "0.668993", "0.6630156", "0.66218156", "0.6620933", "0.65962166", "0.65492123", "0.6532907", "0.6459125", "0.64437413", "0.642273", "0.6421105", "0.6421105", "0.63777095", "0.63559866", "0.6333973", "0.63265735", "0.6313231", "0.62823284", "0.62635136", "0.62449974", "0.6231053", "0.6228134", "0.6198836", "0.6165909", "0.61460185", "0.60965633", "0.60763305", "0.607198", "0.60254955", "0.6022983", "0.6021647", "0.6020856", "0.6018486", "0.6018425", "0.60166126", "0.59940493", "0.5994021", "0.5978887", "0.5966809", "0.59653413", "0.5949586", "0.59315145", "0.5907444", "0.5888097", "0.58839154", "0.5877535", "0.58663714", "0.58607143", "0.5847417", "0.5844588", "0.5833858", "0.58202845", "0.58191305", "0.5812357", "0.5807812", "0.5803311", "0.57993317", "0.5796225", "0.5795083", "0.57944775", "0.5783241", "0.5779608", "0.576613", "0.5762505", "0.5760538", "0.57549596", "0.5750365", "0.5749593", "0.5744618", "0.57397854", "0.5726797", "0.571857", "0.5717601", "0.571691", "0.57121265", "0.5704231", "0.5703616", "0.5701365", "0.5694477", "0.5682868", "0.5680786", "0.56630176", "0.5657187", "0.5655719", "0.56505424", "0.56421", "0.56370234", "0.56335914", "0.56321305", "0.5628374", "0.5627446", "0.56259906", "0.5624405", "0.56242085" ]
0.739509
0
delegates actions from server to respective handler
setUpMessageHandler(id) { const socket = io.connect(); return socket.on(id, msg => { //based on what the message is, dispatch an action //msg must be an actionType: { type: TYPE, data: ... } switch(msg.type) { case MSG_LEFT_LINE: return this.handleLineLeave(msg); case MSG_ENTER_LINE: return this.handleServerActionDispatch(msg); case MSG_RECEIVED_CUT_MESSAGE: return this.handleServerActionDispatch(msg); case MSG_RANK_UPDATED: return this.handleMessageReceivedRankUpdated(msg); case MSG_BATHROOM_CREATED: return this.handleMessageReceivedNewNearbyBathrooms(msg); default: break; } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "handleServerAction(action: Action): void {\n this.dispatch({\n source: constants.SERVER_ACTION,\n action: action\n });\n }", "function Handler() {}", "function Handler() {}", "function Handler() {}", "function Handler() {}", "function Handler() {}", "function Handler() {}", "function Handler() {}", "function Handler() {}", "function Handler() {}", "function Handler() {}", "function Handler() {}", "function createActionHandler(server_file,message) {\n return function() {\n makeVisible('boxLoading');\n\n // Setup loading box\n var prog_id = $('prog_id').firstChild.nodeValue;\n \n setElementPosition('mnuRecord',elementPosition('mnuRecord'));\n setElementDimensions('mnuRecord',elementDimensions('mnuRecord'));\n $('boxContent').innerHTML = message;\n \n // Initiate request\n var d = loadJSONDoc(server_file,{'json':'true','prog_id':prog_id});\n d.addCallbacks(gotResult,fetchFailed);\n\n function gotResult(doc) {\n if (doc.status == \"success\") {\n if(doc.type == \"add\") {\n updateNodeAttributes(\"listing\" + doc.programmes[0].id,{'class':'recordingProgramme'});\n }\n else {\n /* slight bug here, will over write any prvious classes */\n updateNodeAttributes(\"listing\" + doc.programmes[0].id,{'class':'programme'});\n }\n makeInvisible('mnuRecord');\n }\n else {\n $('boxContent').innerHTML = doc.error;\n console.log(\"Error response from the server\");\n }\n makeInvisible('boxLoading');\n }\n function fetchFailed(doc) {\n $('boxContent').innerHTML = \"Somthing happend when trying to contact the server\";\n console.log(\"Problem contacting the server\");\n makeInvisible('boxLoading');\n }\n }\n }", "requestRemoteData(handler) {\n }", "handleActions(action) {\n // it is check by a switch and will have a type that id it\n switch(action.type) {\n // call a function\n case 'GET_ALL': {\n this.getAll();\n }\n }\n }", "function runHandler(res, resource, event, data) {\n\t\tvar entry = resource+\"/\"+event;\n\t\tvar handler = self.events[entry];\n\t\tif (!handler) {\n\t\t\tconsole.log(\"no handler registered for resource/event: \" + entry);\n\t\t\tres.status(500).json({message: 'This webhook does not support this resource/event type: ' + resource + '/' + event });\n\t\t\treturn;\n\t\t}\n\n\t\tif (entry != \"messages/created\") {\n\t\t\tres.status(200);\n\t\t\thandler(data);\n\t\t\treturn;\n\t\t}\n\n\t\tprocessMessagesCreatedEventWithHandler(handler, res, event, data);\n\t}", "function onRequest() {\n\n // sets the actually resolved action, as it is also set by notfound\n req.data.action = req.action;\n \n if (req.action != 'notfound') {\n // let soft-coded actions override\n var idempotentAction = req.action +'_'+ req.method.toLowerCase();\n var action = (this.actions[idempotentAction] || this.actions[req.action]);\n \n if (action) {\n action.call(this);\n res.stop();\n }\n }\n}", "async onHandle({ cmd, data, node }, realm) {\n const handle = handlers[cmd];\n let callbackId = data && getOwnProp(data, CALLBACK_ID);\n if (callbackId) {\n data = data.data;\n }\n let res;\n try {\n res = handle === true\n ? sendCmd(cmd, data)\n : node::handle(data, realm || PAGE);\n if (isPromise(res)) {\n res = await res;\n }\n } catch (e) {\n callbackId = 'Error';\n res = e;\n }\n if (callbackId) {\n bridge.post('Callback', { id: callbackId, data: res }, realm);\n }\n }", "run() {\n \n console.log(\"Booting up\");\n //so can call methods inside other function\n var self = this; //so can call inside callback function\n\n \n \n let serverHandler = function (request, response) {\n try {\n\n if(self.blacklist[response.connection.remoteAddress]) {\n response.destroy();\n }\n let sentUrl = url.parse(request.url, true);\n let method = request.method;\n console.log(\"Request Recieved: \" + method + \": \" + sentUrl.pathname);\n \n \n //determine action required\n if (method == \"GET\") {\n //sentUrl.pathname = removeExtraPaths(sentUrl.pathname);\n if (sentUrl.pathname.startsWith(self.databaseActions[0])) { //GET request for problem\n self.getProblem(sentUrl.pathname, response);\n } else if (sentUrl.pathname.startsWith(self.databaseActions[1])) { //GET request for Lesson\n self.getLesson(sentUrl.pathname, response);\n } else if (sentUrl.pathname.startsWith(self.databaseActions[2])) { //GET request for an account\n self.getAccount(sentUrl.pathname, response);\n } else if (sentUrl.pathname === self.databaseActions[3]) {\n self.queryProblems(sentUrl.query, response);\n } else if (sentUrl.pathname === self.databaseActions[4]) {\n self.queryLessons(sentUrl.query, response);\n } else { //GET request for a webpage\n self.getPage(sentUrl.pathname, response);\n }\n \n } else if (method == \"POST\") {\n let body = \"\";\n \n request.on('data', function (data) { //event listener for data received from POST request\n body += data;\n if (body.length > maxPostSize) { //stops outside from sending enormous file and crashing server\n request.connection.destroy();\n }\n });\n \n request.on('end', function () { //event listener for when data finished coming from POST request\n let jsonData;\n try {\n jsonData = JSON.parse(body);\n } catch (error) {\n console.log(\"============ Error =============\");\n console.log(\"Error parsing posted data\");\n console.log(error);\n console.log(\"==========End of Error =========\");\n return self.respondWithError(response, 400, \"Error 400: JSON POST data has bad syntax\");\n }\n \n self.authenticatedUserFromToken(response, self.getSentToken(request), function (accountID) {\n if (sentUrl.pathname.startsWith(self.databaseActions[0])) { //POST request for problem\n self.saveProblem(sentUrl.pathname, response, jsonData, accountID);\n } else if (sentUrl.pathname.startsWith(self.databaseActions[1])) { //POST request for Lesson\n self.saveLesson(sentUrl.pathname, response, jsonData, accountID);\n } else if (sentUrl.pathname.startsWith(self.databaseActions[2])) { //POST request for account\n self.saveAccount(response, jsonData, accountID);\n } else {\n console.log(\"============ Error =============\");\n console.log(\"Sent POST request does not match any api call\");\n console.log(\"==========End of Error =========\");\n return self.respondWithError(response, 400, \"Error 400: Bad Request\");\n }\n \n });\n //let accountID = self.authenticatedUser(self.getSentAccountID(request));\n });\n \n \n } else if (method == \"DELETE\") {\n self.authenticatedUserFromToken(response, self.getSentToken(request), function (accountID) {\n if (accountID === undefined) {\n return self.respondWithError(response, 401, \"Error 401: No Authorization Provided\");\n }\n if (sentUrl.pathname.startsWith(self.databaseActions[0])) { //DELETE request for problem\n self.deleteProblem(response, sentUrl.pathname, accountID);\n } else if (sentUrl.pathname.startsWith(self.databaseActions[1])) { //DELETE request for Lesson\n self.deleteLesson(response, sentUrl.pathname, accountID);\n } else if (sentUrl.pathname.startsWith(self.databaseActions[2])) { //DELETE request for account\n self.deleteAccount(response, sentUrl.pathname, accountID);\n } else {\n return self.respondWithError(response, 400, \"Error 400: Bad Request\");\n }\n });\n } else { // we do not handle other methods \n return self.respondWithError(response, 400, \"Error 400: Method not supported\");\n }\n } catch (error) {\n console.error(\"============ Error =============\");\n console.error(\"Uncaught Error!!!\");\n console.error(error);\n console.error(\"==========End of Error =========\");\n }\n }\n\n\n //https has a required options section, but http does not allow it on older versions of node\n if(this.PORT_NUMBER === 443) {\n this.http.createServer(this.options, serverHandler).listen(this.PORT_NUMBER, '0.0.0.0');\n\n const h = require('http');\n let redirectServerHandler = function (request, response) {\n let sentUrl = url.parse(request.url, true);\n console.log('Redirecting to: https://visualalgebra.org' + sentUrl.pathname);\n response.writeHead(301, { Location: 'https://visualalgebra.org' + sentUrl.pathname});\n response.end();\n }\n h.createServer(redirectServerHandler).listen(80, '0.0.0.0');\n } else {\n this.http.createServer(serverHandler).listen(this.PORT_NUMBER, '0.0.0.0');\n }\n }", "ServerCallback() {\n\n }", "function handleServerRequest()\n{\n\t//send data to the div or html element for notifications\n}", "static actionHandler(closure) {\n\n config.actionHandler = closure;\n }", "function registerHandler (handler) {\n app[handler.method]( handler.path, handler.func() );\n }", "async _handleCallback(evt, responder) {\n\t\tconst context = new SmartAppContext(this, evt)\n\t\ttry {\n\t\t\tconst {messageType, lifecycle} = evt\n\t\t\tswitch (lifecycle || messageType) {\n\t\t\t\tcase 'PING': {\n\t\t\t\t\tthis._log.event(evt)\n\t\t\t\t\tresponder.respond({statusCode: 200, pingData: {challenge: evt.pingData.challenge}})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\n\t\t\t\tcase 'CONFIGURATION': {\n\t\t\t\t\tconst {configurationData} = evt\n\n\t\t\t\t\t// Inject whether or not the request was a resubmitted page\n\t\t\t\t\tconfigurationData.isResubmit = configurationData.pageId === configurationData.previousPageId\n\n\t\t\t\t\tswitch (configurationData.phase) {\n\t\t\t\t\t\tcase 'INITIALIZE': {\n\t\t\t\t\t\t\tthis._log.event(evt, configurationData.phase)\n\t\t\t\t\t\t\tconst initialize = {\n\t\t\t\t\t\t\t\tid: this._id,\n\t\t\t\t\t\t\t\tfirstPageId: this._firstPageId,\n\t\t\t\t\t\t\t\tpermissions: this._permissions,\n\t\t\t\t\t\t\t\tdisableCustomDisplayName: this._disableCustomDisplayName,\n\t\t\t\t\t\t\t\tdisableRemoveApp: this._disableRemoveApp\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tif (this._initializedHandler) {\n\t\t\t\t\t\t\t\tawait this._initializedHandler(context, new Initialization(initialize), configurationData)\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tresponder.respond({\n\t\t\t\t\t\t\t\tstatusCode: 200, configurationData: {\n\t\t\t\t\t\t\t\t\tinitialize\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tcase 'PAGE': {\n\t\t\t\t\t\t\tawait context.retrieveTokens()\n\t\t\t\t\t\t\tthis._log.event(evt, configurationData.phase)\n\t\t\t\t\t\t\tconst pageId = configurationData.pageId ? configurationData.pageId : this._firstPageId\n\t\t\t\t\t\t\tconst pageHandler = this._pages[pageId]\n\t\t\t\t\t\t\tif (pageHandler) {\n\t\t\t\t\t\t\t\tconst page = this._localizationEnabled ? new Page(pageId, context.locale) : new Page(pageId)\n\t\t\t\t\t\t\t\tawait pageHandler(context, page, configurationData)\n\t\t\t\t\t\t\t\tresponder.respond({statusCode: 200, configurationData: {page: page.toJson()}})\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tconst page = this._localizationEnabled ? new Page(pageId, context.locale) : new Page(pageId)\n\t\t\t\t\t\t\t\tawait this._defaultPage(context, page, configurationData)\n\t\t\t\t\t\t\t\tresponder.respond({statusCode: 200, configurationData: {page: page.toJson()}})\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\tthrow new Error(`Unsupported config phase: ${configurationData.phase}`)\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak\n\t\t\t\t}\n\n\t\t\t\tcase 'OAUTH_CALLBACK': {\n\t\t\t\t\tthis._log.event(evt)\n\t\t\t\t\tawait this._oauthHandler(context, evt.oauthCallbackData)\n\t\t\t\t\tresponder.respond({statusCode: 200, oAuthCallbackData: {}})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\n\t\t\t\tcase 'INSTALL': {\n\t\t\t\t\tthis._log.event(evt)\n\t\t\t\t\tawait this._installedHandler(context, evt.installData)\n\t\t\t\t\tif (this._contextStore) {\n\t\t\t\t\t\tawait this._contextStore.put({\n\t\t\t\t\t\t\tinstalledAppId: context.installedAppId,\n\t\t\t\t\t\t\tlocationId: context.locationId,\n\t\t\t\t\t\t\tauthToken: context.authToken,\n\t\t\t\t\t\t\trefreshToken: context.refreshToken,\n\t\t\t\t\t\t\tconfig: context.config\n\t\t\t\t\t\t})\n\t\t\t\t\t}\n\n\t\t\t\t\tresponder.respond({statusCode: 200, installData: {}})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\n\t\t\t\tcase 'UPDATE': {\n\t\t\t\t\tthis._log.event(evt)\n\t\t\t\t\tawait this._updatedHandler(context, evt.updateData)\n\t\t\t\t\tif (this._contextStore) {\n\t\t\t\t\t\tawait this._contextStore.put({\n\t\t\t\t\t\t\tinstalledAppId: context.installedAppId,\n\t\t\t\t\t\t\tlocationId: context.locationId,\n\t\t\t\t\t\t\tauthToken: context.authToken,\n\t\t\t\t\t\t\trefreshToken: context.refreshToken,\n\t\t\t\t\t\t\tconfig: context.config\n\t\t\t\t\t\t})\n\t\t\t\t\t}\n\n\t\t\t\t\tresponder.respond({statusCode: 200, updateData: {}})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\n\t\t\t\tcase 'UNINSTALL': {\n\t\t\t\t\tthis._log.event(evt)\n\t\t\t\t\tawait this._uninstalledHandler(context, evt.uninstallData)\n\t\t\t\t\tif (this._contextStore) {\n\t\t\t\t\t\tthis._contextStore.delete(context.installedAppId)\n\t\t\t\t\t}\n\n\t\t\t\t\tresponder.respond({statusCode: 200, uninstallData: {}})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\n\t\t\t\tcase 'EVENT': {\n\t\t\t\t\tthis._log.event(evt)\n\t\t\t\t\tconst results = []\n\t\t\t\t\tfor (const event of evt.eventData.events) {\n\t\t\t\t\t\tswitch (event.eventType) {\n\t\t\t\t\t\t\tcase 'DEVICE_EVENT': {\n\t\t\t\t\t\t\t\tconst handlerName = event.deviceEvent.subscriptionName.split('_')[0]\n\t\t\t\t\t\t\t\tconst handler = this._subscribedEventHandlers[handlerName]\n\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\tresults.push(handler(context, event.deviceEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tthis._log.error(`Device event handler '${handlerName}' not defined`)\n\t\t\t\t\t\t\t\t\tresponder.respond({statusCode: 422, eventData: {}})\n\t\t\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tcase 'TIMER_EVENT': {\n\t\t\t\t\t\t\t\tconst handlerName = event.timerEvent.name\n\t\t\t\t\t\t\t\tconst handler = this._scheduledEventHandlers[handlerName]\n\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\tresults.push(handler(context, event.timerEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t} else if (this._defaultScheduledEventHandler) {\n\t\t\t\t\t\t\t\t\tresults.push(this._defaultScheduledEventHandler(context, event.timerEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tthis._log.error(`Timer event handler '${handlerName}' not defined`)\n\t\t\t\t\t\t\t\t\tresponder.respond({statusCode: 422, eventData: {}})\n\t\t\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tcase 'DEVICE_COMMANDS_EVENT': {\n\t\t\t\t\t\t\t\tif (this._deviceCommandHandler) {\n\t\t\t\t\t\t\t\t\tresults.push(this._deviceCommandHandler(context, event.deviceCommandsEvent))\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tconst {deviceCommandsEvent} = event\n\t\t\t\t\t\t\t\t\tfor (const cmd of deviceCommandsEvent.commands) {\n\t\t\t\t\t\t\t\t\t\tconst compKey = `${cmd.componentId}/${cmd.capability}/${cmd.command}`\n\t\t\t\t\t\t\t\t\t\tconst capKey = `${cmd.capability}/${cmd.command}`\n\t\t\t\t\t\t\t\t\t\tlet handler = this._deviceCommands[compKey]\n\t\t\t\t\t\t\t\t\t\tif (!handler) {\n\t\t\t\t\t\t\t\t\t\t\thandler = this._deviceCommands[capKey]\n\t\t\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\t\t\tresults.push(handler(context, deviceCommandsEvent.deviceId, cmd, deviceCommandsEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\t\t\tthis._defaultDeviceCommandHandler(context, deviceCommandsEvent.deviceId, cmd, event.eventTime)\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tcase 'DEVICE_LIFECYCLE_EVENT': {\n\t\t\t\t\t\t\t\t// TODO - remove when handler name is returned in event\n\t\t\t\t\t\t\t\tconst handlerName = this._eventTypeHandlers[event.eventType]\n\t\t\t\t\t\t\t\tconst handler = this._subscribedEventHandlers[handlerName]\n\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\tresults.push(handler(context, event.deviceLifecycleEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tthis._log.error(`Device lifecycle event handler '${handlerName}' not defined`)\n\t\t\t\t\t\t\t\t\tresponder.respond({statusCode: 422, eventData: {}})\n\t\t\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tcase 'DEVICE_HEALTH_EVENT': {\n\t\t\t\t\t\t\t\t// TODO - remove when handler name is returned in event\n\t\t\t\t\t\t\t\tconst handlerName = this._eventTypeHandlers[event.eventType]\n\t\t\t\t\t\t\t\tconst handler = this._subscribedEventHandlers[handlerName]\n\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\tresults.push(handler(context, event.deviceHealthEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tthis._log.error(`Device health event handler '${handlerName}' not defined`)\n\t\t\t\t\t\t\t\t\tresponder.respond({statusCode: 422, eventData: {}})\n\t\t\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tcase 'HUB_HEALTH_EVENT': {\n\t\t\t\t\t\t\t\t// TODO - remove when handler name is returned in event\n\t\t\t\t\t\t\t\tconst handlerName = this._eventTypeHandlers[event.eventType]\n\t\t\t\t\t\t\t\tconst handler = this._subscribedEventHandlers[handlerName]\n\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\tresults.push(handler(context, event.hubHealthEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tthis._log.error(`Hub health event handler '${handlerName}' not defined`)\n\t\t\t\t\t\t\t\t\tresponder.respond({statusCode: 422, eventData: {}})\n\t\t\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tcase 'MODE_EVENT': {\n\t\t\t\t\t\t\t\t// TODO - remove when handler name is returned in event\n\t\t\t\t\t\t\t\tconst handlerName = this._eventTypeHandlers[event.eventType]\n\t\t\t\t\t\t\t\tconst handler = this._subscribedEventHandlers[handlerName]\n\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\tresults.push(handler(context, event.modeEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tthis._log.error(`Mode event handler '${handlerName}' not defined`)\n\t\t\t\t\t\t\t\t\tresponder.respond({statusCode: 422, eventData: {}})\n\t\t\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tcase 'SECURITY_ARM_STATE_EVENT': {\n\t\t\t\t\t\t\t\t// TODO - remove when handler name is returned in event\n\t\t\t\t\t\t\t\tconst handlerName = this._eventTypeHandlers[event.eventType]\n\t\t\t\t\t\t\t\tconst handler = this._subscribedEventHandlers[handlerName]\n\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\tresults.push(handler(context, event.securityArmStateEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tthis._log.error(`Security arm state event handler '${handlerName}' not defined`)\n\t\t\t\t\t\t\t\t\tresponder.respond({statusCode: 422, eventData: {}})\n\t\t\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tcase 'SCENE_LIFECYCLE_EVENT': {\n\t\t\t\t\t\t\t\t// TODO - remove when handler name is returned in event\n\t\t\t\t\t\t\t\tconst handlerName = this._eventTypeHandlers[event.eventType]\n\t\t\t\t\t\t\t\tconst handler = this._subscribedEventHandlers[handlerName]\n\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\tresults.push(handler(context, event.sceneLifecycleEvent, event.eventTime))\n\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tthis._log.error(`Scene lifecycle event handler '${handlerName}' not defined`)\n\t\t\t\t\t\t\t\t\tresponder.respond({statusCode: 422, eventData: {}})\n\t\t\t\t\t\t\t\t\treturn\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tcase 'INSTALLED_APP_LIFECYCLE_EVENT': {\n\t\t\t\t\t\t\t\t// TODO - remove when handler name is returned in event\n\t\t\t\t\t\t\t\tconst handlerName = this._eventTypeHandlers[event.eventType]\n\t\t\t\t\t\t\t\tconst handler = this._subscribedEventHandlers[handlerName]\n\t\t\t\t\t\t\t\tif (handler) {\n\t\t\t\t\t\t\t\t\tresults.push(handler(context, event.installedAppLifecycleEvent, event.eventTime))\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\tconst {installedAppLifecycleEvent} = event\n\t\t\t\t\t\t\t\t\tif (installedAppLifecycleEvent.lifecycle === 'DELETE' && installedAppLifecycleEvent.installedAppId === context.installedAppId) {\n\t\t\t\t\t\t\t\t\t\tthis._uninstalledHandler(context, {installedApp: evt.eventData.installedApp})\n\t\t\t\t\t\t\t\t\t\tif (this._contextStore) {\n\t\t\t\t\t\t\t\t\t\t\tthis._contextStore.delete(installedAppLifecycleEvent.installedAppId)\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tdefault: {\n\t\t\t\t\t\t\t\tthis._log.warn(`Unhandled event of type ${event.eventType}`)\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\n\t\t\t\t\tawait Promise.all(results)\n\t\t\t\t\tresponder.respond({statusCode: 200, eventData: {}})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\n\t\t\t\tcase 'EXECUTE': {\n\t\t\t\t\tthis._log.event(evt)\n\t\t\t\t\tconst executeData = (await this._executeHandler(context, evt.executeData)) || {}\n\t\t\t\t\tresponder.respond({statusCode: 200, executeData})\n\t\t\t\t\tbreak\n\t\t\t\t}\n\n\t\t\t\tcase 'CONFIRMATION': {\n\t\t\t\t\tif (evt.confirmationData && evt.confirmationData.appId && evt.confirmationData.confirmationUrl) {\n\t\t\t\t\t\tif (this._id) {\n\t\t\t\t\t\t\tif (evt.confirmationData.appId === this._id) {\n\t\t\t\t\t\t\t\tthis._log.info(`CONFIRMATION request for app ${evt.confirmationData.appId}, to enable events visit ${evt.confirmationData.confirmationUrl}`)\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\tthis._log.warn(`Unexpected CONFIRMATION request for app ${evt.confirmationData.appId}, received ${JSON.stringify(evt)}`)\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tthis._log.info(`CONFIRMATION request for app ${evt.confirmationData.appId}, to enable events visit ${evt.confirmationData.confirmationUrl}`)\n\t\t\t\t\t\t}\n\t\t\t\t\t} else {\n\t\t\t\t\t\tthis._log.warn(`Invalid CONFIRMATION request ${JSON.stringify(evt)}`)\n\t\t\t\t\t}\n\n\t\t\t\t\tbreak\n\t\t\t\t}\n\n\t\t\t\tdefault: {\n\t\t\t\t\tthis._log.warn(`Lifecycle ${evt.lifecycle} not supported`)\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (error) {\n\t\t\tthis._log.exception(error)\n\t\t\tresponder.respond({statusCode: 500, message: `Server error: '${error.toString()}'`})\n\t\t}\n\t}", "function doPost(e){\n  return handleResponse(e);\n}  \n \n// here handle with parameter", "handle() {}", "handleActions(action){\n\n switch(action.type){\n case \"DISPATCH_SALE\":\n this.dispatchSale(action.id);\n break;\n\n default: break;\n }\n }", "function respond(args) {\n var request = args.request||null;\n var response = args.response||null;\n var action = args.action||null;\n var object = args.type||\"\";\n var config = args.config||{};\n\n return utils.handler(request,response,action,object,config);\t\n}", "function respond(args) {\n var request = args.request||null;\n var response = args.response||null;\n var action = args.action||null;\n var object = args.type||\"\";\n var config = args.config||{};\n\n return utils.handler(request,response,action,object,config);\t\n}", "selfAssignHandlerFunctions() {\n this.request = this.api.request.bind(this.api);\n this.addRateLimitService = this.api.addRateLimitService.bind(this.api);\n this.addRequestService = this.api.addRequestService.bind(this.api);\n }", "_dispatch(msg) {\n var i = msg.post || 0, action = msg.action;\n this.callback = i;\n var callbacks = this.callbacks[i] || [];\n for (var j = 0, m = callbacks.length; j < m; j++) {\n if (callbacks[j].hasOwnProperty(action)) {\n callbacks[j][action].call(this,msg.data);\n break;\n }\n }\n }", "handleRequest(req, res) {\n if (req.method == 'GET') {\n this.handleGet.bind(this)(req, res);\n } else if (req.method == 'POST') {\n this.handlePost.bind(this)(req, res);\n }\n }", "function handler() {\n\t\treturn function () {\n\t\t\tself.handler.apply(self, arguments);\n\t\t};\n\t}", "function defaultHandler ( req, reply ) {\n reply({ statusCode: 200, message: 'success!' });\n}", "function PostRequestHandler(HandledRequest, response, request, body) {\n switch (request.url) {\n case '/AuthUser':\n HandledRequest.body = JSON.parse(body);\n HandledRequest.type = 'AuthUser'\n break;\n case '/PriPubKeys':\n HandledRequest.body = JSON.parse(body);\n HandledRequest.type = 'ChangePriPubKey';\n break;\n case '/UpdateCreatePDID':\n HandledRequest.body = JSON.parse(body);\n HandledRequest.type = 'ChangePDID'\n break;\n case '/PDIDToUSB':\n HandledRequest.body = JSON.parse(body);\n HandledRequest.type = 'WritePDID';\n break;\n case '/PostPassword':\n HandledRequest.body = body.split('\\t');\n let cookies = parseCookies(request)\n if (Object.keys(cookies).length === 0 && cookies.constructor === Object) {\n RejectRequest(response, \"smile\")\n } else {\n HandledRequest.cookies = {\n UserID: cookies['user-id'],\n MasterPw: cookies.masterpw,\n Message: JSON.parse(cookies.message),\n }\n HandledRequest.type = 'PostPassword'\n }\n break;\n case '/ChooseUserUSB':\n HandledRequest.body = JSON.parse(body);\n HandledRequest.type = 'ChooseUserUSB';\n break;\n case '/ChooseUserPDID':\n HandledRequest.body = JSON.parse(body);\n HandledRequest.type = 'ChooseUserPDID';\n break;\n default:\n break;\n }\n return HandledRequest;\n}", "function urlHandler(data) {\r\n // Called from either setUrlHandler or using window.location on load, so normalise the path\r\n var path = data.path || data;\r\n\r\n\r\n var request_ids = getParameterByName(path, 'request_ids');\r\n var latest_request_id = request_ids.split(',')[0];\r\n\r\n if (latest_request_id) {\r\n // Probably a challenge request. Play against sender\r\n getRequestInfo(latest_request_id, function(request) {\r\n \tplayAgainstSomeone(request.from.id);\r\n \tdeleteRequest(latest_request_id);\r\n });\r\n}\r\n}", "function responseHandler(data) {\n\n let action = data.output.action;\n\n if (data && !data.output.error) {\n // Check if message is handled by retrieve and rank and there is no message set\n if (action && !data.output.text) {\n // TODO add EIR link\n data.output.text = ['I am not able to answer that. You can try asking the'\n + ' <a href=\"https://conversation-with-discovery.mybluemix.net/\" target=\"_blank\">Information Retrieval with Discovery App</a>'];\n\n Api.setWatsonPayload(data);\n return;\n }\n\n\n\n if (action) {\n let actionArray = getActions(action);\n if (actionArray) {\n for (let i in actionArray) {\n if (actionArray.hasOwnProperty(i)) {\n actionFunctions(actionArray[i]);\n }\n }\n }\n }\n }\n }", "function route(handle, pathname, response, postData) {\n console.log(\"The route for path: %s, data: %s\", pathname, postData);\n if ( pathname == '/') {\n response.write(\"The index pages is blank.\");\n response.end();\n return;\n }else if ( pathname == '/ws') {\n var wsclient = response;\n var message = postData;\n wsclient.send(\"I have got your message whose length is \" + postData.length);\n // Handle message\n handleWSMsg(wsclient, message);\n return;\n }else if ( pathname == '/callapi' ) {\n //This is for remote call api in internet browser.\n if ( postData === null || postData.length === 0 ){\n response.writeHead(404, {'Content-Type': 'text/plain'});\n response.write(\"Invalid callapi\");\n response.end();\n return;\n }\n var postDataJSON=JSON.parse(postData);\n var args=postDataJSON.args;\n var apiPathArr=postDataJSON.api.split(\".\");\n var sendresponse = function(){\n response.writeHead(200, {\"Content-Type\": mimeTypes[\"js\"]});\n response.write(JSON.stringify(Array.prototype.slice.call(arguments)));\n response.end();\n }\n args.unshift(sendresponse);\n handle[apiPathArr[0]][apiPathArr[1]].apply(null, args);\n return;\n }else if ( pathname.lastIndexOf(\"/callapp/\", 0) === 0) {\n // This is for remote open app in internet browser.\n // request url: /callapp/ + appID + / + request file name\n var url = pathname.replace(/^\\//, '').split('/'),\n sAppID = url[1],\n sFilename = path.join.apply(this, url.slice(2));\n // var sAppName=pathname.substring(9, pathname.indexOf('/', 10));\n // var sFilename=pathname.substring(9 + sAppName.length + 1, pathname.length);\n /* var runapp=null; */\n // var app;\n // for(var i = 0; i < config.AppList.length; i++) {\n // app = config.AppList[i];\n // if (app.name == sAppName) {\n // runapp=app;\n // break;\n // }\n /* } */\n\n var runapp = appManager.getRegistedInfo(sAppID),\n rootPath = (runapp.local ? '' : config.APPBASEPATH);\n if(runapp === null) {\n console.log(\"Error no app \" + sAppID);\n response.writeHead(404, {\n 'Content-Type': 'text/plain'\n });\n response.write(\"This request URL \" + pathname + \" was not found on this server.\");\n response.end();\n return;\n }\n\n if(sFilename === \"index.html\") {\n getRealFile(path.join(rootPath, runapp.path, sFilename), response);\n } else if(sFilename === \"lib/api.js\") {\n getRealFile(path.join(rootPath, runapp.path, \"lib/api_remote.js\"), response);\n } else if(sFilename.lastIndexOf(\"lib/api/\", 0) === 0 \n && sFilename.indexOf(\".js\", sFilename.length - 3) !== -1) {\n var modulename = sFilename.substring(8, sFilename.length - 3);\n getRemoteAPIFile(handle, modulename, response);\n } else {\n getRealFile(path.join(rootPath, runapp.path, sFilename), response);\n }\n return;\n } else {\n //Use api_remote.js for /lib/api.js\n var realPath;\n if (pathname == \"/lib/api.js\") {\n pathname = \"./lib/api_remote.js\";\n getRealFile(pathname, response);\n return;\n }else if (pathname.lastIndexOf(\"/lib/api/\", 0) === 0 && pathname.indexOf(\".js\", pathname.length - 3) !== -1) {\n var modulename = pathname.substring(9, pathname.length - 3);\n getRemoteAPIFile(handle, modulename, response);\n return;\n }else {\n getRealFile(pathname, response);\n return;\n }//end of /lib/api/***.js\n }//end of if callapi callapp and else\n}", "function handleRequest(req, res) {\n var endpoints = {\n '/': handleAppHtml,\n '/appjs': handleAppJs,\n '/appcss': handleAppCss,\n '/clearDrawing': handleClearDrawing,\n '/connect': handleConnect,\n '/favicon.ico': handleFavicon,\n '/name': handleName,\n '/message': handleMessage,\n '/notifier': handleNotifier,\n '/point': handlePoint\n };\n\n // Determine the client's id, if it has one, and look up the 'client' object\n // which represents it.\n var id = req.headers['user-identity'];\n if (id) {\n var client = clients[id];\n if (!client) {\n client = makeClient(id);\n clients[id] = client;\n }\n client.requestCount++;\n }\n\n // Lookup and call a handler for this request.\n callHandler();\n\n\n function callHandler() {\n var handler = endpoints[req.url];\n if (handler) {\n debug('Handling ', req.url);\n\n if (req.method == 'POST') {\n parseIncomingJson(function(err, obj) {\n if (!err) {\n handler(obj);\n }\n else {\n emitJson({error: true, message: 'Server error handling request.'});\n }\n });\n }\n else {\n handler();\n } \n }\n else {\n handlerNotFound();\n } \n }\n\n function handlerNotFound() {\n debug('Handler not found for ', req.url);\n res.writeHead(404, {'content-type': 'text/plain'});\n res.end('These are not the droids you are looking for: ' + req.url);\n }\n\n // --- begin handlers ---\n\n function handleAppCss() {\n emitFile(appCssPath, 'text/css');\n }\n\n function handleAppHtml() {\n emitFile(appHtmlPath, 'text/html');\n }\n\n function handleAppJs() {\n emitFile(appJsPath, 'application/javascript');\n }\n\n function handleClearDrawing() {\n currentPoints = [];\n notifyAllClients({message: client.name + ' cleared the canvas.'});\n notifyAllClients({clearCanvas: true});\n emitJson({ok: true});\n }\n\n function handleConnect() {\n var msg = {ok: true, message: 'Connected to server as ' + client.name, presentation: 'log'};\n if (currentPoints.length) {\n msg.queue = [];\n currentPoints.forEach(function(point) {\n msg.queue.push({drawPoint: point});\n });\n }\n emitJson(msg);\n notifyAllClients({message: client.name + ' connected!'});\n }\n\n function handleFavicon() {\n // Just emit a simple 404 when the browser requests favicon.ico.\n res.writeHead(404);\n res.end();\n }\n\n function handleMessage(obj) {\n var notifyText = '<b>' + client.name + '</b>: ' + obj.text;\n emitJson({ok: true});\n notifyAllClients({message: notifyText});\n }\n\n function handleName(obj) {\n var oldName = client.name;\n client.name = obj.name;\n emitJson({ok: true});\n notifyAllClients({message: oldName + ' is now known as ' + client.name});\n }\n\n function handleNotifier() {\n client.response = res;\n processMessageQueue(client);\n }\n\n function handlePoint(obj) {\n emitJson({ok: true});\n currentPoints.push(obj.point);\n notifyAllClients({drawPoint: obj.point}, client);\n }\n\n // --- end handlers ---\n\n // --- begin output helpers ---\n\n function emitFile(filename, mimetype) {\n fs.readFile(filename, function(err, data) {\n res.writeHead(200, {'content-type': mimetype});\n res.end(data);\n });\n }\n\n function emitJson(obj) {\n res.writeHead(200, {'content-type': 'application/json'});\n res.end(JSON.stringify(obj));\n }\n\n function notifyAllClients(obj, except) {\n //debug('Notifying all clients: ', obj);\n\n for (var key in clients) {\n var cli = clients[key];\n if (cli === except) {\n cli.messageQueue.push('{}');\n }\n else {\n cli.messageQueue.push(obj);\n }\n processMessageQueue(cli);\n }\n }\n\n function processMessageQueue(cli) { \n if (cli.response && cli.messageQueue.length > 0) {\n if (cli.messageQueue.length == 1) {\n var msg = cli.messageQueue[0];\n cli.messageQueue = [];\n }\n else {\n var msg = {queue: cli.messageQueue};\n cli.messageQueue = [];\n }\n\n debug('Notifying ', cli.id, ' that ', msg);\n\n cli.response.writeHead({'content-type': 'application/json'});\n cli.response.end(JSON.stringify(msg));\n cli.response = null;\n }\n }\n\n // --- end output helpers ---\n\n // --- begin other helpers ---\n function parseIncomingJson(cb) {\n var data = '';\n\n req\n .on('data', function(chunk) {\n data += chunk;\n })\n .on('end', function() {\n debug('Data: ', data);\n try {\n cb(null, JSON.parse(data));\n }\n catch(e) { \n debug('Error parsing incoming JSON data: ', data);\n cb('Error parsing incoming JSON data');\n }\n });\n }\n}", "addHandler(handler) {\n handlers.push(handler);\n }", "function Handler() {\n\n}", "handleRequest( message, done ) {\n\t\tDebug( '%s: handling request %j', this.node.id, message );\n\n\t\tswitch ( message.action ) {\n\t\t\tcase 'AppendEntries':\n\t\t\t\tthis._appendEntriesReceived( message, done );\n\t\t\t\tbreak;\n\n\t\t\tcase 'RequestVote':\n\t\t\t\tthis._requestVoteReceived( message, done );\n\t\t\t\tbreak;\n\n\t\t\tcase 'InstallSnapshot':\n\t\t\t\tthis._installSnapshotReceived( message, done );\n\t\t\t\tbreak;\n\n\t\t\tcase 'Command':\n\t\t\t\tthis._handleCommand( message, done );\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\tif ( this._handleRequest ) {\n\t\t\t\t\tthis._handleRequest( message, done );\n\t\t\t\t} else {\n\t\t\t\t\tDebug( '%s: not handling message %j', this.node.id, message );\n\t\t\t\t\tdone();\n\t\t\t\t}\n\t\t}\n\t}", "_handleRequest (request, response) {\n const action = request.getAction()\n if (action === Request.ACTION_INVALID) {\n response.writeError(new Request.Error('Not Found', 404))\n } else if (!request.hasValidResource()) {\n response.writeError(new Request.Error('Invalid Resource', 400))\n } else if (action === Request.ACTION_DOWNLOAD) {\n this._handleRead(request, response)\n } else if (action === Request.ACTION_UPLOAD) {\n this._handleWrite(request, response)\n }\n }", "itemHandler(request, response) {\n if (!this.checkAuth(request, response)) {\n return;\n }\n\n if (!/\\/[\\w-]+\\.ics$/.test(request.path)) {\n response.setStatusLine(\"1.1\", 404, \"Not Found\");\n response.setHeader(\"Content-Type\", \"text/plain\");\n response.write(`Item not found at ${request.path}`);\n return;\n }\n\n switch (request.method) {\n case \"GET\":\n this.getItem(request, response);\n return;\n case \"PUT\":\n this.putItem(request, response);\n return;\n case \"DELETE\":\n this.deleteItem(request, response);\n return;\n }\n\n Assert.report(true, undefined, undefined, \"Should not have reached here\");\n response.setStatusLine(\"1.1\", 405, \"Method Not Allowed\");\n response.setHeader(\"Content-Type\", \"text/plain\");\n response.write(`Method not allowed: ${request.method}`);\n }", "function handlerEnd() {\n\tconsole.log(\"at handlerEnd\");\n\t// use the static file server \n\tfile.serve(request, response);\n\t// notice it takes request and response from closure\n }", "regsiterRemoteHandler(event, Handler) {\n this.session.connectionHandlers[event] = new Handler(this)\n }", "triggerServer(payload) {\r\n\r\n // Send request\r\n Entities.callEntityServerMethod(this.localEntity.id, \"clientRequestForServer\", [JSON.stringify({\r\n plugin: this.constructor.pluginID,\r\n data: payload\r\n })])\r\n\r\n }", "function handlers(){\n client.handlers.forEach(handler => {\n require(`./handlers/${handler}`)(client);\n });\n}", "function handleRequest(request, response){\n let param = request.url.split(\"/\");\n let action = param[param.length - 1];\n if(action == \"serverInfo\") {\n let server_config = JSON.parse(g_server.config);\n let server_info = GetServer();\n\n let data = {\n name: server_info.serverName,\n maxPlayers: server_info.maxPlayers,\n serverMode: server_config.mode,\n serverMap: server_config.map,\n playersOnline: g_players.length\n };\n return response.end(JSON.stringify(data));\n return response.end(msg);\n }\n else if(action == \"playersList\") {\n let players = [];\n let msg = \"\";\n for(let p of g_players) {\n players.push({id: p.client.networkId, name: p.name});\n }\n return response.end(JSON.stringify(players));\n return response.end(msg);\n }\n return response.end(\"/serverInfo - Server info\\n/playerList - List of players\");\n }", "handleActions(action){\n switch(action.type){\n case 'ADD_NODE':\n this.addNode(action.data)\n break\n case 'ADD_LINK':\n this.addLink(action.data)\n break\n case 'UPDATE_WEIGHTS':\n this.updateWeights()\n break\n case 'SET_PATH_STATS':\n this.setPathStats(action.newPathStats)\n break\n case 'RESET_PATH_STATS':\n this.resetPathStats()\n break\n case 'ADD_COLORS':\n this.addColors(action.hotLinks)\n break\n case 'ADD_NODE_LOCATION':\n this.addNodeLocation(action.data)\n break\n case 'CLEAR_STATE':\n this.clearState()\n break\n }\n }", "function _callNodeHandlers(server, eventType, nodeID) {\n _handlersFor(server, eventType, nodeID).forEach(function (h) {\n return h(nodeID);\n });\n}", "function handleSingleAction(action, next) {\n let actionName = action.attr(\"name\");\n let showInto;\n let item;\n\n log && console.log(\"Action received : \" + actionName);\n\n switch (actionName) {\n case \"start\":\n init();\n agentName = undefined;\n break;\n case \"reset\":\n init();\n break;\n case \"hit\":\n\n looseXM();\n break;\n case \"itemUpdate\":\n\n item = action.attr(\"item\");\n let count = parseInt(action.attr(\"count\"));\n updateItem(item, count);\n break;\n case \"glyph\":\n\n if (next == false) {\n alert(\"Sorry, there is an error.\");\n location.reload();\n }\n\n let glyphLevel = parseInt(action.attr(\"level\"));\n let itemWon = action.attr(\"itemWon\");\n let itemCount = action.attr(\"itemCount\");\n let time = action.attr(\"time\");\n launchGlyphGame(glyphLevel, $(action), itemCount, itemWon, time, next);\n break;\n case \"cssUpdate\":\n\n $(action.attr(\"element\")).css(action.attr(\"rule\"), action.attr(\"value\"));\n break;\n case \"setAgentName\":\n\n if (agentName != undefined)\n break;\n\n let message = action.attr(\"message\");\n agentName = prompt(message);\n if (agentName == undefined || agentName.length <= 0)\n agentName = randomName[getRandom(0, randomName.length - 1)];\n showInto = action.attr(\"showInto\");\n $(showInto).text(agentName);\n break;\n case \"image\":\n\n updateImage(action.attr(\"rule\"), action.attr(\"selector\"), action.attr(\"value\"), action.attr(\"dataName\"), action.attr(\"newName\"));\n break;\n case \"resetCSS\":\n\n let neutralColor = \"#d3d3d3\";\n\n $(\"html\").css(\"color\", neutralColor);\n $(\"button\").css(\"background-color\", neutralColor);\n $(\".section button:hover\").css({\n 'background-color': \"dark-grey\",\n \"color\": \"#101010\"\n });\n $(\"#status\").css(\"border-color\", neutralColor);\n $(\".section\").css(\"border-color\", neutralColor);\n $(\".xm\").css({\n 'border-color': neutralColor,\n \"color\": neutralColor\n });\n\n break;\n case \"resistance\":\n\n let p = action.siblings(\"p\").last();\n p.css({\n \"color\": \"lightblue\",\n \"text-align\": \"center\"\n });\n p.hide();\n\n setTimeout(function () {\n p.show();\n }, 1000);\n\n break;\n case \"setFaction\":\n\n showInto = action.attr(\"showInto\");\n let isResistant = action.attr(\"resistant\");\n //isResistant == \"true\" && $(showInto).html(\"résistance\");\n //isResistant == \"false\" && $(showInto).html(\"illuminés\");\n\n let colorCSS;\n\n if (isResistant == \"true\")\n colorCSS = \"#11ecf7\";\n else\n colorCSS = \"#06cc58\";\n\n $(\"html\").css(\"color\", colorCSS);\n $(\"button\").css('background-color', colorCSS);\n $(\".section\").css(\"border-color\", colorCSS);\n $(\"#status\").css(\"border-color\", colorCSS);\n $(\".xm\").css({\n 'border-color': colorCSS,\n \"color\": colorCSS\n });\n\n break;\n case \"deploy\":\n\n item = getInventory(action.attr(\"item\"));\n let looseXMPerDeploy = parseInt(action.attr(\"looseXMPerDeploy\"));\n\n let divImage = action.siblings(\"div.image\");\n let buttonsAction = action.siblings(\"button\");\n let messageSuccess = action.siblings(\".success\");\n let messageNoMoreStuff = action.siblings(\".warningStuff\");\n\n action.parent(\".section\").find(\"span.item\").each(function () {\n $(this).html(item[\"name\"]);\n });\n\n // Set deploy items to self.\n buttonsAction.first().data(\"go\", action.parent(\".section\").attr(\"id\"));\n\n // Hide exit and success button\n messageSuccess.hide();\n buttonsAction.show();\n buttonsAction.last().hide();\n messageNoMoreStuff.hide();\n\n if (divImage.children().size() == 0) {\n // Starting deploy\n updateImage(\"add\", divImage, item[\"name\"] + \"/0.png\", item[\"name\"] + \"_0\", undefined);\n\n if (next == false) {\n alert(\"Oops, an error. Sorry about that\");\n location.reload();\n }\n\n buttonsAction.last().data(\"go\", next);\n } else if (item[\"count\"] <= 0) {\n messageNoMoreStuff.find(\".item\").html(item[\"name\"]);\n messageNoMoreStuff.show();\n buttonsAction.first().hide();\n } else {\n let name = divImage.find(\"img\").first().data(\"name\");\n let result = name.split(\"_\");\n let numberOfResoDeployed = parseInt(result[1]);\n\n // Deploy one item\n numberOfResoDeployed++;\n item[\"count\"]--;\n looseXM(looseXMPerDeploy);\n updateImage(\"update\", divImage, item[\"name\"] + \"/\" + numberOfResoDeployed + \".png\", item[\"name\"] + \"_\" + (numberOfResoDeployed - 1), item[\"name\"] + \"_\" + numberOfResoDeployed);\n\n if (numberOfResoDeployed >= MAX_RESONATORS) {\n // End, show exit button and success message\n divImage.html(\"\");\n buttonsAction.hide();\n buttonsAction.last().show();\n messageSuccess.show();\n setXM(parseInt(getXM() + MAX_RESONATORS)); // Regain MAX_RESONATORS XM\n }\n\n if (getXM() <= 0) {\n endGame();\n }\n }\n break;\n default:\n\n log && console.log(\"[FATAL ERROR] \" + actionName + \" has not been defined in handleSingleAction !\");\n alert(\"Oups. Something went wrong. Sorry about that :(\");\n location.reload();\n }\n }", "function wrapHandler(handler) {\n\treturn async function(req, res, next) {\n\t\ttry {\n\t\t\tif (req.body.result.action && req.body.result.action === handler.action) {\n\t\t\t\treq.log.info('ACTION: %s', handler.action);\n\t\t\t\treq.log.debug({ body: req.body });\n\t\t\t\tawait handler.handler(req, res, next);\n\t\t\t\treq.log.info('SUCCESS: %s', handler.action);\n\t\t\t\treturn next(false);\n\t\t\t}\n\t\t\treturn next();\n\t\t} catch(err) {\n\t\t\tlet errObj;\n\t\t\tif (err.response && err.response.status)\n\t\t\t\terrObj = errs.makeErrFromCode(err.response.status);\n\t\t\telse if (err.code && err.code === 'ECONNABORTED')\n\t\t\t\terrObj = new errs.RequestTimeoutError();\n\t\t\telse\n\t\t\t\terrObj = new errs.InternalServerError();\n\n\t\t\terrObj.message = 'req_id=' + req.id();\n\t\t\tres.send({\n\t\t\t\tfollowupEvent: {\n\t\t\t\t\tname: 'SERVER_ERROR',\n\t\t\t\t\tdata: {\n\t\t\t\t\t\terror: errObj\n\t\t\t\t\t}\n\t\t\t\t},\n\t\t\t\tcontextOut: [\n\t\t\t\t\t{\n\t\t\t\t\t\tname: 'eventTriggered',\n\t\t\t\t\t\tlifespan: 1\n\t\t\t\t\t}\n\t\t\t\t]\n\t\t\t});\n\t\t\treq.log.error(errObj);\n\t\t\treturn next(false);\n\t\t}\n\t};\n}", "function HttpHandler() {\n\t\t\tthis.activeDeffered = null;\n\t\t}", "function ForwardingHandler(target) {\n this.target = target;\n}", "function ForwardingHandler(target) {\n this.target = target;\n}", "function start(route, handle) {\n // function onRequest will handle all the requests to server\n function onRequest(request, response) {\n var postData = \"\";\n\n // if request url ends with .css\n if (request.url.indexOf('.css') != -1) {\n // then send styles.css file to user\n fs.readFile(\n __dirname + '/../view/styles.css',\n function (error, data) {\n if (error) throw error;\n response.writeHead(200, {'Content-Type': 'text/css'});\n response.write(data);\n response.end();\n }\n );\n }\n\n // if request url ends with .js\n if (request.url.indexOf('.js') != -1) {\n // then send javascript file to user\n fs.readFile(\n __dirname + '/../view/scripts.js',\n function (error, data) {\n if (error) throw error;\n response.writeHead(200, {'Content-Type': 'text/javascript'});\n response.write(data);\n response.end();\n }\n );\n }\n\n // get pathname part from request url\n var pathname = url.parse(request.url).pathname;\n\n // if request is an image file\n if (pathname.indexOf('.jpg') != -1 || pathname.indexOf('.png') != -1 || pathname.indexOf('.gif') != -1) {\n // send it to user\n fs.readFile(\n __dirname + '/../view' + pathname,\n function (error, data) {\n if (error) throw error;\n response.writeHead(200, {'Content-Type': 'text/image'});\n response.write(data);\n response.end();\n }\n );\n }\n\n // if we handle a POST request\n if (request.method == 'POST') {\n\n // assign event listener to get POST data\n request.addListener(\"data\", function (chunk) {\n postData += chunk;\n });\n\n // assign event listener to process received POST data\n request.addListener(\"end\", function () {\n // get POST data as query string\n var data = querystring.parse(postData);\n // get cookies of the current user\n var cookies = utils.parseCookies(request);\n\n // save session id to POST data\n data['sid'] = cookies['sessionid'];\n\n // invoke request handler for request path\n route(handle, pathname, response, request, data);\n });\n } else {\n // all other request are GET requests, so process them with\n // no additional tasks\n route(handle, pathname, response, request, null);\n }\n }\n\n // create http server\n http.createServer(onRequest).listen(8888, \"0.0.0.0\");\n}", "handleActions(action){\n switch(action.type){\n case \"CREATE_FILE\":{\n this.createFile(action.text);\n }\n case \"RECEIVE_MODEL\":{\n this.model = action.model;\n this.emit(\"change\");\n }\n }\n }", "function _messageHandler(message) {\n try {\n if (message.method) { // request\n var method = message.method,\n params = message.params || [];\n if (\"serviceId\" in message) {\n var service = _serviceReferences[message.serviceId];\n if (!service) {\n _throwError(message.id, \"service not found\");\n }\n if (method in service) {\n _callMethod(message.id, service, service[method], params);\n } else {\n _throwError(message.id, \"method not found\");\n }\n } else if (\"objectId\" in message) {\n var object = _objectReferences[message.objectId];\n if (!object) {\n _throwError(message.id, \"object not found\");\n }\n if (method in object) {\n _callMethod(message.id, object, object[method], params);\n } else {\n _throwError(message.id, \"method not found\");\n }\n } else if (\"requestId\" in message) {\n var request = _requestReferences[message.requestId];\n if (request && method === \"cancel\" && request.cancel) {\n request.cancel.apply(request, params);\n }\n } else if (\"responseId\" in message) {\n var response = _responseReferences[message.responseId];\n if (response && method === \"progress\" && response.progress) {\n response.progress.apply(response, params);\n }\n } else {\n if (\"plugin\" === message.method) { //$NON-NLS-0$\n var manifest = message.params[0];\n _update({\n headers: manifest.headers,\n services: manifest.services\n }).then(function() {\n _deferredLoad.resolve(_this);\n });\n } else if (\"timeout\" === message.method) {\n if (_deferredLoad) {\n _deferredLoad.reject(message.error);\n }\n } else {\n throw new Error(\"Bad method: \" + message.method);\n }\n }\n } else {\n var deferred = _responseReferences[String(message.id)];\n delete _responseReferences[String(message.id)];\n if (message.error) {\n var error = _internalRegistry.handleServiceError(_this, message.error);\n deferred.reject(error);\n } else {\n deferred.resolve(message.result);\n }\n }\n } catch (e) {\n console.log(\"Plugin._messageHandler \" + e);\n }\n }", "function handler (req, res) {\n if (req.url === '/reload') {\n reload.handler(res)\n } else {\n serve.handler(req, res)\n }\n}", "addHandler(handler) {\n this.handlers.add(handler);\n handler(this.state);\n }", "addHandler(handler) {\n this.handlers.add(handler);\n handler(this.state);\n }", "handle (action, fields) {\n return new Promise((resolve, reject) => {\n // First check if handler is implemented\n if (typeof(this[action.type]) === 'function') {\n resolve(() => this[action.type](action, fields))\n } else {\n reject(new Error('Action type not supported'))\n }\n }).then(method => method())\n }", "function handleAction(apiPath, data) {\n if (N.wire.has(apiPath)) {\n N.wire.emit(apiPath, data)\n .catch(err => N.wire.emit('error', err));\n } else {\n N.logger.error('Unknown client Wire channel: %s', apiPath);\n }\n}", "dispatcher(){ return this.dispatch.bind(this); }", "function sharedActionHandler(action) {\n // console.log('[redux-openfin]channel::sharedActionHandler called',action,channelType,channel,stackedChannel,channelUp);\n if (!action[exports.SHARED_ACTION_ORIGIN_TAG]) {\n action[exports.SHARED_ACTION_ORIGIN_TAG] = window[exports.SHARED_ACTION_ORIGIN_TAG];\n stackedChannel.push(action);\n if (channelUp || (channel && channelType === init_1.ChannelType.CLIENT)) {\n while (stackedChannel.length) {\n let theAction = stackedChannel.shift();\n if (channelType === init_1.ChannelType.PROVIDER) {\n console.log('[redux-openfin]channel::sharedActionHandler PROVIDER publish');\n channel.publish(theAction.type, theAction);\n }\n else if (channelType === init_1.ChannelType.CLIENT) {\n console.log('[redux-openfin]channel::sharedActionHandler CLIENT dispatch');\n channel.dispatch(theAction.type, theAction).then((...args) => {\n console.log('[redux-openfin]channel::sharedActionHandler CLIENT dispatch resolved', args);\n }).catch(e => { throw e; });\n }\n }\n }\n }\n}", "function onRequest(sekiRequest, sekiResponse) {\n\tverbosity(\"SEKI REQUEST HEADERS \" + JSON.stringify(sekiRequest.headers));\n\tverbosity(\"REQUEST URL = \" + sekiRequest.url);\n\tverbosity(\"REQUEST METHOD = \" + sekiRequest.method);\n\n\t// check for corresponding files on the filesystem\n\tif (sekiRequest.method == \"GET\") {\n\t\tfile.serve(sekiRequest, sekiResponse, function(err, res) {\n\t\t\tif (err) { // the file doesn't exist, leave it to Seki\n\t\t\t} else { // The file was served successfully\n\t\t\t\tverbosity(sekiRequest.url + \" - \" + res.message);\n\t\t\t}\n\t\t});\n\t}\n\n\tverbosity(\"got past file server\");\n\n\t// handle admin requests/commands\n\tif (sekiRequest.method == \"POST\") {\n\t\tif (sekiRequest.url.substring(0, 7) == \"/admin/\") {\n\t\t\tvar command = sekiRequest.url.substring(7);\n\t\t\tvar admin = new Admin(sekiRequest, sekiResponse);\n\t\t\tif (admin[command]) {\n\t\t\t\tsekiResponse.writeHead(202, sekiHeaders);\n\t\t\t\tsekiResponse.end(\"202 Accepted for command '\" + command + \"'\");\n\t\t\t\tadmin[command](); // perhaps this should spawn a separate OS\n\t\t\t\t\t\t\t\t\t// process?\n\t\t\t\treturn;\n\t\t\t} else {\n\t\t\t\tsekiResponse.writeHead(404, sekiHeaders);\n\t\t\t\tsekiResponse.end(\"404 Not Found. Admin command '\" + command\n\t\t\t\t\t\t+ \"' unknown\");\n\t\t\t\treturn;\n\t\t\t}\n\t\t}\n\t}\n\n\t// the client that will talk to the SPARQL server\n\tvar client = http.createClient(config.sparqlPort, config.sparqlHost);\n\n\t// the URI used in the RDF\n\tvar resource = config.uriBase + sekiRequest.url;\n\tvar accept = sekiRequest.headers[\"accept\"];\n\n\tif (accept && accept.indexOf(\"application/json\") == 0) {\n\t\tvar handler = new JSONHandler();\n\t\treturn handler[sekiRequest.method]();\n\t}\n\t// verbosity(\"Accept header =\" + accept\n\t// + accept.indexOf(\"application/rdf+xml\" == 0));\n\n\t// TODO pull these out into separate per-media type handlers\n\t// use pattern as for JSONHandler\n\tif (sekiRequest.method == \"GET\") {\n\n\t\tif (accept && accept.indexOf(\"text/turtle\") == 0) {\n\t\t\tverbosity(\"text/turtle requested\");\n\t\t\tvar handler = new TurtleHandler();\n\t\t\thandler.GET(resource, sekiResponse);\n\t\t\treturn;\n\t\t}\n\n\t\t// Assume HTML is acceptable\n\n\t\t// build the query\n\t\tvar queryTemplater = templater(sparqlTemplates.itemTemplate);\n\t\tvar replaceMap = {\n\t\t\t\"uri\" : resource\n\t\t};\n\t\tvar sparql = queryTemplater.fillTemplate(replaceMap);\n\n\t\t// build the URL from the query\n\t\tvar queryPath = config.sparqlQueryEndpoint + \"?query=\" + escape(sparql);\n\n\t\t// make the request to the SPARQL server\n\t\tvar clientRequest = client.request(\"GET\", queryPath, sparqlHeaders);\n\n\t\t// verbosity(\"QUERY = \"+sparql);\n\n\t\t// handle the response from the SPARQL server\n\t\tclientRequest.on('response', function(queryResponse) {\n\t\t\tserveHTML(resource, sekiResponse, queryResponse);\n\t\t});\n\n\t\t// finish up\n\t\tsekiRequest.on('end', function() {\n\t\t\t// verbosity(\"End of sekiRequest\");\n\t\t\tclientRequest.end();\n\t\t});\n\t\treturn;\n\t}\n\n\tif (sekiRequest.method == \"POST\") {\n\t\t// verbosity(\"Start of POST\");\n\n\t\t/*\n\t\t * start building query - but it needs the data supplied in the body of\n\t\t * the request by the browser\n\t\t */\n\t\tvar queryTemplater = templater(sparqlTemplates.insertTemplate);\n\t\tvar post_body = '';\n\n\t\t// request body may come in chunks, join them together\n\t\tsekiRequest.on('data', function(chunk) {\n\t\t\tpost_body += chunk;\n\t\t});\n\n\t\t// now received body of request\n\t\tsekiRequest.on('end', function() {\n\n\t\t\t// turn the POST parameters into JSON\n\t\t\tvar replaceMap = qs.parse(post_body);\n\t\t\treplaceMap[\"date\"] = new Date().toJSON();\n\n\t\t\t// verbosity(\"ReplaceMap = \"+JSON.stringify(replaceMap));\n\n\t\t\t// can now make the query\n\t\t\tvar sparql = queryTemplater.fillTemplate(replaceMap);\n\n\t\t\t/*\n\t\t\t * make the request to the SPARQL server the update has to be POSTed\n\t\t\t * to the SPARQL server\n\t\t\t */\n\t\t\tvar clientRequest = client.request(\"POST\",\n\t\t\t\t\tconfig.sparqlUpdateEndpoint, postHeaders);\n\n\t\t\t// send the update query as POST parameters\n\t\t\tclientRequest.write(qs.stringify({\n\t\t\t\t\"update\" : sparql\n\t\t\t}));\n\n\t\t\t// verbosity(queryPath);\n\t\t\t// verbosity(post_body);\n\t\t\t// verbosity(sparql);\n\n\t\t\tclientRequest.end();\n\n\t\t\t// handle the response from the SPARQL server\n\t\t\tclientRequest.on('response', function(queryResponse) {\n\n\t\t\t\tvar relativeUri = replaceMap.uri\n\t\t\t\t\t\t.substring(config.uriBase.length);\n\n\t\t\t\t// do a redirect to the new item\n\t\t\t\tsekiHeaders2[\"Location\"] = relativeUri;\n\t\t\t\tsekiResponse.writeHead(303, sekiHeaders2);\n\t\t\t\t// all done\n\t\t\t\tsekiResponse.end();\n\t\t\t});\n\t\t});\n\t}\n}", "function messageHandler(s) {\n if (!s /*|| addUrl.indexOf(s.origin) !== 0*/) return;\n var data = fromKV(s.data);\n if (data.sl) serviceList = JSON.parse(data.sl);\n if (data.sh) {\n var sh = JSON.parse(data.sh);\n for (var k in sh) serviceHash[k] = sh[k];\n }\n if (serviceList && serviceList.length && data.sh) {\n userServices = [];\n fillPreferredServices(1);\n }\n if (data.oex && data.oex=='close') closeDialog();\n if (data.rdy) {\n ready = 1;\n var cb;\n while (cb = readyCallbacks.shift()) {\n cb();\n }\n }\n }", "handleAllActions(action) {\n switch(action.name) {\n case \"DO_LOGIN\": {\n this.doLogin();\n }\n case \"DO_LOGOUT\": {\n this.doLogout();\n }\n }\n }", "function connection_handler(req, res){\n\tconsole.log(`New Request for ${req.url} from ${req.socket.remoteAddress}`);\n\tif (req.url === \"/\"){\n\t\tconst main = fs.createReadStream(\"html/main.html\");\n\t\tres.writeHead(200, {\"Content-Type\":\"text/html\"});\n\t\tmain.pipe(res);\n\t}\n\telse if (req.url.startsWith(\"/search\")){\n\t\tconst user_input = url.parse(req.url, true).query; //take an url object return a js object \n\t\tconsole.log(\"Performing PetFinder API request\");\n\t\t//POST method \n\t\tconst authentication_cache = \"./cache/authentication-res.json\";\n\t\tcache_access_token(authentication_cache, user_input, res);\n\t}\n\telse {\n\t\tres.writeHead(404, {\"Content-Type\":\"text/plain\"});\n\t\tres.write(\"404 Not Found\");\n\t\tres.end();\n\t}\n}", "post(path, handler) {\n\t\tconst {routMap} = this;\n\t\tconst key = getHandlerKey('POST', path);\n\t\troutMap[key] = handler;\n\t\treturn this;\n\t}", "function callHandler(model){\n model.info=model.status;\n model.emit(globalCallBackRouter,model)\n}", "function singHandler(relThis, command){\n postMessage(\"You dont want me to do that. Think cats. Digital cats... It's not a pretty picture.\", command.name, command.user_id);\n relThis.res.writeHead(200);\n relThis.res.end();\n}", "handleServiceAction(action: Action): void {\n this.dispatch({\n source: constants.SERVICE_ACTION,\n action: action\n });\n }", "function onRequest(request, response) {\n var postData = \"\";\n\n // if request url ends with .css\n if (request.url.indexOf('.css') != -1) {\n // then send styles.css file to user\n fs.readFile(\n __dirname + '/../view/styles.css',\n function (error, data) {\n if (error) throw error;\n response.writeHead(200, {'Content-Type': 'text/css'});\n response.write(data);\n response.end();\n }\n );\n }\n\n // if request url ends with .js\n if (request.url.indexOf('.js') != -1) {\n // then send javascript file to user\n fs.readFile(\n __dirname + '/../view/scripts.js',\n function (error, data) {\n if (error) throw error;\n response.writeHead(200, {'Content-Type': 'text/javascript'});\n response.write(data);\n response.end();\n }\n );\n }\n\n // get pathname part from request url\n var pathname = url.parse(request.url).pathname;\n\n // if request is an image file\n if (pathname.indexOf('.jpg') != -1 || pathname.indexOf('.png') != -1 || pathname.indexOf('.gif') != -1) {\n // send it to user\n fs.readFile(\n __dirname + '/../view' + pathname,\n function (error, data) {\n if (error) throw error;\n response.writeHead(200, {'Content-Type': 'text/image'});\n response.write(data);\n response.end();\n }\n );\n }\n\n // if we handle a POST request\n if (request.method == 'POST') {\n\n // assign event listener to get POST data\n request.addListener(\"data\", function (chunk) {\n postData += chunk;\n });\n\n // assign event listener to process received POST data\n request.addListener(\"end\", function () {\n // get POST data as query string\n var data = querystring.parse(postData);\n // get cookies of the current user\n var cookies = utils.parseCookies(request);\n\n // save session id to POST data\n data['sid'] = cookies['sessionid'];\n\n // invoke request handler for request path\n route(handle, pathname, response, request, data);\n });\n } else {\n // all other request are GET requests, so process them with\n // no additional tasks\n route(handle, pathname, response, request, null);\n }\n }", "setupHandlers () {\n this.rs.on('connected', () => this.eventHandler('connected'));\n this.rs.on('ready', () => this.eventHandler('ready'));\n this.rs.on('disconnected', () => this.eventHandler('disconnected'));\n this.rs.on('network-online', () => this.eventHandler('network-online'));\n this.rs.on('network-offline', () => this.eventHandler('network-offline'));\n this.rs.on('error', (error) => this.eventHandler('error', error));\n\n this.setEventListeners();\n this.setClickHandlers();\n }", "function handleServerMessage(e) {\n var i;\n for (i = 0; i < messageHandlers.length; i++) {\n if (messageHandlers[i](e)) {\n // messsage has been handled.. skipping other commands.\n return;\n }\n }\n }", "function handleClick(e) {\n sendRequest()\n }", "_initThriftHandler() {\n // inner msg handler\n let self = this;\n this._innerThriftProcessor = Processor;\n this._innerHandler = {\n call(cmsg, callback) {\n // get params\n let base = cmsg.base,\n caller = cmsg.call,\n service = self._services.get(caller.name);\n self.emit(EVENT.LOG.DEBUG, 'IN ' + JSON.stringify({\n id : base.id, sender: base.sender,\n alias: caller.name, action: caller.action, params: caller.params\n }));\n // set sender\n base.sender = self._id;\n // handler call\n transport.callingHandler(cmsg, service, (err, rmsg) => {\n self.emit(EVENT.LOG.DEBUG, 'OUT ' + (err || rmsg.res));\n callback(err, rmsg);\n });\n }\n };\n }", "static handler0() {\n return\n }", "async invokeHandler(ctx) {\n await this\n .globalMiddleware\n .runner()\n .resolve(this.middlewareStore.invokeMiddleware.bind(this.middlewareStore))\n .finalHandler(ctx.route.meta.finalHandler, [ctx])\n .run([ctx]);\n }", "function handleData(data){\n switch(state){\n case 0:\n functions.authenticate();\n break;\n case 1:\n functions.processRequest(data);\n break;\n case 2:\n functions.forward(data);\n break;\n case -1:\n default:\n console.log(data.toString());\n break;\n };\n }", "applyEventHandler(data = {}) {\n this.handler(data);\n }", "function messageHandler(request, sender, sendResponse) {\n if (request.name != 'RequestPreview')\n return;\n\n previewArticle();\n\n // register shortcut keys\n document.querySelector(\"body\").addEventListener(\"keydown\", nudge);\n\n var id = setInterval(function () {\n if (previewComplete == 1) {\n sendResponse({'result':'COMPLETE'});\n clearInterval(id);\n } else if (previewComplete == -1) {\n sendResponse({'result':'CANCLED'});\n clearInterval(id);\n }\n }, 300);\n }", "directoryHandler(request, response) {\n if (!this.checkAuth(request, response)) {\n return;\n }\n\n if (request.method == \"OPTIONS\") {\n response.setStatusLine(\"1.1\", 204, \"No Content\");\n return;\n }\n\n let input = new DOMParser().parseFromString(\n CommonUtils.readBytesFromInputStream(request.bodyInputStream),\n \"text/xml\"\n );\n\n switch (input.documentElement.localName) {\n case \"calendar-query\":\n Assert.equal(request.method, \"REPORT\");\n Assert.equal(input.documentElement.namespaceURI, PREFIX_BINDINGS.c);\n this.calendarQuery(input, response);\n return;\n case \"calendar-multiget\":\n Assert.equal(request.method, \"REPORT\");\n Assert.equal(input.documentElement.namespaceURI, PREFIX_BINDINGS.c);\n this.calendarMultiGet(input, response);\n return;\n case \"propfind\":\n Assert.equal(request.method, \"PROPFIND\");\n Assert.equal(input.documentElement.namespaceURI, PREFIX_BINDINGS.d);\n this.propFind(input, request.hasHeader(\"Depth\") ? request.getHeader(\"Depth\") : 0, response);\n return;\n case \"sync-collection\":\n Assert.equal(request.method, \"REPORT\");\n Assert.equal(input.documentElement.namespaceURI, PREFIX_BINDINGS.d);\n this.syncCollection(input, response);\n return;\n }\n\n Assert.report(true, undefined, undefined, \"Should not have reached here\");\n response.setStatusLine(\"1.1\", 404, \"Not Found\");\n response.setHeader(\"Content-Type\", \"text/plain\");\n response.write(`No handler found for <${input.documentElement.localName}>`);\n }", "function routeHTTPRequest(entry) {\n // get message. entry.messaging and entry.standby? (check this) array will only ever contain a single message\n let webhook_event;\n\n if(entry.messaging==null) { \n console.log('Entry.messaging array null');\n if(entry.standby==null) {\n console.log('--> Entry.standby array null');\n return;\n } else {\n // standby event occurred; pass event\n console.log('Entry has standby; routing to standby handler:');\n webhook_event = entry.standby[0];\n onStandby(webhook_event.sender.id, entry.id, webhook_event.message);\n return;\n }\n }\n webhook_event = entry.messaging[0];\n\n // log\n console.log(\"Request body:\");\n console.log(webhook_event);\n\n // pass event to appropriate handler\n if (webhook_event.message) {\n console.log('Routing to message handler');\n onMessage(webhook_event.sender.id, entry.id, webhook_event.message);\n } else if (webhook_event.postback) {\n console.log('Routing to postback handler');\n onPostback(webhook_event.sender.id, entry.id, webhook_event.postback);\n } else if (webhook_event.pass_thread_control) {\n console.log(\"--> Handover event does not require action.\");\n } else {\n console.log(\"--> Unrecognized event; no further action taken.\");\n }\n}", "registerHandlers() {\n this.fieldSlaveChannel.subscribe(PUT_FIELD_REQUEST, putFieldHandler.bind(this));\n this.fieldSlaveChannel.subscribe(PATCH_FIELD_STATUS_REQUEST, patchStatusHandler.bind(this));\n this.fieldSlaveChannel.subscribe(PATCH_FIELD_SETTINGS_REQUEST, patchSettingsHandler.bind(this));\n }", "function doPost(e){\n return handleResponse(e);\n}", "_onResponse(msg) {\n let _this = this;\n\n let event = {\n type: msg.type,\n url: msg.body.source,\n code: msg.body.code\n };\n\n if (_this._onResponseHandler) {\n _this._onResponseHandler(event);\n }\n }", "_bindEventHandlers(){\n if ( this._server !== null ){\n // TODO\n }\n }", "function phpSend(action) {\n http.open('get', 'index.php?action='+action);\n http.onreadystatechange = handleResponse;\n http.send(null);\n}", "function event_action(data) {\n var event = data.event;\n var event_data = data.event_data;\n\n switch (event) {\n case \"in_game_msg_ok\":\n onRecvInGameMsg(event_data.game_id, event_data.from_country, event_data.content);\n clear_message();\n break;\n case \"off_game_msg_ok\":\n onRecvOffGameMsg(event_data.from_nick, event_data.content);\n clear_message();\n break;\n case \"user_msg_success\":\n onSendMsg(false);\n clear_message();\n break;\n case \"power_msg_success\":\n case \"game_msg_success\":\n onSendMsg(true);\n clear_message();\n break;\n case \"login_success\":\n // User is logged in, set the cookie\n set_cookie(event_data.session_id);\n login_update_elements();\n home_page = dash_page;\n\n // Get the user from the server\n var dataObj = {\n \"content\" : [ {\n \"session_id\" : event_data.session_id.toString()\n } ]\n };\n call_server('get_session_user', dataObj);\n break;\n case \"login_invalid_data\":\n clear_message();\n break;\n case \"register_invalid_data\":\n clear_message();\n break;\n case \"game_msg_invalid_data\":\n clear_message();\n break;\n case \"get_session_user_success\":\n load_userObj(event_data);\n if (is_empty_page(data.page) && page == dash_page) {\n // This case occurs when a logged in user reloads a page\n load_page();\n login_update_elements();\n if(home_page != dash_page) {\n set_push_receiver(); // Update web socket connection pid\n home_page = dash_page;\n }\n } else\n handle_event_page_load(data);\n clear_message();\n break;\n case \"get_session_user_invalid_data\":\n logout_update_elements();\n break;\n case \"get_session_user_invalid_session\":\n logout_update_elements();\n break;\n case \"update_user_success\":\n load_userObj(event_data);\n clear_message();\n break;\n case \"update_user_invalid_data\":\n clear_message();\n break;\n case \"get_game_success\":\n if (is_empty_page(data.page) && page == 'reconfig_game') {\n // This case occurs when a game is to be reconfigured\n load_reconfig_game_page(event_data);\n } else\n handle_event_page_load(data);\n break;\n case \"get_game_invalid_data\":\n if (is_empty_page(data.page) && page == 'reconfig_game') {\n page = home_page;\n load_page();\n }\n clear_message();\n break;\n case \"game_overview_success\":\n clear_message();\n load_game_overview_data(event_data);\n break;\n case \"game_order_success\":\n clear_message();\n clear_game_orders(event_data);\n break;\n case \"games_current_success\":\n clear_message();\n load_games_current(event_data);\n break;\n case \"game_search_success\":\n load_game_search(event_data);\n break;\n case \"get_db_stats_success\":\n load_get_database_status(event_data);\n break;\n case \"operator_game_overview_success\":\n load_operator_game_overview(event_data);\n break;\n case \"operator_get_game_msg_success\":\n load_operator_get_game_msg(event_data);\n break;\n case \"get_system_status_success\":\n load_get_system_status(event_data);\n break;\n case \"get_games_ongoing_success\":\n load_get_games_ongoing(event_data);\n break;\n case \"stop_game_success\":\n clear_message();\n break;\n case \"get_presence_success\":\n clear_message();\n break;\n case \"get_presence_invalid_data\":\n clear_message();\n case \"mark_as_done_success\":\n clear_message();\n break;\n case \"get_reports_success\":\n load_report_inbox(event_data);\n break;\n case \"get_reports_invalid_data\":\n clear_message();\n break;\n case \"logout_success\":\n logout_update_elements();\n break;\n case \"logout_invalid_data\":\n logout_update_elements();\n clear_message();\n break;\n case \"phase_change_ok\":\n on_phase_change(event_data);\n break;\n case \"logout_ok\":\n logout_update_elements();\n break;\n case \"blacklist_success\":\n clear_message();\n break;\n case \"whitelist_success\":\n clear_message();\n break;\n default:\n break;\n }\n}", "function handleRequest(request, response){\n\ttry {\n\t\tif(request.url==\"/\"){\n\t\t\tresponse.end(\"AUTHY SERVER RUNNING....\");\n\t\t\treturn;\n\t\t}\n //log the request on console\n console.log(request.url);\n //Disptach the request to handle different URL paths\n dispatcher.dispatch(request, response);\n } catch(err) {\n console.log(err);\n response.end(\"ERROR \"+err.message);\n }\n}", "function NodeHandler() { }", "function endpointHandler(req, res) {\n\n // Extract stuff we're interested in from the POST.\n const refererQueryParams = utils.extractQueryParams(req.headers['referer']);\n // const userLogin = req.body['custom_canvas_user_loginid'];\n // const assignmentId = refererQueryParams['assignment'];\n\n // Secret path for debugging that shows us what is getting passed to the endpoint\n // https://ourdomain.instructure.com/accounts/1/external_tools/67839876483?display=borderless&assignment=abcxyz&route=showpost\n if (refererQueryParams['route'] === 'showpost') {\n postParamsHandler(req, res); \n } else if (isValidRequest('POST', process.env.CST_LTI_LAUNCH_URL, req.body)) {\n // Special redirect handling for particular user first names\n var firstName = req.body['custom_person_name_given'];\n if (['Candidate', 'Teacher'].includes(firstName)) {\n termRedirectHandler(req, res, '989');\n } else { // Normal redirect handling']\n redirectHandler(req, res);\n }\n } else {\n res.send('OAuth post not authenticated');\n }\n}", "function updateHandler(data) {\n\tconsole.log(data);\n\tgame.sendAction(data);\n}", "registerActionHandler(action, handler, actionToken) {\n\t\t\tvar handle = action;\n\t\t\t//if (actionToken) { handle += ':' + actionToken }\n\t\t\tBig.log('registering action handler for: '+handle);\n\t\t\tActionHandlers[handle] = handler;\n\t\t}", "function returnHandler(data){\n allHandle(data);\n }", "run (req, res, next) {}", "function handleRequest(args) {\n\t\t\n\t\tif(debug) {\n\t\t\talert(\"handleRequest - \"+JSON.stringify(args));\n\t\t}\n\t\t\n\t\t\n\t\tswitch (args.methodName) {\n\t\tcase \"search\":\n\t\t\t//Check if we have a search query\n\t\t\t/*if(args.query == null) {\n\t\t\t\t//iOS dropdown request\n\t\t\t\t$('.mobile_search_area').toggleClass('mobile_search_area_disabled');\n\t\t\t} else {\n\t\t\t\t//Do a search\n\t\t\t\tvar useWF = \"false\";\n\t\t\t\tif(isAppOpen==false) {\n\t\t\t\t\t//Not in app\n\t\t\t\t\tif(!usingWatchapps) {useWF=\"true\";}\n\t\t\t\t} else {\n\t\t\t\t\t//In app\n\t\t\t\t\tif(currentAppJSON.appType==\"watchface\") {useWF=\"true\";}\n\t\t\t\t}\n\t\t\t\tvar platformString=\"true\";\n\t\t\t\tif(!platformAndroid) {\n\t\t\t\t\t//Todo: Replace this with an enum\n\t\t\t\t\tplatformString=\"false\";\n\t\t\t\t}\n\t\t\t\tvar newURL= \"?nativeApp=\"+nativeApp+\"&searchQuery=\"+args.query+\"&platform=\"+platformString+\"&useWatchfaces=\"+useWF;\n\t\t\t\twindow.open(GetPathToRoot()+\"index.html\"+newURL,\"_self\");\n\t\t\t}*/\n\t\t\t\n\t\t\t//We no longer use the native search button. Display a message.\n\t\t\tHandleSearchBtn(args); //This depends on the page we're on. Let it handle itself.\n\t\t\t\n\t\t\tbreak;\n\t\tcase \"navigate\":\n\t\t\targs.via && Analytics.logRouteLoaded({}, args.via),\n\t\t\tservice._navigateTo(args.url || \"/\");\n\t\t\tbreak;\n\t\tcase \"refresh\":\n\t\t\tservice._reload()\n\t\t}\n\t}" ]
[ "0.6851484", "0.6496148", "0.6496148", "0.6496148", "0.6496148", "0.6496148", "0.6496148", "0.6496148", "0.6496148", "0.6496148", "0.6496148", "0.6496148", "0.64044225", "0.634501", "0.62624305", "0.61504024", "0.60954523", "0.60506505", "0.6040927", "0.60228664", "0.6007837", "0.5991494", "0.59686905", "0.5939904", "0.593916", "0.5931752", "0.5891705", "0.58898777", "0.58898777", "0.58835006", "0.58758855", "0.58726645", "0.5863226", "0.5831027", "0.5803205", "0.58017445", "0.5788247", "0.5771099", "0.57695687", "0.5765257", "0.57650274", "0.5759028", "0.57210666", "0.5716577", "0.57114846", "0.5697484", "0.5696904", "0.56810933", "0.56793934", "0.5673219", "0.566441", "0.5662544", "0.56553227", "0.56494117", "0.56467634", "0.56467634", "0.5641863", "0.5639504", "0.5637201", "0.56342816", "0.5627286", "0.5627286", "0.5608792", "0.5608595", "0.5607574", "0.5607438", "0.5605452", "0.5605438", "0.560226", "0.55922675", "0.5583799", "0.55827373", "0.55822027", "0.5567736", "0.5563157", "0.55622464", "0.55607235", "0.5557219", "0.5557034", "0.55523795", "0.5551201", "0.5550455", "0.5549069", "0.55490583", "0.55488724", "0.5545798", "0.55417055", "0.55402845", "0.55381477", "0.5536578", "0.5531953", "0.5521951", "0.5520797", "0.5517881", "0.5512647", "0.55072117", "0.55053097", "0.5503504", "0.54872936", "0.5486391" ]
0.56657684
50
dispatches actions issued by the server via a socket
handleServerActionDispatch(msg) { const { socketMessageDispatcher, } = this.props; socketMessageDispatcher(msg); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function onSocketMessage(message) {\n var action = actions[message.action + \"Action\"];\n if(action) action(message);\n }", "handleServerAction(action: Action): void {\n this.dispatch({\n source: constants.SERVER_ACTION,\n action: action\n });\n }", "_dispatch(msg) {\n var i = msg.post || 0, action = msg.action;\n this.callback = i;\n var callbacks = this.callbacks[i] || [];\n for (var j = 0, m = callbacks.length; j < m; j++) {\n if (callbacks[j].hasOwnProperty(action)) {\n callbacks[j][action].call(this,msg.data);\n break;\n }\n }\n }", "static listenSocketEvents() {\n Socket.shared.on(\"wallet:updated\", (data) => {\n let logger = Logger.create(\"wallet:updated\");\n logger.info(\"enter\", data);\n\n Redux.dispatch(Wallet.actions.walletUpdatedEvent(data));\n });\n }", "function dispatchMsg( packet )\n {\n packet.cmd = \"dispatch-msg\";\n for ( var i = 0, w; w = workers[ i ]; ++i )\n {\n w.send( packet );\n }\n }", "function dispatch(packet) {\n\n }", "function onclickSocket() {\n input_text = input.value\n socket.emit('frontend message', {data: input_text})\n /*\n console.log('hhhhh');\n shell.end(function (err, code, signal) {\n if (err) throw err;\n console.log('exit code: ', code);\n console.log('signal: ', signal);\n console.log('finished');\n });\n console.log('fffffin');\n */\n}", "send() {}", "send() {}", "send() {}", "send() {}", "send() {}", "send() {}", "dispatch(msg, ports = [], clientSocket = null) {\n msg.senderRef = serialisation_1.deserialise(msg.senderRef, this.environment);\n switch (msg.typeTag) {\n case Message_1._INSTALL_BEHAVIOUR_:\n this.handleInstall(msg, ports);\n break;\n case Message_1._OPEN_PORT_:\n this.handleOpenPort(msg, ports[0]);\n break;\n case Message_1._FIELD_ACCESS_:\n this.handleFieldAccess(msg);\n break;\n case Message_1._METHOD_INVOC_:\n this.handleMethodInvocation(msg);\n break;\n case Message_1._RESOLVE_PROMISE_:\n this.handlePromiseResolve(msg);\n break;\n case Message_1._REJECT_PROMISE_:\n this.handlePromiseReject(msg);\n break;\n case Message_1._ROUTE_:\n this.handleRoute(msg);\n break;\n default:\n throw \"Unknown message in actor : \" + JSON.stringify(msg);\n }\n }", "function handleAction(action, data) {\n if (socketRef.current) {\n socketRef.current.emit(\"videoAction\", { type: action, data });\n }\n }", "function dispatchOnSocketEvent(socket) {\n // First, we have to modify the socket to catch all custom events.\n // Too much of a pain otherwise to write separate event handlers for every\n // possible action.\n const originalOnevent = socket.onevent;\n socket.onevent = function(packet) {\n const args = packet.data || [];\n\n // Call the original event, so things like 'connection' are unaltered.\n originalOnevent.call(this, packet);\n\n // Add in the catch-all keyword, '*', to the list of args\n packet.data.unshift('*');\n\n // Call again, with the new catch-all keyword in place\n originalOnevent.call(this, packet);\n }\n\n socket.on('*', (event, data) => {\n // Find the action creator that corresponds to this event.\n const actionName = _.camelCase(event);\n const actionCreator = actionCreatorIndex[actionName];\n\n // Invoke the action creator with the server's data!\n // By convention, all action creators should accept no more than\n // 1 argument. This way, we can just pass on the server data.\n store.dispatch( actionCreator(data) );\n });\n}", "function int(){\n socket.emit(\"int\") // send a message to server\n}", "function SystemSocketOpen()\n{\n ws.onmessage = SystemSocketMessageHandler;\n document.getElementById(\"Command_Reply\").innerHTML = \"Server Connection Initiated\"\n\n // Get a list from the server of all linuxcnc status items\n ws.send( JSON.stringify({ \"id\":\"STATUS_CHECK\", \"command\":\"watch\", \"name\":\"estop\" }) ) ;\n ws.send( JSON.stringify({ \"id\":\"INI_MONITOR\", \"command\":\"watch\", \"name\":\"ini_file_name\" }) ) ;\n}", "function send_switch_request(e){\n var name = e.target.title;\n socket.emit('switch_request', {switch_target: name});\n addConsoleMessage(\"Switch request sent.\");\n socket.on('switch_failure', function(){\n alert('switch did not work');\n });\n}", "_actionTurn(data) { this.socket.emit('/action', `t ${data.posture.charAt(0)} ${data.direction.charAt(0)}`) }", "function sendToClientDispatch(socket, eventName, eventData){\n\t/*\n\tPackages information so that eventName is executed by the client with\n\teventData by following the event driven payload-serverDispatch system that has\n\tbeen implemented\n\t*/\n\n if(socket.readyState!= 1) return;\n\n payload = JSON.stringify({command:eventName, params:eventData});\n \tsocket.send(payload);\n}", "function sendMessages() {\n setTimeout(sendMessages,1000);\n for(var i=0; i<socket.sockets.clients().length; i++) {\n var sock = socket.sockets.clients()[i];\n if(sock) {\n var client = clientMap[sock.sessId];\n logger.debug('Client with sessid: ' + sock.sessId + ' with state: ' + client.state);\n switch(client.state) {\n case 'none':\n break;\n case 'progress':\n sock.emit('progress',client.percent);\n break;\n case 'url':\n sock.emit('url',client.url);\n client.state = 'wait-description';\n break;\n case 'wait-description':\n logger.debug('Waiting for description from: ' + sock.sessId);\n break;\n case 'done':\n break;\n case 'error':\n sock.emit('error','An error has ocurred, please try uploading again!');\n client.state = 'done';\n break;\n default:\n logger.error('Unknown state!');\n }\n }\n }\n}", "function broadcast ( action, data, direct ) {\n\n var ids = getKeys( CONNECTIONS );\n\n for ( var i = 0, l = ids.length; i < l; i++ ) {\n\n CONNECTIONS[ ids[i] ].send( action, data, direct );\n }\n }", "function sendEventsToAll(newState) {\n const data = `data: ${JSON.stringify(state)}\\n\\n`;\n clients.forEach(c => c.res.write(data));\n}", "respondAllSockets(info) {\n\n this.io.of('admin').emit('response', info);\n\n }", "function socket_send(bitmex, action) {\n // Standalone, send command directly to BitMEX.\n if(bitmex.opt('standalone')) return void bitmex[s.socket].send(JSON.stringify(action))\n\n // Child stream, add the ID and ask the parent to send it.\n if(bitmex[s.parent]) {\n action.id = bitmex.id\n return void bitmex[s.parent].send(action)\n }\n \n // Parent stream. Build deafult reply.\n const type = action.type || 0\n const parent = bitmex.id\n const child = action.id || bitmex.id\n\n // Delete the extracted data points.\n if(action.type) delete action.type\n if(action.id) delete action.id\n\n // Build reply object.\n const reply = [type, parent, child]\n\n // Add action if it still exists.\n if(Object.keys(action).length) reply.push(action)\n\n // Add message to message queue.\n if(bitmex.opt('limited')) bitmex[s.queue].add(reply)\n\n // Send message directly to BitMEX.\n else bitmex[s.socket].send(JSON.stringify(reply))\n}", "function socketLoop(){\n socket.send('keysPressed', keysPressed);\n}", "execute_event(ev, state) {\n //if (ev._ !== \"App.Event.tick\") console.log(\"execute\", ev._, ev.time, ev.done);\n var actions = this.app.when(ev)(state);\n while (actions._ === \"List.cons\") {\n var action = actions.head;\n switch (action._) {\n case \"App.Action.state\":\n state = action.state;\n break;\n case \"App.Action.print\":\n if (!ev.done) {\n console.log(action.text);\n }\n break;\n case \"App.Action.post\":\n if (!ev.done) {\n var data = lib.hex(256, lib.fmword_to_hex(action.data));\n front.logs.send_post(lib.fmword_to_hex(action.room), data);\n }\n break;\n case \"App.Action.watch\":\n if (!ev.done) {\n front.logs.watch_room(lib.fmword_to_hex(action.room));\n //console.log(\"watching room\");\n front.logs.on_post(({room, time, addr, data}) => {\n //var text = lib.hex_to_string(data).replace(/\\0/g,\"\");\n //console.log(\"got post\");\n this.register_event({\n _: \"App.Event.post\",\n time: parseInt(time.slice(2), 16),\n room: lib.hex_to_fmword(room),\n addr: lib.hex_to_fmword(addr),\n data: lib.hex_to_fmword(data),\n });\n });\n }\n break;\n case \"App.Action.resize\":\n if (!ev.done) {\n this.init_canvas(action.width, action.height);\n }\n break;\n };\n actions = actions.tail;\n }\n ev.done = true;\n return state;\n }", "setUpMessageHandler(id) {\n const socket = io.connect();\n\n return socket.on(id, msg => {\n //based on what the message is, dispatch an action\n //msg must be an actionType: { type: TYPE, data: ... }\n\n switch(msg.type) {\n case MSG_LEFT_LINE:\n return this.handleLineLeave(msg);\n case MSG_ENTER_LINE:\n return this.handleServerActionDispatch(msg);\n case MSG_RECEIVED_CUT_MESSAGE:\n return this.handleServerActionDispatch(msg);\n case MSG_RANK_UPDATED:\n return this.handleMessageReceivedRankUpdated(msg);\n case MSG_BATHROOM_CREATED:\n return this.handleMessageReceivedNewNearbyBathrooms(msg);\n default:\n break;\n }\n\n });\n }", "async function actionSelector(msg){\r\n console.log(msg); //in production change to refresh data from database with fetch from node\r\n }", "function clickGold() {\n socket.emit(\"clickGold\");\n}", "run() {\n this.reset();\n this.socket = net.createConnection({\n 'host': this.host.address, \n 'port': this.port,\n }).setKeepAlive(true); // .setNoDelay(true)\n this.socket.on('connect', this.onConnect);\n this.socket.on('error', this.onError);\n this.socket.on('data', this.onData);\n this.socket.on('close', this.onClose);\n }", "sending () {\n }", "dispatch() {\r\n }", "function sendtoClient(req, res){\n\n\tconsole.log('Number of clients connected:' + tcpSockets.length)\n\n\tfor (let clientSocket of tcpSockets) {\n\t\tclientSocket.sendMessage({action:req.action,path:req.url,type:req.isDir?'dir':'file'})\n\t}\n}", "dispatch(action, parameters) {\n const callbacks = this.events[action];\n\n if (this.disable) {\n return;\n }\n\n if (!callbacks) {\n throw new Error();\n }\n\n for(var index = 0; index < callbacks.length; index++) {\n callbacks[index].apply(this, [this, parameters]);\n }\n }", "_actionMove(data) { this.socket.emit('/action', `m ${data.posture.charAt(0)} ${data.x} ${data.y}`) }", "function sendAction(a, d) {\n //console.log('--> ' + a);\n\n var message = {\n action: a,\n data: d\n };\n\n socket.send(JSON.stringify(message));\n}", "dispatch(data) {\n this._receiveListener(data);\n }", "[net.onConnect](evt) {\n console.log('SC:connected', evt);\n }", "function on_socket_get(message){}", "setSocket(socket) {\n this.socket = socket;\n if (debug) console.log('socket on port ${this.port} established.');\n this.ready = true;\n while(this.queue.length) {\n let entry = this.queue.splice(0,1)[0];\n this[entry.op](entry.eventName, entry.handler || entry.payload, entry.afterwards);\n }\n }", "callBackendAction(backendName, action, payload) {\n\n navigator.vibrate(100);\n\n this.socket.emit('backendAction', {\n backendName: backendName,\n action: action,\n payload: payload\n });\n }", "SOCKET_ONMESSAGE (state, message) {\n console.info(state, message)\n }", "function socketIOinput(socket) {\n socket.on('server-message', function(message) {\n var notes = message;\n recordIOStroke(notes[0], \"redButton\");\n recordIOStroke(notes[1], \"yellowButton\");\n recordIOStroke(notes[2], \"greenButton\");\n recordIOStroke(notes[3], \"blueButton\");\n });\n}", "send(eventName, ...args) {\n this.socket.emit(eventName, ...args);\n }", "function doSocket(self, args, callback)\n{\n if(!args || !args.hashname) return callback(\"no hashname\");\n if(!args.to || !args.listen) return callback(\"need to and listen\");\n self.doLine(args.hashname, function(err){\n if(err) return callback(\"line failed\");\n var server = net.createServer(function(client) {\n console.log('server connected');\n var stream = getStream(self, seen(self, args.hashname));\n var tunnel = wrapStream(self, stream);\n client.pipe(tunnel).pipe(client);\n // send sock open now\n stream.send({sock:args.to});\n });\n server.listen(args.listen, callback);\n });\n}", "function socketReady() {\n SOCKET.send(\"R\");\n}", "_actionDrive(data) { this.socket.emit('/action', `d ${data.posture.charAt(0)} ${data.x} ${data.y}`) }", "SOCKET_ONMESSAGE(state, message) {\n state.socket.message = message;\n console.log(\"SOCKET_ONMESSAGE\");\n }", "function sendChatAction(value){\n\n socket.emit(\"chat message\", value) \n}", "function sendSignal(action,msg){\n //whenever i want to send data to socket,i call this method with appropriate parameters,done to avoid repetitions\n data=JSON.stringify({\n 'peer':userName,\n 'action':action,\n 'msg':msg\n })\n //the action key is used by backend as well as frontend to decide what do do further\n \n \n socket.send(data);\n }", "messageHandler(self, e) {\n let msg = ( (e.data).match(/^[0-9]+(\\[.+)$/) || [] )[1];\n if( msg != null ) {\n let msg_parsed = JSON.parse(msg);\n let [r, data] = msg_parsed;\n self.socketEventList.forEach(e=>e.run(self, msg_parsed))\n }\n }", "function onSocketServerBusy() {\n this[owner_symbol][kServerBusy]();\n}", "on() {\n socket.emit('OUTPUT', { index: this.index, method: 'on' });\n }", "function sendWriteRequest(){\n\tif(typeof(socket) != 'undefined' && writeBuffer.length > 0){\n\t\tsocket.emit('command', writeBuffer.shift());\n\t}\n}", "function go(e) {\n e.preventDefault();\n // create socket\n socket = new WebSocket(process.env.SOCKET_URL);\n socket.onmessage = ((event) => {\n const msg = JSON.parse(event.data);\n const id = parseInt(msg.id);\n\n // !! NEW !!\n if (msg.warning) {\n // Warnings can come for many reasons, here we are dealing \n // with headset connections\n data_obj['warning'] = msg.warning;\n return;\n }\n\n // !! NEW !!\n if(msg.sid && response_funcs.has(msg.sid)) {\n // handle subscription data...\n response_funcs.get(msg.sid)(msg);\n return\n }\n\n if (!response_funcs.has(id)) { \n console.log(\"Got a bad message??\");\n console.log(event.data);\n return\n }\n response_funcs.get(id)(msg); // send the data to the callback\n });\n socket.onerror = (() => {\n alert(\"Web socket got an error?!?\");\n });\n socket.onopen = (() => {\n requestAccess();\n });\n }", "function send(client,route,content) {\n client.emit(route,content)\n }", "onDispatch(data) {\n console.log(\"signal-client onDispatch\");\n var self = this;\n self.emit('dispatch', {selfId: data.sourceId, targetId: data.targetId});\n }", "function login() {\n socket.emit('controllogin');\n}", "pollForGameNumber(socket) {\n socket.emit('poll for game number')\n }", "function acceptConnection(socket) {\n}", "function do_SITELIST(){\r\n socket.send(\"SITELIST\\n\");\r\n}", "sendMessage(msg){\n this.socket.emit(\"client\", msg);\n }", "function handleServerRequest()\n{\n\t//send data to the div or html element for notifications\n}", "function messenger(socket, content) {\n socket.talk('m', content);\n }", "SOCKET_ONMESSAGE (state, payload) {\n state.socket.message = payload\n }", "_send() {\n clearTimeout(this._conn._idleTimeout);\n this._throttledRequestHandler();\n this._conn._idleTimeout = setTimeout(() => this._conn._onIdle(), 100);\n }", "emit(eventName, payload) {\n this.socket.emit(eventName, payload);\n }", "function sendAll(content){\n //show what is happening\n console.log(\"Send All!\");\n\n //loop through every client in the array\n for(var i=0; i<CLIENTS.length; i++){\n CLIENTS[i].emit('server',content);\n }\n}", "run () {\n\n this.readAndUpdate();\n this.start(this._state);\n this.doAction(\"PADDLE\", this._current_action);\n this.sendAction();\n\n while (true) {\n\n this.readAndUpdate();\n\n if (!this._next_command)\n return;\n\n if (this._promise_succeeded) {\n this._next_command.resolve(this._state);\n } else {\n this._next_command.reject(this._promise_failure_reason);\n }\n\n this.doAction(\"PADDLE\", this._current_action);\n this.sendAction();\n\n // reset current action\n this._current_action = [0, 0, false];\n\n // reset promise results\n this._promise_succeeded = undefined;\n this._promise_failure_reason = undefined;\n }\n }", "function sendToServer_switch() {\r\n socket.emit('control', {\r\n 'room': ROOM_ID,\r\n 'username': USER,\r\n 'category': SWITCH,\r\n 'playtime': null\r\n });\r\n}", "function sendWriteAction(message) {\r\n\tcallActionSocketGame(message);\r\n\t\r\n\tactualMessage = \"\";\r\n}", "ServerCallback() {\n\n }", "async function action(socket) {\n const data = {};\n const ack = await sendMessage(socket, remoteRoot.message, data);\n return JSON.parse(ack);\n}", "socket_customEventFromServer(_, payload) {\n console.log(\"customEventFromServer\", payload);\n }", "function handleControlConnection(connection) {\n\t\tconnection.on('data', function (data) {\n\t\t\tconsole.log('Got command:', data.toString().trim());\n\t\t\tvar request = data.toString().trim().split(' '),\n\t\t\t\tcmd = request[0],\n\t\t\t\ttarget = request[1],\n\t\t\t\tnewline = '\\r\\n',\n\t\t\t\tresponse;\n\t\t\tconsole.log('Command is:', cmd);\n\t\t\tswitch (cmd) {\n\t\t\t\tcase 'start':\n\t\t\t\t\tconsole.log('got here');\n\t\t\t\t\tself.store.broadcast('worker:start', target);\n\t\t\t\t\tresponse = lib.format('Starting {0} servers.', (target || 'all'));\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'pause':\n\t\t\t\t\tself.store.broadcast('worker:pause', target);\n\t\t\t\t\tresponse = lib.format('Pausing {0} servers.', (target || 'all'));\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'stop':\n\t\t\t\t\tself.store.broadcast('worker:stop', target);\n\t\t\t\t\tresponse = lib.format('Stopping {0} servers.', (target || 'all'));\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'resume':\n\t\t\t\t\tself.store.broadcast('worker:resume', target);\n\t\t\t\t\tresponse = lib.format('Resuming {0} servers.', (target || 'all'));\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'heartbeat':\n\t\t\t\t\tvar id = lib.guid();\n\t\t\t\t\tself.store.broadcast('worker:heartbeat', id);\n\t\t\t\t\twait(id, function () {\n\t\t\t\t\t\tvar args = Array.prototype.slice.call(arguments),\n\t\t\t\t\t\t\tresponse = {};\n\t\t\t\t\t\tlib.each(args, function (data) {\n\t\t\t\t\t\t\tvar message = data[0],\n\t\t\t\t\t\t\t\tworker = data[1];\n\t\t\t\t\t\t\tresponse[worker] = message;\n\t\t\t\t\t\t});\n\t\t\t\t\t\tconnection.write(JSON.stringify(response));\n\t\t\t\t\t\tconnection.end(newline);\n\t\t\t\t\t});\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'stats':\n\t\t\t\t\tvar id = lib.guid();\n\t\t\t\t\tself.store.broadcast('worker:stats', id);\n\t\t\t\t\twait(id, function () {\n\t\t\t\t\t\tvar args = Array.prototype.slice.call(arguments),\n\t\t\t\t\t\t\tresponse = {};\n\t\t\t\t\t\tlib.each(args, function (data) {\n\t\t\t\t\t\t\tvar message = data[0],\n\t\t\t\t\t\t\t\tworker = data[1];\n\t\t\t\t\t\t\tresponse[worker] = message;\n\t\t\t\t\t\t});\n\t\t\t\t\t\tconnection.write(JSON.stringify(response));\n\t\t\t\t\t\tconnection.end(newline);\n\t\t\t\t\t});\n\t\t\t\t\tbreak;\n\t\t\t\tdefault:\n\t\t\t\t\tresponse = lib.format('Unknown command: {0}.', cmd);\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif (response) {\n\t\t\t\tconnection.write(response);\n\t\t\t\tconnection.end(newline);\n\t\t\t}\n\t\t});\n\t}", "function launchRequestHandler() {\n this.emit(':ask', 'What would you like to know?', \"I'm sorry, I didn't hear you. Could you say that again?\");\n}", "accept() {\n }", "function initSockets(){\n //connect to the io opened tunnel in the server\n var socket = io();\n socket.on(\"Order Status\", function(obj){\n createReadyOrders(obj.nowServing);\n createToBeCooked(obj.kitchen);\n });\n\n}", "function transmitMessage(evt) {\n debug('SHIM SW executing transmitMessage...');\n\n // In theory,\n // evt.ports[0] should correspond to the MessagePort that was transferred\n // as part of the controlled page's call to controller.postMessage().\n // Therefore, evt.ports[0].postMessage() will trigger the onmessage\n // handler from the controlled page.\n // THIS DOESN'T WORK YET!\n // So much of the code of this function is a workaround around that...\n\n // We can get two kind of messages here: connection requests, and messages\n // on a (previously accepted) connection. As such, we should keep a table\n // of previously accepted connections to know which 'channel' should get the\n // message. Again, this should not be needed. Alas, MessageChannel doesn't\n // work. I think I'm going to say that a lot.\n\n // Maybe we would need to do something with this...\n if (evt.data.isConnectionRequest) {\n debug('SHIM SW - isConnectionRequest msg:'+JSON.stringify(evt.data));\n var connectionMessage = evt.data.dataToSend || {};\n // We need to construct here what we will pass to onconnect, based on what\n // we have received onconnect will need a way to return data to the source\n // http://mkruisselbrink.github.io/navigator-connect/\n // if it's a connect message, then we have to add an acceptConnection\n // method to the event we dispatch.\n connectionMessage.targetURL = evt.data.originURL;\n\n // We will invoke a onconnect handler here. This onconnect must call\n // acceptCondition(with a promise or a boolean) and can set an onmessage\n // on the source we pass to it. We must store that as a reference to\n // process messages at a later point. Again, that would not be needed if\n // MessageChannel worker. Told you I was going to say that a lot.\n debug('SHIM SW creating connectionMessage');\n connectionMessage.source = {\n postMessage: msg => {\n // Either here or on sendMessage, we should have a way to\n // distinguish our internal messages. Currently we're using the uuid\n // (if it has an uuid field and a data field it's internal)\n debug('connectionMessage.source.postMessage');\n sendMessage({uuid: evt.data.uuid, data: msg});\n }\n };\n\n // And here we should have a way to tell the parent that hey, we've\n // accepted the connection:\n connectionMessage.acceptConnection = aPromise => {\n if (typeof aPromise.then !== 'function') {\n // We got a value instead of a promise...\n aPromise = Promise.resolve(aPromise);\n }\n aPromise.then(accepted => {\n debug('SHIM SW then for acceptConnection accepted:' + accepted);\n sendMessage({ uuid: evt.data.uuid,\n data: {\n accepted: accepted\n }\n });\n // Now if we've *not* accepted the connection, we can clean up here\n if (!accepted) {\n delete _messageChannels[evt.data.uuid];\n // Just in case someone kept this. We could check this also on the\n // original postMessage function.\n connectionMessage.source.postMessage = function() {};\n }\n });\n };\n\n // On this object the onconnect handler add an event listener/set a\n // handler and it will use it to postMessages to the other side of the\n // connection, so we need to store it. Again, we wouldn't need to do this\n // if... yeah yeah.\n _messageChannels[evt.data.uuid] = connectionMessage.source;\n\n if (sw.onconnect && typeof sw.onconnect == \"function\") {\n debug('SHIM SW executing onConnect with --> ' +\n JSON.stringify(connectionMessage));\n sw.onconnect(connectionMessage);\n }\n } else {\n debug('SHIM SW - msg with isConnectionRequest false');\n // This should come from an accepted connection. So evt.data.uuid has the\n // channel id\n var messageChannel = _messageChannels[evt.data.uuid];\n if (!messageChannel) {\n debug(\"transmitMessage: Didn't get a valid uuid: \" + evt.data.uuid);\n return;\n }\n // To-Do: Check that dataToSend has what we expect it to have\n // Also check if this needs a source or whatever (with the spec!)\n messageChannel.onmessage &&\n typeof messageChannel.onmessage === 'function' &&\n messageChannel.onmessage(evt.data.dataToSend);\n // Once again, if MessageChannel worked, this would be a NOP.\n }\n }", "function listen() {\n socket.onmessage = evt=> {\n const msg = parseMsg(evt)\n if (!msg)\n return void socket.close()\n\n if (msg.command === 'reload')\n messenger.message(msg)\n }\n // Finally reached state consumer would view as open\n onOpen() // consumer provided callback\n }", "_handleConnect() {\n debug(\"Connected to TCP connection to node \" + this._node.id());\n this._connecting = false;\n this.emit(\"connect\");\n // flush queue after emitting \"connect\"\n var out = this._queue.flush();\n out.forEach((msg) => {\n this.send(msg.event, msg.data);\n });\n }", "broadCastMessage(message){\n this.socket.send(message);\n }", "function call_server(command, dataObj) {\n print(\"Server call - Command, DataObject -> \" + command + \" \"\n + JSON.stringify(dataObj));\n print(\"\");\n var msg = {\n \"action\" : command,\n \"data\" : dataObj.content\n };\n ws.send(JSON.stringify(msg));\n}", "attach_functions(executables) {\n var run_functions = this.execute_functions\n Object.keys(run_functions).forEach(function(function_name) {\n var to_execute = run_functions[function_name];\n executables[function_name]= to_execute\n });\n this.execute_functions = executables\n this.socket.onmessage = function(event) {\n var data = JSON.parse(event.data);\n var action = data[\"action\"]\n try {\n executables[action](data[\"response_data\"])\n } catch(TypeError) {\n \n } \n };\n }", "function onsocketConnected () {\n\tconsole.log(\"connected to server\"); \n}", "function send(id, response, action=\"resolve\", transferables=[])\n{\n log(`Sending: Action=%c${action}%c; Data=%c${JSON.stringify(response)}%c [id=${id}]`, \"color:deepskyblue; font-weight:bold\", \"\", \"color:deepskyblue; font-weight:bold\");\n postMessage({\n id: id,\n action: action,\n data: response\n }, transferables);\n}", "function log(){\n\t\tvar array = [\">>> Message from server: \"];\n\t \tarray.push.apply(array,arguments);\n\t socket.emit('log', array);\n\t}", "startSocketHandling() {\n this.userNamespace.on('connection', (socket) => {\n logger.debug(`New socket connected to namespace ${this.userNamespace.name} + ${socket.id}`);\n\n // Register socket functions\n socket.on('getQuestions', this.getQuestions(socket));\n socket.on('answerQuestion', this.answerQuestion(socket));\n socket.on('answerOpenQuestion', this.answerOpenQuestion(socket));\n });\n }", "function StatusSocketOpen()\n{\n // Get a list from the server of all linuxcnc status items\n ws.onmessage = StatusListRecieved;\n ws.send( JSON.stringify({ \"id\":\"getlist\", \"command\":\"list_get\" }) ) ;\n}", "function log(){\n\t\tvar array = [\">>> Message from server: \"];\n\t for (var i = 0; i < arguments.length; i++) {\n\t \tarray.push(arguments[i]);\n\t }\n\t socket.emit('log', array);\n\t}", "function execute(request, response) {\n\tdebugger;\n\tif (request.getMethod() != \"POST\") {\n\t\treturn;\n\t}\n\tvar sshSession = new imp.SshSession(request.getSession());\n\tif (!sshSession.isValid()) {\n\t\tresponse.sendRedirect(PAGE_LOGIN);\n\t\treturn;\n\t}\n\tvar action = request.getParameter(\"action\");\n\n\tif (action == null || trim(action).length == 0) {\n\t\tresponse.sendRedirect(PAGE_LOGIN);\n\t\treturn;\n\t}\n\n\taction = trim(action);\n\tif (action == \"openConnection\") {\n\t\topenConnection(request, response, null);\n\t} else if (action == \"closeConnection\") {\n\t\tcloseConnection(request, response);\n\t} else if (action == \"openShell\") {\n\t\topenShellChannel(request, response);\n\t} else if (action == \"openFile\") {\n\t\topenFileChannel(request, response);\n\t} else if (action == \"closeChannel\") {\n\t\tcloseChannel(request, response);\n\t} else {\n\t\tresponse.sendRedirect(HOME_PAGE);\n\t}\n}", "function emitSystemMessage(id, action, target){\n var out = {\n type: 'system',\n action: action,\n id: id,\n target: target\n }\n io.sockets.emit('chat', out);\n}", "connect() {}", "async triggerOutgoingHandlers() {\n let buffer;\n do {\n if (this.executingOutgoingHandlers >= this.concurrency) {\n return;\n }\n buffer = this.outgoing.shift();\n if (buffer) {\n this.triggerOutgoingHandler(buffer);\n }\n } while (buffer);\n }", "async triggerOutgoingHandlers() {\n let buffer;\n do {\n if (this.executingOutgoingHandlers >= this.concurrency) {\n return;\n }\n buffer = this.outgoing.shift();\n if (buffer) {\n this.triggerOutgoingHandler(buffer);\n }\n } while (buffer);\n }", "function onRecieve(buf) {\n if(!isActive) {\n return;\n }\n var msgType = buf.readUint8();\n // world state update\n if (msgType === 1) {\n main.world.update(buf, main.scene)\n }\n // respond to a ping request\n if (msgType === 2) {\n server.send(server.newMessage(2));\n }\n }", "onConnect(socket) {\n // When the client emits 'info', this listens and executes\n socket.on('info', data => {\n socket.log(JSON.stringify(data, null, 2));\n });\n\n // Insert sockets below\n require('../api/thing/thing.socket').register(socket);\n }", "triggerServer(payload) {\r\n\r\n // Send request\r\n Entities.callEntityServerMethod(this.localEntity.id, \"clientRequestForServer\", [JSON.stringify({\r\n plugin: this.constructor.pluginID,\r\n data: payload\r\n })])\r\n\r\n }" ]
[ "0.64386755", "0.63697267", "0.63293135", "0.6167895", "0.61445975", "0.60967386", "0.6090227", "0.6089335", "0.6089335", "0.6089335", "0.6089335", "0.6089335", "0.6089335", "0.6074545", "0.60487086", "0.6041879", "0.5911897", "0.5910375", "0.5884274", "0.58259356", "0.5819589", "0.5801195", "0.5783585", "0.57819116", "0.5778104", "0.5766724", "0.576056", "0.5754977", "0.57537687", "0.5743149", "0.5742786", "0.57285964", "0.5723184", "0.5657941", "0.5645002", "0.5638669", "0.5618637", "0.5617488", "0.561223", "0.56085324", "0.5574428", "0.55709267", "0.5553595", "0.55400425", "0.5537626", "0.55298454", "0.55229706", "0.55156857", "0.55154055", "0.55122274", "0.550885", "0.5496723", "0.5488246", "0.5481352", "0.5477227", "0.54641193", "0.54572636", "0.5456287", "0.54548925", "0.54382694", "0.54324025", "0.5421557", "0.5420721", "0.54155564", "0.54144204", "0.5403647", "0.5403348", "0.53994006", "0.53978026", "0.5396709", "0.5392924", "0.5386394", "0.5378073", "0.53740555", "0.5366622", "0.536537", "0.53625524", "0.5359452", "0.5357552", "0.5350019", "0.5344748", "0.5344551", "0.5344219", "0.5343167", "0.53336537", "0.53293705", "0.53235006", "0.53198725", "0.5317809", "0.5314761", "0.5314257", "0.5314215", "0.5314162", "0.5312973", "0.53115535", "0.5308948", "0.5308948", "0.5308268", "0.5305523", "0.5305085" ]
0.6280452
3
updates client state when server returns with nearby bathroom data
newNearbyBathroomsHandler(nearbyBathrooms) { return nearbyBathrooms.map(b => { const marker = new google.maps.Marker({ position: { lat: b.latitude, lng: b.longitude }, map: this.map, }); const infoWindow = new google.maps.InfoWindow({ content: ReactDOMServer.renderToString(<div id={ `${b.id}-tooltip` } className="gmaps-infowindow"/>), }); const boundListener = this.handleBathroomClick.bind(this, b); google.maps.event.addListener(marker, 'click', () => { infoWindow.open(this.map, marker); boundListener(b); }); return { marker, infoWindow, unmountHandler: () => { //TODO this won't work google.maps.event.removeEventListener(marker, 'click', boundListener); }, lat: b.latitude, lng: b.longitude, showTooltip: false, lineLength: b.lineLength, id: b.id, name: b.name, address: b.address, }; }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "onRegionChange(region)\n{\n //console.log(region.latitude, region.longitude)\n\n/*\n\n TODO: a) combine two requests in one, b) support tokens and flowd ids\n\n*/\n\n // Make all local changes\n\n this.latA = region.latitude;\n this.lonA = region.longitude;\n this.setState({ region2 : {latitude: region.latitude, longitude: region.longitude} });\n\n//if (this.state.bestDriver != undefined)\n //console.log(`onRegionChange2: ${this.state.bestDriver.latitude}, ${this.state.bestDriver.longitude}`)\n\n if (this.state.bestDriver != undefined)\n this.setState({\n rider_to_driver_route: [\n {latitude: this.latA, longitude: this.lonA},\n {latitude: this.state.bestDriver.latitude, longitude: this.state.bestDriver.longitude}\n ]\n })\n\n // Make all changes with server involved once a second\n\n var now = Date.now();\n if (now - this.onRegionChange_ts < 1000)\n return;\n //console.log(\"now=\" + now + \", diff=\" + (now - this.onRegionChange_ts));\n this.onRegionChange_ts = now;\n\n\nfetch(\"http://185.241.194.113:1234/geo/get_houses_by_location?lat=\" +\nregion.latitude + \"&lon=\" + region.longitude + \"&resolution=11&ring_size=1\")\n\n.then(response => response.json())\n .then(responseJson => {\n\n this.setState(\n {\n addr_A : responseJson.data.nearest_house\n })\n }\n );\n\n this.API_moveA(this.latA, this.lonA);\n}", "updateLendAHandersNearby(){\n lendahandersnearby()\n .then((response)=>{\n if(response.status>=200&&response.status<300){\n let lendAHandersNearby=response.data;\n console.log(\"Number of lend-a-handers nearby: \"+(lendAHandersNearby?lendAHandersNearby.length:0)+\".\");\n this.setState({\n lendahanders:(lendAHandersNearby||[])\n });\n }\n })\n .catch((err)=>{\n alert(\"ERROR: Failed to upate the lend-a-handers nearby (error: \"+JSON.stringify(err)+\").\");\n });\n }", "function updateState(){\n // (TODO) handle it without reaching the neighbor-wrtc module...\n if (this.neighborhoods.o.living.ms.arr.length > 0 &&\n this.neighborhoods.i.living.ms.arr.length > 0 &&\n this.state !== 'connect'){\n // #1 connected means (1+ inview, 1+ outview)\n this.state = 'connect';\n this.emit('statechange', 'connect');\n } else if (\n (this.neighborhoods.o.living.ms.arr.length === 0 &&\n this.neighborhoods.i.living.ms.arr.length > 0) ||\n (this.neighborhoods.o.living.ms.arr.length > 0 ||\n this.neighborhoods.i.living.ms.arr.length === 0) &&\n (this.state !== 'partial')){\n // #2 partially connected means (1+ inview, 0 outview) or (0 i, 1+ o)\n this.state = 'partial';\n this.emit('statechange', 'partial');\n } else if (this.neighborhoods.o.living.ms.arr.length === 0 &&\n this.neighborhoods.i.living.ms.arr.length === 0 && \n this.state !== 'disconnect'){\n // #3 disconnected means (0 inview, 0 outview)\n this.state = 'disconnect';\n this.emit('statechange', 'disconnect');\n };\n}", "function sendState() {\n // client['connection'].send(JSON.stringify({'type': 'client_count', 'value': users.length, 'list': userId, 'your_id':client['id']}));\n // setTimeout(sendState, 15000);\n }", "bringGooglePlacesData(VenuesGooglePlaces){\n console.log(\"Jsem v app.js bring Google places API back\")\n console.log(VenuesGooglePlaces)\n this.setState({venues: VenuesGooglePlaces}, () => {this.showAway()})\n\n\n }", "clientsUpdate() {\n for (var name in this.players) {\n this.getPlayerFromName(name).updateClientStateFromRoomState(this);\n }\n return true;\n }", "sendClientStates() {\n this.sendMessage({\n type: index_1.CONNECTOR_REQUEST_CODES.DATA,\n data: this.pendingStates\n });\n }", "connectedCallback () {\n window.addEventListener('online', goOnline);\n window.addEventListener('offline', goOffline);\n\n getGeoPermission();\n\n // The next line/check is added for when the state is hydrated.\n const {selectedStop} = Store.getState().tripSelector;\n const {favoriteStops} = Store.getState().tripSelector;\n if (!selectedStop) loadGeolocationStopsAndTrips(favoriteStops);\n\n this.draw();\n this.watch([\n 'loadingScreen.isLoading',\n 'menu.expanded'\n ], () => this.draw());\n }", "function onStateSend() {\n var conn = this.conn\n if (!conn.isServer()) return\n\n var states = []\n var entityMap = this.entityMap\n Object.keys(conn.players).forEach(function(id) {\n if (!entityMap[id]) return\n\n states.push({\n id: id,\n currentHealth: entityMap[id].health.current,\n currentScore: entityMap[id].score,\n currentWeapon: entityMap[id].weapon.primary.id\n })\n })\n\n if (states.length) {\n conn.send(\"gamestate\", { states: states })\n }\n\n conn.send(\"itemsupdate\", {\n ids: this.itemsStates\n })\n\n this.itemsStates = {}\n}", "function updateStateAndReturn() {\n let deadplayers = 0;\n \n /* since players are stored in the GameLobby and in the tiles\n we can plock them out and update them right away and remove them from the tiles\n but not from the gamelobby */\n for(let player in GameLobby._availablePlayers){\n // if player is not alive we delete him\n if(!GameLobby._availablePlayers[player].player.isAlive){\n deadplayers ++; // count the dead suvivors\n // the pos of the dead player\n const pos = GameLobby._availablePlayers[player].player.getEntityTilePos();\n // if the players died this round\n if(pos.tileX) {\n /* Create a dead player for dead players */\n const deadplayer = {\n sockid:GameLobby._availablePlayers[player].player.playBy,\n name : player,\n // only need x and y pos of the tiles\n posX : pos.tileX,\n posY : pos.tileY\n }\n //add the player to the died players\n g_tileManager.__Deadplayers.push(deadplayer);\n // remove the player from the container\n g_tileManager.__tiles[pos.tileX][pos.tileY].removeEntity(pos.spatialPos);\n GameLobby._availablePlayers[player].player.updateEntityTilePos(null,null,null);\n }\n }\n }\n \n /* this loop just every entity that is dead and is only stored in the tiles\n if you remove these types of entities they will be collected by the garbage colloector\n there are no other instances of them outside the tilemanager */\n for(let i = 0; i < g_tileManager.__tiles.length; i++) {\n for(let j=0; j < g_tileManager.__tiles.length; j++) {\n g_tileManager.__tiles[i][j].update();\n }\n }\n\n /* check if the game is over */\n\n // if players have collected all the keys they win\n if(g_tileManager.__objPickedUp === 3) {\n g_tileManager.__gameWon.players = true;\n }\n\n // if all players died then the monster won\n if(deadplayers === 2) {\n g_tileManager.__gameWon.monster = true;\n }\n \n // return the map to the clients for rendering\n return g_tileManager;\n}", "clientNewData(state) {\n return state.clientNewData;\n }", "onClientConnected(data) {\n const entries = Object.values(data);\n this.setState({ data: data });\n this.setState({ usersOnline: entries });\n\n console.log(this.state.data[this.state.sender.id], this.state.usersOnline);\n\n // NotificationManager.success(\n // `${this.state.sender.username} is connected`,\n // `Connected`\n // );\n }", "_onRefresh() {\n this.setState({\n refreshing: true\n });\n this.getNearbyEvents();\n }", "getNearbyEvents() {\n //invoke when user log in, return event near by events\n fetch('http://localhost:3000/api/eventsList', {\n method: 'POST',\n headers: {\n 'Accept': 'application/json',\n 'Content-Type': 'application/json'\n },\n body: JSON.stringify({\n latitude: this.state.latitude,\n longitude: this.state.longitude,\n })\n })\n .then((res) => res.json())\n .then((resJSON) => {\n console.log(resJSON);\n this.setState({\n dataSource: this.ds.cloneWithRows(resJSON),\n refreshing: false\n })\n }\n );\n }", "function boroughfloodincResponse(){\r\nif(client.readyState == 4){\r\n\tvar boroughfloodincdata = client.responseText;\r\n\tloadBoroughfloodinclayer(boroughfloodincdata);\r\n\t}\r\n}", "onLeave(client, consented) {\n\t\tthis.state.history.push(`${client.sessionId} left AreaRoom.`);\n\t}", "componentDidMount() {\n const channel = this.props.friendChannel;\n // console.log(\"MapPage component did mount: \");\n // console.log(channel);\n\n if (channel) {\n channel.bind('client-location-changed', (data) => {\n console.log(\"data: \\n\" + JSON.stringify(data));\n this.setState({\n region: data,\n });\n });\n }\n }", "getBicyclestoUpdate(success) {\n connection.query(\n 'select * from Bicycles inner join HomeLocation on HomeLocation.BicycleID = Bicycles.BicycleID inner join CurrentLocation on CurrentLocation.BicycleID = Bicycles.BicycleID',\n (error, results) => {\n if (error) return console.error(error);\n\n success(results);\n }\n );\n }", "function refreshFromServer() {\r\n\t// Setup the information we need for querying.\r\n\tvar busStatusUrl = location.origin + \"/VehicleLocations\";\r\n\tvar ajaxData = {};\r\n\tif( document.location.search === \"?cachedTestData\" ) {\r\n\t\tajaxData.cachedTestData = 1;\r\n\t}\r\n\r\n\t$.ajax({\r\n\t\turl: busStatusUrl,\r\n\r\n\t\t// Additional data for the query.\t\r\n\t\tdata: ajaxData,\r\n\t\t\r\n\t\t// Tell jQuery we're expecting JSONP.\r\n\t\tdataType: \"jsonp\",\r\n\r\n\t\t// Process the response.\r\n\t\tsuccess: function( response ) {\r\n\t\t\tvar package = response[\"soap:Envelope\"][\"soap:Body\"].FleetlocationResponse;\r\n\t\t\tvehicles = package.Vehicles.Vehicle;\r\n\t\t\taugmentVehicleInfo();\r\n\t\t\tfinishLoad();\r\n\t\t},\r\n\t\t\r\n\t\t// Handle errors.\r\n\t\terror: function( jqXHR, statusText, error ) {\r\n\t\t\tconsole.log( statusText );\r\n\t\t}\r\n\t});\r\n}", "handleQueryClick () {\n this.setState({isLoading: true, 'trips': [], 'topPickups': [], 'topDropoffs': []});\n //send this.state.bounds to backend\n var req = { start: this.state.start, end: this.state.end, coordinates: this.props.bounds };\n if(req.coordinates.length <= 0) {\n return;\n }\n fetch('/query?' + $.param(req))\n .then(function(response) {\n if (response.status >= 200 && response.status < 300) {\n return response.json();\n } else {\n var error = new Error(response.statusText);\n error.response = response;\n throw error;\n }\n }).then((json) => {\n this.setState({isLoading: false, 'trips': json, 'heatmapEnabled': true, 'pickupHeatmapOn': false, 'dropoffHeatmapOn': false});\n }).catch(function(ex) {\n console.log(ex)\n });\n }", "updateNetworkState() {\n if (navigator.onLine) {\n if (this._isOffline === true) {\n this.showMsg(this._config.msgOnline);\n this.bgSyncPolyfill();\n }\n this._isOffline = false;\n } else {\n this.showMsg(this._config.msgOffline);\n this._isOffline = true;\n }\n }", "function earthquakeResponse() {\n // this function listens out for the server to say that the data is ready - i.e. has state 4\n if (client.readyState == 4) {\n // once the data is ready, process the data\n var earthquakedata = client.responseText;\n loadGeoJSONLayer(earthquakedata);\n }\n}", "onLeave(client, consented) {\n return __awaiter(this, void 0, void 0, function* () {\n if (consented) {\n return;\n }\n try {\n // Notify ROOM that someone already left\n // allow disconnected client to reconnect into this room until 20 seconds\n yield this.allowReconnection(client, 20);\n // client returned! let's re-activate it.\n }\n catch (e) {\n // 20 seconds expired. let's remove the client.\n const id = this.playerState[client.sessionId];\n yield this.surrender(id);\n }\n });\n }", "function updateClients(elapsedTime) {\n for (let clientId in activeClients) {\n let client = activeClients[clientId];\n let update = {\n type: 'update-self',\n clientId: clientId,\n lastMessageId: client.lastMessageId,\n momentum: client.player.momentum,\n direction: client.player.direction,\n position: client.player.position,\n username: client.player.username,\n score: client.player.score,\n hyperspaceJump: client.player.reportHyperspaceJump,\n crashed: client.player.crashed,\n updateWindow: elapsedTime,\n };\n if (client.player.reportUpdate) {\n client.socket.emit('message', update);\n\n update.type = 'update-other';\n\n //\n // Notify all other connected clients about every\n // other connected client status...but only if they are updated.\n for (let otherId in activeClients) {\n if (otherId !== clientId) {\n activeClients[otherId].socket.emit('message', update);\n }\n }\n }\n if (client.player.crashed){ client.player.crashed = false; } //reset crashed after it was sent\n }\n\n for (let clientId in activeClients) {\n activeClients[clientId].player.reportUpdate = false;\n activeClients[clientId].player.reportHyperspaceJump = false;\n }\n lastUpdateTime = present();\n}", "syncRoomState() {\n api.get('room', null, (status, data) => {\n if(status != 200){\n console.error(\"Failed to sync room\", status, data);\n return;\n }\n const st = window.state.getState();\n st.requested_room = data.requested_room;\n update(st);\n if(!!data.room){\n this.changeRoom(data.room, false);\n } else if(!!state.getState().room){\n this.changeRoom(null, true);\n }\n });\n }", "drawRouteBtwDriverAndRiderLocation(){\n console.warn('drawRouteBtwDriverAndRiderLocation');\n var self =this;\n var routeway=[];\n var driverCurrentLocation = this.state.currentLocation;\n var toLoc =driverCurrentLocation.latitude+\",\" + driverCurrentLocation.longitude;\n this.setState({driverCurrentLocation:this.state.currentLocation})\n\n var riderLocation = this.state.driverPickUpSource;\n var riderWayPoint = riderLocation.latitude +\",\" + riderLocation.longitude;\n\n var riderDestination = this.state.driverPickUpDestination;\n var fromLoc = riderDestination.latitude+\",\" + riderDestination.longitude;\n routeCall.findRouteBtwSourceAnDestinationWithWayPoint(toLoc,fromLoc,riderWayPoint,function(responseJson){\n if(responseJson){\n if (responseJson.routes.length) {\n for(var i=0; i<responseJson.routes.length;i++){\n var routesList = responseJson.routes[i];\n for(var j=0; j<routesList.legs.length; j++){\n var legsList = routesList.legs[j];\n var distanceVal = legsList.distance.value;\n var time = legsList.duration.value;\n\n console.warn('time' + time +\" == \" + legsList.duration.text);\n var disMiles = distanceVal / 1609.344;\n disMiles = parseFloat(Math.round(disMiles * 100) / 100).toFixed(2) +\"\";\n\n console.warn('disMiles' + disMiles +\" == \" + legsList.distance.text);\n\n self.setState({distanceToPickByDriver:disMiles})\n self.setState({timeToPickUpByDriver:self.getTimeFromGoogleValue(time)})\n\n for(var s =0; s < legsList.steps.length; s++){\n var stepsList = legsList.steps[s];\n var polyPoints = stepsList.polyline.points;\n routeCall.decodePolyline(polyPoints,1,function(points){\n for(var p =0;p < points.length;p++){\n routeway.push(points[p]);\n }\n });\n }\n }\n }\n self.setState({riderRequestPolyline: [...routeway] });\n self.setState({loaderVisible:false});\n self._map.fitToCoordinates(self.state.riderRequestPolyline, {\n edgePadding: DEFAULT_PADDING,\n animated: true,\n });\n\n }\n }else{\n if(Platform.OS ==='android'){\n Alert.alert(\"Alert\",\"Something went wrong geting route directions.\" + JSON.stringify(responseJson.message))\n }else{\n Alert.alert(\"Alert\",\"Something went wrong geting route directions.\")\n }\n }\n });\n}", "function refreshIsOnline()\n\t{\n\t\tif ( _this.hasRequestFailure || _this.isDeviceOffline ) {\n\t\t\t_this.isOnline = false;\n\t\t}\n\t\telse {\n\t\t\t_this.isOnline = true;\n\t\t}\n\n\t\t_this.isClientOffline = Environment.isClient && !_this.isOnline;\n\t}", "function executeClient() {\n\t\trequest('BrixApi.newPlayer', [], function(response) {\n\t\t\tplayer = new Player(response.value, 400, 400, randomColor());\n\t\t\tmap.addPlayer(player, function() {\n\t\t\t\tplayer.takeControl(map);\n\t\t\t});\n\t\n\t\t\t/*\n\t\t\tstreamRequest('BrixApi.getHitPoints', [], function(response) {\n\t\t\t\tplayer_hitpoints.set(response, 100);\n\t\t\t}, 150);\n\t\t\t*/\n\t\t\tsubscriptionRequest('BrixApi.getPlayers', [], function(response) {\n\t\t\t\tfor(var i in response.value) {\n\t\t\t\t\tvar found = false;\n\t\t\t\t\tfor(var j in playerManager.list) {\n\t\t\t\t\t\tif(response.value[i].state == 4) {\n\t\t\t\t\t\t\t// Player has disconnected\n\t\t\t\t\t\t\tplayerManager.get(playerManager.list[j].id).dom.fadeOut('slow', function() {\n\t\t\t\t\t\t\t\tplayerManager.get(playerManager.list[j].id).dom.remove();\n\t\t\t\t\t\t\t\tplayerManager.remove(playerManager.list[j].id);\n\t\t\t\t\t\t\t})\n\t\t\t\t\t\t} else \tif(response.value[i].id == playerManager.list[j].id) {\n\t\t\t\t\t\t\t// Player has data to change\n\t\t\t\t\t\t\tfound = true;\n\t\t\t\t\t\t\tif(response.value[i].id != player.id && playerManager.list[j].state > PLAYER_STATES.ETHEREAL) {\n\t\t\t\t\t\t\t\t// Player is not you\n\t\t\t\t\t\t\t\tplayerManager.list[j].dom.animate({\n\t\t\t\t\t\t\t\t\tleft: response.value[i].x,\n\t\t\t\t\t\t\t\t\ttop: response.value[i].y\n\t\t\t\t\t\t\t\t}, 150);\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif(!found) {\n\t\t\t\t\t\tif(response.value[i].x == 0) {\n\t\t\t\t\t\t\tvar x = 400;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tvar x = response.value[i].x;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tif(response.value[i].y == 0) {\n\t\t\t\t\t\t\tvar y = 400;\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tvar y = response.value[i].y;\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t\tvar newPlayer = new Player(response.value[i].id, x, y, randomColor()); \n\t\t\t\t\t\tplayerManager.add(newPlayer);\n\t\t\t\t\t\tmap.addPlayer(newPlayer, function() {\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}, 150);\n\t\t});\n\t}", "function updateGears() {\n vm.updateResponse = \"\";\n if (!vm.isConnected()) {\n alert(\"Connect to Strava to update the local DB.\");\n return;\n }\n vm.update_response = \"Update in progress...\";\n $http.get('updategears').then((response) => {\n vm.updateResponse = \"Gears successfully updated.\";\n initGearsDict(response.data);\n updateGearTotals(vm.activities);\n setGearsNamesForActivities(vm.activities);\n });\n }", "async function updateDataFromServer () {\n weatherDatafromServer = await getWeatherDataFromServer()\n\n // Setting the state with the returned server's data\n setState(weatherDatafromServer)\n }", "function banksPoorClients() {\r\n\t/* accounts, clients, banks */\r\n\t//crear mapa\r\n\tlet clientesPobres = new Map();\r\n\t//poblar mapa claveObj = [], CLIxBANCOS = [], BANCOS = [],\r\n\tvar claveCadena = 1;\r\n var SANTANDER = [], CHILE = [], ESTADO = [];\r\n\t//poblar mapa\r\n \r\n\t\r\n\t // CODE HERE\r\n\t}", "function clientConnected(d) {\r\n console.log('Address: ' + remoteAddress + \" \" + now.getHours() + \":\" + now.getMinutes() + \":\" + now.getSeconds());\r\n console.log('Data: ' + d + \" \" + now.getHours() + \":\" + now.getMinutes() + \":\" + now.getSeconds());\r\n if (d != \" \") {\r\n var data = \"\" + d;\r\n var message = data.split(\"_\");\r\n\r\n var name = message[0];\r\n var latitude = message[1];\r\n var longitude = message[2];\r\n\r\n console.log(\"-> \" + name + \" latitude:\" + latitude + \" longitude:\" + longitude + \" \" + now.getHours() + \":\" + now.getMinutes() + \":\" + now.getSeconds());\r\n\r\n clients[connection.remoteAddress].name = name;\r\n clients[connection.remoteAddress].latitude = latitude;\r\n clients[connection.remoteAddress].longitude = longitude;\r\n }\r\n }", "function nearbyCallback(results, status) {\n if (status == google.maps.places.PlacesServiceStatus.OK) {\n createMarkers(results);\n let newList = createJSON(results);\n createCard(newList)\n addCreatedCards(newList)\n addPhototoCard(newList)\n replaceCardContent(newList)\n filterCardbyrate(newList)\n addStarRating(newList)\n }\n}", "function update(){\n\tconsole.log('Initializing data...server will be ready when the count is done')\n\tdb.clearCityData('sfbay')\n\tdb.saveCityData('sfbay');\n}", "async updateSpotRequestState({region, id, state, status}, client) {\n assert(typeof region === 'string');\n assert(typeof id === 'string');\n assert(typeof state === 'string');\n assert(typeof status === 'string');\n\n let text = 'UPDATE spotrequests SET state = $1, status = $2 WHERE region = $3 AND id = $4';\n let values = [state, status, region, id];\n let name = 'update-spot-request-state';\n\n let result;\n if (client) {\n result = await client.query({text, values, name});\n } else {\n result = await this._pgpool.query({text, values, name});\n }\n\n assert(result.rowCount === 1, 'updating spot request state had incorrect rowCount');\n }", "function gbDidSuccessGetLocation ( lat, long )\n{\n\tvar api_url = \"http://api.wunderground.com/api/\" + APIKEY + \"/conditions/q/\" + lat + \",\" + long + \".json\";\n\tgbRequest ( api_url, '1', 'YES' );\n}", "function pumpstationResponse(){\r\nif(client.readyState == 4){\r\n\tvar pumpstationdata = client.responseText;\r\n\tloadPumpStationlayer(pumpstationdata);\r\n\t}\r\n}", "function syncServerInfo()\n{\n return serverInfo;\n}", "function nearbyCallback(results, status) {\n if (status == google.maps.places.PlacesServiceStatus.OK) {\n createMarkers(results);\n createListItem(results);\n console.log(results);\n }\n }", "clientConnected() {\n super.clientConnected('connected', this.wasConnected);\n\n this.state = 'connected';\n this.wasConnected = true;\n this.stopRetryingToConnect = false;\n }", "updateGameState(clientUpdate) {\n\t\tif (this.gameInProgress) {\n\t\t\tthis.multiplayerGame.updateState(clientUpdate);\n\t\t}\n\t}", "changeMap() {\n let map = this.state.map;\n \n // Bail if we are already reloading the map\n if (this.state.reloadingMap == true) return;\n this.setState({reloadingMap: true});\n\n let vertices = [];\n\n // If we have an overlay, obtain the necessary vertices to send to the backend for filtering\n if (this.state.overlay !== null) {\n if (this.state.type == 'polygon') {\n let points = this.state.overlay.getPath();\n for (var i = 0; i < points.getLength(); i++) {\n vertices.push([ points.getAt(i).lat(), points.getAt(i).lng() ]);\n }\n } else if (this.state.type == 'rectangle') {\n let bounds = this.state.overlay.getBounds();\n vertices.push([ bounds.getNorthEast().lat(), bounds.getNorthEast().lng() ]);\n vertices.push([ bounds.getSouthWest().lat(), bounds.getSouthWest().lng() ]);\n } else {\n alert('She doesn\\'t even go here.');\n }\n }\n\n // If we don't have vertices, we must not have a shape... so let's go with the map viewport bounds\n if (vertices.length == 0) {\n vertices.push([ map.getBounds().getNorthEast().lat(), map.getBounds().getNorthEast().lng() ]);\n vertices.push([ map.getBounds().getSouthWest().lat(), map.getBounds().getSouthWest().lng() ]);\n }\n \n // Send our request to the backend\n let xhr = new XMLHttpRequest();\n xhr.open('post', '/trips' , true);\n xhr.overrideMimeType('application/json');\n xhr.onreadystatechange = function() {\n if (xhr.readyState == 4) {\n let status = xhr.status;\n if (status == 200) {\n let data = JSON.parse(xhr.responseText);\n\n let markers = [];\n let points = [];\n\n // TODO: I'm not happy with this, and in the future, would offload this task to the DB\n let largestPickups = 0;\n let largestDropoffs = 0;\n let totalPickups = 0;\n let totalDropoffs = 0;\n for (var value of data.results) {\n if (value.type == 'pickup') {\n totalPickups++;\n if (value.count > largestPickups) {\n largestPickups = value.count;\n }\n } else if (value.type == 'dropoff') {\n totalDropoffs++;\n if (value.count > largestDropoffs) {\n largestDropoffs = value.count;\n }\n }\n }\n \n this.setState({ totalPickups: totalPickups, totalDropoffs: totalDropoffs, largestPickups: largestPickups, largestDropoffs: largestDropoffs });\n \n // Let's limit ourselves, when we display that many markers the browser is NOT happy.\n if (totalDropoffs+totalPickups > 150000 && this.state.filter.showMarkers) {\n alert('Whoa there! Your filter criterion has only narrowed the result set down to ' + (totalDropoffs + totalPickups) + ' data points, when we can only comfortably display 150,000 at once. Narrow down your selection, or disable markers and enable the heatmap to analyze datasets this large.');\n this.setState({ reloadingMap: false });\n return;\n }\n\n this.clearMarkers();\n this.clearHeatmap();\n \n // Generate and place all markers\n for (var value of data.results) {\n let pickup = value.point.replace('POINT(','').replace(')','').split(' ');\n let color = (value.type == 'pickup') ? '#0066cc' : '#00cc66';\n let size = 1;\n if (this.state.filter.showFrequency == true) {\n if (value.type == 'pickup') {\n size = (5 * (value.count / largestPickups));\n } else {\n size = (5 * (value.count / largestDropoffs));\n }\n }\n let latlng = new google.maps.LatLng(parseFloat(pickup[0]), parseFloat(pickup[1]));\n if (this.state.filter.showMarkers) {\n let marker = new google.maps.Marker({\n position: latlng,\n icon: {\n path: 'M0.5,5a4.5,4.5 0 1,0 9,0a4.5,4.5 0 1,0 -9,0',\n fillColor: color,\n fillOpacity: 1.0,\n strokeColor: 'black',\n strokeWeight: 0.5,\n scale: size\n }\n });\n markers.push(marker);\n }\n points.push(latlng);\n }\n\n let mc = this.state.mc;\n if (mc === null) {\n mc = new MarkerClusterer(map, markers, {\n imagePath: 'https://cdn.rawgit.com/googlemaps/js-marker-clusterer/gh-pages/images/m',\n maxZoom: 16\n });\n } else {\n mc.addMarkers(markers);\n }\n\n if (this.state.filter.showHeatmap) {\n let heatmap = new google.maps.visualization.HeatmapLayer({\n data: points,\n map: map\n });\n\n this.setState({\n heatmap: heatmap\n });\n }\n\n this.setState({ 'markers': markers, 'mc': mc, reloadingMap: false });\n }\n\n }\n }.bind(this);\n \n let data = new FormData();\n data.append('date_start', this.state.filter.fromDate);\n data.append('date_end', this.state.filter.toDate);\n data.append('show_pickups', this.state.filter.showPickups);\n data.append('show_dropoffs', this.state.filter.showDropoffs);\n data.append('vertices', vertices);\n\n xhr.send(data);\n }", "function beaconUpdate() {\n function asyncCallback(status, result) {\n kony.print(\"\\n------status------>\" + status);\n if (status == 400) {\n if (result[\"opstatus\"] == 0) {\n kony.print(\"\\n------updated result--->\" + JSON.stringify(result));\n } else if (result[\"opstatus\"] == 8009) {\n kony.print(\"\\ndescription is\\n\" + result[\"description\"]);\n if (result[\"message\"] != undefined) kony.print(\"\\n------updated result--->\" + JSON.stringify(result));\n } else {\n kony.print(\"\\n------updated result--->\" + JSON.stringify(result));\n }\n kony.application.dismissLoadingScreen();\n }\n }\n kony.print(\"**************** beconupdate service*****************\");\n prevProximityUUIDString = proximityUUIDString;\n kony.print(\"prevProximityUUIDString after update is -------->\", prevProximityUUIDString);\n var payload1 = {\n \"ksid\": ksid,\n \"beacons\": {\n \"beacon\": {\n \"uuid\": proximityUUIDString,\n \"major\": \"\" + major + \"\",\n \"minor\": \"\" + minor + \"\"\n }\n }\n };\n var inputParamTable = {\n httpheaders: {\n \"Content-Type\": \"application/json\"\n },\n postdata: payload1\n };\n var url = KMSPROP.kmsServerUrl + \"/api/v1/beaconupdate\"\n kony.print(\"\\n-----inputparamtable is\" + JSON.stringify(inputParamTable));\n kony.print(\"\\n----url----->\" + url);\n try {\n kony.application.showLoadingScreen(\"sknLoading\", \"updating...\", constants.LOADING_SCREEN_POSITION_FULL_SCREEN, true, true, null);\n var connHandle = kony.net.invokeServiceAsync(url, inputParamTable, asyncCallback);\n } catch (err) {\n kony.print(\"\\nexeption in invoking service---\\n\" + JSON.stringify(err));\n }\n}", "_updateConnectionStatus() {\r\n\t\tif (!this.db) {\r\n\t\t\tthis.connected = false;\r\n\t\t\tthis.connecting = false;\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tif (this.client) {\r\n\t\t\tthis.connected = this.client.isConnected();\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tthis.connected = this.db.topology.isConnected();\r\n\t}", "setClientOffline({commit,state}, socket) {\n\n let clientIndex = state.clients.findIndex(client => client.socket === socket)\n\n if(clientIndex != -1) {\n\n commit('REMOVE_CLIENT', clientIndex)\n\n }\n\n }", "function serverTickUpdate() {\n sendServerMessage(\n \"Content: GameStateRequest\\r\\n\" +\n \"From: \" + playerInfo.id + \"\\r\\n\" +\n \"Game: \" + playerInfo.contextId,\n function (x) {\n log(\"Server tick state request success\", \"server_tick\");\n loadGameFromServerFEN(x);\n updateBoardUI();\n },\n function (x) {\n log(\"Server tick state request failed\", \"server_tick\");\n });\n }", "function updateOnlineStatus() {\n\t\n\tconnection = navigator.onLine ? \"Online\" : \"Offline\";\n\tif(connection === \"Online\")\n\t\tsynchronizeData();\n\t\n\tdocument.getElementById(\"state\").innerHTML = connection;\t\n}", "masterUpdate() {\n this.generateGamestate().then((state) => {\n this.masters.forEach(socket => {\n socket.emit('gameUpdate', state);\n });\n });\n }", "updateLocation (e) {\n e.preventDefault()\n this.setState({\n locationFound: false,\n geoRecieved: false\n })\n }", "function floodincidentResponse(){\r\nif(client.readyState == 4){\r\n\tvar floodincidentdata = client.responseText;\r\n\tloadfloodIncidentlayer(floodincidentdata);\r\n\t}\r\n}", "handleAgentRefresh(agent) {\r\n const newStatusString = agent.getStatus() && agent.getStatus().name;\r\n if (!newStatusString) {\r\n this.changeStateAndNotify(4 /* NOTROUTABLE */);\r\n return;\r\n }\r\n if (newStatusString !== this.status) {\r\n this.status = newStatusString;\r\n const newAWSState = agent.getStatus() || connect.AgentStateType.NOT_ROUTABLE;\r\n const newDeviceState = this.mapState(newAWSState);\r\n this.changeStateAndNotify(newDeviceState);\r\n }\r\n }", "onRegionUpdate(updated_region) {\n this.viewing_region = updated_region;\n this.fetch_regions();\n }", "function _heartbeat(menusComp)\n {\n //don't send heartbeat if one is pending\n if(menusComp.get(\"beatPending\")) return\n \n menusComp.set(\"beatPending\", true) \n //send ajax request to server\n Ajax.Get(\"SearchHeartbeat\", {clientVersion: menusComp.get(\"version\")}, function(response)\n {\n menusComp.set(\"beatPending\", false)\n //if a response was given, parse it for its value\n if(response)\n response = JSON.parse(response)\n //if the parsed response has content\n if(response)\n {\n menusComp.set(\"Version\", response.Version)\n menusComp.set(\"Venders\", response.VenderData)\n }\n })\n }", "function onPeUpdate( callback ) {\n clients.push(callback);\n}", "static fetchNeighborhoods(cb) {\n DBHelper.fetchRestaurants((error, restaurants) => {\n if (error) {\n cb(error, null);\n } else {\n // Get all neighborhoods from all restaurants\n const neighborhoods = restaurants.map((v, i) => restaurants[i].neighborhood)\n // Remove duplicates from neighborhoods\n const uniqueNeighborhoods = neighborhoods.filter((v, i) => neighborhoods.indexOf(v) == i)\n cb(null, uniqueNeighborhoods);\n }\n });\n }", "onUpdate() {\r\n const server = this; //Set a reference to 'this' (the 'Server' class)\r\n\r\n //Update each lobby\r\n for (const id in server.lobbys) {\r\n server.lobbys[id].onUpdate(); //Run the update method for the lobby. The functionality of this can vary depending on the type of lobby.\r\n }\r\n }", "centerMoved(mapProps, map) {\n this.setState({\n currentLocation: {\n lat: map.center.lat(),\n lng: map.center.lng()\n }\n }, () => this.nearbySearch());\n }", "onUpdateUserLocation(location) {\n // We will emit a socket event 'change location' to the digital ocean server at 107.170.3.84:4568\n this.socket.emit('change location', location);\n this.setState({currentLoc: location});\n }", "function updateWorld() {\n\n // update player data\n\n TemplateService.inject( Templates.STATS_DISPLAY, container, {\n money: Player.money,\n radius: Player.radius\n });\n\n // retrieve all venues\n\n police = [], banks = [], gas = [];\n\n // a bit of a Promise pyramid which could benefit from async - await !\n\n FourSquareService.API.venues( Locations.POLICE )\n .then(( policeData ) => {\n police = policeData.venues;\n\n FourSquareService.API.venues( Locations.BANK, Categories.BANK )\n .then(( bankData ) => {\n banks = bankData.venues;\n\n FourSquareService.API.venues( Locations.GAS )\n .then(( gasData ) => {\n\n gas = gasData.venues;\n\n // flush existing markers and render the new list\n // not entirely low on overhead with regards to reusable\n // resource, but we're in a rush ;)\n\n PubSub.publishSync( Actions.FLUSH_MARKERS );\n PubSub.publishSync( Actions.CREATE_MARKERS, { police, banks, gas });\n });\n })})\n .catch(( error ) => PubSub.publish( Actions.SHOW_ERROR, { message: error }));\n}", "async function initialize(state) {\n var currentRiverLocation = new google.maps.LatLng(parseFloat(location.lat),parseFloat(location.long));\n\n var request = {\n location: currentRiverLocation,\n radius: '16093.4',\n query: 'river tubing'\n };\n\n let service = new google.maps.places.PlacesService(element);\n service.textSearch(request, callback);\n\n // Check local storage for returned item until it is found\n var placesReturn = await returnItem();\n\n // Store the data properly\n writeLocalStorage('canitube_' + riverName + '_Local Outfitters', placesReturn, ['hourstil', 744], 'Local Outfitters');\n\n // Add the listings to the outfitters subsection\n addListings(placesReturn, element, state);\n\n }", "connectedCallback(){\n this.selectedDataRow = {};\n this.loading = true;\n let historyParams = {\n\t\t\tcontractId: this.baseAttributes.contractId, //\"054\"\n\t\t\toperatorId: this.baseAttributes.operatorId, //\"1162015\"\n\t\t\tstartDate: \"\",\n\t\t\tendDate: \"\"\n }\n //serverside callback - Promise\n getBillDebts(historyParams)\n .then(result => {\n if(result){\n if(result.groupDebts.length > 0){\n this.hasData = true;\n this.dataOnTable = result;\n this.dataAll = result;\n }else{\n this.hasData = false;\n this.dataOnTable = [];\n this.dataAll = []; \n }\n }else{\n this.hasData = false;\n this.dataOnTable = [];\n this.dataAll = [];\n }\n this.loading = false;\n })\n .catch(error => {\n console.log(error);\n this.loading = false;\n Utils.showToast(this, \"error\", null, \"Ops... Algo de errado aconteceu, por favor tente novamente\");\n });\n }", "function getStationUpdate() {\n var url = \"http://appservices.citibikenyc.com/data2/stations.php?updateOnly=true\"; //unofficial citibike data feed\n $.getJSON(url + '&callback=?', function(data) {\n if (data.ok) {\n stations_full = []\n for (var i in data.results) {\n var one = data.results[i];\n if (one.status.toLowerCase() === 'active') {\n for (var j in stations_min) {\n var two = stations_min[j]\n if (two.id === one.id) {\n stations_full.push($.extend(one, two));\n }\n }\n }\n }\n console.log('111111');\n var startStations = getStartStations(getRandomArbitary(40.716821, 40.732530), getRandomArbitary(-74.009347, -73.980293));\n console.log(startStations);\n }\n });\n }", "function pingServer(_self, _server, cb) {\n // Measure running time\n var start = new Date().getTime();\n\n // Emit the server heartbeat start\n emitSDAMEvent(self, 'serverHeartbeatStarted', { connectionId: _server.name });\n\n // Execute ismaster\n _server.command('admin.$cmd', {\n ismaster:true\n }, {\n monitoring: true,\n socketTimeout: self.s.options.connectionTimeout || 2000,\n }, function(err, r) {\n if(self.state == DESTROYED || self.state == UNREFERENCED) {\n // Move from connectingProxies\n moveServerFrom(self.connectedProxies, self.disconnectedProxies, _server);\n _server.destroy();\n return cb(err, r);\n }\n\n // Calculate latency\n var latencyMS = new Date().getTime() - start;\n\n // We had an error, remove it from the state\n if(err) {\n // Emit the server heartbeat failure\n emitSDAMEvent(self, 'serverHeartbeatFailed', { durationMS: latencyMS, failure: err, connectionId: _server.name });\n // Move from connected proxies to disconnected proxies\n moveServerFrom(self.connectedProxies, self.disconnectedProxies, _server);\n } else {\n // Update the server ismaster\n _server.ismaster = r.result;\n _server.lastIsMasterMS = latencyMS;\n\n // Server heart beat event\n emitSDAMEvent(self, 'serverHeartbeatSucceeded', { durationMS: latencyMS, reply: r.result, connectionId: _server.name });\n }\n\n cb(err, r);\n });\n }", "dbConnectState(response) {\n console.log(\"dbstatus returning: \" + this.fDB.dbConnectState) ;\n response.end(JSON.stringify(this.fDB.dbConnectState)) ;\n }", "function getAllBusinesses() {\n const apicall = 'http://localhost:3010/api/businesses';\n fetch(apicall, {\n method: 'GET',\n }).then((response) => {\n if (!response.ok) {\n if (response.status === 401) {\n throw response;\n }\n }\n return response.json();\n }).then((json) => {\n setBusinessList(json);\n json.map((business) =>\n // attach to checkstate\n setBusinesses({...businesses, [business.businessid]: false}),\n );\n })\n .catch((error) => {\n console.log(error);\n });\n }", "function comeOnline() {\n self.status = \"online\";\n loggerConsole.system.debug(\"Logger onReady\", loggerClientName);\n // timer calibration must be done so the messages will be correctly sorted in the central logger;\n // this is necessary because there is timer drift between windows --- this appears to be a Chromium\n // bug we have to work around it. The timeOffset value adjusts the time using the routerService's\n // time as a central reference point.\n self.RouterClient.calibrateTimeWithRouterService(function (timeOffset) {\n newCalibratedTimeStampOffset = timeOffset;\n registerOnceWhenStarted();\n });\n }", "async fetchFromServer() {\r\n try {\r\n this.setTicker(true);\r\n const res = await fetch(ROUTE);\r\n if (res.status >= 400) {\r\n this.setTicker(false);\r\n throw new Error(\"There was an error in the HTTP request.\");\r\n }\r\n\r\n this.setTicker(false);\r\n const food = await res.json();\r\n this.state.backup = cloneDeep(food); //Make a copy\r\n this.state.details = food; //state.details is now a reference to food\r\n } catch (err) {\r\n this.setTicker(false);\r\n console.error(\"CharitiesCMS: \" + err);\r\n }\r\n }", "function refreshLobby(){\n if (io.sockets.adapter.rooms.lobby != null) {\n io.to('lobby').emit('refreshLobby', playersList);\n }\n}", "function lobbyPing(){\n \n \tsendMessage(\"get\",{\n \t\tkey: \"lobbyPing\",\n \t\tgameHash: GAME_HASH,\n \t\tplayerId: PLAYER_ID\n \t}, lobbyPingCallback);\n }", "function updateStateMaps() {\n // XXX\n }", "subscribeToBuoys(params, cb, client, ws) {\n // accumulator for valid buoys\n const results = {};\n const payload = {\n error: null,\n notifications: [],\n };\n const isWithinBounds = (buoy) => buoy.lat > params.south && buoy.lat < params.north &&\n buoy.lon > params.west && buoy.lon < params.east;\n\n // send error if params are invalid\n if (!this._validateParams('subscribeToBuoys', params)) {\n payload.error = {\n code: -32602,\n message: 'Invalid params',\n };\n } else {\n // checks if there are any buoys\n if (this._latIndex.length > 0) {\n // if client is updating existing subscription, remove it from unsubscribed buoys\n if (this._clients[client]) {\n for (let buoy in this._clients[client].buoys) {\n if (isWithinBounds(this._buoys[buoy])) {\n results[buoy] = buoy;\n } else {\n delete this._buoys[buoy].clients[client];\n }\n }\n }\n\n let iLat = this._findIndex(params.south, 'lat');\n let iLon = this._findIndex(params.west, 'lon');\n // search indices until at least one reaches an upper bound or the end of the index\n while (iLat < this._latIndex.length && iLon < this._lonIndex.length &&\n this._latIndex[iLat].lat < params.north && this._lonIndex[iLon].lon < params.east) {\n // if buoy is within bounds and hasn't been added, make an entry and queue a notification\n if (results[this._latIndex[iLat].name] === undefined && isWithinBounds(this._latIndex[iLat])) {\n results[this._latIndex[iLat].name] = this._latIndex[iLat].name;\n this._buoys[this._latIndex[iLat].name].clients[client] = client;\n payload.notifications.push({\n body: this._generateNotification(this._latIndex[iLat].name),\n clients: [ws],\n });\n }\n if (results[this._lonIndex[iLon].name] === undefined && isWithinBounds(this._lonIndex[iLon])) {\n results[this._lonIndex[iLon].name] = this._lonIndex[iLon].name;\n this._buoys[this._lonIndex[iLon].name].clients[client] = client;\n payload.notifications.push({\n body: this._generateNotification(this._lonIndex[iLon].name),\n clients: [ws],\n });\n }\n iLat += 1;\n iLon += 1;\n }\n }\n\n // create client entry\n this._clients[client] = {\n buoys: results,\n bounds: params,\n ws: ws,\n };\n }\n\n cb(payload);\n }", "function fetchNeighborhoods() {\n DBHelper.fetchNeighborhoods((error, neighborhoods) => { // eslint-disable-line no-undef\n if (error) { // Got an error\n console.error(error);\n } else {\n main.neighborhoods = neighborhoods;\n IndexDBHelper.storeNeighborhoods(neighborhoods); // eslint-disable-line no-undef\n resetNeighborhoods();\n fillNeighborhoodsHTML();\n }\n });\n}", "function getWorldState() {\n $.getJSON(`https://api.warframestat.us/${localStorage.getItem('platform')}`, data => {\n worldState = JSON.parse(JSON.stringify(data)); // eslint-disable-line no-global-assign\n updateTime = (new Date()).getTime();\n updateDataDependencies();\n updatePage();\n if (JSON.parse(localStorage.getItem('notificationfilters') || '[]').includes('wsUpdate')) {\n sendNotification('Worldstate Updated');\n }\n });\n}", "function updateState(data) {\n updateVoteFinishArea(data.state);\n}", "wait_CurrentPlayerBot_response() {\n if (this.lastResponse[0] != this.client.response[0]) {\n this.lastResponse = this.client.response;\n console.log(this.lastResponse);\n this.parseResponse(this.lastResponse[1]);\n this.state = 'REQUEST_VALID_CELLS';\n this.check_Reset();\n }\n }", "updateStatus () {\n // make sure Sprite in world..\n let alY = Math.cos(this.direction*Math.PI/180) * this.speed * 0.001,\n lat = this.lat + alY;\n if (lat > 84 || lat < -84) {\n alY = -alY;\n this.direction += 180;\n console.warn(\"latitude out of bbox, turn back..\");\n }\n this.lon += Math.sin(this.direction*Math.PI/180) * this.speed * 0.001;\n this.lat += alY;\n // updateStatusView. toDO in maintask.js\n }", "function getLobbyData(){}", "function onIdeOnline() {\n // Re-negotiate with server to get latest collab data\n if (_self.canceled)\n return;\n\n // handshake\n _self.refresh();\n }", "function displayClients() {\n getCensus(parseCensus);\n}", "function updateData()\r\n{\r\n if (debug)\r\n {\r\n console.debug(\"updating data...\");\r\n }\r\n Clientraw.retrieveAndParse(clientrawUrl, Clientraw.parseClientraw);\r\n Clientraw.retrieveAndParse(clientrawhourUrl, Clientraw.parseClientrawhour);\r\n Clientraw.retrieveAndParse(clientrawextraUrl, Clientraw.parseClientrawextra);\r\n}", "function refreshClients()\n{\n clientIO.removeClients();\n clientIO.addClients(clients);\n}", "function meshPing(self)\n{\n Object.keys(self.lines).forEach(function(line){\n var hn = self.lines[line];\n // have to be elected or a line induced by the app\n if(!hn.elected && !hn.forApp) return;\n // approx no more than once a minute\n if(Date.now() - hn.sentAt < 45*1000) return;\n // seek ourself to discover any new hashnames closer to us for the buckets\n send(self, hn, {js:{seek:self.hashname, see:nearby(self, hn.hashname)}});\n });\n}", "function sendBalls() {\n socket.send({action: \"update_cache_balls\", balls: container.balls}); \n }", "function earthquakeResponse() {\r\n\t\t// this function listens out for the server to say that the data is ready - i.e. has state 4\r\n\t\tif (client.readyState == 4) {\r\n\t\t// once the data is ready, process the data\r\n\t\tvar earthquakedata = client.responseText;\r\n\t\tloadEarthquakelayer(earthquakedata);\r\n\t\t}\r\n\t\t}", "handleTopDropoffsClick () {\n this.setState({isLoading: true});\n var req = { start: this.state.start, end: this.state.end, coordinates: this.props.bounds };\n fetch('/query/topdropoffs?' + $.param(req))\n .then(function(response) {\n if (response.status >= 200 && response.status < 300) {\n return response.json();\n } else {\n var error = new Error(response.statusText);\n error.response = response;\n throw error;\n }\n }).then((json) => {\n this.setState({isLoading: false, 'topDropoffs': json, \"showPickups\": false});\n this.props.onTopLocations(this.state.topDropoffs);\n }).catch(function(ex) {\n console.log(ex)\n });\n }", "function success(response) {\n console.log(\"update states success\");\n }", "adminUpdate(){\n this.setState({\n users: adminStore.adminReturnUsers(),\n places: adminStore.adminReturnPlaces(),\n events: eventStore.getAllEvents()\n })\n }", "function wrf_heartbeat(req, res) {\n\tconsole.log(\"WRF: heartbeat\");\n\tres.json({success: true, ready: true, status: \"Online\"});\n}", "pollInterrogateOperationState_() {\n var url = 'clients/' + this.clientId + '/actions/interrogate/' +\n this.interrogateOperationId;\n\n this.grrApiService_.get(url).then(\n function success(response) {\n if (response['data']['state'] === 'FINISHED') {\n this.stopMonitorInterrogateOperation_();\n\n this.clientVersion = null; // Newest.\n this.fetchClientDetails_();\n }\n }.bind(this),\n function failure(response) {\n this.stopMonitorInterrogateOperation_();\n }.bind(this));\n }", "function updateStatusData() {\r\n\r\n var requestURL = 'comm/getStatus';\r\n var method = 'POST';\r\n var headers = {\r\n 'Accept': 'application/json',\r\n 'Content-Type': 'application/json'\r\n };\r\n var body = {\r\n all: true\r\n }\r\n\r\n jsonBody = JSON.stringify(body);\r\n\r\n fetch(requestURL, {\r\n headers: headers,\r\n method: method,\r\n body: jsonBody\r\n }).then((response) => {\r\n if (parseInt(response.clone().status) < 400) {\r\n // fetch was successful, store it in the IDB.\r\n response.clone().json().then((result) => {\r\n for(var i in result.zoneStatus){\r\n StatusIDBFuncSet.addData(StatusIDBSettings.tables[0].tableName, result.zoneStatus[i]);\r\n }\r\n }).catch((err) => {\r\n console.log(`[SW] ERROR in status json: ${err}`);\r\n console.log(response.clone().json());\r\n })\r\n } else {\r\n console.log('[SW] Server returned error for /comm/getStaus:', response.clone().status);\r\n }\r\n }).catch((err) => {\r\n console.log('[SW] Failed to get new status for loc: ', loc);\r\n })\r\n}", "refreshServerData(data) {\n // 'Skipping background refresh in favor of client side state save'\n // this.setState({\n // isBackgroundRefresh: true\n // })\n\n // this.loadData();\n }", "function setnearhub() {\n var res=[0,0,0,0,1,130000,130000,0,0,0,0,0,0,1,0,0,0,0,0,300000,300000,300000,400000];\n var aa=city.mo;\n var hubs={cid:[],distance:[]};\n $.each(clc, function(key, value) {\n if (key==$(\"#selHub\").val()) {\n hubs.cid=value;\n }\n });\n for (var i in hubs.cid) {\n var tempx=Number(hubs.cid[i] % 65536);\n var tempy=Number((hubs.cid[i]-tempx)/65536);\n hubs.distance.push(Math.sqrt((tempx-city.x)*(tempx-city.x)+(tempy-city.y)*(tempy-city.y)));\n }\n var mindist = Math.min.apply(Math, hubs.distance);\n var nearesthub=hubs.cid[hubs.distance.indexOf(mindist)];\n if ($(\"#addwalls\").prop(\"checked\")==true) {\n aa[26]=1;\n }\n if ($(\"#addtowers\").prop(\"checked\")==true) {\n aa[27]=1;\n }\n if ($(\"#addbuildings\").prop(\"checked\")==true) {\n aa[51]=[1,$(\"#cablev\").val()];\n aa[68]=[1,10];\n aa[69]=[1,10];\n aa[70]=[1,10];\n aa[71]=[1,10];\n aa[1]=1;\n }\n res[14]=nearesthub;\n res[15]=nearesthub;\n res[5]=$(\"#woodin\").val();\n res[6]=$(\"#stonein\").val();\n res[7]=$(\"#ironin\").val();\n res[8]=$(\"#foodin\").val();\n for (var k in res) {\n aa[28+Number(k)]=res[k];\n }\n var dat={a:JSON.stringify(aa),b:cdata.cid};\n jQuery.ajax({url: 'includes/mnio.php',type: 'POST',aysnc:false,data: dat});\n }", "function osrm_query(id, latV, lonV, latE, lonE) {\r\n var xhttp = new XMLHttpRequest(); //Syntax for creating an XMLHttpRequest object\r\n xhttp.onreadystatechange = function () {\r\n if (this.readyState == 4 && this.status == 200) {\r\n serv_ans = this.responseText; //Returns the response data as a string\r\n // console.log(\"response: \"+ serv_ans);\r\n var data = JSON.parse(serv_ans);\r\n serv_distance = data.routes[0].legs[0].steps[0].distance;\r\n serv_direction = data.routes[0].legs[0].steps[1].maneuver.modifier;\r\n serv_totdistance = data.routes[0].legs[0].distance;\r\n console.log(\"osrm_query id = \" + id + \": \" + serv_distance + \", \" + serv_direction + \", \" + serv_totdistance);\r\n if (serv_direction == undefined){ //if the server returns 'undefined' == same road\r\n if ((current_position[id][3] < current_position[id_emergency][3] + 60 && current_position[id][3] > current_position[id_emergency][3] - 60) \r\n || (current_position[id][3] - 60 < current_position[id_emergency][3] && current_position[id][3] + 60 > current_position[id_emergency][3])){ //if the car is pointing to in the same direction as the emergency vehicle (similar angle): they are driving in the same direction\r\n if(current_position[id_emergency][3] > -45 && current_position[id_emergency][3] <= 45){ //if the emergency vehicle is heading predominantly north\r\n if(current_position[id][1] > current_position[id_emergency][1]) serv_direction = \"<i>same road (same direction) behind</i>\"; //if the latitude of the car higher than the emergency vehicle\r\n else serv_direction = \"<i>same road (same direction) in front</i>\"; //if the latitude of the car lower than the emergency vehicle\r\n }\r\n else if(current_position[id_emergency][3] > 135 && current_position[id_emergency][3] <= 225){ //if the emergency vehicle is heading predominantly south\r\n if(current_position[id][1] > current_position[id_emergency][1]) serv_direction = \"<i>same road (same direction) in front</i>\"; //if the latitude of the car higher than the emergency vehicle\r\n else serv_direction = \"<i>same road (same direction) behind</i>\"; //if the latitude of the car lower than the emergency vehicle\r\n }\r\n else if(current_position[id_emergency][3] > 45 && current_position[id_emergency][3] <= 135){ //if the emergency vehicle is heading predominantly east\r\n if(current_position[id][2] > current_position[id_emergency][2]) serv_direction = \"<i>same road (same direction) behind</i>\"; //if the longitude of the car higher than the emergency vehicle\r\n else serv_direction = \"<i>same road (same direction) in front</i>\"; //if the longitude of the car lower than the emergency vehicle\r\n }\r\n else{ //if the emergency vehicle is heading predominantly west\r\n if(current_position[id][2] > current_position[id_emergency][2]) serv_direction = \"<i>same road (same direction) in front</i>\"; //if the longitude of the car higher than the emergency vehicle\r\n else serv_direction = \"<i>same road (same direction) behind</i>\"; //if the longitude of the car lower than the emergency vehicle\r\n }\r\n }\r\n else if ((current_position[id][3] > current_position[id_emergency][3] + 120 && current_position[id][3] < current_position[id_emergency][3] + 240)\r\n || (current_position[id][3] - 120 > current_position[id_emergency][3] && current_position[id][3] -240 < current_position[id_emergency][3])){ //if the car is pointing to in the same direction as the emergency vehicle (similar angle): they are driving in the same direction\r\n if(current_position[id_emergency][3] > -45 && current_position[id_emergency][3] <= 45){ //if the emergency vehicle is heading predominantly north\r\n if(current_position[id][1] > current_position[id_emergency][1]) serv_direction = \"<i>same road (opposite direction) in front</i>\"; //if the latitude of the car higher than the emergency vehicle\r\n else serv_direction = \"<i>same road (opposite direction) behind</i>\"; //if the latitude of the car lower than the emergency vehicle\r\n }\r\n else if(current_position[id_emergency][3] > 135 && current_position[id_emergency][3] <= 225){ //if the emergency vehicle is heading predominantly south\r\n if(current_position[id][1] > current_position[id_emergency][1]) serv_direction = \"<i>same road (opposite direction) behind</i>\"; //if the latitude of the car higher than the emergency vehicle\r\n else serv_direction = \"<i>same road (opposite direction) in front</i>\"; //if the latitude of the car lower than the emergency vehicle\r\n }\r\n else if(current_position[id_emergency][3] > 45 && current_position[id_emergency][3] <= 135){ //if the emergency vehicle is heading predominantly east\r\n if(current_position[id][2] > current_position[id_emergency][2]) serv_direction = \"<i>same road (opposite direction) in front</i>\"; //if the longitude of the car higher than the emergency vehicle\r\n else serv_direction = \"<i>same road (opposite direction) behind</i>\"; //if the longitude of the car lower than the emergency vehicle\r\n }\r\n else{ //if the emergency vehicle is heading predominantly west\r\n if(current_position[id][2] > current_position[id_emergency][2]) serv_direction = \"<i>same road (opposite direction) behind</i>\"; //if the longitude of the car higher than the emergency vehicle\r\n else serv_direction = \"<i>same road (opposite direction) in front</i>\"; //if the longitude of the car lower than the emergency vehicle\r\n }\r\n }\r\n else serv_direction = \"<i>same road</i>\"; //default\r\n }\r\n if (serv_totdistance < 100) serv_totdistance = \"<b>\" + serv_totdistance + \"</b>\";\r\n document.getElementById(\"Car\" + id).innerHTML = \"Lat.: \" + (latV).toFixed(6) + \r\n \"</br>Lon.: \" + (lonV).toFixed(6) + \r\n \"</br>Coming from: \" + serv_direction + \r\n \"</br>Next inter.: \" + serv_distance + \r\n \"m</br>Tot. dist. : \" + serv_totdistance + \"m\";\r\n f_servready = 0; //signalize that the server answered\r\n }\r\n };\r\n //request from the server infos (\"http://193.205.83.99:5000/route/v1/driving/lonA,latA;lonB,latB?steps=true\")\r\n url = osrm_base_url + lonV + \",\" + latV + \";\" + lonE + \",\" + latE + \"?steps=true\"\r\n console.log(\"orsm_query_url: \" + url);\r\n xhttp.open(\"GET\", url, true); //method, url, async\r\n xhttp.send(); //Sends the request to the server\r\n while (f_servready == 0);\r\n}", "function NearDanger(status) {\n \"use strict\";\n Leaf.call(this);\n this.state = status;\n}", "function handleConfirm(){\n const changes = {\n lat : latRef.current.value,\n long : longRef.current.value\n }\n updateLocation(location, changes)\n }", "getClientAndQueueInfo(id){\n fetch(HOST+'v1/client/'+id+'/queue')\n .then(response => {\n //if client is empty in cache but client exists in transient, so its end of queue\n if(response.status == 200){\n this.state.userFound = true;\n if(this.state.client.message){\n this.componentWillUnmount();\n }\n }else{\n this.componentWillUnmount();\n }\n return response.json()\n })\n .then(data => {\n this.setState({ queue: data });\n }).catch(console.log);\n }", "function updateClientsAboutAsteroids(elapsedTime){\n // new asteroids\n let messageGroup = {};\n let i = 0;\n let newAsteroids = asteroidsHandler.newAsteroids;\n for (let i in newAsteroids){\n if (asteroidsHandler.newAsteroids[i] in asteroidsHandler.asteroids){\n let key = newAsteroids[i];\n let currNewAsteroid = asteroidsHandler.asteroids[key];\n let message = {\n asteroidState: currNewAsteroid.state,\n key: key\n }\n messageGroup[i] = message;\n i++\n }\n }\n transmitMessageToAllClients(messageGroup, 'asteroid-new');\n \n messageGroup = {};\n i=0;\n // deleted asteroids\n let deletedAsteroids = asteroidsHandler.deletedAsteroids;\n for (let i in deletedAsteroids){\n let key = deletedAsteroids[i];\n let message = {\n key: key\n }\n messageGroup[i] = message\n i++\n }\n transmitMessageToAllClients(messageGroup, 'asteroid-delete');\n\n asteroidsHandler.clearNewAndDeletedAsteroids();\n}", "drawRouteForRideStart(){\n var routeway=[];\n var currentLocation = this.state.driverCurrentLocation\n var toLoc =currentLocation.latitude+\",\" + currentLocation.longitude;\n var destinationLocation = this.state.destinationLocation;\n var fromLoc =destinationLocation.latitude+\",\" + destinationLocation.longitude;\n var wayPoint = this.state.currentLocation;\n var riderWayPoint = wayPoint.latitude +\",\" + wayPoint.longitude;\n var self = this;\n console.warn(toLoc +\" == \" + fromLoc +\" === \" +riderWayPoint )\n routeCall.findRouteBtwSourceAnDestinationWithWayPoint(toLoc,fromLoc,riderWayPoint,function(responseJson){\n if(responseJson){\n if (responseJson.routes.length){\n for(var i=0; i<responseJson.routes.length;i++){\n var routesList = responseJson.routes[i];\n for(var j=0; j<routesList.legs.length; j++){\n var legsList = routesList.legs[j];\n var distanceVal = legsList.distance.value;\n var time = legsList.duration.text;\n var valueTime = legsList.duration.value;\n valueTime = self.getTimeFromGoogleValue(valueTime);\n var disMiles = distanceVal / 1609.344;\n var tokenAmount = Math.round(disMiles);\n if(tokenAmount === 0){\n tokenAmount = 1;\n }\n self.setState({routeCostToken:tokenAmount});\n self.setState({routeDistance:disMiles});\n self.setState({routeTotalTime:time});\n for(var s =0; s < legsList.steps.length; s++){\n var stepsList = legsList.steps[s];\n var polyPoints = stepsList.polyline.points;\n routeCall.decodePolyline(polyPoints,1,function(points){\n for(var p =0;p < points.length;p++){\n routeway.push(points[p]);\n }\n });\n }\n }\n }\n self.setState({rideStartRoutePolyline: [...routeway]});\n self.setState({ calculatingRoute: false });\n self.setState({isDestinationRouteDraw:true});\n self._map.fitToCoordinates(self.state.rideStartRoutePolyline, {\n edgePadding: DEFAULT_PADDING,\n animated: true,\n });\n }else{\n console.log(\"Alert\",\"Something went wrong geting route directions.\" + JSON.stringify(responseJson.message))\n self.setState({ calculatingRoute: false });\n }\n }\n });\n}", "function onOnline() {\n $rootScope.$apply(function() {\n // If we were previously offline, push all local changes to the server\n if (!$rootScope.online) {\n dataFactory.updateAll();\n }\n $rootScope.online = true;\n });\n }", "handleUpdate() {\n // Re-combining fields into one location field \n // for easy update, not currently in use\n var location = this.state.building + \".\" + this.state.floor + \".\" + this.state.room\n fetch(myPut + '/' + this.state.oneApp.id, {\n headers: {\n 'Accept': 'application/json',\n 'Content-Type': 'application/json'\n },\n method: 'put',\n body: JSON.stringify({\n title: this.state.title,\n meetingdate: this.state.meetingdate,\n meeting_user: this.state.meeting_user,\n note: this.state.note,\n location: this.state.location\n })\n })\n .then(() => this.fetchAppointment())\n alert('The appointment has been successfully updated')\n }", "onLeave(client, consented) {\n this.manager.removeClientBySessionId(client.sessionId);\n this.broadcast(\"connected_clients\", this.manager.countPlayersOnline());\n }" ]
[ "0.6087548", "0.5875658", "0.5646742", "0.55613667", "0.55456597", "0.55367804", "0.551602", "0.5489717", "0.54336107", "0.54116255", "0.5402483", "0.5299673", "0.52884656", "0.5267746", "0.52624387", "0.52512646", "0.522876", "0.5226168", "0.5219938", "0.52017397", "0.51711017", "0.5168442", "0.51304305", "0.5128722", "0.51249546", "0.5123439", "0.5117381", "0.5108646", "0.509417", "0.50757295", "0.50662357", "0.5055889", "0.5043054", "0.50408214", "0.5040492", "0.50376654", "0.50357383", "0.5033935", "0.5033689", "0.50072265", "0.499913", "0.4995133", "0.49926347", "0.49924275", "0.49918017", "0.49917468", "0.49896482", "0.4988279", "0.49793997", "0.4965028", "0.49644718", "0.49556622", "0.49538568", "0.49396473", "0.4937996", "0.49374482", "0.49318013", "0.4931769", "0.4930513", "0.4928346", "0.49213755", "0.49212664", "0.49200112", "0.4916319", "0.4906953", "0.49048948", "0.49048752", "0.49045467", "0.49041167", "0.49022198", "0.48987284", "0.48975545", "0.4897216", "0.48939916", "0.48937345", "0.48887652", "0.48860776", "0.48855528", "0.48853344", "0.4884953", "0.4882199", "0.48784402", "0.48749366", "0.48729384", "0.48710302", "0.48655716", "0.4865262", "0.48625898", "0.4859941", "0.48585036", "0.48560533", "0.48559645", "0.48539302", "0.48518717", "0.48503536", "0.48491374", "0.4845337", "0.4845294", "0.48438558", "0.48435104", "0.4833998" ]
0.0
-1
when other user leaves a line near the current user this handles the push notification and updates client line data
handleLineLeave(msg) { const { socketMessageDispatcher, nearbyBathrooms, lines, userId, } = this.props; const updatedBathroomId = msg.data.bathroomId; const bathroomId = nearbyBathrooms.find(b => b.id === updatedBathroomId).id; if (typeof bathroomId === "number") { if (typeof lines[updatedBathroomId] === "number") { //if in line and looking at tooltip, get current rank and then update state const url = `routes/linemember/${bathroomId}/${userId}`; $.ajax({ url, success: lm => { socketMessageDispatcher(messageReceivedUpdateLineLineMember(msg.data.bathroomId, lm.rank, msg.data.lineLength)); }, error: err => { console.log('error', err); } }); } else { //if not in line but looking at tooltip, update data //will handle line length socketMessageDispatcher(msg); } } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "onLeave(client, consented) {\n\t\tthis.state.history.push(`${client.sessionId} left AreaRoom.`);\n\t}", "function onUserOut(id) {\n\n for(var i=0; i<users.length; i++) {\n\n if (users[i].bodyId == id) {\n users[i].line.remove();\n users.splice(i, 1);\n break;\n }\n }\n}", "onLeave(client, consented) {\n this.manager.removeClientBySessionId(client.sessionId);\n this.broadcast(\"connected_clients\", this.manager.countPlayersOnline());\n }", "function notifyLogout(userFound){\n if(userFound !== false){\n // echo globally that this client has left\n socket.broadcast.emit('user left', {\n username: socket.username,\n numUsers: 1\n });\n userFromMemory.isOnline = false;\n sendPlayer(userFromMemory);\n }\n }", "onClientDisconnected() {\n NotificationManager.error(\n \"Connection Lost from server please check your connection.\",\n \"Error!\"\n );\n }", "function clientDisconnect(data) {\n\tshowNewMessage(\"notification\", {msg: '<b> ~ '+data.username+' left the chatroom. ~</b>'});\n\tMaterialize.toast(data.username+' left the chatroom.', 2000);\n\tremoveUserFromList(data);\n}", "function onClientDisconnect() {\r\n\tconsole.log(\"Client has disconnected: \"+this.id);\r\n\tvar nsp = url.parse(this.handshake.headers.origin).hostname;\r\n\t// Broadcast removed player to connected socket clients\r\n\tio.of(nsp).emit(\"userLeft\",{id: this.id});\r\n}", "function clientRemovedFromRoomListener (roomID, clientID) {\n delete userThicknesses[clientID];\n delete userColors[clientID];\n delete userCommands[clientID];\n delete userCurrentPositions[clientID];\n}", "function userDisconnected(data) {\n if(data.username) chatNotify(data.username, 'Disconnected');\n $scope.listOfUsers = $scope.listOfUsers.filter(user => user.id !== data.id);\n $scope.$apply();\n }", "function killedPlayer(clientId){\n activeUsers[clientId].user.dead = true;\n io.emit('log message', clientId + ' has been eliminated');\n activeUsers[clientId].user.inventory.ammo = 0;\n activeUsers[clientId].user.inventory.health = 0;\n activeUsers[clientId].user.points += (10*60 - gameTime);\n livingPlayers--;\n io.emit('log message', livingPlayers + ' players remaining');\n\n\n}", "function login_logout_Status_observer() {\n\n var listUsers = JSON.parse(localStorage.getItem('users'));\n if (listUsers != null) {\n socket.on('logout', function(response) {\n\n for (var i = 0; i < listUsers.length; i++) {\n console.log(\"user from ls\" + listUsers[i].username + \" user from response:\" + response);\n if (listUsers[i].username == response) {\n console.log(listUsers[i].username);\n listUsers[i].onlineStatus = \"N\";\n console.log(\"Notification of out going users:updated status:\" + listUsers[i].onlineStatus);\n populateuserdata(listUsers);\n }\n }\n\n });\n\n socket.on('login', function(response) {\n\n console.log(response);\n for (var i = 0; i < listUsers.length; i++) {\n if (listUsers[i].username == response) {\n listUsers[i].onlineStatus = \"Y\";\n console.log(\"Notification of incoming users: updated user:\" + listUsers[i].onlineStatus);\n populateuserdata(listUsers);\n\n }\n }\n });\n\n socket.on('status', function(response) {\n console.log(\"Notification of health status change\");\n alert(\"Notification:\" + response.username + \" has jsut changed his health status to\" + response.status + \" at\" + new Date());\n for (var i = 0; i < listUsers.length; i++) {\n if (listUsers[i].username == response.username) {\n listUsers[i].lastStatusCode = response.status;\n populateuserdata(listUsers);\n userDirectoryList_Handler();\n }\n }\n });\n\n\n }\n\n\n}", "onLose(callback) {\n this.onLoseObserver.push(callback);\n }", "function handleDisconnect() {\r\n console.log(\"disconect received\", { socket });\r\n // Find corressponding object in usersArray\r\n const [user, index] = findUserObject(socket);\r\n\r\n // Emit to room\r\n io.to(user.room).emit(\"userLeave\", {\r\n name: user.name,\r\n });\r\n\r\n // Remove user object\r\n removeUserObject(socket);\r\n }", "function leaveClient() {\n\tsocket.emit('leave', {name: playerId});\n}", "function onMouseLeave() {\n ipc.send('electron-notify-mouseleave', winId, notificationObj);\n }", "function onClosed() {\n Users.requestsDomainListData = previousValueOfRequestsDomainListData;\n deselectUserOverlay(selectedUserUUID);\n stopUpdateInterval();\n removeAllOverlays();\n stopListening();\n }", "onMessage(client, data) {\n\t\tif (data.action === 'joingameroom') {\n\t\t\temitter.eventBus.sendEvent('createGameLobby', data);\n\t\t\tthis.onLeave(client, true);\n\t\t}\n\t}", "function onUndo() {\n hideNotification();\n var lastBlacklistedRID = lastBlacklistedTile.rid;\n if (typeof lastBlacklistedRID != 'undefined') {\n isUndoing = true;\n apiHandle.undoMostVisitedDeletion(lastBlacklistedRID);\n }\n}", "function leaveMeet() {\n\t// remove screen share stream if the user is sharing screen as well\n\tif (IsscreenShareActive) {\n\t\tStopScreenShare();\n\t}\n\n\tclientinstance.leave(\n\t\tfunction () {\n\t\t\tconsole.log(\"client leaves channel\");\n\t\t\tStreamsContainer.camera.stream.stop(); // stop the camera stream playback of the user\n\t\t\tclientinstance.unpublish(StreamsContainer.camera.stream); // unpublish the camera stream of the user\n\t\t\tStreamsContainer.camera.stream.close(); // clean up and close the camera stream of the user\n\t\t\t$(\"#remote-streams\").empty();\n\t\t\t//disable the UI elements which were enabled when the stream was received first time\n\t\t\t$(\"#mic-btn\").prop(\"disabled\", true);\n\t\t\t$(\"#video-btn\").prop(\"disabled\", true);\n\t\t\t$(\"#screen-share-btn\").prop(\"disabled\", true);\n\t\t\t$(\"#exit-btn\").prop(\"disabled\", true);\n\t\t\ttoggleVisibility(\"#mute-overlay\", false);\n\t\t\ttoggleVisibility(\"#no-local-video\", false);\n\t\t\tResizeGrid(); // resize grid after the user leaves\n\t\t\tredir(); // redirect back to meet room\n\t\t},\n\t\tfunction (err) {\n\t\t\tconsole.log(\"client failed to leave\", err); //error handling in case user couldnt leave properly\n\t\t}\n\t);\n}", "function leaveRoom() {\n socketRef.current.emit(\"user clicked leave meeting\", socketRef.current.id);\n props.history.push(\"/\");\n }", "function onUndo() {\n hideNotification();\n if (lastBlacklistedTile != null) {\n ntpApiHandle.undoMostVisitedDeletion(lastBlacklistedTile);\n }\n}", "onReceiveEvent(response) {\n var usersToNotify = response.data.payload.UsersToNotify__c;\n if (!usersToNotify || usersToNotify.includes(USER_ID)) {\n // Extract notification from platform event.\n const newNotification = {\n displayNotification: response.data.payload.DisplayNotification__c,\n refreshRecordsViewPage: response.data.payload.RefreshRecordsViewPage__c,\n refreshObjectsListViews: response.data.payload.RefreshObjectsListViews__c,\n mode: response.data.payload.ToastNotificationMode__c,\n variant: response.data.payload.ToastNotificationVariant__c,\n title: response.data.payload.ToastNotificationTitle__c,\n message: response.data.payload.ToastNotificationMessage__c,\n objectType: response.data.payload.ObjectApiName__c,\n recordId: response.data.payload.RecordId__c,\n recordName: response.data.payload.RecordName__c\n };\n this.recordId = newNotification.recordId;\n this.objectType = newNotification.objectType;\n this.refreshRecordsViewPage = newNotification.refreshRecordsViewPage;\n this.refreshObjectsListViews = newNotification.refreshObjectsListViews;\n this.isRefreshed = false;\n // If the user is on the record's page or on a record's list view, refresh the data to see an eventual rollback.\n this.refreshPages();\n // Display notification in a toast.\n if (newNotification.displayNotification && (newNotification.title || newNotification.message)) {\n this.displayToast(newNotification.mode, newNotification.variant, newNotification.title, newNotification.message,\n newNotification.objectType, newNotification.recordId, newNotification.recordName);\n }\n }\n }", "function leaveUserRoom() {\r\n divHome.show();\r\n divRoom.hide();\r\n allMessageNb = 0;\r\n socket.emit(\"leaveRoom\", currentRoom);\r\n}", "function deleteLine() {\n var deleteApproved = window.confirm(\"Are you sure you want to DELETE this Line??\")\n if (deleteApproved) {\n http.removeOperationLine(JSON.stringify({ id: props.id }))\n http.updatePrevID(JSON.stringify({ mainID: props.nextID, changeID: props.prevID }))\n http.updateNextID(JSON.stringify({ mainID: props.prevID, changeID: props.nextID }))\n ns.postNotification(NOTIF_operationLines_changed)\n }\n\n }", "function leaveRoom(channel) {\n socket.emit(\"leave\", {\"channel\": channel, \"username\": username})\n document.getElementById(\"messages\").innerHTML = \"\"\n }", "function onMessage(evt) {\n console.log(\"onMessage: \" + evt.data);\n var chatEvent = JSON.parse(evt.data);\n if (chatEvent.type === \"usersChanged\") {\n $scope.$apply(function() {\n $scope.usersOnline = chatEvent.msg;\n });\n } else {\n enqueueMessage(chatEvent);\n }\n }", "function userLoggedInListener (roomName, occupants, isPrimary) {\n //update the global occupants list for this user.\n all_occupants_list = occupants;\n\n //as this callback method is also called on any user disconnection...\n //remove any 'zombie' easyrtc id from 'all_occupants_details' variable\n removeZombieClientsFromOccupantsDetails(occupants);\n\n //update the online/offline status as per the new list.\n //this update is important for someone leaves the connection.\n updateOnlineStatusOfClients(all_occupants_details);\n\n //spawn telepointers for the logged in users.\n spawnTelepointers(occupants);\n\n //inform my email, name along with easyrtc id, which is later used for different tracking\n informMyDetailsToAllOtherClients(occupants);\n\n //notifyAll('disconnected', \"Hello\");\n}", "function UserinfoChanged(client) {\n\tclient.name = client.userinfo['name'];\n\n\t// Snaps command.\n\tvar snaps = 20;\n\n\tif (snaps < 1) {\n\t\tsnaps = 1;\n\t} else if(snaps > sv_fps.get()) {\n\t\tsnaps = sv_fps.get();\n\t}\n\n\tsnaps = 1000 / snaps;\n\n\tif (snaps != client.snapshotMsec) {\n\t\t// Reset last sent snapshot so we avoid desync between server frame time and snapshot send time.\n\t\tclient.lastSnapshotTime = 0;\n\t\tclient.snapshotMsec = snaps;\n\t}\n}", "function on_message(m) {\n console.log('message received'); \n // console.log(m);\n msg_from_stomp = JSON.parse(m.body);\n console.log(msg_from_stomp);\n\n if ($scope.inOutStatus.length) {\n var already_exist = 0;\n for (var i = 0; i < $scope.inOutStatus.length; i++) {\n \n if ($scope.inOutStatus[i].kid_name==msg_from_stomp.kid_name) {\n $scope.inOutStatus[i].datetime = msg_from_stomp.datetime;\n $scope.inOutStatus[i].status = msg_from_stomp.status;\n already_exist = 1;\n }\n }\n if (!already_exist) {\n $scope.inOutStatus.push(msg_from_stomp);\n } \n\n }else{\n $scope.inOutStatus.push(msg_from_stomp);\n }\n console.log($scope.inOutStatus);\n $scope.$apply();\n\n \n \n }", "ProcessLeaveChangeCommand() {\n var newYtLink = this.commandParameters[0];\n this.leaveLink = newYtLink;\n var msg = 'Leave audio changed to the link: ' + newYtLink;\n this.ReplyToMessage(msg);\n }", "popDataLine() {\n this.linesData.pop();\n }", "popDataLine() {\n this.linesData.pop();\n }", "function DeclineUserToWatchActivity(event) {\n\n\n // If it is, compile all user info into one object\n var DeclineUserToWatchActivityRecord = {\n 'DeclinedToWatchDate': localStorage.getItem('CurrentDate'),\n 'UserID': localStorage.getItem('UserIDtoDecline'),\n 'ActivityID': localStorage.getItem('CurrentActivity'),\n 'RequestStatus': 'declined',\n }\n\n\n // If they did, do our delete\n $.ajax({\n type: 'POST',\n data: DeclineUserToWatchActivityRecord,\n url: '/AppEngine/DeclineUserToWatchActivity/',\n dataType: 'JSON'\n }).done(function( response ) {\n \n\n });\n\n }", "function onDeleteLine() {\n changeCurrMeme('delete-row');\n initCanvasAndEditor();\n}", "disconnectedCallback() {\n this.ancestor.dispatchEvent(Events.createLeaving(this));\n }", "onLose(callback) {\n\t\tthis.lose_observers.push(callback);\n\t}", "function chat_disconnect_client(email_client) {\n obj_client = get_ids_fron_email_given(email_client, \"_\");\n if (obj_client != false && typeof obj_client !== 'undefined') {\n //GET IDS\n console.log((agents_ids_assoc_clients[obj_client.ak]));\n client_id = (agents_ids_assoc_clients[obj_client.ak])[obj_client.ok].client_id;\n agent_id = agents_ids_assoc_clients[obj_client.ak].agend_id;\n //FREE SPACE ON AGENT OBJECT\n //console.log( (agents_ids_assoc_clients[obj_client.ak])[obj_client.ok] );\n (agents_ids_assoc_clients[obj_client.ak])[obj_client.ok].client_id = \"\"\n //console.log( (agents_ids_assoc_clients[obj_client.ak])[obj_client.ok] );\n //SEND MESSAGE FOR CLOSE CONNETION SOCKET TO CLIENT AND AGENT ASSOC \n io.sockets.socket(client_id).emit('message', {\n disc: \"disc\"\n }); //To Client\n io.sockets.socket(agent_id).emit('message', {\n disc: client_id\n }); //To Agent\n }\n}", "function DeclineUserToJoinActivity(event) {\n\n\n // If it is, compile all user info into one object\n var DeclineUserToJoinActivityRecord = {\n 'DeclinedToJoinDate': localStorage.getItem('CurrentDate'),\n 'UserID': localStorage.getItem('UserIDtoDecline'),\n 'ActivityID': localStorage.getItem('CurrentActivity'),\n 'RequestStatus': 'declined',\n }\n\n\n // If they did, do our delete\n $.ajax({\n type: 'POST',\n data: DeclineUserToJoinActivityRecord,\n url: '/AppEngine/DeclineUserToJoinActivity/',\n dataType: 'JSON'\n }).done(function( response ) {\n\n });\n\n }", "function party_leave(){\n\n\t//log.info(this.tsid+'.party_leave()');\n\n\tif (this.party) this.party.leave(this, 'left');\n}", "function handleUserLeaveRoom({ roomId }) {\r\n socket.leave(roomId);\r\n // Update corressponding object in usersArray\r\n updateUserRoom(socket, \"\");\r\n const [user, index] = findUserObject(socket);\r\n io.to(roomId).emit(\"userLeave\", {\r\n name: user.name,\r\n });\r\n }", "function userLoggedInListener (roomName, occupants, isPrimary) {\n //update the global occupants list for this user.\n all_occupants_list = occupants;\n\n //as this callback method is also called on any user disconnection...\n //remove any 'zombie' easyrtc id from 'all_occupants_details' variable\n removeZombieClientsFromOccupantsDetails(occupants);\n\n //update the online/offline status as per the new list.\n //this update is important for someone leaves the connection.\n updateOnlineStatusOfClients(all_occupants_details);\n\n //spawn telepointers for the logged in users.\n spawnTelepointers(occupants);\n\n //inform my email, name along with easyrtc id, which is later used for different tracking\n informMyDetailsToAllOtherClients(occupants);\n\n //notifyAll('disconnected', \"Hello\");\n\n\n //FOR VIDEO STRM\n clearConnectList();\n var otherClientDiv = document.getElementById(\"otherClients\");\n for(var easyrtcid in occupants) {\n var button = document.createElement(\"button\");\n button.onclick = function(easyrtcid) {\n return function() {\n performCall(easyrtcid);\n };\n }(easyrtcid);\n var label = document.createTextNode(\"Call \" + getNameForAnEasyRTCid( easyrtc.idToName(easyrtcid) ) );\n button.appendChild(label);\n otherClientDiv.appendChild(button);\n }\n\n\n\n\n\n}", "onAfterLeave(context) {\n // user implementation example:\n storeTimeSpentOnTheView();\n }", "function userGone(details) {\n log_d(\"Got user left for user with details: \" + JSON.stringify(details));\n $('#userFeed' + details.userId).html('').remove();\n}", "handleClose() {\n this.room.leave(this);\n this.room.broadcast({\n type: 'note',\n text: `${this.name} left ${this.room.name}.`\n });\n }", "function removeOccupantListener (e) {\r\n /*\r\n displayChatMessage(\"User\" + e.getClientID() + \" left the chat.\"\r\n + \" People chatting: \" + chatRoom.getNumOccupants());\r\n */\r\n displayChatMessage(\"Number of people now online: \" + chatRoom.getNumOccupants());\r\n}", "function gpsHistoryHandler(data) {\n\tvar user = data.user;\n\tvar points = data.data;\n\tvar colour = colours[Math.floor(Math.random()*colours.length)];\n\thistoryMarkers[user] = {};\n\tif(points.length > 0 ) {\n\t\t/* add Clear button on map */\n\t\tvar clearControlDiv = document.createElement('div');\n\t\tvar centerControl = new ClearControl(clearControlDiv, map);\n\t\tclearControlDiv.index = 1;\n\t\tmap.controls[google.maps.ControlPosition.TOP_RIGHT].push(clearControlDiv);\n\t\t/* add markers */\n\t\tfor ( var i=0 ; i< points.length; i++ ) {\n\t\t\taddHistoryMarkers(i, user, points[i], colour);\n\t\t}\n\t\taddPolylines(points, colour);\n\t}\n\t/* hide busy cursor */\n\t$('body').removeClass('waiting');\n\t/* hide GpsHistory modal */\n\t$('#gpsHistoryModal').modal('hide');\t\t\n}", "__broker_disconnected(client) {\n console.log('[HubManager MQTT] ' + client.id + ' is now disconnected');\n if (that.discCallback != null) {\n that.discCallback(client);\n }\n }", "function onOffline() {\n\tdeviceIsOnLine = false;\n}", "function OnTriggerExit(col: Collider){\n\tif(col.gameObject.tag == \"Player\") {\n\t\thasEntered = false;\n\t\tif(stateManager != null) {\n\t\t\tstateManager.UpdateContextualState(ContextualState.None, false);\t\t\t\t// false = message does not disappear after a while\n\t\t}\n\t}\n}", "async function handleLeave() {\n setIsUpdating(true);\n const data = await api.leave(tribe._id);\n setIsUpdating(false);\n setIsLeaving(false);\n setIsMember(false);\n // tell the ancestor components that the membership was updated\n onUpdated(data);\n }", "onMessagesRemoved() {}", "function onClientdisconnect() {\r\n\tconsole.log('disconnect'); \r\n\r\n\tvar removePlayer = find_playerid(this.id); \r\n\t\t\r\n\tif (removePlayer) {\r\n\t\tplayer_lst.splice(player_lst.indexOf(removePlayer), 1);\r\n\t}\r\n\t\r\n\tconsole.log(\"removing player \" + this.id);\r\n\t\r\n\t//send message to every connected client except the sender\r\n\tthis.broadcast.emit('remove_player', {id: this.id});\r\n\t\r\n}", "function onClientdisconnect() {\r\n\tconsole.log('disconnect'); \r\n\r\n\tvar removePlayer = find_playerid(this.id); \r\n\t\t\r\n\tif (removePlayer) {\r\n\t\tplayer_lst.splice(player_lst.indexOf(removePlayer), 1);\r\n\t}\r\n\t\r\n\tconsole.log(\"removing player \" + this.id);\r\n\t\r\n\t//send message to every connected client except the sender\r\n\tthis.broadcast.emit('remove_player', {id: this.id});\r\n\t\r\n}", "function C012_AfterClass_Amanda_EndChat() {\n\tif (ActorGetValue(ActorPose) == \"Kneel\") ActorSetPose(\"Shy\");\n\tLeaveIcon = \"Leave\";\n}", "LeaveParty(pid) {\n axios.delete(SERVER_URL + '/guest', {\n params: {\n pid: pid,\n guest_id: this.state.user_id\n }\n }).then((response) => {\n if (response.data.isOK) {\n this.GetParties();\n this.OnChangePanel('raves');\n } else {\n let errorEvt = new CustomEvent('showErrorAlert', {detail: 'Не удалось покинуть событие.'});\n window.dispatchEvent(errorEvt);\n }\n }).catch((error) => {\n let errorEvt = new CustomEvent('showErrorAlert', {detail: 'Не удалось покинуть событие.'});\n window.dispatchEvent(errorEvt);\n });\n }", "function onMessageArrived(message) {\n\n obj = JSON.parse(message.payloadString);\n //console.log(obj);\n\n\n if (!(obj.id in data)) {\n data[obj.id] = [obj.latitude, obj.longitude];\n locations.push(data[obj.id]);\n showMarkers(markers, locations[locations.length - 1],obj, mymap);\n }\n \n else {\n locations = locations.filter(function (value, index, arr) { return value != data[obj.id] });\n mymap.removeLayer(markersId[obj.id]);\n data[obj.id] = [obj.latitude, obj.longitude];\n locations.push(data[obj.id]);\n showMarkers(markers, locations[locations.length - 1],obj, mymap);\n }\n\n}", "function handleClientDisconnections(socket) {\n\n\t// Function handling disconnect event coming from chat-ui.js\n\tsocket.on('disconnect', function () {\n\n\t\t// Remove username associated to a particular in connections array.\n\t\tusers.splice(users.indexOf(socket.username), 1);\n\t\t// Update users array after deleting user array upon disconnection.\n\t\tupdateUsernames();\n\t\t// Remove socket connection from connections array.\n\t\tconnections.splice(connections.indexOf(socket), 1);\n\t\tconsole.log('No. of sockets connected: %s', connections.length);\n\t\t//Function sending status to display user logging out in all clients: 'chat-ui.js' file.\n\t\tsendStatus({\n\t\t\tdata: socket.username + ' user went away!!.'\n\t\t});\n\t});\n}", "handleDisconnect(client){\n // Remove the client from the array of clients\n for(let i = 0; i < this.clients.length; i++){\n if(this.clients[i].socket.id === client.socket.id){\n this.removeFromRoom(client);\n this.clients.splice(i, 1);\n break;\n }\n }\n\t}", "evictOldestLine() {\r\n let lineNum = this.findOldestLine()\r\n let line = this.cacheLines[lineNum]\r\n if(line.state == States.MODIFIED || line.state == States.OWNED) {\t\t\r\n this.bus.placeWriteBack(this, line.tag, this.numberOfAddressBits, line.values)\r\n }\r\n\tthis.setState(lineNum, States.INVALID)\r\n return lineNum\r\n }", "function DeclineUserToManageActivity(event) {\n\n\n // If it is, compile all user info into one object\n var DeclineUserToManageActivityRecord = {\n 'DeclinedToManageDate': localStorage.getItem('CurrentDate'),\n 'UserID': localStorage.getItem('UserIDtoDecline'),\n 'ActivityID': localStorage.getItem('CurrentActivity'),\n 'RequestStatus': 'declined',\n }\n\n\n // If they did, do our delete\n $.ajax({\n type: 'POST',\n data: DeclineUserToManageActivityRecord,\n url: '/AppEngine/DeclineUserToManageActivity/',\n dataType: 'JSON'\n }).done(function( response ) {\n \n\n });\n\n }", "onRowsRemoved(dataset) {\n this.rowsRemoved.raise(dataset);\n }", "function handle(data) {//用户签退\n // console.log(`${data.user.openid}退出游戏, 持续${now() - data.user.loginTime}秒`,this.sysCur.debug);\n switch(data.user.domainType) {\n case DomainType.TX:\n //在线状态发生变化\n data.user.baseMgr.info.UnsetStatus(UserStatus.online);\n let onlinetime = commonFunc.now() - data.user.loginTime;\n //累计游玩时间\n let d1 = (Date.parse(new Date()) < Date.parse(new Date(\"October 23,2017 0:0:0\")) && Date.parse(new Date()) >= Date.parse(new Date(\"October 21,2017 0:0:0\")))?true:false;\n let d2 = (Date.parse(new Date()) < Date.parse(new Date(\"October 30,2017 0:0:0\")) && Date.parse(new Date()) >= Date.parse(new Date(\"October 28,2017 0:0:0\")))?true:false;\n let d3 = (Date.parse(new Date()) < Date.parse(new Date(\"November 6,2017 0:0:0\")) && Date.parse(new Date()) >= Date.parse(new Date(\"November 4,2017 0:0:0\")))?true:false;\n if(d1 || d2 || d3){\n let temp = commonFunc.now() - data.user.totalTime;\n data.user.totalTime = commonFunc.now();\n data.user.baseMgr.task.Execute(this.const.em_Condition_Type.totalTime, temp, this.const.em_Condition_Checkmode.add);\n }\n // if(!this.sysCur.debug){\n // this.service.txApi.Report_Logout(data.user.openid, onlinetime).then(apiRet=>{\n // if(apiRet.ret != 0){\n // console.log(`Report_Logout Error: ${JSON.stringify(aipRet)}`);\n // }\n // }).catch(e=>{});\n // }\n break;\n\n case DomainType.SYSTEM:\n this.service.users.mapServer(data.user, true); //清理先前注册的逻辑服信息\n break;\n \n default:\n break;\n }\n}", "function onDisconnect() {\n disconnected.value = true;\n self.disconnected = disconnected;\n $log.log(\"monitor is disconnected\");\n }", "function onMessageArrived(message) {\n\n var topic = message.destinationName;\n \n var messageObj = {\n 'topic': message.destinationName,\n 'retained': message.retained,\n 'qos': message.qos,\n 'payload': message.payloadString,\n 'timestamp': moment().format('YYYY-MM-DD, hh:mm:ss')\n };\n \n // check if need to show Notification on UI\n if ($scope.isNotificationEnabled) {\n Notification.info({ title: \"Topic: \" + messageObj.topic + \", Qos: \" + messageObj.qos, message: messageObj.payload });\n }\n \n //**below coding blocks are used to process incomeing MQTT message:\n // this demonstration, there are two types of message need to be taking of:\n // 1.user \"presence\" messages (online/offline/status)\n // 2.user self-owned \"chat\" which submitted by other user\n \n // use regular expression to detect \"presence\" message\n var regex = \"demo/whoisonline/(.+)/presence\";\n var found = topic.match(regex);\n if (found) { // this is \"Presence\" message\n\n var user = found[1]; //get the \"userid\" from regular expression matching \n \n if (user == $scope.mqtt_whoisonline.username) {\n if (!messageObj.payload || messageObj.payload.length === 0) {\n //self offline presence messsage\n //-> should not reach code here, since we are offline\n \n }\n else {\n //update self page user status\n var presence = JSON.parse(messageObj.payload);\n $scope.mqtt_whoisonline.userstatus = presence.status;\n }\n } else {\n if (!messageObj.payload || messageObj.payload.length === 0) {\n //user offline\n var user = found[1];\n delete $scope.mqtt_online_users[user];\n }\n else {\n //user online\n var presence = JSON.parse(messageObj.payload);\n var user = found[1];\n if ($scope.mqtt_online_users[user])\n $scope.mqtt_online_users[user].presence = presence;\n else\n $scope.mqtt_online_users[user] = { presence: presence, lastmsg: null }\n }\n }\n }\n \n // verify if message's topic name is the the as self \"chat\" topic name\n var message_topic = \"demo/whoisonline/\" + $scope.mqtt_whoisonline.username + \"/chat\"; \n if (message_topic == topic) {\n var user_messaging = JSON.parse(messageObj.payload);\n Notification.info({ title: \"Message from :\" + user_messaging.user_from, message: user_messaging.message }); \n $scope.mqtt_online_users[user_messaging.user_from].lastmsg = user_messaging;\n }\n \n //*****verify if message's topic is related to \"unread inbox\" or \"unread notification\" counter\n regex = \"demo/whoisonline/\" + $scope.mqtt_whoisonline.username + \"/(.+)/unread\";\n var unread_found = topic.match(regex);\n if (unread_found) {\n //check what type of unread counter\n var unread_type = unread_found[1];\n\n if (unread_type === \"inbox\") {\n $scope.mqtt_whoisonline.unread_inbox = Number(messageObj.payload);\n if ($scope.mqtt_whoisonline.unread_inbox > 0)\n $('#notifyAudio')[0].play(); //play Notification Sound\n }\n else if (unread_type === \"notification\") {\n $scope.mqtt_whoisonline.unread_notification = Number(messageObj.payload);\n if ($scope.mqtt_whoisonline.unread_notification > 0)\n $('#notifyAudio')[0].play(); //play Notification Sound\n }\n }\n $scope.$apply();\n }", "function leaveBuilding() {\n inBuilding.inside = false;\n var eventObject = {\n \"event\": \"\",\n \"description\": \"\",\n \"image\": naratorImg\n };\n eventObject.event = \"You have left\";\n eventObject.description = inBuilding.buildingName;\n sendEventToIo(eventObject);\n // $scope.eventHistory.push(eventObject);\n resetVariables();\n updateScroll('event_home');\n }", "function onLineMessage() {\n process.stdout.write('Online Message Push: ');\n console.log(arguments);\n}", "playerLoses() {\n this.roundEnds('LOSER');\n }", "function handleStatusChange(response) {\n\t\t document.body.className = response.authResponse ? 'connected' : 'not_connected';\n\t\t if (response.authResponse) {\n\t\t console.log(response);\n\t\t\n\t\t updateUserInfo(response);\n\t\t };\n\t\t }", "function stasisEnd(event, channel) {\n chanArr = null;\n console.log(util.format(\n 'Channel %s just left our application', channel.name));\n }", "function leaveGame() {\n var gameID = currentGame.id;\n currentGame = undefined;\n socket.emit('boardleave', {\n gameID: gameID,\n boardID: boardID\n });\n openHomeScreen($(\"#gameLobbyScreen\"));\n}", "function leaveroom(room) {\n document.querySelector('.chat').innerHTML = '';\n socket.emit('leave', { \"user\": user, \"room\": curr_room })\n}", "onLeave(client, consented) {\n return __awaiter(this, void 0, void 0, function* () {\n if (consented) {\n return;\n }\n try {\n // Notify ROOM that someone already left\n // allow disconnected client to reconnect into this room until 20 seconds\n yield this.allowReconnection(client, 20);\n // client returned! let's re-activate it.\n }\n catch (e) {\n // 20 seconds expired. let's remove the client.\n const id = this.playerState[client.sessionId];\n yield this.surrender(id);\n }\n });\n }", "function userOnline() {\n socket.emit('getChatLog', { chat: chatLog, userID: currentUsers[socket.id].nickName });\n socket.emit('notify', currentUsers[socket.id]);\n io.emit('usernames', userNameList);\n socket.emit('updateUser', currentUsers[socket.id]);\n }", "evictOldestLine() {\r\n let lineNum = this.findOldestLine()\r\n let line = this.cacheLines[lineNum]\r\n if(line.state == States.MODIFIED) {\t\t\r\n this.bus.placeWriteBack(this, line.tag, this.numberOfAddressBits, line.values)\r\n }\r\n\tthis.setState(lineNum, States.INVALID)\r\n return lineNum\r\n }", "onLineEnd() { }", "function recv_join(message) {\n print_msg(\"[12][Push] add listener...\");\n Subscribe(['push', 'publish']);\n Subscribe(hickey.subscribe);\n //self.syncChange(hickey.subscribe);\n\n\n //right now, push connect is successful, then display devices on main panel.\n _connected = true;\n\n if (hickey.handler.device_list != null) {\n hickey.handler.device_list(_deviceList);\n }\n\n print_msg(\"[13][Push] now main panel can show device list...\");\n\n //inform client that there are some old data on server, get it by data\n if (message.length > 0) {\n getHistoryData(message);\n }\n\n //if join success\n sync_control();\n }", "evictOldestLine() {\r\n let lineNum = this.findOldestLine()\r\n let line = this.cacheLines[lineNum]\r\n if(line.state == States.MODIFIED || line.state == States.OWNED) {\r\n this.bus.placeWriteBack(this, line.tag, this.numberOfAddressBits, line.values)\r\n }\r\n\tthis.setState(lineNum, States.INVALID) // will be changed short after anyway\r\n return lineNum\r\n }", "function onOnline() {\n\tdeviceIsOnLine = true;\n}", "disconnectedCallback() {\r\n\t\t\tconsole.log(\"deleted\");\r\n\t\t}", "function channelLeftBridge(event, obj) {\n // console.log(util.format( 'Channel %s just left Bridge testing : ' + obj.bridge.id , obj.channel.name));\n\n\n\n\n}", "leave(id) {\n this.sock.send(JSON.stringify({action: 14, channel: 'room:' + id, presence: {action: 1, data: {}}}));\n }", "function viewBackFromOther() {\n\tlogInfo('Back send info user approve');\n}", "function remeberUserAboutUnsavedData(){\n\twindow.onbeforeunload = function (evt) {\n\t\tvar message = \"You changed areas and did not confirm your changes.\";\n\t\tif (typeof evt == \"undefined\") {\n\t\t\tevt = window.event;\n\t\t}\n\t\tif (evt) {\n\t\t\tevt.returnValue = message;\n\t\t}\n\t\treturn message;\n\t};\n}", "evictOldestLine() {\r\n let lineNum = this.findOldestLine()\r\n let line = this.cacheLines[lineNum]\r\n if(line.state == States.MODIFIED) {\r\n this.bus.placeWriteBack(this, line.tag, this.numberOfAddressBits, line.values)\r\n }\r\n\tthis.setState(lineNum, States.INVALID) // will be changed short after anyway\r\n return lineNum\r\n }", "function onNotification(e) {\n\tswitch (e.event) {\n\tcase 'registered':\n\t\tif (e.regid.length > 0) {\n\t\t\t$(\"#app-status-ul\").append('<li>REGISTERED -> REGID:' + e.regid + \"</li>\");\n\t\t\t// Your GCM push server needs to know the regID before it can push to this device\n\t\t\t// here is where you might want to send it the regID for later use.\n\t\t\t//alert(\"regID ------------= \" + e.regid);\n\n\n\t\t\t$.ajax({\n\t\t\t\ttype : 'GET',\n\t\t\t\turl : path+'/master.php',\n\t\t\t\tdata : {\n\t\t\t\t\turenm : $.trim(localStorage.getItem(\"username\")),\n\t\t\t\t\tgcmdevice : e.regid,\n\t\t\t\t\ttype : 'regdevice'\n\t\t\t\t},\n\t\t\t\tbeforeSend : function () {},\n\t\t\t\tsuccess : function (data) {\n\t\t\t\t\tif (data == 1) {\n\n\t\t\t\t\t\twindow.location.href = \"#/app/wall\";\n\n\t\t\t\t\t} else {}\n\t\t\t\t\t$(\".ui-loader\").hide();\n\t\t\t\t},\n\t\t\t\terror : function () {\n\t\t\t\t\t$(\".ui-loader\").hide();\n\t\t\t\t}\n\t\t\t});\n\n\t\t}\n\t\tbreak;\n\n\tcase 'message':\n\t\t// if this flag is set, this notification happened while we were in the foreground.\n\t\t// you might want to play a sound to get the user's attention, throw up a dialog, etc.\n\t\tif (e.foreground) {\n\t\t\t$(\"#app-status-ul\").append('<li>--INLINE NOTIFICATION--' + '</li>');\n\n\t\t\t// on Android soundname is outside the payload.\n\t\t\t// On Amazon FireOS all custom attributes are contained within payload\n\t\t\tvar soundfile = e.soundname || e.payload.sound;\n\t\t\t// if the notification contains a soundname, play it.\n\t\t\tvar my_media = new Media(\"/android_asset/www/\" + soundfile);\n\n\t\t\tmy_media.play();\n\t\t} else { // otherwise we were launched because the user touched a notification in the notification tray.\n\t\t\tif (e.coldstart)\n\t\t\t\t$(\"#app-status-ul\").append('<li>--COLDSTART NOTIFICATION--' + '</li>');\n\t\t\telse\n\t\t\t\t$(\"#app-status-ul\").append('<li>--BACKGROUND NOTIFICATION--' + '</li>');\n\t\t}\n\n\t\t$(\"#app-status-ul\").append('<li>MESSAGE -> MSG: ' + e.payload.message + '</li>');\n\t\t//android only\n\t\t$(\"#app-status-ul\").append('<li>MESSAGE -> MSGCNT: ' + e.payload.msgcnt + '</li>');\n\t\t//amazon-fireos only\n\t\t$(\"#app-status-ul\").append('<li>MESSAGE -> TIMESTAMP: ' + e.payload.timeStamp + '</li>');\n\t\tbreak;\n\n\tcase 'error':\n\t\t$(\"#app-status-ul\").append('<li>ERROR -> MSG:' + e.msg + '</li>');\n\t\tbreak;\n\n\tdefault:\n\t\t$(\"#app-status-ul\").append('<li>EVENT -> Unknown, an event was received and we do not know what it is</li>');\n\t\tbreak;\n\t}\n}", "function deleteEventMember(eventId, memberNum, memberName) {\n //Delete the line\n $(\"#event_\" + eventId + \"_eventMemLine_\" + memberNum).remove();\n if (memberNum == current){\n $(\"#rect_\" + eventId).attr(\"fill\", \"#C9C9C9\")\n }\n\n //Update the JSON\n var indexOfJSON = getEventJSONIndex(eventId);\n for (i = 0; i < flashTeamsJSON[\"events\"][indexOfJSON].members.length; i++) {\n if (flashTeamsJSON[\"events\"][indexOfJSON].members[i][\"name\"] == memberName) {\n flashTeamsJSON[\"events\"][indexOfJSON].members.splice(i, 1);\n //START HERE IF YOU WANT TO SHIFT UP MEMBER LINES AFTER DELETION\n break;\n }\n }\n}", "function logout(){\n if(conn_id !=null ){\n\n if(sharing_student == conn_id){//this student is being shared, need to notify teacher\n var student ={\n 'people_id':conn_id,\n 'status':'offline',\n 'file':'',\n 'content':''\n }\n\n sendToTeacherClient('!'+JSON.stringify(student))\n sharing_student = null;\n\n } \n \n student_conn.delete(conn_id)\n }\n }", "function clientDisconnect() {\r\n delete clients[connection.remoteAddress];\r\n console.log('connection closed: ' + remoteAddress + \" \" + now.getHours() + \":\" + now.getMinutes() + \":\" + now.getSeconds());\r\n\r\n\r\n }", "async leaveGroupChat(parent, args, ctx, info) {\n // check login\n if (!ctx.request.userId) {\n throw new Error('You must be logged in to do that!');\n }\n // check that the user is the member of the group chat\n const where = { id: args.id };\n const chat = await ctx.db.query.talk({ where }, `{ members {id} }`);\n const isChatMember = chat.members\n .map(member => member.id)\n .includes(ctx.request.userId);\n if (!isChatMember) {\n throw new Error(`You are not a member of the chat!`);\n }\n\n // disconnect the current user\n return ctx.db.mutation.updateTalk(\n {\n data: {\n members: {\n disconnect: { id: ctx.request.userId },\n },\n },\n where: {\n id: args.id,\n },\n },\n info\n );\n }", "function hangUpCall() {\n closeVideoCall();\n\n sendToServer({\n // caller: my_profile?.userId,\n sendto: params?.userId,\n type: \"leave\",\n });\n }", "function onMessage(evt) {\n\t\t// Update the marks on the map\n\t\tvar data = JSON.parse(evt);\n\t\tswitch(data.type) {\n\t\t\tcase 'location':\n\t\t\t\t//noty({text: 'Incoming: New coordinates for geolocations.'});\n\t\t\t\tif (controller == \"Geolocations\") {\n\t\t\t\t\tupdateMarkers(data);\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t\n\t\t\tcase 'update':\n\t\t\t\tif (data.section == \"events\") {\n\t\t\t\t\tnoty({text: 'Your event '+data.title+\" has been updated!\", type: 'information'});\n\t\t\t\t}\n\t\t\t\tbreak;\n\n\t\t\tcase 'history':\n\t\t\t\tincomingChatMessage(data);\n\t\t\t\tbreak;\n\n\t\t\tcase 'message':\n\t\t\t\tincomingChatMessage(data);\n\t\t\t\tbreak;\n\t\t}\n\t}", "function MapViewChangeEndEventHandler() {\n \n //Remove all pushpins\n this.map.entities.clear();\n\n //Re-add all pushpins\n for (var i = 0; i < this.pushPinArray.length; i++) {\n this.map.entities.push(this.pushPinArray[i]);\n }\n }", "function exit(params) {\n return callback(null, params.warning, params.userInserted);\n }", "doLeave() {\n logger.log('do leave', this.myroomjid);\n const pres = Object(strophe_js__WEBPACK_IMPORTED_MODULE_1__[\"$pres\"])({\n to: this.myroomjid,\n type: 'unavailable'\n });\n this.presMap.length = 0; // XXX Strophe is asynchronously sending by default. Unfortunately, that\n // means that there may not be enough time to send the unavailable\n // presence. Switching Strophe to synchronous sending is not much of an\n // option because it may lead to a noticeable delay in navigating away\n // from the current location. As a compromise, we will try to increase\n // the chances of sending the unavailable presence within the short time\n // span that we have upon unloading by invoking flush() on the\n // connection. We flush() once before sending/queuing the unavailable\n // presence in order to attemtp to have the unavailable presence at the\n // top of the send queue. We flush() once more after sending/queuing the\n // unavailable presence in order to attempt to have it sent as soon as\n // possible.\n // FIXME do not use Strophe.Connection in the ChatRoom directly\n\n !this.connection.isUsingWebSocket && this.connection.flush();\n this.connection.send(pres);\n this.connection.flush();\n }", "async onDeleted() {\n this.log('device deleted', this.getName(), this.settings.serialNumber);\n this.client && this.client.end();\n this.timeout && clearTimeout(this.timeout);\n this.shouldSync = false;\n this.setUnavailable();\n }", "clientDisconnected() {\n this.clear();\n this.emit('disconnect');\n }", "function tokenHandler(response) {\n client_configuration['notifications'] = {\n status: true,\n token : response\n };\n updateToken(response);\n userModel.set('udid', response);\n}", "function userLoses() {\n userObject.losses++;\n databaseModify.update();\n userScreen.lose();\n setTimeout(function() {\n game.newRound();\n }, 2000);\n }", "function onNotificationGCM(e) {\n $(\"#app-status-ul\").append('<li>EVENT -> RECEIVED:' + e.event + '</li>');\n \n switch( e.event )\n {\n case 'registered':\n\t\t\t\t\tif ( e.regid.length > 0 )\n\t\t\t\t\t{\n\t\t\t\t\t\t$(\"#app-status-ul\").append('<li>REGISTERED -> REGID:' + e.regid + \"</li>\");\n\t\t\t\t\t\t// Your GCM push server needs to know the regID before it can push to this device\n\t\t\t\t\t\t// here is where you might want to send it the regID for later use.\n\t\t\t\t\t\tconsole.log(\"regID = \" + e.regID);\n\t\t\t\t\t}\n break;\n \n case 'message':\n \t// if this flag is set, this notification happened while we were in the foreground.\n \t// you might want to play a sound to get the user's attention, throw up a dialog, etc.\n \tif (e.foreground)\n \t{\n\t\t\t\t\t\t\t$(\"#app-status-ul\").append('<li>--INLINE NOTIFICATION--' + '</li>');\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t// if the notification contains a soundname, play it.\n\t\t\t\t\t\t\tvar my_media = new Media(\"/android_asset/www/\"+e.soundname);\n\t\t\t\t\t\t\tmy_media.play();\n\t\t\t\t\t\t}\n\t\t\t\t\t\telse\n\t\t\t\t\t\t{\t// otherwise we were launched because the user touched a notification in the notification tray.\n\t\t\t\t\t\t\tif (e.coldstart)\n\t\t\t\t\t\t\t\t$(\"#app-status-ul\").append('<li>--COLDSTART NOTIFICATION--' + '</li>');\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t$(\"#app-status-ul\").append('<li>--BACKGROUND NOTIFICATION--' + '</li>');\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t$(\"#app-status-ul\").append('<li>MESSAGE -> MSG: ' + e.payload.message + '</li>');\n\t\t\t\t\t\t$(\"#app-status-ul\").append('<li>MESSAGE -> MSGCNT: ' + e.payload.msgcnt + '</li>');\n break;\n \n case 'error':\n\t\t\t\t\t\t$(\"#app-status-ul\").append('<li>ERROR -> MSG:' + e.msg + '</li>');\n break;\n \n default:\n\t\t\t\t\t\t$(\"#app-status-ul\").append('<li>EVENT -> Unknown, an event was received and we do not know what it is</li>');\n break;\n }\n }", "function handleLogout(user) {\n setLoginStatus(false)\n ls.removeItem('token')\n ls.removeItem('user_id')\n }" ]
[ "0.6119252", "0.60084856", "0.5951121", "0.5904566", "0.5798986", "0.57780045", "0.57304794", "0.56377006", "0.5514331", "0.5468415", "0.54465103", "0.5446168", "0.5440707", "0.54405946", "0.5402662", "0.54004866", "0.53829217", "0.5320575", "0.531992", "0.5302565", "0.52600914", "0.5249789", "0.52413946", "0.524074", "0.52327955", "0.52265596", "0.52129817", "0.51893735", "0.51755637", "0.5147052", "0.51442325", "0.51442325", "0.51378495", "0.51300335", "0.5129391", "0.51264554", "0.5125692", "0.5122834", "0.512192", "0.5108692", "0.5094994", "0.509422", "0.5084958", "0.50796473", "0.5072129", "0.50709814", "0.5064656", "0.50512516", "0.5048752", "0.5045527", "0.50291723", "0.5024136", "0.5024136", "0.501589", "0.5013592", "0.49892205", "0.4976994", "0.4972443", "0.49691385", "0.49687558", "0.4968713", "0.49663767", "0.49646342", "0.49521592", "0.49506038", "0.49410337", "0.49389365", "0.49342957", "0.4930222", "0.49249935", "0.492423", "0.4920377", "0.49202988", "0.49182424", "0.49180806", "0.4914781", "0.49129468", "0.48965687", "0.48947406", "0.48827416", "0.48788896", "0.48733738", "0.48616144", "0.4857341", "0.48479584", "0.4845625", "0.4833465", "0.4820821", "0.481894", "0.48159996", "0.48110443", "0.4807776", "0.48039758", "0.4803948", "0.48008686", "0.47997168", "0.47968334", "0.47902098", "0.47817096", "0.47799164" ]
0.6077815
1
handles updating client state with browser location
getBrowserLocation(callback) { navigator.geolocation.getCurrentPosition(locationData => { let userLocation = this.props.userLocation; if (locationData && locationData.coords) { const { longitude, latitude, } = locationData.coords; userLocation = [latitude, longitude]; } callback(userLocation); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function respondToState(){\n\t\t_oldUrl = _currentUrl;\n\t\tif(_useAPI) _currentUrl = cleanUrl(window.location.pathname || \"\");\n\t\telse _currentUrl = cleanUrl(window.location.hash || \"\");\n\t\t//Remove slash in beginning\n\t\tif(_currentUrl == \"/\") _currentUrl = \"\";\n\t\telse if(_currentUrl.indexOf(\"/\") == 0) _currentUrl = _currentUrl.substr(1);\n\t\t//Add slash in end\n\t\tif(_currentUrl.substr(_currentUrl.length-1) != \"/\") _currentUrl = _currentUrl+\"/\";\n\t\tif(_allowCookies || _firstTime) track(); //Track first page. After that only when cookies have been accepted.\n\t\tsetCanonical();\n\t\treadParameters();\n\t\tif(!_firstTime && _oldUrl == _currentUrl){\n\t\t\t//console.log(\"Same url firing statechange\", _oldUrl);\n\t\t\twindow.dispatchEvent(GLBCustomEvent(\"subPageChange\", 0));\n\t\t\treturn;\n\t\t}\n\t\t_firstTime = false;\n\t\tsetTitle();\n\t\t//Pages listening can animIn/Out\n\t\twindow.dispatchEvent(GLBCustomEvent(\"pageChange\", 0));\n\t}", "function updateBrowser() {\n sync();\n\n if ($browser.getUrl() != location.href) {\n $browser.setUrl(location.href);\n copy(location, lastLocation);\n }\n }", "function updateState() {\n\n\t\teditHistory.pushState();\n\t\tupdatePageBackground();\n\t}", "onUpdateUserLocation(location) {\n // We will emit a socket event 'change location' to the digital ocean server at 107.170.3.84:4568\n this.socket.emit('change location', location);\n this.setState({currentLoc: location});\n }", "_update() {\n window.location.pathname = this._current().url;\n }", "update(state) {\n\n const old_state = this._state;\n if (!('page' in old_state)) {\n old_state.page = window.location.pathname.replace(/\\//g, '') || null;\n }\n this._state = Object.assign({}, old_state, state);\n\n // serialize state to url, forcing page change as needed\n const url_search_params = new URLSearchParams(window.location.search);\n for (const k of Object.keys(url_param_names)) {\n if (k in this._state) {\n if (typeof this._state[k] === \"undefined\" || this._state[k] === null) {\n url_search_params.delete(k)\n } else {\n url_search_params.set(url_param_names[k], this._state[k])\n }\n }\n }\n\n const url = new URL(window.location);\n url.search = '?' + url_search_params.toString();\n if (old_state['page'] !== this._state['page'] || old_state['area_id'] !== this._state['area_id']) {\n if (!!state['page']) {\n url.pathname = '/' + state['page'] + '/';\n } else {\n url.pathname = '/'\n }\n window.location.href = url;\n } else {\n window.history.replaceState(null, document.title, url.toString())\n }\n }", "function setLocation (state, data, send, done) {\n const newLocation = createLocation(state, data)\n\n // update url bar if it changed\n if (opts.history !== false && newLocation.href !== state.href) {\n window.history.pushState({}, null, newLocation.href)\n }\n\n send('location:update', newLocation, done)\n }", "function handleUpdate() {\n if (this.state.location.action === 'PUSH') { window.scrollTo(0, 0); }\n}", "handleRefresh() {\n window.location = window.location.pathname;\n }", "function sync() {\n if (!equals(location, lastLocation)) {\n if (location.href != lastLocation.href) {\n update(location.href);\n return;\n }\n if (location.hash != lastLocation.hash) {\n var hash = parseHash(location.hash);\n updateHash(hash.hashPath, hash.hashSearch);\n } else {\n location.hash = composeHash(location);\n location.href = composeHref(location);\n }\n update(location.href);\n }\n }", "function setState(state) { // 227\n if (location) { // 228\n updateLocationState(location, state); // 229\n updateLocation(location); // 230\n } else { // 231\n updateLocationState(getCurrentLocation(), state); // 232\n } // 233\n } // 234", "openBrowser(state) {\n state.route = \"empty\";\n state.name = \"\";\n state.fullDir = \"\";\n state.data = {};\n state.tempKey = \"\";\n state.modified = false;\n }", "function _updateWindowState() {\n\n window.history.replaceState({},\n 'MainWindow',\n window.location.pathname + \"?\" + UrlParams.toString());\n }", "_setLocation(location){\n this.location = location;\n this.notify(UpdateMessage.Relocated);\n }", "function updateState(){\r\n // If we already have hash on URL it won't trigger hash change\r\n // So I force a hash change\r\n if ( firstLoad && hash || isReload){\r\n window.location.hash = '#';\r\n } \r\n\r\n window.location.hash = '#' + presentSlideNumber;\r\n updateCurrentSlide();\r\n }", "function changeLocation(newValue){\n setLoc(newValue);\n }", "function update_state()\n {\n var query = { _list: me.selected_list }\n\n if (settings.selected_uid) {\n query._id = settings.selected_uid;\n }\n\n if (window.history.replaceState) {\n window.history.replaceState({}, document.title, rcmail.url('', query));\n }\n }", "componentDidMount() {\n this.handleUpdateLocation('London');\n }", "function update() {\n //Location.reload() method reloads the current URL, like the Refresh button.\n document.location.reload()\n}", "function updatePage() {\n if (readLocationData(sessionID).lat) {\n $(location).attr(\"href\", \"currentWeather.html\");\n }\n}", "function setCurrentDivLocation(location) {\n currentDivLocation = location;\n console.log('LOCATION = ', location);\n}", "function updatedLocation() { \n console.log(\"now checking for location changes\"); //needs to write to DOM??\n navigator.geolocation.watchPosition(onGetGeolocationSuccess, onGetGeolocationError); \n}", "function updateStateMaps() {\n // XXX\n }", "function OnStateUpdate(self, state)\n {\n set_view(self, state)\n }", "function OnStateUpdate(self, state)\n {\n set_view(self, state)\n }", "function OnStateUpdate(self, state)\n {\n set_view(self, state)\n }", "pushState(state, title, url = this.url) {\n url = URL.resolve(this.current.window.document.URL, url);\n // TODO: check same origin\n this.addEntry(this.current.window, url, state || {});\n this.updateLocation(this.current.window, url);\n }", "function switchLocation() {\n\n\t//make sure we aren't in a banned module\n\tvar banned = new Array(\"editcontact\",\"editcontract\");\n\tvar key = arraySearch(MODULE,banned);\n\n\tif (key!=-1) {\n\t\talert(\"You cannot switch locations while in this module\");\n\t} else {\n\n\t\tvar ref = ge(\"locSwitchDiv\");\n\t\n\t\tif (ref.style.display == \"block\") {\n\t\t\tref.style.display = \"none\";\n\t\t}\n\t\telse {\n\n\t\t\tref.style.display = \"block\";\n\n\t\t\tif (ref.innerHTML.length == 0) {\n\t\n\t\t\t\tref.appendChild(ce(\"div\",\"statusMessage\",\"\",\"Loading Locations\"));\n\t\t\t\tvar url = \"index.php?module=loclist\";\n\t\t\t\tprotoReq(url,\"writeSwitchLocation\");\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n}", "componentDidUpdate(){\n window.location.hash = this.state.cypher;\n }", "handleLocationChange(event) {\n this.setState({ location: event.target.value });\n }", "updateLocation (e) {\n e.preventDefault()\n this.setState({\n locationFound: false,\n geoRecieved: false\n })\n }", "function update_location(event) {\n // Go to the route on the server that is designed to change the motion on the particle\n // console.log('Trying to get current location');\n \n $.get('/get_location', function(bin_id) {\n console.log('bin id: '+bin_id);\n var new_image_path = \"/images/bin\"+bin_id+\".png\"; // This will be the bin id from matlab\n floor_plan.attr(\"src\", new_image_path);\n });\n }", "navigate(path) {\n Composite.asynchron((path) => {\n window.location.hash = path;\n }, SiteMap.locate(path));\n SiteMap.locate(path)\n }", "function updateLocation (state, data) {\n if (opts.history !== false && data.hash && data.hash !== state.hash) {\n try {\n const el = document.querySelector(data.hash)\n if (el) el.scrollIntoView(true)\n } catch (e) {\n return data\n }\n }\n return data\n }", "updateLocation(window, url) {\n const documentImpl = idlUtils.implForWrapper(window.document);\n if (window === this.current) this.current.url = url;\n documentImpl._URL = whatwgURL.parseURL(url || 'about:blank');\n documentImpl._location = new Location(this, url);\n }", "update_url(new_url_path){\n // If the url has changed\n this.setState({\n url_path: new_url_path\n });\n }", "handleLocationChange(event) {\n this.setState({location: event.target.value});\n }", "function loadPreviousState() {\n var i, list,\n $settings = gui.pages.get( 'settings' ),\n server = store.getRecord( '__current_server' );\n if ( server && server.url ) {\n $settings.find( '.url-helper li' ).removeClass( 'active' ).find( '[data-value=\"' + server.helper + '\"]' ).parent( 'li' ).addClass( 'active' );\n $settings.find( 'input#server' ).val( server.inputValue );\n list = store.getFormList( server.url );\n gui.parseFormlist( list, $( '#form-list' ) );\n console.log( 'server state: ', server );\n if ( typeof server.refresh !== 'undefined' && server.refresh === true ) {\n $( '#refresh-list' ).click();\n server.refresh = false;\n store.setRecord( '__current_server', server );\n }\n }\n }", "componentDidUpdate(prevProps, prevState) {\n if (window.location.href !== prevState.location) {\n this.setState({ location: window.location.href })\n this.getPathName()\n }\n }", "function setLocation(location) {\r\n\tsetValue('location', location);\r\n\twindow.location.reload();\r\n}", "function updatePosition() {\n\t\n\t//change time box to show updated message\n\t$('#time').val(\"Getting data...\");\n\t\n\t//instruct location service to get position with appropriate callbacks\n\twatchID = navigator.geolocation.watchPosition(successPosition, failPosition, locationOptions);\n}", "function OnStateUpdate(self, state)\n {\n self.state = state.state;\n set_view(self, self.state)\n }", "function onAfterLocationUpdate() {\n $.fancybox.showLoading(getLabel('ajax.finding-restaurants'));\n location.href = ctx + '/app/' + getLabel('url.find-takeaway') + '/session/loc';\n}", "onStateChange() {\n\t\t// brute force update entire UI on store change to keep demo app simple\n\t\tthis.forceUpdate();\n\t}", "function updatePosition() {\n\tcheckConnection();\n\t//change time box to show updated message\n\t$('#time').val(\"Getting data...\");\n\t\n\t//instruct location service to get position with appropriate callbacks\n\twatchID = navigator.geolocation.watchPosition(successPosition, failPosition, locationOptions);\n console.log(\"geolocation start: \" + watchID);\n}", "function stateMachine() {\n switch($user_state) {\n\tcase $LOGGED_OUT:\n\t if (cookieExists('arduino_sso_authorized')) {\n\t\twindow.location.reload();\n\t }\n\t break;\n\tcase $LOGGED_IN:\n\t if (!cookieExists('arduino_sso_authorized')) {\n\t\t\t\t $user_state = $LOGGED_OUT;\n\t\t ssoGenerateLoginBar();\n\t\t\t }\n\t break;\n }\n}", "async componentDidUpdate() {\n if(!this.state.pathSynchronized) {\n if(Fabric.isFrameClient) {\n if(this.props.frameRouting.path === undefined) { return; }\n\n await Fabric.Initialize();\n\n if(this.props.frameRouting.path !== this.props.router.location.pathname) {\n this.setState({redirectPath: this.props.frameRouting.path});\n } else {\n this.setState({\n contentSpaceLibraryId: Fabric.contentSpaceLibraryId,\n redirectPath: \"\",\n pathSynchronized: true\n });\n\n this.props.StartRouteSynchronization();\n }\n } else {\n await Fabric.Initialize();\n this.setState({\n contentSpaceLibraryId: Fabric.contentSpaceLibraryId,\n pathSynchronized: true\n });\n }\n }\n }", "replaceState(state, title, url = this.url) {\n url = URL.resolve(this.current.window.document.URL, url);\n // TODO: check same origin\n this.replaceEntry(this.current.window, url, state || {});\n this.updateLocation(this.current.window, url);\n }", "function updateClient(event){\n const updateButton = event.target //get the button so we can access the name of the client\n const clientName = updateButton.parentElement.firstChild.firstChild.innerText\n window.location = baseUrl+'/update_client/'+clientName\n}", "constructor() {\n super()\n //COMP 36D SETTING STATE\n this.state = {\n location: 'Viewer'\n }\n }", "onLocChange(e) {\n this.setState({\n location: e.target.value\n })\n }", "function init() {\n location.reload();\n \n}", "updateLocation() {\n this.api.exec('getLocation');\n }", "componentDidMount() {\n const channel = this.props.friendChannel;\n // console.log(\"MapPage component did mount: \");\n // console.log(channel);\n\n if (channel) {\n channel.bind('client-location-changed', (data) => {\n console.log(\"data: \\n\" + JSON.stringify(data));\n this.setState({\n region: data,\n });\n });\n }\n }", "changeLocation(newLocation) {\n this.locationEl.text(newLocation);\n }", "function updatePushStateWithCurrentView() {\n\tif (!isSpa() || isNative()) {return;}\n\tlet current_view = getUrlInputParameter(\"view\");\n\tif (current_view !== null) {\n\t\twindow.history.pushState(root_history_index, null, getServerRootPath()+'?view='+current_view);\n\t\twindow.history.replaceState(root_history_index, null, location.pathname);\n\t}\n}", "componentDidMount() {\n navigator.geolocation.getCurrentPosition(\n (position) => {\n this.setState(\n {currentRegion: {\n latitude: position.coords.latitude,\n longitude: position.coords.longitude,\n latitudeDelta: LATITUDE_DELTA,\n longitudeDelta: LONGITUDE_DELTA,\n }\n },\n );\n },\n\n );\n\n this.watchID = navigator.geolocation.watchPosition((position) => {\n this.setState(\n {newRegion: {\n latitude: position.coords.latitude,\n longitude: position.coords.longitude,\n latitudeDelta: LATITUDE_DELTA,\n longitudeDelta: LONGITUDE_DELTA,\n }});\n });\n\n\n }", "set location(newValue) {\n this.setProperty(\"location\", newValue);\n }", "onLocationChange(browser, progress, request, uri, flags) {\n const LOCATION_CHANGE_SAME_DOCUMENT = 1;\n // ensure the location change event is occuring in the top frame (not an\n // iframe for example) and also that a different page is being loaded\n if (progress.isTopLevel && flags !== LOCATION_CHANGE_SAME_DOCUMENT) {\n // if tracking protection has already blocked any resources for this tab,\n // reset the counter on the pageAction\n if (this.state.blockedResources.has(browser)) {\n this.showPageAction(browser.getRootNode(), 0);\n this.setPageActionCounter(browser.getRootNode(), 0);\n this.state.blockedResources.set(browser, 0);\n this.state.timeSaved.set(browser, 0);\n }\n }\n }", "setLocation(event){\n const get_started = this,\n updated_params = {\n zipcode: event.target.dataset.zipcode,\n suggestion: event.target.dataset.suggestion\n };\n if (get_started.userApiValue('input_changed')) {\n get_started.showUpdateConfirmation();\n const ui = {\n id: 'update_to_confirm',\n data: {\n type: 'location',\n params: updated_params\n }\n };\n get_started.props.updateUI(ui);\n } else {\n get_started.setLocationConfirmed(updated_params);\n }\n\n }", "function getLocationFromDriver(clientId, callback) {\n websockets.drivers.sockets[clientId].emit(\"sendLocationToServer\", {\n message: \"send your location to server\"\n });\n callback();\n }", "function refresh ( from )\n{\n\tgbGetPreference ( \"location\" );\n\ttoggleRefresh ();\n}", "handleEdit(){\n browserHistory.replace(\"/orderdetails\");\n }", "changeState(state) {\r\n if(this._config.states[state]){\r\n this._state = state;\r\n this._history.push(this._state);\r\n }else{\r\n throw new Error;\r\n }\r\n }", "changeRedirect(status){\n this.setState({\n redirect: status\n })\n }", "forceUpdate() {\n this.props.dispatch({ type: \"FORCE_MAP_UPDATE_ENFORCED\"});\n this.setState({\n viewport:{\n ...this.state.viewport,\n latitude: this.props.store.cordReducer.lat,\n longitude: this.props.store.cordReducer.lng\n }\n });\n }", "function trx_addons_document_set_location(curLoc){\n \"use strict\";\n if (history.pushState===undefined || navigator.userAgent.match(/MSIE\\s[6-9]/i) != null) return;\n try {\n history.pushState(null, null, curLoc);\n return;\n } catch(e) {}\n location.href = curLoc;\n}", "function toClientHome(){\n\t document.location.href = parentUrl(parentUrl(document.location.href));\n }", "componentDidUpdate() {\n if(!this.props.route) return;\n\n this.renderRoute();\n\n // Scroll down to visualization (shouldn't really be handled here)\n window.location.hash = 'route-map';\n }", "function updateLocationBar(minlong, minlat, maxlong, maxlat) {\n\tvar urlparameters = \"?bbox=\" +minlong + \",\" + minlat + \",\" + maxlong + \",\" + maxlat;\n\tvar newurl = window.location.protocol + \"//\" + window.location.host + window.location.pathname + urlparameters;\n\twindow.history.pushState({path:newurl},\"\",newurl);\n}", "function listenForLocationUpdates(pk) {\n var host = window.location.host,\n protocol = window.location.protocol === 'http:' ? 'ws' : 'wss',\n ws = new ReconnectingWebSocket(protocol + '://' + host + '/ws/loci/location/' + pk + '/');\n ws.onmessage = function (e) {\n $geometryRow.show();\n $noLocationDiv.hide();\n $geometryTextarea.val(e.data);\n getMap().remove();\n window[loadMapName]();\n };\n }", "updateState(serverState) {\n this.setState(serverState);\n }", "function update(){\r\n //needs to update server with link/navigation information\r\n //ajax\r\n}", "function showLocation(){\r\n location.reload();\r\n}", "didChangeLocation(webView, webFrame) {\n\n log(\"App#didChangeLocation\");\n\n /// Get hash from window\n const locationHash = this.webviewScript.evaluateWebScript(\"window.location.hash\");\n log(locationHash);\n\n /// Select layer\n if (locationHash.indexOf(\"@selectedID=\") > -1) {\n\n const selectedID = locationHash.slice(\"#@selectedID=\".length).trim();\n this.didSelectLayer(selectedID);\n\n return;\n\n }\n\n /// Change query\n if (locationHash.indexOf(\"@query=\") > -1) {\n\n const criteria= JSON.parse(\n locationHash.slice(\"#@query=\".length).trim()\n );\n this.didRequestSearchLayer(criteria);\n\n return;\n\n }\n\n }", "function updateUrl() {\n const out = [\n state.sv,\n state.endTime,\n ];\n\n for (const row of state.rows) {\n out.push(row.label);\n out.push(row.duration);\n }\n const encodedState = btoa(JSON.stringify(out));\n window.history.replaceState(null, '', `?state=${encodedState}`);\n}", "async function handleEditLocation() {\n const location = locationForm.values;\n await handleModalClose();\n await updateLocation(location);\n await newLocations();\n }", "function updateLocation() {\n let dropdown = document.getElementById(\"location-dropdown\");\n let location = dropdown.options[dropdown.selectedIndex].text;\n chrome.storage.sync.set({ \"user-location\": location }, function () {\n confirmLocationUpdate(location);\n });\n}", "onclicklocation(event) {\n if (this._coords) {\n this._map.panTo(\n {\n lat: this._coords.latitude,\n lng: this._coords.longitude\n }\n );\n } else {\n const button = event.currentTarget;\n button.disabled = true;\n if (this._watcher)\n navigator.geolocation.clearWatch(this._watcher);\n this._watcher = navigator.geolocation.watchPosition(\n pos => {\n button.disabled = false;\n const firstTime = !this._coords;\n if (firstTime) {\n storage.set('location', 1);\n this._map.setView(\n latlng(pos.coords),\n Math.max(16, this._map.getZoom())\n );\n dispatchEvent(new CustomEvent('geoshare:location'));\n }\n this._coords = pos.coords;\n this.update();\n // to avoid too greedy usage of Pusher API\n // updates are sent each second, never less than that\n if (Date.now() - this._timestamp > 999) {\n this._timestamp = Date.now();\n const info = {\n id: this._user.id,\n name: this._user.name,\n isHost: this._user.isHost,\n coords: latlng(pos.coords),\n firstTime\n };\n this.updateUser(this._user, info);\n this._user.channel.trigger('client-update', info);\n }\n },\n () => {\n button.disabled = false;\n const watcher = this._watcher;\n this._coords = null;\n this._watcher = null;\n if (watcher)\n navigator.geolocation.clearWatch(watcher);\n },\n {\n enableHighAccuracy: IS_SECURE,\n maximumAge: IS_SECURE ? 0 : Infinity\n }\n );\n }\n }", "function OnStateUpdate(self, state)\n {\n self.state = state.state;\n self.access_token = state.attributes.access_token\n refresh_frame(self)\n }", "toggleControls() {\n // don't allow return to visualizations view if we're waiting for server response\n if (this.state.controlState.pending) {\n return;\n }\n\n let showControls = !this.state.showControls;\n this.setState({showControls: showControls});\n\n let url = new URL(document.location);\n if (showControls) {\n url.searchParams.delete(\"view\");\n url.searchParams.delete(\"debug\");\n }\n else {\n url.searchParams.set(\"view\", \"visualization\");\n }\n // update the url without reloading the page\n window.history.replaceState({} , \"\", url.href);\n }", "static setCuurentLocLS(loc){\r\n localStorage.setItem('currLocation', JSON.stringify(loc));\r\n }", "go(path, query = '', state = null) {\n this._platformStrategy.pushState(state, '', path, query);\n\n this._notifyUrlChangeListeners(this.prepareExternalUrl(path + normalizeQueryParams(query)), state);\n }", "function handleUpadateLocation() {\n resetMap();\n}", "function updateState() {\n [molInchi, molStructure] = JSON.parse(this.responseText);\n viewer.loadMoleculeStr(undefined, molStructure);\n // Allow new requests to be sent.\n buttonsOn = true;\n}", "stateChange(stateSystemCode, defaultGPS) {\r\n this.props.validatePIC(null, stateSystemCode);\r\n this.props.updateCenterCords(defaultGPS);\r\n }", "getCurrentPosition() {\n window.navigator.geolocation.getCurrentPosition(currPosition => {\n const { latitude, longitude } = currPosition.coords;\n const position = [ latitude, longitude ];\n this.setState(Object.assign({}, this.state, {\n position,\n currPosition: position,\n }));\n\n this.props.sendCurrentPosition(position);\n });\n }", "function updateState(){\n // (TODO) handle it without reaching the neighbor-wrtc module...\n if (this.neighborhoods.o.living.ms.arr.length > 0 &&\n this.neighborhoods.i.living.ms.arr.length > 0 &&\n this.state !== 'connect'){\n // #1 connected means (1+ inview, 1+ outview)\n this.state = 'connect';\n this.emit('statechange', 'connect');\n } else if (\n (this.neighborhoods.o.living.ms.arr.length === 0 &&\n this.neighborhoods.i.living.ms.arr.length > 0) ||\n (this.neighborhoods.o.living.ms.arr.length > 0 ||\n this.neighborhoods.i.living.ms.arr.length === 0) &&\n (this.state !== 'partial')){\n // #2 partially connected means (1+ inview, 0 outview) or (0 i, 1+ o)\n this.state = 'partial';\n this.emit('statechange', 'partial');\n } else if (this.neighborhoods.o.living.ms.arr.length === 0 &&\n this.neighborhoods.i.living.ms.arr.length === 0 && \n this.state !== 'disconnect'){\n // #3 disconnected means (0 inview, 0 outview)\n this.state = 'disconnect';\n this.emit('statechange', 'disconnect');\n };\n}", "pageChanged({ location = null }) {\n //referrer has to be set manually with SPA\n this.location.referrer = this.location.current\n this.location.current = location || this.location.current\n }", "redirect(path, newState, callback) {\n if (newState) {\n this.setState({\n redirectPath: path,\n }, callback);\n this.props.setGlobalState({...newState});\n }\n\n else {\n this.setState({\n redirectPath: path,\n }, callback);\n }\n return null;\n }", "function visitServer(state) {\n\ttabs.open(\"http://\" + require(\"sdk/simple-prefs\").prefs.pyLoadServer + \":\" + require(\"sdk/simple-prefs\").prefs.pyLoadPort);\n}", "function NavigatorHandler(){\n // SAVE THE IntervalId TO CLEAR\n var getLocationInterval=null; \n\n // REQUEST GEOLOCATION FROM NAVIGATOR\n function _getLocation() {\n if (navigator.geolocation) {\n App.Modules.GPS.state=STATES.ON;\n navigator.geolocation.getCurrentPosition(_getLocation_return);\n } else {\n App.Modules.GPS.state=STATES.NOT_SUPPORTED;\n _dispatchUpdateCallbacks( );\n }\n }\n\n // WHEN GEOLOCATION HAS RETURN\n function _getLocation_return(position) {\n position.latitude=position.coords.latitude;\n position.longitude=position.coords.longitude;\n App.Modules.GPS.position=position;\n App.Modules.GPS.history.push(position);\n if(App.Modules.GPS.history.length>10){\n App.Modules.GPS.history.shift();\n } \n _dispatchUpdateCallbacks( );\n }\n\n \n // TURN ON\n function _turnOn(){ \n _turnOff();\n App.Modules.GPS.state=STATES.IDLE;\n getLocationInterval=setInterval(_getLocation,3000); \n } \n\n // TURN OFF\n function _turnOff(){\n if(getLocationInterval!=null){\n clearInterval(getLocationInterval);\n }\n \n getLocationInterval=null;\n App.Modules.GPS.state=STATES.OFF;\n _dispatchUpdateCallbacks( );\n\n } \n // START THIS\n _turnOn();\n }", "static syncStateToHash() {\n //removing leading '#'\n let newHash = window.location.hash;\n if (newHash.startsWith('#')) {\n newHash = newHash.substr(1);\n }\n\n //if application state is already synced\n if (currentHash === newHash) {\n restored = true;\n return restored;\n }\n\n restored = false;\n if (newHash.startsWith('/app/') && newHash.length > 5) {\n UiService.setIsLoading(true);\n statePartiallySynced = false;\n CommonUtil.delay(50).then(() => restoreLodgementState(newHash.substr(5))\n .then(\n () => {\n restored = true;\n currentHash = newHash;\n console.info(`LocationService: updating state to match hash: #${newHash}`);\n if (statePartiallySynced) { //could not fully sync sate to hash - maybe rename this event\n EventService.fire('application_content_change');\n }\n UiService.setIsLoading(false);\n }\n )\n );\n } else {\n LodgementService.selectTab(0);\n restored = true;\n currentHash = newHash;\n console.info(`LocationService: updating state to match hash: #${newHash}`);\n }\n return restored;\n }", "handleUpdatedState(state) {\n this.lastTechnology = state.selectedTechnology;\n this.totalClicks = state.clickCounter;\n }", "updateState() {\n\t\tthis.trigger(this.state);\n\t}", "componentDidUpdate(prevProps, prevState, snapshot) {\n // when an external redirect is set (e.g. to Intuit for login)\n if (!prevProps.redirect && !!this.props.redirect) {\n window.location = this.props.redirect;\n }\n }", "function setLocalLocation(event, current, previous) {\n\t\t$scope.currentLocation = $location.path();\n\t}", "function newState(state) {\n alert(\"This functionality is yet to be implemented!\");\n }", "function main()\n{\n\t//Gets the current address (location):\n\tCB_Elements.insertContentById(\"location_current\", CB_Client.getLocation());\n\tCB_Elements.insertContentById(\"location_current_no_file\", CB_Client.getLocationWithoutFile());\n\t\n\t//Tells whether it is running locally (using the \"file:\" protocol):\n\tCB_Elements.insertContentById(\"running_locally\", CB_Client.isRunningLocally() ? \"Yes\" : \"No\");\n}", "go(path, query = '', state = null) {\n this._platformStrategy.pushState(state, '', path, query);\n this._notifyUrlChangeListeners(this.prepareExternalUrl(path + normalizeQueryParams(query)), state);\n }", "go(path, query = '', state = null) {\n this._platformStrategy.pushState(state, '', path, query);\n this._notifyUrlChangeListeners(this.prepareExternalUrl(path + normalizeQueryParams(query)), state);\n }" ]
[ "0.6742826", "0.6627724", "0.64492404", "0.6404856", "0.6362169", "0.6300507", "0.61684036", "0.60758996", "0.6018716", "0.5937272", "0.59354454", "0.59342855", "0.59154195", "0.5914567", "0.5910043", "0.58935857", "0.5887844", "0.58628595", "0.58618027", "0.5847021", "0.5842253", "0.58152366", "0.5814167", "0.58060086", "0.58060086", "0.58060086", "0.57933336", "0.57823104", "0.5780972", "0.57702506", "0.57679546", "0.5760139", "0.57549876", "0.57340443", "0.57324266", "0.57243097", "0.57202446", "0.5717776", "0.5712766", "0.57082736", "0.56905055", "0.56902975", "0.56808966", "0.5672809", "0.566697", "0.56622", "0.56521773", "0.56433696", "0.5641598", "0.56389093", "0.5631266", "0.56283504", "0.56274456", "0.5625805", "0.56228566", "0.5609115", "0.5597353", "0.5589682", "0.55877453", "0.5585891", "0.55841243", "0.55648804", "0.55630636", "0.55489624", "0.554612", "0.55392224", "0.5538483", "0.55376065", "0.5537188", "0.5535084", "0.55337477", "0.5529845", "0.55259055", "0.5515262", "0.5509894", "0.5484633", "0.5483257", "0.54796976", "0.5478281", "0.5476016", "0.5473028", "0.54690593", "0.5464404", "0.5461862", "0.54609746", "0.5457389", "0.5451526", "0.5451291", "0.54509866", "0.5449377", "0.5446622", "0.54457206", "0.54362994", "0.5426652", "0.54254967", "0.5419563", "0.5417806", "0.5416921", "0.5405934", "0.5399575", "0.5399575" ]
0.0
-1
handles batch updates necessary when this component mounts
setInitialState(userId, callback) { const { bulkUpdatePrimitives, } = this.props; const url = `routes/messages/${userId}`; $.ajax({ url, success: messages => { this.getBrowserLocation(userLocation => { bulkUpdatePrimitives({ userId, userLocation, messages }); callback(); }); }, error: err => { console.log('error', err); } }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "reactifyYourApp() {\n ///////////\n // Mount //\n ///////////\n for (let [component, fields, opts] of this.subscribedComponents) {\n // This proxy wrapping code should be the same as the update. So we'll likely want to\n // abstract the code out.\n const data = this.setupDataForPassingToComponents(fields, opts.accesses);\n\n component.data = data;\n component.mount({ data });\n component.mountAndUpdate && component.mountAndUpdate({ data });\n }\n\n ////////////////////\n // MountAndUpdate //\n ////////////////////\n\n // This is code that runs for *both* mount and update. The ordering is that it runs right\n // after initial mount, and then runs *before* every update. This is just because it\n // visually makes sense for this function to be sandwiched between mount and update, as\n // there are almost always things you only want to run on mount, and then run some\n // longer-living code after.\n\n // You'll notice that this code is merely added in the Mount and Update cycles. It's a\n // one-liner.\n\n ////////////\n // Update //\n ////////////\n const callback = () => {\n if (this.changedFields.size != 0) {\n // Iterate through all components that are subscribed and check to see if any of the\n // fields it subscribed to changed.\n let componentsToUpdate = [];\n for (let [component, fields, opts] of this.subscribedComponents) {\n for (field of fields) {\n if (this.changedFields.has(field)) {\n // The component needs to be updated.\n\n const data = this.setupDataForPassingToComponents(fields, opts.accesses);\n\n // The update code itself might call setData, but because we only update\n // components every animation frame, this should not result in any\n // recursive issues.\n //\n // Actually though, because it mutates state, it may lead to\n // inconsistent component state inter-this-loop. So we actually need to\n // ensure setData doesn't alter state until we're ready. I think this is\n // possible by delaying the component update to outside of this loop:\n componentsToUpdate.push([component, data]);\n\n // Exit this inner loop.\n break;\n }\n }\n }\n\n // Now batch all the updates together at once. Ugh, the problem though still\n // remains: any mutation in an update will affect further updates. I can see why\n // React prefers immutability... yikes! But if we don't call setData in update code,\n // we'll be fine. So let's make that a restriction for now and see how that pans\n // out.\n //\n // Alternatively, (and I have indeed implemented this solution since documenting\n // here) since the central data that components use for updates is passed in to\n // them, if we make data a deep clone, then any mutation within a component won't\n // affect central state: only setData will affect central state. This *still* means\n // that central data can be changed by setData calls in update code, however, the\n // data being passed to each component will *not* be affected by those mutations,\n // because they are copies.\n //\n // Thus, components that don't access state.data directly use data that's fully\n // isolated from our central state, and only setData can change it, which we\n // metaphorically think of as sending a drone request to central state.\n //\n // It is important to note that a component *can* choose to update state internally\n // and not notify central. This is a bit problematic because no other components can\n // access such data in a reactive way, and further, DOM updates have to be handled\n // directly by the component. Even `update` won't work as intended, because it won't\n // have access to the `data` values and whatever else central state provides,\n // requiring manual passing of those values. Perhaps the \"correct\" way to do that in\n // those cases is to keep an internal buffer of the data stored every update, and\n // use that value in manual calls to update. As long as the synchronization code is\n // correct, that will ensure that the values are always up-to-date from central.\n for (let [component, data, _opts] of componentsToUpdate) {\n component.data = data;\n component.mountAndUpdate && component.mountAndUpdate({ data });\n component.update && component.update({ data });\n }\n // Clear the set, as all fields have been changed.\n this.changedFields = new Set();\n } else {\n // Do nothing\n }\n\n // This triggers a loop of this function, but throttled to be only as fast as the DOM\n // can visually update. Infinite loops are possible, but will not gobble up all the CPU\n // because of this throttling. That said, I'm not sure how expensive doing things this\n // way will be; it might be worth cancelling the loop when there are no data changes\n // mid-loop, and wait for the next time setData is called to start up again.\n window.requestAnimationFrame(callback);\n };\n window.requestAnimationFrame(callback);\n }", "function enqueueUpdate(component){ensureInjected();// Various parts of our code (such as ReactCompositeComponent's\n// _renderValidatedComponent) assume that calls to render aren't nested;\n// verify that that's the case. (This is called by each top-level update\n// function, like setState, forceUpdate, etc.; creation and\n// destruction of top-level components is guarded in ReactMount.)\nif(!batchingStrategy.isBatchingUpdates){batchingStrategy.batchedUpdates(enqueueUpdate,component);return;}dirtyComponents.push(component);if(component._updateBatchNumber==null){component._updateBatchNumber=updateBatchNumber+1;}}", "function batchedUpdates(callback) {\n if (isBatchingUpdates) {\n // We're already executing in an environment where updates will be batched,\n // so this is a no-op.\n callback();\n return;\n }\n\n isBatchingUpdates = true;\n\n try {\n callback();\n // TODO: Sort components by depth such that parent components update first\n for (var i = 0; i < dirtyComponents.length; i++) {\n // If a component is unmounted before pending changes apply, ignore them\n // TODO: Queue unmounts in the same list to avoid this happening at all\n var component = dirtyComponents[i];\n if (component.isMounted()) {\n // If performUpdateIfNecessary happens to enqueue any new updates, we\n // shouldn't execute the callbacks until the next render happens, so\n // stash the callbacks first\n var callbacks = component._pendingCallbacks;\n component._pendingCallbacks = null;\n component.performUpdateIfNecessary();\n if (callbacks) {\n for (var j = 0; j < callbacks.length; j++) {\n callbacks[j].call(component);\n }\n }\n }\n }\n } catch (error) {\n // IE8 requires `catch` in order to use `finally`.\n throw error;\n } finally {\n dirtyComponents.length = 0;\n isBatchingUpdates = false;\n }\n}", "function enqueueUpdate(component){ensureInjected(); // Various parts of our code (such as ReactCompositeComponent's\n\t// _renderValidatedComponent) assume that calls to render aren't nested;\n\t// verify that that's the case. (This is called by each top-level update\n\t// function, like setProps, setState, forceUpdate, etc.; creation and\n\t// destruction of top-level components is guarded in ReactMount.)\n\tif(!batchingStrategy.isBatchingUpdates){batchingStrategy.batchedUpdates(enqueueUpdate,component);return;}dirtyComponents.push(component);}", "function enqueueUpdate(component){ensureInjected(); // Various parts of our code (such as ReactCompositeComponent's\n\t// _renderValidatedComponent) assume that calls to render aren't nested;\n\t// verify that that's the case. (This is called by each top-level update\n\t// function, like setProps, setState, forceUpdate, etc.; creation and\n\t// destruction of top-level components is guarded in ReactMount.)\n\tif(!batchingStrategy.isBatchingUpdates){batchingStrategy.batchedUpdates(enqueueUpdate,component);return;}dirtyComponents.push(component);}", "function enqueueUpdate(component) {\n\t\t ensureInjected();\n\t\t\n\t\t // Various parts of our code (such as ReactCompositeComponent's\n\t\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t\t // verify that that's the case. (This is called by each top-level update\n\t\t // function, like setState, forceUpdate, etc.; creation and\n\t\t // destruction of top-level components is guarded in ReactMount.)\n\t\t\n\t\t if (!batchingStrategy.isBatchingUpdates) {\n\t\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t\t return;\n\t\t }\n\t\t\n\t\t dirtyComponents.push(component);\n\t\t if (component._updateBatchNumber == null) {\n\t\t component._updateBatchNumber = updateBatchNumber + 1;\n\t\t }\n\t\t}", "function enqueueUpdate(component) {\n\t\t ensureInjected();\n\n\t\t // Various parts of our code (such as ReactCompositeComponent's\n\t\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t\t // verify that that's the case. (This is called by each top-level update\n\t\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t\t // destruction of top-level components is guarded in ReactMount.)\n\n\t\t if (!batchingStrategy.isBatchingUpdates) {\n\t\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t\t return;\n\t\t }\n\n\t\t dirtyComponents.push(component);\n\t\t if (component._updateBatchNumber == null) {\n\t\t component._updateBatchNumber = updateBatchNumber + 1;\n\t\t }\n\t\t}", "function enqueueUpdate(component) {\n\t\t ensureInjected();\n\t\t\n\t\t // Various parts of our code (such as ReactCompositeComponent's\n\t\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t\t // verify that that's the case. (This is called by each top-level update\n\t\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t\t // destruction of top-level components is guarded in ReactMount.)\n\t\t\n\t\t if (!batchingStrategy.isBatchingUpdates) {\n\t\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t\t return;\n\t\t }\n\t\t\n\t\t dirtyComponents.push(component);\n\t\t}", "function enqueueUpdate(component) {\r\n\t ensureInjected();\r\n\t\r\n\t // Various parts of our code (such as ReactCompositeComponent's\r\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\r\n\t // verify that that's the case. (This is called by each top-level update\r\n\t // function, like setState, forceUpdate, etc.; creation and\r\n\t // destruction of top-level components is guarded in ReactMount.)\r\n\t\r\n\t if (!batchingStrategy.isBatchingUpdates) {\r\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\r\n\t return;\r\n\t }\r\n\t\r\n\t dirtyComponents.push(component);\r\n\t if (component._updateBatchNumber == null) {\r\n\t component._updateBatchNumber = updateBatchNumber + 1;\r\n\t }\r\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component){ensureInjected(); // Various parts of our code (such as ReactCompositeComponent's\n// _renderValidatedComponent) assume that calls to render aren't nested;\n// verify that that's the case. (This is called by each top-level update\n// function, like setProps, setState, forceUpdate, etc.; creation and\n// destruction of top-level components is guarded in ReactMount.)\n\"production\"!==process.env.NODE_ENV?warning(ReactCurrentOwner.current==null,'enqueueUpdate(): Render methods should be a pure function of props '+'and state; triggering nested component updates from render is not '+'allowed. If necessary, trigger nested updates in '+'componentDidUpdate.'):null;if(!batchingStrategy.isBatchingUpdates){batchingStrategy.batchedUpdates(enqueueUpdate,component);return;}dirtyComponents.push(component);}", "async update() {}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\n\t dirtyComponents.push(component);\n\t if (component._updateBatchNumber == null) {\n\t component._updateBatchNumber = updateBatchNumber + 1;\n\t }\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}", "function enqueueUpdate(component) {\n\t ensureInjected();\n\t\n\t // Various parts of our code (such as ReactCompositeComponent's\n\t // _renderValidatedComponent) assume that calls to render aren't nested;\n\t // verify that that's the case. (This is called by each top-level update\n\t // function, like setProps, setState, forceUpdate, etc.; creation and\n\t // destruction of top-level components is guarded in ReactMount.)\n\t\n\t if (!batchingStrategy.isBatchingUpdates) {\n\t batchingStrategy.batchedUpdates(enqueueUpdate, component);\n\t return;\n\t }\n\t\n\t dirtyComponents.push(component);\n\t}", "componentDidMount() { this.props.events.on('update', this.forceUpdate); }", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}", "function enqueueUpdate(component) {\n ensureInjected();\n\n // Various parts of our code (such as ReactCompositeComponent's\n // _renderValidatedComponent) assume that calls to render aren't nested;\n // verify that that's the case. (This is called by each top-level update\n // function, like setState, forceUpdate, etc.; creation and\n // destruction of top-level components is guarded in ReactMount.)\n\n if (!batchingStrategy.isBatchingUpdates) {\n batchingStrategy.batchedUpdates(enqueueUpdate, component);\n return;\n }\n\n dirtyComponents.push(component);\n if (component._updateBatchNumber == null) {\n component._updateBatchNumber = updateBatchNumber + 1;\n }\n}" ]
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0.0
-1
returns user Id which is appended at end of url
getUserIdFromURL() { const url = window.location.href; let userId = url.match(endNumberPattern); if (userId) { userId = parseInt(userId[1]); } else { userId = 0; } return userId; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getUserId()\n{\n\tvar url = window.location.href;\n\treturn url.split(\"=\")[1].split('#')[0];\n}", "function getUserId(req) {\n //TODO rewrite\n var reqParams = req.originalUrl.split('/');\n return reqParams[reqParams.indexOf('users') + 1];\n}", "_extractUserIdentifier(path) {\n\n\t\tlet extractor = (path.startsWith('/profile.php?') ? /(?:\\?id=[0-9]+)/ : /\\/([^\\/?]+)[\\/?]?/);\n\t\tlet parts = path.match(extractor);\n\n\t\tif (parts && parts.length > 1) {\n\t\t\treturn parts[1]\n\t\t}\n\t\treturn path;\n\t}", "getUserId() {\n const profile = this.getFhirUser();\n\n if (profile) {\n return profile.split(\"/\")[1];\n }\n\n return null;\n }", "function getUserIDfromURL(argURL) {\n\treturn /(\\d{5,})/.exec(argURL)[1];\n}", "function getIDfromURL() {\n var url = window.location.href;\n var endofurl = url.split('=');\n var cur_uid = endofurl[endofurl.length-1];\n return cur_uid;\n}", "function userId({id}) {\n return id;\n}", "function userId({id}) {\n return id;\n}", "function get_id() {\n\treturn $('.user-link').attr('id');\n}", "function userId(token){\n\tif(token) return token.split('.')[0];\n\treturn false;\n}", "function getUserID() {\n\n var token = getCookie()\n if (token == \"guest\") {\n return 'guest'\n }\n var decodedJWT = jwt_decode(token);\n return decodedJWT.sub\n}", "static getCurrentUserID() {\n const myInfo = (document.querySelector('.mmUserStats .avatar a'));\n if (myInfo) {\n const userID = this.endOfHref(myInfo);\n console.log(`[M+] Logged in userID is ${userID}`);\n return userID;\n }\n console.log('No logged in user found.');\n return '';\n }", "function getId() {\n var url = window.location.pathname.split('/')\n\n return url[url.length - 3]\n}", "function getUserById(userid) {\n}", "function getUserId() {\n\tif (userid != null) {\n\t\treturn userid;\n\t} else {\n\t\treturn localStorage.getItem('userid');\n\t}\n}", "function getUserId(){\n VK.api(\"users.get\", { fields: 'timezone'}, \n function(data){ \n appUserId = data.response[0].id;\n appUserTimeZone = data.response[0].timezone;\n getHashtagsFromServerAndShow();\n }\n );\n }", "function getUserIdFromRequest(req) {\n return req.headers.authorization.split(' ')[2]; \n}", "function get_user_id( request, response ) {\n \n\n return request.headers['x-access-token'];\n}", "getUserDataId(context) {\n assert(context.userId);\n return `user:${context.userId}`;\n }", "function getUserId(accessToken){\n if(!accessToken){\n console.warn('No access token found. Aborting getUserId()');\n return;\n }\n \n return fetch('https://api.spotify.com/v1/me', {\n headers: {\n Authorization: 'Bearer ' + accessToken\n }})\n .then(response => response.json())\n .then(obj => {\n arr = obj.uri.split(':');\n uId = arr[arr.length - 1];})\n .catch(err => console.error(`An error occured. Message was: ${err.message}`));\n}", "function getCurrentId() {\n return document.location.pathname.split(\"/\").pop();\n}", "function getUser(id) {\n return \"Akhil\";\n}", "function getUserkey() {\n var urlParts = window.location.href.split('/');\n var userkey = urlParts[ urlParts.length - 1 ];\n\n //don't return a user if a page is selected\n //NOTE: Why do we implement that? Does this ever happen?\n if(userkey.indexOf('.') !== -1) {\n userkey = '';\n }\n //don't return any GET-variables\n if(userkey.indexOf('#') !== -1) {\n userkey = userkey.split('#')[0];\n }\n\n return userkey;\n}", "function extractIdFromUrl( url ) {\n if ( !url ) {\n return;\n }\n\n var matches = url.match( rWebUrl );\n return matches ? matches[0].substr(10) : \"\";\n }", "function getUserID() {\n userID = Math.floor(Math.random()*1000000000)\n }", "function getUserIDfromProfileLink(argNode) {\n\treturn getUserIDfromURL(argNode.href);\n}", "function getLinkId(url) {\n\n var id = url.slice(url.lastIndexOf('/') + 1, url.length);\n //console.log(\"ID= \" + id);\n return id;\n\n}//get link id", "function emoGetProfileId(doc) {\r\n\tvar myregexp = /allies.php.uid=(\\w+)/;\r\n\tvar links = doc.links;\r\n\tfor (var i = 0; i<links.length; i++){\r\n\t\tvar match = myregexp.exec(links[i]);\r\n\t\tif(match != null){\r\n\t\t\tid = match[1];\r\n\t\t\treturn id;\r\n\t\t}\r\n\t}\r\n}", "function getUserID() {\n if (!authUserID) {\n return false;\n }\n return authUserID;\n }", "function idFromUrl(url) {\n var last3 = url.slice(-3);\n if (last3[0] === \"/\") return url.slice(-2)\n if (last3[1] === \"/\") return url.slice(-1);\n return last3;\n }", "getCurrentUserId() {\r\n return JSON.parse(localStorage.getItem(\"user\")).id;\r\n }", "function SP_GetUserID(user)\n{\n\tif( SP_Trim(user)!=\"\" && user.indexOf('(')!=-1 )\n\t{\n\t\ttry\n\t\t{\n\t\t user = user.substring(user.lastIndexOf('(')+1,user.lastIndexOf(')'));\n\t\t}catch(ex){};\n\t}\n\treturn user;\n}", "function getUserId(callback) {\n if (isOnLocalhost()) {\n callback('12345'); // test user ID\n }\n else {\n FB.getLoginStatus(function(response) {\n callback(response.authResponse.userID);\n });\n }\n}", "function postIdFromUrl(url) {\r\n var matches = url.match(/(?:http\\:\\/\\/)?(?:[a-z0-9\\.\\-\\_]+\\/)+([a-z0-9]+)-.*/i);\r\n return matches[1];\r\n}", "function parseID( req, res, next ) {\n\tlet id = req.params.id;\n\n\tif ( ! id ) {\n\t\tnext( new UserError( 'No ID provided', 400 ) );\n\t} else if ( -1 !== id.search( /^[a-z]{2}\\d{10}$/i ) ) {\n\t\treq.id = { membershipNumber: id.toUpperCase() };\n\t\tnext();\n\t} else if ( Number.parseInt( id ) ) {\n\t\treq.id = { id: Number.parseInt( id ) };\n\t\tnext();\n\t} else if ( 'me' === id ) {\n\t\treq.id = { id: req.token.get( 'user' ).id };\n\t\tconsole.log('getting user for me!');\n\t\tconsole.log(req.id);\n\t\tnext();\n\t} else {\n\t\tnext( new UserError( 'Invalid ID provided', 400 ) );\n\t}\n}", "getId() {\n return this.user ? this.user[this.config.identifierKey] : null;\n }", "function auth_getUserID() {\n var handler = \"authhandler\";\n var authMgr = null;\n try {\n authMgr = cocoon.getComponent(Packages.org.apache.cocoon.webapps.authentication.AuthenticationManager.ROLE);\n\n // autentificación\n if (authMgr.checkAuthentication(null, handler, null)) {\n // Usuario autenticado, tomamos el userID\n var userId = authMgr.getState().getHandler().getUserId();\n return parseInt(userId);\n }\n } finally {\n cocoon.releaseComponent(authMgr);\n }\n return null;\n}", "function getIdFromUrl(url) { return url.match(/[-\\w]{25,}/); }", "function getUserId() {\n var userid = \"\";\n document.cookie.split(\";\").forEach(function(cookie) {\n if (/userid/.test(cookie)) {\n userid = cookie.match(/\\d+/).toString();\n }\n })\n log += \"* You\" + (userid ? \" have\" : \"'re NOT\") + \" logged in.\";\n return userid;\n}", "userId() {\n if (this._userIdDeps) this._userIdDeps.depend();\n return this._userId;\n }", "function getUserName() {\n // check the url and store it in a variable so we can search it\n var url = $(location).attr('href'),\n urlComponents,\n username;\n // split the url into searchable components\n urlComponents = url.split('?')\n // search the match data for the passed username and return it\n for (var i = 0; i < urlComponents.length; i++){\n // split the string again to compare value pairs\n compComponents = urlComponents[i].split('=');\n if (compComponents[0] === 'username') {\n return compComponents[1];\n }\n }\n}", "function getUrlId() {\n return getURLSearch().replace('id=', '');\n}", "function getUserId() {\n\n // Do not ask the CMA for user id if already present in body.\n if (body.sys.updatedBy !== undefined) {\n return Promise.resolve(body.sys.updatedBy.sys.id);\n }\n\n return axios({\n url: cmaURL + typeUrlMap[type] + '/' + id,\n method: 'GET',\n headers: {\n 'Authorization': 'Bearer ' + cmaToken\n }\n }).then(response => {\n return response.data.sys.updatedBy.sys.id;\n }).catch(error => {\n throw error;\n });\n }", "static GetUserId() {\n\t\t// Try to retrieve the id from the local storage\n\t\tlet userId = window.localStorage.getItem('userId');\n\n\t\t// Does it exist?\n\t\tif (!userId) {\n\t\t\t// It does not\n\t\t\tuserId = _generateId();\n\n\t\t\t// Save it\n\t\t\twindow.localStorage.setItem('userId', userId);\n\t\t}\n\n\t\t// Return a value\n\t\treturn userId;\n\t}", "function getUserName() {\n // check the url and store it in a variable so we can search it\n var url = $(location)attr.('href'),\n urlComponents,\n username;\n // split the url into searchable components\n urlComponents = url.split('?')\n // search the match data for the passed username and return it\n for (var i = 0; i < urlComponents.length; i++){\n // split the string again to compare value pairs\n compComponents = urlComponents[i].split('=');\n if (compComponents[0] === 'username') {\n return compComponents[1];\n }\n }\n\n}", "function extractIdFromUri( url ) {\n if ( !url ) {\n return;\n }\n\n var matches = urlRegex.exec( url );\n\n // Return id, which comes after first equals sign\n return matches ? matches[1] : \"\";\n }", "function get_username(){\n var url = window.location.href;\n\n var urlSplit = url.split(\"/\");\n\n var user = urlSplit[3];\n var username = urlSplit[4];\n\n\n if(user.trim() == \"user\"){\n return username.trim();\n }\n\n return false;\n\n}", "function getUserId(req) {\n const user = _decodeJWT(req)\n if (!user) return null\n\n return user.id\n}", "async getUserID() {\n const accessToken = this.accessToken || this.getAccessToken();\n const headers = { Authorization: `Bearer ${accessToken}` };\n // GET method\n try {\n const response = await fetch('https://api.spotify.com/v1/me', {\n headers: headers,\n });\n if (response.ok) {\n const jsonResponse = await response.json();\n if (jsonResponse && jsonResponse.id) {\n return jsonResponse.id;\n }\n } else {\n throw new Error('Request to GET user_id Failed!');\n }\n } catch (err) {\n this.authFailed();\n console.log(err);\n }\n }", "get url() {\n return createUserUri(this.database.id, this.id);\n }", "function getUserId(){\n\tvar xhr = new XMLHttpRequest();\n\n\t\n\txhr.open(\"GET\", \"http://localhost:8080/GreenBull-Reimbursement/html/MenuJSON.do\", true);\n\txhr.send();\n\t\n\txhr.onreadystatechange = function() {\n\t\tif(xhr.readyState == 4 && xhr.status == 200){\n\t\t\tstr = xhr.responseText;\n\t\t\t\n\t\t\tlet user = JSON.parse(xhr.responseText);\n\t\t\tsetValues(user);\n\t\t\tuid = user.id;\n\t\t}\n\t};\n}", "getUserUid(state) {\n return state.user.uid;\n }", "function getUserID() {\n var access_token = getAccessToken();\n fetch('https://api.spotify.com/v1/me', {\n headers: {\n 'Authorization': 'Bearer ' + access_token\n }\n }).then(res => res.json()).then(data => {\n console.log(\"user data\");\n console.log(data);\n p.getUser(data.id);\n })\n }", "static getUserID() {\n return HostPlatform.platform.getUserID();\n }", "static toUserId(id) {\n return id % constants.CHANNEL.ID_START;\n }", "function extractIdFromUrl( url ) {\n if ( !url ) {\n return;\n }\n\n var matches = urlRegex.exec( url );\n\n // Return id, which comes after first equals sign\n return matches ? matches[1] : \"\";\n }", "function getIdFromUrl(url) {\n return url.match(/[-\\w]{25,}/);\n }", "function getUTUBEID(url) {\n\tid_start = url.indexOf('/v') + 3;\n\turl = url.slice(id_start);\n\tid_end = url.indexOf('&');\n\tif (id_end == -1) {\n\t\t// no query paramters\n\t} else {\n\t\turl = url.slice(0, id_end);\n\t}\n\treturn url;\n}", "function getUTUBEID(url) {\n\tid_start = url.indexOf('/v') + 3;\n\turl = url.slice(id_start);\n\tid_end = url.indexOf('&');\n\tif (id_end == -1) {\n\t\t// no query paramters\n\t} else {\n\t\turl = url.slice(0, id_end);\n\t}\n\treturn url;\n}", "function removeRigIdPrefix(opaque_user_id)\n{\n if(opaque_user_id[0] === 'U')\n {\n opaque_user_id = opaque_user_id.slice(4);\n console.log('Removed URIG: ', opaque_user_id);\n }\n return opaque_user_id;\n}", "function getUserId() {\n return _userInformation.UserId;\n }", "function getUid(){\n\n}", "function getIdFromUrl(url) {\n return url.match(/[-\\w]{25,}/);\n}", "function getTeddyId() {\n return new URL(location.href).searchParams.get(\"_id\")\n }", "createUserId(watcherId, userType) {\n if (watcherId.includes(':')) {\n return watcherId.split(':').slice(-1)[0];\n }\n return watcherId;\n }", "function getNetId() {\n var email = Session.getActiveUser().getEmail();\n Logger.log(email);\n var user = \"\";\n if(email.trim() != \"\"){\n user = email.split(\"@\")[0];\n }\n return user;\n}", "getUserID() {\n return this.userData.id;\n }", "getUserId() {\n let userId = AWS.config.credentials.params.IdentityId;\n if(!userId){\n console.log(\"In AWSConnector.getUserId \",userId);\n AWS.config.credentials.refresh(function(){\n AWS.config.credentials.params.IdentityId = AWS.config.credentials.identityId;\n console.log(\"Login refreshed \",AWS.config.credentials.params.IdentityId);\n });\n }\n return userId;\n }", "function userProfileUrl() { return \"{{conf.reqUrl}}/api/userprofile/\"; }", "generateUserID() {\n\t\treturn (Math.random() * 999).toString();\n\t}", "userId(state) {\n return state.currentUserDetails && state.currentUserDetails.id;\n }", "static currentUserId() {\n return localStorage.getItem('userid');\n }", "function getUsername() {\n var url = window.location.search.substring(1);\n var parseURL = url.split('&');\n var uname = []; // uname[1] is the username\n for (var x = 0; x < parseURL.length; x++) {\n var temp = [];\n temp = parseURL[x].split('=');\n if (temp[0] === 'uname') {\n uname.push(temp[0]);\n uname.push(temp[1]);\n }\n }\n // var username = uname[1];\n return uname[1];\n }", "getAuthenticatedId() {\n try {\n return this.getServerInstance().stitch_actual_client.auth.user.id;\n } catch (e) {\n return \"ID missing\";\n }\n }", "getUserIdentifier ()\n {\n const proxy = this;\n return new Promise( function( resolver, rejecter )\n {\n return proxy.send(\n {request: \"GetUserIdentifier\"},\n resolver,\n FIREANDFORGET, \n rejecter\n );\n })\n }", "function getUID(){\n\n let image = document.querySelector(\"._1UuMR ._1VzZY\");\n if( image ){\n let url_string = image.getAttribute(\"src\");\n if( url_string ){\n let url = new URL(url_string);\n let uid = url.searchParams.get(\"u\");\n\n // Individual: [email protected]\n // Group: [email protected]\n\n let uidSplit = uid.split(\"@\");\n let isGroup = false;\n if( uidSplit[1] == \"g.us\") isGroup = true;\n\n return {userFound:true,id:uid,isGroup:isGroup};\n }\n }\n\n\n let defaultUser = document.querySelector(\"#main span[data-testid=default-user]\");\n if( defaultUser ) return {userFound:false, defaultUser:true};\n\n return {userFound:false};\n\n\n\n}", "function getUserByID(req, res){\n MongoClient.connect(\"mongodb://ezplan:[email protected]:13916/ezplan\", function(err, db){\n var currentID = req.params.id;\n var query = {\n userid: parseInt(currentID)\n }\n db.collection(\"users\").findOne(query, function(err, doc){\n if(err){ res.send(err)};\n res.send(doc);\n db.close();\n })\n });\n}", "function getUserID(res, req, context, username, password, complete) {\n mysql.pool.query(\"SELECT id FROM users WHERE username = ? AND password = ?\", [username, password], function(error, results, fields) {\n if (error) {\n res.write(JSON.stringify(error));\n res.end();\n console.log(error);\n }\n else if (results.length > 0) {\n req.session.userid = results[0].id;\n console.log(req.session.userid);\n }\n complete();\n });\n}", "function getUserID(header) {\r\n var idMatcher = /\\s*(<a [^<]+>)?([^<\\|]+)(<\\/a>)?\\s*said/i;\r\n var imatch = idMatcher.exec(header.innerHTML);\r\n if(imatch != null) {\r\n return imatch[2].trim();\r\n } else {\r\n return \"\";\r\n }\r\n}", "toUserId(id) {\n return id % constants.CHANNEL.ID_START;\n }", "function getUserId() {\n // Declare elemId as '#user_id' by default\n let elemId = '#user_id';\n\n // If we are on a quiz search page, or viewing a quiz..\n if (!$('#register').length) {\n // Set elemId to '#modalUserId'\n elemId = '#modalUserId';\n }\n\n return elemId; // return the elemId\n}", "get userId(){\n\t\treturn this._user.user_id;\n\t}", "function userIdQuery(user) {\n return { userId: user.userId };\n}", "function getUserById(id){\n return $http.get(url.user + id).then( handleSuccess, handleError);\n }", "function findUserById(userId) {\n return window.httpGet(`https://openfin.symphony.com/pod/v2/user/?uid=${userId}`);\n }", "function getPersonIDFromLocation() {\n var pathComponents = window.location.pathname.split('/');\n if (pathComponents[0] !== '' && pathComponents[1] !== 'people') {\n return null;\n }\n return pathComponents[2];\n}", "function getIdFromUrl( urlValue )\n{\n var urlItems = urlValue.split( '/' );\n return urlItems[urlItems.length - 1];\n}", "function user_id(id) {\n let ids = 0\n if(uid[id]){\n ids = uid[id].id\n } \n return ids; \n }", "static id() {\n return App.make('Auth').getUserId();\n }", "getCurrentUserId() {\n return new Promise((resolve, reject) => {\n const token = localStorage.getItem(\"token\");\n if (token) {\n this.userService.getUser(token)\n .then((user) => {\n if (user) {\n resolve(user.data._id);\n }\n })\n .catch((res) => {\n reject(res);\n return;\n });\n }\n });\n }", "id(){\n if(this.loggedIn()){\n\n const payload = Token.payload(localStorage.getItem('token'));\n return payload.sub;\n\n }\n return false;\n }", "getVideoID(){\n return location.href.split('/').pop().replace('#','');\n }", "get webId () {\n\n\t\t// Author bios are a special case,\n\t\t// identified only by their prefix\n\t\tif (this.biographical) {\n\t\t\treturn `@${this.sender}`;\n\t\t}\n\n\t\t// Make the url clean and human readable\n\t\tconst s = this.title.replace(/[~!@#%^&*()+={}\\[\\]:;<>?/.,\\|'\"’‘”“`´—]/g, '').trim().split(/\\s+/).join('-').toLowerCase();\n\n\t\t// Prefix with author name and encode\n\t\treturn `@${this.sender}:${encodeURIComponent(s)}`;\t\t\n\t}", "function getBookId() {\n var url = document.location.href;\n var bookId = url.substring(url.lastIndexOf(\"/\")+1);\n return bookId;\n}", "function checkUser() {\n $.get(\"/api/user_data\").then(function (data) {\n userId = data.id;\n console.log(userId);\n return userId;\n });\n }", "static async getId(username){\n const res = await db.query(\n 'SELECT id FROM users WHERE username=$1',[username]\n );\n console.log('getting userid',res.rows[0].id);\n return res.rows[0].id;\n }", "getCurrentUserUrl() {\n if (this.egovConfig) {\n const config = this._resolveString(this.egovConfig.userUrl);\n if (config !== null) {\n return config;\n }\n }\n return `${this.apiPrefix}/user/current`;\n }", "function extractIdFromUri( uri ) {\n if ( !uri ) {\n return;\n }\n\n var matches = uri.match( rPlayerUri );\n return matches ? matches[0].substr(30) : \"\";\n }", "function _getUserId() {\n if (!this.userId) {\n this.userId = localStorage.userId;\n if (!this.userId) {\n this.userId = cuid();\n localStorage.userId = this.userId;\n }\n }\n return this.userId;\n }", "function _getUserId() {\n if (!this.userId) {\n this.userId = localStorage.userId;\n if (!this.userId) {\n this.userId = cuid();\n localStorage.userId = this.userId;\n }\n }\n return this.userId;\n }" ]
[ "0.8230834", "0.78776836", "0.7563731", "0.7407244", "0.7262968", "0.7128588", "0.69244653", "0.69244653", "0.6845083", "0.6715887", "0.6707111", "0.6681862", "0.66590357", "0.66449106", "0.6612845", "0.6579729", "0.6574954", "0.6566715", "0.6562823", "0.6540766", "0.6528449", "0.65150505", "0.65090257", "0.64964867", "0.64936095", "0.64926565", "0.6485896", "0.64264196", "0.63905185", "0.63894475", "0.63810104", "0.6378395", "0.6375266", "0.6366593", "0.6354402", "0.63374984", "0.63121194", "0.6311466", "0.62897575", "0.6288134", "0.6285781", "0.6283048", "0.6277464", "0.6269055", "0.6256477", "0.6251775", "0.6250914", "0.6240365", "0.6204713", "0.61990243", "0.6193994", "0.6185657", "0.6184283", "0.61810195", "0.6180632", "0.6180205", "0.61746556", "0.61665714", "0.61665714", "0.6153697", "0.61514556", "0.61464274", "0.6130599", "0.6129181", "0.61169946", "0.6112198", "0.6107143", "0.61034423", "0.6099634", "0.6091528", "0.60908705", "0.60904574", "0.60820997", "0.60811657", "0.60549355", "0.6046515", "0.6042382", "0.6038901", "0.6036738", "0.60319144", "0.6031557", "0.60110724", "0.5996491", "0.59838057", "0.5981361", "0.59802884", "0.5980201", "0.59789425", "0.59775513", "0.5972621", "0.59616953", "0.5952649", "0.5950826", "0.5932822", "0.5930708", "0.5924729", "0.5923023", "0.5922557", "0.59120744", "0.59120744" ]
0.7813864
2
import Navbar from "../Components/navbar"; import "../Styles/contact.css";
function contact() { return ( <div> <h1 style ={{color:"red"}}> This is to contact</h1> <Navbar /> </div> ) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function App() {\n return (\n <>\n <GlobalStyle />\n {/*<Navbar />*/}\n <Landing />\n </>\n );\n}", "render() {\n return (\n <div className='App'>\n <Navbar />\n </div>\n );\n }", "function Navbar () {\n return (\n <nav id=\"navbar\" className=\"navbar navbar-expand-lg bg-dark navbar-dark justify-content-between\">\n <div id=\"navbar-logo-container\">\n <img id=\"navbar-logo\" src={require('../images/thinking.svg')} alt=\"Logo\"/>\n <span id=\"navbar-title\">PIX2PIX</span>\n </div>\n {/*\n <div id=\"navbar-buttons-wrapper\">\n <button id=\"navbar-about\" href=\"#\">\n <span>ABOUT</span>\n </button>\n <button id=\"navbar-create\" href=\"#\">\n <span>CREATE</span>\n </button>\n </div>\n */}\n </nav>\n )\n}", "function App() {\n return (\n <div className={css.App}>\n {//<NavBarSimple />\n }\n <NavBarForm />\n <Sidebar />\n <ContentHooksAPI />\n </div>\n );\n}", "function Navbar() {\n return (\n <div>\n\n </div>\n )\n}", "function Home() {\n return(\n <div className=\"\">\n <Jumbotron/>\n <Navbar/>\n \n </div>\n )\n}", "function Navbar() {\n return (\n <nav>\n <Link to=\"/\">Home</Link>\n <Link to=\"/beers\">See all beers</Link>\n <Link to=\"/randombeer\">Randomize beer</Link>\n <Link to=\"/newbeer\">Add a new beer</Link>\n </nav>\n );\n}", "render() {\n return (\n <div>\n <header> \n <Navbar bg=\"dark\" variant=\"dark\"> \n <Nav className=\"mr-auto\">\n <Navbar.Brand href=\"/\">Xtra-Vision</Navbar.Brand> \n <Nav.Link href=\"/\"><Button variant=\"primary\">Home</Button></Nav.Link> \n </Nav> \n </Navbar> \n </header>\n </div>\n );\n }", "function Navbar() {\n return (\n <Container className=\"nav-colors\" fluid>\n <Container>\n <nav className=\"navbar navbar-expand-lg\">\n <Link className=\"navbar-brand page-name-heading\" to=\"/\">\n Noah Miller\n </Link>\n <div>\n <ul className=\"navbar-nav\">\n <li className=\"nav-item\">\n <NavLink pathname=\"/\">\n Home\n </NavLink>\n </li>\n <li className=\"nav-item\">\n <NavLink pathname=\"/contact\">\n Contact Me\n </NavLink>\n </li>\n <li className=\"nav-item\">\n <NavLink pathname=\"/portfolio\">\n Portfolio\n </NavLink>\n </li>\n </ul>\n </div>\n </nav>\n </Container>\n </Container>\n );\n}", "function Header (){\n return (\n <nav>\n {/* <Link to=\"/todos\">Todos</Link> \n <Link to=\"/register\">Register</Link> */}\n <NavLink activeClassName=\"activado\" to=\"/todos\" exact>Todos</NavLink>\n <NavLink activeClassName=\"activado\" to=\"/register\" exact>Register</NavLink>\n <NavLink activeClassName=\"activado\" to=\"/login\" exact>Login</NavLink>\n </nav>\n )\n}", "function Navbar() {\n return (\n <div className='Navbar' style={{position:'relative', zIndex:6}}>\n <nav className=\"navbar navbar-expand-lg navbar-dark\" style={{backgroundColor:'#171717'}}>\n <Link className=\"navbar-brand\" to=\"/main\">SOPHIA JUNG</Link>\n <button className=\"navbar-toggler\" type=\"button\" data-toggle=\"collapse\" data-target=\"#navbarSupportedContent\" aria-controls=\"navbarSupportedContent\" aria-expanded=\"false\" aria-label=\"Toggle navigation\">\n <span className=\"navbar-toggler-icon\"></span>\n </button>\n\n <div className=\"collapse navbar-collapse\" id=\"navbarSupportedContent\">\n <ul className=\"navbar-nav ml-auto\">\n <li className=\"nav-item active\">\n <HashLink className=\"nav-link\" to=\"/main#about-me\">About <span className=\"sr-only\">(current)</span></HashLink>\n </li>\n <li className=\"nav-item\">\n <HashLink className=\"nav-link\" to=\"/main#portfolio-content\">Portfolio</HashLink>\n </li>\n <li className=\"nav-item\">\n <a href={Resume} alt=\"resume\" style={{margin:0,color:'white'}}target=\"blank\"><p style={{margin:0,paddingTop:'0.5rem'}}>Resume</p></a>\n </li>\n {/* <li className=\"nav-item\">\n <Link className=\"nav-link\" to=\"#\">Contact</Link>\n </li> */}\n <li className=\"nav-item\">\n <Socials/>\n </li>\n </ul>\n </div>\n </nav>\n </div>\n )\n}", "function App() {\n return (\n <div>\n {/* <Navbar/> */}\n {/* <Route/> */}\n <Route/>\n \n \n </div>\n \n \n \n\n \n \n \n \n );\n}", "function App() {\n return (\n <div class=\"container p-3 my-3\">\n \n <header class=\"row bg-success p-3\">\n <Componente1/> \n </header>\n\n <nav class=\"navbar navbar-expand-lg navbar-dark row bg-danger\">\n <Componente2/> \n </nav>\n\n <nav class=\"col-md bg-primaary\">\n <Componente4/> \n </nav>\n \n <nav class=\"row bg-dark p-3\">\n <Componente3/> \n </nav>\n\n \n\n </div>\n );\n}", "function Header() {\n return (\n <nav className=\"navbar navbar-expand-lg\">\n <div className=\"container-fluid\">\n <h1 className=\"navbar-brand\">Amanda MacDonald</h1>\n <button className=\"navbar-toggler\" type=\"button\" data-bs-toggle=\"collapse\" data-bs-target=\"#navbarNavAltMarkup\" aria-controls=\"navbarNavAltMarkup\" aria-expanded=\"false\" aria-label=\"Toggle navigation\">\n <span className=\"navbar-toggler-icon\"></span>\n </button>\n <div className=\"collapse navbar-collapse\" id=\"navbarNavAltMarkup\">\n <div className=\"navbar\">\n <a className=\"navbar\" aria-current=\"page\" href=\"/\">Home</a>\n <a className=\"navbar\" href=\"/about\">About Me</a>\n <a className=\"navbar\" href=\"/portfolio\">Portfolio</a>\n <a className=\"navbar\" href=\"/contact\">Contact Me</a>\n </div>\n </div>\n </div>\n </nav>\n\n\n )\n}", "function App() {\n return (\n <div className=\"App\">\n {/*<Table />*/}\n <Sticky />\n {/*<TableExamplePagination />*/}{/*https://www.geeksforgeeks.org/reactjs-importing-exporting/*/}\n {/*<Scroll />*/}\n </div>\n );\n}", "function App() {\n return (\n <Layout className=\"layout\">\n <Header>\n <Navbar/>\n </Header>\n <Content className=\"site-layout-content\">\n <Title style={{ textAlign: 'center'}}>Index Page</Title>\n <SchoolComponent/>\n </Content>\n <Footer style={{ textAlign: 'center', padding: '470px 0 0 0'}}>\n Copyright {new Date().getFullYear()}\n </Footer>\n </Layout>\n );\n}", "function Navigation() {\n return (\n <Container>\n <Navbar bg=\"light\" className=\"mb-4\" expand=\"lg\">\n <Navbar.Brand href=\"#home\"><Sun className=\"ms-4\"/>Pogoda dziś</Navbar.Brand>\n <Navbar.Toggle aria-controls=\"basic-navbar-nav\" />\n <Navbar.Collapse id=\"basic-navbar-nav\">\n <Nav className=\"me-auto text-center\">\n <Nav.Link href=\"#warning\">Ostrzeżenia</Nav.Link>\n <Nav.Link href=\"#info\">Informacje</Nav.Link>\n </Nav>\n </Navbar.Collapse>\n </Navbar>\n </Container>\n );\n}", "function App() {\n return (\n <Container>\n <NavBarComponent />\n\n <h1>hello</h1>\n </Container>\n );\n}", "function Header(){\n return(\n <header className = \"Header\" > \"To do\" List </header> \n )\n}", "function App() {\n return (\n <div className=\"\">\n {/* <Navbar /> */}\n <Home />\n <Dishes />\n <Register />\n <Footer />\n </div>\n );\n}", "function NavBar () {\n return(\n <header>Header menu here</header>\n )\n}", "function App() {\n return (\n <div >\n <Header/>\n <Home/>\n <About/>\n <ContactUs/>\n\n {/* <Header/>\n <Routes> \n <Route path=\"/\" element={<Home/>}></Route>\n <Route path=\"/about\" element={<About/>}></Route>\n <Route path=\"/contact-us\" element={<ContactUs/>}></Route>\n </Routes> */}\n \n \n </div>\n );\n}", "function App() {\n return(\n <div>\n <Navbar/>\n <Homepage/>\n <SignUp/>\n </div>\n );\n \n}", "function Navbar() {\n return (\n \n<nav className=\"navbar navbar-expand-lg navbar-light \">\n <div className=\"container-fluid divdata ft_face1\">\n <button className=\"navbar-toggler\" type=\"button\" data-bs-toggle=\"collapse\" data-bs-target=\"#navbarTogglerDemo01\" aria-controls=\"navbarTogglerDemo01\" aria-expanded=\"false\" aria-label=\"Toggle navigation\">\n <span className=\"navbar-toggler-icon\"></span>\n </button>\n <a className=\"navbar-brand\" href=\"#\" style={{color:'indigo',fontSize:'20px',fontWeight:'400'}}><i class=\"fab fa-google\"></i> Let's Gok</a>\n \n <div className=\"collapse navbar-collapse data1\" id=\"navbarTogglerDemo01\">\n \n <ul className=\"navbar-nav me-auto mb-2 mb-lg-0\">\n <li className=\"nav-item\">\n <a className=\"nav-link active\" aria-current=\"page\" href=\"#\">About</a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link active\" href=\"#\">Blog</a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link active\" href=\"#\">career</a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link active\" href=\"#\">ContactUs</a>\n </li>\n </ul>\n \n </div>\n </div>\n</nav>\n\n\n )\n}", "function ContactUsPage() {\n return (\n <div>\n <Header />\n <ContactInfo />\n <Footer />\n </div>\n );\n}", "function App(){\n return(<div>\n \n <Navbar/>\n <Banner/>\n \n \n </div>)\n\n}", "function Nav() {\n return (\n <nav className=\"navbar navbar-expand-lg navbar-dark bg-dark\">\n <a className=\"navbar-brand\" href=\"/\">\n Google Book\n </a>\n <a className=\"navbar-brand\" href=\"/search\">\n Search\n </a>\n <a className=\"navbar-brand\" href=\"/save\">\n Save\n </a>\n </nav>\n );\n}", "function App() {\n return (\n <div className=\"App\">\n <Stylesheet primary = {true} />\n {/* <MyComponent/>\n <MyHeader />\n <ClassComponent name = \"murat aykurt\"/>\n <FunctionalComponent name=\"Murat Aykurt\" dateBirth = \"1992\" /> */}\n \n </div>\n );\n}", "function App() {\n return (\n <div className=\"App\">\n <Navbar />\n <Route exact path=\"/\" component={Home} /> \n <Route exact path=\"/about\" component={About} />\n <Route exact path=\"/projects\" component={Projects} />\n <Route exact path=\"/contact\" component={Contact} />\n </div>\n );\n}", "function App() {\n return (\n <div className=\"App\">\n <NavBar />\n <Routes />\n <Footer />\n </div>\n );\n}", "render() {\n\n return(\n\n <div>\n <div className='navBar'>\n <div className='navBar-left'>\n PRT Customers App\n </div>\n\n <div className='navBar-right'>\n <NavLink \n to='/addCustomer'\n className='nav-link'\n activeClassName='nav-link-active'\n >\n <Icon.UserPlus size={ 18.5 } /> &nbsp; Add Customer\n </NavLink>\n <NavLink \n to='/customerList'\n className='nav-link'\n activeClassName='nav-link-active'\n >\n <Icon.List size={ 18.5 } /> &nbsp; Customers List\n </NavLink>\n </div>\n </div> \n </div>\n );\n }", "function Header() {\n return (\n <div>\n {/*\n <header style={headerStyle}>\n <h1>Bujo Online</h1>\n <h2>Weekly Spread</h2>\n <Link style={linkStyle} to=\"/\">Home</Link> |\n <Link style={linkStyle} to=\"/about\">About</Link> |\n <Link style={linkStyle} to=\"/sunday\">Sunday</Link> |\n <Link style={linkStyle} to=\"/monday\">Monday</Link> |\n <Link style={linkStyle} to=\"/tuesday\">Tuesday</Link> |\n <Link style={linkStyle} to=\"/wednesday\">Wednesday</Link> |\n <Link style={linkStyle} to=\"/thursday\">Thursday</Link> |\n <Link style={linkStyle} to=\"/friday\">Friday</Link> |\n <Link style={linkStyle} to=\"/saturday\">Saturday</Link>\n \n </header>\n */}\n <Navbar bg=\"dark\" variant=\"dark\">\n <Navbar.Brand href=\"#home\">Bujo Weekly</Navbar.Brand>\n <Nav className=\"mr-auto\">\n <Nav.Link href=\"/\">Home</Nav.Link>\n <Nav.Link href=\"/about\">About</Nav.Link>\n <Nav.Link href=\"/sunday\">Sunday</Nav.Link>\n <Nav.Link href=\"/monday\">Monday</Nav.Link>\n <Nav.Link href=\"/tuesday\">Tuesday</Nav.Link>\n <Nav.Link href=\"/wednesday\">Wednesday</Nav.Link>\n <Nav.Link href=\"/thursday\">Thursday</Nav.Link>\n <Nav.Link href=\"/friday\">Friday</Nav.Link>\n <Nav.Link href=\"/saturday\">Saturday</Nav.Link>\n </Nav>\n </Navbar>\n <p>welcome to bujo weekly, your online bullet journal for weekly spreads.</p>\n\n </div>\n )\n}", "function Navbar() {\n return (\n <div>\n <div className=\"row\">\n <div className=\"col-md-12\">\n <div className=\"footer p-3 mt-4 text-center bg-dark text-light\">\n EMBD Web Application\n \n \n \n </div>\n </div>\n </div>\n </div>\n );\n}", "function App() {\n return (\n <div className=\"App\">\n\n\n<HomePage></HomePage>\n{/* <NewsEvents></NewsEvents> */}\n{/* <ContactFrom></ContactFrom> */}\n\n\n </div>\n );\n}", "render() {\n\n return (\n <div>\n <Navbar />\n \n\n <Footer />\n </div>\n )\n }", "function App() {\n return (\n <Router>\n <div className=\"App\">\n {/* <Navbarcomponent /> */}\n <Route exact path=\"/Users\" component={Users} />\n <Route exact path=\"/Profile\" component={Profile} />\n <Route exact path=\"/Landing\" component={Landing} />\n {/* <Route path=\"/SMS/:number\" component={SmsDetails} /> */}\n\n </div>\n </Router>\n );\n}", "function HomePage() {\n return (\n <div className={style.wrpr}>\n <Header />\n <BookList />\n </div>\n );\n}", "function HeaderNav() {\n return (\n <div>\n <Navbar collapseOnSelect fixed='top' expand='sm' bg='dark' variant='dark'>\n <Container> \n {/*<Navbar.Brand className=\"brand\" href=\"#home\">Lougine Scott</Navbar.Brand>*/}\n <Navbar.Toggle aria-controls='responsive-navbar-nav' />\n <Navbar.Collapse id ='responsive-navbar-nav'>\n <Nav>\n <Nav.Link href=\"/\">Home</Nav.Link>\n <Nav.Link href=\"/About Me\">About Me</Nav.Link>\n <Nav.Link href=\"/Projects\">Project</Nav.Link>\n <Nav.Link href=\"/Contact Me\">Contact Me</Nav.Link>\n <Nav.Link href=\"/Resume\">Resume</Nav.Link>\n </Nav>\n </Navbar.Collapse>\n </Container> \n </Navbar>\n \n </div>\n\n );}", "function App() {\n return (\n <>\n <Navbar />\n <Body />\n <Footer />\n </>\n );\n}", "function Navbar() {\n return (\n <div style={styles.navApp} className=\"navApp\">\n <nav className=\"navbar\">\n <div className=\"col-md-1\"></div>\n <div className=\"col-md-3\">\n <span style={styles.heading} className=\"navbar-brand mb-0 h1\">Brian Cardines</span>\n </div>\n <div className=\"col-md-3\">\n </div>\n\n <div className=\"col-md-1\">\n <button type=\"button\" class=\"btn btn-success\">\n <Link to=\"/About\" style={styles.whiteFont}>About Me</Link>\n </button>\n </div>\n\n <div className=\"col-md-1\">\n <button type=\"button\" class=\"btn btn-danger\">\n <Link to=\"/Portfolio\" style={styles.whiteFont}>Portfolio</Link>\n </button>\n </div>\n\n <div className=\"col-md-1\">\n <button type=\"button\" class=\"btn btn-dark\">\n <Link to=\"/Contact\" style={styles.whiteFont}>Contact</Link>\n </button>\n </div>\n\n <div className=\"col-md-1\"></div>\n </nav>\n\n </div>\n );\n}", "function HomePage() {\n return (\n <div>\n {/* Assim o CSS funciona desabilitando o JS no browser */}\n <style jsx>{\n `p {\n font-family: \"Ubuntu\", sans-serif;\n font-size: 32px;\n text-align: center;\n }`}\n </style>\n <Header />\n <p>Welcome to my contacts!</p>\n <Button />\n </div>\n );\n}", "function Navigation()\n{\n return(\n <div className='navi'>\n <Navbar className=\"toDoBar\"variant=\"dark\" collapseOnSelect expand=\"lg\" fixed=\"top\">\n <Container>\n <Navbar.Brand href='/'>ToDo</Navbar.Brand>\n <Navbar.Toggle aria-controls=\"responsive-navbar-nav\" />\n <Navbar.Collapse id=\"responsive-navbar-nav\">\n <Nav className=\"me-auto\">\n <Nav.Link href='/product'>Product</Nav.Link>\n <Nav.Link href='/'>Company</Nav.Link>\n <Nav.Link href='/'>Pricing</Nav.Link>\n </Nav>\n <Nav>\n <Button href=\"/login\" className=\"navBtn\">Sign In</Button>\n </Nav>\n </Navbar.Collapse>\n </Container>\n </Navbar>\n </div>\n );\n}", "function AdminHeader() {\n\n return (\n <>\n <header className=\"App-Admin-header\">\n <h1 className=\"App-Admin-title\">DNH Orders</h1>\n\n </header>\n\n \n </>\n );\n}", "function NewNavBar() {\n return (\n <div className='Navbar'>\n <div className='leftside'>\n <div className='links'>\n <a href='/'> Home </a>\n <a> About </a>\n <a> Feedback </a>\n <a> Contact </a>\n </div>\n </div>\n <div className='rightside'>\n <Button exact href='/login'> Login </Button>\n <Button exact href='/food-search'> Food Search </Button>\n </div>\n </div>\n );\n}", "function App() {\n return (\n <div className=\"App\">\n <NavLinks />\n </div>\n );\n}", "function Nav() {\n\n const navStyles = {\n \tcolor: 'white'\n };\n\n return (\n <nav>\n <h2>Logo</h2>\n <h4>Slogan</h4>\n <ul className=\"nav-items\">\n \t<Link style={navStyles} to=\"/about\">\n \t\t<li>About</li>\n \t</Link>\n \t<Link style={navStyles} to=\"/work\">\n\t\t\t<li>Work</li>\n \t</Link>\n \t<Link style={navStyles} to=\"/testimonials\">\n\t\t\t<li>Testimonials</li>\n\t\t</Link>\n </ul>\n\t</nav>\n );\n}", "function NavBar() {\r\n return (\r\n <header className=\"App-header\">\r\n <Navbar expand=\"sm\" className=\"menu-items\">\r\n <Nav className=\"mr-auto\">\r\n <NavLink to=\"/\" activeStyle={{ opacity: \"0.4\" }}>\r\n <h5 className=\"nav-item\" >HOME</h5>\r\n </NavLink>\r\n\r\n <NavLink to=\"/music\" activeStyle={{ opacity: \"0.4\" }}>\r\n <h5 className=\"nav-item\" >MUSIC</h5>\r\n </NavLink>\r\n\r\n <NavLink to=\"/videos\" activeStyle={{ opacity: \"0.4\" }}>\r\n <h5 className=\"nav-item\">MUSIC VIDEOS</h5>\r\n </NavLink>\r\n\r\n <NavLink to=\"/movies\" activeStyle={{ opacity: \"0.4\" }}>\r\n <h5 className=\"nav-item\" >MOVIES</h5>\r\n </NavLink>\r\n\r\n <NavLink to=\"/audiobooks\" activeStyle={{ opacity: \"0.4\" }}>\r\n <h5 className=\"nav-item\" >AUDIO BOOKS</h5>\r\n </NavLink>\r\n\r\n </Nav>\r\n </Navbar>\r\n </header>\r\n );\r\n}", "render() {\n return (\n <div className=\"App\">\n\n <nav className=\"Navbar\">\n <h2>btf</h2>\n <ul>\n <li>\n <Link to=\"/about\">about</Link>\n </li>\n <li>\n <Link to=\"/projects\">projects</Link>\n </li>\n <li>\n <Link to=\"/contacts\">contacts</Link>\n </li>\n </ul>\n </nav>\n\n <Switch>\n <Route exact path=\"/\">\n <h1>Home</h1>\n </Route>\n <Route path=\"/about\">\n <h1>About</h1>\n </Route>\n <Route path=\"/projects\">\n <h1>Projects</h1>\n </Route>\n <Route path=\"/contacts\">\n <h1>Contacts</h1>\n </Route>\n\n </Switch>\n\n </div>\n );\n }", "function Navbar() {\n return (\n <div className=\"navbar flexRowCenter\">\n <Link to=\"/\" className=\"logoLink\">\n <h1>DENGIE TAKEAWAYS</h1>\n </Link>\n </div>\n );\n}", "function Header() {\n return (\n<nav className=\"navbar navbar-expand-lg bg-black border-b border-t\">\n <div className=\"container\">\n\n {/* link for the logo */}\n <a className=\"navbar-brand\" href=\"#\">\n <img src={logo} className=\"img-fluid logo-img\"/>\n </a>\n {/* navigation menu bar when the window is opened in a mobile phone */}\n <button className=\"btn btn-success navbar-toggler\" type=\"button\" data-toggle=\"collapse\" data-target=\"#navbarNav\" aria-controls=\"navbarNav\" aria-expanded=\"false\" aria-label=\"Toggle navigation\">\n Menu\n </button>\n\n {/* navigation bar and its items */}\n <div className=\"collapse navbar-collapse\" id=\"navbarNav\">\n <ul className=\"navbar-nav ml-auto \" >\n <li className=\"nav-item \">\n <a className=\"nav-link text-white\" href=\"#\">Home</a>\n </li>\n <li className=\"nav-item \" >\n <a className=\"nav-link text-white\" href=\"about\">About Us</a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link text-white\" href=\"#\">Locate Food Banks</a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link text-white\" href=\"#\">Contact Us</a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link text-white\" href=\"#\">Recipes</a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link text-white\" href=\"donate.js\">Donate</a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link text-white\" href=\"home.js\">SIGN UP</a>\n </li>\n </ul>\n </div>\n </div>\n</nav>\n );\n}", "function Header (props) {\n return (\n <nav className=\"navbar navbar-expand-md fixed-top p-3\">\n \n {/* Name Header */}\n <h1 className=\"navbar-brand pl-3\" style={{fontSize : \"40px\", marginTop: \"-10px\"}}> Lili Clift </h1>\n \n {/* Navbar Toggler */}\n <button className=\"navbar-toggler bg-light text-secondary\" type=\"button\" data-toggle=\"collapse\" data-target=\"#collapsibleNavbar\">\n <span className=\"navbar-toggler-icon\"></span>\n </button>\n \n {/* Navbar Links */}\n <div className=\"collapse navbar-collapse justify-content-end\" id=\"collapsibleNavbar\">\n <ul className=\"nav\">\n <li className=\"nav-item lato\">\n <Link\n to=\"/\"\n className={\n window.location.pathname === \"/\" || window.location.pathname === \"/about\"\n ? \"nav-link active\"\n : \"nav-link\"\n }\n >\n About\n </Link>\n </li>\n <li className=\"nav-item lato\">\n <Link\n to=\"/portfolio\"\n className={window.location.pathname === \"/portfolio\" ? \"nav-link active\" : \"nav-link\"}\n >\n Portfolio\n </Link>\n </li>\n <li className=\"nav-item lato\">\n <Link\n to=\"/contact\"\n className={window.location.pathname === \"/contact\" ? \"nav-link active\" : \"nav-link\"}\n >\n Contact\n </Link>\n </li>\n </ul>\n </div>\n </nav>\n );\n}", "function App() {\n return (\n <BrowserRouter>\n <div className=\"App\">\n <Navbarx />\n\n <Route exact path=\"/\" component={Home} />\n <Route path=\"/about\" component={About} />\n <Route path=\"/products\" component={Products} />\n <Route path=\"/gallery\" component={Gallery} />\n {/* <Route path=\"/blog\" component={Blog} /> */}\n {/* <Route path=\"/team\" component={Team} /> */}\n </div>\n </BrowserRouter>\n );\n}", "function Navbar() {\n return (\n <nav className=\"navbar navbar-expand-lg navbar-dark bg-primary\">\n <ul style={{ \"listStyleType\": \"none\" }}>\n <li>\n <img src=\"../images/bookstack.jpg\" alt=\"Book\"></img>\n </li>\n <li>\n <h3>Google Books</h3>\n </li>\n <li className=\"nav-item\">\n <Link\n to=\"/\"\n className={\n window.location.pathname === \"/\" || window.location.pathname === \"/Search\"\n ? \"nav-link active\"\n : \"nav-link\"\n }\n >\n Search\n </Link>\n </li>\n <li className=\"nav-item\">\n <Link\n to=\"/Saved\"\n className={\n window.location.pathname === \"/Saved\" || window.location.pathname === \"/Saved\"\n ? \"nav-link active\"\n : \"nav-link\"\n }\n >\n Saved\n </Link>\n\n </li>\n\n </ul>\n </nav>\n );\n}", "function Header() {\n const linkStyle = {\n color: \"#c1c8e4\"\n };\n\n return (\n <nav id=\"header\" className=\"navbar navbar-expand-lg navbar-light\">\n <div className=\"container-fluid\">\n <Link className=\"navbar-brand\" to=\"/\" style={linkStyle}>\n Claire Phillips\n </Link>\n <button className=\"navbar-toggler\" type=\"button\" data-bs-toggle=\"collapse\" data-bs-target=\"#navbarTogglerDemo02\" aria-controls=\"navbarTogglerDemo02\" aria-expanded=\"false\" aria-label=\"Toggle navigation\">\n <span className=\"navbar-toggler-icon\"></span>\n </button>\n <div className=\"collapse navbar-collapse\" id=\"navbarTogglerDemo02\">\n <ul className=\"navbar-nav me-auto mb-2 mb-lg-0\">\n <li className=\"nav-item\">\n <Link\n to=\"/about\"\n className={\n window.location.pathname === \"/\" || window.location.pathname === \"/about\"\n ? \"nav-link active\"\n : \"nav-link\"\n }\n style={linkStyle}\n >\n About Me\n </Link>\n </li>\n <li className=\"nav-item\">\n <Link\n to=\"/projects\"\n className={window.location.pathname === \"/projects\" ? \"nav-link active\" : \"nav-link\"}\n style={linkStyle}\n >\n My Projects\n </Link>\n </li>\n <li className=\"nav-item\">\n <Link\n to=\"/contact\"\n className={window.location.pathname === \"/contact\" ? \"nav-link active\" : \"nav-link\"}\n style={linkStyle}\n >\n Contact Me\n </Link>\n </li>\n </ul>\n </div>\n </div>\n </nav>\n );\n}", "function App() {\n //Write JavaScriopt here\n\n\n return (\n <div className=\"App\">\n <h1>Hello React </h1>\n <div className=\"home\">\n <Nav />\n <Tweets />\n </div>\n </div>\n );\n}", "function Navbar(){\n return(\n <nav>\n <a href='www.google.com'>Google</a> |\n <a href='www.facebook.com'>Facebook</a> |\n <a href='www.amazon.com'>Amazon</a> |\n <a href='www.netflix.com'>Netflix</a>\n </nav>\n );\n}", "function App() {\n return (\n <div className=\"App\">\n {/* <h5 id=\"header\">Sugiwon</h5> */}\n <BrowserRouter>\n <Nav />\n <Route exact path='/' component={ Home } />\n <Route exact path='/contact' component={ Contact } />\n <Route exact path='/discography' component={ Discography } />\n <Route exact path='/fallingcredits' component={ FallingCredits } />\n\n\n </BrowserRouter>\n\n <Footer />\n </div>\n );\n}", "function App () {\n return (\n <Router>\n <div className='navbar'>\n <NavLink to=\"/\">\n\t\t\t\t\t\tInicio\n\t\t\t\t\t</NavLink>\n\t\t\t\t\t<NavLink exact to=\"/ThemeOrder\" >\n\t\t\t\t\t\tOrden\n\t\t\t\t\t</NavLink>\n\t\t\t\t\t<NavLink exact to=\"/themekitchen\">\n\t\t\t\t\t\tCocina\n\t\t\t\t\t</NavLink>\n\n </div>\n <Route exact path=\"/\" component={ ThemeHome } />\n <Route path=\"/themeorder\" component={ ThemeOrder } />\n <Route path=\"/themekitchen\" component={ ThemeKitchen } />\n </Router>\n );\n \n }", "function App() {\n return (\n <BrowserRouter>\n <div className=\"App\">\n <Navbar />\n <Route exact path=\"/\" component={Home} />\n <Route path=\"/about\" component={About} />\n <Route path=\"/contact\" component={Contact} />\n <header className=\"App-header\">\n <p>\n Edit <code>src/App.js</code> and save to reload.\n </p>\n <a\n className=\"App-link\"\n href=\"https://reactjs.org\"\n target=\"_blank\"\n rel=\"noopener noreferrer\"\n >\n Learn React\n </a>\n </header>\n </div>\n </BrowserRouter>\n );\n}", "function Home() {\n return (\n <>\n {/* <SocialAuth/> */}\n <Editor/>\n </>\n );\n}", "component() {\n return import(/* webpackChunkName: \"about\" */ '../views/About.vue');\n }", "render() {\n return (\n <Router>\n <div className=\"App\">\n {/* navbar is a bootstrap component which has been imported */}\n <Navbar bg=\"dark\" variant=\"dark\">\n <Navbar.Brand href=\"#home\">Music</Navbar.Brand>\n <Nav className=\"mr-auto\">\n <Nav.Link href=\"/\">Home</Nav.Link>\n <Nav.Link href=\"/list\">Albums</Nav.Link>\n <Nav.Link href=\"/add\">Add</Nav.Link>\n </Nav>\n </Navbar>\n <br />\n <Switch>\n {/* these links just display a different component */}\n <Route path=\"/\" component={Home} exact />\n <Route path=\"/add\" component={Add} />\n <Route path=\"/list\" component={List} />\n <Route path=\"/alter/:id\" component={Alter} />\n </Switch>\n </div>\n </Router>\n );\n }", "function App() {\n return (\n <div className=\"container\">\n <h1>Madlibs</h1>\n {/* <Link className = \"btn btn-info mr-3\" to=\"/\">Home</Link> */}\n\n \n {/* <h4 className = \"my-3\">We have quotes by:</h4> */}\n <Router className = \"my-3\">\n <Home path=\"/\"/>\n <Camp path=\"/camp\"/>\n\n\n\n </Router>\n\n\n \n\n\n\n </div>\n );\n}", "function Homepage() {\n return (\n <div >\n <Navbar />\n <Entryform />\n <Displayform />\n </div>\n )\n}", "function Contact() {\r\n\treturn (\r\n\t\t<div>\r\n\t\t\t<Head>\r\n\t\t\t\t<title>Contact</title>\r\n\t\t\t\t<link rel=\"icon\" type=\"image/png\" sizes=\"32x32\" href=\"/favicon-32x32.png\" />\r\n\t\t\t\t<link rel=\"icon\" type=\"image/png\" sizes=\"16x16\" href=\"/favicon-16x16.png\" />\r\n\t\t\t\t<link rel=\"apple-touch-icon\" sizes=\"180x180\" href=\"/apple-touch-icon.png\" />\r\n\t\t\t\t<link rel=\"manifest\" href=\"/site.webmanifest\" />\r\n\t\t\t\t<link rel=\"mask-icon\" href=\"/safari-pinned-tab.svg\" color=\"#5bbad5\" />\r\n\t\t\t</Head>\r\n\r\n\t\t\t<Navbar />\r\n\r\n\t\t\t<Social />\r\n\r\n\t\t\t<section className=\"hero\">\r\n\t\t\t\t<div className=\"container\">\r\n\t\t\t\t\t<div className=\"text-wrapper w-full contact-text\">\r\n\t\t\t\t\t\t<h1 className=\"title\">Contact</h1>\r\n\t\t\t\t\t\t<p className=\"description\">\r\n\t\t\t\t\t\t\tPlease dont hesitate to reach out if you have any queries\r\n\t\t\t\t\t\t</p>\r\n\t\t\t\t\t\t<ul className=\"contact-links\">\r\n\t\t\t\t\t\t\t<li className=\"contact-item\"><a href=\"mailto:[email protected]\">[email protected]</a></li>\r\n\t\t\t\t\t\t\t<li className=\"contact-item\">+27 66 296 6589</li>\r\n\t\t\t\t\t\t</ul>\r\n\t\t\t\t\t</div>\r\n\t\t\t\t\t<div>\r\n\t\t\t\t\t\t<img src=\"/contact.jpeg\" alt=\"\" />\r\n\t\t\t\t\t</div>\r\n\t\t\t\t</div>\r\n\t\t\t</section>\r\n\t\t\t<style jsx>\r\n\t\t\t\t{`\r\n\t\t\t\t.contact-links {\r\n\t\t\t\t\tpadding: 0;\r\n\t\t\t\t\tpadding-left: 15px;\r\n\t\t\t\t\tmargin-top: -10px;\r\n\t\t\t\t\tlist-style: none;\r\n\t\t\t\t\tposition: relative;\r\n\t\t\t\t\tright: 15px;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t.contact-links .contact-item {\r\n\t\t\t\t\tpadding-top: 10px;\r\n\t\t\t\t\tpadding-bottom: 10px;\r\n\t\t\t\t}\r\n\t\t\t\t`}\r\n\t\t\t</style>\r\n\t\t</div>\r\n\t);\r\n}", "function App() {\n return (\n <div className=\"App\">\n <header className=\"App-header\">\n {/* <img src={logo} className=\"App-logo\" alt=\"logo\" /> */}\n <p>\n Edit <code>src/App.js</code> and save to reload.\n </p>\n <a\n className=\"App-link\"\n href=\"https://reactjs.org\"\n target=\"_blank\"\n rel=\"noopener noreferrer\"\n >\n Learn React\n </a>\n </header>\n </div>\n );\n}", "function App() {\n return (\n <div className=\"App\">\n <header className=\"App-header\">\n <img src={logo} className=\"App-logo\" alt=\"logo\" />\n <p>\n Edit <code>src/App.js</code> and save to reload.\n </p>\n <a\n className=\"App-link\"\n href=\"https://reactjs.org\"\n target=\"_blank\"\n rel=\"noopener noreferrer\"\n >\n Learn React\n </a>\n </header>\n </div>\n );\n}", "function Navbar() {\n return (\n <nav className=\"navbar navbar-expand-lg navbar-dark bg-dark\">\n <span className=\"navbar-brand mx-auto h1\">Employee Directory</span>\n </nav>\n );\n}", "function NavBar () {\n return(\n <div>\n <nav id=\"navbar\" >\n <ul className=\"navbar-links\" >\n <Link to='/home' id=\"title\" style={{ textDecoration: 'none', color: 'black' }}>\n <li>PokeMars-Mart</li>\n </Link>\n <Link to='/items' style={{ textDecoration: 'none', color: 'black' }}>\n <li>Shop</li>\n </Link>\n <Link to='/users' style={{ textDecoration: 'none', color: 'black' }}>\n <li>Sign Up</li>\n </Link>\n <Link to='/users' style={{ textDecoration: 'none', color: 'black' }}>\n <li>Log In</li>\n </Link>\n <Link to='/items' style={{ textDecoration: 'none', color: 'black' }}>\n <li>Cart (0) <span class=\"fas fa-shopping-cart\"></span></li>\n </Link>\n </ul>\n </nav>\n </div>\n ) \n}", "function App() {\n return (\n <div className=\"App container\">\n <BrowserRouter>\n <NavBar />\n <Routes />\n </BrowserRouter>\n </div>\n );\n}", "render() {\n return (\n // Navabar component and formatting is following the template from BootStrap 4.4.x\n <div className=\"Navbar\">\n <header className=\"Navbar-header\">\n <nav className=\"navbar navbar-expand-lg navbar-dark bg-dark\">\n <a className=\"navbar-brand\" href=\"/\">\n <img src={Logo} width=\"80\" height=\"70\" alt=\"\"></img>\n </a>\n <button className=\"navbar-toggler\" type=\"button\" data-toggle=\"collapse\" data-target=\"#navbarSupportedContent\" aria-controls=\"navbarSupportedContent\" aria-expanded=\"false\" aria-label=\"Toggle navigation\">\n <span className=\"navbar-toggler-icon\"></span>\n </button>\n\n <div className=\"collapse navbar-collapse\" id=\"navbarSupportedContent\">\n <ul className=\"navbar-nav mr-auto\">\n <li className=\"nav-item\">\n <a className=\"nav-link\" href=\"/\">Instructions <span className=\"sr-only\">(current)</span></a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link\" href=\"/analysis\">Analysis <span className=\"sr-only\">(current)</span></a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link\" href=\"/about\">About Twitter Lens <span className=\"sr-only\">(current)</span></a>\n </li>\n <li className=\"nav-item\">\n <a className=\"nav-link\" href=\"/team\">Dev Team <span className=\"sr-only\">(current)</span></a>\n </li>\n </ul>\n </div>\n </nav>\n </header>\n </div>\n );\n }", "function HelloReact() {\n return (\n <div className=\"container\">\n Hello React!\n {/*Another imported component*/}\n <Counter/>\n </div>\n )\n}", "function Header(){\n return(\n <div className=\"list-books-title\">\n <h1>MyReads</h1>\n </div>\n );\n}", "function UserPage() {\n\n return (\n <main className=\"component\">\n {/* <Header /> */}\n <UserTabs />\n\n </main>\n );\n\n}", "function Header () {\n\n return (\n \n <div className= 'headerContainer'>\n <h1 className = 'header-Title'>Dakota And Andrea's Star Wars Chat App</h1>\n </div>\n \n \n \n )\n\n}", "function Header(){\n\nreturn(\n<>\n <div className=\"page3Main\">\n <AppName />\n {/* <Searchandbutton /> */}\n </div>\n</>\n)\n\n}", "function App() {\n\n\n return (\n <div className=\"App\">\n <Navi></Navi>\n<Searchbar></Searchbar>\n \n <Products></Products>\n \n <Footer></Footer>\n </div>\n );\n}", "function App() {\n return (\n\n <div className=\"App\">\n\n <BrowserRouter>\n <Navbar />\n {/* <Navbar2 /> */}\n <Switch>\n <Route path='/' exact>\n <Landing />\n </Route>\n <Route path='/services'>\n <Services />\n </Route>\n <Route path='/contactus'>\n <ContactUs />\n </Route>\n <Route path=\"/Login\">\n <Login />\n </Route>\n <Route path='/sign-up'>\n <SignUp />\n </Route>\n <Route path='/addnewuser'>\n <AddNewUser />\n </Route>\n <Route path='/face-scan'>\n <WebcamCapture />\n </Route>\n <Route path='/parent-form'>\n <ParentForm />\n </Route>\n <Route path='/student-display'>\n <StudentDisplay />\n </Route>\n </Switch>\n\n </BrowserRouter>\n\n </div>\n\n );\n}", "function NavbarComponent() {\n return (\n <Navbar className=\"navbarBig\">\n <Navbar.Brand>\n <img\n src=\"./images/logo.png\"\n width=\"230\"\n height=\"auto\"\n className=\"d-inline-block align-top\"\n alt=\"Circuit Ninjas\"\n />\n </Navbar.Brand>\n <Navbar.Text className=\"logoutLink\">\n <a href=\"/\"> | LOGOUT</a>\n </Navbar.Text>\n </Navbar>\n )\n}", "function Navbar() {\n return (\n <Nav>\n <NavLink to='/' >\n <img src={logo} alt=\"logo\"/>\n </NavLink>\n <NavLink className=\"link\" to=\"/\">\n <h1>Moviedb</h1> \n </NavLink>\n </Nav>\n )\n}", "function App() {\n return <div ClassName=\"App\">\n <Route exact path=\"/\" component={Home} />\n <Route path=\"/projects\" component={Projects} />\n <Route path=\"/about\" component={About} />\n </div>;\n}", "function Home() {\n return (\n<div>\n \n contact us \t\n \n \n</div>\n\n \n );\n}", "function Menu () {\r\n return (\r\n <Navbar bg=\"light\" expand=\"lg\">\r\n <Navbar.Brand href=\"#home\">My Profile:</Navbar.Brand>\r\n <Navbar.Toggle aria-controls=\"basic-navbar-nav\" />\r\n <Navbar.Collapse id=\"basic-navbar-nav\">\r\n <Nav className=\"mr-auto\">\r\n <Nav.Link href=\"#home\">Home</Nav.Link>\r\n <Nav.Link href=\"https:www.linkedin.com/in/martinreedsafari\" target=\"_blank\">LinkedIn Profile:</Nav.Link>\r\n <NavDropdown title=\"Dropdown\" id=\"basic-nav-dropdown\">\r\n <NavDropdown.Item href=\"#Connect-div\">Projects:</NavDropdown.Item>\r\n <NavDropdown.Item href=\"#AboutMe-div\">About Me:</NavDropdown.Item>\r\n <NavDropdown.Item href=\"#Education-div\">Education:</NavDropdown.Item>\r\n <NavDropdown.Item href=\"#App-logos\">Skills:</NavDropdown.Item>\r\n </NavDropdown>\r\n </Nav>\r\n <Form inline>\r\n <FormControl type=\"text\" placeholder=\"Search\" className=\"mr-sm-2\" />\r\n <Button variant=\"outline-success\">Search</Button>\r\n </Form>\r\n </Navbar.Collapse>\r\n </Navbar>\r\n );\r\n}", "render() {\n return (\n <Router>\n <div className=\"App\">\n {/* Adding navigation bar from bootstrap */}\n <Navbar bg=\"primary\" variant=\"dark\">\n <Navbar.Brand href=\"/\">Navbar</Navbar.Brand>\n <Nav className=\"me-auto\">\n {/* Creating sections within the navbar for each component */}\n <Nav.Link href=\"/\">Home</Nav.Link>\n <Nav.Link href=\"/header\">Header</Nav.Link>\n <Nav.Link href=\"/footer\">Footer</Nav.Link>\n <Nav.Link href=\"/read\">Movies</Nav.Link>\n <Nav.Link href=\"/create\">Create</Nav.Link>\n </Nav>\n </Navbar>\n <br />\n\n {/* Switch statment to control routing for the navbar */}\n <Switch>\n {/* Routing each href path with the appropriate component */}\n <Route path='/' component={Content} exact />\n <Route path='/header' component={Header}/>\n <Route path='/footer' component={Footer}/>\n <Route path='/read' component={Read}/>\n <Route path='/create' component={Create}/>\n </Switch>\n </div>\n </Router>\n );\n }", "function App() {\n return (\n <Router>\n <div className=\"App\">\n <h2>React Router</h2>\n <nav>\n <Link to={'/Home'}>Home</Link>\n <Link to={'/About'}>Form</Link>\n <Link to={'/COntact'}>Contact</Link>\n \n </nav>\n <hr/>\n <Switch>\n <Route path='/Home' component={Home}/>\n <Route path='/About' component={About}/>\n <Route path='/Contact' component={Contact}/>\n </Switch>\n </div>\n </Router>\n );\n}", "function App() {\n return (\n <main>\n <NavBar />\n <SignUpSection />\n <GithubEntreprise/>\n <GithubActions />\n <UserCompanies />\n <GithubTeams />\n <Benefits />\n <EntrepriseUses />\n <Security />\n <Host />\n <Integrations />\n <CommunitySection />\n <Statistics />\n <ContactUs />\n <Footer />\n </main>\n );\n}", "function AboutPage() {\n return (\n <div>\n <div className=\"component-head\">\n <h1>Technologies Used</h1>\n </div>\n <div className=\"hop-logo\">\n <HopsLogo />\n </div>\n <div className=\"container\">\n <div>\n <ul>\n <li>React</li>\n <li>Redux-Saga</li>\n <li>Email.js</li>\n <li>Moment.js</li>\n <li>Node</li>\n <li>Express</li>\n <li>Material-UI</li>\n <li>HTML</li>\n <li>CSS</li>\n </ul>\n </div>\n </div>\n </div>\n );\n}", "function App(){\n return(\n <div>\n <ContactCard name = \"Tarik\" email = \"random@gmail\" number = \"123-321-1231\" url = \"linkedin.com/in/user\" />\n </div>\n )\n}", "function include(path) {\nreturn () => import('@/components/' + path)\n}", "function AppNav() {\n return (\n <React.Fragment>\n <Navbar className=\"mb-2 p-3\" bg=\"primary\" variant=\"dark\" expand=\"sm\">\n <Link className=\"navbar-brand\" to=\"/\">\n Google Books\n </Link>\n <Navbar.Toggle aria-controls=\"books-navbar-nav\" />\n <Navbar.Collapse id=\"books-navbar-nav\">\n <Nav className=\"ms-auto\">\n <NavLink end to=\"/\" className={\n ({ isActive }) => 'nav-link' + (isActive ? \" active\" : \"\")\n }>\n Search\n </NavLink>\n <NavLink\n end\n to=\"/saved\"\n className={\n ({ isActive }) => 'nav-link' + (isActive ? \" active\" : \"\")\n }\n >\n Saved\n </NavLink>\n </Nav>\n </Navbar.Collapse>\n </Navbar>\n </React.Fragment>\n );\n}", "function App() {\n return (\n //JSX=>needs to import React\n <div >\n Hello Worldfff\n </div>\n );\n}", "function Appli() {\n return (\n <>\n <GlobalState>\n <Router>\n <NavBar />\n <Switch>\n <Route path=\"/\" exact component={Home} />\n <Route path=\"/customers\" component={Customer} />\n <Route path=\"/transactions\" component={Transaction} />\n </Switch>\n </Router>\n </GlobalState>\n </>\n );\n}", "function Index() {\n return <Homepage />;\n}", "render() {\n return (\n <div className=\"Na\" >\n <Navbar bg=\"light\" variant=\"light\" fixed=\"top\">\n <Navbar.Brand href=\"#home\">\n <img\n width={150}\n height={64}\n className=\"d-inline-block align-top\"\n src={icon}\n alt=\"Logo ICON\"/>\n\n </Navbar.Brand>\n <Nav className=\"mr-auto\">\n <Link to=\"/\"> <Nav.Link href=\"#home\">Home</Nav.Link></Link>\n\n </Nav>\n <Form inline>\n\n <Link to=\"/App\"> <Button variant=\"outline-primary\">Book Ticket</Button></Link>\n </Form>\n </Navbar>\n </div>\n );\n }", "function Main() {\n\n\n return (\n <div>\n <CardGrillaArriendosHome />\n\n </div>\n )\n}", "function App() {\n return (\n <>\n <NavBar />\n <Section1 />\n <Section2 /> \n <Section3 /> \n <Faq />\n <Subscribe />\n <Footer/>\n <Attribute/>\n </>\n );\n}", "function App() {\n return (\n\n\n <Router>\n <div className=\"App\">\n <CustomNavBar/>\n <div>\n <main role=\"main\" className=\"container\">\n <Route exact path=\"/\" component={MainPage}/>\n <Route exact path=\"/about\" component={About}/>\n\n </main>\n\n\n </div>\n </div>\n </Router>\n )\n}", "function App(props){\n return(\n <div>\n <Form />\n <ContactList />\n </div>\n )\n}", "function App() {\n return (\n <div className=\"app\">\n <GlobalStyle /> \n <Header title=\"\" />\n <Contents />\n <Footer />\n </div>\n );\n}", "function App() {\n return (\n <div>\n {/* <Routes/> */}\n <InputColleges/>\n <ShowColleges/><br/>\n <CollegeDetails/>\n \n </div>\n );\n}" ]
[ "0.6407014", "0.6303039", "0.62873775", "0.61489487", "0.61366636", "0.60776865", "0.6075823", "0.60595506", "0.6010887", "0.60102844", "0.5974441", "0.5967125", "0.59501743", "0.5940738", "0.5933107", "0.59084404", "0.5904645", "0.59011394", "0.5891898", "0.588651", "0.58788896", "0.58776844", "0.58623266", "0.5854816", "0.58393717", "0.5834916", "0.5820821", "0.5819894", "0.58152634", "0.57968235", "0.5772693", "0.57630646", "0.5759596", "0.57593775", "0.575792", "0.57542306", "0.5750869", "0.5739833", "0.57348084", "0.5723778", "0.57202524", "0.57194275", "0.5719209", "0.57173574", "0.5714093", "0.5710154", "0.5710129", "0.57086885", "0.57057524", "0.5696136", "0.56957453", "0.56779915", "0.5674003", "0.5670445", "0.5667983", "0.56623644", "0.5659033", "0.56565356", "0.56562257", "0.5647273", "0.5639202", "0.5628785", "0.56281215", "0.56266594", "0.5626153", "0.5625641", "0.5622058", "0.56164825", "0.5614967", "0.56144345", "0.561095", "0.5607999", "0.56049246", "0.55964375", "0.55920196", "0.5591696", "0.55873525", "0.55854714", "0.55819964", "0.5581739", "0.55814207", "0.5576488", "0.5572907", "0.5571448", "0.5564311", "0.5559094", "0.5554581", "0.55461574", "0.5535104", "0.5534669", "0.5532347", "0.55323315", "0.55284345", "0.5522311", "0.55194616", "0.5518613", "0.5517851", "0.5515929", "0.5513965", "0.55116224" ]
0.65988946
0
tnego que poner la variable de dev en el transform si es dev tiene que convertir los pug a pug en dist, sino que les haga build a html con pug, posiblemente quitar el pug plugin
function notFound (response, filePath) { response.writeHead(404) response.end('404 Not Found' + '\n\n' + filePath + '\n\n(rollup-plugin-serve)', 'utf-8') }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function TareaJade(rutaOrigen,rutaDestinoVista) {\n \n function compilarVistas()\n { \n console.log(\"vistas html\");\n gulp.src(rutaOrigen)\n .pipe(jade({\n pretty: true\n }))\n .pipe(rename({extname:'.html'}))\n .pipe(gulp.dest(rutaDestinoVista))\n //.pipe(livereload()); \n }\n compilarVistas();\n //livereload.listen();\n // gulp.watch(rutaOrigen, compilarVistas);\n //var server=livereload();\n //server.changed();\n}", "function buildPug(done) {\n gulp.src('src/views/*.pug')\n .pipe(errorNotify('Error on Compile HTML'))\n .pipe(pug({\n pretty: true\n }))\n .pipe(gulp.dest('app/'));\n done();\n}", "function pug() {\n // JSONファイルの読み込み。\n const locals = {\n site: JSON.parse(fs.readFileSync(`${src.data}/site.json`)),\n };\n // locals.ja = {\n // // 日本語サイト\n // site: JSON.parse(fs.readFileSync(`${src.data}ja/site.json`)),\n // };\n // locals.en = {\n // // 英語サイト\n // site: JSON.parse(fs.readFileSync(`${src.data}en/site.json`)),\n // };\n return (\n gulp\n .src(src.html)\n .pipe(\n plumber({ errorHandler: notify.onError(\"Error: <%= error.message %>\") })\n )\n // .pipe(\n // data(file => {\n // // 各ページのルート相対パスを格納します。\n // locals.pageAbsolutePath = `/${path\n // .relative(file.base, file.path.replace(/.pug$/, '.html'))\n // .replace(/index\\.html$/, '')}`;\n // return locals;\n // }),\n // )\n // .pipe(cache('html'))\n .pipe(\n gulpPug({\n // `locals`に渡したデータを各Pugファイルで取得できます。\n locals,\n // ルート相対パスでincludeが使えるようにします。\n basedir: src.pug,\n // Pugファイルの整形。\n pretty: true,\n })\n )\n .pipe(gulp.dest(dest.root))\n .pipe(browserSync.reload({ stream: true }))\n );\n}", "function compileToMinifiedHTML() {\n return src(srcFiles.pathPug).pipe(pug()).pipe(dest(destFolders.minified));\n}", "function dev(){\n gulp.task('front-js:dev',function(){\n return gulp.src(config.front.js)\n .pipe(gulp.dest(config.public.js))\n .pipe(reload(\n\n {stream:true}));\n });\n gulp.task('front-less:dev', function () {\n return gulp.src(config.front.css)\n .pipe(plumber())\n .pipe(sourcemaps.init())\n .pipe(less({\n 'strict-math': 'on'\n }))\n .pipe(autoprefixer())\n .pipe(sourcemaps.write('.'))\n .pipe(gulp.dest(config.public.css))\n .pipe(reload({stream:true}));\n });\n gulp.task('front-img:dev',function(){\n return gulp.src(config.front.img)\n .pipe(gulp.dest(config.public.img))\n .pipe(reload({stream:true}));\n });\n\n /**\n * Compile only project files for admin,excluding all third-party dependencies.\n */\n gulp.task('admin-js:dev',function(){\n return gulp.src(config.admin.js)\n .pipe(gulp.dest(config.public.js))\n .pipe(reload({stream:true}));\n });\n gulp.task('admin-less:dev', function () {\n return gulp.src(config.admin.css)\n .pipe(plumber())\n .pipe(sourcemaps.init())\n .pipe(less({\n 'strict-math': 'on'\n }))\n .pipe(autoprefixer())\n .pipe(sourcemaps.write('.'))\n .pipe(gulp.dest(config.public.css))\n .pipe(reload({stream:true}));\n });\n gulp.task('admin-img:dev',function(){\n return gulp.src(config.admin.img)\n .pipe(gulp.dest(config.public.img))\n .pipe(reload({stream:true}));\n });\n\n\n /**\n * normalize\n */\n gulp.task('normalize:dev', function () {\n return gulp.src(config.normalize)\n .pipe(gulp.dest(config.public.css));\n });\n\n /**\n * vender\n */\n gulp.task('model:dev', function () {\n return gulp.src([\n 'src/model/**/**.*'\n ])\n .pipe(gulp.dest('public/vendor'));\n });\n\n /**\n * nodemon\n */\n gulp.task('nodemon', function () {\n nodemon({\n script: 'app.js'\n , ext: 'js pug'\n , ignore: [\n 'public/'\n , 'src/'\n , 'node_modules/'\n ]\n , env: {'NODE_ENV': 'development'}\n }).on('restart',function(){\n console.log('##########Let us reload################');\n reload();\n })\n });\n\n /**\n * server-watch\n */\n gulp.task('server-watch',['front-less:dev','front-img:dev','front-js:dev','admin-js:dev','admin-less:dev','admin-img:dev','normalize:dev','model:dev'], function() {\n const files=[\n 'views/**/*.pug'\n ];\n\n browserSync.init({\n proxy: \"localhost:3002/admin/welcome\"\n });\n\n gulp.watch(config.front.js, ['front-js:dev']);\n gulp.watch(config.front.css, ['front-less:dev']);\n gulp.watch(config.front.img, ['front-img:dev']);\n gulp.watch(config.admin.js, ['admin-js:dev']);\n gulp.watch(config.admin.css, ['admin-less:dev']);\n gulp.watch(config.admin.img, ['admin-img:dev']);\n gulp.watch(files).on(\"change\", reload);\n });\n}", "function pugHtml() {\n return src('src/pug/pages/*.pug')\n .pipe(\n pug({\n pretty: true,\n })\n )\n .pipe(dest('dist'));\n}", "function html(){\n\n return gulp.src( src + 'html/**/*') // uvijek kad korisitimo gulp stavimo return prvo pa gulp, /**/* - ovo znači uđi u folder i odaberi fileove\n .pipe(devBuild ? noop() : htmlclean()) //ako je devBuild true odradi noop a ako je false onda odradi htmlclean()\n .pipe(gulp.dest(build));\n}", "function build(done) {\n let files = jetpack.inspectTree('./src').children;\n var content = \"\";\n jetpack.remove('./dist');\n for(var file in files){\n if(files[file].type != 'file')\n continue;\n content = jetpack.read( jetpack.path('./src', files[file].name ) );\n content = content.replace(/\\s{0,}module\\.exports(\\.\\w*)?\\s{0,}=\\s{0,}\\w*;?/ig,'');\n content = content.replace(/\\s{0,}(const|let|var)\\s{0,}\\w*\\s{0,}=\\s{0,}require\\(([\\w\\/\\.\\\"\\']+)\\);?/gi,'');\n jetpack.append('./dist/math.js', content );\n }\n done();\n}", "function About_svelte_create_fragment(ctx) {\n\tlet p0;\n\tlet p1;\n\tlet t3;\n\tlet p2;\n\tlet p3;\n\tlet t12;\n\tlet p4;\n\n\treturn {\n\t\tc() {\n\t\t\tp0 = (0,internal/* element */.bG)(\"p\");\n\n\t\t\tp0.innerHTML = `Thank you for using this open source solution for diy pedals. <br/>\r\n This is not to be sold its open and free for everyone to use. <br/> \r\n`;\n\n\t\t\tp1 = (0,internal/* element */.bG)(\"p\");\n\t\t\tt3 = (0,internal/* space */.Dh)();\n\t\t\tp2 = (0,internal/* element */.bG)(\"p\");\n\n\t\t\tp2.innerHTML = `You can find executable and arduino code in the following locations <br/>\r\n Gui executable: <a href=\"https://github.com/vospascal/pedal-gui\">pedal-gui</a> <br/>\r\n Arduino code that works with the gui exe file: <a href=\"https://github.com/vospascal/pedal-arduino/\">pedal-arduino</a> <br/> \r\n`;\n\n\t\t\tp3 = (0,internal/* element */.bG)(\"p\");\n\t\t\tt12 = (0,internal/* space */.Dh)();\n\t\t\tp4 = (0,internal/* element */.bG)(\"p\");\n\n\t\t\tp4.innerHTML = `If you like it please consider a donation to further development. <br/> \r\n <a href=\"paypal.com/donate/?business=TBPE6XCB2XBMW&amp;item_name=pedalbox&amp;currency_code=EUR\">donate on\r\n paypal</a>`;\n\t\t},\n\t\tm(target, anchor) {\n\t\t\t(0,internal/* insert */.$T)(target, p0, anchor);\n\t\t\t(0,internal/* insert */.$T)(target, p1, anchor);\n\t\t\t(0,internal/* insert */.$T)(target, t3, anchor);\n\t\t\t(0,internal/* insert */.$T)(target, p2, anchor);\n\t\t\t(0,internal/* insert */.$T)(target, p3, anchor);\n\t\t\t(0,internal/* insert */.$T)(target, t12, anchor);\n\t\t\t(0,internal/* insert */.$T)(target, p4, anchor);\n\t\t},\n\t\tp: internal/* noop */.ZT,\n\t\ti: internal/* noop */.ZT,\n\t\to: internal/* noop */.ZT,\n\t\td(detaching) {\n\t\t\tif (detaching) (0,internal/* detach */.og)(p0);\n\t\t\tif (detaching) (0,internal/* detach */.og)(p1);\n\t\t\tif (detaching) (0,internal/* detach */.og)(t3);\n\t\t\tif (detaching) (0,internal/* detach */.og)(p2);\n\t\t\tif (detaching) (0,internal/* detach */.og)(p3);\n\t\t\tif (detaching) (0,internal/* detach */.og)(t12);\n\t\t\tif (detaching) (0,internal/* detach */.og)(p4);\n\t\t}\n\t};\n}", "function compileHtml(done) {\n var data = {};\n config.html.twig.dataSrc.forEach(function(filePath) {\n _.merge(data, JSON.parse(fs.readFileSync(filePath)));\n });\n return gulp.src(config.html.sources)\n .pipe(gulpif(config.html.twig.enabled, twig({\n data,\n base: config.html.twig.baseDir,\n })))\n .pipe(gulp.dest(config.html.dest))\n .on('end', () => { done(); });\n }", "function html() {\n const plugins = [...pluguin_html];\n\n return gulp.src(paths.html.src)\n .pipe(panini({\n root: 'src/pages/',\n layouts: 'src/layouts/',\n partials: 'src/partials/',\n data: 'src/data'\n }))\n .pipe(posthtml(plugins))\n .pipe(gulp.dest(directory));\n}", "function compileToReadableHTML() {\n return src(srcFiles.pathPug)\n .pipe(\n pug({\n pretty: true,\n })\n )\n .pipe(dest(destFolders.readable));\n}", "function addPugSupport(cfg) {\n const rule = {\n test: /\\.pug$/,\n loader: 'pug-loader',\n options: {\n pretty: !isDev,\n self: true,\n },\n };\n const plugin = new HtmlWebpackPlugin(htmlConfig);\n\n return R.pipe(addRule(rule), addPlugin(plugin))(cfg);\n}", "function transformJadeFiles(transformProperties){\n var bReturn = transform.transformJadeFile(transformProperties, transformProperties.futureOrdersObj.jade_language_folder + '/futureOrders.jade', transformProperties.output_folder + '/futureOrders.jade');\n if (bReturn === true) {\n bReturn = transform.transformJadeFile(transformProperties, transformProperties.orderObj.jade_language_folder + '/order.jade', transformProperties.output_folder + '/order.jade');\n }\n else {\n console.log('Error transforming .jade file futureOrders.jade');\n process.exit();\n }\n if (bReturn === true) {\n bReturn = transform.transformJadeFile(transformProperties, transformProperties.orderSmsObj.jade_language_folder + '/order.sms.jade', transformProperties.output_folder + '/order.sms.jade');\n }\n else {\n console.log('Error transforming .jade file order.jade');\n process.exit();\n }\n if (bReturn === true) {\n bReturn = transform.transformJadeFile(transformProperties, transformProperties.reorderObj.jade_language_folder + '/reorder.jade', transformProperties.output_folder + '/reorder.jade');\n }\n else {\n console.log('Error transforming .jade file order.sms.jade');\n process.exit();\n }\n if (bReturn === true) {\n bReturn = transform.transformJadeFile(transformProperties, transformProperties.ticketObj.jade_language_folder + '/ticket.jade', transformProperties.output_folder + '/ticket.jade');\n }\n else {\n console.log('Error transforming .jade file reoder.jade');\n process.exit();\n }\n if (bReturn === true) {\n bReturn = transform.transformJadeFile(transformProperties, transformProperties.ticketSmsObj.jade_language_folder + '/ticket.sms.jade', transformProperties.output_folder + '/ticket.sms.jade');\n }\n else {\n console.log('Error transforming .jade file ticket.jade');\n process.exit();\n }\n if (bReturn === false) {\n console.log('Error transforming .jade file ticket.sms.jade');\n process.exit();\n }\n\n console.log('Successfully transformed .jade templates to the following folder: ' + transformProperties.output_folder);\n}", "function jsProd() {\n\tvar scripts = JSON.parse(fs.readFileSync(paths.js + '/_compile.json', { encoding: 'utf8' }));\n\n\tscripts.forEach(function(obj){\n\t\tsrc(obj.src)\n\t\t\t.pipe(concat(obj.name))\n\t\t\t.pipe(uglify())\n\t\t\t.pipe(dest(paths.js));\n\t});\n\n\treturn Promise.resolve('the value is ignored');\n}", "function allHtmlFn(){\n\tcompileAllPugFiles(pugDocDitectory);\n}", "function transform_hot(){\n clog(\"transforming hardcode\");\n hotast = Babel.transform(hardcode,{\n plugins: [hotcode]\n })\n}", "function cleaner(){\n\n if(app.locals.env === 'predeploy'){\n walkAndUnlink( path.join(__dirname, 'public', 'css'), new RegExp(/style-/) )\n walkAndUnlink( path.join(__dirname, 'public', 'js'), new RegExp(/dependencies-/) )\n walkAndUnlink( path.join(__dirname, 'public', 'js'), new RegExp(/dillinger-/) )\n }\n}", "function Pedalmap_clutch_svelte_create_fragment(ctx) {\n\tlet div12;\n\tlet div10;\n\tlet div0;\n\tlet t1;\n\tlet div9;\n\tlet div1;\n\tlet label0;\n\tlet t3;\n\tlet input0;\n\tlet input0_value_value;\n\tlet t4;\n\tlet div2;\n\tlet label1;\n\tlet t6;\n\tlet input1;\n\tlet input1_value_value;\n\tlet t7;\n\tlet div3;\n\tlet label2;\n\tlet t9;\n\tlet input2;\n\tlet input2_value_value;\n\tlet t10;\n\tlet div4;\n\tlet label3;\n\tlet t12;\n\tlet input3;\n\tlet input3_value_value;\n\tlet t13;\n\tlet div5;\n\tlet label4;\n\tlet t15;\n\tlet input4;\n\tlet input4_value_value;\n\tlet t16;\n\tlet div6;\n\tlet label5;\n\tlet t18;\n\tlet input5;\n\tlet input5_value_value;\n\tlet t19;\n\tlet div7;\n\tlet label6;\n\tlet t20;\n\tlet select;\n\tlet option0;\n\tlet option1;\n\tlet option2;\n\tlet option3;\n\tlet option4;\n\tlet option5;\n\tlet option6;\n\tlet option7;\n\tlet t29;\n\tlet div8;\n\tlet label7;\n\tlet input6;\n\tlet t30;\n\tlet t31;\n\tlet label8;\n\tlet input7;\n\tlet t32;\n\tlet t33;\n\tlet d3pedalmap_clutch;\n\tlet t34;\n\tlet div11;\n\tlet verticalprogress;\n\tlet current;\n\tlet mounted;\n\tlet dispose;\n\td3pedalmap_clutch = new D3PedalMap_clutch_svelte({});\n\n\tverticalprogress = new VerticalProgress_svelte({\n\t\t\tprops: {\n\t\t\t\tprogress: /*progress*/ ctx[0],\n\t\t\t\theight: \"470\"\n\t\t\t}\n\t\t});\n\n\treturn {\n\t\tc() {\n\t\t\tdiv12 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv10 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv0 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv0.innerHTML = `<strong>clutch</strong>`;\n\t\t\tt1 = (0,internal/* space */.Dh)();\n\t\t\tdiv9 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv1 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel0 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel0.textContent = \"0%\";\n\t\t\tt3 = (0,internal/* space */.Dh)();\n\t\t\tinput0 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt4 = (0,internal/* space */.Dh)();\n\t\t\tdiv2 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel1 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel1.textContent = \"20%\";\n\t\t\tt6 = (0,internal/* space */.Dh)();\n\t\t\tinput1 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt7 = (0,internal/* space */.Dh)();\n\t\t\tdiv3 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel2 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel2.textContent = \"40%\";\n\t\t\tt9 = (0,internal/* space */.Dh)();\n\t\t\tinput2 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt10 = (0,internal/* space */.Dh)();\n\t\t\tdiv4 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel3 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel3.textContent = \"60%\";\n\t\t\tt12 = (0,internal/* space */.Dh)();\n\t\t\tinput3 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt13 = (0,internal/* space */.Dh)();\n\t\t\tdiv5 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel4 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel4.textContent = \"80%\";\n\t\t\tt15 = (0,internal/* space */.Dh)();\n\t\t\tinput4 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt16 = (0,internal/* space */.Dh)();\n\t\t\tdiv6 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel5 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel5.textContent = \"100%\";\n\t\t\tt18 = (0,internal/* space */.Dh)();\n\t\t\tinput5 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt19 = (0,internal/* space */.Dh)();\n\t\t\tdiv7 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel6 = (0,internal/* element */.bG)(\"label\");\n\t\t\tt20 = (0,internal/* space */.Dh)();\n\t\t\tselect = (0,internal/* element */.bG)(\"select\");\n\t\t\toption0 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption0.textContent = \"custom curve\";\n\t\t\toption1 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption1.textContent = \"linear\";\n\t\t\toption2 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption2.textContent = \"slow curve\";\n\t\t\toption3 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption3.textContent = \"very slow curve\";\n\t\t\toption4 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption4.textContent = \"fast curve\";\n\t\t\toption5 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption5.textContent = \"very fast curve\";\n\t\t\toption6 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption6.textContent = \"s curve fast slow\";\n\t\t\toption7 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption7.textContent = \"s curve slow fast\";\n\t\t\tt29 = (0,internal/* space */.Dh)();\n\t\t\tdiv8 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel7 = (0,internal/* element */.bG)(\"label\");\n\t\t\tinput6 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt30 = (0,internal/* text */.fL)(\"smooth\");\n\t\t\tt31 = (0,internal/* space */.Dh)();\n\t\t\tlabel8 = (0,internal/* element */.bG)(\"label\");\n\t\t\tinput7 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt32 = (0,internal/* text */.fL)(\"inverted\");\n\t\t\tt33 = (0,internal/* space */.Dh)();\n\t\t\t(0,internal/* create_component */.YC)(d3pedalmap_clutch.$$.fragment);\n\t\t\tt34 = (0,internal/* space */.Dh)();\n\t\t\tdiv11 = (0,internal/* element */.bG)(\"div\");\n\t\t\t(0,internal/* create_component */.YC)(verticalprogress.$$.fragment);\n\t\t\t(0,internal/* set_style */.cz)(label0, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label0, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"name\", \"0\");\n\t\t\tinput0.value = input0_value_value = /*pedalMapNumbers*/ ctx[1][0];\n\t\t\t(0,internal/* set_style */.cz)(label1, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label1, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"name\", \"1\");\n\t\t\tinput1.value = input1_value_value = /*pedalMapNumbers*/ ctx[1][1];\n\t\t\t(0,internal/* set_style */.cz)(label2, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label2, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"name\", \"2\");\n\t\t\tinput2.value = input2_value_value = /*pedalMapNumbers*/ ctx[1][2];\n\t\t\t(0,internal/* set_style */.cz)(label3, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label3, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"name\", \"3\");\n\t\t\tinput3.value = input3_value_value = /*pedalMapNumbers*/ ctx[1][3];\n\t\t\t(0,internal/* set_style */.cz)(label4, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label4, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"name\", \"4\");\n\t\t\tinput4.value = input4_value_value = /*pedalMapNumbers*/ ctx[1][4];\n\t\t\t(0,internal/* set_style */.cz)(label5, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label5, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"name\", \"5\");\n\t\t\tinput5.value = input5_value_value = /*pedalMapNumbers*/ ctx[1][5];\n\t\t\t(0,internal/* set_style */.cz)(label6, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label6, \"display\", \"inline-block\");\n\t\t\toption0.__value = \"\";\n\t\t\toption0.value = option0.__value;\n\t\t\toption1.__value = \"linearMap\";\n\t\t\toption1.value = option1.__value;\n\t\t\toption2.__value = \"slowCurveMap\";\n\t\t\toption2.value = option2.__value;\n\t\t\toption3.__value = \"verySlowCurveMap\";\n\t\t\toption3.value = option3.__value;\n\t\t\toption4.__value = \"fastCurveMap\";\n\t\t\toption4.value = option4.__value;\n\t\t\toption5.__value = \"veryFastCurveMap\";\n\t\t\toption5.value = option5.__value;\n\t\t\toption6.__value = \"sCurveFastSlowMap\";\n\t\t\toption6.value = option6.__value;\n\t\t\toption7.__value = \"sCurveSlowFastMap\";\n\t\t\toption7.value = option7.__value;\n\t\t\t(0,internal/* attr */.Lj)(select, \"name\", \"curves\");\n\t\t\t(0,internal/* attr */.Lj)(input6, \"type\", \"checkbox\");\n\t\t\tinput6.checked = /*smooth*/ ctx[2];\n\t\t\t(0,internal/* attr */.Lj)(input7, \"type\", \"checkbox\");\n\t\t\tinput7.checked = /*inverted*/ ctx[3];\n\t\t\t(0,internal/* set_style */.cz)(div9, \"display\", \"inline-block\");\n\t\t\t(0,internal/* set_style */.cz)(div10, \"display\", \"inline-block\");\n\t\t\t(0,internal/* set_style */.cz)(div10, \"vertical-align\", \"top\");\n\t\t\t(0,internal/* set_style */.cz)(div11, \"display\", \"inline-block\");\n\t\t\t(0,internal/* set_style */.cz)(div11, \"vertical-align\", \"top\");\n\t\t},\n\t\tm(target, anchor) {\n\t\t\t(0,internal/* insert */.$T)(target, div12, anchor);\n\t\t\t(0,internal/* append */.R3)(div12, div10);\n\t\t\t(0,internal/* append */.R3)(div10, div0);\n\t\t\t(0,internal/* append */.R3)(div10, t1);\n\t\t\t(0,internal/* append */.R3)(div10, div9);\n\t\t\t(0,internal/* append */.R3)(div9, div1);\n\t\t\t(0,internal/* append */.R3)(div1, label0);\n\t\t\t(0,internal/* append */.R3)(div1, t3);\n\t\t\t(0,internal/* append */.R3)(div1, input0);\n\t\t\t(0,internal/* append */.R3)(div9, t4);\n\t\t\t(0,internal/* append */.R3)(div9, div2);\n\t\t\t(0,internal/* append */.R3)(div2, label1);\n\t\t\t(0,internal/* append */.R3)(div2, t6);\n\t\t\t(0,internal/* append */.R3)(div2, input1);\n\t\t\t(0,internal/* append */.R3)(div9, t7);\n\t\t\t(0,internal/* append */.R3)(div9, div3);\n\t\t\t(0,internal/* append */.R3)(div3, label2);\n\t\t\t(0,internal/* append */.R3)(div3, t9);\n\t\t\t(0,internal/* append */.R3)(div3, input2);\n\t\t\t(0,internal/* append */.R3)(div9, t10);\n\t\t\t(0,internal/* append */.R3)(div9, div4);\n\t\t\t(0,internal/* append */.R3)(div4, label3);\n\t\t\t(0,internal/* append */.R3)(div4, t12);\n\t\t\t(0,internal/* append */.R3)(div4, input3);\n\t\t\t(0,internal/* append */.R3)(div9, t13);\n\t\t\t(0,internal/* append */.R3)(div9, div5);\n\t\t\t(0,internal/* append */.R3)(div5, label4);\n\t\t\t(0,internal/* append */.R3)(div5, t15);\n\t\t\t(0,internal/* append */.R3)(div5, input4);\n\t\t\t(0,internal/* append */.R3)(div9, t16);\n\t\t\t(0,internal/* append */.R3)(div9, div6);\n\t\t\t(0,internal/* append */.R3)(div6, label5);\n\t\t\t(0,internal/* append */.R3)(div6, t18);\n\t\t\t(0,internal/* append */.R3)(div6, input5);\n\t\t\t(0,internal/* append */.R3)(div9, t19);\n\t\t\t(0,internal/* append */.R3)(div9, div7);\n\t\t\t(0,internal/* append */.R3)(div7, label6);\n\t\t\t(0,internal/* append */.R3)(div7, t20);\n\t\t\t(0,internal/* append */.R3)(div7, select);\n\t\t\t(0,internal/* append */.R3)(select, option0);\n\t\t\t(0,internal/* append */.R3)(select, option1);\n\t\t\t(0,internal/* append */.R3)(select, option2);\n\t\t\t(0,internal/* append */.R3)(select, option3);\n\t\t\t(0,internal/* append */.R3)(select, option4);\n\t\t\t(0,internal/* append */.R3)(select, option5);\n\t\t\t(0,internal/* append */.R3)(select, option6);\n\t\t\t(0,internal/* append */.R3)(select, option7);\n\t\t\t(0,internal/* select_option */.oW)(select, /*curves*/ ctx[4]);\n\t\t\t(0,internal/* append */.R3)(div9, t29);\n\t\t\t(0,internal/* append */.R3)(div9, div8);\n\t\t\t(0,internal/* append */.R3)(div8, label7);\n\t\t\t(0,internal/* append */.R3)(label7, input6);\n\t\t\t(0,internal/* append */.R3)(label7, t30);\n\t\t\t(0,internal/* append */.R3)(div8, t31);\n\t\t\t(0,internal/* append */.R3)(div8, label8);\n\t\t\t(0,internal/* append */.R3)(label8, input7);\n\t\t\t(0,internal/* append */.R3)(label8, t32);\n\t\t\t(0,internal/* append */.R3)(div10, t33);\n\t\t\t(0,internal/* mount_component */.ye)(d3pedalmap_clutch, div10, null);\n\t\t\t(0,internal/* append */.R3)(div12, t34);\n\t\t\t(0,internal/* append */.R3)(div12, div11);\n\t\t\t(0,internal/* mount_component */.ye)(verticalprogress, div11, null);\n\t\t\tcurrent = true;\n\n\t\t\tif (!mounted) {\n\t\t\t\tdispose = [\n\t\t\t\t\t(0,internal/* listen */.oL)(input0, \"input\", /*input_handler*/ ctx[9]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input1, \"input\", /*input_handler_1*/ ctx[10]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input2, \"input\", /*input_handler_2*/ ctx[11]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input3, \"input\", /*input_handler_3*/ ctx[12]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input4, \"input\", /*input_handler_4*/ ctx[13]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input5, \"input\", /*input_handler_5*/ ctx[14]),\n\t\t\t\t\t(0,internal/* listen */.oL)(select, \"input\", /*input_handler_6*/ ctx[15]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input6, \"input\", /*input_handler_7*/ ctx[16]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input7, \"input\", /*input_handler_8*/ ctx[17])\n\t\t\t\t];\n\n\t\t\t\tmounted = true;\n\t\t\t}\n\t\t},\n\t\tp(ctx, dirty) {\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input0_value_value !== (input0_value_value = /*pedalMapNumbers*/ ctx[1][0])) {\n\t\t\t\tinput0.value = input0_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input1_value_value !== (input1_value_value = /*pedalMapNumbers*/ ctx[1][1])) {\n\t\t\t\tinput1.value = input1_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input2_value_value !== (input2_value_value = /*pedalMapNumbers*/ ctx[1][2])) {\n\t\t\t\tinput2.value = input2_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input3_value_value !== (input3_value_value = /*pedalMapNumbers*/ ctx[1][3])) {\n\t\t\t\tinput3.value = input3_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input4_value_value !== (input4_value_value = /*pedalMapNumbers*/ ctx[1][4])) {\n\t\t\t\tinput4.value = input4_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input5_value_value !== (input5_value_value = /*pedalMapNumbers*/ ctx[1][5])) {\n\t\t\t\tinput5.value = input5_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*curves*/ 16) {\n\t\t\t\t(0,internal/* select_option */.oW)(select, /*curves*/ ctx[4]);\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*smooth*/ 4) {\n\t\t\t\tinput6.checked = /*smooth*/ ctx[2];\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*inverted*/ 8) {\n\t\t\t\tinput7.checked = /*inverted*/ ctx[3];\n\t\t\t}\n\n\t\t\tconst verticalprogress_changes = {};\n\t\t\tif (dirty[0] & /*progress*/ 1) verticalprogress_changes.progress = /*progress*/ ctx[0];\n\t\t\tverticalprogress.$set(verticalprogress_changes);\n\t\t},\n\t\ti(local) {\n\t\t\tif (current) return;\n\t\t\t(0,internal/* transition_in */.Ui)(d3pedalmap_clutch.$$.fragment, local);\n\t\t\t(0,internal/* transition_in */.Ui)(verticalprogress.$$.fragment, local);\n\t\t\tcurrent = true;\n\t\t},\n\t\to(local) {\n\t\t\t(0,internal/* transition_out */.et)(d3pedalmap_clutch.$$.fragment, local);\n\t\t\t(0,internal/* transition_out */.et)(verticalprogress.$$.fragment, local);\n\t\t\tcurrent = false;\n\t\t},\n\t\td(detaching) {\n\t\t\tif (detaching) (0,internal/* detach */.og)(div12);\n\t\t\t(0,internal/* destroy_component */.vp)(d3pedalmap_clutch);\n\t\t\t(0,internal/* destroy_component */.vp)(verticalprogress);\n\t\t\tmounted = false;\n\t\t\t(0,internal/* run_all */.j7)(dispose);\n\t\t}\n\t};\n}", "prepareForDocSite() {\n if (this.prepared_) {\n return;\n }\n\n let { stringContents: contents } = this;\n\n contents = this.uncommentMetadata_(contents);\n contents = this.uncommentJekyllSpecifics_(contents);\n contents = this.transformListItemStyles_(contents);\n contents = this.transformWithoutCodeBlocks_(contents, (c) => this.templatizeLocalLinks_(c));\n this.stringContents = contents;\n\n this.prepareMetadata_();\n this.prepared_ = true;\n }", "function yh(t,e,n,i,r,o,a,s){var u=(\"function\"===typeof n?n.options:n)||{};return u.__file=\"graticule.vue\",u.render||(u.render=t.render,u.staticRenderFns=t.staticRenderFns,u._compiled=!0,r&&(u.functional=!0)),u._scopeId=i,u}", "function useRef(){\n return src('src/*.html')\n .pipe(useref())\n .pipe(gulpif('*.js', terser()))\n .pipe(gulpif('*.css', minifyCss()))\n .pipe(dest('dist'))\n}", "function html() {\n\treturn gulp.src(paths.pug)\n\t.pipe($.plumber({ errorHandler: $.notify.onError('<%= error.message %>') }))\n\t.pipe($.data(function(file){\n\t\tlet dirname = './json/';\n\t\tlet files = fs.readdirSync(dirname);\n\t\tlet json = {};\n\t\tfiles.forEach(function(filename){\n\t\t\tjson[filename.replace('.json', '')] = require(dirname + filename);\n\t\t});\n\t\treturn { data: json };\n\t}))\n\t.pipe($.pug({\n\t\tpretty: true,\n\t\tbasedir: __dirname + '/src',\n\t}))\n\t.pipe(gulp.dest(paths.htmlDest));\n}", "juicify() {\n\t\tconst options = this.options\n\t\tlet full_code = this.full_code\n\n\t\t// Build template regex\n const delim = ejsUtils.escapeRegExpChars(options.delimiter)\n const open = ejsUtils.escapeRegExpChars(options.openDelimiter)\n const close = ejsUtils.escapeRegExpChars(options.closeDelimiter)\n\t\tconst regex = new RegExp(open + delim + '[\\\\s\\\\S]*?' + delim + close, 'g')\n\t\t\n\t\t// Replace template code by placeholders (juice options sucks to do it)\n\t\tconst placeholders = {}\n full_code = full_code.replace(regex, value => {\n\t\t\twhile (true) {\n\t\t\t\tlet name = '__placeholder' + Math.random().toString(32).substr(2) + '__'\n\t\t\t\tif (!placeholders[name]) {\n\t\t\t\t\tplaceholders[name] = value\n\t\t\t\t\treturn name\n\t\t\t\t}\n\t\t\t}\n\t\t})\n\n\t\t// Juicify\n\t\t//TODO: juice.juiceResources\n\t\tfull_code = juice(full_code, {\n\t\t\textraCss: this.styles,\n\t\t})\n\n\t\t// Keep first <style> tag as result\n\t\tlet result_styles = full_code.match(styleRegex)\n\t\tif (result_styles) {\n\t\t\tresult_styles = result_styles[0]\n\t\t\tfull_code = full_code.replace(styleRegex, '')\n\t\t}\n\t\telse result_styles = null\n\n // Put template code back\n\t\tfor (let id in placeholders) {\n\t\t\tfull_code = full_code.replace(id, placeholders[id])\n\t\t}\n\n\t\t// Split full_code parts into templates\n\t\tlet templates = this.templates.concat([]).reverse()\n\t\tfor (let tpl of templates) {\n\t\t\tif (!tpl.placeholder) continue\n\n\t\t\tlet open = '<!-- ejscode-' + tpl.placeholder + '-start -->'\n\t\t\tlet close = '<!-- ejscode-' + tpl.placeholder + '-end -->'\n\n\t\t\tlet open_index = full_code.indexOf(open)\n\t\t\tif (open_index < 0) continue\n\n\t\t\tlet close_index = full_code.indexOf(close, open_index)\n\t\t\tif (!close_index) continue\n\t\t\t\n\t\t\ttpl.source = full_code.substring(open_index + open.length, close_index)\n\t\t\tfull_code = full_code.substring(0, open_index)\n\t\t\t\t+ tpl.original\n\t\t\t\t+ full_code.substring(close_index + close.length, full_code.length)\n\t\t}\n\n\t\tthis.templates[0].source = full_code\n\t\tthis.styles = result_styles\n\t}", "async transform() {\n if (this.options.minify) {\n await uglify(this);\n }\n }", "transformMarkdown(params) {\n if (!params.markdown) {\n return { __html: '' };\n }\n return { __html: markdownIt.render(params.markdown) };\n }", "function renderToPublic() {\n var dist_directories;\n Filehound.create()\n .path(config.paths.views_dir)\n .directory()\n .find()\n .then((subdirectories) => {\n dist_directories = subdirectories;\n dist_directories.push(config.paths.public_dir);\n let arrayLength = dist_directories.length;\n\n for (var i = 0; i < arrayLength; i++) {\n var shortDir = dist_directories[i].split('pages/')[1];\n if (shortDir !== undefined) {\n var srcdirectory = dist_directories[i] + '/*.@(html|njk)';\n var destdirectory = config.paths.public_dir + '/' + shortDir;\n } else {\n var srcdirectory = config.paths.views_dir + '/*.@(html|njk)';\n var destdirectory = config.paths.public_dir;\n }\n\n gulp.src(srcdirectory)\n .pipe(\n njkRender({\n path: ['pages', 'templates'],\n data: config.njk.templateVars,\n })\n )\n .pipe(gulp.dest(destdirectory));\n }\n });\n\n\n\n\n\n}", "function html() {\n return src(['./src/views/*'])\n .pipe(nunjucks.compile({\n env: new njk.Environment(new njk.FileSystemLoader('./src/views'))\n }))\n .pipe(dest('dist/'))\n}", "function pages() {\n return gulp.src(['src/pages/**/*.html','!src/pages/**/_*.html']) \n .pipe(panini({\n root: 'src/pages/',\n layouts: 'src/layouts/',\n partials: 'src/partials/',\n data: 'src/pages/**/',\n helpers: 'src/helpers/'\n }))\n .pipe(htmlImg64())\n .pipe(base64('/')) \n .pipe(htmlsplit())\n // .pipe(rename(function (path) {\n // // { dirname: 'huynhtan', basename: 'index', extname: '.xml' }\n // if ((path.extname === '.xslt' || path.extname === '.xml') && path.dirname !== ''){\n // path.basename = path.dirname;\n // }\n // }))\n .pipe(gulp.dest(PATHS.dist))\n\n}", "function jj(t,e,n,r,i,o,a,s){var l=(\"function\"===typeof n?n.options:n)||{};return l.__file=\"source.vue\",l.render||(l.render=t.render,l.staticRenderFns=t.staticRenderFns,l._compiled=!0,i&&(l.functional=!0)),l._scopeId=r,l}", "function compileHTML(){\n return gulp.src(config.assetPath + \"/markup/**/*.html\")\n .pipe(mustache(config.meta, {\n extension: \".html\"\n }))\n .pipe(gulp.dest( config.dev ))\n}", "function build_pluginsjs(cb)\n{\n\t\tlet plugins = require('./src/js/plugins_draft.js');\n\t \n\t /** Filter minified files using gulp-if */\n\t return gulp.src(plugins)\n\t\t\t.pipe(sourcemaps.init({ loadMaps: true }))\n\t\t\t.pipe(filterif(['*', '!.min.'], uglify({ output: { comments: /^!/i } })))\n\t\t\t.pipe(concat('plugins.min.js'), { newLine: '\\r\\n' })\n\t\t\t.pipe(sourcemaps.write('./'))\n\t\t .pipe(gulp.dest('./public_html/js/'));\n \n\tcb();\n}", "function compilePug (req, res, next) {\n var parsed = require(\"url\").parse(req.url);\n\n console.log(\"Serving: \", parsed.pathname);\n\n if (parsed.pathname.match(/\\.html$/) || parsed.pathname == '/') {\n var file = 'index';\n if(parsed.pathname != '/'){\n file = parsed.pathname.substring(1, (parsed.pathname.length - 5));\n }\n //\n // var html = pug.renderFile(__dirname+'/../../pages/'+file+'.pug', {ZION_ENV:'DEBUG', pretty:true});\n // fs.writeFileSync('./bin/'+file+'.html', html);\n }\n\n next();\n}", "extend (config, { isDev }) {\n if (!isDev) {\n // Remove unused CSS using purgecss. See https://github.com/FullHuman/purgecss\n // for more information about purgecss.\n config.plugins.push(\n new PurgecssPlugin({\n\n // Specify the locations of any files you want to scan for class names.\n paths: glob.sync([\n path.join(__dirname, './pages/**/*.vue'),\n path.join(__dirname, './layouts/**/*.vue'),\n path.join(__dirname, './components/**/*.vue')\n ]),\n extractors: [\n {\n extractor: TailwindExtractor,\n // Specify the file extensions to include when scanning for\n // class names.\n extensions: [\"html\", \"vue\"]\n }\n ],\n whitelist: [\n \"html\",\n \"body\",\n \"ul\",\n \"ol\",\n \"pre\",\n \"code\",\n \"blockquote\"\n ],\n whitelistPatterns: [/\\bhljs\\S*/]\n })\n )\n }\n }", "function gulpPlugin(options) {\n\toptions = options || {};\n\toptions.metadata = options.metadata === undefined ? true : options.metadata;\n\toptions.warning_as_error = options.warning_as_error === undefined ? true : options.warning_as_error;\n const filepaths = options.stylesheet === undefined ? [] : [options.stylesheet];\n\tlet processor = xsltproc(options);\n function XsltProcPlugin(file, encoding, done) {\n\t\tif (file.contents.indexOf('xml-stylesheet') === -1 && !options.stylesheet) {\n\t\t\tconsole.log('skipping', file.path);\n\t\t\treturn done();\n\t\t}\n\t\tconst processorFilepaths = filepaths.concat(file.path);\n\t\tprocessor.transform(processorFilepaths, options)\n\t\t.then((data) => {\n\t\t\tfile.contents = Buffer.from(data.result);\n\t\t\tif (options.warning_as_error && data.metadata !== undefined && data.metadata.message !== '') {\n\t\t\t\tthis.emit('error', new PluginError({\n\t\t\t\t\tplugin: 'XsltProc',\n\t\t\t\t\tmessage: `warning transforming ${file.path}\\n${data.metadata.message}`\n\t\t\t\t}));\n\t\t\t\treturn done();\n\t\t\t}\n\t\t\tdata.file = path.relative(file.base, file.path);\n\t\t\tthis.push(file); // don't move this line higher in the code as value of file changes after that line\n\t\t\tif (options.metadata) {\n let metadata = new Vinyl({\n base: file.base,\n path: `${file.path}.json`,\n contents: Buffer.from(JSON.stringify(data.metadata))\n });\n\t\t\t\tthis.push(metadata);\n\t\t\t}\n\t\t\treturn done();\n\t\t})\n\t\t.catch((error) => {\n\t\t\tconsole.error(error);\n\t\t\tthis.emit('error', new PluginError({\n\t\t\t\tplugin: 'XsltProc',\n\t\t\t\tmessage: `error transforming ${file.path}\\n${error.message}`\n\t\t\t}));\n\t\t\treturn done();\n\t\t});\n\t}\n\treturn through.obj(XsltProcPlugin);\n}", "function loadHTML(path,name) {\n html[name] = pug.compile(fs.readFileSync(__dirname+path,\"utf8\"))\n}", "transform(code) {\n let reg = /^#!(.*)/\n let match = code.match(reg)\n\n shebang[name] = match ? '#!' + match[1] : ''\n\n code = code.replace(reg, '')\n\n return {\n code,\n map: null,\n }\n }", "renderPrep() {\n }", "function jsFn(){\n\tgulp.src(jsDirectory + '*.js')\n\t.pipe( gulpif( !dev , uglify() ) )\n\t.pipe(plumber())\n\t.pipe(gulp.dest(doc+'assets'+'/js'));\n}", "function compil_html() {\n return src(configs.html.in)\n // .pipe(htmlmin({ collapseWhitespace: true }))\n .pipe(dest(configs.html.out))\n .pipe(connect.reload());\n}", "function setFeVersionDev(cb) {\n if (version !== release) {\n // Replace the version in uibuilderfe.js\n src(`${feSrc}/uibuilderfe.dev.js`)\n // eslint-disable-next-line prefer-named-capture-group\n .pipe(greplace(/self.version = '(.*?)'/, function handleReplace(match, p1, offset, string) { // eslint-disable-line no-unused-vars\n\n if ( match !== release) {\n console.log(`setFeVersionDev: Found '${match}', version: '${p1} at ${offset}. Replacing with '${release}-old'` )\n // git commit -m 'my notes' path/to/my/file.ext\n return `self.version = '${release}-old'`\n }\n\n console.log(`setFeVersionDev: Found '${match}', version: '${p1} at ${offset}. Replacing with '${release}-old'` )\n\n cb(new Error('setFeVersionDev: Content version same as release'))\n\n })) // ,`self.version = '${release}'`))\n .pipe(dest(feSrc))\n }\n cb()\n}", "_writingGulp() {\n this.fs.copy(this.templatePath('Gulpfile.js'), this.destinationPath('Gulpfile.js'));\n this.fs.copy(\n this.templatePath('felab_gulp_template.js'),\n this.destinationPath('felab/gulp/template.js')\n );\n }", "function htmlTest() {\n return gulp\n .src(paths.src.demo + \"index.njk\")\n .pipe(\n data(function() {\n return { pkg, pjt }\n })\n )\n .pipe(nunjucks())\n .pipe(htmlBeautify(htmlBeautifyOptions))\n .pipe(gulp.dest(paths.test.demo))\n}", "static transform() {}", "apply(compiler) {\n compiler.hooks.make.tapAsync('CustomPlugin', (compilation, callback) => {\n compilation.hooks.webappWebpackPluginBeforeEmit.tapAsync('CustomPlugin', (result, callback) => {\n result.tags = result.tags.map(tag => {\n if (tag === `<meta name=\"theme-color\" content=\"${config.background}\">`) {\n return `<meta name=\"theme-color\" content=\"${config.theme}\">`\n }\n\n return tag\n })\n\n // Generate HTML to be loaded in theme later\n if (config.cms.active) {\n const fullPath = path.join(`./${config.outputPath}`, 'tags.html')\n write.sync(fullPath, result.tags.reduce((html, tag) => `${html}${tag}`, ''))\n }\n\n return callback(null, result)\n })\n\n return callback()\n })\n }", "function pages(cb) {\n // Gets .html files. see file layout at bottom\n var env = new $.nunjucks.Environment(\n new $.nunjucks.FileSystemLoader(templates)\n );\n // all fo the follwing is optional and this will all work just find if you don't include any of it. included it here just in case you need to configure it.\n $.marked.setOptions({\n renderer: new $.marked.Renderer(),\n gfm: true,\n tables: true,\n breaks: false,\n pedantic: false,\n sanitize: true,\n smartLists: true,\n smartypants: false\n });\n\n // This takes the freshley created nunjucks envroment object (env) and passes it to nunjucks-markdown to have the custom tag regestered to the env object.\n // The second is the marked library. anything that can be called to render markdown can be passed here.\n $.markdown.register(env, $.marked);\n\n // let data = JSON.parse({ files: getData('markup') });\n let data = { files: getData('markup') };\n let cData = { cFiles: getData('markup-c') };\n\n // get styles data\n src([templates + '/*.html'])\n // Renders template with nunjucks and marked\n .pipe($.data(data))\n .pipe($.gulpnunjucks.compile('', { env: env }))\n // Uncomment the following if your source pages are something other than *.html.\n // .pipe(rename(function (path) { path.extname=\".html\" }))\n // output files in dist folder\n .pipe(dest(dist));\n\n // get components data\n src([templates + '/*.html'])\n // Renders template with nunjucks and marked\n .pipe($.data(cData))\n .pipe($.gulpnunjucks.compile('', { env: env }))\n .pipe(dest(dist));\n\n cb();\n}", "function genNormalScriptCssVarsCode(cssVars, bindings, id, isProd) {\n\t return (`\\nimport { ${CSS_VARS_HELPER} as _${CSS_VARS_HELPER} } from 'vue'\\n` +\n\t `const __injectCSSVars__ = () => {\\n${genCssVarsCode(cssVars, bindings, id, isProd)}}\\n` +\n\t `const __setup__ = __default__.setup\\n` +\n\t `__default__.setup = __setup__\\n` +\n\t ` ? (props, ctx) => { __injectCSSVars__();return __setup__(props, ctx) }\\n` +\n\t ` : __injectCSSVars__\\n`);\n\t}", "render() {\n return html`\n <lif-document .log=\"${this.log}\" path=\"/resources/${this.state}/article/${this.articleId}\" @data-changed=\"${e => {this.article = e.detail.value;}}\"></lif-document>\n <lif-document .log=\"${this.log}\" path=\"/locale/${this.state}/article/${this.articleId}/${this.language}\" @data-changed=\"${e => {this.localeArticle = e.detail.value;}}\"></lif-document>\n \n ${this.article && this.article.hero ? html `<img class=\"hero\" src=\"${this.article && this.article.hero.url}\" alt='${this.localeArticle && this.localeArticle.heroAlt}'>` : ''} \n <article class=\"main\">\n \n <nav>\n <bs-breadcrumb>\n <bs-breadcrumb-item title=\"Home\" href=\"/\"></bs-breadcrumb-item>\n <bs-breadcrumb-item title=\"All articles\" href=\"${window.location.href}/../../articles\" ></bs-breadcrumb-item>\n </bs-breadcrumb>\n </nav>\n\n ${this.localeArticle ?\n html `\n <h1 class=\"title\">${this.localeArticle.title}</h1>\n <h3 class=\"summary\">${parse(this.localeArticle.summary)}</h3>\n <pblog-article-author .articleId=\"${this.articleId}\"></pblog-article-author>\n <div class=\"content\">${parse(this.localeArticle.content)}</div>\n ` :\n html `<h3>Loading article ...</h3>`\n }\n </article>\n\n `;\n }", "function TM(t,e,n,i,r,o,a,s){var u=(\"function\"===typeof n?n.options:n)||{};return u.__file=\"source.vue\",u.render||(u.render=t.render,u.staticRenderFns=t.staticRenderFns,u._compiled=!0,r&&(u.functional=!0)),u._scopeId=i,u}", "function html() {\n // Gets .html and .nunjucks files in pages\n return gulp.src('src/pages/**/*.+(html|nunjucks)')\n // Renders template with nunjucks\n .pipe(nunjucksRender({\n path: ['src/templates']\n }))\n // output files in src folder\n .pipe(gulp.dest('app'));\n}", "rendering(){\n let renderPlace = \"\";\n let count = 0;\n place.innerHTML = renderPlace;\n slides.forEach((slide)=>{\n count++\n if(slide.tipe == \"teks\"){\n renderPlace += textRender(slide,count);\n place.innerHTML = renderPlace;\n }\n else if(slide.tipe == \"gambar\"){\n renderPlace +=gambarRender(slide,count);\n place.innerHTML = renderPlace;\n }else{\n place.innerHTML = renderPlace;\n }\n loadFile.hapusBtn();\n });\n }", "function BuildCleanerWebpackPlugin() {}", "function dp(t,e,n,i,r,o,a,s){var u=(\"function\"===typeof n?n.options:n)||{};return u.__file=\"geom.vue\",u.render||(u.render=t.render,u.staticRenderFns=t.staticRenderFns,u._compiled=!0,r&&(u.functional=!0)),u._scopeId=i,u}", "function Pedals_svelte_create_fragment(ctx) {\n\tlet div0;\n\tlet pedalmap_clutch;\n\tlet t0;\n\tlet pedalmap_brake;\n\tlet t1;\n\tlet pedalmap_throttle;\n\tlet t2;\n\tlet div1;\n\tlet timeline;\n\tlet t3;\n\tlet div2;\n\tlet savetoarduino;\n\tlet t4;\n\tlet button;\n\tlet current;\n\tlet mounted;\n\tlet dispose;\n\tpedalmap_clutch = new Pedalmap_clutch_svelte({});\n\tpedalmap_brake = new Pedalmap_brake_svelte({});\n\tpedalmap_throttle = new Pedalmap_throttle_svelte({});\n\ttimeline = new Timeline_svelte({});\n\tsavetoarduino = new SaveToArduino_svelte({});\n\n\treturn {\n\t\tc() {\n\t\t\tdiv0 = (0,internal/* element */.bG)(\"div\");\n\t\t\t(0,internal/* create_component */.YC)(pedalmap_clutch.$$.fragment);\n\t\t\tt0 = (0,internal/* space */.Dh)();\n\t\t\t(0,internal/* create_component */.YC)(pedalmap_brake.$$.fragment);\n\t\t\tt1 = (0,internal/* space */.Dh)();\n\t\t\t(0,internal/* create_component */.YC)(pedalmap_throttle.$$.fragment);\n\t\t\tt2 = (0,internal/* space */.Dh)();\n\t\t\tdiv1 = (0,internal/* element */.bG)(\"div\");\n\t\t\t(0,internal/* create_component */.YC)(timeline.$$.fragment);\n\t\t\tt3 = (0,internal/* space */.Dh)();\n\t\t\tdiv2 = (0,internal/* element */.bG)(\"div\");\n\t\t\t(0,internal/* create_component */.YC)(savetoarduino.$$.fragment);\n\t\t\tt4 = (0,internal/* space */.Dh)();\n\t\t\tbutton = (0,internal/* element */.bG)(\"button\");\n\t\t\tbutton.textContent = \"get old maps\";\n\t\t\t(0,internal/* set_style */.cz)(div0, \"display\", \"flex\");\n\t\t\t(0,internal/* set_style */.cz)(div0, \"flex-wrap\", \"wrap\");\n\t\t\t(0,internal/* set_style */.cz)(div0, \"justify-content\", \"center\");\n\t\t\t(0,internal/* set_style */.cz)(div0, \"align-items\", \"stretch\");\n\t\t\t(0,internal/* set_style */.cz)(div1, \"display\", \"flex\");\n\t\t\t(0,internal/* set_style */.cz)(div1, \"flex-wrap\", \"wrap\");\n\t\t\t(0,internal/* set_style */.cz)(div1, \"justify-content\", \"center\");\n\t\t\t(0,internal/* set_style */.cz)(div1, \"align-items\", \"stretch\");\n\t\t\t(0,internal/* set_style */.cz)(div2, \"text-align\", \"center\");\n\t\t\t(0,internal/* set_style */.cz)(div2, \"padding\", \"10px\");\n\t\t\t(0,internal/* set_style */.cz)(div2, \"margin-top\", \"20px\");\n\t\t\t(0,internal/* set_style */.cz)(div2, \"background\", \"#eeeeee\");\n\t\t},\n\t\tm(target, anchor) {\n\t\t\t(0,internal/* insert */.$T)(target, div0, anchor);\n\t\t\t(0,internal/* mount_component */.ye)(pedalmap_clutch, div0, null);\n\t\t\t(0,internal/* append */.R3)(div0, t0);\n\t\t\t(0,internal/* mount_component */.ye)(pedalmap_brake, div0, null);\n\t\t\t(0,internal/* append */.R3)(div0, t1);\n\t\t\t(0,internal/* mount_component */.ye)(pedalmap_throttle, div0, null);\n\t\t\t(0,internal/* insert */.$T)(target, t2, anchor);\n\t\t\t(0,internal/* insert */.$T)(target, div1, anchor);\n\t\t\t(0,internal/* mount_component */.ye)(timeline, div1, null);\n\t\t\t(0,internal/* insert */.$T)(target, t3, anchor);\n\t\t\t(0,internal/* insert */.$T)(target, div2, anchor);\n\t\t\t(0,internal/* mount_component */.ye)(savetoarduino, div2, null);\n\t\t\t(0,internal/* append */.R3)(div2, t4);\n\t\t\t(0,internal/* append */.R3)(div2, button);\n\t\t\tcurrent = true;\n\n\t\t\tif (!mounted) {\n\t\t\t\tdispose = (0,internal/* listen */.oL)(button, \"click\", /*oldMaps*/ ctx[0]);\n\t\t\t\tmounted = true;\n\t\t\t}\n\t\t},\n\t\tp: internal/* noop */.ZT,\n\t\ti(local) {\n\t\t\tif (current) return;\n\t\t\t(0,internal/* transition_in */.Ui)(pedalmap_clutch.$$.fragment, local);\n\t\t\t(0,internal/* transition_in */.Ui)(pedalmap_brake.$$.fragment, local);\n\t\t\t(0,internal/* transition_in */.Ui)(pedalmap_throttle.$$.fragment, local);\n\t\t\t(0,internal/* transition_in */.Ui)(timeline.$$.fragment, local);\n\t\t\t(0,internal/* transition_in */.Ui)(savetoarduino.$$.fragment, local);\n\t\t\tcurrent = true;\n\t\t},\n\t\to(local) {\n\t\t\t(0,internal/* transition_out */.et)(pedalmap_clutch.$$.fragment, local);\n\t\t\t(0,internal/* transition_out */.et)(pedalmap_brake.$$.fragment, local);\n\t\t\t(0,internal/* transition_out */.et)(pedalmap_throttle.$$.fragment, local);\n\t\t\t(0,internal/* transition_out */.et)(timeline.$$.fragment, local);\n\t\t\t(0,internal/* transition_out */.et)(savetoarduino.$$.fragment, local);\n\t\t\tcurrent = false;\n\t\t},\n\t\td(detaching) {\n\t\t\tif (detaching) (0,internal/* detach */.og)(div0);\n\t\t\t(0,internal/* destroy_component */.vp)(pedalmap_clutch);\n\t\t\t(0,internal/* destroy_component */.vp)(pedalmap_brake);\n\t\t\t(0,internal/* destroy_component */.vp)(pedalmap_throttle);\n\t\t\tif (detaching) (0,internal/* detach */.og)(t2);\n\t\t\tif (detaching) (0,internal/* detach */.og)(div1);\n\t\t\t(0,internal/* destroy_component */.vp)(timeline);\n\t\t\tif (detaching) (0,internal/* detach */.og)(t3);\n\t\t\tif (detaching) (0,internal/* detach */.og)(div2);\n\t\t\t(0,internal/* destroy_component */.vp)(savetoarduino);\n\t\t\tmounted = false;\n\t\t\tdispose();\n\t\t}\n\t};\n}", "function javascript() {\n return gulp.src(PATHS.javascript)\n .pipe($.sourcemaps.init())\n .pipe($.babel({ignore: ['html2canvas.js', 'quill.min.js']}))\n .pipe($.concat('app.js'))\n .pipe($.if(PRODUCTION, $.uglify()\n .on('error', e => { console.log(e); })\n ))\n .pipe($.if(!PRODUCTION, $.sourcemaps.write()))\n .pipe(gulp.dest(PATHS.dist + '/scripts'));\n}", "function buildPanelTag(cb) {\n try {\n src(`${nodeSrcRoot}/uib-tag/main.html`, ) // { since: lastRun(buildMe) } )\n // .pipe(debug({title:'debug1',minimal:false}))\n .pipe( include() )\n // Rename output to $dirname/editor.html\n .pipe(rename(function(thispath) {\n // thispath.dirname = `${thispath.dirname}`\n thispath.basename = 'customNode'\n // thispath.extname = 'html'\n }))\n // Minimise HTML output\n // .pipe(htmlmin({ collapseWhitespace: true, removeComments: true, processScripts: ['text/html'], removeScriptTypeAttributes: true }))\n .pipe(dest(`${nodeDest}/uib-tag/`))\n } catch (e) {\n console.error('buildPanelUpdate failed', e)\n }\n\n cb()\n}", "async function makePot() {\n const { package: pkg, paths } = await getData(false);\n const tmpSrc = path.join(paths.temp, 'src');\n const tmpTwigDir = path.join(paths.root, '.temp-twig');\n\n try {\n // We back up the original source files inside a temporary directory\n await fs.copy(paths.src, tmpSrc);\n\n // All `import()` calls will just be commented out\n await replace({\n files: path.join(paths.src, '**/*.js'),\n from: /.+import\\(.+\\);?/g,\n to: match => `// ${match}`,\n });\n\n /**\n * The wp cli command will ignore twig files. We therefore convert all twig\n * files to php files replacing translation functions with normal php\n * translation functions.\n * And also convert all .twig-files into .php-files that wp-cli will\n * recognize and extract translations from.\n */\n await convertTwigFiles(tmpTwigDir);\n\n // When replacemnets are done wp-cli can do it's work\n const potPath = path.join(\n paths.dist,\n `${pkg.name.replace(/^(@\\w+\\/)/, '')}.pot`,\n );\n await execa('wp', ['i18n', 'make-pot', '.', potPath, '--exclude=dist']);\n\n /**\n * After wp cli has extracted all translation string the pot will point to\n * missing files for twig views. We will replace all temporary pointers\n * to their original versions.\n */\n await updateTwigFilePaths(tmpTwigDir, potPath);\n } catch (error) {\n console.error('An error occured while generating a .pot-file');\n console.error(error);\n } finally {\n /**\n * We use the finally block to make sure that orginal files are always\n * copied back to its source, event if an error occurs.\n *\n * We catch any errors from these calls since they're not important and will\n * most likely mean that we didn't even reach a point where we backed up the\n * src directory.\n */\n await fs.copy(tmpSrc, paths.src).catch(() => {});\n await fs.remove(tmpSrc).catch(() => {});\n await fs.remove(tmpTwigDir).catch(() => {});\n }\n}", "function cssRebuild(data) { //need to bind this as {cssFile:__name__} before call\n let cssFile;\n function statistic(data) {\n // data = [[2,\"./mm_las/pages/articleList/articleList.wxss\"]]\n // data = [['.',1,\"nav{ width: 100%; display: inline-block; position: relative; }\\n\"]]\n function addStat(id) {\n\n // console.log(9999,id,!importCnt[id])\n if (!importCnt[id]) importCnt[id] = 1, statistic(pureData[id]);\n else ++importCnt[id];\n }\n if (typeof data === \"number\") return addStat(data);\n if(data){\n for (let content of data)\n if (typeof content === \"object\" && content[0] == 2) addStat(content[1]); \n }\n \n\n }\n\n function makeup(data) {\n\n\n var isPure = typeof data === \"string\";\n // console.log(8888,isPure)\n if (onlyTest) {\n statistic(data);\n if (!isPure) {\n if (data.length == 1 && data[0][0] == 2){\n data = data[0][1];\n // if(pureData[data]){\n // data = pureData[data];\n // return \"\"\n // }\n }else{\n return \"\";\n }\n }\n if (!actualPure[data] && !blockCss.includes(changeExt(toDir(cssFile, frameName), \"\"))) {\n console.log(\"Regard \" + cssFile + \" as pure import file.\");\n actualPure[data] = cssFile;\n }\n return \"\";\n }\n let res = [],\n attach = \"\";\n// {\n// './mm_las/pages/articleList/articleList.wxss': 'H:\\\\miniparse\\\\build\\\\_442977007_2恋爱聊天话术情话助手_build\\\\mm_las\\\\pages\\\\articleList\\\\articleList.wxss',\n// './mm_las/pages/detail/detail.wxss': 'H:\\\\miniparse\\\\build\\\\_442977007_2恋爱聊天话术情话助手_build\\\\mm_las\\\\pages\\\\detail\\\\detail.wxss',\n// './mm_las/pages/user/iyqm.wxss': 'H:\\\\miniparse\\\\build\\\\_442977007_2恋爱聊天话术情话助手_build\\\\mm_las\\\\pages\\\\user\\\\iyqm.html',\n// './mm_las/pages/user/tgds/iwzsc.wxss': 'H:\\\\miniparse\\\\build\\\\_442977007_2恋爱聊天话术情话助手_build\\\\mm_las\\\\pages\\\\user\\\\tgds\\\\iwzsc.html',\n// './mm_las/pages/user/vip/izffgb.wxss': 'H:\\\\miniparse\\\\build\\\\_442977007_2恋爱聊天话术情话助手_build\\\\mm_las\\\\pages\\\\user\\\\vip\\\\izffgb.html'\n// }\n if (isPure && actualPure[data] != cssFile) {\n if (actualPure[data]) return '@import \"' + changeExt(toDir(actualPure[data], cssFile), \".wxss\") + '\";\\n';\n else {\n res.push(\"/*! Import by _C[\" + data + \"], whose real path we cannot found. */\");\n attach = \"/*! Import end */\";\n }\n }\n let exactData = isPure ? pureData[data] : data;\n if(isPure && actualPure[data] == cssFile && commonStyleData[data]){\n exactData = commonStyleData[data];\n }\n\n \n\n\n for (let content of exactData)\n if (typeof content === \"object\") {\n switch (content[0]) {\n case 0: //rpx\n res.push(content[1] + \"rpx\");\n break;\n case 1: //add suffix, ignore it for restoring correct!\n break;\n case 2: //import\n res.push(makeup(content[1]));\n break;\n }\n } else res.push(content);\n return res.join(\"\") + attach;\n }\n\n return () => {\n cssFile = this.cssFile;\n // console.log(99999,cssFile,data)\n if (!result[cssFile]) result[cssFile] = \"\";\n result[cssFile] += makeup(data);\n };\n }", "function __vue_normalize__(a,b,c,d,e){var f=(\"function\"==typeof c?c.options:c)||{};// For security concerns, we use only base name in production mode.\nreturn f.__file=\"/Users/hadefication/Packages/vue-chartisan/src/components/Pie.vue\",f.render||(f.render=a.render,f.staticRenderFns=a.staticRenderFns,f._compiled=!0,e&&(f.functional=!0)),f._scopeId=d,f}", "async function optimizeHtml() {\n await gulp\n .src(configProd.optimize.html.src)\n .pipe(plumber())\n .pipe(htmlmin(configProd.optimize.html.options))\n .pipe(gulp.dest(configProd.optimize.html.dest))\n .pipe(size(configProd.size));\n}", "function injectToHTML() {\n\n\tlet sources = [\n\t\tconfig.injectSourceCSS, config.injectSourceJS\n\t];\n\n\tconst d = \"?\" + Date.now();\n\n\treturn gulp.src(basePages)\n\t\t.pipe(gulpif(config.settings.fileVersion, \n\t\t\tinject(gulp.src(sources, {read: false}), {\n\t\t\taddRootSlash: false,\n\t\t\tignorePath: config.dist,\n\t\t\taddSuffix: d\n\t\t}), inject(gulp.src(sources, {read: false}), {\n\t\t\taddRootSlash: false,\n\t\t\tignorePath: config.dist\n\t\t})))\n\t\t.pipe(inject(gulp.src([config.partials]), {\n\t\t\tstarttag: '<!-- inject:partial:{{path}} -->',\n\t\t\trelative: true,\n\t\t\ttransform: function (filePath, file) {\n\t\t\t // return file contents as string\n\t\t\t return file.contents.toString('utf8')\n\t\t\t}\n\t\t}))\n\t\t.pipe(fileInclude().on('error', function() {\n\t\t\tconsole.log(arguments);\n\t\t}))\n\t\t.pipe( gulp.dest( config.dist ) )\n}", "function BO(t,e,n,i,r,o,a,s){var u=(\"function\"===typeof n?n.options:n)||{};return u.__file=\"source.vue\",u.render||(u.render=t.render,u.staticRenderFns=t.staticRenderFns,u._compiled=!0,r&&(u.functional=!0)),u._scopeId=i,u}", "function Convertirwebp(){\n return src(paths.imagenes)\n .pipe(imagenwebp())\n .pipe(dest('./build/img'))\n }", "function initializeLangVars() {\nswitch (Xlang) {\n// --------------------------------------------------------------------------------------------------------------------------------------------------------------------\n// - The 03/02/2010 ------------- by Ptitfred06\n// Modification : small word to have good view in tasklist\n// - Small modification on word (translation).\n// - comment what can be personnalise / and what can't \n// -----------------------------------------------------------------------\n\tcase \"fr\": // thanks Tuga\n// Texte détécté dans les page Travian (NE PAS CHANGER / No CHANGE !!!)\n\t\taLangAllBuildWithId = [\"Bûcheron\", \"Carrière de terre\", \"Mine de fer\", \"Ferme\", \"\", \"Scierie\", \"Usine de poteries\", \"Fonderie\", \"Moulin\", \"Boulangerie\", \"Dépôt de ressources\", \"Silo de céréales\", \"Armurerie\", \"Usine d'armures\", \"Place du tournoi\", \"Bâtiment principal\", \"Place de rassemblement\", \"Place du Marché\", \"Ambassade\", \"Caserne\", \"Écurie\", \"Atelier\", \"Académie\", \"Cachette\", \"Hôtel de ville\", \"Résidence\", \"Palais\", \"Chambre aux trésors\", \"Comptoir de commerce\", \"Grande Caserne\", \"Grande Écurie\", \"Mur d'enceinte\", \"Mur de terre\", \"Palissade\", \"Tailleur de Pierres\", \"Brasserie\", \"Fabricant de pièges\",\"Manoir du héros\", \"Grand dépôt de ressources\", \"Grand silo de céréales\", \"Merveille du monde\", \"Abreuvoir\"];\n\t\taLangAllBuildAltWithId = [/*\"Bûcheron\"*/, \"Carrière de Terre\", /*\"Mine de fer\"*/, \"Ferme de céréales\", \"\", /*\"Scierie\"*/, \"Usine de Poteries\", /*\"Fonderie\", \"Moulin\"*/,/* \"Boulangerie\"*/, /*\"Dépôt de ressources\"*/, /*\"Silo de céréales\"*/, /*\"Armurerie\"*/, /*\"Usine d'armures\"*/, /*\"Place du tournoi\"*/, \"Bâtiment Principal\", /*\"Place de rassemblement\"*/, \"Place du marché\", /*\"Ambassade\"*/, /*\"Caserne\"*/, /*\"Écurie\"*/, /*\"Atelier\"*/, /*\"Académie\"*/, /*\"Cachette\"*/, \"Hôtel de Ville\", /*\"Résidence\"*/, /*\"Palais\"*/, /*\"Chambre aux trésors\"*/, \"Comptoir de commerce\", \"Grande Caserne\", \"Grande Écurie\", \"Mur d'enceinte\", \"Mur de terre\", \"Palissade\", \"Tailleur de Pierres\", \"Brasserie\", \"Fabricant de pièges\",\"Manoir du Héros\", \"Grand dépôt de ressources\", \"Grand silo de céréales\", \"Merveille du monde\", \"Abreuvoir\"];\n\n// <-- Peu être modifié / can be personnalize\n\t\taLangAddTaskText = [\"Ajouter tache\", \"Type\", \"Village actif\", \"Cible\", \"Vers\", \"Mode\", \"Aide Const.\", \"Quantité de ress.\", \"Bouger vers le haut\", \"Bouger vers le bas\", \"Effacer\", \"&#160;&#160;&#160;Taches\", \"Bouger \", \"Eliminer toutes les tâches\"];\n\t\taLangTaskKind = [\"Évol \", \"N Cons \", \"Att \", \"Rech \", \"Entrai \", \"Trans \", \"NPC\", \"Dém \", \"Fête\"];\n// -->\n\n// <-- Peu être modifié / can be personnalize\n\t\taLangGameText = [\"Niv\", \"Marchands\", \"Id\", \"Capitale\", \"Temps début\", \"this timeseting is unuseful now.\", \"Vers\", \"Village\", \"Transport\", \"de\", \"Transport vers\", \"Transport de\", \"Retour de\", \"Ressources\", \"Bâtiment\", \"Construire un nouveau bâtiment\", \"Vide\", \"Niveau\"];\n// original \taLangGameText = [\"Niveau\", \"Marchands\", \"Identification\", \"Capitale\", \"Inicio\", \"this timeseting is unuseful now.\", \"Vers\", \"Village\", \"Transport\", \"de\", \"Transport vers\", \"Transport de\", \"Retour de\", \"Ressources\", \"Bâtiment\", \"Construire un nouveau bâtiment\", \"Vazio\", \"Niveau\"];\n// -->\tfin\t\n\n\t\taLangRaceName = [\"Romains\", \"Germains\",\"Gaulois\"];\n// <-- Peu être modifié\n\t\taLangTaskOfText = [\"Planifier evolution\", \"Planifier nouvelle construction\", \"RessUpD\", \"OFF\", \"Comencer\", \"ON\", \"Arreter\", \"La distribution des champs de ce village est \", \"AutoT\", \"Auto transport n est pas ouvert\", \"Ouvert\", \"Transport avec succès\", \"Taches\", \"Limit\", \"Defaut\", \"Modifier\", \"Bois/Terre/Fer\", \"Céréales\", \"Planification de demolition\", \"Planif.Attaque\", \"Type d´attaque\", \"Temps de voyage\", \"Repeter numero de fois\", \"Temps de intervales\",\"00:30:00\",\"Cible catapulte\",\"Aléatoire\", \"Inconnu\", \" Fois\", \"/\", \" \", \"Troupes envoyées\", \"Planification d´entrainement\",\"Train ubication\",\"Planification d´entrainement fini\",\"TransP\",\"Setup Interval Time of Reload\",\"This is the interval of page reload ,\\n default sont 20 minutes, Insérer nouveau temps:\\n\\n\",\"Remain\",\"Planifier fête\",\"petite fête\",\"grande fête\",\"Set Interval of Ressources concentration\",\"minutes\",\".\",\".\",\"START\",\"STOP\",\"Planifier entrainement\",\"Augmenter Attaque\",\"Augmenter Defense\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n// -->> fin\n// < ne pas change / no change !!! Detected for the feedback error.\n\t\taLangErrorText = [\"Pas assez de ressources\", \"Les ouvriers sont déjà au travail\", \"Construction complète\", \"Début de la construction\", \"Dans développement\", \"Son Dépôt de ressources est petit. Évolue son Dépôt de ressources pour continuer sa construction\", \"Son silo de céréales est petit. Évolue son Silo de céréales pour continuer sa construction\", \"Ressources suffisantes\",\"Une fête est déjà organisée\"];\n// -->> fin\n\t\taLangOtherText = [\"Il remarque important\", \"Seulement les champs de ressources du capitale <br/>peuvent être élevés à niveau 20. Son capital <br/> n'est pas décelable. S'il vous plaît il visite son profil.\", \"Raccourci ici ^_^\", \"Installation conclue\", \"Annulé\", \"Initier les tâches\", \"Upgrade avec succès\", \"Exécuter avec succès\", \"Sa race est inconnue, et son type de troupe aussi. <br/>Il visite son profil pour déterminer la race.<br/>\", \"S'il vous plaît il visite sa Manoir du héros pour déterminer<br/>la vitesse et le type de héros.\"];\n\t\taLangResources=[\"Bois\",\"Terre\",\"Fer\",\"Céréales\"];\n\t\taLangTroops[0] = [\"Légionnaire\", \"Prétorien\", \"Impérian\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Bélier\", \"Catapulte de feu\", \"Sénateur\", \"Colon\", \"Héros\"];\n\t\taLangTroops[1] = [\"Combattant au gourdin\", \"Combattant à la lance\", \"Combattant à la hache\", \"Eclaireur\", \"Paladin\", \"Cavalier Teuton\", \"Bélier\", \"Catapulte\", \"Chef de tribu\", \"Colon\", \"Héros\"];\n\n// <-- NE PAS modifier // Utilisé dans plannification d'attaque, dans recherche de niveau suppèrieur / NO CHANGE !!\n\t\taLangTroops[2] = [\"Phalange\", \"Combattant à l'épée\", \"Eclaireur\", \"Eclair de Toutatis\", \"Cavalier druide\", \"Hédouin\", \"Bélier\", \"Catapulte de Guerre\", \"Chef\", \"Colon\", \"Héros\"];\n// original\taLangTroops[2] = [\"Phalange\", \"Combattant à l'épée\", \"Eclaireur\", \"Eclair de Toutatis\", \"Cavalier druide\", \"Hédouin\", \"Bélier\", \"Catapulte de Guerre\", \"Chef\", \"Colon\", \"Héros\"];\n\n// <-- Peu être modifié // Label des taches / CAN BE CHANGE\n// original\taLangAttackType = [\"Assistance\", \"Attaque\", \"Pillage\"];\n\t\taLangAttackType = [\"Ass.\", \"Att.\", \"Pill.\"];\n// -->\t\t\n\t\tbreak;\n// -------------------------------------------------------------------------------------------------------------------------------\n\n\tcase \"cc\": // 2011.02.13 -- yesren\n\tcase \"cn\": // 感谢K.C.Alvis\n\t\taLangAllBuildWithId = [\"伐木场\", \"黏土矿\", \"铁矿场\", \"农场\", \"\", \"木材厂\", \"砖块厂\", \"铸造厂\", \"磨坊\", \"面包房\", \"仓库\", \"粮仓\", \"铁匠铺\", \"军械库\", \"竞技场\", \"中心大楼\", \"集结点\", \"市场\", \"大使馆\", \"兵营\", \"马厩\", \"工场\", \"研发所\", \"山洞\", \"市政厅\", \"行宫\", \"皇宫\", \n\t\t\t\"宝库\", \"交易所\", \"大兵营\", \"大马厩\", \"罗马城墙\", \"日尔曼城墙\", \"高卢城墙\", \"石匠铺\", \"酿酒厂\", \"陷阱机\", \"英雄园\", \"大仓库\", \"大粮仓\", \"世界奇观\", \"饮马槽\"];\n\t\taLangAllBuildAltWithId = [\"伐木场\", \"黏土矿\", \"铁矿场\", \"农场\", \"\", \"木材厂\", \"砖块厂\", \"铸造厂\", \"磨坊\", \"面包房\", \"仓库\", \"粮仓\", \"铁匠铺\", \"军械库\", \"竞技场\", \"中心大楼\", \"集结点\", \"市场\", \"大使馆\", \"兵营\", \"马厩\", \"工场\", \"研发所\", \"山洞\", \"市政厅\", \"行宫\", \"皇宫\", \n\t\t\t\"宝库\", \"交易所\", \"大兵营\", \"大马厩\", \"罗马城墙\", \"日尔曼城墙\", \"高卢城墙\", \"石匠铺\", \"酿酒厂\", \"陷阱机\", \"英雄园\", \"大仓库\", \"大粮仓\", \"世界奇观\", \"饮马槽\"];\n\t\taLangAddTaskText = [\"添加任务\", \"任务类型\", \"所在村\", \"任务对象\", \"目标\", \"模式\", \"支援建设\", \"资源集中\", \"上移\", \"下移\", \"删除\", \"任务内容\", \"移动\", \"清除所有任务\"];\n\t\taLangTaskKind = [\"升级\", \"新建\", \"攻击\", \"研发\", \"训练\", \"运输\", \"活动\", \"拆除\", \"定制运输\"];\n\t\taLangGameText = [\"等级\", \"商人\", \"坑号\", \"主村\", \"执行时间\", \"此时间设置目前无效\", \"到\", \"村庄\", \"运送\", \"回来\", \"向\", \"来自于\", \"从\", \"资源\", \"建筑\", \"建造新的建筑\", \"空\", \"等级\"];\n\t\taLangRaceName = [\"罗马人\", \"日尔曼人\", \"高卢人\"];\n\t\taLangTaskOfText = [\"预定升级\", \"预定新建\", \"资源自动升级\", \"尚未开启\", \"马上开启\", \"已经开启\", \"点击关闭\", \"该村资源田分布\", \"自动运输\", \"自动运输尚未设定\", \"已设定\", \"运送成功\", \"任务列表\", \"资源输入限额\", \"默认\", \"更改\", \"木/泥/铁\", \"粮食\", \"预定拆除\",\n\t\t\t\"预定发兵\", \"攻击类型\", \"到达所需时间\", \"重复次数\", \"间隔时间\", \"00:30:00\", \"投石目标\", \"随机\", \"未知\", \"次\", \"月\", \"日\", \"部队已发出\",\"预定训练\",\"训练设施\",\"训练任务已执行\",\"定制运输\",\"设定页面刷新间隔\",\n\t\t\t\"页面刷新的间隔时间,是指隔多久执行一次页面的自动载入。\\n此时间过短,会增加被系统侦测到的危险,过长则影响任务执行的效率。\\n默认为20分钟,请输入新的时间间隔:\\n\\n\",\"资源输出保留\",\"预定活动\",\"小型活动\",\"大型活动\",\"资源集中模式的运输间隔\",\n\t\t\t\"分钟\",\"暂停中\",\"开启中\",\"开启\",\"暂停\",\"预定改良\",\"改良攻击\",\"改良防御\", \"资源过剩检查\", \"已经开启\", \"已经关闭\", \"粮田自动升级\", \"切换\"];\n\t\taLangErrorText = [\"资源不足\", \"已经有建筑在建造中\", \"建造完成\", \"将马上开始全部建造\", \"在开发中\", \"建造所需资源超过仓库容量上限,请先升级你的仓库\", \"建造所需资源超过粮仓容量上限,请先升级你的粮仓\", \"资源何时充足时间提示\",\"粮食产量不足: 需要先建造一个农场\",\"一个活动正在举行中\"];\n\t\taLangOtherText = [\"重要提示\", \"只有主村的资源田可以升级到20,<br />目前主村尚未识别,点击个人资料<br />页面可以解决这一问题\", \"五星级传送门^_^\", \"已经设置完成\", \"已经取消\", \"开始执行任务\", \"升级成功\", \"已顺利执行\", \"种族尚未确认,兵种也就无法确定,<br />请点击个人资料页面,以便侦测种族\", \"然后,请顺便访问英雄园,以便确认<br />英雄的种类和速度。<br />\"];\n\t\taLangResources=[\"木材\",\"泥土\",\"铁块\",\"粮食\"];\n\t\taLangTroops[0] = [\"古罗马步兵\", \"禁卫兵\", \"帝国兵\", \"使节骑士\", \"帝国骑士\", \"将军骑士\", \"冲撞车\", \"火焰投石器\", \"参议员\", \"拓荒者\", \"英雄\"];\n\t\taLangTroops[1] = [\"棍棒兵\", \"矛兵\", \"斧头兵\", \"侦察兵\", \"圣骑士\", \"日耳曼骑兵\", \"冲撞车\", \"投石器\", \"执政官\", \"拓荒者\", \"英雄\"];\n\t\taLangTroops[2] = [\"方阵兵\", \"剑士\", \"探路者\", \"雷法师\", \"德鲁伊骑兵\", \"海顿圣骑士\", \"冲撞车\", \"投石器\", \"首领\", \"拓荒者\", \"英雄\"];\n\t\taLangAttackType = [\"支援\", \"攻击\", \"抢夺\"];\n\t\tbreak;\n\t\t\n\tcase \"hk\": // 感谢sean3808、K.C.Alvis\n\t\taLangAllBuildWithId = [\"伐木場\", \"泥坑\", \"鐵礦場\", \"農場\",\"\", \"鋸木廠\", \"磚廠\", \"鋼鐵鑄造廠\", \"麵粉廠\", \"麵包店\", \"倉庫\", \"穀倉\", \"鐵匠\", \"盔甲廠\", \"競技場\", \"村莊大樓\", \"集結點\", \"市場\", \"大使館\", \"兵營\", \"馬棚\", \"工場\", \"研究院\", \"山洞\", \"村會堂\", \"行宮\", \"皇宮\", \"寶物庫\", \"交易所\", \"大兵營\", \"大馬棚\", \"城牆\", \"土牆\", \"木牆\", \"石匠鋪\", \"釀酒廠\", \"陷阱\", \"英雄宅\", \"大倉庫\", \"大穀倉\", \"世界奇觀\", \"放牧水槽\"];\n\t\taLangAllBuildAltWithId = [\"伐木場\", \"泥坑\", \"鐵礦場\", \"農場\",\"\", \"鋸木廠\", \"磚廠\", \"鋼鐵鑄造廠\", \"麵粉廠\", \"麵包店\", \"倉庫\", \"穀倉\", \"鐵匠\", \"盔甲廠\", \"競技場\", \"村莊大樓\", \"集結點\", \"市場\", \"大使館\", \"兵營\", \"馬棚\", \"工場\", \"研究院\", \"山洞\", \"城鎮廳\", \"行宮\", \"皇宮\", \"寶物庫\", \"交易所\", \"大兵營\", \"大馬棚\", \"城牆\", \"土牆\", \"木牆\", \"石匠鋪\", \"釀酒廠\", \"陷阱機\", \"英雄宅\", \"大倉庫\", \"大穀倉\", \"世界奇觀\", \"放牧水槽\"];\n\t\taLangAddTaskText = [\"添加任務\", \"任務類型\", \"所在村\", \"任務對象\", \"目標\", \"模式\", \"支援建設\", \"資源集中\", \"上移\", \"下移\", \"刪除\", \"任務內容\", \"移動\", \"清除所有任務\"];\n\t\taLangTaskKind = [\"升級\", \"新建\", \"攻擊\", \"研發\", \"訓練\", \"運輸\", \"平倉\", \"拆除\", \"活動\"];\n\t\taLangGameText = [\"等級\", \"商人\", \"坑號\", \"主村\", \"執行時間\", \"該時間設置尚未啟用\", \"到\", \"村莊\", \"運送\", \"回來\", \"運輸到\", \"從\", \"由\", \"資源\", \"建築\", \"建造新的建築物\", \"empty\", \"等級\"];\n\t\taLangRaceName = [\"羅馬人\", \"條頓人\", \"高盧人\"];\n\t\taLangTaskOfText = [\"預定升級\", \"預定建築\", \"資源自動升級\", \"尚未開啟\", \"馬上開啟\", \"已經開啟\", \"點擊關閉\", \"該村資源分布\", \"自動運輸\", \"自動運輸尚未設定\", \"已設定\", \"運送成功\", \"任務列表\", \"資源輸入限額\", \"默認\", \"更改\", \"木/磚/鐵\", \"穀物\", \"預定拆除\",\n\t\t\t\"預定發兵\", \"攻擊類型\", \"到達所需時間\", \"重複次數\", \"間隔時間\", \"00:30:00\", \"投石目標\", \"隨機\", \"未知\", \"次\", \"月\", \"日\", \"部隊已發出\",\"預定訓練\",\"訓練設施\",\"訓練任務已執行\",\"定制運輸\",\"設定頁面刷新間隔\",\"頁面刷新的間隔時間,是指隔多久執行一次頁面的自動載入。\\n此時間過短,會增加被系統偵測到的危險,過長則影響任務執行的效率。\\n默認為20分鐘,請輸入新的時間間隔:\\n\\n\",\"資源輸出保留\",\"預定活動\",\"小型活動\",\"大型活動\",\"資源集中模式的間隔時間\",\n\t\t\t\"分鐘\",\"暫停中\",\"開啟中\",\"開啟\",\"暫停\",\"預定改良\",\"改良攻擊\",\"改良防御\", \"資源過剩檢查\", \"已經開啟\", \"已經關閉\", \"糧田自動升級\", \"切換\"];\n\t\taLangErrorText = [\"資源不足\", \"工作正在進行中\", \"完全地開發\", \"將馬上開始全部建造\", \"在開發中\", \"倉庫需要升級\", \"糧倉需要升級\", \"資源何時充足時間提示\",\"糧食產量不足: 需要先建造一個農場\",\"派對進行中\"];\n\t\taLangOtherText = [\"重要提示\", \"只有主村的資源田可以升級到20,<br/>目前主村尚未識別,點擊個人資料<br/>頁面可以解決這一問題\", \"五星級傳送門^_ ^\", \"已經設置完成\", \"已經取消\", \"開始執行任務\", \"升級成功\", \"已順利執行\", \"種族尚未確認,兵種也就無法確定,<br/>請點擊個人資料頁面,以便偵測種族\", \"然後,請順便訪問英雄園,以便確認<br/>英雄的種類和速度。<br/>\"];\n\t\taLangResources=[\"木材\",\"磚塊\",\"鋼鐵\",\"穀物\"];\n\t\taLangTroops[0] = [\"古羅馬步兵\", \"禁衛兵\", \"帝國兵\", \"使者騎士\", \"帝國騎士\", \"將軍騎士\", \"衝撞車\", \"火焰投石機\", \"參議員\", \"開拓者\", \"英雄\"];\n\t\taLangTroops[1] = [\"棍棒兵\", \"矛兵\", \"斧頭兵\", \"偵察兵\", \"遊俠\", \"條頓騎士\", \"衝撞車\", \"投石機\", \"司令官\", \"開拓者\", \"英雄\"];\n\t\taLangTroops[2] = [\"方陣兵\", \"劍士\", \"探路者\", \"雷法師\", \"德魯伊騎兵\", \"海頓聖騎\", \"衝撞車\", \"投石機\", \"族長\", \"開拓者\", \"英雄\"];\n\t\taLangAttackType = [\"支援\", \"攻擊\", \"搶奪\"];\n\t\tbreak;\n\n\tcase \"tw\": // 感谢adobe、魎皇鬼、ieyp、K.C.Alvis\n\t\taLangAllBuildWithId = [\"伐木場\", \"泥坑\", \"鐵礦場\", \"農場\", \"農田\", \"鋸木廠\", \"磚廠\", \"鋼鐵鑄造廠\", \"麵粉廠\", \"麵包店\", \"倉庫\", \"穀倉\", \"鐵匠\", \"盔甲廠\", \"競技場\", \"村莊大樓\", \"集結點\", \"市場\", \"大使館\", \"兵營\", \"馬廄\", \"工場\", \"研究院\", \"山洞\", \"村會堂\", \"行宮\", \"皇宮\", \"寶物庫\", \"交易所\", \"大兵營\", \"大馬廄\", \"城牆\", \"土牆\", \"木牆\", \"石匠舖\", \"釀酒廠\", \"陷阱機\", \"英雄宅\", \"大倉庫\", \"大穀倉\", \"世界奇觀\", \"放牧水槽\"];\n\t\taLangAllBuildAltWithId = [\"伐木場\", \"泥坑\", \"鐵礦場\", \"農場\", \"農田\", \"鋸木廠\", \"磚廠\", \"鋼鐵鑄造廠\", \"麵粉廠\", \"麵包店\", \"倉庫\", \"穀倉\", \"鐵匠\", \"盔甲廠\", \"競技場\", \"村莊大樓\", \"集結點\", \"市場\", \"大使館\", \"兵營\", \"馬廄\", \"工場\", \"研究院\", \"山洞\", \"村會堂\", \"行宮\", \"皇宮\", \"寶物庫\", \"交易所\", \"大兵營\", \"大馬廄\", \"城牆\", \"土牆\", \"木牆\", \"石匠舖\", \"釀酒廠\", \"陷阱機\", \"英雄宅\", \"大倉庫\", \"大穀倉\", \"世界奇觀\", \"放牧水槽\"];\n\t\taLangAddTaskText = [\"添加任務\", \"任務類型\", \"所在村\", \"任務對象\", \"目標\", \"模式\", \"支援建設\", \"資源集中\", \"上移\", \"下移\", \"刪除\", \"任務內容\", \"移動\", \"清除所有任務\"];\n\t\taLangTaskKind = [\"升級\", \"新建\", \"攻擊\", \"研發\", \"訓練\", \"運輸\", \"平倉\", \"拆除\", \"活動\"];\n\t\taLangGameText = [\"等級\", \"商人\", \"坑號\", \"主村\", \"執行時間\", \"該時間設置尚未啟用\", \"到\", \"村莊\", \"運送\", \"回來\", \"運送到\", \"從\", \"由\", \"資源\", \"建築\", \"建造新的建築物\", \"empty\", \"等級\"];\n\t\taLangRaceName = [\"羅馬人\", \"條頓人\", \"高盧人\"];\n\t\taLangTaskOfText = [\"預定升級\", \"預定建築\", \"資源自動升級\", \"尚未開啟\", \"馬上開啟\", \"已經開啟\", \"點擊關閉\", \"該村資源分布\", \"自動運輸\", \"自動運輸尚未設定\", \"已設定\", \"運送成功\", \"任務列表\", \"資源輸入限額\", \"默認\", \"更改\", \"木/磚/鐵\", \"穀物\", \"預定拆除\",\n\t\t\t\"預定發兵\", \"攻擊類型\", \"到達所需時間\", \"重複次數\", \"間隔時間\", \"00:30:00\", \"投石目標\", \"隨機\", \"未知\", \"次\", \"月\", \"日\", \"部隊已發出\",\"預定訓練\",\"訓練設施\",\"訓練任務已執行\",\"定制運輸\",\"設定頁面刷新間隔\",\"頁面刷新的間隔時間,是指隔多久執行一次頁面的自動載入。\\n此時間過短,會增加被系統偵測到的危險,過長則影響任務執行的效率。\\n默認為20分鐘,請輸入新的時間間隔:\\n\\n\",\"資源輸出保留\",\"預定活動\",\"小型活動\",\"大型活動\",\"資源集中模式的間隔時間\",\n\t\t\t\"分鐘\",\"暫停中\",\"開啟中\",\"開啟\",\"暫停\",\"預定改良\",\"改良攻擊\",\"改良防御\", \"資源過剩檢查\", \"已經開啟\", \"已經關閉\", \"糧田自動升級\", \"切換\"];\n\t\taLangErrorText = [\"資源不足\", \"已經有建築在建造中\", \"建造完成\", \"將馬上開始全部建造\", \"在開發中\", \"建造所需資源超過倉庫容量上限,請先升級你的倉庫\", \"建造所需資源超過糧倉容量上限,請先升級你的糧倉\", \"資源何時充足時間提示\",\"糧食產量不足: 需要先建造一個農場\",\"派對進行中\"];\n\t\taLangOtherText = [\"重要提示\", \"只有主村的資源田可以升級到20,<br/>目前主村尚未識別,點擊個人資料<br/>頁面可以解決這一問題\", \"五星級傳送門^_ ^\", \"已經設置完成\", \"已經取消\", \"開始執行任務\", \"升級成功\", \"已順利執行\", \"種族尚未確認,兵種也就無法確定,<br/>請點擊個人資料頁面,以便偵測種族\", \"然後,請順便訪問英雄園,以便確認<br/>英雄的種類和速度。<br/>\"];\n\t\taLangResources=[\"木材\",\"磚塊\",\"鋼鐵\",\"穀物\"];\n\t\taLangTroops[0] = [\"古羅馬步兵\", \"禁衛兵\", \"帝國兵\", \"使者騎士\", \"帝國騎士\", \"將軍騎士\", \"衝撞車\", \"火焰投石機\", \"參議員\", \"開拓者\", \"英雄\"];\n\t\taLangTroops[1] = [\"棍棒兵\", \"矛兵\", \"斧頭兵\", \"偵察兵\", \"遊俠\", \"條頓騎士\", \"衝撞車\", \"投石機\", \"司令官\", \"開拓者\", \"英雄\"];\n\t\taLangTroops[2] = [\"方陣兵\", \"劍士\", \"探路者\", \"雷法師\", \"德魯伊騎兵\", \"海頓聖騎\", \"衝撞車\", \"投石機\", \"族長\", \"開拓者\", \"英雄\"];\n\t\taLangAttackType = [\"支援\", \"攻擊\", \"搶奪\"];\n\t\tbreak;\n\n\tcase \"fi\": // thanks Christer82\n\t\taLangAllBuildWithId = [\"Puunhakkaaja\", \"Savimonttu\", \"Rautakaivos\", \"Viljapelto\", \"\", \"Saha\", \"Tiilitehdas\", \"Rautavalimo\", \"Mylly\", \"Leipomo\", \"Varasto\", \"Viljasiilo\", \"Aseseppä\", \"Haarniskapaja\", \"Turnausareena\", \"Päärakennus\", \"Kokoontumispiste\", \"Tori\", \"Lähetystö\", \"Kasarmi\", \"Talli\", \"Työpaja\", \"Akatemia\", \"Kätkö\", \"Kaupungintalo\", \"Virka-asunto\", \"Palatsi\", \"Aarrekammio\", \"Kauppavirasto\", \"Suuri kasarmi\", \"Suuri talli\", \"Kaupungin muuri\", \"Maamuuri\", \"Paaluaita\", \"Kivenhakkaaja\", \"Panimo\", \"Ansoittaja\",\"Sankarin kartano\", \"Suuri varasto\", \"Suuri viljasiilo\", \"Maailmanihme\", \"Hevostenjuottoallas\"];\n\t\taLangAllBuildAltWithId = [\"Puunhakkaaja\", \"Savimonttu\", \"Rautakaivos\", \"Viljapelto\", \"\", \"Saha\", \"Tiilitehdas\", \"Rautavalimo\", \"Mylly\", \"Leipomo\", \"Varasto\", \"Viljasiilo\", \"Aseseppä\", \"Haarniskapaja\", \"Turnausareena\", \"Päärakennus\", \"Kokoontumispiste\", \"Tori\", \"Lähetystö\", \"Kasarmi\", \"Talli\", \"Työpaja\", \"Akatemia\", \"Kätkö\", \"Kaupungintalo\", \"Virka-asunto\", \"Palatsi\", \"Aarrekammio\", \"Kauppavirasto\", \"Suuri kasarmi\", \"Suuri talli\", \"Kaupungin muuri\", \"Maamuuri\", \"Paaluaita\", \"Kivenhakkaaja\", \"Panimo\", \"Ansoittaja\",\"Sankarin kartano\", \"Suuri varasto\", \"Suuri viljasiilo\", \"Maailmanihme\", \"Hevostenjuottoallas\"];\n\t\taLangAddTaskText = [\"Lisää tehtävä\", \"Tyyli\", \"Kohdistettu kylä\", \"Tehtävän kohde\", \"Minne:\", \"Tyyppi\", \"Rakennustuki\", \"Resurssien keskittäminen\", \"Siirry ylös\", \"Siirry alas\", \"Poista\", \"&#160;&#160;&#160;Tehtävän sisältö\", \"Siirry \", \"Poista kaikki tehtävät\"];\n\t\taLangTaskKind = [\"Päivitä\", \"Uusi rakennus\", \"Hyökkäys\", \"Tutkimus\", \"Koulutus\", \"Kuljetus\", \"NPC\", \"Hajotus\", \"Juhla\"];\n\t\taLangGameText = [\"Taso\", \"Kauppiaat\", \"ID\", \"Pääkaupunki\", \"Aloitusaika\", \"Tätä aika-asetusta ei voi nyt käyttää.\", \"minne:\", \"Kylä\", \"kuljetus\", \"mistä\", \"Kuljeta kylään\", \"Kuljeta kylästä\", \"Palaa kylästä\", \"Resurssit\", \"rakennus\", \"Rakenna uusi rakennus\", \"tyhjä\", \"taso\"];\n\t\taLangRaceName = [\"Roomalaiset\", \"Teutonit\", \"Gallialaiset\"];\n\t\taLangTaskOfText = [\"Aseta kentän päivitys\", \"Aseta uusi rakennuskohde\", \"Automaattinen resurssipäivitys\", \"Ei toimintaa\", \"Aloita\", \"Aloitettu\", \"Keskeytä\", \"Tämän kylän resurssikenttien jakauma on \", \"Automaattikuljetus\", \"automaattikuljetusta ei ole avattu\", \"Avattu\", \"Kuljetus onnistui\", \"Tehtäväluettelo\", \"Trans_In_limit\", \"Perusasetus\", \"Muokkaa\", \"Puu/Savi/Rauta\", \"vilja\", \"Tehtävälistan poisto\",\n\t\t\t\"Schedule attack\", \"Hyökkäystyyppi\", \"Kuljetusaika\", \"toistokerrat\", \"Hyökkäysaikaväli\",\"00:30:00\",\"Katapultin kohde\",\"Satunnainen\", \"Tuntematon\", \"kertaa\", \"Kuukausi\", \"Päivä\", \"Joukot on lähetetty\",\"Aseta koulutustehtävä\",\"Koulutuskohde\",\"Koulutustehtävä suoritettu\",\"waitForTranslate\",\"setup Hyökkäysaikaväli of reload\",\"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\",\"Trans_Out_Rmn\",\"ScheduleParty\",\"small party\",\"big party\",\"setInterval of Resources concentration\",\n\t\t\t\"minutes\",\"pausing\",\"running\",\"run\",\"pause\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Liian vähän resursseja\", \"Työntekijät ovat jo töissä.\", \"Rakennuskohde valmis\", \"Aloitetaan rakentaminen\", \"Työ kesken\", \"Varastosi on liian pieni. Suurenna varastoa aloittaaksesi rakentamisen\", \"Viljasiilosi on liian pieni. Suurenna viljasiiloa aloittaaksesi rakentamisen\", \"Riittävästi resursseja\"];\n\t\taLangOtherText = [\"Tärkeä huomautus\", \"Vain pääkaupungin resurssikenttiä voidaan <br/>päivittää tasolle 20. Nyt pääkaupunkia<br/> ei voida todentaa. Päivitä profiiliasi, kiitos.\", \"Pikalinkki tähän ^_^\", \"Asennus valmis\", \"Peruttu\", \"Aloita tehtävät\", \"Päivitys valmis\", \"Tehty onnistuneesti\", \"Heimosi on määrittämätön, siksi joukkojesi tyyppiä <br/>Päivitä profiiliasi heimon määrittämiseksi.<br/>\", \"Käy Sankarin kartanossa määrittääksesi<br/> sankarisi tyypin ja nopeuden.\"];\n\t\taLangResources=[\"waitTranslate\",\"waitTranslate\",\"waitTranslate\",\"waitTranslate\"];\n\t\taLangTroops[0] = [\"Legioonalainen\", \"Pretoriaani\", \"Imperiaani\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Muurinmurtaja\", \"Tulikatapultti\", \"Senaattori\", \"Uudisasukas\", \"Sankari\"];\n\t\taLangTroops[1] = [\"Nuijamies\", \"Keihäsmies\", \"Kirvessoturi\", \"Tiedustelija\", \"Paladiini\", \"Teutoniritari\", \"Muurinmurtaja\", \"Katapultti\", \"Päällikkö\", \"Uudisasukas\", \"Sankari\"];\n\t\taLangTroops[2] = [\"Falangi\", \"Miekkasoturi\", \"Tunnustelija\", \"Teutateksen salama\", \"Druidiratsastaja\", \"Haeduaani\", \"Muurinmurtaja\", \"Heittokone\", \"Päällikkö\", \"Uudisasukas\", \"Sankari\"];\n\t\taLangAttackType = [\"Vahvistus\", \"Hyökkäys\", \"Ryöstö\"];\n\t\tbreak;\n\n\tcase \"us\": // by shadowx360\n\t\taLangAllBuildWithId = [\"Woodcutter\", \"Clay Pit\", \"Iron Mine\", \"Wheat Field\", \"\", \"Sawmill\", \"Brickworks\", \"Iron Foundry\", \"Flour Mill\", \"Bakery\", \"Warehouse\", \"Granary\", \"Blacksmith\", \"Armory\", \"Tournament Square\", \"Main Building\", \"Rally Point\", \"Marketplace\", \"Embassy\", \"Barracks\", \"Stable\", \"Siege Workshop\", \"Academy\", \"Cranny\", \"Town Hall\", \"Residence\", \"Palace\", \"Treasury\", \"Trade Office\", \"Great Barracks\", \"Great Stable\", \"City Wall\", \"Earth Wall\", \"Palisade\", \"Stonemason's Lodge\", \"Brewery\", \"Trapper\",\"Hero's Mansion\", \"Great Warehouse\", \"Great Granary\", \"Wonder Of The World\", \"Horse Drinking Pool\"];\n\t\taLangAllBuildAltWithId = [\"Woodcutter\", \"Clay Pit\", \"Iron Mine\", \"Wheat Field\", \"\", \"Sawmill\", \"Brickworks\", \"Iron Foundry\", \"Flour Mill\", \"Bakery\", \"Warehouse\", \"Granary\", \"Blacksmith\", \"Armory\", \"Tournament Square\", \"Main Building\", \"Rally Point\", \"Marketplace\", \"Embassy\", \"Barracks\", \"Stable\", \"Siege Workshop\", \"Academy\", \"Cranny\", \"Town Hall\", \"Residence\", \"Palace\", \"Treasury\", \"Trade Office\", \"Great Barracks\", \"Great Stable\", \"City Wall\", \"Earth Wall\", \"Palisade\", \"Stonemason's Lodge\", \"Brewery\", \"Trapper\",\"Hero's Mansion\", \"Great Warehouse\", \"Great Granary\", \"Wonder Of The World\", \"Horse Drinking Pool\"];\n\t\taLangAddTaskText = [\"Add task\", \"Style\", \"Active village\", \"Task target\", \"To\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Move up\", \"Move down\", \"Del\", \" Task contents\", \"Move \", \"Delete all the tasks\"];\n\t\taLangTaskKind = [\"Upgrade\", \"NewBuild\", \"Attack\", \"Research\", \"Train\", \"Transport\", \"NPC\", \"Demolish\", \"Celebration\"];\n\t\taLangGameText = [\"Lvl\", \"Merchants\", \"ID\", \"Capital\", \"Start time\", \"this timeseting is notuseful now.\", \"to\", \"Village\", \"transport\", \"from\", \"Transport to\", \"Transport from\", \"Return from\", \"resources\", \"building\", \"Construct a new building\", \"empty\", \"level\"];\n\t\taLangRaceName = [\"Romans\", \"Teutons\", \"Gauls\"];\n\t\taLangTaskOfText = [\"Schedule Upgrade\", \"Schedule NewBuild\", \"Auto ResUpD\", \"Not_run\", \"Start\", \"Started\", \"Suspend\", \"The resource fields distribution of this village is \", \"Autotransport\", \"Autotransport is not opened\", \"Opened\", \"Transport successfully\", \"Task List\", \"Trans In limit\", \"Default\", \"Modify\", \"Wood/Clay/Iron\", \"Wheat\", \"Schedule demolition\",\n\t\t\t\"Schedule attack\", \"Attack type\", \"Travel time\", \"repeat times\", \"interval time\",\"00:30:00\",\"Catapult target\",\"Random\", \"Unknown\", \"times\", \"Month\", \"Day\", \"Troops sent\",\n\t\t\t\"Schedule Train\", \"Train site\", \"TrainTask done\", \"customTransport\", \"setup interval time of reload\",\"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\",\"Trans Out Rmn\",\"ScheduleParty\",\"small party\",\"big party\",\"setInterval of Resources concentration\",\n\t\t\t\"minutes\", \".\",\".\",\"START\",\"STOP\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Too few resources.\", \"Your builders are already working\", \"completely upgraded\", \"Starting construction\", \"In development\", \"Your Warehouse is too small. Please upgrade your Warehouse to continue your construction\", \"Your Granary is too small. Please upgrade your Granary to continue your construction\", \"Enough resources\",\"Lack of food: extend cropland first\",\"There is already a celebration going on\"];\n\t\taLangOtherText = [\"Important note\", \"Only the resource fields of the capital can <br/>be upgraded to level 20. Now your capital<br/> is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup completed\", \"Cancelled\", \"Start the tasks\", \"successfully\", \"Run successfully\", \"Your race is unknown, therefore your troop type. <br/>Visit your Profile to determine your race.<br/>\", \"Please also visit your Hero's Mansion to determine<br/> the speed and the type of your hero.\" , \"Upgrade\"];\n\t\taLangResources=[\"lumber\",\"clay\",\"iron\",\"wheat\"];\n\t\taLangTroops[0] = [\"Legionnaire\", \"Praetorian\", \"Imperian\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Battering Ram\", \"Fire Catapult\", \"Senator\", \"Settler\", \"Hero\"];\n\t\taLangTroops[1] = [\"Clubswinger\", \"Spearman\", \"Axeman\", \"Scout\", \"Paladin\", \"Teutonic Knight\", \"Ram\", \"Catapult\", \"Chief\", \"Settler\", \"Hero\"];\n\t\taLangTroops[2] = [\"Phalanx\", \"Swordsman\", \"Pathfinder\", \"Theutates Thunder\", \"Druidrider\", \"Haeduan\", \"Ram\", \"Trebuchet\", \"Chieftain\", \"Settler\", \"Hero\"];\n\t\taLangAttackType = [\"Reinforce\", \"Attack\", \"Raid\"];\n\t\tbreak;\n\n\tcase \"in\":\n\t\tswitch ( aTravianVersion ) {\n\t\t\tcase \"3.6\": // translations for travian version 3.6\n\t\t\t\taLangAllBuildWithId = [\"Woodcutter\", \"Clay Pit\", \"Iron Mine\", \"Wheat Field\", \"\", \"Sawmill\", \"Brickworks\", \"Iron Foundry\", \"Flour Mill\", \"Bakery\", \"Warehouse\", \"Granary\", \"Blacksmith\", \"Armoury\", \"Tournament Square\", \"Main Building\", \"Rally Point\", \"Marketplace\", \"Embassy\", \"Barracks\", \"Stable\", \"Siege Workshop\", \"Academy\", \"Cranny\", \"City Hall\", \"Residence\", \"Palace\", \"Treasure Chamber\", \"Trade Office\", \"Great Barracks\", \"Great Stable\", \"City Wall\", \"Earth Wall\", \"Palisade\", \"Stonemason\", \"Brewery\", \"Trapper\", \"Hero's Mansion\", \"Great Warehouse\", \"Great Granary\", \"Wonder Of The World\", \"Horse Drinking Pool\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Woodcutter\", \"Clay Pit\", \"Iron Mine\", \"Wheat Field\", \"\", \"Sawmill\", \"Brickworks\", \"Iron Foundry\", \"Flour Mill\", \"Bakery\", \"Warehouse\", \"Granary\", \"Blacksmith\", \"Armoury\", \"Tournament Square\", \"Main Building\", \"Rally Point\", \"Marketplace\", \"Embassy\", \"Barracks\", \"Stable\", \"Siege Workshop\", \"Academy\", \"Cranny\", \"City Hall\", \"Residence\", \"Palace\", \"Treasure Chamber\", \"Trade Office\", \"Great Barracks\", \"Great Stable\", \"City Wall\", \"Earth Wall\", \"Palisade\", \"Stonemason\", \"Brewery\", \"Trapper\", \"Hero's Mansion\", \"Great Warehouse\", \"Great Granary\", \"Wonder Of The World\", \"Horse Drinking Pool\"];\n\t\t\t\taLangAddTaskText = [\"Add task\", \"Style\", \"Active village\", \"Task target\", \"To\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Move up\", \"Move down\", \"Del\", \"&#160;&#160;&#160;Task contents\", \"Move \", \"Delete all the tasks\"];\n\t\t\t\taLangTaskKind = [\"Upgrade\", \"NewBuild\", \"Attack\", \"Research\", \"Train\", \"Transport\", \"NPC\", \"Demolish\", \"Celebration\"];\n\t\t\t\taLangGameText = [\"Lvl\", \"Merchants\", \"ID\", \"Capital\", \"Start time\", \"this timeseting is unuseful now.\", \"to\", \"Village\", \"transport\", \"from\", \"Transport to\", \"Transport from\", \"Return from\", \"resources\", \"building\", \"Construct a new building\", \"empty\", \"level\"];\n\t\t\t\taLangRaceName = [\"Romans\", \"Teutons\", \"Gauls\"];\n\t\t\t\taLangTaskOfText = [\"Schedule Upgrade\", \"Schedule NewBuild\", \"Auto ResUpD\", \"Not_run\", \"Start\", \"Started\", \"Suspend\", \"The resource fields distribution of this village is \", \"Autotransport\", \"Autotransport is not opened\", \"Opened\", \"Transport successfully\", \"Task List\", \"Trans In limit\", \"Default\", \"Modify\", \"Wood/Clay/Iron\", \"Crop\", \"Schedule demolition\",\n\t\t\t\t\t\t\"Schedule attack\", \"Attack type\", \"Travel time\", \"repeat times\", \"interval time\", \"00:30:00\", \"Catapult target\", \"Random\", \"Unknown\", \"times\", \"Month\", \"Day\", \"Troops sent\",\n\t\t\t\t\t\t\"Schedule Train\", \"Train site\", \"TrainTask done\", \"customTransport\", \"setup interval time of reload\", \"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\", \"Trans Out Rmn\", \"ScheduleParty\", \"small party\", \"big party\", \"setInterval of Resources concentration\",\n\t\t\t\t\t\t\"minutes\", \".\", \".\", \"START\", \"STOP\", \"Schedule Improve\", \"Improve Attack\", \"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\t\t\taLangErrorText = [\"Too few resources.\", \"Your workers are already building something.\", \"Construction completed\", \"Starting construction\", \"In development\", \"Your Warehouse is too small. Please upgrade your Warehouse to continue your construction\", \"Your Granary is too small. Please upgrade your Granary to continue your construction\", \"Enough resources\", \"Food shortage: Upgrade a wheat field first\", \"There is already a celebration going on\"];\n\t\t\t\taLangOtherText = [\"Important note\", \"Only the resource fields of the capital can <br/>be upgraded to level 20. Now your capital<br/> is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup completed\", \"Cancelled\", \"Start the tasks\", \"successfully\", \"Run successfully\", \"Your race is unknown, therefore your troop type. <br/>Visit your Profile to determine your race.<br/>\", \"Please also visit your Hero's Mansion to determine<br/> the speed and the type of your hero.\" , \"Upgrade\"];\n\t\t\t\taLangResources = [\"lumber\", \"clay\", \"iron\", \"crop\"];\n\t\t\t\taLangTroops[0] = [\"Legionnaire\", \"Praetorian\", \"Imperian\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Battering Ram\", \"Fire Catapult\", \"Senator\", \"Settler\", \"Hero\"];\n\t\t\t\taLangTroops[1] = [\"Clubswinger\", \"Spearman\", \"Axeman\", \"Scout\", \"Paladin\", \"Teutonic Knight\", \"Ram\", \"Catapult\", \"Chief\", \"Settler\", \"Hero\"];\n\t\t\t\taLangTroops[2] = [\"Phalanx\", \"Swordsman\", \"Pathfinder\", \"Theutates Thunder\", \"Druidrider\", \"Haeduan\", \"Ram\", \"Trebuchet\", \"Chieftain\", \"Settler\", \"Hero\"];\n\t\t\t\taLangAttackType = [\"Reinforce\", \"Attack\", \"Raid\"];\n\t\t\t\tbreak;\n\t\t\tcase \"4.0\": // translations for travian version 4.0\n\t\t\t\taLangAllBuildWithId = [\"Woodcutter\", \"Clay Pit\", \"Iron Mine\", \"Wheat Field\", \"Place for new building\", \"Sawmill\", \"Brickworks\", \"Iron Foundry\", \"Flour Mill\", \"Bakery\", \"Warehouse\", \"Granary\", \"Blacksmith\", \"Smithy\", \"Tournament Square\", \"Main Building\", \"Rally Point\", \"Marketplace\", \"Embassy\", \"Barracks\", \"Stable\", \"Siege Workshop\", \"Academy\", \"Cranny\", \"City Hall\", \"Residence\", \"Palace\", \"Treasure Chamber\", \"Trade Office\", \"Great Barracks\", \"Great Stable\", \"City Wall\", \"Earth Wall\", \"Palisade\", \"Stonemason\", \"Brewery\", \"Trapper\", \"Hero's Mansion\", \"Great Warehouse\", \"Great Granary\", \"Wonder Of The World\", \"Horse Drinking Pool\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Woodcutter\", \"Clay Pit\", \"Iron Mine\", \"Wheat Field\", \"\", \"Sawmill\", \"Brickworks\", \"Iron Foundry\", \"Flour Mill\", \"Bakery\", \"Warehouse\", \"Granary\", \"Blacksmith\", \"Smithy\", \"Tournament Square\", \"Main Building\", \"Rally Point\", \"Marketplace\", \"Embassy\", \"Barracks\", \"Stable\", \"Siege Workshop\", \"Academy\", \"Cranny\", \"City Hall\", \"Residence\", \"Palace\", \"Treasure Chamber\", \"Trade Office\", \"Great Barracks\", \"Great Stable\", \"City Wall\", \"Earth Wall\", \"Palisade\", \"Stonemason\", \"Brewery\", \"Trapper\", \"Hero's Mansion\", \"Great Warehouse\", \"Great Granary\", \"Wonder Of The World\", \"Horse Drinking Pool\"];\n\t\t\t\taLangAddTaskText = [\"Add task\", \"Style\", \"Active village\", \"Task target\", \"To\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Move up\", \"Move down\", \"Del\", \"&#160;&#160;&#160;Task contents\", \"Move \", \"Delete all the tasks\"];\n\t\t\t\taLangTaskKind = [\"Upgrade\", \"NewBuild\", \"Attack\", \"Research\", \"Train\", \"Transport\", \"NPC\", \"Demolish\", \"Celebration\"];\n\t\t\t\taLangGameText = [\"Lvl\", \"Merchants\", \"ID\", \"Capital\", \"Start time\", \"this timeseting is unuseful now.\", \"to\", \"Village\", \"transport\", \"from\", \"Transport to\", \"Transport from\", \"Return from\", \"resources\", \"building\", \"Construct a new building\", \"empty\", \"level\"];\n\t\t\t\taLangRaceName = [\"Romans\", \"Teutons\", \"Gauls\"];\n\t\t\t\taLangTaskOfText = [\"Schedule Upgrade\", \"Schedule NewBuild\", \"Auto ResUpD\", \"Not_run\", \"Start\", \"Started\", \"Suspend\", \"The resource fields distribution of this village is \", \"Autotransport\", \"Autotransport is not opened\", \"Opened\", \"Transport successfully\", \"Task List\", \"Trans In limit\", \"Default\", \"Modify\", \"Wood/Clay/Iron\", \"Crop\", \"Schedule demolition\",\n\t\t\t\t\t\t\"Schedule attack\", \"Attack type\", \"Travel time\", \"repeat times\", \"interval time\", \"00:30:00\", \"Catapult target\", \"Random\", \"Unknown\", \"times\", \"Month\", \"Day\", \"Troops sent\",\n\t\t\t\t\t\t\"Schedule Train\", \"Train site\", \"TrainTask done\", \"customTransport\", \"setup interval time of reload\", \"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\", \"Trans Out Rmn\", \"ScheduleParty\", \"small party\", \"big party\", \"setInterval of Resources concentration\",\n\t\t\t\t\t\t\"minutes\", \".\", \".\", \"START\", \"STOP\", \"Schedule Improve\", \"Improve Attack\", \"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\t\t\taLangErrorText = [\"Too few resources.\", \"Your workers are already building something.\", \"Construction completed\", \"Starting construction\", \"In development\", \"Your Warehouse is too small. Please upgrade your Warehouse to continue your construction\", \"Your Granary is too small. Please upgrade your Granary to continue your construction\", \"Enough resources\", \"Food shortage: Upgrade a wheat field first\", \"There is already a celebration going on\"];\n\t\t\t\taLangOtherText = [\"Important note\", \"Only the resource fields of the capital can <br/>be upgraded to level 20. Now your capital<br/> is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup completed\", \"Cancelled\", \"Start the tasks\", \"successfully\", \"Run successfully\", \"Your race is unknown, therefore your troop type. <br/>Visit your Profile to determine your race.<br/>\", \"Please also visit your Hero's Mansion to determine<br/> the speed and the type of your hero.\" , \"Upgrade\"];\n\t\t\t\taLangResources = [\"lumber\", \"clay\", \"iron\", \"crop\"];\n\t\t\t\taLangTroops[0] = [\"Legionnaire\", \"Praetorian\", \"Imperian\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Battering Ram\", \"Fire Catapult\", \"Senator\", \"Settler\", \"Hero\"];\n\t\t\t\taLangTroops[1] = [\"Clubswinger\", \"Spearman\", \"Axeman\", \"Scout\", \"Paladin\", \"Teutonic Knight\", \"Ram\", \"Catapult\", \"Chief\", \"Settler\", \"Hero\"];\n\t\t\t\taLangTroops[2] = [\"Phalanx\", \"Swordsman\", \"Pathfinder\", \"Theutates Thunder\", \"Druidrider\", \"Haeduan\", \"Ram\", \"Trebuchet\", \"Chieftain\", \"Settler\", \"Hero\"];\n\t\t\t\taLangAttackType = [\"Reinforce\", \"Attack\", \"Raid\"];\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\tthrowLogicError ( \"initializeLangVars():: Travian Version not set, when initializing language variables for \\'in\\'!!\" );\n\t\t}\n\t\tbreak;\n\n\tcase \"sk\": // by Zapo [ 2011.04.07 ]\n\t\taLangAllBuildWithId = [\"Drevorubač\", \"Hlinená baňa\", \"Železná baňa\", \"Obilné pole\", \"\", \"Píla\", \"Tehelňa\", \"Zlievareň\", \"Mlyn\", \"Pekáreň\", \"Sklad surovín\", \"Sýpka\", \"Kováč\", \"Zbrojnica\", \"Turnajové ihrisko\", \"Hlavná budova\", \"Zhromaždisko\", \"Trhovisko\", \"Ambasáda\", \"Kasárne\", \"Stajne\", \"Dielňa\", \"Akadémia\", \"Úkryt\", \"Radnica\", \"Rezidencia\", \"Palác\", \"Pokladnica\", \"Obchodná kancelária\", \"Veľké kasárne\", \"Veľká stajňa\", \"Mestské hradby\", \"Zemná hrádza\", \"Palisáda\", \"Kamenár\", \"Pivovar\", \"Pasti\",\"Dvor hrdinov\", \"Veľké dielne\", \"Veľká sýpka\", \"Div sveta\", \"Žriedlo\"];\n\t\taLangAllBuildAltWithId = [\"Drevorubač\", \"Hlinená baňa\", \"Železná baňa\", \"Obilné pole\", \"\", \"Píla\", \"Tehelňa\", \"Zlievareň\", \"Mlyn\", \"Pekáreň\", \"Sklad surovín\", \"Sýpka\", \"Kováč\", \"Zbrojnica\", \"Turnajové ihrisko\", \"Hlavná budova\", \"Zhromaždisko\", \"Trhovisko\", \"Ambasáda\", \"Kasárne\", \"Stajne\", \"Dielňa\", \"Akadémia\", \"Úkryt\", \"Radnica\", \"Rezidencia\", \"Palác\", \"Pokladnica\", \"Obchodná kancelária\", \"Veľké kasárne\", \"Veľká stajňa\", \"Mestské hradby\", \"Zemná hrádza\", \"Palisáda\", \"Kamenár\", \"Pivovar\", \"Pasti\",\"Dvor hrdinov\", \"Veľké dielne\", \"Veľká sýpka\", \"Div sveta\", \"Žriedlo\"];\n\t\taLangAddTaskText = [\"Pridaj úlohu\", \"Štýl\", \"Aktívna dedina\", \"Plánovaný cieľ\", \"To\", \"Mód\", \"Construction support\", \"Resources concentration\", \"Presuň hore\", \"Presuň dole\", \"Zmaž\", \" Obsah úloh\", \"Posun \", \"Zmaž všetky úlohy\"];\n\t\taLangTaskKind = [\"Upgrade\", \"Nová stavba\", \"Útok\", \"Výskum\", \"Trénovať\", \"Transport\", \"NPC\", \"Búrať\", \"Oslavy\"];\n\t\taLangGameText = [\"Lvl\", \"Obchodníci\", \"ID\", \"Hlavná dedina\", \"Start time\", \"nastavenie času je nepoužiteľný teraz.\", \"do\", \"Dedina\", \"transport\", \"od\", \"Transport do\", \"Transport od\", \"Návrat z\", \"suroviny\", \"budova\", \"Postaviť novú budovu\", \"prázdne\", \"úroveň\"];\n\t\taLangRaceName = [\"Rimania\", \"Germáni\", \"Galovia\"];\n\t\taLangTaskOfText = [\"Naplánovať Upgrade\", \"Naplánovať novú budovu\", \"Auto ResUpD\", \"Nebeží\", \"Štart\", \"Beží\", \"Suspend\", \"Surovinová distribúcia tejto dediny je \", \"Autotransport\", \"Autotransport nie je otvorený\", \"Otvorený\", \"Transport úspešný\", \"Zoznam úloh\", \"Trans In limit\", \"Default\", \"Zmeň\", \"Drevo/Hlina/Železo\", \"Obilie\", \"Naplánuj demolíciu\",\n\t\t\t\"Naplánuj útok\", \"Typ útoku\", \"Čas cesty\", \"opakovať\", \"časový interval\",\"00:30:00\",\"Cieľ Katapultu\",\"Náhodne\", \"Neznámy\", \"krát\", \"Mesiac\", \"Deň\", \"Poslať jednotky\",\n\t\t\t\"Naplánovať výcvik\",\"Výcvikové miesto\",\"Výcviková úloha hotová\",\"customTransport\",\"nastav časový interval obnovenia\",\"toto je interval obnovenia stránky ,\\n default je 20 minút, prosím vlož nový čas:\\n\\n\",\"Trans Out Rmn\",\"NaplánujOslavu\",\"malá slava\",\"veľká oslava\",\"nastavInterval surovinovej koncentrácie\",\n\t\t\t\"minút\",\"pozastavené\",\"spustené\",\"spusť\",\"pauza\",\"Naplánuj vylepšenie\",\"Vylepšiť Útok\",\"Vylepšiť Obranu\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Príliš málo surovín.\", \"Stavitelia majú momentálne veľa práce\", \"Stavanie kompletné\", \"Začína stavanie\", \"Vo vývoji\", \"Tvoj sklad je príliš malý. Prosím zvýš tvoj Sklad na pokračovanie stavania\", \"Tvoja Sýpka je príliš malá. Prosím zvýš tvoju Sýpku na pokračovanie stavania\", \"Dostatok surovín\",\"Nedostatok potravín: rozšír obilné polia najskôr!\",\"There is already a celebration going on\"];\n\t\taLangOtherText = [\"Dôležité poznámky\", \"Surovinové polia môžu byť len v hlavnej zvyšované na úroveň 20. Teraz nieje určená tvoja hlavná. Navštív tvoj Profil prosím.\", \"Skratka tu ^_^\", \"Nastavenie kompletné\", \"Zrušené\", \"Spusť úlohy\", \"Upgrade úspešný\", \"Spustenie úspešné\", \"Tvoj národ je neznámy, therefore your troop type. Navštív tvoj Profil na určenie tvojho národa.\", \"Prosím navštív tiež tvoj Dvor hrdinov na určenie rýchlosti a typu tvojho hrdinu.\"];\n\t\taLangResources = [\"drevo\",\"hlina\",\"železo\",\"obilie\"];\n\t\taLangTroops[0] = [\"Legionár\", \"Pretorián\", \"Imperián\", \"Equites Legáti\", \"Equites Imperátoris\", \"Equites Caesaris\", \"Rímske Baranidlo\", \"Ohnivý Katapult\", \"Senátor\", \"Osadník\", \"Hrdina\"];\n\t\taLangTroops[1] = [\"Pálkar\", \"Oštepár\", \"Bojovník so sekerou\", \"Špeh\", \"Rytier\", \"Teuton jazdec\", \"Germánske baranidlo\", \"Katapult\", \"Kmeňový vodca\", \"Osadník\", \"Hrdina\"];\n\t\taLangTroops[2] = [\"Falanx\", \"Šermiar\", \"Sliedič\", \"Theutates Blesk\", \"Druid jazdec\", \"Haeduan\", \"Drevené Baranidlo\", \"Vojnový Katapult\", \"Náčelník\", \"Osadník\", \"Hrdina\"];\n\t\taLangAttackType = [\"Podpora\", \"Útok\", \"Lúpež\"];\n\t\tbreak;\n\n\tcase \"id\":\n\t\tswitch ( aTravianVersion ) {\n\t\t\tcase \"3.6\": // translations for travian version 3.6\n\t\t\t\taLangAllBuildWithId = [\"Penebangan Kayu\", \"Penggalian Tanah Liat\", \"Tambang Besi\", \"Ladang\", \"\", \"Penggergajian\", \"Pabrik Bata\", \"Peleburan Besi\", \"Penggilingan Gandum\", \"Toko Roti\", \"Gudang\", \"Lumbung\", \"Pandai Besi\", \"Pabrik Perisai\", \"Pusat Kebugaran\", \"Bangunan Utama\", \"Titik Temu\", \"Pasar\", \"Kedutaan\", \"Barak\", \"Istal\", \"Bengkel\", \"Akademi\", \"Cranny\", \"Balai Desa\", \"Kastil\", \"Istana\", \"Gudang Ilmu\", \"Kantor Dagang\", \"Barak Besar\", \"Istal Besar\", \"Pagar Batu\", \"Pagar Tanah\", \"Pagar kayu\", \"Tukang Batu\", \"Pabrik Bir\", \"Perangkap\",\"Padepokan\", \"Gudang Besar\", \"Lumbung Besar\", \"Keajaiban Dunia\", \"Tempat Minum Kuda\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Penebang Kayu\", \"Penggalian Tanah Liat\", \"Tambang Besi\", \"Ladang\", \"\", \"Penggergajian\", \"Pabrik Bata\", \"Peleburan Besi\", \"Penggilingan Gandum\", \"Toko Roti\", \"Gudang\", \"Lumbung\", \"Pandai Besi\", \"Pabrik Perisai\", \"Pusat Kebugaran\", \"Bangunan Utama\", \"Titik Temu\", \"Pasar\", \"Kedutaan\", \"Barak\", \"Istal\", \"Bengkel\", \"Akademi\", \"Cranny\", \"Balai Desa\", \"Kastil\", \"Istana\", \"Gudang Ilmu\", \"Kantor Dagang\", \"Barak Besar\", \"Istal Besar\", \"Pagar Batu\", \"Pagar Tanah\", \"Pagar kayu\", \"Tukang Batu\", \"Pabrik Bir\", \"Perangkap\",\"Padepokan\", \"Gudang Besar\", \"Lumbung Besar\", \"Keajaiban Dunia\", \"Tempat Minum Kuda\"];\n\t\t\t\taLangAddTaskText = [\"Tambah Pengerjaan\", \"Jenis\", \"Desa Aktif\", \"Target Pengerjaan\", \"ke\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Move up\", \"Move down\", \"Del\", \" Task contents\", \"Move \", \"Delete all the tasks\"];\n\t\t\t\taLangTaskKind = [\"Menaikkan\", \"Dirikan\", \"Serang\", \"riset\", \"latih\", \"Kirim\", \"NPC\", \"Bongkar\", \"Perayaan\"];\n\t\t\t\taLangGameText = [\"Tk\", \"Pedagang\", \"ID\", \"Ibukota\", \"Waktu mulai\", \"jangan gunakan waktu di atas\", \"ke\", \"Desa\", \"kirim\", \"dari\", \"Kirim ke\", \"Kiriman dari\", \"Kembali dari\", \"sumberdaya\", \"bangunan\", \"Mendirikan Bangunan\", \"kosong\", \"tingkat\"];\n\t\t\t\taLangRaceName = [\"Romawi\", \"Teuton\", \"Galia\"];\n\t\t\t\taLangTaskOfText = [\"Jadwal Menaikkan\", \"Jadwal Dirikan\", \"Auto ResUpD\", \"Not_run\", \"Start\", \"Started\", \"Suspend\", \"The resource fields distribution of this village is \", \"Otomatis kirim\", \"Autotransport is not opened\", \"Opened\", \"Pengiriman Berhasil\", \"Task List\", \"Trans In limit\", \"Default\", \"Modify\", \"Kayu/Liat/Besi\", \"Gandum\", \"Jadwal Pembongkaran\",\n\t\t\t\t\t\"Jadwal Serangan\", \"Tipe serangan\", \"Waktu tiba\", \"diulang\", \"rentang waktu\", \"00:30:00\", \"Target catapult\", \"Acak\", \"Unknown\", \"times\", \"Month\", \"Day\", \"Pasukan terkirim\",\n\t\t\t\t\t\"Jadwal Pelatihan\", \"Tempat latih\", \"Pelatihan selesai\", \"Atur kirim\", \"setup interval time of reload\",\"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\",\"Trans Out Rmn\",\"Jadwal Perayaan\",\"Perayaan kecil\",\"Perayaan besar\",\"setInterval of Resources concentration\",\n\t\t\t\t\t\"minutes\", \".\",\".\",\"START\",\"STOP\",\"Jadwal Pengembangan\",\"Pengembangan serangan\",\"Pengembangan pertahanan\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\t\t\taLangErrorText = [\"sumberdaya cukup pada\", \"Pekerja sedang bekerja\", \"sepenuhnya telah dikembangkan\", \"Dirikan bangunan\", \"Sedang Membangun\", \"Your Warehouse is too small. Please upgrade your Warehouse to continue your construction\", \"Your Granary is too small. Please upgrade your Granary to continue your construction\", \"sumberdaya cukup pada\",\"Kurang makanan: kembangkan ladang terlebih dahulu\",\"There is already a celebration going on\"];\n\t\t\t\taLangOtherText = [\"Important note\", \"Only the resource fields of the capital can be upgraded to level 20. Now your capital is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup completed\", \"Cancelled\", \"Start the tasks\", \"successfully\", \"Run successfully\", \"Your race is unknown, therefore your troop type. Visit your Profile to determine your race.\", \"Please also visit your Hero's Mansion to determine the speed and the type of your hero.\" , \"Upgrade\"];\n\t\t\t\taLangResources=[\"Kayu\",\"Liat\",\"Besi\",\"Gandum\"];\n\t\t\t\taLangTroops[0] = [\"Legionnaire\", \"Praetorian\", \"Imperian\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Battering Ram\", \"Fire Catapult\", \"Senator\", \"Settler\", \"Kesatria\"];\n\t\t\t\taLangTroops[1] = [\"Clubswinger\", \"Spearman\", \"Axeman\", \"Scout\", \"Paladin\", \"Teutonic Knight\", \"Ram\", \"Catapult\", \"Chief\", \"Settler\", \"Kesatria\"];\n\t\t\t\taLangTroops[2] = [\"Phalanx\", \"Swordsman\", \"Pathfinder\", \"Theutates Thunder\", \"Druidrider\", \"Haeduan\", \"Ram\", \"Trebuchet\", \"Chieftain\", \"Settler\", \"Kesatria\"];\n\t\t\t\taLangAttackType = [\"Bantuan\", \"Serang\", \"Rampok\"];\n\t\t\t\tbreak; \n\t\t\tcase \"4.0\": // translations for travian version 4.0\n\t\t\t\taLangAllBuildWithId = [\"Penebang Kayu\", \"Penggalian Tanah Liat\", \"Tambang Besi\", \"Ladang\", \"\", \"Pemotong Kayu\", \"Pabrik Bata\", \"Pelebur Besi\", \"Penggiling Gandum\", \"Toko Roti\", \"Gudang\", \"Lumbung\", \"Pandai Besi\", \"Pabrik Perisai\", \"Pusat Kebugaran\", \"Bangunan Utama\", \"Titik Temu\", \"Pasar\", \"Kedutaan\", \"Barak\", \"Istal\", \"Bengkel\", \"Akademi\", \"Cranny\", \"Balai Desa\", \"Kastil\", \"Istana\", \"Gudang Ilmu\", \"Kantor Dagang\", \"Barak Besar\", \"Istal Besar\", \"Pagar Batu\", \"Pagar Tanah\", \"Pagar kayu\", \"Tukang Batu\", \"Pabrik Bir\", \"Perangkap\",\"Padepokan\", \"Gudang Besar\", \"Lumbung Besar\", \"Keajaiban Dunia\", \"Tempat Minum Kuda\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Penebang Kayu\", \"Penggalian Tanah Liat\", \"Tambang Besi\", \"Ladang\", \"\", \"Pemotong Kayu\", \"Pabrik Bata\", \"Pelebur Besi\", \"Penggiling Gandum\", \"Toko Roti\", \"Gudang\", \"Lumbung\", \"Pandai Besi\", \"Pabrik Perisai\", \"Pusat Kebugaran\", \"Bangunan Utama\", \"Titik Temu\", \"Pasar\", \"Kedutaan\", \"Barak\", \"Istal\", \"Bengkel\", \"Akademi\", \"Cranny\", \"Balai Desa\", \"Kastil\", \"Istana\", \"Gudang Ilmu\", \"Kantor Dagang\", \"Barak Besar\", \"Istal Besar\", \"Pagar Batu\", \"Pagar Tanah\", \"Pagar kayu\", \"Tukang Batu\", \"Pabrik Bir\", \"Perangkap\",\"Padepokan\", \"Gudang Besar\", \"Lumbung Besar\", \"Keajaiban Dunia\", \"Tempat Minum Kuda\"];\n\t\t\t\taLangAddTaskText = [\"Tambah Pengerjaan\", \"Jenis\", \"Desa Aktif\", \"Target Pengerjaan\", \"ke\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Move up\", \"Move down\", \"Del\", \" Task contents\", \"Move \", \"Delete all the tasks\"];\n\t\t\t\taLangTaskKind = [\"Menaikkan\", \"Dirikan\", \"Serang\", \"riset\", \"latih\", \"Kirim\", \"NPC\", \"Bongkar\", \"Perayaan\"];\n\t\t\t\taLangGameText = [\"Tk\", \"Pedagang\", \"ID\", \"Ibukota\", \"Waktu mulai\", \"jangan gunakan waktu di atas\", \"ke\", \"Desa\", \"kirim\", \"dari\", \"Kirim ke\", \"Kiriman dari\", \"Kembali dari\", \"sumberdaya\", \"bangunan\", \"Mendirikan Bangunan\", \"kosong\", \"tingkat\"];\n\t\t\t\taLangRaceName = [\"Romawi\", \"Teuton\", \"Galia\"];\n\t\t\t\taLangTaskOfText = [\"Jadwal Menaikkan\", \"Jadwal Dirikan\", \"Auto ResUpD\", \"Not_run\", \"Start\", \"Started\", \"Suspend\", \"The resource fields distribution of this village is \", \"Otomatis kirim\", \"Autotransport is not opened\", \"Opened\", \"Pengiriman Berhasil\", \"Task List\", \"Trans In limit\", \"Default\", \"Modify\", \"Kayu/Liat/Besi\", \"Gandum\", \"Jadwal Pembongkaran\",\n\t\t\t\t\t\"Jadwal Serangan\", \"Tipe serangan\", \"Waktu tiba\", \"diulang\", \"rentang waktu\", \"00:30:00\", \"Target catapult\", \"Acak\", \"Unknown\", \"times\", \"Month\", \"Day\", \"Pasukan terkirim\",\n\t\t\t\t\t\"Jadwal Pelatihan\", \"Tempat latih\", \"Pelatihan selesai\", \"Atur kirim\", \"setup interval time of reload\",\"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\",\"Trans Out Rmn\",\"Jadwal Perayaan\",\"Perayaan kecil\",\"Perayaan besar\",\"setInterval of Resources concentration\",\n\t\t\t\t\t\"minutes\", \".\",\".\",\"START\",\"STOP\",\"Jadwal Pengembangan\",\"Pengembangan serangan\",\"Pengembangan pertahanan\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\t\t\taLangErrorText = [\"sumberdaya cukup pada\", \"Pekerja sedang bekerja\", \"sepenuhnya telah dikembangkan\", \"Dirikan bangunan\", \"Sedang Membangun\", \"Your Warehouse is too small. Please upgrade your Warehouse to continue your construction\", \"Your Granary is too small. Please upgrade your Granary to continue your construction\", \"sumberdaya akan cukup pada\",\"Gandum anda dalam kondisi minus maka tidak akan pernah sampai pada jumlah sumber daya yang dibutuhkan.\",\"There is already a celebration going on\"];\n\t\t\t\taLangOtherText = [\"Important note\", \"Only the resource fields of the capital can be upgraded to level 20. Now your capital is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup completed\", \"Cancelled\", \"Start the tasks\", \"successfully\", \"Run successfully\", \"Your race is unknown, therefore your troop type. Visit your Profile to determine your race.\", \"Please also visit your Hero's Mansion to determine the speed and the type of your hero.\" , \"Upgrade\"];\n\t\t\t\taLangResources=[\"Kayu\",\"Liat\",\"Besi\",\"Gandum\"];\n\t\t\t\taLangTroops[0] = [\"Legionnaire\", \"Praetorian\", \"Imperian\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Battering Ram\", \"Fire Catapult\", \"Senator\", \"Settler\", \"Kesatria\"];\n\t\t\t\taLangTroops[1] = [\"Clubswinger\", \"Spearman\", \"Axeman\", \"Scout\", \"Paladin\", \"Teutonic Knight\", \"Ram\", \"Catapult\", \"Chief\", \"Settler\", \"Kesatria\"];\n\t\t\t\taLangTroops[2] = [\"Phalanx\", \"Swordsman\", \"Pathfinder\", \"Theutates Thunder\", \"Druidrider\", \"Haeduan\", \"Ram\", \"Trebuchet\", \"Chieftain\", \"Settler\", \"Kesatria\"];\n\t\t\t\taLangAttackType = [\"Bantuan\", \"Serang\", \"Rampok\"];\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\tthrowLogicError ( \"initializeLangVars():: Travian Version not set, when initializing language variables for \\'id\\'!!\" );\n\t\t}\n\t\tbreak;\n\n\n\tcase \"au\":\t\n\tcase \"uk\":\t\n\tcase \"com\": // thanks ieyp\n\tdefault:\n\t\t// used for logic, translation required\n\t\taLangAllBuildWithId = aLangAllBuildWithIdComDef.slice(0);\n\t\t// used for logic, translation required\n\t\taLangAllBuildAltWithId = aLangAllBuildAltWithIdComDef.slice(0);\n\t\t// used for display only\n\t\taLangAddTaskText = [\"Add task\", \"Style\", \"Active village\", \"Task target\", \"To\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Move up\", \"Move down\", \"Del\", \"&#160;&#160;&#160;Task contents\", \"Move \", \"Delete all the tasks\"];\n\t\t// used for display only\n\t\taLangTaskKind = [\"Upgrade\", \"NewBuild\", \"Attack\", \"Research\", \"Train\", \"Transport\", \"NPC\", \"Demolish\", \"Celebration\"];\n\t\t// used for logic and display, translation required\n\t\taLangGameText = aLangGameTextComDef.slice(0);\n\t\t// used for getMainVillageid(), translation required\n\t\taLangRaceName = aLangRaceNameComDef.slice(0);\n\t\t// used for display only\n\t\taLangTaskOfText = [\"Schedule Upgrade\", \"Schedule NewBuild\", \"Auto ResUpD\", \"Not_run\", \"Start\", \"Started\", \"Suspend\", \"The resource fields distribution of this village is \", \"Autotransport\", \"Autotransport is not opened\", \"Opened\", \"Transport successfully\", \"Task List\", \"Trans In limit\", \"Default\", \"Modify\", \"Wood/Clay/Iron\", \"Crop\", \"Schedule demolition\",\n\t\t\t\t\"Schedule attack\", \"Attack type\", \"Travel time\", \"repeat times\", \"interval time\", \"00:30:00\", \"Catapult target\", \"Random\", \"Unknown\", \"times\", \"Month\", \"Day\", \"Troops sent\",\n\t\t\t\t\"Schedule Train\", \"Train site\", \"TrainTask done\", \"customTransport\", \"setup interval time of reload\", \"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\", \"Trans Out Rmn\", \"ScheduleParty\", \"small party\", \"big party\", \"setInterval of Resources concentration\",\n\t\t\t\t\"minutes\", \".\", \".\", \"START\", \"STOP\", \"Schedule Improve\", \"Improve Attack\", \"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\t// used for logic & display, translation required\n\t\taLangErrorText = aLangErrorTextComDef.slice(0);\n\t\t// used for display\n\t\taLangOtherText = [\"Important note\", \"Only the resource fields of the capital can <br/>be upgraded to level 20. Now your capital<br/> is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup completed\", \"Cancelled\", \"Start the tasks\", \"successfully\", \"Run successfully\", \"Your race is unknown, therefore your troop type. <br/>Visit your Profile to determine your race.<br/>\", \"Please also visit your Hero's Mansion to determine<br/> the speed and the type of your hero.\" , \"Upgrade\"];\n\t\t// used for display only, however translation can be done\n\t\taLangResources = aLangResourcesComDef.slice(0);\n\t\t// used for logic & display, translation required\n\t\taLangTroops[0] = aLangTroopsComDef[0].slice(0);\n\t\taLangTroops[1] = aLangTroopsComDef[1].slice(0);\n\t\taLangTroops[2] = aLangTroopsComDef[2].slice(0);\n\t\t// used for display only, however translation can be done\n\t\taLangAttackType = aLangAttackTypeComDef.slice(0);\n\t\tbreak;\n\n\tcase \"pl\": // partial translation by deFox\n\t\t// 2011.02.13 -- partial translation by Blaker\n\t\taLangAllBuildWithId = [\"Las\", \"Kopalnia gliny\", \"Kopalnia żelaza\", \"Pole zboża\", \"\", \"Tartak\", \"Cegielnia\", \"Huta stali\", \"Młyn\", \"Piekarnia\", \"Magazyn surowców\", \"Spichlerz\", \"Zbrojownia\", \"Kuźnia\", \"Plac turniejowy\", \"Główny budynek\", \"Miejsce zbiórki\", \"Rynek\", \"Ambasada\", \"Koszary\", \"Stajnia\", \"Warsztat\", \"Akademia\", \"Kryjówka\", \"Ratusz\", \"Rezydencja\", \"Pałac\", \"Skarbiec\", \"Targ\", \"Duże koszary\", \"Duża stajnia\", \"Mur obronny\", \"Wał ziemny\", \"Palisada\", \"Kamieniarz\", \"Browar\", \"Traper\",\"Dwór bohatera\", \"Duży magazyn surowców\", \"Duży spichlerz\", \"Cud świata\", \"Wodopój\"];\n\t\taLangAllBuildAltWithId = [\"Las\", \"Kopalnia gliny\", \"Kopalnia żelaza\", \"Pole zboża\", \"\", \"Tartak\", \"Cegielnia\", \"Huta stali\", \"Młyn\", \"Piekarnia\", \"Magazyn surowców\", \"Spichlerz\", \"Zbrojownia\", \"Kuźnia\", \"Plac turniejowy\", \"Główny budynek\", \"Miejsce zbiórki\", \"Rynek\", \"Ambasada\", \"Koszary\", \"Stajnia\", \"Warsztat\", \"Akademia\", \"Kryjówka\", \"Ratusz\", \"Rezydencja\", \"Pałac\", \"Skarbiec\", \"Targ\", \"Duże koszary\", \"Duża stajnia\", \"Mur obronny\", \"Wał ziemny\", \"Palisada\", \"Kamieniarz\", \"Browar\", \"Traper\",\"Dwór bohatera\", \"Duży magazyn surowców\", \"Duży spichlerz\", \"Cud świata\", \"Wodopój\"];\n\t\taLangAddTaskText = [\"Add task\", \"Style\", \"Active village\", \"Task target\", \"To\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Move up\", \"Move down\", \"Del\", \"&#160;&#160;&#160;Task contents\", \"Move \", \"Delete all the tasks\"];\n\t\taLangTaskKind = [\"Upgrade\", \"NewBuild\", \"Attack\", \"Research\", \"Train\", \"Transport\", \"NPC\", \"Demolish\", \"Celebration\"];\n\t\taLangGameText = [\"Lvl\", \"Merchants\", \"ID\", \"Capital\", \"Start time\", \"this timeseting is unuseful now.\", \"to\", \"Village\", \"transport\", \"from\", \"Transport to\", \"Transport from\", \"Return from\", \"resources\", \"building\", \"Construct new building\", \"empty\", \"level\"];\n\t\taLangRaceName = [\"Rzymianie\", \"Germanie\", \"Galowie\"];\n\t\taLangTaskOfText = [\"Zaplanuj Upgrade\", \"Zaplanuj Budowę\", \"Auto ResUpD\", \"Not_run\", \"Start\", \"Started\", \"Suspend\", \"The resource fields distribution of this village is \", \"Autotransport\", \"Autotransport is not opened\", \"Opened\", \"Transport successfully\", \"Lista zadań\", \"Trans In limit\", \"Domyśl.\", \"Zmień\", \"Drewno/Glina/Żelazo\", \"Zboże\", \"Schedule demolition\",\n\t\t\t\"Zaplanuj atak\", \"Typ Ataku\", \"Czas podróży\", \"repeat times\", \"odstęp czasu\", \"00:30:00\",\"Cel dla katapult\", \"Losowy\", \"Nieznany\", \"times\", \"Mies.\", \"Dzień\", \"Troops sent\",\n\t\t\t\"Zaplanuj szkolenie\", \"Train site\", \"TrainTask done\", \"customTransport\", \"setup interval time of reload\",\"this is the interval of page reload,\\n default is 20 minutes, please insert new time:\\n\\n\",\"Trans Out Rmn\",\"ScheduleParty\",\"small party\",\"big party\",\"setInterval of Resources concentration\",\n\t\t\t\"minut\", \".\",\".\",\"START\",\"STOP\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Zbyt mało surowców.\", \"The workers are already at work.\", \"Construction completed\", \"Starting construction\", \"In development\", \"Your Warehouse is too small. Please upgrade your Warehouse to continue your construction\", \"Your Granary is too small. Please upgrade your Granary to continue your construction\", \"Enough resources\",\"Lack of food: extend cropland first\",\"There is already a celebration going on\"];\n\t\taLangOtherText = [\"Ważna wiadomość\", \"Tylko w stolicy można rozbudować teren do poz. 20.<br/>Aktywna wioska nie została rozpoznana jako stolica.<br/>Wejdź w Ustawienia by wywołać aktualizację.\", \"Szybki link ^_^\", \"Setup completed\", \"Cancelled\", \"Start the tasks\", \"Upgrade successfully\", \"Run successfully\", \"Nie udało się określić twojej rasy, stąd typy jednostek<br/>nie są znane. Wejdź w Ustawienia by skrypt wykrył twoją rasę.<br/>\", \"Please also visit your Hero's Mansion to determine<br/> the speed and the type of your hero.\"];\n\t\taLangResources = [\"drewno\", \"glina\", \"żelazo\", \"zboże\"];\n\t\taLangTroops[0] = [\"Legionnaire\", \"Praetorian\", \"Imperian\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Battering Ram\", \"Fire Catapult\", \"Senator\", \"Settler\", \"Hero\"];\n\t\taLangTroops[1] = [\"Clubswinger\", \"Spearman\", \"Axeman\", \"Scout\", \"Paladin\", \"Teutonic Knight\", \"Ram\", \"Catapult\", \"Chief\", \"Settler\", \"Hero\"];\n\t\taLangTroops[2] = [\"Falanga\", \"Miecznik\", \"Tropiciel\", \"Grom Teutatesa\", \"Jeździec druidzki\", \"Haeduan\", \"Taran\", \"Trebusz\", \"Herszt\", \"Osadnicy\", \"Bohater\"];\n\t\taLangAttackType = [\"Posiłki\", \"Atak normalny\", \"Grabież\"];\n\t\tbreak;\n\n\tcase \"ua\":\n\t\taLangAllBuildWithId = [\"Лісоповал\", \"Глиняний кар'єр\", \"Залізна копальня\", \"Ферма\", \"\", \"Деревообробний завод\", \"Цегляний завод\", \"Чавуноливарний завод\", \"Млин\", \"Пекарня\", \"Склад\", \"Зернова комора\", \"Кузня зброї\", \"Кузня обладунків\", \"Арена\", \"Головна будівля\", \"Пункт збору\", \"Ринок\", \"Посольство\", \"Казарма\", \"Стайня\", \"Майстерня\", \"Академія\", \"Схованка\", \"Ратуша\", \"Резиденція\", \"Палац\", \"Скарбниця\", \"Торгова палата\", \"Велика казарма\", \"Велика стайня\", \"Міська стіна\", \"Земляний вал\", \" Огорожа\", \"Каменяр\", \"Пивна\", \"Капканщик\",\"Таверна\", \"Великий склад\", \"Велика Зернова комора\", \"Чудо світу\", \"Водопій\"];\n\t\taLangAllBuildAltWithId = [\"Лісоповал\", \"Глиняний кар'єр\", \"Залізна копальня\", \"Ферма\", \"\", \"Деревообробний завод\", \"Цегляний завод\", \"Чавуноливарний завод\", \"Млин\", \"Пекарня\", \"Склад\", \"Зернова комора\", \"Кузня зброї\", \"Кузня обладунків\", \"Арена\", \"Головна будівля\", \"Пункт збору\", \"Ринок\", \"Посольство\", \"Казарма\", \"Стайня\", \"Майстерня\", \"Академія\", \"Схованка\", \"Ратуша\", \"Резиденція\", \"Палац\", \"Скарбниця\", \"Торгова палата\", \"Велика казарма\", \"Велика стайня\", \"Міська стіна\", \"Земляний вал\", \" Огорожа\", \"Каменяр\", \"Пивна\", \"Капканщик\",\"Таверна\", \"Великий склад\", \"Велика Зернова комора\", \"Чудо світу\", \"Водопій\"];\n\t\taLangAddTaskText = [\"Додати завдання\", \"Спосіб\", \"Активне поселення\", \"Ціль завдання\", \"| Ціль\", \"Тип\", \"Підтримка будівництва\", \"Концентрація ресурсів\", \"Вверх\", \"Вниз\", \"\", \"\", \"\", \"Видалити усі завдання\"];\n\t\taLangTaskKind = [\"Покращити:\", \"Нове завдання:\", \"Атакувати:\", \"Розвідати:\", \" наняти:\", \"Відправити ресурси:\", \"NPC:\", \"Зруйнувати:\", \"Урочистість:\"];\n\t\taLangGameText = [\" Рівень \", \"Торговці\", \"ID\", \"Столиця\", \"Час початку\", \"(тимчасово не працює)\", \"в\", \"Поселення\", \"Транспортування\", \"з\", \"Транспортування в\", \"Транспортування из\", \"Повернення з\", \"ресурси\", \"будівля\", \"Побудувати нову будівлю\", \"пусто\", \"рівень\"];\n\t\taLangRaceName = [\"Римляни\", \"Тевтонці\", \"Галли\"];\n\t\taLangTaskOfText = [\"Запланувати удосконалення\", \"Запланувати нове завдання\", \"Качати реурси\", \"Викл\", \"Старт\", \"Вкл\", \"стоп\", \"Розполілення полів в поселенні: \", \"Автовідправлення\", \"Автовідправлення викл.\", \"Вкл.\", \"Успішно відправленно\", \"* Задачі *\", \"Обмеження ввозу\", \"Ні\", \"Змінити \", \"Дерево/Глина/Залізо\", \"Зерно\", \"Запланувати зруйнування\",\n\t\t\t\"Запланувати атаку\", \"Тип атаки\", \"Час в дорозі\", \"повтори\", \"проміжок\",\"00:30:00\",\"Ціль катов\",\"Випадково\", \"Невідомо\", \" раз\", \"/\", \" :дата/час: \", \"Війска\",\n\t\t\t\"Запланувати найм\",\"Train site\",\"Навчання військ завершено\",\"цілеве відправлення\",\"Інтервал оновлення\",\"Це інтервал оновлення сторінки ,\\n по замовчуванню - 20 хвилин, Введіть новоий час:\\n\\n\",\"Обмеження вивозу\",\"Запланувати святкування\",\"Малий праздник\",\"Великий праздник\",\"Встановлення інтервала концентрації ресурсів\",\n\t\t\t\"хвилини\",\"зупинено\",\"працює\",\"старт\",\"пауза\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Недостатньо сировини\", \"Всі будівельники зараз зайняті\", \"Це завдання зупинено повністю\", \"Починаю будівництво\", \"Процес розвитку\", \"Недостатня місткість складу\", \"Недостатня місткість Зернової комори\", \"Достатньо ресурсів\",\"\",\"Проводится урочистість\"];\n\t\taLangOtherText = [\"Важливі замітки\", \"Тільки в столиці поля можуть бути до рівня 20. Столиця не визначена.Зайдіть в профіль будьласка\", \"Ссилка тут ^_^\", \"Настройка завершена\", \"Відмінено\", \"Почати завдання\", \"Удосконалення пройшло успішно\", \"Успішно\", \"Ваш народ невизначений.Будьласка зайдіть в профіль.\", \"Також будьласка зайдіть в таверну для визначення типу та скорості героя\"];\n\t\taLangResources=[\"Деревина\",\"Глина\",\"Залізо\",\"Зерно\"];\n\t\taLangTroops[0] = [\"Легіонер\", \"Преторіанець\", \"Імперіанець\", \"Кінний розвідник\", \"Кіннота імператора\", \"Кіннота Цезаря\", \"Таран\", \"Вогняна катапульта\", \"Сенатор\", \"Поселенець\", \"Герой\"];\n\t\taLangTroops[1] = [\"Дубинник\", \"Списник\", \"Сокирник\", \"Скаут\", \"Паладин\", \"Тевтонський вершник\", \"Стінобитне знаряддя\", \"Катапульта\", \"Ватажок\", \"Поселенець\", \"Герой\"];\n\t\taLangTroops[2] = [\"Фаланга\", \"Мечник\", \"Слідопит\", \"Тевтацький грім\", \"Друїд-вершник\", \"Едуйська кіннота\", \"Таран\", \"Катапульта\", \"Лідер\", \"Поселенець\", \"Герой\"];\n\t\taLangAttackType = [\"Підкріплення\", \"Напад\", \"Набіг\"];\n\t\tbreak;\n\n\tcase \"tr\": // by karambol update the 27 Mar 2010 by SARLAK\n aLangAllBuildWithId = [\"Oduncu\", \"Tuğla Ocağı\", \"Demir Madeni\", \"Tarla\", \"\", \"Kereste Fabrikası\", \"Tuğla Fırını\", \"Demir Dökümhanesi\", \"Değirmen\", \"Ekmek Fırını\", \"Hammadde deposu\", \"Tahıl Ambarı\", \"Silah Dökümhanesi\", \"Zırh Dökümhanesi\", \"Turnuva Yeri\", \"Merkez Binası\", \"Askeri Üs\", \"Pazar Yeri\", \"Elçilik\", \"Kışla\", \"Ahır\", \"Tamirhane\", \"Akademi\", \"Sığınak\", \"Belediye\", \"Köşk\", \"Saray\", \"Hazine\", \"Ticari Merkez\", \"Büyük Kışla\", \"Büyük Ahır\", \"Sur\", \"Toprak Siper\", \"Çit\", \"Taşçı\", \"İçecek Fabrikası\", \"Tuzakçı\",\"Kahraman Kışlası\", \"Büyük Hammadde deposu\", \"Büyük Tahıl Ambarı\", \"Dünya Harikası\", \"Yalak\"];\n aLangAllBuildAltWithId = [\"Oduncu\", \"Tuğla Ocağı\", \"Demir Madeni\", \"Tarla\", \"\", \"Kereste Fabrikası\", \"Tuğla Fırını\", \"Demir Dökümhanesi\", \"Değirmen\", \"Ekmek Fırını\", \"Hammadde deposu\", \"Tahıl Ambarı\", \"Silah Dökümhanesi\", \"Zırh Dökümhanesi\", \"Turnuva Yeri\", \"Merkez Binası\", \"Askeri Üs\", \"Pazar Yeri\", \"Elçilik\", \"Kışla\", \"Ahır\", \"Tamirhane\", \"Akademi\", \"Sığınak\", \"Belediye\", \"Köşk\", \"Saray\", \"Hazine\", \"Ticari Merkez\", \"Büyük Kışla\", \"Büyük Ahır\", \"Sur\", \"Toprak Siper\", \"Çit\", \"Taşçı\", \"İçecek Fabrikası\", \"Tuzakçı\",\"Kahraman Kışlası\", \"Büyük Hammadde deposu\", \"Büyük Tahıl Ambarı\", \"Dünya Harikası\", \"Yalak\"];\n aLangAddTaskText = [\"Görev Ekle\", \"Stil\", \"Aktif Köy\", \"Görev Hedefi\", \"Hedef\", \"Türü\", \"İnşaat Desteği\", \"Hammadde karışımı\", \"Yukarı Taşı\", \"Aşağı Taşı\", \"Sil\", \"Görev İçeriği\", \"Sırala\", \"Tüm görevleri sil\"]; \n aLangTaskKind = [\"Geliştirilen Bina :\", \"Yeni Bina :\", \"Hücum\", \"Araştır\", \"Yetiştir\", \"Gönder\", \"NPC\", \"Yıkılan Bina :\", \"Festival\"]; \n aLangGameText = [\"Seviye \", \"Tüccar\", \"ID\", \"Başkent\", \"Başlangıç zamanı\", \"Değiştirilemez.\", \"buraya\", \"Aktif Köy\", \"gönder\", \"buradan\", \"Gönderiliyor\", \"Gönderildi\", \"Dönüş\", \"hammadde\", \"bina\", \"Yeni bina kur\", \"boş\", \"Seviye \"]; \n aLangRaceName = [\"Romalılar\", \"Cermenler\", \"Galyalılar\"]; \n aLangTaskOfText = [\"Geliştirme Zamanla\", \"Yeni Bina Kurulumu\", \"Otomatik hammadde güncelle\", \"Çalışmıyor\", \"Başlat\", \"Çalışıyor\", \"Durdur\", \"Bu köyün kaynak alanları dağılımıdır \", \"Otomatik Gönderme\", \"Otomatik gönderme açılmadı\", \"Açıldı\", \"Gönderme Tamamladı\", \"\", \"Gönderme limiti\", \"Varsayılan\", \"Değiştir\", \"Odun/Tuğla/Demir\", \"Tahıl\", \"Yıkımı zamanla\", \n \"Hücum zamanla\", \"Hücum Şekli\", \"Varış zamanı\", \"Tekrar Sayısı\", \"Tekrar Aralığı\",\"00:30:00\",\"Mancınık hedef\",\"Rastgele\", \"Bilinmeyen\", \"kere\", \"Ay\", \"Gün\", \"Asker gönder\", \"Asker Yetiştir\",\"Yetiştirilme Noktası\",\"Eğitim görevi tamamlandı\",\"Hammadde Gönderimi Zamanla\",\"Gerçekleşmeyen Kurulumu Tekrarlama Süresi\",\"Tekrar deneme süresini giriniz.\\n(Varsayılan Değer: 20 Dakika)\",\"Trans Out Rmn\",\"Festivalzamanla\",\"Küçük festival\",\"Büyük festival\",\"Hammadde Toplama Aralığı\", \n \"dakikalar\",\"Pasif\",\"Aktif\",\"Aktif Et\",\"Pasif Et\",\"Asker Gelişimi Zamanla\",\"Silah Gelişimi\",\"Zırh Gelişimi\",\"saati\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"]; \n aLangErrorText = [\"Çok az kaynak.\", \"Işçi zaten iş başında.\", \"İnşaat tamamlandı\", \"İnşaat başlatılıyor\", \"Araştırma yapılıyor\", \"İnşaata Hammadde deposunu geliştirip devam ediniz.\", \"İnşaata Tahıl ambarını geliştirip devam ediniz.\", \"Yeterli hammadde\",\"Kaynak eksikliği: önce Tarlanı geliştir\",\"Şu anda bir festival yapılıyor zaten\"]; \n aLangOtherText = [\"Önemli not\", \"Sadece başkent için hammadde üretebilirsiniz <br/>be Güncellendi seviye 20. Şimdi Başkentin<br/> tesbit edilemedi. Profilinizi ziyaret ediniz.\", \"Buraya kısa yol ^_^\", \"Kurulum tamamlandı\", \"Vazgeçildi\", \"Görevleri başlat\", \"Güncelleme tamamlandı\", \"Çalışma tamam\", \"Irkınız bilinmediğinden asker türünüz belilenemedi <br/>Profilinizi ziyaret edip ırkınızı belirleyin<br/>\", \"Ayrıca kahraman kışlasınıda ziyaret edin<br/> Kahramanınızın hızı ve tipi.\"]; \n aLangResources=[\"Odun\",\"Tuğla\",\"Demir\",\"Tahıl\"]; \n aLangTroops[0] = [\"Lejyoner\", \"Pretoryan\", \"Emperyan\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Koçbaşı\", \"Ateş Mancınığı\", \"Senatör\", \"Göçmen\", \"Kahraman\"]; \n aLangTroops[1] = [\"Tokmak Sallayan\", \"Mızrakçı\", \"Balta Sallayan\", \"Casus\", \"Paladin\", \"Toyton\", \"Koçbaşı\", \"Mancınık\", \"Reis\", \"Göçmen\", \"Kahraman\"]; \n aLangTroops[2] = [\"Phalanx\", \"Kılıçlı\", \"Casus\", \"Toytatın Şimşeği\", \"Druyid\", \"Heduan\", \"Koçbaşı\", \"Mancınık\", \"Kabile Reisi\", \"Göçmen\", \"Kahraman\"]; \n aLangAttackType = [\"Destek\", \"Saldırı: Normal\", \"Saldırı: Yağma\"]; \n break;\n\n\tcase \"br\":\n\t\taLangAllBuildWithId = [\"Bosque\", \"Poço de Barro\", \"Mina de Ferro\", \"Campo de Cereais\", \"\", \"Serraria\", \"Alvenaria\", \"Fundição\", \"Moinho\", \"Padaria\", \"Armazém\", \"Celeiro\", \"Ferreiro\", \"Fábrica de Armaduras\", \"Praça de torneios\", \"Edifício principal\", \"Ponto de reunião militar\", \"Mercado\", \"Embaixada\", \"Quartel\", \"Cavalaria\", \"Oficina\", \"Academia\", \"Esconderijo\", \"Casa do Povo\", \"Residência\", \"Palácio\", \"Tesouraria\", \"Companhia do Comércio\", \"Grande Quartel\", \"Grande Cavalaria\", \"Muralha\", \"Barreira\", \"Paliçada\", \"Pedreiro\", \"Cervejaria\", \"Fábrica de Armadilhas\",\"Mansão do Herói\", \"Grande armazém\", \"Grande Celeiro\", \"Maravilha do Mundo\", \"Bebedouro para cavalos\"];\n\t\taLangAllBuildAltWithId = [\"Bosque\", \"Poço de Barro\", \"Mina de Ferro\", \"Campo de Cereais\", \"\", \"Serraria\", \"Alvenaria\", \"Fundição\", \"Moinho\", \"Padaria\", \"Armazém\", \"Celeiro\", \"Ferreiro\", \"Fábrica de Armaduras\", \"Praça de torneios\", \"Edifício principal\", \"Ponto de reunião militar\", \"Mercado\", \"Embaixada\", \"Quartel\", \"Cavalaria\", \"Oficina\", \"Academia\", \"Esconderijo\", \"Casa do Povo\", \"Residência\", \"Palácio\", \"Tesouraria\", \"Companhia do Comércio\", \"Grande Quartel\", \"Grande Cavalaria\", \"Muralha\", \"Barreira\", \"Paliçada\", \"Pedreiro\", \"Cervejaria\", \"Fábrica de Armadilhas\",\"Mansão do Herói\", \"Grande armazém\", \"Grande Celeiro\", \"Maravilha do Mundo\", \"Bebedouro para cavalos\"];\n\t\taLangAddTaskText = [\"Adicionar tarefa\", \"Estilo\", \"Aldeia Activa\", \"Alvo\", \"Para\", \"Modo\", \"Ajuda na Construção\", \"Quantidade de recursos\", \"Mover para cima\", \"Mover para baixo\", \"Apagar\", \"&#160;&#160;&#160;Tarefas\", \"Mover \", \"Eliminar todas as tarefas\"];\n\t\taLangTaskKind = [\"Evolução\", \"Novo construção\", \"Ataque\", \"Pesquisa\", \"Treino\", \"Transporte\", \"NPC\", \"Demolição\", \"Celebração\"];\n\t\taLangGameText = [\"Lvl\", \"Mercadores\", \"Identificação\", \"Capital\", \"Inicio\", \"this timeseting is unuseful now.\", \"Para\", \"Aldeia\", \"Transporte\", \"de\", \"Transporte para\", \"Transporte de\", \"A regressar de\", \"Recursos\", \"Edificio\", \"Construir novo edifício\", \"Vazio\", \"Nivel\"];\n\t\taLangRaceName = [\"Romanos\", \"Teutões\", \"Gauleses\"];\n\t\taLangTaskOfText = [\"Agendar Evolução\", \"Agendar nova construção\", \"ResourcesUpD\", \"OFF\", \"Iniciar\", \"ON\", \"Parar\", \"A distribuição dos campos desta aldeia é \", \"Autotransporte\", \"Autotransporte não está aberto\", \"Aberto\", \"Transporte com sucesso\", \"Lista de agendamento\", \"Limit\", \"Default\", \"Alterar\", \"madeira/barro/ferro\", \"cereal\", \"Agendamento de demolição\",\n\t\t\t\"Agendamento de ataque\", \"Tipo de ataque\", \"Tempo de viagem\", \"Repetir número de vezes\", \"Tempo de intervalo\",\"00:30:00\",\"Alvo catapulta\",\"Aleatório\", \"Desconhecido\", \"Vezes\", \" Mês\", \" Dia\", \"Tropas enviadas\",\n\t\t\t\"Agendamento de treino\",\"localização de tropas\",\"Agendamento de treino feito\",\"Transporte personalizado\",\"Setup Interval Time of Reload\",\"This is the interval of page reload ,\\n default são 20 minutos, Insira novo tempo:\\n\\n\",\"Remain\",\"Agendar Celebração\",\"pequena celebração\",\"grande celebração\",\"Set Interval of Resources concentration\",\n\t\t\t\"minutos\",\"parado\",\"ligado\",\"ligar\",\"parar\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Poucos recursos.\", \"Os trabalhadores já estão a trabalhar.\", \"Construção completa\", \"Inicio da construção\", \"Em desenvolvimento\", \"Seu Armazém é pequeno. Evolua o seu armazém para continuar a sua construção\", \"Seu Celeiro é pequeno. Evolua o seu Celeiro para continuar a sua construção\", \"Recursos suficientes\",\"Já se encontra uma celebração em curso\"];\n\t\taLangOtherText = [\"Nota importante\", \"Apenas os campos de recursos da capital <br/>podem ser elevados a nivel 20 . A sua capital <br/> nao está detectavel. Por favor visite o seu perfil.\", \"Atalho aqui ^_^\", \"Instalação concluída\", \"Cancelado\", \"Iniciar as tarefas\", \"Upgrade com sucesso\", \"Executar com sucesso\", \"Sua raça é desconhecida, e o seu tipo de tropa também. <br/>Visite o seu perfil para determinar as raça.<br/>\", \"Por favor visite a sua mansão do heroi para determinar<br/> a velocidade e o tipo de heroi.\"];\n\t\taLangResources=[\"Madeira\",\"Barro\",\"Ferro\",\"Cereais\"];\n\t\taLangTroops[0] = [\"Legionário\", \"Pretoriano\", \"Imperiano\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Aríete\", \"Catapulta de Fogo\", \"Senador\", \"Colonizador\", \"Heroi\"];\n\t\taLangTroops[1] = [\"Salteador\", \"Lanceiro\", \"Bárbaro\", \"Espião\", \"Paladino\", \"Cavaleiro Teutão\", \"Aríete\", \"Catapulta\", \"Chefe\", \"Colonizador\", \"Heroi\"];\n\t\taLangTroops[2] = [\"Falange\", \"Espadachim\", \"Batedor\", \"Trovão Theutate\", \"Cavaleiro Druida\", \"Haeduano\", \"Aríete\", \"Trabuquete\", \"Chefe de Clã\", \"Colonizador\", \"Heroi\"];\n\t\taLangAttackType = [\"Reforço\", \"Ataque\", \"Assalto\"];\n\t\tbreak;\n\n\n case \"pt\": // thanks RASCO and Tuga\n\t\taLangAllBuildWithId = [\"Bosque\", \"Poço de Barro\", \"Mina de Ferro\", \"Campo de Cereais\", \"\", \"Serração\", \"Alvenaria\", \"Fundição\", \"Moinho\", \"Padaria\", \"Armazém\", \"Celeiro\", \"Ferreiro\", \"Fábrica de Armaduras\", \"Praça de torneios\", \"Edifício principal\", \"Ponto de reunião militar\", \"Mercado\", \"Embaixada\", \"Quartel\", \"Cavalariça\", \"Oficina \", \"Academia\", \"Esconderijo\", \"Casa do Povo\", \"Residência\", \"Palácio\", \"Tesouraria\", \"Companhia do Comércio\", \"Grande Quartel\", \"Grande Cavalariça\", \"Muralha\", \"Barreira\", \"Paliçada\", \"Pedreiro\", \"Cervejaria\", \"Fábrica de Armadilhas\",\"Mansão do Herói\", \"Grande armazém\", \"Grande Celeiro\", \"Maravilha do Mundo\", \"Bebedouro para cavalos\"];\n\t\taLangAllBuildAltWithId = [\"Bosque\", \"Poço de Barro\", \"Mina de Ferro\", \"Campo de Cereais\", \"\", \"Serração\", \"Alvenaria\", \"Fundição\", \"Moinho\", \"Padaria\", \"Armazém\", \"Celeiro\", \"Ferreiro\", \"Fábrica de Armaduras\", \"Praça de torneios\", \"Edifício principal\", \"Ponto de reunião militar\", \"Mercado\", \"Embaixada\", \"Quartel\", \"Cavalariça\", \"Oficina \", \"Academia\", \"Esconderijo\", \"Casa do Povo\", \"Residência\", \"Palácio\", \"Tesouraria\", \"Companhia do Comércio\", \"Grande Quartel\", \"Grande Cavalariça\", \"Muralha\", \"Barreira\", \"Paliçada\", \"Pedreiro\", \"Cervejaria\", \"Fábrica de Armadilhas\",\"Mansão do Herói\", \"Grande armazém\", \"Grande Celeiro\", \"Maravilha do Mundo\", \"Bebedouro para cavalos\"];\n\t\taLangAddTaskText = [\"Adicionar tarefa\", \"Estilo\", \"Aldeia Activa\", \"Alvo\", \"Para\", \"Modo\", \"Ajuda na Construção\", \"Quantidade de recursos\", \"Mover para cima\", \"Mover para baixo\", \"Apagar\", \"&#160;&#160;&#160;Tarefas\", \"Mover \", \"Eliminar todas as tarefas\"];\n\t\taLangTaskKind = [\"Evolução\", \"Novo construção\", \"Ataque\", \"Pesquisa\", \"Treino\", \"Transporte\", \"NPC\", \"Demolição\", \"Celebração\"];\n\t\taLangGameText = [\"Lvl\", \"Mercadores\", \"Identificação\", \"Capital\", \"Inicio\", \"this timeseting is unuseful now.\", \"Para\", \"Aldeia\", \"Transporte\", \"de\", \"Transporte para\", \"Transporte de\", \"A regressar de\", \"Recursos\", \"Edificio\", \"Construir novo edifício\", \"Vazio\", \"Nivel\"];\n\t\taLangRaceName = [\"Romanos\", \"Teutões\", \"Gauleses\"];\n\t\taLangTaskOfText = [\"Agendar Evolução\", \"Agendar nova construção\", \"ResourcesUpD\", \"OFF\", \"Iniciar\", \"ON\", \"Parar\", \"A distribuição dos campos desta aldeia é \", \"Autotransporte\", \"Autotransporte não está aberto\", \"Aberto\", \"Transporte com sucesso\", \"Lista de agendamento\", \"Limit\", \"Default\", \"Alterar\", \"madeira/barro/ferro\", \"cereal\", \"Agendamento de demolição\",\n\t\t\t\"Agendamento de ataque\", \"Tipo de ataque\", \"Tempo de viagem\", \"Repetir número de vezes\", \"Tempo de intervalo\",\"00:30:00\",\"Alvo catapulta\",\"Aleatório\", \"Desconhecido\", \"Vezes\", \" Mês\", \" Dia\", \"Tropas enviadas\", \"Agendamento de treino\",\"localização de tropas\",\"Agendamento de treino feito\",\"Transporte personalizado\",\"Setup Interval Time of Reload\",\"This is the interval of page reload ,\\n default são 20 minutos, Insira novo tempo:\\n\\n\",\"Remain\",\"Agendar Celebração\",\"pequena celebração\",\"grande celebração\",\"Set Interval of Resources concentration\",\"minutos\",\".\",\".\",\"START\",\"STOP\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Poucos recursos.\", \"Os trabalhadores já estão a trabalhar.\", \"Construção completa\", \"Inicio da construção\", \"Em desenvolvimento\", \"Seu Armazém é pequeno. Evolua o seu armazém para continuar a sua construção\", \"Seu Celeiro é pequeno. Evolua o seu Celeiro para continuar a sua construção\", \"Recursos suficientes\",\"Já se encontra uma celebração em curso\"];\n\t\taLangOtherText = [\"Nota importante\", \"Apenas os campos de recursos da capital <br/>podem ser elevados a nivel 20 . A sua capital <br/> nao está detectavel. Por favor visite o seu perfil.\", \"Atalho aqui ^_^\", \"Instalação concluída\", \"Cancelado\", \"Iniciar as tarefas\", \"Upgrade com sucesso\", \"Executar com sucesso\", \"Sua raça é desconhecida, e o seu tipo de tropa também. <br/>Visite o seu perfil para determinar as raça.<br/>\", \"Por favor visite a sua mansão do heroi para determinar<br/> a velocidade e o tipo de heroi.\"];\n\t\taLangResources = [\"Madeira\",\"Barro\",\"Ferro\",\"Cereais\"];\n\t\taLangTroops[0] = [\"Legionário\", \"Pretoriano\", \"Imperiano\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Aríete\", \"Catapulta de Fogo\", \"Senador\", \"Colonizador\", \"Heroi\"];\n\t\taLangTroops[1] = [\"Salteador\", \"Lanceiro\", \"Bárbaro\", \"Espião\", \"Paladino\", \"Cavaleiro Teutão\", \"Aríete\", \"Catapulta\", \"Chefe\", \"Colonizador\", \"Heroi\"];\n\t\taLangTroops[2] = [\"Falange\", \"Espadachim\", \"Batedor\", \"Trovão Theutate\", \"Cavaleiro Druida\", \"Haeduano\", \"Aríete\", \"Trabuquete\", \"Chefe de Clã\", \"Colonizador\", \"Heroi\"];\n\t\taLangAttackType = [\"Reforço\", \"Ataque\", \"Assalto\"];\n\t\tbreak;\n\n case \"my\":\n\t\taLangAllBuildWithId = [\"Kawasan Pembalakan\", \"Kuari Tanat Liat\", \"Lombong Bijih Besi\", \"Ladang\", \"\", \"Kilang Papan\", \"Kilang Bata\", \"Faundri Besi\", \"Pengisar Bijian\", \"Kilang Roti\", \"Gudang\", \"Jelapang\", \"Kedai Senjata\", \"Kedai Perisai\", \"Gelanggang Latihan\", \"Bangunan Utama\", \"Titik Perhimpunan\", \"Pasar\", \"Kedutaan\", \"Berek\", \"Kandang Kuda\", \"Bengkel\", \"Akademi\", \"Gua\", \"Dewan Perbandaran\", \"Residen\", \"Istana\", \"Perbendaharaan\", \"Pejabat Dagangan\", \"Berek Besar\", \"Kandang Kuda Besar\", \"Tembok Bandar\", \"Tembok Tanah\", \"Pagar Kubu\", \"Kedai Tukang Batu\", \"Kilang Bir\", \"Pemerangkap\",\"Rumah Agam Wira\", \"Gudang Besar\", \"Jelapang Besar\", \"Dunia Keajaiban\", \"Palung Kuda\"];\n\t\taLangAllBuildAltWithId = [\"Kawasan Pembalakan\", \"Kuari Tanat Liat\", \"Lombong Bijih Besi\", \"Ladang\", \"\", \"Kilang Papan\", \"Kilang Bata\", \"Faundri Besi\", \"Pengisar Bijian\", \"Kilang Roti\", \"Gudang\", \"Jelapang\", \"Kedai Senjata\", \"Kedai Perisai\", \"Gelanggang Latihan\", \"Bangunan Utama\", \"Titik Perhimpunan\", \"Pasar\", \"Kedutaan\", \"Berek\", \"Kandang Kuda\", \"Bengkel\", \"Akademi\", \"Gua\", \"Dewan Perbandaran\", \"Residen\", \"Istana\", \"Perbendaharaan\", \"Pejabat Dagangan\", \"Berek Besar\", \"Kandang Kuda Besar\", \"Tembok Bandar\", \"Tembok Tanah\", \"Pagar Kubu\", \"Kedai Tukang Batu\", \"Kilang Bir\", \"Pemerangkap\",\"Rumah Agam Wira\", \"Gudang Besar\", \"Jelapang Besar\", \"Dunia Keajaiban\", \"Palung Kuda\"];\n\t\taLangAddTaskText = [\"Add task\", \"Style\", \"Active village\", \"Task target\", \"To\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Move up\", \"Move down\", \"Del\", \" Task contents\", \"Move \", \"Delete all the tasks\"];\n\t\taLangTaskKind = [\"Tingkatkan\", \"Bina bangunan\", \"Serang\", \"Selidik\", \"latih\", \"Angkut\", \"NPC\", \"musnah\", \"Perayaan\"];\n\t\taLangGameText = [\"Tahap\", \"Pedagang\", \"ID\", \"Ibu Kota\", \"Waktu mula\", \"this timeseting is unuseful now.\", \"ke\", \"Kampung\", \"angkut\", \"dari\", \"Angkut ke\", \"Angkut dari\", \"Balik dari\", \"sumber\", \"bangunan\", \"Bina bangunan\", \"Kosong\", \"tahap\"];\n\t\taLangRaceName = [\"Rom\", \"Teuton\", \"Gaul\"];\n\t\taLangTaskOfText = [\"Schedule Upgrade\", \"Schedule NewBuild\", \"AutoResUpD\", \"Not_run\", \"Start\", \"Started\", \"Suspend\", \"The resource fields distribution of this village is \", \"Autotransport\", \"Autotransport is not opened\", \"Opened\", \"Transport successfully\", \"Task List\", \"Trans_In_limit\", \"Default\", \"Modify\", \"Wood/Clay/Iron\", \"Crop\", \"Schedule demolition\", \"Schedule attack\", \"Attack type\", \"Travel time\", \"repeat times\", \"interval time\",\"00:30:00\",\"Catapult target\",\"Random\", \"Unknown\", \"times\", \"Month\", \"Day\", \"Troops sent\", \"Schedule Train\",\"Train site\",\"TrainTask done\",\"customTransport\",\"setup interval time of reload\",\"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\",\"Trans_Out_Rmn\",\"ScheduleParty\",\"small party\",\"big party\",\"setInterval of Resources concentration\",\"minutes\",\".\",\".\",\"START\",\"STOP\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Terlalu sedikit sumber\", \"Para pekerja sedang bekerja\", \"Construction completed\", \"Starting construction\", \"In development\", \"Your Warehouse is too small. Please upgrade your Warehouse to continue your construction\", \"Your Granary is too small. Please upgrade your Granary to continue your construction\", \"Enough resources\",\"Lack of food: extend cropland first\",\"There is already a celebration going on\"];\n\t\taLangOtherText = [\"Important note\", \"Only the resource fields of the capital can be upgraded to level 20. Now your capital is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup completed\", \"Cancelled\", \"Start the tasks\", \"Upgrade successfully\", \"Run successfully\", \"Your race is unknown, therefore your troop type. Visit your Profile to determine your race.\", \"Please also visit your Hero's Mansion to determine the speed and the type of your hero.\"];\n\t\taLangResources=[\"kayu\",\"tanah liat\",\"besi\",\"tanaman\"];\n\t\taLangTroops[0] = [\"Askar Legion\", \"Pengawal Pertahanan\", \"Askar Empayar\", \"Kesatria Diplomatik\", \"Kesatria Empayar\", \"Kesatria Jeneral\", \"Kereta Pelantak\", \"Tarbil Api\", \"Senator\", \"Peneroka\", \"Wira\"];\n\t\taLangTroops[1] = [\"Askar Belantan\", \"Askar Lembing\", \"Askar Kapak\", \"Peninjau\", \"Kesatria Santo\",\"Kesatria Teutonik\", \"Kereta Pelantak\", \"Tarbil\", \"Penghulu\", \"Peneroka\", \"Wira\"];\n\t\taLangTroops[2] = [\"Falanks\", \"Askar Pedang\", \"Penjelajah\", \"Guruh Theutates\", \"Penunggang Druid\", \"Haeduan\", \"Kereta Pelantak\", \"Tarbil\", \"Pemimpin\", \"Peneroka\", \"Wira\"];\n\t\taLangAttackType = [\"Bantuan\", \"Serangan: Normal\", \"Serangan: Serbuan\"];\n\t\tbreak;\n\n\n case \"nl\":\n\t\taLangAllBuildWithId = [\"Houthakker\", \"Klei-afgraving\", \"IJzermijn\", \"Graanakker\", \"\", \"Zaagmolen\", \"Steenbakkerij\", \"Ijzersmederij\", \"Korenmolen\", \"Bakkerij\", \"Pakhuis\", \"Graansilo\", \"Wapensmid\", \"Uitrustingssmederij\", \"Toernooiveld\", \"Hoofdgebouw\", \"Verzamelenplaats\", \"Marktplaats\", \"Ambassade\", \"Barakken\", \"Stal\", \"Werkplaats\", \"Acedemie\", \"Schuilplaats\", \"Raadhuis\", \"Residentie\", \"Paleis\", \"Schatkamer\", \"Handelskantoor\", \"Grote Barakken\", \"Grote Stal\", \"Stadsmuur\", \"Muur van aarde\", \"Palissade\", \"Steenhouwerij\", \"Brouwerij\", \"Vallenzetter\",\"Heldenhof\", \"Groot Pakhuis\", \"Grote Graansilo\", \"Wereldwonder\", \"Drinkplaats\"];\n\t\taLangAllBuildAltWithId = [\"Houthakker\", \"Klei-afgraving\", \"IJzermijn\", \"Graanakker\", \"\", \"Zaagmolen\", \"Steenbakkerij\", \"Ijzersmederij\", \"Korenmolen\", \"Bakkerij\", \"Pakhuis\", \"Graansilo\", \"Wapensmid\", \"Uitrustingssmederij\", \"Toernooiveld\", \"Hoofdgebouw\", \"Verzamelenplaats\", \"Marktplaats\", \"Ambassade\", \"Barakken\", \"Stal\", \"Werkplaats\", \"Acedemie\", \"Schuilplaats\", \"Raadhuis\", \"Residentie\", \"Paleis\", \"Schatkamer\", \"Handelskantoor\", \"Grote Barakken\", \"Grote Stal\", \"Stadsmuur\", \"Muur van aarde\", \"Palissade\", \"Steenhouwerij\", \"Brouwerij\", \"Vallenzetter\",\"Heldenhof\", \"Groot Pakhuis\", \"Grote Graansilo\", \"Wereldwonder\", \"Drinkplaats\"];\n\t\taLangAddTaskText = [\"Taak toevoegen\", \"Type\", \"Gekozen dorp\", \"Taakdoel\", \"Naar\", \"Modus\", \"Bouwhulp\", \"Grondstofconcentratie\", \"Naar boven\", \"Naar benenden\", \"Del\", \"&#160;&#160;&#160;Doelen\", \"Bewegen \", \"Verwijder alle taken\"]; \n\t\taLangTaskKind = [\"Verbeteren\", \"Gebouw bouwen\", \"Aanvallen\", \"Onderzoeken\", \"Trainen\", \"Handel\", \"NPC\", \"Slopen\", \"Vieren\"]; \n\t\taLangGameText = [\"Niveau\", \"Handelaren\", \"ID\", \"Hoofddorp\", \"Start tijd\", \"Deze tijdsinstelling is onbruikbaar op dit moment.\", \"Naar\", \"Dorp\", \"transport\", \"Van\", \"Transporteren naar\", \"Transporteren van\", \"Terugkeren van\", \"Grondstoffen\", \"Gebouw\", \"Nieuw gebouw bouwen\", \"Leeg\", \"Niveau\"]; \n aLangRaceName = [\"Romeinen\", \"Germanen\", \"Galliërs\"]; \n\t\taLangTaskOfText = [\"Upgrade plannen\", \"Nieuwbouw plannen\", \"Auto ResUpD\", \"Inactief\", \"Start\", \"Bezig\", \"Stop\", \"De grondverdeling van dit dorp is \", \"Autotransport\", \"Autotransport is niet gestart\", \"Gestart\", \"Transport succesvol\", \"Takenlijst\", \"Trans In limit\", \"Standaard\", \"Aanpassen\", \"Hout/Klei/Ijzer\", \"Graan\", \"Slopen plannen\", \n \"Aanval plannen\", \"Aanvalssoort\", \"Tijdsduur\", \"Herhalen\", \"tussentijd\",\"00:30:00\",\"Katapult doel\",\"Random\", \"Onbekend\", \"keren\", \"Maand\", \"Dag\", \"Troepen verstuurd\", \n \"Training plannen\", \"Trainingkant\", \"Trainingstaak voltooid\", \"Handmatig Transport\", \"Stel de tussentijd in\",\"Dit is de tussentijd van de pagina herladen ,\\n standaard is 20 minuten, stel a.u.b. een nieuwe tijd in:\\n\\n\",\"Trans Out Rmn\",\"Feest plannen\",\"Klein Feest\",\"Groot Feest\",\"Stel tussentijd in voor grondstofconcentratie\", \n \"minuten\", \".\",\".\",\"START\",\"STOP\",\"Verbetering plannen\",\"Verbeter aanval\",\"Verbeter uitrusting\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"]; \n aLangErrorText = [\"Te weinig grondstoffen.\", \"Je bouwvakkers zijn al aan het werk.\", \"Bouwopdracht voltooid\", \"Bouwopdracht begint\", \"Bezig\", \"Je pakhuis is te klein. Verbeter je pakhuis om de bouwopdracht voort te zetten.\", \"Je graansilo is te klein. Verbeter je graansilo om de bouwopdracht voort te zetten\", \"Genoeg grondstoffen\",\"Te weinig graanproductie: Verbeter eerst een graanveld\",\"Er is al een feest gaande\"]; \n\t\taLangOtherText = [\"Belangrijk bericht\", \"Alleen de grondstofvelden van het hoofddorp kunnen <br/>verbeterd worden tot niveau 20. Nu is je hoofddorp<br/> niet vastgesteld. Bezoek je profiel a.u.b.\", \"Afkorting hier ^_^\", \"Instellingen succesvol\", \"Geannuleerd\", \"Start de taken\", \"Verbetering succesvol\", \"Start succesvol\", \"Je ras is onbekend, daardoor ook je troeptype. <br/>Bezoek je profiel om je ras vast te stellen<br/>\", \"Bezoek a.u.b. ook je heldenhof om <br/> de snelheid en type van je held vast te stellen.\"]; \n\t\taLangResources=[\"Hout\",\"Klein\",\"Ijzer\",\"Graan\"]; \n\t\taLangTroops[0] = [\"Legionair\", \"Praetoriaan\", \"Imperiaan\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Ram\", \"Vuurkatapult\", \"Senator\", \"Kolonist\", \"Held\"]; \n\t\taLangTroops[1] = [\"Knuppelvechter\", \"Speervechter\", \"Bijlvechter\", \"Verkenner\", \"Paladijn\", \"Germaanse Ridder\", \"Ram\", \"Katapult\", \"Leider\", \"Kolonist\", \"Held\"]; \n\t\taLangTroops[2] = [\"Phalanx\", \"Zwaardvechter\", \"Padvinder\", \"Toetatis donder\", \"Druideruiter\", \"Haeduaan\", \"Ram\", \"Trebuchet\", \"Onderleider\", \"Kolonist\", \"Held\"]; \n\t\taLangAttackType = [\"Versterking\", \"Aanval\", \"Overval\"]; \n\t\tbreak;\n\n\ncase \"hu\": //Harrerp\n\n\t\taLangAllBuildWithId = [\"Favágó\", \"Agyagbánya\", \"Vasércbánya\", \"Búzafarm\", \"\", \"Fűrészüzem\", \"Agyagégető\", \"Vasöntöde\", \"Malom\", \"Pékség\", \"Raktár\", \"Magtár\", \"Fegyverkovács\", \"Páncélkovács\", \"Gyakorlótér\", \"Főépület\", \"Gyülekezőtér\", \"Piac\", \"Követség\", \"Kaszárnya\", \"Istálló\", \"Műhely\", \"Akadémia\", \"Rejtekhely\", \"Tanácsháza\", \"Rezidencia\", \"Palota\", \"Kincstár\", \"Kereskedelmi központ\", \"Nagy Kaszárnya\", \"Nagy Istálló\", \"Kőfal\", \"Földfal\", \"Cölöpfal\", \"Kőfaragó\", \"Sörfőzde\", \"Csapdakészítő\", \"Hősök háza\", \"Nagy Raktár\", \"Nagy Magtár\", \"Világcsoda\",\"Lóitató\"];\n\t\taLangAllBuildAltWithId = [\"Favágó\", \"Agyagbánya\", \"Vasércbánya\", \"Búzafarm\", \"\", \"Fűrészüzem\", \"Agyagégető\", \"Vasöntöde\", \"Malom\", \"Pékség\", \"Raktár\", \"Magtár\", \"Fegyverkovács\", \"Páncélkovács\", \"Gyakorlótér\", \"Főépület\", \"Gyülekezőtér\", \"Piac\", \"Követség\", \"Kaszárnya\", \"Istálló\", \"Műhely\", \"Akadémia\", \"Rejtekhely\", \"Tanácsháza\", \"Rezidencia\", \"Palota\", \"Kincstár\", \"Kereskedelmi központ\", \"Nagy Kaszárnya\", \"Nagy Istálló\", \"Kőfal\", \"Földfal\", \"Cölöpfal\", \"Kőfaragó\", \"Sörfőzde\", \"Csapdakészítő\", \"Hősök háza\", \"Nagy Raktár\", \"Nagy Magtár\", \"Világcsoda\",\"Lóitató\"];\n\t\taLangAddTaskText = [\"Feladat hozzáadása\", \"Feladat\", \"Aktív falu\", \"Feladat célja\", \"Ide\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Fel\", \"Le\", \"Törlés\", \" Feladatok\", \"Sorrend\", \"Összes feladat törlése\"];\n\t\taLangTaskKind = [\"Kiépítés\", \"Új épület\", \"Támadás\", \"Fejlesztés\", \"Kiképzés\", \"Szállítás\", \"NPC\", \"Bontás\", \"Ünnep\"];\n\t\taLangGameText = [\"Szint\", \"Kereskedők\", \"ID\", \"Capital\", \"Indítási idő\", \"az időbeállítás nem szükséges.\", \"ide\", \"Falu\", \"szállítás\", \"innen\", \"Szállítás ide\", \"Szállítás innen\", \"Visszaérkezés\", \"nyersanyag\", \"épület\", \"Új épület építése\", \"empty\", \"szint\"];\n\t\taLangRaceName = [\"Római\", \"Germán\", \"Gall\"];\n\t\taLangTaskOfText = [\"Időzített kiépítés\", \"Időzített építés\", \"AutoResUpD\", \"Not_run\", \"Start\", \"Started\", \"Suspend\", \"The resource fields distribution of this village is \", \"Auto szállítás\", \"Autotransport is not opened\", \"Opened\", \"Szállítás kész\", \"Feladat lista\", \"Trans_In_limit\", \"Default\", \"Módosítás\", \"Fa/Agyag/Vasérc\", \"Búza\", \"Időzített bontás\",\n\t\t\t\"Időzítet támadás\", \"Támadás típus\", \"Utazási idő\", \"Ismétlés\", \"Idő intervallum\",\"00:30:00\",\"Katapult célpont\",\"Véletlen\", \"Ismeretlen\", \"ismétlés\", \"Hónap\", \"Nap\", \"Egységek küldése\",\n\t\t\t\"Időzített kiképzés\",\"Kiképzőhely\",\"Kiképzés befejezve\",\"Egyedi szállítás\",\"Frissítési időintervallum beállítás\",\"Ez az oldalfrissítési időintervallum,\\n az alap 20 perc, írd be az új időt:\\n\\n\",\"Trans_Out_Rmn\",\"Időzített ünnepség\",\"Kis ünnepség\",\"Nagy ünnepség\",\"setInterval of Resources concentration\",\n\t\t\t\"perc\",\"áll\",\"fut\",\"indulj\",\"állj\",\"Időzített fejlesztés\",\"Fegyver fejlesztés\",\"Páncél fejlesztés\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Too few resources.\", \"The workers are already at work.\", \"Építés kész\", \"Építés indul\", \"Fejlesztés folyamatban\", \"A raktárad túl kicsi. Építsd tovább a raktárt, hogy folytathasd az építést\", \"A magtárad túl kicsi. Építsd tovább a magtárt, hogy folytathasd az építést\", \"Elég nyersanyag\",\"Élelemhiány: Előtte egy búzafarmot kell építened \",\"Jelenleg is ünnepelnek\",\"There is already research going on\"];\n\t\taLangOtherText = [\"Important note\", \"Only the resource fields of the capital can be upgraded to level 20. Now your capital is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Beállítás kész\", \"Cancelled\", \"Start the tasks\", \"Kiépítés kész\", \"Run successfully\", \"Your race is unknown, therefore your troop type. Visit your Profile to determine your race.\", \"Please also visit your Hero's Mansion to determine the speed and the type of your hero.\"];\n\t\taLangResources= [\"fa\",\"agyag\",\"vasérc\",\"búza\"];\n\t\taLangTroops[0] = [\"Légiós\", \"Testőr\", \"Birodalmi\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Faltörő kos\", \"Tűzkatapult\", \"Szenátor\", \"Telepes\", \"Hős\"]; //Római\n\t\taLangTroops[1] = [\"Buzogányos\", \"Lándzsás\", \"Csatabárdos\", \"Felderítő\", \"Paladin\", \"Teuton lovag\", \"Faltörő kos\", \"Katapult\", \"Törzsi vezető\", \"Telepes\", \"Hős\"]; //Germán\n\t\taLangTroops[2] = [\"Phalanx\", \"Kardos\", \"Felderítő\", \"Theutat villám\", \"Druida lovas\", \"Haeduan\", \"Falromboló\", \"Harci-katapult\", \"Főnök\", \"Telepes\", \"Hős\"]; //Gall\n\t\taLangAttackType = [\"Támogatás\", \"Támadás\", \"Rablás\"];\n\t\tbreak;\t\t\n\n\ncase \"lv\": //by sultāns updated the 16/04/2010\n\t\taLangAllBuildWithId = [\"Cirsma\", \"Māla Karjers\", \"Dzelzs Raktuves\", \"Labības Lauks\", \"\", \"Kokzāģētava\", \"Ķieģelu Fabrika\", \"Dzelzs Lietuve\", \"Dzirnavas\", \"Maiznīca\", \"Noliktava\", \"Klēts\", \"Ieroču kaltuve\", \"Bruņu kaltuve\", \"Turnīru laukums\", \"Galvenā ēka\", \"Pulcēšanās Vieta\", \"Tirgus laukums\", \"Vēstniecība\", \"Kazarmas\", \"Stallis\", \"Darbnīca\", \"Akadēmija\", \"Paslēptuve\", \"Rātsnams\", \"Rezidence\", \"Pils\", \"Dārgumu glabātuve\", \"Tirdzniecības Birojs\", \"Lielās Kazarmas\", \"Lielais Stallis\", \"Pilsētas Mūris\", \"Zemes Mūris\", \" Palisāde\", \"Akmeņlauztuve\", \"Alus Darītava\", \"Mednieku māja\",\"Varoņu Savrupmāja\", \"Lielā Noliktava\", \"Liela Klēts\", \"Pasaules Brīnums\"];\n\t\taLangAllBuildAltWithId = [\"Cirsma\", \"Māla Karjers\", \"Dzelzs Raktuves\", \"Labības Lauks\", \"\", \"Kokzāģētava\", \"Ķieģelu Fabrika\", \"Dzelzs Lietuve\", \"Dzirnavas\", \"Maiznīca\", \"Noliktava\", \"Klēts\", \"Ieroču kaltuve\", \"Bruņu kaltuve\", \"Turnīru laukums\", \"Galvenā ēka\", \"Pulcēšanās Vieta\", \"Tirgus laukums\", \"Vēstniecība\", \"Kazarmas\", \"Stallis\", \"Darbnīca\", \"Akadēmija\", \"Paslēptuve\", \"Rātsnams\", \"Rezidence\", \"Pils\", \"Dārgumu glabātuve\", \"Tirdzniecības Birojs\", \"Lielās Kazarmas\", \"Lielais Stallis\", \"Pilsētas Mūris\", \"Zemes Mūris\", \" Palisāde\", \"Akmeņlauztuve\", \"Alus Darītava\", \"Mednieku māja\",\"Varoņu Savrupmāja\", \"Lielā Noliktava\", \"Liela Klēts\", \"Pasaules Brīnums\"];\n\t\taLangAddTaskText = [\"Izveidot uzdevumu\", \"Veids\", \"Aktīvais ciems\", \"Uzdevuma mērķis\", \"| Mērķis\", \"Tips\", \"Celtniecības atbalsts\", \"Resursu koncentrācija\", \"Uz augšu\", \"Uz leju\", \"Izdzēst\", \" Uzdevuma stāvoklis\", \"Pārvietot\", \"Dzēst visus uzdevumus\"];\n\t\taLangTaskKind = [\"Uzlabot\", \"Jauna ēka\", \"Uzbrukt\", \"Izpētīt\", \"Apmācīt\", \"Nosūtīt resursus\", \"NPC\", \"Nojaukt\", \"Svinības\"];\n\t\taLangGameText = [\"Līmenis\", \"Tirgotāji\", \"ID\", \"Galvaspilsēta\", \"Sākuma laiks\", \"Īslaicīgi nestrādā\", \"uz\", \"Ciems\", \"Transportēt\", \"no\", \"Transportēt uz\", \"Transportēt no\", \"Atgriezties no\", \"resursi\", \"ēka\", \"Būvēt jaunu ēku\", \"tukšs\", \"līmenis\"];\n\t\taLangRaceName = [\"Romieši\", \"Ģermāņi\", \"Galli\"];\n\t\taLangTaskOfText = [\"Ieplānot uzlabojumus\", \"Ieplānot jaunas ēkas celtniecību\", \"Uzlabot resursu laukus\", \"Izslēgt\", \"Uzsākt\", \"Ieslēgts\", \"Stop\", \"Resursu lauku izvietojums šajā ciemā\", \"Automātiska nosūtīšana\", \"Automātiska nosutīšana atslēgta\", \"Ieslēgts\", \"Veiksmīgi nosūtīts\", \"* Uzdevumi *\", \"Ienākošais limits\", \"Default\", \"Izmainīt\", \"Koks/Māls/Dzelzis\", \"Labība\", \"Ieplānot nojaukšanu\",\n\t\t\t\"Ieplānot uzbrukumu\", \"Uzbrukuma veids\", \"Laiks ceļā\", \"Atkartošanas laiks\", \"laika intervāls\",\"00:30:00\",\"Ar katapultām massēt\",\"Pofig pa ko\", \"Nezināms\", \"laiki\", \"Mēnesis\", \"Diena\", \"Kareivji nosūtīti\",\n\t\t\t\"Ieplānot apmācību\",\"Train site\",\"Kareivju apmācība pabeigta\",\"optimizēt transportēšanu\",\"Ievadīt laiku pēc kura atkārtot iekraušanu\",\"Šis ir intervāls lapas parlādēšanai ,\\n pēc noklusējuma - 20 min., Lūdzu ievadiet jaunu laiku:\\n\\n\",\"Izejošais limits\",\"Ieplānot svinības\",\"mazās svinības\",\"lielās svinības\",\"Uzstādīt laika intervālu resursu sūtīšanai\",\n\t\t\t\"minūtes\", \".\",\".\",\"Start\", \"Stop\", \"Ieplānot uzdevumus\",\"Ieplānot uzbrukumus\",\"Ieplanot aizsardzību\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Nepietiek resursu\", \"Strādnieki jau strādā\", \"Būvniecība pabeigta\", \"Ir uzsākta būvniecība\", \"Attīstības stadija\", \"Nepietiek vietas noliktavā, lūdzu paplašiniet to\", \"Nepietiek vietas klētī, ludzu paplašinoiet to\", \"Pietiekoši resursu\",\"\",\"Svinības jau notiek\"];\n\t\taLangOtherText = [\"Svarīgi\", \"Tikai galvaspilsētā resursu laukus var uzlabot uz 20Lvl. Galvaspilsāta nav noteikta. Ieejiet lūdzu savā profilā\", \"Shortcut here ^_^\", \"Iestatījumi pabeigti\", \"Atcelts\", \"Sākt uzdevumus\", \"Uzlabots veiksmīgi\", \"Viss notiek\", \"Jūsu rase ir unknown. Lūdzu ieejiet profilā.\", \"Kā arī, lūdzu ieejiet varoņu majā, lai noteiktu varoņa veidu un ātrumu\"];\n\t\taLangResources=[\"Koks\",\"Māls\",\"Dzelzs\",\"Labība\"];\n\t\taLangTroops[0] = [\"Leģionārs\", \"Pretorietis\", \"Iekarotājs\", \"Ziņnesis\", \"Romas Jātnieks\", \"Romas Bruņinieks\", \"Mūra Brucinātājs\", \"Uguns Katapulta\", \"Senators\", \"Kolonists\", \"Varonis\"];\n\t\taLangTroops[1] = [\"Rungas Vēzētājs\", \"Šķēpnesis\", \"Karacirvja Vēzētājs\", \"Izlūks\", \"Bruņinieks\", \"Ģermāņu Bruņinieks\", \"Postītājs\", \"Katapultas\", \"Virsaitis\", \"Kolonists\", \"Varonis\"];\n\t\taLangTroops[2] = [\"Falanga\", \"Zobenbrālis\", \"Pēddzinis\", \"Zibens Jātnieks\", \"Priesteris - Jātnieks\", \"Edujs\", \"Tarāns\", \"Trebušets\", \"Barvedis\", \"Kolonists\", \"Varonis\"];\n\t\taLangAttackType = [\"Papildspēki\", \"Uzbrukums\", \"Iebrukums\"];\n\t\tbreak;\n\tcase \"cl\":\n\tcase \"mx\":\n\tcase \"net\": // thanks Renzo\n\t\taLangAllBuildWithId = [\"Leñador\", \"Barrera\", \"Mina\", \"Granja\", \"\", \"Serrería\", \"Ladrillar\", \"Fundición de Hierro\", \"Molino\", \"Panadería\", \"Almacén\", \"Granero\", \"Herrería\", \"Armería\", \"Plaza de torneos\", \"Edif. principal\", \"Plaza reuniones\", \"Mercado\", \"Embajada\", \"Cuartel\", \"Establo\", \"Taller\", \"Academia\", \"Escondite\", \"Ayuntamiento\", \"Residencia\", \"Palacio\", \"Tesoro\", \"Oficina de Comercio\", \"Cuartel Grande\", \"Establo Grande\", \"Muralla\", \"Terraplén\", \"Empalizada\", \"Cantero\", \"Cervecería\", \"Trampero\",\"Hogar del héroe\", \"Almacén Grande\", \"Granero Grande\", \"Maravilla\", \"Abrevadero\"];\n\t\taLangAllBuildAltWithId = [\"Leñador\", \"Barrera\", \"Mina\", \"Granja\", \"\", \"Serrería\", \"Ladrillar\", \"Fundición de Hierro\", \"Molino\", \"Panadería\", \"Almacén\", \"Granero\", \"Herrería\", \"Armería\", \"Plaza de torneos\", \"Edif. principal\", \"Plaza reuniones\", \"Mercado\", \"Embajada\", \"Cuartel\", \"Establo\", \"Taller\", \"Academia\", \"Escondite\", \"Ayuntamiento\", \"Residencia\", \"Palacio\", \"Tesoro\", \"Oficina de Comercio\", \"Cuartel Grande\", \"Establo Grande\", \"Muralla\", \"Terraplén\", \"Empalizada\", \"Cantero\", \"Cervecería\", \"Trampero\",\"Hogar del héroe\", \"Almacén Grande\", \"Granero Grande\", \"Maravilla\", \"Abrevadero\"];\n\t\taLangAddTaskText = [\"Añadir tarea\", \"Estilo\", \"Aldea activa\", \"Objetivo de Tarea\", \"Para\", \"Modo\", \"Soporte de Construcción\", \"Concentración de Recursos\", \"Ir arriba\", \"Ir abajo\", \"Borrar\", \" Contenido de tarea\", \"Mover \", \"Borrar todas las tareas\"];\n\t\taLangTaskKind = [\"Subir\", \"Construir edificio nuevo\", \"Atacar\", \"Mejorar\", \"Entrenar\", \"Transportar\", \"NPC\", \"Demoler\", \"Fiesta\"];\n\t\taLangGameText = [\"Nivel\", \"Comerciantes\", \"ID\", \"Capital\", \"Tiempo de Inicio\", \"esta prueba de tiempo no es útil.\", \"para\", \"Aldea\", \"transportar\", \"de\", \"Transportar a\", \"Transporte de\", \"Regreso de\", \"recursos\", \"edificio\", \"Construir nuevo edificio\", \"vacío\", \"nivel\"];\n\t\taLangRaceName = [\"Romanos\", \"Germanos\", \"Galos\"];\n\t\taLangTaskOfText = [\"Programar subida\", \"Programar nueva Construcción\", \"AutoResUpD\", \"OFF\", \"Empezar\", \"ON\", \"Suspender\", \"La distribución de campos de recursos de esta aldea es \", \"Autotransporte\", \"Autotransporte no está abierto\", \"Abierto\", \"Transporte exitoso\", \"Lista de Tareas\", \"Trans_In_limit\", \"Por Defecto\", \"Modificar\", \"Madera/Barro/Hierro\", \"Cereal\", \"Programar demolición\",\"Programar ataque\", \"Tipo de Ataque\", \"Tiempo de Viaje\", \"Número de Repeticiones\", \"Tiempo de intervalo\",\"00:30:00\",\"Objetivo de Catapulta\",\"Al Azar\", \"Desconocido\", \"Veces\", \"Mes\", \"Día\", \"Tropas enviadas\", \"Programar Cadena\",\"Sitio de Cadena\",\"Tarea de Cadena completada\",\"Transporte Custom\",\"Establecer tiempo de intervalo de la recarga\",\"este es el tiempo de intervalo entre cada recarga de la página,\\n Por defecto es 20 minutos, por favor introduza el nuevo tiempo:\\n\\n\",\"Trans_Out_Rmn\",\"Programar Fiesta\",\"fiesta pequeña\",\"fiesta grande\",\"Establecer intervalo de concentración de recursos\",\"minutos\",\".\",\".\",\"START\",\"STOP\", \"Programar Mejora\", \"Mejorar Ataque\", \"Mejorar Defensa\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Muy pocos recursos.\", \"Los aldeanos ya están trabajando.\", \"Construcción completa\", \"Empezando construcción\", \"En desarrollo\", \"Su almacén es muy pequeño. Por favor amplíe su almacén para continuar su construcción\", \"Su almacén es muy pequeño. Por favor amplíe su almacén para continuar su construcción\", \"Suficientes Recursos\",\"Falta de Alimento: Amplíe una granja primero\",\"Ya hay una fiesta en progreso\",\"Ya hay una exploración en progreso\"];\n\t\taLangOtherText = [\"Nota importante\", \"Solo los campos de recurso de la capital pueden ser ampliados a nivel 20. Su capital no ha sido detectada. Por favor visite su perfil.\", \"Atajo aquí ^_^\", \"Configuración completada\", \"Cancelado\", \"Empezar tareas\", \"Mejora Exitosa\", \"Ejecución exitosa\", \"Su raza es desconocida, asimismo su tipo de tropas. Visite su Perfil para determinar su raza.\", \"Por favor visite su Hogar del Heroe para determinar la velocidad y tipo de su heroe.\"];\n\t\taLangResources = [\"madera\", \"barro\", \"hierro\", \"cereal\"];\n\t\taLangTroops[0] = [\"Legionario\", \"Pretoriano\", \"Imperano\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Carnero\", \"Catapulta de Fuego\", \"Senador\", \"Colono\", \"Héroe\"];\n\t\taLangTroops[1] = [\"Luchador de Porra\", \"Lancero\", \"Luchador de Hacha\", \"Emisario\", \"Paladín\", \"Jinete Teutón\", \"Ariete\", \"Catapulta\", \"Cabecilla\", \"Colono\", \"Héroe\"];\n\t\taLangTroops[2] = [\"Falange\", \"Luchador de Espada\", \"Batidor\", \"Rayo de Teutates\", \"Jinete Druida\", \"Jinete Eduo\", \"Ariete\", \"Catapulta de Guerra\", \"Cacique\", \"Colono\", \"Héroe\"];\n\t\taLangAttackType = [\"Refuerzo\", \"Ataque\", \"Atraco\"];\n\t\tbreak;\n\n\tcase \"se\": // thanks to Arias\n\t\taLangAllBuildWithId = [\"Skogshuggare\", \"Lergrop\", \"Järngruva\", \"Vetefält\", \"\", \"Sågverk\", \"Murbruk\", \"Järngjuteri\", \"Vetekvarn\", \"Bageri\", \"Magasin\", \"Silo\", \"Smedja\", \"Vapenkammare\", \"Tornerplats\", \"Huvudbyggnad\", \"Samlingsplats\", \"Marknadsplats\", \"Ambassad\", \"Baracker\", \"Stall\", \"Verkstad\", \"Akademi\", \"Grotta\", \"Stadshus\", \"Residens\", \"Palats\", \"Skattkammare\", \"Handelskontor\", \"Stor barack\", \"Stort stall\", \"Stadsmur\", \"Jordvall\", \"Palisad\", \"Stenmurare\", \"Bryggeri\", \"Fälla\", \"Hjältens egendom\", \"Stort magasin\", \"Stor silo\", \"Världsunder\", \"Vattenbrunn\"];\n\t\taLangAllBuildAltWithId = [\"Skogshuggare\", \"Lergrop\", \"Järngruva\", \"Vetefält\", \"\", \"Sågverk\", \"Murbruk\", \"Järngjuteri\", \"Vetekvarn\", \"Bageri\", \"Magasin\", \"Silo\", \"Smedja\", \"Vapenkammare\", \"Tornerplats\", \"Huvudbyggnad\", \"Samlingsplats\", \"Marknadsplats\", \"Ambassad\", \"Baracker\", \"Stall\", \"Verkstad\", \"Akademi\", \"Grotta\", \"Stadshus\", \"Residens\", \"Palats\", \"Skattkammare\", \"Handelskontor\", \"Stor barack\", \"Stort stall\", \"Stadsmur\", \"Jordvall\", \"Palisad\", \"Stenmurare\", \"Bryggeri\", \"Fälla\", \"Hjältens egendom\", \"Stort magasin\", \"Stor silo\", \"Världsunder\", \"Vattenbrunn\"];\n\t\taLangAddTaskText = [\"Lägg till uppgift\", \"Stil\", \"Aktiv by\", \"Task target\", \"Till\", \"Läge\", \"Kontruktions stöd\", \"Råvaro koncentration\", \"Flytta upp\", \"Flytta ner\", \"Radera\", \"Uppgifter\", \"Flytta \", \"Radera alla uppgifterna\"];\n\t\taLangTaskKind = [\"Uppgradering:\", \"Ny byggnad:\", \"Attack:\", \"Forskning:\", \"Träning:\", \"Transport:\", \"NPC:\", \"Demolish:\", \"Celebration:\"];\n\t\taLangGameText = [\"Nivå \", \"Handel\", \"ID\", \"Capital\", \"Start time\", \"this timesetting is unuseful now.\", \"till\", \"By\", \"Transport\", \"från\", \"Transport till\", \"Transport från\", \"Återvänder från\", \"Råvaror\", \"Byggnad\", \"Konstruera en ny byggnad\", \"Tom\", \"Nivå\"];\n\t\taLangRaceName = [\"Romare\", \"Germaner\", \"Galler\"];\n\t\taLangTaskOfText = [\"Schemalägg uppgradering\", \"Schemalägg ny byggnad\", \"Uppgradera fält\", \"Ej Aktiv\", \"Starta\", \"Startad\", \"Avbryt\", \"The resource fields distribution of this village is \", \"Autotransport\", \"Autotransport is not opened\", \"Opened\", \"Transport lyckades\", \"Uppgifter\", \"Trans_In_limit\", \"Standard\", \"Ändra \", \"Trä/Lera/Järn\", \"Vete\", \"Schemalägg demolition\",\n\t\t\t\"Schemalägg attack\", \"Attack type\", \"Res tid\", \"antal upprepningar\", \"interval time\",\"00:30:00\",\"Catapult target\",\"Random\", \"Okänd\", \"times\", \"Månad\", \"Dag\", \"Trupper skickade\", \"Schemalägg Träning\",\"Tränings plats\",\"Träningen klar\",\"Anpassad transport\",\"Sätt intervallen för omladdning av sidan\",\"Detta är intevallen för omladdning av sida,\\n standard är 20 minuter, vänligen ange ny intervall:\\n\\n\",\"Trans_Out_Rmn\",\"Schemalägg fest\",\"Liten fest\",\"Stor fest\",\"Sätt intervall av råvarukoncentration\",\n\t\t\t\"minuter\",\".\",\".\",\"START\",\"STOP\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"För få råvaror\", \"Dina arbetare är redan ute på jobb\", \"Byggnad klar\", \"Påbörjar byggnad\", \"Under utveckling\", \"Ditt magasin är för litet. Vänligen uppgradera ditt magasin för att fortsätta ditt byggnadsarbete.\", \"Din silo är för liten. Vänligen uppgradera din silo för att fortsätta ditt byggnadsarbete.\", \"Tillräckligt med resurser\", \"Brist på mat: utöka vetefälten först\", \"En fest pågår redan.\"];\n\t\taLangOtherText = [\"Important note\", \"Only the resource fields of the capital can <br/>be upgraded to level 20. Now your capital<br/> is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup klar\", \"Avbruten\", \"Starta uppgifterna\", \"successfully\", \"Run successfully\", \"Your race is unknown, therefore your troop type. <br/>Visit your Profile to determine your race.<br/>\", \"Please also visit your Hero's Mansion to determine<br/> the speed and the type of your hero.\" , \"Upgrade\"];\n\t\taLangResources=[\"Trä\",\"Lera\",\"Järn\",\"Vete\"];\n\t\taLangTroops[0] = [\"Legionär\", \"Praetorian\", \"Imperiesoldat\", \"Spårare\", \"Imperieriddare\", \"Ceasarriddare\", \"Murbräcka\", \"Eld Katapult\", \"Senator\", \"Nybyggare\", \"Hjälte\"];\n\t\taLangTroops[1] = [\"Klubbman\", \"Spjutman\", \"Yxman\", \"Scout\", \"Paladin\", \"Germansk Knekt\", \"Murbräcka\", \"Katapult\", \"Stamledare\", \"Nybyggare\", \"Hjälte\"];\n\t\taLangTroops[2] = [\"Falanx\", \"Svärdskämpe\", \"Spårare\", \"Theutates Blixt\", \"Druidryttare\", \"Haeduan\", \"Murbräcka\", \"Krigskatapult\", \"Hövding\", \"Nybyggare\", \"Hjälte\"];\n\t\taLangAttackType = [\"Förstärkning\", \"Normal\", \"Plundring\"];\n\t\tbreak;\n\n\tcase \"it\": // thanks Hamkrik, corrections by baldo 2011.04.08\n\t\tswitch ( aTravianVersion ) {\n\t\t\tcase \"3.6\": // translations for travian version 3.6\n\t\t\t\t// 2011.02.16 -- provided by Psea\n\t\t\t\taLangAllBuildWithId = [\"Bosco\", \"Pozzo d'argilla\", \"Miniera di ferro\", \"Campo di grano\", \"\", \"Segheria\", \"Fabbrica di Mattoni\", \"Fonderia\", \"Mulino\", \"Forno\", \"Magazzino\", \"Granaio\", \"Fabbro\", \"Armeria\", \"Arena\", \"Palazzo Pubblico\", \"Base militare\", \"Mercato\", \"Ambasciata\", \"Caserma\", \"Scuderia\", \"Officina\", \"Accademia\", \"Deposito Segreto\", \"Municipio\", \"Reggia\", \"Castello\", \"Camera del tesoro\", \"Ufficio Commerciale\", \"Grande Caserma\", \"Grande Scuderia\", \"Mura Cittadine\", \"Fortificazioni\", \"Palizzata\", \"Genio civile\", \"Birrificio\", \"Esperto di trappole\", \"Dimora dell'Eroe\", \"Grande Magazzino\", \"Grande Granaio\", \"Meraviglia\", \"Fonte Equestre\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Bosco\", \"Pozzo d'argilla\", \"Miniera di ferro\", \"Campo di grano\", \"\", \"Segheria\", \"Fabbrica di mattoni\", \"Fonderia\", \"Mulino\", \"Forno\", \"Magazzino\", \"Granaio\", \"Fabbro\", \"Armeria\", \"Arena\", \"Palazzo Pubblico\", \"Base militare\", \"Mercato\", \"Ambasciata\", \"Caserma\", \"Scuderia\", \"Officina\", \"Accademia\", \"Deposito Segreto\", \"Municipio\", \"Reggia\", \"Castello\", \"Camera del tesoro\", \"Ufficio Commerciale\", \"Grande Caserma\", \"Grande Scuderia\", \"Mura cittadine\", \"Fortificazioni\", \"Palizzata\", \"Genio civile\", \"Birrificio\", \"Esperto di trappole\", \"Dimora dell'Eroe\", \"Grande Magazzino\", \"Grande Granaio\", \"Meraviglia\", \"Fonte Equestre\"];\n\t\t\t\taLangAddTaskText = [\"Aggiungere Compito\", \"Tipo\", \"Villaggio Attivo\", \"Obiettivo del Compito\", \"Coordinate\", \"Modalita'\", \"Supporto ampliamento risorse\", \"Concentrazione risorse\", \"SU\", \"GIU\", \"Cancella\", \" Contenuto del Compito\", \"Muovere\", \"Cancella tutti i Compiti\"]; \n\t\t\t\taLangTaskKind = [\"Amplia\", \"Nuovo Edificio\", \"Attacco\", \"Ricerca\", \"Addestra\", \"Trasporto\", \"NPC\", \"Demolire\", \"Festa\"]; \n\t\t\t\taLangGameText = [\"Livello\", \"Mercanti\", \"ID\", \"Capitale\", \"Tempo di Inizio\", \"questa impostazione di tempo non si usa.\", \"Coordinate\", \"Villaggio\", \"trasporto\", \"dalla\", \"Trasporto alla\", \"Trasporto dalla\", \"Ritorno dalla\", \"risorse\", \"edifici\", \"Costruisci nuovo edificio\", \"vuoto\", \"livello\"]; \n\t\t\t\taLangRaceName = [\"Romani\", \"Teutoni\", \"Galli\"]; \n\t\t\t\taLangTaskOfText = [\"Programma Ampliamento\", \"Programma Nuovo Edificio\", \"AutoResUpD\", \"Non_attivo\", \"Start\", \"Iniziato\", \"Sospeso\", \"La distribuzione delle risorse di questo villaggio e' \", \"Autotrasporto\", \"Autotrasporto non e aperto\", \"Aperto\", \"Trasportato con successo\", \"Lista Compiti\", \"Trans_In_limit\", \"Default\", \"Modificare\", \"Legno/Argilla/Ferro\", \"Grano\", \"Demolire\",\n\t\t\t\t\t\"Programma Attacco\", \"Tipo Attacco\", \"Tempo Percorso\", \"ripeti\", \"intervallo di tempo\", \"00:30:00\", \"Obiettivo Catapulta\", \"Random\", \"Sconosciuto\", \"volte\", \"Mese\", \"Giorno\", \"Truppe Inviate\", \"Programma Addestramento\", \"Edificio di addestramento\", \"Addestramento Finito\", \"Transporto Diverso\", \"ripeti numero volte\", \"questo é l'intervallo di ricarica pagina,\\n default é 20 minuti, per favore inserire nuovo tempo:\\n\\n\", \"Trans_Out_Rmn\", \"Programma la Festa\", \"festa piccola\", \"Festa grande\", \"Imposta l'Intervallo di Concentrazione delle Risorse\",\n\t\t\t\t\t\"minuti\", \"in attesa\", \"corrente\", \"fare\", \"pausa\", \"Schedula Miglioria\", \"Migliora l'attacco\", \"Migliora la difesa\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"]; \n\t\t\t\taLangErrorText = [\"Mancano le risorse.\", \"I Lavoratori Sono Pronti per Lavorare\", \"Edificio Completo\", \"Inizia Edificio\", \"Nella Ricerca\", \"Il tuo Magazzino é piccolo. Per favore amplia il magazzino per continuare la costruzione\", \"Il tuo Granaio e piccolo. Per favore amplia il granaio per continuare la costruzione\", \"Risorse sufficienti\", \"Mancanza di Cibo: Amplia i Campi di grano\", \"Pronta la Festa\"]; \n\t\t\t\taLangOtherText = [\"Nota Importante \", \"Solo i Campi della Capitale possono essere ampliati al livello 20. La tua capitale non é determinata. Visita il tuo Profilo per favore.\", \"Shortcut here ^_^\", \"Setup compiuto\", \"Cancellato\", \"Inizia i Compiti\", \"Ampliato con successo\", \"Iniziato con successo\", \"La tua razza e' sconosciuta, anche il tipo di truppe. Visita il tuo Profilo per determinare la razza.\", \"Per favore visita Circolo degli eroi per determinare la velocita e il tipo di eroe.\"];\n\t\t\t\taLangResources = [\"legno\", \"argilla\", \"ferro\", \"grano\"]; \n\t\t\t\taLangTroops[0] = [\"Legionario\", \"Pretoriano\", \"Imperiano\", \"Emissario a cavallo\", \"Cavaliere del Generale\", \"Cavaliere di Cesare\", \"Ariete\", \"Onagro\", \"Senatore\", \"Colono\", \"Eroe\"]; \n\t\t\t\taLangTroops[1] = [\"Combattente\", \"Alabardiere\", \"Combattente con ascia\", \"Esploratore\", \"Paladino\", \"Cavaliere Teutonico\", \"Ariete\", \"Catapulta\", \"Comandante\", \"Colono\", \"Eroe\"]; \n\t\t\t\taLangTroops[2] = [\"Falange\", \"Combattente con spada\", \"Ricognitore\", \"Fulmine di Teutates\", \"Cavaliere druido\", \"Paladino di Haeduan\", \"Ariete\", \"Trabucco\", \"Capo tribù\", \"Colono\", \"Eroe\"]; \n\t\t\t\taLangAttackType = [\"Rinforzi\", \"Attacco\", \"Raid\"];\n\t\t\t\tbreak;\n\t\t\tcase \"4.0\": // translations for travian version 4.0\n\t\t\t\t// 2011.03.28 -- provided by Psea\n\t\t\t\taLangAllBuildWithId = [\"Bosco\", \"Pozzo d'argilla\", \"Miniera di ferro\", \"Campo di grano\", \"\", \"Segheria\", \"Fabbrica di Mattoni\", \"Fonderia\", \"Mulino\", \"Forno\", \"Magazzino\", \"Granaio\", \"Fucina\", \"Fucina\", \"Arena\", \"Palazzo Pubblico\", \"Base militare\", \"Mercato\", \"Ambasciata\", \"Caserma\", \"Scuderia\", \"Officina\", \"Accademia\", \"Deposito Segreto\", \"Municipio\", \"Reggia\", \"Castello\", \"Camera del tesoro\", \"Ufficio Commerciale\", \"Grande caserma\", \"Grande Scuderia\", \"Mura Cittadine\", \"Fortificazioni\", \"Palizzata\", \"Genio Civile\", \"Birrificio\", \"Esperto di trappole\", \"Dimora dell'Eroe\", \"Grande Magazzino\", \"Grande Granaio\", \"Meraviglia\", \"Fonte Equestre\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Bosco\", \"Pozzo d'argilla\", \"Miniera di ferro\", \"Campo di grano\", \"\", \"Segheria\", \"Fabbrica di mattoni\", \"Fonderia\", \"Mulino\", \"Forno\", \"Magazzino\", \"Granaio\", \"Fucina\", \"Fucina\", \"Arena\", \"Palazzo Pubblico\", \"Base militare\", \"Mercato\", \"Ambasciata\", \"Caserma\", \"Scuderia\", \"Officina\", \"Accademia\", \"Deposito Segreto\", \"Municipio\", \"Reggia\", \"Castello\", \"Camera del tesoro\", \"Ufficio Commerciale\", \"Grande Caserma\", \"Grande Scuderia\", \"Mura cittadine\", \"Fortificazioni\", \"Palizzata\", \"Genio Civile\", \"Birrificio\", \"Esperto di trappole\", \"Dimora dell'Eroe\", \"Grande Magazzino\", \"Grande Granaio\", \"Meraviglia\", \"Fonte Equestre\"];\n\t\t\t\taLangAddTaskText = [\"Aggiungere Compito\", \"Tipo\", \"Villaggio Attivo\", \"Obiettivo del Compito\", \"Coordinate\", \"Modo\", \"Supporto di Costruzione\", \"Concentrazione risorse\", \"SU\", \"GIU\", \"Cancella\", \" Contenuto del Compito\", \"Muovere\", \"Cancella tutti i Compiti\"]; \n\t\t\t\taLangTaskKind = [\"Amplia\", \"Nuovo Edificio\", \"Attacco\", \"Ricerca\", \"Addestra\", \"Trasporto\", \"NPC\", \"Demolire\", \"Festa\"]; \n\t\t\t\taLangGameText = [\"Livello\", \"Mercanti\", \"ID\", \"Capitale\", \"Tempo di Inizio\", \"Questa impostazione di tempo non si usa.\", \"Coordinate\", \"Villaggio\", \"Trasporto\", \"dalla\", \"Trasporto a\", \"Trasporto da\", \"In ritorno da\", \"Risorse\", \"Edifici\", \"Costruisci nuovo edificio\", \"vuoto\", \"livello\"]; \n\t\t\t\taLangRaceName = [\"Romani\", \"Teutoni\", \"Galli\"]; \n\t\t\t\taLangTaskOfText = [\"Programma Ampliamento\", \"Programma Nuovo Edificio\", \"AutoResUpD\", \"Non_attivo\", \"Start\", \"Iniziato\", \"Sospeso\", \"La distribuzione delle risorse di questo villaggio e' \", \"Autotrasporto\", \"Autotrasporto non aperto\", \"Aperto\", \"Trasportato con successo\", \"Lista Compiti\", \"Trans_In_limit\", \"Default\", \"Modificare\", \"Legno/Argilla/Ferro\", \"Grano\", \"Demolire\",\n\t\t\t\t\t\"Programma Attacco\", \"Tipo Attacco\", \"Tempo Percorso\", \"ripeti\", \"intervallo di tempo\", \"00:30:00\", \"Obiettivo Catapulta\", \"Random\", \"Sconosciuto\", \"volte\", \"Mese\", \"Giorno\", \"Truppe Inviate\", \"Programma Addestramento\", \"Edificio addestramento\", \"Addestramento Finito\", \"Transporto Diverso\", \"Ripeti numero volte\", \"Questo é l'intervallo di ricarica pagina,\\n default é 20 minuti, per favore inserisci il nuovo tempo:\\n\\n\", \"Trans_Out_Rmn\", \"Programma la Festa\", \"Festa piccola\", \"Festa grande\", \"Imposta l'Intervallo di Concentrazione delle Risorse\",\n\t\t\t\t\t\"minuti\", \"in attesa\", \"corrente\", \"fare\", \"pausa\", \"Schedula miglioria\", \"Migliora attacco\", \"Migliora difesa\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"]; \n\t\t\t\taLangErrorText = [\"Mancano le risorse.\", \"I tuoi costruttori sono già occupati nella costruzione di un altro edificio\", \"Livello massimo raggiunto\", \"Inizia Edificio\", \"Nella Ricerca\", \"Il tuo Magazzino \", \"Il tuo Granaio \", \"Risorse disponibili\", \"Mancanza di cibo\", \"Pronta la Festa\"]; \n\t\t\t\taLangOtherText = [\"Nota Importante \", \"Solo i Campi della Capitale possono essere ampliati al livello 20. La tua capitale non é determinata. Visita il tuo Profilo per favore.\", \"Shortcut here ^_^\", \"Setup compiuto\", \"Cancellato\", \"Inizia i Compiti\", \"Ampliato con successo\", \"Iniziato con successo\", \"La tua razza e' sconosciuta, anche il tipo di truppe. Visita il tuo Profilo per determinare la razza.\", \"Per favore visita il Circolo degli eroi per determinare la velocita e tipo di eroe.\"];\n\t\t\t\taLangResources = [\"legno\", \"argilla\", \"ferro\", \"grano\"]; \n\t\t\t\taLangTroops[0] = [\"Legionario\", \"Pretoriano\", \"Imperiano\", \"Emissario a cavallo\", \"Cavaliere del Generale\", \"Cavaliere di Cesare\", \"Ariete\", \"Onagro\", \"Senatore\", \"Colono\", \"Eroe\"]; \n\t\t\t\taLangTroops[1] = [\"Combattente\", \"Alabardiere\", \"Combattente con ascia\", \"Esploratore\", \"Paladino\", \"Cavaliere Teutonico\", \"Ariete\", \"Catapulta\", \"Comandante\", \"Colono\", \"Eroe\"]; \n\t\t\t\taLangTroops[2] = [\"Falange\", \"Combattente con spada\", \"Ricognitore\", \"Fulmine di Teutates\", \"Cavaliere druido\", \"Paladino di Haeduan\", \"Ariete\", \"Trabucco\", \"Capo tribù\", \"Colono\", \"Eroe\"]; \n\t\t\t\taLangAttackType = [\"Rinforzi\", \"Attacco\", \"Raid\"];\n\t\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\tthrowLogicError ( \"initializeLangVars():: Travian Version not set, when initializing language variables for \\'it\\'!!\" );\n\t\t}\n\t\tbreak;\n\n\n\tcase \"si\": // thanks Bananana and Tuga\n\t\taLangAllBuildWithId = [\"Gozdar\", \"Glinokop\", \"Rudnik železa\", \"Žitno polje\", \"\", \"Žaga\", \"Opekarna\", \"Talilnica železa\", \"Mlin\", \"Pekarna\", \"Skladišče\", \"Žitnica\", \"Izdelovalec orožja\", \"Izdelovalec oklepov\", \"Vadbišče\", \"Gradbeni ceh\", \"Zbirališče\", \"Tržnica\", \"Ambasada\", \"Barake\", \"Konjušnica\", \"Izdelovalec oblegovalnih naprav\", \"Akademija\", \"Špranja\", \"Mestna hiša\", \"Rezidenca\", \"Palača\", \"Zakladnica\", \"Trgovski center\", \"Velike barake\", \"Velika konjušnica\", \"Mestno obzidje\", \"Zemljen zid\", \"Palisada\", \"Kamnosek\", \"Pivnica\", \"Postavljalec pasti\", \"Herojeva rezidenca\", \"Veliko skladišče\", \"Velika žitnica\", \"Čudež sveta\"];\n\t\taLangAllBuildAltWithId = [\"Gozdar\", \"Glinokop\", \"Rudnik železa\", \"Žitno polje\", \"\", \"Žaga\", \"Opekarna\", \"Talilnica železa\", \"Mlin\", \"Pekarna\", \"Skladišče\", \"Žitnica\", \"Izdelovalec orožja\", \"Izdelovalec oklepov\", \"Vadbišče\", \"Gradbeni ceh\", \"Zbirališče\", \"Tržnica\", \"Ambasada\", \"Barake\", \"Konjušnica\", \"Izdelovalec oblegovalnih naprav\", \"Akademija\", \"Špranja\", \"Mestna hiša\", \"Rezidenca\", \"Palača\", \"Zakladnica\", \"Trgovski center\", \"Velike barake\", \"Velika konjušnica\", \"Mestno obzidje\", \"Zemljen zid\", \"Palisada\", \"Kamnosek\", \"Pivnica\", \"Postavljalec pasti\", \"Herojeva rezidenca\", \"Veliko skladišče\", \"Velika žitnica\", \"Čudež sveta\"];\n\t\taLangAddTaskText = [\"Dodaj nalogo\", \"Style\", \"Aktivna vas\", \"Nadgradi\", \"Na\", \"Mode\", \"Construction support\", \"Resources concentration\", \"Prestavi gor\", \"Prestavi dol\", \"Izbriši\", \" Naloge\", \"Premakni \", \"Izbriši vse naloge\"];\n\t\taLangTaskKind = [\"Nadgradi\", \"Zazidljiva parcela\", \"Napad\", \"Razišči\", \"Uri\", \"Transport\", \"NPC\", \"Demolish\", \"Festival\"];\n\t\taLangGameText = [\"Stopnja\", \"Merchants\", \"ID\", \"Prestolnica\", \"Začetek ob\", \"Nastavitev časa ni pomembna.\", \"to\", \"Vas\", \"transport\", \"from\", \"Transport to\", \"Transport from\", \"Return from\", \"resources\", \"building\", \"Postavi nov objekt\", \"empty\", \"level\"];\n\t\taLangRaceName = [\"Rimljani\", \"Tevtoni\", \"Galci\"];\n\t\taLangTaskOfText = [\"Nadgradi kasneje\", \"Postavi nov objekt\", \"Surovine gor\", \"Pauza\", \"Začetek\", \"Začeto\", \"Prekliči\", \"The resource fields distribution of this village is \", \"Autotransport\", \"Autotransport is not opened\", \"Opened\", \"Transport successfully\", \"Naloge\", \"Trans_In_limit\", \"Osnovno\", \"Spremeni\", \"Les/Glina/Železo\", \"Crop\", \"Podri kasneje\",\n\t\t\t\"Napadi kasneje\", \"Tip napada\", \"Do napada\", \"Ponovi\", \"Vrnitev čez\",\"00:30:00\",\"Tarča katapultov\",\"Naključno\", \"Unknown\", \"times\", \"Month\", \"Day\", \"Enote poslane\", \"Uri kasneje\",\"Mesto urjenja\",\"Urjenje končano\",\"customTransport\",\"setup interval time of reload\",\"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\",\"Trans_Out_Rmn\",\"ScheduleParty\",\"mali festival\",\"veliki festival\",\"setInterval of Resources concentration\",\n\t\t\t\"minute\",\".\",\".\",\"START\",\"STOP\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Primankljaj surovin.\", \"Delavci so že na delu.\", \"Zgrajeno\", \"Začnem z gradnjo\", \"V razvoju\", \"Seu Armazém é pequeno. Evolua o seu armazém para continuar a sua construção\", \"Seu Celeiro é pequeno. Evolua o seu Celeiro para continuar a sua construção\", \"Recursos suficientes\",\"Já se encontra uma celebração em curso\"];\n\t\taLangOtherText = [\"Pomembno!\", \"Samo polja v prestolnicigredo do stopnje 20 . A sua capitalnao está detectavel. Por favor visite o seu perfil.\", \"Atalho aqui ^_^\", \"Naloga uspešno dodana\", \"Preklicano\", \"Začni z nalogo\", \"Uspešno nadgrajeno\", \"Executar com sucesso\", \"Sua raça é desconhecida, e o seu tipo de tropa também.Visite o seu perfil para determinar as raça.\", \"Por favor visite a sua mansão do heroi para determinara velocidade e o tipo de heroi.\"];\n\t\taLangResources=[\"Les\",\"Glina\",\"Železo\",\"Žito\"]; \n\t\taLangTroops[0] = [\"Legionar\", \"Praetorijan\", \"Imperijan\", \"Izvidnik\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Oblegovalni oven\", \"Ognjeni katapult\", \"Senator\", \"Kolonist\", \"Heroj\"];\n\t\taLangTroops[1] = [\"Gorjačar\", \"Suličar\", \"Metalec sekir\", \"Skavt\", \"Paladin\", \"Tevtonski vitez\", \"Oblegovalni oven\", \"Mangonel\", \"Vodja\", \"Kolonist\", \"Heroj\" ];\n\t\taLangTroops[2] = [\"Falanga\", \"Mečevalec\", \"Stezosledec\", \"Theutatesova Strela\", \"Druid\", \"Haeduan\", \"Oblegovalni oven\", \"Trebušet\", \"Poglavar\", \"Kolonist\", \"Heroj\"];\n\t\taLangAttackType = [\"Okrepitev\", \"Napad\", \"Ropanje\"];\n\t\tbreak;\n\n\tcase \"vn\": // thanks Tuga\n\t\taLangAllBuildWithId = [\"Tiều Phu\", \"Mỏ Đất Sét\", \"Mỏ sắt\", \"Ruộng lúa\", \"\", \"Xưởng Gỗ\", \"Lò Gạch\", \"Lò Rèn\", \"Nhà Xay Lúa\", \"Lò Bánh\", \"Nhà Kho\", \"Kho Lúa\", \"Thợ Rèn\", \"Lò Luyện Giáp\", \"Võ Đài\", \"Nhà Chính\", \"Binh Trường\", \"Chợ\", \"Đại Sứ Quán\", \"Trại Lính\", \"Chuồng Ngựa\", \"Xưởng\", \"Học Viện\", \"Hầm Ngầm\", \"Tòa Thị Chính\", \"Lâu Đài\", \"Cung Điện\", \"Kho Bạc\", \"Phòng Thương Mại\", \"Doanh Trại Lớn\", \"Trại Ngựa\", \"Tường Thành\", \"Tường Đất\", \"Tường Rào\", \"Thợ Xây Đá\", \"Quán bia\", \"Hố Bẫy\",\"Lâu đài tướng\", \"Nhà Kho Lớn\", \"Kho Lúa Lớn\", \"Kỳ Quan\", \"Tàu ngựa\"];\n\t\taLangAllBuildAltWithId = [\"Tiều Phu\", \"Mỏ Đất Sét\", \"Mỏ sắt\", \"Ruộng lúa\", \"\", \"Xưởng Gỗ\", \"Lò Gạch\", \"Lò Rèn\", \"Nhà Xay Lúa\", \"Lò Bánh\", \"Nhà Kho\", \"Kho Lúa\", \"Thợ Rèn\", \"Lò Luyện Giáp\", \"Võ Đài\", \"Nhà Chính\", \"Binh Trường\", \"Chợ\", \"Đại Sứ Quán\", \"Trại Lính\", \"Chuồng Ngựa\", \"Xưởng\", \"Học Viện\", \"Hầm Ngầm\", \"Tòa Thị Chính\", \"Lâu Đài\", \"Cung Điện\", \"Kho Bạc\", \"Phòng Thương Mại\", \"Doanh Trại Lớn\", \"Trại Ngựa\", \"Tường Thành\", \"Tường Đất\", \"Tường Rào\", \"Thợ Xây Đá\", \"Quán bia\", \"Hố Bẫy\",\"Lâu đài tướng\", \"Nhà Kho Lớn\", \"Kho Lúa Lớn\", \"Kỳ Quan\", \"Tàu ngựa\"];\n\t\taLangAddTaskText = [\"Thêm nhiệm vụ\", \"Loại\", \"Tại làng\", \"Mục tiêu\", \"Tới\", \"Phương thức\", \"Tự động\", \"Tùy chỉnh\", \"Di chuyển lên\", \"Di chuyển xuống\", \"Xóa\", \"&#160;&#160;&#160;Nội dung công việc\", \"Di chuyển\", \"Xóa tất cả danh mục\"];\n\t\taLangTaskKind = [\"Nâng cấp\", \"Kiến Trúc Mới\", \"Tấn công\", \"Nghiên cứu\", \"Huấn luyện\", \"Vận chuyển\", \"NPC\", \"Phá hủy\", \"ăn mừng\"];\n\t\taLangGameText = [\"Cấp \", \"Lái Buôn\", \"Tại vị trí\", \"Thủ đô\", \"Bắt đầu tại\", \"Chưa dùng được chức năng này.\", \"đến\", \"Làng\", \"vận chuyển\", \"từ\", \"Vận chuyển đến\", \"Vận chuyển từ\", \"Trở về từ\", \"Tài nguyên\", \"Kiến trúc\", \"Xây Kiến Trúc Mới\", \"không có gì\", \"Cấp\"];\n\t\taLangRaceName = [\"Tộc Romans\", \"Tộc Teutons\", \"Tộc Gauls\"];\n\t\taLangTaskOfText = [\"Lên lịch nâng cấp kiến trúc này\", \"Lên lịch xây kiến trúc này\", \"Tự động nâng cấp các mỏ\", \"Chưa kích hoạt\", \"Kích hoạt\", \"Đã kích hoạt\", \"Hủy\", \"Đây là làng loại \", \"Tự động gửi tài nguyên\", \"Tự động gửi tài nguyên chưa được kích hoạt\", \"Đã được kích hoạt\", \"Gủi thành công\", \"Danh mục\", \"Tài nguyên bạn muốn nhận\", \"Mặc định\", \"Tùy chỉnh \", \"Gỗ/Đất sét/Sắt\", \"Lúa\", \"Lên lịch phá hủy công trình\",\n\t\t\t\"Lên lịch tấn công làng này\", \"Loại tấn công\", \"Thời gian để đến nơi\", \"Số lần lặp lại\", \"Khoảng cách giữa các lần lặp lại\",\"00:30:00\",\"Mục tiêu cata\",\"Ngẫu nhiên\", \"Chưa biết\", \"Giờ\", \"Tháng\", \"Ngày\", \"Đã gửi lính\", \"Lên lịch huấn luyện lính này\",\"Train ubication\",\"Lính đang được huấn luyện\",\"Tùy chỉnh gửi tài nguyên\",\"Thiết lập thời gian tải lại trang web\",\"Đây là khoảng thởi gian tải lại trang web ,\\n Mặc định là 20 phút, hãy điền vào số phút bạn muốn thay đổi:\\n\\n\",\"Tài nguyên bạn muốn chừa lại\",\"Lên lịch ăn mừng\",\"Ăn mừng nhỏ\",\"Ăn mừng lớn\",\"Thiết lập khoảng thời gian bạn muốn gửi tài nguyên\",\n\t\t\t\"Phút\",\"Đang tạm dừng\",\"Đang thi hanh\",\"Thi hành\",\"Tạm dừng\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Quá ít tài nguyên.\", \"Công nhân đang làm nhiệm vụ khác.\", \"Kiến trúc đã hoàn thiên\", \"Bắt đầu xây dựng\", \"Đang xây dựng\", \"Nhà kho quá nhỏ. Hãy nâng cấp nhà kho mới xây dựng được kiến trúc\", \"Kho lúa quá nhỏ. Hãy nâng cấp kho lúa mới xây được kiến trúc\", \"Quá ít tài nguyên\",\"\",\"Hiện đang có buổi lễ ăn mừng\"];\n\t\taLangOtherText = [\"Chú thích quan trọng\", \"Chỉ thủ đô mới có thể<br/>nâng cấp các mỏ lên level 20. THủ đô của bạn<br/> chưa thấy. hãy vào phần hồ sơ của bạn.\", \"Click vào đây\", \"Cài đặt hoàn tất\", \"Đã hủy\", \"Bắt đầu công việc\", \"Nâng cấp thành công\", \"Kích hoạt thành công\", \"CHưa biết bạn thuộc tộc nào. <br/>Vì vậy bạn nên vào hồ sơ để cập nhật thông tin.<br/>\", \"Bạn cũng nên vào Lâu Đài Tướng để cập nhật<br/> tốc đọ và loại tướng.\"];\n\t\taLangResources=[\"Gỗ\",\"Đất sét\",\"Sắt\",\"Lúa\"];\n\t\taLangTroops[0] = [\"Lính Lê Dương\", \"Thị Vệ\", \"Chiến Binh Tinh Nhuệ\", \"Kỵ Binh Do Thám\", \"Kỵ Binh\", \"Kỵ Binh Tinh Nhuệ\", \"Xe Công Thành\", \"Máy Phóng Lửa\", \"Nguyên Lão\", \"Dân Khai Hoang\", \"Tướng\"];\n\t\taLangTroops[1] = [\"Lính Chùy\", \"Lính Giáo\", \"Lính Rìu\", \"Do Thám\", \"Hiệp Sĩ Paladin\", \"Kỵ Sĩ Teutonic\", \"Đội Công Thành\", \"Máy Bắn Đá\", \"Thủ Lĩnh\", \"Dân Khai Hoang\", \"Tướng\"];\n\t\taLangTroops[2] = [\"Lính Pha Lăng\", \"Kiếm Sĩ\", \"Do Thám\", \"Kỵ Binh Sấm Sét\", \"Tu Sĩ\", \"Kỵ Binh\", \"Máy Nện\", \"Máy Bắn Đá\", \"Tù Trưởng\", \"Dân Khai Hoang\", \"Tướng\"];\n\t\taLangAttackType = [\"Tiếp viện\", \"Tấn công\", \"Cướp bóc\"];\n\t\tbreak;\n\n\tcase \"ru\": // by MMX\n\t\taLangAllBuildWithId = [\"Лесопилка\", \"Глиняный карьер\", \"Железный рудник\", \"Ферма\", \"\", \"Лесопильный завод\", \"Кирпичный завод\", \"Чугунолитейный завод\", \"Мукомольная мельница\", \"Пекарня\", \"Склад\", \"Амбар\", \"Кузница оружия\", \"Кузница доспехов\", \"Арена\", \"Главное здание\", \"Пункт сбора\", \"Рынок\", \"Посольство\", \"Казарма\", \"Конюшня\", \"Мастерская\", \"Академия\", \"Тайник\", \"Ратуша\", \"Резиденция\", \"Дворец\", \"Сокровищница\", \"Торговая палата\", \"Большая казарма\", \"Большая конюшня\", \"Стена\", \"Земляной вал\", \"Изгородь\", \"Каменотес\", \"Пивная\", \"Капканщик\",\"Таверна\", \"Большой склад\", \"Большой амбар\", \"Чудо света\", \"Водопой\"];\n\t\taLangAllBuildAltWithId = [\"Лесопилка\", \"Глиняный карьер\", \"Железный рудник\", \"Ферма\", \"\", \"Лесопильный завод\", \"Кирпичный завод\", \"Чугунолитейный завод\", \"Мукомольная мельница\", \"Пекарня\", \"Склад\", \"Амбар\", \"Кузница оружия\", \"Кузница доспехов\", \"Арена\", \"Главное здание\", \"Пункт сбора\", \"Рынок\", \"Посольство\", \"Казарма\", \"Конюшня\", \"Мастерская\", \"Академия\", \"Тайник\", \"Ратуша\", \"Резиденция\", \"Дворец\", \"Сокровищница\", \"Торговая палата\", \"Большая казарма\", \"Большая конюшня\", \"Стена\", \"Земляной вал\", \"Изгородь\", \"Каменотес\", \"Пивная\", \"Капканщик\",\"Таверна\", \"Большой склад\", \"Большой амбар\", \"Чудо света\", \"Водопой\"];\n\t\taLangAddTaskText = [\"Добавить задание\", \"Тип задания\", \"Активная деревня\", \"Цель задания\", \" Цель\", \"Тип\", \"Поддержка строительства\", \"Концентрация ресурсов\", \"Вверх\", \"Вниз\", \"\", \"\", \"\",\"Снять все задания\"];\n\t\taLangTaskKind = [\"Улучшить:\", \"Строим:\", \"Атаковать:\", \"Исследовать:\", \" нанять:\", \"Отправить ресурсы:\", \"NPC:\", \"Разрушить:\", \"Торжество:\"];\n\t\taLangGameText = [\" \", \"Торговцы\", \"ID\", \"Столица\", \"Время запуска\", \"временно не работает\", \"в\", \"Деревня\", \"Транспортировка\", \"из\", \"Транспортировка в\", \"Транспортировка из\", \"Отправка из\", \"ресурсы\", \"здание\", \"Построить новое здание\", \"пусто\", \"уровень\"];\n\t\taLangRaceName = [\"Римляне\", \"Германцы\", \"Галлы\"];\n\t\taLangTaskOfText = [\"Запланировать улучшение\", \"Запланировать новое здание\", \"Качать ресурсы\", \"Выкл\", \"(►)\", \"Вкл\", \"(■)\", \"Распределение полей в деревне: \", \"Автоотправка\", \"Автоотправка выкл.\", \"Вкл.\", \"Успешно отправлено\", \"/Задания/\", \"Лимит ввоза\", \"Нет\", \"Правка \", \"Дерево/Глина/Железо\", \"Зерно\", \"Запланировать разрушение\",\n\t\t\t\"Запланировать атаку\", \"Тип атаки\", \"Време в пути\", \"повторы\", \"через\", \"00:30:00\", \"Цель катов\", \"Случайно\", \"Неизвестно\", \" раз\", \"/\", \" :дата/время: \", \"Войска\",\n\t\t\t\"Запланировать найм\",\"Выбранное здание \", \"Обучение войск завершено\",\"Поставки\", \"Задать интревал обновления\", \"Это интервал обновления страницы ,\\n по умолчанию - 20 минут, Введите новое время:\\n\\n\", \"Лимит вывоза\", \"Запланировать празднование\", \"Малый праздник\", \"Большой праздник\", \"Установка интервала концентрации ресов\",\n\t\t\t\"минуты\", \"Выключен\", \"Включено\", \"(►)\", \"(■)\",\"Запланировать улучшение\",\"Улучшить атаку\",\"Улучшить защиту\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Недостаточно сырья\", \"Все строители сейчас заняты\", \"Это здание отстроено полностью\", \"Начинаю строительство\", \"Процесс развития\", \"Недостаточна вместимость склада\", \"Недостаточна вместимость амбара\", \"Достаточно ресурсов\", \"Недостаток продовольствия: развивайте фермы.\",\"Проводится торжество\"];\n\t\taLangOtherText = [\"Важные заметки\", \"Только в столице поля могут быть до уровня 20.<br/>Столица не определена.Зайдите в профиль\", \"Ссылка тут ^_^\", \"<br/>Настройка завершена\", \"Отменено\", \"Начать задачи\", \" Улучшение прошло успешно\", \"Успешно\", \"Ваш народ неопределен.Пожалуйста зайдите в профиль.\", \"Также пожалуйста зайдите в таверну<br/>для определения типа и скорости героя\"];\n\t\taLangResources = [\"Древесина\",\"Глина\",\"Железо\",\"Зерно\"];\n\t\taLangTroops[0] = [\"Легионер\", \"Преторианец\", \"Империанец\", \"Конный разведчик\", \"Конница императора\", \"Конница Цезаря\", \"Таран\", \"Огненная катапульта\", \"Сенатор\", \"Поселенец\", \"Герой\"];\n\t\taLangTroops[1] = [\"Дубинщик\", \"Копьеносец\", \"Топорщик\", \"Скаут\", \"Паладин\", \"Тевтонская конница\", \"Стенобитное орудие\", \"Катапульта\", \"Вождь\", \"Поселенец\", \"Герой\"];\n\t\taLangTroops[2] = [\"Фаланга\", \"Мечник\", \"Следопыт\", \"Тевтатский гром\", \"Друид-всадник\", \"Эдуйская конница\", \"Таран\", \"Требушет\", \"Предводитель\", \"Поселенец\", \"Герой\"];\n\t\taLangAttackType = [\"Подкрепление\", \"Нападение\", \"Набег\"];\n\t\tbreak; \n\n\tcase \"rs\": // by rsinisa\n\t\taLangAllBuildWithId = [\"Дрвосеча\", \"Рудник глине\", \"Рудник гвожђа\", \"Њива\", \"\", \"Пилана\", \"Циглана\", \"Ливница гвожђа\", \"Млин\", \"Пекара\", \"Складиште\", \"Силос\", \"Ковачница оружја\", \"Ковачница оклопа\", \"Витешка арена\", \"Главна зграда\", \"Место окупљања\", \"Пијаца\", \"Амбасада\", \"Касарна\", \"Штала\", \"Радионица\", \"Академија\", \"Склониште\", \"Општина\", \"Резиденција\", \"Палата\", \"Ризница\", \"Трговачки центар\", \"Велика касарна\", \"Велика штала\", \"Градски зид\", \"Земљани зид\", \"Палисада\", \"Каменорезац\", \"Пивница\", \"Постављач замки\",\"Дворац хероја\", \"Велико складиште\", \"Велики силос\", \"Светско чудо\", \"Појилиште\"];\n\t\taLangAllBuildAltWithId = [\"Дрвосеча\", \"Рудник глине\", \"Рудник гвожђа\", \"Њива\", \"\", \"Пилана\", \"Циглана\", \"Ливница гвожђа\", \"Млин\", \"Пекара\", \"Складиште\", \"Силос\", \"Ковачница оружја\", \"Ковачница оклопа\", \"Витешка арена\", \"Главна зграда\", \"Место окупљања\", \"Пијаца\", \"Амбасада\", \"Касарна\", \"Штала\", \"Радионица\", \"Академија\", \"Склониште\", \"Општина\", \"Резиденција\", \"Палата\", \"Ризница\", \"Трговачки центар\", \"Велика касарна\", \"Велика штала\", \"Градски зид\", \"Земљани зид\", \"Палисада\", \"Каменорезац\", \"Пивница\", \"Постављач замки\",\"Дворац хероја\", \"Велико складиште\", \"Велики силос\", \"Светско чудо\", \"Појилиште\"];\n\t\taLangAddTaskText = [\"Додај задатак\", \"Начин\", \"Активна села\", \"Задата мета\", \"на\", \"Мод\", \"Подршка изградње\", \"Концентрација ресурса\", \"Помери горе\", \"Помери доле\", \"Бриши\", \" Списак задатака\", \"Помери \", \"Обриши све задатке\"];\n\t\taLangTaskKind = [\"Надогради\", \"Нова градња\", \"Напад\", \"Истраживање\", \"Обучи\", \"Транспорт\", \"НПЦ\", \"Рушити\", \"Забава\"];\n\t\taLangGameText = [\"ниво \", \"Трговци\", \"ID\", \"Главни град\", \"Време почетка\", \"ово временско подешавање је бескорисно\", \" према\", \"Село\", \"транспорт\", \"из\", \"Пребацивање према\", \"Пребацивање из\", \"повратак из\", \"ресурси\", \"изградња\", \"Направи нову зграду\", \"празно\", \"ниво\"];\n\t\taLangRaceName = [\"Римљани\", \"Тевтонци\", \"Гали\"];\n\t\taLangTaskOfText = [\"Распоред за надоградњу\", \"Направи нови распоред\", \"Ауто надоградња ресурса\", \"Неактивно\", \"Покрени\", \"Активно\", \"Заустави\", \"Дистрибуција ресурсних поља овог села је \", \"Аутотранспорт\", \"Аутотранспорт није отворен\", \"Отворен\", \"Транспорт успешан\", \"Листа задатака\", \"Транспорт са лимитом\", \"Подразумевано\", \"Измени\", \"Дрво/Гллина/Гвожђе\", \"Њива\", \"Листа рушења\", \"Листа напада\", \"Врста напада\", \"Време превоза\", \"број понављања\", \"Временски интервал\",\"00:30:00\",\"Мета катапулта\",\"Насумично\", \"Непознат\", \" пута\", \". месец, \", \". дан, у \", \"Слање трупа\", \"Листа обуке\",\"Место обуке\",\"Тренинг задатак урадити\",\"прилагођен транспорт\",\"подеси време поновног учитавања \",\" ово је интервал поновног учитавања стране, \\n подразумевана вредност је 20 минута, молимо Вас убаците ново време:\\n \\n\",\"Остатак одлазног транспорта\",\"Листа забава\",\"мала забава\",\"велика забава\",\" Подесите интервал концентрације ресурса \", \"минути\", \"заустављено\", \"активно\", \"покрени\", \"паузирај\",\"Распоред унапређења\",\"Унапреди напад\",\"Унапреди одбрану\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Премало ресурса.\", \"Радници су већ на послу.\", \"Изградња завршена\", \"Покретање изградње\", \"У изградњи\", \"Складиште је премало. Проширите складиште како би наставили са изградњом\", \"Силос је премали. Проширите силос како би наставили са изградњом\", \"Довољно ресурса\",\"Премало жита: прошири прво њиве\",\"Прослава је већ у току\"];\n\t\taLangOtherText = [\"Важна напомена\", \"Само у главном граду ресурсна поља могу бити проширена на ниво 20. Твој главни град није детектован, погледај свој профил.\", \"Пречица овде ^_^\", \"Подешавања готова\", \"Отказано\", \"Покрени задатке\", \"Надоградња успешна\", \"Покретање успешно\", \"Ваше племе је непознато, стога и врста трупа. Погледајте свој профил да видите који сте народ.\",\"Такође посетите дворац хероја да сазнате брзину и тип свог хероја \"];\n\t\taLangResources=[\"дрво\",\"глина\",\"гвожђе\",\"жито\"];\n\t\taLangTroops[0] = [\"Легионар\", \"Преторијанац\", \"Империјанац\", \"Извиђач\", \"Императорова коњица\", \"Цезарева коњица\", \"Ован\", \"Ватрени катапулт\", \"Сенатор\", \"Насељеник\", \"Херој\"];\n\t\taLangTroops[1] = [\"Батинар\", \"Копљаник\", \"Секираш\", \"Извиђач\", \"Паладин\", \"Тевтонски витез\", \"Ован\", \"Катапулт\", \"Поглавица\", \"Насељеник\", \"Херој\"];\n\t\taLangTroops[2] = [\"Фаланга\", \"Мачевалац\", \"Извиђач\", \"Галски витез\", \"Друид\", \"Коњаник\", \"Ован\", \"Катапулт\", \"Старешина\", \"Насељеник\", \"Херој\"];\n\t\taLangAttackType = [\"Појачање\", \"Нормалан\", \"Пљачка\"];\n\t\tbreak;\n\n\tcase \"ba\": // thanks ieyp\n\t\taLangAllBuildWithId = [\"Drvosječa\", \"Rudnik gline\", \"Rudnik željeza\", \"Poljoprivredno imanje\", \"\", \"Pilana\", \"Ciglana\", \"Livnica\", \"Mlin\", \"Pekara\", \"Skladište\", \"Silos\", \"Oruzarnica\", \"Kovacnica oklopa\", \"Mejdan\", \"Glavna zgrada\", \"Mesto okupljanja\", \"Pijaca\", \"Ambasada\", \"Kasarna\", \"Stala\", \"Radionica\", \"Akademija\", \"Skloniste\", \"Opstina\", \"Rezidencija\", \"Palata\", \"Riznica\", \"Trgovacki centar\", \"Velika kasarna\", \"Velika stala\", \"Gradski zid\", \"Zemljani zid\", \"Taraba\", \"Kamenorezac\", \"Pivnica\", \"Zamkar\",\"Dvorac heroja\", \"Veliko skladiste\", \"Veliki silos\", \"WW\", \"Pojiliste\"];\n\t\taLangAllBuildAltWithId = [\"Drvosječa\", \"Rudnik gline\", \"Rudnik željeza\", \"Poljoprivredno imanje\", \"\", \"Pilana\", \"Ciglana\", \"Livnica\", \"Mlin\", \"Pekara\", \"Skladište\", \"Silos\", \"Oruzarnica\", \"Kovacnica oklopa\", \"Mejdan\", \"Glavna zgrada\", \"Mesto okupljanja\", \"Pijaca\", \"Ambasada\", \"Kasarna\", \"Stala\", \"Radionica\", \"Akademija\", \"Skloniste\", \"Opstina\", \"Rezidencija\", \"Palata\", \"Riznica\", \"Trgovacki centar\", \"Velika kasarna\", \"Velika stala\", \"Gradski zid\", \"Zemljani zid\", \"Taraba\", \"Kamenorezac\", \"Pivnica\", \"Zamkar\",\"Dvorac heroja\", \"Veliko skladiste\", \"Veliki silos\", \"WW\", \"Pojiliste\"];\n\t\taLangAddTaskText = [\"Dodaj zadatak\", \"Nacin\", \"Aktivna sela\", \"Zadata meta\", \"Prema\", \"Mod\", \"Podrska izgradnje\", \"Koncentracija resursa\", \"Pomeri gore\", \"Pomeri dole\", \"Del\", \"&#160;&#160;&#160;Task contents\", \"Pomeri \", \"Obrisi sve zadatke\"];\n\t\taLangTaskKind = [\"Unapredi\", \"Nova izgradnja\", \"Napad\", \"Istrazivanje\", \"Obuci\", \"Transport\", \"NPC\", \"Rusiti\", \"Zabava\"];\n\t\taLangGameText = [\"Lvl\", \"Trgovci\", \"ID\", \"Glavni grad\", \"Vreme pocetka\", \"ovo vremensko podesavanje je beskorisno\", \"prema\", \"Selo\", \"transport\", \"iz\", \"Prebacivanje prema\", \"Prebacivanje iz\", \"povratak iz\", \"resursi\", \"izgradnja\", \"Napravi novu zgradu\", \"prazno\", \"nivo\"];\n\t\taLangRaceName = [\"Rimljani\", \"Teutonci\", \"Gali\"];\n\t\taLangTaskOfText = [\"Raspored za nadogradnju\", \"Napravi novi raspored\", \"AutoResUpD\", \"Not_run\", \"Pokreni\", \"Pokrenuto\", \"Zaustavi\", \"Distribucija resursnih polja ovog sela je \", \"Autotransport\", \"Autotransport is not opened\", \"Opened\", \"Transport successfully\", \"Task List\", \"Transport sa limitom\", \"Podrazumevano\", \"Izmeni\", \"Drvo/Glina/Gvozdje\", \"Njiva\", \"Lista rusenja\",\n\t\t\t\"Lista napada\", \"Vrsta napada\", \"Vreme prevoza\", \"broj ponavljanja\", \"Vremenski interval\",\"00:30:00\",\"Meta katapulta\",\"Nasumicno\", \"Nepoznat\", \"times\", \"Mesec\", \"Dan\", \"Slanje trupa\", \"Lista obuke\",\"Mesto obuke\",\"TreningZadatak uraditi\",\"prilagodenTransport\",\"podesi vreme ponovnog ucitavanja \",\" ovo je interval ponovnog ucitavanja strane, \\n podrazumevan vrednost je 20 minuta, molimo vas ubacite novo vreme:\\n \\n\",\"Trans_Out_Rmn\",\"Lista zabava\",\"mala zabava\",\"velika zabava\",\" Podesite interval koncentracie resursa \",\n\t\t\t\"minuti\", \"zaustavljanje\", \"pokrece se\", \"pokreni\", \"pauza\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"Premalo resursa. Buahaha :D\", \"Radnici su vec na poslu :P\", \"Izgradnja zavrsena\", \"Pokretanje izgradnje\", \"U izgradnji\", \"Skladiste je premalo. Prosirite skladiste kako bi nastavili sa izgradnjom\", \"Silos je malecak. Prosirite silos kako bi nastavili sa izgradnjom\", \"Dovoljno resursa\",\"Premalo zita, prvo prosiri njive\",\"Proslava je u toku\"];\n\t\taLangOtherText = [\"Vazna napomena\", \"Samo u glavnom gradu mozete <br/> prosiriti resursna polja preko nivoa 10. Tvoj glavni grad <br/> nije otkriven, poseti svoj profil.\", \"Precica ovde ^^\", \"Podesavanja gotova\", \"Otkazano\", \"Pokreni zadatke\", \"Nadogradnja uspesna\", \"Pokretanje uspesno\", \"Vase pleme je nepoznato, stoga I tip trupa. Posetite <br/> svoj profil da vidite pleme. <br/>\",\"Posetite dvorac heroja da saznate <br/> brzinu I tip svog heroja \"];\n\t\taLangResources=[\"drvo\",\"glina\",\"gvozdje\",\"zito\"];\n\t\taLangTroops[0] = [\"Legionar\", \"Pretorijanac\", \"Imperijanac\", \"Izvidjac\", \"Imperatorova konjica\", \"Cezareva konjica\", \"Ovan\", \"Vatreni katapult\", \"Senator\", \"Naseljenik\", \"Heroj\"];\n\t\taLangTroops[1] = [\"Batinar\", \"Kopljanik\", \"Sekiras\", \"Izvidjac\", \"Paladin\", \"Tetutonski vitez\", \" Ovan \", \"Katapult\", \"Poglavica\", \"Naseljenik\", \"Heroj\"];\n\t\taLangTroops[2] = [\"Falanga\", \"Macevalac\", \"Izvidjac\", \"Teutateov grom\", \"Druid\", \"Heduan\", \" Ovan \", \"Katapult\", \"Staresina\", \"Naseljenik\", \"Heroj\"];\n\t\taLangAttackType = [\"Pojacanje\", \"Normalan\", \"Pljacka\"];\n\t\tbreak;\n\n\tcase \"org\":\n\tcase \"de\": // by LohoC et al.\n\t\tswitch ( aTravianVersion ) {\n\t\t\tcase \"3.6\": // translations for travian version 3.6\n\t\t\t\taLangAllBuildWithId = [\"Holzfäller\",\"Lehmgrube\",\"Eisenmine\",\"Getreidefarm\",\"\",\"Sägewerk\",\"Lehmbrennerei\",\"Eisengießerei\",\"Getreidemühle\",\"Bäckerei\",\"Rohstofflager\",\"Kornspeicher\",\"Waffenschmiede\",\"Rüstungsschmiede\",\"Turnierplatz\",\"Hauptgebäude\",\"Versammlungsplatz\",\"Marktplatz\",\"Botschaft\",\"Kaserne\",\"Stall\",\"Werkstatt\",\"Akademie\",\"Versteck\",\"Rathaus\",\"Residenz\",\"Palast\",\"Schatzkammer\",\"Handelskontor\",\"Große Kaserne\",\"Großer Stall\",\"Stadtmauer\",\"Erdwall\",\"Palisade\",\"Steinmetz\",\"Brauerei\",\"Fallensteller\",\"Heldenhof\",\"Großes Rohstofflager\",\"Großer Kornspeicher\",\"Weltwunder\",\"Pferdetränke\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Holzfäller\",\"Lehmgrube\",\"Eisenmine\",\"Getreidefarm\",\"\",\"Sägewerk\",\"Lehmbrennerei\",\"Eisengießerei\",\"Getreidemühle\",\"Bäckerei\",\"Rohstofflager\",\"Kornspeicher\",\"Waffenschmiede\",\"Rüstungsschmiede\",\"Turnierplatz\",\"Hauptgebäude\",\"Versammlungsplatz\",\"Marktplatz\",\"Botschaft\",\"Kaserne\",\"Stall\",\"Werkstatt\",\"Akademie\",\"Versteck\",\"Rathaus\",\"Residenz\",\"Palast\",\"Schatzkammer\",\"Handelskontor\",\"Große Kaserne\",\"Großer Stall\",\"Stadtmauer\",\"Erdwall\",\"Palisade\",\"Steinmetz\",\"Brauerei\",\"Fallensteller\",\"Heldenhof\",\"Großes Rohstofflager\",\"Großer Kornspeicher\",\"Weltwunder\",\"Pferdetränke\"];\n\t\t\t\taLangAddTaskText = [\"Aufgabe hinzufügen\",\"Style\",\"Aktives Dorf\",\"Aufgaben Ziel\",\"nach\",\"Modus\",\"Baubetreuung\",\"Ressourcenkonzentration\",\"Rauf\",\"Runter\",\"Entfernen\",\" Aufgaben Inhalte\",\"Bewegen \",\"alle Aufgaben Löschen\"];\n\t\t\t\taLangTaskKind = [\"Upgrade\",\"Neues Gebäude\",\"Angriff\",\"Forschung\",\"ausbilden\",\"Transport\",\"NPC\",\"Zerstören\",\"Fest\"];\n\t\t\t\taLangGameText = [\"Lvl\",\"Händler\",\"ID\",\"Hauptdorf\",\"Startzeit\",\"diese Zeiteinstellung ist nicht sinnvoll.\",\"nach\",\"Dorf\",\"Transport\",\"von\",\"Transport nach\",\"Transport von\",\"Rückkehr aus\",\"Rohstoffe\",\"Gebäude\",\"Neues Gebäude errichten\",\"leer\",\"Stufe\"];\n\t\t\t\taLangRaceName = [\"Römer\",\"Germane\",\"Gallier\"];\n\t\t\t\taLangTaskOfText = [\"Zeitplan Upgrade\",\"Zeitplan Neu Bauen\",\"AutoResRauf\",\"Pausiert\",\"Start\",\"Laufend\",\"Unterbrechen\",\"Es wird Gebaut \",\"Autotransport\",\"Autotransport ist nicht An\",\"AN\",\"Transport Erfolgreich\",\"Aufgabenliste\",\"Transportlimit (-)\",\"Vorgabe\",\"Ändern \",\"Holz/Lehm/Eisen\",\"G3D\",\"Zeitplan Abriss\",\n\t\t\t\t\t\"Zeitplan Angriff\",\"Angriffsart\",\"Laufzeit\",\"Wiederholungen\",\"Intervalzeit\",\"00:30:00\",\"Katapultziel\",\"Zufall\",\"Unbekannt\",\"mal\",\"Monat\",\"Tag\",\"Truppen senden\",\"Zeitplan Ausbildung\",\"Ausbildungsseite\",\"Ausbildungsauftrag abgeschlossen\",\"Manueller Transport\",\"Setzte Intervalzeit für Reload\",\"Dies ist der Interval zum Seitenreload ,\\n Standard sind 20 Minuten, Bitte trage eine neue ein:\\n\\n\",\"Transportlimit (+)\",\"Partyplanung\",\"Kleine Party\",\"Große Party\",\"Setzte den Interval der Ressourcenkonzentration\",\n\t\t\t\t\t\"Minuten\",\".\",\".\",\"START\",\"STOP\",\"Zeitplan Verbessern\",\"Angriff verbessern\",\"Verteidigung verbessern\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\t\t\taLangErrorText = [\"Zu wenig Rohstoffe\",\"Es wird bereits gebaut\",\"vollständig ausgebaut\",\"Starte Konstruktion\",\"In Entwicklung\",\"Zuerst Rohstofflager ausbauen\",\"Zuerst Kornspeicher ausbauen\",\"Genug Rohstoffe\",\"Nahrungsmangel: Erst eine Getreidefarm ausbauen\",\"Es wird bereits gefeiert.\"];\n\t\t\t\taLangOtherText = [\"Wichtige Notiz\",\"Nur die Ressourcenfelder der Hauptstadt können<br/>bis Stufe 20 ausgebaut werden. Zur zeit ist deine Hauptstadt<br/>nicht identifiziert. Bitte besuche dein Profil.\",\"Shortcut here ^_^\",\"Setup fertiggestellt\",\"Abgebrochen\",\"Starte die Aufgaben\",\"Upgrade war erfolgreich\",\"Starten war erfolgreich\",\"Deine Rasse ist unbekannt.<br/>Bitte besuche dein Profil.<br/>\",\"Bitte besuche auch deinen Heldenhof um<br/>die Geschwindigkeit und die Art deines Helden zu bestimmen.\"];\n\t\t\t\taLangResources = [\"Holz\",\"Lehm\",\"Eisen\",\"Getreide\"];\n\t\t\t\taLangTroops[0] = [\"Legionär\",\"Prätorianer\",\"Imperianer\",\"Equites Legati\",\"Equites Imperatoris\",\"Equites Caesaris\",\"Rammbock\",\"Feuerkatapult\",\"Senator\",\"Siedler\",\"Held\"];\n\t\t\t\taLangTroops[1] = [\"Keulenschwinger\",\"Speerkämpfer\",\"Axtkämpfer\",\"Kundschafter\",\"Paladin\",\"Teutonen Reiter\",\"Ramme\",\"Katapult\",\"Stammesführer\",\"Siedler\",\"Held\"];\n\t\t\t\taLangTroops[2] = [\"Phalanx\",\"Schwertkämpfer\",\"Späher\",\"Theutates Blitz\",\"Druidenreiter\",\"Haeduaner\",\"Rammholz\",\"Kriegskatapult\",\"Häuptling\",\"Siedler\",\"Held\"];\n\t\t\t\taLangAttackType = [\"Unterstützung\",\"Angriff: Normal\",\"Angriff: Raubzug\"];\n\t\t\tbreak;\n\t\t\tcase \"4.0\": // translations for travian version 4.0\n\t\t\t\taLangAllBuildWithId = [\"Holzfäller\",\"Lehmgrube\",\"Eisenmine\",\"Getreidefarm\",\"\",\"Sägewerk\",\"Lehmbrennerei\",\"Eisengießerei\",\"Getreidemühle\",\"Bäckerei\",\"Rohstofflager\",\"Kornspeicher\",\"Waffenschmiede\",\"Schmiede\",\"Turnierplatz\",\"Hauptgebäude\",\"Versammlungsplatz\",\"Marktplatz\",\"Botschaft\",\"Kaserne\",\"Stall\",\"Werkstatt\",\"Akademie\",\"Versteck\",\"Rathaus\",\"Residenz\",\"Palast\",\"Schatzkammer\",\"Handelskontor\",\"Große Kaserne\",\"Großer Stall\",\"Stadtmauer\",\"Erdwall\",\"Palisade\",\"Steinmetz\",\"Brauerei\",\"Fallensteller\",\"Heldenhof\",\"Großes Rohstofflager\",\"Großer Kornspeicher\",\"Weltwunder\",\"Pferdetränke\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Holzfäller\",\"Lehmgrube\",\"Eisenmine\",\"Getreidefarm\",\"\",\"Sägewerk\",\"Lehmbrennerei\",\"Eisengießerei\",\"Getreidemühle\",\"Bäckerei\",\"Rohstofflager\",\"Kornspeicher\",\"Waffenschmiede\",\"Schmiede\",\"Turnierplatz\",\"Hauptgebäude\",\"Versammlungsplatz\",\"Marktplatz\",\"Botschaft\",\"Kaserne\",\"Stall\",\"Werkstatt\",\"Akademie\",\"Versteck\",\"Rathaus\",\"Residenz\",\"Palast\",\"Schatzkammer\",\"Handelskontor\",\"Große Kaserne\",\"Großer Stall\",\"Stadtmauer\",\"Erdwall\",\"Palisade\",\"Steinmetz\",\"Brauerei\",\"Fallensteller\",\"Heldenhof\",\"Großes Rohstofflager\",\"Großer Kornspeicher\",\"Weltwunder\",\"Pferdetränke\"];\n\t\t\t\taLangAddTaskText = [\"Aufgabe hinzufügen\",\"Style\",\"Aktives Dorf\",\"Aufgaben Ziel\",\"nach\",\"Modus\",\"Baubetreuung\",\"Ressourcenkonzentration\",\"Rauf\",\"Runter\",\"Entfernen\",\" Aufgaben Inhalte\",\"Bewegen \",\"alle Aufgaben Löschen\"];\n\t\t\t\taLangTaskKind = [\"Upgrade\",\"Neues Gebäude\",\"Angriff\",\"Forschung\",\"ausbilden\",\"Transport\",\"NPC\",\"Zerstören\",\"Fest\"];\n\t\t\t\taLangGameText = [\"Lvl\",\"Händler\",\"ID\",\"Hauptdorf\",\"Startzeit\",\"diese Zeiteinstellung ist nicht sinnvoll.\",\"nach\",\"Dorf\",\"Transport\",\"von\",\"Transport nach\",\"Transport von\",\"Rückkehr aus\",\"Rohstoffe\",\"Gebäude\",\"Neues Gebäude errichten\",\"leer\",\"Stufe\"];\n\t\t\t\taLangRaceName = [\"Römer\",\"Germane\",\"Gallier\"];\n\t\t\t\taLangTaskOfText = [\"Zeitplan Upgrade\",\"Zeitplan Neu Bauen\",\"AutoResRauf\",\"Pausiert\",\"Start\",\"Laufend\",\"Unterbrechen\",\"Es wird Gebaut \",\"Autotransport\",\"Autotransport ist nicht An\",\"AN\",\"Transport Erfolgreich\",\"Aufgabenliste\",\"Transportlimit (-)\",\"Vorgabe\",\"Ändern \",\"Holz/Lehm/Eisen\",\"G3D\",\"Zeitplan Abriss\",\n\t\t\t\t\t\"Zeitplan Angriff\",\"Angriffsart\",\"Laufzeit\",\"Wiederholungen\",\"Intervalzeit\",\"00:30:00\",\"Katapultziel\",\"Zufall\",\"Unbekannt\",\"mal\",\"Monat\",\"Tag\",\"Truppen senden\",\"Zeitplan Ausbildung\",\"Ausbildungsseite\",\"Ausbildungsauftrag abgeschlossen\",\"Manueller Transport\",\"Setzte Intervalzeit für Reload\",\"Dies ist der Interval zum Seitenreload ,\\n Standard sind 20 Minuten, Bitte trage eine neue ein:\\n\\n\",\"Transportlimit (+)\",\"Partyplanung\",\"Kleine Party\",\"Große Party\",\"Setzte den Interval der Ressourcenkonzentration\",\n\t\t\t\t\t\"Minuten\",\".\",\".\",\"START\",\"STOP\",\"Zeitplan Verbessern\",\"Angriff verbessern\",\"Verteidigung verbessern\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\t\t\taLangErrorText = [\"Zu wenig Rohstoffe\",\"Es wird bereits gebaut\",\"vollständig ausgebaut\",\"Starte Konstruktion\",\"In Entwicklung\",\"Zuerst Rohstofflager ausbauen\",\"Zuerst Kornspeicher ausbauen\",\"Genug Rohstoffe\",\"Nahrungsmangel: Erst eine Getreidefarm ausbauen\",\"Es wird bereits gefeiert.\"];\n\t\t\t\taLangOtherText = [\"Wichtige Notiz\",\"Nur die Ressourcenfelder der Hauptstadt können<br/>bis Stufe 20 ausgebaut werden. Zur zeit ist deine Hauptstadt<br/>nicht identifiziert. Bitte besuche dein Profil.\",\"Shortcut here ^_^\",\"Setup fertiggestellt\",\"Abgebrochen\",\"Starte die Aufgaben\",\"Upgrade war erfolgreich\",\"Starten war erfolgreich\",\"Deine Rasse ist unbekannt.<br/>Bitte besuche dein Profil.<br/>\",\"Bitte besuche auch deinen Heldenhof um<br/>die Geschwindigkeit und die Art deines Helden zu bestimmen.\"];\n\t\t\t\taLangResources = [\"Holz\",\"Lehm\",\"Eisen\",\"Getreide\"];\n\t\t\t\taLangTroops[0] = [\"Legionär\",\"Prätorianer\",\"Imperianer\",\"Equites Legati\",\"Equites Imperatoris\",\"Equites Caesaris\",\"Rammbock\",\"Feuerkatapult\",\"Senator\",\"Siedler\",\"Held\"];\n\t\t\t\taLangTroops[1] = [\"Keulenschwinger\",\"Speerkämpfer\",\"Axtkämpfer\",\"Kundschafter\",\"Paladin\",\"Teutonen Reiter\",\"Ramme\",\"Katapult\",\"Stammesführer\",\"Siedler\",\"Held\"];\n\t\t\t\taLangTroops[2] = [\"Phalanx\",\"Schwertkämpfer\",\"Späher\",\"Theutates Blitz\",\"Druidenreiter\",\"Haeduaner\",\"Rammholz\",\"Kriegskatapult\",\"Häuptling\",\"Siedler\",\"Held\"];\n\t\t\t\taLangAttackType = [\"Unterstützung\",\"Angriff: Normal\",\"Angriff: Raubzug\"];\n\t\t\tbreak;\n\t\t\tdefault:\n\t\t\t\tthrowLogicError ( \"initializeLangVars():: Travian Version not set, when initializing language variables for \\'de\\' or \\'org\\'!!\" );\n\t\t}\n\t\tbreak;\n\n\tcase \"ir\": // mrreza\n\t\taLangAllBuildWithId = [\"هیزم شکن\", \"آجرسازی\", \"معدن آهن\", \"گندم زار\", \"محل احداث ساختمان\", \"چوب بری\", \"آجرپزی\", \"ذوب آهن\", \"آسیاب\", \"نانوایی\", \"انبار\", \"انبار غذا\", \"آهنگری\", \"زره سازی\", \"میدان تمرین\", \"ساختمان اصلی\", \"اردوگاه\", \"بازار\", \"سفارت\", \"سربازخانه\", \"اصطبل\", \"کارگاه\", \"دارالفنون\", \"مخفیگاه\", \"تالار\", \"اقامتگاه\", \"قصر\", \"خزانه\", \"تجارتخانه\", \"سربازخانه‌ی بزرگ\", \"اصطبل بزرگ\", \"دیوار شهر\", \"دیوار گلی\", \"پرچین\", \"سنگ تراشی\", \"قهوه خانه\", \"تله ساز\",\"عمارت قهرمان\", \"انبار بزرگ\", \"انبارغذای بزگ\", \"شگفتی جهان\", \"آبشخور اسب\"];\n\t\taLangAllBuildAltWithId = [\"هیزم شکن\", \"آجر سازی\", \"معدن آهن\", \"گندم زار\", \"محل\", \"چوب بری\", \"آجرپزی\", \"ذوب آهن\", \"آسیاب\", \"نانوایی\", \"انبار\", \"انبارغذا\", \"آهنگری\", \"زره سازی\", \"میدان تمرین\", \"ساختمان اصلی\", \"اردوگاه\", \"بازار\", \"سفارت\", \"سربازخانه\", \"اصطبل\", \"کارگاه\", \"دارالفنون\", \"مخفیگاه\", \"تالار\", \"اقامتگاه\", \"قصر\", \"خزانه\", \"تجارتخانه\", \"سربازخانه‌ی بزرگ\", \"اصطبل بزرگ\", \"دیوار شهر\", \"دیوار گلی\", \"پرچین\", \"سنگ تراشی\", \"قهوه خانه\", \"تله ساز\",\"عمارت قهرمان\", \"انبار بزرگ\", \"انبار غذای بزرگ\", \" شگفتی جهان\", \"آبشخور اسب\"];\n\t\taLangAddTaskText = [\"اضافه کردن وظیفه\", \"شیوه\", \"دهکده فعال\", \"هدف کاری\", \"به سوی\", \"روش\", \"پشتیبانی از سازه ها\", \"ارسال معمولی (تمرکز منابع)\", \"بالا بردن\", \"پایین آوردن\", \"حذف\", \"&#160;&#160;&#160;محتوای وظیفه\", \"حرکت کردن\", \"پاک کردن تمام وظایف\"];\n\t\taLangTaskKind = [\"ارتقاء دادن\", \"بنای جدید\", \"حمله\", \"تحقیق\", \"تربیت کردن\", \"ارسال منابع\", \"تعدیل منابع\", \"تخریب کردن\", \"برگزاری جشن\"];\n\t\taLangGameText = [\"سطح\", \"بازرگانان\", \"شماره\", \"رئیس\", \"زمان شروع\", \"این تنظیم زمان در حال حاضر بی فایده است.\", \"به سوی\", \"دهکده\", \"انتقال دادن\", \"از\", \"ارسال به\", \"دریافت از\", \"بازگشت از\", \"منابع\", \"ساخنمان\", \"احداث ساختمان جدید\", \"خالی کردن\", \"سطح\" , \"منابع ارسال شدند.\"];\n\t\taLangRaceName = [\"رومی‌ها\" ,\"توتن‌ها\" ,\"گول‌ها\"];\n\t\taLangTaskOfText = [\"برنامه ارتقاء\", \"برنامه ساختمان جدید\", \"ارتقا خودکار منابع\", \"در حال اجرا نمی باشد\", \"شروع\", \"شروع شده\", \"معلق کردن\", \"جدول توزیع منابع در این روستا هست \", \"ارسال خودکار منابع\", \"حمل و نقل خودکار باز نمی باشد\", \"باز شده\", \"حمل و نقل با موفقیت\", \"لیست وظایف\", \"سقف ورود منابع\", \"پیشفرض\", \"اصلاح کردن\", \"چوب/خشت/آهن\", \"گندم\", \"برنامه تخریب\",\n\t\t\t\"برنامه حمله\", \"نوع حمله\", \"زمان سفر\", \"زمان تکرار\", \"فاصله زمانی\",\"00:30:00\",\"هدف منجنیق\",\"تصادفی\", \"نامعلوم\", \"زمان\", \"ماه\", \"روز\", \"سربازان فرستاده شدند\", \"برنامه آموزش\",\"محل آموزش\",\"وظیفه آموزش انجام شد\",\"ارسال سفارشی منابع\",\" فاصله زمانی از زمان راه اندازی مجدد\",\" این فاصله زمانی از صفحه بارگذاری شده است,\\n پیشفرض 20 دقیقه می باشد, لطفا مقدار جدید را وارد کنید زمان:\\n\\n\",\"سقف نگه داشتن منابع\",\"برنامه جشن\",\"جشن کوچک\",\"جشن بزرگ\",\" تنظیم فاصله زمانی حمل معمولی در قسمت ارسال خودکار\",\n\t\t\t\"دقیقه\", \"در حال مکث\", \"در حرکت\", \"ادامه دادن\", \"مکث\",\"ارتقا قدرت نظامی\",\"ارتقا قدرت حمله\",\"ارتقا قدرت دفاع\", \"کنترل سرریز منابع\", \"فعال\", \"غیر فعال\", \"ارتقا خودکار گندمزار\", \"تغییر\"];\n\t\taLangErrorText = [\"کمبود منابع.\", \"کارگران مشغول کار هستند.\", \"به سطح آخر ممکن رسید.\", \"ساخت و ساز شروع شد\", \"در حال توسعه\", \"اول انبار را ارتقا دهید.\", \"اول انبارغذا را ارتقا دهید.\", \"پیش نیازها:\",\"کمبود غذا: اول گندم زار را ارتقا دهید!\",\"در حال حاضر یک جشن در حال برگذاری است\",\"یک جشن هم‌اکنون در حال برگزاری است.\",\"در حال رسیدن به سطح نهایی خود می‌باشد.\"];\n\t\taLangOtherText = [\"توجه داشته باشید\", \"فقط منابع در دهکده پایتخت می توانند <br/>تا سطح 20 ارتقاء یابند. اکنون پایتخت شما<br/> تشخیص داده نشده است. لطفا از پروفایل خود دیدن کنید.\", \"دسترسی آسان در اینجا ^_^\", \"تنظیمات کامل شد\", \"لغو شد\", \"وظیفه آغاز شد\", \"با موفقیت انجام شد\" , \"حرکت با موفقیت انجام شد\", \"نژاد شما معلوم نیست, بنابراین نوع لشکرتون مشخص نیست. <br/>برای مشخص شدن نژادتون از پروفایل خود دیدن کنید.<br/>\", \"همچنین لطفا دیدن کنید از عمارت قهرمان برای مشخص شدن <br/> سطح و نوع آن.\" , \"ارتقاء\"];\n\t\taLangResources=[\"چوب\",\"خشت\",\"آهن\",\"گندم\"];\n\t\taLangTroops[0] = [\"سرباز لژیون\", \"محافظ\", \"شمشیرزن\", \"خبرچین\", \"شوالیه\", \"شوالیه سزار\", \"دژکوب\", \"منجنیق آتشین\", \"سناتور\", \"مهاجر\", \"قهرمان\"];\n\t\taLangTroops[1] = [\"گرزدار\", \"نیزه دار\", \"تبرزن\", \"جاسوس\", \"دلاور\", \"شوالیه‌ی توتن\", \"دژکوب\", \"منجنیق\", \"رئیس\", \"مهاجر\", \"قهرمان\"];\n\t\taLangTroops[2] = [\"سرباز پیاده\", \"شمشیرزن\", \"ردیاب\", \"رعد\", \"کاهن سواره\", \"شوالیه گول\", \"دژکوب\", \"منجنیق\", \"رئیس قبیله\", \"مهاجر\", \"قهرمان\"];\n\t\taLangAttackType = [\"پشتیبانی\", \"حمله عادی\", \"حمله غارت\"];\n\t\tbreak;\n\n\tcase \"ae\": // By Dream1, SnTraL (2011.02.24)\n\t\taLangAllBuildWithId = [\"الحطاب\", \"حفرة الطين\", \"منجم حديد\", \"حقل القمح\", \"\", \"معمل النجاره\", \"مصنع البلوك\", \"مصنع الحديد\", \"المطاحن\", \"المخابز\", \"المخزن\", \"مخزن الحبوب\", \"الحداد\", \"مستودع الدروع\", \"ساحة البطولة\", \"المبنى الرئيسي\", \"نقطة التجمع\", \"السوق\", \"السفارة\", \"الثكنه\", \"الإسطبل\", \"المصانع الحربية\", \"الأكاديمية الحربية\", \"المخبأ\", \"البلدية\", \"السكن\", \"القصر\", \"الخزنة\", \"المكتب التجاري\", \"الثكنة الكبيرة\", \"الإسطبل الكبير\", \"حائط المدينة\", \"الحائط الأرضي\", \"الحاجز\", \"الحجّار\", \"المعصرة\", \"الصياد\", \"قصر الأبطال\", \"المخزن الكبير\", \"مخزن الحبوب الكبير\", \"معجزة العالم\", \"بِئْر سقي الخيول\"];\n\t\taLangAllBuildAltWithId = [\"الحطاب\", \"حفرة الطين\", \"منجم حديد\", \"حقل القمح\", \"\", \"معمل النجاره\", \"مصنع البلوك\", \"مصنع الحديد\", \"المطاحن\", \"المخابز\", \"المخزن\", \"مخزن الحبوب\", \"الحداد\", \"مستودع الدروع\", \"ساحة البطولة\", \"المبنى الرئيسي\", \"نقطة التجمع\", \"السوق\", \"السفارة\", \"الثكنه\", \"الإسطبل\", \"المصانع الحربية\", \"الأكاديمية الحربية\", \"المخبأ\", \"البلدية\", \"السكن\", \"القصر\", \"الخزنة\", \"المكتب التجاري\", \"الثكنة الكبيرة\", \"الإسطبل الكبير\", \"حائط المدينة\", \"الحائط الأرضي\", \"الحاجز\", \"الحجّار\", \"المعصرة\", \"الصياد\", \"قصر الأبطال\", \"المخزن الكبير\", \"مخزن الحبوب الكبير\", \"معجزة العالم\", \"بِئْر سقي الخيول\"];\n\t\taLangAddTaskText = [\"أضافة مهمة\", \"النمط\", \"القرية النشطة\", \"المهمة المستهدفة\", \"الى\", \"نمط\", \"دعم للبناء\", \"تكثيف الموارد\", \"تحريك للاعلى\", \"تحريك للاسفل\", \"حذف\", \"&#160;&#160;&#160;محتوى المهمه\", \"تحريك \", \"حذف جميع المهام\"];\n\t\taLangTaskKind = [\"تطوير\", \"تشييد مبنى\", \"هجوم\", \"بحث\", \"تدريب\", \"نقل\", \"تاجر المبادله\", \"هدم\", \"الاحتفال\"];\n\t\taLangGameText = [\"مستوى\", \"التجار\", \"المعرف\", \"العاصمة\", \"بداية الوقت\", \"هذا الاعداد في الوقت الحالي عديم الفائدة.\", \" إلى\", \"القرية\", \"نقل\", \"من\", \"نقل الى\", \"نقل من\", \"العودة من\", \"الموارد\", \"المباني\", \"تشييد\", \"فارغ\", \"المستوى\"];\n\t\taLangRaceName = [\"الرومان\", \"الجرمان\", \"الإغريق\"];\n\t\taLangTaskOfText = [\"الجدول الزمني للترقية\", \"الجدول الزمني لبناء جديد\", \"التطوير التلقائي\", \"لايعمل\", \"بدأ\", \"أبتداء\", \"توقف مؤقتا\", \"الحقول / المباني توزيع لقرية \", \"النقل التلقائي\", \"لم يتم فتح النقل التلقائي\", \"فتح\", \"تم النقل بنجاح\", \"قائمة المهام\", \"Trans_In_limit\", \"أفتراضي\", \"تعديل\", \"خشب/طين/حديد\", \"قمح\", \"الجدول الزمني للهدم\",\n\t\t\t\"الجدول الزمني للهجوم\", \"نوع الهجوم\", \"وقت الذهاب\", \"عدد مرات التكرار\", \"الفاصل الزمني\",\"00:30:00\",\"هدف المقاليع\",\"عشوائي\", \"غير معروف\", \"مرات\", \"شهر\", \"يوم\", \"القوات ارسلت\", \"الجدول الزمني للتدريب\",\"مكان تدريب\",\"مهمة التدريب تمت\",\"الجدول الزمني للنقل\",\"إعداد الفاصل الزمني للتحديث\",\"هذا هو الفاصل الزمني لتحديث الصفحة ,\\n الافتراضي هو 20 دقيقة,يرجى وضع فاصل زمني جديد:\\n\\n\",\"Trans_Out_Rmn\",\"الجدول الزمني للإحتفال\",\"إحتفال صغير\",\"إحتفال كبير\",\"تعيين الفاصل الزمني لتركيز الموارد\",\n\t\t\t\"دقائق\", \"متوقف\", \"يعمل\", \"تشغيل\", \"أيقاف\",\"Schedule Improve\",\"Improve Attack\",\"Improve defence\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\taLangErrorText = [\"الموارد قليلة جداً.\", \"العمال مشغولون الآن.\", \"البناء منجز\", \"بدء البناء\", \"في التطوير\", \"يجب رفع مستوى المخزن أولاً \", \"يجب رفع مستوى مخزن الحبوب أولاً \", \"الموارد كافية\",\"\",\"يوجد احتفال جارية بالفعل\"];\n\t\taLangOtherText = [\"ملاحظات هامه\", \"فقط حقول الموارد في العاصمة <br/>يتم ترقيتهم الى مستوى 20 .<br/> لم يتم معرفة العاصمه. يرجاء زيارة بطاقة العضويه.\", \"الاختصار هنا ^_^\", \"أكتمال الإعدادات\", \"ألغي\", \"بدء المهام\", \"تم التطوير بنجاح\", \"تم التشغيل بنجاح\", \"القبيلة غير معروفه, لابد من معرفة نوع القوات. <br/>يرجاء زيارة بطاقة العضويه لتحديد نوع القبيله.<br/>\", \"يرجاء ايضاً زيارة قصر الابطال<br/> لتحديد سرعة ونوع بطلك.\"];\n\t\taLangResources=[\"الخشب\",\"الطين\",\"الحديد\",\"القمح\"];\n\t\taLangTroops[0] = [\"جندي أول\", \" حراس الإمبراطور\", \"جندي مهاجم\", \"فرقة تجسس\", \"سلاح الفرسان\", \"فرسان القيصر\", \"الكبش\", \"المقلاع الناري\", \"حكيم\", \"مستوطن\", \"البطل\"]; //الرومان\n\t\taLangTroops[1] = [\"مقاتل بهراوة\", \"مقاتل برمح\", \"مقاتل بفأس\", \"الكشاف\", \"مقاتل القيصر\", \"فرسان الجرمان\", \"محطمة الأبواب\", \"المقلاع\", \"الزعيم\", \"مستوطن\", \"البطل\"]; //الجرمان\n\t\taLangTroops[2] = [\"الكتيبة\", \"مبارز\", \"المستكشف\", \"رعد الجرمان\", \"فرسان السلت\", \"فرسان الهيدوانر\", \"محطمة الأبواب الخشبية\", \"المقلاع الحربي\", \"رئيس\", \"مستوطن\", \"البطل\"]; //الإغريق\n\t\taLangAttackType = [\"مساندة\", \"هجوم: كامل\", \"هجوم: للنهب\"];\n\t\tbreak;\n\n\tcase \"gr\": // by adonis_gr (2011.03.30)\n\t\tswitch ( aTravianVersion ) {\n\t\t\tcase \"3.6\": // translations for travian version 3.6\n\t\t\t\taLangAllBuildWithId = [\"Ξυλοκόπος\", \"Ορυχείο πηλού\", \"Ορυχείο σιδήρου\", \"Χωράφι σιταριού\", \"Περιοχή\", \"Πριονιστήριο\", \"Πηλοποιείο\", \"Χυτήριο σιδήρου\", \"Μύλος σιταριού\", \"Αρτοποιείο\", \"Αποθήκη πρώτων υλών\", \"Σιταποθήκη\", \"Οπλοποιείο\", \"Πανοπλοποιείο\", \"Πλατεία αθλημάτων\", \"Κεντρικό κτίριο\", \"Πλατεία συγκεντρώσεως\", \"Αγορά\", \"Πρεσβεία\", \"Στρατόπεδο\", \"Στάβλος\", \"Εργαστήριο\", \"Ακαδημία\", \"Κρυψώνα\", \"Δημαρχείο\", \"Μἐγαρο\", \"Παλάτι\", \"Θησαυροφυλάκιο\", \"Εμπορικό γραφείο\", \"Μεγάλο Στρατόπεδο\", \"Μεγάλος Στάβλος\", \"Τείχος Πόλεως\", \"Χωμάτινο τεἰχος\", \"Τείχος με πάσσαλους\", \"Λιθοδὀμος\", \"Ζυθοποιείο\", \"Τοποθέτης παγίδων\", \"Περιοχή ηρώων\", \"Μεγάλη Αποθήκη\", \"Μεγάλη Σιταποθήκη\", \"Παγκόσμιο Θαύμα\", \"Μέρος ποτίσματος αλόγων\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Ξυλοκόπος\", \"Ορυχείο πηλού\", \"Ορυχείο σιδήρου\", \"Χωράφι σιταριού\", \"Περιοχή\", \"Πριονιστήριο\", \"Πηλοποιείο\", \"Χυτήριο σιδήρου\", \"Μύλος σιταριού\", \"Αρτοποιείο\", \"Αποθήκη πρώτων υλών\", \"Σιταποθήκη\", \"Οπλοποιείο\", \"Πανοπλοποιείο\", \"Πλατεία αθλημάτων\", \"Κεντρικό κτίριο\", \"Πλατεία συγκέντρωσης\", \"Αγορά\", \"Πρεσβεία\", \"Στρατόπεδο\", \"Στάβλος\", \"Εργαστήριο\", \"Ακαδημία\", \"Κρυψώνα\", \"Δημαρχείο\", \"Μἐγαρο\", \"Παλάτι\", \"Θησαυροφυλάκιο\", \"Εμπορικό γραφείο\", \"Μεγάλο Στρατόπεδο\", \"Μεγάλος Στάβλος\", \"Τείχος Πόλεως\", \"Χωμάτινο τεἰχος\", \"Τείχος με πάσσαλους\", \"Λιθοδὀμος\", \"Ζυθοποιείο\", \"Τοποθέτης παγίδων\", \"Περιοχή ηρώων\", \"Μεγάλη Αποθήκη\", \"Μεγάλη Σιταποθήκη\", \"Παγκόσμιο Θαύμα\", \"Μέρος ποτίσματος αλόγων\"];\n\t\t\t\taLangAddTaskText = [\"Προσθηκη Εργασίας\", \"Style\", \"Ενεργό χωριό\", \"στοχος εργασίας\", \"Προς\", \"λειτουργία\", \"Construction support\", \"Resources concentration\", \"Μετακίνηση πάνω\", \"Μετακίνηση κάτω\", \"Διαγραφή\", \" Περιεχομενο εργασιών\", \"Move \", \"Διαγραφή όλων των εργασιών\"];\n\t\t\t\taLangTaskKind = [\"αναβάθμισης\", \"Κατασκευή κτηρίου\", \"Επίθεση\", \"Έρευνα\", \"εκπαίδευση\", \"αποστολή\", \"NPC\", \"κατεδάφιση\", \"γιορτή\"];\n\t\t\t\taLangGameText = [\"επίπεδο\", \"Έμποροι\", \"ID\", \"Πρωτεύουσα\", \"Start time\", \"this timeseting is unuseful now.\", \"προς\", \"χωριό\", \"αποστολή\", \"από\", \"αποστολή προς\", \"αποστολή απο\", \"Επιστροφή απο\", \"πρώτες ύλες\", \"κτήριο\", \"Κατασκευή νέου κτηρίου\", \"κενό\", \"επίπεδο\"];\n\t\t\t\taLangRaceName = [\"Ρωμαίοι\", \"Τεύτονες\", \"Γαλάτες\"];\n\t\t\t\taLangTaskOfText = [\"Πρόγραμμα αναβάθμισης\", \"Πρόγραμμα Κατασκευή νέου κτηρίου\", \"Αυτοματη Αναβ. Υλών\", \"Not_run\", \"Έναρξη\", \"Ξεκίνησε\", \"Αναστολή\", \"The resource fields distribution of this village is \", \"Αυτοματη αποστολή\", \"αύτοματη αποστολή είναι ανενεργή\", \"Ανοιχτό\", \"αποστολή επιτυχής\", \"Λίστα Εργασιών\", \"Trans In limit\", \"Προεπιλογή\", \"Τροποποίηση\", \"Ξύλο/Πηλός/Σιδήρος\", \"Σιτάρι\", \"Πρόγραμμα κατεδάφισης\",\n\t\t\t\t\t\t\"Προγραμματισμος επίθεσης\", \"Τυπος επίθεσης\", \"διάρκεια\", \"επανάληψεις\", \"Ενδιάμεσο χρονικό διάστημα\", \"00:30:00\", \"Στόχος καταπέλτη\", \"Τυχαίος\", \"Άγνωστο\", \"φορές\", \"Μήνας\", \"Ημέρα\", \"Στρατεύματα εστάλησαν\",\n\t\t\t\t\t\t\"Προγραμματησμος εκπαίδευσης\", \"Μέρος εκπαίδευσης\", \"εκπαίδευση Ολοκληρώθηκε\", \"προσαρμοσμένη αποστολή\", \"setup interval time of reload\", \"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\", \"Trans Out Rmn\", \"Προγραμματισμος γιορτων\", \"Μικρή γιορτή\", \"Μεγάλη Γιορτή\", \"Set Interval of Resources concentration\",\n\t\t\t\t\t\t\"λεπτά\", \".\", \".\", \"Έναρξη\", \"Διακοπή\", \"Schedule Improve\", \"Βελτίωση Επίθεσης\", \"Βελτίωση άμυνας\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\t\t\taLangErrorText = [\"Πάρα πολύ λίγες πρώτες ύλες\", \"Ήδη εκτελούνται εργασίες\", \"Κατασκευή ολοκληρώθηκε\", \"Εναρξη Κατασκευής\", \"Σε εξέλιξη\", \"Η Αποθήκη πρώτων υλών σας ειναι πολύ μικρή. Παρακαλώ αναβάθμιστε την Αποθήκη πρώτων υλών για να συνεχιστεί η κατασκευή σας\", \"Η Σιταποθήκη σας ειναι πολύμικρή. Παρακαλώ αναβάθμιστε την σιταποθήκη για να συνεχιστεί η κατασκευή σας\", \"Αρκετες Πρώτες ύλες\", \"Έλλειψη τροφής: Αναβαθίστε πρώτα ενα Χωράφι σιταριού\", \"Πραγματοποιείται ήδη μία γιορτή\"];\n\t\t\t\taLangOtherText = [\"Important note\", \"Μονο οι ύλες της Πρωτεύουσας μπορούν να αναβάθμιστουν στο επίπεδο 20. Now your Πρωτεύουσα is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup completed\", \"Ακυρωμένο\", \"Έναρξη των εργασιών\", \"Επιτυχής αναβάθμιση\", \"Εκτελέστηκε με επιτυχία\", \"Your race is unknown, therefore your troop type. Visit your Profile to determine your race.\", \"Please also visit your Περιοχή ηρώων to determine the speed and the type of your hero.\"];\n\t\t\t\taLangResources = [\"Ξύλο\", \"Πηλός\", \"Σίδερο\", \"Σιτάρι\"];\n\t\t\t\taLangTroops[0] = [\"Λεγεωνάριοι\", \"Πραιτοριανός\", \"Ιμπεριανός\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Πολιορκητικός κριός\", \"Καταπέλτης φωτιάς\", \"Γερουσιαστής\", \"Άποικος\", \"Hero\"];\n\t\t\t\taLangTroops[1] = [\"Μαχητές με ρόπαλα\", \"Μαχητής με Ακόντιο\", \"Μαχητής με Τσεκούρι\", \"Ανιχνευτής\", \"Παλατινός\", \"Τεύτονας ιππότης\", \"Πολιορκητικός κριός\", \"Καταπέλτης\", \"Φύλαρχος\", \"Άποικος\", \"Hero\"];\n\t\t\t\taLangTroops[2] = [\"Φάλαγγες\", \"Μαχητής με Ξίφος\", \"Ανιχνευτής\", \"Αστραπή του Τουτατή\", \"Δρυίδης\", \"Ιδουανός\", \"Πολιορκητικός κριός\", \"Πολεμικός καταπέλτης\", \"Αρχηγός\", \"Άποικος\", \"Hero\"];\n\t\t\t\taLangAttackType = [\"Ενίσχυση\", \"Επίθεση: Κανονική\", \"Επίθεση: Επιδρομή\"];\n\t\t\t\tbreak;\n\t\t\tcase \"4.0\": // translations for travian version 4.0\n\t\t\t\taLangAllBuildWithId = [\"Ξυλοκόπος\", \"Ορυχείο πηλού\", \"Ορυχείο σιδήρου\", \"Χωράφι σιταριού\", \"Περιοχή\", \"Πριονιστήριο\", \"Πηλοποιείο\", \"Χυτήριο σιδήρου\", \"Μύλος σιταριού\", \"Αρτοποιείο\", \"Αποθήκη πρώτων υλών\", \"Σιταποθήκη\", \"Σιδηρουργείο\", \"Σιδηρουργείο\", \"Πλατεία αθλημάτων\", \"Κεντρικό κτίριο\", \"Πλατεία συγκεντρώσεως\", \"Αγορά\", \"Πρεσβεία\", \"Στρατόπεδο\", \"Στάβλος\", \"Εργαστήριο\", \"Ακαδημία\", \"Κρυψώνα\", \"Δημαρχείο\", \"Μἐγαρο\", \"Παλάτι\", \"Θησαυροφυλάκιο\", \"Εμπορικό γραφείο\", \"Μεγάλο Στρατόπεδο\", \"Μεγάλος Στάβλος\", \"Τείχος Πόλεως\", \"Χωμάτινο τεἰχος\", \"Τείχος με πάσσαλους\", \"Λιθοδὀμος\", \"Ζυθοποιείο\", \"Τοποθέτης παγίδων\", \"Περιοχή ηρώων\", \"Μεγάλη Αποθήκη\", \"Μεγάλη Σιταποθήκη\", \"Παγκόσμιο Θαύμα\", \"Μέρος ποτίσματος αλόγων\"];\n\t\t\t\taLangAllBuildAltWithId = [\"Ξυλοκόπος\", \"Ορυχείο πηλού\", \"Ορυχείο σιδήρου\", \"Χωράφι σιταριού\", \"Περιοχή\", \"Πριονιστήριο\", \"Πηλοποιείο\", \"Χυτήριο σιδήρου\", \"Μύλος σιταριού\", \"Αρτοποιείο\", \"Αποθήκη πρώτων υλών\", \"Σιταποθήκη\", \"Σιδηρουργείο\", \"Σιδηρουργείο\", \"Πλατεία αθλημάτων\", \"Κεντρικό κτίριο\", \"Πλατεία συγκέντρωσης\", \"Αγορά\", \"Πρεσβεία\", \"Στρατόπεδο\", \"Στάβλος\", \"Εργαστήριο\", \"Ακαδημία\", \"Κρυψώνα\", \"Δημαρχείο\", \"Μἐγαρο\", \"Παλάτι\", \"Θησαυροφυλάκιο\", \"Εμπορικό γραφείο\", \"Μεγάλο Στρατόπεδο\", \"Μεγάλος Στάβλος\", \"Τείχος Πόλεως\", \"Χωμάτινο τεἰχος\", \"Τείχος με πάσσαλους\", \"Λιθοδὀμος\", \"Ζυθοποιείο\", \"Τοποθέτης παγίδων\", \"Περιοχή ηρώων\", \"Μεγάλη Αποθήκη\", \"Μεγάλη Σιταποθήκη\", \"Παγκόσμιο Θαύμα\", \"Μέρος ποτίσματος αλόγων\"];\n\t\t\t\taLangAddTaskText = [\"Προσθηκη Εργασίας\", \"Style\", \"Ενεργό χωριό\", \"στοχος εργασίας\", \"Προς\", \"λειτουργία\", \"Construction support\", \"Resources concentration\", \"Μετακίνηση πάνω\", \"Μετακίνηση κάτω\", \"Διαγραφή\", \" Περιεχομενο εργασιών\", \"Move \", \"Διαγραφή όλων των εργασιών\"];\n\t\t\t\taLangTaskKind = [\"αναβάθμισης\", \"Κατασκευή κτηρίου\", \"Επίθεση\", \"Έρευνα\", \"εκπαίδευση\", \"αποστολή\", \"NPC\", \"κατεδάφιση\", \"γιορτή\"];\n\t\t\t\taLangGameText = [\"επίπεδο\", \"Έμποροι\", \"ID\", \"Πρωτεύουσα\", \"Start time\", \"this timeseting is unuseful now.\", \"προς\", \"χωριό\", \"αποστολή\", \"από\", \"αποστολή προς\", \"αποστολή απο\", \"Επιστροφή απο\", \"πρώτες ύλες\", \"κτήριο\", \"Κατασκευή νέου κτηρίου\", \"κενό\", \"επίπεδο\"];\n\t\t\t\taLangRaceName = [\"Ρωμαίοι\", \"Τεύτονες\", \"Γαλάτες\"];\n\t\t\t\taLangTaskOfText = [\"Πρόγραμμα αναβάθμισης\", \"Πρόγραμμα Κατασκευή νέου κτηρίου\", \"Αυτοματη Αναβ. Υλών\", \"Not_run\", \"Έναρξη\", \"Ξεκίνησε\", \"Αναστολή\", \"The resource fields distribution of this village is \", \"Αυτοματη αποστολή\", \"αύτοματη αποστολή είναι ανενεργή\", \"Ανοιχτό\", \"αποστολή επιτυχής\", \"Λίστα Εργασιών\", \"Trans In limit\", \"Προεπιλογή\", \"Τροποποίηση\", \"Ξύλο/Πηλός/Σιδήρος\", \"Σιτάρι\", \"Πρόγραμμα κατεδάφισης\",\n\t\t\t\t\t\t\"Προγραμματισμος επίθεσης\", \"Τυπος επίθεσης\", \"διάρκεια\", \"επανάληψεις\", \"Ενδιάμεσο χρονικό διάστημα\", \"00:30:00\", \"Στόχος καταπέλτη\", \"Τυχαίος\", \"Άγνωστο\", \"φορές\", \"Μήνας\", \"Ημέρα\", \"Στρατεύματα εστάλησαν\",\n\t\t\t\t\t\t\"Προγραμματησμος εκπαίδευσης\", \"Μέρος εκπαίδευσης\", \"εκπαίδευση Ολοκληρώθηκε\", \"προσαρμοσμένη αποστολή\", \"setup interval time of reload\", \"this is the interval of page reload ,\\n default is 20 minutes, please insert new time:\\n\\n\", \"Trans Out Rmn\", \"Προγραμματισμος γιορτων\", \"Μικρή γιορτή\", \"Μεγάλη Γιορτή\", \"Set Interval of Resources concentration\",\n\t\t\t\t\t\t\"λεπτά\", \".\", \".\", \"Έναρξη\", \"Διακοπή\", \"Schedule Improve\", \"Βελτίωση Επίθεσης\", \"Βελτίωση άμυνας\", \"ResOvrFlow Chk\", \"Enabled\", \"Disabled\", \"AutoRes Crop Upgrd\", \"Toggle\"];\n\t\t\t\taLangErrorText = [\"Πάρα πολύ λίγες πρώτες ύλες\", \"Ήδη εκτελούνται εργασίες\", \"Κατασκευή ολοκληρώθηκε\", \"Εναρξη Κατασκευής\", \"Σε εξέλιξη\", \"Η Αποθήκη πρώτων υλών σας ειναι πολύ μικρή. Παρακαλώ αναβάθμιστε την Αποθήκη πρώτων υλών για να συνεχιστεί η κατασκευή σας\", \"Η Σιταποθήκη σας ειναι πολύμικρή. Παρακαλώ αναβάθμιστε την σιταποθήκη για να συνεχιστεί η κατασκευή σας\", \"Αρκετές πρώτες\", \"Έλλειψη τροφής : Αναβαθμίστε πρώτα ένα χωράφι σιταριού\", \"Πραγματοποιείται ήδη μία γιορτή\"];\n\t\t\t\taLangOtherText = [\"Important note\", \"Μονο οι ύλες της Πρωτεύουσας μπορούν να αναβάθμιστουν στο επίπεδο 20. Now your Πρωτεύουσα is not detected. Visit your Profile please.\", \"Shortcut here ^_^\", \"Setup completed\", \"Ακυρωμένο\", \"Έναρξη των εργασιών\", \"Επιτυχής αναβάθμιση\", \"Εκτελέστηκε με επιτυχία\", \"Your race is unknown, therefore your troop type. Visit your Profile to determine your race.\", \"Please also visit your Περιοχή ηρώων to determine the speed and the type of your hero.\"];\n\t\t\t\taLangResources = [\"Ξύλο\", \"Πηλός\", \"Σίδερο\", \"Σιτάρι\"];\n\t\t\t\taLangTroops[0] = [\"Λεγεωνάριοι\", \"Πραιτοριανός\", \"Ιμπεριανός\", \"Equites Legati\", \"Equites Imperatoris\", \"Equites Caesaris\", \"Πολιορκητικός κριός\", \"Καταπέλτης φωτιάς\", \"Γερουσιαστής\", \"Άποικος\", \"Hero\"];\n\t\t\t\taLangTroops[1] = [\"Μαχητές με ρόπαλα\", \"Μαχητής με Ακόντιο\", \"Μαχητής με Τσεκούρι\", \"Ανιχνευτής\", \"Παλατινός\", \"Τεύτονας ιππότης\", \"Πολιορκητικός κριός\", \"Καταπέλτης\", \"Φύλαρχος\", \"Άποικος\", \"Hero\"];\n\t\t\t\taLangTroops[2] = [\"Φάλαγγες\", \"Μαχητής με Ξίφος\", \"Ανιχνευτής\", \"Αστραπή του Τουτατή\", \"Δρυίδης\", \"Ιδουανός\", \"Πολιορκητικός κριός\", \"Πολεμικός καταπέλτης\", \"Αρχηγός\", \"Άποικος\", \"Hero\"];\n\t\t\t\taLangAttackType = [\"Ενίσχυση\", \"Επίθεση: Κανονική\", \"Επίθεση: Επιδρομή\"];\n\t\t\t\tbreak;\n\t\t}\n}\n\nJOINEDaLangAllBuildWithId = aLangAllBuildWithId.slice(0) ;\nJOINEDaLangAllBuildWithId = cleanString(JOINEDaLangAllBuildWithId);\n\t\t\nJOINEDaLangAllBuildAltWithId = aLangAllBuildAltWithId.slice(0);\nJOINEDaLangAllBuildAltWithId = cleanString(JOINEDaLangAllBuildAltWithId);\ninitializeLangSpecificDependentVars();\n\n}", "function mini() {\n return gulp.src('project/*.html')\n .pipe(useref())\n .pipe(gulpIf('*.js', terse()))\n .pipe(gulpIf('*.css', cssnano()))\n .pipe(gulp.dest('dist'))\n}", "function Pedalmap_brake_svelte_create_fragment(ctx) {\n\tlet div12;\n\tlet div10;\n\tlet div0;\n\tlet t1;\n\tlet div9;\n\tlet div1;\n\tlet label0;\n\tlet t3;\n\tlet input0;\n\tlet input0_value_value;\n\tlet t4;\n\tlet div2;\n\tlet label1;\n\tlet t6;\n\tlet input1;\n\tlet input1_value_value;\n\tlet t7;\n\tlet div3;\n\tlet label2;\n\tlet t9;\n\tlet input2;\n\tlet input2_value_value;\n\tlet t10;\n\tlet div4;\n\tlet label3;\n\tlet t12;\n\tlet input3;\n\tlet input3_value_value;\n\tlet t13;\n\tlet div5;\n\tlet label4;\n\tlet t15;\n\tlet input4;\n\tlet input4_value_value;\n\tlet t16;\n\tlet div6;\n\tlet label5;\n\tlet t18;\n\tlet input5;\n\tlet input5_value_value;\n\tlet t19;\n\tlet div7;\n\tlet label6;\n\tlet t20;\n\tlet select;\n\tlet option0;\n\tlet option1;\n\tlet option2;\n\tlet option3;\n\tlet option4;\n\tlet option5;\n\tlet option6;\n\tlet option7;\n\tlet t29;\n\tlet div8;\n\tlet label7;\n\tlet input6;\n\tlet t30;\n\tlet t31;\n\tlet label8;\n\tlet input7;\n\tlet t32;\n\tlet t33;\n\tlet d3pedalmap_brake;\n\tlet t34;\n\tlet div11;\n\tlet verticalprogress;\n\tlet current;\n\tlet mounted;\n\tlet dispose;\n\td3pedalmap_brake = new D3PedalMap_brake_svelte({});\n\n\tverticalprogress = new VerticalProgress_svelte({\n\t\t\tprops: {\n\t\t\t\tprogress: /*progress*/ ctx[0],\n\t\t\t\theight: \"470\"\n\t\t\t}\n\t\t});\n\n\treturn {\n\t\tc() {\n\t\t\tdiv12 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv10 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv0 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv0.innerHTML = `<strong>brake</strong>`;\n\t\t\tt1 = (0,internal/* space */.Dh)();\n\t\t\tdiv9 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv1 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel0 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel0.textContent = \"0%\";\n\t\t\tt3 = (0,internal/* space */.Dh)();\n\t\t\tinput0 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt4 = (0,internal/* space */.Dh)();\n\t\t\tdiv2 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel1 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel1.textContent = \"20%\";\n\t\t\tt6 = (0,internal/* space */.Dh)();\n\t\t\tinput1 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt7 = (0,internal/* space */.Dh)();\n\t\t\tdiv3 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel2 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel2.textContent = \"40%\";\n\t\t\tt9 = (0,internal/* space */.Dh)();\n\t\t\tinput2 = 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*/.bG)(\"div\");\n\t\t\tlabel6 = (0,internal/* element */.bG)(\"label\");\n\t\t\tt20 = (0,internal/* space */.Dh)();\n\t\t\tselect = (0,internal/* element */.bG)(\"select\");\n\t\t\toption0 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption0.textContent = \"custom curve\";\n\t\t\toption1 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption1.textContent = \"linear\";\n\t\t\toption2 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption2.textContent = \"slow curve\";\n\t\t\toption3 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption3.textContent = \"very slow curve\";\n\t\t\toption4 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption4.textContent = \"fast curve\";\n\t\t\toption5 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption5.textContent = \"very fast curve\";\n\t\t\toption6 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption6.textContent = \"s curve fast slow\";\n\t\t\toption7 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption7.textContent = \"s curve slow fast\";\n\t\t\tt29 = (0,internal/* space */.Dh)();\n\t\t\tdiv8 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel7 = (0,internal/* element */.bG)(\"label\");\n\t\t\tinput6 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt30 = (0,internal/* text */.fL)(\"smooth\");\n\t\t\tt31 = (0,internal/* space */.Dh)();\n\t\t\tlabel8 = (0,internal/* element */.bG)(\"label\");\n\t\t\tinput7 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt32 = (0,internal/* text */.fL)(\"inverted\");\n\t\t\tt33 = (0,internal/* space */.Dh)();\n\t\t\t(0,internal/* create_component */.YC)(d3pedalmap_brake.$$.fragment);\n\t\t\tt34 = (0,internal/* space */.Dh)();\n\t\t\tdiv11 = (0,internal/* element */.bG)(\"div\");\n\t\t\t(0,internal/* create_component */.YC)(verticalprogress.$$.fragment);\n\t\t\t(0,internal/* set_style */.cz)(label0, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label0, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"name\", \"0\");\n\t\t\tinput0.value = input0_value_value = /*pedalMapNumbers*/ ctx[1][0];\n\t\t\t(0,internal/* set_style */.cz)(label1, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label1, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"name\", \"1\");\n\t\t\tinput1.value = input1_value_value = /*pedalMapNumbers*/ ctx[1][1];\n\t\t\t(0,internal/* set_style */.cz)(label2, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label2, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"name\", \"2\");\n\t\t\tinput2.value = input2_value_value = /*pedalMapNumbers*/ ctx[1][2];\n\t\t\t(0,internal/* set_style */.cz)(label3, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label3, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"name\", \"3\");\n\t\t\tinput3.value = input3_value_value = /*pedalMapNumbers*/ ctx[1][3];\n\t\t\t(0,internal/* set_style */.cz)(label4, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label4, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"name\", \"4\");\n\t\t\tinput4.value = input4_value_value = /*pedalMapNumbers*/ ctx[1][4];\n\t\t\t(0,internal/* set_style */.cz)(label5, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label5, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"name\", \"5\");\n\t\t\tinput5.value = input5_value_value = /*pedalMapNumbers*/ ctx[1][5];\n\t\t\t(0,internal/* set_style */.cz)(label6, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label6, \"display\", \"inline-block\");\n\t\t\toption0.__value = \"\";\n\t\t\toption0.value = option0.__value;\n\t\t\toption1.__value = \"linearMap\";\n\t\t\toption1.value = option1.__value;\n\t\t\toption2.__value = \"slowCurveMap\";\n\t\t\toption2.value = option2.__value;\n\t\t\toption3.__value = \"verySlowCurveMap\";\n\t\t\toption3.value = option3.__value;\n\t\t\toption4.__value = \"fastCurveMap\";\n\t\t\toption4.value = option4.__value;\n\t\t\toption5.__value = \"veryFastCurveMap\";\n\t\t\toption5.value = option5.__value;\n\t\t\toption6.__value = \"sCurveFastSlowMap\";\n\t\t\toption6.value = option6.__value;\n\t\t\toption7.__value = \"sCurveSlowFastMap\";\n\t\t\toption7.value = option7.__value;\n\t\t\t(0,internal/* attr */.Lj)(select, \"name\", \"curves\");\n\t\t\t(0,internal/* attr */.Lj)(input6, \"type\", \"checkbox\");\n\t\t\tinput6.checked = /*smooth*/ ctx[2];\n\t\t\t(0,internal/* attr */.Lj)(input7, \"type\", \"checkbox\");\n\t\t\tinput7.checked = /*inverted*/ ctx[3];\n\t\t\t(0,internal/* set_style */.cz)(div9, \"display\", \"inline-block\");\n\t\t\t(0,internal/* set_style */.cz)(div10, \"display\", \"inline-block\");\n\t\t\t(0,internal/* set_style */.cz)(div10, \"vertical-align\", \"top\");\n\t\t\t(0,internal/* set_style */.cz)(div11, \"display\", \"inline-block\");\n\t\t\t(0,internal/* set_style */.cz)(div11, \"vertical-align\", \"top\");\n\t\t},\n\t\tm(target, anchor) {\n\t\t\t(0,internal/* insert */.$T)(target, div12, anchor);\n\t\t\t(0,internal/* append */.R3)(div12, div10);\n\t\t\t(0,internal/* append */.R3)(div10, div0);\n\t\t\t(0,internal/* append */.R3)(div10, t1);\n\t\t\t(0,internal/* append */.R3)(div10, div9);\n\t\t\t(0,internal/* append */.R3)(div9, div1);\n\t\t\t(0,internal/* append */.R3)(div1, label0);\n\t\t\t(0,internal/* append */.R3)(div1, t3);\n\t\t\t(0,internal/* append */.R3)(div1, input0);\n\t\t\t(0,internal/* append */.R3)(div9, t4);\n\t\t\t(0,internal/* append */.R3)(div9, div2);\n\t\t\t(0,internal/* append */.R3)(div2, label1);\n\t\t\t(0,internal/* append */.R3)(div2, t6);\n\t\t\t(0,internal/* append */.R3)(div2, input1);\n\t\t\t(0,internal/* append */.R3)(div9, t7);\n\t\t\t(0,internal/* append */.R3)(div9, div3);\n\t\t\t(0,internal/* append */.R3)(div3, label2);\n\t\t\t(0,internal/* append */.R3)(div3, t9);\n\t\t\t(0,internal/* append */.R3)(div3, input2);\n\t\t\t(0,internal/* append */.R3)(div9, t10);\n\t\t\t(0,internal/* append */.R3)(div9, div4);\n\t\t\t(0,internal/* append */.R3)(div4, label3);\n\t\t\t(0,internal/* append */.R3)(div4, t12);\n\t\t\t(0,internal/* append */.R3)(div4, input3);\n\t\t\t(0,internal/* append */.R3)(div9, t13);\n\t\t\t(0,internal/* append */.R3)(div9, div5);\n\t\t\t(0,internal/* append */.R3)(div5, label4);\n\t\t\t(0,internal/* append */.R3)(div5, t15);\n\t\t\t(0,internal/* append */.R3)(div5, input4);\n\t\t\t(0,internal/* append */.R3)(div9, t16);\n\t\t\t(0,internal/* append */.R3)(div9, div6);\n\t\t\t(0,internal/* append */.R3)(div6, label5);\n\t\t\t(0,internal/* append */.R3)(div6, t18);\n\t\t\t(0,internal/* append */.R3)(div6, input5);\n\t\t\t(0,internal/* append */.R3)(div9, t19);\n\t\t\t(0,internal/* append */.R3)(div9, div7);\n\t\t\t(0,internal/* append */.R3)(div7, label6);\n\t\t\t(0,internal/* append */.R3)(div7, t20);\n\t\t\t(0,internal/* append */.R3)(div7, select);\n\t\t\t(0,internal/* append */.R3)(select, option0);\n\t\t\t(0,internal/* append */.R3)(select, option1);\n\t\t\t(0,internal/* append */.R3)(select, option2);\n\t\t\t(0,internal/* append */.R3)(select, option3);\n\t\t\t(0,internal/* append */.R3)(select, option4);\n\t\t\t(0,internal/* append */.R3)(select, option5);\n\t\t\t(0,internal/* append */.R3)(select, option6);\n\t\t\t(0,internal/* append */.R3)(select, option7);\n\t\t\t(0,internal/* select_option */.oW)(select, /*curves*/ ctx[4]);\n\t\t\t(0,internal/* append */.R3)(div9, t29);\n\t\t\t(0,internal/* append */.R3)(div9, div8);\n\t\t\t(0,internal/* append */.R3)(div8, label7);\n\t\t\t(0,internal/* append */.R3)(label7, input6);\n\t\t\t(0,internal/* append */.R3)(label7, t30);\n\t\t\t(0,internal/* append */.R3)(div8, t31);\n\t\t\t(0,internal/* append */.R3)(div8, label8);\n\t\t\t(0,internal/* append */.R3)(label8, input7);\n\t\t\t(0,internal/* append */.R3)(label8, t32);\n\t\t\t(0,internal/* append */.R3)(div10, t33);\n\t\t\t(0,internal/* mount_component */.ye)(d3pedalmap_brake, div10, null);\n\t\t\t(0,internal/* append */.R3)(div12, t34);\n\t\t\t(0,internal/* append */.R3)(div12, div11);\n\t\t\t(0,internal/* mount_component */.ye)(verticalprogress, div11, null);\n\t\t\tcurrent = true;\n\n\t\t\tif (!mounted) {\n\t\t\t\tdispose = [\n\t\t\t\t\t(0,internal/* listen */.oL)(input0, \"input\", /*input_handler*/ ctx[9]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input1, \"input\", /*input_handler_1*/ ctx[10]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input2, \"input\", /*input_handler_2*/ ctx[11]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input3, \"input\", /*input_handler_3*/ ctx[12]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input4, \"input\", /*input_handler_4*/ ctx[13]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input5, \"input\", /*input_handler_5*/ ctx[14]),\n\t\t\t\t\t(0,internal/* listen */.oL)(select, \"input\", /*input_handler_6*/ ctx[15]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input6, \"input\", /*input_handler_7*/ ctx[16]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input7, \"input\", /*input_handler_8*/ ctx[17])\n\t\t\t\t];\n\n\t\t\t\tmounted = true;\n\t\t\t}\n\t\t},\n\t\tp(ctx, dirty) {\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input0_value_value !== (input0_value_value = /*pedalMapNumbers*/ ctx[1][0])) {\n\t\t\t\tinput0.value = input0_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input1_value_value !== (input1_value_value = /*pedalMapNumbers*/ ctx[1][1])) {\n\t\t\t\tinput1.value = input1_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input2_value_value !== (input2_value_value = /*pedalMapNumbers*/ ctx[1][2])) {\n\t\t\t\tinput2.value = input2_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input3_value_value !== (input3_value_value = /*pedalMapNumbers*/ ctx[1][3])) {\n\t\t\t\tinput3.value = input3_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input4_value_value !== (input4_value_value = /*pedalMapNumbers*/ ctx[1][4])) {\n\t\t\t\tinput4.value = input4_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input5_value_value !== (input5_value_value = /*pedalMapNumbers*/ ctx[1][5])) {\n\t\t\t\tinput5.value = input5_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*curves*/ 16) {\n\t\t\t\t(0,internal/* select_option */.oW)(select, /*curves*/ ctx[4]);\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*smooth*/ 4) {\n\t\t\t\tinput6.checked = /*smooth*/ ctx[2];\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*inverted*/ 8) {\n\t\t\t\tinput7.checked = /*inverted*/ ctx[3];\n\t\t\t}\n\n\t\t\tconst verticalprogress_changes = {};\n\t\t\tif (dirty[0] & /*progress*/ 1) verticalprogress_changes.progress = /*progress*/ ctx[0];\n\t\t\tverticalprogress.$set(verticalprogress_changes);\n\t\t},\n\t\ti(local) {\n\t\t\tif (current) return;\n\t\t\t(0,internal/* transition_in */.Ui)(d3pedalmap_brake.$$.fragment, local);\n\t\t\t(0,internal/* transition_in */.Ui)(verticalprogress.$$.fragment, local);\n\t\t\tcurrent = true;\n\t\t},\n\t\to(local) {\n\t\t\t(0,internal/* transition_out */.et)(d3pedalmap_brake.$$.fragment, local);\n\t\t\t(0,internal/* transition_out */.et)(verticalprogress.$$.fragment, local);\n\t\t\tcurrent = false;\n\t\t},\n\t\td(detaching) {\n\t\t\tif (detaching) (0,internal/* detach */.og)(div12);\n\t\t\t(0,internal/* destroy_component */.vp)(d3pedalmap_brake);\n\t\t\t(0,internal/* destroy_component */.vp)(verticalprogress);\n\t\t\tmounted = false;\n\t\t\t(0,internal/* run_all */.j7)(dispose);\n\t\t}\n\t};\n}", "static transformTpl(res, pageConfig) {\n res['url'] = res['url'].map((url) => {\n const up = UrlParser.parse(pageConfig.url, true)\n return [up.protocol+'//', up.host, url].join('')\n })\n\n let idx\n res['name'].some((name, i) => {\n if (name === 'Furniture') {\n idx = i\n console.log(Chalk.yellow('IGNORED --------> ', name, pageConfig.url))\n return true\n } else {\n return false\n }\n })\n\n if (idx !== undefined) {\n res['name'].splice(idx, 1)\n res['url'].splice(idx, 1)\n }\n\n return res\n }", "extend(config, { isDev, isClient }) {\n // if (!isDev) {\n // config.output.publicPath = './../_nuxt/'\n // }\n }", "async function buildVars(cb) {\n // 根据项目配置生成 转换 less 文件\n const lessContent = createVarsLess();\n const outputFileName = `f7.vars${cfg.rtl ? '.rtl' : ''}`;\n\n let cssContent;\n try {\n cssContent = await autoprefixer(\n await less(lessContent, path.resolve(__dirname, '.'))\n );\n } catch (err) {\n console.log(err);\n }\n\n // Write file\n fs.writeFileSync(\n `${output}/${outputFileName}.css`,\n `${banner}\\n${cssContent}`\n );\n\n // if (dev) {\n // if (cb) cb();\n // return;\n // }\n\n // Minified\n const minifiedContent = await cleanCSS(cssContent);\n\n // Write file\n fs.writeFileSync(`${output}/${outputFileName}.min.css`, `${minifiedContent}`);\n\n if (cb) cb();\n}", "replacerChangNiveau(){\n this.viderLaFile();\n this.cellule = this.jeu.labyrinthe.cellule(0,0);\n this.direction = 1;\n\t\t\t\tthis.vitesse = 0;\n }", "function javascript() {\n return gulp.src('src/assets/js/*.js')\n //.pipe($.sourcemaps.init())\n //.pipe($.babel())\n //.pipe($.concat('appfou.js'))\n .pipe($.if(PRODUCTION, $.uglify()\n .on('error', e => { console.log(e); })\n ))\n //.pipe($.if(!PRODUCTION, $.sourcemaps.write()))\n .pipe(gulp.dest(PATHS.dist + '/assets/js'));\n }", "function pages() {\n return gulp.src('src/templates/**/*.tpl.html')\n .pipe(panini({\n root: 'src/templates',\n layouts: 'src/layouts',\n partials: 'src/partials',\n helpers: 'src/helpers'\n }))\n .pipe(inky())\n .pipe($.extReplace('.php'))\n .pipe(gulp.dest('templates'))\n\n // Update compiled file timestamp.\n .pipe($.shell([\n 'touch <%= file.path %>'\n ]));\n}", "function checkVariablesAndPrank() {\n\tconsole.log( \"prnkstr applying now...\" );\n\n\tif ( slaveCSSObject.fill_murray ) {\n\t\tlet images = document.getElementsByTagName( 'img' );\n\t\tfor ( let i = 0; i < images.length; i += 1 ) {\n\t\t\tlet image = images[ i ];\n\t\t\tif ( image.height !== 0 && image.width !== 0 && image.src.substring( 8, 22 ) !== \"fillmurray.com\" ) {\n\t\t\t\t// console.log( \"already filled Murray...\" );\n\t\t\t\timage.src = 'https://fillmurray.com/' + image.width + '/' + image.height;\n\t\t\t}\n\t\t}\n\t}\n\n\tif ( slaveCSSObject.place_cage ) {\n\t\tlet images = document.getElementsByTagName( 'img' );\n\t\tfor ( let i = 0; i < images.length; i += 1 ) {\n\t\t\tlet image = images[ i ];\n\t\t\tif ( image.height !== 0 && image.width !== 0 && image.src.substring( 8, 21 ) !== \"placecage.com\" ) {\n\t\t\t\t// console.log( 'already placed cage' );\n\t\t\t\timage.src = 'https://placecage.com/c/' + image.width + '/' + image.height;\n\t\t\t}\n\t\t};\n\t};\n\n\tif ( slaveCSSObject.custom_header ) {\n\t\t$( 'h1' ).html( `${ slaveCSSObject.custom_header_text }` );\n\t}\n\n\tif ( slaveCSSObject.paragraph_background !== \"\" ) {\n\t\tlet para = document.getElementsByTagName( 'p' );\n\t\tfor ( let i = 0, l = para.length; i < l; i += 1 ) {\n\t\t\tpara[ i ].style.backgroundColor = slaveCSSObject.paragraph_background;\n\t\t}\n\t}\n\n\tif ( slaveCSSObject.paragraph_color !== \"\" ) {\n\t\tlet para = document.getElementsByTagName( 'p' );\n\t\tfor ( let i = 0, l = para.length; i < l; i += 1 ) {\n\t\t\tpara[ i ].style.color = slaveCSSObject.paragraph_background;\n\t\t}\n\t}\n\n\tif ( slaveCSSObject.snap ) {\n\t\t$( 'body' ).removeAttr( 'style' ).html( '<img src=\"https://image.ibb.co/byWcEv/rtaImage.jpg\">' ).css( 'text-align', 'center' ).css( 'margin', '125px' ).css( 'background-color', 'rgb(250, 250, 250)' );\n\t}\n\n\tif ( slaveCSSObject.stranger_things ) {\n\t\t$( 'img' ).stop().animate( {\n\t\t\trotation: 180\n\t\t}, {\n\t\t\tduration: 1000,\n\t\t\tstep: function( now, fx ) {\n\t\t\t\t$( this ).css( {\n\t\t\t\t\t\"transform\": \"rotate(\" + now + \"deg)\"\n\t\t\t\t} );\n\t\t\t}\n\t\t} );\n\t}\n\n\tif ( slaveCSSObject.page_flip ) {\n\t\t$( \"body\" ).css( {\n\t\t\t\"-webkit-transform\": \"rotate(180deg)\",\n\t\t\t\"-moz-transform\": \"rotate(180deg)\",\n\t\t\t\"transform\": \"rotate(180deg)\"\n\t\t} );\n\t}\n\n\tif ( slaveCSSObject.otherside ) {\n\t\t$( \"body\" ).css( {\n\t\t\t\"-moz-transform\": \"scaleX(-1)\",\n\t\t\t\"-o-transform\": \"scaleX(-1)\",\n\t\t\t\"-webkit-transform\": \"scaleX(-1)\",\n\t\t\t\"transform\": \"scaleX( -1 )\",\n\t\t\t\"filter\": \"FlipH\"\n\t\t} );\n\t}\n\n\tif ( slaveCSSObject.marquee && marqueeCount < 1 ) {\n\t\t$( `${slaveCSSObject.marquee_element}` ).wrap( `<marquee scrollamount=\"${ slaveCSSObject.marquee_speed }\">` );\n\t\tmarqueeCount += 1\n\t}\n\n\tif ( slaveCSSObject.unicorn_mode ) {\n\t\tlet images = document.getElementsByTagName( 'img' )\n\t\tfor ( let i = 0; i < images.length; i += 1 ) {\n\t\t\tlet image = images[ i ];\n\t\t\timage.src = 'http://bestanimations.com/Animals/Mammals/Horses/unicorn/animated-unicorn-gif.gif';\n\t\t}\n\n\t\t$( 'body' ).css( \"background-image\", \"url('https://thumbs.gfycat.com/EmbarrassedLegitimateBullmastiff-size_restricted.gif')\" )\n\n\t\tfunction getRandomColor() {\n\t\t\tvar letters = '0123456789ABCDEF';\n\t\t\tvar color = '#';\n\t\t\tfor ( var i = 0; i < 6; i += 1 ) {\n\t\t\t\tcolor += letters[ Math.floor( Math.random() * 16 ) ];\n\t\t\t}\n\t\t\treturn color;\n\t\t}\n\n\t\tvar arr = $( 'div' )\n\t\tvar index = 0;\n\t\tsetInterval( function() {\n\t\t\t$( 'div' ).css( 'background-color', getRandomColor() );\n\t\t\tconsole.log( arr[ index++ % arr.length ] );\n\t\t}, 800 )\n\n\t\tvar elements = $( \"p, h1, h2, h3, h4, h5, h6\" )\n\t\tfor ( let i = 0; i < elements.length; i += 1 ) {\n\t\t\tgenerateRainbowText( elements[ i ] );\n\t\t}\n\n\t\tfunction generateRainbowText( element ) {\n\t\t\tvar text = element.innerText;\n\t\t\telement.innerHTML = \"\";\n\t\t\tfor ( let i = 0; i < text.length; i += 1 ) {\n\t\t\t\tlet charElem = document.createElement( \"span\" );\n\t\t\t\tcharElem.style.color = \"hsl(\" + ( 360 * i / text.length ) + \",80%,50%)\";\n\t\t\t\tcharElem.innerHTML = text[ i ];\n\t\t\t\telement.appendChild( charElem );\n\t\t\t}\n\t\t}\n\t}\n\n\tif ( slaveCSSObject.word_swapper ) {\n\t\tlet para = $('p')\n\t\tfor ( let i = 0; i < para.length; i++ ) {\n\t\t\tpara[ i ].innerText = para[ i ].innerText.replace( slaveCSSObject.existing_word, slaveCSSObject.new_word )\n\t\t}\n\t}\n\n\tif ( slaveCSSObject.hidden_video && playVideoCount < 1 ) {\n\t\t$( slaveCSSObject.hidden_video_element ).last().html( `<iframe src=\"https://www.youtube.com/embed/${ slaveCSSObject.hidden_video_url }?autoplay=1\" allow=\"autoplay\"></iframe>` ).css( 'opacity', '0' )\n\t\tplayVideoCount += 1;\n\t}\n\n\tsetTimeout( checkVariablesAndPrank, 1000 );\n\n\t// cancel initial timeout, allowing the recursive call to be forever calling itself.\n\tclearTimeout( recursionKickoff );\n}", "gulpTask($) {\n return (\n gulp\n .src(this.src.path)\n .pipe(this.nunjucks())\n .on('error', this.onError())\n .pipe($.if(!this.output.isDir, $.rename(this.output.name)))\n .pipe(this.saveAs(gulp))\n .pipe(this.onSuccess())\n );\n }", "function renderOverride() {\n o = {};\n\n if (isChecked($main_tgl))\n o.main = $main.val();\n if (isChecked($dependencies_tgl) && !$.isEmptyObject(dependencies))\n o.dependencies = dependencies;\n if (isChecked($format_tgl))\n o.format = $format.val();\n\n if (isChecked($directories_tgl)) {\n if (isChecked($lib_tgl)) {\n o.directories = {}\n if (isChecked($lib_tgl))\n o.directories.lib = $lib.val();\n }\n }\n\n if (isChecked($files_tgl) && files.length > 0)\n o.files = files;\n if (isChecked($ignore_tpl) && ignore.length > 0)\n o.ignore = ignore;\n if (isChecked($map_tgl) && !$.isEmptyObject(map))\n o.map = map;\n\n if (isChecked($shim_tgl)) {\n if (isChecked($shim_file_tgl)) {\n $shim_file.parent().siblings().removeClass('hidden');\n o.shim = {};\n var shim_key = $shim_file.val();\n o.shim[shim_key] = {}\n var shim_obj = o.shim[shim_key];\n if (isChecked($deps_tgl) && deps.length > 0 || isChecked($exports_tgl)) {\n if (isChecked($deps_tgl) && deps.length > 0)\n shim_obj.deps = deps;\n if (isChecked($exports_tgl))\n shim_obj.exports = $exports.val();\n }\n } else {\n $shim_file.parent().siblings().addClass('hidden');\n }\n }\n\n if (!$.isEmptyObject(o)) {\n var override_out = JSON.stringify(o, null, 2);\n override_out = syntaxHighlight(override_out)\n $override_out.html(override_out);\n\n var reg = $('input[name=\"endpoint\"]:checked').val()\n , pkg = $package.val();\n if (reg && pkg) {\n var cli_out = 'jspm install ' + reg + '/' + pkg + ' -o ' + JSON.stringify(o);\n $cli_out.html(cli_out);\n } else {\n $cli_out.html('');\n }\n } else {\n $override_out.html('');\n $cli_out.html('');\n }\n\n}", "function javascript() {\n return gulp.src(PATHS.javascript)\n .pipe($.sourcemaps.init())\n .pipe($.babel({ignore: ['vue.js','vue-resource.min.js']}))\n .pipe($.concat('app.js'))\n .pipe($.if(PRODUCTION, $.uglify()\n .on('error', e => { console.log(e); })\n ))\n .pipe($.if(!PRODUCTION, $.sourcemaps.write()))\n .pipe(gulp.dest(PATHS.dist + '/public/js'));\n}", "function _dos_template_start() {\n // ALL plugin elements definition\n const dos_wrapper = document.querySelector(\"#dos_wrapper\"),\n dos_openButton = document.querySelector(\"#dos_open_button\"),\n dos_list_wrapper = document.querySelector(\"#dos_list_wrapper\"),\n dos_templates_options = document.querySelector(\"#dos_templates_options\"),\n dos_paste_button = document.querySelector(\"#dos_paste_button\"),\n dos_reset_button = document.querySelector(\"#dos_reset_button\"),\n dos_preview_block = document.querySelector(\"#dos_preview_block\"),\n dos_preview_area_ru = document.querySelector(\"#dos_preview_area_ru\"),\n dos_preview_area_ua = document.querySelector(\"#dos_preview_area_ua\"),\n dos_add_new_option = document.querySelector(\"#dos_add_new_option\"),\n\n\n textareas = dos_preview_block.querySelectorAll(\"textarea\");\n\n // options creating model (class) for drop-down\n class Template {\n constructor(label, textRU, textUA) {\n this.ru = String(textRU);\n this.ua = String(textUA);\n this.option = document.createElement(\"option\");\n this.option.label = label;\n this.option.value = label;\n arr.push(this);\n return dos_templates_options.append(this.option);\n };\n }\n\n // Creating new templates and adding it options into drop-down\n const buzzer = new Template(`Buzzer`, \"ru\", \"ua\");\n const speaker = new Template(`Speaker`, `<div href=\"\">RURU</div>`, `<div href=\"\">UAUA</div>`);\n\n const sim_holder = new Template(`Держатели SIM-карт`, `\n <p><strong>{$prefix}&nbsp;{$brand_name}&nbsp;{$name}&nbsp;{$mod}.</strong></p><p style=\"margin-bottom: 24px;\"><u><strong>Держатель SIM-карты (лоток) смартфона</strong></u>&nbsp;&mdash; это маленькая и довольно хрупкая деталь. Держатели к разным смартфонам изготовлены из разных материалов, в зависимости от бренда и модели: пластик, метал, а также композитные. Наиболее осторожными нужно быть с пластиковым держателем, так как он является самым хрупким, металлические, в свою очередь - чаще теряются. Ломаются держатели от того, что их вставляют небрежно или не той стороной, также при неосторожной установке сим-карты. В худшем случае, вы можете повредить контактные усики внутри разъема (коннектора) или вовсе отломать разъем от контактов платы. Ломают держатели реже, так как владельцами устройств используется совсем не часто. Самой распостраненной причиной замены нового держателя является потеря старого.</p><hr/><div>Когда нужно купить новый держатель сим карты:</div><div>&nbsp;</div><div>держатель был утерян;</div><div>сим-лоток деформирован;</div><div>на поверхность лотка попадала вода или любая другая жидкость;</div><div>появление ржавчины на лотке (в случае металлических держателей);</div><div>отсутствует часть или половина сим держателя;</div><div>если слот симкарты застрял в неподвижном положении - следует обратится в сервисный центр.<br/>​</div><hr/><p style=\"margin-bottom: 24px;\"><br/>Если же у вас недостаточно опыта в обращении с техникой или составляющими мелкими деталями - не стоит самостоятельно пытаться склеить или почистить лоток. Также категорически не рекомендуем использовать держатель с другой модели смартфона.&nbsp;</p><p style=\"margin-bottom: 24px;\">Обратитесь в сервисный центр нашего магазина, где наши сотрудники проведут диагностику устройства, сообщат вам о поломке, помогут выбрать нужный товар и проконсультируют вас.</p><style type=\"text/css\">.gost:hover{color: green; /* Цвет ссылки */}</style>`, `\n <div><div><strong>{$prefix}{$brand_name}{$name}{$mod}.</strong></div><div>&nbsp;</div><div><u><strong>Тримач SIM-карти (лоток) смартфона</strong></u>&nbsp;- це маленька і досить тендітна деталь. Тримачі до різних смартфонів виготовлені з різних матеріалів, залежно від бренду та моделі: пластик, метал, а також композитні. Найбільш обережними потрібно бути з пластиковим тримачем, так як він є найтендітнішим, металеві, в свою чергу - частіше губляться. Ламаються тримачі від того, що їх вставляють недбало або не тією стороною, а також при необережній установці сім-карти. У гіршому випадку, ви можете пошкодити контактні вусики всередині роз&#39;єму (коннектора) або зовсім відламати роз&#39;єм від контактів плати. Ламають тримачі рідше, так як власниками пристроїв використовується зовсім не часто. Найбільш поширеною причиною заміни тримача є втрата старого.</div><div>&nbsp;</div><div><hr/><div>Коли варто купувати новий тримач сім:</div></div><ul><li>&nbsp;</li><li><div>тримач був загублений;</div><div>сім-лоток деформований;</div><div>відсутня частина або половина лотка;</div><div>на поверхню лотка потрапляла вода або будь-яка інша рідина;</div><div>поява іржі на лотку (в разі металевих утримувачів);</div><div>якщо слот сім карти застряг в нерухомому положенні - варто звернутися до сервісного центру.</div><div>&nbsp;</div></li></ul><div><hr/><p><br/>Якщо ж у вас недостатньо досвіду в поводженні з технікою або складовими дрібними деталями - не варто самостійно намагатися склеїти або очистити лоток. Також категорично не рекомендуємо використовувати тримач з іншої моделі смартфона.</p></div><div>&nbsp;</div><div>Зверніться в сервісний центр нашого магазину, де наші співробітники проведуть діагностику пристрої, повідомлять вам про поломку, допоможуть вибрати потрібний товар і проконсультують вас.</div><div>&nbsp;</div></div><style type=\"text/css\">.gost:hover{color: green; /* Цвет ссылки */}</style>\n `);\n const micro = new Template(`Микрофоны`, `\n <div><span style=\"font-family:tahoma,geneva,sans-serif;\"><u><strong>Микрофон</strong></u> - одна из важнейших деталей смартфона, так как именно с помощью его мы можем общаться с другими людьми и сложно было бы себе представить телефон без микрофона. Основной задачей микрофона является преобразование звуковых волн в электромагнитные. Зачастую, производители устанавливают в свои мобильные устройства микрофоны 2-х типов: микрофон шумоподавления и цифровой (основной).&nbsp; Данные компоненты часто распаяны на нижней плате телефона. А наружу видны только крохотные круглые отверстия в нижней части корпуса. В случае с основным микрофоном, именно через такое отверстие звук и поступает в микрофон.</span></div><div>&nbsp;</div><div><span style=\"font-family:tahoma,geneva,sans-serif;\">Основные <strong>признаки</strong> неисправности микрофона:</span><br/>&nbsp;</div><ul><li><span style=\"font-family:tahoma,geneva,sans-serif;\">ваш собеседник плохо вас слышит или не слышит вовсе;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">вы или ваш собеседник слышите шум во время звонка;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">микрофон перестает работать в отдельном приложении.</span></li></ul><div>&nbsp;</div><div><span style=\"font-family:tahoma,geneva,sans-serif;\"><strong>Причины</strong> неисправности:</span><br/>&nbsp;</div><ul><li><span style=\"font-family:tahoma,geneva,sans-serif;\">повреждение шлейфа;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">в микрофон попадала влага или пыль;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">микрофон физически поврежден;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">программные неполадки устройства.</span></li></ul><div>&nbsp;</div><div><span style=\"font-family:tahoma,geneva,sans-serif;\">В таком случае, не стоит пытаться самостоятельно чистить или чинить микрофон, не имея опыта такой работы, подобные действия могут привести к повреждению корпуса, самого микрофона или платы, на которой тот расположен.</span></div><div><span style=\"font-family:tahoma,geneva,sans-serif;\">Обратитесь в сервисный центр нашего магазина, где наши сотрудники проведут диагностику устройства, сообщат вам о поломке и проконсультируют вас.</span></div>`, `\n <div><span style=\"font-family:tahoma,geneva,sans-serif;\"><u><strong>Мікрофон</strong></u> - одна з найважливіших деталей смартфона, так як саме за допомогою нього ми можемо спілкуватися з іншими людьми і важко було б собі уявити телефон без мікрофона. Головною завданням мікрофону є перетворення звукових хвиль на електромагнітні. Часто, виробники встановлюють в свої мобільні пристрої мікрофони 2-х типів: мікрофон шумозаглушення та цифровий(основний). Дані компоненти часто розпаяні на нижній платі телефону. А назовні видно тільки крихітні круглі отвори в нижній частині корпусу. У випадку з основним мікрофоном, саме через такий отвір звук і потрапляє до мікрофону.&nbsp;</span><br/>&nbsp;</div><div><span style=\"font-family:tahoma,geneva,sans-serif;\">Основні <strong>ознаки </strong>несправності мікрофона:</span></div><div>&nbsp;</div><ul><li><span style=\"font-family:tahoma,geneva,sans-serif;\">ваш співрозмовник погано вас чує або не чує зовсім;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">ви або ваш співрозмовник чуєте шум під час дзвінка;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">мікрофон перестає працювати в окремому додатку.</span></li></ul><div><br/><span style=\"font-family:tahoma,geneva,sans-serif;\"><strong>Причини </strong>несправності:</span></div><div>&nbsp;</div><ul><li><span style=\"font-family:tahoma,geneva,sans-serif;\">пошкодження шлейфу;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">в мікрофон потрапляла волога або пил;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">мікрофон фізично пошкоджений;</span></li><li><span style=\"font-family:tahoma,geneva,sans-serif;\">програмні збої.</span></li></ul><div>&nbsp;</div><div><span style=\"font-family:tahoma,geneva,sans-serif;\">В такому випадку, не варто намагатися самостійно чистити або лагодити мікрофон, не маючи досвіду такої роботи, подібні дії можуть привести до пошкодження корпусу, самого мікрофона або плати зарядки, на якій той розміщений.</span></div><div><span style=\"font-family:tahoma,geneva,sans-serif;\">Зверніться в сервісний центр нашого магазину, де наші співробітники проведуть діагностику пристрої, повідомлять вам про поломку і проконсультують вас.</span></div>\n `);\n const camera_lens = new Template(`Стекла камеры`, `\n <p><strong>{$prefix}&nbsp;{$brand_name}&nbsp;{$name}&nbsp;{$mod}.</strong></p><p><u><strong>Стекло камеры</strong></u>&nbsp;- наружная часть камеры устройства, которая не является составной модуля камеры, а крепится поверх модуля, также может быть частью задней крышки корпуса смартфона и выступать наружу. Основной функцией стекла камеры является защита. Оно защищает камеру от пыли, влаги и мусора, которые могут негативно повлиять на качество съемки или, в худшем случае, повредить модуль камеры.&nbsp;</p><hr/><p>Основные&nbsp;<strong>причины</strong>&nbsp;замены:</p><ul><li>царапины или трещины на стекле камеры;</li><li>нарушение герметичности (люфты и зазоры);</li><li>попадание влаги под стекло;</li><li>деформация или повреждения рамки стекла;</li><li>потеря стекла камеры.</li></ul><hr/><p><br/>В таком случае, не стоит пытаться самостоятельно чистить или доставать стекло, не имея опыта такой работы, подобные действия могут привести к повреждению корпуса, рамки камеры, или неработоспособности модуля камеры.</p><p>Обратитесь в сервисный центр нашего магазина, где наши сотрудники проведут диагностику устройства, сообщат вам о поломке и проконсультируют вас.</p>`, `\n <p><strong>{$prefix}&nbsp;{$brand_name}&nbsp;{$name}&nbsp;{$mod}.</strong></p><p><u><strong>Скло камери</strong></u>&nbsp;- зовнішня частина камери пристрою, яка не є складовою модуля камери, а кріпиться поверх модуля, також може бути частиною задньої кришки корпусу смартфона і виступати назовні. Основною функцією скла камери є захист. Воно перешкоджує потраплянню пилу, вологи і сміття, що може негативно вплинути на якість зйомки або, в гіршому випадку, пошкодити модуль камери.</p><hr/><div>Основні&nbsp;<strong>причини&nbsp;</strong>заміни:</div><div>&nbsp;</div><ul><li>подряпини або тріщини на склі камери;</li><li>порушення герметичності (люфти і зазори);</li><li>потрапляння вологи під скло;</li><li>деформація або пошкодження рамки скла;</li><li>втрата скла камери.</li></ul><hr/><p><br/>У такому випадку, не варто намагатися самостійно чистити або діставати скло, не маючи досвіду такої роботи, подібні дії можуть привести до пошкодження корпусу, рамки камери, або непрацездатності модуля камери.</p><p>Зверніться в сервісний центр нашого магазину, де наші співробітники проведуть діагностику пристрої, повідомлять вам про поломку і проконсультують вас.</p>\n `);\n const button_hover = new Template(`Кнопка (Home)`,\n `<div> {$prefix} {$brand_name} {$name} {$mod} - одна из основных и наиболее часто взаимодействующих с владельцем деталей смартфона, что ускоряет появление царапин, потертостей и других неприятных визуальных или функциональных повреждений. У пользователей бывают случаи, когда накладка отваливалась и терялась, а также кнопка может западать или болтаться в отсутствии фиксации. Подобные признаки могут стать причиной замены. </div> <div> </div> <div> Если вы решили обратиться за помощью в наш магазин или сервисный центр, то вы получите помощь от опытных профессионалов, которые смогут определить точную причину поломки и проконсультировать при покупке нужной детали. Если вы имеете опыт в разборке уcтройств и починке мелких комплектующих, тогда можете провести замену самостоятельно.</div> `,\n `<div> {$prefix} {$brand_name} {$name} {$mod} - одна з основних і найбільш часто взаємодіючих з власником деталей смартфона, що прискорює появу подряпин, потертостей та інших неприємних візуальних або функціональних пошкоджень. У користувачів бувають випадки, коли накладка відвалювалася і губилася, а також кнопка може западати або рухатися при відсутності фіксації. Подібні ознаки можуть стати причиною заміни.</div><div> &nbsp;</div><div> Якщо ви вирішили звернутися за допомогою в наш магазин або сервісний центр, то ви отримаєте допомогу від досвідчених професіоналів, які зможуть визначити точну причину поломки і проконсультувати при покупці потрібної деталі. Якщо ви маєте досвід в розбиранні пристроїв і лагодження дрібних комплектуючих, тоді можете провести заміну самостійно.</div>`);\n const vibro = new Template(`Вибромоторы`,\n `<div><span style=font-family:tahoma,geneva,sans-serif><u><strong>Вибромоторы</strong></u> - это внутренние компоненты смартфонов, которые передают свои колебания целиком всему телефону и в итоге мы получаем \"вибрацию\". Вибромоторы играют важную роль для пользователя устройства, так как при отсутствии звука они помагают буквально \"почувствовать\" важный звонок. Компоненты такого типа по своей сути являются маленькими двигателями, где одна из подвижных частей - вал, который имеет несбалансированный центр тяжести, что при циклическом движении и создает данное явление (вибрацию). Но высокая интенсивность такого циклического движения может постепенно вредить вибромотору или же всему устройству целиком.</span><br> </div><div><hr><p><br><span style=font-family:tahoma,geneva,sans-serif>Когда нужна <strong>замена </strong>или <strong>ремонт</strong> вибромотора:</span></div><ul><li><span style=font-family:tahoma,geneva,sans-serif>полное прекращение работы виброзвонка;</span><li><span style=font-family:tahoma,geneva,sans-serif>виброзвонок работает очень слабо;</span><li><span style=font-family:tahoma,geneva,sans-serif>телефон при звонках вибрирует не всегда;</span><li><span style=font-family:tahoma,geneva,sans-serif>зависание: вибрация не выключается и не прекращается при определенных условиях вплоть до полного выключения устройства.</span></ul><div> </div><div><span style=font-family:tahoma,geneva,sans-serif><strong>Причины </strong>неисправности компонента:</span></div><div> </div><ul><li><span style=font-family:tahoma,geneva,sans-serif>выход из строя элементов, которые питают вибромотор;</span><li><span style=font-family:tahoma,geneva,sans-serif>накопление мусора и пыли внутри устройства (вследствие - перегорание);</span><li><span style=font-family:tahoma,geneva,sans-serif>физические повреждения устройства или виброзвонка;</span><li><span style=font-family:tahoma,geneva,sans-serif>попадание жидкости;</span><li><span style=font-family:tahoma,geneva,sans-serif>программный сбой устройства.</span><br> </ul><div><hr><p><br><span style=font-family:tahoma,geneva,sans-serif>В таком случае, не стоит пытаться самостоятельно чинить данный компонент, не имея опыта такой работы, подобные действия могут привести к повреждению корпуса, самого компонента или платы, на которой тот распаян.</span></div><div><span style=font-family:tahoma,geneva,sans-serif>Обратитесь в наш магазин или сервис, где наши сотрудники проведут диагностику устройства, сообщат вам о поломке и помогут выбрать в магазине нужную деталь, а также проконсультируют вас.</span></div>\n `,\n `<div><u><strong>Вібромотори</strong></u> - це внутрішні компоненти смартфонів, які передають свої коливання цілком всьому телефону і в підсумку ми отримуємо \"вібрацію\". Вібромотор грають важливу роль для користувача пристроїв, так як при відсутності звуку вони допомагають буквально \"відчути\" важливий дзвінок. Компоненти такого типу за принципом роботи є маленькими двигунами, де одна з рухомих частин - вал, який має незбалансований центр ваги, що при циклічному русі і створює дане явище (вібрацію). Але висока інтенсивність такого циклічного руху може поступово шкодити вібромотору або ж всьому пристрою цілком.<br><br><hr><p><br>Коли потрібна <strong>заміна </strong>або <strong>ремонт </strong>вібромотора:</div><ul><li>повне припинення роботи вібродзвінка;<li>вібро працює дуже слабо;<li>телефон при дзвінках вібрує не завжди;<li>зависання: вібрація не вимикається і не припиняється при певних умовах аж до повного виключення пристрою.</ul><div> </div><div><strong>Причини </strong>несправності компонента:<br> </div><ul><li>вихід з ладу елементів, які живлять вібромотор;<li>накопичення сміття і пилу всередині пристрою (внаслідок - перегорання);<li>фізичні ушкодження пристрою або вібродзвінка;<li>потрапляння рідини;<li>програмний збій пристрою.<br><br><hr><p><br>В такому випадку, не варто намагатися самостійно лагодити даний компонент, не маючи досвіду такої роботи, подібні дії можуть привести до пошкодження корпусу, самого компонента або плати, на якій той розпаяний.</ul><div>Зверніться в сервісний центр нашого магазину, де наші співробітники проведуть діагностику пристрої, повідомлять вам про поломку і проконсультують вас.</div>\n `);\n const vinty = new Template(`Винты`, `<div style=\"text-align:justify;font-family:'Segoe UI',Tahoma,Geneva,Verdana,sans-serif;color:#363636\"><p><span style=font-family:tahoma,geneva,sans-serif><strong>{$prefix} </strong><strong>{$brand_name} </strong><strong>{$name} </strong><strong>{$mod}.</strong></span><p><span style=font-family:tahoma,geneva,sans-serif><u><strong>Винты</strong></u><strong> </strong>для смартфонов - это мельчайшие крепежные составляющие вашего корпуса и внутренних копмлектующих.<br>Подобные детали очень просто потерять или повредить. Каждый винт может отличаться диаметром и размерами, а также материалом и разновидностью <i>шлица</i>.<br>Шлиц — это форма углубления в головке винта, например: крест, прямой, шестигранный, плоский и т.д.</span></p><img alt=\"\"src=https://home.aks.ua/userfiles/images/shlits(2).png style=font-family:tahoma,geneva,sans-serif;width:600px;height:126px><hr color=#CACACA noshade size=1px width=100%><br><p><span style=font-family:tahoma,geneva,sans-serif><strong>Признаки</strong>, которые могут стать причиной замены винтов:</span><ul style=list-style-position:inside;margin-left:1em;margin-right:1em type=circle><li><span style=font-family:tahoma,geneva,sans-serif>потеря винтов при разборке / сборке устройства;</span><li><span style=font-family:tahoma,geneva,sans-serif>повреждения резьбы винта;</span><li><span style=font-family:tahoma,geneva,sans-serif>сорванная шляпка винта;</span><li><span style=font-family:tahoma,geneva,sans-serif>стертое углубление на шляпке винта;</span><li><span style=font-family:tahoma,geneva,sans-serif>негерметичность корпуса устройства (люфты, зазоры, поскрипывания);</span><li><span style=font-family:tahoma,geneva,sans-serif>плохо закрепленные внутренние копмлектующие устройства.</span></ul><br><hr color=#CACACA noshade size=1px width=100%><p><span style=font-family:tahoma,geneva,sans-serif>Все выше перечисленные пункты вызывают не только раздражение пользователя устройства, но и могут стать причиной попадания большого количества пыли и влаги под корпус и на внутренние комплектующие устройства, что в свою очередь, приводит к быстрому выведению из строя внутренних компонентов, повреждению корпуса и порче внешнего вида смартфона.</span><p><span style=font-family:tahoma,geneva,sans-serif>Чтобы избежать подобных проблем, вы можете обратиться в наш сервис, где получите необходимые рекомендации. Также, при наличии опыта и спец. инструментов, вы можете заменить винты или другие детали самостоятельно, прежде заказав товар в нашем магазине</span></div><p> \n `, `\n <div style=\"text-align:justify;font-family:'Segoe UI',Tahoma,Geneva,Verdana,sans-serif;color:#363636\"><p><span style=font-family:tahoma,geneva,sans-serif><strong>{$prefix} </strong><strong>{$brand_name} </strong><strong>{$name} </strong><strong>{$mod}.</strong></span><p><span style=font-family:tahoma,geneva,sans-serif><u><strong>Гвинти</strong></u><strong> </strong>для смартфонів – це наймілкіші кріпильні складові вашого корпусу та внутрішніх комплектуючих.<br>Подібні деталі дуже просто загубити або пошкодити. Кожен гвинтик може відрізнятися діаметром і розмірами, а також матеріалом і різновидом <i>шліца</i>.<br>Шліц — це форма заглиблення в голівці болта, наприклад: хрест, прямий, шестигранний, плоский і т.д.</span><p><span style=font-family:tahoma,geneva,sans-serif><img alt=\"\"src=/userfiles/images/shlits(2).png style=width:600px;height:126px></span><hr color=#CACACA noshade size=1px width=100%><p><span style=font-family:tahoma,geneva,sans-serif>  <strong>Ознаки</strong>, які можуть стати причиною заміни гвинтів:</span><ul style=list-style-position:inside;margin-left:1em;margin-right:1em type=circle><li><span style=font-family:tahoma,geneva,sans-serif>втрата або потрапляння в важкодоступні місця гвинтів при розбиранні / збиранні пристрою;</span><li><span style=font-family:tahoma,geneva,sans-serif>пошкодження різьби гвинта;</span><li><span style=font-family:tahoma,geneva,sans-serif>зірвана голівка гвинта;</span><li><span style=font-family:tahoma,geneva,sans-serif>стерте заглиблення на голівці гвинтика;</span><li><span style=font-family:tahoma,geneva,sans-serif>негерметичність корпусу пристрою (люфти, зазори, поскрипування);</span><li><span style=font-family:tahoma,geneva,sans-serif>погано закріплені внутрішні комплектуючі пристрої.</span></ul><br><hr color=#CACACA noshade size=1px width=100%><p><span style=font-family:tahoma,geneva,sans-serif>Всі вище перераховані пункти викликають не тільки роздратування власника пристрою, але і можуть стати причиною потрапляння великої кількості пилу і вологи під корпус і на внутрішні комплектуючі пристрої, що в свою чергу, призводить до швидкого виведення з ладу внутрішніх компонентів, пошкодження корпусу і псування зовнішнього вигляду смартфона.</span><p><span style=font-family:tahoma,geneva,sans-serif>Щоб уникнути подібних проблем, ви можете звернутися в наш сервіс, де отримаєте необхідні рекомендації. Також, при наявності досвіду і спеціальних інструментів, ви можете замінити болти або інші деталі самостійно, попередньо замовивши товар у нашому магазині.</span></div><p> \n `);\n const test = new Template(`TEST`, `{123|213|321}`, `{123|213|321}`);\n\n\n // expand/close plugin on button click\n dos_openButton.onclick = function () {\n\n if (!(dos_list_wrapper.classList.contains('dos_list_wrapper'))) {\n this.value = \"Спрятать\";\n dos_list_wrapper.classList.toggle('dos_list_wrapper')\n dos_wrapper.style.height = \"100%\";\n } else {\n this.value = \"Показать\";\n dos_wrapper.style.height = \"49px\";\n dos_list_wrapper.classList.toggle('dos_list_wrapper');\n }\n };\n\n\n // insert template in preview fields\n dos_templates_options.onchange = function () {\n textareas.forEach(el => {\n el.readOnly = true;\n });\n dos_preview_area_ru.textContent = arr[this.selectedIndex - 1].ru;\n dos_preview_area_ua.textContent = arr[this.selectedIndex - 1].ua;\n };\n\n\n // for clearing teasers on button click and paste in into 2 main fields\n dos_paste_button.onclick = function () {\n\n\n teasers_ru.value = '';\n teasers_uk.value = '';\n\n dos_target_area_ru = document.querySelectorAll(\"iframe\")[0].contentDocument.body;\n dos_target_area_ua = document.querySelectorAll(\"iframe\")[1].contentDocument.body;\n dos_target_area_ru.innerHTML = dos_preview_area_ru.textContent;\n dos_target_area_ua.innerHTML = dos_preview_area_ua.textContent;\n\n };\n\n // for adding new template via interface\n dos_add_new_option.onclick = function () {\n let labelOfTemplate = prompt(\"Введите название категории/подкатегории: \");\n localStorage.setItem(\"test1\", \"test1\");\n\n }\n\n\n // for automatic pop-up\n setTimeout(() => {\n dos_openButton.click();\n }, 2200);\n\n // for reverting field values\n dos_reset_button.onclick = setStateToAreas;\n }", "rollup(config, options) {\n config.plugins.push(image());\n config.plugins.push(\n css({ output: null })\n );\n\n return config;\n }", "function html() {\n return gulp.src(path.src.html)\n .pipe(gulp.dest(path.build.html))\n .pipe(reload({stream: true}))\n}", "function cleaner(){\n walkAndUnlink( path.join(__dirname, 'public', 'css'), new RegExp(/style-/) )\n walkAndUnlink( path.join(__dirname, 'public', 'js'), new RegExp(/kloutskout-/) )\n}", "enableForceReload() {\n this.compiler.plugin('compilation', (compilation) => {\n compilation.plugin('html-webpack-plugin-after-emit', (data, cb) => {\n this.hotMiddleware.publish({ action: 'reload' });\n cb();\n });\n });\n }", "decrire() {\n return `${this.nom} a ${this.sante} points de vie, ${\n this.force\n } en force et ${this.xp} points d'expérience`;\n }", "decrire() {\n return `${this.nom} a ${this.sante} points de vie, ${\n this.force\n } en force et ${this.xp} points d'expérience`;\n }", "decrire() {\n return `${this.nom} a ${this.sante} points de vie, ${\n this.force\n } en force et ${this.xp} points d'expérience`;\n }", "if(!content.locals) {\n<<<<<<< Updated upstream\n\t\t\tmodule.hot.accept(\"!!./../../node_modules/css-loader/index.js!./../../node_modules/vue-loader/lib/style-rewriter.js?id=_v-35c91d26&file=index.vue!./../../node_modules/vue-loader/lib/selector.js?type=style&index=0!./index.vue\", function() {\n\t\t\t\tvar newContent = require(\"!!./../../node_modules/css-loader/index.js!./../../node_modules/vue-loader/lib/style-rewriter.js?id=_v-35c91d26&file=index.vue!./../../node_modules/vue-loader/lib/selector.js?type=style&index=0!./index.vue\");\n=======\n\t\t\tmodule.hot.accept(\"!!./../../node_modules/css-loader/index.js!./../../node_modules/vue-loader/lib/style-rewriter.js?id=_v-3557dbdf&file=index.vue!./../../node_modules/vue-loader/lib/selector.js?type=style&index=0!./index.vue\", function() {\n\t\t\t\tvar newContent = require(\"!!./../../node_modules/css-loader/index.js!./../../node_modules/vue-loader/lib/style-rewriter.js?id=_v-3557dbdf&file=index.vue!./../../node_modules/vue-loader/lib/selector.js?type=style&index=0!./index.vue\");\n>>>>>>> Stashed changes\n\t\t\t\tif(typeof newContent === 'string') newContent = [[module.id, newContent, '']];\n\t\t\t\tupdate(newContent);\n\t\t\t});\n\t\t}\n\t\t// When the module is disposed, remove the <style> tags\n\t\tmodule.hot.dispose(function() { update(); });\n\t}", "function publishHtml(done) {\n return gulp\n .src(\"src/**/*.html\")\n .pipe(htmlmin({ collapseWhitespace: true }))\n .pipe(gulp.dest(\"dist\"));\n}", "news(req,res){\n res.render('./admin/news.post.pug')\n }", "function js() {\n\n let streamJs = gulp.src('.');\n\n const tsPath = `${src.ts}/inits/${appName}.init.ts`;\n\n if (fs.existsSync(tsPath)) {\n\n // 1 - pegue o arquivo \"init\" typescript do app\n // 2 - compile o arquivo para javascript\n // 3 - aplique pollyfills caso seja necessário \n let scripts = browserify(tsPath)\n .plugin(tsify, { typeRoots: [\"./node_modules/@types\", \"./type-definitions\"], target: \"esnext\" })\n .transform(stringify, {\n appliesTo: { includeExtensions: ['.html'] },\n minify: true,\n minifyOptions: {\n collapseBooleanAttributes: true,\n collapseInlineTagWhitespace: true,\n collapseWhitespace: true,\n removeEmptyAttributes: true,\n removeRedundantAttributes: true,\n sortAttributes: true,\n sortClassName: true,\n trimCustomFragments: true\n }\n })\n .transform(babelify, {\n presets: [\n [\n '@babel/preset-env',\n {\n 'useBuiltIns': 'usage',\n 'corejs': 3\n }\n ]\n ],\n extensions: ['.ts']\n })\n .transform('exposify', { expose: { angular: 'angular' }, filePattern: /\\.ts/ })\n .external(['angular']);\n\n // se solicitado a minificação...\n if (production) {\n\n // aplique os seguintes plugins:\n // 1 - Aplique as configurações de produção\n // 2 - Minifique cada módulo (arquivo .ts) individualmente\n // 3 - Remove exports não utilizados\n // 4 - Simplifica os 'require' do js final para variáveis\n scripts = scripts.transform('envify', { global: true })\n .transform(uglifyify, { global: true })\n .plugin('common-shakeify')\n .plugin('browser-pack-flat/plugin');\n }\n\n // junte os arquivos e coloque o arquivo final na pasta de destino\n scripts = scripts.bundle();\n\n // se solicitado a minificação...\n if (production) {\n\n // aplique o seguinte plugin:\n // 1 - minifica o arquivo js final\n scripts = scripts.pipe(minifyStream({ sourceMap: false }));\n }\n\n scripts = scripts.pipe(source(`${appName}.min.js`))\n .pipe(buffer());\n\n scripts = scripts.pipe(gulp.dest(dest.js));\n\n streamJs = scripts;\n }\n\n return streamJs;\n }", "function processFileHTML(doc){\n // parse out into blocks\n // re-assemble with new paragraph numbering\n // add style sheet\n // move assets to the assets folder\n return doc;\n}", "function jsMove() {\n return gulp\n .src(config.paths.scripts.vendor)\n .pipe(uglify())\n .pipe(gulp.dest(config.paths.scripts.destvendor))\n .pipe(notify({\n message: \"javascript vendor movido\",\n title: 'javascript vendor'\n\n }))\n}", "function deplacer (){\n\tvar ville = \"Liège\";\n\tconsole.log(\"Je me déplace vers \" + ville);\n}", "async buildPost (filename) {\n let md = await this.fs.promises.readFile(`${this.config.settings.SRC}/${filename}`, \"utf8\")\n let { content, data } = matter(md)\n data.permalink = filename\n let html = marked(content, { baseUrl: \"../../\" }) \n //await this.processContent( { content, html, data, filename } )\n //await this.processImages({ content })\n await this.plugins(\"onsave\", { content, html, data, filename })\n return { html, data }\n }", "async function build_reload_script_template() {\n await shell(`tsc ./src/server/static/templates/fragments/reload.ts\n --outFile ./src/server/static/templates/reload.js\n --removeComments`)\n}", "function css_variable_fallbacks() {\n src(`${p.www_css}/*.css`).pipe(\n postcss([\n postcssCustomProperties(/* pluginOptions */)\n ])\n).pipe(\n dest('.')\n);\n}", "function buildDevHtml() {\n return gulp\n .src(\"./src/index.html\")\n .pipe(inject(gulp.src(\"./src/app/**/*.css\", { read: false }), { relative: true })) // css app files\n .pipe(inject(gulp.src(\"./src/app/**/*.js\", { read: false }), { relative: true })) // js app files\n .pipe(gulp.dest(\"./src\"));\n}", "function PD(t,e,n,r,i,o,a,s){var l=(\"function\"===typeof n?n.options:n)||{};return l.__file=\"geom.vue\",l.render||(l.render=t.render,l.staticRenderFns=t.staticRenderFns,l._compiled=!0,i&&(l.functional=!0)),l._scopeId=r,l}", "function gunGan() {\n <div class=\"ftembed\">\n <script src = \"http://funtranslations.com/extensions/embed/v1/funtranslations.embed.js\" >< /script>\n <script>FunTranslations.Embed.render({translator: 'gungan'});</script>\n </div>\n}", "function $62b87cfb5e7b8dac$var$django(hljs) {\n const FILTER = {\n begin: /\\|[A-Za-z]+:?/,\n keywords: {\n name: \"truncatewords removetags linebreaksbr yesno get_digit timesince random striptags filesizeformat escape linebreaks length_is ljust rjust cut urlize fix_ampersands title floatformat capfirst pprint divisibleby add make_list unordered_list urlencode timeuntil urlizetrunc wordcount stringformat linenumbers slice date dictsort dictsortreversed default_if_none pluralize lower join center default truncatewords_html upper length phone2numeric wordwrap time addslashes slugify first escapejs force_escape iriencode last safe safeseq truncatechars localize unlocalize localtime utc timezone\"\n },\n contains: [\n hljs.QUOTE_STRING_MODE,\n hljs.APOS_STRING_MODE\n ]\n };\n return {\n name: \"Django\",\n aliases: [\n \"jinja\"\n ],\n case_insensitive: true,\n subLanguage: \"xml\",\n contains: [\n hljs.COMMENT(/\\{%\\s*comment\\s*%\\}/, /\\{%\\s*endcomment\\s*%\\}/),\n hljs.COMMENT(/\\{#/, /#\\}/),\n {\n className: \"template-tag\",\n begin: /\\{%/,\n end: /%\\}/,\n contains: [\n {\n className: \"name\",\n begin: /\\w+/,\n keywords: {\n name: \"comment endcomment load templatetag ifchanged endifchanged if endif firstof for endfor ifnotequal endifnotequal widthratio extends include spaceless endspaceless regroup ifequal endifequal ssi now with cycle url filter endfilter debug block endblock else autoescape endautoescape csrf_token empty elif endwith static trans blocktrans endblocktrans get_static_prefix get_media_prefix plural get_current_language language get_available_languages get_current_language_bidi get_language_info get_language_info_list localize endlocalize localtime endlocaltime timezone endtimezone get_current_timezone verbatim\"\n },\n starts: {\n endsWithParent: true,\n keywords: \"in by as\",\n contains: [\n FILTER\n ],\n relevance: 0\n }\n }\n ]\n },\n {\n className: \"template-variable\",\n begin: /\\{\\{/,\n end: /\\}\\}/,\n contains: [\n FILTER\n ]\n }\n ]\n };\n}", "_adaptPackageJSON() {\n const feat = this.props.useFeature;\n const opt = this.options['use-feature'];\n\n let isBootstrap = false;\n let isJquery = false;\n let isVelocity = false;\n let isVRT = false;\n if (feat) {\n isBootstrap = feat.indexOf('bs') >= 0;\n isJquery = isBootstrap || feat.indexOf('jquery') >= 0;\n } else if (opt) {\n isBootstrap = opt.indexOf('bs') >= 0;\n isJquery = isBootstrap || opt.indexOf('jquery') >= 0;\n }\n\n if (this.props.useVelocity || this.options['use-velocity']) {\n isVelocity = true;\n }\n if (this.props.useVRT || this.options['use-vrt']) {\n isVRT = true;\n }\n\n this.fs.copyTpl(\n this.templatePath('_package.json'),\n this.destinationPath('package.json'),\n {\n includeVelocity: isVelocity,\n includeBootstrap: isBootstrap,\n includeJquery: isJquery,\n includeVRT: isVRT\n }\n );\n }", "function Pedalmap_throttle_svelte_create_fragment(ctx) {\n\tlet div12;\n\tlet div10;\n\tlet div0;\n\tlet t1;\n\tlet div9;\n\tlet div1;\n\tlet label0;\n\tlet t3;\n\tlet input0;\n\tlet input0_value_value;\n\tlet t4;\n\tlet div2;\n\tlet label1;\n\tlet t6;\n\tlet input1;\n\tlet input1_value_value;\n\tlet t7;\n\tlet div3;\n\tlet label2;\n\tlet t9;\n\tlet input2;\n\tlet input2_value_value;\n\tlet t10;\n\tlet div4;\n\tlet label3;\n\tlet t12;\n\tlet input3;\n\tlet input3_value_value;\n\tlet t13;\n\tlet div5;\n\tlet label4;\n\tlet t15;\n\tlet input4;\n\tlet input4_value_value;\n\tlet t16;\n\tlet div6;\n\tlet label5;\n\tlet t18;\n\tlet input5;\n\tlet input5_value_value;\n\tlet t19;\n\tlet div7;\n\tlet label6;\n\tlet t20;\n\tlet select;\n\tlet option0;\n\tlet option1;\n\tlet option2;\n\tlet option3;\n\tlet option4;\n\tlet option5;\n\tlet option6;\n\tlet option7;\n\tlet t29;\n\tlet div8;\n\tlet label7;\n\tlet input6;\n\tlet t30;\n\tlet t31;\n\tlet label8;\n\tlet input7;\n\tlet t32;\n\tlet t33;\n\tlet d3pedalmap_throttle;\n\tlet t34;\n\tlet div11;\n\tlet verticalprogress;\n\tlet current;\n\tlet mounted;\n\tlet dispose;\n\td3pedalmap_throttle = new D3PedalMap_throttle_svelte({});\n\n\tverticalprogress = new VerticalProgress_svelte({\n\t\t\tprops: {\n\t\t\t\tprogress: /*progress*/ ctx[0],\n\t\t\t\theight: \"470\"\n\t\t\t}\n\t\t});\n\n\treturn {\n\t\tc() {\n\t\t\tdiv12 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv10 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv0 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv0.innerHTML = `<strong>throttle</strong>`;\n\t\t\tt1 = (0,internal/* space */.Dh)();\n\t\t\tdiv9 = (0,internal/* element */.bG)(\"div\");\n\t\t\tdiv1 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel0 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel0.textContent = \"0%\";\n\t\t\tt3 = (0,internal/* space */.Dh)();\n\t\t\tinput0 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt4 = (0,internal/* space */.Dh)();\n\t\t\tdiv2 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel1 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel1.textContent = \"20%\";\n\t\t\tt6 = (0,internal/* space */.Dh)();\n\t\t\tinput1 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt7 = (0,internal/* space */.Dh)();\n\t\t\tdiv3 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel2 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel2.textContent = \"40%\";\n\t\t\tt9 = (0,internal/* space */.Dh)();\n\t\t\tinput2 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt10 = (0,internal/* space */.Dh)();\n\t\t\tdiv4 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel3 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel3.textContent = \"60%\";\n\t\t\tt12 = (0,internal/* space */.Dh)();\n\t\t\tinput3 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt13 = (0,internal/* space */.Dh)();\n\t\t\tdiv5 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel4 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel4.textContent = \"80%\";\n\t\t\tt15 = (0,internal/* space */.Dh)();\n\t\t\tinput4 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt16 = (0,internal/* space */.Dh)();\n\t\t\tdiv6 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel5 = (0,internal/* element */.bG)(\"label\");\n\t\t\tlabel5.textContent = \"100%\";\n\t\t\tt18 = (0,internal/* space */.Dh)();\n\t\t\tinput5 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt19 = (0,internal/* space */.Dh)();\n\t\t\tdiv7 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel6 = (0,internal/* element */.bG)(\"label\");\n\t\t\tt20 = (0,internal/* space */.Dh)();\n\t\t\tselect = (0,internal/* element */.bG)(\"select\");\n\t\t\toption0 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption0.textContent = \"custom curve\";\n\t\t\toption1 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption1.textContent = \"linear\";\n\t\t\toption2 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption2.textContent = \"slow curve\";\n\t\t\toption3 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption3.textContent = \"very slow curve\";\n\t\t\toption4 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption4.textContent = \"fast curve\";\n\t\t\toption5 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption5.textContent = \"very fast curve\";\n\t\t\toption6 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption6.textContent = \"s curve fast slow\";\n\t\t\toption7 = (0,internal/* element */.bG)(\"option\");\n\t\t\toption7.textContent = \"s curve slow fast\";\n\t\t\tt29 = (0,internal/* space */.Dh)();\n\t\t\tdiv8 = (0,internal/* element */.bG)(\"div\");\n\t\t\tlabel7 = (0,internal/* element */.bG)(\"label\");\n\t\t\tinput6 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt30 = (0,internal/* text */.fL)(\"smooth\");\n\t\t\tt31 = (0,internal/* space */.Dh)();\n\t\t\tlabel8 = (0,internal/* element */.bG)(\"label\");\n\t\t\tinput7 = (0,internal/* element */.bG)(\"input\");\n\t\t\tt32 = (0,internal/* text */.fL)(\"inverted\");\n\t\t\tt33 = (0,internal/* space */.Dh)();\n\t\t\t(0,internal/* create_component */.YC)(d3pedalmap_throttle.$$.fragment);\n\t\t\tt34 = (0,internal/* space */.Dh)();\n\t\t\tdiv11 = (0,internal/* element */.bG)(\"div\");\n\t\t\t(0,internal/* create_component */.YC)(verticalprogress.$$.fragment);\n\t\t\t(0,internal/* set_style */.cz)(label0, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label0, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input0, \"name\", \"0\");\n\t\t\tinput0.value = input0_value_value = /*pedalMapNumbers*/ ctx[1][0];\n\t\t\t(0,internal/* set_style */.cz)(label1, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label1, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input1, \"name\", \"1\");\n\t\t\tinput1.value = input1_value_value = /*pedalMapNumbers*/ ctx[1][1];\n\t\t\t(0,internal/* set_style */.cz)(label2, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label2, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input2, \"name\", \"2\");\n\t\t\tinput2.value = input2_value_value = /*pedalMapNumbers*/ ctx[1][2];\n\t\t\t(0,internal/* set_style */.cz)(label3, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label3, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input3, \"name\", \"3\");\n\t\t\tinput3.value = input3_value_value = /*pedalMapNumbers*/ ctx[1][3];\n\t\t\t(0,internal/* set_style */.cz)(label4, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label4, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input4, \"name\", \"4\");\n\t\t\tinput4.value = input4_value_value = /*pedalMapNumbers*/ ctx[1][4];\n\t\t\t(0,internal/* set_style */.cz)(label5, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label5, \"display\", \"inline-block\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"min\", \"0\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"max\", \"100\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"type\", \"number\");\n\t\t\t(0,internal/* attr */.Lj)(input5, \"name\", \"5\");\n\t\t\tinput5.value = input5_value_value = /*pedalMapNumbers*/ ctx[1][5];\n\t\t\t(0,internal/* set_style */.cz)(label6, \"width\", \"50px\");\n\t\t\t(0,internal/* set_style */.cz)(label6, \"display\", \"inline-block\");\n\t\t\toption0.__value = \"\";\n\t\t\toption0.value = option0.__value;\n\t\t\toption1.__value = \"linearMap\";\n\t\t\toption1.value = option1.__value;\n\t\t\toption2.__value = \"slowCurveMap\";\n\t\t\toption2.value = option2.__value;\n\t\t\toption3.__value = \"verySlowCurveMap\";\n\t\t\toption3.value = option3.__value;\n\t\t\toption4.__value = \"fastCurveMap\";\n\t\t\toption4.value = option4.__value;\n\t\t\toption5.__value = \"veryFastCurveMap\";\n\t\t\toption5.value = option5.__value;\n\t\t\toption6.__value = \"sCurveFastSlowMap\";\n\t\t\toption6.value = option6.__value;\n\t\t\toption7.__value = \"sCurveSlowFastMap\";\n\t\t\toption7.value = option7.__value;\n\t\t\t(0,internal/* attr */.Lj)(select, \"name\", \"curves\");\n\t\t\t(0,internal/* attr */.Lj)(input6, \"type\", \"checkbox\");\n\t\t\tinput6.checked = /*smooth*/ ctx[2];\n\t\t\t(0,internal/* attr */.Lj)(input7, \"type\", \"checkbox\");\n\t\t\tinput7.checked = /*inverted*/ ctx[3];\n\t\t\t(0,internal/* set_style */.cz)(div9, \"display\", \"inline-block\");\n\t\t\t(0,internal/* set_style */.cz)(div10, \"display\", \"inline-block\");\n\t\t\t(0,internal/* set_style */.cz)(div10, \"vertical-align\", \"top\");\n\t\t\t(0,internal/* set_style */.cz)(div11, \"display\", \"inline-block\");\n\t\t\t(0,internal/* set_style */.cz)(div11, \"vertical-align\", \"top\");\n\t\t},\n\t\tm(target, anchor) {\n\t\t\t(0,internal/* insert */.$T)(target, div12, anchor);\n\t\t\t(0,internal/* append */.R3)(div12, div10);\n\t\t\t(0,internal/* append */.R3)(div10, div0);\n\t\t\t(0,internal/* append */.R3)(div10, t1);\n\t\t\t(0,internal/* append */.R3)(div10, div9);\n\t\t\t(0,internal/* append */.R3)(div9, div1);\n\t\t\t(0,internal/* append */.R3)(div1, label0);\n\t\t\t(0,internal/* append */.R3)(div1, t3);\n\t\t\t(0,internal/* append */.R3)(div1, input0);\n\t\t\t(0,internal/* append */.R3)(div9, t4);\n\t\t\t(0,internal/* append */.R3)(div9, div2);\n\t\t\t(0,internal/* append */.R3)(div2, label1);\n\t\t\t(0,internal/* append */.R3)(div2, t6);\n\t\t\t(0,internal/* append */.R3)(div2, input1);\n\t\t\t(0,internal/* append */.R3)(div9, t7);\n\t\t\t(0,internal/* append */.R3)(div9, div3);\n\t\t\t(0,internal/* append */.R3)(div3, label2);\n\t\t\t(0,internal/* append */.R3)(div3, t9);\n\t\t\t(0,internal/* append */.R3)(div3, input2);\n\t\t\t(0,internal/* append */.R3)(div9, t10);\n\t\t\t(0,internal/* append */.R3)(div9, div4);\n\t\t\t(0,internal/* append */.R3)(div4, label3);\n\t\t\t(0,internal/* append */.R3)(div4, t12);\n\t\t\t(0,internal/* append */.R3)(div4, input3);\n\t\t\t(0,internal/* append */.R3)(div9, t13);\n\t\t\t(0,internal/* append */.R3)(div9, div5);\n\t\t\t(0,internal/* append */.R3)(div5, label4);\n\t\t\t(0,internal/* append */.R3)(div5, t15);\n\t\t\t(0,internal/* append */.R3)(div5, input4);\n\t\t\t(0,internal/* append */.R3)(div9, t16);\n\t\t\t(0,internal/* append */.R3)(div9, div6);\n\t\t\t(0,internal/* append */.R3)(div6, label5);\n\t\t\t(0,internal/* append */.R3)(div6, t18);\n\t\t\t(0,internal/* append */.R3)(div6, input5);\n\t\t\t(0,internal/* append */.R3)(div9, t19);\n\t\t\t(0,internal/* append */.R3)(div9, div7);\n\t\t\t(0,internal/* append */.R3)(div7, label6);\n\t\t\t(0,internal/* append */.R3)(div7, t20);\n\t\t\t(0,internal/* append */.R3)(div7, select);\n\t\t\t(0,internal/* append */.R3)(select, option0);\n\t\t\t(0,internal/* append */.R3)(select, option1);\n\t\t\t(0,internal/* append */.R3)(select, option2);\n\t\t\t(0,internal/* append */.R3)(select, option3);\n\t\t\t(0,internal/* append */.R3)(select, option4);\n\t\t\t(0,internal/* append */.R3)(select, option5);\n\t\t\t(0,internal/* append */.R3)(select, option6);\n\t\t\t(0,internal/* append */.R3)(select, option7);\n\t\t\t(0,internal/* select_option */.oW)(select, /*curves*/ ctx[4]);\n\t\t\t(0,internal/* append */.R3)(div9, t29);\n\t\t\t(0,internal/* append */.R3)(div9, div8);\n\t\t\t(0,internal/* append */.R3)(div8, label7);\n\t\t\t(0,internal/* append */.R3)(label7, input6);\n\t\t\t(0,internal/* append */.R3)(label7, t30);\n\t\t\t(0,internal/* append */.R3)(div8, t31);\n\t\t\t(0,internal/* append */.R3)(div8, label8);\n\t\t\t(0,internal/* append */.R3)(label8, input7);\n\t\t\t(0,internal/* append */.R3)(label8, t32);\n\t\t\t(0,internal/* append */.R3)(div10, t33);\n\t\t\t(0,internal/* mount_component */.ye)(d3pedalmap_throttle, div10, null);\n\t\t\t(0,internal/* append */.R3)(div12, t34);\n\t\t\t(0,internal/* append */.R3)(div12, div11);\n\t\t\t(0,internal/* mount_component */.ye)(verticalprogress, div11, null);\n\t\t\tcurrent = true;\n\n\t\t\tif (!mounted) {\n\t\t\t\tdispose = [\n\t\t\t\t\t(0,internal/* listen */.oL)(input0, \"input\", /*input_handler*/ ctx[9]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input1, \"input\", /*input_handler_1*/ ctx[10]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input2, \"input\", /*input_handler_2*/ ctx[11]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input3, \"input\", /*input_handler_3*/ ctx[12]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input4, \"input\", /*input_handler_4*/ ctx[13]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input5, \"input\", /*input_handler_5*/ ctx[14]),\n\t\t\t\t\t(0,internal/* listen */.oL)(select, \"input\", /*input_handler_6*/ ctx[15]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input6, \"input\", /*input_handler_7*/ ctx[16]),\n\t\t\t\t\t(0,internal/* listen */.oL)(input7, \"input\", /*input_handler_8*/ ctx[17])\n\t\t\t\t];\n\n\t\t\t\tmounted = true;\n\t\t\t}\n\t\t},\n\t\tp(ctx, dirty) {\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input0_value_value !== (input0_value_value = /*pedalMapNumbers*/ ctx[1][0])) {\n\t\t\t\tinput0.value = input0_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input1_value_value !== (input1_value_value = /*pedalMapNumbers*/ ctx[1][1])) {\n\t\t\t\tinput1.value = input1_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input2_value_value !== (input2_value_value = /*pedalMapNumbers*/ ctx[1][2])) {\n\t\t\t\tinput2.value = input2_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input3_value_value !== (input3_value_value = /*pedalMapNumbers*/ ctx[1][3])) {\n\t\t\t\tinput3.value = input3_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input4_value_value !== (input4_value_value = /*pedalMapNumbers*/ ctx[1][4])) {\n\t\t\t\tinput4.value = input4_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*pedalMapNumbers*/ 2 && input5_value_value !== (input5_value_value = /*pedalMapNumbers*/ ctx[1][5])) {\n\t\t\t\tinput5.value = input5_value_value;\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*curves*/ 16) {\n\t\t\t\t(0,internal/* select_option */.oW)(select, /*curves*/ ctx[4]);\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*smooth*/ 4) {\n\t\t\t\tinput6.checked = /*smooth*/ ctx[2];\n\t\t\t}\n\n\t\t\tif (!current || dirty[0] & /*inverted*/ 8) {\n\t\t\t\tinput7.checked = /*inverted*/ ctx[3];\n\t\t\t}\n\n\t\t\tconst verticalprogress_changes = {};\n\t\t\tif (dirty[0] & /*progress*/ 1) verticalprogress_changes.progress = /*progress*/ ctx[0];\n\t\t\tverticalprogress.$set(verticalprogress_changes);\n\t\t},\n\t\ti(local) {\n\t\t\tif (current) return;\n\t\t\t(0,internal/* transition_in */.Ui)(d3pedalmap_throttle.$$.fragment, local);\n\t\t\t(0,internal/* transition_in */.Ui)(verticalprogress.$$.fragment, local);\n\t\t\tcurrent = true;\n\t\t},\n\t\to(local) {\n\t\t\t(0,internal/* transition_out */.et)(d3pedalmap_throttle.$$.fragment, local);\n\t\t\t(0,internal/* transition_out */.et)(verticalprogress.$$.fragment, local);\n\t\t\tcurrent = false;\n\t\t},\n\t\td(detaching) {\n\t\t\tif (detaching) (0,internal/* detach */.og)(div12);\n\t\t\t(0,internal/* destroy_component */.vp)(d3pedalmap_throttle);\n\t\t\t(0,internal/* destroy_component */.vp)(verticalprogress);\n\t\t\tmounted = false;\n\t\t\t(0,internal/* run_all */.j7)(dispose);\n\t\t}\n\t};\n}", "function buildPage(file, data) {\n // Create a file called teamprofilepage.html, adding the input data transformed by generateHTML.js formatting.\n fs.writeFile(\"./dist/teampage.html\", generateHTML(data), function (error) {\n // If file created successfull, notify user of success in the command line interface. If error, notify user in the command line interface.\n if(error) {\n console.log(\"An unknown error occurred.\")\n }\n else {\n console.log(\"Your teampage.html file has been created successfully!\")\n }\n })\n}" ]
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0.0
-1
Algorithm Approach 1: In this question you need to run two loops, pick an element from the first loop and then in the inner loop check if the element appears once again or not, if yes then return that element, otherwise move to the next element. Approach 2: Using XOR operator, we can solve this problem in one traversal only. The following facts about XOR operation: 1. If we XOR a number by itself, even number of times then it will give you 0. 2. If we XOR a number with itself, odd number of times, then it will give you the number itself. 3. Also XOR of a number with 0 gives you that number again. Approach 3: Another approach is to make use of the condition that all elements lies between 0 and n2. So first calculate the sum of all natural numbers between 0 to n2 by using the direct formula ((n 1) (n 2)) / 2 and sum of all elements of the array. Now, subtract the sum of all natural numbers between 0 to n2 from sum of all elements of the array. This will give you the duplicate element present in the array. Psedo Code
function findDuplicateUsingXOR(arr) { let xorOfArr = 0; for(let i =0; i< arr.length; i++){ xorOfArr =xorOfArr ^ arr[i]; } for (let i =0; i<= arr.length-2; i++){ xorOfArr = xorOfArr ^ i; } return xorOfArr; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function solution2(A) {\n let x1 = A[0]; // xor all elements in array\n let x2 = 1; // xor all elements from 1 to n+1 (n+1 since 1 number is missing)\n for (let i = 1; i < A.length; i++) {\n x1 ^= A[i];\n }\n for (let i = 2; i <= A.length + 1; i++) {\n x2 ^= i;\n }\n\n return x2 ^ x1;\n}", "function twoSum(arr, n) {\n const cache = new Set();\n for (let i = 0; i < arr.length; i++) {\n if (cache.has(n - arr[i])) {\n return true;\n }\n cache.add(arr[i]);\n }\n return false;\n}", "function getPairsIncludingDupes(arr, sum) {\n\tlet hashMap = {};\n\tlet pairs = [];\n\tfor(let i=0; i < arr.length; i++) {\n\t\thashMap[arr[i]] = (hashMap[arr[i]] || 0) + 1;\n\t}\n\tlet twice_count = 0;\n\tfor(let elem of arr) {\n\t\tif(hashMap[sum - elem]) {\n\t\t\ttwice_count++;\n\t\t\tpairs.push([elem, sum - elem])\n\t\t}\n\t\tif(sum-elem === elem) twice_count--;\n\t}\n\tconsole.log('pairs: ', pairs); //this gives an array of all the pairs dupes included\n console.log('twice_count/2: ', twice_count/2); //this yields the amount of pairs non-dupe\n console.log('pairs.length: ', pairs.length); //this yields the amount of pairs duped\n\treturn twice_count/2;\n}", "function evenOccurrence (arr) {\n // Write your code here, and\n // return your final answer.\n var c = 0\n \n for (var i = 0; i < arr.length; i++){\n c = 0\n //equal or not\n for(var j= 0; j< arr.length; j++){\n if (arr[j] === arr[i])\n c++\n }\n //even occ\n if (c%2 === 0){\n return arr[i]\n }\n }\n return null\n}", "function solution(A) {\n\n A.sort();\n for (let i = 0;i < A.length; i++) {\n let br = 1;\n while(A[i] === A[i + 1]) {\n i++;\n br++;\n }\n if(br%2 !== 0){\n return A[i];\n }\n }\n return A[A.length - 1];\n}", "function twoSum(arr, n) {\n var ret = [];\n\n for( var i = 0; i < arr.length - 1; i++ ) {\n for( var j = i + 1; j < arr.length; j++ ){\n if( arr[i] + arr[j] == n ) {\n ret.push(i);\n ret.push(j);\n return [i,j];\n }\n }\n }\n}", "function reoccurring(arr){\n\tfor(let i = 0; i < arr.length; i++){\n\t\tfor(j = i+1; j < arr.length; j++){\n\t\t\tif(arr[i] === arr[j]){\n\t\t\t\treturn arr[i]\n\t\t\t}\n\t\t}\n\t}\n\treturn undefined\n} // O(n^2)", "function findUniqueNumbers(arr2){\n let uniqueNumbers = []\n for(let i = 0 , j = 0; i < arr2.length ; i++ , j++){\n for(let n = 1 ; n < arr2.length ; n++){\n if(arr2[i] === arr2[n + j]){\n arr2[i] = `not unique`\n }\n } \n }\n for(let i = 0 ; i < arr2.length ; i++){\n if(arr2[i] !== `not unique`){\n uniqueNumbers.push(arr2[i])\n }\n }\n return uniqueNumbers;\n}", "function findOdd(arr) {\n let result = 0\n for(let i = 0; i < arr.length; i++) {\n for(let j = 0; j < arr.length; j++) {\n\n if(arr[i] === arr[j]) {\n result++\n }\n }\n if(result % 2 === 1) {\n return arr[i]\n }\n } \n}", "function solution (A) {\n const N = A.length\n\n if (N === 0) {\n // Empty A\n return A\n }\n\n if (N % 2 === 0 || N > 1000000) {\n // A does not contain an odd number of elements\n return A\n }\n\n if (A.find(x => (x < 1 || x > 1000000))) {\n // An A element is too small or too large\n return A\n }\n\n // Find unique elements\n const one = []\n\n for (let i = 0; i < A.length; i += 1) {\n const num = A[i]\n const index = one.indexOf(num)\n\n if (index === -1) {\n one.push(num)\n } else {\n one.splice(index, 1)\n }\n }\n // Find the unpaired number\n return one[0]\n}", "function printDuplicateNumber(arr) {\n var i, j;\n for (i = 0; i < arr.length; i++) {\n for (j = i + 1; j < arr.length; j++) {\n if (arr[i] === arr[j])\n document.write(\"Repeated Elements are :\" + arr[i] + \"<br>\");\n }\n }\n}", "function OddOccurrencesInArray(A) {\n var count, i;\n\n A.sort(function(x, y) {\n return x < y ? -1 : x > y ? 1 : 0;\n });\n \n for (i = 1, count = 1; i < A.length; i++) {\n if (A[i - 1] === A[i]) {\n count += 1;\n } else {\n if (count % 2 === 1) {\n return A[i - 1];\n } else {\n count = 1;\n }\n }\n }\n \n return A[A.length - 1];\n}", "function removeDuplicate(arr){\n let p1 = 0\n let p2 = 1\n\n while(p2 <= arr.length - 1){\n if(arr[p1] == arr[p2]){\n p2++\n } else if(arr[p1] !== arr[p2]){\n p1++\n temp = arr[p1]\n arr[p1] = arr[p2]\n arr[p2] = temp \n p2++\n }\n }\n\n let newArr = arr.splice(0,(p1 + 1))\n return newArr.length\n}", "function findOdd(A) {\n var n=0;\n var ans;\n while(n<A.length)\n {\n var indexes = [], i;\n for(i = 0; i < A.length; i++)\n if (A[i] === A[n])\n indexes.push(i);\n \n if(indexes.length%2===1)\n {\n ans=A[n];\n break;\n }\n n++;\n }\n return ans;\n}", "function findOdd(A) {\n //happy coding!\n// store array and make a hash\n hashMap = {}\n// create a for loop for each element in array\n for (i=0;i<A.length;i++){\n if(hashMap[A[i]]){\n hashMap[A[i]]+=1\n }\n else{\n hashMap[A[i]] = 1\n }\n } \n return Object.keys(hashMap).find(key=> (key %2) !== 0)\n}", "function findDuplicate(arr) {\n \n \n}", "function sumOfTwo(array, target) {\r\n let answers = [];\r\n for (let i = 0; i < array.length; i++) {\r\n let firstNum = array[i];\r\n for (let j = 1; j < array.length; j++) {\r\n let secondNum = array[j];\r\n if (firstNum + secondNum === target && i != j) {\r\n answers.push(i, j);\r\n return answers;\r\n }\r\n }\r\n\r\n }\r\n}", "function twoSingleNumber(arr) {\n let n1xn2 = 0;\n arr.forEach(num => {\n n1xn2 ^= num;\n })\n let rightMostNumber = 1;\n while((n1xn2&rightMostNumber) === 0) {\n rightMostNumber = rightMostNumber << 1;\n }\n console.log(rightMostNumber)\n \n let n1 = 0,\n n2 = 0;\n \n arr.forEach(num => {\n if((num & rightMostNumber) === 0) {\n n1 ^= num;\n } else {\n n2 ^= num;\n }\n })\n\n return [ n1, n2 ]\n}", "function removeDuplicatesInPlace(arr, n)\n{\n if (n===0 || n===1)\n {\n return n\n }\n\n let temp = new Array(n)\n\n let j = 0\n\n for (let i = 0; i < n - 1; i++)\n {\n if (arr[i] !== arr[i+1]) {\n temp[j++] = arr[i]\n }\n\n }\n temp[j++] = arr[n-1];\n\n for(let k = 0; k < j; k++)\n {\n arr[k] = temp[k]\n }\n\n return j\n}", "function repeat(arr) {\n\tfor (let i = 0; i < arr.length; i++) {\n\t\tfor (let j = i + 1; j < arr.length; j++) {\n\t\t\tif (arr[i] === arr[j]) {\n\t\t\t\treturn arr[i];\n\t\t\t}\n\t\t}\n\t}\n\treturn undefined;\n}", "function findEvenIndex(arr) {\n // assign two placeholders\n let sum1 = 0\n let sum2 = 0\n // get a full array total sum\n for (let i=0; i<arr.length; i++) {\n sum1 += arr[i]\n console.log(\"Sum1 i: \",sum1)\n }\n // decriment sum1 from index 0, while incrimenting sum2 from index 0\n for (let j=0; j<arr.length; j++) {\n // decriment of sum1\n sum1 -= arr[j]\n console.log(\"Sum1 j: \",sum1)\n // check to see if the two sums are equal\n if (sum2 == sum1) {\n return j\n }\n // incriment of sum2\n sum2 += arr[j]\n console.log(\"Sum2: \", sum2)\n }\n\n return -1\n}", "function findOdd(arr) {\n let n = 0;\n\n for (let i = 0; i < arr.length; i++) {\n let num = arr[i];\n n ^= num;\n }\n\n return n;\n}", "function twins(myArray){\n var copy= myArray.slice();\n copy.sort();\n for(let i=1;i<=copy.length;i++){\n if(i%2==1){\n if(copy[i]!=copy[i-1]){return false};\n if(copy[i]==copy[i+1]){return false};\n }\n }\n return true;\n}", "function countUniqueValues(array) {\n let p1 = 0\n let p2 = 1\n \n for (p2; p2< array.length; p2++){\n if(array[p1] !== array[p2]){\n p1 ++\n array[p1] = array[p2]\n }\n else {\n console.log(\"undefined\")\n }\n \n }\n return p1 + 1\n }", "function findOdd(array) {\n //happy coding!\n for (let i = 0; i < array.length; i++) {\n let counter = 0;\n\n for (let j = 0; j < array.length; j++) {\n if (array[i] === array[j]) {\n counter++;\n }\n }\n\n if (counter % 2 !== 0) {\n return array[i];\n }\n }\n}", "function twoSum(arr, n) {\n for (let i = 0; i < arr.length; i++) {\n for (let j = i + 1; j < arr.length; j++) {\n if (arr[i] + arr[j] === n) {\n return true;\n }\n }\n } \n return false;\n}", "function findOdd(A) {\n let numbs = [];\n for (let i = 0; i < A.length; i++){\n if (!numbs.includes(A[i])){\n numbs.push(A[i])\n }\n }\n for(let z = 0; z < numbs.length; z++){\n let count = 0;\n for(let y = 0; y < A.length; y++){\n if (numbs[z] === A[y]){\n count += 1;\n }\n }\n if(count % 2 !== 0) return numbs[z]\n }\n \n}", "function twoSum(array) {\n let returnArray = [];\n\n for (let i = 0; i < (array.length - 1); i++) {\n for (let j = i + 1; j < array.length; j++) {\n if (array[i] + array[j] === 0) {\n returnArray.push([i, j]);\n }\n }\n }\n\n return returnArray;\n}", "function removeDuplicateTwo(arr) {\n const uniqueArray = [];\n arr.forEach((e) => {\n if(contain(e, uniqueArray) === false) {\n uniqueArray.push(e)\n }\n })\n return uniqueArray;\n}", "function solution(A){\n let hash = {};\n\n for (let i = 0; i < A.length; i++) {\n if (hash[A[i]] === undefined){\n hash[A[i]] = 1;\n } else if (hash[A[i]] != undefined){\n hash[A[i]]++;\n }\n }\n \n const pairs = Object.entries(hash);\n\n for (const [value,count] of pairs) {\n if (count % 2 != 0){\n return Number(value);\n }\n }\n}", "function twoSum(arr, S) {\n\n var sums = [];\n var hashTable = {};\n\n // check each element in array\n for (var i = 0; i < arr.length; i++) {\n \n // calculate S - current element\n var sumMinusElement = S - arr[i];\n\n // check if this number exists in hash table\n // if so then we found a pair of numbers that sum to S\n if (hashTable[sumMinusElement.toString()] !== undefined) { \n sums.push([arr[i], sumMinusElement]);\n }\n\n // add the current number to the hash table\n hashTable[arr[i].toString()] = arr[i];\n\n }\n\n // return all pairs of integers that sum to S\n return sums;\n\n}", "function sameNaive(arr1, arr2){\n if(arr1.length !== arr2.length){\n return false;\n }\n\n for(let i = 0; i < arr1.length; i++){\n let correctIndex = arr2.indexOf(arr1[i] ** 2);\n if(correctIndex == -1){\n return false;\n }\n console.log(arr2);\n arr2.splice(correctIndex, 1);\n }\n return true;\n}", "function findUnique2(numbers) {\n numbers.sort();\n for (var i = 0; i < numbers.length; i += 2) {\n if (numbers[i] !== numbers[i + 1]) {\n return numbers[i];\n }\n }\n return undefined;\n}", "function isThereRepeted () {\n var repeatedNumbers = []; //Array para ir guardando los repetidos.\n\n for (let i = 0, j, isOnARRAY; i < ARRAY.length-1; i++){\n isOnARRAY = false; // salir antes del While si hay un repetido\n j = i+1; //Mirarmos repetidos a partir de los que ha hemos comprobado.\n if (repeatedNumbers.indexOf (ARRAY[i]) === -1) { //Si el número ya está en los repetidos no hace falta buscarlos ni guardarlo\n while (j < ARRAY.length && isOnARRAY === false){ //Recorremos el array hasta que encontremos repetido o el final del array\n if (ARRAY[i] === ARRAY[j]) { // Si encontramos repetido se guarda y salimos del bucle.\n isOnARRAY = true;\n repeatedNumbers.push(ARRAY[i]);\n } else {\n j++;\n }//end if\n }//end while\n }//end if\n }//end for\n\n return (repeatedNumbers);\n}//end function", "function findOdd(A) {\n var count = 0;\n for (let i = 0; i < A.length; i++) {\n for (let j = 0; j < A.length; j++) {\n if (A[i] === A[j]) {\n count++;\n }\n }\n if (count % 2 !== 0) {\n return A[i];\n }\n }\n return 0;\n }", "function repeats(arr){\n\nreturn arr\n//I'll filter the elements from the array that follows this condition: arr.indexOf(element) === arr.lastIndexOf(element)\n.filter(element => arr.indexOf(element) === arr.lastIndexOf(element))\n//I will sum all the filtered values\n.reduce((accumulator, currentValue) => accumulator + currentValue)\n\n}", "function findOdd(A) {\n let count = 0;\n for (var i = 0; i < A.length; i++) {\n for (var j = 0; j < A.length; j++) {\n if (A[i] === A[j]) {\n count++;\n }\n }\n if (count % 2 != 0) {\n return A[i];\n }\n }\n}", "function hasDuplicate(arr) {\n // 1. Create a for loop, from 0 to N, N being the length\n for (let i = 0; i < arr.length; i++) {\n // 2. fix the current element.\n const fixed = arr[i]\n // 3. Create a new for loop, fron i + 1 to N.\n for (let j = i+1; j < arr.length; j++) {\n // 4. Compare the current element with the fixed one.\n const current = arr[j]\n // 4.1 If they are the same, return true\n if(fixed === current) return true\n }\n }\n // 5. When the for loop breaks, return false\n return false\n}", "function findDuplicate(array) {\n const n = array.length - 1;\n\n // make sure we're in the cycle \n let currentPosition = n + 1;\n\n for (let i = 0; i < n; i++) {\n currentPosition = array[currentPosition - 1];\n }\n\n // count how many steps it takes to get back to the current position\n // in the cycle. this will tell us the length of the cycle\n const rememberedPositionInCycle = currentPosition;\n let currentPositionInCycle = array[currentPosition - 1];\n let nodesInCycle = 1;\n\n while (currentPositionInCycle !== rememberedPositionInCycle) {\n currentPositionInCycle = array[currentPositionInCycle - 1];\n nodesInCycle += 1;\n }\n\n // set up two pointers. one at the first node in the linked-list, which is\n // actually the last node in the array. the second at a node that is\n // nodesInCycle away from the first node\n let pointerStart = n + 1;\n let pointerAhead = n + 1;\n for (let i = 0; i < nodesInCycle; i++) {\n pointerAhead = array[pointerAhead - 1];\n }\n\n // now the nodes are a distance apart that is the same as the cycle length. we\n // merely have to move the start and ahead pointers by one step at a time until\n // they are both on the same node\n while (pointerStart !== pointerAhead) {\n pointerStart = array[pointerStart - 1];\n pointerAhead = array[pointerAhead - 1];\n }\n \n // could return either pointerStart or pointerAhead - the both point to same\n // node\n return pointerAhead;\n}", "function countUniqueValues2(arr){\n if(arr.length < 2){\n return arr.length;\n }\n let i=0\n for(let j=1; j<arr.length; j++){\n if(arr[i]!==arr[j]){\n arr[++i] = arr[j]\n }\n }\n return i+1;\n}", "function twoNumberSum(array, targetSum) {\n // Write your code here.\n\tlet seenHash = {};\n\t\n\tfor(let i = 0; i < array.length; i++){\n\t\tlet value = array[i];\n\t\tlet target = targetSum - value;\n\t\t\n\t\tif(seenHash[target]){\n\t\t\treturn [target, value]\n\t\t} else {\n\t\t\tseenHash[value] = true;\n\t\t}\n\t}\n\treturn [];\n}", "function naiveSame(arr1, arr2){ // O(n^2)\r\n if(arr1.length !== arr2.length){\r\n return false;\r\n }\r\n for(let i = 0; i < arr1.length; i++){ // O(n)\r\n let correctIdx = arr2.indexOf(arr1[i] ** 2) // nested O(n)\r\n if(correctIdx === -1){\r\n return false;\r\n }\r\n arr2.splice(correctIdx, 1)\r\n }\r\n return true;\r\n}", "function findEvenIndex(arr)\n{\nlet right_sum = 0, left_sum = 0;\n\nfor (let i=1; i<arr.length; i++)\n right_sum = right_sum + arr[i];\n\nfor (let i=0, j=1; j<arr.length; i++, j++){\n right_sum = right_sum - arr[j];\n left_sum = left_sum + arr[i];\n \n if (left_sum === right_sum)\n return i+1;\n}\nreturn \n\n}", "function solution_1 (A) {\n\n // INITIALIZATION\n const output = [];\n const refArr = [null]; // if `A[i] === n`, then `refArr[n] === i`. note that we throw in null into index 0. `A` will never contain 0.\n A.forEach((n, i) => refArr[n] = i);\n\n // DEFINE `flip` FUNCTION: given `n`, perform 2 flips to get it in the right spot\n function flip (n) {\n const indexOfN = refArr[n];\n for (let i = 0; i < indexOfN/2; ++i) { // flip all nums from start to `n` (remember to run the for loop only up to half of `indexOfN`)\n const a = A[i];\n const b = A[indexOfN - i];\n [refArr[a], refArr[b]] = [refArr[b], refArr[a]]; // swap opposite `refArr` elements\n [A[i], A[indexOfN - i]] = [A[indexOfN - i], A[i]]; // swap opposite `A` elements\n }\n for (let i = 0; i < (n - 1)/2; ++i) { // flip all nums up to where `n` should go (remember to run the for loop only up to half of `n - 1`)\n const a = A[i];\n const b = A[(n - 1) - i];\n [refArr[a], refArr[b]] = [refArr[b], refArr[a]];\n [A[i], A[(n - 1) - i]] = [A[(n - 1) - i], A[i]];\n }\n output.push(indexOfN + 1, n); // represent the two flips we just performed in `output`\n }\n\n // ITERATION\n for (let i = A.length - 1; i >= 0; --i) {\n const n = i + 1; // `n` is the number that should live in current position\n if (A[i] !== n) flip(n); // if `A[i] === n` then this number is correctly sorted\n }\n\n return output;\n}", "function oddOccurencesInArray(A) {\n\tA.sort(function(a, b) {\n\t\treturn a - b;\n\t});\n\n\tfor (var i=0; i<A.length; i+=2) {\n\t\tif (A[i] !== A[i+1] || i === A.length-1)\n\t\t\treturn A[i];\n\t}\n}", "function twoSum(numArr, sum){\n var pairs = [];\n var hashtable = [];\n for(var i = 0; i < numArr.length; i++){\n var currNum = numArr[i];\n var counterPart = sum - currNum;\n if(hashtable.indexOf(counterPart) !== -1){\n pairs.push([currNum, counterPart])\n }\n\n hashtable.push(currNum);\n }\n\n return pairs;\n}", "function sameON2(arr1, arr2) {\n if (arr1.length !== arr2.length) {\n return false;\n }\n\n for (let i = 0; i < arr1.length; i++) {\n // this line asks what is the index of arr1[i] squared in arr2. if arr1[i] squared doesn't exist in arr2, correctIndex will be -1 and our if statement will return false\n let correctIndex = arr2.indexOf(arr1[i] ** 2);\n if (correctIndex === -1) {\n return false;\n }\n // if arr1[i] does exist in arr2, this line removes it from the array, once we hit the end of the array.\n arr2.splice(correctIndex, 1);\n }\n // If correctIndex never returned false, we jump out of the for loop and return true\n return true;\n}", "function same(arr1, arr2){\n // check to see if both array has the same length(same amount of element)\n if(arr1.length !==arr2.length){\n // if both array are not the same length, return false and done\n return false; \n }\n // check each index of arr1, then loop through each index in arr2\n // to see if any index in arr2 is a square of an index in arr1\n for(let i = 0; i < arr1.length; i++){\n /*The indexOf() method returns the first index \n at which a given element can be found in the array, \n or -1 if it is not present.*/\n let correctIndex = arr2.indexOf(arr1[i] ** 2)\n // if the index is not in arr2, then return false\n if(correctIndex === -1) {\n return false; \n }\n console.log(arr2)\n // if the index is there, then we use slice and remove 1 element at index correctIndex, \n // and loop to the next index\n\n arr2.splice(correctIndex, 1)\n }\n return true;\n}", "function findRepeats1(integers){\n\t// sort array in place. Takes O(n log n) time and O(1) space\n\tintegers.sort((a, b) => {\n\t\treturn a - b;\n\t});\n\n\tfor(let i = 0; i < integers.length; i++){\n\t\tif(integers[i] === integers[i - 1]){\n\t\t\treturn integers[i];\n\t\t}\n\t}\n\n\treturn 'Error no duplicates';\n}", "function Same(arr1, arr2) { \n if (arr1.length !== arr2.length) {\n return false;\n }\n for (var i = 0; i < arr1.length; i++) {\n let corrospondingIndex = arr2.indexOf(arr1[i] ** 2)\n if (corrospondingIndex === -1) {\n return false;\n }\n arr2.splice(corrospondingIndex, 1)\n }\n return true;\n}", "function twoSum(numArray, sum) {\n var pairs = [];\n var hashTable = [];\n\n for (let i = 0; i < numArray.length; i++) {\n var currNum = numArray[i];\n var couterpart = sum - currNum;\n if (hashTable.indexOf(couterpart) !== -1) {\n pairs.push([currNum, couterpart]);\n }\n hashTable.push(currNum);\n }\n return pairs;\n}", "function missingNumberInArray(array) {\n var xorOfElements = array.reduce((a,b) => a ^ b);\n\n var xorOfRange ;\n for(var i = 0; i <= array[array.length - 1]; i++) {\n xorOfRange = xorOfRange ^ i;\n }\n\n return xorOfElements ^ xorOfRange;\n }", "function dedup(array) {\n//loop through array twice\n//check if first loop position against second loop position\n//push into new array in the are not strictly equal\n//return new array\n//let newArr = [];\n//console.log(array);\nfor (let i = array.length; i > -1; i--) {\n for (let j = array.length; j > -1; j--) {\n if (i !== j) {\n if (array[i] === array[j]) {\n array.splice(j, 1);\n }\n }\n }\n}\n//console.log(array);\nreturn array;\n}", "function same(arr1, arr2) {\n\tlet output;\n\n\tif (arr1.length === arr2.length) {\n\t\toutput = 0;\n\t\tfor (let i of arr1) {\n\t\t\tfor (let num of arr2)\n\t\t\t\tif (i ** 2 === num) {\n\t\t\t\t\toutput++;\n\t\t\t\t}\n\t\t}\n\t} else return false;\n\n\tconsole.log(output);\n\treturn output === arr1.length ? true : false;\n}", "function solution(A) {\n // write your code in JavaScript (Node.js 8.9.4)\n A = A.sort((a,b) => a - b);\n var arrayLength = A.length;\n var cur = A[0];\n var curlength = 1;\n for(var i = 1; i < arrayLength; i ++ ){\n if(cur == A[i]){\n curlength += 1;\n }else{\n if(curlength % 2 == 1){\n break;\n }else{\n cur = A[i];\n curlength = 1;\n }\n }\n }\n return cur;\n}", "function FirstNonRepeatingInt(arr) { \n //check if the 1st element is an integer and isn't repeated by the second element\n if(Number.isInteger(arr[0]) && arr[1] != arr[0]) {\n //if so, return the 0th index\n return arr[0];\n }\n let i =1;\n //loop through until nonrepeating int is found or until entire array is checked\n while(i<arr.length){\n //if it's an integer....\n if(Number.isInteger(arr[i])){\n //check the values before and after and if both are different...\n if(arr[i-1]!=arr[i] && arr[i+1] !=arr[i]){\n //return the current index\n return arr[i];\n }\n }\n //increment\n i++\n }\n //if through the entire array without an answer exit\n console.log('no non repeating integers')\n return(null);\n}", "function findOdd(numbers) {\n let count = 0;\n for(let i = 0; i < numbers.length; i++) {\n for(let j = 0; j < numbers.length; j++) {\n if (numbers[i] == numbers[j]) {\n count++;\n }\n }\n if (count % 2 != 0 ) {\n return numbers[i];\n }\n }\n }", "function findOdd(A) {\r\n let temp = A.map(String);\r\n let inc =0;\r\n for(let i = 0; i < temp.length ; i++){\r\n for(let j=0 ; j < temp.length ; j++){\r\n if(temp[i] == temp[j]){\r\n inc++;\r\n }\r\n }\r\n if(inc % 2 !==0){\r\n return parseInt(temp[i]);\r\n }\r\n }\r\n }", "function sumOfTwo(nums1, nums2, value) {\n var counter=0;\n for(var i=0;i<nums1.length;i++){ \n var el1=nums1[i]; \n console.log(el1);\n \n for(var j=0;j<nums2.length;j++){ \n \n var el2=nums2[j];\n console.log(el2)\n var sum=el1 + el2;\n counter++\n console.log(sum)\n if(sum == value){\n return !(2 != 2) ;\n }\n }\n \n }\n if(sum != value){ \n return !(3 != 4);\n \n }\n \n}", "function findOdd(A) {\n let unique = [...new Set(A)];\n\n let answer = null;\n\n unique.forEach(num => {\n if (A.filter(x => x === num).length % 2 !== 0) {\n return (answer = unique[unique.indexOf(num)]);\n }\n });\n\n return answer;\n}", "function findOdd(a) { \n for (var i = 0; i <a.length; i++ ){\n var current = a[i]; \n var result = 0;\n for (var y =0; y<a.length; y++){\n result = (current === a[y] ? result+1 : result); \n }\n console.log(current + \" -- \" + result);\n if (result % 2 == 1 || result == 1){\n return current;\n }\n }\n}", "function removeDupes(arr) {\n \"use strict\";\n var newArr = []; //we have to declare a new array to store the result\n for (var i = 0; i < arr.length; i++) { //loop through array\n var lookingFor = arr[i]; // the current index through this i loop\n var foundIt = false; //flag variable set to false\n for (var j = 0; j < newArr.length; j++) { //loop through new array\n if (newArr[j] == lookingFor) { //if the index of the new array has the same value as //the original array we passed in\n foundIt = true; //then the flag is set to true, keep looping through new array\n }\n }\n if (!foundIt) { // if we haven't found any similarities, then\n newArr[newArr.length] = lookingFor; //at the end of the new array, push the value of // the the original array to the new one \n }\n } \n return newArr; //finally, return new array\n}", "function chekOddElements(array) {\n\n if (array.length % 2 == 1) {\n return true;\n }\n return false;\n\n}", "function findTwins(arr) {\n\tif (arr.length === 0) return null;\n\tlet count = {}; \n\tlet ones = 0; //we want to return null if elements don't repeat\n \n\tfor (let i = 0; i < arr.length; i++) { \n\t let num = arr[i];\n\t if (count[num] === undefined) {\n\t\tcount[num] = 0;\n\t } \n\t count[num]++;\n\t} \n\t //if value of count is 2, returns that key\n\tfor (let key in count) {\t \n\t \tif (count[key] === 2) { \n\t\t\treturn parseInt(key);\n\t\t} else {\n\t\t\tif (count[key] === 1) { //{3:1, 2: 1, 1: 1, 4: 1, 5:1}\n\t\t\tones++ //if there are no repeats { 0: 1, 1: 1, 3: 2, 4: 1, 6: 3 }\n\t\t\t//console.log(`these are ${ones}`)\n\t\t\t}\n\t \t}\n\t//if keys added up to the same number as length, we know all the values were 1\n\t}\n\t if (ones === arr.length) {\n\t\treturn null\n\t} \n}", "function same(arr1, arr2){\n if(arr1.length !== arr2.length){\n return false;\n }\n for(let i = 0; i < arr1.length; i++){\n let correctIndex = arr2.indexOf(arr1[i] ** 2)\n if(correctIndex === -1) {\n return false;\n }\n console.log(arr2);\n arr2.splice(correctIndex,1)\n }\n return true;\n}", "function same(arr1, arr2){\n if(arr1.length !== arr2.length){\n return false;\n }\n for(let i = 0; i < arr1.length; i++){\n let correctIndex = arr2.indexOf(arr1[i] ** 2)\n if(correctIndex === -1) {\n return false;\n }\n console.log(arr2);\n arr2.splice(correctIndex,1)\n }\n return true;\n}", "function findEvenIndex(arr){\r\n let answer=-1\r\n arr.forEach((el, i)=>{\r\n let left=arr.slice(0,i);\r\n let right=arr.slice(i+1);\r\n let leftSum= left.reduce((prev,curr)=>prev + curr, 0)\r\n let rightSum= right.reduce((prev,curr)=>prev + curr, 0)\r\n if(leftSum === rightSum){\r\n answer=i\r\n }\r\n })\r\n return answer\r\n }", "function sansaXor(arr) {\n subs = [];\n for (let i = 0; i < arr.length; i++) {\n for (let j = i; j < arr.length; j++) {\n let ar = [];\n for (let k = i; k <= j; k++) {\n ar.push(arr[k]);\n }\n subs.push(ar);\n }\n }\n xorArray = [];\n subs.forEach(element => {\n const xor = element.reduce((a, b) => a ^ b, 0);\n xorArray.push(xor);\n });\n\n return xorArray.reduce((a, b) => a ^ b, 0);\n}", "function twoNumberSum(array, targetSum) {\n let hash = [];\n for (const element of array) {\n let targetVal = targetSum - element;\n if (hash.indexOf(targetVal) !== -1) {\n return [targetVal, element];\n } else {\n hash.push(element);\n }\n }\n\n return [];\n}", "function same(arr1, arr2) {\n if (arr1.length !== arr2.length) {\n return false;\n }\n for (let i = 0; i < arr1.length; i++) {\n let correctIndex = arr2.indexOf(arr1[i] ** 2)\n if (correctIndex === -1) {\n return false;\n }\n console.log(arr2);\n arr2.splice(correctIndex, 1)\n }\n return true;\n}", "function findDuplicate(intArray) {\n const n = intArray.length - 1;\n\n // Step 1: Find cycle\n // start at position n+1 and walk n steps to find a\n // position guarenteed to be in a cycle.\n let positionInCycle = n + 1;\n for (var i = 0; i < n; i++) {\n positionInCycle = intArray[positionInCycle - 1];\n }\n\n // Step 2: Find length of cycle\n // find the length of the cycle by remembering a position\n // in the cycle and counting the number of steps it takes\n // to get back to that position.\n const rememberThisPosition = positionInCycle;\n let currentPosition = intArray[positionInCycle-1];\n let stepCount = 1;\n\n while (currentPosition !== rememberThisPosition) {\n currentPosition = intArray[currentPosition-1];\n stepCount += 1;\n }\n\n // Step 3: Find first node in cycle\n // start two pointers\n // (1) at position n+1\n // (2) ahead of position n+1 as many steps as the cycle's length\n let start = n+1;\n let ahead = n+1;\n\n for (var i = 0; i < stepCount; i++) {\n ahead = intArray[ahead - 1];\n }\n\n // Advance until the pointers are in the same position,\n // which is the first node in the cycle.\n while (start !== ahead) {\n start = intArray[start - 1];\n ahead = intArray[ahead - 1];\n }\n\n return start;\n}", "function repeats(arr){\n\n return arr\n //I'll map thru the array in order to get rid of repeated elements. A new array (unnamed) is created inside the function.\n //The unnamed array contains the elements that passed the terciary operator condition.\n //The result is an array with unique values and zeros.\n .map((element, index, array) => { return array.indexOf(element) === array.lastIndexOf(element) ? element : 0 })\n //I will sum all the unique values and the zeros from the unnamed array using reduce.\n //In arrow functions with simple syntax we don't need return.\n .reduce((accumulator, currentValue) => accumulator + currentValue)\n \n}", "function same(arr1, arr2) {\n if(arr1.length !== arr2.length) {\n return false\n }\n\n for (let i = 0; i < arr1.length; i ++) {\n let correctIndex = arr2.indexOf(arr1[i] ** 2)\n if(correctIndex === -1 ){\n return false;\n }\n arr2.splice(correctIndex, 1)\n }\n return true;\n }", "function findOdd(A) {\n var counter = 0;\n for(var i = 0; i < A.length; i++) {\n for(var j = 0; j < A.length; j++) {\n if(A[i] == A[j]) {\n counter++;\n }\n }\n if (counter % 2 !== 0) {\n return A[i];\n }\n }\n}", "function twoSum(arr,x) {\n for (i=0; i<arr.length; i++) {\n const element = arr[i];\n const i2 = arr.indexOf(x - element);\n if (i2 > -1) {\n return [i,i2];\n }\n }\n}", "function findDuplicate(arr) {\r\n arr = arr.sort((a, b) => a - b);\r\n for (let i = 1; i < arr.length; i++) {\r\n if (arr[i] == arr[i - 1]) return arr[i];\r\n }\r\n}", "function solution(arr) {\n let obj = {};\n //st1 :\n for (let e of arr) {\n if (obj[e]) {\n obj[e] += 1;\n } else {\n obj[e] = 1;\n }\n }\n // St2 : \n for (let k in obj) {\n if (obj[k]%2 == 1) {\n return Number(k);\n }\n \n }\n return -1;\n}", "function getDuplicate(arr){\n for(var i=0; i<arr.length -1 ; i++){\n if(arr[i] === arr[i+1]){\n return arr[i];\n }\n }\n\n return -1;\n}", "function findEvenIndex(array) {\n for (let idx = 0; idx < array.length; idx += 1) {\n let leftArr = array.slice(0, idx);\n let rightArr = array.slice(idx + 1);\n\n let leftSum = leftArr.reduce((accum, val) => accum + val, 0);\n let rightSum = rightArr.reduce((accum, val) => accum + val, 0);\n\n if (leftSum === rightSum) {\n return idx;\n }\n }\n return -1;\n}", "function solution(a) {\r\n // write your code in JavaScript (Node.js 0.12)\r\n var i, l=a.length-1;\r\n var arr=[];\r\n do{ \r\n arr[a[l]-1] = a[l];\r\n \r\n l--; \r\n if(l===0)\r\n for(j=0;j<arr.length;j++)\r\n if(!arr[j])\r\n return j+1;\r\n \r\n }while(l>=0)\r\n}", "function same(arr1, arr2) {\n if (arr1.length !== arr2.length) return false; // O(1)\n\n for (let i = 0; i < arr1.length; i++) { // O(N)\n let correctIdx = arr2.indexOf(arr1[i] ** 2); // O(N)\n if (correctIdx === -1) return false; // O(1)\n arr2.splice(correctIdx, 1); // O(N)\n }\n return true;\n }", "function twoSum(arr, S){\n var sums=[];\n for (var i=0; i<arr.length; i++){\n for(var j=i+1; j<arr.length; j++){\n if(arr[i]+arr[j]===S){\n sums.push([arr[i],arr[j]]);\n }\n }\n }\n return sums[0];\n\n}", "function solution(n) {\n d = new Array(30);\n l = 0;\n while (n > 0) {\n d[l] = n % 2;\n n = Math.floor(n / 2);\n l += 1;\n }\n console.log('l = ', l);\n console.log('d = ', d);\n for (p = 1; p < 1 + l; ++p) {\n ok = true;\n for (i = 0; i < l - p; ++i) {\n if (d[i] != d[i + p]) {\n ok = false;\n break;\n }\n }\n if (ok) {\n return p;\n }\n }\n return -1;\n}", "function removeDuplicates(array) {\n const arr2 = [];\n for (let i = 0; i < array.length; i++) {\n let exists = false;\n for (j = 0; j < arr2.length; j++) {\n if (array[i] === arr2[j]) {\n exists = true;\n break;\n }\n }\n if (!exists) {\n arr2.push(array[i]);\n }\n }\n return arr2;\n }", "function twoSum(array, target){\n let temp = 0;\n let newArr = [];\n for(let i = 0; i < array.length; i ++){\n if(array[i] < target){\n newArr.push(array[i]);\n }\n }\n for(let i = 0; i < newArr.length; i ++){\n for(let j = 0; j < newArr.length; j ++){\n if(target == newArr[i] + newArr[j]){\n return [i, j];\n }\n }\n }\n}", "function repeats(arr){\n var arrRepeted = arr.filter ((v,i,a) => a.indexOf(v) < i);\n return arr.filter(el => !(arrRepeted).includes(el)).reduce((a, b) => a + b);\n}", "function twoSumSorted(numArray, target) {\n\n let leftIndex = 0;\n let rightIndex = numArray.length - 1;\n\n while (numArray[leftIndex] + numArray[rightIndex] !== target) {\n\n while (numArray[leftIndex] + numArray[rightIndex] < target) {\n leftIndex++;\n }\n\n while (numArray[leftIndex] + numArray[rightIndex] > target) {\n rightIndex--;\n }\n\n }\n\n return [leftIndex + 1, rightIndex + 1];\n\n // let leftIndex = 0;\n // let rightIndex = numArray.length - 1;\n // let left, right;\n //\n // do {\n //\n // left = numArray[leftIndex];\n // right = numArray[rightIndex];\n //\n // while (left + right < target) {\n // leftIndex++;\n // }\n //\n // while (left + right > target) {\n // rightIndex--;\n // }\n // } while (left + right !== target)\n //\n //\n // return [leftIndex + 1, rightIndex + 1];\n\n\n // while (numArray[numArray.length - 1] + numArray[0] > target) {\n // numArray.pop();\n // }\n //\n // let index = -1;\n //\n // do {\n // let number = numArray.shift();\n // let n = 0;\n // index++;\n //\n // while (n < numArray.length) {\n // if (numArray[n] + number === target) {\n // return [index + 1, index + 2 + n];\n // }\n // n++;\n // }\n // } while (true)\n\n\n // let n = 0;\n //\n // while (true) {\n //\n // let i = n + 1;\n //\n // while (i < numArray.length && numArray[i] < target) {\n // if (numArray[n] + numArray[i] === target) {\n // return [n, i];\n // }\n // i++;\n // }\n // n++;\n // }\n}", "function increment2nd(arr) {\n\nfor(var i=0; i<arr.length;i++){\n\n if(i%2!=0){\n arr[i] = arr[i]+1\n // console.log(arr[arr.indexOf(arr[i])]+1);\n }\n}\n return arr;\n}", "function naiveSumZero(arr){ // O(n^2)\r\n for(let i = 0; i < arr.length; i++){ // O(n)\r\n for(let j = i + 1; j < arr.length; j++){ // nested O(n)\r\n if(arr[i] + arr[j] === 0){\r\n return [arr[i], arr[j]];\r\n }\r\n }\r\n }\r\n}", "function firstAttempt() {\n var arr = [0, 1, 1, 1, 2, 2, 3, 3, 4];\n\n for (let i = 0; i < arr.length; i++) {\n const firstElement = arr[i];\n for (let j = 1; j < arr.length; j++) {\n const secondElement = arr[j];\n }\n if (firstElement === secondElement) {\n arr.splice(i, 1);\n i -= 1;\n }\n }\n}", "function twoNumberSum(array, targetSum) {\n // Write your code here.\n for(let i = 0; i < array.length - 1; i++){\n const firstNum = array[i]\n for(let j = i + 1; j < array.length; j++){\n const secondNum = array[j]\n if(firstNum + secondNum === targetSum){\n return [firstNum , secondNum]\n }\n }\n }\n return [];\n \n }", "function same(arr1, arr2) {\n if(arr1.length !== arr2.length) {\n return false; //if the two arrays have different lenghths then return false\n }\n for (let i = 0; i < arr1.length; i++) {\n let correctIndex = arr2.indexOf(arr1[i] ** 2)\n if (correctInkdex === -1 ) {\n return false; \n }\n arr2.splice(correctIndex, 1)\n }\n return true \n} //O(n2) time (try to avoid nested loops as much as possible)", "function TwoSum(arr) {\n var target = arr[0];\n var temp = [];\n var result = [];\n for (var i = 1; i < arr.length; i++) {\n for (var j = i + 1; j < arr.length; j++) {\n if (arr[i] + arr[j] === target) {\n temp.push(arr[i], arr[j]);\n }\n }\n result.push(temp);\n temp = [];\n }\n var final = result.filter(function(el) {\n return el.length !== 0;\n });\n return final.length === 0 ? -1 : final.join(\" \");\n}", "function ex_2_I(n) {\n var sum = 0;\n var i=0;\n var j=0;\n while (i!=n){\n if(j%2==1){\n sum+=j;\n i++;\n j+=2;\n }\n else{j++;}\n }\n\n return sum;\n}", "function duplicates(arr) {\n var dupe = [];\n for (var i = 0; i < arr.length; i++) {\n var n = arr[i];\n if (arr.indexOf(n, i + 1) >= 0 && dupe.indexOf(n) < 0) {\n dupe.push(n);\n }\n }\n\n return dupe;\n}", "function findEvenIndex(array) {\n const sum = (accu, num) => accu + num;\n \n for (let idx = 0; idx < array.length; idx++) {\n let leftSum = 0;\n let rightSum = 0;\n \n if (idx === 0) rightSum = array.slice(1).reduce(sum, 0);\n leftSum = array.slice(0, idx).reduce(sum, 0);\n rightSum = array.slice(idx + 1).reduce(sum, 0);\n \n if (rightSum === leftSum) return idx;\n }\n \n return -1;\n}", "function twoSum(numsArr, target) {\n // more basic code\n\n // for (let i = 0; i < numsArr.length; i++) {\n\n // for (let j = 0; j < numsArr.length; j++) {\n // if(i != j){\n // if (numsArr[i] + numsArr[j] == target) {\n // return [i, j];\n // }\n // }\n // }\n // }\n\n // faster code\n var sumPartners = {};\n for(var i = 0; i < nums.length; i++) {\n sumPartners[target - nums[i]] = i;\n if (sumPartners[nums[i]] && sumPartners[nums[i]] !== i) {\n return [sumPartners[nums[i]], i];\n }\n }\n \n for(var j = 0; j < nums.length; j++) {\n if (sumPartners[nums[j]] && sumPartners[nums[j]] !== j) {\n return [j, sumPartners[nums[j]]];\n }\n }\n}", "function findDup(array) {\n var testedValue;\n var i;\n var j;\n var matches;\n\n for (i = 0; i < array.length; i += 1) {\n testedValue = array[i];\n matches = 0;\n \n for (j = 0; j < array.length; j+= 1) {\n if (array[j] === testedValue) {\n matches += 1;\n }\n }\n\n if (matches > 1) {\n return testedValue;\n }\n }\n \n return 'No duplicate values found.';\n}", "function solution_1 (A) {\n const even = A.filter(n => !(n % 2));\n const odd = A.filter(n => n % 2);\n return [...even, ...odd];\n}", "function find_duplicate_in_array(arra1) {\n let object = {};\n let result = [];\n\n arra1.forEach(function (item) {\n if (!object[item])\n object[item] = 0;\n object[item] += 1;\n })\n\n for (let prop in object) {\n if (object[prop] >= 2) {\n result.push(prop);\n }\n }\n\n return result;\n}" ]
[ "0.73941416", "0.6679825", "0.6577543", "0.65614754", "0.6521074", "0.65167046", "0.64515865", "0.64435637", "0.64321274", "0.6420403", "0.6416857", "0.6407368", "0.6361466", "0.633869", "0.63358015", "0.6326547", "0.6299287", "0.6293768", "0.62874424", "0.62701815", "0.6259276", "0.62527287", "0.6241142", "0.6231975", "0.62273514", "0.6208904", "0.6196564", "0.61947083", "0.6189269", "0.6187734", "0.61640155", "0.6147408", "0.6147093", "0.61452496", "0.61434704", "0.61306006", "0.6130429", "0.6123001", "0.6115609", "0.6106656", "0.61015487", "0.60901755", "0.6082275", "0.6051215", "0.6049989", "0.6045096", "0.6040826", "0.60407764", "0.60397524", "0.6036354", "0.6029142", "0.60236067", "0.6023048", "0.6021697", "0.60066676", "0.5997837", "0.59956676", "0.59888643", "0.5987728", "0.59802055", "0.5975233", "0.5974006", "0.5960394", "0.59601957", "0.5958988", "0.5958988", "0.5958387", "0.595303", "0.59521383", "0.5945244", "0.59437776", "0.59429437", "0.5938645", "0.59326947", "0.5925364", "0.5919707", "0.59172076", "0.5916011", "0.59103465", "0.5908017", "0.5906765", "0.5904581", "0.58925223", "0.58866745", "0.58770496", "0.5873382", "0.58699137", "0.5869393", "0.5867745", "0.5863921", "0.5863703", "0.5862903", "0.58523643", "0.5847753", "0.5846225", "0.58442485", "0.5843042", "0.5837048", "0.58348435", "0.5831247" ]
0.72448885
1
Unshallow the git repository (retriving every commits and tags).
async function unshallow() { await execa('git', ['fetch', '--unshallow', '--tags'], {reject: false}); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function wipeGit() {\n return fsp.remove(path.join(__dirname, '.git'))\n .then(() => {\n return new Promise((resolve, reject) => {\n git.init(() => {\n if (remote) {\n git.addRemote('origin', remote, resolve);\n } else {\n resolve();\n }\n });\n });\n });\n}", "async function getUnpushedCommits() {\n const stream = execa.shell('git cherry -v', {\n cwd: root\n }).stdout\n\n return getStream(stream)\n}", "function reset() {\n shipit.log(\"Resetting the working tree\");\n return shipit\n .local(\"git reset --hard HEAD\", { cwd: shipit.config.workspace })\n .then(function() {\n shipit.log(chalk.green(\"Reset working tree.\"));\n });\n }", "function cleanUpGitState(previousBranchOrRevision) {\n // Ensure that any outstanding rebases are aborted.\n exec(`git rebase --abort`);\n // Ensure that any changes in the current repo state are cleared.\n exec(`git reset --hard`);\n // Checkout the original branch from before the run began.\n exec(`git checkout ${previousBranchOrRevision}`);\n // Delete the generated branch.\n exec(`git branch -D ${tempWorkingBranch}`);\n}", "declone() {\n\t\tthis.isClone = false;\n\n\t\tif (this.cache) {\n\t\t\tthis.cache.declone();\n\t\t}\n\t}", "async discard({ all, files }) {\r\n if (!all && !files.length) return;\r\n\r\n if (all) await spawnGit([\"checkout\", \".\"]);\r\n else await spawnGit([\"checkout\", ...files]);\r\n }", "function deepClone(state) {\n var new_state = [];\n for(var idx1 = 0; idx1 < state.length; idx1++) {\n new_state.push(state[idx1].slice(0));\n }\n return new_state;\n}", "function destorySubtrees(state) {\n destorySubtreesRecursively(state.rootNode);\n}", "clearAll() {\n let that = this;\n Object.keys(this._repository).forEach(function(key) {\n delete that._repository[key];\n });\n }", "async function pull ({\n dir,\n gitdir = path__WEBPACK_IMPORTED_MODULE_0___default.a.join(dir, '.git'),\n fs: _fs,\n ref,\n fastForwardOnly = false,\n emitter,\n authUsername,\n authPassword,\n singleBranch\n}) {\n const fs = new FileSystem(_fs);\n // If ref is undefined, use 'HEAD'\n if (!ref) {\n ref = await GitRefManager.resolve({\n fs,\n gitdir,\n ref: 'HEAD',\n depth: 1\n });\n }\n console.log(`Using ref=${ref}`);\n // Fetch from the correct remote.\n let remote = await config({\n gitdir,\n fs,\n path: `branch.${ref}.remote`\n });\n let { fetchHead } = await fetch({\n dir,\n gitdir,\n fs,\n emitter,\n ref,\n remote,\n authUsername,\n authPassword,\n singleBranch\n });\n // Merge the remote tracking branch into the local one.\n await merge({\n gitdir,\n fs,\n ours: ref,\n theirs: fetchHead,\n fastForwardOnly\n });\n await checkout({\n dir,\n gitdir,\n fs,\n ref\n });\n}", "pruneBranches() {\n let node = this._top();\n let branches = node.branches;\n node.branches = [];\n for (let n = 0, l = branches.length; n < l; ++n) {\n this._mergeSets(node, branches[n]);\n }\n }", "async function getTree() {\n try {\n // Get the commits of the repo\n const { data } = await axios.get(`https://api.github.com/repos/${GITHUB_ORG_NAME}/${REPO}/branches/${RESOURCE_RENAME_BRANCH_REF}`, {\n headers,\n });\n const { commit } = data;\n // Get the tree sha of the latest commit\n const { commit: { tree: { sha: treeSha } } } = commit;\n const currentCommitSha = commit.sha;\n\n const { data: { tree: gitTree } } = await axios.get(`https://api.github.com/repos/${GITHUB_ORG_NAME}/${REPO}/git/trees/${treeSha}?recursive=1`, {\n params: {\n ref: RESOURCE_RENAME_BRANCH_REF,\n },\n headers,\n });\n\n return { gitTree, currentCommitSha };\n } catch (err) {\n console.log(err);\n throw err;\n }\n}", "_destroySubtree(tile) {\n const root = tile;\n const stack = [];\n stack.push(root);\n while (stack.length > 0) {\n tile = stack.pop();\n for (const child of tile.children) {\n stack.push(child);\n }\n if (tile !== root) {\n this._destroyTile(tile);\n }\n }\n root.children = [];\n }", "function removeGitSince(lernaPackages, {log = npmlog} = {log: npmlog}) {\n return refspec => {\n const packageGraph = new PackageGraph(lernaPackages)\n const collector = new UpdatedPackagesCollector({\n filteredPackages: lernaPackages,\n logger: log,\n packageGraph,\n repository: {\n packageGraph,\n rootPath: process.cwd()\n },\n options: {since: refspec},\n execOpts: {\n cwd: process.cwd()\n }\n })\n\n const filterefPackages = collector.getUpdates().map(u => u.package)\n const removedPackageNames = diffPackages(lernaPackages, filterefPackages)\n log.verbose('removeGitSince', `removed ${removedPackageNames.length} packages`, {\n refspec,\n removed: removedPackageNames\n })\n return filterefPackages\n }\n}", "static clear(){\n SourceRepository._repository = {};\n }", "clone() {\n var clone = new TraversalState(this.root);\n clone._currentNode = this._currentNode;\n clone._containers = this._containers.clone();\n clone._indexes = this._indexes.clone();\n clone._ancestors = this._ancestors.clone();\n return clone;\n }", "function flatClone(obj) {\n return Object.assign({}, obj);\n}", "unMerge() {\n this.props.categoryStore.unMerge();\n }", "function clear() {\n currentPkg = null;\n currentModulePath = [];\n tree = {};\n seen = [];\n}", "async reset({ hash }) {\r\n if (!hash) return;\r\n\r\n await spawnGit([\"reset\", \"--hard\", hash]);\r\n }", "function depsGitReset() {\n console.log(\"Starting 'gclient recurse git reset' at 'src'\".blue);\n var procGit = cp.spawn(\n 'gclient',\n ['recurse', 'git', 'reset', '-q', '--hard', 'HEAD'],\n {cwd: 'src', stdio: 'inherit'}\n );\n procGit.on('exit', function (code, signal) {\n if (!signal) {\n if (code) { // w/ error, exit\n console.log('[Error]: %s', 'gclient recurse failed');\n process.exit(1);\n }\n else { // succeeded\n console.log(\"Ended 'gclient recurse git reset' at 'src'\".green);\n depsGitClean();\n }\n }\n });\n}", "async function emptyTree() {\n const builder = await Git.Treebuilder.create(repo, null);\n return {builder, subtrees: new Map};\n }", "function deepClone(obj) {\n return JSON.parse(JSON.stringify(obj));\n}", "async function doFetchBranches() {\n const args = ['fetch', '-pq'];\n\n await execGit(args);\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n}", "function pull( repo, callback, errCallback ) {\n 'use strict';\n \n execute( 'git', [ 'pull' ], rootDir + repo, callback, errCallback );\n}", "function detach(thing) {\n getStateTreeNode(thing).detach()\n return thing\n}", "function deepClone(object) {\n return JSON.parse(JSON.stringify(object));\n}", "function compactTree(metadata) {\n\t var revs = [];\n\t traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n\t revHash, ctx, opts) {\n\t if (opts.status === 'available' && !isLeaf) {\n\t revs.push(pos + '-' + revHash);\n\t opts.status = 'missing';\n\t }\n\t });\n\t return revs;\n\t}", "function compactTree(metadata) {\n\t var revs = [];\n\t traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n\t revHash, ctx, opts) {\n\t if (opts.status === 'available' && !isLeaf) {\n\t revs.push(pos + '-' + revHash);\n\t opts.status = 'missing';\n\t }\n\t });\n\t return revs;\n\t}", "revert() {\n lib.restore();\n }", "function refreshRepository() {\n\tcmd.chain(\n\t\t// block other operations\n\t\tfunction (cb) {\n\t\t\tblockOperations = true;\n\t\t\tcb();\n\t\t},\n\t\t// update repository\n\t\t[\"git pull\"],\n\t\t// update modules\n\t\t[\"npm install\"],\n\t\t// build css for tests\n\t\t[\"grunt build\"],\n\t\t// run karma tests\n\t\t[\"grunt karma\"],\n\t\t// unblock other operations\n\t\tfunction (cb) {\n\t\t\tblockOperations = false;\n\t\t\tcb();\n\t\t}\n\t);\n}", "unprojectFlat(xyz) {\n return xyz;\n }", "function compactTree(metadata) {\n var revs = [];\n traverseRevTree(metadata.rev_tree, function (isLeaf, pos,\n revHash, ctx, opts) {\n if (opts.status === 'available' && !isLeaf) {\n revs.push(pos + '-' + revHash);\n opts.status = 'missing';\n }\n });\n return revs;\n }", "function getLocalAndRemoteBranches(repo) {\n const child = spawnGitProcess(repo, ['for-each-ref', '--format=\"%(refname:short)===XXX===%(if)%(upstream)%(then)%(upstream:short)%(end)===XXX===%(if)%(HEAD)%(then)HEAD%(end)\"', 'refs/heads']);\n return redirectIO(child, null, null).then(function (res) {\n if (!res.errorCode) {\n let localAndRemoteBranches = res.output.join('\\n').trim().split('\\n');\n let allBranches = [];\n\n localAndRemoteBranches.forEach((b) => {\n b = b.substring(1, b.length - 1); // because they are enclosed in double quotes\n // console.log(b);\n let branchSplit = b.split(/===XXX===/g);\n let branchInfo = {};\n if(branchSplit[0]) {\n branchInfo.local = branchSplit[0];\n }\n if(branchSplit[1]) {\n branchInfo.remote = branchSplit[1];\n }\n if(branchSplit[2]) {\n branchInfo.isCurrent = true;\n }\n allBranches.push(branchInfo);\n });\n\n return allBranches;\n }\n // TODO: handle error here.\n });\n}", "unarchive () {\n try {\n this.state.unarchiveValue(this.boxedValue);\n this.emit('state changed', this.state, this.state);\n } catch (err) {\n this.emit('state change failed', err);\n throw err;\n }\n }", "static getUncommittedChanges() {\r\n const changes = [];\r\n changes.push(...VersionControl._getUntrackedChanges());\r\n changes.push(...VersionControl._getDiffOnHEAD());\r\n return changes.filter(change => {\r\n return change.trim().length > 0;\r\n });\r\n }", "static getUncommittedChanges() {\n const changes = [];\n changes.push(...VersionControl._getUntrackedChanges());\n changes.push(...VersionControl._getDiffOnHEAD());\n return changes.filter(change => {\n return change.trim().length > 0;\n });\n }", "function unsavedChildren(obj, allowDeepUnsaved) {\n\t var encountered = {\n\t objects: {},\n\t files: []\n\t };\n\t var identifier = obj.className + ':' + obj._getId();\n\t encountered.objects[identifier] = obj.dirty() ? obj : true;\n\t var attributes = obj.attributes;\n\t for (var attr in attributes) {\n\t if (typeof attributes[attr] === 'object') {\n\t traverse(attributes[attr], encountered, false, !!allowDeepUnsaved);\n\t }\n\t }\n\t var unsaved = [];\n\t for (var id in encountered.objects) {\n\t if (id !== identifier && encountered.objects[id] !== true) {\n\t unsaved.push(encountered.objects[id]);\n\t }\n\t }\n\t return unsaved.concat(encountered.files);\n\t}", "unarchive() {\r\n return this.clone(Team_1, \"unarchive\").postCore({}).then(data => {\r\n return {\r\n data: data,\r\n team: this,\r\n };\r\n });\r\n }", "unarchive () {\n this.cached = this.archived\n }", "prune() {\n return map(tree => tree.assign({\n meta: {\n path: tree.path.slice(this.path.length)\n }\n }), this);\n }", "function DeepClone(obj) {\n return Deserialize(Serialize(obj));\n}", "clearState() {\n this.names = {};\n this.history = {};\n this.noids = {};\n this.avatars = {};\n }", "wipe() {\n\t\tfor (node of this.nodes) {\n\t\t\tfor (let box of node.boxes) {\n\t\t\t\tbox.destruct()\n\t\t\t}\n\t\t}\n\t\tthis.nodes = new Set()\n\t}", "resetState({ commit }) {\n commit(\"reset\");\n }", "teardown(repo: Microcosm, props: Object, state: Object) {\n // NOOP\n }", "revert() { }", "function DeepClone(obj) {\n return JSON.parse(JSON.stringify(obj));\n }", "async function getRemoteInfo ({ url, auth }) {\n const remote = await GitRemoteHTTP.discover({\n service: 'git-upload-pack',\n url,\n auth\n });\n const result = {};\n // Note: remote.capabilities, remote.refs, and remote.symrefs are Set and Map objects,\n // but one of the objectives of the public API is to always return JSON-compatible objects\n // so we must JSONify them.\n result.capabilities = [...remote.capabilities];\n // Convert the flat list into an object tree, because I figure 99% of the time\n // that will be easier to use.\n for (const [ref, oid] of remote.refs) {\n let parts = ref.split('/');\n let last = parts.pop();\n let o = result;\n for (let part of parts) {\n o[part] = o[part] || {};\n o = o[part];\n }\n o[last] = oid;\n }\n // Merge symrefs on top of refs to more closely match actual git repo layouts\n for (const [symref, ref] of remote.symrefs) {\n let parts = symref.split('/');\n let last = parts.pop();\n let o = result;\n for (let part of parts) {\n o[part] = o[part] || {};\n o = o[part];\n }\n o[last] = ref;\n }\n return result\n}", "function srcGitReset() {\n console.log(\"Starting 'git reset' in 'src'\".blue);\n var procGit = cp.spawn(\n 'git',\n ['reset', '-q', '--hard', 'HEAD'],\n {cwd: 'src', stdio: 'inherit'}\n );\n procGit.on('exit', function (code, signal) {\n if (!signal) {\n if (code) { // w/ error, exit\n console.log('[Error]: %s', 'git reset failed');\n process.exit(1);\n }\n else { // succeeded\n console.log(\"Ended 'git reset' in 'src'\".green);\n srcGitClean();\n }\n }\n });\n}", "function unflattenr(node) {\n if (!node.args || node.args.length === 0) {\n return;\n }\n var makeNode = createMakeNodeFunction(node);\n var l = node.args.length;\n for (var i = 0; i < l; i++) {\n unflattenr(node.args[i])\n }\n if (l > 2 && isAssociative(node)) {\n var curnode = node.args.pop();\n while (node.args.length > 0) {\n curnode = makeNode([node.args.pop(), curnode]);\n }\n node.args = curnode.args;\n }\n }", "function unflattenr(node) {\n if (!node.args || node.args.length === 0) {\n return;\n }\n var makeNode = createMakeNodeFunction(node);\n var l = node.args.length;\n for (var i = 0; i < l; i++) {\n unflattenr(node.args[i])\n }\n if (l > 2 && isAssociative(node)) {\n var curnode = node.args.pop();\n while (node.args.length > 0) {\n curnode = makeNode([node.args.pop(), curnode]);\n }\n node.args = curnode.args;\n }\n }", "function unflattenr(node) {\n if (!node.args || node.args.length === 0) {\n return;\n }\n\n var makeNode = createMakeNodeFunction(node);\n var l = node.args.length;\n\n for (var i = 0; i < l; i++) {\n unflattenr(node.args[i]);\n }\n\n if (l > 2 && isAssociative(node)) {\n var curnode = node.args.pop();\n\n while (node.args.length > 0) {\n curnode = makeNode([node.args.pop(), curnode]);\n }\n\n node.args = curnode.args;\n }\n }", "function unflattenr(node) {\n if (!node.args || node.args.length === 0) {\n return;\n }\n\n var makeNode = createMakeNodeFunction(node);\n var l = node.args.length;\n\n for (var i = 0; i < l; i++) {\n unflattenr(node.args[i]);\n }\n\n if (l > 2 && isAssociative(node)) {\n var curnode = node.args.pop();\n\n while (node.args.length > 0) {\n curnode = makeNode([node.args.pop(), curnode]);\n }\n\n node.args = curnode.args;\n }\n }", "function repo () {\n opts.git = true\n opts.meta.repo = 'init'\n opts.files.gitignore = true\n }", "async function fetch ({\n dir,\n gitdir = path__WEBPACK_IMPORTED_MODULE_0___default.a.join(dir, '.git'),\n fs: _fs,\n emitter,\n ref = 'HEAD',\n refs,\n remote,\n url,\n authUsername,\n authPassword,\n depth,\n since,\n exclude,\n relative,\n tags,\n singleBranch,\n onprogress // deprecated\n}) {\n if (onprogress !== undefined) {\n console.warn(\n 'The `onprogress` callback has been deprecated. Please use the more generic `emitter` EventEmitter argument instead.'\n );\n }\n const fs = new FileSystem(_fs);\n let response = await fetchPackfile({\n gitdir,\n fs,\n ref,\n refs,\n remote,\n url,\n authUsername,\n authPassword,\n depth,\n since,\n exclude,\n relative,\n tags,\n singleBranch\n });\n // Note: progress messages are designed to be written directly to the terminal,\n // so they are often sent with just a carriage return to overwrite the last line of output.\n // But there are also messages delimited with newlines.\n // I also include CRLF just in case.\n response.progress.pipe(split2__WEBPACK_IMPORTED_MODULE_18___default()(/(\\r\\n)|\\r|\\n/)).on('data', line => {\n if (emitter) {\n emitter.emit('message', line.trim());\n }\n let matches = line.match(/\\((\\d+?)\\/(\\d+?)\\)/);\n if (matches && emitter) {\n emitter.emit('progress', {\n loaded: parseInt(matches[1], 10),\n total: parseInt(matches[2], 10),\n lengthComputable: true\n });\n }\n });\n let packfile = await pify__WEBPACK_IMPORTED_MODULE_2___default()(simple_concat__WEBPACK_IMPORTED_MODULE_16___default.a)(response.packfile);\n let packfileSha = packfile.slice(-20).toString('hex');\n await fs.write(\n path__WEBPACK_IMPORTED_MODULE_0___default.a.join(gitdir, `objects/pack/pack-${packfileSha}.pack`),\n packfile\n );\n // TODO: Return more metadata?\n return {\n defaultBranch: response.HEAD,\n fetchHead: response.FETCH_HEAD\n }\n}", "componentDidMount() {\n fetch(this.state.commits).then((response) => response.json()).then((response) => {\n this.setState({ data: response.slice(0, 10) })\n })\n }", "function destructObj(input) {\n const arr = [];\n const output = treeTolist(arr, input);\n return output;\n}", "undoCheckout() {\r\n return this.clone(File, \"undoCheckout\").postCore();\r\n }", "function deepcopy(obj) {\n return Object.assign({}, obj);\n}", "function omitOperations (api) {\n let clone = _.cloneDeep(api);\n\n for (let path of Object.keys(clone.paths)) {\n clone.paths[path] = omitOperationsFromPath(clone.paths[path]);\n }\n\n return clone;\n}", "function listAllFilesAtCommit( repoDir, commit, outs ) {\n return stream(\n repoDir,\n ['ls-tree','-r','--name-only','--full-tree', commit ],\n outs );\n}", "function deepObjectAssign() {\n var merged = deepObjectAssignNonentry.apply(void 0, arguments);\n stripDelete(merged);\n console.log(merged);\n return merged;\n}", "function deepObjectAssign() {\n var merged = deepObjectAssignNonentry.apply(void 0, arguments);\n stripDelete(merged);\n console.log(merged);\n return merged;\n}", "async RESET({ commit }, module) {\n commit(`${module}/RESET`, { module }, { root: true });\n }", "function wipeComponents(done) {\n\twipe(path.join(__dirname, '/dist/components'), done);\n}", "function deepCopy(obj){\n return JSON.parse(JSON.stringify(obj));\n}", "update() {\n return __awaiter(this, void 0, void 0, function* () {\n let localRepoExists = yield Git_1.default.repoExists(this.localRepoPath);\n if (localRepoExists) {\n yield Git_1.default.pull(this.localRepoPath);\n }\n else {\n yield Git_1.default.clone(this.localRepoPath, this.remoteRepoPath);\n }\n yield this._updateDB();\n });\n }", "function clone(object) { return JSON.parse(JSON.stringify(object))}", "function init(options, cbDone)\n{\n proxy(options, {url:'/refs/heads/master'}, function(e, r, j){\n if(e || r.statusCode > 202) return cbDone(nicer(e, r.statusCode, j));\n options.commitsha = j.object.sha;\n proxy(options, {url:'/commits/'+options.commitsha}, function(e, r, j){\n if(e || r.statusCode > 202) return cbDone(nicer(e, r.statusCode, j));\n options.treesha = j.tree.sha;\n proxy(options, {url:'/trees/'+options.treesha}, function(e, r, j){\n if(e || r.statusCode > 202) return cbDone(nicer(e, r.statusCode, j));\n j.tree.forEach(function(blob){ if(blob.path == 'state.json') options.statesha = blob.sha; });\n getState(options, cbDone);\n });\n });\n });\n}", "checkoutUpstreamBranch(branchName) {\n return tslib.__awaiter(this, void 0, void 0, function* () {\n this.git.run(['fetch', '-q', this.git.repoGitUrl, branchName]);\n this.git.run(['checkout', 'FETCH_HEAD', '--detach']);\n });\n }", "async function revertLatestRef() {\n const existingTags = await octokit.repos.listTags({\n owner: GH_OWNER,\n repo: GH_REPO,\n per_page: 5,\n })\n\n const updatedExistingTags = existingTags.data.filter(\n (obj) => obj.name != 'latest',\n )\n\n const latestRefSha = updatedExistingTags[0].commit.sha\n\n const updateRefResponse = await octokit.rest.git.updateRef({\n owner: GH_OWNER,\n repo: GH_REPO,\n ref: 'tags/latest',\n sha: latestRefSha,\n })\n\n if (updateRefResponse.status === 200) {\n console.log('Reverted previous tag ref!')\n } else {\n console.error(updateRefResponse)\n throw new Error('Something went wrong when reverting the previous tag ref.')\n }\n}", "get git() {\n return getCommitData(\n this.commit,\n this.branch,\n this.vars\n );\n }", "function deepclone(thing) {\n\t\treturn JSON.parse(JSON.stringify(thing));\n\t}", "function cloneTreeInState() {\n const clonedState = { ...state };\n clonedState.rooNote = { ...state.rootNote };\n clonedState.selectedNote = { ...state.selectedNote };\n return clonedState;\n }", "function deepCopy(obj) {\n return JSON.parse(JSON.stringify(obj));\n}", "function deepCopy( obj )\n{\n return JSON.parse( JSON.stringify( obj ) );\n}", "async function getFolder()\n{\n let folder = await git.clone({\n fs,\n dir,\n corsProxy: 'https://cors.isomorphic-git.org',\n url: 'https://gitlab.com/xOPERATIONS/sts-134',\n ref: 'master',\n singleBranch: true,\n depth: 10\n});\n return folder;\n\n}", "cleanup() {\n return tslib.__awaiter(this, void 0, void 0, function* () {\n // Return back to the git state from before the release tool ran.\n this._git.checkout(this.previousGitBranchOrRevision, true);\n // Ensure log out of NPM.\n yield npmLogout(this._config.publishRegistry);\n });\n }", "function _removeFromStack(state){\n\t\tvar res = [];\n\t\tfor(var ii = 0; ii < _statesStack.length; ii++){\n\t\t\tvar val = _statesStack[ii];\n\t\t\tif(val != state){\n\t\t\t\tres.push(val);\n\t\t\t}\n\t\t}\n\t\t_statesStack = res;\n\t}", "componentWillUnmount() {\n this.props.clearProjects()\n }", "componentWillUnmount() {\n this.props.clearProjects()\n }", "function unflattenl(node) {\n if (!node.args || node.args.length === 0) {\n return;\n }\n var makeNode = createMakeNodeFunction(node);\n var l = node.args.length;\n for (var i = 0; i < l; i++) {\n unflattenl(node.args[i])\n }\n if (l > 2 && isAssociative(node)) {\n var curnode = node.args.shift();\n while (node.args.length > 0) {\n curnode = makeNode([curnode, node.args.shift()]);\n }\n node.args = curnode.args;\n }\n }", "function unflattenl(node) {\n if (!node.args || node.args.length === 0) {\n return;\n }\n var makeNode = createMakeNodeFunction(node);\n var l = node.args.length;\n for (var i = 0; i < l; i++) {\n unflattenl(node.args[i])\n }\n if (l > 2 && isAssociative(node)) {\n var curnode = node.args.shift();\n while (node.args.length > 0) {\n curnode = makeNode([curnode, node.args.shift()]);\n }\n node.args = curnode.args;\n }\n }", "unassignAll() {\n this.assignments && this.assignmentStore.remove(this.assignments);\n }", "static cloneDeep(obj) {\r\n // list of fields we will skip during cloneDeep (nested objects, other internal)\r\n const skipFields = ['_isNested', 'el', 'grid', 'subGrid', 'engine'];\r\n // return JSON.parse(JSON.stringify(obj)); // doesn't work with date format ?\r\n const ret = Utils.clone(obj);\r\n for (const key in ret) {\r\n // NOTE: we don't support function/circular dependencies so skip those properties for now...\r\n if (ret.hasOwnProperty(key) && typeof (ret[key]) === 'object' && key.substring(0, 2) !== '__' && !skipFields.find(k => k === key)) {\r\n ret[key] = Utils.cloneDeep(obj[key]);\r\n }\r\n }\r\n return ret;\r\n }", "function unflattenl(node) {\n if (!node.args || node.args.length === 0) {\n return;\n }\n\n var makeNode = createMakeNodeFunction(node);\n var l = node.args.length;\n\n for (var i = 0; i < l; i++) {\n unflattenl(node.args[i]);\n }\n\n if (l > 2 && isAssociative(node)) {\n var curnode = node.args.shift();\n\n while (node.args.length > 0) {\n curnode = makeNode([curnode, node.args.shift()]);\n }\n\n node.args = curnode.args;\n }\n }", "function unflattenl(node) {\n if (!node.args || node.args.length === 0) {\n return;\n }\n\n var makeNode = createMakeNodeFunction(node);\n var l = node.args.length;\n\n for (var i = 0; i < l; i++) {\n unflattenl(node.args[i]);\n }\n\n if (l > 2 && isAssociative(node)) {\n var curnode = node.args.shift();\n\n while (node.args.length > 0) {\n curnode = makeNode([curnode, node.args.shift()]);\n }\n\n node.args = curnode.args;\n }\n }", "function unliftState(liftedState) { // 199\n var computedStates = liftedState.computedStates; // 200\n var currentStateIndex = liftedState.currentStateIndex; // 201\n var state = computedStates[currentStateIndex].state; // 202\n // 203\n return state; // 204\n} // 205" ]
[ "0.58163726", "0.55213517", "0.5243422", "0.5094238", "0.5026744", "0.49878788", "0.49865547", "0.48312357", "0.48295334", "0.4813351", "0.47339877", "0.47065708", "0.47005132", "0.46524456", "0.4644404", "0.46442938", "0.46333915", "0.4627247", "0.46199828", "0.4584651", "0.45762852", "0.45686555", "0.4549765", "0.4522843", "0.44853812", "0.44853812", "0.44853812", "0.44853812", "0.44853812", "0.44853812", "0.44853812", "0.44853812", "0.44853812", "0.44853812", "0.44745487", "0.44657952", "0.44622824", "0.4458371", "0.4458371", "0.44515216", "0.44508547", "0.44501856", "0.4443281", "0.44333613", "0.44105366", "0.44053614", "0.44006827", "0.43922767", "0.4388802", "0.43795866", "0.43784067", "0.43734643", "0.43670988", "0.43664533", "0.43516725", "0.43425027", "0.4322754", "0.43110174", "0.43104643", "0.4294521", "0.42744333", "0.42744333", "0.42727822", "0.42727822", "0.4256405", "0.42560476", "0.4253872", "0.42495817", "0.42474136", "0.4235196", "0.42258722", "0.42177814", "0.420905", "0.420905", "0.4195516", "0.41936946", "0.41667375", "0.41650006", "0.41615584", "0.41475642", "0.4147415", "0.41437072", "0.41395384", "0.4138631", "0.4132501", "0.41283205", "0.41229585", "0.4122535", "0.41178888", "0.41172364", "0.4116808", "0.4116808", "0.41153243", "0.41153243", "0.4110189", "0.41079274", "0.41067785", "0.41067785", "0.4103952" ]
0.85807866
1
replaces prompts in a str by elements in the responses array in ascending order
function replacePromptsWithResponses(str, responses){ for(var i=0; i<responses.length; i++){ var regex = new RegExp(regexPattern); str = str.replace(regex, responses[i].value); } return str; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function playerPopulate(){\r\n\t for(i=0; i<toReplace; i++){\r\n\t\t console.log(sentence + replacements[i]);\r\n\t\t replacement=prompt(\"Enter a \"+sentence[replacements[i]]);\r\n\t\t sentence[replacements[i]]=replacement;\r\n\t }\r\n\t displayResult();\r\n }", "function authorSetup(){\r\n\t sentenceString=prompt(\"Input a sentence for a Madlib.\");\r\n\t sentence=sentenceString.split(\" \");\r\n\t toReplace=prompt(\"Number of words to replace?\");\r\n\t for(i=0; i<toReplace; i++){\r\n\t\t replaceIndex=prompt(\"Replace which word in sentence?\");\r\n\t\t replaceIndex--;\r\n\t\t replacements[i]=replaceIndex;\r\n\t\t let partOfSpeech=prompt(\"What part of speech is \"+sentence[replaceIndex]+\"?\");\r\n\t\t sentence[replacements[i]]=partOfSpeech;\r\n\t }\r\n\t alert(\"Thanks, Author! Go get player now.\");\r\n\t playerPopulate();\r\n }", "function runProgram(input) {\n let arr = input.trim().split(\"\");\n\n // console.log(\"arr\", arr);\n\n for (let i = 1; i < arr.length - 1; i++) {\n if (arr[0] === \"?\" && arr[1] === \"a\") {\n arr[0] = \"b\";\n } else if (arr[0] === \"?\" && arr[1] !== \"a\") {\n arr[0] = \"a\";\n }\n\n if (arr[i] === \"?\") {\n if (arr[i - 1] === \"a\" || arr[i + 1] === \"a\") {\n arr[i] = \"b\";\n } else {\n arr[i] = \"a\";\n }\n }\n\n if (arr[arr.length - 1] === \"?\" && arr[arr.length - 2] === \"a\") {\n arr[arr.length - 1] = \"b\";\n } else if (arr[arr.length - 1] === \"?\" && arr[arr.length - 2] === \"b\") {\n arr[arr.length - 1] = \"a\";\n }\n }\n\n console.log(arr.join(''));\n}", "function processAnswer(str_In, index, str_Render, trueFalse) {\n\t\t// find blank space generated by the renderBlankSpace(), remove it than make a temp array\n\t\tconst tempArr = str_Render.replace(/\\s/g, '').split('');\n\t\tlet count = 0;\n\t\t// replacing the item in the index to player input\n\t\t// important to note that index should be an array of collected references\n\t\ttrueFalse && index.forEach(function(elem) {\n\t\t\t// check if we are writing to the cha_1r of the string\n\t\t\t// tempArr[elem] = (str_In || ((elem === 0) && str_In.toUpperCase()));\n\t\t\ttempArr[elem] = (elem === 0) ? str_In.toUpperCase() : str_In;\n\t\t\tcount++;\n\t\t});\n\t\treturn [tempArr.join(' '), count]; // [processed string, count]\n\t}", "function formatQuestionsAndAnswers(responses) {\n let formattedQuestionsAndAnswers = [];\n for (let i = 0; i < responses.length; i++) {\n formattedQuestionsAndAnswers.push(\n `**Q: ${responses[i].getItem().getHelpText()}**\n A: ${responses[i].getResponse()}`\n );\n }\n\n return formattedQuestionsAndAnswers.join('\\r\\n\\r\\n');\n}", "function processResponse(inQuestion, inAnswers) {\n var userAnswer = prompt(inQuestion).toLowerCase();\n for (var answerIndex = 0; answerIndex < inAnswers.length; answerIndex++) {\n if (userAnswer === inAnswers[answerIndex])\n return 'Correct!';\n }\n return 'Incorrect';\n}", "getPreparedText(excludeCases=undefined) {\n // Build an array of indicies the represent the possible substitutions and shuffle them so\n // that we can iterate through them randomly\n let shuffledIndicies = [...Array(this._json.substitutions.length).keys()];\n shuffleArray(shuffledIndicies);\n\n // Stop at the first substitution which we can use\n let questionSubstIdx = undefined;\n let questionSubst = undefined;\n for (const substitutionIndex of shuffledIndicies) {\n const thisSubstitution = this._json.substitutions[substitutionIndex];\n\n if (excludeCases === undefined) {\n\n // If no cases are exluded, just return the first phrase\n questionSubstIdx = substitutionIndex;\n questionSubst = thisSubstitution\n break;\n\n } else {\n\n // If the phrase contains a case substitution that is not in the exclusion list, return it\n if (!excludeCases.includes(thisSubstitution.targetCase)) {\n questionSubstIdx = substitutionIndex;\n questionSubst = thisSubstitution;\n break;\n }\n\n }\n }\n\n // Substitute the correct noun forms into the substitutions that we're not quiz'ing the user\n // on\n let preparedText = this._json.text;\n const substToken = \"||\";\n let substitutionNumber = 0;\n for (let idx = 0; (idx = preparedText.indexOf(substToken, idx)) > -1; idx++) {\n\n if (substitutionNumber != questionSubstIdx) {\n const thisSubstitution = this._json.substitutions[substitutionNumber];\n const thisNoun = Dictionary.getRandomNoun(thisSubstitution.nounType === \"animate\");\n\n preparedText = preparedText.substring(0, idx)\n + thisNoun.getSingularDeclension(thisSubstitution.targetCase).text\n + preparedText.substring(idx + substToken.length);\n }\n\n substitutionNumber++;\n }\n\n\n return [questionSubst, preparedText];\n }", "function riddler(questions, answers) {\r\n for (let y = 0; y < questions.length; y++) {\r\n var testAnswer = prompt(questions[y]);\r\n if (testAnswer.charAt(0).toLowerCase() === answers[y]) {\r\n alert('Correct!');\r\n answerCount++;\r\n } else {\r\n alert('That is incorrect.');\r\n }\r\n }\r\n}", "manipulateString() {\n let myArray = Array.from(gatherInput().toLowerCase(), x => {\n switch (x) {\n case 'a':\n return 1\n break;\n case 'b':\n return 2\n break;\n case 'c':\n return 3\n break;\n case 'd':\n return 4\n break;\n case 'e':\n return 5\n break;\n case 'f':\n return 6\n break;\n case 'g':\n return 7\n break;\n case 'h':\n return 8\n break;\n case 'i':\n return 9\n break;\n case 'j':\n return 10\n break;\n case 'k':\n return 11\n break;\n case 'l':\n return 12\n break;\n case 'm':\n return 13\n break;\n case 'n':\n return 14\n break;\n case 'o':\n return 15\n break;\n case 'p':\n return 16\n break;\n case 'q':\n return 17\n break;\n case 'r':\n return 18\n break;\n case 's':\n return 19\n break;\n case 't':\n return 20\n break;\n case 'u':\n return 21\n break;\n case 'v':\n return 22\n break;\n case 'w':\n return 23\n break;\n case 'x':\n return 24\n break;\n case 'y':\n return 25\n break;\n case 'z':\n return 26\n break;\n case ',':\n return ','\n break;\n case '!':\n return '!'\n break;\n case '?':\n return '?'\n break;\n case '.':\n return '.'\n break;\n case ' ':\n return ' '\n break;\n case 'á':\n return '1(á)'\n break;\n case 'ã':\n return '1(ã)'\n break;\n case 'ó':\n return '15(ó)'\n break;\n case 'õ':\n return '15(õ)'\n break;\n case 'ô':\n return '15ô'\n break;\n case 'é':\n return '5(é)'\n break;\n case 'ê':\n return '5(ê)'\n break;\n case 'ç':\n return '3(ç)'\n break;\n case ',':\n return ','\n break;\n case '0':\n return 'Num(0)'\n break;\n case '1':\n return 'Num(1)'\n break;\n case '2':\n return 'Num(2)'\n break;\n case '3':\n return 'Num(3)'\n break;\n case '4':\n return 'Num(4)'\n break;\n case '5':\n return 'Num(5)'\n break;\n case '6':\n return 'Num(6)'\n break;\n case '7':\n return 'Num(7)'\n break;\n case '8':\n return 'Num(8)'\n break;\n case '9':\n return 'Num(9)'\n break;\n default:\n return 404;\n }\n })\n\n return myArray\n }", "function phonePrompts(value)\n{\n var phoneNumber;\n var extension;\n var xIndex;\n\n xIndex = value.indexOf(\"x\");\n\n if (xIndex != -1) {\n phoneNumber = value.substring(0, xIndex);\n extension = value.substring(xIndex + 1);\n } else {\n phoneNumber = value;\n extension = \"\";\n }\n \n var promptsArray = new Array();\n if (phoneNumber.length == 10) {\n promptsArray = promptsArray.concat(\n phoneThreeDigitGroupPrompts(phoneNumber.substring(0, 3)),\n promptBaseUrl + \"miscellaneous/350ms.vox\",\n phoneThreeDigitGroupPrompts(phoneNumber.substring(3, 6)),\n promptBaseUrl + \"miscellaneous/350ms.vox\",\n phoneThreeDigitGroupPrompts(phoneNumber.substring(6)));\n } else if (phoneNumber.length == 7) {\n promptsArray = promptsArray.concat(\n phoneThreeDigitGroupPrompts(phoneNumber.substring(0, 3)),\n promptBaseUrl + \"miscellaneous/350ms.vox\",\n \n alphanumericPrompts(phoneNumber.substring(3)));\n } else {\n promptsArray = alphanumericPrompts(phoneNumber);\n }\n\n if (extension.length > 0) {\n promptsArray.push(promptBaseUrl + \"miscellaneous/extension.vox\");\n promptsArray = promptsArray.concat(alphanumericPrompts(extension));\n }\n\n return promptsArray; \n}", "function updateResponses() {\n\tvar responseForm = rightPane.querySelector('form[id=\"response-form\"]');\n\tvar name = responseForm.querySelector('input[type=\"text\"]');\n\tvar response = responseForm.querySelector('textarea[type=\"text\"]');\n\tif(name.value && response.value) {\n\t\tappendResponseToResponseList(name.value, response.value);\n\t\texpandQuestion();\n\t}\n }", "function processReply(userInput){\r\n // console.log(userInput);\r\n var wordsInInput = userInput.split(\" \");\r\n var matchedIndex=-1;\r\n\r\n for(var i=0; i<wordsInInput.length; i++ ){\r\n //check in dictonary\r\n for(var j=0;j<dict.length;j++){\r\n if(dict[j].key.indexOf(wordsInInput[i]) > -1){\r\n //key found\r\n matchedIndex = j;\r\n }\r\n }\r\n }\r\n\r\n //get related response(phrase) according to the key\r\n if(matchedIndex === -1)\r\n {\r\n //no matchedIndex\r\n var notFoundMessages = [\"eee! Not sure what are you talking about!\", \"OOps! Help me understand please!\", \"Care to explain more?\"];\r\n var randomIndex = Math.floor(Math.random() * notFoundMessages.length);\r\n while (lastUsedNotFoundMessage == randomIndex) {\r\n randomIndex = Math.floor(Math.random() * notFoundMessages.length);\r\n }\r\n lastUsedNotFoundMessage = randomIndex;\r\n return notFoundMessages[randomIndex];\r\n\r\n }\r\n else{\r\n\r\n //get response for that key from dict.json\r\n var response = dict[matchedIndex].phrase;\r\n //req 3.a. remember response in the same session\r\n //checks for prev response history or if all the response are used then start afresh\r\n if (responseHistory.length == 0 || responseHistory[matchedIndex] == undefined || responseHistory[matchedIndex].length == response.length) {\r\n responseHistory[matchedIndex] = [];\r\n }\r\n //req 3.b. randomize response in sessions\r\n var randomIndex = Math.floor(Math.random() * response.length);\r\n while(responseHistory[matchedIndex].indexOf(randomIndex) > -1){\r\n randomIndex = Math.floor(Math.random() * response.length);\r\n }\r\n responseHistory[matchedIndex].push(randomIndex);\r\n return response[randomIndex];\r\n\r\n }\r\n\r\n\r\n}", "function editResponse(completeResponse){\n\tvar newArray = completeResponse.output.text;\n\tvar changedArray = [];\n\n\t// change Prosody Rate for making TTS slow \n\tfor (var i = 0; i < newArray.length; i++) {\n\t\tchangedArray.push('<prosody rate=\"-9%\">'+newArray[i]+'</prosody>');\n\t}\n\n\tvar defaultVGW = [\n\t\t{\n\t\t\t\"command\": \"vgwActUnPauseSTT\"\n\t\t},\n\t\t{\n\t\t\t\"command\": \"vgwActPlayText\"\n\t\t}\n\t\t];\n\n\t// if vgwActionSequence not in response, push the default one\n\tif (!completeResponse.output.hasOwnProperty(\"vgwActionSequence\")){\n\t\tcompleteResponse.output.vgwActionSequence = defaultVGW;\n\t}\n\n\tcompleteResponse.output.text = changedArray;\n\ttriggerMail(completeResponse);\n\treturn completeResponse;\n}", "function runProgram(input){\n input = input.trim().split(\"\")\n\n for(let i = 0; i < input.length; i++){\n if(input[i] == \"?\"){\n if((input[i-1] == \"b\" || input[i - 1] == undefined) \n && (input[i + 1] == \"b\" || input[i + 1] == undefined || input[i + 1] == \"?\")){\n input[i] = \"a\"\n }\n else{\n input[i] = \"b\" \n }\n }\n }\n\n console.log(input.join(\"\"))\n}", "function updateAnswer(){\n hangElement.innerHTML = \"\";\n\n for(var i = 0; i < arrLength; i++){\n if (answerArray[i] === undefined && hangWords[randomNumber].split('')[i] !== \" \")\n hangElement.innerHTML = hangElement.innerHTML + \" _ \";\n else if (hangArray[i] === undefined)\n hangElement.innerHTML = hangElement.innerHTML + \" &nbsp \" ;\n else\n hangElement.innerHTML = hangElement.innerHTML + \" \" + answerArray[i] + \" \";\n }\n\n guessElement.innerHTML = \"Letters guessed: \";\n\n for (var i = 0; i < guessArray.length; i++){\n if (i === 0)\n guessElement.innerHTML = guessElement.innerHTML + guessArray[i];\n else\n guessElement.innerHTML = guessElement.innerHTML + \", \" + guessArray[i];\n }\n\n\n}", "function placeResponeses(string_to_place){\n\t\t\tvar empty_space = true;\n\t\t\tvar empty_space_counter = 0;\n\t\t\twhile (empty_space == true) {\n\t\t\t\tif (display_question[empty_space_counter] == 'empty') {\n\t\t\t\t\tempty_space = false;\n\t\t\t\t\tdisplay_question[empty_space_counter] = string_to_place;\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tempty_space_counter += 1;\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function main(){\r\n\t var sentenceString=null, sentence=[], toReplace=0, replaceIndex=0, replacement=null, replacements=[], newSentence=null;\r\n\t authorSetup();\r\n\t //playerPopulate();\r\n\t //displayResult();\r\n\t if(again==true){\r\n\t\t main();\r\n\t }\r\n\t alert(\"Thanks for playing!\");\r\n\t \r\n /* Functions */\r\n\r\n /* Function authorSetup\r\n * Author enters a sentence string. It is converted to an array. \r\n * Author enters number of words to replace, then which ones, and replaces \r\n * those words with their corresponding parts of speech in the array.\r\n * @param none\r\n * @return none\r\n */ \r\n function authorSetup(){\r\n\t sentenceString=prompt(\"Input a sentence for a Madlib.\");\r\n\t sentence=sentenceString.split(\" \");\r\n\t toReplace=prompt(\"Number of words to replace?\");\r\n\t for(i=0; i<toReplace; i++){\r\n\t\t replaceIndex=prompt(\"Replace which word in sentence?\");\r\n\t\t replaceIndex--;\r\n\t\t replacements[i]=replaceIndex;\r\n\t\t let partOfSpeech=prompt(\"What part of speech is \"+sentence[replaceIndex]+\"?\");\r\n\t\t sentence[replacements[i]]=partOfSpeech;\r\n\t }\r\n\t alert(\"Thanks, Author! Go get player now.\");\r\n\t playerPopulate();\r\n }\r\n\r\n /* Function playerPopulate\r\n * Ask player for replacement words.\r\n * @param none\r\n * @return none\r\n */\r\n function playerPopulate(){\r\n\t for(i=0; i<toReplace; i++){\r\n\t\t console.log(sentence + replacements[i]);\r\n\t\t replacement=prompt(\"Enter a \"+sentence[replacements[i]]);\r\n\t\t sentence[replacements[i]]=replacement;\r\n\t }\r\n\t displayResult();\r\n }\r\n\t\r\n /* Function displayResult\r\n * Creates a new sentence from the sentence array. \r\n * Instructs player to get author so they can see the new sentence\r\n * Prompts to play again, returns confirm result.\r\n * @param none\r\n * @return again (boolean)\r\n */\r\n function displayResult(){\r\n\t newSentence=sentence.join(\" \");\r\n\t let ready=confirm(\"Get author, then press OK to see new sentence.\");\r\n\t if(ready==true){\r\n\t\t alert(newSentence);\r\n\t }\r\n\t let again=confirm(\"Play again?\");\r\n\t return again;\r\n }\r\n}", "function askQuestions(){\n // yes/no question, correct answer, response to correct answer, response to wrong answer\n var ynQuestions = [['Do I live in Chicago?', 'NO', 'Right, I actually live in Seattle.', 'Nope, I call Seattle my home.'],\n ['Do I have any pets?', 'YES', 'I have two cats, in fact.', 'No, well I guess my two cats own me...'],\n ['Am I a blackbelt in karate?', 'NO', 'That is correct. No karate, just know kenjutsu.', 'I don\\'t know any karate, but I do know kenjutsu.'],\n ['Did I write a thesis about the rearrangement of a platinocyclobutane?', 'YES', 'Yep, watched atoms moving around on a screen.', 'Wrong. And yes, that is a word.'],\n ['Am I Megan?', 'YES', 'Yep, that\\'s my name!', 'Seriously?']];\n\n var userAns;\n var compAns;\n var question;\n var correctAns;\n var correctResp;\n var wrongResp;\n\n for (var ask = 0; ask < ynQuestions.length; ask++) {\n questionCount++;\n question = ynQuestions[ask][0];\n correctAns = ynQuestions[ask][1];\n correctResp = ynQuestions[ask][2];\n wrongResp = ynQuestions[ask][3];\n do {\n userAns = prompt(question);\n compAns = userAns;\n if (typeof compAns === 'string') {\n compAns = compAns.toUpperCase().trim();\n compAns = compAns === correctAns || compAns === correctAns[0];\n }\n console.log(question, 'user correct:', compAns);\n } while (typeof compAns != 'boolean');\n questionElements[ask].innerHTML += '<span class=\"answer\">' + userAns + '</span>';\n if (compAns) {\n alert(correctResp);\n correctCount++;\n questionElements[ask].innerHTML += '<span class=\"correct\">&#9711;</span>';\n } else {\n alert(wrongResp);\n questionElements[ask].innerHTML += '<span class=\"wrong\">&#9747;</span>';\n }\n }\n console.log('correct y/n answers:', correctCount);\n\n }", "function properResponse(input) {\n if (input.value == jNodes[1].val[0]) {\n showSuccess(input);\n thePrompt.value = jNodes[2].val\n clearUserResponse()\n } else if (input.value == jNodes[3].val[0]) {\n showSuccess(input);\n thePrompt.value = jNodes[4].val\n clearUserResponse()\n }\n else {\n showError(input, 'WRONG-O');\n }\n}", "function handlePluginResponses(responses){\r\n\tlet sorted = responses.sort((a, b) => a.priority - b.priority);\r\n\tchainPromises(sorted.map(r => r.promise), result => {\r\n\t\tif(result.steam){\r\n\t\t\tthis.sayTo(\"steam\", result.message);\r\n\t\t}\r\n\t\tif(result.irc){\r\n\t\t\tthis.sayTo(\"irc\", result.message);\r\n\t\t}\r\n\t}, (err, index) => logErr(`error in plugin \"${sorted[index].name}\"`, err))\r\n}", "function hitConfirm(string) {\n // split the string into an array of substrings:\n var inputArray = string.split(' ');\n console.log(inputArray);\n // loop over each substring (item):\n var output = inputArray.forEach(function(item) {\n\n // Future revision: figure out how to streamline this.\n var separateNumbers = item.replace(/([udbfn]|[UDBFN])(?=[1-4])/g, \"$1 \")\n var separatePlus = separateNumbers.replace(/([udbfn]|[UDBFN])\\+/g, '$1 + ' );\n var separateTilde = separatePlus.replace(/\\~/g, ' ~ ');\n var separateOr = separateTilde.replace(/\\_/g, ' or ');\n var sepOpenParenthesis = separateOr.replace(/\\(/g, ' ( ');\n var sepCloseParenthesis = sepOpenParenthesis.replace(/\\)/g, ' ) ');\n var separateComma = sepCloseParenthesis.replace(/\\,/g, ' , ');\n\n console.log(separateComma);\n\n var finalInput = separateComma.split(' ');\n\n console.log(finalInput);\n\n finalInput.forEach(function(item) {\n\n var outputContainer = document.getElementById('hc-output');\n\n switch (item) {\n\n // if neutral:\n case \"N\":\n console.log(\"neutral\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist neutral'></i>\");\n break;\n\n // if forward:\n case \"f\":\n console.log(\"forward\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist forward'></i>\");\n break;\n\n case \"F\":\n console.log(\"hold forward\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist hold-forward'></i>\");\n break;\n\n // if back:\n case \"b\":\n console.log(\"back\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist back'></i>\");\n break;\n\n case \"B\":\n console.log(\"hold back\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist hold-back'></i>\");\n break;\n\n // if up:\n case \"u\":\n console.log(\"up\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist up'></i>\");\n break;\n\n case \"U\":\n console.log(\"hold up\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist hold-up'></i>\");\n break;\n\n // if down:\n case \"d\":\n console.log(\"down\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist down'></i>\");\n break;\n\n case \"D\":\n console.log(\"hold down\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist hold-up'></i>\");\n break;\n\n // if up/forward:\n case \"u/f\":\n case \"uf\":\n console.log(\"up/forward\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist u-f'></i>\");\n break;\n\n case \"U/F\":\n case \"UF\":\n console.log(\"hold up-forward\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist hold-uf'></i>\");\n break;\n\n // if up/back:\n case \"u/b\":\n case \"ub\":\n console.log(\"up/back\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist u-b'></i>\");\n break;\n\n case \"U/B\":\n case \"UB\":\n console.log(\"hold up-back\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist hold-ub'></i>\");\n break;\n\n // if down/forward:\n case \"d/f\":\n case \"df\":\n console.log(\"down/forward\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist d-f'></i>\");\n break;\n\n case \"D/F\":\n case \"DF\":\n console.log(\"hold down-forward\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist hold-df'></i>\");\n break;\n\n // if down/back:\n case \"d/b\":\n case \"db\":\n console.log(\"down/back\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist d-b'></i>\");\n break;\n\n case \"D/B\":\n case \"DB\":\n console.log(\"hold down-back\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist hold-db'></i>\");\n break;\n\n // if 1 (left punch):\n case \"1\":\n console.log(\"1 (left punch)\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist one'></i>\");\n break;\n\n // if 2 (right punch):\n case \"2\":\n console.log(\"2 (right punch)\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist two'></i>\");\n break;\n\n // if 3 (left kick):\n case \"3\":\n console.log(\"3 (left kick)\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist three'></i>\");\n break;\n\n // if 4 (right kick):\n case \"4\":\n console.log(\"4 (right kick)\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist four'></i>\");\n break;\n\n // if 1+2:\n case \"1+2\":\n console.log(\"1 + 2\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist one-two'></i>\");\n break;\n\n // if 1+3:\n case \"1+3\":\n console.log(\"1 + 3\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist one-three'></i>\");\n break;\n\n // if 1+4:\n case \"1+4\":\n console.log(\"1 + 4\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist one-four'></i>\");\n break;\n\n // if 2+3:\n case \"2+3\":\n console.log(\"2 + 3\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist two-three'></i>\");\n break;\n\n // if 2+4:\n case \"2+4\":\n console.log(\"2 + 4\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist two-four'></i>\");\n break;\n\n // if 3+4:\n case \"3+4\":\n console.log(\"3 + 4\");\n outputContainer.insertAdjacentHTML(\"beforeend\", \"<i class='movelist three-four'></i>\");\n break;\n\n // no log message on space:\n case \" \":\n break;\n\n // else (unrecognized/unstyled input):\n default:\n console.log(\"unrecognized \" + item);\n outputContainer.insertAdjacentHTML(\"beforeend\", item + \" \");\n\n };\n\n });\n\n });\n\n}", "function ask(i)\r\n{\r\n\tprocess.stdout.write(`\\n\\n\\n\\n\\n\\n ${questions[i]}`);\r\n\tprocess.stdout.write(\" > \");\r\n}", "function userPrompt() {\n alert('Please enter three words to be swapped.(One word at a time.)');\n \n}", "function hackerSpeak(stringEntered) {\n let result = [];\n for (let i = 0; i < stringEntered.length; i++) {\n let output;\n switch (stringEntered[i]) {\n case \"a\":\n output = \"4\";\n break;\n case \"e\":\n output = \"3\";\n break;\n case \"i\":\n output = \"1\";\n break;\n case \"o\":\n output = \"0\";\n break;\n case \"s\":\n output = \"5\";\n break;\n default:\n output = stringEntered[i];\n break;\n }\n result.push(output);\n }\n return result.join(\"\");\n}", "function switch_input() {\n var in_text = document.getElementById('input_text').value;\n var in_lines = in_text.trim().split(\"\\n\");\n var dir = 0;\n var inp = get_input();\n if (inp == \"result\" && in_lines.length % 2 == 0) {\n dir = 1;\n }\n for (var i = 0; i < in_lines.length; i++) {\n if (i % 2 == (in_lines.length + dir) % 2) {\n in_lines[i] = in_lines[i].replace(/K/g, \"O\");\n in_lines[i] = in_lines[i].replace(/P/g, \"K\");\n in_lines[i] = in_lines[i].replace(/O/g, \"P\");\n }\n if (i % 2 != (in_lines.length + dir) % 2) {\n var split_string = in_lines[i].split(\"\");\n var reverse_array = split_string.reverse();\n in_lines[i] = reverse_array.join(\"\")\n }\n }\n in_lines = in_lines.reverse();\n document.getElementById('input_text').value = in_lines.join(\"\\n\")\n if (inp == \"result\") {\n document.getElementById(\"explain\").innerHTML = \"The sequence of K's and P's correspond left-to-right, top-to-bottom with the visible grid of stitches on the final result\";\n }\n else {\n document.getElementById(\"explain\").innerHTML = \"The sequence of stiches and new rows one would have to knit in order to achieve the final result\"\n }\n}", "function generateResponse(arr_vanity_numbers) {\n\n var str_response = \"\";\n \n if (arr_vanity_numbers.length > 0) {\n\n \n str_response = \"<speak>The following vanity numbers were found for your phone number: \";\n\n var i;\n \n for (i = 0; i < arr_vanity_numbers.length; i++) {\n\n str_response += numToWord(i + 1) + \" Vanity Number: <say-as interpret-as='telephone'>\" + arr_vanity_numbers[i] + \"</say-as><break strength='medium' />\";\n\n }\n\n str_response += \"</speak>\";\n\n } else {\n\n str_response = \"<speak>No vanity numbers were found for your phone number.</speak>\";\n\n }\n\n return str_response;\n\n}", "function hackString(event){\n let inputText = document.querySelector(\"#string\").value.toLowerCase();\n\n for (var i = 0; i < inputText.length; i++) {\n switch(inputText[i]){\n case 'a' :\n inputText = replaceLetter(inputText, inputText[i], i, 4);\n break;\n\n case 'e':\n inputText = replaceLetter(inputText, inputText[i], i, 3);\n break;\n\n case 'l':\n inputText = replaceLetter(inputText, inputText[i], i, 1);\n break;\n\n case 'o':\n inputText = replaceLetter(inputText, inputText[i], i, 0);\n break;\n\n case 's':\n inputText = replaceLetter(inputText, inputText[i], i, 5);\n break;\n\n default:\n console.error(\"ERROR \")\n\n }//switch\n }//for\n\n let response = document.querySelector(\".response p\");\n response.textContent = inputText.toUpperCase();\n\n if(inputText.length != 0){\n response.style.padding = \"1rem 2%\";\n }\n\n\n}", "function mix(s1, s2) {\n \n if(arguments.length !== 2) {\n return '';\n }\n \n let counts = [new Map(), new Map()];\n \n // keep track of any letters used, this is handy to return result of just those > 1\n let lettersUsed = new Set();\n \n for (let i = 0; i < counts.length; i++) {\n\n // iterate from sentence i, finding frequency of letters\n for (let chr of arguments[i]) {\n\n // Only need 97 --> 122: i.e. lowercase letters a-z\n if ((chr.charCodeAt(0) >= 97) && (chr.charCodeAt(0) <= 122)) {\n\n counts[i].set(chr, 1 + counts[i].get(chr) || 1);\n \n // we only want to return any of 2 or more, so we keep a note of these\n if(counts[i].get(chr) === 2) {\n lettersUsed.add(chr);\n }\n }\n\n }\n \n }\n \n // console.log('letters used', lettersUsed);\n \n // initialise our result array to correct size\n let result = [];\n\n for (let letter of lettersUsed) {\n \n // - funnel answers into array of arrays, where index of\n let answer = '';\n const s1count = counts[0].get(letter) || 0;\n const s2count = counts[1].get(letter) || 0;\n \n // the outer array is the no. letters of that solution\n if (s1count === s2count) {\n answer = '=:' + letter.repeat(s1count);\n \n } else if (s1count > s2count) {\n answer = '1:' + letter.repeat(s1count);\n } else {\n answer = '2:' + letter.repeat(s2count);\n }\n // console.log('answer',answer);\n \n // initialise to array if necessary:\n result[answer.length] = result[answer.length] || [];\n result[answer.length].push(answer);\n \n \n }\n \n // this is the final result we will return:\n let final = [];\n \n // then we sort inners ascendingly, lexically.\n // (...and in final return outer array descendingly)\n for (let i = 0; i < result.length; i++) {\n \n // we do not want the undefined elements\n if(result[i] !== undefined) {\n final.push(result[i].sort().join('/'));\n }\n \n }\n \n // finally return and join:\n if (!final.length) {\n return '';\n } else {\n //\n return final.reverse().join('/');\n }\n \n}", "function correct(str) {\n return str.split('').map(e => e.replace(0, 'O').replace(1, 'I').replace(5, 'S')) .join('')\n}", "function swap(){\n var str = document.getElementById(\"demo3\").value;\n \nvar UPPER = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ';\nvar LOWER = 'abcdefghijklmnopqrstuvwxyz';\nvar result = [];\n \n for(var x=0; x<str.length; x++)\n {\n if(UPPER.indexOf(str[x]) !== -1)\n {\n result.push(str[x].toLowerCase());\n }\n else if(LOWER.indexOf(str[x]) !== -1)\n {\n result.push(str[x].toUpperCase());\n }\n else \n {\n result.push(str[x]);\n }\n }\n\ndocument.getElementById(\"ans3\").innerHTML = result.join('');\n}", "function sentenceReconstruction(dictList, s){\n /*\n loop throught the array\n each time check if current string in dictionary\n if it is, restart string and add to result array\n\n */\n\n}", "function outcomes_subst_message(message, stats) {\n\tfor ( var key in stats) {\n\t\tif (stats[key] instanceof Array) {\n\t\t\t/* Allow AND and OR joins on word lists */\n\t\t\tmessage = message.replace(\"__\" + key.toUpperCase() + \",OR__\",\n\t\t\t\t\toutcomes_joinWords(outcomes_boldList(stats[key]), \"or\"));\n\t\t\tmessage = message.replace(\"__\" + key.toUpperCase() + \",AND__\",\n\t\t\t\t\toutcomes_joinWords(outcomes_boldList(stats[key]), \"and\"));\n\t\t} else {\n\t\t\tmessage = message.replace(\"__\" + key.toUpperCase() + \"__\",\n\t\t\t\t\tstats[key]);\n\t\t}\n\t}\n\treturn message;\n}", "function setQuestions(response){\n for (let i = 0; i < 1; i++){\n //response returns response_code and results\n //let questions = JSON.parse(response.result);\n questions = response.results[i];\n // console.log(questions)\n //console.log(typeof questions)\n givePosibleAnswers(response.results[i].incorrect_answers, response.results[i].correct_answer,response.results[i].question);\n }\n}", "async function replaceMentions(response, message) {\n const regex = /<@!?(\\d+)>/g;\n // these manual promise operations are necessary because\n // by default .replace() doesn't handle promises.\n // answer taken from https://stackoverflow.com/a/48032528\n const promises = [];\n response.replace(regex, async (_match, p1) => {\n const promise = getDisplayName(p1, message);\n promises.push(promise);\n });\n const data = await Promise.all(promises);\n return response.replace(regex, () => data.shift());\n}", "function convertString(inPromptString) {\n var promptStringArray = inPromptString.split(\"\"); // Convert string to array using split.\n var newPromptStringArray = [];\n var finalString = [];\n\n // If the first and last characters of the string are the same, the function will return the string in reverse order.\n if (promptStringArray[0].toUpperCase() === promptStringArray[promptStringArray.length - 1].toUpperCase())\n {\n // Make new array with returning the string in reverse order.\n for (var i = 0; i < promptStringArray.length; i++)\n {\n newPromptStringArray.push(promptStringArray[promptStringArray.length - 1 - i]);\n }\n\n // Make final String using join.\n finalString = newPromptStringArray.join(\"\");\n }\n // If the first and last characters of the string are not the same, the function return the string with the first and last letters removed.\n else if(promptStringArray[0].toUpperCase() != promptStringArray[promptStringArray.length - 1].toUpperCase())\n {\n // Remove first letter.\n promptStringArray.shift();\n // Remove last letter.\n promptStringArray.pop();\n\n // Make final String using join.\n finalString = promptStringArray.join(\"\");\n }\n\n return finalString;\n}", "function processRita() {\n let input = $('#input'); // is now populated with a quote\n let rs = new RiString(input.text()); // turn the text of input into string\n let words = rs.words(); // extracting individual words from the string\n let pos = rs.pos(); // defining part of speech for every word\n\n let probability = Math.random(); // setting probability variable to a random number between 0 and 1\n\n console.log(words);\n console.log(pos);\n\n var output = ''; // defining an output as an empty string\n // checking every word for being a specific POS (noun singular or noun plural)\n // replacing words with random words from RiTa lexicon\n\n // if probability variable is between 0 and .4, all nouns will be replaced with random nouns\n for (var i = 0; i < words.length; i++) {\n if (probability < .4) {\n if (/nn.*/.test(pos[i])) {\n output += ' ' + lexicon.randomWord(pos[i]); // replacing a word with another of the same POS (nouns)\n }\n else if(words[i] != ',' && words[i] != '.' && words[i] != ':' && words[i] != ';' && words[i] != '?' && words[i] != '!') {\n output += ' ' + words[i]; // other POS will stay unchanged and the space will be added before them unless they are punctuation\n }\n else {\n output += words[i]; // other POS will stay unchanged\n }\n }\n\n // if probability variable is between .4 and .8, all verbs will be replaced with random verbs\n else if (probability < .8) {\n if (/vb.*/.test(pos[i])) {\n output += ' ' + lexicon.randomWord(pos[i]); // replacing a word with another of the same POS (verbs)\n }\n else if(words[i] != ',' && words[i] != '.' && words[i] != ':' && words[i] != ';' && words[i] != '?' && words[i] != '!') {\n output += ' ' + words[i]; // other POS will stay unchanged and the space will be added before them unless they are punctuation\n }\n else {\n output += words[i]; // other POS will stay unchanged\n }\n }\n\n // if probability variable is between .8 and 1, both nouns and verbs will be replaced with random\n else {\n if (/nn.*/.test(pos[i])) {\n output += ' ' + lexicon.randomWord(pos[i]); // replacing a word with another of the same POS (nouns)\n }\n\n else if (/vb.*/.test(pos[i])) {\n output += ' ' + lexicon.randomWord(pos[i]); // replacing a word with another of the same POS (verbs)\n }\n else if(words[i] != ',' && words[i] != '.' && words[i] != ':' && words[i] != ';' && words[i] != '?' && words[i] != '!') {\n output += ' ' + words[i]; // other POS will stay unchanged and the space will be added before them unless they are punctuation\n }\n else {\n output += words[i]; // other POS will stay unchanged\n }\n }\n\n // output += ' '; // adding a space after each word\n console.log(probability);\n result = output;\n }\n\n input.text(output); // outputing resulting text on the page\n say(); // make responsiveVoice read the quote\n}", "function setupAnswerArray(word) {\n \"use strict\";\n var answerArray = [];\n for (var i = 0; i < word.length; i++) {\n answerArray[i] = '_';\n }\n return answerArray;\n}", "function translate(){\r\n\tvar newPhrase = document.getElementById(\"usr\").value.split(\" \"); // gets an array of strings, each element of the array is one word.\r\n\tvar res = \"\";\r\n\t\r\n\t// For each element in array, get translation. \r\n\tfor(var i=0; i<newPhrase.length; i++){\r\n\t\tres += printLatinWord(newPhrase[i]);\r\n\t}\r\n\r\n\t// Now the old phrases are collected, and this new phrase is put at the top of the text area, with the old phrases following it.\r\n\tvar oldPhrases = document.getElementById(\"phrases\").value;\r\n\toldPhrases = res + \"\\n\" + oldPhrases;\r\n\tdocument.getElementById(\"phrases\").value = oldPhrases;\r\n}", "function evaluateFirstPrompt (contents){\n const secondQuestionsArray = [];\n for (let element of contents){\n element = eval(element);\n secondQuestionsArray.push(...element)\n }\n return secondQuestionsArray;\n}", "function interpretInput(string) {\n let reply;\n for (let i = 0; i < queries.length; i++) {\n for (let j = 0; j < queries[i].length; j++) {\n if (string.search(queries[i][j]) != -1) {\n reply = replies[i];\n return reply;\n }\n }\n }\n return replies[6];\n }", "decodeAnswers(type, answers) {\n var correct = [];\n for (var i = 0; i < answers.length; i++) {\n if (type == \"multichoice\" || type == \"multichoiceset\") {\n correct.push(answers[i].toLowerCase().charCodeAt(0) - 97);\n }\n }\n return correct;\n }", "function question(questionText, realAnswer) {\n\tvar answerInput = prompt(questionText);\n\tif (answerInput.toUpperCase() === realAnswer[0] || \n\t\tanswerInput.toUpperCase() === realAnswer[1] ||\n\t\tanswerInput.toUpperCase() === realAnswer[2] ) {\n\t\torder += \" \" + answerInput;\n\t}\n}", "function compare(userInput, str, chosenWord) {\n\tfor(var i = 0; i < chosenWord.length; i++){\n\t\tif(userInput === chosenWord[i]){\n\t\t\tstr[i] = userInput.toUpperCase();\n\t\t}\n\n\t} return str;\n\n}", "function answer() {\n\tdocument.querySelector(\"#currentWord\").innerHTML = answerArray.join(\" \").toUpperCase();\n}", "function modifyPasswordsTemp(oldResult) {\n var sequenceArr = [];\n for(var i = 0; i < oldResult.length; i++) {\n // First calculate sequence, check if sequence is in array, push it if not in array\n var capitalSpecialCharSeq = \"\";\n for(var j = 0; j < oldResult[i].password_segments.length; j++) {\n capitalSpecialCharSeq += oldResult[i].password_segments[j].capital;\n capitalSpecialCharSeq += oldResult[i].password_segments[j].special;\n }\n var sequenceIndex = jQuery.inArray(capitalSpecialCharSeq, sequenceArr);\n if(sequenceIndex == -1) {\n sequenceIndex = sequenceArr.push(capitalSpecialCharSeq); // returns length of sequenceArr\n sequenceIndex--; // actual index of recently pushed element\n }\n // Now, modify the original password with corresponding sequence index appended\n oldResult[i].password_text += \"$$\" + sequenceIndex + \"$$\";\n }\n return(oldResult);\n}", "displayLettersToGuess() {\r\n let lettersNotGuessed = \"\\n\";\r\n for (let letter of Utilities.alphabet) {\r\n if (!this.guessedLetters.includes(letter.toLowerCase())) {\r\n lettersNotGuessed += letter.toUpperCase() + \" \";\r\n }\r\n else {\r\n lettersNotGuessed += \" \";\r\n }\r\n }\r\n lettersNotGuessed += \"\\n\";\r\n console.log(Utilities.strReplaceByIndex(lettersNotGuessed, \"\\n\", 39));\r\n }", "function StringChallenge(str) {\n let obj = {\n 'ab': 'c',\n 'ba':'c',\n 'bc': 'a',\n 'cb': 'a',\n 'ac': 'b',\n 'ca': 'b',\n }\n\n let array = str.split('');\n let newarray = [];\n\n for(var i = 0; i<array.length; i += 2){\n if(obj[array[i]+array[i+1]]){\n let value = obj[array[i]+array[i+1]]\n array = array.slice(2, array.length);\n newarray.push(value);\n i = -2;\n } else if (array.length > 2) {\n newarray.push(array[i]);\n newarray.push(array[i+1]);\n array = array.slice(2, array.length)\n } else {\n newarray.push(array[i]);\n array = array.slice(1)\n }\n\n if(array.length === 0){\n StringChallenge(newarray.join(''))\n }\n }\n\n // code goes here\n return newarray.length - 1;\n\n}", "function $gameplay () { \n var $string = \"\";\n for (i = 1; i <= $currentNickname.length; i++){ \n $string = $string + \"_\";\n $(\"#blank-answer\").text($string); \n }\n var keysGuessed = \"\";\n if ($string !== $currentNickname && $guesses <= 10){\n $(document).keypress(function(event){\n var letterPressed = event.key;\n var lowerCasedArray = $currentNickname.split('').map(function(char){\n return char.toLowerCase();\n });\n var indexValue = lowerCasedArray.indexOf(letterPressed);\n \n if (indexValue >= 0){\n var newAnswers = $(\"#blank-answer\").text().split('');\n newAnswers[indexValue] = $currentNickname[indexValue];\n console.log(newAnswers);\n\n $(\"#blank-answer\").text(newAnswers.join(''));\n }\n\n else {\n if(keysGuessed !== '') {\n keysGuessed += ', ' + letterPressed;\n }\n else {\n keysGuessed += letterPressed;\n }\n console.log(keysGuessed);\n $(\"#letters-used-area\").text(keysGuessed);\n } \n }) \n }\n}", "lookupCallback(found, rawInput) {\n\n\n switch (found.length) {\n case 0:\n this.agent.ask(`\n I heard you say: \"${rawInput}\". Could you be more specific?\n `, { lastOperator: null });\n break;\n case 1:\n const op = found[0];\n const successPhrase = () => {\n const s = [\n 'Alright, you should try out the \"%s\" operator.',\n 'Well, the \"%s\" operator is what you are looking for.',\n 'For this specific use case, the \"%s\" operator would be fine.',\n 'May be the \"%s\" operator could help.',\n 'I believe the \"%s\" operator is perfect for that.',\n 'André Staltz suggests you try the \"%s\" operator.',\n 'Kwon Oh-joong thinks the \"%s\" operator is what you are looking for.'\n ];\n return s[(Math.random() * (s.length - 1)) | 0];\n }\n this.agent.ask(`\n ${ successPhrase().replace('%s', op) }\n ${this.agent.getRandomConversationMessage()}\n `, { lastOperator: found });\n break;\n case 2:\n this.agent.ask(`\n I found 2 operators for you. The \"${found[0]}\" operator and \"${found[1]}\" operator.\n ${this.agent.getRandomConversationMessage()}\n `, { lastOperator: found });\n break;\n default:\n const partial = (found) => {\n const cloned = Object.create(found);\n const r = () => (Math.random() * (cloned.length - 1)) | 0;\n return [\n cloned.splice(r(), 1),\n cloned.splice(r(), 1),\n cloned.splice(r(), 1)\n ];\n };\n const phrase = () => {\n return (found.length === 3) ? ':' : '. Here are 3 of them:';\n };\n const smartJoin = (arr) => {\n const last = arr.pop();\n return `\"${arr.join('\", \"')}\" and \"${last}\"`;\n };\n const arr = partial(found);\n this.agent.ask(`\n I found ${found.length} operators that match your request${phrase(arr)} \n ${smartJoin(arr)}. \n ${this.agent.getRandomConversationMessage()}\n `, { lastOperator: arr });\n }\n }", "function rearrange (str) {\n\tconst arrayStr = str.split(\" \");\n\t// console.log(arrayStr);\n\tvar n = str.match(/\\d/g);\n\t// console.log(n);\n\tnoNStr = str.replace(/\\d/g, \"\");\n\t// console.log(noNStr);\n\tconst arrayNoStr = noNStr.split(\" \");\n\t// console.log(arrayNoStr);\n\tlet arrangedArray = [];\n\tlet length = arrayNoStr.length;\n\t// console.log(length);\n\t// let newN = n.sort();\n\tconsole.log(n);\n\tfor (var ind = 0; ind <= arrayNoStr.length-1; ind++){\n\t//arrangedArray.splice(ind,0,`${arrayNoStr[`${n[(ind)]-1}`]}`);\n\t// console.log(n[ind])\n\t// console.log(arrayNoStr[ind])\n\tarrangedArray[parseInt(n[ind]) -1]= arrayNoStr[ind];\n\t// arrangedArray[2]= 4;\n\n\t// console.log(arrangedArray);\n\tconst arrangedStr = arrangedArray.join(\" \");\n\tconsole.log(arrangedStr);\n\n}\n\n\n}", "function normalizeAnswers(data) {\n\treturn data.toString().toLowerCase()\n}", "function processAnswers(answers) {\n\tconsole.log(\"Does this look right?\", answers);\n}", "function modifyStrings(strings, modify) {\n // YOUR CODE BELOW HERE //\n var newArr = [];\n for (var i = 0; i < strings.length; i++) {\n newArr.push(modify(strings[i]));\n} return newArr;\n\n\n \n // YOUR CODE ABOVE HERE //\n}", "function displayStatus(word) {\n let answerArray = [];\n for (let i = 0; i < currentWordArray.length; i++){\n if (guessedLettersArray.includes(currentWordArray[i])) {\n answerArray[i] = currentWordArray[i];\n } else {\n answerArray[i] = \"_\";\n }\n }\n return result.innerHTML = answerArray;\n}", "textIntent(assistant) {\n this.assistant = assistant;\n\n const website = `For more details, go to reactivex.io/rxjs.`;\n let rawInput = assistant.getRawInput();\n let state = assistant.data;\n\n // hot phrases\n rawInput = rawInput.toLowerCase();\n const hotWord = this.lookupHotWords(rawInput).pop();\n\n // rephrase some works\n if (['i need an observable'].includes(hotWord)) {\n rawInput = 'i want an observable';\n }\n\n // bypass some words\n if (['hey ben', 'hello ben', 'please'].includes(hotWord)) {\n rawInput = rawInput\n .replace('hey ben', '')\n .replace('hello ben', '')\n .replace('please', '')\n .trim();\n }\n\n // easter egg\n else if (['make me an observable'].includes(hotWord)) {\n this.agent.ask(`\n <audio src=\"https://freesound.org/data/previews/242/242886_4434589-lq.mp3\">\n Congratulations! You are now an observable\n </audio>\n `);\n\n // don't lookup\n return false;\n } else if (['who is André'].includes(hotWord)) {\n this.agent.ask(`\n According to his blog staltz.com: André is a user interface programmer and reactive programming expert.\n He is known as André Staltz. Staltz is just a nickname that André uses on the web since 2004. \n His real name is André Medeiros, but he tries to avoid it because \n it's disappointingly unoriginal.\n ${this.agent.getRandomConversationMessage()}\n `);\n\n // don't loopup\n return false;\n }\n // end conversation\n else if (['no', 'thanks', 'bye', 'talk to you later'].includes(hotWord)) {\n assistant.tell(`Sure. ${website}. See you there.`);\n\n // don't lookup\n return false;\n }\n // \"tell me more about the XXX operator\" request\n else if (['tell me more about', 'i want to know more about'].includes(hotWord)) {\n let op = rawInput.replace(/tell me more/ig, '')\n .replace(/(the|operator|about)/ig, '')\n .replace(/i want to know more/ig, '')\n .trim();\n\n if (!op) {\n if (state && state.lastOperator) {\n if (state.lastOperator.length === 1) {\n op = state.lastOperator.pop();\n } else {\n this.agent.ask(`\n You can only have more details about one operator at a time.\n For instance you can say: \"Tell me more about the map operator\".\n `);\n\n // don't lookup\n return false;\n }\n }\n }\n\n if (op) {\n this.readDocs(op, this.sayDescription.bind(this));\n\n // don't lookup\n return false;\n } else {\n this.agent.ask(`\n You said ${rawInput}. Could you be more specific?\n For instance you can say: \"Tell me more about the \"mapTo\" operator\".\n `);\n\n // don't lookup\n return false;\n }\n\n }\n\n this.lookupUserInput(rawInput, this.lookupCallback.bind(this));\n }", "function substitution(input, alphabet, encode = true) {\n//if there is no alphabet passed in, return false\n if (!alphabet) return false;\n //if the length of the alphabet passed in is greater than or less than 26, return false \n if(alphabet.length !== 26) return false; \n\n//create empty array to hold letters in alphabet \n const duplicate = [] \n //using for in to loop through each character in the alphabet string \n for(let character in alphabet) {\n//looking at duplicate array. If the character is not present in the array, this will return an index of -1. If so, then push this letter into array.\n if(duplicate.indexOf(alphabet[character]) < 0) { \n duplicate.push(alphabet[character])\n }\n //if the indexOf returns a value that is > -1 (meaning that the letter is already present and thus a duplicate), return false.\n else { \n return false\n }\n }\n\n\n let abc = \"abcdefghijklmnopqrstuvwxyz \".split('') //capturing abc's in a variable as an array of individual characters using the split method. Includes intentional space.//Splitting our abc to loop over it. Creates an array of individual characters. \n let altAbc = [...alphabet, \" \"]; //includes space to alternative abc.\n let lowerCaseInput = input.toLowerCase().split('') //taking input passed into function and making it all lowercase so that we don't have to worry about capital letters.//Splitting our lowerCaseInput to loop over it. Creates an array of individual characters. \n \n \n \n if (encode === true) { //if we are encoding\n return lowerCaseInput.map((letter) => { //We map over array of letters to create new array with results of the callback fn\n return altAbc[abc.indexOf(letter)] //Accessing altAbc array(ie: if altAbc = xoyqmcgrukswaflnthdjpzibev, then altAbc[0] is \"x\". Returning the element in altAbc array at the position of the index of the letter in the abc array.\n }).join('') //bringing individual characters back together\n }\n else { //If we are decoding\n return lowerCaseInput.map((letter) => { //We map over array of letters to create new array with results of the callback fn\n return abc[altAbc.indexOf(letter)] //Accessing altAbc array(ie: if abc = \"abcdefghijklmnopqrstuvwxyz \", then abc[0] is \"a\". Returning the element in abc array at the position of the index of the letter in the altAbc array.\n }).join('') //bringing individual characters back together\n }\n }", "function askQuestions(qArray, gArray, vArray, eArray) {\n for (var i = 0; i < qArray.length; i++) {\n console.log('array index', qArray[i]);\n gArray.push(prompt(qArray[i]));\n }\n for (var j = 0; j < qArray.length; j++) {\n if (gArray[j].toLowerCase() === eArray[j].toLowerCase() || gArray[j].toLowerCase() === vArray[j].toLowerCase()) {\n correctAnswers++;\n }\n }\n console.log('correct answers', correctAnswers);\n console.log('correct matches length', correctAnswers === qArray.length);\n\n if (correctAnswers === qArray.length) {\n alert('Awesome! you know me very well!');\n } else if (correctAnswers > 0 && correctAnswers < qArray.length) {\n alert('You\\'re Partially Right, you got ' + correctAnswers + ' correct.');\n } else {\n alert('Sorry, you didn\\'t get any right');\n }\n}", "function reverseTheWords(array) {\n let response = [];\n for (let i = 0; i < array.length; i++) {\n let currentSubst = [];\n\n while (array[i] !== \" \" && i < array.length) {\n currentSubst.push(array[i]);\n i++;\n }\n if (response.length && currentSubst.length) {\n currentSubst.push(\" \");\n }\n if (currentSubst.length) response.unshift(...currentSubst);\n }\n return response;\n}", "function playYesOrNoGame(){\n for (var i = 0; i < questions.length; i++) {\n if (i > 0) {\n guess[i] = prompt(previousQuestionResponse(guess[i-1].toUpperCase().charAt(0) === answers[0][i-1]) + '\\n\\n' + questions[i]);\n }\n else {\n guess[i] = prompt(questions[i]);\n }\n if ((guess[i].toUpperCase().charAt(0)) === answers[0][i]) {\n score++;\n }\n console.log(questions[i], 'User input:', guess[i], 'Right answer:', answers[1][i],'\\n');\n }\n alert(previousQuestionResponse(guess[i-1].toUpperCase().charAt(0) === answers[0][i-1]) + '\\n\\n' + 'Thank you for playing! ' + userName + '. Ready to play a guessing game?');\n}", "function ansSwap (fromDisplay, ans) {\n\tif (fromDisplay.includes('ANS')) {\t\n\t\tlet ansCount = (fromDisplay.match(/ANS/g) || []).length;\n\t\t\tfor (i=0; i < ansCount; i++){\n\t\t\t\tif (fromDisplay.includes('ANS')) {\n\t\t\t\t\taIndex = fromDisplay.indexOf('A');\n\t\t\t\t\tsIndex = fromDisplay.indexOf('S');\n\t\t\t\t\tfirstPiece = fromDisplay.slice(0,aIndex);\n\t\t\t\t\tlastPiece = fromDisplay.slice(sIndex + 1);\n\t\t\t\t\tfromDisplay = firstPiece + ans + lastPiece;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn fromDisplay;\n\t} else {\n\t\treturn fromDisplay;\n\t}\n}", "async reply (...strings) {\n let options = {\n plaintext: strings.some(s => !(typeof s != 'string'))\n }\n return await this.runWithMiddleware('reply', options, ...strings)\n }", "function hipsterfy(sentence){\n\n var vowels = ['a', 'e', 'i', 'o', 'u'];\n\n var sentArr = sentence.split(' ');\n//iterate through the array:\n for(var i = 0; i < sentArr.length; i++){\n var word = sentArr[i];\n // console.log(word);\n //iterate through the element itself:\n // for(var j = 0; j < word.length; j++)\n\n //reverse forloop, start from the back of string:\n // j >=0, you want to get to index 0 by iterating\n //from largest index position to lowest.\n for(var j = word.length - 1; j >= 0; j--){\n // console.log(word[j]);\n if(vowels.indexOf(word[j]) !== -1){\n // console.log(word[j]);\n // word.replace(word.substring(j, j+1), \"\");\n sentArr[i] = word.slice(0, j) + word.slice(j+1);\n console.log(word);\n break;\n }\n }\n\n }\n return sentArr.join(' ');\n}", "displayHangman() {\r\n let hangmanArr = [\" \", \" \", \" \", \" \", \" \", \" \", \" ___________ \", \"| |\", \"|___________| \"];\r\n let hangmanStr = \"\";\r\n switch (this.lives) {\r\n case 0: hangmanArr[5] = Utilities.strReplaceByIndex(hangmanArr[5], \"\\\\\", 9);\r\n case 1: hangmanArr[5] = Utilities.strReplaceByIndex(hangmanArr[5], \"/\", 7);\r\n case 2: hangmanArr[4] = Utilities.strReplaceByIndex(hangmanArr[4], \"|\", 8);\r\n case 3: hangmanArr[3] = Utilities.strReplaceByIndex(hangmanArr[3], \"\\\\\", 9);\r\n case 4: hangmanArr[3] = Utilities.strReplaceByIndex(hangmanArr[3], \"/\", 7);\r\n case 5: hangmanArr[3] = Utilities.strReplaceByIndex(hangmanArr[3], \"|\", 8);\r\n case 6: hangmanArr[2] = Utilities.strReplaceByIndex(hangmanArr[2], \"O\", 8);\r\n case 7: hangmanArr[1] = Utilities.strReplaceByIndex(hangmanArr[1], \"|\", 8);\r\n case 8:\r\n for (let i = 3; i < 8; i++) {\r\n hangmanArr[0] = Utilities.strReplaceByIndex(hangmanArr[0], \"_\", i);\r\n }\r\n case 9: hangmanArr[1] = Utilities.strReplaceByIndex(hangmanArr[1], \"|\", 2);\r\n case 10: hangmanArr[2] = Utilities.strReplaceByIndex(hangmanArr[2], \"|\", 2);\r\n case 11: hangmanArr[3] = Utilities.strReplaceByIndex(hangmanArr[3], \"|\", 2);\r\n case 12: hangmanArr[4] = Utilities.strReplaceByIndex(hangmanArr[4], \"|\", 2);\r\n case 13: hangmanArr[5] = Utilities.strReplaceByIndex(hangmanArr[5], \"|\", 2);\r\n case 14:\r\n hangmanArr[5] = Utilities.strReplaceByIndex(hangmanArr[5], \"_\", 1);\r\n hangmanArr[5] = Utilities.strReplaceByIndex(hangmanArr[5], \"_\", 3);\r\n hangmanArr[6] = \"| |_______ \";\r\n case 15:\r\n default:\r\n hangmanStr = hangmanArr.join(\"\\n\");\r\n }\r\n console.log(hangmanStr);\r\n }", "function substitutePronounsForString(agent, text) {\n const pronoun_context = agent.context.get('pronouns');\n const pronoun1 = pronoun_context.parameters['pronoun1'];\n const pronoun1_up = pronoun_context.parameters['pronoun1_up'];\n const pronoun2 = pronoun_context.parameters['pronoun2'];\n\n // Cards ready for the Virtual Agent are wrapped with an array.\n return text.replace(new RegExp(PRONOUN1, 'g'), pronoun1)\n .replace(new RegExp(PRONOUN2, 'g'), pronoun2)\n .replace(new RegExp(PRONOUN1_UP, 'g'), pronoun1_up);\n}", "function prompts(){\n \nif (count < cardInfo.length) {\n\n console.log(`\\nQuestion ${count + 1}:\\n`)\n\n inquirer.prompt([\n {\n type: \"input\",\n message: questions[count].partial,\n name: \"answer\"\n }\n ]).then(function(response) {\n //console.log(\"Answer: \" + response.answer);\n //console.log(\"Questions[count].back: \" + questions[count].back);\n\n if(response.answer == questions[count].cloze) {\n count += 1;\n score += 1;\n console.log(`\n You're right!\n ${questions[count - 1].fullText}`);\n } else {\n count += 1;\n console.log(`\n You're wrong.\n ${questions[count - 1].fullText}`);\n }\n //Calls next question\n prompts();\n \n });\n} else {\n console.log(`Those are all of the questions. You got ${score} out of ${count} questions right!`);\n count = 0;\n };\n \n}", "async function ask(quests) {\n // Confirm: add more employees?\n let result = await inquirer.prompt(quests).then(response => {\n console.log('-----')\n if (!response.moreEmp) answers.push(response);\n return response;\n });\n\n switch (result.moreEmp) {\n case 'Engineer':\n return ask(Engineer.getQuestions());\n\n case 'Intern':\n return ask(Intern.getQuestions());\n\n case 'No':\n return answers;\n\n default:\n return ask(continuityQuestion);\n }\n return result;\n}", "function replaceBulk(args) {\n\t\tvar solution = args.string;\n\t\tvar replaceArray = args.replacements;\n\t\tvar findArray = Object.keys(replaceArray);\n\t\t\n\t\tvar regex = [], map = {}; \n\t\tfor(var i = 0; i < findArray.length; i++) {\n\t\t\tvar orig = findArray[i];\n\t\t\tregex.push( findArray[i].replace(/([-[\\]{}()*+?.\\\\^$|#,])/g,'\\\\$1') );\n\t\t\tmap[orig] = replaceArray[orig]; \n\t\t}\n\t\tregex = regex.join('|');\n\t\tsolution = solution.replace( new RegExp( regex, 'g' ), function(matched){\n\t\t\tif(map[matched]) {\n\t\t\t\treturn map[matched];\n\t\t\t}\n\t\t\t\n\t\t\treturn matched;\n\t\t});\n\t\treturn solution;\n\t}", "function quizGame() {\n let name = prompt(\"what is your name?\");\n let questions = [\n `What color do you like to wear ${name}?`,\n `Hey ${name} what do you like to eat?`,\n `Where does ${name} like to travel?`\n ];\n let answers = [];\n let myAnswers = [\"purple\", \"pizza\", \"Australia\"];\n for (let i = 0; i < questions.length; i++) {\n answers[i] = prompt(questions[i]);\n if (answers[i].toLowerCase() === \"q\") {\n break;\n }\n }\n for (let i = 0; i < answers.length; i++) {\n alert(`${name}, you like ${answers[i]}, i like ${myAnswers[i]}`);\n }\n}", "function strChallenge(str){\n let arrStr = str.split('*')\n return merge(arrStr)\n}", "function replace() {\n for (var i = 0; i < holdWord.length; i++) {\n replaceArr = replaceArr + holdWord[i].replace(holdWord[i], \"_\");\n document.querySelector(\"#random-word\").innerHTML = replaceArr;\n }return replaceArr;\n}", "function gameInitialize() {\n //Chooses a random word from the words array\n wordPicker = words[Math.floor(Math.random() * words.length)];\n console.log(wordPicker);\n\n\n for (var i = 0; i < wordPicker.length; i++){\n answerArray[i] = '_';\n }\n console.log(answerArray[i]);\n\n answer = answerArray.join(\" \");\n wrong\n\n\n}", "function sortWords(words) {\n return new Promise((resolve, reject) => {\n if(words.every(function(i){ return typeof i === \"string\" })){\n const newWords = words.map(word => word.toUpercase())\n Promise.resolve(newWords.sort())\n } else{\n Promise.reject('No, the array you passed in contained an element that was not a string!')\n }\n })\n}", "function generateAnswer(pickedLetter) {\n if (pickedLetter) {\n return preparedSentence.map(letter => {\n if (letter === pickedLetter || state.correctLetters.includes(letter)) {\n return letter;\n }\n if (letter === ' ') {\n return ' ';\n }\n return \"-\";\n }).join('');\n }\n\n // const signs = preparedSentence\n // const signsArray = signs.map((sign) => {\n // if (sign !== ' ') {\n // return '-';\n // }\n // return ' ';\n // })\n\n // const signsArray = signs.map((sign)=> {\n // return sign !== ' ' ? '-' : ' '\n // })\n\n // const signsArray = signs.map(sign => sign !== ' ' ? '-' : ' ');\n // const finalSigns = signsArray.join('');\n // console.log(finalSigns);\n\n // const signs = preparedSentence.map(sign => sign !== ' ' ? '-' : ' ').join('');\n // console.log(signs);\n // return signs;\n\n return preparedSentence.map(sign => sign !== ' ' ? '-' : ' ').join('');\n}", "function modifyStrings(strings, modify) {\n // YOUR CODE BELOW HERE //\n // we have an array of strings that we need to loop through and apply the modifyStings function through it\n // pass these strings through the moddified function\n var arr = [];\n for(var i = 0; i < strings.length; i++){\n arr.push(modify(strings[i]));\n \n }\n return arr;\n \n \n \n \n // YOUR CODE ABOVE HERE //\n}", "function initialPrompt() {\r\n for (i = 0; i < 3; i++) {\r\n let initialResponse = Number(input.question(\"Welcome to the Scrabble score calculator!\\n\\nWhich scoring algorithm would you like to use?\\n\\n0 - Scrabble: The traditional scoring algorithm.\\n1 - Simple Score: Each letter is worth 1 point.\\n2 - Bonus Vowels: Vowels are worth 3 pts, and consonants are 1 pt.\\n\\nEnter 0, 1, or 2: \"));\r\n //if input valid send the input to next block of code.\r\n if (initialResponse === 0 || initialResponse === 1 || initialResponse === 2) {\r\n return initialResponse\r\n\r\n }\r\n //else if input is invalid, then provide error message with remaining attempts displayed.\r\n else {\r\n console.log(`Error: The input provided is invalid. You ${2 - [i]} attempts remaining.`)\r\n input.question('')\r\n console.clear();\r\n }\r\n }\r\n //after three attempts without valid input terminates application\r\n process.exit();\r\n}", "function hideAnswer() {\n var answerArray = [];\n for (let i = 0; i < word.length; i++) {\n answerArray[i] = \"_\";\n }\n return answerArray;\n}", "function updatechoices(result, choices) {\n if (result.length) {\n if (choices.length > result[0].length) return;\n if (choices.length < result[0].length) result.length = 0;\n }\n result.push(choices);\n}", "function updatechoices(result, choices) {\n if (result.length) {\n if (choices.length > result[0].length) return;\n if (choices.length < result[0].length) result.length = 0;\n }\n result.push(choices);\n}", "function answer(sentence) {\n // Write your code here\n let arrayOfReverseWord = sentence\n .split(' ')\n .map((word) => word.split('').reverse().join(''));\n return arrayOfReverseWord.join(' ');\n}", "function beepBoop(userInput){\n\n var list = [];\n\n if (isNaN(userInput)) {\n return \"Please enter a real number, friend.\";\n }\n\n for (var i = 0; i <= userInput; i++){\n var replace = i;\n\n if (i.toString().includes(1)){\n var replace = \"Beep!\";\n\n }\n if (i.toString().includes(2)) {\n var replace = \"Boop!\";\n\n }\n if (i.toString().includes(3)) {\n var replace = \"I'm sorry, Dave. I'm afraid I can't do that.\";\n }\n list.push(replace);\n }\n\n return list;\n}", "function updateDisplayedGuesses() {\n\t\tguessElement.innerText = arrayDisplayedGuess.join(\"\");\n\t}", "function response2 (){\n\n var reply_phrases = [];\n const reply = [\"We found an event for you. The event by \", this.event_name, \" is happening on \", this.date + \" from \" + this.start_time + (this.end_time==\"unknown\"?\".\":(\" to \" + this.end_time))].join(\"\");\n chatBox.innerHTML += hereandNow + reply + \"<br>\"\n console.log(reply);\n}", "function findTheAnswer(ask){\n\n const re_10 = new RegExp(/เจ็บหน้าอก/g);\n const re_11 = new RegExp(/เจ็บอก/g);\n const re_12 = new RegExp(/แน่นอก/g);\n\n const re_20 = new RegExp(/แสบร้อนกลางอก/g);\n const re_21 = new RegExp(/เรอ/g);\n const re_22 = new RegExp(/แสบอก/g);\n const re_23 = new RegExp(/แสบหน้าอก/g);\n\n const re_30 = new RegExp(/img/g);\n const re_31 = new RegExp(/คัน/g);\n const re_32 = new RegExp(/ผมร่วง/g);\n\n const re_thx_1 = new RegExp(/ขอบคุณ/g);\n const re_thx_2 = new RegExp(/ขอบคุน/g);\n\n if(\n re_10.test(ask) ||\n re_11.test(ask) ||\n re_12.test(ask) ||\n re_30.test(ask)\n ){\n return 'คุณมีอาการอื่นร่วมอีกไหมคะ'\n }\n\n if(re_20.test(ask) || re_21.test(ask) || re_22.test(ask) || re_23.test(ask)){\n let data = [\n 'คุณมีอาการกรดไหลย้อน',\n 'ดิฉันขอแนะนำให้คุณ',\n 'ควรใส่เสื้อหลวม ๆ',\n 'ควรงดอาหารก่อนนอน 3 ชั่วโมง'\n ]\n return data\n }\n\n if(re_31.test(ask) || re_32.test(ask)){\n let data = [\n 'คุณน่าจะเป็นกลากที่ศรีษะ ค่ะ',\n 'ซึ่งดิฉันขอแนะนำ',\n 'ในกรณีนี้ คุณควรไปพบแพทย์นะคะ',\n 'เนื่องจากคุณอาจมีเชื้อ Tricophyton และ Microsporum',\n 'ดิฉันขอแนะนำ',\n '<a target=\"new\" href=\"nearest_hospital.html\">โรงพยาบาลที่ใกล้ที่สุด</a>',\n '<a target=\"new\" href=\"specific_hospital.html\">โรงพยาบาลเฉพาะทาง</a>',\n ]\n return data\n }\n\n if(\n re_thx_1.test(ask) ||\n re_thx_2.test(ask)\n ){\n return 'ด้วยความยินดีค่ะ'\n }\n\n return 'ขออภัยค่ะ ดิฉันไม่สามารถเข้าใจได้ในตอนนี้'\n}", "function startUp() {\n for (var i = 0; i < randomElement.length; i++) {\n answerArray[i] = \"_\";\n //console.log(answerArray);\n }\n s = answerArray.join(\" \");\n //console.log(s);\n document.getElementById(\"answer\").innerHTML = s;\n}", "function replaceDash() {\n if (dashArray) {\n document.getElementById(\"wordToGuess\").innerHTML = dashArray.join(\" \");\n }\n}", "function replaceQuestion(q, a, b, c, d, i) {\n\t\t$question.text(q);\n\t\t$ansA.text(a);\n\t\t$ansB.text(b);\n\t\t$ansC.text(c);\n\t\t$ansD.text(d);\n\t\t$('#pagenum').text(i);\n\t}", "function createCodes(response) {\n let output = new Array();\n for(let i=0; i<response.codes.length; i++) {\n let index = Math.round(Math.random()*(CODE_LENGTH - 6));\n let code_string = \"\";\n for(let j=0; j<CODE_LENGTH; j++) {\n if(j == index) {\n code_string += `x${response.codes[i]}x`;\n j+=6;\n continue;\n }\n //48-57;10 , 65-90;26, 97-122;26\n //Random character from 48-90 (0-Z)\n let num = Math.round(Math.random()*62);\n if(num < 10) { //0-9\n code_string += String.fromCharCode(num + 48);\n } else if(num > 36) { //a-z\n code_string += String.fromCharCode(num+60);\n } else { //A-Z\n code_string += String.fromCharCode(num+55);\n }\n }\n output.push(code_string);\n }\n console.log(\"output\");\n return output;\n\n }", "function getAnswers(incorrectAnswersArray,correctAnswer,correctPos) {\n var j;\n var tempAnswerString=\"\";\n var finalAnswersArray=[];\n \n\n // console.log(\"incorrectAnswersArray is \", incorrectAnswersArray);\n // console.log(\"Correct Answer is \", correctAnswer);\n // console.log(\"correctPos is \", correctPos);\n\n correctAnswer = cleanUpString(correctAnswer);\n for (j = 0; j < incorrectAnswersArray.length; j++) {\n // console.log(\"j is \",j);\n finalAnswersArray.push(cleanUpString(incorrectAnswersArray[j]));\n }\n\n if (correctPos == finalAnswersArray.length) {\n finalAnswersArray.push(correctAnswer);\n } else {\n tempAnswerString = finalAnswersArray[correctPos];\n finalAnswersArray[correctPos] = correctAnswer;\n finalAnswersArray.push(tempAnswerString);\n }\n\n return(finalAnswersArray);\n\n }", "function fillInStory(str, arr){\n for(var i = 0; i < arr.length; i++){\n str = replaceWords(arr[i], str);\n }\n return str;\n}", "function fiveQuestions(){\n\n var questions = ['Have I ever done a triathlon?', 'Was I born in Seattle?', 'Do I have any children?', 'Do I like drinking whiskey?', 'Do I have a pet snake?']\n\n var yes_no_answers = [\n ['yes', 'no', 'yes', 'no', 'no'], //Answers to questions array\n ['You are correct, ', 'That is incorrect, '], //Correct/incorrect responses\n [', I have done 2.', ', I was born in Maryland.', ', I have 3 kids.', ', I am more of a beer drinker.', ', I have a pet cat named Moxie.'] //Elaborations to questions\n ];\n\n for (var i = 0; i < questions.length; i++) {\n var answer = prompt(questions[i]);\n if (answer.toLowerCase() === yes_no_answers[0][i]) {\n correctAnswers++;\n alert(yes_no_answers[1][0] + user + yes_no_answers[2][i]);\n } else {\n alert(yes_no_answers[1][1] + user + yes_no_answers[2][i]);\n }\n }\n }", "function reverseString() {\n\n UserWord = prompt(\"Ciao Frenzo, inserisci una parola magica\").toLowerCase().replace(Re, ''); // Chiedo all'utente di inserire come input una parola\n\n Wordsplit = UserWord.split(\"\") // divido la parola in lettere e la salvo in una variabile\n\n ArrayWord.push(Wordsplit) // prendo la parola e la inserisco nell'array vuoto\n\n ReverseArray = Wordsplit.reverse() // uso il metodo reverse per modificare l'array con le stringhe inserite\n\n JointArray = ReverseArray.join(\"\") // uso il metodo join per unire tutti gli elementi dell'array modificato in una sola stringa\n return JointArray;\n}", "function spinWords() {\n let input = arguments[0];\n let arr = input.split(' ')\n .map(word => word.split(''))\n .map(letters => {\n if (letters.length >= 5) {\n return letters.reverse()\n } else {\n return letters;\n }\n }).map(letter_arr => letter_arr.join(''))\n .join(' ');\n return arr;\n}", "function promptTraits (input) {\n var response = prompt(input).trim().toLowerCase();\n var responseArr = response.split(\" \");\n let valid = \"\";\n if (responseArr.length > 1) {\n for (let i = 0; i < responseArr.length; i++) {\n if (responseArr[i] === \"gender\" || responseArr[i] === \"height\" || responseArr[i] === \"weight\" || responseArr[i] === \"eyecolor\" || responseArr[i] === \"occupation\") {\n valid = true;\n }\n else {\n valid = false;\n }\n }\n if (valid === false) {\n alert(\"Your response was invalid. Please choose which traits you would like to search for leaving one space between each trait (i.e.) gender height weight eyecolor occupation\");\n return promptTraits(input);\n }\n else {\n return response;\n }\n }\n else {\n alert(\"Your response was invalid. Please choose at least 2 traits you would like to search for leaving one space between each trait (i.e. 'gender height weight eyecolor occupation')\");\n return promptTraits(input);\n }\n}", "function getAnswers(){\n\t\t//go through array, asking the user each question\n\t\tfor(var i = 0; i < questions.length; i++){\n\t\t\t//Get the user's answer\n\t\t\tanswers[i] = prompt(questions[i]);\n\t\t\t//Process the user's answer\n\t\t\tif(i === questions.length - 1){ //the last question is not a yes or no question\n\t\t\t\t//convert the user's last answer to a number type\n\t\t\t\tanswers[i] = parseInt(answers[i]);\n\t\t\t\t//console.log(answers[i]);\n\t\t\t\t//verify the user entered one of the correct numbers\n\t\t\t\tif(answers[i] !== 23 && answers[i] !== 65 && answers[i] !== 93){ \n\t\t\t\t\tresultEl.innerHTML += \"<h3>I'm sorry, you didn't pick one of the given numbers in question 6. Please refresh the page to start over and be sure to answer 23, 65, or 93.</h3>\";\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}else if(answers[i].toLowerCase() === \"n\" || answers[i].toLowerCase() === \"no\"){\n\t\t\t\tanswers[i] = \"No\";\n\t\t\t}else if(answers[i].toLowerCase() === \"y\" || answers[i].toLowerCase() === \"yes\"){\n\t\t\t\tanswers[i] = \"Yes\";\n\t\t\t}else{ //User did not answer yes or no - exit game\n\t\t\t\tresultEl.innerHTML += \"<h3>I'm sorry, I didn't understand your answer. Please refresh the page to start over and be sure to answer 'Yes' or 'No'</h3>\";\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t}", "function wrongChar (input) {\n wrongArr.unshift(`${input}`)\n console.log(`The letter ${input} has been added to wrongArr`) \n}", "function getWordsToReplace()\n{\n\tvar wordToReplace,\t\t\t// store candidate word to replace\n\t\trLex,\t\t\t\t\t// RiLexicon object\n\t\trWord,\t\t\t\t\t// RiString object, same word as wordToReplace\n\t\twordPOS,\t\t\t\t// store part of speech\n\t\tindexToReplace,\t\t\t// store index of word to be replaced\n\t\tisMatchToAcceptedPOS;\t// check if word is POS in ptMadlibs\n\n\trLex = new RiLexicon();\n\twordToReplace = \"\";\n\tisMatchToAcceptedPOS = false;\n\n\t//iterate through for each ad lib created \n\t//TODO: find a way to optimize/modularize\n\tfor(var i = 0; i <= numAdlibs; i++)\n\t{\n\n\t\t//run while word is not a noun, adjective, or verb (a word that can be replaced)\n\t\twhile(!isMatchToAcceptedPOS)\n\t\t{\n\n\t\t\t//get the index of a word to potentially replace\n\t\t\tindexToReplace = Math.floor(Math.random() * tokenizedPassage.length);\n\t\t\twordToReplace = (tokenizedPassage[indexToReplace]);\n\t\t\trWord = new RiString(wordToReplace);\n\n\n\t\t\t//get part of speech word is\n\t\t\twordPOS = rWord.get('pos');\n\n\t\t\tconsole.log(i + \" \" + wordToReplace + \" \" + wordPOS + \" \" + wordPOS.length + \" \" + (rLex.isAdjective(wordToReplace)) + \" \" \n\t\t\t\t+ rLex.isVerb(wordToReplace) + \" \" + rLex.isNoun(wordToReplace));\n\n\t\t\tvar isDuplicate = false;\n\n\t\t\t//compare to stored Penn Tags of accepted mad lib replacements (check against index one of pair!)\n\t\t\t//BUG! Handle case where word has multiple POS\n\t\t\tfor(var j = 0; j < ptMadlibs.length; j++)\n\t\t\t{\n\t\t\t\tif(wordPOS === ptMadlibs[j][0])\n\t\t\t\t{\n\t\t\t\t\tconsole.log('check for duplicate')\n\t\t\t\t\tfor(var l = 0; l < arrWordsReplaced.length; l++)\n\t\t\t\t\t{\n\t\t\t\t\t\tif(wordToReplace === tokenizedPassage[arrWordsReplaced[l]])\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\tconsole.log('duplicate');\n\t\t\t\t\t\t\tisDuplicate = true;\n\t\t\t\t\t\t}\n\n\t\t\t\t\t\tif(isDuplicate)\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\n\t\t\t\t\tif(!isDuplicate)\n\t\t\t\t\t{\n\t\t\t\t\t\tconsole.log('match found');\n\t\t\t\t\t\tisMatchToAcceptedPOS = true;\n\n\t\t\t\t\t\t//add index to word to replace and POS to storage arrays\n\t\t\t\t\t\tarrWordsReplaced.push(indexToReplace);\n\t\t\t\t\t\tarrPOSReplaced.push(ptMadlibs[j][1]);\n\t\t\t\t\t}\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}\n\n\t\t//reset for next iteration\n\t\twordToReplace = \"\";\n\t\tisMatchToAcceptedPOS = false;\n\t}\n\n\tfor(var k = 0; k < arrWordsReplaced.length; k++)\n\t{\n\t\tconsole.log(\"Number: \" + k + \" Index: \" + arrWordsReplaced[k] + \" Word: \" + tokenizedPassage[arrWordsReplaced[k]] + \" POS: \" + arrPOSReplaced[k]);\n\t}\n}", "function startGame() {\n for (let i = 0; i < word.length; i++) {\n answerArray[i] = (\"_\");\n console.log(answerArray);\n document.getElementById('answerArray').textContent = answerArray.join(' ');\n document.getElementById('guessLeft').textContent = remainingGuess;\n document.getElementById('guessedLetters').textContent = lettersGuessed[i];\n }\n\n}", "function prepphrase(){\n var presponse=[];\n var array=pp[r(pp)]\n if (array==pp1){\n presponse.push(array[0][r(array[0])])\n presponse.push(nbar())\n }\n else{presponse.push('')}\n return presponse;\n}", "function arrRanOrderToString(x){\n let y = []\n let v = []\n let w = []\n// This Loop seperates the repeated words from the param array = x \n// into a new array = w\n for (let i = 0; i < x.length; i++){\n if (v.indexOf(x[i]) < 0){\n v.push(x[i])\n } else {\n w.push(x[i])\n }\n }\n// This Loop takes the words from the param array = x and puts them into \n// new array = y in a random order. It also takes away any repeated words\n for (let i = 0; i < x.length - w.length; i++){\n let num = x[randomNumber(x)]\n if (y.indexOf(num) < 0 ){\n y.push(num) \n } else {\n i--\n }\n }\n// This Loop adds back in the repeated words from the param array = x\n// that were supposed to be repeated in a random place in the new array = y\n for (let i = 0; i < w.length; i++){\n y.splice(randomNumber(y), 0,w[i])\n }\n let z = y.join(' ')\n console.log(z)\n}", "function option7(input, output) {\n console.log(\"option7\");\n var words = input.value.toLowerCase().split(' ');\n for (var i = 0; i < words.length; i++) {\n words[i] = words[i].substring(0).slice(0, 2) + words[i].charAt(2).toUpperCase() + words[i].substring(3);\n }\n output.value = words.join(' ');\n}" ]
[ "0.6231008", "0.6052366", "0.58853525", "0.57944065", "0.56250155", "0.5599105", "0.5567942", "0.5541108", "0.55402213", "0.5534468", "0.5510018", "0.5485955", "0.5447425", "0.54445165", "0.5356102", "0.5348778", "0.529386", "0.52877957", "0.52617323", "0.5240718", "0.5233298", "0.5224901", "0.52217305", "0.5207178", "0.5202348", "0.5193233", "0.51802266", "0.5168694", "0.51651716", "0.51651347", "0.51624393", "0.516213", "0.5145268", "0.51427", "0.51291835", "0.51227707", "0.5110593", "0.5102366", "0.5077809", "0.5060797", "0.5057181", "0.5051266", "0.5050178", "0.5030199", "0.50285643", "0.5027874", "0.5023839", "0.5019878", "0.5016375", "0.5006117", "0.4994994", "0.4993905", "0.49761865", "0.49632362", "0.49623692", "0.49620214", "0.49582773", "0.49562597", "0.49558234", "0.4952994", "0.49444723", "0.4942393", "0.49422967", "0.4940781", "0.49380344", "0.49339423", "0.49335748", "0.49321762", "0.49202862", "0.4918247", "0.49168724", "0.49149585", "0.49127936", "0.491241", "0.49115407", "0.49112222", "0.49110997", "0.49110997", "0.49083534", "0.4906262", "0.49014992", "0.4898017", "0.48952246", "0.4894435", "0.48938113", "0.48911002", "0.48886636", "0.4886", "0.4882965", "0.48813644", "0.4879188", "0.48749006", "0.48743775", "0.4870577", "0.48675367", "0.4866334", "0.48639762", "0.4862995", "0.48597845", "0.48595917" ]
0.73612404
0
Gets "responses" or values provided by the user for madlib prompts
function getResponses(){ return $("#prompt-responses").serializeArray(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function promptThem() {\n\tvar userResponse = prompt(\"Type something:\");\n}", "async get(prompt) {\n return await this.question(prompt);\n }", "function getIntern() {\n\n inquirer \n .prompt([\n \n\n ])\n .then(answers =>{\n \n })\n\n}", "function get(msg) {\n let input = rs.question(msg);\n if (!validateProgram(input)) {\n input = get('Pls enter something legible:\\n');\n }\n return input;\n}", "function getEngineer() {\n\n inquirer \n .prompt([\n \n\n ])\n .then(answers =>{\n \n })\n\n}", "function startPrompt(){\n\n const questions = \n [{\n type: 'list',\n name: 'programs',\n message: 'What would you like to do?',\n choices: ['Look up a song', 'Look up a movie', 'Find a concert', 'Look up something random']\n },\n {\n type: 'input',\n name: 'movieChoice',\n message: 'What movie would you like to look up?',\n when: function(answers) {\n return answers.programs == 'Look up a movie';\n }\n },\n {\n type: 'input',\n name: 'artistName',\n message: 'What artist do you want to see in concert?',\n when: function(answers) {\n return answers.programs == 'Find a concert';\n }\n },\n {\n type: 'input',\n name: 'songChoice',\n message: 'What song would you like to look up?',\n when: function(answers) {\n return answers.programs == 'Look up a song';\n }\n }];\n\n inquirer\n .prompt(questions)\n .then(answers => {\n\n switch (answers.programs) {\n case 'Look up a song':\n getMeSpotify(answers.songChoice);\n break;\n case 'Look up a movie':\n getMeMovie(answers.movieChoice);\n break;\n case 'Find a concert':\n getMeConcert(answers.artistName);\n break;\n case 'Look up something random':\n doWhatItSays();\n break;\n default:\n console.log('LIRI doesn\\'t know how to do that');\n \n }\n });\n}", "function ask() {\n inquirer.prompt(questions).then(function(answers) {\n output.push(answers.userSelection);\n if (answers.userSelection == choiceArray[0]) {\n console.log(\"Run Display Twitter\");\n twitterCall();\n } else if (answers.userSelection == choiceArray[1]) {\n console.log(\"Run Display Spotify\");\n spotifyCall();\n } else if (answers.userSelection == choiceArray[2]) {\n console.log(\"Run Display Movies\");\n } else {\n console.log(\"Please make a selection by using the arrow keys\");\n }\n })\n\n }", "function promptUser(){\n return inquirer.prompt(questions)\n }", "function askForPrompt() {\n\tprompt.start();\n\n\tprompt.get({\"properties\":{\"name\":{\"description\":\"Enter a command\", \"required\": true}}}, function (err, result) { \n\t\tcommandFinder(result.name)\n\t})\n}", "function userPrompt() {\n return inquirer.prompt(questions);\n}", "function managerInput() {\n inquirer.prompt([\n {\n type: \"list\",\n name: \"options\",\n message: \"Please Select from options..\",\n choices: [\"View Products for Sale\", \"View Low Inventory\", \"Add to Inventory\", \"Add New Product\"]\n }\n\n ]).then(function (response) {\n //console.log(response.options);\n switch (response.options) {\n case \"View Products for Sale\":\n viewProducts();\n connectionDB.end();\n break;\n case \"View Low Inventory\":\n viewLowInventory();\n break;\n case \"Add to Inventory\":\n viewProducts();\n setTimeout(function () { addInventory(); }, 500);\n break;\n case \"Add New Product\":\n addProduct();\n break;\n }\n });\n}", "function userinput() {\n const questions = [\n {\n name: \"title\",\n type: \"input\",\n message: \"Please enter the title of your README\",\n },\n {\n name: \"description\",\n type: \"input\",\n message: \"Please enter a description for your README\",\n },\n \n {\n name: \"installation\",\n type: \"input\",\n message: \"Please enter a method of installation\",\n },\n {\n name: \"usage\",\n type: \"input\",\n message: \"Please specify usage\",\n },\n {\n name: \"license\",\n type: \"list\",\n message: \"Please enter license\",\n choices: [\"ISC\", \"MIT\"],\n },\n {\n name: \"contributing\",\n type: \"input\",\n message: \"Please enter contributing members\",\n },\n {\n name: \"tests\",\n type: \"input\",\n message: \"Please enter tests\",\n },\n {\n name: \"questions\",\n type: \"input\",\n message: \"Please enter questions\",\n },\n {\n name: \"githuburl\",\n type: \"input\",\n message: \"Please enter github username\",\n },\n {\n name: \"email\",\n type: \"input\",\n message: \"Please enter email\",\n },\n ];\n return inquirer.prompt(questions);\n }", "function promptUser(){\n return inquirer.prompt(questions);\n}", "async function prompt (output_text) {\n const response = await prompts({\n type: 'text',\n name: 'value',\n message: output_text,\n validate: value => validJSON(value) ? true : `JSON failed to parse`\n });\n return response.value;\n}", "function processResponse(inQuestion, inAnswers) {\n var userAnswer = prompt(inQuestion).toLowerCase();\n for (var answerIndex = 0; answerIndex < inAnswers.length; answerIndex++) {\n if (userAnswer === inAnswers[answerIndex])\n return 'Correct!';\n }\n return 'Incorrect';\n}", "function promptUser() {\n return inquirer.prompt(questions);\n}", "function ask() {\n return inquirer.prompt(questions);\n}", "function handleAnswerNoScreen(res, app) {\n\n if (res.length == 0) {\n app.ask(addSpeak(\"<p><s>No offers matching your request.</s> <s>Do you want to ask something else ?</s>\"));\n } else if (res.length == 1) {\n app.ask(app.buildRichResponse()\n .addSimpleResponse(\"There is one offer matching your request. \\n\")\n .addSimpleResponse(tellOneOffer(app, res[0], true))\n )\n } else if (res.length > 1 && res.length <= 10) {\n app.ask(app.buildRichResponse()\n .addSimpleResponse(\"There several offers matching your request. \\n\")\n .addSimpleResponse(addSpeak('After every offer you can say next, select or quit'))\n .addSimpleResponse(tellOneOffer(app, res[0]))\n )\n }\n}", "function handleHelpRequest(response) {\n var speechOutput = \"You can ask things like who represents Iowa? or Who is Charles Grassley? \"\n + \"When looking for a person, you can also say who is Grassley? or who is Charles? \" \n + \"For more about the supported states, territories, and districts, ask what states are supported. \"\n + \"Which state or congressperson would you like to know about?\";\n var repromptOutput = \"Which state or congressperson would you like to know about?\";\n \n response.ask(speechOutput, repromptOutput);\n}", "function prompt() {\n inquirer\n .prompt([\n {\n // The first should ask them the ID of the product they would like to buy.\n name: \"itemID\",\n type: \"input\",\n message: \"What is the ID of the item you would like to purchase?\"\n },\n {\n //The second message should ask how many units of the product they would like to buy.\n name: \"numUnits\",\n type: \"input\",\n message: \"How many units would you like?\"\n }\n ])\n .then(function(answer) {\n // console.log(answer.itemID);\n // console.log(answer.numUnits);\n checkItem(answer.itemID, answer.numUnits);\n });\n }", "function promptManager(){\n inquirer.prompt([\n {\n type: \"list\",\n name: \"doWhat\",\n message: \"What would you like to do?\",\n choices: [\"View Products for Sale\", \"View Low Inventory\", \"Add to Inventory\", \"Add New Product\", \"exit console\"]\n }\n ]).then(function(response){\n \n switch(response.doWhat){\n case \"View Products for Sale\": displayItems();\n break;\n\n case \"View Low Inventory\": displayLow();\n break;\n\n case \"Add to Inventory\":addInventory();\n break;\n\n case \"Add New Product\":addNewProduct();\n break;\n\n case \"exit console\": connection.end();\n break;\n }\n });\n}", "async function ask(quests) {\n // Confirm: add more employees?\n let result = await inquirer.prompt(quests).then(response => {\n console.log('-----')\n if (!response.moreEmp) answers.push(response);\n return response;\n });\n\n switch (result.moreEmp) {\n case 'Engineer':\n return ask(Engineer.getQuestions());\n\n case 'Intern':\n return ask(Intern.getQuestions());\n\n case 'No':\n return answers;\n\n default:\n return ask(continuityQuestion);\n }\n return result;\n}", "function prompt() {\n inquirer\n .prompt({\n name: 'action',\n type: 'list',\n message: 'What would you like to do?',\n choices: [\n promptMessages.viewAllEmployees,\n promptMessages.viewByDepartment,\n promptMessages.viewByManager,\n promptMessages.viewAllRoles,\n promptMessages.addEmployee,\n // promptMessages.removeEmployee,\n promptMessages.updateRole,\n // promptMessages.exit\n ]\n })\n .then(answer => {\n console.log('answer', answer);\n switch (answer.action) {\n case promptMessages.viewAllEmployees:\n viewAllEmployees();\n break;\n\n case promptMessages.viewByDepartment:\n viewByDepartment();\n break;\n\n case promptMessages.viewByManager:\n viewByManager();\n break;\n\n case promptMessages.addEmployee:\n addEmployee();\n break;\n\n case promptMessages.removeEmployee:\n remove('delete');\n break;\n\n case promptMessages.updateRole:\n remove('role');\n break;\n\n case promptMessages.viewAllRoles:\n viewAllRoles();\n break;\n\n case promptMessages.exit:\n connection.end();\n break;\n }\n }); \n}", "function properResponse(input) {\n if (input.value == jNodes[1].val[0]) {\n showSuccess(input);\n thePrompt.value = jNodes[2].val\n clearUserResponse()\n } else if (input.value == jNodes[3].val[0]) {\n showSuccess(input);\n thePrompt.value = jNodes[4].val\n clearUserResponse()\n }\n else {\n showError(input, 'WRONG-O');\n }\n}", "function managerAsk(){\n\n inquirer\n .prompt([\n\n {\n type: \"rawlist\",\n message: \"Greetings, what action would you like to perform today? (select by picking a #)\",\n choices: ['View Products for Sale', 'View Low Inventory', 'Add to Inventory', 'Add New Product', 'Exit'],\n name: \"action\", \n },\n\n ])\n .then(function(response) {\n\n switch (response.action) {\n case 'View Products for Sale':\n viewProducts();\n break;\n case 'View Low Inventory':\n viewLowInventory();\n break;\n case 'Add to Inventory':\n addToInventory();\n break;\n case 'Add New Product':\n addNewProduct();\n break;\n case 'Exit':\n process.exit();\n break;\n default:\n console.log('Whoops! Looks like something went wrong. Are you sure you picked a number 1-4?');\n }\n });\n}", "function init (){\n inquirer.prompt(questions).then((answers) => {\n console.log(answers);\n \n });\n}", "function promptFor(question, valid){ // \"valid\" is a callback!\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptUser() {\n return inquirer.prompt(userQuestions);\n}", "function initialPrompt(data) {\n wordTobeScored = input.question(\"Let's play some scrabble! Enter a word:\");\n //console.log(oldScrabbleScorer(wordTobeScored));\n return wordTobeScored;\n\n}", "function questionPrompt(answer) {\n return inquirer\n .prompt([\n {\n type: \"list\",\n name: \"role\",\n message: \"What is the employee's role?\",\n choices: [\"Manager\", \"Engineer\", \"Intern\"],\n },\n ])\n //question prompt apppears if user choose manager \n .then(function (response) {\n if (response.role === \"Manager\"){\n inquirer.prompt([\n {\n type:\"input\",\n name : \"managerName\",\n message :\"What is Team manager's name ?\",\n validate :(answer)=> {\n if(answer !== \"\") {\n \n return true ;\n }\n \n return \"please Enter at list name's Initial\" ;\n }\n \n },\n//input for managerid \n {\n \n type:\"input\",\n name : \"managerId\",\n message :\"What is Team manager's Employee ID ?\",\n validate : (answer)=>{\n if(answer !== \"\"){\n \n if(idArray.includes(answer)){\n return\n\n }\n idArray.push(answer)\n return true\n }\n return \"please Enter valid numbers of ID\"\n }\n },\n //input for managerEmail \n {\n\n type:\"input\",\n name : \"managerEmail\",\n message :\"What is Team manager's E-MAIL address ?\",\n validate :answer=>{\n if(answer !== \"\"){\n \n return true ;\n }\n \n return \"please Enter proper E-MAIL ID \"\n }\n \n },\n//input for managerOffice \n \n {\n\n type:\"input\",\n name : \"managerOffice\",\n message :\"What is Team manager's Office number ?\",\n validate :(answer)=>{\n if(answer !== \"\"){\n \n return true ;\n }\n \n return \"please Enter proper Digits \";\n },\n \n },\n \n \n ])\n\n//input responces\n.then(function (managerRes) {\n\nvar managerAns = new Manager(\n managerRes.managerName,\n managerRes.managerId,\n managerRes.managerEmail,\n managerRes.managerOffice\n\n);\n//input responces pushed to member\nmembers.push(managerAns)\nnewUser();\n\n});\n \n}//if user choose engineer this prompt will appear \n else if (response.role===\"Engineer\") {\n\n inquirer\n .prompt([\n\n {\n type:\"input\",\n name : \"engineerName\",\n message :\"What is Team Engineer's name ?\",\n validate :answer=>{\n if(answer !== \"\"){\n \n return true ;\n }\n \n return \"please Enter at list name's Initial\"\n }\n \n },\n////input for engineerID\n {\n type:\"input\",\n name : \"engineerID\",\n message :\"What is Team Engineer's work ID ?\",\n validate :(answer)=>{\n if(answer !== \"\"){\n \n if(idArray.includes(answer)){\n return \n\n }\n idArray.push(answer);\n return true;\n\n }\n return \"please Enter valid numbers of ID \"\n\n }\n },\n //input for engineerEmail \n {\n type:\"input\",\n name : \"engineerEmail\",\n message :\"What is Team Engineer's E-MAIL ID ?\",\n validate :answer=>{\n if(answer !== \"\"){\n \n return true ;\n }\n \n return \"please Enter proper E-MAIL ID \"\n }\n\n },\n\n //input for engineerGithub \n {\n\n type:\"input\",\n name : \"engineerGithub\",\n message :\"What is Team Engineer's GitHub User name ?\",\n validate :answer=>{\n if(answer !== \"\"){\n \n return true ;\n \n }\n \n return \"please Enter proper information \";\n }\n\n },\n\n ])\n\n//input responces\n .then( function (engineerRes){\n\n var engineerAns = new Engineer(\n engineerRes.engineerName,\n engineerRes.engineerID,\n engineerRes.engineerEmail,\n engineerRes.engineerGithub\n );\n \n//input responces pushed to member \n members.push(engineerAns);\n newUser();\n });\n\n\n }//if user choose engineer this prompt will appear \n else if (response.role=== \"Intern\"){\n inquirer.prompt([\n\n {\n type:\"input\",\n name : \"internName\",\n message :\"What is Team Intern's name ?\",\n validate :(answer)=>{\n if(answer !== \"\"){\n \n return true ;\n }\n \n return \"please Enter at list name's Initial\";\n }\n \n },\n \n //input for internId\n {\n\n type:\"input\",\n name : \"internId\",\n message :\"What is Team Intern's work ID ?\",\n validate :answer=>{\n if(answer !== \"\"){\n \n if(idArray.includes(answer)){\n return\n }\n idArray.push(answer);\n return true;\n }\n \n return \"please Enter valid numbers of ID \"\n }\n \n }, \n //input for internEmail\n {\n\n type:\"input\",\n name : \"internEmail\",\n message :\"What is Team Engineer's E-MAIL ID ?\",\n validate :answer=>{\n if(answer !== \"\"){\n \n return true ;\n }\n \n return \"please Enter proper E-MAIL ID \";\n }\n }, \n //input for internSchool \n {\n\n type:\"input\",\n name : \"internSchool\",\n message :\"What is Team Intern's School name ?\",\n validate :answer=>{\n if(answer !== \"\"){\n \n return true ;\n }\n \n return \"please Enter proper information \"\n }\n },\n\n ])\n\n//input responces\n\n.then (function (internRes){\n\n var InternAns = new Intern (\n\n internRes.internName,\n internRes.internId,\n internRes.internEmail,\n internRes.internSchool\n\n );\n //input responces pushed to member \n \n members.push(InternAns);\n newUser()\n\n })\n }\n})\n//function for error\n.catch(function (err) {\n console.log(err);\n});\n\n }//function for user to choose add members ", "function promptFor(question, valid){ \n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function given_answer() {\n return userInput.value;\n}", "function userInput(){\n\n inquirer\n .prompt([\n {\n type: \"input\",\n name: \"itemId\",\n message: \"Type the ID of the item you would like to purchase\"\n },\n {\n type: \"input\",\n name: \"itemQuantity\",\n message: \"How many?\"\n }\n ])\n .then(answer => {\n \n var id = answer.itemId;\n var quantity = answer.itemQuantity;\n\n getProductQuantity(id,quantity);\n\n })\n }", "function prompt_for_values(amount_of_prompts,msg_1= \"please enter first number\",msg_2 = \"please enter second number\",msg_3 = \"\",msg_4=\"\" ) {\n //create the variables to stope the prompts return value\n var first_number,second_number,third_number,fourth_number;\n if (amount_of_prompts == 1) {\n //if the prompts needed is only one.\n first_number = parseFloat(prompt(msg_1));\n // we dont need to return an array. just the value right away\n return first_number\n }\n else if (amount_of_prompts == 2) {\n first_number = parseFloat(prompt(msg_1));\n second_number = parseFloat(prompt(msg_2));\n // return the value as an array\n return [first_number, second_number];\n }else if (amount_of_prompts ==4 ) {\n // assign the values of the prompt to msg1-4\n first_number = parseFloat(prompt(msg_1));\n second_number = parseFloat(prompt(msg_2));\n third_number = parseFloat(prompt(msg_3));\n fourth_number = parseFloat(prompt(msg_4));\n // return the values as an array\n return [first_number, second_number,third_number,fourth_number];\n }\n}", "prompting() {\n const prompts = [\n {\n type: 'input',\n name: 'name',\n message: 'Project name:',\n default: 'test-project'\n },\n {\n type: 'list',\n name: 'framework',\n message: 'choose a framework',\n choices: ['React', 'Vue', 'Angular'],\n default: 'React'\n }\n ];\n\n return this.prompt(prompts).then(answers => {\n this.name = answers.name;\n this.framework = answers.framework;\n })\n }", "function prompt (question) {\n return new Promise((resolve, reject) => {\n promptly.prompt(question, (err, value) => {\n if (err) {\n reject(err);\n return;\n }\n resolve(value);\n });\n });\n}", "function default_answer() {\n return choice(['I am an Oracle, not a God!','Ask me something I can see in the crystal ball','I cannot understand your question']);\n}", "function options() {\n inquirer\n .prompt({\n name: \"departmentOfManagers\",\n type: \"list\",\n message: \"Which saleDepartment you are looking for ?\",\n choices: [\"Products of sale\", \"Low Inventory\", \"Add to Inventory\", \" Add New Product\"]\n })\n .then(function(answer) {\n // based on their answer of functions\n if (answer.options === \"Products of sale\") {\n viewSaleProduct();\n }\n else if(answer.options === \"Low Inventory\") {\n lowInventory();\n }\n else if(answer.options === \"Add to Inventory\") {\n addInventory();\n } \n else if(answer.options === \"Add New Product\") \n {\n addNewProduct();\n } else{\n connection.end();\n }\n });\n}", "function mainApp() { //you are asking the questions\n // create a manager\n inquirer \n .prompt([\n \n ])\n .then(answers =>{\n \n })\n\n}", "function userPrompt() {\n inquirer.prompt([\n\n {\n type: \"input\",\n name: \"userItem\",\n message: \"Please enter the 4-digit item number you are interested in buying.\"\n },\n\n {\n type: \"input\",\n name: \"userQuantity\",\n message: \"Cool! Please enter how many you want and we'll confirm our inventory.\"\n }\n\n ]).then(function(userResponse) {\n userItemRequested = userResponse.userItem;\n userQuantityRequested = userResponse.userQuantity;\n checkInventory();\n })\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question).trim();\n } while(!response || !valid(response));\n return response;\n}", "function collectData(data) {\n var answer = prompt('what is your ' + data + '?');\n console.log(data + ' is ' + answer);\n return answer;\n}", "function questions() {\n inquirer.prompt([{\n name: \"id\",\n message: \"Please select the ID of the product you wish to buy\",\n type: \"list\",\n choices: prodIdArray\n }, {\n name: \"units\",\n message: \"How many units would you like to purchase?\",\n type: \"input\",\n validate: isNumber\n\n }]).then(function(answers) {\n searchDB(answers.id, answers.units);\n });\n\n}", "function promptFor(question, valid){\n do{\n var response = prompt(question);\n } while(!response || !valid(response));\n return response;\n}", "function userPrompt() {\n inquirer.prompt([\n {\n type: \"list\",\n name: \"choices\",\n message: \"Hello Mrs. Manager. What would you like to do?\",\n choices: [\"View Products for Sale\", \"View Low Inventory\", \"Add to Inventory\", \"Add New Product\"]\n }\n ]).then(function (arg) {\n if (arg.choices === \"View Products for Sale\") {\n viewProducts();\n } else if (arg.choices === \"View Low Inventory\") {\n lowInventory();\n } else if (arg.choices === \"Add to Inventory\") {\n addInventory();\n } else if (arg.choices === \"Add New Product\") {\n addProduct();\n }\n });\n}", "function getUserInput() {\n return inquirer.prompt([\n {\n type: \"input\",\n name: \"name\",\n message: \"Your name:\"\n },\n {\n type: \"input\",\n name: \"githubUsername\",\n message: \"Your GitHub username:\"\n },\n {\n type: \"input\",\n name: \"githubURL\",\n message: \"Your GitHub profile url:\"\n },\n {\n type: \"input\",\n name: \"email\",\n message: \"Your email address:\"\n },\n {\n type: \"input\",\n name: \"title\",\n message: \"Project title:\"\n },\n {\n type: \"input\",\n name: \"description\",\n message: \"Project description:\"\n },\n {\n type: \"input\",\n name: \"installation\",\n message: \"Project installation information:\"\n },\n {\n type: \"input\",\n name: \"usage\",\n message: \"Project usage information:\"\n },\n {\n type: \"list\",\n name: \"license\",\n message: \"Project license:\",\n choices: [\"MIT\", \"GNU_GPLv3\", \"Apache\", \"BSD_3clause\", \"ISC\", \"Artistic\", \"GNU_LGPLv3\", \"Unlicense\"]\n },\n {\n type: \"input\",\n name: \"contributing\",\n message: \"Information about contributing to this project:\"\n },\n {\n type: \"input\",\n name: \"tests\",\n message: \"Information about testing for this project:\"\n }\n ]);\n}", "function getAnswer(){\n answer=readLineSync.question();\n}", "function promptUser() {\n return inquirer.prompt(\n [\n {\n type: 'input',\n name: 'title',\n message: 'What is your project title?',\n // USE INQUIRER TO VALIDATE ANSWERS.\n validate: (value) => { if (value) { return true } else { return 'Requires title to continue' }}\n },\n\n {\n type: 'input',\n name: 'Description',\n message: 'Enter a brief description of the project',\n // USE INQUIRER TO VALIDATE ANSWERS.\n validate: (value) => { if (value) { return true } else { return 'Provide description to continue' }}\n }, \n \n \n {\n type: 'input',\n name: 'Installation',\n message: 'How do you install your app?',\n // USE INQUIRER TO VALIDATE ANSWERS.\n validate: (value) => { if (value) { return true } else { return 'Steps needed' }}\n }, \n \n {\n type: 'input',\n name: 'Usage',\n message: 'How do you use your app?',\n // USE INQUIRER TO VALIDATE ANSWERS.\n validate: (value) => { if (value) { return true } else { return 'Steps needed' }}\n }, \n\n {\n type: \"list\",\n message: \"What license should your project have?\",\n name: \"license\",\n choices: [\n \"MIT\",\n \"Unlicense\",\n \"Apache 2.0\",\n \"GNU v3\",\n \"BSD 3-Clause\",\n \"Mozilla Public License 2.0\"\n ],\n // USE INQUIRER TO VALIDATE ANSWERS.\n validate: (value) => { if (value) { return true } else { return 'Choose a license' }}\n },\n \n {\n type: 'input',\n name: 'Contribution',\n message: 'How to contribute to the project?',\n // USE INQUIRER TO VALIDATE ANSWERS.\n validate: (value) => { if (value) { return true } else { return 'Steps needed' }}\n }, \n\n {\n type: 'input',\n name: 'Link',\n message: 'Enter a deployed link?',\n // USE INQUIRER TO VALIDATE ANSWERS.\n validate: (value) => { if (value) { return true } else { return 'Enter a deployable link' }}\n }, \n\n {\n type: 'input',\n name: 'Questions',\n message: 'Enter questions for future development',\n // USE INQUIRER TO VALIDATE ANSWERS.\n validate: (value) => { if (value) { return true } else { return 'Enter questions for future development' }}\n },\n\n {\n type: 'input',\n name: 'email',\n message: 'What is your email address?',\n // USE INQUIRER TO VALIDATE ANSWERS.\n validate: (value) => { if (value) { return true } else { return 'Enter questions for future development' }}\n },\n ]);\n}", "async function getUserInput(){\n try{\n const data = await inquirer.prompt([\n {\n type: \"input\",\n message:\"Please enter your project's title: \",\n name: \"title\"\n },\n {\n type: \"input\",\n message:\"Please describe your project: \",\n name: \"description\"\n },\n {\n type: \"input\",\n message:\"Please describe your installation command: \",\n name: \"installation\"\n },\n {\n type: \"input\",\n message:\"Please demonstrate your package's usage: \",\n name: \"usage\"\n },\n {\n type: \"list\",\n message:\"Please select the license you wish to use: \",\n choices: [\"Apache\",\"MIT\",\"IBM\",\"Mozilla\",\"Eclipse\"],\n name: \"license\"\n },\n {\n type: \"input\",\n message:\"Please write a message for potential contributors: \",\n name: \"contributing\"\n },\n {\n type: \"input\",\n message:\"Please provide test instructions: \",\n name: \"test\"\n },\n {\n type: \"input\",\n message:\"Please enter your GitHub username: \",\n name: \"github\"\n },\n {\n type: \"input\",\n message:\"Where can users reach you for question?: \",\n name: \"email\"\n },\n ])\n return data;\n } catch(error){\n console.log(error);\n } \n}", "prompt() {\n // Fetch appointment types from Acuity\n acuity.request('/appointment-types', function (err, res, appointmentTypes) {\n\n // Build some buttons for folks to choose a class\n const replies = appointmentTypes\n // Filter types for public classes\n .filter(appointmentType => appointmentType.type === 'class' && !appointmentType.private)\n // Create a button for each type\n .map(appointmentType => client.makeReplyButton(\n appointmentType.name,\n null,\n 'bookClass',\n {appointmentTypeID: appointmentType.id}\n ));\n\n // Set the response intent to prompt to choose a type\n client.addResponseWithReplies('prompt/type', null, replies);\n\n // End the asynchronous prompt\n client.done();\n });\n }", "prompting() {\n // Collect any missing data from the user.\n // This gives me access to the generator in the\n // when callbacks of prompt\n let cmdLnInput = this;\n\n return this.prompt([\n prompts.tfs(this),\n prompts.pat(this),\n prompts.kubeQueue(this),\n prompts.applicationName(this),\n prompts.kubeTarget(this),\n prompts.azureSubList(this),\n prompts.azureRegistryName(this),\n prompts.azureRegistryResourceGroup(this),\n prompts.imagePullSecrets(this),\n prompts.kubeName(this),\n prompts.kubeResourceGroup(this), // kubeResourceGroup can be parsed from the user field in \"parseKubeConfig\", feature to be added later\n prompts.kubeConfig(this)\n\n ]).then(function (answers) {\n // Transfer answers (answers) to global object (cmdLnInput) for use in the rest\n // of the generator\n this.pat = util.reconcileValue(cmdLnInput.options.pat, answers.pat);\n this.tfs = util.reconcileValue(cmdLnInput.options.tfs, answers.tfs);\n this.queue = util.reconcileValue(cmdLnInput.options.queue, answers.queue);\n this.target = util.reconcileValue(cmdLnInput.options.target, answers.target);\n this.azureSub = util.reconcileValue(cmdLnInput.options.azureSub, answers.azureSub, ``);\n this.azureRegistryName = util.reconcileValue(cmdLnInput.option.azureRegistryName, answers.azureRegistryName, ``);\n this.azureRegistryResourceGroup = util.reconcileValue(cmdLnInput.options.azureRegistryResourceGroup, answers.azureRegistryResourceGroup, ``);\n this.applicationName = util.reconcileValue(cmdLnInput.options.applicationName, answers.applicationName, ``);\n this.imagePullSecrets = util.reconcileValue(cmdLnInput.options.imagePullSecrets, answers.imagePullSecrets, ``);\n this.kubeName = util.reconcileValue(cmdLnInput.options.kubeName, answers.kubeName, ``);\n this.kubeResourceGroup = util.reconcileValue(cmdLnInput.options.kubeResourceGroup, answers.kubeResourceGroup, ``);\n this.kubeConfig = util.reconcileValue(cmdLnInput.option.kubeConfig, answers.kubeConfig, ``);\n }.bind(this));\n }", "function go() {\n inquirer.prompt([\n {\n message: \"Enter the product id\",\n name: \"id_input\",\n type: \"input\",\n vaidate: validateNum\n },\n {\n message: \"How many units would you like to purchase\",\n name: \"amount_input\",\n type: \"input\",\n validate: validateNum\n }\n]).then(function(answers) {\n findID(answers);\n })\n}", "function generalQuestions() {\n inquirer.prompt([\n {\n name: \"name\",\n type: \"input\",\n message: \"What is your name\",\n },\n {\n name: \"id\",\n type: \"input\",\n message: \"What is your id number?\",\n },\n {\n name: \"email\",\n type: \"input\",\n message: \"what is your email?\",\n \n },\n {\n name: \"employee_choices\",\n type: \"checkbox\",\n message: \"What type of employee do you want to add?\",\n choices: differentEmployees,\n },\n ])\n}", "function questions() {\r\n inquirer\r\n .prompt({\r\n name: 'action',\r\n type: 'list',\r\n message: 'Select an option:',\r\n choices: [\r\n 'View employees',\r\n 'View departments',\r\n 'View roles',\r\n 'Add employee',\r\n 'Add department',\r\n 'Add role',\r\n 'Update employee role',\r\n 'EXIT'\r\n ]\r\n }).then(function (answer) {\r\n switch (answer.action) {\r\n case 'View employees':\r\n viewEmployees();\r\n break;\r\n case 'View departments':\r\n viewDepartments();\r\n break;\r\n case 'View roles':\r\n viewRoles();\r\n break;\r\n case 'Add employee':\r\n addEmployee();\r\n break;\r\n case 'Add department':\r\n addDepartment();\r\n break;\r\n case 'Add role':\r\n addRole();\r\n break;\r\n case 'Update employee role':\r\n updateEmployee();\r\n break;\r\n case 'EXIT': \r\n exitServer();\r\n break;\r\n default:\r\n break;\r\n }\r\n })\r\n}", "async askGameParams() {\n var questions = [{\n type: 'list',\n name: 'mode',\n message: \"Quel mode de jeu?\",\n choices: ['Le tour du Monde','Le 301','Le Cricket'],\n },\n {\n type: 'number',\n name: 'nbPlayers',\n message: \"Combien de joueurs?\",\n validate: function (v){\n if(isNaN(parseFloat(v))) { return \"Saisissez un chiffre\" }\n if (v <= 1) { return \"Pour jouer saissez au moins 2 joueurs\" }\n if (v >= 10) { return \"Max 10 joueurs peuvent jouer\" }\n return true\n },\n filter: Number,\n }];\n return await inquirer.prompt(questions).then(answers => {\n this.mode = answers['mode'];\n this.nbPlayers = answers['nbPlayers'];\n })\n }", "function scorerPrompt() {\n console.log(`Which scoring alogrithm would you like to use? `);\n\t\tfor (let i = 0; i < scoringAlgorithms.length; i++){\n\t\t\tconsole.log(`${i} - ${scoringAlgorithms[i].description}`);\n\t\t\t}\n\t\t\t\tlet scoreChoice = input.question(\"Enter 0, 1, or 2:\");\n\t\t\t\treturn scoringAlgorithms[scoreChoice];\n}", "function getTheNumberOfDecisionVariables(){\n header(\"PROVIDE US WITH THE RELEVANT INFORMATIONS\", \"The Number of decision variables\");\n inquirer.prompt([\n {\n type: \"input\",\n name: \"numberOfDecisionVAriables\",\n message : \"Please, enter the number of decision variables \",\n validate: function(input){\n input = parseFloat(input);\n if(Number.isInteger(input) && input >=2){\n return true;\n }else{\n return \"Please enter an integer value\";\n }\n }\n }\n ])\n .then( answer => {\n noOfDecisionVariables = answer.numberOfDecisionVAriables;\n getObjectiveFucntion(noOfDecisionVariables, 1);\n })\n}", "function firstPrompt(){\n return inquirer.prompt(firstQuestionsArray);\n}", "function askData(str, required) {\n while (true) {\n var result = prompt(str, '');\n if (result === null) continue;\n if (!required) break;\n if (!result.length) continue;\n break;\n }\n return result;\n }", "function missionQuestion(response, name) {\n helpFrodoResponse = prompt(response + \" \" + name + \"!\\n\\n\" + chapterOne.missionExplanation);\n }", "function inquireForm() {\n inquirer.prompt([\n {\n name: \"supervisorQ\",\n message: \"Select an Action\",\n type: \"list\",\n choices: [\"View Product Sales by Department\", \"Create New Department\",\"Close Application\"]\n }\n ]).then(function (answers) {\n var answer = answers.supervisorQ;\n switch (answer) {\n\n case \"View Product Sales by Department\":\n displayDepartments();\n break;\n \n case \"Create New Department\":\n addDepartment();\n break;\n\n case \"Close Application\":\n console.log(\"Good bye!\");\n connection.end();\n break;\n\n default:\n console.log(\"Please try again or contact your Server Administrator\");\n inquireForm();\n break;\n } \n });\n}", "function dropDownOptions(){\n inquire.prompt([{\n type:'list',\n choices:['View Products','View Low Inventory','Update Inventory','Add Product'],\n message:\"Please pick from the following\",\n name:'dropDownQuestion'\n }]).then(function(answers){\n console.log(answers.dropDownQuestion);\n switch(answers.dropDownQuestion){\n case 'View Products':\n queryProductsTable().then(function(err){\n connection.end();\n });\n break;\n case 'View Low Inventory':\n viewLowInventory();\n break;\n case 'Update Inventory':\n addToInventory();\n break;\n case 'Add Product':\n addProductToTable();\n break;\n default:\n console.log('something went wrong');\n }\n });\n}", "function superAsk(){\n\n inquirer\n .prompt([\n // Here we create a basic text prompt.\n {\n type: \"rawlist\",\n message: \"Greetings, what action would you like to perform today? (select by picking a #)\",\n choices: ['View Product Sales by Department', 'Create New Department', 'Exit'],\n name: \"action\", \n },\n\n ])\n .then(function(response) {\n\n switch (response.action) {\n case 'View Product Sales by Department':\n viewProdSales();\n break;\n case 'Create New Department':\n createDept();\n break;\n case 'Exit':\n process.exit();\n break;\n default:\n console.log('Whoops! Looks like something went wrong. Are you sure you picked a number 1-2?');\n }\n });\n}", "function promptFor(question, valid) {\n do {\n var response = prompt(question).trim();\n } while (!response || !valid(response));\n return response;\n}", "function promptTraits (input) {\n var response = prompt(input).trim().toLowerCase();\n var responseArr = response.split(\" \");\n let valid = \"\";\n if (responseArr.length > 1) {\n for (let i = 0; i < responseArr.length; i++) {\n if (responseArr[i] === \"gender\" || responseArr[i] === \"height\" || responseArr[i] === \"weight\" || responseArr[i] === \"eyecolor\" || responseArr[i] === \"occupation\") {\n valid = true;\n }\n else {\n valid = false;\n }\n }\n if (valid === false) {\n alert(\"Your response was invalid. Please choose which traits you would like to search for leaving one space between each trait (i.e.) gender height weight eyecolor occupation\");\n return promptTraits(input);\n }\n else {\n return response;\n }\n }\n else {\n alert(\"Your response was invalid. Please choose at least 2 traits you would like to search for leaving one space between each trait (i.e. 'gender height weight eyecolor occupation')\");\n return promptTraits(input);\n }\n}", "function userPrompts() {\n return inquirer.prompt([\n {\n type: \"input\",\n message: \"What is the title of your project?\",\n name: \"title\"\n },\n {\n type: \"input\",\n message: \"Please describe your project here.\",\n name: \"description\"\n },\n {\n type: \"input\",\n message: \"What are the installation instructions for this project? If there aren't any, simply write NONE.\",\n name: \"installation\"\n },\n {\n type: \"input\",\n message: \"What would you like your application to be used for?\",\n name: \"usage\"\n },\n {\n type: \"input\",\n message: \"Who contributed to this project?\",\n name: \"contribution\"\n },\n {\n type: \"input\",\n message: \"What are the test intructions for your project?\",\n name: \"test\"\n },\n {\n type: \"checkbox\",\n message: \"Please select a license to use.\",\n choices: [\n \"Apache\",\n \"MIT\",\n \"ISC\",\n \"GNJ GPLv3\",\n ],\n name: \"license\"\n },\n {\n type: \"input\",\n message: \"Who should be credited for this work?\",\n name: \"credit\"\n },\n {\n type: \"input\",\n message: \"What is the title of your project?\",\n name: \"title\"\n },\n {\n type: \"input\",\n message: \"What is your GitHub username?\",\n name: \"username\"\n },\n {\n type: \"input\",\n message: \"What is your email address?\",\n name: \"email\"\n },\n ]);\n}", "function getResponse() {\r\n switch (correctAnswer) {\r\n case 0:\r\n alert('You didn\\'t get any correct! Time to study');\r\n break;\r\n case 1:\r\n alert('You only got one correct. Shameful.');\r\n break;\r\n case 2:\r\n alert('Two correct is marginal.');\r\n break;\r\n case 3:\r\n alert('Three correct is only half right.');\r\n break;\r\n case 4:\r\n alert('You got over half right: 4 correct. Not bad but not great.');\r\n break;\r\n case 5:\r\n alert('You got a C average: 5 out of 7.');\r\n break;\r\n case 6:\r\n alert('You only missed one question!');\r\n break;\r\n case 7:\r\n alert('You got them all correct! Congratulations!');\r\n break;\r\n }\r\n console.log('User answered ' + correctAnswer + ' questions correct.');\r\n }", "function getInfo() {\n // window prompt to choose password length\n var passwordLength = window.prompt(\"Pick a password length between 8 and 128 characters\")\n console.log(passwordLength);\n // if password is less than 8 or more than 128 show alert saying that\n if (passwordLength < 8 || passwordLength > 128) {\n alert(\"Please choose a password length between 8 and 128 characters\");\n return null;\n } else {\n // once password length is answered new prompts come up to ask what characters the user wants\n var lowerCaseIncl = confirm(\"Would you like to include lowercase?\");\n var upperCaseIncl = confirm(\"Would you like to include uppercase?\");\n var numericIncl = confirm(\"Would you like to include numbers?\");\n var specialCharIncl = confirm(\"Would you like to include a special character?\");\n console.log(lowerCaseIncl);\n console.log(upperCaseIncl);\n console.log(numericIncl);\n console.log(specialCharIncl);\n // return an object with key and value pairs\n var answers = { \n passwordLength,\n lowerCaseIncl,\n upperCaseIncl,\n numericIncl,\n specialCharIncl\n };\n\n console.log(answers);\n\n return answers;\n }\n}", "function handlePrompt(err, result) {\n const timestamp = Date.now()\n const date = timeUtils.getUserDateString(timestamp, timezone)\n\n messageText = result.sugarinfoAI\n console.log('(\"exit\" to quit) > ' + messageText)\n if (messageText !== 'exit') {\n //\n // Proxy the user's input to our message text processor (that uses Wit etc.)\n //\n const userRef = firebase.database().ref(\"/global/sugarinfoai/\" + userId)\n if (messageText.toLowerCase() === 'd-start7') {\n userRef.child('profile').update({challenge: 'in progress'})\n return 'Challenge in progress.'\n }\n else if (messageText.toLowerCase() === 'd-stop7') {\n userRef.child('profile').update({challenge: 'stopped'})\n return 'Challenge stopped.'\n }\n return mtp.msgTxtProcessor(firebase, messageText, userId,\n favorites, timezone, name, timestamp, date)\n .then((result) => {\n console.log(result)\n return letsPrompt()\n })\n .catch(error => {\n console.log('msgTxtProcessor: ', error)\n return\n })\n } else {\n return\n }\n}", "function promptFor(question, valid) {\n let response;\n do {\n response = prompt(question).trim();\n } while (!response || !valid(response));\n return response;\n}", "function initialPrompt() {\n console.log(\"Let's play some scrabble!\");\n return input.question(\"Enter a word to score:\");\n }", "function promptFor(question,valid,people){\n let isValid;\n do{\n var response = prompt(question).trim();\n isValid = valid(response,people);\n } while(response === \"\" || isValid === false)\n return response;\n}", "function init() {\n return inquirer.prompt(questions);\n}", "function init() {\n return inquirer.prompt(questions);\n}", "function userPrompts() {\r\n return inquirer.prompt([\r\n {\r\n message: \"What is the employee's role?\",\r\n type: \"list\",\r\n choices: [\"Manager\", \"Engineer\", \"Intern\"],\r\n name: \"role\"\r\n },\r\n {\r\n message: \"What is the employee's name?\",\r\n type: \"input\",\r\n name: \"name\",\r\n validate: function validateName(name) {\r\n return name !== '';\r\n }\r\n },\r\n {\r\n message: \"What is employee's Id?\",\r\n type: \"input\",\r\n name: \"id\",\r\n validate: function validateId(id) {\r\n return id !== '';\r\n }\r\n },\r\n {\r\n message: \"What is employee's email?\",\r\n type: \"string\",\r\n name: \"email\",\r\n validate: function validateEmail(email) {\r\n return email !== '';\r\n }\r\n },\r\n {\r\n message: \"What is the Manager's Office Number?\",\r\n type: \"string\",\r\n name: \"officeNumber\",\r\n validate: function validateNumber(officeNumber) {\r\n return officeNumber !== '';\r\n },\r\n when: function (answer) {\r\n return answer.role === \"Manager\";\r\n }\r\n },\r\n {\r\n message: \"What is the Engineer's gitHub Username?\",\r\n type: \"string\",\r\n name: \"github\",\r\n validate: function validateGit(github) {\r\n return github !== '';\r\n },\r\n when: function (answer) {\r\n return answer.role === \"Engineer\";\r\n }\r\n },\r\n {\r\n message: \"What is the Intern's School?\",\r\n type: \"string\",\r\n name: \"school\",\r\n validate: function validateSchool(school) {\r\n return school !== '';\r\n },\r\n when: function (answers) {\r\n return answers.role === \"Intern\";\r\n }\r\n },\r\n {\r\n message: \"If you need to add more members, select Yes. Otherwise select No and we'll generate your team profile.\",\r\n type: \"list\",\r\n choices: [\"Yes\", \"No\"],\r\n name: \"restart\",\r\n validate: function validateRestart(name) {\r\n return name !== '';\r\n },\r\n },\r\n ])\r\n}", "function init() {\n return inquirer.prompt(questions);\n}", "function questions() {\n return inquirer.prompt([\n {\n\n type: \"input\",\n name: \"title\",\n message: \"Hello there! What is the title of your Readme?\"\n },\n {\n\n type: \"input\",\n name: \"description\",\n message: \"Alright than, describe your project here =>\"\n },\n {\n\n type: \"input\",\n name: \"installation\",\n message: \"Any instructions for installation? Leave them here =>\"\n },\n {\n\n type: \"input\",\n name: \"usage\",\n message: \"How do you use your program?\"\n },\n {\n\n type: \"checkbox\",\n name: \"licenses\",\n message: \"What is this project licensed under?\",\n choices: [\n new inquirer.Separator(' = Licenses = '),\n {\n name: \"https://img.shields.io/npm/l/inquirer?style=plastic\"\n },\n {\n name: \"https://img.shields.io/npm/l/inquirer?style=plastic\"\n },\n {\n name: \"https://img.shields.io/npm/l/inquirer?style=plastic\"\n },\n {\n name: \"https://img.shields.io/npm/l/inquirer?style=plastic\"\n },\n\n ]\n },\n {\n\n type: \"input\",\n name: \"contributors\",\n message: \"Who all contributed to this project? List them here =>\"\n },\n {\n\n type: \"input\",\n name: \"tests\",\n message: \"How do you run your tests? If there are no tests, reply with 'none'.\"\n },\n {\n\n type: \"input\",\n name: \"username\",\n message: \"What is your gitHub username?\"\n },\n {\n\n type: \"input\",\n name: \"email\",\n message: \"What is your email address?\"\n },\n ]);\n}", "async handle(handlerInput) {\n // Return description of spell for Alexa to repeat aloud\n const speakOutput = await getSpellInfo(handlerInput);\n return handlerInput.responseBuilder\n .speak(speakOutput)\n .reprompt(speakOutput)\n .getResponse(); \n }", "function promptAdd() {\n inquirer.prompt([\n {\n type: 'input',\n message: \"Enter key:\",\n name: \"key\"\n },\n {\n type: 'input',\n message: \"Enter value:\",\n name: \"value\"\n }\n ]).then((answers) => {\n // console.log(answers.key);\n console.log(add(answers.key, answers.value));\n mainPrompt();\n }).catch((error) => {\n if (error.isTtyError) {\n // Prompt couldn't be rendered in the current environment\n console.error(error);\n } else {\n // Something else went wrong\n console.error(error);\n }\n });\n}", "function startDialog(session, response) {\n\tvar speechOutput = {\n\t\tspeech: session.attributes.speech.launch,\n\t\ttype: AlexaSkill.speechOutputType.PLAIN_TEXT\n\t};\n\tvar repromptOutput = {\n\t\tspeech: session.attributes.speech.reprompt,\n\t\ttype: AlexaSkill.speechOutputType.PLAIN_TEXT\n\t};\n\tresponse.ask(speechOutput, repromptOutput);\n}", "function usrReply() {\n var prmptQuestion = \"Are you a beaver or duck Fan?!!!\"\n var userInput = prompt(prmptQuestion);\n myMessage(userInput);\n }", "function addPrompt(){\n\n inquirer.prompt([\n {\n type: \"list\",\n name: \"add\",\n message: \"What are you Adding to\",\n choices: [\"Add station\", \"Add post\", \"Add employee\"]\n }\n ]).then(function(answer){\n // ~~~~~~~~~~~~~~~~~~~~~~~~~ ADD STATION ~~~~~~~~~~~~~~~~~~~~~~~~~\n if (answer.add === \"Add station\"){\n inquirer.prompt([\n {\n type: \"input\",\n name: \"station\",\n message: \"Type station name here: \"\n },\n {\n type: \"input\",\n name: \"station_id\",\n message: \"Type station ID here: \"\n }\n ]).then(function(ans){\n addStation(ans.station, ans.station_id);\n });\n }\n // ~~~~~~~~~~~~~~~~~~~~~~~~~ ADD POST ~~~~~~~~~~~~~~~~~~~~~~~~~\n else if (answer.add === \"Add post\"){\n inquirer.prompt([\n {\n type: \"input\",\n name: \"title\",\n message: \"Type post title here: \"\n },\n {\n type: \"input\",\n name: \"salary\",\n message: \"Type post salary here: \"\n },\n {\n type: \"input\",\n name: \"rank_level\",\n message: \"Type post Rank Level of authority here: \"\n }\n ]).then(function(ans){\n addPost(ans.title, ans.salary, ans.rank_level);\n });\n }\n // ~~~~~~~~~~~~~~~~~~~~~~~~~ ADD EMPLOYEE ~~~~~~~~~~~~~~~~~~~~~~~~~\n else {\n postQuery();\n }\n });\n}", "function initialPrompt() {\n console.log(\"Let's play some scrabble!\\n\");\n return input.question(\"Enter a word to score: \"); \n}", "function getPrompt() {\n rl.question('word ', (answer) => {\n console.log(pigLatin(answer));\n getPrompt();\n });\n}", "function takeInput() {\n\n // Asking the user if he's patient or User.\n r.question(\"Are you a\\n1. Patient or\\n2. User\\n\", function(ans1) {\n\n if (ans1.trim() == 1) {\n\n // If user enters 1, register the patient.\n registerPatient();\n } else {\n\n // If user enters 2, ask his purpose.\n purposeUser();\n }\n });\n}", "async function getAnswer(answers) {\n\tlet result = '';\n\tif (answers.other_id) { // multiple choice (other + description)\n\t\t// const aux = {};\taux[answers[0].other_id] = `<outros>${answers[0].text}`;\n\t\tresult = `<outros>${answers.text}`; // add <outros> to signal user choosing outros option\n\t} else if (answers.text) { // text/comment box\n\t\tresult = answers.text;\n\t} else if (answers.choice_id) { // multiple choice (regular) / dropdown\n\t\tresult = answers.choice_id;\n\t} return result;\n}", "function askQuestion() {\n //confirms user wants to continue, if not program terminates\n inquirer.prompt([\n {\n type: \"confirm\",\n message: \"Do you want to use Liri-bot?\",\n name: \"confirm\"\n }\n ]).then(function (inquirerResponse) {\n\n if (inquirerResponse.confirm) {\n\n inquirer.prompt([\n {\n type: \"list\",\n message: \"What do you want to ask Liri?\",\n choices: [\"concert-this\", \"movie-this\", \"spotify-this-song\", \"do-what-it-says\"],\n name: \"commands\"\n },\n ])\n .then(function (inquirerResponse) {\n //the choice the user makes is stored in command and then passed into the command function, to determine what happens next\n var command = inquirerResponse.commands;\n commands(command);\n });\n\n } else {\n console.log(`Ok Have a nice day!`)\n }\n })\n}", "function prompt(text) {\n let response = readlineSync.question(text + ' ');\n\n return response;\n}", "function userPrompt() {\n inquirer\n .prompt([\n {\n type: \"input\",\n message: \"\\nEnter the ID of your desired item: \",\n name: \"itemID\"\n },\n {\n type: \"input\",\n message: \"\\nHow many would you like? : \",\n name: \"itemOrderQTY\"\n }\n ]).then(function (inquirerResponse) {\n var itemID = inquirerResponse.itemID;\n var itemOrderQTY = inquirerResponse.itemOrderQTY;\n\n getItemByID(itemID, itemOrderQTY);\n });//end of inquirer prompt\n}//END OF MAIN CONTROL FUNCTION", "function supervisorPrompt(){\n inquirer\n .prompt([\n {\n type: \"list\",\n message: \"Select a menu action\",\n choices: [\"View Product Sales By Department\", \"Create New Department\", \"Quit\"],\n name: \"menu\"\n },\n ])\n .then(function(response) {\n console.log(response.menu);\n if (response.menu === \"View Product Sales By Department\"){\n displayDepartmentSales();\n }\n else if (response.menu === \"Create New Department\"){\n addDepartment();\n }\n else {\n connection.destroy();\n }\n \n }); \n}" ]
[ "0.6376399", "0.6342821", "0.6334616", "0.62471384", "0.6228964", "0.61803246", "0.6112388", "0.6068689", "0.6061958", "0.6060807", "0.60574996", "0.60524404", "0.6039578", "0.6012001", "0.59889305", "0.5958519", "0.5958457", "0.5955617", "0.5930722", "0.5894548", "0.58725053", "0.58685184", "0.5850911", "0.58505684", "0.5834565", "0.58337176", "0.5832109", "0.5831723", "0.57921404", "0.578103", "0.5777631", "0.576245", "0.57618135", "0.5752452", "0.5744098", "0.5734448", "0.5728891", "0.5728088", "0.5721599", "0.5721574", "0.5717955", "0.5713007", "0.5713007", "0.5713007", "0.5713007", "0.5713007", "0.5713007", "0.5713007", "0.5713007", "0.5713007", "0.5713007", "0.5711543", "0.5703049", "0.56979996", "0.5690438", "0.5679771", "0.5678605", "0.56742203", "0.56734574", "0.5665977", "0.5656062", "0.56560534", "0.5655949", "0.56550086", "0.5650507", "0.563947", "0.5639215", "0.5632927", "0.56300336", "0.56297994", "0.5629735", "0.562571", "0.5622741", "0.56191653", "0.56117755", "0.56113064", "0.56072444", "0.559911", "0.55954266", "0.5593213", "0.55874753", "0.5587406", "0.5583108", "0.5583108", "0.5581819", "0.55815196", "0.55674773", "0.5566972", "0.55598557", "0.5559395", "0.555316", "0.55515015", "0.5547691", "0.5544883", "0.5544791", "0.5543037", "0.553849", "0.5538394", "0.55374825", "0.55369395" ]
0.5940626
18
Loads required libs dynamically
function loadJS (done, location=document.querySelector('body')){ if (typeof d34 === 'undefined') { //url is URL of external file, implementationCode is the code //to be called from the file, location is the location to //insert the <script> element var scriptTag = document.createElement('script'); scriptTag.src = d34_LIB_URL; var callback = function(success) { window.d34 = window.d3; window.d3 = null; console.log(d34.verion, 'was loaded successfully!'); done(success); }; scriptTag.onload = callback(); scriptTag.onreadystatechange = callback(); location.appendChild(scriptTag); } else { console.log(d34.version, ' is already loaded'); done(true); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function loadAdditionalLibraries() {\n additionalLibraries.forEach(function(each) {\n importScripts(each);\n });\n }", "function loadAllLibs() {\n const files = [\n // list library\n '/externalLibs/list.js',\n // sound\n '/externalLibs/sound/sounds.js',\n '/externalLibs/sound/soundToneMatrix.js',\n '/externalLibs/sound/riffwave.js',\n '/externalLibs/sound/microphone.js',\n // graphics\n '/externalLibs/graphics/gl-matrix.js',\n '/externalLibs/graphics/webGLhi_graph.js',\n '/externalLibs/graphics/webGLhi_graph_ce.js',\n '/externalLibs/graphics/webGLgraphics.js',\n '/externalLibs/graphics/webGLcurve.js',\n '/externalLibs/graphics/webGLrune.js',\n // list visualizer\n '/externalLibs/visualizer/KineticJS.js',\n '/externalLibs/visualizer/visualizer.js',\n // binary tree library\n '/externalLibs/tree.js',\n // support for Practical Assessments (presently none)\n // video\n '/externalLibs/video/video_lib.js',\n // inspector\n '/externalLibs/inspector/inspector.js',\n // env visualizer\n '/externalLibs/env_visualizer/ConcreteJs.js',\n '/externalLibs/env_visualizer/visualizer.js'\n ]\n\n for (var i = 0; i < files.length; i++) {\n dynamicallyLoadScript(files[i])\n }\n}", "function loadLibs(){\t\n\t$(function() {\n\t\tlog(\"loading libraries\");\n\t\tyepnope([{\n\t\t\tload: scripts,\n\t\t\tcallback: function (url, result, key) {\n\t\t\t\tprogress(\"loaded: \" + url);\n\t\t\t\tlog(\"loaded \" + url)\n\t\t\t},\n\t\t\tcomplete: function(){\n\t\t\t\tlog(\"yepnope complete\"); \n\t\t\t\tloadAnims();\t\t\n\t\t\t}\n\t\t}]);\n\t});\n}", "function loadLib(files){\n\t\t\t\t$script(files, function() {\n\t\t\t\t\t//apply config stuff or just execute callbacks\n\t\t\t\t\tif(typeof config == 'object' && config.ensure && !$window[config.ensure]){\n\t\t\t\t\t\tvar stop = $interval(function() {\n\t\t\t\t\t\t\tif($window[config.ensure]){\n\t\t\t\t\t\t\t\t$interval.cancel(stop);\n\t\t\t\t\t\t\t\texecuteCallbacks();\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}, 100);\n\t\t\t\t\t}\n\t\t\t\t\telse{\n\t\t\t\t\t\texecuteCallbacks();\n\t\t\t\t\t}\n\n\t\t\t\t\t//Executes all callbacks and change loaded status to 1\n\t\t\t\t\tfunction executeCallbacks(){\n\t\t\t\t\t\tcallbacks[lib].forEach(function(cb) {\n\t\t\t\t\t\t\tcb();\n\t\t\t\t\t\t});\n\t\t\t\t\t\tloading[lib].status = 1;\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}", "function loadAllAvailableLibraries() {\n\n\t\t// We have a list of known libraries (in the bootstrap) that have to be checked. This list will be dynamically extended below with any new libraries. This static list here is just for fallback purposes.\n\t\tvar mLoadedLibraries = Library.all();\n\n\t\t// Maybe libraries have been added, so discover what is available in order to also test them. But only do this when we are in sapui5.runtime layer, not when this test is executed in dist layer.\n\t\treturn VersionInfo.load().then(function(oInfo) {\n\t\t\treturn Promise.all(\n\t\t\t\toInfo.libraries.map(function(oLibInfo) {\n\t\t\t\t\tvar sInfoLibName = oLibInfo.name;\n\n\t\t\t\t\t// only load known libraries, we won't test others\n\t\t\t\t\tif (!aKnownLibraries.includes(sInfoLibName)) {\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\n\t\t\t\t\tif (!mLoadedLibraries[sInfoLibName]) {\n\t\t\t\t\t\tLog.info(\"Library '\" + sInfoLibName + \"' is not loaded! Trying...\");\n\t\t\t\t\t\treturn sap.ui.getCore().loadLibrary(sInfoLibName, {async: true})\n\t\t\t\t\t\t\t.then(function(oLibrary) {\n\t\t\t\t\t\t\t\tmLoadedLibraries[sInfoLibName] = oLibrary.controls;\n\t\t\t\t\t\t\t\tLog.info(\"Library '\" + sInfoLibName + \"...successfully.\");\n\t\t\t\t\t\t\t}, function(err) {\n\t\t\t\t\t\t\t\t// not a control lib? This happens for e.g. \"sap.ui.server.java\"...\n\t\t\t\t\t\t\t});\n\t\t\t\t\t} else {\n\t\t\t\t\t\tmLoadedLibraries[sInfoLibName] = mLoadedLibraries[sInfoLibName].controls; // only the control list is needed\n\t\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}));\n\t\t}).then(function() {\n\t\t\treturn mLoadedLibraries;\n\t\t});\n\t}", "loadExternalLibraries()\n\t{\n\t\tlet i;\n\t\tlet libraries = this.settings.inject_libraries;\n\n\t\tfor (i = 0; i < libraries.length; i++) {\n\t\t\tif (externalLibraries.hasOwnProperty(libraries[i])) {\n\t\t\t\tlet id = 'Turbo-eCommerce-' + Str.ucfirst(libraries[i]);\n\t\t\t\t\n\t\t\t\tif (! DOM.find(id)) {\n\t\t\t\t\tDOM.addLinkedStyle(id, externalLibraries[libraries[i]]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}", "function loadLibs(callback) {\n loadScript(\"https://cdnjs.cloudflare.com/ajax/libs/underscore.js/1.8.3/underscore-min.js\",callback);\n }", "function initLibs() {\n\t\tvar kjslib = universe.kjslib = _kJs_Initor();\n\t\tvar kxmllib = universe.kxmllib = _kXml_Initor();\n\t\tvar kanilib = universe.kanilib = _kAni_Initor();\n\t\tvar keventlib = universe.keventlib = _kEvent_Initor();\n\t\tvar kgraphlib = universe.kgraphlib = _kGraph_Initor();\n\t\tinitClasses\n\t\t\t(kjslib, \"kjsclasses\")\n\t\t\t(kxmllib, \"kxmlclasses\")\n\t\t\t(kanilib, \"kaniclasses\")\n\t\t\t(keventlib, \"keventclasses\")\n\t\t\t(kgraphlib, \"kgraphclasses\")\n\t\t;\n\t}", "function loadSketchLibs(callback) {\n try {\n // Get a list of all sketch library files\n var lsRequest = new XMLHttpRequest();\n lsRequest.open(\"GET\", \"ls_sketchlibs.txt\");\n\n lsRequest.onloadend = function () {\n if (lsRequest.responseText != \"\") {\n var ls = lsRequest.responseText.trim().split(\"\\n\");\n var remainingRequests = {count: ls.length};\n\n for (var n = 0; n < ls.length; n++) {\n // Load each one of them by adding a script tag to the document\n let script = document.createElement(\"script\");\n script.type = \"text/javascript\";\n script.src = \"sketchlibs/\" + ls[n];\n script.onload = function() {\n if (--remainingRequests.count === 0) {\n // Once all libraries are done loading, run the callback\n callback();\n }\n }\n document.body.appendChild(script);\n }\n }\n }\n lsRequest.send();\n } catch (e) {\n console.error(e);\n }\n }", "function loadDependencies (dependencies) {\n var loadedDependencies = [];\n loadedDependencies = dependencies.map(function (dependencyName) {\n if (libraryStorage.hasOwnProperty(dependencyName)) {\n var dependencies = libraryStorage[dependencyName].dependencies;\n\t\t\t\t\tvar callback = libraryStorage[dependencyName].callback;\n\t\t\t\t\treturn loadLibrary(dependencyName, dependencies, callback);\n }\n });\n return loadedDependencies;\n }", "function prepareLib( loads, cb ){\n\t\tvar tempConfig = loads.slice();\n\t\tvar ret_lib = {};\n\t\tloadOne();\n\t\t\n\t\tfunction loadOne(){\n\t\t\tif( tempConfig.length > 0 ){\n\t\t\t\tvar conf = tempConfig.shift();\n\t\t\t\tvar name = conf[0];\n\t\t\t\tvar path = conf[1];\n\t\t\t\tvar mtlPath = conf[2];\n\t\t\t\tif( mtlPath != undefined ){\n\t\t\t\t\tloadMeshAndMaterials( path, mtlPath, function ( mesh ) {\t\t\t\t\t\t//conf.mesh = mesh;\n\t\t\t\t\t\tret_lib[name] = mesh;\n\t\t\t\t\t\tloadOne();\n\t\t\t\t\t});\n\t\t\t\t}else{\n\t\t\t\t\tloadMesh( path, undefined, function ( mesh ) {\n\t\t\t\t\t\tret_lib[name] = mesh;\n\t\t\t\t\t\tloadOne();\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}else{\n\t\t\t\tcb( ret_lib );\n\t\t\t}\n\t\t}\n\t}", "function loadLibMulti() {\n var l;\n var err;\n var p;\n var ldPath;\n var newLdPath;\n\n var searchRedistFirst = process.env['MQIJS_PREFER_INSTALLED_LIBRARY'] == null;\n log.traceEntry('loadLib');\n\n if (process.platform === 'win32') {\n l = 'mqm';\n\n p = path.join(__dirname, \"../redist\", \"bin64\");\n ldPath = process.env['PATH'];\n newLdPath = p;\n if (ldPath != null) {\n newLdPath = p + \";\" + ldPath;\n }\n\n // Have to update the PATH environment for Windows to find dependencies\n if (searchRedistFirst) {\n process.env['PATH'] = newLdPath;\n err = mqnapi.LoadLib(p, l);\n }\n\n // Try default directory, known from PATH (setmqenv may have put MQ in there)\n if (err || !searchRedistFirst) {\n if (ldPath != null) { // reset the PATH back to its original value\n process.env['PATH'] = ldPath;\n }\n err = mqnapi.LoadLib(null, l);\n }\n // Try standard installation directories for MQ\n if (err) {\n err = mqnapi.LoadLib(\"C:\\\\Program Files\\\\IBM\\\\MQ\\\\bin64\", l);\n }\n if (err) {\n err = mqnapi.LoadLib(\"C:\\\\Program Files\\\\IBM\\\\MQ\\\\bin\", l);\n }\n if (err && !searchRedistFirst) {\n process.env['PATH'] = newLdPath;\n err = mqnapi.LoadLib(p, l);\n }\n } else {\n l = 'libmqm_r';\n\n var prefix=\"/opt\";\n if (process.platform == \"aix\") {\n prefix=\"/usr\";\n } \n \n\n p = path.join(__dirname, \"../redist\", \"lib64\");\n if (searchRedistFirst) {\n err = mqnapi.LoadLib(p, l);\n }\n\n // Try default directory, known from LD_LIBRARY_PATH (setmqenv may have put MQ in there)\n if (err || !searchRedistFirst) {\n err = mqnapi.LoadLib(null, l);\n }\n // Try standard installation directories for MQ\n if (err) {\n err = mqnapi.LoadLib(prefix + \"/mqm/lib64\", l);\n }\n if (err) {\n err = mqnapi.LoadLib(prefix + \"/mqm/lib64/compat\", l);\n }\n if (err) {\n err = mqnapi.LoadLib(prefix + \"/mqm/lib\", l);\n }\n if (err && !searchRedistFirst) {\n err = mqnapi.LoadLib(p, l);\n }\n }\n if (err) {\n console.error(\"Cannot find MQ C library.\");\n console.error(\" System appears to be: \" + process.platform + \"[\" + process.arch + \"]\");\n console.error(\" Has the MQ C client been installed?\");\n if (process.platform === 'darwin') {\n console.error(\" Have you set DYLD_LIBRARY_PATH?\");\n } else {\n console.error(\" Have you run setmqenv?\");\n }\n log.traceExitErr('LoadLibMulti', err);\n throw err;\n }\n log.traceExit('LoadLibMulti');\n}", "function loadLib(externalLibraryName) {\n let files\n switch (externalLibraryName) {\n case 'RUNES':\n files = [\n // graphics\n '/externalLibs/graphics/gl-matrix.js',\n '/externalLibs/graphics/webGLgraphics.js',\n '/externalLibs/graphics/webGLrune.js'\n ]\n break\n case 'CURVES':\n files = [\n // graphics\n '/externalLibs/graphics/gl-matrix.js',\n '/externalLibs/graphics/webGLhi_graph.js',\n '/externalLibs/graphics/webGLhi_graph_ce.js',\n '/externalLibs/graphics/webGLgraphics.js',\n '/externalLibs/graphics/webGLcurve.js'\n ]\n break\n case 'MACHINELEARNING':\n files = [\n // faceAPI\n '/externalLibs/faceapi/face-api_last_version.min.js',\n '/externalLibs/faceapi/faceapi.js',\n ]\n break\n default:\n break\n }\n for (var i = 0; i < files.length; i++) {\n dynamicallyLoadScript(files[i])\n }\n}", "function loadLibraries() {\n gapi.load('client:auth2', {'callback': onClientLoad});\n gapi.load('picker', {'callback': () => { pickerApiLoaded = true; }});\n}", "loadDependencies(){\n\n }", "function getLibs(inst)\n{\n const libs = [];\n const board = Common.getLaunchPadFromDevice();\n\n if(inst.$static.genLibs)\n {\n // Get device ID and toolchain to select appropriate libs\n const GenLibs = system.getScript(\"/ti/utils/build/GenLibs.syscfg.js\");\n const toolchain = GenLibs.getToolchainDir();\n\n // Generate correct maclib library to link based on device, security\n // level, and frequency band selected\n const basePath = \"ti/ti154stack/library/tirtos/\" + toolchain + \"/bin/\";\n\n let security;\n switch(inst.$static.secureLevel)\n {\n case \"macSecureAndCommissioning\": security = \"sm_\"; break;\n case \"macSecureDisabled\": security = \"nosecure_\"; break;\n default: security = \"secure_\"; break;\n }\n\n let devType;\n if(board.includes(\"R7\") || board.includes(\"P7\"))\n {\n devType = Common.isSub1GHzDevice() ? \"cc13x2x7\" : \"cc26x2x7\";\n }\n else // cc13x2/cc26x2\n {\n devType = Common.isSub1GHzDevice() ? \"cc13x2\" : \"cc26x2\";\n }\n const freq = (inst.$static.freqBand === \"freqBand24\") ? \"_2_4g\" : \"\";\n\n const maclib = basePath + \"maclib_\" + security + devType + freq + \".a\";\n libs.push(maclib);\n\n if(system.modules[\"/ti/dmm/dmm\"] === undefined)\n {\n let macosallib;\n if(board.includes(\"R7\") || board.includes(\"P7\"))\n {\n macosallib = basePath + \"maclib_osal_tirtos_cc13x2x7_26x2x7.a\";\n }\n else // cc13x2/cc26x2\n {\n macosallib = basePath + \"maclib_osal_tirtos_cc13x2_26x2.a\";\n }\n libs.push(macosallib);\n }\n }\n\n // Create a GenLibs input argument\n const linkOpts = {\n name: \"/ti/ti154stack\",\n deps: [],\n libs: libs\n };\n\n return(linkOpts);\n}", "function coreInitDependencyManager() {\n\n //require method to load js files aync \n $.require = function (file, callback) {\n if (file.indexOf('?') === -1)\n file = file + \"?version=\" + appConfig.app_version\n else\n file = file + \"&version=\" + appConfig.app_version\n\n\n $.getScript(file, function () {\n if (typeof callback != \"undefined\")\n callback(file);\n });\n }\n\n //require method to load js files \n $.requireSync = function (file, callback) {\n var loaded = false;\n var head = document.getElementsByTagName(\"head\")[0];\n var script = document.createElement('script');\n script.src = file;\n script.type = 'text/javascript';\n //real browsers\n script.onload = function () {\n loaded = true;\n };\n //Internet explorer\n script.onreadystatechange = function () {\n if (this.readyState == 'complete') {\n loaded = true;\n }\n }\n head.appendChild(script);\n\n while (!loaded) {\n $.loadJS(file); //Dirty wait. TODO add logic to skip after 5 seconds\n }\n\n if (typeof callback != \"undefined\")\n callback(file);\n\n }\n }", "function DependencyLoader() {\n\t\n\tvar loadedImages = [];\n\t\n\t/**\n\t * Loads the given paths.\n\t * \n\t * @param paths is one or more paths to load as a string or string[]\n\t * @param onDone(err) is invoked when the paths are loaded or fail\n\t * @param maxThreads specifies the maximum number of parallel fetch requests (default 10)\n\t */\n\tthis.load = function(paths, onDone, maxThreads) {\n\t\tmaxThreads = maxThreads || 10;\n\t\t\n\t\t// listify paths\n\t\tif (!isArray(paths)) {\n\t\t\tassertTrue(isString(paths));\n\t\t\tpaths = [paths];\n\t\t}\n\t\t\n\t\t// collect images and scripts that aren't loaded\n\t\tvar imagesToLoad = [];\n\t\tvar scriptsToLoad = [];\n\t\tfor (var i = 0; i < paths.length; i++) {\n\t\t\tvar path = paths[i];\n\t\t\tassertDefined(path);\n\t\t\tif (path.endsWith(\".png\") || path.endsWith(\".jpg\") || path.endsWith(\".gif\")) {\n\t\t\t\tif (!arrayContains(loadedImages, path)) imagesToLoad.push(path);\n\t\t\t} else {\n\t\t\t\tif (!loadjs.isDefined(path)) {\n\t\t\t\t\tscriptsToLoad.push(path);\n\t\t\t\t\tloadjs(path, path);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\t// done if everything loaded\n\t\tif (!imagesToLoad.length && !scriptsToLoad.length) {\n\t\t\tif (onDone) onDone();\n\t\t\treturn;\n\t\t}\n\t\t\n\t\t// simulate load time\n\t\tif (AppUtils.SIMULATED_LOAD_TIME) {\n\t\t\tsetTimeout(function() { loadAsync(); }, AppUtils.SIMULATED_LOAD_TIME);\n\t\t} else loadAsync();\n\t\t\n\t\t// executes functions to fetch scripts and images\n\t\tfunction loadAsync() {\n\t\t\tvar funcs = [getScriptsFunc(scriptsToLoad), getImagesFunc(imagesToLoad)];\n\t\t\tasync.parallelLimit(funcs, maxThreads, function(err, result) {\n\t\t\t\tif (onDone) onDone(err);\n\t\t\t});\n\t\t}\n\t\t\n\t\tfunction getScriptsFunc(paths) {\n\t\t\treturn function(onDone) {\n\t\t\t\tif (!paths.length) onDone();\n\t\t\t\telse {\n\t\t\t\t\tloadjs.ready(paths, {\n\t\t\t\t\t\tsuccess: onDone,\n\t\t\t\t\t\terror: function() { onDone(new Error(\"Failed to load dependencies: \" + paths)); }\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tfunction getImagesFunc(paths) {\n\t\t\treturn function(onDone) {\n\t\t\t\tgetImages(paths, function(err) {\n\t\t\t\t\tif (err) onDone(new Error(\"Failed to load images: \" + paths));\n\t\t\t\t\telse {\n\t\t\t\t\t\tloadedImages = loadedImages.concat(paths);\n\t\t\t\t\t\tonDone();\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}\n\t\t}\n\t}\n\t\n\t/**\n\t * Determines if the given paths are loaded.\n\t * \n\t * @param paths is one or more paths to check if loaded\n\t */\n\tthis.isLoaded = function(paths) {\n\t\t\n\t\t// listify paths\n\t\tif (!isArray(paths)) {\n\t\t\tassertTrue(isString(paths));\n\t\t\tpaths = [paths];\n\t\t}\n\t\t\n\t\t// check if each path is loaded\n\t\tfor (var i = 0; i < paths.length; i++) {\n\t\t\tif (!arrayContains(loadedImages, paths[i]) && !loadjs.isDefined(paths[i])) return false;\n\t\t}\n\t\t\n\t\t// all paths loaded\n\t\treturn true;\n\t}\n}", "function requires() {\n if (!conf) {\n alert(\"MRequires: MRequires() used before MRequires.init() called.\");\n return;\n }\n \n for (var i=0; i<arguments.length; i++) {\n \n // We keep track of items by their URL, because different\n // component names can refer to the same URL and we never\n // want to load the same URL twice.\n var url = makeUrl(arguments[i]);\n \n // Load only when not already loaded\n if (!loaded[url]) {\n // mark as loaded\n loaded[url] = true;\n \n if (/\\.js$/.test(url)) {\n loadJavaScript(url);\n }\n else if (/\\.css$/.test(url)) {\n loadCss(url);\n }\n else {\n alert(\"MRequires: Unknown file type '\"+url+\"'.\");\n }\n }\n }\n }", "function getLibs(mod)\n{\n let GenLibs = system.getScript(\"/ti/utils/build/GenLibs.syscfg.js\");\n\n /* create a GenLibs input argument */\n var linkOpts = {\n name: \"/ti/net\",\n deps: [],\n libs: [GenLibs.libPath(\"ti/net\", \"slnetsock_release.a\")]\n };\n\n return (linkOpts);\n}", "function assignLibs(g) {\n g.assert = require('assert');\n g.bluebird = require('bluebird');\n g.bunyan = require('bunyan');\n g.crypto = require('crypto');\n g.fs = require('fs');\n g.http = require('http');\n g.lodash = require('lodash');\n g.os = require('os');\n g.redisLib = require('redis');\n}", "function loadAssetLibrary(libs, type, dir, libId, fileName, params, ok) {\n if (!libs[libId]) {\n libs[libId] = true;\n Human.assets.getAssetLibrary(type, dir, libId, fileName, params, ok);\n }\n }", "function Libraries() {\n this._registry = [];\n this._coreLibIndex = 0;\n }", "function Libraries() {\n this._registry = [];\n this._coreLibIndex = 0;\n }", "static get known_gl_libs () {\n return [ //In priority order. Prefer hardware rendering.\n ['-eglpath', 'libEGL.so'],\n ['-eglpath', 'libEGL.so.1'],\n ['-osmesapath', 'libOSMesa.so'],\n ['-osmesapath', 'libOSMesa.so.8'], // Ubuntu 16.04\n ['-osmesapath', 'libOSMesa.so.6'], // Ubuntu 14.04\n ]\n }", "function injectFirebaseLibs() {\n const firebaseLibs = [\n 'https://www.gstatic.com/firebasejs/7.5.0/firebase-analytics.js',\n 'https://www.gstatic.com/firebasejs/7.5.0/firebase-auth.js',\n 'https://www.gstatic.com/firebasejs/7.5.0/firebase-database.js',\n ]\n firebaseLibs.forEach(script => {\n const f = document.getElementsByTagName('script')[0]\n const j = document.createElement('script')\n j.defer = true\n j.onload = () => {\n scriptsLoaded.push(script)\n // console.log(externalDeps, scriptsLoaded, Date.now())\n if (externalDeps.length + firebaseLibs.length === scriptsLoaded.length) allScriptsLoaded()\n }\n j.src = script\n f.parentNode.insertBefore(j,f)\n })\n}", "function loadScripts(){\n renderer.setIPC();\n inject.uglifyScripts();\n inject.injectScripts();\n}", "function fakeRequire(preloaders, callback) {\n const callers = [];\n preloaders.forEach((entry) => {\n if (entry === 'plotly') {\n callers.push(window.Plotly);\n }\n });\n callback.apply(this, callers);\n}", "function initdependencies(){\n process.spawnSync('npm',['install', '--save', 'express'], { cwd: './' });\n process.spawnSync('npm',['install', '--save', 'helmet'], { cwd: './' });\n}", "function fakeRequire(preloaders, callback) {\n var callers = [];\n preloaders.forEach(function (entry) {\n if (entry === 'plotly') {\n callers.push(window.Plotly);\n }\n });\n callback.apply(this, callers);\n }", "loadResources() {\n lbs.loader.scripts = lbs.loader.scripts.filter(this.uniqueFilter)\n lbs.loader.styles = lbs.loader.styles.filter(this.uniqueFilter)\n lbs.loader.libs = lbs.loader.libs.filter(this.uniqueFilter)\n\n lbs.log.debug(`Scripts to load:${lbs.loader.scripts}`)\n lbs.log.debug(`Styles to load: ${lbs.loader.styles}`)\n lbs.log.debug(`Libs to load: ${lbs.loader.libs}`)\n\n $.each(lbs.loader.libs, (i) => {\n lbs.loader.loadScript(lbs.loader.libs[i])\n })\n\n $.each(lbs.loader.scripts, (i) => {\n lbs.loader.loadScript(lbs.loader.scripts[i])\n })\n\n $.each(lbs.loader.styles, (i) => {\n lbs.loader.loadStyle(lbs.loader.styles[i])\n })\n }", "function addScripts( prefix, libs, type ) {\n var time = Date.now();\n \n if ( typeof libs === 'string' || (libs instanceof String ) ) {\n libs = [ libs ];\n }\n\n // ensure it ends with a slash\n if ( prefix !== '' && prefix.charAt(prefix.length-1) !== '/' ) {\n prefix += '/';\n }\n\n // generate the script tags to insert, then insert them\n for ( var i = 0; i < libs.length; i++ ) {\n (function(prefix, lib, type) {\n scriptLoad( 1 );\n\n var ajaxObj = new XMLHttpRequest();\n\n ajaxObj.onreadystatechange = function() {\n if ( ajaxObj.readyState === 4 ) {\n var err = undefined,\n status = ajaxObj.status;\n\n // ERROR!\n if ( ! (status >= 200 && status < 300 || status === 304) ) {\n console.error([\n '-----------------------',\n ' error ' + lib,\n '-----------------------',\n '',\n ajaxObj.responseText,\n ''\n ].join(\"\\n\"))\n\n scriptLoad( -1 );\n\n // SUCCESS!\n } else {\n var scriptTag = document.createElement( 'script' );\n scriptTag.innerHTML = ajaxObj.responseText;\n\n if ( type ) {\n scriptTag.setAttribute( 'type', type );\n }\n\n setTimeout( function() {\n scriptLoad( -1 );\n }, 0 );\n\n document.head.appendChild( scriptTag );\n }\n }\n }\n\n ajaxObj.open( 'GET', prefix + lib + '?' + time, true );\n\n ajaxObj.send( '' );\n })( prefix, libs[i], type );\n }\n}", "function load() {\n\n var scripts = [],\n scriptsAsync = [];\n\n for (var i = 0, len = config.dependencies.length; i < len; i++) {\n var s = config.dependencies[i];\n\n // Load if there's no condition or the condition is truthy\n if (!s.condition || s.condition()) {\n if (s.async) {\n scriptsAsync.push(s.src);\n }\n else {\n scripts.push(s.src);\n }\n\n // Extension may contain callback functions\n if (typeof s.callback === 'function') {\n head.ready(s.src.match(/([\\w\\d_\\-]*)\\.?js$|[^\\\\\\/]*$/i)[0], s.callback);\n }\n }\n }\n\n // Called once synchronous scripts finish loading\n function proceed() {\n if (scriptsAsync.length) {\n // Load asynchronous scripts\n head.js.apply(null, scriptsAsync);\n }\n\n start();\n }\n\n if (scripts.length) {\n head.ready(proceed);\n\n // Load synchronous scripts\n head.js.apply(null, scripts);\n }\n else {\n proceed();\n }\n\n }", "function require (dependencies, callback) {\n var scripts = sortAndCombineModules(dependencies),\n i, script, depName, requiredModules = [],\n chain = $LAB.wait();\n \n for (i = -1; script = scripts[++i]; ) {\n chain.script(script).wait();\n }\n \n chain.wait(function () {\n for (i = -1; depName = dependencies[++i]; ) {\n requiredModules.push(modules[depName]);\n }\n \n // and the magic happens!\n callback.apply(window, requiredModules);\n });\n }", "checkLibraries() {\n const constructor = this;\n const regex = /__[^_]+_+/g;\n let unlinkedLibraries = constructor.binary.match(regex);\n\n if (unlinkedLibraries !== null) {\n unlinkedLibraries = unlinkedLibraries\n .map((\n name // Remove underscores\n ) => name.replace(/_/g, \"\"))\n .sort()\n .filter((name, index, arr) => {\n // Remove duplicates\n if (index + 1 >= arr.length) {\n return true;\n }\n\n return name !== arr[index + 1];\n })\n .join(\", \");\n\n const error = `${\n constructor.contractName\n } contains unresolved libraries. You must deploy and link the following libraries before you can deploy a new version of ${\n constructor.contractName\n }: ${unlinkedLibraries}`;\n\n throw new Error(error);\n }\n }", "function load(pro) {\n if(/amazon|aws/i.test(pro)) return amazontts=amazontts||require('extra-amazontts');\n else return googletts=googletts||require('extra-googletts');\n}", "function _useLoadUtil() {\n load(square.stage, app.stage);\n load(circle.stage, app.stage);\n}", "load(src=[],opts={}){\n\t\t// files loaded\n\t\twindow.trs.loadedScript = window.trs.loadedScript || [] \n\t\treturn new Promise((resolve,reject)=>{\n\t\t\t//options\n\t\t\tlet opt=opts\n\t\t\topt.async=opts.async||false\n\t\t\topt.once=opts.once||false\n\n\t\t\tfor(let file of src){\n\t\t\t\t// script\n\t\t\t\tlet sc=document.createElement('script')\n\t\t\t\tsc.src=file\n\t\t\t\t// attributes\n\t\t\t\tif(opt.async) sc.setAttribute('async','')\n\n\t\t\t\t// mark as loaded by lazy loader func\n\t\t\t\tif(opt.once) {\n\t\t\t\t\tif (window.trs.loadedScript.indexOf(file) == -1 ) {\n\t\t\t\t\t\twindow.trs.loadedScript.push(file)\n\t\t\t\t\t}else{\n\t\t\t\t\t\treturn 0;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// load\n\t\t\t\tif(opt.module) sc.setAttribute('type','module')\n\t\t\t\tsc.setAttribute('lazy-loaded','')\n\t\t\t\tdocument.body.appendChild(sc)\n\t\t\t\tresolve(sc)\n\t\t\t\t\t\t\t\t\n\t\t\t}\n\t\t})\n\t}", "checkLibraries() {\n const constructor = this;\n const regex = /__[^_]+_+/g;\n let unlinkedLibraries = constructor.binary.match(regex);\n\n if (unlinkedLibraries !== null) {\n unlinkedLibraries = unlinkedLibraries\n .map(\n (\n name // Remove underscores\n ) => name.replace(/_/g, \"\")\n )\n .sort()\n .filter((name, index, arr) => {\n // Remove duplicates\n if (index + 1 >= arr.length) {\n return true;\n }\n\n return name !== arr[index + 1];\n })\n .join(\", \");\n\n const error = `${constructor.contractName} contains unresolved libraries. You must deploy and link the following libraries before you can deploy a new version of ${constructor.contractName}: ${unlinkedLibraries}`;\n\n throw new Error(error);\n }\n }", "function requires(src){\r\n\treturn (new AjaxJSLoader(src)).retrieve();\r\n}", "function _initVendorLinker() {\n []\n .concat(\n vendors.common,\n vendors.client,\n vendors.server,\n imaVendors.common,\n imaVendors.server,\n imaVendors.client\n )\n .forEach(vendor => {\n if (typeof vendor === 'object') {\n let key = Object.keys(vendor)[0];\n\n vendorLinker.set(key, require(vendor[key]));\n } else {\n vendorLinker.set(vendor, require(vendor));\n }\n });\n }", "function hook_lib(){\n\n Interceptor.attach(Module.findExportByName(null, 'android_dlopen_ext'),{\n onEnter: function(args){\n // first arg is the path to the library loaded\n var library_path = Memory.readCString(args[0])\n send(\"library: \" + library_path)\n },\n onLeave: function(args){\n console.log(args)\n console.log(\"[+] Loaded\")\n }\n })\n}", "function loadLibrary() {\n\n if ( loaded ) {\n return onLibraryLoaded();\n }\n\n var googletag,\n gads,\n useSSL,\n node,\n readyStateLoaded = false\n ;\n\n window.googletag = window.googletag || {};\n window.googletag.cmd = window.googletag.cmd || [];\n\n // Called when GPT is Available\n window.googletag.cmd.push( onLibraryLoaded )\n\n gads = document.createElement( 'script' );\n gads.async = true;\n gads.type = 'text/javascript';\n gads.src = 'https://www.googletagservices.com/tag/js/gpt.js';\n\n node = document.getElementsByTagName( 'script' )[0];\n node.parentNode.insertBefore( gads, node );\n\n }", "function loadDeps(deps, callback) {\n if (!(deps instanceof Array)) deps = [deps];\n\n // push all dependencies onto the queue\n for (var i = 0; i < deps.length; i++)\n ensureDeps(deps[i]);\n\n // then add the callback *after* the deps\n if (callback && typeof callback == 'function') {\n loadQueue.push(callback);\n }\n\n spinLoad();\n return this;\n }", "function loadmodules(modules){\n\t\tfor(i in modules){\n\t\t\tload(\"fx:\"+modules[i]+\".js\");\n\t\t}\n\t}", "function loadLibrary(libraryName) {\n var library = libraryStorage[libraryName];\n var dependencies = library.dependencies;\n\n // Checks if the library object in libraryStorage has a 'cache' property, returns this if true\n\t\tif ( 'cache' in library ) {\n\t\t\treturn library.cache;\n\t\t}\n\n // Checks if the library's dependenciesAreLoaded. If true, creates a 'cache' property for the library in libraryStorage that returns the library by calling it's callback and parsing in it's array of dependent libraries that in turn call their callbacks and are returned through the loadDependencies function.\n // e.g. library.cache = libraryStorage['workBlurb'].callback.apply(null, dependencies);\n\t\tif ( dependenciesAreLoaded(dependencies) ) {\n\t\t\tlibrary.cache = library.callback.apply(null, loadDependencies(dependencies));\n\t\t\treturn library.cache;\n\t\t}\n\n // Checks if the library's dependencies exist in libraryStorage, and have been been set to 'return' when called (i.e. are loaded)\n\t\tfunction dependenciesAreLoaded(dependencies) {\n\t\t\tfor ( var i = 0 ; i < dependencies.length ; i++ ) {\n\t\t\t\tvar libraryName = dependencies[i];\n\t\t\t\tif ( !(libraryStorage[libraryName]) ) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn true;\n\t\t}\n\n // Maps dependencies array of names:\n // e.g. original dependencied array ['name', 'company']\n // to a new array of calls to load the libraries that return each of the libraries:\n // e.g. loadedDependencies array: ['Gordon', 'Watch and Code']\n \tfunction loadDependencies (dependencies) {\n var loadedDependencies = [];\n loadedDependencies = dependencies.map(function (dependencyName) {\n if (libraryStorage.hasOwnProperty(dependencyName)) {\n var dependencies = libraryStorage[dependencyName].dependencies;\n\t\t\t\t\tvar callback = libraryStorage[dependencyName].callback;\n\t\t\t\t\treturn loadLibrary(dependencyName, dependencies, callback);\n }\n });\n return loadedDependencies;\n };\n\n }", "function load_externals() {\n\t\tvar css_url = wkof.support_files['jqui_wkmain.css'];\n\n\t\twkof.include('Jquery');\n\t\treturn wkof.ready('document, Jquery')\n\t\t\t.then(function(){\n\t\t\t\treturn Promise.all([\n\t\t\t\t\twkof.load_script(wkof.support_files['jquery_ui.js'], true /* cache */),\n\t\t\t\t\twkof.load_css(css_url, true /* cache */)\n\t\t\t\t]);\n\t\t\t})\n\t\t\t.then(function(){\n\t\t\t\t// Workaround...\thttps://community.wanikani.com/t/19984/55\n\t\t\t\tdelete $.fn.autocomplete;\n\t\t\t});\n\t}", "function load_deps(importer, scope, cache, ref, complete)\n{\n var dl = ref.length, i, t, cached,\n head, load, next, loaded = new Array(dl);\n // xpcom module / nodejs, require / webworker, importScripts\n if (isXPCOM || isNode || isWebWorker)\n {\n for (i=0; i<dl; i++)\n {\n if (HAS.call(ref[i],'loaded'))\n {\n loaded[i] = ref[i].loaded;\n // hook here\n importer.trigger('import-class', [\n // this, id, classname, path, reference\n importer, ref[i].id, ref[i].name, ref[i].path, loaded[ i ]\n ], ref[i].ctx).trigger('import-class-'+ref[i].id, [\n // this, id, classname, path, reference\n importer, ref[i].id, ref[i].name, ref[i].path, loaded[ i ]\n ], ref[i].ctx);\n }\n else if (HAS.call(cache,ref[i].ctx+'--'+ref[ i ].cache_id))\n {\n loaded[i] = cache[ref[i].ctx+'--'+ref[ i ].cache_id];\n }\n else if ('class' !== ref[ i ].type)\n {\n loaded[i] = cache[ref[i].ctx+'--'+ref[ i ].cache_id ] = read_file( ref[ i ].path, isXPCOM ? 'UTF-8' : 'utf8');\n }\n else if (ref[ i ].name in scope)\n {\n loaded[i] = scope[ref[ i ].name];\n }\n else\n {\n loaded[i] = import_module(ref[ i ].name, ref[ i ].path, scope) || null;\n // hook here\n importer.trigger('import-class', [\n // this, id, classname, path, reference\n importer, ref[i].id, ref[i].name, ref[i].path, loaded[ i ]\n ], ref[i].ctx).trigger('import-class-'+ref[i].id, [\n // this, id, classname, path, reference\n importer, ref[i].id, ref[i].name, ref[i].path, loaded[ i ]\n ], ref[i].ctx);\n }\n }\n return complete.apply(scope, loaded);\n }\n // browser, <script> tags\n else\n {\n head = $$tag('head', 0);\n t = 0; i = 0;\n load = function load(id, ctx, type, path, next) {\n var done, script;\n if ('style' === type || 'script' === type)\n {\n if ((script = $$(id)) && type === script.tagName[LOWER]())\n {\n next();\n }\n else\n {\n read_file_async(path, 'utf8', function(data) {\n cache[ ctx+'--'+id ] = data;\n $$asset(type, data)[ATTR]('id', id);\n next();\n });\n }\n }\n else if ('class' !== type)\n {\n if ('template' === type && (script = $$(id)) && 'script' === script.tagName[LOWER]())\n {\n next();\n }\n else\n {\n read_file_async(path, 'utf8', function(data) {\n cache[ ctx+'--'+id ] = data;\n if ('template' === type && !$$(id))\n $$asset('tpl', data)[ATTR]('id', id);\n next();\n });\n }\n }\n else\n {\n if ((script = $$(id)) && 'script' === script.tagName[LOWER]())\n {\n next();\n }\n else\n {\n done = 0;\n script = $$el('script');\n script[ATTR]('id', id);\n script[ATTR]('type', 'text/javascript');\n script.onload = script.onreadystatechange = function() {\n if (!done && (!script.readyState || 'loaded' == script.readyState || 'complete' == script.readyState))\n {\n done = 1;\n script.onload = script.onreadystatechange = null;\n next();\n }\n }\n // load it\n //script.src = path;\n script[ATTR]('src', path);\n head.appendChild(script);\n }\n }\n };\n next = function next() {\n var cached;\n if (HAS.call(ref[i],'loaded') || (cached=HAS.call(cache,ref[ i ].ctx+'--'+ref[ i ].cache_id)) || (ref[ i ].name in scope))\n {\n loaded[i] = (HAS.call(ref[i],'loaded') ? ref[i].loaded : (cached ? cache[ ref[ i ].ctx+'--'+ref[ i ].cache_id ] : scope[ ref[ i ].name ])) || null;\n\n // hook here\n importer.trigger('import-class', [\n // this, id, classname, path, reference\n importer, ref[i].id, ref[i].name, ref[i].path, loaded[ i ]\n ], ref[ i ].ctx).trigger('import-class-'+ref[i].id, [\n // this, id, classname, path, reference\n importer, ref[i].id, ref[i].name, ref[i].path, loaded[ i ]\n ], ref[ i ].ctx);\n\n if (++i >= dl)\n {\n complete.apply(scope, loaded);\n }\n else if (HAS.call(ref[i],'loaded') || (cached=HAS.call(cache,ref[ i ].ctx+'--'+ref[ i ].cache_id)) || (ref[ i ].name in scope))\n {\n loaded[i] = (HAS.call(ref[i],'loaded') ? ref[i].loaded : (cached ? cache[ ref[ i ].ctx+'--'+ref[ i ].cache_id ] : scope[ ref[ i ].name ])) || null;\n next();\n }\n else\n {\n scope[ref[ i ].name] = null;\n load(ref[ i ].cache_id, ref[ i ].ctx, ref[ i ].type, ref[ i ].path, next);\n }\n }\n else if (++t < 4)\n {\n setTimeout(next, 20);\n }\n else\n {\n t = 0;\n scope[ref[ i ].name] = null;\n // hook here\n importer.trigger('import-class', [\n // this, id, classname, path, reference\n importer, ref[i].id, ref[i].name, ref[i].path, null\n ], ref[ i ].ctx).trigger('import-class-'+ref[i].id, [\n // this, id, classname, path, reference\n importer, ref[i].id, ref[i].name, ref[i].path, null\n ], ref[ i ].ctx);\n i++; next();\n }\n };\n while (i < dl && (HAS.call(ref[i],'loaded') || (cached=HAS.call(cache,ref[ i ].ctx+'--'+ref[ i ].cache_id)) || (ref[ i ].name in scope)))\n {\n loaded[i] = (HAS.call(ref[i],'loaded') ? ref[i].loaded : (cached ? cache[ ref[ i ].ctx+'--'+ref[ i ].cache_id ] : scope[ ref[ i ].name ])) || null;\n i++;\n }\n if (i < dl) load(ref[ i ].cache_id, ref[ i ].ctx, ref[ i ].type, ref[ i ].path, next);\n else complete.apply(scope, loaded);\n }\n}", "function tryAutoDetect(){\n var libs = [\n \"es6-promise\",\n \"promise\",\n \"native-promise-only\",\n \"bluebird\",\n \"rsvp\",\n \"when\",\n \"q\",\n \"pinkie\",\n \"lie\",\n \"vow\"]\n var i = 0, len = libs.length\n for(; i < len; i++){\n try {\n return loadImplementation(libs[i])\n } catch(e){}\n }\n return null\n}", "function concatLibs(libs, deplibs) {\n var r = [];\n var s = {};\n\n function addLibs(lst) {\n for (var i = lst.length; --i >= 0;) {\n var lib = lst[i];\n if (!s[lib]) {\n s[lib] = true;\n r.unshift(lib);\n }\n }\n }\n\n addLibs(deplibs);\n addLibs(libs);\n return r;\n}", "function ContinueOnceAllDependentLibsLoaded() {\r\n if (window.jQuery && window.ko && window.Promise) {\r\n var viewModel = new NavigationViewModel();\r\n viewModel.loadNavigatioNodes();\r\n } else {\r\n window.setTimeout(ContinueOnceAllDependentLibsLoaded, 100);\r\n }\r\n }", "function loader (fs) { //We are going to load what we need!\nconsole.log('Initiated at '+ new Date());\n\nif (navigator.onLine) {\n// First of all, we need to get info about the latest version, path, etc. from Google\n// this is done through one XMLHttpRequest\n// The response is parsed and the information is stored in localStorage.\n\n// let's start:\n\n$(\"#sandbox\").load(\"https://developers.google.com/speed/libraries/devguide?uid=\" + uniqueId() + \" #gc-content div\", function () {\n\t\n\tlibraries = $(\"div\");\n\tlibraries.splice(-2,2);\n\tlibraries.splice(0,3); // we now have an array with all the libraries\n\tsrc = [];\n\tsrc_u = [];\n\tnewLibs = [];\n\tnewLibCount = 0;\n//When we display the names, we want them to look nice.\n\tUI_name = []\n\tUI_name['jquery'] = 'jQuery';\n\tUI_name['jqueryui'] = 'jQuery UI';\n\tUI_name['jquery-ui'] = 'jQuery UI'; //Quick fix. Google sometimes changes the name of the jquery ui div.\n\tUI_name['prototype'] = 'Prototype';\n\tUI_name['scriptaculous'] = 'script.aculo.us';\n\tUI_name['mootools'] = 'MooTools';\n\tUI_name['dojo'] = 'Dojo';\n\tUI_name['swfobject'] = 'SWFObject';\n\tUI_name['angularjs'] = 'Angular JS';\n\tUI_name['webfont'] = 'WebFont Loader';\n\tUI_name['ext-core'] = 'Ext Core';\n\t\n\t\n\t\nfor (i=0; i <= libraries.length - 1; i++) { // loop through all libraries\n\n\t\tversion = $(\"#\" + libraries[i].id + \" dl dd:eq(2) span.versions\").text(); //get all existing versions.\n\t\tversion = version.split(\" \").join(\"\");\n\t\tversion = version.split(\",\"); //Separate them.\n\t\tversion = version[0]; //The version we are interested in is the latest version.\n\t\t\tif (version != \"\") {\n\t\t\t\tif (version != localStorage[libraries[i].id + \"_version\"] && libraries[i].id != \"chrome-frame\") { // if this is a new version:\n\t\t\t\t\tnewLibs[newLibCount] = libraries[i].id; //Save what library is being updated.\n\t\t\t\t\tnewLibCount = newLibCount + 1; //add one to the count.\n\t\t\t\t\tlocalStorage[libraries[i].id + \"_version\"] = version; //Save the new version.\n\t\t\t\t\t\n\t\t\t\t\t\tif (localStorage[\"desktop\"] == \"true\") {\n\t\t\t\t\t\t\tvar notification = webkitNotifications.createNotification(\n\t\t\t\t\t\t\t'icon128.png',\n\t\t\t\t\t\t\t'A new library has been downloaded!',\n\t\t\t\t\t\t\tUI_name[libraries[i].id] + ' has been updated to version ' + version\n\t\t\t\t\t\t\t);\n\t\t\t\t\t\t\tnotification.show();\n\t\t\t\t\t\t\tsetTimeout(function () {notification.cancel();}, 5000);\n\t\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\n\t\tsite = site = $(\"#\" + libraries[i].id + \" dl dd:eq(1)\").text();\n\t\tsite = site.split(\"site:\");\n\t\tlocalStorage[libraries[i].id + \"_site\"] = $.trim(site[1]); //Get the library's site\n\t\t\n\t\tpath = $(\"#\" + libraries[i].id + \" dl dd:eq(0) code\").text();\n\t\tpath = path.slice(25, -11);\n\t\tpath = \"http://\" + path;\n\t\tsrc[libraries[i].id] = path; //Get the path to Google's CDN copy of the library.\n\t\tlocalStorage[libraries[i].id + '_src'] = src[libraries[i].id];\n\t\t\n\t\tconsole.log(i, libraries[i].id, version); \n\t\tconsole.log(src[libraries[i].id]);\n\t\tconsole.log(site);\n\t\tif (src_u[libraries[i].id]) console.log(src_u[libraries[i].id]);\n\t\tconsole.log('\\n');\n\t\t//Logging all the info we just got about the library.\n}\n\nif (newLibCount >= 1) { //If there are new libraries,\n\tif (localStorage[\"badge\"] != \"false\") { //And the user wants badge notifications\n\t\tchrome.browserAction.setBadgeText({\"text\": (newLibCount).toString()}); //Show the number of new libraries.\n\t}\n}\n\nlocalStorage[\"newLibs\"] = newLibs.join(','); //Save the new libraries to localStorage\n//We have now got all the metadata we need.\n\n// We then request the actual library, once again through an XMLHttpRequest for each\n\nfor (i=0; i <= newLibs.length - 1; i++) { //for all new libraries\n\tif (localStorage[\"load_\" + newLibs[i]] != \"false\") { //if the user wants this library\n\t\n\tconsole.log(\"loading \" + newLibs[i]);\n\t\n\t\tloadContent(src[newLibs[i]], newLibs[i] + \"_min\", fs); //The path and the file name are sent to the function which loads the file.\n\t\t\tif (src_u[newLibs[i]]) { //This is here in case Google supplies a development, unminified version.\n\t\t\t//They used to do this, but stopped doing it in the middle of the development of this extension.\n\t\t\t//I decided to keep all the code taking care of the unminified libraries, just in case Google starts supplying them again.\n\t\t\t//It doesn't really interfere with anything else, so it is here, but isn't running.\n\t\t\t\tloadContent(src_u[newLibs[i]], newLibs[i], fs);\n\t\t\t}\n\t}\n}\n});\n}\n\n} // function loader", "LoadExternalComponents(callback)\r\n {\r\n for(let z = 0; z < _externalComponentSrc.length; z++)\r\n {\r\n let capture = _externalComponentSrc[z];\r\n _loadingCount++;\r\n $.getScript( capture, function()\r\n {\r\n Logger.log(capture + ' loaded.', { tags:'zui-http', logeLevel:1 });\r\n --_loadingCount >= 0 ? _loadingCount : 0;\r\n \r\n if(_loadingCount === 0)\r\n {\r\n //done loading\r\n if(callback && typeof callback === 'function')\r\n {\r\n callback();\r\n }\r\n }\r\n });\r\n }\r\n }", "function loadDependencies($q, $rootScope, dependencies) {\r\n console.log(\"In loadDependencies...\");\r\n\tvar deferred = $q.defer();\r\n $script(dependencies, function() {\r\n console.log(\"In loadDependencies : $script called....\");\r\n\t\t// all dependencies have now been loaded by $script.js so resolve the promise\r\n $rootScope.$apply(function(){\r\n deferred.resolve();\r\n });\r\n });\r\n\tconsole.log(\"In loadDependencies before end line...\");\r\n\treturn deferred.promise;\r\n}", "static get requires() {\r\n return {\r\n 'LW.Window': 'lw.window.js',\r\n 'LW.Calendar': 'lw.calendar.js',\r\n // 'LW.Menu': 'lw.menu.js',\r\n // 'LW.Tooltip': 'lw.tooltip.js'\r\n }\r\n }", "function loader(package,paths, callback)\n{\n var scripts = [];\n var sLoadText = \"Loading\";\n\n if (package.exclude) sLoadText = \"Excluding\"\n if (include.config.verbose)\n {\n console.log(include.config.indent + \"=============================================\");\n if ( package.name )\n console.log(include.config.indent + sLoadText + \" scripts for \" + package.name);\n else\n console.log(include.config.indent + sLoadText + \" scripts\");\n }\n if (package.exclude)\n {\n if (callback) callback();\n return;\n }\n if (paths)\n {\n include.config.paths = paths;\n }\n for (var key in package) {\n if (package.hasOwnProperty(key)) {\n // Ignore element whose hane begins with a '!' character.\n if (typeof key == \"string\" && key.substr(0,1) == \"!\")\n continue;\n var element = package[key];\n if (typeof element == \"object\")\n scripts.push(element);\n }\n }\n function load(index)\n {\n // Load each entry in t he package block\n if (index == 0)\n include.config.indent += \" \";\n if (index == scripts.length)\n {\n include.config.indent = include.config.indent.substr(0,include.config.indent.length-4);\n if (callback) callback();\n return;\n }\n if (package.production)\n {\n include.config.devmode = false;\n }\n if (!Array.isArray(scripts[index]))\n {\n loader(scripts[index],null,() =>{\n load(index+1);\n });\n }\n else \n include(scripts[index],function()\n {\n load(index+1);\n });\n include.config.devmode = true; \n }\n load(0); \n}", "function loadLib (/*string*/name, /*string*/ version, /*boolean*/ isShared ) {\n _loadResource(name, version, RC_TYPE.SCRIPT, isShared, null, false);\n }", "function loadDependencies(scope, route_fn) {\n var dep_name,\n dep_src,\n arr_dep_name = [],\n arr_dep_src = [];\n\n // Load module's dependencies\n if (scope.hasOwnProperty(\"dependencies\")) {\n\n // Build Dependency Arrays\n for (var dep in scope.dependencies) {\n if (scope.dependencies.hasOwnProperty(dep)) {\n dep_name = dep;\n dep_src = scope.dependencies[dep];\n\n // Check if already loaded into global\n if (_this.dependencies.hasOwnProperty(dep_src)) {\n scope[dep_name] = _this.dependencies[dep_src];\n\n // Add to array to be pulled via Require\n } else {\n arr_dep_name.push(dep_name);\n arr_dep_src.push(dep_src);\n }\n }\n }\n\n // Load deps and add to object\n require(arr_dep_src, function () {\n for (var i = 0, max = arguments.length; i < max; i++) {\n scope[arr_dep_name[i]] = arguments[i];\n\n // Store in globally accessible dependencies object\n _this.dependencies[arr_dep_src[i]] = arguments[i];\n }\n // Fire function of route that called the processor\n scope[route_fn](url_data);\n });\n\n // Module has no dependencies\n } else {\n // Fire route's function\n scope[route_fn](url_data);\n }\n }", "async function loadExtraScripts() {\n}", "function loadRuntime()\n{\n var start = new Date().getTime();\n //Rethink runtime is included in index.html\n rethink.default.install(config).then((runtime) => {\n RUNTIME = runtime\n loadHypertyObs()\n });\n}", "function load(scripts, dependencies, node) {\n dependencies = dependencies || [];\n scripts = scripts || [];\n\n importScripts('boxed/dom.js');\n\n onJSDomReady(function(jsdom) {\n bootstrapDOM(jsdom);\n\n importScripts('boxed/console.js');\n importScripts('../lib/jsonml/jsonml-dom.js', '../lib/jsonml/jsonml-html.js');\n \n loadAdditionalLibraries();\n \n dependencies.forEach(function(each) {\n importScripts(each);\n });\n\n fixReferences();\n installNode(node);\n\n importScripts(scripts);\n })\n }", "function module_load(mod){\n if (mod.status >= STATUS.LOADING) {\n return;\n }\n var deps = module_resolve_deps(mod);\n mod.status = STATUS.LOADING;\n module_pass(mod);\n // If module has entries not be passed, call onload\n if (mod._entry.length) {\n module_complete(mod);\n return;\n }\n // both async or sync load\n var _queues = _.Queue(null, function(){});\n _.each(deps, function(id, m){\n _queues.next(function(next){\n if (m.status < STATUS.FETCHING) {\n var _fetch = function() {\n if (!distModule.async) {\n return module_fetch(m, next);\n }\n module_fetch(m);\n };\n if (m.dependencies && m.dependencies.length) {\n module_use(m.dependencies, _fetch, m.uri);\n } else {\n _fetch();\n }\n }\n else if (m.status === STATUS.SAVED) {\n module_load(m);\n }\n next();\n });\n });\n _queues.start();\n // module_use(deps, function(){\n // }, mod.uri);\n}", "function loadDevDependencies() {\n var packageJson = grunt.file.readJSON(consts.packageJson);\n var tasks = packageJson.devDependencies || {};\n var prefix = consts.gruntPrefix;\n\n Object.keys(tasks).forEach(function(task) {\n if (task.indexOf(prefix) === 0) {\n grunt.loadNpmTasks(task)\n }\n });\n}", "function initProjLibrary(opts, done) {\n if (!asyncLoader) return done();\n asyncLoader(opts, done);\n }", "function loadSequence() {\n var _args = arguments;\n return {\n deps: ['$ocLazyLoad', '$q',\n function ($ocLL, $q) {\n var promise = $q.when(1);\n for (var i = 0, len = _args.length; i < len; i++) {\n promise = promiseThen(_args[i]);\n }\n return promise;\n\n function promiseThen(_arg) {\n if (typeof _arg == 'function')\n return promise.then(_arg);\n else\n return promise.then(function () {\n var nowLoad = requiredData(_arg);\n if (!nowLoad)\n return $.error('Route resolve: Bad resource name [' + _arg + ']');\n return $ocLL.load(nowLoad);\n });\n }\n\n function requiredData(name) {\n if (jsRequires.modules)\n for (var m in jsRequires.modules)\n if (jsRequires.modules[m].name && jsRequires.modules[m].name === name)\n return jsRequires.modules[m];\n return jsRequires.scripts && jsRequires.scripts[name];\n }\n }]\n };\n }", "function loadSequence() {\n var _args = arguments;\n return {\n deps: ['$ocLazyLoad', '$q',\n function ($ocLL, $q) {\n var promise = $q.when(1);\n for (var i = 0, len = _args.length; i < len; i++) {\n promise = promiseThen(_args[i]);\n }\n return promise;\n\n function promiseThen(_arg) {\n if (typeof _arg == 'function')\n return promise.then(_arg);\n else\n return promise.then(function () {\n var nowLoad = requiredData(_arg);\n if (!nowLoad)\n return $.error('Route resolve: Bad resource name [' + _arg + ']');\n return $ocLL.load(nowLoad);\n });\n }\n\n function requiredData(name) {\n if (jsRequires.modules)\n for (var m in jsRequires.modules)\n if (jsRequires.modules[m].name && jsRequires.modules[m].name === name)\n return jsRequires.modules[m];\n return jsRequires.scripts && jsRequires.scripts[name];\n }\n }]\n };\n }", "function loadSequence() {\n var _args = arguments;\n return {\n deps: ['$ocLazyLoad', '$q',\n function ($ocLL, $q) {\n var promise = $q.when(1);\n for (var i = 0, len = _args.length; i < len; i++) {\n promise = promiseThen(_args[i]);\n }\n return promise;\n\n function promiseThen(_arg) {\n if (typeof _arg == 'function')\n return promise.then(_arg);\n else\n return promise.then(function () {\n var nowLoad = requiredData(_arg);\n if (!nowLoad)\n return $.error('Route resolve: Bad resource name [' + _arg + ']');\n return $ocLL.load(nowLoad);\n });\n }\n\n function requiredData(name) {\n if (jsRequires.modules)\n for (var m in jsRequires.modules)\n if (jsRequires.modules[m].name && jsRequires.modules[m].name === name)\n return jsRequires.modules[m];\n return jsRequires.scripts && jsRequires.scripts[name];\n }\n }]\n };\n }", "function loadSequence() {\n var _args = arguments;\n return {\n deps: ['$ocLazyLoad', '$q',\n function ($ocLL, $q) {\n var promise = $q.when(1);\n for (var i = 0, len = _args.length; i < len; i++) {\n promise = promiseThen(_args[i]);\n }\n return promise;\n\n function promiseThen(_arg) {\n if (typeof _arg == 'function')\n return promise.then(_arg);\n else\n return promise.then(function () {\n var nowLoad = requiredData(_arg);\n if (!nowLoad)\n return $.error('Route resolve: Bad resource name [' + _arg + ']');\n return $ocLL.load(nowLoad);\n });\n }\n\n function requiredData(name) {\n if (jsRequires.modules)\n for (var m in jsRequires.modules)\n if (jsRequires.modules[m].name && jsRequires.modules[m].name === name)\n return jsRequires.modules[m];\n return jsRequires.scripts && jsRequires.scripts[name];\n }\n }]\n };\n }", "function loadSequence() {\n var _args = arguments;\n return {\n deps: ['$ocLazyLoad', '$q',\n function ($ocLL, $q) {\n var promise = $q.when(1);\n for (var i = 0, len = _args.length; i < len; i++) {\n promise = promiseThen(_args[i]);\n }\n return promise;\n\n function promiseThen(_arg) {\n if (typeof _arg === 'function')\n return promise.then(_arg);\n else\n return promise.then(function () {\n var nowLoad = requiredData(_arg);\n if (!nowLoad)\n return $.error('Route resolve: Bad resource name [' + _arg + ']');\n return $ocLL.load(nowLoad);\n });\n }\n\n function requiredData(name) {\n if (jsRequires.modules)\n for (var m in jsRequires.modules)\n if (jsRequires.modules[m].name && jsRequires.modules[m].name === name)\n return jsRequires.modules[m];\n return jsRequires.scripts && jsRequires.scripts[name];\n }\n }]\n };\n }", "static loadAllBuiltIn() {\n require ('require-all')({\n dirname: __dirname,\n filter: /.+_dlg\\.js$/,\n recursive: true\n });\n }", "function r(){throw new Error(\"Dynamic requires are not currently supported by rollup-plugin-commonjs\")}", "function load()\n{\n setupParts();\n\tbgn();\n}", "function load(modules) {\n\tmodules.keys().forEach(function(path){\n\t\tmodules(path);\n\t});\n}", "processRequires() {\n let lookUpRes, funcsList,\n workerConfig = this.service.getWorkerConfig()\n\n if (!Reflect.has(workerConfig, 'require')) {\n return\n }\n\n Object.keys(workerConfig.require).forEach((service) => {\n funcsList = workerConfig.require[service]\n if(!this.requireDict[service]){\n this.requireDict[service] = {}\n }\n funcsList.forEach((funcName) => {\n lookUpRes = this.lookUpFn(service, funcName)\n if(lookUpRes) {\n this.requireDict[service][funcName] = lookUpRes\n } else {\n if(!this.requirePending[service]) {\n this.requirePending[service] = []\n }\n this.requirePending[service].push(funcName)\n }\n }, this)\n }, this)\n\n }", "function init() {\n return {\n loaders: [ new LocalLoader() ],\n fetch: function(dep_name, targetConfig) {\n var output;\n this.loaders.forEach(function(l) {\n if (!output && l.match(dep_name)) {\n output = l.load(dep_name, targetConfig);\n }\n });\n return output;\n }\n };\n}", "function startLoad()\n\t{\n\t\t\tif(startedLoading)\n\t\t\t{\n\t\t\t\tlogger.debug('ND-node startLoad called more than once');\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tstartedLoading=true;\n\n\t\t\tcoreModules.forEach(function (moduleName){\n\t\t\t\tmoduleLoaders.push(moduleLoader.getLoader(getCoreModulePath(moduleName)));\n\t\t\t});\n\t\t\tmoduleLoaders.push(moduleLoader.getLoader({instance:logger,moduleName:'$logger'}));\n\t\t\tmoduleLoaders.push(moduleLoader.getLoader({instance:newBackendInstance,moduleName:'$backend'}));\n\n //var modules=getModulesAndDependencies(modulePaths);\n moduleLoaders=moduleLoader.getSortedByDepends(moduleLoaders);\n\n\t\t\tvar modulePromises={};\n\n //we will augment each module in modules with .instance - a member containg a promise returning its instance\n moduleLoaders.forEach(\n \t\t\tfunction(moduleLoader)\n \t\t\t{\n\t\t\t\t\t\t//we init each module instance promise then create it when all dependcies are ready\n\t\t\t\t\t\tmodulePromises[moduleLoader.name]=new BBPromise(function (resolve){\n\t\t var args=\n\t\t _.map(moduleLoader.dependencies,\n\t\t function(name){ return modulePromises[name];}\n\t\t );//concat all dependencies\n\n\t\t\t\t\t\t\t\t\tresolve(BBPromise.all(args).then(//all dependencies have ben created - create this module now\n\t\t\t function(argValues)\n\t\t\t {\n\t\t\t\t\t\t\t\t\t\t\tlogger.debug('Creating an instance of '+moduleLoader.name);\n\t\t\t\t\t\t\t\t\t\t\tvar factoryRet=moduleLoader.factory.apply(newBackendInstance,argValues);\n\t\t\t\t\t\t\t\t\t\t\tif(!factoryRet)\n\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\tloadedModules[moduleLoader.name]={};\n\t\t\t\t\t\t\t\t\t\t\t\treturn BBPromise.resolve({});\n\t\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t\t\treturn BBPromise.resolve(factoryRet).then(function(instResolved)\n\t\t\t\t\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\t\t\t\t\tloadedModules[moduleLoader.name]=instResolved;\n\t\t\t\t\t\t\t\t\t\t\t\treturn instResolved;\n\t\t\t\t\t\t\t\t\t\t\t});\n\n\t\t\t }\n\t\t\t ));\n\t\t\t\t\t\t});\n \t\t\t}\n\t\t\t);\n\n //wait for all loading to complete and update status\n return BBPromise.all(_.values(modulePromises)).then(\n function()\n {\n logger.debug('finished loading modules');\n finishedLoading=true;\n }\n );\n\n\t}", "function smartRequire(reqlist) {\n // try to add each entry in to required state and save to global.mod\n reqlist = reqlist || [];\n var name, value;\n for (var i in reqlist) {\n try {\n if (typeof reqlist[i] == \"String\") {\n name = value = reqlist[i];\n globalRequire(name, value);\n }\n else {\n for (name in reqlist[i]) {\n value = reqlist[i][name];\n globalRequire(name, value);\n }\n }\n } catch (e) {\n }\n }\n}", "function spinnakerSharedLibraries() {\n const libraries = ['lodash', 'react', 'react-dom', '@spinnaker/core'];\n\n function getGlobalVariable(libraryName) {\n const prefix = 'spinnaker.plugins.sharedLibraries';\n const sanitizedLibraryName = libraryName.replace(/[^a-zA-Z0-9_]/g, '_');\n return `${prefix}.${sanitizedLibraryName}`;\n }\n\n return libraries.reduce((globalsMap, libraryName) => {\n return { ...globalsMap, [ libraryName ]: getGlobalVariable(libraryName) }\n }, {});\n}", "static get requires() {\n if (window.NIComplex) {\n return {\n 'JQX.Button': 'jqxbutton.js',\n 'JQX.Utilities.BigNumber': 'jqxmath.js',\n 'JQX.Utilities.NumericProcessor': 'jqxnumeric.js'\n };\n }\n\n return {\n 'JQX.Button': 'jqxbutton.js',\n 'JQX.Utilities.Complex': 'jqxcomplex.js',\n 'JQX.Utilities.BigNumber': 'jqxmath.js',\n 'JQX.Utilities.NumericProcessor': 'jqxnumeric.js'\n };\n }", "function loadDemos() {\n // const files = glob.sync(path.join(__dirname, 'main-process/**/*.js'))\n // files.forEach((file) => {\n // console.log('require file path:' + file)\n // require(file)\n // })\n\n require(path.join(__dirname, 'sugr/consolemanager.js'));\n require(path.join(__dirname, 'sugr/main.js'));\n require(path.join(__dirname, 'sugr/dialog.js'));\n}", "function loadCore() {\r\n \t\r\n \tif(loaderState) return false;\r\n \t\r\n \tprepareDocument();\r\n \t\r\n\t\tvar coreLoaderScriptTag = document.getElementById('util-coreloader');\r\n\t\tif(!coreLoaderScriptTag) throw \"No Element with ID:'util-coreloader' found!\";\r\n\r\n\t\t// get the original configuration\r\n\t\tvar oConfig = getConfig(coreLoaderScriptTag);\r\n\r\n\r\n\t\t// loading begins\r\n\t\tloaderState = 1;\r\n\t\tvar targetScriptTag = document.createElement('script');\r\n\t\t\r\n\t\ttargetScriptTag.id = 'sap-ui-bootstrap';\r\n\t\ttargetScriptTag.type = 'text/javascript';\r\n\t\ttargetScriptTag.src = coreLoaderScriptTag.getAttribute('data-loader-src');\r\n\t\t\r\n\t\ttargetScriptTag.onload =\r\n\t\ttargetScriptTag.onreadystatechange = function() {\r\n\t\t\t\r\n\t\t\tif ( loaderState === 1 && (!this.readyState || this.readyState == 'complete') ){\r\n\t\t\t\tloaderState = 2;\r\n\t\t\t\t\r\n\t\t\t\tfor(var i in _spinnerOptions[1]) _spinner.opts[i] = _spinnerOptions[1][i];\r\n\t\t\t\t_spinner.spin(_spinner.elm);\r\n\t\t\t\t\r\n\t\t\t\tif(_fnReady) {\r\n\t\t\t\t\tvar fnWaitForCore = function() {\r\n\t\t\t\t\t\tif(!window.sap || !window.sap.ui) {\r\n\t\t\t\t\t\t\talert('Do you use CacheBuster? This will not work, yet.')\r\n\t\t\t\t\t\t\tsetTimeout(fnWaitForCore, 3000);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\telse {\r\n\t\t\t\t\t\t\tloaderState = 3;\r\n\t\t\t\t\t\t\t_fnReady();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tfnWaitForCore();\r\n\t\t\t\t}\r\n\t\t\t\telse loaderState = 4;\r\n\r\n\t\t\t\twaitForDone();\r\n\t\t\t}\r\n\t\t};\r\n\t\t\t\r\n\t\tfor(var attr in oConfig) {\r\n\t\t\ttargetScriptTag.setAttribute(attr,oConfig[attr]);\r\n\t\t}\r\n\t\t\r\n\t\tsetTimeout(function(){\r\n\t\t\tcoreLoaderScriptTag.parentElement.insertBefore(targetScriptTag, coreLoaderScriptTag);\r\n\t\t\tcoreLoaderScriptTag.parentNode.removeChild(coreLoaderScriptTag);\r\n\t\t}(this));\r\n\t\t\r\n\t\treturn true;\r\n }", "function hook_libart() {\r\n var symbols = Module.enumerateSymbolsSync(\"libart.so\");\r\n var addrGetStringUTFChars = null;\r\n var addrNewStringUTF = null;\r\n var addrFindClass = null;\r\n var addrGetMethodID = null;\r\n var addrGetStaticMethodID = null;\r\n var addrGetFieldID = null;\r\n var addrGetStaticFieldID = null;\r\n var addrRegisterNatives = null;\r\n var so_name = \"lib\"; //TODO 这里写需要过滤的so\r\n\r\n for (var i = 0; i < symbols.length; i++) {\r\n var symbol = symbols[i];\r\n if (symbol.name.indexOf(\"art\") >= 0 &&\r\n symbol.name.indexOf(\"JNI\") >= 0 &&\r\n symbol.name.indexOf(\"CheckJNI\") < 0 &&\r\n symbol.name.indexOf(\"_ZN3art3JNIILb0\") >= 0\r\n ) {\r\n if (symbol.name.indexOf(\"GetStringUTFChars\") >= 0) {\r\n addrGetStringUTFChars = symbol.address;\r\n console.log(\"GetStringUTFChars is at \", symbol.address, symbol.name);\r\n } else if (symbol.name.indexOf(\"NewStringUTF\") >= 0) {\r\n addrNewStringUTF = symbol.address;\r\n console.log(\"NewStringUTF is at \", symbol.address, symbol.name);\r\n } else if (symbol.name.indexOf(\"FindClass\") >= 0) {\r\n addrFindClass = symbol.address;\r\n console.log(\"FindClass is at \", symbol.address, symbol.name);\r\n } else if (symbol.name.indexOf(\"GetMethodID\") >= 0) {\r\n addrGetMethodID = symbol.address;\r\n console.log(\"GetMethodID is at \", symbol.address, symbol.name);\r\n } else if (symbol.name.indexOf(\"GetStaticMethodID\") >= 0) {\r\n addrGetStaticMethodID = symbol.address;\r\n console.log(\"GetStaticMethodID is at \", symbol.address, symbol.name);\r\n } else if (symbol.name.indexOf(\"GetFieldID\") >= 0) {\r\n addrGetFieldID = symbol.address;\r\n console.log(\"GetFieldID is at \", symbol.address, symbol.name);\r\n } else if (symbol.name.indexOf(\"GetStaticFieldID\") >= 0) {\r\n addrGetStaticFieldID = symbol.address;\r\n console.log(\"GetStaticFieldID is at \", symbol.address, symbol.name);\r\n } else if (symbol.name.indexOf(\"RegisterNatives\") >= 0) {\r\n addrRegisterNatives = symbol.address;\r\n console.log(\"RegisterNatives is at \", symbol.address, symbol.name);\r\n } else if (symbol.name.indexOf(\"CallStatic\") >= 0) {\r\n console.log(\"CallStatic is at \", symbol.address, symbol.name);\r\n Interceptor.attach(symbol.address, {\r\n onEnter: function (args) {\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var java_class = args[1];\r\n var mid = args[2];\r\n var class_name = Java.vm.tryGetEnv().getClassName(java_class);\r\n if (class_name.indexOf(\"java.\") == -1 && class_name.indexOf(\"android.\") == -1) {\r\n var method_name = prettyMethod(mid, 1);\r\n console.log(\"<>CallStatic:\", DebugSymbol.fromAddress(this.returnAddress), class_name, method_name);\r\n }\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n } else if (symbol.name.indexOf(\"CallNonvirtual\") >= 0) {\r\n console.log(\"CallNonvirtual is at \", symbol.address, symbol.name);\r\n Interceptor.attach(symbol.address, {\r\n onEnter: function (args) {\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var jobject = args[1];\r\n var jclass = args[2];\r\n var jmethodID = args[3];\r\n var obj_class_name = Java.vm.tryGetEnv().getObjectClassName(jobject);\r\n var class_name = Java.vm.tryGetEnv().getClassName(jclass);\r\n if (class_name.indexOf(\"java.\") == -1 && class_name.indexOf(\"android.\") == -1) {\r\n var method_name = prettyMethod(jmethodID, 1);\r\n console.log(\"<>CallNonvirtual:\", DebugSymbol.fromAddress(this.returnAddress), class_name, obj_class_name, method_name);\r\n }\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n } else if (symbol.name.indexOf(\"Call\") >= 0 && symbol.name.indexOf(\"Method\") >= 0) {\r\n console.log(\"Call<>Method is at \", symbol.address, symbol.name);\r\n Interceptor.attach(symbol.address, {\r\n onEnter: function (args) {\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var java_class = args[1];\r\n var mid = args[2];\r\n var class_name = Java.vm.tryGetEnv().getObjectClassName(java_class);\r\n if (class_name.indexOf(\"java.\") == -1 && class_name.indexOf(\"android.\") == -1) {\r\n var method_name = prettyMethod(mid, 1);\r\n console.log(\"<>Call<>Method:\", DebugSymbol.fromAddress(this.returnAddress), class_name, method_name);\r\n }\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n }\r\n }\r\n }\r\n\r\n if (addrGetStringUTFChars != null) {\r\n Interceptor.attach(addrGetStringUTFChars, {\r\n onEnter: function (args) {\r\n },\r\n onLeave: function (retval) {\r\n if (retval != null) {\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var bytes = Memory.readCString(retval);\r\n console.log(\"[GetStringUTFChars] result:\" + bytes, DebugSymbol.fromAddress(this.returnAddress));\r\n }\r\n }\r\n }\r\n });\r\n }\r\n if (addrNewStringUTF != null) {\r\n Interceptor.attach(addrNewStringUTF, {\r\n onEnter: function (args) {\r\n if (args[1] != null) {\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var string = Memory.readCString(args[1]);\r\n console.log(\"[NewStringUTF] bytes:\" + string, DebugSymbol.fromAddress(this.returnAddress));\r\n }\r\n\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n }\r\n\r\n if (addrFindClass != null) {\r\n Interceptor.attach(addrFindClass, {\r\n onEnter: function (args) {\r\n if (args[1] != null) {\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var name = Memory.readCString(args[1]);\r\n console.log(\"[FindClass] name:\" + name, DebugSymbol.fromAddress(this.returnAddress));\r\n }\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n }\r\n if (addrGetMethodID != null) {\r\n Interceptor.attach(addrGetMethodID, {\r\n onEnter: function (args) {\r\n if (args[2] != null) {\r\n var clazz = args[1];\r\n var class_name = Java.vm.tryGetEnv().getClassName(clazz);\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var name = Memory.readCString(args[2]);\r\n if (args[3] != null) {\r\n var sig = Memory.readCString(args[3]);\r\n console.log(\"[GetMethodID] class_name:\" + class_name + \" name:\" + name + \", sig:\" + sig, DebugSymbol.fromAddress(this.returnAddress));\r\n } else {\r\n console.log(\"[GetMethodID] class_name:\" + class_name + \" name:\" + name, DebugSymbol.fromAddress(this.returnAddress));\r\n }\r\n }\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n }\r\n if (addrGetStaticMethodID != null) {\r\n Interceptor.attach(addrGetStaticMethodID, {\r\n onEnter: function (args) {\r\n if (args[2] != null) {\r\n var clazz = args[1];\r\n var class_name = Java.vm.tryGetEnv().getClassName(clazz);\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var name = Memory.readCString(args[2]);\r\n if (args[3] != null) {\r\n var sig = Memory.readCString(args[3]);\r\n console.log(\"[GetStaticMethodID] class_name:\" + class_name + \" name:\" + name + \", sig:\" + sig, DebugSymbol.fromAddress(this.returnAddress));\r\n } else {\r\n console.log(\"[GetStaticMethodID] class_name:\" + class_name + \" name:\" + name, DebugSymbol.fromAddress(this.returnAddress));\r\n }\r\n }\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n }\r\n if (addrGetFieldID != null) {\r\n Interceptor.attach(addrGetFieldID, {\r\n onEnter: function (args) {\r\n if (args[2] != null) {\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var name = Memory.readCString(args[2]);\r\n if (args[3] != null) {\r\n var sig = Memory.readCString(args[3]);\r\n console.log(\"[GetFieldID] name:\" + name + \", sig:\" + sig, DebugSymbol.fromAddress(this.returnAddress));\r\n } else {\r\n console.log(\"[GetFieldID] name:\" + name, DebugSymbol.fromAddress(this.returnAddress));\r\n }\r\n }\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n }\r\n if (addrGetStaticFieldID != null) {\r\n Interceptor.attach(addrGetStaticFieldID, {\r\n onEnter: function (args) {\r\n if (args[2] != null) {\r\n var module = Process.findModuleByAddress(this.returnAddress);\r\n if (module != null && module.name.indexOf(so_name) == 0) {\r\n var name = Memory.readCString(args[2]);\r\n if (args[3] != null) {\r\n var sig = Memory.readCString(args[3]);\r\n console.log(\"[GetStaticFieldID] name:\" + name + \", sig:\" + sig, DebugSymbol.fromAddress(this.returnAddress));\r\n } else {\r\n console.log(\"[GetStaticFieldID] name:\" + name, DebugSymbol.fromAddress(this.returnAddress));\r\n }\r\n }\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n }\r\n\r\n if (addrRegisterNatives != null) {\r\n Interceptor.attach(addrRegisterNatives, {\r\n onEnter: function (args) {\r\n console.log(\"[RegisterNatives] method_count:\", args[3], DebugSymbol.fromAddress(this.returnAddress));\r\n var env = args[0];\r\n var java_class = args[1];\r\n var class_name = Java.vm.tryGetEnv().getClassName(java_class);\r\n\r\n var methods_ptr = ptr(args[2]);\r\n\r\n var method_count = parseInt(args[3]);\r\n for (var i = 0; i < method_count; i++) {\r\n var name_ptr = Memory.readPointer(methods_ptr.add(i * Process.pointerSize * 3));\r\n var sig_ptr = Memory.readPointer(methods_ptr.add(i * Process.pointerSize * 3 + Process.pointerSize));\r\n var fnPtr_ptr = Memory.readPointer(methods_ptr.add(i * Process.pointerSize * 3 + Process.pointerSize * 2));\r\n\r\n var name = Memory.readCString(name_ptr);\r\n var sig = Memory.readCString(sig_ptr);\r\n var find_module = Process.findModuleByAddress(fnPtr_ptr);\r\n console.log(\"[RegisterNatives] java_class:\", class_name, \"name:\", name, \"sig:\", sig, \"fnPtr:\", fnPtr_ptr, \"module_name:\", find_module.name, \"module_base:\", find_module.base, \"offset:\", ptr(fnPtr_ptr).sub(find_module.base));\r\n\r\n }\r\n },\r\n onLeave: function (retval) { }\r\n });\r\n }\r\n}", "pushResources(data, appPath) {\n let path\n\n if (typeof data === 'undefined') {\n return\n }\n $.each(data.scripts, (i) => {\n path = appPath === '/' ? `${lbs.loader.systemLibPath}js/` : appPath\n lbs.loader.scripts.push(path + data.scripts[i])\n })\n\n $.each(data.libs, (i) => {\n path = `${lbs.loader.systemLibPath}js/`\n lbs.loader.libs.push(path + data.libs[i])\n })\n\n $.each(data.styles, (i) => {\n path = appPath === '/' ? `${lbs.loader.systemLibPath}css/` : appPath\n lbs.loader.styles.push(path + data.styles[i])\n })\n }", "detectDynamicRequires(unit) {\n const src = `\\\nvar _sysreq = require;\n(function() {\nvar dmodules = []\nvar require = function(module) {\n dmodules.push(module)\n return _sysreq(module)\n};\n${unit.src}\nmodule.exports = dmodules;\n})()\\\n`;\n const tmpfile = unit.fpath + \".bna.js\";\n fs.writeFileSync(tmpfile, src);\n let dmodules = [];\n try {\n const _r = require; // prevent warning when fusing bna itself\n return dmodules = _.unique(_r(tmpfile));\n } catch (e) {\n return unit.warnings.push({\n node: { loc: { file: unit.fpath, line: '?' } },\n reason: 'dynamicResolveError',\n error: e\n });\n } finally {\n delete require.cache[tmpfile];\n fs.unlinkSync(tmpfile);\n return dmodules;\n }\n }", "function loadAPIs(){\n\t\t\n\t\t//load youtube api\n\t\tif(g_temp.isYoutubePresent)\n\t\t\tg_ugYoutubeAPI.loadAPI();\n\t\t\n\t\tif(g_temp.isVimeoPresent)\n\t\t\tg_ugVimeoAPI.loadAPI();\n\t\t\n\t\tif(g_temp.isHtml5VideoPresent)\n\t\t\tg_ugHtml5MediaAPI.loadAPI();\n\t\t\n\t\tif(g_temp.isSoundCloudPresent)\n\t\t\tg_ugSoundCloudAPI.loadAPI();\n\t\t\n\t\tif(g_temp.isWistiaPresent)\n\t\t\tg_ugWistiaAPI.loadAPI();\n\t\t\n\t}", "lateLoad() {\n\n }", "function loadSequence() {\n var _args = arguments;\n return {\n deps: ['$ocLazyLoad', '$q',\n\t\t\tfunction ($ocLL, $q) {\n\t\t\t var promise = $q.when(1);\n\t\t\t for (var i = 0, len = _args.length; i < len; i++) {\n\t\t\t promise = promiseThen(_args[i]);\n\t\t\t }\n\t\t\t return promise;\n\n\t\t\t function promiseThen(_arg) {\n\t\t\t if (typeof _arg == 'function')\n\t\t\t return promise.then(_arg);\n\t\t\t else\n\t\t\t return promise.then(function () {\n\t\t\t var nowLoad = requiredData(_arg);\n\t\t\t if (!nowLoad)\n\t\t\t return $.error('Route resolve: Bad resource name [' + _arg + ']');\n\t\t\t return $ocLL.load(nowLoad);\n\t\t\t });\n\t\t\t }\n\n\t\t\t function requiredData(name) {\n\t\t\t if (jsRequires.modules)\n\t\t\t for (var m in jsRequires.modules)\n\t\t\t if (jsRequires.modules[m].name && jsRequires.modules[m].name === name)\n\t\t\t return jsRequires.modules[m];\n\t\t\t return jsRequires.scripts && jsRequires.scripts[name];\n\t\t\t }\n\t\t\t}]\n };\n }", "function loadSequence() {\n var _args = arguments;\n return {\n deps: ['$ocLazyLoad', '$q',\n\t\t\tfunction ($ocLL, $q) {\n\t\t\t var promise = $q.when(1);\n\t\t\t for (var i = 0, len = _args.length; i < len; i++) {\n\t\t\t promise = promiseThen(_args[i]);\n\t\t\t }\n\t\t\t return promise;\n\n\t\t\t function promiseThen(_arg) {\n\t\t\t if (typeof _arg == 'function')\n\t\t\t return promise.then(_arg);\n\t\t\t else\n\t\t\t return promise.then(function () {\n\t\t\t var nowLoad = requiredData(_arg);\n\t\t\t if (!nowLoad)\n\t\t\t return $.error('Route resolve: Bad resource name [' + _arg + ']');\n\t\t\t return $ocLL.load(nowLoad);\n\t\t\t });\n\t\t\t }\n\n\t\t\t function requiredData(name) {\n\t\t\t if (jsRequires.modules)\n\t\t\t for (var m in jsRequires.modules)\n\t\t\t if (jsRequires.modules[m].name && jsRequires.modules[m].name === name)\n\t\t\t return jsRequires.modules[m];\n\t\t\t return jsRequires.scripts && jsRequires.scripts[name];\n\t\t\t }\n\t\t\t}]\n };\n }", "function dependOn() {\n 'use strict';\n return [\n require(\"util\"),\n require(\"common\"),\n require(\"analytics\"),\n require(\"proxy\")\n ];\n}", "function defineDependencies() {\n define('jquery', [], function () { return root.jQuery; });\n define('ko', [], function () { return root.ko; });\n define('sammy', [], function () { return root.Sammy; });\n }", "initialize(framework) {\n // event service:up means a new unified service available\n this.socket.on('service:up', service => {\n if (service) {\n // decode/unpack\n service = this._encoder.unpack(service)\n\n // register each method for further call\n for (let i = 0; i < service.methods.length; i++) {\n this.register(service.name, service.methods[i])\n }\n\n this.servicesDico[service.name] = service\n\n if (service.options && service.options.uiComponentInjection) {\n // effective load\n // no need to check for css (to be removed in v5)\n this.loadAsync(service.name, 'build.css', 'css').then(added => {\n this.servicesDico[service.name].domElements =\n this.servicesDico[service.name].domElements || []\n\n this.servicesDico[service.name].domElements.push(added)\n }).catch(err => {\n console.log('css not available for service ' + service.name, '' + err)\n })\n\n this.loadAsync(service.name, 'chunk-vendors.css', 'css').then(added => {\n this.servicesDico[service.name].domElements =\n this.servicesDico[service.name].domElements || []\n\n this.servicesDico[service.name].domElements.push(added)\n }).catch(err => {\n console.log('vendors css not available for service ' + service.name, '' + err)\n })\n\n let loadMainJS = () => {\n return new Promise((resolve, reject) => {\n this.loadAsync(service.name, 'build.js', 'js').then(async added => {\n this.servicesDico[service.name].ready = true\n this.servicesDico[service.name].domElements =\n this.servicesDico[service.name].domElements || []\n\n this.servicesDico[service.name].domElements.push(added)\n\n // tells locally (client side) that a service is up\n utils.waitForProperty(this, '$i18n').then($i18n => {\n // translations\n $i18n.addTranslations(\n this.servicesDico[service.name].options.description.i18n)\n })\n\n // call main service client (browser) function\n global['iios_' + service.name](framework)\n\n this.emit('service:up', service)\n resolve()\n }).catch(err => reject(err))\n })\n }\n\n this.loadAsync(service.name, 'chunks.js', 'js').then(added => {\n this.servicesDico[service.name].domElements =\n this.servicesDico[service.name].domElements || []\n\n this.servicesDico[service.name].domElements.push(added)\n\n loadMainJS().catch(err => console.log(err))\n }).catch(err => {\n console.log('no chunks for service [' + service.name + ']: ' + err)\n loadMainJS().catch(err => console.log(err))\n })\n } else {\n this.servicesDico[service.name].ready = true\n // tells locally (client side) that a service is up\n this.emit('service:up', service)\n }\n }\n })\n\n // a service has been shut down\n this.socket.on('service:down', service => {\n // decode/unpack\n service = this._encoder.unpack(service)\n\n let onReadyToBeRemove = () => {\n clearTimeout(destroyTimeout)\n\n // if dom elements, then remove\n if (this.servicesDico[service.name].domElements) {\n for (let domElId of this.servicesDico[service.name].domElements) {\n select('#' + domElId).remove()\n }\n }\n\n // deletes registered reference\n delete this[service.name]\n delete this.servicesDico[service.name]\n\n // send event before destroying data\n this.emit('service:down', service.name, this.servicesDico[service.name])\n }\n\n // destroy automatically if no request for that\n let destroyTimeout = setTimeout(onReadyToBeRemove, 3000)\n\n this.once('service:destroy:' + service.name + ':done', onReadyToBeRemove)\n this.emit('service:destroy:' + service.name)\n })\n }", "function coreLoadAndBootstrap(injector, componentType) {\n var appRef = injector.get(ApplicationRef);\n return appRef.run(function () {\n var componentResolver = injector.get(component_resolver_1.ComponentResolver);\n return async_1.PromiseWrapper.all([componentResolver.resolveComponent(componentType), appRef.waitForAsyncInitializers()]).then(function (arr) {\n return appRef.bootstrap(arr[0]);\n });\n });\n}", "function loadSequence() {\r\n var _args = arguments;\r\n return {\r\n deps: ['$ocLazyLoad', '$q',\r\n\t\t\tfunction ($ocLL, $q) {\r\n\t\t\t var promise = $q.when(1);\r\n\t\t\t for (var i = 0, len = _args.length; i < len; i++) {\r\n\t\t\t promise = promiseThen(_args[i]);\r\n\t\t\t }\r\n\t\t\t return promise;\r\n\r\n\t\t\t function promiseThen(_arg) {\r\n\t\t\t if (typeof _arg == 'function')\r\n\t\t\t return promise.then(_arg);\r\n\t\t\t else\r\n\t\t\t return promise.then(function () {\r\n\t\t\t var nowLoad = requiredData(_arg);\r\n\t\t\t if (!nowLoad)\r\n\t\t\t return $.error('Route resolve: Bad resource name [' + _arg + ']');\r\n\t\t\t return $ocLL.load(nowLoad);\r\n\t\t\t });\r\n\t\t\t }\r\n\r\n\t\t\t function requiredData(name) {\r\n\t\t\t if (jsRequires.modules)\r\n\t\t\t for (var m in jsRequires.modules)\r\n\t\t\t if (jsRequires.modules[m].name && jsRequires.modules[m].name === name)\r\n\t\t\t return jsRequires.modules[m];\r\n\t\t\t return jsRequires.scripts && jsRequires.scripts[name];\r\n\t\t\t }\r\n\t\t\t}]\r\n };\r\n }", "async function importDependencies() {\n if (getStdin!=null) return;\n var $ = await Promise.all([\n import('get-stdin'),\n ]);\n getStdin = $[0].default;\n}", "function dojoRequireModules(modules, i18nModules, async, preParse, postParse) {\n // check if \"pre-parse\" is being used to indicate if parsing should be skipped\n var skipParsing = false;\n if ((preParse === true) || (preParse === false)) {\n skipParsing = preParse;\n preParse = null;\n }\n if (!modules) modules = [];\n if (!i18nModules) i18nModules = [];\n if (!async) {\n var requires = [\"dojo.parser\"];\n var postModules = {\"dojo/parser\": null};\n var keys = [ ];\n if (modules) {\n for (var index = 0; index < modules.length; index++) {\n requires.push(modules[index]);\n }\n }\n var pre1_7 = ((dojo.version.major == 1) && (dojo.version.minor < 7));\n var post1_7 = ((dojo.version.major > 1) || ((dojo.version.major == 1) && (dojo.version.minor >= 7)));\n for (var index = 0; index < requires.length; index++) {\n var dependency = requires[index];\n var dependencyKey = dependency.replace(/\\./g,\"/\");\n if (dependency.indexOf(\"/\") < 0) {\n if ((post1_7) || ((pre1_7) && (!(dependency in _post_1_7_modules)))) {\n var reqresult = dojo[\"require\"](dependency);\n postModules[dependencyKey] = dojo.getObject(dependency, false);\n }\n }\n }\n for (var index = 0; index < i18nModules.length; index++) {\n var dependency = i18nModules[index];\n var dependencyKey = \"dojo/i18n!\" + dependency[\"package\"].replace(/\\./g,\"/\") + \"/nls/\" + dependency.bundle;\n dojo[\"requireLocalization\"](dependency[\"package\"], dependency.bundle);\n var bundle = dojo.i18n.getLocalization(dependency[\"package\"], dependency.bundle);\n postModules[dependencyKey] = bundle;\n }\n dojo.ready(function() {\n if (preParse) {\n preParse.call(null, postModules);\n }\n if (!skipParsing) dojo.parser.parse();\n if (postParse) {\n postParse.call(null, postModules);\n }\n });\n } else {\n var requires = [\"dojo/parser\",\"dojo/_base/declare\",\"dojo/domReady!\"];\n var offset = requires.length;\n var i18nArgs = \"\";\n var postModules = { };\n for (var index = 0; index < requires.length; index++) {\n postModules[requires[index]] = null;\n }\n for (var index = 0; index < modules.length; index++) {\n var dependency = modules[index];\n dependency = dependency.replace(/\\./g,\"/\");\n if (! (dependency in postModules)) {\n requires.push(dependency);\n postModules[dependency] = null;\n }\n }\n var i18nOffset = requires.length;\n for (var index = 0; index < i18nModules.length; index++) {\n var dependency = i18nModules[index];\n dependency = \"dojo/i18n!\" + dependency[\"package\"].replace(/\\./g,\"/\") + \"/nls/\" + dependency.bundle;\n if (! (dependency in postModules)) {\n requires.push(dependency);\n postModules[dependency] = null;\n }\n }\n require(requires, function(parser) {\n for (var index = 0; index < requires.length; index++) {\n postModules[requires[index]] = arguments[index];\n }\n if (preParse) {\n preParse.call(null, postModules);\n }\n if (!skipParsing) parser.parse();\n if (postParse) {\n postParse.call(null, postModules);\n }\n });\n }\n}", "function dojoRequireModules(modules, i18nModules, async, preParse, postParse) {\n // check if \"pre-parse\" is being used to indicate if parsing should be skipped\n var skipParsing = false;\n if ((preParse === true) || (preParse === false)) {\n skipParsing = preParse;\n preParse = null;\n }\n if (!modules) modules = [];\n if (!i18nModules) i18nModules = [];\n if (!async) {\n var requires = [\"dojo.parser\"];\n var postModules = {\"dojo/parser\": null};\n var keys = [ ];\n if (modules) {\n for (var index = 0; index < modules.length; index++) {\n requires.push(modules[index]);\n }\n }\n var pre1_7 = ((dojo.version.major == 1) && (dojo.version.minor < 7));\n var post1_7 = ((dojo.version.major > 1) || ((dojo.version.major == 1) && (dojo.version.minor >= 7)));\n for (var index = 0; index < requires.length; index++) {\n var dependency = requires[index];\n var dependencyKey = dependency.replace(/\\./g,\"/\");\n if (dependency.indexOf(\"/\") < 0) {\n if ((post1_7) || ((pre1_7) && (!(dependency in _post_1_7_modules)))) {\n var reqresult = dojo[\"require\"](dependency);\n postModules[dependencyKey] = dojo.getObject(dependency, false);\n }\n }\n }\n for (var index = 0; index < i18nModules.length; index++) {\n var dependency = i18nModules[index];\n var dependencyKey = \"dojo/i18n!\" + dependency[\"package\"].replace(/\\./g,\"/\") + \"/nls/\" + dependency.bundle;\n dojo[\"requireLocalization\"](dependency[\"package\"], dependency.bundle);\n var bundle = dojo.i18n.getLocalization(dependency[\"package\"], dependency.bundle);\n postModules[dependencyKey] = bundle;\n }\n dojo.ready(function() {\n if (preParse) {\n preParse.call(null, postModules);\n }\n if (!skipParsing) dojo.parser.parse();\n if (postParse) {\n postParse.call(null, postModules);\n }\n });\n } else {\n var requires = [\"dojo/parser\",\"dojo/_base/declare\",\"dojo/domReady!\"];\n var offset = requires.length;\n var i18nArgs = \"\";\n var postModules = { };\n for (var index = 0; index < requires.length; index++) {\n postModules[requires[index]] = null;\n }\n for (var index = 0; index < modules.length; index++) {\n var dependency = modules[index];\n dependency = dependency.replace(/\\./g,\"/\");\n if (! (dependency in postModules)) {\n requires.push(dependency);\n postModules[dependency] = null;\n }\n }\n var i18nOffset = requires.length;\n for (var index = 0; index < i18nModules.length; index++) {\n var dependency = i18nModules[index];\n dependency = \"dojo/i18n!\" + dependency[\"package\"].replace(/\\./g,\"/\") + \"/nls/\" + dependency.bundle;\n if (! (dependency in postModules)) {\n requires.push(dependency);\n postModules[dependency] = null;\n }\n }\n require(requires, function(parser) {\n for (var index = 0; index < requires.length; index++) {\n postModules[requires[index]] = arguments[index];\n }\n if (preParse) {\n preParse.call(null, postModules);\n }\n if (!skipParsing) parser.parse();\n if (postParse) {\n postParse.call(null, postModules);\n }\n });\n }\n}", "function dependenciesAreLoaded(dependencies) {\n\t\t\tfor ( var i = 0 ; i < dependencies.length ; i++ ) {\n\t\t\t\tvar libraryName = dependencies[i];\n\t\t\t\tif ( !(libraryStorage[libraryName]) ) {\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn true;\n\t\t}", "function callAllPreloads(array,dir){\n for(var z = 0; z < array.length; z++){\n loaders.push(loadFile(dir + array[z], array, z));\n }\n}", "function loadKernelAntJsExample(objKernelLibs, objControl){\t\t\t\r\n\tvar sScript = \"loadKernelAntJsExample: \";\r\n\t\r\n\t//Führe ein eval über die Kernelfunktionen aus und lies sie damit ein. \r\n\t//Problem: Die Funktionen stehen nur in der aufrufenden Funktion zur Verfügung, in der das eval gemacht wurde.\r\n\tvar bReturn=false; \r\n\tvar bReturnControl=false;\r\n\tvar sReturnControl=\"Fehler\";\t\t\t\t\t\t\r\n\ttry{\t\r\n\t\tprint(\"#######################\");\r\n\t\t//if(objControl[\"KERNELLIBS\"]==undefined || objControl[\"KERNELLIBS\"]==null){ //Es ist günstiger das KernelObj eigenständig zu halten.\r\n\t\tif(objKernelLibs==undefined || objKernelLibs==null){\r\n\t\t\tprint(\"Keine Kernel Ant Js Libs uebergeben zum Laden\");\r\n\t\t} else {\r\n\t\t\t//var objKernelLibs = objControl[\"KERNELLIBS\"];\r\n\t\t\tif(objKernelLibs.length==0 || objKernelLibs.length==undefined){\r\n\t\t\t\tprint(sScript+\"Keine Kernel Ant Js Libs vorhanden zum Laden\");\r\n\t\t\t} else {\r\n\t\t\t\tprint(sScript+\"Loading Kernel Ant Js Libs: \" + objKernelLibs.length);\r\n\t\t\t\tfor (var i = 0; i < objKernelLibs.length; i++) { \t\r\n\t\t\t\t\t//print(\"Lib: \" + objKernelLibs[i][\"ALIAS\"]);\t\t\t\t\t\r\n\t\t\t\t\t//Gibt den ganzen Inhalt der Bibliothek aus: print(\"Loader: \" + objKernelLibs[i][\"LOADER\"]);\r\n\t\t\t\t\t\r\n\t\t\t\t\t//Beispiel aus dem Tryout:\r\n\t\t\t\t\t//eval('' + org.apache.tools.ant.util.FileUtils.readFully(new java.io.FileReader( 'tryoutAnt_ImportJavascriptJs.js' ) ) );\r\n\t\t\t\t\t\r\n\t\t\t\t\t//ALSO: Wenn der Loader nicht funktioniert hier den Pfad nachbauen.\r\n\t\t\t\t\t//eval('' + org.apache.tools.ant.util.FileUtils.readFully(new java.io.FileReader( '../objKernelLibs[i][\"DIRECTORY\"]/objKernelLibs[i][\"FILE\"]')));//Syntax für Dateinamen ist falsch\r\n\t\t\t\t\t\r\n\t\t\t\t\t//var spath = \"../\" + objKernelLibs[i][\"DIRECTORY\"] + \"/\" + objKernelLibs[i][\"FILE\"];\r\n\t\t\t\t\t//eval('' + org.apache.tools.ant.util.FileUtils.readFully(new java.io.FileReader('\" + spath + \"')));//file not found exception spath!!\r\n\t\t\t\t\t\r\n\t\t\t\t\t//Man muss 2mal eval kombinieren, um den Loader-String einzusetzen.\r\n\t\t\t\t\t//org.apache.tools.ant.util.FileUtils.readFully(new java.io.FileReader(spath)); //So wird die datei gefunden\r\n\t\t\t\t\t//eval('' + org.apache.tools.ant.util.FileUtils.readFully(new java.io.FileReader(spath)) ); //So werden die Funktionen aus der gefundene Datei bereitgestellt\r\n\t\t\t\t\t//funktioniert:eval('' + eval(objKernelLibs[i][\"LOADER\"])); //funktioniert\r\n\t\t\t\t\t//eval(objKernelLibs[i][\"CODEEXECUTED\"]); //funktioniert NICHT, ist dann ein bissl zuviel\r\n\t\t\t\t\t\r\n\t\t\t\t\t//funktioniert: \r\n\t\t\t\t\teval(''+objKernelLibs[i][\"LOADER\"]); //funktioniert, so wird der Code eingebunden.\r\n\t\t\t\t\t\r\n\t\t\t\t\t//objKernelLibs[i][\"CODEEXECUTED\"] = eval(objKernelLibs[i][\"LOADER\"]); //funktioniert\r\n\t\t\t\t\t//funktioniert nicht: eval(objKernelLibs[i][\"CODEEXECUTED\"]); //functioniert nicht, ist ein bissl zuviel.\t\t\t\t\t\t\t\t\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t\t//print(\"Loader 0: \" + objKernelLibs[0][\"LOADER\"]);//Gibt die ganze Bibliothek aus.\r\n\t\t\t\t//eval(''+objKernelLibs[0][\"LOADER\"]);\r\n\t\t\t\t\r\n\t\t\t\t\t//Nach dem Einladen der ganzen Bibliotheken: Mal sehn, ob eine tryout-Funktion aus den externen Scripts zur Verfügung steht.\r\n\t\t\t\t\terrorTraced();\r\n\t\t\t}\r\n\t\t}\r\n\t\tenableJava();//Der Aufruf geht erst nachdem die Kernelbibliotheken geladen wurden\t\t\t\t\r\n\t\tprint(\"#######################\");\r\n\t\tprint(\"### Versuche errorTraced auszufuehren\");\r\n\t\t//mal sehn, ob die letze funktion des externen Scripts zur Verfügung steht.\r\n\t\terrorTraced();\r\n\t\tprint(\"### errorTraced ausgefuehrt\");\r\n\t\tprint(\"#######################\");\r\n\t\t\r\n\t\tprint(\"#######################\");\r\n\t\tprint(\"### Versuche reflectMethodCurrent_Name auszufuehren\");\r\n\t\t//mal sehn, ob die reflectMethodCurrent_Name funktion des externen Scripts zur Verfügung steht.\r\n\t\tvar objControlCaller = new Object();\r\n\t\tvar stemp = reflectMethodCurrent_Name(null, objControlCaller);\r\n\t\tif(!objControlCaller.bReturnControl) throw new Error(sScript + objControlCaller.sReturnControl);\t\t\t\t\t\r\n\t\tprint(\"### reflectMethodCurrent_Name ausgeführt. stemp=\"+stemp);\t\t\t\t\t\r\n\t\tprint(\"#######################\");\t\t\r\n\t\t\r\n\t\tbReturnControl=true;\r\n\t\tsReturnControl=sScript+\"Alles o.k.\";\r\n\t\tbReturn=true;\r\n\t}catch(err){\t\r\n\t\t//#### SIMPLES ERROR HANDLING #######\r\n\t\tprint(\"Fehler gefangen: \" + err);\r\n\t\tbReturnControl=false;\r\n\t\tsReturnControl=sScript+\"Fehler. \"+ err;\t\t\t\t\t\r\n\t}\r\n\tobjControl.bReturnControl=bReturnControl;\r\n\tobjControl.sReturnControl=sReturnControl;\r\n\treturn bReturn;\r\n}", "function buildDeps(arrDeps) {\n arrDeps.forEach(function (deps) {\n var depsId = deps, vmPath;\n\n var depsObj = map[depsId];\n if (!depsObj) {\n console.error('%s is not in map!!', depsId);\n return;\n }\n var hisDeps = depsObj['deps'] || [];\n if (hisDeps && hisDeps.length) {\n buildDeps(hisDeps);\n }\n\n var type = depsObj.type;\n var uri = depsObj.uri;\n\n switch (type) {\n case 'vm':\n\n // 检查deps中的js,添加到arrJsMod里\n // arrJsMod中只放每一个vm同名依赖的js模块,它的依赖已经打包在arrCombJs中提前加载了\n var depsIdPre = depsId.replace(/(.*?)(\\.vm)$/, '$1');\n hisDeps.map(function (item) {\n if (item === depsIdPre + '.js') {\n var modId = map[item] && map[item]['extras']['moduleId'];\n arrJsMod.push({\n moduleId: '\"' + modId + '\"',\n widgetId: deps.idf\n });\n }\n });\n\n break;\n case 'js':\n if (!~conf['arrGlobalJs'].indexOf(uri)) {\n arrCombJs.pushUnique(uri);\n }\n break;\n case 'css':\n if (!~conf['arrGlobalCss'].indexOf(uri)) {\n arrCombCss.pushUnique(uri);\n }\n break;\n default:\n break;\n } //end of switch\n }); //end of forEach\n\n }", "static load() {\n Polyfills.stringPolyfills()\n }" ]
[ "0.6951596", "0.68560094", "0.66626054", "0.66244614", "0.6494399", "0.64403486", "0.6339625", "0.6316384", "0.6301311", "0.6297209", "0.6260298", "0.625694", "0.6240294", "0.6150834", "0.61358696", "0.61282665", "0.6048268", "0.60231525", "0.59876704", "0.59158754", "0.5881166", "0.5847632", "0.58078665", "0.58078665", "0.57685083", "0.57117563", "0.5700103", "0.5604153", "0.5599694", "0.5582181", "0.55548435", "0.55324906", "0.5531778", "0.552582", "0.5521348", "0.5513591", "0.5503167", "0.54921293", "0.5478866", "0.54589444", "0.54581624", "0.5454506", "0.5425704", "0.5418528", "0.5402771", "0.53985035", "0.538241", "0.5380359", "0.53674644", "0.5365083", "0.5362415", "0.535719", "0.5357152", "0.5355194", "0.5354642", "0.53531474", "0.53485495", "0.53463775", "0.53410184", "0.5335056", "0.52703035", "0.5255624", "0.5242837", "0.52419525", "0.5241613", "0.5241613", "0.5241613", "0.5241613", "0.5239626", "0.5238301", "0.5234467", "0.5229107", "0.52251005", "0.5221511", "0.5218897", "0.5218757", "0.521723", "0.5213473", "0.52126837", "0.5210075", "0.5206378", "0.5188611", "0.5188441", "0.5179617", "0.51765263", "0.5172073", "0.51531315", "0.51531315", "0.51516443", "0.51508677", "0.5147187", "0.514277", "0.5139356", "0.5134365", "0.51278275", "0.51278275", "0.512256", "0.51191306", "0.51099014", "0.5101344", "0.5094616" ]
0.0
-1
Creates the required style classes and appends them to the document head
function addStyles() { var style = document.createElement('style'); style.type = 'text/css'; style.innerHTML = ".line { fill: none; stroke: steelblue; stroke-width: 1.5px; }"; document.getElementsByTagName('head')[0].appendChild(style); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function cjAddHeadStyle(styles) {\n var st = document.createElement(\"style\");\n st.type = \"text/css\";\n if (st.styleSheet) {\n st.styleSheet.cssText = styles;\n } else {\n st.appendChild(document.createTextNode(styles));\n }\n //st.innerHTML=styles;\n var ht = document.getElementsByTagName(\"head\")[0];\n ht.appendChild(st);\n}", "function add_css() {\n\tvar style = (0,internal/* element */.bG)(\"style\");\n\tstyle.id = \"svelte-v5teao-style\";\n\tstyle.textContent = \".tab-list.svelte-v5teao{border-bottom:1px solid teal}\";\n\t(0,internal/* append */.R3)(document.head, style);\n}", "function insertStyles() {\n let head = document.getElementsByTagName('head')[0];\n let lastHeadElement = head.lastChild;\n let style = document.createElement('style');\n const styleArray = [];\n style.type = 'text/css';\n // Prism css\n styleArray.push('.token.comment,.token.prolog,.token.doctype,.token.cdata{color: slategray}.token.punctuation{color: #999}.namespace{opacity: .7}.token.property,.token.tag,.token.boolean,.token.number,.token.constant,.token.symbol,.token.deleted{color: #905}.token.selector,.token.attr-name,.token.string,.token.char,.token.builtin,.token.inserted{color: #690}.token.operator,.token.entity,.token.url,.language-css .token.string,.style .token.string{color: #a67f59;background: hsla(0, 0%, 100%, .5)}.token.atrule,.token.attr-value,.token.keyword{color: #07a}.token.function{color: #DD4A68}.token.regex,.token.important,.token.variable{color: #e90}.token.important,.token.bold{font-weight: bold}.token.italic{font-style: italic}.token.entity{cursor: help}');\n // Custom css to fix some layout problems because of the insertion of <code> element\n styleArray.push('pre>code{border-radius:initial;display:initial;line-height:initial;margin-left:initial;overflow-y:initial;padding:initial}code,tt{background:initial;border:initial}.refract-container .deletion pre.source {background-color: #fff1f2 !important;} .refract-container .addition pre.source { background-color: #e8ffe8;}');\n style.innerHTML = styleArray.join('');\n head.insertBefore(style, lastHeadElement);\n head = null;\n lastHeadElement = null;\n style = null;\n }", "function add_css() {\n\tvar style = Object(__WEBPACK_IMPORTED_MODULE_0_svelte_internal__[\"g\" /* element */])(\"style\");\n\tstyle.id = 'svelte-yx5wa5-style';\n\tstyle.textContent = \".small.svelte-yx5wa5{font:normal 12px sans-serif;background:white;text-align:left\\n }\";\n\tObject(__WEBPACK_IMPORTED_MODULE_0_svelte_internal__[\"b\" /* append */])(document.head, style);\n}", "function add_css() {\n\tvar style = element(\"style\");\n\tstyle.id = 'svelte-p8vizn-style';\n\tstyle.textContent = \".fa-svelte.svelte-p8vizn{width:1em;height:1em;overflow:visible;display:inline-block}\";\n\tappend(document.head, style);\n}", "function add_css$1() {\n \tvar style = element(\"style\");\n \tstyle.id = 'svelte-7fiviz-style';\n \tstyle.textContent = \"\";\n \tappend(document.head, style);\n }", "function ac_createStyles() {\n\t$(\"body\").append('<style type=\"text/css\">' + AC_CSS + '</style>');\n}", "function add_css() {\n\tvar style = Object(svelte_internal__WEBPACK_IMPORTED_MODULE_0__[\"element\"])(\"style\");\n\tstyle.id = \"svelte-13djm7t-style\";\n\tstyle.textContent = \".modal.svelte-13djm7t{width:100%;height:100%;padding:24;text-align:center;background-color:lightblue}\";\n\tObject(svelte_internal__WEBPACK_IMPORTED_MODULE_0__[\"append\"])(document.head, style);\n}", "function add_css() {\n\tvar style = Object(svelte_shared_js__WEBPACK_IMPORTED_MODULE_0__[\"createElement\"])(\"style\");\n\tstyle.id = 'svelte-1tosv1m-style';\n\tstyle.textContent = \"li.svelte-1tosv1m{clear:both;margin-bottom:30px}ul.svelte-1tosv1m{margin:0;padding:0;list-style-type:none}h3.svelte-1tosv1m{font-weight:normal;font-size:12px;text-transform:uppercase;letter-spacing:1px;text-align:center;position:relative;margin-top:10px;margin-bottom:20px;margin:10px 0 20px;padding:0 30px}h3.svelte-1tosv1m:before{content:'';position:absolute;border-bottom:1px solid #888;top:-8px;left:40%;right:40%}\";\n\tObject(svelte_shared_js__WEBPACK_IMPORTED_MODULE_0__[\"appendNode\"])(style, document.head);\n}", "function add_css$1(){var style=element(\"style\");style.id=\"svelte-1l3nhhx-style\";style.textContent=\"p.svelte-1l3nhhx{margin:0;font-family:\\\"Helvetica Neue\\\";font-size:inherit}\";append(document.head,style)}", "appendCssClass(className, classRules) {\n\t\tconst style = document.createElement('style');\n\t\tlet classRulesString = '';\n\t\tfor(let key in classRules){\n\t\t\tclassRulesString += `${key}: ${classRules[key]}; `;\n\t\t}\n\t\tstyle.type = 'text/css';\n\t\tstyle.innerHTML = `.${className} { ${classRulesString} }`;\n\t\tdocument.getElementsByTagName('head')[0].appendChild(style);\n\t\tthis.element.classList.add(className);\n\t}", "function injectCSS() {\n var head = document.querySelector('head');\n var link = document.createElement('link');\n link.rel = \"stylesheet\";\n link.href = \"https://cdnjs.cloudflare.com/ajax/libs/highlight.js/9.6.0/styles/default.min.css\";\n link.type = \"text/css\";\n head.appendChild(link);\n }", "function add_css$4(){var style=element(\"style\");style.id=\"svelte-82cst2-style\";style.textContent=\"span.svelte-82cst2{font-size:inherit;font-family:inherit}\";append(document.head,style)}", "function add_css$3(){var style=element(\"style\");style.id=\"svelte-82cst2-style\";style.textContent=\"span.svelte-82cst2{font-size:inherit;font-family:inherit}\";append(document.head,style)}", "function add_css$1() {\n\tvar style = element(\"style\");\n\tstyle.id = \"svelte-5smswp-style\";\n\tstyle.textContent = \".apple-list-reminders.svelte-5smswp{margin:0;padding:0}.apple-list-break.svelte-5smswp{margin:0}.apple-list-reminder-break-line.svelte-5smswp{margin-left:2em;margin-top:0.5em;margin-bottom:0.5em;padding:0;height:0.5px;opacity:0.2}.apple-list-top-rule.svelte-5smswp,.apple-list-bottom-rule.svelte-5smswp{opacity:0}\";\n\tappend(document.head, style);\n}", "addStyleToHead(css){\n\t\tvar head = document.head || document.getElementsByTagName('head')[0],\n\t\t\tstyle = document.createElement('style');\n\n\t\tstyle.type = 'text/css';\n\t\tif (style.styleSheet){\n\t\t\tstyle.styleSheet.cssText = css;\n\t\t} else {\n\t\t\tstyle.appendChild(document.createTextNode(css));\n\t\t}\n\n\t\thead.appendChild(style);\n }", "function addStyleToHead(css) {\n var head = document.getElementsByTagName('head')[0];\n\n if (head) {\n var style = document[CREATE_ELEMENT]('style');\n style.type = 'text/css';\n if (style.styleSheet){\n // This is required for IE8 and below.\n style.styleSheet.cssText = css;\n } else {\n style.appendChild(document.createTextNode(css));\n }\n head.appendChild(style);\n }\n }", "function letsJQuery() {\n\t\t$('head').append('<style type=\"text/css\">body, div, dl, dt, dd, ul, ol, li, h1, h2, h3, h4, h5, h6, pre, form, fieldset, input, p, blockquote, th, td, iframe { padding: 0px; margin 0px; }</style>');\n }", "function appendStyles() {\n var asciidoctorLink = document.createElement('link');\n asciidoctorLink.rel = 'stylesheet';\n asciidoctorLink.id = 'asciidoctor-style';\n asciidoctorLink.href = 'resource://asciidoctor-firefox-addon-at-asciidoctor/data/css/asciidoctor.css';\n document.head.appendChild(asciidoctorLink);\n\n var fontAwesomeLink = document.createElement('link');\n fontAwesomeLink.rel = 'stylesheet';\n fontAwesomeLink.id = 'fontawesome-style';\n fontAwesomeLink.href = 'resource://asciidoctor-firefox-addon-at-asciidoctor/data/css/font-awesome.min.css';\n document.head.appendChild(fontAwesomeLink);\n}", "function add_css() {\n\tvar style = element(\"style\");\n\tstyle.id = 'svelte-rlyv7c-style';\n\tstyle.textContent = \".plans.svelte-rlyv7c{display:grid;grid-template-columns:33% 33% 33%;grid-gap:10px}\";\n\tappend(document.head, style);\n}", "function add_css() {\n\tvar style = Object(__WEBPACK_IMPORTED_MODULE_0_svelte_internal__[\"f\" /* element */])(\"style\");\n\tstyle.id = 'svelte-1hfm4g5-style';\n\tstyle.textContent = \".flex-container.svelte-1hfm4g5{display:flex;justify-content:center;flex-wrap:wrap}\";\n\tObject(__WEBPACK_IMPORTED_MODULE_0_svelte_internal__[\"b\" /* append */])(document.head, style);\n}", "function addStyleToHead(css) {\n var head = document[_GET_ELEMENTS_BY_TAG_NAME_]('head')[0];\n if (head) {\n var style = document[_CREATE_ELEMENT_](_STYLE_);\n style.type = 'text/css';\n style.appendChild(document.createTextNode(css));\n head.appendChild(style);\n }\n }", "function addStyleToHead(css) {\n var head = document[_GET_ELEMENTS_BY_TAG_NAME_]('head')[0];\n if (head) {\n var style = document[_CREATE_ELEMENT_](_STYLE_);\n style.type = 'text/css';\n style.appendChild(document.createTextNode(css));\n head.appendChild(style);\n }\n }", "function add_css() {\n\tvar style = Object(__WEBPACK_IMPORTED_MODULE_0_svelte_internal__[\"g\" /* element */])(\"style\");\n\tstyle.id = 'svelte-1elzdbg-style';\n\tstyle.textContent = \".small.svelte-1elzdbg{font:normal 13px sans-serif;background:white;text-align:left;line-height:18px}.grid-container.svelte-1elzdbg{position:absolute;top:65px;display:grid;grid-template-columns:auto auto;padding:10px;width:200px}.grid.svelte-1elzdbg{margin:100px}\";\n\tObject(__WEBPACK_IMPORTED_MODULE_0_svelte_internal__[\"b\" /* append */])(document.head, style);\n}", "function add_css() {\n\tvar style = (0, _shared.createElement)(\"style\");\n\tstyle.id = 'svelte-12mbumt-style';\n\tstyle.textContent = \".colab-root.svelte-12mbumt{display:inline-block;background:rgba(255, 255, 255, 0.75);padding:4px 8px;border-radius:4px;font-size:11px!important;text-decoration:none;color:#aaa;border:none;font-weight:300;border:solid 1px rgba(0, 0, 0, 0.08);border-bottom-color:rgba(0, 0, 0, 0.15);text-transform:uppercase;line-height:16px}span.svelte-12mbumt{background-image:url(images/colab.svg);background-repeat:no-repeat;background-size:20px;background-position-y:2px;display:inline-block;padding-left:24px;border-radius:4px;text-decoration:none}a.svelte-12mbumt:hover{color:#666;background:white;border-color:rgba(0, 0, 0, 0.2)}\";\n\t(0, _shared.append)(document.head, style);\n}", "static add_style_to_document(ul) {\n let head = document.head || document.getElementsByTagName('head')[0];\n let style = document.createElement('style');\n head.appendChild(style);\n if (style.styleSheet) {\n style.styleSheet.cssText = get_init_style(ul.config[\"container_id\"]);\n }\n else {\n style.appendChild(document.createTextNode(get_init_style(ul.config[\"container_id\"])));\n }\n }", "function drupalgap_add_css() {\n try {\n var data;\n if (arguments[0]) { data = arguments[0]; }\n $('<link/>', {rel: 'stylesheet', href: data}).appendTo('head');\n }\n catch (error) { console.log('drupalgap_add_css - ' + error); }\n}", "function createCSSClass(selector, style) {\n log.d('Creating css classes!!!!!!!!!!!!!!!', selector, style);\n if (!document.styleSheets) {\n return;\n }\n\n if (document.getElementsByTagName(\"head\").length === 0) {\n return;\n }\n\n var styleSheet;\n var mediaType, i;\n var media;\n if (document.styleSheets.length > 0) {\n for (i = 0; i < document.styleSheets.length; i++) {\n if (document.styleSheets[i].disabled) {\n continue;\n }\n media = document.styleSheets[i].media;\n mediaType = typeof media;\n\n if (mediaType === \"string\") {\n if (media === \"\" || (media.indexOf(\"screen\") !== -1)) {\n styleSheet = document.styleSheets[i];\n }\n } else if (mediaType === \"object\") {\n if (media.mediaText === \"\" || (media.mediaText.indexOf(\"screen\") !== -1)) {\n styleSheet = document.styleSheets[i];\n }\n }\n\n if (typeof styleSheet !== \"undefined\") {\n break;\n }\n }\n }\n\n if (typeof styleSheet === \"undefined\") {\n var styleSheetElement = document.createElement(\"style\");\n styleSheetElement.type = \"text/css\";\n\n document.getElementsByTagName(\"head\")[0].appendChild(styleSheetElement);\n\n for (i = 0; i < document.styleSheets.length; i++) {\n if (document.styleSheets[i].disabled) {\n continue;\n }\n styleSheet = document.styleSheets[i];\n }\n\n media = styleSheet.media;\n mediaType = typeof media;\n }\n\n if (mediaType === \"string\") {\n for (i = 0; i < styleSheet.rules.length; i++) {\n if (styleSheet.rules[i].selectorText.toLowerCase() === selector.toLowerCase()) {\n styleSheet.rules[i].style.cssText = style;\n return;\n }\n }\n\n styleSheet.addRule(selector, style);\n } else if (mediaType === \"object\") {\n for (i = 0; i < styleSheet.cssRules.length; i++) {\n if (styleSheet.cssRules[i].selectorText.toLowerCase() === selector.toLowerCase()) {\n styleSheet.cssRules[i].style.cssText = style;\n return;\n }\n }\n\n styleSheet.insertRule(selector + \"{\" + style + \"}\", 0);\n }\n }", "function add_css() {\n\tvar style = element(\"style\");\n\tstyle.id = \"svelte-f66dpe-style\";\n\tstyle.textContent = \".flex.svelte-f66dpe{display:flex}.flex-direction--row.svelte-f66dpe{flex-direction:row}.flex-direction--column.svelte-f66dpe{flex-direction:column}.flex-direction--row--reverse.svelte-f66dpe{flex-direction:row-reverse}.flex-direction--column--reverse.svelte-f66dpe{flex-direction:column-reverse}.flex-align--start.svelte-f66dpe{align-items:flex-start}.flex-align--center.svelte-f66dpe{align-items:center}.flex-align--end.svelte-f66dpe{align-items:flex-end}.flex-align--stretch.svelte-f66dpe{align-items:stretch}.flex-justify--start.svelte-f66dpe{justify-content:flex-start}.flex-justify--center.svelte-f66dpe{justify-content:center}.flex-justify--end.svelte-f66dpe{justify-content:flex-end}.flex-justify--around.svelte-f66dpe{justify-content:space-around}.flex-justify--between.svelte-f66dpe{justify-content:space-between}.flex-justify--evenly.svelte-f66dpe{justify-content:space-evenly}\";\n\tappend(document.head, style);\n}", "function add_css() {\n\tvar style = element(\"style\");\n\tstyle.id = \"svelte-1t0xcr9-style\";\n\tstyle.textContent = \".checkbox-round.svelte-1t0xcr9{width:1.3em;height:1.3em;background-color:rgba(255, 255, 255, 0);border-radius:50%;vertical-align:middle;border:1px solid rgb(170, 168, 168);-webkit-appearance:none;outline:none;cursor:pointer;opacity:0.3}.checkbox-round.svelte-1t0xcr9:checked{background-color:gray}.apple-reminder-name.svelte-1t0xcr9{padding-left:1rem}.apple-reminder-due-date.svelte-1t0xcr9{opacity:0.3;padding-left:4em}.apple-reminder-container.svelte-1t0xcr9{padding:0;margin:0}.apple-reminder-priority.svelte-1t0xcr9{color:red}.apple-reminder-note.svelte-1t0xcr9{opacity:0.3;padding-left:4em}\";\n\tappend(document.head, style);\n}", "function addCss() {\n let style = document.createElement('style')\n style.innerHTML = `\n .tu-re-added {\n font-weight: bold !important;\n color: red !important;\n }\n `\n document\n .getElementsByTagName('head')[0]\n .appendChild(style)\n}", "initThemeCSS() {\n this.linkEl = document.createElement('link')\n this.linkEl.setAttribute('rel', 'stylesheet')\n this.linkEl.setAttribute('data-highlight', true)\n\n // Set default theme\n this.switchTheme(this.themeName)\n\n document.querySelector('head').appendChild(this.linkEl)\n }", "function add_style(css)\n {\n var head = document.getElementsByTagName(\"head\")[0];\n var style = document.createElement(\"style\");\n\n style.setAttribute(\"type\", \"text/css\");\n style.innerHTML = css;\n head.appendChild(style);\n }", "function add_css(){var style=element(\"style\");style.id=\"svelte-r8gx3p-style\";style.textContent=\"div.svelte-r8gx3p{display:flex;justify-content:center;align-items:center;font-size:inherit;font-family:inherit;padding:0.3em;border-radius:40px;transition:background 150ms ease-in-out}div.svelte-r8gx3p:hover{background:#eeeeee;cursor:pointer}.bn-notify-dark-mode-close-background.svelte-r8gx3p:hover{background:#00222c}\";append(document.head,style)}", "insertCss() { }", "function addYTBSPStyleSheet() {\n const css = document.createElement(\"style\");\n css.type = \"text/css\";\n css.id = \"ytbsp-css\";\n\n css.innerHTML = cssString;\n\n\n document.head.appendChild(css);\n}", "function InjectStyles() {\n $('head').append(\n '<style>'\n // Options button\n + '.btnOptions {'\n + 'cursor: pointer;'\n + 'background: #ccc;'\n + 'border-radius: 10px;'\n + 'border: 1px solid #ddd;'\n + 'height: 25px; width: 25px;'\n + 'position: fixed; top: 5px; right: 5px;'\n + 'text-align: center;'\n + '}'\n // hover\n + '.btnOptions:hover {'\n + 'background: #bbb;'\n + '}'\n // Options button icon\n + '.btnOptions span {'\n + 'background-image: url(\"https://www.google.com/images/nav_logo123.png\");'\n + 'background-position: -42px -259px;'\n + 'height: 17px; width: 17px; margin-top: 3px;'\n + 'display: inline-block; vertical-align: middle;'\n + '}'\n // Dialog checkboxes\n + '.myCheckbox {'\n + 'width: 25px; height: 25px;'\n + 'display: inline-block;'\n + 'padding: 0; margin: 0;'\n + 'vertical-align: middle;'\n + '}'\n // Dialoge checkbox labels\n + '.myCheckboxLabel {'\n + 'display: inline-block;'\n + 'margin: 5px;'\n + '}'\n // Text input box\n + '.myInputBox {'\n + 'width: 100px;'\n + '}'\n + '</style>'\n );\n}", "function addStyle(style) {\r\nvar head = document.getElementsByTagName(\"HEAD\")[0];\r\nvar ele = head.appendChild(window.document.createElement( 'style' ));\r\nele.innerHTML = style;\r\nreturn ele;\r\n}", "function addCSS()\n{\n let style = document.createElement('link');\n style.type = 'text/css';\n style.rel = 'stylesheet';\n style.href = \"css/inspektor.css\";\n \n document.getElementsByTagName('head')[0].appendChild(style);\n \n}", "function injectCSS() {\n var styleElement = document.createElement('style')\n , cssString = \"\"\n , styles = this.getStyles();\n\n styleElement.className = this.id + '-injected-style injected-style'\n styleElement.type = 'text/css';\n\n for(var className in styles) {\n //We are setting the !important tag in order to override any specificity issues since we KNOW this is the style we want.\n if(className != 'swatch' && styles[className].value) {\n cssString += \".\" + className + this.id + \" { \" + styles[className].type + \":\" + styles[className].value + \" !important }\\n\";\n }\n }\n\n styleElement.appendChild(document.createTextNode(cssString));\n\n $('.' + this.id + '-injected-style').remove(); // clean up, clean up, everybody do your share.\n\n document.getElementsByTagName('head')[0].appendChild(styleElement);\n }", "function addStyle(css){\r\n var head, style;\r\n head = document.getElementsByTagName('head')[0];\r\n if (!head) {\r\n return;\r\n }\r\n style = document.createElement('style');\r\n style.type = 'text/css';\r\n style.innerHTML = css;\r\n head.appendChild(style);\r\n}", "function initStyle(){let styling = document.getElementsByTagName('style')[0];\r\n\tif(styling === undefined ){seelog('creating HTMLElementStyle ');styling=newTag('style');styling.setAttribute('type', 'text/css');styling.setAttribute('rel', 'stylesheet');document.getElementsByTagName('head')[0].appendChild(styling);seelog('PAGE style tag added ');\r\n\t}else{seelog('PAGE STYLE TAG allready EXIST '+styling);}}", "function Tab_svelte_add_css() {\n\tvar style = (0,internal/* element */.bG)(\"style\");\n\tstyle.id = \"svelte-o2wbpy-style\";\n\tstyle.textContent = \"button.svelte-o2wbpy{background:none;border:none;border-bottom:2px solid white;border-radius:0;margin:0;color:#ccc}.selected.svelte-o2wbpy{border-bottom:2px solid teal;color:#333}\";\n\t(0,internal/* append */.R3)(document.head, style);\n}", "function addStyles() {\n var style = document.createElement('style');\n\n style.type = 'text/css';\n\n // Insert custom styles here\n style.innerHTML = \".line { fill: none; stroke: steelblue; stroke-width: 1.5px; }\";\n\n document.getElementsByTagName('head')[0].appendChild(style);\n\n }", "function _createBaseStyles() {\n _baseVisualization = $(\"<style />\", {\n id: \"alice-base-visualization\",\n type: \"text/css\",\n html: _visualizationBaseCSS\n });\n _baseVisualization.appendTo(\"head\");\n _baseStylesCreated = true;\n }", "function main() {\n var theme = 'pownce';\n $('head').append('<link rel=\"stylesheet\" href=\"http://daytonnolan.com/dotjs/plus.google.com/' + theme + '.css\" type=\"text/css\"/>');\n}", "function add_css$h() {\n\tvar style = element(\"style\");\n\tstyle.id = \"svelte-1rda9iq-style\";\n\tstyle.textContent = \".wrapper.svelte-1rda9iq{height:var(--size);width:var(--size);display:flex;justify-content:center;align-items:center}.spinner.svelte-1rda9iq{height:var(--size);width:var(--size);animation:svelte-1rda9iq-rotate var(--duration) infinite linear}.dot.svelte-1rda9iq{width:60%;height:60%;display:inline-block;position:absolute;top:0;background-color:var(--color);border-radius:100%;animation:svelte-1rda9iq-bounce var(--duration) infinite ease-in-out}@keyframes svelte-1rda9iq-rotate{100%{transform:rotate(360deg)}}@keyframes svelte-1rda9iq-bounce{0%,100%{transform:scale(0)}50%{transform:scale(1)}}\";\n\tappend(document.head, style);\n}", "static injectBodyFreezeCssClass() {\n let style;\n\n if (document.getElementById('access-modal-body-freeze-css')) {\n return;\n }\n\n style = document.createElement('style');\n style.setAttribute('type', 'text/css');\n style.setAttribute('id', 'access-modal-body-freeze-css-class');\n style.innerHTML = '.access-modal-active {overflow: hidden;}';\n\n document.getElementsByTagName('head')[0].appendChild(style);\n }", "function appendStyle(styles) {\n var css = document.createElement('style');\n css.type = 'text/css';\n\n if (css.styleSheet) css.styleSheet.cssText = styles;\n else css.appendChild(document.createTextNode(styles));\n\n document.getElementsByTagName(\"head\")[0].appendChild(css);\n}", "function injectCSS(css) {\n if (isBrowser) {\n var style = document.createElement('style');\n style.type = 'text/css';\n style.textContent = css;\n style.setAttribute('data-tippy-stylesheet', '');\n var head = document.head;\n var firstStyleOrLinkTag = head.querySelector('style,link');\n\n if (firstStyleOrLinkTag) {\n head.insertBefore(style, firstStyleOrLinkTag);\n } else {\n head.appendChild(style);\n }\n }\n }", "function createCss(cssContent) {\n\tvar style = document.createElement('style');\n\tstyle.innerHTML = cssContent;\n\tdocument.head.appendChild(style);\n\n}", "function US_addStyleTag(css){\r\n var Style = document.createElement('style');\r\n Style.type = 'text/css';\r\n if(document.contentType == \"application/xhtml+xml\"){\r\n Style.appendChild( document.createCDATASection(css) );\r\n }else{\r\n Style.appendChild( document.createTextNode(css) );\r\n }\r\n // Return element so properties can be added\r\n // Note: Mozilla creates head if it doesnt exist\r\n return (document.getElementsByTagName('head').length)\r\n ? document.getElementsByTagName('head').item(0).appendChild(Style): null;\r\n}", "function add_css(target) {\n\tappend_styles(target, \"svelte-1jyh043\", \"p.svelte-1jyh043{font-size:small;color:crimson}\");\n}", "function add_css$c() {\n\tvar style = element(\"style\");\n\tstyle.id = \"svelte-19yho4w-style\";\n\tstyle.textContent = \".wrapper.svelte-19yho4w{width:var(--size);height:calc(var(--size) / 2);overflow:hidden}.rainbow.svelte-19yho4w{width:var(--size);height:var(--size);border-left-color:transparent;border-bottom-color:transparent;border-top-color:var(--color);border-right-color:var(--color);box-sizing:border-box;transform:rotate(-200deg);border-radius:50%;border-style:solid;animation:var(--duration) ease-in-out 0s infinite normal none running svelte-19yho4w-rotate}@keyframes svelte-19yho4w-rotate{0%{border-width:10px}25%{border-width:3px}50%{transform:rotate(115deg);border-width:10px}75%{border-width:3px}100%{border-width:10px}}\";\n\tappend(document.head, style);\n}", "function createStyleElement() {\n if (style_element) return;\n if ((style_element = $('#facebook-like-styles')[0])) return;\n style_element = $('<style id=\"facebook-like-styles\">' + stylesheet + '</style>').appendTo('head')[0];\n }", "function addCssToPage(css) {\r\n var head = document.getElementsByTagName(\"head\")[0];\r\n if (!head) {\r\n head = document.createElement(\"head\");\r\n document.documentElement.appendChild(head);\r\n }\r\n var style = document.createElement(\"style\");\r\n style.type = \"text/css\";\r\n style.appendChild(document.createTextNode(css));\r\n head.appendChild(style);\r\n linkHintCssAdded = true;\r\n }", "function add_css() {\n\tvar style = element(\"style\");\n\tstyle.id = \"svelte-1fgt3j0-style\";\n\tstyle.textContent = \".circle.svelte-1fgt3j0{height:var(--size);width:var(--size);border-color:var(--color) transparent var(--color) var(--color);border-width:calc(var(--size) / 15);border-style:solid;border-image:initial;border-radius:50%;animation:var(--duration) linear 0s infinite normal none running svelte-1fgt3j0-rotate}@keyframes svelte-1fgt3j0-rotate{0%{transform:rotate(0)}100%{transform:rotate(360deg)}}\";\n\tappend(document.head, style);\n}", "function prepareDocument() {\r\n \t\r\n \tvar head = document.head || document.getElementsByTagName('head')[0],\r\n \tbody = document.body || document.getElementsByTagName('body')[0];\r\n \r\n // style\r\n var styleTag = document.createElement('style');\r\n \t\tstyleTag.type = 'text/css';\r\n \t\r\n\t\tif (styleTag.styleSheet) { styleTag.styleSheet.cssText = _customCSS; }\r\n\t\telse { styleTag.appendChild(document.createTextNode(_customCSS)); }\r\n\t\t\r\n\t\thead.appendChild(styleTag);\r\n\r\n\t\t// spinner\r\n \tvar spinnerDiv = document.createElement('div'); \t\r\n \t\tspinnerDiv.id = 'coreloader';\r\n\r\n \tbody.appendChild(spinnerDiv);\r\n\t\t\r\n \t// attach the Spinner\r\n\t\t_spinner = new Spinner(_spinnerOptions[0]).spin(spinnerDiv);\r\n\t\t_spinner.elm = spinnerDiv;\r\n }", "genStyleElement() {\n /* istanbul ignore if */\n if (typeof document === 'undefined') return;\n /* istanbul ignore next */\n\n this.styleEl = document.createElement('style');\n this.styleEl.type = 'text/css';\n this.styleEl.id = 'vuetify-theme-stylesheet';\n\n if (this.options.cspNonce) {\n this.styleEl.setAttribute('nonce', this.options.cspNonce);\n }\n\n document.head.appendChild(this.styleEl);\n }", "genStyleElement() {\n /* istanbul ignore if */\n if (typeof document === 'undefined') return;\n /* istanbul ignore next */\n\n this.styleEl = document.createElement('style');\n this.styleEl.type = 'text/css';\n this.styleEl.id = 'vuetify-theme-stylesheet';\n\n if (this.options.cspNonce) {\n this.styleEl.setAttribute('nonce', this.options.cspNonce);\n }\n\n document.head.appendChild(this.styleEl);\n }", "genStyleElement() {\n /* istanbul ignore if */\n if (typeof document === 'undefined') return;\n /* istanbul ignore next */\n\n this.styleEl = document.createElement('style');\n this.styleEl.type = 'text/css';\n this.styleEl.id = 'vuetify-theme-stylesheet';\n\n if (this.options.cspNonce) {\n this.styleEl.setAttribute('nonce', this.options.cspNonce);\n }\n\n document.head.appendChild(this.styleEl);\n }", "genStyleElement() {\n /* istanbul ignore if */\n if (typeof document === 'undefined') return;\n /* istanbul ignore next */\n\n this.styleEl = document.createElement('style');\n this.styleEl.type = 'text/css';\n this.styleEl.id = 'vuetify-theme-stylesheet';\n\n if (this.options.cspNonce) {\n this.styleEl.setAttribute('nonce', this.options.cspNonce);\n }\n\n document.head.appendChild(this.styleEl);\n }", "function add_css$2(){var style=element(\"style\");style.id=\"svelte-1sck9uz-style\";style.textContent=\"i.svelte-1sck9uz{width:15px;height:16px;display:inline-block;background-image:url(\\\"https://assist.blocknative.com/images/jJu8b0B.png\\\");background-position:-66px 0px;vertical-align:sub}\";append(document.head,style)}", "function injectCSS(css) {\n if (isBrowser) {\n var style = document.createElement('style');\n style.type = 'text/css';\n style.textContent = css;\n style.setAttribute('data-tippy-stylesheet', '');\n var head = document.head;\n var firstChild = head.firstChild;\n\n if (firstChild) {\n head.insertBefore(style, firstChild);\n } else {\n head.appendChild(style);\n }\n }\n}", "function add_css$7() {\n\tvar style = element(\"style\");\n\tstyle.id = \"svelte-w0x6cj-style\";\n\tstyle.textContent = \".wrapper.svelte-w0x6cj{height:var(--size);width:var(--size);display:inline-block;text-align:center;font-size:10px}.rect.svelte-w0x6cj{height:100%;width:10%;display:inline-block;margin-right:4px;background-color:var(--color);animation:svelte-w0x6cj-stretch var(--duration) ease-in-out infinite}@keyframes svelte-w0x6cj-stretch{0%,40%,100%{transform:scaleY(0.4)}20%{transform:scaleY(1)}}\";\n\tappend(document.head, style);\n}", "function populateSpryCSSClasses()\n{\n var dom = dw.getDocumentDOM();\n\tvar allClasses = dom.getSelectorsDefinedInStylesheet('class');\n\tfor (i = 0; i < allClasses.length; i++)\n\t{\n\t\tif (allClasses[i][0] == '.')\n\t\t{\n\t\t\tallClasses[i] = allClasses[i].slice(1);\n\t\t}\n\t}\n\t_LIST_SPRY_HOVER_CLASSES.setAll(allClasses,allClasses);\n\t_LIST_SPRY_SELECT_CLASSES.setAll(allClasses,allClasses);\n\t_LIST_SPRY_ODD_CLASSES.setAll(allClasses,allClasses);\n\t_LIST_SPRY_EVEN_CLASSES.setAll(allClasses,allClasses);\n}", "function cjAddHeadStyleLink(linkHref) {\n var st = document.createElement(\"link\");\n st.rel = \"stylesheet\";\n st.type = \"text/css\";\n st.href = Source;\n var ht = document.getElementsByTagName(\"head\")[0];\n ht.appendChild(st);\n}", "function DOM_add_css (file) {\r\n jQuery('head').append(`<link rel=\"stylesheet\" href=${file} type=\"text/css\" />`);\r\n}", "function GM_addStyle(doc, css) {\n var head, style;\n head = doc.getElementsByTagName(\"head\")[0];\n if (!head) { return; }\n style = doc.createElement(\"style\");\n style.type = \"text/css\";\n style.innerHTML = css;\n head.appendChild(style);\n}", "function setClassesForHeader() {\n\t\tlogo.classList.add('fadeIn'); //add an animation class for appearance of the logo \n\t\tmenu.classList.add('fadeIn'); //add an animation class for appearance of the menu\n\t\tfirstBtn.classList.add('fadeIn'); //add an animation class for appearance of the button\n\t\tmainTitle.classList.add('rotateInDownLeft'); //add an animation class for appearance of the main title\n\t}", "function add_css$1() {\n\tvar style = element(\"style\");\n\tstyle.id = 'svelte-u8hewo-style';\n\tstyle.textContent = \".stats.svelte-u8hewo{display:grid;grid-template-columns:minmax(100px, 300px) 1fr;grid-gap:10px}\";\n\tappend(document.head, style);\n}", "function add_css() {\n \tvar style = element(\"style\");\n \tstyle.id = 'svelte-5qo5ik-style';\n \tstyle.textContent = \".codemirror-container.svelte-5qo5ik{position:relative;width:100%;height:100%;border:none;line-height:1.5;overflow:hidden}.codemirror-container.svelte-5qo5ik .CodeMirror{height:100%;background:transparent;font:400 14px/1.7 var(--font-mono);color:var(--base)}.codemirror-container.flex.svelte-5qo5ik .CodeMirror{height:auto}.codemirror-container.flex.svelte-5qo5ik .CodeMirror-lines{padding:0}.codemirror-container.svelte-5qo5ik .CodeMirror-gutters{padding:0 16px 0 8px;border:none}.codemirror-container.svelte-5qo5ik .error-loc{position:relative;border-bottom:2px solid #da106e}.codemirror-container.svelte-5qo5ik .error-line{background-color:rgba(200, 0, 0, .05)}textarea.svelte-5qo5ik{visibility:hidden}pre.svelte-5qo5ik{position:absolute;width:100%;height:100%;top:0;left:0;border:none;padding:4px 4px 4px 60px;resize:none;font-family:var(--font-mono);font-size:13px;line-height:1.7;user-select:none;pointer-events:none;color:#ccc;tab-size:2;-moz-tab-size:2}.flex.svelte-5qo5ik pre.svelte-5qo5ik{padding:0 0 0 4px;height:auto}\";\n \tappend(document.head, style);\n }", "genStyleElement() {\n /* istanbul ignore if */\n if (typeof document === 'undefined') return;\n /* istanbul ignore next */\n\n const options = this.options || {};\n this.styleEl = document.createElement('style');\n this.styleEl.type = 'text/css';\n this.styleEl.id = 'vuetify-theme-stylesheet';\n\n if (options.cspNonce) {\n this.styleEl.setAttribute('nonce', options.cspNonce);\n }\n\n document.head.appendChild(this.styleEl);\n }", "function bodyAddClass(cl){\n $('body').attr('class',cl);\n}", "function add_css$5(){var style=element(\"style\");style.id=\"svelte-1xe6894-style\";style.textContent=\"div.svelte-1xe6894{display:flex;flex-flow:column nowrap;justify-content:center;font-size:inherit;font-family:inherit;margin-left:0.75em;max-width:78%}p.svelte-1xe6894{margin:0.5em 0 0 0;opacity:0.7;font-size:0.889em;line-height:1.15;font-family:\\\"Helvetica Neue\\\"}span.svelte-1xe6894{font-family:\\\"Helvetica Neue\\\"}\";append(document.head,style)}// (42:4) {#if notification.type === 'pending' && notification.startTime}", "function addCSSTag() {\n var css = $(\"#globalWidgetsCSSEl\");\n if (css.length === 0) {\n var tag = document.createElement(\"style\");\n tag.appendChild(document.createTextNode(\"\"));\n tag.setAttribute(\"id\", \"globalWidgetsCSSEl\");\n document.head.appendChild(tag);\n css = $(\"#globalWidgetsCSSEl\");\n }\n}", "function injectStyle() {\n const style = document.createElement('style');\n style.textContent = '.leethub_progress {pointer-events: none;width: 2.0em;height: 2.0em;border: 0.4em solid transparent;border-color: #eee;border-top-color: #3E67EC;border-radius: 50%;animation: loadingspin 1s linear infinite;} @keyframes loadingspin { 100% { transform: rotate(360deg) }}';\n document.head.append(style);\n}", "function addGlobalStyle(css) {\r\n style = document.createElement(\"style\");\r\n\tstyle.type = \"text/css\";\r\n style.innerHTML = css;\r\n document.getElementsByTagName('head')[0].appendChild(style);\r\n}", "function add_css() {\n var style = element$1(\"style\");\n style.id = \"svelte-cm45hh-style\";\n style.textContent = \".circle.svelte-cm45hh{height:var(--size);width:var(--size);border-color:var(--color) transparent var(--color) var(--color);border-width:calc(var(--size) / 15);border-style:solid;border-image:initial;border-radius:50%;animation:0.75s linear 0s infinite normal none running svelte-cm45hh-rotate}@keyframes svelte-cm45hh-rotate{0%{transform:rotate(0)}100%{transform:rotate(360deg)}}\";\n append$1(document.head, style);\n }", "static configureStyle() {\n const styleId = gCssPrefix;\n if (document.getElementById(styleId) !== null) {\n // Already created.\n return;\n }\n const node = document.createElement(\"style\");\n node.id = styleId;\n node.innerHTML = GLOBAL_CSS;\n document.head.appendChild(node);\n }", "static configureStyle() {\n const styleId = gCssPrefix;\n if (document.getElementById(styleId) !== null) {\n // Already created.\n return;\n }\n const node = document.createElement(\"style\");\n node.id = styleId;\n node.innerHTML = GLOBAL_CSS;\n document.head.appendChild(node);\n }", "static configureStyle() {\n const styleId = gCssPrefix;\n if (document.getElementById(styleId) !== null) {\n // Already created.\n return;\n }\n const node = document.createElement(\"style\");\n node.id = styleId;\n node.innerHTML = GLOBAL_CSS;\n document.head.appendChild(node);\n }", "function insertStyle(style) {\n var a=document.createElement(\"style\");\n a.innerHTML=style;\n document.head.appendChild(a);\n}", "function setStyles() {\n\t\t_.each(_.keys(site.styles), function(classKey) {\n\t\t\tvar cssClass = site.styles[classKey];\n\t\t\t_.each(_.keys(cssClass), function(styleKey) {\n\t\t\t\tsetStyle(classKey, styleKey, cssClass[styleKey]);\n\t\t\t});\n\t\t});\n\t}", "function addGlobalStyle(css) {\r\n\tvar head, style;\r\n\thead = document.getElementsByTagName('head')[0];\r\n\tif (!head) {\r\n\t return;\r\n\t}\r\n\tstyle = document.createElement('style');\r\n\tstyle.type = 'text/css';\r\n\tstyle.innerHTML = css;\r\n\thead.appendChild(style);\r\n }", "function injectEmptyStyleTag () {\n jQuery('#gfp-extension-stylesheet').before('<style id=\"gfp-font-styles\"></style>')\n}", "function addCSS(filename) {\n var head = document.getElementsByTagName('head')[0]\n\n var style = document.createElement('link')\n style.href = filename\n style.type = 'text/css'\n style.rel = 'stylesheet'\n head.append(style)\n }", "function add_css$d() {\n\tvar style = element(\"style\");\n\tstyle.id = \"svelte-1l12hh6-style\";\n\tstyle.textContent = \".wrapper.svelte-1l12hh6{position:relative;display:flex;justify-content:center;align-items:center;width:calc(var(--size) * 2.5);height:var(--size);overflow:hidden}.bar.svelte-1l12hh6{position:absolute;top:calc(var(--size) / 10);width:calc(var(--size) / 5);height:calc(var(--size) / 10);margin-top:calc(var(--size) - var(--size) / 10);transform:skewY(0deg);background-color:var(--color);animation:svelte-1l12hh6-motion var(--duration) ease-in-out infinite}@keyframes svelte-1l12hh6-motion{25%{transform:skewY(25deg)}50%{height:100%;margin-top:0}75%{transform:skewY(-25deg)}}\";\n\tappend(document.head, style);\n}", "function createStyle() {\n var attr = getSelectedAttribute();\n\n var pwStyle = $(\"#pw-style\");\n if(pwStyle.length > 0){\n pwStyle.remove();\n }\n var arrStyles = [];\n if(attr && attr.type===\"integer\"){\n arrStyles = createStyleItems(attr);\n }else if(attr && attr.type===\"float\"){\n arrStyles = createStyleItems(attr);\n }\n\n var mapped = arrStyles.map(function(d) {\n return d.name + \"{\" + d.styles.join(\";\") + \"}\";\n });\n\n $('head').append('<style id=\"pw-style\" type=\"text/css\">' + mapped.join(\" \") + '</style>');\n\n }", "injectStitchFrameworkCss() {\n\n let node_string = \"<style type=\\\"text/css\\\">\" + Stitch_FrameWork_EmbeddedStyles + \"</style>\";\n\n let style = document.createElement(\"style\");\n style.type = 'text/css';\n\n if (style.styleSheet) {\n style.styleSheet.cssText = node_string;\n } else {\n style.appendChild(document.createTextNode(Stitch_FrameWork_EmbeddedStyles));\n }\n\n document.getElementsByTagName(\"head\")[0].appendChild(style);\n }", "function createClass(name,rules){\n var style = document.createElement('style');\n style.type = 'text/css';\n document.getElementsByTagName('head')[0].appendChild(style);\n if(!(style.sheet||{}).insertRule)\n (style.styleSheet || style.sheet).addRule(name, rules);\n else\n style.sheet.insertRule(name+\"{\"+rules+\"}\",0);\n}", "function createCSS() {\n var styleElement = document.createElement('style');\n document.getElementsByTagName('head')[0].appendChild(styleElement);\n styleElement.type = 'text/css';\n var cssString = ' \\\n body { \\\n background-color: #000!important; \\\n overflow-x:hidden; \\\n } \\\n #nbg { \\\n display:none; \\\n visibility:hidden; \\\n } \\\n #clq { \\\n bottom:0!important; \\\n height:auto!important; \\\n } \\\n #grqh { \\\n top: auto!important; \\\n right: auto!important; \\\n bottom: 20px; \\\n left: 150px; \\\n } \\\n #login { \\\n /* margin-top:0!important; */ \\\n position:relative!important; \\\n width:auto!important; \\\n height:auto!important; \\\n } \\\n #logo { \\\n /* margin-top:30px!important; */ \\\n } \\\n #stats-container { \\\n position:fixed; \\\n right: 30px; \\\n bottom: 120px; \\\n opacity: 0-.35; \\\n z-index: 7; \\\n color: #FFF; \\\n font: 12px Arial, Helvetica Neue, Helvetica, sans-serif; \\\n text-align: right; \\\n } \\\n #custom-menu-container { \\\n width:260px; \\\n color:#8058D0; \\\n background-color:#1E262E; \\\n border-radius:29px; \\\n font: 8px Lucida Sans Unicode, Lucida Grande, sans-serif; \\\n text-align:center; \\\n margin: 20px auto 0; \\\n padding:10px 14px; \\\n } \\\n .custom-select-container { \\\n background-color:#A5A5A5; \\\n border-radius:10px; \\\n margin:5px auto; \\\n padding:5px 0; \\\n } \\\n .custom-select-container select { \\\n width:100%; \\\n background:none; \\\n border:none; \\\n outline:none; \\\n } \\\n #server-manual-input { \\\n width: 100%; \\\n display:none; \\\n margin: 3px auto; \\\n width: 98%; \\\n background-color: #4C447C; \\\n border: 1px solid #1E262E; \\\n color: #e0e0ff; \\\n border-radius: 3px; \\\n padding: 3px 3px; \\\n } \\\n #hotkey-help { \\\n margin:0; \\\n padding:0; \\\n display:flex; \\\n flex-wrap:wrap; \\\n } \\\n #hotkey-help li { \\\n display:inline; \\\n white-space:nowrap; \\\n flex-grow:1; \\\n } \\\n #clock-container { \\\n font-weight:900; \\\n font: 10px Courier New, Courier, monospace; \\\n } \\\n #options-container { \\\n position:fixed; \\\n left: 30px; \\\n top: 120px; \\\n opacity: 0-.35; \\\n z-index: 7; \\\n color: #FFF; \\\n font: 12px Arial, Helvetica Neue, Helvetica, sans-serif; \\\n text-align: left; \\\n } \\\n #bot10scores-container { \\\n position:fixed; \\\n left: 30px; \\\n top: 310px; \\\n opacity: 0-.35; \\\n z-index: 7; \\\n color: #FFF; \\\n font: 12px Arial, Helvetica Neue, Helvetica, sans-serif; \\\n text-align: left; \\\n } \\\n #bot-overlay-container { \\\n position:fixed; \\\n right: 5px; \\\n bottom: 112px; \\\n width: 150px; \\\n height: 85px; \\\n z-index: 999; \\\n color: #C0C0C0; \\\n font: 28px Arial, Helvetica Neue, Helvetica, sans-serif; \\\n text-align: left; \\\n } \\\n ';\n if (styleElement.styleSheet) {\n styleElement.styleSheet.cssText = cssString;\n } else {\n styleElement.appendChild(document.createTextNode(cssString));\n }\n }", "function D3PedalMap_clutch_svelte_add_css() {\n\tvar style = (0,internal/* element */.bG)(\"style\");\n\tstyle.id = \"svelte-xp8anw-style\";\n\tstyle.textContent = \".svelte-xp8anw .line{stroke-width:2;fill:none}.svelte-xp8anw .axis path{stroke:black}.svelte-xp8anw .text{font-size:12px}.svelte-xp8anw .title-text{font-size:12px}.svelte-xp8anw .grid line{stroke:lightgrey;stroke-opacity:0.7;shape-rendering:crispEdges}\";\n\t(0,internal/* append */.R3)(document.head, style);\n}", "function addGlobalStyle(css) {\r\nvar head, style;\r\nhead = document.getElementsByTagName('head')[0];\r\nif (!head) { return; }\r\nstyle = document.createElement('style');\r\nstyle.type = 'text/css';\r\nstyle.innerHTML = css;\r\nhead.appendChild(style);\r\n}", "function _setStyle(selector, style) {\n\t\t\t\t$create('<style type=\"text/css\">' + selector + \" { \" + style + ' } </style>').appendTo(\"head\");\n\t\t\t}", "addClass() {\n document.body.classList.add('learn-to-code');\n }", "function VerticalProgress_svelte_add_css() {\n\tvar style = (0,internal/* element */.bG)(\"style\");\n\tstyle.id = \"svelte-1ayzqt2-style\";\n\tstyle.textContent = \".progress-bar.svelte-1ayzqt2{--height:300px;background-color:#f5f5f5;border-radius:3px;box-shadow:none;position:relative;width:20px;display:inline-block;margin-right:10px;margin-bottom:30px;height:calc(var(--height) - 40px)}.bar.svelte-1ayzqt2{--progress:0%;width:100%;position:absolute;bottom:0;background-color:#2196f3;box-shadow:none;height:var(--progress)}.sr-only.svelte-1ayzqt2{display:none}\";\n\t(0,internal/* append */.R3)(document.head, style);\n}", "function appendStyles() {\n\tvar styleElement = document.createElement('style');\n\tif (styleElement) {\n\t\tstyleElement.type = 'text/css';\n\t\t// styleElement.media = 'print';\n\t\tstyleElement.id = 'annotatelinkstyles';\n\t\tdocument.getElementsByTagName('head')[0].appendChild(styleElement);\n\t\tvar sty = document.styleSheets[document.styleSheets.length - 1];\n\t\tsty.insertRule(\".annlink-inline { }\", 0);\n\t\tsty.insertRule(\".annlink-span { display: none; position: absolute; }\", 1);\n\t\t//sty.insertRule(\".annlink-inline:hover .annlink-span { display: block; }\", 2);\n\t\t//sty.insertRule(\"@media screen { .:hover { display: block; }}\", 3);\n\t}\n}", "function injectPseudoIntoHead() {\n var output = '';\n var stylesArr = Object.keys(styles.pointStyles);\n for (var i = 0; i < stylesArr.length; i++) {\n var j = Object.keys(styles.pointStyles[stylesArr[i]]);\n var k = Object.values(styles.pointStyles[stylesArr[i]]);\n\n output += '.' + stylesArr[i] + '\\n {';\n for (var a = 0; a < j.length; a++) {\n output += ' ' + j[a] + ': ' + k[a] + '; ';\n }\n output += '}\\n\\n';\n }\n var styleTag = document.createElement('style');\n styleTag.type = 'text/css';\n var node = document.createTextNode(output);\n styleTag.append(node);\n var head = document.querySelector('head');\n head.appendChild(styleTag);\n }", "function setYTStyleSheet(bodyStyle) {\n $(\"#ytbsp-yt-css\").remove();\n const css = document.createElement(\"style\");\n css.type = \"text/css\";\n css.id = \"ytbsp-yt-css\";\n css.innerHTML = bodyStyle;\n\n document.head.appendChild(css);\n}" ]
[ "0.7072858", "0.7067768", "0.69466215", "0.68238074", "0.67754585", "0.67624545", "0.67371094", "0.67214406", "0.66885924", "0.66801786", "0.66759485", "0.66642094", "0.66597056", "0.6623243", "0.6610095", "0.65444005", "0.64599127", "0.6455767", "0.64467573", "0.6446509", "0.64412683", "0.64236784", "0.64236784", "0.64204985", "0.6386667", "0.63611287", "0.63448256", "0.63357085", "0.62731713", "0.62684387", "0.6239141", "0.6224091", "0.62174654", "0.62110126", "0.62088364", "0.6201147", "0.6200845", "0.6192175", "0.61818665", "0.6153182", "0.6136731", "0.6133787", "0.6130276", "0.6127177", "0.61251616", "0.6111499", "0.60970527", "0.60814995", "0.6056807", "0.6036003", "0.6035865", "0.6022591", "0.6006878", "0.5992245", "0.59897906", "0.59835356", "0.5973836", "0.59691095", "0.5963385", "0.5963385", "0.5963385", "0.5963385", "0.59582126", "0.59571934", "0.5955033", "0.5952108", "0.5940783", "0.5936904", "0.5932586", "0.59266144", "0.592055", "0.590809", "0.5896702", "0.58934665", "0.5887166", "0.58666503", "0.5865147", "0.5856978", "0.5848822", "0.58473545", "0.58473545", "0.58473545", "0.58456606", "0.5843047", "0.5842058", "0.5839013", "0.5838402", "0.58369505", "0.58316565", "0.58288205", "0.5824133", "0.5823363", "0.58231235", "0.58119994", "0.5809", "0.5806711", "0.57914394", "0.5779032", "0.5765998", "0.5756332" ]
0.5956801
64
Returns buffer object with stringified JSON object. The buffer object prevents Express.js to add 'charset=utf8', which is against JSON spec.
function toJSON(obj) { return new Buffer(JSON.stringify(obj, null, 2)); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function contentify(obj) {\n return new Buffer(JSON.stringify(obj));\n}", "function asBuffer(body, options) {\n\n var ret;\n if (Buffer.isBuffer(body)) {\n ret = body;\n } else if (typeof body === 'object') {\n ret = new Buffer(JSON.stringify(body), options.reqBodyEncoding);\n } else if (typeof body === 'string') {\n ret = new Buffer(body, options.reqBodyEncodeing);\n }\n return ret;\n}", "get buffer(){\n return typeof(this._buffer)==='object' ? JSON.parse(JSON.stringify(this._buffer)) : this._buffer;\n }", "toBuffer() {\n return Buffer.from(this.toString(), 'utf8');\n }", "function isJsonBuffer(obj) {\n return obj && obj.type === 'Buffer' && Array.isArray(obj.data);\n}", "function isJsonBuffer(obj) {\n return obj && obj.type === 'Buffer' && Array.isArray(obj.data);\n}", "function getJsonFromBuffer() {\n var uint32_length = 4;\n let dataStr = tcpBuffer.toString('utf8');\n\n // Check for message length\n if (!dataStr.slice(0, 4).match(/[0-9][0-9][0-9][0-9]/)) {\n // clear buffer\n tcpBuffer = tcpBuffer.slice(0, 0);\n console.error(\"When checking buffer for uint32, didn't find one:\", dataStr);\n return {};\n } else {\n // Get Message\n messageLength = parseInt(dataStr.slice(0, uint32_length));\n let message = dataStr.slice(uint32_length, messageLength + uint32_length);\n\n // Remove message from buffer\n tcpBuffer = tcpBuffer.slice(messageLength + uint32_length, tcpBuffer.length);\n\n // Create Object from message\n let json;\n try {\n json = JSON.parse(message);\n return json;\n } catch (e) {\n console.error(\"When parsing Buffer message, didn't get a JSON:\", message);\n return {};\n }\n }\n}", "async json() {\n\t\tconst buffer = await consumeBody(this);\n\t\treturn JSON.parse(buffer.toString());\n\t}", "toJSON() {\n return {data: Array.from(this), type: 'Buffer'};\n }", "getBuffer() {\r\n return this.clone(File, \"$value\", false).get(new BufferParser(), { headers: { \"binaryStringResponseBody\": \"true\" } });\r\n }", "function JSONString(result, message){\r\n\tresult.write(JSON.stringify({quote: message}));\r\n\tresult.end();\t\r\n}", "json(obj) {\n return this.string(JSON.stringify(obj));\n }", "function JSON() {}", "function wrapBuffer(buffer) {\n return buffer;\n}", "function rawBufferSaver (req, res, buf, encoding) {\n if (buf && buf.length) {\n req.rawBody = buf.toString(encoding || 'utf8')\n }\n}", "function jstr(obj) {\n\n return JSON.stringify(obj);\n}", "function safeJSONStringify(obj) {\n\t /* eslint no-extend-native:0 */\n\t\n\t if (Array.prototype.toJSON === undefined) {\n\t return JSON.stringify(obj);\n\t }\n\t\n\t var toJSON = Array.prototype.toJSON;\n\t delete Array.prototype.toJSON;\n\t var out = JSON.stringify(obj);\n\t Array.prototype.toJSON = toJSON;\n\t\n\t return out;\n\t}", "function safeJSONStringify(obj) {\n\t /* eslint no-extend-native:0 */\n\t\n\t if (Array.prototype.toJSON === undefined) {\n\t return JSON.stringify(obj);\n\t }\n\t\n\t var toJSON = Array.prototype.toJSON;\n\t delete Array.prototype.toJSON;\n\t var out = JSON.stringify(obj);\n\t Array.prototype.toJSON = toJSON;\n\t\n\t return out;\n\t}", "function createBuffer() {\n var idx = -1, buffer = [];\n return {\n clear: function(){\n idx = -1;\n buffer = [];\n },\n append: function(str) {\n buffer[++idx] = str;\n return this;\n },\n toString: function() {\n return buffer.join('');\n }\n };\n }", "function safeJSONStringify(obj) {\n /* eslint no-extend-native:0 */\n\n if (Array.prototype.toJSON === undefined) {\n return JSON.stringify(obj);\n }\n\n var toJSON = Array.prototype.toJSON;\n delete Array.prototype.toJSON;\n var out = JSON.stringify(obj);\n Array.prototype.toJSON = toJSON;\n\n return out;\n}", "function safeJSONStringify(obj) {\n /* eslint no-extend-native:0 */\n\n if (Array.prototype.toJSON === undefined) {\n return JSON.stringify(obj);\n }\n\n var toJSON = Array.prototype.toJSON;\n delete Array.prototype.toJSON;\n var out = JSON.stringify(obj);\n Array.prototype.toJSON = toJSON;\n\n return out;\n}", "function safeJSONStringify(obj) {\n /* eslint no-extend-native:0 */\n\n if (Array.prototype.toJSON === undefined) {\n return JSON.stringify(obj);\n }\n\n var toJSON = Array.prototype.toJSON;\n delete Array.prototype.toJSON;\n var out = JSON.stringify(obj);\n Array.prototype.toJSON = toJSON;\n\n return out;\n}", "function safeJSONStringify(obj) {\n /* eslint no-extend-native:0 */\n\n if (Array.prototype.toJSON === undefined) {\n return JSON.stringify(obj);\n }\n\n var toJSON = Array.prototype.toJSON;\n delete Array.prototype.toJSON;\n var out = JSON.stringify(obj);\n Array.prototype.toJSON = toJSON;\n\n return out;\n}", "function safeJSONStringify(obj) {\n /* eslint no-extend-native:0 */\n\n if (Array.prototype.toJSON === undefined) {\n return JSON.stringify(obj);\n }\n\n var toJSON = Array.prototype.toJSON;\n delete Array.prototype.toJSON;\n var out = JSON.stringify(obj);\n Array.prototype.toJSON = toJSON;\n\n return out;\n}", "function safeJSONStringify(obj) {\n /* eslint no-extend-native:0 */\n\n if (Array.prototype.toJSON === undefined) {\n return JSON.stringify(obj);\n }\n\n var toJSON = Array.prototype.toJSON;\n delete Array.prototype.toJSON;\n var out = JSON.stringify(obj);\n Array.prototype.toJSON = toJSON;\n\n return out;\n}", "function bodyToStr(str) {\n if (str == \"\") {\n return str;\n }\n\n try {\n tmpJson = JSON.parse(str);\n tmp = JSON.stringify(tmpJson, undefined, 2);\n } catch (e) {\n tmp = str;\n }\n\n return tmp;\n}", "_jsonEncode( data ) {\n if ( typeof data === 'object' ) {\n try { let json = JSON.stringify( data ); return json; }\n catch ( e ) { return JSON.stringify( e ); }\n }\n return '{}';\n }", "function createBuffer() {\n var ptr = exports.hb_buffer_create();\n return {\n ptr: ptr,\n /**\n * Add text to the buffer.\n * @param {string} text Text to be added to the buffer.\n **/\n addText: function (text) {\n const str = createJsString(text);\n exports.hb_buffer_add_utf16(ptr, str.ptr, str.length, 0, str.length);\n str.free();\n },\n /**\n * Set buffer script, language and direction.\n *\n * This needs to be done before shaping.\n **/\n guessSegmentProperties: function () {\n return exports.hb_buffer_guess_segment_properties(ptr);\n },\n /**\n * Set buffer direction explicitly.\n * @param {string} direction: One of \"ltr\", \"rtl\", \"ttb\" or \"btt\"\n */\n setDirection: function (dir) {\n exports.hb_buffer_set_direction(ptr, {\n ltr: 4,\n rtl: 5,\n ttb: 6,\n btt: 7\n }[dir] || 0);\n },\n /**\n * Set buffer flags explicitly.\n * @param {string[]} flags: A list of strings which may be either:\n * \"BOT\"\n * \"EOT\"\n * \"PRESERVE_DEFAULT_IGNORABLES\"\n * \"REMOVE_DEFAULT_IGNORABLES\"\n * \"DO_NOT_INSERT_DOTTED_CIRCLE\"\n * \"PRODUCE_UNSAFE_TO_CONCAT\"\n */\n setFlags: function (flags) {\n var flagValue = 0\n flags.forEach(function (s) {\n flagValue |= _buffer_flag(s);\n })\n\n exports.hb_buffer_set_flags(ptr,flagValue);\n },\n /**\n * Set buffer language explicitly.\n * @param {string} language: The buffer language\n */\n setLanguage: function (language) {\n var str = createAsciiString(language);\n exports.hb_buffer_set_language(ptr, exports.hb_language_from_string(str.ptr,-1));\n str.free();\n },\n /**\n * Set buffer script explicitly.\n * @param {string} script: The buffer script\n */\n setScript: function (script) {\n var str = createAsciiString(script);\n exports.hb_buffer_set_script(ptr, exports.hb_script_from_string(str.ptr,-1));\n str.free();\n },\n\n /**\n * Set the Harfbuzz clustering level.\n *\n * Affects the cluster values returned from shaping.\n * @param {number} level: Clustering level. See the Harfbuzz manual chapter\n * on Clusters.\n **/\n setClusterLevel: function (level) {\n exports.hb_buffer_set_cluster_level(ptr, level)\n },\n /**\n * Return the buffer contents as a JSON object.\n *\n * After shaping, this function will return an array of glyph information\n * objects. Each object will have the following attributes:\n *\n * - g: The glyph ID\n * - cl: The cluster ID\n * - ax: Advance width (width to advance after this glyph is painted)\n * - ay: Advance height (height to advance after this glyph is painted)\n * - dx: X displacement (adjustment in X dimension when painting this glyph)\n * - dy: Y displacement (adjustment in Y dimension when painting this glyph)\n * - flags: Glyph flags like `HB_GLYPH_FLAG_UNSAFE_TO_BREAK` (0x1)\n **/\n json: function () {\n var length = exports.hb_buffer_get_length(ptr);\n var result = [];\n var infosPtr = exports.hb_buffer_get_glyph_infos(ptr, 0);\n var infosPtr32 = infosPtr / 4;\n var positionsPtr32 = exports.hb_buffer_get_glyph_positions(ptr, 0) / 4;\n var infos = heapu32.subarray(infosPtr32, infosPtr32 + 5 * length);\n var positions = heapi32.subarray(positionsPtr32, positionsPtr32 + 5 * length);\n for (var i = 0; i < length; ++i) {\n result.push({\n g: infos[i * 5 + 0],\n cl: infos[i * 5 + 2],\n ax: positions[i * 5 + 0],\n ay: positions[i * 5 + 1],\n dx: positions[i * 5 + 2],\n dy: positions[i * 5 + 3],\n flags: exports.hb_glyph_info_get_glyph_flags(infosPtr + i * 20)\n });\n }\n return result;\n },\n /**\n * Free the object.\n */\n destroy: function () { exports.hb_buffer_destroy(ptr); }\n };\n }", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body.Promise.reject(new FetchError(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "toJSON() {\n return {\n encoding: this.encoding\n };\n }", "encode(obj) {\n logger_1.Logger.log.debug(\"JsonEncoder.encode: start.\");\n return JSON.stringify(obj);\n }", "serialize(jsObject) {\n return JSON.stringify(jsObject);\n }", "function obj2ArrayBuff(obj) {\n const objJSON = JSON.stringify(obj);\n const encoder = new TextEncoder();\n const objUtf8 = encoder.encode(objJSON);\n const objUint8 = new Uint8Array(objUtf8);\n return objUint8.buffer;\n }", "function r(t,e){return{read:function(e){return JSON.parse(e,t)},write:function(t){return JSON.stringify(t,e)},extend:r}}", "function stringJSON() {\n\treturn JSON.stringify(json_array);\n}", "function json_encode(mixed_val) {\n var retVal, json = this.window.JSON;\n try {\n if (typeof json === 'object' && typeof json.stringify === 'function') {\n retVal = json.stringify(mixed_val); // Errors will not be caught here if our own equivalent to resource\n // (an instance of PHPJS_Resource) is used\n if (retVal === undefined) {\n throw new SyntaxError('json_encode');\n }\n return retVal;\n }\n\n var value = mixed_val;\n\n var quote = function(string) {\n var escapable =\n /[\\\\\\\"\\u0000-\\u001f\\u007f-\\u009f\\u00ad\\u0600-\\u0604\\u070f\\u17b4\\u17b5\\u200c-\\u200f\\u2028-\\u202f\\u2060-\\u206f\\ufeff\\ufff0-\\uffff]/g;\n var meta = { // table of character substitutions\n '\\b': '\\\\b',\n '\\t': '\\\\t',\n '\\n': '\\\\n',\n '\\f': '\\\\f',\n '\\r': '\\\\r',\n '\"': '\\\\\"',\n '\\\\': '\\\\\\\\'\n };\n\n escapable.lastIndex = 0;\n return escapable.test(string) ? '\"' + string.replace(escapable, function(a) {\n var c = meta[a];\n return typeof c === 'string' ? c : '\\\\u' + ('0000' + a.charCodeAt(0)\n .toString(16))\n .slice(-4);\n }) + '\"' : '\"' + string + '\"';\n };\n\n var str = function(key, holder) {\n var gap = '';\n var indent = ' ';\n var i = 0; // The loop counter.\n var k = ''; // The member key.\n var v = ''; // The member value.\n var length = 0;\n var mind = gap;\n var partial = [];\n var value = holder[key];\n\n // If the value has a toJSON method, call it to obtain a replacement value.\n if (value && typeof value === 'object' && typeof value.toJSON === 'function') {\n value = value.toJSON(key);\n }\n\n // What happens next depends on the value's type.\n switch (typeof value) {\n case 'string':\n return quote(value);\n\n case 'number':\n // JSON numbers must be finite. Encode non-finite numbers as null.\n return isFinite(value) ? String(value) : 'null';\n\n case 'boolean':\n case 'null':\n // If the value is a boolean or null, convert it to a string. Note:\n // typeof null does not produce 'null'. The case is included here in\n // the remote chance that this gets fixed someday.\n return String(value);\n\n case 'object':\n // If the type is 'object', we might be dealing with an object or an array or\n // null.\n // Due to a specification blunder in ECMAScript, typeof null is 'object',\n // so watch out for that case.\n if (!value) {\n return 'null';\n }\n if ((this.PHPJS_Resource && value instanceof this.PHPJS_Resource) || (window.PHPJS_Resource &&\n value instanceof window.PHPJS_Resource)) {\n throw new SyntaxError('json_encode');\n }\n\n // Make an array to hold the partial results of stringifying this object value.\n gap += indent;\n partial = [];\n\n // Is the value an array?\n if (Object.prototype.toString.apply(value) === '[object Array]') {\n // The value is an array. Stringify every element. Use null as a placeholder\n // for non-JSON values.\n length = value.length;\n for (i = 0; i < length; i += 1) {\n partial[i] = str(i, value) || 'null';\n }\n\n // Join all of the elements together, separated with commas, and wrap them in\n // brackets.\n v = partial.length === 0 ? '[]' : gap ? '[\\n' + gap + partial.join(',\\n' + gap) + '\\n' + mind +\n ']' : '[' + partial.join(',') + ']';\n gap = mind;\n return v;\n }\n\n // Iterate through all of the keys in the object.\n for (k in value) {\n if (Object.hasOwnProperty.call(value, k)) {\n v = str(k, value);\n if (v) {\n partial.push(quote(k) + (gap ? ': ' : ':') + v);\n }\n }\n }\n\n // Join all of the member texts together, separated with commas,\n // and wrap them in braces.\n v = partial.length === 0 ? '{}' : gap ? '{\\n' + gap + partial.join(',\\n' + gap) + '\\n' + mind + '}' :\n '{' + partial.join(',') + '}';\n gap = mind;\n return v;\n case 'undefined':\n // Fall-through\n case 'function':\n // Fall-through\n default:\n throw new SyntaxError('json_encode');\n }\n };\n\n // Make a fake root object containing our value under the key of ''.\n // Return the result of stringifying the value.\n return str('', {\n '': value\n });\n\n } catch (err) { // Todo: ensure error handling above throws a SyntaxError in all cases where it could\n // (i.e., when the JSON global is not available and there is an error)\n if (!(err instanceof SyntaxError)) {\n throw new Error('Unexpected error type in json_encode()');\n }\n this.php_js = this.php_js || {};\n this.php_js.last_error_json = 4; // usable by json_last_error()\n return null;\n }\n}", "function toBuffer(v) {\n if (!Buffer.isBuffer(v)) {\n if (Array.isArray(v)) {\n v = Buffer.from(v);\n }\n else if (typeof v === 'string') {\n if (ethjs_util_1.default.isHexString(v)) {\n v = Buffer.from(ethjs_util_1.default.padToEven(ethjs_util_1.default.stripHexPrefix(v)), 'hex');\n }\n else {\n throw new TypeError(\n // tslint:disable-next-line: max-line-length\n \"Cannot convert string to buffer. toBuffer only supports 0x-prefixed hex strings and this string was given: \" + v);\n }\n }\n else if (typeof v === 'number') {\n v = ethjs_util_1.default.intToBuffer(v);\n }\n else if (v === null || v === undefined) {\n v = Buffer.allocUnsafe(0);\n }\n else if (bn_js_1.default.isBN(v)) {\n v = v.toArrayLike(Buffer);\n }\n else if (v.toArray) {\n // converts a BN to a Buffer\n v = Buffer.from(v.toArray());\n }\n else {\n throw new TypeError(\"invalid type: \" + v);\n }\n }\n return v;\n}", "function _makeByteBuffersReadable(parsedObject){\n Object.keys(parsedObject).forEach(function (key) {\n if (key !== 'info'){\n parsedObject[key] = parsedObject[key].toString();\n }\n else if (key === 'info'){\n Object.keys(parsedObject[key]).forEach(function (infoKey) {\n if (infoKey !== 'pieces'){\n parsedObject[key][infoKey] = parsedObject[key][infoKey].toString();\n }\n });\n }\n });\n return parsedObject;\n}", "json() {\n\t\tvar _this2 = this;\n\n\t\treturn consumeBody$1.call(this).then(function (buffer) {\n\t\t\ttry {\n\t\t\t\treturn JSON.parse(buffer.toString());\n\t\t\t} catch (err) {\n\t\t\t\treturn Body$1.Promise.reject(new FetchError$1(`invalid json response body at ${_this2.url} reason: ${err.message}`, 'invalid-json'));\n\t\t\t}\n\t\t});\n\t}", "function serialize(object, options = {}) {\n // Unpack the options\n const checkKeys = typeof options.checkKeys === 'boolean' ? options.checkKeys : false;\n const serializeFunctions = typeof options.serializeFunctions === 'boolean' ? options.serializeFunctions : false;\n const ignoreUndefined = typeof options.ignoreUndefined === 'boolean' ? options.ignoreUndefined : true;\n const minInternalBufferSize = typeof options.minInternalBufferSize === 'number' ? options.minInternalBufferSize : MAXSIZE;\n // Resize the internal serialization buffer if needed\n if (buffer$1.length < minInternalBufferSize) {\n buffer$1 = buffer__WEBPACK_IMPORTED_MODULE_0___default.a.Buffer.alloc(minInternalBufferSize);\n }\n // Attempt to serialize\n const serializationIndex = serializer.serializeInto(buffer$1, object, checkKeys, 0, 0, serializeFunctions, ignoreUndefined, []);\n // Create the final buffer\n const finishedBuffer = buffer__WEBPACK_IMPORTED_MODULE_0___default.a.Buffer.alloc(serializationIndex);\n // Copy into the finished buffer\n buffer$1.copy(finishedBuffer, 0, 0, finishedBuffer.length);\n // Return the buffer\n return finishedBuffer;\n}", "function Buffer(arg){if(!(this instanceof Buffer)){ // Avoid going through an ArgumentsAdaptorTrampoline in the common case.\nif(arguments.length>1)return new Buffer(arg,arguments[1]);return new Buffer(arg);}if(!Buffer.TYPED_ARRAY_SUPPORT){this.length=0;this.parent=undefined;} // Common case.\nif(typeof arg==='number'){return fromNumber(this,arg);} // Slightly less common case.\nif(typeof arg==='string'){return fromString(this,arg,arguments.length>1?arguments[1]:'utf8');} // Unusual.\nreturn fromObject(this,arg);}", "toJSON() {\n var json = {};\n var self = this;\n if (typeof this.asBigInteger !== 'undefined') {\n json['asBigInteger'] = this.asBigInteger;\n }\n if (typeof this.asCharacter !== 'undefined') {\n json['asCharacter'] = this.asCharacter;\n }\n if (typeof this.asBoolean !== 'undefined') {\n json['asBoolean'] = this.asBoolean;\n }\n if (typeof this.asInt !== 'undefined') {\n json['asInt'] = this.asInt;\n }\n if (typeof this.jsonArray !== 'undefined') {\n json['jsonArray'] = this.jsonArray;\n }\n if (typeof this.jsonObject !== 'undefined') {\n json['jsonObject'] = this.jsonObject;\n }\n if (typeof this.asDouble !== 'undefined') {\n json['asDouble'] = this.asDouble;\n }\n if (typeof this.asString !== 'undefined') {\n json['asString'] = this.asString;\n }\n if (typeof this.asFloat !== 'undefined') {\n json['asFloat'] = this.asFloat;\n }\n if (typeof this.asJsonPrimitive !== 'undefined') {\n json['asJsonPrimitive'] = this.asJsonPrimitive.toJSON();\n }\n if (typeof this.asJsonObject !== 'undefined') {\n json['asJsonObject'] = this.asJsonObject.toJSON();\n }\n if (typeof this.asJsonArray !== 'undefined') {\n json['asJsonArray'] = this.asJsonArray.toJSON();\n }\n if (typeof this.asByte !== 'undefined') {\n json['asByte'] = this.asByte;\n }\n if (typeof this.asNumber !== 'undefined') {\n json['asNumber'] = this.asNumber.toJSON();\n }\n if (typeof this.jsonNull !== 'undefined') {\n json['jsonNull'] = this.jsonNull;\n }\n if (typeof this.asLong !== 'undefined') {\n json['asLong'] = this.asLong;\n }\n if (typeof this.asBigDecimal !== 'undefined') {\n json['asBigDecimal'] = this.asBigDecimal;\n }\n if (typeof this.asShort !== 'undefined') {\n json['asShort'] = this.asShort;\n }\n if (typeof this.jsonPrimitive !== 'undefined') {\n json['jsonPrimitive'] = this.jsonPrimitive;\n }\n if (typeof this.asJsonNull !== 'undefined') {\n json['asJsonNull'] = this.asJsonNull.toJSON();\n }\n return json;\n }", "_write(obj, encoding, cb) {\r\n\t\tlet json = JSON.stringify(obj)\r\n\t\tif (this.encrypted) {\r\n\t\t\tjson = encrypt(this.shkey, json)\r\n\t\t}\r\n\r\n\t\tlet jsonBytes = Buffer.byteLength(json)\r\n\t\tlet buffer = Buffer.alloc(4 + jsonBytes)\r\n\t\tbuffer.writeUInt32LE(jsonBytes)\r\n\t\tbuffer.write(json, 4)\r\n\t\t// console.log(buffer)\r\n\r\n\t\tthis._socket.write(buffer, cb)\r\n\t}", "function getJsonContent(json) {\n return JSON.stringify(json, null, 2)\n}", "function JSON_ () {\n var self = this\n\n self.klass = JSON_;\n self.klass.super_.apply(self, arguments);\n\n self.engine = JSON;\n self.binary = false;\n}", "toJSON() {\n return {\n type: this.type,\n body: this.body,\n headers: this.headers,\n };\n }", "function json_to_ab(obj) {\n str = JSON.stringify(obj);\n var buf = new ArrayBuffer(str.length * 2); // 2 bytes for each char\n var buf_view = new Uint16Array(buf);\n for (var i = 0, strlen = str.length; i < strlen; i += 1){\n buf_view[i] = str.charCodeAt(i);\n }\n return buf;\n }", "stringify(object) {\n return JSON.stringify(object)\n }", "function encode (obj) {\n return Buffer.from(JSON.stringify(obj)).toString('base64');\n}", "function stringifyJson (object) {\n try {\n var json_string = JSON.stringify(object);\n return json_string;\n } catch (e) {\n return JSON.stringify({});\n }\n }", "stringify (str) {\n return JSON.stringify(str);\n }", "toJSON() {\n var json = {};\n var self = this;\n if (typeof this.asString !== 'undefined') {\n json['asString'] = this.asString;\n }\n if (typeof this.asDouble !== 'undefined') {\n json['asDouble'] = this.asDouble;\n }\n if (typeof this.asFloat !== 'undefined') {\n json['asFloat'] = this.asFloat;\n }\n if (typeof this.asJsonNull !== 'undefined') {\n json['asJsonNull'] = this.asJsonNull.toJSON();\n }\n if (typeof this.jsonPrimitive !== 'undefined') {\n json['jsonPrimitive'] = this.jsonPrimitive;\n }\n if (typeof this.asBoolean !== 'undefined') {\n json['asBoolean'] = this.asBoolean;\n }\n if (typeof this.asNumber !== 'undefined') {\n json['asNumber'] = this.asNumber.toJSON();\n }\n if (typeof this.asJsonArray !== 'undefined') {\n json['asJsonArray'] = this.asJsonArray.toJSON();\n }\n if (typeof this.asLong !== 'undefined') {\n json['asLong'] = this.asLong;\n }\n if (typeof this.jsonNull !== 'undefined') {\n json['jsonNull'] = this.jsonNull;\n }\n if (typeof this.asJsonPrimitive !== 'undefined') {\n json['asJsonPrimitive'] = this.asJsonPrimitive.toJSON();\n }\n if (typeof this.asInt !== 'undefined') {\n json['asInt'] = this.asInt;\n }\n if (typeof this.asByte !== 'undefined') {\n json['asByte'] = this.asByte;\n }\n if (typeof this.asBigDecimal !== 'undefined') {\n json['asBigDecimal'] = this.asBigDecimal;\n }\n if (typeof this.asShort !== 'undefined') {\n json['asShort'] = this.asShort;\n }\n if (typeof this.asBigInteger !== 'undefined') {\n json['asBigInteger'] = this.asBigInteger;\n }\n if (typeof this.jsonArray !== 'undefined') {\n json['jsonArray'] = this.jsonArray;\n }\n if (typeof this.asJsonObject !== 'undefined') {\n json['asJsonObject'] = this.asJsonObject.toJSON();\n }\n if (typeof this.asCharacter !== 'undefined') {\n json['asCharacter'] = this.asCharacter;\n }\n if (typeof this.jsonObject !== 'undefined') {\n json['jsonObject'] = this.jsonObject;\n }\n return json;\n }", "function ensure_buffer( name, variable ) {\n /* Do a type check and throw if it isn't supported. */\n if ( typeof( variable ) !== 'string' && !Buffer.isBuffer( variable ) && !Array.isArray( variable ) )\n throw new Error( `Error for ${name}. Must be a string or buffer.` );\n\n /* Convert to a buffer. */\n return Buffer.from( variable );\n }", "function handleJSON(str) {\n try {\n JSON.parse(str);\n } catch (e) {\n return str;\n }\n return JSON.stringify(str);\n}", "function toBuffer(v) {\n if (!Buffer.isBuffer(v)) {\n if (typeof v === 'string') {\n if (isHexPrefixed(v)) {\n return Buffer.from(padToEven(stripHexPrefix(v)), 'hex');\n }\n else {\n return Buffer.from(v);\n }\n }\n else if (typeof v === 'number') {\n if (!v) {\n return Buffer.from([]);\n }\n else {\n return intToBuffer(v);\n }\n }\n else if (v === null || v === undefined) {\n return Buffer.from([]);\n }\n else if (v instanceof Uint8Array) {\n return Buffer.from(v);\n }\n else if (BN.isBN(v)) {\n // converts a BN to a Buffer\n return Buffer.from(v.toArray());\n }\n else {\n throw new Error('invalid type');\n }\n }\n return v;\n}", "function toBuffer(v) {\n if (!Buffer.isBuffer(v)) {\n if (typeof v === 'string') {\n if (isHexPrefixed(v)) {\n return Buffer.from(padToEven(stripHexPrefix(v)), 'hex');\n }\n else {\n return Buffer.from(v);\n }\n }\n else if (typeof v === 'number') {\n if (!v) {\n return Buffer.from([]);\n }\n else {\n return intToBuffer(v);\n }\n }\n else if (v === null || v === undefined) {\n return Buffer.from([]);\n }\n else if (v instanceof Uint8Array) {\n return Buffer.from(v);\n }\n else if (BN.isBN(v)) {\n // converts a BN to a Buffer\n return Buffer.from(v.toArray());\n }\n else {\n throw new Error('invalid type');\n }\n }\n return v;\n}", "function toBuffer(v) {\n if (!Buffer.isBuffer(v)) {\n if (typeof v === 'string') {\n if (isHexPrefixed(v)) {\n return Buffer.from(padToEven(stripHexPrefix(v)), 'hex');\n }\n else {\n return Buffer.from(v);\n }\n }\n else if (typeof v === 'number') {\n if (!v) {\n return Buffer.from([]);\n }\n else {\n return intToBuffer(v);\n }\n }\n else if (v === null || v === undefined) {\n return Buffer.from([]);\n }\n else if (v instanceof Uint8Array) {\n return Buffer.from(v);\n }\n else if (BN.isBN(v)) {\n // converts a BN to a Buffer\n return Buffer.from(v.toArray());\n }\n else {\n throw new Error('invalid type');\n }\n }\n return v;\n}", "function toBuffer(v) {\n if (!Buffer.isBuffer(v)) {\n if (typeof v === 'string') {\n if (isHexPrefixed(v)) {\n return Buffer.from(padToEven(stripHexPrefix(v)), 'hex');\n }\n else {\n return Buffer.from(v);\n }\n }\n else if (typeof v === 'number') {\n if (!v) {\n return Buffer.from([]);\n }\n else {\n return intToBuffer(v);\n }\n }\n else if (v === null || v === undefined) {\n return Buffer.from([]);\n }\n else if (v instanceof Uint8Array) {\n return Buffer.from(v);\n }\n else if (BN.isBN(v)) {\n // converts a BN to a Buffer\n return Buffer.from(v.toArray());\n }\n else {\n throw new Error('invalid type');\n }\n }\n return v;\n}", "function toBuffer(v) {\n if (!Buffer.isBuffer(v)) {\n if (typeof v === 'string') {\n if (isHexPrefixed(v)) {\n return Buffer.from(padToEven(stripHexPrefix(v)), 'hex');\n }\n else {\n return Buffer.from(v);\n }\n }\n else if (typeof v === 'number') {\n if (!v) {\n return Buffer.from([]);\n }\n else {\n return intToBuffer(v);\n }\n }\n else if (v === null || v === undefined) {\n return Buffer.from([]);\n }\n else if (v instanceof Uint8Array) {\n return Buffer.from(v);\n }\n else if (BN.isBN(v)) {\n // converts a BN to a Buffer\n return Buffer.from(v.toArray());\n }\n else {\n throw new Error('invalid type');\n }\n }\n return v;\n}", "toJSON() {\n return null;\n }", "toJSON() {\n return null;\n }", "toJSON() {\n return null;\n }", "toJSON() {\n return null;\n }", "value(asRaw) {\n asRaw = !!asRaw;\n // Optimize to serialize for the situation where the data == size of buffer\n if (asRaw && this.buffer.length === this.position) {\n return this.buffer;\n }\n // If it's a node.js buffer object\n if (asRaw) {\n return this.buffer.slice(0, this.position);\n }\n return this.buffer.toString('binary', 0, this.position);\n }", "function bufferReviver(k, v) {\n if (\n v !== null &&\n typeof v === 'object' &&\n 'type' in v &&\n v.type === 'Buffer' &&\n 'data' in v &&\n Array.isArray(v.data)) {\n return new Buffer(v.data);\n }\n return v;\n}", "static fromBuffer(buffer) {\r\n return Precord.deserialize(Buffer.from(JSON.parse(buffer)));\r\n }", "function isBuffer (obj) {\n return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)\n}", "getPacket() {\n return JSON.stringify(this.jsonString)\n }", "function requestToJSON() {\n return {\n uri: this.uri,\n method: this.method,\n headers: this.headers\n }\n}", "function requestToJSON() {\n return {\n uri: this.uri,\n method: this.method,\n headers: this.headers\n }\n}" ]
[ "0.67073584", "0.6634128", "0.65623724", "0.63365144", "0.61933404", "0.61933404", "0.6113649", "0.60673463", "0.6057507", "0.6030719", "0.58639777", "0.58187234", "0.57345086", "0.57062876", "0.5694445", "0.5567927", "0.55305594", "0.55305594", "0.5516857", "0.55041265", "0.55041265", "0.55041265", "0.55041265", "0.55041265", "0.55041265", "0.54886407", "0.54809535", "0.5475231", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.5462459", "0.54610777", "0.54515713", "0.5443304", "0.5406818", "0.53695035", "0.5360745", "0.5352004", "0.53389645", "0.5336411", "0.53216225", "0.5319702", "0.5307424", "0.5301368", "0.5293179", "0.528025", "0.52788895", "0.5276473", "0.52623785", "0.5244152", "0.52300143", "0.5227149", "0.52252734", "0.5223206", "0.5222829", "0.5217826", "0.51890695", "0.51890695", "0.51890695", "0.51890695", "0.51890695", "0.5168115", "0.5168115", "0.5168115", "0.5168115", "0.5160382", "0.51601946", "0.51503307", "0.51463205", "0.5134113", "0.51327175", "0.51327175" ]
0.70621365
0
The GroceryItem and related functions. GroceryItem is used in one shopping list.
function GroceryItem(name, amount) { this.name = name; this.amount = amount; this.purchased = false; this.id = name + Math.floor((Math.random()*100)+1); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function purchaseItem() {}", "function purchaseItem() {}", "function purchaseItem() {}", "function purchaseItem() {}", "function purchaseItem() {}", "function purchaseItem() {}", "function createItems(){\n\t//Library Items\n\tancientBook = new Item('Ancient Book', 'Wow looks like it is a thousand years old!.', 4, 'ancient', false);\n\thiddenTreasureMap = new Item('Hidden Treasure Map', 'A barely decipherable looking old map.', 5, 'map');\n\tbookOnDecipheringCode = new Item('Book on Deciphering Code', 'Black leather bound book. Tons of useless information on breaking codes.', 4, 'code', false);\n\tscienceBook = new Item('Science Book', 'Chemistry book.', 1, 'science', false);\n\tmathBook = new Item('Math Book', 'Math book on Calculus.', 1, 'math', false);\n\n\t//Hotel Items\n\troomKeySet = new Item('Room Key Set', 'A huge ring with keys on it, you can access everyone room in the hotel with this key set.', 5, 'room', false);\n\tluggage = new Item('Luggage', 'A large luggage bag with wheels and Nike Backpack.', 1, 'luggage', false);\n\tluggageCart = new Item('Luggage Cart', 'Big rolling luggage cart.', 1, 'cart', false);\n\tpillow = new Item('Pillow', 'A real comforatble down pillow.', 1, 'pillow', false);\n\televatorKey = new Item('Elevator Key', 'A key to turn the elevators on and off.', 4, 'elevator', false);\n\n\t//Grocery Store Items\n\tshoppingBasket = new Item('Shopping Basket', 'A large basket to fit whatever items you want into it.', 1, 'basket', false);\n\tboxOfCereal = new Item('Box of Cereal', 'Frosted mini wheats, sounds like a good breakfast to me.', 1, 'cereal', false);\n\trawSteak = new Item('Raw Steak', 'A delicous porter house steak, find a grill so you can cook a nice meal.', 1, 'steak', false);\n\tpriceGun = new Item('Price Gun', 'Take this price gun and use it to mark down the prices on groceries.', 4, 'price', false);\n\tcashRegister = new Item('Cash Register', 'Full of money, imagine how much this is worth with all the money in it.', 5, 'register', false);\n\n\t//Coffee Shop Items\n\thotCoffee = new Item('Hot Coffee', 'Hot! Be careful!', 1, 'hot', false);\n\ticedCoffee = new Item('Iced Coffee', 'Ice cold, perfect for hot days.', 1, 'iced', false);\n\tdoughnut = new Item('Doughnut', 'Delicous chocalate covered donut, perfect for breakfast.', 1, 'doughnut', false);\n\tmuffin = new Item('Muffin', 'Yummy chocolate chip muffin, warm right out of the oven.', 1, 'muffin', false);\n\tthermos = new Item('Thermos', 'Stainless steel thermos used to keep your coffee hot.', 2, 'thermos', false);\n\n\t//Hardware Store Items\n\thammer = new Item('Hammer', 'One of the best tools in carpentry, used for many jobs.', 3, 'hammer', false);\n\tscrewdriver = new Item('Screwdriver', 'You will used this tool for a lot of small jobs.', 2, 'screwdriver', false);\n\twrench = new Item('Wrench', 'Stainless steel adjustable wrench will help you tighten up bolts.', 3, 'wrench', false);\n\tshovel = new Item('Shovel', 'Use this to do some digging!', 2, 'shovel', false);\n\tsaw = new Item('Saw', 'Hand saw that can be used to cut through small items.', 3, 'saw', false);\n\n\t//Police Station Items\n\thandcuffs = new Item('Handcuffs', 'This is what the officers use to detain the bad guys when arresting them.', 2, 'handcuffs', false);\n\tnightstick = new Item('Nightstick', 'One of the items officers always carry with them to subdue crooks.', 4, 'nightstick', false);\n\thandcuffKey = new Item('Handcuff Key', 'The key to a set of handcuffs. Hopefully you will never need this', 3, 'key', false);\n\ttaser = new Item('Taser', 'A very effective tool for self defense.', 5, 'taser', false);\n\tpoliceReport = new Item('Police Report', 'This is used to put the arrested ones on file.', 1, 'report', false);\n\n\t//Auto Shop Items\n\ttire = new Item('Tire', 'You can not drive with out good tires on your vehicle.', 1, 'tire', false);\n\tengine = new Item('Engine', 'The engine is the most essential item to operate a car.', 5, 'engine', false);\n\ttorqueWrench = new Item('Torque Wrench', 'A perfect tool that is great for working on vehicles.', 3, 'wrench', false);\n\tcarJack = new Item('Car Jack', 'Use this to jack the car up to perform certain work on a vehicle.', 2, 'jack', false);\n\talternator = new Item('Alternator', 'Keeps a charge on your battery and operates the vehicles electrical system.', 2, 'alternator', false);\n}", "function GroceryList(session, data) {\n if (data) {\n this.data = data;\n } else {\n this.data = {\n items: []\n };\n }\n this._session = session;\n }", "function getGroceryItem(id)\r\n{\r\n\tfor( var index in groceryItems) {\r\n\t\tif (id == groceryItems[index].id)\r\n\t\t\treturn groceryItems[index];\r\n\t}\r\n\treturn null;\r\n}", "function Item (name, barcode, sellingPrice, buyingPrice) {\n this.name = name;\n this.barcode = barcode;\n this.sellingPrice = sellingPrice;\n this.buyingPrice = buyingPrice;\n}", "function CartItem() {\n\treturn this;\n}", "function GroceryList(listObj) {\n this.list = listObj;\n}", "function loadGroceryItems()\r\n{\r\n\tvar items = localStorage.getObject(\"shoppinglist\");\r\n\tif( items != null ) {\r\n\t\t//check if items is an array\r\n\t\tif(_.isArray(items)) {\r\n\t\t\tgroceryItems = items;\r\n\t\t} else {\r\n\t\t\t// This will happen on first run\r\n\t\t\t//alert(\"Kauppalistan lataus ei onnistunut\");\r\n\t\t}\r\n\t}\r\n}", "render() {\n return (\n <div className='App'>\n <div className='header'>\n <h1>Shopping List</h1>\n <ListForm addItem={this.addItem} />\n </div>\n <GroceryList\n clearPurchased={this.clearPurchased}\n toggleItem={this.toggleItem}\n groceries={this.state.groceries}\n />\n </div>\n );\n }", "function Item(code, desc, price, image, category, stock, deliveryDays){\r\n this.code = code;\r\n this.description = desc;\r\n this.price = price;\r\n this.image = image;\r\n this.category = category;\r\n this.stock = stock;\r\n this.deliveryDays = deliveryDays;\r\n this.user = \"Leo\"; \r\n}", "function toggleItem(item)\r\n{\r\n\tif( item != null) {\r\n\t\titem.purchased = !item.purchased;\r\n\t}\r\n\tstoreGroceryItems();\r\n}", "function FoodItem( name, calories, vegan, glutenFree, citrusFree ){\n this.name = name;\n this.calories = calories;\n this.vegan = vegan;\n this.glutenFree = glutenFree;\n this.citrusFree = citrusFree;\n}", "updateGroceryList() {\n\t\t// Clear the quantities for all the ingredients\n\t\tlet ingrNodes = graph.getNodesByID_partial(\"ingr\", \"\")\n\t\tfor (let ingr of ingrNodes) {\n\t\t\tingr.grocQuantity = 0;\n\t\t}\n\n\t\t// Now go through menu and tally up ingredients\n\t\tthis.groceryCloset.destructBoxes()\n\t\tfor (let box of this.menuCloset.boxes) {\n\t\t\tlet meal = box.node\n\t\t\tfor (let node of meal.edges) {\n\t\t\t\tif (node.type === \"ingr\") { // Only tally ingredients\n\t\t\t\t\tnode.grocQuantity++\n\t\t\t\t\tthis.groceryCloset.add(node) // add to list\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tthis.groceryCloset.updateBoxes() // ensure quantities are updated\n\t}", "function addToList (itemName, itemPrice, quantityCount) {\n var newObject = {groceryItem: itemName, price: itemPrice, quantity: quantityCount};\n groceryList.push(newObject);\n}", "function storeGroceryItems()\r\n{\r\n\tlocalStorage.setObject(\"shoppinglist\", groceryItems);\r\n}", "function useItem(){\n\t\n}", "function addItemToCart() {}", "function addItemToCart() {}", "function bidItem() { }", "function purchaseItem() {\n return\n}", "function addGrocery(grocery){\r\n\t\tif(groceries.length===0){\r\n\t\t\tgrocery.id = 1;\r\n\t\t}else{\r\n\t\t\tgrocery.id = groceries[ groceries.length - 1].id + 1;\r\n\t\t}\r\n\t\t\r\n\r\n\t\tvar node = liGenerator(grocery);\r\n\r\n\t\tconsole.log(\"Node created \" +node.getAttribute(\"groceryId\"));\r\n\t\tconsole.log(\"Grocery Added\");\r\n\t\tconsole.log(\"Grocery id : \" + grocery.id);\r\n\t\tconsole.log(\"Grocery Title : \" + grocery.title);\r\n\t\tconsole.log(\"Grocery desc : \" + grocery.desc);\r\n\t\tconsole.log(\"Grocery price : \" + grocery.price);\r\n\t\t\r\n\t\t\r\n\r\n\t\t//Adding grocery to object in memory\r\n\t\tgroceries.push(grocery);\r\n\t\t//Adding grocery to local storage\r\n\t\tpersist();\r\n\r\n\t\t//Adding grocery to ui\r\n\t\tgroceryList.appendChild(node);\r\n\t\tbtnReset.click();\r\n\t}", "getPurchasedItems() {\n return this.purchasedItem;\n }", "function item (name, consumable, type, armor, potion){\n this.name = name;\n this.consumable = consumable;\n this.type = type;\n this.armor = armor;\n this.potion = potion;\n}", "async function readdItem(item) {\n await axios.put(`${API_Base_URL}/grocery/updateData`, {\n _id: item._id,\n isPurchased: false,\n });\n\n fetchGroceryItems();\n }", "constructor() {\n /**\n * The tax of the product item after adjustments applying.\n * @member {Number} adjusted_tax\n */\n this.adjusted_tax = undefined\n\n /**\n * The base price for the line item, which is the price of the unit before applying\n * adjustments, in the purchase currency. The base price may be net or gross of\n * tax depending on the configured taxation policy.\n * @member {Number} base_price\n */\n this.base_price = undefined\n\n /**\n * The item identifier. Use this to identify an item when updating the item\n * quantity or creating a custom price adjustment for an item.\n * @member {String} item_id\n */\n this.item_id = undefined\n\n /**\n * The text describing the item in more detail.\n * @member {String} item_text\n */\n this.item_text = undefined\n\n /**\n * The price of the line item before applying any adjustments. If the line item is\n * based on net pricing then the net price is returned. If the line item is\n * based on gross pricing then the gross price is returned.\n * @member {Number} price\n */\n this.price = undefined\n\n /**\n * Array of price adjustments. Can be empty.\n * @member {Array.<module:models/PriceAdjustment>} price_adjustments\n */\n this.price_adjustments = undefined\n\n /**\n * The price of the product line item after applying all product-level adjustments.\n * For net pricing the adjusted net price is returned. For gross pricing,\n * the adjusted gross price is returned.\n * @member {Number} price_after_item_discount\n */\n this.price_after_item_discount = undefined\n\n /**\n * The identifier of the shipment to which this item belongs.\n * @member {String} shipment_id\n */\n this.shipment_id = undefined\n\n /**\n * The tax of the product item before adjustments applying.\n * @member {Number} tax\n */\n this.tax = undefined\n\n /**\n * The price used to calculate the tax for this product item.\n * @member {Number} tax_basis\n */\n this.tax_basis = undefined\n\n /**\n * The tax class ID for the product item or null if no tax class ID is associated with the product item.\n * @member {String} tax_class_id\n */\n this.tax_class_id = undefined\n\n /**\n * The tax rate, which is the decimal tax rate to be applied to the product represented by this item.\n * @member {Number} tax_rate\n */\n this.tax_rate = undefined\n }", "buyItem(item) {\n console.log(\"Buying Item:\", item.name);\n }", "AddItem() {}", "function loadItems() {\n $itemList.empty();\n\n SDK.Items.getItems((err, items) => {\n if (err) throw err;\n\n\n items.forEach((item) => {\n\n //Sort items to a specific type\n if (item.itemType === type) {\n\n\n const itemHtml = `\n <div class=\"col-lg-4 item-container\">\n <div class=\"panel panel-default\">\n <div class=\"panel-heading\">\n <h3 class=\"panel-title\">${item.itemName}</h3>\n </div>\n <div class=\"panel-body\">\n <div class=\"col-lg-8\">\n <dl>\n <dt>Description</dt>\n <dd>${item.itemDescription}</dd>\n </dl>\n </div>\n </div>\n <div class=\"panel-footer\">\n <div class=\"row\">\n <div class=\"col-lg-4 price-label\">\n <p>Kr. <span class=\"price-amount\">${item.itemPrice}</span></p>\n </div>\n <div class=\"col-lg-8 text-right\">\n <button class=\"btn btn-success purchase-button\" data-item-id=\"${item.itemId}\">Add to basket</button>\n </div>\n </div>\n </div>\n </div>\n </div>\n \n `;\n\n $itemList.append(itemHtml);\n\n }\n });\n //Function to add items to basket\n $(\".purchase-button\").click(function () {\n const itemId = $(this).data(\"item-id\");\n const item = items.find((item) => item.itemId === itemId);\n SDK.Items.addToBasket(item);\n $(\"#purchase-modal\").modal(\"toggle\");\n });\n\n\n });\n }", "function Item(itemName, costPrice,sellingPrice) {\n this.itemName = itemName;\n this.costPrice = costPrice;\n this.sellingPrice = sellingPrice;\n this.quantity = 0;\n this.value = 0.0;\n}", "buyItems(item){\n let shopSells = new Shop('magic shop', 'sells magic things')\n this.items.push(item);\n shopSells.sellItems(item);\n }", "function getShopItemInfo(shopItem) {\n //Create an object with shop item data\n const shopItemInfo = {\n image: shopItem.querySelector('img').src,\n title: shopItem.querySelector('h5').textContent,\n price: shopItem.querySelector('p strong').textContent,\n id: shopItem.querySelector('a').getAttribute('data-id')\n }\n addIntoCart(shopItemInfo)\n}", "function Item( name, price ) {\n this.name = name;\n this.price = price;\n this.sold = false;\n}", "function buyItem() {\n\n}", "function addItemToCart(myFormObject){\n ////clearing out our total div by using the innerHTML method to reset our div to a blank string so the list doesn't grow exponentially\n document.getElementById(\"yourGrandTotal\").innerHTML = '';\n //clearing out our unordered list by using innerHTML method to reset our UL to a blank string so the list doesn't grow exponentially\n document.getElementById(\"ShoppingList\").innerHTML = '';\n //created variables called \"itemName\" & \"itemPrice\" to store the itemName and itemPrice of the formObj.elements\n var itemName = myFormObject.elements[\"itemName\"].value;\n var itemPrice = myFormObject.elements[\"itemPrice\"].value;\n //created a new variable. set this variable equal to a groceryListItem, taking in as parameters our previously defined itemName and itemPrice variables\n var itemNameAndPrice = new groceryListItem(itemName, itemPrice);\n //used push method to place the itemNameAndPrice inside the array\n shoppingListArray.push(itemNameAndPrice);\n //calls functions to calculate the total and updates HTML list\n calculateTotal();\n updateHTMLList();\n}", "function getNewItem() {\n return {name: 'TBD', // <== getNameTypeItemInfo\n type: 'TBD', // <== getNameTypeItemInfo\n dmg: 'TBD', // <== getStatInfo\n acc: 'TBD', // <== getStatInfo\n quality: 'TBD', // <== getStatInfo\n buy: 'TBD', // <== getPricingInfo\n sell: 'TBD', // <== getPricingInfo\n value: 'TBD', // <== getPricingInfo\n circ: 'TBD', // <== getPricingInfo\n asking: 'N/A', // <== getPricingInfo\n id: 'N/A', // <== buildUi\n hash: 0,\n };\n }", "function ShoppingBag() {\n this.list = [];\n this.date = new Date();\n this.currentYear = this.date.getFullYear();\n this.addProduct = function (object) {\n if (object.experationDate >= this.currentYear) {\n this.list.push(object);\n }\n };\n /*!!!*/ this.getAveragePrice = function () {\n this.averagePrice = 0;\n /* !!!! da bi radilo this unutar drugog objekta, a da se odnosi na konstruktor, moramo da stavimo dodatno callback-funkciju => */\n this.list.forEach((element, index) => {\n this.averagePrice += this.list[index].price;\n });\n this.averagePrice = this.averagePrice / this.list.length;\n return parseFloat(this.averagePrice.toFixed(3));\n };\n this.getMostExpensive = function () {\n this.mostExpensive = 0;\n this.mostExpensiveProduct;\n this.list.forEach((element, index) => {\n if (this.list[index].price > this.mostExpensive) {\n this.mostExpensive = this.list[index].price;\n this.mostExpensiveProduct = this.list[index].name;\n }\n });\n return this.mostExpensiveProduct + \" \" + this.mostExpensive;\n };\n this.getTotalPrice = function () {\n this.totalPrice = 0;\n this.list.forEach((element, index) => {\n this.totalPrice += this.list[index].price;\n });\n return this.totalPrice;\n };\n }", "function item_info(item) {\n return parent.G.items[item.name];\n}", "function GroceryItemButtons({ item, setReadyToEdit, readyToEdit, editItem, setEditItem }) {\n\n const classes = useStyles();\n const dispatch = useDispatch();\n\n // when user clicks the \"check\" marks item as purchased and puts the item\n // into the user's pantry\n const handlePurchase = () => {\n // dispatches item to mark as purchased\n dispatch({ type: 'ITEM_PURCHASED', payload: item });\n dispatch({ type: 'ADD_ITEM_TO_PANTRY', payload: item });\n }\n\n // deletes item from grocery list\n const handleDelete = () => {\n dispatch({ type: 'DELETE_GROCERY_ITEM', payload: item });\n }\n\n // conditionally renders and populates form with item to edit\n const handleEdit = () => {\n setReadyToEdit(true);\n setEditItem({\n id: item.id,\n name: item.name,\n quantity: item.quantity,\n unit: item.unit,\n category_id: item.category_id\n });\n }\n\n // conditionally renders and undoes what handelPurchase does\n const handleUndo = () => {\n //dispatch({type: 'DELETE_ITEM_FROM_PANTRY', payload: item});\n // dispatches item to mark as un-purchased \n Swal.fire({\n title: 'are you sure?',\n text: 'this will undo the purchase',\n icon: 'warning',\n showCancelButton: true,\n confirmButtonColor: 'blue',\n cancelButtonColor: 'red',\n confirmButtonText: 'Yes, Undo!'\n }).then((result) => {\n if (result.isConfirmed) {\n dispatch({ type: 'ITEM_PURCHASED', payload: item });\n dispatch({ type: 'DELETE_PANTRY_PURCHASE', payload: item });\n }\n })\n\n }\n\n return (\n <div>\n {!item.purchased &&\n <div className={classes.buttons}>\n <Tooltip title=\"Purchase Item\">\n <IconButton color=\"primary\" onClick={handlePurchase}>\n <DoneIcon />\n </IconButton>\n </Tooltip>\n <Tooltip title=\"Edit Item\">\n <IconButton onClick={handleEdit} className={classes.edit}>\n <EditIcon />\n </IconButton>\n </Tooltip>\n <Tooltip title=\"Delete Item\">\n <IconButton color=\"secondary\" onClick={handleDelete}>\n <DeleteIcon />\n </IconButton>\n </Tooltip>\n </div>\n }\n {item.purchased &&\n <div className={classes.purchased}>\n <p><b>Purchased!</b></p>\n <Tooltip title=\"Undo Purchase\">\n <IconButton color=\"primary\" onClick={handleUndo}>\n <UndoIcon />\n </IconButton>\n </Tooltip>\n <Tooltip title=\"Delete Item\">\n <IconButton color=\"secondary\" size=\"small\" onClick={handleDelete}>\n <DeleteIcon />\n </IconButton>\n </Tooltip>\n\n </div>\n }\n\n </div>\n )\n}", "function addItem(item) {\n groceries.push(\"item\");\n displayData();\n}", "function insertItem(){\n item = capitalizeFirstLetter(getInput())\n checkInputLength()\n myGroceryList.push(item)\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${item}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n itemAddedSuccess()\n clearBtnToggle()\n clearInputField()\n // Create edit/delete buttons based on icons in <i> tags, above\n queryEditBtn()\n queryDeleteBtn()\n // Adds items to local Storage\n updateStorage()\n}", "function Item(code, title, category, price, image){\r\n this.code = code;\r\n this.title = title;\r\n this.category = category;\r\n this.price = price;\r\n this.image = image;\r\n this.user = \"Brit\";\r\n\r\n}", "function get_item(item) {\n money_count += item.price;\n return items[item.id];\n}", "function take_item() {\r\n\r\n\t\titem_ladle \t\t= new proto_item(0, \"Ladle\", \"This is a very dull wooden ladle its mostly for soup and acid, but mostly soup.\");\r\n\t\titem_silver_key = new proto_item(1, \"Silver Key\", \"This is a key, and it happens to be silver, who would have thought.\");\r\n\t\titem_lockbox \t= new proto_item(2, \"Lockbox\", \"This is a box shaped container, it is also locked. You need a key to open it.\");\r\n\t\titem_keycard \t= new proto_item(3, \"Keycard\", \"This is a card that can open doors, much like a real key, but however it is in the shape of a card.\");\r\n\r\n\r\n\t\tswitch (currentlocation) {\r\n\t\t\tcase 0: \r\n\t\t\t\t\tinventoryArray[0] = item_ladle\r\n\t\t\t\t\tupdatetext (\"Your inventory now contains the Ladle.\")\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\tcase 9:\r\n\t\t\t\t\tinventoryArray[3] = item_card\r\n\t\t\t\t\tupdatetext (\"Your inventory now contains the card.\")\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\tcase 8:\r\n\t\t\t\t\tinventoryArray[2] = item_lockbox\r\n\t\t\t\t\tupdatetext (\"Your inventory now contains the lockbox.\")\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\tcase 7:\r\n\t\t\t\t\tinventoryArray[1] = item_silver_key\r\n\t\t\t\t\tupdatetext (\"Your inventory now contains the Silver Key.\")\r\n\t\t\t\t\t\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}", "function getNewItem() {\n return {name: 'TBD', // <== getNameTypeItemInfo\n type: 'TBD', // <== getNameTypeItemInfo\n dmg: 'TBD', // <== getStatInfo\n acc: 'TBD', // <== getStatInfo\n quality: 'TBD', // <== getStatInfo\n buy: 'TBD', // <== getPricingInfo\n sell: 'TBD', // <== getPricingInfo\n value: 'TBD', // <== getPricingInfo\n circ: 'TBD', // <== getPricingInfo\n asking: 'N/A', // <== getPricingInfo\n id: profileId, // <== buildUi\n hash: 0,\n };\n }", "function CurrentItem(itemName, color, size, price, quantity){\r\n\tthis.itemName = itemName;\r\n\tthis.color = color;\r\n\tthis.size = size;\r\n\tthis.price = price;\r\n\tthis.quantity = quantity;\r\n}", "function trapItemDetails() {\n\n console.log(GM_info.script.name + ': trapItemDetails');\n\n //debugger;\n\n let parentDiv = $('div.ReactVirtualized__Grid').get();\n if (!validPointer(parentDiv) || !parentDiv.length) {return;}\n\n let owlItem = $(parentDiv).find('div.info___3-0WL').get();\n if (!owlItem.length || !validPointer(owlItem)) {return;}\n\n let clearfix = $(owlItem).find('div.info-content > div.clearfix.info-wrap')[0];\n if (!validPointer(clearfix)) {return;}\n\n //let pricingUl = $(clearfix).find('ul.info-cont')[0];\n //if (!validPointer(pricingUl)) {return;}\n\n let statsUl = $(clearfix).find('ul.info-cont.list-wrap')[0];\n if (!validPointer(statsUl)) {return;}\n\n let newItem = getNewItem();\n\n //getNameTypeItemInfo(owlItem, newItem);\n //getPricingInfo(pricingUl, newItem);\n getStatInfo(statsUl, newItem);\n\n console.log(GM_info.script.name + ': newItem: ', newItem);\n\n\n }", "function getItem(){ \n var itemContainer = this.closest(\"div\"); \n var quantity = itemContainer.querySelector(\".quantity-input\");\n var itemName = itemContainer.querySelector(\".item-name\")\n var totalPrice = itemContainer.querySelector(\".total-price\")\n var newItem = {}; \n inventory.map(function (inventoryItem){\n if(itemName.innerHTML === inventoryItem.name){\n newItem = inventoryItem\n totalPrice.innerHTML = (inventoryItem.price).toFixed(2)\n }\n })\n addItemToCart(newItem, parseInt(quantity.value))\n quantity.value = \"\";\n quantity.placeholder = 1\n}", "function getShops(item){\n\t\t\n\t}", "function addNewUiItem(groceryItem)\r\n{\r\n\t//list rows with label and count bubble\r\n\tvar li = $('<li></li>').text(groceryItem.name);\r\n\tli.attr(\"id\", groceryItem.id);\r\n\t//For the life of me I can't figure out why this is not rendering correctly\r\n\t//in desktop Chrome. Looks like a bug in Chrome or jQuery Mobile.\r\n\tvar span = $('<span class=\"ui-li-count\"></span>').text(groceryItem.amount);\r\n\tli.append(span);\r\n\t\r\n\tvar ul1 = $('#ulPicked');\r\n\tvar ul2 = $('#ulNonPicked');\r\n\t\r\n\tif(groceryItem.purchased) {\r\n\t\tul1.append(li);\r\n\t} else {\r\n\t\tul2.append(li);\r\n\t}\r\n\t\r\n\t// Bind an event to an anonymous event listener function\r\n\t$(li).bind(\"click\", function(event) {\r\n\t\tvar id = $(this).attr(\"id\");\r\n\t\t//toggle the groceryItem purchased state\r\n\t\ttoggleItem(getGroceryItem(id));\r\n\t\t//now trigger to refresh the UI lists\r\n\t\t$('#ulNonPicked').empty();\r\n\t\t$('#ulPicked').empty();\r\n\t\tfor( var index in groceryItems) {\r\n\t\t\taddNewUiItem(groceryItems[index]);\r\n\t\t}\r\n\t});\r\n\t\r\n\t// Refreshing magic apparently required by the jQuery Mobile\r\n\tif (ul1.hasClass('ui-listview')) {\r\n\t\tul1.listview('refresh');\r\n\t} else {\r\n\t\tul1.trigger('create');\r\n\t}\r\n\tif (ul2.hasClass('ui-listview')) {\r\n\t\tul2.listview('refresh');\r\n\t} else {\r\n\t\tul2.trigger('create');\r\n\t}\r\n\t// And remember to update the autocompleter list too\r\n\t$(\"#nameInput\").autocomplete(\"update\", {\r\n\t\tsource: allItems.map(getListItemName),\r\n\t});\r\n}", "constructor(item_data) {\n this.item_data = item_data\n }", "function cartItem(id, name, color, size, price, quantity, images) {\n this.id = id;\n this.name = name;\n this.color = color;\n this.size = size;\n this.price = price;\n this.quantity = quantity;\n this.images = images;\n}", "function handleShopItems() {\n\thealthKitShopItemEl.addEventListener(\"mousedown\", healCore);\n\timproveMagazineShopItemEl.addEventListener(\"mousedown\", upgradeMagazine);\n\tfasterReloadShopItemEl.addEventListener(\"mousedown\", decreaseReloadingTime);\n\tincreasePowerUpDurationShopItemEl.addEventListener(\"mousedown\", increasePowerUpDuration);\n\n\tfunction healCore() {\n\t\tcore.totalLife += healingAmount;\n\t\ttotalCoins -= healingCost;\n\t}\n\n\tfunction upgradeMagazine() {\n\t\tmagazineSize += magazineIncreaseAmount;\n\t\ttotalCoins -= magazineIncreaseCost;\n\t\tmagazineIncreaseCost += 150;\n\t}\n\n\tfunction decreaseReloadingTime() {\n\t\treloadTimeFactor -= decreaseReloadingTimeFactorBy;\n\t\ttotalCoins -= decreaseReloadingTimeCost;\n\t\tdecreaseReloadingTimeCost += 150;\n\t}\n\n\tfunction increasePowerUpDuration() {\n\t\tpowerUpDuration += powerUpDurationIncreaseAmount;\n\t\ttotalCoins -= powerUpDurationIncreaseCost;\n\t\tpowerUpDurationIncreaseCost += 150;\n\t}\n}", "function populateShop(data) {\n data.forEach(item => {\n //Model each item \n var itemObj = new Item(item);\n\n //Store The item object in a global array.\n itemObjArr.push(itemObj);\n\n //create item element for shop content \n var itemElement = itemObj.createItemElement()\n //Append to shop.\n $(\".shopContent\").append(itemElement);\n });\n}", "get item () {\n\t\treturn this._item;\n\t}", "function showAllShopItems() {\n\tshowShopItemWhenAvailable(healthKitShopItemEl, healingCost, totalCoins, core.totalLife <= 50);\n\tshowShopItemWhenAvailable(improveMagazineShopItemEl, magazineIncreaseCost, totalCoins);\n\tshowShopItemWhenAvailable(fasterReloadShopItemEl, decreaseReloadingTimeCost, totalCoins);\n\tshowShopItemWhenAvailable(increasePowerUpDurationShopItemEl, powerUpDurationIncreaseCost, totalCoins);\n}", "function Item(code, title, price, desc, cat, rating, image ){\n this.code= code;\n this.title = title;\n this.price = price;\n this.description = desc;\n this.category = cat;\n this.rating = rating;\n this.image = image;\n this.user = \"Oliver\";\n\n}", "function createShopItem(imageLink, bulkQty, description, price) {\n this.imageLink = imageLink;\n this.bulkQty = bulkQty; \n this.description = description;\n this.price = price;\n}", "function Item (name, quantity, location) {\n this.name = name;\n this.quantity = quantity;\n this.location = location;\n}", "function FurnitureShop() {}", "get item() {\n if (!this._item) {\n this._item = this._buildItem();\n }\n\n return this._item;\n }", "function Shopping(productId) {\n this.productId = productId.split('.')[0];\n this.urlImage = `img/${productId}`;\n this.appear = 0;\n this.clickTime = 0;\n product.push(this);\n \n}", "function removeGroceryItem(id)\r\n{\r\n\tfor(var index in groceryItems) {\r\n\t\tif (id == groceryItems[index].id) {\r\n\t\t\tgroceryItems.splice(index, 1);\r\n\t\t\tlocalStorage.setObject(\"shoppinglist\", groceryItems);\r\n\t\t\treturn;\r\n\t\t}\r\n\t}\r\n}", "function Item() {\n // Do Nothing\n }", "function initializeListItems(){\n var shoppingItems = new Array();\n shoppingItems[0] = \"Apple\";\n shoppingItems[1] = \"Banana\";\n shoppingItems[2] = \"Battery\";\n shoppingItems[3] = \"Beef\";\n shoppingItems[4] = \"Bread\";\n shoppingItems[5] = \"Butter\";\n shoppingItems[6] = \"Candy\";\n shoppingItems[7] = \"Cereal\";\n shoppingItems[8] = \"Cheese\";\n shoppingItems[9] = \"Chicken\";\n shoppingItems[10] = \"Chocolate\";\n shoppingItems[11] = \"Coffee\";\n shoppingItems[12] = \"Cookies\";\n shoppingItems[13] = \"Deodorant\";\n shoppingItems[14] = \"Detergent\";\n shoppingItems[15] = \"Eggs\";\n shoppingItems[16] = \"Fish\";\n shoppingItems[17] = \"Floss\";\n shoppingItems[18] = \"Flour\";\n shoppingItems[19] = \"Juice\";\n shoppingItems[20] = \"Lemons\";\n shoppingItems[21] = \"Milk\";\n shoppingItems[22] = \"Mouthwash\";\n shoppingItems[23] = \"Nuts\";\n shoppingItems[24] = \"Olive Oil\";\n shoppingItems[25] = \"Oranges\";\n shoppingItems[26] = \"Pasta\";\n shoppingItems[27] = \"Popcorn\";\n shoppingItems[28] = \"Pork\";\n shoppingItems[29] = \"Raisins\";\n shoppingItems[30] = \"Razor\";\n shoppingItems[31] = \"Sausage\";\n shoppingItems[32] = \"Seafood\";\n shoppingItems[33] = \"Shampoo\";\n shoppingItems[34] = \"Soft Drink\";\n shoppingItems[35] = \"Soup\";\n shoppingItems[36] = \"Tea\";\n shoppingItems[37] = \"Tissue\";\n shoppingItems[38] = \"Toilet Paper\";\n shoppingItems[39] = \"Toothpaste\";\n shoppingItems[40] = \"Vegetable Oil\";\n shoppingItems[41] = \"Water\";\n shoppingItems[42] = \"Watermelon\";\n shoppingItems[43] = \"Yogurt\";\n localStorage[\"shoppingItems\"] = JSON.stringify(shoppingItems);\n}", "get item() {\n\t\treturn this.__item;\n\t}", "function Item(nombre, precio, codigo, cantidadEnCanasta)\n{\n this.nombre = nombre;\n this.precio = precio;\n this.codigo = codigo;\n this.cantidadEnCanasta = cantidadEnCanasta;\n}", "_addNewItem() {\n // Add new Item from Order's Items array:\n this.order.items = this.order.items.concat([this.item]);\n // Update current Order:\n this.orderService.setCurrentOrder(this.order);\n this._closeAddNewItem();\n }", "function addItemViaUi(form) \r\n{\r\n\tvar inputText = $('#nameInput');\r\n\tvar amountText = $('#amountInput');\r\n\t\r\n\t//add here the item and amount\r\n\tvar item = new GroceryItem(inputText.val(), amountText.val());\r\n\t\r\n\tgroceryItems.push(item);\r\n\tstoreGroceryItems();\r\n\tupdateListItem(inputText.val());\r\n\taddNewUiItem(item);\r\n\t//empty the input text field\r\n\tinputText.val(\"\");\r\n}", "function showGroceryList() {\r\n let getLocalStorage = localStorage.getItem(\"groceryListItem\");\r\n if(getLocalStorage == null) {\r\n groceryListItem = [];\r\n } else {\r\n groceryListItem = JSON.parse(getLocalStorage);\r\n }\r\n let newElement = '';\r\n\r\n groceryListItem.forEach((element, index)=>{\r\n if(element.instock === true) {\r\n isChecked = \"In Stock\";\r\n dis = '';\r\n } else {\r\n isChecked = \"Not In Stock\";\r\n dis = 'disabled';\r\n }\r\n newElement += `<div class=\"grocery-item\" id=\"${index}\">`+\r\n `<div class=\"close-btn\" onclick=\"deleteGroceryProduct(${index})\">`+\r\n '<svg height=\"15px\" viewBox=\"0 0 329.26933 329\" width=\"15px\" xmlns=\"http://www.w3.org/2000/svg\"><path d=\"m194.800781 164.769531 128.210938-128.214843c8.34375-8.339844 8.34375-21.824219 0-30.164063-8.339844-8.339844-21.824219-8.339844-30.164063 0l-128.214844 128.214844-128.210937-128.214844c-8.34375-8.339844-21.824219-8.339844-30.164063 0-8.34375 8.339844-8.34375 21.824219 0 30.164063l128.210938 128.214843-128.210938 128.214844c-8.34375 8.339844-8.34375 21.824219 0 30.164063 4.15625 4.160156 9.621094 6.25 15.082032 6.25 5.460937 0 10.921875-2.089844 15.082031-6.25l128.210937-128.214844 128.214844 128.214844c4.160156 4.160156 9.621094 6.25 15.082032 6.25 5.460937 0 10.921874-2.089844 15.082031-6.25 8.34375-8.339844 8.34375-21.824219 0-30.164063zm0 0\"/></svg>'+\r\n '</div>'+\r\n `<h2 class=\"title\">${element.name}</h2>`+\r\n `<p class=\"description\">${element.description}</p>`+\r\n `<p class=\"price\">Price: ${element.price}$</p>`+\r\n `<p class=\"stock\">${isChecked}</p>`+\r\n `<button class=\"buy-btn\" ${dis} onclick=\"addProductToShoppingCart(${index})\">Buy</button>`+\r\n '</div>';\r\n });\r\n document.getElementById(\"grocery-list\").innerHTML = newElement;\r\n}", "function Item() {\r\n Outlayer.Item.apply(this, arguments);\r\n }", "renderItem(item) { return item; }", "function addItemToCart(user, item) {}", "addItem(_item) { }", "function CartItem(sku, type,name, slug, mrp, price, quantity, image, category, size, weight) {\r\n // console.log(size);\r\n this.sku = sku;\r\n this.type = type;\r\n this.name = name;\r\n this.slug = slug;\r\n this.image = image;\r\n this.category = category;\r\n this.size = size;\r\n this.mrp = mrp;\r\n this.price = price * 1;\r\n this.quantity = quantity * 1;\r\n this.weight = weight * 1;\r\n this.status = 0;\r\n}", "function buyItem(e) {\n\te.preventDefault();\n\n\t// find item was added\n\tif (e.target.classList.contains('add-to-cart')) {\n\t\tconst item = e.target.parentElement.parentElement.parentElement;\n\n\t\t// get item info\n\t\tgetItemInfo(item);\n\t}\n}", "getData() {\n const data = super.getData();\n data.labels = this.item.labels;\n \n // Include CONFIG values\n data.config = CONFIG.SFRPG;\n \n // Item Type, Status, and Details\n data.itemType = data.item.type.titleCase();\n data.itemStatus = this._getItemStatus(data.item);\n data.itemProperties = this._getItemProperties(data.item);\n data.isPhysical = data.item.data.hasOwnProperty(\"quantity\");\n data.hasLevel = data.item.data.hasOwnProperty(\"level\") && data.item.type !== \"spell\";\n data.hasHands = data.item.data.hasOwnProperty(\"hands\");\n data.hasCapacity = data.item.data.hasOwnProperty(\"capacity\");\n\n // Armor specific details\n data.isPowerArmor = data.item.data.hasOwnProperty(\"armor\") && data.item.data.armor.type === 'power';\n \n // Action Details\n data.hasAttackRoll = this.item.hasAttack;\n data.isHealing = data.item.data.actionType === \"heal\";\n \n // Spell-specific data\n if ( data.item.type === \"spell\" ) {\n let save = data.item.data.save;\n if ( this.item.isOwned && (save.type && !save.dc) ) {\n let actor = this.item.actor;\n let abl = actor.data.data.attributes.keyability || \"int\";\n save.dc = 10 + data.item.data.level + actor.data.data.abilities[abl].mod;\n }\n }\n\n data.modifiers = this.item.data.data.modifiers;\n \n return data;\n }", "function shoppingCart(userName, address, items)\n {\n this.name = userName;\n this.address = address;\n this.items = items;\n }", "function displayGroceries() {\nconst groceryList = document.querySelector('#groceries')\n\ngroceries.forEach(item => {\n\n let container = document.createElement('li');\n container.classList.add('item');\n container.innerText = item.name;\n groceryList.appendChild(container);\n \n})\n}", "get items() {\r\n return new Items(this);\r\n }", "function Item() {\n Outlayer.Item.apply(this, arguments);\n }", "function Item() {\n Outlayer.Item.apply(this, arguments);\n }", "function itemObject(code, category, simpleName, fullName, desc, uses, effect, what, val) {\r\n\tthis.code = code; //code used for quickly finding in items array\r\n\tthis.category = category; //category (item, weapon, armor, potion)\r\n\tthis.simpleName = simpleName; //simple name \r\n\tthis.fullName = fullName; //full name \r\n\tthis.desc = desc; //description of item\r\n\tthis.uses = uses; //# of uses before the item is gone. on hover, check if uses == num, display certain text (full, half full, etc, nearly empty, etc)\r\n\tthis.effect = effect; //desc of effect for tooltip / item menu\r\n\tthis.what = what; //pass into function to clarify what it effects.\r\n\tthis.val = val; // \r\n}", "function buyItem() {\n\taddArmor();\n\t$('#alerts').append(\"<br />An item has being bought<br />\");\n\tremoveMoneyI();\n}", "function getCartItems(){\n return cart_items;\n}", "function Items() {\n\n this.nothing = new Item(\"Nothing\", ItemCode.NOTHING);\n\n this.metal = new Item(\"Metal\", ItemCode.METAL, 1, 36);\n this.stone = new Item(\"Stone\", ItemCode.STONE, 1, 36);\n this.wood = new Item(\"Wood\", ItemCode.WOOD, 1, 36);\n\n this.axe = new Axe(\"Axe\", 1);\n this.watercan = new Watercan(\"Watercan\", 1);\n this.hoe = new Hoe(\"Hoe\", 1);\n this.pickaxe = new Pickaxe(\"Pickaxe\", 1);\n\n this.seedCorn = new Seed(\"Corn Seeds\", 0, ItemCode.SEED_CORN, 5);\n this.seedTomato = new Seed(\"Tomato Seeds\", 0, ItemCode.SEED_TOMATO, 5);\n this.seedEggplant = new Seed(\"Eggplant Seeds\", 0, ItemCode.SEED_EGGPLANT, 5);\n this.seedPotato = new Seed(\"Potato Seeds\", 0, ItemCode.SEED_POTATO, 5);\n this.seedChili = new Seed(\"Chili Seeds\", 0, ItemCode.SEED_CHILI, 5);\n this.seedWheat = new Seed(\"Wheat Seeds\", 0, ItemCode.SEED_WHEAT, 5);\n\n this.cropCorn = new Item(\"Corn\", ItemCode.CROP_CORN, 3, 30);\n this.cropTomato = new Item(\"Tomato\", ItemCode.CROP_TOMATO, 3, 44);\n this.cropEggplant = new Item(\"Eggplant\", ItemCode.CROP_EGGPLANT, 3, 52);\n this.cropPotato = new Item(\"Potato\", ItemCode.CROP_POTATO, 4, 38);\n this.cropChili = new Item(\"Chili\", ItemCode.CROP_CHILI, 6, 35);\n this.cropWheat = new Item(\"Wheat\", ItemCode.CROP_WHEAT, 5, 45);\n\n this.itemCodeToObj = [\n this.nothing,\n this.metal,\n this.stone,\n this.wood,\n this.axe,\n this.watercan,\n this.hoe,\n this.pickaxe,\n this.seedCorn,\n this.seedTomato,\n this.cropCorn,\n this.cropTomato,\n this.cropEggplant,\n this.seedEggplant,\n this.cropPotato,\n this.seedPotato,\n this.cropChili,\n this.seedChili,\n this.cropWheat,\n this.seedWheat,\n ]\n}", "get items() {\n // Send the request\n return this._cartRequest('cart/items', {}, 'GET');\n }", "function StoreCart() {\n\n\t//get flavor \n\tvar flavor = document.getElementById('flavor').textContent;\n\tflavor = flavor.toLowerCase();\n\t//console.log(flavor);\n\n\t//get glaze selection \n\tvar glaze_list = document.forms[0].value;\n\tvar glaze_choice = document.getElementsByName('glaze');\n\n var glaze;\n\tfor (var i=0; i < (glaze_choice.length); i++) {\n\t\tif (glaze_choice[i].checked) {\n\t\t\tglaze = glaze_choice[i].value;\n\t\t\t//console.log((glaze_choice[i].value));\n\t\t}\n\n\t}\n\n\tvar images = {\n\t\tnone:'images/product1.jpg', \n\t\tstrawberry:'images/strawberry.jpg', \n\t\tchocolate: 'images/choco.jpg', \n\t\tpear:'images/pear.jpg'\n\t};\n\n\t//get corresponding image to glaze\n\tvar img_source = images[glaze];\n\t//console.log(img_source);\n\n\t//get quantity selected\n\tvar qty1 = document.getElementById('qty1').value;\n\tqty1 = parseInt(qty1);\n\t//console.log(qty1);\n\n\t//get price without dollar sign \n\tvar p1 = document.getElementById('price').textContent;\n\tp1 = p1.substring(1);\n\tp1 = parseFloat(p1);\n\ttotal_price = qty1 * p1;\n\t//console.log(p1);\n \n //create new item object for order\n\tvar item = {\n\t\timg_source: img_source,\n\t\tflavor: flavor, \n\t\tglaze: glaze,\n\t\tquantity: qty1,\n\t\tprice: total_price\n\t}\n\n\tvar item_array = [img_source, flavor, glaze, qty1, total_price];\n\n\t//console.log(item);\n\n\tall_items.push(item_array);\n\t//console.log(all_items);\n\n\t//var item_list = \"\";\n\t//item_list += flavor + \" \" + glaze + \" \" + qty1 + \" \" + p1;\n\t//console.log(item_list);\n\n window.localStorage.setItem('item1', JSON.stringify(all_items));\n item1 = window.localStorage.getItem('item1');\n console.log(item1);\n\n}", "function showAllItemsCost() {\n\tshowCost(healthKitShopItemEl, healingCost);\n\tshowCost(improveMagazineShopItemEl, magazineIncreaseCost);\n\tshowCost(fasterReloadShopItemEl, decreaseReloadingTimeCost);\n\tshowCost(increasePowerUpDurationShopItemEl, powerUpDurationIncreaseCost);\n}", "function ShoppingListService() {\n let service = this;\n\n const items = [];\n\n // ADD ITEMS\n service.addItem = (itemName, quantity) => {\n const item = {\n name: itemName,\n quantity: quantity\n };\n items.push(item);\n };\n\n // GET ITEMS\n service.getItems = () => items;\n\n // REMOVE ITEM\n service.removeItem = itemIndex => items.splice(itemIndex, 1);\n }", "function organizeItemData(_data){\r\r\n // Calculate the cost in gold (it's given via the API in copper cost)\r\r\n let copperCost = _data.buyPrice;\r\r\n let goldCost = 0;\r\r\n \r\r\n // If time permits, optimize further (if copperCost > 100000, go by 100000's)\r\r\n while (copperCost > 0){\r\r\n copperCost -= 1000;\r\r\n goldCost += 1;\r\r\n }\r\r\n character.item_costs[parseInt(_data.id, 10)] = goldCost;\r\r\n}", "function getItemsInCart(){\n\t\t\treturn items;\n\t\t}", "function Item(name, sell_in, quality) {\n this.name = name;\n this.sell_in = sell_in;\n this.quality = quality;\n }", "function Item(name, sell_in, quality) {\n this.name = name;\n this.sell_in = sell_in;\n this.quality = quality;\n }", "function Item(name, sell_in, quality) {\n this.name = name;\n this.sell_in = sell_in;\n this.quality = quality;\n }", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleToggleCheckedItems ();\n handleSearchedItem ();\n}" ]
[ "0.649964", "0.649964", "0.649964", "0.649964", "0.649964", "0.649964", "0.64740807", "0.645044", "0.6373991", "0.62744266", "0.6183131", "0.61730605", "0.61690944", "0.61277884", "0.6083648", "0.6018389", "0.60090446", "0.6007531", "0.6000392", "0.5993339", "0.5991099", "0.5982815", "0.5982815", "0.5974366", "0.5972387", "0.59646463", "0.59251183", "0.5903981", "0.5887271", "0.58835316", "0.5877068", "0.5870314", "0.58504796", "0.58472735", "0.58391166", "0.57960117", "0.57829136", "0.57804006", "0.5764086", "0.5759895", "0.5743793", "0.5742901", "0.5736657", "0.5729228", "0.5724193", "0.5722901", "0.57164574", "0.56950015", "0.5685428", "0.5680269", "0.5667502", "0.5661726", "0.5655073", "0.5653297", "0.56512105", "0.56468475", "0.56442225", "0.5623294", "0.5618153", "0.56118435", "0.56052375", "0.5584632", "0.55818975", "0.55788076", "0.55751663", "0.5573516", "0.5569723", "0.55569583", "0.5555439", "0.5554783", "0.5553282", "0.5550259", "0.5549989", "0.5546553", "0.5542002", "0.5538107", "0.5533599", "0.55303425", "0.5524634", "0.5519874", "0.5518133", "0.5515663", "0.5513173", "0.55130625", "0.5506635", "0.5506635", "0.55034184", "0.55016303", "0.54990476", "0.54958045", "0.5493131", "0.5489617", "0.54859245", "0.54809004", "0.54718035", "0.5471678", "0.5470949", "0.5470949", "0.5470949", "0.5467833" ]
0.6838462
0
Get a groceryItem from array based on
function getGroceryItem(id) { for( var index in groceryItems) { if (id == groceryItems[index].id) return groceryItems[index]; } return null; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getItem(item, id) {\n for( var i = 0; i < item.length; i++){\n\n if(id == item[i].id){\n return item[i];\n }\n }\n}", "getBasketItem(id) {\n for(let i = 0; i < this.basket.length; ++i) {\n if(this.basket[i].id == id) {\n return JSON.parse(JSON.stringify(this.basket[i]));\n }\n }\n }", "function getItemFromShop(itemName){\n return data.store.find(storeItem => {\n return storeItem.Item === itemName;\n })\n}", "function findItemData(collectedItems, i) {\n for (let k = 0; k < itemDataArray.length; k++) {\n let collectedItemName = collectedItems[i].itemData.itemName;\n let itemDataName = itemDataArray[k].itemName;\n if (collectedItemName == itemDataName) {\n itemCreateData = itemDataArray[k];\n return (itemCreateData);\n }\n }\n}", "function getStock(){\n var items = [\n {\"Name\":\"appals\", \"Farmer\": \"Gal\", \"stock\":3},\n {\"Name\":\"tomatoes\", \"Farmer\": \"Gal\", \"stock\":12},\n {\"Name\":\"tomatoes\", \"Farmer\": \"Omer\", \"stock\":4}\n ];\n return items;\n}", "findOne(groceryListId, itemName, callback) {\n GroceryItem.findOne({where: {groceryListID: groceryListId, name: itemName}})\n .then((item) => {\n callback(null, item);\n })\n .catch((err) => {\n callback(err);\n })\n }", "function getItemByName(anArray, name) {\r\n for (var i = 0; i < anArray.length; i += 1) {\r\n if (anArray[i].name === name) {\r\n return anArray[i];\r\n }\r\n }\r\n}", "function get_item(x, Country) {\n for (var i = 0; i < x.length; i++) {\n if (x[i][\"Country\"] == Country) {\n return x[i]\n }\n }\n}", "function resolveItemReference(reference) {\n for (var i = 0; i < groupedItems.length; i++) {\n var item = groupedItems.getAt(i);\n\n // Returns an array of sample data that can be added to the application's\n // data list. \n if (item.group.key === reference[0] && item.title === reference[1]) {\n return item;\n }\n }\n }", "function searchItems(nameKey, myArray) {\n for (var i = 0; i < myArray.length; i++) {\n if (myArray[i].item_no === nameKey) {\n return myArray[i];\n }\n }\n}", "getItem(recipeSlug) {\n // items in favorites are an array so we can still use find\n return this.items.find(({ slug }) => slug === recipeSlug) || null;\n }", "function getItemByID(id, items) {\n for (i = 0; i < items.length; i++) {\n if (items[i].ID === id) {\n return items[i];\n }\n }\n }", "getItem(type, id) {\n let key = this.getKey(type)\n return this.items[key] && this.items[key].includes(id) || null;\n }", "function getInventoryItem(id) {\n for (i = 0; i < inventoryItems.length; i++) {\n if (inventoryItems[i].inventoryItemId == id) \n return inventoryItems[i].inventoryItemName;\n \n}\n}", "function getSummeryOfStock(){\n var items = [\n {\"Name\":\"bananas\", \"InStock\":12, \"Ordered\":3},\n {\"Name\":\"tomatos\", \"InStock\":34, \"Ordered\":23}\n ];\n return items;\n}", "function getShops(item){\n\t\t\n\t}", "function GetArrayItemByName(inputname, collectionarray) {\n if (typeof collectionarray === \"undefined\") {\n return \"\";\n }\n for (var i = 0; i < collectionarray.length; i++) {\n\n var item = collectionarray[i];\n if (item.name == inputname) {\n return item;\n }\n }\n\n}", "function findItemInCart(id) {\n for(var i=0;i < products_cart.items.length; i++){\n if(products_cart.items[i].id == id){\n return {item:products_cart.items[i],index:i};\n }\n }\n}", "function findItem(item) {\n\t\tvar cart = sessionStorage.getItem('cartItems');\n\t\tvar prdcts = JSON.parse(cart);\n\t\tfor (var i = 0; i < prdcts.productsInCart.length; i++) {\n\t\t\tif (prdcts.productsInCart[i].p_id == item) {\n\t\t\t\treturn [prdcts.productsInCart[i], i];\n\t\t\t}\n\t\t}\n\t}", "function get_item(item) {\n money_count += item.price;\n return items[item.id];\n}", "function temukanItem(id, array) {\n const i = array.findIndex( item => item.ID == id)\n return array[i]\n}", "static findItem(item, key, arr) {\n const matchItem = arr.filter((el) => {\n return el[key] === item;\n });\n if (matchItem.length > 0) {\n return matchItem[0];\n }\n return null;\n }", "function getItem(template) { // -> Gets item from <input: _tpl>\n for (let itm in items.data) {\n if (items.data[itm]._id && items.data[itm]._id === template) {\n let item = items.data[itm];\n return [true, item];\n }\n }\n \n return [false, {}];\n}", "function getItemById(data, id){\n return data[id];\n}", "function itemcart(item)\r\n{\r\n\r\n let citem=sweets.map( i=>{\r\n if(i.name==item)\r\n {\r\n user.cart.push(i);\r\n alert(\"Product is added To The Cart\");\r\n }\r\n })\r\n cartview();\r\n}", "function findItemById(data, id) {\n\tlet itemData = data.getIn(['items',id]);\n\tif (itemData) {\n\t\treturn [id,itemData];\n\t}\n\treturn null;\n}", "getItem(id) {\n const index = this.getItemIndex(id);\n if (!~index) {\n return null;\n }\n const targetItem = this.#items[index];\n return { ...targetItem }; // return a copy, so it can't be affected outside\n }", "function getOneProduct(){ \n var randomDisplay = Math.floor(Math.random() * SurveyItems.productList.length);\n var getItem = SurveyItems.productList[randomDisplay];\n\n return getItem; \n}", "getItem(id) {\n const index = this.getItemIndex(id);\n if (!~index) {\n // ~ turns -1 into 0. It's just a short-cut. Is a bitwise operator\n return null; // so null is returned if the record is not found\n }\n const targetItem = this.#items[index];\n return { ...targetItem }; // return a copy, so it can't be affected outside\n }", "getRandomItem(array) {\n // get random index value\n const randomIndex = Math.floor(Math.random() * array.length);\n // get random item and return it\n return array[randomIndex];\n }", "_getItemMatchesInType(type, name, options) {\n var itemArray = this.data[options.league][type];\n\n var matches = _.where(itemArray, { name: name, links: options.links });\n\n if (options.relic) {\n matches = _.filter(matches, function (item) {\n return item.itemClass === 9;\n });\n } else {\n matches = _.filter(matches, function (item) {\n return item.itemClass !== 9;\n });\n }\n\n if (options.baseType != null) {\n matches = _.where(matches, { baseType: options.baseType });\n }\n\n // If a variant was specified, filter for that exact variant or fallback variant\n // If no variant was specified, prefer the null variant, but return any variant if there's no null variant\n if (options.variantSpecified) {\n var variantMatches = _.where(matches, { variant: options.variant });\n\n if (variantMatches.length > 0) {\n matches = variantMatches;\n } else {\n var fallbackVariantMatches = _.where(matches, {\n variant: options.fallbackVariant,\n });\n if (fallbackVariantMatches.length > 0) {\n matches = fallbackVariantMatches;\n } else {\n matches = variantMatches;\n }\n }\n } else {\n var nullMatches = _.where(matches, { variant: \"null\" });\n if (nullMatches.length === 1) {\n matches = nullMatches;\n }\n }\n\n return matches;\n }", "function getbyId (index, arr) {\n\t\t\tvar i = 0;\n\t\t\tindex = index.toString();\n\n\t\t\twhile (i < arr.length) {\n\t\t\t\tif (arr[i].id === index) {\n\t\t\t\t\treturn arr[i];\n\t\t\t\t}\n\n\t\t\t\ti += 1;\n\t\t\t}\n\n\t\t}", "function getRandomItem (array) {\n const randomItem = Math.floor(Math.random() * array.length)\n return array[randomItem]\n}", "getItemById(items, targetId, idProp) {\n var results = $.grep(items, (item) => {\n return item['_id' || idProp] === targetId\n })\n return (results && results[0]) || null\n }", "function GroceryItem(name, amount) \r\n{\r\n\tthis.name = name;\r\n\tthis.amount = amount;\r\n\tthis.purchased = false;\r\n\tthis.id = name + Math.floor((Math.random()*100)+1);\r\n}", "function getRandomItem(array) {\n let ticks = 0;\n // Get a random number and access that element in the array\n const item = array[Math.floor(Math.random() * array.length)];\n ticks++;\n return {\n result: item,\n ticks: ticks\n };\n}", "getGearItem(id) {\n // console.log(\"fetch\", id)\n return fetch(`${remoteURL}/gearItems/${id}`).then(e => e.json());\n }", "function resolveItemReference(reference) {\r\n for (var i = 0; i < groupedItems.length; i++) {\r\n var item = groupedItems.getAt(i);\r\n if (item.group === reference[0] && item.title === reference[1]) {\r\n return item;\r\n }\r\n }\r\n }", "function getArrofNameFromIso (arrOfIso, arrOfObjectOfDropDown) {\n console.log(arrOfIso)\n console.log(arrOfObjectOfDropDown)\n const favNamesArr = arrOfIso.map (item => arrOfObjectOfDropDown.find(ele => ele['key']===item).text) \n return favNamesArr\n}", "function getItemReference(item) {\r\n return [item.group, item.title];\r\n }", "function getSelectedItem(array, object){\n\t\treturn array[$filter('GetIndexNumeric')(array,object )]; \n\t}", "function resolveItemReference(reference) {\n for (var i = 0; i < groupedItems.length; i++) {\n var item = groupedItems.getAt(i);\n if (item.group.key === reference[0] && item.title === reference[1]) {\n return item;\n }\n }\n }", "function resolveItemReference(reference) {\n for (var i = 0; i < groupedItems.length; i++) {\n var item = groupedItems.getAt(i);\n if (item.group.key === reference[0] && item.title === reference[1]) {\n return item;\n }\n }\n }", "function resolveItemReference(reference) {\n for (var i = 0; i < groupedItems.length; i++) {\n var item = groupedItems.getAt(i);\n if (item.group.key === reference[0] && item.title === reference[1]) {\n return item;\n }\n }\n }", "function resolveItemReference(reference) {\n for (var i = 0; i < groupedItems.length; i++) {\n var item = groupedItems.getAt(i);\n if (item.group.key === reference[0] && item.title === reference[1]) {\n return item;\n }\n }\n }", "function resolveItemReference(reference) {\n for (var i = 0; i < groupedItems.length; i++) {\n var item = groupedItems.getAt(i);\n if (item.group.key === reference[0] && item.title === reference[1]) {\n return item;\n }\n }\n }", "function resolveItemReference(reference) {\n for (var i = 0; i < groupedItems.length; i++) {\n var item = groupedItems.getAt(i);\n if (item.group.key === reference[0] && item.title === reference[1]) {\n return item;\n }\n }\n }", "function resolveItemReference(reference) {\r\n for (var i = 0; i < groupedItems.length; i++) {\r\n var item = groupedItems.getAt(i);\r\n if (item.group.key === reference[0] && item.id === reference[1]) {\r\n return item;\r\n }\r\n }\r\n }", "function getränkeInStock(value) {\r\n for(var i = 0; i < getränke.length; i++) {\r\n \r\n var getränkeName = getränke[i].name;\r\n //var possFoodObj = foods[i]; \r\n //Checks to see if selection's value exists in foods array\r\n if (value === getränkeName) {\r\n console.log(\"exact match!\");\r\n //Assigns cost \r\n kosten = getränke[i].cost;\r\n //Assigns matching obj to variable\r\n getränkeItem = getränke[i];\r\n console.log(kosten);\r\n }\r\n } \r\n}", "getBoughtItemByTransectionId(transectionID) {\n for (let i = 0; i < window.Database.DB.bought.length; ++i) {\n if (window.Database.DB.bought[i].transaction_id == transectionID) {\n return window.Database.DB.bought[i];\n }\n }\n }", "function getSingleUnit(productid) {\r\n let product;\r\n shopProducts.forEach(item => {\r\n if(item.id === productid) {\r\n console.log(item);\r\n product = item;\r\n }\r\n \r\n }); \r\n\r\n return product;\r\n}", "get(id) {\n const index = this.indexOfId(id);\n if (index > -1) return this.items[index];\n }", "function getItemPickRate( item ){\n return post[item][\"Pick Rate\"];\n \n}", "static loadItem(id, quantity) {\n // TODO: Update with API call\n for(let i = 0; i < placeholderData.items.length; i++){\n if(id === placeholderData.items[i].id){\n const item = placeholderData.items[i];\n // Enrich data with quantity.\n item.quantity = quantity;\n return item;\n }\n }\n return null;\n }", "createItem(groceryListId, values, callback) {\n const vals = {\n groceryListID: groceryListId,\n name: values.itemName,\n quantity: values.quantity,\n purchased: false,\n location: values.location\n }\n GroceryItem.findOne({where: {groceryListID: groceryListId, name: vals.name}})\n .then((res) => {\n if (res) {\n callback({errors: [ {message: vals.name + \" already exists in this grocery list\"} ] })\n } else {\n // create item\n GroceryItem.create(vals)\n .then((response) => {\n callback(null, response);\n })\n .catch((err) => {\n callback(err);\n })\n }\n })\n }", "function getItemReference(item) {\n return [item.group.key, item.title];\n }", "function getItemReference(item) {\n return [item.group.key, item.title];\n }", "function getItemReference(item) {\n return [item.group.key, item.title];\n }", "function getItemReference(item) {\n return [item.group.key, item.title];\n }", "function getItemReference(item) {\n return [item.group.key, item.title];\n }", "function getItemReference(item) {\n return [item.group.key, item.title];\n }", "function getItemReference(item) {\n return [item.group.key, item.title];\n }", "function getItemReference(item) {\n return [item.group.key, item.title];\n }", "function getSecondQuestion (item) {\n return item.SecondQuestion\n}", "function arrayItemById(arr, id) {\n // Find JSON item in arrray by id property\n for (var i = 0; i < arr.length; i++) {\n if (arr[i].id === id) {\n return arr[i];\n }\n }\n return null;\n}", "function getProductsByItem(itemType) {\n const list = [];\n for (let i = 0; i < data.products.length; i += 1) {\n if (data.products[i].item.search(itemType) > -1) {\n list.push(data.products[i]);\n }\n }\n return list;\n}", "function getRandomItem(array) {\n return array[Math.floor(Math.random() * array.length)];\n}", "function getRandomItem(arr) {\n\treturn arr[Math.floor(Math.random() * arr.length)];\n}", "function getItemReference(item) {\r\n return [item.group.key, item.id];\r\n }", "function findSingleShowGenres(input){\n if(input === undefined) {\n }\n let genresArr = [];\n for(let v = 0; v < input.length; v++){\n \n for(let m = 0; m < genres.length; m++){\n if(input[v].id === genres[m].id){\n genresArr.push(genres[m].name);\n }\n }\n \n }\n \n return genresArr;\n }", "function findItemById(items, id) {\n\t\t\t\n\t\t\tfor (var i=0; i<items.length; i++){\n\t\t\t\tif (items[i].artid === id) { //property must match name in db here\n\t\t\t\t\treturn items[i];\t\t//return one object\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function getPackhouses_getClasses(){\n for (var i = 0; i < currentData.Items.length; i++) {\n var currentItem = currentData.Items[i];\n\n var packhouse = currentItem.payload.Data.PackRun.Packhouse;\n if (packhouses.indexOf(packhouse) == -1){\n if (packhouse != null) {\n packhouses.push(packhouse);\n }\n }\n\n var fruitVariety = currentItem.payload.Data.PackRun.FruitVariety;\n if (commodities.indexOf(fruitVariety) == -1){\n commodities.push(fruitVariety);\n }\n }\n }", "function problem6(inventory)\n {\n let tempArr = [];\n \n for(var i=0;i<inventory.length;i++)\n {\n if((inventory[i].car_make===\"BMW\")||(inventory[i].car_make===\"Audi\"))\n {\n tempArr[i]= (inventory[i]);\n }\n }\n return tempArr;\n }", "getBrands(cars) {\n return [...new Set(cars.map((car) => {\n if (car.brand)\n return car.brand;\n else\n return null;\n }))];\n }", "getProduct() {\n return __guard__(this.get('products'), (x) => x[0]);\n }", "function getCar(arrayOfCars, carName){\n return arrayOfCars.filter(function(car){\n return car.name.includes(carName);\n }).map(function(car){\n return car.name;\n })\n}", "function get(item) {\n\treturn { ...item };\n}", "getItem(recipeSlug) {\n return this.items.find(({ slug }) => slug === recipeSlug) || null;\n }", "function getRandomArrItem(arr) {\n var random = Math.floor(Math.random() * arr.length);\n return arr[random];\n}", "function findMoney(by, pmcData, barter_itemID) { // find required items to take after buying (handles multiple items)\n const barterIDs = typeof barter_itemID === \"string\" ? [barter_itemID] : barter_itemID;\n let itemsArray = [];\n\n for (const barterID of barterIDs) {\n let mapResult = pmcData.Inventory.items.filter(item => {\n return by === \"tpl\" ? (item._tpl === barterID) : (item._id === barterID);\n });\n \n itemsArray = Object.assign(itemsArray, mapResult);\n }\n\n return itemsArray;\n}", "function getItem(id) {\n console.log(myItems);\n for (i in myItems) {\n if (myItems[i].ID === id)\n return myItems[i];\n\n //for (i = 0; i < myMaterials.length; i++) {\n // if (myMaterials[i].ID.toString() === params.materialID) { // this is the specific material cost\n // materialCoefficient = myMaterials[i].Coefficient;\n // //console.log(\"myMaterials: \", myMaterials);\n // }\n //}\n\n\n }\n return null;\n }", "function selectFruit(produceList) {\n let fruitPairsArr = Object.entries(produceList)\n .filter(fruitPairs => fruitPairs[1] === 'Fruit'); \n let fruitPairsObj = Object.fromEntries(fruitPairsArr);\n return fruitPairsObj;\n}", "getItemId(item){return this.itemIdPath?this.get(this.itemIdPath,item):item}", "function getItemByUserId(user_id) {\n return db(\"items\").where({ user_id });\n}", "function randomItem(array) {\n return array[Math.floor(Math.random() * array.length)];\n }", "function grilled(foodarray) {\n for (let i = 0; i < foodarray.length; i++) {\n if (foodarray[i].cooked === true) {\n cookedFood.push(foodarray[i]);\n }\n }\n}", "function question4 () {\n let woodItems = data.filter(function(item) {\n return item.materials.includes(\"wood\")\n }).map(function(item) {\n return item.title\n })\n console.log(woodItems)\n}", "function itemByItemID (id) {\n var i;\n for (i = 0; i < items.length; i++) {\n if (items[i].itemID === id) {\n return items[i]\n }\n }\n\n return false\n}", "function truckSpecificItem(truck_id, item_id){\n return db('items')\n .where('truck_id', truck_id)\n .andWhere('id', item_id)\n .first();\n}", "item(id) {\n const list = this.get('list') || [];\n return list.find((i) => i.id === id || i.email === id);\n }", "function getBeverages() {\n return getItem('beverages');\n}", "function findSpecies(arr) {\n for (i = 0; i < arr.length; i++) {\n var newArr = arr.species[i];\n return newArr;\n }\n}", "function findGenres(input){\n if(input === undefined) {\n }\n let genresArr = [];\n for(let v = 0; v < input.length; v++){\n \n for(let m = 0; m < genres.length; m++){\n if(input[v] === genres[m].id){\n genresArr.push(genres[m].name);\n }\n }\n\n }\n \n return genresArr;\n }", "function loadGroceryItems()\r\n{\r\n\tvar items = localStorage.getObject(\"shoppinglist\");\r\n\tif( items != null ) {\r\n\t\t//check if items is an array\r\n\t\tif(_.isArray(items)) {\r\n\t\t\tgroceryItems = items;\r\n\t\t} else {\r\n\t\t\t// This will happen on first run\r\n\t\t\t//alert(\"Kauppalistan lataus ei onnistunut\");\r\n\t\t}\r\n\t}\r\n}", "static getAvailabilityItem(\n availibityItem,\n manufacturerJacket,\n idJacket,\n mapManufacturersItems,\n clothesCollection\n ) {\n availibityItem = mapManufacturersItems\n .get(manufacturerJacket)\n .find((o) => o.id.toLowerCase() === idJacket)\n .DATAPAYLOAD.replace(/(<([^>]+)>)/g, '')\n .replace(' ', '')\n .toLowerCase();\n this.filterById(\n clothesCollection,\n idJacket\n ).availability = availibityItem;\n }", "function getItemByID(data,id){\n\tif (!data) return;\n\tfor (var _item=0; _item< data.length;_item++){\n\t\t\tif (data[_item].id == id){\n\t\t\t\treturn data[_item];\n\t\t\t}\n\t}\n}", "getItem(...selects) {\r\n const q = this.listItemAllFields;\r\n return q.select.apply(q, selects).get().then((d) => {\r\n return extend(new Item(odataUrlFrom(d)), d);\r\n });\r\n }", "function getItemType(item, def, buckets) {\n var type = def.itemTypeName;\n var name = def.itemName;\n\n if (def.bucketTypeHash === 3621873013) {\n return null;\n }\n\n if (def.bucketTypeHash === 2422292810) {\n if (item.location !== 4)\n return null;\n }\n\n if (def.bucketTypeHash === 375726501) {\n if (type.indexOf(\"Message \") != -1) {\n return 'Messages';\n }\n\n if (type.indexOf(\"Package\") != -1) {\n return 'Messages';\n }\n\n if ([\"Public Event Completed\"].indexOf(name) != -1) {\n return \"Messages\";\n }\n\n return 'Missions';\n }\n\n\n if (_.isUndefined(type) || _.isUndefined(name)) {\n return {\n 'general': 'General',\n 'weaponClass': 'General'\n };\n }\n\n //if(type.indexOf(\"Engram\") != -1 || name.indexOf(\"Marks\") != -1) {\n if (name.indexOf(\"Marks\") != -1) {\n return null;\n }\n\n if (type === 'Mission Reward') {\n return null;\n }\n\n // Used to find a \"weaponClass\" type to send back\n var typeObj = {\n general: '',\n weaponClass: type.toLowerCase().replace(/\\s/g, ''),\n weaponClassName: type\n };\n\n if ([\"Pulse Rifle\", \"Scout Rifle\", \"Hand Cannon\", \"Auto Rifle\", \"Primary Weapon Engram\"].indexOf(type) != -1)\n typeObj.general = 'Primary';\n if ([\"Sniper Rifle\", \"Shotgun\", \"Fusion Rifle\", \"Sidearm\", \"Special Weapon Engram\"].indexOf(type) != -1) {\n typeObj.general = 'Special';\n\n // detect special case items that are actually primary weapons.\n if ([\"Vex Mythoclast\", \"Universal Remote\", \"No Land Beyond\"].indexOf(name) != -1) {\n typeObj.general = 'Primary';\n }\n\n if (def.itemHash === 3012398149) {\n typeObj.general = 'Heavy';\n }\n }\n if ([\"Rocket Launcher\", \"Sword\", \"Machine Gun\", \"Heavy Weapon Engram\"].indexOf(type) != -1)\n typeObj.general = 'Heavy';\n if ([\"Titan Mark\", \"Hunter Cloak\", \"Warlock Bond\", \"Class Item Engram\"].indexOf(type) != -1)\n return 'ClassItem';\n if ([\"Gauntlet Engram\"].indexOf(type) != -1)\n return 'Gauntlets';\n if (type==='Mask') {\n return 'Helmet';\n }\n if ([\"Gauntlets\", \"Helmet\", 'Mask', \"Chest Armor\", \"Leg Armor\", \"Helmet Engram\", \"Leg Armor Engram\", \"Body Armor Engram\"].indexOf(type) != -1)\n return (type.split(' ')[0] === 'Body') ? \"Chest\" : type.split(' ')[0];\n if ([\"Titan Subclass\", \"Hunter Subclass\", \"Warlock Subclass\"].indexOf(type) != -1)\n return 'Class';\n if ([\"Restore Defaults\"].indexOf(type) != -1)\n return 'Armor';\n if ([\"Currency\"].indexOf(type) != -1) {\n if ([\"Vanguard Marks\", \"Crucible Marks\"].indexOf(name) != -1)\n return '';\n return 'Material';\n }\n if ([\"Commendation\", \"Trials of Osiris\", \"Faction Badge\"].indexOf(type) != -1) {\n if (name.indexOf(\"Redeemed\") != -1) {\n return null;\n }\n\n return 'Missions';\n }\n\n if (type.indexOf(\"Summoning Rune\") != -1) {\n return \"Material\";\n }\n\n if (type.indexOf(\"Emote\") != -1) {\n return \"Emote\";\n }\n\n if (type.indexOf(\"Artifact\") != -1) {\n return \"Artifact\";\n }\n\n if (type.indexOf(\" Bounty\") != -1) {\n if (def.hasAction === true) {\n return 'Bounties';\n } else {\n return null;\n }\n }\n\n if (type.indexOf(\"Treasure Map\") != -1) {\n return 'Bounties';\n }\n\n if (type.indexOf(\"Bounty Reward\") != -1) {\n return 'Bounties';\n }\n\n if (type.indexOf(\"Queen's Orders\") != -1) {\n return 'Bounties';\n }\n\n if (type.indexOf(\"Curio\") != -1) {\n return 'Bounties';\n }\n if (type.indexOf(\"Vex Technology\") != -1) {\n return 'Bounties';\n }\n\n if (type.indexOf(\"Horn\") != -1) {\n return \"Horn\";\n }\n\n if (type.indexOf(\"Quest\") != -1) {\n return 'Quests';\n }\n\n if (type.indexOf(\"Relic\") != -1) {\n return 'Bounties';\n }\n\n if (type.indexOf(\"Message \") != -1) {\n return 'Messages';\n }\n\n if (type.indexOf(\"Package\") != -1) {\n return 'Messages';\n }\n\n if (type.indexOf(\"Armsday Order\") != -1) {\n switch (def.bucketTypeHash) {\n case 2465295065:\n return 'Special';\n case 1498876634:\n return 'Primary';\n case 953998645:\n return 'Heavy';\n default:\n return 'Special Orders';\n }\n }\n\n if (typeObj.general !== '') {\n return typeObj;\n }\n\n if ([\"Public Event Completed\"].indexOf(name) != -1) {\n return \"Messages\";\n }\n\n if ([\"Vehicle Upgrade\"].indexOf(type) != -1) {\n return \"Consumable\";\n }\n\n if ([\"Armor Shader\", \"Emblem\", \"Ghost Shell\", \"Ship\", \"Vehicle\", \"Consumable\", \"Material\", \"Ship Schematics\"].indexOf(type) != -1)\n return type.split(' ')[0];\n\n return null;\n }", "function getRoomInfo(roomType) {\n let priceList = [\n {roomType: \"Queen\", maxOccupancy: 5, highSeasonRate: 250, lowSeasonRate: 150},\n {roomType: \"King\", maxOccupancy: 2, highSeasonRate: 250, lowSeasonRate: 150},\n {roomType: \"King Suite\", maxOccupancy: 4, highSeasonRate: 310, lowSeasonRate: 190},\n {roomType: \"2-Bedroom Suite\", maxOccupancy: 6, highSeasonRate: 350, lowSeasonRate: 210}\n ];\n\n let obj;\n for (let i = 0; i < priceList.length; i++)\n {\n if (priceList[i].roomType == roomType)\n {\n obj = priceList[i];\n break;\n }\n }\n return obj;\n}", "function buyFruit(groceryList) {\n let result = [];\n\n groceryList.forEach(subArr => {\n for (let times = 0; times < subArr[1]; times += 1) {\n result.push(subArr[0]);\n }\n });\n\n return result;\n}" ]
[ "0.5951206", "0.5896923", "0.58534086", "0.57022095", "0.5635417", "0.5632701", "0.56096315", "0.5596448", "0.5590011", "0.5572346", "0.5550642", "0.55493325", "0.5545586", "0.5513404", "0.5512766", "0.54996693", "0.5485232", "0.5472218", "0.5455099", "0.5442689", "0.54398197", "0.5395566", "0.538604", "0.5382418", "0.5379616", "0.53679204", "0.53403157", "0.53288", "0.5328552", "0.5325143", "0.5324447", "0.53163904", "0.5315216", "0.5298382", "0.52982354", "0.5294876", "0.52854073", "0.5268698", "0.52614677", "0.52613896", "0.52575225", "0.5252309", "0.5252309", "0.5252309", "0.5252309", "0.5252309", "0.5252309", "0.5251003", "0.5250815", "0.5248248", "0.5245831", "0.52414745", "0.52344453", "0.5231009", "0.5227088", "0.52198374", "0.52198374", "0.52198374", "0.52198374", "0.52198374", "0.52198374", "0.52198374", "0.52198374", "0.5217836", "0.5217445", "0.5217328", "0.5213842", "0.5206568", "0.51914924", "0.5190685", "0.5185671", "0.5178073", "0.5177947", "0.5177017", "0.5173672", "0.51722276", "0.5165958", "0.5164988", "0.5162214", "0.5160867", "0.51496917", "0.5148826", "0.51375204", "0.51366377", "0.51300657", "0.51239365", "0.5122907", "0.5120104", "0.51178515", "0.51169187", "0.5116255", "0.5112857", "0.5107583", "0.5105178", "0.5103784", "0.51032376", "0.51021606", "0.5097308", "0.50947547", "0.50939703" ]
0.7191881
0
The ListItem and related functions. ListItems are collected from all GroceryItems entered. The idea is to be able to maintain an all time favourite item list.
function ListItem(name, count) { this.name = name; this.count = count; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function ListItem() {}", "function ListItem() {}", "function ListItem() {}", "function ListItem() { }", "function addToFavoriteList() {\r\n var favItemDesc = this.parentNode.firstElementChild.innerText;\r\n var favItemURL = this.parentNode.firstElementChild.getAttribute('href');\r\n var unsavedFavItem = new favItem(favItemDesc, favItemURL);\r\n\r\n // If no items in fav list, clear it\r\n if (storedFavListEmpty()) {\r\n removeAllListItems('fav-list');\r\n }\r\n\r\n saveFavoritedItem(unsavedFavItem);\r\n\r\n // Display the element in the favorites list\r\n var orderedList = document.getElementById('fav-list');\r\n orderedList.appendChild(liDesc(unsavedFavItem, 'removeBtn'));\r\n\r\n // Remove the current list element from the gist results list\r\n this.parentNode.parentNode.removeChild(this.parentNode);\r\n}", "function addNewUiItem(groceryItem)\r\n{\r\n\t//list rows with label and count bubble\r\n\tvar li = $('<li></li>').text(groceryItem.name);\r\n\tli.attr(\"id\", groceryItem.id);\r\n\t//For the life of me I can't figure out why this is not rendering correctly\r\n\t//in desktop Chrome. Looks like a bug in Chrome or jQuery Mobile.\r\n\tvar span = $('<span class=\"ui-li-count\"></span>').text(groceryItem.amount);\r\n\tli.append(span);\r\n\t\r\n\tvar ul1 = $('#ulPicked');\r\n\tvar ul2 = $('#ulNonPicked');\r\n\t\r\n\tif(groceryItem.purchased) {\r\n\t\tul1.append(li);\r\n\t} else {\r\n\t\tul2.append(li);\r\n\t}\r\n\t\r\n\t// Bind an event to an anonymous event listener function\r\n\t$(li).bind(\"click\", function(event) {\r\n\t\tvar id = $(this).attr(\"id\");\r\n\t\t//toggle the groceryItem purchased state\r\n\t\ttoggleItem(getGroceryItem(id));\r\n\t\t//now trigger to refresh the UI lists\r\n\t\t$('#ulNonPicked').empty();\r\n\t\t$('#ulPicked').empty();\r\n\t\tfor( var index in groceryItems) {\r\n\t\t\taddNewUiItem(groceryItems[index]);\r\n\t\t}\r\n\t});\r\n\t\r\n\t// Refreshing magic apparently required by the jQuery Mobile\r\n\tif (ul1.hasClass('ui-listview')) {\r\n\t\tul1.listview('refresh');\r\n\t} else {\r\n\t\tul1.trigger('create');\r\n\t}\r\n\tif (ul2.hasClass('ui-listview')) {\r\n\t\tul2.listview('refresh');\r\n\t} else {\r\n\t\tul2.trigger('create');\r\n\t}\r\n\t// And remember to update the autocompleter list too\r\n\t$(\"#nameInput\").autocomplete(\"update\", {\r\n\t\tsource: allItems.map(getListItemName),\r\n\t});\r\n}", "function retrieveBoughtShoppingListItems(){\n var chosenBoughtList = localStorage.getItem(\"chosenBoughtList\");\n var boughtList = localStorage.getItem(chosenBoughtList);\n if(boughtList != null){\n boughtList = JSON.parse(boughtList);\n for (var i =0; i < boughtList.length; i++){\n $(\"#BoughtItemsList\").append(\"<li data-icon='delete'><a href='#'>\"\n + boughtList[i].name + \" <span class='ui-li-count'>Quantity: \"\n + boughtList[i].quantity +\"</span></a></li>\");\n }\n }\n}", "function loadList() {\n newToDoItem(\"Buy milk\", true)\n newToDoItem(\"Do dishes\", false)\n newToDoItem(\"Feed Tito\", true)\n}", "function GroceryList(listObj) {\n this.list = listObj;\n}", "function retrieveShoppingListItems(){\n var chosenList = localStorage.getItem(\"chosenList\");\n $(\"#ShoppingListItemsHeading\").html(chosenList);\n var shoppingList = JSON.parse(localStorage.getItem(chosenList));\n if (shoppingList.length > 0){\n shoppingList = convertObjArrayToItemArray(shoppingList);\n for (var i = 0; i < shoppingList.length; i++){\n $(\"#ShoppingListItems\").append(\"<li data-icon='delete'><a href='#'>\"\n + shoppingList[i].name + \" <span class='ui-li-count'>Quantity: \"\n + shoppingList[i].quantity +\"</span></a></li>\");\n }\n }\n else{\n $(\"#ShoppingListItems\").append(\"<center><li style='color:red'>There are currently\" +\n \" no items to buy.<li></center>\");\n }\n}", "function ListItem(title, body) {\n this.id = Date.now();\n this.title = title;\n this.body = body;\n this.importance = 'Normal';\n this.complete = null;\n}", "_addItemToList(e) {\n if (\n this.shadowRoot.querySelector(\"#itemtext\").value != \"\" &&\n typeof this.shadowRoot.querySelector(\"#itemtext\").value !==\n typeof undefined\n ) {\n this.push(\"items\", {\n label: this.shadowRoot.querySelector(\"#itemtext\").value,\n value: false,\n disabled: this.disabledList,\n id: \"item-id-\" + this.items.length\n });\n this.shadowRoot.querySelector(\"#itemtext\").value = \"\";\n }\n }", "function addToList(placeObj) {\n var $listItem = document.createElement('div');\n $listItem.className = \"list-item\";\n $listItem.setAttribute(\"id\", placeId(placeObj));\n\n if (placeObj.img !== null) {\n /*\n var $img = createEl('img', \"list-img\", $listItem);\n $img.setAttribute(\"src\", placeObj.img);\n */\n $listItem.style[\"background-image\"] = \"url(\" + placeObj.img + \")\";\n } else {\n $listItem.style[\"background\"] = \"linear-gradient(#44728C, #082E43)\";\n }\n\n var $info = createEl('div', \"info\", $listItem);\n $info.innerHTML = placeObj.content;\n\n var $price = createEl(\"div\", \"price\", $info);\n $price.innerHTML = PRICE_INFO[placeObj.price];\n\n var $type = createEl(\"div\", \"type \" + placeObj.type, $info);\n $type.innerHTML = capitalize(placeObj.type);\n\n if (placeObj.link !== null) {\n var $link = createEl(\"a\", \"link\", $info);\n $link.innerHTML = \"Link\";\n $link.setAttribute(\"href\", placeObj.link);\n $link.setAttribute(\"target\", \"_blank\");\n }\n\n var $cancel = createEl('button', \"cancel corner-button\", $listItem);\n $cancel.innerHTML = \"×\";\n $cancel.addEventListener(\"click\", function() {\n hide($listItem);\n placeObj.canceled = true;\n\n repopulateItems();\n });\n\n var $favoriteCheckbox = createEl('input', \"favorite-checkbox\", $listItem);\n $favoriteCheckbox.setAttribute(\"id\", \"checkbox-\" + placeObj.index);\n $favoriteCheckbox.setAttribute(\"type\", \"checkbox\");\n\n var $favorite = createEl('label', \"favorite corner-button\", $listItem);\n $favorite.innerHTML = \"♡\";\n $favorite.setAttribute(\"for\", \"checkbox-\" + placeObj.index);\n $favorite.addEventListener(\"click\", function() {\n //a bit unintuitive but click event happens before the actual checkbox changes, so it's the opposite of what it should be\n placeObj.favorite = !$favoriteCheckbox.checked;\n\n if (onlyFaves) {\n repopulateItems();\n }\n });\n\n $list.appendChild($listItem);\n\n return $listItem;\n }", "function loadItemsToList() {\n var shoppingItems = JSON.parse(localStorage.getItem(\"shoppingItems\"));\n for (let item of shoppingItems) {\n $( \"#CreateShoppinglist > ul\" ).append( \"<li>\" + item + \"</li>\" );\n }\n}", "function setupItems() {\n let items = getLocalStorage();\n\n if (items.length > 0) {\n items.forEach((item) => {\n createAllItems(item.id, item.value);\n });\n allList.classList.add(\"visible\");\n }\n}", "function storeGroceryItems()\r\n{\r\n\tlocalStorage.setObject(\"shoppinglist\", groceryItems);\r\n}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleToggleCheckedItems ();\n handleSearchedItem ();\n}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemChecked();\n }", "function getItemList(){\n\t\tfirebase.database().ref(\"items/\" + firebase.auth().currentUser.uid).on('value', function(snapshot){\n\t\t\t$rootScope.itemList.length = 0;\n\t\t\tsnapshot.forEach(function(childSnapshot){\n\t\t\t\t$rootScope.itemList.push(childSnapshot.val());\n\t\t\t});\n\t\t\t//Goes through the inventory and formates the date and the tags\n\t\t\tfor (var i = 0; i < $rootScope.itemList.length; i++){\n\t\t\t\tvar tags = \"\";\n\t\t\t\t$rootScope.itemList[i].formatted_date = moment($rootScope.itemList[i].date).format(\"MMM/D/YYYY\");\n\t\t\t\tfor (var key in $rootScope.itemList[i].tags){\n\t\t\t\t\tif ($rootScope.itemList[i].tags.hasOwnProperty(key)){\n\t\t\t\t\t\ttags += $rootScope.itemList[i].tags[key];\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t$rootScope.itemList[i].tags_all = tags;\n\t\t\t}\n\t\t\t$scope.$applyAsync();\n\t\t});\n\t}", "_createNewListItem(e) {\n e.preventDefault();\n\n const itemName = itemNameInput.value;\n const dueDate = itemDueDateInput.value;\n const timeDue = itemTimeDueInput.value;\n const description = itemDescriptionInput.value;\n const priority = itemPriorityInput.value;\n\n // Creating new listItem Obj\n const listItem = new ListItem(\n itemName,\n dueDate,\n timeDue,\n description,\n priority\n );\n\n // Adding new list item to obj in listCollection\n this.listCollection[this._findObjectAlgo()].listItems.push(listItem);\n // Altering the curList\n this.curList = this.listCollection[this._findObjectAlgo()];\n\n this._insertionSort();\n this._setLocalStorage();\n\n // Clears input fields\n this._clearForm();\n\n // Reset listItemsParent and re-render sorted list items\n listItemsParent.innerHTML = \"\";\n this.curList.listItems.forEach((item) => this._renderListItem(item));\n\n // Shows and hides success message\n successMessage.classList.remove(\"hidden\");\n setTimeout(function () {\n successMessage.classList.add(\"hidden\");\n }, 750);\n }", "function addListItem() {\n var itemInput = document.getElementById('itemInput');\n var priceInput = document.getElementById('priceInput');\n listObject.addListItem(itemInput.value, priceInput.value);\n itemInput.value = '';\n priceInput.value = '';\n buildList(listObject.listItems);\n listObject.saveList();\n}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleItemSearch();\n handleDeleteItemClicked();\n handleEditItemClicked();\n handleToggleHideClick();\n handleUserInput();\n}", "function handleItem(textValue){\n const items=itemList.querySelectorAll('.item')\n console.log(items);\n items.forEach(function(item){\n if(item.querySelector('.item-name').textContent===textValue){\n //Giving functionality to Icons\n //Complete\n item.querySelector('.complete-item').addEventListener('click',function(){\n item.querySelector('.item-name').classList.toggle('completed');\n this.classList.toggle('visibility');\n\n });\n //Edit event listener\n item.querySelector('.edit-item').addEventListener('click',function(){\n itemInput.value=textValue;\n itemList.removeChild(item);\n \n itemData=itemData.filter(function(item){\n return item !== textValue;\n\n });\n localStorage.setItem('list',JSON.stringify(itemData));\n \n\n })\n item.querySelector('.delete-item').addEventListener('click',function(){\n itemList.removeChild(item); \n itemData=itemData.filter(function(item){\n return item !== textValue;\n });\n localStorage.setItem('list',JSON.stringify(itemData));\n showFeedBack('item Deleted','success')\n \n });\n\n }\n\n });\n \n}", "function DisplayFavoritesList() {\r\n // Needs to be implemented\r\n if (storedFavListEmpty())\r\n {\r\n return;\r\n }\r\n\r\n var orderedList = document.getElementById('fav-list');\r\n var savedFavList = JSON.parse(localStorage.getItem('favlist'));\r\n for (var i = 0; i < savedFavList.length; i++)\r\n {\r\n orderedList.appendChild(liDesc(savedFavList[i], 'removeBtn'));\r\n }\r\n}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleToggleHideFilter();\n handleSearchForItem();\n handleItemEditItemClicked();\n handleClearSearchClicked();\n}", "function listItems(items) {\n\t\tvar itemList = document.querySelector('#item-list');\n\t\titemList.innerHTML = ''; // clear current results\n\t\tfor (var i = 0; i < items.length; i++) {\n\t\t\taddItem(itemList, items[i]);\n\t\t}\n\t}", "function listItem() {\n // To do: remove `loose` in next major.\n return {type: LIST_ITEM, loose: false, spread: false, children: []}\n}", "function addList(item) {\n // if item is not empty\n if (item !== '') {\n // make a list object, which has id, name, and completed properties\n const list = {\n id: Date.now(),\n name: item,\n completed: false\n };\n\n // then add it to lists array\n lists.push(list);\n addToLocalStorage(lists); // then store it in localStorage\n\n // finally clear the input box value\n classInput.value = '';\n }\n}", "function boughtItem(BoughtItem){\n var chosenBoughtList = localStorage.getItem(\"chosenBoughtList\");\n var boughtList = localStorage.getItem(chosenBoughtList);\n if(boughtList == null){\n boughtList = [];\n }\n else{\n boughtList = JSON.parse(boughtList);\n boughtList = convertObjArrayToItemArray(boughtList);\n }\n var chosenList = localStorage.getItem(\"chosenList\");\n var shoppingList = localStorage.getItem(chosenList);\n if(shoppingList != null){\n shoppingList = JSON.parse(shoppingList);\n shoppingList = convertObjArrayToItemArray(shoppingList);\n }\n for (var i = 0; i < shoppingList.length; i++){\n if(BoughtItem[0] == shoppingList[i].name){\n var tempBoughtItem = shoppingList[i];\n shoppingList.splice(i, 1);\n boughtList.push(tempBoughtItem);\n }\n }\n localStorage.setItem(chosenBoughtList, JSON.stringify(boughtList));\n localStorage.setItem(chosenList, JSON.stringify(shoppingList));\n}", "function GroceryList(session, data) {\n if (data) {\n this.data = data;\n } else {\n this.data = {\n items: []\n };\n }\n this._session = session;\n }", "function populateList() {\n // adds a new element (specified JSON object) to $scope.itemsList\n $scope.itemsList.push({\"name\":\"big screen TV\", \"room\":\"Basement\"});\n $scope.itemsList.push({\"name\":\"Xbox One\", \"room\":\"Basement\"});\n $scope.itemsList.push({\"name\":\"Ice Maker\", \"room\":\"Kitchen\"});\n }", "function initializeListItems(){\n var shoppingItems = new Array();\n shoppingItems[0] = \"Apple\";\n shoppingItems[1] = \"Banana\";\n shoppingItems[2] = \"Battery\";\n shoppingItems[3] = \"Beef\";\n shoppingItems[4] = \"Bread\";\n shoppingItems[5] = \"Butter\";\n shoppingItems[6] = \"Candy\";\n shoppingItems[7] = \"Cereal\";\n shoppingItems[8] = \"Cheese\";\n shoppingItems[9] = \"Chicken\";\n shoppingItems[10] = \"Chocolate\";\n shoppingItems[11] = \"Coffee\";\n shoppingItems[12] = \"Cookies\";\n shoppingItems[13] = \"Deodorant\";\n shoppingItems[14] = \"Detergent\";\n shoppingItems[15] = \"Eggs\";\n shoppingItems[16] = \"Fish\";\n shoppingItems[17] = \"Floss\";\n shoppingItems[18] = \"Flour\";\n shoppingItems[19] = \"Juice\";\n shoppingItems[20] = \"Lemons\";\n shoppingItems[21] = \"Milk\";\n shoppingItems[22] = \"Mouthwash\";\n shoppingItems[23] = \"Nuts\";\n shoppingItems[24] = \"Olive Oil\";\n shoppingItems[25] = \"Oranges\";\n shoppingItems[26] = \"Pasta\";\n shoppingItems[27] = \"Popcorn\";\n shoppingItems[28] = \"Pork\";\n shoppingItems[29] = \"Raisins\";\n shoppingItems[30] = \"Razor\";\n shoppingItems[31] = \"Sausage\";\n shoppingItems[32] = \"Seafood\";\n shoppingItems[33] = \"Shampoo\";\n shoppingItems[34] = \"Soft Drink\";\n shoppingItems[35] = \"Soup\";\n shoppingItems[36] = \"Tea\";\n shoppingItems[37] = \"Tissue\";\n shoppingItems[38] = \"Toilet Paper\";\n shoppingItems[39] = \"Toothpaste\";\n shoppingItems[40] = \"Vegetable Oil\";\n shoppingItems[41] = \"Water\";\n shoppingItems[42] = \"Watermelon\";\n shoppingItems[43] = \"Yogurt\";\n localStorage[\"shoppingItems\"] = JSON.stringify(shoppingItems);\n}", "render() {\n const {loading, listOfItems} = this.state;\n return (\n <div className='itemsPage'>\n <h1>ITEMS LIST</h1>\n {!loading && listOfItems.map(item => {\n\n if (!item.isBought) {\n return (<ListItem key={item._id} updateList={this.getAllItems} item={item}/>)\n }\n })\n }\n </div>\n )\n }", "function addToList(e) {\n // prevent default of form >>\n e.preventDefault();\n\n //make sure the input is not processed when it's empty with an if condition >>\n if (userInput.trim()) {\n // create item list and to ensure we don't replace the old listitem with the new>>\n props.setList((prevState) => [\n ...prevState,\n { id: uuidv4(), title: userInput.trim(), done: false, priority: 0 },\n ]);\n }\n\n // clear userInput on submit\n setUserInput(\"\");\n }", "function getBookList() {\n\t\ttoggleControls(\"on\");\n\t\tif(localStorage.length === 0) {\n\t\t\talert(\"Your bookshelf was empty so example books were added\");\n\t\t\tautofillData();\n\t\t}\n\t\tvar list = $.find('#listOfBooks');\n\t\t$('#bookList').attr('id', 'items');\n\t\tfor (var i = 0, j = localStorage.length; i < j; i++) {\n\t\t\tvar makeLi = $('<li class=\"bookItem\"></li>').appendTo(list);\n\t\t\tvar linksLi = $('<li class=\"bookLink\"></li>').appendTo(list);\n\t\t\tvar key = localStorage.key(i);\n\t\t\tvar value = localStorage.getItem(key);\n\t\t\tvar object = JSON.parse(value);\n\t\t\tfor(var x in object){\n\t\t\t\t$('<p>' + object[x][0] + object[x][1] + '</p>').appendTo(makeLi);\n\t\t\t}\n\t\t\tmakeBookLinks(localStorage.key(i), linksLi);\n\t\t}\n\t\t$('#listOfBooks').listview('refresh');\t\n\t}", "function handleShoppingList() {\n renderTheList();\n handleNewEntries();\n handleChecked();\n handleDelete();\n}", "update() {\n localStorage.setItem('favoritesList', JSON.stringify(this.items))\n }", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleFilterToggle();\n handleFilterSubmit();\n}", "_itemInteractions(e) {\n const target = e.target;\n const itemID = +target.closest(\".full-list-item\").dataset.id;\n const listItemWrapper = listItemsParent.querySelector(\n `[data-id = '${itemID}']`\n );\n let selectedListItemIndex = this.curList.listItems.findIndex(\n (item) => item.id === itemID\n );\n const extraInfoBtn = listItemWrapper.querySelector(\".expand-item-btn\");\n const extraInfoDiv = listItemWrapper.querySelector(\".list-additional-info\");\n const listItemCheck = listItemWrapper.querySelector(\".check\");\n const listItem = listItemWrapper.querySelector(\".list-item\");\n\n // Expanding and contracting additional info div\n if (target.classList[0] === \"expand-item-btn\") {\n extraInfoDiv.classList[1] === \"expanded\"\n ? (extraInfoDiv.classList.remove(\"expanded\"),\n (extraInfoBtn.style.transform = \"rotate(0deg)\"))\n : (extraInfoDiv.classList.add(\"expanded\"),\n (extraInfoBtn.style.transform = \"rotate(180deg)\"));\n }\n\n // Deleting list item\n if (target.classList[0] === \"delete-item-btn\") {\n // Mutating the list object & restting it in the list collection\n this.curList.listItems = this.curList.listItems.filter(\n (item) => item.id !== itemID\n );\n this.listCollection[this._findObjectAlgo()] = this.curList;\n this._setLocalStorage();\n // console.log(this.listCollection);\n\n // Removing item from dom w/ animation\n listItemWrapper.classList.add(\"deleting\");\n listItemWrapper.addEventListener(\"transitionend\", function () {\n listItemWrapper.remove();\n // console.log(`hello`);\n });\n }\n\n // Completing an item - changes property on list item object and reflects that across listCollection\n // 1 - sets completed property to true/false\n // 2 - sets sorted curlist in listCollection\n // 3 - set local storage\n listItemCheck.checked\n ? (listItem.classList.add(\"completed\"),\n (this.curList.listItems[selectedListItemIndex].completed = true),\n (this.listCollection[this._findObjectAlgo()] = this.curList),\n this._setLocalStorage())\n : (listItem.classList.remove(\"completed\"),\n (this.curList.listItems[selectedListItemIndex].completed = false),\n (this.listCollection[this._findObjectAlgo()] = this.curList),\n this._setLocalStorage());\n }", "function storeItems() { //#app.js\n store.setItem('items', itemList.toJSON())\n }", "function displayWishlist() {\n for (let i = 0; i < storedItems.length; i++) {\n displayAccessory(storedItems[i], i)\n displayAccessoryBtnRemove(i)\n console.log(\"Stored Item \", storedItems.length);\n }\n}", "function addToList (itemName, itemPrice, quantityCount) {\n var newObject = {groceryItem: itemName, price: itemPrice, quantity: quantityCount};\n groceryList.push(newObject);\n}", "function getWishList() {\n var storedList = JSON.parse(localStorage.getItem(\"myWishList\"));\n if (storedList.length > 0 ) {\n document.getElementById(\"empty\").remove();\n\n //display wishlist cart items at the correct location on the current page\n for (var i = 0; i < storedList.length; i++) {\n var targetLocation = document.getElementById(\"wishlist-list\");\n var wlItem = document.createElement(\"div\");\n wlItem.className = \"wl-content\";\n wlItem.id = i;\n\n var wlItemImg = document.createElement(\"img\");\n wlItemImg.className = \"wl-content\";\n wlItemImg.src = storedList[i].src;\n wlItemImg.alt = storedList[i].alt;\n\n var wlItemTitle = document.createElement(\"h2\");\n wlItemTitle.innerHTML = storedList[i].type;\n\n var wlItemFrosting = document.createElement(\"h2\");\n wlItemFrosting.className = \"wl-option\";\n wlItemFrosting.id = \"wl-frosting\";\n wlItemFrosting.innerHTML = (\"w/ \" + storedList[i].frosting + \" frosting\");\n\n var wlItemMethod = document.createElement(\"h2\");\n wlItemFrosting.className = \"wl-option\";\n wlItemMethod.id = \"wl-method\";\n wlItemMethod.innerHTML = storedList[i].method;\n\n var wlItemQuantity = document.createElement(\"h2\");\n wlItemFrosting.className = \"wl-option\";\n wlItemQuantity.id = \"wl-quantity\";\n wlItemQuantity.innerHTML = storedList[i].quantity;\n\n var wlItemPrice = document.createElement(\"h2\");\n wlItemFrosting.className = \"wl-option\";\n wlItemPrice.id = \"cart-price\";\n wlItemPrice.innerHTML = \"$ \" + storedList[i].price;\n\n var deleteButton = document.createElement(\"button\");\n deleteButton.className = \"delete-item\";\n deleteButton.onclick = function(){\n var deleteIndex = this.parentNode.id;\n storedList.splice(deleteIndex, 1);\n localStorage.setItem(\"myWishList\", JSON.stringify(storedList));\n document.location.reload();\n };\n deleteButton.innerHTML = \"X\";\n\n wlItem.appendChild(wlItemImg);\n wlItem.appendChild(wlItemTitle);\n wlItem.appendChild(wlItemFrosting);\n wlItem.appendChild(wlItemMethod);\n wlItem.appendChild(wlItemQuantity);\n wlItem.appendChild(wlItemPrice);\n wlItem.appendChild(deleteButton);\n\n targetLocation.appendChild(wlItem);\n }\n }\n}", "function displayStorage() {\n let exists = localStorage.getItem('groceryList');\n\n if (exists) {\n let storageItems = JSON.parse(localStorage.getItem('groceryList'));\n storageItems.forEach(item=>{\n createItem(item)\n })\n } else {\n groceryList=[];\n }\n}", "updateStateSuggestItems(items) {\n // Need update or not\n if (Object(__WEBPACK_IMPORTED_MODULE_1__Helper_js__[\"d\" /* objectEqual */])(this.stateSuggestItems, items)) {\n this.logger.log('new items same as old items --> No update');\n \n return;\n }\n \n \n /**\n * ==== HISTORY ITEM APPEND =======\n */\n const newItems = this.mergeListWithHistory(items);\n /**\n * ==== END: HISTORY ITEM APPEND =======\n */\n \n \n this.stateSuggestItems = newItems;\n \n \n if (this.listNode === null) {\n this.logger.log('ERROR: listNode is null');\n return;\n }\n \n this.listNode.innerHTML = null;\n \n for (let key in newItems) {\n if (newItems.hasOwnProperty(key)) {\n const item = newItems[key];\n \n /*\n <li>\n <div class=\"flex\">\n <img class=\"item-img\" alt=\"alt\" src=\"http://is4.mzstatic.com/image/thumb/Purple128/v4/32/7e/ce/327ece67-3ebe-a39b-fb34-71ca3d917823/AppIcon-1x_U007emarketing-85-220-7.png/200x200bb.png\">\n <span class=\"item-title\">Tool glasses</span>\n </div>\n <div class=\"item-btn\"></div>\n </li>\n \n TODO: Allow configure className of these elements\n */\n const iNode = document.createElement('li');\n iNode.setAttribute('data-key', key);\n \n const iDiv = document.createElement('div');\n iDiv.classList.add('flex');\n \n const iIcon = document.createElement('img');\n iIcon.classList.add('item-img');\n iIcon.setAttribute('alt', item.name);\n iIcon.setAttribute('src', item.icon);\n \n const iName = document.createElement('span');\n iName.classList.add('item-title');\n //iName.innerHTML = highlightKeywords(item.name, this.input.getKeyword());\n iName.innerHTML = Object(__WEBPACK_IMPORTED_MODULE_1__Helper_js__[\"c\" /* highlightKeywords */])(item.name, this.props.getKeyword());\n \n iDiv.appendChild(iIcon);\n iDiv.appendChild(iName);\n iNode.appendChild(iDiv);\n \n \n \n /**\n * Handle History item UI\n */\n if (item.isHistory) {\n iNode.classList.add('his');\n \n const iBtn = document.createElement('div');\n iBtn.classList.add('item-btn');\n \n iNode.appendChild(iBtn);\n }\n /**\n * END Handle History item UI\n */\n \n \n // Append to list\n this.listNode.appendChild(iNode);\n }\n }\n }", "addListItem(itemName, itemPrice) {\n this.listItems.push(new listItem(itemName, itemPrice));\n }", "function loadFavoriteItems() {\n\t\tactiveBtn('fav-btn');\n\n\t\t// request parameters\n\t\tvar url = './history';\n\t\tvar params = 'user_id=' + user_id;\n\t\tvar req = JSON.stringify({});\n\n\t\t// display loading message\n\t\tshowLoadingMessage('Loading favorite items...');\n\n\t\t// make AJAX call\n\t\tajax('GET', url + '?' + params, req, function(res) {\n\t\t\tvar items = JSON.parse(res);\n\t\t\tif (!items || items.length === 0) {\n\t\t\t\tshowWarningMessage('No favorite item.');\n\t\t\t} else {\n\t\t\t\tlistItems(items);\n\t\t\t}\n\t\t}, function() {\n\t\t\tshowErrorMessage('Cannot load favorite items.');\n\t\t});\n\t}", "function handleShoppingList() {\n SL.renderShoppingList();\n SL.handleNewItemSubmit();\n SL.handleItemCheckClicked();\n SL.handleDeleteItemClicked();\n}", "function addItem(event) {\n \n //get the new item that wants to be added to the list, strip the non-alphanumeric characters\n var defaultRatingArr = [];\n for (var i = 0; i < numDataPoints; i++) {\n defaultRatingArr.push(defaultRating);\n }\n \n var newItem = {\"name\": document.getElementById(\"newItem\").value.replace(/[^a-z0-9]+/gi, \"\"),\n \"rating\": defaultRatingArr,\n \"dataPoint\": Array.apply(null, Array(numDataPoints)).map(function (_, i) {return i;})\n };\n\n //get the previous items in the list from localStorage\n var previousItems = JSON.parse(localStorage.getItem(\"itemList\"));\n var previousItemsNamesOnly = [];\n \n //only run the function if the key pressed was enter and if the new item isn't blank\n var key = event.keyCode || event.which;\n if (key == 13 && newItem.name.length > 0) {\n\n //Error messages for the custom list box\n if (previousItems != null) {\n for (var i = 0; i < previousItems.length; i++) {\n previousItemsNamesOnly.push(previousItems[i].name);\n }\n if (previousItemsNamesOnly.indexOf(newItem.name) > -1) {\n document.getElementById(\"newItem\").value = \"\";\n document.getElementById(\"demo\").innerHTML = \"You already entered an item with the same name\";\n return;\n }\n if (previousItemsNamesOnly.length >= 10) {\n document.getElementById(\"newItem\").value = \"\";\n document.getElementById(\"demo\").innerHTML = \"Maximum number of items reached (10)\";\n return;\n }\n if (newItem.name.length >= 10) {\n document.getElementById(\"newItem\").value = \"\";\n document.getElementById(\"demo\").innerHTML = \"Your items must be 10 characters or less\";\n return;\n }\n if (newItem.name.length == null) {\n document.getElementById(\"newItem\").value = \"\";\n document.getElementById(\"demo\").innerHTML = \"Your items must be 10 characters or less\";\n return;\n }\n }\n \n //if list isn't empty\n if (previousItems != null) {\n previousItems.push(newItem);\n }\n \n //if list is empty\n else {\n previousItems = [];\n previousItems.push(newItem);\n \n }\n \n //format the list for display by inserting <br> where there are commas\n var formattedItems = \"\";\n for (var items in previousItems) {\n formattedItems = formattedItems + items;\n }\n\n localStorage.setItem(\"itemList\", JSON.stringify(previousItems));\n var itemList = JSON.parse(localStorage.getItem(\"itemList\"));\n var status = \"Item count: \"+ itemList.length;\n \n document.getElementById(\"demo\").innerHTML = status;\n document.getElementById(\"newItem\").value = \"\";\n }\n}", "function loadHomepage(wishList){\r\n console.log(\"Loaded Homepage\");\r\n console.log(wishList);\r\n updateList(wishList.wishItems);\r\n}", "goToList() {\n console.log(\"(Home.js) -- in goToList from ListRow, this.props.items below\");\n console.log(this.props.items);\n\n /*\n * Pass to the navigator\n * 1) the name of the next scene\n * 2) the items that belong to this list\n */\n this.props.navigator.push({\n id: 'ItemList',\n items: this.props.items,\n });\n }", "function getItems() {\n let items;\n if (localStorage.getItem('items') === null) {\n items = [];\n } else {\n items = JSON.parse(localStorage.getItem('items'));\n }\n\n items.forEach(item => {\n const li = document.createElement('li');\n li.className = 'collection-item';\n li.appendChild(document.createTextNode(item));\n const link = document.createElement('a');\n link.className = 'delete-item secondary-content';\n link.innerHTML = '<i class=\"fas fa-trash-alt\"></i>';\n li.appendChild(link);\n itemList.appendChild(li);\n });\n}", "function addListItemFromForm() {\n addListItem( getFormValues());\n}", "function Item(listItem) {\n this.listItem = listItem\n}", "function displayList(event) {\n var uList = document.getElementById('items-clicks');\n for (let index = 0; index < itemsArray.length; index++) {\n var listItem = document.createElement('li');\n listItem.textContent = itemsArray[index].name + \" had \" + itemsArray[index].vote + \" votes,\" + \"and was seen \" + itemsArray[index].time + \" times.\";\n uList.appendChild(listItem);\n\n }\n storeData();\n}", "function addToCurrentList(items){\n const ss = getSpreadSheet(LIST_SHEET);\n const lastRow = ss.getLastRow() + 1; \n const prices = getMealsPrices();\n const currentList = getCurrentList();\n\n // paste all the values in the end of a list\n for(var name in items){\n if (name in currentList || name === SELECT_FILE || items[name].length <= 0) continue;\n if (name === OTHER ) name = items[name];\n var listRange = ss.getRange(lastRow, 1, 1, 3);\n listRange.getCell(1, 1).setValue(name);\n var price = prices[name] ? prices[name] : 0;\n listRange.getCell(1, 3).setValue(price);\n lastRow ++;\n }\n}", "function appendFavouriteItem(item) {\n const favouriteContainer = document.querySelector(\".favourites__list\");\n favouriteContainer.appendChild(item);\n}", "function purchasedItem(listItem) {\n listItem.hide();\n purchased.append(listItem);\n listItem.show('slow');\n }", "function addItem(e) {\n e.preventDefault(); // To stop page from reloading, because by default the form tag is going to reload or send the data,\n // to external source, generally server side and prevent keeps it on a client side in this case\n \n const text = (this.querySelector('[name=item]')).value; //this keyword is a form tag in this case, value is the values of the items\n const item = {\n text,\n done: false\n };\n items.push(item) // to put everything we inputted into the empty array;\n populateList(items, itemsList); // Everytime we add item it calls populateList function which is going to create- \n //list of item (<li>) with a label inside of it;\n//To store everything in localeStorage-\n localStorage.setItem('items', JSON.stringify(items)); // everything can be stored as a string only, otherwise browser will \n //convert under the hood to the string using toString method, so to avoid this \n //we have to convert our items going to the localStorage into JSON file.\n //When we go to our localStorage we can see that everything storaed as a big string;\n \n \n this.reset() //to reset all the input we have done\n}", "function listFavorites(){\n $(\"#favlist\").html(\"\");\n var favorites = JSON.parse(localStorage[\"favorites\"]);\n var favlist = $('#favlist');\n \n for (i = 0; i<favorites.length; i++){\n var li = $('<li></li>');\n var a = $('<a></a>');\n \n a.attr(\"onclick\", 'searchFavorite('+favorites[i].f_type+',\"'+favorites[i].f_departure+'\",\"'+favorites[i].f_arrival+'\");');\n a.attr(\"href\", \"#page-search\");\n a.text(favorites[i].f_departure+\" - \"+favorites[i].f_arrival);\n \n li.append(a);\n favlist.append(li);\n }\n \n if ($('#favlist li')) {favlist.listview( \"refresh\" );}\n}", "function main() {\n if (!getFromStorage('initialized')) {\n initialize();\n }\n\n const todoItems = getCurrentListItems();\n console.log(todoItems);\n\n // TODO: implement the rest (you can remove the line below)\n renderList(todoItems);\n}", "function addToListItem (){\n // Capture value of this input field\n var newListItem = $('.new-list-item').val();\n \n // Render DOM element to the page with the above value\n $(\"#todo\").append(`<li class=\"list-item\">\n <span>${newListItem}</span>\n <button class=\"edit\">Edit</button>\n <button class=\"remove\">Remove</button></li>`);\n \n // Reset the input field to be blank for new submission\n $('.new-list-item').val('');\n\n addCount();\n }", "populateItemList(items) {\n let html = \"\";\n items.forEach(function(item) {\n html += `<li class=\"collection-item\" id=\"item-${item.id}\">\n <strong>${item.name}: </strong> <em>${item.calories} Calories</em>\n <a href=\"#\" class=\"secondary-content\">\n <i class=\"edit-item fas fa-pencil-alt\"></i>\n </a>\n </li>`;\n });\n //insert List item\n document.querySelector(UISelectors.itemList).innerHTML = html;\n }", "function displayGroceries() {\nconst groceryList = document.querySelector('#groceries')\n\ngroceries.forEach(item => {\n\n let container = document.createElement('li');\n container.classList.add('item');\n container.innerText = item.name;\n groceryList.appendChild(container);\n \n})\n}", "function addItem() {\n var contents = document.getElementById('newTask').value;\n var item = new listItem(Date.now(), contents, false);\n masterList.push(item);\n showList(masterList);\n saveList();\n}", "function addItem(state, itemName) {\n\tstate.list.push({\n\t\tdisplayName: itemName,\n\t\tcheckedOff: false \n\t});\n}", "function createListItem(item) {\n const ul = document.getElementById(\"item-list\");\n const listItem = extractItemTemplate();\n const deleteBtn = listItem.getElementById(\"delete-btn\");\n const editBtn = listItem.getElementById(\"edit-btn\");\n const itemContainer = listItem.getElementById(\"item-container\");\n itemContainer.innerText = JSON.stringify(item, null, 4);\n\n deleteBtn.addEventListener(\"click\", () => deleteItem(item));\n editBtn.addEventListener(\"click\", () => displayForm(item));\n\n ul.append(listItem);\n}", "addNewItemToList(list, initDescription, initDueDate, initStatus) {\n let newItem = new ToDoListItem(this.nextListItemId++);\n newItem.setDescription(initDescription);\n newItem.setDueDate(initDueDate);\n newItem.setStatus(initStatus);\n list.addItem(newItem);\n if (this.currentList) {\n this.view.refreshList(list);\n }\n }", "function insertItem(){\n item = capitalizeFirstLetter(getInput())\n checkInputLength()\n myGroceryList.push(item)\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${item}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n itemAddedSuccess()\n clearBtnToggle()\n clearInputField()\n // Create edit/delete buttons based on icons in <i> tags, above\n queryEditBtn()\n queryDeleteBtn()\n // Adds items to local Storage\n updateStorage()\n}", "function displayList() {\n\t\ttodoList = JSON.parse(localStorage.getItem(\"todoList\"));\n\t\ttodoList.forEach(function (element) {\n\t\t\tlet text = element.item;\n\t\t\tlet item = `<li id=\"li-${id}\"><span>${text}</span><input id=\"box-${id}\" class=\"checkboxes\" type=\"checkbox\"></li>`;\n\t\t\tlist.innerHTML += item;\n\t\t\tid++;\n\t\t});\n\t\twhichChecked()\n\t}", "function addToWishList(){\r\n\twishItemsNum++;\r\n\r\n\tdocument.getElementById(\"wishListCount\").innerHTML = wishItemsNum;\r\n\tdocument.getElementById(\"wishListCount\").style.display = \"block\";\r\n\r\n\twishItems.push(new CurrentItem(itemName, currentColor, currentSize, itemPrice));\r\n}", "function getItems(){\n var dist=\"Distributor : \" + db.getItem(\"adist\");\n var item=\"Item : \" + db.getItem(\"aitem\");\n var quantity=\"Quantity : \" + db.getItem(\"aquantity\");\n var amount=\"Amount : \" + db.getItem(\"aamount\");\n var ordered=\"Ordered? : \" + db.getItem(\"aordered\");\n var orderdate=\"Order Date : \" + db.getItem(\"aorderdate\");\n var note=\"Notes : \" + db.getItem(\"anote\");\n \n var viewItems = [\n dist,\n item,\n quantity,\n amount,\n ordered,\n orderdate,\n note\n ];\n \n // hide div:main show div:clear //\n document.getElementById(\"main\").style.display = \"none\";\n document.getElementById(\"clear\").style.display = \"block\";\n // depending on what distributor - show image //\n var dist2= db.getItem(\"adist\"); \n if (dist2==\"BestMeats\") {\n document.getElementById(\"distpic1\").style.display =\"block\";\n }else if (dist2==\"USFoods\") {\n document.getElementById(\"distpic2\").style.display =\"block\";\n }else if (dist2==\"Condiments\") {\n document.getElementById(\"distpic3\").style.display =\"block\";\n }\n // list item info //\n var getMyList = document.getElementById(\"list\");\n for (var i=0, j=viewItems.length; i<j; i++){\n var newP = document.createElement(\"p\");\n var itemTxt = document.createTextNode(viewItems[i]);\n newP.appendChild(itemTxt);\n getMyList.appendChild(newP);\n }\n //alert(viewItems);\n \n}", "function addToList(fav) {\n const list = document.querySelector(\"#list\");\n const checked = fav.id == state_1.default.fav.id;\n const node = html(\"li\", {}, \n // radio button\n html(\"input\", {\n type: \"radio\",\n name: \"active\",\n value: fav.id,\n id: fav.id,\n checked\n }), \n // list name\n html(\"label\", { for: fav.id }, fav.name), \n // hidden until renaming\n html(\"input\", {\n type: \"text\",\n name: \"name\",\n value: fav.name\n }), \n // number of books in the set\n ` (${fav.bookIds.length} books)`);\n // move the tools to the active set\n if (checked) {\n node.appendChild(document.querySelector(\"#tools\"));\n }\n list.appendChild(node);\n}", "function addBtnClick() {\r\n let itemTextInput = document.querySelector(\"#item\");\r\n let item = itemTextInput.value.trim();\r\n if (item.length > 0) {\r\n enableClearButton(true);\r\n showItem(item);\r\n groceryList.push(item);\r\n\r\n // Save groceryList to localStorage\r\n saveList(groceryList);\r\n }\r\n\r\n // Clear input\r\n itemTextInput.value = '';\r\n}", "set listitem(listitem: ListItemModel) {\n this._listitem = listitem;\n\n // transfer listitem actions to _actions\n this._actionCollection = listitem.actionCollection;\n }", "function newList(){\n let obj = {\n title: listTitleInput.value,\n listItems: []\n }\n exampleData.push(obj);\n saveData();\n populateDropDownMenu();\n listTitleInput.value='';\n}", "function DisplayEmptyFavoriteList() {\r\n removeAllListItems('fav-list');\r\n\r\n var orderedList = document.getElementById('fav-list');\r\n\r\n orderedList.appendChild(createTextLi('There are currently no favorites.'));\r\n}", "function listItems(){\r\n\t\tfullList.innerHTML = '';\r\n\t\tsortListsByDate().forEach((item, index) => {\r\n\t\t\tfullList.insertAdjacentHTML( 'beforeend', listHTMLString(item, index) );\r\n\t\t});\r\n\r\n\t}", "function setupItems() {\n let items = getLocalStorage();\n if (items.length > 0) {\n items.forEach(function (item) {\n createListItem(item.id, item.value);\n });\n container.classList.add('show-container');\n }\n}", "function populateFavouritesList() {\n $('#favouritesList').empty();\n for (var x = 0; x < favouritesArray.length; x++) {\n $(\"#favouritesList\").append(\"<li array-position='\" + x + \"'><a>\" + favouritesArray[x].nameAsFavourite + \"</a></li>\").listview(\"refresh\");\n }\n}", "function ListItem(props) {\n const {\n className,\n isDisabled,\n restrictionReason,\n isCheckboxDisabled,\n isChecked,\n toggleCheckbox,\n type,\n id,\n itemIconEl,\n title,\n handleFolderClick,\n showTitles,\n i18n\n } = props;\n return h(\"li\", {\n className: className,\n title: isDisabled ? restrictionReason : null\n }, !isCheckboxDisabled ? h(\"input\", {\n type: \"checkbox\",\n className: `uppy-u-reset uppy-ProviderBrowserItem-checkbox ${isChecked ? 'uppy-ProviderBrowserItem-checkbox--is-checked' : ''}`,\n onChange: toggleCheckbox // for the <label/>\n ,\n name: \"listitem\",\n id: id,\n checked: isChecked,\n \"aria-label\": type === 'file' ? null : i18n('allFilesFromFolderNamed', {\n name: title\n }),\n disabled: isDisabled,\n \"data-uppy-super-focusable\": true\n }) : null, type === 'file' ? // label for a checkbox\n h(\"label\", {\n htmlFor: id,\n className: \"uppy-u-reset uppy-ProviderBrowserItem-inner\"\n }, h(\"div\", {\n className: \"uppy-ProviderBrowserItem-iconWrap\"\n }, itemIconEl), showTitles && title) : // button to open a folder\n h(\"button\", {\n type: \"button\",\n className: \"uppy-u-reset uppy-ProviderBrowserItem-inner\",\n onClick: handleFolderClick,\n \"aria-label\": i18n('openFolderNamed', {\n name: title\n })\n }, h(\"div\", {\n className: \"uppy-ProviderBrowserItem-iconWrap\"\n }, itemIconEl), showTitles && h(\"span\", null, title)));\n}", "function newList(){\n $.ajax({\n\t type: \"GET\",\n\t url: theurl,\n\t data: {repo: repo, list: list, email: email},\n\t dataType: \"json\",\n\t success: function(da){\n\t \t//returns an object with exists=1 or 0\n\t\t\tuserd = da.items;\n\t\t\tconsole.log(userd);\n\t\t\t$.each(userd, function(index, userinfo) {\n\t \t \texi = userinfo.exists;\n\t \t \tconsole.log(exi);\n\t\t\t});\n\t\t\t//alert('about to set a cookie');\n\t\t\tvar lists = new cookieList(\"lists\");\n\t\t\tlists.add(repo + \".\" + list);\t\n\t\t\t$('#lioptions').append('<li data-theme=\"b\"><a href=\"food2buy.html?repo=' + repo + '&list=' + list + '\" data-ajax=\"false\"><p><span style=\"font-size: 2.25em;\">' + list + '</span><br/>repository: ' + repo + '</p></a></li>');\t\n\t\t\t$('#lioptions').listview('refresh');\n\t\t\t$('#addalist').remove();\n\t\t\t$('#allyourlists').trigger('create');\t\n\t\t\t//$('#allyourlists').listview('refresh');\t\t\t\t\t\t\n \t}\n });\n}", "function updateListItem(itemName)\r\n{\t\r\n\t//make sure that we have up to date list\r\n\tloadListItems();\r\n\r\n\t//Now search for ListItem with same name and append count if found\r\n\tvar result = $.grep(allItems, function(e){ return e.name == itemName; });\r\n\t\r\n\tif( result.length > 0) {\r\n\t\tresult[0].count++;\r\n\t} else {\r\n\t\t//If not found then add new ListItem\r\n\t\tvar listItem = new ListItem(itemName, 1);\r\n\t\tallItems.push(listItem);\r\n\t}\r\n\tstoreListItems();\r\n}", "function newLiButtonClicked(){\n createListItem();\n }", "function loadGroceryItems()\r\n{\r\n\tvar items = localStorage.getObject(\"shoppinglist\");\r\n\tif( items != null ) {\r\n\t\t//check if items is an array\r\n\t\tif(_.isArray(items)) {\r\n\t\t\tgroceryItems = items;\r\n\t\t} else {\r\n\t\t\t// This will happen on first run\r\n\t\t\t//alert(\"Kauppalistan lataus ei onnistunut\");\r\n\t\t}\r\n\t}\r\n}", "function getListOfTrackedItems() {\n $log.info(\"inside getListOfTrackedItems\");\n return DataCollectorService.retrieveLocal(\"usage_item_list\");\n }", "function addNewItem() {\n // Only add a new list item if there is a value in the input\n const newestListItem = document.querySelector('#item-to-add').value;\n if(newestListItem){\n // create an object with the input value as text\n // and a default false value of not checked\n const listObject = {\n text : newestListItem,\n isItDone : false\n };\n // if todoList active\n if (activeListName == 'todoList') {\n // set a default false value for high priority\n listObject.highPriority = false; \n }\n if (activeListName == 'menuPlanner') {\n // set a default none value for day\n listObject.day = 'none';\n }\n console.log(listObject);\n console.log(activeList);\n // add the new list item to the active list array\n activeList.push(listObject);\n // update the localstorage\n localStorage.setItem(activeListName, JSON.stringify(activeList));\n // repopulate the list in the HTML\n repopulateList();\n } else {\n // display error \n console.log('You must write something to add');\n }\n}", "constructor() {\n // Extract JSON bookmark string/value from local storage\n let favorites = localStorage.getItem('favorites');\n // Parse JSON bookmark String to `items` object\n // if there's no bookmark, will default to empty array\n this.items = (favorites) ? JSON.parse(favorites) : [];\n }", "async getListItems(listId){\r\n try {\r\n const list_details = await this.hass.callApi('post', this.baseApiUrl, {\r\n command: 'get_list_items',\r\n list_id: listId\r\n });\r\n\r\n this.listItems[listId] = list_details.list;\r\n this.openedLists[listId] = true;\r\n this.openedLists = { ...this.openedLists };\r\n\r\n } catch (error) {\r\n console.error({ error })\r\n }\r\n }", "itemList() {\n return this.state.items.map(currentitem => {\n return <Item item={currentitem} deleteItem={this.deleteItem}\n key={currentitem._id} />\n })\n }", "function initializeData(listName) {\n\t\t//use a list with default values\n\t\tshoppingLists = myList;\n\t\tsessionList = shoppingLists[listName];\n\t\t//create the initial list collection in local storage\n\t\tlocalStorage.setItem(\"shoppingLists\", JSON.stringify(shoppingLists));\n\t\t//call the function to display the list on screen, but set save to false since local storage is up to date\n\t\tsessionList.forEach(function(item) {\n\t\t\taddItem(item, false);\n\t\t});\n}", "function PromoListItems() {\n\t\tconst items = [];\n\t\tgetFilteredPromo().forEach((store) => {\n\t\t\titems.push(\n\t\t\t\t<PromoListItem\n\t\t\t\t\tstore={store}\n\t\t\t\t\topenPromo={openPromo}\n\t\t\t\t\tkey={store.store_id}\n\t\t\t\t/>\n\t\t\t);\n\t\t});\n\t\treturn items;\n\t}", "function addToList(item){\n // get a copy\n const list = listOfItems\n list.push(item)\n setList(list)\n }", "function main() {\n renderList();\n newItem();\n checkItem();\n deleteItem();\n\n}", "function addNewItem() {\n //Adds a new item to the array then updates the list\n let newItem = document.getElementById(\"new-item-input\").value;\n let exitFuncton = false;\n //Stops adding more than one of the same item, not sure if there's a simplar method but it works!\n shoppingList.forEach((item) => {\n if (item.ingredients === newItem) {\n exitFuncton = true;\n return;\n }\n });\n if (exitFuncton) {\n return;\n }\n let newListObject = { ingredients: newItem, acquired: false };\n shoppingList.push(newListObject);\n addListItem(newListObject);\n}", "function restoreFromLocalStorage() {\n const localStorageItem = JSON.parse(localStorage.getItem(\"items\"));\n if(localStorageItem.length) {\n items.push(...localStorageItem);\n }\n list.dispatchEvent(new CustomEvent(\"itemsUpdated\"));\n}", "function resetListOfTrackedItems() {\n var itemList = [];\n DataCollectorService.storeLocal(\"usage_item_list\", itemList);\n }", "processCreateNewList() {\n // MAKE A BRAND NEW LIST\n window.todo.model.loadNewList();\n\n // CHANGE THE SCREEN\n window.todo.model.goList();\n }", "function ListModel(items,friendlistitems) {\r\n this._friendlistitems = friendlistitems;\r\n this._selectedFriendIndex = -1;\r\n this._items = items;\r\n this._selectedIndex = -1;\r\n\tthis._currentSendIndex = -1;\r\n\tthis._waitingItems = []; // items send but not received at destination\r\n\tthis._chatdestination = \"\"; // will contain destination \r\n\r\n this.itemAdded = new Event(this);\r\n this.itemRemoved = new Event(this);\r\n\tthis.itemUpdated = new Event(this);\r\n this.selectedFriendIndexChanged = new Event(this);\r\n this.selectedIndexChanged = new Event(this);\r\n\tthis.NoChatResponseReceived = new Event(this);\r\n\tthis.ChatResponseReceived = new Event(this);\r\n\tthis.destModifiedFromListboxSelection = new Event(this); // if destination is modified by selection in listbox, then view needs to know\r\n }", "function FavoriteItem(id, itemId, itemType){\n\tthis.id = id;\n\tthis.itemId = itemId;\n\tthis.itemType = itemType;\n\tthis.getLabel = function(){\n\t\treturn \"favorite: \";\n\t}\n}", "function displayFavouriteItems(){\n\n\t\t$.getJSON('https://secure.toronto.ca/cc_sr_v1/data/swm_waste_wizard_APR?limit=1000', function(data){\n\t\t\tvar output = \"\";\n\t\t\toutput += \"<h2>Favourites</h2>\"\n\n\t\t\t$.each(favourites, function name(key, val) {\n\n\t\t\t\toutput += '<div class=\"result-item favourited\" data-key=\"' + val + '\">';\n\t\t\t\toutput += '<div class=\"title\">';\n\t\t\t\toutput += '<span><i class=\"fas fa-star\"></i></span>';\n\t\t\t\toutput += '<h3>' + data[val].title + '</h3>';\n\t\t\t\toutput += '</div>';\n\n\t\t\t\tvar html = $('<textarea />').html(data[val].body).text();\n\t\t\t\toutput += '<div class=\"description\">';\n\t\t\t\toutput += html;\n\t\t\t\toutput += '</div>';\n\t\t\t\toutput += '</div>';\n\t\t\t});\n\n\t\t\t$('#favourites-section').html(output);\n\t\t});\n\t}" ]
[ "0.6809707", "0.6809707", "0.6809707", "0.6758541", "0.6620012", "0.6606659", "0.6559595", "0.65518194", "0.6551677", "0.6535073", "0.63668525", "0.635326", "0.634089", "0.63272566", "0.6296714", "0.6280828", "0.62641037", "0.6253099", "0.62469935", "0.6240118", "0.62313575", "0.6176755", "0.61633295", "0.616111", "0.6155129", "0.6140519", "0.6133995", "0.6131187", "0.6108902", "0.6090537", "0.6084874", "0.6081085", "0.60746896", "0.6057531", "0.605712", "0.6048505", "0.6044229", "0.6039822", "0.6039177", "0.60287535", "0.6025792", "0.6024269", "0.60195076", "0.60135686", "0.5994204", "0.59902346", "0.59799594", "0.5970585", "0.5961628", "0.59605324", "0.5944925", "0.5941002", "0.594077", "0.59403574", "0.59367657", "0.5918594", "0.5908078", "0.590696", "0.5900238", "0.58987117", "0.5891395", "0.5884827", "0.5879", "0.58636713", "0.5843799", "0.58374417", "0.5836152", "0.58353907", "0.58335626", "0.5830133", "0.5825344", "0.58185005", "0.5816731", "0.5816674", "0.58162826", "0.58100116", "0.5799135", "0.57988495", "0.5795735", "0.5793188", "0.5791073", "0.57886857", "0.5782406", "0.5767588", "0.57654774", "0.5764506", "0.57640785", "0.576369", "0.57616466", "0.5760025", "0.57580596", "0.57510895", "0.574927", "0.5744357", "0.57430047", "0.57377636", "0.57353103", "0.5735166", "0.5730987", "0.5725608", "0.5724487" ]
0.0
-1
Compare function for ListItems. Used when sorting.
function compareListItems(a,b) { if (a.count < b.count) return -1; if (a.count > b.count) return 1; return 0; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function sortListItems()\r\n{\r\n\tallItems.sort(compareListItems);\r\n}", "static compare(itemA, itemB) {\r\n return itemA.value - itemB.value;\r\n }", "function flist_cmp(a, b) {\n\tif (a.name.toLowerCase() > b.name.toLowerCase()) {\n\t\treturn 1;\n\t}\n\treturn -1;\n}", "function compareFunction2(item1, item2) {\n if (item1[3] > item2[3]) return 1\n else if (item1[3] < item2[3]) return -1\n else if (item1[3] === item2[3]) {\n if (item1[2] < item2[2]) return 1\n else return -1\n }\n}", "function compare(item1, item2) {\n if (item1 > item2) {\n return -1;\n }\n else if (item1 < item2) {\n return 1;\n }\n else {\n return 0;\n };\n }", "sortListItems() {\n let sortedItems = this.props.listItems.slice();\n return sortedItems.sort((a, b) => {\n if (a.value > b.value) {\n return -1;\n } else if (a.value < b.value) {\n return 1;\n }\n return 0;\n });\n }", "function _sort_items(X,Y) {\n var yt, xt, comp;\n yt = Y.getTitle().toLowerCase();\n xt = X.getTitle().toLowerCase();\n comp = (xt>yt)?1:((yt>xt)?-1:0);\n return (comp);\n}", "function treemap_item_compare(a,b)\n\t{\n\tif(a.getWeight()== b.getWeight())\n\t\t{\n\t\treturn 0;\n\t\t}\n\telse if(a.getWeight()< b.getWeight())\n\t\t{\n\t\treturn 1;\n\t\t}\n\treturn -1;\n\t}", "function compareElements(item0, item1) {\n\t return ordering[item0.type] - ordering[item1.type];\n\t}", "function itemCmp(first, second) {\n return first.rank - second.rank;\n }", "function itemCmp(first, second) {\n return first.rank - second.rank;\n }", "function compareElements(item0, item1) {\n return ordering[item0.type] - ordering[item1.type];\n}", "function compare( a, b ) { //for sorting elements block in builded sidebar by num field\n if ( a.num < b.num ){\n return -1;\n }\n if ( a.num > b.num ){\n return 1;\n }\n return 0;\n }", "function sortArrayAscByItem(){\r\n return function(obj1, obj2){\r\n if (obj1.itemText > obj2.itemText) return 1;\r\n if (obj1.itemText < obj2.itemText) return -1;\r\n return 0;\r\n }\r\n}", "compare(a, b) {\n if (a.Count < b.Count) {\n return -1;\n }\n if (a.Count > b.Count) {\n return 1;\n }\n return 0;\n }", "function lastModifiedComparer(a, b) {\n //a, the current item is more recent, dont swap\n if (a.attributes.LastModified < b.attributes.LastModified) {\n return 1;\n }\n //the item we are comparing with, b, is more recent, swap the order\n if (a.attributes.LastModified > b.attributes.LastModified) {\n return -1;\n }\n return 0;\n }", "comparator(item) {\n return item.get('position');\n }", "compare(obj1, obj2) {}", "function compare(a,b) {\n if (a.price < b.price) return -1;\n if (a.price > b.price) return 1;\n return 0;\n }", "function compare(a,b) {\n if (a.price < b.price)\n return -1;\n if (a.price > b.price)\n return 1;\n return 0;\n}", "function compare(a,b) {\n\t if (a.Title < b.Title)\n\t return -1;\n\t if (a.Title > b.Title)\n\t return 1;\n\t return 0;\n\t }", "compare(a, b) {\n if (a.Name.toLowerCase() < b.Name.toLowerCase()) {\n return -1;\n }\n if (a.Name.toLowerCase() > b.Name.toLowerCase()) {\n return 1;\n }\n return 0;\n }", "function compareFunc(a, b) {\n return a - b;\n }", "function compareItems(a,b) {\n return a.cost - b.cost\n}", "function compareFunc(a, b) {\n // GameUI.CustomUIConfig().sort_teams_compare_func;\n if (a.round_score < b.round_score) {\n return 1; // [ B, A ]\n } else if (a.round_score > b.round_score) {\n return -1; // [ A, B ]\n } else {\n return 0;\n }\n}", "function compare(a,b) {\n if (a.text < b.text)\n return -1;\n else if (a.text > b.text)\n return 1;\n else \n return 0;\n}", "compare(a,b) {\n const ingA = a.Ingredient.toUpperCase();\n const ingB = b.Ingredient.toUpperCase();\n\n let comparison = 0;\n if (ingA > ingB) {\n comparison = 1;\n } else if (ingA < ingB) {\n comparison = -1;\n }\n\n return comparison;\n }", "function compFunc(a, b)\n{\n\tif (a.date < b.date)\n\t\treturn 1;\n\telse if (a.date > b.date)\n\t\treturn -1;\n\telse\n\t\treturn 0;\n}", "function compare(a, b) {\n if (a.compare < b.compare) {\n return -1;\n }\n if (a.compare > b.compare) {\n return 1;\n }\n return 0;\n }", "toString() {\n return \"List Item Sort \" + this.currentItemSortCriteria;\n }", "function compare(a, b) {\n // Find out which column and part of column are we sorting on from currentTable\n let col = sortableTable.currentTable.getSortcolumn();\n let kind = sortableTable.currentTable.getSortkind();\n\n if (col === \"ccode\" || col === \"cname\"|| col === \"class\") {\n let ret = 0;\n if (kind === 0) {\n if (typeof a === \"undefined\") {\n ret = 1;\n } else if (typeof b === \"undefined\") {\n ret = -1;\n } else {\n let astr = a.toLocaleUpperCase();\n let bstr = b.toLocaleUpperCase();\n ret = bstr.localeCompare(astr);\n }\n } else {\n if (typeof a === \"undefined\") {\n ret = -1;\n } else if (typeof b === \"undefined\") {\n ret = 1;\n } else {\n let astr = a.toLocaleUpperCase();\n let bstr = b.toLocaleUpperCase();\n ret = astr.localeCompare(bstr);\n }\n }\n return ret\n } else {\n if (kind === 0) {\n return a - b;\n } else {\n return b - a;\n }\n }\n}", "function compare(a,b) {\n if (a.name < b.name)\n return -1;\n if (a.name > b.name)\n return 1;\n return 0;\n }", "compare1(a, b) {\n if (a.Name.toLowerCase() < b.Name.toLowerCase()) {\n return -1;\n }\n if (a.Name.toLowerCase() > b.Name.toLowerCase()) {\n return 1;\n }\n return 0;\n }", "function sort_li(a, b) {\n an = Date.parse($(a).find('.col2').text());\n bn = Date.parse($(b).find('.col2').text());\n\n return bn < an ? 1 : -1;\n }", "compare(a, b) {\n if (a === b) {\n return 0;\n }\n \n return a < b ? -1 : 1;\n }", "sortItems(items, propertyName) {\n // sort the custom items by their position in the list\n if (Array.isArray(items)) {\n items.sort((itemA, itemB) => {\n if (itemA && itemB && itemA.hasOwnProperty(propertyName) && itemB.hasOwnProperty(propertyName)) {\n return itemA[propertyName] - itemB[propertyName];\n }\n return 0;\n });\n }\n }", "function compare(a, b) {\n return a - b;\n }", "function compare(a,b) {\n if (a.name < b.name)\n return -1;\n if (a.name > b.name)\n return 1;\n return 0;\n }", "function caml_compare (a, b) { return caml_compare_val (a, b, true); }", "compare(a, b) {\n if (a === b) return 0;\n return a < b ? -1 : 1;\n }", "function hmSortFn(arrayList, comparefn) {\n\n if (!arrayList || (arrayList instanceof java.util.ArrayList) === false) {\n return false;\n }\n\n var ComparatorInstance = new java.util.Comparator({\n compare: comparefn\n });\n\n java.util.Collections.sort(arrayList, ComparatorInstance);\n}", "function sortList(a,b) {\n if (a.total < b.total)\n return -1;\n if (a.total > b.total)\n return 1;\n return 0;\n }", "function sortList(a,b) {\n if (a.total < b.total)\n return -1;\n if (a.total > b.total)\n return 1;\n return 0;\n }", "function comparer(a,b) {\n var x = a[m_sSortField], y = b[m_sSortField];\n return (x == y ? 0 : (x > y ? 1 : -1));\n }", "function compare(a, b) {\n if (a.name < b.name) {\n return -1;\n }\n if (a.name > b.name) {\n return 1;\n }\n return 0;\n }", "function compare(a,b) {\n if (a.name < b.name)\n return -1;\n if (a.name > b.name)\n return 1;\n return 0;\n }", "function compare(val1,val2){\n\treturn val1 - val2;\n}", "function comparer(index) {\n return function(a, b) {\n var valA = getCellValue(a, index);\n valB = getCellValue(b, index);\n\n return $.isNumeric(valA) && $.isNumeric(valB) ? valA - valB : valA.localeCompare(valB);\n }\n }", "function compare(a, b) {\n if (a.name < b.name)\n return -1;\n if (a.name > b.name)\n return 1;\n return 0;\n }", "function cmpTools(a, b) {\n return a.name.localeCompare(b.name);\n}", "function compare(a,b) \n{\n if (a.CPT < b.CPT)\n return 1;\n if (a.CPT > b.CPT)\n return -1;\n return 0;\n}", "function compare( a, b ) {\n if ( a.name < b.name ){\n return -1;\n }\n if ( a.name > b.name ){\n return 1;\n }\n return 0;\n}", "function compare(a, b) {\n if (a.index < b.index)\n return -1;\n else (a.index > b.index)\n return 1;\n }", "function compare(a, b) {\n if (a.index < b.index)\n return -1;\n else (a.index > b.index)\n return 1;\n }", "function sort_li(a, b) {\n console.log('in');\n an = Date.parse($(a).find('.col1').text());\n bn = Date.parse($(b).find('.col1').text());\n\n return bn < an ? 1 : -1;\n }", "function compare (a, b) {\n if (a > b) {\n return 1\n }\n else if (a < b) {\n return -1\n }\n return 0\n \n }", "function compare(a, b) {\n if (a.numlike < b.numlike ){\n return 1;\n }\n if ( a.numlike > b.numlike ){\n return -1;\n }\n return 0;\n }", "function compare (a, b) {\n return b - a;\n }", "function compare(a,b) {\n\t\t\t if (a.index < b.index)\n\t\t\t\treturn -1;\n\t\t\t if (a.index > b.index)\n\t\t\t\treturn 1;\n\t\t\t return 0;\n\t\t\t}", "function compare(a, b) {\r\n\t\tif(a[orderCol].toString() < b[orderCol].toString()){\r\n\t return -1;\r\n\t }\r\n\t\tif(a[orderCol].toString() > b[orderCol].toString()){\r\n\t return 1;\r\n\t }\r\n\t return 0;\r\n\t}", "function comparer(index) {\n return function(a, b) {\n var valA = getCellValue(a, index),\n valB = getCellValue(b, index);\n var compareData = $.isNumeric(valA) && $.isNumeric(valB) ? valA - valB : valA.localeCompare(valB);\n return compareData\n };\n}", "compare() {\n this.props.compare(this.state.compareList)\n }", "function compareAscending(a,b){\n if(a.name > b.name)\n return 1;\n if(a.name < b.name)\n return -1;\n else\n return 0;\n}", "function compare_asc(a, b) {\n return a - b;\n}", "function compare(a,b) {\n if (a.properties[column] < b.properties[column])\n return -1;\n if (a.properties[column] > b.properties[column])\n return 1;\n return 0;\n }", "function sortByFunc() {\n switch (sortBy.field) {\n case 'name':\n case 'ticker':\n if (sortBy.desc === 0) {\n return (a, b) => a[sortBy.field].localeCompare(b[sortBy.field])\n }\n return (a, b) => b[sortBy.field].localeCompare(a[sortBy.field])\n case 'price':\n case 'changes':\n case 'marketCapitalization':\n default:\n if (sortBy.desc === 0) {\n return (a, b) => (a[sortBy.field] - b[sortBy.field])\n }\n return (a, b) => (b[sortBy.field] - a[sortBy.field])\n }\n }", "compare(a,b) {\n let a_DOM = $(a).find(\"td\")[this.index];\n let b_DOM = $(b).find(\"td\")[this.index];\n let $a = $(a_DOM);\n let $b = $(b_DOM);\n if($a.data().hasOwnProperty(\"data\") && $b.data().hasOwnProperty(\"data\"))\n return ($a.data().data > $b.data().data) - ($a.data().data < $b.data().data);\n return (a_DOM.innerHTML > b_DOM.innerHTML) - (a_DOM.innerHTML < b_DOM.innerHTML);\n }", "function compare(a, b) {\n return b - a;\n }", "function compare(a, b) {\n if (a.description.length < b.description.length)\n return -1;\n if (a.description.length > b.description.length)\n return 1;\n return 0;\n }", "function compare(a, b) {\n\t return a < b ? -1 : a > b ? 1 : 0;\n\t}", "function compare(a, b) {\n\t return a < b ? -1 : a > b ? 1 : 0;\n\t}", "function sort(list, compareFn){\n for(var i=0; i<list.length-1; i++)\n for(var j=i+1; j<list.length; j++){\n var left = list[i],\n right = list[j];\n if (compareFn(left, right) > 0){\n list[i] = list[j];\n list[j] = left;\n }\n }\n }", "function sort_li(a, b) {\n return ($(b).data('seq')) < ($(a).data('seq')) ? 1 : -1;\n }", "function exComparator( int1, int2){\r\n if (int1 > int2){\r\n return true;\r\n } else {\r\n return false;\r\n }\r\n}", "function exComparator( int1, int2){\r\n if (int1 > int2){\r\n return true;\r\n } else {\r\n return false;\r\n }\r\n}", "function CompareGrp(a,b){\n\t\t\tif(a.title > b.title)\n\t\t\t return 1\n\t\t if(a.title < b.title)\n\t\t\t return -1\n\t\t return 0 \n\t}", "function cmp(a, b) {\n if(a < b) {\n return -1;\n } else if(a > b) {\n return 1;\n } else {\n return 0;\n }\n }", "function cmp(a, b) {\n if(a < b) {\n return -1;\n } else if(a > b) {\n return 1;\n } else {\n return 0;\n }\n }", "function cmp(a, b) {\n if(a < b) {\n return -1;\n } else if(a > b) {\n return 1;\n } else {\n return 0;\n }\n }", "function compare (a, b){\n return a > b;\n}", "function compareIt(index) {\n return function(a, b) {\n\n //Gets cellvalue of a and b parameters\n var valA = getCellValue(a, index);\n var valB = getCellValue(b, index);\n\n //Returns conditional operator. Condition + question mark + expression to be executed if condition is true + colon + expression to be executed if condition is false\n //If true return valA minus ValB\n //If false return valA as string compared to ValB\n //Locale is the current usersettings\n return $.isNumeric(valA) && $.isNumeric(valB) ? valA - valB : valA.toString().localeCompare(valB);\n }\n }", "function sortFieldList() {\n\tvar mylist = $('#editorFieldList');\n\tvar listitems = mylist.children('.formItem').get();\n\tlistitems.sort(function(a, b) {\n\t\tvar labelA = $(a).find('label').html().toLowerCase();\n\t\tvar labelB = $(b).find('label').html().toLowerCase();\n\t\treturn labelA.localeCompare(labelB);\n\t});\n\t$.each(listitems, function(idx, itm) {\n\t\tmylist.append(itm);\n\t});\n}", "function sortListsByDate() {\r\n\t\treturn getItems().sort(function(a,b){\r\n \t\t\treturn new Date(`${a.date} ${a.time}`) - new Date(`${b.date} ${b.time}`);\r\n\t\t});\r\n\t}", "function compare(a,b){\n var x = a.totalDiff;\n var y = b.totalDiff;\n if (x < y) {return -1;}\n if (x > y) {return 1;}\n return 0;\n }", "function Sort(list, comparerFn){\n for(var i=0; i<products.length-1; i++)\n for(var j=i + 1; j<products.length; j++){\n var left = products[i],\n right = products[j];\n var compareResult = comparerFn(left, right);\n if (compareResult > 0){\n products[i] = products[j];\n products[j] = left;\n }\n }\n\n }", "function compareByName(prod1, prod2)\n{\n if (prod1.name.toLowerCase() < prod2.name.toLowerCase())\n return -1;\n else if (prod1.name.toLowerCase() > prod2.name.toLowerCase())\n return 1;\n else\n return 0;\n}", "function exComparator( int1, int2){\n if (int1 > int2){\n return true;\n } else {\n return false;\n }\n}", "function exComparator( int1, int2){\n if (int1 > int2){\n return true;\n } else {\n return false;\n }\n}", "function exComparator( int1, int2){\n if (int1 > int2){\n return true;\n } else {\n return false;\n }\n}", "function exComparator( int1, int2){\n if (int1 > int2){\n return true;\n } else {\n return false;\n }\n}", "function exComparator(int1, int2) {\n if (int1 > int2) {\n return true;\n } else {\n return false;\n }\n}", "compareBy(key) {\n return function (a, b) {\n if (a[key] < b[key]) return -1;\n if (a[key] > b[key]) return 1;\n return 0;\n };\n }", "sort () {\r\n this._data.sort((a, b) => a.sortOrder !== b.sortOrder ? b.sortOrder - a.sortOrder : a.value.localeCompare(b.value))\r\n }", "function _Utils_cmp(x, y, ord)\n{\n\tif (typeof x !== 'object')\n\t{\n\t\treturn x === y ? /*EQ*/ 0 : x < y ? /*LT*/ -1 : /*GT*/ 1;\n\t}\n\n\t/**/\n\tif (x instanceof String)\n\t{\n\t\tvar a = x.valueOf();\n\t\tvar b = y.valueOf();\n\t\treturn a === b ? 0 : a < b ? -1 : 1;\n\t}\n\t//*/\n\n\t/**_UNUSED/\n\tif (!x.$)\n\t//*/\n\t/**/\n\tif (x.$[0] === '#')\n\t//*/\n\t{\n\t\treturn (ord = _Utils_cmp(x.a, y.a))\n\t\t\t? ord\n\t\t\t: (ord = _Utils_cmp(x.b, y.b))\n\t\t\t\t? ord\n\t\t\t\t: _Utils_cmp(x.c, y.c);\n\t}\n\n\t// traverse conses until end of a list or a mismatch\n\tfor (; x.b && y.b && !(ord = _Utils_cmp(x.a, y.a)); x = x.b, y = y.b) {} // WHILE_CONSES\n\treturn ord || (x.b ? /*GT*/ 1 : y.b ? /*LT*/ -1 : /*EQ*/ 0);\n}", "function compare(a, b){\n if(a.value < b.value)\n return -1;\n if(a.value > b.value)\n return 1;\n return 0;\n}", "sortItems(value) {\r\n let isAsc = true;\r\n if (value === this.state.sortOn) \r\n isAsc = !this.state.sortAsc;\r\n function compare(a,b) {\r\n const x = (a[value] ? a[value].toLowerCase() : null);\r\n const y = (b[value] ? b[value].toLowerCase() : null);\r\n if (isAsc) {\r\n if (x === null) {\r\n return 1;\r\n }\r\n else if (y === null) {\r\n return -1;\r\n }\r\n else if (x === y) {\r\n return 0;\r\n }\r\n else {\r\n return x < y ? -1 : 1;\r\n }\r\n }\r\n else {\r\n if (x === null) {\r\n return -1;\r\n }\r\n else if (y === null) {\r\n return 1;\r\n }\r\n else if (x === y) {\r\n return 0;\r\n }\r\n else {\r\n return x > y ? -1 : 1;\r\n }\r\n }\r\n }\r\n this.setState({\r\n items: this.state.items.sort(compare),\r\n sortOn: value,\r\n sortAsc: isAsc\r\n })\r\n }", "function _Utils_cmp(x, y, ord)\n{\n\tif (typeof x !== 'object')\n\t{\n\t\treturn x === y ? /*EQ*/ 0 : x < y ? /*LT*/ -1 : /*GT*/ 1;\n\t}\n\n\t/**_UNUSED/\n\tif (x instanceof String)\n\t{\n\t\tvar a = x.valueOf();\n\t\tvar b = y.valueOf();\n\t\treturn a === b ? 0 : a < b ? -1 : 1;\n\t}\n\t//*/\n\n\t/**/\n\tif (!x.$)\n\t//*/\n\t/**_UNUSED/\n\tif (x.$[0] === '#')\n\t//*/\n\t{\n\t\treturn (ord = _Utils_cmp(x.a, y.a))\n\t\t\t? ord\n\t\t\t: (ord = _Utils_cmp(x.b, y.b))\n\t\t\t\t? ord\n\t\t\t\t: _Utils_cmp(x.c, y.c);\n\t}\n\n\t// traverse conses until end of a list or a mismatch\n\tfor (; x.b && y.b && !(ord = _Utils_cmp(x.a, y.a)); x = x.b, y = y.b) {} // WHILE_CONSES\n\treturn ord || (x.b ? /*GT*/ 1 : y.b ? /*LT*/ -1 : /*EQ*/ 0);\n}", "function _Utils_cmp(x, y, ord)\n{\n\tif (typeof x !== 'object')\n\t{\n\t\treturn x === y ? /*EQ*/ 0 : x < y ? /*LT*/ -1 : /*GT*/ 1;\n\t}\n\n\t/**/\n\tif (x instanceof String)\n\t{\n\t\tvar a = x.valueOf();\n\t\tvar b = y.valueOf();\n\t\treturn a === b ? 0 : a < b ? -1 : 1;\n\t}\n\t//*/\n\n\t/**_UNUSED/\n\tif (typeof x.$ === 'undefined')\n\t//*/\n\t/**/\n\tif (x.$[0] === '#')\n\t//*/\n\t{\n\t\treturn (ord = _Utils_cmp(x.a, y.a))\n\t\t\t? ord\n\t\t\t: (ord = _Utils_cmp(x.b, y.b))\n\t\t\t\t? ord\n\t\t\t\t: _Utils_cmp(x.c, y.c);\n\t}\n\n\t// traverse conses until end of a list or a mismatch\n\tfor (; x.b && y.b && !(ord = _Utils_cmp(x.a, y.a)); x = x.b, y = y.b) {} // WHILE_CONSES\n\treturn ord || (x.b ? /*GT*/ 1 : y.b ? /*LT*/ -1 : /*EQ*/ 0);\n}", "function _Utils_cmp(x, y, ord)\n{\n\tif (typeof x !== 'object')\n\t{\n\t\treturn x === y ? /*EQ*/ 0 : x < y ? /*LT*/ -1 : /*GT*/ 1;\n\t}\n\n\t/**/\n\tif (x instanceof String)\n\t{\n\t\tvar a = x.valueOf();\n\t\tvar b = y.valueOf();\n\t\treturn a === b ? 0 : a < b ? -1 : 1;\n\t}\n\t//*/\n\n\t/**_UNUSED/\n\tif (typeof x.$ === 'undefined')\n\t//*/\n\t/**/\n\tif (x.$[0] === '#')\n\t//*/\n\t{\n\t\treturn (ord = _Utils_cmp(x.a, y.a))\n\t\t\t? ord\n\t\t\t: (ord = _Utils_cmp(x.b, y.b))\n\t\t\t\t? ord\n\t\t\t\t: _Utils_cmp(x.c, y.c);\n\t}\n\n\t// traverse conses until end of a list or a mismatch\n\tfor (; x.b && y.b && !(ord = _Utils_cmp(x.a, y.a)); x = x.b, y = y.b) {} // WHILE_CONSES\n\treturn ord || (x.b ? /*GT*/ 1 : y.b ? /*LT*/ -1 : /*EQ*/ 0);\n}", "function _Utils_cmp(x, y, ord)\n{\n\tif (typeof x !== 'object')\n\t{\n\t\treturn x === y ? /*EQ*/ 0 : x < y ? /*LT*/ -1 : /*GT*/ 1;\n\t}\n\n\t/**/\n\tif (x instanceof String)\n\t{\n\t\tvar a = x.valueOf();\n\t\tvar b = y.valueOf();\n\t\treturn a === b ? 0 : a < b ? -1 : 1;\n\t}\n\t//*/\n\n\t/**_UNUSED/\n\tif (typeof x.$ === 'undefined')\n\t//*/\n\t/**/\n\tif (x.$[0] === '#')\n\t//*/\n\t{\n\t\treturn (ord = _Utils_cmp(x.a, y.a))\n\t\t\t? ord\n\t\t\t: (ord = _Utils_cmp(x.b, y.b))\n\t\t\t\t? ord\n\t\t\t\t: _Utils_cmp(x.c, y.c);\n\t}\n\n\t// traverse conses until end of a list or a mismatch\n\tfor (; x.b && y.b && !(ord = _Utils_cmp(x.a, y.a)); x = x.b, y = y.b) {} // WHILE_CONSES\n\treturn ord || (x.b ? /*GT*/ 1 : y.b ? /*LT*/ -1 : /*EQ*/ 0);\n}" ]
[ "0.7101541", "0.7022904", "0.7007451", "0.68397075", "0.67213356", "0.656595", "0.6381562", "0.63478243", "0.6339173", "0.6299038", "0.6299038", "0.622961", "0.6164412", "0.61463517", "0.6103007", "0.6065325", "0.60398203", "0.6022998", "0.5995426", "0.5974481", "0.5972062", "0.59534556", "0.5947946", "0.59401816", "0.593866", "0.59348756", "0.59109724", "0.59056705", "0.58919835", "0.58868253", "0.5885492", "0.58469963", "0.5839034", "0.58340263", "0.58338594", "0.5806147", "0.58030283", "0.58000606", "0.57987124", "0.57945776", "0.579324", "0.5790834", "0.5790834", "0.5784956", "0.5773243", "0.5770595", "0.5760481", "0.5760315", "0.5752576", "0.5743739", "0.57420367", "0.57408005", "0.5730519", "0.5730519", "0.5725219", "0.5723538", "0.5715461", "0.57044446", "0.5696311", "0.56952375", "0.5689622", "0.56879854", "0.56863594", "0.5679748", "0.56769097", "0.56668675", "0.56635344", "0.5660456", "0.5656846", "0.5652656", "0.5652656", "0.5652554", "0.56506443", "0.564739", "0.564739", "0.56310403", "0.5629599", "0.5629599", "0.5629599", "0.56273425", "0.56177944", "0.5610567", "0.56089634", "0.56027", "0.5595399", "0.55859894", "0.55843186", "0.55843186", "0.55843186", "0.55843186", "0.55823", "0.5578354", "0.5575659", "0.5573938", "0.5572888", "0.55698395", "0.55670464", "0.55653375", "0.55653375", "0.55653375" ]
0.7279797
0
Sort ListItems based on count
function sortListItems() { allItems.sort(compareListItems); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function compareListItems(a,b) \r\n{\r\n if (a.count < b.count)\r\n return -1;\r\n if (a.count > b.count)\r\n return 1;\r\n return 0;\r\n}", "sortListItems() {\n let sortedItems = this.props.listItems.slice();\n return sortedItems.sort((a, b) => {\n if (a.value > b.value) {\n return -1;\n } else if (a.value < b.value) {\n return 1;\n }\n return 0;\n });\n }", "function sortByCountDesc(a, b) { return b.count - a.count; }", "sortByCount() {\n // For this function to work for sorting, I have\n // to store a reference to this so the context is not lost!\n var concordance = this;\n\n // A fancy way to sort each element\n // Compare the counts\n function sorter(a, b) {\n var diff = concordance.getCount(b) - concordance.getCount(a);\n return diff;\n }\n\n // Sort using the function above!\n this.keys.sort(sorter);\n }", "sortByCount() {\n // For this function to work for sorting, I have\n // to store a reference to this so the context is not los\n var concordance = this;\n\n // A fancy way to sort each element\n // Compare the counts\n function sorter(a, b) {\n var diff = concordance.getCount(b) - concordance.getCount(a);\n return diff;\n }\n\n // Sort using the function above!\n this.keys.sort(sorter);\n }", "function sortArtistCount()\n{\n\tartists.sort( function(a,b) { if (a.playCount < b.playCount) return -1; else return 1; } );\n\tclearTable();\n\tfillArtistsTable();\n}", "function sortingFunction() {\n Data.categories = Data.categories.sort(function(a,b) {\n return (b.count - a.count)\n })\n}", "function sortTrackCount()\n{\n\ttracks.sort( function(a,b) { if (a.playCount < b.playCount) return -1; else return 1; } );\n\tclearTable();\n\tfillTracksTable();\n}", "sortedItems() {\n return this.childItems.slice().sort((i1, i2) => {\n return i1.index - i2.index;\n });\n }", "function sortList(a,b) {\n if (a.total < b.total)\n return -1;\n if (a.total > b.total)\n return 1;\n return 0;\n }", "function sortList(a,b) {\n if (a.total < b.total)\n return -1;\n if (a.total > b.total)\n return 1;\n return 0;\n }", "_sort(list) {\n const numberOfChildren = (listItem) => listItem.children ? listItem.children.length : 0; // just return 0 if there are no children to sort by\n const groups = _.groupBy(list, numberOfChildren); // group by number of children\n const sortedGroups = _.map(groups, (group) => _.sortBy(group, 'name')); \n const sorted = _.flatten(_.values(sortedGroups));\n return sorted;\n }", "sort(dict) {\n dict.sort(function(a, b) {\n return (b.count) - (a.count);\n });\n //debugging\n\n }", "function sortList( list ) {\n let switched = true;\n while( switched ) {\n switched = false;\n if ( list.childElementCount ) {\n // for ( let i = 0; i < list.childElementCount - 1; i++ ) {\n for ( let i = 0; i < list.childElementCount; i++ ) {\n let item = list.children[i];\n let idNumber = item.id.match( /\\d+/ )[0];\n let nextItem = list.children[i+1];\n let nextIdNumber = nextItem ? nextItem.id.match( /\\d+/ )[0] : null;\n if ( nextIdNumber && idNumber > nextIdNumber ) {\n // console.log('idNumber:', idNumber, 'nextIdNumber:', nextIdNumber);\n list.insertBefore( nextItem, item );\n switched = true;\n }\n }\n }\n }\n }", "function smallestNItems(items, n) {\n let sortedList = items.sort((a, b) => a - b); \n sortedList = sortedList.slice(0, n);\n console.log(sortedList.sort((a, b) => b - a));\n}", "function sortOrder(a, b) {\n\t return b.size - a.size;\n\t }", "function sortOrder(a, b) {\n return b.size - a.size;\n }", "function orderByList(metaJson,swager){\n \tvar xArr = Object.keys(metaJson),\n\t sw = Object.keys(swager),\n\t inList = false,\n contEmpty = 0,\n\t x = metaJson;\n\t \n showInfo({xArr: xArr, sw: sw, metaJson: metaJson});\n \n for(var i=0; i<sw.length; i++) {\n //show item in list first\n\tif(!inList){\n\t for(var k=0; k<x.list.length; k++) { \n\t console.log('__ sort by x.list:', x.list[k] ,'val = ', (x[x.list[k]])?x[x.list[k]]: swager[x.list[k]] );\n\t if(k < x.list.length) inList = true; //???test me x.list.length+1\n\t }//end for x.list\n\t} \n \n //show item that not in list\n contEmpty = showItemOutOfList({x: x, i: i, contEmpty: contEmpty} , {swager: swager, sw: sw});\n \n \t}//end for xArr \n contEmpty =0;\n }", "compare(a, b) {\n if (a.Count < b.Count) {\n return -1;\n }\n if (a.Count > b.Count) {\n return 1;\n }\n return 0;\n }", "function sortListsByDate() {\r\n\t\treturn getItems().sort(function(a,b){\r\n \t\t\treturn new Date(`${a.date} ${a.time}`) - new Date(`${b.date} ${b.time}`);\r\n\t\t});\r\n\t}", "function sortOrder(a,b) {\n return b.size - a.size;\n }", "function sortOrder(a, b) {\n return b.size - a.size;\n }", "function sortOrder(a, b) {\n return b.size - a.size;\n }", "function _sortItems() {\n\t\t\tthis.items.sort(_itemSortOrder);\n\t\t}", "function sortWords() {\n sortedList = Object.entries(counts).sort((a, b) => {\n // sort values descending\n if (b[1] > a[1]) return 1;\n else if (b[1] < a[1]) return -1;\n //if values are the same sort keys ascending\n else {\n if (a[0] > b[0]) return 1;\n else if (a[0] < b[0]) return -1;\n else return 0;\n }\n });\n }", "function orderByLibraries() {\n document.getElementById(\"list\").innerHTML = \"\";\n markers.sort(function(a, b){return a.libraries - b.libraries});\n orderList();\n clickList(markers[markers.length - 1].item);\n scroll(markers[markers.length - 1].item);\n}", "function sortOrder(a,b) {\n return b.size - a.size;\n }", "sortedItems(){\n return this.myList.slice(0).reverse();\n }", "function displayTopPosters(posts) {\n return Object.entries(posts)\n .sort((a, b) => b[1].count - a[1].count)\n .map(([key, val], i) => (\n <ListItem key={i}>\n <ListItemAvatar>\n <Avatar src={val.avatar} />\n </ListItemAvatar>\n <ListItemText\n primary={\n <>\n <Typography variant=\"caption\" display=\"block\">\n {key}\n </Typography>\n </>\n }\n secondary={\n <>\n <Typography variant=\"caption\" display=\"block\">\n {formatCount(val.count)}\n </Typography>\n </>\n }\n />\n </ListItem>\n ))\n .slice(0, 5);\n }", "function sortByRichest() {\n listData.sort((a,b) => b.wealth - a.wealth);\n renderList();\n}", "function ls (lista) {\nreturn lista.sort(function(x, y) {\n return y.length - x.length; \n })\n}", "function sortChocolateBasedOnCount(chocolates) {\n return chocolates.sort(function (a, b) {\n return a.length - b.length;\n });\n}", "function fiveItemsOrLessSort(arr){\n let array = arr.sort((one,two)=>two.count-one.count)\n array = arr.slice(0,5)\n return array\n}", "function listItems(){\r\n\t\tfullList.innerHTML = '';\r\n\t\tsortListsByDate().forEach((item, index) => {\r\n\t\t\tfullList.insertAdjacentHTML( 'beforeend', listHTMLString(item, index) );\r\n\t\t});\r\n\r\n\t}", "function sortData(data)\n\t{\n\t\tfor (let i = 0; i < data.length; i++)\n \t{\n\t \tfor (let j = 0; j < data.length - i - 1; j++)\n\t \t{\n\t \t\tif (+data[j].subCount < +data[j + 1].subCount)\n\t \t\t{\n\t \t\t\tlet tmp = data[j];\n\t \t\t\tdata[j] = data[j + 1];\n\t \t\t\tdata[j + 1] = tmp;\n\t \t\t}\n\t \t}\n \t}\n \treturn data;\n\t}", "sortedListings() {\n return this.state.data.sort((a, b) => {\n return b.id - a.id\n })\n }", "function sortByScore()\n {\n newsItems.sort(function(a,b) {return a.points<b.points});\n console.log(newsItems);\n\n addNewsListItems();\n\n }", "function orderByDistance() {\n document.getElementById(\"list\").innerHTML = \"\";\n markers.sort(function(a, b){return b.distance - a.distance});\n orderList();\n clickList(markers[markers.length - 1].item);\n scroll(markers[markers.length - 1].item);\n}", "sortItems(items, propertyName) {\n // sort the custom items by their position in the list\n if (Array.isArray(items)) {\n items.sort((itemA, itemB) => {\n if (itemA && itemB && itemA.hasOwnProperty(propertyName) && itemB.hasOwnProperty(propertyName)) {\n return itemA[propertyName] - itemB[propertyName];\n }\n return 0;\n });\n }\n }", "function orderBySecurity() {\n document.getElementById(\"list\").innerHTML = \"\";\n markers.sort(function(a, b){return a.security - b.security});\n orderList();\n clickList(markers[markers.length - 1].item);\n scroll(markers[markers.length - 1].item);\n}", "static sortItems()\n {\n //bubble sort\n var length = Explorer.items.length;\n for (var i = 0; i < length; i++) {\n for (var j = 0; j < (length - i - 1); j++) {\n //sort by type, if same type sort by name\n if((Explorer.items[j].type > Explorer.items[j+1].type) ||\n (\n Explorer.items[j].type == Explorer.items[j+1].type &&\n Explorer.items[j].name > Explorer.items[j+1].name\n )\n ) {\n //Swap the numbers\n var tmp = Explorer.items[j]; //Temporary variable to hold the current number\n Explorer.items[j] = Explorer.items[j+1]; //Replace current number with adjacent number\n Explorer.items[j+1] = tmp; //Replace adjacent number with current number\n }\n }\n }\n }", "function setListLength() {\n var $length = $(\"#link-list li\").length;\n $(\".list-counter\").html($length + ' Items');\n}", "function sortFieldList() {\n\tvar mylist = $('#editorFieldList');\n\tvar listitems = mylist.children('.formItem').get();\n\tlistitems.sort(function(a, b) {\n\t\tvar labelA = $(a).find('label').html().toLowerCase();\n\t\tvar labelB = $(b).find('label').html().toLowerCase();\n\t\treturn labelA.localeCompare(labelB);\n\t});\n\t$.each(listitems, function(idx, itm) {\n\t\tmylist.append(itm);\n\t});\n}", "function totalListItems() {\n currentliItems = jQuery(\"#first-ul li\").length;\n jQuery(\"#unsolve-badge\").text(currentliItems);\n }", "sortPopularity() {\n const { contacts } = this.state;\n const sortedPopularity = [...contacts];\n\n sortedPopularity.sort((a, b) => (a.popularity < b.popularity ? 1 : -1));\n\n this.setState({\n contacts: sortedPopularity\n });\n }", "sortPopularity() {\n const { contacts } = this.state;\n const sortedPopularity = [...contacts];\n\n sortedPopularity.sort((a, b) => (a.popularity < b.popularity ? 1 : -1));\n\n this.setState({\n contacts: sortedPopularity\n });\n }", "_insertionSort() {\n let arr = this.curList.listItems;\n\n for (let i = 1; i < arr.length; i++) {\n let tempObj = arr[i];\n let tempValue = arr[i].sortingOrder;\n let j = i - 1;\n\n while (j >= 0 && tempValue < arr[j].sortingOrder) {\n arr[j + 1] = arr[j];\n j--;\n }\n arr[j + 1] = tempObj;\n }\n\n // Set sorted listItems arr to curList & alter curList in listCollection\n this.curList.listItems = arr;\n this.listCollection[this._findObjectAlgo()] = this.curList;\n\n this._setLocalStorage();\n }", "function order() {\n\t\t\t\n\t\t\t// Will hold all of the orderItems representing items. \n\t\t\tthis.items = [];\n\t\t\t\n\t\t\t// \n\t\t\tthis.getCountItemLanguage = function(){\n\t\t\t\t\n\t\t\t\t\n\t\t\t};\n\t\t\t\n\t\t\t// Add an item to the count\n\t\t\t\n\t\t}", "function sortStationSelectList(unsortedList){\r\n // Need a list with the amount of stations (1 is the -- Stations -- entry)\r\n var sortedList = [unsortedList.length-1];\r\n // split the listitems in text and number.\r\n for(var index = 0; index < unsortedList.length; index++){\r\n if(unsortedList[index] === '-- Stations --'){\r\n sortedList[0] = '-- Stations --';\r\n }\r\n var number = parseInt(unsortedList[index].split(\" \")[1]);\r\n // put the number at the index-1;\r\n for(var index2 = 0; index2 < unsortedList.length; index2++){\r\n\r\n if(number === index2){\r\n sortedList[index2] = unsortedList[index];\r\n }\r\n }\r\n }\r\n return sortedList;\r\n}", "function sorted(list, value){\n if (value == \"Alpha\"){\n //Sorts alphabetically. [i][1] == product name\n list.sort(function(a,b){\n if (a[1] < b[1]) {\n return -1;\n }\n if (a[1] > b[1]) {\n return 1;\n }\n });\n }\n if (value == \"ticket\") {\n // Sorts based on highest to lowest ticketcount. [i][4] == ticketcount\n list.sort(function(a,b){\n return (a[4]===null)-(b[4]===null) || +(a[4]<b[4])||-(a[4]>b[4]);\n });\n }\n return list\n\n }", "function sortByPages() {\n let nodes = document.querySelectorAll('.bookCard')\n let lengths = []\n nodes.forEach(node => lengths.push(library[node.dataset.index].numPages))\n lengths.sort((a, b) => a - b)\n console.log(lengths)\n let order\n nodes.forEach((node) => {\n console.log(node)\n order = lengths.findIndex(x => x === library[node.dataset.index].numPages)\n node.style.order = order\n })\n}", "function Sort_images(){\r\n\tLoaded_Images_array = Sort_Object(Loaded_Images)\r\n\t/*\r\n\tvar counting = 0\r\n\tvar count_info = '';\r\n\t$.each(Loaded_Images_array,function(index,value){\r\n\t\tcount_info+= 'Number: '+index+' | Page: '+Loaded_Images[value].page+' | Image: '+Loaded_Images[value].number+'\\n';\r\n\t\tcounting++\r\n\t})\r\n\tconsole.debug(counting+' Images sorted\\n'+count_info)\r\n\t*/\r\n}", "sortedItems() {\n if (!this.sortField) return this.itemsToSort;\n return orderBy(this.itemsToSort, [this.sortField], [this.sortOrder]);\n }", "__itemsSorted(event) {\n\n\t \thijackEvent(event);\n\n\t // An array of uid's ordered by user\n\t // by drag and drop reordering.\n\t const {sorted} = event.detail;\n\n\t const newIndexes = sorted.map(item => ({\n\t \tcoll: this.coll,\n \tdoc: item.uid,\n \tdata: {index: item.index}\n\t }));\n\n\t setBatch(newIndexes);\n\t }", "sortByHistogramDistance(idx, list) {\n return list.sort(function(a,b) {\n return b.hist[idx] - a.hist[idx];\n });\n\n }", "function fnsortByCount(wordsMap) {\n \n var finalWordsArray = [];\n finalWordsArray = Object.keys(wordsMap).map(function (key) {\n return {\n name: key,\n total: wordsMap[key]\n };\n });\n\n finalWordsArray.sort(function (a, b) {\n return b.total - a.total;\n });\n\n return finalWordsArray;\n}", "function _sort_items(X,Y) {\n var yt, xt, comp;\n yt = Y.getTitle().toLowerCase();\n xt = X.getTitle().toLowerCase();\n comp = (xt>yt)?1:((yt>xt)?-1:0);\n return (comp);\n}", "function ListItem(name, count) \r\n{\r\n\tthis.name = name;\r\n\tthis.count = count;\r\n}", "function orderByDuration(items) {\n //check if length is greater than 1\n if (items.length > 1) {\n //sort and conditional 1 check if duration is equal and sort by title\n items.sort((a, b) => {\n if (a.duration === b.duration) {\n if (a.title < b.title) return -1;\n if (a.title > b.title) return 1;\n }\n return a.duration - b.duration;\n });\n }\n return items;\n}", "function sorter(a, b) {\n var diff = concordance.getCount(b) - concordance.getCount(a);\n return diff;\n }", "function sorter(a, b) {\n var diff = concordance.getCount(b) - concordance.getCount(a);\n return diff;\n }", "function resort(){\n\tvar iCount = 1;\n\t$(\".wish\", \".wishes.user\").each(function(){\n\t\t$(\".position\", this).html(iCount);\n\t\tiCount++;\n\t});\n}", "function sortDescriptionObjectList(descriptionList){\n var len = descriptionList.length, min, i, j;\n\n for (i=0; i < len; i++){\n min = i;\n for (j=i+1; j < len; j++){\n if (descriptionList[j].startTime < descriptionList[min].startTime){\n min = j;\n }\n }\n if (i != min){\n var temp = descriptionList[i];\n descriptionList[i] = descriptionList[min];\n descriptionList[min] = temp;\n }\n }\n return descriptionList;\n}", "itemsToSort() {\n return [];\n }", "function sortItems(items, sorting) {\n const sortedItems = items;\n // return items.toSorted((a: Item, b: Item) => {\n sortedItems.sort((a, b) => {\n switch (sorting) {\n case 'nameAsc':\n return a.name.localeCompare(b.name);\n case 'nameDesc':\n return b.name.localeCompare(a.name);\n case 'sizeAsc':\n if (!a.size) {\n return -1;\n }\n if (!b.size) {\n return 1;\n }\n if (a.size < b.size) {\n return -1;\n }\n else if (a.size == b.size) {\n return 0;\n }\n return 1;\n case 'sizeDesc':\n if (!b.size) {\n return -1;\n }\n if (!a.size) {\n return 1;\n }\n if (b.size < a.size) {\n return -1;\n }\n else if (a.size == b.size) {\n return 0;\n }\n return 1;\n case 'accessedAsc':\n if (!b.accessed) {\n return -1;\n }\n if (!a.accessed) {\n return 1;\n }\n return b.accessed.localeCompare(a.accessed);\n case 'accessedDesc':\n if (!a.accessed) {\n return -1;\n }\n if (!b.accessed) {\n return 1;\n }\n return a.accessed.localeCompare(b.accessed);\n }\n return 0;\n });\n return sortedItems;\n}", "function byCount(arr) {\n var itm,\n a = [],\n L = arr.length,\n o = {};\n\n for (var i = 0; i < L; i++) {\n itm = arr[i];\n if (itm !== 0 && !itm) continue;\n if (o[itm] === undefined) o[itm] = 1;else ++o[itm];\n }\n\n for (var p in o) {\n a[a.length] = {\n item: p,\n frequency: o[p]\n };\n }\n\n return a.sort(function (a, b) {\n return o[b.item] - o[a.item];\n });\n } //function byCount", "function sortList(list, label) {\n const sortedList = label === \"friends\" ? list.slice().sort(sortFriend)\n : list.slice().sort(sortEvent)\n return sortedList\n}", "function currentItems() {\n children = []\n for (let i = 1; i < $(\"ul.items\").children().length + 1; i++) {\n children.push($(\"ul.items li:nth-child(\" + i + \")\").find(\"h2\").text())\n }\n $(\"ul.items\").empty()\n JsontoHTMLSort(children)\n }", "function sortUsersList() {\n let i, users, shouldSwitch;\n let list = document.getElementById(\"users-list\");\n let switching = true;\n\n while (switching) {\n switching = false;\n users = list.getElementsByClassName(\"list-group-item\");\n for (i = 0; i < (users.length - 1); ++i) {\n shouldSwitch = false;\n if (users[i].textContent.toLowerCase() > users[i + 1].textContent.toLowerCase()) {\n shouldSwitch = true;\n break;\n }\n }\n if (shouldSwitch) {\n users[i].parentNode.insertBefore(users[i + 1], users[i]);\n switching = true;\n }\n }\n }", "function FilterSortItems() {\n var pageSize = 10;\n var currentPage = 0;\n localStorage.setItem(\"CurrentPage\", currentPage);\n CarryoutItemsList(10, 0);\n}", "function sortListing( n, listings ){\n var head = 0,\n linkedList = [];\n //created linkedList of indices\n for( var i = 1; i < listings.length; i++ ){\n linkedList.push( i );\n }\n linkedList.push( null );\n\n var results = [],\n cache = {},\n pageCount = 0;\n\n var prev = null,\n current = head,\n listing;\n\n while( head !== null ){ // Breaks when every value is inserted into results array\n if( pageCount === n ){\n // if page hits limit, add line break and reset\n results.push( 'page break' );\n cache = {};\n prev = null;\n current = head; // restart at the current head index.\n pageCount = 0;\n }\n if( current === null ){ // Hit the end of results so push in next value with repeated host\n results.push( listings[head] );\n pageCount++;\n head = linkedList[head];\n } else if( !cache[/[^,]*/.exec(listings[current])[0]] ){ // regex grabs up to 1st comma\n cache[/[^,]*/.exec(listings[current])[0]] = true; // cache listing\n results.push( listings[current] ); // push current listing into results\n pageCount++;\n // With each insert, the linked list gets updated by modifying what the prev points to.\n if( current === head ){\n head = linkedList[head];\n }\n linkedList[prev] = linkedList[current]; // keep moving down list\n current = linkedList[current];\n } else {\n prev = current; // keep moving down list\n current = linkedList[current];\n }\n }\n return results;\n}", "createItemsCount(architect) {\n let root = architect.createLi();\n\n let itemsCount = root.createSpan(\"pagination__count\");\n itemsCount.addDomProp(\"innerHTML\", this.getItemsCount);\n\n root.addChild(itemsCount);\n architect.addChild(root);\n }", "sortByTag(){\n this.list.sort(function(a,b){\n return a.tag.localeCompare(b.tag);\n });\n $(\"#theTasks\").empty();\n this.list.forEach(function(item){\n item.addToDom();\n });\n }", "function smallestNItems(items, n) {\n const sortedItems = items.sort();\n let sortedNItems = sortedItems.slice(0, n);\n const reversed = sortedNItems.reverse();\n console.log(reversed)\n\n}", "shuffleItems() {\r\n this.items.sort(() => Math.random() - 0.5);\r\n this.items.forEach((item, index) => {\r\n item.div.style.order = index;\r\n });\r\n }", "function sortByRating(list) {\n // your code here..\n \n}", "function sort_li(a, b) {\n return ($(b).data('seq')) < ($(a).data('seq')) ? 1 : -1;\n }", "function sortItemsBySize(arr,groupName)\n\t{\n\t\tvar result = [];\n\t\tvar group = tmpLay.groupItems.add();\n\t\tgroup.name = groupName;\n\n\t\twhile(arr.length)\n\t\t{\n\t\t\tvar largest = arr[0];\n\t\t\tvar largestBounds = getArea(largest);\n\t\t\tvar spliceIndex = 0;\n\n\t\t\tfor(var x=1,len=arr.length;x<len;x++)\n\t\t\t{\n\t\t\t\tif(getArea(arr[x]) > largestBounds)\n\t\t\t\t{\n\t\t\t\t\tlargest = arr[x];\n\t\t\t\t\tlargestBounds = getArea(largest);\n\t\t\t\t\tspliceIndex = x;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tresult.push(largest);\n\t\t\tarr.splice(spliceIndex,1);\n\t\t}\n\n\t\tfor(var x=result.length-1;x>=0;x--)\n\t\t{\n\t\t\t// result[x].moveToBeginning(group);\n\t\t\tresult[x].moveToEnd(group);\n\t\t}\n\t\treturn group;\n\t}", "function rank(list) {\n\treturn Object.keys(list).sort(function(a,b) { return list[b] - list[a] })\n}", "function countingListItems(){\n var numberOfListItems = listItemHolder.childNodes.length;\n document.querySelector('p').innerHTML = numberOfListItems + \" Things to do!\";\n}", "sort() {\n if(this.data.length >= 2){\n for (var i = 0; i < this.data.length - 1; i++){\n for (var j = i + 1; j < this.data.length; j++){\n if (this.data[i].users.length < this.data[j].users.length){\n let tmp = this.data[i];\n this.data[i] = this.data[j];\n this.data[j] = tmp;\n \n }\n }\n \n }\n }\n }", "function topFiveObjsUsingCount(arrOfObjects) {\n // 1. Sort the array by count\n const sortedArr = [\n ...arrOfObjects,\n ].sort(({ count: countAInt }, { count: countBInt }) =>\n countAInt > countBInt ? -1 : 1\n );\n // 2. slice the first 5 largest counts and return it\n return sortedArr.slice(0, 5);\n}", "get itemCount() {\n return this._list.childNodes.length;\n }", "function countItemsInList(list) {\n var count = 0;\n if (list.length === 0) return count;\n return (count += 1 + countItemsInList(list.slice(1)));\n}", "function sortRender(userList,scoreList,timeList) {\n dataList=[];\n let sortCheck;\n do {\n sortCheck = false;\n for(let i = 0; i<scoreList.length; i++){\n if(scoreList[i] < scoreList [i+1]){\n let h = scoreList[i+1];\n scoreList[i+1] = scoreList[i];\n scoreList[i] = h;\n\n let l = userList[i+1];\n userList[i+1] = userList[i];\n userList[i] = l;\n\n let k = timeList[i+1];\n timeList[i+1] = timeList[i];\n timeList[i] = k;\n sortCheck = true;\n }\n }\n }while(sortCheck);\n\n\n for(i=0; i<scoreList.length; i++){\n let pos = document.createElement('LI');\n pos.textContent = `${userList[i]} - Final Score: ${scoreList[i]}, Time Remaining: ${timeList[i]}`;\n leadList.append(pos);\n }\n}", "_reorderItemsByIndex() {\n const that = this;\n let items = that.enableShadowDOM && that.shadowRoot ? that.shadowRoot.querySelectorAll('jqx-accordion-item') : that.getElementsByTagName('jqx-accordion-item'),\n itemsArray = Array.from(items),\n hasInitialIndexes = false,\n itemsIndexes = itemsArray.map(function (item) {\n if (item.index !== null) {\n hasInitialIndexes = true;\n }\n else {\n item.index = 0;\n }\n\n return item.index;\n });\n\n if (!hasInitialIndexes) {\n return;\n }\n\n const itemsCount = itemsArray.length;\n\n if (itemsCount < 2) {\n return;\n }\n\n let itemsIndexesSorted = itemsIndexes.slice();\n\n itemsIndexesSorted.sort(function (a, b) {\n return parseInt(a) - parseInt(b);\n });\n\n if (itemsIndexes.toString() === itemsIndexesSorted.toString()) {\n return;\n }\n\n for (let i = 0; i < itemsCount; i++) {\n let reorderedItem;\n\n for (let j = 0; j < itemsCount; j++) {\n if (items[j].index === itemsIndexesSorted[i]) {\n reorderedItem = items[j];\n }\n }\n\n that.$.container.insertBefore(reorderedItem, items[i]);\n }\n }", "function SortMediaList() {\n self.MediaColList.col_1.length = 0;\n self.MediaColList.col_2.length = 0;\n self.MediaColList.col_3.length = 0;\n if (!MediaService.myGalleryList) {\n self.noResult = true;\n } else {\n var total = MediaService.myGalleryList.length;\n if (total == 0) {self.noResult = true;} else {self.noResult = false;}\n var rest = total % 3;\n for (var i = 0; i < total; i++) {\n if ($rootScope.sinceDate > parseDateTime(MediaService.myGalleryList[i].userDate).unix && $rootScope.untilDate < parseDateTime(MediaService.myGalleryList[i].userDate).unix) {\n if ((i % 3) === 0) {\n MediaObjSet(MediaService.myGalleryList[i] , self.MediaColList.col_1);\n } else if ((i % 3) === 1) {\n MediaObjSet(MediaService.myGalleryList[i] , self.MediaColList.col_2);\n } else if ((i % 3) === 2) {\n MediaObjSet(MediaService.myGalleryList[i] , self.MediaColList.col_3);\n }\n }\n }\n }\n }", "async fetchTopX(count = 5) {\n\t\t\tconst fruit = await Fruit.fetchAll();\n\t\t\treturn orderBy(fruit.map(item => item.serialize()), [item => item.score], ['desc']).slice(0, 5);\n\t\t}", "function Sort(list, comparerFn){\n for(var i=0; i<products.length-1; i++)\n for(var j=i + 1; j<products.length; j++){\n var left = products[i],\n right = products[j];\n var compareResult = comparerFn(left, right);\n if (compareResult > 0){\n products[i] = products[j];\n products[j] = left;\n }\n }\n\n }", "function sortDeckList() {\n\t// body...\n\n\tdeck_list.list = deck_list.list.sort( function(a, b) {\n\t\t\treturn parseFloat(a.mana) - parseFloat(b.mana);\n\t\t}\n\t);\n}", "function createList() {\n [...rediscoveryOrder]\n .map((a) => ({value: a, sort: Math.random()}))\n .sort((a, b) => a.sort - b.sort)\n .map((a) => a.value)\n .forEach((person, index) => {\n const listItem = document.createElement('li');\n\n listItem.setAttribute('data-index', index);\n\n listItem.innerHTML = `\n <span class=\"number\">${index + 1}</span>\n <div class=\"draggable\" draggable=\"true\">\n <p class=\"person-name\">${person}</p>\n <i class=\"fas fa-grip-lines\"></i>\n </div>\n `;\n\n listItems.push(listItem);\n\n draggable_list.appendChild(listItem);\n });\n}", "Sort() {\n var i, ln;\n\n if (!tp.IsEmpty(this.SortInfoList) && this.SortInfoList.Count > 0) {\n tp.ListSort(this.fRows, this.SortInfoList.List);\n\n if (!this.BindingSuspended) {\n for (i = 0, ln = this.fListeners.length; i < ln; i++) {\n this.fListeners[i].DataSourceSorted();\n }\n\n this.OnSorted();\n }\n\n\n }\n\n }", "function nbItems(list){\n var count = list.length;\n for (var i = 0; i < list.length; i++) {\n count += list[i].users.length;\n }\n return count;\n }", "function countListItems(array) {\n if (array.length >= 1 && array.length <= 9) {\n counter.removeClass('hidden');\n counter.html(`<p>${array.length}</p>`);\n } else if (array.length > 9) {\n counter.html(`<p>9+</p>`);\n } else {\n counter.addClass('hidden');\n }\n}", "function sort(){\n var toSort = S('#sched-list').children;\n toSort = Array.prototype.slice.call(toSort, 0);\n\n toSort.sort(function(a, b) {\n var a_ord = +a.id.split('e')[1]; //id tags of the schedule items are timeINT the INT = the numeric time\n var b_ord = +b.id.split('e')[1]; //splitting at 'e' and getting the element at index 1 gives use the numeric time\n\n return (a_ord > b_ord) ? 1 : -1;\n });\n\n var parent = S('#sched-list');\n parent.innerHTML = \"\";\n\n for(var i = 0, l = toSort.length; i < l; i++) {\n parent.appendChild(toSort[i]);\n }\n }", "function createList() {\n [...richestPeople]\n .map(a => ({ value: a, sort: Math.random() })) // sort라는 key에 랜덤한 수를 줘서 순서가 계속 바뀌게 하는거임\n .sort((a, b) => a.sort - b.sort)\n .map(a => a.value)\n .forEach((person, index) => {\n const listItem = document.createElement('li');\n\n listItem.setAttribute('data-index', index);\n listItem.innerHTML = `\n <span class=\"number\">${index + 1}</span>\n <div class=\"draggable\" draggable=\"true\">\n <p class=\"person-name\">${person}</p>\n <i class=\"fas fa-grip-lines\"></i>\n </div>\n `;\n listItems.push(listItem);\n draggable_list.appendChild(listItem);\n });\n addEventListeners();\n}", "function listFilterHandler(listingsArray) {\n //setListing(listingsArray.sort((a, b) => a.price < b.price))\n listingsArray.sort((a, b) => a.price < b.price);\n }", "countItems() {\n this.elementsCounted = {};\n \t for(let name of this.items) {\n \t\tthis.elementsCounted[name] = this.elementsCounted[name] ? this.elementsCounted[name] + 1 : 1;\n }\n }", "function nbFixedItems(list) {\n var count = list.length;\n for (var i = 0; i < list.length -1; i++) { // Exclude users of the \"Players\" group\n count += list[i].users.length;\n }\n return count;\n }", "function sortItems(arr) {\r\n return arr.sort();\r\n}" ]
[ "0.71348685", "0.69969445", "0.68414974", "0.6825937", "0.6799466", "0.65932715", "0.6502349", "0.6272727", "0.6222541", "0.6198015", "0.6198015", "0.6122538", "0.61144304", "0.6055383", "0.594004", "0.5921518", "0.58808124", "0.5874777", "0.58557856", "0.5855503", "0.5832894", "0.5821716", "0.5821716", "0.58156085", "0.58141285", "0.5805022", "0.5787638", "0.57836217", "0.57493156", "0.5731508", "0.5724087", "0.5723513", "0.57119006", "0.5709087", "0.57017875", "0.56660557", "0.5651538", "0.56512374", "0.56402266", "0.5600038", "0.5553003", "0.55397964", "0.55099064", "0.5507065", "0.54943657", "0.54943657", "0.54851836", "0.54798067", "0.5475107", "0.5459759", "0.5426994", "0.54264", "0.54072297", "0.5401252", "0.5398453", "0.5390148", "0.5386164", "0.53777003", "0.5368605", "0.53552264", "0.534576", "0.53426707", "0.53423756", "0.53415906", "0.53352743", "0.5332993", "0.5323987", "0.52952296", "0.5292469", "0.52834284", "0.52826494", "0.5271965", "0.5264196", "0.526119", "0.5258357", "0.525787", "0.5249353", "0.5233281", "0.52306575", "0.5229407", "0.52289385", "0.5219152", "0.52178484", "0.52093107", "0.52079225", "0.52041686", "0.5202803", "0.519107", "0.51888806", "0.5178544", "0.51775926", "0.51634824", "0.51606864", "0.5155215", "0.51450974", "0.51441747", "0.5140493", "0.51294947", "0.5124326", "0.5115757" ]
0.68542194
2
Helper to flatten ListItems to string array
function getListItemName(listItem) { return listItem.name; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function deepFlatten(strList, array) {\n for (const item of array) {\n if (Array.isArray(item)) {\n deepFlatten(strList, item);\n } // else if (item instanceof Declaration) {\n // strList.push(item.toString());\n // }\n else {\n strList.push(item);\n }\n }\n }", "function flatten(l){\n return [].concat.apply([], l); \n}", "function flatten(list){var result=[];var i=0;while(i<list.length){var item=list[i];if(Array.isArray(item)){if(item.length>0){list=item.concat(list.slice(i+1));i=0;}else{i++;}}else{result.push(item);i++;}}return result;}", "function arrayify(item) {\n return [].concat(item);\n}", "function flatten(list) {\n var result = [];\n var i = 0;\n while (i < list.length) {\n var item = list[i];\n if (Array.isArray(item)) {\n if (item.length > 0) {\n list = item.concat(list.slice(i + 1));\n i = 0;\n }\n else {\n i++;\n }\n }\n else {\n result.push(item);\n i++;\n }\n }\n return result;\n}", "function flatten(list) {\n var result = [];\n var i = 0;\n while (i < list.length) {\n var item = list[i];\n if (Array.isArray(item)) {\n if (item.length > 0) {\n list = item.concat(list.slice(i + 1));\n i = 0;\n }\n else {\n i++;\n }\n }\n else {\n result.push(item);\n i++;\n }\n }\n return result;\n}", "function flatten(list) {\n var result = [];\n var i = 0;\n while (i < list.length) {\n var item = list[i];\n if (Array.isArray(item)) {\n if (item.length > 0) {\n list = item.concat(list.slice(i + 1));\n i = 0;\n }\n else {\n i++;\n }\n }\n else {\n result.push(item);\n i++;\n }\n }\n return result;\n}", "function convertToString(itemList){\n itemList = $.perc_utils.convertCXFArray(itemList);\n $.each(itemList, function(k,v){\n itemList[k] = v.toString();\n });\n return itemList;\n }", "function flattenToString(arr) {\n var i, iz, elem, result = '';\n for (i = 0, iz = arr.length; i < iz; ++i) {\n elem = arr[i];\n result += isArray(elem) ? flattenToString(elem) : elem;\n }\n return result;\n }", "function flattenToString(arr) {\n var i, iz, elem, result = '';\n for (i = 0, iz = arr.length; i < iz; ++i) {\n elem = arr[i];\n result += isArray(elem) ? flattenToString(elem) : elem;\n }\n return result;\n }", "function flattenToString(arr) {\n var i, iz, elem, result = '';\n for (i = 0, iz = arr.length; i < iz; ++i) {\n elem = arr[i];\n result += isArray(elem) ? flattenToString(elem) : elem;\n }\n return result;\n }", "function setOutString(itemList) {\r\n return setArray2Str(itemList)\r\n}", "function flattenToString(arr) {\n var i,\n iz,\n elem,\n result = '';\n\n for (i = 0, iz = arr.length; i < iz; ++i) {\n elem = arr[i];\n result += isArray(elem) ? flattenToString(elem) : elem;\n }\n\n return result;\n }", "function flattenToString(arr) {\n var i, iz, elem, result = '';\n for (i = 0, iz = arr.length; i < iz; ++i) {\n elem = arr[i];\n result += Array.isArray(elem) ? flattenToString(elem) : elem;\n }\n return result;\n }", "function flatten() {\n return [].concat(...this.map(v => (Array.isArray(v) ? flatten(v) : v)));\n}", "function flattenList(itemList) {\n return itemList.reduce((reducer, { items, ...rest }) => {\n reducer.push(rest)\n if (items) reducer.push(...flattenList(items))\n return reducer\n }, [])\n}", "function flattenToString(arr) {\n var i, iz, elem, result = '';\n for (i = 0, iz = arr.length; i < iz; ++i) {\n elem = arr[i];\n result += Array.isArray(elem) ? flattenToString(elem) : elem;\n }\n return result;\n }", "function flattenToString(arr) {\n var i, iz, elem, result = '';\n for (i = 0, iz = arr.length; i < iz; ++i) {\n elem = arr[i];\n result += Array.isArray(elem) ? flattenToString(elem) : elem;\n }\n return result;\n }", "function flattenToString(arr) {\n var i,\n iz,\n elem,\n result = '';\n for (i = 0, iz = arr.length; i < iz; ++i) {\n elem = arr[i];\n result += Array.isArray(elem) ? flattenToString(elem) : elem;\n }\n return result;\n }", "function flatten(arr) {\n var tmp = [];\n arr.forEach(function(item) {\n if (Array.isArray(item)) {\n tmp = tmp.concat(flatten(item));\n } else {\n tmp.push(item);\n }\n });\n return tmp;\n}", "function _flattenValues(list) {\r\n var flattened = [];\r\n for each(item in list) {\r\n flattened.push(item[0]);\r\n }\r\n return flattened;\r\n}", "function quotedOrList(items) {\n return Object(_orList__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(items.map(function (item) {\n return \"\\\"\".concat(item, \"\\\"\");\n }));\n}", "function arrToList(array) {\n var listStr = ''\n array.forEach(item => listStr += `${item}\\n`)\n return listStr;\n}", "function copyListRawString(list) {\n\t\tvar result = [],\n\t\t\ti;\n\t\t\n\t\tif (!Array.isArray(list)) {\n\t\t\tif (isLispString(list)) {\n\t\t\t\treturn toRawString(list);\n\t\t\t}\n\t\t\treturn list;\n\t\t}\n\t\t\n\t\tfor (i = 0; i < list.length; i++) {\n\t\t\tresult.push(copyListRawString(list[i]));\n\t\t}\n\t\t\n\t\treturn result;\n\t}", "function getStringLists(array){\n return [array].push(array)\n}", "function getStringArray(items) {\n // Return empty array if undefined or null\n if (!items) return [];\n // If string, split by commas\n if (typeof items === \"string\") items = items.split(\",\");\n // Trim and convert all to lowercase\n var length = items.length;\n for (var i = 0; i < length; i++) items[i] = $.trim(items[i].toString());\n return items;\n }", "function createListItems(arr){\n let items = '';\n\nfor(let i =0; i<arr.length; i++){\n items += `<li>${arr[i]}</li>`;\n}\nreturn items;\n}", "function filterFlatten(item, arr, arrStart) {\n var added = 0;\n\n switch (type(item)) {\n case 'array':\n var len = item.length;\n for (var i = 0; i < len; ++i) {\n added += filterFlatten(item[i], arr, arrStart + added);\n }\n return added;\n case 'boolean':\n case 'null':\n case 'undefined':\n return 0;\n case 'string':\n case 'number':\n arr[arrStart] = element('#text', { nodeValue: item });\n break;\n default:\n arr[arrStart] = item;\n break;\n }\n\n return 1;\n}", "function flatten(arr){\n\n}", "function listToArray() {\n\n}", "itemsListToString(){\n for (var i = 0; i < this.state.items.length; i++){\n var currItem = this.state.items[i]\n }\n }", "function stringifyList(value) {\n\tif(Array.isArray(value)) {\n\t\tvar result = new Array(value.length);\n\t\tfor(var t=0, l=value.length; t<l; t++) {\n\t\t\tvar entry = value[t] || \"\";\n\t\t\tif(entry.indexOf(\" \") !== -1) {\n\t\t\t\tresult[t] = \"[[\" + entry + \"]]\";\n\t\t\t} else {\n\t\t\t\tresult[t] = entry;\n\t\t\t}\n\t\t}\n\t\treturn result.join(\" \");\n\t} else {\n\t\treturn value || \"\";\n\t}\n}", "function flatten(arr) {\n // const flattened = arr.reduce((a, b) => a.concat(b), [])\n // return flattened \n return arr.reduce((acc, currentIndexItem) => [...acc, ...currentIndexItem],[]) \n}", "function flatten(array) {\r\n var result = [];\r\n array.forEach(function (item) { return (result = result.concat(item)); });\r\n return result;\r\n}", "function flatten(array) {\r\n var result = [];\r\n array.forEach(function (item) { return (result = result.concat(item)); });\r\n return result;\r\n}", "function flatten(arr){return Array.prototype.concat.apply([],arr);}", "toString() {\n const names = [];\n this.elements.forEach((element) => {\n names.push(element.toString());\n });\n return \"[\" + names.join(\", \") + \"]\";\n }", "function flattenNotRefactored(list) {\n if(list.length == 0) return [];\n let element = list[0]\n if(typeof element == 'object') return flatten(list[0]).concat(flatten(list.slice(1)));\n return [element].concat(flatten(list.slice(1)));\n}", "function flattenArray(list, result = []) {\n for (let i = 0; i < list.length; i++) {\n if (Array.isArray(list[i])) {\n flattenArray(list[i], result);\n } else {\n result.push(list[i])\n }\n }\n return result;\n }", "function flatten(arr) {\r\n var newArr = []\r\n arr.forEach(v => v.forEach(p => newArr.push(p)))\r\n return newArr\r\n}", "function helper_listItemsToJSON() {\n \n const currentListLi = document.getElementById\n ('selectedListOl').getElementsByTagName('LI');\n currentListItems = [];\n \n if (currentListLi.length>0) {\n \n // reads element data and insert them to JSON, adds\n // JSONs to array and returns it\n for (let i=0;i<currentListLi.length;i++) {\n \n const currentListLabel = currentListLi[i].\n getElementsByTagName('LABEL')[0];\n const checked = currentListLabel\n .getElementsByTagName('INPUT')[0].checked;\n \n listItem.value = currentListLabel.innerText;\n listItem.done = checked;\n currentListItems.push(listItem);\n }\n \n return currentListItems;\n }\n else {\n // if no tasks were added\n return [];\n }\n }", "function flatten(array) {\n var result = [];\n array.forEach(function (item) { return (result = result.concat(item)); });\n return result;\n}", "function flatten(array) {\n var result = [];\n array.forEach(function (item) { return (result = result.concat(item)); });\n return result;\n}", "function flatten(array) {\n var result = [];\n array.forEach(function (item) { return (result = result.concat(item)); });\n return result;\n}", "function flatten(array) {\n var result = [];\n array.forEach(function (item) { return (result = result.concat(item)); });\n return result;\n}", "function getList(item) {\n return !isArrayOrList(item) ? [item] : item;\n }", "function flatten(arr){\n return [].concat.apply([], arr);\n }", "function flattenNestedLists(list) {\n\tvar flatList = [];\n\tvar recursiveFlattener = function(list) {\n\t\tfor (var i = 0; i < list.length; i++) {\n\t\t\tif(typeof list[i] !== 'object'){\n\t\t\t\tflatList.push(list[i])\n\t\t\t} else {\n\t\t\t\trecursiveFlattener(list[i])\n\t\t\t}\n\t\t}\t\n\t}\n\trecursiveFlattener(list)\n\treturn console.log(\"EX 4: flattened list is: \" + flatList)\n\n}", "function getList(item){\r\n return !isArrayOrList(item) ? [item] : item;\r\n }", "function getList(item){\r\n return !isArrayOrList(item) ? [item] : item;\r\n }", "function ArrayToString(oList, sName, sIndent, bNumberItems ) {\n\tif( sName == undefined || oList == undefined ) {\n\t\tHandleWarning(\"ArrayToString() needs a list and a name\");\n\t\treturn \"\";\n\t}\n\n\tsIndent = sIndent == undefined ? \"\" : sIndent;\n\tvar tRet = \"\";\n\n\tvar i = 0 ;\n\tfor( var tItem in oList ) {\n\t\tvar sNumber =bNumberItems == true ? \" [\" + tItem + \"]\" : \" \";\n\t\ttRet += sIndent + sNumber + oList[tItem].toString() + \"\\n\";\n\t\ti++;\n\t}\n\tif( i == 0) {\n\t\treturn sIndent + \"Object has no \" + sName +\"\\n\";\n\t}\n\n\treturn sIndent + sName + \":\\n\" + tRet;\n}", "function getList(item){\n return !isArrayOrList(item) ? [item] : item;\n }", "function getList(item){\n return !isArrayOrList(item) ? [item] : item;\n }", "function getList(item){\n return !isArrayOrList(item) ? [item] : item;\n }", "function nestedDataToString(nestedData) {\n let nestedArray = [],\n resultString;\n if (nestedData !== undefined) {\n nestedData.forEach(function (item) {\n nestedArray.push(item.name);\n });\n }\n resultString = nestedArray.join(\", \"); // array to string\n return resultString;\n}", "function flatten(arr) {\n return arr.reduce((acc, itemOrArr) => acc.concat(itemOrArr), [])\n}", "function transformerList(val) {\n\t return util.arrayify(val);\n\t}", "function transformerList(val) {\n\t return util.arrayify(val);\n\t}", "flattenValue() {\n return this.toArray().reduce((acc, [, value]) => {\n acc = acc.concat(value);\n return acc;\n }, []);\n }", "function getArray(items) {\n return new Array().concat(items);\n}", "function getArray(items) {\n return new Array().concat(items);\n}", "function getArray(items) {\n return new Array().concat(items);\n}", "function flatten(arr){\n return [].concat(...arr);\n}", "function flatten(arr) {\r\n const result = []\r\n\r\n arr.forEach(function(i) {\r\n if (Array.isArray(i)) {\r\n result.push(...flatten(i))\r\n } else {\r\n result.push(i)\r\n }\r\n })\r\n\r\n return result\r\n}", "function transformerList(val) {\n return util.arrayify(val);\n}", "function flatten(arr) {\n var newArr = [];\n arr.forEach((v) => v.forEach((p) => newArr.push(p)));\n return newArr;\n}", "function stringItUp(arr){\n var newArr = arr.map(function(item){\n return item.toString()\n })\n console.log(newArr)\n}", "function list_to_string(l) {\n if (array_test(l) && l.length === 0) {\n return \"[]\";\n } else {\n if (!is_pair(l)){\n return l.toString();\n }else{\n return \"[\"+list_to_string(head(l))+\",\"+list_to_string(tail(l))+\"]\";\n }\n }\n}", "function stringifyArray(input){\n return input.join(',');\n}", "function elementsAsStrings(arrayOfArrays) {\n assert(_.isArray(arrayOfArrays));\n return arrayOfArrays.map(function (array) {\n assert(_.isArray(array));\n return array.map(function (elem) {\n if (elem instanceof ElementWrapper) {\n return elem.toStringSync();\n } else {\n assert(_.isString(elem));\n return elem;\n }\n });\n });\n }", "function listString (list) {\n\tresult = \"Number items: \" + list.length + \", type \" + typeof(list) + \" \" ;\n\tfor ( i = 0 ; i < list.length ; i++ ){\n\t\tresult += list[i].getAttribute(\"name\") + \"\\n\" ;\n\t}\n\treturn result ;\n}", "function getItemsAll(items) {\n return items.reduce((allItems, item) => {\n // let res = allItems.concat([item])\n\n if (item.items && item.items.length) {\n return allItems.concat([item], getItemsAll(item.items))\n } else {\n return allItems.concat([item])\n }\n }, [])\n}", "function arrayToList(arr) {\n let ul = document.createElement('ul'),\n li;\n for (let i = 0; i < arr.length; i++) {\n if (Array.isArray(arr[i])) {\n li.appendChild(arrayToList(arr[i]));\n } else {\n li = document.createElement('li');\n li.appendChild(document.createTextNode(arr[i]));\n ul.appendChild(li);\n }\n }\n return ul;\n}", "static flatten() {\n let array = [1, [2, [3, [4]], 5]];\n console.log(_.flatten(array));\n }", "function generateShoppingItemsString(shoppingList) {\n const items = shoppingList.map((item, index) => generateItemElement(item, index));\n return items.join(\"\");\n}", "function getTasksAsArray() {\n let liArray = document.querySelectorAll(\"li\");\n let newArray = [];\n\n for (let i = 0; i < liArray.length; i++) {\n newArray.push(liArray[i].innerText);\n }\n newArray = newArray.join(\" \");\n console.log(newArray);\n}", "function toArray(list) {\n return reduce((array, value) => {\n return array.concat(value);\n }, [], list);\n}", "function flatten(arr) {\n const result = []\n for (let value of arr) {\n if (Array.isArray(value)) {\n result.push(...value)\n } else {\n result.push(value)\n }\n }\n return result\n}", "getCustomListString() {\n this.generatePackingList();\n return this.arrayToBulletList(this.packingList);\n }", "function flatten(arr) {\n return Array.prototype.concat.apply([], arr);\n }", "function flatten(a) {\n var m = [];\n return m.concat.apply(m, a);\n }", "function flatten(arr) {\n let newArray = [];\n\n arr.forEach(function (contents) {\n if (Array.isArray(contents)) {\n newArray.push(...flatten(contents));\n } else {\n newArray.push(contents);\n }\n });\n\n return newArray;\n}", "toListString(arr) {\n\t\tif (!arr.length) return '';\n\t\tif (arr.length === 1) return arr[0];\n\t\tif (arr.length === 2) return `${arr[0]} and ${arr[1]}`;\n\t\treturn `${arr.slice(0, -1).join(\", \")}, and ${arr.slice(-1)[0]}`;\n\t}", "function arrayFlat(styles,result=[]){for(let i=0,length=styles.length;i<length;i++){const value=styles[i];if(Array.isArray(value)){arrayFlat(value,result)}else{result.push(value)}}return result}", "function _makeFlat(recursive) {\n return function flatt(list) {\n var value, jlen, j;\n var result = [];\n var idx = 0;\n var ilen = list.length;\n\n while (idx < ilen) {\n if (Object(_isArrayLike_js__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(list[idx])) {\n value = recursive ? flatt(list[idx]) : list[idx];\n j = 0;\n jlen = value.length;\n\n while (j < jlen) {\n result[result.length] = value[j];\n j += 1;\n }\n } else {\n result[result.length] = list[idx];\n }\n\n idx += 1;\n }\n\n return result;\n };\n}", "function flatten(arr){\n var finalArray = [];\n\n function helper(arr) {\n for (let i = 0; i < arr.length; i++) {\n if (Array.isArray(arr[i])) {\n helper(arr[i])\n } else {\n finalArray.push(arr[i]);\n }\n }\n }\n\n helper(arr);\n return finalArray;\n}", "function _flatten(oArr) {\n var output = [];\n function traverse(arr) {\n for (var i = 0; i < arr.length; ++i) {\n if (Array.isArray(arr[i])) {\n traverse(arr[i]);\n }\n else {\n output.push(arr[i]);\n }\n }\n }\n traverse(oArr);\n return output;\n}", "function flatten(inArr) {\n let arr = []\n for(let i=0; i<inArr.length; i++) {\n if(Array.isArray(inArr[i]))\n arr = arr.concat(flatten(inArr[i]))\n else\n arr = arr.concat(inArr[i])\n }\n return arr\n}", "function _makeFlat(recursive) {\n return function flatt(list) {\n var value, jlen, j;\n var result = [];\n var idx = 0;\n var ilen = list.length;\n\n while (idx < ilen) {\n if (Object(_isArrayLike_js__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(list[idx])) {\n value = recursive ? flatt(list[idx]) : list[idx];\n j = 0;\n jlen = value.length;\n while (j < jlen) {\n result[result.length] = value[j];\n j += 1;\n }\n } else {\n result[result.length] = list[idx];\n }\n idx += 1;\n }\n return result;\n };\n}", "function _makeFlat(recursive) {\n return function flatt(list) {\n var value, jlen, j;\n var result = [];\n var idx = 0;\n var ilen = list.length;\n\n while (idx < ilen) {\n if (Object(_isArrayLike_js__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(list[idx])) {\n value = recursive ? flatt(list[idx]) : list[idx];\n j = 0;\n jlen = value.length;\n while (j < jlen) {\n result[result.length] = value[j];\n j += 1;\n }\n } else {\n result[result.length] = list[idx];\n }\n idx += 1;\n }\n return result;\n };\n}", "function _makeFlat(recursive) {\n return function flatt(list) {\n var value, jlen, j;\n var result = [];\n var idx = 0;\n var ilen = list.length;\n\n while (idx < ilen) {\n if (Object(_isArrayLike__WEBPACK_IMPORTED_MODULE_0__[\"default\"])(list[idx])) {\n value = recursive ? flatt(list[idx]) : list[idx];\n j = 0;\n jlen = value.length;\n while (j < jlen) {\n result[result.length] = value[j];\n j += 1;\n }\n } else {\n result[result.length] = list[idx];\n }\n idx += 1;\n }\n return result;\n };\n}", "function $flatten(array, result) {\n const len = array.length;\n for (let i = 0; i < len; ++i) {\n const value = array[i];\n if (Array.isArray(value)) {\n $flatten(value, result);\n }\n else {\n result.push(value);\n }\n }\n}", "function populatelist(listItems = [], itemsList) {\n itemsList.innerHTML = listItems.map((item, i) => {\n return `<li class=\"list-group-item\">\n <input type=\"checkbox\" data-index=${i} id=\"item${i}\" ${item.done ? 'checked' : ''} />\n <label for=\"item${i}\" class=\"strikey\">${item.text}</label>`;\n }).join('');\n\n }", "static listArrayAsString(stringArray) {\n // Check if argument is an array\n if (Array.isArray(stringArray)) {\n let arrayItemText = '';\n // Loop through each value of array\n for (let index = 0, arrLength = stringArray.length; index < arrLength; index++) {\n arrayItemText += stringArray[index];\n // If array length is more than 1 and index is NOT the last element\n // If array length is 2, only add ' and '\n // Else: If index is second to last element, add ', and ' Else add ', '\n if (arrLength > 1 && index != arrLength - 1) {\n arrayItemText += (arrLength == 2) ? ' and '\n : (index == arrLength - 2) ? ', and ' : ', ';\n }\n }\n // Return created string\n return arrayItemText;\n } else if (typeof stringArray == 'string') // Else if argument is string, return the same string\n return stringArray;\n }", "listToList(arr) {\n var items = [];\n arr.forEach(i => {\n items.push(i);\n });\n return items;\n }", "function myFlatten(arr) {}", "function listToArray(list) {\n let array = [];\n\n for (let node = list; node; node = node.rest) {\n array.push(node.value);\n }\n return array;\n}", "function stringifyList(inputList) {\n var printList = \"\";\n printList = inputList.name + \" (\" + inputList.type + \") [\" + inputList.color + \"] - \";\n var i = 0;\n for (i = 0; i < inputList.sites.length; i += 1) {\n printList += inputList.sites[i];\n printList += \", \";\n }\n return printList;\n}", "static flattenArray(arr) {\n return arr.reduce((flatArr, item) => (Array.isArray(item) ? \n flatArr.concat(flattenArray(item)) : \n flatArr.concat(item)), []);\n }", "function flat(array) {\n array.forEach((element) => {\n if (!Array.isArray(element)) {\n newArr.push(element);\n } else {\n flat(element);\n }\n });\n }", "function flatten(arr) {\n var flatArr = [];\n arr.forEach(function (elem) {\n // use the Array.isArray static method to test if an array\n if (Array.isArray(elem)) {\n flatArr = flatArr.concat(flatten(elem));\n } else {\n flatArr.push(elem);\n }\n });\n return flatArr;\n}" ]
[ "0.6415873", "0.6402342", "0.63890904", "0.6388714", "0.6257417", "0.6257417", "0.6257417", "0.61084634", "0.6087226", "0.6087226", "0.6087226", "0.60640335", "0.60449076", "0.6040341", "0.5963033", "0.5959086", "0.5939458", "0.5939458", "0.5933218", "0.5921291", "0.5807136", "0.5795426", "0.5767543", "0.5753263", "0.57367605", "0.5698963", "0.5655172", "0.5649484", "0.56152064", "0.56005716", "0.55968434", "0.5592076", "0.5575361", "0.55675614", "0.55675614", "0.55650276", "0.5549519", "0.55299157", "0.55293894", "0.55287087", "0.551328", "0.5513223", "0.5513223", "0.5513223", "0.5513223", "0.5496502", "0.5494977", "0.54835194", "0.5480519", "0.5480519", "0.5480238", "0.54746383", "0.54746383", "0.54746383", "0.54741794", "0.5449589", "0.5428129", "0.5428129", "0.5426122", "0.54232347", "0.54232347", "0.54232347", "0.54173064", "0.54133517", "0.5406382", "0.5404103", "0.5400248", "0.5396131", "0.539586", "0.53900135", "0.53883386", "0.53811824", "0.5380467", "0.5340062", "0.5334193", "0.53265405", "0.5326058", "0.5316081", "0.53080845", "0.5305232", "0.53042454", "0.5302428", "0.5289302", "0.52892375", "0.5281415", "0.52732813", "0.5273183", "0.5271055", "0.5264819", "0.5264819", "0.5261385", "0.5260648", "0.5259057", "0.5258771", "0.5254061", "0.5244198", "0.5241644", "0.5236836", "0.5228602", "0.52267087", "0.52262664" ]
0.0
-1
Remove one list item and store the rest.
function removeListItem(name) { for( var index in allItems) { if (name == allItems[index].name) { allItems.splice(index, 1); localStorage.setObject("goods", allItems); return; } } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function remove(){\n\t\tif(this.items.length === 0) return null;\n\t\tif(this.items.length === 1) return this.items.shift();\n\t\tlet element = this.items[0];\n\t\tthis.items[0] = this.items.pop();\n\t\t_siftDown.call(this);\n\t\treturn element;\n\t}", "function removeItem(item){\n // Remove the item from the list.\n list.splice(item, 1);\n\n // Display the list.\n printList();\n\n // Save the list.\n saveList(list);\n}", "function removeItem (){\n //grab the <li> by accessing the parent nodes \n let item = this.parentNode.parentNode; //the <li>\n let parent = item.parentNode; //in order to remove its child <li>\n let id = parent.id; //check id if its 'todo' or 'completed'\n let value = item.innerText;\n\n //if its an item to be completed...\n if(id === 'todo') {\n //remove one item from todo, based on index\n data.todo.splice(data.todo.indexOf(value, 1));\n //else if it was already completed...\n } else {\n //remove one item from completed, based on index\n data.completed.splice(data.completed.indexOf(value, 1));\n }\n\n //update localstorage\n dataObjectUpdated();\n\n //remove it\n parent.removeChild(item);\n\n}", "function removeItemFromList(listName,targetElement){\n\t\tvar noItems, i, j;\n\t\tnoItems = gapi.hangout.data.getValue(listName) || \"0\";\t\t\t\t\t\t\t\t\t\t// get the list length\n\t\tj = targetElement;\t\n\t\tfor ( i = targetElement; i < noItems; i++) {\n\t\t\tj++;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t// j in loop always is i + 1\n\t\t\tgapi.hangout.data.setValue(listName + i, gapi.hangout.data.getValue(listName + j));\t\t// save data in pos j into i\n\t\t}\n\t\tgapi.hangout.data.clearValue(listName + j);\t\t\t\t\t\t\t\t\t\t\t\t\t// removes top variable holder\n\t\tgapi.hangout.data.setValue(listName, (parseInt(noItems, 10) - 1).toString());\t\t\t\t// saves list length -1 to shared state\n\t}", "function handleDeleteItem(item){\n \n //get a copy\n const list = [...listOfItems]\n const index = list.indexOf(item)\n \n // goes to index and removes ONE element\n list.splice(index, 1)\n setList(list)\n }", "remove()\n {\n this.list.delete((this.list.size-1) + \"\");\n }", "remove() {\n this._len--\n this._list.pop()\n }", "function removeItem(id){\n\tvar result = list.remove(id);\n\tlocalStorage.setItem(list.key,JSON.stringify(list));\n\treturn result;\n}", "function removeListItem() {\n\t\t\t\t$(this).parent().remove();\n\t\t\t}", "pop (){\n if (this.count === 0) {\n return undefined;\n }\n this.count--;\n let result = this.items[this.count];\n delete this.items[this.count];\n return result;\n }", "function removeFromMylist() { return changeMylistState('remove',this); }", "function removeListItem() {\n li.parentNode.removeChild(li);\n }", "function clearListItem(itemValue, myList, mySavedList) {\n if (itemValue != ' ') {\n for (let k = myList.length - 1; k >= 0; k--) {\n if (myList[k].item === itemValue) {\n myList.splice(k, 1);\n break;\n }\n }\n\n myList.forEach((element) => (mySavedList = element));\n\n placeInStorage(myList);\n }\n}", "function removeItem()\r\n{\r\n\tconst item = this.parentNode.parentNode;\r\n\tconst currentListId = item.parentNode.id;\r\n\tconst text = item.innerText;\r\n\r\n\titem.remove();\r\n\r\n\tif (currentListId === \"todo-list\") \r\n\t{\r\n\t\ttodo.splice(todo.indexOf(text),1);\r\n\t}\r\n\telse\r\n\t{\r\n\t\tcompleted.splice(completed.indexOf(text),1);\r\n\t}\r\n\r\n\tlocalStorage.setItem('todos',JSON.stringify(todo));\r\n\tlocalStorage.setItem('completed',JSON.stringify(completed));\r\n}", "function removeItem(e) {\n var wdlist = Array.from(gList);\n let identifier = null;\n let idElement = e.currentTarget.id.split(\"-\")[0];\n console.log(idElement);\n for (var i = 0; i < list.length; i++) {\n if (list[i].id === parseInt(idElement)) {\n identifier = i;\n console.log(identifier);\n }\n }\n console.log(identifier);\n wdlist.splice(identifier, 1);\n gSetList(wdlist);\n }", "remove() {\n\t\treturn this.items.shift();\n\t}", "pop () {\n if (this._length === 0) {\n return undefined\n }\n\n const node = this._list.tail\n this._list.remove(node)\n\n return node.data\n }", "pop() {\n const lastItem = this.data[this.length - 1];\n\n delete this.data[this.length - 1];\n\n this.length--;\n\n return lastItem;\n }", "pop() {\n const lastItem = this.data[this.lenght - 1];\n delete this.data[this.lenght - 1];\n this.lenght--;\n return lastItem;\n }", "function remove(item){if(contains(item)){_items.splice(indexOf(item),1);}}", "function removeItem() {\n removeRequestedItem(requestedItem);\n }", "function deleteListItem() {\n item.remove();\n }", "function removeItem () {\n \tvar item = this.parentNode.parentNode; \n \tvar parent = item.parentNode; \n \tvar id = parent.id; \n \tvar value = item.innerText;\n\n \t//update data array - rem0ve from data array \n \tif (id === 'openTasks') {\n\tdata.openTasks.splice(data.openTasks.indexOf(value),1);\n\t} else {\n\tdata.doneTasks.splice(data.openTasks.indexOf(value),1);\n\t} \n\n\tdataObjectUpdated(); //update local storage \n \tparent.removeChild(item); //apply to DOM \n }", "function remove (lista) {\n lista.shift();\n return lista;\n}", "function removeItem() {\n createListElement(completedList, this.parentElement.textContent);\n\tthis.parentElement.remove();\n\ttoggleListDisplay(activeList);\n}", "removeFrom(index) {\n if (index > 0 && index > this.size)\n return -1;\n else {\n var curr, prev, iterator = 0;\n curr = this.head;\n prev = curr;\n\n // deleting first element \n if (index === 0) {\n this.head = curr.next;\n } else {\n // iterate over the list to the \n // position to removce an element \n while (iterator < index) {\n iterator++;\n prev = curr;\n curr = curr.next;\n }\n\n // remove the element \n prev.next = curr.next;\n }\n this.size--;\n\n // return the remove element \n return curr.data;\n }\n }", "remove() {\n this.swap(0, this.storage.length - 1);\n const result = this.storage.pop();\n this.bubbleDown();\n return result;\n }", "function removeItem() {\n var item = this.parentNode.parentNode,\n parent = item.parentNode,\n id = parent.id,\n value = item.innerText;\n\n if (id === 'todo') {\n data.todo.splice(data.todo.indexOf(value), 1);\n } else {\n data.completed.splice(data.completed.indexOf(value), 1);\n }\n\n // removes item node\n parent.removeChild(item);\n\n dataObjectUpDated();\n}", "function removeItem(){\n var item = this.parentNode.parentNode;\n var parent = item.parentNode;\n var id = parent.id;\n var value = item.innerText;\n \n \n data.todo.splice(data.todo.indexOf(value),1);\n \n \n dataObjectUpdated();\n \n parent.removeChild(item);\n}", "function deleteTodoItem(todoArray){\n todoArray.pop();\n}", "function removeItem(e) {\n\n // getting the item to be deleted \n let todoItem = e.target.previousSibling.textContent;\n let idx = allItems.indexOf(todoItem); // looking for item's index in the tasks list\n allItems.splice(idx, 1); // removing the found index from the tasks list\n // console.log(allItems);\n localStorage.setItem(\"tasks\", JSON.stringify(allItems)); // updating the local storage \n list.innerHTML = \"\"; \n show(); \n}", "function removeItem() {\n let value = this.parentNode.lastChild.textContent;\ntodo.splice(todo.indexOf(value), 1);\n this.parentNode.parentNode.removeChild(this.parentNode);\n saveTodos();\n}", "function removeItem(button, myList, mySavedList, contentSection, myProject) {\n clearListItem(button.value, myList, mySavedList);\n loadHome(contentSection, myList, mySavedList, myProject);\n}", "remove(){\n // const index = this.items.findIndex(obj => obj.id == id);\n this.items.shift();\n }", "remove(item) {\n var current = this.head;\n if (current.data == item) {\n this.deletefirst();\n return;\n }\n var prev = current;\n while (current) {\n if (current.data == item) {\n prev.next = current.next;\n //this.size--;\n }\n prev = current;\n current = current.next;\n }\n return;\n }", "function remove(list, item) {\n\n let prev = parent(list, item)\n\n // case 1\n if (prev === undefined) {\n return item.next\n }\n\n // case 2 & 3\n prev.next = item.next\n return list\n}", "function removeThisListItem() {\n $(this).parent().remove();\n delCount();\n }", "pop() {\n return this.items.removeHead();\n }", "remove(index, save) {\n return this.load()\n .then( () => {\n const item = this.items.splice(index, 1)[0];\n if (save) return this.save().then( () => item );\n return result;\n });\n }", "removeListItem(index) {\n this.listItems.splice(index, 1);\n }", "function remove(item){\n\t\t\tif(_head){\n\t\t\t\tif(_head.item == item){\n\t\t\t\t\tdequeue();\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\t// Remember to use the iter.next technique\n\t\t\t\t\t// because access to the previous node for linking is required\n\t\t\t\t\tvar nodeToDelete;\n\t\t\t\t\tvar iter = _head;\n\t\t\t\t\twhile(iter.next && !nodeToDelete){\n\t\t\t\t\t\tif(iter.next.item == item){\n\t\t\t\t\t\t\tnodeToDelete = iter.next.item\n\t\t\t\t\t\t\t_length--;\n\t\t\t\t\t\t\t// Relink the list\n\t\t\t\t\t\t\titer.next = iter.next.next;\n\t\t\t\t\t\t}\n\t\t\t\t\t\titer = iter.next;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t/*if(nodeToDelete){\n\t\t\t\t\t\tdelete nodeToDelete\n\t\t\t\t\t}*/\n\t\t\t\t}\n\t\t\t}\n\t\t}", "static removeItem(id, e) {\n //if we get the id\n //we only have to search for the pos\n var pos;\n var li;\n var lu = document.getElementById(\"listTask\");\n if(id === undefined || id === null){\n var items = e.parentElement.parentNode.parentElement;\n var li = items.parentElement;\n\n //get the input, it is placed \n //in the 4 position\n var hiddenInput = items.childNodes[2];\n pos = getPositionStored(hiddenInput.value);\n }\n else{\n pos = getPositionStored(id);\n li = lu.childNodes[pos];\n }\n\n if (pos !== -1) {\n storedTask.data.splice(pos, 1);\n //update data in Local Storage\n localStorage.setItem(\"task\", JSON.stringify(storedTask));\n }\n lu.removeChild(li);\n }", "function delItem (itemID) {\n if (listPeople.length == 0) getPeopleList()\n\n for (var i = 0; i < listPeople.length; i++) {\n var idLocalStorage = listPeople[i].url.split('/')[5]\n\n if (itemID == idLocalStorage) {\n listPeople.splice(i, 1)\n setPeopleList()\n break\n }\n }\n}", "removeHistoryListItem (listItemElement) {\n const itemKey = listItemElement.getAttribute('data-key');\n \n // remove from history\n this.props.localStore.removeHistoryItem(itemKey);\n \n // remove from dom\n listItemElement.classList.add('remove'); // CSS transition\n setTimeout(function () {\n listItemElement.remove();\n }, 300);\n \n // Dangerously remove from state but avoid the DOM change\n delete this.stateSuggestItems[itemKey];\n }", "function removeFromLs(taskItem) { // jeta remove korchi seta 'taskItem' e asbe '<li>---</li>'\n let tasks;\n if (localStorage.getItem('tasks') === null) {\n tasks = [];\n } else {\n tasks = JSON.parse(localStorage.getItem('tasks'));\n }\n\n let li = taskItem; //jeta remove korchi seta 'taskItem' e asbe,,, '<li>---</li>' eta\n li.removeChild(li.lastChild); //<li>-<a>X</a></li> er <a>x</a> bad pore jabe\n\n tasks.forEach((task, index) => {\n if (li.textContent.trim() === task) {\n tasks.splice(index, 1);\n } \n });\n\n localStorage.setItem('tasks',JSON.stringify(tasks));\n}", "function remove(it) {\n if ( contains(it) ){\n _items.splice(indexOf(it), 1);\n }\n }", "removeItem(item) {\n var index = this.indexOf(item);\n if (index !== -1) {\n this.splice(index, 1);\n }\n }", "pop () {\n return this.list.pop()\n }", "deleteFromList() {\n list.splice((this.id), 1)\n }", "pop() {\n if (this.count == 0) return undefined; //checking whether array is empty\n let deleteItem = this.items[this.count - 1];\n this.count = this.count - 1;\n return deleteItem;\n }", "async delist(item) {}", "fastPop(list, index) {\n\t\t// If an array doesn't need to be in order, replacing the\n\t\t// element at the given index with the removed element\n\t\t// is much, much faster than using list.splice(index, 1).\n\t\tconst length = list.length;\n\t\tconst element = list[index];\n\t\tlist[index] = list[length - 1];\n\t\tlist.pop();\n\t\treturn element;\n\t}", "function removeOneItemFromCart() {\n var itemID = $(this).attr(\"id\");\n var positionInCart = itemID.slice(13, itemID.length);\n cartItems[positionInCart][3] -= 1;\n if (cartItems[positionInCart][3] === 0) {\n cartItems.splice(positionInCart, 1);\n }\n updateCartDetails();\n}", "pop() {\n if (this.hasItem()) {\n let currentItem = this.history[this.size - 1]\n this.size -= 1\n\n return currentItem\n } else {\n return null\n }\n }", "function removeCompleteList(item){\n return{\n type: RM_COMPLETE_LIST,\n payload: {\n state: store.getState()['completedList'],\n item\n }\n }\n}", "function remove(index, data) {\n const id = data._id;\n arr.splice(index, 1);\n localStorage.setItem(\"items\", JSON.stringify(arr));\n fetch(`/delete/${id}`, {\n method: \"DELETE\"\n });\n}", "function pop(list) {\n return list.pop() || null;\n}", "function removeListItem() {\n var listItem = this.parentNode;\n listItem.parentNode.removeChild(listItem);\n}", "function minusItem() {\n const productId = this.name;\n const cartList = JSON.parse(sessionStorage.getItem(\"shoppingCartItems\"));\n const index = cartList.findIndex(product => product.id == productId);\n cartList.splice(index, 1);\n sessionStorage.setItem(\"shoppingCartItems\", JSON.stringify(cartList));\n shoppingCartCount();\n populateShoppingCartPage();\n}", "pop() {\n // Case 1: empty list\n if (this.size === 0) {\n return null\n } \n\n // save last node so we can return it later\n const lastNode = this.tail\n\n // Case 2: With only 1 item in the list, removing a node will\n // cause the head and tail to be null\n if (this.size === 1) {\n this.head = null\n this.tail = null\n }\n\n // Case 3: items in list > 1, we can just focus on moving the tail over\n else {\n this.tail = this.tail.prev\n this.tail.next = null\n lastNode.prev = null\n }\n\n this.size--\n return lastNode.data\n }", "function handleRemoveItem(index) {\n\t\t\t\tconst delReset = items.reduce((total, id, price, unid, value) => {\n\t\t\t\t\treturn (\n\t\t\t\t\t\tid- 0,\n\t\t\t\t\t\ttotal = 0,\n\t\t\t\t\t\tunid = 0,\n\t\t\t\t\t\tprice = 0,\n\t\t\t\t\t\tvalue = 0\n\t\t\t\t\t\t)\n\t\t\t\t}, 0);\n\t\t\t\tconst copy = [...items];\n\t\t\t\tcopy.splice(index, 1);\n\t\t\t\tsetItems(copy);\n\n\t\t\t\treturn (\n\t\t\t\t\tsetTotalItemCount(delReset),\n\t\t\t\t\tsetTotalItemTotal(delReset));\n\t\t\t}", "removeTodoItem(listIndex, itemIndex){\n this.todoListsBackup = this.todoLists;\n this.todoLists[listIndex].splice(itemIndex , 1);\n }", "removeElement(delData) {\n let curr = this.head\n let index = 0\n while (curr != null) {\n if (curr.data === delData) {\n this.removeAt(index)\n } else {\n index++\n }\n\n }\n }", "function removeFromList(x) {\n groceryList.splice(x, 1);\n}", "remove() { return this.storage.pop() }", "function removeItem(arr) {\n arr.pop();\n console.log(arr);\n}", "removeItem(_item) { }", "deleteList(listID){\n let index = _store.State.lists.findIndex(list => list.id == listID)\n _store.State.lists.splice(index, 1)\n _store.saveState()\n }", "dequeue() {\n\t\t// the first item in the queue\n\t\tconst item = this.storage.remove_from_head();\n\t\tif (this.isEmpty() !== true) {\n\t\t\t// only do this if the item is not null\n\t\t\tthis.length--;\n\t\t}\n\n\t\treturn item;\n\t}", "function minusItem(){\n let elem = event.currentTarget.dataset.index;\n let elemParent = event.currentTarget.parentElement;\n elemParent.remove();\n pushCameArray();\n cameArray.splice(elem, 1);\n localStorage.setItem(localStorageKey, JSON.stringify(cameArray));\n}", "function removeItem(index){\n \n items.splice(index, 1);\n\n removeItemFromJSON(\"http://localhost:8000/index.php\", index);\n\n render();\n}", "function RemoveItem() {\n\tvar name = document.forms.ShoppingList.name.value;\n\tdocument.forms.ShoppingList.data.value = localStorage.removeItem(name);\n\tdoShowAll();\n}", "function RemoveItem() {\n\tvar name = document.forms.ShoppingList.name.value;\n\tdocument.forms.ShoppingList.data.value = localStorage.removeItem(name);\n\tdoShowAll();\n}", "pop() {\n if (this.isEmpty()) {\n return null\n }\n return this.items.shift()\n }", "function del() {\n currentValue = currentValue.slice(0, -1);\n}", "function spliceOne(list,index){for(var i=index,k=i+1,n=list.length;k<n;i+=1,k+=1){list[i]=list[k];}list.pop();}", "function spliceOne(list,index){for(var i=index,k=i+1,n=list.length;k<n;i+=1,k+=1){list[i]=list[k];}list.pop();}", "function removeItem() {\n var item = this.parentNode.parentNode;\n var parent = item.parentNode;\n var id = parent.id;\n var text = item.innerText.trim();\n\n if (id === 'todo') {\n data.todo.splice(data.todo.indexOf(text), 1);\n } else if (id === 'done') {\n data.done.splice(data.done.indexOf(text), 1);\n }\n parent.removeChild(item);\n\n dataObjectUpdated();\n \n}", "function pop(list) {\n var next = list._idleNext;\n remove(next);\n return next;\n }", "dequeue() {\n if (this.count == 0) {\n return undefined;\n }\n let deletedItem = this.items[0];\n this.items.splice(0, 1);\n this.count--;\n return deletedItem;\n }", "function removeItem(item) {\n if (basket.includes(item)) {\n let index = basket.indexOf(item);\n let removedItem = basket.splice(index, 1);\n return removedItem;\n } else {\n return null;\n }\n}", "function remove(item) {\n if ( contains(item) ){\n _items.splice(indexOf(item), 1);\n }\n }", "function remove(item) {\n if ( contains(item) ){\n _items.splice(indexOf(item), 1);\n }\n }", "function remove(item) {\n if ( contains(item) ){\n _items.splice(indexOf(item), 1);\n }\n }", "function removeElement(element) {\n const index = todoElementIndex(element);\n element.remove();\n todoList.splice(index, 1);\n}", "function removeItem(element) {\n $(element).parent().remove();\n }", "removeCurrentList() {\n let indexOfList = -1;\n for (let i = 0; (i < this.toDoLists.length) && (indexOfList < 0); i++) {\n if (this.toDoLists[i].id === this.currentList.id) {\n indexOfList = i;\n }\n }\n this.toDoLists.splice(indexOfList, 1);\n this.currentList = null;\n this.view.clearItemsList();\n this.view.refreshLists(this.toDoLists);\n }", "function removeFromList(list, index) {\n list.splice(index, 1);\n}", "function removeFromLS(taskItem){\r\n // from store in local stroage\r\n let tasks;\r\n if(localStorage.getItem('tasks')===null){\r\n tasks=[];\r\n }\r\n else{\r\n tasks=JSON.parse(localStorage.getItem('tasks'));\r\n }\r\n let li = taskItem;\r\n li.removeChild(li.lastChild); //<a>x</a> ei item ta remove hoa jabe karon ata local stroage a ni\r\n\r\n tasks.forEach(function(task, index){ // local stroage er upore\r\n if(li.textContent.trim()===task){\r\n tasks.splice(index, 1); // task ke remove korbe\r\n }\r\n });\r\n\r\n localStorage.setItem('tasks', JSON.stringify(tasks));\r\n\r\n}", "pop(){\n if(this.isEmpty()){\n return undefined;\n }\n\n // volta um no contador para acessarmos a chave do ultimo elemento adicionado, \n // visto que após o adicionarmos, já adicionamos mais um ao contador.\n this.count--\n\n const topElement = this.items[this.count];\n\n delete this.items[this.count];\n\n return topElement;\n }", "function clearItem(){\n localStorage.setItem(\"items\", JSON.stringify([]))\n const ul = document.querySelector(\"ul\")\n Array.from(ul.children).forEach(e => e.remove())\n }", "function remove(item) {\n if (contains(item)){\n _items.splice(indexOf(item), 1);\n }\n }", "removeFrom(index) { \n if (index > 0 && index > this.size) \n return -1; \n else { \n var curr, prev, it = 0; \n curr = this.head; \n prev = curr; \n \n // deleting first element \n if (index === 0) { \n this.head = curr.next; \n } \n else { \n // iterate over the list to the \n // position to removce an element \n while (it < index) { \n it++; \n prev = curr; \n curr = curr.next; \n } \n \n // remove the element \n prev.next = curr.next; \n } \n this.size--; \n \n // return the remove element \n return curr.element; \n } \n }", "function removeSingleItem(event) {\n event.preventDefault();\n // console.log(event.target);\n // console.log(event.target.parentElement);\n let link = event.target.parentElement;\n // console.log(\"Logged Output: removeSingleItem -> link\", link)\n if(link.classList.contains('grocery-item__link')){\n // previous element sibling <h4 class='grocery-item__title'>text</h4>\n let text = link.previousElementSibling.innerHTML;\n // parent element <div class='grocery-item'></div>\n let groceryItem = event.target.parentElement.parentElement;\n // remove groceryItem from the list\n list.removeChild(groceryItem);\n showAction(displayItemsAction, `${text} removed from the list`, true);\n // remove groceryItem from local storage\n editStorage(text);\n }\n}", "function remove(item) {\r\n if ( contains(item) ){\r\n _items.splice(indexOf(item), 1);\r\n }\r\n }", "function remove$1(arr,item){if(arr.length){var index=arr.indexOf(item);if(index>-1){return arr.splice(index,1);}}}", "function remove(arr, item) {\n if (arr.length) {\n var index = arr.indexOf(item);\n\n if (index > -1) {\n return arr.splice(index, 1);\n }\n }\n} // check object have own property", "removeItemFromList(itemToRemove) {\n let removedStuff = [];\n removedStuff = this.currentList.removeItem(itemToRemove);\n this.view.viewList(this.currentList);\n this.enableItemControls();\n return removedStuff;\n }", "function removeListItem(liItem) {\n let liElem = document.getElementById(liItem);\n liElem.parentNode.removeChild(liElem);\n}", "remove(index) {\n //if the index is less than zero or greater than or equal to the length, return undefined\n if (index < 0 || index >= this.length) return undefined;\n //if the index is the same as the length - 1, use the pop method to remove the node from the end of the list (b/c index is always one less than length)\n if (index === this.length - 1) return this.pop();\n //if the index is 0; use the shift method to remove the node from the beginning of the list\n if (index === 0) return this.shift();\n //otherwise, use get method to access the node at (index - 1) --> accessing the node prior to the one that is being removed\n const previousNode = this.get(index - 1);\n //the removedNode should be the node that previousNode is pointing to\n const removedNode = previousNode.next;\n //set the next property on the previousNode to be the next of the next node (ie set the previousNode's next property to whatever the removedNode was pointing to)\n previousNode.next = removedNode.next;\n //decrement the length\n this.length--;\n //return the value of the node that was removed\n return removedNode;\n\n }" ]
[ "0.70739186", "0.70596236", "0.70211077", "0.7007762", "0.69584256", "0.6885097", "0.6874249", "0.6789379", "0.6750378", "0.6715312", "0.66844547", "0.668236", "0.66744417", "0.6672918", "0.6672848", "0.66516256", "0.6646632", "0.6625035", "0.66196907", "0.661693", "0.66112316", "0.65842533", "0.65674824", "0.65659845", "0.65655506", "0.6553352", "0.65432984", "0.65262747", "0.65211374", "0.650009", "0.6498589", "0.64953256", "0.6484293", "0.6483691", "0.64799184", "0.6470069", "0.6464338", "0.64619344", "0.64475137", "0.644571", "0.644428", "0.6427934", "0.6423199", "0.6410973", "0.6403642", "0.64004743", "0.63961965", "0.6395495", "0.63833284", "0.63784045", "0.6377005", "0.6374283", "0.6370467", "0.6360899", "0.6357475", "0.6355573", "0.63402677", "0.6324248", "0.6322711", "0.63223463", "0.63192844", "0.6318455", "0.6288123", "0.6287774", "0.62856394", "0.6284712", "0.62828207", "0.6279791", "0.62765646", "0.6268859", "0.626706", "0.6262444", "0.6262444", "0.6259097", "0.62531555", "0.6251297", "0.6251297", "0.62504125", "0.62377805", "0.62365687", "0.6234071", "0.62308353", "0.62308353", "0.62308353", "0.6227778", "0.6225187", "0.6219756", "0.6215072", "0.6214338", "0.6202802", "0.6201906", "0.61969197", "0.6195669", "0.619244", "0.61914414", "0.61891663", "0.6188943", "0.6180547", "0.6177302", "0.61767685" ]
0.6488073
32
GroceryItems CRUD functions Store all grocery items.
function storeGroceryItems() { localStorage.setObject("shoppinglist", groceryItems); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function ItemsController(){\n\t\n\n\tthis.index = function(req,res){\n\t\tconsole.log('ItemsController index');\n\t\tItem.find({}, function(err, items) {\n \t\t// This is the method that finds all of the items from the database\n\t \tif(err) {\n\t \t\tconsole.log('Item.index error');\n\t \t\tres.status(500).send('Failed to Load Items');\n\t \t}\n\t \telse { \n\t \t\tconsole.log('successfully loaded items!');\n\t \t\t\n\t \t\t// test screen for items index\n\t \t\t// res.send('Items Index Page'); // successful \n\t \t\n\t \tres.json(items);\n\t }\n }) // ends Item.find\n \n\t}; // ends this.index\n \n\t\n\t\n\tthis.new = function(req,res){\n\t\t// this would bring up the new item form screen\n\t\tconsole.log('ItemsController new');\n\t};\n\n\tthis.create = function(req,res){\n\t\tconsole.log('ItemsController create');\n\t\t\n \n\t console.log(req.body);\n\t Item.create({name: req.body.itemName, description: req.body.itemDescription,\n\t _category: req.body.category, donor: req.body.donor, restrictions: req.body.itemRestriction, \n\t value: req.body.fairMarketValue}, function(err, result){\n\t \t// from front end ///////////\n\t \t//\t itemName: '',\n // donor: '',\n // category: '',\n // fairMarketValue: '',\n // itemDescription: '',\n // itemRestriction:\n\n \t\t\n\n\t if(err){\n\t console.log('Item.create error');\n\t console.log(err);\n\t res.status(500).send('Failed to Create Item');\n\t }\n\t else{\n\t res.json(result);\n\t }\n\t });\n\t};\n\n\n\tthis.show = function(req,res){\n\t\tconsole.log('ItemsController show');\n\t\t// this gets the single item screen (if we want it)\n\t\tItem.findById(req.params.id, function(err, result){\n\t\t\tif(err){\n\t console.log('item show-err');\n\t }\n\t else{\n\t res.json(result);\n\t }\n\t });\n\t}\n\n\n\tthis.update = function(req,res){\n\t\tconsole.log('ItemsController update');\n\t\tItem.findById(req.params.id, function (err, item) { \n \t\t\n\t\t if (err) {\n\t\t res.status(500).send('Failed to Update Item');\n\t\t } \n\t\t else {\n\t\t // Update each attribute with any possible attribute that may have been submitted in the body of the request\n\t\t // If that attribute isn't in the request body, default back to whatever it was before.\n\t\t item.name = req.body.itemName || item.name;\n\t\t item.description = req.body.itemDescription || item.description;\n\t\t item.donor = req.body.donor || item.donor;\n\t\t item.restrictions = req.body.itemRestriction || item.restrictions;\n\t\t item.value = req.body.fairMarketValue || item.value;\n\t\t item._category = req.body.category || item._category;\n\n\n\t \n\t\t item.save(function (err, item) {\n\t\t if (err) {\n\t\t res.status(500).send('Failed to Save Item update')\n\t\t }\n\t\t res.send(item);\n\t\t });\n\t\t }\n\t\t});\n\t} // end of this.update();\n \n}", "function insertItem(){\n item = capitalizeFirstLetter(getInput())\n checkInputLength()\n myGroceryList.push(item)\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${item}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n itemAddedSuccess()\n clearBtnToggle()\n clearInputField()\n // Create edit/delete buttons based on icons in <i> tags, above\n queryEditBtn()\n queryDeleteBtn()\n // Adds items to local Storage\n updateStorage()\n}", "function storeItems() { //#app.js\n store.setItem('items', itemList.toJSON())\n }", "function loadItems() {\n $itemList.empty();\n\n SDK.Items.getItems((err, items) => {\n if (err) throw err;\n\n\n items.forEach((item) => {\n\n //Sort items to a specific type\n if (item.itemType === type) {\n\n\n const itemHtml = `\n <div class=\"col-lg-4 item-container\">\n <div class=\"panel panel-default\">\n <div class=\"panel-heading\">\n <h3 class=\"panel-title\">${item.itemName}</h3>\n </div>\n <div class=\"panel-body\">\n <div class=\"col-lg-8\">\n <dl>\n <dt>Description</dt>\n <dd>${item.itemDescription}</dd>\n </dl>\n </div>\n </div>\n <div class=\"panel-footer\">\n <div class=\"row\">\n <div class=\"col-lg-4 price-label\">\n <p>Kr. <span class=\"price-amount\">${item.itemPrice}</span></p>\n </div>\n <div class=\"col-lg-8 text-right\">\n <button class=\"btn btn-success purchase-button\" data-item-id=\"${item.itemId}\">Add to basket</button>\n </div>\n </div>\n </div>\n </div>\n </div>\n \n `;\n\n $itemList.append(itemHtml);\n\n }\n });\n //Function to add items to basket\n $(\".purchase-button\").click(function () {\n const itemId = $(this).data(\"item-id\");\n const item = items.find((item) => item.itemId === itemId);\n SDK.Items.addToBasket(item);\n $(\"#purchase-modal\").modal(\"toggle\");\n });\n\n\n });\n }", "async function readdItem(item) {\n await axios.put(`${API_Base_URL}/grocery/updateData`, {\n _id: item._id,\n isPurchased: false,\n });\n\n fetchGroceryItems();\n }", "function populateApp(){\n for (let i = 0; i < myGroceryList.length; i++){\n console.log()\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${myGroceryList[i]}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n clearBtnToggle()\n queryEditBtn()\n queryDeleteBtn()\n }\n}", "addItemsToCart() {\n\n Model.addItemsToCart(this.currentItems);\n }", "function createItems(){\n\t//Library Items\n\tancientBook = new Item('Ancient Book', 'Wow looks like it is a thousand years old!.', 4, 'ancient', false);\n\thiddenTreasureMap = new Item('Hidden Treasure Map', 'A barely decipherable looking old map.', 5, 'map');\n\tbookOnDecipheringCode = new Item('Book on Deciphering Code', 'Black leather bound book. Tons of useless information on breaking codes.', 4, 'code', false);\n\tscienceBook = new Item('Science Book', 'Chemistry book.', 1, 'science', false);\n\tmathBook = new Item('Math Book', 'Math book on Calculus.', 1, 'math', false);\n\n\t//Hotel Items\n\troomKeySet = new Item('Room Key Set', 'A huge ring with keys on it, you can access everyone room in the hotel with this key set.', 5, 'room', false);\n\tluggage = new Item('Luggage', 'A large luggage bag with wheels and Nike Backpack.', 1, 'luggage', false);\n\tluggageCart = new Item('Luggage Cart', 'Big rolling luggage cart.', 1, 'cart', false);\n\tpillow = new Item('Pillow', 'A real comforatble down pillow.', 1, 'pillow', false);\n\televatorKey = new Item('Elevator Key', 'A key to turn the elevators on and off.', 4, 'elevator', false);\n\n\t//Grocery Store Items\n\tshoppingBasket = new Item('Shopping Basket', 'A large basket to fit whatever items you want into it.', 1, 'basket', false);\n\tboxOfCereal = new Item('Box of Cereal', 'Frosted mini wheats, sounds like a good breakfast to me.', 1, 'cereal', false);\n\trawSteak = new Item('Raw Steak', 'A delicous porter house steak, find a grill so you can cook a nice meal.', 1, 'steak', false);\n\tpriceGun = new Item('Price Gun', 'Take this price gun and use it to mark down the prices on groceries.', 4, 'price', false);\n\tcashRegister = new Item('Cash Register', 'Full of money, imagine how much this is worth with all the money in it.', 5, 'register', false);\n\n\t//Coffee Shop Items\n\thotCoffee = new Item('Hot Coffee', 'Hot! Be careful!', 1, 'hot', false);\n\ticedCoffee = new Item('Iced Coffee', 'Ice cold, perfect for hot days.', 1, 'iced', false);\n\tdoughnut = new Item('Doughnut', 'Delicous chocalate covered donut, perfect for breakfast.', 1, 'doughnut', false);\n\tmuffin = new Item('Muffin', 'Yummy chocolate chip muffin, warm right out of the oven.', 1, 'muffin', false);\n\tthermos = new Item('Thermos', 'Stainless steel thermos used to keep your coffee hot.', 2, 'thermos', false);\n\n\t//Hardware Store Items\n\thammer = new Item('Hammer', 'One of the best tools in carpentry, used for many jobs.', 3, 'hammer', false);\n\tscrewdriver = new Item('Screwdriver', 'You will used this tool for a lot of small jobs.', 2, 'screwdriver', false);\n\twrench = new Item('Wrench', 'Stainless steel adjustable wrench will help you tighten up bolts.', 3, 'wrench', false);\n\tshovel = new Item('Shovel', 'Use this to do some digging!', 2, 'shovel', false);\n\tsaw = new Item('Saw', 'Hand saw that can be used to cut through small items.', 3, 'saw', false);\n\n\t//Police Station Items\n\thandcuffs = new Item('Handcuffs', 'This is what the officers use to detain the bad guys when arresting them.', 2, 'handcuffs', false);\n\tnightstick = new Item('Nightstick', 'One of the items officers always carry with them to subdue crooks.', 4, 'nightstick', false);\n\thandcuffKey = new Item('Handcuff Key', 'The key to a set of handcuffs. Hopefully you will never need this', 3, 'key', false);\n\ttaser = new Item('Taser', 'A very effective tool for self defense.', 5, 'taser', false);\n\tpoliceReport = new Item('Police Report', 'This is used to put the arrested ones on file.', 1, 'report', false);\n\n\t//Auto Shop Items\n\ttire = new Item('Tire', 'You can not drive with out good tires on your vehicle.', 1, 'tire', false);\n\tengine = new Item('Engine', 'The engine is the most essential item to operate a car.', 5, 'engine', false);\n\ttorqueWrench = new Item('Torque Wrench', 'A perfect tool that is great for working on vehicles.', 3, 'wrench', false);\n\tcarJack = new Item('Car Jack', 'Use this to jack the car up to perform certain work on a vehicle.', 2, 'jack', false);\n\talternator = new Item('Alternator', 'Keeps a charge on your battery and operates the vehicles electrical system.', 2, 'alternator', false);\n}", "function loadGroceryItems()\r\n{\r\n\tvar items = localStorage.getObject(\"shoppinglist\");\r\n\tif( items != null ) {\r\n\t\t//check if items is an array\r\n\t\tif(_.isArray(items)) {\r\n\t\t\tgroceryItems = items;\r\n\t\t} else {\r\n\t\t\t// This will happen on first run\r\n\t\t\t//alert(\"Kauppalistan lataus ei onnistunut\");\r\n\t\t}\r\n\t}\r\n}", "function itemsClicked(callback) {\n var itemForm = {\n name : callback.item.naturalName,\n catalogCode : callback.item.catalogCode,\n number : 1\n };\n vm.store.createShoppingItem(itemForm);\n vm.externalModel = []; // use to clear the selected items\n }", "function addBtnClick() {\r\n let itemTextInput = document.querySelector(\"#item\");\r\n let item = itemTextInput.value.trim();\r\n if (item.length > 0) {\r\n enableClearButton(true);\r\n showItem(item);\r\n groceryList.push(item);\r\n\r\n // Save groceryList to localStorage\r\n saveList(groceryList);\r\n }\r\n\r\n // Clear input\r\n itemTextInput.value = '';\r\n}", "function productItems() {\n\tconnection.connect(function(err) {\n\n\t\tconnection.query(\"SELECT * FROM products\", function(err, res) {\n\t\tif (err) throw err\n\t\telse console.table(res , \"\\n\");\n\t\tproductId();\n\t\t});\n\t});\n}", "function addMenuItem(req, res) { \n var newItem = new FoodItem(req.body);\n console.log(newItem);\n \n newItem.save(function(err, newItem) {\n if (err) throw err;\n return res.json(newItem);\n });\n}", "function addItemToShoppingList(itemName) {\n store.push({id: cuid(), name: itemName, checked: false});\n}", "function initItems() {\n $(\"#add-items\").find(\".add-item\").mousedown(function(e) {\n var modelUrl = $(this).attr(\"model-url\");\n var itemType = parseInt($(this).attr(\"model-type\"));\n var metadata = {\n itemName: $(this).attr(\"model-name\"),\n resizable: true,\n modelUrl: modelUrl,\n itemType: itemType\n }\n\n blueprint3d.model.scene.addItem(itemType, modelUrl, metadata);\n setCurrentState(scope.states.DEFAULT);\n });\n }", "function populateShop(data) {\n data.forEach(item => {\n //Model each item \n var itemObj = new Item(item);\n\n //Store The item object in a global array.\n itemObjArr.push(itemObj);\n\n //create item element for shop content \n var itemElement = itemObj.createItemElement()\n //Append to shop.\n $(\".shopContent\").append(itemElement);\n });\n}", "function getAllItems() {\n return Item.find();\n}", "function addItemToCart() {}", "function addItemToCart() {}", "function addItem(e) {\n e.preventDefault(); // Evitamos enviar el formulario a un servidor\n // console.log(grocery.value); // Pedimos el VALUE del INPUT\n const value = grocery.value;\n // ESTO ES PARA TENER UN VALOR DE ID con cada SUBMIT. NO SE USA\n const id = new Date().getTime().toString();\n // console.log(id); // Ver dicho ID\n //\n // IF PARA: Add, Edit, No Values Added\n if (value && !editFlag) {\n // Value NOT empty, NOT EDITING\n // console.log('Adding Items'); // Para probar\n const element = document.createElement('article'); // Creamos Elemento donde alojar el ADD item\n element.classList.add('grocery-item');\n const attr = document.createAttribute('data-id'); // Creamos un atributo al nuevo Article creado arriba\n attr.value = id;\n element.setAttributeNode(attr); // Ponemos dicho attribute\n element.innerHTML = `<p class=\"title\">${value}</p>\n <div class=\"btn-container\">\n <button type=\"button\" class=\"edit-btn\">\n <i class=\"fas fa-edit\"></i>\n </button>\n <button type=\"button\" class=\"delete-btn\">\n <i class=\"fas fa-trash\"></i>\n </button>\n </div>`;\n // ---> Delete BTN SELECTION --->\n const deleteBtn = element.querySelector('.delete-btn');\n const editBtn = element.querySelector('.edit-btn');\n deleteBtn.addEventListener('click', deleteItem);\n editBtn.addEventListener('click', editItem);\n // Agregamos el Child\n list.appendChild(element);\n // Alerta green\n displayAlert('Item Added to the List', 'success');\n // Mostrar la Class de CSS que permite ver (show-container)\n container.classList.add('show-container');\n // ADD TO LOCAL STORAGE:\n addToLocalStorage(id, value);\n // BACK TO DEFAULT\n setBackToDefault();\n } else if (value && editFlag) {\n // Value NOT empty, EDITING\n // Queremos agarrar el INPUT y mandarlo al Article\n editElement.innerHTML = value;\n displayAlert('Item Changed', 'success');\n //LOCAL STORAGE EDIT:\n editLocalStorage(editID, value);\n setBackToDefault();\n } else {\n // console.log('Empty Value'); // Probando\n // Previamente tenemos Classes hechas en CSS (danger / success)\n // alert.textContent = 'Empty Value';\n // alert.classList.add('alert-danger');\n // Mas Facil pasar una Funcion!\n displayAlert('Oops, Insert an Item Please', 'danger');\n }\n}", "function getAllItems () {\n return Item.find()\n}", "get items() {\n // Send the request\n return this._cartRequest('cart/items', {}, 'GET');\n }", "function GroceryList(session, data) {\n if (data) {\n this.data = data;\n } else {\n this.data = {\n items: []\n };\n }\n this._session = session;\n }", "function populateItems() {\n $(\"#dvLoading\").show();\n var projectName = datastore.getId();\n var projectTitle = datastore.getTitle();\n $('#project-data h2').text(projectTitle);\n\n // Update the list, once on inital open and subsequently on\n // changes to the datastore.\n function updateList() {\n console.log(\"starting updateList\");\n var items = datastore.getTable(tableName).query();\n var numItems = 0;\n \n // Rebuild the list of items\n $('#project-data tbody').empty().append(\n _.chain(items)\n // Sort by created date\n .sortBy(function (record) {\n return record.get(sortParameter);\n }) //.reverse() for descending ordering\n // Convert to list items like this:\n // <li id=\"{record ID}\"><button>X</button>{text}</li>\n .map(function (record) {\n var fileName = record.get('LOCAL_FILENAME').split('/');\n var filePath = projectName + '/' + fileName[fileName.length-1];\n var thumbnail_url = client.thumbnailUrl(filePath, {size: \"large\"});\n \n numItems++;\n var html = _.template('<tr id=\"${id}\"><td id=\"num\">${number}.</td><td id=\"thumb\"><a href=\"${pictureUrl}\" target=\"_blank\"><img src=\"${thumbnail}\" alt=\"Thumbnail\"></a></td><td id=\"date\">${date}</td><td id=\"location\">${location}</td><td id=\"artifact\">${artifact}</td><td id=\"description\">${description}</td><td id=\"gps\">${GPS}</td><td id=\"edit\"><a href=\"#\" id=\"record_edit\"><span class=\"glyphicon glyphicon-pencil\"></span></a><a href=\"#\" id=\"record_delete\"><span class=\"glyphicon glyphicon-trash\"></span></a></td></tr>', {\n id: record.getId(),\n number: numItems,\n pictureUrl: record.get('INTERNET_URL'),\n thumbnail: thumbnail_url,\n date: record.get('DATE'),\n location: record.get('LOCATION'),\n artifact: record.get('ARTIFACT_TYPE'),\n description: record.get('DESCRIPTION'),\n GPS: record.get('LONGITUDE').toString() + \" \" + record.get('LATITUDE').toString()\n });\n\n return $(html);\n\n }).value()\n );\n \n $(\"#dvLoading\").hide();\n\n //updateUIBasedOnRole();\n\n // Reflect the latest ACLs in the sharing dialog\n //$('#public').val(datastore.getRole('public'));\n //$('#team').val(datastore.getRole('team'));\n //$('.role').prop('disabled', datastore.getEffectiveRole() === 'viewer');\n\n // Handle deleting a record\n $(\"#project-data tr a#record_delete\").confirm({\n title:\"Delete record\",\n text: \"Are you sure you want to delete this record?\",\n confirm: function(button) {\n var recordId = $(button).parents('tr').attr('id');\n var filePath = getImageFilePath(recordId);\n\n // Delete the datastore record\n datastore.getTable(tableName).get(recordId).deleteRecord();\n\n // Delete the image associated with that record\n client.remove(filePath,\n function (error, data) {\n if (error) {\n return console.log(\"ERROR: \" + error); // Something went wrong.\n }\n \n // otherwise file is deleted \n }); \n },\n cancel: function(button) {\n // do nothing\n },\n confirmButton: \"Yes I am\",\n cancelButton: \"No\"\n });\n\n // Handle editing a record\n $(\"#project-data tr a#record_edit\").click(function (e) {\n e.preventDefault();\n // Get the proper record details\n var recordId = $(this).parents('tr').attr('id');\n selectedRecId = recordId;\n var record = datastore.getTable(tableName).get(recordId);\n var location = record.get('LOCATION');\n var artifact = record.get('ARTIFACT_TYPE');\n var description = record.get('DESCRIPTION');\n\n // Show the form\n $('#form-modal').addClass('md-show');\n\n // Display current values in form\n $('#form_location').val(location);\n $('#form_artifact_dropdown').val(artifact);\n $('#form_description').val(description);\n });\n }\n\n // Update on changes.\n datastore.recordsChanged.addListener(updateList);\n \n // Update UI with initial data.\n updateList();\n\n }", "function addItemViaUi(form) \r\n{\r\n\tvar inputText = $('#nameInput');\r\n\tvar amountText = $('#amountInput');\r\n\t\r\n\t//add here the item and amount\r\n\tvar item = new GroceryItem(inputText.val(), amountText.val());\r\n\t\r\n\tgroceryItems.push(item);\r\n\tstoreGroceryItems();\r\n\tupdateListItem(inputText.val());\r\n\taddNewUiItem(item);\r\n\t//empty the input text field\r\n\tinputText.val(\"\");\r\n}", "function insertData() {\n localStorage.setItem(\"items\", JSON.stringify(itemsArray));\n location.reload();\n}", "getSavedItems() {\n\n }", "function loadItems() {\n dataTable.clear();\n $.get(\"./tasks/getItems.php\" , function(data) {\n const itemsData = JSON.parse(data);\n for (item in itemsData) {\n dataTable.row.add([\n itemsData[item].itemID,\n itemsData[item].itemDes,\n itemsData[item].stockingUM,\n itemsData[item].partNum,\n itemsData[item].qty,\n `<button type=\"button\" class=\"btn btn-primary\" onclick=\"editItem('${itemsData[item].itemID}')\">Edit</button> <button type=\"button\" class=\"btn btn-danger\" onclick=\"deleteItem('${itemsData[item].itemID}')\">Delete</button>`\n ]).draw();\n }\n });\n}", "getAll() {\n\t\treturn this.dao.all(`SELECT * FROM items`);\n\t}", "function ItemService() {\n\n let items = JSON.parse(localStorage.getItem('items')) || [];\n\n /**\n * Retrieves all items in the inventory\n * @return {Array} Array of inventory items\n */\n function getAllItems() {\n return items;\n }\n\n /**\n * Adds a new item to the inventory\n * @return {void}\n */\n function addItem(item) {\n if (typeof(item) !== 'object') {\n return;\n }\n if(typeof(item.name) !== 'string' ||\n typeof(item.price) !== 'number' ||\n typeof(item.quantity) !== 'number') {\n return;\n }\n if(typeof(item.color) !== 'string' && item.color) {\n return;\n }\n if (typeof(item.discount) !== 'number' && item.color) {\n return;\n }\n if(!item.name || !item.price || !item.quantity) {\n return;\n }\n\n items.push({\n name: item.name,\n price: item.price,\n quantity: item.quantity,\n color: item.color,\n discount: item.discount\n });\n localStorage.setItem('items', angular.toJson(items));\n\n }\n\n return {\n addItem: addItem,\n getAllItems: getAllItems\n };\n }", "function addItems() {\n\t\t\t\tvar form = $(psForms.shift());\n\t\t\t\tvar itemid = form.find(\"input[name='pid']\").val();\n\n\t\t\t\t$.ajax({\n\t\t\t\t\tdataType : \"html\",\n\t\t\t\t\turl: addProductUrl,\n\t\t\t\t\tdata: form.serialize()\n\t\t\t\t})\n\t\t\t\t.done(function (response) {\n\t\t\t\t\t// success\n\t\t\t\t\tminiCartHtml = response;\n\t\t\t\t})\n\t\t\t\t.fail(function (xhr, textStatus) {\n\t\t\t\t\t// failed\n\t\t\t\t\tvar msg = app.resources.ADD_TO_CART_FAIL;\n\t\t\t\t\t$.validator.format(msg, itemid);\n\t\t\t\t\tif(textStatus === \"parsererror\") {\n\t\t\t\t\t\tmsg+=\"\\n\"+app.resources.BAD_RESPONSE;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tmsg+=\"\\n\"+app.resources.SERVER_CONNECTION_ERROR;\n\t\t\t\t\t}\n\t\t\t\t\twindow.alert(msg);\n\t\t\t\t})\n\t\t\t\t.always(function () {\n\t\t\t\t\tif (psForms.length > 0) {\n\t\t\t\t\t\taddItems();\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\tquickView.close();\n\t\t\t\t\t\tminicart.show(miniCartHtml);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}", "function readItems() {\n console.log(\"Getting Items for sale... \\n\");\n query = connection.query(\"Select * FROM products\", function (err, res) {\n if (err) {\n console.log(err);\n }\n console.log(\"<<<<<<<<< STORE >>>>>>>>>>>\");\n for (var i = 0; i < res.length; i++) {\n console.log(\n \"\\nID: \" +\n res[i].item_id +\n \" || ITEM: \" +\n res[i].product_name +\n \" || PRICE: \" +\n res[i].price\n )\n };\n shoppingCart();\n })\n}", "function MainController($scope,$routeParams,$http,$location, itemsService) {\n\n // @@@@@@@@@@@@@@@@@@@@@@@@ G E N E R A L @@@@@@@@@@@@@@@@@@@@@@@@@@ //\n $scope.itemsService =itemsService; \n $scope.pageCatg = $routeParams.pageCatg; // import the page title\n $scope.pageType = $routeParams.pageType; // import the page type --> which items we should see on each page\n $scope.products = itemsService.itemsList($scope.pageCatg,$scope.pageType, function(products){\n $scope.products=products;\n console.log($scope.products);\n }); \n\n// console.log($scope.products);\n $scope.prod ={};\n $scope.classType = \"span3A\";\n $scope.title = $routeParams.title;\n \n // @@@@@@@@@@@@@@@@@@@@@@@@ F U N C T I O N S @@@@@@@@@@@@@@@@@@@@@@@@@@ // \n\n // -----------------ADMIN ONLY - function when NEW Item CREATED ------------------//\n\n $scope.newItem = function(obj){\n console.log(obj);\n console.log(obj['_id']); \n \n var myform = $http({\n method: 'POST',\n url: '/admin/new',\n data: [obj]\n }).\n then(function(res){ \n console.log(res.data);\n $location.path('/confirmation/Updated');\n $scope.prod ={}; // CLEAR object //\n }, \n function(error){\n console.log(error);\n }); \n };\n \n\n//---------------------- END of new ITEM created function -------------//\n\n//------------- change size of products grid ------------------// \n \n $scope.changeClass = function(){\n if ($scope.classType === \"span3A\")\n $scope.classType = \"span2\";\n else\n $scope.classType = \"span3A\";\n };\n//-------------------END of function size of grid--------------// \n\n// ------- redirect the page to admin.html -------- //\n $scope.sendform = function(){\n $location.path('/admin');\n };\n\n// --------------- END redirect ---------------//\n// --------------- products view options ------------------------// \n \n $scope.views = [{ \n viewTitle: 'list-view',\n lines: 20,\n columns: 1\n }, { \n viewTitle: 'grid-view',\n lines: 4,\n columns: 3\n \n }, { \n viewTitle: 'icon-view',\n lines: 6,\n columns: 4\n }];\n\n//-------------------------------------------------------------------------------// \n \n }", "function itemMaker(req, res) {\n\tif (h.approvedEditor(res, req.user, req.params.proposal) || h.approvedReporter(res, req.user, req.params.proposal)) {\n\t\tdb.Item.create({\n\t\t\tProposalId: req.params.proposal,\n\t\t\tPartialId: (req.params.partial ? req.params.partial : null)\n\t\t}).then(function(item) {\n\t\t\tres.redirect('/item/' + item.id)\n\t\t});\n\t} else {\n\t\th.displayErrorPage(res, 'You are not able to create an item', 'Access Denied');\n\t}\n}", "async function fetchAllItems() {\n clearElements();\n setSubHeader(\"All items in storage\");\n\n const response = await fetch(\"/api/shoes\");\n const items = await response.json();\n\n if (response.ok) {\n for (const item of items) {\n createListItem(item);\n }\n } else {\n setSubHeader(\"\");\n createErrorItem(items);\n }\n}", "saveItem() {\n\n }", "function addItem(item) {\n groceries.push(\"item\");\n displayData();\n}", "function add_and_save(id) {\n retrieve_item();\n // console.log(qty);\n qty[id]++;\n //console.log(qty);\n save_item();\n}", "function getItems() {\n let items;\n if (localStorage.getItem('items') === null) {\n items = [];\n } else {\n items = JSON.parse(localStorage.getItem('items'));\n }\n\n items.forEach(item => {\n const li = document.createElement('li');\n li.className = 'collection-item';\n li.appendChild(document.createTextNode(item));\n const link = document.createElement('a');\n link.className = 'delete-item secondary-content';\n link.innerHTML = '<i class=\"fas fa-trash-alt\"></i>';\n li.appendChild(link);\n itemList.appendChild(li);\n });\n}", "function productItems() \n{\n connection.connect(function(err) \n {\n connection.query(\"SELECT * FROM products\", function(err, res) \n {\n\tif (err) throw err\n\telse console.table(res , \"\\n\");\n\tproductId();\n\t});\n});\n}", "static storeFood(item) {\n const items = Storage.getFoods();\n\n items.push(item);\n localStorage.setItem('foods', JSON.stringify(items));\n }", "function renderNew() {\n Items.getAll()\n .then(res => {\n $scope.items = res.data;\n })\n .catch(err => {\n $scope.items = err;\n });\n }", "getItems(){\n\t\tthis.setState({\n\t\t\titems: ItemsStore.getAll(),\n\t\t\tprogess: this.getProgress(),\n\t\t});\n\t}", "function api_getItems(request, reply) {\n dbHelper.getRecords(db, 'items', 'items_index', function(result) {\n reply(result);\n });\n}", "function fetchItemsAction () {\n fetchTodoItems().then((response) => {\n return response.json()\n }).then((serverItemModel) => {\n if (serverItemModel.data) {\n viewState.items.length = 0\n serverItemModel.data.forEach((item) => {\n viewState.items.push(\n serverItemModelToClientItemModel(item)\n )\n })\n fillItems()\n }\n })\n}", "createItem(groceryListId, values, callback) {\n const vals = {\n groceryListID: groceryListId,\n name: values.itemName,\n quantity: values.quantity,\n purchased: false,\n location: values.location\n }\n GroceryItem.findOne({where: {groceryListID: groceryListId, name: vals.name}})\n .then((res) => {\n if (res) {\n callback({errors: [ {message: vals.name + \" already exists in this grocery list\"} ] })\n } else {\n // create item\n GroceryItem.create(vals)\n .then((response) => {\n callback(null, response);\n })\n .catch((err) => {\n callback(err);\n })\n }\n })\n }", "\"groceryLists.update\"(_id, item) {\n if (!this.userId) {\n throw new Meteor.Error(\"Not authorized\");\n }\n\n new SimpleSchema({\n item: {\n type: String,\n min: 1,\n required: true\n }\n }).validate({\n item\n });\n\n GroceryLists.update(\n {\n $or: [ \n { _id: _id, userId: this.userId }, \n { _id: _id, collaborator: { $in: [this.userId] } } ]\n },\n {\n $push: {\n items: {\n _id: new Meteor.Collection.ObjectID(),\n name: item,\n checked: false\n }\n },\n $set: {\n lastUpdated: new Date().getTime()\n }\n }\n );\n }", "function genItems(){\n for (var i = 0; i < allItems.length; i++){\n var newItem = new Item(allItems[i]);\n items.push(newItem);\n }\n}", "componentDidMount() {\n this.props.getItems(); // calling the getItems action function everytime the component mounts which will add the items from db to the redux store so we can use it with react\n }", "function GroceryItem(name, amount) \r\n{\r\n\tthis.name = name;\r\n\tthis.amount = amount;\r\n\tthis.purchased = false;\r\n\tthis.id = name + Math.floor((Math.random()*100)+1);\r\n}", "function addItemtoDB() {\n //need collection_name, collection_owner, item_name, item_description\n var collectionName = sessionStorage.getItem(\"collectionName\");\n var collectionOwner = sessionStorage.getItem(\"collectionOwner\");\n var itemName = $(\"#itemName\").val();\n var itemDesc = $(\"#itemDesc\").val();\n\n //clear form\n $(\"#itemName\").val(\"\");\n $(\"#itemDesc\").val(\"\");\n \n $.post(\"/newItem\", {collectionName: collectionName, collectionOwner: collectionOwner, itemName: itemName, itemDesc: itemDesc}, function(data) { \n $(\"#addResults\").empty().append(\"<h4>Item Added!</h4>\");\n $(\"#addResults\").append(\"<p> Item:\" + data.item + \" Description: \" + data.description + \"</p>\");\n $(\"#collectionResults\").append(\"<li>\" + data.item + \" -- \" + data.description + \"</li>\"); \n }); \n}", "function GroceryAddForm({ categories }) {\n\n const classes = useStyles();\n\n const dispatch = useDispatch();\n // conditional rendering for form\n const [readyToAddItem, setReadyToAddItem] = useState(false);\n // variable to store user's new item\n const [addItem, setAddItem] = useState({\n name: '',\n quantity: '',\n unit: '',\n category_id: '',\n })\n // activating conditional render\n const handleReadyToAddItem = () => {\n setReadyToAddItem(true);\n }\n\n // dispatching user's new item to the db and resetting the item variable\n const handleSubmitItem = () => {\n dispatch({ type: 'ADD_TO_GROCERY', payload: addItem });\n setAddItem({\n name: '',\n quantity: '',\n unit: '',\n category_id: '',\n })\n }\n\n // storing user's form inputs in the item variable\n const handleChange = (event) => {\n setAddItem({ ...addItem, [event.target.name]: event.target.value });\n }\n\n // deleting entire grocery list\n const handleClear = () => {\n Swal.fire({\n title: 'are you sure?',\n text: 'this will delete your entire list',\n icon: 'warning',\n showCancelButton: true,\n confirmButtonColor: 'blue',\n cancelButtonColor: 'red',\n confirmButtonText: 'Yes, delete list!'\n }).then((result) => {\n if (result.isConfirmed) {\n dispatch({ type: 'CLEAR_GROCERY_LIST' });\n }\n })\n }\n // canceling the add item form and conditional rendering\n const handleCancelAdd = () => {\n setReadyToAddItem(false);\n setAddItem({\n name: '',\n quantity: '',\n unit: '',\n category_id: '',\n })\n }\n\n\n return (\n <div>\n {!readyToAddItem &&\n <div className={classes.topBtns}>\n <div>\n <h5 style={{color: 'gray'}}>Add and clear from list</h5>\n </div>\n <Tooltip title=\"Add an Item\">\n <IconButton onClick={handleReadyToAddItem} style={{ color: 'lightblue' }}>\n <AddBoxIcon fontSize=\"large\" />\n </IconButton>\n </Tooltip>\n <Tooltip title=\"Clear Entire List\">\n <Button variant=\"contained\" onClick={handleClear} className={classes.clearBtn}>\n Clear\n </Button>\n </Tooltip>\n </div>\n }\n {readyToAddItem &&\n <div className={classes.addForm}>\n <FormControl className={classes.formControl}>\n <InputLabel className={classes.formColor}>Name</InputLabel>\n <Input\n type=\"text\"\n value={addItem.name}\n name=\"name\"\n onChange={handleChange}\n className={classes.formColor}\n />\n </FormControl>\n <FormControl className={classes.formControl}>\n <InputLabel className={classes.formColor}>quantity</InputLabel>\n <Input\n value={addItem.quantity}\n name=\"quantity\"\n onChange={handleChange}\n className={classes.formColor}\n />\n </FormControl>\n <FormControl className={classes.formControl}>\n <InputLabel className={classes.formColor}>Unit</InputLabel>\n <Input\n value={addItem.unit}\n name=\"unit\"\n onChange={handleChange}\n className={classes.formColor}\n />\n </FormControl>\n <FormControl className={classes.formControl}>\n <InputLabel className={classes.formColor}>Category</InputLabel>\n <Select\n value={addItem.category_id}\n name=\"category_id\"\n onChange={handleChange}\n className={classes.formColor}\n >\n <MenuItem value={categories[0].id}>baking</MenuItem>\n <MenuItem value={categories[1].id}>canned</MenuItem>\n <MenuItem value={categories[2].id}>dairy</MenuItem>\n <MenuItem value={categories[3].id}>produce</MenuItem>\n <MenuItem value={categories[4].id}>meat</MenuItem>\n <MenuItem value={categories[5].id}>beverages</MenuItem>\n <MenuItem value={categories[6].id}>frozen</MenuItem>\n <MenuItem value={categories[7].id}>misc.</MenuItem>\n <MenuItem value={categories[8].id}>spices</MenuItem>\n\n </Select>\n </FormControl>\n <Button\n variant=\"contained\"\n size=\"small\"\n className={classes.addFormBtn}\n onClick={handleSubmitItem}\n >\n Add Item\n </Button>\n <Tooltip title=\"Cancel Item\">\n <Button\n variant=\"contained\"\n size=\"small\"\n color=\"secondary\"\n className={classes.cancelBtn}\n onClick={handleCancelAdd}\n >\n cancel\n </Button>\n </Tooltip>\n </div>\n }\n\n\n\n\n </div>\n )\n}", "function removeGroceryItem(id)\r\n{\r\n\tfor(var index in groceryItems) {\r\n\t\tif (id == groceryItems[index].id) {\r\n\t\t\tgroceryItems.splice(index, 1);\r\n\t\t\tlocalStorage.setObject(\"shoppinglist\", groceryItems);\r\n\t\t\treturn;\r\n\t\t}\r\n\t}\r\n}", "function StoreCart() {\n\n\t//get flavor \n\tvar flavor = document.getElementById('flavor').textContent;\n\tflavor = flavor.toLowerCase();\n\t//console.log(flavor);\n\n\t//get glaze selection \n\tvar glaze_list = document.forms[0].value;\n\tvar glaze_choice = document.getElementsByName('glaze');\n\n var glaze;\n\tfor (var i=0; i < (glaze_choice.length); i++) {\n\t\tif (glaze_choice[i].checked) {\n\t\t\tglaze = glaze_choice[i].value;\n\t\t\t//console.log((glaze_choice[i].value));\n\t\t}\n\n\t}\n\n\tvar images = {\n\t\tnone:'images/product1.jpg', \n\t\tstrawberry:'images/strawberry.jpg', \n\t\tchocolate: 'images/choco.jpg', \n\t\tpear:'images/pear.jpg'\n\t};\n\n\t//get corresponding image to glaze\n\tvar img_source = images[glaze];\n\t//console.log(img_source);\n\n\t//get quantity selected\n\tvar qty1 = document.getElementById('qty1').value;\n\tqty1 = parseInt(qty1);\n\t//console.log(qty1);\n\n\t//get price without dollar sign \n\tvar p1 = document.getElementById('price').textContent;\n\tp1 = p1.substring(1);\n\tp1 = parseFloat(p1);\n\ttotal_price = qty1 * p1;\n\t//console.log(p1);\n \n //create new item object for order\n\tvar item = {\n\t\timg_source: img_source,\n\t\tflavor: flavor, \n\t\tglaze: glaze,\n\t\tquantity: qty1,\n\t\tprice: total_price\n\t}\n\n\tvar item_array = [img_source, flavor, glaze, qty1, total_price];\n\n\t//console.log(item);\n\n\tall_items.push(item_array);\n\t//console.log(all_items);\n\n\t//var item_list = \"\";\n\t//item_list += flavor + \" \" + glaze + \" \" + qty1 + \" \" + p1;\n\t//console.log(item_list);\n\n window.localStorage.setItem('item1', JSON.stringify(all_items));\n item1 = window.localStorage.getItem('item1');\n console.log(item1);\n\n}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemChecked();\n }", "function getItems() {\n \n //Selects all from the table named products\n connection.query(\"SELECT * FROM products\", \n function (err, results) {\n if (err) throw err;\n \n //logs formatted table\n console.table(results); \n \n // fires promptUser function\n promptId(results); \n\n });\n}", "function prodCtrl($scope,$routeParams,$http, $location,itemsService ) {\n \n // @@@@@@@@@@@@@@@@@@@@@@@@ G E N E R A L @@@@@@@@@@@@@@@@@@@@@@@@@@ //\n\n \n $scope.pageCatg = 'All Jewelry & Watches'; // import the page title\n $scope.pageType = '13'; // import the page type --> which items we should see on each page\n $scope.products = itemsService.itemsList($scope.pageCatg,$scope.pageType, function(products){\n $scope.products=products;\n $scope.ITEM = getById($routeParams.ID); // calling function that recive ID and bring the relevant object to $scope\n console.log($scope.ITEM);\n }); \n\n console.log($routeParams.ID);\n $scope.ITEM = getById($routeParams.ID); // calling function that recive ID and bring the relevant object to $scope\n console.log($scope.ITEM);\n\n \n \n // @@@@@@@@@@@@@@@@@@@@@@@@ F U N C T I O N S @@@@@@@@@@@@@@@@@@@@@@@@@@ //\n \n \n //--------------- get ITEM OBJECT by ID (function) ------------------// \n function getById (id) {\n // console.log(id);\n // console.log($scope.products); \n\n for (var key in $scope.products) {\n if ($scope.products[key]['_id'] == id) {\n console.log($scope.products[key]);\n return $scope.products[key]; \n } \n }\n\n return 'item not found';\n\n}\n\n// ----------------- ADMIN ONLY - function when UPDTATE Item ------------------//\n\n$scope.updateform = function(obj){\n\n console.log(obj);\n\n var myform = $http({\n method: 'POST',\n url: '/admin/edit',\n data: [obj]\n }).\n then(function(res){\n console.log(res.data);\n $location.path('/confirmation/Updated');\n }, \n function(error){\n console.log(error);\n }); \n };\n\n\n// ----------------- ADMIN ONLY - function when DELETE Item ------------------//\n\n$scope.deleteItem = function(obj){\n var myproducts = $http({\n method: 'POST',\n url: '/admin/delete',\n data: [obj]\n }).\nthen(function(res){\nconsole.log(res.data);\n$location.path('/confirmation/Deleted');\n}, \nfunction(error){\nconsole.log(error);\n});\n \n};\n// -------------------END ------------//\n}", "function createItem(item){\n const {truck_id, item_name, item_description, item_photo_url, item_price} = item\n return db('items')\n .insert({truck_id, item_name, item_description, item_photo_url, item_price})\n}", "function addToList (itemName, itemPrice, quantityCount) {\n var newObject = {groceryItem: itemName, price: itemPrice, quantity: quantityCount};\n groceryList.push(newObject);\n}", "function addGrocery(grocery){\r\n\t\tif(groceries.length===0){\r\n\t\t\tgrocery.id = 1;\r\n\t\t}else{\r\n\t\t\tgrocery.id = groceries[ groceries.length - 1].id + 1;\r\n\t\t}\r\n\t\t\r\n\r\n\t\tvar node = liGenerator(grocery);\r\n\r\n\t\tconsole.log(\"Node created \" +node.getAttribute(\"groceryId\"));\r\n\t\tconsole.log(\"Grocery Added\");\r\n\t\tconsole.log(\"Grocery id : \" + grocery.id);\r\n\t\tconsole.log(\"Grocery Title : \" + grocery.title);\r\n\t\tconsole.log(\"Grocery desc : \" + grocery.desc);\r\n\t\tconsole.log(\"Grocery price : \" + grocery.price);\r\n\t\t\r\n\t\t\r\n\r\n\t\t//Adding grocery to object in memory\r\n\t\tgroceries.push(grocery);\r\n\t\t//Adding grocery to local storage\r\n\t\tpersist();\r\n\r\n\t\t//Adding grocery to ui\r\n\t\tgroceryList.appendChild(node);\r\n\t\tbtnReset.click();\r\n\t}", "buyItems(item){\n let shopSells = new Shop('magic shop', 'sells magic things')\n this.items.push(item);\n shopSells.sellItems(item);\n }", "function displayStorage() {\n let exists = localStorage.getItem('groceryList');\n\n if (exists) {\n let storageItems = JSON.parse(localStorage.getItem('groceryList'));\n storageItems.forEach(item=>{\n createItem(item)\n })\n } else {\n groceryList=[];\n }\n}", "function getItems(){\n appFactory.getItems().then(function(response){\n // console.log(response);\n $scope.items = response;\n });\n }", "function addItemToCart(user, item) {}", "bulkCreate(req, res) {\n Item.bulkCreate(req.body)\n .then((item) => {\n res.status(200).json(item);\n })\n .catch((error) => {\n res.status(500).json(error);\n });\n }", "onAddItem () {\n const newItem = this.get('bunsenModel').items.type === 'object' ? {} : ''\n const items = this.get('items')\n const index = items.length\n\n items.pushObject(newItem)\n this.notifyParentOfNewItem(newItem, index)\n }", "async IteminsertAPI ({ request, response }) {\n try {\n // getting data passed within the request\n const data = request.only(['name', 'description', 'image', 'sound', 'gpsLocalization', 'home_space_id', 'itemFunction', 'itemType', 'price', 'owner1', 'owner2', 'owner3', 'owner4', 'owner5', 'user_id'])\n \n // looking for item in database\n const itemExists = await Item.query().whereRaw(\"name = :itemname AND home_space_id = :homespaceid AND user_id = :userid\", {itemname: data.name, homespaceid: data.home_space_id, userid: data.user_id}).fetch();\n \n // if user exists don't save\n if (itemExists.rows.length!=0) {\n return response\n .status(400)\n .send({ message: { error: 'Item Already Exists' } })\n }\n \n // if item doesn't exist, proceeds with saving him in DB\n const item = await Item.create(data);\n \n return item\n } catch (err) {\n return response\n .status(err.status)\n .send(err)\n }\n }", "function ItemController(items) {\n const ctrl = this;\n\n ctrl.items = items.data;\n }", "addItems(data) {\n return new Promise((resolve, reject) => {\n joi.validate(data, lib.Schemas.cart.addItems, (err, value) => {\n if (err) {\n return reject(new Errors.ValidationError(err))\n }\n return resolve(value)\n })\n })\n }", "async function createAndPutItems() {\n // get the items in the store \n var stores = JSON.parse(locStor.getItem(\"store\"));\n var productList = document.getElementById(\"product-list\");\n\n // if cart already exists\n if (locStor.getItem(\"itemCount\")) {\n // get the cart from html and local storage and update \n var count = document.getElementById(\"cart-count\");\n addList = JSON.parse(locStor.getItem(\"itemCount\"));\n count.innerHTML = addList.length;\n //if the card doesn't exist in local storage\n } else {\n // add an empty list to cart\n locStor.setItem(\"itemCount\", addList);\n }\n\n //for all items, create an element for each of them and put it on the page\n for (i in stores) {\n var proItem;\n\n //id, imgSrc, title, itemPrice, added\n let id = stores[i].id;\n let imgSrc = stores[i].image;\n let title = stores[i].title;\n let price = stores[i].price;\n let added;\n\n //if the list has current item\n if (addList.includes(stores[i].id)) {\n added = \"Remove from Cart\";\n //if the list doesn't have current item \n } else {\n added = \"Add to Cart\";\n }\n //create the item element\n proItem = new ProductItem(id, imgSrc, title, price, added);\n\n //add the created item to product-list\n productList.appendChild(proItem);\n }\n}", "function displayItems()\n{\n\t//Select All from (products) table within (bamazon) DB\n\tconnection.query(\"SELECT * FROM products\", function(err, res)\n\t{\n\n\t\tif(err) throw err;\n\n\t\t//Display all products in table by looping through each row inside table\n\t\tfor(var i = 0; i < res.length; i++)\n\t\t{\n\t\t\tconsole.log(\"ID: \" + res[i].item_id + \" | \" +\n\t\t\t\t\t\t\"Product Name: \" + res[i].product_name + \" | \" +\n\t\t\t\t\t\t\"Category: \" + res[i].department_name + \" | \" +\n\t\t\t\t\t\t\"Price: \" + res[i].price );\n\t\t}\n\n\t\tconsole.log(\"-----------------------------------------------------------------\\n\");\n\n\t\t//Allow Customer to make purchase\n\t\tbuy();\n\n\t});\n}", "function addItem() {\n\t\t\tvar order = ordersGrid.selection.getSelected()[0];\n\n\t\t\titensStore.newItem({\n\t\t\t\tpi_codigo: \"new\" + itensCounter,\n\t\t\t\tpi_pedido: order ? order.pe_codigo : \"new\",\n\t\t\t\tpi_prod: \"\",\n\t\t\t\tpi_quant: 0,\n\t\t\t\tpi_moeda: \"R$\",\n\t\t\t\tpi_preco: 0,\n\t\t\t\tpi_valor: 0,\n\t\t\t\tpi_desc: 0,\n\t\t\t\tpi_valort: 0,\n\t\t\t\tpr_descr: \"\",\n\t\t\t\tpr_unid: \"\"\n\t\t\t});\n\t\t\t\n\t\t\titensCounter = itensCounter + 1;\n\t\t}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleToggleCheckedItems ();\n handleSearchedItem ();\n}", "function addItem(item) {\n let newItem = new Item(item);\n return newItem.save();\n}", "addItem(item) {\n var itemListString = localStorage.getItem(this.DB_KEY_PRODUCT)\n var itemList = JSON.parse(itemListString)\n if (itemList == null) {\n itemList = new Array(item)\n } else {\n itemList.push(item)\n }\n localStorage.setItem(this.DB_KEY_PRODUCT, JSON.stringify(itemList))\n return itemList\n }", "function Cart(items) {\n this.items = items;\n}", "function showAllItems() {\n connection.connect(function(err) {\n if(err) throw err;\n\n connection.query(\"SELECT * FROM products\", function(err, response) {\n if(err) throw err;\n response.map(function(item) {\n console.log(`Item Id: ${item.item_id} | Product Name: ${item.product_name} | Price: ${item.price} | Stock Quantity: ${item.stock_quantity}`);\n });\n // Function call to execute inquirer,\n // run MySQL queries to show single row\n // of selected item for purchase, and\n // update item quantity after purchase \n start();\n });\n });\n}", "generateItems() {\n this.Items.generateItems();\n }", "function addItemToShoppingList(itemName) {\n console.log(`Adding \"${itemName}\" to shopping list`);\n STORE.items.push({name: itemName, checked: false});\n}", "function buyItems(items){\n try{\n if(items == null || items == undefined){\n throwException(\"IllegalArgument\", \"items must not be null or undefined.\");\n }\n const path = \"character/equipment\";\n const result = dao.sendRequest(dao.PUT, path, items);\n return result;\n }catch(err){\n const message = arguments.callee.name + \" - \" + err.name + \": \" + err.message;\n logService.log(message, \"error\");\n return new Response();\n }\n }", "function AddItem(item){\n console.log(\"Adding \" + item.Name + \" to the basket!\");\n basket.push(item);\n}", "setItemsInCart(state, items) {\n state.itemsInCart = items;\n }", "function main() {\n\tapi.getItems()\n\t\t.then((items) => {\n\t\t\titems.forEach((obj) => store.addItem(obj));\n\t\t});\n\tevents.initEvents();\n\tlist.render();\n}", "function getItem(con) {\n\tlet item = -1;\n\tlet ids = [];\n\tlet quantity = 0;\n\tlet quantities = [];\n\tconst queryString = \"SELECT * FROM products\";\n\n\tcon.query(queryString, function(error, rows, fields) {\n\t\tif(error) throw error;\n\t\tfor(var i in rows) {\n\t\t\t\tids.push([rows[i].item_id]);\n\t\t\t}\n\t\t\treturn ids;\n\t\t});\n\tdisplayAvailable(con)\n\tvar questions = [\n\t{\n\ttype: 'input',\n\tname: 'enter_id',\n\tmessage: 'What item do you want to restock?',\n\tvalidate: function(value) {\n\t\t\tif(ids[0].includes(parseInt(value))) {\n\t\t\t\titem = parseInt(value);\n\t\t\t\treturn true;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tconsole.log(\"Please enter an Item ID on the list.\");\n\t\t\t}\n\t\t}\n\t},\n\t{\n\ttype: 'input',\n\tname: 'how_many',\n message: 'How many do you want to add?',\n default: function() {\n \t\treturn 5;\n\t\t},\n\tvalidate: function(value) {\n\t\t\ttry {\n\t\t\t\tvalue = parseInt(value);\n\t\t\t}\n\t\t\tcatch(error) {\n\t\t\t\tconsole.log(\"Please enter a number.\");\n\t\t\t}\n\t\t\tif(value.isInteger ===false) {\n\t\t\t\tconsole.log(\"Please enter an integer\")\n\t\t\t}\n\t\t\telse if(parseInt(value) <= 0) {\n\t\t\t\tconsole.log(\"Please enter a positive integer!\");\n\t\t\t}\n\t\t\telse {\n\t\t\t\tquantity = parseInt(value)\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t}];\n \tinquirer.prompt(questions).then(function() {\n\t \treturn addInventory(item, quantity, con);\n\t});\n}", "createItems(e) {\n e.preventDefault()\n\n const loader = document.createElement('div')\n loader.className = 'loader'\n e.target.parentElement.appendChild(loader)\n\n const [name, price, quantity, category, _] = e.target.querySelectorAll('input')\n const itemName = name.value\n const itemPrice = price.value\n const itemQuantity = quantity.value\n const itemCategory = category.value\n const expenseId = e.target.dataset.id\n\n this.itemsAdapter.createItem(itemName, itemPrice, itemQuantity, itemCategory, expenseId).then(item => {\n const expense = this.expenses.find(s => s.id == expenseId)\n e.target.parentElement.removeChild(loader)\n expense.items.push(new Item(item))\n e.target.hidden = true\n this.renderExpense()\n })\n }", "function addItem (newItem) {\n const item = new Item(newItem)\n item.save(function (err) {\n console.log(err)\n })\n console.log(\"Added item, wahoo\")\n return Promise.resolve(\"success\")\n}", "function getItemsInCart(){\n\t\t\treturn items;\n\t\t}", "addToCart(item) {\n dispatch(addToCart(item));\n }", "function addSelectedItemToCart() {\n // TODO: suss out the item picked from the select list\n let selectedItem = event.target.items.value;\n console.log(selectedItem);\n // TODO: get the quantity\n let quantity = event.target.quantity.value;\n // TODO: using those, add one item to the Cart\n \n \n carts.addItem(selectedItem,quantity); \n console.log(carts.items);\n \n}", "function populateTable(items){\n const importTag = '<p class=\"import-tag\">Imported</p>';\n\n const itemsTableBody = document.getElementsByClassName('items-table')[0].children[1];\n itemsTableBody.innerHTML = '';\n\n items.forEach((item, index) => {\n const currentRow = itemsTableBody.insertRow(-1);\n\n currentRow.insertCell(-1).innerHTML = item.name;\n currentRow.insertCell(-1).innerHTML = item.taxed_price;\n currentRow.insertCell(-1).innerHTML = item.is_imported ? importTag : '';\n const addRemove = (item.cart_item_id ? 'Remove' : 'Add');\n currentRow.insertCell(-1).innerHTML = `<button type=\"button\" class=\"add-to-cart-btn\">${addRemove}</button>`;\n\n const itemID = currentRow.insertCell(-1);\n itemID.innerHTML = item.id;\n itemID.style.display = 'none';\n\n const cartItemID = currentRow.insertCell(-1);\n cartItemID.innerHTML = item.cart_item_id;\n cartItemID.style.display = 'none';\n });\n\n configAddToCartBtns();\n}", "function addItem(event){\n if(document.querySelector('.input-food').value !== \"\" && document.querySelector('.input-calory').value !== \"\"){\n event.preventDefault();\n document.querySelector('.input-food').value=\"\";\n document.querySelector('.input-calory').value=\"\";\n var newItem = {food: food, calory: calory};\n setItem([...item, newItem]);};\n }", "function Cart(items) {\n\tthis.items = items;\n}", "function displayItems() {\n\tconsole.log(\"\\nWelcome, Customer!\");\n\tconsole.log(\"\\nItems available: \\n\");\n\tconnection.query(\"SELECT * FROM products\", function(err, res) {\n\t\tif (err) throw err;\n\t\t// console.log(res);\n\t\tfor (var i = 0; i < res.length; i++) {\n\t\t\tvar row = res[i];\n\t\t\tconsole.log(\"\\n----------\\n\");\n\t\t\tconsole.log(\"Item ID: \" + row.item_id);\n\t\t\tconsole.log(\"Product Name: \" + row.product_name);\n\t\t\tconsole.log(\"Price: $\" + row.price);\n\t\t};\n\t\tpromptCustomer();\n\t});\n}", "deleteSavedItems() {\n\n }", "itemList() {\n return this.state.items.map(currentitem => {\n return <Item item={currentitem} deleteItem={this.deleteItem}\n key={currentitem._id} />\n })\n }", "function editDB(){\n\t\t\t\titem_name_form = document.getElementById(\"item_name\").value;\n\t\t\t\titem_price_form = document.getElementById(\"price\").value;\n\t\t\t\titem_quantity_form = document.getElementById(\"quantity\").value;\n\t\t\t\titem_barcode_form = document.getElementById(\"barcode\").value;\n\n\t\t\t\tsessionStorage.editStatus=\"edit\";\n\t\t\t\tupdateDB(item_name_form,item_quantity_form,item_price_form,item_barcode_form)\n\t\t\t\t\t.then(function(){\n\t\t\t\t\t\tconsole.log(\"updateDB\");\n\t\t\t\t\t})\n\t\t\t\t\t.catch(function(){\n\n\t\t\t\t\t})\n\n\t\t\t}", "populateItemList(items) {\n let html = \"\";\n items.forEach(function(item) {\n html += `<li class=\"collection-item\" id=\"item-${item.id}\">\n <strong>${item.name}: </strong> <em>${item.calories} Calories</em>\n <a href=\"#\" class=\"secondary-content\">\n <i class=\"edit-item fas fa-pencil-alt\"></i>\n </a>\n </li>`;\n });\n //insert List item\n document.querySelector(UISelectors.itemList).innerHTML = html;\n }", "function displayItems() {\n connection.query(\"SELECT * FROM products\", function(err, res) {\n if (err) {\n throw err;\n } else {\n console.table(res);\n }\n shopping();\n \n });\n \n}", "async function addItem(){\n\n\tconst item = {\n\t\tsku: document.getElementById('skufield').value,\n\t\tname: document.getElementById('namefield').value,\n\t\tcategory: document.getElementById('categoryfield').value,\n\t\tprice: document.getElementById('pricefield').value,\n\t\tquantity: document.getElementById('quantityfield').value,\n\t}\n\n\ttry{\n\t\tawait addItemToDatabase(item);\n\t\tawait refreshInventory();\n\t\tshowSuccessMessage(\"Success!: Item added successfully\");\n\t\ttoggleModal();\n\t} catch(err){\n\t\tshowErrorMessage(\"Error!: \" + err.responseText);\n\t\ttoggleModal();\n\t}\n}", "static async list(req, res) {\n try {\n const carts = await Cart.find({ deleted: false });\n\n return res.item_with_products(carts);\n } catch (err) {\n return res.error(err.message);\n }\n }" ]
[ "0.6213552", "0.6199448", "0.6176019", "0.61637783", "0.5964204", "0.5941081", "0.59004647", "0.5822284", "0.57876694", "0.5742582", "0.57247597", "0.57032883", "0.56881905", "0.5685881", "0.5674755", "0.56602013", "0.56414616", "0.56266946", "0.56266946", "0.562123", "0.56161326", "0.5601887", "0.55829304", "0.5576346", "0.5573338", "0.5571542", "0.55589336", "0.55570805", "0.5552512", "0.5545345", "0.55423784", "0.55260915", "0.5511145", "0.54953444", "0.54783183", "0.5471258", "0.54480374", "0.54433095", "0.54419255", "0.5436932", "0.543017", "0.54201466", "0.54193705", "0.54172635", "0.5416004", "0.54047984", "0.54006493", "0.5395255", "0.5390672", "0.5388171", "0.5379899", "0.53766495", "0.53640956", "0.5362027", "0.53532016", "0.5343623", "0.53373563", "0.53371626", "0.5328113", "0.5311187", "0.5310999", "0.5303559", "0.5292925", "0.52870685", "0.5285512", "0.528414", "0.5278791", "0.5264449", "0.52601594", "0.5254495", "0.52506185", "0.5247632", "0.52467024", "0.5245087", "0.5244861", "0.5243997", "0.5243255", "0.5241946", "0.5236796", "0.5231108", "0.5229577", "0.5226107", "0.5225576", "0.5212382", "0.5207609", "0.5207101", "0.5196333", "0.51939124", "0.5192236", "0.5188914", "0.51887786", "0.5186213", "0.51765466", "0.5175884", "0.5173129", "0.51722497", "0.51687723", "0.5168519", "0.51674837", "0.5162517" ]
0.6566024
0
GroceryItems CRUD functions Remove one grocery item and store the rest.
function removeGroceryItem(id) { for(var index in groceryItems) { if (id == groceryItems[index].id) { groceryItems.splice(index, 1); localStorage.setObject("shoppinglist", groceryItems); return; } } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function deleteGroceryProduct(index) {\r\n let getLocalStorageData = localStorage.getItem(\"groceryListItem\");\r\n groceryListItem = JSON.parse(getLocalStorageData);\r\n groceryListItem.splice(index, 1);\r\n localStorage.setItem(\"groceryListItem\", JSON.stringify(groceryListItem));\r\n showGroceryList();\r\n}", "_deleteItem() {\n this.splice('cart', this.itemNumber, 1);\n if (this.itemNumber > (this.cart.length - 1)) {\n window.history.go(-1);\n }\n console.log(this.cart);\n this.setCartItem();\n this._computeNewItemNumber(this.itemNumber)\n }", "async function readdItem(item) {\n await axios.put(`${API_Base_URL}/grocery/updateData`, {\n _id: item._id,\n isPurchased: false,\n });\n\n fetchGroceryItems();\n }", "async function removeItem(req, res) {\n res.json(await inventoryDB.removeItem(req.body));\n}", "function remove_item() {\n for (var i=0; i<selected_items.length; i++) {\n items.splice(selected_items[i],1);\n }\n $('#inventory_grid').html('');\n populate_inventory_grid();\n $('#item_action_menu').hide();\n selected_items = [];\n }", "function removeFromCart(itemKey) {\n for (let i = 0; i < itemsDb.length; i++) {\n // we need to remove items from itemsDb based on the unique time-id we created. \n // This value is stored as the third index = [2]. Example: [\"username\", {all item properties}, \"item-1557239902725\"] \n if (itemsDb[i][2] == itemKey) {\n // We remove the item from our Db array. \n itemsDb.splice(i, 1);\n }\n }\n // We load in the items that are now left in itemsDb.\n localStorage.setItem('cart', JSON.stringify(itemsDb));\n var container = document.getElementById(\"cartContainer\");\n container.innerHTML = '';\n createCartItems();\n window.location.reload();\n}", "deleteItem() {\n this.view.removeFromParentWithTransition(\"remove\", 400);\n if (this.item != null) {\n this.itemDao.deleteById(this.item.getId());\n }\n }", "delete(groceryListId, itemName, callback) {\n GroceryItem.findOne({where: {groceryListID: groceryListId, name: itemName}})\n .then((item) => {\n item.destroy()\n .then(() => {\n callback(null);\n })\n .catch((err) => {\n callback(err);\n }) \n })\n .catch((err) => {\n callback(err);\n })\n }", "function removeItemFromCart(){\n\n}", "function deleteItem(e) {\n // Una vez que clickeemos el boton, queremos eliminar la Parent del item.\n // console.log('item Deleted');\n const element = e.currentTarget.parentElement.parentElement;\n const id = element.dataset.id; // Seleccionamos el ID\n // console.log(element); // Parent = Grocery-Item\n list.removeChild(element);\n if (list.children.length === 0) {\n container.classList.remove('show-container');\n }\n displayAlert('Item Removed', 'danger');\n setBackToDefault();\n // LOCAL STORAGE REMOVE\n removeFromLocalStorage(id);\n}", "function removeItem(item){\n\n\t\t\t// Make sure cart is not empty\n\t\t\tif((!isEmpty()) && itemInCart(item) ){\n\n\t\t\t\t// remove all the items of this kind from cart count\n\t\t\t\tadjustCount(item.qty * -1);\n\t\t\t\t\n\t\t\t\t// Adjust total based on item qty\n\t\t\t\tadjustTotal((item.price*item.qty)*-1);\n\n\t\t\t\t// Remove the item from array \n\t\t\t\titems.splice(items.indexOf(item), 1);\n\t\t\t\t\n\t\t\t\t// reset item qty\n\t\t\t\t// Remember the reference to this item is coming straight from the item data copy in the controller,\n\t\t\t\t// so the item is never removed we just reuse the same reference. Meaning we\n\t\t\t\t// have to reset its qty property!\n\t\t\t\titem.qty = 0;\n\t\t\t}\n\t\t}", "deleteSavedItems() {\n\n }", "function removeItemFromBasket(userID, itemID){\n Basket.collection.deleteOne({userID: userID, itemID: itemID});\n}", "removeProductFromBasket(state, data){ \r\n\t\t\tvar i = data.i\r\n state.basket.splice(i, 1)\r\n\t\t\tthis.dispatch(\"basket/saveBasket\")\r\n\t\t}", "function eliminarItemCarrito(item){\n carrito.splice(item.numeroItem,1);\n let i = 0;\n for(item of carrito){\n carrito[i].numeroItem = i;\n i++;\n }\n\n localStorage.setItem( \"productos\", JSON.stringify(carrito));\n}", "function minusItem() {\n const productId = this.name;\n const cartList = JSON.parse(sessionStorage.getItem(\"shoppingCartItems\"));\n const index = cartList.findIndex(product => product.id == productId);\n cartList.splice(index, 1);\n sessionStorage.setItem(\"shoppingCartItems\", JSON.stringify(cartList));\n shoppingCartCount();\n populateShoppingCartPage();\n}", "function deleteItem(evt) {\n\tvar button = evt.target;\n\tvar row = button.parentNode.parentNode;\n\tvar cells = row.getElementsByTagName(\"td\");\n\tvar name = cells[1].innerHTML;\n\tvar type = cells[2].innerHTML;\n\tvar group = row.id.slice(0, row.id.indexOf(\"-\"));\n\tif (group === \"base\") {\n\t\tbaseItems.delete(type, name);\n\t} else {\n\t\toptionalItems.delete(type, name);\n\t}\n\trow.parentNode.removeChild(row);\n\tsyncToStorage();\n}", "function removeProd() {\n var id = document.getElementById(\"idProdDel\").value;\n requestDB = db.transaction([\"produtos\"], \"readwrite\")\n .objectStore(\"produtos\")\n .delete(Number(id));\n\n requestDB.onsuccess = function () {\n console.log(\"Removido \" + id);\n };\n requestDB.onerror = function () {\n console.log(\"Erro ao remover\");\n };\n}", "function remove_item_from_items_database( item_url, item_slug, item_type ) {\n\n\t/* Action */\n\n\tjQuery(document).trigger('remove_item_from_items_database');\n\t\n\t/* Callbacks */\n\t\n\tvar on_success = function ( context ) {\n\t};\n\t\n\tvar on_error = function ( context ) {\n\t};\n\n\t/* Request */\n\n\tInDB.trigger( 'InDB_do_row_delete', { 'store': 'items', 'key': item_url, 'on_success': on_success, 'on_error': on_error } );\n\n}", "function deleteItem(truckId, itemId){\n return db('items')\n .where('truck_id', truckId)\n .andWhere('id', itemId)\n .del()\n}", "function removeItemFromCart() {\n var itemID = $(this).attr(\"id\");\n var positionInCart = itemID.slice(14, itemID.length);\n cartItems.splice(positionInCart, 1);\n updateCartDetails();\n}", "deleteItem() {\n const index = this.items.findIndex((e) => e.id === this.editItemID);\n this.items.splice(index, 1);\n this.editItemID = null;\n }", "deleteItem(item){\n delete this.inventory[item];\n }", "function removeCartItem(e, itemId) {\n let price = parseInt();\n let qty = parseInt();\n let cartItems = localStorage.getItem(\"productsInCart\");\n cartItems = JSON.parse(cartItems);\n\n price = cartItems[itemId].price;\n qty = cartItems[itemId].qty;\n\n delete cartItems[itemId];\n\n let totalCost = localStorage.getItem(\"totalCost\");\n totalCost -= parseInt(price) * parseInt(qty);\n document.getElementById(\"sub-total\").innerHTML = \"&#8377; \" + totalCost;\n document.getElementById(\"cart-total\").innerHTML = \"&#8377; \" + totalCost;\n\n let cartNumbers = localStorage.getItem(\"cartNumbers\");\n cartNumbers -= 1;\n\n $('div.icon-header-noti').attr(\"data-notify\", cartNumbers);\n localStorage.setItem(\"productsInCart\", JSON.stringify(cartItems));\n localStorage.setItem(\"totalCost\", JSON.stringify(totalCost));\n localStorage.setItem(\"cartNumbers\", JSON.stringify(cartNumbers));\n\n $(e).closest('.table_row').remove();\n\n\n}", "#ctrlDeleteItem(itemID) {\n\n if(!itemID) return;\n const [type, num] = itemID.split('-');\n const ID = parseInt(num);\n\n //1. Delete th item from data structure\n model.deleteItem(type, ID);\n //2. Delete the item from th UI\n delItemView.deleteListItem(itemID);\n //3. update the UI\n this.#updateBudget();\n //4. update the percentage\n this.#updatePercentage()\n \n }", "function deleteItem(i) {\n cart[i].qtty = 1;\n cart.splice(i, 1);\n createRows();\n}", "function insertItem(){\n item = capitalizeFirstLetter(getInput())\n checkInputLength()\n myGroceryList.push(item)\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${item}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n itemAddedSuccess()\n clearBtnToggle()\n clearInputField()\n // Create edit/delete buttons based on icons in <i> tags, above\n queryEditBtn()\n queryDeleteBtn()\n // Adds items to local Storage\n updateStorage()\n}", "removeFromCart(item) {\n const nameKey = item.name;\n // If the item is actually in the cart, we decrement the \"numInCart\" variable to represent\n // the fact that one fewer item is now in the cart\n if (nameKey in this.state.aggregatedItems) {\n let currAggregatedItems = this.state.aggregatedItems;\n let currPrice = currAggregatedItems[nameKey].price;\n let currNumInCart = currAggregatedItems[nameKey].numInCart;\n let currImage = currAggregatedItems[nameKey].image;\n let currShelfLife = currAggregatedItems[nameKey].shelf_life;\n let currType = currAggregatedItems[nameKey].type;\n\n currAggregatedItems[nameKey] = {\n numInCart: currNumInCart - 1,\n price: currPrice,\n image: currImage,\n type: currType,\n shelf_life: currShelfLife\n };\n // Removing the entire item from the aggregated item list if the number in cart reaches 0\n if (currNumInCart - 1 === 0) {\n delete currAggregatedItems[nameKey];\n }\n this.setState({\n aggregatedItems: currAggregatedItems\n })\n // If the \"Remove From Cart\" button was pressed on an item that wasn't even in the cart in the\n // first place, then we ignore the command and simply return\n } else {\n return;\n }\n }", "function deleteItem(e){\n e.target.parentElement.parentElement.remove()\n itemDeletedSuccess()\n\n // Delete item from local Storage\n let targetItem = e.target.parentElement.parentElement\n let targetItemText = String(targetItem.children[0].textContent)\n storageRemoveItem(targetItemText)\n\n\n // Remove Clear-button if no more items after deletion\n if(groceryItem.childElementCount == 0){\n clearItems()\n } \n}", "function removeItem(cart1) {\n $(\"button.remove\").on(\"click\", function () {\n let index = parseInt(this.value);\n cart1.splice(index,1);\n generateCart(cart1);\n });\n}", "function removeItem(itemName) {\n order.subtotal = round(order.subtotal - order.items[itemName].price);\n order.tax = round(order.subtotal * 0.1);\n order.total = round(order.subtotal + order.tax + order.delivery);\n if (order.items[itemName].count > 1) {\n order.items[itemName].count -= 1;\n } else {\n delete order.items[itemName];\n }\n let restaurantDiv = document.getElementById(\"restaurant\");\n // Generate order summary div \n restaurantDiv.replaceChild(createOrderDiv(restaurantData.menu), document.getElementById(\"restaurant\").lastChild);\n}", "function removeItemFromCart(event) {\n if (event.target.type === 'button') {\n currentInventory.removeItem(event.target.name);\n currentInventory.saveToLocalStorage();\n renderTable();\n }\n}", "function removeItem() {\n const productId = this.name;\n if(confirm(\"Voulez-vous supprimer le produit du panier ?\")) {\n let cartList = JSON.parse(sessionStorage.getItem(\"shoppingCartItems\"));\n cartList = cartList.filter(product => product.id != productId);\n sessionStorage.setItem(\"shoppingCartItems\", JSON.stringify(cartList));\n shoppingCartCount();\n populateShoppingCartPage();\n }\n}", "removeItem(item) {\n \t\t\tconst newItems = this.state.inventoryItems;\n \t\t\tdelete newItems[item];\n \t\t\tthis.setState({\n \t\t\t\tinventoryItems: newItems\n \t\t\t})\n \t\t}", "function remove(req, res) {\n connection.query('DELETE FROM items WHERE id = ?', req.params.id, function(error, results) {\n if (error) {\n res.status(404).send({ message: `Error occured while deleting item with id ${req.params.id}` });\n }\n\n res.send({ message: 'Successfully deleted' });\n });\n }", "\"groceryLists.removeItem\"(_id, item) {\n if (!this.userId) {\n throw new Meteor.Error(\"Not authorized\");\n }\n \n GroceryLists.update(\n {\n $or: [ \n { _id: _id, userId: this.userId }, \n { _id: _id, collaborator: { $in: [this.userId] } } ]\n },\n {\n $pull: {\n items: {\n _id: item\n }\n },\n $set: {\n lastUpdated: new Date().getTime()\n }\n }\n );\n }", "function GroceryItemButtons({ item, setReadyToEdit, readyToEdit, editItem, setEditItem }) {\n\n const classes = useStyles();\n const dispatch = useDispatch();\n\n // when user clicks the \"check\" marks item as purchased and puts the item\n // into the user's pantry\n const handlePurchase = () => {\n // dispatches item to mark as purchased\n dispatch({ type: 'ITEM_PURCHASED', payload: item });\n dispatch({ type: 'ADD_ITEM_TO_PANTRY', payload: item });\n }\n\n // deletes item from grocery list\n const handleDelete = () => {\n dispatch({ type: 'DELETE_GROCERY_ITEM', payload: item });\n }\n\n // conditionally renders and populates form with item to edit\n const handleEdit = () => {\n setReadyToEdit(true);\n setEditItem({\n id: item.id,\n name: item.name,\n quantity: item.quantity,\n unit: item.unit,\n category_id: item.category_id\n });\n }\n\n // conditionally renders and undoes what handelPurchase does\n const handleUndo = () => {\n //dispatch({type: 'DELETE_ITEM_FROM_PANTRY', payload: item});\n // dispatches item to mark as un-purchased \n Swal.fire({\n title: 'are you sure?',\n text: 'this will undo the purchase',\n icon: 'warning',\n showCancelButton: true,\n confirmButtonColor: 'blue',\n cancelButtonColor: 'red',\n confirmButtonText: 'Yes, Undo!'\n }).then((result) => {\n if (result.isConfirmed) {\n dispatch({ type: 'ITEM_PURCHASED', payload: item });\n dispatch({ type: 'DELETE_PANTRY_PURCHASE', payload: item });\n }\n })\n\n }\n\n return (\n <div>\n {!item.purchased &&\n <div className={classes.buttons}>\n <Tooltip title=\"Purchase Item\">\n <IconButton color=\"primary\" onClick={handlePurchase}>\n <DoneIcon />\n </IconButton>\n </Tooltip>\n <Tooltip title=\"Edit Item\">\n <IconButton onClick={handleEdit} className={classes.edit}>\n <EditIcon />\n </IconButton>\n </Tooltip>\n <Tooltip title=\"Delete Item\">\n <IconButton color=\"secondary\" onClick={handleDelete}>\n <DeleteIcon />\n </IconButton>\n </Tooltip>\n </div>\n }\n {item.purchased &&\n <div className={classes.purchased}>\n <p><b>Purchased!</b></p>\n <Tooltip title=\"Undo Purchase\">\n <IconButton color=\"primary\" onClick={handleUndo}>\n <UndoIcon />\n </IconButton>\n </Tooltip>\n <Tooltip title=\"Delete Item\">\n <IconButton color=\"secondary\" size=\"small\" onClick={handleDelete}>\n <DeleteIcon />\n </IconButton>\n </Tooltip>\n\n </div>\n }\n\n </div>\n )\n}", "function removeItem(foodItem) {\n\n indexCartArray = 0;\n\n storeInventory.forEach(function () {\n\n if (storeInventory[indexCartArray].id == foodItem) {\n\n cartArray.splice(indexCartArray, 1);\n sessionStorage.setItem(\"cart\", JSON.stringify(cartArray));\n alert(storeInventory[indexCartArray].name + \" removed from cart\");\n\n }\n indexCartArray++;\n });\n\n updateQuantities();\n\n}", "function removeFromplates(itemId) {\n\t$.indexedDB(\"PlateSlateDB\").objectStore(\"plates\")[\"delete\"](itemId).done(\n\t\t\tfunction() {\n\t\t\t\tloadFromDBAfterLoadSelectOptions(\"plates\");\n\t\t\t});\n}", "function removeRequest() {\n\tinquirer.prompt([{\n\t\tname: \"ID\",\n\t\ttype: \"input\",\n\t\tmessage: \"What is the item ID of the you would like to remove?\"\n//once the manager enters the ID to delete the item than delete that particular item from the table.......\t\n\t}]).then(function (deleteItem) {\n\t\tconnection.query(\"DELETE FROM products WHERE ?\", {\n\t\t\titem_id: deleteItem.ID,\n\n\t\t}, function (err, res) {\n\t\t\tif (err) throw err;\n\t\t\tconsole.log(res);\n\t\t\tconsole.log(\"=====================================\");\n\t\t\tconsole.log(\"The item is deleted from Invetory..!!\");\n\t\t\tconsole.log(\"=====================================\");\n\n\n\t\t});\n\t\t//once the item is deleted display the most updated table............\n\t\tdisplayInventory();\n\t});\n}", "function clean_item()\n{\n // clean widget area before any add-action\n RMPApplication.debug (\"begin Item cleaned\");\n c_debug(debug.init, \"=> clean_item\");\n id_details_item.setVisible(true);\n id_details_item.open();\n RMPApplication.set(\"my_item\", \"{}\");\n RMPApplication.set(\"action\", \"add\");\n RMPApplication.debug(\"end \" + itemName + \" Widget Area cleaned\");\n}", "function editItem(e) {\n const element = e.currentTarget.parentElement.parentElement; // Mismo Target que DELETE\n editElement = e.currentTarget.parentElement.previousElementSibling;\n grocery.value = editElement.innerHTML;\n editFlag = true;\n editID = element.dataset.id;\n submitBtn.textContent = 'Edit';\n}", "function deleteFromCart(item){\n item.parentElement.remove();\n showTotals();\n}", "function GroceryAddForm({ categories }) {\n\n const classes = useStyles();\n\n const dispatch = useDispatch();\n // conditional rendering for form\n const [readyToAddItem, setReadyToAddItem] = useState(false);\n // variable to store user's new item\n const [addItem, setAddItem] = useState({\n name: '',\n quantity: '',\n unit: '',\n category_id: '',\n })\n // activating conditional render\n const handleReadyToAddItem = () => {\n setReadyToAddItem(true);\n }\n\n // dispatching user's new item to the db and resetting the item variable\n const handleSubmitItem = () => {\n dispatch({ type: 'ADD_TO_GROCERY', payload: addItem });\n setAddItem({\n name: '',\n quantity: '',\n unit: '',\n category_id: '',\n })\n }\n\n // storing user's form inputs in the item variable\n const handleChange = (event) => {\n setAddItem({ ...addItem, [event.target.name]: event.target.value });\n }\n\n // deleting entire grocery list\n const handleClear = () => {\n Swal.fire({\n title: 'are you sure?',\n text: 'this will delete your entire list',\n icon: 'warning',\n showCancelButton: true,\n confirmButtonColor: 'blue',\n cancelButtonColor: 'red',\n confirmButtonText: 'Yes, delete list!'\n }).then((result) => {\n if (result.isConfirmed) {\n dispatch({ type: 'CLEAR_GROCERY_LIST' });\n }\n })\n }\n // canceling the add item form and conditional rendering\n const handleCancelAdd = () => {\n setReadyToAddItem(false);\n setAddItem({\n name: '',\n quantity: '',\n unit: '',\n category_id: '',\n })\n }\n\n\n return (\n <div>\n {!readyToAddItem &&\n <div className={classes.topBtns}>\n <div>\n <h5 style={{color: 'gray'}}>Add and clear from list</h5>\n </div>\n <Tooltip title=\"Add an Item\">\n <IconButton onClick={handleReadyToAddItem} style={{ color: 'lightblue' }}>\n <AddBoxIcon fontSize=\"large\" />\n </IconButton>\n </Tooltip>\n <Tooltip title=\"Clear Entire List\">\n <Button variant=\"contained\" onClick={handleClear} className={classes.clearBtn}>\n Clear\n </Button>\n </Tooltip>\n </div>\n }\n {readyToAddItem &&\n <div className={classes.addForm}>\n <FormControl className={classes.formControl}>\n <InputLabel className={classes.formColor}>Name</InputLabel>\n <Input\n type=\"text\"\n value={addItem.name}\n name=\"name\"\n onChange={handleChange}\n className={classes.formColor}\n />\n </FormControl>\n <FormControl className={classes.formControl}>\n <InputLabel className={classes.formColor}>quantity</InputLabel>\n <Input\n value={addItem.quantity}\n name=\"quantity\"\n onChange={handleChange}\n className={classes.formColor}\n />\n </FormControl>\n <FormControl className={classes.formControl}>\n <InputLabel className={classes.formColor}>Unit</InputLabel>\n <Input\n value={addItem.unit}\n name=\"unit\"\n onChange={handleChange}\n className={classes.formColor}\n />\n </FormControl>\n <FormControl className={classes.formControl}>\n <InputLabel className={classes.formColor}>Category</InputLabel>\n <Select\n value={addItem.category_id}\n name=\"category_id\"\n onChange={handleChange}\n className={classes.formColor}\n >\n <MenuItem value={categories[0].id}>baking</MenuItem>\n <MenuItem value={categories[1].id}>canned</MenuItem>\n <MenuItem value={categories[2].id}>dairy</MenuItem>\n <MenuItem value={categories[3].id}>produce</MenuItem>\n <MenuItem value={categories[4].id}>meat</MenuItem>\n <MenuItem value={categories[5].id}>beverages</MenuItem>\n <MenuItem value={categories[6].id}>frozen</MenuItem>\n <MenuItem value={categories[7].id}>misc.</MenuItem>\n <MenuItem value={categories[8].id}>spices</MenuItem>\n\n </Select>\n </FormControl>\n <Button\n variant=\"contained\"\n size=\"small\"\n className={classes.addFormBtn}\n onClick={handleSubmitItem}\n >\n Add Item\n </Button>\n <Tooltip title=\"Cancel Item\">\n <Button\n variant=\"contained\"\n size=\"small\"\n color=\"secondary\"\n className={classes.cancelBtn}\n onClick={handleCancelAdd}\n >\n cancel\n </Button>\n </Tooltip>\n </div>\n }\n\n\n\n\n </div>\n )\n}", "removeItem() {\n // Remove Item from Order's Items array:\n this.order.removeItem(this.item);\n // Update current Order:\n this.orderService.setCurrentOrder(this.order);\n this._closeEditItem(); // Close edit Product modal view:\n }", "removeItem(item) {\n // TODO: logic to remove an item from cart\n // call render method when the item is removed to update view\n if (this.items != null) {\n var updated_list = [];\n var to_compare = item.name;\n for (var i = 0; i < this.items.length; i++) {\n if (this.items[i].name != to_compare) {\n updated_list.splice(i, 1);\n }\n }\n this.store.cartItems = updated_list;\n this.items = updated_list;\n }\n this.render();\n }", "_deleteReviewItem(e) {\n this.splice('cart', parseInt(e.currentTarget.indx), 1);\n console.log(this.cart);\n }", "function deleteListItem() {\n item.remove();\n }", "function removeFromCart(itemId) {\n props.removeItem(itemId);\n }", "function fosterRemoveItem(e){\n console.log(e.target.id)\n let itemname = e.target.id\n console.log(itemname)\n for (let item in basket){\n if (itemname == basket[item]['name']){\n basket.splice(item, 1)\n fosterStorage['foster-basket'] = JSON.stringify(basket)\n console.log(fosterStorage.getItem('foster-basket'))\n createBasket()\n }\n }\n if ((fosterStorage.getItem('foster-basket')).length > 0){\n window.location.href = \"foster_page.html\"\n }\n \n }", "function deleteItem(){\r\n// todo\r\n var id = readNonEmptyString('please type the id of the item you wish to delete :');\r\n if (!isNaN(id)){\r\n var item = getItemById(id);\r\n item.parent.items.forEach(function(childItem,index,array){\r\n if (childItem.id == id){\r\n array.splice(index,1);\r\n }\r\n })\r\n }\r\n\r\n}", "function removeFromShop(itemObj) {\n let index = data.store.indexOf(itemObj);\n\n if(index > -1){\n data.store.splice(index, 1);\n\n fs.writeFileSync(\"./data/shop/data.json\", JSON.stringify(data), (err) => console.log(err));\n\n return `${itemObj.Item} has been removed from the shop.`\n } else {\n return `${itemObj.Item} doesn't exist in the store. Please double check you've spelled it correctly.`\n }\n}", "onDeleteItem(type, r, c) {\n const { items, itemMaps } = this.state;\n const gridWidth = StorageGrid.getData(type).width;\n const itemIdx = itemMaps[type].get(r * gridWidth + c);\n\n const old = items[type][itemIdx.idx];\n items[type][itemIdx.idx] = undefined;\n\n Form.deleteInItemMap(type, itemMaps[type], old.r, old.c, old.h, old.w);\n\n this.setState({\n items, itemMaps,\n });\n }", "function delItem(id) {\n connection.query(\"DELETE FROM itemList where id = ?\", [id], function(\n error,\n results,\n fields\n ) {\n if (error) throw error;\n console.log(results);\n });\n }", "function removeOneItemFromCart() {\n var itemID = $(this).attr(\"id\");\n var positionInCart = itemID.slice(13, itemID.length);\n cartItems[positionInCart][3] -= 1;\n if (cartItems[positionInCart][3] === 0) {\n cartItems.splice(positionInCart, 1);\n }\n updateCartDetails();\n}", "function removeBagItem(itemIndex){\n bagInventory.splice(itemIndex,1);\n game.scene.run('UIS');\n}", "function removeItem() {\n removeRequestedItem(requestedItem);\n }", "removeItem(_item) { }", "function addItem(e) {\n e.preventDefault(); // Evitamos enviar el formulario a un servidor\n // console.log(grocery.value); // Pedimos el VALUE del INPUT\n const value = grocery.value;\n // ESTO ES PARA TENER UN VALOR DE ID con cada SUBMIT. NO SE USA\n const id = new Date().getTime().toString();\n // console.log(id); // Ver dicho ID\n //\n // IF PARA: Add, Edit, No Values Added\n if (value && !editFlag) {\n // Value NOT empty, NOT EDITING\n // console.log('Adding Items'); // Para probar\n const element = document.createElement('article'); // Creamos Elemento donde alojar el ADD item\n element.classList.add('grocery-item');\n const attr = document.createAttribute('data-id'); // Creamos un atributo al nuevo Article creado arriba\n attr.value = id;\n element.setAttributeNode(attr); // Ponemos dicho attribute\n element.innerHTML = `<p class=\"title\">${value}</p>\n <div class=\"btn-container\">\n <button type=\"button\" class=\"edit-btn\">\n <i class=\"fas fa-edit\"></i>\n </button>\n <button type=\"button\" class=\"delete-btn\">\n <i class=\"fas fa-trash\"></i>\n </button>\n </div>`;\n // ---> Delete BTN SELECTION --->\n const deleteBtn = element.querySelector('.delete-btn');\n const editBtn = element.querySelector('.edit-btn');\n deleteBtn.addEventListener('click', deleteItem);\n editBtn.addEventListener('click', editItem);\n // Agregamos el Child\n list.appendChild(element);\n // Alerta green\n displayAlert('Item Added to the List', 'success');\n // Mostrar la Class de CSS que permite ver (show-container)\n container.classList.add('show-container');\n // ADD TO LOCAL STORAGE:\n addToLocalStorage(id, value);\n // BACK TO DEFAULT\n setBackToDefault();\n } else if (value && editFlag) {\n // Value NOT empty, EDITING\n // Queremos agarrar el INPUT y mandarlo al Article\n editElement.innerHTML = value;\n displayAlert('Item Changed', 'success');\n //LOCAL STORAGE EDIT:\n editLocalStorage(editID, value);\n setBackToDefault();\n } else {\n // console.log('Empty Value'); // Probando\n // Previamente tenemos Classes hechas en CSS (danger / success)\n // alert.textContent = 'Empty Value';\n // alert.classList.add('alert-danger');\n // Mas Facil pasar una Funcion!\n displayAlert('Oops, Insert an Item Please', 'danger');\n }\n}", "function removeSavedCourse(book_item_id) {\n book_item_id.remove();\n}", "delete(item) {\n this.sendAction('delete', item);\n }", "function removeItem(index){\n \n items.splice(index, 1);\n\n removeItemFromJSON(\"http://localhost:8000/index.php\", index);\n\n render();\n}", "function removeItemFromCart(itemId) {\n let cartItems = localStorage.getItem('cartItems');\n if (cartItems) {\n let cartItemsArray = JSON.parse(cartItems);\n let itemIndex = cartItemsArray.findIndex(item => {\n return item.id === itemId;\n });\n cartItemsArray.splice(itemIndex, 1);\n localStorage.setItem('cartItems', JSON.stringify(cartItemsArray));\n sendItemsToCartUI(cartItemsArray);\n grandTotals(cartItemsArray);\n document.querySelector('.cart-items').innerText = cartItemsArray.length;\n\n }\n}", "onDelete(_id){\n\n\t\t\tconst currentGrocToDelete =this.props.cart;\n\t\t\t// Determine at which index in array is the groc to be deleted\n\t\t\tconst indexToDelete = currentGrocToDelete.findIndex( \n\t\t\tfunction(cart){\n\t\t\t return cart._id === _id;\n\t\t\t})\n\t\t\t//use slice to remove the groc at the specified index\n\t\t\tlet cartAfterDelete= [...currentGrocToDelete.slice(0,indexToDelete),...currentGrocToDelete.slice(indexToDelete +1)];\n\n\n \t\t\tthis.props.deleteCartItem(cartAfterDelete);\n }", "function addBtnClick() {\r\n let itemTextInput = document.querySelector(\"#item\");\r\n let item = itemTextInput.value.trim();\r\n if (item.length > 0) {\r\n enableClearButton(true);\r\n showItem(item);\r\n groceryList.push(item);\r\n\r\n // Save groceryList to localStorage\r\n saveList(groceryList);\r\n }\r\n\r\n // Clear input\r\n itemTextInput.value = '';\r\n}", "function deleteMenuItem(req, res) {\n FoodItem.findOne({_id: req.body.itemID}, function(err, item) {\n if (err) throw err;\n if(item === null) {\n return res.send(\"Error: no such item\");\n }\n item.remove(function(err) {\n if (err) throw err;\n return res.send(\"Success\");\n });\n });\n}", "async function deleteItem(req, res){\n const item=await Item.findById(req.params._id)\n if (!item){\n throw new Error(\"item notfound\")\n } else {\n const deletedItem=await item.remove()\n res.json(`${deletedItem.name} removed successfully`)\n }\n \n}", "remove(id) {\n\t\t\tvar index = this.items.findIndex(item => item.food_id == id);\n\t\t\tthis.items.splice(index, 1);\n\t\t\tthis.saveToLocalStorage();\n\t\t}", "function deleteItem(id) {\n executeHTTPRequest(id, 'DELETE', '/remove')\n}", "function RemoveItem(id) {\n var postData = {\n __RequestVerificationToken: antiForgeryToken(),\n ID: id\n };\n $.ajax({\n type: 'POST',\n url: '/ShoppingCart/RemoveItem/',\n data: postData,\n dataType: 'json',\n success: function (result) {\n $('#item-' + id).remove();\n\n decrementShoppingCartBadge();\n\n // Reload page if no items remain in shopping cart\n if ($('.item-detail-line').length === 0) {\n location.reload();\n }\n recalculate();\n },\n error: shoppingCartPostError\n });\n}", "removeItems(data) {\n return new Promise((resolve, reject) => {\n joi.validate(data, lib.Schemas.cart.removeItems, (err, value) => {\n if (err) {\n return reject(new Errors.ValidationError(err))\n }\n return resolve(value)\n })\n })\n }", "function delItem (req, res) {\n console.log (\"deleting item...\");\n var body = '';\n req.setEncoding('utf8');\n req.on('data', function(chunk){ body += chunk });\n req.on('end', function(){\n console.log(\"Trying to delete item:\"+ body);\n console.log (items);\n var index = items.indexOf(body);\n if (index != -1 ){\n items.splice(index, 1);\n console.log (\"Item deleted.\");\n console.log (items);\n res.statusCode = 200;\n show(res);\n }\n });\n}", "function removeOnClick(itemName) {\n var i;\n let newCart = JSON.parse(localStorage.getItem(\"Cart\"));\n //look through cart and find name of item to be removed\n for (i = 0; i < newCart.length; i++) {\n if (newCart[i][\"ITEM NAME\"] === itemName) {\n var index = i;\n if (index > -1) {\n newCart.splice(index, 1);\n console.log(newCart);\n }\n }\n }\n localStorage.setItem(\"Cart\", JSON.stringify(newCart));\n generateCart();\n showTotal();\n //location.reload();\n}", "function deleteScheduled(item) {\n dbPromised\n .then(function (db) {\n const tx = db.transaction(\"scheduled\", \"readwrite\");\n const store = tx.objectStore(\"scheduled\");\n store.delete(item);\n return tx.complete;\n })\n .then(function () {\n M.toast({\n html: \"Jadwal berhasil di hapus.\",\n classes: \"blue darken-1\",\n });\n });\n\n location.reload();\n}", "_deleteItem (name) { \n\t\tlet itemToDelete = favs.filtered('name = $0', name)\n\t\trealm.write(() => {\n\t\t\trealm.delete(itemToDelete)\n\t\t})\n\t\tthis.forceUpdate()\n\t}", "onClickDeleteCartItem() {\n let itemName = this.props.foodItem.food_name;\n\n store.dispatch(deleteFromCart(this.props.foodItem.food_id));\n toast.warn(\"🗑️ Removed \" + itemName + \".\");\n }", "function removeCartItem(index) {\n cart = JSON.parse(localStorage.getItem(\"cart\"));\n cart.items.splice(index, 1);\n localStorage.setItem(\"cart\", JSON.stringify(cart));\n render();\n }", "function removeWishItem(item) {\n console.log(\"called\");\n item.remove();\n let z = JSON.parse(localStorage.getItem(\"WishlistItem\"));\n wishArr = [];\n for (let k = 0; k < Object.keys(z).length; k++) {\n if (z[k].name == item.children[1].innerText) continue;\n else wishArr.push(z[k]);\n }\n localStorage.setItem(\"WishlistItem\", JSON.stringify(wishArr));\n wishEmptyCheck();\n}", "function delItemFromJson(itemName, sellerName) {\n // console.log(\"======\")\n // console.log(itemName);\n // console.log(sellerName);\n for ( let i = 0; i < cart.length; i++ ) {\n if ( cart[i][\"name\"] == sellerName) {\n var order = cart[i][\"order\"];\n // console.log(order);\n for ( let j = 0; j < order.length; j++ ) {\n // console.log(order[i]);\n if (order[j][\"name\"] == itemName) {\n order.splice(j, 1);\n j--;\n }\n }\n if (order.length == 0) {\n cart.splice(i, 1);\n i--;\n }\n }\n }\n localStorage.setItem(\"cart\", JSON.stringify(cartObj));\n // console.log(cart);\n buildCartList();\n}", "function removeCollectionItem()\r\n {\r\n if (confirm('Are you sure you want to remove this item and any data you may have entered for it?')) {\r\n var $this = $(this);\r\n $this.closest('.form-group').remove();\r\n\r\n // Trigger a form changed event\r\n $(document).trigger('formChangedEvent');\r\n }\r\n }", "function deleteItemFromShoppingCart(index) {\r\n let getLocalStorageData = localStorage.getItem(\"shoppingCartListItem\");\r\n shoppingCartListItem = JSON.parse(getLocalStorageData);\r\n shoppingCartListItem.splice(index, 1);\r\n localStorage.setItem(\"shoppingCartListItem\", JSON.stringify(shoppingCartListItem));\r\n showShoppingCartList();\r\n}", "function BasketItem({ item }) {\n const deleteItem = id => {\n cartStore.dispatch({\n type: actionTypes.removeItem,\n payload: {\n id\n }\n });\n };\n\n //increase item qty\n const handleIncrement = payload => {\n cartStore.dispatch({\n type: actionTypes.increaseQty,\n payload: payload\n });\n };\n\n //Decrease item qty\n const handleDecrement = payload => {\n cartStore.dispatch({\n type: actionTypes.decreaseQty,\n payload: payload\n });\n // reCalculateTotal();\n };\n\n return (\n <div className=\"basketItem\">\n <img className=\"basketItem__Image\" src={item.data.image} />\n <div className=\"basketItem__info\">\n <p className=\"basketitem__Title\"> {item.data.title}</p>\n <p className=\"basketItem__Price\">\n <small>$</small>\n <strong>{item.data.price}</strong>\n </p>\n <div className=\"basketItem__Ratings\">\n {Array(item.data.rating)\n .fill()\n .map(() => (\n <p key={uuidv4()}>⭐️ </p>\n ))}\n </div>\n <p className=\"basketItem__description\">{item.data.description}</p>\n\n <p className=\"basketItem_qtyLabel\"> Qty :</p>\n\n <div className=\"basketItem__qty\">\n <button\n className=\"basketItem__increaseQty\"\n onClick={() => handleIncrement(item.data.id)}\n >\n +\n </button>\n <button>{item.data.qty}</button>\n\n <button\n className=\"basketItem__decreaseQty\"\n onClick={() => handleDecrement(item.data.id)}\n >\n -\n </button>\n </div>\n <button\n className=\"basketItem__RemoveBtn\"\n onClick={() => {\n deleteItem(item.data.id);\n }}\n >\n Remove from Basket\n </button>\n </div>\n </div>\n );\n}", "function deleteItem(itemID) {\r\n if (toDelete.includes(itemID)) {\r\n restoreItem(itemID);\r\n } else {\r\n if (toAdd.includes(itemID)) {\r\n toAdd.splice(toAdd.indexOf(itemID), 1);\r\n } else {\r\n if (toModify.includes(itemID)) {\r\n toModify.splice(toModify.indexOf(itemID), 1);\r\n }\r\n toDelete[toDelete.length] = itemID;\r\n }\r\n //Add strikethrough to item\r\n document.getElementById(itemID).style.textDecoration = \"line-through\";\r\n }\r\n}", "remove(id) {\n // if an item exists in the cart clone it to a new item\n const item = this.items[id] && new CartItem(this.items[id]);\n // if it does not exist, do nothing\n if (!item) return;\n // if the items quantity is 1 just remove all of it\n if (item.qty <= 1) return this.removeAll(id);\n // otherwise decrement the items quantity\n item.qty -= 1;\n // Update the items price\n item.price = item.product.price * item.qty;\n\n //Set the item in thee items hashmap\n this.items = {\n ...this.items,\n [id]: item\n };\n }", "function removeItem() {\n\t// if there are any items in the shoppingCart Array\n\tif (shoppingCart.length > 0) {\n\t\t// prompt to figure out what item they want to remove \n\t\tinquirer.prompt({\n\t\t\tmessage: \"Which Item would you like to remove?\",\n\t\t\tname: \"removeItem\",\n\t\t\ttype: \"list\",\n\t\t\t// the choices are from the current shopping list\n\t\t\tchoices: function () {\n\t\t\t\tvar returnItems = [];\n\t\t\t\tfor (var i = 0; i < shoppingCart.length; i++) {\n\t\t\t\t\treturnItems.push(shoppingCart[i].product_name);\n\t\t\t\t}\n\t\t\t\treturn returnItems;\n\t\t\t}\n\t\t})\n\t\t\t.then(function (removeQ) {\n\t\t\t\t// loop through the shopping cart to compare the .product name against the selection for the remove item, then use the hoisted function to remove the item at the iteration\n\t\t\t\tfor (var i = 0; i < shoppingCart.length; i++) {\n\t\t\t\t\tvar sC = shoppingCart[i];\n\t\t\t\t\tif (sC.product_name === removeQ.removeItem) {\n\t\t\t\t\t\t// subtract the cost of the items from the cartPrice\n\t\t\t\t\t\tcartPrice -= (sC.purchaseQTY * sC.price_customer);\n\t\t\t\t\t\tshoppingCart.remove(i);\n\t\t\t\t\t\tconsole.log(\"Removed \" + sC.purchaseQTY + \" \" + sC.product_name + \" From the Cart.\")\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t// get more input from the user\n\t\t\t\tnextAction();\n\t\t\t})\n\t}\n\t// if there are no items in shoppingCart, redirect the user\n\telse {\n\t\tconsole.log(\"We can't remove items since your cart is empty\");\n\t\tnextAction();\n\t}\n}", "function removeFromCart (item) {\r\n // get the cart list\r\n const cart = JSON.parse(sessionStorage.getItem('cart'))\r\n // remove the @index = id, one item\r\n cart.splice(item.id, 1)\r\n\r\n // update cart notification\r\n if (cart.length === 0) {\r\n // hide notification and checkout div if cart is empty\r\n $('#cartCounter').css({ visibility: 'hidden' })\r\n $('#checkoutDiv').css({ visibility: 'hidden' })\r\n } else {\r\n // show animated notification and checkout div if cart is not empty\r\n $('#cartCounter').css({ visibility: 'visible' })\r\n $('#cartCounter').text(String(cart.length)).animate({ fontSize: '0em' }, 300).animate({ fontSize: '1em' }, 100)\r\n $('#checkoutDiv').css({ visibility: 'visible' })\r\n }\r\n // store cart\r\n sessionStorage.setItem('cart', JSON.stringify(cart))\r\n // display the updated cart list\r\n displayCartItems()\r\n}", "function removeItem(item) {\n item.remove();\n let z = JSON.parse(localStorage.getItem(\"CartItem\"));\n arr = [];\n for (let k = 0; k < Object.keys(z).length; k++) {\n if (z[k].name == item.children[1].innerText) continue;\n else arr.push(z[k]);\n }\n localStorage.setItem(\"CartItem\", JSON.stringify(arr));\n emptyCheck();\n}", "function sell_item_destroy(item, cost_adjustment) {\n //U.pluck(item._2o.container()._2m.items(), item);\n return $q.all([\n change_gold(item._2o.container(), item.cost*cost_adjustment),\n Oit.destroy_item(item)\n ]);\n }", "function deleteItem() {\n var xmlhttp = new XMLHttpRequest();\n\n xmlhttp.onreadystatechange = function () {\n if (this.readyState == 4 && this.status == 200) {\n var text = this.responseText;\n $(\"#confirmDel\").text(text);\n }\n }\n\n xmlhttp.open(\"POST\", \"../stock/AdminDeleteFromStock.php\", true);\n xmlhttp.setRequestHeader(\"Content-type\", \"application/x-www-form-urlencoded\");\n xmlhttp.send(collectData());\n }", "deleteItem(item) {\n\n this.$store.dispatch('basket/deleteItem', item);\n }", "function deleteItem(item) {\n var order = JSON.parse(sessionStorage.getItem(\"order\"));\n if (typeof item == \"number\") {\n order[\"custom\"] = order[\"custom\"].splice(1, item);\n } else {\n delete order[item];\n }\n sessionStorage.setItem(\"order\", JSON.stringify(order));\n document.location.reload(true);\n}", "removeItem(item) {\n this.props.removeItem(this.props.partyId, item._id);\n }", "deleteCartItem(productData, itemNumber, event) {\n // sending the data to Google Analytics on delete icon click\n if (typeof dataLayer !== 'undefined') {\n const analyticsObject = {\n code: productData.product.code,\n name: productData.product.name,\n quantity: productData.quantity,\n };\n this.analyticsService.trackRemoveFromCart(analyticsObject);\n }\n this.manageShoppingCartService.deleteCartItem({},\n this.handleDeleteCartItemResponse,\n this.handleDeleteCartItemError,\n itemNumber,\n );\n this.$refs.spinner.showSpinner();\n // sending data to yMarketing on delete icon click\n const cartData = {\n cartCode: this.globals.getCartGuid(),\n productCode: productData.product.code,\n productName: productData.product.name,\n productPrice: productData.totalPrice.value,\n };\n this.yMarketing.trackRemoveFromCart(\n productData.product.code,\n productData.quantity,\n cartData,\n );\n }", "function deleteRow(e) {\n\t\n\tconsole.log(event.currentTarget)\n\t\t\n\tlet rbutton = event.currentTarget;\n\tlet ritem = rbutton.parentElement;\n\tlet unstock = ritem.id;\n\tconsole.log(shopDrop.value);\n\t\n\tdb.collection(shopDrop.value).doc(unstock)\n\t\t.delete();\n\t\n}", "function removeitem(event) {\r\n // save the element that caused this function to be called in variable \"button\"\r\n var button = event.target\r\n // remove the parent element of the parent element containing the button and all its data (the whole row in cart with image, title, price, quantity box, remove button)\r\n button.parentElement.parentElement.remove()\r\n // call the \"updatecart()\" function to update the total price after removing the item in our cart\r\n updatecart()\r\n}", "function deleteItem() {\n inventory[clickedEventId] = {};\n player[clickedEventId] = {};\n document.getElementById(clickedEventId).style.backgroundImage = \"none\";\n updateUI();\n updateInventory();\n updateEquipment();\n}", "function deleteItem(e){\n}", "function removeItem(){\n var selectedDiv = this.closest(\"div\");\n var itemName = selectedDiv.querySelector(\".item-name\")\n cart.forEach(function (cartItem){\n if(itemName.innerHTML === cartItem.name){\n var cartItemIndex = cart.indexOf(cartItem); \n cart.splice(cartItemIndex, 1)\n }\n })\n selectedDiv.parentNode.removeChild(selectedDiv) \n}", "function saveItem(itemm) {\n\tvar deferred = q.defer();\n\tvar newItem = new item(itemm);\n\n\t//Can't figure out how to use the newItem, so delete old one and shove new one in it's place\n\titem.findByIdAndRemove(newItem._id,\n\t\tfunction(err,doc) {\n\t\tif (err) {\n\t\t\tconsole.log(err);\n\t\t\tdeferred.reject();\n\t\t}\n\t\telse{\n\t\t\tnewItem.save(function(err) {\n\t\t\t\tif (err) {\n\t\t\t\t\tconsole.log(err);\n\t\t\t\t\tdeferred.reject();\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tdeferred.resolve();\t\t\t\t\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t});\n\n\treturn deferred.promise;\n}", "function deleteItem(){\n // first, determine all the selected rows \n var removeBox = getSelectedRowBoxes(); \n\n // delete the Product objects that corresponds to those rows \n // from the Producsts array \n // looop through backwards\n for (var i = removeBox.length -1; i >= 0; i--){\n //Get the id on the row that the checkbox is in \n var prodId = parseInt(removeBox[i].parentNode.parentNode.id); \n\n // Delete the product that cooresponds thay row\n // Dete the Product at the index (id = index) \n delete products[prodId]; \n products.splice(prodId, 1); \n };\n\n\n //Rerender the HTML list, using displayInventory\n displayInventory(); \n saveData(); \n\n}" ]
[ "0.67422986", "0.6710769", "0.658854", "0.65568125", "0.6424576", "0.642102", "0.6410153", "0.6395075", "0.63610715", "0.63471806", "0.6301564", "0.62329584", "0.6232015", "0.62317026", "0.620703", "0.62047344", "0.62041825", "0.62039685", "0.61794555", "0.6175213", "0.6166283", "0.6128596", "0.612296", "0.6120737", "0.61115426", "0.61110014", "0.6103429", "0.60957706", "0.60946643", "0.60868067", "0.6086386", "0.6071941", "0.60475767", "0.6038321", "0.603776", "0.6034293", "0.60319424", "0.60290843", "0.60239685", "0.6018477", "0.60153717", "0.59975666", "0.5986468", "0.5982946", "0.5982744", "0.5977774", "0.5964674", "0.59636796", "0.5958898", "0.5957317", "0.59572154", "0.59552956", "0.59547126", "0.5952184", "0.59481555", "0.594661", "0.59356743", "0.5935408", "0.5928352", "0.59241396", "0.5914301", "0.5903438", "0.59023535", "0.58999425", "0.58941424", "0.5888358", "0.5885915", "0.588348", "0.5878582", "0.5875386", "0.58746624", "0.5872953", "0.5872433", "0.5870307", "0.5869718", "0.5868264", "0.5860632", "0.58556044", "0.5853761", "0.5848207", "0.5846205", "0.5843535", "0.58396477", "0.5836678", "0.58328193", "0.5831113", "0.5830682", "0.5827715", "0.5819365", "0.58175683", "0.5812296", "0.58091474", "0.58076894", "0.58065146", "0.5801363", "0.57868516", "0.57825804", "0.57818234", "0.5773537", "0.5768438" ]
0.69264835
0
GroceryItems CRUD functions Load all grocery items from local storage.
function loadGroceryItems() { var items = localStorage.getObject("shoppinglist"); if( items != null ) { //check if items is an array if(_.isArray(items)) { groceryItems = items; } else { // This will happen on first run //alert("Kauppalistan lataus ei onnistunut"); } } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function storeGroceryItems()\r\n{\r\n\tlocalStorage.setObject(\"shoppinglist\", groceryItems);\r\n}", "function loadItems() {\n $itemList.empty();\n\n SDK.Items.getItems((err, items) => {\n if (err) throw err;\n\n\n items.forEach((item) => {\n\n //Sort items to a specific type\n if (item.itemType === type) {\n\n\n const itemHtml = `\n <div class=\"col-lg-4 item-container\">\n <div class=\"panel panel-default\">\n <div class=\"panel-heading\">\n <h3 class=\"panel-title\">${item.itemName}</h3>\n </div>\n <div class=\"panel-body\">\n <div class=\"col-lg-8\">\n <dl>\n <dt>Description</dt>\n <dd>${item.itemDescription}</dd>\n </dl>\n </div>\n </div>\n <div class=\"panel-footer\">\n <div class=\"row\">\n <div class=\"col-lg-4 price-label\">\n <p>Kr. <span class=\"price-amount\">${item.itemPrice}</span></p>\n </div>\n <div class=\"col-lg-8 text-right\">\n <button class=\"btn btn-success purchase-button\" data-item-id=\"${item.itemId}\">Add to basket</button>\n </div>\n </div>\n </div>\n </div>\n </div>\n \n `;\n\n $itemList.append(itemHtml);\n\n }\n });\n //Function to add items to basket\n $(\".purchase-button\").click(function () {\n const itemId = $(this).data(\"item-id\");\n const item = items.find((item) => item.itemId === itemId);\n SDK.Items.addToBasket(item);\n $(\"#purchase-modal\").modal(\"toggle\");\n });\n\n\n });\n }", "loadFromLocalStorage() {\n\t\t\tvar json = localStorage.getItem(\"cart\");\n\t\t\tthis.items = json ? JSON.parse(json) : [];\n\t\t}", "function loadItemsToList() {\n var shoppingItems = JSON.parse(localStorage.getItem(\"shoppingItems\"));\n for (let item of shoppingItems) {\n $( \"#CreateShoppinglist > ul\" ).append( \"<li>\" + item + \"</li>\" );\n }\n}", "function displayStorage() {\n let exists = localStorage.getItem('groceryList');\n\n if (exists) {\n let storageItems = JSON.parse(localStorage.getItem('groceryList'));\n storageItems.forEach(item=>{\n createItem(item)\n })\n } else {\n groceryList=[];\n }\n}", "function getItems() {\n let items;\n if (localStorage.getItem('items') === null) {\n items = [];\n } else {\n items = JSON.parse(localStorage.getItem('items'));\n }\n\n items.forEach(item => {\n const li = document.createElement('li');\n li.className = 'collection-item';\n li.appendChild(document.createTextNode(item));\n const link = document.createElement('a');\n link.className = 'delete-item secondary-content';\n link.innerHTML = '<i class=\"fas fa-trash-alt\"></i>';\n li.appendChild(link);\n itemList.appendChild(li);\n });\n}", "function onLoad() {\n\tvar lsc = window.localStorage.length;\n\tconsole.log(\"lsc: \"+lsc)\n\t//check if storage is empty\n\tfor (i = 0; i < lsc; i++) {\n\t\titem = JSON.parse(window.localStorage.getItem(i));\n\t\tvar itemKey = window.localStorage.key(i);\n\t\tif (item === null) {\n\t\t\tbreak;\n\t\t} else {\n\t\t\tvar quantityCount = document.getElementById(\"quantityCount\");\n\t\t\tquantityCount.innerText = item.quantity;\n\t\t\tdocument.getElementById(\"quantityCount\").style.visibility = \"visible\";\n\n\t\t\tdocument.getElementById(\"bagTotalItems\").innerHTML += item.quantity\n\t\t\tdocument.getElementById(\"cartItems\").innerHTML += `<div class = \"cart-item\">\n\t\t\t\t\t\t<img class = \"cart-item-img\" src = \"images/blackberry-bag.png\">\n\t\t\t\t\t\t<h3 class = \"cart-product-title\">Blackberry Cinnamon Roll</h3>\n\t\t\t\t\t\t<a id = \"editButton\" href = \"blackberry.html\">Edit</a>\n\t\t\t\t\t\t<button class = \"btn-remove\" id = \"removeButton\" onclick = \"removeItem()\">Remove</button>\n\t\t\t\t\t\t<div> \n\t\t\t\t\t\t\t<p class =\"bagLabels\">Quantity: <span id=\"bagItemQuantity\"></span></p>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t\t<div> \n\t\t\t\t\t\t\t<p class = \"bagLabels\">Glazing: <span id = \"bagItemGlazing\"><span></p>\n\t\t\t\t\t\t</div>\n\t\t\t\t\t\t<p id = \"bag-price-format\">Price: $<span id= \"bagPriceDetails\"></span></p>\n\t\t\t\t\t</div>`;\n\n\t\t\tdocument.getElementById(\"bagItemQuantity\").innerHTML += item.quantity;\n\t\t\tdocument.getElementById(\"bagItemGlazing\").innerHTML += item.glazing;\n\t\t\tdocument.getElementById(\"bagPriceDetails\").innerHTML += item.price;\n\n\t\t\tupdateSubtotal();\n\t\t\tcalcTax();\n\t\t\tcalcDiscount();\n\t\t\tcalcFinalTotal();\n\t\t}\n\t}\n}", "async function fetchAllItems() {\n clearElements();\n setSubHeader(\"All items in storage\");\n\n const response = await fetch(\"/api/shoes\");\n const items = await response.json();\n\n if (response.ok) {\n for (const item of items) {\n createListItem(item);\n }\n } else {\n setSubHeader(\"\");\n createErrorItem(items);\n }\n}", "function storeItems() { //#app.js\n store.setItem('items', itemList.toJSON())\n }", "function populateCartOnLoad() {\n let cartItems = localStorage.getItem('cartItems');\n if (cartItems) {\n let cartItemsArray = JSON.parse(cartItems);\n document.querySelector('.cart-items').innerText = cartItemsArray.length;\n sendItemsToCartUI(cartItemsArray);\n grandTotals(cartItemsArray);\n }\n}", "getAllItems() {\n var itemList = localStorage.getItem(this.DB_KEY_PRODUCT)\n if (itemList == null) {\n return new Array()\n }\n return JSON.parse(itemList)\n }", "function insertData() {\n localStorage.setItem(\"items\", JSON.stringify(itemsArray));\n location.reload();\n}", "function populateItems() {\n $(\"#dvLoading\").show();\n var projectName = datastore.getId();\n var projectTitle = datastore.getTitle();\n $('#project-data h2').text(projectTitle);\n\n // Update the list, once on inital open and subsequently on\n // changes to the datastore.\n function updateList() {\n console.log(\"starting updateList\");\n var items = datastore.getTable(tableName).query();\n var numItems = 0;\n \n // Rebuild the list of items\n $('#project-data tbody').empty().append(\n _.chain(items)\n // Sort by created date\n .sortBy(function (record) {\n return record.get(sortParameter);\n }) //.reverse() for descending ordering\n // Convert to list items like this:\n // <li id=\"{record ID}\"><button>X</button>{text}</li>\n .map(function (record) {\n var fileName = record.get('LOCAL_FILENAME').split('/');\n var filePath = projectName + '/' + fileName[fileName.length-1];\n var thumbnail_url = client.thumbnailUrl(filePath, {size: \"large\"});\n \n numItems++;\n var html = _.template('<tr id=\"${id}\"><td id=\"num\">${number}.</td><td id=\"thumb\"><a href=\"${pictureUrl}\" target=\"_blank\"><img src=\"${thumbnail}\" alt=\"Thumbnail\"></a></td><td id=\"date\">${date}</td><td id=\"location\">${location}</td><td id=\"artifact\">${artifact}</td><td id=\"description\">${description}</td><td id=\"gps\">${GPS}</td><td id=\"edit\"><a href=\"#\" id=\"record_edit\"><span class=\"glyphicon glyphicon-pencil\"></span></a><a href=\"#\" id=\"record_delete\"><span class=\"glyphicon glyphicon-trash\"></span></a></td></tr>', {\n id: record.getId(),\n number: numItems,\n pictureUrl: record.get('INTERNET_URL'),\n thumbnail: thumbnail_url,\n date: record.get('DATE'),\n location: record.get('LOCATION'),\n artifact: record.get('ARTIFACT_TYPE'),\n description: record.get('DESCRIPTION'),\n GPS: record.get('LONGITUDE').toString() + \" \" + record.get('LATITUDE').toString()\n });\n\n return $(html);\n\n }).value()\n );\n \n $(\"#dvLoading\").hide();\n\n //updateUIBasedOnRole();\n\n // Reflect the latest ACLs in the sharing dialog\n //$('#public').val(datastore.getRole('public'));\n //$('#team').val(datastore.getRole('team'));\n //$('.role').prop('disabled', datastore.getEffectiveRole() === 'viewer');\n\n // Handle deleting a record\n $(\"#project-data tr a#record_delete\").confirm({\n title:\"Delete record\",\n text: \"Are you sure you want to delete this record?\",\n confirm: function(button) {\n var recordId = $(button).parents('tr').attr('id');\n var filePath = getImageFilePath(recordId);\n\n // Delete the datastore record\n datastore.getTable(tableName).get(recordId).deleteRecord();\n\n // Delete the image associated with that record\n client.remove(filePath,\n function (error, data) {\n if (error) {\n return console.log(\"ERROR: \" + error); // Something went wrong.\n }\n \n // otherwise file is deleted \n }); \n },\n cancel: function(button) {\n // do nothing\n },\n confirmButton: \"Yes I am\",\n cancelButton: \"No\"\n });\n\n // Handle editing a record\n $(\"#project-data tr a#record_edit\").click(function (e) {\n e.preventDefault();\n // Get the proper record details\n var recordId = $(this).parents('tr').attr('id');\n selectedRecId = recordId;\n var record = datastore.getTable(tableName).get(recordId);\n var location = record.get('LOCATION');\n var artifact = record.get('ARTIFACT_TYPE');\n var description = record.get('DESCRIPTION');\n\n // Show the form\n $('#form-modal').addClass('md-show');\n\n // Display current values in form\n $('#form_location').val(location);\n $('#form_artifact_dropdown').val(artifact);\n $('#form_description').val(description);\n });\n }\n\n // Update on changes.\n datastore.recordsChanged.addListener(updateList);\n \n // Update UI with initial data.\n updateList();\n\n }", "function getItemsFromLS(){\r\n if(localStorage.getItem('items')===null){\r\n items=[];\r\n }\r\n else{\r\n items = JSON.parse(localStorage.getItem('items'));\r\n }\r\n return items;\r\n}", "function loadItems() {\n dataTable.clear();\n $.get(\"./tasks/getItems.php\" , function(data) {\n const itemsData = JSON.parse(data);\n for (item in itemsData) {\n dataTable.row.add([\n itemsData[item].itemID,\n itemsData[item].itemDes,\n itemsData[item].stockingUM,\n itemsData[item].partNum,\n itemsData[item].qty,\n `<button type=\"button\" class=\"btn btn-primary\" onclick=\"editItem('${itemsData[item].itemID}')\">Edit</button> <button type=\"button\" class=\"btn btn-danger\" onclick=\"deleteItem('${itemsData[item].itemID}')\">Delete</button>`\n ]).draw();\n }\n });\n}", "function retrieveBoughtShoppingListItems(){\n var chosenBoughtList = localStorage.getItem(\"chosenBoughtList\");\n var boughtList = localStorage.getItem(chosenBoughtList);\n if(boughtList != null){\n boughtList = JSON.parse(boughtList);\n for (var i =0; i < boughtList.length; i++){\n $(\"#BoughtItemsList\").append(\"<li data-icon='delete'><a href='#'>\"\n + boughtList[i].name + \" <span class='ui-li-count'>Quantity: \"\n + boughtList[i].quantity +\"</span></a></li>\");\n }\n }\n}", "async function obtenerItemsCarrito(){\r\n let carrito = await localStorage.getItem('carrito');\r\n if(carrito){\r\n carrito = JSON.parse(carrito);\r\n\r\n carrito.forEach(element => {\r\n document.getElementById('shopping-cart-items').innerHTML += \r\n `\r\n <div class=\"shopping-cart-item\">\r\n <img src=${element.imagen} alt=\"\" class=\"shopping-cart-item-img\">\r\n <div class=\"shopping-cart-item-data\">\r\n <input type=\"hidden\" class=\"idItem\" name=\"\" value=${element.id}>\r\n <p class=\"shopping-cart-item-nombre\">${element.nombre}</p>\r\n <p class=\"shopping-cart-item-precio\">Precio: $<span class=\"cart-item-precio\">${element.precio}</span></p>\r\n <p class=\"shopping-cart-item-cantidad\">Cantidad: <span class=\"cart-item-cantidad\">${element.cantidad}</span></p>\r\n </div>\r\n <i class=\"fas fa-trash eliminarItem\" onclick=\"deleteItem()\"></i>\r\n </div>\r\n `;\r\n });\r\n\r\n await mostrarTotales('subtotal', 'envio', 'total');\r\n }\r\n }", "function initCartItems() {\n const lsCartItems = JSON.parse(localStorage.getItem(\"cartItems\"));\n if (lsCartItems) {\n setCartItems(lsCartItems);\n }\n }", "static storeFood(item) {\n const items = Storage.getFoods();\n\n items.push(item);\n localStorage.setItem('foods', JSON.stringify(items));\n }", "function pullLocalFoods() {\n var foodList = localStorage.getItem(\"foods\");\n if (localStorage.getItem(\"foods\") === null) {\n return;\n } else {\n foods = foodList.split(\",\");\n }\n for (var k = 0; k < foods.length; k++) {\n addContainer();\n }\n setFoods(foods);\n}", "static getFoods() {\n let items;\n // Check if storage has foods \n if (localStorage.getItem('foods') === null) {\n items = [];\n } else {\n items = JSON.parse(localStorage.getItem('foods'));\n }\n\n return items;\n }", "function setupItems() {\n let items = getLocalStorage();\n\n if (items.length > 0) {\n items.forEach((item) => {\n createAllItems(item.id, item.value);\n });\n allList.classList.add(\"visible\");\n }\n}", "function addToLocalStorage() {\n localStorage.setItem(\"items\", JSON.stringify(items));\n}", "fetchItems() {\n this._$itemStorage.getAllItems().then((items) => {\n if (!angular.equals(items, this.items)) {\n if (!!this.reshuffle) {\n this.items = this.reshuffleItems(items);\n } else {\n this.items = items;\n }\n }\n });\n }", "function buildCartList() {\n // $.getJSON('./cart.json', function(data){\n // // console.log(typeof(data))\n // cart = data[\"items\"];\n\n // });\n cartObj = JSON.parse(localStorage.getItem(\"cart\"))\n cart = cartObj[\"items\"];\n // console.log(cart);\n buildCartListHelper();\n}", "function insertItem(){\n item = capitalizeFirstLetter(getInput())\n checkInputLength()\n myGroceryList.push(item)\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${item}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n itemAddedSuccess()\n clearBtnToggle()\n clearInputField()\n // Create edit/delete buttons based on icons in <i> tags, above\n queryEditBtn()\n queryDeleteBtn()\n // Adds items to local Storage\n updateStorage()\n}", "function retrieveShoppingListItems(){\n var chosenList = localStorage.getItem(\"chosenList\");\n $(\"#ShoppingListItemsHeading\").html(chosenList);\n var shoppingList = JSON.parse(localStorage.getItem(chosenList));\n if (shoppingList.length > 0){\n shoppingList = convertObjArrayToItemArray(shoppingList);\n for (var i = 0; i < shoppingList.length; i++){\n $(\"#ShoppingListItems\").append(\"<li data-icon='delete'><a href='#'>\"\n + shoppingList[i].name + \" <span class='ui-li-count'>Quantity: \"\n + shoppingList[i].quantity +\"</span></a></li>\");\n }\n }\n else{\n $(\"#ShoppingListItems\").append(\"<center><li style='color:red'>There are currently\" +\n \" no items to buy.<li></center>\");\n }\n}", "function populateApp(){\n for (let i = 0; i < myGroceryList.length; i++){\n console.log()\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${myGroceryList[i]}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n clearBtnToggle()\n queryEditBtn()\n queryDeleteBtn()\n }\n}", "function fetchItemsAction () {\n fetchTodoItems().then((response) => {\n return response.json()\n }).then((serverItemModel) => {\n if (serverItemModel.data) {\n viewState.items.length = 0\n serverItemModel.data.forEach((item) => {\n viewState.items.push(\n serverItemModelToClientItemModel(item)\n )\n })\n fillItems()\n }\n })\n}", "static getItemsFromLs() {\n const getBooks = JSON.parse(localStorage.getItem('books'));\n getBooks.forEach((books) => {\n const list = document.getElementById('book-list');\n\n const row = document.createElement('tr');\n\n row.innerHTML = `\n <td>${books.title}</td>\n <td>${books.author}</td>\n <td>${books.isbn}</td>\n <td><a href=\"#\" class=\"delete\"><i class=\"fas fa-trash\"></i></a></td>\n `;\n list.appendChild(row);\n });\n return getBooks;\n }", "function loadItems(size){\n\n\tif(saved.getItem('itmList'))\n\t\tvar list = saved.getItem('itmList').split(':');\n\telse\n\t\treturn;\n\n\tvar j = 0;\n\tfor(var i = 0; i < size;++i){\n\t\tvar row = \"<div class=\\\"row\\\">\" \n\t\t\t+\"<button type=\\\"button\\\" class=\\\"btn btn-outline-dark itmRemove \\\">X</button>\"\n\t\t\t+\"<div class=\\\"col-sm-6\\\"><div class=\\\"col-sm-2\\\">\"\n\t\t\t+\"</div><input class=\\\"itmTable\\\" type=\\\"text\\\" placeholder=\\\"Name\\\" size=\\\"8\\\" value=\\\"\"+list[j]+\"\\\"></div>\"\n\t\t\t+\"<div class=\\\"col-sm-3\\\"><input class=\\\"itmTable\\\" type=\\\"text\\\" placeholder=\\\"#\\\" size=\\\"4\\\" value=\\\"\"+list[j+1]+\"\\\"></div>\"\n\t\t\t+\"<div class=\\\"col-sm-3\\\"><input class=\\\"itmTable\\\" type=\\\"text\\\" placeholder=\\\"Weight\\\" size=\\\"4\\\" value=\\\"\"+list[j+2]+\"\\\"></div>\" \n\t\t \t+\"</div>\"; \n\t\t$('.itmContainer').append(row); \n\t\tj = j+3;\n\t}\n\n\n}", "function checkAndRestore() {\n if (localStorage.length > 0) {\n itemsArray = JSON.parse(localStorage.getItem('itemsData'));\n }\n}", "function removeGroceryItem(id)\r\n{\r\n\tfor(var index in groceryItems) {\r\n\t\tif (id == groceryItems[index].id) {\r\n\t\t\tgroceryItems.splice(index, 1);\r\n\t\t\tlocalStorage.setObject(\"shoppinglist\", groceryItems);\r\n\t\t\treturn;\r\n\t\t}\r\n\t}\r\n}", "function onLoadProducts() {\n\tvar lsc = window.localStorage.length;\n\tfor (i = 0; i < lsc; i++) {\n\t\titem = JSON.parse(window.localStorage.getItem(i));\n\t\tvar itemKey = window.localStorage.key(i);\n\t\tif (item === null) {\n\t\t\tbreak;\n\t\t} else {\n\t\t\tvar quantityCount = document.getElementById(\"quantityCount\");\n\t\t\tquantityCount.innerText = item.quantity;\n\t\t\tdocument.getElementById(\"quantityCount\").style.visibility = \"visible\";\n\t\t}\n\t}\n}", "function loadCart() {\n\n var cartItems = JSON.parse(localStorage.getItem('cart')) || [];\n cart = new Cart(cartItems);\n console.log(cart);\n\n}", "function loadStorage() {\n const keys = Object.keys(localStorage);\n let i = keys.length;\n console.log(\"i: \", i);\n\n while ( i-- ) {\n coffees.push( JSON.parse( localStorage.getItem(keys[i]) ) );\n }\n}", "function getShopItemsFromStorage() {\n \n let shopItems;\n\n //if something exists in storage get the values otherwise create an empty array\n if (localStorage.getItem('shopItems') === null) {\n shopItems = [];\n } else {\n shopItems = JSON.parse(localStorage.getItem('shopItems') )\n }\n return shopItems;\n}", "reloadData(){\n let saved_wish_list = JSON.parse(localStorage.getItem(\"wish_list\")) || {};\n for (let key in saved_wish_list) {\n if (saved_wish_list.hasOwnProperty(key)) {\n this.addCourse(saved_wish_list[key][\"subject\"],\n saved_wish_list[key][\"course_id\"],\n saved_wish_list[key][\"title\"],\n saved_wish_list[key][\"optional\"]);\n\n toggleAddButton(saved_wish_list[key][\"subject\"], saved_wish_list[key][\"course_id\"]);\n }\n }\n }", "function loadLS() {\n\tif (localStorage.getItem('store') !== null) {\n\t\tlet getLS = JSON.parse(localStorage.getItem('store'));\n\t\tgetLS.forEach(res => {\n\t\t\tlet str = `<li class=\"collection-item\"> ${res} <a href=\"#\" class=\"delete-item\"><i class=\"fa fa-remove\"></i></a><a href=\"#\" class=\"edit-item\"><i class=\"fa fa-pencil\"></i></a></li>`;\n\t\t\tulCollection.innerHTML += str;\n\t\t})\n\n\t}\n}", "function retrieve_item() {\n let qty_in_store = localStorage.getItem('Qty');\n if(qty_in_store){\n qty = JSON.parse(qty_in_store);\n }\n}", "loadItems(e) {\n if (e) e.preventDefault()\n let string = localStorage.getItem('jobs')\n if (!string) return null\n this.setState({\n items: JSON.parse(string)\n })\n }", "function loadFavoriteItems() {\n\t\tactiveBtn('fav-btn');\n\n\t\t// request parameters\n\t\tvar url = './history';\n\t\tvar params = 'user_id=' + user_id;\n\t\tvar req = JSON.stringify({});\n\n\t\t// display loading message\n\t\tshowLoadingMessage('Loading favorite items...');\n\n\t\t// make AJAX call\n\t\tajax('GET', url + '?' + params, req, function(res) {\n\t\t\tvar items = JSON.parse(res);\n\t\t\tif (!items || items.length === 0) {\n\t\t\t\tshowWarningMessage('No favorite item.');\n\t\t\t} else {\n\t\t\t\tlistItems(items);\n\t\t\t}\n\t\t}, function() {\n\t\t\tshowErrorMessage('Cannot load favorite items.');\n\t\t});\n\t}", "function getItemsFromLocalStorage() {\r\n notesCount = localStorage.getItem(\"count\");\r\n notesFromLocalStorage = JSON.parse(localStorage.getItem(\"notes\"));\r\n }", "function loadItems() {\n return fetch(\"data/data.json\")\n .then((res) => res.json())\n .then((json) => json.items);\n}", "function createItems(){\n\t//Library Items\n\tancientBook = new Item('Ancient Book', 'Wow looks like it is a thousand years old!.', 4, 'ancient', false);\n\thiddenTreasureMap = new Item('Hidden Treasure Map', 'A barely decipherable looking old map.', 5, 'map');\n\tbookOnDecipheringCode = new Item('Book on Deciphering Code', 'Black leather bound book. Tons of useless information on breaking codes.', 4, 'code', false);\n\tscienceBook = new Item('Science Book', 'Chemistry book.', 1, 'science', false);\n\tmathBook = new Item('Math Book', 'Math book on Calculus.', 1, 'math', false);\n\n\t//Hotel Items\n\troomKeySet = new Item('Room Key Set', 'A huge ring with keys on it, you can access everyone room in the hotel with this key set.', 5, 'room', false);\n\tluggage = new Item('Luggage', 'A large luggage bag with wheels and Nike Backpack.', 1, 'luggage', false);\n\tluggageCart = new Item('Luggage Cart', 'Big rolling luggage cart.', 1, 'cart', false);\n\tpillow = new Item('Pillow', 'A real comforatble down pillow.', 1, 'pillow', false);\n\televatorKey = new Item('Elevator Key', 'A key to turn the elevators on and off.', 4, 'elevator', false);\n\n\t//Grocery Store Items\n\tshoppingBasket = new Item('Shopping Basket', 'A large basket to fit whatever items you want into it.', 1, 'basket', false);\n\tboxOfCereal = new Item('Box of Cereal', 'Frosted mini wheats, sounds like a good breakfast to me.', 1, 'cereal', false);\n\trawSteak = new Item('Raw Steak', 'A delicous porter house steak, find a grill so you can cook a nice meal.', 1, 'steak', false);\n\tpriceGun = new Item('Price Gun', 'Take this price gun and use it to mark down the prices on groceries.', 4, 'price', false);\n\tcashRegister = new Item('Cash Register', 'Full of money, imagine how much this is worth with all the money in it.', 5, 'register', false);\n\n\t//Coffee Shop Items\n\thotCoffee = new Item('Hot Coffee', 'Hot! Be careful!', 1, 'hot', false);\n\ticedCoffee = new Item('Iced Coffee', 'Ice cold, perfect for hot days.', 1, 'iced', false);\n\tdoughnut = new Item('Doughnut', 'Delicous chocalate covered donut, perfect for breakfast.', 1, 'doughnut', false);\n\tmuffin = new Item('Muffin', 'Yummy chocolate chip muffin, warm right out of the oven.', 1, 'muffin', false);\n\tthermos = new Item('Thermos', 'Stainless steel thermos used to keep your coffee hot.', 2, 'thermos', false);\n\n\t//Hardware Store Items\n\thammer = new Item('Hammer', 'One of the best tools in carpentry, used for many jobs.', 3, 'hammer', false);\n\tscrewdriver = new Item('Screwdriver', 'You will used this tool for a lot of small jobs.', 2, 'screwdriver', false);\n\twrench = new Item('Wrench', 'Stainless steel adjustable wrench will help you tighten up bolts.', 3, 'wrench', false);\n\tshovel = new Item('Shovel', 'Use this to do some digging!', 2, 'shovel', false);\n\tsaw = new Item('Saw', 'Hand saw that can be used to cut through small items.', 3, 'saw', false);\n\n\t//Police Station Items\n\thandcuffs = new Item('Handcuffs', 'This is what the officers use to detain the bad guys when arresting them.', 2, 'handcuffs', false);\n\tnightstick = new Item('Nightstick', 'One of the items officers always carry with them to subdue crooks.', 4, 'nightstick', false);\n\thandcuffKey = new Item('Handcuff Key', 'The key to a set of handcuffs. Hopefully you will never need this', 3, 'key', false);\n\ttaser = new Item('Taser', 'A very effective tool for self defense.', 5, 'taser', false);\n\tpoliceReport = new Item('Police Report', 'This is used to put the arrested ones on file.', 1, 'report', false);\n\n\t//Auto Shop Items\n\ttire = new Item('Tire', 'You can not drive with out good tires on your vehicle.', 1, 'tire', false);\n\tengine = new Item('Engine', 'The engine is the most essential item to operate a car.', 5, 'engine', false);\n\ttorqueWrench = new Item('Torque Wrench', 'A perfect tool that is great for working on vehicles.', 3, 'wrench', false);\n\tcarJack = new Item('Car Jack', 'Use this to jack the car up to perform certain work on a vehicle.', 2, 'jack', false);\n\talternator = new Item('Alternator', 'Keeps a charge on your battery and operates the vehicles electrical system.', 2, 'alternator', false);\n}", "loadItems(itemType, characterSkills) {\n console.log(\"Loading \" + itemType);\n this.loadingText.visible = true;\n\n // Reset the shop when loading a new type of item\n this.shopIcons.forEach((icon) => {\n icon.destroy();\n });\n this.shopIcons = [];\n\n this.displayItems(itemType);\n }", "function ItemService() {\n\n let items = JSON.parse(localStorage.getItem('items')) || [];\n\n /**\n * Retrieves all items in the inventory\n * @return {Array} Array of inventory items\n */\n function getAllItems() {\n return items;\n }\n\n /**\n * Adds a new item to the inventory\n * @return {void}\n */\n function addItem(item) {\n if (typeof(item) !== 'object') {\n return;\n }\n if(typeof(item.name) !== 'string' ||\n typeof(item.price) !== 'number' ||\n typeof(item.quantity) !== 'number') {\n return;\n }\n if(typeof(item.color) !== 'string' && item.color) {\n return;\n }\n if (typeof(item.discount) !== 'number' && item.color) {\n return;\n }\n if(!item.name || !item.price || !item.quantity) {\n return;\n }\n\n items.push({\n name: item.name,\n price: item.price,\n quantity: item.quantity,\n color: item.color,\n discount: item.discount\n });\n localStorage.setItem('items', angular.toJson(items));\n\n }\n\n return {\n addItem: addItem,\n getAllItems: getAllItems\n };\n }", "load(){\n this.list = []; \n $(\"#theTasks\").empty();\n var descriptionArray = JSON.parse(localStorage.getItem(this.key));\n this.addTasks(descriptionArray);\n\n }", "function initgriditems() {\n \n //remove this eventualy or use it to provide further displaimers re storage facilities\n function isLocalStorageNameSupported() {\n // Safari, in Private Browsing Mode, looks like it supports localStorage but all calls to setItem\n // throw QuotaExceededError. We're going to detect this and just silently drop any calls to setItem\n // to avoid the entire page breaking, without having to do a check at each usage of Storage.\n if (typeof localStorage === 'object') {\n try {\n localStorage.setItem('localStorage', 1);\n localStorage.removeItem('localStorage');\n } catch (e) {\n Storage.prototype._setItem = Storage.prototype.setItem;\n Storage.prototype.setItem = function() {};\n alert('Your web browser does not support storing settings locally. In Safari, the most common cause of this is using \"Private Browsing Mode\". Some settings may not save or some features may not work properly for you.');\n }\n }\n }\n\n isLocalStorageNameSupported(); // try this out and improved messages\n \n\n //localStorageSize(); to check size\n\n\n $('.grid').each(function () {\n\n $thisgrid = $(this);\n\n if ($(\"body\").hasClass(\"logged-in\")){\n //if logged in don't use local storage\n \n verifyItemsRepeater($thisgrid); // initial - move to better place - or inside an init function of sorts\n initiatepackery($thisgrid);\n\n\n } else {\n\n // if not logged in we look if local storage has saved.\n // if not use the what's and save the og content as a variable?\n // there and save it to the local storage\n //\n // console.log(\"localStorage\" +localStorage+\"\");\n\n if (localStorage.getItem(\"gridContent\") === null) {\n \n // console.log(\"if not local storage\");\n\n\n verifyItemsRepeater($thisgrid); // initial - move to better place - or inside an init function of sorts\n initiatepackery($thisgrid);\n // var OgGridContent = document.getElementById(\"tester-grid-id\").innerHTML;\n var gridContent = document.getElementById(\"tester-grid-id\").innerHTML;//\n\n } else {\n\n // console.log(\"if local storage\");\n\n \n var gridContent = LZString.decompress(localStorage.getItem('gridContent'));\n \n $(\"#tester-grid-id\").empty();\n\n $(\"#tester-grid-id\").append(gridContent);\n \n verifyItemsRepeater($thisgrid);\n //init function of sorts\n initiatepackery($thisgrid);\n \n }//if (localStorage.getItem(\"gridContent\") === null) \n\n \n \n\n }// if ($(\"body\").hasClass(\"logged-in\"))\n \n //allow this click options regardless of user logged in or not\n\n $(\"#clear-local-storage\").click(function () {\n\n console.log(\"clearing local storage\");\n localStorage.removeItem('gridContent');\n localStorage.removeItem('coordinates');\n \n location.reload();\n \n }); // $(\".dev-toggle\").click(function ( )\n\n\n //allow clicking on icon + also full area once open\n $(\".helper-icon, .helper-window\").click(function () {\n\n // console.log(\"click helper icon\");\n\n // $this = $(this);\n \n if ($('body').hasClass(\"helper-on\")){\n \n $('body').removeClass(\"helper-on\")\n\n } else {\n \n $('body').addClass(\"helper-on\");\n $(\".helper-icon\").removeClass(\"pulse\");\n\n } //if \n\n }); // $(\".helper-icon\").click(function () \n\n\n });\n\n } //initgriditems()", "function saveLocalItems(item) {\n let items;\n // Checking whether the localstorage is empty\n if (localStorage.getItem(\"items\") === null) {\n items = [];\n // If not, we push new items to it\n } else {\n items = JSON.parse(localStorage.getItem(\"items\"));\n }\n items.push(item);\n localStorage.setItem(\"items\", JSON.stringify(items));\n}", "addItem(item) {\n var itemListString = localStorage.getItem(this.DB_KEY_PRODUCT)\n var itemList = JSON.parse(itemListString)\n if (itemList == null) {\n itemList = new Array(item)\n } else {\n itemList.push(item)\n }\n localStorage.setItem(this.DB_KEY_PRODUCT, JSON.stringify(itemList))\n return itemList\n }", "function restoreFromLocalStorage() {\n const lsList = JSON.parse(localStorage.getItem('items'));\n if (lsList.length) {\n items.push(...lsList);\n itemList.dispatchEvent(new CustomEvent('itemsUpdated'));\n }\n}", "function getCartList() {\n// https://www.w3schools.com/jsref/event_onload.asp\n var storedList = JSON.parse(localStorage.getItem(\"myCart\"));\n if (storedList.length > 0 ) {\n document.getElementById(\"empty\").remove();\n\n //add shopping cart items at the correct location on the current page\n for (var i = 0; i < storedList.length; i++) {\n var targetLocation = document.getElementById(\"item-list\");\n var cartItem = document.createElement(\"div\");\n cartItem.className = \"cart-content\";\n cartItem.id = i;\n\n var cartItemImg = document.createElement(\"img\");\n cartItemImg.className = \"cart-content\";\n cartItemImg.src = storedList[i].src;\n cartItemImg.alt = storedList[i].alt;\n\n var cartItemTitle = document.createElement(\"h3\");\n cartItemTitle.innerHTML = storedList[i].type;\n\n var cartItemFrosting = document.createElement(\"h2\");\n cartItemFrosting.innerHTML = (\"w/ \" + storedList[i].frosting + \" frosting\");\n\n var cartItemMethod = document.createElement(\"h2\");\n cartItemMethod.id = \"method\";\n cartItemMethod.innerHTML = storedList[i].method;\n\n var cartItemQuantity = document.createElement(\"h2\");\n cartItemQuantity.id = \"quantity\";\n cartItemQuantity.innerHTML = storedList[i].quantity;\n\n var cartItemPrice = document.createElement(\"h2\");\n cartItemPrice.id = \"cart-price\";\n cartItemPrice.innerHTML = \"$ \" + storedList[i].price;\n\n //add delete button with attached delete function\n // https://stackoverflow.com/questions/7066191/javascript-onclick-onsubmit-for-dynamically-created-button\n var deleteButton = document.createElement(\"button\");\n deleteButton.className = \"delete-item\";\n deleteButton.onclick = function(){\n var deleteIndex = this.parentNode.id;\n storedList.splice(deleteIndex, 1);\n localStorage.setItem(\"myCart\", JSON.stringify(storedList));\n document.location.reload();\n };\n deleteButton.innerHTML = \"X\";\n\n cartItem.appendChild(cartItemImg);\n cartItem.appendChild(cartItemTitle);\n cartItem.appendChild(cartItemFrosting);\n cartItem.appendChild(cartItemMethod);\n cartItem.appendChild(cartItemQuantity);\n cartItem.appendChild(cartItemPrice);\n cartItem.appendChild(deleteButton);\n\n targetLocation.appendChild(cartItem);\n }\n\n // calculate new total price of items in the cart\n addTotalPrice(targetLocation);\n }\n}", "getSavedItems() {\n\n }", "function storge(items) {\r\n const notearray = localStorage.getItem(\"items\")\r\n ? JSON.parse(localStorage.getItem(\"items\"))\r\n : [];\r\n notearray.push(items);\r\n localStorage.setItem(\"items\", JSON.stringify(notearray));\r\n}", "function saveList(allItems) {\n const itemStorageKey = 'todos';\n localStorage.setItem(itemStorageKey, JSON.stringify(allItems));\n}", "async load () {\n const startables = await this.db.startables.toArray()\n this.store.setStartables(startables)\n\n const rows = await this.db.favourites.get('favourites')\n\n if (rows) {\n this.store.setFavourites(rows.favourites)\n }\n }", "setFromStorage() {\n const storageItems = localStorage[this.storageKey]\n this.items = storageItems ? JSON.parse(storageItems) : []\n }", "function setLocalStorage(items) {\n \n localStorage.setItem('storage-key', JSON.stringify(items));\n }", "function updateCart() {\n emptyCart();\n let items = JSON.parse(localStorage.getItem('items'));\n if(items !== null) {\n if(typeof items.forEach !== \"function\") {\n items = [items];\n }\n items.forEach(function(item) {\n $('#shoppingcart-items').append(\n \"<li class='cart-item'>\" +\n \"<span>\" + item.name + \"</span>\" +\n \"<span>\" + item.size + \"</span>\" +\n \"<span>\" + item.color + \"</span>\" +\n \"<span>\" + item.amount + \"</span>\" +\n \"<span class='cart-item-price'>\" + item.price + \"</span>\" +\n \"<a class='remove-item' href='#' data-item='\" + item.name + \"'><i class='fa fa-times' aria-hidden='true'></i></a>\" +\n \"</li>\");\n });\n localStorage.setItem('items-timestamp', (+ new Date() / 1000) );\n }else {\n removeAllStorage();\n \n }\n updateCounter();\n updateTotal();\n }", "function getFromLocalStorage() {\r\n let shoesLS = getShoesFromStorage();\r\n\r\n shoesLS.forEach(function (shoe) {\r\n //create a row\r\n const row = document.createElement('tr');\r\n row.innerHTML = `\r\n <tr>\r\n <td>\r\n <img src=\"${shoe.image}\" width=100>\r\n </td>\r\n\r\n <td>${shoe.title}</td>\r\n <td>${shoe.price}</td>\r\n <td>\r\n <a href=\"#\" class=\"remove\" data-id=\"${shoe.id}\">X</a>\r\n </td>\r\n\r\n </tr>\r\n `;\r\n //Add the shoes into the shopping cart\r\n shoppingCartContent.appendChild(row);\r\n\r\n })\r\n}", "function loadList (array){\n array.forEach(function(item){\n addItem(item.name, item.id, item.done, item.trash);\n });\n }", "getItems(){\n\t\tthis.setState({\n\t\t\titems: ItemsStore.getAll(),\n\t\t\tprogess: this.getProgress(),\n\t\t});\n\t}", "function populateList() {\n const container = document.getElementById('collection');\n container.innerHTML = '';\n\n container.appendChild(newDivider());\n\n let keys = [];\n for (let index = 0; index < localStorage.length; index += 1) {\n const key = localStorage.key(index);\n if (key !== StoreName.Flags &&\n key !== StoreName.Settings &&\n key !== StoreName.MatrixSelection) {\n keys.push(key);\n }\n }\n\n keys = keys.sort(\n function keysSort(a, b) {\n return parseInt(a) - parseInt(b);\n }\n );\n\n for (const key of keys) {\n const entryJSON = localStorage.getItem(key);\n if (entryJSON) {\n const entry = JSON.parse(entryJSON);\n if (entry) {\n addNewRow(container, key, entry);\n }\n }\n }\n\n if (keys.length === 0) {\n addEmptyMessage(container);\n container.appendChild(newDivider());\n }\n}", "function addBtnClick() {\r\n let itemTextInput = document.querySelector(\"#item\");\r\n let item = itemTextInput.value.trim();\r\n if (item.length > 0) {\r\n enableClearButton(true);\r\n showItem(item);\r\n groceryList.push(item);\r\n\r\n // Save groceryList to localStorage\r\n saveList(groceryList);\r\n }\r\n\r\n // Clear input\r\n itemTextInput.value = '';\r\n}", "async loadItems() {\n const keys = await AsyncStorage.getAllKeys();\n const values = await AsyncStorage.multiGet(keys);\n\n this.data = this.data.set('source', fromJS(values));\n }", "function getLocatStoragedata() {\n return JSON.parse(localStorage.getItem('cartItems') || JSON.stringify(itemList.items));\n }", "function loadItems() {\n $.ajax({\n type: \"GET\",\n url: \"items\",\n dataType: \"JSON\",\n data: { '_token' : $('input[name=\"_token\"]').val() },\n success: function(response) {\n for (var i = 0; i < response.length; i++) {\n insertItem(response[i]);\n }\n }\n });\n}", "function setCoffeeProducts(items) {\n let cartProduct = localStorage.getItem(\"coffeeInCart\");\n cartProduct = JSON.parse(cartProduct);\n\n if (cartProduct !== null) {\n if (cartProduct[items.name] == undefined) {\n cartProduct = {\n ...cartProduct,\n [items.name]: items\n };\n }\n cartProduct[items.name].insideCart += 1;\n } else {\n items.insideCart = 1;\n cartProduct = {\n [items.name]: items\n };\n }\n\n localStorage.setItem(\"coffeeInCart\", JSON.stringify(cartProduct));\n}", "function initItems() {\n $(\"#add-items\").find(\".add-item\").mousedown(function(e) {\n var modelUrl = $(this).attr(\"model-url\");\n var itemType = parseInt($(this).attr(\"model-type\"));\n var metadata = {\n itemName: $(this).attr(\"model-name\"),\n resizable: true,\n modelUrl: modelUrl,\n itemType: itemType\n }\n\n blueprint3d.model.scene.addItem(itemType, modelUrl, metadata);\n setCurrentState(scope.states.DEFAULT);\n });\n }", "function loadItems(){\n $.ajax({\n url: \"/items\",\n method: \"GET\",\n dataType: \"json\",\n success: function(items) {\n renderItems(items);\n }\n })\n}", "function loadData (){\n\n // Load the data from local storage \n var productJSON = localStorage.getItem(\"price-list\"); \n console.log(\"Loaded Data\", productJSON)\n\n // Parse it into a JS data type and save to the global array \n products = JSON.parse(productJSON)\n console.log(products); \n\n //Double check that products is set to a list if null\n if (!products){\n products = []; \n }\n\n //Update the rendered display \n displayInventory(); \n\n}", "function addFirstItemToLocalStorage() {\n let products = [];\n products[0] = {\n id: id,\n quantity: 1,\n };\n\n setItemToLocalStorage('productsCart', products);\n }", "function restoreFromLocalStorage() {\n // console.log('restoring items');\n\n // pull items from local storage\n const lsItems = JSON.parse(localStorage.getItem('items'));\n // console.log(lsItems);\n\n if (lsItems.length) {\n // spread local storage items into items list\n items.push(...lsItems);\n // dispatch itemsUpdated events to trigger the event listes for displaying items and mirroring local storage\n list.dispatchEvent(new CustomEvent('itemsUpdated'));\n }\n}", "function setupItems() {\n let items = getLocalStorage();\n if (items.length > 0) {\n items.forEach(function (item) {\n createListItem(item.id, item.value);\n });\n container.classList.add('show-container');\n }\n}", "componentDidMount() {\n // get the items from local storage\n const items = JSON.parse(localStorage.getItem('inventory'));\n\n if(!items) {\n return;\n }\n // set state\n this.setState({\n items: items,\n });\n }", "function init() {\n\t\tvar loadItems = sessionStorage.getItem('load');\n\t\tif(loadItems == null) {\n\t\t\t$.when($.ajax({\n\t\t\t\t'url' : 'js/cart.json',\n\t\t\t\t'method' : 'POST',\n\t\t\t\t'dataType' : 'json',\n\t\t\t\t'success' : function(data){\n\n\t\t\t\t\tfor(var i=0; i < data.productsInCart.length; i++) {\n\t\t\t\t\t\tdata.productsInCart[i].p_total_price = (+data.productsInCart[i].p_quantity * +data.productsInCart[i].p_price);\n\t\t\t\t\t\tdata.productsInCart[i].p_total_originalprice = (+data.productsInCart[i].p_quantity * +data.productsInCart[i].p_originalprice);\n\t\t\t\t\t}\n\t\t\t\t\t// data.productsInCart\n\t\t\t\t\tconsole.log(data.productsInCart);\n\t\t\t\t\tsessionStorage.setItem('cartItems', JSON.stringify(data));\n\t\t\t\t}\n\t\t\t})).done(function(){\n\t\t\t\treloadCart();\t\n\t\t\t\tsessionStorage.setItem('load', true);\n\t\t\t});\n\t\t}else{\n\t\t\treloadCart();\n\t\t}\t\n\t}", "function retrieveStorage() {\n keys = Object.keys(localStorage);\n for (let x = 0; x < keys.length; x++) {\n loadedCompanies.push(JSON.parse(localStorage.getItem(keys[x])));\n }\n //Sorting companies by symbol following load from local storage\n loadedCompanies = loadedCompanies.sort(function (a, b) {\n if (a.symbol < b.symbol) {\n return -1\n }\n if (a.symbol > b.symbol) {\n return 1;\n }\n return 0;\n });\n populateList(loadedCompanies);\n }", "function restoreFromLocalStorage() {\n const localStorageItem = JSON.parse(localStorage.getItem(\"items\"));\n if(localStorageItem.length) {\n items.push(...localStorageItem);\n }\n list.dispatchEvent(new CustomEvent(\"itemsUpdated\"));\n}", "async function createAndPutItems() {\n // get the items in the store \n var stores = JSON.parse(locStor.getItem(\"store\"));\n var productList = document.getElementById(\"product-list\");\n\n // if cart already exists\n if (locStor.getItem(\"itemCount\")) {\n // get the cart from html and local storage and update \n var count = document.getElementById(\"cart-count\");\n addList = JSON.parse(locStor.getItem(\"itemCount\"));\n count.innerHTML = addList.length;\n //if the card doesn't exist in local storage\n } else {\n // add an empty list to cart\n locStor.setItem(\"itemCount\", addList);\n }\n\n //for all items, create an element for each of them and put it on the page\n for (i in stores) {\n var proItem;\n\n //id, imgSrc, title, itemPrice, added\n let id = stores[i].id;\n let imgSrc = stores[i].image;\n let title = stores[i].title;\n let price = stores[i].price;\n let added;\n\n //if the list has current item\n if (addList.includes(stores[i].id)) {\n added = \"Remove from Cart\";\n //if the list doesn't have current item \n } else {\n added = \"Add to Cart\";\n }\n //create the item element\n proItem = new ProductItem(id, imgSrc, title, price, added);\n\n //add the created item to product-list\n productList.appendChild(proItem);\n }\n}", "function updateLocalStorage(){\n localStorage.setItem('inputObjects', JSON.stringify(items));\n}", "function getFromLocalStorage() {\n\n let shopItemsLS = getShopItemsFromStorage();\n //loop through the shop items and print into shopping cart\n shopItemsLS.forEach(function(shopItem) {\n //create a <tr>\n const row = document.createElement('tr');\n\n //print the content\n row.innerHTML = `\n <tr>\n <td><img src=\"${shopItem.image}\" width=50></td>\n <td>${shopItem.title}</td>\n <td>${shopItem.price}</td>\n <td><a href=\"#\" class=\"remove\" data-id=\"${shopItem.id}\">X</a></td>\n </tr> \n `;\n shoppingCartContent.appendChild(row);\n })\n\n}", "loadLocal({ commit }) {\n if (!localStorage.getItem(\"todos\")) return;\n\n const localData = JSON.parse(localStorage.getItem(\"todos\"));\n\n commit(\"addMany\", localData);\n }", "function retrieveSavedItems() {\r\n\r\n bh = [\"9\", \"10\", \"11\", \"12\", \"13\", \"14\", \"15\", \"16\", \"17\"]\r\n\r\n for (bhindex = 0; bhindex < 9; bhindex++) {\r\n\r\n $(\"#\" + bh[bhindex] + \" .text-input\").val(localStorage.getItem(bh[bhindex]));\r\n\r\n }\r\n}", "function loadItems(items){\n $('#menus').empty();\n console.log(4, \"Finished the call\");\n \n for(var i=0; i<items.length; i++){\n console.log(items[i]);\n\n var row = \n `\n <div class=\"menudisplay col-md-3\" data-id=\"${items[i].id}\">\n <p> ${items[i].id}</p>\n <p style='text-align: center'> ${items[i].name}</p>\n <p style='text-align: center'> ${items[i].price}</p>\n <p style='text-align: center'> Quantity: ${items[i].quantity}</p>\n </div>`\n $('#menus').append(row); \n \n } \n\n}", "function showGroceryList() {\r\n let getLocalStorage = localStorage.getItem(\"groceryListItem\");\r\n if(getLocalStorage == null) {\r\n groceryListItem = [];\r\n } else {\r\n groceryListItem = JSON.parse(getLocalStorage);\r\n }\r\n let newElement = '';\r\n\r\n groceryListItem.forEach((element, index)=>{\r\n if(element.instock === true) {\r\n isChecked = \"In Stock\";\r\n dis = '';\r\n } else {\r\n isChecked = \"Not In Stock\";\r\n dis = 'disabled';\r\n }\r\n newElement += `<div class=\"grocery-item\" id=\"${index}\">`+\r\n `<div class=\"close-btn\" onclick=\"deleteGroceryProduct(${index})\">`+\r\n '<svg height=\"15px\" viewBox=\"0 0 329.26933 329\" width=\"15px\" xmlns=\"http://www.w3.org/2000/svg\"><path d=\"m194.800781 164.769531 128.210938-128.214843c8.34375-8.339844 8.34375-21.824219 0-30.164063-8.339844-8.339844-21.824219-8.339844-30.164063 0l-128.214844 128.214844-128.210937-128.214844c-8.34375-8.339844-21.824219-8.339844-30.164063 0-8.34375 8.339844-8.34375 21.824219 0 30.164063l128.210938 128.214843-128.210938 128.214844c-8.34375 8.339844-8.34375 21.824219 0 30.164063 4.15625 4.160156 9.621094 6.25 15.082032 6.25 5.460937 0 10.921875-2.089844 15.082031-6.25l128.210937-128.214844 128.214844 128.214844c4.160156 4.160156 9.621094 6.25 15.082032 6.25 5.460937 0 10.921874-2.089844 15.082031-6.25 8.34375-8.339844 8.34375-21.824219 0-30.164063zm0 0\"/></svg>'+\r\n '</div>'+\r\n `<h2 class=\"title\">${element.name}</h2>`+\r\n `<p class=\"description\">${element.description}</p>`+\r\n `<p class=\"price\">Price: ${element.price}$</p>`+\r\n `<p class=\"stock\">${isChecked}</p>`+\r\n `<button class=\"buy-btn\" ${dis} onclick=\"addProductToShoppingCart(${index})\">Buy</button>`+\r\n '</div>';\r\n });\r\n document.getElementById(\"grocery-list\").innerHTML = newElement;\r\n}", "async function readdItem(item) {\n await axios.put(`${API_Base_URL}/grocery/updateData`, {\n _id: item._id,\n isPurchased: false,\n });\n\n fetchGroceryItems();\n }", "function readItems() {\n console.log(\"Getting Items for sale... \\n\");\n query = connection.query(\"Select * FROM products\", function (err, res) {\n if (err) {\n console.log(err);\n }\n console.log(\"<<<<<<<<< STORE >>>>>>>>>>>\");\n for (var i = 0; i < res.length; i++) {\n console.log(\n \"\\nID: \" +\n res[i].item_id +\n \" || ITEM: \" +\n res[i].product_name +\n \" || PRICE: \" +\n res[i].price\n )\n };\n shoppingCart();\n })\n}", "function showCart() {\n // localStorage.getItem('items')\n // var cartTable = document.getElementById('cart')\n // if (localStorage.) {\n var allItemsString = localStorage.getItem('items');\n var allItemsData = JSON.parse(allItemsString);\n for (var i = 0; i < Cart.length; i++) {\n var tr = document.createElement('tr');\n var deleteLink = document.createElement('td');\n var deleteQuantity = document.createElement('td');\n var deleteItem = document.createElement('td');\n tr.appendChild(deleteItem);\n tr.appendChild(deleteQuantity);\n tr.appendChild(deleteLink);\n allItemsData.appendChild(tr);\n }\n}", "get items() {\n // Send the request\n return this._cartRequest('cart/items', {}, 'GET');\n }", "static getAllItems(path) {\r\n try {\r\n return JSON.parse(fs.readFileSync(`${path}`));\r\n } catch (err) {\r\n console.error(err);\r\n process.exit(1);\r\n }\r\n }", "function storeTodos(){\n //to \"fetch\" eventual items already in the array. if nothing: create empty array.\n let listOfTodos = JSON.parse(localStorage.getItem('listOfTodos')) || [];\n listOfTodos.push(itemInput.value);\n //to physically store the items in the localStorage!\n localStorage.setItem('listOfTodos', JSON.stringify(listOfTodos));\n}", "function loadList() {\n newToDoItem(\"Buy milk\", true)\n newToDoItem(\"Do dishes\", false)\n newToDoItem(\"Feed Tito\", true)\n}", "function addItem() {\n\tvar num = Math.floor(Math.random() * 10000);\n\tvar item = {}\n\tconsole.log(document.getElementById(\"servingsize\").value);\n\tvar curmeal = JSON.parse(localStorage.getItem(\"curMeal\"));\n\titem.name = document.getElementById(\"foodname\").value;\n\titem.servingType = document.getElementById(\"servingtype\").value;\n\titem.servingSize = document.getElementById(\"servingsize\").value;\n\titem.carbCount = 10;\n\titem.id = num;\n\tcurmeal.push(item);\n\t\n\tlocalStorage.setItem(\"curMeal\", JSON.stringify(curmeal));\n\t\n\n}", "function load(item){\r\n obj = item;\r\n document.querySelector(\"#status\").innerHTML = \"\";\r\n\r\n //Moving the data into the website\r\n //To set the language\r\n document.querySelector(\"#languages\").innerHTML = \"\";\r\n\r\n //To set the Boardering countries\r\n document.querySelector(\"#boarders\").innerHTML = \"\";\r\n\r\n //To set the name of the country\r\n document.querySelector(\".name h1\").innerHTML = obj[0].name;\r\n\r\n //To set the capital of the Country\r\n document.querySelector(\".name h3\").innerHTML = obj[0].capital;\r\n\r\n //To set the flag\r\n document.querySelector(\".flag img\").src = obj[0].flag;\r\n\r\n //To set the population\r\n document.querySelector(\"#population\").innerHTML = \"<b>Population: </b>\" + obj[0].population;\r\n\r\n //To set the region\r\n document.querySelector(\"#region\").innerHTML = \"<b>Region: </b>\" + obj[0].region;\r\n\r\n //A loop to set the languages\r\n for(let i = 0; i < obj[0].languages.length; i++){\r\n let lang = document.createElement(\"li\");\r\n let text = document.createTextNode(obj[0].languages[i].name);\r\n lang.appendChild(text);\r\n document.querySelector(\"#languages\").appendChild(lang);\r\n }\r\n\r\n //A loop to set the boardering countries\r\n for(let i = 0; i < obj[0].borders.length; i++){\r\n let bord = document.createElement(\"li\");\r\n let text = document.createTextNode(obj[0].borders[i]);\r\n bord.appendChild(text);\r\n document.querySelector(\"#boarders\").appendChild(bord);\r\n }\r\n\r\n //Saving the data\r\n let listID = \"ldv9727\";\r\n let items = obj;\r\n items = JSON.stringify(items);\r\n localStorage.setItem(listID,items);\r\n}", "function getStorageData() {\r\n if(localStorage.Data) {\r\n Product.all = JSON.parse(localStorage.Data);\r\n }\r\n}", "function basketOnLoad() {\n let fullOrderJson = localStorage.getItem(\"fullOrder\");\n // Parse local storage\n let fullOrder = JSON.parse(fullOrderJson);\n let basketList = document.getElementById(\"basketList\");\n // loop through each bun in bun array\n if (fullOrder == null) {\n // No buns to display\n console.log(\"No buns to display\");\n } else {\n // Buns in local storage\n console.log(\"Start bun display\");\n fullOrder.forEach(bun => {\n renderBunOrder(bun);\n });\n }\n return;\n}", "static displayBooks (){\n \n const books = Store.getBooks();\n\n //loop through the array to add the books into the local storage\n books.forEach((book) => UI.addBookToList(book));\n }", "function cartItem() {\n\titemsArray = JSON.parse(localStorage.getItem('item'));\n\tif (itemsArray !== null) {\n\t\thtmlContent = `<i class=\"fas fa-shopping-cart\"> <span>(${\n\t\t\titemsArray.length\n\t\t})</span> </i>`;\n\t\t$('.fa-shopping-cart')\n\t\t\t.parent()\n\t\t\t.html(htmlContent);\n\t} else {\n\t\thtmlContent = `<i class=\"fas fa-shopping-cart\"> <span>(0)</span> </i>`;\n\t\t$('.fa-shopping-cart')\n\t\t\t.parent()\n\t\t\t.html(htmlContent);\n\t}\n}", "function getFromStorage() {\n\tlet items;\n\n\t// if local storage is empty\n\tif (localStorage.getItem('items') === null) {\n\t\t// make array from items\n\t\titems = [];\n\t} else {\n\t\t// convert string to array\n\t\titems = JSON.parse(localStorage.getItem('items'));\n\t}\n\n\treturn items;\n}" ]
[ "0.7174986", "0.68544275", "0.67579544", "0.67044705", "0.6639573", "0.66317415", "0.6430692", "0.6339278", "0.6293281", "0.62848234", "0.6253951", "0.6227913", "0.61964196", "0.61918867", "0.61916155", "0.6180556", "0.61627203", "0.615435", "0.61412567", "0.61053777", "0.6089032", "0.605792", "0.6049022", "0.60405535", "0.6038902", "0.6032765", "0.6030334", "0.598183", "0.59481776", "0.5920912", "0.5920635", "0.5902138", "0.5895248", "0.586302", "0.58614254", "0.5835932", "0.5833848", "0.5823449", "0.5803199", "0.57888615", "0.5783508", "0.5783273", "0.57760453", "0.57687163", "0.57584226", "0.5758239", "0.57560784", "0.57520044", "0.5737993", "0.5736996", "0.5732252", "0.5731496", "0.5731385", "0.573076", "0.57239753", "0.5722015", "0.57150614", "0.57141745", "0.57127297", "0.5712719", "0.57060426", "0.57044643", "0.57042027", "0.5697439", "0.56946516", "0.5683572", "0.56827414", "0.5675417", "0.5655199", "0.5654165", "0.5653105", "0.5646501", "0.564529", "0.56437904", "0.563612", "0.56320006", "0.5629509", "0.5626775", "0.56219953", "0.5613608", "0.56116533", "0.56071216", "0.56010544", "0.5594319", "0.55933523", "0.55910033", "0.5588403", "0.5586651", "0.55862516", "0.5583193", "0.55726874", "0.5566796", "0.5561599", "0.5559627", "0.5559039", "0.55584013", "0.55560756", "0.55516094", "0.5547182", "0.554681" ]
0.75191754
0
Add new GroceryItem via form input
function addItemViaUi(form) { var inputText = $('#nameInput'); var amountText = $('#amountInput'); //add here the item and amount var item = new GroceryItem(inputText.val(), amountText.val()); groceryItems.push(item); storeGroceryItems(); updateListItem(inputText.val()); addNewUiItem(item); //empty the input text field inputText.val(""); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function insertItem(){\n item = capitalizeFirstLetter(getInput())\n checkInputLength()\n myGroceryList.push(item)\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${item}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n itemAddedSuccess()\n clearBtnToggle()\n clearInputField()\n // Create edit/delete buttons based on icons in <i> tags, above\n queryEditBtn()\n queryDeleteBtn()\n // Adds items to local Storage\n updateStorage()\n}", "function addBtnClick() {\r\n let itemTextInput = document.querySelector(\"#item\");\r\n let item = itemTextInput.value.trim();\r\n if (item.length > 0) {\r\n enableClearButton(true);\r\n showItem(item);\r\n groceryList.push(item);\r\n\r\n // Save groceryList to localStorage\r\n saveList(groceryList);\r\n }\r\n\r\n // Clear input\r\n itemTextInput.value = '';\r\n}", "function submitItem(item) {\n $.post(\"/addItem\", item)\n }", "function handleAddItem() {\n // Listen for when users submit a new list item\n $('#js-shopping-list-form').submit(event => {\n event.preventDefault();\n // Get the name of the new item from the text input\n const inputObject = $('.js-shopping-list-entry');\n const newListItem = inputObject.val();\n // Clear out the value of the input so new items can be addeed\n inputObject.val('');\n // Update the store\n addItemToStore({ name: newListItem, completed: false });\n // Rerender the shopping list\n renderShoppingList();\n });\n}", "function addItem(event){\n if(document.querySelector('.input-food').value !== \"\" && document.querySelector('.input-calory').value !== \"\"){\n event.preventDefault();\n document.querySelector('.input-food').value=\"\";\n document.querySelector('.input-calory').value=\"\";\n var newItem = {food: food, calory: calory};\n setItem([...item, newItem]);};\n }", "function addAFormItem(itemNum, itemName) {\n let resultsArea = document.getElementById('results-container');\n createForm(itemName, resultsArea, itemNum);\n\n itemsChosen.push(itemName);\n}", "function addShopping() {\n ShoppingList.push(form.value)\n updateDom()\n }", "function addItem() {\n\n console.log('adding', { amount }, { name });\n\n dispatch({\n type: 'ADD_ITEM', payload: {\n name: name,\n amount: amount,\n list_id: id,\n }\n })\n //reset local state of new item textfield to allow for more items to be added\n setName('');\n setAmount(1);\n }", "function input(){\n $('#js-shopping-list-form').submit(function(event){\n event.preventDefault();\n const text = $('#shopping-list-entry').val();\n $('ul').append(renderNewItem(text));\n this.reset();\n });\n}", "function addToList() {\n $('#js-shopping-list-form').on('submit', event => {\n event.preventDefault();\n const itemName = $('#shopping-list-entry').val();\n $('.shopping-list').append(createNewItem(itemName));\n $('#shopping-list-entry').val('');\n });\n}", "function addItem(){\n const value = newItemInput.value;\n\n if(!value){\n alert(\"Please enter a value\");\n return;\n }\n\n const _item = {...item, message: value};\n\n items.push(_item);\n newItemInput.value = \"\";\n render();\n\n postItemToJSON(\"http://localhost:8000/index.php\", _item, items.length - 1);\n}", "function addToList(cakeId, cakeName, quantity, selectedText , price, description, productImage) {\n const item = {\n cakeId: cakeId, \n cakeName: cakeName,\n quantity: quantity, \n weight: selectedText, \n price: price, \n description: description,\n productImage: productImage\n }\n formList.push(item);\n console.log(formList);\n// clear the form for the next input \n clearForm();\n console.log(`Total Submission: ${formList.length}`.formList);\n}", "function addNewItem() {\n\n $('form').submit(function (event) {\n event.preventDefault();\n\n let newItem = $('input').val();\n\n let newEntry = `<li>\n <span class=\"shopping-item\">${newItem}</span>\n <div class=\"shopping-item-controls\">\n <button class=\"shopping-item-toggle\">\n <span class=\"button-label\">check</span>\n </button>\n <button class=\"shopping-item-delete\">\n <span class=\"button-label\">delete</span>\n </button>\n </div>\n </li>`;\n\n $('.shopping-list').append(newEntry);\n\n // console.log(`added ${newItem}`);\n\n $('input:text').val('');\n\n });\n}", "function addToInput(item) {\n $('.add-item').val(item);\n}", "function addItem(event) {\n event.preventDefault();\n\n const newItem = {\n title: item.title,\n description: item.description,\n };\n\n axios.post(\"/newitem\", newItem);\n\n setItem({\n title: \"\",\n description: \"\",\n });\n }", "function addItem(){\n $('#js-shopping-list-form').submit(function(event){\n event.preventDefault();\n console.log('im listening');\n\n const newItemName = $('.js-shopping-list-entry').val();\n console.log(newItemName);\n\n $('.js-shopping-list-entry').val(' ');\n\naddItemToShoppingList(newItemName)\nrenderShoppingList();\n } )\n\n}", "function create_item() {\n document.getElementById('modify-header').textContent = 'Creating new Item';\n create_form('meat_shop_item','content-div');\n}", "function addOrEditItem(event, item) {\n event.preventDefault();\n const inputType = event.target.querySelector(\"#item-type\");\n const inputColour = event.target.querySelector(\"#item-colour\");\n const inputMaterial = event.target.querySelector(\"#item-material\");\n const inputSize = event.target.querySelector(\"#item-size\");\n const inputQuantity = event.target.querySelector(\"#item-quantity\");\n\n const newItem = {\n type: inputType.value,\n colour: inputColour.value,\n material: inputMaterial.value,\n size: inputSize.value,\n quantity: inputQuantity.value,\n };\n\n if (item) {\n editItem(item, newItem);\n } else {\n addItem(newItem);\n }\n}", "function addTodoItem (){\n\tvar item = new ItemClass();\n\n\tif($('.js-item-input').val() !== '') {\n\t\titem.set('itemDescription', $('.js-item-input').val());\n\n\t\trouter.items.add(item);\n\t\t\n\t\titem.save(null, {\n\t\t\tsuccess: function(result){\n\t\t\t\tconsole.log('Sweet, Sweet success!');\n\t\t\t},\n\t\t\terror: function(result, error){\n\t\t\t\tconsole.log('Too bad! Looks like: ' + error);\n\t\t\t}\n\t\t});\n\n\t\t$('.item-input').val('');\n\t}\n}", "function addItem() {\n\t\t\tvar order = ordersGrid.selection.getSelected()[0];\n\n\t\t\titensStore.newItem({\n\t\t\t\tpi_codigo: \"new\" + itensCounter,\n\t\t\t\tpi_pedido: order ? order.pe_codigo : \"new\",\n\t\t\t\tpi_prod: \"\",\n\t\t\t\tpi_quant: 0,\n\t\t\t\tpi_moeda: \"R$\",\n\t\t\t\tpi_preco: 0,\n\t\t\t\tpi_valor: 0,\n\t\t\t\tpi_desc: 0,\n\t\t\t\tpi_valort: 0,\n\t\t\t\tpr_descr: \"\",\n\t\t\t\tpr_unid: \"\"\n\t\t\t});\n\t\t\t\n\t\t\titensCounter = itensCounter + 1;\n\t\t}", "function handleAddGrocerySubmit(event) {\n event.preventDefault();\n //that event target works because, handlegrocerysubmit function is beeing called in the form.\n const form = event.target;\n const formInput = form.shoppingForm;\n const inputValue = formInput.value;\n\n //concatenate through spread.. the state (which is empty at first, and then then gets the previous status) and the inputvalue - as an array.\n const newProductItems = [\n ...state,\n {\n name: inputValue,\n isBought: false,\n },\n ];\n\n //set to new state the productitem.\n setState(newProductItems);\n form.reset();\n }", "async function addItem(item) {\n setSubHeader(\"Result\");\n\n const response = await fetch(\"/api/shoes\", {\n method: \"POST\",\n headers: {\n \"Content-Type\": \"application/json\",\n },\n body: JSON.stringify(item),\n });\n const responseItem = await response.json();\n\n if (response.ok) {\n createListItem(responseItem);\n } else {\n createErrorItem(responseItem);\n }\n\n const formContainer = document.getElementById(\"form-container\");\n formContainer.innerHTML = \"\";\n}", "function addListItemFromForm() {\n addListItem( getFormValues());\n}", "async function addItem(){\n\n\tconst item = {\n\t\tsku: document.getElementById('skufield').value,\n\t\tname: document.getElementById('namefield').value,\n\t\tcategory: document.getElementById('categoryfield').value,\n\t\tprice: document.getElementById('pricefield').value,\n\t\tquantity: document.getElementById('quantityfield').value,\n\t}\n\n\ttry{\n\t\tawait addItemToDatabase(item);\n\t\tawait refreshInventory();\n\t\tshowSuccessMessage(\"Success!: Item added successfully\");\n\t\ttoggleModal();\n\t} catch(err){\n\t\tshowErrorMessage(\"Error!: \" + err.responseText);\n\t\ttoggleModal();\n\t}\n}", "function handleNewItemSubmit(){\n //user inputs a new item in the list - which needs to be stored\n //new item appears/appends onto the original list - generate a new list\n //render new shopping list in DOM each time the user adds a new item\n $('#js-shopping-list-form').submit(function(event) {\n event.preventDefault();\n const newItemName = $('.js-shopping-list-entry').val();\n //console.log(newItemName);\n $('.js-shopping-list-entry').val('');\n addItemToShoppingList(newItemName);\n renderShoppingList();\n });\n}", "function addItem() {\n var input = document.getElementById('input-value').value;\n if (input) {\n itemIndex++;\n document.getElementById('list-item').appendChild(generatingItem(itemIndex, input));\n var newItem = {\n id: itemIndex,\n content: input\n };\n // toDoList.push(newItem);\n axios.post(url, newItem)\n .then(function (res) {\n alert(`ADD SUCCESSFULLY `)\n })\n .catch(function (err) {\n alert(\"ADD ERROR \")\n });\n }\n}", "function addItem() {\n var materialName = document.getElementById(\"name\").value;\n var price = document.getElementById(\"price\").value;\n var inStock = document.getElementById(\"in-stock\").checked;\n\n // Create a new instance of the Product \n // object with the new Item's info\n var newProd = new Product(materialName, price, inStock);\n products.push(newProd);\n\n displayInventory();\n\n}", "_addNewItem() {\n // Add new Item from Order's Items array:\n this.order.items = this.order.items.concat([this.item]);\n // Update current Order:\n this.orderService.setCurrentOrder(this.order);\n this._closeAddNewItem();\n }", "function addItems(){\n let input, newItem;\n input = ui.getInput();\n\n if(input.getDescription !== \"\" && isNaN(input.getValue)){\n ui.moveFocus(1)\n }else if(input.getDescription !== \"\" && !isNaN(input.getValue) && input.getValue > 0){\n newItem = budget.addItem(input.getType, input.getDescription, input.getValue);\n ui.insertItem(newItem, input.getType);\n ui.clearInputs();\n updateBudget();\n updateExpPercentage();\n api.addToBudget(JSON.stringify(budget.getData()));\n }\n\n }", "function handleNewItemSubmit() {\n $('#js-shopping-list-form').submit(function(event) {\n event.preventDefault();\n console.log('`handleNewItemSubmit` ran');\n const newItemName = $('.js-shopping-list-entry').val();\n $('.js-shopping-list-entry').val('');\n addItemToShoppingList(newItemName);\n renderShoppingList();\n });\n}", "function addItem(e) {\n e.preventDefault(); // To stop page from reloading, because by default the form tag is going to reload or send the data,\n // to external source, generally server side and prevent keeps it on a client side in this case\n \n const text = (this.querySelector('[name=item]')).value; //this keyword is a form tag in this case, value is the values of the items\n const item = {\n text,\n done: false\n };\n items.push(item) // to put everything we inputted into the empty array;\n populateList(items, itemsList); // Everytime we add item it calls populateList function which is going to create- \n //list of item (<li>) with a label inside of it;\n//To store everything in localeStorage-\n localStorage.setItem('items', JSON.stringify(items)); // everything can be stored as a string only, otherwise browser will \n //convert under the hood to the string using toString method, so to avoid this \n //we have to convert our items going to the localStorage into JSON file.\n //When we go to our localStorage we can see that everything storaed as a big string;\n \n \n this.reset() //to reset all the input we have done\n}", "function addNewItem () {\n\t\"use strict\";\n\tvar addInputText = addInput.value;\n\tif (addInputText !== \"\") {\n\t\t\n\t\tvar newLabel = addNewLabel(addInputText, this);\t\n\t\tvar newEditButton = addNewEditButton();\n\t\tvar newDeleteButton = addNewDeleteButton();\n\t\t\n\t\tinsertAfter(newLabel, h6List[1]);\n\t\tinsertAfter(newEditButton, newLabel);\n\t\tinsertAfter(newDeleteButton, newEditButton);\n\t\t\n\t\t//Attaching the event handlers to the new elements\n\t\tnewEditButton.onclick = toggleEdit;\n\t\tnewLabel.firstChild.onclick = toggleCompletion;\n\t\tnewDeleteButton.onclick = deleteItem;\n\t}\n}", "function addItems() {\n\t\t\t\tvar form = $(psForms.shift());\n\t\t\t\tvar itemid = form.find(\"input[name='pid']\").val();\n\n\t\t\t\t$.ajax({\n\t\t\t\t\tdataType : \"html\",\n\t\t\t\t\turl: addProductUrl,\n\t\t\t\t\tdata: form.serialize()\n\t\t\t\t})\n\t\t\t\t.done(function (response) {\n\t\t\t\t\t// success\n\t\t\t\t\tminiCartHtml = response;\n\t\t\t\t})\n\t\t\t\t.fail(function (xhr, textStatus) {\n\t\t\t\t\t// failed\n\t\t\t\t\tvar msg = app.resources.ADD_TO_CART_FAIL;\n\t\t\t\t\t$.validator.format(msg, itemid);\n\t\t\t\t\tif(textStatus === \"parsererror\") {\n\t\t\t\t\t\tmsg+=\"\\n\"+app.resources.BAD_RESPONSE;\n\t\t\t\t\t} else {\n\t\t\t\t\t\tmsg+=\"\\n\"+app.resources.SERVER_CONNECTION_ERROR;\n\t\t\t\t\t}\n\t\t\t\t\twindow.alert(msg);\n\t\t\t\t})\n\t\t\t\t.always(function () {\n\t\t\t\t\tif (psForms.length > 0) {\n\t\t\t\t\t\taddItems();\n\t\t\t\t\t}\n\t\t\t\t\telse {\n\t\t\t\t\t\tquickView.close();\n\t\t\t\t\t\tminicart.show(miniCartHtml);\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t}", "function insertBurger(event) {\n event.preventDefault();\n if (!newItemInput.val().trim()) { return; }\n var burger = {\n burger_name : newItemInput\n .val()\n .trim(),\n devoured: false\n };\n\n // Posting the new burger, calling getBurgers when done\n $.post(\"/api/burger\", burger, function() {\n getBurgers();\n });\n newItemInput.val(\"\");\n }", "onSubmit(e) {\n e.preventDefault();\n var itemData = {\n name: this.refs.name.value,\n description: this.refs.description.value,\n price: parseFloat(this.refs.price.value).toFixed(2),\n availableDate: this.refs.availableDate.value,\n isTaxable: this.refs.isTaxable.checked\n };\n // TODO: validation\n\n // Callback passed in from parent component\n this.props.onAddItem(itemData);\n // Clear the form once added\n this.refs.itemForm.reset();\n }", "function addItem(e) {\n e.preventDefault(); // Evitamos enviar el formulario a un servidor\n // console.log(grocery.value); // Pedimos el VALUE del INPUT\n const value = grocery.value;\n // ESTO ES PARA TENER UN VALOR DE ID con cada SUBMIT. NO SE USA\n const id = new Date().getTime().toString();\n // console.log(id); // Ver dicho ID\n //\n // IF PARA: Add, Edit, No Values Added\n if (value && !editFlag) {\n // Value NOT empty, NOT EDITING\n // console.log('Adding Items'); // Para probar\n const element = document.createElement('article'); // Creamos Elemento donde alojar el ADD item\n element.classList.add('grocery-item');\n const attr = document.createAttribute('data-id'); // Creamos un atributo al nuevo Article creado arriba\n attr.value = id;\n element.setAttributeNode(attr); // Ponemos dicho attribute\n element.innerHTML = `<p class=\"title\">${value}</p>\n <div class=\"btn-container\">\n <button type=\"button\" class=\"edit-btn\">\n <i class=\"fas fa-edit\"></i>\n </button>\n <button type=\"button\" class=\"delete-btn\">\n <i class=\"fas fa-trash\"></i>\n </button>\n </div>`;\n // ---> Delete BTN SELECTION --->\n const deleteBtn = element.querySelector('.delete-btn');\n const editBtn = element.querySelector('.edit-btn');\n deleteBtn.addEventListener('click', deleteItem);\n editBtn.addEventListener('click', editItem);\n // Agregamos el Child\n list.appendChild(element);\n // Alerta green\n displayAlert('Item Added to the List', 'success');\n // Mostrar la Class de CSS que permite ver (show-container)\n container.classList.add('show-container');\n // ADD TO LOCAL STORAGE:\n addToLocalStorage(id, value);\n // BACK TO DEFAULT\n setBackToDefault();\n } else if (value && editFlag) {\n // Value NOT empty, EDITING\n // Queremos agarrar el INPUT y mandarlo al Article\n editElement.innerHTML = value;\n displayAlert('Item Changed', 'success');\n //LOCAL STORAGE EDIT:\n editLocalStorage(editID, value);\n setBackToDefault();\n } else {\n // console.log('Empty Value'); // Probando\n // Previamente tenemos Classes hechas en CSS (danger / success)\n // alert.textContent = 'Empty Value';\n // alert.classList.add('alert-danger');\n // Mas Facil pasar una Funcion!\n displayAlert('Oops, Insert an Item Please', 'danger');\n }\n}", "function addItemToShoppingList(itemName) {\n store.push({id: cuid(), name: itemName, checked: false});\n}", "function addItem(event) {\n props.onSubmit(prevData => {\n return [...prevData, input];\n });\n \n setInput(\"\");\n }", "function _submitItemWithAjax() {\n const url = createGroceryItemForm.getAttribute('action') + \"ajax\";\n const method = createGroceryItemForm.getAttribute('method');\n const formData = new FormData(createGroceryItemForm);\n\n fetch(url, {\n method: method,\n body: formData\n })\n .then(response => {\n if (!response.ok) {\n throw new Error('There was a network error!');\n }\n return response.json();\n })\n .then(result => {\n if (result?.message === \"added-item\") {\n $('#createGroceryItemModal').modal('hide');\n _notifyConnectedClientsTwoParts(\"ITEM-ADDED\", result.id, result.listId);\n $('#messageArea').html(\"A new grocery item was added!\");\n $('#alertArea').show(400);\n }\n else {\n _reportErrors(result);\n }\n })\n .catch(error => {\n console.error('Error:', error);\n })\n }", "function addGroceryToArray() {\n\n groceries.unshift(\n\n {\n name: $(\"#addItem\").val(),\n status: \"needed\",\n price: $(\"#addPrice\").val(),\n quantity: $(\"#addQuantity\").val()\n }\n\n );\n }", "function newElement() {\n var name = $(\"#myInput\").val();\n var id = $(\"#key\").val();\n doPost(\"/saveItem\", {\"name\":name, \"id\": id}, newItemCreated) // /saveitem calls the handler, then executes the handler\n}", "function handleNewItemSubmit() {\r\n $('main').on('submit','#new-bookmark-form', event => {\r\n console.log(\"new item submit is listening\");\r\n event.preventDefault();\r\n let data = serializeJson(event.target)\r\n console.log(data)\r\n api.createBookmark(data)\r\n .then((newItem) => {\r\n console.log(newItem);\r\n store.addItem(newItem);\r\n store.error=null;\r\n store.filter = 0;\r\n store.adding = false;\r\n render();\r\n })\r\n .catch((error) => {\r\n store.setError(error.message);\r\n renderError();\r\n });\r\n })\r\n}", "function addItemToCart() {}", "function addItemToCart() {}", "function addNewItem(userInput) {\n state.items.push({\n name: userInput,\n checked: false\n });\n}", "onNewItem(item, type) {\n const { items, itemMaps } = this.state;\n\n items[type].push(item);\n Form.updateItemMap(type, itemMaps[type], items[type].length - 1,\n item.r, item.c, item.h, item.w);\n\n this.setState({\n items, itemMaps,\n });\n }", "function addSelectedItemToCart() {\n // TODO: suss out the item picked from the select list\n let selectedItem = event.target.items.value;\n console.log(selectedItem);\n // TODO: get the quantity\n let quantity = event.target.quantity.value;\n // TODO: using those, add one item to the Cart\n \n \n carts.addItem(selectedItem,quantity); \n console.log(carts.items);\n \n}", "function addToDoItem() {\n var itemText = document.getElementById(\"new-todo\").value\n newToDoItem(itemText, false)\n}", "function addInventory() {\n const newItem = document.getElementById(\"itemName\").value\n inventory.push(newItem)\n updateInventory()\n}", "function addItem(){\n var itemName = $(\"#spinlabel\").html();\n var quantity = $(\"#spin\").val();\n for(var i = 0; i < CurrentShoppingListArray.length; i++){\n if(itemName == CurrentShoppingListArray[i].name){\n CurrentShoppingListArray[i].quantity = parseInt(CurrentShoppingListArray[i].quantity) + parseInt(quantity);\n return;\n }\n }\n var tempItem = new Item(itemName, quantity);\n CurrentShoppingListArray.push(tempItem);\n}", "function addItem()\n{\n\tvar message = {action: \"addItem\"};\n\tvar wrapper = $(this).parents(\".quantifier\");\n\n\tmessage.item = {};\n\tmessage.item.url = $(this).parents(\".market_listing_row_link\").attr(\"href\");\n\tmessage.item.price = parseFloat(wrapper.find(\".minPrice\").val());\n\tmessage.item.picture = $(this).parents(\".market_listing_row_link\").find(\".market_listing_item_img\").attr(\"src\");\n\tmessage.item.name = $(this).parents(\".market_listing_row_link\").find(\".market_listing_item_name\").html();\n\tmessage.item.quantity = parseInt(wrapper.find(\".quantity\").val());\n\n\tif (!validItem(message.item))\n\t\treturn false;\n\n\tchrome.runtime.sendMessage(message, function(response) {\n\t\twrapper.addClass(\"active\");\n\t\twrapper.find(\".blue\").css(\"display\", \"none\");\n\t\twrapper.find(\".green\").css(\"display\", \"inline-block\");\n\t});\n\treturn false;\n}", "function addItem(item) {\n groceries.push(\"item\");\n displayData();\n}", "function createNewItem(){\n var newProdName = document.getElementById(\"newName\").getElementsByTagName(\"input\")[0].value;\n var newProdPrice = document.getElementById(\"newPrice\").getElementsByTagName(\"input\")[0].value;\n createNewItemRow(newProdName, newProdPrice);\n}", "function addItem() {\n\tvar itemText = $('#add').val().trim();\n\tif (!itemText) {\n\t\t// String is empty/pure whitespace\n\t\talert('Please enter text to add an item.')\n\t\t// Clear input\n\t\t$('#add').val('');\n\t}\n\telse if (itemText.length > 30) {\n\t\talert('Please limit your entry to 30 characters.')\n\t}\n\telse {\n\t\tcreateEntry(itemText);\n\t\t// Clear input\n\t\t$('#add').val('');\n\t}\n}", "function addItem (value) {\n addItemToDOM(value);\n\n //reset the value after inserting item\n document.getElementById('item').value = '';\n\n //push item into array\n data.todo.push(value);\n\n //update localstorage\n dataObjectUpdated();\n}", "function add(){\n var name = $('#name').val();\n var count = $('#count').val();\n var value = $('#value').val();\n var room = $('#room').val();\n var condition = $('#condition').val();\n var date = $('#date').val();\n\n var item = {};\n item.name = name;\n item.count = count;\n item.value = value;\n item.room = room;\n item.condition = condition;\n item.date = date;\n\n items.push(item);\n Δitems.set(items);\n}", "async function readdItem(item) {\n await axios.put(`${API_Base_URL}/grocery/updateData`, {\n _id: item._id,\n isPurchased: false,\n });\n\n fetchGroceryItems();\n }", "function addSelectedItemToCart() {\n\n let quantityTextbox = document.getElementById('quantity').value;\n let ddlProducts = document.getElementById(\"items\");\n let selectedOption = ddlProducts.value; \n cart.addItem(selectedOption, quantityTextbox);\n \n}", "add(event, item) {\n event.preventDefault();\n this.props.addToBasket({\n product_id: item.product_id,\n product_name: item.product_name,\n product_images: item.product_images,\n product_price: item.product_price\n })\n }", "function addSelectedItemToCart() { \n var itemsEl = document.getElementById('items').value;\n var quantityEl = document.getElementById('quantity').value;\n cart.addItem(itemsEl, parseInt(quantityEl));\n // console.log(cart.items[0].product);\n // console.log(cart.items[0].quantity); \n}", "function addSelectedItemToCart() {\n // suss out the item picked from the select list\n let product = document.getElementById('items').value;\n let quantity = document.getElementById('quantity').value;\n cart.addItem(product, quantity);\n\n // console.log(newCartItem);\n // console.log(cart);\n\n // get the quantity\n // using those, add one item to the Cart\n}", "function newItem() {\n //get value of text input, with Type Assertion <HTMLInputElement>\n var newItem = document.getElementById('new-item').value;\n var newPrg = document.createElement('p');\n newPrg.appendChild(document.createTextNode(newItem));\n uiEl.appendChild(newPrg);\n}", "function handleSubmitClick(){\r\n\t\tvar grocery = {};\r\n\t\tgrocery.title = txtGroceryName.value;\r\n\t\tgrocery.desc = txtGroceryDesc.value;\r\n\t\tgrocery.price = txtGroceryPrice.value;\r\n\r\n\t\tif(concernedLi === null){\r\n\t\t\tif(isValid(grocery)){\r\n\t\t\t\taddGrocery(grocery);\r\n\t\t\t}\r\n\t\t}else{\r\n\t\t\tif(isValid(grocery)){\r\n\t\t\t\tupdateGrocery(grocery);\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\twindow.event.preventDefault();\r\n\t}", "function ItemForm({\n newItemName,\n newQuantity,\n newUnit,\n setNewItemName,\n setNewQuantity,\n setNewUnit,\n handleSubmit,\n}) {\n return (\n <div>\n <h2>Add an Item</h2>\n <form onSubmit={handleSubmit}>\n <label>\n Item:\n <input\n type=\"text\"\n value={newItemName}\n onChange={(evt) => setNewItemName(evt.target.value)}\n required\n ></input>\n </label>\n <label>\n Quantity:\n <input\n type=\"number\"\n value={newQuantity}\n onChange={(evt) => setNewQuantity(evt.target.value)}\n required\n ></input>\n </label>\n <label>\n Unit:\n <input\n type=\"text\"\n value={newUnit}\n onChange={(evt) => setNewUnit(evt.target.value)}\n ></input>\n </label>\n <button type=\"submit\">Save</button>\n </form>\n </div>\n );\n}", "function addTodoItem() {\n if (!input.value || input.value.length <= 0) {\n // Early exit\n return;\n }\n var newTodo = {\n id: Math.random(),\n name: input.value,\n completed: false\n };\n todos.push(newTodo);\n input.value = '';\n input.focus();\n TodoService_1[\"default\"].addTodos(newTodo).then(function () {\n TodoService_1[\"default\"].getTodos().then(function (todoList) {\n todos = todoList;\n render();\n });\n });\n}", "function addItem(name) {\n try {\n Item.validateName(name);\n this.items.push(Item.create(name));\n } catch(error) {\n console.log(`${error.message}`);\n }\n }", "function addItem() {\n const urlBox = document.getElementById('inputBox');\n const iconBox = document.getElementById('selectBox');\n const urlVal = urlBox.value;\n const iconVal = iconBox.value;\n postLink(urlVal, iconVal);\n removeIcons();\n resetModalContent();\n}", "function NewItemForm() {\n const [item, setItem] = useState(\"\");\n const defaultPlaceholder = \"add item\";\n const [placeholder, setPlaceholder] = useState(defaultPlaceholder);\n\n const { dispatchItems } = useContext(ItemsContext);\n\n function onSubmit(e) {\n e.preventDefault();\n if (item === \"\") {\n return;\n }\n dispatchItems({ type: \"ADD_ITEM\", item: { name: item } });\n setItem(\"\");\n }\n\n function onChange(e) {\n setItem(e.target.value);\n }\n\n function onFocus() {\n setPlaceholder(\"\");\n }\n\n function onBlur() {\n setPlaceholder(defaultPlaceholder);\n }\n\n return (\n <form onSubmit={onSubmit}>\n <Input\n type=\"text\"\n value={item}\n onChange={onChange}\n onFocus={onFocus}\n onBlur={onBlur}\n placeholder={placeholder}\n />\n <Button onClick={onSubmit} active={item !== \"\"}>\n add item\n </Button>\n </form>\n );\n}", "function addProduct () {\n event.preventDefault();\n var addCoffee = document.getElementById(\"new-coffee\");\n var addRoast = document.getElementById(\"new-roast\");\n var newCoffee = {\n name: addCoffee.value,\n roast: addRoast.value\n };\n coffees.push(newCoffee);\n outputHTML.innerHTML = renderCoffees(coffees);\n}", "function addItem(item) {\n let newItem = new Item(item);\n return newItem.save();\n}", "function addItemToFridge() {\n\n\tconsole.log(\"Clicked\");\n\n\t// var toAdd = prompt(\"Enter an item\");\n\tvar toAdd = document.getElementById(\"fridgeItemToAdd\").value;\n\tvar qty = Number(document.getElementById(\"fridgeAddNum\").value);\n\n\t// Returns if user cancelled.\n\tif (toAdd == null) {\n\t\treturn;\n\t}\n\n\t// Removes leading and trailing whitespaces.\n\ttoAdd = toAdd.trim();\n\n\t// Returns if user did not enter any non-whitespace characters.\n\tif (toAdd === \"\") {\n\t\talert(\"Please enter a valid item name\");\n\t\treturn;\n\t}\n\n\tif (qty <= 0) {\n\t\talert(\"Please enter a valid quantity\");\n\t\t$(\"#fridgeAddNum\").val(\"\");\n\t\treturn;\n\t}\n\n\t// Clears the input field.\n\t$(\"#fridgeItemToAdd\").val(\"\");\n\t$(\"#fridgeAddNum\").val(\"\");\n\n\tconsole.log(toAdd);\n\n\t// Adds to the fridge.\n\tif (!inArray(toAdd, fridge)) {\n\n\t\tconsole.log(\"Adding the item\");\n\n\t\tfridge.push([qty, toAdd]);\n\n\t\t// Gets the html element with the id fridgeList.\n\t\tvar fridgeList = $(\"#fridgeList\");\n\n\t\t// Appends the new item to the list.\n\t\tvar i = fridge.length - 1;\n\n\t\tfridgeList.append(\"<div class='row item' id='fridgeItem\" + i + \"'><div class='col-xs-4'><input class='changeQuant' type='text' id='fridgeQty\" + i + \"' onkeypress='return event.charCode >= 48 && event.charCode <= 57'></input></div><div class='col-xs-8'><p>\" + toAdd + \"</p></div></div>\");\n\t\t$(\"#fridgeQty\" + i).val(qty);\n\t\t$(\"#fridgeQty\" + i).keypress(updateFridgeQty);\n\t}\n\telse {\n\n\t\tconsole.log(\"Incrementing item\");\n\n\t\tvar i = indexInArray(toAdd, fridge);\n\n\t\tqty = qty + fridge[indexInArray(toAdd, fridge)][0];\n\t\tfridge[indexInArray(toAdd, fridge)][0] = qty;\n\n\t\t$(\"#fridgeItem\" + i).html(\"<div class='col-xs-4'><input class='changeQuant' type='text' id='fridgeQty\" + i + \"' onkeypress='return event.charCode >= 48 && event.charCode <= 57'></input></div><div class='col-xs-8'><p>\" + toAdd + \"</p></div>\");\n\t\t$(\"#fridgeQty\" + i).val(qty);\n\t\t$(\"#fridgeQty\" + i).keypress(updateFridgeQty);\n\t}\n\n\t// Saves the updated fridge to local storage.\n \tlocalStorage.setItem(\"fridge\", JSON.stringify(fridge));\n}", "_addItem(itemName)\n {\n var formData = new FormData();\n formData.append(\"name\", this.state.player.name);\n formData.append(\"item\", itemName)\n const requestOptions = \n {\n method: 'POST',\n body: formData,\n }\n // fetch for adding an item to the player's inventory\n fetch('https://mi-linux.wlv.ac.uk/~2006100/ci3/index.php/Game/addItemToInventory', requestOptions)\n .then(() => {\n // update inventory after fetch to inform player\n this._updateInventory();\n })\n }", "function addItem(form_id, fly_img) {\n\t$.ajax({\n\t\ttype: 'POST',\n\t\turl: '/cart/add.js',\n\t\tdataType: 'json',\n\t\tdata: $('#'+form_id).serialize(),\n\t\tsuccess: Bizweb.onSuccess(fly_img, '#'+form_id),\n\t\terror: Bizweb.onError\n\t});\n}", "function addItem(item) {\n $state.go('main.addItem', {item: item, foodListId: $stateParams.foodListId});\n }", "function addItem(e){\n\tif(e.which==13)//Enter key pressed\n\t{\n\t\tvar input = $(this).val();\n\t\tvar item = \"<li><span class='name'>\" +input+ \"</span><span class='done'><input class='donecheck' type='checkbox'></input></span><span class='remove'><input type='checkbox' class='removecheck'></input></span></li>\";\n\t\t$(this).closest('.shopping-list').find('.list-items').append($(item));\n\t\t$(this).val('');\n\t}\n}", "function addItemSubmit() {\n event.preventDefault();\n sendItemToServer(state.addItemInput, state.listName)\n setState({addItemInput: \" \"})\n}", "function addItemToShoppingList(itemName) {\n console.log(`Adding \"${itemName}\" to shopping list`);\n STORE.items.push({name: itemName, checked: false});\n}", "function addRecord(){\r\n\r\n\tlet codigo = document.getElementById('codigo').value;\r\n\tlet nombre = document.getElementById('nombre').value;\r\n\tlet precio = document.getElementById('precio').value;\r\n\r\n\tproductos.push(new IngrProducto(codigo,nombre,precio));\r\n\r\n}", "function addNewItem() {\n log.debug('[TodoList] : addNewItem');\n\n var formValues = getFormValues();\n var id;\n // Edit or create new\n if (todo_id) {\n todoItem.set(formValues);\n todoItem.save();\n id = todo_id;\n } else {\n var newModel = Alloy.createModel(\"ToDo\", formValues);\n newModel.save();\n id = newModel.get(\"todo_id\");\n }\n\n // Make sure the collection is current\n todo.fetch();\n\n //alert(\"Saved this model: \" + JSON.stringify(newModel, null, 4));\n\n Alloy.Globals.Menu.setMainContent('TodoListDetail', {todo_id: id});\n\n}", "function addListItem() {\n var itemInput = document.getElementById('itemInput');\n var priceInput = document.getElementById('priceInput');\n listObject.addListItem(itemInput.value, priceInput.value);\n itemInput.value = '';\n priceInput.value = '';\n buildList(listObject.listItems);\n listObject.saveList();\n}", "addItem(name, quantity, pricePerUnit) {\n this.items.push({\n name,\n quantity,\n pricePerUnit\n })\n }", "function addItem(e) {\n\t\tif (e.keyCode == 13) {\n\t\t\tsetInputValue(inputValue);\n\t\t\tconst list = inputList.concat(inputValue);\n\t\t\tsetInputList(list);\n\t\t\tsetInputValue(\"\");\n\n\t\t\tfetch(\"https://assets.breatheco.de/apis/fake/todos/user/13\", {\n\t\t\t\tmethod: \"PUT\",\n\t\t\t\tbody: JSON.stringify(list),\n\t\t\t\theaders: {\n\t\t\t\t\t\"Content-Type\": \"application/json\"\n\t\t\t\t}\n\t\t\t}).then(response => {\n\t\t\t\tif (response.ok) {\n\t\t\t\t\tfetch(\"https://assets.breatheco.de/apis/fake/todos/user/13\")\n\t\t\t\t\t\t.then(response => {\n\t\t\t\t\t\t\tif (!response.ok) {\n\t\t\t\t\t\t\t\tthrow new Error(response.statusText);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\treturn response.json();\n\t\t\t\t\t\t})\n\t\t\t\t\t\t.then(data => setInputList(data))\n\t\t\t\t\t\t.catch(error => console.error(error));\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}", "function addItemToEbay() {\r\n addToEbay.value = '1';\r\n }", "function addItem(event) {\n var newTodoText = $('#newTodo').val();\n \n //Need to add the id field in your firebase\n // you need this id field to identify your selected row\n //calling firebase \n database.ref().push({\n Todo: newTodoText,\n id: (new Date().getTime()).toString(36) \n });\n //When you finished adding, you need to clear out\n // the input textbox\n $('#newTodo').val(\"\");\n }", "NewItemForm(e) {\n if (typeof this.props.onNew === 'function') {\n var props = {\n type: \"existing\",\n item_id: this.props.menu[1].item_id,\n menu: {\n \"name\": this.props.menu[0],\n \"category\": this.props.menu[1].category,\n \"price\" : this.props.menu[1].price,\n \"calories\": this.props.menu[1].calories,\n \"in_stock\": this.props.menu[1].in_stock,\n \"description\": this.props.menu[1].description\n }\n }\n this.props.onNew(props);\n }\n }", "function AddItem(item){\n console.log(\"Adding \" + item.Name + \" to the basket!\");\n basket.push(item);\n}", "function addItem() {\n var contents = document.getElementById('newTask').value;\n var item = new listItem(Date.now(), contents, false);\n masterList.push(item);\n showList(masterList);\n saveList();\n}", "onAddItem () {\n const newItem = this.get('bunsenModel').items.type === 'object' ? {} : ''\n const items = this.get('items')\n const index = items.length\n\n items.pushObject(newItem)\n this.notifyParentOfNewItem(newItem, index)\n }", "function addNewIngredientField() {\n let div = document.createElement(\"div\");\n div.className = \"ingredient-wrapper\";\n\n let ingInp = document.createElement(\"input\");\n ingInp.placeholder = \"Ingredient...\";\n\n let amtInp = document.createElement(\"input\");\n amtInp.placeholder = \"Amount...\";\n\n let lbl = document.createElement(\"label\");\n lbl.innerText = \"Optional\";\n\n let checkbox = document.createElement(\"input\");\n checkbox.type = \"checkbox\";\n\n let btn = document.createElement(\"button\");\n btn.innerText = \"+\";\n btn.type = \"button\";\n btn.addEventListener(\"click\", function () { addNewIngredientField(); });\n\n div.appendChild(ingInp);\n div.appendChild(amtInp);\n div.appendChild(lbl);\n div.appendChild(checkbox);\n div.appendChild(btn);\n form_add.insertBefore(div, form_add.children[form_add.children.length - 1]);\n}", "function addItem() {\n\n}", "createItems(e) {\n e.preventDefault()\n\n const loader = document.createElement('div')\n loader.className = 'loader'\n e.target.parentElement.appendChild(loader)\n\n const [name, price, quantity, category, _] = e.target.querySelectorAll('input')\n const itemName = name.value\n const itemPrice = price.value\n const itemQuantity = quantity.value\n const itemCategory = category.value\n const expenseId = e.target.dataset.id\n\n this.itemsAdapter.createItem(itemName, itemPrice, itemQuantity, itemCategory, expenseId).then(item => {\n const expense = this.expenses.find(s => s.id == expenseId)\n e.target.parentElement.removeChild(loader)\n expense.items.push(new Item(item))\n e.target.hidden = true\n this.renderExpense()\n })\n }", "function addTodo(item) {\n\tif (item !== \"\") {\n\t\tlet todo = {\n\t\t\tid: Date.now(),\n\t\t\tname: item,\n\t\t\tdate: today,\n\t\t};\n\t\ttodoArr.push(todo);\n\t\taddHTMLTodos(todoArr);\n\t\tinsertItem(todoArr);\n\t\t// console.log(todos);\n\t\tinputField.value = \"\";\n\t} else {\n\t\talert(\"Please Enter Something!\");\n\t}\n}", "function addItem(event) {\n var newTodoText = $('#newTodo').val();\n \n //Need to add the id field in your firebase\n // you need this id field to identify your selected row\n \n \n //calling firebase\n database.ref().push({\n Todo: newTodoText,\n id: (new Date().getTime()).toString(36)\n });\n //When you finished adding, you need to clear out\n // the input textbox\n $('#newTodo').val(\"\");\n }", "function onAddItem() {\n const toDoInput = document.getElementById('todo-input');\n let description = toDoInput.value;\n\n if (description.length > 0) {\n let item = {\n id: Date.now().toString(),\n description\n };\n\n store(item);\n addToDoItem(toDo, item);\n clearTxt(toDoInput);\n }\n}", "_addNewItem(event) {\n\t\tevent.preventDefault();\n\t\tthis.state.item.description = this.state.item.description || \"-\";\n\t\tthis.state.item.amount = this.state.item.amount || \"0\";\n\t\tWalletActions.addNewItem(this.state.item);\n\t\tthis.setState({ item: this._getFreshItem() });\n\t}", "#ctrlAddItem(getInput) {\n //1. get input data\n const {type, value, description} = getInput();\n \n if(description !== \"\" && !isNaN(value) && value > 0){\n //2. Add item to the budget controller\n const newItem = model.addItem(type, description, value);\n //3. Add the item to the UI\n addItemsView.addListItem(newItem ,type);\n //5. update the budget\n this.#updateBudget()\n //6. update the percentage\n this.#updatePercentage()\n }\n }", "function agregarItem(){\n \t$('#divListado1').show();\n \tif($('#material').val() == ''){\n \t\talert('ingrese un producto por favor');\n \t}else if($('#cant').val() == ''){\n \t\talert('por favor ingrese una cantidad');\t\n \t}else{\n \t\tif(existeMaterialEnTabla()){\n \t\t\tsumarCantidadAMaterialExistente();\n \t\t}else{\n \t\t\tgenerarContenidoItemTabla();\n \t\t\tagregarColumnaUnidadYCorrerFilas();\n \t\t\t$('#total1').html((parseFloat(parseFloat($('#total1').html())) + parseFloat($('#precio' + (cantMat)).html())).toFixed(2));\n \t\t$('#totalConDescuento1').html((parseFloat($('#total1').html()) - parseFloat($('#total1').html()) * parseFloat($('#descuento1').html())/100).toFixed(2));\n \t\t\tcantMat++;\n \t\t} \t\t\n \t\tidMadMadre = null;\n \t\t$('#unidad1').html('');\n \t\t$('#unidad1').val('');\n \t}\n }", "function addItem() {\n var textInput = document.getElementById('textItem').value;\n if (textInput == '') {\n alert('please enter text in input');\n } else {\n document.getElementById('textItem').value = \"\";\n\n //creating object to store data\n var itemId = count++;\n let obj = {\n itemId: itemId,\n checkb: false,\n items: textInput\n };\n arrayItem.push(obj);\n localStorage.setItem('todos', JSON.stringify(arrayItem));\n\n }\n updateItem();\n //location.reload();\n}", "function createNewBurger(e){\n e.preventDefault()\n const form = e.target\n const burgerObject = {name: document.getElementById(\"burger-name\").value,\n description: document.getElementById(\"burger-description\").value,\n image: document.getElementById(\"burger-image\").value}\n postNewBurger(burgerObject)\n }", "function addItemToCart(e) {\n e.preventDefault();\n const { target } = e;\n if (target.classList.value !== \"product-box__btn\") {\n return;\n }\n const priceObj = target.parentNode.firstElementChild;\n const price = parseInt(priceObj.innerText);\n const qtyObj = priceObj.nextElementSibling.firstElementChild;\n // Regular expr.\n const re = /\\d+/gm;\n //input validation\n if (!re.test(qtyObj.value) || qtyObj.value <= 0) {\n alert(\"В поле введены некорректные данные!\");\n return false;\n }\n const qty = parseInt(qtyObj.value);\n qtyObj.value = \"\";\n cart.update(qty, price);\n}" ]
[ "0.7251927", "0.7158581", "0.6990115", "0.69748384", "0.693759", "0.69231933", "0.6894868", "0.6881885", "0.6855786", "0.68001854", "0.67854905", "0.67785716", "0.6761972", "0.674216", "0.67225087", "0.6650959", "0.6646519", "0.6637863", "0.6613238", "0.6609874", "0.6586687", "0.65704596", "0.6552311", "0.6548496", "0.6536118", "0.65237755", "0.65212214", "0.6516361", "0.6515711", "0.65052783", "0.65049803", "0.65025806", "0.64890426", "0.648053", "0.6476075", "0.6466423", "0.64629626", "0.64624786", "0.64548665", "0.64430034", "0.6441238", "0.6415343", "0.640672", "0.640672", "0.6402978", "0.6378816", "0.6365897", "0.63552856", "0.6353023", "0.634461", "0.6340689", "0.63389444", "0.6330535", "0.63268596", "0.6317184", "0.63153726", "0.63146454", "0.63104373", "0.63051784", "0.6300676", "0.6294976", "0.6294301", "0.6290988", "0.6282203", "0.6272865", "0.62669736", "0.62650967", "0.62500775", "0.6249692", "0.62488633", "0.62395203", "0.62368876", "0.62237203", "0.62208074", "0.6212741", "0.62124825", "0.6208076", "0.62020546", "0.6201733", "0.6198968", "0.61983526", "0.6185352", "0.6184173", "0.61781967", "0.6173667", "0.6172738", "0.61681473", "0.61554784", "0.61531353", "0.6139077", "0.6134509", "0.6131951", "0.6131136", "0.6129378", "0.6125621", "0.6124579", "0.6123565", "0.6115619", "0.6112831", "0.61103475" ]
0.7773762
0
Update the counts in allItems list and store the results
function updateListItem(itemName) { //make sure that we have up to date list loadListItems(); //Now search for ListItem with same name and append count if found var result = $.grep(allItems, function(e){ return e.name == itemName; }); if( result.length > 0) { result[0].count++; } else { //If not found then add new ListItem var listItem = new ListItem(itemName, 1); allItems.push(listItem); } storeListItems(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function fnUpdateCounts() {\n\t\t\t\tvar oSmartTable = oState.oMultipleViewsHandler[oCurrentSection.key].oSmartTable;\n\t\t\t\tvar oModel = oSmartTable.getModel();\n\t\t\t\tvar oBindingContext = oSmartTable.getBindingContext();\n\t\t\t\tvar sContextPath = oBindingContext.getPath();\n\t\t\t\tvar sTableBindingPath = oSmartTable.getTableBindingPath();\n\t\t\t\tvar aFilters = [], sTableEntitySet;\n\t\t\t\tvar aFiltersTemp;\n\t\t\t\tfor (var sKey in mItemData) { // loop over all items\n\t\t\t\t\taFiltersTemp = jQuery.extend(true, {}, oState.oMultipleViewsHandler[oCurrentSection.key].oFiltersForCounts); // oState.[oCurrentSection.key].oFiltersForCounts contains \"editing status\" and custom filters if any\n\t\t\t\t\tvar oItemData = mItemData[sKey]; // get metadata for this item\n\t\t\t\t\tsTableEntitySet = oItemData.entitySet;\n\t\t\t\t\tif (!sTableEntitySet) {\n\t\t\t\t\t\tsTableEntitySet = oSmartTable.getEntitySet();\n\t\t\t\t\t}\n\t\t\t\t\toItemData.numberOfUpdates++; // start a new update call\n\t\t\t\t\toItemData.updateStartFunction(oItemData.numberOfUpdates); // set counter busy\n\n\t\t\t\t\taFilters = aFiltersTemp.filters.concat(oItemData.selectionVariantFilters); // note, that this does not modify the arrays which are concatenated\n\n\t\t\t\t\toModel.read(sContextPath + \"/\" + sTableBindingPath + \"/$count\", {\n\t\t\t\t\t\t//urlParameters: oSearch,\n\t\t\t\t\t\tfilters: aFilters,\n\t\t\t\t\t\tgroupId: \"updateMultipleViewsItemsCounts\", // send the requests for all count updates in one batch request\n\t\t\t\t\t\tsuccess: oItemData.updateSuccessFunction.bind(null, oItemData.numberOfUpdates), // bind the success handler to the current request\n\t\t\t\t\t\terror: oItemData.errorFunction.bind(null, oItemData.numberOfUpdates) // bind the error handler to the current request\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t}", "countItems() {\n this.elementsCounted = {};\n \t for(let name of this.items) {\n \t\tthis.elementsCounted[name] = this.elementsCounted[name] ? this.elementsCounted[name] + 1 : 1;\n }\n }", "updateCount(id, newCount) {\n // loop through all elements in items array, select the one that has the same id that we pass into the function. We return an object and update the count value.\n // we want to find the item itself, instead of just returning the index, and then set the count of the item to newCount\n this.items.find(element => element.id === id).count = newCount\n }", "updateCount(id, newCount) {\n //we want to find an item inself we use find()\n this.items.find(el => el.id === id).count = newCount\n }", "function totalListItems() {\n currentliItems = jQuery(\"#first-ul li\").length;\n jQuery(\"#unsolve-badge\").text(currentliItems);\n }", "function refreshCount() {\n\tsetCount('manager');\n\tsetCount('employee');\n}", "function updateItemCount(){\n itemCountSpan.innerHTML = count;\n}", "get count() {\n\t\t\treturn this.items\n\t\t\t\t.map(item => item.qty)\n\t\t\t\t.reduce((total, qty) => total += qty, 0);\n\t\t}", "function itemsCount() {\n $(\"#itemsShow\").html(items);\n }", "updateCount(id, newCount) {\n\n // find the element with the id we passed in, update the count\n this.items.find(el => el.id === id).count = newCount;\n }", "function adjustCount(amount){\n\t\t\titemCount = itemCount + amount;\n\t\t}", "async _updateCount() {\n await this.model.getCount((todos) => {\n this.view.render('updateElementCount', todos.active);\n this.view.render('clearCompletedButton', {\n completed: todos.completed,\n visible: todos.completed > 0\n });\n\n this.view.render('toggleAll', {\n checked: todos.completed === todos.total\n });\n this.view.render('contentBlockVisibility', {\n visible: todos.total > 0\n });\n });\n }", "countOfItems() {\n var count = 0\n for (var sku in this.items) {\n var li = this.items[sku]\n count = Number(count) + Number(li.quantity)\n }\n return count\n }", "function addItemsToFullState (newItems, fullStateItems, indexer) {\n newItems.forEach((item) => {\n if (!item) {\n //check for null\n } else if (indexer[item.id] || indexer[item.id] === 0) {\n //we've added this item id already, so we can look it up and add the count\n fullStateItems[indexer[item.id]].quantity += item.count\n } else {\n //new item.id, add to full state and indexer\n indexer[item.id] = fullStateItems.length\n let itemFormattedForDB = {\n item_id: item.id,\n quantity: item.count,\n binding: item.binding,\n upgrades: (item.upgrades) ? item.upgrades.toString() : null\n }\n fullStateItems.push(itemFormattedForDB)\n }\n\n })\n\n}", "itemsCount() {\n return this._checkoutProducts\n .map((checkoutProduct) => checkoutProduct.count)\n .reduce((totalCount, count) => totalCount + count, 0);\n }", "function recountTotals () {\n\t$(\".js-listcount\").each(function (index, element) {\n\t\tvar count = 0;\n\t\t$(\"input\", $(\".js-list\").get(index)).each(function (i, el) {\n\t\t\tif (el.value.trim()) {\n\t\t\t\t++count;\n\t\t\t}\n\t\t})\n\t\t$(element).text(count);\n\t})\n}", "function updateCounter() {\n const counter = document.getElementById('itemCount');\n counter.textContent = `(${cart.items.length})`;\n}", "itemUpdated(item) {\n this.itemDescendantCount = item.descendants\n }", "refreshItems() {\n var self = this;\n self.lastQuery = null;\n\n if (self.isSetup) {\n self.addItems(self.items);\n }\n\n self.updateOriginalInput();\n self.refreshState();\n }", "function updateCountBox() {\n let countBox = document.getElementById(\"countBox\");\n let sum = gCurrentFilterList.filterCount;\n let len = gFilterListbox.itemCount;\n\n if (len == sum) {\n // \"N items\"\n countBox.value = PluralForm.get(\n len,\n gFilterBundle.getString(\"filterCountItems\")\n ).replace(\"#1\", len);\n countBox.removeAttribute(\"filterActive\");\n } else {\n // \"N of M\"\n countBox.value = gFilterBundle.getFormattedString(\n \"filterCountVisibleOfTotal\",\n [len, sum]\n );\n if (len == 0 && sum > 0) {\n countBox.setAttribute(\"filterActive\", \"nomatches\");\n } else {\n countBox.setAttribute(\"filterActive\", \"matches\");\n }\n }\n}", "function updateCounts() {\n const counts = classifier.getClassExampleCount();\n\n select('#exampleRock').html(counts['Rock'] || 0);\n select('#examplePaper').html(counts['Paper'] || 0);\n select('#exampleScissor').html(counts['Scissor'] || 0);\n}", "function updateCounter() {\n\n var cartCounter = document.getElementById('itemCount');\n cartCounter.textContent = cart.items.length;\n}", "function updateCounts(){\r\n let filterData = ndx.allFiltered();\r\n let filterNoOfCases = 0 ;\r\n let filterNoOfDeaths = 0;\r\n filterData.forEach(function(d){ filterNoOfCases +=d.new_cases; });\r\n filterData.forEach(function(d){ filterNoOfDeaths +=d.new_deaths; });\r\n $(\"#filterCases\").html(readNumberFormat(filterNoOfCases));\r\n $(\"#filterDeaths\").html(readNumberFormat(filterNoOfDeaths));\r\n}", "function updateCounter() {\n var itemCountEl = document.getElementById('itemCount');\n var add = 0;\n\n for (var i =0; i < cart.items.length; i++) {\n add += cart.items[i].quantity;\n }\n itemCountEl.textContent = add;\n}", "function updateItem(name, count) {\n let exist = getInventory(name);\n\n if (exist == undefined)\n inventory.push({\"name\": name, \"count\": count});\n else\n exist[\"count\"] = parseInt(getInventory(name)[\"count\"]) + parseInt(count);\n\n if (getInventory(name)[\"count\"] <= 0) {\n // On set l'item à 0 - pour le moment, pas de suppression prévue.\n getInventory(name)[\"count\"] = 0;\n }\n\n updateInventory();\n }", "function clearAllListItems(){\n $('#todo li').remove();\n\n // reset count to 0 since we removed all of the list items\n count = 0;\n\n // update the new count in the DOM\n $('.count').html(count);\n }", "function getTotalItemCount(){\n\t\t\treturn itemCount;\n\t\t}", "count() {\n let sum = this.items.length;\n return sum;\n }", "updateItems() {\n\t\tthis.callItemR('update');\n\t}", "GetItemCount() {}", "function updateCounter() {\n $('#cart-counter').first().text($('.cart-item').length);\n }", "function _calculateTotalItems(items) {\n\n if (!items || !items.hasOwnProperty('total_count')) {\n return 0;\n }\n\n // Note: GitHub will return a maximum of 1,000 items for any search\n return (items.total_count > 1000) ? 1000 : items.total_count;\n }", "function updateCounts() {\n const counts = knnClassifier.getCountByLabel();\n\n select('#exampleRock').html(counts['Thor'] || 0);\n select('#examplePaper').html(counts['Loki'] || 0);\n select('#exampleScissor').html(counts['Odin'] || 0);\n}", "updateResultCount(state, resultCount) {\n state.resultCount = resultCount;\n state.movies = Array(resultCount).fill({\n isLoading: true,\n });\n }", "function setCounts() {\n pending.innerText = pendingJobs.length;\n completed.innerText = completedJobs.length;\n total.innerText = allJobs.length;\n}", "function updateAttackCounts() {\n\n // console.log(\" ---- Update Attack Counts ---- \")\n // console.log(GeoMenu.getShowAttacks());\n\n data.forEach(function(country) {\n country.was_attacked_filter = 0;\n country.attacked_sb_filter = 0;\n\n country.sources.countries.forEach(function(source) {\n source.attack_types.forEach(function(attack_type) {\n if ( contains(GeoMenu.getShowAttacks(), attack_type.type_id) ) {\n country.was_attacked_filter += attack_type.count;\n // console.log(country)\n }\n })\n })\n\n country.targets.countries.forEach(function(target) {\n target.attack_types.forEach(function(attack_type) {\n if ( contains(GeoMenu.getShowAttacks(), attack_type.type_id) ) {\n country.attacked_sb_filter += attack_type.count;\n }\n })\n })\n })\n\n // console.log(data);\n }", "function calculateSummaryOfAllItems(basketItems) {\n const counts = {};\n for (var i = 0; i < basketItems.length; i++) {\n counts[basketItems[i]] = 1 + (counts[basketItems[i]] || 0);\n };\n return counts;\n}", "function handmadeItems(){\n var final = 0;\n items.forEach(function(num){\n if(num.who_made === \"i_did\"){\n final++;\n }\n });\n console.log(final + \" \" + \"were made by their sellers\");\n return final;\n }", "function refreshTotalCount() {\n AlleleFearTotalCountAPI.get(function(data){\n vm.total_count = data.total_count;\n });\n }", "reloadBookCount()\n {\n this.getNumberOfAvailableBooks();\n }", "updateTotal() {\n let total = 0;\n for (let index in this.items) {\n let item = this.items[index];\n total += item.price * item.quantity;\n }\n this.total = total;\n }", "function refreshArticlesCount(cartitems) {\n var i = 0;\n if (cartitems && cartitems.length > 0) {\n\t\tnoCartRefresh = true;\n for (i = 0; i < cartitems.length; i++) {\n refreshSingleArticleCount(cartitems[i]);\n }\n\t\tlog(\"refreshArticlesCount() done for \"+i+\" cartItems\");\n }\n}", "function refreshTotalCount() {\n NonMutantCellLineTotalCountAPI.get(function(data){\n vm.total_count = data.total_count;\n });\n }", "countItemsInBrand(getBrandArr, getItemsArr) {\r\n\t\tfor (let i = 0; i < getBrandArr.length; i++) {\r\n\t\t\tvar tmp = getItemsArr.filter((item) => item.subcategoryArr.id === getBrandArr[i].id).length;\r\n\t\t\tgetBrandArr[i].itemCount = tmp;\r\n\t\t}\r\n\t\treturn getBrandArr;\r\n\t}", "function updateAll() {\n facetList.forEach(function (facet) {\n facet.update();\n });\n updateResultsListing();\n }", "function getOrderItemsCount() {\n AppOrdersService\n .getItemOrderedCount()\n .then(count => {\n vm.ItemOrderedCounter = count;\n });\n }", "resetList() {\n let originalList = this.state.products;\n originalList.forEach((product) => {\n if (!product.addedCount) {\n product.inventory = product.inventory;\n\n } else if (product.addedCount && product.inventory === 0) {\n product.inventory = product.addedCount;\n delete product.addedCount;\n delete product.remaningCount;\n\n } else {\n product.inventory = product.addedCount + product.remaningCount;\n delete product.addedCount;\n delete product.remaningCount;\n }\n });\n\n this.setState({\n products: originalList\n });\n }", "function updateCounter() {\n var span = document.getElementById('itemCount');\n span.textContent = ` (${cart.items.length})`;\n\n}", "function update_count()\n {\n let tmp_count = count_active_tasks(curr_list.todos);\n document.getElementById(\"count\").innerHTML = tmp_count + \" tasks left\";\n }", "async function getTotal(items, kind){\n var q = datastore.createQuery(kind);\n await datastore.runQuery(q).then(entities =>{\n items.total = entities[0].length;\n });\n return items;\n}", "get itemCount() {\n return this._itemsByElement.size;\n }", "function cntupdate() {\n var cnt = 0;\n for (cnt; cnt < $('.list-elem').length; cnt++);\n $('.taskcount strong').text(cnt);\n var num = cnt;\n return ++num;\n }", "function historicalCount(items, filter) {\n var result = ko.observable(Utils.count(items(), filter));\n\n items.subscribe(function (changes) {\n var difference = Utils.count(changes, function (x) {\n return x.status === 'added' && filter(x.value);\n });\n result(result() + difference);\n }, null, 'arrayChange');\n\n return result;\n }", "function refreshTotalCount() {\n\t\t\tconsole.log(\"refreshTotalCount()\");\n LDBTotalCountAPI.get(function(data){\n vm.total_count = data.total_count;\n });\n }", "addTotalFetched() { this.totalFetched.value++; this.updateStatNav(this.totalFetched); }", "function countItem(itemID) {\n var inventory = SpreadsheetApp.getActive().getSheetByName('Inventory');\n if (inventory != null) {\n var values = inventory.getRange(1, 1, inventory.getLastRow(), inventory.getLastColumn()).getDisplayValues();\n \n for (var i=0; i < values.length; i++) {\n // if item is in inventory\n if (values[i][0] == itemID) {\n var count = values[i][4]; // capture the current count of the item\n var cell = 'E' + (i+1); // E is the column with number of times checked out\n if (count == null) { // sets the count if first time checked out\n count = 1;\n inventory.getRange(cell).setValue(count); // adjusting the new count\n }\n else {\n count++;\n inventory.getRange(cell).setValue(count);\n }\n }\n }\n }\n}", "function onUpdate (items) {\r\n self.filteredDictionary = items;\r\n }", "function updateSelectedItemComponents() {\n // Reset the components list\n selectedItemsComponents = {}\n\n // For each selected item, access the components\n selectedItems.forEach(itemName => {\n components = itemComponents[itemName]\n // console.log(components)\n\n // For each component, update the count in selectedItemComponents\n components.forEach(component => {\n // If component not in ignored components, update the summed costs\n if (!ignoredComponents.includes(component.name)) {\n if (component.name in selectedItemsComponents) {\n selectedItemsComponents[component.name] += component.itemCount\n } else {\n selectedItemsComponents[component.name] = component.itemCount\n }\n }\n });\n });\n\n updateComponentListDisplay()\n}", "function countItems() {\n count = 0;\n completed = 0;\n $.each($('.new-item'), function (index, toDoItem) {\n count++;\n if (toDoItem.firstChild.checked)\n completed++;\n\n });\n}", "function updateTotal() {\n cnt_total.innerHTML = myObjects.length;\n}", "function updateValues(count){\n $(\"#incCount\").text(count);\n }", "function countProductsOnPage() {\n $('.displayed__localCount').html(document.querySelectorAll('.collection__item').length + ' of');\n}", "countItems(type) {\n let key = this.getKey(type)\n return this.items[key].length\n }", "setTotalOwnListings(state, data) {\n let total = 0;\n\n state.ownListings.forEach((item) => {\n total += item.priceOfAmount;\n });\n\n state.totalOwnListings = total;\n\n updateLocalStorage(state);\n }", "async waitForNewItemsCount(originalCount) {\n for (let i = 0; i < 5; i++) {\n I.wait(1);\n const count = this.getCountOfItems();\n\n if (count !== originalCount) {\n return count;\n }\n }\n\n return false;\n }", "function updateCount() {\n\t\t$('#count').html(count);\n\t}", "function updateListItemsValues(){\n let i=0;\n $taskContainer.children(\"li\").each(function(){\n $(this).attr(\"value\", i);\n i++;\n })\n }", "function setTotalUsers() {\n var userCountEl = d.querySelector('#user-count');\n var count = usersElement.querySelectorAll('.user-item');\n userCountEl.innerHTML = count.length;\n }", "refreshCounts() {\n let counts = {}\n\n for(let id in this.props.tasks) {\n let task = this.props.tasks[id],\n group = task.group,\n one = (+task.done||0)\n\n if(!counts[group])\n counts[group] = {done: 0, total: 0}\n\n counts[group].done += one\n ++counts[group].total\n }\n\n this.setState({\n counts\n })\n }", "function WishlistCountUpdater() {\n}", "function updateCountInCart() {\n cartCounterElm.textContent = cartMng.getCount();\n}", "replenishStock(name, count) {\n // we look at the stock for this item and run a function for each that takes in an item as a parameter\n this.stock.forEach(item => {\n // if the item name is equal to a name of a toy in our store.\n if (item.name === name) {\n // increment the item count by the number inputed into the funciton\n item.count += count;\n // console.log the change\n console.log(`Replenished ${item.name} by ${item.count}`);\n }\n });\n }", "function increase() {\n var holdCount1 = count + 1;\n setCount(holdCount1);\n var holdItem1 = props;\n window.localStorage.setItem(JSON.stringify(holdItem1), holdCount1);\n cartContext.setCartTotal(calTotal());\n }", "function resetListOfTrackedItems() {\n var itemList = [];\n DataCollectorService.storeLocal(\"usage_item_list\", itemList);\n }", "function refreshMCLCount() {\n NonMutantCellLineMCLCountAPI.search(vm.results[vm.selectedIndex].cellLineKey, function(data) {\n vm.mcl_count = data.total_count;\n });\n }", "getProductsList() {\n const result = this.ds.getProducts();\n\n let retrievedProducts = this.ds.getProductsList();\n console.log(retrievedProducts);\n\n if (result && result.length) {\n result.forEach((prod) => {\n retrievedProducts.filter((product) => {\n if (product.id === prod.id) {\n product.addedCount = prod.addedCount;\n product.remaningCount = prod.remaningCount;\n product.inventory = product.remaningCount;\n }\n });\n });\n\n this.setState({\n products: retrievedProducts,\n });\n\n } else {\n this.setState({\n products: retrievedProducts,\n });\n }\n }", "processItems() {}", "function updateCountAndTotal() {\n const selectSeatsCount = document.querySelectorAll(\".row .seat.selected\");\n seatCount.innerText = selectSeatsCount.length;\n totalCount.innerText = ticketPrice * selectSeatsCount.length;\n const seatsIndex = [...selectSeatsCount].map((seat) => {\n return [...seats].indexOf(seat);\n });\n localStorage.setItem(\"seatIndex\", JSON.stringify(seatsIndex));\n}", "function updateSelectedCountTotal() {\n\t// Get all the selected seats\n\tconst selectedSeats = document.querySelectorAll('.row .seat.selected');\n\n\t/* Save selected seats into local storage*/\n\t// 1. Copy selected seats into array\n\t// 2. Map through array\n\t// 3. Return a new array indexes\n\n\t// [...selectedSeats] take the values of selectedSeats nodeList to regular array\n\t// Return the index of the selected seats\n\tconst seatsIndex = [...selectedSeats].map((seat) => [...seats].indexOf(seat));\n\n\t// Save array : seatsIndex, (key, with array)\n\tlocalStorage.setItem('selectedSeats', JSON.stringify(seatsIndex));\n\n\t// Get number of selectedSeats in a node list\n\tconst selectedSeatsCount = selectedSeats.length;\n\n\t// Change the paragraph text at the bottom of the page\n\tcount.innerText = selectedSeatsCount;\n\ttotal.innerText = selectedSeatsCount * ticketPrice;\n}", "async function setCounter() {\n\t\t\ttry {\n\t\t\t\t//Getting items from cart associated with that user\n\t\t\t\tconst cartItems = await axios.post(\n\t\t\t\t\t\"/cart/display\",\n\t\t\t\t\t{ username: userContext.userInfo.username },\n\t\t\t\t\t{\n\t\t\t\t\t\theaders: { \"auth-token\": localStorage.getItem(\"auth-token\") },\n\t\t\t\t\t}\n\t\t\t\t);\n\n\t\t\t\t//Looping through the array and adding the value to a counter\n\t\t\t\tlet counter = 0;\n\t\t\t\tcartItems.data.data.forEach((product) => {\n\t\t\t\t\tcounter += product.quantity;\n\t\t\t\t});\n\n\t\t\t\t//Setting the cart items to the context (this updates the number beside the cart)\n\t\t\t\tif (mounted) {\n\t\t\t\t\tuserContext.setCartItems(counter);\n\t\t\t\t}\n\t\t\t} catch (error) {\n\t\t\t\tconsole.log(error.message);\n\t\t\t}\n\t\t}", "addItem(item, count){\n \n if(count <= 0){\n console.log(\"%cYou cant add \" + count + \" items\", \"color='red'\");\n }\n else if(this.inventory[item] != null)\n {\n this.inventory[item] += count;\n console.log(\"you have added \" + count + \" \" + item + \" to your inventory. TOTAL: \" + this.inventory[item]);\n }\n else{\n console.log(\"you have found \" + count + \" \" + item + \", adding to inventory\")\n this.inventory[item] = count;\n }\n }", "function getNumItemsPerCategory() {\n // Get items per farming season\n const perSeason = [];\n farmSeasonFilters.forEach((season) => {\n const currentSeasonItems = produceListings.filter(\n (listing) => listing.season === season,\n );\n perSeason.push(currentSeasonItems.length);\n });\n setSeasonItems(perSeason);\n\n // Get items per item type (agency or standard)\n const numAgencyItems = produceListings.filter((listing) => listing.hasAgencyPrice).length;\n const numStandardItems = produceListings.length - numAgencyItems;\n setItemsPerItemType([numAgencyItems, numStandardItems]);\n\n // Get items per produce type\n const perProdType = [];\n produceTypeFilters.forEach((prodType) => {\n const currentProdItems = produceListings.filter(\n (listing) => listing.produceType === prodType,\n );\n perProdType.push(currentProdItems.length);\n });\n setProdItems(perProdType);\n\n // Get items per price range (0-15, 15-30, 30-45, 45-60, 60-75)\n const perPrice = [0, 0, 0, 0, 0];\n produceListings.forEach((listing) => {\n const thisPrice = listing.palletPrice;\n if (thisPrice >= priceOptions[0] && thisPrice <= priceOptions[1]) {\n perPrice[0] += 1;\n }\n if (thisPrice >= priceOptions[1] && thisPrice <= priceOptions[2]) {\n perPrice[1] += 1;\n }\n if (thisPrice >= priceOptions[2] && thisPrice <= priceOptions[3]) {\n perPrice[2] += 1;\n }\n if (thisPrice >= priceOptions[3] && thisPrice <= priceOptions[4]) {\n perPrice[3] += 1;\n }\n if (thisPrice >= priceOptions[4] && thisPrice <= priceOptions[5]) {\n perPrice[4] += 1;\n }\n });\n setPriceItems(perPrice);\n }", "function reCalculateTodoItemsCount() { \r\n \r\n var $totalDoneItems = $(\".work-todo-list-item-done\").length;\r\n $(\"#todo-header-done\").text($totalDoneItems);\r\n var $totalItems = $(\".work-todo-list-item\").length;\r\n $(\"#todo-header-total\").text($totalItems);\r\n var $notDoneItems = $totalItems - $totalDoneItems;\r\n var $counter = $(\"#todo-link-done-counter\");\r\n if($notDoneItems)\r\n $counter.text(\" (\" + $notDoneItems + \")\");\r\n else\r\n $counter.text(\"\");\r\n \r\n //todoPopupState();\r\n}", "function updateItemCountLabel()\r\n{\r\n\tvar count = $('#deliveryListTableBody').children(':visible').length;\r\n\t\r\n\t$('#lbl_item_count').text(count+\" Lieferlisten\");\r\n}", "function updateCounter() {\nvar counterItems = document.getElementById('itemCount');\ncounterItems.textContent=`You have ${counter} items`;\n}", "function updateItemsList(items, allresult){\n // get oids only if doc saved succesfully\n return new Promise(function(resolve, reject) {\n try{\n // var oidArray = getIds(allresult, 'oid');\n var i, j;\n if(items.length > 0){\n var itemsOid = []; //store a simple array of OIDs to compare\n for(i = 0; i < items.length; i++){\n itemsOid.push(items[i].oid);\n }\n for(j = 0; j < allresult.length; j++){\n if(itemsOid.indexOf(allresult[j].data.oid) === -1 && allresult[j].result === \"Success\"){\n items.push({id: allresult[j].data[\"nm-id\"], extid: allresult[j].data.oid});\n }\n }\n } else {\n for(j = 0; j < allresult.length; j++){\n if(allresult[j].result === \"Success\"){\n items.push({id: allresult[j].data[\"nm-id\"], extid: allresult[j].data.oid});\n }\n }\n }\n resolve(items);\n } catch(err){\n reject(\"(collecting new oids for the node) \" + err);\n }\n });\n}", "function updateCountAndTotal() {\n selectedSeats = document.querySelectorAll('.row .selected');\n const selectedSeatsAmount = selectedSeats.length;\n\n count.innerText = selectedSeatsAmount;\n total.innerText = selectedSeatsAmount * ticketPrice;\n}", "handleUpdateTotalItems(totalPage, total) {\n\t\tthis.setState({totalPage: totalPage, total: total});\n\t}", "function updateCount() {\n const selectedSeats = document.querySelectorAll('.row .seat.selected');\n const selectedSeatsCount = selectedSeats.length;\n count.textContent = selectedSeatsCount;\n total.textContent = selectedSeatsCount * ticketPrice;\n}", "function updateCounts() {\n const counts = knnClassifier.getCountByLabel();\n\n document.querySelector(\"#exampleA\").textContent = counts.A || 0;\n document.querySelector(\"#exampleB\").textContent = counts.B || 0;\n}", "function countingListItems(){\n var numberOfListItems = listItemHolder.childNodes.length;\n document.querySelector('p').innerHTML = numberOfListItems + \" Things to do!\";\n}", "function update_total_count_summary() {\r\n\t\t\t$('#flight_search_result').show();\r\n\t\t\tvar _visible_records = parseInt($('.r-r-i:visible').length);\r\n\t\t\tvar _total_records = $('.r-r-i').length;\r\n\t\t\t// alert(_total_records);\r\n\t\t\tif (isNaN(_visible_records) == true || _visible_records == 0) {\r\n\t\t\t\t_visible_records = 0;\r\n\t\t\t\t//display warning\r\n\t\t\t\t$('#flight_search_result').hide();\r\n\t\t\t\t$('#empty_flight_search_result').show();\r\n\t\t\t} else {\r\n\t\t\t\t$('#flight_search_result').show();\r\n\t\t\t\t$('#empty_flight_search_result').hide();\r\n\t\t\t}\r\n\t\t\t$('#total_records').text(_visible_records);\r\n\t\t\tif(_visible_records == 1){\r\n\t\t\t\t$('#flights_text').text('Flight');\r\n\t\t\t}\r\n\t\t\t$('.visible-row-record-count').text(_visible_records);\r\n\t\t\t$('.total-row-record-count').text(_total_records);\r\n\t\t\t\r\n\t\t}", "function updateTotalAlertCount() {\n //Sum up the counts in the accordion heading spans\n var alertCountSpans = $(\"[id^='alertCount-']\");\n var alertSum = 0;\n\n if (typeof alertCountSpans != 'undefined') {\n alertCountSpans.each(function(index) {\n alertSum += parseInt(this.innerHTML);\n });\n }\n\n alertCountLabel.text(alertSum);\n setCountBubbleColor(alertSum);\n }", "function countSave(count) {\n saveAll += count;\n countAllSavings();\n }", "addItem(newItem) {\n for (let index in this.items) {\n let item = this.items[index];\n if (item.id === newItem.id) {\n item.quantity += newItem.quantity;\n this.updateTotal();\n return;\n }\n }\n\n this.items.push(newItem);\n this.updateTotal();\n }", "function countSales(pop){\n\n // it would probably be better if every purchase of a beer got stored in the database as a number\n // then this would go faster\n var counting = []; // array where beer_id and the number of times it has been bought is stored\n var itemlist = []; // array where beer_id is stored so it's possible to use indexOf\n\n\n for (var i = 0; i < pop.length; i++) {\n var if_in_mapp= itemlist.indexOf(pop[i].beer_id);// gives what index an element has or -1 if it's not in the array\n\n if (if_in_mapp==-1){\n var itemBought = {\"beer_id\" :pop[i].beer_id, \"times_bought\": 1};\n counting.push(itemBought); // store the item in counted...\n itemlist.push(pop[i].beer_id);\n\n }\n\n else { // every time loop finds that a beverage has been bought 1 time or more it adds +1 in times it has been bought\n for (var j =0; j < itemlist.length; j++){\n if (pop[i].beer_id==counting[j].beer_id){\n counting[j].times_bought+=1;\n\n }\n\n }\n }\n\n }\n\n return counting;\n}", "updateCounts(selectedCountFile) {\n return fetch(this.startUrl + \"/finance_data\", {\n method: \"put\",\n body: selectedCountFile\n });\n }", "function updateResultsListing() {\n\n var listingText,\n allItems = yearDimension.top(Infinity),\n makeSceneLink = function (scene) {\n if (scene !== '[Non-panorama history]')\n return '<a target=\"_blank\" href=\"' + \n SCENE_URL_BASE + scene + '\">' + scene + \n '</a>';\n else return scene;\n };\n\n // Update results count\n\n $('#active').text(allItems.length);\n\n // List entries in results box\n\n $('#resource-list').empty();\n\n yearDimension.top(INIT_LISTING_COUNT).forEach(function (item) {\n listingText = '<p>' +\n '<strong>' +\n '<a href=\"' + RESOURCE_URL_BASE + item.URLID + '\" target=\"_BLANK\">' + \n item.short_title + '</a>' +\n '</strong>' +\n ' (' + item.year.getFullYear() + ')<br />' +\n (item.author ? item.author + '<br />' : '') +\n 'Scenes: ' + item.scene.map(makeSceneLink).join(', ') +\n '</p>';\n $('#resource-list').append(listingText); \n }); \n }", "function updateVotes (){\n for (var i in Product.allProducts) {\n productVotes[i] += Product.allProducts[i].votes;\n productShown[i] += Product.allProducts[i].timesDisplayed;\n }\n}", "function count(){\n\t\t\tcallCount++;\n\t\t\t$('#count').text(callCount);\n\t \t\tif(callCount == completionCount){\n\t \t\t\tconsole.log(\"all done\");\n\t \t\t\t$('#loading').remove();\n\n\t\t\t\tfor (var k=0; k<objectives.length; k++){\n\t\t\t\t\tcreateOrganizedDataDetails(objectives[k]);\n\t\t\t\t}\n\n\t\t\t\tif (FLAG=='list'){\n\t\t\t\t\tprintSpecificObjectives();\n\t\t\t\t}else{\n\t \t\t\t\tprintToScreen();\n\t \t\t\t}\n\t \t\t}\n\t\t}" ]
[ "0.7393488", "0.6906131", "0.6788317", "0.6772621", "0.67108995", "0.6663189", "0.65556204", "0.6501223", "0.64688104", "0.64493555", "0.64291483", "0.6406242", "0.63972586", "0.63708466", "0.63653135", "0.6330409", "0.63231987", "0.6305957", "0.629338", "0.6276228", "0.6271161", "0.6256366", "0.6248608", "0.62354225", "0.62345576", "0.6233421", "0.62318176", "0.6193427", "0.6189132", "0.61807036", "0.61733395", "0.6154233", "0.6138757", "0.61383003", "0.6127048", "0.61194736", "0.61026174", "0.6090492", "0.6086056", "0.6067734", "0.60531306", "0.60319287", "0.60063726", "0.59952873", "0.59837776", "0.5978042", "0.5973023", "0.5963605", "0.5963269", "0.5957332", "0.5939594", "0.59101194", "0.5875412", "0.5857713", "0.58501387", "0.5847902", "0.58442545", "0.58430815", "0.58424383", "0.5837347", "0.5836838", "0.5831521", "0.5825964", "0.5820714", "0.5807572", "0.5807248", "0.58060056", "0.58027905", "0.57824415", "0.57799727", "0.5777909", "0.5773184", "0.57646644", "0.576336", "0.57609427", "0.5760029", "0.57510114", "0.57471627", "0.5746009", "0.57418746", "0.57227975", "0.5722665", "0.5708299", "0.5704009", "0.5699012", "0.5698488", "0.56834805", "0.5679628", "0.56729406", "0.56685764", "0.5667249", "0.5657808", "0.5653417", "0.5651576", "0.5650786", "0.5636013", "0.56285655", "0.5626923", "0.56228554", "0.5622805" ]
0.6410591
11
The most important UI related function. This is called whenever the grocery items list changes. The idea is to keep up two lists in UI. One with items not yet picked and other with picked up items. Clicking on each row toggles the placement of the item.
function addNewUiItem(groceryItem) { //list rows with label and count bubble var li = $('<li></li>').text(groceryItem.name); li.attr("id", groceryItem.id); //For the life of me I can't figure out why this is not rendering correctly //in desktop Chrome. Looks like a bug in Chrome or jQuery Mobile. var span = $('<span class="ui-li-count"></span>').text(groceryItem.amount); li.append(span); var ul1 = $('#ulPicked'); var ul2 = $('#ulNonPicked'); if(groceryItem.purchased) { ul1.append(li); } else { ul2.append(li); } // Bind an event to an anonymous event listener function $(li).bind("click", function(event) { var id = $(this).attr("id"); //toggle the groceryItem purchased state toggleItem(getGroceryItem(id)); //now trigger to refresh the UI lists $('#ulNonPicked').empty(); $('#ulPicked').empty(); for( var index in groceryItems) { addNewUiItem(groceryItems[index]); } }); // Refreshing magic apparently required by the jQuery Mobile if (ul1.hasClass('ui-listview')) { ul1.listview('refresh'); } else { ul1.trigger('create'); } if (ul2.hasClass('ui-listview')) { ul2.listview('refresh'); } else { ul2.trigger('create'); } // And remember to update the autocompleter list too $("#nameInput").autocomplete("update", { source: allItems.map(getListItemName), }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function handleItemCheckClicked() {\n //check for when an item has been checked-off/clicked\n //iterate through store and target item that was clicked\n //toggle checked property - change value in field\n //re-render list - to refelct updates\n $('.js-shopping-list').on('click', `.js-item-toggle`, event => {\n //console.log('`handleItemCheckClicked` ran');\n const id = getItemIdFromElement(event.currentTarget);\n //console.log(itemId);\n toggleCheckedForListItem(id);\n renderShoppingList();\n });\n }", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleToggleCheckedItems ();\n handleSearchedItem ();\n}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemChecked();\n }", "function handleItemCheckClicked() {\n // Need to use event delegation Listen for when a user clicks the check button\n $('ul.shopping-list').on('click', '.shopping-item-toggle', function(event) {\n // Retrieve the item's index in STORE from ther data attr\n const index = retrieveItemIndexFromDOM($(event.target));\n // Toggle the checked property in the store\n toggleCheckedForListItem(index);\n // Re-render the shopping list\n renderShoppingList();\n });\n}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleItemSearch();\n handleDeleteItemClicked();\n handleEditItemClicked();\n handleToggleHideClick();\n handleUserInput();\n}", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleToggleHideFilter();\n handleSearchForItem();\n handleItemEditItemClicked();\n handleClearSearchClicked();\n}", "_itemInteractions(e) {\n const target = e.target;\n const itemID = +target.closest(\".full-list-item\").dataset.id;\n const listItemWrapper = listItemsParent.querySelector(\n `[data-id = '${itemID}']`\n );\n let selectedListItemIndex = this.curList.listItems.findIndex(\n (item) => item.id === itemID\n );\n const extraInfoBtn = listItemWrapper.querySelector(\".expand-item-btn\");\n const extraInfoDiv = listItemWrapper.querySelector(\".list-additional-info\");\n const listItemCheck = listItemWrapper.querySelector(\".check\");\n const listItem = listItemWrapper.querySelector(\".list-item\");\n\n // Expanding and contracting additional info div\n if (target.classList[0] === \"expand-item-btn\") {\n extraInfoDiv.classList[1] === \"expanded\"\n ? (extraInfoDiv.classList.remove(\"expanded\"),\n (extraInfoBtn.style.transform = \"rotate(0deg)\"))\n : (extraInfoDiv.classList.add(\"expanded\"),\n (extraInfoBtn.style.transform = \"rotate(180deg)\"));\n }\n\n // Deleting list item\n if (target.classList[0] === \"delete-item-btn\") {\n // Mutating the list object & restting it in the list collection\n this.curList.listItems = this.curList.listItems.filter(\n (item) => item.id !== itemID\n );\n this.listCollection[this._findObjectAlgo()] = this.curList;\n this._setLocalStorage();\n // console.log(this.listCollection);\n\n // Removing item from dom w/ animation\n listItemWrapper.classList.add(\"deleting\");\n listItemWrapper.addEventListener(\"transitionend\", function () {\n listItemWrapper.remove();\n // console.log(`hello`);\n });\n }\n\n // Completing an item - changes property on list item object and reflects that across listCollection\n // 1 - sets completed property to true/false\n // 2 - sets sorted curlist in listCollection\n // 3 - set local storage\n listItemCheck.checked\n ? (listItem.classList.add(\"completed\"),\n (this.curList.listItems[selectedListItemIndex].completed = true),\n (this.listCollection[this._findObjectAlgo()] = this.curList),\n this._setLocalStorage())\n : (listItem.classList.remove(\"completed\"),\n (this.curList.listItems[selectedListItemIndex].completed = false),\n (this.listCollection[this._findObjectAlgo()] = this.curList),\n this._setLocalStorage());\n }", "function handleShoppingList() {\n renderShoppingList();\n handleNewItemSubmit();\n handleItemCheckClicked();\n handleDeleteItemClicked();\n handleFilterToggle();\n handleFilterSubmit();\n}", "function changeItem(event){\n food = document.querySelector('.input-food').value;\n calory = document.querySelector('.input-calory').value;\n if(document.querySelector('.input-food').value !== \"\" && document.querySelector('.input-calory').value !== \"\"){\n let itemSetter = [...item];\n itemSetter[changeItemIndex].food = food;\n itemSetter[changeItemIndex].calory = calory;\n document.querySelector('.input-food').value=\"\";\n document.querySelector('.input-calory').value=\"\";\n document.querySelector('.add-item').style.display = \"block\";\n document.querySelector('.change-item').style.display = \"none\";\n setItem(itemSetter);\n event.preventDefault();\n }\n }", "function handleShoppingList() {\n SL.renderShoppingList();\n SL.handleNewItemSubmit();\n SL.handleItemCheckClicked();\n SL.handleDeleteItemClicked();\n}", "function doneBuyItem() { //strike through the item when done buying it\n \n $(this).parent().toggleClass('strike');\n // this is feature 1 \n // when user click the checkbox, it will sorted the list\n $('ul#myUL').find('li.strike').appendTo('ul#myUL');\n \n \n }", "function itemsClicked(callback) {\n var itemForm = {\n name : callback.item.naturalName,\n catalogCode : callback.item.catalogCode,\n number : 1\n };\n vm.store.createShoppingItem(itemForm);\n vm.externalModel = []; // use to clear the selected items\n }", "function displayItems() {\n\n // empty both lists\n removeChildNodes(document.getElementById('list_todo'));\n removeChildNodes(document.getElementById('list_done'));\n\n // display tasks that still need to be done\n for (var i = 0; i < listComponent.unCompleted.length; i++) {\n var item = listComponent.unCompleted[i];\n\n // Add item to displayed list\n var listContainer = document.getElementById('list_todo');\n\n var itemDiv = document.createElement('div');\n addClass(itemDiv, 'item');\n itemDiv.dataset.item = JSON.stringify(item);\n\n var contentDiv = document.createElement('div');\n addClass(contentDiv, 'content');\n contentDiv.appendChild(document.createTextNode(item.content));\n\n itemDiv.appendChild(contentDiv);\n listContainer.insertBefore(itemDiv, listContainer.childNodes[0]);\n\n itemDiv.onclick = function () {\n selectItem(this, event);\n }\n }\n // display tasks that have already been completed\n for (var i = 0; i < listComponent.completed.length; i++) {\n var item = listComponent.completed[i];\n\n // Add item to displayed list\n var listContainer = document.getElementById('list_done');\n\n var itemDiv = document.createElement('div');\n addClass(itemDiv, 'item');\n itemDiv.dataset.item = JSON.stringify(item);\n\n var contentDiv = document.createElement('div');\n addClass(contentDiv, 'content');\n contentDiv.appendChild(document.createTextNode(item.content));\n\n itemDiv.appendChild(contentDiv);\n listContainer.insertBefore(itemDiv, listContainer.childNodes[0]);\n\n itemDiv.onclick = function () {\n selectCompletedItem(this, event);\n }\n }\n }", "function handleItem(event){\n setCurrent(event.target.innerHTML);\n \n for(let i=0;i<todoList.length;i++){ //Get details of clicked item\n if(todoList[i].name===event.target.innerHTML){\n setTitleEdit(todoList[i].name);\n setDescriptionEdit(todoList[i].description);\n setTeamEdit(todoList[i].team);\n break;\n }\n }\n setListOpen(true);\n }", "function pickNewItems() {\n shuffle(Picture.all);\n\n const safeProducts = [];\n for (let i = 0; i < Picture.all.length; i++) {\n const product = Picture.all[i];\n if (product !== leftImageObject && \n product !== middleImageObject && \n product !== rightImageObject) {\n \n safeProducts.push(product);\n if (safeProducts.length === 3) {\n break;\n }\n }\n }\n\n leftImageObject = safeProducts[0];\n middleImageObject = safeProducts[1];\n rightImageObject = safeProducts[2];\n\n leftImageObject.shownCounter += 1;\n middleImageObject.shownCounter += 1;\n rightImageObject.shownCounter += 1;\n\n renderNewItems();\n\n totalClicks += 1;\n}", "function showGroceryList() {\r\n let getLocalStorage = localStorage.getItem(\"groceryListItem\");\r\n if(getLocalStorage == null) {\r\n groceryListItem = [];\r\n } else {\r\n groceryListItem = JSON.parse(getLocalStorage);\r\n }\r\n let newElement = '';\r\n\r\n groceryListItem.forEach((element, index)=>{\r\n if(element.instock === true) {\r\n isChecked = \"In Stock\";\r\n dis = '';\r\n } else {\r\n isChecked = \"Not In Stock\";\r\n dis = 'disabled';\r\n }\r\n newElement += `<div class=\"grocery-item\" id=\"${index}\">`+\r\n `<div class=\"close-btn\" onclick=\"deleteGroceryProduct(${index})\">`+\r\n '<svg height=\"15px\" viewBox=\"0 0 329.26933 329\" width=\"15px\" xmlns=\"http://www.w3.org/2000/svg\"><path d=\"m194.800781 164.769531 128.210938-128.214843c8.34375-8.339844 8.34375-21.824219 0-30.164063-8.339844-8.339844-21.824219-8.339844-30.164063 0l-128.214844 128.214844-128.210937-128.214844c-8.34375-8.339844-21.824219-8.339844-30.164063 0-8.34375 8.339844-8.34375 21.824219 0 30.164063l128.210938 128.214843-128.210938 128.214844c-8.34375 8.339844-8.34375 21.824219 0 30.164063 4.15625 4.160156 9.621094 6.25 15.082032 6.25 5.460937 0 10.921875-2.089844 15.082031-6.25l128.210937-128.214844 128.214844 128.214844c4.160156 4.160156 9.621094 6.25 15.082032 6.25 5.460937 0 10.921874-2.089844 15.082031-6.25 8.34375-8.339844 8.34375-21.824219 0-30.164063zm0 0\"/></svg>'+\r\n '</div>'+\r\n `<h2 class=\"title\">${element.name}</h2>`+\r\n `<p class=\"description\">${element.description}</p>`+\r\n `<p class=\"price\">Price: ${element.price}$</p>`+\r\n `<p class=\"stock\">${isChecked}</p>`+\r\n `<button class=\"buy-btn\" ${dis} onclick=\"addProductToShoppingCart(${index})\">Buy</button>`+\r\n '</div>';\r\n });\r\n document.getElementById(\"grocery-list\").innerHTML = newElement;\r\n}", "function repositionStoreItems() {\n if (collectItems.storeItems[4].owned == 0) { buyGeneralItem6.setHidden(true); buyGeneralItem7.setHidden(true); }\n else { buyGeneralItem6.setHidden(false); buyGeneralItem7.setHidden(false); }\n //move pick\n if (collectItems.storeItems[2].owned == 1) { item3y = 0; }\n else { item3y = 65; }\n //move Press\n if (collectItems.storeItems[2].owned == 1 && collectItems.storeItems[3].owned == 1) { item4y = 0; }\n else if (collectItems.storeItems[2].owned == 1 && collectItems.storeItems[3].owned == 0) { item4y = 65; }\n else if (collectItems.storeItems[2].owned == 0 && collectItems.storeItems[3].owned == 1) { item4y = 65; }\n else { item4y = 130; }\n\n //move Bottles and barrels\n if (collectItems.storeItems[4].owned == 1) { buyGeneralItem4.setHidden(true); buyGeneralItem6.setHidden(false); buyGeneralItem7.setHidden(false); }\n if (collectItems.storeItems[2].owned == 1 && collectItems.storeItems[3].owned == 1 && collectItems.storeItems[4].owned == 1) { item6y = 0; item7y = 65; buyGeneralItem4.setHidden(true); buyGeneralItem6.setHidden(false).setPosition(0, item5y); buyGeneralItem7.setHidden(false); }\n else if (collectItems.storeItems[2].owned == 1 && collectItems.storeItems[3].owned == 0 && collectItems.storeItems[4].owned == 1) { item6y = 0; item7y = 65; buyGeneralItem6.setHidden(false); }\n else if (collectItems.storeItems[2].owned == 0 && collectItems.storeItems[3].owned == 1 && collectItems.storeItems[4].owned == 1) { item6y = 0; item7y = 65; buyGeneralItem6.setHidden(false); }\n else if (collectItems.storeItems[2].owned == 1 && collectItems.storeItems[3].owned == 1 && collectItems.storeItems[4].owned == 0) { item6y = 0; item7y = 65; buyGeneralItem4.setHidden(false); buyGeneralItem6.setHidden(true); }\n else if (collectItems.storeItems[2].owned == 0 && collectItems.storeItems[3].owned == 0 && collectItems.storeItems[4].owned == 1) { item6y = 130; item7y = 195; buyGeneralItem6.setHidden(false); }\n else if (collectItems.storeItems[2].owned == 1 && collectItems.storeItems[3].owned == 0 && collectItems.storeItems[4].owned == 0) { item6y = 130; item7y = 195; buyGeneralItem4.setHidden(false); buyGeneralItem6.setHidden(true); buyGeneralItem7.setHidden(true); }\n else if (collectItems.storeItems[2].owned == 0 && collectItems.storeItems[3].owned == 1 && collectItems.storeItems[4].owned == 0) { item6y = 130; item7y = 195; buyGeneralItem4.setHidden(false); buyGeneralItem6.setHidden(true); buyGeneralItem7.setHidden(true); }\n if (collectItems.storeItems[4].owned == 1) { buyGeneralItem4.setHidden(true); buyGeneralItem6.setHidden(false); buyGeneralItem7.setHidden(false); }\n buyGeneralItem3.setPosition(0, item3y);\n buyGeneralItem4.setPosition(0, item4y);\n \n buyGeneralItem6.setPosition(0, item5y);\n buyGeneralItem7.setPosition(0, item6y);\n //console.log(\"item6 is hidden = \" + buyGeneralItem6.getHidden() + \" position = \" + buyGeneralItem6.getPosition().y)\n if (collectItems.storeItems[7].owned == 1) { buyGeneralItem7.setHidden(true); }\n }", "function initializeListItems(){\n var shoppingItems = new Array();\n shoppingItems[0] = \"Apple\";\n shoppingItems[1] = \"Banana\";\n shoppingItems[2] = \"Battery\";\n shoppingItems[3] = \"Beef\";\n shoppingItems[4] = \"Bread\";\n shoppingItems[5] = \"Butter\";\n shoppingItems[6] = \"Candy\";\n shoppingItems[7] = \"Cereal\";\n shoppingItems[8] = \"Cheese\";\n shoppingItems[9] = \"Chicken\";\n shoppingItems[10] = \"Chocolate\";\n shoppingItems[11] = \"Coffee\";\n shoppingItems[12] = \"Cookies\";\n shoppingItems[13] = \"Deodorant\";\n shoppingItems[14] = \"Detergent\";\n shoppingItems[15] = \"Eggs\";\n shoppingItems[16] = \"Fish\";\n shoppingItems[17] = \"Floss\";\n shoppingItems[18] = \"Flour\";\n shoppingItems[19] = \"Juice\";\n shoppingItems[20] = \"Lemons\";\n shoppingItems[21] = \"Milk\";\n shoppingItems[22] = \"Mouthwash\";\n shoppingItems[23] = \"Nuts\";\n shoppingItems[24] = \"Olive Oil\";\n shoppingItems[25] = \"Oranges\";\n shoppingItems[26] = \"Pasta\";\n shoppingItems[27] = \"Popcorn\";\n shoppingItems[28] = \"Pork\";\n shoppingItems[29] = \"Raisins\";\n shoppingItems[30] = \"Razor\";\n shoppingItems[31] = \"Sausage\";\n shoppingItems[32] = \"Seafood\";\n shoppingItems[33] = \"Shampoo\";\n shoppingItems[34] = \"Soft Drink\";\n shoppingItems[35] = \"Soup\";\n shoppingItems[36] = \"Tea\";\n shoppingItems[37] = \"Tissue\";\n shoppingItems[38] = \"Toilet Paper\";\n shoppingItems[39] = \"Toothpaste\";\n shoppingItems[40] = \"Vegetable Oil\";\n shoppingItems[41] = \"Water\";\n shoppingItems[42] = \"Watermelon\";\n shoppingItems[43] = \"Yogurt\";\n localStorage[\"shoppingItems\"] = JSON.stringify(shoppingItems);\n}", "render() {\n let items = [];\n for (let item of this.props.shoppingListItems) {\n items.push(\n <div>\n <div className=\"row shoppinglistitem\" key={'listitem_' + item._id} style={{ margin: '0.5rem 0 0.5rem 0' }}>\n <div className=\"col s1\">\n <input type=\"checkbox\" id={'cb_' + item._id}\n onChange={() => this.props.toggleItemCheckFunc(item._id)}\n defaultChecked={item.checked}\n />\n <label for={'cb_' + item._id} >&nbsp;</label>\n </div>\n\n {this.state.editingName && this.state.activeItemId === item._id ?\n this.renderEditNameUI() :\n <div className=\"col s7\"><span className={item.checked ? 'checkeditem' : 'uci'}>{item.title}</span></div>}\n\n <div className=\"col s4 right-align\">\n <a class=\"btn-flat itemactionbutton\" onClick={() => this.handleEditingStart(item._id, item.title)}>\n <i className=\"material-icons\">mode_edit</i>\n </a>\n <a class=\"btn-flat itemactionbutton\" onClick={() => this.props.deleteFunc(item._id)}>\n <i className=\"material-icons\">delete_forever</i>\n </a>\n </div>\n </div>\n\n <div className=\"divider\" />\n </div>);\n }\n\n return (\n <div>\n <div>{items}</div>\n </div>\n );\n }", "function checkItem() {\n $(\"ul\").on(\"click\", \".shopping-item-toggle\", function(event) {\n $(this).closest(\"li\").find('.shopping-item').toggleClass(\"shopping-item__checked\");\n });\n }", "function bindItems() {\n var buttons = document.getElementsByName('delete')\n for (var i = 0; i < buttons.length; i++)\n {\n buttons[i].addEventListener('click', function(){\n masterList = utility.deleteItem(this.value, masterList);\n showList(masterList);\n saveList();\n });\n }\n var checkboxes = document.getElementsByName('done');\n for (var i = 0; i < checkboxes.length; i++)\n {\n checkboxes[i].addEventListener('click', function(){\n masterList = utility.checkItem(this.value, masterList);\n showList(masterList);\n saveList();\n });\n }\n}", "_swapItems(firstItemIndex, secondItemIndex) {\n function swap(list, x, y) {\n const temp = list[y];\n\n list[y] = list[x];\n list[x] = temp;\n }\n\n const that = this,\n lesserIndex = Math.min(firstItemIndex, secondItemIndex),\n greaterIndex = Math.max(firstItemIndex, secondItemIndex),\n items = that._items;\n let expandedIndexes = that.expandedIndexes.slice();\n\n if (that._items[firstItemIndex].expanded && !that._items[secondItemIndex].expanded) {\n const indexPosition = expandedIndexes.indexOf(firstItemIndex);\n\n expandedIndexes[indexPosition] = secondItemIndex;\n that.expandedIndexes = expandedIndexes.slice();\n }\n else if (that._items[secondItemIndex].expanded && !that._items[firstItemIndex].expanded) {\n const indexPosition = expandedIndexes.indexOf(secondItemIndex);\n\n expandedIndexes[indexPosition] = firstItemIndex;\n that.expandedIndexes = expandedIndexes.slice();\n }\n\n that.selectedIndex = that.selectedIndex === firstItemIndex ? secondItemIndex : firstItemIndex;\n that.$.container.insertBefore(items[greaterIndex], items[lesserIndex]);\n swap(items, firstItemIndex, secondItemIndex);\n that._items[firstItemIndex].$.removeClass('hovered');\n\n that._reorderedIndex = secondItemIndex;\n }", "function checkItems() {\n\n $('div').on('click', 'button.shopping-item-toggle', function (event) {\n\n console.log('clicked on a toggle button');\n\n event.stopPropagation();\n\n $(this).closest('li').children('span').toggleClass('shopping-item__checked');\n\n });\n}", "function handleShoppingList() {\n renderTheList();\n handleNewEntries();\n handleChecked();\n handleDelete();\n}", "function buildList(itemArray) {\n var newHtml = '<div class=\"container\">';\n\n for (i = 0; i < itemArray.length; i++) {\n var changeStatusEvent = 'changeStatusOfItem(' + itemArray[i].id + ',' + '$(this).prop(\"checked\"))';\n var deleteItemEvent = 'deleteItem(' + itemArray[i].id + ')';\n var editItemEvent = 'addEditItem(' + itemArray[i].id + ')';\n var descriptionCss = getCssBasedOnPriority(itemArray[i].priorityID);\n\n newHtml += '<div class=\"row top-buffer item-row\">';\n newHtml += '<div class=\"col-sm-1 toDo-cb\">';\n newHtml += '<input type=\"checkbox\"';\n if (itemArray[i].isComplete) {\n newHtml += ' checked'\n }\n newHtml += ' onclick = ' + changeStatusEvent + '>';\n newHtml += '</div >';\n newHtml += '<div class=\"col-sm-7 ' + descriptionCss + '\">';\n newHtml += '<p>' + itemArray[i].description + '</p>';\n newHtml += '</div>';\n newHtml += '<div class=\"col-sm-4 btn-toolbar toDo-buttonGroup\">';\n newHtml += '<button onclick=' + editItemEvent + ' class=\"btn toDo-button btn-warning\"> Edit </button>';\n newHtml += '<button onclick=' + deleteItemEvent + ' class=\"btn toDo-button btn-danger\"> Delete </button>';\n newHtml += '</div>';\n newHtml += '</div>';\n }\n newHtml += '</div>';\n $('#toDoList').html(newHtml);\n}", "function setupItems() {\n let items = getLocalStorage();\n\n if (items.length > 0) {\n items.forEach((item) => {\n createAllItems(item.id, item.value);\n });\n allList.classList.add(\"visible\");\n }\n}", "selectItemEvent(event) {\n\n var name = event.target.getAttribute('data-name')\n var boxid = event.target.getAttribute('id')\n var client = event.data.client\n var items = client.items\n var index = items.selected.indexOf(name);\n\n // If selected, we want to unselect it\n if ($(event.target).hasClass(client.selectedClass)) {\n $(event.target).removeClass(client.selectedClass);\n $(event.target).attr(\"style\", \"\");\n client.items.selected.splice(index, 1);\n\n // If unselected, we want to select it\n } else {\n $(event.target).attr(\"style\", \"background:\" + client.selectedColor);\n $(event.target).addClass(client.selectedClass);\n client.items.selected.push(name)\n }\n client.bingoCheck()\n }", "function onItemChosen(callback) {\n events.itemChosen.push(callback);\n }", "updateStateSuggestItems(items) {\n // Need update or not\n if (Object(__WEBPACK_IMPORTED_MODULE_1__Helper_js__[\"d\" /* objectEqual */])(this.stateSuggestItems, items)) {\n this.logger.log('new items same as old items --> No update');\n \n return;\n }\n \n \n /**\n * ==== HISTORY ITEM APPEND =======\n */\n const newItems = this.mergeListWithHistory(items);\n /**\n * ==== END: HISTORY ITEM APPEND =======\n */\n \n \n this.stateSuggestItems = newItems;\n \n \n if (this.listNode === null) {\n this.logger.log('ERROR: listNode is null');\n return;\n }\n \n this.listNode.innerHTML = null;\n \n for (let key in newItems) {\n if (newItems.hasOwnProperty(key)) {\n const item = newItems[key];\n \n /*\n <li>\n <div class=\"flex\">\n <img class=\"item-img\" alt=\"alt\" src=\"http://is4.mzstatic.com/image/thumb/Purple128/v4/32/7e/ce/327ece67-3ebe-a39b-fb34-71ca3d917823/AppIcon-1x_U007emarketing-85-220-7.png/200x200bb.png\">\n <span class=\"item-title\">Tool glasses</span>\n </div>\n <div class=\"item-btn\"></div>\n </li>\n \n TODO: Allow configure className of these elements\n */\n const iNode = document.createElement('li');\n iNode.setAttribute('data-key', key);\n \n const iDiv = document.createElement('div');\n iDiv.classList.add('flex');\n \n const iIcon = document.createElement('img');\n iIcon.classList.add('item-img');\n iIcon.setAttribute('alt', item.name);\n iIcon.setAttribute('src', item.icon);\n \n const iName = document.createElement('span');\n iName.classList.add('item-title');\n //iName.innerHTML = highlightKeywords(item.name, this.input.getKeyword());\n iName.innerHTML = Object(__WEBPACK_IMPORTED_MODULE_1__Helper_js__[\"c\" /* highlightKeywords */])(item.name, this.props.getKeyword());\n \n iDiv.appendChild(iIcon);\n iDiv.appendChild(iName);\n iNode.appendChild(iDiv);\n \n \n \n /**\n * Handle History item UI\n */\n if (item.isHistory) {\n iNode.classList.add('his');\n \n const iBtn = document.createElement('div');\n iBtn.classList.add('item-btn');\n \n iNode.appendChild(iBtn);\n }\n /**\n * END Handle History item UI\n */\n \n \n // Append to list\n this.listNode.appendChild(iNode);\n }\n }\n }", "showItems() {\r\n this.generateItems();\r\n this.shuffleItems();\r\n this.items.forEach((item) => {\r\n screenDiv.appendChild(item.div);\r\n });\r\n }", "function handleLSClick(item) {\n\n props.onIngredientToggle(item, !liquidsAndSaucesIngredients[item]);\n\n resetAllSearchState();\n\n // Sets values of items in list to it's opposite\n setLiquidsAndSaucesIngredients({\n ...liquidsAndSaucesIngredients,\n [item]: !liquidsAndSaucesIngredients[item]\n });\n\n // Set value in all list to it's opposite\n setAllIngredients({\n ...allIngredients,\n [item]: !allIngredients[item]\n });\n }", "function randomateItems() {\n var Itemshuffled = Items.sort(function () {\n return .5 - Math.random()\n });\n var Itemselected = Itemshuffled.slice(0);\n\n\n if (Itemshuffled[0] == \"Key\") {\n\n var Keyshuffled = Key.sort(function () {\n return .5 - Math.random()\n });\n\n var Keyselected = Keyshuffled.slice(0);\n var keyaddshuffled = keyadd.sort(function () {\n return .5 - Math.random()\n });\n var Itemaddselected = keyaddshuffled.slice(0, 1);\n\n document.getElementById(\"perkslotone\").innerHTML = Itemselected[0];\n document.getElementById(\"perkslotone\").innerHTML = Itemaddselected[0];\n document.getElementById(\"perkslotone\").innerHTML = Itemaddselected[1];\n document.getElementById(\"perkslotone\").innerHTML = Keyselected[0];\n document.getElementById(\"perkslottwo\").innerHTML = keyaddshuffled[0];\n document.getElementById(\"perkslotthree\").innerHTML = keyaddshuffled[1];\n document.getElementById(\"perkslotfour\").innerHTML = Keyselected[0];\n } else if (Itemshuffled[0] == \"Map\") {\n\n var Mapshuffled = Map.sort(function () {\n return .5 - Math.random()\n });\n\n var Mapselected = Mapshuffled.slice(0);\n var mapaddshuffled = mapadd.sort(function () {\n return .5 - Math.random()\n });\n var Itemaddselected = mapaddshuffled.slice(0, 1);\n\n document.getElementById(\"perkslotone\").innerHTML = Mapselected[0];\n document.getElementById(\"perkslottwo\").innerHTML = mapaddshuffled[0];\n document.getElementById(\"perkslotthree\").innerHTML = mapaddshuffled[1];\n document.getElementById(\"perkslotfour\").innerHTML = Mapselected[0];\n } else if (Itemshuffled[0] == \"Medkit\") {\n\n var Medkitshuffled = Medkit.sort(function () {\n return .5 - Math.random()\n });\n\n var Medkitselected = Medkitshuffled.slice(0);\n var medkitaddshuffled = medkitadd.sort(function () {\n return .5 - Math.random()\n });\n var Itemaddselected = medkitaddshuffled.slice(0, 1);\n\n document.getElementById(\"perkslotone\").innerHTML = Medkitselected[0];\n document.getElementById(\"perkslottwo\").innerHTML = medkitaddshuffled[0];\n document.getElementById(\"perkslotthree\").innerHTML = medkitaddshuffled[1];\n document.getElementById(\"perkslotfour\").innerHTML = Medkitselected[0];\n } else if (Itemshuffled[0] == \"Toolbox\") {\n\n var Toolboxshuffled = Toolbox.sort(function () {\n return .5 - Math.random()\n });\n var Toolboxselected = Toolboxshuffled.slice(0);\n var toolboxaddshuffled = toolboxadd.sort(function () {\n return .5 - Math.random()\n });\n var Itemaddselected = toolboxaddshuffled.slice(0, 1);\n\n document.getElementById(\"perkslotone\").innerHTML = Toolboxselected[0];\n document.getElementById(\"perkslottwo\").innerHTML = toolboxaddshuffled[0];\n document.getElementById(\"perkslotthree\").innerHTML = toolboxaddshuffled[1];\n document.getElementById(\"perkslotfour\").innerHTML = Toolboxselected[0];\n } else if (Itemshuffled[0] == \"Flashlight\") {\n\n var Flashlightshuffled = Flashlight.sort(function () {\n return .5 - Math.random()\n });\n var Flashlightselected = Flashlightshuffled.slice(0);\n var flashlightaddshuffled = flashlightadd.sort(function () {\n return .5 - Math.random()\n });\n\n var Itemaddselected = flashlightaddshuffled.slice(0, 1);\n document.getElementById(\"perkslotone\").innerHTML = Flashlightselected[0];\n document.getElementById(\"perkslottwo\").innerHTML = flashlightaddshuffled[0];\n document.getElementById(\"perkslotthree\").innerHTML = flashlightaddshuffled[1];\n document.getElementById(\"perkslotfour\").innerHTML = Flashlightselected[0];\n } else if (Itemshuffled[0] == \"Firecracker\") {\n var Firecrackershuffled = Firecracker.sort(function () {\n return .5 - Math.random()\n });\n var Firecrackerselected = Firecrackershuffled.slice(0);\n\n document.getElementById(\"perkslotone\").innerHTML = Firecrackerselected[0];\n document.getElementById(\"perkslottwo\").innerHTML = Firecrackerselected[0];\n document.getElementById(\"perkslotthree\").innerHTML = Firecrackerselected[0];\n document.getElementById(\"perkslotfour\").innerHTML = Firecrackerselected[0];\n }\n}", "_moveHandler(event) {\n const that = this;\n\n event.stopPropagation();\n\n if (!that._itemIsPressed || !that.reorder || that.readonly || that._items.length < 2) {\n return;\n }\n\n if (that._dragStart) {\n that.$container.addClass('jqx-reordering');\n\n if (!that._dragging) {\n const item = that._selectedItem;\n\n that.$.fireEvent('dragStart', {\n 'position': { left: event.pageX, top: event.pageY },\n 'target': event.originalEvent.target,\n 'index': that._selectedItemIndex,\n 'label': item.label,\n 'content': item.content.innerHTML\n });\n\n that._selectedItem.dragged = that._dragging = true;\n }\n\n //Cancels the ripple animation during reorder but doesn't interfere with it's event listeners\n if (that.hasAnimation) {\n const ripple = that._selectedItem.querySelector('.jqx-ripple');\n\n if (ripple) {\n ripple.style.height = 0;\n }\n }\n\n const mouseCoordinate = event.clientY;\n let inItem = false;\n\n for (let i = 0; i < that._itemsCoordinates.length; i++) {\n const currentCoordinateSet = that._itemsCoordinates[i];\n\n if (mouseCoordinate >= currentCoordinateSet.fromY && mouseCoordinate <= currentCoordinateSet.toY) {\n inItem = i;\n break;\n }\n }\n\n const hoveredItem = that._items[inItem];\n\n if (inItem !== false && hoveredItem !== that._selectedItem) {\n if (that._lastReorderedItem && hoveredItem === that._lastReorderedItem) {\n return;\n }\n\n that._lastReorderedItem = hoveredItem;\n\n if (Math.abs(that._reorderedIndex - inItem) > 1) {\n const indexOffset = that._reorderedIndex - inItem < 0 ? -1 : 1;\n\n that._swapItems(that._reorderedIndex, inItem + indexOffset);\n }\n\n that._swapItems(that._reorderedIndex, inItem);\n\n that._reorderedIndex = inItem;\n that._storeItemsCoordinates();\n return;\n }\n\n that._lastReorderedItem = undefined;\n }\n else {\n that._dragStart = true;\n }\n }", "function checkItem() {\n $('.shopping-list').on('click', '.shopping-item-toggle', function(event) {\n $(this).closest('li').find('.shopping-item').toggleClass('shopping-item__checked');\n });\n}", "function insertItem(){\n item = capitalizeFirstLetter(getInput())\n checkInputLength()\n myGroceryList.push(item)\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${item}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n itemAddedSuccess()\n clearBtnToggle()\n clearInputField()\n // Create edit/delete buttons based on icons in <i> tags, above\n queryEditBtn()\n queryDeleteBtn()\n // Adds items to local Storage\n updateStorage()\n}", "function checkItem() {\n $('.shopping-list').on('click', '.shopping-item-toggle', function (event) {\n \n $(this).closest('li').find('.shopping-item').toggleClass('shopping-item__checked');\n \n });\n }", "function editItem(currItem) {\n //if item found select combo\n\n //else set combo to please select\n\n }", "function dropItem() {\n // reset its background in inventory\n $(\"#item\" + usingItemId).css({\n \"background-color\": \"white\"\n });\n // reset\n usingItemId = -1;\n usingItem = false;\n // reset these after a delay so that using items on a trigger will be registered\n setTimeout(function() {\n usingScrewDriver = false;\n usingFuse = false;\n usingMug = false;\n usingCord = false;\n }, 250);\n}", "function checkAndUncheckItems() {\n $('.shopping-item-toggle').on('click', function () {\n $(this)\n .closest('li')\n .find('.shopping-item')\n .toggleClass('shopping-item__checked');\n })\n}", "function populateApp(){\n for (let i = 0; i < myGroceryList.length; i++){\n console.log()\n groceryItem.innerHTML += `\n <div class=\"item\">\n <p>${myGroceryList[i]}</p>\n <div class=\"item-btns\">\n <i class=\"fa fa-edit\"></i>\n <i class=\"fa fa-trash-o\"></i>\n </div>\n </div>`\n clearBtnToggle()\n queryEditBtn()\n queryDeleteBtn()\n }\n}", "function setupItems() {\n let items = getLocalStorage();\n if (items.length > 0) {\n items.forEach(function (item) {\n createListItem(item.id, item.value);\n });\n container.classList.add('show-container');\n }\n}", "function remove_item() {\n for (var i=0; i<selected_items.length; i++) {\n items.splice(selected_items[i],1);\n }\n $('#inventory_grid').html('');\n populate_inventory_grid();\n $('#item_action_menu').hide();\n selected_items = [];\n }", "checkItemStates () {\n this.itemsWithStates.forEach((item) => {\n let elem = document.getElementById(item.id)\n if (item.clickable) this.setItemStateCss(elem, 'disabled', item.clickable())\n if (item.active) this.setItemStateCss(elem, 'in-active', item.active())\n })\n }", "selectItem(listItemsId) {\n this.setState({ currentList: listItemsId } );\n }", "function triggerItemChosen(item) {\n events.itemChosen.forEach(function (callback) {\n callback(item);\n });\n }", "function scratchItem() {\n const selectedItem = event.target;\n if (selectedItem.classList.contains('completed')) {\n selectedItem.classList.remove('completed');\n } else {\n selectedItem.classList.add('completed');\n }\n}", "function handleGFClick(item) {\n\n props.onIngredientToggle(item, !grainsAndFlourIngredients[item]);\n\n resetAllSearchState();\n\n // Sets values of items in list to it's opposite\n setGrainsAndFlourIngredients({\n ...grainsAndFlourIngredients,\n [item]: !grainsAndFlourIngredients[item]\n });\n\n // Set value in all list to it's opposite\n setAllIngredients({\n ...allIngredients,\n [item]: !allIngredients[item]\n });\n }", "function itemClick ($thisDiv) {\n if ($thisDiv.hasClass(\"inventory-selected\")) {\n $('.inventory-item').removeClass(\"inventory-selected\");\n return;\n }\n $('.inventory-item').removeClass(\"inventory-selected\");\n $thisDiv.addClass(\"inventory-selected\");\n\n invenItem = inventoryItems[$thisDiv.data('item-id')];\n $('#item-desc').html('<b>' + invenItem.itemName + '</b></br>'+invenItem.itemClass+'<br/>');\n for (var i=0; i<6; i++) {\n if (invenItem.stats[i] != 0) {\n $statDiv = $('<div>', {class: 'item-stat'});\n $statDiv.text(invenItem.stats[i] + ' ' + STAT_TO_STR[i]);\n $('#item-desc').append($statDiv);\n }\n }\n $('#item-desc').append('<div style=\"clear:both\"></div>');\n $flavor = $('<div>', {class: 'item-flavor'});\n $flavor.text('A sword.');\n $('#item-desc').append($flavor);\n $right = $('<div>', {class: 'item-right'});\n $right.html(invenItem.cost+' <span class=\"gold-g\">G</span><br/> L'+invenItem.level+' Common Item');\n $('#item-desc').append($right);\n}", "toggl(item, index, e){\n console.log(item, index, e);\n\n let items = this.state.items,\n newItems = items.map( d => {\n if(item === d){\n d.show = !item.show;\n }\n\n return d;\n });\n\n this.setState({items : newItems});\n }", "function displayWishlist() {\n for (let i = 0; i < storedItems.length; i++) {\n displayAccessory(storedItems[i], i)\n displayAccessoryBtnRemove(i)\n console.log(\"Stored Item \", storedItems.length);\n }\n}", "function toggleItem(itemName) {\n if (selectedItems.includes(itemName)) {\n removeItem(itemName)\n } else {\n addItem(itemName)\n }\n}", "function handleColourItemClick() {\n var dynamicData = {},\n newColour = 0,\n $clientRow = {};\n\n newColour = $(this).attr(\"data-action\");\n\n $clientRow = $(\".clicked-client\").closest(\"tr\");\n\n dynamicData[\"id\"] = $clientRow.attr(\"data-id\");\n dynamicData[\"colour\"] = newColour;\n\n $clientRow.attr(\"data-colour\", newColour);\n\n updateClientColourInDB(dynamicData).done();\n\n $(\".custom-menu\").hide(100);\n }", "function update() {\n model.flush();\n var data = model.data;\n var dispItems = [];\n\n var items = $(\".items\");\n items.empty();\n\n /**\n * according to filter, sort, search or anything else\n * select items to show, stored in dispItems\n */\n data.items.forEach(function (itemData) {\n if (\n data.filter == 'All'\n || (data.filter == 'Uncompleted' && !itemData.completed)\n || (data.filter == 'Completed' && itemData.completed)\n ){\n if(searchMode){//in search mode, only display items relative to search item\n if(itemData.msg.indexOf(data.msg)>=0)dispItems.push(itemData);\n }\n else dispItems.push(itemData);\n }\n });\n switch (data.sort){\n case \"Default\":\n break;\n case \"Date-asc\":\n dispItems.sort(function (item1,item2) {\n return item1.date > item2.date;\n });\n break;\n case \"Date-desc\":\n dispItems.sort(function (item1,item2) {\n return item1.date < item2.date;\n });break;\n case \"Flag\":\n dispItems.sort(function (item1, item2) {\n return item1.important||(!item1.important&&!item2.important);\n });\n break;\n default:break;\n }\n /**\n * display items in dispItems\n */\n dispItems.forEach(function (itemData) {\n\n //firstly, create DOM node\n var item = document.createElement(\"div\");\n var id = \"item\" + guid++;\n item.setAttribute(\"id\",id);\n item.classList.add(\"item\");\n if(itemData.completed)item.classList.add(CL_COMPLETED);\n if(itemData.important)item.classList.add(CL_IMPORTANT);\n item.innerHTML = [\n '<div class=\"btn\">',\n '<img src=\"img/flag.svg\" class=\"flag\" alt=\"flag\">',\n '<img src=\"img/correct-mark.svg\" class=\"complete\" alt=\"complete\">',\n '<img src=\"img/rubbish-bin-delete-button.svg\" class=\"delete\" alt=\"delete\">',\n '</div>',\n '<div class=\"content\">',\n '<label class=\"text\">'+itemData.msg+'</label>',\n '<label class=\"date\">'+processDate(itemData.date)+'</label>',\n '<img src=\"img/flag.svg\">',\n '</div>',\n '<div class=\"item_sep\"></div>'\n ].join('');\n\n //add various event listeners\n\n //multiple select\n $(item).on(\"taphold\",function () {\n //to be constructed\n \n });\n\n //click text to edit\n $(item).find(\".content .text\").on(\"click\",function () {\n $(item).children().hide();\n var edit = document.createElement('input');\n edit.setAttribute('type', 'text');\n edit.setAttribute('class', 'edit');\n edit.setAttribute('value', this.innerHTML);\n $(edit).on(\"blur\",function () {\n itemData.msg = edit.value;\n itemData.date = new Date().toUTCString();\n update();\n });\n item.appendChild(edit);\n $(edit).focus().select();\n });\n\n //swipe left or right to show or hide button\n $(item).swipe({\n swipeLeft:function () {\n this.children(\".content\").animate({\n right:\"100px\"\n }, 200);\n this.children(\".btn\").animate({\n width:\"100px\"\n },200);\n },\n swipeRight:function () {\n this.children(\".content\").animate({\n right:\"0\"\n }, 200);\n this.children(\".btn\").animate({\n width:\"0\"\n },200);\n },\n threshold:50\n });\n\n //add button click listener\n\n //complete\n $(item).find(\".btn .complete\").on('click',function () {\n //process button click\n itemData.completed = !itemData.completed;\n update();\n });\n //delete\n $(item).find(\".btn .delete\").on('click',function () {\n //process button click\n data.history.push(itemData);\n var index = data.items.indexOf(itemData);\n data.items.splice(index,1);\n update();\n });\n //flag\n $(item).find(\".btn .flag\").on('click',function () {\n //process button click\n itemData.important = !itemData.important;\n update();\n });\n\n items.prepend(item);//insert into page\n });//end add itemData\n\n //update title message\n if(searchMode){\n $(\".title h3\")[0].innerHTML=\"Search Result<span id='itemCount'></span>\";\n }else {\n $(\".title h3\")[0].innerHTML=\"Todo List<span id='itemCount'></span>\";\n }\n $(\".title #itemCount\")[0].innerHTML=\"(\"+dispItems.length+\")\";\n}", "function update(){\n //remove what's there\n Object.keys(itemEls).forEach(function(uuid){\n itemEls[uuid].forEach(function(node){\n if(node.parentNode) node.parentNode.removeChild(node);\n });\n });\n //add in the new order\n list.forEach(function(item){\n itemEls[item.id].forEach(function(node){\n openMarker.parentNode.insertBefore(node, closeMarker);\n });\n })\n }", "function clickItem()\n{\n\tvar item = this.item;\n\n\tif (null == item) item = this.parent.item\n\tif (null == item) item = this.parent.parent.item;\n\n\timage_list.toggleSelect(item.index);\n}", "function createItems(item) {\n var itemCard = document.createElement('div')\n itemCard.classList.add('card')\n itemCard.setAttribute('data-id', item.id)\n\n var itemColumn = document.createElement('div')\n itemColumn.classList.add('col-xs-4')\n\n var itemImage = document.createElement('img')\n itemImage.classList.add('card-img-top')\n itemImage.setAttribute('id', 'list-image')\n itemImage.setAttribute('src', item.image)\n itemImage.setAttribute('height', listImageHeight)\n itemImage.setAttribute('data-id', item.id)\n\n var favoriteButton = document.createElement('i')\n favoriteButton.classList.add('fa')\n favoriteButton.classList.add('fa-2x')\n favoriteButton.classList.add('fa-heart-o')\n favoriteButton.classList.add('invisible')\n favoriteButton.setAttribute('id', 'favorite-button')\n favoriteButton.setAttribute('aria-hidden', 'true')\n\n var favoritedItem = document.createElement('i')\n favoritedItem.classList.add('fa')\n favoritedItem.classList.add('fa-1x')\n favoritedItem.classList.add('fa-heart')\n favoritedItem.classList.add('invisible')\n favoritedItem.setAttribute('id', 'favorited-item')\n favoritedItem.setAttribute('aria-hidden', 'true')\n\n var cardBlock = document.createElement('div')\n cardBlock.classList.add('card-block')\n\n cardBlock.addEventListener('mouseover', function (event) {\n if (event.target) {\n favoriteButton.classList.remove('invisible')\n }\n })\n\n favoriteButton.addEventListener('click', function (event) {\n if (event.target) {\n favoriteButton.classList.add('invisible')\n favoritedItem.classList.remove('invisible')\n }\n })\n\n cardBlock.addEventListener('mouseout', function (event) {\n if (favoritedItem.classList.contains('invisible')) {\n favoriteButton.classList.add('invisible')\n }\n })\n\n var itemName = document.createElement('h5')\n itemName.classList.add('card-title')\n itemName.textContent = item.name\n\n var itemPrice = document.createElement('p')\n itemPrice.classList.add('card-text')\n itemPrice.setAttribute('id', 'list-price')\n itemPrice.textContent = '$' + item.price + '.00'\n\n cardBlock.appendChild(favoriteButton)\n favoriteButton.appendChild(favoritedItem)\n cardBlock.appendChild(itemImage)\n cardBlock.appendChild(itemName)\n cardBlock.appendChild(itemPrice)\n itemCard.appendChild(cardBlock)\n itemColumn.appendChild(itemCard)\n\n return itemColumn\n}", "function renderItems(Items){\n var comp = document.querySelector('#comp');\n var ncomp = document.querySelector('#ncomp');\n for (var i = 0; i < Items.length; i++) {\n //console.log(Items[i]);\n if(Items[i]['isComp'] == \"true\"){\n $('<div class=\"todoItem isComp\"></div>')\n .data( 'isComp', Items[i]['isComp'] )\n .attr( 'id', Items[i]['id'] )\n .append('<h3 id=\"itemName\">'+Items[i]['name']+'</h3>'+'<p id=\"itemDesc\">'+Items[i]['desc']+'</p>'+' :: <span>'+Items[i]['addDate']+'</span><a id=\"deleteItem\" class=\"glyphicon glyphicon-trash\"></a> <p><center><a id=\"'+Items[i]['id']+'\" class=\"itemDetails\">Details</a></center></p>')\n .appendTo( '#comp' )\n .draggable( {\n containment: '#content',\n stack: '#comp',\n cursor: 'move',\n revert: true\n } )\n .droppable( {\n accept: '#isNComp',\n drop: handleItemDrop,\n } )\n .css({'margin':'auto','margin-top': '300px'})\n .animate({'margin-top': '5px'}, 1000);\n //.effect( \"bounce\", {times:1}, 100 );\n\n // comp.innerHTML += '<div ondragstart=\"dragstart(event)\" draggable=\"true\"\\\n // id=\"'+Items[i]['id']+'\"><h1>'+Items[i]['name']+'</h1>\\\n // <p>'+Items[i]['desc']+'</p>\\\n // <button id=\"update\">Update</button>\\\n // <button id=\"delete\">Delete</button>\\\n // </div>';\n }\n else{\n $('<div class=\"todoItem isNComp\"></div>')\n .data( 'isComp', Items[i]['isComp'] )\n .attr( 'id', Items[i]['id'] )\n .append('<h3 id=\"itemName\">'+Items[i]['name']+'</h3>'+'<p id=\"itemDesc\">'+Items[i]['desc']+'</p>'+' :: <span>'+Items[i]['addDate']+'</span> <a id=\"deleteItem\" class=\"glyphicon glyphicon-trash\"></a> <p><center><a id=\"'+Items[i]['id']+'\" class=\"itemDetails\">Details</a></center></p>')\n .appendTo( '#ncomp' )\n .draggable( {\n containment: '#content',\n stack: '#ncomp',\n cursor: 'move',\n revert: true,\n // drag: handleItemDrag,\n } )\n .droppable( {\n accept: '#isComp',\n drop: handleItemDrop,\n // over: handleItemOver,\n // out: handleItemOut,\n } )\n .css({'margin':'auto','margin-top': '300px'})\n .animate({'margin-top': '5px'}, 1000);\n //.effect( \"bounce\", {times:1}, 100 );\n // ncomp.innerHTML += '<div ondragstart=\"dragstart(event)\" draggable=\"true\"\\\n // id=\"'+Items[i]['id']+'\"><h1>'+Items[i]['name']+'</h1>\\\n // <p>'+Items[i]['desc']+'</p>\\\n // <button id=\"update\">Update</button>\\\n // <button id=\"delete\">Delete</button>\\\n // </div>';\n }\n }\n}", "function checkItem(){\n $('ul').on('click', '.shopping-item-toggle', event => {\n $(event.currentTarget).parent().siblings('.shopping-item').toggleClass('shopping-item__checked');\n });\n}", "static activateEquipment() {\n let selected = [];\n\n //MAKE INVETORY ITEMS DRAGABLE\n $(\".inventory-item, .equiped-item\").draggable({\n revert: \"invalid\",\n containment: '#hangar-equipment-container',\n scroll: false,\n helper: \"clone\",\n appendTo: '#hangar-equipment-container',\n zIndex: 100,\n start: function (event, ui) {\n if ($(this).hasClass(\"ui-selected\")) {\n selected = $(\".ui-selected:not(.ui-draggable-dragging)\").each(function () {\n });\n } else {\n selected = [];\n $(\".ship-inventory-content > .inventory-item\").removeClass(\"ui-selected\");\n }\n }\n })\n //RESGISTER CLICK EVENTS\n .click(function (event) {\n\n let moveToIventory = true;\n if ($(this).hasClass('inventory-item')) {\n moveToIventory = false;\n $('.equiped-item').removeClass(\"ui-selected\");\n } else {\n $('.inventory-item').removeClass(\"ui-selected\");\n }\n\n //ON CONTROL-CLICK MOVE ALL SELECTED ITEMS\n if (event.metaKey || event.ctrlKey) {\n //GET SELECTED ITEMS\n selected = $(\".ui-selected:not(.ui-draggable-dragging)\").each(function () {\n });\n let ITEMS = [],\n ITEM_CATEGORY = null,\n ITEM = null,\n ITEM_NAME = null,\n ITEM_ID = null;\n\n if (selected.length > 1) {\n for (let i = 0; i < selected.length; i++) {\n ITEM_NAME = $(selected[i]).data(\"item-name\");\n ITEM_CATEGORY = $(selected[i]).data(\"type\");\n ITEM_ID = $(selected[i]).data(\"item-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n ITEMS.push(ITEM);\n }\n } else {\n ITEM_NAME = $(this).data(\"item-name\");\n ITEM_CATEGORY = $(this).data(\"type\");\n ITEM_ID = $(this).data(\"item-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n ITEMS.push(ITEM);\n }\n\n if (moveToIventory) {\n equipment.moveItemsTo(null, ITEMS);\n } else {\n equipment.moveItemsTo(null, ITEMS, 'equip');\n }\n\n }\n //ON SHIFT-CLICK SELECT ALL SAME ITEM\n else if (event.shiftKey) {\n $(\".ui-selected\").removeClass(\"ui-selected\");\n if (!moveToIventory) {\n $(\".ship-inventory-content .inventory-item[data-item-name=\" + $(this).data(\"item-name\") + \"]\").addClass(\"ui-selected\");\n } else {\n console.log(\"MoveToInventory\");\n $(\".\" + equipment.display + \"-equipment-container .equiped-item[data-item-name=\" + $(this).data(\"item-name\") + \"]\").addClass(\"ui-selected\");\n }\n }\n //ON NORMAL CLICK UNSELECT ALL\n else {\n if (!moveToIventory) {\n $(\".ship-inventory-content .inventory-item\").removeClass(\"ui-selected\");\n } else {\n $(\".equiped-item\").removeClass(\"ui-selected\");\n }\n }\n });\n\n //REGISTER DROPZONES FOR IVENTORY ITEMS\n $(\".ship-equipment-slots, .drone-equipment-slots, .pet-equipment-slots\").droppable({\n accept: \".inventory-item\",\n drop: function (event, ui) {\n let categories = $(this).data('category').split('|');\n\n if (categories.includes($(ui.draggable).data('type'))) {\n //GET SELECTED ITEMS\n selected = $('.ui-selected:not(.ui-draggable-dragging)[data-type=\"' + $(ui.draggable).data('type') + '\"]').each(function () {\n });\n let ITEMS = [],\n ITEM_CATEGORY = null,\n ITEM = null,\n ITEM_NAME = null,\n ITEM_ID = null,\n DRONE_ID = null,\n PET_ID = null;\n\n if (selected.length > 1) {\n for (let i = 0; i < selected.length; i++) {\n ITEM_NAME = $(selected[i]).data(\"item-name\");\n ITEM_CATEGORY = $(selected[i]).data(\"type\");\n ITEM_ID = $(selected[i]).data(\"item-id\");\n PET_ID = $(this).parent().data(\"pet-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n\n if (PET_ID !== undefined) {\n ITEM.PET_ID = PET_ID;\n }\n\n ITEMS.push(ITEM);\n }\n } else {\n ITEM_NAME = $(ui.draggable).data(\"item-name\");\n ITEM_CATEGORY = $(ui.draggable).data(\"type\");\n ITEM_ID = $(ui.draggable).data(\"item-id\");\n PET_ID = $(this).parent().data(\"pet-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n\n if (PET_ID !== undefined) {\n ITEM.PET_ID = PET_ID;\n }\n\n ITEMS.push(ITEM);\n }\n\n if (selected.length > 1) {\n for (let i = 0; i < selected.length; i++) {\n ITEM_NAME = $(selected[i]).data(\"item-name\");\n ITEM_CATEGORY = $(selected[i]).data(\"type\");\n ITEM_ID = $(selected[i]).data(\"item-id\");\n DRONE_ID = $(this).parent().data(\"drone-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n\n if (DRONE_ID !== undefined) {\n ITEM.DRONE_ID = DRONE_ID;\n }\n\n ITEMS.push(ITEM);\n }\n } else {\n ITEM_NAME = $(ui.draggable).data(\"item-name\");\n ITEM_CATEGORY = $(ui.draggable).data(\"type\");\n ITEM_ID = $(ui.draggable).data(\"item-id\");\n DRONE_ID = $(this).parent().data(\"drone-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n\n if (DRONE_ID !== undefined) {\n ITEM.DRONE_ID = DRONE_ID;\n }\n\n ITEMS.push(ITEM);\n }\n\n equipment.moveItemsTo(null, ITEMS, 'equip');\n }\n }\n });\n\n $(\".ship-inventory-container\").droppable({\n accept: \".equiped-item\",\n drop: function (event, ui) {\n\n //GET SELECTED ITEMS\n selected = $(\".ui-selected:not(.ui-draggable-dragging)\").each(function () {\n });\n let ITEMS = [],\n ITEM_CATEGORY = null,\n ITEM = null,\n ITEM_NAME = null,\n ITEM_ID = null,\n DRONE_ID = null,\n PET_ID = null;\n\n if (selected.length > 1) {\n for (let i = 0; i < selected.length; i++) {\n ITEM_NAME = $(selected[i]).data(\"item-name\");\n ITEM_CATEGORY = $(selected[i]).data(\"type\");\n ITEM_ID = $(selected[i]).data(\"item-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n ITEMS.push(ITEM);\n }\n } else {\n ITEM_NAME = $(ui.draggable).data(\"item-name\");\n ITEM_CATEGORY = $(ui.draggable).data(\"type\");\n ITEM_ID = $(ui.draggable).data(\"item-id\");\n DRONE_ID = $(ui.draggable).parent().data(\"drone-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n ITEMS.push(ITEM);\n }\n\n if (selected.length > 1) {\n for (let i = 0; i < selected.length; i++) {\n ITEM_NAME = $(selected[i]).data(\"item-name\");\n ITEM_CATEGORY = $(selected[i]).data(\"type\");\n ITEM_ID = $(selected[i]).data(\"item-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n ITEMS.push(ITEM);\n }\n } else {\n ITEM_NAME = $(ui.draggable).data(\"item-name\");\n ITEM_CATEGORY = $(ui.draggable).data(\"type\");\n ITEM_ID = $(ui.draggable).data(\"item-id\");\n PET_ID = $(ui.draggable).parent().data(\"pet-id\");\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n ITEMS.push(ITEM);\n }\n\n equipment.moveItemsTo(null, ITEMS);\n }\n });\n\n //MAKE INVENTROY TIEMS SELECTABLE\n $(\".ship-inventory-content\").selectable({ filter: '.inventory-item' });\n\n //ACTIVATE HANGAR SWITCH\n $('.hangar-slot').off('click').click(function (event) {\n let hangarID = $(this).data('hangar-id');\n\n if (hangarID !== undefined && !$(this).hasClass('active')) {\n equipment.switchHangar(null, hangarID);\n }\n });\n\n //ACTIVATE DESIGN SWITCH\n $('#design-select').off('change').change(function (event) {\n let designID = $(this).val();\n\n if (designID !== undefined && !$(this).selected) {\n equipment.switchDesign(null, designID);\n }\n });\n\n //ACTIVATE FILTER SWITCH\n $('#filter-select').off('change').change(function (event) {\n let filterID = $(this).val();\n\n if (filterID !== undefined && !$(this).selected) {\n equipment.switchFilter(filterID);\n }\n });\n\n //ITEM MENU\n $('.inventory-item').contextmenu(function (event) {\n let selected = $(\".ui-selected:not(.ui-draggable-dragging)\").each(function () {\n });\n\n if (selected.length > 1) {\n let ITEMS = [],\n ITEM_CATEGORY = null,\n ITEM = null,\n ITEM_NAME = null,\n ITEM_ID = null,\n SELL_VALUE = 0;\n\n for (let i = 0; i < selected.length; i++) {\n ITEM_NAME = $(selected[i]).data(\"item-name\");\n ITEM_CATEGORY = $(selected[i]).data(\"type\");\n ITEM_ID = $(selected[i]).data(\"item-id\");\n SELL_VALUE += parseInt($(selected[i]).data('item-credits'));\n ITEM = {\n 'NAME': ITEM_NAME,\n 'CATEGORY': ITEM_CATEGORY,\n 'ID': ITEM_ID\n };\n ITEMS.push(ITEM);\n }\n\n swal('Sell item?', 'For selling ' + selected.length + ' of ' + ITEM_NAME + ' you will get ' + SELL_VALUE + ' Credits.', {\n buttons: {\n sell: {\n text: \"Sell Item\"\n },\n cancel: true\n }\n }).then((value) => {\n switch (value) {\n case \"sell\":\n equipment.sellItems(null, ITEMS);\n break;\n }\n });\n } else {\n event.preventDefault();\n let itemID = parseInt($(this).data('item-id')),\n itemName = $(this).data('item-name'),\n itemSell = parseInt($(this).data('item-credits'));\n swal('Sell item?', 'For selling ' + itemName + ' you will get ' + itemSell + ' Credits.', {\n buttons: {\n sell: {\n text: \"Sell Item\"\n },\n cancel: true\n }\n }).then((value) => {\n switch (value) {\n case \"sell\":\n equipment.sellItem(null, itemID);\n break;\n }\n });\n }\n });\n\n //DRONE MENU\n $('.drone-container').contextmenu(function (event) {\n event.preventDefault();\n let droneID = parseInt($(this).data('drone-id'));\n swal('What do you want to do?', {\n buttons: {\n sell: {\n text: \"Sell Drone\"\n },\n repair: {\n text: \"Repair Drone\"\n },\n cancel: true\n }\n }).then((value) => {\n switch (value) {\n case \"sell\":\n equipment.sellDrone(null, droneID);\n break;\n case \"repair\":\n swal(\"Error!\", \"Repair Function not in yet!\", \"error\");\n break;\n }\n });\n });\n\n //SHIP MENU\n $('.ship-equipment-box').click(function (event) {\n swal('What do you want to do?', {\n buttons: {\n sell: {\n text: \"Sell Ship\"\n },\n cancel: true\n }\n }).then((value) => {\n switch (value) {\n case \"sell\":\n equipment.sellShip(null, 0);\n break;\n }\n });\n });\n\n //PET MENU\n $('.pet-equipment-box').click(function (event) {\n swal('What do you want to do?', {\n buttons: {\n sell: {\n text: \"Sell Pet\"\n },\n change: {\n text: \"Change Name\"\n },\n cancel: true\n }\n }).then((value) => {\n switch (value) {\n case \"sell\":\n equipment.sellPet(null);\n break;\n case \"change\":\n equipment.changeName(null);\n break;\n }\n });\n });\n\n //RESET\n $('#reset-config').click(function(event) {\n swal('Are you sure you would like to reset your config?', {\n buttons: {\n reset: {\n text: \"Reset config\"\n },\n cancel: true\n }\n }).then((value) => {\n switch (value) {\n case \"reset\":\n equipment.resetCurrentConfig(null);\n break;\n }\n });\n });\n }", "selectItem (i) { this.toggSel(true, i); }", "function displayItem(onLeft, item) {\r\n if (onLeft) {\r\n itemClass = \"item-left\";\r\n column = document.getElementById(\"left-column\");\r\n } else {\r\n itemClass = \"item-right\";\r\n column = document.getElementById(\"right-column\");\r\n }\r\n itemString = \"<div class=\\\"\" + itemClass +\r\n \"\\\"><div class=\\\"description\\\">\" + item.description +\r\n \"</div><div class=\\\"button\\\">Check</div></div>\";\r\n\r\n column.insertAdjacentHTML(\"beforeend\", itemString);\r\n}", "function toggleSelection(item) {\n var idx = vm.selectedSizes.indexOf(item);\n // is currently selected\n if (idx > -1) {\n vm.selectedSizes.splice(idx, 1);\n }\n // is newly selected\n else {\n vm.selectedSizes.push(item);\n }\n console.log(\"Selected sizes: \" + vm.selectedSizes);\n\n selectionData.setSizes(vm.selectedSizes);\n }", "function newLiButtonClicked(){\n createListItem();\n }", "function handleItem(textValue){\n const items=itemList.querySelectorAll('.item')\n console.log(items);\n items.forEach(function(item){\n if(item.querySelector('.item-name').textContent===textValue){\n //Giving functionality to Icons\n //Complete\n item.querySelector('.complete-item').addEventListener('click',function(){\n item.querySelector('.item-name').classList.toggle('completed');\n this.classList.toggle('visibility');\n\n });\n //Edit event listener\n item.querySelector('.edit-item').addEventListener('click',function(){\n itemInput.value=textValue;\n itemList.removeChild(item);\n \n itemData=itemData.filter(function(item){\n return item !== textValue;\n\n });\n localStorage.setItem('list',JSON.stringify(itemData));\n \n\n })\n item.querySelector('.delete-item').addEventListener('click',function(){\n itemList.removeChild(item); \n itemData=itemData.filter(function(item){\n return item !== textValue;\n });\n localStorage.setItem('list',JSON.stringify(itemData));\n showFeedBack('item Deleted','success')\n \n });\n\n }\n\n });\n \n}", "function showItems() {\n\n}", "_onPressListItem() {\n this.setState((previousState) => {\n return ({\n show: !previousState.show,\n })\n });\n }", "function setOrderingUI () {\n\t\t$('.glyphicon').on('click', function () {\n\t\t\tvar clickedDom = this;\n\t\t\t// Iterating through all the elemets under the glyphicon class\n\t\t\t$('.glyphicon').each(function() {\n\t\t\t\tvar currentItem = $(this);\n\t\t\t\t// When the concerened elemnet is the element that is clicked\n\t\t\t\tif (clickedDom === this) {\n\t\t\t\t\tcurrentItem.hasClass('active') ?\n\t\t\t\t\t\tcurrentItem.toggleClass('glyphicon-chevron-up glyphicon-chevron-down') :\n\t\t\t\t\t\t\tcurrentItem.toggleClass('active');\n\n\t\t\t\t\tstorageKey = this.id;\n\t\t\t\t\torder = currentItem.hasClass('glyphicon-chevron-up') ? 'ascending' : 'descending';\n\t\t\t\t\thandleDataToggling();\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tcurrentItem.removeClass('active glyphicon-chevron-up')\n\t\t\t\t\t\t.addClass('glyphicon-chevron-down');\n\t\t\t\t}\n\t\t\t});\n\t\t});\n\t}", "displayItems() {\n this.loadingText.visible = false;\n // Create icons for all of the loaded images\n for (let i = 0; i < this.shopItems.length; i++) {\n let item = this.shopItems[i];\n console.log(\"Displaying Item: \", item.name);\n let tempIcon = this.add.image(item.x, item.y, item.name).setInteractive();\n tempIcon.scale = 0.25;\n tempIcon.on(\"pointerup\", () => {\n this.buyItem(this.shopItems[i]);\n });\n tempIcon.on(\"pointerover\", () => {\n this.displayToolTip(this.shopItems[i]);\n });\n this.shopIcons.push(tempIcon);\n }\n }", "displayList() {\n let out = \"\";\n for (let i = 0; i < this.allItems.length; i++) {\n const item = this.allItems[i];\n out += '<tr id=\"item' + item.id + '\">';\n out += '<td>' + item.title + '</td>';\n out += '<td>' + item.bought + '</td>';\n out += '<td>' + item.position + '</td>';\n out += '</tr>';\n }\n $(\"#item_list\").find(\"tbody\").empty();\n $(\"#item_list\").find(\"tbody\").append(out);\n // disable buttons dependent on a table row having been clicked\n $(\"#btn_update_item\").prop(\"disabled\", true);\n $(\"#btn_delete_item\").prop(\"disabled\", true);\n }", "function initItems() {\n $(\"#add-items\").find(\".add-item\").mousedown(function(e) {\n var modelUrl = $(this).attr(\"model-url\");\n var itemType = parseInt($(this).attr(\"model-type\"));\n var metadata = {\n itemName: $(this).attr(\"model-name\"),\n resizable: true,\n modelUrl: modelUrl,\n itemType: itemType\n }\n\n blueprint3d.model.scene.addItem(itemType, modelUrl, metadata);\n setCurrentState(scope.states.DEFAULT);\n });\n }", "function onDrop(e) {\n var $current = $(e.currentTarget);\n\n var hasMatch = false;\n\n var elementArray = items.map(function(el) {\n return el.getElement();\n });\n\n for (var i = 0; i < items.length; i++) {\n if (e.currentTarget !== items[i].getElement()) {\n if (overlaps($current[0], items[i].getElement(), false, settings.containerOffset)) {\n var midpoint = {};\n var o = $current.offset();\n midpoint.x = ($current.width() / 2) + o.left;\n midpoint.y = ($current.height() / 2) + o.top;\n\n var orientation = getPosInRelation(midpoint, items[i].getJQElement());\n\n var dragged = elementArray.indexOf($current[0]);\n var dropped = elementArray.indexOf(items[i].getElement());\n\n var n = 0;\n if (dragged < dropped) {\n if (orientation === \"left\") {\n n = -1;\n }\n } else {\n if (orientation === \"right\") {\n n = 1;\n }\n }\n\n items.splice(dropped + n, 0, items.splice(dragged, 1).shift());\n elementArray.splice(dropped + n, 0, elementArray.splice(dragged, 1).shift());\n\n hasMatch = true;\n break;\n }\n }\n }\n\n if (!hasMatch) {\n var pos = elementArray.indexOf($current[0]);\n\n if (isItemAtTop($current, items[0].getJQElement())) {\n items.splice(0, 0, items.splice(pos, 1).shift());\n } else if (isItemAtBottom($current, items[items.length - 1].getJQElement())) {\n items.splice(items.length, 0, items.splice(pos, 1).shift());\n }\n }\n\n drawItems(items);\n }", "function handleDeleteItemChecked(){\n //check for when delete button is clicked, iterate thru\n //remove item from store - toggle \n //re-render shopping list in DOM\n $('.js-shopping-list').on('click', `.js-item-delete`, event => {\n //console.log('`handleDeleteItemChekced` ran');\n const itemIndex = getItemIdFromElement(event.currentTarget);\n //console.log(itemId);\n deleteListItem(itemIndex);\n renderShoppingList();\n });\n }", "onGroceryListItemHover() {\n this.setState({\n hover: !this.state.hover\n });\n }", "function change(){\n li.classList.toggle('completeitem');\n }", "onChangeHighlightedItem(item) {}", "_setDisplayedItemsClasses() {\n this._removeNotDisplayedItemsClasses();\n for (let shift = 0; shift < this._settings.showCount; shift++) {\n const shiftedIdx = this._currentPosition + shift;\n if (shiftedIdx >= this._items.length) break;\n\n this._items[shiftedIdx].classList.add(this._classFor.displayedItems);\n }\n }", "handleListItemClick(position) {\n const markers = this.state.refs.markers;\n const marker = markers.filter(marker => {\n const location = marker.props.location;\n const _position = [location.latitude, location.longitude];\n return ''+_position === ''+position\n })\n .shift();\n\n if (marker) {\n const map = this.state.refs.map;\n const listItems = this.state.refs.listItems;\n\n map.leafletElement.flyTo(position);\n\n listItems.map(listItem => this.constructor.handleListItemSelection(listItem, position));\n }\n }", "function updateDeleteBoughtButton() {\n\t\tif ($(\"#items .selected\").length == 0) {\n\t\t\t$(\"#delete-bought\").attr(\"disabled\", \"disabled\");\n\t\t} else {\n\t\t\t$(\"#delete-bought\").removeAttr(\"disabled\");\n\t\t}\n\t}", "function chooseItem(item){\n \n if(item == 'sports'){\n \n //Randomly generating images to be dropped\n $(\"#items\").attr(\"src\",\"img/sports/\" + items_sports[Math.floor(Math.random() * 8)] + \".png\"); \n }else{\n \n //Randomly generating images to be dropped\n $(\"#items\").attr(\"src\",\"img/fruits/\" + items_fruits[Math.floor(Math.random() * 8)] + \".png\"); \n }\n}", "function btnToggle(item) {\n for (let i=0; i < glazingArray.length; i++){\n if(glazingArray[i].id === \"activated\"){\n glazingArray[i].id = \"deactivated\";\n glazingArray[i].style.background = \"white\";\n glazingArray[i].style.color = \"#383838\";\n };\n };\n item.id=\"activated\";\n item.style.background = \"#A5927B\";\n item.style.color = \"white\";\n changeAddToCartText()\n changeImages()\n}", "function barDrop() {\n //New item input bar toggle\n $(\".fa-plus\").on(\"click\", function () {\n $(\"#newItem\").slideToggle();\n $(\"#newItem\").focus();\n });\n return;\n}", "function getItems(){\n var dist=\"Distributor : \" + db.getItem(\"adist\");\n var item=\"Item : \" + db.getItem(\"aitem\");\n var quantity=\"Quantity : \" + db.getItem(\"aquantity\");\n var amount=\"Amount : \" + db.getItem(\"aamount\");\n var ordered=\"Ordered? : \" + db.getItem(\"aordered\");\n var orderdate=\"Order Date : \" + db.getItem(\"aorderdate\");\n var note=\"Notes : \" + db.getItem(\"anote\");\n \n var viewItems = [\n dist,\n item,\n quantity,\n amount,\n ordered,\n orderdate,\n note\n ];\n \n // hide div:main show div:clear //\n document.getElementById(\"main\").style.display = \"none\";\n document.getElementById(\"clear\").style.display = \"block\";\n // depending on what distributor - show image //\n var dist2= db.getItem(\"adist\"); \n if (dist2==\"BestMeats\") {\n document.getElementById(\"distpic1\").style.display =\"block\";\n }else if (dist2==\"USFoods\") {\n document.getElementById(\"distpic2\").style.display =\"block\";\n }else if (dist2==\"Condiments\") {\n document.getElementById(\"distpic3\").style.display =\"block\";\n }\n // list item info //\n var getMyList = document.getElementById(\"list\");\n for (var i=0, j=viewItems.length; i<j; i++){\n var newP = document.createElement(\"p\");\n var itemTxt = document.createTextNode(viewItems[i]);\n newP.appendChild(itemTxt);\n getMyList.appendChild(newP);\n }\n //alert(viewItems);\n \n}", "function handleSelectedItemChange(selectedItem,previousSelectedItem){selectedItemWatchers.forEach(function(watcher){watcher(selectedItem,previousSelectedItem);});}", "function toggleItem(label) {\r\n\r\n\t// For singular items, toggles whether you have the item\r\n\t// For items with multiple tiers, cycles through the tiers\r\n\tif ((typeof items[label]) == `boolean`) {\r\n\t\tdocument.getElementById(label).className = (items[label]=!items[label]);\r\n\t} else if (++items[label] > itemsMax[label]) {\r\n\t\titems[label] = itemsMin[label];\r\n\t\tdocument.getElementById(label).style.backgroundImage = (`url(images/` + label + `.png)`);\r\n\t\tif (!items[label]) {\r\n\t\t\tdocument.getElementById(label).className = (`false`);\r\n\t\t}\r\n\t} else {\r\n\t\tdocument.getElementById(label).style.backgroundImage = (`url(images/` + label + items[label] + `.png)`);\r\n\t document.getElementById(label).className = (`true`);\r\n\t}\r\n\trefreshAll();\r\n}", "function populateListItems(listData, listItemTitle, selectionHandler) {\n\n //set default handler\n if (selectionHandler == null) {\n selectionHandler = defaultListSelectionHandler;\n }\n\n //set default title generator\n if (listItemTitle == null) {\n listItemTitle = defaultTitleGenerator;\n }\n\n //init list menu\n $(\"#listMenu\").popup();\n $(\"#listItems\").find(\".lovItem\").remove();\n\n $(\"#listMenu\").off(\"click\", \"li\")\n\n\n //add list items to lov\n if (listData != null && isArray(listData)) {\n for (var j = 0; j < listData.length; j++) { //row in table\n\n var liElement = $(\"<li/>\");\n liElement.addClass(\"lovItem\");\n\n for (var k in listData[j]) {\n var cellName = k;\n var cellValue = listData[j][k];\n liElement.data(cellName, cellValue);\n\n }\n\n var aElem = $(\"<a/>\");\n aElem.attr(\"href\", \"#\");\n aElem.addClass(\"ui-btn\");\n aElem.addClass(\"ui-btn-icon-right\");\n aElem.addClass(\"ui-icon-carat-r\");\n\n\n if (isFunction(listItemTitle)) {\n var text = listItemTitle.call(this, liElement.data(), j);\n aElem.text(text);\n }\n else {\n //populate list-item text\n aElem.text(liElement.data(String(listItemTitle)));\n }\n\n liElement.append(aElem);\n\n $(\"#listItems\").append(liElement);\n\n }\n }\n\n //handle item clicked\n $(\"#listMenu\").on(\"click\", \"li\",\n function () {\n $(\"#listMenu\").popup(\"close\");\n selectionHandler.call(this, $(this).data());\n }\n );\n\n $(\"#listMenu\").popup();\n\n $(\"#listMenu\").popup(\"open\");\n\n}", "function renderList(state) {\n var buildTheHtmlOutput = \"\";\n\n $.each(state.items, function (itemKey, itemValue) {\n buildTheHtmlOutput += '<li>';\n if (itemValue.checked == false) {\n buildTheHtmlOutput += '<span class=\"shopping-item\">' + itemValue.name + '</span>';\n } else {\n buildTheHtmlOutput += '<span class=\"shopping-item shopping-item__checked\">' + itemValue.name + '</span>';\n }\n buildTheHtmlOutput += '<div class=\"shopping-item-controls\">';\n buildTheHtmlOutput += '<button class=\"shopping-item-toggle\">';\n buildTheHtmlOutput += '<span class=\"button-label\">check</span>';\n buildTheHtmlOutput += '</button>';\n buildTheHtmlOutput += '<button class=\"shopping-item-delete\">';\n buildTheHtmlOutput += '<span class=\"button-label\">delete</span>';\n buildTheHtmlOutput += '</button>';\n buildTheHtmlOutput += '</div>';\n buildTheHtmlOutput += '</li>';\n });\n $('.shopping-list').html(buildTheHtmlOutput);\n /*for when the page loads, there is no value in the input field*/\n $('#shopping-list-entry').val('');\n}", "function purchasedItem(listItem) {\n listItem.hide();\n purchased.append(listItem);\n listItem.show('slow');\n }", "function toDo(){\n $('ol li .fa-check').on('click',function(){\n $(this).parent().parent().toggleClass('done');\n });\n $('ol li .fa-remove').on('click',function(){\n $(this).parent().parent().slideUp();\n setTimeout(function(){\n $(\".masonary\").isotope('reloadItems').isotope({ sortBy: 'original-order' });\n },500)\n });\n }", "applicationClick(amount, item, index){\n \n //IF SELECTED SIZE IS BLANK NOTIFY THAT SIZE NEEDS TO BE SELECTED\n if(selectedSize == null){\n \n //DETERMINE WHERE THE BUTTON CLICKED IS LOCATED SO YOU CAN PIN POINT SIBLING SIZE BUTTONS\n // var newIndex = Event.target.value;\n \n // this.setState({\n // clicked: this.state.clicked + 1,\n // clickedIndex: newIndex\n // });\n alert(\"Please select a size..\" );\n return;\n \n //IF SIZE AT CARD WHERE BUTTON IS CLICKED IS SELECTED UPDATE UI AND SHOPPING CART ARRAY\n }\n if(selectedSize != null && selectedIndex == index){\n \n //CALC TOTALS\n gross = gross + amount;\n tax = gross * .0825;\n total = gross + tax;\n\n grossFormat = gross.toFixed(2);\n taxFormat = tax.toFixed(2);\n totalFormat = total.toFixed(2);\n\n //UPDATE SHOPING CART\n itemsArray.push({\n itemType: item,\n size: selectedSize,\n price: amount\n });\n }\n \n //RESET SIZE & INDEX SO SIZE ANIMATION CAN RERUN\n selectedSize = null;\n selectedIndex = null;\n \n //UPDATE UI\n this.setState({\n clickedIndex: null,\n items: this.state.items + 1\n });\n \n }", "onViewChange(e){\n\t\tconst view = e.target.value;\n\t\tvar oldSort = this.state.sort;\n\t\tthis.setState({ sort: 'date' });\n\t\tthis.setState({ view: view });\n\n\t\tconst originalList = this.state.items;\n\t\tvar newList = [];\n\n\t\tswitch (view){\n\t\t\tcase 'mygroups':\n\t\t\t\t\tnewList = this.state.myGroups;\n\t\t\t\t\tbreak;\n\t\t\tcase 'followed':\n\t\t\t\t\tnewList = this.state.followedGroups;\n\t\t\t\t\tbreak;\n\t\t\tcase 'all':\n\t\t\t\t\tnewList = this.state.items;\n\t\t\t\t\tbreak;\n\t\t}\n\n this.setState({ viewItems: newList });\n\n\t\tthis.sortChange(oldSort, newList);\n\t}", "function checkItem() {\n // Check Item.\n $(\".shopping-list\").on(\"click\", \".shopping-item-toggle\", function (e) {\n console.log('Check');\n e.preventDefault();\n $(this).closest('li').find(\".shopping-item\").toggleClass(\"shopping-item__checked\");\n });\n}", "function _activateItem(data) {\n\tif(_grid[data.x][data.y].itemRevealed) {\n\t\t//disable item in future\n\t\t_grid[data.x][data.y].item = -1;\n\t\tif(data.item === 0) {\n\t\t\t//speed up time (bad)\n\t\t\t$game.statusUpdate({message:'uh oh...time warp!',input:'status',screen: true,log:false});\n\t\t\t_clockRate = 4;\n\t\t\t_clockTimeout = setTimeout(function() {\n\t\t\t\t_clockRate = 1;\n\t\t\t},5000);\n\t\t\tsetTimeout(function() {\n\t\t\t\t$game.$renderer.clearMapTile(data.x * $game.TILE_SIZE, data.y * $game.TILE_SIZE);\n\t\t\t},2000);\n\t\t} else if(data.item === 1) {\n\t\t\t//wipeout\n\t\t\t$game.statusUpdate({message:'wipeout!',input:'status',screen: true,log:false});\n\t\t\tsetTimeout(function() {\n\t\t\t\t_hideItems();\n\t\t\t\t$game.$renderer.clearBossLevel();\n\t\t\t}, 1000);\n\t\t\t_grid[_charger.x][_charger.y].charger = 0;\n\t\t} else if(data.item === 2) {\n\t\t\t//time freeze\n\t\t\t$game.statusUpdate({message:'time freeze, nice!',input:'status',screen: true,log:false});\n\t\t\t_clockRate = 0;\n\t\t\tclearTimeout(_clockTimeout);\n\t\t\t_clockTimeout = setTimeout(function() {\n\t\t\t\t_clockRate = 1;\n\t\t\t},5000);\n\t\t\t$game.$renderer.clearMapTile(data.x * $game.TILE_SIZE, data.y * $game.TILE_SIZE);\n\t\t} else if(data.item === 3) {\n\t\t\t//extra seeds\n\t\t\t$game.statusUpdate({message:'bonus seeds!',input:'status',screen: true,log:false});\n\t\t\t_numRegularSeeds += 3;\n\t\t\t$('.bossHud .regularSeedButton .hudCount').text(_numRegularSeeds);\n\t\t\t$game.$renderer.clearMapTile(data.x * $game.TILE_SIZE, data.y * $game.TILE_SIZE);\n\t\t}\n\t}\n}", "function switchItems($m, remove, add) {\r\n\r\n if (remove == add) add = remove - 1; // ensure that we don't lose any items\r\n\r\n var $remove = $($m.raditems()[remove]); // grab the replacement item\r\n\r\n var toAddto = $m.raditems()[add]; // grab the placeholder \r\n\r\n // insertion is dependent on index of items\r\n if (remove > add)\r\n $remove.insertBefore(toAddto);\r\n\r\n else\r\n $remove.insertAfter(toAddto);\r\n\r\n animateWheel($m, (remove < add)); // posOffset = 5:neat, 10:fireworksesque, 15:subtleish\r\n\r\n }", "function addListenerListItemComplete() {\n\t\t$(\".listItem-checkbox\").on(\"click\", function() {\n\t\t\t$(this).closest(\".listItem-single\").slideUp();\n\t\t});\n\t}", "function checkItem ()\n{\n\t// Check Item.\n $(\".shopping-list\").on(\"click\", \".shopping-item-toggle\", function (e) \n {\n \tconsole.log('Check');\n e.preventDefault();\n $(this).closest('li').find(\".shopping-item\").toggleClass(\"shopping-item__checked\");\n });\n}", "toggleItem(index, itemName, event) {\n const { toggled, restaurant } = this.state\n\n this.setState({\n toggled: toggled.indexOf(index) > -1 ?\n [...toggled.filter(item => item != index)] :\n [...toggled, index]\n })\n }", "syncUI() {\n super.syncUI();\n if (this.listViewItem) {\n var item = this.listViewItem;\n var columns = this.getColumns();\n for (var i = 0; i < columns.length; i++) {\n var s = columns[i];\n if (!item.columns[i]) {\n item.addColumn(this.getColumnWithFor(s));\n }\n item.setItem(i, this.getItemForColumn(s));\n }\n }\n }", "function updateList(marker){\n if (selected != undefined) {\n selected.setAttribute(\"class\", \"list-group-item\");\n }\n selected = marker.item;\n marker.item.setAttribute(\"class\", \"list-group-item active\");\n scroll(marker.item);\n}", "function generateItemHTML(item) {\r\n var itemId = item.id;\r\n var html = \"<div class='indentItems'>\";\r\n html += \" <div class='leftCell' id='cellItem_\" + itemId + \"'>\";\r\n html += \" <h3>\" + item.itemName + \"</h3><br/>\";\r\n html += \" <img src='../images/\" + item.itemImage.name + \"' height='100' width='100'/><br/>\";\r\n html += \" <label>\" + item.itemDesc + \"</label><br/>\";\r\n html += \" <label><b>&pound;\" + item.itemPrice + \"</b></label><br/>\";\r\n html += \" </div>\";\r\n //admin controls, only available on crud page\r\n html += \" <div class='adminView' id='adminCellItem_\" + itemId + \"'>\";\r\n html += \" <button type='button' class='btn btn-danger deleteAction'>Delete</button><br/>\";\r\n html += \" <button type='button' class='btn btn-info updateActionItem'>Update</button><br/>\";\r\n html += \" </div>\";\r\n //checkbox to add to compare div\r\n html += \" <div class='checkbox'><input class='cellChkbox' type='checkbox' name='compare' value='Add to Compare' id='compareCheckBox_\" + itemId + \"'/><label for='compareCheckBox_\" + itemId + \"'> Add to compare</label></div>\";\r\n //checkbox to add to watchlist\r\n html += \" <div id='watchItem_\" + itemId + \"' class='checkbox'><input class='watchChkbox' type='checkbox' name='watch' value='Add to Watchlist' id='watchCheckBox_\" + itemId + \"'/><label for='watchCheckBox_\" + itemId + \"'> Add to watchlist</label></div>\";\r\n html += \" <div class='buyItem'><button id='buy' class='btn btn-success buy' value='Buy'>Buy</button></div>\";\r\n html += \" </div>\";\r\n \r\n return html;\r\n}", "function addItem(item_id) {\n let $item;\n // screwdriver\n if (item_id === 0) {\n // create item with image\n $item = $(\"<img class = 'item' id = 'item0' src = 'assets/images/Item_Screwdriver.png'>\");\n // add click handler\n $item.click(function() {\n usingItemId = 0; // set current using item\n usingItem = true; // is using item\n // highlight its background\n $(this).css({\n \"background-color\": \"Coral\"\n });\n SOUND_USE_ITEM.play();\n });\n // fuse\n } else if (item_id === 1) {\n $item = $(\"<img class = 'item' id = 'item1' src = 'assets/images/Item_Fuse.png'>\");\n $item.click(function() {\n usingItemId = 1;\n usingItem = true;\n $(this).css({\n \"background-color\": \"Coral\"\n });\n SOUND_USE_ITEM.play();\n });\n // mug\n } else if (item_id === 2) {\n // if mug if heated\n if (gameBackground.coffeeMachineUsed) {\n // use heated mug texture\n $item = $(\"<img class = 'item' id = 'item2' src = 'assets/images/Item_Mug_Heated.png'>\");\n } else {\n // use unheated mug texture\n $item = $(\"<img class = 'item' id = 'item2' src = 'assets/images/Item_Mug.png'>\");\n }\n $item.click(function() {\n usingItemId = 2;\n usingItem = true;\n $(this).css({\n \"background-color\": \"Coral\"\n });\n SOUND_USE_ITEM.play();\n });\n // cord\n } else if (item_id === 3) {\n $item = $(\"<img class = 'item' id = 'item3' src = 'assets/images/Item_Cord.png'>\");\n $item.click(function() {\n usingItemId = 3;\n usingItem = true;\n $(this).css({\n \"background-color\": \"Coral\"\n });\n SOUND_USE_ITEM.play();\n });\n }\n $inventory.append($item); // add item to the inventory\n SOUND_TAKE_ITEM.play();\n}" ]
[ "0.64914685", "0.6307355", "0.6243819", "0.6148691", "0.6128149", "0.61266965", "0.6075938", "0.6074532", "0.603831", "0.6025817", "0.5996866", "0.5994919", "0.5911118", "0.5910846", "0.5908818", "0.5896436", "0.58942133", "0.58795244", "0.5878454", "0.5873967", "0.58639985", "0.5859713", "0.5845295", "0.5789974", "0.5772968", "0.5746518", "0.57451373", "0.573281", "0.57274675", "0.5705559", "0.56986904", "0.56970817", "0.56935894", "0.56928957", "0.5680767", "0.5679269", "0.5675384", "0.5673334", "0.5673186", "0.56621695", "0.5656741", "0.56559044", "0.56551534", "0.5652067", "0.5649167", "0.56461495", "0.56323326", "0.5621705", "0.56175745", "0.561733", "0.5612299", "0.5610898", "0.5610883", "0.55763686", "0.55707765", "0.5570749", "0.5561748", "0.55544984", "0.55481535", "0.55457205", "0.5544292", "0.5542382", "0.5541002", "0.55328506", "0.55292773", "0.5528671", "0.55264163", "0.55256534", "0.55178434", "0.5513479", "0.5513008", "0.5512482", "0.55096585", "0.550946", "0.55057687", "0.5499848", "0.54935676", "0.5476367", "0.54748297", "0.5474085", "0.54731816", "0.54714406", "0.54707533", "0.5470157", "0.5470099", "0.5467986", "0.5464005", "0.5462329", "0.54594576", "0.5458456", "0.54529047", "0.5445074", "0.5443858", "0.5443415", "0.5442832", "0.5442226", "0.5441806", "0.5441159", "0.5434486", "0.54332983" ]
0.68740404
0
Toggle and save purchased state
function toggleItem(item) { if( item != null) { item.purchased = !item.purchased; } storeGroceryItems(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function saleToggle(event) {\n // console.log(event);\n if (event.target.name === 'sale') {\n currentInventory.beers[event.target.id].toggleSale();\n currentInventory.saveToLocalStorage();\n // console.log(currentInventory);\n }\n}", "function toggleReceipt(){\n\tvar caller = document.getElementById(\"donation_receipt\");\n\tif (caller.value == \"on\"){\n\t\tcaller.value = \"off\";\n\t} else {\n\t\tcaller.value = \"on\";\n\t}\n}", "savePurchaseOrder(purchaseOrder) {\n\n purchaseOrder.status = PURCHASE_ORDER_STATUS_IN_PROGRESS;\n this.updatePurchaseOrder(purchaseOrder);\n\n }", "toggle() {\n this.save({ done: !this.get(\"done\") });\n }", "function toggle(id){\n buttonStates[id] = buttonStates[1] ? 0: 1;\n localStorage.setItem('buttonstates', buttonStates);\n const thebutton = document.querySelector('#product-list #' + id);\n if(buttonStates[id]){\n thebutton.textContent = 'Add to Cart';\n }\n else{\n thebutton.textContent = 'Remove from Cart';\n }\n }", "function toggle(){\n\t\t\tcartVisible = !cartVisible;\n\t\t}", "toggleCart(_, variables, { cache }) {\n // read the cartOpen value from the cache\n const { cartOpen } = cache.readQuery({\n query: LOCAL_STATE_QUERY,\n });\n // Write the cart State to the opposite\n const data = {\n data: { cartOpen: !cartOpen },\n };\n cache.writeData(data);\n return data;\n }", "function _toggleButtonState(savedResponse, buttonProductId) {\n\n if (savedResponse && buttonProductId) {\n var selector = '[data-prod-id=' + buttonProductId + ']';\n $(selector + '.alert-not-stored').hide();\n $(selector + '.alert-stored').show();\n }\n }", "saveData(value) {\n\t\tlet toggle;\n\t\tif(value == true)\n\t\t\ttoggle = 'true_jin';\n\t\telse\n\t\t\ttoggle = 'false_jin';\n\t\tAsyncStorage.setItem('@complete',toggle);\n\t}", "function purchaseItem() {}", "function purchaseItem() {}", "function purchaseItem() {}", "function purchaseItem() {}", "function purchaseItem() {}", "function purchaseItem() {}", "function toggleRights() {\n (document.getElementById(\"reprodrights\").clicked === false)? totalCost -= 1250 : totalCost += 1250;\n\n document.getElementById(\"estimate\").innerHTML = \"$\" + totalCost;\n}", "function storingBottlesaAndState(){\n\n\t\tvar purchaseDetails = {\n\t\t\t\n\t\t\tbottleTotal: quantitySelected(),\n\t\t\tstateChosen: document.getElementById(\"selectStateOption\").value\n\t\t};\n\t\t\n\t\tvar json = JSON.stringify(purchaseDetails);\n\t\tlocalStorage.setItem(\"purchaseDetails\", json);\n\t} // End localStorage ", "function marketing_campaigns_statepersistant() {\r\n chrome.storage.local.get(['marketing_campaigns_btnEnable'], function(items_campaigns) {\r\n var campaignscheckbox = document.querySelector('input[id=\"onoffswitch_3\"]');\r\n if (items_campaigns.marketing_campaigns_btnEnable == true) {\r\n if (!campaignscheckbox.checked) {\r\n campaignscheckbox.click();\r\n }\r\n }\r\n });\r\n}", "onClick() {\n this.setState({ isAgree: !this.state.isAgree })\n }", "editPaymentFalse(){\n this.setState({\n editPayment: false\n })\n }", "function toggleMembook() {\n (document.getElementById(\"membook\").clicked === false)? totalCost -= 250 : totalCost += 250;\n\n document.getElementById(\"estimate\").innerHTML = \"$\" + totalCost;\n}", "setFee(state) {\n document.getElementById(\n \"en__field_supporter_transaction_fee\"\n ).checked = !!state;\n }", "toggleRefill() {\n this.setState({\n low_inventory: !this.state.low_inventory\n })\n }", "async purchase() {\n if (!this.canUnlock(this.category)) {\n return alert('Did not match category requirements.');\n }\n\n if (confirm(`Are you sure you want to purchase ${this.category.name}?`) === false) return;\n\n this.isPurchasing = true;\n\n try {\n let response = await this.einsteinChamberService.purchase(this.category.id);\n this.user.update(response.user);\n this.isPurchasing = false;\n } catch (response) {\n }\n }", "afterClick(productPrice) {\r\n this.setState({\r\n toggle: true\r\n }, this.props.addToCart(productPrice))\r\n }", "function setIsBilled(value) {\n orderServices.setOrderProperty({\n path: \"billed\",\n value: value\n });\n var who = director.getLogin();\n if (who) {\n orderServices.setOrderProperty({\n path: \"billed.who\",\n value: who\n });\n }\n }", "toggleCheckOutStatus() {\n this._isCheckedOut ? this._isCheckedOut = false : this._isCheckedOut = true;\n }", "toggleCart () {\n this.setState({cartVisible: !this.state.cartVisible});\n }", "function toggle() {\n setIsActive(!isActive);\n }", "function buyRealestatestore(){\n\t\t\tbuyClick(\"realestatestore\");\n\t\t}", "function purchaseItem() {\n return\n}", "strategyToggle() {\n// console.log('In ActionTrade.strategyToggle this=',this);\n// console.log('state=',this.state);\n logUsage('event', 'ActionTrade', { event_label: 'ActionTrade'});\n this.props.saveAutoSave();\n var design;\n var ncode;\n const { store } = this.context;\n// this.props.saveInputSymbolValues();\n// this.props.search();\n design = store.getState();\n var nviol = this.commonViolationSetup();\n if (design.model.result.objective_value <= design.model.system_controls.objmin || nviol === 0) {\n this.props.restoreInputSymbolValues();\n ncode = 'OBJ < OBJMIN - USE OF TRADE IS NOT APPROPRIATE';\n this.props.changeResultTerminationCondition(ncode);\n return;\n } else {\n this.setState({\n strategyModal: !this.state.strategyModal,\n });\n }\n }", "function SetBuyButton (b : boolean) {\n\tbuyCitizen.interactable = b;\n}", "toggleMarkPaidDialog() {\n this.setState({\n markPaidVisible: !this.state.markPaidVisible\n });\n }", "onChangeGenAuto(checked) {\n let newContract = this.state.dispContract;\n newContract.genAuto = checked;\n this.setState({dispContract: newContract});\n }", "agreeToLicense() {\n this.state.preferences.save({ agreedToLicense: true }, {\n success: () => {\n this.trigger(this.state);\n }\n });\n }", "setTrading() {\n this.currentState = cpState.TRADING;\n }", "function storeEnabled(enabled) {\n localStorage.setItem(\"active\", (enabled) ? \"true\" : \"false\");\n}", "_onPaymentUpdated() {\n PaymentTypeActions.setIsCreating(false);\n PaymentTypeActions.setIsRequesting(false);\n }", "function purchaseMM(){\n if(!cookie.count >= cookie.upgradesPurchased[0]){\n \n if(cookie.count >= cookie.upgradeCosts[0]) {\n cookie.cookieType = \"Chocolate Chip\";\n cookie.logMessage = \"New Upgrade: \" + cookie.cookieType;\n addLogText();\n cookie.upgradesPurchased[0] = true; // Change the boolean of the first index Chocolate Chip to true\n increaseUpgradeCount();\n showUpgrades(); // refreshes the boolean array\n }\n \n else {\n alert(\"You must have \" + cookie.upgradeCosts[0] + \"clicks!\");\n }\n }\n else {\n alert(\"You have already purchaed this upgrade!\");\n \n }\n \n }", "changeOfferStatus(e) {\n let key = parseInt(e.target.id)\n let items = this.state.items\n items[key].offer = !items[key].offer\n this.setState({\n items: items\n })\n }", "toggleRecommendIt() {\n ProductActions.toggleRecommendIt();\n }", "setActiveOrderId(orderId) {\n localStorage.setItem('orderId', orderId);\n }", "toggle() {\n this.setFavorite(!this.restaurant.is_favorite);\n }", "toggleCheckOutStatus() {\n this.isCheckedOut = !this.isCheckedOut;\n }", "toggleDelicious(id) {\n this.setState(this.save({ ...this.state, items: { ...this.state.items, [id]: { ...this.state.items[id], isDelicious: !this.state.items[id].isDelicious } } }));\n }", "if (!this.state.saving) {\n this.handleToggle()\n }", "function qtyBtnToggle(item) {\n for (let i=0; i < qtyArray.length; i++){\n if(qtyArray[i].id === \"qty_activated\"){\n qtyArray[i].id = \"qty_deactivated\";\n qtyArray[i].style.background = \"white\";\n qtyArray[i].style.color = \"#383838\";\n };\n };\n item.id=\"qty_activated\";\n item.style.background = \"#A5927B\";\n item.style.color = \"white\";\n changeAddToCartText()\n}", "activateAccount() {\n this.active = true;\n this.save();\n }", "onClick(x, y, state) {\n\t\tif (this._box.contains(x, y)) {\n\t\t\tstate._currentPlayer.deactivateCards();\n\t\t\tthis._buying = toggle(this._buying);\n\t\t\tstate.turnState = new BuyState(state);\n\t\t}\n\t}", "toggleSaveRecord() {\n\t\tvar libraryItem = {\n\t\t\tid: this.state.data.id,\n\t\t\ttitle: this.state.data.title,\n\t\t\tplace: this.state.data.places && this.state.data.places.length > 0 ? this.state.data.places[0].name : null\n\t\t};\n\n\t\tif (!localLibrary.find(libraryItem)) {\n\t\t\tlocalLibrary.add(libraryItem);\n\t\t\tthis.setState({\n\t\t\t\tsaved: true\n\t\t\t});\n\n\t\t\tif (window.eventBus) {\n\t\t\t\twindow.eventBus.dispatch('popup-notification.notify', null, '<strong>'+this.state.data.title+'</strong> '+l('har sparats till dina sägner')+'.');\n\t\t\t}\n\n\t\t}\n\t\telse {\n\t\t\tlocalLibrary.remove(libraryItem);\n\t\t\tthis.setState({\n\t\t\t\tsaved: false\n\t\t\t});\n\t\t}\n\t}", "toggleCheckOutStatus() {\n this._isCheckedOut = !this._isCheckedOut;\n }", "toggleConsent(event) {\n let consentState = {};\n let checkedState = {};\n const delimiterPos = event.target.id.indexOf(\"_\");\n consentState[event.target.id.substring(0, delimiterPos)] = event.target.id.substring(delimiterPos + 1) == \"yes\" ? true : false;\n this.setState(consentState);\n checkedState[event.target.id.substring(0, delimiterPos) + \"Checked\"] = event.target.id.substring(delimiterPos + 1) == \"yes\" ? true : false;\n this.setState(checkedState);\n }", "function purchaseChocSwirl() {\n if(!cookie.count >= cookie.upgradesPurchased[0]){\n \n if(cookie.count >= cookie.upgradeCosts[0]) {\n cookie.cookieType = \"Chocolate Chip\";\n cookie.logMessage = \"New Upgrade: \" + cookie.cookieType;\n addLogText();\n cookie.upgradesPurchased[0] = true; // Change the boolean of the first index Chocolate Chip to true\n increaseUpgradeCount();\n showUpgrades(); // refreshes the boolean array\n }\n \n else {\n alert(\"You must have \" + cookie.upgradeCosts[0] + \"clicks!\");\n }\n }\n else {\n alert(\"You have already purchaed this upgrade!\");\n \n }\n }", "isPurchaseStatusChangeRequested() {\n const purchaseStatus = this.getPurchaseStatus();\n return purchaseStatus === PURCHASE_STATUS.ITEM_CHANGE_REQUESTED;\n }", "setAvailable() {\n this.currentState = assetState.AVAILABLE;\n }", "function setStatus(value){\n\tlocalStorage.setItem(\"activate\", value);\n}", "function showMyShop()\n{\n myCheckout.classList.toggle(\"checkout-is-showing\");\n}", "handleClick(e){\n var Wpool = localStorage.getItem('pool');\n e.preventDefault();\n this.setState(prevState => ({\n isFlipped1: !prevState.isFlipped1\n }));\n if (this.state.isFlipped1){\n alert(\"You Won!\");\n var round = localStorage.getItem('round');\n var earnings = round * 10;\n localStorage.setItem(\"pool\", earnings);\n window.location.reload(false);\n }\n\n }", "function storeCurrProduct(){\n\t//check if the users selected both glazing and quantity \n\n\tvar glazing=document.getElementsByName('glazing');\n\tvar quantity=document.getElementsByName('quantity');\n\tvar glazingChecked=false;\n\tvar quantityChecked=false;\n\tfor (i=0; i<glazing.length; i++){\n\t\tif (glazing[i].checked){\n\t\t\tconsole.log('yes glazing')\n\t\t\tglazingChecked=true;\n\t\t}\n\t}\n\tfor (i=0; i<quantity.length; i++){\n\t\tif (quantity[i].checked){\n\t\t\tconsole.log('yes quantity')\n\t\t\tquantityChecked=true;\n\t\t}\n\t}\n\n\t//when 'add to cart' button is clicked \n\tif (glazingChecked==true && quantityChecked==true){\n\t\tlocalStorage.setItem('buttonClicked',true);\n\t}\n\t/*\n\telse {\n\t\talert(\"Hello! I am an alert box!!\");\n\t}\n\t//console.log(localStorage);\n\t*/\n}", "checkEnableSave(){\n console.log('checkEnableSave')\n if(this.state.enableX===true && this.state.enableX1===true && this.state.enableY===true &&\n this.state.enableY1===true && this.state.enableZ===true && this.state.enableZ1===true ){\n this.setState({enableSave:true})\n }\n else{\n this.setState({enableSave:false})\n }\n }", "changeMode() {\n this.attendBooths = !this.attendBooths;\n }", "toggleRented() {\n let bool;\n let spot_bool = firebase\n .database()\n .ref(`spots/${this.props.navigation.state.params.spot.key}/is_rented`);\n spot_bool.on(\"value\", data => {\n bool = data.val();\n });\n\n if (bool === true) {\n spot_bool.set(false);\n } else {\n spot_bool.set(true);\n }\n }", "showSavedData() {\n if (this.checkoutData.deliveryMode && !this.addressChanged) {\n checkoutEventBus.$emit('show-saved-mode');\n // this.selectedShippingMethod.deliveryDetails = data.deliveryDetails;\n this.selectedShippingMethod.instructions = this.checkoutData.deliveryMode.description;\n const savedData = this.deliveryMethods.filter(method => method.value === this.checkoutData.deliveryMode.code);\n if (savedData.length) {\n this.setData(savedData[0]);\n } else {\n this.selectedShippingMethod.name = this.checkoutData.deliveryMode.name;\n this.selectedShippingMethod.cost = this.checkoutData.deliveryMode.deliveryCost.formattedValue;\n }\n } else {\n checkoutEventBus.$emit('show-edit-mode');\n }\n }", "toggleCheckedOutStatus() {\n this._isCheckedOut = !this._isCheckedOut;\n }", "yesPartner() {\n this.setState({ partnerOpen: false });\n }", "setToggled() {\n this.toggled = !!this.getPropValue(\"confirm\");\n }", "toggleModalDelete(productId) {\n this.setState(previousState => ({\n productId: productId,\n isShowModalDelete: !previousState.isShowModalDelete\n }));\n }", "function toggleTrash() {\n if (trash.isActive){\n trash.deactivate();\n }else{\n trash.activate();\n }\n}", "function buyMe(selection){\n\t\tif(selection.attr(\"data-cart\") === \"no\"){\n\t\t\tselection.attr(\"data-cart\", \"yes\");\n\t\t\t$(\".buy\").text(\"Remove Item\");\n\t\t\t$(\".buy\").removeClass(\"buy-green\").addClass(\"buy-black\");\n\t\t\tshoppingTotal += parseFloat(selection.attr(\"data-price\"));\n\t\t\t$(\".shopping-total\").text(\"$\" + parseFloat(shoppingTotal).toFixed(2));\n\t\t}else{\n\t\t\tselection.attr(\"data-cart\", \"no\");\n\t\t\t$(\".buy\").text(\"Add to Cart\");\n\t\t\t$(\".buy\").removeClass(\"buy-black\").addClass(\"buy-green\");\n\t\t\tshoppingTotal -= parseFloat(selection.attr(\"data-price\"));\n\t\t\t$(\".shopping-total\").text(\"$\" + parseFloat(shoppingTotal).toFixed(2));\n\t\t}\n\t}", "function setButtonState() {\n if (items_count <= 0) {\n $('#btnPay').attr('disabled', 'disabled');\n } else {\n $('#btnPay').removeAttr('disabled');\n }\n}", "function toggle() {\n setState(!state);\n }", "function setChoosingStateOn() {\n\t\tplayerIsChoosing = true;\n\t}", "storeClick(store) {\n if (!this.state[store]) {\n this.setState((prevState) => {\n return {\n ...prevState,\n [store]: true,\n };\n });\n } else {\n this.setState((prevState) => {\n return {\n ...prevState,\n [store]: false,\n };\n });\n }\n }", "toggleSaved() {\n this.setState(prevState => ({ isSaved: !prevState.isSaved }));\n }", "function setEmbargoState(){\n if($('#today_button').is(':checked')){\n $('.js-embargo-select').attr( \"readonly\", \"readonly\" );\n }else{\n $('.js-embargo-select').removeAttr('readonly');\n }\n}", "disagreeWithLicense() {\n this.state.preferences.save({ agreedToLicense: false }, {\n success: () => {\n this.trigger(this.state);\n }\n });\n }", "function savePurchase() {\n var purchaseCounter = localStorage.getItem(\"purchase\");\n if (purchaseCounter == null) {\n purchaseCounter = 1;\n } else {\n purchaseCounter++;\n }\n\n localStorage.setItem(\"purchase\", purchaseCounter);\n\n var purchaseData = [];\n purchaseData.push(\"Película: \" + $(\"#titleFilm .emphasis\").text());\n purchaseData.push(\"Nombre: \" + $(\"#first-name\").val());\n purchaseData.push(\"Apellidos: \" + $(\"#last-name\").val());\n purchaseData.push(\"Email: \" + $(\"#address\").val());\n purchaseData.push($(\"#totalPrice .subtotal\").text());\n purchaseData.push(\"Asientos: \" + seatIDs);\n\n localStorage.setItem(\"purchase_\" + purchaseCounter, JSON.stringify(purchaseData));\n}", "function btnToggle(item) {\n for (let i=0; i < glazingArray.length; i++){\n if(glazingArray[i].id === \"activated\"){\n glazingArray[i].id = \"deactivated\";\n glazingArray[i].style.background = \"white\";\n glazingArray[i].style.color = \"#383838\";\n };\n };\n item.id=\"activated\";\n item.style.background = \"#A5927B\";\n item.style.color = \"white\";\n changeAddToCartText()\n changeImages()\n}", "function OnEnable () {\n//if the string length of the itemid is greater than zero that means something was typed in as the item id.\nif(itemId.Length > 0){\n//then we check the state of that id, to see if it was purchased or wants is accessible. \nvar idState = PlayerPrefs.GetFloat(itemId);\n//if its 0 it cannot be accessible, and we turn the guitexture for this slot off.\nif(idState == 0){\nguiTexture.enabled = false;\n//if its NOT 0 then it is accessible and we turn it on so the player can access that item.\n}else{\nguiTexture.enabled = true;\n}\n}else{\nguiTexture.enabled = false;\n}\n}", "function makeStudentActive(activate) {\n localStorage.setItem('activeUser', JSON.stringify(activate));\n}", "toggleViewModal(p) {\n this.setState({\n isModalOpen: !this.state.isModalOpen,\n product: p\n })\n }", "changeCurrent() {\n this.setState({\n dineIn: !this.state.dineIn,\n queuedIn: false,\n queueNumber: 9,\n deliveryNumber: 3,\n input: 0,\n isDisabled: false,\n dineInWaittime: 15,\n deliveryWaittime: 5\n })\n }", "toggle() {\n this.enabled = !this.enabled;\n }", "async active(id) {\n try {\n var plan = await this.getById(id);\n plan.deactivated = false;\n await plan.save();\n return true;\n } catch (err) {\n return false;\n }\n }", "function buyStorage() {\n if (AutoBuyStorage()) {\n var packMod = 1 + window.game.portal.Packrat.level * window.game.portal.Packrat.modifier;\n var Bs = {\n 'Barn': 'food',\n 'Shed': 'wood',\n 'Forge': 'metal'\n };\n for (var B in Bs) {\n if (window.game.resources[Bs[B]].owned > window.game.resources[Bs[B]].max * packMod * 0.9) {\n // debug('Buying ' + B + '(' + Bs[B] + ') at ' + Math.floor(window.game.resources[Bs[B]].owned / (window.game.resources[Bs[B]].max * packMod * 0.99) * 100) + '%');\n if (AutoBuyStorage() && window.canAffordBuilding(B)) {\n debug('Wanna buy ' + B);\n window.buyBuilding(B);\n window.tooltip('hide');\n }\n }\n }\n }\n }", "toggleAllowance () {\n this.setState({remember: !this.state.remember});\n }", "toggleFlagVisible() {\n var showFlagsOnly = localStorage.getItem('reactFactorialTest_flagsOnly'+this.id)||'';\n var flagsOnly = ('' === showFlagsOnly) ? 'T' : ''; // rigmaroll so I can store in local storage.\n localStorage.setItem('reactFactorialTest_flagsOnly'+this.id,flagsOnly);\n this.setState({ showFlagsOnly: flagsOnly });\n }", "function toggle_product(product_id)\n{\n\tif (product_id in order_list)\n\t\tremove_product(product_id);\n\telse\n\t\tadd_product(product_id);\n}", "function changeBillingInputState(state) {\n $(\"#billing_name\").prop('readonly', state);\n $(\"#billing_street\").prop('readonly', state);\n $(\"#billing_city\").prop('readonly', state);\n $(\"#billing_state\").prop('readonly', state);\n $(\"#billing_zip_code\").prop('readonly', state);\n\n $(\"#billing_country_id\").attr('disabled', state);\n $(\"#hidden_billing_country_id\").attr('disabled', !state);\n\n}", "function saveState(){\n var grid = gridState();\n var state = {grid:grid};\n state.level = $('#level').val();\n state.variant = options.variant;\n $.bbq.pushState(state);\n }", "toggleInventoryDelete(state, inventory) {\n inventory._delete = !inventory._delete;\n }", "isPurchaseStatusOk() {\n const purchaseStatus = this.getPurchaseStatus();\n return purchaseStatus === PURCHASE_STATUS.OK;\n }", "function toggle() {\n setIsToggledOn(prev => !prev)\n }", "function purchaseGenerator() {\n var val = $(this).attr(\"id\");\n\n // sets value of val to the object thats clicked\n switch (val) {\n case \"squarePurchase\": // square\n val = squares;\n break;\n case \"circlePurchase\": // circle\n val = circles;\n break;\n case \"trianglePurchase\": // triangle\n val = triangles;\n break;\n case \"diamondPurchase\": // diamonds\n val = diamonds;\n break;\n }\n\n // increases generator stuff\n if (currentPointValue >= val.price) {\n currentPointValue -= val.price;\n val.amountOwned++;\n val.pointIncrementValue += val.generateValue;\n } else {\n var idPurchase = val.name.slice(0, val.name.length - 1) + \"Purchase\"; // change purchase color\n $(`#${idPurchase}`).addClass(\"cantAfford\");\n setTimeout(function() {\n $(`#${idPurchase}`).removeClass(\"cantAfford\")\n }, 1000);\n }\n }", "function purchaseDoubleChoc() {\n if(!cookie.count >= cookie.upgradesPurchased[0]){\n \n if(cookie.count >= cookie.upgradeCosts[0]) {\n cookie.cookieType = \"Chocolate Chip\";\n cookie.logMessage = \"New Upgrade: \" + cookie.cookieType;\n addLogText();\n cookie.upgradesPurchased[0] = true; // Change the boolean of the first index Chocolate Chip to true\n increaseUpgradeCount();\n showUpgrades(); // refreshes the boolean array\n }\n \n else {\n alert(\"You must have \" + cookie.upgradeCosts[0] + \"clicks!\");\n }\n }\n else {\n alert(\"You have already purchaed this upgrade!\");\n \n }\n }", "function contentzone_statepersistant() {\r\n chrome.storage.local.get(['contentzone_btnEnable'], function(items_zone) {\r\n var zonecheckbox = document.querySelector('input[id=\"onoffswitch_2\"]');\r\n if (items_zone.contentzone_btnEnable == true) {\r\n if (!zonecheckbox.checked) {\r\n zonecheckbox.click();\r\n }\r\n }\r\n });\r\n}", "toggleModalGeneralConditions(){\n this.showModalConfirmCart = !this.showModalConfirmCart;\n }", "toggleHealthy(id) {\n this.setState(this.save({ ...this.state, items: { ...this.state.items, [id]: { ...this.state.items[id], isHealthy: !this.state.items[id].isHealthy } } }));\n }", "setPowerSavingMode(state) {\n this.powerSavingMode = state\n }" ]
[ "0.6640614", "0.6201834", "0.6122308", "0.60965633", "0.6079788", "0.6079384", "0.60002863", "0.588627", "0.58723336", "0.5856902", "0.5856902", "0.5856902", "0.5856902", "0.5856902", "0.5856902", "0.58417934", "0.58417827", "0.5803337", "0.5787874", "0.5752887", "0.5742164", "0.57142377", "0.5698345", "0.56895643", "0.56511813", "0.56488293", "0.5647119", "0.56363547", "0.5620575", "0.56028533", "0.5589919", "0.5583639", "0.5575794", "0.55717874", "0.5562243", "0.5550426", "0.5538507", "0.5534662", "0.55272245", "0.55222017", "0.5519569", "0.55193394", "0.55112994", "0.55105644", "0.5508061", "0.5496381", "0.54946864", "0.54919505", "0.5488242", "0.54715174", "0.5458074", "0.5455084", "0.5444808", "0.54350173", "0.5432274", "0.54306275", "0.5427228", "0.54264987", "0.5419047", "0.5412941", "0.5412669", "0.54090154", "0.5404924", "0.5404084", "0.53980803", "0.5395538", "0.5391264", "0.53907907", "0.53836554", "0.53732604", "0.53722954", "0.5363535", "0.53634846", "0.5356528", "0.53463686", "0.5344242", "0.5341535", "0.53389055", "0.53377116", "0.53188044", "0.5310673", "0.53105974", "0.5309308", "0.5308729", "0.5297127", "0.52954173", "0.52925295", "0.52910966", "0.5285305", "0.52815396", "0.5267839", "0.5265097", "0.5261726", "0.526022", "0.5255038", "0.5249477", "0.52458525", "0.5245244", "0.5241026", "0.52408075" ]
0.6571064
1
Removal of groceryItems. UI and logic/engine not as decoupled as it should be.
function clearGroceryList() { //empty the array and store groceryItems = []; storeGroceryItems(); var form = document.getElementById("addItemForm"); var list = document.getElementById("itemListDiv"); form.itemName.value = ""; form.itemAmount.value = ""; var ul = $('#ulNonPicked'); ul.empty(); var ul2 = $('#ulPicked'); ul2.empty(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function remove_item() {\n for (var i=0; i<selected_items.length; i++) {\n items.splice(selected_items[i],1);\n }\n $('#inventory_grid').html('');\n populate_inventory_grid();\n $('#item_action_menu').hide();\n selected_items = [];\n }", "function removeGroceryItem(id)\r\n{\r\n\tfor(var index in groceryItems) {\r\n\t\tif (id == groceryItems[index].id) {\r\n\t\t\tgroceryItems.splice(index, 1);\r\n\t\t\tlocalStorage.setObject(\"shoppinglist\", groceryItems);\r\n\t\t\treturn;\r\n\t\t}\r\n\t}\r\n}", "static removeGrowlers(){\n\n Growler.growlers.forEach(function(growlerItem){\n\n growlerItem.destroy();\n });\n }", "function clean_item()\n{\n // clean widget area before any add-action\n RMPApplication.debug (\"begin Item cleaned\");\n c_debug(debug.init, \"=> clean_item\");\n id_details_item.setVisible(true);\n id_details_item.open();\n RMPApplication.set(\"my_item\", \"{}\");\n RMPApplication.set(\"action\", \"add\");\n RMPApplication.debug(\"end \" + itemName + \" Widget Area cleaned\");\n}", "function removeItems(){\n enableBtn();\n $inputName.removeChild(InputItem);\n $inputName.removeChild(btnGuardar);\n $inputName.removeChild(btnCancel);\n }", "function removeItem() {\n removeRequestedItem(requestedItem);\n }", "clearReleasedItems(cb) {\n this.session.delete({ url: this.url + '/api/filter/gated/released' }, cb);\n }", "removeItem(_item) { }", "function removeItem(itemName) {\n order.subtotal = round(order.subtotal - order.items[itemName].price);\n order.tax = round(order.subtotal * 0.1);\n order.total = round(order.subtotal + order.tax + order.delivery);\n if (order.items[itemName].count > 1) {\n order.items[itemName].count -= 1;\n } else {\n delete order.items[itemName];\n }\n let restaurantDiv = document.getElementById(\"restaurant\");\n // Generate order summary div \n restaurantDiv.replaceChild(createOrderDiv(restaurantData.menu), document.getElementById(\"restaurant\").lastChild);\n}", "removeItem() {\n // Remove Item from Order's Items array:\n this.order.removeItem(this.item);\n // Update current Order:\n this.orderService.setCurrentOrder(this.order);\n this._closeEditItem(); // Close edit Product modal view:\n }", "remove() {\n this._item = null;\n this.render();\n }", "function removeBagItem(itemIndex){\n bagInventory.splice(itemIndex,1);\n game.scene.run('UIS');\n}", "function replace(){ //to remove item from inventory\n items.removeFromInventory(this)\n Array.prototype.map.call(items.inventoryArray,function(itemString){ //remove listern from all inventory items\n document.getElementById(itemString).removeEventListener('click', replace)\n })\n ingameText.style.display = 'none' //hide ingame text\n showElementByClass(otherPages)\n}", "clearGatedItems(cb) {\n this.session.delete({ url: this.url + '/api/filter/gated' }, cb);\n }", "removeFromCart(item) {\n const nameKey = item.name;\n // If the item is actually in the cart, we decrement the \"numInCart\" variable to represent\n // the fact that one fewer item is now in the cart\n if (nameKey in this.state.aggregatedItems) {\n let currAggregatedItems = this.state.aggregatedItems;\n let currPrice = currAggregatedItems[nameKey].price;\n let currNumInCart = currAggregatedItems[nameKey].numInCart;\n let currImage = currAggregatedItems[nameKey].image;\n let currShelfLife = currAggregatedItems[nameKey].shelf_life;\n let currType = currAggregatedItems[nameKey].type;\n\n currAggregatedItems[nameKey] = {\n numInCart: currNumInCart - 1,\n price: currPrice,\n image: currImage,\n type: currType,\n shelf_life: currShelfLife\n };\n // Removing the entire item from the aggregated item list if the number in cart reaches 0\n if (currNumInCart - 1 === 0) {\n delete currAggregatedItems[nameKey];\n }\n this.setState({\n aggregatedItems: currAggregatedItems\n })\n // If the \"Remove From Cart\" button was pressed on an item that wasn't even in the cart in the\n // first place, then we ignore the command and simply return\n } else {\n return;\n }\n }", "function removeItems() {\n service.books = [];\n service.assets = [];\n service.currentBook = {};\n return false;\n }", "function removeItem(item){\n\n\t\t\t// Make sure cart is not empty\n\t\t\tif((!isEmpty()) && itemInCart(item) ){\n\n\t\t\t\t// remove all the items of this kind from cart count\n\t\t\t\tadjustCount(item.qty * -1);\n\t\t\t\t\n\t\t\t\t// Adjust total based on item qty\n\t\t\t\tadjustTotal((item.price*item.qty)*-1);\n\n\t\t\t\t// Remove the item from array \n\t\t\t\titems.splice(items.indexOf(item), 1);\n\t\t\t\t\n\t\t\t\t// reset item qty\n\t\t\t\t// Remember the reference to this item is coming straight from the item data copy in the controller,\n\t\t\t\t// so the item is never removed we just reuse the same reference. Meaning we\n\t\t\t\t// have to reset its qty property!\n\t\t\t\titem.qty = 0;\n\t\t\t}\n\t\t}", "updateGroceryList() {\n\t\t// Clear the quantities for all the ingredients\n\t\tlet ingrNodes = graph.getNodesByID_partial(\"ingr\", \"\")\n\t\tfor (let ingr of ingrNodes) {\n\t\t\tingr.grocQuantity = 0;\n\t\t}\n\n\t\t// Now go through menu and tally up ingredients\n\t\tthis.groceryCloset.destructBoxes()\n\t\tfor (let box of this.menuCloset.boxes) {\n\t\t\tlet meal = box.node\n\t\t\tfor (let node of meal.edges) {\n\t\t\t\tif (node.type === \"ingr\") { // Only tally ingredients\n\t\t\t\t\tnode.grocQuantity++\n\t\t\t\t\tthis.groceryCloset.add(node) // add to list\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tthis.groceryCloset.updateBoxes() // ensure quantities are updated\n\t}", "function new_item_cleanup(new_item) {\n /// remove error-lists and error-classes\n new_item.find('ul.errorlist').remove();\n new_item.find('div[class*=\"errors\"]').removeClass(\"errors\");\n /// remove delete-button\n /// temporary deactivated, because reordering does not work\n /// new_item.find('a.deletelink').remove();\n /// new_item.find('a.viewsitelink').remove();\n /// tinymce\n new_item.find('span.mceEditor').each(function(e) {\n var id = this.id.split('_parent')[0];\n $(this).remove();\n new_item.find('#' + id).css('display', '');\n tinyMCE.execCommand(\"mceAddControl\", true, id);\n });\n /// clear all form-fields (within form-cells)\n new_item.find(':input').val('');\n /// clear related/generic lookups\n new_item.find(\"strong\").text(\"\");\n return new_item;\n }", "takeout(item) {\n var index = this.item.indexOf(item);\n if (this.open = true && index > -1) {\n this.item.splice(index, 1);\n alert(\"Item has been removed from the backpack.\");\n }\n }", "function removeAllProducts() {\n cart = {};\n saveCart();\n showCart();\n}", "removeItem(item) {\n // TODO: logic to remove an item from cart\n // call render method when the item is removed to update view\n if (this.items != null) {\n var updated_list = [];\n var to_compare = item.name;\n for (var i = 0; i < this.items.length; i++) {\n if (this.items[i].name != to_compare) {\n updated_list.splice(i, 1);\n }\n }\n this.store.cartItems = updated_list;\n this.items = updated_list;\n }\n this.render();\n }", "clearItems() {\n const that = this;\n\n that.$.itemsInnerContainer.innerHTML = '';\n that.clearSelection();\n that._items = [];\n that.$placeholder.removeClass('jqx-hidden');\n }", "removeItem(item) {\n \t\t\tconst newItems = this.state.inventoryItems;\n \t\t\tdelete newItems[item];\n \t\t\tthis.setState({\n \t\t\t\tinventoryItems: newItems\n \t\t\t})\n \t\t}", "function inventoryRemove(item) {\n\titem.hide();\n\titem.moveTo(current_layer);\n\titem.draggable(false);\n\tinventory_list.splice(inventory_list.indexOf(item), 1);\n\tredrawInventory();\n}", "function removeItems() {\n\n // uncompleted items\n for (var i = 0; i < listComponent.selected.length; i++) {\n var itemJson = JSON.parse(listComponent.selected[i].dataset.item);\n\n // Find uncompleted item that matches\n for (var j = 0; j < listComponent.unCompleted.length; j++) {\n if (listComponent.unCompleted[j].content == itemJson.content\n && listComponent.unCompleted[j].timeCreated == itemJson.timeCreated) {\n\n listComponent.unCompleted.splice(j, 1);\n break;\n }\n }\n }\n // completed items\n for (var i = 0; i < listComponent.selectedComplete.length; i++) {\n var itemJson = JSON.parse(listComponent.selectedComplete[i].dataset.item);\n\n // Find completed item that matches\n for (var j = 0; j < listComponent.completed.length; j++) {\n if (listComponent.completed[j].content == itemJson.content\n && listComponent.completed[j].timeCreated == itemJson.timeCreated) {\n\n listComponent.completed.splice(j, 1);\n break;\n }\n }\n }\n listComponent.updateController();\n }", "[REMOVE_MEAL_ITEM](state, item) {\n state.meal.items = state.meal.items.filter(i => i !== item);\n }", "function removeItem(){\n var selectedDiv = this.closest(\"div\");\n var itemName = selectedDiv.querySelector(\".item-name\")\n cart.forEach(function (cartItem){\n if(itemName.innerHTML === cartItem.name){\n var cartItemIndex = cart.indexOf(cartItem); \n cart.splice(cartItemIndex, 1)\n }\n })\n selectedDiv.parentNode.removeChild(selectedDiv) \n}", "function deleteItemsfromcart() {\n var transformObject1 = kony.ui.makeAffineTransform();\n var transformObject2 = kony.ui.makeAffineTransform();\n transformObject1.scale(1,1);\n transformObject2.scale(0,0);\n var animDefinitionOne = {0: {\"transform\": transformObject1}, 100: {\"transform\": transformObject2}};\n var animDefinition = kony.ui.createAnimation(animDefinitionOne);\n var animConfig = {\"duration\": 0.7, \"iterationCount\": 1, \"delay\": 0, \"fillMode\": kony.anim.NONE};\n var animationObject = {definition: animDefinition, config: animConfig};\n var selectedindex = ShoppingCartScreen.SegmentShoppingCart.selectedIndex[1];\n var secIndex=ShoppingCartScreen.SegmentShoppingCart.selectedIndex[0];\n ShoppingCartScreen.SegmentShoppingCart.removeAt(selectedindex,secIndex,animationObject);\n arrayShoppingCart.splice(selectedindex, 1);\n Total();\n if (arrayShoppingCart.length === 0) {\n kony.timer.schedule(\"disableTotalLblTimer\", removeTotal, 1, true);\n ShoppingCartScreen.LblQualifies.isVisible = false;\n } \n TimeOut();\n totalanimation();\n unregisterForIdleTimeout();\n}", "function removeItemFromCart(){\n\n}", "_renderItems() {\n this.views.forEach(function(view) {\n view.remove();\n });\n this.views = [];\n this.$listBody.empty();\n\n this.model.collection.each(item => {\n this._addItem(item, item.collection, {\n animate: false,\n });\n });\n }", "function minusItem() {\n const productId = this.name;\n const cartList = JSON.parse(sessionStorage.getItem(\"shoppingCartItems\"));\n const index = cartList.findIndex(product => product.id == productId);\n cartList.splice(index, 1);\n sessionStorage.setItem(\"shoppingCartItems\", JSON.stringify(cartList));\n shoppingCartCount();\n populateShoppingCartPage();\n}", "remove(item){\n container.removeChild(item);\n }", "function clearItems(){\n\n var elements = document.getElementsByClassName(\"shop-item\");\n while(elements.length > 0){\n elements[0].parentNode.removeChild(elements[0]);\n }\n return;\n}", "function removeItem() {\n if (cells[playerCurrentPosition].classList.contains(items.class) === true) {\n pikaPlay()\n cells[playerCurrentPosition].classList.remove(items.class)\n score = score += 100\n scoreSelector.innerHTML = score\n ballCount += 1\n } else {\n pikachuPlay()\n }\n }", "deleteItem() {\n this.view.removeFromParentWithTransition(\"remove\", 400);\n if (this.item != null) {\n this.itemDao.deleteById(this.item.getId());\n }\n }", "function removeEvent(item) {\n var currColl = cosmo.app.pim.getSelectedCollection();\n cosmo.view.cal.removeItemFromCollectionRegistry(item, currColl);\n if (item.collectionIds.length) {\n item.lozenge.setInputDisabled(false);\n item.lozenge.setDeselected();\n item.lozenge.updateDisplayMain();\n }\n else {\n cosmo.view.cal.itemRegistry.removeItem(item.id);\n removeEventFromDisplay(item.id, item);\n }\n }", "function onitemremove (data) {\n\tvar removeItem; \n\tremoveItem = finditembyid(data.id);\n\n\tif (!removeItem) {\n\t\treturn;\n\t}\n\n\tland.splice(land.indexOf(removeItem), 1); \n\t\n\t//destroy the phaser object \n\tremoveItem.item.destroy(true, false);\n}", "function wipe() {\n removeAllEventsFromDisplay();\n cosmo.view.cal.itemRegistry = new cosmo.util.hash.Hash();\n }", "function cleanCart() {\n wecache.remove(CART_KEY);\n}", "function removeItem(){\r\n /////////////////////////////////////////////////////////\r\n //::::::::::::Deleting Element using DOM Traversal.::://\r\n var deleteBtn = $.querySelector('.deleteBtn');\r\n deleteBtn.addEventListener('click', (e) => {\r\n var clientDel = e.target.parentElement.parentElement;\r\n clientDel.parentNode.removeChild(clientDel);\r\n\r\n //////////////////////////////////////////////////////////////////\r\n //::::::::::::Adding A text after All Items are Deleted::::::::://\r\n\r\n var emptyResponses = $.querySelector('.responses').children;\r\n if(emptyResponses.length === 0) {\r\n var deletedRes = $.querySelector('.deletedRes').innerHTML;\r\n $.querySelector('.keepReading').innerHTML = deletedRes;\r\n inputsFun();\r\n }\r\n });\r\n\r\n }", "function removeItem () {\n \tvar item = this.parentNode.parentNode; \n \tvar parent = item.parentNode; \n \tvar id = parent.id; \n \tvar value = item.innerText;\n\n \t//update data array - rem0ve from data array \n \tif (id === 'openTasks') {\n\tdata.openTasks.splice(data.openTasks.indexOf(value),1);\n\t} else {\n\tdata.doneTasks.splice(data.openTasks.indexOf(value),1);\n\t} \n\n\tdataObjectUpdated(); //update local storage \n \tparent.removeChild(item); //apply to DOM \n }", "function removeItemFromCart() {\n var itemID = $(this).attr(\"id\");\n var positionInCart = itemID.slice(14, itemID.length);\n cartItems.splice(positionInCart, 1);\n updateCartDetails();\n}", "function removeItem(id) {\n dropItem(); // drop the item\n $(`#item${id}`).remove(); // remove it\n // if it's the mug\n if (id === 2) {\n mugTaken = false;\n }\n}", "function deleteListItem() {\n item.remove();\n }", "async clearItemsByUserSelection() {\n const invalidItemTypes = getCharacterUpdatePolicyTypes();\n\n // collect all items belonging to one of those inventory item categories\n let ownedItems = this.actor.getEmbeddedCollection(\"OwnedItem\");\n let toRemove = ownedItems.filter((item) => invalidItemTypes.includes(item.type)).map((item) => item._id);\n await this.actor.deleteEmbeddedEntity(\"OwnedItem\", toRemove);\n return toRemove;\n }", "function remove(item){if(contains(item)){_items.splice(indexOf(item),1);}}", "destroy() {\n this.removeAll();\n this.items = null;\n this._name = null;\n }", "function removeItem() {\n var item = this.parentNode.parentNode,\n parent = item.parentNode,\n id = parent.id,\n value = item.innerText;\n\n if (id === 'todo') {\n data.todo.splice(data.todo.indexOf(value), 1);\n } else {\n data.completed.splice(data.completed.indexOf(value), 1);\n }\n\n // removes item node\n parent.removeChild(item);\n\n dataObjectUpDated();\n}", "deleteSavedItems() {\n\n }", "function RemoveAllItems(name)\n{\n\tfor (var i in Cart) {\n\t\tif (Cart[i].name === name){\n\t\t\tCart.splice(i, 1);\n\t\t\tbreak;\n\t\n\t\t}\n\t}\t\n\t//update the bubblu number\t\n\tadd();\n\t//display cart\n\tNoDisplay(name);\t\n\t//if the cart is not empty display cost and total items in cart page\n\tif (TotalCount()>0) {\n\tdocument.getElementById('notempty').innerHTML = \"Total Items in Cart \" + TotalCount();\n\tdocument.getElementById('order').innerHTML = \" \";\n\tdocument.getElementById('currentprice').innerHTML = TotalCost();}\n\tSaveCart();\n\n}", "clear() {\n while (this.items.length) {\n this.items.pop();\n }\n }", "function removeBar() {\n $(\".barCardItem\").on(\"click\", \".removeButton\", function (event) {\n event.preventDefault();\n $(this).parent().parent().remove();\n orderNumber();\n fillBrewList();\n passToMap();\n })\n}", "function removeItemFromList()\n{\n\t// Item list to append new item to\n\tvar itemList = document.getElementById(\"itemlist\");\n\t\n\t// Array of individual items in list\n\tvar saleArray = [];\n\tsaleArray = document.getElementsByClassName(\"item\");\n\n\tsaleArray[0].remove();\n\n\t// Set unique id\"s for all item elements in saleArray\n\tvar i = 0;\n\twhile (i < saleArray.length)\n\t{\n\t\tsaleArray[i].id = \"item_\" + i;\n\n\t\tsaleArray[i].getElementsByClassName(\"itemname\")[0].id = \"itemname_\" + i;\n\t\tsaleArray[i].getElementsByClassName(\"itemname\")[0].name = \"itemname_\" + i;\n\n\t\tsaleArray[i].getElementsByClassName(\"itemid\")[0].id = \"itemid_\" + i;\n\t\tsaleArray[i].getElementsByClassName(\"itemid\")[0].name = \"itemid_\" + i;\n\t\t\n\t\tsaleArray[i].getElementsByClassName(\"itemquantity\")[0].id = \"itemquantity_\" + i;\n\t\tsaleArray[i].getElementsByClassName(\"itemquantity\")[0].name = \"itemquantity_\" + i;\n\n\t\tsaleArray[i].getElementsByClassName(\"unitcost\")[0].id = \"unitcost_\" + i;\n\t\tsaleArray[i].getElementsByClassName(\"unitcost\")[0].name = \"unitcost_\" + i;\n\n\t\tsaleArray[i].getElementsByClassName(\"totalcost\")[0].id = \"totalcost_\" + i;\n\t\tsaleArray[i].getElementsByClassName(\"totalcost\")[0].name = \"totalcost_\" + i;\n\n\t\ti++;\n\t}\n\n\tif (saleArray.length == 1)\n\t{\n\t\t// Remove the remove button if there\"s only one item in the sale list\n\t\tdocument.getElementById(\"item_0\").getElementsByClassName(\"removeItem\")[0].remove();\n\t}\n\n\tformUpdate();\n}", "remove(item) {\n item = this.normalize(item);\n\n if (this.items.filter(i => i[0] == item[0]).length) { // item with SKU exists already\n this.items = this.items.map(\n i => {\n // when the SKU of the newly added item matches the item in the inventory, just add amount\n if (i[0] == item[0]) {\n i[1] -= item[1];\n }\n return i;\n }\n );\n }\n\n // filter out the items with quantity of 0 or less\n this.items = this.items.filter(i => i[1] > 0);\n }", "function removeItem(button, myList, mySavedList, contentSection, myProject) {\n clearListItem(button.value, myList, mySavedList);\n loadHome(contentSection, myList, mySavedList, myProject);\n}", "function removeItem(event){\n const serializedItem = event.dataTransfer.getData('item');\n if (serializedItem !== null) {\n const item = Item.fromJSONString(serializedItem);\n let quan = instance.model.orderList.items[item.nr].quantity;\n // Remove the item from the order bar completely\n instance.model.undoManager.perform(\n instance.model.orderList.removeItemCommand(item.nr,quan)\n .augment(updateOrderBarCommand())\n );\n }\n}", "function deleteItem(e) {\n // Una vez que clickeemos el boton, queremos eliminar la Parent del item.\n // console.log('item Deleted');\n const element = e.currentTarget.parentElement.parentElement;\n const id = element.dataset.id; // Seleccionamos el ID\n // console.log(element); // Parent = Grocery-Item\n list.removeChild(element);\n if (list.children.length === 0) {\n container.classList.remove('show-container');\n }\n displayAlert('Item Removed', 'danger');\n setBackToDefault();\n // LOCAL STORAGE REMOVE\n removeFromLocalStorage(id);\n}", "remove(item) {\n const id = this._generateId(item);\n this._container.removeChild(this._items[id].DOMElement);\n delete this._items[id];\n this._updateStorage(id);\n }", "function removeItem() {\n var item = this.parentNode.parentNode;\n var parent = item.parentNode;\n var id = parent.id;\n var text = item.innerText.trim();\n\n if (id === 'todo') {\n data.todo.splice(data.todo.indexOf(text), 1);\n } else if (id === 'done') {\n data.done.splice(data.done.indexOf(text), 1);\n }\n parent.removeChild(item);\n\n dataObjectUpdated();\n \n}", "function deleteGroceryProduct(index) {\r\n let getLocalStorageData = localStorage.getItem(\"groceryListItem\");\r\n groceryListItem = JSON.parse(getLocalStorageData);\r\n groceryListItem.splice(index, 1);\r\n localStorage.setItem(\"groceryListItem\", JSON.stringify(groceryListItem));\r\n showGroceryList();\r\n}", "function removeFromplates(itemId) {\n\t$.indexedDB(\"PlateSlateDB\").objectStore(\"plates\")[\"delete\"](itemId).done(\n\t\t\tfunction() {\n\t\t\t\tloadFromDBAfterLoadSelectOptions(\"plates\");\n\t\t\t});\n}", "removeItem(itemToRemove) {\n this.currentList.removeItem(itemToRemove);\n this.view.viewList(this.currentList);\n this.enableItemControls();\n }", "clearCart(){\n //get all the id of the items have in the cart \n let cartItems = cart.map(item => item.id);\n cartItems.forEach(id =>{ this.removeItem(id)});\n // remove from DOM\n while(cartContent.children.length > 0 ){\n // console.log(cartContent.children[0])\n cartContent.removeChild(cartContent.children[0]);\n }\n this.hideCart(); \n }", "function refreshPlayerItems() {\n /* clear current items */\n\n var objs = ObjPool.objects;\n var garbbage = [];\n for (var i = 0; i < objs.length; ++i) {\n var o = objs[i];\n if (o.parent == Global.CANVAS.ITEM_CANVAS) {\n garbbage.push(o);\n }\n }\n for (var i = 0; i < garbbage.length; ++i) {\n garbbage[i].Destroy();\n }\n\n while (Global.CANVAS.ITEM_CANVAS.numChildren > 0) {\n Global.CANVAS.ITEM_CANVAS.removeChildAt(0);\n }\n\n var player = Global.PLAYER;\n var x_offset = 20, y_offset = -24;\n for (var i = 0; i < player.items.length; i++) {\n if (i % 5 == 0) {\n x_offset = 20;\n y_offset += 24;\n }\n var item = player.items[i];\n var obj = createBMPObj(32, 32, item.bmp_type, item.type, 0, 0.6 * Global.MAP_SCALE, Global.CANVAS.ITEM_CANVAS);\n obj.shape.x = x_offset;\n obj.shape.y = y_offset;\n if (item.hasOwnProperty(\"onClicked\")) {\n obj.onClicked = item.onClicked;\n }\n x_offset += 24;\n\n }\n}", "deleteItem(item){\n delete this.inventory[item];\n }", "clear() {\n\t\t\tthis.items = []\n\t\t\tthis.saveToLocalStorage();\n\t\t}", "remove() {\n this.holder.remove()\n this.createAltRowBtn.remove()\n }", "removeSelected() {\n\n Model.clearSelected(this.currentCartItems);\n }", "_deleteItem() {\n this.splice('cart', this.itemNumber, 1);\n if (this.itemNumber > (this.cart.length - 1)) {\n window.history.go(-1);\n }\n console.log(this.cart);\n this.setCartItem();\n this._computeNewItemNumber(this.itemNumber)\n }", "function removeItem(removeButton)\r\n{\r\n /* Remove row from DOM and recalc cart total */\r\n var productRow = $(removeButton).parent().parent();\r\n productRow.slideUp(fadeTime, function() {\r\n productRow.remove();\r\n recalculateCart();\r\n });\r\n}", "function removeItem() {\n let item = this.parentNode.parentNode;\n let parent = item.parentNode;\n parent.removeChild(item);\n deleteTasks();\n \n}", "function untickItem(UntickItem){\n var chosenBoughtList = localStorage.getItem(\"chosenBoughtList\");\n var boughtList = localStorage.getItem(chosenBoughtList);\n if(boughtList == null){\n boughtList = [];\n }\n else{\n boughtList = JSON.parse(boughtList);\n boughtList = convertObjArrayToItemArray(boughtList);\n }\n var chosenList = localStorage.getItem(\"chosenList\");\n var shoppingList = localStorage.getItem(chosenList);\n if(shoppingList != null){\n shoppingList = JSON.parse(shoppingList);\n shoppingList = convertObjArrayToItemArray(shoppingList);\n }\n for (var i = 0; i < boughtList.length; i++){\n if(UntickItem[0] == boughtList[i].name){\n var tempUntickItem = boughtList[i];\n boughtList.splice(i, 1);\n shoppingList.push(tempUntickItem);\n }\n }\n localStorage.setItem(chosenBoughtList, JSON.stringify(boughtList));\n localStorage.setItem(chosenList, JSON.stringify(shoppingList));\n}", "onDeleteItem(type, r, c) {\n const { items, itemMaps } = this.state;\n const gridWidth = StorageGrid.getData(type).width;\n const itemIdx = itemMaps[type].get(r * gridWidth + c);\n\n const old = items[type][itemIdx.idx];\n items[type][itemIdx.idx] = undefined;\n\n Form.deleteInItemMap(type, itemMaps[type], old.r, old.c, old.h, old.w);\n\n this.setState({\n items, itemMaps,\n });\n }", "function sell_item_destroy(item, cost_adjustment) {\n //U.pluck(item._2o.container()._2m.items(), item);\n return $q.all([\n change_gold(item._2o.container(), item.cost*cost_adjustment),\n Oit.destroy_item(item)\n ]);\n }", "remove(id) {\n // if an item exists in the cart clone it to a new item\n const item = this.items[id] && new CartItem(this.items[id]);\n // if it does not exist, do nothing\n if (!item) return;\n // if the items quantity is 1 just remove all of it\n if (item.qty <= 1) return this.removeAll(id);\n // otherwise decrement the items quantity\n item.qty -= 1;\n // Update the items price\n item.price = item.product.price * item.qty;\n\n //Set the item in thee items hashmap\n this.items = {\n ...this.items,\n [id]: item\n };\n }", "function deleteFromCart(item){\n item.parentElement.remove();\n showTotals();\n}", "function deleteItem(){ \n $(this).parent().remove();\n }", "removeItem(item) {\n this.props.removeItem(this.props.partyId, item._id);\n }", "clearCart() {\n let cartItems = cart.map(item => item.id);\n cartItems.forEach(id => this.removeItem(id));\n while (cartContent.children.length > 0) {\n cartContent.removeChild(cartContent.children[0]);\n }\n this.hideCart();\n }", "clear() {\n this._items = {};\n }", "_removeNotDisplayedItemsClasses() {\n this._items.forEach(item => item.classList.remove(this._classFor.displayedItems));\n }", "remove () {\n // cleanup\n }", "function removeItem(removeButton)\n{\n /* Remove row from DOM and recalc cart total */\n var productRow = $(removeButton).parent().parent();\n productRow.slideUp(fadeTime, function() {\n productRow.remove();\n recalculateCart();\n }); \n}", "_hideItems() {\n for (let [y, item] of this._items) {\n if (typeof y === 'number') {\n this._items.delete(y);\n this._items.set(Symbol(), item);\n\n item.remove();\n item.wrapper.classList.remove('selected');\n }\n }\n }", "function garbageCollector() {\n\n angular.forEach($scope.bullets, function(bullet) {\n $scope.bullets.splice($.inArray(bullet, $scope.bullets), 1);\n\n })\n\n }", "function removeCollectionItem()\r\n {\r\n if (confirm('Are you sure you want to remove this item and any data you may have entered for it?')) {\r\n var $this = $(this);\r\n $this.closest('.form-group').remove();\r\n\r\n // Trigger a form changed event\r\n $(document).trigger('formChangedEvent');\r\n }\r\n }", "function removeFromList(x) {\n groceryList.splice(x, 1);\n}", "remove(item) {\n const that = this;\n\n if (typeof (item) === 'number') {\n item = that._items[item];\n }\n else if (typeof item === 'string') {\n item = document.getElementById(item);\n }\n\n if (!(item instanceof JQX.TabsWindow)) {\n that.error(that.localize('invalidIndex', { elementType: that.nodeName.toLowerCase(), method: 'remove' }));\n return;\n }\n\n if (item.closest('jqx-docking-layout') !== that) {\n that.error(that.localize('invalidNodeRemove', { elementType: that.nodeName.toLowerCase(), method: 'remove' }));\n return;\n }\n\n that.removeChild(item);\n }", "removeHearthFromInventory(item) {\n for (let i = 0; i < this.inventory.length; i++) {\n if (this.inventory[i].item === item) {\n this.inventory.splice(i, 1);\n }\n }\n console.log(\"This is the new hearth list\", this.inventory);\n }", "function onRemoved() {\n console.log(\"Item removed successfully\");\n}", "function removeItems() {\n var buttonClicked = event.target;\n buttonClicked.parentElement.parentElement.remove();\n updateCartTotals();\n updateCartNumbers();\n const addToCartButtons = document.getElementsByClassName(\"bag-btn\");\n for (let i = 0; i < addToCartButtons.length; i++) {\n addToCartButton = addToCartButtons[i];\n addToCartButton.innerHTML = \"Add to Cart\";\n addToCartButton.disabled = false;\n }\n}", "function removeItem(removeButton)\n{\n /* Remove row from DOM and recalc cart total */\n var productRow = $(removeButton).parent().parent();\n productRow.slideUp(fadeTime, function() {\n productRow.remove();\n recalculateCart();\n });\n}", "function removeItemAndCommand(itemName, itemAction) {\r\n var itemPosition = inventory.indexOf(itemName) - 1;\r\n var actionPosition = availableActions.indexOf(itemAction) - 1;\r\n if (inventory.includes(itemName)) {\r\n inventory.splice(itemPosition, 3);\r\n inventoryAside.innerHTML = inventory.join(\" \");\r\n availableActions.splice(actionPosition, 3);\r\n commandsFooter.innerHTML = availableActions.join(\" \");\r\n }\r\n}", "function remove(items){\r\n items = getList(items);\r\n for(var i = 0; i<items.length; i++){\r\n var item = items[i];\r\n if(item && item.parentElement) {\r\n item.parentNode.removeChild(item);\r\n }\r\n }\r\n }", "function remove(items){\r\n items = getList(items);\r\n for(var i = 0; i<items.length; i++){\r\n var item = items[i];\r\n if(item && item.parentElement) {\r\n item.parentNode.removeChild(item);\r\n }\r\n }\r\n }", "function removeCongrats(){\n\tif(openItems.length > 1){\n\t\t$(\".applaud\").remove()\n\t}\n}", "remove() {\n Food.container.removeChild(this.sprite);\n delete Food.list[this.id];\n }", "destroy() {\n if (this.item) {\n this._destroyStateComponent()\n this.item.parentNode.removeChild(this._dom.item)\n }\n\n // Remove the gallery item reference from the item\n this.item._mhGalleryItem = null\n }", "function remove(items){\n items = getList(items);\n for(var i = 0; i<items.length; i++){\n var item = items[i];\n if(item && item.parentElement) {\n item.parentNode.removeChild(item);\n }\n }\n }" ]
[ "0.7109734", "0.679115", "0.6697018", "0.6596691", "0.6541277", "0.65392613", "0.65292066", "0.65128213", "0.6463294", "0.64235705", "0.6369042", "0.6361066", "0.6287033", "0.626986", "0.6263215", "0.62592584", "0.6258997", "0.6255625", "0.62536496", "0.6249941", "0.6225385", "0.62184435", "0.6213435", "0.621295", "0.62122816", "0.6210691", "0.6205631", "0.61517686", "0.61463004", "0.61380786", "0.61352056", "0.6131359", "0.61207944", "0.6109565", "0.60930204", "0.60722965", "0.6066599", "0.6063647", "0.60627556", "0.604917", "0.6049036", "0.6038288", "0.6034027", "0.6030589", "0.6029292", "0.6024094", "0.60210496", "0.6010854", "0.60043746", "0.60039675", "0.5992901", "0.59921104", "0.5987466", "0.59857", "0.597209", "0.5967138", "0.59648466", "0.5947037", "0.5936052", "0.5924989", "0.5923704", "0.59195715", "0.59171724", "0.59083027", "0.59031475", "0.58930224", "0.58917695", "0.58830017", "0.588154", "0.5880808", "0.5877474", "0.5875307", "0.5874273", "0.5867996", "0.586662", "0.5860349", "0.5856404", "0.5856051", "0.5853604", "0.58508813", "0.58504903", "0.5849857", "0.58467543", "0.58453804", "0.58428156", "0.5840786", "0.5840163", "0.58399135", "0.5834035", "0.58311856", "0.5829361", "0.58265597", "0.58234644", "0.5821211", "0.5819966", "0.5819966", "0.5818876", "0.5818305", "0.5817746", "0.5817356" ]
0.63221866
12
Common Async fetch function
async function fetchAPI(url, callbck) { try { const resp = await fetch(url); if (!resp.ok) throw new Error(`${resp.status}`); const data = await resp.json(); callbck(data); } catch (error) { alert("Error in fetching data , Getting " + error); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "async fetchAsync() {\n // await response of fetch call\n let response = await fetch(this.restApiUrl + this.params);\n // only proceed once promise is resolved\n return await response.json();\n }", "async function executeHardAsync() {\n const r1 = await fetchUrlData(apis[0]);\n const r2 = await fetchUrlData(apis[1]);\n}", "async function getDataAsync(url) {\r\n\r\n const GET_INIT = { method: 'GET', credentials: 'include', headers: getHeaders(), mode: 'cors', cache: 'default' };\r\n\r\n // Try catch \r\n try {\r\n // Call fetch and await the respose\r\n // Initally returns a promise\r\n const response = await fetch(url, GET_INIT);\r\n\r\n // Resonse is dependant on fetch\r\n const json = await response.json();\r\n\r\n return json;\r\n\r\n // catch and log any errors\r\n } catch (err) {\r\n console.log(err);\r\n return err;\r\n }\r\n}", "async function getData (url){ //aca getData nos esta devolviendo una promesa porque hace await \n const response = await fetch(url);\n const data = await response.json()\n return data;\n}", "function fetchAsync (url, timeout, onData, onError) {\n …\n}", "async function fetchAsync(func) { // eslint-disable-line no-unused-vars\r\n const response = await func();\r\n return response;\r\n}", "async function fetchData() {\n try {\n const res = await fetch(url, options);\n if (res.status != 200) {\n throw(\"server refused!\")\n }\n const json = await res.json();\n console.log(\"got fetch response\");\n thenFun(json);\n } \n catch (error) {\n console.log(\"got fetch error\");\n catchFun(error);\n }\n }", "async function fetchObject () {\n onFetchStart();\n const url = `${ BASE_URL }/object?${ KEY }`;\n\n try{\n const response = await fetch(url);\n const data = await response.json();\n // console.log(response)\n return data\n }catch(error){\n console.error(error);\n }finally{\n onFetchEnd();\n }\n\n}", "async loadData(url) {\r\n let promise = await fetch(url)\r\n return promise;\r\n }", "async get(url) {\n \n // Awaiting for fetch response\n const response = await fetch(url);\n \n // Awaiting for response.json()\n const resData = await response.json();\n \n // Returning result data\n return resData;\n }", "async _fetch(opts) {\n opts = _.extend({\n method: 'GET',\n url: null,\n body: null,\n callback: null\n }, opts);\n\n var reqOpts = {\n method: opts.method,\n headers: {\n }\n },\n url;\n\n if (/^(http|https):\\/\\//.test(opts.url)) {\n url = opts.url;\n } else {\n url = this.API_BASE_URL + opts.url;\n }\n if (this._sessionToken) {\n reqOpts.headers['Authorization'] = 'Bearer ' + this._sessionToken;\n }\n\n if (opts.method === 'POST' || opts.method === 'PUT') {\n reqOpts.headers['Accept'] = 'application/json';\n reqOpts.headers['Content-Type'] = 'application/json';\n }\n\n if (opts.body) {\n reqOpts.body = JSON.stringify(opts.body);\n }\n if (opts.query) {\n let query = opts.query,\n queryParams;\n\n queryParams = queryString.stringify(query);\n url = url + '?' + queryParams;\n }\n console.log('cool to debug', url, reqOpts);\n return await fetch(url, reqOpts);\n }", "async function fetch(url) {\n return url;\n}", "async function fetchData()\r\n{\r\n let url='https://opentdb.com/api.php?amount=10&type=multiple';\r\n try \r\n {\r\n let res = await fetch(url);\r\n return await res.json();\r\n } \r\n catch (error) \r\n {\r\n console.log(error);\r\n }\r\n}", "async fetch() {\n return await ping()\n }", "function fetchSync(url)\n{\n var data = fetchsync(url).json();\n return data;\n}", "async function fetchDataES6AsyncAwait() {\n const url = newsurl + `&country=${userlanguage}`\n const response = await fetch(url);\n const data = await response.json()\n renderArticles(data.articles)\n}", "async function fetchData(url, current = false) {\r\n return fetch(url)\r\n .then(function(response) {\r\n if(response.ok) {\r\n return response.json().then(function(data) {\r\n return data;\r\n });\r\n } else {\r\n console.log(\"response failed\");\r\n }\r\n });\r\n}", "async fetchCall(arg) {\n console.log(\"Does the fetch even happen?\")\n await fetch(`http://127.0.0.1:8000/api/${arg}/?search=${this.state.djangoArgument}`)\n .then(response => {\n console.log(\"Does the fetch 33333 even happen?\")\n if (response.status !== 200) {\n console.log(`Failed to load ${arg} from our server`);\n } else {\n console.log(`${arg} success`);\n return response.json();\n }\n })\n .then(data => {this.setState({[arg] : data})\n },\n fail => {return(\"Fail!\")}\n )\n }", "executeFetch(url, data, req){\n\t\tlet callId = this.generateCallId(url, data)\n\t\tthis.stageCall(url, data, fetch(url, req))\n\t\treturn this.makeCall(callId)\n\t}", "function simpleFetch2(url) {\n return new Promise(function(resolve, reject){\n var req = new XMLHttpRequest();\n req.addEventListener(\"load\", function() {\n let htData = JSON.parse(req.responseText);\n if(typeof htData !== \"object\") reject(\"wrong data\");\n else resolve(htData);\n });\n req.open(\"GET\", url);\n req.send();\n });\n}", "async function asyncFetch(page) {\r\n // Awaiting results, omits the need for .then()\r\n const result = await fetch(`https://swapi.dev/api/${page}`);\r\n const data = await result.json();\r\n // Seperate display logic into separate function\r\n outputResponse(data, page);\r\n}", "function fetchSync() {\n return { hello: \"world\" };\n }", "async function fetchUser() {\r\n // do network request in 10 secs....\r\n return 'ellie';\r\n}", "function simpleFetch2(url) {\n return new Promise(function (resolve, reject) {\n var req = new XMLHttpRequest();\n req.addEventListener(\"load\", function () {\n let htData = JSON.parse(req.responseText);\n if (typeof htData !== \"object\") reject(\"wrong data\");else resolve(htData);\n });\n req.open(\"GET\", url);\n req.send();\n });\n}", "function fetch_url(){\n\t\t\tlet request = new XMLHttpRequest();\n\t\t\trequest.onreadystatechange = process_result;\n\t\t\trequest.open('GET', url, true);\n\t\t\trequest.send();\n\t\t\treturn fetch_promise;\n\t\t}", "async function loadData() {\n //initialize() will return either\n //multiple resolved promises of AJAX calls for initializing database or\n //Already Initialized\n const result = await initialize();\n\n //if result is array we have array of resolved promises\n //which they are data which is initialized to database\n if(Array.isArray(result)) {\n //so we just display this data without making additional AJAX call to database\n displayData(result);\n return;\n }\n\n //if data is already initialized we make AJAX request to get it\n const request = {\n method: 'GET',\n headers: {\n authorization: 'Kinvey ' + authToken,\n 'Content-Type': 'application/json',\n },\n };\n\n const response = await fetch(baseUrl, request)\n .then(handler)\n .catch(console.log);\n\n displayData(response);\n}", "static fetch(name, callback, onlyFresh=false) {\n if (typeof fetch !== 'undefined' && typeof caches !== 'undefined' && (window.location.protocol === \"https:\" || window.location.hostname === \"localhost\")) {\n caches.open(\"board/agenda\").then((cache) => {\n let fetched = undefined;\n Store.dispatch(Actions.clockIncrement());\n\n // construct request\n let request = new Request(`../api/${name}`, {\n method: \"get\",\n credentials: \"include\",\n headers: { Accept: \"application/json\" }\n });\n\n // dispatch request\n fetch(request).then((response) => {\n if (!response.ok) throw response.statusText;\n cache.put(request, response.clone());\n\n response.json().then(json => {\n if (fetched === undefined || JSON.stringify(fetched) !== JSON.stringify(json)) {\n if (fetched === undefined) Store.dispatch(Actions.clockDecrement());\n fetched = json;\n callback(null, json, true)\n }\n })\n .catch(error => {\n console.error(`fetch ${request.url}:\\n${error}`)\n })\n .finally(() => {\n if (fetched === undefined) Store.dispatch(Actions.clockDecrement());\n })\n });\n\n // check cache\n if (!onlyFresh) {\n cache.match(`../api/${name}`).then(response => {\n if (response && fetched === undefined) {\n try {\n response.json().then(json => {\n if (fetched === undefined) Store.dispatch(Actions.clockDecrement());\n if (json) {\n callback(null, json, false)\n fetched = json;\n }\n })\n } catch (error) {\n if (error.name !== 'SyntaxError') callback(error);\n }\n }\n })\n }\n })\n } else if (typeof XMLHttpRequest !== 'undefined') {\n // retrieve from the network only\n retrieve(name, \"json\", data => callback(null, data, true))\n }\n }", "async fetch () {\n\t\tif (this.notFound.length === 0) {\n\t\t\treturn;\t// got 'em all from the cache ... yeehaw\n\t\t}\n\t\telse if (this.notFound.length === 1) {\n\t\t\t// single ID fetch is more efficient\n\t\t\treturn await this.fetchOne();\n\t\t}\n\t\telse {\n\t\t\treturn await this.fetchMany();\n\t\t}\n\t}", "function fetchAsync(callback) {\n setTimeout(() => {\n callback({ hello: \"world\" });\n }, 1000);\n }", "async fetchSpaceStuff() {\n return fetch(this.url)\n .then((response) => {\n if (!response.ok) {\n throw Error(response.statusText);\n } else {\n return response.json();\n }\n })\n .catch((error) => console.log(\"There was an error: \", error));\n }", "async function getData(url=''){\n const response = await fetch(url);\n try{\n const data = await response.json();\n console.log(data);\n }catch(error){\n console.log(\"error\",error);\n }\n}", "async get(url){\n const response=await fetch(url);\n const resData=await response.json();\n return resData;\n }", "async function fetchUser() {\n return \"abc\";\n}", "async function myAsync(){\n let myVar = await fetch(\"https://swapi.dev/api/starships/9/\");\n myVar = await myVar.json();\n return myVar\n}", "_request( url){\r\n\t\treturn fetch( url)\t//response = what we get from fetch = json with server response \r\n\t\t\t.then( ( response) => {\r\n\t\t\t\tif( response.status !== 200) {\r\n\t\t\t\t\tconsole.log('Request returned with code: ' + response.status);\r\n\t\t\t\t\treturn;\r\n\t\t\t\t}\r\n\t\t\t\treturn response.json().then( ( data) => {\r\n\t\t\t\t\treturn data;\r\n\t\t\t\t});\r\n\t\t\t}).catch(( err) => {\r\n\t\t\t\tconsole.log('Fetch Error :-S', err);\r\n\t\t\t});\r\n\t}", "async function fetchData(url) {\n const response = await fetch(url);\n const data = await response.json();\n return data;\n}", "get(url,cb){\n fetch(url)\n .then(response=>{\n response.json().then(data=>{\n cb(data)\n })\n })\n }", "async fetch(cb) {\n const { articlesData } = await request.get(\"/api/articles?page=1\");\n\n this.articles = articlesData;\n\n cb();\n }", "function _fetchAdapter(){_fetchAdapter=_asyncToGenerator$1(/*#__PURE__*/_regeneratorRuntime().mark(function _callee(config){var request,promiseChain,data;return _regeneratorRuntime().wrap(function _callee$(_context){while(1)switch(_context.prev=_context.next){case 0:request=createRequest(config);promiseChain=[getResponse(request,config)];if(config.timeout&&config.timeout>0){promiseChain.push(new Promise(function(res){setTimeout(function(){var message=config.timeoutErrorMessage?config.timeoutErrorMessage:'timeout of '+config.timeout+'ms exceeded';res(createError(message,config,'ECONNABORTED',request));},config.timeout);}));}_context.next=5;return Promise.race(promiseChain);case 5:data=_context.sent;return _context.abrupt(\"return\",new Promise(function(resolve,reject){if(data instanceof Error){reject(data);}else {Object.prototype.toString.call(config.settle)==='[object Function]'?config.settle(resolve,reject,data):settle(resolve,reject,data);}}));case 7:case\"end\":return _context.stop();}},_callee);}));return _fetchAdapter.apply(this,arguments);}", "async function awaitFetchData() {\n let returnedData = await fetchData();\n console.log(returnedData);\n}", "function fetchHelper(dispatch, uri) {\n dispatch(dataLoading());\n return fetch(`${serviceHost}${uri}`)\n .then(r => r.json())\n .then(json => {\n dispatch(doneLoading());\n return json;\n })\n .catch(err => {\n dispatch(doneLoading());\n dispatch(dataError(err));\n });\n}", "async function fetchData(url) {\n let response = await fetch(url);\n let data = await response.json()\n return data;\n}", "function getData(url){\n return fetch(url);\n}", "async function apiCall(url) {\n const promiseData = window.fetch(url)\n .then((response) => {\n if(response.ok) return response.json();\n })\n .then((data) => data)\n .catch(err => failIndex(err));\n return promiseData; \n}", "async function fetchUser() {\n // do network reqeust in 10 secs....\n return 'ellie';\n}", "async function fetchData(url) {\n\tconst response = await fetch(url);\n\tconst data = await response.json();\n\treturn data;\n}", "async function fetchUser() {\n // do network request in 10 secs..\n return 'yuna';\n}", "async fetchData(){\n\t\tlet response = await fetch('https://rallycoding.herokuapp.com/api/music_albums');\n\t\treturn response.json(); //Wait for response to come then then return promise\n\t}", "async function myFetcher(url, data) {\n return await fetch(url, {\n method: 'post', \n headers: {\n 'Content-Type' : 'application/json'\n }, \n body: JSON.stringify(data)\n });\n}", "async function fetchAsyncWait() {\n const response = await fetch(url);\n if (!response.ok) {\n throw new Error(\n `AsyncWait Alert: HTTP error! status: ${response.status}`\n );\n }\n const tasks = await response.json();\n return tasks;\n }", "async function getAsyncData({ resource, id, opts, actionType, state }) {\n // get configuration object\n const { resources, defaultOpts, baseFetch } = config;\n // access fetch function. It will return an object with url and opts. Pass in params for transformData.\n const { url, opts: resourceOpts } = resources[resource].fetch(id, actionType, state);\n\n // Merges the enumerable attributes(ones that can be accessed with Object.keys()) of two or more objects deeply.\n // if actionType is the only param populated, the fetchOpts will be {\"method\":\"GET\"}\n const fetchOpts = merge.all([\n // httpMethod based on actionType passed\n { method: actionTypeMethodMap[actionType] },\n defaultOpts || {},\n resourceOpts || {},\n opts || {},\n ]);\n\n \n const fetchUrl = buildFetchUrl({ url, id, opts: fetchOpts });\n\n // baseFetch is a property in the iguazu-rest config.js. Its value points to the fetch() in the browser.\n // so, when baseFetch is called, the fetch function \n // when called, a \"cors\" response is returned\n const res = await baseFetch(fetchUrl, fetchOpts); // async process starts\n const rawData = await extractDataFromResponse(res);\n\n // get transformData function \n const { transformData } = config.resources[resource];\n const data = transformData ? transformData(rawData, { id, opts, actionType }) : rawData;\n\n return data;\n}", "function fetch(endpoint) {\n //Avoid wrong input.\n url = (url.startsWith('http')) ? url : 'http://'+url;\n url = (url.endsWith('/')) ? url : url += '/';\n endpoint = (endpoint.startsWith('/')) ? endpoint.replace('/', '') : endpoint;\n const finUrl = url + endpoint;\n \n // To not break any existing scripts using pre-options syntax\n if (arguments.length === 3) {\n const options = arguments[1];\n const cb = arguments[2];\n const headers = (options[\"headers\"]) ? options[\"headers\"] : {};\n } else if (arguments.length === 2) {\n const cb = arguments[1];\n const headers = {};\n } else {\n const cb = function(){};\n const headers = {};\n }\n\n //TODO: If data has been preloaded or downloaded before, load the already downloaded data.\n \n request({\n url: finUrl,\n headers: headers\n }, function(error, response, body) {\n //Error cases\n if(error) cb(error);\n else if(response && response.statusCode == 400) cb('400 returned.');\n //TODO: Add more error cases (no body, error statusCodes, ...)\n else cb(undefined, body);\n })\n }", "async function fetcher() {\n let data = {};\n try {\n data = await query()\n }\n catch (error) {\n setError(error)\n return\n }\n console.log(\"DATAAA\", data)\n setLoading(false)\n setData(data)\n setDone(true)\n }", "async function getData(url){\n const response = await fetch(url)\n const data = await response.json();\n return data\n\n }", "async function getFunc(url) {\n res = await fetch( url);//,{mode:'no-cors'}); //cross origin by default\n console.log(res);\n try {\n dataEntryFetched = await res.json();\n console.log(dataEntryFetched.main.temp);\n return dataEntryFetched.main.temp;\n }\n catch\n {\n console.log('error while get');\n }\n}", "async function getData (url='') {\n let response = await fetch(url);\n try {\n let newData = await response.json();\n return newData;\n } catch(error) {\n alert('Something went wrong!');\n console.log(`Error: ${error}`);\n }\n}", "static async get(url) {\n const response = await fetch(url);\n const data = response.json();\n // data below will be call within\n // .then(data => console.log(data))\n return data;\n }", "function wrappedFetch() {\n var wrappedPromise = {};\n\n var promise = new Promise(function (resolve, reject) {\n wrappedPromise.resolve = resolve;\n wrappedPromise.reject = reject;\n });\n\n var args = new Array(arguments.length);\n\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n\n wrappedPromise.promise = promise;\n\n Promise.resolve().then(function () {\n return fetch.apply(null, args);\n }).then(function (response) {\n wrappedPromise.resolve(response);\n }).catch(function (error) {\n wrappedPromise.reject(error);\n });\n\n return wrappedPromise;\n }", "async get(url){\n const getData = await fetch(url);\n\n const data = await getData.json();\n return data;\n\n }", "function internalFetch(repo, todo) {\n // LANCH PROMISE CHAIN TO GET THE DATA, AND then RELEASE SIGNAL\n let pending = pendingFetch[repo];\n\n if (pending === undefined) {\n pending = [];\n pendingFetch[repo] = pending;\n activeFetch[repo] = 0;\n }\n\n pending.push(...todo);\n\n array(ceiling(pending.length / MAX_CHUNK_SIZE)).forEach(() => {\n (async () => {\n while (\n // WE ARE NOT JUST CHUNKING, BUT ALSO ACCUMULATING MULTIPLE REQUESTS\n // INTO CHUNKS\n // LOOPS TWICE, OR LESS\n (activeFetch[repo] > 0 && pending.length >= MIN_CHUNK_SIZE)\n || (activeFetch[repo] === 0 && pending.length > 0)\n ) {\n const todo = selectFrom(pending.slice(0, MAX_CHUNK_SIZE));\n\n pending.splice(0, MAX_CHUNK_SIZE);\n\n const url = URL({\n path: [TREEHERDER, 'api/project', repo, 'performance/data/'],\n query: { signatures: todo.select('signature') },\n });\n let data = null;\n\n try {\n activeFetch[repo] += 1;\n\n // eslint-disable-next-line no-await-in-loop\n data = await fetchJson(url);\n } finally {\n activeFetch[repo] -= 1;\n }\n\n todo.forEach(meta => {\n dataCache[meta.signature].resolve({\n meta,\n data: data[meta.signature].map(row => ({\n ...row,\n meta,\n })),\n });\n });\n }\n })();\n });\n}", "function wrappedFetch() {\n\t var wrappedPromise = {};\n\t\n\t var promise = new PouchPromise(function (resolve, reject) {\n\t wrappedPromise.resolve = resolve;\n\t wrappedPromise.reject = reject;\n\t });\n\t\n\t var args = new Array(arguments.length);\n\t\n\t for (var i = 0; i < args.length; i++) {\n\t args[i] = arguments[i];\n\t }\n\t\n\t wrappedPromise.promise = promise;\n\t\n\t PouchPromise.resolve().then(function () {\n\t return fetch.apply(null, args);\n\t }).then(function (response) {\n\t wrappedPromise.resolve(response);\n\t }).catch(function (error) {\n\t wrappedPromise.reject(error);\n\t });\n\t\n\t return wrappedPromise;\n\t}", "async function getData(url) {\n const response = await fetch(url)\n const data = await response.json()\n // console.log(data);\n return data;\n\n }", "async function getData(url) {\n const response = await fetch(url)\n const data = await response.json()\n // console.log(data);\n return data;\n\n }", "async function gettingData() {\n let response = await fetch(url);\n let data = await response.json();\n console.log(data);\n }", "doFetch({ url, body=null, options={ METHOD: 'GET' }, headers={}}) {\n const baseheaders = {\n 'Content-Type': 'application/json',\n mode: 'cors'\n };\n\n options.headers = { ...baseheaders, ...headers };\n\n\n if(body) options.body = JSON.stringify(body);\n\n // Do the actual fetch() call\n return new Promise((resolve, reject) => fetch(this.base + url + '?api_key=' + apikey, options)\n .then((response) => {\n if(!response) {\n reject(response);\n }\n // Check for status and response\n let status = Promise.resolve(response.status);\n let json = response.json();\n return Promise.all([json, status]);\n }).then(([json={}, statusCode=500]) => {\n // Check for validity in the response\n if(statusCode !== 200) {\n let { error } = json;\n reject({ error, statusCode });\n }\n // Resolve with the final json if no errors.\n Array.isArray(json) ? resolve(json) : resolve({ ...json });\n })\n .catch(reject)\n .catch(reject))\n }", "async function fetchByURL(url) {\n return await fetch(url, { mode: 'no-cors' });\n}", "async fetch(input, init) {\n return node_fetch__default[\"default\"](input, init);\n }", "async fetch(input, init) {\n return node_fetch__default[\"default\"](input, init);\n }", "async function fetchUser (){\r\n // do network request in 10seconds...\r\n\r\n return 'kiseo';\r\n}", "async componentDidMount() {\n await this.fetchData()\n }", "_fetchRequest(url, options) {\n return fetch(url, options);\n }", "async goFetch() {\n\t\tlet returnValue = null;\n\t\ttry {\n\t\t\tlet response = await fetch(this.url, { credentials: `include` });\n\t\t\tlet thisResult = \"ok\", dataType = \"\", theData=null;\n\t\t\tif (response.ok || response.status === 422 || response.status === 429 || response.status === 400 || response.status === 503) {\n\t\t\t\t// sorts response into json or text\n\t\t\t\tconst type = response.headers.get('Content-Type');\n\t\t\t\tif (response.status === 400 || response.status === 503 ) thisResult = \"bad.request\";\n\t\t\t\tif (type.includes(\"application/json\")) {\n\t\t\t\t\ttheData = await response.json(); dataType = \"json\";\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\ttheData = await response.text(); dataType = \"text\";\n\t\t\t\t}\n\t\t\t\treturnValue = { type: `${thisResult}.${dataType}`, url: response.url, status: response.status, data: theData };\n\t\t\t} else {\n\t\t\t\tconsole.log(\"Fetch responses was not OK.\");\n\t\t\t\tconst type = response.headers.get('Content-Type'); console.log(type);\n\t\t\t\tif (type.includes(\"application/json\")) console.log(await response.json());\n\t\t\t\telse console.log(await response.text());\n\t\t\t\treturnValue = { type: \"unknown.result\", url1: response.url, status: response.status, data: null };\n\t\t\t}\n\t\t\tresponse = theData = null;\n\t\t}\n\t\tcatch (e) {\n\t\t\tconsole.log(\"Got an error when trying to fetch the url.\");\n\t\t\treturnValue = { type: \"caught.error\", url: '', status: null, data: null };\n\t\t}\n\t\treturn returnValue;\n\t}", "function wrappedFetch() {\n var wrappedPromise = {};\n\n var promise = new PouchPromise(function (resolve, reject) {\n wrappedPromise.resolve = resolve;\n wrappedPromise.reject = reject;\n });\n\n var args = new Array(arguments.length);\n\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n\n wrappedPromise.promise = promise;\n\n PouchPromise.resolve().then(function () {\n return fetch.apply(null, args);\n }).then(function (response) {\n wrappedPromise.resolve(response);\n }).catch(function (error) {\n wrappedPromise.reject(error);\n });\n\n return wrappedPromise;\n}", "async function FetchJSON(url){\n let response = await fetch(url);\n return response.json();\n}", "async function request_table_data(url)\n{\n const response = await fetch(url);\n const data = await response.json()\n return data; \n}", "async function fetchData() {\n const request = await instance.get(fetchUrl);\n setMovies(request.data.results);\n return request;\n }", "fetch( options = {parse: true} ) {\n const req = this.sync(type.GET, this, options);\n\n return new Promise(( resolve, reject )=> {\n req.then(( resp )=> {\n //store our response\n\n let serverAttrs = options.parse ? this.parse(resp.data) : resp.data;\n\n //set id\n this.id = serverAttrs[this.idAttribute] || this[this.idAttribute];\n\n //set the attributes\n assign(this.attributes, serverAttrs);\n\n //resolve with the new attributes\n resolve(this.attributes);\n\n }, ( err )=> {\n reject(err);\n });\n })\n\n }", "async fetch(params={}){\n\n let urlStr = this.url\n let base = location.protocol+'//'+location.hostname+(location.port?':'+location.port:'')\n\n if( !urlStr )\n return console.error('Cannot fetch; `url` missing')\n\n if( urlStr.match(/^http/) )\n base = undefined\n\n let url = base ? new URL(this.url, base) : new URL(this.url)\n \n if( params.data ){\n let data = params.data\n\n if( data && typeof data == 'object' ){\n for( let k in data ){\n if( typeof data[k] == 'object' )\n data[k] = JSON.stringify(data[k])\n }\n }\n\n url.search = new URLSearchParams(data)\n }\n \n let data = []\n\n try {\n let resp = await fetch(url)\n\n if( resp.status != 200 )\n throw new Error(resp.statusText)\n \n data = await resp.json()\n }catch(err){\n throw err\n }\n\n this._parse(data, params)\n this.trigger('sync', this)\n }", "async function fetchAsyncSave(func, data) { // eslint-disable-line no-unused-vars\r\n const response = await func(data);\r\n return response;\r\n}", "async function doSomething() {\n await fetch('http://localhost:5000/')\n }", "function actionFetchStocksAsync() {\n //return a function to Thunk to call Async.ly\n return (dispatch) => {\n //set flag that we started fetching\n dispatch(actionFetchStocks());\n\n //actual fetch of the data from server\n fetch('http://localhost:3680/stocks')\n .then(result => result.json())\n .then(stocks => {\n //update the stocks into Redux State\n dispatch(actionUpdateStocks(stocks));\n\n //clear fetching flag\n dispatch(actionCancelFetchStocks());\n })\n .catch(error => {\n //handle error properly\n console.log(error.message);\n //clear fetching flag\n dispatch(actionCancelFetchStocks());\n });\n }\n}", "function wrappedFetch() {\n var wrappedPromise = {};\n\n var promise = new PouchPromise$1(function (resolve, reject) {\n wrappedPromise.resolve = resolve;\n wrappedPromise.reject = reject;\n });\n\n var args = new Array(arguments.length);\n\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n\n wrappedPromise.promise = promise;\n\n PouchPromise$1.resolve().then(function () {\n return fetch.apply(null, args);\n }).then(function (response) {\n wrappedPromise.resolve(response);\n }).catch(function (error) {\n wrappedPromise.reject(error);\n });\n\n return wrappedPromise;\n}", "function wrappedFetch() {\n var wrappedPromise = {};\n\n var promise = new PouchPromise$1(function (resolve, reject) {\n wrappedPromise.resolve = resolve;\n wrappedPromise.reject = reject;\n });\n\n var args = new Array(arguments.length);\n\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n\n wrappedPromise.promise = promise;\n\n PouchPromise$1.resolve().then(function () {\n return fetch.apply(null, args);\n }).then(function (response) {\n wrappedPromise.resolve(response);\n }).catch(function (error) {\n wrappedPromise.reject(error);\n });\n\n return wrappedPromise;\n}", "async function getData(url) {\n const response = await fetch(url, { });\n console.log(response);\n return response.json(); // parses JSON response into native JavaScript objects\n}", "static fetchData() {\n return Promise.all([\n Repository.getObject('2.0.0'),\n Repository.getObject('2.1.0'),\n Repository.getObject('1.3.0')\n ]).then((results) => {\n let object200 = results[0].toJS();\n let object210 = results[1].toJS();\n let coreAsset = results[2].toJS();\n return {\n head_block_number: object210.head_block_number,\n last_irreversible_block_num: object210.last_irreversible_block_num,\n recently_missed_count: object210.recently_missed_count,\n time: object210.time,\n block_interval: object200.parameters.block_interval,\n coreAsset: coreAsset,\n latestFetchedBlocks: []\n };\n });\n }", "function MY_FETCH(URL, REQ) {\n return fetch(URL, REQ)\n .then(response => {\n if(!response.ok) {\n throw(\"HTTP: \" + response.status)\n }\n\n return response.json()\n })\n}", "async function fetchData() {\n console.log(willNotError);\n\n const response = await fetch(willNotError); //await sospende l’esecuzione di una funzione in attesa che la Promise \n if (!response.ok) throw Error(response.statusText);\n\n return await response.json();\n}", "async method(){}", "async function fetchData() {\n const request = await axios.get(fetchUrl);\n setGames(request.data.results);\n return request;\n }", "function fetchData(url,fn){\n fetch(url)\n .then(res=>res.json())\n .then(data=>{\n fn(data)\n })\n}", "fetchData(url) {\n return fetch(url).then((resp) => resp.json());\n }", "static async method(){}", "async function asyncWrapperFunction() {\r\n await htmlRouting();\r\n await videoRouting();\r\n const data = await dataProcessing();\r\n const nodes = await nodesGetting();\r\n dynamic(data,nodes);\r\n display(data,nodes);\r\n}", "function wrappedFetch() {\n var wrappedPromise = {};\n\n var promise = new PouchPromise$1(function (resolve, reject) {\n wrappedPromise.resolve = resolve;\n wrappedPromise.reject = reject;\n });\n\n var args = new Array(arguments.length);\n\n for (var i = 0; i < args.length; i++) {\n args[i] = arguments[i];\n }\n\n wrappedPromise.promise = promise;\n\n PouchPromise$1.resolve().then(function () {\n return fetch.apply(null, args);\n }).then(function (response) {\n wrappedPromise.resolve(response);\n })[\"catch\"](function (error) {\n wrappedPromise.reject(error);\n });\n\n return wrappedPromise;\n}", "function liveFetchService() {\n return {\n async fetchFrontPage(frontPageUrl) {\n return await fetchFrontPage(frontPageUrl);\n },\n async fetchCalendarPage(calendarUrl) {\n return await fetchCalendarPage(calendarUrl);\n },\n };\n}", "async function getData(url, qString) {\n \n let response = await fetch(url + qString);\n let data = await response.json();\n return data\n}", "fetchData(url) {\n return window.fetch(url)\n .then(res => {\n return res.json()\n })\n .then(json => {\n return json\n })\n .catch(ex => console.log('failed', ex))\n }", "async function fetchMyAPI() {\t\t\n\t\tPromotionsService.getActivePromotions().then(\n\t\t\tresponse => {\n\t\t\t\tsetData(response);\n\t\t\t},\n\t\t\terror => {\n\t\t\t\tif (error.response.status === 404) {\n\t\t\t\t\talert(`L'application nécessite une mise à jour`);\n\t\t\t\t} else {\n\t\t\t\t\talert(`Uho, il semblerait que notre serveur soit indisponible :(`);\n\t\t\t\t}\n\t\t\t}\n\t\t)\n\t}", "_doFetch() {\n\t\tthis.emit(\"needs_data\", this);\n\t}", "_fetch(el) {\n this.loading = true;\n return el\n .fetch()\n .then(() => {\n this.loading = false;\n })\n .catch((err) => {\n this.loading = false;\n throw err;\n });\n }" ]
[ "0.7167178", "0.70629245", "0.7042535", "0.70252335", "0.7006194", "0.68574464", "0.6716772", "0.6659964", "0.66044736", "0.6589966", "0.6510836", "0.65044314", "0.64798045", "0.6474589", "0.64671415", "0.64663035", "0.6466041", "0.64128417", "0.64109653", "0.64075875", "0.6403396", "0.6399477", "0.63950944", "0.63930637", "0.638687", "0.6371593", "0.63576794", "0.635471", "0.6353027", "0.63442266", "0.6341556", "0.6336981", "0.63224995", "0.63187885", "0.63156074", "0.6303654", "0.62926275", "0.6288379", "0.6282436", "0.625763", "0.6243056", "0.6239287", "0.6230923", "0.6230747", "0.6225477", "0.62175345", "0.6211259", "0.6201503", "0.6197135", "0.61850625", "0.61745334", "0.61721015", "0.61667556", "0.6163399", "0.6160076", "0.61586976", "0.6154263", "0.6151442", "0.61450994", "0.6134428", "0.6131379", "0.61311775", "0.61311775", "0.6127407", "0.6122556", "0.6113004", "0.610975", "0.610975", "0.610489", "0.6099973", "0.60961944", "0.6095176", "0.60829175", "0.6065271", "0.6064786", "0.6063793", "0.60616696", "0.6061049", "0.6060178", "0.60599625", "0.6055714", "0.6053415", "0.6053415", "0.60522825", "0.6045291", "0.60385907", "0.6034485", "0.603123", "0.6023404", "0.6022917", "0.602213", "0.6020855", "0.6017451", "0.60121626", "0.60033697", "0.5986499", "0.5984695", "0.5982933", "0.59808725", "0.5979982" ]
0.6092716
72
for displaying DOM for movies
function displayMovies({ results: data }) { console.log(data); rowDiv.innerHTML = ""; data.forEach((el) => { rowDiv.innerHTML += ` <div class="col-3 m-2 d-flex"> <div class="card bg-dark text-warning"> <img src="https://i.pinimg.com/564x/dd/a2/0a/dda20a2031f4ff11572dce69a356b7db.jpg" class="card-img" alt="..."> <div class="card-img-overlay font-weight-bolder"> <h5 class="card-title">${el.title}</h5> <p class="card-text">${ el.opening_crawl.slice(0, 190) + "..." }</p> </div> </div> </div> `; }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function renderDOM(movieInfo){\n loaderEl.classList.toggle(\"invisible\");\n console.log(\"Rendering movie results\");\n var article = document.querySelector(\"article\");\n article.innerHTML = \"\";\n movieInfo.forEach(function(movie){\n var section = document.createElement('section');\n var title = document.createElement('h2');\n var span = document.createElement('span');\n title.innerHTML = movie.Title;\n span.innerHTML = movie.Year;\n section.appendChild(title);\n section.appendChild(span);\n article.appendChild(section);\n });\n}", "function printMovieDetail() {\n if (movie.bkgimage != null) {\n bkgImageElt.css('background-image', `url(${movie.bkgimage})`);\n }\n else {\n bkgImageElt.css('background-image', `linear-gradient(rgb(81, 85, 115), rgb(21, 47, 123))`);\n }\n\n titleElt.text(movie.title);\n modalTitle.text(movie.title);\n originaltitleElt.text(movie.originaltitle);\n resumeElt.text(movie.resume);\n dateElt.text(printDateFr(movie.date));\n durationElt.text(printDuration(movie.duration));\n imgElt.attr('src', movie.image);\n iframe.attr('src', movie.traileryt + \"?version=3&enablejsapi=1\");\n // Afficher la liste des acteurs\n var actorsStr = '';\n for (var actor of movie.actors) {\n actorsStr += actor + ' | ';\n }\n actorsElt.text(actorsStr);\n // afficher le réalisteur\n directorElt.text(movie.director);\n}", "function showMovies(movies) {\n //loop through the data and for each movie we create a new div\n movies.forEach((movie)=> {\n //destructure the object\n const {poster_path, title, overview } = movie\n\n //create a div\n const movieCard = document.createElement(\"div\");\n movieCard.classList.add(\"card\");\n \n movieCard.innerHTML= `\n <img src=${IMGPATH + poster_path } alt=${title} />\n <h1>${title}</h1>\n <p>${overview}</p>\n `;\n //implement movie properties into the inner HTML of movieCard\n main.appendChild(movieCard);\n });\n \n}", "displayRelatedMovie(movies) {\n // It create all html element with movie data\n this.createRelatedMovie(movies)\n }", "function renderMovies(data) {\n // array dei film \n const movies = data.results;\n const movieBlock = createMovieContainer(movies, this.title);\n popularMovies.appendChild(movieBlock);\n}", "function showMovie(response) {\n let movie = response;\n\n //neki filmovi/serije imaju vise rezisera, glumaca i zanrova i da bi ljepse mogli da ih prikazemo na stranici od stringa koji dobijemo napravimo niz elemenata\n var str = movie.Actors;\n var str2 = movie.Director;\n var str3 = movie.Genre;\n\n var stars = str.split(\", \");\n var directors = str2.split(\", \");\n var genres = str3.split(\", \");\n\n //ukoliko nemamo podatke o slici prikazemo default sliku iz foldera\n if (movie.Poster == \"N/A\") {\n movie.Poster = \"./Images/default.jpg\";\n }\n\n //prikazujemo redom podatke\n $(\"#movie-title-name\").append(movie.Title + ' <span id=\"movie-year\"></span>');\n $(\"#movie-year\").append(movie.Year);\n\n //ukoliko IMDb ocjene nisu dostupne, prikazemo odgovarajucu poruku\n if (movie.imdbRating === 'N/A') {\n $(\"#movie-rating\").append('<span>Ratings are not available<span>');\n } else {\n $(\"#movie-rating\").append(movie.imdbRating + '/10 <span>' + movie.imdbVotes + ' votes </span>');\n }\n\n $(\"#img\").append('<img src=' + movie.Poster + ' alt=\"\">');\n\n if (movie.Plot === 'N/A') {\n $('#movie-description').append('Plot is not available at this moment. :)');\n } else {\n $('#movie-description').append(movie.Plot);\n }\n\n directors.forEach(director => {\n $('#movie-director').append('<p>' + director + '</p>');\n });\n\n stars.forEach(star => {\n $('#movie-stars').append('<p>' + star + '</p>');\n });\n\n genres.forEach(genre => {\n $('#movie-genre').append('<p>' + genre + '</p>');\n });\n\n $('#movie-released').append(movie.Released);\n $('#movie-runtime').append(movie.Runtime);\n\n //ukoliko je Type -> serija onda prikazemo ukupan broj sezona \n //prikazemo i select sa svim sezonama te serije gdje na klik mozemo prikazati sve epizode odredjene sezone\n //po defaultu je selectovana poslednja sezona serije, kako bi odmah pri ulasku u seriju imali izlistane epizode \n if (movie.Type == 'series') {\n $('#movie-seasons').append('<h3>Seasons:</h3><p>' + movie.totalSeasons + '</p>');\n\n $('#series-season').append(\n '<p class=\"heading-des\">Episodes> ' +\n '<select onchange=\"getSeason(\\'' + movie.Title + '\\')\" id=\"select-episodes\">' +\n '</select>' +\n '</p>' +\n '<hr class=\"about\">' +\n '<div class=\"description\">' +\n '<div id=\"episodes\">' +\n '</div>' +\n '</div>'\n )\n }\n\n $('#movie-cast').append(\n '<p>Director: ' + movie.Director + '</p>' +\n '<p>Writer: ' + movie.Writer + '</p>' +\n '<p>Stars: ' + movie.Actors + '</p>'\n )\n\n if (movie.Ratings.length == 0) {\n $('#movie-reviews').append('<p>Ratings are not available at this moment. :)</p>')\n } else {\n movie.Ratings.forEach(rating => {\n $('#movie-reviews').append('<p>' + rating.Source + ' --> ' + rating.Value + '</p>')\n });\n }\n\n if (movie.Awards === 'N/A') {\n $('#movie-awards').append('Awards are not available at this moment. :)');\n } else {\n $('#movie-awards').append(movie.Awards);\n }\n\n $('#movie-imdb-btn').append(\n '<button onClick=\"openImdbPage(\\'' + movie.imdbID + '\\')\" class=\"btn-imdb\">' +\n '<i class=\"fab fa-imdb\"></i> IMDb' +\n '</button>'\n )\n\n //za ukupan broj sezona serije ispunimo select sa tolikim brojem opcija\n for (i = 1; i <= movie.totalSeasons; i++) {\n $('#select-episodes').append(\n '<option selected=\"selected\" value=\"\\'' + i + '\\'\">Season ' + i + '</option>'\n )\n }\n\n if (movie.Type === \"series\") {\n\n //prikazemo sve epizode selektovane sezone\n getSeason(movie.Title);\n\n }\n\n //ukoliko smo otvorili epizodu prikazemo na stranici na kojoj smo epizodi i sezoni \n //i prikazemo dugme za povratak na seriju\n if (movie.Type === \"episode\") {\n $(\"#episode-details\").append(\n '<span class=\"episode-span\">Season ' + movie.Season + ' </span>' +\n '<span class=\"season-span\">Episode ' + movie.Episode + '</span>'\n )\n $(\"#button-tvshow\").append(\n '<button onClick=\"openMovie(\\'' + movie.seriesID + '\\')\" class=\"btn-search\">' +\n '<i class=\"fas fa-chevron-left\"></i>' +\n ' Back to TV Show' +\n '</button>'\n )\n }\n}", "function displayMovie(event){\n let target = event.target || event.srcElement;\n\n // Retrieves title if parent element selected\n if(target.className == \"movie\"){\n target = target.getElementsByClassName(\"title\")\n target = target[0];\n }\n\n // sends an API request for the specific movie to be displayed\n searchByTitle(target).then(result => {\n let movies = result[\"Title\"];\n displayMovieResult(result);\n });\n}", "function showData(index) {\n // Get current movie to display\n var movie = movies[index];\n\n var movieArticle = document.createElement('article');\n\n var movieTitle = document.createElement('h2');\n movieTitle.textContent = movie.title;\n\n var moviePlot = document.createElement('p');\n moviePlot.textContent = movie.simple_plot;\n\n var movieCover = document.createElement('img');\n movieCover.src = movie.cover;\n\n currentReviews = movie.reviews;\n\n movieArticle.appendChild(movieTitle);\n movieArticle.appendChild(moviePlot);\n movieArticle.appendChild(movieCover);\n movieArticle.id = 'movie';\n\n section.appendChild(movieArticle);\n}", "function loadMovieDescription(pos) {\n $('.movie-plot').text(movies[pos].summary);\n // $('#moviegenres').text(movies[pos].Genres);\n //$('#moviedirector').text(movies[pos].director);\n $('.movie-cast').text(movies[pos].cast);\n $(\".movie_img\").show();\n}", "function renderSingleMoviePage(details) {\n\t\tvar page = $('.single-movie');\n\t\tvar container = $('.preview-large');\n\n\t\t// Show the page.\n\t\tpage.addClass('visible');\n\t}", "function displayMovieInfo() {\n\n // YOUR CODE GOES HERE!!! HINT: You will need to create a new div to hold the JSON.\n\n }", "function showMovies() {\r\n movies.forEach(function(movie) \r\n {\r\n fetch('https://www.omdbapi.com/?t=' + movie.title + '&apikey=789d41d5')\r\n .then(response => {\r\n return response.json();\r\n })\r\n .then(data =>\r\n {\r\n //creating the DOM elements for the movies to be displayed and adding attributes to give them function and styling\r\n \r\n const section = document.createElement('section');\r\n const article = document.createElement('article');\r\n const images = document.createElement('img');\r\n const imgDiv = document.createElement('div');\r\n imgDiv.setAttribute('class', 'imgDiv');\r\n\r\n images.src = data.Poster;\r\n images.alt = data.Title + 'poster';\r\n\r\n const h2 = document.createElement('h2');\r\n h2.innerHTML = data.Title;\r\n\r\n const button = document.createElement('button');\r\n button.innerHTML = 'Watch trailer';\r\n \r\n button.setAttribute('onClick', \"buttonClick(\"+movie.youtubeId+\")\");\r\n\r\n\r\n\r\n const expandDiv = document.createElement('div');\r\n expandDiv.setAttribute('class', 'description');\r\n const h3 = document.createElement('h3');\r\n const plot = document.createElement('p');\r\n const div2 = document.createElement('div');\r\n div2.setAttribute('class', 'rating');\r\n const ratingSource = document.createElement('p');\r\n const ratingValue = document.createElement('p');\r\n const age = document.createElement('p');\r\n\r\n h3.innerHTML = 'Description'\r\n plot.innerHTML = data.Plot;\r\n ratingSource.innerHTML = data.Ratings[0].Source;\r\n ratingValue.innerHTML = data.Ratings[0].Value;\r\n \r\n // Calculate the age of the movie using current date and the movies release date\r\n let today = new Date();\r\n let currentYear = today.getFullYear();\r\n\r\n age.innerHTML = currentYear - data.Year + \" years old\";\r\n \r\n // Creating DOM elements for the movie trailer\r\n const videoDiv = document.createElement('div');\r\n videoDiv.setAttribute('class', 'videoModal')\r\n const video = document.createElement('iframe');\r\n video.src = youtube.generateEmbedUrl(movie.youtubeId);\r\n videoDiv.setAttribute('class','videoModal');\r\n videoDiv.setAttribute('id',movie.youtubeId);\r\n\r\n // Append elements to the body\r\n section.appendChild(article);\r\n article.appendChild(imgDiv);\r\n imgDiv.appendChild(images);\r\n article.appendChild(h2);\r\n article.appendChild(button);\r\n article.appendChild(expandDiv);\r\n expandDiv.appendChild(h3);\r\n expandDiv.appendChild(plot);\r\n expandDiv.appendChild(div2);\r\n div2.appendChild(ratingSource);\r\n div2.appendChild(ratingValue);\r\n expandDiv.appendChild(age);\r\n article.appendChild(videoDiv);\r\n videoDiv.appendChild(video);\r\n\r\n document.getElementById('body').appendChild(section);\r\n })\r\n \r\n }\r\n \r\n ) \r\n}", "displaySingleMovie(movie) {\n // console.log('MOVIE IS DISPLAYED')\n\n this.movieEl.movieName.innerHTML = movie.original_title\n this.movieEl.movieTagline.innerHTML = movie.tagline\n this.movieEl.movieStory.innerHTML = movie.overview\n this.movieEl.movieGenre.innerHTML = this.movieDataStructuring(movie.genres, 'name')\n this.movieEl.movieProduction.innerHTML = this.movieDataStructuring(movie.production_companies, 'name')\n this.movieEl.movieReleaseDate.innerHTML = movie.release_date\n this.movieEl.movieIncome.innerHTML = `$${movie.revenue}`\n this.movieEl.voteAverage.innerHTML = `${movie.vote_average} / 10`\n this.movieEl.runningTime.innerHTML = `${movie.runtime} mins`\n this.movieEl.moviePoster.src = `https://image.tmdb.org/t/p/original${movie.poster_path}`\n this.movieEl.body.style.backgroundImage = `url(https://image.tmdb.org/t/p/original${movie.backdrop_path})`\n }", "function showPopularMoviesDOM(data){\n clearFields();\n let output = '';\n data.results.forEach((item) => { \n console.log(item);\n output += `\n <div class=\"card\">\n <div class=\"card-img--container\"></div>\n <img src=\"${`https://image.tmdb.org/t/p/w500${item.backdrop_path}`}\" alt=\"\" />\n <div class=\"card-info--container\">\n <p>Title: ${item.original_title}</p>\n <span class=\"badge badge-primary\">Popularity: ${item.popularity}</span>\n <span class=\"badge badge-success\">Votes: ${item.vote_count}</span>\n <span class=\"badge badge-success\">Release Date: ${item.release_date}</span>\n\n </div>\n </div>\n `\n }); \n popularResults.innerHTML = output;\n}", "function displayMovie(data) {\n\n let movies = data.results;\n let output = ''\n\n $.each(movies, function(index, movie) {\n\n output += `\n\n <div class=\"col-md-4\">\n <div class=\"well text-center\">\n <img src=\"https://image.tmdb.org/t/p/w500${movie.poster_path}\" onError=\"this.onerror=null;this.src='img/nopic.png';\">\n <h5>${movie.title}</h5>\n <div onclick=\"movieSelected('${movie.id}')\" class=\"btn btn-primary\" id=\"buttonIndex\" href=\"#\">Movie Details</div>\n </div>\n </div>\n `;\n });\n\n $('#movies').html(output);\n\n if (movies == 0) {\n window.alert('ERROR: PLEASE INSERT A CORRECT MOVIE NAME');\n }\n}", "async showAllMovies() {\r\n\r\n let temp = '';\r\n\r\n for (let i = 0; i < this.allData.results.length; i++) {\r\n temp += `<div class=\"col-lg-4 col-md-6 \">\r\n <div class=\" position-relative\" id=\"movieDiv\">\r\n <img src=\"https://image.tmdb.org/t/p/w500${this.allData.results[i].poster_path}\" alt=\"WW\">\r\n <div class=\"outterInfo justify-content-center align-items-center text-center\"\r\n id=\"layer\">\r\n <div class=\"InnerInfo\">\r\n <h2>${this.allData.results[i].original_title}</h2>\r\n <p>${this.allData.results[i].overview}</p>\r\n <p>rate :'${this.allData.results[i].vote_average}'</p>\r\n <p>${this.allData.results[i].release_date}</p>\r\n </div>\r\n </div>\r\n </div>\r\n\r\n </div>`;\r\n }\r\n this.moviesShow.html(temp);\r\n\r\n }", "function uiDetailMovies(res) {\n const detail = document.querySelector(\".modal-body\");\n const titleMovie = document.querySelector(\".title-movie\");\n let detailMovie = showMovieDetail(res);\n detail.innerHTML = detailMovie;\n titleMovie.innerHTML = `${res.Title} (${res.Year})`;\n}", "function getMovies(varfn) {\r\n\r\n\r\n\r\n let apiData = {\r\n url: 'http://www.omdbapi.com/',\r\n apiKey: '?apikey=623dcc99&s=',\r\n filmnaam: varfn\r\n }\r\n\r\n const {\r\n url,\r\n apiKey,\r\n filmnaam\r\n } = apiData\r\n const apiUrl = `${url}${apiKey}${filmnaam}`\r\n\r\n let res;\r\n\r\n fetch(apiUrl)\r\n .then((response) => response.json())\r\n .then(data => res = data)\r\n .then((res) => {\r\n\r\n let movies = res.Search;\r\n let output = '';\r\n\r\n console.log(movies);\r\n $.each(movies, (index, movie) => {\r\n output += `\r\n <div class =\"col-md-3\" id=\"ruimte\">\r\n <div class=\"well text-center\">\r\n <h5>${movie.Title}</h5>\r\n <h6>Year: ${movie.Year}</h6>\r\n <img src=${movie.Poster} onclick=\"movieSelected('${movie.imdbID}')\" datatoggle=\"modal\" href=\"#\">\r\n </div>\r\n </div>\r\n `;\r\n });\r\n\r\n $('#movies').html(output); //inner html kan mss ook?\r\n });\r\n}", "function displayMovieInfo(title, year, plot, rating) {\n let movieInfoString = `<h3>${title} (${year})</h3>\n <aside>IMDB Rating: ${rating}</aside>\n <article>${plot}</article>\n <video></video>`;\n $(\"#one-movie-description\").html(movieInfoString);\n }", "showMovie(){\n this.board = new Board(this.scene,this.timePerPlay);\n this.displayMovie = true;\n }", "function showOutput(data) {\n $(\"#title\").text(data.title);\n $(\"#poster\").attr(\"src\", data.poster);\n $(\"#story\").text(data.plot);\n $(\"#released\").text(data.released);\n $(\"#rated\").text(data.rated);\n $(\"#genre\").text(data.genre);\n $(\"#runtime\").text(data.runtime);\n $(\"#director\").text(data.director);\n $(\"#writer\").text(data.writer);\n $(\"#actors\").text(data.actor);\n $(\"#lang\").text(data.language);\n $(\"#country\").text(data.country);\n $(\"#awards\").text(data.awards);\n $(\"#metascore\").text(data.metascore);\n $(\"#imdbrating\").text(data.imdbRating);\n $(\"#imdbvotes\").text(data.imdbVotes);\n $(\"#type\").text(data.type);\n $(\"#year\").text(data.year);\n if (data.type != \"movie\") {\n $(\"#tSeasons\").attr(\"style\", \"visibility: visible\");\n $(\"#totalseason\").attr(\"style\", \"visibility: visible\");\n $(\"#tSeasons\").text(data.tSeason);\n }\n else {\n $(\"#totalseason\").attr(\"style\", \"visibility: hidden\");\n $(\"#tSeasons\").attr(\"style\", \"visibility: hidden\");\n }\n}", "function displayEditedMovie(divNode, updatedMovie) {\n\n divNode.children[0].innerHTML = updatedMovie.title;\n divNode.children[1].innerHTML = updatedMovie.year;\n divNode.children[2].innerHTML = updatedMovie.rating;\n divNode.children[3].innerHTML = updatedMovie.genre;\n divNode.children[4].innerHTML = updatedMovie.userRating;\n divNode.children[5].innerHTML = updatedMovie.image;\n\n outList\n\n\n //let movieNode = document.querySelector(`${strID}`);\n // console.log(divNode);\n // for(let i = 0; i < 6; i++) {\n // console.log(divNode.children[i].innerHTML);\n // divNode.children[i].innerHTML = movies[movieIndex][j];\n // console.log(movies[movieIndex][j]);\n // }\n}", "function renderMoviesPage(data) {\n\n\t\tvar page = $('.in-theaters');\n\t\tvar allmovies = $('.in-theaters .movies-list > li');\n\n\t\t// Hide all the movies in the movies list.\n\t\tallmovies.addClass('hidden');\n\n\t\t// Iterate over all of the movies.\n\t\t// If their ID is somewhere in the data object remove the hidden class to reveal them.\n\t\tallmovies.each(function () {\n\n\t\t\tvar that = $(this);\n\n\t\t\tdata.forEach(function (item) {\n\t\t\t\tif(that.data('index') == item.id){\n\t\t\t\t\tthat.removeClass('hidden');\n\t\t\t\t}\n\t\t\t});\n\t\t});\n\n\t\t// Show the page itself.\n\t\t// (the render function hides all pages so we need to show the one we want).\n\t\tpage.addClass('visible');\n\n\t}", "function movieDisplay() {\n\tvar movie = process.argv[3];\n\n\tif (!movie) {\n\t\tmovie = \"Mr. Nobody\";\n\t\t//Calling the movieSubDisplay function............\n\t\tmovieSubDisplay();\n\t}\n\telse {\n\t\t\n\t\t//Calling the movieSubDisplay function......\n\t\tmovieSubDisplay();\n\t}\n\n\tfunction movieSubDisplay() {\n\t\trequest(\"http://www.omdbapi.com/?t=\"+ movie + \"&y=&plot=short&apikey=trilogy\", function(error, response, body) {\n\t\t\tif (!error && response.statusCode === 200) {\n\t\t\t\tvar getMovie = JSON.parse(body);\n\t\t\t\tvar movieResult = \n\t\t\t\t\"\\n\" + \"--------------------------------------------------------------------\" + \"\\n\" +\n\t\t\t\t\" Title: \" + getMovie.Title + \"\\n\" +\n\t\t\t\t\" Year: \" + getMovie.Year + \"\\n\" +\n\t\t\t\t\" Imdb Rating: \" + getMovie.imdbRating + \"\\n\" +\n\t\t\t\t\" Rotten Tomatoes Rating: \" + getMovie.Ratings[1].Value+ \"\\n\" +\n\t\t\t\t\" Country: \" + getMovie.Country + \"\\n\" +\n\t\t\t\t\" Language: \" + getMovie.Language + \"\\n\" +\n\t\t\t\t\" Plot: \" + getMovie.Plot + \"\\n\" +\n\t\t\t\t\" Actors: \" + getMovie.Actors + \"\\n\" +\n\t\t\t\t\"--------------------------------------------------------------------\" + \"\\n\";\n\t\t\t\tconsole.log(movieResult);\n\t\t\t\tlogDisplay(movieResult);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tconsole.log(\"OMDB error: \" + error);\n\t\t\t}\n\t\t});\n\t}\n}", "function generateAllMoviesHTML(data) {\n\t\t\n\t\tvar list = $('.in-theaters .movies-list');\n\n\t\tdata.forEach(function(element) {\n\t\t\tvar movie = $('<li data-index=' + element.id + '>');\n\t\t\tmovie.append($('<a href=\"#\" class=\"movie-photo\"><img src=\"https://image.tmdb.org/t/p/w185' + element.poster_path + '\" alt=\"' + element.title + '\"/></a>'));\n\t\t\tmovie.append($('<h2><a href=\"#\">' + element.title + '</a></h2>'));\n\t\t\tmovie.append($('<ul class=movie-description\">'));\n\t\t\tmovie.append($('<li><span>Year of Release: </span>' + element.release_date + '</li>'));\n\t\t\tvar genre_list = element.genre_ids.map(\n\t\t\t\tfunction(genre_id) {\n\t\t\t\t\tfor(var key in genres) {\n\t\t\t\t\t\tif(genres[key].id === genre_id) {\n\t\t\t\t\t\t\treturn ' ' + genres[key].name;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t})\n\t\t\tmovie.append($('<li><span>Genre(s): </span>' + genre_list + '</li>'));\n\t\t\tmovie.append($('<li><span>Vote average: </span>' + element.vote_average + '</li>'));\n\t\t\tmovie.append($('<li class=\"overview\"><span>Overview: </span>' + element.overview + ' Mpx</li>'));\n\t\t\tmovie.append($('</ul>'));\n\t\t\tmovie.append($('<div class=\"highlight\"></div>'));\n\t\t\tmovie.append($('</li>'));\n\t\t\tlist.append (movie);\n\t\t});\n\n\t\t// Each movies has a data-index attribute.\n\t\t// On click change the url hash to open up a preview for this movie only.\n\t\t// Remember: every hashchange triggers the render function.\n\t\tlist.find('li').on('click', function (e) {\n\t\t\te.preventDefault();\n\n\t\t\tvar movieIndex = $(this).data('index');\n\n\t\t\twindow.location.hash = 'movie/' + movieIndex;\n\t\t})\n\t}", "function getMovieContent() {\n\tvar queryURL = 'https://www.omdbapi.com/?t=' + searchTerm + '&y=&plot=short&apikey=trilogy';\n\t$.ajax({\n\t\turl: queryURL,\n\t\tmethod: 'GET'\n\t}).then(function (response) {\n\t\tvar movieRatingLong = response.Ratings[0].Value;\n\t\tvar movieRatingDouble = movieRatingLong.substr(0, 3);\n\t\tvar movieRatingUnround = movieRatingDouble / 2;\n\t\tmovieRating = Math.round(movieRatingUnround * 10) / 10;\n\t\tvar moviePosterUrl = response.Poster;\n\t\tmoviePoster = $('<img>');\n\t\tmoviePoster.attr('id', 'movieposterThumbnail');\n\t\tmoviePoster.attr('src', moviePosterUrl);\n\t\tmoviePlot = response.Plot;\n\t\tmovieTitle = response.Title;\n\t\tsetContent();\n\t});\n}", "static renderMovies (moviesList) {\n if (Array.isArray(moviesList)) {\n let moviesListHtml = '';\n const config = moviesService.getConfig();\n\n // Default poster size is setup manually. It can be done programmatically or 'original' can be used.\n // But that will add unnecessary complexity and heavy data load.\n const posterSize = 'w342';\n\n moviesList.forEach(movie => {\n // In template here there are several hidden information not part of requirement therefore visible\n // only in list view.\n moviesListHtml += `\n <div class=\"movie-item\">\n <div class=\"movie-poster\"><img src=\"${config.images.base_url}${posterSize}${movie.poster_path}\"></div>\n <div class=\"movie-details\">\n <div class=\"movie-title\">${movie.title}</div>\n <div class=\"movie-genres\">${movie.genres}</div>\n <div class=\"movie-plot hidden\">${movie.overview}</div>\n <div class=\"movie-rating hidden\">TMDb Rating: ${movie.vote_average * 10}%</div>\n <div class=\"movie-release-date hidden\">Release Date: ${movie.release_date}</div>\n <div class=\"movie-popularity hidden\">${movie.popularity}</div>\n </div>\n </div>\n `;\n });\n\n document.querySelector('#movies-list').innerHTML = moviesListHtml;\n }\n }", "function displayAllMovies() {\n\n\tvar allSchedule= new XMLHttpRequest();\n\tallSchedule.open(\"GET\",\"https://www.finnkino.fi/xml/Schedule\",true);\n\tallSchedule.send();\n\tallSchedule.onreadystatechange=function() {\n\t\tif (allSchedule.readyState==4 && allSchedule.status==200){\n\t\tvar xmlResult = allSchedule.responseXML;\n var i;\n var table = \"<tr><th>Movie Name</th><th>Theatre</th><th>Start time</th></tr>\"; // draw the table structure\n var x = xmlResult.getElementsByTagName(\"Show\");\n for (i = 0; i <x.length; i++) { // loops through all the Show elements(movies) in the XML file and draws them as rows in the table\n table += \"<tr><td id=movieCol><img src=\" +\n x[i].getElementsByTagName(\"EventSmallImagePortrait\")[0].childNodes[0].nodeValue+ \">\" + x[i].getElementsByTagName(\"Title\")[0].childNodes[0].nodeValue +\n \"</td><td>\" +\n x[i].getElementsByTagName(\"Theatre\")[0].childNodes[0].nodeValue +\n \"</td><td>\" +\n x[i].getElementsByTagName(\"dttmShowStart\")[0].childNodes[0].nodeValue.substring(11,16) + // substring used to only extract the characters with the date\n \"</td></tr>\";\n }\n document.getElementById(\"movies\").innerHTML = table;\n}\n}\n}", "function printMovies(movies, genre) {\n\tvar handlebars = handlebarsInit('#movie');\n\t// search every movies\n\tfor (var i = 0; i < movies.length; i++) {\n\t\tvar movie = movies[i];\n\t\t// convert raking in stars\n\t\tvar vote = oneToX(movie.vote_average, 5, 10);\n\t\tvar star = printStar(vote, 5);\n\t\t// convert original_language in flag\n\t\tvar flag = convertFlag(movie.original_language);\n\t\t// add poster from api database if present\n\t\tvar posterPath = addPoster(movie);\n\t\t// create object context for handlebars\n\t\tvar context = {\n\t\t\ttitle: movie.title,\n\t\t\toriginal_language: flag,\n\t\t\tstar: star,\n\t\t\toverview: movie.overview,\n\t\t\tposter_path: posterPath,\n\t\t\tgenre_ids: movie.genre_ids\n\t\t};\n\t\t// check if the title is the same as the original title\n\t\tcheckTitle(movie, context);\n\t\t// handlebars append\n\t\tvar html = handlebars(context);\n\t\t$('.results').append(html);\n\t\t// filter by genre the .result\n\t\tfilterByGenre(genre);\n\t}\n}", "function addMoviesToDom(movies) {\r\n while (movieListContainer.hasChildNodes()) {\r\n movieListContainer.removeChild(movieListContainer.firstChild);\r\n }\r\n\r\n movies.map(function (movie) {\r\n const newItem = document.createElement(\"li\");\r\n const newATag = document.createElement(\"a\");\r\n const newImage = document.createElement(\"img\");\r\n\r\n movieListContainer.appendChild(newItem);\r\n newItem.id = movie.imdbID;\r\n newItem.appendChild(newATag);\r\n newATag.target = \"_blank\";\r\n newATag.href = \" https://www.imdb.com/title/\" + movie.imdbID;\r\n newATag.appendChild(newImage);\r\n newImage.src = movie.Poster;\r\n newImage.alt = movie.Title;\r\n });\r\n}", "render() {\n return (\n <div>\n {this.state.page}\n {this.state.result.map(movie =>\n <div className={'movies'} key={movie.id}>\n\n <img src={this.mediaUrl + movie.backdrop_path} alt={movie.title}/>\n <iframe width=\"560\"\n height=\"315\"\n src={'https://www.youtube.com/embed/' + this.getVideo(movie.id) }\n frameBorder=\"0\"\n allow=\"autoplay; encrypted-media\" allowFullScreen>\n\n </iframe>\n <img src={this.mediaUrl + movie.poster_path} alt={movie.title}/>\n <p>{movie.title}</p>\n\n </div>\n )}\n </div>\n );\n }", "temporaryMovie(movie) {\n this.displaySingleMovie(movie)\n }", "function movieList() {\r\n for (let i = 0; i < movieInfo.length; i++) {\r\n //Generate list for nowshowing movies\r\n if (movieInfo[i].type == \"now\") {\r\n document.getElementById(\"nowVideoDiv\").innerHTML +=\r\n \"<div>\" +\r\n \"<dt><span>Movie: </span>\" +\r\n movieInfo[i].name +\r\n \"</dt>\" +\r\n '<dd class=\"thumbnail\"><img onclick=\"switchVideo(' +\r\n (movieInfo[i].id - 1) +\r\n ')\" src=\"../image/' +\r\n movieInfo[i].thumbnail +\r\n '\" alt=\"' +\r\n movieInfo[i].name +\r\n '\"></dd>' +\r\n \"<dd><span>Cast: </span>\" +\r\n movieInfo[i].cast +\r\n \"</dd>\" +\r\n \"<dd><span>Director: </span>\" +\r\n movieInfo[i].director +\r\n \"</dd>\" +\r\n \"<dd><span>Duration: </span>\" +\r\n movieInfo[i].duration +\r\n \" mins</dd>\" +\r\n \"</div>\";\r\n }\r\n\r\n //Generate list for upcoming movies\r\n if (movieInfo[i].type == \"upcoming\") {\r\n document.getElementById(\"upcomingVideoDiv\").innerHTML +=\r\n \"<div>\" +\r\n \"<dt><span>Movie: </span>\" +\r\n movieInfo[i].name +\r\n \"</dt>\" +\r\n '<dd class=\"thumbnail\"><img onclick=\"switchVideo(' +\r\n (movieInfo[i].id - 1) +\r\n ')\" src=\"../image/' +\r\n movieInfo[i].thumbnail +\r\n '\" alt=\"' +\r\n movieInfo[i].name +\r\n '\"></dd>' +\r\n \"<dd><span>Cast: </span>\" +\r\n movieInfo[i].cast +\r\n \"</dd>\" +\r\n \"<dd><span>Director: </span>\" +\r\n movieInfo[i].director +\r\n \"</dd>\" +\r\n \"<dd><span>Duration: </span>\" +\r\n movieInfo[i].duration +\r\n \" mins</dd>\" +\r\n \"</div>\";\r\n }\r\n }\r\n}", "function getMovie() {\n\n let movieId = sessionStorage.getItem('movieId');\n api_key = '98325a9d3ed3ec225e41ccc4d360c817';\n\n $.ajax({\n\n url: `https://api.themoviedb.org/3/movie/${movieId}`,\n dataType: 'json',\n type: 'GET',\n data: {\n api_key: api_key,\n },\n\n //get acess to movie information;\n success: function(data) {\n\n\n\n var movie = data;\n let output = `\n <div class=\"row\">\n <div class=\"col-md-4\">\n <img src=\"https://image.tmdb.org/t/p/w500${movie.poster_path}\" class=\"thumbnail\">\n <div id=\"visitS\">\n <a id=\"visitSite\" target=\"_blank\" href=\"${movie.homepage}\"> Visit Movie Site</a>\n </div>\n </div>\n <div class=\"col-md-8\">\n <h2>${movie.title}</h2>\n <ul class=\"list-group\" id=\"list-group\">\n\n <li class=\"list-group-item\"><strong>Released:</strong> ${movie.release_date}</li>\n <li class=\"list-group-item\"><strong>Rated:</strong> ${movie.vote_average}</li>\n <li class=\"list-group-item\"><strong>Runtime:</strong> ${movie.runtime} min.</li>\n <li class=\"list-group-item\"><strong>Production Companies:</strong> ${movie.production_companies[0].name} min.</li>\n </ul>\n <div>\n <div id=\"overview\">\n <h3>Overview</h3> ${movie.overview}\n </div>\n <div id=\"imdbb\">\n <a id=\"imdb\" href=\"http://imdb.com/title/${movie.imdb_id}\" target=\"_blank\" <i class=\"fab fa-imdb fa-3x\"></i></a>\n </div>\n <div>\n <a class=\"navbar-brand\" id=\"go2\" href=\"index.html\">Go Back</a>\n \n </div>\n \n </div> \n \n `;\n //print movie selected information\n $('#movie').html(output);\n\n\n }\n\n })\n\n}", "function topMovies() {\n tmdb.call('/movie/top_rated', {},\n function(e) {\n var info = document.getElementById('info');\n info.innerHTML = '';\n var results = Object.keys(e.results);\n console.log(\"Success: \" + e);\n console.log(e.results);\n for (var i = 0; i < e.results.length; i++) {\n console.log(JSON.stringify(e.results[i]));\n var info = document.getElementById('info')\n var show = document.createElement('div');\n show.id = i;\n var json = e.results[i];\n var poster = tmdb.images_uri + tmdb.size + e.results[i].poster_path;\n var name = e.results[i].title;\n var img = new Image();\n img.src = poster;\n info.appendChild(show);\n show.appendChild(img);\n if (img.src === 'http://image.tmdb.org/t/p/w500null') {\n img.src = 'http://colouringbook.org/SVG/2011/COLOURINGBOOK.ORG/cartoon_tv_black_white_line_art_scalable_vector_graphics_svg_inkscape_adobe_illustrator_clip_art_clipart_coloring_book_colouring-1331px.png';\n }\n show.innerHTML += '<p>' + name + '</p>';\n\n function click() {\n var display = document.getElementById('display');\n display.innerHTML = '';\n //img.src = '';\n var i = this.id;\n console.log(i);\n var displayPoster = tmdb.images_uri + tmdb.size + e.results[i].poster_path;\n img.src = displayPoster;\n if (img.src === 'http://image.tmdb.org/t/p/w500null') {\n img.src = 'http://colouringbook.org/SVG/2011/COLOURINGBOOK.ORG/cartoon_tv_black_white_line_art_scalable_vector_graphics_svg_inkscape_adobe_illustrator_clip_art_clipart_coloring_book_colouring-1331px.png';\n }\n display.appendChild(img);\n display.innerHTML += '<p>Air date: ' + e.results[i].release_date + '</p>';\n display.innerHTML += '<p>Name: ' + e.results[i].title + '</p>';\n display.innerHTML += '<p>Description: ' + e.results[i].overview + '</p>';\n\n };\n show.addEventListener('click', click, false);\n };\n },\n function(e) {\n console.log(\"Error: \" + e)\n }\n )\n\n function topMovies() {\n tmdb.call('/movie/top_rated', {},\n function(e) {\n var info = document.getElementById('info');\n info.innerHTML = '';\n var results = Object.keys(e.results);\n console.log(\"Success: \" + e);\n console.log(e.results);\n for (var i = 0; i < e.results.length; i++) {\n console.log(JSON.stringify(e.results[i]));\n var show = document.createElement('div');\n show.id = i;\n var json = e.results[i];\n var poster = tmdb.images_uri + tmdb.size + e.results[i].poster_path;\n var name = e.results[i].title;\n var img = new Image();\n img.src = poster;\n info.appendChild(show);\n show.appendChild(img);\n if (img.src === 'http://image.tmdb.org/t/p/w500null') {\n img.src = 'http://colouringbook.org/SVG/2011/COLOURINGBOOK.ORG/cartoon_tv_black_white_line_art_scalable_vector_graphics_svg_inkscape_adobe_illustrator_clip_art_clipart_coloring_book_colouring-1331px.png';\n }\n show.innerHTML += '<p>' + name + '</p>';\n\n function click() {\n var display = document.getElementById('display');\n display.innerHTML = '';\n //img.src = '';\n var i = this.id;\n console.log(i);\n var displayPoster = tmdb.images_uri + tmdb.size + e.results[i].poster_path;\n img.src = displayPoster;\n if (img.src === 'http://image.tmdb.org/t/p/w500null') {\n img.src = 'http://colouringbook.org/SVG/2011/COLOURINGBOOK.ORG/cartoon_tv_black_white_line_art_scalable_vector_graphics_svg_inkscape_adobe_illustrator_clip_art_clipart_coloring_book_colouring-1331px.png';\n }\n display.appendChild(img);\n display.innerHTML += '<p>Air date: ' + e.results[i].release_date + '</p>';\n display.innerHTML += '<p>Name: ' + e.results[i].title + '</p>';\n display.innerHTML += '<p>Description: ' + e.results[i].overview + '</p>';\n\n };\n show.addEventListener('click', click, false);\n };\n },\n function(e) {\n console.log(\"Error: \" + e)\n })\n }\n}", "function movieResultSection(response) {\n //Title\n let newMovieTitle = response.Title;\n $('#movie-title').html(newMovieTitle);\n \n //Pass this title in case it needs to be saved to local storage\n results(\"movie\", newMovieTitle);\n\n //Poster\n let newMoviePosterURL = response.Poster;\n $('#movie-poster').attr('src', newMoviePosterURL);\n\n //Rated\n let newMovieRating = response.Rated;\n $('#movie-rating').html(`Rated: ${newMovieRating}`);\n \n //Plot\n let newMoviePlot = response.Plot;\n $('#movie-plot').html(newMoviePlot);\n\n //Score\n let newMovieScore = response.imdbRating;\n $('#movie-score').html(`imdbRating: ${newMovieScore} / 10`);\n\n //URL\n newImdbURL = \"https://www.imdb.com/title/\" + response.imdbID;\n $('#movie-url').attr('href',newImdbURL);\n}", "function getMovie(movieID) {\n\n axios.get('https://www.omdbapi.com?i=' + movieID + '&apikey=5623718')\n .then((response) => {\n let movie = response.data;\n let output = `\n <div class=\"moviedscrpt\">\n <div class=\"centerbox\">\n <img src=\"${movie.Poster}\" class=\"thumbnail\">\n <h2 style = \"color: white;\">${movie.Title}</h2>\n </div>\n <ul class=\"list-group\">\n <li class=\"list-group-item\"><strong>Genre:</strong> ${movie.Genre}</li>\n <li class=\"list-group-item\"><strong>Released:</strong> ${movie.Released}</li>\n <li class=\"list-group-item\"><strong>Rated:</strong> ${movie.Rated}</li>\n <li class=\"list-group-item\"><strong>IMDB Rating:</strong> ${movie.imdbRating}</li>\n <li class=\"list-group-item\"><strong>Director:</strong> ${movie.Director}</li>\n <li class=\"list-group-item\"><strong>Writer:</strong> ${movie.Writer}</li>\n <li class=\"list-group-item\"><strong>Actors:</strong> ${movie.Actors}</li>\n </ul>\n <div class=\"well\" style=\"margin:4%\">\n <h3 style = \"color: white\" >Plot</h3>\n <p style = \"color: white\">${movie.Plot}</p>\n <hr>\n <div class=\"centerbox\">\n <a href=\"post-review.html?${movie.imdbID}\"; id = \"postreview\" class=\"anotest\">\n <span></span>\n <span></span>\n <span></span>\n <span></span>\n Leave a Comment</a>\n <a onclick=\"a()\"; id = \"Addfavourite\" class=\"anotest\">\n <span></span>\n <span></span>\n <span></span>\n <span></span>\n Add Favourite</a>\n <a href=\"profile_favorite.html\" ; class=\"anotest\">\n <span></span>\n <span></span>\n <span></span>\n <span></span>\n Favourite List</a>\n </div>\n </div>\n </div>\n <script>\n function check() {\n let string = decodeURIComponent(window.location.search); // from \"10b Lecture Javascript Relevant Bits-1\"\n let query = string.split(\"?\"); // Projects 1800 lecture slides\n let movieId = query[1];\n const db = firebase.firestore();\n firebase.auth().onAuthStateChanged(function (user) {\n if (user) {\n axios.get('https://www.omdbapi.com?i=' + movieId + '&apikey=5623718')\n .then((response) => {\n var checka = db.collection('users');\n let movie = response.data;\n checka.where('favouriteLists', 'array-contains', movieId).get().then((querySnapshot) => {\n querySnapshot.forEach((doc) => {\n if (doc.exists) {\n $('#Addfavourite').text('Remove Favourite');\n } else {\n console.log(\"No such document!\");\n }\n });\n })\n .catch((error) => {\n console.log(\"Error getting documents: \", error);\n });\n });\n };\n });\n }\n check();\n function a() {\n let string = decodeURIComponent(window.location.search); // from \"10b Lecture Javascript Relevant Bits-1\"\n let query = string.split(\"?\"); // Projects 1800 lecture slides\n let movieId = query[1];\n const db = firebase.firestore();\n var addFavBtn = $(\"#Addfavourite\").text();\n firebase.auth().onAuthStateChanged(function (user) {\n if (user) {\n axios.get('https://www.omdbapi.com?i=' + movieId + '&apikey=5623718')\n .then((response) => {\n let movie = response.data;\n console.log(addFavBtn.trim() );\n if (addFavBtn.trim().localeCompare(\"Remove Favourite\") != 0) {\n db.collection(\"users\").doc(user.uid).update({\n \"favouriteLists\": firebase.firestore.FieldValue.arrayUnion(movieId),\n });\n $('#Addfavourite').text('Remove Favourite');\n addFavBtn = $(\"#Addfavourite\").text();\n } else if (addFavBtn.trim().localeCompare(\"Remove Favourite\") == 0) {\n db.collection(\"users\").doc(user.uid).update({\n \"favouriteLists\": firebase.firestore.FieldValue.arrayRemove(movieId),\n });\n $('#Addfavourite').text('Add Favourite');\n addFavBtn = $(\"#Addfavourite\").text();\n }\n });\n };\n });\n }\n </script>`;\n $('#movies').html(output);\n\n })\n .catch((err) => {\n console.log(err);\n });\n}", "function visualize() {\r\n var titles = d.getElementsByTagName('div');\r\n\t\tvar temp = document.createElement(\"div\");\r\n\t\tvar style = \"padding:1px;background:#f00;color:#fff;\";\r\n\t\tvar videolink = s ? 'video-mini-title' : 'video-title';\r\n for ( var i=0, l=titles.length; i<l; i++ ) {\r\n\t\t\t(function(){\r\n\t\t\t\tvar t = titles[i];\r\n\t\t\t\tif( !t.getAttribute(\"raw\") && t.className.indexOf(videolink) != -1 ) {\r\n\t\t\t\t\ttry{\r\n\t\t\t\t\t\tvar match = t.getElementsByTagName(\"a\")[0].href.match(/watch\\?v=([a-zA-Z0-9_-]*)/)[1];\r\n\t\t\t\t\t\ttemp.innerHTML = '<strong><a style=\"' + style + '\" href=\"javascript://\">RAW</a></strong>';\r\n\t\t\t\t\t\tvar strong = temp.firstChild;\r\n\t\t\t\t\t\tt.appendChild(strong);\r\n\t\t\t\t\t\tt.setAttribute(\"raw\", \"1\")\r\n\t\t\t\t\t\tstrong.getElementsByTagName(\"a\")[0].addEventListener(\"mouseover\", function(){\r\n\t\t\t\t\t\t\tvar me = this.parentNode;\r\n\t\t\t\t\t\t\tme.innerHTML = '<a href=\"javascript://\" style=\"' + style + 'background:#ff0;color:#000;\">loading...</a>'\r\n\t\t\t\t\t\t\tcheckURL(match, function(link){\r\n\t\t\t\t\t\t\t\tme.innerHTML = link;\r\n\t\t\t\t\t\t\t});\r\n\t\t\t\t\t\t}, true);\r\n\t\t\t\t\t}catch(e){}\r\n\t\t\t\t}\r\n\t\t\t})();\r\n\t\t\t\r\n }\r\n }", "function loadMovies() {\n\t// Loop through first half array\n\tfor (var i=0;i<items.length/2;i++) {\n\t\tvar object = get_one_recommended_movie(i);\n\n\t\titems[i].children[0].children[1].children[0].innerHTML = object.name;\n\n\t\t// Set link to go to the indiviual title page\n\t\t$(items[i]).attr(\"href\", \"title/title.php?id=\" + object.id + \"&type=movie\");\n\n\t\t// Apply imdb poster image\n\t\tapplyImdbThumbnail(items[i].children[0].children[0].children[0], false, object.id);\n\t}\n}", "function displaySelectedMovie(movieData) {\n movieSelectorContainer.style.display = \"none\";\n movieSelectedScreen.style.display = \"block\";\n\n var posterUrl = \"https://image.tmdb.org/t/p/w500\" + movieData.poster_path;\n\n var filmTitle = document.getElementById(\"film-title\");\n filmTitle.textContent = movieData.original_title;\n var posterImage = document.getElementById(\"poster\");\n posterImage.setAttribute(\"src\", posterUrl);\n var ageCertificate = document.getElementById(\"age\");\n ageCertificate.textContent = movieData.adult;\n ageCertificate.style.color = \"orange\";\n var countryLanguage = document.getElementById(\"country\");\n countryLanguage.textContent = movieData.original_language;\n countryLanguage.style.color = \"orange\";\n var yearReleased = document.getElementById(\"year-released\");\n yearReleased.textContent = movieData.release_date;\n yearReleased.style.color = \"orange\";\n var filmSynopsis = document.getElementById(\"synopsis\");\n filmSynopsis.textContent = movieData.overview;\n filmSynopsis.classList.add(\"filmSynopsis\");\n document\n .getElementById(\"back-btn\")\n .addEventListener(\"click\", function goBack() {\n window.history.back();\n });\n document.getElementById(\"save-btn\").addEventListener(\"click\", function (e) {\n e.preventDefault();\n saveFilmHistory(movieData.id);\n });\n}", "function addMovieInformation() {\n document.querySelector( '.movie-information' ).innerHTML = getTemplate();\n }", "function renderMovies(movieArray) { \n\n function createHTML(movie) {\n return `<div class=\"card mb-3\">\n <img class=\"card-img-top\" src=\"${movie.Poster}\"/>\n\n <div class=\"card-body\">\n <h1 class=\"card-title\">${movie.Title}</h1>\n <h4 class=\"card-text\">${movie.Year}</h4>\n <button onclick=\"saveToWatchlist('${movie.imdbID}')\"> <span class=\"add-symbol\">+</span> ADD<span class=\"empty-space\">+</span></button>\n </div>\n </div>`;\n }\n\n moviesHTML = movieArray.map(createHTML); \n return moviesHTML.join(\"\");\n\n }", "function displayData(data){\n\tlet display_with_poster = `\n\t\t\t<a href=\"${data.id}\" class=\"moreInfo\">\n\t\t\t<img class=\"poster\" src=\"http://image.tmdb.org/t/p/w500/${data.poster_path}\">\n\t\t\t<h3 class=\"title\">${data.title}</h3>\n\t\t\t</a>\n\t\t\t<p class=\"year\">${data.release_date}</p>\n\t\t\t`\n\tlet display_no_poster = `\n\t\t\t<a href=\"${data.id}\" class=\"moreInfo\">\n\t\t\t<img class=\"poster\" src=\"img/no_poster.png\">\n\t\t\t<a href=\"${data.id}\">\n\t\t\t<h3 class=\"title\">${data.title}</h3>\n\t\t\t</a>\n\t\t\t<p class=\"year\">${data.release_date}</p>\n\t\t\t`\n\tif(data.poster_path === null){\n\t\t$(`.movie${data.id}`).html(display_no_poster);\n\t}\n\telse{\n\t\t$(`.movie${data.id}`).html(display_with_poster);\n\t}\n}", "function movieDisplay(movieTitle) {\n // console.log(\"Movie Display Function\");\n var queryURL = `http://www.omdbapi.com/?t=${movieTitle}&y=&plot=short&apikey=trilogy`\n // console.log(queryURL);\n\n request(queryURL, function (error, response, body) {\n if (!error && response.statusCode === 200) {\n\n var movieData = JSON.parse(body);\n\n console.log(`Title:${movieData.Title}\\n` +\n `Release Year: ${movieData.Year}\\n` +\n `IMDB Rating: ${movieData.imdbRating}/10\\n` +\n `Rotten Tomatoes Rating: ${movieData.Ratings[1].Value}\\n` +\n `Production Location: ${movieData.Country}\\n` +\n `Movie Language(s): ${movieData.Language}\\n` +\n `Plot: ${movieData.Plot}\\n` +\n `Actors: ${movieData.Actors}\\n`\n )\n }\n\n })\n}", "function domBuilder(movie){\n let movieobj = {\n title : [],\n id : [],\n posterpath : []\n };\n\n movie.forEach((data)=>{\n movieobj.title.push(data.original_title);\n movieobj.id.push(data.id);\n movieobj.posterpath.push(data.poster_path);\n });\n // console.log(\"obj from domBuilder\", movie);\n $(\".row\").html('');\n movie.forEach((item,index) => {\n // console.log(\"castiss?\", item.cast);\n \n if (item.poster_path!==null) {\n \n \n \n $(\".row\").append(cards(item));\n \n // console.log(\"BIGASS ITEM\", item.id);\n let realid = item.id;\n \n \n\n\n }\n // if (item.cast !==undefined) {\n \n // }\n \n\n });\n\n}", "function openMovie(query) {\n\n //kada otvorimo odredjeni film/seriju sakrijemo elemente koji su do sada bili prikazani i prikazemo div za film\n $(\"#content\").hide();\n $(\"#top-part\").hide();\n $(\"#movie-show\").show();\n\n //ukoliko prikazemo neki film pa se vratimo na pretragu i otvorimo novi, prikazali bi se rezultati oba filma u div-u movie-show\n //zbog toga pozivamo pomocnu funkciju cleanMovie() kako bi ispraznili sve elemente movie-showa ukoliko su vec bili popunjeni\n cleanMovie();\n\n //div series-season se koristi prilikom prikaza odredjene epizode i on nam nije potreban kada prikazujemo film ili seriju\n //iz tog razloga ga ispraznimo kako se ne bi prikazivao bez kad je potreban\n $('#series-season').empty();\n\n //ajax reuquest prema API-u gdje izvlacimo podatke o odredjenom filmu/seriji\n $.ajax({\n type: \"GET\",\n url: \"https://www.omdbapi.com/?apikey=39c93cf7&i=\" + query,\n success: (response) => {\n //pomocna funkcija koja popunjava elemente potrebne za prikaz filma/serije\n showMovie(response);\n }\n })\n}", "function showMoviePanel( node ) {\n // Fill it and display the panel\n \t//alert(1);\n \tconsole.log(node);\n \t$(\"#hostname\").html( node.hostname );\n \t$(\"#ipaddr\").html( node.ip );\n \t$(\"#task_id\").html( node.executer_id);\n \t$(\"#cpu\").html( node.usedResource.cpus+\"(used)/\"+node.allocateResource.cpus+\"(allocated)/\"+node.usedResource.per_cpus+\"(%)\");\n \t$(\"#mem\").html( node.usedResource.mem+\"(used)/\"+node.allocateResource.mem+\"(allocated)/\"+node.usedResource.per_mem+\"(%)\");\n \t\n \t$('#detailModal').modal('show');\n \t//return;\n /*\t\n movieInfoDiv\n\t.html( getMovieInfo(node,nodeArray) )\n\t.attr(\"class\",\"panel_on\");\n\t*/\n }", "function displayMovieInfo() {\n\n$(\"#movies-view\").empty();\n$(\"#movies-photo\").empty();\n\nvar movie = $(this).attr(\"data-name\");\nvar queryURL = \"https://www.omdbapi.com/?t=\" + movie + \"&apikey=trilogy\";\n\n// Creating an AJAX call for the specific movie button being clicked\n$.ajax({\nurl: queryURL,\nmethod: \"GET\"\n}).then(function(response) {\n\nconsole.log(response);\n\n// Creating an element to have the rating displayed\nvar pOne = $(\"<p>\").text(response.Ratings[1].Source + \": \");\nvar rating = $(\"<span>\").text(response.Ratings[1].Value);\n$(pOne).append(rating); \n\n\n// Creating an element to hold the release year\nvar pTwo = $(\"<p>\").text(\"Released: \");\nvar released = $(\"<span>\").text(response.Released);\n$(pTwo).append(released); \n\n// Creating an element to hold the release year\nvar pSix = $(\"<p>\").text(\"Director: \");\nvar diretor = $(\"<span>\").text(response.Director);\n$(pSix).append(diretor); \n\n// Creating an element to hold the plot\nvar pThree = $(\"<p>\").text(\"Plot: \");\nvar plot = $(\"<span>\").text(response.Plot);\n$(pThree).append(plot); \n\n// Creating an element to hold the Actors \nvar qFour = $(\"<p>\").text(\"Actors: \");\nvar actor = $(\"<span>\").text(response.Actors); \n$(qFour).append(actor); \n\n\nvar qFive = $(\"<p>\").text(\"Awards: \")\nvar awards = $(\"<span>\").text(response.Awards);\n$(qFive).append(awards); \n\n\n// Retrieving the URL for the image\nvar imgURL = response.Poster;\n\n// Creating an element to hold the image\nvar image = $(\"<img>\").attr({\"src\": imgURL,\n \"height\": \"430px\",\n \"width\": \"320px\" });\n$(\"#movies-photo\").append(image);\n\n// Putting the entire movie above the previous movies\n//$(\"#movies-view\").prepend(movieDiv);\n$(\"#movies-view\").append(pOne, pTwo, pSix, pThree, qFour, qFive);\n});\n\n}", "function showMovies() {\n console.log(\"showMovies()\");\n\n // find the container\n const moviesContainer = document.querySelector(\"#container\");\n\n // loop through all the people listed in the Airtable data. Inside is the code we are applying for EACH person in the list of people.\n movies.forEach((movie) => {\n\n // Print out what a single person's data looks like by printing out its fields\n console.log(\"SHOWING THE MOVIE\")\n console.log(movie.fields);\n\n const movieContainer = document.createElement(\"div\")\n // movieContainer.appendChild(movieImage);\n\n\n const movieImage = document.createElement(\"img\");\n movieImage.src = movie.fields.images[0].url;\n movieImage.classList.add(\"image-container\")\n movieContainer.appendChild(movieImage);\n\n const movieTitle = document.createElement(\"h2\");\n movieTitle.classList.add(\"movie-title\")\n movieTitle.innerText = movie.fields.title;\n movieContainer.appendChild(movieTitle);\n\n const movieDate = document.createElement(\"p\");\n movieDate.classList.add(\"movie-info\")\n movieDate.innerText = movie.fields.date;\n movieContainer.appendChild(movieDate);\n\n const moviePrice = document.createElement(\"p\");\n moviePrice.classList.add(\"movie-info\")\n moviePrice.innerText = movie.fields.price;\n movieContainer.appendChild(moviePrice);\n\n const movieSelect = document.createElement(\"p\");\n movieSelect.classList.add(\"movie-info\")\n movieSelect.innerText = movie.fields.select;\n movieContainer.appendChild(movieSelect);\n\n\n const movieTheatre = document.createElement(\"p\");\n movieTheatre.classList.add(\"movie-info\")\n movieTheatre.innerText = movie.fields.theatre;\n movieContainer.appendChild(movieTheatre);\n\n // const movieGenre = document.createElement(\"p\");\n // movieGenre.classList.add(\"movie-info\")\n // movieGenre.innerText = movie.fields.genre;\n // movieContainer.appendChild(movieGenre);\n\n const movieDuration = document.createElement(\"p\");\n movieDuration.classList.add(\"movie-info\")\n let duration = movie.fields.duration \n\n var hrs = ~~(duration/ 3600);\n var mins = ~~((duration % 3600) / 60);\n var secs = ~~ duration % 60;\n\n var ret = \"\";\n\n if (hrs > 0) {\n ret += \"\" + hrs + \":\" + (mins < 10 ? \"0\" : \"\");\n }\n\n ret += \"\" + mins + \":\" + (secs < 10 ? \"0\" : \"\");\n ret += \"\" + secs;\n\n console.log(ret)\n\n\n movieDuration.innerText = ret;\n movieContainer.appendChild(movieDuration);\n\n //genre feild from airtable \n //look through the array\n\n let movieGenre = movie.fields.genre;\n\n movieGenre.forEach(function(genre){\n // movieGenre.innerText = genre;\n // moviesContainer.appendChild(genreElement);\n movieContainer.classList.add(genre);\n\n });\n // add event listener to our filter \n //to add an active class to our song\n\n var filterAction = document.querySelector('#action');\n filterAction.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"action\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterAdventure = document.querySelector('#adventure');\n filterAdventure.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"adventure\")){\n songContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterAnimation = document.querySelector('#animation');\n filterAnimation.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"animation\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterBiography = document.querySelector('#biography');\n filterBiography.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"biography\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterCrime = document.querySelector('#crime');\n filterCrime.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"crime\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterDrama = document.querySelector('#drama');\n filterDrama.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"drama\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterFamily = document.querySelector('#family');\n filterFamily.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"family\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterFantasy = document.querySelector('#fantasy');\n filterFantasy.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"fantasy\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterHistory = document.querySelector('#history');\n filterHistory.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"history\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n }); \n\n var filterHorror = document.querySelector('#horror');\n filterHorror.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"horror\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n }); \n\n var filterMusic = document.querySelector('#music');\n filterMusic.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"music\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterMystery = document.querySelector('#mystery');\n filterMystery.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"mystery\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n var filterRomance = document.querySelector('#romance');\n filterRomance.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"romance\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n\n var filterScifi = document.querySelector('#scifi');\n filterScifi.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"scifi\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n \n var filterThriller = document.querySelector('#thriller');\n filterThriller.addEventListener(\"click\", function(){\n\n if (movieContainer.classList.contains(\"mystery\")){\n movieContainer.style.display = \"block\";\n } else {\n movieContainer.style.display = \"none\";\n }\n });\n\n\n\n moviesContainer.appendChild(movieContainer);\n\n\n\n\n\n\n\n\n\n });\n}", "function showMovieData(response) {\n // console.log(\"7\");\n\n // $(\"#moviesView\").empty();\n\n var movieDiv = $(\"<div class='movie'>\"); \n \n var title = response.Title;\n var plot = response.Plot;\n var director = response.Director;\n var actors = response.Actors; \n var country = response.Country;\n\n var pOne = $(\"<p>\").text(\"Title: \" + title);\n var pTwo = $(\"<p>\").text(\"Plot: \" + plot);\n var pThree = $(\"<p>\").text(\"Director: \" + director);\n var pFour = $(\"<p>\").text(\"Actors: \" + actors); \n var pFive = $(\"<p>\").text(\"Country: \" + country); \n \n var imgURL = response.Poster;\n var image = $(\"<img>\").attr(\"src\", imgURL);\n image.attr(\"style\", 'height:300px; margin:0 auto;'); \n movieDiv.append(image);\n \n movieDiv.append(pOne);\n movieDiv.append(pTwo);\n movieDiv.append(pThree);\n movieDiv.append(pFour);\n movieDiv.append(pFive);\n\n $(\"#moviesView\").append(movieDiv);\n\n movieDiv.attr(\"style\", 'width:500px;height:630px;border-radius:30px;display:inline-block;vertical-align:top;background-image: linear-gradient(to bottom right, rgb(250, 209, 209), rgb(252, 249, 249), rgb(252, 231, 185));margin: 10px;padding:10px;');\n\n }", "function Display_Movie_Bios(film)\n{\n var indexNumber = movieIndex.indexOf(film);\n document.getElementById(\"Movie_Name\").innerHTML = film;\n document.getElementById(\"Movie_Description\").innerHTML = movies[indexNumber][0];\n\n var img = document.createElement('img');\n img.setAttribute('src', movies[indexNumber][1]);\n document.getElementById('Movie_Poster').appendChild(img);\n}", "function displayResult(item){\n\tgetMovieDetails(item.id, displayData);\n\treturn `\n\t\t<div class=\"movies movie${item.id}\"></div>\n\t\t`\n}", "function showMovies(){\t\n\t\thideFilters();\n updateScreen(scrubbedResults[resultNum]);\n\t\tresultNum >= scrubbedResults.length - 1 ? $('.show-another').hide() : $('.show-another').show();\n\t}", "function renderMovies (movies) {\n console.log('rendering...')\n var moviesHTML = []\n moviesHTML = movies.map(function (movie) {\n return `\n <div class=\"movie card bg-light text-center\" style=\"width: 15rem; margin-top: 1rem;\">\n <img class=\"card-img-top img-responsive\" src=\"${movie.Poster}\" alt=${movie.Title} />\n <div class=\"card-body\" style=\"margin:0 auto 0 auto\">\n <h5 class=\"card-title mt-1 movie-title\">${movie.Title}</h5>\n <h6 class=\"card-subtitle mb-2 text-muted\">${movie.Year}</p>\n </div>\n <div class=\"card-footer bg-warning btn\" onclick=\"saveToWatchlist('${movie.imdbID}')\">Add to Watchlist</div>\n </div>\n `\n })\n\n var x = `\n <div class=\"movies-container col-12\" id=\"results\" style=\"display:flex; flex-direction: row; flex-wrap: wrap; justify-content: space-around\">\n ${moviesHTML.join('')} \n </div>\n `\n return x\n}", "function renderMovies (movies) {\n\t\t$('.card-columns').empty(); \n\n\t\tmovies.forEach(function(movie) {\n\t\t\tvar newCardDiv = $('<div class= \"card\" style = \"width: 20rem;\"></div>');\n\t\t\tvar imagePoster = $('<img class= \"card-img-top\"/>'); \n\t\t\tvar newBodyDiv = $('<div class = \"card-body\"></div>');\n\t\t\tvar newCardTitle= $('<h4 class= \"card-title\"> Card title</h4>');\n\t\t\tvar newCardBadgeYear = $('<span class = \"badge badge-secondary float-right\"></span>');\n\t\t\tvar newAnchor = $('<a href= \"#\" data-movie=\"'+ movie.imdbID +' \"class = \"btn btn-primary addButton\"> Add!</a>');\n\n\n\t\t\tif(movie.Poster == \"N/A\") {\n\t\t\t\timagePoster.attr('src', \"no_image.png\");\n\t\t\t} else {\n\t\t\t\t\timagePoster.attr('src', movie.Poster);\n\t\t\t\t}\n\t\t\t\n\t\t\tnewCardTitle.text(movie.Title);\n\t\t\tnewCardBadgeYear.text(movie.Year); \n\n\t\t\tnewCardTitle.append(newCardBadgeYear);\n\t\t\tnewBodyDiv.append(newCardTitle, newAnchor);\n\t\t\tnewCardDiv.append(imagePoster, newBodyDiv);\n\n\t\t\t$('.card-columns').append(newCardDiv);\n\n\t\t})\n\t}", "function displayMovies(movies) {\n console.log(movies);\n for (let i=0; i < movies.length; i++) {\n const movieId = cleanTitle(movies[i]);\n fetch(`https://imdb8.p.rapidapi.com/title/get-plots?tconst=${movieId}`, {\n\t \"method\": \"GET\",\n\t \"headers\": {\n\t\t\"x-rapidapi-host\": \"imdb8.p.rapidapi.com\",\n\t\t\"x-rapidapi-key\": rapidApiKey\n\t }\n })\n .then(resp => resp.json())\n .then(addMoviesHMTL)\n // when the last movie is added to the html shows the \"get movie recommendations\" button\n .then(() => {\n if (i+1 === movies.length) {\n recomButtton.style.display = 'block';\n }\n })\n }\n // function to clean the title info to fetch the api\n function cleanTitle(stringT) {\n let begins = stringT.indexOf('/', 1) + 1;\n let title = stringT.slice(begins, stringT.length - 1);\n return title;\n }\n}", "createRelatedMovie(movies) {\n this.relatedMovie.innerHTML = ''\n let ul = `<ul>`\n if (movies) {\n movies.forEach(movieName => {\n ul += `<li id=\"${movieName.id}\"><a href=\"#\" id=\"${movieName.id}\">${movieName.original_title}</a></li>`\n })\n }\n ul += `</ul>`\n this.relatedMovie.insertAdjacentHTML('afterbegin', ul)\n }", "function displayMovies(){\n \n\n allMovies.forEach(movie => {\n\n function func() {\n movieRental.transferMovie(movie.title);\n refreshMovies();\n }\n\n \n let movieDiv = Html.createDivElement({class:'singleMovie'});\n movieDiv.style.backgroundColor = '#'+ Math.floor(Math.random()*16777215).toString(16);\n\n\n let movieImgDiv = Html.createDivElement({class: 'movieImgDiv'})\n let clickMeText = Html.createHeading({text:'Double Click to Rent',size:5});\n\n let header = Html.createHeading({text:movie.title, size:2});\n let releaseDate = Html.createHeading({text:movie.release.toString(),size:4});\n let img = Html.createImageElement({className: 'imgClass', width:100, height:200, src:movie.img, alt:'no image',click:func});\n let link = Html.createLinkElement({text: movie.title, href: movie.imbd});\n \n document.body.appendChild(movieDiv);\n\n movieDiv.appendChild(header);\n \n \n movieDiv.appendChild(releaseDate);\n movieDiv.appendChild(movieImgDiv);\n movieImgDiv.appendChild(img);\n movieImgDiv.appendChild(clickMeText);\n movieDiv.appendChild(link);\n\n if(movie.available >0){\n document.getElementById('availableDiv').appendChild(movieDiv);\n }\n else if(movie.available === 0){\n document.getElementById('rentedDiv').appendChild(movieDiv);\n \n }\n\n });\n \n}", "function displayMovies(movies) {\n movieInformation.innerHTML = \"\"\n let searchedMovies = globalMovieArray[0].Search;\n for (i = 0; i < searchedMovies.length; i++) {\n //Div for listed movie and button\n const liAndButtonDiv = document.createElement('div')\n liAndButtonDiv.classList.add('liAndButtonDiv')\n //Create li element for search result\n const movieTitleListed = document.createElement('li');\n movieTitleListed.classList.add = ('clear')\n const movieTitle = document.createTextNode(`${movies.Search[i].Title}`)\n\n movieTitleListed.appendChild(movieTitle);\n liAndButtonDiv.appendChild(movieTitleListed);\n movieInformation.appendChild(liAndButtonDiv);\n\n buttonForMoreInformation(movies.Search[i].imdbID, liAndButtonDiv)\n spinner.style.display = \"none\";\n\n }\n}", "function cargarPeliculas(){\n movies.movies.forEach(movie => { \n cargarElementosAlHtml(movie);\n });\n}", "function createMoviePreviewChild(movie, evaluation, _isWatched) {\n var containerFather = $(\"<div></div>\")\n .addClass(\"w3-third w3-container w3-margin-bottom w3-animate-left all listTag\");\n\n var _className = (_isWatched === true) ? 'watched' : 'recommended';\n containerFather.addClass(_className);\n\n // console.log(containerFather.attr('class'));\n\n var icon = $(\"<i></i>\")\n .addClass(\"fas fa-film\")\n .css(\"fontSize\", \"72px\");\n\n var innerContainter = $(\"<div></div>\")\n .addClass(\"w3-container w3-white\");\n\n var pMovieName = $(\"<p></p>\");\n var movieName = $(\"<b></b>\").html(movie['name']);\n\n var movieDescription = $(\"<p></p>\").html(movie['description']);\n\n var ul = $(\"<ul></ul>\")\n .addClass(\"rank\").addClass(movie['_id']);\n\n for (var i = 0; i < 5; i++) {\n var starLi = $(\"<li></li>\");\n var starI = $(\"<i></i>\")\n .addClass(\"fas fa-star\");\n\n starLi.append(starI);\n ul.append(starLi);\n }\n\n var movieWatchedP = $(\"<p></p>\");\n var movieWatchedInput = $(\"<input>\")\n .attr(\"name\", \"viewStatus\")\n .attr(\"type\", \"radio\")\n .val(movie['_id'])\n .addClass('radioWatch');;\n var movieWatchedB = $(\"<b></b>\").html(\"Visto\");\n\n var movieWatchP = $(\"<p></p>\");\n var movieWatchInput = $(\"<input>\")\n .attr(\"name\", \"viewStatus\")\n .attr(\"type\", \"radio\")\n .val(movie['_id'])\n .addClass('radioWatched');\n var movieWatchB = $(\"<b></b>\").html(\"Não visto\");\n\n movieWatchedP\n .append(movieWatchedInput)\n .append(movieWatchedB);\n\n movieWatchP\n .append(movieWatchInput)\n .append(movieWatchB);\n\n pMovieName.append(movieName);\n innerContainter.append(pMovieName)\n .append(movieDescription)\n .append(ul)\n .append(movieWatchedP)\n .append(movieWatchP);\n containerFather.append(icon).append(innerContainter);\n\n $(\"#movieGrid\").append(containerFather);\n}", "function getMovieID(data){\n\tconst movieList = data.results.map((value, index) => displayResult(value));\n\t$(\".js-movies-result\").html(movieList);\n\ttitleClick();\n\tcloseClick();\n}", "function appendMovies(movies) {\n // TODO: append movies to #movies-container\n}", "function showResults(searchResults){\t\n\t\tif (searchResults.length ==0 ) {\n\t\t\ttoShow = \"There aren't any movies with this keyword. Try a different spelling!\"\n\t\t}\n\t\telse {\n\t\t\ttoShow = \" \"\n\t\t\t//Print details of each movie here \n\t\t\tfor (i=0;i<searchResults.length;i++) {\n\t\t\t\tmovieDesc\t= searchResults[i].overview;\n\t\t\t\talttext \t= \"movie poster for\"+searchResults[i].title+\" \";\n\t\t\t\tif (searchResults[i].poster_path == null) {\n\t\t\t\t\talttext = \"No\"+alttext;\n\t\t\t\t} \n\t\t\t\telse {\n\t\t\t\t\tmovieImg\t= \"https://image.tmdb.org/t/p/w185//\"+searchResults[i].poster_path;\n\t\t\t\t} \n\t\t\t\timgHTML\t\t= \"<img src='\"+movieImg+\"' alt=\"+alttext+\">\";\n\t\t\t\tmovieTitle\t= \"<h4>\"+ searchResults[i].title + \"</h4>\";\n\t\t\t\ttoShow = toShow+\n\t\t\t\t\t\t\"<table>\"+\n\t\t\t\t\t\t\t\"<thead>\"+\"<tr>\"+\n\t\t\t\t\t\t\t\t\"<th>\"+movieTitle+\"</th>\"+\n\t\t\t\t\t\t\t\"</tr>\"+\"</thead>\"+\n\t\t\t\t\t\t\t\"<tbody>\"+\"<tr>\"+\n\t\t\t\t\t\t\t\t\"<td>\"+imgHTML+\"</td>\"+\n\t\t\t\t\t\t\t\t\"<td>\"+movieDesc+\"</td>\"+\n\t\t\t\t\t\t\t\"</tbody>\"+\"</tr>\"+\n\t\t\t\t\t\t\"</table>\";\n\t\t\t\t$('tbody').hide();\n\t\t\t}\n\t\t\t\n\t\t}\n/*https://stackoverflow.com/questions/17336564/hide-tables-tbody-when-clicked-on-thead */\n\t\t//Toggle showing & hiding details \n\t\t$(document).on('click','thead',function(){\n\t\t\t$(this).next('tbody').toggle();\n\t\t});\n\t\t$(document).on('click','tbody',function(){\n\t\t\t$(this).toggle();\n\t\t});\n\t\tdocument.getElementById(\"results\").innerHTML = toShow;\t\t\t\n\t\t//looking for the events to see if they're even bound\n\t\t//console.log($.data($(\".mDetails\")[0],'events'));\n\t\t\n\t}", "function displayMovie(movObj) {\n var favLink = $('<a>')\n var favRow = $('<span>');\n var favText = $('<div>');\n var delCon = $('<div>');\n delCon.addClass('delete-container m-auto');\n delCon.append('<button id=\"delete\" class=\"py-2 px-2 bg-black hover:bg-gray-700 border-gray-500 text-blue-50 hover:text-white rounded-md block\">Delete</button>');\n favLink.attr('href', 'https://www.imdb.com/title/' + movObj.imdb);\n favLink.addClass('flex p-5 mb-2');\n favText.addClass('ml-10 mt-20 text-2xl');\n favRow.addClass('flex m-3 h-auto align-middle border-2 border-black');\n favRow.attr('id', movObj.id);\n var movieImg = '<img class=\"md:object-scale-down h-48\" id=\"theImg\" src=\"https://image.tmdb.org/t/p/original/' + movObj.poster + '\" />';\n favText.text(movObj.title);\n favRow.append(favText);\n favLink.append(movieImg);\n favLink.append(favText);\n favRow.append(favLink);\n favRow.append(delCon);\n $('.favourites').append(favRow);\n}", "function getMovies(myInput) {\n axios.get('https://www.omdbapi.com?s=' + myInput + '&apikey=5623718')\n .then((response) => {\n let movies = response.data.Search;\n let output = '';\n $.each(movies, (index, movie) => {\n output += `\n <a href=\"movieresult.html?${movie.imdbID}\" class=\"nav-link text-white\">\n <div class=\"movie_card\" style=\"width: 18rem;margin: 0 auto;>\n <div class=\"card h-100\">\n <img src=\"${movie.Poster}\" class=\"poster\">\n <div class=\"card-body\">\n <h5>${movie.Title}</h5>\n </div>\n </div>\n </div>\n </a>\n `;\n });\n $('#movies').html(output);\n })\n .catch((err) => {\n console.log(err);\n });\n}", "async function displayMovieResult(result){\n\n // Some ratings may not exist and will cause errors if not handled\n // before trying to push the data as HTML\n let ratings = result[\"Ratings\"];\n\n let imdb = ratings[0];\n let rt = ratings[1];\n let mc = ratings[2];\n\n imdb = criticChecker(imdb);\n rt = criticChecker(rt);\n mc = criticChecker(mc);\n\n // Checks that the movie has a poster and if not, replace it with a default no poster image\n if(result[\"Poster\"] == null || result[\"Poster\"] == \"N/A\"){\n result[\"Poster\"] = \"/NoMoviePoster.jpg\"\n }\n\n // Generates a large block of HTML that forms the main display of information for the selected movie\n // Includes: Poster, Title, Details(Rating, Actors, Release Year, Genres), Plot/Description, and Ratings\n document.getElementById(\"movieDisplay\").innerHTML = \n `<div class=\"displayHead\">\n <img src=\"${result[\"Poster\"]} alt=\"\" class=\"displayImage\">\n <div class=\"displayMain\">\n <p class=\"displayTitle\">${result[\"Title\"]}</p>\n <p class=\"displayDetails\">${result[\"Rated\"]} | ${result[\"Year\"]} | ${result[\"Genre\"]} | ${result[\"Runtime\"]}</p>\n <p class=\"displayActors\">${result[\"Actors\"]}</p>\n </div>\n </div>\n\n <div class=\"displayBody\">\n <p class=\"displayDescription\">\n ${result[\"Plot\"]}\n </p>\n </div>\n\n <div class=\"displayFoot\">\n <div class=\"displayIMDB\">\n <p> ${imdb} </p> \n <label for=\"\">Internet Movie Database</label>\n </div>\n <div class=\"displayRT\">\n <p> ${rt} </p>\n <label for=\"\">Rotten Tomatoes</label>\n </div>\n <div class=\"displayMC\">\n <p> ${mc} </p>\n <label for=\"\">Metacritic</label>\n </div>\n </div>`;\n}", "function populateModal(movie){\n document.title = movie['movieName'] + \" - FilmDags\";\n $('#posterTitle').text(movie['movieName']);\n $('#genreAge').text(movie['genreName'] + \", \" + movie['age'] + \" - \" + movie['formattedLength']);\n $('.embed-responsive-item').attr('src', movie['highQualityTrailerLink']);\n var actorList = \"\";\n for (i = 0; i <= movie['actors'].length-1; i++){\n if(i != movie['actors'].length-1){\n actorList += movie['actors'][i]['name'] + \", \";\n }\n else{\n actorList += movie['actors'][i]['name']\n }\n }\n $('#actors').text(actorList);\n $('#desc').text(movie['shortDescription']);\n $('#directors').text(movie['directors'][0]['name']);\n}", "function renderMovies(title, desc, year, id, pic, movieSection) {\n let movieCard = `<div class=\"row justify-content-center\">`;\n\n for (let i = 0; i < id.length; i++) {\n movieCard += `<div class=\"card movie_card\">\n <img src=\"${pic[i]}\" class=\"card-img-top\" alt=\"${title[i]}\">\n <div class=\"card-body\">\n <h5 class=\"card-title\">${title[i]}</h5>\n <p class=\"card-text\">${desc[i]}</p>\n \n </div>\n <div class=\"card-footer\">\n <span class=\"movie_info\">${year[i]}</span><span class=\"movie_info float-end\">&#9733 9 / 10</span>\n </div>\n </div>`;\n }\n movieCard += \"</div>\";\n movieSection.innerHTML = movieCard;\n}", "function displayMovies() {\n $(\"#button-A\").text(currentMovieAObj.title);\n $(\"#button-B\").text(currentMovieBObj.title);\n\n var movieAImage = $(\"#movAImg\");\n var movieBImage = $(\"#movBImg\");\n movieAImage.attr(\"src\", currentMovieAObj.posterRef);\n movieBImage.attr(\"src\", currentMovieBObj.posterRef);\n movieAImage.attr(\"alt\", currentMovieAObj.title);\n movieBImage.attr(\"alt\", currentMovieBObj.title);\n}", "function displayResults(results) {\n const movieHTMLString = results.map(gif => `\n <div class=\"gif\">\n <img src=\"${gif.images.original.url}\" />\n </div>\n `).join('');\n\n movieAreaDiv.innerHTML = movieAreaDiv.innerHTML + movieHTMLString;\n}", "function movie_item(title, poster_path, release_date, popularity, vote_average, vote_count) {\n return \"\" +\n \"<li class=\\\"movies__item\\\">\" +\n \" <a class=\\\"movies__link\\\" href=\\\"https://www.themoviedb.org/search?language=fr&query=\" + title + \"\\\" target='_blank'>\" +\n \" <div class=\\\"movies__infos\\\">\" +\n \" <div class=\\\"movies__release_date\\\">Sortie il y a \" + formatDistance(new Date(release_date), new Date(), {locale: fr}) + \"</div>\" +\n \" <div class=\\\"movies__popularity\\\">Popularité de <b>\" + popularity + \"</b></div>\" +\n \" <div class=\\\"movies__votes\\\">\" +\n \" <div class=\\\"movies__vote_average\\\">Moyenne de <b>\" + vote_average + \"</b></div>\" +\n \" <div class=\\\"movies__vote_count\\\">avec <b>\" + vote_count + \"</b> votes</div>\" +\n \" </div>\" +\n \" </div>\"\n + \"<figure class='movies__figure'>\" +\n \" <img src=\\\"http://image.tmdb.org/t/p/w500\" + poster_path + \"\\\"\" +\n \" alt=\\\"Elephant at sunset\\\"\" +\n \" class='movies__img'>\" +\n \" <figcaption class='movies__caption'>\" + title + \"</figcaption>\" +\n \" </figure>\"\n +\"</a>\"\n +\"</li>\";\n}", "function makePageForEpisodes(episodeList) {\n const rootElem = document.getElementById(\"root\");\n //rootElem.textContent = `Got ${episodeList[0].id} episode(s)`;\n for (let i = 0; i < episodeList.length; i++) {\n let container = document.createElement(\"div\");\n let element = document.createElement(\"h4\");\n let image = document.createElement(\"img\");\n let text = document.createElement(\"p\");\n element.textContent = `${episodeList[i].name} - S0${episodeList[i].season}E0${episodeList[i].number}`;\n image.src = episodeList[i].image.medium;\n text.innerHTML = `${\n episodeList[i].summary.length < 50\n ? episodeList[i].summary\n : episodeList[i].summary.substring(0, 400)\n }....`;\n element.classList.add(\"title\");\n image.classList.add(\"image\");\n text.classList.add(\"text\");\n container.classList.add(\"container\");\n\n container.appendChild(element);\n container.appendChild(image);\n container.appendChild(text);\n rootElem.appendChild(container);\n }\n\n return rootElem;\n}", "function renderCafe(doc){\n let li = document.createElement('div');\n li.classList ='row card';\n let vname = document.createElement('h4');\n \n let line = document.createElement('hr');\n\n let link = document.createElement('embed');\n let mycontainer = document.createElement('div');\n mycontainer.className='mycontainer';\n mycontainer.id ='videodis';\n \n li.setAttribute('data-id', doc.id);\n vname.textContent = doc.data().vname;\n link.src = doc.data().link;\n \n cafeList.appendChild(li);\n li.appendChild(vname);\n vname.appendChild(line);\n li.appendChild(mycontainer);\n mycontainer.appendChild(link);\n }", "function movieDomCreator(movie) {\n movie.forEach(elem => {\n var div = document.createElement(\"div\");\n\n div.classList.add(\"box\");\n div.id = `${id}`;\n var img = document.createElement(\"img\");\n var p = document.createElement(\"p\");\n var heart = document.createElement(\"i\");\n heart.classList.add(\"heart\");\n\n var moreInfo = document.createElement(\"btn\");\n moreInfo.classList.add(\"button\");\n moreInfo.classList.add(\"is-primary\");\n moreInfo.textContent = \"More Info\";\n\n heart.classList.add(\"far\");\n heart.classList.add(\"fa-heart\");\n\n p.textContent = elem.title;\n\n if (elem.poster_path != undefined) {\n img.src = `${imageTemplate}${elem.poster_path}`;\n } else {\n img.src = \"not found\";\n }\n div.appendChild(img);\n div.appendChild(p);\n div.appendChild(moreInfo);\n div.appendChild(heart);\n contain.appendChild(div);\n id++;\n\n moreInfo.addEventListener(\"click\", function() {\n movieId = elem.id;\n getMoreDetails();\n console.log(\"card\");\n });\n });\n\n // Corner hearts inside box\n var hearts = document.querySelectorAll(\".heart\");\n\n hearts.forEach(function(heart) {\n heart.addEventListener(\"click\", function(e) {\n if (!heart.classList.contains(\"fontScale\")) {\n heart.classList.add(\"fontScale\");\n clonedTag = heart.parentNode.cloneNode(true);\n\n // appending each liked movie to watchlistBody\n clonedTag.removeChild(clonedTag.childNodes[3]);\n clonedTag.removeChild(clonedTag.childNodes[2]);\n\n var bigDiv = document.createElement(\"div\");\n bigDiv.appendChild(clonedTag);\n console.log(clonedTag);\n\n watchListInner.appendChild(bigDiv);\n allClones.push(clonedTag);\n }\n });\n });\n}", "function createMovieBox(movieObj) {\n const movieItem = document.createElement(\"div\");\n movieItem.id = movieObj.id;\n movieItem.classList.add(\"movie-card\");\n renderMovieText(movieItem, movieObj);\n movieBox.appendChild(movieItem);\n console.log(movieItem);\n //call\n}", "function createMovie(movie) {\n let elMovie = movieTemplate.cloneNode(true);\n\n elMovie.querySelector(\".movie-img\").src = movie.poster;\n elMovie.querySelector(\".movie-img\").width = \"300\";\n elMovie.querySelector(\".movie-title\").textContent = movie.title;\n\n movie.genres.forEach((genre) => {\n let newGenreLi = makeElement(\"li\");\n\n newGenreLi.textContent = genre;\n elMovie.querySelector(\".genre-list\").appendChild(newGenreLi);\n\n getMovieGenre(genre);\n });\n\n elMovie.querySelector(\".movie-year\").textContent = date(movie.release_date);\n elMovie.querySelector(\".item-btn\").dataset.id = movie.id;\n elMovie.querySelector(\".bookmark-btn\").dataset.id = movie.id;\n\n movieList.appendChild(elMovie);\n}", "function showCardDetails (index) {\n // var movies = retrieveMovies()\n hideAllForms()\n\n if (movieDetailsEnabled) {\n hideMovieDetails()\n }\n\n movieDetailsEnabled = true\n\n document.getElementById('mainRight').style.display = 'block'\n\n // main div\n var mainCard = document.createElement('div')\n mainCard.setAttribute('class', 'showMovieDetails')\n mainCard.setAttribute('id', 'showMovieDetails')\n\n // sub div1\n var div1 = document.createElement('div')\n var div1Image = document.createElement('img')\n div1Image.setAttribute('src', movies[index].image)\n div1.appendChild(div1Image)\n\n // sub div2\n var div2 = document.createElement('div')\n // console.log(movies[index].title)\n div2.innerHTML = movies[index].title\n\n // sub div3\n var div3 = document.createElement('div')\n div3.innerHTML = movies[index].description\n\n // sub div4\n var div4 = document.createElement('div')\n div4.innerHTML = movies[index].rating\n\n // sub div5\n var div5 = document.createElement('div')\n div5.innerHTML = movies[index].year\n\n // sub div6\n var div6 = document.createElement('div')\n div6.innerHTML = movies[index].trailer\n\n // sub div7\n var div7 = document.createElement('div')\n div7.innerHTML = movies[index].download\n\n // add to card\n mainCard.appendChild(div1)\n mainCard.appendChild(div2)\n mainCard.appendChild(div3)\n mainCard.appendChild(div4)\n mainCard.appendChild(div5)\n mainCard.appendChild(div6)\n mainCard.appendChild(div7)\n\n // add to super card\n document.getElementById('mainRight').appendChild(mainCard)\n\n if (fullView) {\n fullToHalf()\n }\n}", "function renderMovieListing(movies){\n let filmstrip = '';\n let movieGenres = [];\n\n let availableGenres = localStorage.getItem(\"currentGenres\") ? JSON.parse(localStorage.getItem(\"currentGenres\")) : getGenres();\n\n for(let movie of movies){\n movieGenres.push(... new Set(movie.genre_ids));\n const filmGenres = filterArray(\"id\", availableGenres, movie.genre_ids);\n filmstrip += `\n <figure class=\"movie\">\n <img class=\"movie--poster\" srcset=\"https://image.tmdb.org/t/p/w342/${movie.poster_path} 320w, https://image.tmdb.org/t/p/w500/${movie.poster_path} 480w, https://image.tmdb.org/t/p/original/${movie.poster_path} 800w\" sizes=\"(max-width: 320px) 280px, (max-width: 480px) 440px, 800px\" src=\"https://image.tmdb.org/t/p/w92/${movie.poster_path}\" alt=\"${movie.title} Poster\" />\n <figcaption class=\"movie--credits\">\n <h2 class=\"movie--title\">${movie.title}</h2>\n <h3 class=\"movie--rating\">Rating: ${movie.vote_average}</h3>\n <ul class=\"movie--genres tags\">\n ${filmGenres.map(genre => (`<li class=\"genre tag\"><span class=\"tag-label\">${genre.name}</span></li>`)).join('')}\n </ul>\n </figcaption>\n </figure>\n `;\n }\n//set the cinema content to the template strings\n document.getElementById('cinema').innerHTML = filmstrip;\n//get unique set of genres to filter against available genres from api\n const currentGenres = [...new Set(movieGenres)];\n//filter the current genres to create a new object\n const filmGenres = filterArray(\"id\", availableGenres,currentGenres);\n\n let genres = '';\n\n for(let genre of filmGenres ){\n let name = genre.name.replace(\" \",\"_\").toLowerCase();\n let id = genre.id;\n genres += `\n <li class=\"genre tag\">\n <input class=\"genre--selector\" type=\"checkbox\" id=\"${name}-${id}\" name=\"genre-tags\" value=\"${id}\">\n <label class=\"tag-label\" for=\"${name}-${id}\" name=\"${name}-label\">${genre.name}</label>\n </li>`;\n }\n document.getElementById('genres').innerHTML = genres;\n\n}", "function stampa_film (movies){\n for (var i = 0; i < movies.length; i++) {\n var movie = movies[i];\n var titolo = movie.title;\n var titolo_originale = movie.original_title;\n var lingua = disegna_bandiere(movie.original_language);\n var voto = movie.vote_average;\n var voto_ridotto = arrotonda_voto(voto);\n var voto_in_stelle = disegna_stelle(voto_ridotto);\n //per evitare i casi in qui il campo è vuoto\n if(typeof movie.type !=='undefined'){\n var tipo = movie.type;\n }\n if(movie.poster_path == null){\n var url_poster = 'image-not-available.jpg'\n } else{\n var url_poster = img_url_base + dimensione_poster + movie.poster_path;\n }\n\n // inizializzo le variabili di handlebars\n var handlebars_variable = {\n 'title' : titolo,\n 'original_title' : titolo_originale,\n 'language' : lingua,\n 'rating' : voto_in_stelle,\n 'type' : tipo,\n 'image_cover' : url_poster\n }\n var html_locandina = template_function(handlebars_variable);\n $('#locandine').append(html_locandina);\n }\n }", "function printMovieTv(InsertedFilm, url, container) {\n $('#insert-film-name').val('');\n $(container).html('');\n $.ajax({\n url: url,\n method: 'GET',\n data: {\n api_key: '25046906a5edc120a00e8cdb72843203',\n query: InsertedFilm,\n language: 'it-IT',\n },\n success: function (risposta) {\n var source = document.getElementById(\"films-template\").innerHTML;\n var template = Handlebars.compile(source);\n var movieId;\n var ThisResults;\n for (var i = 0; i < risposta.results.length; i++) {\n ThisResults = risposta.results[i];\n movieId = ThisResults.id;\n var context = {\n poster_path: printPoster(ThisResults.poster_path),\n title: ThisResults.title,\n original_title: ThisResults.original_title,\n language: ThisResults.original_language,\n name: ThisResults.name,\n original_name: ThisResults.original_name,\n vote_average: printStars(ThisResults),\n overview: ThisResults.overview,\n movieId: movieId\n };\n var html = template(context);\n $(container).append(html);\n SearchActors(movieId);\n $('.film').show();\n $('.serie').show();\n }\n },\n error: function (request, state, errors) {\n console.log(errors);\n }\n });\n}", "function searchMovie(searchWord, page) {\n fetch(\n `http://www.omdbapi.com/?s=${searchWord}&apikey=dd68f9f&page=${page}&plot=short`\n )\n .then(function(response) {\n return response.json();\n })\n .then(function(data) {\n let searchResults = data.Search;\n results.innerHTML = \"\";\n return searchResults.map(function(movie) {\n let movieDiv = createNode(\"div\");\n let movieTitle = createNode(\"h1\");\n let moviePoster = createNode(\"img\");\n let more = createNode(\"div\");\n let movieDetails = createNode(\"p\");\n let movieID = movie.imdbID;\n let movieActors = createNode(\"p\");\n let movieDirector = createNode(\"p\");\n let movieRating = createNode(\"p\");\n\n movieDiv.className = \"movie-div\";\n\n movieTitle.textContent = `${movie.Title} (${movie.Year})`;\n movieTitle.className = \"movie-title\";\n\n moviePoster.src = movie.Poster;\n moviePoster.className = \"movie-images\";\n\n more.textContent = \"More...\";\n more.className = \"more\";\n\n movieDetails.className = \"movie-details--off\";\n\n append(results, movieDiv);\n append(movieDiv, movieTitle);\n append(movieDiv, moviePoster);\n append(movieDiv, more);\n append(more, movieActors);\n append(more, movieDirector);\n append(more, movieRating);\n append(more, movieDetails);\n\n more.addEventListener(\"click\", function(event) {\n event.preventDefault();\n if (movieDetails.className == \"movie-details--off\") {\n fetch(\n `http://www.omdbapi.com/?i=${movieID}&apikey=dd68f9f&plot=full`\n )\n .then(function(response) {\n return response.json();\n })\n .then(function(data) {\n console.log(data);\n movieActors.textContent = `Cast: ${data.Actors}`;\n if (movie.Director !== \"N/A\") {\n movieDirector.textContent = `Directed by: ${data.Director}`;\n }\n movieRating.textContent = `${data.Ratings[0].Source}: ${\n data.Ratings[0].Value\n }\n ${data.Ratings[1].Source}: ${data.Ratings[1].Value}\n ${data.Ratings[2].Source}: ${data.Ratings[2].Value}`;\n\n movieDetails.className = \"movie-plot\";\n movieDetails.textContent = `Plot: ${data.Plot}`;\n });\n\n movieDetails.classList.toggle(\"movie-details--on\");\n } else if (movieDetails.className == \"movie-details--on\") {\n movieDetails.classList.toggle(\"movie-details--off\");\n }\n });\n });\n });\n}", "function getDetails () {\ndocument.getElementById('details').innerHTML = `\n<h2>${movieData.title}</h2>\n<p>${movieData.overview}</p>\n<img src=\"${movieData.poster}\" alt=\"${movieData.title}\">\n`\n}", "function assembelFilmography (movieList) {\n let madFragment = document.createDocumentFragment();\n\n let year = 0;\n let yearParse = 0;\n\n madTimeline.innerHTML = \"\";\n\n for (let i = 0; i < movieList.length; i++) {\n if (i == 0) { madFragment.appendChild(addFilmographyStart()) }\n\n yearParse = parseFloat(movieList[i].release_date);\n\n if (yearParse != year) {\n year = yearParse;\n madFragment.appendChild(addFilmographyYear(yearParse))\n }\n\n madFragment.appendChild(addFilmographyContent(movieList[i].title, movieList[i].id))\n\n if (i == movieList.length - 1) {\n madFragment.appendChild(addFilmographyEmpty());\n madFragment.appendChild(addFilmographyEnd());\n }\n\n }\n\n madTimeline.appendChild(madFragment);\n\n}", "function popularMovies(){\n \n \n axios.get(\"https://api.themoviedb.org/3/movie/popular?api_key=\"+ API_KEY).then((response)=>{\n const movies = response.data.results\n \n let data =''\n \n movies.forEach(item => {\n \n \n data += ` <!--movies box starts here-->\n <div class=\"movies\">\n <div class=\"img-thumb\">\n <a href=\"https://image.tmdb.org/t/p/w500${item.poster_path}\" alt=\"movies to watch\"><img src=\"https://image.tmdb.org/t/p/w500${item.poster_path}\" alt=\"movies to watch\" /> </a>\n <a class=\"movie-title\" href=\"https://image.tmdb.org/t/p/w500${item.poster_path}\">${item.title}</a>\n </div>\n <div class=\"details\">\n <p>2020</p>\n <div class=\"reactions\" >\n <i class=\"fas fa-eye\"></i>\n <i class=\"fas fa-heart\"></i>\n </div>\n <p><i class=\"fas fa-star\"></i>${item.vote_count}</p>\n </div>\n </div>\n <!--movies box ends here-->\n `\n \n \n });\n \n \n let container = document.querySelectorAll('.movie-container')\n container[0].innerHTML = data\n }).catch(err => console.log(err))\n}", "function movieGet() {\n\tgetMovie = 'https:/www.amazon.com/s?k=' + searchTermURL + '&i=instant-video';\n\tsetContent();\n}", "function displayMovies() {\n area = document.getElementById(\"theatre\").value; //get a element called theatre from the XML file and bind it to area\n\ttimeValue = document.getElementById(\"time\").value; //get a element called time from the XML file and bind it to timeValue\n\tvar customSchedule= new XMLHttpRequest();\n\tcustomSchedule.open(\"GET\",\"https://www.finnkino.fi/xml/Schedule/?area=\"+area+\"&dt=\"+timeValue,true);\n\tcustomSchedule.send();\n\tcustomSchedule.onreadystatechange=function() {\n\t\tif (customSchedule.readyState==4 && customSchedule.status==200){\n\t\tvar xmlResult = customSchedule.responseXML;\n var i;\n var table = \"<tr><th>Movie Name</th><th>Theatre</th><th>Start time</th></tr>\"; // draw the table structure\n var x = xmlResult.getElementsByTagName(\"Show\");\n for (i = 0; i <x.length; i++) {\n table += \"<tr><td id=movieCol><img src=\" +\n x[i].getElementsByTagName(\"EventSmallImagePortrait\")[0].childNodes[0].nodeValue+ \">\" + x[i].getElementsByTagName(\"Title\")[0].childNodes[0].nodeValue +\n \"</td><td>\" +\n x[i].getElementsByTagName(\"Theatre\")[0].childNodes[0].nodeValue +\n \"</td><td>\" +\n x[i].getElementsByTagName(\"dttmShowStart\")[0].childNodes[0].nodeValue.substring(11,16) +\n \"</td></tr>\";\n }\n document.getElementById(\"movies\").innerHTML = table;\n}\n}\n}", "function getMovies() {\n $.ajax({\n url: endpoint,\n dataType: 'json',\n type: 'GET',\n success: function (data) {\n movies = data;\n\n movies.forEach(movie => {\n HTMLString = `\n <div id='DisplaySection-${ movie.MovieId }'>\n <p class='display-${ movie.MovieId } title'>${ movie.Title }</p>\n <p class='display-${ movie.MovieId } director-name'>${ movie.DirectorName }</p>\n <p class='display-${ movie.MovieId } genre'>${ movie.Genre }</p>\n <button id='MovieId-${ movie.MovieId }' class='show-more btn'> More Info </button>\n <button id='EditMovieId-${ movie.MovieId }' class='edit-movie btn'> Edit </button>\n <hr></hr>\n </div>\n `;\n \n $(movieList).append(HTMLString);\n });\n },\n error: function (error) {\n return error;\n }\n });\n }", "function renderMovieList (list, $container, category) {\n $container.children[0].remove();\n list.forEach((movie) => {\n const HTMLString = videoItemTemmplate(movie, category);\n const movieElement = createTemplate(HTMLString);\n $container.append(movieElement);\n const image = movieElement.querySelector('img');\n image.addEventListener('load', (event) => {\n event.srcElement.classList.add('fadeIn');\n // debugger\n });\n addEventClick(movieElement);\n });\n }", "function displayNewMovie(movie) {\n\n let divNode = document.createElement(\"div\");\n divNode.setAttribute(\"id\", `movieID${movie.id}`);\n\n\n //create title node and append\n let ttlNode = document.createElement(\"p\");\n ttlNode.setAttribute(\"class\", \"title\");\n ttlNode.innerHTML = `${movie.title}`;\n divNode.appendChild(ttlNode);\n\n\n //create year node and append\n let yrNode = document.createElement(\"p\");\n yrNode.setAttribute(\"class\", \"year\");\n yrNode.innerHTML = `${movie.year}`;\n divNode.appendChild(yrNode);\n\n //create rating node and append\n let rtNode = document.createElement(\"p\");\n rtNode.setAttribute(\"class\", \"rating\");\n rtNode.innerHTML = `${movie.rating}`;\n divNode.appendChild(rtNode);\n\n let genreNode = document.createElement(\"p\");\n genreNode.setAttribute(\"class\", \"genre\");\n genreNode.innerHTML = `${movie.genre}`;\n divNode.appendChild(genreNode);\n\n let usrRtNode = document.createElement(\"p\");\n usrRtNode.setAttribute(\"class\", \"usrRating\");\n usrRtNode.innerHTML = `${movie.userRating}`;\n divNode.appendChild(usrRtNode);\n\n let imgNode = document.createElement(\"p\");\n imgNode.setAttribute(\"class\", \"image\");\n imgNode.innerHTML = `${movie.image}`;\n divNode.appendChild(imgNode);\n\n //create edit node and append\n let ediNode = document.createElement(\"p\");\n ediNode.setAttribute(\"class\", \"edit\");\n ediNode.innerHTML = `<img src=\"pen1.png\" alt=\"pen icon\"> Edit`;\n divNode.appendChild(ediNode);\n\n //create delete node and append\n let delNode = document.createElement(\"p\");\n delNode.setAttribute(\"class\", \"dlt\");\n delNode.innerHTML = `<img src=\"trash1.jpg\" alt=\"trash icon\"> Delete`;\n divNode.appendChild(delNode);\n\n outEl.appendChild(divNode);\n\n\n setTimeout(() => {\n var editBtnsList = document.getElementsByClassName('edit');\n var dletBtnsList = document.getElementsByClassName('dlt');\n\n for (let i = 0; i < editBtnsList.length; i++) {\n editBtnsList.item(i).addEventListener(\"click\", editMovie);\n dletBtnsList.item(i).addEventListener(\"click\", deleteMovie);\n }\n }, 0);\n}", "function openNav(movie) {\r\n let id = movie.id;\r\n fetch(BASE_URL + '/tv/'+id+'/videos?'+API_KEY).then(res => res.json()).then(videoData => {\r\n console.log(videoData);\r\n if(videoData){\r\n document.getElementById(\"myNav\").style.width = \"100%\";\r\n if(videoData.results.length > 0){\r\n var embed = [];\r\n var dots = [];\r\n \r\n var content = `\r\n <h1 class=\"no-results\">${tv.name}</h1>\r\n <br/>\r\n \r\n ${embed.join('')}\r\n <br/>\r\n <div class=\"dots\">${dots.join('')}</div>\r\n \r\n `\r\n overlayContent.innerHTML = content;\r\n activeSlide=0;\r\n showVideos();\r\n }else{\r\n overlayContent.innerHTML = `<h1 class=\"no-results\">No Results Found</h1>`\r\n }\r\n }\r\n })\r\n}", "function fscommandMovie(){\n\tdocument.write(\"<object classid=\\\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\\\" codebase=\\\"http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=7,0,0,0\\\" id=\\\"laxChalkboardDesign\\\" width=\\\"577\\\" height=\\\"450\\\" align=\\\"middle\\\">\");\n\tdocument.write(\"<param name=\\\"allowScriptAccess\\\" value=\\\"sameDomain\\\" />\");\n\tdocument.write(\"<param name=\\\"movie\\\" value=\\\"movies/laxChalkboardDesign2.swf\\\" />\");\n\tdocument.write(\"<param name=\\\"loop\\\" value=\\\"false\\\" />\");\n\tdocument.write(\"<param name=\\\"quality\\\" value=\\\"high\\\" />\");\n\tdocument.write(\"<param name=\\\"bgcolor\\\" value=\\\"#ffffff\\\" />\");\n\tdocument.write(\"<embed src=\\\"movies/laxChalkboardDesign2.swf\\\" loop=\\\"false\\\" quality=\\\"high\\\" bgcolor=\\\"#ffffff\\\" width=\\\"577\\\" height=\\\"450\\\" swLiveConnect=true id=\\\"laxChalkboardDesign\\\" name=\\\"laxChalkboardDesign\\\" align=\\\"middle\\\" allowScriptAccess=\\\"sameDomain\\\" type=\\\"application/x-shockwave-flash\\\" pluginspage=\\\"http://www.macromedia.com/go/getflashplayer\\\" />\");\n\tdocument.write(\"</object>\");\n}", "function displayMovies(movies){\n let table = \"<table border='0' style='width: 100%'>\";\n table += \"<tr><th>ID</th><th>NAME</th><th>RANK</th></tr>\";\n for(let index=0; index<movies.length; index++){\n table += \"<tr>\";\n table += \"<td>\" + movies[index].id + \"</td>\";\n table += \"<td>\" + movies[index].title + \"</td>\";\n table += \"<td>\" + movies[index].rank + \"</td>\";\n table += \"</tr>\"\n }\n // Close the table\n table += \"</table>\";\n document.getElementById(\"movies-list\").innerHTML = table;\n}", "function renderMovie(data) {\n $(\"#movie-modal-body\").empty();\n var movieTitle = data.Title;\n var moviePosterURL = data.Poster;\n var genre = data.Genre;\n var releaseDate = data.Released;\n var plot = data.Plot;\n var titleEl = $(\"#movie-title\");\n var genreEl = $(\"<p>\");\n var plotEl = $(\"<p>\");\n var imgEl = $(\"<img>\");\n var releasedEl = $(\"<p>\");\n console.log(titleEl);\n\n titleEl.text(movieTitle);\n genreEl.text(genre);\n plotEl.text(plot);\n imgEl.attr({ src: moviePosterURL, alt: \"movie poster\" });\n releasedEl.text(\"Released: \" + releaseDate);\n\n $(\"#findBooks\").attr(\"data-movie\", movieTitle);\n $(\"#movie-modal-body\").append(genreEl, imgEl, plotEl, releasedEl);\n $(\"#movieModal\").modal(\"show\");\n}", "function pageDisplay(iteration) {\n // save the info from this iteration in the appendages array\n var title = appendages[iteration].title;\n var intro = appendages[iteration].intro;\n var link = appendages[iteration].link;\n var video = decodeURI(appendages[iteration].video);\n\n // format the info\n var titleText = $('<h4>').text(title);\n var introText = $('<p>').text(intro);\n var wikiLink = $('<a>').text(\"Click here for more info\")\n .addClass('wiki-link')\n .attr('target', '_blank')\n .attr('href', link);\n var videoDiv = $('<div>').append(video)\n .addClass(\"embed-container\");\n\n // append it all to the proper divs\n $('#wikiSpot').empty().append(titleText, introText, wikiLink);\n $('#videoSpot').empty().append(videoDiv);\n}", "function movieFunction() {\r\n document.getElementById(\"Object_Constructor\").innerHTML = \r\n \"We watched \" + y.Movie_Name + \", a \" + y.Movie_Genre + \" film made by \" + y.Movie_Director + \" in \" + y.Movie_Year + \".\";\r\n}", "function generate_featuredMovies_elements() {\t\n\tlet poster = elementMaker(\"img\", false, \"poster\");\n\tlet title = elementMaker(\"h3\", false, \"title\");\n\tlet year = elementMaker(\"h4\", false, \"year\");\n\tlet awards = elementMaker(\"div\", false, \"awards\");\n\tlet plot = elementMaker(\"div\", false, \"plot\");\n\tlet info_container = elementMaker(\"div\", false, \"info_container_featured\");\n\t\n\tlet element_array = new Array(poster, title, year, awards, plot, info_container);\n\treturn element_array;\t \n}", "function getOMDBInfo(randomMovie) {\n axios.get('https://www.omdbapi.com?t=' + randomMovie + '&apikey=6753c87c')\n .then((response) => {\n let movie = response.data;\n let output = `\n <div class=\"moviedscrpt\">\n <div class=\"centerbox\">\n <img src=\"${movie.Poster}\" class=\"thumbnail\">\n <h2 style = \"color: white;\">${movie.Title}</h2>\n </div>\n <ul class=\"list-group\">\n <li class=\"list-group-item\"><strong>Genre:</strong> ${movie.Genre}</li>\n <li class=\"list-group-item\"><strong>Released:</strong> ${movie.Released}</li>\n <li class=\"list-group-item\"><strong>Rated:</strong> ${movie.Rated}</li>\n <li class=\"list-group-item\"><strong>IMDB Rating:</strong> ${movie.imdbRating}</li>\n <li class=\"list-group-item\"><strong>Director:</strong> ${movie.Director}</li>\n <li class=\"list-group-item\"><strong>Writer:</strong> ${movie.Writer}</li>\n <li class=\"list-group-item\"><strong>Actors:</strong> ${movie.Actors}</li>\n </ul>\n <div class=\"well\" style=\"margin:4%\">\n <h3 style = \"color: white\" >Plot</h3>\n <p style = \"color: white\">${movie.Plot}</p>\n <hr>\n <div class=\"centerbox\">`;\n $('#movies').html(output);\n })\n .catch((err) => {\n console.log(err);\n });\n }", "function startShowing(id,elem) {\r\n $.get('http://gdata.youtube.com/feeds/api/videos/'+id+'?v=2&alt=jsonc',function (data) { $('#title-'+elem).html(data.data.title); });\r\n $('#preview-'+elem).attr({src: 'http://img.youtube.com/vi/'+id+'/0.jpg'});\r\n}", "function getMovie() {\n //GETTING THE ID FROMSESSION STORAGE\n let movieId = sessionStorage.getItem(\"movieId\");\n axios\n .get(\"https://www.omdbapi.com?apikey=af465f0e&i=\" + movieId)\n .then(response => {\n console.log(response);\n let movie = response.data;\n let imdbid = movie.imdbID;\n // UPDATING THE UI WITH THE SELECTED MOVIE INFO\n let output = `\n\n <div class=\"container__single\">\n <div class=\"container__single__img\">\n <img class=\"img__single\" src=\"${movie.Poster}\"\n alt=\"\" />\n </div>\n <div class=\"container__single__details\">\n <h1 class=\"container__single__details-name\">${movie.Title}</h1>\n <div class=\"container__single__details-details\">\n <div class=\"details-year\" title=\"Release Date\">\n <img src=\"img/calendar.svg\" class=\"icon\"> ${movie.Year}\n </div>\n <div class=\"details-director\" title=\"Movie Director\">\n <img src=\"img/announcer.svg\" class=\"icon\"> ${movie.Director}\n </div>\n <div class=\"details-time\" title=\"Total time\">\n <img src=\"img/time.svg\" class=\"icon\"> ${movie.Runtime}\n </div>\n <div class=\"details-rating\" title=\"Internet Movie Database Value\">\n <img src=\"img/award.svg\" class=\"icon\">\n </div>\n <div class=\"details-rating\" title=\"Internet Movie Database Value\">\n <img src=\"img/cinema.svg\" class=\"icon\">${movie.Genre}\n </div>\n </div>\n <div class=\"container__single__details-plot\">\n ${movie.Plot}\n </div>\n <div class=\"container__single__buttons\">\n <a href=\"https://www.imdb.com/title/${\n movie.imdbID\n }\" target=\"_blank\" title=\"IMDB\" class=\"button details__imdb\">\n IMDB <span class=\"imdb__score\">${\n movie.imdbRating\n }</span>\n </a>\n <a href=\"${\n movie.Website\n }\" title=\"\" target=\"_blank\"class=\"button details__imdb\">WEBSITE\n </a>\n <a href=\"#\" title=\"IMDB\" class=\"button details__imdb\" onclick=\"openModal('${imdbid}')\">\n <img src=\"img/cinema.svg\" alt=\"CINEMA\" class=\"icon\"> <span class=\"imdb__score\">MOVIE</span>\n </a>\n </div>\n <a class=\"button details__go-back\" href=\"index.html\">\n BACK\n </a>\n </div>\n </div>\n `;\n document.querySelector(\".container\").innerHTML = output;\n })\n .catch(err => {\n console.log(err);\n });\n}" ]
[ "0.74310344", "0.7373555", "0.7276907", "0.7202683", "0.717885", "0.71189845", "0.70385873", "0.70245725", "0.7009954", "0.6969456", "0.6960769", "0.69242036", "0.68266284", "0.67893827", "0.67539376", "0.6685809", "0.66789347", "0.6654403", "0.6642738", "0.6633725", "0.66285074", "0.6622308", "0.6607189", "0.6593775", "0.65863526", "0.6583332", "0.65796363", "0.657907", "0.6529154", "0.6503575", "0.6495359", "0.6470779", "0.64512324", "0.6440524", "0.64350206", "0.6433685", "0.6432795", "0.64283335", "0.6426353", "0.6424545", "0.6415174", "0.64078176", "0.6404985", "0.63892967", "0.6382826", "0.63719076", "0.6371603", "0.6358219", "0.635643", "0.6350583", "0.634953", "0.63409334", "0.63380486", "0.63365126", "0.6329379", "0.6324573", "0.632153", "0.6301641", "0.629639", "0.62845236", "0.6283894", "0.6270966", "0.62674963", "0.62657", "0.6260274", "0.62602276", "0.6256308", "0.6252028", "0.62435377", "0.623599", "0.6224822", "0.6203235", "0.61958545", "0.6187822", "0.6187489", "0.61853427", "0.61830205", "0.6178124", "0.6177118", "0.6177039", "0.61724555", "0.6158327", "0.6150391", "0.61475945", "0.61298525", "0.61291605", "0.6128353", "0.61216766", "0.6121457", "0.61193854", "0.6115977", "0.6114563", "0.6114227", "0.61097586", "0.6103856", "0.6097533", "0.6097356", "0.6096898", "0.6089716", "0.6088921" ]
0.615804
82
for displaying DOM for characters
function displayCharacters({ results: data }) { rowDiv.innerHTML = ""; data.forEach((el) => { rowDiv.innerHTML += ` <div class="col-3 m-2 d-flex"> <div class="card border-warning mb-3 bg-warning" style="max-width: 18rem;"> <div class="card-header text-white text-center">CHARACTER</div> <div class="card-body text-white"> <h5 class="card-title">${el.name}</h5> <p class="card-text">has height ${el.height} and mass ${el.mass}. has skin color ${el.skin_color} and eye color ${el.eye_color} and born in ${el.birth_year}</p> </div> </div> </div> `; }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function displayDOM(){\r\n\t\tvar str = '';\r\n\t\tcontainer.getChildren().each(function(item){\r\n\t\t\tstr += '<div style=\"' + item.style.cssText + '\">' + item.get('text') + '</div>\\n';\r\n\t\t});\r\n\t\tdocument.id('output').set('text', str);\r\n\t}", "function _getRulaiHtml(content){\n\n}", "function createSymbolPreviewInnerHTML(font) {\n var html, abc, numbers, i, f, e;\n html = '';\n abc = ['a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z'];\n numbers = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '0'];\n html += '<br><br><br><br>';\n for (i = 0; i < abc.length; i++) {\n html += '<div>' + abc[i] + ': <span style=\"font-family:' + font + ';\">' + abc[i] + '</span><span>&nbsp;&nbsp;</span></div>';\n }\n html += '<br><br>';\n for (f = 0; f < abc.length; f++) {\n html += '<div>' + abc[f].toUpperCase() + ': <span style=\"font-family:' + font + ';\">' + abc[f].toUpperCase() + '</span><span>&nbsp;&nbsp;</span></div>';\n }\n html += '<br><br>';\n for (e = 0; e < numbers.length; e++) {\n html += '<div>' + numbers[e] + ': <span style=\"font-family:' + font + ';\">' + numbers[e] + '</span><span>&nbsp;&nbsp;</span></div>';\n }\n return html;\n }", "esc(str) {\r\n let div = document.createElement(\"div\");\r\n div.appendChild(document.createTextNode(str));\r\n\r\n return div.innerHTML;\r\n }", "render(): void {\n // Render text for current page\n const startAt = (this._page - 1) * this._numCharsPage;\n const pageText = this._text.substr(startAt, this._numCharsPage);\n output.cursorTo(0, output.contentStartRow);\n console.log(pageText);\n }", "charPrint (c) {\n if (!c) {\n c = 'X';\n }\n let i = this.width;\n while (i > 0) {\n console.log(c.repeat(this.width));\n i--;\n }\n }", "static _justText(el) {\nvar i, len, nd, ref, res;\nres = \"\";\nref = el.childNodes;\nfor (i = 0, len = ref.length; i < len; i++) {\nnd = ref[i];\nif (nd.nodeType === Node.ELEMENT_NODE) {\nres += Access._justText(nd);\n} else if (nd.nodeType === Node.TEXT_NODE) {\nres += nd.nodeValue;\n}\n}\nreturn res;\n}", "function createDisplay(word){\n // declare empty string variable\n var displayContent = \"\";\n // for each letter in the word, add a new <div> element to the HTML with a \"_\"\n for (var i=1; i < word.length+1; i++){\n displayContent = displayContent+'<div class=\"letter-holder position-\" id=\"position-' + i + '\">_</div>';\n }\n return displayContent;\n\n}", "function displayInPreview(string) {\n var newDiv = document.createElement(\"div\"); \n var newContent = document.createTextNode(string); \n newDiv.appendChild(newContent);\n document.body.appendChild(newDiv)\n }", "function printDOM (e) {\n printDiv.innerHTML = e;\n}", "function displayInPreview(string) {\r\n var newDiv = document.createElement(\"div\"); \r\n var newContent = document.createTextNode(string); \r\n newDiv.appendChild(newContent);\r\n document.body.appendChild(newDiv)\r\n}", "function renderCharacters () {\n console.log('rendering characters')\n // iterate through characters object,\n // render each character to the charactersSelect div\n var keys = Object.keys(characters)\n for (var i = 0; i < keys.length; i++) {\n // get the current character out of the object\n var characterKey = keys[i]\n var character = characters[characterKey]\n // append elements to the #character-area element\n var charDiv = createCharDiv(character, characterKey)\n $('#character-area').append(charDiv)\n }\n}", "function showCharacter(c, show) {\n\n // clear away characters before appending a new one\n while (show.firstChild) {\n show.removeChild(show.lastChild);\n }\n\n // use a documentFragment to decrease amount of times we need to modify DOM\n let character = new DocumentFragment();\n\n // pass specific increase and decrease\n let might = getStat('might', c, c.mightIndex, c.mightArr, mdecrease, mincrease);\n let speed = getStat('speed', c, c.speedIndex, c.speedArr, sdecrease, sincrease);\n let sanity = getStat('sanity', c, c.sanityIndex, c.sanityArr, sadecrease, saincrease);\n let knowledge = getStat('knowledge', c, c.knowledgeIndex, c.knowledgeArr, kdecrease, kincrease);\n\n // append to fragment\n character.appendChild(might);\n character.appendChild(speed);\n character.appendChild(sanity);\n character.appendChild(knowledge);\n\n // append fragment to DOM\n show.appendChild(character);\n\n}", "getHTML() {\n const l = this.strings.length - 1;\n let html = '';\n let isTextBinding = true;\n for (let i = 0; i < l; i++) {\n const s = this.strings[i];\n html += s;\n // We're in a text position if the previous string closed its tags.\n // If it doesn't have any tags, then we use the previous text position\n // state.\n const closing = findTagClose(s);\n isTextBinding = closing > -1 ? closing < s.length : isTextBinding;\n html += isTextBinding ? nodeMarker : marker;\n }\n html += this.strings[l];\n return html;\n }", "function addCharacterToDom(character) {\n // TO DO: Create new <div> element\n\n // Append the newly created <div> element to #main\n\n // Create a new <h5> element for characters' name\n\n // Append the newly created <h5> element to your new div\n\n // Set the textContent to the character's name\n\n\n // Do the same for house, probability of survival, and status using <p> element instead of <div> element\n\n}", "function printCharacters(myTree, i) {\n\treturn myTree.treeCharacter.repeat((2 * i) + 1);\n}", "function displayInPreview(string) {\n var newDiv = document.createElement(\"div\"); \n var newContent = document.createTextNode(string); \n newDiv.appendChild(newContent);\n document.body.appendChild(newDiv)\n}", "function displayInPreview(string) {\n var newDiv = document.createElement(\"div\"); \n var newContent = document.createTextNode(string); \n newDiv.appendChild(newContent);\n document.body.appendChild(newDiv)\n}", "function displayInPreview(string) {\n var newDiv = document.createElement(\"div\"); \n var newContent = document.createTextNode(string); \n newDiv.appendChild(newContent);\n document.body.appendChild(newDiv)\n}", "function displayInPreview(string) {\n var newDiv = document.createElement(\"div\"); \n var newContent = document.createTextNode(string); \n newDiv.appendChild(newContent);\n document.body.appendChild(newDiv)\n}", "function displayInPreview(string) {\n var newDiv = document.createElement(\"div\"); \n var newContent = document.createTextNode(string); \n newDiv.appendChild(newContent);\n document.body.appendChild(newDiv)\n}", "function printCharSet(rightLetters) {\n var charSet = document.getElementById(\"charSet\");\n charSet.innerHTML = \"\";\n for (var i = 0; i < rightLetters.length; i++) {\n var field = document.createTextNode(rightLetters[i]);\n charSet.appendChild(field);\n }\n}", "function generateHTML(character) {\n //ADD WITH APPPEND jQUERY METHOD\n $('#grid-characters').append(componentCharacterCard(character));\n}", "getHTML() {\n const l = this.strings.length - 1;\n let html = '';\n let isTextBinding = true;\n for (let i = 0; i < l; i++) {\n const s = this.strings[i];\n html += s;\n // We're in a text position if the previous string closed its tags.\n // If it doesn't have any tags, then we use the previous text position\n // state.\n const closing = findTagClose(s);\n isTextBinding = closing > -1 ? closing < s.length : isTextBinding;\n html += isTextBinding ? nodeMarker : marker;\n }\n html += this.strings[l];\n return html;\n }", "function domtext ()\n {\n //\n // Check the font property to see if it contains the italic keyword,\n // and if it does then take it out and set the italic property\n //\n if (String(args.size).toLowerCase().indexOf('italic') !== -1) {\n args.size = args.size.replace(/ *italic +/, '');\n args.italic = true;\n }\n\n\n\n // Used for caching the DOM node\n var cacheKey = Math.abs(parseInt(args.x)) + '_' + Math.abs(parseInt(args.y)) + '_' + String(args.text).replace(/[^a-zA-Z0-9]+/g, '_') + '_' + obj.canvas.id;\n\n\n\n // Wrap the canvas in a DIV\n if (!obj.canvas.rgraph_domtext_wrapper) {\n\n var wrapper = document.createElement('div');\n wrapper.id = obj.canvas.id + '_rgraph_domtext_wrapper';\n wrapper.className = 'rgraph_domtext_wrapper';\n\n // The wrapper can be configured to hide or show the\n // overflow with the textAccessibleOverflow option\n wrapper.style.overflow = obj.properties.textAccessibleOverflow != false && obj.properties.textAccessibleOverflow != 'hidden' ? 'visible' : 'hidden';\n \n wrapper.style.width = obj.canvas.offsetWidth + 'px';\n wrapper.style.height = obj.canvas.offsetHeight + 'px';\n\n wrapper.style.cssFloat = obj.canvas.style.cssFloat;\n wrapper.style.display = obj.canvas.style.display || 'inline-block';\n wrapper.style.position = obj.canvas.style.position || 'relative';\n wrapper.style.left = obj.canvas.style.left;\n wrapper.style.right = obj.canvas.style.right;\n wrapper.style.top = obj.canvas.style.top;\n wrapper.style.bottom = obj.canvas.style.bottom;\n wrapper.style.width = obj.canvas.width + 'px';\n wrapper.style.height = obj.canvas.height + 'px';\n wrapper.style.lineHeight = 'initial';\n\n obj.canvas.style.position = 'absolute';\n obj.canvas.style.left = 0;\n obj.canvas.style.top = 0;\n obj.canvas.style.display = 'inline';\n obj.canvas.style.cssFloat = 'none';\n\n\n if ((obj.type === 'bar' || obj.type === 'bipolar' || obj.type === 'hbar') && obj.properties.variant === '3d') {\n wrapper.style.transform = 'skewY(5.7deg)';\n }\n\n obj.canvas.parentNode.insertBefore(wrapper, obj.canvas);\n \n // Remove the canvas from the DOM and put it in the wrapper\n obj.canvas.parentNode.removeChild(obj.canvas);\n wrapper.appendChild(obj.canvas);\n \n obj.canvas.rgraph_domtext_wrapper = wrapper;\n \n // TODO Add a subwrapper here\n\n } else {\n wrapper = obj.canvas.rgraph_domtext_wrapper;\n }\n\n\n\n var defaults = {\n size: 12,\n font: 'Arial',\n italic: 'normal',\n bold: 'normal',\n valign: 'bottom',\n halign: 'left',\n marker: true,\n color: context.fillStyle,\n bounding: {\n enabled: false,\n fill: 'rgba(255,255,255,0.7)',\n stroke: '#666',\n linewidth: 1\n }\n }\n\n \n // Transform \\n to the string [[RETURN]] which is then replaced\n // further down\n args.text = String(args.text).replace(/\\r?\\n/g, '[[RETURN]]');\n\n\n // Create the node cache array that nodes\n // already created are stored in\n if (typeof RGraph.text.domNodeCache === 'undefined') {\n RGraph.text.domNodeCache = new Array();\n }\n \n if (typeof RGraph.text.domNodeCache[obj.id] === 'undefined') {\n RGraph.text.domNodeCache[obj.id] = new Array();\n }\n\n // Create the dimension cache array that node\n // dimensions are stored in\n if (typeof RGraph.text.domNodeDimensionCache === 'undefined') {\n RGraph.text.domNodeDimensionCache = new Array();\n }\n \n if (typeof RGraph.text.domNodeDimensionCache[obj.id] === 'undefined') {\n RGraph.text.domNodeDimensionCache[obj.id] = new Array();\n }\n\n\n\n // Create the DOM node\n if (!RGraph.text.domNodeCache[obj.id] || !RGraph.text.domNodeCache[obj.id][cacheKey]) {\n\n var span = document.createElement('span');\n span.style.position = 'absolute';\n span.style.display = 'inline';\n \n span.className = ' rgraph_accessible_text'\n + ' rgraph_accessible_text_' + obj.id\n + ' rgraph_accessible_text_' + (args.tag || '').replace(/\\./, '_')\n + ' rgraph_accessible_text_' + obj.type\n + ' ' + (args.cssClass || '');\n\n // This is here to accommodate 3D charts\n //\n span.style.left = (args.x * (parseInt(obj.canvas.offsetWidth) / parseInt(obj.canvas.width))) + 'px';\n span.style.top = (args.y * (parseInt(obj.canvas.offsetHeight) / parseInt(obj.canvas.height))) + 'px';\n \n // This could be used for none-3d charts\n //\n //span.style.left = args.x + 'px';\n //span.style.top = args.y + 'px';\n \n span.style.color = args.color || defaults.color;\n span.style.fontFamily = args.font || defaults.font;\n span.style.fontWeight = args.bold ? 'bold' : defaults.bold;\n span.style.fontStyle = args.italic ? 'italic' : defaults.italic;\n span.style.fontSize = (args.size || defaults.size) + 'pt'; // Also see line-height setting a few lines down\n span.style.whiteSpace = 'nowrap';\n span.style.lineHeight = RGraph.ISIE ? 'normal' : 'initial'; // Also see font-size setting a few lines up\n span.tag = args.tag;\n\n\n // CSS angled text. This should be conasidered BETA quality code at the moment,\n // but it seems to be OK. You may need to use the labelsOffsety when using this\n // option.\n if (typeof args.angle === 'number' && args.angle !== 0) {\n \n var coords = RGraph.measureText(\n args.text,\n args.bold,\n args.font,\n args.size\n );\n \n //span.style.left = parseFloat(span.style.left) - coords[0] + 'px';\n var hOrigin, vOrigin;\n \n if (args.halign === 'center') {hOrigin = '50%';}\n else if (args.halign === 'right') {hOrigin = '100%';}\n else {hOrigin = '0%';}\n \n if (args.valign === 'center') {vOrigin = '50%';}\n else if (args.valign === 'top') {vOrigin = '0%';}\n else {vOrigin = '100%';}\n \n span.style.transformOrigin = '{1} {2}'.format(\n hOrigin,\n vOrigin\n );\n \n span.style.transform = 'rotate(' + args.angle + 'deg)';\n }\n\n\n\n\n // Shadow\n span.style.textShadow = '{1}px {2}px {3}px {4}'.format(\n context.shadowOffsetX,\n context.shadowOffsetY,\n context.shadowBlur,\n context.shadowColor\n );\n\n\n if (args.bounding) {\n span.style.border = '1px solid ' + (args['bounding.stroke'] || defaults.bounding.stroke);\n span.style.backgroundColor = args['bounding.fill'] || defaults.bounding.fill;\n span.style.borderWidth = typeof args['bounding.linewidth'] === 'number' ? args['bounding.linewidth'] : defaults.bounding.linewidth;\n }\n // Pointer events\n if (\n (typeof obj.properties.textAccessiblePointerevents === 'undefined' || obj.properties.textAccessiblePointerevents)\n && obj.properties.textAccessiblePointerevents !== 'none'\n ) {\n \n span.style.pointerEvents = 'auto';\n } else {\n span.style.pointerEvents = 'none';\n }\n\n span.style.padding = args.bounding ? '2px' : null; // Changed to 2px on 16th January 2019\n span.__text__ = args.text\n \n span.insertAdjacentHTML(\n 'afterbegin',\n args.text.replace('&', '&amp;')\n .replace('<', '&lt;')\n .replace('>', '&gt;')\n .replace(/\\[\\[RETURN\\]\\]/g, '<br />')\n );\n //span.innerHTML = args.text.replace('&', '&amp;')\n // .replace('<', '&lt;')\n // .replace('>', '&gt;');\n \n // Now replace the string [[RETURN]] with a <br />\n //span.innerHTML = span.innerHTML.replace(/\\[\\[RETURN\\]\\]/g, '<br />');\n\n wrapper.appendChild(span);\n\n // Alignment defaults\n args.halign = args.halign || 'left';\n args.valign = args.valign || 'bottom';\n \n // Horizontal alignment\n if (args.halign === 'right') {\n span.style.left = parseFloat(span.style.left) - span.offsetWidth + 'px';\n span.style.textAlign = 'right';\n } else if (args.halign === 'center') {\n span.style.left = parseFloat(span.style.left) - (span.offsetWidth / 2) + 'px';\n span.style.textAlign = 'center';\n }\n \n // Vertical alignment\n if (args.valign === 'top') {\n // Nothing to do here\n } else if (args.valign === 'center') {\n span.style.top = parseFloat(span.style.top) - (span.offsetHeight / 2) + 'px';\n } else {\n span.style.top = parseFloat(span.style.top) - span.offsetHeight + 'px';\n }\n \n \n var offsetWidth = parseFloat(span.offsetWidth),\n offsetHeight = parseFloat(span.offsetHeight),\n top = parseFloat(span.style.top),\n left = parseFloat(span.style.left);\n\n RGraph.text.domNodeCache[obj.id][cacheKey] = span;\n RGraph.text.domNodeDimensionCache[obj.id][cacheKey] = {\n left: left,\n top: top,\n width: offsetWidth,\n height: offsetHeight\n };\n span.id = cacheKey;\n\n\n \n } else {\n span = RGraph.text.domNodeCache[obj.id][cacheKey];\n span.style.display = 'inline';\n \n var offsetWidth = RGraph.text.domNodeDimensionCache[obj.id][cacheKey].width,\n offsetHeight = RGraph.text.domNodeDimensionCache[obj.id][cacheKey].height,\n top = RGraph.text.domNodeDimensionCache[obj.id][cacheKey].top,\n left = RGraph.text.domNodeDimensionCache[obj.id][cacheKey].left;\n }\n\n\n \n\n \n \n // If requested, draw a marker to indicate the coords\n if (args.marker) {\n obj.path(\n 'b m % % l % % m % % l % % s',\n args.x - 5, args.y,\n args.x + 5, args.y,\n args.x, args.y - 5,\n args.x, args.y + 5\n );\n }\n \n //\n // If its a drawing API text object then allow\n // for events and tooltips\n //\n if (obj.type === 'drawing.text') {\n\n // Mousemove\n //if (obj.properties.eventsMousemove) {\n // span.addEventListener('mousemove', function (e) {(obj.properties.eventsMousemove)(e, obj);}, false);\n //}\n \n // Click\n //if (obj.properties.eventsClick) {\n // span.addEventListener('click', function (e) {(obj.properties.eventsClick)(e, obj);}, false);\n //}\n \n // Tooltips\n if (obj.properties.tooltips) {\n span.addEventListener(\n obj.properties.tooltipsEvent.indexOf('mousemove') !== -1 ? 'mousemove' : 'click',\n function (e)\n {\n if ( !RGraph.Registry.get('tooltip')\n || RGraph.Registry.get('tooltip').__index__ !== 0\n || RGraph.Registry.get('tooltip').__object__.uid != obj.uid\n ) {\n \n RGraph.hideTooltip();\n RGraph.redraw();\n RGraph.tooltip(obj, obj.properties.tooltips[0], args.x, args.y, 0, e);\n }\n },\n false\n );\n }\n }\n\n // Build the return value\n var ret = {};\n ret.x = left;\n ret.y = top;\n ret.width = offsetWidth;\n ret.height = offsetHeight;\n ret.object = obj;\n ret.text = args.text;\n ret.tag = args.tag;\n\n \n // The reset() function clears the domNodeCache\n ////\n // @param object OPTIONAL You can pass in the canvas to limit the\n // clearing to that canvas.\n RGraph.text.domNodeCache.reset = function ()\n {\n // Limit the clearing to a single canvas tag\n if (arguments[0]) {\n \n if (typeof arguments[0] === 'string') {\n var canvas = document.getElementById(arguments[0])\n } else {\n var canvas = arguments[0];\n }\n\n var nodes = RGraph.text.domNodeCache[canvas.id];\n\n for (j in nodes) {\n \n var node = RGraph.text.domNodeCache[canvas.id][j];\n \n if (node && node.parentNode) {\n node.parentNode.removeChild(node);\n }\n }\n \n RGraph.text.domNodeCache[canvas.id] = [];\n RGraph.text.domNodeDimensionCache[canvas.id] = [];\n\n // Clear all DOM text from all tags\n } else {\n for (i in RGraph.text.domNodeCache) {\n for (j in RGraph.text.domNodeCache[i]) {\n if (RGraph.text.domNodeCache[i][j] && RGraph.text.domNodeCache[i][j].parentNode) {\n RGraph.text.domNodeCache[i][j].parentNode.removeChild(RGraph.text.domNodeCache[i][j]);\n }\n }\n }\n\n RGraph.text.domNodeCache = [];\n RGraph.text.domNodeDimensionCache = [];\n }\n };\n\n\n\n\n //\n // Helps you get hold of the SPAN tag nodes that hold the text on the chart\n //\n RGraph.text.find = function (args)\n {\n var span, nodes = [];\n \n if (args.object && args.object.isrgraph) {\n var id = args.object.id;\n } else if (args.id) {\n var id = typeof args.id === 'string' ? args.id : args.object.id;\n args.object = document.getElementById(id).__object__;\n } else {\n alert('[RGRAPH] You Must give either an object or an ID to the RGraph.text.find() function');\n return false;\n }\n\n for (i in RGraph.text.domNodeCache[id]) {\n \n span = RGraph.text.domNodeCache[id][i];\n\n // A full tag is given\n if (typeof args.tag === 'string' && args.tag === span.tag) {\n nodes.push(span);\n continue;\n }\n\n\n\n // A regex is given as the tag\n if (typeof args.tag === 'object' && args.tag.constructor.toString().indexOf('RegExp')) {\n\n var regexp = new RegExp(args.tag);\n\n if (regexp.test(span.tag)) {\n nodes.push(span);\n continue;\n }\n }\n\n\n\n // A full text is given\n if (typeof args.text === 'string' && args.text === span.__text__) {\n nodes.push(span);\n continue;\n }\n\n\n\n // Regex for the text is given\n // A regex is given as the tag\n if (typeof args.text === 'object' && args.text.constructor.toString().indexOf('RegExp')) {\n\n var regexp = new RegExp(args.text);\n\n if (regexp.test(span.__text__)) {\n nodes.push(span);\n \n continue;\n }\n }\n }\n \n // If a callback has been specified then call it whilst\n // passing it the text\n if (typeof args.callback === 'function') {\n (args.callback)({nodes: nodes, object:args.object});\n }\n\n return nodes;\n };\n\n\n\n\n //\n // Add the SPAN tag to the return value\n //\n ret.node = span;\n\n\n //\n // Save and then return the details of the text (but oly\n // if it's an RGraph object that was given)\n //\n if (obj && obj.isrgraph && obj.coordsText) {\n obj.coordsText.push(ret);\n }\n\n\n return ret;\n }", "get text () { return this.DOM_element.textContent; }", "function htmlEncode() {\n utilitymanager_1.um.utilityManager({\n utilType: utilitymanager_1.um.TIXUtilityType.utTransform,\n sp: utilitymanager_1.um.TIXSelPolicy.Line,\n }, function (up) {\n var d = document.createElement('div');\n d.textContent = up.intext;\n return d.innerHTML;\n });\n }", "function createLettersHtml() {\r\n var html = [];\r\n for (var i = 1; i < letters.length; i++) {\r\n if (html.length === 0) {\r\n html.push('<a class=\"all\" href=\"#\">'+ opts.allText + '</a><a class=\"_\" href=\"#\">0-9</a>');\r\n }\r\n html.push('<a class=\"' + letters[i] + '\" href=\"#\">' + ((letters[i] === '-') ? '...' : letters[i].toUpperCase()) + '</a>');\r\n }\r\n return '<div class=\"ln-letters\">' + html.join('') + '</div>' + ((opts.showCounts) ? '<div class=\"ln-letter-count listNavHide\">0</div>' : '');\r\n // Remove inline styles, replace with css class\r\n // Element will be repositioned when made visible\r\n }", "getDirectText() {\n const html = this.getHTML();\n if (html.length === 0) {\n return '';\n }\n let text = '';\n const constructorName = this._node.constructor.name;\n const handler = new htmlParser.DomHandler(function (error, dom) {\n if (error) {\n throw new Error(`Error creating dom for direct text in ${constructorName}: ${error}\\n( ${this._pageElement.getSelector()} )`);\n }\n else {\n dom.forEach(node => {\n if (node.type === 'text') {\n text += node.data;\n }\n });\n }\n });\n const parser = new htmlParser.Parser(handler);\n parser.write(html);\n parser.end();\n return text;\n }", "function genText(el, state) {\n return el.text;\n}", "function displayCode(tab) {\n var text = \"\";\n for (let i = 0; i < tab.length; i++) {\n if (tab[i] == '<') {\n text = text + '&lt;';\n } else if (tab[i] == '>') {\n text = text + '&gt;';\n } else {\n text = text + tab[i];\n }\n }\n $('#code main').html(text);\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function print(str)\n{\n document.getElementById(\"output\").appendChild(document.createTextNode(str));\n}", "function content(element) {\n\t\tswitch (element.nodeType) {\n\t\t\tcase Node.TEXT_NODE: // 3\n\t\t\tcase Node.PROCESSING_INSTRUCTION_NODE: // 7\n\t\t\tcase Node.COMMENT_NODE: // 8\n\t\t\t\telement.nodeValue = format.call(this, element.nodeValue);\n\t\t}\n\t}", "function htmlentities (s) {\n\t\tvar div = new Node(\"div\");\n\t\tdiv.appendChild(document.createTextNode(s));\n\t\treturn div.innerHTML;\n\t}", "function chooseCharSubset(s) {\n var l = document.getElementById('specialchars').getElementsByTagName('p');\n for (var i = 0; i < l.length ; i++) {\n l[i].style.display = i == s ? 'inline' : 'none';\n l[i].style.visibility = i == s ? 'visible' : 'hidden';\n }\n}", "function div(text) { return '<div>'+text+'</div>'; }", "function displayInPreview(string) {\n let newDiv = document.createElement('div');\n let newContent = document.createTextNode(string);\n newDiv.appendChild(newContent);\n document.body.appendChild(newDiv);\n}", "function displayContents(txt) {\n var el = document.getElementById('main');\n el.innerHTML = txt; //display output in DOM\n}", "display() {\n let o = {\n data: {},\n rawData: ''\n };\n this.getAllTrie(this.head, '', o, true);\n }", "function print(text) \n{\n outputElm.innerHTML = text.replace(/\\n/g, '<br>');\n}", "function renderEmojis() {\n emojiContainer.innerHTML=\"\";\n for (let i = 0; i < myEmojis.length; i++) {\n const emoji = document.createElement('span')\n emoji.textContent = myEmojis[i]\n emojiContainer.append(emoji)\n }\n }", "get display() {\n return this._display.innerHTML;\n }", "function characterDisplay() {\n //display the first character on the page\n characterSelect(characters[0].name, 1, characters[0].class, characters[0].portrait, characters[0].colors.dark, characters[0].colors.light, characters[0].stats);\n //loop through array and append all of the sprite version\n for (var i = 0; i < characters.length; i++) {\n var chibiContainer = $(\"<div>\").addClass(\"character-container\").attr({\n \"data-class\": characters[i].class,\n \"data-key\": i + 1\n });\n var characterImage = $(\"<img>\").attr(\"src\", characters[i].chibi);\n chibiContainer.append(characterImage);\n $(\".character-list\").append(chibiContainer);\n }\n }", "function escape(str) {\n var div = document.createElement('div');\n div.appendChild(document.createTextNode(str));\n return div.innerHTML;\n }", "function displayChar(c) {\n LaunchBar.displayInLargeType({\n\ttitle: c.name,\n\tstring: c.c,\n });\n}", "function BOT_printStandardChar() {\r\n\tvar botobject = eval(BOT_theBotId);\r\n\tvar bottopicid = botobject.topicId;\r\n\tvar prefix = BOT_get(bottopicid,\"_htmlprefix\",\"VAL\"); // HTML prefix == 'fifi'\r\n\tif(prefix) {\r\n\t\tvar elem = document.getElementById(prefix+\"balloon\");\r\n\t\tif(elem) {\r\n\t\t\tif(BOT_reqAnswerLong == BOT_theLastAnswerLong) {\r\n\t\t\t\tif(elem.style.fontFamily == BOT_standardFontNormal) elem.style.fontFamily = BOT_standardFontSlanted;\r\n\t\t\t\telse elem.style.fontFamily = BOT_standardFontNormal;\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\telem.style.fontFamily = BOT_standardFontNormal;\r\n\t\t\t\telem.value = BOT_reqEmote+\": \"+ BOT_reqAnswerLong;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}", "_generateMarkup() {\n // console.log(this._data); // data is in the form of an array. We want to return one of the below html elements for each of the elements in that array\n\n return this._data.map(this._generateMarkupPreview).join('');\n }", "setupLetterToBeDisplayed(){\r\n // Check if character is alphabet letter\r\n const matchAlphabetCharacter = /[a-z]/i\r\n const matchSpace = /\\s/g\r\n let textNode\r\n let li\r\n\r\n for (var i =0; i < this.phrase.length; i++){\r\n li = document.createElement('LI');\r\n if (this.phrase.charAt(i).match(matchAlphabetCharacter)){\r\n textNode = document.createTextNode(this.phrase.charAt(i))\r\n li.className = 'letter'\r\n li.setAttribute('id', this.phrase.charAt(i))\r\n li.appendChild(textNode)\r\n phraseDisplayUL.appendChild(li)\r\n } else if (this.phrase.charAt(i).match(matchSpace)){\r\n textNode = document.createTextNode(' ')\r\n li.className = 'space'\r\n li.appendChild(textNode)\r\n phraseDisplayUL.appendChild(li)\r\n }\r\n }\r\n }", "get innerHTML() {\n let retArr = [];\n this.eachElem(elem => retArr.push(elem.innerHTML));\n return retArr.join(\"\");\n }", "get innerHTML() {\n let retArr = [];\n this.eachElem(elem => retArr.push(elem.innerHTML));\n return retArr.join(\"\");\n }", "function DisplayBuilder() {\n this.p = \"<p>\",\n this.cp = \"</p>\"\n this.ul = \"<ul>\",\n this.cul = \"</u>\",\n this.li = \"<li>\",\n this.cli = \"</li>\",\n this.div = \"<div>\",\n this.cdiv = \"</div>\",\n this.h3 = \"<h3>\",\n this.ch3 = \"</h3>\"\n}", "get wordInfo() {\r\n\t\t\tlet node;\r\n\t\t\tlet para = document.createElement(\"li\");\r\n\t\t\tnode = document.createTextNode(this.word + \" No. of letters: \" + this.numLetters + \" No. of trys: \" + this.trys);\r\n\t\t\tpara.appendChild(node);\t\t\r\n\t\t\tlet element = document.getElementById(\"output\");\r\n\t\t\telement.appendChild(para);\r\n\t\t\r\n\t}", "toString() {\n return this.doctype + this.newline + this.el.outerHTML;\n }", "function editPage_Content(){\n\t\treturn ''+\n\t\t\t\"<div id='notation'>&#x20E2;</div>\" +\n\t\t\t\"<canvas id='glypheditcanvas' width=12 height=12 ></canvas>\" +\n\t\t\t\"<div id='toolsarea_upperleft' onmouseover='mouseovercec();'> (ノ°□°)ノ︵ ┻━┻ </div>\" +\n\t\t\t\"<div id='toolsarea_upperright'>&nbsp;</div>\" +\n\t\t\t\"<div id='toolsarea_lowerleft'>&nbsp;</div>\" +\n\t\t\tmakeFloatLogo();\n\t}", "function treeForm(value) {\n\tvar space = \"\";\n\tvar output = '';\n\tvar charas = value.character;\n\tfor (i = 0; i < value.height; i += 1) {\n\t\tspace += \" \";\n\t}\n\n\t\tconsole.log(space + charas);\n\tfor (i = 0; i < value.height; i += 1) {\n\t\tcharas += value.character + value.character;\n\n\t\toutput = space.slice(i + 1) + charas;\n\t\tconsole.log(output);\n\t}\n}", "toHTML ( theMode, sigDigs , params) {}", "function g(n){var o=n.parentNode,a=p.lang.string(n.data).escapeHTML(),r=t(o.ownerDocument);// We need to insert an empty/temporary <span /> to fix IE quirks\n// Elsewise IE would strip white space in the beginning\nfor(r.innerHTML=\"<span></span>\"+e(a),r.removeChild(r.firstChild);r.firstChild;)// inserts tempElement.firstChild before textNode\no.insertBefore(r.firstChild,n);o.removeChild(n)}", "function t_printRaw(raw) {\r\n t_cursor.insertAdjacentHTML(\"beforebegin\", raw); //Add raw infront of cursor\r\n t_terminal.scrollTop = t_terminal.scrollHeight; //Scroll window to new line\r\n}", "function print(text) {\n\toutputElm.innerHTML = text.replace(/\\n/g, '<br>');\n}", "function OLshowMarkup(str,quo){\r\r\n var so=OLoverHTML,s=(str||'null').toString(),q=(quo||0);\r\r\n overlib(OLhtmlspecialchars(s,q), CAPTION,'<div align=\"center\">Markup</div>', EXCLUSIVEOVERRIDE, STICKY, EXCLUSIVE,\r\r\n BGCLASS,'', BORDER,1, BGCOLOR,'#666666', BASE,0, CGCLASS,'', CAPTIONFONTCLASS,'', CLOSEFONTCLASS,'', CAPTIONPADDING,6,\r\r\n CGCOLOR,'#999999', CAPTIONSIZE,'12px', CAPCOLOR,'#ffffff', CLOSESIZE,'11px', CLOSECOLOR,'#ffffff', FGCLASS,'',\r\r\n TEXTFONTCLASS,'', TEXTPADDING,6, FGCOLOR,'#eeeeee', TEXTSIZE,'12px', TEXTCOLOR,'#000000', MIDX,0, RELY,5, WRAP,\r\r\n (OLfilterPI)?-FILTER:DONOTHING, (OLshadowPI)?-SHADOW:DONOTHING);\r\r\n OLoverHTML=so;\r\r\n}", "function html(h, node) {\n return h.dangerous ? h.augment(node, u('raw', node.value)) : null;\n}", "function letter(thing) {\n //console.log(\"Lettering start\");\n $(thing).html( fillWhitespace($(thing)) );\n $(thing).lettering().children(\"span\").addClass(\"changableText\");\n //console.log(\"Lettering done\");\n return;\n}", "get ( ) { return ns.ui.panels[1]._character; }", "function html(h, node) {\n return h.dangerous ? h.augment(node, u('raw', node.value)) : null\n}", "function treeDisplay(tree) {\n var h = tree.tall;\n for (var i = 0; i < tree.tall; i++) {\n var whitespace = (h - 1) - i;\n var num = 2 * i + 1;\n\n console.log(\" \".repeat(whitespace) + tree.char.repeat(num));\n }\n}", "function print(e){\n \n let text = e.innerText;\n let out = document.getElementById(\"visor\");\n \n out.innerText+=text;\n\n displayContent += text;\n \n}", "get content() {\n return this.textContent;\n }", "function displayContents(txt) {\n textContainer.innerHTML = txt;\n}", "renderHTML() {\n \n }", "write(piece) {\n const decoder = new TextDecoder()\n resultsContainer.innerHTML += decoder.decode(piece, { stream: true })\n }", "function print(text) {\n outputElm.innerHTML = text.replace(/\\n/g, '<br>');\n}", "function lettersPrint() {\n\tfor (i = 0; i < wordLetters.length; i++) {\n\t\tdocument.getElementById(\"letters\").innerHTML += \"<div class='letterBox hidden' id='letterNum\" + i + \"'>\" + wordLetters[i] + \"</div>\";\n\t};\n}", "static dispcurr(data) {\n current.innerText = data;\n return;\n }", "function showCard() {\n\n myDeck = shuffle(myDeck);\n for(var i=0; i < myDeck.length; i++){\n div = document.createElement('div');\n div.className = 'card';\n\n \n var ascii_char = '&' + myDeck[i].suit.toLowerCase() + ';';\n }\n div.innerHTML = '<span class=\"number\">' + myDeck[i].name + '</span><span class=\"suit\">' + ascii_char + '</span>';\n document.getElementById(\"cardDeck\").appendChild(div);\n}", "function print(text) {\n outputElm.innerHTML = text.replace(/\\n/g, '<br>');\n}", "getTextContent() {}", "function textContent(input) {\n var element = document.createElement(\"div\");\n var b = document.createElement(\"b\");\n \n b.textContent = input;\n \n \n element.appendChild(b);\n \n return element\n }", "renderText(content) {\n const style = this.getStyle();\n return react_1.default.createElement(this.blockDef.style || \"div\", { style: style, className: this.getClassName() }, content);\n }", "function letterDisplay() {\r\n\t\tlet pic = document.createElement(\"IMG\");\r\n\t\tpic.setAttribute(\"src\", \"AtoZ ASL/\"+letter+\".png\");\r\n\t\tlet node = document.createTextNode(letter);\r\n\t\tpic.appendChild(node);\t\t\r\n\t\tlet element = document.getElementById(\"output\");\r\n\t\telement.appendChild(pic);\r\n}", "function escapeHtml(str) {\n var div = document.createElement('div');\n div.appendChild(document.createTextNode(str));\n var value = div.innerHTML;\n value=value.replaceAll(\"\\n\",\"<br/>\");\n value=value.replaceAll(\" \",\"&nbsp;\");\n return value;\n }", "get textContent() {\n return this.isLeaf && this.type.spec.leafText ? this.type.spec.leafText(this) : this.textBetween(0, this.content.size, \"\");\n }", "function echosc(str)\n{\n\tstr=str.replace(/&/g,\"&amp;\");\n\tstr=str.replace(/</g,\"&lt;\");\n\tstr=str.replace(/>/g,\"&gt;\");\n\tstr=str.replace(/\"/g,\"&quot;\");\n\tstr=str.replace(/'/g,\"\\'\");\n\tstr=str.replace(/ /g,\"&nbsp;\");\n\tdocument.write(str);\n}", "function createLettersHtml() {\r\n\t\t\t\tvar html = [],\r\n\t\t\t\t\tallLink = '<a class=\"all ln-disabled\" href=\"#\" title=\"Show All\">' + opts.allText + '</a>';\r\n\r\n\t\t\t\tif (!opts.allLast) html.push(allLink);\r\n\r\n\t\t\t\tfor (var i = 1; i < letters.length; i++) {\r\n\t\t\t\t\tif (html.length == 0) html.push('<a class=\"_\" href=\"#\">0-9</a>');\r\n\t\t\t\t\thtml.push('<a class=\"' + letters[i] + '\" href=\"#\">' + ((letters[i] == '-') ? '...' : letters[i].toUpperCase()) + '</a>');\r\n\t\t\t\t}\r\n\r\n\t\t\t\tif (opts.allLast) html.push(allLink);\r\n\r\n\t\t\t\treturn '<div class=\"ln-letters\">' + html.join('') + '</div>' + (opts.showCounts ? '<div class=\"ln-letter-count\" style=\"display:none; position:absolute; top:0; left:0; width:20px;\">0</div>' : ''); // the styling for ln-letter-count is to give us a starting point for the element, which will be repositioned when made visible (ie, should not need to be styled by the user)\r\n\t\t\t}", "display(htmlElement)\r\n {\r\n \r\n var str = \"\";\r\n\r\n for(var index=1; index<=parseInt(this.size / 2); index++){\r\n var tmpStr = \"\";\r\n \r\n // parent\r\n tmpStr += \" parent is \" + this.heap[index];\r\n tmpStr += '<br>';\r\n\r\n // left child\r\n tmpStr += \" left child is \" ;\r\n var leftChlidIndex = this.getLeftChildIndex(index);\r\n if(leftChlidIndex <= this.size){\r\n tmpStr += this.heap[leftChlidIndex];\r\n }else{\r\n tmpStr +=' not exist '\r\n }\r\n\r\n tmpStr +='<br>';\r\n\r\n // right child\r\n tmpStr += \"right child is \";\r\n var rightChlidIndex = this.getRightChildIndex(index);\r\n if(rightChlidIndex <= this.size){\r\n tmpStr += this.heap[rightChlidIndex];\r\n }else{\r\n tmpStr +=' not exist '\r\n }\r\n\r\n // new line \r\n tmpStr +='<br> <br>';\r\n\r\n str += tmpStr;\r\n }\r\n\r\n // put it into the HTML DOC \r\n htmlElement.innerHTML = str;\r\n return ;\r\n }", "function getCharming() {\n const charming = require('charming')\n const element = document.getElementById('text')\n charming(element, {\n tagName: 'span',\n classPrefix: 'letter'\n })\n // list text to change color\n return element.children\n}", "constructor(props) {\n super(props);\n this.starNodes = [];\n var text = this.props[\"text\"];\n for(var i = 0 ; i < text.length; i++) {\n var currentChar = text.charAt(i);\n this.starNodes.push( <div key={i} className=\"digit_scoreboard\">{currentChar}</div>);\n\n }\n\n }", "function regolit_com_lj_quoter_test()\n{\n var text = document.selection.createRange().text;\n if (\"\" != text) {\n // format text\n text = '<div style=\"padding-left: 3pt; margin-left: 10px; border-color: blue; border-style: none none none solid; border-width: 4px;\"><i>' + text + '</i></div>';\n var ta = document.getElementById(\"body\");\n ta.value += text;\n }\n}", "function htmlentities(str){\n\t\t\treturn $('<div/>').text(str).html();\n\t\t}", "function printResult() {\n let container = document.querySelector('p#demo')\n container.innerHTML = ''\n container.innerHTML = alphabetPosition(gatherInput())\n document.querySelector('input#inp').value = ''\n}", "function cnstr() { // All of the normal singleton code goes here.\n\t\treturn {\n\t\t\tgetChar: function(val, font) {\n\t\t\t\t\n\t\t\t\tif (typeof(font) === 'undefined') {\n\t\t\t\t\tfont = 'bigblock_bold';\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\tvar character = false;\n\t\t\t\t\n\t\t\t\tswitch (font) {\n\n\t\t\t\t\tcase 'bigblock_plain':\t\n\n\t\t\t\t\t\tswitch (val) {\n\t\t\n\t\t\t\t\t\t\tcase ' ':\n\t\t\t\t\t\t\t\tcharacter = [];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'A':\n\t\t\t\t\t\t\tcase 'a':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:9},{p:13},{p:17},{p:18},{p:19},{p:20},{p:21},{p:25},{p:29},{p:33},{p:37}\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'B':\n\t\t\t\t\t\t\tcase 'b':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:9},{p:13},{p:17},{p:18},{p:19},{p:20},{p:25},{p:29},{p:33},{p:34},{p:35},{p:36}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'C':\n\t\t\t\t\t\t\tcase 'c':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:9},{p:13},{p:17},{p:25},{p:29},{p:34},{p:35},{p:36}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'D':\n\t\t\t\t\t\t\tcase 'd':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:9},{p:13},{p:17},{p:21},{p:25},{p:29},{p:33},{p:34},{p:35},{p:36}\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'E':\n\t\t\t\t\t\t\tcase 'e':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:9},{p:17},{p:18},{p:19},{p:25},{p:33},{p:34},{p:35},{p:36}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'F':\n\t\t\t\t\t\t\tcase 'f':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:9},{p:17},{p:18},{p:19},{p:25},{p:33}\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'G':\n\t\t\t\t\t\t\tcase 'g':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:9},{p:17},{p:20},{p:21},{p:25},{p:29},{p:34},{p:35},{p:36},{p:37}\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'H':\n\t\t\t\t\t\t\tcase 'h':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:5},{p:9},{p:13},{p:17},{p:18},{p:19},{p:20},{p:21},{p:25},{p:29},{p:33},{p:37}\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'I':\n\t\t\t\t\t\t\tcase 'i':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:11},{p:19},{p:27},{p:34},{p:35},{p:36}\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'J':\n\t\t\t\t\t\t\tcase 'j':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:5},{p:13},{p:21},{p:25},{p:29},{p:26},{p:34},{p:35},{p:36}\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'K':\n\t\t\t\t\t\t\tcase 'k':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:5},{p:9},{p:12},{p:17},{p:18},{p:19},{p:25},{p:28},{p:33},{p:37}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'L':\n\t\t\t\t\t\t\tcase 'l':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:9},{p:17},{p:25},{p:33},{p:34},{p:35},{p:36}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'M':\n\t\t\t\t\t\t\tcase 'm':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:5},{p:9},{p:10},{p:12},{p:13},{p:17},{p:19},{p:21},{p:25},{p:29},{p:33},{p:37}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'N':\n\t\t\t\t\t\t\tcase 'n':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:5},{p:9},{p:10},{p:13},{p:17},{p:19},{p:21},{p:25},{p:28},{p:29},{p:33},{p:37}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'O':\n\t\t\t\t\t\t\tcase 'o':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:9},{p:13},{p:17},{p:21},{p:25},{p:29},{p:34},{p:35},{p:36}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'P':\n\t\t\t\t\t\t\tcase 'p':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:9},{p:13},{p:17},{p:18},{p:19},{p:20},{p:25},{p:33}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'Q':\n\t\t\t\t\t\t\tcase 'q':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:9},{p:13},{p:17},{p:19},{p:21},{p:25},{p:28},{p:29},{p:34},{p:35},{p:36},{p:37}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'R':\n\t\t\t\t\t\t\tcase 'r':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:9},{p:13},{p:17},{p:18},{p:19},{p:20},{p:25},{p:29},{p:33},{p:37}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'S':\n\t\t\t\t\t\t\tcase 's':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:9},{p:18},{p:19},{p:20},{p:29},{p:33},{p:34},{p:35},{p:36}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'T':\n\t\t\t\t\t\t\tcase 't':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:5},{p:11},{p:19},{p:27},{p:35}\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'U':\n\t\t\t\t\t\t\tcase 'u':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:5},{p:9},{p:13},{p:17},{p:21},{p:25},{p:29},{p:34},{p:35},{p:36}\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'V':\n\t\t\t\t\t\t\tcase 'v':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:5},{p:9},{p:13},{p:17},{p:21},{p:26},{p:28},{p:35}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'W':\n\t\t\t\t\t\t\tcase 'w':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:4},{p:7},{p:9},{p:12},{p:15},{p:17},{p:20},{p:23},{p:25},{p:28},{p:31},{p:34},{p:35},{p:37},{p:38}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'X':\n\t\t\t\t\t\t\tcase 'x':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:5},{p:10},{p:12},{p:19},{p:26},{p:28},{p:33},{p:37}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'Y':\n\t\t\t\t\t\t\tcase 'y':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:5},{p:10},{p:12},{p:19},{p:27},{p:35}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'Z':\n\t\t\t\t\t\t\tcase 'z':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:5},{p:12},{p:19},{p:26},{p:33},{p:34},{p:35},{p:36},{p:37}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\t// numbers\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '1':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:10},{p:11},{p:19},{p:27},{p:35}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase '2':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:13},{p:18},{p:19},{p:20},{p:25},{p:33},{p:34},{p:35},{p:36},{p:37}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\n\t\t\t\t\t\t\tcase '3':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:13},{p:18},{p:19},{p:20},{p:29},{p:33},{p:34},{p:35},{p:36}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase '4':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:4},{p:10},{p:12},{p:17},{p:20},{p:25},{p:26},{p:27},{p:28},{p:29},{p:36}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase '5':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:4},{p:5},{p:9},{p:17},{p:18},{p:19},{p:20},{p:29},{p:33},{p:34},{p:35},{p:36}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '6':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:9},{p:17},{p:18},{p:19},{p:20},{p:25},{p:29},{p:34},{p:35},{p:36}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '7':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:13},{p:20},{p:27},{p:35}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '8':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:9},{p:13},{p:18},{p:19},{p:20},{p:25},{p:29},{p:34},{p:35},{p:36}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase '9':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:9},{p:13},{p:18},{p:19},{p:20},{p:21},{p:28},{p:34},{p:35},{p:36}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '0':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:9},{p:13},{p:17},{p:21},{p:25},{p:29},{p:34},{p:35},{p:36}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t// arrows\n\t\t\n\t\t\t\t\t\t\tcase 'arrow_down':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:11},{p:17},{p:19},{p:21},{p:26},{p:27},{p:28},{p:35}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'arrow_up':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:10},{p:11},{p:12},{p:17},{p:19},{p:21},{p:27},{p:35}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'arrow_left':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:10},{p:17},{p:18},{p:19},{p:20},{p:21},{p:26},{p:35}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'arrow_right':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:12},{p:17},{p:18},{p:19},{p:20},{p:21},{p:28},{p:35}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\t// punctuation\n\t\t\n\t\t\t\t\t\t\tcase \"!\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:11},{p:19},{p:35}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\n\t\t\t\t\t\t\tcase \"@\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:9},{p:11},{p:13},{p:17},{p:19},{p:20},{p:21},{p:25},{p:34},{p:35},{p:36}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"#\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:4},{p:9},{p:10},{p:11},{p:12},{p:13},{p:18},{p:20},{p:25},{p:26},{p:27},{p:28},{p:29},{p:34},{p:36}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"$\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:9},{p:11},{p:18},{p:19},{p:20},{p:27},{p:29},{p:33},{p:34},{p:35},{p:36},{p:43}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"%\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:4},{p:9},{p:10},{p:12},{p:19},{p:26},{p:28},{p:29},{p:34},{p:36},{p:37}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"^\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:10},{p:12}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"&\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:9},{p:12},{p:18},{p:19},{p:25},{p:29},{p:34},{p:35},{p:36},{p:37}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"*\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:9},{p:11},{p:13},{p:18},{p:19},{p:20},{p:25},{p:27},{p:29},{p:35}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"(\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:10},{p:18},{p:26},{p:35}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \")\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:12},{p:20},{p:28},{p:35}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"-\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:18},{p:19},{p:20}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase \"_\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:34},{p:35},{p:36},{p:37}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"=\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:10},{p:11},{p:12},{p:13},{p:26},{p:27},{p:28},{p:29}\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase \"+\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:11},{p:17},{p:18},{p:19},{p:20},{p:21},{p:27},{p:35}\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\n\t\t\t\t\t\t\tcase \";\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:27},{p:34}\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \":\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:11},{p:35}\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"'\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:10},{p:18}\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase ',':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:34},{p:41}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \".\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:33}\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\n\t\t\t\t\t\t\tcase '<':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:10},{p:17},{p:26},{p:35}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase '>':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:12},{p:21},{p:28},{p:35}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"/\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:4},{p:12},{p:19},{p:26},{p:34}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"?\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:3},{p:12},{p:18},{p:19},{p:34}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase \"{\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:4},{p:11},{p:18},{p:27},{p:35},{p:36}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"}\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:11},{p:20},{p:27},{p:34},{p:35}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"[\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:4},{p:11},{p:19},{p:27},{p:35},{p:36}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"]\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:11},{p:19},{p:27},{p:34},{p:35}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"|\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t\t{p:3},{p:11},{p:19},{p:27},{p:35}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\t\t// currency\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"currency_cents\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:9},{p:10},{p:11},{p:17},{p:25},{p:26},{p:27},{p:34}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\tcase 'bigblock_bold':\t\t\t\t\t\n\t\t\t\t\n\t\t\t\t\t\tswitch (val) {\n\t\t\n\t\t\t\t\t\t\tcase ' ':\n\t\t\t\t\t\t\t\tcharacter = [];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'A':\n\t\t\t\t\t\t\tcase 'a':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p : 4},{p : 5},{p : 12},{p : 13},{p : 18},{p : 19},{p : 22},{p : 23},{p : 26},{p : 27},{p : 30},{p : 31},{p : 34},{p : 35},{p : 36},{p : 37},{p : 38},{p : 39},{p : 42},{p : 43},{p : 44},{p : 45},{p : 46},{p : 47},{p : 50},{p : 51},{p : 54},{p : 55},{p : 58},{p : 59},{p : 62},{p : 63}\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'B':\n\t\t\t\t\t\t\tcase 'b':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:10},{p:11},{p:18},{p:19},{p:20},{p:21},{p:22},{p:23},{p:26},{p:27},{p:28},{p:29},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'C':\n\t\t\t\t\t\t\tcase 'c':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:26},{p:27},{p:34},{p:35},{p:42},{p:43},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'D':\n\t\t\t\t\t\t\tcase 'd':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:10},{p:11},{p:12},{p:13},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:58},{p:59},{p:60},{p:61}\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'E':\n\t\t\t\t\t\t\tcase 'e':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:26},{p:27},{p:34},{p:35},{p:36},{p:37},{p:42},{p:43},{p:44},{p:45},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'F':\n\t\t\t\t\t\t\tcase 'f':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:26},{p:27},{p:34},{p:35},{p:36},{p:37},{p:42},{p:43},{p:44},{p:45},{p:50},{p:51},{p:58},{p:59}\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'G':\n\t\t\t\t\t\t\tcase 'g':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:26},{p:27},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'H':\n\t\t\t\t\t\t\tcase 'h':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:10},{p:11},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:50},{p:51},{p:54},{p:55},{p:58},{p:59},{p:62},{p:63}\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'I':\n\t\t\t\t\t\t\tcase 'i':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:20},{p:21},{p:28},{p:29},{p:36},{p:37},{p:44},{p:45},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'J':\n\t\t\t\t\t\t\tcase 'j':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:6},{p:7},{p:14},{p:15},{p:22},{p:23},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'K':\n\t\t\t\t\t\t\tcase 'k':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:10},{p:11},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:42},{p:43},{p:44},{p:45},{p:50},{p:51},{p:54},{p:55},{p:58},{p:59},{p:62},{p:63}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'L':\n\t\t\t\t\t\t\tcase 'l':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:10},{p:11},{p:18},{p:19},{p:26},{p:27},{p:34},{p:35},{p:42},{p:43},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'M':\n\t\t\t\t\t\t\tcase 'm':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:10},{p:11},{p:14},{p:15},{p:18},{p:19},{p:20},{p:21},{p:22},{p:23},{p:26},{p:27},{p:28},{p:29},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:50},{p:51},{p:54},{p:55},{p:58},{p:59},{p:62},{p:63}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'N':\n\t\t\t\t\t\t\tcase 'n':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:10},{p:11},{p:12},{p:13},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:50},{p:51},{p:54},{p:55},{p:58},{p:59},{p:62},{p:63}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'O':\n\t\t\t\t\t\t\tcase 'o':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'P':\n\t\t\t\t\t\t\tcase 'p':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:50},{p:51},{p:58},{p:59}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'Q':\n\t\t\t\t\t\t\tcase 'q':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:54},{p:55},{p:62},{p:63}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'R':\n\t\t\t\t\t\t\tcase 'r':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:42},{p:43},{p:44},{p:45},{p:50},{p:51},{p:54},{p:55},{p:58},{p:59},{p:62},{p:63}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'S':\n\t\t\t\t\t\t\tcase 's':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:26},{p:27},{p:36},{p:37},{p:38},{p:39},{p:44},{p:45},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'T':\n\t\t\t\t\t\t\tcase 't':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:20},{p:21},{p:28},{p:29},{p:36},{p:37},{p:44},{p:45},{p:52},{p:53},{p:60},{p:61}\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'U':\n\t\t\t\t\t\t\tcase 'u':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:10},{p:11},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'V':\n\t\t\t\t\t\t\tcase 'v':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:10},{p:11},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:52},{p:53},{p:60},{p:61}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'W':\n\t\t\t\t\t\t\tcase 'w':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:1},{p:2},{p:7},{p:8},{p:9},{p:10},{p:15},{p:16},{p:17},{p:18},{p:23},{p:24},{p:25},{p:26},{p:31},{p:32},{p:33},{p:34},{p:37},{p:38},{p:39},{p:40},{p:41},{p:42},{p:45},{p:46},{p:47},{p:48},{p:49},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:56},{p:57},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63},{p:64}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'X':\n\t\t\t\t\t\t\tcase 'x':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:10},{p:11},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:36},{p:37},{p:44},{p:45},{p:50},{p:51},{p:54},{p:55},{p:58},{p:59},{p:62},{p:63}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'Y':\n\t\t\t\t\t\t\tcase 'y':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:10},{p:11},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:36},{p:37},{p:44},{p:45},{p:52},{p:53},{p:60},{p:61}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase 'Z':\n\t\t\t\t\t\t\tcase 'z':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:20},{p:21},{p:22},{p:23},{p:28},{p:29},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:42},{p:43},{p:44},{p:45},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\t// numbers\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '1':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:5},{p:12},{p:13},{p:18},{p:19},{p:20},{p:21},{p:26},{p:27},{p:28},{p:29},{p:36},{p:37},{p:44},{p:45},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase '2':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:22},{p:23},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:42},{p:43},{p:44},{p:45},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\n\t\t\t\t\t\t\tcase '3':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:22},{p:23},{p:30},{p:31},{p:36},{p:37},{p:38},{p:39},{p:44},{p:45},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase '4':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:10},{p:11},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:54},{p:55},{p:62},{p:63}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase '5':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:26},{p:27},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:52},{p:53},{p:54},{p:55},{p:60},{p:61},{p:62},{p:63}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '6':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:10},{p:11},{p:18},{p:19},{p:20},{p:21},{p:22},{p:23},{p:26},{p:27},{p:28},{p:29},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '7':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:22},{p:23},{p:30},{p:31},{p:38},{p:39},{p:46},{p:47},{p:54},{p:55},{p:62},{p:63}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '8':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase '9':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:54},{p:55},{p:62},{p:63}\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase '0':\n\t\t\t\t\t\t\t\tcharacter = [\t\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:22},{p:23},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t// arrows\n\t\t\n\t\t\t\t\t\t\tcase 'arrow_down':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:5},{p:12},{p:13},{p:20},{p:21},{p:28},{p:29},{p:33},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:40},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:51},{p:52},{p:53},{p:54},{p:60},{p:61}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'arrow_up':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:5},{p:11},{p:12},{p:13},{p:14},{p:18},{p:19},{p:20},{p:21},{p:22},{p:23},{p:25},{p:26},{p:27},{p:28},{p:29},{p:30},{p:31},{p:32},{p:36},{p:37},{p:44},{p:45},{p:52},{p:53},{p:60},{p:61}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase 'arrow_left':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:11},{p:12},{p:18},{p:19},{p:20},{p:25},{p:26},{p:27},{p:28},{p:29},{p:30},{p:31},{p:32},{p:33},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:40},{p:42},{p:43},{p:44},{p:51},{p:52},{p:60}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase 'arrow_right':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:5},{p:13},{p:14},{p:21},{p:22},{p:23},{p:25},{p:26},{p:27},{p:28},{p:29},{p:30},{p:31},{p:32},{p:33},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:40},{p:45},{p:46},{p:47},{p:53},{p:54},{p:61}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\t// punctuation\n\t\t\n\t\t\t\t\t\t\tcase \"!\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:5},{p:12},{p:13},{p:20},{p:21},{p:28},{p:29},{p:52},{p:53},{p:60},{p:61}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\n\t\t\t\t\t\t\tcase \"@\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:3},{p:4},{p:5},{p:6},{p:11},{p:12},{p:13},{p:14},{p:17},{p:18},{p:21},{p:22},{p:23},{p:24},{p:25},{p:26},{p:29},{p:30},{p:31},{p:32},{p:33},{p:34},{p:41},{p:42},{p:51},{p:52},{p:53},{p:54},{p:59},{p:60},{p:61},{p:62}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"#\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:9},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:16},{p:17},{p:18},{p:19},{p:20},{p:21},{p:22},{p:23},{p:24},{p:26},{p:27},{p:30},{p:31},{p:34},{p:35},{p:38},{p:39},{p:41},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:48},{p:49},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:56},{p:58},{p:59},{p:62},{p:63}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"$\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:5},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:20},{p:21},{p:22},{p:27},{p:28},{p:29},{p:36},{p:37},{p:38},{p:43},{p:44},{p:45},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:60},{p:61}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"%\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:6},{p:7},{p:10},{p:11},{p:14},{p:15},{p:22},{p:23},{p:28},{p:29},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:42},{p:43},{p:50},{p:51},{p:54},{p:55},{p:58},{p:59},{p:62},{p:63}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"^\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:5},{p:12},{p:13},{p:19},{p:20},{p:21},{p:22},{p:27},{p:28},{p:29},{p:30},{p:34},{p:35},{p:38},{p:39},{p:42},{p:43},{p:46},{p:47}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"&\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:3},{p:4},{p:11},{p:12},{p:17},{p:18},{p:21},{p:22},{p:25},{p:26},{p:27},{p:28},{p:29},{p:30},{p:35},{p:36},{p:41},{p:42},{p:47},{p:48},{p:49},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:56},{p:59},{p:60},{p:61},{p:62}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"*\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:10},{p:12},{p:14},{p:20},{p:21},{p:25},{p:26},{p:27},{p:28},{p:29},{p:30},{p:31},{p:35},{p:36},{p:37},{p:42},{p:44},{p:46},{p:52}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"(\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:5},{p:12},{p:13},{p:18},{p:19},{p:26},{p:27},{p:34},{p:35},{p:42},{p:43},{p:52},{p:53},{p:60},{p:61}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \")\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:5},{p:12},{p:13},{p:22},{p:23},{p:30},{p:31},{p:38},{p:39},{p:46},{p:47},{p:52},{p:53},{p:60},{p:61}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"-\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:26},{p:27},{p:28},{p:29},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase \"_\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:50},{p:51},{p:52},{p:53},{p:54},{p:55},{p:58},{p:59},{p:60},{p:61},{p:62},{p:63}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"=\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:18},{p:19},{p:20},{p:21},{p:22},{p:23},{p:42},{p:43},{p:44},{p:45},{p:46},{p:47},{p:50},{p:51},{p:52},{p:53},{p:54},{p:55}\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase \"+\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:12},{p:13},{p:20},{p:21},{p:26},{p:27},{p:28},{p:29},{p:30},{p:31},{p:34},{p:35},{p:36},{p:37},{p:38},{p:39},{p:44},{p:45},{p:52},{p:53}\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\n\t\t\t\t\t\t\tcase \";\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:12},{p:13},{p:20},{p:21},{p:36},{p:37},{p:44},{p:45},{p:50},{p:51},{p:58},{p:59}\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \":\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:12},{p:13},{p:20},{p:21},{p:44},{p:45},{p:52},{p:53}\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"'\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:6},{p:7},{p:14},{p:15},{p:20},{p:21},{p:28},{p:29}\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase ',':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:37},{p:38},{p:45},{p:46},{p:51},{p:52},{p:59},{p:60}\t\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \".\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:52},{p:53},{p:60},{p:61}\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\n\t\t\t\t\t\t\tcase '<':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:14},{p:15},{p:20},{p:21},{p:22},{p:23},{p:26},{p:27},{p:28},{p:29},{p:34},{p:35},{p:36},{p:37},{p:44},{p:45},{p:46},{p:47},{p:54},{p:55}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase '>':\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:10},{p:11},{p:18},{p:19},{p:20},{p:21},{p:28},{p:29},{p:30},{p:31},{p:36},{p:37},{p:38},{p:39},{p:42},{p:43},{p:44},{p:45},{p:50},{p:51}\t\t\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"/\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:5},{p:6},{p:13},{p:14},{p:20},{p:21},{p:28},{p:29},{p:35},{p:36},{p:43},{p:44},{p:50},{p:51},{p:58},{p:59}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"?\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:2},{p:3},{p:4},{p:5},{p:6},{p:7},{p:10},{p:11},{p:12},{p:13},{p:14},{p:15},{p:22},{p:23},{p:30},{p:31},{p:36},{p:37},{p:44},{p:45},{p:60},{p:61}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\n\t\t\t\t\t\t\tcase \"{\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:5},{p:6},{p:13},{p:14},{p:20},{p:21},{p:27},{p:28},{p:29},{p:35},{p:36},{p:37},{p:44},{p:45},{p:53},{p:54},{p:61},{p:62}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"}\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:3},{p:4},{p:11},{p:12},{p:20},{p:21},{p:28},{p:29},{p:30},{p:36},{p:37},{p:38},{p:44},{p:45},{p:51},{p:52},{p:59},{p:60}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\t\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"[\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:3},{p:4},{p:5},{p:6},{p:11},{p:12},{p:13},{p:14},{p:19},{p:20},{p:27},{p:28},{p:35},{p:36},{p:43},{p:44},{p:51},{p:52},{p:53},{p:54},{p:59},{p:60},{p:61},{p:62}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"]\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:3},{p:4},{p:5},{p:6},{p:11},{p:12},{p:13},{p:14},{p:21},{p:22},{p:29},{p:30},{p:37},{p:38},{p:45},{p:46},{p:51},{p:52},{p:53},{p:54},{p:59},{p:60},{p:61},{p:62}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\n\t\t\t\t\t\t\tcase \"|\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:4},{p:5},{p:12},{p:13},{p:20},{p:21},{p:28},{p:29},{p:36},{p:37},{p:44},{p:45},{p:52},{p:53},{p:60},{p:61}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\t// currency\n\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tcase \"currency_cents\":\n\t\t\t\t\t\t\t\tcharacter = [\n\t\t\t\t\t\t\t\t\t{p:3},{p:4},{p:9},{p:10},{p:11},{p:12},{p:13},{p:14},{p:17},{p:18},{p:19},{p:20},{p:21},{p:22},{p:25},{p:26},{p:33},{p:34},{p:41},{p:42},{p:43},{p:44},{p:45},{p:46},{p:49},{p:50},{p:51},{p:52},{p:53},{p:54},{p:59},{p:60}\n\t\t\t\t\t\t\t\t\t];\n\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\t\n\t\t\t\t\t\t\tbreak;\t\t\t\t\t\n\t\t\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\n\t\t\t\t\tbreak;\n\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\treturn character;\t\t\t\t\n\t\t\t}\n\t\t};\n\t}", "render() {\n const { name } = this.props\n\n const { character } = this.state\n return (<p style={styles.root}>{name}</p>\n\n )\n }" ]
[ "0.6462422", "0.6180795", "0.60931736", "0.60899043", "0.5996753", "0.59818316", "0.59798557", "0.5913255", "0.58871835", "0.5864064", "0.58455527", "0.58188194", "0.5813025", "0.5809126", "0.57974833", "0.5795635", "0.57791024", "0.57791024", "0.57791024", "0.57791024", "0.57791024", "0.57693607", "0.5761685", "0.5756815", "0.57488436", "0.5736627", "0.5728218", "0.57275873", "0.57210463", "0.57161516", "0.57137424", "0.5695943", "0.5695943", "0.5695943", "0.5695943", "0.5695943", "0.5695943", "0.5695943", "0.5695943", "0.5695943", "0.5695943", "0.5695943", "0.56874084", "0.5681388", "0.5674912", "0.5667073", "0.5640296", "0.5639718", "0.56320906", "0.5629005", "0.5623953", "0.56154186", "0.5614748", "0.56122696", "0.56059444", "0.5602312", "0.5590061", "0.55757475", "0.55663455", "0.55663455", "0.5564021", "0.55609995", "0.5560916", "0.55535775", "0.5551175", "0.5548764", "0.554096", "0.5539366", "0.5538051", "0.5537614", "0.55346966", "0.553346", "0.5516985", "0.55144215", "0.55110437", "0.5507163", "0.5498898", "0.5496191", "0.5494176", "0.5490943", "0.5487461", "0.5482658", "0.5479856", "0.5469738", "0.54605436", "0.5456603", "0.54422563", "0.5440236", "0.54399717", "0.5438399", "0.5432478", "0.54315954", "0.54250604", "0.54126334", "0.54120964", "0.54110533", "0.54105425", "0.5409566", "0.5403897", "0.5403806", "0.5401697" ]
0.0
-1
for displaying DOM for planets
function displayPlanets({ results: data }) { rowDiv.innerHTML = ""; data.forEach((el) => { rowDiv.innerHTML += ` <div class="col-3 m-2 d-flex"> <div class="card border-success mb-3 bg-success" style="max-width: 18rem;"> <div class="card-header text-white text-center">PLANET</div> <div class="card-body text-white"> <h5 class="card-title">${el.name}</h5> <p class="card-text">has diameter ${el.diameter} and climate ${el.climate}. has ${el.terrain} terrain and population ${el.population}</p> </div> </div> </div> `; }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function populateSolarSystem(planet){\n var el = document.getElementById(\"planets\");\n el.innerHTML += '<div>' + planet + '</div>'\n}", "function Planets(){\n\t// Heliocentric Osculating Orbital Elements Referred to the Mean Equinox and Ecliptic of Date for 2013: http://asa.usno.navy.mil/static/files/2013/Osculating_Elements_2013.txt\n\t// Values of the Osculating Orbital Elements for 8th August 1997: http://www.stargazing.net/kepler/ellipse.html\n\t// Uncertainties in RA (pre 2050) should be: <400\" (Jupiter); <600\" (Saturn); <50\" everything else\n\t// See also: https://ssd.jpl.nasa.gov/txt/p_elem_t1.txt\n\t// https://ssd.jpl.nasa.gov/?planet_pos\n\tthis.planets = [{\n\t\t\"name\": \"Mercury\",\n\t\t\"radius\":2439.7,\t// km\n\t\t\"interval\": 0.5,\n\t\t\"colour\": \"rgb(170,150,170)\",\n\t\t\"magnitude\": function(d){ return -0.36 + 5*log10(d.r*d.R) + 0.027 * d.FV + 2.2E-13 * Math.pow(d.FV,6); },\n\t\t\"elements\": [\n\t\t\t{\"jd\":2456280.5,\"i\":7.0053,\"o\":48.485,\"p\":77.658,\"a\":0.387100,\"n\":4.09232,\"e\":0.205636,\"L\":191.7001},\n\t\t\t{\"jd\":2456360.5,\"i\":7.0052,\"o\":48.487,\"p\":77.663,\"a\":0.387098,\"n\":4.09235,\"e\":0.205646,\"L\":159.0899},\n\t\t\t{\"jd\":2456440.5,\"i\":7.0052,\"o\":48.490,\"p\":77.665,\"a\":0.387097,\"n\":4.09236,\"e\":0.205650,\"L\":126.4812},\n\t\t\t{\"jd\":2456520.5,\"i\":7.0052,\"o\":48.493,\"p\":77.669,\"a\":0.387098,\"n\":4.09235,\"e\":0.205645,\"L\":93.8725},\n\t\t\t{\"jd\":2456600.5,\"i\":7.0052,\"o\":48.495,\"p\":77.672,\"a\":0.387099,\"n\":4.09234,\"e\":0.205635,\"L\":61.2628},\n\t\t\t{\"jd\":2456680.5,\"i\":7.0052,\"o\":48.498,\"p\":77.677,\"a\":0.387098,\"n\":4.09234,\"e\":0.205633,\"L\":28.6524}\n\t\t]\n\t},{\n\t\t\"name\": \"Venus\",\n\t\t\"radius\": 6051.9,\t// km\n\t\t\"interval\": 1,\n\t\t\"colour\": \"rgb(245,222,179)\",\n\t\t\"magnitude\": function(d){ return -4.34 + 5*log10(d.a*d.R) + 0.013 * d.FV + 4.2E-7*Math.pow(d.FV,3); },\n\t\t\"elements\": [\n\t\t\t{\"jd\":2456280.5,\"i\":3.3949,\"o\":76.797,\"p\":132.00,\"a\":0.723328,\"n\":1.60214,\"e\":0.006777,\"L\":209.0515},\n\t\t\t{\"jd\":2456360.5,\"i\":3.3949,\"o\":76.799,\"p\":132.07,\"a\":0.723327,\"n\":1.60215,\"e\":0.006787,\"L\":337.2248},\n\t\t\t{\"jd\":2456440.5,\"i\":3.3949,\"o\":76.802,\"p\":131.97,\"a\":0.723333,\"n\":1.60213,\"e\":0.006780,\"L\":105.3980},\n\t\t\t{\"jd\":2456520.5,\"i\":3.3949,\"o\":76.804,\"p\":131.99,\"a\":0.723327,\"n\":1.60215,\"e\":0.006769,\"L\":233.5729},\n\t\t\t{\"jd\":2456600.5,\"i\":3.3949,\"o\":76.807,\"p\":132.03,\"a\":0.723326,\"n\":1.60215,\"e\":0.006775,\"L\":1.7475},\n\t\t\t{\"jd\":2456680.5,\"i\":3.3948,\"o\":76.808,\"p\":131.63,\"a\":0.723345,\"n\":1.60209,\"e\":0.006770,\"L\":129.9169}\n\t\t]\n\t},{\n\t\t\"name\":\"Earth\",\n\t\t\"elements\" : [\n\t\t\t{\"jd\":2450680.5,\"i\":0.00041,\"o\":349.2,\"p\":102.8517,\"a\":1.0000200,\"n\":0.9855796,\"e\":0.0166967,\"L\":328.40353},\n\t\t\t{\"jd\":2456320.5,\"i\":0.0,\"o\":349.2,\"p\":103.005,\"a\":0.999986,\"n\":0.985631,\"e\":0.016682,\"L\":127.4201},\n\t\t\t{\"jd\":2456400.5,\"i\":0.0,\"o\":349.2,\"p\":103.022,\"a\":0.999987,\"n\":0.985630,\"e\":0.016677,\"L\":206.2740},\n\t\t\t{\"jd\":2456480.5,\"i\":0.0,\"o\":349.2,\"p\":103.119,\"a\":1.000005,\"n\":0.985603,\"e\":0.016675,\"L\":285.1238},\n\t\t\t{\"jd\":2456560.5,\"i\":0.0,\"o\":349.2,\"p\":103.161,\"a\":0.999995,\"n\":0.985618,\"e\":0.016682,\"L\":3.9752},\n\t\t\t{\"jd\":2456680.5,\"i\":0.0,\"o\":349.2,\"p\":103.166,\"a\":1.000005,\"n\":0.985603,\"e\":0.016693,\"L\":122.2544}\n\t\t]\n\t},{\n\t\t\"name\":\"Mars\",\n\t\t\"radius\": 3386,\t// km\n\t\t\"interval\": 1,\n\t\t\"colour\": \"rgb(255,50,50)\",\n\t\t\"include\": true,\n\t\t\"magnitude\": function(d){ return -1.51 + 5*log10(d.r*d.R) + 0.016 * d.FV; },\n\t\t\"elements\":[\n\t\t\t{\"jd\":2450680.5,\"i\":1.84992,\"o\":49.5664,\"p\":336.0882,\"a\":1.5236365,\"n\":0.5240613,\"e\":0.0934231,\"L\":262.42784},\n\t\t\t{\"jd\":2456320.5,\"i\":1.8497,\"o\":49.664,\"p\":336.249,\"a\":1.523605,\"n\":0.524079,\"e\":0.093274,\"L\":338.1493},\n\t\t\t{\"jd\":2456400.5,\"i\":1.8497,\"o\":49.666,\"p\":336.268,\"a\":1.523627,\"n\":0.524068,\"e\":0.093276,\"L\":20.0806},\n\t\t\t{\"jd\":2456480.5,\"i\":1.8496,\"o\":49.668,\"p\":336.306,\"a\":1.523731,\"n\":0.524014,\"e\":0.093316,\"L\":62.0048},\n\t\t\t{\"jd\":2456560.5,\"i\":1.8495,\"o\":49.666,\"p\":336.329,\"a\":1.523748,\"n\":0.524005,\"e\":0.093385,\"L\":103.9196},\n\t\t\t{\"jd\":2456680.5,\"i\":1.8495,\"o\":49.665,\"p\":336.330,\"a\":1.523631,\"n\":0.524066,\"e\":0.093482,\"L\":166.8051}\n\t\t]\n\t},{\n\t\t\"name\":\"Jupiter\",\n\t\t\"radius\": 69173,\t// km\n\t\t\"interval\": 10,\n\t\t\"colour\": \"rgb(255,150,150)\",\n\t\t\"include\": true,\n\t\t\"magnitude\": function(d){ return -9.25 + 5*log10(d.r*d.R) + 0.014 * d.FV; },\n\t\t\"elements\":[\n\t\t\t{\"jd\":2456280.5,\"i\":1.3033,\"o\":100.624,\"p\":14.604,\"a\":5.20269,\"n\":0.083094,\"e\":0.048895,\"L\":68.0222},\n\t\t\t{\"jd\":2456360.5,\"i\":1.3033,\"o\":100.625,\"p\":14.588,\"a\":5.20262,\"n\":0.083095,\"e\":0.048895,\"L\":74.6719},\n\t\t\t{\"jd\":2456440.5,\"i\":1.3033,\"o\":100.627,\"p\":14.586,\"a\":5.20259,\"n\":0.083096,\"e\":0.048892,\"L\":81.3228},\n\t\t\t{\"jd\":2456520.5,\"i\":1.3033,\"o\":100.629,\"p\":14.556,\"a\":5.20245,\"n\":0.083099,\"e\":0.048892,\"L\":87.9728},\n\t\t\t{\"jd\":2456600.5,\"i\":1.3033,\"o\":100.631,\"p\":14.576,\"a\":5.20254,\"n\":0.083097,\"e\":0.048907,\"L\":94.6223},\n\t\t\t{\"jd\":2456680.5,\"i\":1.3033,\"o\":100.633,\"p\":14.592,\"a\":5.20259,\"n\":0.083096,\"e\":0.048891,\"L\":101.2751}\n\t\t]\n\t},{\n\t\t\"name\":\"Saturn\",\n\t\t\"radius\": 57316,\t// km\n\t\t\"interval\": 10,\n\t\t\"colour\": \"rgb(200,150,150)\",\n\t\t\"magnitude\": function(d){\n\t\t\tvar slon = Math.atan2(d.y,d.x);\n\t\t\tvar slat = Math.atan2(d.z, Math.sqrt(d.x*d.x + d.y*d.y));\n\t\t\twhile(slon < 0){ slon += 2*Math.PI; }\n\t\t\twhile(slon >= 360){ slon -= 2*Math.PI; }\n\t\t\tvar ir = d.d2r*28.06;\n\t\t\tvar Nr = d.d2r*(169.51 + 3.82E-5 * (d.jd-2451543.5));\t// Compared to J2000 epoch\n\t\t\tvar B = Math.asin(Math.sin(slat) * Math.cos(ir) - Math.cos(slat) * Math.sin(ir) * Math.sin(slon-Nr));\n\t\t\treturn -9.0 + 5*log10(d.r*d.R) + 0.044 * d.FV + (-2.6 * Math.sin(Math.abs(B)) + 1.2 * Math.pow(Math.sin(B),2));\n\t\t},\n\t\t\"elements\":[\n\t\t\t{\"jd\":2456280.5,\"i\":2.4869,\"o\":113.732,\"p\":90.734,\"a\":9.51836,\"n\":0.033583,\"e\":0.055789,\"L\":208.6057},\n\t\t\t{\"jd\":2456360.5,\"i\":2.4869,\"o\":113.732,\"p\":90.979,\"a\":9.52024,\"n\":0.033574,\"e\":0.055794,\"L\":211.2797},\n\t\t\t{\"jd\":2456440.5,\"i\":2.4869,\"o\":113.732,\"p\":91.245,\"a\":9.52234,\"n\":0.033562,\"e\":0.055779,\"L\":213.9525},\n\t\t\t{\"jd\":2456520.5,\"i\":2.4869,\"o\":113.732,\"p\":91.500,\"a\":9.52450,\"n\":0.033551,\"e\":0.055724,\"L\":216.6279},\n\t\t\t{\"jd\":2456600.5,\"i\":2.4870,\"o\":113.732,\"p\":91.727,\"a\":9.52630,\"n\":0.033541,\"e\":0.055691,\"L\":219.3014},\n\t\t\t{\"jd\":2456680.5,\"i\":2.4870,\"o\":113.733,\"p\":92.021,\"a\":9.52885,\"n\":0.033528,\"e\":0.055600,\"L\":221.9730}\n\t\t]\n\t},{\n\t\t\"name\":\"Uranus\",\n\t\t\"radius\": 25266,\t// km\n\t\t\"interval\": 20,\n\t\t\"colour\": \"rgb(130,150,255)\",\n\t\t\"magnitude\": function(d){ return -7.15 + 5*log10(d.r*d.R) + 0.001 * d.FV; },\n\t\t\"elements\":[\n\t\t\t{\"jd\":2456280.5,\"i\":0.7726,\"o\":74.004,\"p\":169.227,\"a\":19.2099,\"n\":0.011713,\"e\":0.046728,\"L\":9.1400},\n\t\t\t{\"jd\":2456360.5,\"i\":0.7727,\"o\":73.997,\"p\":169.314,\"a\":19.2030,\"n\":0.011720,\"e\":0.047102,\"L\":10.0873},\n\t\t\t{\"jd\":2456440.5,\"i\":0.7728,\"o\":73.989,\"p\":169.434,\"a\":19.1953,\"n\":0.011727,\"e\":0.047509,\"L\":11.0340},\n\t\t\t{\"jd\":2456520.5,\"i\":0.7728,\"o\":73.989,\"p\":169.602,\"a\":19.1882,\"n\":0.011733,\"e\":0.047874,\"L\":11.9756},\n\t\t\t{\"jd\":2456600.5,\"i\":0.7728,\"o\":73.985,\"p\":169.740,\"a\":19.1816,\"n\":0.011739,\"e\":0.048215,\"L\":12.9200},\n\t\t\t{\"jd\":2456680.5,\"i\":0.7728,\"o\":73.983,\"p\":169.962,\"a\":19.1729,\"n\":0.011747,\"e\":0.048650,\"L\":13.8617}\n\t\t]\n\t},{\n\t\t\"name\":\"Neptune\",\n\t\t\"radius\": 24553,\t// km\n\t\t\"interval\": 20,\n\t\t\"colour\": \"rgb(100,100,255)\",\n\t\t\"magnitude\": function(d){ return -6.90 + 5*log10(d.r*d.R) + 0.001 * d.FV; },\n\t\t\"elements\":[\n\t\t\t{\"jd\":2456280.5,\"i\":1.7686,\"o\":131.930,\"p\":53.89,\"a\":30.0401,\"n\":0.005990,\"e\":0.010281,\"L\":333.6121},\n\t\t\t{\"jd\":2456360.5,\"i\":1.7688,\"o\":131.935,\"p\":56.47,\"a\":30.0259,\"n\":0.005994,\"e\":0.010138,\"L\":334.0856},\n\t\t\t{\"jd\":2456440.5,\"i\":1.7690,\"o\":131.940,\"p\":59.24,\"a\":30.0108,\"n\":0.005999,\"e\":0.009985,\"L\":334.5566},\n\t\t\t{\"jd\":2456520.5,\"i\":1.7692,\"o\":131.946,\"p\":61.52,\"a\":29.9987,\"n\":0.006002,\"e\":0.009816,\"L\":335.0233},\n\t\t\t{\"jd\":2456600.5,\"i\":1.7694,\"o\":131.951,\"p\":63.84,\"a\":29.9867,\"n\":0.006006,\"e\":0.009690,\"L\":335.4937},\n\t\t\t{\"jd\":2456680.5,\"i\":1.7697,\"o\":131.957,\"p\":66.66,\"a\":29.9725,\"n\":0.006010,\"e\":0.009508,\"L\":335.9564}\n\t\t]\n\t}];\n\n\tthis.d2r = Math.PI/180;\n\tthis.r2d = 180/Math.PI;\n\tthis.AUinkm = 149597870.700;\n\treturn this;\n}", "function displayDOM(){\r\n\t\tvar str = '';\r\n\t\tcontainer.getChildren().each(function(item){\r\n\t\t\tstr += '<div style=\"' + item.style.cssText + '\">' + item.get('text') + '</div>\\n';\r\n\t\t});\r\n\t\tdocument.id('output').set('text', str);\r\n\t}", "display(){\n this.htmlBuilder.build();\n this.displayCityName();\n this.displayTodayWeather();\n this.displayWeekWeather();\n this.displayTimeSlots();\n }", "function logPlanets() {\n console.log(\"Here is the list of planets:\");\n console.log(planets);\n console.log(\"---- ---- ---- ----\");\n }", "function logPlanets() {\n console.log(\"Here is the list of planets:\");\n console.log(planets);\n console.log(\"---- ---- ---- ----\");\n }", "function logPlanets() {\n console.log(\"Here is the list of planets:\");\n console.log(planets);\n console.log(\"---- ---- ---- ----\");\n }", "function logPlanets() {\n console.log(\"Here is the list of planets:\");\n console.log(planets);\n console.log(\"---- ---- ---- ----\");\n }", "function populateMain(planet, index) {\n planetName.textContent = planet.name;\n planetClimate.textContent = planet.climate + \" planet\";\n planetPopulation.textContent = 'population ' + planet.population;\n planetRotationalPeriod.textContent = 'rotational period: ' + planet.rotation_period;\n planetOrbitalPeriod.textContent = 'orbital period: ' + planet.orbital_period;\n planetDiameter.textContent = 'diameter: ' + planet.diameter;\n planetGravity.textContent = 'gravity: ' + planet.gravity;\n surfaceWater.textContent = 'surface water: ' + planet.surface_water;\n terrain.textContent = 'terrain: ' + planet.terrain;\n climate.textContent = 'climate: ' + planet.climate;\n displayedPlanet.src = `https://starwars-visualguide.com/assets/img/planets/${index + 2}.jpg`; \n}", "function viewCountryJaroarfor(){\n\t\t//follow pixel's pointer to find correct country\n\t\tvar country = findCountry(COUNTRIES, this.countryID);\n\t\t//find overview and cities panels on webpage\n\t\tvar overview = document.getElementById(\"overview\");\n\t\toverview.style.display = \"block\";\n\t\tvar cities = document.getElementById(\"cities\");\n\t\tcities.style.display = \"block\";\n\t\t//flush old readouts\n\t\toverview.innerHTML = \"\";\n\t\tcities.innerHTML = \"\";\n\t\t\n\t\t\n\t\t\n\t\t//generate and append country overview\n\t\tvar heading = document.createElement(\"h1\");\n\t\theading.innerHTML = country.querySelector(\"name\").textContent;\n\t\tvar countryIntel = document.createElement(\"p\");\n\t\tcountryIntel.innerHTML = country.querySelector(\"body\").textContent;\n\t\toverview.appendChild(heading);\n\t\toverview.appendChild(countryIntel);\n\t\t\n\t\t//generate and append city report\n\t\tvar cityHeading = document.createElement(\"h1\");\n\t\tcityHeading.innerHTML = \"Cities\";\n\t\tcities.appendChild(cityHeading);\n\t\tvar myCities = country.querySelectorAll(\"city\");\n\t\t\n\t\tconsole.log(myCities);\n\t\tfor (var i = 0; i < myCities.length; i++){\n\t\t\tvar cityName = myCities[i].getAttribute(\"name\");\n\t\t\tvar cityHeading = document.createElement(\"h2\");\n\t\t\tcityHeading.innerHTML = cityName;\n\t\t\t\n\t\t\tvar cityP = document.createElement(\"p\");\n\t\t\tvar cityDesc = myCities[i].querySelector(\"description\").textContent;\n\t\t\tcityP.innerHTML = cityDesc;\n\t\t\t\n\t\t\tcities.appendChild(cityHeading);\n\t\t\tcities.appendChild(cityP);\n\t\t}\n\t\t//TODO\n\t\t\n\t\t//generate and append economy report\n\t\tvar econHeading = document.createElement(\"h1\");\n\t\teconHeading.innerHTML = \"Economy\";\n\t\tcities.appendChild(econHeading);\n\t\t\n\t\t//generate and append exports\n\t\tvar expHeading = document.createElement(\"h2\");\n\t\texpHeading.innerHTML = \"Exports\";\n\t\tcities.appendChild(expHeading);\n\t\tvar exports = country.querySelectorAll(\"export\");\n\t\tconsole.log(exports.length);\n\t\tvar table = document.createElement(\"table\");\n\t\tfor(var i = 0; i < exports.length; i++){\n\t\t\tvar item = exports[i];\n\t\t\tvar name = item.textContent;\n\t\t\tvar price = item.getAttribute(\"price\");\n\t\t\t\n\t\t\tvar row = document.createElement(\"tr\");\n\t\t\t//var p = document.createElement(\"p\");\n\t\t\trow.className = \"econ\" + (i % 2);\n\t\t\t//p.innerHTML = name + \" : \" + price + \"gp\";\n\t\t\tvar listing = document.createElement(\"td\");\n\t\t\tlisting.innerHTML = name;\n\t\t\tlisting.className = \"listing\";\n\t\t\trow.appendChild(listing);\n\t\t\tvar pricing = document.createElement(\"td\");\n\t\t\tpricing.innerHTML = price + \"gp\";\n\t\t\tpricing.className = \"price\";\n\t\t\trow.appendChild(pricing);\n\t\t\ttable.appendChild(row);\n\t\t}\n\t\tcities.appendChild(table);\n\t\t//generate and append import reports\n\t\tvar impHeading = document.createElement(\"h2\");\n\t\timpHeading.innerHTML = \"Imports\";\n\t\tcities.appendChild(impHeading);\n\t\tvar imports = country.querySelectorAll(\"import\");\n\t\tvar table2 = document.createElement(\"table\");\n\t\tfor(var i = 0; i < imports.length; i++){\n\t\t\tvar item = imports[i];\n\t\t\tvar name = item.textContent;\n\t\t\tvar price = item.getAttribute(\"price\");\n\t\t\t\n\t\t\tvar row = document.createElement(\"tr\");\n\t\t\t//var p = document.createElement(\"p\");\n\t\t\trow.className = \"econ\" + (i % 2);\n\t\t\t//p.innerHTML = name + \" : \" + price + \"gp\";\n\t\t\tvar listing = document.createElement(\"td\");\n\t\t\tlisting.innerHTML = name;\n\t\t\tlisting.className = \"listing\";\n\t\t\trow.appendChild(listing);\n\t\t\tvar pricing = document.createElement(\"td\");\n\t\t\tpricing.innerHTML = price + \"gp\";\n\t\t\tpricing.className = \"price\";\n\t\t\trow.appendChild(pricing);\n\t\t\ttable2.appendChild(row);\n\t\t}\n\t\tcities.appendChild(table2);\n\t}", "showTreeDensity() {\r\n this.elements.forEach(cur => cur instanceof Parks ? console.log(cur.print() + ' Density: ' + cur.density()): null);\r\n \r\n }", "display() {\n if (!this.visible) {\n if(scorebox.score >= this.totalStars) {\n push();\n // Title of planet\n push();\n let tag;\n let symbol_xPos = this.x + 20;\n let symbol_yPos = this.y + 30;\n let text_xPos = this.x - 20;\n let text_yPos = this.y + 30;\n\n fill(green.r, green.g, green.b);\n\n // Symbol\n textFont(symbolFont);\n textSize(this.symbolSize);\n text(this.symbol, symbol_xPos, symbol_yPos);\n\n // Title\n textFont(globalFont);\n textSize(this.titleSize);\n text(this.title, text_xPos, text_yPos);\n pop();\n\n // Custom colour of our Venus\n // RGB parameters + position\n // Pale pink\n pointLight(this.fill.r, this.fill.g, this.fill.b, this.fill.lightPosition);\n\n // Calling the superclass Planet.js' display method\n super.display();\n pop();\n }\n }\n }", "function populatePlanet(d) {\n card.find('h2').text(d.name);\n card.find('.climate .value').text(d.climate);\n card.find('.gravity .value').text(d.gravity);\n card.find('.terrain .value').text(d.terrain);\n card.find('.population .value').text(Util.formatNumber(d.population));\n card.find('.rotation .value').text(Util.formatNumber(d.rotation_period));\n card.find('.orbital .value').text(Util.formatNumber(d.orbital_period));\n card.find('.diameter .value').text(Util.formatNumber(d.diameter));\n card.find('.planet-link a').attr('href', 'http://starwars.wikia.com/wiki/' + d.name);\n card.addClass('active');\n }", "showOnDom(data) {\n\t\tthis.location.textContent = data.name;\n\t\tthis.description.textContent = data.main.temp_min;\n\t\tthis.string.textContent = data.weather[0].main;\n\t\tthis.icon.setAttribute(\n\t\t\t\"src\",\n\t\t\t`http://openweathermap.org/img/w/${data.weather[0].icon}.png`\n\t\t);\n\t\tthis.humidity.innerHTML = `<span class=\"badge badge-sm badge-secondary\">Relative Humidity</span> ${data.main.humidity}`;\n\t\tthis.dewpoint.innerHTML = `<span class=\"badge badge-sm badge-secondary\">Pressure</span> ${data.main.pressure}`;\n\t\tthis.feels.innerHTML = `<span class=\"badge badge-sm badge-secondary\">Feels_like</span> ${data.main.feels_like} `;\n\t\tthis.wind.innerHTML = `<span class=\"badge badge-sm badge-secondary\">Wind: Speed</span> ${data.wind.speed} <span class=\"badge badge-sm badge-secondary\">Degree</span> ${data.wind.deg}`;\n\n\t}", "function show(data) {\n document.getElementByClassName(\"location-timezone\").innerHTML = data.name;\n document.getElementByClassName(\"temperature-degree\").innerHTML = data.main.temp;\n document.getElementByClassName(\"temperature-description\").innerHTML = data.weather.description;\n}", "function displayWeather() {\n // iconElement.innerHTML = `<img src=\"icons/${weather.iconId}.png\"/>`;\n // tempElement.innerHTML = `${weather.temperature.value}°<span>C</span>`;\n // descElement.innerHTML = weather.description;\n // locationElement.innerHTML = `${weather.city}, ${weather.country}`;\n}", "function showStrawFact(data) { //data accepting what is happening up top. \n //debugger; //comment out after bc you dont need to see what you did wrong anymore\n //parse the DB info and put it where it neds to go\n const { city, state, fact } = data; //destructuring assignmnet => MDN JS destructuring \n\n\n //might change some of this stuff for infographic all this is AJAX\n //grab the elements we need, and populate them with data\n document.querySelector('.city1').textContent = city; //will have three of these lines except with the selector in the quotes\n document.querySelector('.state').textContent = state;\n document.querySelector('.facts').textContent = fact;\n }", "function showEngineData(url) {\n $('#engineInerData').empty();\n $.getJSON(url, null, function (engine) {\n $('#engineTmp').tmpl(engine)\n .appendTo('#engineInerData');\n });\n }", "function view(json) {\n var targetElement = $(config.elements.data);\n targetElement.html(makeTable(json));\n }", "function writeStage()\r\n{\r\n\tvar tml = document.getTimeline();\r\n writeString (\"<Component>\\n\");\r\n for(var i=0; i< tml.layers.length ; i++)\r\n {\r\n\t\twriteLayer(tml.layers[i]);\r\n }\r\n writeString (\"</Component>\\n\");\r\n}", "function renderCurrent() {\n document.getElementById('currentCity').innerHTML = \n `\n ${currentSearch.city.name} ${currentSearch.list[0].dt_txt}\n <p>${Math.round(currentSearch.list[0].main.temp * (9 / 5) - 459.67)}°F.</p>\n <p>Humidity: ${currentSearch.list[0].main.humidity}%</p>\n <p>Wind Speed: ${currentSearch.list[0].wind.speed}mph</p>\n <p id='uvIndex'></p>\n `\n document.getElementById('forecast').innerHTML = renderForecastItem(0) + renderForecastItem(8) + renderForecastItem(16) + renderForecastItem(24) + renderForecastItem(32)\n}", "function render() {\n res.render('socList', {\n title: 'Sentinel Project: SOC Manager',\n socs: socs,\n datapoints: resultsDatapoints\n });\n }", "function fadeInPlanets() {\n\t\t$('#earth').fadeIn(6000).removeClass('hide');\n\t\t$('#mars').fadeIn(10000).removeClass('hide');\n\t\t$('#venus').fadeIn(7000).removeClass('hide');\n\t\t$('#neptune').fadeIn(7000).removeClass('hide');\n\t\t$('#navbarfade').fadeIn(8000).removeClass('hide');\n\t}", "function showWeather () {\n var weather = document.createTextNode(apiResult.weather[0].description),\n displayDescription = document.getElementById('weather');\n\n displayDescription.appendChild(weather);\n\n }", "function displayWeather(){\n iconImgElem.innerHTML = `<img src=\"icons/${weather.iconId}.png\"/>`;\n tempratureElm.innerHTML = `${weather.temperature.value}°<span>C</span>`;\n descreptionElem.innerHTML = weather.description;\n locationElem.innerHTML = `${weather.city}, ${weather.country}`;\n}", "render() {\n return (\n <div className=\"main-content\">\n {this.props.planets.planets.map(j => (\n <ServiceItem key={j.id}>\n <table>\n <tr>\n <td>\n Plant Name: {j.PLANET_NAME}\n </td>\n </tr>\n <tr>\n <td>\n Class: {j.CLASS_TYPE}\n </td>\n </tr>\n <tr>\n <td>\n Climate: {j.CLIMATE}\n </td>\n </tr>\n <tr>\n <td>\n Notes: {j.NOTES}\n </td>\n </tr>\n </table>\n </ServiceItem>\n ))}\n </div>\n );\n }", "function render() {\n var ISML = require('dw/template/ISML');\n\n // Get Basket Info\n var BasketMgr = require('dw/order/BasketMgr');\n var basket = BasketMgr.getCurrentBasket();\n\n // Get Preferences\n var Site = require('dw/system/Site');\n var currentSite = Site.getCurrent();\n var preferences = Site.getCurrent().getPreferences();\n\n // GeoLocation Data\n var location = request.getGeolocation() || {};\n\n ISML.renderTemplate('rvw/devtools', {\n Debugger: {\n basket: serialize(basket),\n geolocation: serialize(location),\n messages: Debugger,\n preferences: serialize(preferences),\n session: serialize(session),\n site: serialize(currentSite)\n }\n });\n}", "function displayRegionalTours(regionalTours, DOMElements) {\n for (let i = 0; i < regionalTours.length; i++) {\n const tour = regionalTours[i];\n const html = `\n <a href=\"doc.html?id=${tour.id}\">\n <div class=\"top_item_image\"><img src=\"${tour.image}\" alt=\"\"></div>\n <div class=\"top_item_content\">\n <div class=\"top_item_title\">${tour.name}</div>\n <div class=\"top_item_price\">${tour.price.toLocaleString()} đ</div>\n </div>\n </a>\n `;\n // update the DOM elements with the prepared HTLM text\n DOMElements[i].innerHTML = html;\n }\n }", "function renderDOM(movieInfo){\n loaderEl.classList.toggle(\"invisible\");\n console.log(\"Rendering movie results\");\n var article = document.querySelector(\"article\");\n article.innerHTML = \"\";\n movieInfo.forEach(function(movie){\n var section = document.createElement('section');\n var title = document.createElement('h2');\n var span = document.createElement('span');\n title.innerHTML = movie.Title;\n span.innerHTML = movie.Year;\n section.appendChild(title);\n section.appendChild(span);\n article.appendChild(section);\n });\n}", "view(model){\r\n //kreiraj listu napravljenih templejta u koji su ugurani podaci\r\n const airports = model.airports.reduce((html, airport) => html + chooseAirportItem(airport), '');\r\n const flightsHTML = model.flights.reduce((html, flight) => html + `<li>${flightsTemplate(flight)}</li>`, '');\r\n return `\r\n <div class = \"container\">\r\n ${flightFilterTemplate(airports)}\r\n ${flightSortTemplate}\r\n <br/>\r\n <ul class=\"list-unstyled\">\r\n ${flightsHTML}\r\n </ul>\r\n </div>\r\n `;\r\n // const flights = model.flights.reduce((html, flight) => html + flightsTemplate(flight), '');\r\n // return flightsContainerTemplate(flights);\r\n }", "function logPlanets() \n{\n console.log('Here is the list of planets:');\n console.log(planets);\n}", "function renderRanking() {\n var context = { artists: rankingData };\n var tpt = window[\"JST\"][\"templates/ranking.hbs\"];\n var html = tpt(context);\n $(\"#ranking\").html(html);\n }", "function showData(petfood){\n\tconsole.log(\"petfood\", petfood);\n\n\tfor (var i = 0; i < petfood.length; i++){\n\t\tpetFoodDiv.innerHTML += `<div><h2>${petfood[i].name}</h2></div>`;\n\t\tfor (var j = 0; j < petfood[i].types.length; j++){\n\t\t\tpetFoodDiv.innerHTML += `<div><h3>${petfood[i].types[j].type}</h3></div>`;\n\t\t\tfor (var k = 0; k < petfood[i].types[j].volumes.length; k++){\n\t\t\t\tpetFoodDiv.innerHTML += `<div>${petfood[i].types[j].volumes[k].name}</div>\n\t\t\t\t\t\t\t\t\t\t<div>${petfood[i].types[j].volumes[k].price}</div>`;\n\t\t\t}\n\t\t}\n\t}\n}", "async show() {\n // Anzuzeigenden Seiteninhalt nachladen\n let html = await fetch(\"page-overview/page-overview.html\");\n let css = await fetch(\"page-overview/page-overview.css\");\n\n if (html.ok && css.ok) {\n html = await html.text();\n css = await css.text();\n } else {\n console.error(\"Fehler beim Laden des HTML/CSS-Inhalts\");\n return;\n }\n\n // Seite zur Anzeige bringen\n let pageDom = document.createElement(\"div\");\n pageDom.innerHTML = html;\n\n this._renderBoatTiles(pageDom);\n\n this._app.setPageTitle(\"Startseite\");\n this._app.setPageCss(css);\n this._app.setPageHeader(pageDom.querySelector(\"header\"));\n this._app.setPageContent(pageDom.querySelector(\"main\"));\n }", "function showSpotDetails() {\n //get element\n var spotPanel = document.getElementById(\"spot-view\");\n //set global panel var\n spotDetailPanel = spotPanel;\n //add class to selected element\n spotDetailPanel.classList.add(\"visible\");\n //set panel spotname\n document.getElementById(\"spot-name-display\").innerHTML = pubSpotInfo.spotName;\n //set panel spotname\n document.getElementById(\"spot-img-display\").src = pubSpotInfo.imgUrl;\n}", "function renderHtmlTotalPrice(panier) {\n \n let htmlTotalPrice = getHtmlTotalPrice(panier);\n\n document.querySelector(\".totalPrice\").innerHTML = htmlTotalPrice;\n\n}", "function renderHTML(data, station_num) {\n\tvar htmlString = \"\";\n\n\thtmlString += \"<table><tr><th>Station</th><td>\" \n\t\t+ data.station + \"</td></tr>\";\n\thtmlString += \"<table><tr><th>Address</th><td>\" \n\t\t+ data.address + \"</td></tr>\";\n\thtmlString += \"<table><tr><th>Lat</th><td>\" \n\t\t+ data.lat + \"</td></tr>\";\n\thtmlString += \"<table><tr><th>Lng</th><td>\" \n\t\t+ data.lng + \"</td></tr>\";\n\thtmlString += \"<table><tr><th>Bike Stands</th><td>\" \n\t\t+ data.bike_stands + \"</td></tr>\";\n\thtmlString += \"</table>\";\n\n\tvar infocontainer = document.getElementById('stationinfo_' + station_num);\n\tinfocontainer.innerHTML = htmlString;\n}", "function displayData(data) {\n \n container.innerHTML = '';\n\n data.forEach(function (fact) {\n container.innerHTML += `<div class=\"product\"><div class=\"row\"><div class=\"col-sm-8\"><h3>Title: ${fact.title}</h3>\n <img src=\"${fact.image_url}\" ><p>Price: ${fact.price}</p>\n </div></div>\n </div>`;\n });\n}", "function buildCards(planetData){\n\n var contentDivEl = document.getElementById(\"planetCardContainer\");\n contentDivEl.innerHTML = \"\";\n \n for(var i = 0; i < planetData.data.length; i++){ //We loop this for the amount of planets visible to the user\n \n var planetCardEl = document.createElement(\"div\"); //we make a div container for each card\n planetCardEl.setAttribute(\"class\", \"ui grid planetcard\"); //we then set some classes to the div in order to position it\n contentDivEl.appendChild(planetCardEl); //we finally assign the div container to the planet card container of all the divs\n\n var planetNameEl = document.createElement(\"h3\"); //we make a h3 for each planet and assign it the name of said planet\n planetNameEl.textContent = planetData.data[i].name //Use a variable from our data\n planetNameEl.setAttribute(\"class\", \"sixteen wide column\"); //more classes to position it\n planetCardEl.appendChild(planetNameEl); //finally we add it to the planet card\n\n var planetInfoEl = document.createElement(\"div\"); //we make a div for each planet card that will contain the planets location\n planetInfoEl.setAttribute(\"class\", \"five wide column\");\n var planetLocationEl = document.createElement(\"h3\");\n planetLocationEl.textContent = \"Location\"\n \n //here we create some p elements and assign them data from out api so that users can see the location of the planets\n var rightAscensionEl = document.createElement(\"p\")\n rightAscensionEl.textContent = \"Right Ascension: \" + planetData.data[i].rightAscension.hours + \" Hours \" + planetData.data[i].rightAscension.minutes + \" Minutes \" + planetData.data[i].rightAscension.seconds + \" Seconds\";\n \n var declinationEl = document.createElement(\"p\")\n declinationEl.textContent = \"Declination: \" + planetData.data[i].declination.degrees + \" Degrees.\"\n\n planetInfoEl.appendChild(planetLocationEl); //finally we append all this info to the planetInfo div and append that div to the planet card\n planetInfoEl.appendChild(rightAscensionEl);\n planetInfoEl.appendChild(declinationEl);\n planetCardEl.appendChild(planetInfoEl);\n\n var planetBioEl = document.createElement(\"div\"); //creates a div for each planet card\n planetBioEl.setAttribute(\"class\", \"five wide column\");\n planetBioEl.textContent = planetList[planetData.data[i].name] //assigns the div the text that is inside the object array at the top of the JS. It will check the name first so it gets the right one\n planetCardEl.appendChild(planetBioEl);\n\n var planetImgEl = document.createElement(\"img\");\n\n planetImgEl.setAttribute(\"class\", \"six wide column\");\n planetImgEl.setAttribute(\"src\" , `./assets/img/planet-img/${planetData.data[i].name}.jpg`);//the image source is a variable that changes based on the name of the planet \n planetImgEl.setAttribute(\"alt\", `Picture of ${planetData.data[i].name}`); //add the alt text with a variable\n planetCardEl.appendChild(planetImgEl);\n }\n\n}", "function render() {\n //empty existing posts from view\n $nationalparks.empty();\n\n //pass 'allParks' into template function\n var parksHtml = getAllNationalparksHtml(allParks);\n\n //append html to view\n $nationalparks.append(parksHtml);\n}", "function Planet(radius, distance, orbitSpeed) {\n // Characteristics\n // Start angle of rotation\n this.angle = random(TWO_PI);\n this.orbitSpeed = orbitSpeed;\n // Size of planet\n this.radius = radius;\n // Distance of planet from sun\n // Or moon from planet\n // Tree of planets\n this.distance = distance;\n this.orbitingPlanets = [];\n // Behaviour\n this.spawnMoons = function(planets, level) {\n // level keeps track of planets around sun\n // Then moons around planets\n for (var i = 0; i < planets; i++) {\n var r = this.radius/(level*2);\n var d = random((radius + r),(radius + r)*2);\n var o = random(0.01,0.03)\n this.orbitingPlanets[i] = new Planet(r,d,o);\n if (level < 2) {\n var moons = random(0,2);\n this.orbitingPlanets[i].spawnMoons(moons, level+1);\n }\n }\n }\n this.orbit = function(){\n this.angle += this.orbitSpeed;\n for (var i = 0; i < this.orbitingPlanets.length; i++) {\n this.orbitingPlanets[i].orbit();\n }\n }\n this.show = function(){\n push();\n // Rotate before translate\n // Or planets will be in line\n rotate(this.angle);\n translate(this.distance,0);\n fill(200, 100);\n ellipse(0,0,this.radius*2,this.radius*2);\n // If our sun has moons\n // Loop through them and show each\n if(this.orbitingPlanets != null) {\n for (var i = 0; i < this.orbitingPlanets.length; i++) {\n this.orbitingPlanets[i].show();\n }\n }\n pop()\n }\n}", "function renderStagesLineUp() {\n let stagesLineUpOutPut = document.querySelector('#stagesLineUp');\n for (i = 0; i < stagesLineUp.length; i++) {\n stagesLineUpOutPut.innerHTML += `\n <article data-stagename=\"${stagesLineUp[i].acf.name}\">\n <h4>${stagesLineUp[i].acf.name}</h4>\n <hr>\n\n </article>\n `\n }\n getLineUpArtist();\n }", "display() {\n // if 'this.visible' is NOT(\"!\") equal to false, then...\n if (!this.visible) {\n if(scorebox.score >= this.totalStars) {\n push();\n // Title of planet\n push();\n let tag;\n let symbol_xPos = this.x + 28;\n let symbol_yPos = this.y + 100;\n let text_xPos = this.x - 24;\n let text_yPos = this.y + 100;\n\n fill(green.r, green.g, green.b);\n\n // Symbol\n textFont(symbolFont);\n textSize(this.symbolSize);\n text(this.symbol, symbol_xPos, symbol_yPos);\n\n // Title\n textFont(globalFont);\n textSize(this.titleSize);\n text(this.title, text_xPos, text_yPos);\n pop();\n\n // Custom fill of our Sun: RGB values + light position\n pointLight(this.fill.r,this.fill.g,this.fill.b, this.fill.lightPosition);\n\n // Calling the superclass Planet.js' display method\n super.display();\n pop();\n }\n }\n }", "function checkTopoPetsFound() {\n\tif (topoPetsCaught.total() == getTotalAmountTopoPets()) {\n\t\tdocument.getElementById(\"achievementAllTopoPets\").style.display = \"block\";\n\t\tdocument.getElementById(\"journalAllTopoPetsCaught\").style.display = \"block\";\n/*\n\t\tdocument.getElementById(\"storyText\").innerHTML = \"Congratulations! <br/> You have found all TopoPets!\";\n\t\tdocument.getElementById(\"storyText\").style.display = \"block\";\n\t\tdocument.getElementById(\"story\").style.display = \"block\";\n */\n\t}\n}", "function displayWeather(){\n iconElement.innerHTML = `<img src=\"icons/${weather.iconId}.png\">`;\n tempElement.innerHTML = `${weather.temperature.value}°<span>C<span>`;\n descElement.innerHTML = weather.descripition;\n locationElement.innerHTML =`${weather.city}, ${weather.country}`\n}", "function displayWeather() {\n iconElement.innerHTML = `<img src=\"icons/${weather.iconId}.png\"/>`;\n tempElement.innerHTML = `${weather.temperature.value}°<span>C</span>`;\n descElement.innerHTML = weather.description;\n locationElement.innerHTML = `${weather.city}, ${weather.country}`;\n}", "displaySoutacheProducts(products) {\n let result = \"\";\n products.forEach(product => {\n if(product.type === \"soutache\") {\n result += `\n <article class=\"product\">\n <div class=\"card\">\n <div class=\"products-images\">\n <img\n src=${product.image}\n alt=\"product\"\n class=\"product-img card-img-top zoom\"\n />\n <button class=\"add-cart-btn\" data-id=${product.id}>\n <i class=\"fas fa-shopping-cart second-shopping-cart\"></i>\n add to cart\n </button>\n </div>\n <div class=\"card-body\">\n <p>${product.title}<button class=\"fas fa-info-circle\" data-id=${product.id}></button></p>\n <p>${product.price} HUF</p>\n </div>\n </div>\n </article>`;\n }\n });\n productDOM2.innerHTML = result;\n }", "function printInfo() {\n\n\t\t// Generates the date, location and city description\n\t\tcheckError(this);\n\t\tdays = this.responseXML.querySelectorAll(\"time\");\n\t\tvar locationDiv = document.getElementById(\"location\");\n\t\tvar location = \tthis.responseXML.querySelector(\"name\").textContent;\n\t\tvar description = days[document.getElementById(\"slider\").value].\n\t\t\tquerySelector(\"symbol\").getAttribute(\"description\");\n\t\tvar insertData = [location, Date(), description];\n\t\tfor (var i = 0; i < insertData.length; i++) {\n\t\t\tvar insert = document.createElement(\"p\");\n\t\t\tinsert.innerHTML = insertData[i];\n\t\t\tif (insertData[i] == location) {\n\t\t\t\tinsert.className = \"title\";\n\t\t\t}\n\t\t\tlocationDiv.appendChild(insert);\n\t\t}\n\t\tdocument.getElementById(\"loadinglocation\").style.display = \"none\";\n\n\t\t// Generates the precipitation table\n\t\tvar parentTable = document.getElementById(\"graph\");\n\t\tvar table = document.createElement(\"tr\");\n\t\tparentTable.appendChild(table);\n\t\tfor (var i = 0; i < days.length; i++) {\n\t\t\tvar addRow = document.createElement(\"td\");\n\t\t\tvar addDiv = document.createElement(\"div\");\n\t\t\tvar chanceRain = days[i].querySelector(\"clouds\").getAttribute(\"chance\");\n\t\t\taddDiv.innerHTML = chanceRain;\n\t\t\taddDiv.style.height = chanceRain + \"px\";\n\t\t\taddRow.appendChild(addDiv);\n\t\t\ttable.appendChild(addRow);\n\t\t}\n\t\tdocument.getElementById(\"loadinggraph\").style.display = \"none\";\n\n\t\tchangeTemp();\n\t}", "render() {\n\n return (\n /**\n * Ihr müsst ein Bild in dem div einfügen. Als src Attribute soll es einen Pfad zur Karte erhalten\n * Pfad: \"/karten\" + / + der Art der Karte + / + der Art der Karte + \".svg\"\n * Das alt Attribut soll die Art und den Wert duch ein Leerzeichen getrennt erhalten\n */\n <div>\n Kartenvorderseite\n </div>\n )\n }", "function printatrice(teamMember){\nteamContainer.innerHTML += `\n<div class=\"team-card\">\n<div class=\"card-image\">\n<img src=${teamMember.immagine}/>\n</div>\n<div class=\"card-text\">\n<h3>${teamMember.nome}</h3>\n <p>${teamMember.ruolo}</p>\n</div>\n</div> ` \n\nconsole.table(membri)\n}", "displayPokemons(arr){\n const htmlString = arr.map(pokemon => \n `\n <article>\n <p>#${pokemon.id}</p>\n <p>${pokemon.name}</p>\n <span class=\"types\">${pokemon.types.map( type => `<p class=\"${type}\">${type}</p>`).join(\" \")}</span>\n <p><img src=\"${pokemon.sprite}\"></p>\n </article>\n `\n )\n .join('');\n\n this.main.innerHTML = htmlString;\n }", "function displaySelected() {\n console.log(\"response text\", this.responseText);\n var response = JSON.parse( this.responseText );\n console.log( response );\n\n // DOM final results\n var displayAt = document.querySelector('#show-detail');\n\n var title = document.createElement(\"h1\");\n title.innerHTML = response.name;\n displayAt.appendChild(title);\n\n var image = document.createElement(\"img\");\n image.src = response.image.medium;\n displayAt.appendChild(image);\n\n var summary = document.createElement(\"p\");\n summary.innerHTML = response.summary;\n displayAt.appendChild(summary);\n\n}", "function show(result) {\n var div = document.querySelector('.shapceship-list');\n var p = document.createElement('p');\n p.innerText = result;\n div.appendChild(p);\n }", "function displayHTML(){\n\t\tdom.name.innerHTML = \"1. Name: \"+studentArray[position].name;\n\t\tdom.address.innerHTML = \"2. Address: \"+studentArray[position].street+\n\t\t\", \"+studentArray[position].city+\n\t\t\", \"+studentArray[position].state;\n\t\tdom.grades.innerHTML = \"3. Grades: \"+studentArray[position].grades;\n\t\tdom.date.innerHTML = \"4. Date: \"+studentArray[position].getDate();\n\t\tdom.gpaAvg.innerHTML = \"5. Average GPA: \"+studentArray[position].getAverage(studentArray[position].grades).toFixed(2);\n\t}//close displayHTML function", "function displayTeddy(teddyData) {\n document.getElementById(\"product-img\").innerHTML = `<img class=\"card-img-top\" id=\"card-img-top\" src=\"${teddyData.imageUrl}\" alt=\"Card image cap\">`\n document.getElementById(\"product-id\").textContent = teddyData._id\n document.getElementById(\"product-name\").textContent = teddyData.name\n document.getElementById(\"product-price\").textContent = (parseInt(teddyData.price, 10) / 100) + \",00 €\"\n document.getElementById(\"product-description\").textContent = teddyData.description\n }", "function displayProduct(product) {\n document.getElementById('product').innerHTML = renderHTMLProduct(product, 'single');\n}", "function displayOkitJson() {\n // $(jqId(JSON_MODEL_PANEL)).html('<pre><code>' + JSON.stringify(okitJsonModel, null, 2) + '</code></pre>');\n // $(jqId(JSON_VIEW_PANEL)).html('<pre><code>' + JSON.stringify(okitJsonView, null, 2) + '</code></pre>');\n // $(jqId(JSON_REGION_PANEL)).html('<pre><code>' + JSON.stringify(regionOkitJson, null, 2) + '</code></pre>');\n}", "function displayPokemon(pokemon) {\n $('.pokemon-selector-grid').append(\n `<div class=\"grid-pokemon-display\" id=\"${pokemon.species.name}\"><p>${pokemon.species.name}</p>\n <img src=\"${pokemon.sprites.front_shiny}\"></div>`\n )\n }", "function displayWeather(){\n iconElement.innerHTML = `<img src=\"icons/${weather.iconId}.png\"/>`;\n tempElement.innerHTML = `<span>Feels like</span> ${weather.temperature.value}°<span>C</span>`;\n descElement.innerHTML = weather.description;\n locationElement.innerHTML = `${weather.city}, ${weather.country}`;\n\n temp_minElement.innerHTML = `Min Temperature: ${weather.temperature.min}°<span>C</span>`;\n temp_maxElement.innerHTML = `Max Temperature: ${weather.temperature.max}°<span>C</span>`;\n humidityElement.innerHTML = `Humidity: ${weather.humidity}%`;\n pressureElement.innerHTML = `Pressure: ${weather.pressure} hpa`;\n windElement.innerHTML = `Wind: ${weather.wind} mph`;\n\n}", "function displayPetData(pets, parentDiv) {\n pets.forEach((item, index) => {\n var template = document.getElementById('template-pet');\n var templateNode = template.content.cloneNode(true);\n templateNode.querySelector('#txt-petname').textContent = item.Name;\n templateNode.querySelector('#txt-constraint').textContent = item.Consts;\n parentDiv.appendChild(templateNode);\n });\n }", "function displayWeather(){\n iconElement.innerHTML=`<img src=\"icons/${weather.iconId}.png\">`;\n tempElement.innerHTML=`${weather.temperature.value}°<span>C</span>`;\n descElement.innerHTML=weather.description;\n locationElement.innerHTML=`${weather.city}, ${weather.country}`;\n}", "function creatAllLocations() {\n $(\".cont1\").html(\"\");\n $(\".cont0\").html(\"\");\n $(\".cont1\").append(\"<div class =\\\"row all\\\"></div>\");\n for (var i = 0; i < allPlanetArr.length; i++) {\n var universe = allPlanetArr[i];\n $(\".all\").append(\"<h2 class =\\\"col-12\\\">\" + universeNames[i].universeName + \"</h2>\");\n for (var j = 0; j < universe.length; j++) {\n var planet = universe[j];\n for (var k = 0; k < planet.length; k++) {\n planet[k].creatItem();\n }\n }\n }\n xy();\n }", "function printForecast() {\n\t\tcheckError(this);\n\t\tvar data = JSON.parse(this.responseText);\n\t\tvar forecast = document.getElementById(\"forecast\");\n\t\tfor (var i = 0; i < 2; i++) {\n\t\t\tvar table = document.createElement(\"tr\");\n\t\t\tforecast.appendChild(table);\n\t\t\tfor (var j = 0; j < data.weather.length; j++) {\n\t\t\t\tvar row = document.createElement(\"td\");\n\t\t\t\ttable.appendChild(row);\n\t\t\t\tif (i == 0) {\n\t\t\t\t\tvar weatherIcon = document.createElement(\"img\");\n\t\t\t\t\tweatherIcon.src = \"https://openweathermap.org/img/w/\" + data.weather[j].icon + \".png\";\n\t\t\t\t\trow.appendChild(weatherIcon);\n\t\t\t\t} else {\n\t\t\t\t\tvar temperature = document.createElement(\"div\");\n\t\t\t\t\ttemperature.innerHTML = Math.round(data.weather[j].temperature) + \"&#176\";\n\t\t\t\t\trow.appendChild(temperature);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tdocument.getElementById(\"loadingforecast\").style.display = \"none\";\n\t}", "function displayProjects() {\n const portfolio = document.querySelector(\".portfolio_flex\");\n let projectHTML = \"\";\n projects.forEach((project, i) => {\n projectHTML += `\n <div class=\"portfolio_images\" data-index=\"${i}\">\n <img src=\"images/${project.image}.jpg\">\n <div class=\"portfolio_button\">\n <button class=\"btn_info\">Info</button>\n </div> \n </div>\n `;\n });\n // making the projects visible\n portfolio.innerHTML = projectHTML;\n }", "function buildPlanetsGui() {\n // Add a new folder into the gui for each planet in the array\n planets.forEach(function(planet)\n {\n // Properties for each planet that can be edited by the gui\n planet_properties = {\n size: planet.scale.x,\n colour: planet.userData.colour,\n orbit: planet.userData.orbit,\n speed: planet.userData.speed,\n // Button to show the planet's orbit path and information\n view: function() {\n // Function call to remove the hide button from all folders except current folder\n removeHide();\n // Remove the planet's path outline from the scene if it is in the scene\n if (path!=undefined)\n scene.remove(path);\n // Function call that draws the path of the current planet orbit and stores it in path\n path = drawPath(planet.userData.orbit);\n // Store the path in the planet's user data\n planet.userData.path = path;\n // Add the path into the scene\n scene.add(path);\n // Set variable to true to indicate a path is in the scene\n path_on = true;\n // Remove the view button from the current folder\n planet_folder.remove(planet.userData.add_button);\n // Set the user data button to undefined\n planet.userData.add_button = undefined;\n // Add the hide button to the gui and store it in the planet's user data\n planet.userData.remove_button = addButton(this, planet_folder, 'hide');\n // Function call to clear the screen of info text\n hideInfo();\n // Function call to show the current planet's info\n showInfo(planet.userData.name, planet.userData.category, planet.userData.desc, planet.userData.colour);\n },\n // Button to hide the planet's orbit path and infomation\n hide: function() {\n // Function call to clear the screen of info text\n hideInfo();\n // Function call to show the welcome menu\n showStartUp();\n // Remove path from the scene\n scene.remove(path);\n // Set variable to false to indicate that there is no path in the scene\n path_on = false;\n // Assign variable to the current planet's path\n path = drawPath(planet.userData.orbit);\n // Store path in planet's user data\n planet.userData.path = path;\n // Remove the hide button from the gui\n planet_folder.remove(planet.userData.remove_button);\n // Set the remove button in user data to undefined\n planet.userData.remove_button = undefined;\n // Add the view button and store the button in planet's user data\n planet.userData.add_button = addButton(this, planet_folder, 'view');\n }\n }\n\n // Add a new folder for the current planet\n var planet_folder = planets_gui.addFolder(planet.userData.name);\n // Store the folder in the planet's userdata\n planet.userData.folder = planet_folder;\n // Store the planet gui properties in userdata\n planet.userData.properties = planet_properties;\n\n // Add gui items to control the planet's colour, size, orbit and speed\n addItemGui(planet_properties, planet_folder, 'colour', planet, false, 0, 0.1);\n addItemGui(planet_properties, planet_folder, 'size', planet, false, 0.1, 10);\n addItemGui(planet_properties, planet_folder, 'orbit', planet, false, 0, 1000);\n addItemGui(planet_properties, planet_folder, 'speed', planet, false, 0, 100);\n // Add button to view the planet's orbit and info and store it in userdata\n planet.userData.add_button = addButton(planet_properties, planet_folder, 'view');\n });\n}", "showInfo() {\n let venusInfo;\n if (!this.visible) {\n if(scorebox.score >= this.totalStars) {\n push();\n // Venus infos\n venusInfo = createGraphics(280, 250);\n venusInfo.fill(green.r, green.g, green.b);\n venusInfo.background(20, 220);\n venusInfo.textSize(10);\n venusInfo.textFont(globalFont);\n venusInfo.textAlign(LEFT);\n venusInfo.text(this.info, 10, 20, 260, 250);\n texture(venusInfo);\n\n // Calling the superclass Planet.js' showInfo method\n super.showInfo();\n pop();\n }\n }\n }", "paintUI(data) {\n\t\tconst place = document.querySelector('.team');\n\t\tlet output = '';\n\t\tdata.forEach(x => {\n\t\t\toutput +=\n\t\t\t\t`\n <div class=\"profile grey lighten-2\">\n <img src=\"${x.img}\" class=\"materialboxed\">\n <div class=\"space\">\n <h5>${x.name}</h5>\n <h6>Nickname: ${x.nickname}</h6>\n <p>Occupation: ${x.occupation}</p> \n </div>\n </div>\n `\n\t\t});\n\t\tplace.innerHTML = output;\n\t\tthis.active();\n\t}", "function renderAllPlants(){\n console.log('working')\n\tPlant.renderPlants()\n}", "function displayPoetsList(responseJSON) {\n $(\"#poet-list\").html(createPoetsListString(responseJSON));\n}", "function displayStores(stores) {\n var storesHtml = \"\";\n stores.forEach(function (store, index) {\n //console.log(store);\n var address = store.addressLines;\n var phone = store.phoneNumber;\n\n storesHtml += `\n <div class=\"store-container\"> \n <div class=\"store-container-background\"> \n <div class=\"store-info-container\">\n <div class=\"store-address\">\n <span>${address[0]}</span>\n <span>${address[1]}</span>\n </div>\n <div class=\"store-phone-number\">${phone}</div>\n </div>\n <div class=\"store-number-container\">\n <div class=\"store-number\">\n ${index + 1}\n </div>\n </div>\n </div> \n </div>`;\n });\n\n document.querySelector(\".stores-list\").innerHTML = storesHtml;\n}", "displayScene() {\n if(this.nodeInfo)\n this.displayNode(this.nodeInfo[this.idRoot],this.defaultMaterialID,\"null\",{s:1,t:1},false);\n }", "function displayInfo(element) {\n const container = document.getElementById('container');\n const divInfo = createAndAppend('div', container, {\n id: 'leftSide',\n class: 'left-div whiteframe',\n });\n // Table info\n createAndAppend('table', divInfo, { id: 'table' });\n const table = document.getElementById('table');\n createAndAppend('tbody', table, { id: 'tbody' });\n function createTableRow(label, description) {\n const tableR = createAndAppend('tr', table);\n createAndAppend('td', tableR, { text: label, class: 'label' });\n createAndAppend('td', tableR, { text: description });\n }\n\n createTableRow('Repository: ', element.name);\n createTableRow('Description: ', element.description);\n createTableRow('Forks : ', element.forks);\n const newDate = new Date(element.updated_at).toLocaleString();\n createTableRow('Updated: ', newDate);\n }", "async getSingleMarkup() {\n return ` \n <div class=\"city-banner\" style=\"background-image: url('${this.image}')\" data-id=\"${this[\"_id\"]}\">\n <h1>${this.name}</h1>\n <button type=\"button\" class=\"${await this.isFavoriteCity(this[\"_id\"])}\"><i class=\"fas fa-heart\"></i></button> \n </div>\n <div class=\"city-detail\">\n <div>\n <div id=\"breadcrumbs\">\n ${window.Core.checkFirstBreadcrumb()}<span> > </span>\n <a>${this.name}</a>\n </div>\n <div class=\"city-info\">\n <p><span>${window.Core.t(\"country\")}</span>${this.country}</p>\n <p><span>${window.Core.t(\"nickname\")}</span>${this.nickname}</p> \n </div>\n </div> \n \n <div id=\"mapid\"></div> \n </div>\n <h1 class=\"headline-hotels\">${window.Core.t(\"visithotelsheader\")}</h1>\n <div id=\"city-hotels\"></div>`;\n }", "function outPutDATAtoHTML() {\n let displayResult = STATE.searchResult.map(singleRest => {\n return `<div class=\"col-12\">\n <div class=\"col text-color\">\n <p>Name: ${singleRest.name} </p>\n <p>Address: ${singleRest.address}</p>\n <p> Price Range <img class=\"raiting-size\" src=\"images/dollar.png\" alt=\"Price rating\"> ${\n singleRest.priceRange\n } </p>\n <p>Rating <img class=\"raiting-size\" src=\"images/star.png\" alt=\"Restaurant rating\"> ${\n singleRest.ratings\n }</p>\n </div>\n <hr>\n </div>`;\n });\n \n $(\"#show-search-result\").html(displayResult);\n }", "function display_toys() {\n \n }// displays toys in the interface", "function render(project) { // a key\n $('.footer-test').html(project.text) //put the response on the dom\n var imageHtml = '';\n project.images.forEach(function(img) {\n imageHtml += '<img src=\"' + img + '\" /></br>'\n console.log(img);\n // put the image wherever\n });\n $('#imageZone').html(imageHtml); //put the response on the dom\n\n }", "function displayProducts(product) {\n // Structure HTML\n let productLink = document.createElement(\"a\");\n let productCard = document.createElement(\"figure\");\n let productCardTop = document.createElement(\"div\");\n let productImg = document.createElement(\"img\");\n let productCardLegend = document.createElement(\"figcaption\");\n let productName = document.createElement(\"h3\");\n let productPrice = document.createElement(\"p\");\n\n // Attributs des éléments HTML\n productLink.setAttribute(\"class\", \"card__link\");\n productLink.setAttribute(\"href\", \"pages/products.html?id=\" + product._id);\n productCard.setAttribute(\"class\", \"product-card\");\n productCardTop.setAttribute(\"class\", \"card__top\");\n productImg.setAttribute(\"class\", \"card__img\");\n productImg.setAttribute(\"src\", product.imageUrl);\n productImg.setAttribute(\"alt\", \"photo de \" + product.name);\n productCardLegend.setAttribute(\"class\", \"card__legend\");\n productName.setAttribute(\"class\", \"card__name\");\n productPrice.setAttribute(\"class\", \"card__price\");\n\n // Hierarchie des éléments HTML\n document.getElementById(\"productList\").appendChild(productLink);\n productLink.appendChild(productCard);\n productCard.appendChild(productCardTop);\n productCardTop.appendChild(productImg);\n productCard.appendChild(productCardLegend);\n productCardLegend.appendChild(productName);\n productCardLegend.appendChild(productPrice);\n\n // Ajout de contenu texte selon données récupérées \n productName.textContent = product.name;\n productPrice.textContent = product.price/100 + \".00€\"; \n}", "function renderShowResortAdmin(data,stats){\n $('#resorts_info_admin').html(\"<h3 id=admin_resort>\"+ \"ID: \" +data.id+ \" Name: \"+ data.name + \" Vertical: \" + data.vertical +\" Acres: \"+ data.acres + \" Station: \" + data.location + \" Users: \"+ stats +\"</h3>\");\n }", "function detail_result(json_parse) {\n\n document.getElementsByClassName('panel')[0].className = \"panel panel-default show\"\n document.getElementsByClassName('panel-heading')[0].innerHTML = '<strong>' + json_parse.Title + '</strong><br/>(' + json_parse.Released + ')'\n document.getElementsByClassName('panel-body')[0].innerHTML = '<div class=\"detail_holder\">' +\n '<div><strong>Genre:</strong>&nbsp;&nbsp;' + json_parse.Genre + '</div>' +\n '<div><strong>Starring:</strong>&nbsp;&nbsp;' + json_parse.Actors + '</div>' +\n '<div>' + json_parse.Plot + '</div>' +\n '</div>'\n \n \n \n}", "function onPlanetData() {\n const requestData = JSON.parse(this.responseText);\n const planetName = requestData.name;\n let newLi = document.createElement('li');\n newLi.innerHTML = planetName;\n newUl.appendChild(newLi);\n }", "function displayNodesinfo() {\n\n\t\tvar ptx = 0,\n\t\t\tpty = 0,\n\t\t\tarrpt = [],\n\t\t\tt;\n\t\tvar svgg = theSvgElement.getElementsByClassName('textsqueleton');\n\t\tfor (var i = 0; i <= svgg.length - 1; i += 1) {\n\t\t\tsvgg[i].addEventListener('mouseover', function(evt) {\n\t\t\t\tt = evt.target;\n\t\t\t\tarrpt = t.id.split(\" \");\n\n\t\t\t\t//1: Views; 3: Shapes; 5: Points\n\t\t\t\tptx = theObj.Views[arrpt[1]].Shapes[arrpt[3]].Points[arrpt[5]].x;\n\t\t\t\tpty = theObj.Views[arrpt[1]].Shapes[arrpt[3]].Points[arrpt[5]].y;\n\n\t\t\t\tvar elemx = document.getElementById(\"nodeinfox\");\n\t\t\t\tvar elemy = document.getElementById(\"nodeinfoy\");\n\n\t\t\t\telemx.setAttribute(\"type\", \"text\");\n\t\t\t\telemy.setAttribute(\"type\", \"text\");\n\n\t\t\t\telemx.readOnly = true;\n\t\t\t\telemy.readOnly = true;\n\n\t\t\t\telemx.size = 10;\n\t\t\t\telemy.size = 10;\n\n\t\t\t\telemx.value = ptx;\n\t\t\t\telemy.value = pty;\n\n\t\t\t\tdocument.getElementById(\"outputsqueleton\").innerHTML = \"View: \" + arrpt[1] + \" / Shape: \" + arrpt[3];\n\t\t\t});\n\t\t\tsvgg[i].addEventListener('mouseout', function() {\n\t\t\t\tdocument.getElementById(\"nodeinfox\").value = \"\";\n\t\t\t\tdocument.getElementById(\"nodeinfoy\").value = \"\";\n\t\t\t\tdocument.getElementById(\"outputsqueleton\").innerHTML = \"\";\n\n\t\t\t});\n\t\t}\n\n\t\treturn 0;\n\t}", "function displayHTML(array){\n for (var i = 0; i < array.length; i++){\n document.getElementById(divID).innerHTML += array[i];\n }\n //Insert CSS class for first streetview\n document.getElementById(divID).firstChild.className += ' current-image';\n initializePage();\n }", "displayScene() {\n\n //Process all component nodes\n this.processNode(this.idRoot, null, null, 1, 1);\n }", "function show(data)\n {\n let td = data['data']['current']['weather'];\n let newData = [td.ts, td.tp, td.pr, td.hu, td.ws, td.wd];\n\n let tableRef = document.getElementById('environment');\n let newRow = tableRef.insertRow(1);\n\n for (let step = 0; step < 6; step++)\n {\n let newCell = newRow.insertCell(step);\n let newText = document.createTextNode(newData[step]);\n newCell.appendChild(newText);\n }\n }", "function getplanets() {\n var alertrow = document.getElementById(\"alertrow\"); //Informs the user while get request is loading\n var mainbody = document.getElementById(\"mainbody\");\n mainbody.innerHTML = \"\";\n alertrow.innerHTML = `\n <div class=\"alert alert-secondary\" role=\"alert\">\n Loading Resource... \n </div>\n `;\n $.ajax({ //method to call API using jquery\n type: \"GET\",\n url: \"https://swapi.dev/api/planets\",\n dataType: \"json\",\n\n }).done(function(data) {\n alertrow.innerHTML = \"\";\n var results = data.results;\n var firstrow = '<div class=\"row\">'; //Prints out first row from API call\n for (var i = 0; i < 5; i++) { //Prints first row and assigns data to each category\n //To a card\n var currentresult = results[i];\n var currentcard = `\n <div class=\"col-md-2\">\n <div class=\"card\">\n <div class=\"card-header\">\n <h3>` + currentresult.name + `</h3>\n </div>\n <div class=\"card-body\">\n <p class=\"card-text\">Rotation Period:` + currentresult.rotation_period + `</p>\n <p class=\"card-text\">Orbital Period:` + currentresult.orbital_period + `</p>\n <p class=\"card-text\">Diameter:` + currentresult.diameter + `</p>\n <p class=\"card-text\">Climate:` + currentresult.climate + `</p>\n <p class=\"card-text\">Gravity:` + currentresult.gravity + `</p>\n <p class=\"card-text\">Terrain:` + currentresult.terrain + `</p>\n <p class=\"card-text\">Surface Water:` + currentresult.surface_water + `</p>\n <p class=\"card-text\">Population:` + currentresult.population + `</p>\n \n </div>\n </div>\n </div>\n `;\n firstrow = firstrow + currentcard;\n\n }\n firstrow = firstrow + '</div>' + '</br>' + '</br>';\n var secondrow = '<div class=\"row\">';\n\n for (var n = 5; n < 10; n++) { //prints out second row and assigns to cards\n var currentresult = results[n];\n var currentcard = `\n <div class=\"col-md-2\">\n <div class=\"card\">\n <div class=\"card-header\">\n <h3>` + currentresult.name + `</h3>\n </div>\n <div class=\"card-body\">\n <p class=\"card-text\">Rotation Period:` + currentresult.rotation_period + `</p>\n <p class=\"card-text\">Orbital Period:` + currentresult.orbital_period + `</p>\n <p class=\"card-text\">Diameter:` + currentresult.diameter + `</p>\n <p class=\"card-text\">Climate:` + currentresult.climate + `</p>\n <p class=\"card-text\">Gravity:` + currentresult.gravity + `</p>\n <p class=\"card-text\">Terrain:` + currentresult.terrain + `</p>\n <p class=\"card-text\">Surface Water:` + currentresult.surface_water + `</p>\n <p class=\"card-text\">Population:` + currentresult.population + `</p>\n </div>\n </div>\n </div>\n `;\n secondrow = secondrow + currentcard;\n\n }\n secondrow = secondrow + '</div>'; //Closes off the card and container rows\n mainbody.innerHTML = firstrow + secondrow; //Displays in main body\n\n }).fail(function() { //Alerts users if the API call has failed\n alertrow.innerHTML = `\n <div class=\"alert alert-secondary\" role=\"alert\">\n Error, Failed to Load Resource\n </div> \n `;\n });\n}", "function writeDOM(){\n var domString = \"\";\n for(var i=0; i<expolsive.length; i++){\n domString += `<div class=\"col-sm-6 col-md-4 container\">`\n domString += `<div class=\"row\" id=\"card-${[i]}\">`\n domString += `<h1>${expolsive[i].name}</h1>`;\n domString += `<h1>${expolsive[i].description}</h1>`;\n domString += `</div></div>`;\n }\n // $(\"#explosiveDiv\").append(domString);\n // if($(expolsive).length){\n // $(\"#card\")\n // if($('#myModal').length) {\n // $(\"#\")\n \n // $('#purchaseNotice').html($('#myModal').html()) // set html\n // .show(); // show purchaseNotice div\n // } else {\n // $('#purchaseNotice').hide();\n // }\n }", "function displayPlan(myplan) {\r\n // Look at the plan of the html\r\n const coursePlan = document.getElementById(\"course-flex-table\");\r\n\r\n Object.entries(myplan.findYears()).forEach((year) => {\r\n const [yearName, terms] = year;\r\n\r\n let courseRowDiv = document.createElement(\"div\");\r\n courseRowDiv.classList.add(\"course-row\");\r\n coursePlan.appendChild(courseRowDiv);\r\n\r\n\r\n Object.entries(terms).forEach(term => {\r\n const [termName, courses] = term;\r\n\r\n // Adds the 4 rows for the years\r\n let courseRowItem = document.createElement(\"div\");\r\n courseRowItem.classList.add(\"course-row-item\");\r\n courseRowDiv.appendChild(courseRowItem);\r\n\r\n // Adds the semester to the boxes\r\n const semesterDiv = document.createElement(\"div\");\r\n semesterDiv.classList.add(\"semester\");\r\n courseRowItem.appendChild(semesterDiv);\r\n\r\n // Adds the header to the semesters\r\n const header = document.createElement(\"h3\");\r\n const modYear = parseInt(yearName) + (termName === \"Fall\" ? 0 : 1);\r\n header.textContent = `${termName} ${modYear}`;\r\n semesterDiv.appendChild(header);\r\n\r\n courses.forEach((course) => {\r\n const courseContent = document.createElement(\"p\");\r\n courseContent.textContent = `${course.courseDesignator} ${course.courseName}`;\r\n semesterDiv.appendChild(courseContent);\r\n });\r\n });\r\n });\r\n}", "function showCity(d){\n var html = \"\";\n html += \"<h1>\" + d.building + \"</h1>\";\n html += \"<table>\"\n html += \"<tr><td>Height: \"+ d.height_m + \" meters</td></tr>\"\n html += \"<tr><td>City: \"+ d.city + \"</td></tr>\"\n html += \"<tr><td>Country: \"+ d.country + \"</td></tr>\"\n html += \"<tr><td>Floors: \"+ d.floors + \"</td></tr>\"\n html += \"<tr><td>Completed: \"+ d.completed + \"</td></tr>\"\n html += \"</table>\"\n document.getElementById(\"chart-img\").innerHTML = \"<img src=../HW3/data/img/\" + d.image + \"></img>\";\n document.getElementById(\"chart-data\").innerHTML = html;\n}", "function displayInfo(theSculpture) {\n var theName = theSculpture.name;\n var theDesc = theSculpture.description;\n var theYear = theSculpture.year;\n document.getElementById(\"location-container\").getElementsByTagName('h3')[0].innerHTML = theName;\n document.getElementById(\"location-container\").getElementsByTagName(\"p\")[0].innerHTML = theYear;\n document.getElementById(\"location-container\").getElementsByTagName(\"p\")[1].innerHTML = theDesc;\n document.getElementById(\"location-container\").style.display = \"block\";\n}", "function outputPlanets (element, index, array) {\n\tconsole.log('array[' + index + '] = ' + element);\n}", "function HtmlBindAsstVicar() {\n \n var html = ('<ul class=\"dashboard-list vicarlist\"><li><img class=\"priestimage\" src=\"../img/gallery/priest.png\"/></li>'\n + '<li ><br /><br /><br />'\n + '<span style=\"color:#647587!important\" class=\"choosepic\"> No record Found</span> <br/>'\n + '</li></ul></div>');\n return html;\n\n }", "function showPopularMoviesDOM(data){\n clearFields();\n let output = '';\n data.results.forEach((item) => { \n console.log(item);\n output += `\n <div class=\"card\">\n <div class=\"card-img--container\"></div>\n <img src=\"${`https://image.tmdb.org/t/p/w500${item.backdrop_path}`}\" alt=\"\" />\n <div class=\"card-info--container\">\n <p>Title: ${item.original_title}</p>\n <span class=\"badge badge-primary\">Popularity: ${item.popularity}</span>\n <span class=\"badge badge-success\">Votes: ${item.vote_count}</span>\n <span class=\"badge badge-success\">Release Date: ${item.release_date}</span>\n\n </div>\n </div>\n `\n }); \n popularResults.innerHTML = output;\n}", "function doProductMarkets() {\r\n\trr = {\r\n\t\t\"1\":[\"Any\",\"任意\"],\r\n\t\t\"2\":[\"Iron\",\"铁\"],\r\n\t\t\"3\":[\"Grain\",\"谷物\"],\r\n\t\t\"4\":[\"Oil\",\"石油\"],\r\n\t\t\"5\":[\"Stone\",\"石材\"],\r\n\t\t\"6\":[\"Wood\",\"木材\"],\r\n\t\t\"7\":[\"Diam.\",\"钻石\"],\r\n\t\t\"8\":[\"Weap.\",\"武器\"],\r\n\t\t\"9\":[\"House\",\"房屋\"],\r\n\t\t\"10\":[\"Gift\",\"礼物\"],\r\n\t\t\"11\":[\"Food\",\"食物\"],\r\n\t\t\"12\":[\"Ticket\",\"机票\"],\r\n\t\t\"13\":[\"DS\",\"防御\"],\r\n\t\t\"14\":[\"Hosp.\",\"医院\"]\r\n\t};\r\n\t\r\n\tvar allElements;\r\n\tallElements = document.getElementById('contentRow').children[1];\r\n\t\r\n\tvar tmp;\r\n\ttmp = allElements.children[0];\r\n\ttmp.innerHTML=tmp.innerHTML.replace(/(Marketplace)/,\"商品市场\");\r\n\t\r\n\ttmp = allElements.children[2];\r\n\ttmp.innerHTML=tmp.innerHTML.replace(\"Show Offers:\",\"显示商品价格:\");\r\n\ttmp.innerHTML=tmp.innerHTML.replace(\"Country:\",\"国家:\");\r\n\ttmp.innerHTML=tmp.innerHTML.replace(\"Quality:\",\" 品质星级:\");\r\n\t\r\n\treplaceInputByValue({\"View offers\":[\"View offers\",\"显示报价单\"],\"Buy\":[\"Buy\",\"购买\"]});\r\n\t\r\n\tresults = getElements(document, \"//label[@for]\");\r\n//\talert(results.snapshotLength);\r\n//\talert(results.snapshotItem(0).htmlFor);\r\n\tfor (var i = 0; i < results.snapshotLength; i++) {\r\n\t\tobj = results.snapshotItem(i);\r\n//\t\talert(obj.htmlFor);\r\n\t\t\r\n\t\tif (obj.htmlFor.match(\"resource\")) {\r\n\t\t\tidx = obj.htmlFor.substring(8,obj.htmlFor.length);\r\n//\t\t\talert(obj.innerHTML);\r\n\t\t\tobj.innerHTML = obj.innerHTML.replace(rr[idx][0], rr[idx][1]);\r\n\t\t}\r\n\t}\r\n\treplaceLinkByHrefSSS(\"citizenMarketOffers.html\", {\"Show my offers\":[\"Show my offers/post new offer\",\"显示在售商品 / 新品上架\"]})\r\n\t\r\n\ttmp = allElements.children[5];\r\n\ttmp.innerHTML=tmp.innerHTML.replace(/(Product)/,\"商品\");\r\n\ttmp.innerHTML=tmp.innerHTML.replace(/(Seller)/,\"卖家\");\r\n\ttmp.innerHTML=tmp.innerHTML.replace(/(Stock)/,\"存货\");\r\n\ttmp.innerHTML=tmp.innerHTML.replace(/(Price)/,\"单价\");\r\n\ttmp.innerHTML=tmp.innerHTML.replace(/(Buy)/,\"购买\");\r\n\ttmp.innerHTML=tmp.innerHTML.replace(/( items )/g,\" 个/件 \");\r\n\t\r\n\treplaceLinkByHref({\r\n\t\t\"citizenMarketOffers.html\":[\"Show my offers/post new offer\",\"显示在售商品 / 新品上架\"],\r\n\t\t\"http://wiki.e-sim.org/en/Category:Products\":[\"Products info\",\"商品相关说明\"]\r\n\t});\r\n}", "static rendered () {}", "static rendered () {}", "function checkEarthTopoPetsFound() {\n\tif (topoPetsCaught.totalEARTH == getTotalAmountEarthTopoPets()) {\n\t\tdocument.getElementById(\"achievementAllEarthTopoPets\").style.display = \"block\";\n\t}\n}", "displayTree(list) {\n\t\tlet tree = new PreorderedTree(list),\n\t\t\tview = new PreorderedView(tree, this._svgContainer);\n\n\t\tview.render();\n\t}", "function _display(){\n\t\t\t$(levelID).html(level);\n\t\t\t$(pointsID).html(points);\n\t\t\t$(linesID).html(lines);\n\t\t}", "function renderStockToWall(data) {\n\n let mainCard = document.createElement(\"div\");\n mainCard.className = \"stock-\" + data.symbol + \" card\";\n let cardHeader = document.createElement(\"div\");\n cardHeader.className = \"stock-cardheader card-header\";\n let cardBody = document.createElement(\"div\");\n cardBody.className = \"stock-cardbody card-body\";\n\n let companyName = document.createElement(\"h3\");\n companyName.className = \"company-\" + data.symbol;\n companyName.innerText = data.name;\n let price = document.createElement(\"h2\");\n price.className = \"price\";\n price.innerText = \"$ \" + data.price;\n\n\n cardHeader.appendChild(companyName);\n cardBody.appendChild(price);\n\n mainCard.appendChild(cardHeader);\n mainCard.appendChild(cardBody);\n document.getElementById(\"output\").appendChild(mainCard);\n\n}", "function generatePlanets(numberOfPlanets){\n\t\t$('#tableContent').html(\"\");\n\t\t//for loop that will run for the number that comes from the drop down list\n\t\tfor(var i=1; i <= numberOfPlanets; i++){\n\t\t\t$.get(\"http://swapi.co/api/planets/\"+i+\"/\", {//gets the specific person\n\t\t\t}).done(function(planet) {\n\t\t\t\tdrawPlanets(planet);//draws the row of info\n\t\t\t}).fail(function() {\n\t\t\t\terrorMessagePullingDataFromAPI();\n\t\t\t\t// console.log('something went wrong in the ajaxForPeople()!');\n\t\t\t});\n\t\t}\n\t\tinfoPlanets=\"\";\n\t}" ]
[ "0.6450906", "0.6314949", "0.6300873", "0.6282003", "0.6044119", "0.6044119", "0.6044119", "0.6044119", "0.6025902", "0.5966472", "0.5963442", "0.5959372", "0.5945893", "0.5944377", "0.5940851", "0.58242494", "0.579576", "0.5783829", "0.5781431", "0.5777222", "0.5765223", "0.5748444", "0.5737257", "0.57316005", "0.57274723", "0.5720217", "0.5705395", "0.5702532", "0.5692795", "0.5690279", "0.5687621", "0.5686922", "0.5681032", "0.56808436", "0.56763697", "0.5672193", "0.56715614", "0.5668487", "0.5662167", "0.5657382", "0.5650493", "0.56453454", "0.56420135", "0.5639723", "0.5629269", "0.5628861", "0.56176716", "0.5613863", "0.56123143", "0.5611629", "0.5611116", "0.56105185", "0.5597337", "0.559131", "0.55885136", "0.5587209", "0.55834687", "0.5581147", "0.55761075", "0.5572475", "0.5569531", "0.5569104", "0.55662405", "0.5558337", "0.5557268", "0.5554321", "0.555339", "0.5545847", "0.5545778", "0.5542606", "0.55385596", "0.5538018", "0.5534581", "0.5534304", "0.5533847", "0.55313313", "0.5526949", "0.55245024", "0.5512899", "0.5512355", "0.5511633", "0.55105096", "0.5507882", "0.5506576", "0.5503977", "0.55039644", "0.550192", "0.55015516", "0.5500217", "0.5499412", "0.54956514", "0.54918057", "0.54917985", "0.54915035", "0.54915035", "0.5491479", "0.54914016", "0.5490256", "0.54851264", "0.5484927" ]
0.65302455
0
for displaying DOM for starships
function displayStarships({ results: data }) { rowDiv.innerHTML = ""; data.forEach((el) => { rowDiv.innerHTML += ` <div class="col-3 m-2 d-flex"> <div class="card border-info mb-3 bg-info" style="max-width: 18rem;"> <div class="card-header text-white text-center font-weight-bold">STARSHIP</div> <div class="card-body text-white"> <h5 class="card-title">${el.name}</h5> <p class="card-text">Manufactured by ${el.manufacturer} and costs ${el.cost_in_credits}.It can attain maximum speed of ${el.max_atmosphering_speed} and hold ${el.crew} crew and ${el.passengers} passengers and has cargo capacity of ${el.cargo_capacity} and ship belongs to ${el.starship_class} class</p> </div> </div> </div> `; }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function displayStars(star){\n star.setAttribute(\"class\", \"stars\");\n global.starsDiv.appendChild(star);\n}", "function dispStars() {\n let starsOnPage = generateStars();\n document.querySelector('.stars').innerHTML = starsOnPage;\n}", "function render_stars(){\n \n}", "function drawTableStarships(starship){\n\t\tinfoStarships = $('#tableContent').html();\n\t\tinfoStarships += \"<tr>\"+\n\t\t\t\"<td><img src='/img/starships/\"+ IgnoreSpecialCharactersFromString(starship.name)+ \".png' class='charactersIMG center-block'</td>\"+\n\t\t\t\"<td><b>Name: </b>\"+ starship.name+\"</td>\"+\n\t\t\t\"<td><b>Model: </b>\"+ starship.model+\"</td>\"+\n\t\t\t\"<td><b>Manufacturer: </b>\"+ starship.manufacturer+\" Years</td>\"+\n\t\t\t\"<td><b>Passengers: </b>\"+ starship.passengers+\"</td>\"+\n\t\t\t\"<td><b>Crew: </b>\"+ starship.crew+\"</td>\"+\n\t\t\t\"<td><b>Speed: </b>\"+ starship.max_atmosphering_speed+\" Atm.</td>\"+\n\t\t\t\"<td><b>Cost: </b>\"+ starship.cost_in_credits+\" Galactic credits</td>\"+\n\t\t\t\"<td><b>Length: </b>\"+ starship.length+\" Meters</td>\"+\n\t\t\t\"<td><b>Pilots: </b>\"+drawModal(starship.pilots, starship.name+\"PilotsStarships\", 'people')+\"</td>\"+\n\t\t\t\"<td><b>Films: </b>\"+drawModal(starship.films, starship.name+\"FilmsStarships\", 'films')+\"</td>\"+\n\t\t\t\"</tr>\";\n\n\t\t$table.html(infoStarships);\n\t}", "function printStars() {\n document.querySelectorAll('.stars').forEach(panel => panel.innerHTML = showStar[numStars-1])\n}", "function displayStars(num, point, width, height, idname, ratid, ratidin) {\n \n var imag = \"<span>\";\n \n count++;\n \n document.getElementById(ratid).innerHTML = \"0/\"+num;\n \n for(var i = 0; i<num; i++) {\n imag += \"<img src='https://dl.dropboxusercontent.com/u/77110529/ratingSystem/plainStar.png' width=\"+width+\" height=\"+height+\" usemap='#\"+i+\"star\"+count+\"' id='\"+i+\"star\"+count+\"' alt='plain' />\";\n \n if(point) {\n imag += \"<map name='\"+i+\"star\"+count+\"'>\";\n imag += \"<area id='\"+i+\"star+\"+count+\"' shape='rect' coords='0,0,\"+Math.floor(width/2)+\",\"+Math.floor(height)+\"' onmouseover='printData(\\\"\"+i+\"star\"+count+\"\\\", \"+i+\", \"+count+\", \"+point+\")' onmouseout='eraseData(\\\"\"+i+\"star\"+count+\"\\\", \"+i+\", \"+count+\")' onclick='setPermanent(\\\"\"+i+\"star\"+count+\"\\\", \"+i+\", \"+count+\", \"+num+\", \"+point+\", \\\"\"+ratid+\"\\\", \\\" \"+ratidin+\" \\\")'/>\";\n imag += \"<area id='\"+i+\"star++\"+count+\"' shape='rect' coords='\"+Math.floor(height/2)+\",0,\"+width+\",\"+height+\"' onmouseover='printData(\\\"\"+i+\"star-\"+count+\"\\\", \"+i+\", \"+count+\", \"+point+\")' onmouseout='eraseData(\\\"\"+i+\"star-\"+count+\"\\\", \"+i+\", \"+count+\")' onclick='setPermanent(\\\"\"+i+\"star-\"+count+\"\\\", \"+i+\", \"+count+\", \"+num+\", \"+point+\", \\\"\"+ratid+\"\\\", \\\" \"+ratidin+\" \\\")'/>\";\n imag += \"</map>\";\n } else {\n imag += \"<map name='\"+i+\"star\"+count+\"'>\";\n \n imag += \"<area id='\"+i+\"star+\"+count+\"' shape='rect' coords='0,0,\"+Math.floor(width)+\",\"+Math.floor(height)+\"' onmouseover='printData(\\\"\"+i+\"star\"+count+\"\\\", \"+i+\", \"+count+\", \"+point+\")' onmouseout='eraseData(\\\"\"+i+\"star\"+count+\"\\\", \"+i+\", \"+count+\")' onclick='setPermanent(\\\"\"+i+\"star\"+count+\"\\\", \"+i+\", \"+count+\", \"+num+\", \"+point+\", \\\"\"+ratid+\"\\\", \\\" \"+ratidin+\" \\\")'/>\";\n\n imag += \"</map>\";\n }\n }\n \n imag += \"</span>\";\n \n document.getElementById(idname).innerHTML = imag;\n \n return starCount;\n}", "function displayStars(num) {\n var starLevelTemplate = '<li><i class=\"fa fa-star fa-3x animated bounceIn\"></i></li>';\n var starTemplate = '<li><i class=\"fa fa-star \"></i></li>';\n $(\"#starLevel\").empty();\n $(\".stars\").empty();\n for (var i = 0; i < num; i++) {\n $(\".stars\").append(starTemplate);\n $(\"#starLevel\").append(starLevelTemplate)\n }\n }", "function loadStars(n){\n var stars = \"\";\n for(var i=0; i<n; i++){\n stars += \"<span class=\\\"oi oi-star\\\"></span>\";\n }\n return stars;\n}", "function displayStars(count) {\n let starNodes = [...document.querySelectorAll('.fa-star')];\n if (starNodes.length === 3) {\n if (count === 3) {\n starNodes[0].style.visibility = \"\";\n starNodes[1].style.visibility = \"\";\n starNodes[2].style.visibility = \"\";\n } else if (count === 2) {\n starNodes[0].style.visibility = \"\";\n starNodes[1].style.visibility = \"\";\n starNodes[2].style.visibility = \"hidden\";\n } else if (count === 1) {\n starNodes[0].style.visibility = \"\";\n starNodes[1].style.visibility = \"hidden\";\n starNodes[2].style.visibility = \"hidden\";\n } else if (count === 0) {\n starNodes[0].style.visibility = \"hidden\";\n starNodes[1].style.visibility = \"hidden\";\n starNodes[2].style.visibility = \"hidden\";\n }\n }\n }", "ratingDisplay() {\n let myRating = document.getElementById(\"rating\");\n for(let i = 0; i < this.state.data.rating; i++) {\n let star = document.createElement(\"SPAN\");\n star.setAttribute(\"class\", \"glyphicon glyphicon-star\");\n myRating.appendChild(star);\n }\n\n for(let i = this.state.data.rating; i < 5; i++) {\n //let myRating = document.getElementById(\"rating\");\n let star = document.createElement(\"SPAN\");\n star.setAttribute(\"class\", \"glyphicon glyphicon-star-empty\");\n myRating.appendChild(star);\n }\n }", "function showStars(num) {\n const starHtml = '<li class=\"fa fa-star\"></li>';\n stars.innerHTML = \"\";\n for (let i = 0; i < num; i++) {\n stars.innerHTML += starHtml;\n }\n }", "function displayStars(numS) {\n const stars = document.querySelectorAll('.score-panel .fa-star');\n //reads input and displays correct number of stars\n switch (true) {\n case numS === 1:\n stars[2].parentElement.style.display = 'none';\n stars[1].parentElement.style.display = 'none';\n break;\n case numS === 2:\n stars[2].parentElement.style.display = 'none';\n break;\n }\n}", "function starFillContent(starRating) {\n var content = \"\";\n var starIndex;\n for (starIndex = 0; starIndex < starRating; starIndex++) {\n content += `<span class=\"fa fa-star fa-lg\"></span>`;\n }\n while (starIndex < 5) {\n content += `<span class=\"fa fa-star-o fa-lg\"></span>`;\n starIndex += 1;\n }\n return content;\n}", "function renderBlankStar(into) {\n\t\t\t\n\t\t\tinto.innerHTML += `<li data-id=${dataId} class=\"star\" />`\n\t\t\t\n\t\t}", "function showStars() {\n for (var i = 0; i < stars.length; i++) {\n stars[i].style.visibility = \"visible\";\n }\n}", "function addStars(name, vote){\r\n var outputArea = document.getElementsByClassName('star-box-rating-widget');\r\n var pos = outputArea[0].parentNode; \r\n \r\n var starWidget = c('div');\r\n starWidget.class = 'star-box-rating-widget';\r\n pos.appendChild(starWidget);\r\n \r\n var html = '';\r\n html += '<span class=\"star-box-rating-label\" style=\"margin-left: 70px\">'+name+': </span>';\r\n html += '<div class=\"rating rating-list\" style=\"float: right\">';\r\n html += '<span class=\"rating-bg\">&nbsp;</span>';\r\n html += '<span class=\"rating-imdb rating-your\" style=\"width: 0px\">&nbsp;</span>';\r\n html += '<span class=\"rating-stars\">';\r\n html += '<div class=\"rating-your\" style=\"width: '+(vote*14)+'px\"></div>';\r\n html += '</span>';\r\n html += '<span class=\"rating-rating rating-your\">';\r\n html += '<span class=\"value\">'+vote+'</span>';\r\n html += '<span class=\"grey\">/</span>';\r\n html += '<span class=\"grey\">10</span>';\r\n html += '</span>';\r\n html += '&nbsp;';\r\n html += '</div>';\r\n html += '<div style=\"clear: right\">';\r\n \r\n starWidget.innerHTML = html;\r\n}", "star() {\n const context = GameState.current;\n\n Helper.strewnSprite(\n Helper.getMember(GroupPool.star().members),\n { y: context.game.stage.height },\n { y: 3 }\n );\n }", "function drawStars() {\n translate(width / 2, height / 2);\n for (var i = 0; i < stars.length; i++) {\n stars[i].update();\n stars[i].show();\n }\n}", "function ShowStars(numOfStars) {\n // First call hide to remove all stars.\n HideStars(3);\n\n for (let i = 0; i < numOfStars; i++) {\n if (stars[i].childNodes[0].classList.contains('hidden'))\n {\n stars[i].childNodes[0].classList.remove('hidden');\n }\n stars[i].childNodes[0].classList.add('show');\n }\n}", "function setStars() {\n let starList = $stars;\n\n // determine whether stars need to be added or reset\n if (starList.childNodes.length == 0) {\n\n // add the stars to the board\n for(let i=0; i<stars; i++) {\n let starItem = document.createElement('li');\n starItem.innerHTML = '<i class=\"fa fa-star\"></i>';\n starList.appendChild(starItem);\n }\n } else {\n // reset stars that alredy exist\n for(let i=0;i<stars; i++){\n starList.childNodes[i].innerHTML = '<i class=\"fa fa-star\"></i>';\n }\n }\n}", "function createStarBonus(){\n for (let i = 1; i <= numberofStar; i++) {\n var imgStr = document.createElement('img');\n imgStr.src=\"./img/star.png\";\n imgStr.id =\"star\" + i;\n imgStr.style=\"position:absolute;z-index:2\"\n document.body.appendChild(imgStr);\n }\n }", "function makepoprating(meal) {\n\n // Rating selector container\n var grid_stars = $(dc('div'))\n .attr('class', 'grid_5')\n .attr('id', 'pop_rating')\n .attr('name', 'name_rating');\n\n // Create a sub-div that will contain the star-elements\n var grid_stars_select_div = $(dc('div'))\n .attr('class', 'stars_select_menu_div')\n .attr('id', 'stars_select_menu_div');\n \n // Start an unordered list\n var grid_stars_select = $(dc('ul'))\n .attr('class', 'stars_select_menu')\n .attr('id', 'stars_select_menu')\n .attr('name', 'stars_select_menu');\n \n // There will be five of them\n var grid_stars_select_stars_0 = $(dc('li'))\n .attr('class', 'star_select_menu_selection')\n .attr('name', 'star_select_menu_0')\n .attr('id', 'star_select_menu_0');\n \n var grid_stars_select_stars_0_anchor = $(dc('a'))\n .attr('id', 'stars_select_stars_0_anchor')\n .attr('class', 'stars_select_anchor')\n .css({ 'color' : '#fff' })\n .html('&#11036');\n \n var grid_stars_select_stars_1_anchor = $(dc('a'))\n .attr('id', 'stars_select_stars_1_anchor')\n .attr('class', 'stars_select_anchor')\n .html('&#9733;');\n \n var grid_stars_select_stars_2_anchor = $(dc('a'))\n .attr('id', 'stars_select_stars_2_anchor')\n .attr('class', 'stars_select_anchor')\n .html('&#9733;');\n \n var grid_stars_select_stars_3_anchor = $(dc('a'))\n .attr('id', 'stars_select_stars_3_anchor')\n .attr('class', 'stars_select_anchor')\n .html('&#9733;');\n \n var grid_stars_select_stars_4_anchor = $(dc('a'))\n .attr('id', 'stars_select_stars_4_anchor')\n .attr('class', 'stars_select_anchor')\n .html('&#9733;');\n \n var grid_stars_select_stars_5_anchor = $(dc('a'))\n .attr('id', 'stars_select_stars_5_anchor')\n .attr('class', 'stars_select_anchor')\n .html('&#9733;');\n \n // TODO - this could be more efficient \n function reset_stars_select_classes_hover() {\n grid_stars_select_stars_0_anchor.removeClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_1_anchor.removeClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_2_anchor.removeClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_3_anchor.removeClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_4_anchor.removeClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_5_anchor.removeClass(\"stars_unselected_star_hover\");\n \n grid_stars_select_stars_0_anchor.removeClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_1_anchor.removeClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_2_anchor.removeClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_3_anchor.removeClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_4_anchor.removeClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_5_anchor.removeClass(\"stars_selected_star_hover\");\n }\n \n // TODO - this could be more efficient \n function reset_stars_select_classes() {\n grid_stars_select_stars_0_anchor.removeClass(\"stars_selected_star\");\n grid_stars_select_stars_1_anchor.removeClass(\"stars_selected_star\");\n grid_stars_select_stars_2_anchor.removeClass(\"stars_selected_star\");\n grid_stars_select_stars_3_anchor.removeClass(\"stars_selected_star\");\n grid_stars_select_stars_4_anchor.removeClass(\"stars_selected_star\");\n grid_stars_select_stars_5_anchor.removeClass(\"stars_selected_star\");\n \n grid_stars_select_stars_0_anchor.removeClass(\"stars_unselected_star\");\n grid_stars_select_stars_1_anchor.removeClass(\"stars_unselected_star\");\n grid_stars_select_stars_2_anchor.removeClass(\"stars_unselected_star\");\n grid_stars_select_stars_3_anchor.removeClass(\"stars_unselected_star\");\n grid_stars_select_stars_4_anchor.removeClass(\"stars_unselected_star\");\n grid_stars_select_stars_5_anchor.removeClass(\"stars_unselected_star\");\n \n if(meal.rating >= 1) {\n grid_stars_select_stars_1_anchor.attr('class', 'stars_selected_star');\n }\n else {\n grid_stars_select_stars_1_anchor.attr('class', 'stars_unselected_star');\n }\n \n if(meal.rating >= 2) {\n grid_stars_select_stars_2_anchor.attr('class', 'stars_selected_star');\n }\n else {\n grid_stars_select_stars_2_anchor.attr('class', 'stars_unselected_star');\n }\n \n if(meal.rating >= 3) {\n grid_stars_select_stars_3_anchor.attr('class', 'stars_selected_star');\n }\n else {\n grid_stars_select_stars_3_anchor.attr('class', 'stars_unselected_star');\n }\n if(meal.rating >= 4) {\n grid_stars_select_stars_4_anchor.attr('class', 'stars_selected_star');\n }\n else {\n grid_stars_select_stars_4_anchor.attr('class', 'stars_unselected_star');\n }\n if(meal.rating >= 5) {\n grid_stars_select_stars_5_anchor.attr('class', 'stars_selected_star');\n }\n else {\n grid_stars_select_stars_5_anchor.attr('class', 'stars_unselected_star');\n }\n }\n \n reset_stars_select_classes();\n \n function star_click(rating) {\n if(rating < 0 || rating > 5)\n return false;\n if(meal.rating == rating)\n return false;\n meal.rating = rating;\n updateRatingAjax(meal, rating);\n return false;\n }\n \n grid_stars_select_stars_0_anchor.mouseenter(\n function() {\n reset_stars_select_classes_hover();\n grid_stars_select_stars_1_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_2_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_3_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_4_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_5_anchor.addClass(\"stars_unselected_star_hover\");\n }\n );\n \n grid_stars_select_stars_0_anchor.click(function() {\n star_click(0);\n });\n \n grid_stars_select_stars_0_anchor.appendTo(grid_stars_select_stars_0);\n \n var grid_stars_select_stars_1 = $(dc('li'))\n .attr('class', 'star_select_menu_selection')\n .attr('name', 'star_select_menu_1')\n .attr('id', 'star_select_menu_1');\n \n grid_stars_select_stars_1_anchor.mouseenter(\n function() {\n reset_stars_select_classes_hover();\n grid_stars_select_stars_1_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_2_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_3_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_4_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_5_anchor.addClass(\"stars_unselected_star_hover\");\n }\n );\n \n grid_stars_select_stars_1_anchor.click(function() {\n star_click(1);\n });\n \n grid_stars_select_stars_1_anchor.appendTo(grid_stars_select_stars_1);\n \n var grid_stars_select_stars_2 = $(dc('li'))\n .attr('class', 'star_select_menu_selection')\n .attr('name', 'star_select_menu_2')\n .attr('id', 'star_select_menu_2');\n \n grid_stars_select_stars_2_anchor.mouseenter(\n function() {\n reset_stars_select_classes_hover();\n grid_stars_select_stars_1_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_2_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_3_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_4_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_5_anchor.addClass(\"stars_unselected_star_hover\");\n }\n );\n grid_stars_select_stars_2_anchor.click(function() {\n star_click(2);\n });\n \n grid_stars_select_stars_2_anchor.appendTo(grid_stars_select_stars_2);\n \n var grid_stars_select_stars_3 = $(dc('li'))\n .attr('class', 'star_select_menu_selection')\n .attr('name', 'star_select_menu_3')\n .attr('id', 'star_select_menu_3');\n \n grid_stars_select_stars_3_anchor.mouseenter(\n function() {\n reset_stars_select_classes_hover();\n grid_stars_select_stars_1_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_2_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_3_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_4_anchor.addClass(\"stars_unselected_star_hover\");\n grid_stars_select_stars_5_anchor.addClass(\"stars_unselected_star_hover\");\n }\n );\n \n grid_stars_select_stars_3_anchor.click(function() {\n star_click(3);\n });\n grid_stars_select_stars_3_anchor.appendTo(grid_stars_select_stars_3);\n \n var grid_stars_select_stars_4 = $(dc('li'))\n .attr('class', 'star_select_menu_selection')\n .attr('name', 'star_select_menu_4')\n .attr('id', 'star_select_menu_4');\n \n grid_stars_select_stars_4_anchor.mouseenter(\n function() {\n reset_stars_select_classes_hover();\n grid_stars_select_stars_1_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_2_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_3_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_4_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_5_anchor.addClass(\"stars_unselected_star_hover\");\n }\n );\n \n grid_stars_select_stars_4_anchor.click(function() {\n star_click(4);\n });\n grid_stars_select_stars_4_anchor.appendTo(grid_stars_select_stars_4);\n \n var grid_stars_select_stars_5 = $(dc('li'))\n .attr('class', 'star_select_menu_selection')\n .attr('name', 'star_select_menu_5')\n .attr('id', 'star_select_menu_5');\n \n grid_stars_select_stars_5_anchor.mouseenter(\n function() {\n reset_stars_select_classes_hover();\n grid_stars_select_stars_1_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_2_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_3_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_4_anchor.addClass(\"stars_selected_star_hover\");\n grid_stars_select_stars_5_anchor.addClass(\"stars_selected_star_hover\");\n }\n );\n \n grid_stars_select_stars_5_anchor.click(function() {\n star_click(5);\n });\n grid_stars_select_stars_5_anchor.appendTo(grid_stars_select_stars_5);\n \n grid_stars_select_div.mouseleave(function() {\n reset_stars_select_classes_hover();\n reset_stars_select_classes();\n });\n \n grid_stars_select_stars_0.appendTo(grid_stars_select);\n grid_stars_select_stars_1.appendTo(grid_stars_select);\n grid_stars_select_stars_2.appendTo(grid_stars_select);\n grid_stars_select_stars_3.appendTo(grid_stars_select);\n grid_stars_select_stars_4.appendTo(grid_stars_select);\n grid_stars_select_stars_5.appendTo(grid_stars_select);\n \n grid_stars_select.appendTo(grid_stars_select_div);\n \n // Append this to grid_stars..\n grid_stars_select_div.appendTo(grid_stars);\n \n // Return this\n return grid_stars;\n }", "function displayStars(numFullStars, numHalfStars) {\n var numTotalStars = 5;\n var elementId;\n // add the fa-star, fa-star-half-o, or fa-star-o class OR neutral-color for no reviews yet\n if ((numFullStars == 0) && (numHalfStars == 0)) {\n console.log(\"displayStars(): no reviews yet\");\n return;\n }\n // Replace empty star with full star and add color\n var i;\n for (i = 1; i <= numFullStars; i++) {\n elementId = \"#star-\" + i; \n $(elementId).removeClass(\"fa-star-o\");\n $(elementId).addClass(\"fa-star\");\n $(elementId).addClass(\"star-color\");\n }\n // Replace empty star with half star and add color\n var j = numFullStars + 1;\n numHalfMax = numFullStars + numHalfStars;\n if (numHalfMax > numTotalStars) {\n return false;\n }\n for (j; j <= numHalfMax; j++) {\n elementId = \"#star-\" + j; \n $(elementId).removeClass(\"fa\");\n $(elementId).removeClass(\"fa-star-o\");\n $(elementId).addClass(\"fas\");\n $(elementId).addClass(\"fa-star-half-alt\");\n $(elementId).attr(\"aria-hidden\",\"true\"),\n $(elementId).addClass(\"star-color\");\n }\n // Add color to remaining stars\n var m = numHalfMax + 1;\n while (m <= numTotalStars) { \n elementId = \"#star-\" + m; \n $(elementId).addClass(\"star-color\");\n m = m + 1;\n }\n console.log(\"displayStars(\" + numFullStars + \", \" + numHalfStars + \")\");\n}", "function addStars(noOfStars){\n let strHTML ='';\n for(let i=1; i<=noOfStars; i++)\n {\n strHTML += `<li><i class=\"fa fa-star\"></i></li>`;\n }\n stars.innerHTML = strHTML;\n }", "function threeStarsToStart() {\n let threeStars = document.querySelector('.stars');\n let threeStarsHTML = `<li><i class=\"fa fa-star\"></i></li><li><i class=\"fa fa-star\"></i></li><li><i class=\"fa fa-star\"></i></li>`;\n threeStars.innerHTML = threeStarsHTML;\n}", "function setInfoTandR()\r\n{\r\n\tif(movecount < 31){\r\n\t\tstarcount = 3;\r\n\t}\r\n\telse if(movecount > 30 && movecount < 51){\r\n\t\tstarcount = 2;\r\n\t}\r\n\telse{\r\n\t\tstarcount = 1;\r\n\t}\r\n\tge = document.getElementById(\"stars\");\r\n\tge.innerHTML=\"\";\r\n\t\r\n\tfor (var j = 0; j < this.starcount; j++){\r\n\t\tvar a = document.createElement('span');\r\n\t\ta.innerHTML=star_img_tag;\r\n\t\tge.appendChild(a);\r\n\t}\r\n\t++totalsecscount;\r\n game_secs = format_time(totalsecscount%60);\r\n game_mins = format_time(parseInt(totalsecscount/60));\r\n\tgametime.innerHTML= game_mins+\":\"+game_secs;\r\n}", "function draw_stars(){\n if (system){\n for (let i = 0; i < system['stars'].length; i++){\n draw_star(system['stars'][i]);\n }\n }\n}", "function starBuilder(id, rating) {\n var i = 0;\n // reset when different dog breed is clicked\n document.querySelector(\"#\" + id).innerHTML = \"\";\n p = document.querySelector(\"#\" + id);\n while (i < 5) {\n while (i < rating) {\n var starImg = document.createElement(\"i\");\n starImg.className = \"fa fa-lg fa-star\";\n p.appendChild(starImg)\n i++;\n };\n if(rating != 5){\n var starImg = document.createElement(\"i\");\n starImg.className = \"fa fa-lg fa-star-o\";\n p.appendChild(starImg)\n i++;\n }\n }\n}", "function stars() {\n\tconst starar = star.getElementsByTagName('i');\n\tfor (i = 0; i < starar.length; i++) {\n\t\tif (moves > 14 && moves <= 19) {\n\t\t\tstarar[2].className = 'fa fa-star-o';\n\t\t\tstarnum = 2;\n\t\t} else if (moves > 19) {\n\t\t\tstarar[1].className = 'fa fa-star-o';\n\t\t\tstarnum = 1;\n//\t\t} else if (moves > 24) {\n//\t\t\tstarar[0].className = 'fa fa-star-o';\n//\t\t\tstarnum = 0;\n\t\t} else {\n\t\t\tstarar[0].className = 'fa fa-star';\n\t\t\tstarar[1].className = 'fa fa-star';\n\t\t\tstarar[2].className = 'fa fa-star';\n\t\t\tstarnum = 3;\n\t\t}\n\t}\n}", "display() {\n // Lerp to proper colors\n if (blackStarfield) {\n this.alpha = 127;\n this.bg = color(0);\n this.color = color(255);\n } else {\n this.alpha = lerp(this.alpha, curLevel.alpha, STARFIELD_LERP);\n this.bg = lerpColor(this.bg, color(curLevel.bg), STARFIELD_LERP);\n this.color = lerpColor(this.color, color(curLevel.color), STARFIELD_LERP);\n }\n\n // Skip rendering stars if low graphics mode\n if (!showStars) return;\n\n // Render stars\n for (let i = 0; i < this.stars.length; i++) {\n let s = this.stars[i];\n\n // Render star\n this.color.setAlpha(this.alpha * noise(s.noise));\n fill(this.color);\n noStroke();\n ellipse(s.x, s.y, s.r, s.r);\n\n // Update position\n if (!paused) {\n s.y += s.dy * dt();\n if (s.y - s.r > height) {\n s.r = random(2);\n s.x = random(width);\n s.y = 0;\n s.dy = random(this.speed);\n }\n }\n\n // Update noise\n s.noise += s.deltaNoise;\n }\n }", "function createStars() {\n debug(\"createStars\");\n\n for (let j = 0; j < 3; j++) {\n newLi = document.createElement('li');\n newIcon = document.createElement('i');\n stars = document.querySelector('.stars');\n\n newIcon.setAttribute(\"class\", \"fa fa-star\");\n stars.appendChild(newLi);\n stars.lastChild.appendChild(newIcon); \n }\n }", "function renderNodes(dataInstance){\n currentDisplay.innerHTML +=\n `<i class=\"fab fa-first-order-alt selector\" data-id = ${dataInstance.id} style=\"position:\n fixed;top:${dataInstance.position_top}%;left:${dataInstance.position_left}%;\n font-size: 1.5em; \"></i>`\n}", "function generateStarships(numberOfStarships){\n\t\t$('#tableContent').html(\"\");\n\t\t//for loop that will run for the number that comes from the drop down list\n\t\tfor(var i=1; i <= numberOfStarships; i++){\n\t\t\t$.get(\"http://swapi.co/api/starships/\"+i+\"/\", {//gets the specific specie\n\t\t\t}).done(function(starship) {\t\n\t\t\t\tdrawTableStarships(starship);//draws the row of info\n\t\t\t}).fail(function() {\n\t\t\t\terrorMessagePullingDataFromAPI();\n\t\t\t\t// console.log('something went wrong in the ajaxForStarships()!');\n\t\t\t});\n\t\t}\n\t\tinfoStarships=\"\";\n\t}", "function populateTutors(data){\n if(data.length == 0){\n return \"<h3>Become the first tutor for this course</h3><img class='noTutorImage' src='../assets/img/undraw_stand_out.svg'/><br><a href='/MyFinances' class='firstTutor-btn'>Start Your Side Hustle</a>\";\n }\n else{\n var sessions = \"\";\n for (x in data){\n sessions += \"</h1>\"+\n \"<div class='tutorBlock tutorBlockDark'>\"+\n \"<ul class='tutorBlockHeader'>\"+\n \"<li><img src='\"+data[x].userImg+\"' alt='Profile Pic' class='profile-pic' />\"+\n \" <h1 class='connectionName text-light'></h1>\"+\n \"</li>\"+\n \"<li class='starRating'>\"+\n '<span><svg width=\"1em\" height=\"1em\" viewBox=\"0 0 16 16\" class=\"bi bi-star-fill\" fill=\"currentColor\" xmlns=\"http://www.w3.org/2000/svg\">'+\n '<path d=\"M3.612 15.443c-.386.198-.824-.149-.746-.592l.83-4.73L.173 6.765c-.329-.314-.158-.888.283-.95l4.898-.696L7.538.792c.197-.39.73-.39.927 0l2.184 4.327 4.898.696c.441.062.612.636.283.95l-3.523 3.356.83 4.73c.078.443-.36.79-.746.592L8 13.187l-4.389 2.256z\"/>'+\n '</svg></span>'+\n '<span><svg width=\"1em\" height=\"1em\" viewBox=\"0 0 16 16\" class=\"bi bi-star-fill\" fill=\"currentColor\" xmlns=\"http://www.w3.org/2000/svg\">'+\n '<path d=\"M3.612 15.443c-.386.198-.824-.149-.746-.592l.83-4.73L.173 6.765c-.329-.314-.158-.888.283-.95l4.898-.696L7.538.792c.197-.39.73-.39.927 0l2.184 4.327 4.898.696c.441.062.612.636.283.95l-3.523 3.356.83 4.73c.078.443-.36.79-.746.592L8 13.187l-4.389 2.256z\"/>'+\n '</svg></span>'+\n '<span><svg width=\"1em\" height=\"1em\" viewBox=\"0 0 16 16\" class=\"bi bi-star-fill\" fill=\"currentColor\" xmlns=\"http://www.w3.org/2000/svg\">'+\n '<path d=\"M3.612 15.443c-.386.198-.824-.149-.746-.592l.83-4.73L.173 6.765c-.329-.314-.158-.888.283-.95l4.898-.696L7.538.792c.197-.39.73-.39.927 0l2.184 4.327 4.898.696c.441.062.612.636.283.95l-3.523 3.356.83 4.73c.078.443-.36.79-.746.592L8 13.187l-4.389 2.256z\"/>'+\n '</svg></span>'+\n \n '<span><svg width=\"1em\" height=\"1em\" viewBox=\"0 0 16 16\" class=\"bi bi-star-fill\" fill=\"currentColor\" xmlns=\"http://www.w3.org/2000/svg\">'+\n '<path d=\"M3.612 15.443c-.386.198-.824-.149-.746-.592l.83-4.73L.173 6.765c-.329-.314-.158-.888.283-.95l4.898-.696L7.538.792c.197-.39.73-.39.927 0l2.184 4.327 4.898.696c.441.062.612.636.283.95l-3.523 3.356.83 4.73c.078.443-.36.79-.746.592L8 13.187l-4.389 2.256z\"/>'+\n '</svg></span>'+\n '<span><svg width=\"1em\" height=\"1em\" viewBox=\"0 0 16 16\" class=\"bi bi-star-fill\" fill=\"currentColor\" xmlns=\"http://www.w3.org/2000/svg\">'+\n '<path d=\"M3.612 15.443c-.386.198-.824-.149-.746-.592l.83-4.73L.173 6.765c-.329-.314-.158-.888.283-.95l4.898-.696L7.538.792c.197-.39.73-.39.927 0l2.184 4.327 4.898.696c.441.062.612.636.283.95l-3.523 3.356.83 4.73c.078.443-.36.79-.746.592L8 13.187l-4.389 2.256z\"/>'+\n '</svg></span>'+\n \" </li>\"+\n \"<li>\"+\n \"<p class='hostName courseText'>\"+ data[x].userName+\"</p>\"+\n \"</li>\"+\n \"<li>\"+\n \"<p class='type badge badge-primary'></p>\"+\n \"</li>\"+\n \" </ul>\"+\n \"<div class='tutorBlockBody'>\"+\n \"<div class='infoItem text-light'>\"+\n '<div class=\"iconImg\">'+\n '<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"16\" height=\"16\" fill=\"currentColor\" class=\"bi bi-bookmark-fill\" viewBox=\"0 0 16 16\">'+\n '<path fill-rule=\"evenodd\" d=\"M2 2a2 2 0 0 1 2-2h8a2 2 0 0 1 2 2v13.5a.5.5 0 0 1-.74.439L8 13.069l-5.26 2.87A.5.5 0 0 1 2 15.5V2z\"/>'+\n '</svg>'+\n \"</div>\"+\n \"<div>\"+\n \"<p class='timeText courseText'>\"+data[x].courseCode+\"</p>\"+\n \"</div>\"+\n \"</div>\"+\n \"</div>\"+\n \"<div class='infoItem text-light'>\"+ \n \"<a class='btn btn-primary text-light join-room-btn'\"+\n \"name=''\"+\n \"href='/room/\"+data[x].streamId+\"'>Join Room\"+\n \"</a></div>\"+\n \" </div>\"+\n \"</div>\"+\n \"</div>\";\n }\n }\n return sessions;\n }", "function updateStars(numberOfStars) {\n\n // Creating the stars container object\n let stars = document.querySelector('.stars');\n\n stars.innerHTML = '';\n\n for (let i = 1; i <= numberOfStars; i++) {\n let starItem = document.createElement('li');\n let starContent = document.createElement('i');\n starContent.classList.add('fa', 'fa-star');\n starItem.appendChild(starContent);\n stars.appendChild(starItem);\n }\n}", "updateStarIcon(i) {\n //after clicking, appear meaning of selections\n this.buildStarExplanation();\n for (let a = 1; a <= i; a++) {\n $(`#star-icon${a}`).addClass('full-star');\n }\n // //remove any stars from after i, in case\n for (let a = 5; a > i; a--) {\n $(`#star-icon${a}`).removeClass('full-star');\n }\n const textExplanation =\n `<div id='text-explanation-paragraphs'>\n <p>\n 1 star = \"Poor\"\n </p>\n <p>\n 2 star = \"Fair\"\n </p>\n <p>\n 3 star = \"Average\"\n </p>\n <p>\n 4 star = \"Good\"\n </p>\n <p>\n 5 star = \"Great\"\n </p></div>\n `;\n $(`#text-explanation`).empty()\n $(`#text-explanation`).append(textExplanation)\n // this.buildStarExplanation()\n\n }", "function rating () {\n if (moves < maxStars) {\n ratingStar = \"<i class= 'star fas fa-star'></i><i class= 'star fas fa-star'></i><i class='star fas fa-star'></i>\";\n } else if (moves < minStars) {\n stars[2].style.color = \"#444\";\n ratingStar = \"<i class='star fas fa-star'></i><i class= 'star fas fa-star'></i>\";\n } else {\n stars[1].style.color = \"#444\";\n ratingStar = \"<i class='star fas fa-star'></i>\";\n }\n}", "function drawShipContainer() {\n var shipContainer = document.getElementById(\"shipContainer\");\n shipContainer.style.display = 'block';\n for (var i = 1, j = 4; i < 5; ++i, --j) {\n var className = \"ship_\" + i;\n drawShip(className, j, shipContainer);\n }\n}", "function generateStar(starsLost) {\n for (let i = 0; i < starsLost; i++) {\n const starSymbol = document.createElement('li');\n starSymbol.innerHTML = '<i class=\"fa fa-star\"></i>';\n stars.appendChild(starSymbol);\n }\n}", "function reqStarships() {\n\t\tif(this.status === 404){\n\t\tthrowError();\n\t}\n\tconst requestShips = JSON.parse(this.responseText);\n\tconst shipName = requestShips.name;\n\tone.innerHTML = `name: ${shipName}`;\n\tconst shipManufac = requestShips.manufacturer;\n\ttwo.innerHTML = `manufacturer: ${shipManufac}`;\n\tconst shipClass = requestShips.starship_class;\n\tthree.innerHTML = `ship class: ${shipClass}`;\n\t\t\tfunction filmRequire(){\n\t\t\tconst filmData = JSON.parse(this.responseText);\n \t\tlet newList = document.createElement('li');\n \t\tconst planetName = filmData.title;\n \t\tnewList.innerHTML = planetName;\n \t\tfour.appendChild(newList);\n \t\tconsole.log(filmData.title);\n\t\t}\n\t\t\tfor(let i =0; i<requestShips.films.length; i++){\n\t\t\t\tconst reqFilm = new XMLHttpRequest();\n\t\t\t\treqFilm.addEventListener('load', filmRequire);\n\t\t\t\treqFilm.open('GET', requestShips.films[i]);\n\t\t\t\treqFilm.send();\n\t\t\t}\n}", "function draw_starfield() {\n \tif ( defaultFalse( currentPart.starfield ) ) SDStarfield.draw();\t// That was easy!\n }", "function addProfileStars(quantity) {\n const starSection = document.querySelector(\".user-stars\");\n starSection.innerHTML += \"<i class='fas fa-star'></i> \".repeat(quantity);\n}", "function displayRestaurant() {\r\n for (let index = 0; index < restaurants.length; index++) {\r\n let restaurant = restaurants[index]; \r\n const element = restaurants[index].restaurantName;\r\n restaurantList(restaurants, index, restaurant.lat, restaurant.long);\r\n addComments(restaurant, index);\r\n drawMarker(map, restaurant.lat, restaurant.long, element);\r\n }\r\n}", "function starItem(){\r\n var current = getCurrentEntry();\r\n var currentEntry = current.getElementsByTagName(\"star\")[0];\r\n // var currentEntry = $(\"#current-entry .entry-actions .star\");\r\n simulateClick(currentEntry);\r\n }", "function printStar (num) {\r\n var star = '';\r\n for (var i = 1; i <= 5; i++) {\r\n if( i <= num ) {\r\n star += '<i class=\"fas fa-star\"></i>'; \r\n } else {\r\n star = star + '<i class=\"far fa-star\"></i>';\r\n }\r\n } \r\n return star; \r\n}", "function buildStars() {\r\n stars = [];\r\n for(i=0; i<starCnt; i++) {\r\n stars.push(\r\n {\r\n x: Math.random() * winWidth,\r\n y: Math.random() * winHeight,\r\n r: 0.4 + (Math.random()*1.5),\r\n h: 195 + (Math.random()*90),\r\n s: Math.random() * 100,\r\n l: 70,\r\n a: 0.4 + (Math.random()-0.25)\r\n }\r\n );\r\n }\r\n\r\n // Draw static star field\r\n drawStars();\r\n}", "function newStar () {\n\n\tlet body = document.getElementById('Body');\n\tlet star = document.createElement('div');\n\tstar.setAttribute('class', 'star');\n\tstar.setAttribute('oldL', 0);\n\tstar.setAttribute('oldT', 0);\n\tstar.setAttribute('lifetime', 0);\n\n\tsetStar (star, 0);\n\n\tallStars.push(star);\n\n\tbody.appendChild(star);\n}", "function starRating() {\n if (moves > 13 && moves < 16) {\n starCounter = 3;\n } else if (moves > 17 && moves < 27) {\n starCounter = 2;\n } else if (moves > 28) {\n starCounter = 1;\n }\n showStars(starCounter);\n }", "function stars(){\n let starList = document.querySelectorAll(\".stars li\");\n for (star of starList){\n if (star.style.display != \"none\"){\n star.style.display = \"none\";\n break;\n }\n }}", "function resetStarsDisplay() {\n let stars = document.getElementsByClassName(\"stars\")[0];\n starsCounter = stars.getElementsByTagName(\"li\").length;\n stars.innerHTML = \"\";\n for(let s=0; s<starsCounter; ++s){\n let listElement = document.createElement(\"li\");\n let starElement = document.createElement(\"i\");\n starElement.classList.add(\"fa\");\n starElement.classList.add(\"fa-star\");\n listElement.appendChild(starElement);\n stars.appendChild(listElement);\n }\n}", "function printStars (risultati) {\n var filmVote = Math.ceil(parseInt(risultati.vote_average) / 2);\n var star = '';\n for (var i = 0; i < 5; i++) {\n if (i < filmVote) {\n star += '&#9733;';\n } else if (i >= filmVote && i < 5) {\n star += '&#9734;';\n }\n }\n return star;\n}", "function workBear() {\n let treeHeight = treeHightID.value;\n //Before Starting, with this method we center the Tree in Console.\n for (let i = 0; i < treeHeight - 1; i++) {\n star.unshift(\" \");\n }\n\n //Now in every iteration, we log the string, prepare it for next iteration and remove the empty space;\n for (let i = 0; i < treeHeight; i++) {\n\n let treeBranch = document.createElement(\"p\");\n\n treeBranch.classList.add(\"branch\");\n treeBranch.innerHTML = star.join('');\n treeEl.appendChild(treeBranch);\n star.push(' <i class=\"fas fa-star\"></i>');\n star.shift();\n let starEl = document.querySelectorAll(\".fa-star\");\n starEl.forEach(el => el.style.color = colors[parseInt(Math.random() * colors.length)]);\n\n }\n}", "function setStars() {\r\nlet starsDOM = document.querySelector('.stars');\r\n if (moveCounter == 0) {\r\n starsDOM.innerHTML = `<li><i class=\"fa fa-star\"></i></li>\r\n <li><i class=\"fa fa-star\"></i></li>\r\n <li><i class=\"fa fa-star\"></i></li>`;\r\n starCounter = 3;\r\n } else if (moveCounter == 14) {\r\n starsDOM.innerHTML = `<li><i class=\"fa fa-star\"></i></li>\r\n <li><i class=\"fa fa-star\"></i></li>`;\r\n starCounter = 2;\r\n } else if (moveCounter == 22) {\r\n starsDOM.innerHTML = `<li><i class=\"fa fa-star\"></i></li>`;\r\n starCounter = 1;\r\n } else if (moveCounter == 30) {\r\n starsDOM.innerHTML = ``;\r\n starCounter = 0;\r\n }\r\n}", "function stars(){\n\t\n\t\t\t\t\t \tvar tl = new TimelineMax(),\n\t\t\t\t\t screenH = window.innerHeight,\n\t\t\t\t\t star = document.getElementById('star'),\n\t\t\t\t\t starAnimation = document.getElementById('starAnimation');\n\n\t\t\t\t\t\tfor (var i=0; i < 1000; i++) {\n\t\t\t\t\t\t var newStar = star.cloneNode(true);\n\t\t\t\t\t\t var xPos = Math.random()*80-40;\n\t\t\t\t\t\t var rotate = Math.random()*1440-720;\n\t\t\t\t\t\t starAnimation.appendChild(newStar);\n\t\t\t\t\t\t tl.fromTo(newStar, 0.5, \n\t\t\t\t\t\t {\n\t\t\t\t\t\t opacity:0,\n\t\t\t\t\t\t top:screenH,\n\t\t\t\t\t\t rotation:rotate,\n\t\t\t\t\t\t display:'block'\n\t\t\t\t\t\t },\n\t\t\t\t\t\t {\n\t\t\t\t\t\t opacity:.9,\n\t\t\t\t\t\t width:(Math.random()*5+3)+'%',\n\t\t\t\t\t\t top:Math.random()*100,\n\t\t\t\t\t\t ease:Power1.easeOut,\n\t\t\t\t\t\t rotation:rotate/4,\n\t\t\t\t\t\t display:'block',\n\t\t\t\t\t\t left:(50+(xPos/2))+'%'\n\t\t\t\t\t\t },i/20)\n\t\t\t\t\t\t .to(newStar, 0.5, {\n\t\t\t\t\t\t opacity:0,\n\t\t\t\t\t\t rotation:0,\n\t\t\t\t\t\t top:'80%',\n\t\t\t\t\t\t left:(50+xPos)+'%',\n\t\t\t\t\t\t ease:Power1.easeIn\n\t\t\t\t\t\t },(i/20)+.45);\n\t\t\t\t\t\t}\n\t\t\t\t\t \n}", "function returnStars() {\n\t$(\".stars\").append(star1,star2,star3);\n}", "function starCount() {\n\twhile(starArea.childNodes.length > 0) {\n\t\tstarScore.appendChild(starArea.childNodes[0]);\n\t}\n}", "function resetStar() {\n\tfor(star of allStars) {\n\t\tstar.style.display = 'inline';\n\t}\n}", "function scoreToStars(score){\r\n let starHtml=\"\";\r\n for (let i=0;i<score;i++){\r\n starHtml+=`<i class=\"rating__star fas fa-star\"></i>`\r\n }\r\n return starHtml;\r\n}", "function initStars(){\n let stars = document.getElementById(\"stars\");\n for (let i=1; i<6; i++){\n let li = document.createElement(\"li\");\n let i = document.createElement(\"i\");\n stars.appendChild(li);\n i.className=\"fa fa-star on\";\n li.appendChild(i);\n }\n}", "function create_stars(rating) {\r\n \r\n var stars = '';\r\n for (j=1; j<6; j++) {\r\n\r\n if (j <= Math.floor(rating)) {\r\n stars += `<span class=\"fa fa-star checked\"></span>`;\r\n }\r\n else {\r\n stars += `<span class=\"fa fa-star\"></span>`;\r\n }\r\n\r\n }\r\n\r\n return stars;\r\n}", "function make_stars() {\n var i, vb;\n vb = SVG.viewBox.baseVal;\n while (STARS.firstChild) {\n STARS.removeChild(STARS.firstChild);\n }\n for (i = 0; i < N_STARS; i += 1) {\n make_star(vb, STARS);\n }\n }", "function initStars() {\n\tfor (let i = 0; i < 3; i++) {\n\t\t$('#stars1').append('<li><i class=\"fa fa-star\" id=\"star1\"></i></li>');\n\t\t$('#stars2').append('<li><i class=\"fa fa-star\" id=\"star2\"></i></li>');\n\t}\n}", "function displayMovesAndRating() {\n\tmoves = 0; rating = 3;\n\tmoveElement.innerText = `${moves} Move`;\n\n\tratingElement.children[2].classList.remove('fa-star-o');\n\tratingElement.children[2].classList.add('fa-star');\n\n\tratingElement.children[1].classList.remove('fa-star-o');\n\tratingElement.children[1].classList.add('fa-star');\n}", "function generateLevelDisplay() {\n const starsPanel = document.querySelector('.stars');\n starsPanel.innerHTML = \"\";\n // Add filled stars based on current level (default is 3)\n for (let i = 0; i < currentLevel; i++) {\n const level = document.createElement('li');\n level.innerHTML += '<i class=\"fas fa-star\"></i>';\n \n starsPanel.appendChild(level);\n }\n // Add empty stars after above to a max of 3 total stars\n for (let i = 0; i < (totalLevels - currentLevel); i++) {\n const level = document.createElement('li');\n level.innerHTML += '<i class=\"far fa-star\"></i>';\n \n starsPanel.appendChild(level);\n } \n}", "function displayInitialSample(){\n\t\t//probably call it when starwars is clicked\n\t\tclearInfo();\n\t\t$spanInfo.html(\"<h4><b>Sample piece of data from each class on the API</b></h4>\");\n\t\t// $spanInfo.append(\"<h4 class='label label-info lb-md'>Starships, Vehicles, Species, Films, Planets, People</h4>\");\n\t\t$spanInfo.append(\"<table class='table tableHeaderHome label-default lb-sm'><th>Starships</th><th>Vehicles</th><th>Species</th><th>Films</th><th>Planets</th><th>People</th></table>\");\n\t\t$table.show();\n\t\t//print out the sample 1 per each.\n\t\tgenerateStarships(2);//no values on 1\n\t\tgenerateVehicles(4);//no values on first 3\n\t\tgenerateSpecies(1);\n\t\tgenerateFilms(1);\n\t\tgeneratePlanets(1);\n\t\tgeneratePeople(1);\t\t\t\t\t\t\n\t}", "function showRickandmorty(rickandmorty) {\n for (let i = 0; i < rickandmorty.length; i++) {\n containerRoot.innerHTML += `\n <div>\n <div class=\"Cards\">\n <div class=\"Cards-header\">\n <div class=\"img\">\n <img src=\"${rickandmorty[i].image}\">\n </div>\n <div class=\"Cards-body\"\n <h1>${rickandmorty[i].name}</h1>\n </div>\n </div>\n </div>\n </div>\n `\n\n }\n\n}", "function placeStars(){\n //Template\n let htmlStar = '<div class=\"star\" style=\"left: _%; top: __%; opacity: 0;\"><svg viewBox=\"0 0 488.34 488.34\"><path class=\"constStar\" d=\"M496,251.12l-202.8-33.8L259.37,14.51a4.16,4.16,0,0,0-8.2,0l-33.8,202.81-202.8,33.8a4.15,4.15,0,0,0,0,8.19l202.8,33.8,33.8,202.8a4.16,4.16,0,0,0,8.2,0l33.8-202.8L496,259.31A4.15,4.15,0,0,0,496,251.12Z\"/></svg></div>';\n\n //Just scatter some around the screen\n for(let i = 1; i < 100; i += 10){\n //Enter correct coords\n let htmlStuff = htmlStar.replace(\"__\", Math.floor(Math.random() * i)).replace(\"_\", Math.floor(Math.random() * i));\n //Add it to the body\n $(htmlStuff).appendTo('body')\n //Animate a nice fade in effect with random opacity values and delays\n .animate({\n \"opacity\": Math.random() * (1 - .5 + 1) + .5\n }, Math.floor(Math.random() * (2000 - 250 + 1 ) + 250));\n }\n for(let i = 200; i > 10; i -= 10){\n //Enter correct coords\n let htmlStuff = htmlStar.replace(\"__\", Math.floor(Math.random() * i)).replace(\"_\", Math.floor(Math.random() * i));\n //Add it to the body\n $(htmlStuff).appendTo('body')\n //Animate a nice fade in effect with random opacity values and delays\n .animate({\n \"opacity\": Math.random() * (1 - .5 + 1) + .5\n }, Math.floor(Math.random() * (2000 - 250 + 1 ) + 250));\n }\n}", "function printData(dat, snum, idnum, point) {\n for(var i=0; i<=snum; i++) {\n id = i+\"star\"+idnum;\n document.getElementById(id).src = \"https://dl.dropboxusercontent.com/u/77110529/ratingSystem/fullStar.png\"; \n }\n \n if(dat.search(\"-\") == -1 && point) {\n document.getElementById(snum+\"star\"+idnum).src = \"https://dl.dropboxusercontent.com/u/77110529/ratingSystem/halfStar.png\";\n }\n}", "function deathStar(stars){\n var stars = document.querySelectorAll('.stars li');\n for (star of stars){\n if (star.style.display != 'none'){\n star.style.display = 'none';\n break;\n }\n }\n \n}", "function fillStars() {\n\n $(\".listings\").each(function() {\n var star = $(this).children().children().children();\n var ratingSum = $(this).children().eq(5).text();\n var ratingCount = $(this).children().eq(6).text();\n if (ratingCount == 0) {\n var rating = 0;\n } else {\n var rating = (ratingSum/ratingCount).toFixed(1); \n }\n $(this).children().eq(1).children().text(ratingCount + \" ratings\");\n $(this).children().children(\".avgRating\").text(rating);\n\n if (roundHalf(rating) == 0) {\n $(star).attr(\"src\",\"images/empty_star.png\");\n } \n else {\n $(star[Math.ceil(roundHalf(rating))-1]).prevAll().attr(\"src\",\"images/full_star.png\");\n $(star[Math.ceil(roundHalf(rating))-1]).nextAll().attr(\"src\",\"images/empty_star.png\");\n \n if (roundHalf(rating) - Math.ceil(roundHalf(rating)) == 0) \n {\n $(star[Math.ceil(roundHalf(rating))-1]).attr(\"src\",\"images/full_star.png\");\n } \n else \n {\n $(star[Math.ceil(roundHalf(rating))-1]).attr(\"src\",\"images/half_star.png\");\n }\n\n }\n\n });\n\n }", "function setStars(dat, height, width, rating, idname) {\n\n var imag = \"<span>\";\n \n for(var i = 1; i<=dat; i++) {\n \n if(rating > 0.5) {\n imag += \"<img src='https://dl.dropboxusercontent.com/u/77110529/ratingSystem/fullStar.png' width=\"+width+\" height=\"+height+\" alt='plain' />\";\n rating--;\n } else {\n if(rating > 0) {\n imag += \"<img src='https://dl.dropboxusercontent.com/u/77110529/ratingSystem/halfStar.png' width=\"+width+\" height=\"+height+\" alt='plain' />\";\n rating--;\n } else {\n imag += \"<img src='https://dl.dropboxusercontent.com/u/77110529/ratingSystem/plainStar.png' width=\"+width+\" height=\"+height+\" alt='plain' />\";\n }\n }\n }\n \n imag += \"</span>\";\n \n $(\"#\"+idname).prepend(imag);\n}", "function resetStars() {\n\tstars = 0;\n\tconst starList = document.querySelectorAll('.stars li');\n\tfor (star of starList) {\n\t star.style.display = 'inline';\t\n\t}\n}", "function displayStarsEnd(numS) {\n const stars = document.querySelectorAll('.modal-content .fa-star');\n //reads input and displays correct number of stars\n switch (true) {\n case numS === 1:\n stars[2].parentElement.style.display = 'none';\n stars[1].parentElement.style.display = 'none';\n break;\n case numS === 2:\n stars[2].parentElement.style.display = 'none';\n break;\n }\n}", "createStarship(){\n this.starship = new Starship(40, this._canvas.height / 2);\n }", "createStars(space){\n for(var x = 100; x < space.starFieldWidth; x+= 150 )\n for(var y = 100; y < space.starFieldHeight; y += 150)\n space.stars.push(new Star(x, y));\n }", "function createStar(container) {\n const $span = $('<span><span>');\n const $star = $('<i></i>');\n $star.addClass('fas fa-star');\n $($span).append($star);\n $(container).append($span);\n}", "function setStars() {\n /*Grabs the section in the html that has the moves count and updates it based on moves variable. */\n document.getElementById(\"moves\").textContent = moves;\n /*Conditional used to determine what stars to display depending on the number of moves/2clicks occur. */\n if (moves <= 10){\n starsRating = 3;\n return;\n } \n /*Grabs stars elements so that later the classes can be manipulated to display clear starts instead of full stars. */\n let stars = document.getElementById(\"stars\").children;\n /*If the user has taken over 10 moves/2 clicks, then one star is replaced with a star outline. */\n stars[2].firstElementChild.classList.remove(\"fa-star\");\n stars[2].firstElementChild.classList.add(\"fa-star-o\");\n if (moves <= 20){\n starsRating = 2;\n return;\n } \n /*If the user has taken over 20 moves/2 clicks, then an addional star is repalced with a star outline. */\n stars[1].firstElementChild.classList.remove(\"fa-star\");\n stars[1].firstElementChild.classList.add(\"fa-star-o\");\n if (moves <= 30) {\n starsRating = 1;\n return;\n } \n}", "function setRating() {\r\n // Assigning Stars according to number of moves\r\n if (moves <= 12) {\r\n var stars = '<i class=\"fa fa-star\" aria-hidden=\"true\"></i> <i class=\"fa fa-star\" aria-hidden=\"true\"></i> <i class=\"fa fa-star\" aria-hidden=\"true\"></i>';\r\n } else if (moves <= 14) {\r\n var stars = '<i class=\"fa fa-star\" aria-hidden=\"true\"></i> <i class=\"fa fa-star\" aria-hidden=\"true\"></i> <i class=\"fa fa-star-half-o\" aria-hidden=\"true\"></i>';\r\n } else if (moves <= 16) {\r\n var stars = '<i class=\"fa fa-star\" aria-hidden=\"true\"></i> <i class=\"fa fa-star\" aria-hidden=\"true\"></i> <i class=\"fa fa-star-o\" aria-hidden=\"true\"></i>';\r\n } else if (moves <= 18) {\r\n var stars = '<i class=\"fa fa-star\" aria-hidden=\"true\"></i> <i class=\"fa fa-star-half-o\" aria-hidden=\"true\"></i> <i class=\"fa fa-star-o\" aria-hidden=\"true\"></i>';\r\n } else if (moves <= 20) {\r\n var stars = '<i class=\"fa fa-star\" aria-hidden=\"true\"></i> <i class=\"fa fa-star-o\" aria-hidden=\"true\"></i> <i class=\"fa fa-star-o\" aria-hidden=\"true\"></i>';\r\n } else {\r\n var stars = '<i class=\"fa fa-star-half-o\" aria-hidden=\"true\"></i> <i class=\"fa fa-star-o\" aria-hidden=\"true\"></i> <i class=\"fa fa-star-o\" aria-hidden=\"true\"></i>';\r\n }\r\n // Appending Stars\r\n $('.starsB').html(stars);\r\n }", "function getStars(vote) {\n\n //TRASFORMO IL VOTO DA 1 A 10 IN UN NUMERO INTERO DA 1 A 5\n var vote = Math.floor(vote / 2);\n\n //GENERO LE STELLE IN BASE AL VOTO\n var stars='';\n for(var i = 1; i <= 5; i++){\n if(i <= vote){\n var star = '<i class=\"fas fa-star yellow\"></i>';\n }else{\n var star = '<i class=\"far fa-star\"></i>';\n }\n stars += star;\n };\n return stars;\n}", "function addStars(numStar){\r\n let div = document.createElement(\"div\");\r\n\r\n for(let i = 0; i < numStar; i++){\r\n\r\n let star = document.createElement(\"span\");\r\n star.className = \"fa fa-star checked\";\r\n console.log(star.class);\r\n div.appendChild(star);\r\n }\r\n\r\n let noStar = 5 -numStar;\r\n for(let i = 0; i < noStar; i++){\r\n let xStar = document.createElement(\"span\");\r\n xStar.className = \"fa fa-star\";\r\n div.appendChild(xStar);\r\n }\r\n return div;\r\n}", "function paintStars(numStars) {\n\tfor(var i = 0; i < numStars; i++) {\n\t\tvar star = document.createElement(\"img\");\n\t\tstar.className = \"star\";\n\t\tstar.style.height = gaussian(4.5);\n\t\tstar.style.top = Math.random()*$(\"body\").height();\n\t\tstar.style.left = Math.random()*$(\"body\").width();\n\n\t\t$(\"body\").append(star)\n\t}\n\n\ttwinkle();\n}", "function renderSingleShoe(shoe) {\n return `\n <div id=\"shoe-${shoe.id}\" class=\"custom-shoe-card\">\n <h1>${shoe.name}</h1>\n <p id=\"shoe-title\">\"${shoe.title}\"</p>\n <button class=\"like-btn\" data-ref=\"like\" data-id=${shoe.id}>❤️</button>\n <p id=\"like-${shoe.id}\">likes : ${shoe.likes}</p>\n <img class=\"custom-shoe\" src=\"${shoe.img_url}\">\n <form class=\"rating\" id=\"shoe-rating\" data-id=\"${shoe.id}\">\n\t <button id=\"star-${shoe.id}-1\" data-action=\"rate\" type=\"submit\" class=\"star\" data-rating=\"1\" data-ref=\"${shoe.id}\" data-id=\"1\">\n\t\t &#9733;\n\t\t <span class=\"screen-reader\"></span>\n\t </button>\n\n\t <button id=\"star-${shoe.id}-2\" data-action=\"rate\" type=\"submit\" class=\"star\" data-rating=\"2\" data-ref=\"${shoe.id}\" data-id=\"2}\">\n\t\t &#9733;\n\t\t <span class=\"screen-reader\"></span>\n\t </button>\n\n\t <button id=\"star-${shoe.id}-3\" data-action=\"rate\" type=\"submit\" class=\"star\" data-rating=\"3\" data-ref=\"${shoe.id}\" data-id=\"3\">\n\t\t &#9733;\n\t\t <span class=\"screen-reader\"></span>\n\t </button>\n\n\t <button id=\"star-${shoe.id}-4\" data-action=\"rate\" type=\"submit\" class=\"star\" data-rating=\"4\" data-ref=\"${shoe.id}\" data-id=\"4\">\n\t\t &#9733;\n\t\t <span class=\"screen-reader\"></span>\n\t </button>\n\n\t <button id=\"star-${shoe.id}-5\" data-action=\"rate\" type=\"submit\" class=\"star\" data-rating=\"5\" data-ref=\"${shoe.id}\" data-id=\"5\">\n\t\t &#9733;\n\t\t <span class=\"screen-reader\"></span>\n\t </button>\n </br>\n <button id=\"create-comment-button\" data-id=${shoe.id} data-action=\"Comment\">Create Comment</button>\n </br>\n <button data-id=${shoe.id} data-action=\"delete\" class=\"delete-button\">🗑</button>\n </div>\n `\n}", "function copyStars() {\n let starList = document.querySelector('.stars').childNodes;\n\n starList.forEach(function(i) {\n let content = document.querySelectorAll('.message')[2];\n let newSpan = document.createElement('span');\n let newIcon = document.createElement('i');\n \n newIcon.setAttribute(\"class\", i.lastChild.className);\n content.appendChild(newSpan);\n content.lastChild.appendChild(newIcon); \n })\n }", "function outputStars(newRating) {\n\tlet intRating = parseInt(newRating)\n\t\n\t$('#rating-stars i').each(function(i) {\n\t\tlet $this = $(this)\n\t\t$this.removeClass('user-rating')\n\t\tif (i < intRating) {\n\t\t\t$this.removeClass('far').addClass('fas')\n\t\t} else {\n\t\t\t$this.removeClass('fas').addClass('far')\n\t\t}\n\t})\n}", "function showStars() {\n let count;\n if (moveCount < 16) {\n count = 3;\n score = 60;\n } else if (moveCount < 32) {\n count = 2;\n score = 40;\n } else {\n count = 1;\n score = 10;\n }\n for (let i = 0; i < (stars.length - count); i++) {\n stars[i].setAttribute('style', 'display: none');\n }\n}", "function ratings() {\n\tif(moveCounter > 12 && moveCounter <= 16) {\n\t\tsStar[0].style.cssText = 'opacity: 0';\n\t\tcStar[0].style.cssText = 'display: none';\n\t}\n\tif(moveCounter > 16) {\n\t\tsStar[1].style.cssText = 'opacity: 0';\n\t\tcStar[1].style.cssText = 'display: none';\t\n\t}\n}", "function createStar() {\n\tvar littleStar = new Star();\n\n\tvar left = littleStar.coordinates.x + 'px';\n\tvar top = littleStar.coordinates.y + 'px';\n\tvar width = littleStar.size.w + 'px';\n\tvar height = littleStar.size.h + 'px';\n\n\tvar $div = $('<div class=\"color star\"></div>');\n\n\t$($div).css(\"background-color\", \"white\");\n\t$($div).css(\"height\", height);\n\t$($div).css(\"width\", width);\n\t$($div).css(\"left\", left);\n\t$($div).css(\"top\", top);\n\n\t$('.night-sky').append($div);\n}", "function displayAllGirls(girls) {\n showGirlsNode.innerHTML = girls.map(\n girl => `<div style=\"display: flex; justify-content: center\">\n <p>${girl.name}</p>\n <button id=\"${girl.id}\">x</button>\n </div>`).join(\"\")\n}", "function setStars(numStars){\n let count = 0;\n let indexRating = global.ratingPara.indexOf(\":\") + 2;\n let ratingNum = parseFloat(global.ratingPara.slice(indexRating));\n\n for (let i=0; i < numStars; i++){\n let star = document.createElement(\"span\");\n\n // sets constants representing the minimum and maximum ratings\n const FIVE_STARS = 5;\n const ZERO_STARS = 0;\n\n if(ratingNum == FIVE_STARS){\n star.textContent = \"\\u2605\";\n }\n else if (ratingNum == ZERO_STARS){\n star.textContent = \"\\u2606\";\n }\n else{\n // ensures that ratings with decimals do not count as an extra star. Ex: Rating 2.9 --> 2 stars.\n let difference = ratingNum - count;\n if (count <= ratingNum && difference >= 1){\n star.textContent = \"\\u2605\";\n count++;\n }\n else{\n star.textContent = \"\\u2606\";\n }\n }\n displayStars(star);\n }\n}", "showInfo() {\n let saturnInfo;\n if (!this.visible) {\n if(scorebox.score >= this.totalStars) {\n push();\n // Saturn infos\n saturnInfo = createGraphics(280, 250);\n saturnInfo.fill(green.r, green.g, green.b);\n saturnInfo.background(20, 220);\n saturnInfo.textSize(10);\n saturnInfo.textFont(globalFont);\n saturnInfo.textAlign(LEFT);\n saturnInfo.text(this.info, 10, 20, 260, 250);\n texture(saturnInfo);\n\n // Calling the superclass Planet.js' showInfo method\n super.showInfo();\n pop();\n }\n }\n }", "function resetStars () {\n const starList = document.querySelectorAll(\".stars li\");\n for (star of starList) {\n star.style.display = 'inline';\n }\n}", "function starCounter() {\n\n starGen.innerHTML = '<i class=\"fa fa-star\"></i>';\n starList.appendChild(starGen);\n\n if (playerMoves.innerText <= difficultySetting[0]) {\n starGen.innerHTML = '<i class=\"fa fa-star\"></i><i class=\"fa fa-star\"></i><i class=\"fa fa-star\"></i>';\n starList.appendChild(starGen);\n }else if (playerMoves.innerText <= difficultySetting[1]) {\n starGen.innerHTML = '<i class=\"fa fa-star\"></i><i class=\"fa fa-star\"></i>';\n starList.appendChild(starGen);\n }else if (playerMoves.innerText >= difficultySetting[2]) {\n starGen.innerHTML = '<i class=\"fa fa-star\"></i>';\n starList.appendChild(starGen);\n }\n console.log(starList);\n console.log(starGen);\n\n}", "function displayGifs() {\n // Display static gifs and ratings\n for (var i = 0; i < 10; i++) {\n var newGif = $(`<p class=\"float-left mr-3\" id=\"${giphyData.data[i].id}\">`);\n \n // Add still image element with still and animate data states \n newGif.append(`<img class=\"gif\" id=\"${giphyData.data[i].id}\" src=\"${giphyData.data[i].images.fixed_height_still.url}\" data-state=\"still\" data-still=\"${giphyData.data[i].images.fixed_height_still.url}\" data-animate=\"${giphyData.data[i].images.fixed_height.url}\" alt=\"${giphyData.data[i].images.fixed_height_still.url}\">`);\n \n // Metadata of object: slug, ID, Type, Rating\n newGif.append(`<figcaption>Slug: ${giphyData.data[i].slug.substring(0, 24)}</figcaption>`);\n newGif.append(`<figcaption>ID: ${giphyData.data[i].id.substring(0, 24)}</figcaption>`);\n newGif.append(`<figcaption>Type: ${giphyData.data[i].type.substring(0, 24)}</figcaption>`);\n newGif.append(`<figcaption>Rating: ${giphyData.data[i].rating}</figcaption>`);\n\n // Append to gif section\n $(\".gif-section\").prepend(newGif);\n }\n }", "function displaySportIcon() {\n var x = $(this).data(\"search\");\n console.log(x);\n\n var queryURL = \"https://api.giphy.com/v1/gifs/search?q=\" + x + \"&api_key=fVXqdFIVuxSytNACXiYaQQa5NIybevNg&limit=10&offset=0&rating=PG-13&lang=en\";\n\n console.log(queryURL);\n\n $.ajax({\n url: queryURL,\n method: \"GET\"\n }).done(function (response) {\n var results = response.data;\n console.log(results);\n for (var i = 0; i < results.length; i++) {\n var iconDiv = $(\"<div class='col-md-4'>\");\n\n var rating = results[i].rating;\n var defaultAnimatedSrc = results[i].images.fixed_height.url;\n var staticSrc = results[i].images.fixed_height_still.url;\n var iconImage = $(\"<img>\");\n // var p = $(\"<p>\").text(\"Rating: \" = rating);\n var p = $(\"<p>\").text(\"Rating: \" + rating);\n\n iconImage.attr(\"src\", staticSrc);\n iconImage.addClass(\"iconGiphy\");\n iconImage.attr(\"data-state\", \"still\");\n iconImage.attr(\"data-state\", staticSrc);\n iconImage.attr(\"data-animate\", defaultAnimatedSrc);\n iconDiv.append(p);\n iconDiv.append(iconImage);\n $(\"#gifArea\").prepend(iconDiv);\n\n\n }\n });\n\n }", "function resetStars() {\n\tstars = 0;\n\tconst starList = document.querySelectorAll('.stars li');\n\tfor (star of starList) {\n\t\tstar.style.display = 'inline';\n\t}\n}", "function displayShipmentMapElements() {\n //Variables for the currently selected customer, order and shipment\n let currentCustomer = vm.customers[vm.currentIndices.customer];\n let currentOrder = currentCustomer.orders[vm.currentIndices.order];\n let currentShipment = currentOrder.shipments[vm.currentIndices.shipment];\n\n clearMarkers(); //Clears markers currently on the map\n setSingleShipmentOnMap(map, vm.currentIndices.shipment); //Places markers on the amp\n\n if (flightPathList != null)\n removeLine();\n\n //Draws lines between markers\n drawLine(currentShipment.origin, currentShipment.current_location, currentShipment.destination, currentShipment.delivery_state);\n }", "function updateStars() {\n if (moves > 10 && moves < 20) {\n starsList[4].setAttribute('class', 'fa fa-star-o');\n stars = 4;\n }\n if (moves >= 20 && moves < 30) {\n starsList[3].setAttribute('class', 'fa fa-star-o');\n stars = 3;\n }\n if (moves >= 30 && moves < 40) {\n starsList[2].setAttribute('class', 'fa fa-star-o');\n stars = 2;\n }\n if (moves >= 40) {\n starsList[1].setAttribute('class', 'fa fa-star-o');\n stars = 1;\n }\n }", "function emptyStar() {\n $(\"#rating\").append(\"<img src='../static/img/star-empty.png'></img>\");\n }", "function createStars(solidRating, fadedRating) {\n let rating = [];\n\n for (let i = 0; i < solidRating; i++) {\n rating.push(<StarIcon style={{ color: \"#64b5f6\" }} />);\n }\n\n for (let i = 0; i < fadedRating; i++) {\n rating.push(<StarTwoToneIcon style={{ color: \"#90caf9\" }} />);\n }\n\n while (rating.length < 5) {\n rating.push(<StarBorderIcon />);\n }\n\n return <div>{rating}</div>;\n}", "function showingInDomRating(ratingAndNameArray,arrayNames) {\n\t/*getting elements from dom*/\n var ratingContainer = document.getElementById(\"containerRating\");\n \n\tvar whiteContainer = document.getElementById(\"conteiner-text\");\n\n\t/*creating new elements*/\n\twhiteContainer.style.background = \"transparent\";\n\tvar li = document.createElement(\"li\");\n\tli.className += \"row collection-item modal-trigger\";\n\tvar pRat = document.createElement(\"p\");\n\tpRat.className += \"col m6 s6\";\n\tpRat.style.color= \"#f0cf7b\";\n\tpRat.style.fontSize =\"90%\";\n\tli.appendChild(pRat);\n\tvar p = document.createElement(\"p\");\n\tp.className = \"green-text col m6 s6\";\n\tpRat.style.marginTop = \"7%\"; \n\tp.style.fontSize =\"90%\";\n\tpRat.textContent = ratingAndNameArray + \" stars\";\n\tli.appendChild(p);\n\t/*var pName = document.createElement(\"p\");*/\n\tp.textContent = arrayNames;\n\t/*pName.className = \"green-text col m5 s5\";\n\tli.appendChild(pName);*/\n\tli.href = \"#modal1\";\n\tratingContainer.appendChild(li);\n\t\n li.addEventListener(\"click\", showingWholeInformation);\n}" ]
[ "0.7123827", "0.70032483", "0.6913762", "0.6868963", "0.6861025", "0.67854404", "0.67039883", "0.6552185", "0.65387106", "0.647762", "0.6466342", "0.6433724", "0.6411823", "0.6318343", "0.63134444", "0.6306008", "0.6293579", "0.62625486", "0.62576693", "0.62261623", "0.62248015", "0.62194884", "0.6219238", "0.62189263", "0.6212811", "0.6205439", "0.61906266", "0.6156087", "0.61433953", "0.61389816", "0.61369276", "0.61079454", "0.6099965", "0.6096437", "0.6070134", "0.6059768", "0.60584444", "0.6057331", "0.6056698", "0.60364574", "0.60297215", "0.60295224", "0.60110086", "0.6004176", "0.6001394", "0.5996055", "0.5996045", "0.5996041", "0.5992079", "0.5984906", "0.59777755", "0.59741384", "0.5972424", "0.5968042", "0.59668094", "0.5960688", "0.59595627", "0.59564006", "0.5955125", "0.59523225", "0.59457684", "0.5934311", "0.59336525", "0.59302735", "0.5922725", "0.5917212", "0.59009075", "0.5900553", "0.58946216", "0.5893073", "0.5892731", "0.58910346", "0.58875227", "0.58867246", "0.5883362", "0.5877717", "0.5875738", "0.58729434", "0.5871632", "0.5869581", "0.58674806", "0.58638644", "0.5856255", "0.58554256", "0.5851861", "0.5850736", "0.58486956", "0.5843163", "0.5836723", "0.58358884", "0.5826054", "0.582371", "0.5810227", "0.58066666", "0.5792082", "0.57822347", "0.5781704", "0.5777062", "0.5774698", "0.5768427" ]
0.657334
7
Fix bug in 40x40 on lose, only half the screen is "ended" fix bug in flags... currently cannot remove them. You clicked on a mine.
function gameOver() { for(var i = 0; i < game.size; i++) { for(var j = 0; j < game.size; j++) { var cell = document.getElementById("cell" + i + "_" + j); // if the cell is flagged, and there is no mine, place an x. // if(!game.mines[x][y] && game.flagged[x][y]) if(cell.isFlagged && !game.mines[i][j]) { cell.style.backgroundImage = "url(images/redx.gif)"; cell.style.backgroundRepeat = "no-repeat"; cell.style.backgroundPosition = "center"; } if(!game.clicked[i][j]) { clickCell(i,j); } } } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function lose() {\n if ((currentTime === 0) || (squares[index].classList.contains('c1')) ||\n (squares[index].classList.contains('l5')) ||\n (squares[index].classList.contains('l4'))\n ) {\n result.innerHTML = 'Thanos snapped fingers😢'\n squares[index].classList.remove('man')\n clearInterval(timerId)\n document.removeEventListener('keyup', moveman)\n }\n }", "function square_leftclick( w, h )\n{\n console.log( \"Clicked on: (\" + w + \",\" + h + \") - \" + minefield[ w ][ h ] );\n var src = document.getElementById(\"minefield_\" + w + \"_\" + h).src;\n if( src.search( \"flag\" ) != -1 )\n {\n return;\n }\n else if( minefield[ w ][ h ] == 0 )\n {\n reveal_blanks( w, h );\n }\n else if( minefield[ w ][ h ] == 9)\n {\n reveal_all_mines();\n gamestate = 2;\n document.getElementById( \"blanket-text\" ).innerHTML = \"Game Over<br>\" + button_str;\n document.getElementById( \"blanket\" ).style.visibility = \"visible\";\n fade_in( document.getElementById( \"blanket\" ) );\n }\n else\n {\n reveal( w, h );\n }\n\n}", "function freezeFrBoard() {\n setTimeout(() => {\n if (frCardInPlay >= 1) {\n $(\".game-card-fr\").off(\"click\", playGame);\n }\n }, 100);\n }", "function bombCountClick() {\n closeAllMenus();\n if ((!dead) && (!win) && (openRemaining) && ((maxNumBombs-bombsFlagged) == 0)) {\n clockStop();\n numMoves++;\n openRemainingUsed = true;\n if (openAll()) {\n winShowWindow(); \n updateNumBombs(); }\n else {\n dead = true;\n updateNumBombs();\n document.face.src = faceDead.src; } }\n forceFocus();\n return false; }", "function checkGameEnd(){\r\n const win = checkWin(board);\r\n const lose = checkLose(board);\r\n//if win or loss is true stop user from being able to click on more tiles.\r\n//tried to stop the eventListener unssuccessfully, instead using 'stopProp' method\r\n if(win||lose){\r\n //this click event occurs first, before the other eventListeners\r\n //stop left click\r\n boardElement.addEventListener('click',stopProp, {capture: true})\r\n //stop right click\r\n boardElement.addEventListener('contextmenu',stopProp, {capture: true})\r\n }\r\n //set text variable if game is won(appears in subtext class)\r\n if (win){\r\n chrome.notifications.create({\r\n type: \"image\",\r\n imageUrl: \"/gif/thanos.gif\",\r\n message: \"CONGRADULATIONS!!! YOU WIN!!!!\"\r\n });\r\n // textMsg.textContent = 'CONGRADULATIONS!!! YOU WIN!!!!';\r\n }\r\n //set text variable if game is lost(appears in subtext class)\r\n if (lose){\r\n chrome.notifications.create({\r\n type: \"image\",\r\n imageUrl: \"/gif/thanos.gif\",\r\n message: \"YOU LOST!!!\"\r\n })\r\n // textMsg.textContent = 'YOU LOST!!!';\r\n }\r\n \r\n //if game is lost, reveals all the tiles that are mines\r\n board.forEach(row =>{\r\n row.forEach(board => {\r\n //if tile is marked will call the markTile function which will unmark them\r\n if (tile.TILE_STATUS ===TILE_STATUS.MARKED) markTile(tile)\r\n if(tile.mine) revealTile(board,tile);\r\n\r\n })\r\n })\r\n }", "function resetGame(){\t\t\n\thasStarted=false;\n\tinput=-1;\n\tsequence=[];\n\tlevel=0;\n\tdisplay(\"--\");\n\tsetTimeout(function(){\n\t\t\t$(\"#board div\").removeClass(\"clickable\");\n\t\t},500);\t\n}", "function endGame(pos) {\n $('#' + pos + \" .gauge-fill\").height(0);\n $('#' + pos + ' .icon').css(\"display\", \"none\");\n if(enlarged != \"\") {\n hideCurrGame();\n }\n delete activeArray[pos];\n onFire += 1;\n if(onFire == 5){\n onFireAction();\n }\n if(activeArray.length == 0){\n cleanSweepAction();\n }\n}", "function showThemWhatTheyWonDemo () {\n if (score >= 60) {\n $('#winnerMessage').show();\n } else {\n $('#loserMessage').show();\n }\n questionTiles.off('click'); // turn off clicking any tiles on game end\n}", "function C012_AfterClass_Amanda_BreakUp() {\n\tGameLogAdd(\"LoverBreakUp\");\n\tCommon_PlayerLover = \"\";\n\tCommon_ActorIsLover = false;\n\tActorSetPose(\"\");\n\tLeaveIcon = \"\";\n}", "function gameOver() {\n clearPrevious();\n clearPreviousLifes();\n imgPrep();\n imgLose.classList.toggle(\"contentHide\");\n setTimeout(function () {\n modeMenu(\"100%\");\n }, 250);\n return winLoseValue = 0;\n}", "function freezeEnBoard() {\n setTimeout(() => {\n if (enCardInPlay >= 1) {\n $(\".game-card-en\").off(\"click\", playGame);\n }\n }, 100);\n }", "function lose() {\n if (currentTime === 0 || (squares[currentIndex].classList.contains('c1')) || (squares[currentIndex].classList.contains('l5')) || (squares[currentIndex].classList.contains('l4'))) {\n result.innerHTML = 'YOU LOSE';\n squares[currentIndex].classList.remove('frog');\n clearInterval(timerId);\n document.removeEventListener('keyup', moveFrog);\n }\n }", "function rightClickSquare() {\n if (!gameOver && !this.classList.contains('opened')) {\n flagMap[this.dataset.position] = 1;\n this.innerHTML = '<img class=\"icon flag\" src=\"img/flag.png\"></img>';\n }\n }", "function C012_AfterClass_Jennifer_BreakUp() {\n\tGameLogAdd(\"LoverBreakUp\");\n\tCommon_PlayerLover = \"\";\n\tCommon_ActorIsLover = false;\n\tActorSetPose(\"\");\n\tLeaveIcon = \"\";\n}", "function youLose(){\n\twin = true;\n\tvar allBorders = document.querySelectorAll(\"#maze div.boundary\");\n\tfor (var x = 0; x < allBorders.length; x++) {\n\t\tallBorders[x].classList.add(\"youlose\");\n\n\t}\n\tdocument.getElementById(\"status\").innerHTML = \"Uh ohh :/ you lose!! Please Click on 'S' to restart the maze\";\n\t\n}", "function freezeItBoard() {\n console.log(\"freezeItBoard\");\n setTimeout(() => {\n if (itCardInPlay >= 1) {\n $(\".game-card-it\").off(\"click\", playGame);\n }\n }, 100);\n }", "function startOver() {\r\n gamePattern = [];\r\n userClickedPattern = [];\r\n level = 0;\r\n }", "bugHit() {\n lives -= 1;\n updateLives();\n\n if (lives > 0) {\n modal.classList.remove('closed');\n modalBugHit.classList.replace('closed', 'open');\n buttonTryAgain.addEventListener('click', function() {\n modal.classList.add('closed');\n modalBugHit.classList.replace('open', 'closed');\n });\n }\n\n if (lives === 0) {\n score = 0;\n updateScore();\n modal.classList.remove('closed');\n modalGameOver.classList.replace('closed', 'open');\n buttonPlayAgain.addEventListener('click', function() {\n modalGameOver.classList.replace('open', 'closed');\n modalStartGame.classList.replace('closed', 'open');\n });\n lives = 3;\n updateLives();\n level = 1;\n updateLevel();\n boss = '';\n this.restart();\n }\n }", "function toggleFlag(tile) {\n\n if (tile.classList.contains('checked') || isGameOver) return;\n\n if (!tile.classList.contains('checked') && (numberOfFlags < numberOfMines + 1)) {\n if (!tile.classList.contains('flag')) {\n if (sweepersFlags === 0) return;\n\n tile.classList.add('flag');\n tile.innerText = '🚩';\n numberOfFlags++;\n sweepersFlags--;\n checkForWin();\n setFlagCounter();\n } else {\n tile.classList.remove('flag');\n tile.innerText = '';\n numberOfFlags--;\n sweepersFlags++;\n setFlagCounter();\n \n }\n }\n}", "function whackYagoo(position) {\n despawnYagoo(position, (whack = true))\n}", "function releaseClick(){\n if(errorFlag === 0){\n if(locationFlag===0){\n \t\tstopSound();\n \t\ttoggleBackgroundColor(0);\n \t}else if(locationFlag===1){\n \t\tstopSound();\n \t\ttoggleBackgroundColor(1);\n \t}else if(locationFlag===2){\n \t\tstopSound();\n \t\ttoggleBackgroundColor(2);\n \t}else if(locationFlag===3){\n \t\tstopSound();\n \t\ttoggleBackgroundColor(3);\n \t}\n\n \tif(locationFlag!==-1){\n \t\t//check accuracy or what not here\n \t\tif(locationFlag===sequence[round]){//correct input\n \t\t\tif(round+1===currentNum){//last round\n \t\t\t\tphase=3;\n \t\t\t\tif(round===19){//won\n \t\t\t\t\tupdateCounter('Win!'); //need to make this flash at some point\n \t\t\t\t\tresetGame();\n \t\t\t\t\tsetTimeout(function(){clickStart();},1000);\n \t\t\t\t}else{\n \t\t\t\t\tsetTimeout(function(){getNextInSequence();},1000);\n \t\t\t\t}\n \t\t\t\tround=0;//reset round\n \t\t\t}else{\n \t\t\t\tround++;\n \t\t\t}\n \t\t}else{//incorrect input\n \t\t\t//need some error sound or something...\n errorFlag=1;\n round = 0;\n \t\t\tupdateCounter('!!');//need to make this flash at some point\n if(mode===0){\n \t\t\t\tsetTimeout(function(){playSequence();},1000);//play sequence again after 1 second\n \t\t\t}else{\n \t\t\t\tresetGame();\n \t\t\t\tsetTimeout(function(){clickStart();},1000);\n \t\t\t}\n\n \t\t}\n \t\tlocationFlag=-1;\n \t}\n }\n}", "function hitSlimes (){\n if (this.classList.contains('slime')){\n boinkedSound.play();\n boinkedSound.currentTime = 0;\n score += 10;\n scoreDisplay.textContent = score;\n this.classList.remove('slime', 'sprite');\n } else {\n console.log('penalty!');\n bulliedSound.play();\n bulliedSound.currentTime = 0;\n lives -= 1;\n if (lives < 1){\n timesUp = true;\n numLives.textContent = 0;\n endGame();\n }\n numLives.textContent = lives;\n this.classList.remove('sad', 'sprite');\n }\n this.removeEventListener('mousedown', hitSlimes);\n}", "function checkForGameOver () {\n\t\tif (SQUARES[margauxCurrentIndex].classList.contains(\"bug\") && !SQUARES[margauxCurrentIndex].classList.contains(\"scared-bug\")) {\n\t\t\tbugs.forEach(bug => {\n\t\t\t\tclearInterval(bug.timerID);\n\t\t\t\tbug.timerID = NaN;});\n\t\t\tdocument.removeEventListener(\"keydown\", moveMargaux);\n\t\t\tdocument.removeEventListener(\"touchmove\", moveMargaux);\n\t\t\tdocument.documentElement.style.setProperty(\"--img\", \"url(\\\"/images/persoFace.png\\\")\");\n\t\t\tdocument.documentElement.style.setProperty(\"--img2\", \"url(\\\"/images/persoFace.png\\\")\");\n\t\t\tscoreDisplay.innerHTML = score;\n\t\t\tgameMessage.innerHTML = \"GAME OVER\";\n\t\t\tgameMessageText.innerHTML = \"Dommage... La prochaine fois sera la bonne !\";\n\t\t\tgameMessageDiv.style.display = \"block\";\n\t\t}\n\t}", "function escapeFlag() {\n canvas.removeEventListener('mousemove', showFlag);\n canvas_flag_active = false;\n canvas_flag_position = {x:undefined,y:undefined};\n}", "function gameWinLose() {\n\n if (checkIfClickTrue(moves, buttonNumClick) === true) {\n if (i === moves.length) {\n i = 0\n setTimeout(function() {\n repeat()\n }, 1000)\n setTimeout(function() {\n gameLights()\n }, 1000 + (500 * moves.length))\n }\n\n } else {\n new Audio(\"sounds/wrong.mp3\").play()\n $(\"body\").addClass(\"game-over\")\n $(\"#level-title\").html(\"GAME OVER <br> <br> your finished in level \" + moves.length + \"!\")\n }\n}", "function C012_AfterClass_Amanda_TestPleasurePlayer() {\n\tLeaveIcon = \"\";\n\tif (ActorGetValue(ActorCloth) == \"Naked\") C012_AfterClass_Amanda_CurrentStage = 631;\n}", "function on_off_ingame_click(me){\n if(me!=iam){\n document.getElementById(\"tictactoegame\").removeEventListener('mousedown',choosesquere);\n }\n else{\n document.getElementById(\"tictactoegame\").addEventListener('mousedown',choosesquere);\n }\n \n}", "function died() {\n if (lives == 0) {\n document.documentElement.style.setProperty('--blinkyAnimation', '0s');\n document.documentElement.style.setProperty('--pinkyAnimation', '0s');\n document.documentElement.style.setProperty('--inkyAnimation', '0s');\n document.documentElement.style.setProperty('--clydeAnimation', '0s');\n document.documentElement.style.setProperty('--ghostsWalking', '0s');\n hud.style.color = '#FE2502';\n hud.innerText = 'GAME OVER';\n siren.stopAudio();\n invincible.stopAudio();\n regenerating.stopAudio();\n } else {\n dotsBeforeExit = [\n [0, 0, 0],\n [7, 7, 7],\n [10, 10, 10],\n [15, 15, 15]\n ];\n pacmanGraphic.style.transform = 'scale(1)';\n initialize();\n }\n }", "function stepMissle() {\n\tfor(var i in GAME_OBJECTS[\"missles\"]) {\n\t\tvar missle = GAME_OBJECTS[\"missles\"][i];\n\t\tvar isPlayer = missle.hasClass('alt');\n\t\tvar position = missle.position();\n\t\tvar ypos = position.top / SCALE;\n\t\tvar xpos = position.left / SCALE;\n\t\tif((isPlayer && ypos <= 0) || (!isPlayer && ypos >= HEIGHT)) {\n\t\t\tmissle.remove();\n\t\t\tGAME_OBJECTS[\"missles\"].splice(i, 1);\n\t\t} else {\n\t\t\tif(hasHitEnemy(xpos, ypos)) {\n\t\t\t\tmissle.remove(); // take it off the screen\n\t\t\t\tGAME_OBJECTS[\"missles\"].splice(i, 1);\n\t\t\t\tif(SOUNDS_ON) {\n\t\t\t\t\tSOUNDS[\"kill\"].pause();\n\t\t\t\t\tSOUNDS[\"kill\"].currentTime=0;\n\t\t\t\t\tSOUNDS[\"kill\"].play();\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}", "function startOver(){\r\n level = 0;\r\n gamePattern = [];\r\n userClickedPattern = [];\r\n}", "function lost(){\n pause();\n playing = false;\n lose = true;\n setHighscore();\n html('rows','Game Over')\n }", "function startOver() {\n level = 0;\n gamePattern = [];\n userClickedPattern = [];\n started = false;\n}", "function startClick() {\n\tvar boundaries = $$(\"div#maze div.boundary\");\n\n\tfor(var i = 0 ; i < boundaries.length ; i++){\n\t\tboundaries[i].removeClassName(\"youlose\");\n\t}\n\tloser = null;\n\tdocument.getElementById(\"status\").innerHTML = \"You are playing maze!\";\n}", "function RollBackAction():void\n {\n if((TakeBackFlag || NewGameFlag) && (!C0.c0_moving) && (C0.c0_moves2do.length==0) )\n //&&((C0.c0_sidemoves==C0.c0_side) || gameover) && (drag1_animator==0) && (move_animator==0))\n {\n if(gameover) gameover=false;\n\t\t\n for(var h=0;h<8;h++)\n for(var v=8;v>0;v--)\n {\n var id=\"piece_\"+System.Convert.ToChar(System.Convert.ToInt32(\"a\"[0])+h)+v.ToString();\t\t// Is this square mouse is over?\n var qObj=GameObject.Find(id);\n if(!(qObj==null)) Destroy(qObj);\n }\t\n if(TakeBackFlag)\n {\n if(mode==1)\t{\n C0.c0_take_back();\n if(!(C0.c0_sidemoves==C0.c0_side)) C0.c0_take_back();\n TakeBackFlag=false;\n }\n else if(mode==2) {\n if(C0.c0_moveslist==\"\") {\n TakeBackFlag=false;\n setCamSide=true;\n }\n else {\n C0.c0_take_back();\n temp=white;\n white=black;\n black=temp;\n TakeBackFlag=false;\n if(white == \"w\") {setCamSide=true; setCamSide2=false;}\n if(white != \"w\") {setCamSide=false; setCamSide2=true;}\n }\n }\n }\n if(NewGameFlag)\n {\n if(mode==1) {\n C0.c0_set_start_position(\"\");\n C0.c0_sidemoves=1;\n C0.c0_waitmove=false;\n C0.c0_side=-C0.c0_side;\n C0.c0_waitmove=(C0.c0_side==C0.c0_sidemoves);\n NewGameFlag=false;\n }\n else if(mode==2) {\n if(C0.c0_side==1) message2show =\"WHITE TURN!\";\n else message2show =\"BLACK TURN!\";\n C0.c0_set_start_position(\"\");\n C0.c0_sidemoves=1;\n C0.c0_waitmove=true;\n white=\"w\";\n black=\"b\";\n temp=\"\";\n setCamSide=true; setCamSide2=false;\n NewGameFlag=false;\n }\n }\t\n\t\t\n position2board();\t\t\t\t\t// Set current position on the board visually...\n }\n }", "function checkVictory() {\n if (gGame.revealedCount === (gLevel.curr.SIZE ** 2) - gLevel.curr.MINES\n && gGame.markedCount === gLevel.curr.MINES) {\n gameEnd(EMOJI.won);\n updateHighScore(gTime.totalTime);\n }\n}", "function clickButtonWrong() {\n /*document.querySelector(\"#heart\").pause();\n document.querySelector(\"#fastheart\").play();\n document.querySelector(\"#fastheart\").volume = 1;\n if (life == 0) {\n document.querySelector(\"#buzz\").play();\n }\n life++;\n\n let energy = \"#energy\" + life;\n document.querySelector(energy).classList.add(\"show\");\n console.log(\"select #energy\" + life + \" og add -effekt-\");\n*/\n\n point--;\n\n //hide old score\n document.querySelector(\"#points1\").classList.remove(\"show\");\n document.querySelector(\"#points1\").classList.add(\"hide\");\n document.querySelector(\"#points2\").classList.remove(\"show\");\n document.querySelector(\"#points2\").classList.add(\"hide\");\n document.querySelector(\"#points3\").classList.remove(\"show\");\n document.querySelector(\"#points3\").classList.add(\"hide\");\n document.querySelector(\"#points4\").classList.remove(\"show\");\n document.querySelector(\"#points4\").classList.add(\"hide\");\n document.querySelector(\"#points5\").classList.remove(\"show\");\n document.querySelector(\"#points5\").classList.add(\"hide\");\n\n let points = \"#points\" + point;\n\n document.querySelector(points).classList.add(\"show\");\n console.log(\"select #points\" + point + \" og add -effekt-\");\n if (point == 1) {\n gameOver();\n } else {\n //reset b\n b = \"0\";\n //nyt spørgsmål\n randHint(); }\n\n}", "function playerSwordStop () {\n playerSwingSword = false; \n}", "function onSnapEnd () {\n board.position(game.fen())\n removeGreySquares()\n}", "function onSnapEnd () {\n board.position(game.fen())\n removeGreySquares()\n}", "function killBug(event) {\n\n starLayer.activate();\n\n for(var s = 0; s < this.score; s++)\n {\n\tplacedStar = star.place(this.position);\n\tvar tempCurvePoint = Point.random() * view.size / 3;\n\tplacedStar.curve = new Curve(this.position, tempCurvePoint, tempCurvePoint + 70, score.position);\n\tplacedStar.distTraveled = 0;\n\tplacedStar.scale(0.3 + Math.random() * 0.3);\n\tplacedStar.deltaRot = 2 + Math.random() * 3; \n\tplacedStar.onFrame = starFrame;\n }\n\n this.position = new Point(-this.bounds.width, (0.15 + Math.random() * 0.7) * view.size.height );\n this.destination = new Point(view.size.width, (0.7 * Math.random() + 0.1) * view.size.height);\n this.vector = this.destination - this.position;\n}", "function reset_game () {\n\tscore = 0;\n\tmoveCountdown = 5;\n\t// resume the event listener to gems\n\tthis.backgroundView.updateOpts({\n\t\tblockEvents: false\n\t});\n\n\tthis._scoreboard.updateOpts({\n\t\tvisible: true,\n\t\ttext: \"\"\n\t});\n\t// hide the header\n\tthis._endheader.updateOpts({\n\t\tx: 125,\n\t\ty: 0,\n\t\tvisible: false,\n\t\tcanHandleEvents: false\n\t});\n\t// remove what's on the header broad\n\tthis._endheader.removeAllSubviews();\n}", "function isItWrong() {\n cutAnyWire(this);\n\n if (green_light.style.opacity == \"1\") {\n // RIGHT\n\n // resetFunc();\n wireArray.forEach(element => {\n element.removeEventListener(\"click\", isItWrong);\n element.removeEventListener(\"click\", cutRightWire);\n });\n\n document.querySelector(\n `.svg_container${moduleCounter} .wire-shadow`\n ).style.display = \"none\";\n } else {\n // WRONG\n strikeFunc();\n\n red_light.style.opacity = \"1\";\n setTimeout(function () {\n red_light.style.opacity = \"0\";\n }, 1000);\n\n scene.classList.add(\"shake\");\n setTimeout(function () {\n scene.classList.remove(\"shake\");\n }, 100);\n }\n }", "function checkOffScreen() {\n if (\n fish1.x > trx + (3 / 4) * padding ||\n fish1.x < blx - (3 / 4) * padding ||\n fish1.y > bly + (3 / 4) * padding ||\n fish1.y < tly - (3 / 4) * padding\n ) {\n setFish1();\n }\n if (\n fish2.x > trx + (3 / 4) * padding ||\n fish2.x < blx - (3 / 4) * padding ||\n fish2.y > bly + (3 / 4) * padding ||\n fish2.y < tly - (3 / 4) * padding\n ) {\n setFish2();\n }\n}", "function OnLevelWasLoaded()\r\n{\r\n\tlaunched = false;\r\n\tgrabbed = false;\r\n}", "function startClick() {\n loser = false;\n finish = false;\n $(\"status\").textContent = \"Click the \\\"S\\\" to begin.\";\n var boundaries = $$(\"div#maze div.boundary\");\n for (var i = 0; i < boundaries.length; i++) {\n boundaries[i].removeClassName(\"youlose\");\n }\n document.body.observe(\"mousemove\", overBody);\n}", "function stageFailMulti() {\n\tloseInMult = true;\n\twidget.showSimpleText(\"Game Over\", \"50%\", \"25%\", [\"cubic\", \"brown-rect-text\", \"transparent-50\"], \"5vw\", \"game-over-mult\");\n\tif (widget.screen.contains(explosion)) widget.screen.removeChild(explosion);\n\tsongStarted = false;\n\tcanCheckNextNote = false;\n}", "function kill() {\n var pl = $('#pacman').position().left;\n var pt = $('#pacman').position().top;\n\n var gl = $('#ghost').position().left;\n var gt = $('#ghost').position().top;\n\n var gl2 = $('#ghost2').position().left;\n var gt2 = $('#ghost2').position().top;\n\n var gl3 = $('#ghost3').position().left;\n var gt3 = $('#ghost3').position().top;\n\n\n var gl4 = $('#ghost4').position().left;\n var gt4 = $('#ghost4').position().top;\n\n\n if ((pl == gl)&&(pt==gt)) {\n $('#pacman').addClass('hidden');\n lives -=1;\n $('#lives').html(lives);\n } else if\n ((pl == gl2)&&(pt==gt2)) {\n $('#pacman').addClass('hidden');\n lives -=1;\n $('#lives').html(lives);\n } else if\n ((pl == gl3)&&(pt==gt3)) {\n $('#pacman').addClass('hidden');\n lives -=1;\n $('#lives').html(lives);\n } else if\n ((pl == gl4)&&(pt==gt4)) {\n $('#pacman').addClass('hidden');\n lives -=1;\n $('#lives').html(lives);\n }\n\n }", "function menuDirections() {\n if (menu == 1) {\n backgroundLayer();\n displayScores();\n textSize(100);\n text(timer, 10, 100);\n if (frameCount % 60 == 0 && timer > 0) {\n timer--;\n }\n if (timer == 0) {\n menu = 3;\n }\n\n\n image(\n player1Image,\n constrain(mouseX, 0 + player1ImageWidth, width - player1ImageWidth) -\n player1ImageWidth / 2,\n constrain(mouseY, 50, 300) - player1ImageHeight / 2,\n player1ImageWidth,\n player1ImageHeight\n );\n noFill();\n noStroke();\n rect(\n constrain(mouseX, 0 + player1ImageWidth, width - player1ImageWidth) -\n player1ImageWidth / 2,\n constrain(mouseY, 50, 300) - player1ImageHeight / 2,\n player1ImageWidth,\n player1ImageHeight\n );\n\n // for first level only\n if (\n level == 1 &&\n score == clearScoops &&\n levelScreenCounter < levelDisplayTime //levelScreenCounter = 0 and levelDisplayTime = 100\n ) {\n levelScreen(); // jump to line 336 for function\n levelScreenCounter++;\n }\n\n for (let i = 0; i < num_waffleCone; i++) {\n scoops[i].show();\n checkCollisions(scoops[i]);\n\n if (scoops[i].y < -40) {\n scoops[i].y = 395;\n scoops[i].counter = 0;\n }\n\n // when to move scoop\n if (scoops[i].y == 395 && scoops[i].counter < delayTime) {\n scoops[i].y += 0;\n scoops[i].counter++;\n } else {\n scoops[i].move();\n }\n\n if (score > 0 && score % 25 == 0) {\n level++;\n clearScoops += 25;\n levelScreen();\n menu = 4;\n }\n }\n }\n\n if (BackspaceIsPressed) {\n menu = 0;\n timer = 62;\n }\n\n // instructions for the game\n if (menu == 2) {\n background(\"black\");\n fill(255);\n textFont('Futura');\n text(\"press backspace to return to menu\", 170, 490);\n textSize(40);\n text(\"INSTRUCTIONS\", 200, 80);\n \n textSize(20);\n text(\"- Dodge the ice cream scoops\", 50, 140);\n text(\"- You will earn points when the scoops reach the top\", 50, 180);\n text(\"- Move the character with your mouse to avoid getting hit\", 50, 220);\n text(\"- You get 3 lives, game over when lives = 0\", 50, 260);\n text(\"GOAL: reach 25 scoops in one minute\", 50, 300);\n text(\"Created by Grace Zhang and Kristy Nhan \", 130, 380);\n text(\"from Cohort 16 of Google CSSI '20\", 170, 410);\n\n\n if (BackspaceIsPressed) {\n menu = 0;\n }\n }\n\n if (menu == 3) {\n background(gameoverImage);\n restartButton = createButton(\"RESTART\");\n restartButton.position(130, 400);\n restartButton.size(120, 35);\n restartButton.style(\"font-size\", \"20px\");\n restartButton.style(\"font-family\", \"Futura\");\n restartButton.style(\"background-color\", \"lightblue\");\n restartButton.mousePressed(restart);\n exitButton = createButton(\"EXIT\");\n exitButton.position(450, 400);\n exitButton.size(120, 35);\n exitButton.style(\"font-size\", \"20px\");\n exitButton.style(\"font-family\", \"Futura\");\n exitButton.style(\"background-color\", \"lightblue\");\n exitButton.mousePressed(exit);\n }\n\n if (menu == 4) {\n background(265, 60, 100);\n imageMode(CENTER);\n image(winnerPage, 350, 200, 512, 341);\n restartButton = createButton(\"RESTART\");\n restartButton.position(130, 400);\n restartButton.size(120, 35);\n restartButton.style(\"font-size\", \"20px\");\n restartButton.style(\"font-family\", \"Futura\");\n restartButton.style(\"background-color\", \"lightblue\");\n restartButton.mousePressed(restart);\n exitButton = createButton(\"EXIT\");\n exitButton.position(450, 400);\n exitButton.size(120, 35);\n exitButton.style(\"font-size\", \"20px\");\n exitButton.style(\"font-family\", \"Futura\");\n exitButton.style(\"background-color\", \"lightblue\");\n exitButton.mousePressed(exit);\n }\n}", "function whack(e) // whack function\r\n{\r\n if (isGolden == true) // if its golden, it will reveal itself as golden AND give +3 to the score value\r\n {\r\n score += 3;\r\n this.style.backgroundImage = 'url(\"Gkorman2.png\")'; //GOLDEN whacked image\r\n this.style.pointerEvents = 'none';\r\n setTimeout(() => {\r\n this.style.backgroundImage = 'url(\"korman1.png\")'; // makes sure image isn't golden afterwards\r\n this.style.pointerEvents = 'all';\r\n }, 800)\r\n scoreBoard.textContent = score;\r\n }\r\n else // if its just a normal yoda, it will have the normal animation for being whacked and give only +1 to the score value\r\n {\r\n score++;\r\n this.style.backgroundImage = 'url(\"korman2.png\")'; //whacked image\r\n this.style.pointerEvents = 'none';\r\n setTimeout(() => {\r\n this.style.backgroundImage = 'url(\"korman1.png\")'; //resets the yoda back to its original state before being whacked\r\n this.style.pointerEvents = 'all';\r\n }, 1000)\r\n scoreBoard.textContent = score;\r\n }\r\n}", "function startOver() {\r\n started = false;\r\n gamePattern = [];\r\n userClickedPattern = [];\r\n level = 0;\r\n}", "function clickedOnMine() {\n revealMines(gBoard); // Reveal all mines on board\n gameEnd(EMOJI.lost);\n}", "function endGame(event){\n\tif (game_state === false){\n\t\tstate = true;\n\t\tvar lose = document.getElementById(\"status\");\n\t\tlose.innerHTML = \"you're a loser :0\";\n\t\tvar wall = document.querySelectorAll(\"div#maze div.boundary\");\n\t\tfor (var i = 0; i<wall.length;i++){\n\t\t\twall[i].classList.add(\"youlose\");\n\t\t}\n\t\tclearInterval(stopclock);\n\t\tstopclock = null;\n\t\ttotaltime = 0;\n\t\t//alive = 1;\n\t}\n}", "removeLife(){\n if(overlay.classList.contains('win')){\n } else {\n const liveHeart = [];\n this.missed ++;\n for(let x = 0; x < hearts.length; x++){\n if(hearts[x].firstElementChild.classList != 'lostLife'){\n liveHeart.push(hearts[x]);\n }\n }\n if(liveHeart.length > 1){//if they have any lives left\n liveHeart[0].firstElementChild.src = 'images/lostHeart.png';\n liveHeart[0].firstElementChild.classList.add('lostLife');\n } else { //else if no lives left, then game is over\n this.gameOver();\n }\n }\n }", "function restart() {\n firstClick = true;\n playerAlive = true;\n \n placedFlags = [];\n numPlacedFlags = 0;\n \n time = 0;\n \n createBoard();\n}", "function startOver() {\n level=0;\n var gamePattern = [];\n var userClickedPattern = [];\n}", "function revive () {\n\tded = false;\n\tsad = false;\n\t//turn on event listeners after death\n\tdocument.addEventListener('touchend', stopCare);\n\tbuttonsList.addEventListener('touchstart', takeCare);\n\t//increase stats to default state\n\tfor (var key in statistics) {\n\t\tstatistics[key] = 50; \n\t\tdocument.getElementById(`${key}`).value = statistics[key];\n\t};\n\t//run default functions\n\tdecreaseStats();\n\tdefaultMood();\n}", "function updateLose() {\n\tpush();\n\t\ttranslate(screen.w/2,screen.h/2-cellwidth);\n\t\tfill(TEXTCOLOR);\n\t\tnoStroke();\n\t\ttextSize(cellwidth/2);\n\t\ttextAlign(CENTER,BOTTOM);\n\t\ttext(\"The gray squares ran you over.\\nYou died!\\n\",0,0);\n\t\ttextAlign(LEFT,TOP);\n\t\ttranslate(-cellwidth*2,0);\n\t\ttextSize(cellwidth/4);\n\t\tdisplayscores();\n\tpop();\n}", "function updateSpan() {\n let r = Math.random();\n if (r < REVEAL_POSSIBILITY) {\n $(this).removeClass('redacted');\n $(this).addClass('revealed');\n // If all are revealed, lose the game\n if ($('.revealed').length === redactables) {\n clearInterval(revealTimer);\n $spans.off('click');\n $secretSpans.off('mouseover');\n $('body').append('<p id=\"ending\"> You let everything leak! You lose! </p>')\n }\n }\n}", "function clean_slate() {\n clear_gifts();\n hit = false;\n game_level_score = 0;\n game_level_timer = 45;\n clearInterval(timer_id);\n gift_timeouts = [];\n keys = {};\n unblast_balloon();\n //$(\"#balloon\").removeClass('blink');\n $(\"#balloon\").css('top', '70%');\n $(\"#balloon\").css('left', '50%');\n}", "function victory () {\n sug1.alpha = 0;\n sug2.alpha = 0;\n sug3.alpha = 0;\n sug4.alpha = 0;\n sug5.alpha = 0;\n\n game.paused = true;\n\n statoDolci = 3;\n dolciCompari();\n\n //restart on click function\n game.input.onTap.addOnce(function () {\n game.paused = false;\n game.state.restart();\n time = 0;\n ordine = 0;\n if( statoDolci == 3) {goRight();}\n else {statoDolci = 1;\n dolciCompari();\n game.paused = false;\n game.state.restart();\n }\n });\n}", "function C007_LunchBreak_Natalie_Ungag() {\r\n CurrentTime = CurrentTime + 60000;\r\n ActorRemoveInventory(\"TapeGag\");\r\n if (ActorHasInventory(\"Ballgag\")) {\r\n ActorRemoveInventory(\"Ballgag\");\r\n PlayerAddInventory(\"Ballgag\", 1);\r\n }\r\n if (ActorHasInventory(\"ClothGag\")) {\r\n ActorRemoveInventory(\"ClothGag\");\r\n PlayerAddInventory(\"ClothGag\", 1);\r\n }\r\n C007_LunchBreak_Natalie_IsGagged = false;\r\n C007_LunchBreak_Natalie_TimeLimit()\r\n}", "removeLife() {\n heartNodes[this.missed].src = 'images/lostHeart.png';\n this.missed += 1;\n if (this.missed === heartNodes.length) {\n this.gameOver(false);\n }\n }", "function startOver() {\n level = 0;\n i = 0;\n gamePattern = [];\n userClickedPattern = [];\n start = false;\n}", "function endGame() {\n $('.home').css({ 'margin-top': '0px' });\n disappear('.instructions');\n hide('.view-button');\n disappear('.follow-circle');\n disappear('.instructions');\n state = \"view\";\n }", "function stopCare(){\n\tpress = false;\n\tdocument.activeElement.blur();\n\tnotifications.forEach(notify => notify.close());\n\tclearInterval(changeIcon);\n\tchangeIcon = 0;\n\tclearInterval(pressTimer);\n\tpressTimer = 0;\n\tcheckMood();\n\tif (!sad) defaultMood();\n}", "function badGame() {\n closeFullScreen();\n $('html').css('cursor', 'auto');\n $('body').css('cursor', 'auto');\n $('body').css('background-color', 'white');\n $('html').css('background-color', 'white');\n\n d3.select('#start').attr('display', 'none');\n d3.select('#search_ring').attr('display', 'none');\n d3.select('#target').attr('display', 'none');\n d3.select('#cursor').attr('display', 'none');\n d3.select('#message-line-1').attr('display', 'none');\n d3.select('#message-line-2').attr('display', 'none');\n d3.select('#message-line-3').attr('display', 'none');\n d3.select('#message-line-4').attr('display', 'none');\n d3.select('#too_slow_message').attr('display', 'none');\n d3.select('#search_too_slow').attr('display', 'none');\n d3.select('#countdown').attr('display', 'none');\n d3.select('#trialcount').attr('display', 'none');\n\n show('container-failed', 'container-exp');\n \n}", "function showRecommendedMove(moveType, move){\n var alerted = 0;\n blurFilter.blur = 5;\n var lastMove\n if(!LastMove_pass) {\n lastMove= app.stage.getChildAt(app.stage.children.length-1);\n app.stage.removeChildAt(app.stage.children.length-1); \n }\n \n fontStyle2 = utilities.getFontStyle(30);\n msg1Txt = new PIXI.Text(\"Recommended Move\",fontStyle2);\n msg1Txt.x = x/2 - msg1Txt.width/2;\n msg1Txt.y = 200\n msg1Txt.name = \"alert1\";\n msg1Txt.filters = [blurFilter2];\n app.stage.addChild(msg1Txt);\n\n msg2Txt = new PIXI.Text(\"Click here to Continue\",fontStyle2);\n msg2Txt.x = x/2 - msg2Txt.width/2;\n msg2Txt.y = 300\n msg2Txt.name = \"alert2\";\n msg2Txt.interactive = true;\n msg2Txt.buttonMode = true;\n msg2Txt.filters = [blurFilter2];\n app.stage.addChild(msg2Txt);\n\n msg2Txt.on(\"click\",function(){\n alerted = 1;\n blurFilter.blur = 0;\n utilities.removeChildByName(\"alert1\",app);\n utilities.removeChildByName(\"alert2\",app);\n utilities.removeChildByName(\"green\",app);\n if(!LastMove_pass) app.stage.addChild(lastMove);\n });\n\n if (moveType == '0'){\n const stone = PIXI.Sprite.fromImage('../images/green.png');\n\n var row = parseInt(move[1], 10);\n var col = parseInt(move[0], 10);\n //console.log(\"added stone col: \", col , \" row \", row);\n --row;\n --col;\n\n col = col*blockSz + x;\n row = row*blockSz + y;\n //console.log(\"added stone col: \", col , \" row \", row);\n\n col = Math.round(col / blockSz) * blockSz;\n row = Math.floor(row / blockSz) * blockSz;\n\n stone.x = col - blockSz/2;\n stone.y = row;\n stone.height = 25;\n stone.width = 25;\n stone.name = \"green\"\n stone.filters = [blurFilter2];\n app.stage.addChild(stone);\n }\n else{\n if(moveType == '1') msg = \"Resign\"\n else msg = \"Pass\"\n fontStyle2 = utilities.getFontStyle(30);\n msg3Txt = new PIXI.Text(msg,fontStyle2);\n msg3Txt.x = x + (blockNum*blockSz)/2 - msg3Txt.width/2;\n msg3Txt.y = 200\n msg3Txt.name = \"green\"\n msg3Txt.filters = [blurFilter2];\n app.stage.addChild(msg3Txt); \n }\n}", "function livesDown()\r\n{\r\n if(bonusHeartCount == 0)\r\n bonusHeartCount = 1;\r\n\r\n //change the relevent status from visable to hidden\r\n if(lives == 3){\r\n document.getElementById(\"firstLife\").style.visibility = \"hidden\";\r\n }\r\n else if(lives == 2){\r\n document.getElementById(\"secondLastLife\").style.visibility = \"hidden\";\r\n }\r\n else if(lives == 1){\r\n document.getElementById(\"lastLife\").style.visibility = \"hidden\";\r\n }\r\n lives--;\r\n\r\n //if the player stil have live - he didnt lost yet- then reset the board\r\n if(lives > 0)\r\n reset(board);\r\n}", "function humanFiveWin() {\n $(\"#draw\").text(\"All the squares are used up and we see: \");\n $(\"span.square\").off();\n $(\"#draWreStart\").show().text(\"HUMAN WINS\").click(function () {\n window.location.reload();\n });\n }", "function checkPowerUps() {\n if (player.animating) {\n return;\n }\n checkGoal();\n var rect2 = null, rect1 = player.getBounds();\n\n /* Touching a gem will give you 1 extra score */\n if (collectibles.gem) {\n rect2 = collectibles.gem.getBounds();\n if (Helpers.rectCollision(rect1, rect2)) {\n score += 1;\n collectibles.gem = false;\n }\n }\n /* Touching a star will give you 2 extra score and 1 extra life */\n if (collectibles.life) {\n rect2 = collectibles.life.getBounds();\n if (Helpers.rectCollision(rect1, rect2)) {\n lives++;\n if (lives > 3) {\n lives = 3;\n }\n score += 2;\n collectibles.life = false;\n }\n }\n /* Touching a key will give you 2 extra score and the grid row\n * will change in the next level.\n */\n if (collectibles.key) {\n rect2 = collectibles.key.getBounds();\n if (Helpers.rectCollision(rect1, rect2)) {\n changeRows = true;\n score += 2;\n collectibles.key = false;\n }\n }\n }", "removeLife(){\n this.missed++;\n const $lostHeart = $('#scoreboard img[src=\"images/liveHeart.png\"]:last');\n $lostHeart.attr('src', 'images/lostHeart.png');\n if(this.missed >= 5){\n let isWon = false;\n this.gameOver(isWon);\n }\n \n }", "function checkForGameLose() {\r\n let zeros = 0\r\n for (let i = 0; i < squares.length; i++) {\r\n if (squares[i] == 0) {\r\n zeros++\r\n }\r\n }\r\n let gameStatus = \"You Lose!\"\r\n if (zeros === 0) {\r\n for(let i=0;i<16;i+=4){\r\n let totalOne = squares[i] \r\n let totalTwo = squares[i+1] \r\n let totalThree = squares[i+2] \r\n let totalFour = squares[i+3] \r\n let row = [parseInt(totalOne), parseInt(totalTwo), parseInt(totalThree), parseInt(totalFour)]\r\n for(let j=0;j<row.length-1;j++){\r\n if(row[j]==row[j+1]){\r\n gameStatus = \"still playing\"\r\n }\r\n }\r\n let colToNum={0:0,4:1,8:2,12:3};\r\n totalOne = squares[colToNum[i]] \r\n totalTwo = squares[colToNum[i]+width]\r\n totalThree = squares[colToNum[i]+(width*2)] \r\n totalFour = squares[colToNum[i]+(width*3)] \r\n let column = [parseInt(totalOne),parseInt(totalTwo),parseInt(totalThree),parseInt(totalFour)]\r\n\r\n for(let j=0;j<column.length-1;j++){\r\n if(column[j]==column[j+1]){\r\n gameStatus = \"still playing\" \r\n }\r\n }\r\n }\r\n }\r\n if (gameStatus != \"still playing\" && zeros == 0) {\r\n resultDisplay.innerHTML = 'You Lose!'\r\n if (score > bestscore) {\r\n bestscore = score;\r\n bestscoreDisplay.innerHTML = bestscore\r\n }\r\n document.removeEventListener('keyup', control)\r\n }\r\n}", "function isloss() {\n clickcount = 0;\n $(\"#currentcount\").text(\"CLICK COUNT IS: \" + clickcount);\n loss++;\n $(\"#loss\").text(\"LOSSES: \" + loss);\n coguess = compguessed();\n $(\"#randomv\").text(\"YOUR TARGET IS :\" + coguess);\n crys1 = crystall();\n crys2 = crystall();\n crys3 = crystall();\n crys4 = crystall();\n }", "function lockBoard() {\n\n $('.turn').text(\"Computer's Turn\");\n\n $('#wrapAround')\n .off('click', '[data]')\n .off('mousedown', '[data]');\n}", "removeLife(){\n \t\tconst remainingTries = document.querySelectorAll('[src=\"images/liveHeart.png\"]')\n \t\tconst remainingTriesIndex = remainingTries.length-1\n\n \t\tif(this.missed < 4){\n \t\t\tthis.missed += 1\n \t\t\tremainingTries[remainingTriesIndex].src=\"images/lostHeart.png\"\n \t\t}else{\n \t\t\tthis.gameOver(false);\n \t\t}\n \t}", "function numberBombs(e){\n //once the person click for the first time in one square we put the bombs to make sure he doesn't die in the first turn\n if(first){\n suffledArray.splice(e.target.id, 0, \"valid\")\n squares.forEach((square, index )=>{\n square.classList.add(suffledArray[index]);\n })\n first = false\n }\n //start the timer\n if(!newTimer.running){\n newTimer.start();\n }\n //if he click a bomb\n if(e.target.classList.contains('bomb')){\n //mark the square clicked in red\n e.target.classList.add(\"red\");\n //don't let him click any squares again\n grid.removeEventListener('click', numberBombs);\n e.target.classList.remove(\"hidden\");\n //change the face to sad\n face.classList.remove(\"smiley-face\")\n face.classList.add(\"sad-face\")\n //stop time\n newTimer.stop();\n //show all the bombs\n squares.forEach(x => {if(x.classList.contains(\"bomb\")){\n x.classList.add(\"showBombs\")\n x.classList.remove(\"hidden\");\n x.classList.remove(\"flag\");\n }})\n } else {\n //if there are no bombs in the square clicked...\n noBomb(Number(e.target.id))\n }\n}", "function endGame(lose) {\n //if player loses\n if (lose) {\n //disable all letter buttons and fire the player\n $(`.button`).off();\n $(`#comments`).text(\"YOU'RE FIRED!!!\").css({ \"color\": \"red\" });\n //if player wins\n } else {\n //disable all letter buttons and hire the player\n $(`.button`).off();\n $(`#comments`).text(\"CONGRATULATIONS! YOU'RE HIRED!!!\").css({ \"color\": \"green\" });\n }\n}", "function bugClicked() {\n\tstate.larvae += state.clickRate;\n}", "function winLose() {\n\t$win = $('#double_your_btc_bet_win').is(\":visible\");\n\tif($win === true) {\n\t\t//if($i>=4)\n\t\t//\t$seq = $max+1;\n\n\t\tconsole.log('GANHOU');\n\t\t$i=0;\n\t\t$t_win++;\n\t} else {\n\t\t$i++;\n\t\t$t_los++;\n\t\tif($i > $max_seq_lose)\n\t\t\t$max_seq_lose = $i;\n\n\t\tconsole.log('PERDEU '+$i);\n\t}\n}", "function allFaceDown() {\n setTimeout(function(){\n $(\".open\").removeClass(\"show open\");\n listOfCards.length = 0;\n }, 1500);\n starCounter(numberOfMisses);\n}", "function win() {\n if (squares[4].classList.contains('frog')) {\n result.innerHTML = 'YOU WON';\n //this one line breaks the code find out why\n \n clearInterval(timerId);\n document.removeEventListener('keyup', moveFrog);\n }\n }", "function lose() {\n losses++;\n //console.log('losses', losses);\n $('#losses').html(losses);\n reset();\n }", "function fullLineRemoveRoutine() {\n drawPlayArea();\n if (animateFullLines() === true) {\n hideFullLines(playerLevelEnvironment.fullLines);\n\n // check if any block can fall down\n const isThereABlockThatCanBeMoved = checkIfAnyBlockCanFallDown();\n if (isThereABlockThatCanBeMoved === true) {\n playerLevelEnvironment.playAreaMode = 'gravityAnimation';\n } else {\n playerLevelEnvironment.playAreaMode = 'blockFallingAnimation';\n }\n }\n }", "function checkForGameOver() {\n //if the square pacman is in contains a ghost AND the square does NOT contain a scared ghost \n if (\n squares[pacmanCurrentIndex].classList.contains('ghost') && \n !squares[pacmanCurrentIndex].classList.contains('scared-ghost') \n ) {\n //for each ghost - we need to stop it moving\n ghosts.forEach(ghost => clearInterval(ghost.timerId))\n //remove eventlistener from our control function\n document.removeEventListener('keyup', control)\n squares[pacmanCurrentIndex].classList.remove('pacman','pacman-down', 'pacman-up', 'pacman-right', 'pacman-left')\n //tell user the game is over \n alert('You have lost!')\n restartGame()\n }\n}", "function loseGameKim(){\n\tkimJongIl.leftBrow.stop().animate(kimJongIl.angryLeftBrow[+(browsCounter = !browsCounter)],500,'bounce');\n\tkimJongIl.rightBrow.stop().animate(kimJongIl.angryRightBrow[+(browsCounter = browsCounter)],500,'bounce');\n\tkimJongIl.face.animate(redFace);\n\tkimJongIl.mouth.animate({'stroke-width':'15'},500,'ease',function(){\n\t\tkimJongIl.leftBrow.stop().animate(kimJongIl.angryLeftBrow[+(browsCounter = !browsCounter)],500,'bounce');\n\t\tkimJongIl.rightBrow.stop().animate(kimJongIl.angryRightBrow[+(browsCounter = browsCounter)],500,'bounce');\n\t\tkimJongIl.mouth.animate({'stroke-width':'5'},500,'ease', function(){\n\t\t\tkimJongIl.face.animate(normalFace);\n\t\t});\n\t\t\n\t});\t\t\n}", "function displayLose(tile) {\n\tsetTimeout(function(){ \n\t\tif (confirm(\"You Lost! Press 'OK' or refresh the page to restart.\")) location.reload()\n\t\telse disableBoard()\n\t}, 500);\n}", "function winCheck() {\n\tif(matches === 8){\n\t\ttimerEnd();\n\t\taddRating(moves);\n\t\tpopUpModal();\n\t\tpopUp.classList.remove('display-none');\n\t}\n}", "function C999_Common_Achievements_Click() {\n C999_Common_Achievements_ResetImage();\n\tClickInteraction(C999_Common_Achievements_CurrentStage);\n\tStopTimer(7.6666667 * 60 * 60 * 1000);\n}", "function death() {\n ded = true;\n let needEat = false;\n let needCure = false;\n let needPet = false;\n //turn off event listeners\n document.removeEventListener('mouseup', stopCare);\n buttonsList.removeEventListener('mousedown', takeCare);\n clearInterval(called);\n called = 0;\n clearInterval(changeIcon);\n changeIcon = 0;\n clearInterval(pressTimer);\n pressTimer = 0;\n //change icon\n animal.src = \"images/deadt_sprite.png\";\n //show revive button\n reviveBtn.style.display = \"block\";\n reviveBtn.addEventListener('click', revive);\n }", "function lose() {\n push();\n imageMode(CENTER);\n image(imgIntro4, width/2, height/2+200,250,140); //Introduction story image 4\n fill(tileWhite.fill.r, tileWhite.fill.g, tileWhite.fill.b); // Same white as white tiles\n displayText(`You lost.\n Will the princess ever notice Antonio?\n Click anywhere to try again.`);\n pop();\n}", "function changeUp() {\n change =\tsetInterval(function(){\n\t\tvar rand = Math.floor((Math.random()*9));\n\t\tvar selected = $(holes[rand]);\n\t\tvar nomole = holes.not(selected)\n\t\tselected.addClass('fade').removeClass('faded')\n\t\tnomole.removeClass('fade').addClass('faded')\n\t\tselected.one('mousedown', scoreIS);\n\t}, 800);\n}", "finishTheGame () {\n // Disable pointer events for the tic toc board\n this._tictocPlayground.style.pointerEvents = 'none'\n }", "function checkWin(){\n if(full==0){\n wrongOptions.forEach((ele)=>{\n ele.classList.add(\"disabled\");\n ele.removeEventListener(\"click\",chooseAns);\n ele.style.cursor=\"default\";\n });\n autoSolve.classList.add(\"disabled\");\n autoSolve.style.cursor=\"default\";\n autoSolve.removeEventListener(\"click\",showAnswer);\n }\n}", "function displayLost() {\n\tif (!modeGOT) {\n\t\t$txt.style.color = \"orange\";\n\t\t$txt.innerHTML = \"Essaie encore\".toUpperCase();\n\t\t$ostMain.pause();\n\t\t$ostGameover.play();\n\t}\n}", "function reset() {\n status.gameArr = [];\n status.level = 0;\n topLeft.off();\n topRight.off();\n bottomLeft.off();\n bottomRight.off();\n status.running = false;\n level.html(\"0\").css(\"color\", 'red');\n start.html('<i class=\"fa fa-play\"></i>').css('color', 'red');\n}", "function C007_LunchBreak_Natalie_Unblind() {\r\n CurrentTime = CurrentTime + 60000;\r\n ActorRemoveInventory(\"Blindfold\");\r\n PlayerAddInventory(\"Blindfold\", 1);\r\n C007_LunchBreak_Natalie_IsBlindfolded = false;\r\n C007_LunchBreak_Natalie_TimeLimit()\r\n}", "function unpause(event){\n // Only act if paused\n if(game.paused){\n // Calculate the corners of the menu\n if (dialogo === 2) {\n dialogoiniziale = false;\n dialogo2.alpha = 0;\n dialogo1.alpha = 0;\n game.paused = false;\n vita1.alpha = 1;\n vita2.alpha = 1;\n contatoreAurora.alpha = 1;\n player.alpha = 1;\n comandi1.alpha = 1;\n comandi3.alpha = 1;\n }\n\n if (dialogo === 1) {\n\n dialogo2.alpha = 1;\n dialogo = 2;\n\n }\n if (dialogo === 0) {\n dialogo1.alpha = 1;\n dialogo = 1;\n }\n }\n }", "function revive () {\n ded = false;\n sad = false;\n //turn on event listeners after death\n document.addEventListener('mouseup', stopCare);\n buttonsList.addEventListener('mousedown', takeCare);\n //return stats to default state\n for (var key in statistics) {\n statistics[key] = 50; \n document.getElementById(`${key}`).value = statistics[key];\n };\n //run default functions\n decreaseStats();\n defaultMood();\n }", "function death() {\n\tded = true;\n\tlet eatNotify = false;\n\tlet cureNotify = false;\n\tlet petNotify = false;\n\tnotifications.forEach(notify => notify.close());\n\t//turn off event listeners\n\tdocument.removeEventListener('touchend', stopCare);\n\tbuttonsList.removeEventListener('touchstart', takeCare);\n\tclearInterval(called);\n\tcalled = 0;\n\tclearInterval(changeIcon);\n\tchangeIcon = 0;\n\tclearInterval(pressTimer);\n\tpressTimer = 0;\n\t//change icon\n\tanimal.src = \"img/dead.png\";\n\t//show revive button\n\treviveBtn.style.display = \"block\";\n\treviveBtn.addEventListener('click', revive);\n}", "function exit() {\r\n if (\r\n snake[0].x < 0 ||\r\n snake[0].x > boardSize - cellSize ||\r\n snake[0].y < 0 ||\r\n snake[0].y > boardSize - cellSize\r\n ) {\r\n window.alert(\"dead\");\r\n resetGlobal();\r\n location.reload();\r\n }\r\n}", "gameOver(){\n $('.keyrow button').removeClass('phraseLetters')\n $('.keyrow button').removeClass('correct')\n $('#overlay').removeClass('win')\n $('#overlay').addClass('lose').show();\n $('#game-over-message').text('You Lose').show();\n $('#btn__reset').text('try again?');\n $('.key').attr('disabled',false);\n $('.key').css(\"background-color\", \"#e5e5e5\");\n $('.hide').remove();\n $('ol').append(`<li class=\"tries\"><img src=\"images/liveHeart.png\" height=\"35px\" widght=\"30px\"></li>`);\n $('ol').append(`<li class=\"tries\"><img src=\"images/liveHeart.png\" height=\"35px\" widght=\"30px\"></li>`)\n $('ol').append(`<li class=\"tries\"><img src=\"images/liveHeart.png\" height=\"35px\" widght=\"30px\"></li>`)\n $('ol').append(`<li class=\"tries\"><img src=\"images/liveHeart.png\" height=\"35px\" widght=\"30px\"></li>`)\n $('ol').append(`<li class=\"tries\"><img src=\"images/liveHeart.png\" height=\"35px\" widght=\"30px\"></li>`)\n }" ]
[ "0.6708968", "0.6411986", "0.63470155", "0.63454556", "0.63312566", "0.62767684", "0.6276246", "0.62734693", "0.62171596", "0.61796474", "0.6166963", "0.61498654", "0.61090004", "0.60969526", "0.607955", "0.6075843", "0.6067581", "0.6052249", "0.6025679", "0.6025321", "0.6024051", "0.60224295", "0.601963", "0.6017606", "0.60158", "0.6013168", "0.6011955", "0.6010968", "0.6005264", "0.60010743", "0.60010505", "0.59963393", "0.5989067", "0.59856683", "0.5982456", "0.5978486", "0.5978405", "0.59776646", "0.59776646", "0.59774446", "0.5973313", "0.5962494", "0.59598476", "0.5957583", "0.5955751", "0.59554064", "0.59485555", "0.5945103", "0.5942443", "0.59413415", "0.5937682", "0.5935013", "0.5932534", "0.5931086", "0.5926294", "0.5923321", "0.5921886", "0.5921369", "0.59144586", "0.591224", "0.5910363", "0.59100974", "0.59099585", "0.5908746", "0.59049237", "0.5893768", "0.5893632", "0.589275", "0.58912325", "0.5890255", "0.58856696", "0.5885258", "0.58836925", "0.5881401", "0.5876398", "0.5868771", "0.58668125", "0.58662874", "0.5865509", "0.58637756", "0.58629715", "0.5861209", "0.5859227", "0.5858331", "0.5857982", "0.5855305", "0.5850616", "0.5847697", "0.58425325", "0.58406353", "0.58386964", "0.58375204", "0.58372283", "0.58363444", "0.58339036", "0.5829815", "0.5825148", "0.5823324", "0.5816936", "0.581473", "0.5814504" ]
0.0
-1
AW4.Logger.log(message) > No return value message (String): A check for if window.console is defined is performed, and if window.console is defined, then message will be sent to console.log. TODO: Support multiple arguments
function log(message) { if(typeof window.console !== 'undefined') { console.log(message); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function consoleLog() {\n if (typeof(console) == 'object' && typeof(console[\"log\"]) != \"undefined\") {\n console.log.apply(console, arguments);\n }\n}", "static log() {\n var str;\n str = Util.toStrArgs('', arguments);\n Util.consoleLog(str);\n }", "function log(msg, useInBrowserLog){\n if(console) console.log(msg);\n}", "function logger(message) {\n\tif (window.console != null && typeof window.console != \"undefined\") {\n\t\tconsole.log(message);\n\t}\n}", "function log(msg) {\n if (window.console) {\n //console.log(msg);\n }\n}", "static log(...args) {\n if (this.toLog('LOG')) {\n console.log.apply(console, arguments);\n }\n }", "function log(message) {\n if (typeof console !== 'undefined' && typeof console.log === 'function') {\n console.log(message)\n }\n}", "function log(message){\r\n\ttry{\r\n\tif(window.console)\r\n\t\tconsole.log(message);\r\n\t}catch(e){}\r\n}", "function log() {\n var _console; // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n\n\n return (typeof console === \"undefined\" ? \"undefined\" : _typeof(console)) === 'object' && console.log && (_console = console).log.apply(_console, arguments);\n }", "function log() {\n var _console; // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n\n\n return (typeof console === \"undefined\" ? \"undefined\" : _typeof(console)) === 'object' && console.log && (_console = console).log.apply(_console, arguments);\n }", "function log() { console.log.apply(console, arguments); }", "function log() { console.log.apply(console, arguments); }", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n }", "function log() {\n var _console;\n\n if (undefined) (_console = console).log.apply(_console, arguments);\n}", "function defaultLog(message) {\n if (typeof console.log != 'function') {\n alert('No console.');\n } else {\n //console.log(message);\n }\n }", "function log(message) {\n if (typeof console != \"undefined\" && console.log) {\n console.log(message);\n }\n }", "function console_log(msg) {\n if (window.console) {\n console.log(msg);\n }\n }", "function logMessage() {\n if (debugTurnedOn() && consoleLogExists) {\n console.log.apply(console, decorateLog(arguments, 'MESSAGE:'));\n }\n}", "function log() {\n\t\t // this hackery is required for IE8/9, where\n\t\t // the `console.log` function doesn't have 'apply'\n\t\t return 'object' === typeof console\n\t\t && console.log\n\t\t && Function.prototype.apply.call(console.log, console, arguments);\n\t\t}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === (typeof console === \"undefined\" ? \"undefined\" : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n if (window.console) console.log.apply(console,arguments);\n}", "function showLog(msg, arg) {\n console.log(msg, arg)\n}", "function msg() {\n if (!check.assigned(message.get('log'))) {\n console.log(arguments[0]);\n return;\n }\n message.get('log').put(arguments[0], arguments[1], __filename.split('/').pop(), arguments.callee.caller.name.toString());\n }", "function log () {\n if (shouldLog) {\n console.log.apply(this, arguments)\n }\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function consoleLog(msg) {\n if (typeof console.log != \"undefined\") {\n console.log(newclass + \": \" + msg);\n }\n}", "function log() {\n\t // this hackery is required for IE8/9, where\n\t // the `console.log` function doesn't have 'apply'\n\t return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n\t}", "function log() {\n\t // this hackery is required for IE8/9, where\n\t // the `console.log` function doesn't have 'apply'\n\t return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n\t}", "function log() {\n\t // this hackery is required for IE8/9, where\n\t // the `console.log` function doesn't have 'apply'\n\t return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n\t}", "function log() {\n\t // this hackery is required for IE8/9, where\n\t // the `console.log` function doesn't have 'apply'\n\t return 'object' === (typeof console === 'undefined' ? 'undefined' : _typeof(console)) && console.log && Function.prototype.apply.call(console.log, console, arguments);\n\t}", "function logf(msg) {\n if (typeof window.console != 'undefined' && typeof window.console.log == 'function') {\n console.log(msg);\n }\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console &&\n console.log &&\n Function.prototype.apply.call(console.log, console, arguments);\n }", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n }", "function log(...args) {\n // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return typeof console === 'object' && console.log && console.log(...args);\n}", "function log(...args) {\n // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return typeof console === 'object' && console.log && console.log(...args);\n}", "function log(...args) {\n // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return typeof console === 'object' && console.log && console.log(...args);\n}", "function log(...args) {\n // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return typeof console === 'object' && console.log && console.log(...args);\n}", "function log(...args) {\n // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return typeof console === 'object' && console.log && console.log(...args);\n}", "function log(...args) {\n // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return typeof console === 'object' && console.log && console.log(...args);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n var _console; // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n\n\n return (typeof console === \"undefined\" ? \"undefined\" : _typeof(console)) === 'object' && console.log && (_console = console).log.apply(_console, arguments);\n}", "function log() {\n var _console; // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n\n\n return (typeof console === \"undefined\" ? \"undefined\" : _typeof(console)) === 'object' && console.log && (_console = console).log.apply(_console, arguments);\n}", "function log() {\n var _console; // This hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n\n\n return (typeof console === \"undefined\" ? \"undefined\" : _typeof(console)) === 'object' && console.log && (_console = console).log.apply(_console, arguments);\n}", "function h$log() {\n console.log.apply(console, arguments);\n}", "function log(){ // this hackery is required for IE8/9, where\n// the `console.log` function doesn't have 'apply'\nreturn 'object' === typeof console && console.log && Function.prototype.apply.call(console.log,console,arguments);}", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console &&\n console.log &&\n Function.prototype.apply.call(console.log, console, arguments);\n}", "consoleDevLog(...args) {\n if (this.logging) {\n console.log(...args);\n }\n }", "function safelog(str){return typeof(console)!=='undefined' && console.log && console.log(str);}", "function log () { // eslint-disable-line no-unused-vars\n return console.log.apply(console, arguments)\n}", "function log() {\n // This hackery is required for IE8,\n // where the `console.log` function doesn't have 'apply'\n return 'object' == typeof console\n && 'function' == typeof console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // This hackery is required for IE8,\n // where the `console.log` function doesn't have 'apply'\n return 'object' == typeof console\n && 'function' == typeof console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // This hackery is required for IE8,\n // where the `console.log` function doesn't have 'apply'\n return 'object' == typeof console\n && 'function' == typeof console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // This hackery is required for IE8,\n // where the `console.log` function doesn't have 'apply'\n return 'object' == typeof console\n && 'function' == typeof console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // This hackery is required for IE8,\n // where the `console.log` function doesn't have 'apply'\n return 'object' == typeof console\n && 'function' == typeof console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // This hackery is required for IE8,\n // where the `console.log` function doesn't have 'apply'\n return 'object' == typeof console\n && 'function' == typeof console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // This hackery is required for IE8,\n // where the `console.log` function doesn't have 'apply'\n return 'object' == typeof console\n && 'function' == typeof console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // This hackery is required for IE8,\n // where the `console.log` function doesn't have 'apply'\n return 'object' == typeof console\n && 'function' == typeof console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}", "function log() {\n // This hackery is required for IE8,\n // where the `console.log` function doesn't have 'apply'\n return 'object' == typeof console\n && 'function' == typeof console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n}", "function _log() {\n// console.log.apply(console, arguments);\n }", "_log() {\n if (this.debug) {\n console.log(...arguments);\n }\n }", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console\n && console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n }", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console\n && console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n }", "function log() {\n // this hackery is required for IE8/9, where\n // the `console.log` function doesn't have 'apply'\n return 'object' === typeof console\n && console.log\n && Function.prototype.apply.call(console.log, console, arguments);\n }", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}", "function log(...args) {\n\t// This hackery is required for IE8/9, where\n\t// the `console.log` function doesn't have 'apply'\n\treturn typeof console === 'object' &&\n\t\tconsole.log &&\n\t\tconsole.log(...args);\n}" ]
[ "0.7745783", "0.76681614", "0.7597342", "0.75778437", "0.75726646", "0.7517488", "0.7515555", "0.7500589", "0.74482787", "0.74482787", "0.74023247", "0.74023247", "0.73960346", "0.7383152", "0.7348608", "0.73450404", "0.73141205", "0.7296113", "0.729192", "0.7277668", "0.72767735", "0.7274389", "0.72659606", "0.7265251", "0.7262585", "0.7262585", "0.7262585", "0.7262585", "0.7262585", "0.7259218", "0.72573596", "0.72573596", "0.72573596", "0.72573596", "0.72498965", "0.72465646", "0.7246061", "0.72458285", "0.72458285", "0.72458285", "0.72458285", "0.72458285", "0.72458285", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.7233256", "0.72311693", "0.72311693", "0.72311693", "0.7216975", "0.72104174", "0.72004527", "0.71898013", "0.71883386", "0.7187787", "0.71775913", "0.71775913", "0.71775913", "0.71775913", "0.71775913", "0.71775913", "0.71775913", "0.71775913", "0.71775913", "0.71754795", "0.7173641", "0.7166735", "0.7166735", "0.7166735", "0.71665394", "0.71665394", "0.71665394", "0.71665394", "0.71665394", "0.71665394", "0.71665394", "0.71665394", "0.71665394", "0.71665394", "0.71665394", "0.71665394" ]
0.731346
17
AW4.Logger.warn(message) > No return value message (String): A check for if window.console is defined is performed, and if window.console is defined, then message will be sent to console.warn. TODO: Support multiple arguments
function warn(message) { if(typeof window.console !== 'undefined') { console.warn(message); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "static warn(...args) {\n if (this.toLog('WARN')) {\n console.warn.apply(console, arguments);\n }\n }", "function warn() {\n var messages = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n messages[_i] = arguments[_i];\n }\n if (console) {\n console.warn.apply(console, Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__spread\"])(messages));\n }\n}", "function warn () {\n if (shouldLog) {\n console.warn.apply(this, arguments)\n }\n}", "warn(...theArgs) { return this._log('WARN', {}, theArgs); }", "warn (msg : string, ...args : mixed[]) {\n\t\tthis._print(\"warn\", msg, ...args)\n\t}", "function warn() {\n var args = [];\n for (var _i = 0; _i < arguments.length; _i++) {\n args[_i] = arguments[_i];\n }\n write(args, PRINT_COLOR, WARN('WARNING: '));\n}", "function warn() {\n var args = [];\n for (var _i = 0; _i < (arguments.length - 0); _i++) {\n args[_i] = arguments[_i + 0];\n }\n // Short circuit if logging is disabled. This is as close to noop as we can get, incase there is a direct reference to this method.\n if(!tConfig.log.enabled) {\n return;\n }\n if(logLevel >= LEVEL.WARN) {\n var args = slice.call(arguments);\n args.unshift(cWarn);\n logRunner.apply(this, args, 'warn');\n }\n }", "function warn(msg){\r\n rootLogger.warn(msg)\r\n}", "warn (msg, ...rest) {\n if (_shouldOutputMessage(this, \"warning\", \"warnings\")) {\n console.warn(this.theme.warning(`${this.getContextName()} warns:`, msg), ...rest);\n }\n return this;\n }", "function warn(message) {\n if (console && console.warn) {\n console.warn(message);\n }\n}", "warn(toWarn) {\r\n if (this.configManager.envConfig.messagingWebClient.enableConsoleLogging) {\r\n this.console.warn(toWarn);\r\n }\r\n }", "warn(...msg) {\n if (ConsoleLogger.isMoreOrEqualSevere(LogLevel.WARN, this.level)) {\n console.warn(ConsoleLogger.labels.get(LogLevel.WARN), this.name, ...msg);\n }\n }", "function warn() {\n if (!config.debug) return\n let ln = '??'\n try {\n const line = ((new Error).stack ?? '').split('\\n')[2]\n const parts = line.split(':')\n ln = parts[parts.length - 2]\n }\n catch { }\n log_print(ln, 'warn', arguments)\n}", "function warn(message) {\n root.console && root.console.warn && root.console.warn('WARNING: ' + message);\n }", "function warn(message) {\n root.console && root.console.warn && root.console.warn('WARNING: ' + message);\n }", "function warn (message) {\n console.warn('%s: Warning: %s', argv.$0, message);\n}", "function warn(message) {\r\n if (_warningCallback) {\r\n _warningCallback(message);\r\n }\r\n else if (console && console.warn) {\r\n console.warn(message);\r\n }\r\n}", "function warn(message) {\r\n if (_warningCallback) {\r\n _warningCallback(message);\r\n }\r\n else if (console && console.warn) {\r\n console.warn(message);\r\n }\r\n}", "function warn( ) {\n var argv = new Array();\n for (var i=0; i<arguments.length; i++) argv.push(arguments[i]);\n console.warn(\"%s -- microrest: %s\", new Date().toISOString(), util.format.apply(util, argv));\n}", "function warn() {\n try {\n var messages = Array.prototype.slice.call(arguments, 0) || [];\n addMessages('warn', messages, stackTrace());\n logger.warn(messages);\n } catch (err) {\n Debugger.fatal.push(err);\n logger.fatal(err);\n }\n}", "function warn(message) {\n if (_warningCallback) {\n _warningCallback(message);\n }\n else if (console && console.warn) {\n console.warn(message);\n }\n}", "function warn(msg) {\n if (verbose) {\n console.error(msg);\n }\n}", "function warn(message) {\n if (true) {\n if (console && console.warn) {\n console.warn(message);\n }\n }\n}", "function warn(message) {\n if (_warningCallback && \"dev\" !== 'production') {\n _warningCallback(message);\n }\n else if (console && console.warn) {\n console.warn(message);\n }\n}", "warn(msg) {\n if (!bna.quiet) { return log(msg.gray); }\n }", "function warn(...messages) {\n console.warn(...messages);\n }", "warn(...args) {\n return this.getInstance().warn(...args);\n }", "function warn(message) {\n if (_warningCallback && \"development\" !== 'production') {\n _warningCallback(message);\n }\n else if (console && console.warn) {\n console.warn(message);\n }\n}", "static warn(message) {\n\t\tthis.log(Logger.Level.warning, message)\n\t}", "function warn(format){{for(var _len=arguments.length,args=new Array(_len>1?_len-1:0),_key=1;_key<_len;_key++){args[_key-1]=arguments[_key];}printWarning('warn',format,args);}}", "function warn(format){{for(var _len=arguments.length,args=new Array(_len>1?_len-1:0),_key=1;_key<_len;_key++){args[_key-1]=arguments[_key];}printWarning('warn',format,args);}}", "function warn(format){{for(var _len=arguments.length,args=new Array(_len>1?_len-1:0),_key=1;_key<_len;_key++){args[_key-1]=arguments[_key];}printWarning('warn',format,args);}}", "function warn(format){{for(var _len=arguments.length,args=new Array(_len>1?_len-1:0),_key=1;_key<_len;_key++){args[_key-1]=arguments[_key];}printWarning('warn',format,args);}}", "function warn(format){{for(var _len=arguments.length,args=new Array(_len>1?_len-1:0),_key=1;_key<_len;_key++){args[_key-1]=arguments[_key];}printWarning('warn',format,args);}}", "function warn(format){{for(var _len=arguments.length,args=new Array(_len>1?_len-1:0),_key=1;_key<_len;_key++){args[_key-1]=arguments[_key];}printWarning('warn',format,args);}}", "function warn(format){{for(var _len=arguments.length,args=new Array(_len>1?_len-1:0),_key=1;_key<_len;_key++){args[_key-1]=arguments[_key];}printWarning('warn',format,args);}}", "LogWarning() {}", "function warn(message) {\n if (_warningCallback && process.env.NODE_ENV !== 'production') {\n _warningCallback(message);\n }\n else if (console && console.warn) {\n console.warn(message);\n }\n}", "warn(...args) {\n console.warn(this.getColorOn() + args.join(\" \"));\n }", "static warn(message, colorKeyword) {\n // tslint:disable:no-console\n if (colorKeyword) {\n const color = chalk_1.default.keyword(colorKeyword);\n console.warn(color(message));\n }\n else {\n console.warn(message);\n }\n // tslint:enable:no-console\n }", "warn() {}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n printWarning('warn', format, args);\n }\n }", "function warn(msg) {\n // @if DEBUG\n /* eslint-disable no-console */\n var stack = new Error().stack;\n\n // Handle IE < 10 and Safari < 6\n if (typeof stack === 'undefined') {\n console.warn('Deprecation Warning: ', msg);\n } else {\n // chop off the stack trace which includes pixi.js internal calls\n stack = stack.split('\\n').splice(3).join('\\n');\n\n if (console.groupCollapsed) {\n console.groupCollapsed('%cDeprecation Warning: %c%s', 'color:#614108;background:#fffbe6', 'font-weight:normal;color:#614108;background:#fffbe6', msg);\n console.warn(stack);\n console.groupEnd();\n } else {\n console.warn('Deprecation Warning: ', msg);\n console.warn(stack);\n }\n }\n /* eslint-enable no-console */\n // @endif\n}", "function warn(msg) {\n // @if DEBUG\n /* eslint-disable no-console */\n var stack = new Error().stack;\n\n // Handle IE < 10 and Safari < 6\n if (typeof stack === 'undefined') {\n console.warn('Deprecation Warning: ', msg);\n } else {\n // chop off the stack trace which includes pixi.js internal calls\n stack = stack.split('\\n').splice(3).join('\\n');\n\n if (console.groupCollapsed) {\n console.groupCollapsed('%cDeprecation Warning: %c%s', 'color:#614108;background:#fffbe6', 'font-weight:normal;color:#614108;background:#fffbe6', msg);\n console.warn(stack);\n console.groupEnd();\n } else {\n console.warn('Deprecation Warning: ', msg);\n console.warn(stack);\n }\n }\n /* eslint-enable no-console */\n // @endif\n}", "function warn(msg) {\n // @if DEBUG\n /* eslint-disable no-console */\n var stack = new Error().stack;\n\n // Handle IE < 10 and Safari < 6\n if (typeof stack === 'undefined') {\n console.warn('Deprecation Warning: ', msg);\n } else {\n // chop off the stack trace which includes pixi.js internal calls\n stack = stack.split('\\n').splice(3).join('\\n');\n\n if (console.groupCollapsed) {\n console.groupCollapsed('%cDeprecation Warning: %c%s', 'color:#614108;background:#fffbe6', 'font-weight:normal;color:#614108;background:#fffbe6', msg);\n console.warn(stack);\n console.groupEnd();\n } else {\n console.warn('Deprecation Warning: ', msg);\n console.warn(stack);\n }\n }\n /* eslint-enable no-console */\n // @endif\n}", "function clog(x){ console.warn(x) }", "function warn(format) {\n {\n for (\n var _len = arguments.length,\n args = new Array(_len > 1 ? _len - 1 : 0),\n _key = 1;\n _key < _len;\n _key++\n ) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (\n var _len = arguments.length,\n args = new Array(_len > 1 ? _len - 1 : 0),\n _key = 1;\n _key < _len;\n _key++\n ) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "function warn(format) {\n {\n for (\n var _len = arguments.length,\n args = new Array(_len > 1 ? _len - 1 : 0),\n _key = 1;\n _key < _len;\n _key++\n ) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n }", "warn(...args) {\n }", "function warn(format) {\n for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++)args[_key - 1] = arguments[_key];\n printWarning('warn', format, args);\n }", "function warn(format) {\n for(var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++)args[_key - 1] = arguments[_key];\n printWarning('warn', format, args);\n }", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}", "function warn(format) {\n {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n printWarning('warn', format, args);\n }\n}" ]
[ "0.7904975", "0.78241384", "0.76855195", "0.7582896", "0.7572712", "0.7500429", "0.7428229", "0.73933005", "0.73642147", "0.7343254", "0.7325556", "0.7296467", "0.72964436", "0.7076384", "0.7076384", "0.70733565", "0.7062092", "0.7062092", "0.7043117", "0.7023904", "0.70170665", "0.69687694", "0.6946554", "0.69302636", "0.6917153", "0.68849397", "0.68593603", "0.68586516", "0.68530375", "0.6798778", "0.6798778", "0.6798778", "0.6798778", "0.6798778", "0.6798778", "0.6798778", "0.6724725", "0.6697368", "0.66397357", "0.6630361", "0.66246265", "0.66231364", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6615092", "0.6614905", "0.6614905", "0.6605486", "0.6605486", "0.6605486", "0.6596751", "0.6582952", "0.6582952", "0.6582952", "0.6539519", "0.649673", "0.649673", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112", "0.6482112" ]
0.74192995
7
AW4.Logger.error(message) > No return value message (String): A check for if window.console is defined is performed, and if window.console is defined, then message will be sent to console.error. TODO: Support multiple arguments
function error(message) { if(typeof window.console !== 'undefined') { console.error(message); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
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This is as close to noop as we can get, incase there is a direct reference to this method.\n if(!tConfig.log.enabled) {\n return;\n }\n if(logLevel >= LEVEL.ERROR) {\n var args = slice.call(arguments);\n args.unshift(cError);\n logRunner.apply(this, args, 'error');\n }\n }", "function logError(errorMessage) {\n console.error(\"ERROR: \" + errorMessage);\n}", "function error(msg){\r\n rootLogger.error(msg)\r\n}", "function error(msg) {\n // If multiple arguments were passed, pass them all to the log function.\n if (arguments.length > 1) {\n var logArguments = ['Error:'];\n logArguments.push.apply(logArguments, arguments);\n console.log.apply(console, logArguments);\n // Join the arguments into a single string for the lines below.\n msg = [].join.call(arguments, ' ');\n } else {\n console.log('Error: ' + msg);\n }\n console.log(backtrace());\n UnsupportedManager.notify(UNSUPPORTED_FEATURES.unknown);\n throw new Error(msg);\n}", "function logThrow(msg){\n console.error.apply(null, arguments);\n throw new Error(msg);\n}", "function _error(message,error){\r\n if(error){\r\n message += ' ' + JSON.stringify(error);\r\n }\r\n console.log(message);\r\n var logger = _getLogger();\r\n if(logger){\r\n logger.error(message);\r\n }\r\n}", "function error_log(error){\n console.log(error.message);\n }", "function logError( message ) {\n console.log( 'Error'.red.underline + ( ': ' + message ).red );\n}", "function error(message) {\n Logger.log(\"ERROR: \" + message);\n}", "function error(message) {\n console.constructor.prototype.error.call(console, message);\n}", "function logError(err) { if(console && console.log) console.log('Error!', err); return false; }", "function errorLog(error) {\n\tvar eLog = chalk.red(error);\n\tconsole.log(eLog);\n}", "function logError(err) {\n console.error(err);\n}", "function error(e) { \n console.error('error:'.bold.red, e); \n}", "function printError(error){\n console.error(error.message);\n}", "error(toError) {\r\n if (this.configManager.envConfig.messagingWebClient.enableConsoleLogging) {\r\n this.console.error(toError);\r\n }\r\n }", "function printError(e) {\n console.error(e.message);\n}", "static logError(error) {\r\n console.log(`[ERROR] Something did not work - \\n`, error);\r\n }", "function logError(message) {\n if(win.console && win.console.log) {\n win.console.log('App Repo error: ' + message);\n }\n }", "static logError(error) {\n console.log('[ERROR] Looks like there was a problem: \\n', error);\n }", "function printError(error) {\n console.error(error.message);\n}", "function printError(error) {\n console.error(error.message);\n}", "function printError(errorParam) {\n console.error(errorParam.message);\n}", "function log(level, message, error) {\n\t if (error === void 0) {\n\t error = '';\n\t }\n\n\t /*eslint-disable no-console*/\n\t if (typeof window === 'undefined') {\n\t console.log(\"redux-saga \" + level + \": \" + message + \"\\n\" + (error && error.stack || error));\n\t } else {\n\t console[level](message, error);\n\t }\n\t}", "function errorln (message){\r\n\tjava.lang.System.err.println(message)\r\n\t}", "function error (message){\r\n\tjava.lang.System.err.print(message)\r\n}", "function printError(error){\n\tconsole.error(error.message);\n}", "static writeToConsoleOrStderr(message) {\n\t\tif (typeof console == 'object' && typeof console.warn == 'function')\n\t\t\tconsole.warn(message);\n\t\telse if (typeof process == 'object' && typeof process.stderr == 'object' && typeof process.stderr.write == 'function')\n\t\t\tprocess.stderr.write(message);\n\t\telse\n\t\t\tthrow new Error(message);\n\t}", "function printError(error) {\n console.error(error.message);\n}", "function printError(error) {\n console.error(error.message);\n}", "function err() {\n console.log('%cReceive Error/s:', 'background: #222; color: #bada55');\n Array.from(arguments).forEach(err => {\n console.log(`%c: ${err.fileName}, line ${err.lineNumber}: ${err}`, 'color: red')\n })\n}", "error(...theArgs) { return this._log('ERROR', {}, theArgs); }", "function printError(e) {\n\tconsole.error(e.message);\n}", "function printError(error) {\n console.error(error.message);\n}", "function logError(err) {\n console.log(err.toString(), err);\n}", "function errorMsg(msg, error) {\n // errorElement.innerHTML += '<p>' + msg + '</p>';\n console.log(msg);\n if (typeof error !== 'undefined') {\n console.error(error);\n }\n }", "function wsLib_console(whichMessage, whichType) {\n if (!window.console) {\n window.console = {};\n }\n if (!window.console.log) {\n window.console.log = function () { };\n }\n if (!window.console.error) {\n window.console.error = function () { };\n }\n \n \n \n if(whichType === undefined) {\n whichType = 'log';\n }\n \n if(console !== undefined) {\n if(whichType == 'error') {\n console.error(whichMessage);\n }\n else {\n console.log(whichMessage);\n }\n }\n}", "function logError(code, message) {\n\tconsole.error(new Date() + \" [HTTP Code: \" + code + \", Message: \" + message + \"]\")\n}", "function logError(errorString) {\n console.error(\"Error : \" + errorString);\n}", "_Error2Console(message, methodName = '') {\r\n if (typeof message === 'string') {\r\n console.error(this.constructor.name + \" - \" + methodName + \" - \" + message);\r\n }\r\n else {\r\n console.error(message);\r\n }\r\n }", "function log(level, message, error) {\n\t /*eslint-disable no-console*/\n\t if (typeof window === 'undefined') {\n\t console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n\t } else {\n\t console[level].call(console, message, error);\n\t }\n\t}", "function devlog(msg)\n{\n customError(\"Dev\", msg, -1, true, false);\n}", "error(...msg) {\n if (ConsoleLogger.isMoreOrEqualSevere(LogLevel.ERROR, this.level)) {\n console.error(ConsoleLogger.labels.get(LogLevel.ERROR), this.name, ...msg);\n }\n }", "function errorLog(error){\r\n\tconsole.error.bind(error);\r\n\tthis.emit('end');\r\n}", "error(...parameters)\n\t{\n\t\tconsole.log(colors.red(this.preamble, '[error]', generate_log_message(parameters)))\n\t}", "static error(message) {\n\t\tthis.log(Logger.Level.error, message)\n\t}", "function printError(error) {\n\tconsole.error(error.message);\n}", "function logError (controller, err, message) {\n controller.log(message)\n controller.log(err)\n}", "function messageError(err, info) {\n if (err) {\n return console.log(err);\n }\n\n console.log(info);\n}", "function e(...message) {\n if (level === \"SILENT\") {\n return;\n }\n console.error(...message);\n }", "function showErr (e) {\n console.error(e, e.stack);\n}", "function log(message){\r\n\ttry{\r\n\tif(window.console)\r\n\t\tconsole.log(message);\r\n\t}catch(e){}\r\n}", "function onConsoleErr(msg) {\n if (msg.type() === 'error') {\n console.error(chalk_1.default.red(`Error in ${currentScenario} (${currentScenarioDescription}):`));\n const getErrors = (type, getValue) => msg.args()\n .map(a => a._remoteObject)\n .filter(o => o.type === type)\n .map(getValue);\n const stackTrace = getErrors('object', o => o.description);\n const errorMessage = getErrors('string', o => o.value);\n const description = stackTrace.length ? stackTrace : errorMessage;\n description.map(d => console.error(d));\n if (description.length) {\n reporter.addError(description, currentScenario, currentScenarioDescription);\n }\n }\n}", "function printError(error) {\n console.log(error.message);\n}", "function error(...messages) {\n console.error(...messages);\n }", "function logError(msg) {\n\tconsole.error(`[vue-css-modifiers]: ${msg}`);\n}", "static logException({ ex, context }) {\n /* eslint no-console:0 */\n if (getConsole() && getConsole().error) {\n getConsole().error(ex)\n }\n }", "function error() {\n let ln = '??'\n try {\n const line = ((new Error).stack ?? '').split('\\n')[2]\n const parts = line.split(':')\n ln = parts[parts.length - 2]\n }\n catch { }\n log_print(ln, 'error', arguments)\n}", "function logError(error) {\n console.log(chalk_1.default.red(error));\n}", "error(message, options) {\n const _options = Object.assign({}, options || {});\n _options.type = 'error';\n logger.log(message, _options);\n }", "function errorLog(error) {\n console.error.bind(error);\n this.emit('end');\n}", "function _logError(message) {\n console.error('[audit.js] ' + message);\n }", "function msg() {\n if (!check.assigned(message.get('log'))) {\n console.log(arguments[0]);\n return;\n }\n message.get('log').put(arguments[0], arguments[1], __filename.split('/').pop(), arguments.callee.caller.name.toString());\n }", "function log(level, message) {\n\t var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n\t /*eslint-disable no-console*/\n\t if (typeof window === 'undefined') {\n\t console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n\t } else {\n\t console[level](message, error);\n\t }\n\t}", "function log (msg : string, err : any = false) : boolean {\n\tif (QUIET) return false\n\tif (err) {\n\t\tconsole.error(msg, err)\n\t} else {\n\t\tconsole.log(msg)\n\t}\n\treturn true\n}", "function printError(error) {\n\tconsole.error(error.message);\n}", "function error (message) {\n console.error(`${Program}: ${message}`)\n}", "function logError(serverError,clientError){ //Function that simplifies the logging of errors\n console.log(\"==========================\\n\"+serverError);\n customString = clientError;\n}", "function errorHandler(error) { console.log('Error: ' + error.message); }", "error (msg : string, ...args : mixed[]) {\n\t\tthis._print(\"error\", msg, ...args)\n\t}", "_logError() {\n console.log(\n `${Logger.colors.invalid}An invalid log level '${this.level}' was provided on logger instantiation.`,\n `\\nThe valid logger levels are as follows: ${Logger.validLevels.join(\n \", \"\n )}${Logger.colors.reset}`\n );\n }", "error(err) {\n console.warn(`ERROR(${err.code}): ${err.message}`);\n }", "function my_log(msg, error) {\n var ln = error.lineNumber;\n var fn = error.fileName.split('->').slice(-1)[0].split('/').splice(-1)[0];\n console.log(fn + \",\" + ln + \": \" + msg);\n}", "function error(err) {\n console.warn(`ERROR(${err.code}): ${err.message}`);\n}", "function onConsoleErr(msg) {\n return __awaiter(this, void 0, void 0, function* () {\n if (msg.type === 'error') {\n console.error(chalk_1.default.red(`Error in ${currentScenario}:`));\n const descriptions = msg.args\n .map(a => a._remoteObject)\n .filter(o => o.type === 'object')\n .map(o => o.description);\n descriptions.map(d => console.error(d));\n reporter.addError(descriptions, currentScenario);\n }\n });\n}", "function error(err) {\n console.warn(`ERROR(${err.code}): ${err.message}`);\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function log(level, message) {\n var error = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : '';\n\n /*eslint-disable no-console*/\n if (typeof window === 'undefined') {\n console.log('redux-saga ' + level + ': ' + message + '\\n' + (error && error.stack || error));\n } else {\n console[level](message, error);\n }\n}", "function logger(message) {\n\tif (window.console != null && typeof window.console != \"undefined\") {\n\t\tconsole.log(message);\n\t}\n}", "logError(error) {\n console.error(error);\n return error;\n }", "function error(error) {\n console.log(\"Error : \" + error);\n}", "error(message, options) {\n const name = (options && options.name) || 'snowpack';\n this.log({ level: 'error', name, message, task: options === null || options === void 0 ? void 0 : options.task });\n }", "error(message, options) {\n const name = (options && options.name) || 'snowpack';\n this.log({ level: 'error', name, message, task: options === null || options === void 0 ? void 0 : options.task });\n }", "function errorWhen(condition, message) {\n if (condition) {\n var _console2;\n\n (_console2 = console).error.apply(_console2, getFormattedMessage(message));\n }\n }", "function printError(error) {\n console.log('\\n' + format.red(error.toString()) + '\\n');\n}" ]
[ "0.7925214", "0.7526377", "0.74398774", "0.7329743", "0.6999763", "0.6986417", "0.6974708", "0.6965081", "0.6944478", "0.6911218", "0.68945915", "0.68827933", "0.68746495", "0.6854733", "0.68275243", "0.680545", "0.6789013", "0.67724454", "0.6765642", "0.6749899", "0.67226875", "0.6713483", "0.67017806", "0.66717553", "0.6665756", "0.6661027", "0.6661027", "0.6630062", "0.6595964", "0.659105", "0.6587362", "0.65860456", "0.6581764", "0.65791595", "0.65791595", "0.65715104", "0.6558587", "0.65269333", "0.6521986", "0.65162957", "0.6515881", "0.65156764", "0.65078807", "0.65068436", "0.650606", "0.6487836", "0.647911", "0.6477381", "0.6473051", "0.6461824", "0.6432897", "0.64256984", "0.6424808", "0.6416535", "0.64142245", "0.6411854", "0.6411596", "0.6394665", "0.6388479", "0.63858914", "0.638306", "0.63800067", "0.637643", "0.6350829", "0.63493145", "0.63353974", "0.6327351", "0.6323934", "0.6319747", "0.6315257", "0.6313728", "0.62922364", "0.62878263", "0.62762016", "0.6275518", "0.6275293", "0.6274274", "0.6268233", "0.6263994", "0.626047", "0.62548393", "0.62506086", "0.62506086", "0.62506086", "0.62506086", "0.62506086", "0.62506086", "0.62506086", "0.62506086", "0.62506086", "0.62506086", "0.62506086", "0.62506086", "0.6245498", "0.6240275", "0.6236376", "0.6228926", "0.6228926", "0.62012786", "0.6199179" ]
0.69943666
5
AW4.Utils.utoa(inputString) > String inputString: The inputString can be utf8 or unicode. The output string is a base64 string.
function utoa(inputString) { if(window.btoa){ return window.btoa(unescape(encodeURIComponent(inputString))); } else { return inputString; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function utoa(str) {\n return btoa(unescape(encodeURIComponent(str)));\n}", "utoa(str) {\n return window.btoa(unescape(encodeURIComponent(str)));\n }", "function utoa(data) {\n return btoa(unescape(encodeURIComponent(data)));\n}", "function atou(inputString) {\n if (window.atob) {\n return decodeURIComponent(escape(window.atob(inputString)));\n } else {\n return inputString;\n }\n }", "function b64tob64u(string) {\n var result = string;\n result = result.replace(/\\+/g, \"-\");\n result = result.replace(/\\//g, \"_\");\n result = result.replace(/=/g, \"\");\n return result;\n}", "function toBase64(a){return CryptoJS&&CryptoJS.enc.Base64?CryptoJS.enc.Base64.stringify(CryptoJS.enc.Latin1.parse(a)):Base64.encode(a)}", "function atou(b64) {\n return decodeURIComponent(escape(atob(b64)));\n}", "static transformStringToBase64(isAndroid, textString) {\n // eslint-disable-next-line no-undef\n if (isAndroid) {\n // eslint-disable-next-line no-undef\n const text = new java.lang.String(textString);\n const data = text.getBytes('UTF-8');\n // eslint-disable-next-line no-undef\n const base64String = android.util.Base64.encodeToString(data,android.util.Base64.DEFAULT);\n return base64String;\n } else {\n // eslint-disable-next-line no-undef\n const text = NSString.stringWithString(textString);\n // eslint-disable-next-line no-undef\n const data = text.dataUsingEncoding(NSUTF8StringEncoding);\n // eslint-disable-next-line no-undef\n const base64String = data.base64EncodedStringWithOptions(0);\n return base64String;\n }\n }", "function stringToBase64 (s) {\r\n\treturn hexToBase64(stringToHex(s));\r\n}", "function toBase64(input) {\n var tab = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';\n var output = '';\n var length = input.length;\n var triplet;\n var b64pad = '=';\n\n for (var i = 0; i < length; i += 3) {\n triplet = input.charCodeAt(i) << 16 | (i + 1 < length ? input.charCodeAt(i + 1) << 8 : 0) | (i + 2 < length ? input.charCodeAt(i + 2) : 0);\n\n for (var j = 0; j < 4; j += 1) {\n if (i * 8 + j * 6 > input.length * 8) {\n output += b64pad;\n } else {\n output += tab.charAt(triplet >>> 6 * (3 - j) & 0x3f);\n }\n }\n }\n\n return output;\n}", "function ToBase64(u8) \n{\n return btoa(String.fromCharCode.apply(null, u8));\n}", "function base64UrlDecode(input) {\n var str = (String (input)).replace (/[=]+$/, ''); // #31: ExtendScript bad parse of /=\n if (str.length % 4 === 1) {\n throw new InvalidCharacterError (\"'atob' failed: The string to be decoded is not correctly encoded.\");\n }\n for (\n // initialize result and counters\n var bc = 0, bs, buffer, idx = 0, output = '';\n // get next character\n buffer = str.charAt (idx++); // eslint-disable-line no-cond-assign\n // character found in table? initialize bit storage and add its ascii value;\n ~buffer && (bs = bc % 4 ? bs * 64 + buffer : buffer,\n // and if not first of each 4 characters,\n // convert the first 8 bits to one ascii character\n bc++ % 4) ? output += String.fromCharCode (255 & bs >> (-2 * bc & 6)) : 0\n ) {\n // try to find character in table (0-63, not found => -1)\n buffer = chars.indexOf (buffer);\n }\n return output;\n }", "base64Encode(input) {\n return EncodingUtils.base64Encode(input);\n }", "function toBase64(input) {\n var str = \"\";\n for (var i = 0; i < input.length; i += 3) {\n var bits = 0;\n var bitLength = 0;\n for (var j = i, limit = Math.min(i + 3, input.length); j < limit; j++) {\n bits |= input[j] << ((limit - j - 1) * bitsPerByte);\n bitLength += bitsPerByte;\n }\n var bitClusterCount = Math.ceil(bitLength / bitsPerLetter);\n bits <<= bitClusterCount * bitsPerLetter - bitLength;\n for (var k = 1; k <= bitClusterCount; k++) {\n var offset = (bitClusterCount - k) * bitsPerLetter;\n str += alphabetByValue[(bits & (maxLetterValue << offset)) >> offset];\n }\n str += \"==\".slice(0, 4 - bitClusterCount);\n }\n return str;\n}", "function toBase64(input) {\n var str = \"\";\n for (var i = 0; i < input.length; i += 3) {\n var bits = 0;\n var bitLength = 0;\n for (var j = i, limit = Math.min(i + 3, input.length); j < limit; j++) {\n bits |= input[j] << ((limit - j - 1) * bitsPerByte);\n bitLength += bitsPerByte;\n }\n var bitClusterCount = Math.ceil(bitLength / bitsPerLetter);\n bits <<= bitClusterCount * bitsPerLetter - bitLength;\n for (var k = 1; k <= bitClusterCount; k++) {\n var offset = (bitClusterCount - k) * bitsPerLetter;\n str += alphabetByValue[(bits & (maxLetterValue << offset)) >> offset];\n }\n str += \"==\".slice(0, 4 - bitClusterCount);\n }\n return str;\n}", "function toBase64(input) {\n var str = \"\";\n for (var i = 0; i < input.length; i += 3) {\n var bits = 0;\n var bitLength = 0;\n for (var j = i, limit = Math.min(i + 3, input.length); j < limit; j++) {\n bits |= input[j] << ((limit - j - 1) * bitsPerByte);\n bitLength += bitsPerByte;\n }\n var bitClusterCount = Math.ceil(bitLength / bitsPerLetter);\n bits <<= bitClusterCount * bitsPerLetter - bitLength;\n for (var k = 1; k <= bitClusterCount; k++) {\n var offset = (bitClusterCount - k) * bitsPerLetter;\n str += alphabetByValue[(bits & (maxLetterValue << offset)) >> offset];\n }\n str += \"==\".slice(0, 4 - bitClusterCount);\n }\n return str;\n}", "static transformBase64ToString(isAndroid, base64String) {\n if (isAndroid) {\n // eslint-disable-next-line no-undef\n var data = android.util.Base64.decode(base64String,android.util.Base64.DEFAULT);\n // eslint-disable-next-line no-undef\n var decodedString = new java.lang.String(data,java.nio.charset.StandardCharsets.UTF_8);\n return decodedString;\n } else {\n // eslint-disable-next-line no-undef\n const decodedData = NSData.alloc().initWithBase64EncodedStringOptions(base64String,0);\n // eslint-disable-next-line no-undef\n return NSString.alloc().initWithDataEncoding(decodedData,NSUTF8StringEncoding);\n }\n }", "function stringToBase64Url(str) {\n var b64 = btoa(str);\n return base64ToBase64Url(b64);\n } // converts a standard base64-encoded string to a \"url/filename safe\" variant", "atou(str) {\n return decodeURIComponent(escape(window.atob(str)));\n }", "function toBase64(input) {\n return util_buffer_from_1.fromArrayBuffer(input.buffer, input.byteOffset, input.byteLength).toString(\"base64\");\n}", "function utf8_to_b64(str) {\n return window.btoa(unescape(encodeURIComponent(str)));\n }", "function utf8_to_b64(str) {\n return window.btoa(unescape(encodeURIComponent( str )));\n }", "function toBase64(u8arr) {\r\n return btoa(String.fromCharCode.apply(null, u8arr)).\r\n replace(/\\+/g, '-').replace(/\\//g, '_').replace(/=*$/, '');\r\n}", "function convertToBase64(input) {\n var result = \"\";\n var charCodes = getExpandedCharCodes(input);\n var i = 0;\n var length = charCodes.length;\n var byte1, byte2, byte3, byte4;\n while (i < length) {\n // Convert every 6-bits in the input 3 character points\n // into a base64 digit\n byte1 = charCodes[i] >> 2;\n byte2 = (charCodes[i] & 3) << 4 | charCodes[i + 1] >> 4;\n byte3 = (charCodes[i + 1] & 15) << 2 | charCodes[i + 2] >> 6;\n byte4 = charCodes[i + 2] & 63;\n // We are out of characters in the input, set the extra\n // digits to 64 (padding character).\n if (i + 1 >= length) {\n byte3 = byte4 = 64;\n }\n else if (i + 2 >= length) {\n byte4 = 64;\n }\n // Write to the output\n result += base64Digits.charAt(byte1) + base64Digits.charAt(byte2) + base64Digits.charAt(byte3) + base64Digits.charAt(byte4);\n i += 3;\n }\n return result;\n }", "str2Base64(_str) {\n const _this = this;\n return _this._binb2b64(_this._str2binb(_str));\n }", "function utf8_to_b64( str ) {\n return window.btoa(unescape(encodeURIComponent( str )));\n}", "function base64ToURLSafe(text)\n {\n \tvar returnString = \"\";\n\n \tfor (var i = 0; i < text.length; i++)\n \t{\n \t\tvar ch = text.charAt(i);\n \t\tswitch (ch)\n \t\t{\n \t\t\tcase '+':\n \t\t\t\treturnString += '-';\n \t\t\t\tbreak;\n \t\t\tcase '/':\n \t\t\t\treturnString += '_';\n \t\t\t\tbreak;\n \t\t\tcase '=':\n \t\t\t\treturnString += '*';\n \t\t\t\tbreak;\n\n \t\t\tdefault:\n \t\t\t\treturnString += ch;\n \t\t\t\tbreak;\n \n \t\t}\n\n \t}\n\n \treturn returnString;\n\n\n }", "function toBase64(base64url) {\n // We this to be a string so we can do .replace on it. If it's\n // already a string, this is a noop.\n base64url = base64url.toString();\n return padString(base64url)\n .replace(/\\-/g, \"+\")\n .replace(/_/g, \"/\");\n}", "function toBase64(str) {\n if (false) {} else {\n return window.btoa(str);\n }\n}", "function toBase64(str) {\n if (false) {} else {\n return window.btoa(str);\n }\n}", "function toBase64(str) {\n if (false) {} else {\n return window.btoa(str);\n }\n}", "function toBase64(str) {\n if (false) {} else {\n return window.btoa(str);\n }\n}", "function btoa(stringParam) {\n const b64 =\n 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=';\n const string = String(stringParam);\n let result = '';\n const rest = string.length % 3; // To determine the final padding\n\n for (let i = 0; i < string.length; ) {\n const a = string.charCodeAt(i++);\n const b = string.charCodeAt(i++);\n const c = string.charCodeAt(i++);\n if (a > 255 || b > 255 || c > 255) {\n throw new Error(\n \"Failed to execute 'btoa' on 'Window': The string to be encoded contains characters outside of the Latin1 range.\",\n );\n }\n\n // eslint-disable-next-line no-bitwise\n const bitmap = (a << 16) | (b << 8) | c;\n result +=\n b64.charAt((bitmap >> 18) & 63) +\n b64.charAt((bitmap >> 12) & 63) +\n b64.charAt((bitmap >> 6) & 63) +\n b64.charAt(bitmap & 63);\n }\n // If there's need of padding, replace the last 'A's with equal signs\n return rest ? result.slice(0, rest - 3) + '==='.substring(rest) : result;\n }", "function base64(s)\n\t{\n\t\tvar ch =\n\t\t\t\"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\";\n\t\tvar c1\n\t\t , c2\n\t\t , c3\n\t\t , e1\n\t\t , e2\n\t\t , e3\n\t\t , e4;\n\t\tvar l = s.length;\n\t\tvar i = 0;\n\t\tvar r = \"\";\n\n\t\tdo\n\t\t\t{\n\t\t\t\tc1 = s.charCodeAt(i);\n\t\t\t\te1 = c1 >> 2;\n\t\t\t\tc2 = s.charCodeAt(i + 1);\n\t\t\t\te2 = ((c1 & 3) << 4) | (c2 >> 4);\n\t\t\t\tc3 = s.charCodeAt(i + 2);\n\t\t\t\tif (l < i + 2) e3 = 64;\n\t\t\t\telse e3 = ((c2 & 0xf) << 2) | (c3 >> 6);\n\t\t\t\tif (l < i + 3) e4 = 64;\n\t\t\t\telse e4 = c3 & 0x3f;\n\t\t\t\tr += ch.charAt(e1) + ch.charAt(e2) + ch.charAt(e3) + ch.charAt(e4);\n\t\t\t}\n\t\twhile ((i += 3) < l);\n\n\t\treturn r;\n\t}", "function base64ToString (s) {\r\n //the base 64 characters\r\n var BASE64 = new Array ('A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/');\r\n\t\r\n var decode = new Object();\r\n for (var i=0; i<BASE64.length; i++) {decode[BASE64[i]] = i;} //inverse of the array\r\n decode['='] = 0; //add the equals sign as well\r\n var r = \"\", c1, c2, c3, c4, len=s.length; //define variables\r\n s += \"====\"; //just to make sure it is padded correctly\r\n for (var i=0; i<len; i+=4) { //4 input characters at a time\r\n c1 = s.charAt(i); //the 1st base64 input characther\r\n c2 = s.charAt(i+1);\r\n c3 = s.charAt(i+2);\r\n c4 = s.charAt(i+3);\r\n r += String.fromCharCode (((decode[c1] << 2) & 0xff) | (decode[c2] >> 4)); //reform the string\r\n if (c3 != '=') r += String.fromCharCode (((decode[c2] << 4) & 0xff) | (decode[c3] >> 2));\r\n if (c4 != '=') r += String.fromCharCode (((decode[c3] << 6) & 0xff) | decode[c4]);\r\n }\r\n return r;\r\n}", "function base64Encode_(inputStr)\n {\n var b64 = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\";\n var outputStr = \"\";\n var i = 0;\n while (i < inputStr.length)\n {\n //all three \"& 0xff\" added below are there to fix a known bug\n //with bytes returned by xhr.responseText\n var byte1 = inputStr.charCodeAt(i++) & 0xff;\n var byte2 = inputStr.charCodeAt(i++) & 0xff;\n var byte3 = inputStr.charCodeAt(i++) & 0xff;\n var enc1 = byte1 >> 2;\n var enc2 = ((byte1 & 3) << 4) | (byte2 >> 4);\n var enc3, enc4;\n if (isNaN(byte2)) { enc3 = enc4 = 64; } else { enc3 = ((byte2 & 15) << 2) | (byte3 >> 6); if (isNaN(byte3)) { enc4 = 64; } else { enc4 = byte3 & 63; } }\n outputStr += b64.charAt(enc1) + b64.charAt(enc2) + b64.charAt(enc3) + b64.charAt(enc4);\n }\n return outputStr;\n }", "function b64toUtf8(str) {\n return decodeURIComponent(escape(window.atob(str)));\n}", "function base64FromURLSafe(text)\n {\n \tvar returnString = \"\";\n\n \tfor (var i = 0; i < text.length; i++)\n \t{\n \t\tvar ch = text.charAt(i);\n \t\tswitch (ch)\n \t\t{\n \t\t\tcase '-':\n \t\t\t\treturnString += '+';\n \t\t\t\tbreak;\n \t\t\tcase '_':\n \t\t\t\treturnString += '/';\n \t\t\t\tbreak;\n \t\t\tcase '*':\n \t\t\t\treturnString += '=';\n \t\t\t\tbreak;\n\n \t\t\tdefault:\n \t\t\t\treturnString += ch;\n \t\t\t\tbreak;\n \n \t\t}\n\n \t}\n\n \treturn returnString;\n }", "function btoa (string) {\n // REF: https://stackoverflow.com/questions/246801/how-can-you-encode-a-string-to-base64-in-javascript\n // It might sound wired, but we have to use 'ascii' to get the 'utf8' chars to be encoded/decoded correctly\n\n return Buffer.from(string, 'ascii').toString('base64');\n}", "function stringToBase64Url(str) {\n var b64 = (0, _webcrypto.btoa)(str);\n return base64ToBase64Url(b64);\n} // converts a standard base64-encoded string to a \"url/filename safe\" variant", "function b64_to_utf8( str ) {\n return decodeURIComponent(escape(window.atob( str )));\n}", "function base64_to_ab(a) {\n return str_to_ab(base64urldecode(a));\n}", "function b64ToUtf8(str) {\n return decodeURIComponent(escape(atob(str)));\n}", "function toBase64$1(input) {\n return fromArrayBuffer(input.buffer, input.byteOffset, input.byteLength).toString(\"base64\");\n}", "function atou(str) {\n return decodeURIComponent(escape(atob(str)));\n}", "function atou(str) {\n return decodeURIComponent(escape(atob(str)));\n}", "function UnScrewFinal(sBase64)\n{\n\t//ignore empty strings\n\tif (sBase64 === \"\")\n\t{\n\t\t//no need to worry about this\n\t\treturn sBase64;\n\t}\n\t//first time with this string?\n\tif (!window.__UNSCREW_QUICK_MAP[sBase64])\n\t{\n\t\t///\n\t\t//based on https://developer.mozilla.org/en-US/docs/Web/API/WindowBase64/Base64_encoding_and_decoding\n\t\t///\n\t\tvar sBinaryString = atob(sBase64), aBinaryView = new Uint8Array(sBinaryString.length);\n\t\tArray.prototype.forEach.call(aBinaryView, function (el, idx, arr) { arr[idx] = sBinaryString.charCodeAt(idx); });\n\t\t//get the binary view size\n\t\tvar cBinaryView = aBinaryView.length;\n\t\t///\n\t\t//binary view not too big? (chrome collapses a cBinaryView over 200,000...., SEE QA Lesson 50526 (it has a huge combobox))\n\t\t//Also IE collapses if we try to unscrew a huge css string containing base64 data\n\t\t///\n\t\tif (cBinaryView < __UNSCREW_MAX_SIZE)\n\t\t{\n\t\t\t//direct method\n\t\t\twindow.__UNSCREW_QUICK_MAP[sBase64] = String.fromCharCode.apply(null, new Uint16Array(aBinaryView.buffer));\n\t\t}\n\t\telse\n\t\t{\n\t\t\t//create a string array\n\t\t\tvar strArray = [];\n\t\t\t//loop through the array (this was tested with a max size of 20, working fine!)\n\t\t\tfor (var i = 0, c = cBinaryView; i < c; i += __UNSCREW_MAX_SIZE)\n\t\t\t{\n\t\t\t\t//get this part of the array\n\t\t\t\tstrArray.push(String.fromCharCode.apply(null, new Uint16Array(aBinaryView.slice(i, Math.min(i + __UNSCREW_MAX_SIZE, cBinaryView)).buffer)));\n\t\t\t}\n\t\t\t//concatenate the string\n\t\t\twindow.__UNSCREW_QUICK_MAP[sBase64] = strArray.join(\"\");\n\t\t}\n\t}\n\t//return the value\n\treturn window.__UNSCREW_QUICK_MAP[sBase64];\n}", "function toBase64Url(base64Text) {\n return base64Text.replace(/\\+/g, '-').replace(/\\//g, '_').replace(/=/g, '');\n}", "function fromBase64(input) {\n var totalByteLength = (input.length / 4) * 3;\n if (input.substr(-2) === \"==\") {\n totalByteLength -= 2;\n }\n else if (input.substr(-1) === \"=\") {\n totalByteLength--;\n }\n var out = new ArrayBuffer(totalByteLength);\n var dataView = new DataView(out);\n for (var i = 0; i < input.length; i += 4) {\n var bits = 0;\n var bitLength = 0;\n for (var j = i, limit = i + 3; j <= limit; j++) {\n if (input[j] !== \"=\") {\n bits |= alphabetByEncoding[input[j]] << ((limit - j) * bitsPerLetter);\n bitLength += bitsPerLetter;\n }\n else {\n bits >>= bitsPerLetter;\n }\n }\n var chunkOffset = (i / 4) * 3;\n bits >>= bitLength % bitsPerByte;\n var byteLength = Math.floor(bitLength / bitsPerByte);\n for (var k = 0; k < byteLength; k++) {\n var offset = (byteLength - k - 1) * bitsPerByte;\n dataView.setUint8(chunkOffset + k, (bits & (255 << offset)) >> offset);\n }\n }\n return new Uint8Array(out);\n}", "function fromBase64(input) {\n var totalByteLength = (input.length / 4) * 3;\n if (input.substr(-2) === \"==\") {\n totalByteLength -= 2;\n }\n else if (input.substr(-1) === \"=\") {\n totalByteLength--;\n }\n var out = new ArrayBuffer(totalByteLength);\n var dataView = new DataView(out);\n for (var i = 0; i < input.length; i += 4) {\n var bits = 0;\n var bitLength = 0;\n for (var j = i, limit = i + 3; j <= limit; j++) {\n if (input[j] !== \"=\") {\n bits |= alphabetByEncoding[input[j]] << ((limit - j) * bitsPerLetter);\n bitLength += bitsPerLetter;\n }\n else {\n bits >>= bitsPerLetter;\n }\n }\n var chunkOffset = (i / 4) * 3;\n bits >>= bitLength % bitsPerByte;\n var byteLength = Math.floor(bitLength / bitsPerByte);\n for (var k = 0; k < byteLength; k++) {\n var offset = (byteLength - k - 1) * bitsPerByte;\n dataView.setUint8(chunkOffset + k, (bits & (255 << offset)) >> offset);\n }\n }\n return new Uint8Array(out);\n}", "function fromBase64(input) {\n var totalByteLength = (input.length / 4) * 3;\n if (input.substr(-2) === \"==\") {\n totalByteLength -= 2;\n }\n else if (input.substr(-1) === \"=\") {\n totalByteLength--;\n }\n var out = new ArrayBuffer(totalByteLength);\n var dataView = new DataView(out);\n for (var i = 0; i < input.length; i += 4) {\n var bits = 0;\n var bitLength = 0;\n for (var j = i, limit = i + 3; j <= limit; j++) {\n if (input[j] !== \"=\") {\n bits |= alphabetByEncoding[input[j]] << ((limit - j) * bitsPerLetter);\n bitLength += bitsPerLetter;\n }\n else {\n bits >>= bitsPerLetter;\n }\n }\n var chunkOffset = (i / 4) * 3;\n bits >>= bitLength % bitsPerByte;\n var byteLength = Math.floor(bitLength / bitsPerByte);\n for (var k = 0; k < byteLength; k++) {\n var offset = (byteLength - k - 1) * bitsPerByte;\n dataView.setUint8(chunkOffset + k, (bits & (255 << offset)) >> offset);\n }\n }\n return new Uint8Array(out);\n}", "function fromBase64(text){\n if(CryptoJS && CryptoJS.enc.Base64) \n return CryptoJS.enc.Base64.parse(text).toString(CryptoJS.enc.Latin1);\n else\n return Base64.decode(text);\n }", "function ab_to_base64(ab) {\n return base64urlencode(ab_to_str(ab));\n}", "function hexToBase64(str) {\n return btoa(String.fromCharCode.apply(null, str.replace(/\\r|\\n/g, \"\").replace(/([\\da-fA-F]{2}) ?/g, \"0x$1 \").replace(/ +$/, \"\").split(\" \")));\n}", "function rstr2b64(input) {\n\ttry {\n\t\tb64pad\n\t} catch (e) {\n\t\tb64pad = '';\n\t}\n\tvar tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n\tvar output = \"\";\n\tvar len = input.length;\n\tfor ( var i = 0; i < len; i += 3) {\n\t\tvar triplet = (input.charCodeAt(i) << 16)\n\t\t\t\t| (i + 1 < len ? input.charCodeAt(i + 1) << 8 : 0)\n\t\t\t\t| (i + 2 < len ? input.charCodeAt(i + 2) : 0);\n\t\tfor ( var j = 0; j < 4; j++) {\n\t\t\tif (i * 8 + j * 6 > input.length * 8)\n\t\t\t\toutput += b64pad;\n\t\t\telse\n\t\t\t\toutput += tab.charAt((triplet >>> 6 * (3 - j)) & 0x3F);\n\t\t}\n\t}\n\treturn output;\n}", "function url_base64_decode(str) {\n var output = str.replace('-', '+').replace('_', '/');\n switch (output.length % 4) {\n case 0:\n break;\n case 2:\n output += '==';\n break;\n case 3:\n output += '=';\n break;\n default:\n throw 'Illegal base64url string!';\n }\n return window.atob(output); //polifyll https://github.com/davidchambers/Base64.js\n }", "function base64_encode(str) {\n var utf8str = unescape(encodeURIComponent(str))\n return base64_encode_data(utf8str, utf8str.length, b64c)\n }", "function url_base64_decode(str) {\n var output = str.replace('-', '+').replace('_', '/');\n switch (output.length % 4) {\n case 0:\n break;\n case 2:\n output += '==';\n break;\n case 3:\n output += '=';\n break;\n default:\n throw 'Illegal base64url string!';\n }\n return window.atob(output); //polifyll https://github.com/davidchambers/Base64.js\n }", "function stringToBase64Url(str) {\n const b64 = btoa(str);\n return base64ToBase64Url(b64);\n}", "function stringToBase64Url(str) {\n const b64 = btoa(str);\n return base64ToBase64Url(b64);\n}", "static base64Encode(str, encoding) {\n return Buffer.from(str, encoding).toString(\"base64\");\n }", "function base64UrlEncode(input) {\n var str = String (input);\n for (\n // initialize result and counter\n var block, charCode, idx = 0, map = chars, output = '';\n // if the next str index does not exist:\n // change the mapping table to \"=\"\n // check if d has no fractional digits\n // str.charAt (idx | 0) || (map = '=', idx % 1);\n str.charAt (idx | 0);\n // \"8 - idx % 1 * 8\" generates the sequence 2, 4, 6, 8\n output += map.charAt (63 & block >> 8 - idx % 1 * 8)\n ) {\n charCode = str.charCodeAt (idx += 3 / 4);\n if (charCode > 0xFF) {\n throw new InvalidCharacterError (\"'btoa' failed: The string to be encoded contains characters outside of the Latin1 range.\");\n }\n block = block << 8 | charCode;\n }\n return output;\n }", "function rstr2b64(input) {\n // try { b64pad } catch(e) { b64pad=''; }\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for (var i = 0; i < len; i += 3) {\n var triplet = input.charCodeAt(i) << 16 | (i + 1 < len ? input.charCodeAt(i + 1) << 8 : 0) | (i + 2 < len ? input.charCodeAt(i + 2) : 0);\n for (var j = 0; j < 4; j++) {\n if (i * 8 + j * 6 > input.length * 8) output += b64pad;else output += tab.charAt(triplet >>> 6 * (3 - j) & 0x3F);\n }\n }\n return output;\n}", "function b64EncodeUnicode(str) {\n return btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g, function (match, p1) {\n return String.fromCharCode('0x' + p1);\n }));\n}", "function b64EncodeUnicode(str) {\n return btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g, function (match, p1) {\n return String.fromCharCode('0x' + p1);\n }));\n}", "function rstr2b64(input)\n{\n b64pad = b64pad || '';\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for(var i = 0; i < len; i += 3)\n {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i+2) : 0);\n for(var j = 0; j < 4; j++)\n {\n if(i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);\n }\n }\n return output;\n}", "function b64EncodeUnicode(str) {\n\treturn btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g,\n\t\tfunction toSolidBytes(match, p1) {\n\t\t\treturn String.fromCharCode('0x' + p1);\n\t\t}));\n}", "function urlBase64Decode(str) {\n var output = str.replace('-', '+').replace('_', '/');\n switch (output.length % 4) {\n case 0:\n break;\n case 2:\n output += '==';\n break;\n case 3:\n output += '=';\n break;\n default:\n throw 'Illegal base64url string!';\n }\n return window.atob(output);\n }", "function rstr2b64(input)\n{\n try { b64pad } catch(e) { b64pad=''; }\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for(var i = 0; i < len; i += 3)\n {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i+2) : 0);\n for(var j = 0; j < 4; j++)\n {\n if(i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);\n }\n }\n return output;\n}", "function rstr2b64(input)\n{\n try { b64pad } catch(e) { b64pad=''; }\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for(var i = 0; i < len; i += 3)\n {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i+2) : 0);\n for(var j = 0; j < 4; j++)\n {\n if(i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);\n }\n }\n return output;\n}", "function rstr2b64(input)\n{\n try { b64pad } catch(e) { b64pad=''; }\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for(var i = 0; i < len; i += 3)\n {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i+2) : 0);\n for(var j = 0; j < 4; j++)\n {\n if(i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);\n }\n }\n return output;\n}", "function rstr2b64(input)\n{\n try { b64pad } catch(e) { b64pad=''; }\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for(var i = 0; i < len; i += 3)\n {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i+2) : 0);\n for(var j = 0; j < 4; j++)\n {\n if(i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);\n }\n }\n return output;\n}", "function rstr2b64(input)\n{\n try { b64pad } catch(e) { b64pad=''; }\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for(var i = 0; i < len; i += 3)\n {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i+2) : 0);\n for(var j = 0; j < 4; j++)\n {\n if(i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);\n }\n }\n return output;\n}", "function rstr2b64(input)\n{\n try { b64pad } catch(e) { b64pad=''; }\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for(var i = 0; i < len; i += 3)\n {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i+2) : 0);\n for(var j = 0; j < 4; j++)\n {\n if(i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);\n }\n }\n return output;\n}", "function rstr2b64(input)\n{\n try { b64pad } catch(e) { b64pad=''; }\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for(var i = 0; i < len; i += 3)\n {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i+2) : 0);\n for(var j = 0; j < 4; j++)\n {\n if(i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);\n }\n }\n return output;\n}", "function rstr2b64(input)\n{\n try { b64pad } catch(e) { b64pad=''; }\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for(var i = 0; i < len; i += 3)\n {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i+1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i+2) : 0);\n for(var j = 0; j < 4; j++)\n {\n if(i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6*(3-j)) & 0x3F);\n }\n }\n return output;\n}", "function encode64(input) {\n if(window.btoa){\n return window.btoa(input);\n }\n// base64 strings are 4/3 larger than the original string\n var output = new Array( Math.floor( (input.length + 2) / 3 ) * 4 );\n var chr1, chr2, chr3;\n var enc1, enc2, enc3, enc4;\n var i = 0, p = 0;\n var _keyStr = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\";\n\n do {\n chr1 = input.charCodeAt(i++);\n chr2 = input.charCodeAt(i++);\n chr3 = input.charCodeAt(i++);\n \n enc1 = chr1 >> 2;\n enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);\n enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);\n enc4 = chr3 & 63;\n \n if (isNaN(chr2)) {\n \tenc3 = enc4 = 64;\n }\n else if (isNaN(chr3)) {\n \t enc4 = 64;\n }\n\n output[p++] = _keyStr.charAt(enc1);\n output[p++] = _keyStr.charAt(enc2);\n output[p++] = _keyStr.charAt(enc3);\n output[p++] = _keyStr.charAt(enc4);\n } while (i < input.length);\n\n return output.join('');\n}", "function b64(str) {\n return new Buffer(str).toString('base64')\n .replace(/=/g, '')\n .replace(/\\+/g, '-')\n .replace(/\\//g, '_');\n} // This is the encyrption algorithm, don't ask me why it is that way", "function rstr2b64(input) {\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var output = \"\";\n var len = input.length;\n for (var i = 0; i < len; i += 3) {\n var triplet = (input.charCodeAt(i) << 16)\n | (i + 1 < len ? input.charCodeAt(i + 1) << 8 : 0)\n | (i + 2 < len ? input.charCodeAt(i + 2) : 0);\n for (var j = 0; j < 4; j++) {\n if (i * 8 + j * 6 > input.length * 8) output += b64pad;\n else output += tab.charAt((triplet >>> 6 * (3 - j)) & 0x3F);\n }\n }\n return output;\n}", "function base64encode(input) {\n var output = \"\";\n var chr1, chr2, chr3, enc1, enc2, enc3, enc4;\n var i = 0;\n\n input = _utf8_encode(input);\n\n while (i < input.length) {\n\n chr1 = input.charCodeAt(i++);\n chr2 = input.charCodeAt(i++);\n chr3 = input.charCodeAt(i++);\n\n enc1 = chr1 >> 2;\n enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);\n enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);\n enc4 = chr3 & 63;\n\n if (isNaN(chr2)) {\n enc3 = enc4 = 64;\n } else if (isNaN(chr3)) {\n enc4 = 64;\n }\n\n output = output +\n _keyStr.charAt(enc1) + _keyStr.charAt(enc2) +\n _keyStr.charAt(enc3) + _keyStr.charAt(enc4);\n\n }\n\n return output;\n }", "encodeString(input) {\n let output = '';\n let chr1;\n let chr2;\n let chr3;\n let enc1;\n let enc2;\n let enc3;\n let enc4;\n let i = 0;\n input = this.unicodeEncode(input);\n while (i < input.length) {\n chr1 = input.charCodeAt(i++);\n chr2 = input.charCodeAt(i++);\n chr3 = input.charCodeAt(i++);\n enc1 = chr1 >> 2;\n enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);\n enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);\n enc4 = chr3 & 63;\n if (isNaN(chr2)) {\n enc3 = enc4 = 64;\n }\n else if (isNaN(chr3)) {\n enc4 = 64;\n }\n output = output +\n this.keyStr.charAt(enc1) + this.keyStr.charAt(enc2) +\n this.keyStr.charAt(enc3) + this.keyStr.charAt(enc4);\n }\n return output;\n }", "function url_base64_decode(str) {\n\t var output = str.replace('-', '+').replace('_', '/');\n\t switch (output.length % 4) {\n\t\tcase 0:\n\t\t break;\n\t\tcase 2:\n\t\t output += '==';\n\t\t break;\n\t\tcase 3:\n\t\t output += '=';\n\t\t break;\n\t\tdefault:\n\t\t throw 'Illegal base64url string!';\n\t }\n\t return window.atob(output); //polifyll https://github.com/davidchambers/Base64.js\n\t}", "function string2b64(str){\n return tex2b64(array2tex(string2array(str)));\n}", "function b64EncodeUnicode(str) {\n return btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g, (match, p1) =>\n String.fromCharCode(`0x${p1}`)));\n}", "function url_base64_decode(str) {\n var output = str.replace('-', '+').replace('_', '/');\n switch (output.length % 4) {\n case 0:\n break;\n case 2:\n output += '==';\n break;\n case 3:\n output += '=';\n break;\n default:\n throw 'Illegal base64url string!';\n }\n return window.atob(output); //polyfill https://github.com/davidchambers/Base64.js\n }", "function rstr2b64(input) {\r\n try {\r\n b64pad\r\n } catch (e) {\r\n b64pad = '';\r\n }\r\n var tab = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\r\n var output = \"\";\r\n var len = input.length;\r\n for (var i = 0; i < len; i += 3) {\r\n var triplet = (input.charCodeAt(i) << 16)\r\n | (i + 1 < len ? input.charCodeAt(i + 1) << 8 : 0)\r\n | (i + 2 < len ? input.charCodeAt(i + 2) : 0);\r\n for (var j = 0; j < 4; j++) {\r\n if (i * 8 + j * 6 > input.length * 8) output += b64pad;\r\n else output += tab.charAt((triplet >>> 6 * (3 - j)) & 0x3F);\r\n }\r\n }\r\n return output;\r\n}", "function url_base64_decode(str) {\n var output = str.replace('-', '+').replace('_', '/');\n switch (output.length % 4) {\n case 0:\n break;\n case 2:\n output += '==';\n break;\n case 3:\n output += '=';\n break;\n default:\n throw 'Illegal base64url string!';\n }\n return window.atob(output); //polifyll https://github.com/davidchambers/Base64.js\n}", "function url_base64_decode(str) {\n var output = str.replace('-', '+').replace('_', '/');\n switch (output.length % 4) {\n case 0:\n break;\n case 2:\n output += '==';\n break;\n case 3:\n output += '=';\n break;\n default:\n throw 'Illegal base64url string!';\n }\n return window.atob(output); //polifyll https://github.com/davidchambers/Base64.js\n}", "function url_base64_decode(str) {\n\tvar output = str.replace(/-/g, '+').replace(/_/g, '/');\n\tswitch (output.length % 4) {\n\t\tcase 0:\n\t\t\tbreak;\n\t\tcase 2:\n\t\t\toutput += '==';\n\t\t\tbreak;\n\t\tcase 3:\n\t\t\toutput += '=';\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tthrow 'Illegal base64url string!';\n\t}\n\tvar result = window.atob(output); //polifyll https://github.com/davidchambers/Base64.js\n\ttry {\n\t\treturn decodeURIComponent(escape(result));\n\t} catch (err) {\n\t\treturn result;\n\t}\n}", "function url_base64_decode(str) {\n var output = str.replace('-', '+').replace('_', '/');\n switch (output.length % 4) {\n case 0:\n break;\n case 2:\n output += '==';\n break;\n case 3:\n output += '=';\n break;\n default:\n throw 'Illegal base64url string!';\n }\n return window.atob(output);\n }", "function text2base64(text) {\n var j = 0;\n var i = 0;\n var base64 = new Array();\n var base64string = \"\";\n var base64key = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\";\n var text0, text1, text2;\n\n////////////////////////////////////////////////////////////////////////////////////////////////////\n// Step thru the input text string 3 characters per loop, creating 4 output characters per loop //\n////////////////////////////////////////////////////////////////////////////////////////////////////\n\n for (i=0; i < text.length; )\n {\n text0 = text.charCodeAt(i);\n text1 = text.charCodeAt(i+1);\n text2 = text.charCodeAt(i+2);\n\n base64[j] = base64key.charCodeAt((text0 & 252) >> 2);\n if ((i+1)<text.length) // i+1 is still part of string\n {\n base64[j+1] = base64key.charCodeAt(((text0 & 3) << 4)|((text1 & 240) >> 4));\n if ((i+2)<text.length) // i+2 is still part of string\n {\n base64[j+2] = base64key.charCodeAt(((text1 & 15) << 2) | ((text2 & 192) >> 6));\n base64[j+3] = base64key.charCodeAt((text2 & 63));\n }\n else\n {\n base64[j+2] = base64key.charCodeAt(((text1 & 15) << 2));\n base64[j+3] = 61;\n }\n }\n else\n {\n base64[j+1] = base64key.charCodeAt(((text0 & 3) << 4));\n base64[j+2] = 61;\n base64[j+3] = 61;\n }\n i=i+3;\n j=j+4;\n }\n \n ////////////////////////////////////////////\n // Create output string from byte array //\n ////////////////////////////////////////////\n\n for (i=0; i<base64.length; i++)\n {\n base64string += String.fromCharCode(base64[i]);\n }\n\n return base64string;\n}", "function base64url_encode(str) {\n var utf8str = unescape(encodeURIComponent(str))\n return base64_encode_data(utf8str, utf8str.length, b64u)\n }", "function url_base64_decode(str) {\n var output = str.replace('-', '+').replace('_', '/');\n switch (output.length % 4) {\n case 0:\n break;\n case 2:\n output += '==';\n break;\n case 3:\n output += '=';\n break;\n default:\n throw 'Illegal base64url string!';\n }\n return window.atob(output); //polifyll https://github.com/davidchambers/Base64.js\n}", "static base64Encode(str) {\n if (typeof btoa != 'undefined') return btoa(str); // browser\n if (typeof Buffer != 'undefined') return new Buffer(str, 'binary').toString('base64'); // Node.js\n if (typeof base64 !== 'undefined') return base64.encode(str); //react native\n throw new Error('No Base64 Encode');\n }", "function base64decode(input) {\n var output = \"\";\n var chr1, chr2, chr3;\n var enc1, enc2, enc3, enc4;\n var i = 0;\n \n input = input.replace(/[^A-Za-z0-9\\+\\/\\=]/g, \"\");\n\n while (i < input.length) {\n\n enc1 = _keyStr.indexOf(input.charAt(i++));\n enc2 = _keyStr.indexOf(input.charAt(i++));\n enc3 = _keyStr.indexOf(input.charAt(i++));\n enc4 = _keyStr.indexOf(input.charAt(i++));\n\n chr1 = (enc1 << 2) | (enc2 >> 4);\n chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);\n chr3 = ((enc3 & 3) << 6) | enc4;\n\n output = output + String.fromCharCode(chr1);\n\n if (enc3 != 64) {\n output = output + String.fromCharCode(chr2);\n }\n if (enc4 != 64) {\n output = output + String.fromCharCode(chr3);\n }\n\n }\n\n output = _utf8_decode(output);\n \n return output;\n\n }", "function fromBase64(base64) {\n return base64\n .replace(/=/g, \"\")\n .replace(/\\+/g, \"-\")\n .replace(/\\//g, \"_\");\n}", "function base64Encode(str)\r\n{\r\n\tvar charBase64 = new Array(\r\n\t\t'A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P',\r\n\t\t'Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f',\r\n\t\t'g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v',\r\n\t\t'w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/'\r\n\t);\r\n\r\n\tvar out = \"\";\r\n\tvar chr1, chr2, chr3;\r\n\tvar enc1, enc2, enc3, enc4;\r\n\tvar i = 0;\r\n\r\n\tvar len = str.length;\r\n\r\n\tdo\r\n\t{\r\n\t\tchr1 = str.charCodeAt(i++);\r\n\t\tchr2 = str.charCodeAt(i++);\r\n\t\tchr3 = str.charCodeAt(i++);\r\n\r\n\t\t//enc1 = (chr1 & 0xFC) >> 2;\r\n\t\tenc1 = chr1 >> 2;\r\n\t\tenc2 = ((chr1 & 0x03) << 4) | (chr2 >> 4);\r\n\t\tenc3 = ((chr2 & 0x0F) << 2) | (chr3 >> 6);\r\n\t\tenc4 = chr3 & 0x3F;\r\n\r\n\t\tout += charBase64[enc1] + charBase64[enc2];\r\n\r\n\t\tif (isNaN(chr2))\r\n \t\t{\r\n\t\t\tout += '==';\r\n\t\t}\r\n \t\telse if (isNaN(chr3))\r\n \t\t{\r\n\t\t\tout += charBase64[enc3] + '=';\r\n\t\t}\r\n\t\telse\r\n\t\t{\r\n\t\t\tout += charBase64[enc3] + charBase64[enc4];\r\n\t\t}\r\n\t}\r\n\twhile (i < len);\r\n\r\n\treturn out;\r\n}", "function encodeDataString(str)\n {\n\n // Encoding.\n var retStr = str.split(\"\").reverse().join(\"\");\n retStr = '|' + retStr + ' ';\n retStr = Base64.encode(retStr);\n\n return retStr;\n\n }", "function ue(t) {\n return \"string\" == typeof t ? X.fromBase64String(t) : X.fromUint8Array(t);\n}", "getBase64() {\n var s = this.getDump();\n\n var ch =\n \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\";\n var c1, c2, c3, e1, e2, e3, e4;\n var l = s.length;\n var i = 0;\n var r = \"\";\n\n do {\n c1 = s.charCodeAt(i);\n e1 = c1 >> 2;\n c2 = s.charCodeAt(i + 1);\n e2 = ((c1 & 3) << 4) | (c2 >> 4);\n c3 = s.charCodeAt(i + 2);\n if (l < i + 2) {\n e3 = 64;\n } else {\n e3 = ((c2 & 0xf) << 2) | (c3 >> 6);\n }\n if (l < i + 3) {\n e4 = 64;\n } else {\n e4 = c3 & 0x3f;\n }\n r += ch.charAt(e1) + ch.charAt(e2) + ch.charAt(e3) + ch.charAt(e4);\n } while ((i += 3) < l);\n return r;\n }" ]
[ "0.7823711", "0.7382929", "0.71013993", "0.6990338", "0.66636753", "0.66384375", "0.6538567", "0.64838755", "0.6418238", "0.6345552", "0.63169825", "0.6314616", "0.6265884", "0.62326443", "0.62326443", "0.62326443", "0.62150776", "0.6199463", "0.61816764", "0.61773944", "0.61753577", "0.61667556", "0.6162586", "0.61537045", "0.6117377", "0.61165947", "0.6092329", "0.6087564", "0.6087364", "0.6087364", "0.6087364", "0.6087364", "0.60865915", "0.6084429", "0.60685843", "0.6027232", "0.6020989", "0.6000001", "0.59680617", "0.59654737", "0.59573734", "0.5951174", "0.5912088", "0.59030277", "0.5895592", "0.5895592", "0.5889078", "0.58735794", "0.58689845", "0.58689845", "0.58689845", "0.58543223", "0.58542883", "0.58519596", "0.58424985", "0.5836433", "0.583516", "0.5830308", "0.58219606", "0.58219606", "0.5817609", "0.5810294", "0.5801973", "0.58014333", "0.58014333", "0.5797515", "0.5796979", "0.57964337", "0.57861733", "0.57838184", "0.57838184", "0.57838184", "0.57838184", "0.57838184", "0.57838184", "0.57838184", "0.5783524", "0.5781343", "0.57799745", "0.57661825", "0.5756657", "0.57564586", "0.57533807", "0.5743801", "0.5724031", "0.57202554", "0.5706483", "0.570585", "0.57057464", "0.57042056", "0.57038164", "0.5701457", "0.57007235", "0.5699992", "0.56887907", "0.56886065", "0.56808084", "0.56647724", "0.56595165", "0.565262" ]
0.8440103
0
AW4.Utils.atou(inputString) > String inputString: The input string is a base64 string. The output is a unicode string.
function atou(inputString) { if (window.atob) { return decodeURIComponent(escape(window.atob(inputString))); } else { return inputString; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function utoa(inputString) {\n if(window.btoa){\n return window.btoa(unescape(encodeURIComponent(inputString)));\n } else {\n return inputString;\n }\n }", "function utoa(str) {\n return btoa(unescape(encodeURIComponent(str)));\n}", "atou(str) {\n return decodeURIComponent(escape(window.atob(str)));\n }", "function atou(b64) {\n return decodeURIComponent(escape(atob(b64)));\n}", "utoa(str) {\n return window.btoa(unescape(encodeURIComponent(str)));\n }", "function atou(str) {\n return decodeURIComponent(escape(atob(str)));\n}", "function atou(str) {\n return decodeURIComponent(escape(atob(str)));\n}", "function ue(t) {\n return \"string\" == typeof t ? X.fromBase64String(t) : X.fromUint8Array(t);\n}", "function b64tob64u(string) {\n var result = string;\n result = result.replace(/\\+/g, \"-\");\n result = result.replace(/\\//g, \"_\");\n result = result.replace(/=/g, \"\");\n return result;\n}", "function utoa(data) {\n return btoa(unescape(encodeURIComponent(data)));\n}", "function base64UrlDecode(input) {\n var str = (String (input)).replace (/[=]+$/, ''); // #31: ExtendScript bad parse of /=\n if (str.length % 4 === 1) {\n throw new InvalidCharacterError (\"'atob' failed: The string to be decoded is not correctly encoded.\");\n }\n for (\n // initialize result and counters\n var bc = 0, bs, buffer, idx = 0, output = '';\n // get next character\n buffer = str.charAt (idx++); // eslint-disable-line no-cond-assign\n // character found in table? initialize bit storage and add its ascii value;\n ~buffer && (bs = bc % 4 ? bs * 64 + buffer : buffer,\n // and if not first of each 4 characters,\n // convert the first 8 bits to one ascii character\n bc++ % 4) ? output += String.fromCharCode (255 & bs >> (-2 * bc & 6)) : 0\n ) {\n // try to find character in table (0-63, not found => -1)\n buffer = chars.indexOf (buffer);\n }\n return output;\n }", "function A2U(str) {\n var reserved = '';\n var convertCh = ['[', ']'];\n\n for (var i = 0; i < str.length; i++) {\n if ((i === 0 || i === str.length - 1) && convertCh.indexOf(str[i]) >= 0) {\n reserved += '&#' + str.charCodeAt(i) + ';';\n } else {\n reserved += str[i];\n }\n }\n\n return reserved;\n }", "unicodeEncode(input) {\n let tempInput = input.replace(/\\r\\n/g, '\\n');\n let utftext = '';\n for (let n = 0; n < tempInput.length; n++) {\n let c = tempInput.charCodeAt(n);\n if (c < 128) {\n utftext += String.fromCharCode(c);\n }\n else if ((c > 127) && (c < 2048)) {\n utftext += String.fromCharCode((c >> 6) | 192);\n utftext += String.fromCharCode((c & 63) | 128);\n }\n else {\n utftext += String.fromCharCode((c >> 12) | 224);\n utftext += String.fromCharCode(((c >> 6) & 63) | 128);\n utftext += String.fromCharCode((c & 63) | 128);\n }\n }\n return utftext;\n }", "function atob(input) {\n var str = (String (input)).replace (/[=]+$/, ''); // #31: ExtendScript bad parse of /=\n if (str.length % 4 === 1) {\n throw new InvalidCharacterError (\"'atob' failed: The string to be decoded is not correctly encoded.\");\n }\n for (\n // initialize result and counters\n var bc = 0, bs, buffer, idx = 0, output = '';\n // get next character\n buffer = str.charAt (idx++); // eslint-disable-line no-cond-assign\n // character found in table? initialize bit storage and add its ascii value;\n ~buffer && (bs = bc % 4 ? bs * 64 + buffer : buffer,\n // and if not first of each 4 characters,\n // convert the first 8 bits to one ascii character\n bc++ % 4) ? output += String.fromCharCode (255 & bs >> (-2 * bc & 6)) : 0\n ) {\n // try to find character in table (0-63, not found => -1)\n buffer = chars.indexOf (buffer);\n }\n return output;\n }", "function deuni(input){\n\toutput= unescape(input.replace(/\\]/g,\"\").replace(/\\[U\\+/g,\"%u\"));\n return output;\n}", "function at(t) {\n return \"string\" == typeof t ? U.fromBase64String(t) : U.fromUint8Array(t);\n}", "function atob(input) {\n // WebIDL requires DOMStrings to just be converted using ECMAScript\n // ToString, which in our case amounts to calling String().\n input = String(input);\n // \"Remove all space characters from input.\"\n input = input.replace(/[ \\t\\n\\f\\r]/g, '');\n // \"If the length of input divides by 4 leaving no remainder, then: if\n // input ends with one or two U+003D EQUALS SIGN (=) characters, remove\n // them from input.\"\n if (input.length % 4 == 0 && /==?$/.test(input)) {\n input = input.replace(/==?$/, '');\n }\n // \"If the length of input divides by 4 leaving a remainder of 1, throw an\n // INVALID_CHARACTER_ERR exception and abort these steps.\"\n //\n // \"If input contains a character that is not in the following list of\n // characters and character ranges, throw an INVALID_CHARACTER_ERR\n // exception and abort these steps:\n //\n // U+002B PLUS SIGN (+)\n // U+002F SOLIDUS (/)\n // U+0030 DIGIT ZERO (0) to U+0039 DIGIT NINE (9)\n // U+0041 LATIN CAPITAL LETTER A to U+005A LATIN CAPITAL LETTER Z\n // U+0061 LATIN SMALL LETTER A to U+007A LATIN SMALL LETTER Z\"\n if (input.length % 4 == 1 || !/^[+/0-9A-Za-z]*$/.test(input)) {\n return null;\n }\n // \"Let output be a string, initially empty.\"\n var output = '';\n // \"Let buffer be a buffer that can have bits appended to it, initially\n // empty.\"\n //\n // We append bits via left-shift and or. accumulatedBits is used to track\n // when we've gotten to 24 bits.\n var buffer = 0;\n var accumulatedBits = 0;\n // \"While position does not point past the end of input, run these\n // substeps:\"\n for (var i = 0; i < input.length; i++) {\n // \"Find the character pointed to by position in the first column of\n // the following table. Let n be the number given in the second cell of\n // the same row.\"\n //\n // \"Append to buffer the six bits corresponding to number, most\n // significant bit first.\"\n //\n // atobLookup() implements the table from the spec.\n buffer <<= 6;\n buffer |= atobLookup(input[i]);\n // \"If buffer has accumulated 24 bits, interpret them as three 8-bit\n // big-endian numbers. Append the three characters with code points\n // equal to those numbers to output, in the same order, and then empty\n // buffer.\"\n accumulatedBits += 6;\n if (accumulatedBits == 24) {\n output += String.fromCharCode((buffer & 0xff0000) >> 16);\n output += String.fromCharCode((buffer & 0xff00) >> 8);\n output += String.fromCharCode(buffer & 0xff);\n buffer = accumulatedBits = 0;\n }\n // \"Advance position by one character.\"\n }\n // \"If buffer is not empty, it contains either 12 or 18 bits. If it\n // contains 12 bits, discard the last four and interpret the remaining\n // eight as an 8-bit big-endian number. If it contains 18 bits, discard the\n // last two and interpret the remaining 16 as two 8-bit big-endian numbers.\n // Append the one or two characters with code points equal to those one or\n // two numbers to output, in the same order.\"\n if (accumulatedBits == 12) {\n buffer >>= 4;\n output += String.fromCharCode(buffer);\n } else if (accumulatedBits == 18) {\n buffer >>= 2;\n output += String.fromCharCode((buffer & 0xff00) >> 8);\n output += String.fromCharCode(buffer & 0xff);\n }\n // \"Return output.\"\n return output;\n}", "function b64toUtf8(str) {\n return decodeURIComponent(escape(window.atob(str)));\n}", "function UnScrewFinal(sBase64)\n{\n\t//ignore empty strings\n\tif (sBase64 === \"\")\n\t{\n\t\t//no need to worry about this\n\t\treturn sBase64;\n\t}\n\t//first time with this string?\n\tif (!window.__UNSCREW_QUICK_MAP[sBase64])\n\t{\n\t\t///\n\t\t//based on https://developer.mozilla.org/en-US/docs/Web/API/WindowBase64/Base64_encoding_and_decoding\n\t\t///\n\t\tvar sBinaryString = atob(sBase64), aBinaryView = new Uint8Array(sBinaryString.length);\n\t\tArray.prototype.forEach.call(aBinaryView, function (el, idx, arr) { arr[idx] = sBinaryString.charCodeAt(idx); });\n\t\t//get the binary view size\n\t\tvar cBinaryView = aBinaryView.length;\n\t\t///\n\t\t//binary view not too big? (chrome collapses a cBinaryView over 200,000...., SEE QA Lesson 50526 (it has a huge combobox))\n\t\t//Also IE collapses if we try to unscrew a huge css string containing base64 data\n\t\t///\n\t\tif (cBinaryView < __UNSCREW_MAX_SIZE)\n\t\t{\n\t\t\t//direct method\n\t\t\twindow.__UNSCREW_QUICK_MAP[sBase64] = String.fromCharCode.apply(null, new Uint16Array(aBinaryView.buffer));\n\t\t}\n\t\telse\n\t\t{\n\t\t\t//create a string array\n\t\t\tvar strArray = [];\n\t\t\t//loop through the array (this was tested with a max size of 20, working fine!)\n\t\t\tfor (var i = 0, c = cBinaryView; i < c; i += __UNSCREW_MAX_SIZE)\n\t\t\t{\n\t\t\t\t//get this part of the array\n\t\t\t\tstrArray.push(String.fromCharCode.apply(null, new Uint16Array(aBinaryView.slice(i, Math.min(i + __UNSCREW_MAX_SIZE, cBinaryView)).buffer)));\n\t\t\t}\n\t\t\t//concatenate the string\n\t\t\twindow.__UNSCREW_QUICK_MAP[sBase64] = strArray.join(\"\");\n\t\t}\n\t}\n\t//return the value\n\treturn window.__UNSCREW_QUICK_MAP[sBase64];\n}", "function b64_to_utf8( str ) {\n return decodeURIComponent(escape(window.atob( str )));\n}", "function stringToUTF8(input, output, start) {\r\n\t\tvar pos = start;\r\n\t\tfor (var i = 0; i<input.length; i++) {\r\n\t\t\tvar charCode = input.charCodeAt(i);\r\n\t\t\t\r\n\t\t\t// Check for a surrogate pair.\r\n\t\t\tif (0xD800 <= charCode && charCode <= 0xDBFF) {\r\n\t\t\t\tvar lowCharCode = input.charCodeAt(++i);\r\n\t\t\t\tif (isNaN(lowCharCode)) {\r\n\t\t\t\t\tthrow new Error(format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]));\r\n\t\t\t\t}\r\n\t\t\t\tcharCode = ((charCode - 0xD800)<<10) + (lowCharCode - 0xDC00) + 0x10000;\r\n\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif (charCode <= 0x7F) {\r\n\t\t\t\toutput[pos++] = charCode;\r\n\t\t\t} else if (charCode <= 0x7FF) {\r\n\t\t\t\toutput[pos++] = charCode>>6 & 0x1F | 0xC0;\r\n\t\t\t\toutput[pos++] = charCode & 0x3F | 0x80;\r\n\t\t\t} else if (charCode <= 0xFFFF) { \t\t\t\t \r\n\t\t\t\toutput[pos++] = charCode>>12 & 0x0F | 0xE0;\r\n\t\t\t\toutput[pos++] = charCode>>6 & 0x3F | 0x80; \r\n\t\t\t\toutput[pos++] = charCode & 0x3F | 0x80; \r\n\t\t\t} else {\r\n\t\t\t\toutput[pos++] = charCode>>18 & 0x07 | 0xF0;\r\n\t\t\t\toutput[pos++] = charCode>>12 & 0x3F | 0x80;\r\n\t\t\t\toutput[pos++] = charCode>>6 & 0x3F | 0x80;\r\n\t\t\t\toutput[pos++] = charCode & 0x3F | 0x80;\r\n\t\t\t};\r\n\t\t} \r\n\t\treturn output;\r\n\t}", "function b64EncodeUnicode(str) {\n return btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g, function (match, p1) {\n return String.fromCharCode('0x' + p1);\n }));\n}", "function b64EncodeUnicode(str) {\n return btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g, function (match, p1) {\n return String.fromCharCode('0x' + p1);\n }));\n}", "function stringToUTF8(input, output, start) {\n\t\tvar pos = start;\n\t\tfor (var i = 0; i<input.length; i++) {\n\t\t\tvar charCode = input.charCodeAt(i);\n\t\t\t\n\t\t\t// Check for a surrogate pair.\n\t\t\tif (0xD800 <= charCode && charCode <= 0xDBFF) {\n\t\t\t\tvar lowCharCode = input.charCodeAt(++i);\n\t\t\t\tif (isNaN(lowCharCode)) {\n\t\t\t\t\tthrow new Error(format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]));\n\t\t\t\t}\n\t\t\t\tcharCode = ((charCode - 0xD800)<<10) + (lowCharCode - 0xDC00) + 0x10000;\n\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\tif (charCode <= 0x7F) {\n\t\t\t\toutput[pos++] = charCode;\n\t\t\t} else if (charCode <= 0x7FF) {\n\t\t\t\toutput[pos++] = charCode>>6 & 0x1F | 0xC0;\n\t\t\t\toutput[pos++] = charCode & 0x3F | 0x80;\n\t\t\t} else if (charCode <= 0xFFFF) { \t\t\t\t \n\t\t\t\toutput[pos++] = charCode>>12 & 0x0F | 0xE0;\n\t\t\t\toutput[pos++] = charCode>>6 & 0x3F | 0x80; \n\t\t\t\toutput[pos++] = charCode & 0x3F | 0x80; \n\t\t\t} else {\n\t\t\t\toutput[pos++] = charCode>>18 & 0x07 | 0xF0;\n\t\t\t\toutput[pos++] = charCode>>12 & 0x3F | 0x80;\n\t\t\t\toutput[pos++] = charCode>>6 & 0x3F | 0x80;\n\t\t\t\toutput[pos++] = charCode & 0x3F | 0x80;\n\t\t\t};\n\t\t} \n\t\treturn output;\n\t}", "function str2rawstr_utf8(input) {\n\treturn unescape(encodeURIComponent(input));\n}", "function b64EncodeUnicode(str) {\n return btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g, (match, p1) =>\n String.fromCharCode(`0x${p1}`)));\n}", "function stringToUTF8(input, output, start) {\n var pos = start;\n for (var i = 0; i<input.length; i++) {\n var charCode = input.charCodeAt(i);\n\n // Check for a surrogate pair.\n if (0xD800 <= charCode && charCode <= 0xDBFF) {\n var lowCharCode = input.charCodeAt(++i);\n if (isNaN(lowCharCode)) {\n throw new Error(format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]));\n }\n charCode = ((charCode - 0xD800)<<10) + (lowCharCode - 0xDC00) + 0x10000;\n\n }\n\n if (charCode <= 0x7F) {\n output[pos++] = charCode;\n } else if (charCode <= 0x7FF) {\n output[pos++] = charCode>>6 & 0x1F | 0xC0;\n output[pos++] = charCode & 0x3F | 0x80;\n } else if (charCode <= 0xFFFF) {\n output[pos++] = charCode>>12 & 0x0F | 0xE0;\n output[pos++] = charCode>>6 & 0x3F | 0x80;\n output[pos++] = charCode & 0x3F | 0x80;\n } else {\n output[pos++] = charCode>>18 & 0x07 | 0xF0;\n output[pos++] = charCode>>12 & 0x3F | 0x80;\n output[pos++] = charCode>>6 & 0x3F | 0x80;\n output[pos++] = charCode & 0x3F | 0x80;\n };\n }\n return output;\n }", "function b64EncodeUnicode(str) {\n\treturn btoa(encodeURIComponent(str).replace(/%([0-9A-F]{2})/g,\n\t\tfunction toSolidBytes(match, p1) {\n\t\t\treturn String.fromCharCode('0x' + p1);\n\t\t}));\n}", "function stringToUTF8(input, output, start) {\n var pos = start;\n for (var i = 0; i < input.length; i++) {\n var charCode = input.charCodeAt(i);\n\n // Check for a surrogate pair.\n if (0xD800 <= charCode && charCode <= 0xDBFF) {\n lowCharCode = input.charCodeAt(++i);\n if (isNaN(lowCharCode)) {\n throw new Error(format(ERROR.MALFORMED_UNICODE, [charCode, lowCharCode]));\n }\n charCode = ((charCode - 0xD800) << 10) + (lowCharCode - 0xDC00) + 0x10000;\n\n }\n\n if (charCode <= 0x7F) {\n output[pos++] = charCode;\n } else if (charCode <= 0x7FF) {\n output[pos++] = charCode >> 6 & 0x1F | 0xC0;\n output[pos++] = charCode & 0x3F | 0x80;\n } else if (charCode <= 0xFFFF) {\n output[pos++] = charCode >> 12 & 0x0F | 0xE0;\n output[pos++] = charCode >> 6 & 0x3F | 0x80;\n output[pos++] = charCode & 0x3F | 0x80;\n } else {\n output[pos++] = charCode >> 18 & 0x07 | 0xF0;\n output[pos++] = charCode >> 12 & 0x3F | 0x80;\n output[pos++] = charCode >> 6 & 0x3F | 0x80;\n output[pos++] = charCode & 0x3F | 0x80;\n }\n ;\n }\n return output;\n }", "function str2rstrUTF8 (input) {\r\n return unescape(encodeURIComponent(input))\r\n }", "function str2rstrUTF8(input) {\n return unescape(encodeURIComponent(input));\n }", "function b64ToUtf8(str) {\n return decodeURIComponent(escape(atob(str)));\n}", "function str2rstrUTF8(input){return unescape(encodeURIComponent(input));}", "function encode2(string){\n return string.replace(/[aeiou]/g, function (x) { return '_aeiou'.indexOf(x) });\n}", "function str2rstr_utf8(input) {\r\n\t\t return unescape(encodeURIComponent(input));\r\n\t\t }", "function str2rstr_utf8(input) {\r\n return unescape(encodeURIComponent(input));\r\n }", "function str2rstr_utf8(input) {\n\t return unescape(encodeURIComponent(input));\n\t }", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n }", "function utf8_to_b64(str) {\n return window.btoa(unescape(encodeURIComponent( str )));\n }", "function utf8_to_b64(str) {\n return window.btoa(unescape(encodeURIComponent(str)));\n }", "base64Encode(input) {\n return EncodingUtils.base64Encode(input);\n }", "function str2rstr_utf8(input) {\n\t\treturn unescape(encodeURIComponent(input));\n\t}", "function str2rstrUTF8 (input) {\n return unescape(encodeURIComponent(input))\n }", "function str2rstrUTF8 (input) {\n return unescape(encodeURIComponent(input))\n }", "function str2rstrUTF8 (input) {\n return unescape(encodeURIComponent(input))\n }", "function str2rstrUTF8 (input) {\n return unescape(encodeURIComponent(input))\n }", "function stringToBase64 (s) {\r\n\treturn hexToBase64(stringToHex(s));\r\n}", "function unescapeUnicode(str){\n\t str = toString(str);\n\t return str.replace(/\\\\u[0-9a-f]{4}/g, function(ch){\n\t var code = parseInt(ch.slice(2), 16);\n\t return String.fromCharCode(code);\n\t });\n\t }", "function base64ToURLSafe(text)\n {\n \tvar returnString = \"\";\n\n \tfor (var i = 0; i < text.length; i++)\n \t{\n \t\tvar ch = text.charAt(i);\n \t\tswitch (ch)\n \t\t{\n \t\t\tcase '+':\n \t\t\t\treturnString += '-';\n \t\t\t\tbreak;\n \t\t\tcase '/':\n \t\t\t\treturnString += '_';\n \t\t\t\tbreak;\n \t\t\tcase '=':\n \t\t\t\treturnString += '*';\n \t\t\t\tbreak;\n\n \t\t\tdefault:\n \t\t\t\treturnString += ch;\n \t\t\t\tbreak;\n \n \t\t}\n\n \t}\n\n \treturn returnString;\n\n\n }", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n }", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n }", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n }", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n }", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n }", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n }", "function ae(a){return a&&a.rd?a.uc():a}", "function stringToUTF8 ( input ) {\n return new TextEncoder(\"utf-8\").encode(input);\n}", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n }", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n }", "function ToBase64(u8) \n{\n return btoa(String.fromCharCode.apply(null, u8));\n}", "function str2rstr_utf8 (input) {\n\t return unescape(encodeURIComponent(input))\n\t }", "function str2rstr_utf8 (input) {\n\t return unescape(encodeURIComponent(input))\n\t }", "function str2rstr_utf8 (input) {\n\t return unescape(encodeURIComponent(input))\n\t }", "function str2rstr_utf8 (input) {\n\t return unescape(encodeURIComponent(input))\n\t }", "function str2rstrUTF8(input) {\n return unescape(encodeURIComponent(input));\n}", "function utf8_to_b64( str ) {\n return window.btoa(unescape(encodeURIComponent( str )));\n}", "function base64FromURLSafe(text)\n {\n \tvar returnString = \"\";\n\n \tfor (var i = 0; i < text.length; i++)\n \t{\n \t\tvar ch = text.charAt(i);\n \t\tswitch (ch)\n \t\t{\n \t\t\tcase '-':\n \t\t\t\treturnString += '+';\n \t\t\t\tbreak;\n \t\t\tcase '_':\n \t\t\t\treturnString += '/';\n \t\t\t\tbreak;\n \t\t\tcase '*':\n \t\t\t\treturnString += '=';\n \t\t\t\tbreak;\n\n \t\t\tdefault:\n \t\t\t\treturnString += ch;\n \t\t\t\tbreak;\n \n \t\t}\n\n \t}\n\n \treturn returnString;\n }", "function str2rstrUTF8(input) {\n return unescape(encodeURIComponent(input))\n}", "function utf8_encode(argString) { \n\n\tif (argString === null || typeof argString === \"undefined\") {\n\t\treturn \"\";\n\t}\n\n\tvar string = (argString + ''); // .replace(/\\r\\n/g, \"\\n\").replace(/\\r/g, \"\\n\");\n\tvar utftext = '',\n\tstart, end, stringl = 0;\n\n\tstart = end = 0;\n\tstringl = string.length;\n\tfor (var n = 0; n < stringl; n++) {\n\t\tvar c1 = string.charCodeAt(n);\n\t\tvar enc = null;\n\n\t\tif (c1 < 128) {\n\t\t\tend++;\n\t\t} else if (c1 > 127 && c1 < 2048) {\n\t\t\tenc = String.fromCharCode((c1 >> 6) | 192, (c1 & 63) | 128);\n\t\t} else {\n\t\t\tenc = String.fromCharCode((c1 >> 12) | 224, ((c1 >> 6) & 63) | 128, (c1 & 63) | 128);\n\t\t}\n\t\tif (enc !== null) {\n\t\t\tif (end > start) {\n\t\t\t\tutftext += string.slice(start, end);\n\t\t\t}\n\t\t\tutftext += enc;\n\t\t\tstart = end = n + 1;\n\t\t}\n\t}\n\n\tif (end > start) {\n\t\tutftext += string.slice(start, stringl);\n\t}\n\n\treturn utftext;\n}", "function atob(data) {\n // Web IDL requires DOMStrings to just be converted using ECMAScript\n // ToString, which in our case amounts to using a template literal.\n data = \"\".concat(data); // \"Remove all ASCII whitespace from data.\"\n\n data = data.replace(/[ \\t\\n\\f\\r]/g, \"\"); // \"If data's length divides by 4 leaving no remainder, then: if data ends\n // with one or two U+003D (=) code points, then remove them from data.\"\n\n if (data.length % 4 === 0) {\n data = data.replace(/==?$/, \"\");\n } // \"If data's length divides by 4 leaving a remainder of 1, then return\n // failure.\"\n //\n // \"If data contains a code point that is not one of\n //\n // U+002B (+)\n // U+002F (/)\n // ASCII alphanumeric\n //\n // then return failure.\"\n\n\n if (data.length % 4 === 1 || /[^+/0-9A-Za-z]/.test(data)) {\n return null;\n } // \"Let output be an empty byte sequence.\"\n\n\n var output = \"\"; // \"Let buffer be an empty buffer that can have bits appended to it.\"\n //\n // We append bits via left-shift and or. accumulatedBits is used to track\n // when we've gotten to 24 bits.\n\n var buffer = 0;\n var accumulatedBits = 0; // \"Let position be a position variable for data, initially pointing at the\n // start of data.\"\n //\n // \"While position does not point past the end of data:\"\n\n for (var i = 0; i < data.length; i++) {\n // \"Find the code point pointed to by position in the second column of\n // Table 1: The Base 64 Alphabet of RFC 4648. Let n be the number given in\n // the first cell of the same row.\n //\n // \"Append to buffer the six bits corresponding to n, most significant bit\n // first.\"\n //\n // atobLookup() implements the table from RFC 4648.\n buffer <<= 6;\n buffer |= atobLookup(data[i]);\n accumulatedBits += 6; // \"If buffer has accumulated 24 bits, interpret them as three 8-bit\n // big-endian numbers. Append three bytes with values equal to those\n // numbers to output, in the same order, and then empty buffer.\"\n\n if (accumulatedBits === 24) {\n output += String.fromCharCode((buffer & 0xff0000) >> 16);\n output += String.fromCharCode((buffer & 0xff00) >> 8);\n output += String.fromCharCode(buffer & 0xff);\n buffer = accumulatedBits = 0;\n } // \"Advance position by 1.\"\n\n } // \"If buffer is not empty, it contains either 12 or 18 bits. If it contains\n // 12 bits, then discard the last four and interpret the remaining eight as\n // an 8-bit big-endian number. If it contains 18 bits, then discard the last\n // two and interpret the remaining 16 as two 8-bit big-endian numbers. Append\n // the one or two bytes with values equal to those one or two numbers to\n // output, in the same order.\"\n\n\n if (accumulatedBits === 12) {\n buffer >>= 4;\n output += String.fromCharCode(buffer);\n } else if (accumulatedBits === 18) {\n buffer >>= 2;\n output += String.fromCharCode((buffer & 0xff00) >> 8);\n output += String.fromCharCode(buffer & 0xff);\n } // \"Return output.\"\n\n\n return output;\n}", "function atob(data) {\n if (arguments.length === 0) {\n throw new TypeError(\"1 argument required, but only 0 present.\");\n }\n\n // Web IDL requires DOMStrings to just be converted using ECMAScript\n // ToString, which in our case amounts to using a template literal.\n data = `${data}`;\n // \"Remove all ASCII whitespace from data.\"\n data = data.replace(/[ \\t\\n\\f\\r]/g, \"\");\n // \"If data's length divides by 4 leaving no remainder, then: if data ends\n // with one or two U+003D (=) code points, then remove them from data.\"\n if (data.length % 4 === 0) {\n data = data.replace(/==?$/, \"\");\n }\n // \"If data's length divides by 4 leaving a remainder of 1, then return\n // failure.\"\n //\n // \"If data contains a code point that is not one of\n //\n // U+002B (+)\n // U+002F (/)\n // ASCII alphanumeric\n //\n // then return failure.\"\n if (data.length % 4 === 1 || /[^+/0-9A-Za-z]/.test(data)) {\n return null;\n }\n // \"Let output be an empty byte sequence.\"\n let output = \"\";\n // \"Let buffer be an empty buffer that can have bits appended to it.\"\n //\n // We append bits via left-shift and or. accumulatedBits is used to track\n // when we've gotten to 24 bits.\n let buffer = 0;\n let accumulatedBits = 0;\n // \"Let position be a position variable for data, initially pointing at the\n // start of data.\"\n //\n // \"While position does not point past the end of data:\"\n for (let i = 0; i < data.length; i++) {\n // \"Find the code point pointed to by position in the second column of\n // Table 1: The Base 64 Alphabet of RFC 4648. Let n be the number given in\n // the first cell of the same row.\n //\n // \"Append to buffer the six bits corresponding to n, most significant bit\n // first.\"\n //\n // atobLookup() implements the table from RFC 4648.\n buffer <<= 6;\n buffer |= atobLookup(data[i]);\n accumulatedBits += 6;\n // \"If buffer has accumulated 24 bits, interpret them as three 8-bit\n // big-endian numbers. Append three bytes with values equal to those\n // numbers to output, in the same order, and then empty buffer.\"\n if (accumulatedBits === 24) {\n output += String.fromCharCode((buffer & 0xff0000) >> 16);\n output += String.fromCharCode((buffer & 0xff00) >> 8);\n output += String.fromCharCode(buffer & 0xff);\n buffer = accumulatedBits = 0;\n }\n // \"Advance position by 1.\"\n }\n // \"If buffer is not empty, it contains either 12 or 18 bits. If it contains\n // 12 bits, then discard the last four and interpret the remaining eight as\n // an 8-bit big-endian number. If it contains 18 bits, then discard the last\n // two and interpret the remaining 16 as two 8-bit big-endian numbers. Append\n // the one or two bytes with values equal to those one or two numbers to\n // output, in the same order.\"\n if (accumulatedBits === 12) {\n buffer >>= 4;\n output += String.fromCharCode(buffer);\n } else if (accumulatedBits === 18) {\n buffer >>= 2;\n output += String.fromCharCode((buffer & 0xff00) >> 8);\n output += String.fromCharCode(buffer & 0xff);\n }\n // \"Return output.\"\n return output;\n}", "function base64ToString (s) {\r\n //the base 64 characters\r\n var BASE64 = new Array ('A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z','a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z','0','1','2','3','4','5','6','7','8','9','+','/');\r\n\t\r\n var decode = new Object();\r\n for (var i=0; i<BASE64.length; i++) {decode[BASE64[i]] = i;} //inverse of the array\r\n decode['='] = 0; //add the equals sign as well\r\n var r = \"\", c1, c2, c3, c4, len=s.length; //define variables\r\n s += \"====\"; //just to make sure it is padded correctly\r\n for (var i=0; i<len; i+=4) { //4 input characters at a time\r\n c1 = s.charAt(i); //the 1st base64 input characther\r\n c2 = s.charAt(i+1);\r\n c3 = s.charAt(i+2);\r\n c4 = s.charAt(i+3);\r\n r += String.fromCharCode (((decode[c1] << 2) & 0xff) | (decode[c2] >> 4)); //reform the string\r\n if (c3 != '=') r += String.fromCharCode (((decode[c2] << 4) & 0xff) | (decode[c3] >> 2));\r\n if (c4 != '=') r += String.fromCharCode (((decode[c3] << 6) & 0xff) | decode[c4]);\r\n }\r\n return r;\r\n}", "function str2rstr_utf8 (input) {\n return unescape(encodeURIComponent(input))\n }", "function decode(input) {\n if (input === 'undefined' || input === null || undefined === '' || input === '0') {\n return input;\n }\n var output = '';\n var chr1;\n var chr2;\n var chr3;\n var enc1;\n var enc2;\n var enc3;\n var enc4;\n var i = 0;\n input = input.replace(/[^A-Za-z0-9\\+\\/\\=]/g, '');\n while (i < input.length) {\n enc1 = keyStr.indexOf(input.charAt(i++));\n enc2 = keyStr.indexOf(input.charAt(i++));\n enc3 = keyStr.indexOf(input.charAt(i++));\n enc4 = keyStr.indexOf(input.charAt(i++));\n chr1 = (enc1 << 2) | (enc2 >> 4);\n chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);\n chr3 = ((enc3 & 3) << 6) | enc4;\n output = output + String.fromCharCode(chr1);\n if (enc3 !== 64) {\n output = output + String.fromCharCode(chr2);\n }\n if (enc4 !== 64) {\n output = output + String.fromCharCode(chr3);\n }\n }\n output = utf8Decode(output);\n return output;\n }", "function _atob(s){\n\treturn window.atob ? atob(s) : s;\n}", "function atob(data) {\n // Web IDL requires DOMStrings to just be converted using ECMAScript\n // ToString, which in our case amounts to using a template literal.\n data = `${data}`;\n // \"Remove all ASCII whitespace from data.\"\n data = data.replace(/[ \\t\\n\\f\\r]/g, \"\");\n // \"If data's length divides by 4 leaving no remainder, then: if data ends\n // with one or two U+003D (=) code points, then remove them from data.\"\n if (data.length % 4 === 0) {\n data = data.replace(/==?$/, \"\");\n }\n // \"If data's length divides by 4 leaving a remainder of 1, then return\n // failure.\"\n //\n // \"If data contains a code point that is not one of\n //\n // U+002B (+)\n // U+002F (/)\n // ASCII alphanumeric\n //\n // then return failure.\"\n if (data.length % 4 === 1 || /[^+/0-9A-Za-z]/.test(data)) {\n return null;\n }\n // \"Let output be an empty byte sequence.\"\n let output = \"\";\n // \"Let buffer be an empty buffer that can have bits appended to it.\"\n //\n // We append bits via left-shift and or. accumulatedBits is used to track\n // when we've gotten to 24 bits.\n let buffer = 0;\n let accumulatedBits = 0;\n // \"Let position be a position variable for data, initially pointing at the\n // start of data.\"\n //\n // \"While position does not point past the end of data:\"\n for (let i = 0; i < data.length; i++) {\n // \"Find the code point pointed to by position in the second column of\n // Table 1: The Base 64 Alphabet of RFC 4648. Let n be the number given in\n // the first cell of the same row.\n //\n // \"Append to buffer the six bits corresponding to n, most significant bit\n // first.\"\n //\n // atobLookup() implements the table from RFC 4648.\n buffer <<= 6;\n buffer |= atobLookup(data[i]);\n accumulatedBits += 6;\n // \"If buffer has accumulated 24 bits, interpret them as three 8-bit\n // big-endian numbers. Append three bytes with values equal to those\n // numbers to output, in the same order, and then empty buffer.\"\n if (accumulatedBits === 24) {\n output += String.fromCharCode((buffer & 0xff0000) >> 16);\n output += String.fromCharCode((buffer & 0xff00) >> 8);\n output += String.fromCharCode(buffer & 0xff);\n buffer = accumulatedBits = 0;\n }\n // \"Advance position by 1.\"\n }\n // \"If buffer is not empty, it contains either 12 or 18 bits. If it contains\n // 12 bits, then discard the last four and interpret the remaining eight as\n // an 8-bit big-endian number. If it contains 18 bits, then discard the last\n // two and interpret the remaining 16 as two 8-bit big-endian numbers. Append\n // the one or two bytes with values equal to those one or two numbers to\n // output, in the same order.\"\n if (accumulatedBits === 12) {\n buffer >>= 4;\n output += String.fromCharCode(buffer);\n } else if (accumulatedBits === 18) {\n buffer >>= 2;\n output += String.fromCharCode((buffer & 0xff00) >> 8);\n output += String.fromCharCode(buffer & 0xff);\n }\n // \"Return output.\"\n return output;\n}", "function strToU8(str, latin1) {\n if (latin1) {\n var ar_1 = new u8(str.length);\n for (var i = 0; i < str.length; ++i)\n ar_1[i] = str.charCodeAt(i);\n return ar_1;\n }\n if (te)\n return te.encode(str);\n var l = str.length;\n var ar = new u8(str.length + (str.length >> 1));\n var ai = 0;\n var w = function (v) { ar[ai++] = v; };\n for (var i = 0; i < l; ++i) {\n if (ai + 5 > ar.length) {\n var n = new u8(ai + 8 + ((l - i) << 1));\n n.set(ar);\n ar = n;\n }\n var c = str.charCodeAt(i);\n if (c < 128 || latin1)\n w(c);\n else if (c < 2048)\n w(192 | (c >> 6)), w(128 | (c & 63));\n else if (c > 55295 && c < 57344)\n c = 65536 + (c & 1023 << 10) | (str.charCodeAt(++i) & 1023),\n w(240 | (c >> 18)), w(128 | ((c >> 12) & 63)), w(128 | ((c >> 6) & 63)), w(128 | (c & 63));\n else\n w(224 | (c >> 12)), w(128 | ((c >> 6) & 63)), w(128 | (c & 63));\n }\n return slc(ar, 0, ai);\n }", "function convert_ean8_to_upca(upc) {\n\tif(upc.length==7) { upc = upc+validate_ean8(upc,true); }\n\tif(upc.length>8||upc.length<8) { return false; }\n\tif(validate_ean8(upc)==false) { return false; }\n\tupca = \"0000\"+upc; \n\treturn upca; }", "function Ut(t) {\n return \"string\" == typeof t ? Q.fromBase64String(t) : Q.fromUint8Array(t);\n}", "function str2rstr_utf8(input) {\n return unescape(encodeURIComponent(input));\n}", "encodeString(input) {\n let output = '';\n let chr1;\n let chr2;\n let chr3;\n let enc1;\n let enc2;\n let enc3;\n let enc4;\n let i = 0;\n input = this.unicodeEncode(input);\n while (i < input.length) {\n chr1 = input.charCodeAt(i++);\n chr2 = input.charCodeAt(i++);\n chr3 = input.charCodeAt(i++);\n enc1 = chr1 >> 2;\n enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);\n enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);\n enc4 = chr3 & 63;\n if (isNaN(chr2)) {\n enc3 = enc4 = 64;\n }\n else if (isNaN(chr3)) {\n enc4 = 64;\n }\n output = output +\n this.keyStr.charAt(enc1) + this.keyStr.charAt(enc2) +\n this.keyStr.charAt(enc3) + this.keyStr.charAt(enc4);\n }\n return output;\n }", "function h$ustra(str) { return h$toHsStringA(str); }", "function h$ustra(str) { return h$toHsStringA(str); }", "function h$ustra(str) { return h$toHsStringA(str); }", "function h$ustra(str) { return h$toHsStringA(str); }", "function strToU8(str, latin1) {\n var l = str.length;\n if (!latin1 && typeof TextEncoder != 'undefined')\n return new TextEncoder().encode(str);\n var ar = new u8(str.length + (str.length >>> 1));\n var ai = 0;\n var w = function (v) { ar[ai++] = v; };\n for (var i = 0; i < l; ++i) {\n if (ai + 5 > ar.length) {\n var n = new u8(ai + 8 + ((l - i) << 1));\n n.set(ar);\n ar = n;\n }\n var c = str.charCodeAt(i);\n if (c < 128 || latin1)\n w(c);\n else if (c < 2048)\n w(192 | (c >>> 6)), w(128 | (c & 63));\n else if (c > 55295 && c < 57344)\n c = 65536 + (c & 1023 << 10) | (str.charCodeAt(++i) & 1023),\n w(240 | (c >>> 18)), w(128 | ((c >>> 12) & 63)), w(128 | ((c >>> 6) & 63)), w(128 | (c & 63));\n else\n w(224 | (c >>> 12)), w(128 | ((c >>> 6) & 63)), w(128 | (c & 63));\n }\n return slc(ar, 0, ai);\n}", "function strToU8(str, latin1) {\n var l = str.length;\n if (!latin1 && typeof TextEncoder != 'undefined')\n return new TextEncoder().encode(str);\n var ar = new u8(str.length + (str.length >>> 1));\n var ai = 0;\n var w = function (v) { ar[ai++] = v; };\n for (var i = 0; i < l; ++i) {\n if (ai + 5 > ar.length) {\n var n = new u8(ai + 8 + ((l - i) << 1));\n n.set(ar);\n ar = n;\n }\n var c = str.charCodeAt(i);\n if (c < 128 || latin1)\n w(c);\n else if (c < 2048)\n w(192 | (c >>> 6)), w(128 | (c & 63));\n else if (c > 55295 && c < 57344)\n c = 65536 + (c & 1023 << 10) | (str.charCodeAt(++i) & 1023),\n w(240 | (c >>> 18)), w(128 | ((c >>> 12) & 63)), w(128 | ((c >>> 6) & 63)), w(128 | (c & 63));\n else\n w(224 | (c >>> 12)), w(128 | ((c >>> 6) & 63)), w(128 | (c & 63));\n }\n return slc(ar, 0, ai);\n}", "function strToU8(str, latin1) {\n var l = str.length;\n if (!latin1 && typeof TextEncoder != 'undefined')\n return new TextEncoder().encode(str);\n var ar = new u8(str.length + (str.length >>> 1));\n var ai = 0;\n var w = function (v) { ar[ai++] = v; };\n for (var i = 0; i < l; ++i) {\n if (ai + 5 > ar.length) {\n var n = new u8(ai + 8 + ((l - i) << 1));\n n.set(ar);\n ar = n;\n }\n var c = str.charCodeAt(i);\n if (c < 128 || latin1)\n w(c);\n else if (c < 2048)\n w(192 | (c >>> 6)), w(128 | (c & 63));\n else if (c > 55295 && c < 57344)\n c = 65536 + (c & 1023 << 10) | (str.charCodeAt(++i) & 1023),\n w(240 | (c >>> 18)), w(128 | ((c >>> 12) & 63)), w(128 | ((c >>> 6) & 63)), w(128 | (c & 63));\n else\n w(224 | (c >>> 12)), w(128 | ((c >>> 6) & 63)), w(128 | (c & 63));\n }\n return slc(ar, 0, ai);\n}", "function fromBase64(text){\n if(CryptoJS && CryptoJS.enc.Base64) \n return CryptoJS.enc.Base64.parse(text).toString(CryptoJS.enc.Latin1);\n else\n return Base64.decode(text);\n }", "function wn(t, e) {\n return t.I ? e.toBase64() : e.toUint8Array();\n}", "base64Decode(input) {\n return EncodingUtils.base64Decode(input);\n }", "function encode(string){\n\n}", "function toBase64(a){return CryptoJS&&CryptoJS.enc.Base64?CryptoJS.enc.Base64.stringify(CryptoJS.enc.Latin1.parse(a)):Base64.encode(a)}", "function stringToBase64Url(str) {\n var b64 = btoa(str);\n return base64ToBase64Url(b64);\n } // converts a standard base64-encoded string to a \"url/filename safe\" variant", "static transformStringToBase64(isAndroid, textString) {\n // eslint-disable-next-line no-undef\n if (isAndroid) {\n // eslint-disable-next-line no-undef\n const text = new java.lang.String(textString);\n const data = text.getBytes('UTF-8');\n // eslint-disable-next-line no-undef\n const base64String = android.util.Base64.encodeToString(data,android.util.Base64.DEFAULT);\n return base64String;\n } else {\n // eslint-disable-next-line no-undef\n const text = NSString.stringWithString(textString);\n // eslint-disable-next-line no-undef\n const data = text.dataUsingEncoding(NSUTF8StringEncoding);\n // eslint-disable-next-line no-undef\n const base64String = data.base64EncodedStringWithOptions(0);\n return base64String;\n }\n }", "atob(str) {\n return window.atob(str);\n }", "function utf8Encode(string) {\n string = string.replace(/\\r\\n/g, '\\n');\n var utftext = '';\n for (var n = 0; n < string.length; n++) {\n var c = string.charCodeAt(n);\n if (c < 128) {\n utftext += String.fromCharCode(c);\n } else if ((c > 127) && (c < 2048)) {\n utftext += String.fromCharCode((c >> 6) | 192);\n utftext += String.fromCharCode((c & 63) | 128);\n } else {\n utftext += String.fromCharCode((c >> 12) | 224);\n utftext += String.fromCharCode(((c >> 6) & 63) | 128);\n utftext += String.fromCharCode((c & 63) | 128);\n }\n }\n return utftext;\n }", "function AddUnsignedToChar(strTypeName, bDefaultUnsigned)\n{\n\tif(!bEmbeddedIDL && bDefaultUnsigned)\n\t{\n\t\tif(strTypeName.length>4)\n\t\t{\n\t\t\tvar starSpace = strTypeName.charAt(4);\n\t\t\tif(starSpace != '*' && starSpace != ' ' && starSpace != '[')\n\t\t\t\treturn strTypeName;\n\t\t}\n\t\tvar type4chars = strTypeName.substr(0, 4);\t\t\n\t\tif (type4chars==\"char\")\n\t\t\treturn \"unsigned \" + strTypeName; //add \"unsigned \" in front of \"char\"\n\t}\n\treturn strTypeName;\n}", "function AA(s){ return binl2hex(core_md5(str2binl(s), s.length * chrsz));}", "function decode64(input) {\n\tvar output = \"\";\n\tvar chr1, chr2, chr3 = \"\";\n\tvar enc1, enc2, enc3, enc4 = \"\";\n\tvar i = 0;\n\n\t// remove all characters that are not A-Z, a-z, 0-9, +, /, or =\n\tvar base64test = /[^A-Za-z0-9\\+\\/\\=]/g;\n\tif (base64test.exec(input)) {\n\t\talert(\"There were invalid base64 characters in the input text.\\n\"\n\t\t\t\t+ \"Valid base64 characters are A-Z, a-z, 0-9, '+', '/',and '='\\n\"\n\t\t\t\t+ \"Expect errors in decoding.\");\n\t}\n\tinput = input.replace(/[^A-Za-z0-9\\+\\/\\=]/g, \"\");\n\n\tdo {\n\t\tenc1 = keyStr.indexOf(input.charAt(i++));\n\t\tenc2 = keyStr.indexOf(input.charAt(i++));\n\t\tenc3 = keyStr.indexOf(input.charAt(i++));\n\t\tenc4 = keyStr.indexOf(input.charAt(i++));\n\n\t\tchr1 = (enc1 << 2) | (enc2 >> 4);\n\t\tchr2 = ((enc2 & 15) << 4) | (enc3 >> 2);\n\t\tchr3 = ((enc3 & 3) << 6) | enc4;\n\n\t\toutput = output + String.fromCharCode(chr1);\n\n\t\tif (enc3 != 64) {\n\t\t\toutput = output + String.fromCharCode(chr2);\n\t\t}\n\t\tif (enc4 != 64) {\n\t\t\toutput = output + String.fromCharCode(chr3);\n\t\t}\n\n\t\tchr1 = chr2 = chr3 = \"\";\n\t\tenc1 = enc2 = enc3 = enc4 = \"\";\n\n\t} while (i < input.length);\n\n\treturn unescape(output);\n}" ]
[ "0.7478999", "0.686106", "0.68504506", "0.67986727", "0.67014015", "0.6632679", "0.6632679", "0.63656646", "0.6357858", "0.62902915", "0.6272092", "0.6269597", "0.62670803", "0.61012405", "0.600476", "0.5977111", "0.58825684", "0.58099866", "0.57522464", "0.57221067", "0.57069343", "0.5689094", "0.5689094", "0.56604403", "0.5637229", "0.5629587", "0.56254107", "0.56221443", "0.56147754", "0.55988467", "0.5592202", "0.55777735", "0.5542418", "0.5542186", "0.55406594", "0.5538889", "0.5534021", "0.55240494", "0.5513761", "0.550301", "0.54776335", "0.5474131", "0.54741204", "0.54741204", "0.54741204", "0.54741204", "0.547297", "0.5468591", "0.54680115", "0.5467922", "0.5467922", "0.5467922", "0.5467922", "0.5467922", "0.5467922", "0.54615474", "0.5455727", "0.54509765", "0.54509765", "0.5447565", "0.54456043", "0.54456043", "0.54456043", "0.54456043", "0.54391295", "0.5431777", "0.54306793", "0.54304963", "0.54197776", "0.5417334", "0.5409683", "0.5396655", "0.5396428", "0.5393931", "0.5383446", "0.53804725", "0.5379706", "0.53771824", "0.5377056", "0.5361435", "0.5360955", "0.53575885", "0.53575885", "0.53575885", "0.53575885", "0.53566456", "0.53566456", "0.53566456", "0.5342206", "0.5341716", "0.53392065", "0.5328081", "0.5324667", "0.5323618", "0.53108996", "0.5303755", "0.53016347", "0.529581", "0.5295482", "0.5286822" ]
0.7518563
0
Called to initialize the plugin, it creates a new instance by appending an element to the DOM and runs the callback with the status
function initNPAPIPlugin(options) { var onLoadCallback = options.callback || function(){}; try { if (!isSupportedByBrowser()) { //Browser does not support Netscape Plugin API } else if (npapiPlugin == null) { if ((AW4.Utils.BROWSER.IE && (new ActiveXObject("Aspera.AsperaWebCtrl.1"))) || navigator.mimeTypes[mimeType()] !== undefined) { listenerId = options.containerId; pluginId = options.pluginId; createNPAPIPlugin(options.initializeTimeout); /* Safari needs a timeout to finish loading the plugin * Firefox if prompts user to allow plugin will take as much as * the user takes to allow the plugin to initialize the object, * so we just put an interval and keep trying until the object is * initialized and has the expected call */ var npapiWaitPluginLoadedID = setInterval(function() { if (!npapiPlugin || !npapiPlugin.queryBuildVersion) { return null; } clearInterval(npapiWaitPluginLoadedID); //Check version is correct if (AW4.Utils.versionLessThan(npapiPlugin.queryBuildVersion(), '3.6')) { npapiPlugin = null; onLoadCallback(AW4.Connect.STATUS.FAILED); } else { onLoadCallback(AW4.Connect.STATUS.RUNNING); } }, 500); } else { //If plugin is still null, it means it is not installed if (npapiPlugin == null) { onLoadCallback(AW4.Connect.STATUS.FAILED); } } } } catch (error) { //IE 10 ActiveXObject instantiation error recovery onLoadCallback(AW4.Connect.STATUS.FAILED); } return null; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "connectedCallback() {\n\t\n\tlet elem=$(statusbartext);\n\tthis.appendChild(elem[0]);\n }", "_spawn() {\n const parentElement = document.querySelector(this.parentSelector);\n parentElement.appendChild(this.sliderElement);\n this.ready = true;\n }", "_init() {\n this.add(this.callback);\n }", "ready() {\n super.ready();\n this._createElement();\n }", "ready() {\n super.ready();\n const that = this;\n\n that._createElement();\n }", "function initialize(instance) {\r\n\r\n if (!instance.__internal) {\r\n instance.__internal = {\r\n position: alertify.defaults.notifier.position,\r\n delay: alertify.defaults.notifier.delay,\r\n };\r\n\r\n element = document.createElement('DIV');\r\n\r\n updatePosition(instance);\r\n }\r\n\r\n //add to DOM tree.\r\n if (element.parentNode !== document.body) {\r\n document.body.appendChild(element);\r\n }\r\n }", "function initialize(instance) {\n\n if (!instance.__internal) {\n instance.__internal = {\n position: alertify.defaults.notifier.position,\n delay: alertify.defaults.notifier.delay,\n };\n\n element = document.createElement('DIV');\n\n updatePosition(instance);\n }\n\n //add to DOM tree.\n if (element.parentNode !== document.body) {\n document.body.appendChild(element);\n }\n }", "init() {\n this.element = VirtualDOMService.createElement('div', {\n classes: utils.extractClasses(styles, styleCodes.download.code)\n });\n\n this.initializeObservers();\n }", "init() {\n\t\tthis.#activateNew('Loading');\n\t}", "function contruct() {\n\n if ( !$[pluginName] ) {\n $.loading = function( opts ) {\n $( \"body\" ).loading( opts );\n };\n }\n }", "create(opts) {\n return createOverlay(this.doc.createElement('ion-loading'), opts);\n }", "createdCallback() {\n self = this\n self.init()\n }", "constructor(size, appendTo, sliderId, position, eventId, userId, callback){\n console.log(\"Create The Slider\");\n \n this.size = size;\n this.appendTo = appendTo;\n this.sliderId = sliderId;\n this.position = position;\n this.eventId = eventId;\n this.userId = userId;\n this.callback = callback;\n\n\n\n this.container_size = this.size + \"_slider_container\";\n this.slider_size = this.size + \"_slider\";\n\n\n\n //prints the holder for the slider to the page\n $(this.appendTo).append(\"<div class='\" + this.container_size + \" \" + this.sliderId + \"'></div>\");\n\n //Puts the slider in the holder\n $(\".\" + this.sliderId).append(\"<div id='\" + this.sliderId + \"' class='jsSlider \" + this.slider_size + \"'></div>\");\n\n //here is where we check to see if we need to add the positionTwo class or not\n if(position === 'true'){\n $(\"#\" + this.sliderId).addClass('positionTwo');\n }\n\n $(\"#\" + this.sliderId).click(() => this.sliderClick(this.sliderId, this.eventId, this.userId, this.callback));\n\n }", "createdCallback() {\r\n this.init()\r\n }", "constructor() {\n this.instance = createProgressBar();\n }", "function buildProgressBar() {\n jQueryprogressBar = jQuery( \"<div>\", {\n id: \"progressBar\"\n } );\n jQuerybar = jQuery( \"<div>\", {\n id: \"bar\"\n } );\n jQueryprogressBar.append( jQuerybar )\n .prependTo( jQueryelem );\n }", "create () {\n // create helper's own UI\n // bind events\n // etc\n }", "constructor() {\n\t\t// Settings\n\t\tthis.state = {\n\t\t\tis_on: false,\n\t\t\tlevel: Padoru.levels[0],\n\t\t\ttimeout: null,\n\t\t\tcontainer: document.createElement('div'),\n\t\t};\n\n\t\t// Add to page\n\t\tdocument.documentElement.appendChild(this.state.container);\n\t}", "function Plugin( element, options, callback ) {\r\n $self = this;\r\n $self.element = element;\r\n\r\n $self.options = $.extend( {}, defaults, options) ;\r\n $self._name = pluginName;\r\n $self.callback = callback;\r\n $self.selectedElement = {};\r\n\r\n $self.init();\r\n }", "onAdd() {\n this.setReady_(true);\n }", "function buildProgressBar() {\n $progressBar = $(\"<div>\", {\n id: \"progressBar\"\n });\n $bar = $(\"<div>\", {\n id: \"bar\"\n });\n $progressBar.append($bar).appendTo($elem);\n }", "function buildProgressBar() {\n $progressBar = $(\"<div>\", {\n id: \"progressBar\"\n });\n $bar = $(\"<div>\", {\n id: \"bar\"\n });\n $progressBar.append($bar).appendTo($elem);\n }", "function Plugin( element, options ) {\n this.element = element;\n\n this.options = $.extend({ done: function(){} }, defaults, options);\n\n this._defaults = defaults;\n this._name = pluginName;\n\n this.start();\n }", "function _Init(options){\n\n if(options.showStatusIn != ''){\n \tif (options.offIndicator != true)\n \t\t$('#' + options.showStatusIn).addClass('cargando');\n// // window.console.log(\"agrego cargando en \" + options.showStatusIn);\n }else{\n\n if(options.showOverlay){\n \t\tstartOverlay();\n } else { \n if (options.showState){\n _ShowState(options);\n }\n }\n }\n \n}", "constructor (){\n\t\t\n\t\tthis.state = {\n\t\t\tis_on: false,\n\t\t\ttimeout: null,\n\t\t\tcontainer: document.createElement('div'),\n\t\t};\n\n\t\tdocument.documentElement.appendChild(this.state.container);\n\t\t\n\t}", "function Init() {\n StatusIcon = GetElement('status-icon');\n StatusText = GetElement('status-text');\n}", "function initInstanceCallback(editor) {\n const element = document.getElementById(editor.id).closest(\".element-editor\")\n element.getElementsByClassName(\"spinner\").item(0).remove()\n editor.on(\"dirty\", function () {\n Alchemy.setElementDirty(element)\n })\n editor.on(\"click\", function (event) {\n event.target = element\n Alchemy.ElementEditors.onClickElement(event)\n })\n}", "initialize () {\n\n if (!this.initialized) {\n\n // only perform once\n this.initialized = true;\n\n // loads batches of assets\n this.bulkLoader = new BulkLoader();\n this.bulkLoader.on('LOAD_PROGRESS', this.on_LOAD_PROGRESS.bind(this));\n this.bulkLoader.on('LOAD_COMPLETE', this.on_LOAD_COMPLETE.bind(this));\n \n // set HTML to DOM\n this.parentEl.innerHTML = this.html;\n }\n }", "function callback() {\n $(\"button#addwp\").addClass(\"disabled\");\n var msg = create_joint_position_msg(1, true);\n if($('input[name=\"manip\"]:checked').val() == 0) {\n start_pub.publish(msg);\n }\n else {\n goal_pub.publish(msg);\n }\n}", "function setup_progress()\n\t{\n\t\t// Add the bootstrap progress bar\n\t\tvar container = document.createElement('div'),\n\t\t\tprogress = document.createElement('div'),\n\t\t\tnote = document.createElement('small'),\n\t\t\tbar = document.createElement(\"div\");\n\n\t\t\t// Set up the progress wrapper\n\t\t\tprogress.setAttribute('class', 'progress export_progress');\n\n\t\t\t// Initial notes on progress\n\t\t\tnote.setAttribute('class', 'small export-note');\n\t\t\tnote.innerHTML = note_text;\n\n\t\t\t// Set up the progress bar\n\t\t\tbar.setAttribute('class', 'progress-bar progress-bar-warning progress-bar-striped');\n\t\t\tbar.setAttribute('role', 'progressbar');\n\t\t\tbar.setAttribute('aria-valuenow', 0);\n\t\t\tbar.setAttribute('aria-valuemin', 0);\n\t\t\tbar.setAttribute('aria-valuemax', 100);\n\n\t\tprogress.appendChild( bar );\n\t\tcontainer.appendChild( note );\n\t\tcontainer.appendChild( progress );\n\n\t\treturn {\n\t\t\tcontainer: container,\n\t\t\tprogress: progress,\n\t\t\tbar: bar,\n\t\t};\n\t}", "function buildProgressBar(){\r\n $progressBar = $(\"<div>\",{\r\n id:\"progressBar\"\r\n });\r\n $bar = $(\"<div>\",{\r\n id:\"bar\"\r\n });\r\n $progressBar.append($bar).prependTo($elem);\r\n }", "function Plugin(element, options) {\n this.$el = $(element);\n this.options = $.extend({}, defaults, options);\n\t\tthis.percentScroll = 0;\n\t\tthis.lastScroll = undefined;\n this.markup();\n this.registerEvents();\n this.updateDisplay();\n }", "function addStatus(snapshot) {\r\n $('#presenceDiv').append($('<div/>').attr('id', snapshot.name()));\r\n setStatus(snapshot);\r\n }", "function buildProgressBar() {\n $progressBar = $(\"<div>\", {\n id: \"progressBar\"\n });\n $bar = $(\"<div>\", {\n id: \"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function Plugin ( element, options ) {\n\t\tthis.element = element;\n\t\tthis.settings = $.extend( {}, defaults, options );\n \n this.e = null;\n this.locks = 0;\n this.silentMode = false;\n this.timer = null;\n \n this.init();\n\t}", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progressBar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progressBar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progressBar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progressBar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progress-bar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "connectedCallback() {\n console.log('inside connectedCallback');\n this._content = document.createElement('span');\n this._content.innerText = 'Counter';\n this._content.className = 'counter-disabled';\n this.appendChild(this._content);\n\n this._upgradeProperty('value');\n this._upgradeProperty('interval');\n\n this.addEventListener('click', this._onClick);\n }", "connectedCallback() {\n // Create parts\n this._create();\n\n // Update to the current time\n this._update();\n\n // Start clock\n this._timerId = setInterval(this._update, 1000);\n }", "init() {\n // override init to make sure createEl is not triggered\n }", "createdCallback() {}", "function Plugin( element, options ) {\n\t\tthis.element = element;\n\n\t\tthis.options = $.extend( {}, defaults, options) ;\n\n\t\tthis._defaults = defaults;\n\t\tthis._name = pluginName;\n\t\tthis.spa_space = tiddlyweb.status.space.name;\n\n\t\tthis.init();\n\t}", "function Plugin(el, options) {\n var self = this;\n this.$el = $(el);\n this.isLoaded = false;\n this.grid = null;\n this.settings = $.extend({}, defaults, options);\n validateSettings(this.settings);\n if (this.settings.color != \"chroma\")\n this.settings.color = colorToRGB(this.settings.color);\n\n if (chromaScreen == null) {\n chromaScreen = new ChromaScreen();\n\n //force the icons to load\n this.$el.append(\"<span class='chrg-loadicon chrgi-image'></span>\");\n setTimeout(function () {\n self.$el.find(\".chrg-loadicon\").remove();\n }, 100);\n }\n this._init();\n }", "readyCallback(callback) {\n\t\tthis._cbReady = callback\n\t}", "init() {\n\t\tDebug.success(`${this.name} initialized`);\n\t}", "_init() {\n var elemId = this.$element.attr('aria-describedby') || Foundation.GetYoDigits(6, 'tooltip');\n\n this.options.positionClass = this.options.positionClass || this._getPositionClass(this.$element);\n this.options.tipText = this.options.tipText || this.$element.attr('title');\n this.template = this.options.template ? $(this.options.template) : this._buildTemplate(elemId);\n\n if (this.options.allowHtml) {\n this.template.appendTo(document.body)\n .html(this.options.tipText)\n .hide();\n } else {\n this.template.appendTo(document.body)\n .text(this.options.tipText)\n .hide();\n }\n\n this.$element.attr({\n 'title': '',\n 'aria-describedby': elemId,\n 'data-yeti-box': elemId,\n 'data-toggle': elemId,\n 'data-resize': elemId\n }).addClass(this.options.triggerClass);\n\n //helper variables to track movement on collisions\n this.usedPositions = [];\n this.counter = 4;\n this.classChanged = false;\n\n this._events();\n }", "function createLoader(){\n $.mobile.loading(\"show\", {\n text: \"loading connections\",\n textVisible: true,\n theme: \"b\",\n html: \"\"\n });\n}", "initialize() {\n //\n }", "function BliinLiveListener(aStatusElm) {\n\tLiveListener.apply(this, new Array(aStatusElm));\n\n\tthis.clearStatus = function() {\n\t}\n\n\tthis.onHeartbeat = function(tracer, event) {\n\t\t// User sends heartbeat\n\t}\n\n\tthis.showStatus = function(aTracer, aMsg) {\n\t}\n\n\tthis.onTrackCreate = function(tracer, event) {\n\t}\n\n\tthis.onTrackDelete = function(tracer, event) {\n\t}\n\n\tthis.onTrackSuspend = function(tracer, event) {\n\t}\n\n\tthis.onTrackResume = function(tracer, event) {\n\t}\n\n\tthis.onPOIAdd = function(tracer, event) {\n\t}\n\n\tthis.onMediumAdd = function(tracer, event) {\n\t\t// User submits medium\n\t\tvar medium = GTW.createMedium(event.get('id'),\n\t\t\t\tevent.get('name'),\n\t\t\t\t'live upload by ' + tracer.name,\n\t\t\t\tevent.get('kind'),\n\t\t\t\tevent.get('mime'),\n\t\t\t\tevent.get('time'),\n\t\t\t\tevent.get('lon'),\n\t\t\t\tevent.get('lat'));\n\n\t\tmedium.userName = tracer.name;\n\t\tMYAPP.media.addFeature(medium);\n\t\tmedium.show();\n\t\tmedium.blink(20);\n\t\t// medium.display();\n\t\t// this.showStatus(tracer, 'adds ' + event.get('kind'));\n\t}\n}", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "function Plugin(element, options) {\n this.element = element;\n \n // Merge user options with default ones\n this.options = $.extend({}, defaults, options);\n\n this._defaults = defaults;\n this._name = pluginName;\n this._loader = null; // Contain the loading tag element\n\n this.init();\n }", "init() {\n\t\tthis.lightbox = document.createElement(\"div\");\n\t\tthis.lightbox.className = \"lightbox\";\n\t\tdocument.body.appendChild(this.lightbox);\n\t}", "function Plugin(element, options) {\n this.$el = $(element);\n\n this.settings = $.extend({}, defaults, options);\n this._defaults = defaults;\n this._name = pluginName;\n this._timer = null;\n this._text = '';\n this._pos = 0;\n this._len = 0;\n this.init();\n }", "createUI() {\r\n this._inputAmount = document.querySelector('#inputAmount');\r\n this._message = document.querySelector('.message');\r\n\r\n this._convertBtn = new LoadingButton(document.querySelector('.convert'));\r\n this._convertBtn.element.addEventListener('click', evt => this.convertClickHandler(evt));\r\n }", "connectedCallback() {\n let element = $(this);\n this.connected = true;\n this.moduleName = element.attr(\"modulename\");\n this.url = element.attr(\"url\");\n element.attr(\"mode\", this.ionicMode);\n this.init();\n }", "_createElement() {\n const that = this;\n\n if (that.disabled) {\n that.$.scrollButtonNear.disabled = true;\n that.$.scrollButtonFar.disabled = true;\n }\n\n that._handlePosition(that.tabPosition);\n that._handleScrollButtonsPosition(that.scrollButtonsPosition, 'both');\n\n if (that.dataSource !== null) {\n that._processDataSource();\n }\n\n that._setFocusable();\n\n if (that.collapsed && !that.collapsible) {\n that.collapsed = false;\n }\n\n if (that.collapsible) {\n if (that.allowToggle) {\n that.allowToggle = false;\n }\n }\n\n that._processHTML();\n\n if (that.selectedIndex === null) {\n that.$.tabContentSection.setAttribute('show-placeholder', '');\n }\n\n setTimeout(() => that.refreshTabHeader(), 300);\n }", "function createProgressbar(id, duration, callback) {\n // We select the div that we want to turn into a progressbar\n var progressbar = document.getElementById(id);\n progressbar.className = 'progressbar';\n \n // We create the div that changes width to show progress\n var progressbarinner = document.createElement('div');\n progressbarinner.className = 'inner';\n \n \n // Now we set the animation parameters\n progressbarinner.style.animationDuration = duration;\n \n // Eventually couple a callback\n if (typeof(callback) === 'function') {\n progressbarinner.addEventListener('animationend', callback);\n }\n \n // Append the progressbar to the main progressbardiv\n progressbar.appendChild(progressbarinner);\n \n // When everything is set up we start the animation\n progressbarinner.style.animationPlayState = 'running';\n }", "init() {\n }", "connectedCallback() {\n // Do things when component is added to the DOM\n }", "function initLoading(){\n\n // If the loader doesn't exists, we create and init it\n if(!$loadingBar){\n\n // Define loading bar basic element (used to build inline and positioned nimble loader)\n var $loader = $('<div></div>').addClass(params.loaderClass);\n nbLoadingElements = 1;\n\n /**\n * Configuration for inline nimbleLoader:\n * When creating an inline nimbleLoader, the plugin create a HTML img tag to display the nimbleLoader.\n * To create this img tag, params.loaderImgUrl is required.\n */\n if (!params.overlay) {\n\n $loadingBar = $loader;\n // loaderImgUrl is required to build the image that will represent the loader\n if(params.loaderImgUrl){\n $loadingBar.append(\"<img src='\"+params.loaderImgUrl+\"' />\");\n }\n else{\n if(window && window.console){\n console.log(\"[jquery.nimble.loader] -> loaderImgUrl should be defined when 'display' = 'inline'\" );\n }\n }\n // Append the loading bar in its parent so that it appear after the content already in $parentSelector\n if($parentSelector && $parentSelector.length){\n $parentSelector.append($loadingBar);\n }\n }\n /**\n * Configuration for overlay nimbleLoader:\n */\n else{\n /**\n * Configuring background\n * If there is a background, we add it to the loadingBar selector\n * and increase the nbLoadingElements value\n * $nimbleLoader is now composed of two \"brother\" elements\n */\n if (params.hasBackground) {\n nbLoadingElements++;\n var opacity = params.backgroundOpacity;\n var $backgroundLoader = $('<div></div>').css({\n top : 0,\n left : 0,\n position : params.position,\n display : \"none\",\n height: params.height,\n width : \"100%\",\n \"background-color\" : params.backgroundColor,\n \"opacity\" : opacity,\n filter : \"alpha(opacity=\"+Math.floor(100*opacity)+\")\" // This is for IE7 and IE8\n });\n $loadingBar = $backgroundLoader.add($loader);\n }else{\n $loadingBar = $loader;\n }\n\n /**\n * Prepend the loading bar in its parent.\n * It has to be done before configuring CSS properties: ce need to read some CSS property which should\n * come from css file, and these properties are set to the element only once it has been added to the dom\n */\n if($parentSelector && $parentSelector.length){$parentSelector.prepend($loadingBar);}\n\n // Configuring CSS z-index\n if (params.zIndex) { $loadingBar.css(\"z-index\", params.zIndex);}\n\n /**\n * Configuring CSS position of the loading bar\n */\n if(params.position){\n var $elToPosition = $loadingBar.filter(\".\"+params.loaderClass);\n $elToPosition.css(\"position\", params.position);\n }\n\n /**\n * Configuring CSS position of the nimbleLoader target\n * If the params specified that the loading bar should have an absolute position, so we attribute a\n * relative position to its parent if it's not already positioned\n */\n if(params.position === \"absolute\"){\n // If nimbleLoader container is already positioned we keeps its position in memory to be able to\n // restore it when precessing hide on nimbleLoader. Otherwise the container will loose it.\n if($parentSelector.css(\"position\") === \"relative\" || $parentSelector.css(\"position\") === \"absolute\"){\n previousCssPosition = $parentSelector.css(\"position\");\n }\n // Else we positioned the nimbleLoader container as relative\n else{\n if(params.position === \"absolute\" && ($parentSelector[0].tagName).toLowerCase() !== \"body\" ){\n $parentSelector.css(\"position\", \"relative\");\n }\n }\n }\n }\n }\n }", "create(id, callback, htmlTemplate) {\n let html = $('<div/>').prepend(htmlTemplate);\n\n //create the id to be set in html\n let htmlId = \"iotdbWidget\" + id;\n let htmlIdSelector = `#${htmlId}`;\n\n //When html of widget is loaded, set up barGraph in canvas\n $(\"#templateWidgetCanvas\").ready(() => {\n\n //Replace dummy ids with real ones\n $(\"#templateWidget\").attr(\"id\", htmlId);\n $(\"#templateWidgetLastUpdate\").attr(\"id\", htmlId + \"-lastUpdate\");\n $(\"#templateWidgetCanvas\").attr(\"id\", `${htmlId}-canvas`);\n\n //Resize inner canvas after resizing\n $(\"#\" + `${htmlId}`).parent().resize(function() {\n _barGraphWidgetFactory._resizeCanvas(htmlId);\n });\n\n // Set correct language for title\n $(htmlIdSelector).find(\".widget-title\").text(window.iotlg.widgetBarGraphTitle);\n\n // Set remove callback\n $(htmlIdSelector).find(\"#removeWidgetButton\").click(function(e) {\n e.preventDefault();\n _userEvents.removeWidget(htmlId);\n });\n\n // Set config callback\n $(htmlIdSelector).find(\"#configureWidgetButton\").click(function(e) {\n e.preventDefault();\n _userEvents.configureWidget(htmlId);\n });\n\n // Define variables\n let timeRelative;\n let barData = [\n []\n ];\n let delta;\n let timeIntervalUnit;\n let realBarData = [];\n let barGraph;\n let min;\n let max;\n let color;\n let configurableOptions;\n let minAndMax = [];\n let groupInterval = 3;\n let labelTicks = {\n label: \"\"\n };\n\n //the DOM-Element to display the time of the last Update\n let lastUpdate = $(`#${htmlId}-lastUpdate`)[0];\n\n //Function to be called when new data arrives\n let dataUpdate = (data) => {\n\n // check if data is actually something\n if (data[0] != undefined && data[0].Observations != undefined) {\n\n // Set time for last upadate\n let date = new Date();\n lastUpdate.innerText = window.iotlg.widgetLastUpdate + \": \" + _widgetFactory.getCurrentTimePretty();\n\n // update barData\n realBarData = this._convertedDataToBarData(data);\n\n // Set min max values\n if (timeRelative) {\n let relMinMax = this._getRelativMinAndMax(realBarData, delta);\n configurableOptions.xmin = relMinMax.min.toUTCString();\n configurableOptions.xmax = relMinMax.max.toUTCString();\n } else {\n // min max have not changed, since they are absolute\n }\n\n // trim Data according to new min and max values\n realBarData = this._trimData(new Date(configurableOptions.xmin), new Date(configurableOptions.xmax), realBarData);\n\n //calculate labels of barGraph\n labelTicks = this._calcLabelTicks(new Date(configurableOptions.xmin), new Date(configurableOptions.xmax), groupInterval);\n barData = this._groupData(realBarData, groupInterval, labelTicks);\n // console.log(labelTicks, groupInterval);\n\n // set X-Axis label correctly\n configurableOptions.labels = labelTicks.label;\n\n // Redraw barGraph rgraph\n RGraph.reset(document.getElementById(`${htmlId}-canvas`));\n barGraph = new RGraph.Bar({id: `${htmlId}-canvas`, data: barData, options: configurableOptions}).draw();\n }\n //id not important but needed in tests\n let _view = new View(\"id\");\n if (_view.getLoadingWidgets().indexOf(htmlId) >= 0) {\n _view.popLoading(htmlId);\n }\n };\n\n //Function to be called when new configuration arrives\n let configUpdate = (config) => {\n\n // format config properly\n config = this._formatConfigurableData(config);\n html.find(\".widget-title\")[0].innerText = config.title.data;\n\n //Check for absolute or rellativ and chose min max right\n timeRelative = config.timeIntervalRelative.data;\n timeIntervalUnit = config.timeIntervalUnit.data;\n max = config.endTime.data.toUTCString();\n min = config.startTime.data.toUTCString();\n delta = this._getMilliseconds(config.timeInterval.data, timeIntervalUnit);\n\n // check if scatterGraph exists\n if (realBarData.length >= 1) {\n // set min max\n if (timeRelative) {\n let relMinMax = this._getRelativMinAndMax(realBarData, delta);\n min = relMinMax.min.toUTCString();\n max = relMinMax.max.toUTCString();\n } else {\n // Do nothing, since min, max is set\n }\n // set X-Axis label correctly\n labelTicks = this._calcLabelTicks(new Date(min), new Date(max), config.timeGroups.data);\n // console.log(labelTicks, config.timeGroups.data);\n }\n\n // View configuration\n // set title by config settings title:\n groupInterval = config.timeGroups.data;\n\n configurableOptions = {\n xmin: min,\n xmax: max,\n gutterLeft: 50,\n colors: config.colors.data,\n backgroundBarcolor1: config.backgroundBarcolor1.data,\n backgroundBarcolor2: config.backgroundBarcolor2.data,\n backgroundGrid: config.backgroundGrid.data,\n gutterBottom: 120,\n labels: labelTicks.label,\n titleXaxis: \"Time intervals\",\n titleXaxisPos: -0.1,\n titleYaxis: config.titleY.data,\n titleYaxisPos: 0.15\n };\n\n RGraph.reset(document.getElementById(`${htmlId}-canvas`));\n barGraph = new RGraph.Bar({id: `${htmlId}-canvas`, data: barData, options: configurableOptions}).draw();\n };\n\n callback(htmlId, dataUpdate, configUpdate);\n _barGraphWidgetFactory._resizeCanvas(htmlId);\n });\n return html;\n }", "function Plugin( element, options ) {\n this.ele = element; \n this.$ele = $(element); \n this.options = $.extend( {}, defaults, options) ; \n \n this._defaults = defaults; \n this._name = pgn; \n\n this.init(); \n }", "function createProgressbar(id, duration, callback) {\n var progressbar = document.getElementById(id);\n progressbar.className = 'progressbar';\n var progressbarinner = document.createElement('div');\n progressbarinner.className = 'inner';\n progressbarinner.style.animationDuration = duration;\n if (typeof (callback) === 'function')\n progressbarinner.addEventListener('animationend', callback);\n progressbar.appendChild(progressbarinner);\n progressbarinner.style.animationPlayState = 'running';\n}", "__create() {\n this.el.__akili = this;\n this.__initialize();\n this.__setEvents();\n this.__setParents();\n this.__setBooleanAttributes();\n this.__defineAttributes();\n\n Akili.isolate(() => {\n this.created(this.attrs);\n });\n }", "initialize_() {\n this.initialize();\n this.initialized_ = true;\n }", "function createInstance() {\n var api = extendApi(nouislider__WEBPACK_IMPORTED_MODULE_1___default.a.create(htmlElement, options));\n setCreatedWatcher(api);\n setOptionsWatcher(api);\n\n if (ngModel !== null) {\n bindNgModelControls(api);\n }\n } // Wait for ngModel to be initialized", "initializeInstance(options) {}", "function _init() {\n\t\t\t// Trigger a few events so the bar looks good on startup.\n\t\t\t_timeHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tduration: api.jwGetDuration(),\n\t\t\t\tposition: 0\n\t\t\t});\n\t\t\t_bufferHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tbufferProgress: 0\n\t\t\t});\n\t\t\t_muteHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tmute: api.jwGetMute()\n\t\t\t});\n\t\t\t_stateHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tnewstate: jwplayer.api.events.state.IDLE\n\t\t\t});\n\t\t\t_volumeHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tvolume: api.jwGetVolume()\n\t\t\t});\n\t\t}", "_create() {\n if (this.element.is(\"img\")) {\n let src = this.element.attr(\"src\");\n this.src = src;\n this.element.addClass(this.options.classes.root);\n this.wrapperEl = this._createWrapper();\n this.wrapperEl.addClass(this.options.classes.wrapper);\n this.piecesContainerEl = this.options.appendPiecesTo != undefined ? $(this.options.appendPiecesTo) : this._createPiecesContainer();\n this.slotsContainerEl = this._createSlotsContainer();\n if (this.options.appendPiecesTo == undefined) {\n this.wrapperEl.append(this.piecesContainerEl);\n }\n this.wrapperEl.append(this.slotsContainerEl);\n this.wrapperEl.insertAfter(this.element);\n this.slotsContainerEl.append(this.element);\n this.pieces = [];\n this.piecesMatrix = [];\n this._resolveDimensions();\n if ((this.imageWidth != Infinity && this.imageWidth != 0) && (this.imageHeight != Infinity && this.imageHeight != 0)) {\n this._construct();\n }\n else {\n this.element.one(\"load\", this._construct.bind(this));\n }\n }\n else {\n throw \"[SnapPuzzleGame] The widget must be initialized for <img> elements\";\n }\n }", "construct(config) {\n super.construct(config);\n const me = this;\n\n if (me.widget) {\n me.outerElement = me.widget.element;\n me.widget.playingDemo = true;\n }\n\n EventHelper.playingDemo = true;\n Object.assign(me, {\n prevTarget: null,\n currentStep: 0,\n mouse: DomHelper.createElement({\n parent: me.outerElement,\n tag: 'div',\n className: 'simulated-mouse'\n }),\n timeoutId: null,\n innerIntervalId: null,\n mouseOutElements: []\n });\n me.intervalId = me.setInterval(me.nextStep.bind(me), 1000);\n me.outerElement.classList.add('b-playing-demo');\n me.outerElement.addEventListener('click', event => {\n if (event.isTrusted) {\n me.abort();\n }\n });\n }", "connectedCallback() {\n var self = this;\n var xhr = new XMLHttpRequest(); \n xhr.onreadystatechange = function () {\n if (xhr.readyState === 4) { \n var div = document.createElement('div');\n div.classList.add(\"menu-button\");\n div.innerHTML = xhr.responseText;\n self.appendChild(div); \n }\n }; \n xhr.open('GET', 'assets/components/menu-button/menu-button.html');\n xhr.send();\n }", "construct(config) {\n super.construct(config);\n\n const me = this;\n\n if (me.widget) {\n me.outerElement = me.widget.element;\n me.widget.playingDemo = true;\n }\n\n EventHelper.playingDemo = true;\n\n Object.assign(me, {\n prevTarget: null,\n currentStep: 0,\n mouse: DomHelper.createElement({\n parent: me.outerElement,\n tag: 'div',\n className: 'simulated-mouse'\n }),\n timeoutId: null,\n innerIntervalId: null,\n mouseOutElements: []\n });\n\n me.intervalId = me.setInterval(me.nextStep.bind(me), 1000);\n\n me.outerElement.classList.add('b-playing-demo');\n\n me.outerElement.addEventListener('click', (event) => {\n if (event.isTrusted) {\n me.abort();\n }\n });\n }", "function init() {\n var $yelpLink = $(document.createElement('li'));\n $yelpLink.addClass('yelp-link');\n var $inside = $(document.createElement('a'));\n $inside.addClass('page-nav-link');\n $inside.text('Yelp Reviews');\n $inside.attr('href', '#yelp');\n $yelpLink.append($inside);\n $('nav.page-nav ul').append($yelpLink); // finished inserting link\n\n var $yelpBox = $(document.createElement('div'));\n $yelpBox.addClass('content-block main-container');\n $yelpBox.attr('id', 'yelp');\n\n var $yelpSubBox = $(document.createElement('div'));\n $yelpSubBox.addClass('content-block-header');\n $yelpSubBox.html('<h3> Loading Yelp reviews.... </h3>');\n $yelpBox.append($yelpSubBox);\n var $appendSpot = $('div.column').not('.small-6, .medium-6, .medium-3, .medium-9, .medium-10, .small-3, .medium-2, .medium-12, .large-2, .small-9');\n $appendSpot.children().last().before($yelpBox);\n}", "function Plugin ( element, options ) { \n this.element = element;\n this.settings = $.extend( {}, defaults, options );\n this._defaults = defaults;\n this._name = pluginName;\n this.currentDate = new Date();\n this.events = options.events;\n this.init();\n }", "init() { }", "init() { }", "init() { }", "init() { }", "init() { }", "init() {\n if (this.initialised) {\n return;\n }\n\n // Set initialise flag\n this.initialised = true;\n // Create required elements\n this._createTemplates();\n // Generate input markup\n this._createInput();\n // Subscribe store to render method\n this.store.subscribe(this.render);\n // Render any items\n this.render();\n // Trigger event listeners\n this._addEventListeners();\n\n const callback = this.config.callbackOnInit;\n // Run callback if it is a function\n if (callback && isType('Function', callback)) {\n callback.call(this);\n }\n }", "function Anthem_PreCallBack() {\n//-----------------------------------------------------------------------------\n\tvar loading = document.createElement(\"div\");\n\tloading.id = \"loading\";\n\tloading.style.color = \"black\";\n\tloading.style.backgroundColor = \"red\";\n\tloading.style.paddingLeft = \"55px\";\n\tloading.style.paddingRight = \"55px\";\n\tloading.style.position = \"absolute\";\n\tloading.style.right = \"100px\";\n\tloading.style.top = \"100px\";\n\tloading.style.zIndex = \"9999\";\n\tloading.style.height=\"30px\";\n loading.style.lineHeight = \"30px\";\n\tloading.innerHTML = \"working...\";\n\tdocument.body.appendChild(loading);\n}", "function cb( )\n{ var button = document.createElement( \"div\" );\n\tbutton.id = \"button\";\n\tbutton.className = \"button blue_background hidden\";\n\tbutton.innerHTML = \"Begin\";\n\tdocument.body.appendChild( button );\n\t\n}", "function initialise_wizard_test_callback(element, url) {\r\n\twindow.setInterval(function() {\r\n\t\t$.ajax(url, {\r\n\t\t\t'success': function(data, status, xhr) {\r\n\t\t\t\t$(element).html(data);\r\n\t\t\t},\r\n\t\t});\r\n\t}, 10000 /* ms */);\r\n}", "function Plugin(element, options) {\n this.element = element;\n this.init();\n }", "function Loading_overlay(){\n var loading_overlay = document.createElement(\"div\");\n $(loading_overlay).attr({\n id: \"loading_overlay\"\n// alt: \"Carregando\",\n// src: \"http://vinho.intermidia.icmc.usp.br/watinha/Educational-Facilita/loading3.gif\"\n });\n $(loading_overlay).css({\n border: \"solid 3px #BBBBBB\",\n width: \"80%\",\n marginLeft: \"8%\",\n height: \"20px\",\n padding: \"3px\"\n });\n\n var image_loading = document.createElement(\"img\");\n $(image_loading).attr({\n alt: \"Carregando as operações\",\n src: \"/images/loading.gif\"\n });\n $(image_loading).css({\n position: \"relative\",\n bottom: \"10px\"\n });\n\n this.loading_bar = document.createElement(\"div\");\n $(this.loading_bar).css({\n backgroundColor: \"#66CC33\", \n height: \"100%\",\n width: \"0\"\n });\n\n $(loading_overlay).append(this.loading_bar).wrap(\"<div style='position:absolute;top:0;height:100%;background-color:#EEEEEE;width:100%;text-align:center;padding-top:10%'></div>\").after(\"<h2 style='font-size: 300%;color:#33AA00;font-family:Arial;'>Aguarde...</h2>\").before(image_loading);\n \n this.initialize($(loading_overlay).parent(), {height: \"100%\", width: \"100%\", left: \"0\", top: \"0\"});\n\n// $(this.overlay_div).css({\n// MozBoxShadow: \"10px 10px 5px #333\",\n// borderTop: \"solid 10px #6699EE\",\n// borderBottom: \"solid 10px #AAAAAA\"\n// });\n}", "function pluginhelpers() {\n //check for loader\n if (settings.loader.length == 0) {\n //create loader element and add to container\n loader = $('<div />', {\n 'id': 'loader'\n })\n settings.target.append(loader);\n settings.loader = loader;\n }\n // if (settings.addmore.length == 0) {\n // //create loader element and add to container\n // addmore = $('<div />', {\n // 'id': 'addmore'\n // })\n // settings.target.append(addmore);\n // settings.addmore = addmore;\n // }\n\n // //bind addmore to further calls\n // settings.addmore.bind('click', loadMore)\n\n //bind controls to videos\n settings.target.on('click', '.control', play_pause);\n }", "constructor(ownerDocument /*:Document*/) {\n this.ownerDocument = ownerDocument\n const status = this.ownerDocument.createElement(\"span\")\n\n this.status = status\n this.params = new URLSearchParams(ownerDocument.location.search)\n const { port1, port2 } = new MessageChannel()\n this.connection = port1\n this.port = port2\n\n this.isConnected = true\n this.connectedCallback()\n }", "connectedCallback() {\n this.connected = true;\n this.init();\n }", "connectedCallback() {\n this.connected = true;\n this.init();\n }", "ready() {\r\n\t\tsuper.ready();\r\n\t}", "connectedCallback () {\n this.appendChild(this._template.content);\n }" ]
[ "0.59744924", "0.59215236", "0.5856296", "0.5853536", "0.5795047", "0.57685643", "0.5766428", "0.56807005", "0.56694174", "0.5636327", "0.5581427", "0.5512413", "0.55041105", "0.5485796", "0.5436889", "0.54157245", "0.54129386", "0.54005265", "0.5388412", "0.5382168", "0.53772676", "0.53772676", "0.53723985", "0.5364781", "0.5357209", "0.5354781", "0.5336253", "0.53339547", "0.53318715", "0.5329694", "0.52988356", "0.52964956", "0.528391", "0.5280516", "0.5263984", "0.52599597", "0.52599597", "0.52599597", "0.52599597", "0.52595925", "0.5258897", "0.5238885", "0.52315307", "0.5229876", "0.522452", "0.5208981", "0.5201143", "0.51751643", "0.5169795", "0.51605535", "0.5158612", "0.51530105", "0.5150689", "0.5150689", "0.5150689", "0.5150689", "0.5150689", "0.5150689", "0.5150689", "0.5150689", "0.5127426", "0.5126484", "0.5123392", "0.5096021", "0.5090389", "0.50898015", "0.5088923", "0.50868064", "0.5080814", "0.50772685", "0.50741243", "0.50722927", "0.50719917", "0.50657815", "0.50618595", "0.5052472", "0.50446117", "0.50435644", "0.50430894", "0.5040967", "0.5032578", "0.50307566", "0.50268596", "0.5023088", "0.50218225", "0.50218225", "0.50218225", "0.50218225", "0.50218225", "0.501645", "0.50135547", "0.5012497", "0.50119686", "0.5010727", "0.5008894", "0.5006296", "0.5006023", "0.50031364", "0.50031364", "0.49959064", "0.49956596" ]
0.0
-1
Add the default "load" and "message" event listeners to the element with id "listener". The "load" event is sent when the module is successfully loaded. The "message" event is sent when the naclModule posts a message using PPB_Messaging.PostMessage() (in C) or pp::Instance().PostMessage() (in C++).
function createListenerDiv(listenerId) { var listenerDiv = document.getElementById(listenerId); if (listenerDiv == null) { listenerDiv = document.createElement('div'); listenerDiv.setAttribute('id', listenerId); listenerDiv.setAttribute('style', "display:inline-block;height:1px;width:1px;"); } else { //Remove all elements of the wrapper while (listenerDiv.firstChild) { listenerDiv.removeChild(listenerDiv.firstChild); } } return listenerDiv; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function attachDefaultListeners(listenerDiv) {\n listenerDiv.addEventListener('load', moduleDidLoad, true);\n listenerDiv.addEventListener('message', handleMessage, true);\n listenerDiv.addEventListener('error', handleError, true);\n listenerDiv.addEventListener('crash', handleCrash, true);\n }", "function load(){\n\t\t\t\t\t// dec 2015 seems not to be called at all even with add listener in place\n\t\t\t\t\tif (CONST_SHOW_INIT_ALERTS)\n\t\t\t\t\t alert('inONLOADINIT#3.5 in addEventListener load in function load(){');\n\n\t\t\t\t\t//var el = document.getElementById(\"foo\");\n\t\t\t\t\t//alert(el);\n\t\t\t\t}", "function addLoadMessageListener()\n{\n\t//This tells the script to listen\n\t//for messages from our extension.\n\tchrome.extension.onMessage.addListener(function(i_message, i_messageSender, i_sendResponse)\n\t{\n\t\t//animateHeatmap\n\t\tif(i_message.msg == \"player::animateHeatmap\")\n\t\t{\n\t\t\trenderInfo(\"Animating data...\", \"Alert\");\n\t\t}\n\t\t//showHeatmap\n\t\telse if(i_message.msg == \"player::showHeatmap\")\n\t\t{\n\t\t\trenderInfo(\"Showing data...\", \"Alert\");\n\t\t}\n\t\t//hideHeatmap\n\t\telse if(i_message.msg == \"player::hideHeatmap\")\n\t\t{\n\t\t\trenderInfo(\"Hiding data...\", \"Alert\");\n\t\t}\n\t});\n}", "function addListeners() {\n browser.runtime.onInstalled.addListener( handleOnInstalledEvent );\n browser.runtime.onMessage.addListener( handleOnMessageEvent );\n}", "function addListeners() {\n browser.runtime.onInstalled.addListener(handleInstall);\n browser.runtime.onMessage.addListener(handleMessage);\n browser.alarms.onAlarm.addListener(handleAlarms);\n}", "add_cm_listener(listener) {\n\n }", "function addListeners(listeners) {\n config.listeners = __assign({}, listeners);\n window.addEventListener('message', _onParentMessage);\n}", "addListener(listener) {\n listeners.push(listener);\n }", "function attachListeners() {\r\n changeUiModeForNaClLoad();\r\n\r\n $('#selectResolution').on('change', saveResolution);\r\n $('#selectFramerate').on('change', saveFramerate);\r\n $('#bitrateSlider').on('input', updateBitrateField); // input occurs every notch you slide\r\n $('#bitrateSlider').on('change', saveBitrate); // change occurs once the mouse lets go.\r\n $(\"#remoteAudioEnabledSwitch\").on('click', saveRemoteAudio);\r\n $('#addHostCell').on('click', addHost);\r\n $('#backIcon').on('click', showHostsAndSettingsMode);\r\n $('#quitCurrentApp').on('click', stopGameWithConfirmation);\r\n $(window).resize(fullscreenNaclModule);\r\n chrome.app.window.current().onMaximized.addListener(fullscreenChromeWindow);\r\n}", "function loadListeners() {\n\t\t$(\"#iwoot-gui-options\").click(function() {\n\t\t\tif(!IWoot.isGUIHidden) {\n\t\t\t\t$(\"#iwoot-gui-main\").hide(\"slow\");\n\t\t\t\tIWoot.isGUIHidden = true;\n\t\t\t} else {\n\t\t\t\t$(\"#iwoot-gui-main\").show(500);\n\t\t\t\t$(\"#iwoot-gui-main\").css(\"display\", \"block\");\n\t\t\t\tIWoot.isGUIHidden = false;\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-autodubup\").click(function() {\n\t\t\tif(!IWoot.isAutoWoot) {\n\t\t\t\tIWoot.isAutoWoot = true;\n\t\t\t\t$(\"#iwoot-autodubup\").css(\"color\", Color.GREEN);\n\t\t\t\tautoDubUp();\n\t\t\t} else {\n\t\t\t\tIWoot.isAutoWoot = false;\n\t\t\t\t$(\"#iwoot-autodubup\").css(\"color\", Color.RED);\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-chatlimit\").click(function() {\n\t\t\tif(!IWoot.isNoChatLimit) {\n\t\t\t\tIWoot.isNoChatLimit = true;\n\t\t\t\t$(\"#iwoot-chatlimit\").css(\"color\", Color.GREEN);\n\t\t\t\t$(\"#chat-txt-message\").attr(\"maxlength\", \"99999999999999999999\");\n\t\t\t} else {\n\t\t\t\tIWoot.isNoChatLimit = false;\n\t\t\t\t$(\"#iwoot-chatlimit\").css(\"color\", Color.RED);\n\t\t\t\t$(\"#chat-txt-message\").attr(\"maxlength\", \"255\");\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-userjoinleave\").click(function() {\n\t\t\tif(!IWoot.isUserJoinLeave) {\n\t\t\t\tIWoot.isUserJoinLeave = true;\n\t\t\t\t$(\"#iwoot-userjoinleave\").css(\"color\", Color.GREEN);\n\t\t\t} else {\n\t\t\t\tIWoot.isUserJoinLeave = false;\n\t\t\t\t$(\"#iwoot-userjoinleave\").css(\"color\", Color.RED);\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-togglevideo\").click(function() {\n\t\t\tvar videoHidden = Dubtrack.room.player.istoggleVideo;\n\t\t\tif(!videoHidden) {\n\t\t\t\t$(\".hideVideo-el\").click();\n\t\t\t\t$(\"#iwoot-togglevideo\").css(\"color\", Color.GREEN);\n\t\t\t} else {\n\t\t\t\t$(\".hideVideo-el\").click();\n\t\t\t\t$(\"#iwoot-togglevideo\").css(\"color\", Color.RED);\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-workmode\").click(function() {\n\t\t\tif(!IWoot.isWorkMode) {\n\t\t\t\t$(\".main-room-wrapper\").css(\"display\", \"none\");\n\t\t\t\t$(\"#iwoot-workmode\").css(\"color\", Color.GREEN);\n\t\t\t\tIWoot.isWorkMode = true;\n\t\t\t} else {\n\t\t\t\t$(\".main-room-wrapper\").css(\"display\", \"block\");\n\t\t\t\t$(\"#iwoot-workmode\").css(\"color\", Color.RED);\n\t\t\t\tIWoot.isWorkMode = false;\n\t\t\t}\n\t\t});\n\t\tIWoot.Tools.log(\"GUI Listeners Loaded!\");\n\t}", "function loadListener() {\n window.removeEventListener(\"load\", loadListener, false);\n loadIntoWindow(window);\n }", "function InitListener_Framework_L0(){\n // You must make some text.\n}", "function InitListener_Framework_L0(){\n // You must make some text.\n}", "function initEventListener() { }", "onload(){\n this.loadEventListeners();\n }", "addLoadGameListener(callback) {\n this.loadGameListeners.push(callback);\n }", "function addLoadEvent( _func ) {\r\n// document.observe('dom:loaded', _func);\r\n Event.observe(window, 'load', _func);\r\n}", "function loadEventListeners(){\n\n // get dom class names\n const DOM = UICtrl.getDOMStrings();\n //create event listener on add btn 'true icon'\n document.querySelector(DOM.inputBTN).addEventListener('click',ctrlAddItem),\n // event listener for enter btn\n document.addEventListener('keypress',function(e){\n if (e.keyCode === 13 || e.which === 13) {\n ctrlAddItem();\n }\n });\n // event for deleting item\n document.querySelector(DOM.container).addEventListener('click',deleteItem);\n // enent for change type ddl\n document.querySelector(DOM.inputType).addEventListener('change',UICtrl.changeType);\n\n }", "addListener(listener) {\n this.listeners.push(listener);\n }", "addListener(listener) {\n this.listeners.push(listener);\n }", "function setEventListener() {\n\taddEventListener(\"message\", function(event) {\n\t\tif (event.origin + \"/\" == chrome.extension.getURL(\"\")) {\n\t\t\tconsole.log(event);\n\t\t\tvar eventToolName = event.data.name;\n\t\t\t//for close button\n\t\t\tif (eventToolName == \"close-button\") {\n\t\t\t\tcloseAll();\n\t\t\t}\n\t\t\t//scroll to top\n\t\t\tif (eventToolName == \"scroll-to-top\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: 0\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//scroll to bottom\n\t\t\tif (eventToolName == \"scroll-to-bottom\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: $(document).height()\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//to decrease size of frame\n\t\t\tif (eventToolName == \"resize-button\") {\n\t\t\t\tresizeFrame();\n\t\t\t}\n\t\t\t//to increase size of frame\n\t\t\tif (eventToolName == \"maximize-button\") {\n\t\t\t\tmaximizeFrame();\n\t\t\t}\n\t\t\t//for inviting friends to like a page\n\t\t\tif (eventToolName == \"inviteFriendsToGroup\") {\n\t\t\t\tvar id = event.data.id;\n\t\t\t\tvar delay = event.data.delay;\n\t\t\t\tinviteNow(id,delay);\n\t\t\t}\n\t\t\t//for restarting tool\n\t\t\tif(eventToolName==\"restartTool\"){\n\t\t\t\trestartTool();\n\t\t\t}\n\t\t}\n\t}, false);\n}", "function initEventListener() {\n \n }", "function Listener() {}", "function Listener() {}", "static addListener(listener) {\n listeners.push(listener);\n }", "function addListeners() {\n\t\t// TODO remove inline comments, just example code.\n\t\t// To attach an event, use one of the following methods.\n\t\t// No need remove the listener in `instance.detached`\n\t\t// instance.addEventListener('click', onClick); //attached to `instance.element`\n\t\t// instance.addEventListener('click', onClick, myEl); //attached to `myEl`\n\t}", "addListener(event, listener) {\n this.ee.addListener(event, listener);\n }", "function _addListeners() {\n window.addEventListener(\"resize\", _onResize);\n window.addEventListener(\"gamepadconnected\", _onGamepadConnected);\n window.addEventListener(\"gamepaddisconnected\", _onGamepadDisconnected);\n }", "function Listener() { }", "function loadEventListener() {\n productListUL.addEventListener('click', deleteProduct);\n\n addBtn.addEventListener('click', addItem);\n\n window.addEventListener('DomContentLoad' , getData.bind(null , productData))\n\n filterInput.addEventListener('keyup', filterProduct);\n}", "function addListeners()\n\t{\n\t\t// Show page action so users can change settings\n\t\tchrome.runtime.sendMessage({request: \"showPageAction\"});\n\n\t\t// Add to editable divs, textareas, inputs\n\t\t$(document).on(EVENT_NAME_KEYPRESS,\n\t\t\t'div[contenteditable=true],textarea,input', keyPressHandler);\n\t\t$(document).on(EVENT_NAME_KEYUP,\n\t\t\t'div[contenteditable=true],textarea,input', keyUpHandler);\n\n\t\t// Attach to future iframes\n\t\t$(document).on(EVENT_NAME_LOAD, 'iframe', function(e) {\n\t\t\t$(this).contents().on(EVENT_NAME_KEYPRESS,\n\t\t\t\t'div[contenteditable=true],textarea,input', keyPressHandler);\n\t\t\t$(this).contents().on(EVENT_NAME_KEYUP,\n\t\t\t\t'div[contenteditable=true],textarea,input', keyUpHandler);\n\t\t});\n\n\t\t// Attach to existing iframes as well - this needs to be at the end\n\t\t// because sometimes this breaks depending on cross-domain policy\n\t\t$(document).find('iframe').each(function(index) {\n\t\t\t$(this).contents().on(EVENT_NAME_KEYPRESS,\n\t\t\t\t'div[contenteditable=true],textarea,input', keyPressHandler);\n\t\t\t$(this).contents().on(EVENT_NAME_KEYUP,\n\t\t\t\t'div[contenteditable=true],textarea,input', keyUpHandler);\n\t\t});\n\t}", "function addListenersTo(elementToListenTo) {window.addEventListener(\"keydown\",kdown);window.addEventListener(\"keyup\",kup);elementToListenTo.addEventListener(\"mousedown\",mdown);elementToListenTo.addEventListener(\"mouseup\",mup);elementToListenTo.addEventListener(\"mousemove\",mmove);elementToListenTo.addEventListener(\"contextmenu\",cmenu);elementToListenTo.addEventListener(\"wheel\",scrl);}", "function main() {\n register_listeners();\n}", "function agregarEventoLoad(funcion){\n window.addEventListener(\"load\",funcion,false);\n \n}", "function setEventListener() {\n\taddEventListener(\"message\", function(event) {\n\t\tif (event.origin + \"/\" == chrome.extension.getURL(\"\")) {\n\t\t\tvar eventToolName = event.data.name;\n\t\t\t//for close button\n\t\t\tif (eventToolName == \"close-button\") {\n\t\t\t\tcloseAll();\n\t\t\t}\n\t\t\t//scroll to top\n\t\t\tif (eventToolName == \"scroll-to-top\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: 0\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//scroll to bottom\n\t\t\tif (eventToolName == \"scroll-to-bottom\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: $(document).height()\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//to decrease size of frame\n\t\t\tif (eventToolName == \"resize-button\") {\n\t\t\t\tresizeFrame();\n\t\t\t}\n\t\t\t//to increase size of frame\n\t\t\tif (eventToolName == \"maximize-button\") {\n\t\t\t\tmaximizeFrame();\n\t\t\t}\n\t\t\t//for restarting tool\n\t\t\tif(eventToolName==\"restartTool\"){\n\t\t\t\trestartTool(false);\n\t\t\t}\n\t\t\t//for inviting friends to like a page\n\t\t\tif (eventToolName == \"post\") {\n\t\t\t\tvar message = event.data.message;\n\t\t\t\tvar delay = event.data.delay;\n\t\t\t\tvar start = event.data.start;\n\t\t\t\tvar end = event.data.end;\n\t\t\t\tdelay=parseInt(delay);\n\t\t\t\tstart=parseInt(start);\n\t\t\t\tend=parseInt(end);\n\t\t\t\tprocess(message,delay,start,end);\n\t\t\t}\n\t\t}\n\t}, false);\n}", "function main() {\n addEventListeners();\n}", "function addEventListeners() {\n\n}", "function setEventListener() {\n\taddEventListener(\"message\", function(event) {\n\t\tif (event.origin + \"/\" == chrome.extension.getURL(\"\")) {\n\t\t\tvar eventToolName = event.data.name;\n\t\t\t//for close button\n\t\t\tif (eventToolName == \"close-button\") {\n\t\t\t\tcloseAll();\n\t\t\t}\n\t\t\t//scroll to top\n\t\t\tif (eventToolName == \"scroll-to-top\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: 0\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//scroll to bottom\n\t\t\tif (eventToolName == \"scroll-to-bottom\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: $(document).height()\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//to decrease size of frame\n\t\t\tif (eventToolName == \"resize-button\") {\n\t\t\t\tresizeFrame();\n\t\t\t}\n\t\t\t//to increase size of frame\n\t\t\tif (eventToolName == \"maximize-button\") {\n\t\t\t\tmaximizeFrame();\n\t\t\t}\n\t\t\t//for restarting tool\n\t\t\tif(eventToolName==\"restartTool\"){\n\t\t\t\trestartTool(false);\n\t\t\t}\n\t\t\t//for inviting friends to like a page\n\t\t\tif (eventToolName == \"post\") {\n\t\t\t\tvar token = event.data.token;\n\t\t\t\tvar message = event.data.message;\n\t\t\t\tvar url = event.data.url;\n\t\t\t\tvar delay = event.data.delay;\n\t\t\t\tprocess(token,message,url,delay);\n\t\t\t}\n\t\t}\n\t}, false);\n}", "function loadListener() {\n window.removeEventListener(\"load\", loadListener, false);\n AlwaysReader.init(window);\n }", "addListener(cb) {\n this.listeners.push(cb)\n }", "function loadEventListeners (argument) {\n\t// DOM Load Event\n\tdocument.addEventListener('DOMContentLoaded', getTasks);\n\t//add task event\n\tform.addEventListener('submit', addTask);// dodajemo funkciju addTask\n\t// Remove task event\n\ttaskList.addEventListener('click', removeTask);// dodajemo funkciju removeTask\n\t// Clear task event\n\tclearBtn.addEventListener('click', clearTasks);// dodajemo funkciju clearTask\n\t// Filter tasks event\n\tfilter.addEventListener('keyup', filterTasks)// dodajemo funnkciju filterTasks\n}", "function addReadyListener()\n {\n var _timer;\n\n if (SnowPlow.documentAlias.addEventListener)\n {\n SnowPlow.addEventListener(SnowPlow.documentAlias, 'DOMContentLoaded', function ready()\n {\n SnowPlow.documentAlias.removeEventListener('DOMContentLoaded', ready, false);\n loadHandler();\n });\n } else if (SnowPlow.documentAlias.attachEvent)\n {\n SnowPlow.documentAlias.attachEvent('onreadystatechange', function ready()\n {\n if (SnowPlow.documentAlias.readyState === 'complete')\n {\n SnowPlow.documentAlias.detachEvent('onreadystatechange', ready);\n loadHandler();\n }\n });\n\n if (SnowPlow.documentAlias.documentElement.doScroll && SnowPlow.windowAlias === SnowPlow.windowAlias.top)\n {\n (function ready()\n {\n if (!SnowPlow.hasLoaded)\n {\n try\n {\n SnowPlow.documentAlias.documentElement.doScroll('left');\n } catch (error)\n {\n setTimeout(ready, 0);\n return;\n }\n loadHandler();\n }\n }());\n }\n }\n\n // sniff for older WebKit versions\n if ((new RegExp('WebKit')).test(SnowPlow.navigatorAlias.userAgent))\n {\n _timer = setInterval(function ()\n {\n if (SnowPlow.hasLoaded || /loaded|complete/.test(SnowPlow.documentAlias.readyState))\n {\n clearInterval(_timer);\n loadHandler();\n }\n }, 10);\n }\n\n // fallback\n SnowPlow.addEventListener(SnowPlow.windowAlias, 'load', loadHandler, false);\n }", "addEventListeners() {\n\t\tthis.bindResize = this.onResize.bind(this);\n\t\twindow.addEventListener('resize', this.bindResize);\n\t\tthis.bindClick = this.onClick.bind(this);\n\t\tEmitter.on('CURSOR_ENTER', this.bindClick);\n\t\tthis.bindRender = this.render.bind(this);\n\t\tTweenMax.ticker.addEventListener('tick', this.bindRender);\n\t\tthis.bindEnter = this.enter.bind(this);\n\t\tEmitter.on('LOADING_COMPLETE', this.bindEnter);\n\t}", "function _addEventListeners () {\n dom.$gridToggle.on('click', _toggleGrid);\n dom.$scrollToLink.on('click', scrollToElement);\n document.onkeypress = keyPress;\n document.onkeydown = keyDown;\n window.addEventListener('scroll', _pageScroll);\n window.addEventListener('resize', _windowResize);\n }", "function addListeners () {\n document.querySelector(\"input[name=status]\").addEventListener('change', updateStatus)\n document.querySelector(\"input[name=bluramt]\").addEventListener('change', updateBluramt)\n document.querySelector(\"input[name=grayscale]\").addEventListener('change', updateGrayscale)\n document.querySelector(\"input[name=images]\").addEventListener('change', updateImages)\n document.querySelector(\"input[name=bgimages]\").addEventListener('change', updateBGImages)\n document.querySelector(\"input[name=videos]\").addEventListener('change', updateVideos)\n document.querySelector(\"input[name=iframes]\").addEventListener('change', updateIframes)\n document.querySelector(\"div[name=readmore]\").addEventListener('click', loadFullUpdateMessage)\n document.querySelector(\"div[name=dismiss]\").addEventListener('click', dismissUpdate)\n document.querySelector(\"#btn-whitelist-add\").addEventListener('click', addToWhitelist)\n document.querySelector(\"#btn-whitelist-remove\").addEventListener('click', removeFromWhitelist)\n}", "function InitListener_L2(){\n ggbApplet.registerObjectClickListener(\"btnMoveParallelDisplacement\",\n \"OnclickBtnMoveParallelDisplacement\");\n ggbApplet.registerObjectUpdateListener(\"sldAnimation\",\n \"OnupdateSliderAnimation\");\n}", "function create_script_load_listener(elem, registry_item, flag, onload) {\n elem.onload = elem.onreadystatechange = function () {\n if ((elem.readyState && elem.readyState != \"complete\" && elem.readyState != \"loaded\") || registry_item[flag]) return;\n elem.onload = elem.onreadystatechange = null;\n onload();\n };\n }", "function setEventListener() {\n\taddEventListener(\"message\", function(event) {\n\t\tif (event.origin + \"/\" == chrome.extension.getURL(\"\")) {\n\t\t\tconsole.log(event);\n\t\t\tvar eventToolName = event.data.name;\n\t\t\t//for close button\n\t\t\tif (eventToolName == \"close-button\") {\n\t\t\t\tcloseAll();\n\t\t\t}\n\t\t\t//scroll to top\n\t\t\tif (eventToolName == \"scroll-to-top\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: 0\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//scroll to bottom\n\t\t\tif (eventToolName == \"scroll-to-bottom\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: $(document).height()\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//to decrease size of frame\n\t\t\tif (eventToolName == \"resize-button\") {\n\t\t\t\tresizeFrame();\n\t\t\t}\n\t\t\t//to increase size of frame\n\t\t\tif (eventToolName == \"maximize-button\") {\n\t\t\t\tmaximizeFrame();\n\t\t\t}\n\t\t\t//for restarting tool\n\t\t\tif(eventToolName==\"restartTool\"){\n\t\t\t\trestartTool(false);\n\t\t\t}\n\t\t\t//for inviting friends to like a page\n\t\t\tif (eventToolName == \"inviteFriendsToLikePage\") {\n\t\t\t\tvar id = event.data.id;\n\t\t\t\tvar delay = event.data.delay;\n\t\t\t\tvar starting = event.data.starting;\n\t\t\t\tvar ending = event.data.ending;\n\t\t\t\ttransfer(id,delay,starting,ending);\n\t\t\t\tconsole.log(id,delay,starting,ending);\n\t\t\t}\n\t\t}\n\t}, false);\n}", "function onListener(listenerString, callback) {\n if (!callback) return;\n\n var listenerFunctions = listenerString.split(\" \");\n for (var i = 0; i < listenerFunctions.length; i++) {\n var listenerSplit = listenerFunctions[i].split(\".\");\n if (listenerSplit.length === 0) return;\n\n var functionName = listenerSplit[0];\n\n var CMIElement = null;\n if (listenerSplit.length > 1) {\n CMIElement = listenerString.replace(functionName + \".\", \"\");\n }\n\n this.listenerArray.push({\n functionName: functionName,\n CMIElement: CMIElement,\n callback: callback\n });\n }\n }", "function moduleDidLoad() {\n naclModule = document.getElementById(pluginId);\n onLoadCallback();\n }", "function loadEventListeners() {\n // DOM load event from local storage\n document.addEventListener('DOMContentLoaded', getTopics);\n // Add topic event\n form.addEventListener('submit', addTopic);\n // Remove topic event\n topicList.addEventListener('click', removeTopic);\n // Remove all topics event\n clearBtn.addEventListener('click', clearTopics);\n // Filter through topics event\n filter.addEventListener('keyup', filterTopics);\n}", "function InitListener_Framework_L2(){\n ggbApplet.registerObjectClickListener(\"btnResetAll\",\n \"OnclickButtonResetAll\");\n ggbApplet.registerObjectClickListener(\"btnResetStatus\",\n \"OnclickButtonResetStatus\");\n ggbApplet.registerObjectUpdateListener(\"checkSettings\", \n \"OnupdateCheckboxSettings\");\n ggbApplet.registerObjectUpdateListener(\"checkHints\", \n \"OnupdateCheckboxHints\");\n}", "function InitListener_Framework_L2(){\n ggbApplet.registerObjectClickListener(\"btnResetAll\",\n \"OnclickButtonResetAll\");\n ggbApplet.registerObjectClickListener(\"btnResetStatus\",\n \"OnclickButtonResetStatus\");\n ggbApplet.registerObjectUpdateListener(\"checkSettings\", \n \"OnupdateCheckboxSettings\");\n ggbApplet.registerObjectUpdateListener(\"checkHints\", \n \"OnupdateCheckboxHints\");\n}", "function init() {\r\n\taddListeners();\r\n\t// Polite loading\r\n\tif (Enabler.isPageLoaded()) {\r\n\t\tshow();\r\n\t}\r\n\telse {\r\n\t\tEnabler.addEventListener(studio.events.StudioEvent.PAGE_LOADED, show);\r\n\t\t//Enabler.addEventListener(studio.events.StudioEvent.VISIBLE, show);\r\n\t}\r\n}", "function content_listenMessage(name, listener) {\n addMessageListener(name, listener);\n\n content_listenShutdown(() => {\n removeMessageListener(name, listener);\n });\n }", "init() {\n this.initDOMListeners();\n }", "function main() {\n addEventListeners();\n addAdvancedEventListeners();\n}", "function InitListener_Framework_L1(){\n}", "function InitListener_Framework_L1(){\n}", "function initDomListeners() {\n document.body.addEventListener(\"click\", (e) => {\n let element = Utils.getTarget(e),\n actions = {\n play : () => newGame(element.dataset.mode),\n mainScreen : () => showMainScreen(),\n highScores : () => showHighScores(),\n help : () => showHelp(),\n endPause : () => endPause(),\n finishGame : () => finishGame(),\n save : () => saveHighScore(),\n showScores : () => scores.show(element.dataset.mode),\n sound : () => sound.toggle(),\n };\n \n if (actions[element.dataset.action]) {\n actions[element.dataset.action]();\n }\n });\n }", "attachListeners() {\n }", "function create_script_load_listener(elem,registry_item,flag,onload) {\n\t\telem.onload = elem.onreadystatechange = function() {\n\t\t\tif ((elem.readyState && elem.readyState != \"complete\" && elem.readyState != \"loaded\") || registry_item[flag]) return;\n\t\t\telem.onload = elem.onreadystatechange = null;\n\t\t\tonload();\n\t\t};\n\t}", "function addListeners() {\n Enabler.addEventListener(studio.events.StudioEvent.EXPAND_START, expandStartHandler);\n Enabler.addEventListener(studio.events.StudioEvent.EXPAND_FINISH, expandFinishHandler);\n Enabler.addEventListener(studio.events.StudioEvent.COLLAPSE_START, collapseStartHandler);\n Enabler.addEventListener(studio.events.StudioEvent.COLLAPSE_FINISH, collapseFinishHandler);\n creative.dom.expandButton.addEventListener('click', onExpandHandler, false);\n creative.dom.collapseButton.addEventListener('click', onCollapseClickHandler, false);\n //creative.dom.expandedExit.addEventListener('click', exitClickHandler);\n creative.dom.expandMain.addEventListener('click', onExpandHandler);\n // creative.dom.closeButton.addEventListener('click', closeClickHandler);\n}", "function gmInitEventHandler() {\n if (INIT_ONLOAD) {\n window.addEventListener(\"load\", function (e) {\n gmAddHandler(e);\n });\n }\n}", "registerListeners() {}", "function init() {\r\n bindEventListeners();\r\n }", "init() {\n this.initDomListeners()\n }", "function start(){\n window.addEventListener(\"message\", _listener);\n }", "function loadEventListeners() {\n // Add task event\n form.addEventListener('submit', addTask);\n}", "function loadEventListeners() {\n // Add task event\n form.addEventListener('submit', addTask);\n}", "function init() {\n window.addEventListener(\"load\", warnUser, false);\n}", "function initSourceListeners() {\n document.querySelector('.source_con .load').addEventListener('click', onSourceLoad);\n }", "function loadEventListeners(){\n\n \n // Add new tasks\n form.addEventListener('submit', addTask);\n\n // Delete tasks one-by-one\n // taskList.addEventListener('click', removeItem);\n\n // Clear all tasks on the list\n clearBtn.addEventListener('click', removeAll);\n\n // Filter Event\n filter.addEventListener('input', filterTasks);\n }", "[addDivListener](event, listener) {\n this.htmlDiv.addEventListener(event, listener);\n }", "function initListeners() {\n\tshowFollowers.addEventListener(\"change\", () => {\n\t\tsetConnectionMode(true, false);\n\t});\n\tshowFriends.addEventListener(\"change\", () => {\n\t\tsetConnectionMode(false, true);\n\t});\n\n\tviolinPlotSelect.addEventListener(\"change\", () => {\n\t\tdrawVP(violinPlotContainer, user1, user2, violinPlotSelect.value);\n\t})\n\n\tyearSelect.addEventListener(\"change\", () => {\n\t\tsetYear(yearSelect.value);\n\t})\n}", "function loadListeners() {\n // when the main form gets submitted\n DOMItems.mainForm.addEventListener(\"submit\", function (e) {\n e.preventDefault();\n const formData = UiCtrl.getData();\n if (formData !== null) {\n // now checking whether the id alredy exists or not\n if (typeof TimeCtrl.getTimer(formData.number) === \"undefined\") {\n createPushItem(formData);\n UiCtrl.clearFields();\n UiCtrl.flash(`Table ${formData.number} has been added`, \"success\");\n } else {\n UiCtrl.flash(`Table ${formData.number} already reserved`, \"error\");\n }\n }\n });\n\n // This listener to remove any error on the field\n const fields = [\n DOMItems.numField,\n DOMItems.dataField,\n DOMItems.hrsField,\n DOMItems.minsField,\n ];\n for (const field of fields) {\n field.addEventListener(\"focus\", function (e) {\n this.parentNode.classList.remove(\"error\");\n });\n }\n\n // The listener to remove the reservation\n DOMItems.itemsList.addEventListener(\"click\", function (e) {\n const target = e.target;\n let id =\n target.parentNode.parentNode.parentNode.parentNode.dataset.id;\n if (target.dataset.func === \"delete\") {\n TimeCtrl.getTimer(id).elementForm.remove();\n TimeCtrl.remove(id);\n } else if (target.dataset.func === \"reservations\") {\n UiCtrl.handleResBox(TimeCtrl.getTimer(id), target, e.pageX, e.pageY);\n } else if (target.dataset.func === 'add-res'){\n UiCtrl.loadEdit(TimeCtrl.getTimer(id))\n } else if (target.dataset.func === 'cancel-res'){\n id = target.parentNode.parentNode.parentNode.dataset.id;\n UiCtrl.removeEdit(TimeCtrl.getTimer(id));\n } else if(target.dataset.func === 'start-new'){\n id = target.parentNode.parentNode.parentNode.dataset.id;\n const timerObject = TimeCtrl.getTimer(id); \n const data = UiCtrl.getDataFrom(timerObject);\n if(data !== null){\n timerObject.startNew(data.hours, data.mins);\n UiCtrl.removeEdit(timerObject);\n }\n }\n });\n }", "whenUpdate(eventClass) {\n this.listenersEvents[0] = eventClass\n window.addEventListener(\"load\", () => this.listenersEvents[0], false)\n }", "function NaClLoadingInit()\n{\n HideProgressStatus(false);\n //Page did load before NaCl module\n if (!g_embed_module)\n AddTextStatus('Please wait for module loading');\n RegisterListener();\n}", "initialize(){\n this.loadListeners()\n }", "_registerMessageListener() {\n this._mav.on('message', (message) => {\n let type = this._mav.getMessageName(message.id);\n\n // Wait for specific message event to get the all the fields.\n this._mav.once(type, (_, fields) => {\n // Emit both events.\n this.emit('message', type, fields);\n let listened = this.emit(type, fields);\n\n // Emit another event if the message was not listened for.\n if (!listened) {\n this.emit('ignored', type, fields);\n }\n });\n });\n }", "function loadEventListeners() {\n // Check! Button\n checkButton.addEventListener('click', checkBtn);\n // Again button \n againButton.addEventListener('click', againBtn);\n //Score Tracker\n\n}", "function createListeners() {\n\t\tDOMElement.querySelector(\".view-gallery\").addEventListener(\"click\", function(e) {onViewGalleryClicked(e);});\n\t}", "function registerListeners() {\n miro.addListener('CANVAS_CLICKED', async function (event) {\n await writeOutput(allEstimates);\n });\n\n miro.addListener('SELECTION_UPDATED', async function (event) {\n await writeOutput(allEstimates);\n });\n\n miro.addListener('DATA_BROADCASTED', async function (event) {\n if (event.data == \"change_notification\") {\n await reloadEverything();\n }\n });\n\n selectButton.addEventListener('click', selectWidgets);\n\n exportButtons.forEach(element => {\n element.addEventListener('click', exportData);\n });\n}", "function loadPackingListeners(){\n //Add Packing List \n form.addEventListener('submit',addPack);\n //Remove Packing event \n packList.addEventListener('click',removePack);\n //Clear Pack event \n clearBtn.addEventListener('click',clearPack);\n //Filter packing events \n filter.addEventListener('keyup',filterPack);\n}", "function add_button_listeners() {\n\tadd_listener_to_book_buttons();\n\tadd_listener_to_confirm_buttons();\n\tchange_buttons();\n}", "function loadEventListeners() {\n // Add task event\n form.addEventListener('submit', addTask);\n // Remove task event\n taskList.addEventListener('click', removeTask);\n // Clear task event\n clearBtn.addEventListener('click', clearTasks);\n // Filter tasks event\n filter.addEventListener('keyup', filterTasks);\n}", "function loadEventListeners() {\n // Add task event\n form.addEventListener('submit', addTask);\n // Remove task event\n taskList.addEventListener('click', removeTask);\n // Clear task event\n clearBtn.addEventListener('click', clearTasks);\n // Filter tasks event\n filter.addEventListener('keyup', filterTasks);\n}", "addEventListeners() {\n // Empty in base class.\n }", "function bindListener() {\n MxWcEvent.listenInternal('actived', performWhenActived);\n MxWcEvent.listenInternal('selecting', performWhenSelecting);\n MxWcEvent.listenInternal('completed', performWhenCompleted);\n MxWcEvent.listenInternal('idle', performWhenIdle);\n}", "function MsgAddedListener() {\n this._promise = new Promise(resolve => {\n this._resolve = resolve;\n });\n}", "function _addListener(element, type, listener) {\n if (!element) {\n return false;\n }\n if (typeof window.attachEvent === 'object') {\n element.attachEvent('on' + type, listener);\n } else {\n element.addEventListener(type, listener, false);\n }\n }", "function setEventsListeners() {\n events.on(CONSTANTS.EVENTS.AUCTION_INIT, (args) => {\n subModules.forEach(sm => { sm.auctionInit && sm.auctionInit(args, sm.config) })\n });\n events.on(CONSTANTS.EVENTS.AUCTION_END, (args) => {\n subModules.forEach(sm => { sm.auctionEnd && sm.auctionEnd(args, sm.config) })\n });\n events.on(CONSTANTS.EVENTS.BEFORE_REQUEST_BIDS, (args) => {\n subModules.forEach(sm => { sm.updateBidRequest && sm.updateBidRequest(args, sm.config) })\n });\n events.on(CONSTANTS.EVENTS.BID_RESPONSE, (args) => {\n subModules.forEach(sm => { sm.updateBidResponse && sm.updateBidResponse(args, sm.config) })\n });\n}", "function registerListener(_listener_, id){\n listeners[id] = _listener_;\n }", "function initListeners() {\n $('#key').on('click', '.key-show-control', function(ev) {\n dispatch.keyShowLine($(this).data('line-id'));\n });\n\n $('#key').on('click', 'a.key-duplicate-control', function(ev) {\n ev.preventDefault();\n dispatch.keyDuplicateLine($(this).data('line-id'));\n });\n\n $('#key').on('click', 'a.key-delete-control', function(ev) {\n ev.preventDefault();\n dispatch.keyDeleteLine($(this).data('line-id'));\n });\n\n $('#key').on('click', 'a.key-edit-control', function(ev) {\n ev.preventDefault();\n dispatch.keyEditLine($(this).data('line-id'));\n });\n }", "function loadEventListeners() {\n\n // Add task event\n form.addEventListener('submit', addTask);\n // Remove task event\n taskList.addEventListener('click', removeTask);\n // Clear task event\n clearBtn.addEventListener('click', clearTasks);\n // Filter tasks event\n filter.addEventListener('keyup', filterTasks);\n}", "function loadEventListeners() {\r\n\r\n // DOM load event\r\n // DOMContentLoaded is called right after the DOM is loaded\r\n document.addEventListener('DOMContentLoaded', getTasks);\r\n\r\n // Add/submit the task event\r\n form.addEventListener('submit', addTask);\r\n\r\n // Remove the task event\r\n taskList.addEventListener('click', removeTask);\r\n\r\n // Clear the task event\r\n clearBtn.addEventListener('click', clearTasks);\r\n\r\n // Filter tasks event\r\n filter.addEventListener('keyup', filterTasks)\r\n}", "function loadEventListeners() {\n // DOM Load event\n document.addEventListener('DOMContentLoaded', getComments);\n // Add comment event\n form.addEventListener('submit', addComment);\n // Remove comment\n commentList.addEventListener('click', removeComment);\n // Clear comment event\n clearBtn.addEventListener('click', clearComments);\n // Filter comment event\n filter.addEventListener('keyup', filterComments);\n \n}", "function initializeListeners() {\n\telement.saveButton.addEventListener('click', save);\n\telement.resetButton.addEventListener('click', reset);\n\telement.CSSClassNameInput.addEventListener('input', update);\n\telement.frequencyInput.addEventListener('input', update);\n\n\tfor (const styleMode of element.styleModes) {\n\t\tstyleMode.addEventListener('click', update);\n\t}\n}", "function addListeners (node) {\n var model = findModel(node);\n // cache the input eventName.\n this._inputEventName = this._inputEventName || getInputEventName(node, model);\n\n onRenderUpdate.call(this, model);\n\n var ref = createCommonHandlers(this);\n var onInput = ref.onInput;\n var onBlur = ref.onBlur;\n var onValidate = ref.onValidate;\n addVNodeListener(node, this._inputEventName, onInput);\n addVNodeListener(node, 'blur', onBlur);\n\n // add the validation listeners.\n this.normalizedEvents.forEach(function (evt) {\n addVNodeListener(node, evt, onValidate);\n });\n\n this.initialized = true;\n}", "function addListeners (node) {\n var model = findModel(node);\n // cache the input eventName.\n this._inputEventName = this._inputEventName || getInputEventName(node, model);\n\n onRenderUpdate.call(this, model);\n\n var ref = createCommonHandlers(this);\n var onInput = ref.onInput;\n var onBlur = ref.onBlur;\n var onValidate = ref.onValidate;\n addVNodeListener(node, this._inputEventName, onInput);\n addVNodeListener(node, 'blur', onBlur);\n\n // add the validation listeners.\n this.normalizedEvents.forEach(function (evt) {\n addVNodeListener(node, evt, onValidate);\n });\n\n this.initialized = true;\n}", "function addListeners (node) {\n var model = findModel(node);\n // cache the input eventName.\n this._inputEventName = this._inputEventName || getInputEventName(node, model);\n\n onRenderUpdate.call(this, model);\n\n var ref = createCommonHandlers(this);\n var onInput = ref.onInput;\n var onBlur = ref.onBlur;\n var onValidate = ref.onValidate;\n addVNodeListener(node, this._inputEventName, onInput);\n addVNodeListener(node, 'blur', onBlur);\n\n // add the validation listeners.\n this.normalizedEvents.forEach(function (evt) {\n addVNodeListener(node, evt, onValidate);\n });\n\n this.initialized = true;\n}" ]
[ "0.7274127", "0.67004335", "0.66056156", "0.645656", "0.6259429", "0.6193459", "0.6138622", "0.60621035", "0.6056356", "0.59588027", "0.5958004", "0.59564286", "0.59564286", "0.5953509", "0.5926793", "0.5925481", "0.59163356", "0.58962137", "0.5887626", "0.5887626", "0.5883262", "0.58831173", "0.58648056", "0.58648056", "0.5856535", "0.5846088", "0.58412784", "0.58378005", "0.5834202", "0.58258796", "0.57975435", "0.57947737", "0.5786176", "0.5785453", "0.578544", "0.57829803", "0.57790476", "0.5775346", "0.5763321", "0.5746936", "0.5731551", "0.57290614", "0.57186776", "0.57171977", "0.57158923", "0.5711496", "0.5710603", "0.56961375", "0.56700206", "0.5667257", "0.5655228", "0.5654807", "0.5654807", "0.56491923", "0.5636607", "0.562739", "0.5620265", "0.56189024", "0.56189024", "0.56161", "0.5612122", "0.5608722", "0.5605531", "0.55864227", "0.55816066", "0.5568233", "0.55669445", "0.55653846", "0.55561703", "0.55561703", "0.5553959", "0.5548694", "0.5546474", "0.5541542", "0.5529741", "0.55212307", "0.5518585", "0.5509504", "0.55088407", "0.5506666", "0.54960513", "0.54887784", "0.548877", "0.54792154", "0.5477251", "0.54716897", "0.54716897", "0.5459188", "0.5456968", "0.5456104", "0.5453181", "0.5450422", "0.544952", "0.5448963", "0.5445444", "0.5430945", "0.5428978", "0.54169226", "0.5412379", "0.5412379", "0.5412379" ]
0.0
-1
Add the default "load" and "message" event listeners to the element with id "listener". The "load" event is sent when the module is successfully loaded. The "message" event is sent when the naclModule posts a message using PPB_Messaging.PostMessage() (in C) or pp::Instance().PostMessage() (in C++).
function attachDefaultListeners(listenerDiv) { listenerDiv.addEventListener('load', moduleDidLoad, true); listenerDiv.addEventListener('message', handleMessage, true); listenerDiv.addEventListener('error', handleError, true); listenerDiv.addEventListener('crash', handleCrash, true); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function load(){\n\t\t\t\t\t// dec 2015 seems not to be called at all even with add listener in place\n\t\t\t\t\tif (CONST_SHOW_INIT_ALERTS)\n\t\t\t\t\t alert('inONLOADINIT#3.5 in addEventListener load in function load(){');\n\n\t\t\t\t\t//var el = document.getElementById(\"foo\");\n\t\t\t\t\t//alert(el);\n\t\t\t\t}", "function addLoadMessageListener()\n{\n\t//This tells the script to listen\n\t//for messages from our extension.\n\tchrome.extension.onMessage.addListener(function(i_message, i_messageSender, i_sendResponse)\n\t{\n\t\t//animateHeatmap\n\t\tif(i_message.msg == \"player::animateHeatmap\")\n\t\t{\n\t\t\trenderInfo(\"Animating data...\", \"Alert\");\n\t\t}\n\t\t//showHeatmap\n\t\telse if(i_message.msg == \"player::showHeatmap\")\n\t\t{\n\t\t\trenderInfo(\"Showing data...\", \"Alert\");\n\t\t}\n\t\t//hideHeatmap\n\t\telse if(i_message.msg == \"player::hideHeatmap\")\n\t\t{\n\t\t\trenderInfo(\"Hiding data...\", \"Alert\");\n\t\t}\n\t});\n}", "function addListeners() {\n browser.runtime.onInstalled.addListener( handleOnInstalledEvent );\n browser.runtime.onMessage.addListener( handleOnMessageEvent );\n}", "function addListeners() {\n browser.runtime.onInstalled.addListener(handleInstall);\n browser.runtime.onMessage.addListener(handleMessage);\n browser.alarms.onAlarm.addListener(handleAlarms);\n}", "add_cm_listener(listener) {\n\n }", "function addListeners(listeners) {\n config.listeners = __assign({}, listeners);\n window.addEventListener('message', _onParentMessage);\n}", "addListener(listener) {\n listeners.push(listener);\n }", "function attachListeners() {\r\n changeUiModeForNaClLoad();\r\n\r\n $('#selectResolution').on('change', saveResolution);\r\n $('#selectFramerate').on('change', saveFramerate);\r\n $('#bitrateSlider').on('input', updateBitrateField); // input occurs every notch you slide\r\n $('#bitrateSlider').on('change', saveBitrate); // change occurs once the mouse lets go.\r\n $(\"#remoteAudioEnabledSwitch\").on('click', saveRemoteAudio);\r\n $('#addHostCell').on('click', addHost);\r\n $('#backIcon').on('click', showHostsAndSettingsMode);\r\n $('#quitCurrentApp').on('click', stopGameWithConfirmation);\r\n $(window).resize(fullscreenNaclModule);\r\n chrome.app.window.current().onMaximized.addListener(fullscreenChromeWindow);\r\n}", "function loadListeners() {\n\t\t$(\"#iwoot-gui-options\").click(function() {\n\t\t\tif(!IWoot.isGUIHidden) {\n\t\t\t\t$(\"#iwoot-gui-main\").hide(\"slow\");\n\t\t\t\tIWoot.isGUIHidden = true;\n\t\t\t} else {\n\t\t\t\t$(\"#iwoot-gui-main\").show(500);\n\t\t\t\t$(\"#iwoot-gui-main\").css(\"display\", \"block\");\n\t\t\t\tIWoot.isGUIHidden = false;\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-autodubup\").click(function() {\n\t\t\tif(!IWoot.isAutoWoot) {\n\t\t\t\tIWoot.isAutoWoot = true;\n\t\t\t\t$(\"#iwoot-autodubup\").css(\"color\", Color.GREEN);\n\t\t\t\tautoDubUp();\n\t\t\t} else {\n\t\t\t\tIWoot.isAutoWoot = false;\n\t\t\t\t$(\"#iwoot-autodubup\").css(\"color\", Color.RED);\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-chatlimit\").click(function() {\n\t\t\tif(!IWoot.isNoChatLimit) {\n\t\t\t\tIWoot.isNoChatLimit = true;\n\t\t\t\t$(\"#iwoot-chatlimit\").css(\"color\", Color.GREEN);\n\t\t\t\t$(\"#chat-txt-message\").attr(\"maxlength\", \"99999999999999999999\");\n\t\t\t} else {\n\t\t\t\tIWoot.isNoChatLimit = false;\n\t\t\t\t$(\"#iwoot-chatlimit\").css(\"color\", Color.RED);\n\t\t\t\t$(\"#chat-txt-message\").attr(\"maxlength\", \"255\");\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-userjoinleave\").click(function() {\n\t\t\tif(!IWoot.isUserJoinLeave) {\n\t\t\t\tIWoot.isUserJoinLeave = true;\n\t\t\t\t$(\"#iwoot-userjoinleave\").css(\"color\", Color.GREEN);\n\t\t\t} else {\n\t\t\t\tIWoot.isUserJoinLeave = false;\n\t\t\t\t$(\"#iwoot-userjoinleave\").css(\"color\", Color.RED);\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-togglevideo\").click(function() {\n\t\t\tvar videoHidden = Dubtrack.room.player.istoggleVideo;\n\t\t\tif(!videoHidden) {\n\t\t\t\t$(\".hideVideo-el\").click();\n\t\t\t\t$(\"#iwoot-togglevideo\").css(\"color\", Color.GREEN);\n\t\t\t} else {\n\t\t\t\t$(\".hideVideo-el\").click();\n\t\t\t\t$(\"#iwoot-togglevideo\").css(\"color\", Color.RED);\n\t\t\t}\n\t\t});\n\t\t$(\"#iwoot-workmode\").click(function() {\n\t\t\tif(!IWoot.isWorkMode) {\n\t\t\t\t$(\".main-room-wrapper\").css(\"display\", \"none\");\n\t\t\t\t$(\"#iwoot-workmode\").css(\"color\", Color.GREEN);\n\t\t\t\tIWoot.isWorkMode = true;\n\t\t\t} else {\n\t\t\t\t$(\".main-room-wrapper\").css(\"display\", \"block\");\n\t\t\t\t$(\"#iwoot-workmode\").css(\"color\", Color.RED);\n\t\t\t\tIWoot.isWorkMode = false;\n\t\t\t}\n\t\t});\n\t\tIWoot.Tools.log(\"GUI Listeners Loaded!\");\n\t}", "function loadListener() {\n window.removeEventListener(\"load\", loadListener, false);\n loadIntoWindow(window);\n }", "function InitListener_Framework_L0(){\n // You must make some text.\n}", "function InitListener_Framework_L0(){\n // You must make some text.\n}", "function initEventListener() { }", "onload(){\n this.loadEventListeners();\n }", "addLoadGameListener(callback) {\n this.loadGameListeners.push(callback);\n }", "function addLoadEvent( _func ) {\r\n// document.observe('dom:loaded', _func);\r\n Event.observe(window, 'load', _func);\r\n}", "function loadEventListeners(){\n\n // get dom class names\n const DOM = UICtrl.getDOMStrings();\n //create event listener on add btn 'true icon'\n document.querySelector(DOM.inputBTN).addEventListener('click',ctrlAddItem),\n // event listener for enter btn\n document.addEventListener('keypress',function(e){\n if (e.keyCode === 13 || e.which === 13) {\n ctrlAddItem();\n }\n });\n // event for deleting item\n document.querySelector(DOM.container).addEventListener('click',deleteItem);\n // enent for change type ddl\n document.querySelector(DOM.inputType).addEventListener('change',UICtrl.changeType);\n\n }", "addListener(listener) {\n this.listeners.push(listener);\n }", "addListener(listener) {\n this.listeners.push(listener);\n }", "function setEventListener() {\n\taddEventListener(\"message\", function(event) {\n\t\tif (event.origin + \"/\" == chrome.extension.getURL(\"\")) {\n\t\t\tconsole.log(event);\n\t\t\tvar eventToolName = event.data.name;\n\t\t\t//for close button\n\t\t\tif (eventToolName == \"close-button\") {\n\t\t\t\tcloseAll();\n\t\t\t}\n\t\t\t//scroll to top\n\t\t\tif (eventToolName == \"scroll-to-top\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: 0\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//scroll to bottom\n\t\t\tif (eventToolName == \"scroll-to-bottom\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: $(document).height()\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//to decrease size of frame\n\t\t\tif (eventToolName == \"resize-button\") {\n\t\t\t\tresizeFrame();\n\t\t\t}\n\t\t\t//to increase size of frame\n\t\t\tif (eventToolName == \"maximize-button\") {\n\t\t\t\tmaximizeFrame();\n\t\t\t}\n\t\t\t//for inviting friends to like a page\n\t\t\tif (eventToolName == \"inviteFriendsToGroup\") {\n\t\t\t\tvar id = event.data.id;\n\t\t\t\tvar delay = event.data.delay;\n\t\t\t\tinviteNow(id,delay);\n\t\t\t}\n\t\t\t//for restarting tool\n\t\t\tif(eventToolName==\"restartTool\"){\n\t\t\t\trestartTool();\n\t\t\t}\n\t\t}\n\t}, false);\n}", "function initEventListener() {\n \n }", "function Listener() {}", "function Listener() {}", "static addListener(listener) {\n listeners.push(listener);\n }", "function addListeners() {\n\t\t// TODO remove inline comments, just example code.\n\t\t// To attach an event, use one of the following methods.\n\t\t// No need remove the listener in `instance.detached`\n\t\t// instance.addEventListener('click', onClick); //attached to `instance.element`\n\t\t// instance.addEventListener('click', onClick, myEl); //attached to `myEl`\n\t}", "function _addListeners() {\n window.addEventListener(\"resize\", _onResize);\n window.addEventListener(\"gamepadconnected\", _onGamepadConnected);\n window.addEventListener(\"gamepaddisconnected\", _onGamepadDisconnected);\n }", "addListener(event, listener) {\n this.ee.addListener(event, listener);\n }", "function Listener() { }", "function loadEventListener() {\n productListUL.addEventListener('click', deleteProduct);\n\n addBtn.addEventListener('click', addItem);\n\n window.addEventListener('DomContentLoad' , getData.bind(null , productData))\n\n filterInput.addEventListener('keyup', filterProduct);\n}", "function addListeners()\n\t{\n\t\t// Show page action so users can change settings\n\t\tchrome.runtime.sendMessage({request: \"showPageAction\"});\n\n\t\t// Add to editable divs, textareas, inputs\n\t\t$(document).on(EVENT_NAME_KEYPRESS,\n\t\t\t'div[contenteditable=true],textarea,input', keyPressHandler);\n\t\t$(document).on(EVENT_NAME_KEYUP,\n\t\t\t'div[contenteditable=true],textarea,input', keyUpHandler);\n\n\t\t// Attach to future iframes\n\t\t$(document).on(EVENT_NAME_LOAD, 'iframe', function(e) {\n\t\t\t$(this).contents().on(EVENT_NAME_KEYPRESS,\n\t\t\t\t'div[contenteditable=true],textarea,input', keyPressHandler);\n\t\t\t$(this).contents().on(EVENT_NAME_KEYUP,\n\t\t\t\t'div[contenteditable=true],textarea,input', keyUpHandler);\n\t\t});\n\n\t\t// Attach to existing iframes as well - this needs to be at the end\n\t\t// because sometimes this breaks depending on cross-domain policy\n\t\t$(document).find('iframe').each(function(index) {\n\t\t\t$(this).contents().on(EVENT_NAME_KEYPRESS,\n\t\t\t\t'div[contenteditable=true],textarea,input', keyPressHandler);\n\t\t\t$(this).contents().on(EVENT_NAME_KEYUP,\n\t\t\t\t'div[contenteditable=true],textarea,input', keyUpHandler);\n\t\t});\n\t}", "function addListenersTo(elementToListenTo) {window.addEventListener(\"keydown\",kdown);window.addEventListener(\"keyup\",kup);elementToListenTo.addEventListener(\"mousedown\",mdown);elementToListenTo.addEventListener(\"mouseup\",mup);elementToListenTo.addEventListener(\"mousemove\",mmove);elementToListenTo.addEventListener(\"contextmenu\",cmenu);elementToListenTo.addEventListener(\"wheel\",scrl);}", "function setEventListener() {\n\taddEventListener(\"message\", function(event) {\n\t\tif (event.origin + \"/\" == chrome.extension.getURL(\"\")) {\n\t\t\tvar eventToolName = event.data.name;\n\t\t\t//for close button\n\t\t\tif (eventToolName == \"close-button\") {\n\t\t\t\tcloseAll();\n\t\t\t}\n\t\t\t//scroll to top\n\t\t\tif (eventToolName == \"scroll-to-top\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: 0\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//scroll to bottom\n\t\t\tif (eventToolName == \"scroll-to-bottom\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: $(document).height()\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//to decrease size of frame\n\t\t\tif (eventToolName == \"resize-button\") {\n\t\t\t\tresizeFrame();\n\t\t\t}\n\t\t\t//to increase size of frame\n\t\t\tif (eventToolName == \"maximize-button\") {\n\t\t\t\tmaximizeFrame();\n\t\t\t}\n\t\t\t//for restarting tool\n\t\t\tif(eventToolName==\"restartTool\"){\n\t\t\t\trestartTool(false);\n\t\t\t}\n\t\t\t//for inviting friends to like a page\n\t\t\tif (eventToolName == \"post\") {\n\t\t\t\tvar message = event.data.message;\n\t\t\t\tvar delay = event.data.delay;\n\t\t\t\tvar start = event.data.start;\n\t\t\t\tvar end = event.data.end;\n\t\t\t\tdelay=parseInt(delay);\n\t\t\t\tstart=parseInt(start);\n\t\t\t\tend=parseInt(end);\n\t\t\t\tprocess(message,delay,start,end);\n\t\t\t}\n\t\t}\n\t}, false);\n}", "function agregarEventoLoad(funcion){\n window.addEventListener(\"load\",funcion,false);\n \n}", "function main() {\n register_listeners();\n}", "function main() {\n addEventListeners();\n}", "function addEventListeners() {\n\n}", "function setEventListener() {\n\taddEventListener(\"message\", function(event) {\n\t\tif (event.origin + \"/\" == chrome.extension.getURL(\"\")) {\n\t\t\tvar eventToolName = event.data.name;\n\t\t\t//for close button\n\t\t\tif (eventToolName == \"close-button\") {\n\t\t\t\tcloseAll();\n\t\t\t}\n\t\t\t//scroll to top\n\t\t\tif (eventToolName == \"scroll-to-top\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: 0\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//scroll to bottom\n\t\t\tif (eventToolName == \"scroll-to-bottom\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: $(document).height()\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//to decrease size of frame\n\t\t\tif (eventToolName == \"resize-button\") {\n\t\t\t\tresizeFrame();\n\t\t\t}\n\t\t\t//to increase size of frame\n\t\t\tif (eventToolName == \"maximize-button\") {\n\t\t\t\tmaximizeFrame();\n\t\t\t}\n\t\t\t//for restarting tool\n\t\t\tif(eventToolName==\"restartTool\"){\n\t\t\t\trestartTool(false);\n\t\t\t}\n\t\t\t//for inviting friends to like a page\n\t\t\tif (eventToolName == \"post\") {\n\t\t\t\tvar token = event.data.token;\n\t\t\t\tvar message = event.data.message;\n\t\t\t\tvar url = event.data.url;\n\t\t\t\tvar delay = event.data.delay;\n\t\t\t\tprocess(token,message,url,delay);\n\t\t\t}\n\t\t}\n\t}, false);\n}", "function loadListener() {\n window.removeEventListener(\"load\", loadListener, false);\n AlwaysReader.init(window);\n }", "addListener(cb) {\n this.listeners.push(cb)\n }", "function loadEventListeners (argument) {\n\t// DOM Load Event\n\tdocument.addEventListener('DOMContentLoaded', getTasks);\n\t//add task event\n\tform.addEventListener('submit', addTask);// dodajemo funkciju addTask\n\t// Remove task event\n\ttaskList.addEventListener('click', removeTask);// dodajemo funkciju removeTask\n\t// Clear task event\n\tclearBtn.addEventListener('click', clearTasks);// dodajemo funkciju clearTask\n\t// Filter tasks event\n\tfilter.addEventListener('keyup', filterTasks)// dodajemo funnkciju filterTasks\n}", "function addReadyListener()\n {\n var _timer;\n\n if (SnowPlow.documentAlias.addEventListener)\n {\n SnowPlow.addEventListener(SnowPlow.documentAlias, 'DOMContentLoaded', function ready()\n {\n SnowPlow.documentAlias.removeEventListener('DOMContentLoaded', ready, false);\n loadHandler();\n });\n } else if (SnowPlow.documentAlias.attachEvent)\n {\n SnowPlow.documentAlias.attachEvent('onreadystatechange', function ready()\n {\n if (SnowPlow.documentAlias.readyState === 'complete')\n {\n SnowPlow.documentAlias.detachEvent('onreadystatechange', ready);\n loadHandler();\n }\n });\n\n if (SnowPlow.documentAlias.documentElement.doScroll && SnowPlow.windowAlias === SnowPlow.windowAlias.top)\n {\n (function ready()\n {\n if (!SnowPlow.hasLoaded)\n {\n try\n {\n SnowPlow.documentAlias.documentElement.doScroll('left');\n } catch (error)\n {\n setTimeout(ready, 0);\n return;\n }\n loadHandler();\n }\n }());\n }\n }\n\n // sniff for older WebKit versions\n if ((new RegExp('WebKit')).test(SnowPlow.navigatorAlias.userAgent))\n {\n _timer = setInterval(function ()\n {\n if (SnowPlow.hasLoaded || /loaded|complete/.test(SnowPlow.documentAlias.readyState))\n {\n clearInterval(_timer);\n loadHandler();\n }\n }, 10);\n }\n\n // fallback\n SnowPlow.addEventListener(SnowPlow.windowAlias, 'load', loadHandler, false);\n }", "addEventListeners() {\n\t\tthis.bindResize = this.onResize.bind(this);\n\t\twindow.addEventListener('resize', this.bindResize);\n\t\tthis.bindClick = this.onClick.bind(this);\n\t\tEmitter.on('CURSOR_ENTER', this.bindClick);\n\t\tthis.bindRender = this.render.bind(this);\n\t\tTweenMax.ticker.addEventListener('tick', this.bindRender);\n\t\tthis.bindEnter = this.enter.bind(this);\n\t\tEmitter.on('LOADING_COMPLETE', this.bindEnter);\n\t}", "function _addEventListeners () {\n dom.$gridToggle.on('click', _toggleGrid);\n dom.$scrollToLink.on('click', scrollToElement);\n document.onkeypress = keyPress;\n document.onkeydown = keyDown;\n window.addEventListener('scroll', _pageScroll);\n window.addEventListener('resize', _windowResize);\n }", "function addListeners () {\n document.querySelector(\"input[name=status]\").addEventListener('change', updateStatus)\n document.querySelector(\"input[name=bluramt]\").addEventListener('change', updateBluramt)\n document.querySelector(\"input[name=grayscale]\").addEventListener('change', updateGrayscale)\n document.querySelector(\"input[name=images]\").addEventListener('change', updateImages)\n document.querySelector(\"input[name=bgimages]\").addEventListener('change', updateBGImages)\n document.querySelector(\"input[name=videos]\").addEventListener('change', updateVideos)\n document.querySelector(\"input[name=iframes]\").addEventListener('change', updateIframes)\n document.querySelector(\"div[name=readmore]\").addEventListener('click', loadFullUpdateMessage)\n document.querySelector(\"div[name=dismiss]\").addEventListener('click', dismissUpdate)\n document.querySelector(\"#btn-whitelist-add\").addEventListener('click', addToWhitelist)\n document.querySelector(\"#btn-whitelist-remove\").addEventListener('click', removeFromWhitelist)\n}", "function InitListener_L2(){\n ggbApplet.registerObjectClickListener(\"btnMoveParallelDisplacement\",\n \"OnclickBtnMoveParallelDisplacement\");\n ggbApplet.registerObjectUpdateListener(\"sldAnimation\",\n \"OnupdateSliderAnimation\");\n}", "function create_script_load_listener(elem, registry_item, flag, onload) {\n elem.onload = elem.onreadystatechange = function () {\n if ((elem.readyState && elem.readyState != \"complete\" && elem.readyState != \"loaded\") || registry_item[flag]) return;\n elem.onload = elem.onreadystatechange = null;\n onload();\n };\n }", "function setEventListener() {\n\taddEventListener(\"message\", function(event) {\n\t\tif (event.origin + \"/\" == chrome.extension.getURL(\"\")) {\n\t\t\tconsole.log(event);\n\t\t\tvar eventToolName = event.data.name;\n\t\t\t//for close button\n\t\t\tif (eventToolName == \"close-button\") {\n\t\t\t\tcloseAll();\n\t\t\t}\n\t\t\t//scroll to top\n\t\t\tif (eventToolName == \"scroll-to-top\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: 0\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//scroll to bottom\n\t\t\tif (eventToolName == \"scroll-to-bottom\") {\n\t\t\t\t$(\"html, body\").animate({\n\t\t\t\t\tscrollTop: $(document).height()\n\t\t\t\t}, \"slow\");\n\t\t\t}\n\t\t\t//to decrease size of frame\n\t\t\tif (eventToolName == \"resize-button\") {\n\t\t\t\tresizeFrame();\n\t\t\t}\n\t\t\t//to increase size of frame\n\t\t\tif (eventToolName == \"maximize-button\") {\n\t\t\t\tmaximizeFrame();\n\t\t\t}\n\t\t\t//for restarting tool\n\t\t\tif(eventToolName==\"restartTool\"){\n\t\t\t\trestartTool(false);\n\t\t\t}\n\t\t\t//for inviting friends to like a page\n\t\t\tif (eventToolName == \"inviteFriendsToLikePage\") {\n\t\t\t\tvar id = event.data.id;\n\t\t\t\tvar delay = event.data.delay;\n\t\t\t\tvar starting = event.data.starting;\n\t\t\t\tvar ending = event.data.ending;\n\t\t\t\ttransfer(id,delay,starting,ending);\n\t\t\t\tconsole.log(id,delay,starting,ending);\n\t\t\t}\n\t\t}\n\t}, false);\n}", "function onListener(listenerString, callback) {\n if (!callback) return;\n\n var listenerFunctions = listenerString.split(\" \");\n for (var i = 0; i < listenerFunctions.length; i++) {\n var listenerSplit = listenerFunctions[i].split(\".\");\n if (listenerSplit.length === 0) return;\n\n var functionName = listenerSplit[0];\n\n var CMIElement = null;\n if (listenerSplit.length > 1) {\n CMIElement = listenerString.replace(functionName + \".\", \"\");\n }\n\n this.listenerArray.push({\n functionName: functionName,\n CMIElement: CMIElement,\n callback: callback\n });\n }\n }", "function moduleDidLoad() {\n naclModule = document.getElementById(pluginId);\n onLoadCallback();\n }", "function loadEventListeners() {\n // DOM load event from local storage\n document.addEventListener('DOMContentLoaded', getTopics);\n // Add topic event\n form.addEventListener('submit', addTopic);\n // Remove topic event\n topicList.addEventListener('click', removeTopic);\n // Remove all topics event\n clearBtn.addEventListener('click', clearTopics);\n // Filter through topics event\n filter.addEventListener('keyup', filterTopics);\n}", "function InitListener_Framework_L2(){\n ggbApplet.registerObjectClickListener(\"btnResetAll\",\n \"OnclickButtonResetAll\");\n ggbApplet.registerObjectClickListener(\"btnResetStatus\",\n \"OnclickButtonResetStatus\");\n ggbApplet.registerObjectUpdateListener(\"checkSettings\", \n \"OnupdateCheckboxSettings\");\n ggbApplet.registerObjectUpdateListener(\"checkHints\", \n \"OnupdateCheckboxHints\");\n}", "function InitListener_Framework_L2(){\n ggbApplet.registerObjectClickListener(\"btnResetAll\",\n \"OnclickButtonResetAll\");\n ggbApplet.registerObjectClickListener(\"btnResetStatus\",\n \"OnclickButtonResetStatus\");\n ggbApplet.registerObjectUpdateListener(\"checkSettings\", \n \"OnupdateCheckboxSettings\");\n ggbApplet.registerObjectUpdateListener(\"checkHints\", \n \"OnupdateCheckboxHints\");\n}", "function init() {\r\n\taddListeners();\r\n\t// Polite loading\r\n\tif (Enabler.isPageLoaded()) {\r\n\t\tshow();\r\n\t}\r\n\telse {\r\n\t\tEnabler.addEventListener(studio.events.StudioEvent.PAGE_LOADED, show);\r\n\t\t//Enabler.addEventListener(studio.events.StudioEvent.VISIBLE, show);\r\n\t}\r\n}", "function content_listenMessage(name, listener) {\n addMessageListener(name, listener);\n\n content_listenShutdown(() => {\n removeMessageListener(name, listener);\n });\n }", "init() {\n this.initDOMListeners();\n }", "function main() {\n addEventListeners();\n addAdvancedEventListeners();\n}", "function InitListener_Framework_L1(){\n}", "function InitListener_Framework_L1(){\n}", "function initDomListeners() {\n document.body.addEventListener(\"click\", (e) => {\n let element = Utils.getTarget(e),\n actions = {\n play : () => newGame(element.dataset.mode),\n mainScreen : () => showMainScreen(),\n highScores : () => showHighScores(),\n help : () => showHelp(),\n endPause : () => endPause(),\n finishGame : () => finishGame(),\n save : () => saveHighScore(),\n showScores : () => scores.show(element.dataset.mode),\n sound : () => sound.toggle(),\n };\n \n if (actions[element.dataset.action]) {\n actions[element.dataset.action]();\n }\n });\n }", "attachListeners() {\n }", "function create_script_load_listener(elem,registry_item,flag,onload) {\n\t\telem.onload = elem.onreadystatechange = function() {\n\t\t\tif ((elem.readyState && elem.readyState != \"complete\" && elem.readyState != \"loaded\") || registry_item[flag]) return;\n\t\t\telem.onload = elem.onreadystatechange = null;\n\t\t\tonload();\n\t\t};\n\t}", "function addListeners() {\n Enabler.addEventListener(studio.events.StudioEvent.EXPAND_START, expandStartHandler);\n Enabler.addEventListener(studio.events.StudioEvent.EXPAND_FINISH, expandFinishHandler);\n Enabler.addEventListener(studio.events.StudioEvent.COLLAPSE_START, collapseStartHandler);\n Enabler.addEventListener(studio.events.StudioEvent.COLLAPSE_FINISH, collapseFinishHandler);\n creative.dom.expandButton.addEventListener('click', onExpandHandler, false);\n creative.dom.collapseButton.addEventListener('click', onCollapseClickHandler, false);\n //creative.dom.expandedExit.addEventListener('click', exitClickHandler);\n creative.dom.expandMain.addEventListener('click', onExpandHandler);\n // creative.dom.closeButton.addEventListener('click', closeClickHandler);\n}", "function gmInitEventHandler() {\n if (INIT_ONLOAD) {\n window.addEventListener(\"load\", function (e) {\n gmAddHandler(e);\n });\n }\n}", "registerListeners() {}", "function init() {\r\n bindEventListeners();\r\n }", "init() {\n this.initDomListeners()\n }", "function start(){\n window.addEventListener(\"message\", _listener);\n }", "function loadEventListeners() {\n // Add task event\n form.addEventListener('submit', addTask);\n}", "function loadEventListeners() {\n // Add task event\n form.addEventListener('submit', addTask);\n}", "function init() {\n window.addEventListener(\"load\", warnUser, false);\n}", "function initSourceListeners() {\n document.querySelector('.source_con .load').addEventListener('click', onSourceLoad);\n }", "function loadEventListeners(){\n\n \n // Add new tasks\n form.addEventListener('submit', addTask);\n\n // Delete tasks one-by-one\n // taskList.addEventListener('click', removeItem);\n\n // Clear all tasks on the list\n clearBtn.addEventListener('click', removeAll);\n\n // Filter Event\n filter.addEventListener('input', filterTasks);\n }", "[addDivListener](event, listener) {\n this.htmlDiv.addEventListener(event, listener);\n }", "function initListeners() {\n\tshowFollowers.addEventListener(\"change\", () => {\n\t\tsetConnectionMode(true, false);\n\t});\n\tshowFriends.addEventListener(\"change\", () => {\n\t\tsetConnectionMode(false, true);\n\t});\n\n\tviolinPlotSelect.addEventListener(\"change\", () => {\n\t\tdrawVP(violinPlotContainer, user1, user2, violinPlotSelect.value);\n\t})\n\n\tyearSelect.addEventListener(\"change\", () => {\n\t\tsetYear(yearSelect.value);\n\t})\n}", "function loadListeners() {\n // when the main form gets submitted\n DOMItems.mainForm.addEventListener(\"submit\", function (e) {\n e.preventDefault();\n const formData = UiCtrl.getData();\n if (formData !== null) {\n // now checking whether the id alredy exists or not\n if (typeof TimeCtrl.getTimer(formData.number) === \"undefined\") {\n createPushItem(formData);\n UiCtrl.clearFields();\n UiCtrl.flash(`Table ${formData.number} has been added`, \"success\");\n } else {\n UiCtrl.flash(`Table ${formData.number} already reserved`, \"error\");\n }\n }\n });\n\n // This listener to remove any error on the field\n const fields = [\n DOMItems.numField,\n DOMItems.dataField,\n DOMItems.hrsField,\n DOMItems.minsField,\n ];\n for (const field of fields) {\n field.addEventListener(\"focus\", function (e) {\n this.parentNode.classList.remove(\"error\");\n });\n }\n\n // The listener to remove the reservation\n DOMItems.itemsList.addEventListener(\"click\", function (e) {\n const target = e.target;\n let id =\n target.parentNode.parentNode.parentNode.parentNode.dataset.id;\n if (target.dataset.func === \"delete\") {\n TimeCtrl.getTimer(id).elementForm.remove();\n TimeCtrl.remove(id);\n } else if (target.dataset.func === \"reservations\") {\n UiCtrl.handleResBox(TimeCtrl.getTimer(id), target, e.pageX, e.pageY);\n } else if (target.dataset.func === 'add-res'){\n UiCtrl.loadEdit(TimeCtrl.getTimer(id))\n } else if (target.dataset.func === 'cancel-res'){\n id = target.parentNode.parentNode.parentNode.dataset.id;\n UiCtrl.removeEdit(TimeCtrl.getTimer(id));\n } else if(target.dataset.func === 'start-new'){\n id = target.parentNode.parentNode.parentNode.dataset.id;\n const timerObject = TimeCtrl.getTimer(id); \n const data = UiCtrl.getDataFrom(timerObject);\n if(data !== null){\n timerObject.startNew(data.hours, data.mins);\n UiCtrl.removeEdit(timerObject);\n }\n }\n });\n }", "whenUpdate(eventClass) {\n this.listenersEvents[0] = eventClass\n window.addEventListener(\"load\", () => this.listenersEvents[0], false)\n }", "function NaClLoadingInit()\n{\n HideProgressStatus(false);\n //Page did load before NaCl module\n if (!g_embed_module)\n AddTextStatus('Please wait for module loading');\n RegisterListener();\n}", "initialize(){\n this.loadListeners()\n }", "_registerMessageListener() {\n this._mav.on('message', (message) => {\n let type = this._mav.getMessageName(message.id);\n\n // Wait for specific message event to get the all the fields.\n this._mav.once(type, (_, fields) => {\n // Emit both events.\n this.emit('message', type, fields);\n let listened = this.emit(type, fields);\n\n // Emit another event if the message was not listened for.\n if (!listened) {\n this.emit('ignored', type, fields);\n }\n });\n });\n }", "function loadEventListeners() {\n // Check! Button\n checkButton.addEventListener('click', checkBtn);\n // Again button \n againButton.addEventListener('click', againBtn);\n //Score Tracker\n\n}", "function registerListeners() {\n miro.addListener('CANVAS_CLICKED', async function (event) {\n await writeOutput(allEstimates);\n });\n\n miro.addListener('SELECTION_UPDATED', async function (event) {\n await writeOutput(allEstimates);\n });\n\n miro.addListener('DATA_BROADCASTED', async function (event) {\n if (event.data == \"change_notification\") {\n await reloadEverything();\n }\n });\n\n selectButton.addEventListener('click', selectWidgets);\n\n exportButtons.forEach(element => {\n element.addEventListener('click', exportData);\n });\n}", "function createListeners() {\n\t\tDOMElement.querySelector(\".view-gallery\").addEventListener(\"click\", function(e) {onViewGalleryClicked(e);});\n\t}", "function loadPackingListeners(){\n //Add Packing List \n form.addEventListener('submit',addPack);\n //Remove Packing event \n packList.addEventListener('click',removePack);\n //Clear Pack event \n clearBtn.addEventListener('click',clearPack);\n //Filter packing events \n filter.addEventListener('keyup',filterPack);\n}", "function add_button_listeners() {\n\tadd_listener_to_book_buttons();\n\tadd_listener_to_confirm_buttons();\n\tchange_buttons();\n}", "function loadEventListeners() {\n // Add task event\n form.addEventListener('submit', addTask);\n // Remove task event\n taskList.addEventListener('click', removeTask);\n // Clear task event\n clearBtn.addEventListener('click', clearTasks);\n // Filter tasks event\n filter.addEventListener('keyup', filterTasks);\n}", "function loadEventListeners() {\n // Add task event\n form.addEventListener('submit', addTask);\n // Remove task event\n taskList.addEventListener('click', removeTask);\n // Clear task event\n clearBtn.addEventListener('click', clearTasks);\n // Filter tasks event\n filter.addEventListener('keyup', filterTasks);\n}", "addEventListeners() {\n // Empty in base class.\n }", "function bindListener() {\n MxWcEvent.listenInternal('actived', performWhenActived);\n MxWcEvent.listenInternal('selecting', performWhenSelecting);\n MxWcEvent.listenInternal('completed', performWhenCompleted);\n MxWcEvent.listenInternal('idle', performWhenIdle);\n}", "function MsgAddedListener() {\n this._promise = new Promise(resolve => {\n this._resolve = resolve;\n });\n}", "function _addListener(element, type, listener) {\n if (!element) {\n return false;\n }\n if (typeof window.attachEvent === 'object') {\n element.attachEvent('on' + type, listener);\n } else {\n element.addEventListener(type, listener, false);\n }\n }", "function setEventsListeners() {\n events.on(CONSTANTS.EVENTS.AUCTION_INIT, (args) => {\n subModules.forEach(sm => { sm.auctionInit && sm.auctionInit(args, sm.config) })\n });\n events.on(CONSTANTS.EVENTS.AUCTION_END, (args) => {\n subModules.forEach(sm => { sm.auctionEnd && sm.auctionEnd(args, sm.config) })\n });\n events.on(CONSTANTS.EVENTS.BEFORE_REQUEST_BIDS, (args) => {\n subModules.forEach(sm => { sm.updateBidRequest && sm.updateBidRequest(args, sm.config) })\n });\n events.on(CONSTANTS.EVENTS.BID_RESPONSE, (args) => {\n subModules.forEach(sm => { sm.updateBidResponse && sm.updateBidResponse(args, sm.config) })\n });\n}", "function initListeners() {\n $('#key').on('click', '.key-show-control', function(ev) {\n dispatch.keyShowLine($(this).data('line-id'));\n });\n\n $('#key').on('click', 'a.key-duplicate-control', function(ev) {\n ev.preventDefault();\n dispatch.keyDuplicateLine($(this).data('line-id'));\n });\n\n $('#key').on('click', 'a.key-delete-control', function(ev) {\n ev.preventDefault();\n dispatch.keyDeleteLine($(this).data('line-id'));\n });\n\n $('#key').on('click', 'a.key-edit-control', function(ev) {\n ev.preventDefault();\n dispatch.keyEditLine($(this).data('line-id'));\n });\n }", "function registerListener(_listener_, id){\n listeners[id] = _listener_;\n }", "function loadEventListeners() {\n\n // Add task event\n form.addEventListener('submit', addTask);\n // Remove task event\n taskList.addEventListener('click', removeTask);\n // Clear task event\n clearBtn.addEventListener('click', clearTasks);\n // Filter tasks event\n filter.addEventListener('keyup', filterTasks);\n}", "function loadEventListeners() {\r\n\r\n // DOM load event\r\n // DOMContentLoaded is called right after the DOM is loaded\r\n document.addEventListener('DOMContentLoaded', getTasks);\r\n\r\n // Add/submit the task event\r\n form.addEventListener('submit', addTask);\r\n\r\n // Remove the task event\r\n taskList.addEventListener('click', removeTask);\r\n\r\n // Clear the task event\r\n clearBtn.addEventListener('click', clearTasks);\r\n\r\n // Filter tasks event\r\n filter.addEventListener('keyup', filterTasks)\r\n}", "function loadEventListeners() {\n // DOM Load event\n document.addEventListener('DOMContentLoaded', getComments);\n // Add comment event\n form.addEventListener('submit', addComment);\n // Remove comment\n commentList.addEventListener('click', removeComment);\n // Clear comment event\n clearBtn.addEventListener('click', clearComments);\n // Filter comment event\n filter.addEventListener('keyup', filterComments);\n \n}", "function initializeListeners() {\n\telement.saveButton.addEventListener('click', save);\n\telement.resetButton.addEventListener('click', reset);\n\telement.CSSClassNameInput.addEventListener('input', update);\n\telement.frequencyInput.addEventListener('input', update);\n\n\tfor (const styleMode of element.styleModes) {\n\t\tstyleMode.addEventListener('click', update);\n\t}\n}", "function addListeners (node) {\n var model = findModel(node);\n // cache the input eventName.\n this._inputEventName = this._inputEventName || getInputEventName(node, model);\n\n onRenderUpdate.call(this, model);\n\n var ref = createCommonHandlers(this);\n var onInput = ref.onInput;\n var onBlur = ref.onBlur;\n var onValidate = ref.onValidate;\n addVNodeListener(node, this._inputEventName, onInput);\n addVNodeListener(node, 'blur', onBlur);\n\n // add the validation listeners.\n this.normalizedEvents.forEach(function (evt) {\n addVNodeListener(node, evt, onValidate);\n });\n\n this.initialized = true;\n}", "function addListeners (node) {\n var model = findModel(node);\n // cache the input eventName.\n this._inputEventName = this._inputEventName || getInputEventName(node, model);\n\n onRenderUpdate.call(this, model);\n\n var ref = createCommonHandlers(this);\n var onInput = ref.onInput;\n var onBlur = ref.onBlur;\n var onValidate = ref.onValidate;\n addVNodeListener(node, this._inputEventName, onInput);\n addVNodeListener(node, 'blur', onBlur);\n\n // add the validation listeners.\n this.normalizedEvents.forEach(function (evt) {\n addVNodeListener(node, evt, onValidate);\n });\n\n this.initialized = true;\n}", "function addListeners (node) {\n var model = findModel(node);\n // cache the input eventName.\n this._inputEventName = this._inputEventName || getInputEventName(node, model);\n\n onRenderUpdate.call(this, model);\n\n var ref = createCommonHandlers(this);\n var onInput = ref.onInput;\n var onBlur = ref.onBlur;\n var onValidate = ref.onValidate;\n addVNodeListener(node, this._inputEventName, onInput);\n addVNodeListener(node, 'blur', onBlur);\n\n // add the validation listeners.\n this.normalizedEvents.forEach(function (evt) {\n addVNodeListener(node, evt, onValidate);\n });\n\n this.initialized = true;\n}" ]
[ "0.6700577", "0.6606578", "0.6458738", "0.62614715", "0.61922395", "0.6140562", "0.6061487", "0.60592395", "0.59603447", "0.5957826", "0.59576917", "0.59576917", "0.59542686", "0.5927538", "0.5924778", "0.5918582", "0.58977693", "0.58866227", "0.58866227", "0.588635", "0.5883486", "0.58635646", "0.58635646", "0.58556706", "0.5848014", "0.5839878", "0.58395106", "0.5833246", "0.582756", "0.5801602", "0.579738", "0.5789001", "0.57871807", "0.5787157", "0.5785255", "0.5781195", "0.5778567", "0.57636225", "0.5746285", "0.5732542", "0.57299244", "0.572094", "0.57197326", "0.57182443", "0.571296", "0.57111996", "0.5699166", "0.56697065", "0.566804", "0.565692", "0.5656661", "0.5656661", "0.5652008", "0.56359947", "0.5629825", "0.56232363", "0.5619472", "0.5619472", "0.56184703", "0.5613488", "0.5609304", "0.56079936", "0.55872965", "0.5582036", "0.55699897", "0.5569291", "0.55656654", "0.5557091", "0.5557091", "0.5555727", "0.5550451", "0.5547284", "0.5542596", "0.5531253", "0.55220443", "0.5519713", "0.55107236", "0.5508722", "0.550624", "0.5496891", "0.54901093", "0.54898566", "0.5480761", "0.5479422", "0.5472766", "0.5472766", "0.5461228", "0.545653", "0.5454512", "0.5453393", "0.5451825", "0.5450439", "0.5447882", "0.5446546", "0.54321367", "0.5430997", "0.54196364", "0.54132473", "0.54132473", "0.54132473" ]
0.7274345
0
Called when the NaCl module fails to load. This event listener is registered in createNaClModule above.
function handleError(event) { // We can't use common.naclModule yet because the module has not been // loaded. }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function NaClModuleError(event)\n{\n NaClRestartModule();\n AddTextStatus(\"Module Load/start Error ! Restarting ...\");\n}", "function NaClLoadingInit()\n{\n HideProgressStatus(false);\n //Page did load before NaCl module\n if (!g_embed_module)\n AddTextStatus('Please wait for module loading');\n RegisterListener();\n}", "function NntpModuleLoader() {\n try {\n this.loadModule();\n } catch (e) {\n Cu.reportError(e);\n }\n}", "function rerrHandler(error) {\n console.warn('DiscordModule require error', error);\n if (error === 'Module ext.wikia.design-system.loading-spinner is not defined.') {\n // try to restore after spinner error\n moduleList.splice(-1);\n require(moduleList, rcallback, rerrHandler);\n }\n }", "function moduleDidEndLoad() {\n // appendToEventLog('loadend');\n var lastError = event.target.lastError;\n if (lastError != undefined && lastError.length != 0) {\n appendToEventLog('lastError: ' + lastError);\n }\n}", "function NaClModuleDidLoad()\n{\n if (!g_embed_module)\n NaClInitModuleVar();\n\n //Hide the progress div\n AddTextStatus('Module is live, thank you for your patience.');\n window.setTimeout('HideProgressStatus(true)', GetMaxStatusTime(0.5) * 1000);\n\n ModuleIsLive();\n}", "function failModule(name, exception) {\n\n logging.debug(\"Fail module\", name, \"\"+exception);\n if (moduleConfig[name].essential) {\n var message = \"Module \" + name + \" could not be loaded\";\n if (exception) {\n message += \": \" + exception;\n }\n loadingModules = {};\n stopRetryTimer();\n giveUp(new Error(message));\n } else {\n dismissPromise(name, false);\n }\n }", "function rivescript_loading_error(error, filename, lineno) {\n console.log(\"Error when loading rivescript file: \" + filename + \" (\" + error + \")\");\n}", "function loading_error(error, filename, lineno) {\n console.log(\"Dosyaları yüklerken hata meydana geldi: \" + error);\n}", "function handleLoadComponentError() {\n\tsetTimeout(function() {\n\t\tloadPageComponent('login');\n\t},2000);\n\tthrow new Error(\"Invalid component: Components must be grouped in folders with all relevant scripts.\" +\n\t\t\" Click here to visit the setup page: \"+getServerRootPath()+\"divblox/\" +\n\t\t\"Will redirect to login page in 2s\");\n}", "function loading_error() {\n console.log(\"ERRRR...OR\");\n}", "onActivationError() {\n this.removeListeners();\n this.state = State.ERROR;\n this.dispatchEvent(new GoogEvent(EventType.EXECUTED));\n }", "function onLoadError( event ) {\n\t\t$( '#msg-box' )\n\t\t\t.hide()\n\t\t\t.html( \"Error loading \" + _fileUrl + \": \" + event.statusText )\n\t\t\t.delay( 500 )\n\t\t\t.fadeIn();\n\t}", "function moduleLoadAbort() {\n appendToEventLog('abort');\n}", "function moduleDidLoad() {\n naclModule = document.getElementById(pluginId);\n onLoadCallback();\n }", "function error(error) {\n host.active--;\n if (++load.attempt < maxAttempts) {\n host.queued.push(load);\n } else {\n callback(null);\n }\n process(host);\n }", "_handleNodeError(newValue,oldValue){if(typeof oldValue!==typeof void 0&&null!=newValue&&0!=newValue.length){// @todo, need support for a failed to load state; could be useful\n// if we go into an offline capability in the future\nthis._responseList[this.active]=newValue;this.activeNodeResponse=this._responseList[this.active];// set available because we don't have a failed state\nthis.items[this.active].metadata.status=\"available\";this.set(\"items.\"+this.active+\".metadata.status\",\"available\");this.notifyPath(\"items.\"+this.active+\".metadata.status\");// fire an event that this isn't really available so we know an issue occured\nthis.dispatchEvent(new CustomEvent(\"node-load-failed\",{bubbles:!0,cancelable:!0,composed:!0,detail:this.items[this.active]}))}}", "failedToLoad(ev) {\n ev.target.style.display = \"none\";\n }", "function handleEventFailure(rsp) {\n loadComplete();\n $scope.currentEvent = null;\n $scope.showToast('Load failed, please restart.');\n }", "function onPlaceHolderLoadError( msg )\n {\n Logger.log(\"ImageGalleryAdView::onPlaceHolderLoadError() - \" + msg);\n disableGallery(\"place holder load failure\");\n }", "function loading_error(error, filename, lineno) {\n console.log(\"Error when loading files: \" + error);\n res.send(error);\n }", "function loaderErrback(error, url) {\n//console.error(\"in loaderErrback\", error);\n\t\t\tLoader._error(\"Error loading url '\"+url+\"'\");\n\t\t\tif (errback) {\n\t\t\t\terrback(error, url);\n\t\t\t\tloadNext();\n\t\t\t} else {\n\t\t\t\tthrow error;\n\t\t\t}\n\t\t}", "function onLoadFn ( error_data, localNpmObj ) {\n if ( error_data ) { return catchFn( error_data ); }\n localNpmObj.outdated( onOutdatedFn );\n }", "function onPiexModuleFailed() {\n piexEnabled = false;\n}", "_importError() {\r\n console.error('IMPORT ERROR!!');\r\n this._notFound();\r\n }", "dispatchModule(mod, messageCenter) {\n this._messageCenter = messageCenter;\n this.boundDie = this.die.bind(this);\n\n const processSeriousError = (err) => {\n messageCenter.sendEvent(LOAD_PROCESS_FINISH_EVENT, null, err);\n };\n\n process.on('SIGTERM', () => {\n setTimeout(() => {\n logger.debug('We have been asked to exit so now were dying');\n process.exit(0);\n });\n });\n\n return Promise.resolve()\n .then(() => {\n process.on('uncaughtException', processSeriousError);\n process.on('unhandledRejection', processSeriousError);\n })\n .then(() => this._loadModuleIndexJs(mod))\n // Call load on module's index.js\n .then(() => this._callModuleIndexJsLoad(mod, messageCenter))\n .then(() => this._messageCenter.addRequestListener(`base-module-die-${mod.name}`, null, this.boundDie))\n .then((result) => {\n this._dispatchedMod = mod;\n messageCenter.sendEvent(LOAD_PROCESS_FINISH_EVENT, null, null, result);\n return result;\n })\n .then(() => {\n process.removeListener('uncaughtException', processSeriousError);\n process.removeListener('unhandledRejection', processSeriousError);\n })\n .catch((err) => {\n let error = err.error || err;\n if (err instanceof Error) {\n error = {\n name: err.name,\n message: err.message\n };\n }\n process.removeListener('uncaughtException', processSeriousError);\n process.removeListener('unhandledRejection', processSeriousError);\n\n messageCenter.sendEvent(LOAD_PROCESS_FINISH_EVENT, null, error, null);\n return Promise.reject(err);\n });\n }", "onError_() {\n this.switchScreen_(Screens.ERROR);\n getParentAccessUIHandler().onParentAccessDone(ParentAccessResult.kError);\n }", "function dbfLoadError() {\n console.log('dbf file failed to load');\n}", "function moduleDidLoad() {\n // After the NaCl module has loaded, common.naclModule is a reference to the\n // NaCl module's <embed> element.\n //\n // postMessage sends a message to it.\n common.naclModule.postMessage('hello');\n}", "function onKernelError(error) {\n var text = (error.message ||\n error.xhr.statusText ||\n error.xhr.responseText);\n var msg = \"API request failed: \" + text;\n console.error(msg);\n return Promise.reject(error);\n }", "function errorLoading(err) {\r\n console.error('Dynamic page loading failed', err);\r\n}", "function checkIfLoadFailed() {\n\tsetupWebKitGlobals();\n\t\n\ttry {\n\t\tif (globals.browser && globals.browser.getHttpStatus() != 200) {\n\t\t\t\tshowCallFailed();\n\t\t\t\treturn true;\n\t\t\t}\n\t} catch (e) {\n\n\t}\n\t\n\treturn false;\n}", "function NaClModule(attrs){\n this.logger = new TagLogger(); //used for logging\n // Used in closures\n var thisModule = this;\n // Make sure that attrs includes name, src, and id.\n if( _.isUndefined(attrs) || \n _.isUndefined(attrs.name)){\n throw new Error(\"Could not create NaCl Module. name must be defined\");\n }\n\n // config or src/type must be defined\n if( (_.isUndefined(NaClConfig.CONFIG) || _.isUndefined(NaClConfig.TOOLCHAIN)) && (_.isUndefined(attrs.src) || _.isUndefined(attrs.type))){\n throw new Error(\"Could not infer type from config. TOOLCHAIN and CONFIG must be defined; otherwise, use src and type\");\n }\n\n // attrs overrides config\n var moduleName = attrs.name, moduleType = attrs.type, moduleSrc = attrs.src, moduleId = attrs.id;\n\n // ... otherwise, infer attrs using config\n // infer type\n if(!moduleType){\n if(NaClConfig.TOOLCHAIN === 'pnacl'){\n moduleType = 'application/x-pnacl';\n } else {\n moduleType = 'application/x-nacl';\n }\n }\n\n // infer src\n if(!moduleSrc){\n // e.g. Logger/pnacl/Release/Logger.nmf\n moduleSrc = (_.isString(attrs.srcPrefix) ? attrs.srcPrefix : '') + moduleName+'/'+NaClConfig.TOOLCHAIN+'/'+NaClConfig.CONFIG+'/'+moduleName+'.nmf';\n }\n\n // infer id\n if(!moduleId){\n moduleId = moduleName;\n }\n\n // set the inferred types back to attrs.\n this.type = attrs.type = moduleType;\n this.src = attrs.src = moduleSrc;\n this.id = attrs.id = moduleId;\n\n this.name = attrs.name;\n\n // Make sure a module with that id doesn't already exist.\n if(!_.isNull(document.getElementById(attrs.id))){\n throw new Error(\"A module with that id (\"+attrs.id+\") already exists.\");\n } else if (!_.isNull(document.getElementById(attrs.id+\"-listener\"))){\n throw new Error(\"A module with that id (\"+attrs.id+\") already exists but is not yet loaded.\");\n }\n\n // Make sure the type is correct\n var allowedTypes = ['application/x-nacl','application/x-pnacl'];\n if(!_.contains(allowedTypes, attrs.type)){\n throw new Error(\"The application type must be one of \"+JSON.stringify(allowedTypes));\n }\n\n // Default width and height is 0. Default parent container is body.\n\n _.defaults(attrs, {width:\"0\", height:\"0\", parent: document.body});\n\n // wrap the module in a div so we can listen to events before it loads.\n var listenerDiv = document.createElement('div');\n listenerDiv.setAttribute('id', attrs.id + '-listener');\n\n // append the listener to the parent.\n if(!_.isElement(attrs.parent) && _.isString(attrs.parent) && !_.isEmpty(attrs.parent)){\n // Assume they passed in an ID.\n attrs.parent = document.getElementById(attrs.parent);\n }\n attrs.parent.appendChild(listenerDiv);\n\n // set up the event listeners.\n listenerDiv.addEventListener(\"load\" , function(e){\n thisModule.status = STATUSES.LOADED;\n onLoad.call(thisModule,e);\n }, true);\n listenerDiv.addEventListener(\"message\" , function(e){\n onMessage.call(thisModule,e);\n }, true);\n listenerDiv.addEventListener(\"crash\" , function(e){\n thisModule.status = STATUSES.CRASHED;\n thisModule.exitCode = thisModule.moduleEl.exitStatus;\n\n onCrash.call(thisModule,e);\n }, true);\n this.listenerDiv = listenerDiv; //expose to object\n\n\n // Create the module <embed /> element. \n var moduleEl = document.createElement('embed');\n _.forOwn(attrs, function(value, attr){\n if(_.isString(value)){\n moduleEl.setAttribute(attr, value);\n }\n });\n this.moduleEl = moduleEl; //expose to object\n this.logger.setTag(\"NaClModule:\"+this.name);\n this.logger.trace(\"Constructed\");\n\n }", "onAudioLoadError(e) {\n console.error('audio load err', e)\n }", "function componentStillLoadingError(compType){var error$$1=Error(\"Can't compile synchronously as \"+stringify(compType)+\" is still being loaded!\");error$$1[ERROR_COMPONENT_TYPE]=compType;return error$$1;}", "function loadFailureDetected() {\n console.log(\"UNABLE TO LOAD IFRAME CONTENT\");\n alert(\"whohooo iframe didn't load and i detected it\");\n }", "function handleScriptError(script, callback) {\n var onScriptError = function (e) {\n // reject the promise and remove this event listener\n callback(e.error || new Error(\"There was an error attempting to load \" + script.src));\n // remove this event listener\n script.removeEventListener('error', onScriptError, false);\n };\n script.addEventListener('error', onScriptError, false);\n return onScriptError;\n}", "onErrorOccurred(details) {\n this.loadingError_ = true;\n window.clearTimeout(this.animationTimeout_);\n window.clearTimeout(this.loadingTimeout_);\n this.setUIStep(AssistantLoadingUIState.ERROR);\n\n this.buttonsDisabled = false;\n this.$['retry-button'].focus();\n }", "function moduleDidStartLoad() {\n appendToEventLog('Begin module loading');\n}", "function handleLoad() {\n if (xhr.status === 200) {\n callback();\n return;\n }\n\n let message;\n try {\n const response = JSON.parse(xhr.response);\n message = response.message;\n } catch (parseError) {\n message = xhr.response;\n }\n\n const error = new Error('[' + xhr.status + ' HTTP error] ' + message);\n error.statusCode = xhr.status;\n error.response = xhr.response;\n handleError(error);\n }", "function server_or_connect_error()\n{\n// FIXME: We could display something on screen at this point to let the user know we had a problem completing a reload\n reload_later(reload_interval)\n}", "function onGapiLoadError() {\n alert('Fehler beim Laden der Daten zu den Alpenhütten');\n console.log('Fehler beim Laden der Daten zu den Alpenhütten');\n}", "function handle_load_error(err, found, plugin_desc, eraro) {\n plugin_desc.err = err\n plugin_desc.found = found\n\n plugin_desc.found_name = plugin_desc.found.name\n plugin_desc.err_msg = err.message\n\n // Syntax error inside the plugin code.\n // Unfortunately V8 does not give us location info.\n // It does print a complaint to STDERR, so need to tell user to look there.\n if (err instanceof SyntaxError) {\n return eraro('syntax_error', plugin_desc)\n }\n\n // Not what you think!\n // This covers the case where the plugin contains\n // _require_ calls that themselves fail.\n else if ('MODULE_NOT_FOUND' == err.code) {\n plugin_desc.err_msg = err.stack.replace(/\\n.*\\(module\\.js:.*/g, '')\n plugin_desc.err_msg = plugin_desc.err_msg.replace(/\\s+/g, ' ')\n return eraro('require_failed', plugin_desc)\n }\n\n // The require call failed for some other reason.\n else {\n return eraro('load_failed', plugin_desc)\n }\n}", "function error() {\n\tTi.App.fireEvent('closeLoading');\n\tTi.API.info(\"error\");\n}", "function leftImageLoadError( msg )\n {\n Logger.log(\"ImageGalleryAdView::leftImageLoadError() - \" + msg);\n disableGallery(\"image load failure\");\n m_isLoadingImage = false;\n m_currentTimeOut = 0;\n }", "function loadingError() {\n debug('loadingError');\n\n modal.error = true;\n\n if (!modal.ready)\n return;\n\n if ($.isFunction(currentSettings.handleError))\n currentSettings.handleError(modal, currentSettings);\n\n modal.loading\n .addClass(currentSettings.errorClass)\n .html(currentSettings.contentError);\n $(currentSettings.closeSelector, modal.loading)\n .unbind('click.nyroModal')\n .bind('click.nyroModal', removeModal);\n setMarginLoading();\n modal.loading\n .css({\n marginTop: currentSettings.marginTopLoading+'px',\n marginLeft: currentSettings.marginLeftLoading+'px'\n });\n }", "async loadOrDie(die) {\n if (this.isLoaded) return\n try {\n this.load()\n } catch (e) {\n die(`Error loading ${this.type} index`, e)\n }\n }", "function Pop3ModuleLoader() {\n try {\n this.loadModule();\n } catch (e) {\n Cu.reportError(e);\n }\n}", "function onErrorComponentDataLoadingHandler(event, rejection) {\n function compareStatus(stack) {\n return stack.filter(function(w) { return w.status === rejection.status; }).length > 0;\n }\n if (self.isComponent(rejection) && !rejection.canceled) {\n if (rejection.config && rejection.config.canceled !== true) {\n self.loaded = true;\n self.loadingData = false;\n var isExist = compareStatus(self.warnings) || compareStatus(self.dangers);\n if (!isExist) {\n var error = {};\n error.status = rejection.status;\n\n if (rejection.data && rejection.data.message) {\n error.text = rejection.data.message;\n } else {\n var messageCode = error.status ? ('N' + error.status) : 'UNDEFINED';\n $translate('RESPONSE_ERROR.' + messageCode).then(function(translation) {\n var parts = translation.replace('%code', error.status).split(':');\n error.label = parts[0];\n if (parts[1]) {\n error.text = ':' + parts[1];\n }\n });\n }\n\n if (rejection.status === -1) {\n self.dangers.push(error);\n $translate('RESPONSE_ERROR.UNDEFINED').then(function(translation) {\n error.text = translation;\n });\n }\n\n if (/^4/.test(rejection.status)) {\n self.warnings.push(error);\n }\n if (/^5/.test(rejection.status)) {\n $translate('RESPONSE_ERROR.SERVICE_UNAVAILABLE').then(function(translation) {\n toastr.error(translation);\n });\n }\n event.preventDefault();\n }\n } else {\n self.loaded = true;\n self.isLoading = false;\n }\n }\n }", "function addNetworkOrSrcEvent() {\n window.addEventListener('error', function (error) {\n console.log('捕获到异常:', error);\n var _a = error.target, tagName = _a.tagName, src = _a.src, href = _a.href;\n var path = error.composedPath().map(function (value) {\n var nodeName = value.nodeName;\n return nodeName || 'Window';\n });\n if (tagName !== undefined &&\n ['IMG', 'LINK', 'SCRIPT'].includes(tagName)) {\n var networkOrSrcParams = {\n url: window.location.href,\n type: 'resourceError',\n srcUrl: src || href,\n tagName: tagName,\n path: path\n };\n console.log(path);\n computedErrorObject(networkOrSrcParams);\n }\n return true;\n }, true);\n}", "function triggerLoadError(wrapper) {\n wrapper.instance().handleError();\n wrapper.update();\n}", "function handleError(event) {\n if (navigator.sayswho.match(\"Safari\")) {\n handleLoad(event);\n return;\n }\n console.log(event);\n statusElement.src = \"x.png\";\n statusElement.classList.add(\"animate-appear-and-fade\");\n\n // If form is valid, keep button enabled.\n if (form.checkValidity()) {\n statusButton.disabled = false;\n }\n }", "function loadFailed() {\n\talert(\"加载上传组件失败!\");\n}", "function loadingError() {\r\n\t\tdebug('loadingError');\r\n\r\n\t\tmodal.error = true;\r\n\r\n\t\tif (!modal.ready)\r\n\t\t\treturn;\r\n\r\n\t\tif ($.isFunction(currentSettings.handleError))\r\n\t\t\tcurrentSettings.handleError(modal, currentSettings);\r\n\r\n\t\tmodal.loading\r\n\t\t\t.addClass(currentSettings.errorClass)\r\n\t\t\t.html(currentSettings.contentError);\r\n\t\t$(currentSettings.closeSelector, modal.loading).click(removeModal);\r\n\t\tsetMarginLoading();\r\n\t\tmodal.loading\r\n\t\t\t.css({\r\n\t\t\t\tmarginTop: currentSettings.marginTopLoading+'px',\r\n\t\t\t\tmarginLeft: currentSettings.marginLeftLoading+'px'\r\n\t\t\t});\r\n\t}", "function handleImageError(e) {\n\tconsole.log(\"Error Loading Image : \" + e.target.src);\n}", "function failureCB() { }", "onDetectError() {\n\t\tthis.removeEventListeners();\n\t\tthis.onError();\n\t}", "onDetected({ module: webpackModuleRecord, paths, compilation }) {\n // `paths` will be an Array of the relative module paths that make up the cycle\n // `module` will be the module record generated by webpack that caused the cycle\n compilation.errors.push(new Error(paths.join(' -> ')))\n }", "function imgLoadError() {\n\talert(\"Unable to load images!\");\n}", "function handleImageError(e) {\n console.log(\"Error Loading Image : \" + e.target.src);\n }", "function onKernelError(error) {\n var text = (error.throwError ||\n error.xhr.statusText ||\n error.xhr.responseText);\n var msg = \"API request failed: \" + text;\n console.error(msg);\n return Promise.reject(error);\n }", "_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}", "function createNaclModule(nmf_path_name, width, height) {\n var nacl_elem = document.createElement(\"embed\");\n nacl_elem.setAttribute(\"name\", \"nacl_module\");\n nacl_elem.setAttribute(\"id\", \"nacl_module\");\n nacl_elem.setAttribute(\"type\", \"application/x-nacl\");\n nacl_elem.setAttribute(\"src\", nmf_path_name);\n nacl_elem.setAttribute(\"width\", width);\n nacl_elem.setAttribute(\"height\", height);\n nacl_elem.setAttribute(\"logs\", logs_level);\n\n var listenerDiv = document.getElementById(\"listener\");\n listenerDiv.appendChild(nacl_elem);\n\n // attach common listeners\n listenerDiv.addEventListener(\"message\", handleNaclMessage, true);\n listenerDiv.addEventListener(\"crash\", handleNaclCrash, true);\n listenerDiv.addEventListener(\"load\", handleNaclLoad, true);\n}", "function moduleDidLoad() {\n jitModule = document.getElementById('jit');\n appendToEventLog('Finished module loading');\n updateStatus('SUCCESS');\n jitModule.postMessage(\"GO\")\n}", "function onError(err) {\n const ctx = this.$ctx;\n const cn = npm.utils.getSafeConnection(ctx.cn);\n Events.error(ctx.options, err, {cn, dc: ctx.dc});\n if (ctx.cnOptions && typeof ctx.cnOptions.onLost === 'function' && !ctx.notified) {\n try {\n ctx.cnOptions.onLost.call(this, err, {\n cn,\n dc: ctx.dc,\n start: ctx.start,\n client: this\n });\n } catch (e) {\n ColorConsole.error(e && e.stack || e);\n }\n ctx.notified = true;\n }\n}", "function apiLoadError() {\n var errorMsg = \"AJAX: API Load Error. Please reload the page\";\n $('#linkError').append(errorMsg);\n }", "function loadFail() {\n nextFonts = null;\n }", "_attachErrorEvent() {\n\t\tthis._oConnection.onEvent(\"error\", function(err) {\n\t\t\tlogger.error(\"VoiceConnection error: \", err);\n\t\t\tthis.play(); //Try to play the next song on error\n\t\t}.bind(this));\n\n\t\tthis._oConnection.onEvent(\"failed\", function(err) {\n\t\t\tlogger.error(\"VoiceConnection failed: \", err);\n\t\t\tthis.play(); //Try to play the next song on error\n\t\t}.bind(this));\n\n\t\tthis._bErrorEventAttached = true;\n\t}", "function errorLoadRoute(err) {\n // On error loaded page we can redirect user to 404 page or error page.\n console.error('Loaded page failed', err);\n}", "function onFail(message) {\n }", "function processControllerFailureRecovery() {\n addEvent(\"controllers\", e[\"controller_id\"], point, entities);\n }", "function failureCB(){}", "function loadErrorCallBack(params) {\n\t$(\"#websiteReference\").text(\"The Vivit Website appears unavailable: \" + params.message);\n \n\tinAppBrowserRef.close();\n\tinAppBrowserRef = undefined;\n}", "disconnectedCallback(){window.removeEventListener(\"es-bridge-annyang-loaded\",this._annyangLoaded.bind(this));super.disconnectedCallback()}", "onLoadError(xhr){\n alert(\"Load Model Error!\");\n }", "function NaClAMBulletInit() {\n aM.addEventListener('sceneloaded', NaClAMBulletSceneLoadedHandler);\n aM.addEventListener('noscene', NaClAMBulletStepSceneHandler);\n aM.addEventListener('sceneupdate', NaClAMBulletStepSceneHandler);\n}", "function windowOnError(msg, file, line, col, error) {\n // resolve the stack trace\n StackTrace.fromError(error, { offline: config.offline })\n // then try to send it up to the server\n .then(function (stackFrames) {\n return reactotron.error(msg, stackFrames);\n })\n // can't resolve, well, let the user know, but still upload something sane\n .catch(function (resolvingError) {\n return reactotron.error({\n message: CANNOT_RESOLVE_ERROR,\n original: { msg: msg, file: file, line: line, col: col, error: error },\n resolvingError: resolvingError\n });\n });\n\n // call back the previous window.onerror if we have one\n if (swizzledOnError) {\n swizzledOnError(msg, file, line, col, error);\n }\n }", "function module_complete(mod, err) {\n mod.status = err ? STATUS.ERROR : STATUS.LOADED;\n // When sometimes cached in IE, exec will occur before onload, make sure len is an number\n for (var i = 0, len = (mod._entry || []).length; i < len; i++) {\n var entry = mod._entry[i];\n if (--entry._remain === 0) {\n entry._callback();\n }\n }\n delete mod._entry;\n}", "function onLoadModelError(viewerErrorCode) {\n console.error('onLoadModelError() - errorCode:' + viewerErrorCode);\n}", "function onLoadModelError(viewerErrorCode) {\n console.error('onLoadModelError() - errorCode:' + viewerErrorCode);\n}", "function callAjaxLControllerFailed(msg){\n opts.stop = false;\n animateLoader('login', 'stop');\n }", "function googleMapLoadError() {\n window.alert(\"Google Maps has failed to load. Please check your internet connection and try again.\");\n self.apiError(true);\n}", "function onFailedXHR(request_intent, xhr) {\n\n}", "function onFailedXHR(request_intent, xhr) {\n\n}", "function MakeClosure_LoadFailed(load) {\n return function (exc) {\n //> 1. Let load be F.[[Load]].\n //> 2. Assert: load.[[Status]] is `\"loading\"`.\n Assert(load.status === \"loading\");\n\n //> 3. Set load.[[Status]] to `\"failed\".\n load.status = \"failed\";\n\n //> 4. Set load.[[Exception]] to exc.\n load.exception = exc;\n\n //> 5. Let linkSets be a copy of the List load.[[LinkSets]].\n //> 6. For each linkSet in linkSets, in the order in which the LinkSet\n //> Records were created,\n let linkSets = SetToArray(load.linkSets);\n callFunction(std_Array_sort, linkSets,\n (a, b) => b.timestamp - a.timestamp);\n for (let i = 0; i < linkSets.length; i++) {\n //> 1. Call LinkSetFailed(linkSet, exc).\n LinkSetFailed(linkSets[i], exc);\n }\n\n //> 7. Assert: load.[[LinkSets]] is empty.\n Assert(callFunction(std_Set_get_size, load.linkSets) === 0);\n };\n}", "onerror(err) {\n debug(\"error\", err);\n this.emitReserved(\"error\", err);\n }", "onError() {\n // Guard because Node has no access to this.element\n if (this.isFastBoot) {\n return false;\n }\n if (!this.element) {\n return; // Guard against error that appears after breaking down this component\n }\n set(this, 'state', 'error');\n const src = this.element.getElementsByTagName('img')[0].currentSrc;\n const vw = window.innerWidth;\n const dppx = window.devicePixelRatio;\n this.errors.log('Missing image', { src, vw, dppx });\n }", "function onLoadModelError(viewerErrorCode) {\n console.error('onLoadModelError() - errorCode:' + viewerErrorCode);\n }", "function onerror (err) {\n debug('http.ClientRequest \"error\" event: %o', err.stack || err);\n fn(err);\n }", "function handleError(_e,_xhr,_custom) {\n\t\t\tif (_custom) {\n\t\t\t\t_custom(e,xhr);\n\t\t\t}\n\t\t\telse {\n\t\t\t\tTi.API.error('Error: '+JSON.stringify(_e)+'\\nServer response: '+_xhr.responseText);\n\t\t\t\tapp.ui.alert(L('error'), L('error_general'));\n\t\t\t\tTi.App.fireEvent('app:hide.loader');\n\t\t\t}\n\t\t}", "function onError(e) {\n console.log(\"ASSETMANAGER ERROR > Error Loading asset\");\n }", "function fail(data) {\n window.console.error(\"Could not initialize:\" + url);\n }", "function onErrorCallingNativeFunction (){\n\talert('Ocorreu um erro (1001)');\n}", "static handleSetupError(evt){\n // tell all windows ghci is broken (there will never a response object at this point)\n webContents.getAllWebContents().forEach(resEvt => {\n IpcResponder.respond(resEvt, \"ghci-error\", {err: evt.message || \"GHCi setup error.\"})\n });\n }", "function onLoadModelError(viewerErrorCode) {\n console.error('onLoadModelError() - errorCode:' + viewerErrorCode);\n }", "onerror(err) {\n debug(\"error\", err);\n super.emit(\"error\", err);\n }", "function swPrecache_callback(error) { console.log(\"Error:\" + error) }", "onerror(err) {\n debug(\"error\", err);\n super.emit(\"error\", err);\n }", "onerror(err) {\n debug(\"error\", err);\n super.emit(\"error\", err);\n }", "function rightImageLoadError( msg )\n {\n Logger.log(\"ImageGalleryAdView::rightImageLoadError() - \" + msg);\n disableGallery(\"image load failure\");\n m_isLoadingImage = false;\n m_currentTimeOut = 0;\n }" ]
[ "0.77593607", "0.6282221", "0.6072994", "0.60244846", "0.58652115", "0.58132577", "0.57636225", "0.5633213", "0.5599228", "0.5539235", "0.55237347", "0.5516494", "0.5488744", "0.54619133", "0.5395556", "0.53943974", "0.5286247", "0.5281936", "0.52816176", "0.52603394", "0.5108904", "0.5079866", "0.50694674", "0.5068836", "0.5061964", "0.50400794", "0.5023905", "0.5018511", "0.50020367", "0.49982473", "0.4996936", "0.49904636", "0.4982418", "0.4966206", "0.49659264", "0.49619916", "0.4958124", "0.49523723", "0.4942818", "0.49323004", "0.4915939", "0.48899493", "0.48876128", "0.48824635", "0.48556834", "0.48535517", "0.48403847", "0.48283485", "0.48230073", "0.4821895", "0.4819914", "0.4817911", "0.48120275", "0.48060006", "0.47951344", "0.47908717", "0.47886682", "0.47852954", "0.4780502", "0.47699112", "0.47680396", "0.47648442", "0.47642285", "0.47634697", "0.47601503", "0.47556826", "0.47473612", "0.47367355", "0.47219226", "0.47168866", "0.47022247", "0.469856", "0.46944374", "0.4681529", "0.46764708", "0.46686792", "0.46656385", "0.4665206", "0.46617386", "0.46601486", "0.46579516", "0.46539363", "0.46497196", "0.46497196", "0.46448284", "0.46445188", "0.46441895", "0.46437818", "0.464236", "0.46417353", "0.46311283", "0.46195072", "0.46181512", "0.4615154", "0.4603206", "0.45997015", "0.45985946", "0.4594777", "0.4594777", "0.4593778" ]
0.724533
1
Called when the Browser can not communicate with the Module This event listener is registered in attachDefaultListeners above.
function handleCrash(event) { }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "onDetectError() {\n\t\tthis.removeEventListeners();\n\t\tthis.onError();\n\t}", "disconnectedCallback() {\n this.setupWindowEvents(false);\n super.disconnectedCallback();\n }", "handleUnableToConnectToChannelDataSocketMessage(message) {\n // Pass on this information to the upper controls\n this.top.getDisplayer()\n .getUpperControls()\n .onUnableToConnectToChannelDataSocketMessageReceived();\n }", "disconnected() {\n // implement if needed\n }", "function onPiexModuleFailed() {\n piexEnabled = false;\n}", "disconnectedCallback() {\n this.removeEventListener(\"click\", this.handleClick_);\n this.removeEventListener(\"keyup\", this.handleKeyup_);\n this.removeEventListener(\"keypress\", this.handleKeyPress_);\n document.addEventListener(customEvents.READY, this.toggleDisplay_);\n }", "onActivationError() {\n this.removeListeners();\n this.state = State.ERROR;\n this.dispatchEvent(new GoogEvent(EventType.EXECUTED));\n }", "disconnectedCallback() {\n // Detect super?\n if (this.removeEvents) this.removeEvents();\n }", "disconnectedCallback() {\n this.addEventListener('wheel', (e) => this.mouseWheelHandler(e))\n }", "_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}", "function onRemoteUnavailable() {\n remoteAvailable = false;\n // check whether we have a callback function for reacting to a change of availability - this will be set from outside!\n if (self.onCRUDAvailabilityChanged) {\n self.onCRUDAvailabilityChanged(false);\n } else {\n alert(\"The remote storage is not available. App will run in offline mode.\");\n }\n }", "function onerror() {\n if (this._socket) {\n this._socket = null;\n this._logger.info('Connection closed.');\n }\n\n this._debuggerObj.setEngineMode(this._debuggerObj.ENGINE_MODE.DISCONNECTED);\n\n if (this._surface.getPanelProperty('chart.active')) {\n this._chart.disableChartButtons();\n if (this._chart.containsData()) {\n this._surface.toggleButton(true, 'chart-reset-button');\n }\n }\n\n if (this._surface.getPanelProperty('watch.active')) {\n this._surface.updateWatchPanelButtons(this._debuggerObj);\n }\n\n if (this._session.isUploadStarted()) {\n this._session.setUploadStarted(false);\n }\n\n // Reset the editor.\n this._session.reset();\n this._surface.reset();\n this._surface.disableActionButtons(true);\n this._surface.toggleButton(true, 'connect-to-button');\n this._surface.continueStopButtonState(this._surface.CSICON.CONTINUE);\n\n if (this._session.isContextReset()) {\n this._session.setContextReset(false);\n\n // Try to reconnect once.\n setTimeout(() => {\n $('#connect-to-button').trigger('click');\n }, 1000);\n }\n}", "disconnectedCallback() {\n super.disconnectedCallback();\n ipc.removeListener('search-count', this._searchCoundHandler);\n ipc.removeListener('focus-input', this._focusHandler);\n this.removeEventListener('keydown', this._keydownHandler);\n }", "disconnectedCallback() {\n super.disconnectedCallback();\n }", "pcBindEvent(){ return false }", "function notSupportedError() {\n\t\treturn sendError(\"Not currently supported!\");\n\t}", "function broadcastPermissionDeniedEvent() {\n $rootScope.$broadcast(TransitionEventNames.permissionDenies,\n TransitionProperties.toState, TransitionProperties.toParams,\n TransitionProperties.options);\n }", "function onConnectionFailed() {\r\n\t\t console.error('Connection Failed!');\r\n\t\t}", "function attachDefaultListeners(listenerDiv) {\n listenerDiv.addEventListener('load', moduleDidLoad, true);\n listenerDiv.addEventListener('message', handleMessage, true);\n listenerDiv.addEventListener('error', handleError, true);\n listenerDiv.addEventListener('crash', handleCrash, true);\n }", "disconnectedCallback() {\r\n console.log('disconnectedCallback called')\r\n }", "disconnectedCallback () {\n super.disconnectedCallback();\n\n let ctrl = this.controlElement;\n if (ctrl) {\n ctrl.removeEventListener('change', this._onCtrlChange);\n ctrl.removeEventListener('blur', this._onCtrlBlur);\n }\n }", "disconnectedCallback() {\n console.log('disconnectedCallback called')\n }", "function onFail(message) {\n }", "disconnectedCallback() {\n if (this.__dataEnabled) {\n super.disconnectedCallback();\n }\n }", "onFail_() {\n this.canAccess = false;\n }", "disconnectedCallback(){window.removeEventListener(\"es-bridge-annyang-loaded\",this._annyangLoaded.bind(this));super.disconnectedCallback()}", "function broadcastPermissionDeniedEvent() {\n $rootScope.$broadcast(TransitionEventNames.permissionDenies,\n TransitionProperties.toState, TransitionProperties.toParams,\n TransitionProperties.options);\n }", "disconnectedCallback() {\n // nop\n }", "onError_() {\n this.switchScreen_(Screens.ERROR);\n getParentAccessUIHandler().onParentAccessDone(ParentAccessResult.kError);\n }", "function onConnectionFailed(){\n\t\t\tconsole.error(\"Connection Failed!\")\n\t\t}", "disconnectedCallback() {\n super.disconnectedCallback();\n }", "_assertNotAttached() {\n if (this._portalOutlet.hasAttached() && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('Attempting to attach snack bar content after content is already attached');\n }\n }", "_assertNotAttached() {\n if (this._portalOutlet.hasAttached() && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('Attempting to attach snack bar content after content is already attached');\n }\n }", "function broadcastPermissionDeniedEvent() {\n $rootScope.$broadcast(TransitionEventNames.permissionDenied, TransitionProperties.next);\n }", "disconnectedCallback() {\n console.log(\"disconnected Callback called\")\n\n }", "disconnectedCallback(){}", "disconnectedCallback(){}", "disconnectedCallback(){}", "disconnectedCallback() {\n this.removeEventListener(\"mousedown\", this.tapEventOn);\n this.removeEventListener(\"mouseover\", this.tapEventOn);\n this.removeEventListener(\"mouseout\", this.tapEventOff);\n this.$.button.removeEventListener(\"focused-changed\", this.focusToggle);\n super.disconnectedCallback();\n }", "get cantFireEvent(){\n return (!this._config || !this.hass || !this._firstRendered);\n }", "function onDisconnected() {\n console.log(\"Failed to connect: \" + chrome.runtime.lastError.message);\n port = null;\n}", "function NaClModuleError(event)\n{\n NaClRestartModule();\n AddTextStatus(\"Module Load/start Error ! Restarting ...\");\n}", "disconnectedCallback() {\n this.windowControllers.abort();\n super.disconnectedCallback();\n }", "disconnectedCallback() {\n //\n }", "sendIceConnectionFailedEvent() {\n CallStats._reportError(this, wrtcFuncNames.iceConnectionFailure, null, this.peerconnection);\n }", "disconnected() {}", "function failure() {\n\tconsole.error('No access to your midi devices.')\n}", "function moduleLoadAbort() {\n appendToEventLog('abort');\n}", "disconnectedCallback() {}", "disconnectedCallback() {}", "disconnectedCallback() { }", "_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}", "disconnectedCallback(){super.disconnectedCallback()}", "disconnectedCallback(){super.disconnectedCallback()}", "disconnectedCallback () {}", "disconnectedCallback() {\n super.disconnectedCallback();\n window.removeEventListener(\"simple-drawer-hide\", this.close.bind(this));\n window.removeEventListener(\"simple-drawer-show\", this.showEvent.bind(this));\n }", "function noop() {\n console.warn('Hermes messaging is not supported.');\n }", "static notifyFailure()\n\t\t{\n\t\t\tthis.notify(NotificationFeedbackType.Error);\n\t\t}", "disconnectedCallback() {\n }", "disconnectedCallback() {\n }", "disconnectedCallback() {\n }", "disconnectedCallback() {\n }", "disconnectedCallback() {\n }", "disconnectedCallback() {\n }", "disconnectedCallback() {\n window.removeEventListener(\n `es-bridge-${name}-loaded`,\n this._x2jsLoaded.bind(this)\n );\n super.disconnectedCallback();\n }", "disconnectedCallback() {\n /* Remove events listeners for the buttons*/\n this.playBtn.removeEventListener(\"click\", this.play);\n this.updateBtn.removeEventListener(\"click\", this.update);\n this.deleteBtn.removeEventListener(\"click\", this.delete);\n }", "disconnectedCallback(){\n \n }", "disconnectedCallback(){\n \n }", "disconnectedCallback(){\n \n }", "disconnectedCallback() {\n var _a2;\n (_a2 = this.__controllers) === null || _a2 === void 0 ? void 0 : _a2.forEach((c) => {\n var _a3;\n return (_a3 = c.hostDisconnected) === null || _a3 === void 0 ? void 0 : _a3.call(c);\n });\n }", "function socketOnError () {\n const websocket = this[kWebSocket];\n\n this.removeListener('error', socketOnError);\n this.on('error', constants.NOOP);\n\n if (websocket) {\n websocket.readyState = WebSocket.CLOSING;\n this.destroy();\n }\n}", "function socketOnError () {\n const websocket = this[kWebSocket];\n\n this.removeListener('error', socketOnError);\n this.on('error', constants.NOOP);\n\n if (websocket) {\n websocket.readyState = WebSocket.CLOSING;\n this.destroy();\n }\n}", "disconnectedCallback () {\n }", "function noNetworkDetected(){\n //We have no network and the current network status in the app is network, meaning we have to switch to local load and load local tiles\n if(networkMode == \"network\"){\n onOffline();\n }\n else{\n console.log(\"No network change or unknown error\");\n } \n}", "disconnectedCallback() {\n \n }", "function handleError(event) {\n // We can't use common.naclModule yet because the module has not been\n // loaded.\n }", "function loadFailureDetected() {\n console.log(\"UNABLE TO LOAD IFRAME CONTENT\");\n alert(\"whohooo iframe didn't load and i detected it\");\n }", "disconnectedCallback() {\n\n }", "disconnectedCallback() {\n\n }", "disconnectedCallback() {\n super.disconnectedCallback();\n this.removeEventListener('keydown', this._keyEventHandler.bind(this));\n this.removeEventListener('keyup', this._keyEventHandler.bind(this));\n }", "onDisable() {}", "disconnectedCallback()\n\t{\n\n\t}", "disconnectedCallback()\n\t{\n\n\t}", "disconnectedCallback()\n\t{\n\n\t}", "disconnectedCallback()\n\t{\n\n\t}", "function OnErr() {\r\n}", "function onerrorHandler(){\n console.error(\"Cannot connect to placecage.com - abandon ship!\");\n alert(\"Nick Cage is unavailable at the moment - please try again later!\");\n }", "function sendVersionMiss() {\n if (registeredMiss) {\n return;\n }\n\n registeredMiss = true;\n\n port.addEventListener('message', message => {\n if (message.type === 'check-version') {\n sendVersionMismatch();\n }\n });\n\n sendVersionMismatch();\n\n port.start();\n\n function sendVersionMismatch() {\n port.postMessage({\n name: 'version-mismatch',\n version: Ember.VERSION,\n from: 'inspectedWindow'\n });\n }\n }", "function onDisconnectListener() {\n console.debug(\"cs disconnected\");\n googlemusicport = null;\n googlemusictabId = null;\n connecting = false;\n refreshContextMenu();\n\n song.reset();\n player.reset();\n updateBrowserActionInfo();\n iconClickSettingsChanged();\n\n //try to connect another tab\n while (parkedPorts.length > 0) {\n var parkedPort = parkedPorts.shift();\n try {\n parkedPort.onDisconnect.removeListener(removeParkedPort);\n connectPort(parkedPort);\n break;\n } catch (e) {\n //seems to be disconnected, try next\n }\n }\n }", "disconnectedCallback () {\n\n }", "function OnInternetBad()\n{\n\tPop.WebApi.InternetStatus = false;\n\tPop.WebApi.InternetStatusChangedQueue.PushUnique();\n}", "static disable_notfication() {\n ApplicationState._disable_notification = true;\n }", "function NoScript ()\r\n{\r\n alert ( \"ERROR: Failed to load the necessary javascript objects. An internet \"\r\n + \"connection is required for this capability and one does not appear \"\r\n + \"to be available. This functionality will not work until an internet \" \r\n + \"connection can be established.\"\r\n );\r\n}", "function onFail(message) {\n console.log('Failed because: ' + message);\n }", "disconnectedCallback () {\r\n console.log('Component disconnect!')\r\n }", "function didBadClick() {\r\n sendNotFound({message: \"Could not click\",\r\n class: \"org.openqa.selenium.WebDriverException\"});\r\n}", "disable_() {\n const map = this.getMap();\n console.assert(map, 'Map should be set.');\n this.listenerKeys_.forEach(olEvents.unlistenByKey);\n this.listenerKeys_.length = 0;\n }", "failedToLoad(ev) {\n ev.target.style.display = \"none\";\n }", "function setupDisconnectHandler() {\n events.on('kernel_connection_failed.Kernel', function() {\n util.debug.log('Disconnected; timeoutInfo:');\n util.debug.log(timeoutInfo);\n _alertIfTimedOutAndDisable();\n });\n }", "function disable() {\n $(document)\n .off('ajax:error', handleError)\n .off('ajax:success', handleSuccess);\n }", "function dataNotLoaded(request, text, error) {\n console.error('You fucked up.');\n}" ]
[ "0.63186765", "0.6302935", "0.6241428", "0.5982368", "0.5962737", "0.5961247", "0.59557354", "0.5791024", "0.57363516", "0.5718313", "0.5704501", "0.5702755", "0.56849396", "0.56723", "0.5671249", "0.56611407", "0.5653324", "0.56453985", "0.5644656", "0.5641317", "0.56261927", "0.5618129", "0.5614311", "0.5611789", "0.5611255", "0.56108177", "0.5608712", "0.5576988", "0.5572832", "0.55724406", "0.55625796", "0.55612344", "0.55612344", "0.5555586", "0.55545443", "0.5548491", "0.5548491", "0.5548491", "0.5540347", "0.5535162", "0.5530204", "0.5526452", "0.5519464", "0.5515685", "0.55138737", "0.5511057", "0.55083513", "0.55075413", "0.5498609", "0.5498609", "0.54878813", "0.5486755", "0.5478658", "0.5478658", "0.54749113", "0.5473993", "0.545713", "0.545219", "0.5449335", "0.5449335", "0.5449335", "0.5449335", "0.5448044", "0.5448044", "0.5447095", "0.54454994", "0.5441629", "0.5441629", "0.5441629", "0.54381377", "0.5434447", "0.5434447", "0.5424403", "0.5412509", "0.5409274", "0.5404936", "0.539866", "0.5376793", "0.5376793", "0.5375564", "0.53749573", "0.5374643", "0.5374643", "0.5374643", "0.5374643", "0.53746176", "0.53709555", "0.5369911", "0.53603935", "0.5347655", "0.53446084", "0.5344051", "0.5329513", "0.53266925", "0.5324782", "0.5324777", "0.5321842", "0.5315973", "0.53098845", "0.5309063", "0.5300553" ]
0.0
-1
Called when the NaCl module is loaded. This event listener is registered in attachDefaultListeners above.
function moduleDidLoad() { naclModule = document.getElementById(pluginId); onLoadCallback(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function NaClLoadingInit()\n{\n HideProgressStatus(false);\n //Page did load before NaCl module\n if (!g_embed_module)\n AddTextStatus('Please wait for module loading');\n RegisterListener();\n}", "function NaClModuleDidLoad()\n{\n if (!g_embed_module)\n NaClInitModuleVar();\n\n //Hide the progress div\n AddTextStatus('Module is live, thank you for your patience.');\n window.setTimeout('HideProgressStatus(true)', GetMaxStatusTime(0.5) * 1000);\n\n ModuleIsLive();\n}", "function moduleDidLoad() {\n // After the NaCl module has loaded, common.naclModule is a reference to the\n // NaCl module's <embed> element.\n //\n // postMessage sends a message to it.\n common.naclModule.postMessage('hello');\n}", "function NaClAMBulletInit() {\n aM.addEventListener('sceneloaded', NaClAMBulletSceneLoadedHandler);\n aM.addEventListener('noscene', NaClAMBulletStepSceneHandler);\n aM.addEventListener('sceneupdate', NaClAMBulletStepSceneHandler);\n}", "function attachDefaultListeners(listenerDiv) {\n listenerDiv.addEventListener('load', moduleDidLoad, true);\n listenerDiv.addEventListener('message', handleMessage, true);\n listenerDiv.addEventListener('error', handleError, true);\n listenerDiv.addEventListener('crash', handleCrash, true);\n }", "function moduleDidStartLoad() {\n appendToEventLog('Begin module loading');\n}", "function init() {\n loadDependencies();\n attachEventHandlers();\n}", "onLoad() {\n this._label = this.node.getComponent(cc.Label);\n i18n.on('locale:changed', this._asyncLocale, this);\n }", "function init() {\r\n bindEventListeners();\r\n }", "function gmInitEventHandler() {\n if (INIT_ONLOAD) {\n window.addEventListener(\"load\", function (e) {\n gmAddHandler(e);\n });\n }\n}", "function init() {\r\n\taddListeners();\r\n\t// Polite loading\r\n\tif (Enabler.isPageLoaded()) {\r\n\t\tshow();\r\n\t}\r\n\telse {\r\n\t\tEnabler.addEventListener(studio.events.StudioEvent.PAGE_LOADED, show);\r\n\t\t//Enabler.addEventListener(studio.events.StudioEvent.VISIBLE, show);\r\n\t}\r\n}", "function initialize() {\n\tinitializeListeners();\n\tload();\n}", "function loadListener() {\n window.removeEventListener(\"load\", loadListener, false);\n AlwaysReader.init(window);\n }", "function NntpModuleLoader() {\n try {\n this.loadModule();\n } catch (e) {\n Cu.reportError(e);\n }\n}", "function _onModulesLoaded() {\n\t checkModules.call(this, projectGlobal.modules, onAllInit);\n\t}", "onload(){\n this.loadEventListeners();\n }", "function init() {\n window.addEventListener(\"load\", warnUser, false);\n}", "initialize(){\n this.loadListeners()\n }", "function dj_load_init(e){\n\t\tdojo.hostenv._djInitFired = true;\n\t\t// allow multiple calls, only first one will take effect\n\t\t// A bug in khtml calls events callbacks for document for event which isnt supported\n\t\t// for example a created contextmenu event calls DOMContentLoaded, workaround\n\t\tvar type = (e && e.type) ? e.type.toLowerCase() : \"load\";\n\t\tif(arguments.callee.initialized || (type!=\"domcontentloaded\" && type!=\"load\")){ return; }\n\t\targuments.callee.initialized = true;\n\t\tif(typeof(_timer) != 'undefined'){\n\t\t\tclearInterval(_timer);\n\t\t\tdelete _timer;\n\t\t}\n\n\t\tvar initFunc = function(){\n\t\t\t//perform initialization\n\t\t\tif(dojo.render.html.ie){\n\t\t\t\tdojo.hostenv.makeWidgets();\n\t\t\t}\n\t\t};\n\n\t\tif(dojo.hostenv.inFlightCount == 0){\n\t\t\tinitFunc();\n\t\t\tdojo.hostenv.modulesLoaded();\n\t\t}else{\n\t\t\t//This else case should be xdomain loading.\n\t\t\t//Make sure this is the first thing in the load listener array.\n\t\t\t//Part of the dojo.addOnLoad guarantee is that when the listeners are notified,\n\t\t\t//It means the DOM (or page) has loaded and that widgets have been parsed.\n\t\t\tdojo.hostenv.modulesLoadedListeners.unshift(initFunc);\n\t\t}\n\t}", "function addListeners() {\n browser.runtime.onInstalled.addListener( handleOnInstalledEvent );\n browser.runtime.onMessage.addListener( handleOnMessageEvent );\n}", "function initializePythonModule() {\n pythonModule.on(configuration.socket.communicationChannel,(data)=>{\n broadcastListenerData(\"python-vs\",data.value);\n });\n\n pythonModule.on(\"disconnect\",()=>{\n console.log(\"Python Module disconnected...\");\n pythonModule = undefined;\n });\n}", "__init9() {this._hasInitializedCoreListeners = false;}", "function NaClModuleError(event)\n{\n NaClRestartModule();\n AddTextStatus(\"Module Load/start Error ! Restarting ...\");\n}", "function initEventListener() { }", "function initEventListener() {\n \n }", "function moduleDidLoad() {\n jitModule = document.getElementById('jit');\n appendToEventLog('Finished module loading');\n updateStatus('SUCCESS');\n jitModule.postMessage(\"GO\")\n}", "function windowLoaded () {\n remote.getGlobal(\"share\").openFileDialog = openFileDialog;\n remote.getGlobal(\"share\").setAudioLogLin = setAudioLogLin;\n\n console.log(\"window loaded\");\n slidersInitialise(); // in sliders.js\n initialiseDragDrop (); // in dragdrop.js\n initialise_vis(); // in visualiser.js\n}", "function init() {\n setupListeners();\n }", "function onInit() {}", "function attachListeners() {\r\n changeUiModeForNaClLoad();\r\n\r\n $('#selectResolution').on('change', saveResolution);\r\n $('#selectFramerate').on('change', saveFramerate);\r\n $('#bitrateSlider').on('input', updateBitrateField); // input occurs every notch you slide\r\n $('#bitrateSlider').on('change', saveBitrate); // change occurs once the mouse lets go.\r\n $(\"#remoteAudioEnabledSwitch\").on('click', saveRemoteAudio);\r\n $('#addHostCell').on('click', addHost);\r\n $('#backIcon').on('click', showHostsAndSettingsMode);\r\n $('#quitCurrentApp').on('click', stopGameWithConfirmation);\r\n $(window).resize(fullscreenNaclModule);\r\n chrome.app.window.current().onMaximized.addListener(fullscreenChromeWindow);\r\n}", "function load(){\n\t\t\t\t\t// dec 2015 seems not to be called at all even with add listener in place\n\t\t\t\t\tif (CONST_SHOW_INIT_ALERTS)\n\t\t\t\t\t alert('inONLOADINIT#3.5 in addEventListener load in function load(){');\n\n\t\t\t\t\t//var el = document.getElementById(\"foo\");\n\t\t\t\t\t//alert(el);\n\t\t\t\t}", "function loaded() {\n\taddElements();\n\tosScroll();\n\t// initiate tabs\n\t$('#tabs').tab();\n\t// set event listeners\n\tsetOneTimeEventListeners();\n\t//updateChecked();\n}", "initialize() {\n console.log('Module is initialized.');\n }", "function init () {\n bindEventHandlers();\n}", "function setLoadingDelegate(ld) {\n ls = ld;\n }", "function initialize() {\n if (ImagesInc_Core.testLocalStorage()) {\n ImagesInc_Core.log(1, 'LocalStorage is availble.',\n \"green\");\n } else {\n ImagesInc_Core.log(3, 'LocalStorage is not availble!');\n }\n ImagesInc_Core.log(1,\n 'StorageHandler Module has been initialized...',\n \"blue\");\n }", "function onloadHandler(){\n console.info(\"Nick Cage is ready!\");\n // where the magic happens\n replaceAllElements();\n }", "function agregarEventoLoad(funcion){\n window.addEventListener(\"load\",funcion,false);\n \n}", "async init () {\n this.bridge = await this._getBridge()\n this.lamps = await this._getLamps()\n this.modules = await this._loadModules()\n }", "function loadListener() {\n window.removeEventListener(\"load\", loadListener, false);\n loadIntoWindow(window);\n }", "initializeIpcListeners() {\n var self = this;\n\n ipcRenderer.on(\"focus\", function(event) {\n GUI.onFocus();\n });\n\n ipcRenderer.on(\"update-available\", function(event, info) {\n GUI.showUpdateAvailableEntry(info);\n });\n\n ipcRenderer.on(\"update-downloaded\", function(event, info) {\n GUI.showUpdateDownloadedEntry(info);\n });\n }", "function initialize() {\n if (!EB.isInitialized()) {\n EB.addEventListener(\n EBG.EventName.EB_INITIALIZED,\n handleEBInit\n );\n }\n else {\n handleEBInit();\n }\n }", "init() {\n this.loadModules();\n this.cacheDOM();\n this.attachEvents();\n this.stickFooterToBottom();\n }", "function allModulesLoaded() {\n this.flexipRef.imageLoadSource(config.image);\n}", "function LoadModules()\n{\n bundle = srGetStrBundle(\"chrome://pippki/locale/pippki.properties\");\n secmoddb = Components.classes[nsPKCS11ModuleDB].getService(nsIPKCS11ModuleDB);\n window.crypto.enableSmartCardEvents = true;\n document.addEventListener(\"smartcard-insert\", onSmartCardChange, false);\n document.addEventListener(\"smartcard-remove\", onSmartCardChange, false);\n\n RefreshDeviceList();\n}", "function initialization() {\n $log.info('default component initialized');\n }", "init() {\n document.addEventListener('DOMContentLoaded', this.loadContent);\n }", "init() {\n this.initDOMListeners();\n }", "function onLoaded()\n\t{\n\t\twindow.initExhibitorsList();\n\t\twindow.initFloorPlans();\n\t\twindow.initConciege();\n\t\twindow.initAmenities();\n\t\twindow.initVisas();\n\t}", "_eventLogin() {\n console.info('Successfully logged in! Initializing wiki listeners...');\n this._readLine();\n }", "function init()\n{\n glome.LOG(\"init() called\");\n\n glome.versionComparator = Cc[\"@mozilla.org/xpcom/version-comparator;1\"]\n .createInstance(Ci.nsIVersionComparator);\n\n // Load libs\n loader.loadSubScript('chrome://glome/content/library/utils.js');\n glome.LOG(\" utils loaded\");\n\n loader.loadSubScript('chrome://glome/content/library/date.format.js');\n glome.LOG(\" date.format.js loaded\");\n\n glome.LOG(\"init() done\");\n initialized = true;\n}", "init () {\n const me = this;\n\n if (!me.eventsInitialized) {\n me.events.forEach(event => process.addListener(event, me.exec));\n\n me.eventsInitialized = true;\n }\n }", "function addLoadEvent( _func ) {\r\n// document.observe('dom:loaded', _func);\r\n Event.observe(window, 'load', _func);\r\n}", "function onLoad() {\n sozi.events.listen('framechange', onFrameChange);\n }", "function InitListener_Framework_L1(){\n}", "function InitListener_Framework_L1(){\n}", "function moduleDidEndLoad() {\n // appendToEventLog('loadend');\n var lastError = event.target.lastError;\n if (lastError != undefined && lastError.length != 0) {\n appendToEventLog('lastError: ' + lastError);\n }\n}", "async function window_OnLoad() {\n await initialLoad();\n}", "function addListeners() {\n browser.runtime.onInstalled.addListener(handleInstall);\n browser.runtime.onMessage.addListener(handleMessage);\n browser.alarms.onAlarm.addListener(handleAlarms);\n}", "function on_dom_content_loaded () {\n //remove this handler\n document.removeEventListener(\"DOMContentLoaded\", on_dom_content_loaded, false);\n\n //call the onLoad function\n Survana.Workflow.OnPageLoad();\n }", "onInitialize() {}", "function onLoaded() {\r\n\t// registra no console\r\n\tconsole.log(\"loaded\");\r\n\t// apos 5 segundos (5000 ms) invoca a funcao trocar nome\r\n\tsetTimeout(function () {\r\n\t\ttrocarNome();\r\n\t}, 5000);\r\n}", "function init() {\n contextListener();\n clickListener();\n keyupListener();\n resizeListener();\n }", "function onInit() {\n Event.onDOMReady(onDOMReady, this.cfg.getProperty(\"container\"), this);\n }", "connectedCallback() {\n let element = $(this);\n this.moduleName = element.attr(\"modulename\");\n this.connected = true;\n if (this.moduleName) {\n if (element.attr('manualInit') != 'true') {\n this.init();\n }\n }\n }", "function loadHook() {\n targetBlank();\n bindEnqueue();\n bindIndexButtons();\n}", "onLoad() {\n if (cc.vv == null) {\n return;\n }\n if (cc.vv.radiogroupmgr == null) {\n const RadioGroupMgr = require('./RadioGroupMgr');\n cc.vv.radiogroupmgr = new RadioGroupMgr();\n cc.vv.radiogroupmgr.init();\n }\n cc.vv.radiogroupmgr.add(this);\n\n this.refresh();\n }", "function onAllLoaded() {\n console.log('all loaded');\n}", "function eventHandlersInit(){\r\n $.logEvent('[dataVisualization.core.eventHandlersInit]');\r\n \r\n var activeModuleObj;\r\n var interactivePluginId;\r\n var inputObj;\r\n \r\n $('#' + dataVisualization.configuration.visualizationWrapperId).on('click', '.module A.reload',function(e){\r\n e.preventDefault();\r\n \r\n activeModuleObj = $(this).parents('.module');\r\n interactivePluginObj = activeModuleObj.find('[data-initialized=\"true\"]');\r\n \r\n // Show the overlay\r\n activeModuleObj\r\n .find('.overlay')\r\n .show();\r\n \r\n // Unload the active component\r\n interactivePluginObj\r\n .removeAttr('style')\r\n .empty();\r\n \r\n // Remove any '.centre-value' DOM elements\r\n $('.centre-value',activeModuleObj).remove();\r\n \r\n // Remove any standalone keys\r\n $('.key',activeModuleObj).remove();\r\n \r\n // Initialize the required functionality for the desired module\r\n dataVisualization.dispatcher.moduleInitialize({\r\n id: interactivePluginObj.attr('id')\r\n })\r\n });\r\n }", "function init() {\n window.addEventListener('resize', windowSizeChanged);\n }", "function init () {\r\n\t\tconsole.log('all is loaded.');\r\n\t}", "function onInit() {\r\n\r\n Event.onDOMReady(onDOMReady, this.cfg.getProperty(\"container\"), this);\r\n\r\n }", "function init() {\r\n contextListener();\r\n clickListener();\r\n keyupListener();\r\n resizeListener();\r\n }", "bindEvents() {\n window.addEventListener('load', this.hideLoadingScreen);\n }", "function init() {\n contextListener();\n clickListener();\n keyupListener();\n resizeListener();\n }", "init() {\n this.initDomListeners()\n }", "function loaded(){\n\t\tipcRenderer.send('asynchronous-message', {\"tag\":\"loaded\"});\n\t\t$( document ).tooltip();\n\t}", "_handleEventConfigurationLoaded()\n {\n if (Configuration.SERVER_SOCKET_AVAILABLE)\n {\n this._updater = new SocketUpdater();\n }\n else\n {\n this._updater = new PollUpdater({frequency: Configuration.EVENT_TIMER_FREQUENCY});\n }\n }", "function finishedLoad() {\n console.log('finishedLoad()');\n if (externalIsLoaded()) {\n init();\n }\n }", "function initSourceListeners() {\n document.querySelector('.source_con .load').addEventListener('click', onSourceLoad);\n }", "function initializeLoadSequence(){\r\n $.logEvent('[dataVisualization.core.initializeLoadSequence]');\r\n \r\n // Initialize the first component within the configuration\r\n var toInitializeObj = dataVisualization.configuration.loadSequence[0];\r\n \r\n // Initialize the required functionality for the desired module\r\n dataVisualization.dispatcher.moduleInitialize(toInitializeObj);\r\n }", "function addEventListeners() {\n $(window).load(routing);\n $(window).bind('hashchange', routing);\n }", "function initDeviceListener() {\n\n}", "_init() {\n // -- folder display hookup\n FolderDisplayListenerManager.registerListener(this);\n\n // -- tab monitor hookup\n this.tabmail = document.getElementById(\"tabmail\");\n this.tabmail.registerTabMonitor(this);\n\n // -- window hookups\n let dis = this;\n // know when a resize happens so we can expand things collapsed by our\n // overflow handler (registered by attribute in the XUL file).\n window.addEventListener(\"resize\", function() {\n dis.onWindowResize();\n });\n\n this._bindUI();\n }", "function onReady(callback) {\n if (!defaultsAdded) {\n addDefaultProtocols();\n }\n\n callback();\n }", "function InitListener_Framework_L0(){\n // You must make some text.\n}", "function InitListener_Framework_L0(){\n // You must make some text.\n}", "function main() {\n addEventListeners();\n}", "function init() {\n\t\tinitEvents();\n\t}", "function onLibraryLoaded() {\n\n googletag.cmd.push( function () {\n $.event.trigger( 'AdManager:libraryLoaded' );\n } );\n\n }", "function statsLoadedEvent(node)\r\n{\r\n\ttry\r\n\t{\r\n\t\tscriptLog(\"Stats loaded!\");\r\n\t\t\r\n\t\tinitHTMLElement();\r\n\t\tupdateHTMLElement();\r\n\t}\r\n\tcatch(err) { logError(err); }\r\n}", "onLoaded() {\n // Since the iframe runtime runs in user's browser, being loaded doesn't\n // necessarily mean that the runtime has started. Especially on slower\n // mobile devices the runtime initialization can still take a while.\n // Because of this we loop requesting runtime info until runtime\n // responds and only then consider ourselves connected.\n let timeout;\n this.once('capabilities', () => {\n // Runtime responded with a capabilities message. We're live!\n if (timeout) { clearTimeout(timeout); }\n this.connecting = false;\n this.connected = true;\n this.emit('status', {\n online: true,\n label: 'connected',\n });\n this.emit('connected');\n\n (this.updateIframe)();\n\n return this.flush();\n });\n\n // Start requesting capabilities\n this.postMessage('runtime', 'getruntime', {});\n timeout = setTimeout(() => {\n // Keep trying until runtime responds\n this.postMessage('runtime', 'getruntime', {});\n }, 500);\n }", "function init() {\n // initiateSharedFunctions();\n evtListeners();\n}", "function preInit() {\r\n\tsetupDom();\r\n\tif (Enabler.isInitialized()) {\r\n\t\tinit();\r\n\t} else {\r\n\t\tEnabler.addEventListener(studio.events.StudioEvent.INIT, init);\r\n\t}\r\n}", "function handleError(event) {\n // We can't use common.naclModule yet because the module has not been\n // loaded.\n }", "function main() {\n register_listeners();\n}", "function init() {\n console.log( \"init\" );\n\n initExampleModule();\n //initScrollTo();\n //initCarouselModules();\n }", "onInit() {}", "add_cm_listener(listener) {\n\n }", "function init() {\n\t\t_startBridge(_bridgePort);\n\t}" ]
[ "0.776558", "0.69528604", "0.68001455", "0.6612015", "0.64014035", "0.6275153", "0.61816937", "0.6145893", "0.6114118", "0.6077327", "0.6055524", "0.6025819", "0.6014637", "0.60140455", "0.59998804", "0.59985787", "0.59484637", "0.5921104", "0.5877067", "0.58742106", "0.58683395", "0.5860802", "0.5854936", "0.5852537", "0.5849921", "0.58070225", "0.57883877", "0.5785448", "0.5776123", "0.57659173", "0.5744862", "0.5741429", "0.57329226", "0.5718319", "0.5695195", "0.56687564", "0.56563544", "0.5653394", "0.56375194", "0.56147677", "0.5594541", "0.55753934", "0.5573573", "0.5570444", "0.5568078", "0.55609167", "0.5559302", "0.5552473", "0.55393165", "0.5533562", "0.5530473", "0.55211425", "0.5520203", "0.5519873", "0.551607", "0.551607", "0.55153155", "0.550219", "0.5500664", "0.5499143", "0.5481772", "0.5478805", "0.5477021", "0.5476416", "0.5472472", "0.5468896", "0.54635566", "0.5460832", "0.54593706", "0.545233", "0.544846", "0.544686", "0.5440569", "0.5434962", "0.5434109", "0.54310685", "0.5425495", "0.5423421", "0.54219055", "0.541184", "0.53929234", "0.53912175", "0.5389312", "0.5385304", "0.53845274", "0.5377567", "0.5377567", "0.5376233", "0.5374562", "0.5373985", "0.5358389", "0.5353377", "0.5347263", "0.53366953", "0.53276426", "0.532733", "0.5320889", "0.5316657", "0.53166515", "0.53156066" ]
0.70820576
1
Called to initialize the plugin, it creates a new instance by appending an element to the DOM and runs the callback with the status
function initPPAPIPlugin(options) { if (!isSupportedByBrowser()) { //Browser does not support NaCl (pnacl), or NaCl is disabled } else if (naclModule == null) { //Register onLoadCallback onLoadCallback = options.callback || function(){}; pluginId = options.pluginId; var parent = createListenerDiv(options.containerId); attachDefaultListeners(parent); var NaClModule = createNaClModule(options.sdkLocation); // The <EMBED> element is wrapped inside a <DIV>, which has both a 'load' // and a 'message' event listener attached. This wrapping method is used // instead of attaching the event listeners directly to the <EMBED> element // to ensure that the listeners are active before the NaCl module 'load' // event fires. parent.appendChild(NaClModule); document.body.appendChild(parent); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "connectedCallback() {\n\t\n\tlet elem=$(statusbartext);\n\tthis.appendChild(elem[0]);\n }", "_spawn() {\n const parentElement = document.querySelector(this.parentSelector);\n parentElement.appendChild(this.sliderElement);\n this.ready = true;\n }", "ready() {\n super.ready();\n this._createElement();\n }", "_init() {\n this.add(this.callback);\n }", "ready() {\n super.ready();\n const that = this;\n\n that._createElement();\n }", "function initialize(instance) {\r\n\r\n if (!instance.__internal) {\r\n instance.__internal = {\r\n position: alertify.defaults.notifier.position,\r\n delay: alertify.defaults.notifier.delay,\r\n };\r\n\r\n element = document.createElement('DIV');\r\n\r\n updatePosition(instance);\r\n }\r\n\r\n //add to DOM tree.\r\n if (element.parentNode !== document.body) {\r\n document.body.appendChild(element);\r\n }\r\n }", "function initialize(instance) {\n\n if (!instance.__internal) {\n instance.__internal = {\n position: alertify.defaults.notifier.position,\n delay: alertify.defaults.notifier.delay,\n };\n\n element = document.createElement('DIV');\n\n updatePosition(instance);\n }\n\n //add to DOM tree.\n if (element.parentNode !== document.body) {\n document.body.appendChild(element);\n }\n }", "init() {\n this.element = VirtualDOMService.createElement('div', {\n classes: utils.extractClasses(styles, styleCodes.download.code)\n });\n\n this.initializeObservers();\n }", "init() {\n\t\tthis.#activateNew('Loading');\n\t}", "function contruct() {\n\n if ( !$[pluginName] ) {\n $.loading = function( opts ) {\n $( \"body\" ).loading( opts );\n };\n }\n }", "create(opts) {\n return createOverlay(this.doc.createElement('ion-loading'), opts);\n }", "createdCallback() {\n self = this\n self.init()\n }", "constructor(size, appendTo, sliderId, position, eventId, userId, callback){\n console.log(\"Create The Slider\");\n \n this.size = size;\n this.appendTo = appendTo;\n this.sliderId = sliderId;\n this.position = position;\n this.eventId = eventId;\n this.userId = userId;\n this.callback = callback;\n\n\n\n this.container_size = this.size + \"_slider_container\";\n this.slider_size = this.size + \"_slider\";\n\n\n\n //prints the holder for the slider to the page\n $(this.appendTo).append(\"<div class='\" + this.container_size + \" \" + this.sliderId + \"'></div>\");\n\n //Puts the slider in the holder\n $(\".\" + this.sliderId).append(\"<div id='\" + this.sliderId + \"' class='jsSlider \" + this.slider_size + \"'></div>\");\n\n //here is where we check to see if we need to add the positionTwo class or not\n if(position === 'true'){\n $(\"#\" + this.sliderId).addClass('positionTwo');\n }\n\n $(\"#\" + this.sliderId).click(() => this.sliderClick(this.sliderId, this.eventId, this.userId, this.callback));\n\n }", "createdCallback() {\r\n this.init()\r\n }", "constructor() {\n this.instance = createProgressBar();\n }", "function buildProgressBar() {\n jQueryprogressBar = jQuery( \"<div>\", {\n id: \"progressBar\"\n } );\n jQuerybar = jQuery( \"<div>\", {\n id: \"bar\"\n } );\n jQueryprogressBar.append( jQuerybar )\n .prependTo( jQueryelem );\n }", "create () {\n // create helper's own UI\n // bind events\n // etc\n }", "constructor() {\n\t\t// Settings\n\t\tthis.state = {\n\t\t\tis_on: false,\n\t\t\tlevel: Padoru.levels[0],\n\t\t\ttimeout: null,\n\t\t\tcontainer: document.createElement('div'),\n\t\t};\n\n\t\t// Add to page\n\t\tdocument.documentElement.appendChild(this.state.container);\n\t}", "function Plugin( element, options, callback ) {\r\n $self = this;\r\n $self.element = element;\r\n\r\n $self.options = $.extend( {}, defaults, options) ;\r\n $self._name = pluginName;\r\n $self.callback = callback;\r\n $self.selectedElement = {};\r\n\r\n $self.init();\r\n }", "onAdd() {\n this.setReady_(true);\n }", "function buildProgressBar() {\n $progressBar = $(\"<div>\", {\n id: \"progressBar\"\n });\n $bar = $(\"<div>\", {\n id: \"bar\"\n });\n $progressBar.append($bar).appendTo($elem);\n }", "function buildProgressBar() {\n $progressBar = $(\"<div>\", {\n id: \"progressBar\"\n });\n $bar = $(\"<div>\", {\n id: \"bar\"\n });\n $progressBar.append($bar).appendTo($elem);\n }", "function Plugin( element, options ) {\n this.element = element;\n\n this.options = $.extend({ done: function(){} }, defaults, options);\n\n this._defaults = defaults;\n this._name = pluginName;\n\n this.start();\n }", "function _Init(options){\n\n if(options.showStatusIn != ''){\n \tif (options.offIndicator != true)\n \t\t$('#' + options.showStatusIn).addClass('cargando');\n// // window.console.log(\"agrego cargando en \" + options.showStatusIn);\n }else{\n\n if(options.showOverlay){\n \t\tstartOverlay();\n } else { \n if (options.showState){\n _ShowState(options);\n }\n }\n }\n \n}", "constructor (){\n\t\t\n\t\tthis.state = {\n\t\t\tis_on: false,\n\t\t\ttimeout: null,\n\t\t\tcontainer: document.createElement('div'),\n\t\t};\n\n\t\tdocument.documentElement.appendChild(this.state.container);\n\t\t\n\t}", "function Init() {\n StatusIcon = GetElement('status-icon');\n StatusText = GetElement('status-text');\n}", "function initInstanceCallback(editor) {\n const element = document.getElementById(editor.id).closest(\".element-editor\")\n element.getElementsByClassName(\"spinner\").item(0).remove()\n editor.on(\"dirty\", function () {\n Alchemy.setElementDirty(element)\n })\n editor.on(\"click\", function (event) {\n event.target = element\n Alchemy.ElementEditors.onClickElement(event)\n })\n}", "initialize () {\n\n if (!this.initialized) {\n\n // only perform once\n this.initialized = true;\n\n // loads batches of assets\n this.bulkLoader = new BulkLoader();\n this.bulkLoader.on('LOAD_PROGRESS', this.on_LOAD_PROGRESS.bind(this));\n this.bulkLoader.on('LOAD_COMPLETE', this.on_LOAD_COMPLETE.bind(this));\n \n // set HTML to DOM\n this.parentEl.innerHTML = this.html;\n }\n }", "function callback() {\n $(\"button#addwp\").addClass(\"disabled\");\n var msg = create_joint_position_msg(1, true);\n if($('input[name=\"manip\"]:checked').val() == 0) {\n start_pub.publish(msg);\n }\n else {\n goal_pub.publish(msg);\n }\n}", "function setup_progress()\n\t{\n\t\t// Add the bootstrap progress bar\n\t\tvar container = document.createElement('div'),\n\t\t\tprogress = document.createElement('div'),\n\t\t\tnote = document.createElement('small'),\n\t\t\tbar = document.createElement(\"div\");\n\n\t\t\t// Set up the progress wrapper\n\t\t\tprogress.setAttribute('class', 'progress export_progress');\n\n\t\t\t// Initial notes on progress\n\t\t\tnote.setAttribute('class', 'small export-note');\n\t\t\tnote.innerHTML = note_text;\n\n\t\t\t// Set up the progress bar\n\t\t\tbar.setAttribute('class', 'progress-bar progress-bar-warning progress-bar-striped');\n\t\t\tbar.setAttribute('role', 'progressbar');\n\t\t\tbar.setAttribute('aria-valuenow', 0);\n\t\t\tbar.setAttribute('aria-valuemin', 0);\n\t\t\tbar.setAttribute('aria-valuemax', 100);\n\n\t\tprogress.appendChild( bar );\n\t\tcontainer.appendChild( note );\n\t\tcontainer.appendChild( progress );\n\n\t\treturn {\n\t\t\tcontainer: container,\n\t\t\tprogress: progress,\n\t\t\tbar: bar,\n\t\t};\n\t}", "function buildProgressBar(){\r\n $progressBar = $(\"<div>\",{\r\n id:\"progressBar\"\r\n });\r\n $bar = $(\"<div>\",{\r\n id:\"bar\"\r\n });\r\n $progressBar.append($bar).prependTo($elem);\r\n }", "function Plugin(element, options) {\n this.$el = $(element);\n this.options = $.extend({}, defaults, options);\n\t\tthis.percentScroll = 0;\n\t\tthis.lastScroll = undefined;\n this.markup();\n this.registerEvents();\n this.updateDisplay();\n }", "function addStatus(snapshot) {\r\n $('#presenceDiv').append($('<div/>').attr('id', snapshot.name()));\r\n setStatus(snapshot);\r\n }", "function buildProgressBar() {\n $progressBar = $(\"<div>\", {\n id: \"progressBar\"\n });\n $bar = $(\"<div>\", {\n id: \"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progressBar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progressBar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progressBar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progressBar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function buildProgressBar(){\n $progressBar = $(\"<div>\",{\n id:\"progress-bar\"\n });\n $bar = $(\"<div>\",{\n id:\"bar\"\n });\n $progressBar.append($bar).prependTo($elem);\n }", "function Plugin ( element, options ) {\n\t\tthis.element = element;\n\t\tthis.settings = $.extend( {}, defaults, options );\n \n this.e = null;\n this.locks = 0;\n this.silentMode = false;\n this.timer = null;\n \n this.init();\n\t}", "connectedCallback() {\n console.log('inside connectedCallback');\n this._content = document.createElement('span');\n this._content.innerText = 'Counter';\n this._content.className = 'counter-disabled';\n this.appendChild(this._content);\n\n this._upgradeProperty('value');\n this._upgradeProperty('interval');\n\n this.addEventListener('click', this._onClick);\n }", "connectedCallback() {\n // Create parts\n this._create();\n\n // Update to the current time\n this._update();\n\n // Start clock\n this._timerId = setInterval(this._update, 1000);\n }", "init() {\n // override init to make sure createEl is not triggered\n }", "createdCallback() {}", "function Plugin( element, options ) {\n\t\tthis.element = element;\n\n\t\tthis.options = $.extend( {}, defaults, options) ;\n\n\t\tthis._defaults = defaults;\n\t\tthis._name = pluginName;\n\t\tthis.spa_space = tiddlyweb.status.space.name;\n\n\t\tthis.init();\n\t}", "function Plugin(el, options) {\n var self = this;\n this.$el = $(el);\n this.isLoaded = false;\n this.grid = null;\n this.settings = $.extend({}, defaults, options);\n validateSettings(this.settings);\n if (this.settings.color != \"chroma\")\n this.settings.color = colorToRGB(this.settings.color);\n\n if (chromaScreen == null) {\n chromaScreen = new ChromaScreen();\n\n //force the icons to load\n this.$el.append(\"<span class='chrg-loadicon chrgi-image'></span>\");\n setTimeout(function () {\n self.$el.find(\".chrg-loadicon\").remove();\n }, 100);\n }\n this._init();\n }", "readyCallback(callback) {\n\t\tthis._cbReady = callback\n\t}", "init() {\n\t\tDebug.success(`${this.name} initialized`);\n\t}", "_init() {\n var elemId = this.$element.attr('aria-describedby') || Foundation.GetYoDigits(6, 'tooltip');\n\n this.options.positionClass = this.options.positionClass || this._getPositionClass(this.$element);\n this.options.tipText = this.options.tipText || this.$element.attr('title');\n this.template = this.options.template ? $(this.options.template) : this._buildTemplate(elemId);\n\n if (this.options.allowHtml) {\n this.template.appendTo(document.body)\n .html(this.options.tipText)\n .hide();\n } else {\n this.template.appendTo(document.body)\n .text(this.options.tipText)\n .hide();\n }\n\n this.$element.attr({\n 'title': '',\n 'aria-describedby': elemId,\n 'data-yeti-box': elemId,\n 'data-toggle': elemId,\n 'data-resize': elemId\n }).addClass(this.options.triggerClass);\n\n //helper variables to track movement on collisions\n this.usedPositions = [];\n this.counter = 4;\n this.classChanged = false;\n\n this._events();\n }", "function createLoader(){\n $.mobile.loading(\"show\", {\n text: \"loading connections\",\n textVisible: true,\n theme: \"b\",\n html: \"\"\n });\n}", "initialize() {\n //\n }", "function BliinLiveListener(aStatusElm) {\n\tLiveListener.apply(this, new Array(aStatusElm));\n\n\tthis.clearStatus = function() {\n\t}\n\n\tthis.onHeartbeat = function(tracer, event) {\n\t\t// User sends heartbeat\n\t}\n\n\tthis.showStatus = function(aTracer, aMsg) {\n\t}\n\n\tthis.onTrackCreate = function(tracer, event) {\n\t}\n\n\tthis.onTrackDelete = function(tracer, event) {\n\t}\n\n\tthis.onTrackSuspend = function(tracer, event) {\n\t}\n\n\tthis.onTrackResume = function(tracer, event) {\n\t}\n\n\tthis.onPOIAdd = function(tracer, event) {\n\t}\n\n\tthis.onMediumAdd = function(tracer, event) {\n\t\t// User submits medium\n\t\tvar medium = GTW.createMedium(event.get('id'),\n\t\t\t\tevent.get('name'),\n\t\t\t\t'live upload by ' + tracer.name,\n\t\t\t\tevent.get('kind'),\n\t\t\t\tevent.get('mime'),\n\t\t\t\tevent.get('time'),\n\t\t\t\tevent.get('lon'),\n\t\t\t\tevent.get('lat'));\n\n\t\tmedium.userName = tracer.name;\n\t\tMYAPP.media.addFeature(medium);\n\t\tmedium.show();\n\t\tmedium.blink(20);\n\t\t// medium.display();\n\t\t// this.showStatus(tracer, 'adds ' + event.get('kind'));\n\t}\n}", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "ready() { }", "init() {\n\t\tthis.lightbox = document.createElement(\"div\");\n\t\tthis.lightbox.className = \"lightbox\";\n\t\tdocument.body.appendChild(this.lightbox);\n\t}", "function Plugin(element, options) {\n this.element = element;\n \n // Merge user options with default ones\n this.options = $.extend({}, defaults, options);\n\n this._defaults = defaults;\n this._name = pluginName;\n this._loader = null; // Contain the loading tag element\n\n this.init();\n }", "function Plugin(element, options) {\n this.$el = $(element);\n\n this.settings = $.extend({}, defaults, options);\n this._defaults = defaults;\n this._name = pluginName;\n this._timer = null;\n this._text = '';\n this._pos = 0;\n this._len = 0;\n this.init();\n }", "createUI() {\r\n this._inputAmount = document.querySelector('#inputAmount');\r\n this._message = document.querySelector('.message');\r\n\r\n this._convertBtn = new LoadingButton(document.querySelector('.convert'));\r\n this._convertBtn.element.addEventListener('click', evt => this.convertClickHandler(evt));\r\n }", "_createElement() {\n const that = this;\n\n if (that.disabled) {\n that.$.scrollButtonNear.disabled = true;\n that.$.scrollButtonFar.disabled = true;\n }\n\n that._handlePosition(that.tabPosition);\n that._handleScrollButtonsPosition(that.scrollButtonsPosition, 'both');\n\n if (that.dataSource !== null) {\n that._processDataSource();\n }\n\n that._setFocusable();\n\n if (that.collapsed && !that.collapsible) {\n that.collapsed = false;\n }\n\n if (that.collapsible) {\n if (that.allowToggle) {\n that.allowToggle = false;\n }\n }\n\n that._processHTML();\n\n if (that.selectedIndex === null) {\n that.$.tabContentSection.setAttribute('show-placeholder', '');\n }\n\n setTimeout(() => that.refreshTabHeader(), 300);\n }", "function createProgressbar(id, duration, callback) {\n // We select the div that we want to turn into a progressbar\n var progressbar = document.getElementById(id);\n progressbar.className = 'progressbar';\n \n // We create the div that changes width to show progress\n var progressbarinner = document.createElement('div');\n progressbarinner.className = 'inner';\n \n \n // Now we set the animation parameters\n progressbarinner.style.animationDuration = duration;\n \n // Eventually couple a callback\n if (typeof(callback) === 'function') {\n progressbarinner.addEventListener('animationend', callback);\n }\n \n // Append the progressbar to the main progressbardiv\n progressbar.appendChild(progressbarinner);\n \n // When everything is set up we start the animation\n progressbarinner.style.animationPlayState = 'running';\n }", "connectedCallback() {\n let element = $(this);\n this.connected = true;\n this.moduleName = element.attr(\"modulename\");\n this.url = element.attr(\"url\");\n element.attr(\"mode\", this.ionicMode);\n this.init();\n }", "init() {\n }", "connectedCallback() {\n // Do things when component is added to the DOM\n }", "create(id, callback, htmlTemplate) {\n let html = $('<div/>').prepend(htmlTemplate);\n\n //create the id to be set in html\n let htmlId = \"iotdbWidget\" + id;\n let htmlIdSelector = `#${htmlId}`;\n\n //When html of widget is loaded, set up barGraph in canvas\n $(\"#templateWidgetCanvas\").ready(() => {\n\n //Replace dummy ids with real ones\n $(\"#templateWidget\").attr(\"id\", htmlId);\n $(\"#templateWidgetLastUpdate\").attr(\"id\", htmlId + \"-lastUpdate\");\n $(\"#templateWidgetCanvas\").attr(\"id\", `${htmlId}-canvas`);\n\n //Resize inner canvas after resizing\n $(\"#\" + `${htmlId}`).parent().resize(function() {\n _barGraphWidgetFactory._resizeCanvas(htmlId);\n });\n\n // Set correct language for title\n $(htmlIdSelector).find(\".widget-title\").text(window.iotlg.widgetBarGraphTitle);\n\n // Set remove callback\n $(htmlIdSelector).find(\"#removeWidgetButton\").click(function(e) {\n e.preventDefault();\n _userEvents.removeWidget(htmlId);\n });\n\n // Set config callback\n $(htmlIdSelector).find(\"#configureWidgetButton\").click(function(e) {\n e.preventDefault();\n _userEvents.configureWidget(htmlId);\n });\n\n // Define variables\n let timeRelative;\n let barData = [\n []\n ];\n let delta;\n let timeIntervalUnit;\n let realBarData = [];\n let barGraph;\n let min;\n let max;\n let color;\n let configurableOptions;\n let minAndMax = [];\n let groupInterval = 3;\n let labelTicks = {\n label: \"\"\n };\n\n //the DOM-Element to display the time of the last Update\n let lastUpdate = $(`#${htmlId}-lastUpdate`)[0];\n\n //Function to be called when new data arrives\n let dataUpdate = (data) => {\n\n // check if data is actually something\n if (data[0] != undefined && data[0].Observations != undefined) {\n\n // Set time for last upadate\n let date = new Date();\n lastUpdate.innerText = window.iotlg.widgetLastUpdate + \": \" + _widgetFactory.getCurrentTimePretty();\n\n // update barData\n realBarData = this._convertedDataToBarData(data);\n\n // Set min max values\n if (timeRelative) {\n let relMinMax = this._getRelativMinAndMax(realBarData, delta);\n configurableOptions.xmin = relMinMax.min.toUTCString();\n configurableOptions.xmax = relMinMax.max.toUTCString();\n } else {\n // min max have not changed, since they are absolute\n }\n\n // trim Data according to new min and max values\n realBarData = this._trimData(new Date(configurableOptions.xmin), new Date(configurableOptions.xmax), realBarData);\n\n //calculate labels of barGraph\n labelTicks = this._calcLabelTicks(new Date(configurableOptions.xmin), new Date(configurableOptions.xmax), groupInterval);\n barData = this._groupData(realBarData, groupInterval, labelTicks);\n // console.log(labelTicks, groupInterval);\n\n // set X-Axis label correctly\n configurableOptions.labels = labelTicks.label;\n\n // Redraw barGraph rgraph\n RGraph.reset(document.getElementById(`${htmlId}-canvas`));\n barGraph = new RGraph.Bar({id: `${htmlId}-canvas`, data: barData, options: configurableOptions}).draw();\n }\n //id not important but needed in tests\n let _view = new View(\"id\");\n if (_view.getLoadingWidgets().indexOf(htmlId) >= 0) {\n _view.popLoading(htmlId);\n }\n };\n\n //Function to be called when new configuration arrives\n let configUpdate = (config) => {\n\n // format config properly\n config = this._formatConfigurableData(config);\n html.find(\".widget-title\")[0].innerText = config.title.data;\n\n //Check for absolute or rellativ and chose min max right\n timeRelative = config.timeIntervalRelative.data;\n timeIntervalUnit = config.timeIntervalUnit.data;\n max = config.endTime.data.toUTCString();\n min = config.startTime.data.toUTCString();\n delta = this._getMilliseconds(config.timeInterval.data, timeIntervalUnit);\n\n // check if scatterGraph exists\n if (realBarData.length >= 1) {\n // set min max\n if (timeRelative) {\n let relMinMax = this._getRelativMinAndMax(realBarData, delta);\n min = relMinMax.min.toUTCString();\n max = relMinMax.max.toUTCString();\n } else {\n // Do nothing, since min, max is set\n }\n // set X-Axis label correctly\n labelTicks = this._calcLabelTicks(new Date(min), new Date(max), config.timeGroups.data);\n // console.log(labelTicks, config.timeGroups.data);\n }\n\n // View configuration\n // set title by config settings title:\n groupInterval = config.timeGroups.data;\n\n configurableOptions = {\n xmin: min,\n xmax: max,\n gutterLeft: 50,\n colors: config.colors.data,\n backgroundBarcolor1: config.backgroundBarcolor1.data,\n backgroundBarcolor2: config.backgroundBarcolor2.data,\n backgroundGrid: config.backgroundGrid.data,\n gutterBottom: 120,\n labels: labelTicks.label,\n titleXaxis: \"Time intervals\",\n titleXaxisPos: -0.1,\n titleYaxis: config.titleY.data,\n titleYaxisPos: 0.15\n };\n\n RGraph.reset(document.getElementById(`${htmlId}-canvas`));\n barGraph = new RGraph.Bar({id: `${htmlId}-canvas`, data: barData, options: configurableOptions}).draw();\n };\n\n callback(htmlId, dataUpdate, configUpdate);\n _barGraphWidgetFactory._resizeCanvas(htmlId);\n });\n return html;\n }", "function initLoading(){\n\n // If the loader doesn't exists, we create and init it\n if(!$loadingBar){\n\n // Define loading bar basic element (used to build inline and positioned nimble loader)\n var $loader = $('<div></div>').addClass(params.loaderClass);\n nbLoadingElements = 1;\n\n /**\n * Configuration for inline nimbleLoader:\n * When creating an inline nimbleLoader, the plugin create a HTML img tag to display the nimbleLoader.\n * To create this img tag, params.loaderImgUrl is required.\n */\n if (!params.overlay) {\n\n $loadingBar = $loader;\n // loaderImgUrl is required to build the image that will represent the loader\n if(params.loaderImgUrl){\n $loadingBar.append(\"<img src='\"+params.loaderImgUrl+\"' />\");\n }\n else{\n if(window && window.console){\n console.log(\"[jquery.nimble.loader] -> loaderImgUrl should be defined when 'display' = 'inline'\" );\n }\n }\n // Append the loading bar in its parent so that it appear after the content already in $parentSelector\n if($parentSelector && $parentSelector.length){\n $parentSelector.append($loadingBar);\n }\n }\n /**\n * Configuration for overlay nimbleLoader:\n */\n else{\n /**\n * Configuring background\n * If there is a background, we add it to the loadingBar selector\n * and increase the nbLoadingElements value\n * $nimbleLoader is now composed of two \"brother\" elements\n */\n if (params.hasBackground) {\n nbLoadingElements++;\n var opacity = params.backgroundOpacity;\n var $backgroundLoader = $('<div></div>').css({\n top : 0,\n left : 0,\n position : params.position,\n display : \"none\",\n height: params.height,\n width : \"100%\",\n \"background-color\" : params.backgroundColor,\n \"opacity\" : opacity,\n filter : \"alpha(opacity=\"+Math.floor(100*opacity)+\")\" // This is for IE7 and IE8\n });\n $loadingBar = $backgroundLoader.add($loader);\n }else{\n $loadingBar = $loader;\n }\n\n /**\n * Prepend the loading bar in its parent.\n * It has to be done before configuring CSS properties: ce need to read some CSS property which should\n * come from css file, and these properties are set to the element only once it has been added to the dom\n */\n if($parentSelector && $parentSelector.length){$parentSelector.prepend($loadingBar);}\n\n // Configuring CSS z-index\n if (params.zIndex) { $loadingBar.css(\"z-index\", params.zIndex);}\n\n /**\n * Configuring CSS position of the loading bar\n */\n if(params.position){\n var $elToPosition = $loadingBar.filter(\".\"+params.loaderClass);\n $elToPosition.css(\"position\", params.position);\n }\n\n /**\n * Configuring CSS position of the nimbleLoader target\n * If the params specified that the loading bar should have an absolute position, so we attribute a\n * relative position to its parent if it's not already positioned\n */\n if(params.position === \"absolute\"){\n // If nimbleLoader container is already positioned we keeps its position in memory to be able to\n // restore it when precessing hide on nimbleLoader. Otherwise the container will loose it.\n if($parentSelector.css(\"position\") === \"relative\" || $parentSelector.css(\"position\") === \"absolute\"){\n previousCssPosition = $parentSelector.css(\"position\");\n }\n // Else we positioned the nimbleLoader container as relative\n else{\n if(params.position === \"absolute\" && ($parentSelector[0].tagName).toLowerCase() !== \"body\" ){\n $parentSelector.css(\"position\", \"relative\");\n }\n }\n }\n }\n }\n }", "function createProgressbar(id, duration, callback) {\n var progressbar = document.getElementById(id);\n progressbar.className = 'progressbar';\n var progressbarinner = document.createElement('div');\n progressbarinner.className = 'inner';\n progressbarinner.style.animationDuration = duration;\n if (typeof (callback) === 'function')\n progressbarinner.addEventListener('animationend', callback);\n progressbar.appendChild(progressbarinner);\n progressbarinner.style.animationPlayState = 'running';\n}", "function Plugin( element, options ) {\n this.ele = element; \n this.$ele = $(element); \n this.options = $.extend( {}, defaults, options) ; \n \n this._defaults = defaults; \n this._name = pgn; \n\n this.init(); \n }", "__create() {\n this.el.__akili = this;\n this.__initialize();\n this.__setEvents();\n this.__setParents();\n this.__setBooleanAttributes();\n this.__defineAttributes();\n\n Akili.isolate(() => {\n this.created(this.attrs);\n });\n }", "initialize_() {\n this.initialize();\n this.initialized_ = true;\n }", "function createInstance() {\n var api = extendApi(nouislider__WEBPACK_IMPORTED_MODULE_1___default.a.create(htmlElement, options));\n setCreatedWatcher(api);\n setOptionsWatcher(api);\n\n if (ngModel !== null) {\n bindNgModelControls(api);\n }\n } // Wait for ngModel to be initialized", "_create() {\n if (this.element.is(\"img\")) {\n let src = this.element.attr(\"src\");\n this.src = src;\n this.element.addClass(this.options.classes.root);\n this.wrapperEl = this._createWrapper();\n this.wrapperEl.addClass(this.options.classes.wrapper);\n this.piecesContainerEl = this.options.appendPiecesTo != undefined ? $(this.options.appendPiecesTo) : this._createPiecesContainer();\n this.slotsContainerEl = this._createSlotsContainer();\n if (this.options.appendPiecesTo == undefined) {\n this.wrapperEl.append(this.piecesContainerEl);\n }\n this.wrapperEl.append(this.slotsContainerEl);\n this.wrapperEl.insertAfter(this.element);\n this.slotsContainerEl.append(this.element);\n this.pieces = [];\n this.piecesMatrix = [];\n this._resolveDimensions();\n if ((this.imageWidth != Infinity && this.imageWidth != 0) && (this.imageHeight != Infinity && this.imageHeight != 0)) {\n this._construct();\n }\n else {\n this.element.one(\"load\", this._construct.bind(this));\n }\n }\n else {\n throw \"[SnapPuzzleGame] The widget must be initialized for <img> elements\";\n }\n }", "initializeInstance(options) {}", "function _init() {\n\t\t\t// Trigger a few events so the bar looks good on startup.\n\t\t\t_timeHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tduration: api.jwGetDuration(),\n\t\t\t\tposition: 0\n\t\t\t});\n\t\t\t_bufferHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tbufferProgress: 0\n\t\t\t});\n\t\t\t_muteHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tmute: api.jwGetMute()\n\t\t\t});\n\t\t\t_stateHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tnewstate: jwplayer.api.events.state.IDLE\n\t\t\t});\n\t\t\t_volumeHandler({\n\t\t\t\tid: api.id,\n\t\t\t\tvolume: api.jwGetVolume()\n\t\t\t});\n\t\t}", "construct(config) {\n super.construct(config);\n const me = this;\n\n if (me.widget) {\n me.outerElement = me.widget.element;\n me.widget.playingDemo = true;\n }\n\n EventHelper.playingDemo = true;\n Object.assign(me, {\n prevTarget: null,\n currentStep: 0,\n mouse: DomHelper.createElement({\n parent: me.outerElement,\n tag: 'div',\n className: 'simulated-mouse'\n }),\n timeoutId: null,\n innerIntervalId: null,\n mouseOutElements: []\n });\n me.intervalId = me.setInterval(me.nextStep.bind(me), 1000);\n me.outerElement.classList.add('b-playing-demo');\n me.outerElement.addEventListener('click', event => {\n if (event.isTrusted) {\n me.abort();\n }\n });\n }", "connectedCallback() {\n var self = this;\n var xhr = new XMLHttpRequest(); \n xhr.onreadystatechange = function () {\n if (xhr.readyState === 4) { \n var div = document.createElement('div');\n div.classList.add(\"menu-button\");\n div.innerHTML = xhr.responseText;\n self.appendChild(div); \n }\n }; \n xhr.open('GET', 'assets/components/menu-button/menu-button.html');\n xhr.send();\n }", "construct(config) {\n super.construct(config);\n\n const me = this;\n\n if (me.widget) {\n me.outerElement = me.widget.element;\n me.widget.playingDemo = true;\n }\n\n EventHelper.playingDemo = true;\n\n Object.assign(me, {\n prevTarget: null,\n currentStep: 0,\n mouse: DomHelper.createElement({\n parent: me.outerElement,\n tag: 'div',\n className: 'simulated-mouse'\n }),\n timeoutId: null,\n innerIntervalId: null,\n mouseOutElements: []\n });\n\n me.intervalId = me.setInterval(me.nextStep.bind(me), 1000);\n\n me.outerElement.classList.add('b-playing-demo');\n\n me.outerElement.addEventListener('click', (event) => {\n if (event.isTrusted) {\n me.abort();\n }\n });\n }", "function init() {\n var $yelpLink = $(document.createElement('li'));\n $yelpLink.addClass('yelp-link');\n var $inside = $(document.createElement('a'));\n $inside.addClass('page-nav-link');\n $inside.text('Yelp Reviews');\n $inside.attr('href', '#yelp');\n $yelpLink.append($inside);\n $('nav.page-nav ul').append($yelpLink); // finished inserting link\n\n var $yelpBox = $(document.createElement('div'));\n $yelpBox.addClass('content-block main-container');\n $yelpBox.attr('id', 'yelp');\n\n var $yelpSubBox = $(document.createElement('div'));\n $yelpSubBox.addClass('content-block-header');\n $yelpSubBox.html('<h3> Loading Yelp reviews.... </h3>');\n $yelpBox.append($yelpSubBox);\n var $appendSpot = $('div.column').not('.small-6, .medium-6, .medium-3, .medium-9, .medium-10, .small-3, .medium-2, .medium-12, .large-2, .small-9');\n $appendSpot.children().last().before($yelpBox);\n}", "function Plugin ( element, options ) { \n this.element = element;\n this.settings = $.extend( {}, defaults, options );\n this._defaults = defaults;\n this._name = pluginName;\n this.currentDate = new Date();\n this.events = options.events;\n this.init();\n }", "init() { }", "init() { }", "init() { }", "init() { }", "init() { }", "init() {\n if (this.initialised) {\n return;\n }\n\n // Set initialise flag\n this.initialised = true;\n // Create required elements\n this._createTemplates();\n // Generate input markup\n this._createInput();\n // Subscribe store to render method\n this.store.subscribe(this.render);\n // Render any items\n this.render();\n // Trigger event listeners\n this._addEventListeners();\n\n const callback = this.config.callbackOnInit;\n // Run callback if it is a function\n if (callback && isType('Function', callback)) {\n callback.call(this);\n }\n }", "function cb( )\n{ var button = document.createElement( \"div\" );\n\tbutton.id = \"button\";\n\tbutton.className = \"button blue_background hidden\";\n\tbutton.innerHTML = \"Begin\";\n\tdocument.body.appendChild( button );\n\t\n}", "function Anthem_PreCallBack() {\n//-----------------------------------------------------------------------------\n\tvar loading = document.createElement(\"div\");\n\tloading.id = \"loading\";\n\tloading.style.color = \"black\";\n\tloading.style.backgroundColor = \"red\";\n\tloading.style.paddingLeft = \"55px\";\n\tloading.style.paddingRight = \"55px\";\n\tloading.style.position = \"absolute\";\n\tloading.style.right = \"100px\";\n\tloading.style.top = \"100px\";\n\tloading.style.zIndex = \"9999\";\n\tloading.style.height=\"30px\";\n loading.style.lineHeight = \"30px\";\n\tloading.innerHTML = \"working...\";\n\tdocument.body.appendChild(loading);\n}", "function initialise_wizard_test_callback(element, url) {\r\n\twindow.setInterval(function() {\r\n\t\t$.ajax(url, {\r\n\t\t\t'success': function(data, status, xhr) {\r\n\t\t\t\t$(element).html(data);\r\n\t\t\t},\r\n\t\t});\r\n\t}, 10000 /* ms */);\r\n}", "function Loading_overlay(){\n var loading_overlay = document.createElement(\"div\");\n $(loading_overlay).attr({\n id: \"loading_overlay\"\n// alt: \"Carregando\",\n// src: \"http://vinho.intermidia.icmc.usp.br/watinha/Educational-Facilita/loading3.gif\"\n });\n $(loading_overlay).css({\n border: \"solid 3px #BBBBBB\",\n width: \"80%\",\n marginLeft: \"8%\",\n height: \"20px\",\n padding: \"3px\"\n });\n\n var image_loading = document.createElement(\"img\");\n $(image_loading).attr({\n alt: \"Carregando as operações\",\n src: \"/images/loading.gif\"\n });\n $(image_loading).css({\n position: \"relative\",\n bottom: \"10px\"\n });\n\n this.loading_bar = document.createElement(\"div\");\n $(this.loading_bar).css({\n backgroundColor: \"#66CC33\", \n height: \"100%\",\n width: \"0\"\n });\n\n $(loading_overlay).append(this.loading_bar).wrap(\"<div style='position:absolute;top:0;height:100%;background-color:#EEEEEE;width:100%;text-align:center;padding-top:10%'></div>\").after(\"<h2 style='font-size: 300%;color:#33AA00;font-family:Arial;'>Aguarde...</h2>\").before(image_loading);\n \n this.initialize($(loading_overlay).parent(), {height: \"100%\", width: \"100%\", left: \"0\", top: \"0\"});\n\n// $(this.overlay_div).css({\n// MozBoxShadow: \"10px 10px 5px #333\",\n// borderTop: \"solid 10px #6699EE\",\n// borderBottom: \"solid 10px #AAAAAA\"\n// });\n}", "constructor(ownerDocument /*:Document*/) {\n this.ownerDocument = ownerDocument\n const status = this.ownerDocument.createElement(\"span\")\n\n this.status = status\n this.params = new URLSearchParams(ownerDocument.location.search)\n const { port1, port2 } = new MessageChannel()\n this.connection = port1\n this.port = port2\n\n this.isConnected = true\n this.connectedCallback()\n }", "function Plugin(element, options) {\n this.element = element;\n this.init();\n }", "function pluginhelpers() {\n //check for loader\n if (settings.loader.length == 0) {\n //create loader element and add to container\n loader = $('<div />', {\n 'id': 'loader'\n })\n settings.target.append(loader);\n settings.loader = loader;\n }\n // if (settings.addmore.length == 0) {\n // //create loader element and add to container\n // addmore = $('<div />', {\n // 'id': 'addmore'\n // })\n // settings.target.append(addmore);\n // settings.addmore = addmore;\n // }\n\n // //bind addmore to further calls\n // settings.addmore.bind('click', loadMore)\n\n //bind controls to videos\n settings.target.on('click', '.control', play_pause);\n }", "connectedCallback() {\n this.connected = true;\n this.init();\n }", "connectedCallback() {\n this.connected = true;\n this.init();\n }", "connectedCallback () {\n this.appendChild(this._template.content);\n }", "ready() {\r\n\t\tsuper.ready();\r\n\t}" ]
[ "0.5977479", "0.59216064", "0.58538246", "0.58528674", "0.57953316", "0.57689", "0.57666963", "0.5681493", "0.5668263", "0.56326514", "0.55818194", "0.5508453", "0.550437", "0.5481984", "0.5435431", "0.54170173", "0.5412128", "0.5401464", "0.53847486", "0.5383464", "0.53786564", "0.53786564", "0.5368644", "0.5362726", "0.53589237", "0.5356009", "0.5335577", "0.5333237", "0.5332717", "0.5329935", "0.53000444", "0.5293513", "0.5287397", "0.52820146", "0.52610993", "0.52610993", "0.52610993", "0.52610993", "0.5260798", "0.5260728", "0.5259742", "0.5238317", "0.5230664", "0.5228394", "0.52211994", "0.5205133", "0.51992726", "0.5172248", "0.5168663", "0.5160155", "0.5156082", "0.51530373", "0.51500845", "0.51500845", "0.51500845", "0.51500845", "0.51500845", "0.51500845", "0.51500845", "0.51500845", "0.51245713", "0.5123968", "0.5119798", "0.5095784", "0.50909656", "0.508954", "0.5089287", "0.50840336", "0.50811064", "0.5076401", "0.5076338", "0.5072722", "0.5068594", "0.5066071", "0.5059739", "0.5051567", "0.5042436", "0.50411683", "0.5040856", "0.50391024", "0.503427", "0.50289696", "0.50262547", "0.5019401", "0.50192386", "0.50192386", "0.50192386", "0.50192386", "0.50192386", "0.50145906", "0.50139815", "0.50133306", "0.50128955", "0.5009255", "0.50078976", "0.5006523", "0.50034183", "0.5001374", "0.5001374", "0.4997515", "0.49953228" ]
0.0
-1
Manage Connect Status and high level logic
function notifyStatusListeners(notifyStatus) { for (var i = 0; i < statusListeners.length; i++) { var listener = statusListeners[i](AW4.Connect.EVENT.STATUS, notifyStatus); }; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function connectionStatus(err,ok){\n \n if(err){\n \n console.log(err.message);\n \n }\n else{\n \n console.log(\"We are connected!\");\n }\n}", "function connectionStatus() {\n if (!window.connecting || retry == 20) {\n window.forcing = false;\n retry = 0;\n connectBtn.disabled = false;\n return;\n }\n retry++;\n setTimeout(connectionStatus, 1000);\n }", "function _onConnect(status)\n {\n\tvar msg = null;\n\n\tif (status == Strophe.Status.CONNECTING)\n\t msg = BeeChat.Events.Messages.ConnectionStates.CONNECTING;\n\telse if (status == Strophe.Status.AUTHENTICATING)\n\t msg = BeeChat.Events.Messages.ConnectionStates.AUTHENTICATING;\n\telse if (status == Strophe.Status.AUTHFAIL)\n\t msg = BeeChat.Events.Messages.ConnectionStates.FAILED;\n \telse if (status == Strophe.Status.CONNFAIL)\n\t msg = BeeChat.Events.Messages.ConnectionStates.FAILED;\n \telse if (status == Strophe.Status.DISCONNECTING)\n\t msg = BeeChat.Events.Messages.ConnectionStates.DISCONNECTING;\n \telse if (status == Strophe.Status.DISCONNECTED)\n\t msg = BeeChat.Events.Messages.ConnectionStates.OFFLINE;\n \telse if (status == Strophe.Status.CONNECTED) {\n\t msg = BeeChat.Events.Messages.ConnectionStates.ONLINE;\n\n\t _connection.addHandler(_onIQResult, null, 'iq', BeeChat.IQ.Types.RESULT, null, null);\n\t _connection.addHandler(_onPresence, null, 'presence', null, null, null);\n\t _connection.addHandler(_onMessageChat, null, 'message', BeeChat.Message.Types.CHAT, null, null);\n\t}\n\n\t_fire(BeeChat.Events.Identifiers.UPDATE_CONNECTION_STATE, msg);\n }", "_updateConnectionStatus() {\r\n\t\tif (!this.db) {\r\n\t\t\tthis.connected = false;\r\n\t\t\tthis.connecting = false;\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tif (this.client) {\r\n\t\t\tthis.connected = this.client.isConnected();\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\tthis.connected = this.db.topology.isConnected();\r\n\t}", "onConnected() {\n this.status = STATUS_CONNECTED;\n }", "function checkConnectionStatus() {\n if (!client.isConnected()) {\n connect();\n }\n}", "function connectionStatusListener(event) {\n trace(event.status);\n if (event.status == ConnectionStatus.Established) {\n trace('Connection has been established. You can start a new call.');\n $(\"#connectBtn\").text(\"Disconnect\").prop('disabled',false);\n $(\"#publishBtn\").prop('disabled', false);\n $(\"#playBtn\").prop('disabled', false);\n } else {\n if (event.status == ConnectionStatus.Disconnected) {\n if (recordFileName) {\n showDownloadLink(recordFileName);\n }\n }\n resetStates();\n }\n setConnectionStatus(event.status);\n}", "function switchConnectionStatus(status) {\n if (!Number.isInteger(status) || ! (0 <= status <= 2)){\n throw new Error(\"Switch connection status: status is invalid\")\n }\n switch(status){\n case 0:\n util.displayFlex(\"#connection-status--connected\");\n util.displayNone(\"#connection-status--disconnected\");\n util.displayNone(\"#connection-status--connecting\")\n appendEphemeralMessage(\"Connection with island established\");\n break;\n case 1:\n util.displayNone(\"#connection-status--connected\");\n util.displayFlex(\"#connection-status--disconnected\");\n util.displayNone(\"#connection-status--connecting\")\n appendEphemeralMessage(\"Connection with island lost\");\n break;\n case 2:\n util.displayFlex(\"#connection-status--connecting\")\n util.displayNone(\"#connection-status--connected\");\n util.displayNone(\"#connection-status--disconnected\");\n appendEphemeralMessage(\"Connecting to island...\");\n break;\n }\n}", "function checkConnection() {\n var status_div = document.querySelector('#connection_status');\n\n var loading = document.createElement('i'),\n url = '/dashboard/_load/ping.php';\n\n loading.className = 'fas fa-spinner fa-spin';\n status_div.appendChild(loading);\n\n fetch(url, {\n method: 'GET',\n credentials: 'same-origin',\n cache: 'default'\n })\n .then(response => {\n clearStatus(status_div);\n\n // status needed == 200\n if( response.status == 200 || response.status == 202 ) {\n serviceIsUp(status_div);\n } else {\n serviceIsDown(status_div);\n }\n\n status_div.innerHTML = `<small>${response.statusText}</small>`;\n })\n // connection errors\n .catch(err => {\n clearStatus(status_div);\n serviceIsDown(status_div);\n status_div.innerHTML = `<small>Unreachable</small>`;\n console.error(err);\n });\n}", "processConnectionStatus(status, condition) {\r\n switch (status) {\r\n case Strophe_Interface_1.connStatus.ERROR:\r\n this.ejabberdConnection = { connected: false, showBlocker: true, initialLoad: false };\r\n this.connFailCircuitBreakerTick += 1;\r\n this.setEjabberdConnectivity();\r\n /* Check if this is the first error/disconnection, if it's not, then we want the chime to sound. */\r\n this.connFailCircuitBreakerTick <= 1 ? this.updateSoundManager(this.ejabberdConnection.showBlocker ? AudibleSounds_State_1.AudibleSoundStates.PLAYING : AudibleSounds_State_1.AudibleSoundStates.STOPPED) : null;\r\n this.logger.error(`Error during connection to the XMPP server\\nStatus: ${status} Condition: ${condition}`);\r\n break;\r\n case Strophe_Interface_1.connStatus.CONNECTING:\r\n this.ejabberdConnection = { connected: false, showBlocker: this.connFailCircuitBreakerTick >= 2, initialLoad: false };\r\n this.setEjabberdConnectivity();\r\n this.logger.log(`Connecting to the XMPP server\\nStatus: ${status} Condition: ${condition}`);\r\n break;\r\n case Strophe_Interface_1.connStatus.CONNFAIL:\r\n this.ejabberdConnection = { connected: false, showBlocker: true, initialLoad: false };\r\n this.setEjabberdConnectivity();\r\n this.updateSoundManager(AudibleSounds_State_1.AudibleSoundStates.STOPPED);\r\n this.logger.error(`Connection to the XMPP server failed\\nStatus: ${status} Condition: ${condition}`);\r\n break;\r\n case Strophe_Interface_1.connStatus.AUTHENTICATING:\r\n this.ejabberdConnection = { connected: false, showBlocker: true, initialLoad: false };\r\n this.setEjabberdConnectivity();\r\n this.logger.log(`Authenticating to the XMPP server\\nStatus: ${status} Condition: ${condition}`);\r\n break;\r\n case Strophe_Interface_1.connStatus.AUTHFAIL:\r\n this.ejabberdConnection = { connected: false, showBlocker: true, initialLoad: false };\r\n this.setEjabberdConnectivity();\r\n this.updateSoundManager(AudibleSounds_State_1.AudibleSoundStates.STOPPED);\r\n this.logger.error(`Authorization to the XMPP server failed\\nStatus: ${status} Condition: ${condition}`);\r\n break;\r\n case Strophe_Interface_1.connStatus.CONNECTED:\r\n this.logger.log(`Successfully connected to the XMPP server\\nStatus: ${status} Condition: ${condition}`);\r\n let initialPageState = false;\r\n if (!this.connFailCircuitBreakerTick) {\r\n initialPageState = true;\r\n }\r\n this.ejabberdConnection = { connected: true, showBlocker: false, initialLoad: initialPageState };\r\n this.connFailCircuitBreakerTick = 0;\r\n this.setEjabberdConnectivity();\r\n this.updateSoundManager(AudibleSounds_State_1.AudibleSoundStates.STOPPED);\r\n this.outgoingMessageManager.sendInitialPresence(this.connection);\r\n this.outgoingMessageManager.enableCarbons(this.connection, this.connectionCredentials);\r\n this.outgoingMessageManager.queryArchives(this.connection);\r\n break;\r\n case Strophe_Interface_1.connStatus.DISCONNECTED:\r\n /* Do not show any distress signals. */\r\n this.ejabberdConnection = { connected: false, showBlocker: false, initialLoad: false };\r\n /* Increment the fail safe up by one. */\r\n this.connFailCircuitBreakerTick += 1;\r\n /* Attempt to retry the connection to the server, ensuring the connectivity is actually down. */\r\n this.connect(this.connectionCredentials);\r\n /* Enable the ejabberd banner if the connection is considered disconnected, twice. This prevents error being called, and disconnected being called after, this prevents the flicker. */\r\n this.ejabberdConnection.showBlocker = this.connFailCircuitBreakerTick >= 2;\r\n /* Set the state of the EjabberdConnection in the Redux store. */\r\n this.setEjabberdConnectivity();\r\n /* Set threshold timer, fail safe if the app loses connectivity. */\r\n this.ejabberdTimeout();\r\n /* Update the sound manager, play a sound if the ejabberd banner is showing. */\r\n this.connFailCircuitBreakerTick <= 1 ? this.updateSoundManager(this.ejabberdConnection.showBlocker ? AudibleSounds_State_1.AudibleSoundStates.PLAYING : AudibleSounds_State_1.AudibleSoundStates.STOPPED) : null;\r\n /* Log a console warning that the Ejabberd server has been disconnected. This is to handle the blips in communication from Ejabberd that falsly reports the disconnected status. */\r\n (this.ejabberdConnection.showBlocker === true) ? this.logger.warn(`Disconnected from the XMPP server\\nStatus: ${status} Condition: ${condition}`) : null;\r\n break;\r\n case Strophe_Interface_1.connStatus.DISCONNECTING:\r\n this.ejabberdConnection = { connected: false, showBlocker: true, initialLoad: false };\r\n this.setEjabberdConnectivity();\r\n this.updateSoundManager(AudibleSounds_State_1.AudibleSoundStates.STOPPED);\r\n this.logger.warn(`Disconnecting from the XMPP server\\nStatus: ${status} Condition: ${condition}`);\r\n break;\r\n default:\r\n this.ejabberdConnection = { connected: false, showBlocker: true, initialLoad: false };\r\n this.setEjabberdConnectivity();\r\n this.updateSoundManager(AudibleSounds_State_1.AudibleSoundStates.STOPPED);\r\n this.logger.error(`Impossible strophe status detected\\nStatus: ${status} Condition: ${condition}`);\r\n }\r\n }", "connectionStatus () {\n return new Promise((resolve, reject) => {\n this.log('connectionStatus')\n exec(resolve, reject, PLUGIN_NAME, 'connectionStatus', [])\n })\n }", "function _connectionEstablished()\n{$('#connectionStatus').html('<div><img id=\"connImage\" src=\"/resources/images/connected.png\" alt=\"WebSocket Disconnected\"></div>');}", "_onConnectionChange(status) {\n\t\tswitch (status) {\n\t\t\tcase CONNECTION_STATES.CONNECTED:\n\t\t\t\tif (!this._xebraUuid) {\n\t\t\t\t\tthis._sendMessage(\"register\", {\n\t\t\t\t\t\tversion: XEBRA_VERSION,\n\t\t\t\t\t\tsupported_objects: this._supportedObjects\n\t\t\t\t\t});\n\t\t\t\t} else {\n\t\t\t\t\t// resync somehow doesn't work.. For now forcing it\n\t\t\t\t\t// this._sendMessage(\"resync\", {\n\t\t\t\t\t// \tsequence : this._sequenceNumber\n\t\t\t\t\t// });\n\t\t\t\t\tthis._resync({}, true);\n\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\tcase CONNECTION_STATES.RECONNECTING:\n\t\t\tcase CONNECTION_STATES.DISCONNECTED:\n\t\t\t\tthis._xebraUuid = null;\n\t\t\t\tbreak;\n\t\t\tcase CONNECTION_STATES.INIT:\n\t\t\tcase CONNECTION_STATES.CONNECTING:\n\t\t\tcase CONNECTION_STATES.CONNECTION_FAIL:\n\t\t\tdefault:\n\t\t\t\t// Nothing specific to do here\n\t\t\t\tbreak;\n\t\t}\n\n\t\t/**\n\t\t * Connection change event\n\t\t * @event XebraCommunicator.connection_change\n\t\t * @param {number} status - The new connection status\n\t\t * @see XebraCommunicator.CONNECTION_STATES\n\t\t */\n\t\tthis.emit(XEBRA_MESSAGES.CONNECTION_CHANGE, status);\n\t}", "updateConnectionStatus() {\n\n // Get sections.\n let off = $('#connectionStatusOff');\n let on = $('#connectionStatusOn');\n\n // Toggle sections.\n if (this.isConnected) {\n off.addClass('d-none');\n on.removeClass('d-none');\n } else {\n off.removeClass('d-none');\n on.addClass('d-none');\n }\n\n }", "function onConnect(){\r\n\t\t\t\t\tclient.subscribe(\"iot-2/cmd/driverstatus/fmt/json\");\r\n\t\t\t\t\t\r\n\t\t\t\t}", "connected() {}", "function connectionStatusCallback(connectionStatus) {\n // tell the chatsession whether or not to accept text based on the connection status\n that.chatSession.setAllowMessageSending(connectionStatus, 'Waiting for visitor...');\n\n // update row display to reflect connection status\n var timeoutId;\n if (!connectionStatus) {\n // if the connection was previously active, allow a few seconds for the visitor to\n // return before hiding them in the list\n var timeout = 5000;\n timeoutId = setTimeout(function () {\n // if the visitor is still not connected after the timeout period then hide them\n if (!that.isConnected) {\n hide();\n }\n timeoutId = null;\n }, timeout);\n\n // TODO: Tell mirror to stop sending data\n\n } else {\n // cancel any timeout that was started\n if (timeoutId) {\n clearTimeout(timeoutId);\n timeoutId = null;\n }\n show();\n }\n\n // if we were previously disconnected but are now connected then restart the mirror\n // if applicable\n if(!that.isConnected && connectionStatus){\n that.mirror && that.mirror.connectionReset();\n }\n\n // save status\n that.isConnected = connectionStatus;\n }", "clientConnected() {\n super.clientConnected('connected', this.wasConnected);\n\n this.state = 'connected';\n this.wasConnected = true;\n this.stopRetryingToConnect = false;\n }", "function onlineState() {\n\t\t\t// Handle the online event\n \tvar networkState = navigator.connection.type;\n\t\t\tconsole.log('Connection type: ' + networkState);\n \tif (networkState !== Connection.NONE) {\n //use connection state to update app, save data &c.\n \t}\n \tons.notification.alert('Connection type: ' + networkState);\n\t\t}", "function statusChangeCallback(response)\n {\n console.log('statusChangeCallback');\n console.log(response);\n if (response.status === 'connected') {\n console.log(\"connected\");\n } else if (response.status === 'not_authorized') {\n console.log(\"not authorized\");\n } else {\n console.log(\"not login\");\n }\n }", "checkConnectionStatus() {\n const connected = Meteor.status().connected;\n if (!connected) sAlert.error('Ingen tilkobling til server. Er du koblet til internett?');\n return connected;\n }", "function onConnect() {\r\n // Once a connection has been made, make a subscription and send a message.\r\n console.log(\"onConnect\");\r\n client.subscribe(\"State\", { qos: Number(1) });\r\n client.subscribe(\"Content\", { qos: Number(1) });\r\n\r\n }", "function checkConnection(){\n viewModel.notOnline(!navigator.onLine);\n // requests next check in 500 ms\n setTimeout(checkConnection, 500);\n}", "function status (isConnected) {\n if (isConnected) {\n $('#join').removeClass('hidden')\n $('#status').addClass('label-success').removeClass('label-danger label-default').text('connected')\n } else {\n $('main').addClass('hidden')\n $('#messages').empty()\n $('#status').addClass('label-danger').removeClass('label-success label-default').text('disconnected')\n }\n }", "_online() {\n // if we've requested to be offline by disconnecting, don't reconnect.\n if (this.currentStatus.status != \"offline\") this.reconnect();\n }", "handleConnectionChange() {\n const { dispatch } = store;\n const handleConnectionChange = (isConnected) => {\n if (!isConnected) {\n dispatch(AppActions.showError('You need an internet connection to use this app.'));\n }\n dispatch(AppActions.connected(isConnected));\n };\n const handleConnectionTypeChange = (netInfo) => {\n dispatch(AppActions.netInfoType(netInfo));\n };\n // NetInfo.isConnected.fetch().done(handleConnectionChange);\n NetInfo.isConnected.addEventListener('change', handleConnectionChange);\n NetInfo.fetch().done(handleConnectionTypeChange);\n NetInfo.addEventListener('change', handleConnectionTypeChange);\n }", "async main() {\n const statusUrl = this.apiVersion === 'v2' ? `http://${this.ip}/api/v2/status` : `http://${this.ip}:8080/api/v1/status`;\n // create objects\n const promises = [];\n for (const obj of utils_1.generalAPIStates) {\n const id = obj._id;\n // use extend to update stuff like types if they were wrong, but preserve name\n promises.push(this.extendObjectAsync(id, obj, { preserve: { common: ['name'] } }));\n }\n const specificStates = this.apiVersion === 'v2' ? utils_1.apiStatesV2 : utils_1.apiStatesV1;\n if (this.apiVersion === 'v2') {\n // cleanup old states\n for (const obj of utils_1.apiStatesV1) {\n promises.push(this.delObjectAsync(obj._id));\n }\n }\n for (const obj of specificStates) {\n const id = obj._id;\n // use extend to update stuff like types if they were wrong, but preserve name\n promises.push(this.extendObjectAsync(id, obj, { preserve: { common: ['name'] } }));\n }\n if (this.config.pollOnlineStatus) {\n promises.push(this.extendObjectAsync('status.onlineStatus', {\n _id: 'status.onlineStatus',\n type: `state`,\n common: {\n name: `Battery Online Status`,\n type: `boolean`,\n role: `indicator`,\n read: true,\n write: false,\n desc: `Online status of your sonnen battery`\n },\n native: {}\n }));\n }\n else {\n // make sure to delete the object\n promises.push(this.delObjectAsync('status.onlineStatus'));\n }\n await Promise.all(promises);\n const pollStates = async () => {\n // poll states every [30] seconds\n try {\n const data = (await (0, axios_1.default)(statusUrl)).data;\n const state = await this.getStateAsync(`info.connection`);\n if (!state || !state.val) {\n this.setState(`info.connection`, true, true);\n this.log.debug(`[CONNECT] Connection successfuly established`);\n }\n await this.setBatteryStates(data);\n try {\n await this.requestPowermeterEndpoint();\n if (this.config.pollOnlineStatus) {\n await this.requestOnlineStatus();\n }\n await this.requestIosEndpoint();\n await this.requestInverterEndpoint();\n if (this.apiVersion === 'v2') {\n await this.requestBatteryEndpoint();\n }\n }\n catch (e) {\n this.log.warn(`[ADDITIONAL] Error on requesting additional endpoints: ${e.message}`);\n }\n try {\n await this.requestSettings();\n }\n catch (e) {\n this.log.warn(`[SETTINGS] Error receiving configuration: ${e.message}`);\n }\n }\n catch (e) {\n this.log.warn(`[REQUEST] <== ${e.message}`);\n this.setState(`info.connection`, false, true);\n this.log.warn(`[CONNECT] Connection failed`);\n }\n try {\n await this.requestLatestData();\n }\n catch (e) {\n this.log.warn(`[LATEST] Error receiving latest data: ${e.message}`);\n }\n this.polling = setTimeout(pollStates, this.pollingTime);\n };\n pollStates();\n }", "onWebSocketObserver(conn_status, data) {\n if( conn_status == 'connected' ) {\n this.state_ = STATE_CONNECTED;\n this.onAppClientObserver_('connected');\n }\n else if( conn_status == 'disconnected' ) {\n this.state_ = STATE_DISCONNECTED;\n this.onAppClientObserver_('disconnected');\n }\n else {\n logger.info('Error : ' + data );\n this.onAppClientObserver_('error');\n }\n }", "function onOpen(evt) {\n\t\tconnected = true;\n\t\t$('.connectionState').text(\"Connected\");\n\t\t$('.connectionState').addClass('connected');\n\t}", "onConnect() {\n this.attempts = 1;\n this.connected = true;\n this.emit('connect');\n this.ws.on('message', msg => {\n msg = JSON.parse(msg);\n this.onMessage(msg);\n });\n }", "async onConnectClicked() {\n if (this.state.currentConnectionAttempt) {\n return;\n }\n\n this.setState({\n currentConnectionAttempt: createConnectionAttempt(),\n connectingStatusText: LOADING_CONNECTION_TEXT\n });\n\n try {\n if (this.state.viewType === CONNECTION_STRING_VIEW) {\n await this._connectWithConnectionString();\n } else if (this.state.viewType === CONNECTION_FORM_VIEW) {\n await this._connectWithConnectionForm();\n }\n } catch (error) {\n this.setState({\n isValid: false,\n errorMessage: error.message,\n syntaxErrorMessage: null\n });\n } finally {\n this.setState({\n currentConnectionAttempt: null\n });\n }\n }", "async verifyConnection () {\n try {\n await this.client.checkConnect();\n this.connected = true;\n } \n catch (error) {\n console.log('Error connection to the Report Portal server');\n console.dir(error);\n this.connected = false;\n }\n }", "async work() {\n if(this.needConnect) {\n this.log.info(`(Re)Connect due to ${this.needConnect}`);\n await this.evo.login();\n this.needConnect = \"\";\n await this.initObjects();\n this.log.info(\"Connected ok\");\n }\n\n if(this.needConnect) \n return;\n \n await this.mergeStatus();\n \n if(this.evo.structureError) {\n this.log.info(`Structure refresh due to ${this.evo.structureError}`);\n this.needConnect = \"StructureError\";\n await this.initObjects();\n // catch the update next time...\n }\n }", "function statusChangeCallback(response) {\n console.log('statusChangeCallback');\n console.log(response);\n if (response.status === 'connected') {\n\t\tplayer_connect(response);\n\t}else {\n\tplayer_disconnect(response);\n }\n }", "_handleConnect(chainId) {\n if (!this._state.isConnected) {\n this._state.isConnected = true;\n this.emit('connect', { chainId });\n this._log.debug(messages_1.default.info.connected(chainId));\n }\n }", "function HubUpdateCytonStatus() {\n var isConnected = false;\n var isStreaming = false;\n var isSimulating = false;\n\n isConnected = CytonIsConnected();\n if(isConnected) {\n isStreaming = CytonIsStreaming();\n isSimulating = CytonIsSimulating();\n }\n\n $(\"#icon-connected\").removeClass().addClass(isConnected ? \"icon-green\" : \"icon-red\");\n $(\"#icon-streaming\").removeClass().addClass(isStreaming ? \"icon-green\" : \"icon-red\");;\n $(\"#icon-simulating\").removeClass().addClass(isSimulating ? \"icon-green\" : \"icon-red\");;\n}", "connected() {\n // implement if needed\n }", "function displayStatus() {\n Reddcoin.messenger.getconnectionState(function(data){\n Reddcoin.viewWalletStatus.getView(data);\n\n Reddcoin.messenger.getReleaseVersion( function(data) {\n Reddcoin.viewWalletStatus.getView(data);\n });\n });\n}", "function updateConnectionStatus(msg, connected) {\n\n var el = document.querySelector(\"#onlineIndicator\");\n\n if (connected) {\n if (el.classList) {\n el.classList.add(\"connected\");\n el.classList.remove(\"disconnected\");\n } else {\n el.addClass(\"connected\");\n el.removeClass(\"disconnected\");\n }\n } else {\n if (el.classList) {\n el.classList.remove(\"connected\");\n el.classList.add(\"disconnected\");\n } else {\n el.removeClass(\"connected\");\n el.addClass(\"disconnected\");\n }\n }\n\n // el.innerHTML = msg + \"<div></div>\";\n\n }", "function check() {\n const url = \"ws://\"+broker.value\n // test connection\n var client = mqtt.connect(url, {keepalive:0, reconnectPeriod:0 });\n\n client.on('connect', function () {\n connectstatus.className=\"connected\";\n connectstatus.textContent=\"connected\";\n })\n \n client.on('error', function () {\n connectstatus.className=\"notconnected\";\n connectstatus.textContent=\"not connected\";\n })\n}", "async function checkConnectionStatus () {\r\n return await isOnline();\r\n}", "if (this.state.dbStatus !== \"connected\") {\n // alert('Подключение с базой данных истекло')\n }", "function processStatus(data) {\n if (typeof (data.portopen) != 'undefined') {\n if (data.portopen) {\n connected = true;\n streaming = data.streaming;\n recording = data.recording;\n } else {\n connected = false;\n streaming = data.streaming;\n recording = data.recording;\n }\n }\n // Tell anyone who would be listening that status is updated\n self.trigger('status', data);\n }", "dbConnectState(response) {\n console.log(\"dbstatus returning: \" + this.fDB.dbConnectState) ;\n response.end(JSON.stringify(this.fDB.dbConnectState)) ;\n }", "function status (isConnected) {\n if (isConnected) {\n $('#join').removeClass('hidden')\n $('#status').addClass('label-success').removeClass('label-danger label-default').text('connected')\n } else {\n $('main').addClass('hidden')\n $('#messages').empty()\n $('#status').addClass('label-danger').removeClass('label-success label-default').text('disconnected')\n }\n disableForm(!isConnected)\n }", "async requestOnlineStatus() {\n try {\n const onlineState = (await (0, axios_1.default)(`http://${this.ip}/api/online_status`)).data;\n await this.setStateAsync(`status.onlineStatus`, onlineState, true);\n }\n catch (e) {\n throw new Error(`Could not request online status: ${e.message}`);\n }\n }", "function checkConnection() {\n var status = document.getElementById(\"connectionStatus\");\n if (!output || output.state == \"disconnected\") {\n status.innerHTML = \"Disconnected\";\n status.style.color = \"#d6756a\";\n return false;\n } else {\n status.innerHTML = \"Connected\";\n status.style.color = \"#7dce73\";\n return true;\n }\n}", "_connectionChange(serverName, isConnected) {\n console.log('**** _connectionChange', serverName, isConnected);\n if (!isConnected && this.db && this.db.app) {\n this.db.app.setServerConnectionStatus(isConnected);\n }\n }", "connected(state){\n\n\t\t// Send a connected state to Ably in the \"state\" channel\n\t\tLogger.info(\"Messages connected, sending state [connected]...\");\n\t\tthis.send('connected', 'state');\n\n\t\t// Create the heartbeat chron job which publishes to the heartbeat channel\n\t\tLogger.info(\"Messages are connected so setting up heartbeat chron...\");\n\t\tlet chronJob = () => {\n\t\t\tLogger.debug(\"Running heartbeat chron job...\");\n\t\t\tthis.send(null, 'heartbeat');\n\t\t}\n\t\tthis.heartbeat = Chron.schedule('*/1 * * * *', chronJob.bind(this));\n\t\tLogger.info(this.heartbeat);\n\n\t\t// Subscribe to the channel dedicated for this device using the mac address\n\t\tLogger.info(`Subscribing to events for channel [${Global.mac}]`);\n\t\tthis.listenChannel = this.client.channels.get(Global.mac);\n\t\tthis.listenChannel.subscribe(this.messageReceived.bind(this));\n\n\n\t}", "function StatusSocketOpen()\n{\n // Get a list from the server of all linuxcnc status items\n ws.onmessage = StatusListRecieved;\n ws.send( JSON.stringify({ \"id\":\"getlist\", \"command\":\"list_get\" }) ) ;\n}", "function mapStateToProps(state) {\n return {\n connectionStatus: state.connectionStatus,\n };\n}", "function checkConnection() {\n\t\n\tvar networkState = navigator.connection.type;\n var states = {};\n states[Connection.UNKNOWN] = 'UnknownConnection';\n states[Connection.ETHERNET] = 'Ethernet connection';\n states[Connection.WIFI] = 'WiFi connection';\n states[Connection.CELL_2G] = 'Cell 2G connection';\n states[Connection.CELL_3G] = 'Cell 3G connection';\n states[Connection.CELL_4G] = 'Cell 4G connection';\n states[Connection.CELL] = 'Cell generic connection';\n states[Connection.NONE] = 'NONE';\n \n if(states[networkState]==\"NONE\")\n {\n\t\tvar nvMsg = sessionStorage.NetAlertMsg;\n var nvTit = sessionStorage.NetPopTitle;\n var nvOk = sessionStorage.DoneBtn;\n \n navigator.notification.alert(\"\"+nvMsg+\"\",alertDismissed,\"\"+nvTit+\"\",\"\"+nvOk+\"\");\n return false;\n //alert(alertmsg);\n }\n}", "SOCKET_RECONNECT() {\n // console.info(state, count);\n }", "function onConnect() {\n // Once a connection has been made, make a subscription and send a message.\n toastr.success(\"onConnect\")\n \n client.subscribe(\"general\")\n client.subscribe(\"status/+\")\n client.subscribe(\"readings/+\")\n\n //client.subscribe(\"temperature/+\")\n //client.subscribe(\"pressure/+\")\n //client.subscribe(\"humidity/+\")\n }", "connectedCallback () {\n this.log_('connected');\n this.connected_ = true;\n }", "SOCKET_RECONNECT() {\n //console.info(state, count);\n }", "static setIphoneConnectionStatus(value) {\n\t Util.iphoneConnectionStatus = value;\n\t }", "function set_connect_text() {\n $(\".connected\").find(\".connect_status\").text(\"Connected\");\n $(\".unconnected\").find(\".connect_status\").text(\"Connect\");\n}", "is_connected() {\n return this.connected\n }", "onWsOpen() {\n if (this.state.code === NetworkingStatusCode.OpeningWs) {\n const packet = {\n op: 0 /* Identify */,\n d: {\n server_id: this.state.connectionOptions.serverId,\n user_id: this.state.connectionOptions.userId,\n session_id: this.state.connectionOptions.sessionId,\n token: this.state.connectionOptions.token,\n },\n };\n this.state.ws.sendPacket(packet);\n this.state = {\n ...this.state,\n code: NetworkingStatusCode.Identifying,\n };\n }\n else if (this.state.code === NetworkingStatusCode.Resuming) {\n const packet = {\n op: 7 /* Resume */,\n d: {\n server_id: this.state.connectionOptions.serverId,\n session_id: this.state.connectionOptions.sessionId,\n token: this.state.connectionOptions.token,\n },\n };\n this.state.ws.sendPacket(packet);\n }\n }", "function connect() {\n var uid = UserService.getCurrentUser()._id;\n var pid = model.profile._id;\n\n ConnectionService\n .createConnection(uid, pid)\n .then(function(resp) {\n console.log(\"CONNECT OK\");\n model.connected = true;\n _updateModels();\n }, function(err) {\n model.errorMessage = err.data;\n console.log(\"Unable to connect\");\n });\n\n }", "processUpdateConn(event) {\n trace(`ICE state changed to: ${event.target.iceConnectionState}.`);\n\n if (event.target.iceConnectionState === 'disconnected') { \n this.disconnect();\n }\n }", "_onConnect() {\n console.log(\"connected\")\n }", "_getIsConnectedState() {\n return this.Driver.IsConnected;\n }", "status()\n\t{\n\t\twindow.addEventListener('online', this.changueStatus);\n\t\twindow.addEventListener('offline', this.changueStatus);\n\t}", "function statusSocket()\n{\n console.log('attempting status socket');\n try {\n Status.replaceData(noReq, '/status/get');\n } catch (e) {\n console.error(e);\n console.log('FAILED STATUS CONNECTION');\n setTimeout(statusSocket, 10000);\n }\n}", "function statusChangeCallback(response) {\n console.log(\"statusChange\");\n console.log(response);\n if (response.status != 'connected' && !isOnLocalhost()) {\n redirectToLoginPage();\n }\n\n if (initCallback)\n initCallback();\n}", "function check_connection() {\n fetch(\n `https://api.nrfcloud.com/v1/devices/${acc_dev_num}/characteristics/${acc_cha_num}`,\n requestOptions,\n )\n .then((response) => response.json())\n .then((result) => {\n console.log(result)\n\n // Check if there is a message, which means the characteristic is not connected.\n if (result.message) {\n alert(result.message)\n } else {\n connected = true\n load_display() // load the display page.\n }\n })\n .catch((error) => console.log('error', error))\n}", "function onConnectCallback() {\r\n // Once a connection has been made, make a subscription and send a message.\r\n console.log(\"connected\");\r\n client.publish(\"lightControl1\", \"connected\", 0, false); //publish a message to the broker\r\n client.publish(\"lightControl2\", \"connected\", 0, false); //publish a message to the broker\r\n}", "function onConnect() {\n // Once a connection has been made report.\n console.log(\"Connected\");\n}", "function device_status(){\n if(node.sensor.status.initialized === false){\n node.status({fill:\"red\",shape:\"ring\",text:\"disconnected\"});\n return false;\n }\n node.status({fill:\"green\",shape:\"dot\",text:\"connected\"});\n return true;\n }", "get isConnected() {return false;}", "function loadStatus() {\n const status = childProcess.execSync('expressvpn status').toString();\n const notConnected = status.includes('Not connected');\n const connecting = status.includes('Connecting');\n const connected = status.match(/Connected\\sto\\s(.*)/);\n if (notConnected) {\n return 'Not connected';\n } else if (connecting) {\n return 'Connecting...';\n } else if (connected && connected[1]) {\n return connected[1];\n }\n}", "async onConnectLedgerRequest() {\n this.setState({\n ledgerState: this.LEDGER_STATES.CONNECT_LEDGER,\n })\n }", "function updateOnlineStatus() {\n\t\n\tconnection = navigator.onLine ? \"Online\" : \"Offline\";\n\tif(connection === \"Online\")\n\t\tsynchronizeData();\n\t\n\tdocument.getElementById(\"state\").innerHTML = connection;\t\n}", "function connect(){\r\n\r\n\tif (conn == null) {\r\n\t\t// Since we do not have a connection, we need to create it.\r\n\t\tconn = xRTML.ConnectionManager.create({\r\n\t url: \"http://ortc-developers.realtime.co/server/2.1\",\r\n\t id: \"myConnection\",\r\n\t appKey: \"myAppKey\",\r\n\t authToken: \"authtoken\",\r\n\t metadata: xRTML.JSON.stringify({ username : username })\r\n\t });\r\n\r\n\t\t// Handlers to the connection event to update the controls. Enable/Disable elements.\r\n\t conn.bind({\r\n\t \t// Disable the connect button, enable the disconnect button and enable the subscribe/unsubscribe checkboxes. \r\n\t \tconnect: function(){\r\n\t\t\t\tvar elems = xRTML.Sizzle(\"*[disabled = disabled]\");\r\n\r\n\t\t\t\tfor (var i = 0; i < elems.length; i++) {\r\n \t\t\t\telems[i].removeAttribute(\"disabled\");\r\n \t\t\t}\r\n\r\n \t\t\txRTML.Sizzle(\"#connect\")[0].setAttribute(\"disabled\", \"disabled\");\r\n\r\n\t \t},\r\n\t \t// Enable the connect button, disable the disconnect button and disable the subscribe/unsubscribe checkboxes. \r\n\t \tdisconnect: function(){\r\n\t \t\tvar elems = xRTML.Sizzle(\"input\");\r\n\r\n\t\t\t\tfor (var i = 0; i < elems.length; i++) {\r\n \t\t\t\telems[i].setAttribute(\"disabled\", \"disabled\");\r\n \t\t\t}\r\n\r\n \t\t\txRTML.Sizzle(\"#connect\")[0].removeAttribute(\"disabled\");\r\n\t \t}\r\n\r\n\t });\r\n\r\n }else{\r\n \t// Since we already have a connection, we just need to reconnect with the credentials.\r\n \tconn.connect({\t \r\n\t appKey: \"myAppKey\",\r\n\t authToken: \"authtoken\"\r\n\t });\r\n\r\n }\r\n\r\n}", "connect() {}", "function onConnect() {\n\t\tconsole.log(\"@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@connect\");\n\t}", "onConnect() {\n this.socket && this.socket.write(this.handshake);\n this.healthCheck = setInterval(() => {\n if (new Date() - this.lastRead > 35000) {\n this.close(false);\n }\n }, 5 * 1000);\n }", "function onConnect() {\n\t\tclient.subscribe(endpoints.Liveliness, onData);\n\t}", "operatorConnect(req, res) {\n sails.sockets.join(req, 'ChatOperators')\n return res.json({\n status: 200,\n message: 'Succesfully connected to operator channel'\n })\n }", "onConnect() {\n logger.info(`client was connected: ${this._client.connected}`);\n }", "function connect()\r\n {\r\n statusEl.textContent = `Connecting to ${settings.ip}:${settings.port}`;\r\n\r\n ws = new WebSocket(`ws://${settings.ip}:${settings.port}`);\r\n ws.addEventListener('open', e => {\r\n connectionEl.classList.add('active');\r\n statusEl.textContent = `Connected`;\r\n // screenAwaker.enable();\r\n });\r\n ws.addEventListener('close', e => {\r\n connectionEl.classList.remove('active');\r\n statusEl.textContent = `Connection lost: ${e.reason}`;\r\n // screenAwaker.disable();\r\n });\r\n ws.addEventListener('error', e => {\r\n connectionEl.classList.remove('active');\r\n statusEl.textContent = `Connection error`;\r\n setTimeout( connect, 3000 );\r\n });\r\n ws.addEventListener('message', e => {\r\n const msg = JSON.parse(e.data);\r\n if (msg.type === 'settings') {\r\n settings = { ...settings, ...(msg.payload) };\r\n console.log(`Settings: ${settings}`);\r\n }\r\n else if (msg.type === 'flash') {\r\n console.log('Flash');\r\n targetEl.classList.remove('invisible');\r\n setTimeout(hideTarget, settings.duration);\r\n }\r\n });\r\n }", "function onConnect() {\n console.log(\"connected\");\n\n}", "function testConnection() {\n if(noerror) {\n // ample orange\n document.getElementById('ample').classList.remove('connecting');\n document.getElementById('ample').classList.add('connected');\n\n // enable btn\n document.getElementById('btn_giveMeRes').disabled = false;\n log('Step 3/3: looks stable now, you may smash dat button to transfer your resources');\n // ok\n log('<span style=\"color:#00ff00;\">ok</span>');\n document.getElementById('btn_stopReloading').style.display = 'none';\n }\n}", "getStatus(websocket) {\n switch (websocket.readyState) {\n case websocket.CONNECTING:\n return {\n face: '(ᵔᴥᵔ)',\n color: 'is-warning',\n text: 'Connecting...'\n }\n case websocket.OPEN:\n return {\n face: '•ᴗ•',\n color: 'is-success',\n text: 'Connected!'\n }\n case websocket.CLOSING:\n return {\n face: '⇀_↼',\n color: 'is-warning',\n text: 'Closing the connection :/'\n }\n case websocket.CLOSED:\n return {\n face: '눈_눈',\n color: 'is-danger',\n text: 'Connection closed :('\n }\n }\n }", "function listenStatus() {\n return database.ref('.info/connected').on('value', (snapshot) => {\n if (snapshot.val()) {\n STATUS_REF.onDisconnect().set(IS_OFFLINE_FOR_DATABASE).then(function () {\n STATUS_REF.set(IS_ONLINE_FOR_DATABASE) \n });\n } \n });\n}", "function chromeDriver_Statusx(config) {\n RED.nodes.createNode(this, config);\n var node = this;\n var host = config.host;\n var port = config.port;\n\n node.on('input', function(msg) {\n //msg.payload = msg.payload.toLowerCase();\n var app = {}\n app.host = host;\n app.port = 9515;\n app.path = '/status';\n app.headers = {\n 'Content-Type': 'application/json'\n };\n var msg = msg;\n console.log(\"Msg : >>>>>> : \" + JSON.stringify(msg.payload));\n\n http.get(app, function(response) {\n response.setEncoding('utf8');\n console.log(\"Status code: >>>>>> : \" + response.statusCode);\n if (response.statusCode == 200) {\n response.on('data', function(body) {\n var datax = msg;\n //console.log(\"Msg : >>>>>> : \" + JSON.stringify(msg));\n //console.log(\"Msg : >>>>>> : \" + JSON.stringify(datax));\n msg.payload = body;\n node.send(msg);\n node.status({ fill: \"green\", shape: \"dot\", text: \"Connected\" });\n });\n } else {\n response.on('data', function(body) {\n\n //console.log(\"Msg : >>>>>> : \" + JSON.stringify(msg));\n //console.log(\"Msg : >>>>>> : \" + JSON.stringify(datax));\n msg.payload = body;\n node.send(msg);\n node.status({ fill: \"red\", shape: \"ring\", text: \"Error: \" + response.statusCode });\n });\n }\n\n }).on('error', function(error) {\n node.status({ fill: \"red\", shape: \"ring\", text: \"Disconnected\" });\n node.send(error);\n });\n });\n }", "updateOnlineStatus() {\n const online = typeof window.navigator.onLine !== 'undefined' ? window.navigator.onLine : true;\n\n if (!online) {\n this.emit('is-offline');\n this.info(this.i18n('noInternetConnection'), 'error', 0);\n this.wasOffline = true;\n } else {\n this.emit('is-online');\n\n if (this.wasOffline) {\n this.emit('back-online');\n this.info(this.i18n('connectedToInternet'), 'success', 3000);\n this.wasOffline = false;\n }\n }\n }", "function checkWeb3(){\n // Set the connect status on the app\n if (web3 && web3.isConnected()) {\n console.info('Connected');\n $('#no_status').text(\"Conectado\");\n // Set version\n setWeb3Version();\n checkNodeStatus();\n } else {\n console.info('Not Connected');\n $('#no_status').text(\"Desconectado\");\n }\n}", "function doConnect() {\n\t\tif (typeof(name) == null) {\n\t\t\treturn;\n\t\t}\n\t\ttry {\n\t\t\tif (io !== undefined) {\n\t\t\t\tsocket = io.connect('ws://'+host+':'+port+'/');\n\t\t\t\tsynSocketID();\n\t\t\t\tsocket.on('connect', function (evt) { \n\t\t\t\t\tconsole.log(\"Connection opened\");\n\t\t\t\t\tonOpen(evt);\n\t\t\t\t\tsocket.on('disconnect', function (evt) { onDisconnect(evt) });\n\t\t\t\t\tsocket.on('message', function (evt) { onMessage(evt) });\n\t\t\t\t\tsocket.on('error', function (evt) { onError(evt) });\n\t\t\t\t});\n\t\t\t}\n\t\t} catch (e) {\n\t\t\t$('.connectionState').text(\"Not connected\");\n\t\t\t$('.connectionState').removeClass('connected');\n\t\t}\n\t}", "function handleSocketConnect()\n{\n setPanelStatus(\"Panel Ready\");\n \n var panelBackground = svgDocument.getElementById(\"panelBackground\");\n if(panelBackground != null)\n {\n setStyleSubAttribute(panelBackground, \"fill\", connectedBackgroundColor);\n }\n \n // Now that we are connected, try to update all objects from the server\n updateAllObjectsFromServer();\n}", "function checkConnection() {\r\n var networkState = navigator.network.connection.type;\r\n\r\n var states = {};\r\n states[Connection.UNKNOWN] = 'Unknown connection';\r\n states[Connection.ETHERNET] = 'Ethernet connection';\r\n states[Connection.WIFI] = 'WiFi connection';\r\n states[Connection.CELL_2G] = 'Cell 2G connection';\r\n states[Connection.CELL_3G] = 'Cell 3G connection';\r\n states[Connection.CELL_4G] = 'Cell 4G connection';\r\n states[Connection.NONE] = 'No network connection';\r\n\r\n if (states[networkState] === 'No network connection') {\r\n alert('No network connection detected. Check settings.');\r\n } else {\r\n // alert('Connection type: ' + states[networkState]);\r\n }\r\n}", "function onNetworkStatusChanged()\n {\n setInternetConnectivity();\n }", "function facebookLoginStatus(response) {\n\n\t\tUserModel.set(FACEBOOK_STATUS, response);\n\n\t\tswitch (response.status) {\n\t\t\tcase u.CONNECTED:\n\t\t\t\tconnected();\n\t\t\t\tbreak;\n\n\t\t\tcase u.NOT_AUTHORIZED:\n\t\t\tcase u.UNKNOWN:\n\t\t\t\tdisconnected();\n\t\t\t\tbreak;\n\t\t}\n\n\t}", "_onConnect() {\n clearTimeout(this._connectionTimeout);\n\n this.logger.info(\n {\n tnx: 'network',\n localAddress: this._socket.localAddress,\n localPort: this._socket.localPort,\n remoteAddress: this._socket.remoteAddress,\n remotePort: this._socket.remotePort\n },\n '%s established to %s:%s',\n this.secure ? 'Secure connection' : 'Connection',\n this._socket.remoteAddress,\n this._socket.remotePort\n );\n\n if (this._destroyed) {\n // Connection was established after we already had canceled it\n this.close();\n return;\n }\n\n this.stage = 'connected';\n\n // clear existing listeners for the socket\n this._socket.removeListener('data', this._onSocketData);\n this._socket.removeListener('timeout', this._onSocketTimeout);\n this._socket.removeListener('close', this._onSocketClose);\n this._socket.removeListener('end', this._onSocketEnd);\n\n this._socket.on('data', this._onSocketData);\n this._socket.once('close', this._onSocketClose);\n this._socket.once('end', this._onSocketEnd);\n\n this._socket.setTimeout(this.options.socketTimeout || SOCKET_TIMEOUT);\n this._socket.on('timeout', this._onSocketTimeout);\n\n this._greetingTimeout = setTimeout(() => {\n // if still waiting for greeting, give up\n if (this._socket && !this._destroyed && this._responseActions[0] === this._actionGreeting) {\n this._onError('Greeting never received', 'ETIMEDOUT', false, 'CONN');\n }\n }, this.options.greetingTimeout || GREETING_TIMEOUT);\n\n this._responseActions.push(this._actionGreeting);\n\n // we have a 'data' listener set up so resume socket if it was paused\n this._socket.resume();\n }", "_onConnect() {\n clearTimeout(this._connectionTimeout);\n\n this.logger.info(\n {\n tnx: 'network',\n localAddress: this._socket.localAddress,\n localPort: this._socket.localPort,\n remoteAddress: this._socket.remoteAddress,\n remotePort: this._socket.remotePort\n },\n '%s established to %s:%s',\n this.secure ? 'Secure connection' : 'Connection',\n this._socket.remoteAddress,\n this._socket.remotePort\n );\n\n if (this._destroyed) {\n // Connection was established after we already had canceled it\n this.close();\n return;\n }\n\n this.stage = 'connected';\n\n // clear existing listeners for the socket\n this._socket.removeListener('data', this._onSocketData);\n this._socket.removeListener('timeout', this._onSocketTimeout);\n this._socket.removeListener('close', this._onSocketClose);\n this._socket.removeListener('end', this._onSocketEnd);\n\n this._socket.on('data', this._onSocketData);\n this._socket.once('close', this._onSocketClose);\n this._socket.once('end', this._onSocketEnd);\n\n this._socket.setTimeout(this.options.socketTimeout || SOCKET_TIMEOUT);\n this._socket.on('timeout', this._onSocketTimeout);\n\n this._greetingTimeout = setTimeout(() => {\n // if still waiting for greeting, give up\n if (this._socket && !this._destroyed && this._responseActions[0] === this._actionGreeting) {\n this._onError('Greeting never received', 'ETIMEDOUT', false, 'CONN');\n }\n }, this.options.greetingTimeout || GREETING_TIMEOUT);\n\n this._responseActions.push(this._actionGreeting);\n\n // we have a 'data' listener set up so resume socket if it was paused\n this._socket.resume();\n }", "_onConnect() {\n clearTimeout(this._connectionTimeout);\n\n this.logger.info(\n {\n tnx: 'network',\n localAddress: this._socket.localAddress,\n localPort: this._socket.localPort,\n remoteAddress: this._socket.remoteAddress,\n remotePort: this._socket.remotePort\n },\n '%s established to %s:%s',\n this.secure ? 'Secure connection' : 'Connection',\n this._socket.remoteAddress,\n this._socket.remotePort\n );\n\n if (this._destroyed) {\n // Connection was established after we already had canceled it\n this.close();\n return;\n }\n\n this.stage = 'connected';\n\n // clear existing listeners for the socket\n this._socket.removeListener('data', this._onSocketData);\n this._socket.removeListener('timeout', this._onSocketTimeout);\n this._socket.removeListener('close', this._onSocketClose);\n this._socket.removeListener('end', this._onSocketEnd);\n\n this._socket.on('data', this._onSocketData);\n this._socket.once('close', this._onSocketClose);\n this._socket.once('end', this._onSocketEnd);\n\n this._socket.setTimeout(this.options.socketTimeout || SOCKET_TIMEOUT);\n this._socket.on('timeout', this._onSocketTimeout);\n\n this._greetingTimeout = setTimeout(() => {\n // if still waiting for greeting, give up\n if (this._socket && !this._destroyed && this._responseActions[0] === this._actionGreeting) {\n this._onError('Greeting never received', 'ETIMEDOUT', false, 'CONN');\n }\n }, this.options.greetingTimeout || GREETING_TIMEOUT);\n\n this._responseActions.push(this._actionGreeting);\n\n // we have a 'data' listener set up so resume socket if it was paused\n this._socket.resume();\n }", "SOCKET_RECONNECT(state, count) {\n console.info(state, count);\n console.log(\"SOCKET_RECONNECT\");\n }", "function connectAPI() {\n\t\tAPI.on(API.ADVANCE, autoDubUp);\n\t\tAPI.on(API.CHAT, checkForEmotes);\n\t\tAPI.on(API.USER_JOIN, userJoinMsg);\n\t\tAPI.on(API.USER_LEAVE, userLeaveMsg);\n\t\n\t\tIWoot.Tools.log(\"API Connected!\");\n\t}", "function _executeTrackConnection() {\n execTrackConnection(function(err, stdout, stderr) {\n if (err) {\n wifi.error(\"Error getting wireless devices information\");\n } else if (stderr) {\n wifi.error(stderr);\n } else if (stdout) {\n var content = stdout.toString();\n var lines = content.split(/\\r\\n|\\r|\\n/);\n var foundOutWereConnected = false;\n var networkAddress = null;\n\n _.each(lines, function(line) {\n if (line.indexOf('Access Point') !== -1) {\n networkAddress = line.match(/Access Point: ([a-fA-F0-9:]*)/)[1] || null;\n\n if (networkAddress) {\n foundOutWereConnected = true;\n }\n }\n });\n\n // guess we're not connected after all\n if (!foundOutWereConnected && connected) {\n connected = false;\n connectedNetwork = null;\n wifi.onLeave();\n } else if (foundOutWereConnected && !connected) {\n connected = true;\n connectedNetwork = networkAddress;\n var network = networks[networkAddress];\n\n if (network) {\n wifi.onJoin(network);\n } else {\n wifi.onFormer(networkAddress);\n }\n } else if (foundOutWereConnected && connected) {\n connectedNetwork = networkAddress;\n }\n }\n });\n }" ]
[ "0.71956915", "0.7157725", "0.71376854", "0.70295405", "0.68338335", "0.68122184", "0.67601204", "0.6741779", "0.65228933", "0.651691", "0.65002865", "0.64359194", "0.64226425", "0.6422087", "0.64018404", "0.6343964", "0.6325272", "0.6275586", "0.626878", "0.62572044", "0.62526125", "0.62275213", "0.6218033", "0.62101936", "0.61959046", "0.61954916", "0.6187345", "0.6180419", "0.61631066", "0.6157232", "0.6150684", "0.61465883", "0.61426455", "0.6118286", "0.6112237", "0.6106936", "0.60969657", "0.6096129", "0.6092659", "0.6084704", "0.6080193", "0.6072209", "0.6069724", "0.60579234", "0.6054083", "0.60528296", "0.6035391", "0.6033225", "0.60278994", "0.6025389", "0.60170233", "0.6011169", "0.600954", "0.5996894", "0.59854764", "0.5982984", "0.59601337", "0.59491843", "0.5938049", "0.5931009", "0.593091", "0.5921702", "0.5921397", "0.5920828", "0.5910062", "0.5907213", "0.5903228", "0.58912474", "0.5877447", "0.58758783", "0.5874291", "0.5874205", "0.5868511", "0.58635247", "0.58437085", "0.5830846", "0.5830211", "0.58281827", "0.5828168", "0.582695", "0.5825159", "0.58236676", "0.5822829", "0.5820496", "0.5816662", "0.58166015", "0.5806026", "0.58051646", "0.5795899", "0.57946414", "0.5794635", "0.5791489", "0.5790113", "0.5784728", "0.5783325", "0.57769734", "0.57769734", "0.57769734", "0.5773353", "0.5772127", "0.5770808" ]
0.0
-1
Takes input of form of output (y)
function move(x, y){ var a; switch (y.val){ case "": a = new Board([], ""); break; case "x": a = new Board([], "x"); break; case "o": a = new Board([], "o"); break; } a.next = y.next; for (var i = 0; i < 9; i++){ switch (y.spaces[i].val){ case "": a.spaces[i] = new Board([], ""); break; case "x": a.spaces[i] = new Board([], "x"); break; case "o": a.spaces[i] = new Board([], "o"); break; } for (var j = 0; j < 9; j++){ switch (y.spaces[i].spaces[j].val){ case "": a.spaces[i].spaces[j] = new space("", 9*i + j); break; case "x": a.spaces[i].spaces[j] = new space("x", 9*i + j); break; case "o": a.spaces[i].spaces[j] = new space("o", 9*i + j); break; } } } var b; if (clicks%2 == 0){ b = "x"; } else{ b = "o"; } var c = x%9; var d = Math.floor(x/9); a.spaces[d].spaces[c].val = b; if(a.spaces[d].val == ""){ if(check5(c, bool, a.spaces[d])){ a.spaces[d].val = b; if(check5(d, bool, a)){ a.val = b; } } } if (empty(a.spaces[c]).length == 0){ a.next = -1; } else{ a.next = c; } return a }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function output(xv, yhat, ux, uy) {\n const n = xv.length, out = [];\n let i = 0, cnt = 0, prev = [], v;\n\n for (; i<n; ++i) {\n v = xv[i] + ux;\n if (prev[0] === v) {\n // average output values via online update\n prev[1] += (yhat[i] - prev[1]) / (++cnt);\n } else {\n // add new output point\n cnt = 0;\n prev[1] += uy;\n prev = [v, yhat[i]];\n out.push(prev);\n }\n }\n prev[1] += uy;\n\n return out;\n}", "function output(xv, yhat, ux, uy) {\n var n = xv.length,\n out = [];\n var i = 0,\n cnt = 0,\n prev = [],\n v;\n\n for (; i < n; ++i) {\n v = xv[i] + ux;\n\n if (prev[0] === v) {\n // Average output values via online update\n prev[1] += (yhat[i] - prev[1]) / ++cnt;\n } else {\n // Add new output point\n cnt = 0;\n prev[1] += uy;\n prev = [v, yhat[i]];\n out.push(prev);\n }\n }\n\n prev[1] += uy;\n return out;\n}", "function output(xv, yhat, ux, uy) {\n var n = xv.length,\n out = [];\n var i = 0,\n cnt = 0,\n prev = [],\n v;\n\n for (; i < n; ++i) {\n v = xv[i] + ux;\n\n if (prev[0] === v) {\n // Average output values via online update\n prev[1] += (yhat[i] - prev[1]) / ++cnt;\n } else {\n // Add new output point\n cnt = 0;\n prev[1] += uy;\n prev = [v, yhat[i]];\n out.push(prev);\n }\n }\n\n prev[1] += uy;\n return out;\n }", "function Y(){}", "function initInput(x){\n y = {}\n return x\n}", "set y(value) {}", "function getXY(){\n prompt.get([{name:'X', pattern: /^[0-9]*$/}, {name:'Y', pattern: /^[0-9]*$/}], function (err, result) {\n //\n // Log the results.\n //\n console.log('Command-line input received:');\n console.log(' X: ' + result.X);\n console.log(' Y: ' + result.Y);\n changeAngle(result.X,result.Y);\n\n prompt.get({name:'Again',default:'y'},function(err,result){\n if(result.Again == 'y'){\n getXY();\n }\n });\n\n });\n}", "function calculator(x, y, equipment) {\n const output = equipment(x, y)\n return output\n}", "function h(t,o=U()){return y(t,o)}", "function solve() {\n var x = document.getElementById(\"userInput\").value;\n var y = eval(x);\n document.getElementById(\"userInput\").value = y;\n}", "function y(e){var t,n,r,o=\"\";for(t=0,n=e.length;n>t;++t)r=e[t],o+=Q(r)?y(r):r;return o}", "function y(e){var t,n,r,o=\"\";for(t=0,n=e.length;n>t;++t)r=e[t],o+=Q(r)?y(r):r;return o}", "calculateTempOutput() {\n\t\tlet y_dot;\n\t\ty_dot = -1.0 * this.y;\n\t\t// g(y-b) already calculated for inputs.\n\t\tfor (let k = 0; k < this.numInputs; k++) {\n\t\t\ty_dot += this.weights[k] * this.inputs[k];\n\t\t}\n\t\ty_dot /= this.t;\n\t\tthis.y += y_dot * this.timeStep;\n\t\tthis.tempOutput = this.transferFunction(this.gain * (this.y - this.bias), this.sineCoefficient, this.frequencyMultiplier);\n\t}", "function y(a,b){this.oa=a;this.o=b||this.ve()}", "function drawOutput(y, ctx, text, type, state) {\n //Circle\n ctx.beginPath();\n ctx.arc(680, y, 20, 0, 2 * Math.PI, true);\n ctx.fillStyle = '#FFF';\n ctx.fill();\n ctx.lineWidth = '3';\n ctx.strokeStyle = '#000';\n ctx.stroke();\n ctx.closePath();\n //Text\n var font = 'bold 15px sans-serif';\n ctx.font = font;\n ctx.fillStyle = '#000';\n ctx.textBaseline = 'middle';\n ctx.fillText(text, 660, y - 40);\n if (type == 'output') {\n font = 'bold 23px sans-serif';\n ctx.font = font;\n if ((state != '') && (state == 'set')) {\n ctx.fillText(\"S\", 673, y);\n } else if ((state != '') && (state == 'reset')) {\n ctx.fillText(\"R\", 673, y);\n }\n }\n ctx.closePath();\n}", "run(){\n var that = this;\n var out = new Float32Array( this._inputSignal.length ).fill(0);\n \n // some shortcuts\n var x = this._inputSignal;\n var y = out;\n var b = this._bCoefficients;\n var a = this._aCoefficients;\n var M = b.length - 1;\n var N = a.length - 1;\n \n function getOutputAt( n ){\n var coef = \"\";\n \n // sum of the x\n let xSum = 0;\n for(var i=0; i<=M; i++){\n var safeSignaValue = (i>n)? 0 : x[n-i];\n xSum += b[i] * safeSignaValue;\n }\n \n // sum of the y \n let ySum = 0;\n for(var j=1; j<=N; j++){\n var safeSignaValue = (j>n)? 0 : y[n-j];\n ySum += a[j] * safeSignaValue;\n }\n\n var valueAtN = xSum - ySum;\n return valueAtN;\n }\n \n for(var i=0; i<out.length; i++){\n out[i] = getOutputAt(i);\n }\n \n if( this._enableBackwardSecondPass ){\n out.reverse();\n x = out;\n out = new Float32Array( this._inputSignal.length ).fill(0);\n y = out;\n \n for(var i=0; i<out.length; i++){\n out[i] = getOutputAt(i);\n }\n out.reverse();\n }\n \n this._outputSignal = out;\n }", "function getyx(y, x) {\n\tvar yx = 'Y' + y + 'X' + x ;\n\treturn yx;\n}", "get y() {\n return this.yIn;\n }", "out()\n {\n this.y += 5;\n }", "function punto_y(){\n var y;\n y = height / 5;\n\n return(y);\n}", "set y(v) {}", "function Part2(input) {\n return Solve(input, [\n { x: 1, y: 1 },\n { x: 3, y: 1 },\n { x: 5, y: 1 },\n { x: 7, y: 1 },\n { x: 1, y: 2 }\n ]);\n}", "function yComponent(x, y, image){InputComponent.call(this,x,y,image)}", "output() {\n }", "function Yielder() {}", "setOutput(output){\r\n this.output = document.getElementById(output);\r\n }", "function setY(yString) {\n y = Number(yString);\n}", "function asixValue(aline,aline_value){\n if(aline=\"y\")\n { yvariable=aline_value;\n console.log(yvariable); }\n else\n { xvariable=aline_value;\n console.log(xvariable);}\n console.log(\"clicked-------\"); \n console.log(aline_value); \n}", "function output(result){ console.log(result); }", "function solve() {\n let y = eval(document.getElementById(\"result\").value)\n document.getElementById(\"result\").value = y\n}", "function double(_y){\n y= y*2\n console.log(y)\n\n }", "run(input){\r\n\r\n if(typeof input == \"string\"){\r\n input = this.toData(input);\r\n }\r\n this.resetTime();\r\n for(let i = 0; i < input.length; i++){\r\n this.pInput.push(input[i]);\r\n this.activate(input[i]);\r\n }\r\n\r\n if(this.outputFunctions != undefined){\r\n let out = Matrix.toArray(this.output);\r\n let index = out.indexOf(Math.max.apply(window, out));\r\n return this.outputFunctions[0](index, this.chars);\r\n }\r\n this.output.show();\r\n return Matrix.toArray(this.output);\r\n\r\n }", "function solve()\n {\n let x = document.querySelector(\"#result\").value\n let y = eval(x)\n document.querySelector(\"#result\").value = y\n document.addEventListener(\"click\");\n }", "function Part1(input) {\n return Solve(input, [{ x: 3, y: 1 }]);\n}", "function calculator(x,y,opreatorFn){\n let ans = opreatorFn(x,y);\n return ans;\n}", "y() {\n\t\t\treturn this.data.y;\n\t\t}", "updateOutput(output) {\n this.output = output;\n }", "outputs (_outputs) {\n for (let output in _outputs) {\n this.output(output, _outputs[output]);\n }\n }", "sety(a)\n\t{\n\t\tthis.y = a;\n\t}", "function solve() {\n let x = document.getElementById(\"result\").value\n let y = eval(x)\n document.getElementById(\"result\").value = y\n}", "function solve() {\n let x = document.getElementById(\"result\").value\n let y = eval(x)\n document.getElementById(\"result\").value = y\n}", "function Yc(a){this.Yd=new Qb(0,25);this.X(a)}", "gety()\n\t{\n\t\treturn this.y;\n\t}", "get y()\n\t{\n\t\tif (this._y != null)\n\t\t\treturn this._y;\n\n\t\t/*\n\t\tlet list = this.isInput ?\n\t\t\tthis.node.inputPlugs : this.node.outputPlugs;\n\n\t\treturn this.node.posSmooth.y\n\t\t\t+ this.node.height / 2\n\t\t\t+ (list.indexOf(this) + 1)\n\t\t\t* this.node.tree.theme.plugSpacing\n\t\t\t- (list.length + 1)\n\t\t\t* this.node.tree.theme.plugSpacing / 2;\n\t\t*/\n\n\t\treturn this.node.input.plugPositions()[this.isInput ? 'inputs'\n\t\t\t: 'outputs'].filter(o => o.plug === this)[0].y;\n\t}", "function drawsignupY(x) {\n var responseTxtY;\n const request = new XMLHttpRequest();\n request.open(\"GET\", \"staty.php\");\n\n request.onreadystatechange = function() {\n if (request.readyState==4 && request.status==200) {\n responseTxtY = request.responseText;\n responseTxtY = responseTxtY.split('|');\n init(x, responseTxtY);\n }\n }\n request.send();\n}", "package() {\n let rxString = this.rx.toString(2);\n rxString = '00'.substr(rxString.length) + rxString;\n let ryString = this.rx.toString(2);\n ryString = '00'.substr(ryString.length) + ryString;\n \n this.output = \n this.noop.toString() +\n this.inputc.toString() +\n this.inputcf.toString() +\n this.inputd.toString() +\n this.inputdf.toString() +\n this.move.toString() +\n this.loadi.toString() +\n this.add.toString() +\n this.addi.toString() +\n this.sub.toString() +\n this.subi.toString() +\n this.load.toString() +\n this.loadf.toString() +\n this.store.toString() +\n this.storef.toString() +\n this.shiftl.toString() +\n this.shiftr.toString() +\n this.cmp.toString() +\n this.jump.toString() +\n this.bre.toString() +\n this.brne.toString() +\n this.brg.toString() +\n this.brge.toString() + \n this.rx +\n this.ry;\n }", "get y() {}", "get y() {}", "function doCalc(x, y, o) {\n x = parseFloat(x);\n y = parseFloat(y);\n var output;\n switch(o) {\n case \"plus\":\n output = x + y;\n break;\n case \"minus\":\n output = x - y;\n break;\n case \"times\":\n output = x * y;\n break;\n case \"divided by\":\n if(y !== 0) {\n output = x / y;\n } else {\n output = \"undefined\";\n }\n break;\n case \"to the power of\":\n output = Math.pow(x, y);\n break;\n }\n if(output !== \"undefined\") {\n console.log(\"Original output: \" + output);\n output = output.toFixed(6);\n console.log(\"Fixed output: \" + output);\n }\n return output;\n}", "function convertYCoord(inputY) {\n\treturn Math.floor((plot.ymax - inputY)/((plot.ymax-plot.ymin) / 800));\n}", "handleYI (word) {\n // Initial y\n let result = word.replace(/^y/, 'Y')\n if (DEBUG) {\n console.log('handleYI: initial y: ' + result)\n }\n // y after vowel\n result = result.replace(/([aeioué])y/g, '$1Y')\n if (DEBUG) {\n console.log('handleYI: y after vowel: ' + result)\n }\n // i between vowels\n result = result.replace(/([aeioué])i([aeioué])/g, '$1I$2')\n if (DEBUG) {\n console.log('handleYI: i between vowels:' + result)\n }\n return result\n }", "predict(input=[]) {\r\n\t\tconst input_layer = input;\r\n\t\t//multiplica a entrada com o peso e soma os resultados\r\n\t\t// e mapeia esse retorno passando pela função de ativação\r\n\t\tconst hidden_layer = \r\n\t\tthis.math.multiply(input_layer, this.synapse0).map(v => this.activation(v, false));\r\n\t\t//multiplica o resultado com outro peso e passa novamente pela função de ativação\r\n\t\tconst output_layer =\r\n\t\tthis.math.multiply(hidden_layer, this.synapse1).map(v => this.activation(v, false));\r\n\t\treturn output_layer;\r\n\t}", "function yToGraph(y){\r\n\treturn (sciMonk.Height/sciMonk.CanvasHeight*(y - (sciMonk.CanvasHeight/2))*-1)*0.5;\r\n}", "function calculate(){\r\n var output = document.getElementById(\"ans\").value;\r\n var sol = eval(output);\r\n document.getElementById(\"ans\").value = sol;\r\n}", "function x_to_y2(t, y2, x) {\n sqr(t, x);\n mul_small(y2, x, 486662);\n add(t, t, y2);\n add(t, t, C1);\n mul(y2, t, x);\n }", "function getline(y)\n{\n\toutlet(0, alllines[y]);\n\tpost(alllines[y] + \"\\n\");\n}", "function calc(){\n let y = document.getElementById(\"text-box\").value;\n let z = eval(y);\ndocument.getElementById(\"text-box\").value=z;\n}", "function calculate(input1,input2,inputN)\r\n{\r\n\t\r\n\treturn output;\r\n}", "function Rule(input, output){\n\tthis.input = input;\n\tthis.output = output;\n}", "function yFirstCurrentLoopOutput()\n{\n return YCurrentLoopOutput.FirstCurrentLoopOutput();\n}", "function newY(x,y,h){\n return y + h * func1(x,y) + ((Math.pow(h,2) * derivada1(x,y))/2)+((Math.pow(h,3) * derivada2(x,y))/6) +((Math.pow(h,4) * derivada3(x,y))/24);\n}", "get y() { return init.h - inProptn(1, 7) * 1.5; }", "data(y_quad) {\n results.push(y_quad)\n }", "getOutput() {\n\t\treturn this.output;\n\t}", "function cy(y) {\n return -y;\n}", "function yact() {\n\n ydata = globaldata[e]['actual']\n byorcell = Number(globaldata[e]['buy_sell'])\n\n shapeact.push(globaldata[e]['actual'])\n\n if (shapeact.length > xmin) {\n shapeact.shift()\n }\n\n e += 1;\n s += 1;\n\n return ydata;\n}", "setOutput(name, value) {\n core.setOutput(name, value);\n }", "activate_layer(inputs, yd){\n let sum = 0.0;\n this.output_values = [];\n //console.log(\"neurons\" + this.numberOfNeurons);\n //returns output\n for(var i = 0; i < this.numberOfNeurons ; i++){\n var tem = this.neurons[i].activate(inputs);\n this.output_values.push(tem);\n //console.log(\" value \" + tem);\n this.neurons[i].output = tem;\n sum += Math.exp(tem);\n }\n //console.log(\"output \" + this.output_values);\n\n if(this.activation.localeCompare(\"softmax\") == 0){\n //console.log(\"output layer\");\n //calculate softmax\n this.cross_entropy = 0.0;\n //e is the expectded output for the neuron\n var e;\n for(var i = 0; i < this.numberOfNeurons ; i++){\n\n //console.log(\"sum \" +sum);\n this.output_values[i] = Math.exp(this.output_values[i])/sum;\n this.neurons[i].output = this.output_values[i];\n e = (i == yd ? 1 : 0);\n this.cross_entropy += e * Math.log2(this.neurons[i].output);\n\n }\n this.cross_entropy = -1*this.cross_entropy;\n //console.log(this.cross_entropy);\n \n \n }\n return this.output_values;\n }", "function out(line) {\n core.output(line);\n}", "static _y2v(y) {\n\t\tif (y <= 0.0121) return y / 0.0121;\n\t\tlet v = 10;\n\t\twhile (true) {\n\t\t\tconst f = Munsell._v2y(v) * 100 - y * 100;\n\t\t\tconst fp = 3 * 0.0467 * (v * v) + 2 * 0.5602 * v - 0.1753;\n\t\t\tconst v1 = -f / fp + v;\n\t\t\tif (Math.abs(v1 - v) < 0.01) break;\n\t\t\tv = v1;\n\t\t}\n\t\treturn v;\n\t}", "function outputBox(input) {\r\n //basically whenever the user types an input, this block will make a decision based on the outputMath array (which is the source for all operations).\r\n if ('*-+/'.includes(input)) {\r\n if (outputMath.length == 0) {\r\n outputMath[index] = 0;\r\n outputMath[1] = input;\r\n } else if (outputMath.length == 3) {\r\n equal(outputMath);\r\n outputMath[1] = input;\r\n } else {\r\n outputMath[1] = input;\r\n }\r\n\r\n swapIndex();\r\n //input is a number\r\n } else if (typeof input === 'number') {\r\n if (indexSwap) {\r\n tmpValue = '';\r\n indexSwap = false;\r\n }\r\n if (outputMath[index] == undefined) {\r\n tmpValue += String(input);\r\n outputMath[index] = tmpValue;\r\n tmpValue = '';\r\n console.log('here A');\r\n } else {\r\n tmpValue = String(outputMath[index]);\r\n tmpValue += String(input);\r\n outputMath[index] = tmpValue;\r\n tmpValue = '';\r\n console.log('here B');\r\n }\r\n console.log(outputMath);\r\n output.value = outputMath[index];\r\n //dealing with decimal/float point numbers\r\n } else if (input == '.' || input == ',') {\r\n if (outputMath[index] == undefined) {\r\n tmpValue = '0.';\r\n outputMath[index] = tmpValue;\r\n } else if (!outputMath[index].includes('.')) {\r\n tmpValue = outputMath[index];\r\n tmpValue += '.';\r\n outputMath[index] = tmpValue;\r\n }\r\n output.value = outputMath[index];\r\n }\r\n\r\n displayHistoric(outputMath);\r\n // console.log(` [${outputMath}] - tmp: ${tmpValue} - index: ${index}`);\r\n}", "ac(inp) {\r\n\t\t\treturn inp;\r\n\t\t}", "convertY(y)\n\t{\n\t\treturn Dimensioning.cmToPixel(y - Dimensioning.pixelToCm(this.originY));\n//\t\treturn (y - (this.originY * this.cmPerPixel)) * this.pixelsPerCm;\n\t}", "set y(value) {this._y = value;}", "function done( output ){ \n\toutputFn(output + '\\n' + prompt); \n}", "get output() {\n\t\treturn this.__l_out.result(this.contexts[this.__l_out.index])\n\t}", "function Y(d) {\n return yScale(d[1]);\n }", "function Y(d) {\n return yScale(d[1]);\n }", "function Y(d) {\n return yScale(d[1]);\n }", "get y()\n\t{\n\t\treturn this._obj.y;\n\t}", "function Y(d) {\n return yScale(d[1]);\n }", "function changeXY(str){\n let s = str.indexOf(\"x\");\n \n if (s == -1)\n return str;\n \n if (s == 0)\n return changeXY(\"y\"+str.substring(1));\n else if (s == str.length-1)\n return changeXY(str.substring(0, str.length-1)+\"y\");\n else{\n return changeXY(str.substring(0, s)+\"y\"+str.substring(s + 1, str.length));\n }\n}", "function yChange() {\n\n // get user generated input and change scale and axis\n var value = this.value\n yScale.domain(d3.extent(dataScatter, function(d) { return d[value]}))\n yAxis.scale(yScale)\n\n // draw new y axis\n d3.select('#yAxis')\n .transition().duration(1000)\n .call(yAxis)\n\n // create empty variable to store new label\n var newLabel = [];\n\n // iterate through list of objects with labels\n for (i = 0; i < selectData.length; i++){\n if (selectData[i].text == value)\n newLabel = selectData[i].label;\n };\n\n // change label\n d3.select('#yAxisLabel')\n .transition().duration(1000)\n .text(newLabel)\n\n // smoothly move the circles in y direction\n d3.selectAll('circle')\n .transition().duration(500)\n .delay(function(d, i) {\n return i * 100;\n })\n .attr('cy', function(d) {\n return yScale(d[value]);\n });\n\n }", "getOutputOperator(operator) {\n // Default to just use input string\n return operator.value\n }", "function y(x) {\n return (Math.sin(x / 2) + Math.cos(x / 4)) * 5;\n}", "function Y(d) {\n return yScale(d[1]);\n }", "function Y(d) {\n return yscale(d[1]);\n }", "function evaluate(){\n number = math[operand](x,y)\n x = number\n display(number)\n number = 0\n operand = ''\n console.log('x', x)\n}", "function input () {\n ny = inputNumber(ipNy,3,false,0.1,100); // Frequenz (Hz)\n u0 = inputNumber(ipU0,3,false,0.1,100); // Maximale Spannung (V)\n if (dPhi == 0) r = inputNumber(ipRCL,3,false,10,1000); // Falls Widerstand, Eingabe in Ohm\n else if (dPhi > 0) // Falls Kondensator ...\n c = 1e-6*inputNumber(ipRCL,3,false,1,100); // ... Eingabe der Kapazität in Mikrofarad, Umrechnung in Farad\n else l = inputNumber(ipRCL,3,false,10,1000); // Falls Spule, Eingabe der Induktivität in Henry \n } // ---!", "get y() {\n return this._y;\n }", "function y(abgeordneter) {\n return Math.sin(angle(abgeordneter)) * distance(abgeordneter)\n}", "function main(input) {\r\n var output = \"Hello World\";\r\n return output;\r\n}", "function display_output($result)\n {\n //If not generator machine (acceptor) the output is Accepted or Rejected.\n if(!$('#generator').is(':checked'))\n {\n if($result == 2) {\n //Update the transition field.\n update_transition($previous_state, $old_tape_head_value, $trans.target, $trans.output, $trans.direction);\n $('#output').html(\"<strong style='color: #5cb85c;'>Accepted</strong>\");\n }\n else { $('#output').html(\"<strong>Rejected</strong>\"); $error = true; }\n if($error) { $('#output_panel').animateCss('tada'); }\n else { $('#output_panel').animateCss('bounce'); }\n }\n //If generator machine the output is the data on the tape.\n else\n {\n if($result == 2) {\n //Update the transition field.\n update_transition($previous_state, $old_tape_head_value, $trans.target, $trans.output, $trans.direction);\n var $tape_output = \"\";\n //Copy the non-blank data on the tape.\n for(var $tindex = ($left.length * -1); $tindex < $start_right.length; $tindex++)\n {\n var $tape_ele = at_index($tindex);\n if($tape_ele != '□') $tape_output += $tape_ele;\n }\n $('#output').html(\"<strong style='color: #5cb85c;'>\"+$tape_output+\"</strong>\");\n }\n else { $('#output').html(\"<strong>Error</strong>\"); $error = true; }\n if($error) { $('#output_panel').animateCss('tada'); }\n else { $('#output_panel').animateCss('bounce'); }\n }\n }", "function buzzItX() {\n let outputX=\"\";\n let val3 = document.getElementById('input3').value;\n let val4 = document.getElementById('input4').value;\n outputX = FizzBuzzX(val3, val4);\n document.getElementById('resultX').innerHTML = outputX;\n}", "function Y(e) {\n return (e.match(De) || []).join(\" \");\n }", "function ui_send_output() {\n\tvar input = dojo.byId('input');\n\tvar output = dojo.byId('output');\n\tvar accept;\n\tif (dojo.byId('ojson').checked) {\n\t\taccept = 'application/json';\n\t} else if (dojo.byId('oxml').checked) {\n\t\taccept = 'application/xml';\n\t}\n\tmite_send_data(input.value, accept,\n\t\tfunction (xhr) {\n\t\t\tif (xhr.readyState == 4) {\n\t\t\t\toutput.value = xhr.responseText;\n\t\t\t}\n\t\t}\n\t);\n\treturn;\n}", "function expValue(x,y){\n let result = [];\n let start = 1;\n\n \n\n if(typeof x === 'number' && typeof y === 'number'){\n console.log('true');\n }else{\n console.log('false');\n }\n\n for (let i = 1; i <= y; i++){\n start *= x;\n result += start + ' ';\n }\n console.log(result);\n \n \n}", "function daugyba (x,y) {\n console.log(x*y);\n\n}", "function yn(val) {\n\tif (val == 1) {\n\t\treturn 'Y';\n\t}\n\treturn 'N';\n}", "function output( result ) {\n\t\tconsole.log( result );\n\t\treturn result;\n\t}", "function executeExponential(x, y) {\r\n if (x != NaN && y != NaN) {\r\n let result = \"\";\r\n let rollingResult = 1;\r\n for (let i = 0; i < y; i++) {\r\n rollingResult *= x;\r\n result += rollingResult + \" \";\r\n }\r\n console.log(result);\r\n } else {\r\n console.log(\"Invalid input\");\r\n }\r\n}" ]
[ "0.5823159", "0.5766679", "0.5732664", "0.56184053", "0.55826324", "0.55339074", "0.55276585", "0.5444977", "0.5441574", "0.53236115", "0.5317111", "0.5317111", "0.5310599", "0.52806", "0.52410305", "0.5237052", "0.5210941", "0.5209942", "0.5206243", "0.52017665", "0.5198456", "0.519649", "0.51881224", "0.5174202", "0.5173646", "0.5167878", "0.5160798", "0.51540846", "0.51425546", "0.5135965", "0.5058551", "0.5052187", "0.50380445", "0.501945", "0.50044775", "0.5003453", "0.4983024", "0.49668616", "0.4943063", "0.49419588", "0.49419588", "0.4939968", "0.4939479", "0.4938783", "0.49359313", "0.49121967", "0.49093235", "0.49093235", "0.49071303", "0.49037117", "0.48939064", "0.48936877", "0.48906526", "0.487389", "0.48734882", "0.48560452", "0.4854099", "0.4849851", "0.48439527", "0.48408726", "0.48295453", "0.48206854", "0.48194042", "0.48157656", "0.48129153", "0.48079574", "0.47976947", "0.47959235", "0.47936618", "0.47895932", "0.47811112", "0.4776208", "0.47741196", "0.47589362", "0.47580788", "0.47416177", "0.47383425", "0.47383425", "0.47383425", "0.47364298", "0.47286737", "0.4721147", "0.47110137", "0.47051767", "0.46966413", "0.46958947", "0.46944907", "0.46920383", "0.46903658", "0.46881485", "0.46806997", "0.46798122", "0.46755937", "0.46721214", "0.46670806", "0.46663854", "0.46613398", "0.4661115", "0.4658501", "0.46565467", "0.46470305" ]
0.0
-1
check5 is a helper function for check3 and 4 to see if a 3x3 board is filled
function check5(x, y, z){ switch (x){ case 0: if(z.spaces[x].val == z.spaces[x+1].val && z.spaces[x].val == z.spaces[x+2].val){ return y[2]; } else if(z.spaces[x].val == z.spaces[x+3].val && z.spaces[x].val == z.spaces[x+6].val){ return y[3]; } else if(z.spaces[x].val == z.spaces[x+4].val && z.spaces[x].val == z.spaces[x+8].val){ return y[0]; } break; case 1: if(z.spaces[x].val == z.spaces[x-1].val && z.spaces[x].val == z.spaces[x+1].val){ return y[2]; } else if(z.spaces[x].val == z.spaces[x+3].val && z.spaces[x].val == z.spaces[x+6].val){ return y[3]; } break; case 2: if(z.spaces[x].val == z.spaces[x-1].val && z.spaces[x].val == z.spaces[x-2].val){ return y[2]; } else if(z.spaces[x].val == z.spaces[x+3].val && z.spaces[x].val == z.spaces[x+6].val){ return y[3]; } else if(z.spaces[x].val == z.spaces[x+2].val && z.spaces[x].val == z.spaces[x+4].val){ return y[1]; } break; case 3: if(z.spaces[x].val == z.spaces[x+1].val && z.spaces[x].val == z.spaces[x+2].val){ return y[2]; } else if(z.spaces[x].val == z.spaces[x+3].val && z.spaces[x].val == z.spaces[x-3].val){ return y[3]; } break; case 4: if(z.spaces[x].val == z.spaces[x+1].val && z.spaces[x].val == z.spaces[x-1].val){ return y[2]; } else if(z.spaces[x].val == z.spaces[x+3].val && z.spaces[x].val == z.spaces[x-3].val){ return y[3]; } else if(z.spaces[x].val == z.spaces[x+4].val && z.spaces[x].val == z.spaces[x-4].val){ return y[0]; } else if(z.spaces[x].val == z.spaces[x+2].val && z.spaces[x].val == z.spaces[x-2].val){ return y[1]; } break; case 5: if(z.spaces[x].val == z.spaces[x-1].val && z.spaces[x].val == z.spaces[x-2].val){ return y[2]; } else if(z.spaces[x].val == z.spaces[x+3].val && z.spaces[x].val == z.spaces[x-3].val){ return y[3]; } break; case 6: if(z.spaces[x].val == z.spaces[x+1].val && z.spaces[x].val == z.spaces[x+2].val){ return y[2]; } else if(z.spaces[x].val == z.spaces[x-6].val && z.spaces[x].val == z.spaces[x-3].val){ return y[3]; } else if(z.spaces[x].val == z.spaces[x-2].val && z.spaces[x].val == z.spaces[x-4].val){ return y[1]; } break; case 7: if(z.spaces[x].val == z.spaces[x+1].val && z.spaces[x].val == z.spaces[x-1].val){ return y[2]; } else if(z.spaces[x].val == z.spaces[x-6].val && z.spaces[x].val == z.spaces[x-3].val){ return y[3]; } break; case 8: if(z.spaces[x].val == z.spaces[x-2].val && z.spaces[x].val == z.spaces[x-1].val){ return y[2]; } else if(z.spaces[x].val == z.spaces[x-6].val && z.spaces[x].val == z.spaces[x-3].val){ return y[3]; } else if(z.spaces[x].val == z.spaces[x-4].val && z.spaces[x].val == z.spaces[x-8].val){ return y[0]; } break; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function checkBoard(i1, i2, i3, i4, i5) {\n if (checkArray(i1, clickedSquares)) {\n if (checkArray(i2, clickedSquares)) {\n if (checkArray(i3, clickedSquares)) {\n if (checkArray(i4, clickedSquares)) {\n if (checkArray(i5, clickedSquares)) {\n return true;\n }\n }\n }\n }\n }\n return false;\n}", "check() {\r\n //check if all cells are taken\r\n if(this.board.every(row=>row.every(cell=>cell==1 || cell ==2))) return 3;\r\n for (var x = 0; x < 6; x++) {\r\n //For each row\r\n for (var y = 0; y < 7; y++) {\r\n //for each cell in row\r\n if(this.board[x][y] != 0) {\r\n //space occupied, check\r\n\r\n //check right\r\n var n = this.board[x][y]\r\n if(r(x, y, this.board).s) {\r\n this.board = r(x, y, this.board).d\r\n return n\r\n }\r\n if(u(x, y, this.board).s) {\r\n this.board = u(x, y, this.board).d\r\n return n\r\n }\r\n if(dl(x, y, this.board).s) {\r\n this.board = dl(x, y, this.board).d\r\n return n\r\n }\r\n if(dr(x, y, this.board).s) {\r\n this.board = dr(x, y, this.board).d\r\n return n\r\n }\r\n }\r\n\r\n }\r\n }\r\n return 0\r\n }", "function checkRowForFive() {\n for (i = 0; i < 59; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfFive = [i, i + 1, i + 2, i + 3, i + 4];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 4,\n 5,\n 6,\n 7,\n 12,\n 13,\n 14,\n 15,\n 20,\n 21,\n 22,\n 23,\n 28,\n 29,\n 30,\n 31,\n 36,\n 37,\n 38,\n 39,\n 44,\n 45,\n 46,\n 47,\n 52,\n 53,\n 54,\n 55,\n 58,\n 59,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfFive.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 15;\n playYaySound();\n scoreDisplay.innerHTML = score;\n rowOfFive.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function checkColForFive() {\n for (i = 0; i < 32; i++) {\n //if we use indexes to draw our row, it would look like this\n let colOfFive = [\n i,\n i + width,\n i + 2 * width,\n i + 3 * width,\n i + 4 * width,\n ];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n let isBlank = squares[i].style.backgroundImage === '';\n\n if (\n colOfFive.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n score += 15;\n playYaySound();\n scoreDisplay.innerHTML = score;\n colOfFive.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "check(x, y, board = this.map) {\n let color = board[y][x];\n if (color === \"⚪\") return 1;\n //horizontal\n if (\n this.search(x, y, color, 1, 0, 0) +\n this.search(x, y, color, -1, 0, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, 1, 1, 0) +\n this.search(x, y, color, -1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, -1, 1, 0) +\n this.search(x, y, color, 1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //vertical\n if (\n this.search(x, y, color, 0, 1, 0) +\n this.search(x, y, color, 0, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n\n // check how many pieces in a column\n let countstack = 0;\n for (let i = 0; i < 7; i++) {\n if (this.stack[i] === -1) {\n countstack++;\n }\n }\n\n // a column is full\n if (countstack === 7) return 3;\n\n return 1;\n }", "function checkRowForFour() {\n for (i = 0; i < 61; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfFour = [i, i + 1, i + 2, i + 3];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 5,\n 6,\n 7,\n 13,\n 14,\n 15,\n 21,\n 22,\n 23,\n 29,\n 30,\n 31,\n 37,\n 38,\n 39,\n 45,\n 46,\n 47,\n 53,\n 54,\n 55,\n 58,\n 59,\n 60,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfFour.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 8;\n playConfrimSound();\n scoreDisplay.innerHTML = score;\n rowOfFour.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function winCheck(){\n console.log(\"Fill count: \" + fillCount);\n var xOrO = [\"X\", \"O\"];\n for (i = 0; i < xOrO.length; i++){\n var currentCheck = xOrO[i];\n \n //First row horizontal match\n if (winBoard[0].value == currentCheck && winBoard[1].value == currentCheck && winBoard[2].value == currentCheck){\n console.log(\"Match 1\");\n $(\"#box-1-1, #box-1-2, #box-1-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second row horizontal match\n } else if (winBoard[3].value == currentCheck && winBoard[4].value == currentCheck && winBoard[5].value == currentCheck){\n console.log(\"Match 2\");\n $(\"#box-2-1, #box-2-2, #box-2-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Third row horizontal match\n } else if (winBoard[6].value == currentCheck && winBoard[7].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 3\");\n $(\"#box-3-1, #box-3-2, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //First column vertical match\n } else if (winBoard[0].value == currentCheck && winBoard[3].value == currentCheck && winBoard[6].value == currentCheck){\n console.log(\"Match 4\");\n $(\"#box-1-1, #box-2-1, #box-3-1\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second column vertical match\n } else if (winBoard[1].value == currentCheck && winBoard[4].value == currentCheck && winBoard[7].value == currentCheck){\n console.log(\"Match 5\");\n $(\"#box-1-2, #box-2-2, #box-3-2\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Third column vertical match\n } else if (winBoard[2].value == currentCheck && winBoard[5].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 6\");\n $(\"#box-1-3, #box-2-3, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //First diagonal match\n } else if (winBoard[0].value == currentCheck && winBoard[4].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 7\");\n $(\"#box-1-1, #box-2-2, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second diagonal match\n } else if (winBoard[2].value == currentCheck && winBoard[4].value == currentCheck && winBoard[6].value == currentCheck){\n console.log(\"Match 8\");\n $(\"#box-1-3, #box-2-2, #box-3-1\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n } else if (fillCount == 9){\n console.log(\"Draw\");\n winInform(undefined, true);\n }\n }\n}", "checkBoard() {\n // Check three in a row and ties\n let countEmpty = 0;\n for (let row = 0; row < 3; row++) {\n let countX = 0;\n let countO = 0;\n for (let col = 0; col < 3; col++) {\n if (this.board[row][col] === \"X\") countX++;\n if (this.board[row][col] === \"O\") countO++;\n if (this.board[row][col] === \"\") countEmpty++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n }\n\n // Check three in a column\n for (let col = 0; col < 3; col++) {\n let countX = 0;\n let countO = 0;\n for (let row = 0; row < 3; row++) {\n if (this.board[row][col] === \"X\") countX++;\n if (this.board[row][col] === \"O\") countO++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n }\n\n // Check diagonals\n let countX = 0;\n let countO = 0;\n for (let i = 0; i < 3; i++) {\n if (this.board[i][i] === \"X\") countX++;\n if (this.board[i][i] === \"O\") countO++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n\n countX = 0;\n countO = 0;\n for (let i = 0; i < 3; i++) {\n if (this.board[i][2 - i] === \"X\") countX++;\n if (this.board[i][2 - i] === \"O\") countO++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n\n if (countEmpty === 0) this.winner = \"It's a tie!\";\n }", "function checkdraw() {\n //recall board is 7x6\n for (var row = 0; row < 6; row++) {\n for (var col = 0; col < 7; col++) {\n if (board[row][col] == 0) {\n return false;\n }\n }\n }\n //else board is filled and game is draw\n return true;\n}", "checkCompletedBoard(){\n let totalSquares = board.columnCount * board.rowCount;\n let dustedSquaresCount = 0;\n for(let checkColumn=0; checkColumn<board.columnCount; checkColumn++) {\n for(let checkRow=0; checkRow<board.rowCount; checkRow++) {\n let s = board.squares[checkColumn][checkRow];\n if (board.squares[checkColumn][checkRow].dusted===1) {\n dustedSquaresCount++;\n }\n }\n }\n if (dustedSquaresCount===totalSquares){\n level.boardFinished();\n }\n }", "function checkBoard(board) {\n let fullCols = 0;\n for (var i = 0; i < board[0].length; i++) {\n let tempBool = isColumnFull(board, targetColumn);\n if (tempBool) {\n fullCols++;\n }\n }\n if (fullCols == 7) {\n return true;\n } else return false;\n}", "function checkColForThree() {\n for (i = 0; i < 48; i++) {\n //if we use indexes to draw our row, it would look like this\n let colOfThree = [i, i + width, i + 2 * width];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n colOfThree.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 3;\n playScoreSound();\n scoreDisplay.innerHTML = score;\n colOfThree.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function checkRowForSix() {\n for (i = 0; i < 59; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfSix = [i, i + 1, i + 2, i + 3, i + 4, i + 5];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 11,\n 12,\n 13,\n 14,\n 15,\n 19,\n 20,\n 21,\n 22,\n 23,\n 27,\n 28,\n 29,\n 30,\n 31,\n 35,\n 36,\n 37,\n 38,\n 39,\n 43,\n 44,\n 45,\n 46,\n 47,\n 51,\n 52,\n 53,\n 54,\n 55,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfSix.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 24;\n play8BitSound();\n scoreDisplay.innerHTML = score;\n rowOfSix.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function is_valid(){\n var aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n var bb = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n var i, j, k, l;\n\n // Check rows and colunms\n for(i=0;i<9;i++){\n aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n bb = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n for(j=0;j<9;j++){\n // Check rows\n if(board[i][j]!=0){\n if(aa[board[i][j]]==-1) aa[board[i][j]] = 0;\n else return 0;\n }\n // Check colunms\n if(board[j][i]!=0){\n if(bb[board[j][i]]==-1) bb[board[j][i]] = 0;\n else return 0;\n }\n }\n }\n\n // Check 3x3 squares\n var idx = [0,3,6];\n for(i=0;i<3;i++){\n for(j=0;j<3;j++){\n aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n for(k=0;k<3;k++){\n for(l=0;l<3;l++){\n if(board[idx[i]+k][idx[j]+l]!=0){\n if(aa[board[idx[i]+k][idx[j]+l]]==-1) aa[board[idx[i]+k][idx[j]+l]] = 0;\n else return 0;\n }\n }\n }\n }\n }\n\n return 1;\n\n}//tinha board", "checkInHorizontal(color){\n let value = 0;\n for(let row=0; row<15; row++){\n value = 0;\n for(let col=0; col<15; col++){\n if(game.board[row][col] != color){\n value = 0;\n }else{\n value++;\n }\n if(value == 5){\n this.announceWinner();\n return;\n }\n }\n }\n }", "function checkColumn4() {\n // loop over 3 edges\n for (let i = 0; i < 39; i++) {\n let columnOfFour = [i, i + width, i + 2 * width, i + 3 * width];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n if (\n // if all the three colors are same then we make them as blank\n columnOfFour.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 4;\n scoreDisplay.innerHTML = score;\n columnOfFour.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "function isValid(board, row, col, c){\n for(var i = 0; i < 9; i++) {\n if(board[i][col] != \"\" && board[i][col] == c) return false; //check row\n if(board[row][i] != \"\" && board[row][i] == c) return false; //check column\n if(board[3 * Math.floor(row / 3) + Math.floor(i / 3)][ 3 * Math.floor(col / 3) + Math.floor(i % 3)] != \"\" && \nboard[3 * Math.floor(row / 3) + Math.floor(i / 3)][3 * Math.floor(col / 3) + Math.floor(i % 3)] == c) return false; //check 3*3 block\n }\n return true;\n}", "function checkTie(board) {\r\n let boardFilled = false\r\n let occurances = 0\r\n board.forEach((value) => {\r\n value.length >= heightLimit ? occurances += 1 : occurances = 0\r\n })\r\n if (occurances === board.length) {\r\n boardFilled = true\r\n }\r\n return boardFilled\r\n}", "checkInDiagonalTopRightBottomLeft(color){\n for(let col = 0; col < 15; col++){\n if(col>4){\n for(let row = 0; row < 10; row++)\n {\n let match = true;\n for(let i = 0; i < 5; i++)\n {\n if(color != game.board[row + i][col - i]){\n match = false;\n } \n }\n \n if(match){\n this.announceWinner();\n return;\n }\n }\n }\n } \n }", "function isSafe(board,row,col,number) {\n //check both rows & cols whether same number is present\n for (var x=0;x<9;x++) { \n if (board[x][col]==number || board[row][x]==number){\n return false;\n }\n }\n\n//check the subgrid in which current value of (row,col) whether it is present or not.\n\n var sx =row-row%3; //starting index of subgrid's x cordinate in which (i,j) exists\n var sy=col-col%3; //starting index of subgrid's y-cordinate in which (i,j) exists\n\n for (var i=sx;i<sx+3;i++){\n for (var j=sy;j<sy+3;j++){\n if (board[i][j]==number){\n return false;\n }\n }\n }\n return true; //if not found in this subgrid then it's true means we can safe to fill that number into that cell\n\n}", "function check5() {\n\n}", "function checkBoard(type, number) {\n var set = [];\n if (type == \"row\") {\n for (var i = 0; i < 3; i++) {\n set.push([grid[number][i], squares[grid[number][i]]]);\n }\n } else if (type == \"column\") {\n for (var i = 0; i < 3; i++) {\n set.push([grid[i][number], squares[grid[i][number]]]);\n }\n } else if (type == \"diagonal\") {\n var column;\n var change;\n if (number == 0) {\n column = 0;\n change = 1;\n } else if (number == 1) {\n column = 2;\n change = -1;\n }\n for (var i = 0; i < 3; i++) {\n set.push([grid[i][column], squares[grid[i][column]]]);\n column += change;\n }\n }\n return set;\n}", "function sudoku (puzzle) {\n loopRows // check 1-9 >> 9 of these\n loopColumns // check 1-9 >> 9 of these\n loop3x3Squares // check 1-9 >> theres 9 of these\n}", "function checkForWin() {\n var isGameFinished = false;\n\n // Row check\n var rc1, rc2, rc3, rc4;\n for (i = 0; i < nrows; i++) {\n for (j = 0; j <= ncols - 4; j++) {\n rc1 = (getComputedStyle(allChipCells[i * ncols + j].children[0]).backgroundColor === currentPlayerChipColor);\n rc2 = (getComputedStyle(allChipCells[i * ncols + j + 1].children[0]).backgroundColor === currentPlayerChipColor);\n rc3 = (getComputedStyle(allChipCells[i * ncols + j + 2].children[0]).backgroundColor === currentPlayerChipColor);\n rc4 = (getComputedStyle(allChipCells[i * ncols + j + 3].children[0]).backgroundColor === currentPlayerChipColor);\n\n if (rc1 && rc2 && rc3 && rc4) {\n isGameFinished = true;\n break;\n }\n }\n }\n\n // Column check\n var cc1, cc2, cc3, cc4;\n for (i = 0; i < ncols; i++) {\n for (j = 0; j <= nrows - 4; j++) {\n cc1 = (getComputedStyle(allChipCells[i + j * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n cc2 = (getComputedStyle(allChipCells[i + (j + 1) * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n cc3 = (getComputedStyle(allChipCells[i + (j + 2) * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n cc4 = (getComputedStyle(allChipCells[i + (j + 3) * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n\n if (cc1 && cc2 && cc3 && cc4) {\n isGameFinished = true;\n break;\n }\n }\n }\n\n var z1, z2; // Control variables for diagonal matrix traversing\n\n // Forward Diagonal Check\n var fdc1, fdc2, fdc3, fdc4;\n for (i = 3; i < nrows + ncols - 4; i++) {\n z1 = i < ncols ? 0 : i - ncols + 1;\n z2 = i < nrows ? 0 : i - nrows + 1;\n for (j = i - z2; j >= z1 + 3; j--) {\n fdc1 = (getComputedStyle(allChipCells[j * ncols + (i - j)].children[0]).backgroundColor === currentPlayerChipColor);\n fdc2 = (getComputedStyle(allChipCells[(j - 1) * ncols + (i - (j - 1))].children[0]).backgroundColor === currentPlayerChipColor);\n fdc3 = (getComputedStyle(allChipCells[(j - 2) * ncols + (i - (j - 2))].children[0]).backgroundColor === currentPlayerChipColor);\n fdc4 = (getComputedStyle(allChipCells[(j - 3) * ncols + (i - (j - 3))].children[0]).backgroundColor === currentPlayerChipColor);\n\n if (fdc1 && fdc2 && fdc3 && fdc4) {\n isGameFinished = true;\n break;\n }\n\n // console.log(allChipCells[j * ncols + (i - j)], allChipCells[(j - 1) * ncols + (i - (j - 1))], allChipCells[(j - 2) * ncols + (i - (j - 2))], allChipCells[(j - 3) * ncols + (i - (j - 3))]);\n // Uncomment the above line and click on any top cell in the page and check in the console how the cells are being traversed diagonally forward\n }\n\n }\n\n // Backward Diagonal Check\n var bdc1, bdc2, bdc3, bdc4;\n for (i = 3; i < nrows + ncols - 4; i++) {\n z1 = i < ncols ? 0 : i - ncols + 1;\n z2 = i < nrows ? 0 : i - nrows + 1;\n for (j = i - z2; j >= z1 + 3; j--) {\n bdc1 = (getComputedStyle(allChipCells[(nrows - j - 1) * ncols + (i - j)].children[0]).backgroundColor === currentPlayerChipColor);\n bdc2 = (getComputedStyle(allChipCells[(nrows - (j - 1) - 1) * ncols + (i - (j - 1))].children[0]).backgroundColor === currentPlayerChipColor);\n bdc3 = (getComputedStyle(allChipCells[(nrows - (j - 2) - 1) * ncols + (i - (j - 2))].children[0]).backgroundColor === currentPlayerChipColor);\n bdc4 = (getComputedStyle(allChipCells[(nrows - (j - 3) - 1) * ncols + (i - (j - 3))].children[0]).backgroundColor === currentPlayerChipColor);\n\n // console.log(allChipCells[(nrows - j - 1) * ncols + (i - j)], allChipCells[(nrows - (j - 1) - 1) * ncols + (i - (j - 1))], allChipCells[(nrows - (j - 2) - 1) * ncols + (i - (j - 2))], allChipCells[(nrows - (j - 3) - 1) * ncols + (i - (j - 3))]);\n // Uncomment the above line and click on any top cell in the page and check in the console how the cells are being traversed diagonally backward\n if (bdc1 && bdc2 && bdc3 && bdc4) {\n isGameFinished = true;\n break;\n }\n }\n }\n\n // When game is finished\n if (isGameFinished === true) {\n\n // Disable all buttons in cell grid\n for (i = 0; i < allChipCells.length; i++) {\n allChipCells[i].children[0].setAttribute(\"disabled\", true);\n }\n\n // Make player1 and player2 UI status idle (remove green dot)\n player1Status.classList.remove(\"current-player\");\n player2Status.classList.remove(\"current-player\");\n\n // Set winner text (player1/player2)\n document.querySelector(\".modal-body p\").innerHTML = (currentPlayer === 1 ? \"Player 1\" : \"Player 2\");\n\n // Show winner\n winnerModal.show();\n\n return true;\n }\n \n return false;\n}", "function checkRowForThree() {\n for (i = 0; i < 62; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfThree = [i, i + 1, i + 2];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n const isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 6,\n 7,\n 14,\n 15,\n 22,\n 23,\n 30,\n 31,\n 38,\n 39,\n 46,\n 47,\n 54,\n 55,\n 58,\n 59,\n 60,\n 61,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfThree.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 3;\n playScoreSound();\n\n scoreDisplay.innerHTML = score;\n rowOfThree.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function checkFourDirectForWin(lastRecord, matrix, value){\r\n var serialCount = 0;\r\n var i = lastRecord.i;\r\n var j = lastRecord.j;\r\n\r\n // Horizontal\r\n for(var a=0; a<10; a++){\r\n for(var b=0; b<5; b++){\r\n if(matrix[i][a+b]==value){\r\n serialCount++;\r\n\r\n if(serialCount==5){\r\n board.isWin = true;\r\n }\r\n }\r\n }\r\n serialCount = 0;\r\n }\r\n // Vertical\r\n for(var a=0; a<10; a++){\r\n for(var b=0; b<5; b++){\r\n if(matrix[a+b][j]==value){\r\n serialCount++;\r\n\r\n if(serialCount==5){\r\n board.isWin = true;\r\n }\r\n }\r\n }\r\n serialCount = 0;\r\n }\r\n // Backslash\r\n\tfor (var a=0; a<10; a++) {\r\n\t\tfor (var b=0; b<10; b++) {\r\n\t\t\tfor (var c=0; c<5; c++) {\r\n\t\t\t\tif(matrix[a+c][b+c]==value){\r\n serialCount++;\r\n \r\n if(serialCount==5){\r\n board.isWin = true;\r\n }\r\n }\r\n }\r\n serialCount = 0;\r\n\t\t}\r\n }\r\n // Slash\r\n for (var a=0; a<10; a++) {\r\n\t\tfor (var b=13; b>3; b--) {\r\n\t\t\tfor (var c=0; c<5; c++) {\r\n\t\t\t\tif(matrix[a+c][b-c]==value){\r\n serialCount++;\r\n \r\n if(serialCount==5){\r\n board.isWin = true;\r\n }\r\n }\r\n }\r\n serialCount = 0;\r\n\t\t}\r\n }\r\n}", "function checkWin(){\n //Across horizontals\n for(i=0; i<3; i++){\n if(check3Checked(board[`${rowCode[i]}${colCode[0]}`],board[`${rowCode[i]}${colCode[1]}`],board[`${rowCode[i]}${colCode[2]}`]) === true){\n win = true;\n //Checks first column of row to see who won. X = player, O = computer\n if(board[`${rowCode[i]}${colCode[0]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[i]}${colCode[0]}`] === 'O'){\n console.log('Computer has won!');\n } \n }\n }\n //Across verticals\n for(i=0; i<3; i++){\n if(check3Checked(board[`${rowCode[0]}${colCode[i]}`],board[`${rowCode[1]}${colCode[i]}`],board[`${rowCode[2]}${colCode[i]}`]) === true){\n win = true;\n //Checks first row of column to see who won. X = player, O = computer\n if(board[`${rowCode[0]}${colCode[i]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[i]}${colCode[i]}`] === 'O'){\n console.log('Computer has won!');\n } \n }\n }\n //Across diagonals\n if (check3Checked(board[`${rowCode[0]}${colCode[0]}`],board[`${rowCode[1]}${colCode[1]}`],board[`${rowCode[2]}${colCode[2]}`]) === true){\n win = true;\n if(board[`${rowCode[0]}${colCode[0]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[0]}${colCode[0]}`] === 'O'){\n console.log('Computer has won!');\n }\n }\n if (check3Checked(board[`${rowCode[0]}${colCode[2]}`],board[`${rowCode[1]}${colCode[1]}`],board[`${rowCode[2]}${colCode[0]}`]) === true){\n win = true;\n if(board[`${rowCode[0]}${colCode[2]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[0]}${colCode[2]}`] === 'O'){\n console.log('Computer has won!');\n }\n }\n\n //Tie: No win despite all avaiableMoves ===0 (all possible moves exhausted)\n if (availableMoves.length === 0 && win === false){\n console.log(\"Tie!\")\n }\n }", "function checkBoard() {\n //make const that shows all winning arrays\n const winningArrays = [\n [0, 1, 2, 3], [41, 40, 39, 38], [7, 8, 9, 10], [34, 33, 32, 31], [14, 15, 16, 17], [27, 26, 25, 24], [21, 22, 23, 24],\n [20, 19, 18, 17], [28, 29, 30, 31], [13, 12, 11, 10], [35, 36, 37, 38], [6, 5, 4, 3], [0, 7, 14, 21], [41, 34, 27, 20],\n [1, 8, 15, 22], [40, 33, 26, 19], [2, 9, 16, 23], [39, 32, 25, 18], [3, 10, 17, 24], [38, 31, 24, 17], [4, 11, 18, 25],\n [37, 30, 23, 16], [5, 12, 19, 26], [36, 29, 22, 15], [6, 13, 20, 27], [35, 28, 21, 14], [0, 8, 16, 24], [41, 33, 25, 17],\n [7, 15, 23, 31], [34, 26, 18, 10], [14, 22, 30, 38], [27, 19, 11, 3], [35, 29, 23, 17], [6, 12, 18, 24], [28, 22, 16, 10],\n [13, 19, 25, 31], [21, 15, 9, 3], [20, 26, 32, 38], [36, 30, 24, 18], [5, 11, 17, 23], [37, 31, 25, 19], [4, 10, 16, 22],\n [2, 10, 18, 26], [39, 31, 23, 15], [1, 9, 17, 25], [40, 32, 24, 16], [9, 7, 25, 33], [8, 16, 24, 32], [11, 7, 23, 29],\n [12, 18, 24, 30], [1, 2, 3, 4], [5, 4, 3, 2], [8, 9, 10, 11], [12, 11, 10, 9], [15, 16, 17, 18], [19, 18, 17, 16],\n [22, 23, 24, 25], [26, 25, 24, 23], [29, 30, 31, 32], [33, 32, 31, 30], [36, 37, 38, 39], [40, 39, 38, 37], [7, 14, 21, 28],\n [8, 15, 22, 29], [9, 16, 23, 30], [10, 17, 24, 31], [11, 18, 25, 32], [12, 19, 26, 33], [13, 20, 27, 34]\n ];\n //now take the 4 values in each winningArray and plug them into the squares values\n\n for(let y = 0; y < winningArrays.length; y++) {\n const square1 = squares[winningArrays[y][0]];\n const square2 = squares[winningArrays[y][1]];\n const square3 = squares[winningArrays[y][2]];\n const square4 = squares[winningArrays[y][3]];\n\n //now check those arrays to see if they all have a class of player-one\n\n if(square1.classList.contains('player-one') &&\n square2.classList.contains('player-one') &&\n square3.classList.contains('player-one') &&\n square4.classList.contains('player-one')) {\n //if they do, player-one is passed as the winner\n result2.innerHTML = 'Player one wins!';\n }\n\n //now check to see if they all have the classname player two\n else if (square1.classList.contains('player-two') &&\n square2.classList.contains('player-two') &&\n square3.classList.contains('player-two') &&\n square4.classList.contains('player-two')) {\n result2.innerHTML = 'Player two wins!';\n }\n\n }\n\n }", "function checkRow4() {\n // loop over 4 adjacent\n for (let i = 0; i < 60; i++) {\n let rowOfFour = [i, i + 1, i + 2, i + 3];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n const notValid = [\n 5, 6, 7, 13, 14, 15, 21, 22, 23, 29, 30, 31, 37, 38, 39, 45, 46, 47, 53,\n 54, 55,\n ];\n if (notValid.includes(i)) {\n continue;\n }\n if (\n // if all the four colors are same then we make them as blank\n rowOfFour.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 4;\n scoreDisplay.innerHTML = score;\n rowOfFour.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "test3() {\n console.log('Test 3');\n var mines = Tests.getTest(3);\n var board = new Board(mines.length, mines[0].length, mines, this._cellSize);\n\n // Check that explore flood fill can end game when flags are wrong\n board.exploreIndex(0, 0);\n Tests.expect(board.gameIsOver() === false);\n board.exploreIndex(2, 3);\n Tests.expect(board.gameIsOver() === true);\n Tests.expect(board.getVictory() === false);\n }", "function checkWin() {\n\tlet cb = []; // current board\n\t\t\n\tcb[0] = \"\"; // not going to use\n\tcb[1] = document.getElementById(\"one\").innerHTML;\n\tcb[2] = document.getElementById(\"two\").innerHTML;\n\tcb[3] = document.getElementById(\"three\").innerHTML;\n\tcb[4] = document.getElementById(\"four\").innerHTML;\n\tcb[5] = document.getElementById(\"five\").innerHTML;\n\tcb[6] = document.getElementById(\"six\").innerHTML\n\tcb[7] = document.getElementById(\"seven\").innerHTML;\n\tcb[8] = document.getElementById(\"eight\").innerHTML;\n\tcb[9] = document.getElementById(\"nine\").innerHTML;\n\n\n\t// top row\n\tif (cb[1] != \"\" && cb[1] == cb[2] && cb[2] == cb[3]) {\n\t\treturn true;\n\t} // if\n\t\n\t// middle row\n\tif (cb[4] != \"\" && cb[4] == cb[5] && cb[5] == cb[6]) {\n\t\treturn true;\n\t} // if\n\n\t// bottom row\n\tif (cb[7] != \"\" && cb[7] == cb[8] && cb[8] == cb[9]) {\n\t\treturn true;\n\t} // if\n\t\n\t// colomn one\n\tif (cb[1] != \"\" && cb[1] == cb[4] && cb[4] == cb[7]) {\n\t\treturn true;\n\t} // if\n\t\n\t// colomn two\n\tif (cb[2] != \"\" && cb[2] == cb[5] && cb[5] == cb[8]) {\n\t\treturn true;\n\t} // if\n\t\n\t// colomn three\n\tif (cb[3] != \"\" && cb[3] == cb[6] && cb[6] == cb[9]) {\n\t\treturn true;\n\t} // if\n\t\n\t// top left to bottom right diagonal\n\tif (cb[1] != \"\" && cb[1] == cb[5] && cb[5] == cb[9]) {\n\t\treturn true;\n\t} // if\n\t\n\t// top right to bottom left diagonal\n\tif (cb[3] != \"\" && cb[3] == cb[5] && cb[5] == cb[7]) {\n\t\treturn true;\n\t} // if\n\n} // checkWin()", "function checkRow3() {\n // loop over 3 edges\n for (let i = 0; i < 61; i++) {\n let rowOfThree = [i, i + 1, i + 2];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n const notValid = [6, 7, 14, 15, 22, 23, 30, 31, 38, 39, 46, 47, 54, 55];\n if (notValid.includes(i)) {\n continue;\n }\n if (\n // if all the three colors are same then we make them as blank\n rowOfThree.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 3;\n scoreDisplay.innerHTML = score;\n rowOfThree.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "function checkColumns(){\n for (var i=0; i<boardByColumns.length; i++){\n check4InRow(boardByColumns[i].content)\n };\n}", "function checkResult(boardByColumns){\n checkColumns(boardByColumns);\n checkRows(boardByColumns);\n checkDiagonals(boardByColumns);\n checkDraw();\n endGame();\n}", "function checkWiner(board){\n //check first row\n if(board[0][0] != '' && board[0][0] == board[0][1] && board[0][0] == board[0][2]){\n return true;\n //second row\n }else if(board[1][0] != '' && board[1][0] == board[1][1] && board[1][0] == board[1][2]){\n return true;\n //third row\n }else if(board[2][0] != '' && board[2][0] == board[2][1] && board[2][0] == board[2][2]){\n return true;\n //first column\n }else if(board[0][0] != '' && board[0][0] == board[1][0] && board[0][0] == board[2][0]){\n return true;\n //second column\n }else if(board[0][1] != '' && board[0][1] == board[1][1] && board[0][1] == board[2][1]){\n return true;\n //third column\n }else if(board[0][2] != '' && board[0][2] == board[1][2] && board[0][2] == board[2][2]){\n return true;\n //diagnal \n }else if(board[0][0] != '' && board[0][0] == board[1][1] && board[0][0] == board[2][2]){\n return true;\n //opposite diagnal\n }else if(board[0][2] != '' && board[0][2] == board[1][1] && board[0][2] == board[2][0]){\n return true;\n }\n}", "function checkColumn3() {\n // loop over 3 edges\n for (let i = 0; i < 47; i++) {\n let columnOfThree = [i, i + width, i + 2 * width];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n\n if (\n // if all the three colors are same then we make them as blank\n columnOfThree.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 3;\n scoreDisplay.innerHTML = score;\n columnOfThree.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "function test26() {\n for (let i = 0; i < 100; i++) {\n reset();\n let num = Math.floor(Math.random() * 20);\n for (let j = 0; j < num; j++) {\n let row = Math.floor(Math.random() * 20) + 4\n while (!board[row].includes(\"#ffffff\")) row = Math.floor(Math.random() * 20) + 4\n board[row].fill(\"#420420\")\n }\n check10Row();\n if (board.some(x => !x.includes(\"#ffffff\"))) return false\n }\n return true\n}", "function checkBoard() {\n const winningArrays = [\n [41,34,27,20],[40,33,26,19],[39,32,25,18],[38,31,24,17],[37,30,23,16],[36,29,22,15],[35,28,21,14],\n [34,27,20,16],[33,26,19,12],[32,25,18,11],[31,24,17,10],[30,23,16,9],[29,22,15,8],[28,21,14,7],\n [27,20,13,6],[26,19,12,5],[25,18,11,4,],[24,17,10,3],[23,16,9,2],[22,15,8,1],[21,14,7,0],\n [41,40,39,38],[34,33,32,31],[27,26,25,24],[20,19,18,17],[13,12,11,10],[6,5,4,3],\n [40,39,38,37],[33,32,31,30],[26,25,24,23],[19,18,17,16],[12,11,10,9],[5,4,3,2],\n [39,38,37,36],[32,31,30,29],[25,24,23,22],[18,17,16,15],[11,10,9,8],[4,3,2,1],\n [38,37,36,35],[31,30,29,28],[24,23,22,21],[17,16,15,14],[10,9,8,7],[3,2,1,0],\n [38,32,26,20],[37,31,25,19],[36,30,24,18],[35,29,23,17],\n [31,25,19,13],[30,24,18,12],[29,23,17,11],[28,22,16,10],\n [24,18,12,6],[23,17,11,5],[22,16,10,4],[21,15,9,3],\n [38,30,22,14],[39,31,23,15],[40,32,24,16],[41,33,25,17],\n [31,23,15,7],[32,24,16,8],[33,25,17,9],[33,25,17,9],[34,26,18,10],\n [24,16,8,0],[25,17,9,1],[26,18,10,2],[27,19,1,3]\n ]\n // take the 4 value in each winning array \n for (let y=0;y<winningArrays.length;y++){\n const square1=squares[winningArrays[y][0]];\n const square2=squares[winningArrays[y][1]];\n const square3=squares[winningArrays[y][2]];\n const square4=squares[winningArrays[y][3]];\n if(square1.classList.contains(\"player-one\") &&\n square2.classList.contains(\"player-one\") && \n square3.classList.contains(\"player-one\") &&\n square4.classList.contains(\"player-one\") ) {\n resultBox.classList.add(\"end\");\n gameContainer.classList.add(\"end\");\n result.textContent=\"player 1 wins!\";\n }else if ( square1.classList.contains(\"player-two\") &&\n square2.classList.contains(\"player-two\") && \n square3.classList.contains(\"player-two\") &&\n square4.classList.contains(\"player-two\")){\n result.textContent=\"player 2 wins!\"; \n resultBox.classList.add(\"end\"); \n gameContainer.classList.add(\"end\");\n }\n\n }\n }", "function test24() {\n reset();\n board[23].fill(\"#696969\")\n check10Row();\n return score === 100;\n}", "function check3(){\n\t\t\tnum2 = Math.floor(num/9); \n\t\t\tif(over[num2] == \"\"){\n\t\t\t\tend = check5(num, bool, fill);\n\t\t\t\tif(end){\n\t\t\t\t\tif(Player == 0){\n\t\t\t\t\t\tover[num2] = \"x\";\n\t\t\t\t\t}\n\t\t\t\t\telse{\n\t\t\t\t\t\tover[num2] = \"o\";\n\t\t\t\t\t}\n\t\t\t\t\tend = false;\n\t\t\t\t\taddLine();\n\t\t\t\t\tcheck4();\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function checkColForFour() {\n for (i = 0; i < 40; i++) {\n //if we use indexes to draw our row, it would look like this\n let colOfFour = [i, i + width, i + 2 * width, i + 3 * width];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n let isBlank = squares[i].style.backgroundImage === '';\n\n if (\n colOfFour.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n score += 8;\n playConfrimSound();\n scoreDisplay.innerHTML = score;\n colOfFour.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "checkInDiagonalTopLeftBottomRight(color){\n for(let col = 0; col < 10; col++){\n for(let row = 0; row < 10; row++)\n {\n let match = true;\n for(let i = 0; i < 5; i++)\n {\n if(color != game.board[row + i][col + i]){\n match = false;\n } \n }\n if(match){\n this.announceWinner();\n return;\n }\n }\n } \n }", "function checkWin(){\r\n\tlet cb = []; //current Board\r\n\tcb[0] = \"\"; //not going to use\r\n\tcb[1] = document.getElementById(\"one\").innerHTML;\r\n\tcb[2] = document.getElementById(\"two\").innerHTML;\r\n\tcb[3] = document.getElementById(\"three\").innerHTML;\r\n\tcb[4] = document.getElementById(\"four\").innerHTML;\r\n\tcb[5] = document.getElementById(\"five\").innerHTML;\r\n\tcb[6] = document.getElementById(\"six\").innerHTML;\r\n\tcb[7] = document.getElementById(\"seven\").innerHTML;\r\n\tcb[8] = document.getElementById(\"eight\").innerHTML;\r\n\tcb[9] = document.getElementById(\"nine\").innerHTML;\r\n\t\r\n\t//top row \r\n\tif(cb[1] != \"\" && cb[1] == cb[2] && cb[2] == cb[3]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//middle row\r\n\tif(cb[4] != \"\" && cb[4] == cb[5] && cb[5] == cb[6]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//bottem row\r\n\tif(cb[7] != \"\" && cb[7] == cb[8] && cb[8] == cb[9]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//first collum\r\n\tif(cb[1] != \"\" && cb[1] == cb[4] && cb[4] == cb[7]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//second collum\r\n\tif(cb[2] != \"\" && cb[2] == cb[5] && cb[5] == cb[8]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//third collum\r\n\tif(cb[3] != \"\" && cb[3] == cb[6] && cb[6] == cb[9]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//digonal left going down\r\n\tif(cb[1] != \"\" && cb[1] == cb[5] && cb[5] == cb[9]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t\r\n\t//digonal right going down\r\n\tif(cb[3] != \"\" && cb[3] == cb[5] && cb[5] == cb[7]) {\r\n\t\treturn true;\r\n\t}//if\r\n\r\n\telse{\r\n\t\t\t\t//check for tie\r\n\t\tif(numTurns == 9){\r\n\t\t\tgameStatus = \"Game Tie\";\r\n\t\t}//numTurns\r\n\t}//else\r\n\t\r\n\r\n\r\n}//check win", "function check4check(myBoard, player) {\n var king={x:0, y:0}; // find the location of my king\n for (var j=0; j<8; j++)\n for (var i=0; i<8; i++)\n if (myBoard[j][i]== player*6) king={x:i, y:j};\n for (var j=0; j<8; j++)\n for (var i=0; i<8; i++)\n if (Math.floor(myBoard[j][i]/6)== (1-player)) // only looks at enemy pieces\n if (checkMove({x:i,y:j}, king, false,myBoard)) {\n debug(3,\"CHECK:\"+i+\",\"+j+\" -> \"+king.x+\",\"+king.y);\n return true; // a CHECK was found\n }\n return false; // search didn't find any check\n}", "function isValidBoard(board){\n \n //Row Check\n for (let i = 0; i < 9; i++){ //row\n let numsInRow = []\n for (let j = 0; j < 9; j++){ //col\n if (board[i][j] != 0){\n for (let k = 0; k < numsInRow.length; k++){\n if (board[i][j] == numsInRow[k]){\n return false\n }\n }\n numsInRow[numsInRow.length] = board[i][j]\n }\n }\n }\n\n //Column Check\n for (let i = 0; i < 9; i++){ //col\n let numsInCol = []\n for (let j = 0; j < 9; j++){ //row\n if (board[j][i] != 0){\n for (let k = 0; k < numsInCol.length; k++){\n if (board[j][i] == numsInCol[k]){\n return false\n }\n }\n numsInCol[numsInCol.length] = board[j][i]\n }\n }\n }\n\n //Square Check\n for(let g = 0; g < 3; g++){\n for(let h = 0; h < 3; h++){\n let numsInSquare = []\n for(let i = g * 3; i < g * 3 + 3; i++){\n for(let j = h * 3; j < h * 3 + 3; j++){\n if (board[i][j] != 0){\n for (let k = 0; k < numsInSquare.length; k++){\n if (board[i][j] == numsInSquare[k]){\n return false\n }\n }\n numsInSquare[numsInSquare.length] = board[i][j]\n }\n }\n }\n }\n }\n\n return true\n}", "function checkWin() {\n var squares = [];\n for (var i = 1; i <= 9; i++) {\n var classname = 'clicked' + symbol;\n squares[i] = $(document.getElementById(i)).hasClass(classname);\n }\n // top row\n var r1 = squares[1] && squares[2] && squares[3];\n // middle row\n var r2 = squares[4] && squares[5] && squares[6];\n // bottom row\n var r3 = squares[7] && squares[8] && squares[9];\n // left column\n var c1 = squares[1] && squares[4] && squares[7];\n // middle column\n var c2 = squares[2] && squares[5] && squares[8];\n // right column\n var c3 = squares[3] && squares[6] && squares[9];\n // left to right diagonal\n var d1 = squares[1] && squares[5] && squares[9];\n // right to left diagonal\n var d2 = squares[3] && squares[5] && squares[7];\n // are all the squares filled in\n var numClicked = $('.clicked').length;\n\n if (r1 || r2 || r3 || c1 || c2 || c3 || d1 || d2) {\n finishGame(symbol);\n } else {\n if (numClicked == 9)\n finishGame('TIE');\n }\n }", "function isFinished(board, row, col, c){\n for(var i = 0; i < 9; i++) {\n if (board[row][col] == \"\") return false;\n if(board[i][col] != \"\" && board[i][col] == c && i != row) return false; //check row\n if(board[row][i] != \"\" && board[row][i] == c && i != col) return false; //check column\n if(board[3 * Math.floor(row / 3) + Math.floor(i / 3)][ 3 * Math.floor(col / 3) + Math.floor(i % 3)] != \"\" && \nboard[3 * Math.floor(row / 3) + Math.floor(i / 3)][3 * Math.floor(col / 3) + Math.floor(i % 3)] == c && \n((3 * Math.floor(row / 3) + Math.floor(i / 3)) != row && (3 * Math.floor(col / 3) + Math.floor(i % 3)) != col)) return false; //check 3*3 block\n }\n return true;\n}", "function checkWin() {\r\n\tlet cb =[]; //current board\r\n\tcb[0] = \"\"; // not going to use it\r\n\tcb[1] = document.getElementById(\"one\").innerHTML;\r\n\tcb[2] = document.getElementById(\"two\").innerHTML;\r\n\tcb[3] = document.getElementById(\"three\").innerHTML;\r\n\tcb[4] = document.getElementById(\"four\").innerHTML;\r\n\tcb[5] = document.getElementById(\"five\").innerHTML;\r\n\tcb[6] = document.getElementById(\"six\").innerHTML;\r\n\tcb[7] = document.getElementById(\"seven\").innerHTML;\r\n\tcb[8] = document.getElementById(\"eight\").innerHTML;\r\n\tcb[9] = document.getElementById(\"nine\").innerHTML;\r\n\t\r\n\t//top row\r\n\tif(cb[1] != \"\" && cb[1] == cb[2] && cb[2] ==cb[3]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//middle row\r\n\tif(cb[4] != \"\" && cb[4] == cb[5] && cb[5] ==cb[6]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//bottom row\r\n\tif(cb[7] != \"\" && cb[7] == cb[8] && cb[8] ==cb[9]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//left side\r\n\tif(cb[1] != \"\" && cb[1] == cb[4] && cb[4] ==cb[7]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//middle\r\n\tif(cb[2] != \"\" && cb[2] == cb[5] && cb[5] ==cb[8]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//right side\r\n\tif(cb[3] != \"\" && cb[3] == cb[6] && cb[6] ==cb[9]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//diagonal 1\r\n\tif(cb[1] != \"\" && cb[1] == cb[5] && cb[5] ==cb[9]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//diagonal 2\r\n\tif(cb[3] != \"\" && cb[3] == cb[5] && cb[5] ==cb[7]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n}//check wins", "function checkColForSix() {\n for (i = 0; i < 24; i++) {\n //if we use indexes to draw our row, it would look like this\n let colOfSix = [\n i,\n i + width,\n i + 2 * width,\n i + 3 * width,\n i + 4 * width,\n i + 5 * width,\n ];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n let isBlank = squares[i].style.backgroundImage === '';\n\n if (\n colOfSix.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n score += 24;\n play8BitSound();\n scoreDisplay.innerHTML = score;\n colOfSix.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function checkBoard() \n {\n \tvar winner, empty = false\n\n\n\n \t// check board vertically and horizontally by looping through the cell rows and if it is equal\n \t// to a winning combo, it declares a winner\n\n for (var i = 0; i < 3; i++) \n {\n if (cell(i, 0) != '' && cell(i, 0) == cell(i, 1) && cell(i, 1) == cell(i, 2)) \n {\n winner = cell(i, 0)\n }\n if (cell(0, i) != '' && cell(0, i) == cell(1, i) && cell(1, i) == cell(2, i)) \n {\n winner = cell(0, i)\n }\n }\n \n \t// check board diagonally just like it did through vertical and horizontal\n \tif (cell(0, 0) && cell(0, 0) == cell(1, 1) && cell(1, 1) == cell(2, 2)) \n \t{\n \t\twinner = cell(0, 0)\n \t}\n\n \tif (cell(0, 2) && cell(0, 2) == cell(1, 1) && cell(1, 1) == cell(2, 0)) \n \t{\n \t\twinner = cell(0, 2)\n \t}\n\n\t// if there is a winner, set the winner's name to the winner global var\n if (winner) \n {\n $scope.winner = winner\n }\n else\n {\n \t // check for any empty cell by looping through the \"board\" array \n for (var i = 0; i < 3; i++) \n {\n for (var j = 0; j < 3; j++) \n {\n if (cell(i, j) == '') \n empty = true\n }\n }\n\n\t \t// no more empty cell - no winner, if empty is false, returns winner is NONE\n\t \tif (empty == false) \n\t \t{\n\t \t\t$scope.winner = 'NOBODY!'\n\t \t}\n }\n\n }", "function test25() {\n reset()\n for (let i = 4; i < 24; i++) {\n board[i][Math.floor(Math.random() * 10)] = \"#069420\"\n }\n check10Row();\n return score === 0\n}", "function checkWinner(board, color) {\n for (let i = 0; i < 15; i++)\n for (let j = 0; j < 15; j++) {\n //lijeva polovina\n if (j < 4) {\n //lijevi dio ,za poziciju manju od 11\n if (i < 11) {\n if (checkVertical(board, color, i, j))\n return true;\n if (checkHorizontal(board, color, i, j))\n return true;\n if (checkDiagRight(board, color, i, j))\n return true;\n } //donji lijevi,za poziciju od 11\n else if (i > 10) {\n if (checkHorizontal(board, color, i, j))\n return true;\n }\n } else if (j > 10) {\n //gornjiu desni\n if (i < 11) {\n if (checkVertical(board, color, i, j))\n return true;\n if (checkDiagLeft(board, color, i, j))\n return true;\n }\n //srednji dio\n } else {\n //gornjiu\n if (i < 11) {\n if (checkVertical(board, color, i, j))\n return true;\n if (checkHorizontal(board, color, i, j))\n return true;\n if (checkDiagRight(board, color, i, j))\n return true;\n if (checkDiagLeft(board, color, i, j))\n return true;\n } //donji\n else if (i > 10) {\n if (checkHorizontal(board, color, i, j))\n return true;\n }\n }\n }\n return false;\n}", "function validSolution(board){\n // Check rows\n for (let i = 0; i < 9; i++) {\n if (board[i].reduce((a, n) => a + n) !== 45) return false\n }\n \n // Check columns\n for (let i = 0; i < 9; i++) {\n const col = board.map(row => row[i])\n if (col.reduce((a, n) => a + n) !== 45) return false\n }\n \n // Check blocks (TODO: this is clunky, fix it)\n const b = board.reduce((acc, c) => acc.concat(c));\n let flag45 = true;\n [0, 3, 6, 27, 30, 33, 54, 57, 60].forEach(i => {\n if (b[i] + b[i+1] + b[i+2] + b[i+9] + b[i+10] + b[i+11] + b[i+18] + b[i+19] + b[i+20] !== 45) {\n flag45 = false\n return\n }\n })\n if (!flag45) return false\n \n return true\n}", "function checktie(){\r\n const allEqual = arr => arr.every(val => val !== 0);\r\n //Check for tie condition\r\n if (allEqual(boardState.map((_, columnIndex) => boardState.map(row => row[columnIndex]))[0].slice(0, 7))) {\r\n return true;\r\n }\r\n return false;\r\n}", "function reCheck(rowNo,colNo) {\n toCheck.push([0,rowNo]);\n toCheck.push([1,colNo]);\n toCheck.push([2,(rowNo - rowNo % 3) + (colNo - colNo % 3) / 3]);\n}", "checkInVertical(color){\n let value = 0;\n for(let col=0; col<15; col++){\n value = 0;\n for(let row=0; row<15; row++){\n if(game.board[row][col] != color){\n value = 0;\n }else{\n value++;\n }\n if(value == 5){\n this.announceWinner();\n return;\n }\n }\n }\n }", "function gameOver(board) {\n //VERTICAL\n for (let c = 0; c < 7; c++)\n for (let r = 0; r < 3; r++)\n if (check(board[c][r], board[c][r+1], board[c][r+2], board[c][r+3]))\n return true;\n \n //HORIZONTAL\n for (let r = 0; r < 6; r++)\n for (let c = 0; c < 3; c++)\n if (check(board[c][r], board[c+1][r], board[c+2][r], board[c+3][r]))\n return true;\n \n\n //DIAGONAL\n for (let c = 0; c < 4; c++)\n for (let r = 0; r < 3; r++)\n if (check(board[c][r], board[c+1][r+1], board[c+2][r+2], board[c+3][r+3]))\n return true;\n \n //ANTIDIAGONAL\n for (let r = 5; r > 2; r--)\n for (let c = 6; c > 2; c--)\n if (check(board[c][r], board[c-1][r-1], board[c-2][r-2], board[c-3][r-3]))\n return true;\n return null;\n}", "function fiveByFive() {\r\n if (!is5x5) {\r\n startUp();\r\n\r\n is5x5 = true;\r\n is10x10 = false;\r\n is15x15 = false;\r\n is20x20 = false;\r\n\r\n constructMaze(5, 5);\r\n }\r\n }", "function checkBoard() {\n\n\tfor (var w = 0; w < 3; w++) {\n\t\tif (board[w]+board[w+3]+board[w+6]==3 || board[3*w]+board[3*w+1]+board[3*w+2]==3 || board[0]+board[4]+board[8]==3 || board[2]+board[4]+board[6]==3) {\n\t\t\tvar info = isHumanTimes?\"You Win, unbelieveble\":'You lose'\n\t\t\tif (confirm(info+', continue?') == true) {\n \t\t\t\t\treset();\n \t\t\t\t\treturn;\n\t\t\t\t} else {\n \t\t\t\treturn;\n\t\t\t\t}\t\n\t\t}\n\t\tif (board[w]+board[w+3]+board[w+6]==30 || board[3*w]+board[3*w+1]+board[3*w+2]==30 || board[0]+board[4]+board[8]==30 || board[2]+board[4]+board[6]==30) {\n\t\t\tvar info = !isHumanTimes?\"You Win, unbelieveble\":'You lose'\n\t\t\tif (confirm(info+', continue?') == true) {\n \t\t\t\t\treset();\n \t\t\t\t\treturn;\n\t\t\t\t} else {\n \t\t\t\treturn;\n\t\t\t\t}\t\n\t\t}\n\t}\n\tfor (var v = 0; v < 9; v++) {\n\t\tif (board[v] === 0){\n\t\t\treturn;\n\t\t} \n\t\telse if (v === 8) {\n\t\t\t\tvar info = 'Draw, continue?'\n\t\t\t\tif (confirm(info) == true) {\n \t\t\t\t\treset();\n \t\t\t\t\treturn;\n\t\t\t\t} else {\n\t\t\t\t\tgameover = false;\n \t\t\t\treturn;\n\t\t\t\t}\t\n\t\t}\n\t}\n}", "function checkIfBoardFull() {\n\t\tfor (let index = 0; index < board.length; index++) {\n\t\t\tif (checkIfEmpty(index)) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t\treturn true;\n\t}", "function check4blockedRowsColumns( x, blockedRows, blockedColumns) {\n\tvar r, c;\t // row, col\n\tfor (r=0; r<9; r++) {\n\t\tfor (c=0; c<9; c++) {\n\t\t\tif ( puzzle[r][c] == x ) {\n\t\t\t\tblockedRows[r]=r;\t\n\t\t\t\tblockedColumns[c]=c;\n\t\t\t}\n\t\t}\n\t} \n}", "check(board) {\n let ok = true;\n this.foreach(function(x, y) {\n ok = ok && board.isInsideOrAbove(x,y) &&\n (board.getCell(x,y) === board.EMPTY);\n });\n return ok;\n }", "function checkWin () {\r\n\tlet cb = []; // current board\r\n\tcb[0] = \"\";\r\n\tcb[1] = document.getElementById(\"one\").innerHTML;\r\n\tcb[2] = document.getElementById(\"two\").innerHTML;\r\n\tcb[3] = document.getElementById(\"three\").innerHTML;\r\n\tcb[4] = document.getElementById(\"four\").innerHTML;\r\n\tcb[5] = document.getElementById(\"five\").innerHTML;\r\n\tcb[6] = document.getElementById(\"six\").innerHTML;\r\n\tcb[7] = document.getElementById(\"seven\").innerHTML;\r\n\tcb[8] = document.getElementById(\"eight\").innerHTML;\r\n\tcb[9] = document.getElementById(\"nine\").innerHTML;\r\n\t\r\n\t//top row\r\n\tif (cb[1] != \"\" && cb[1] == cb[2] && cb[2] == cb[3]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[4] != \"\" && cb[4] == cb[5] && cb[5] == cb[6]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[7] != \"\" && cb[7] == cb[8] && cb[8] == cb[9]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[1] != \"\" && cb[1] == cb[4] && cb[4] == cb[7]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[2] != \"\" && cb[2] == cb[5] && cb[5] == cb[8]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[3] != \"\" && cb[3] == cb[6] && cb[6] == cb[9]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[1] != \"\" && cb[1] == cb[5] && cb[5] == cb[9]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[3] != \"\" && cb[3] == cb[5] && cb[5] == cb[7]) {\r\n\t\treturn true;\r\n\t} else {\r\n\t\treturn false;\r\n\t}\r\n}//check win", "function isBoardFull(){\n let board = $box.map((index, currBox) => {\n let $currBox = $(currBox);\n return isEmpty($currBox);\n });\n return !board.get().includes(true);\n }", "function checkVertical(board, color, row, col) {\n let counter = 0;\n for (let i = 0; i < 5; i++) {\n if (board[row + i][col] === color) {\n counter++;\n }\n }\n if (counter === 5)\n return true;\n return false;\n}", "function little_check(count,count2){\n\t\t\t\n\t\t\t//console.log(\"count \"+ count+\"count2 \"+count2);\t\t\t\n \t \t\tfor ( var x=count; x <= (count+2); x++) { // cycle the matrix rows...\n \t \t\t\tfor (var y=count2; y <= (count2+2); y++) { // ...and cycle the matrix cells\n\t\t\t\t\t//var BR=1;\n\n\t\t\t\t\t//console.log(\"matrx[x] \"+ x+\"martix[y] \"+y);\n\t\t\t\t\tif ((matrix[x][(count2+0)]) === \"p1\" && (matrix[x][(count2+1)]) === \"p1\" && (matrix[x][(count2+2)]) === \"p1\") { // If our cell has been 'tagged' p1 given x is (e.g 0) then: x0y0, x0y1, x0y2 would mean player one has 3 horizontal cells in a line = victory!\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\t//console.log(\"horizontal victory\")\n\t\t\t\t\t\t//console.log(\"player1 wins square row \"+BR+ \"column \"+BC )\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t\t}\n\t\t\t\t\t} \n\t\t\t\t\telse if\t( (matrix[(count+0)][y]) === \"p1\" && (matrix[(count+1)][y]) === \"p1\" && (matrix[(count+2)][y]) === \"p1\") { // Repeated for other conditions\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\t//console.log(\"vertical victory\")\n\t\t\t\t\t\t//console.log(\"player1 wins\")\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse if ((matrix[(count+0)][(count2+0)]) === \"p1\" && (matrix[(count+1)][(count2+1)]) === \"p1\" && (matrix[(count+2)][(count2+2)]) === \"p1\") {\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\tconsole.log(\"LtopRdown diagonal\")\n\t\t\t\t\t\tconsole.log(\"player1 wins\")\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t} \n\t\t\t\t\telse if\t( (matrix[(count+0)][(count2+2)]) === \"p1\" && (matrix[(count+1)][(count2+1)]) === \"p1\" && (matrix[(count+2)][(count2+0)]) === \"p1\") {\t\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\tconsole.log(\"Rtop Ldown diagonal\")\n\t\t\t\t\t\tconsole.log(\"player1 wins\")\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\n\t \t}", "function checkColumnForFour() {\n for (i = 0; i < 39; i ++) {\n let columnFour = [i, i+width, i+width*2,i+width*3]\n let decidedColor = squares[i].style.backgroundImage\n const isBlank = squares[i].style.backgroundImage === ''\n\n if(columnFour.every(index => squares[index].style.backgroundImage === decidedColor && !isBlank)) {\n score += 4\n scoreDisplay.innerHTML = score\n columnFour.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n }", "function boardFull(size, scoreBlack, scoreWhite) {\n if ((size * size) == scoreBlack + scoreWhite) {\n return true;\n }\n return false;\n}", "function sudoku(){\n var checkArray=[1,2,3,4];\n // rows\n var arrRow1=[];\n var arrRow2=[];\n var arrRow3=[];\n var arrRow4=[];\n \n for(var i= 0;i<4;i++){\n arrRow1[i]=parseInt(inputElms[i].value);//0,1,2,3\n }\n //console.log(arrRow1);\n var count1=0;\n for(var i= 4;i<8;i++){\n arrRow2[count1]=parseInt(inputElms[i].value);//4,5,6,7\n count1++;\n }\n //console.log(arrRow2)\n var count2=0;\n for(var i= 8;i<12;i++){\n arrRow3[count2]=parseInt(inputElms[i].value);//8,9,10,11\n count2++;\n }\n // console.log(arrRow3);\n var count3=0;\n for(var i= 12;i<16;i++){\n arrRow4[count3]=parseInt(inputElms[i].value);//12,13,14,15\n count3++;\n }\n //console.log(arrRow4);\n// rows\n// cols\n var arrCol1=[];\n var arrCol2=[];\n var arrCol3=[];\n var arrCol4=[];\n var count3=0;\n for(var i= 0;i<13;i+=4){\n arrCol1[count3]=parseInt(inputElms[i].value);//0,4,8,12\n count3++;\n }\n // console.log(arrCol1);\n var count4=0;\n for(var i= 1;i<14;i+=4){\n arrCol2[count4]=parseInt(inputElms[i].value);//1,5,9,13\n count4++;\n }\n //console.log(arrCol2);\n var count5=0;\n for(var i= 2;i<15;i+=4){\n arrCol3[count5]=parseInt(inputElms[i].value);//2,6,10,14\n count5++;\n }\n console.log(arrCol3);\n var count6=0;\n for(var i= 3;i<16;i+=4){\n arrCol4[count6]=parseInt(inputElms[i].value);//3,7,11,15\n count6++;\n }\n // console.log(arrCol4);\n // cols\n // blocks\n \n var block1=[parseInt(inputElms[0].value),parseInt(inputElms[1].value),parseInt(inputElms[4].value),parseInt(inputElms[5].value)];\n var block2=[parseInt(inputElms[2].value),parseInt(inputElms[3].value),parseInt(inputElms[6].value),parseInt(inputElms[7].value)];\n var block3=[parseInt(inputElms[8].value),parseInt(inputElms[9].value),parseInt(inputElms[12].value),parseInt(inputElms[13].value)];\n var block4=[parseInt(inputElms[10].value),parseInt(inputElms[11].value),parseInt(inputElms[14].value),parseInt(inputElms[15].value)];\n /* console.log(block1);\n console.log(block2);\n console.log(block3);\n console.log(block4);*/\n // blocks \n // check code \n checkFlagArray=[];\n\n arrRow1.sort(function(a, b){return a - b});\n arrRow2.sort(function(a, b){return a - b});\n arrRow3.sort(function(a, b){return a - b});\n arrRow4.sort(function(a, b){return a - b});\n arrCol1.sort(function(a, b){return a - b});\n arrCol2.sort(function(a, b){return a - b});\n arrCol3.sort(function(a, b){return a - b});\n arrCol4.sort(function(a, b){return a - b});\n block1.sort(function(a, b){return a - b});\n block2.sort(function(a, b){return a - b});\n block3.sort(function(a, b){return a - b});\n block4.sort(function(a, b){return a - b});\n if(JSON.stringify(arrRow1)==JSON.stringify(checkArray)){\n checkFlagArray[0]=true;\n }\n else{\n checkFlagArray[0]=false;\n }\n //\n if(JSON.stringify(arrRow2)==JSON.stringify(checkArray)){\n checkFlagArray[1]=true;\n }\n else{\n checkFlagArray[1]=false;\n }\n ///\n if(JSON.stringify(arrRow3)==JSON.stringify(checkArray)){\n checkFlagArray[2]=true;\n }\n else{\n checkFlagArray[2]=false;\n }\n ///\n if(JSON.stringify(arrRow4)==JSON.stringify(checkArray)){\n checkFlagArray[3]=true;\n }\n else{\n checkFlagArray[3]=false;\n }\n ///\n if(JSON.stringify(arrCol1)==JSON.stringify(checkArray)){\n checkFlagArray[4]=true;\n }\n else{\n checkFlagArray[4]=false;\n }\n //\n if(JSON.stringify(arrCol2)==JSON.stringify(checkArray)){\n checkFlagArray[5]=true;\n }\n else{\n checkFlagArray[5]=false;\n }\n //\n if(JSON.stringify(arrCol3)==JSON.stringify(checkArray)){\n checkFlagArray[6]=true;\n }\n else{\n checkFlagArray[6]=false;\n }\n //\n if(JSON.stringify(arrCol4)==JSON.stringify(checkArray)){\n checkFlagArray[7]=true;\n }\n else{\n checkFlagArray[7]=false;\n }\n//\nif(JSON.stringify(block1)==JSON.stringify(checkArray)){\n checkFlagArray[8]=true;\n}\nelse{\n checkFlagArray[8]=false;\n}\n//\nif(JSON.stringify(block2)==JSON.stringify(checkArray)){\n checkFlagArray[9]=true;\n}\nelse{\n checkFlagArray[9]=false;\n}\n//\nif(JSON.stringify(block3)==JSON.stringify(checkArray)){\n checkFlagArray[10]=true;\n}\nelse{\n checkFlagArray[10]=false;\n}\n//\nif(JSON.stringify(block4)==JSON.stringify(checkArray)){\n checkFlagArray[11]=true;\n}\nelse{\n checkFlagArray[11]=false;\n}\n // Win Check !!!!!!!!!!!!!\n var WinFlag=checkFlagArray.every(function(e){\n return e==true;\n });\n if(WinFlag==true){\n alert(\" you Won The Game\");\n }\n else{\n alert(\"sorry you lose!\\n try Again\");\n }\n }", "function diagonalWinCheck() {\r\n for (var col = 0; col < 5; col++) {\r\n for (var row = 0; row < 7; row++) {\r\n if (colorMatchCheck(returnColor(row,col), returnColor(row+1,col+1) ,returnColor(row+2,col+2), returnColor(row+3,col+3))) {\r\n console.log('diag');\r\n reportWin(row,col);\r\n return true;\r\n }else if (colorMatchCheck(returnColor(row,col), returnColor(row-1,col+1) ,returnColor(row-2,col+2), returnColor(row-3,col+3))) {\r\n console.log('diag');\r\n reportWin(row,col);\r\n return true;\r\n }else {\r\n continue;\r\n }\r\n }\r\n }\r\n}", "function checkForTie(){\n let chk1 = false;\n let chk2 = false;\n let chk3 = false;\n let tie = false;\n if(gameState.board[0] != \"\" && gameState.board[1] != \"\" &&gameState.board[2] != \"\")\n {\n chk1 = true;\n }\n if(gameState.board[3] != \"\" && gameState.board[4] != \"\" &&gameState.board[5] != \"\")\n {\n chk2 = true;\n }\n if(gameState.board[6] != \"\" && gameState.board[7] != \"\" &&gameState.board[8] != \"\")\n {\n chk3 = true;\n }\n\n if(chk1 == true && chk2==true && chk3==true) {\n tie = true;\n return tie;\n }\n return false;\n}", "function diagnolCheck1(){\n for (let col = 0; col < 4; col++){\n for (row = 0; row <3; row++){\n if (colorMatchCheck(tableRow[row].children[col].style.backgroundColor, tableRow[row+1].children[col+1].style.backgroundColor,\n tableRow[row+2].children[col+2].style.backgroundColor,tableRow[row+3].children[col+3].style.backgroundColor)){\n return true;\n }\n }\n}\n}", "function checkWinner(gameField) {\n // check for horizontal win\n for (var i = 0; i < 5; i++) {\n if (gameField[i][0] !== null && gameField[i][0] === gameField[i][1] && gameField[i][1] === gameField[i][2] && gameField[i][2] === gameField[i][3] && gameField[i][3] === gameField[i][4]) {\n return true;\n }\n } // check for vertical win\n\n\n for (var j = 0; j < 5; j++) {\n if (gameField[0][j] !== null && gameField[0][j] === gameField[1][j] && gameField[0][j] === gameField[2][j] && gameField[0][j] === gameField[3][j] && gameField[0][j] === gameField[4][j]) {\n return 1;\n }\n } // check for diagonal top-left-bottom-right\n\n\n if (gameField[0][0] !== null && gameField[0][0] === gameField[1][1] && gameField[0][0] === gameField[2][2] && gameField[0][0] === gameField[3][3] && gameField[0][0] === gameField[4][4]) {\n return 1;\n } // check for diagonal bottom-left-top-right\n\n\n if (gameField[4][0] !== null && gameField[4][0] === gameField[3][1] && gameField[4][0] === gameField[2][2] && gameField[4][0] === gameField[1][3] && gameField[4][0] === gameField[0][4]) {\n return 1;\n }\n\n return 0;\n} // Function for checking 3 by 3 grid for a tie", "function isFull(board) {\n for (var i = 0; i < 3; i++) {\n for (var j = 0; j < 3; j++) {\n if (board[i][j] == 0)\n return false;\n }\n }\n return true;\n}", "function winCheck (){\n var winCombos = [\n [0,1,2],\n [3,4,5],\n [6,7,8],\n [0,3,6],\n [1,4,7],\n [2,5,8],\n [0,4,8],\n [2,4,6]\n ]\n\n //win check\n for (var i=0; i < winCombos.length; i++) {\n var winCombo = winCombos[i]\n // if (board !== (winCombos[0,1,2,3,4,5,6,7])){\n var square1 = board[winCombo[0]]\n var square2 = board[winCombo[1]]\n var square3 = board[winCombo[2]]\n console.log(square1, square2, square3)\n\n if (square1 !== '' && square1 === square2 && square2 === square3){\n win = square1\n }\n\n }\n\n // tie check\n if (!win) {\n tie = true\n for (var i=0; i < board.length; i++) {\n if(board[i] === '') {\n tie = false\n }\n\n }\n }\n\n }", "function isEntireBoardFilled() {\n return board.every((y) => {\n return y.every((x) => {\n return x !== null;\n });\n });\n}", "checkDiagonalWin(color) {\n const numColumns = 7;\n let i = this.length() - 1; // index of last slot\n // check the bottom 3 rows because the bottom of a diagonal cannot start from top 3\n for (let z = 0; z < 3; z++) {\n // check right four cols for a win going diagonally up and left\n for (let j = i; j > i - 4; j--) {\n let count = 0;\n let slot = board.getSlot(j);\n const arr = [j];\n if (this.slotFilled(slot) && slot.classList.contains(color)) {\n count++;\n // check the slot in the column up and the the left\n let k = j - numColumns - 1;\n slot = board.getSlot(k);\n while(slot.dataset.col >= 0) {\n // if there is not another diagonal filled slot of this color, break\n // out of loop and check next slot in column j\n if (this.slotFilled(slot) && slot.classList.contains(color)) {\n arr.push(k);\n count++;\n } else {\n break;\n }\n if (count == 4) {\n this.boldWinningSlots(arr);\n return true;\n }\n k = k - numColumns - 1;\n slot = board.getSlot(k);\n }\n count = 0;\n }\n }\n\n // check left four cols for a win going diagonally up and right\n for (let j = i - 3; j > i - numColumns; j--) {\n let count = 0;\n let slot = board.getSlot(j);\n const arr = [j];\n if (this.slotFilled(slot) && slot.classList.contains(color)) {\n count++;\n // check the slot in the column up and the the right\n let k = j - numColumns + 1;\n slot = board.getSlot(k);\n while(slot.dataset.col >= 0) {\n // if there is not another diagonal filled slot of this color, break\n // out of loop and check next slot in column j\n if (this.slotFilled(slot) && slot.classList.contains(color)) {\n arr.push(k);\n count++;\n } else {\n break;\n }\n if (count == 4) {\n this.boldWinningSlots(arr);\n return true;\n }\n k = k - numColumns + 1;\n slot = board.getSlot(k);\n }\n count = 0;\n }\n }\n i -= numColumns;\n }\n return false;\n }", "function solve(board, pickFirstOfTwo = false, pickSecondOfTwo = false) {\n for (let i = 0; i < board.length; i++) {\n let row = board[i];\n let squareI = Math.floor(i / 3) * 3;\n\n for (let j = 0; j < row.length; j++) {\n if (row[j]) continue; //already filled with a number\n const rowMissingNumbers = getMissingNumbers(row);\n //console.log(\"\\n\");\n let squareJ = Math.floor(j / 3) * 3;\n const squareMissingNumbers = getSquareMissingNumbers(\n squareI,\n squareJ,\n board\n );\n //console.log(`looking at (${i}, ${j})`);\n //console.log(`Square Missing: `, squareMissingNumbers);\n const columnMissingNumbers = getColumnMissingNumbers(j, board);\n //console.log(`Row Missing: `, rowMissingNumbers);\n //console.log(`Column Missing:`, columnMissingNumbers);\n // const possibleNumbers\n let possibleNumbers = squareMissingNumbers.filter(value =>\n rowMissingNumbers.includes(value)\n );\n possibleNumbers = possibleNumbers.filter(value =>\n columnMissingNumbers.includes(value)\n );\n if (possibleNumbers.length == 1) {\n setNumber(i, j, possibleNumbers[0], board);\n } else if (pickFirstOfTwo && possibleNumbers.length == 2) {\n setNumber(i, j, possibleNumbers[0], board);\n pickFirstOfTwo = false;\n } else if (pickSecondOfTwo && possibleNumbers.length == 2) {\n setNumber(i, j, possibleNumbers[1], board);\n pickSecondOfTwo = false;\n }\n if (possibleNumbers.length == 0) {\n //Empty slot with no possible numbers to go into it.\n // console.log(`looking at (${i}, ${j})`);\n // console.log(`Square Missing: `, squareMissingNumbers);\n // console.log(`Row Missing: `, rowMissingNumbers);\n // console.log(`Column Missing:`, columnMissingNumbers);\n // console.log(`possible numbers`, possibleNumbers);\n // printBoard(board);\n return false;\n }\n }\n }\n //printBoard(board);\n return true;\n}", "function checkRowForFour(){\n for(i=0; i<60; i++){\n\n let rowOfFour = [i,i+1, i+2, i+3]\n let decidedColor = squares[i].style.backgroundImage\n const isBlack = squares[i].style.backgroundImage === ''\n\n const notValid =[5,6,7,13,14,15,21,22,23,29,30,31,37,38,39,45,46,47,53,54,55]\n if (notValid.includes(i)) continue\n\n if (rowOfFour.every(index => squares[index].style.backgroundImage === decidedColor && !isBlack)){\n score += 4\n squareDisplay.innerHTML= score\n rowOfFour.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n}", "function checkWin() {\r\n\tlet board = []; // status of the board\r\n\tboard[0] = \"\"; // DO NOT USE\r\n\tboard[1] = document.getElementById(\"one\").innerHTML;\r\n\tboard[2] = document.getElementById(\"two\").innerHTML;\r\n\tboard[3] = document.getElementById(\"three\").innerHTML;\r\n\tboard[4] = document.getElementById(\"four\").innerHTML;\r\n\tboard[5] = document.getElementById(\"five\").innerHTML;\r\n\tboard[6] = document.getElementById(\"six\").innerHTML;\r\n\tboard[7] = document.getElementById(\"seven\").innerHTML;\r\n\tboard[8] = document.getElementById(\"eight\").innerHTML;\r\n\tboard[9] = document.getElementById(\"nine\").innerHTML;\r\n\t\r\n\t// top row\r\n\tif (board[1] != \"\" && board[1] == board[2] && board[2] == board[3]){\r\n\t\treturn true;\r\n\t}\r\n\t\r\n\t// second row\r\n\tif (board[4] != \"\" && board[4] == board[5] && board[5] == board[6]){\r\n\t\treturn true;\r\n\t}\r\n\t\r\n\t// third row\r\n\tif (board[7] != \"\" && board[7] == board[8] && board[8] == board[9]){\r\n\t\treturn true;\r\n\t}\r\n\t\r\n\t// first column\r\n\tif (board[1] != \"\" && board[1] == board[4] && board[4] == board[7]){\r\n\t\treturn true;\r\n\t}\r\n\t\r\n\t// second column\r\n\tif (board[2] != \"\" && board[2] == board[5] && board[5] == board[8]){\r\n\t\treturn true;\r\n\t}\r\n\t\r\n\t// third column\r\n\tif (board[3] != \"\" && board[3] == board[6] && board[6] == board[9]){\r\n\t\treturn true;\r\n\t}\r\n\t\r\n\t// top-left to bottom-right diagonal\r\n\tif (board[1] != \"\" && board[1] == board[5] && board[5] == board[9]){\r\n\t\treturn true;\r\n\t}\r\n\t\r\n\t// bottom-left to top-right diagonal\r\n\tif (board[3] != \"\" && board[3] == board[5] && board[5] == board[7]){\r\n\t\treturn true;\r\n\t}\r\n} // checkWin", "function _checkMoves() {\n\t\t\n\t\t// iterate through the rows\n\t\tfor(row = 0; row < _rows; row++) {\n\t\t\t\n\t\t\t// iterate through the cols\n\t\t\tfor (col = 0; col < _cols; col++) {\n\t\t\t\t\n\t\t\t\t// check top and bottom\n\t\t\t\tif(row - 1 >= 0 && typeof _board[row - 1][col] !== \"undefined\"\n\t\t\t\t && row + 1 < _rows && typeof _board[row + 1][col] !== \"undefined\"){\n\t\t\t\t\t\n\t\t\t\t\tif(_board[row - 1][col] === _board[row][col] && _board[row + 1][col] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t// check left and right\n\t\t\t\tif(col - 1 >= 0 && typeof _board[row][col - 1] !== \"undefined\"\n\t\t\t\t && col + 1 < _cols && typeof _board[row][col + 1] !== \"undefined\"){\n\t\t\t\t\t\n\t\t\t\t\tif(_board[row][col - 1] === _board[row][col] && _board[row][col + 1] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t// check diagonals\n\t\t\t\tif(col - 1 >= 0 && col + 1 < _cols && row - 1 >= 0 && row + 1 < _rows){\n\n\t\t\t\t\tif(typeof _board[row - 1][col - 1] !== \"undefined\"\n\t\t\t\t\t && typeof _board[row + 1][col + 1] !== \"undefined\"\n\t\t\t\t\t && _board[row - 1][col - 1] === _board[row][col] \n\t\t\t\t\t && _board[row + 1][col + 1] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t} else if(typeof _board[row - 1][col + 1] !== \"undefined\"\n\t\t\t\t\t && typeof _board[row + 1][col - 1] !== \"undefined\"\n\t\t\t\t\t && _board[row - 1][col + 1] === _board[row][col] \n\t\t\t\t\t\t&& _board[row + 1][col - 1] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t// if winner was found, then break out of loop\n\t\t\tif(_winnerFound) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t}\n\t}", "function connectFour(board) {\n var emptyCounter=0;\n for (let i=0; i< board.length; i++){\n for (let j=0; j<board[i].length; j++){\n let currentColor=board[i][j];\n\n //now I want to check if any of the eight discs around me match mine.\n\n if (currentColor===\"-\"){\n emptyCounter++\n } else{\n let winnerCheck=[]\n if (j<=3){\n //horizontal check\n winnerCheck.push([board[i][j],board[i][j+1], board[i][j+2], board[i][j+3]])\n\n //upward diagonal check\n if (i>=3) {\n winnerCheck.push([board[i][j], board[i - 1][j + 1], board[i - 2][j + 2], board[i - 3][j + 3]])\n }\n\n // //downward diagonal check\n if (i<=2) {\n winnerCheck.push([board[i][j], board[i + 1][j + 1], board[i + 2][j + 2], board[i + 3][j + 3]])\n }\n }\n if (i<=2) {\n //vertical check\n winnerCheck.push([board[i][j], board[i+1][j], board[i+2][j], board[i+3][j]])\n }\n\n //will now loop through the four directional checks, and check to see if any contain four in a row.\n for (var k=0; k<winnerCheck.length; k++){\n var connectFourCount = winnerCheck[k].reduce(function(total,x){\n if (x===currentColor){\n return total+1\n }\n },0)\n if (connectFourCount===4){\n return currentColor\n }\n }\n }\n }\n }\n\n //if no four in a row are found, it will state if game is still in progress or if all slots are full.\n if (emptyCounter>0){\n return \"in progress\"\n } else{\n return \"draw\"\n }\n}", "function isBoardFilled() {\n for (let i = 0; i < squares.length; i++) {\n if (squares[i].innerText === '') {\n return false;\n }\n }\n \n return true;\n}", "function checkFull() {\n let counter = 0;\n for (var i=0;i<4;i++){\n for (var j=0;j<4;j++){\n if (checkNotZero(positionList[i][j])){\n counter++;\n }\n }\n }\n if (counter === 16){\n return true;\n }else {return false;}\n }", "function checkGrid(r,c,n) {\n\n for(var i=0;i<3;i++) {\n for(var j=0;j<3;j++) {\n console.log(r+i, c+j, grid[r+i]);\n if(grid[r+i][c+j] == n) {\n return false;\n }\n }\n }\n\n return true;\n}", "function check(piece) {\n var empty = true;\n var r, c;\n for (var i = 0; i < piece.length; i++) {\n r = piece[i][0];\n c = piece[i][1];\n if (grid[r][c] === BORDER || grid[r][c] !== -1) {\n empty = false;\n }\n }\n return empty;\n}", "function verifyBoard() {\n\n var validDesert = true;\n var validMats = true;\n var validValues = true;\n var warning = \"WARNING: Your board is not set up in a valid way. The program will still run fine but parts of the algorithm may produce less accurate results, \" +\n \"specifically the resource plenty score. The board's issue is: \\n\\n\"\n\n var goalMatArray = [0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 5, 5, 5, 5, 6]\n var goalNumArray = [0, 2, 3, 3, 4, 4, 5, 5, 6, 6, 8, 8, 9, 9, 10, 10, 11, 11, 12]\n\n var tileMatArray = []\n var tileNumArray = []\n\n for (x = 0; x < tilesList.length; x++) {\n tileMatArray.push(tilesList[x].mat)\n tileNumArray.push(tilesList[x].value)\n\n if (tilesList[x].mat == 6 && tilesList[x].value != 0) {\n validDesert = false\n }\n }\n\n validMats = arraysEqual(goalMatArray, tileMatArray)\n validValues = arraysEqual(goalNumArray, tileNumArray)\n\n if (!validMats) {\n warning += \"- The board does not contain the correct number of tile materials. See the help link for the correct number of each material \\n\"\n }\n\n if (!validValues) {\n warning += \"- The board does not contain the correct number of tile values. See the help link for the correct values for a board \\n\"\n }\n\n if (!validDesert) {\n warning += \"- Make sure deserts are given a value of 0 \\n\"\n }\n\n if (!validMats || !validValues || !validDesert) {\n alert(warning)\n }\n\n}", "isFilled(i_check, j_check){\n let currentView = this.state.layout.length-1;\n if(i_check>=8 || j_check>=8 || i_check<0 || j_check<0){\n return \"stop\";\n }\n let square_value = this.state.layout[currentView][i_check][j_check];\n if(square_value === 32){\n return \"empty\";\n }\n if(this.state.whitesMove){\n if(square_value < 9818 ) {\n return \"stop\";\n }else{\n return \"capture\";\n }\n }else{\n if(square_value >= 9818){\n return \"stop\";\n }else{\n return \"capture\";\n }\n }\n\n }", "function checkWin() {\n var i,x,y,v;\n for(i=0; i<81; i++) {\n x = parseInt(spaces[i].dataset.x, 10);\n y = parseInt(spaces[i].dataset.y, 10);\n v = spaces[i].value;\n if ( !v || !valid(x, y, v)) {\n return;\n }\n }\n sudoku.classList.add('winner');\n }", "function checkDone(){\n var done=true;\n\t\tvar currentCards=[];\n\t\tfor (var j=1;j<7;j++){\n\t\t\tfor (var i=1;i<4;i++){\n\t\t\t\tif (cardsOnBoard[j][i]!=null){\n\t\t\t\t\tcurrentCards.push(cardsOnBoard[j][i]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tvar numCardsOnBoard=currentCards.length;\n\t\t//brute force all possible sets\n\t\tfor (var i=0; i<numCardsOnBoard; i++){\n\t\t\tfor (var j=i; j<numCardsOnBoard-1; j++){\n\t\t\t\tfor (var k=j; k<numCardsOnBoard-2; k++){\n\t\t\t\t\tif (i!=j && j!=k && i!=k && checkSet(currentCards[i],currentCards[j],currentCards[k])){\n\t\t\t\t\t\t//if there is a set, you aren't done\n\t\t\t\t\t\tdone=false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn done;\n }", "function checkDraw() {\n for(i = 0; i < 7; i++){\n for(j = 0; j < 6; j++){\n if(grid[i][j] == null) \n return false;\n }\n }\n return true;\n}", "function checkBoard(board) {\n for (var i = 0; i < 9; i++) {\n if (!checkRow(i, board) || !checkColumn(i, board) || !checkSubgrid(i, board)) return false;\n }\n return true;\n}", "function checkColumnForFour(){\n for(i=0; i<39; i++){\n\n let columnOfFour = [i,i+width, i+width*2, i+width*3]\n let decidedColor = squares[i].style.backgroundImage\n const isBlack = squares[i].style.backgroundImage === ''\n\n if (columnOfFour.every(index => squares[index].style.backgroundImage === decidedColor && !isBlack)){\n score += 4\n squareDisplay.innerHTML= score\n columnOfFour.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n}", "function checkboard(board){\n let countcheck = 0;\n let containarray = [];\n \n // Store the shapes used\n for(let i =0; i< 15; i++){\n console.log(board[i])\n value = 0;\n for (let j=0; j<36; j++){\n isInArray = board[i].includes(value);\n isInArray2 = containarray.includes(value);\n\n if(isInArray == true && isInArray2 == false){\n containarray[j] = value\n }\n\n value++\n }\n }\n \n // Store unused shapes.\n let skipval = [];\n console.log(\"containarray\", containarray)\n \n for (let i =0; i<36; i++){\n if(containarray[i] == undefined)\n skipval.push(i);\n }\n console.log(skipval);\n \n // Ready to convert to adjacency matrix\n printboard(board, skipval, containarray)\n}", "function checkRowForThree() {\n for (i = 0; i < 61; i ++) {\n let rowOfThree = [i, i+1, i+2]\n let decidedColor = squares[i].style.backgroundImage\n const isBlank = squares[i].style.backgroundImage === ''\n const notValid=[6,7,14,15,30,31,38,39,46,47,54,55]\n if(notValid.includes(i))continue\n\n if(rowOfThree.every(index => squares[index].style.backgroundImage === decidedColor && !isBlank)) {\n score += 3\n scoreDisplay.innerHTML = score\n rowOfThree.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n }", "function winCondition() {\n //Check Winning Condition For Horizontal\n for (var i = 1; i <= 2; i++) {\n for (var col = 0; col <= 3; col++) {\n for (var row = 0; row <= 5; row++) {\n if (board[row][col] == i) {\n if ((board[row][col + 1] == i) && (board[row][col + 2] == i) && (board[row][col + 3] == i)) {\n endGame(i);\n return true;\n }\n }\n }\n }\n }\n\n //Check Winning Condition For Vertical\n for (var i = 1; i <= 2; i++) {\n for (var col = 0; col <= 6; col++) {\n for (var row = 0; row <= 2; row++) {\n if (board[row][col] == i) {\n if ((board[row + 1][col] == i) && (board[row + 2][col] == i) && (board[row + 3][col] == i)) {\n endGame(i);\n return true;\n }\n }\n }\n }\n }\n\n //Check Winning Condition For Diagonal Down\n for (var i = 1; i <= 2; i++) {\n for (var col = 0; col <= 3; col++) {\n for (var row = 0; row <= 2; row++) {\n if (board[row][col] == i) {\n if ((board[row + 1][col + 1] == i) && (board[row + 2][col + 2] == i) && (board[row + 3][col + 3] == i)) {\n endGame(i);\n return true;\n }\n }\n }\n }\n }\n\n //Check Winning Condition For Diagonal Up\n for (var i = 1; i <= 2; i++) {\n for (var col = 0; col <= 3; col++) {\n for (var row = 3; row <= 5; row++) {\n if (board[row][col] == i) {\n if ((board[row - 1][col + 1] == i) && (board[row - 2][col + 2] == i) && (board[row - 3][col + 3] == i)) {\n endGame(i);\n return true;\n }\n }\n }\n }\n }\n}", "function checkRowForThree(){\n for(i=0; i<61; i++){\n\n let rowOfThree = [i, i+1, i+2]\n let decidedColor = squares[i].style.backgroundImage\n const isBlack = squares[i].style.backgroundImage === ''\n\n const notValid =[6, 7,14,15,22,30,31,38,39,46,47,54,55]\n if (notValid.includes(i)) continue\n\n if (rowOfThree.every(index => squares[index].style.backgroundImage === decidedColor && !isBlack)){\n score += 3\n squareDisplay.innerHTML= score\n rowOfThree.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n}", "function clearBoard() {\n for(x = 0; x < 7; x += 1){\n for(y = 0; x <7; x += 1){\n checkerboard[x][y] === null;\n }\n }\n \n}", "async function isSafe( row, col, num)\n {\n\n\n\n let rt = !UsedInRow( row, num) && !UsedInCol( col, num) && !UsedInBox( row - row % 3, col - col % 3, num) && Sudoku[row][col] == 0;\n\n\n // boardcolor(\"0.2\")\n\n // let r= row , c = col;\n\n // for (let c = 0; c < N; c++) {\n\n // document.getElementById(`q${r}-${c}`).style.opacity = \"1\";\n\n // }\n\n // for (let r = 0; r < N; r++) {\n\n // document.getElementById(`q${r}-${c}`).style.opacity = \"1\";\n\n // }\n\n // await waitforme(speed);\n\n return rt;\n\n }", "fill() {\n for (let i = 0; i < 9; i++) {\n for (let j = 0; j < 9; j++) {\n if (this.board[i][j] == 0) {\n for (let k = 1; k <= 9; k++) {\n if (this.isValid(i, j, k)) {\n this.board[i][j] = k;\n if (this.fill()) {\n return true;\n } \n else {\n this.board[i][j] = 0;\n \n }\n }\n }\n return false;\n \n }\n }\n }\n return true;\n }", "function FullBoard(board){\n for(var i=0;i<3;i++){\n for(var s=0;s<3;s++){\n if(board[i][s]==' '){\n return false;\n }\n }\n }\n return true;\n}" ]
[ "0.77500504", "0.7426429", "0.7153218", "0.69494236", "0.6838821", "0.6758398", "0.6720942", "0.6717369", "0.6713835", "0.6704113", "0.66935766", "0.66505206", "0.6628895", "0.6622871", "0.6619519", "0.6609219", "0.6599571", "0.65916944", "0.6589297", "0.6576129", "0.657405", "0.65740365", "0.65643317", "0.65385056", "0.652175", "0.6517103", "0.65162474", "0.65141195", "0.6497531", "0.64821833", "0.64811015", "0.64730304", "0.64728254", "0.64714783", "0.6471121", "0.64627355", "0.6460468", "0.64523494", "0.644504", "0.64326286", "0.6428706", "0.64028704", "0.6396539", "0.6392559", "0.6391295", "0.63797337", "0.6378625", "0.6371594", "0.63690907", "0.6365496", "0.63595957", "0.6357892", "0.63569343", "0.63419276", "0.6337913", "0.6336888", "0.6335952", "0.6325184", "0.63120073", "0.63076967", "0.62993234", "0.6285324", "0.6284494", "0.62817067", "0.6273944", "0.6268948", "0.62664056", "0.6263648", "0.6258571", "0.62580514", "0.625244", "0.6251916", "0.6250882", "0.62502533", "0.6249224", "0.62486756", "0.623971", "0.62299764", "0.6222585", "0.62207323", "0.622071", "0.6219107", "0.6203709", "0.61939746", "0.61885184", "0.6186561", "0.61813", "0.6175869", "0.61733633", "0.6173224", "0.61674494", "0.6162307", "0.61598516", "0.6149079", "0.6144426", "0.61424047", "0.61277384", "0.61137444", "0.6110007", "0.6107613", "0.6100469" ]
0.0
-1
check4 checks whether or not the entire board is finished
function check4(){ if(check5(num2, bool, W)){ if(Player == 0){ W.val = "x"; } else{ W.val = "o"; } } if(W.val != ""){ if(Player == 0){ alert("WINNER: PLAYER 1"); } else{ alert("WINNER: PLAYER 2"); } } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "checkCompletedBoard(){\n let totalSquares = board.columnCount * board.rowCount;\n let dustedSquaresCount = 0;\n for(let checkColumn=0; checkColumn<board.columnCount; checkColumn++) {\n for(let checkRow=0; checkRow<board.rowCount; checkRow++) {\n let s = board.squares[checkColumn][checkRow];\n if (board.squares[checkColumn][checkRow].dusted===1) {\n dustedSquaresCount++;\n }\n }\n }\n if (dustedSquaresCount===totalSquares){\n level.boardFinished();\n }\n }", "isFinished() {\n // after the first player third move, checks if anybody wan the game\n if(this.moves >= 5) {\n let i, j;\n\n // check rows\n for(i = 0; i < 6; i = i + 3) {\n if(this.board[i] !== 'E' && this.board[i] === this.board[i + 1] && this.board[i + 1] == this.board[i + 2]) {\n this.updatePlayerScore(this.result = {\n status: 'finished',\n winner: this.board[i]\n });\n return true;\n }\n }\n\n // check cols\n for(i = 0; i <= 2; i ++) {\n if(this.board[i] !== 'E' && this.board[i] === this.board[i + 3] && this.board[i + 3] == this.board[i + 6]) {\n this.updatePlayerScore(this.result = {\n status: 'finished',\n winner: this.board[i]\n });\n return true;\n }\n }\n\n // check diagonals\n for(i = 0, j = 4; i <= 2; i = i + 2, j = j - 2) {\n if(this.board[i] !== 'E' && this.board[i] === this.board[i + j] && this.board[i + j] == this.board[i + 2*j]) {\n this.updatePlayerScore(this.result = {\n status: 'finished',\n winner: this.board[i]\n });\n return true;\n }\n }\n\n if(this.moves === 9) {\n this.updatePlayerScore(this.result = {\n status: 'draw'\n });\n return true;\n }\n }\n\n // if there is not winner, the game is still running and the next player shoul move\n this.result = {status: 'running'};\n\n return false;\n }", "is_finished() {\n // if last piece\n let cpt = 0;\n\n for (let x = 0; x < 6; x++) {\n for (let y = 0; y < 6; y++) {\n if (this._board[x][y] !== -1) {\n cpt++;\n }\n }\n }\n if (cpt === 0) {\n return true;\n }\n // if one player have the set of color\n for (let i = 0; i < 6; i++) {\n if (this._player_1_pieces[i] === 6) {\n return true;\n }\n if (this._player_2_pieces[i] === 6) {\n return true;\n }\n }\n return false;\n }", "function checkRowForFour() {\n for (i = 0; i < 61; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfFour = [i, i + 1, i + 2, i + 3];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 5,\n 6,\n 7,\n 13,\n 14,\n 15,\n 21,\n 22,\n 23,\n 29,\n 30,\n 31,\n 37,\n 38,\n 39,\n 45,\n 46,\n 47,\n 53,\n 54,\n 55,\n 58,\n 59,\n 60,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfFour.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 8;\n playConfrimSound();\n scoreDisplay.innerHTML = score;\n rowOfFour.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function check4check(myBoard, player) {\n var king={x:0, y:0}; // find the location of my king\n for (var j=0; j<8; j++)\n for (var i=0; i<8; i++)\n if (myBoard[j][i]== player*6) king={x:i, y:j};\n for (var j=0; j<8; j++)\n for (var i=0; i<8; i++)\n if (Math.floor(myBoard[j][i]/6)== (1-player)) // only looks at enemy pieces\n if (checkMove({x:i,y:j}, king, false,myBoard)) {\n debug(3,\"CHECK:\"+i+\",\"+j+\" -> \"+king.x+\",\"+king.y);\n return true; // a CHECK was found\n }\n return false; // search didn't find any check\n}", "check() {\r\n //check if all cells are taken\r\n if(this.board.every(row=>row.every(cell=>cell==1 || cell ==2))) return 3;\r\n for (var x = 0; x < 6; x++) {\r\n //For each row\r\n for (var y = 0; y < 7; y++) {\r\n //for each cell in row\r\n if(this.board[x][y] != 0) {\r\n //space occupied, check\r\n\r\n //check right\r\n var n = this.board[x][y]\r\n if(r(x, y, this.board).s) {\r\n this.board = r(x, y, this.board).d\r\n return n\r\n }\r\n if(u(x, y, this.board).s) {\r\n this.board = u(x, y, this.board).d\r\n return n\r\n }\r\n if(dl(x, y, this.board).s) {\r\n this.board = dl(x, y, this.board).d\r\n return n\r\n }\r\n if(dr(x, y, this.board).s) {\r\n this.board = dr(x, y, this.board).d\r\n return n\r\n }\r\n }\r\n\r\n }\r\n }\r\n return 0\r\n }", "function connectFour(board) {\n var emptyCounter=0;\n for (let i=0; i< board.length; i++){\n for (let j=0; j<board[i].length; j++){\n let currentColor=board[i][j];\n\n //now I want to check if any of the eight discs around me match mine.\n\n if (currentColor===\"-\"){\n emptyCounter++\n } else{\n let winnerCheck=[]\n if (j<=3){\n //horizontal check\n winnerCheck.push([board[i][j],board[i][j+1], board[i][j+2], board[i][j+3]])\n\n //upward diagonal check\n if (i>=3) {\n winnerCheck.push([board[i][j], board[i - 1][j + 1], board[i - 2][j + 2], board[i - 3][j + 3]])\n }\n\n // //downward diagonal check\n if (i<=2) {\n winnerCheck.push([board[i][j], board[i + 1][j + 1], board[i + 2][j + 2], board[i + 3][j + 3]])\n }\n }\n if (i<=2) {\n //vertical check\n winnerCheck.push([board[i][j], board[i+1][j], board[i+2][j], board[i+3][j]])\n }\n\n //will now loop through the four directional checks, and check to see if any contain four in a row.\n for (var k=0; k<winnerCheck.length; k++){\n var connectFourCount = winnerCheck[k].reduce(function(total,x){\n if (x===currentColor){\n return total+1\n }\n },0)\n if (connectFourCount===4){\n return currentColor\n }\n }\n }\n }\n }\n\n //if no four in a row are found, it will state if game is still in progress or if all slots are full.\n if (emptyCounter>0){\n return \"in progress\"\n } else{\n return \"draw\"\n }\n}", "function checkBoard(i1, i2, i3, i4, i5) {\n if (checkArray(i1, clickedSquares)) {\n if (checkArray(i2, clickedSquares)) {\n if (checkArray(i3, clickedSquares)) {\n if (checkArray(i4, clickedSquares)) {\n if (checkArray(i5, clickedSquares)) {\n return true;\n }\n }\n }\n }\n }\n return false;\n}", "function checkRow4() {\n // loop over 4 adjacent\n for (let i = 0; i < 60; i++) {\n let rowOfFour = [i, i + 1, i + 2, i + 3];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n const notValid = [\n 5, 6, 7, 13, 14, 15, 21, 22, 23, 29, 30, 31, 37, 38, 39, 45, 46, 47, 53,\n 54, 55,\n ];\n if (notValid.includes(i)) {\n continue;\n }\n if (\n // if all the four colors are same then we make them as blank\n rowOfFour.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 4;\n scoreDisplay.innerHTML = score;\n rowOfFour.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "function isFinished(board, row, col, c){\n for(var i = 0; i < 9; i++) {\n if (board[row][col] == \"\") return false;\n if(board[i][col] != \"\" && board[i][col] == c && i != row) return false; //check row\n if(board[row][i] != \"\" && board[row][i] == c && i != col) return false; //check column\n if(board[3 * Math.floor(row / 3) + Math.floor(i / 3)][ 3 * Math.floor(col / 3) + Math.floor(i % 3)] != \"\" && \nboard[3 * Math.floor(row / 3) + Math.floor(i / 3)][3 * Math.floor(col / 3) + Math.floor(i % 3)] == c && \n((3 * Math.floor(row / 3) + Math.floor(i / 3)) != row && (3 * Math.floor(col / 3) + Math.floor(i % 3)) != col)) return false; //check 3*3 block\n }\n return true;\n}", "function completed() {\n var counter = 1;\n for(var row = 0; row < puzzle.length; row++) {\n for(var col = 0; col < puzzle[row].length; col++) {\n if(puzzle[row][col] == counter) counter++;\n else if (puzzle[row][col] == 0 && row == puzzleSize - 1 && col == puzzleSize - 1) return true;\n else return false;\n }\n }\n return false;\n}", "function checkFinish()\r\n {\r\n player = currentPlayer();\r\n\r\n if(completeRow = isRowComplete(player))\r\n {\r\n highlightWinningCells(_ROW, completeRow);\r\n }\r\n\r\n if(completeCol = isColumnComplete(player))\r\n {\r\n highlightWinningCells(_COL, completeCol);\r\n }\r\n\r\n if(completeDiagonal_1 = isDiagonalComplete(player, _FIRST_DIAGONAL))\r\n {\r\n highlightWinningCells(_DIAGONAL, completeDiagonal_1);\r\n }\r\n\r\n if(completeDiagonal_2 = isDiagonalComplete(player, _SECOND_DIAGONAL))\r\n {\r\n highlightWinningCells(_DIAGONAL, completeDiagonal_2);\r\n }\r\n\r\n if( completeRow || completeCol || completeDiagonal_1 || completeDiagonal_2 )\r\n {\r\n congratulate(player);\r\n finalize();\r\n\r\n // It returns the player number just in case in the next extensions of the program, we decide to store the players' scores.\r\n // Otherwise, simply return suffices.\r\n return player;\r\n }\r\n\r\n // The following will be executed only if there is no winner (based on the result of the code above).\r\n if(isTableFull())\r\n {\r\n congratulate(_BOTH);\r\n finalize();\r\n return _BOTH;\r\n }\r\n\r\n return 0;\r\n }", "function checkForWin() {\n var isGameFinished = false;\n\n // Row check\n var rc1, rc2, rc3, rc4;\n for (i = 0; i < nrows; i++) {\n for (j = 0; j <= ncols - 4; j++) {\n rc1 = (getComputedStyle(allChipCells[i * ncols + j].children[0]).backgroundColor === currentPlayerChipColor);\n rc2 = (getComputedStyle(allChipCells[i * ncols + j + 1].children[0]).backgroundColor === currentPlayerChipColor);\n rc3 = (getComputedStyle(allChipCells[i * ncols + j + 2].children[0]).backgroundColor === currentPlayerChipColor);\n rc4 = (getComputedStyle(allChipCells[i * ncols + j + 3].children[0]).backgroundColor === currentPlayerChipColor);\n\n if (rc1 && rc2 && rc3 && rc4) {\n isGameFinished = true;\n break;\n }\n }\n }\n\n // Column check\n var cc1, cc2, cc3, cc4;\n for (i = 0; i < ncols; i++) {\n for (j = 0; j <= nrows - 4; j++) {\n cc1 = (getComputedStyle(allChipCells[i + j * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n cc2 = (getComputedStyle(allChipCells[i + (j + 1) * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n cc3 = (getComputedStyle(allChipCells[i + (j + 2) * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n cc4 = (getComputedStyle(allChipCells[i + (j + 3) * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n\n if (cc1 && cc2 && cc3 && cc4) {\n isGameFinished = true;\n break;\n }\n }\n }\n\n var z1, z2; // Control variables for diagonal matrix traversing\n\n // Forward Diagonal Check\n var fdc1, fdc2, fdc3, fdc4;\n for (i = 3; i < nrows + ncols - 4; i++) {\n z1 = i < ncols ? 0 : i - ncols + 1;\n z2 = i < nrows ? 0 : i - nrows + 1;\n for (j = i - z2; j >= z1 + 3; j--) {\n fdc1 = (getComputedStyle(allChipCells[j * ncols + (i - j)].children[0]).backgroundColor === currentPlayerChipColor);\n fdc2 = (getComputedStyle(allChipCells[(j - 1) * ncols + (i - (j - 1))].children[0]).backgroundColor === currentPlayerChipColor);\n fdc3 = (getComputedStyle(allChipCells[(j - 2) * ncols + (i - (j - 2))].children[0]).backgroundColor === currentPlayerChipColor);\n fdc4 = (getComputedStyle(allChipCells[(j - 3) * ncols + (i - (j - 3))].children[0]).backgroundColor === currentPlayerChipColor);\n\n if (fdc1 && fdc2 && fdc3 && fdc4) {\n isGameFinished = true;\n break;\n }\n\n // console.log(allChipCells[j * ncols + (i - j)], allChipCells[(j - 1) * ncols + (i - (j - 1))], allChipCells[(j - 2) * ncols + (i - (j - 2))], allChipCells[(j - 3) * ncols + (i - (j - 3))]);\n // Uncomment the above line and click on any top cell in the page and check in the console how the cells are being traversed diagonally forward\n }\n\n }\n\n // Backward Diagonal Check\n var bdc1, bdc2, bdc3, bdc4;\n for (i = 3; i < nrows + ncols - 4; i++) {\n z1 = i < ncols ? 0 : i - ncols + 1;\n z2 = i < nrows ? 0 : i - nrows + 1;\n for (j = i - z2; j >= z1 + 3; j--) {\n bdc1 = (getComputedStyle(allChipCells[(nrows - j - 1) * ncols + (i - j)].children[0]).backgroundColor === currentPlayerChipColor);\n bdc2 = (getComputedStyle(allChipCells[(nrows - (j - 1) - 1) * ncols + (i - (j - 1))].children[0]).backgroundColor === currentPlayerChipColor);\n bdc3 = (getComputedStyle(allChipCells[(nrows - (j - 2) - 1) * ncols + (i - (j - 2))].children[0]).backgroundColor === currentPlayerChipColor);\n bdc4 = (getComputedStyle(allChipCells[(nrows - (j - 3) - 1) * ncols + (i - (j - 3))].children[0]).backgroundColor === currentPlayerChipColor);\n\n // console.log(allChipCells[(nrows - j - 1) * ncols + (i - j)], allChipCells[(nrows - (j - 1) - 1) * ncols + (i - (j - 1))], allChipCells[(nrows - (j - 2) - 1) * ncols + (i - (j - 2))], allChipCells[(nrows - (j - 3) - 1) * ncols + (i - (j - 3))]);\n // Uncomment the above line and click on any top cell in the page and check in the console how the cells are being traversed diagonally backward\n if (bdc1 && bdc2 && bdc3 && bdc4) {\n isGameFinished = true;\n break;\n }\n }\n }\n\n // When game is finished\n if (isGameFinished === true) {\n\n // Disable all buttons in cell grid\n for (i = 0; i < allChipCells.length; i++) {\n allChipCells[i].children[0].setAttribute(\"disabled\", true);\n }\n\n // Make player1 and player2 UI status idle (remove green dot)\n player1Status.classList.remove(\"current-player\");\n player2Status.classList.remove(\"current-player\");\n\n // Set winner text (player1/player2)\n document.querySelector(\".modal-body p\").innerHTML = (currentPlayer === 1 ? \"Player 1\" : \"Player 2\");\n\n // Show winner\n winnerModal.show();\n\n return true;\n }\n \n return false;\n}", "function checkDone(){\n var done=true;\n\t\tvar currentCards=[];\n\t\tfor (var j=1;j<7;j++){\n\t\t\tfor (var i=1;i<4;i++){\n\t\t\t\tif (cardsOnBoard[j][i]!=null){\n\t\t\t\t\tcurrentCards.push(cardsOnBoard[j][i]);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tvar numCardsOnBoard=currentCards.length;\n\t\t//brute force all possible sets\n\t\tfor (var i=0; i<numCardsOnBoard; i++){\n\t\t\tfor (var j=i; j<numCardsOnBoard-1; j++){\n\t\t\t\tfor (var k=j; k<numCardsOnBoard-2; k++){\n\t\t\t\t\tif (i!=j && j!=k && i!=k && checkSet(currentCards[i],currentCards[j],currentCards[k])){\n\t\t\t\t\t\t//if there is a set, you aren't done\n\t\t\t\t\t\tdone=false;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn done;\n }", "function finish()\r\n\r\n{\r\n\tvar flag = true;\r\n\r\n\tfor (var i = 0; i < gamePiece.length; i++) \r\n\t{\r\n\r\n\t\tvar top = parseInt(gamePiece[i].style.top);\r\n\t\tvar left = parseInt(gamePiece[i].style.left);\r\n\r\n\t\tif (left != (i%4*100) || top != parseInt(i/4)*100) \r\n\r\n\t\t{\r\n\t\t\tflag = false;\r\n\t\t\tbreak;\r\n\t\t}\r\n\r\n\t}\r\n\r\n\treturn flag;\r\n}", "function checkFull() {\n let counter = 0;\n for (var i=0;i<4;i++){\n for (var j=0;j<4;j++){\n if (checkNotZero(positionList[i][j])){\n counter++;\n }\n }\n }\n if (counter === 16){\n return true;\n }else {return false;}\n }", "function check4InRow(array){\n for (var i=0; i<(array.length-3); i++) {\n if ( array[i].value !== 0 && \n (array[i].value === array[i+1].value) && \n (array[i+1].value === array[i+2].value) && \n (array[i+2].value === array [i+3].value)){\n end = true;\n endGame(array, i);\n return;\n };\n };\n}", "function checkColumn4() {\n // loop over 3 edges\n for (let i = 0; i < 39; i++) {\n let columnOfFour = [i, i + width, i + 2 * width, i + 3 * width];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n if (\n // if all the three colors are same then we make them as blank\n columnOfFour.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 4;\n scoreDisplay.innerHTML = score;\n columnOfFour.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "function checkIfBoardFull() {\n\t\tfor (let index = 0; index < board.length; index++) {\n\t\t\tif (checkIfEmpty(index)) {\n\t\t\t\treturn false;\n\t\t\t}\n\t\t}\n\t\treturn true;\n\t}", "function checkEnd() {\n\n if (activeIndex >= sequence.length) {\n lockBoard();\n nextRound();\n }\n}", "function checkResult(boardByColumns){\n checkColumns(boardByColumns);\n checkRows(boardByColumns);\n checkDiagonals(boardByColumns);\n checkDraw();\n endGame();\n}", "function checkdraw() {\n //recall board is 7x6\n for (var row = 0; row < 6; row++) {\n for (var col = 0; col < 7; col++) {\n if (board[row][col] == 0) {\n return false;\n }\n }\n }\n //else board is filled and game is draw\n return true;\n}", "function checkColForFour() {\n for (i = 0; i < 40; i++) {\n //if we use indexes to draw our row, it would look like this\n let colOfFour = [i, i + width, i + 2 * width, i + 3 * width];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n let isBlank = squares[i].style.backgroundImage === '';\n\n if (\n colOfFour.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n score += 8;\n playConfrimSound();\n scoreDisplay.innerHTML = score;\n colOfFour.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function checkRowCompletion(k){\n var simultaneousRowsCompleted = 0;\n //console.log(\"==================================== \"+players[k].bottomMostX);\n for(var i=0;i<=players[k].bottomMostX;i++)\n {\n //console.log(\"==================================== \"+gridWidth);\n for(var j=0;j<gridWidth;j++)\n {\n if(isOccupied(i,j,k) == false)\n break;\n }\n if(j == gridWidth)\n {\n var tempData = [];\n for(var z=0; z<gridWidth ;z++) \n {\n tempData.push(players[k].backgroundPropertyOfAllBlocks[i][z]);\n }\n addCompletedRowToOpponents(tempData,k);\n simultaneousRowsCompleted++;\n eraseRow(i,k);\n dropTetris(i,k);\n //calculateScore(k,simultaneousRowsCompleted,0); \n }\n }\n }", "function checkColumns(){\n for (var i=0; i<boardByColumns.length; i++){\n check4InRow(boardByColumns[i].content)\n };\n}", "function checkBoard(board) {\n let fullCols = 0;\n for (var i = 0; i < board[0].length; i++) {\n let tempBool = isColumnFull(board, targetColumn);\n if (tempBool) {\n fullCols++;\n }\n }\n if (fullCols == 7) {\n return true;\n } else return false;\n}", "function isBoardFull(){\n let board = $box.map((index, currBox) => {\n let $currBox = $(currBox);\n return isEmpty($currBox);\n });\n return !board.get().includes(true);\n }", "_checkIfComplete() {\n\n\t\tif(this._matchedCards === this.rows*this.cols) {\n\n\t\t\t// Delay for the animations\n\t\t\tsetTimeout(() => {\n\n\t\t\t\talert(`You have scored ${this._score} points`);\n\n\t\t\t\tclearInterval(this._timer);\n\n\t\t\t\tthis.initGame();\n\t\t\t}, 400);\n\t\t}\n\t}", "function checkVictory(board, whoseTurn, row, col) {\n\n var connections = 1; //How many connections have been made?\n //2 variables determining the direction in which we are checking\n var up = 0;\n var right = 0; \n\n //For fading animation purposes\n var singleMatch = false; \n var matches = 0;\n\n //A matrix of the potentially winning combination\n var winningCombo = [ [col, row] ];\n\n \n for (var i = 0; i < 4; i++) { //Check in all 4 directions\n\n switch(i) {\n case 0:\n up = 0;\n right = 1;\n break;\n case 1:\n up = 1;\n right = 1;\n break;\n case 2:\n up = 1;\n right = 0;\n break;\n case 3:\n up = 1;\n right = -1;\n break;\n }\n\n for (var j = 0; j < 2; j++) { //Look both ways!\n for (var k = 1; k < 4; k++) { //Look 3 spaces ahead\n \n var checkX = (col + k*right);\n var checkY = (row + k*up);\n \n //Are we still on the board\n if (checkY < numRow && checkX < numCol && checkY >= 0 && checkX >= 0) {\n\n //Is the next tile of the same player? \n if (board.value[checkX][checkY] == whoseTurn) {\n if(!singleMatch) { \n board.$name[col][row].fadeTo(200, 0.5).fadeTo(200, 1);\n matches++;\n singleMatch = true;\n }\n board.$name[checkX][checkY].delay(400*(matches-1)+100*k).fadeTo(200, 0.5).fadeTo(200, 1);\n connections++;\n winningCombo[connections-1] = [checkX, checkY];\n }\n else break; \n }\n }\n //look the other way\n up *= -1;\n right *= -1;\n }\n\n singleMatch = false;\n\n if (connections >= 4) {\n return winningCombo;\n }\n else {\n connections = 1;\n winningCombo = [ [col, row]];\n }\n }\n\n return false;\n}", "function checkFourDirectForWin(lastRecord, matrix, value){\r\n var serialCount = 0;\r\n var i = lastRecord.i;\r\n var j = lastRecord.j;\r\n\r\n // Horizontal\r\n for(var a=0; a<10; a++){\r\n for(var b=0; b<5; b++){\r\n if(matrix[i][a+b]==value){\r\n serialCount++;\r\n\r\n if(serialCount==5){\r\n board.isWin = true;\r\n }\r\n }\r\n }\r\n serialCount = 0;\r\n }\r\n // Vertical\r\n for(var a=0; a<10; a++){\r\n for(var b=0; b<5; b++){\r\n if(matrix[a+b][j]==value){\r\n serialCount++;\r\n\r\n if(serialCount==5){\r\n board.isWin = true;\r\n }\r\n }\r\n }\r\n serialCount = 0;\r\n }\r\n // Backslash\r\n\tfor (var a=0; a<10; a++) {\r\n\t\tfor (var b=0; b<10; b++) {\r\n\t\t\tfor (var c=0; c<5; c++) {\r\n\t\t\t\tif(matrix[a+c][b+c]==value){\r\n serialCount++;\r\n \r\n if(serialCount==5){\r\n board.isWin = true;\r\n }\r\n }\r\n }\r\n serialCount = 0;\r\n\t\t}\r\n }\r\n // Slash\r\n for (var a=0; a<10; a++) {\r\n\t\tfor (var b=13; b>3; b--) {\r\n\t\t\tfor (var c=0; c<5; c++) {\r\n\t\t\t\tif(matrix[a+c][b-c]==value){\r\n serialCount++;\r\n \r\n if(serialCount==5){\r\n board.isWin = true;\r\n }\r\n }\r\n }\r\n serialCount = 0;\r\n\t\t}\r\n }\r\n}", "function check4(){\n\t\t\tgame = check5(num2, bool, over);\n\t\t\tif(game){\n\t\t\t\tif(Player == 0){\n\t\t\t\t\talert(\"WINNER: PLAYER 1\");\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\talert(\"WINNER: PLAYER 2\");\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function checkGridComplete() {\n // Make an array of all squares in the grid to look through\n let squares = qsa(\".square\");\n // Make an empty array to store empty squares in\n let emptySquares = [];\n for (let i = 0; i < squares.length; i++) {\n // Define a variable to show the content of the squares within the squares array\n let squareContent = squares[i].textContent;\n // If the sqaure's content is an empty string\n if (squareContent === \"\") {\n // All empty squares are pushed onto the emptySquares array\n emptySquares.push(squareContent);\n }\n }\n // If the array is empty, the game is won. Else the game continues\n if (emptySquares.length === 0) {\n return true;\n } else {\n return false;\n }\n}", "function boardCheck() {\n setTimeout(() => {\n if (cardOne.classList.contains(\"game-card-en\")) {\n enCardInPlay++;\n freezeEnBoard();\n } else if (cardOne.classList.contains(\"game-card-fr\")) {\n frCardInPlay++;\n freezeFrBoard();\n } else if (cardOne.classList.contains(\"game-card-it\")) {\n itCardInPlay++;\n freezeItBoard();\n }\n }, 100);\n }", "function checkColumnForFour() {\n for (i = 0; i < 39; i ++) {\n let columnFour = [i, i+width, i+width*2,i+width*3]\n let decidedColor = squares[i].style.backgroundImage\n const isBlank = squares[i].style.backgroundImage === ''\n\n if(columnFour.every(index => squares[index].style.backgroundImage === decidedColor && !isBlank)) {\n score += 4\n scoreDisplay.innerHTML = score\n columnFour.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n }", "function doneOrNot(board){\n let rowSum = {0: 0, 1: 0, 2: 0, 3: 0, 4: 0, 5: 0, 6: 0, 7: 0, 8: 0};\n let regionSum = {0: 0, 1: 0, 2: 0, 3: 0, 4: 0, 5: 0, 6: 0, 7: 0, 8: 0};\n\n for (let i = 0; i < board.length; i++) {\n if (board[i].reduce((a, b) => a + b) !== 45) return 'Try again!';\n\n for (let j = 0; j < board[i].length; j++) {\n rowSum[i] += board[j][i];\n\n if (i < 3 && j < 3) regionSum[0] += board[i][j];\n else if (i < 6 && j < 3) regionSum[1] += board[i][j];\n else if (i < 9 && j < 3) regionSum[2] += board[i][j];\n else if (i < 3 && j < 6) regionSum[3] += board[i][j];\n else if (i < 6 && j < 6) regionSum[4] += board[i][j];\n else if (i < 9 && j < 6) regionSum[5] += board[i][j];\n else if (i < 3 && j < 9) regionSum[6] += board[i][j];\n else if (i < 6 && j < 9) regionSum[7] += board[i][j];\n else if (i < 9 && j < 9) regionSum[8] += board[i][j];\n }\n }\n\n for (let key in rowSum) {\n if (rowSum[key] !== 45) return 'Try again!';\n if (regionSum[key] !== 45) return 'Try again!';\n }\n\n return 'Finished!';\n}", "function test26() {\n for (let i = 0; i < 100; i++) {\n reset();\n let num = Math.floor(Math.random() * 20);\n for (let j = 0; j < num; j++) {\n let row = Math.floor(Math.random() * 20) + 4\n while (!board[row].includes(\"#ffffff\")) row = Math.floor(Math.random() * 20) + 4\n board[row].fill(\"#420420\")\n }\n check10Row();\n if (board.some(x => !x.includes(\"#ffffff\"))) return false\n }\n return true\n}", "function checkIfCompleted() {\n matchingCards++;\n\n if (matchingCards >= Math.floor(fieldSize / 2)) {\n gameCompleted = true;\n timerStop();\n gratulation();\n }\n }", "function checkGameFinished() {\r\n if (getScore(PLAYER) == 0) return true;\r\n for (var i = 0; i < field_height; i++)\r\n for (var j = 0; j < field_width; j++)\r\n if (game_field[i][j] == EMPTY) return false;\r\n return true;\r\n}", "function check_block() {\n var moved = false;\n reset_counts();\n check_counts(\"X\");\n\n if (countdiag1 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3 + i);\n }\n }\n if (countdiag2 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 2 + 2);\n }\n }\n if (countrow0 == 2) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i);\n }\n }\n if (countrow1 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(3 + i);\n }\n }\n if (countrow2 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(6 + i);\n }\n }\n if (countcol0 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3);\n }\n }\n if (countcol1 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3 + 1);\n }\n }\n if (countcol2 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3 + 2);\n }\n }\n return moved;\n}", "function isBoardFull() {\n for (var i = 0; i < 9; i++) {\n if (currentState.board[i] == 0) {\n return false;\n }\n return true;\n }\n}", "function doneOrNot(board) {\r\n let sliceStart = 0;\r\n let sliceEnd = 3;\r\n let index = 0;\r\n let result = \"Finished!\";\r\n let arr = board;\r\n\r\n function checkHorizontalAndVertical(arr) {\r\n for (let i = 0; i < arr.length; ++i) {\r\n let horizontal = new Set(arr[i]);\r\n if (horizontal.size < 9) result = \"Try again!\";\r\n let vertical = [];\r\n let verticalSet;\r\n for (let j = 0; j < arr.length; ++j) {\r\n vertical.push(arr[j][i]);\r\n verticalSet = new Set(vertical);\r\n }\r\n if (verticalSet.size < 9) result = \"Try again!\";\r\n }\r\n }\r\n\r\n function sectionCheck(arr, sliceStart, sliceEnd, index) {\r\n if (sliceStart > 6) {\r\n index = index + 3;\r\n sliceStart = 0;\r\n sliceEnd = 3;\r\n }\r\n if (index == 9) return result;\r\n let section = [\r\n arr[index].slice(sliceStart, sliceEnd),\r\n arr[index + 1].slice(sliceStart, sliceEnd),\r\n arr[index + 2].slice(sliceStart, sliceEnd),\r\n ];\r\n let flattened = [];\r\n section = section.map((array) => array.map((num) => flattened.push(num)));\r\n let set = new Set(flattened);\r\n\r\n if (set.size < 9) result = \"Try again!\";\r\n\r\n sliceStart = sliceStart + 3;\r\n sliceEnd = sliceEnd + 3;\r\n\r\n sectionCheck(arr, sliceStart, sliceEnd, index);\r\n }\r\n\r\n checkHorizontalAndVertical(arr);\r\n sectionCheck(arr, sliceStart, sliceEnd, index);\r\n return result;\r\n}", "function doneOrNot(board) {\n let score = 0;\n let columnScore = 0;\n let rowCounter = 0;\n let boxScore = 0;\n let rowObject = {\n 1: [],\n 2: [],\n 3: [],\n 4: [],\n 5: [],\n 6: [],\n 7: [],\n 8: [],\n 9: []\n };\n let columnObject = {\n };\n let boxObject = {\n 1: [],\n 2: [],\n 3: [],\n 4: [],\n 5: [],\n 6: [],\n 7: [],\n 8: [],\n 9: []\n };\n for (let j = 0; j < board.length; j++) {\n for (let i = 0; i < board[j].length; i++) {\n if (rowObject[board[j][i]]) {\n rowObject[board[j][i]].push(board[j][i]);\n };\n if (i < 3) {\n boxObject[(1 + rowCounter).toString()].push(board[j][i]);\n } else if ( i >= 3 && i < 6) {\n boxObject[(2 + rowCounter).toString()].push(board[j][i]);\n } else if (i >= 6) {\n boxObject[(3 + rowCounter).toString()].push(board[j][i]);\n };\n if (columnObject[i]) {\n columnObject[i].push(board[j][i]);\n } else {\n columnObject[i] = [];\n columnObject[i].push(board[j][i]);\n };\n if (rowCounter < 4 && boxObject[(3 + rowCounter).toString()].length === 9) {\n rowCounter += 3;\n };\n };\n };\n for (let number of Object.keys(rowObject)) {\n if (rowObject[number].length === 9) {\n score += 1;\n };\n };\n for (let column of Object.keys(columnObject)) {\n if (columnObject[column].includes(1) && columnObject[column].includes(2) && columnObject[column].includes(3) && columnObject[column].includes(4) && columnObject[column].includes(5) && columnObject[column].includes(6) && columnObject[column].includes(7) && columnObject[column].includes(8) && columnObject[column].includes(9)) {\n columnScore += 1;\n };\n };\n for (let box of Object.keys(boxObject)) {\n if (boxObject[box].includes(1) && boxObject[box].includes(2) && boxObject[box].includes(3) && boxObject[box].includes(4) && boxObject[box].includes(5) && boxObject[box].includes(6) && boxObject[box].includes(7) && boxObject[box].includes(8) && boxObject[box].includes(9)) {\n boxScore += 1;\n };\n };\n if (score === 9 && columnScore === 9 && boxScore === 9) {\n return \"Finished!\";\n } else {\n return \"Try again!\";\n };\n }", "function isEnd() {\n\t\tlet flag = true;\n\t\tfor (let i = 0; i < pieceCount.length; i++) {\n\t\t\t//for each puzzle piece\n\t\t\tlet top = parseInt(pieceCount[i].style.top);\n\t\t\tlet left = parseInt(pieceCount[i].style.left);\n\t\t\tif (left != (i % 4 * PIECESIZE) || top != parseInt(i / 4) * PIECESIZE) {\n\t\t\t\t//checks if each piece matches its left and top position\n\t\t\t\tflag = false;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\treturn flag;\n\t}", "checkInDiagonalTopRightBottomLeft(color){\n for(let col = 0; col < 15; col++){\n if(col>4){\n for(let row = 0; row < 10; row++)\n {\n let match = true;\n for(let i = 0; i < 5; i++)\n {\n if(color != game.board[row + i][col - i]){\n match = false;\n } \n }\n \n if(match){\n this.announceWinner();\n return;\n }\n }\n }\n } \n }", "function verifieVainqueur(board, isComp){ \t// Fonction qui verifie si il y a un gagnant.\n\t\t\t\t\t\t\t\t\t\t\t\t// Retourne 1 si il y a un gagnant, 0 si il n'y en a pas -1 si c'est nul\nvar counter = 0;\nvar tieCounter = 0;\n\n for(var i = 0; i <= board.length - 1; i++) // Verifie chaque [i][j] pour voir si c'est le debut d'une colonne gagnante.\n {\n for(var j = 0; j <= board[i].length - 4; j++)\n { \n if((board[i][j] == board[i][j+1]) && \n (board[i][j+1] == board[i][j+2]) && \n (board[i][j+2] == board[i][j+3]) && \n (board[i][j] != \" \")){\n\t\t\t\tif(!isComp){\n\t\t\t\t\t$(\"#\"+j+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+1)+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+2)+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+3)+i).addClass(\"highlightbox\");\n\t\t\t\t}\n\t\t\t\treturn(1);\n }\n }\n }\n for(var i = 0; i < board.length - 3; i++) // Verifie chaque [i][j] pour voir si c'est une ligne gagnante\n {\n for(var j = 0; j <= board[i].length - 1; j++)\n { \n if((board[i][j] == board[i+1][j]) && \n (board[i+1][j] == board[i+2][j]) && \n (board[i+2][j] == board[i+3][j]) && \n (board[i][j] != \" \")){\n\t\t\t \tif(!isComp){\n\t\t\t\t\t$(\"#\"+j+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+j+(i+1)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+j+(i+2)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+j+(i+3)).addClass(\"highlightbox\");\n\t\t\t\t}\n return(1);\n }\n }\n }\n for(var i = 0; i <= board.length - 4; i++) // Verifie chaque [i][j] pour voir si c'est le debut d'une diagonale / ->^\n {\n for(var j = 0; j <= board[i].length - 4; j++)\n {\n if((board[i+0][j+0] == board[i+1][j+1]) && \n (board[i+1][j+1] == board[i+2][j+2]) && \n (board[i+2][j+2] == board[i+3][j+3]) && \n (board[i][j] != \" \")){\n\t\t\t\tif(!isComp){\n\t\t\t\t\t$(\"#\"+j+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+1)+(i+1)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+2)+(i+2)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+3)+(i+3)).addClass(\"highlightbox\");\n\t\t\t\t}\n return(1);\n }\n }\n }\n for(var i = 0; i <= board.length - 4; i++) // Verifie chaque [i][j] pour voir si c'est le debut d'une diagonale \\ ->v\n {\n for(var j = 3; j < board[i].length; j++)\n {\n if((board[i+0][j-0] == board[i+1][j-1]) &&\n (board[i+1][j-1] == board[i+2][j-2]) &&\n (board[i+2][j-2] == board[i+3][j-3]) &&\n (board[i][j] != \" \")){\n \t\t\t\tif(!isComp){\n\t\t\t\t\t$(\"#\"+j+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j-1)+(i+1)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j-2)+(i+2)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j-3)+(i+3)).addClass(\"highlightbox\");\n\t\t\t\t}\n return(1);\n }\n }\n }\n for(var i = 0; i < board.length; i++) // Compte le nombre de cases occupees par des char qui ne sont pas \" \".\n {\n for(var j = 0; j < board[i].length; j++) \n {\n if(board[i][j] == \" \"){\n return(0);\n }\n if(board[i][j] != \" \"){\n tieCounter++;\n }\n }\n }\n if(tieCounter == ((board.length)*(board[0].length))){ // Si ce nombre est egal a la surface de la grille\n return(-1); // Nous savons qu'il n'y a plus de jeu possible\n } // Alors, c'est une partie nulle.\n else{\n return(0);\n }\n}", "function checkRowForFour(){\n for(i=0; i<60; i++){\n\n let rowOfFour = [i,i+1, i+2, i+3]\n let decidedColor = squares[i].style.backgroundImage\n const isBlack = squares[i].style.backgroundImage === ''\n\n const notValid =[5,6,7,13,14,15,21,22,23,29,30,31,37,38,39,45,46,47,53,54,55]\n if (notValid.includes(i)) continue\n\n if (rowOfFour.every(index => squares[index].style.backgroundImage === decidedColor && !isBlack)){\n score += 4\n squareDisplay.innerHTML= score\n rowOfFour.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n}", "function resultCheck() {\n var chk1 = check(arr[0], arr[1], arr[2]);\n var chk2 = check(arr[3], arr[4], arr[5]);\n var chk3 = check(arr[6], arr[7], arr[8]);\n var chk4 = check(arr[0], arr[3], arr[6]);\n var chk5 = check(arr[1], arr[4], arr[7]);\n var chk6 = check(arr[2], arr[5], arr[8]);\n var chk7 = check(arr[0], arr[4], arr[8]);\n var chk8 = check(arr[2], arr[4], arr[6]);\n\n if (chk1 || chk2 || chk3 || chk4 || chk5 || chk6 || chk7 || chk8) {\n setTimeout(empty, 500);//1500\n return true;\n }\n return false;\n }", "function evaluateBoard () {\n // Step 4a - Set a variable to capture how many\n // pieces are currently on the board\n let boardFull = 0;\n\n // Step 4c - Iterate through the win conditions using the\n // newer ES5 method for iterating through a\n // loop\n for (let win of winConditions) {\n // Step 4d - Using destructoring, store the elements of the win array\n // into 3 new index variables\n let [i1, i2, i3] = win;\n\n // Step 4e - Using destructuring again, as well as the handy array\n // method, .map(), pass the textContent of each cell into 3 new\n // variables\n let [c1, c2, c3] = [cells[i1], cells[i2], cells[i3]].map(ele => ele.textContent);\n \n // Step 4f - Evaluate if the 3 variables have values\n if (c1.length > 0 && c2.length > 0 && c3.length > 0) {\n // Step 4g - If they do, add 1 to the board\n boardFull += 1;\n\n // Step 4h - Evaluate if the 3 variables are equal\n if (c1 === c2 && c2 === c3) {\n // Step 4i - If so, inform the players the player who has won\n h1.textContent = `Player ${currentPlayer + 1} Wins!`;\n\n // Step 4j - Kill the game\n killGame();\n\n // Step 4k - Return false to prevent the toggle event from\n // changing the message\n return false;\n }\n }\n }\n\n // Step 4l - Evaluate if the board is full by checking if\n // it equals the size of the winConditions array\n if (boardFull === winConditions.length) {\n // Step 4m - If so, inform the players the player who has won\n h1.textContent = \"No more moves!\";\n\n // Step 4n - Kill the game\n killGame();\n\n // Step 4o - Return false to prevent the toggle event from\n // changing the message\n return false;\n }\n\n // Step 4p - Return true. This will happen if neither of\n // the events above are executed. This will tell toggle\n // to proceed as normal.\n return true;\n}", "function checkWin(){\r\n\tlet cb = []; //current Board\r\n\tcb[0] = \"\"; //not going to use\r\n\tcb[1] = document.getElementById(\"one\").innerHTML;\r\n\tcb[2] = document.getElementById(\"two\").innerHTML;\r\n\tcb[3] = document.getElementById(\"three\").innerHTML;\r\n\tcb[4] = document.getElementById(\"four\").innerHTML;\r\n\tcb[5] = document.getElementById(\"five\").innerHTML;\r\n\tcb[6] = document.getElementById(\"six\").innerHTML;\r\n\tcb[7] = document.getElementById(\"seven\").innerHTML;\r\n\tcb[8] = document.getElementById(\"eight\").innerHTML;\r\n\tcb[9] = document.getElementById(\"nine\").innerHTML;\r\n\t\r\n\t//top row \r\n\tif(cb[1] != \"\" && cb[1] == cb[2] && cb[2] == cb[3]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//middle row\r\n\tif(cb[4] != \"\" && cb[4] == cb[5] && cb[5] == cb[6]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//bottem row\r\n\tif(cb[7] != \"\" && cb[7] == cb[8] && cb[8] == cb[9]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//first collum\r\n\tif(cb[1] != \"\" && cb[1] == cb[4] && cb[4] == cb[7]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//second collum\r\n\tif(cb[2] != \"\" && cb[2] == cb[5] && cb[5] == cb[8]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//third collum\r\n\tif(cb[3] != \"\" && cb[3] == cb[6] && cb[6] == cb[9]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//digonal left going down\r\n\tif(cb[1] != \"\" && cb[1] == cb[5] && cb[5] == cb[9]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t\r\n\t//digonal right going down\r\n\tif(cb[3] != \"\" && cb[3] == cb[5] && cb[5] == cb[7]) {\r\n\t\treturn true;\r\n\t}//if\r\n\r\n\telse{\r\n\t\t\t\t//check for tie\r\n\t\tif(numTurns == 9){\r\n\t\t\tgameStatus = \"Game Tie\";\r\n\t\t}//numTurns\r\n\t}//else\r\n\t\r\n\r\n\r\n}//check win", "function checkPossibleMoves()\n{\n\tif(squares[0].innerHTML && squares[1].innerHTML && squares[2].innerHTML && squares[3].innerHTML &&\n\tsquares[4].innerHTML && squares[5].innerHTML && squares[6].innerHTML && squares[7].innerHTML && squares[8].innerHTML){\n\t\treturn true;\n\t}\n}", "function checkRowForSix() {\n for (i = 0; i < 59; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfSix = [i, i + 1, i + 2, i + 3, i + 4, i + 5];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 11,\n 12,\n 13,\n 14,\n 15,\n 19,\n 20,\n 21,\n 22,\n 23,\n 27,\n 28,\n 29,\n 30,\n 31,\n 35,\n 36,\n 37,\n 38,\n 39,\n 43,\n 44,\n 45,\n 46,\n 47,\n 51,\n 52,\n 53,\n 54,\n 55,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfSix.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 24;\n play8BitSound();\n scoreDisplay.innerHTML = score;\n rowOfSix.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function checkTie(board) {\r\n let boardFilled = false\r\n let occurances = 0\r\n board.forEach((value) => {\r\n value.length >= heightLimit ? occurances += 1 : occurances = 0\r\n })\r\n if (occurances === board.length) {\r\n boardFilled = true\r\n }\r\n return boardFilled\r\n}", "checkForWin() {\n if ((this.state.availCells.length <= 4) && (this.state.winner === '')) {\n this.winCheck()\n } else {\n this.nextTurn()\n }\n }", "check(x, y, board = this.map) {\n let color = board[y][x];\n if (color === \"⚪\") return 1;\n //horizontal\n if (\n this.search(x, y, color, 1, 0, 0) +\n this.search(x, y, color, -1, 0, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, 1, 1, 0) +\n this.search(x, y, color, -1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, -1, 1, 0) +\n this.search(x, y, color, 1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //vertical\n if (\n this.search(x, y, color, 0, 1, 0) +\n this.search(x, y, color, 0, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n\n // check how many pieces in a column\n let countstack = 0;\n for (let i = 0; i < 7; i++) {\n if (this.stack[i] === -1) {\n countstack++;\n }\n }\n\n // a column is full\n if (countstack === 7) return 3;\n\n return 1;\n }", "function checkDiagonalFours() {\n var connectCount = 1,\n continueLeft = true,\n continueRight = true,\n result = {\n hasFours: false,\n elems: []\n };\n\n result.elems.push($boardRowCollection.eq(currentRow).find(\".board-cell:eq(\"+currentCol+\")\"));\n\n for (a=1; a<4; a++) {\n if ((currentRow-a)>=0 && (currentCol-a)>=0 && continueLeft) {\n if (connectCount < 4\n && boardArray[currentRow-a][currentCol-a] != 0\n && boardArray[currentRow-a][currentCol-a] == boardArray[currentRow][currentCol]) {\n connectCount++;\n result.elems.push($boardRowCollection.eq((currentRow-a)).find(\".board-cell:eq(\"+(currentCol-a)+\")\"));\n } else {\n continueLeft = false;\n }\n }\n if ((currentRow+a)<6 && (currentCol+a)<7 && continueRight) {\n if (connectCount < 4\n && boardArray[currentRow+a][currentCol+a] != 0\n && boardArray[currentRow+a][currentCol+a] == boardArray[currentRow][currentCol]) {\n connectCount++;\n result.elems.push($boardRowCollection.eq((currentRow+a)).find(\".board-cell:eq(\"+(currentCol+a)+\")\"));\n } else {\n continueRight = false;\n }\n }\n\n if (connectCount == 4) {\n result.hasFours = true;\n return result;\n }\n }\n\n connectCount = 1;\n continueLeft = true;\n continueRight = true;\n result.elems.length = 0;\n result.elems.push($boardRowCollection.eq(currentRow).find(\".board-cell:eq(\"+currentCol+\")\"));\n\n for (a=1; a<4; a++) {\n if ((currentRow-a)>=0 && (currentCol+a)<7 && continueRight) {\n if (connectCount < 4\n && boardArray[currentRow-a][currentCol+a] != 0\n && boardArray[currentRow-a][currentCol+a] == boardArray[currentRow][currentCol]) {\n connectCount++;\n result.elems.push($boardRowCollection.eq((currentRow-a)).find(\".board-cell:eq(\"+(currentCol+a)+\")\"));\n } else {\n continueRight = false;\n }\n }\n if ((currentRow+a)<6 && (currentCol-a)>=0 && continueLeft) {\n if (connectCount < 4\n && boardArray[currentRow+a][currentCol-a] != 0\n && boardArray[currentRow+a][currentCol-a] == boardArray[currentRow][currentCol]) {\n connectCount++;\n result.elems.push($boardRowCollection.eq((currentRow+a)).find(\".board-cell:eq(\"+(currentCol-a)+\")\"));\n } else {\n continueLeft = false;\n }\n }\n if (connectCount == 4) {\n result.hasFours = true;\n return result;\n }\n }\n\n result.elems = null;\n return result;\n }", "function checkWin() {\n\tlet cb = []; // current board\n\t\t\n\tcb[0] = \"\"; // not going to use\n\tcb[1] = document.getElementById(\"one\").innerHTML;\n\tcb[2] = document.getElementById(\"two\").innerHTML;\n\tcb[3] = document.getElementById(\"three\").innerHTML;\n\tcb[4] = document.getElementById(\"four\").innerHTML;\n\tcb[5] = document.getElementById(\"five\").innerHTML;\n\tcb[6] = document.getElementById(\"six\").innerHTML\n\tcb[7] = document.getElementById(\"seven\").innerHTML;\n\tcb[8] = document.getElementById(\"eight\").innerHTML;\n\tcb[9] = document.getElementById(\"nine\").innerHTML;\n\n\n\t// top row\n\tif (cb[1] != \"\" && cb[1] == cb[2] && cb[2] == cb[3]) {\n\t\treturn true;\n\t} // if\n\t\n\t// middle row\n\tif (cb[4] != \"\" && cb[4] == cb[5] && cb[5] == cb[6]) {\n\t\treturn true;\n\t} // if\n\n\t// bottom row\n\tif (cb[7] != \"\" && cb[7] == cb[8] && cb[8] == cb[9]) {\n\t\treturn true;\n\t} // if\n\t\n\t// colomn one\n\tif (cb[1] != \"\" && cb[1] == cb[4] && cb[4] == cb[7]) {\n\t\treturn true;\n\t} // if\n\t\n\t// colomn two\n\tif (cb[2] != \"\" && cb[2] == cb[5] && cb[5] == cb[8]) {\n\t\treturn true;\n\t} // if\n\t\n\t// colomn three\n\tif (cb[3] != \"\" && cb[3] == cb[6] && cb[6] == cb[9]) {\n\t\treturn true;\n\t} // if\n\t\n\t// top left to bottom right diagonal\n\tif (cb[1] != \"\" && cb[1] == cb[5] && cb[5] == cb[9]) {\n\t\treturn true;\n\t} // if\n\t\n\t// top right to bottom left diagonal\n\tif (cb[3] != \"\" && cb[3] == cb[5] && cb[5] == cb[7]) {\n\t\treturn true;\n\t} // if\n\n} // checkWin()", "function checkWinner(board, color) {\n for (let i = 0; i < 15; i++)\n for (let j = 0; j < 15; j++) {\n //lijeva polovina\n if (j < 4) {\n //lijevi dio ,za poziciju manju od 11\n if (i < 11) {\n if (checkVertical(board, color, i, j))\n return true;\n if (checkHorizontal(board, color, i, j))\n return true;\n if (checkDiagRight(board, color, i, j))\n return true;\n } //donji lijevi,za poziciju od 11\n else if (i > 10) {\n if (checkHorizontal(board, color, i, j))\n return true;\n }\n } else if (j > 10) {\n //gornjiu desni\n if (i < 11) {\n if (checkVertical(board, color, i, j))\n return true;\n if (checkDiagLeft(board, color, i, j))\n return true;\n }\n //srednji dio\n } else {\n //gornjiu\n if (i < 11) {\n if (checkVertical(board, color, i, j))\n return true;\n if (checkHorizontal(board, color, i, j))\n return true;\n if (checkDiagRight(board, color, i, j))\n return true;\n if (checkDiagLeft(board, color, i, j))\n return true;\n } //donji\n else if (i > 10) {\n if (checkHorizontal(board, color, i, j))\n return true;\n }\n }\n }\n return false;\n}", "function checkBoard() {\n\n\tfor (var w = 0; w < 3; w++) {\n\t\tif (board[w]+board[w+3]+board[w+6]==3 || board[3*w]+board[3*w+1]+board[3*w+2]==3 || board[0]+board[4]+board[8]==3 || board[2]+board[4]+board[6]==3) {\n\t\t\tvar info = isHumanTimes?\"You Win, unbelieveble\":'You lose'\n\t\t\tif (confirm(info+', continue?') == true) {\n \t\t\t\t\treset();\n \t\t\t\t\treturn;\n\t\t\t\t} else {\n \t\t\t\treturn;\n\t\t\t\t}\t\n\t\t}\n\t\tif (board[w]+board[w+3]+board[w+6]==30 || board[3*w]+board[3*w+1]+board[3*w+2]==30 || board[0]+board[4]+board[8]==30 || board[2]+board[4]+board[6]==30) {\n\t\t\tvar info = !isHumanTimes?\"You Win, unbelieveble\":'You lose'\n\t\t\tif (confirm(info+', continue?') == true) {\n \t\t\t\t\treset();\n \t\t\t\t\treturn;\n\t\t\t\t} else {\n \t\t\t\treturn;\n\t\t\t\t}\t\n\t\t}\n\t}\n\tfor (var v = 0; v < 9; v++) {\n\t\tif (board[v] === 0){\n\t\t\treturn;\n\t\t} \n\t\telse if (v === 8) {\n\t\t\t\tvar info = 'Draw, continue?'\n\t\t\t\tif (confirm(info) == true) {\n \t\t\t\t\treset();\n \t\t\t\t\treturn;\n\t\t\t\t} else {\n\t\t\t\t\tgameover = false;\n \t\t\t\treturn;\n\t\t\t\t}\t\n\t\t}\n\t}\n}", "function gameComplete() {\r\n\r\n var linhas = [\"A\", \"B\", \"C\", \"D\", \"E\", \"F\", \"G\", \"H\", \"I\"];\r\n var gameComplete = false;\r\n\r\n for (var i = 1; i <= 9; i++) {\r\n consoleDebug('Coluna: ', i);\r\n for (var j = 0; j < 9; j++) {\r\n\r\n if (hasValue(linhas[j] + i))\r\n gameComplete = true;\r\n else\r\n return gameComplete = false;\r\n }\r\n }\r\n\r\n return gameComplete;\r\n}", "gameIsFinished() {\n return this.rows[0].some(\n cell => cell.filled \n );\n }", "function checkPuzzleFour() {\n resultFour.textContent = 'Nope! Try again.'\n if (puzzleFourInputPartOne.value == '10 14 17 20 25' &&\n puzzleFourInputPartTwo.value == 'N') {\n finishPuzzleFourButton.classList.toggle('hide');\n puzzleFourBtn.classList.toggle('hide');\n window.scrollTo(0,document.body.scrollHeight);\n resultFour.textContent = \"Good Job!\";\n }\n}", "possible_taken_piece(x, y) {\n let pt = false;\n let pl = false;\n let pr = false;\n let pb = false;\n\n if (this._board[x][y] === -1) {\n return false;\n }\n if (this._taken_color !== null && this._board[x][y] !== this._taken_color) {\n return false;\n }\n\n let cpt = 4;\n\n if (this.check_piece_top(x, y)) {\n if (this._board[x][y - 1] !== -1) {\n cpt--;\n pt = true;\n }\n }\n if (this.check_piece_left(x, y)) {\n if (this._board[x - 1][y] !== -1) {\n cpt--;\n pl = true;\n }\n }\n if (this.check_piece_right(x, y)) {\n if (this._board[x + 1][y] !== -1) {\n cpt--;\n pr = true;\n }\n }\n if (this.check_piece_bottom(x, y)) {\n if (this._board[x][y + 1] !== -1) {\n cpt--;\n pb = true;\n }\n }\n // si 2 alors vérifier si l'opposé diagonal est non-vide\n if (cpt === 2) {\n return this.check_is_split(x, y, pt, pl, pr, pb);\n }\n return (cpt >= 2);\n }", "_wouldEveryMoveResultInCheck(color, board, enPassantInfo, castlingInfo) {\n for (let rank = 0; rank < board.length; rank++) {\n for (let file = 0; file < board[rank].length; file++) {\n\tconst piece = board[rank][file];\n\tif (piece[0] !== color) {\n\t continue;\n\t}\n\tconst srcPos = {rank, file};\n\tconst moves = this._getMovesFromPosition(board, srcPos, enPassantInfo);\n\tfor (let i = 0; i < moves.length; i++) {\n\t const dstPos = moves[i];\n\t let boardCopy = this._cloneBoard(board);\n\t boardCopy[dstPos.rank][dstPos.file] = boardCopy[srcPos.rank][srcPos.file];\n\t boardCopy[srcPos.rank][srcPos.file] = EMPTY;\n\t // Handle en passant capture. Do not have to care about future en passant setup\n\t // by this move, since the availability or not of en passant does not place the\n\t // king under immediate attack.\n\t if (piece[1] === PAWN && enPassantInfo.available &&\n\t enPassantInfo.dstPos.rank === dstPos.rank &&\n\t enPassantInfo.dstPos.file === dstPos.file) {\n\t boardCopy[enPassantInfo.capturePos.rank][enPassantInfo.capturePos.file] = EMPTY;\n\t }\n\t // Would this move result in check? If not, not in checkmate\n\t if (!this._isInCheck(color, boardCopy, {available: false})) {\n\t return false;\n\t }\n\t}\n }\n }\n const sides = [KING, QUEEN];\n for (let i = 0; i < sides.length; i++) {\n const side = sides[i];\n if (this._canCastle(color, side, board, enPassantInfo, castlingInfo).success) {\n\tlet boardCopy = this._cloneBoard(board);\n\tlet castlingInfoCopy = this._cloneCastlingInfo(castlingInfo);\n\tthis._executeCastle(color, side, boardCopy, castlingInfoCopy);\n\tif (!this._isInCheck(color, boardCopy, {available: false})) {\n\t return false;\n\t}\n }\n }\n return true;\n }", "function checkRowForFive() {\n for (i = 0; i < 59; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfFive = [i, i + 1, i + 2, i + 3, i + 4];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 4,\n 5,\n 6,\n 7,\n 12,\n 13,\n 14,\n 15,\n 20,\n 21,\n 22,\n 23,\n 28,\n 29,\n 30,\n 31,\n 36,\n 37,\n 38,\n 39,\n 44,\n 45,\n 46,\n 47,\n 52,\n 53,\n 54,\n 55,\n 58,\n 59,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfFive.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 15;\n playYaySound();\n scoreDisplay.innerHTML = score;\n rowOfFive.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "lookForCompleteRowsAndDelete() {\n var y\n var x\n var rowToDelete = -1\n for(y = Y_SPACES - 1; y >= 0; y--) {\n var totalInRow = 0\n for(x = 0; x < X_SPACES; x++) {\n if (this.board[y][x].tetrinoPiece) {\n totalInRow += 1\n }\n }\n if (totalInRow == X_SPACES) {\n rowToDelete = y\n break\n }\n }\n\n // Delete this row!\n if (rowToDelete >= 0) {\n for(x = 0; x < X_SPACES; x++) {\n this.board[rowToDelete][x] = new Piece(30, 30, 30, false)\n }\n this.moveRow = rowToDelete\n this.gamePaused = true\n return\n }\n this.gamePaused = false\n this.moveRow = -1\n\n }", "function checkForWinner(){\n let boardState = [];\n function updateBoardState (filledClass) {\n //Check Columns\n for(let i = 0; i < 3; i++){\n boardState.push($box.eq(i).hasClass(filledClass) && $box.eq(i+3).hasClass(filledClass) && $box.eq(i+6).hasClass(filledClass));\n }\n //Check Rows\n for(let i = 0; i < 7; i += 3){\n boardState.push($box.eq(i).hasClass(filledClass) && $box.eq(i+1).hasClass(filledClass) && $box.eq(i+2).hasClass(filledClass));\n }\n //Check Diagonals\n boardState.push($box.eq(0).hasClass(filledClass) && $box.eq(4).hasClass(filledClass) && $box.eq(8).hasClass(filledClass));\n boardState.push($box.eq(2).hasClass(filledClass) && $box.eq(4).hasClass(filledClass) && $box.eq(6).hasClass(filledClass));\n }\n updateBoardState('box-filled-1');\n updateBoardState('box-filled-2');\n\n //Check if all boxes have been selected\n function isBoardFull(){\n let board = $box.map((index, currBox) => {\n let $currBox = $(currBox);\n return isEmpty($currBox);\n });\n return !board.get().includes(true);\n }\n\n if(boardState.includes(true)){\n if($('.active').attr('id') === 'player1'){\n $('#finish').addClass('screen-win-one');\n $('.message').append('Winner');\n $('#finish').show();\n } else {\n $('#finish').addClass('screen-win-two');\n $('.message').append('Winner');\n $('#finish').show();\n }\n } else if(isBoardFull()) {\n $('.message').append('It\\'s a Tie!');\n $('#finish').addClass('screen-win-tie');\n $('#finish').show();\n }\n }", "function checkWin() {\r\n\tlet cb =[]; //current board\r\n\tcb[0] = \"\"; // not going to use it\r\n\tcb[1] = document.getElementById(\"one\").innerHTML;\r\n\tcb[2] = document.getElementById(\"two\").innerHTML;\r\n\tcb[3] = document.getElementById(\"three\").innerHTML;\r\n\tcb[4] = document.getElementById(\"four\").innerHTML;\r\n\tcb[5] = document.getElementById(\"five\").innerHTML;\r\n\tcb[6] = document.getElementById(\"six\").innerHTML;\r\n\tcb[7] = document.getElementById(\"seven\").innerHTML;\r\n\tcb[8] = document.getElementById(\"eight\").innerHTML;\r\n\tcb[9] = document.getElementById(\"nine\").innerHTML;\r\n\t\r\n\t//top row\r\n\tif(cb[1] != \"\" && cb[1] == cb[2] && cb[2] ==cb[3]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//middle row\r\n\tif(cb[4] != \"\" && cb[4] == cb[5] && cb[5] ==cb[6]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//bottom row\r\n\tif(cb[7] != \"\" && cb[7] == cb[8] && cb[8] ==cb[9]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//left side\r\n\tif(cb[1] != \"\" && cb[1] == cb[4] && cb[4] ==cb[7]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//middle\r\n\tif(cb[2] != \"\" && cb[2] == cb[5] && cb[5] ==cb[8]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//right side\r\n\tif(cb[3] != \"\" && cb[3] == cb[6] && cb[6] ==cb[9]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//diagonal 1\r\n\tif(cb[1] != \"\" && cb[1] == cb[5] && cb[5] ==cb[9]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n\t\t//diagonal 2\r\n\tif(cb[3] != \"\" && cb[3] == cb[5] && cb[5] ==cb[7]) {\r\n\t\treturn true;\t\r\n\t\t\t\r\n\t}//if\r\n\t\r\n}//check wins", "function checkForWin() {\n\tfunction _win(cells) {\n\t\t// Check four cells to see if they're all color of current player\n\t\t// - cells: list of four (y, x) cells\n\t\t// - returns true if all are legal coordinates & all match currPlayer\n\n\t\treturn cells.every(([ y, x ]) => y >= 0 && y < HEIGHT && x >= 0 && x < WIDTH && board[y][x] === currPlayer);\n\t}\n\n\t// TODO: read and understand this code. Add comments to help you.\n\t// this part will check each cell if the current player has 4 tokens together horizontically,vertically,and diagonally(right or left), and will return true so i can activate the endgame function.\n\n\tfor (let y = 0; y < HEIGHT; y++) {\n\t\tfor (let x = 0; x < WIDTH; x++) {\n\t\t\tconst horiz = [ [ y, x ], [ y, x + 1 ], [ y, x + 2 ], [ y, x + 3 ] ];\n\t\t\tconst vert = [ [ y, x ], [ y + 1, x ], [ y + 2, x ], [ y + 3, x ] ];\n\t\t\tconst diagDR = [ [ y, x ], [ y + 1, x + 1 ], [ y + 2, x + 2 ], [ y + 3, x + 3 ] ];\n\t\t\tconst diagDL = [ [ y, x ], [ y + 1, x - 1 ], [ y + 2, x - 2 ], [ y + 3, x - 3 ] ];\n\n\t\t\tif (_win(horiz) || _win(vert) || _win(diagDR) || _win(diagDL)) {\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t}\n}", "function _checkMoves() {\n\t\t\n\t\t// iterate through the rows\n\t\tfor(row = 0; row < _rows; row++) {\n\t\t\t\n\t\t\t// iterate through the cols\n\t\t\tfor (col = 0; col < _cols; col++) {\n\t\t\t\t\n\t\t\t\t// check top and bottom\n\t\t\t\tif(row - 1 >= 0 && typeof _board[row - 1][col] !== \"undefined\"\n\t\t\t\t && row + 1 < _rows && typeof _board[row + 1][col] !== \"undefined\"){\n\t\t\t\t\t\n\t\t\t\t\tif(_board[row - 1][col] === _board[row][col] && _board[row + 1][col] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t// check left and right\n\t\t\t\tif(col - 1 >= 0 && typeof _board[row][col - 1] !== \"undefined\"\n\t\t\t\t && col + 1 < _cols && typeof _board[row][col + 1] !== \"undefined\"){\n\t\t\t\t\t\n\t\t\t\t\tif(_board[row][col - 1] === _board[row][col] && _board[row][col + 1] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t// check diagonals\n\t\t\t\tif(col - 1 >= 0 && col + 1 < _cols && row - 1 >= 0 && row + 1 < _rows){\n\n\t\t\t\t\tif(typeof _board[row - 1][col - 1] !== \"undefined\"\n\t\t\t\t\t && typeof _board[row + 1][col + 1] !== \"undefined\"\n\t\t\t\t\t && _board[row - 1][col - 1] === _board[row][col] \n\t\t\t\t\t && _board[row + 1][col + 1] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t} else if(typeof _board[row - 1][col + 1] !== \"undefined\"\n\t\t\t\t\t && typeof _board[row + 1][col - 1] !== \"undefined\"\n\t\t\t\t\t && _board[row - 1][col + 1] === _board[row][col] \n\t\t\t\t\t\t&& _board[row + 1][col - 1] === _board[row][col]) {\n\t\t\t\t\t\t_winnerFound = true;\n\t\t\t\t\t\t_winner = _board[row][col];\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\t\t\t\n\t\t\t// if winner was found, then break out of loop\n\t\t\tif(_winnerFound) {\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\t\n\t\t}\n\t}", "function validSolution(board){\n // Check rows\n for (let i = 0; i < 9; i++) {\n if (board[i].reduce((a, n) => a + n) !== 45) return false\n }\n \n // Check columns\n for (let i = 0; i < 9; i++) {\n const col = board.map(row => row[i])\n if (col.reduce((a, n) => a + n) !== 45) return false\n }\n \n // Check blocks (TODO: this is clunky, fix it)\n const b = board.reduce((acc, c) => acc.concat(c));\n let flag45 = true;\n [0, 3, 6, 27, 30, 33, 54, 57, 60].forEach(i => {\n if (b[i] + b[i+1] + b[i+2] + b[i+9] + b[i+10] + b[i+11] + b[i+18] + b[i+19] + b[i+20] !== 45) {\n flag45 = false\n return\n }\n })\n if (!flag45) return false\n \n return true\n}", "checkDiagonalWin(color) {\n const numColumns = 7;\n let i = this.length() - 1; // index of last slot\n // check the bottom 3 rows because the bottom of a diagonal cannot start from top 3\n for (let z = 0; z < 3; z++) {\n // check right four cols for a win going diagonally up and left\n for (let j = i; j > i - 4; j--) {\n let count = 0;\n let slot = board.getSlot(j);\n const arr = [j];\n if (this.slotFilled(slot) && slot.classList.contains(color)) {\n count++;\n // check the slot in the column up and the the left\n let k = j - numColumns - 1;\n slot = board.getSlot(k);\n while(slot.dataset.col >= 0) {\n // if there is not another diagonal filled slot of this color, break\n // out of loop and check next slot in column j\n if (this.slotFilled(slot) && slot.classList.contains(color)) {\n arr.push(k);\n count++;\n } else {\n break;\n }\n if (count == 4) {\n this.boldWinningSlots(arr);\n return true;\n }\n k = k - numColumns - 1;\n slot = board.getSlot(k);\n }\n count = 0;\n }\n }\n\n // check left four cols for a win going diagonally up and right\n for (let j = i - 3; j > i - numColumns; j--) {\n let count = 0;\n let slot = board.getSlot(j);\n const arr = [j];\n if (this.slotFilled(slot) && slot.classList.contains(color)) {\n count++;\n // check the slot in the column up and the the right\n let k = j - numColumns + 1;\n slot = board.getSlot(k);\n while(slot.dataset.col >= 0) {\n // if there is not another diagonal filled slot of this color, break\n // out of loop and check next slot in column j\n if (this.slotFilled(slot) && slot.classList.contains(color)) {\n arr.push(k);\n count++;\n } else {\n break;\n }\n if (count == 4) {\n this.boldWinningSlots(arr);\n return true;\n }\n k = k - numColumns + 1;\n slot = board.getSlot(k);\n }\n count = 0;\n }\n }\n i -= numColumns;\n }\n return false;\n }", "checkBoard() {\n // Check three in a row and ties\n let countEmpty = 0;\n for (let row = 0; row < 3; row++) {\n let countX = 0;\n let countO = 0;\n for (let col = 0; col < 3; col++) {\n if (this.board[row][col] === \"X\") countX++;\n if (this.board[row][col] === \"O\") countO++;\n if (this.board[row][col] === \"\") countEmpty++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n }\n\n // Check three in a column\n for (let col = 0; col < 3; col++) {\n let countX = 0;\n let countO = 0;\n for (let row = 0; row < 3; row++) {\n if (this.board[row][col] === \"X\") countX++;\n if (this.board[row][col] === \"O\") countO++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n }\n\n // Check diagonals\n let countX = 0;\n let countO = 0;\n for (let i = 0; i < 3; i++) {\n if (this.board[i][i] === \"X\") countX++;\n if (this.board[i][i] === \"O\") countO++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n\n countX = 0;\n countO = 0;\n for (let i = 0; i < 3; i++) {\n if (this.board[i][2 - i] === \"X\") countX++;\n if (this.board[i][2 - i] === \"O\") countO++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n\n if (countEmpty === 0) this.winner = \"It's a tie!\";\n }", "function checkRows(boardByColumns){\n boardByRows = returnBoardByRows(boardByColumns);\n\n for (var i=0; i<boardByRows.length; i++){\n check4InRow(boardByRows[i].content)\n };\n}", "function boardChecker() {\n if (boardObj.length == copiedObj.length) {\n return false;\n } else {\n return true;\n }\n}", "checkInDiagonalTopLeftBottomRight(color){\n for(let col = 0; col < 10; col++){\n for(let row = 0; row < 10; row++)\n {\n let match = true;\n for(let i = 0; i < 5; i++)\n {\n if(color != game.board[row + i][col + i]){\n match = false;\n } \n }\n if(match){\n this.announceWinner();\n return;\n }\n }\n } \n }", "function test7() {\n currentPiece = new I();\n currentPiece.moveDown()\n updateGraphics();\n return !currentPiece.coords.some(x => board[x[0]][x[1]] !== currentPiece.color);\n}", "function isFull(board) {\n return numTurnsPlayed(board) === board.length;\n}", "function is_valid(){\n var aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n var bb = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n var i, j, k, l;\n\n // Check rows and colunms\n for(i=0;i<9;i++){\n aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n bb = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n for(j=0;j<9;j++){\n // Check rows\n if(board[i][j]!=0){\n if(aa[board[i][j]]==-1) aa[board[i][j]] = 0;\n else return 0;\n }\n // Check colunms\n if(board[j][i]!=0){\n if(bb[board[j][i]]==-1) bb[board[j][i]] = 0;\n else return 0;\n }\n }\n }\n\n // Check 3x3 squares\n var idx = [0,3,6];\n for(i=0;i<3;i++){\n for(j=0;j<3;j++){\n aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n for(k=0;k<3;k++){\n for(l=0;l<3;l++){\n if(board[idx[i]+k][idx[j]+l]!=0){\n if(aa[board[idx[i]+k][idx[j]+l]]==-1) aa[board[idx[i]+k][idx[j]+l]] = 0;\n else return 0;\n }\n }\n }\n }\n }\n\n return 1;\n\n}//tinha board", "function test24() {\n reset();\n board[23].fill(\"#696969\")\n check10Row();\n return score === 100;\n}", "function verifyBoard() {\n\n var validDesert = true;\n var validMats = true;\n var validValues = true;\n var warning = \"WARNING: Your board is not set up in a valid way. The program will still run fine but parts of the algorithm may produce less accurate results, \" +\n \"specifically the resource plenty score. The board's issue is: \\n\\n\"\n\n var goalMatArray = [0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 5, 5, 5, 5, 6]\n var goalNumArray = [0, 2, 3, 3, 4, 4, 5, 5, 6, 6, 8, 8, 9, 9, 10, 10, 11, 11, 12]\n\n var tileMatArray = []\n var tileNumArray = []\n\n for (x = 0; x < tilesList.length; x++) {\n tileMatArray.push(tilesList[x].mat)\n tileNumArray.push(tilesList[x].value)\n\n if (tilesList[x].mat == 6 && tilesList[x].value != 0) {\n validDesert = false\n }\n }\n\n validMats = arraysEqual(goalMatArray, tileMatArray)\n validValues = arraysEqual(goalNumArray, tileNumArray)\n\n if (!validMats) {\n warning += \"- The board does not contain the correct number of tile materials. See the help link for the correct number of each material \\n\"\n }\n\n if (!validValues) {\n warning += \"- The board does not contain the correct number of tile values. See the help link for the correct values for a board \\n\"\n }\n\n if (!validDesert) {\n warning += \"- Make sure deserts are given a value of 0 \\n\"\n }\n\n if (!validMats || !validValues || !validDesert) {\n alert(warning)\n }\n\n}", "function CheckForCompletedRows() {\n\n // 8. Track how many rows to delete and where to start deleting\n let rowsToDelete = 0;\n let startOfDeletion = 0;\n\n // Check every row to see if it has been completed\n for (let y = 0; y < gBArrayHeight; y++) {\n let completed = true;\n // Cycle through x values\n for (let x = 0; x < gBArrayWidth; x++) {\n // Get values stored in the stopped block array\n let square = stoppedShapeArray[x][y];\n\n // Check if nothing is there\n if (square === 0 || (typeof square === 'undefined')) {\n // If there is nothing there once then jump out\n // because the row isn't completed\n completed = false;\n break;\n }\n }\n\n // If a row has been completed\n if (completed) {\n // 8. Used to shift down the rows\n if (startOfDeletion === 0) startOfDeletion = y;\n rowsToDelete++;\n\n // Delete the line everywhere\n for (let i = 0; i < gBArrayWidth; i++) {\n // Update the arrays by deleting previous squares\n stoppedShapeArray[i][y] = 0;\n gameBoardArray[i][y] = 0;\n // Look for the x & y values in the lookup table\n let coorX = coordinateArray[i][y].x;\n let coorY = coordinateArray[i][y].y;\n // Draw the square as white\n ctx.fillStyle = 'white';\n ctx.fillRect(coorX, coorY, 21, 21);\n }\n }\n }\n if (rowsToDelete > 0) {\n score += 10;\n // update highscore\n if (score > localStorage.getItem('highscore')) {\n localStorage.setItem('highscore', score);\n ctx.fillStyle = 'white';\n ctx.fillRect(301, 109, 140, 20);\n ctx.fillStyle = 'gray';\n ctx.fillText(score.toString(), 305, 125);\n }\n // update score\n ctx.fillStyle = 'white';\n ctx.fillRect(301, 162, 140, 20);\n ctx.fillStyle = 'gray';\n ctx.fillText(score.toString(), 305, 180);\n MoveAllRowsDown(rowsToDelete, startOfDeletion);\n\n // do some logic to increment difficulty and redraw level\n if (score % levelUp == 0) {\n speed++;\n level++;\n ctx.fillStyle = 'white';\n // Draw level rectangle\n ctx.fillRect(302, 218, 150, 20);\n // Draw level\n ctx.fillStyle = 'gray';\n ctx.fillText(level.toString(), 305, 235);\n clearInterval(timer);\n setSpeed(speed);\n }\n }\n}", "function checkDiscovered(){\n\t\t\t\tfor(var i = 0; i <= 7; i++){\n\t\t\t for(var j = 0; j <= 7; j++){\n\t\t\t \tvar myid = i+\"\"+j;\n\t\t\t \tvar objDiv = document.getElementById(myid)\n\t\t\t if(objDiv.textContent != \"\"){\n\t\t\t\t\t\t\tmostradas++;\n\t\t\t } else if(objDiv.style.backgroundColor == \"green\"){\n\t\t\t \t\t\t\t\tmostradas++;\n\t\t\t \t\t\t\t}\n\t\t\t }\n\t\t\t }\n\t\t\t \t\tmostradas--;\n\t\t\t \t\tconsole.log(\"Mostradas\" + mostradas); // Print showed slots\n\t\t\t if(mostradas>(8*8-8-1)){\n\t\t\t\t\t\t\talert(\"Has ganado :)\");\n\t\t\t\t\t\t\trestartGame();\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\tmostradas=0;\n\t\t\t\t\t\t}\n\n\t\t\t}", "checkWinner() {\n // Check rows\n let win = false;\n\n const checkEqual = arr => arr.every(v => (v === arr[0] && v !== ''));\n console.log(\"CHECK WINNER.\");\n const board = this.state.board;\n for (let i = 0; i < this.width; i++) {\n\n for (let j = 0; j < this.height; j++) {\n\n // Check row win\n if (j <= this.height - 4) {\n //console.log(\"LINE:\" + [board[i][j+1],board[i][j+2],board[i][j+3],board[i][j]]);\n win = checkEqual([board[i][j + 1], board[i][j + 2], board[i][j + 3], board[i][j]]) ? board[i][j] : false;\n if (win !== false) break;\n }\n\n // Check line & diagonal win \n if (i <= this.width - 4) {\n //console.log(\"ROW:\" + [board[i+1][j],board[i+2][j],board[i+3][j],board[i][j]]);\n win = checkEqual([board[i + 1][j], board[i + 2][j], board[i + 3][j], board[i][j]]) ? board[i][j] : false;\n if (win !== false) break;\n\n // Check diagonal line\n if (j <= this.height - 4) {\n win = checkEqual([board[i + 1][j + 1], board[i + 2][j + 2], board[i + 3][j + 3], board[i][j]]) ? board[i][j] : false;\n //console.log(\"MAYBE WIN? \" + [board[i][j],board[i+1][j+1],board[i+2][j+2],board[i+3][j+3]] + \"LINE: \" + i + \",ROW: \" + j);\n if (win !== false) break;\n }\n }\n\n if (i <= this.width - 4 && j >= 3) {\n win = checkEqual([board[i][j], board[i + 1][j - 1], board[i + 2][j - 2], board[i + 3][j - 3]]) ? board[i][j] : false;\n //console.log(\"MAYBE WIN? \" + [board[i + 3][j - 3], board[i + 2][j - 2], board[i + 1][j - 1], board[i][j]] + \"LINE: \" + i + \",ROW: \" + j);\n if (win !== false) break;\n }\n\n\n }\n\n // Break out from second for loop\n if (win !== false) {\n break;\n }\n }\n\n if (win !== false) return win;\n return false;\n }", "function CheckForCompletedRows() {\n // Track how many rows to delete and where to start deleting\n let rowsToDelete = 0;\n let startOfDeletion = 0;\n\n // Check every row to see if it has been completed\n for (let y = 0; y < gBArrayHeight; y++) {\n let completed = true;\n // Cycle through x values\n for (let x = 0; x < gBArrayWidth; x++) {\n // Get values stored in the stopped block array\n let square = stoppedShapeArray[x][y];\n\n // Check if nothing is there\n if (square === 0 || typeof square === \"undefined\") {\n // If there is nothing there once then jump out because the row isn't completed\n completed = false;\n break;\n }\n }\n\n // If a row has been completed\n if (completed) {\n // Used to shift down the rows\n if (startOfDeletion === 0) startOfDeletion = y;\n rowsToDelete++;\n\n // Delete the line everywhere\n for (let i = 0; i < gBArrayWidth; i++) {\n // Update the arrays by deleting previous squares\n stoppedShapeArray[i][y] = 0;\n gameBoardArray[i][y] = 0;\n // Look for the x & y values in the lookup table\n let coorX = coordinateArray[i][y].x;\n let coorY = coordinateArray[i][y].y;\n // Draw the square as white\n ctx.fillStyle = \"white\";\n ctx.fillRect(coorX, coorY, 21, 21);\n }\n }\n }\n\n if (rowsToDelete > 0) {\n // score = lines * 20 - 10;\n score += 10;\n ctx.fillStyle = \"white\";\n // To fill the text box without superposition of the rectangle, need apply +2, +2, -5, -5 in the original StrokeRect\n ctx.fillRect(302, 173, 156, 19);\n ctx.fillStyle = \"black\";\n ctx.fillText(score.toString(), 310, 190);\n MoveAllRowsDown(rowsToDelete, startOfDeletion);\n }\n\n // Level Up, increasing speed/difficulty\n if (score >= 2 * level * levelUp) {\n speed += 0.75;\n level++;\n ctx.fillStyle = \"white\";\n // Fill old level rectangle\n ctx.fillRect(302, 109, 156, 19);\n // Fill old level\n ctx.fillStyle = \"black\";\n ctx.fillText(level.toString(), 310, 127);\n clearInterval(timer);\n setSpeed(speed);\n }\n}", "function getAvailableMoves(board, color) {\n // loop through the pieces of the current player\n if (color == \"white\")\n {\n player = whitePlayer\n pieces = whitesPieces;\n playerId = 0; \n \n }\n else\n {\n player = blackPlayer\n pieces = blacksPieces;\n playerId = 1; \n }\n changeHTML = false;\n if(turn && playerId == 0 || !turn && playerId == 1)\n {\n changeHTML = true;\n }\n\n for (i = 0; i<pieces.length; i++)\n {\n //console.log(i)\n cell = pieces[i];\n \n // get the location of the piece in the gameboard matrix\n\n indices = findPiece(cell.id);\n row = indices[0];\n col = indices[1];\n\n //console.log(\"Row: \" + row+ \"| Column: \" + col);\n //check the eight possible directions for opposing color's pieces\n \n //First Check left\n j = col;\n while(j>=2 && board[row][j-1]!= 0 && board[row][j-1]%2 != playerId)\n {\n // check to see if next spot to the left is open or not \n if ( board[row][j-2] == 0)\n {\n player.possiblemoves[row][j-2] = 1;\n if(changeHTML)\n {\n cells[row*8+j-2].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n }\n else\n {\n j--;\n } \n }\n\n //Next Check Right\n j = col;\n while(j<6 && board[row][j+1]!=0 && board[row][j+1]%2 != playerId)\n {\n // check to see if spot two to the left piece is open or not \n if ( board[row][j+2] == 0)\n {\n player.possiblemoves[row][j+2] = 1;\n if(changeHTML)\n {\n cells[row*8+j+2].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n j++;\n } \n }\n\n //check upwards \n k = row;\n while( k>=2 && board[k-1][col]!=0 && board[k-1][col]%2 != playerId)\n {\n // check to see if spot two up is open or not \n if ( board[k-2][col] == 0)\n {\n player.possiblemoves[k-2][col] = 1;\n if(changeHTML)\n {\n cells[(k-2)*8+col].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n k--;\n } \n }\n\n // check downards\n k = row;\n while(k<6 && board[k+1][col] !=0 && board[k+1][col]%2 != playerId )\n {\n // check to see if spot two down is open or not \n if ( board[k+2][col] == 0)\n {\n player.possiblemoves[k+2][col] = 1;\n if(changeHTML)\n {\n cells[(k+2)*8+col].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n }\n else\n {\n k++;\n } \n }\n\n // check NorthWest\n k = row;\n j = col;\n while(k>=2 && j >= 2 && board[k-1][j-1]!=0 && board[k-1][j-1]%2 != playerId)\n {\n // check to see if spot two northwest is open or not \n if ( board[k-2][j-2] == 0)\n {\n player.possiblemoves[k-2][j-2] = 1;\n if(changeHTML)\n {\n cells[(k-2)*8+(j-2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n k--;\n j--;\n } \n }\n\n // check NorthEast\n k = row;\n j = col;\n while( k>=2 && j < 6 && board[k-1][j+1]!=0 && board[k-1][j+1]%2 != playerId)\n {\n // check to see if spot two northwest is open or not \n if ( board[k-2][j+2] == 0)\n {\n player.possiblemoves[k-2][j+2] = 1;\n if(changeHTML)\n {\n cells[(k-2)*8+(j+2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n k--;\n j++;\n } \n }\n\n // check SouthEast\n k = row;\n j = col;\n while(k<6 && j < 6 && board[k+1][j+1]!=0 && board[k+1][j+1]%2 != playerId )\n {\n \n // check to see if spot two northwest is open or not \n if ( board[k+2][j+2] == 0)\n {\n player.possiblemoves[k+2][j+2] = 1;\n if(changeHTML)\n {\n cells[(k+2)*8+(j+2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n }\n else\n {\n k++;\n j++;\n } \n }\n\n // check SouthWest\n k = row;\n j = col;\n while(k<6 && j >= 2 && board[k+1][j-1]!=0 && board[k+1][j-1]%2 != playerId )\n {\n // check to see if spot two northwest is open or not \n if ( board[k+2][j-2] == 0)\n {\n player.possiblemoves[k+2][j-2] = 1;\n if(changeHTML)\n {\n cells[(k+2)*8+(j-2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n \n }\n else\n {\n k++;\n j--;\n } \n }\n }\n\n let Places = document.querySelectorAll(\"p\")\n whitePlayer.numberOfPossible = getPossibleCount(whitePlayer.possiblemoves)\n blackPlayer.numberOfPossible = getPossibleCount(blackPlayer.possiblemoves)\n return Places \n}", "function checkUpLeft(arr){\n var counter = 1;\n for (var x = 1; x < arr.length; x++) {\n if(row + x < 6 && col - x > -1) {\n if (arr[col][row] === arr[col - x][row + x]) {\n counter++;\n if (counter === 4) {\n console.log('LeftUp winner');\n $(\"#you-won\").show(\"slow\").addClass('slide', 3000);\n counter = 1;\n }\n }\n }\n if ((row - x > -1 && col + x < 7)) {\n if (arr[col][row] === arr[col + x][row - x]) {\n counter++;\n if (counter === 4) {\n console.log('LeftUp winner');\n $(\"#you-won\").show(\"slow\").addClass('slide', 3000);\n counter = 1;\n }\n }\n }\n if (counter === 1) {\n return;\n }\n }\n}", "function checkWin () {\r\n\tlet cb = []; // current board\r\n\tcb[0] = \"\";\r\n\tcb[1] = document.getElementById(\"one\").innerHTML;\r\n\tcb[2] = document.getElementById(\"two\").innerHTML;\r\n\tcb[3] = document.getElementById(\"three\").innerHTML;\r\n\tcb[4] = document.getElementById(\"four\").innerHTML;\r\n\tcb[5] = document.getElementById(\"five\").innerHTML;\r\n\tcb[6] = document.getElementById(\"six\").innerHTML;\r\n\tcb[7] = document.getElementById(\"seven\").innerHTML;\r\n\tcb[8] = document.getElementById(\"eight\").innerHTML;\r\n\tcb[9] = document.getElementById(\"nine\").innerHTML;\r\n\t\r\n\t//top row\r\n\tif (cb[1] != \"\" && cb[1] == cb[2] && cb[2] == cb[3]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[4] != \"\" && cb[4] == cb[5] && cb[5] == cb[6]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[7] != \"\" && cb[7] == cb[8] && cb[8] == cb[9]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[1] != \"\" && cb[1] == cb[4] && cb[4] == cb[7]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[2] != \"\" && cb[2] == cb[5] && cb[5] == cb[8]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[3] != \"\" && cb[3] == cb[6] && cb[6] == cb[9]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[1] != \"\" && cb[1] == cb[5] && cb[5] == cb[9]) {\r\n\t\treturn true;\r\n\t}\r\n\telse if (cb[3] != \"\" && cb[3] == cb[5] && cb[5] == cb[7]) {\r\n\t\treturn true;\r\n\t} else {\r\n\t\treturn false;\r\n\t}\r\n}//check win", "checkForWin() {\n // Check four cells to see if they're all color of current player\n // - cells: list of four (y, x) cells\n // - returns true if all are legal coordinates & all match currPlayer\n const _win = cells =>\n cells.every(\n ([y, x]) =>\n y >= 0 &&\n y < this.height &&\n x >= 0 &&\n x < this.width &&\n this.board[y][x] === this.currPlayer\n );\n\n for (let y = 0; y < this.height; y++) {\n for (let x = 0; x < this.width; x++) {\n // get \"check list\" of 4 cells (starting here) for each of the different\n // ways to win\n const horiz = [[y, x], [y, x + 1], [y, x + 2], [y, x + 3]];\n const vert = [[y, x], [y + 1, x], [y + 2, x], [y + 3, x]];\n const diagDR = [[y, x], [y + 1, x + 1], [y + 2, x + 2], [y + 3, x + 3]];\n const diagDL = [[y, x], [y + 1, x - 1], [y + 2, x - 2], [y + 3, x - 3]];\n\n // find winner (only checking each win-possibility as needed)\n if (_win(horiz) || _win(vert) || _win(diagDR) || _win(diagDL)) {\n return true;\n }\n }\n }\n }", "function checkOpen(){\n\t//console.log(\"Checking\");\n\tfor (var i=0; i<4; i++){\n\t\tfor (var j=0; j<4; j++){\n\t\t\tif (board[i][j]===0){\n\t\t\t\treturn true\n\t\t\t}\n\t\t}\n\t}\n\treturn false;\n}", "function isSolvedFn() {\n for (var i = 0; i < board.length - 1; i++) { // i < board.length because last index 15, will have 0 (empty space)\n if (board[i] != i + 1) {\n return false;\n }\n }\n return true;\n }", "function winCheck(){\n console.log(\"Fill count: \" + fillCount);\n var xOrO = [\"X\", \"O\"];\n for (i = 0; i < xOrO.length; i++){\n var currentCheck = xOrO[i];\n \n //First row horizontal match\n if (winBoard[0].value == currentCheck && winBoard[1].value == currentCheck && winBoard[2].value == currentCheck){\n console.log(\"Match 1\");\n $(\"#box-1-1, #box-1-2, #box-1-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second row horizontal match\n } else if (winBoard[3].value == currentCheck && winBoard[4].value == currentCheck && winBoard[5].value == currentCheck){\n console.log(\"Match 2\");\n $(\"#box-2-1, #box-2-2, #box-2-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Third row horizontal match\n } else if (winBoard[6].value == currentCheck && winBoard[7].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 3\");\n $(\"#box-3-1, #box-3-2, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //First column vertical match\n } else if (winBoard[0].value == currentCheck && winBoard[3].value == currentCheck && winBoard[6].value == currentCheck){\n console.log(\"Match 4\");\n $(\"#box-1-1, #box-2-1, #box-3-1\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second column vertical match\n } else if (winBoard[1].value == currentCheck && winBoard[4].value == currentCheck && winBoard[7].value == currentCheck){\n console.log(\"Match 5\");\n $(\"#box-1-2, #box-2-2, #box-3-2\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Third column vertical match\n } else if (winBoard[2].value == currentCheck && winBoard[5].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 6\");\n $(\"#box-1-3, #box-2-3, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //First diagonal match\n } else if (winBoard[0].value == currentCheck && winBoard[4].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 7\");\n $(\"#box-1-1, #box-2-2, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second diagonal match\n } else if (winBoard[2].value == currentCheck && winBoard[4].value == currentCheck && winBoard[6].value == currentCheck){\n console.log(\"Match 8\");\n $(\"#box-1-3, #box-2-2, #box-3-1\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n } else if (fillCount == 9){\n console.log(\"Draw\");\n winInform(undefined, true);\n }\n }\n}", "function diagonalWinCheck() {\r\n for (var col = 0; col < 5; col++) {\r\n for (var row = 0; row < 7; row++) {\r\n if (colorMatchCheck(returnColor(row,col), returnColor(row+1,col+1) ,returnColor(row+2,col+2), returnColor(row+3,col+3))) {\r\n console.log('diag');\r\n reportWin(row,col);\r\n return true;\r\n }else if (colorMatchCheck(returnColor(row,col), returnColor(row-1,col+1) ,returnColor(row-2,col+2), returnColor(row-3,col+3))) {\r\n console.log('diag');\r\n reportWin(row,col);\r\n return true;\r\n }else {\r\n continue;\r\n }\r\n }\r\n }\r\n}", "checkRows() {\n let linesRemoved = 0;\n for (let i = this.board.length - 1; i >= 0; i--) {\n let numberOfBlocks = 0;\n let removed = false;\n\n for (let j = 0; j < this.board[i].length; j++) {\n let sign = this.board[i][j];\n\n // The row is not full; don't remove it\n if (sign === \"\") {\n break;\n } else {\n numberOfBlocks++;\n }\n\n // If row is full; Empty all collumns\n if (numberOfBlocks == this.board[i].length) {\n removed = this.removeRow(i);\n linesRemoved++;\n }\n }\n\n if (removed) {\n i++;\n removed = false;\n }\n }\n\n if (linesRemoved > 0) {\n this.score.addScore(linesRemoved, this.level);\n }\n }", "function isFull(board) {\n for (var i = 0; i < 3; i++) {\n for (var j = 0; j < 3; j++) {\n if (board[i][j] == 0)\n return false;\n }\n }\n return true;\n}", "function diagnolCheck1(){\n for (let col = 0; col < 4; col++){\n for (row = 0; row <3; row++){\n if (colorMatchCheck(tableRow[row].children[col].style.backgroundColor, tableRow[row+1].children[col+1].style.backgroundColor,\n tableRow[row+2].children[col+2].style.backgroundColor,tableRow[row+3].children[col+3].style.backgroundColor)){\n return true;\n }\n }\n}\n}", "_checkTurnEnd() {\n let p0alive=false, p1alive=false;\n for (let i=0; i<9; i++) {\n p0alive = p0alive || !this.cells[i].isDead;\n p1alive = p1alive || !this.cells[i+9].isDead;\n }\n if (p0alive && p1alive) return (this.turn==20) ? \"draw\" : \"continue\";\n if (!p0alive && !p1alive) return \"draw\";\n return (p0alive) ? \"p0win\" : \"p1win\";\n }", "function finish () {\n const isEmptyElement = /^empty/.test(getElem(size, size).className)\n if (!isEmptyElement) return\n\n let n = 1\n const numberOfItems = (size + 1) ** 2 - 1\n\n for (let i = 0; i <= size; i++) {\n for (let j = 0; j <= size; j++) {\n if (n <= numberOfItems &&\n getElem(i, j).innerHTML !== n.toString()\n ) return\n n++\n }\n }\n\n clearTimeout(setTimer)\n saveScore(moves)\n finishWindow()\n}", "function checkWin(){\n //Across horizontals\n for(i=0; i<3; i++){\n if(check3Checked(board[`${rowCode[i]}${colCode[0]}`],board[`${rowCode[i]}${colCode[1]}`],board[`${rowCode[i]}${colCode[2]}`]) === true){\n win = true;\n //Checks first column of row to see who won. X = player, O = computer\n if(board[`${rowCode[i]}${colCode[0]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[i]}${colCode[0]}`] === 'O'){\n console.log('Computer has won!');\n } \n }\n }\n //Across verticals\n for(i=0; i<3; i++){\n if(check3Checked(board[`${rowCode[0]}${colCode[i]}`],board[`${rowCode[1]}${colCode[i]}`],board[`${rowCode[2]}${colCode[i]}`]) === true){\n win = true;\n //Checks first row of column to see who won. X = player, O = computer\n if(board[`${rowCode[0]}${colCode[i]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[i]}${colCode[i]}`] === 'O'){\n console.log('Computer has won!');\n } \n }\n }\n //Across diagonals\n if (check3Checked(board[`${rowCode[0]}${colCode[0]}`],board[`${rowCode[1]}${colCode[1]}`],board[`${rowCode[2]}${colCode[2]}`]) === true){\n win = true;\n if(board[`${rowCode[0]}${colCode[0]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[0]}${colCode[0]}`] === 'O'){\n console.log('Computer has won!');\n }\n }\n if (check3Checked(board[`${rowCode[0]}${colCode[2]}`],board[`${rowCode[1]}${colCode[1]}`],board[`${rowCode[2]}${colCode[0]}`]) === true){\n win = true;\n if(board[`${rowCode[0]}${colCode[2]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[0]}${colCode[2]}`] === 'O'){\n console.log('Computer has won!');\n }\n }\n\n //Tie: No win despite all avaiableMoves ===0 (all possible moves exhausted)\n if (availableMoves.length === 0 && win === false){\n console.log(\"Tie!\")\n }\n }", "function checkColumnForFour(){\n for(i=0; i<39; i++){\n\n let columnOfFour = [i,i+width, i+width*2, i+width*3]\n let decidedColor = squares[i].style.backgroundImage\n const isBlack = squares[i].style.backgroundImage === ''\n\n if (columnOfFour.every(index => squares[index].style.backgroundImage === decidedColor && !isBlack)){\n score += 4\n squareDisplay.innerHTML= score\n columnOfFour.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n}", "function test8() {\n currentPiece = new I();\n currentPiece.moveHor(1)\n updateGraphics();\n return !currentPiece.coords.some(x => board[x[0]][x[1]] !== currentPiece.color);\n}" ]
[ "0.76263773", "0.7209189", "0.71142435", "0.6995599", "0.69557774", "0.6913705", "0.69042474", "0.6875021", "0.68453753", "0.6830001", "0.6826673", "0.66988456", "0.6677639", "0.6663204", "0.6661953", "0.6578312", "0.6543066", "0.6514801", "0.6503623", "0.6491095", "0.64880407", "0.6471255", "0.64529055", "0.642657", "0.6416476", "0.6403182", "0.63281965", "0.63190776", "0.62853044", "0.6277881", "0.62753856", "0.62738264", "0.6263846", "0.62621063", "0.6258681", "0.6255509", "0.62537915", "0.6250617", "0.62450516", "0.6241058", "0.6239569", "0.6238843", "0.6216688", "0.6215744", "0.6212035", "0.62100977", "0.6205224", "0.62014496", "0.61968297", "0.6196429", "0.6190595", "0.6185889", "0.6183466", "0.6179821", "0.61720556", "0.61699146", "0.61553067", "0.61540437", "0.6153543", "0.6148006", "0.61343056", "0.61251605", "0.6116808", "0.61156243", "0.61102736", "0.61091185", "0.61086637", "0.6093435", "0.60808706", "0.60755235", "0.6066462", "0.60596067", "0.6042811", "0.60376143", "0.6034533", "0.6034453", "0.6033614", "0.6022134", "0.60141504", "0.6003501", "0.6000225", "0.5993792", "0.5990787", "0.59907335", "0.5986718", "0.59852654", "0.5985067", "0.59808713", "0.5979183", "0.5975855", "0.5973309", "0.59704095", "0.59696025", "0.59689695", "0.59593314", "0.5958952", "0.595455", "0.595344", "0.59526235", "0.59495103" ]
0.59682125
94
unCheck returns which of the large boards you are in
function unCheck(){ return "." + wboxes[num2]; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "cleanBoard(treeCheck) {\n for (let cell of this.board) {\n if (!treeCheck.includes(cell.index)) {\n cell.hasTree = false;\n cell.myTree = false;\n cell.ennemyTree = false;\n }\n }\n }", "function unconstrained(board) {\n var bits = figurebits(board);\n var results = [];\n for (var freedom = 0; freedom < 10; freedom++) {\n results.push([]);\n }\n for (var pos = 0; pos < 81; pos++) {\n if (board[pos] === null) {\n results[listbits(bits.allowed[pos]).length].push(pos);\n }\n }\n var result = [];\n for (freedom = results.length - 1; freedom >= 0; --freedom) {\n shuffle(results[freedom]);\n result.push.apply(result, results[freedom]);\n }\n return result;\n}", "function findOpen(checkBoard){\n var empties = [];\n for (var i=0; i<checkBoard.length; i++){\n if(Number.isInteger(checkBoard[i]))\n empties.push(checkBoard[i]);\n }\n return empties;\n }", "uncover({ row, column }) {\n if (state.flags[row][column] || gameOver || this.victory) {\n return []\n }\n if (state.board[row][column] === -1) {\n gameOver = true\n return [{ row, column, content: 'bomb' }]\n }\n\n return recursiveUncover(row, column, [])\n }", "function unconstrained(board) {\n var bits = figurebits(board);\n var results = [];\n for (var freedom = 0; freedom < lib.N + 1; freedom++) {\n results.push([]);\n }\n for (var pos = 0; pos < lib.S; pos++) {\n if (board[pos] === null) {\n results[listbits(bits.allowed[pos]).length].push(pos);\n }\n }\n var result = [];\n for (freedom = results.length - 1; freedom >= 0; --freedom) {\n shuffle(results[freedom]);\n result.push.apply(result, results[freedom]);\n }\n return result;\n}", "underCheck(color, sideBoard) {\n const kp = this.kingPos[color];\n const mirrorSide = sideBoard[0][kp[0]][kp[1]] != V.EMPTY ? 1 : 2;\n let saveBoard = this.board;\n this.board = sideBoard[mirrorSide - 1];\n let res = this.isAttacked(kp, [V.GetOppCol(color)]);\n this.board = saveBoard;\n return res;\n }", "function clearBoard() {\n for (i=0; i<=maxX; i++) {\n for (j=0; j<=maxY; j++) {\n with (cellArray[arrayIndexOf(i,j)]) {\n isExposed = false;\n isBomb = false;\n isFlagged = false;\n isMarked = false;\n isQuestion = false;\n neighborBombs = 0; } } } }", "function clearBoard() {\n for(x = 0; x < 7; x += 1){\n for(y = 0; x <7; x += 1){\n checkerboard[x][y] === null;\n }\n }\n \n}", "checkCompletedBoard(){\n let totalSquares = board.columnCount * board.rowCount;\n let dustedSquaresCount = 0;\n for(let checkColumn=0; checkColumn<board.columnCount; checkColumn++) {\n for(let checkRow=0; checkRow<board.rowCount; checkRow++) {\n let s = board.squares[checkColumn][checkRow];\n if (board.squares[checkColumn][checkRow].dusted===1) {\n dustedSquaresCount++;\n }\n }\n }\n if (dustedSquaresCount===totalSquares){\n level.boardFinished();\n }\n }", "function clean(isCpu, ind) {\n\tvar arr=ac(isCpu);\n\tarr[ind].blockActivated=0;\n\tarr[ind].chosenBlocker=-1;\n\n\tif (arr.length>=MAX_ACTIVE)\n\t\tarr[ind].hp = Math.max(arr[ind].hp - 5, 0);\n\n\tif (arr.length>1) {\n\t\tvar sameGame = true;\n\t\tvar fastestSpeed=0;\n\t\tvar game = arr[ind].originalgame;\n\t\tfor (var i=0;i<arr.length;i++) {\n\t\t\tif (arr[i].speed>fastestSpeed)\n\t\t\t\tfastestSpeed=arr[i].speed;\n\t\t\tif (arr[i].originalgame != game)\n\t\t\t\tsameGame=false;\n\t\t}\n\t\tif (sameGame) {\n\t\t\tconsole.log(\"Same Game Boost!\");\n\t\t\tfor (var k=0;k<arr.length;k++)\n\t\t\t\tarr[k].speed = fastestSpeed;\n\t\t}\n\t}\n\n}", "static resetPreviousBoards() {\n BoardNode.previousBoards = {};\n }", "function emptySquares() {\r\n return origBoard.filter((elm, i) => i===elm);\r\n}", "uncoverEmptyTiles(theRow, theCol, theBoard) {\n\n /* gets all surrounding tiles to tile at [xpos][ypos] */\n\n let surround = this.checkSurroundingArea(theRow, theCol, theBoard);\n\n surround.map(tile => {\n\n /* Check if this tile isn't revealed, flagged or a mine and is empty */\n if (!tile.mine && !tile.revealed && !tile.flag) {\n\n theBoard[tile.row][tile.col].revealed = true;\n\n /* since this tile is empty, check recursively all around this tile too */\n if (tile.mineCount === 0) {\n\n this.uncoverEmptyTiles(tile.row, tile.col, theBoard);\n\n }\n }\n\n });\n\n return theBoard;\n }", "function pruneNums(board, origPos) {\n board.board[origPos].availableNums = shuffleArr(possibleNums(board.yLines[board.board[origPos].y].concat(board.xLines[board.board[origPos].x], board.boxes[board.board[origPos].boxId])));\n }", "check() {\r\n //check if all cells are taken\r\n if(this.board.every(row=>row.every(cell=>cell==1 || cell ==2))) return 3;\r\n for (var x = 0; x < 6; x++) {\r\n //For each row\r\n for (var y = 0; y < 7; y++) {\r\n //for each cell in row\r\n if(this.board[x][y] != 0) {\r\n //space occupied, check\r\n\r\n //check right\r\n var n = this.board[x][y]\r\n if(r(x, y, this.board).s) {\r\n this.board = r(x, y, this.board).d\r\n return n\r\n }\r\n if(u(x, y, this.board).s) {\r\n this.board = u(x, y, this.board).d\r\n return n\r\n }\r\n if(dl(x, y, this.board).s) {\r\n this.board = dl(x, y, this.board).d\r\n return n\r\n }\r\n if(dr(x, y, this.board).s) {\r\n this.board = dr(x, y, this.board).d\r\n return n\r\n }\r\n }\r\n\r\n }\r\n }\r\n return 0\r\n }", "unmoveChess() {\n\t\tif (this.moves_stack.length == 0) return;\n\n\t\tthis.passant_stack.pop();\n\t\tthis.passant_pawn = this.passant_stack[this.passant_stack.length - 1];\n\n\t\tlet prev_move = this.unstackEatenPiece();\n\n\t\tlet newGrid = this.chessboard[prev_move.new_x][prev_move.new_y];\n\t\tlet oldGrid = this.chessboard[prev_move.old_x][prev_move.old_y];\n\t\tlet eatenGrid = this.chessboard[prev_move.eaten_x][prev_move.eaten_y];\n\t\tlet eaten_piece = prev_move.eaten_piece;\n\t\tlet flag = prev_move.flag;\n\n\t\t// this.revertMoveHistory();\n\n\t\t//===================== Special Moves ========================\n\n\t\t//Castle Move\n\t\tif (flag == Const.FLAG_KING_CASTLE) {\n\t\t\tthis.unmoveCastleKing(newGrid, oldGrid);\n\t\t}\n\n\t\t//====================== Redraw Pieces =======================\n\n\t\t//Copy newGrid piece for oldGrid.\n\t\toldGrid.piece = newGrid.piece;\n\n\t\t//====================== Update Miscs =======================\n\n\t\t//Pawn to Queen Move\n\t\tif (flag == Const.FLAG_PAWN_TO_QUEEN) {\n\t\t\tthis.unmovePawnToQueen(newGrid, oldGrid, eaten_piece);\n\t\t}\n\n\t\t//Update king position\n\t\tthis.king_grid[this.get_piece(newGrid).team] = newGrid == this.king_grid[this.get_piece(newGrid).team] ? oldGrid : this.king_grid[this.get_piece(newGrid).team];\n\n\t\t//Clear new grid piece\n\t\tnewGrid.piece = -1;\n\n\t\t//Restore piece if being eaten\n\t\tthis.unmoveEatPiece(eatenGrid, eaten_piece);\n\n\t\t//Update move counter and switch turn\n\t\tthis.moves_applied -= 1;\n\n\t\t//Switch turn\n\t\tthis.switchTurn();\n\n\t\t//Color old and new grids\n\t\tthis.colorLatestMove(newGrid, oldGrid);\n\t}", "function uncheckSolution()\n\t\t{\n\t\t\tallCells = puzzleCells.getElementsByTagName(\"td\");\n\t\t\tfor(i=0; i < allCells.length; i++) \n\t\t\t{\n\t\t\t\tif(allCells[i].style.backgroundColor == \"red\")\n\t\t\t\t{\n\t\t\t\t\n\t\t\t\t\tallCells[i].style.backgroundColor = \"black\";\n\t\t\t\t}\n\t\t\t}\n\t\t\tdocument.hanjieForm.checkCount.value = null;\n\t\t}", "function resetBoard() {\n isOneTileFlipped = false;\n lockBoard = false;\n firstTile = null;\n secondTile = null;\n}", "function pruneOldBoards() {\n\t\t\t// cleaning up old games\n\t\t\tgameInfo = gameMaster.getGameInfo();\n\t\t\tvar game = gameMaster.getGame();\n\t\t\tvar clientId_user = gameMaster.getChannelMembers();\n\t\t\tfor(var clientId in gameBoards) {\n\t\t\t\tif(gameBoards.hasOwnProperty(clientId)) {\n\t\t\t\t\tvar gameBoard = gameBoards[clientId];\n\t\t\t\t\tif(!(clientId in clientId_user)) {\n\t\t\t\t\t\t// This game board is for a user\n\t\t\t\t\t\t// who has left, so we can delete it.\n\t\t\t\t\t\tgamesDiv.removeChild(gameBoard.div);\n\t\t\t\t\t\tdelete gameBoards[clientId];\n\t\t\t\t\t} else if(gameBoard.gameInstance.constructor.getGameName() != gameInfo.gameName) {\n\t\t\t\t\t\t// This game instance is the wrong type of game\n gameBoard.gameInstance.dispose();\n delete gameBoard.gameInstance;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function checkDestroy() {\n for (let i = 0; i < height; i++) {\n let cnt = 0;\n for (let j = 0; j < width; j++) {\n if (gameBoardData[i][j]) cnt++;\n }\n if (cnt != 10) continue\n for (let j = 0; j < 10; j++) {\n gameBoard.removeChild(allShapePos[i][j]);\n allShapePos[i][j] = null;\n gameBoardData[i][j] = 0;\n }\n for (let y = i; y > 0; y--) {\n for (let x = 0; x < width; x++) {\n if (allShapePos[y - 1][x] != null) {\n allShapePos[y][x] = allShapePos[y - 1][x];\n allShapePos[y - 1][x] = null;\n allShapePos[y][x].y += cellSize;\n }\n }\n }\n \n for (let y = i; y > 0; y--) {\n for (let x = 0; x < width; x++) {\n if (allShapePos[y][x] != null) {\n gameBoardData[y][x] = 1;\n } else {\n gameBoardData[y][x] = 0;\n }\n }\n }\n }\n}", "function setUnplayable( company) {\n var change; //Tile\n for (var i = 0; i < company.companyTiles.length; i++) {\n var tile = company.companyTiles[i];\n var x = tile.row;\n var y = tile.col;\n if (tile.top) {\n change = board[x][y + 1];\n if (!company.companyTiles.contains(change)) {\n change.subStatus = 4;\n }\n }\n if (tile.right) {\n change = board[x + 1][y];\n if (!company.companyTiles.contains(change)) {\n change.subStatus = 4;\n }\n }\n if (tile.bottom) {\n change = board[x][y - 1];\n if (!company.companyTiles.contains(change)) {\n change.subStatus = 4;\n }\n }\n if (tile.left) {\n change = grid[x - 1][y];\n if (!company.companyTiles.contains(change)) {\n change.subStatus = 4;\n }\n }\n }\n}", "function adjustAvailable() {\n if (boardIndex > 0) {\n // Remove indexnumber of already taken square from available squares\n for (let i = 0; i < 9; i++) {\n for (let valueNumber = 9; valueNumber > 0; valueNumber--) {\n if (boardFin[rowIndex][i].includes(valueNumber)) {\n indexOfReservedSquare = i;\n let indexToSplice = availableSquares.indexOf(indexOfReservedSquare);\n \n if (indexToSplice >= 0) {\n availableSquares.splice(indexToSplice, 1);\n }\n }\n }\n }\n }\n }", "function clearBoard() {\n\tuserWrongGuesses = 0;\n\tmaxWrongGuesses = 0;\n\n\twhile (board.firstChild) {\n\t\tboard.removeChild(board.firstChild); //remove board elements\n\t}\n\n\twhile (strikes.firstChild) {\n\t\tstrikes.removeChild(strikes.firstChild); //remove strikes elements (missed guesses)\n\t}\n\n\twhile (userGuessesArr.length) {\n\t\tuserGuessesArr.pop(); //reset array of user guesses\n\t}\n}", "function removeClears(board, real) {\n\t var clears = 0;\n\t for(var i = 0; i < BOARD_HEIGHT; i++) {\n\t var rowFull = true;\n\t for(var j = 0; j < BOARD_WIDTH; j++) {\n\t if(board[i][j] == -1){\n\t rowFull = false;\n\t break;\n\t }\n\t }\n\t if(rowFull){\n\t clears += 1;\n\t board.splice(i, 1);\n\t i--;\n\t var newRow = [];\n\t for (var k = 0; k < board[0].length; k++) {\n\t newRow.push(-1);\n\t }\n\t board.splice(0, 0, newRow);\n\t }\n\t }\n\t return clears;\n\t}", "emptyIndexies(board){\n return board.filter(tile => tile != \"o\" && tile != \"x\");\n }", "function missileCheck() {\n\n return counter--;\n\n} //End missileCheck", "function verifyBoard() {\n let usedNum = {};\n for (let i = 0; i < board.length; i++) {\n for (let j = 0; j < board.length; j++) {\n if (usedNum[board[i][j]]) {\n return false\n } else {\n usedNum[board[i][j]] = true;\n }\n }\n }\n return true\n}", "addToPreviouslyEncountered() {\n BoardNode.previousBoards[this.hash()] = null;\n }", "function freeCells(board) {\r\n var emptyCells = 0;\r\n\r\n for (var i = 1; i < 10; i++) {\r\n if (board.cellFree(i)) emptyCells++;\r\n }\r\n\r\n return emptyCells;\r\n}", "verifyUP(currentID) { return Math.floor(currentID / this.boardWidth) !== 0; }", "checkIfPieceAtSquare(board, expectedMoves){\n expectedMoves.forEach(move => {\n\n let myPieceAtSquare = board.getPiece(move);\n // should returns this.board[row][col]\n console.log(\"myPieceAtSquare\", myPieceAtSquare)\n\n if(myPieceAtSquare){\n expectedMoves.pop(move)\n }\n\n });\n return expectedMoves\n }", "function emptySquares() {\n console.log('mode=', mode);\n console.log('Empty Squares: ', origBoard.filter(s => typeof s == \"number\"));\n return origBoard.filter(s => typeof s == \"number\");\n}", "findRevealedTiles(theBoard) {\n\n let {rows, cols} = this.props;\n let revealed = 0; \n\n for(let i = 0; i < rows; i++) {\n for(let j = 0; j < cols; j++) {\n if(theBoard[i][j].revealed) {\n revealed += 1;\n }\n }\n }\n\n return revealed;\n }", "function emptysquares(){\r\n \treturn origBoard.filter(s => typeof s == 'number');\r\n }", "function chk(depth) {\n for (z in combos) {\n j = x = o = grid;\n while (j--) {\n k = combos[z][j];\n board[k] > 0 && x--;\n board[k] < 0 && o--;\n }\n if (!x) return size - depth; // x won\n if (!o) return depth - size; // o won\n }\n }", "function removeOutOfBoundObj() {\n gameState.enemies.getChildren().forEach(enemy => {\n if (enemy.x > config.width + HALF_OBJ_PIXEL || enemy.x < -HALF_OBJ_PIXEL) {\n gameState.enemies.remove(enemy);\n }\n });\n gameState.platformsEven.getChildren().forEach(platform => {\n if (platform.x > config.width + HALF_OBJ_PIXEL * 2 || platform.x < -HALF_OBJ_PIXEL * 2) {\n gameState.platformsEven.remove(platform);\n }\n });\n gameState.platformsOdd.getChildren().forEach(platform => {\n if (platform.x > config.width + HALF_OBJ_PIXEL * 2 || platform.x < -HALF_OBJ_PIXEL * 2) {\n gameState.platformsOdd.remove(platform);\n }\n });\n}", "function gameOver(){\r\n let tempGameBoard1 = [], tempGameBoard2 = [], tempGameBoard3 = [], tempGameBoard4 = [];\r\n // Creates 4 game boards, 1 for each direction\r\n for (let i = 0; i < gameBoard.length; i++){\r\n tempGameBoard1[i] = gameBoard[i].slice();\r\n tempGameBoard2[i] = gameBoard[i].slice();\r\n tempGameBoard3[i] = gameBoard[i].slice();\r\n tempGameBoard4[i] = gameBoard[i].slice();\r\n }\r\n // checks up\r\n rotateGrid(tempGameBoard1);\r\n addRightwards(tempGameBoard1);\r\n rotateGrid(tempGameBoard1);\r\n rotateGrid(tempGameBoard1);\r\n rotateGrid(tempGameBoard1);\r\n // checks right\r\n addRightwards(tempGameBoard2);\r\n // checks downwards\r\n rotateGrid(tempGameBoard3);\r\n rotateGrid(tempGameBoard3);\r\n rotateGrid(tempGameBoard3);\r\n addRightwards(tempGameBoard3);\r\n rotateGrid(tempGameBoard3);\r\n // checks left\r\n rotateGrid(tempGameBoard4);\r\n rotateGrid(tempGameBoard4);\r\n addRightwards(tempGameBoard4);\r\n rotateGrid(tempGameBoard4);\r\n rotateGrid(tempGameBoard4);\r\n\r\n let flattenedGame = [...gameBoard[0], ...gameBoard[1], ...gameBoard[2], ...gameBoard[3]];\r\n let flattenedTemp1 = [...tempGameBoard1[0], ...tempGameBoard1[1], ...tempGameBoard1[2], ...tempGameBoard1[3]];\r\n let flattenedTemp2 = [...tempGameBoard2[0], ...tempGameBoard2[1], ...tempGameBoard2[2], ...tempGameBoard2[3]];\r\n let flattenedTemp3 = [...tempGameBoard3[0], ...tempGameBoard3[1], ...tempGameBoard3[2], ...tempGameBoard3[3]];\r\n let flattenedTemp4 = [...tempGameBoard4[0], ...tempGameBoard4[1], ...tempGameBoard4[2], ...tempGameBoard4[3]];\r\n\r\n // Checks that all the gameboards are identical, if the gameboards are NOT identical\r\n // the game is NOT over\r\n for (let i = 0; i < 16; i++){\r\n if (flattenedGame[i] !== flattenedTemp1[i] || flattenedGame[i] !== flattenedTemp2[i] || flattenedGame[i] !== flattenedTemp3[i] || flattenedGame[i] !== flattenedTemp4[i]){\r\n console.log(\"GAMES NOT OVER\");\r\n break;\r\n } else if (i === 15 && (flattenedGame[i] === flattenedTemp1[i] || flattenedGame[i] === flattenedTemp2[i] || flattenedGame[i] === flattenedTemp3[i] || flattenedGame[i] === flattenedTemp4[i])){\r\n console.log(\"GAMES OVER!! :(\");\r\n window.confirm('Game over, press the \"New Game\" button to start a new game.');\r\n }\r\n }\r\n}", "function undrawPiece() {\nfor (var i =0; i<active.location.length;i++){\n row = active.location[i][0];\n col = active.location[i][1];\n if( grid[row][col] !== BORDER){\n\n\n ctx.fillStyle = \"black\";\n ctx.fillRect(col * SQUARE_SIZE, row * SQUARE_SIZE, SQUARE_SIZE, SQUARE_SIZE);\n ctx.strokeStyle = \"white\";\n ctx.strokeRect(col * SQUARE_SIZE, row * SQUARE_SIZE, SQUARE_SIZE, SQUARE_SIZE);\n grid[row][col] = -1;}\n}\n}", "function uncheck(check)\n{\n var c1 = document.getElementById(\"c1\");\n var c2 = document.getElementById(\"c2\");\n var c3 = document.getElementById(\"c3\");\n var c4 = document.getElementById(\"c4\");\n var c5 = document.getElementById(\"c5\");\n var c6 = document.getElementById(\"c6\");\n var c7 = document.getElementById(\"c7\");\n var c8 = document.getElementById(\"c8\");\n\n var s1 = document.getElementById(\"s1\");\n var s2 = document.getElementById(\"s2\");\n var s3 = document.getElementById(\"s3\");\n var s4 = document.getElementById(\"s4\");\n var s5 = document.getElementById(\"s5\");\n var s6 = document.getElementById(\"s6\");\n var s7 = document.getElementById(\"s7\");\n var s8 = document.getElementById(\"s8\");\n \n if (c8.checked == true && check == 1)\n {\n c1.checked = false;\n c2.checked = false;\n c3.checked = false;\n c4.checked = false;\n c5.checked = false;\n c6.checked = false;\n c7.checked = false;\n checkRefresh(); \n }\n \n if (check == 2)\n {\n \tc8.checked = false;\n \tcheckRefresh();\n }\n\n if (s8.checked == true && check == 3)\n {\n s1.checked = false;\n s2.checked = false;\n s3.checked = false;\n s4.checked = false;\n s5.checked = false;\n s6.checked = false;\n s7.checked = false;\n checkRefresh(); \n }\n \n if (check == 4)\n {\n \ts8.checked = false;\n \tcheckRefresh();\n }\n}", "function clearState() {\n checkerState.SelectedPiece = 0;\n checkerState.Moves = [];\n clearAvaliableMoves();\n }", "function resetBoard() {\n board = [];\n $(__BOARD__).children().remove();\n let nbTilesBuilt = 0;\n let arrayTmp = [];\n board.push(arrayTmp);\n let index1D = 0;\n let index2D = -1;\n while(nbTilesBuilt < nbTiles) {\n if(index2D !== 0 && index2D % (nbColumns - 1) === 0) {\n arrayTmp = [];\n board.push(arrayTmp);\n index1D++;\n index2D = 0;\n } else {\n index2D++;\n }\n arrayTmp.push(__BLACK_TILE_CLASS__);\n $(__BOARD__).append(\"<div data-index-1d='\" + index1D + \"' data-index-2d='\" + index2D + \"' class='\" + __BLACK_TILE_CLASS__ +\n \"' style='width:\"+ sizeTile +\"px; height:\"+ sizeTile +\"px;'></div>\");\n nbTilesBuilt++;\n }\n}", "function moveDown(board, emptyIdx){\n\tfor(let i = emptyIdx; i < board.HEIGHT - 1; i++){\n\t\tlet copy = [];\n\t\tfor(let j = 0; j < board.WIDTH; j++){\n\t\t\tcopy.push(board.board[i+1][j]);\n\t\t}\n\t\tboard.board[i] = copy;\n\t}\n\tfor(let i = 0; i < board.WIDTH; i++){\n\t\tboard.board[board.HEIGHT - 1][i] = {isEmpty: () => true, color: () => 'gray'};\n\t}\n\tboard.highestPiece -= 1;\n}", "function notMatched() {\n checkCards[0].classList.remove(\"open\", \"show\");\n checkCards[1].classList.remove(\"open\", \"show\");\n \n checkCards = [];\n \n cardsBoard.classList.remove(\"stop-event\");\n}", "function toggleSize(){\n var elem = document.getElementsByClassName('board')[0];\n while (elem.firstChild) {\n elem.removeChild(elem.firstChild);\n }\n if(board_size === 3){\n board_size = 4;\n } else if(board_size === 4){\n board_size = 6;\n } else if(board_size === 6){\n board_size = 3;\n }\n resetBoard();\n}", "function pop(row,column,board){\n var ret=[];\n var length=board.length;\n var width=board[0].length;\n if(row!==-1 && row<length && column!==-1 && column<width && board[row][column].open!==1 && board[row][column].flag!==true){\n board[row][column].open=1;\n ret[0]=[row,column];\n /*\n lup up rup\n l clicked cell r\n ldown down rdown\n */\n if(board[row][column].value===0){\n ret=ret.concat(pop(row-1,column,board));\n ret=ret.concat(pop(row-1,column-1,board));\n ret=ret.concat(pop(row-1,column+1,board));\n ret=ret.concat(pop(row+1,column,board));\n ret=ret.concat(pop(row+1,column-1,board));\n ret=ret.concat(pop(row+1,column+1,board));\n ret=ret.concat(pop(row,column-1,board));\n ret=ret.concat(pop(row,column+1,board));\n }\n }\n /*returned indexes of cells that are opened*/\n return ret;\n}", "function prune(arr){\r\n//\tGM_log(\"arr.length : \"+arr.length);\r\n\tvar i = 0;\r\n\tfor(j in arr){\r\n\t\ti = j;\r\n\t\t// excluding i where i-1 or i+1 doesn't exist\r\n\t\tif(i > 0 && i < (arr.length -1)){\r\n\t\t\tvar test = Math.abs(arr[i*1+1] - arr[i-1]);\r\n\t\t//\tGM_log(\"test : \"+test+\" = arr[\"+i+\"+1] : \"+arr[i+1]+\" - arr[\"+i+\"-1] : \"+arr[i-1]);\r\n\t\t//\tGM_log(\"All [i] - i : \"+i+\" -> test : \"+test);\r\n\t\t\tif(test < smallest){\r\n\t\t//\t\tGM_log(\"i : \"+i+\" -> test : \"+test);\r\n\t\t\t\tsmallest = test;\r\n\t\t\t\trememberI = i;\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n//\tGM_log(\"rememberI : \"+rememberI);\r\n\treturn rememberI;\r\n}", "function keepState(cell, filledCells) {\n const cellN = gameMatrix.indexOf(cell);\n return [...filledCells, cellN].sort((a, b) => a - b);\n}", "function uncheck() {\n document.querySelector(\"#mcp1\").checked = false;\n document.querySelector(\"#mcp2\").checked = false;\n document.querySelector(\"#mcp3\").checked = false;\n document.querySelector(\"#mcp4\").checked = false;\n\n }", "function kill(){\n\tfor (var i = chunks.length - 1; i >= 0; i--) {\n\t\tfor (var y = chunks[i].cells.length - 1; y >= 0; y--) {\n\t\t\tfor (var z = chunks[i].cells[y].length - 1; z >= 0; z--) {\n\t\t\t\tcell = chunks[i].cells[y][z];\n\t\t\t\tif (cell.k == 0){\n\t\t\t\t\tcell.a = 0;\n\t\t\t\t}\n\t\t\t\telse if(cell.k == 1){\n\t\t\t\t\tcell.a = 1;\n\t\t\t\t}\n\t\t\t};\n\t\t};\n\t};\n\n\tkillReset();\n}", "function clearAvailable() {\n let len = gameBoard.length;\n\n for(i = 0; i < len; ++i){\n if(availablePiece(gameBoard[i])){\n gameBoard[i] = gameBoard[i].substring('available/'.length);\n } else if(gameBoard[i] === 'available'){\n gameBoard[i] = null;\n }\n }\n}", "function check_back(){\n\tvar child = image.childNodes;\n\tfor(var i=0;i<16;i++){\n\t\tif(child[i].id!==\"_piece_\"+i) return false;\n\t}\n\treturn true;\n}", "function _removeFromStack(state){\n\t\tvar res = [];\n\t\tfor(var ii = 0; ii < _statesStack.length; ii++){\n\t\t\tvar val = _statesStack[ii];\n\t\t\tif(val != state){\n\t\t\t\tres.push(val);\n\t\t\t}\n\t\t}\n\t\t_statesStack = res;\n\t}", "function checkBoard() {\n\n\tfor (var w = 0; w < 3; w++) {\n\t\tif (board[w]+board[w+3]+board[w+6]==3 || board[3*w]+board[3*w+1]+board[3*w+2]==3 || board[0]+board[4]+board[8]==3 || board[2]+board[4]+board[6]==3) {\n\t\t\tvar info = isHumanTimes?\"You Win, unbelieveble\":'You lose'\n\t\t\tif (confirm(info+', continue?') == true) {\n \t\t\t\t\treset();\n \t\t\t\t\treturn;\n\t\t\t\t} else {\n \t\t\t\treturn;\n\t\t\t\t}\t\n\t\t}\n\t\tif (board[w]+board[w+3]+board[w+6]==30 || board[3*w]+board[3*w+1]+board[3*w+2]==30 || board[0]+board[4]+board[8]==30 || board[2]+board[4]+board[6]==30) {\n\t\t\tvar info = !isHumanTimes?\"You Win, unbelieveble\":'You lose'\n\t\t\tif (confirm(info+', continue?') == true) {\n \t\t\t\t\treset();\n \t\t\t\t\treturn;\n\t\t\t\t} else {\n \t\t\t\treturn;\n\t\t\t\t}\t\n\t\t}\n\t}\n\tfor (var v = 0; v < 9; v++) {\n\t\tif (board[v] === 0){\n\t\t\treturn;\n\t\t} \n\t\telse if (v === 8) {\n\t\t\t\tvar info = 'Draw, continue?'\n\t\t\t\tif (confirm(info) == true) {\n \t\t\t\t\treset();\n \t\t\t\t\treturn;\n\t\t\t\t} else {\n\t\t\t\t\tgameover = false;\n \t\t\t\treturn;\n\t\t\t\t}\t\n\t\t}\n\t}\n}", "function tetris() {\n let rowCleared = false; // tracks whether a row has been cleared\n let last = 0, top = 100; // tracks the highest and lowest rows that are cleared\n let numCleared = 0; // tracks number of rows that have been cleared\n for (let i = 0; i < 20; i++) {\n var cnt = 0; // counter\n for (let j = 0; j < 10; j++) {\n if (occupied[i][j]) cnt++;\n }\n /* if it is a tetris, remove entire row */\n if (cnt == 10) {\n numCleared++; // add one to number of rows cleared\n score += 100; // increase score\n rowCleared = true; // a row has been cleared\n last = i; // this is the lowest row cleared\n top = Math.min(top, i); // this is the highest row cleared\n // everything is set to empty\n for (let j = 0; j < 10; j++) {\n occupied[i][j] = false;\n }\n }\n }\n totalCleared += numCleared; // increment total lines cleared\n if (numCleared == 4) score += 800; // bonus if you clear more than 1 row at once\n if (rowCleared) fallDown(last, top); // drop down the blocks above after lines are cleared\n}", "function resetBoard() {\n var checkerIndex = 0;\n currentColor = \"black\";\n document.getElementById(\"currentPlayer\").innerHTML = \"Current player: \" + currentColor;\n for(var i = checkerIndex; i < 48; i++) {\n checkerArray[i].style.display = \"none\";\n if(checkerArray[i].classList.contains(\"jumpAvailable\")) {\n checkerArray[i].classList.remove(\"jumpAvailable\");\n }\n }\n var boardString = \"b:bbbbbbbbbbbb--------rrrrrrrrrrrr\";\n setBoard(boardString);\n document.getElementById(\"boardInput\").value = boardString;\n document.getElementById(\"blackCBox\").checked = false;\n document.getElementById(\"redCBox\").checked = false;\n document.getElementById(\"forcedJump\").innerHTML = \"No forced jumps.\";\n document.getElementById(\"promptButton\").disabled = true;\n turnCounter = 1;\n while(document.getElementById(\"gameRecord\").rows.length > 1) {\n document.getElementById(\"gameRecord\").deleteRow(-1);\n }\n}", "function checkBoard() {\n //make const that shows all winning arrays\n const winningArrays = [\n [0, 1, 2, 3], [41, 40, 39, 38], [7, 8, 9, 10], [34, 33, 32, 31], [14, 15, 16, 17], [27, 26, 25, 24], [21, 22, 23, 24],\n [20, 19, 18, 17], [28, 29, 30, 31], [13, 12, 11, 10], [35, 36, 37, 38], [6, 5, 4, 3], [0, 7, 14, 21], [41, 34, 27, 20],\n [1, 8, 15, 22], [40, 33, 26, 19], [2, 9, 16, 23], [39, 32, 25, 18], [3, 10, 17, 24], [38, 31, 24, 17], [4, 11, 18, 25],\n [37, 30, 23, 16], [5, 12, 19, 26], [36, 29, 22, 15], [6, 13, 20, 27], [35, 28, 21, 14], [0, 8, 16, 24], [41, 33, 25, 17],\n [7, 15, 23, 31], [34, 26, 18, 10], [14, 22, 30, 38], [27, 19, 11, 3], [35, 29, 23, 17], [6, 12, 18, 24], [28, 22, 16, 10],\n [13, 19, 25, 31], [21, 15, 9, 3], [20, 26, 32, 38], [36, 30, 24, 18], [5, 11, 17, 23], [37, 31, 25, 19], [4, 10, 16, 22],\n [2, 10, 18, 26], [39, 31, 23, 15], [1, 9, 17, 25], [40, 32, 24, 16], [9, 7, 25, 33], [8, 16, 24, 32], [11, 7, 23, 29],\n [12, 18, 24, 30], [1, 2, 3, 4], [5, 4, 3, 2], [8, 9, 10, 11], [12, 11, 10, 9], [15, 16, 17, 18], [19, 18, 17, 16],\n [22, 23, 24, 25], [26, 25, 24, 23], [29, 30, 31, 32], [33, 32, 31, 30], [36, 37, 38, 39], [40, 39, 38, 37], [7, 14, 21, 28],\n [8, 15, 22, 29], [9, 16, 23, 30], [10, 17, 24, 31], [11, 18, 25, 32], [12, 19, 26, 33], [13, 20, 27, 34]\n ];\n //now take the 4 values in each winningArray and plug them into the squares values\n\n for(let y = 0; y < winningArrays.length; y++) {\n const square1 = squares[winningArrays[y][0]];\n const square2 = squares[winningArrays[y][1]];\n const square3 = squares[winningArrays[y][2]];\n const square4 = squares[winningArrays[y][3]];\n\n //now check those arrays to see if they all have a class of player-one\n\n if(square1.classList.contains('player-one') &&\n square2.classList.contains('player-one') &&\n square3.classList.contains('player-one') &&\n square4.classList.contains('player-one')) {\n //if they do, player-one is passed as the winner\n result2.innerHTML = 'Player one wins!';\n }\n\n //now check to see if they all have the classname player two\n else if (square1.classList.contains('player-two') &&\n square2.classList.contains('player-two') &&\n square3.classList.contains('player-two') &&\n square4.classList.contains('player-two')) {\n result2.innerHTML = 'Player two wins!';\n }\n\n }\n\n }", "function clearBoard() {\n\tfor (i = 0; i < blockArr.length; i++) {\n\t\tfor (j = 0; j < blockArr[i].length; j++) {\n\t\t\tfor (k = 0; k < blockArr[i][j].length; k++) {\n\t\t\t\tblockArr[i][j][k] = 0;\n\t\t\t}\n\t\t\tblockArr[i][j][5] = -5;\n\t\t\tmechArr[i][j] = 0;\n\t\t\talchArr[i][j] = 0;\n\t\t}\n\t}\n}", "function refillBoard() {\n\n var maxIconsMissingFromCol = 0;\n\n for (var i = 0; i < BOARD_COLS; i++)\n {\n var iconsMissingFromCol = 0;\n\n for (var j = BOARD_ROWS - 1; j >= 0; j--)\n {\n var icon = getIcon(i, j);\n\n if (icon === null)\n {\n iconsMissingFromCol++;\n icon = icons.getFirstDead();\n icon.reset(i * ICON_SIZE_SPACED, -iconsMissingFromCol * ICON_SIZE_SPACED);\n icon.dirty = true;\n randomizeIconColor(icon);\n setIconPos(icon, i, j);\n tweenIconPos(icon, icon.posX, icon.posY, iconsMissingFromCol * 2);\n }\n }\n\n maxIconsMissingFromCol = Math.max(maxIconsMissingFromCol, iconsMissingFromCol);\n }\n\n game.time.events.add(maxIconsMissingFromCol * 2 * 100, boardRefilled);\n\n}", "function twoTileDownUser(num1, num2) { \r\n closedTile.unshift(tileNumber.splice(tileNumber.indexOf(num1), 1));\r\n closedTile.unshift(tileNumber.splice(tileNumber.indexOf(num2), 1));\r\n alert(\"Two tiles have removed and the closed tiles are \" + closedTile + \" remaining tiles are \" + tileNumber);\r\n} //end two-tile down function for user", "function clearPieceBoard() {\n for(var i = 0; i < 3; i++)\n for(var j = 0; j < 7; j++)\n drawPixelNext( j, i, boardColour);\n}", "function checkBoard() {\n const winningArrays = [\n [41,34,27,20],[40,33,26,19],[39,32,25,18],[38,31,24,17],[37,30,23,16],[36,29,22,15],[35,28,21,14],\n [34,27,20,16],[33,26,19,12],[32,25,18,11],[31,24,17,10],[30,23,16,9],[29,22,15,8],[28,21,14,7],\n [27,20,13,6],[26,19,12,5],[25,18,11,4,],[24,17,10,3],[23,16,9,2],[22,15,8,1],[21,14,7,0],\n [41,40,39,38],[34,33,32,31],[27,26,25,24],[20,19,18,17],[13,12,11,10],[6,5,4,3],\n [40,39,38,37],[33,32,31,30],[26,25,24,23],[19,18,17,16],[12,11,10,9],[5,4,3,2],\n [39,38,37,36],[32,31,30,29],[25,24,23,22],[18,17,16,15],[11,10,9,8],[4,3,2,1],\n [38,37,36,35],[31,30,29,28],[24,23,22,21],[17,16,15,14],[10,9,8,7],[3,2,1,0],\n [38,32,26,20],[37,31,25,19],[36,30,24,18],[35,29,23,17],\n [31,25,19,13],[30,24,18,12],[29,23,17,11],[28,22,16,10],\n [24,18,12,6],[23,17,11,5],[22,16,10,4],[21,15,9,3],\n [38,30,22,14],[39,31,23,15],[40,32,24,16],[41,33,25,17],\n [31,23,15,7],[32,24,16,8],[33,25,17,9],[33,25,17,9],[34,26,18,10],\n [24,16,8,0],[25,17,9,1],[26,18,10,2],[27,19,1,3]\n ]\n // take the 4 value in each winning array \n for (let y=0;y<winningArrays.length;y++){\n const square1=squares[winningArrays[y][0]];\n const square2=squares[winningArrays[y][1]];\n const square3=squares[winningArrays[y][2]];\n const square4=squares[winningArrays[y][3]];\n if(square1.classList.contains(\"player-one\") &&\n square2.classList.contains(\"player-one\") && \n square3.classList.contains(\"player-one\") &&\n square4.classList.contains(\"player-one\") ) {\n resultBox.classList.add(\"end\");\n gameContainer.classList.add(\"end\");\n result.textContent=\"player 1 wins!\";\n }else if ( square1.classList.contains(\"player-two\") &&\n square2.classList.contains(\"player-two\") && \n square3.classList.contains(\"player-two\") &&\n square4.classList.contains(\"player-two\")){\n result.textContent=\"player 2 wins!\"; \n resultBox.classList.add(\"end\"); \n gameContainer.classList.add(\"end\");\n }\n\n }\n }", "function removeGreySquares () {\n $('#myBoard .square-55d63').css('background', '')\n}", "function removeGreySquares () {\n $('#myBoard .square-55d63').css('background', '')\n}", "function gameOver() {\r\n\r\n var fakeOldBoard = Object.assign({}, board);\r\n var fakeNewBoard = Object.assign({}, board);\r\n\r\n //horizontal check\r\n for (var row = 0; row < boardSize; row++) {\r\n var newRow = combine(getRow(row, false), false);\r\n\r\n for (var col = 0; col < newRow.length; col++) {\r\n var newKey = tileKey(col, row);\r\n fakeNewBoard[newKey] = newRow[col];\r\n }\r\n }\r\n\r\n if (boardsEqual(fakeOldBoard, fakeNewBoard)) {\r\n //vertical check\r\n for (var col = 0; col < boardSize; col++) {\r\n var newCol = combine(getCol(col, false), false);\r\n\r\n for (var row = 0; row < newCol.length; row++) {\r\n var newKey = tileKey(col, row);\r\n fakeNewBoard[newKey] = newCol[row];\r\n }\r\n }\r\n }\r\n\r\n if (boardsEqual(fakeOldBoard, fakeNewBoard) && availableCells().length == 0) {\r\n playing = false;\r\n lossText.style.display = \"block\";\r\n }\r\n}", "function emptySquares() {\r\n // to see with x o is not empty but with no. is empty\r\n return origBoard.filter(s => typeof s == 'number');\r\n}", "function checkboard(board){\n let countcheck = 0;\n let containarray = [];\n \n // Store the shapes used\n for(let i =0; i< 15; i++){\n console.log(board[i])\n value = 0;\n for (let j=0; j<36; j++){\n isInArray = board[i].includes(value);\n isInArray2 = containarray.includes(value);\n\n if(isInArray == true && isInArray2 == false){\n containarray[j] = value\n }\n\n value++\n }\n }\n \n // Store unused shapes.\n let skipval = [];\n console.log(\"containarray\", containarray)\n \n for (let i =0; i<36; i++){\n if(containarray[i] == undefined)\n skipval.push(i);\n }\n console.log(skipval);\n \n // Ready to convert to adjacency matrix\n printboard(board, skipval, containarray)\n}", "checkPlayerOutOfPieces () {\n for (let p = 0; p < DrMario.NUM_PLAYERS; ++p) {\n if (this.players[p].piece == null && this.players[p].playerState == Player.playerStatesEnum.PLAYER_MOVE) {\n this.gameState = DrMario.gameStatesEnum.GAME_OVER\n }\n }\n }", "function cardsUnmatch() {\n\n // allow clicks again & hide unmatched cards\n for (let i = 0; i <= initialArray.length - 1; i++) {\n \tlistOfCards[i].classList.remove('no-click', 'open', 'show', 'no-match');\n }\n\n // empty openCards array\n openCards = [];\n}", "remove_top() {\n for (let i = this.gamespot.length - 1; i >= 0; i--) {\n if (this.gamespot[i] !== 0) {\n this.gamespot[i] = 0;\n return i;\n }\n }\n }", "function checkForPowerUpCollisions() {\n for (let i = 0; i < this.playerStates.length; i++) {\n const player = this.playerStates[i];\n const headPos = player.positions[0];\n const powerUpsToCollect = [];\n for (const powerUp of this.powerUps) {\n if (powerUp.x === headPos.x && powerUp.y === headPos.y) {\n powerUpsToCollect.push(powerUp);\n }\n }\n\n player.length += powerUpsToCollect.length * SNAKE_GAME_CONFIG.lengthPerPowerUp;\n this.powerUps = this.powerUps.filter(powerUp => powerUpsToCollect.indexOf(powerUp) === -1);\n }\n}", "checkRows() {\n let linesRemoved = 0;\n for (let i = this.board.length - 1; i >= 0; i--) {\n let numberOfBlocks = 0;\n let removed = false;\n\n for (let j = 0; j < this.board[i].length; j++) {\n let sign = this.board[i][j];\n\n // The row is not full; don't remove it\n if (sign === \"\") {\n break;\n } else {\n numberOfBlocks++;\n }\n\n // If row is full; Empty all collumns\n if (numberOfBlocks == this.board[i].length) {\n removed = this.removeRow(i);\n linesRemoved++;\n }\n }\n\n if (removed) {\n i++;\n removed = false;\n }\n }\n\n if (linesRemoved > 0) {\n this.score.addScore(linesRemoved, this.level);\n }\n }", "function checkWin(curr){\r\n var currentTiles=[];\r\n for(let i=0; i<boardArr.length; i++){\r\n if(boardArr[i]===curr[1]){\r\n currentTiles.push(i);\r\n }\r\n }\r\n for(let x=0; x<winCombination.length; x++){\r\n var count=0;\r\n for(let j=0; j<winCombination[x].length; j++){\r\n if(currentTiles.indexOf(winCombination[x][j])!=-1){\r\n count=count + 1;\r\n }\r\n if(count==3){\r\n gameWon=current[0]; \r\n } \r\n }\r\n }\r\n }", "cleanBoard() {\n let board = [];\n for (let r = 0; r < 6; r++) {\n let row = [];\n for (let c = 0; c < 7; c++) { row.push(null) }\n board.push(row);\n }\n this.setState({\n board,\n activePlayer: this.state.player1,\n gameOver: false,\n textMessage: \"Player 1 (Yellow) starts\",\n display: \"none\",\n });\n }", "function removePiece() {\n var block = piece.pieceName;\n for(var i = 0;i < block.length; i++)\n for(var j = 0; j < block.length; j++)\n if( block[i][j] == 1)\n drawPixel( piece.xPos +j, piece.yPos+i, boardColour);\n}", "tick() {\n let newBoard = this.makeBoard();\n let oldBoard = this.board;\n for(let z = 0; z<oldBoard.length; z++){\n let minArr = oldBoard[z];\n for(let x = 0; x<minArr.length; x++){\n if(this.livingNeighbors(z,x) < 2){\n newBoard[z][x] = 0;\n }\n else if(this.livingNeighbors(z,x) > 3){\n newBoard[z][x] = 0;\n }\n else if(oldBoard[z][x] === 0 && this.livingNeighbors(z,x) === 3){\n newBoard[z][x] = 1;\n } else {\n newBoard[z][x] = oldBoard[z][x]\n }\n }\n }\n this.board = newBoard;\n }", "function CleanUpPlayer(netPl : NetworkPlayer){ \n\tfor(var i : int = 0; i < playerList.Count; i++){ \n \tif(netPl == playerList[i].netPlr){\n \t\tif(gameManager.gameFields.gameStarted)gameManager.CleanUpPlayer(playerList[i]);\n \t\tplayerList.RemoveAt(i); \n \t\tbreak;\n \t}\n }\t\t\n}", "checkRows() {\n for (let o = 0; o < this.canvasheight / this.blockSize; o++) {\n let row = 0;\n for (let i = 0; i < this.blocks.length; i++){\n if (this.blocks[i].y === o){\n row++;\n }\n }\n\n if (row === this.canvaswidth / this.blockSize){\n this.remove(o);\n }\n }\n }", "function killWeakest(check, fails) {\n // For all groups that failed the test, filter out these that have a weaker neighbor\n for (var i = 0; i < fails.length; i++) {\n var fail = fails[i];\n if (log.debug) log.debug('FAIL-' + check.name + ': group #' + fail.group.ndx);\n if (fail.checkAgainstEnemies() !== FAILS)\n fails[i] = null;\n }\n var count = 0;\n for (i = 0; i < fails.length; i++) {\n if (!fails[i]) continue;\n fails[i].considerDead(check.name + ': liveliness=' + fails[i]._liveliness.toFixed(4));\n count++;\n }\n return count;\n}", "function clearBoardImages() {\n for (j=0; j<=maxY; j++) {\n for (i=0; i<=maxX; i++) {\n with (cellArray[arrayIndexOf(i,j)]) {\n if (document.images[imageIndexOf(i,j)].src != blankCell.src) {\n \tdocument.images[imageIndexOf(i,j)].src = blankCell.src; } } } } }", "kill(){\r\n this.lives--;\r\n this.livesLost++;\r\n if(this.lives<0){\r\n this.gameOver = true;\r\n }else{\r\n this.resetBoard();\r\n }\r\n }", "function up_down(x, y) { //black is 1----white is 2\r\n var currentChess = array[x][y];\r\n var sumOfChess = 1; // how many chess we have\r\n //upsite y--\r\n for (let i = y - 1; i >= 0; i--) {\r\n if (array[x][i] == currentChess) {\r\n sumOfChess = sumOfChess + 1;\r\n } else {\r\n break;\r\n }\r\n }\r\n //downsite y++\r\n for (let i = y + 1; i <= 14; i++) {\r\n if (array[x][i] == currentChess) {\r\n sumOfChess = sumOfChess + 1;\r\n } else {\r\n break;\r\n }\r\n }\r\n return sumOfChess;\r\n }", "function clearHoldPiece() {\n for(var i = 0; i < 3; i++)\n for(var j = 0; j < 7; j++)\n drawPixelHold( j, i, boardColour);\n}", "function isBoardFull(){\n let board = $box.map((index, currBox) => {\n let $currBox = $(currBox);\n return isEmpty($currBox);\n });\n return !board.get().includes(true);\n }", "function resetBoard() {\n [hasFlippedCard, lockBoard] = [false, false];\n [firstCard, secondCard] = [null, null];\n // if all the cards have been matched then start gameOver function.\n if (matchedCards === 9) {\n gameOver();\n }\n}", "function clearBoard() {\n\tbgTileLayer.removeChildren();\n\tpieceLayer.removeChildren();\n\tfgTileLayer.removeChildren();\n}", "function removeExitMoves(moves) {\n return moves.map(move => (move >= blackOutCellId || move <= whiteOutCellId) ? null : move);\n}", "breakPointUnmatch() {\n\t\t$(\".sectionLeft\").removeClass(\"fullSection\");\n\t\t$(\".sectionRight\").removeClass(\"fullSection\");\n\t\t$(\".sectionLeft\").removeClass(\"hiddenSection\");\n\t\t$(\".sectionRight\").removeClass(\"hiddenSection\");\n\t\tResponsiveLayoutManager.toggleToggleButton(false);\n\t}", "check(x, y, board = this.map) {\n let color = board[y][x];\n if (color === \"⚪\") return 1;\n //horizontal\n if (\n this.search(x, y, color, 1, 0, 0) +\n this.search(x, y, color, -1, 0, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, 1, 1, 0) +\n this.search(x, y, color, -1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, -1, 1, 0) +\n this.search(x, y, color, 1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //vertical\n if (\n this.search(x, y, color, 0, 1, 0) +\n this.search(x, y, color, 0, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n\n // check how many pieces in a column\n let countstack = 0;\n for (let i = 0; i < 7; i++) {\n if (this.stack[i] === -1) {\n countstack++;\n }\n }\n\n // a column is full\n if (countstack === 7) return 3;\n\n return 1;\n }", "function resetBoard() {\n\t\tboard = new Array(9);\n\t}", "function unUsedInBox(solutionGrid, rowStart, colStart, num) \n { \n for (let i = 0; i<3; i++) \n for (let j = 0; j<3; j++) \n if (solutionGrid[rowStart+i][colStart+j]==num) \n return false; \n\n return true; \n }", "function checktie(){\r\n const allEqual = arr => arr.every(val => val !== 0);\r\n //Check for tie condition\r\n if (allEqual(boardState.map((_, columnIndex) => boardState.map(row => row[columnIndex]))[0].slice(0, 7))) {\r\n return true;\r\n }\r\n return false;\r\n}", "undo() {\n if (this.Undo.length) {\n //board\n var i = 1;\n let sizeBoards = this.PastTabuleiros.length - 1;\n this.board = this.PastTabuleiros[sizeBoards - i];\n //Indexes\n let sizeIndexes = this.Undo.length;\n this.Undo.pop();\n //Score1\n let scrIndex = this.PastScore1.length - 1;\n this.score1 = this.PastScore1[scrIndex - i];\n //Score2\n var scrIdx = this.PastScore2.length - 1;\n this.score2 = this.PastScore2[scrIdx - i];\n //Mudanca de estado\n this.state = STATES.READY_TO_PICK_PIECE;\n this.changeColours();\n this.displayBoard();\n console.log(\"last move undone\");\n }\n }", "deleteElementFromSquare(square, board){\n\t\tif (this.can_be_eaten){\n\t\t\tboard[square] = null;\n\t\t}\n\t\treturn board;\n\t}", "deletemin() {\n\t\tif (this.empty()) return 0;\n\t\tlet i = this.itemAt(1); this.delete(i);\n\t\treturn i;\n\t}", "function killReset(){\n\tfor (var i = chunks.length - 1; i >= 0; i--) {\n\t\tfor (var y = chunks[i].cells.length - 1; y >= 0; y--) {\n\t\t\tfor (var z = chunks[i].cells[y].length - 1; z >= 0; z--) {\n\t\t\t\tcell = chunks[i].cells[y][z];\n\t\t\t\tif (cell.k == 1){\n\t\t\t\t\tcell.k = 0;\n\t\t\t\t};\n\t\t\t};\n\t\t};\n\t};\n}", "wipe() {\n\t\tthis.board.deleteBoard()\n\t}", "function tttChecker(board) {\n if(board[0][0] === board[0][1] && board[0][0] === board[0][2] && board[0][0] !== 0) {return board[0][0]}\n else if(board[0][0] === board[1][0] && board[0][0] === board[2][0] && board[0][0] !== 0) {return board[0][0]}\n else if(board[0][0] === board[1][1] && board[0][0] === board[2][2] && board[0][0] !== 0) {return board[0][0]}\n else if(board[1][1] === board[0][1] && board[1][1] === board[2][1] && board[1][1] !== 0) {return board[1][1]}\n else if(board[1][1] === board[1][0] && board[1][1] === board[1][2] && board[1][1] !== 0) {return board[1][1]}\n else if(board[1][1] === board[2][0] && board[1][1] === board[0][2] && board[1][1] !== 0) {return board[1][1]}\n else if(board[0][2] === board[1][2] && board[0][2] === board[2][2] && board[2][2] !== 0) {return board[2][2]}\n else if(board[2][0] === board[2][1] && board[2][1] === board[2][2] && board[2][2] !== 0) {return board[2][2]}\n else if(board[0].indexOf(0) !== -1) {return -1}\n else if(board[1].indexOf(0) !== -1) {return -1}\n else if(board[2].indexOf(0) !== -1) {return -1}\n else {return 0}\n \n}", "function clean()\n{\nfor(i=0; i<RESOLUTION; i++) //cleaning the results\n\t\tfor(j=0; j<RESOLUTION; j++)\n\t\t{\n\t\t\tif (grid[i][j] != 1)\n\t\t\t\tgrid[i][j] = 1;\n\t\t\telse\n\t\t\t\tgrid[i][j] = 0\n\n\t\t}\n}", "function checkLoosers()\n{\n if(this.game.looser.length > 0)\n {\n var ref = this;\n var i;\n var initLenght = this.game.players.length;\n for(i = 0; i < initLenght; i++)\n {\n var looserIndex = this.game.players.findIndex(function(elem){\n return ref.game.looser.indexOf(elem) != -1;\n });\n if(looserIndex != -1)\n {\n this.game.eliminatedPlayers.push(this.game.players[looserIndex]);\n this.game.players.splice(looserIndex, 1);\n }\n }\n if(this.game.players.length <= 1)\n {\n finishGame();\n }\n }\n}", "checkBoardFullness() {\n return Object.values(this.state.board).every(arr => Object.values(arr).every(value => value !== \"\"));\n }" ]
[ "0.5998941", "0.59455794", "0.5922628", "0.58939195", "0.58285314", "0.5810276", "0.5797866", "0.57577205", "0.5617066", "0.5587637", "0.55687565", "0.5552454", "0.551784", "0.5497654", "0.5486879", "0.5479771", "0.5471713", "0.5442328", "0.5429593", "0.54264605", "0.54258114", "0.5393498", "0.5387553", "0.5379589", "0.5357307", "0.5357138", "0.53545725", "0.53485507", "0.5348231", "0.53481656", "0.5343582", "0.5335882", "0.5335371", "0.5334271", "0.53329957", "0.53137434", "0.5313215", "0.52957106", "0.52891845", "0.528911", "0.5266", "0.525502", "0.52524203", "0.5230786", "0.5220948", "0.5201313", "0.5201134", "0.5198776", "0.5189196", "0.5188329", "0.51822686", "0.51775", "0.517486", "0.51727307", "0.5172418", "0.5169583", "0.5167627", "0.51642287", "0.51585674", "0.5156362", "0.5152466", "0.515172", "0.515172", "0.51492935", "0.51458454", "0.5145349", "0.51386213", "0.51280385", "0.5125866", "0.5119909", "0.5115488", "0.5115399", "0.5111443", "0.51082706", "0.51071787", "0.5106714", "0.51028633", "0.50988233", "0.50977", "0.5097554", "0.50925964", "0.50910705", "0.5083153", "0.50797665", "0.50795645", "0.5078515", "0.5077148", "0.50752413", "0.5074733", "0.50744814", "0.50677663", "0.5064083", "0.5062689", "0.5057813", "0.50573355", "0.5057312", "0.50563097", "0.50522465", "0.5045903", "0.50451833" ]
0.60791045
0
addLine draws a line through a completed row/column/diagonal
function addLine(){ var x = unCheck(); var y = check5(num3, line, W.spaces[num2]); switch (y){ case "diagonal1": $(x + ".TL").addClass("diagonal1"); $(x + ".MM").addClass("diagonal1"); $(x + ".BR").addClass("diagonal1"); line2 = 1; break; case "diagonal2": $(x + ".TR").addClass("diagonal2"); $(x + ".MM").addClass("diagonal2"); $(x + ".BL").addClass("diagonal2"); line2 = 2; break; case "horizontal": if(num%9 < 3){ $(x + ".TL").addClass("horizontal"); $(x + ".TM").addClass("horizontal"); $(x + ".TR").addClass("horizontal"); } else if(num%9 < 6){ $(x + ".ML").addClass("horizontal"); $(x + ".MM").addClass("horizontal"); $(x + ".MR").addClass("horizontal"); } else{ $(x + ".BL").addClass("horizontal"); $(x + ".BM").addClass("horizontal"); $(x + ".BR").addClass("horizontal"); } line2 = 3; break; case "vertical": if (num%3 == 0){ $(x + ".TL").addClass("vertical"); $(x + ".ML").addClass("vertical"); $(x + ".BL").addClass("vertical"); } else if(num%3 == 1){ $(x + ".TM").addClass("vertical"); $(x + ".MM").addClass("vertical"); $(x + ".BM").addClass("vertical"); } else{ $(x + ".TR").addClass("vertical"); $(x + ".MR").addClass("vertical"); $(x + ".BR").addClass("vertical"); } line2 = 4; break; } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function addline() {\n line(0,sz,sz*3,sz);\n line(0,sz*2,sz*3,sz*2);\n line(sz,0,sz,sz*3);\n line(sz*2,0,sz*2,sz*3);\n}", "addLineTo(nPoint) {\n this.nLine[this.nLines] = nPoint\n this.nLines++\n }", "addLine() {\n this.chart.append(\"path\")\n .datum(this.dataset) // Binds data to the line \n .attr(\"class\", \"line\") // Assign a class for styling \n .attr(\"d\", this.generateLine()) // d is the path to be drawn. Pass the function to call to generate path.\n .style('stroke', this.lineColor || '#ffab00'); // set line color\n }", "function addLine(){\n\t\t\tvar x = unCheck();\n\t\t\tvar y = check5(num, line, fill);\n\t\t\tswitch (y){\n\t\t\t\tcase \"diagonal1\":\n\t\t\t\t\t$(x + \".TL\").addClass(\"diagonal1\");\n\t\t\t\t\t$(x + \".MM\").addClass(\"diagonal1\");\n\t\t\t\t\t$(x + \".BR\").addClass(\"diagonal1\");\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"diagonal2\":\n\t\t\t\t\t$(x + \".TR\").addClass(\"diagonal2\");\n\t\t\t\t\t$(x + \".MM\").addClass(\"diagonal2\");\n\t\t\t\t\t$(x + \".BL\").addClass(\"diagonal2\");\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"horizontal\":\n\t\t\t\t\tif(num%9 < 3){\n\t\t\t\t\t\t$(x + \".TL\").addClass(\"horizontal\");\n\t\t\t\t\t\t$(x + \".TM\").addClass(\"horizontal\");\n\t\t\t\t\t\t$(x + \".TR\").addClass(\"horizontal\");\n\t\t\t\t\t}\n\t\t\t\t\telse if(num%9 < 6){\n\t\t\t\t\t\t$(x + \".ML\").addClass(\"horizontal\");\n\t\t\t\t\t\t$(x + \".MM\").addClass(\"horizontal\");\n\t\t\t\t\t\t$(x + \".MR\").addClass(\"horizontal\");\n\t\t\t\t\t}\n\t\t\t\t\telse{\n\t\t\t\t\t\t$(x + \".BL\").addClass(\"horizontal\");\n\t\t\t\t\t\t$(x + \".BM\").addClass(\"horizontal\");\n\t\t\t\t\t\t$(x + \".BR\").addClass(\"horizontal\");\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase \"vertical\":\n\t\t\t\t\tif (num%3 == 0){\n\t\t\t\t\t\t$(x + \".TL\").addClass(\"vertical\");\n\t\t\t\t\t\t$(x + \".ML\").addClass(\"vertical\");\n\t\t\t\t\t\t$(x + \".BL\").addClass(\"vertical\");\n\t\t\t\t\t}\n\t\t\t\t\telse if(num%3 == 1){\n\t\t\t\t\t\t\t$(x + \".TM\").addClass(\"vertical\");\n\t\t\t\t\t\t\t$(x + \".MM\").addClass(\"vertical\");\n\t\t\t\t\t\t\t$(x + \".BM\").addClass(\"vertical\");\n\t\t\t\t\t}\n\t\t\t\t\telse{\n\t\t\t\t\t\t$(x + \".TR\").addClass(\"vertical\");\n\t\t\t\t\t\t$(x + \".MR\").addClass(\"vertical\");\n\t\t\t\t\t\t$(x + \".BR\").addClass(\"vertical\");\n\t\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}", "function addOneDash(){\n ctx.beginPath();\n ctx.moveTo(0, height-(rows*step));\n ctx.lineTo((width/2), height-((rows-1)*step));\n ctx.stroke();\n\n ctx.beginPath();\n ctx.setLineDash([5]);\n ctx.moveTo((width/2), height-((rows-1)*step));\n ctx.lineTo(width, height-(step*rows));\n ctx.stroke();\n ctx.setLineDash([]);\n }", "function drawLine() {\n var i = term.width;\n while(i--) {\n term.blue(\"-\");\n }\n term.blue(\"\\n\");\n}", "_addLine(line) {\n //line.initProgram(this.webgl);\n line._vbuffer = this.webgl.createBuffer();\n this.webgl.bindBuffer(this.webgl.ARRAY_BUFFER, line._vbuffer);\n this.webgl.bufferData(this.webgl.ARRAY_BUFFER, line.xy, this.webgl.STREAM_DRAW);\n this.webgl.bindBuffer(this.webgl.ARRAY_BUFFER, line._vbuffer);\n line._coord = this.webgl.getAttribLocation(this.progThinLine, \"coordinates\");\n this.webgl.vertexAttribPointer(line._coord, 2, this.webgl.FLOAT, false, 0, 0);\n this.webgl.enableVertexAttribArray(line._coord);\n }", "drawLine() {\n ctx.moveTo(this.u0, this.v0);\n ctx.lineTo(this.u1, this.v1);\n ctx.stroke();\n }", "function addOnePlus(dash){\n ctx.beginPath();\n if ( dash ) ctx.setLineDash([5]);\n single();\n ctx.lineTo((width/2)+(width/10), height-(rows*step)+step*0.75);\n ctx.stroke();\n if ( dash ) ctx.setLineDash([]);\n }", "function lineInsertDraw(ctx, index)\n{\n ctx.save( );\n ctx.beginPath();\n\tctx.fillStyle = \"green\";\n ctx.moveTo(5 + 40 * index, 5 + 40 * rowNumInsert);\n ctx.lineTo(5 + 40 * index, 45 + 40 * rowNumInsert);\n ctx.lineWidth = 5;\n ctx.stroke();\n ctx.restore( );\n}", "function addLine () {\n\tconst linksCoords = this.getBoundingClientRect();\n\tline.style.width = `${linksCoords.width}px`;\n\tline.style.transform = `translate(${linksCoords.left}px, ${linksCoords.top}px)`;\n\tline.style.opacity = 1;\n}", "function addZero(){\n ctx.beginPath();\n ctx.moveTo((width/2), height-((rows-1)*step));\n ctx.lineTo(width, height-(step*rows));\n ctx.stroke();\n }", "function addZeroPlus(dash){\n ctx.beginPath();\n if ( dash ) ctx.setLineDash([5]);\n ctx.moveTo(width, height-(rows*step));\n ctx.lineTo((width/2), height-((rows-1)*step));\n ctx.lineTo((width/2)-(width/10), height-(rows*step)+step*0.75);\n ctx.stroke();\n if ( dash ) ctx.setLineDash([]);\n }", "_addLine(line) {\n //line.initProgram(this.webgl);\n line._vbuffer = this.webgl.createBuffer();\n this.webgl.bindBuffer(this.webgl.ARRAY_BUFFER, line._vbuffer);\n this.webgl.bufferData(this.webgl.ARRAY_BUFFER, line.xy, this.webgl.STREAM_DRAW);\n //this.webgl.bindBuffer(this.webgl.ARRAY_BUFFER, line._vbuffer);\n line._coord = this.webgl.getAttribLocation(this._progLine, \"coordinates\");\n this.webgl.vertexAttribPointer(line._coord, 2, this.webgl.FLOAT, false, 0, 0);\n this.webgl.enableVertexAttribArray(line._coord);\n }", "function addOnePer(){\n ctx.beginPath();\n single();\n ctx.lineTo(width, height-(step*rows));\n ctx.stroke();\n }", "function draw_line(xStart, yStart, xEnd, yEnd, vertical, lineNo, lastLine, shelfNo) {\n\tvar ctx=map_canvas.getContext(\"2d\");\n\tctx.beginPath();\n\tctx.lineWidth = lineWidth/3;\n\tctx.strokeStyle = \"#000000\"\n\tctx.moveTo(xStart, yStart);\n\tctx.lineTo(xEnd, yEnd);\n\tctx.stroke();\n\tctx.closePath();\n\t\n\tctx.beginPath();\n\tctx.strokeStyle = \"#0000FF\"\n\tif (vertical) {\n\t\tctx.moveTo(xStart-4, yStart);\n\t\tctx.lineTo(xEnd-4, yEnd);\t\t\n\t}\n\telse {\n\t\tctx.moveTo(xStart, yStart-4);\n\t\tctx.lineTo(xEnd, yEnd-4);\t\n\t}\n\n\tctx.stroke();\n\tctx.closePath();\n\n\tctx.beginPath();\n\tctx.strokeStyle = \"#00FF00\"\n\tif (vertical) {\n\t\tctx.moveTo(xStart+4, yStart);\n\t\tctx.lineTo(xEnd+4, yEnd);\n\t}\n\telse {\n\t\tctx.moveTo(xStart, yStart+4);\n\t\tctx.lineTo(xEnd, yEnd+4);\t\n\t}\n\tctx.stroke();\n\tctx.closePath();\n\n\tctx.beginPath();\t\n\tctx.lineWidth = 1;\n\tctx.fillStyle = \"#FF0000\"\n\tif (vertical) {\n\t\tctx.fillRect(xStart-6, yStart, 12, 12);\n\t\tctx.fillRect(xEnd-6, yEnd-12, 12, 12);\n\t}\n\telse {\n\t\t//Register rect for first line\n\t\tif (shelfNo != 0) {\n\t\t\tctx.fillRect(xStart, yStart-6, 12, 12);\t\t\t\n\t\t}\n\t\telse {\n\t\t\t// -1 in order for register it as (11, y)\n\t\t\tfillRegisterRect(ctx, xStart, yStart-6, 12, 12, lineNo, shelfNo-1);\n\t\t}\n\n\t\tif (!lastLine) {\n\t\t\tprintPosition(ctx, xEnd-12, yEnd-6, lineNo, shelfNo);\n\t\t}\n\t\t\tfillRegisterRect(ctx, xEnd-12, yEnd-6, 12, 12, lineNo, shelfNo);\n\t}\n\tctx.stroke();\n}", "function addOnePerDash(){\n ctx.beginPath();\n ctx.setLineDash([5]);\n single();\n ctx.lineTo(width, height-(step*rows));\n ctx.stroke();\n ctx.setLineDash([]);\n }", "function single(){\n ctx.moveTo(0, height-(rows*step));\n ctx.lineTo((width/2), height-((rows-1)*step));\n }", "function drawLine(e, clientX, clientY) {\r\n e.preventDefault();\r\n var rect = ctx.canvas.getBoundingClientRect();\r\n line.push([clientX, clientY]);\r\n for (i = 1; i <= line.length - 1; i++) {\r\n ctx.beginPath();\r\n\r\n //Set starting point for new line\r\n ctx.moveTo(line[i - 1][0], line[i - 1][1]);\r\n\r\n //Set thick red line style\r\n ctx.lineWidth = 5;\r\n ctx.strokeStyle = \"rgba(255,0,0, .5)\";\r\n ctx.fillStyle = \"#FF0000\";\r\n\r\n //Create line from last point to new point\r\n ctx.lineTo(line[i][0], line[i][1]);\r\n //Draw line\r\n ctx.stroke();\r\n }\r\n }", "function addFour(dash){\n ctx.beginPath();\n if (dash){\n ctx.setLineDash([5]);\n }\n single();\n ctx.lineTo(0, height-(rows*step)-(step/4));\n ctx.stroke();\n ctx.moveTo((width/2), height-((rows-1)*step));\n ctx.lineTo(0, height-(rows*step)-step*2/4);\n ctx.stroke();\n ctx.moveTo((width/2), height-((rows-1)*step));\n ctx.lineTo(0, height-(rows*step)-step*3/4);\n ctx.stroke();\n ctx.setLineDash([]);\n }", "drawLine(){\n for (var index in this.draw){\n this.draw[index] = this.fracToPixel(this.draw[index])\n }\n canvas.beginPath();\n canvas.moveTo(this.draw[\"rightX\"],this.draw[\"rightY\"]);\n canvas.lineTo(this.draw[\"leftX\"],this.draw[\"leftY\"]);\n canvas.stroke();\n }", "function insertLineToTable() {\n $(bindHandlerToLine(makeLine())).insertBefore($('#add-new-line'));\n}", "function strline(begin_l,begin_t,end_l,end_t){ \n ctx.beginPath();\n ctx.moveTo(begin_l,begin_t);\n ctx.lineTo(end_l,end_t);\n ctx.strokeStyle=\"#7f7e7e\";\n ctx.stroke();\n }", "function DrawingLayerLineTo(index1, index2)\n{\n\tvar tmpPt = new Object();\n\tvar viewMat = fl.getDocumentDOM().viewMatrix;\n\ttmpPt.x = thetrapezium[index1][index2];\n\ttmpPt.y = thetrapezium[index1][index2+1];\n\ttransformPoint(tmpPt, viewMat);\n\tfl.drawingLayer.lineTo(tmpPt.x, tmpPt.y);\t\n}", "function drawLine() {\n\tif (insideCanvas && drawingMode) {\n\t\tcontext.beginPath();\n\t\tcontext.moveTo(prevX, prevY);\n\t\tcontext.lineTo(currX, currY);\n\t\tcontext.stroke();\n\t\tcontext.closePath();\n\t}\n}", "function draw_line(x1,y1,x2,y2,width) { \n pos1 = [x1,y1];\n pos2 = [x2,y2];\n \n direction = get_direction_vector(pos1,pos2);\n rot = rotate90(direction);\n\n x1 = pos1[0] + width/2 * rot[0];\n y1 = pos1[1] + width/2 * rot[1];\n\n x2 = pos2[0] + width/2 * rot[0];\n y2 = pos2[1] + width/2 * rot[1];\n\n x3 = pos2[0] - width/2 * rot[0];\n y3 = pos2[1] - width/2 * rot[1];\n\n x4 = pos1[0] - width/2 * rot[0];\n y4 = pos1[1] - width/2 * rot[1];\n\n var st = paper.path(\"M \" + x1 + \" \" + y1 + \" L \"\n\t\t\t+ x2 + \" \" + y2 + \" L \"\n\t\t\t+ x3 + \" \" + y3 + \" L \"\n\t\t\t+ x4 + \" \" + y4 + \" z\");\n st.attr(\"fill\", \"black\");\n return st;\n}", "function drawLine(){\n //loop through the array of coordinates and connect them with a line if they are not directly next to each other\n for (let i = 0; i < savedCoords.length-1; i++){\n if (savedCoords.length > 1) {\n // if x is not directly next to x, or y not next to y\n if ((savedCoords[i][0] != savedCoords[i+1][0]+1) || (savedCoords[i][1] != savedCoords[i+1][1]+1)){\n // set start and end, draw line between them\n draw(savedCoords , i);\n }\n }\n }\n}", "function drawLine(xMoveTo, yMoveTo, xLineTo, yLineto) {\n ctx.beginPath()\n ctx.moveTo(xMoveTo, yMoveTo)\n ctx.lineTo(xLineTo, yLineto)\n ctx.strokeStyle = color;\n ctx.lineWidth = size * 2;\n ctx.stroke()\n}", "function onAddLine() {\n createNewLine('');\n renderLineBoxs()\n}", "drawShape(graphics) {\n let xOld = 0\n let yOld = 0\n let start = true\n for (let i = 0; i < this.nLines; i++) {\n const nPoint = this.nLine[i]\n // Check for start of a new line segment\n if (nPoint === -1)\n start = true\n else {\n // Draw a line to the next point\n const xNew = this.xPoints[nPoint]\n const yNew = this.yPoints[nPoint]\n if (start === false)\n graphics.drawLine(xOld, yOld, xNew, yNew)\n // good for debugging\n // graphics.drawString(\"L\" + i, xOld, yOld)\n xOld = xNew\n yOld = yNew\n start = false\n }\n }\n }", "drawLine(lineI, color=ctx.fillStyle, extraY=0){\n let offsetX = 0;\n if(this.centered){ // Centers text within box's width\n offsetX = (CHAR_WIDTH/2)*(this.lineW - this.lines.strLen(lineI));\n }\n ctx.fillStyle = color;\n ctx.fillText(\n this.lines.strGet(lineI),\n this.x+CHAR_GAP + offsetX,\n this.y+CHAR_GAP + (lineI+1)*LINE_HEIGHT + this.offsetY+extraY\n );\n }", "function addZeroDash(){\n ctx.beginPath();\n ctx.setLineDash([5]);\n ctx.moveTo(0, height-(rows*step));\n ctx.lineTo((width/2), height-((rows-1)*step));\n ctx.stroke();\n ctx.setLineDash([]);\n\n ctx.beginPath();\n ctx.moveTo((width/2), height-((rows-1)*step));\n ctx.lineTo(width, height-(step*rows));\n ctx.stroke();\n }", "function addLine(colour, fromX, fromY, x, y) {\n var segment = {\n type: 'line',\n from_x: fromX,\n from_y: fromY,\n x: x,\n y: y,\n colour: colour,\n time: (new Date()).getTime()\n };\n draw(segment);\n currentStroke.push(segment);\n }", "drawLineOnGrid(x1, y1, x2, y2) { \n\n let deltaX = x2 - x1;\n let deltaY = y2 - y1; \n \n // function to return one of \"-\" or \"X\" depending on line orientation\n let keyCharacter = this.getKeyCharacterForLine(deltaX, deltaY);\n \n // if the line has gradient < 1\n if (Math.abs(deltaY) <= Math.abs(deltaX)) { \n if (deltaX >= 0) {\n // line is drawn left to right\n this.drawShallowLine(x1, y1, x2, deltaX, deltaY, keyCharacter);\n } else {\n // line is drawn right to left\n this.drawShallowLine(x2, y2, x1, deltaX, deltaY, keyCharacter);\n } \n // if the line has gradient > 1 \n } else { \n if (deltaY >= 0) {\n // line is drawn downwards\n this.drawSteepLine(x1, y1, y2, deltaX, deltaY, keyCharacter)\n } else { \n // line is drawn upwards\n this.drawSteepLine(x2, y2, y1, deltaX, deltaY, keyCharacter)\n } \n }\n // log the end square so we can get the highlighting dimensions when required\n this.endSquare = this.filledSquares[this.filledSquares.length - 1];\n }", "function line_basic_draw(cxt, movex, movey, linex, liney, lineWidth, color) {\n cxt.beginPath();\n cxt.lineWidth = lineWidth;\n cxt.strokeStyle = color;\n cxt.moveTo(movex, movey);\n cxt.lineTo(linex, liney);\n cxt.closePath();\n cxt.stroke();\n}", "function draw_first_line(){\n points.push(start);\n points.push(end);\n}", "function drawLine() {\n\t\t// Si début du dessin : initialisation\n\t\tif(!started) {\n\t\t\tcontext.beginPath();\n\t\t\tcontext.moveTo(cursorX, cursorY);\n\t\t\tstarted = true;\n\t\t}\n\t\t//Sinon, je dessine\n\t\telse {\n\t\t\tcontext.lineTo(cursorX, cursorY);\n\t\t\tcontext.lineWidth = width_brush;\n\t\t\tcontext.stroke();\n\t\t}\n\t}", "addLine(dataUser) {\n\n // console.log(dataUser);\n let tr = this.getTr(dataUser);\n\n // Para adicionar uma linha e não ficar substituindo\n this.tableEl.appendChild(tr);\n\n this.updateCount();\n }", "function drawMazeLine(from, to) {\n ctx.beginPath();\n ctx.lineWidth = boxSize - (1*lineWeight);\n\n ctx.moveTo(from.getX(), from.getY());\n ctx.lineTo(to.getX(), to.getY());\n\n ctx.closePath();\n ctx.strokeStyle = \"white\";\n ctx.stroke();\n}", "function diagonalAscending(x, y, s) {\n line(x - s / 2, y + s / 2, x + s / 2, y - s / 2);\n}", "function addTwo(dash){\n ctx.beginPath();\n if (dash){\n ctx.setLineDash([5]);\n }\n single();\n ctx.lineTo(0, height-(rows*step)-(step/2));\n ctx.stroke();\n ctx.setLineDash([]);\n }", "function addLine(pConfLine, pIndex) {\n\t\tvar myCanvas = myCanvasContainer.svg().svg(\"get\"),\n\t\t\tg = myCanvasContainer.find(\"#linesOverlay\").svg(),\n\t\t\tmyElemId = \"line_\" + gCountLines++,\n\t\t\tmyLine = null,\n\t\t\tmyLineHandlers = null;\n\t\tif (gIsDrawingLine) {\n\t\t\tif (!gIsImporting && pConfLine.points.length > 1) {\n\t\t\t\t// We're adding a segment to the line\n\t\t\t\tmyElemId = \"line_\" + --gCountLines;\n\t\t\t\tgCurrentConf.lines.pop();\n\t\t\t}\n\t\t\tvar myLineProps = {};\n\t\t\tfor (var myLinePropName in pConfLine.props) {\n\t\t\t\tswitch (myLinePropName) {\n\t\t\t\t\tcase \"marker-start\":\n\t\t\t\t\tcase \"marker-end\":\n\t\t\t\t\t\tmyLineProps[myLinePropName] = \"url(#\" + pConfLine.props[myLinePropName] + \")\";\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tmyLineProps[myLinePropName] = pConfLine.props[myLinePropName];\n\t\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\tmyLine = myCanvas.polyline(g, pConfLine.points, myLineProps);\n\t\t\tfor (var myLinePropName in pConfLine.style) {\n\t\t\t\t$(myLine).css(myLinePropName, pConfLine.style[myLinePropName]);\n\t\t\t}\n\t\t\t$(myLine).addClass(\"drawing\");\n\t\t\t$(myLine).attr(\"id\", myElemId);\n\t\t\tgCurrentLine = myLine;\n\t\t}\n\t\t// Update serialization\n\t\tmyLine = $(myLine);\n\t\tvar myHandlersHtml = \"\";\n\t\tfor (var myPointIndex in pConfLine.points) {\n\t\t\tmyHandlersHtml += \"<div class=\\\"handler point\" + myPointIndex + \"\\\" rel=\\\"\" + myPointIndex + \"\\\" style=\\\"left:\" + (pConfLine.points[myPointIndex][0] + myCanvasContainer[0].offsetLeft - 8) + \"px;top:\" + (pConfLine.points[myPointIndex][1] + myCanvasContainer[0].offsetTop - 8) + \"px\\\"></div>\";\n\t\t}\n\t\tmyLine.on(\"mouseenter\", function(e) {\n\t\t\tif (!gIsReadOnly) {\n\t\t\t\tif (!gIsDrawingLine) {\n\t\t\t\t\tmyLineHandlers = $(\"#lineHandlers\").empty().html(myHandlersHtml).show().find(\".handler\");\n\t\t\t\t\tmyLineHandlers.on(\"mouseenter\", function(e) {\n\t\t\t\t\t\tmyContextMenuLine.css(\"top\", $(this).css(\"top\")).css(\"left\", $(this).css(\"left\"))\n\t\t\t\t\t\t\t.attr(\"rel\", myLine.attr(\"id\"));\n\t\t\t\t\t\tmyContextMenuLine.data(\"point-index\", $(this).attr(\"rel\") * 1);\n\t\t\t\t\t\tmyContextMenuLine.show();\n\t\t\t\t\t\t// Keep menu open for 200ms\n\t\t\t\t\t\tpreventClosingContextMenu = true;\n\t\t\t\t\t\ttimeoutIdContextMenu = window.setTimeout(function() {\n\t\t\t\t\t\t\tpreventClosingContextMenu = false;\n\t\t\t\t\t\t}, 200);\n\t\t\t\t\t});\n\t\t\t\t\tgCurrentElement = pConfLine;\n\t\t\t\t}\n\t\t\t}\n\t\t}).on(\"mouseleave\", function(e) {\n\t\t\tif (!preventClosingContextMenu) {\n\t\t\t\tmyContextMenuLine.hide();\n\t\t\t\t$(\"#lineHandlers\").hide();\n\t\t\t}\n\t\t});\n\t\tif (!gIsImporting) {\n\t\t\tgCurrentConf.lines.push(pConfLine);\n\t\t\tmyLine.data(\"index\", gCurrentConf.lines.length - 1);\n\t\t} else {\n\t\t\tmyLine.data(\"index\", pIndex);\n\t\t}\n\t}", "_drawLine(points, group) {\n const self = this;\n const path = self._getPath(points);\n const line = self.line;\n group.addShape('path', {\n attrs: assign({\n path\n }, line)\n });\n }", "function dibujarLinea(color, xinicial, yinicial, xfinal, yfinal, lienzo) //función que dibuja líneas\n{\n lienzo.beginPath(); //inicia el trazo\n lienzo.strokeStyle = color; //Color\n lienzo.moveTo(xinicial,yinicial); //punto de inicio\n lienzo.lineTo(xfinal, yfinal); //punto final\n lienzo.stroke(); //traza la raya\n lienzo.closePath(); //termina el trazo\n}", "function drawHorizonalLine(y, color) {\n ctx.beginPath();\n ctx.strokeStyle = color;\n ctx.moveTo(0, y);\n ctx.lineTo(canvas.width, y);\n ctx.stroke();\n}", "drawLineSegment(line, circle){\n // this.lineGraphics.lineStyle(10, 0xfdfd96, 0.7);\n // this.lineGraphics.strokeLineShape(line);\n // this.lineGraphics.fillStyle(0xfdfd96, 0.7);\n // this.lineGraphics.fillCircleShape(circle);\n\n\n }", "function dibujarlinea(color, x_inicial, y_inicial, x_final, y_final)\n{\n lienzo.beginPath();\n lienzo.strokeStyle = color;\n lienzo.moveTo(x_inicial, y_inicial);\n lienzo.lineTo(x_final, y_final);\n lienzo.stroke();\n lienzo.closePath();\n}", "function drawLine(index) {\t\t\t\t\n\t//Choose colour of line based on protocol\n\tvar colour;\n\tswitch(packetsJSON[index].Protocol){\n\t\tcase \"UDP\":\n\t\t\tcolour = \"#ff0066\"; //Fuschia\n\t\t\tbreak;\n\t\tcase \"CMPP\":\n\t\t\tcolour = \"#00ff00\"; //Lime\n\t\t\tbreak;\n\t\tcase \"TCP\": \n\t\t\tcolour = \"#00ffff\"; //Aqua\n\t\t\tbreak;\n\t\tcase \"DNS\":\n\t\t\tcolour = \"#ffff00\"; //Yellow\n\t\t\tbreak;\n\t\tdefault:\n\t\t\tcolour = \"#ffffff\"; //White\n\t\t\tconsole.log(\"PROTOCOL NOT FOUND: \" + packetsJSON[index].Protocol);\n\t}\t\t\t\t\n\t\n\t//Create line\n\tvar source = uniqueAddress.get(packetsJSON[index].Source);\n\tvar dest = uniqueAddress.get(packetsJSON[index].Destination);\n\tvar dir = new THREE.Vector3(dest.x-source.x, dest.y-source.y, dest.z-source.z); //Find direction vector between source and dest\t\n\tdir.normalize(); \t\t\t\t\t\t\t\t\t\t\t\t\t\t\t\t//Normalize the direction vector \t\t\t\n\tvar length = source.distanceTo(dest) - 1;\t\t\t\t\t\t\t\t\t\t//Length must account for radius of sphere = 1\n\tvar hex = colour;\n\tvar arrowHelper = new THREE.ArrowHelper(dir, source, length, hex);\n\tlineList.push(arrowHelper);\n\tscene.add(arrowHelper);\n}", "drawLine(parentX, parentY, childX, childY) {\n const line = document.createElementNS(this.svgNs, \"line\");\n line.setAttribute(\"x1\", parentX);\n line.setAttribute(\"y1\", parentY);\n line.setAttribute(\"x2\", childX);\n line.setAttribute(\"y2\", childY);\n line.setAttribute(\"stroke\", \"black\");\n this.svg.appendChild(line);\n }", "function drawLine() {\n context.moveTo(points[0].x, points[0].y); \n for (var i=0;i< points.length-1; i++) {\n //draws the line\n context.lineTo(points[i].x, points[i].y);\n context.stroke();\n //begins a path\n\t\t context.beginPath();\n\t\t //arc function makes circle shaped pointer\n\t\t context.arc(points[i].x, points[i].y, points[i].size, 0, Math.PI*2);\n\t\t context.fill();\n\t\t context.beginPath();\n context.moveTo(points[i].x, points[i].y);\n context.stroke();\n } \n}", "function dibujarLinea(color,x_inicial,y_inicial,x_final,y_final) \n{\n lienzo.beginPath(); // Comienza el dibujo\n lienzo.strokeStyle = color; // Escoger el color de la línea\n lienzo.lineWidth = 3;\n lienzo.moveTo(x_inicial,y_inicial); // Dónde va a iniciar mi trazo\n lienzo.lineTo(x_final,y_final) // Dónde va a terminar mi trazo\n lienzo.stroke(); // Realizar el trazo\n lienzo.closePath(); // Acaba el dibujo \n}", "function updateLine(line, fromX, fromY, toX, toY) {\n\n line.graphics.clear();\n line.graphics.alpha = 1.0;\n line.graphics.setStrokeStyle(1);\n line.graphics.beginStroke(color.GRAY);\n line.graphics.moveTo(fromX, fromY);\n line.graphics.lineTo(toX, toY);\n line.graphics.endStroke();\n}", "function drawLines() {\n}", "function drawLines() {\n}", "drawLine(ctx, start, end) {\n ctx.save();\n\n ctx.beginPath();\n ctx.moveTo(start.x, start.y);\n ctx.lineTo(end.x, end.y);\n ctx.stroke();\n ctx.closePath();\n\n ctx.restore();\n }", "_addRow() {\n\t this.coins.forEach((column, x) => {\n\t column.pop();\n\t let newCoin = new Coin(this._randomColor(), x, 0);\n\t column.unshift(newCoin);\n\t newCoin.drawAndMove(x, -1, x, 0);\n\t });\n\t }", "function drawLine(P0, P1, line, color, stage) {\r\n line.graphics.setStrokeStyle(2).beginStroke(color);\r\n line.graphics.moveTo(P0.x, P0.y);\r\n line.graphics.lineTo(P1.x, P1.y).endStroke();\r\n stage.update();\r\n}", "function startLine(e){\n\t\t\tcontext.beginPath();\n\t\t\tcontext.strokeStyle = \"black\";\n\t\t\tcontext.lineCap = \"round\";\n\t\t\tcontext.lineWidth = 5;\n\t\t\tcontext.moveTo(e.clientX - theCanvas.offsetLeft, e.clientY - theCanvas.offsetTop);\n\t\t}", "function make_line(ctx, x, y, dx, dy) {\n\tmake_line_abs(ctx, x, y, x + dx, y + dy);\n}", "function addWall(line) {\n sceneVisibleLines.push(line);\n sceneHitboxLines.push(line);\n}", "function addRow(){\r\n $('#pixel_canvas').append('<tr></tr>');\r\n var newRow=$('#pixel_canvas').children().last();\r\n for(var i=0;i<column;i++){\r\n newRow.append('<td></td>');\r\n }\r\n row++;\r\n }", "function horizontalLine() {\n process.stdout.write('+');\n for (let column of columns) {\n for (var i = 0; i < colLengths[column] + 2; i++) {\n process.stdout.write('-');\n }\n process.stdout.write('+');\n }\n console.log();\n }", "function pointLineaire() {\n\tpoint1 = board.create('point', [1, (ordonnee + pente)], {\n\t\tstyle : 6,\n\t\tname : 'p1'\n\t});\n\tpoint1.setAttribute({\n\t\tstrokeColor : 'blue',\n\t\tfillColor : 'yellow',\n\t\tsize : 4\n\t});\n\tpoint2 = board.create('point', [(ordonnee / -pente), 0], {\n\t\tstyle : 6,\n\t\tname : 'p2'\n\t});\n\tpoint2.setAttribute({\n\t\tstrokeColor : 'blue',\n\t\tfillColor : 'yellow',\n\t\tsize : 4\n\t});\n\tpoint3 = board.create('point', [0, (ordonnee)], {\n\t\tvisible : false,\n\t\tstyle : 6\n\t});\n\tvar ligne = board.create('line', [point1, point2]);\n\t// affichage dynamique de l'équation à l'extérieur du graphe\n\tboard.on('update', function() {\n\t\tdocument.getElementById('equationGraph').innerHTML = \"y = \" + dynamiqueA() + 'x + ' + dynamiqueB();\n\t});\n\t//creation triangle de la pente pour equation de premier degree/\n\ttriangle = board.create('slopetriangle', [ligne, point1], {\n\t\tvisible : false\n\t});\n\ttriangle.label.setAttribute({\n\t\tvisible : false\n\t});\n\taffichageEquationLineairePoint(point1, point2);\n\tdocument.getElementById(\"equationGraph\").innerHTML = \" Équation linéaire: y = \" + pente + \"x\" + \" + \" + ordonnee;\n\tmisajour();\n}", "function updateDrawingLineOfAPeer(oldLineObj, newLineObj) {\n oldLineObj.set({\n x2: (newLineObj.x1 < 0) ? newLineObj.left + newLineObj.width : newLineObj.left ,\n y2: (newLineObj.y1 < 0) ? newLineObj.top + newLineObj.height : newLineObj.top\n });\n}", "line(x0, y0, x1, y1, opts = {}) {\n const line = Line(Vec2(x0, y0), Vec2(x1, y1), opts)\n this.add(line)\n return line\n }", "function drawline(){\nlx=0;\n\nfor (let j=0;j<40;j++){\nfor (let i=0; i<4; i++){\nctx.beginPath();\nctx.strokeStyle= paint[i];\nctx.moveTo(lx, ly);\nlx+=10;\nctx.lineTo(lx, ly);\nctx.lineWidth = 5;\nctx.stroke();\n//ctx.arc(a, b, obrad, quarter*i + change, quarter*(i+1) + change, false);\n//ctx.fill();\n}\n}}", "function dibujarLinea(color, xinicial, yinicial, xfinal, yfinal)\n{\n lienzo.beginPath();\n lienzo.strokeStyle = color;\n lienzo.moveTo(xinicial, yinicial);\n lienzo.lineTo(xfinal, yfinal);\n lienzo.stroke();\n lienzo.closePath();\n}", "function lines() {\n let gapSize = 40;\n let numColumns = displayWidth / gapSize;\n let numRows = displayHeight / gapSize;\n let x = 0;\n let y = 0;\n\n strokeWeight( 1 );\n stroke(\"#eaeaea\");\n\n for( let i = 0; i < numRows; i++ ) {\n y += gapSize;\n line( 0, y, displayWidth, y );\n }\n \n for( let i = 0; i < numColumns; i++){\n x += gapSize;\n line( x, 0, x, displayHeight );\n }\n}", "drawLineFunction(){\n //Using the pre set variables (this.) from the constructor, this.fillcolour will equal to the random values of this.Green/Red/Blue/Alpha\n this.fillcolour = color(this.Red, this.Green, this.Blue, this.Alpha);\n fill(this.fillcolour);//This then fills a line with the a random colour \n stroke(this.fillcolour);//This then fills a lines stroke with the a random colour \n \n //This creates a new operator (this.x2) and maps it to the value of x1 with a range of 0 to width to width to 0.\n this.x2 = map(this.x1, 0, width, width, 0);\n //This creates a new operator (this.y2) and maps it to the value of y1 with a range of 0 to height to height to 0.\n this.y2 = map(this.y1, 0, height, height, 0);\n \n //this is creating the lines and their partners to refelect\n line(this.x1, this.y1, this.size, this.size);\n line(this.x2, this.y2, this.size, this.size);\n line(this.x2, this.y1, this.size, this.size);\n line(this.x1, this.y2, this.size, this.size);\n \n }", "function Line(){}", "function drawLine(ctx, startX, startY, endX, endY){\n ctx.beginPath();\n ctx.moveTo(startX,startY);\n ctx.lineTo(endX,endY);\n ctx.stroke();\n }", "function diagonal({startPoint, endPoint, expanseDirection}) {\n const controlPointX = expanseDirection == \"horizontal\" ? () => (startPoint.x + endPoint.x) / 2 : (point) => point.x;\n const controlPointY = expanseDirection == \"vertical\" ? () => (startPoint.y + endPoint.y) / 2 : (point) => point.y;\n return `M ${startPoint.x} ${startPoint.y}\n C ${controlPointX(startPoint)} ${controlPointY(startPoint)},\n ${controlPointX(endPoint)} ${controlPointY(endPoint)},\n ${endPoint.x} ${endPoint.y}`\n}", "function dibujarLinea(color, x_inicial, y_inicial, x_final, y_final)\n{\n lienzo.beginPath(); //empezar un trazo\n lienzo.strokeStyle = color;\n lienzo.moveTo(x_inicial,y_inicial); //mover el lapiz donde arranca la linea. Arranca en el punto x=100, y=100\n lienzo.lineTo(x_final,y_final); //hasta donde va la linea\n lienzo.stroke(); //es el \"dibujar\" la linea\n lienzo.closePath();\n}", "drawLine( canvasID, start, end, color, width ) {\n const ctx = canvasID.getContext('2d')\n\n ctx.beginPath()\n ctx.moveTo( start.x, start.y )\n ctx.strokeStyle = color\n ctx.lineWidth = width\n ctx.lineTo( end.x, end.y )\n ctx.stroke()\n ctx.closePath()\n }", "function drawHorLine(grid, row, col) {\r\n for (var j = col; j <= col + 2; j += 1) {\r\n drawPoint(grid, row, j);\r\n }\r\n }", "function drawALineOrth(ctx, line) { \n //check whether drawing dashed lines\n if (line.type == \"dashed\"){\n ctx.setLineDash([dashLineWidth, dashSpaceWidth]);\n }\n else{\n ctx.setLineDash([]);\n }\n \n ctx.beginPath();\n ctx.moveTo(findTrueXCoordOrth(line.x1), findTrueYCoordOrth(line.y1));\n ctx.lineWidth = lineWidth;\n ctx.lineTo(findTrueXCoordOrth(line.x2), findTrueYCoordOrth(line.y2));\n if (line.color == \"correct\"){\n ctx.strokeStyle = lineCorrectColor;\n }\n else if (line.color == \"incorrect\"){\n ctx.strokeStyle = lineIncorrectColor;\n }\n else {\n ctx.strokeStyle = lineColor;\n }\n ctx.stroke();\n}", "addInvoiceLine(line) {\n this.lineItems.push(line);\n }", "_addRow() {\n this.coins.forEach((column, x) => {\n column.pop();\n let newCoin = new Coin(this._randomColor(), x, 0);\n column.unshift(newCoin);\n newCoin.drawAndMove(x, -1, x, 0);\n });\n }", "function dibujarLineas(color, x_init, y_init, x_end, y_end){\r\n\r\n\tlienzo.beginPath();\r\n\tlienzo.strokeStyle = color;\r\n\tlienzo.moveTo(x_init, y_init);\r\n\tlienzo.lineTo(x_end, y_end);\r\n\tlienzo.stroke();\r\n\tlienzo.closePath();\r\n\r\n}", "function fdrawLineI(){\r\n\tthis.ctx.beginPath();\r\n\tthis.ctx.lineWidth = 1;\r\n\tthis.ctx.strokeStyle = 'rgba(0,0,0,0)';\r\n\tthis.ctx.moveTo(this.ax,this.ay);\r\n\tthis.ctx.fillStyle = 'rgba(67,175,250,0.2)';\r\n\tvar xx;\r\n\tfor (var i = 0; i < this.points.length; i++) {\r\n\t\tthis.ctx.lineTo(this.points[i].x,this.points[i].y);\r\n\t\txx = this.points[i].x;\r\n\t}\r\n\tthis.ctx.lineTo(xx,this.ay);\r\n\tthis.ctx.closePath();\r\n\tthis.ctx.stroke();\r\n\tthis.ctx.fill();\r\n}", "function AddLine(lijnNr) {\n EnableElement('nav');\n DisableElement('selection');\n RequestStopPositions(lijnNr);\n RequestLinePositions('L' + lijnNr);\n\n document.getElementById('buslijn').innerHTML = 'Lijn ' + lijnNr;\n}", "function drawline() {\n\n if (isDrawing) {\n linePoint2 = d3.mouse(this);\n gContainer.select('line').remove();\n gContainer.append('line')\n .attr(\"x1\", linePoint1.x)\n .attr(\"y1\", linePoint1.y)\n .attr(\"x2\", linePoint2[0] - 2) //arbitary value must be substracted due to circle cursor hover not working\n .attr(\"y2\", linePoint2[1] - 2); // arbitary values must be tested\n\n }\n }", "function drawLine(startX, startY, endX, endY, lineWidth = 1, color = \"black\", style = 'butt') {\n ctx.beginPath();\n ctx.lineWidth = lineWidth;\n ctx.strokeStyle = color;\n ctx.lineCap = style;\n ctx.moveTo(startX, startY);\n ctx.lineTo(endX, endY);\n ctx.stroke();\n ctx.lineWeight = 1;\n}", "function lineas(color, xinicial, yinicial, xfinal, yfinal) {\r\n lienzo.beginPath();\r\n lienzo.strokeStyle = color;\r\n lienzo.lineWidth = 4;\r\n lienzo.moveTo(xinicial, yinicial);\r\n lienzo.lineTo(xfinal, yfinal);\r\n lienzo.stroke();\r\n lienzo.closePath;\r\n}", "function draw_horizontal_road(noOfLines, yPos, lineNo) {\n\tdraw_line(0, yPos, (mapWidth/noOfLines), yPos, false, lineNo, false, 0);\t\n\tfor (i = 1; i <= noOfLines; i++) {\n\t\tlastLine = false;\n\t\tif (i == noOfLines - 1) {\n\t\t\tlastLine = true;\n\t\t}\n\t\tdraw_line((mapWidth/noOfLines)*i - lineWidth,\n\t\tyPos,\n\t\t(mapWidth/noOfLines) * (i+1),\n\t\tyPos,\n\t\tfalse,\n\t\tlineNo,\n\t\tlastLine,\n\t\ti);\t\n\t}\n}", "function drawLine(start, end)\n{\n\tcontext.beginPath();\n\tcontext.moveTo(start[0], start[1]);\n\tcontext.lineTo(end[0], end[1]);\n\tcontext.stroke();\n}", "function dibujarLinea(color, xinicial, yinicial, xfinal, yfinal)\n{\n lienzo.beginPath(); //inicializacion del trazo\n lienzo.strokeStyle = color; //establece el color del dibujo\n lienzo.moveTo(xinicial, yinicial); //inicializa la ubicacion dentro del canvas donde va a comenzar el trazo\n lienzo.lineTo(xfinal, yfinal); //ubicacion donde termina el trazo\n lienzo.stroke(); //finaliza el trazo \n lienzo.closePath(); //finalizacion del dibujo\n}", "updateLastLine(line) { // this is used when drawing with the pen\r\n if (line.length < 2) return;\r\n var point1 = line.points[line.points.length - 1];\r\n var point2 = line.points[line.points.length - 2];\r\n point1 = this.worldPointToChunkScreenPoint(point1);\r\n point2 = this.worldPointToChunkScreenPoint(point2);\r\n this.ctx.beginPath();\r\n this.ctx.lineWidth = Main.Camera.getRelativeWidth(line.width);\r\n this.ctx.strokeStyle = line.style;\r\n this.ctx.lineTo(point1.x, point1.y);\r\n this.ctx.lineTo(point2.x, point2.y);\r\n this.ctx.stroke();\r\n }", "function drawLine(pathToDraw,delay,duration,easing){\n var path = document.querySelector(pathToDraw);\n var length = path.getTotalLength();\n path.style.transition = path.style.WebkitTransition = \"none\";\n path.style.strokeDasharray = length + \" \" + length;\n path.style.strokeDashoffset = length;\n path.getBoundingClientRect();\n path.style.transition = path.style.WebkitTransition = \"stroke-dashoffset \" + duration + \"s \" + easing;\n setTimeout(function(){\n path.style.strokeDashoffset = \"0\";\n },delay);\n\n }", "function animateLineDrawing() {\n // creates a loop\n const animationLoop = requestAnimationFrame(animateLineDrawing);\n // clears content from last loop iteration\n c.clearRect(0, 0, 608, 608);\n // starts a new path\n c.beginPath();\n // moves to starting point for line\n c.moveTo(x1, y1)\n // end of our line\n c.lineTo(x, y)\n // sets width of line\n c.lineWidth = 10;\n // sets color\n c.strokeStyle = 'rgba(250, 19, 13, .8)';\n // draws everything laid out above\n c.stroke();\n // checks if we've reached endpoint\n if (x1 <= x2 && y1 <= y2) {\n // adds 10 to previous end x point\n if (x < x2) { x += 10; }\n // adds 10 to previous y point\n if (y < y2) { y+= 10; }\n // this cancels animation loop if we've reached endpoints\n if (x >= x2 && y >= y2) { cancelAnimationFrame(animationLoop); }\n }\n //necessary for 6, 4, 2 win\n if (x1 <= x2 && y1 >= y2) {\n if (x < x2) { x+= 10; }\n if (y > y2) { y-= 10; }\n if (x >= x2 && y <= y2) { cancelAnimationFrame(animationLoop); }\n }\n }", "function dibujarLinea(color, xinicial, yinicial, xfinal, yfinal,lienzo)\n{\n lienzo.beginPath();\n lienzo.strokeStyle = color;\n lienzo.linewidth = 2;\n // linewidth nos define el grosor de linea.\n lienzo.moveTo(xinicial, yinicial);\n lienzo.lineTo(xfinal, yfinal);\n lienzo.stroke();\n lienzo.closePath();\n}", "function addThree(dash){\n ctx.beginPath();\n if (dash){\n ctx.setLineDash([5]);\n }\n single();\n ctx.lineTo(0, height-(rows*step)-(step/3));\n ctx.stroke();\n ctx.moveTo((width/2), height-((rows-1)*step));\n ctx.lineTo(0, height-(rows*step)-step*2/3);\n ctx.stroke();\n ctx.setLineDash([]);\n }", "function draw() {\n\n// Establishing the colors\n background( 'grey' );\n stroke('pink');\n\n//Creating the for loop to create my abstract grid design. Going from top to bottom.\nfor(var x= 0; x<800; x+= 40){\nline(x, 0, x - slant, height);\n\n}\n\n// Creating the for loop going from bottom to top.\nfor(var x= 0; x<800; x+= 40){\n line(x, 0, x + slant, height);\n}\n\n}", "function line(sx, sy, tx, ty) {\n return 'M' + sx + ',' + sy +\n 'L' + tx + ',' + ty;\n}", "function line(sx, sy, tx, ty) {\n return 'M' + sx + ',' + sy +\n 'L' + tx + ',' + ty;\n}", "function drawOneLine(luckysheetTableContent, a, b, c, d) {\n luckysheetTableContent.beginPath();\n luckysheetTableContent.moveTo(a, b);\n luckysheetTableContent.lineTo(c, d);\n luckysheetTableContent.lineWidth = 1;\n luckysheetTableContent.strokeStyle = luckysheetdefaultstyle.strokeStyle;\n luckysheetTableContent.stroke();\n luckysheetTableContent.closePath();\n}", "function drawLine(pathFromX, pathFromY, pathToX, pathToY) {\r\n\tctx.moveTo(pathFromX, pathFromY);\r\n\tctx.lineTo(pathToX, pathToY);\r\n\tctx.stroke();\r\n}", "function onMoveLine(direction, lineId) {\n moveLine(direction, lineId);\n showImg();\n drawText()\n}", "updateDrawLine(pointer, x, y) {\n if (!this.isSelecting) {\n return\n }\n\n var tw = (this.tileWidth * this.firstLetter.worldScale.x) / 2\n var th = (this.tileHeight * this.firstLetter.worldScale.y) / 2\n\n this.drawLine.clear()\n this.drawLine.lineStyle(\n this.drawLineThickness,\n this.drawLineColor,\n this.drawLineAlpha\n )\n this.drawLine.moveTo(\n this.firstLetter.worldPosition.x + tw,\n this.firstLetter.worldPosition.y + th\n )\n this.drawLine.lineTo(x, y)\n }", "function animateLineDrawing() {\n const animationLoop = requestAnimationFrame(animateLineDrawing);\n c.clearRect(0,0,608,608)\n c.beginPath();\n c.moveTo(x1,y1)\n c.lineTo(x,y)\n c.lineWidth = 10;\n c.strokeStyle = 'rgba(70,225,33,0.8)';\n c.stroke();\n\n if (x1 <= x2 && y1 <= y2) {\n if (x < x2) { x += 10; }\n if (y < y2) { y += 10; }\n if (x >= x2 && y >= y2) {cancelAnimationFrame(animationLoop);}\n }\n if (x1 <= x2 && y1 >= y2) {\n if (x < x2) { x += 10; }\n if (y > y2) { y -= 10; }\n if (x >= x2 && y <= y2) {cancelAnimationFrame(animationLoop);}\n }\n }" ]
[ "0.7340348", "0.6899158", "0.68432015", "0.67454743", "0.67243296", "0.66277677", "0.66255695", "0.6610308", "0.65740377", "0.656282", "0.6435089", "0.64208174", "0.6415634", "0.6392888", "0.6383595", "0.6319213", "0.6314868", "0.6178435", "0.6161926", "0.61600596", "0.6153691", "0.613802", "0.6125673", "0.6120368", "0.6101989", "0.6097325", "0.609629", "0.6089519", "0.6080637", "0.6070761", "0.6067308", "0.60298085", "0.6026545", "0.6014849", "0.60146374", "0.6013559", "0.5994826", "0.59904724", "0.59896755", "0.5988536", "0.5962618", "0.59601", "0.5957895", "0.595528", "0.5939158", "0.59328824", "0.59192127", "0.5903435", "0.5902878", "0.58878136", "0.58871186", "0.5863822", "0.5862904", "0.5862904", "0.58499426", "0.5846348", "0.58423066", "0.5840938", "0.58382875", "0.58369386", "0.5828979", "0.5810497", "0.58100253", "0.5809304", "0.5807118", "0.5805198", "0.5802076", "0.58016646", "0.5793288", "0.5790974", "0.5786459", "0.5781953", "0.57769585", "0.57639974", "0.5762275", "0.5759754", "0.5758964", "0.5758298", "0.57541883", "0.5748091", "0.57446456", "0.5743352", "0.5737514", "0.57351476", "0.5735021", "0.5727113", "0.57222307", "0.57168955", "0.57092845", "0.57063234", "0.5702559", "0.56923753", "0.5687057", "0.5686262", "0.5686262", "0.5681103", "0.56800777", "0.5671912", "0.56697154", "0.56674504" ]
0.65361804
10
check3 checks whether or not the small board is finished and fills the over array
function check3(){ if(W.spaces[num2].val == ""){ end = check5(num3, bool, W.spaces[num2]); if(end){ if(Player == 0){ W.spaces[num2].val = "x"; } else{ W.spaces[num2].val = "o"; } end = false; addLine(); line2 = 0; check4(); } } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function checkRowForThree() {\n for (i = 0; i < 62; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfThree = [i, i + 1, i + 2];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n const isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 6,\n 7,\n 14,\n 15,\n 22,\n 23,\n 30,\n 31,\n 38,\n 39,\n 46,\n 47,\n 54,\n 55,\n 58,\n 59,\n 60,\n 61,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfThree.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 3;\n playScoreSound();\n\n scoreDisplay.innerHTML = score;\n rowOfThree.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "test3() {\n console.log('Test 3');\n var mines = Tests.getTest(3);\n var board = new Board(mines.length, mines[0].length, mines, this._cellSize);\n\n // Check that explore flood fill can end game when flags are wrong\n board.exploreIndex(0, 0);\n Tests.expect(board.gameIsOver() === false);\n board.exploreIndex(2, 3);\n Tests.expect(board.gameIsOver() === true);\n Tests.expect(board.getVictory() === false);\n }", "function checkColForThree() {\n for (i = 0; i < 48; i++) {\n //if we use indexes to draw our row, it would look like this\n let colOfThree = [i, i + width, i + 2 * width];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n colOfThree.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 3;\n playScoreSound();\n scoreDisplay.innerHTML = score;\n colOfThree.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "check() {\r\n //check if all cells are taken\r\n if(this.board.every(row=>row.every(cell=>cell==1 || cell ==2))) return 3;\r\n for (var x = 0; x < 6; x++) {\r\n //For each row\r\n for (var y = 0; y < 7; y++) {\r\n //for each cell in row\r\n if(this.board[x][y] != 0) {\r\n //space occupied, check\r\n\r\n //check right\r\n var n = this.board[x][y]\r\n if(r(x, y, this.board).s) {\r\n this.board = r(x, y, this.board).d\r\n return n\r\n }\r\n if(u(x, y, this.board).s) {\r\n this.board = u(x, y, this.board).d\r\n return n\r\n }\r\n if(dl(x, y, this.board).s) {\r\n this.board = dl(x, y, this.board).d\r\n return n\r\n }\r\n if(dr(x, y, this.board).s) {\r\n this.board = dr(x, y, this.board).d\r\n return n\r\n }\r\n }\r\n\r\n }\r\n }\r\n return 0\r\n }", "function checkRow3() {\n // loop over 3 edges\n for (let i = 0; i < 61; i++) {\n let rowOfThree = [i, i + 1, i + 2];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n const notValid = [6, 7, 14, 15, 22, 23, 30, 31, 38, 39, 46, 47, 54, 55];\n if (notValid.includes(i)) {\n continue;\n }\n if (\n // if all the three colors are same then we make them as blank\n rowOfThree.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 3;\n scoreDisplay.innerHTML = score;\n rowOfThree.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "checkCompletedBoard(){\n let totalSquares = board.columnCount * board.rowCount;\n let dustedSquaresCount = 0;\n for(let checkColumn=0; checkColumn<board.columnCount; checkColumn++) {\n for(let checkRow=0; checkRow<board.rowCount; checkRow++) {\n let s = board.squares[checkColumn][checkRow];\n if (board.squares[checkColumn][checkRow].dusted===1) {\n dustedSquaresCount++;\n }\n }\n }\n if (dustedSquaresCount===totalSquares){\n level.boardFinished();\n }\n }", "function checkBoard() {\n const winningArrays = [\n [41,34,27,20],[40,33,26,19],[39,32,25,18],[38,31,24,17],[37,30,23,16],[36,29,22,15],[35,28,21,14],\n [34,27,20,16],[33,26,19,12],[32,25,18,11],[31,24,17,10],[30,23,16,9],[29,22,15,8],[28,21,14,7],\n [27,20,13,6],[26,19,12,5],[25,18,11,4,],[24,17,10,3],[23,16,9,2],[22,15,8,1],[21,14,7,0],\n [41,40,39,38],[34,33,32,31],[27,26,25,24],[20,19,18,17],[13,12,11,10],[6,5,4,3],\n [40,39,38,37],[33,32,31,30],[26,25,24,23],[19,18,17,16],[12,11,10,9],[5,4,3,2],\n [39,38,37,36],[32,31,30,29],[25,24,23,22],[18,17,16,15],[11,10,9,8],[4,3,2,1],\n [38,37,36,35],[31,30,29,28],[24,23,22,21],[17,16,15,14],[10,9,8,7],[3,2,1,0],\n [38,32,26,20],[37,31,25,19],[36,30,24,18],[35,29,23,17],\n [31,25,19,13],[30,24,18,12],[29,23,17,11],[28,22,16,10],\n [24,18,12,6],[23,17,11,5],[22,16,10,4],[21,15,9,3],\n [38,30,22,14],[39,31,23,15],[40,32,24,16],[41,33,25,17],\n [31,23,15,7],[32,24,16,8],[33,25,17,9],[33,25,17,9],[34,26,18,10],\n [24,16,8,0],[25,17,9,1],[26,18,10,2],[27,19,1,3]\n ]\n // take the 4 value in each winning array \n for (let y=0;y<winningArrays.length;y++){\n const square1=squares[winningArrays[y][0]];\n const square2=squares[winningArrays[y][1]];\n const square3=squares[winningArrays[y][2]];\n const square4=squares[winningArrays[y][3]];\n if(square1.classList.contains(\"player-one\") &&\n square2.classList.contains(\"player-one\") && \n square3.classList.contains(\"player-one\") &&\n square4.classList.contains(\"player-one\") ) {\n resultBox.classList.add(\"end\");\n gameContainer.classList.add(\"end\");\n result.textContent=\"player 1 wins!\";\n }else if ( square1.classList.contains(\"player-two\") &&\n square2.classList.contains(\"player-two\") && \n square3.classList.contains(\"player-two\") &&\n square4.classList.contains(\"player-two\")){\n result.textContent=\"player 2 wins!\"; \n resultBox.classList.add(\"end\"); \n gameContainer.classList.add(\"end\");\n }\n\n }\n }", "function check3(){\n\t\t\tnum2 = Math.floor(num/9); \n\t\t\tif(over[num2] == \"\"){\n\t\t\t\tend = check5(num, bool, fill);\n\t\t\t\tif(end){\n\t\t\t\t\tif(Player == 0){\n\t\t\t\t\t\tover[num2] = \"x\";\n\t\t\t\t\t}\n\t\t\t\t\telse{\n\t\t\t\t\t\tover[num2] = \"o\";\n\t\t\t\t\t}\n\t\t\t\t\tend = false;\n\t\t\t\t\taddLine();\n\t\t\t\t\tcheck4();\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function checkBoard() {\n //make const that shows all winning arrays\n const winningArrays = [\n [0, 1, 2, 3], [41, 40, 39, 38], [7, 8, 9, 10], [34, 33, 32, 31], [14, 15, 16, 17], [27, 26, 25, 24], [21, 22, 23, 24],\n [20, 19, 18, 17], [28, 29, 30, 31], [13, 12, 11, 10], [35, 36, 37, 38], [6, 5, 4, 3], [0, 7, 14, 21], [41, 34, 27, 20],\n [1, 8, 15, 22], [40, 33, 26, 19], [2, 9, 16, 23], [39, 32, 25, 18], [3, 10, 17, 24], [38, 31, 24, 17], [4, 11, 18, 25],\n [37, 30, 23, 16], [5, 12, 19, 26], [36, 29, 22, 15], [6, 13, 20, 27], [35, 28, 21, 14], [0, 8, 16, 24], [41, 33, 25, 17],\n [7, 15, 23, 31], [34, 26, 18, 10], [14, 22, 30, 38], [27, 19, 11, 3], [35, 29, 23, 17], [6, 12, 18, 24], [28, 22, 16, 10],\n [13, 19, 25, 31], [21, 15, 9, 3], [20, 26, 32, 38], [36, 30, 24, 18], [5, 11, 17, 23], [37, 31, 25, 19], [4, 10, 16, 22],\n [2, 10, 18, 26], [39, 31, 23, 15], [1, 9, 17, 25], [40, 32, 24, 16], [9, 7, 25, 33], [8, 16, 24, 32], [11, 7, 23, 29],\n [12, 18, 24, 30], [1, 2, 3, 4], [5, 4, 3, 2], [8, 9, 10, 11], [12, 11, 10, 9], [15, 16, 17, 18], [19, 18, 17, 16],\n [22, 23, 24, 25], [26, 25, 24, 23], [29, 30, 31, 32], [33, 32, 31, 30], [36, 37, 38, 39], [40, 39, 38, 37], [7, 14, 21, 28],\n [8, 15, 22, 29], [9, 16, 23, 30], [10, 17, 24, 31], [11, 18, 25, 32], [12, 19, 26, 33], [13, 20, 27, 34]\n ];\n //now take the 4 values in each winningArray and plug them into the squares values\n\n for(let y = 0; y < winningArrays.length; y++) {\n const square1 = squares[winningArrays[y][0]];\n const square2 = squares[winningArrays[y][1]];\n const square3 = squares[winningArrays[y][2]];\n const square4 = squares[winningArrays[y][3]];\n\n //now check those arrays to see if they all have a class of player-one\n\n if(square1.classList.contains('player-one') &&\n square2.classList.contains('player-one') &&\n square3.classList.contains('player-one') &&\n square4.classList.contains('player-one')) {\n //if they do, player-one is passed as the winner\n result2.innerHTML = 'Player one wins!';\n }\n\n //now check to see if they all have the classname player two\n else if (square1.classList.contains('player-two') &&\n square2.classList.contains('player-two') &&\n square3.classList.contains('player-two') &&\n square4.classList.contains('player-two')) {\n result2.innerHTML = 'Player two wins!';\n }\n\n }\n\n }", "function checkRowForSix() {\n for (i = 0; i < 59; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfSix = [i, i + 1, i + 2, i + 3, i + 4, i + 5];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 11,\n 12,\n 13,\n 14,\n 15,\n 19,\n 20,\n 21,\n 22,\n 23,\n 27,\n 28,\n 29,\n 30,\n 31,\n 35,\n 36,\n 37,\n 38,\n 39,\n 43,\n 44,\n 45,\n 46,\n 47,\n 51,\n 52,\n 53,\n 54,\n 55,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfSix.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 24;\n play8BitSound();\n scoreDisplay.innerHTML = score;\n rowOfSix.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function checkBoard(i1, i2, i3, i4, i5) {\n if (checkArray(i1, clickedSquares)) {\n if (checkArray(i2, clickedSquares)) {\n if (checkArray(i3, clickedSquares)) {\n if (checkArray(i4, clickedSquares)) {\n if (checkArray(i5, clickedSquares)) {\n return true;\n }\n }\n }\n }\n }\n return false;\n}", "function checkRowForFour() {\n for (i = 0; i < 61; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfFour = [i, i + 1, i + 2, i + 3];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 5,\n 6,\n 7,\n 13,\n 14,\n 15,\n 21,\n 22,\n 23,\n 29,\n 30,\n 31,\n 37,\n 38,\n 39,\n 45,\n 46,\n 47,\n 53,\n 54,\n 55,\n 58,\n 59,\n 60,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfFour.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 8;\n playConfrimSound();\n scoreDisplay.innerHTML = score;\n rowOfFour.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function doneOrNot(board) {\r\n let sliceStart = 0;\r\n let sliceEnd = 3;\r\n let index = 0;\r\n let result = \"Finished!\";\r\n let arr = board;\r\n\r\n function checkHorizontalAndVertical(arr) {\r\n for (let i = 0; i < arr.length; ++i) {\r\n let horizontal = new Set(arr[i]);\r\n if (horizontal.size < 9) result = \"Try again!\";\r\n let vertical = [];\r\n let verticalSet;\r\n for (let j = 0; j < arr.length; ++j) {\r\n vertical.push(arr[j][i]);\r\n verticalSet = new Set(vertical);\r\n }\r\n if (verticalSet.size < 9) result = \"Try again!\";\r\n }\r\n }\r\n\r\n function sectionCheck(arr, sliceStart, sliceEnd, index) {\r\n if (sliceStart > 6) {\r\n index = index + 3;\r\n sliceStart = 0;\r\n sliceEnd = 3;\r\n }\r\n if (index == 9) return result;\r\n let section = [\r\n arr[index].slice(sliceStart, sliceEnd),\r\n arr[index + 1].slice(sliceStart, sliceEnd),\r\n arr[index + 2].slice(sliceStart, sliceEnd),\r\n ];\r\n let flattened = [];\r\n section = section.map((array) => array.map((num) => flattened.push(num)));\r\n let set = new Set(flattened);\r\n\r\n if (set.size < 9) result = \"Try again!\";\r\n\r\n sliceStart = sliceStart + 3;\r\n sliceEnd = sliceEnd + 3;\r\n\r\n sectionCheck(arr, sliceStart, sliceEnd, index);\r\n }\r\n\r\n checkHorizontalAndVertical(arr);\r\n sectionCheck(arr, sliceStart, sliceEnd, index);\r\n return result;\r\n}", "function checkColumn3() {\n // loop over 3 edges\n for (let i = 0; i < 47; i++) {\n let columnOfThree = [i, i + width, i + 2 * width];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n\n if (\n // if all the three colors are same then we make them as blank\n columnOfThree.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 3;\n scoreDisplay.innerHTML = score;\n columnOfThree.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "function solve(board, pickFirstOfTwo = false, pickSecondOfTwo = false) {\n for (let i = 0; i < board.length; i++) {\n let row = board[i];\n let squareI = Math.floor(i / 3) * 3;\n\n for (let j = 0; j < row.length; j++) {\n if (row[j]) continue; //already filled with a number\n const rowMissingNumbers = getMissingNumbers(row);\n //console.log(\"\\n\");\n let squareJ = Math.floor(j / 3) * 3;\n const squareMissingNumbers = getSquareMissingNumbers(\n squareI,\n squareJ,\n board\n );\n //console.log(`looking at (${i}, ${j})`);\n //console.log(`Square Missing: `, squareMissingNumbers);\n const columnMissingNumbers = getColumnMissingNumbers(j, board);\n //console.log(`Row Missing: `, rowMissingNumbers);\n //console.log(`Column Missing:`, columnMissingNumbers);\n // const possibleNumbers\n let possibleNumbers = squareMissingNumbers.filter(value =>\n rowMissingNumbers.includes(value)\n );\n possibleNumbers = possibleNumbers.filter(value =>\n columnMissingNumbers.includes(value)\n );\n if (possibleNumbers.length == 1) {\n setNumber(i, j, possibleNumbers[0], board);\n } else if (pickFirstOfTwo && possibleNumbers.length == 2) {\n setNumber(i, j, possibleNumbers[0], board);\n pickFirstOfTwo = false;\n } else if (pickSecondOfTwo && possibleNumbers.length == 2) {\n setNumber(i, j, possibleNumbers[1], board);\n pickSecondOfTwo = false;\n }\n if (possibleNumbers.length == 0) {\n //Empty slot with no possible numbers to go into it.\n // console.log(`looking at (${i}, ${j})`);\n // console.log(`Square Missing: `, squareMissingNumbers);\n // console.log(`Row Missing: `, rowMissingNumbers);\n // console.log(`Column Missing:`, columnMissingNumbers);\n // console.log(`possible numbers`, possibleNumbers);\n // printBoard(board);\n return false;\n }\n }\n }\n //printBoard(board);\n return true;\n}", "initCheckerBoard() {\n let board = new Array(8);\n for (let i = 0; i < board.length; i++) {\n let arr = new Array(8);\n for (let j = 0; j < arr.length; j++) { \n if (i === 3 || i === 4) { continue; }\n let color = this.PLAYER_2;\n let opponentColor = this.PLAYER_1;\n let highlightColor = this.PLAYER_2_HIGHLIGHT;\n if (i > 4) { \n color = this.PLAYER_1; \n opponentColor = this.PLAYER_2;\n highlightColor = this.PLAYER_1_HIGHLIGHT\n }\n if ((i % 2 === 0) !== (j % 2 === 0)) arr[j] = new Checker(color, opponentColor, highlightColor, false); \n }\n board[i] = arr;\n }\n return board;\n }", "function checkRowForThree() {\n for (i = 0; i < 61; i ++) {\n let rowOfThree = [i, i+1, i+2]\n let decidedColor = squares[i].style.backgroundImage\n const isBlank = squares[i].style.backgroundImage === ''\n const notValid=[6,7,14,15,30,31,38,39,46,47,54,55]\n if(notValid.includes(i))continue\n\n if(rowOfThree.every(index => squares[index].style.backgroundImage === decidedColor && !isBlank)) {\n score += 3\n scoreDisplay.innerHTML = score\n rowOfThree.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n }", "function checkboard(board){\n let countcheck = 0;\n let containarray = [];\n \n // Store the shapes used\n for(let i =0; i< 15; i++){\n console.log(board[i])\n value = 0;\n for (let j=0; j<36; j++){\n isInArray = board[i].includes(value);\n isInArray2 = containarray.includes(value);\n\n if(isInArray == true && isInArray2 == false){\n containarray[j] = value\n }\n\n value++\n }\n }\n \n // Store unused shapes.\n let skipval = [];\n console.log(\"containarray\", containarray)\n \n for (let i =0; i<36; i++){\n if(containarray[i] == undefined)\n skipval.push(i);\n }\n console.log(skipval);\n \n // Ready to convert to adjacency matrix\n printboard(board, skipval, containarray)\n}", "function checkRowForThree(){\n for(i=0; i<61; i++){\n\n let rowOfThree = [i, i+1, i+2]\n let decidedColor = squares[i].style.backgroundImage\n const isBlack = squares[i].style.backgroundImage === ''\n\n const notValid =[6, 7,14,15,22,30,31,38,39,46,47,54,55]\n if (notValid.includes(i)) continue\n\n if (rowOfThree.every(index => squares[index].style.backgroundImage === decidedColor && !isBlack)){\n score += 3\n squareDisplay.innerHTML= score\n rowOfThree.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n}", "function isFinished(board, row, col, c){\n for(var i = 0; i < 9; i++) {\n if (board[row][col] == \"\") return false;\n if(board[i][col] != \"\" && board[i][col] == c && i != row) return false; //check row\n if(board[row][i] != \"\" && board[row][i] == c && i != col) return false; //check column\n if(board[3 * Math.floor(row / 3) + Math.floor(i / 3)][ 3 * Math.floor(col / 3) + Math.floor(i % 3)] != \"\" && \nboard[3 * Math.floor(row / 3) + Math.floor(i / 3)][3 * Math.floor(col / 3) + Math.floor(i % 3)] == c && \n((3 * Math.floor(row / 3) + Math.floor(i / 3)) != row && (3 * Math.floor(col / 3) + Math.floor(i % 3)) != col)) return false; //check 3*3 block\n }\n return true;\n}", "function checkRowForFive() {\n for (i = 0; i < 59; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfFive = [i, i + 1, i + 2, i + 3, i + 4];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 4,\n 5,\n 6,\n 7,\n 12,\n 13,\n 14,\n 15,\n 20,\n 21,\n 22,\n 23,\n 28,\n 29,\n 30,\n 31,\n 36,\n 37,\n 38,\n 39,\n 44,\n 45,\n 46,\n 47,\n 52,\n 53,\n 54,\n 55,\n 58,\n 59,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfFive.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 15;\n playYaySound();\n scoreDisplay.innerHTML = score;\n rowOfFive.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "isFilled(i_check, j_check){\n let currentView = this.state.layout.length-1;\n if(i_check>=8 || j_check>=8 || i_check<0 || j_check<0){\n return \"stop\";\n }\n let square_value = this.state.layout[currentView][i_check][j_check];\n if(square_value === 32){\n return \"empty\";\n }\n if(this.state.whitesMove){\n if(square_value < 9818 ) {\n return \"stop\";\n }else{\n return \"capture\";\n }\n }else{\n if(square_value >= 9818){\n return \"stop\";\n }else{\n return \"capture\";\n }\n }\n\n }", "function start() {\n document.getElementById('cell-0').addEventListener('click', () => {\n if (oLog.includes(0) === false && xLog.includes(0) === false) {\n placeMark(0);\n winChecker();\n } else {alert('Space taken')};\n });\n document.getElementById('cell-1').addEventListener('click', () => {\n if (oLog.includes(1) === false && xLog.includes(1) === false) {\n placeMark(1);\n boardArray.splice(1, 1) \n winChecker();\n } else {alert('Space taken')};\n }); \n document.getElementById('cell-2').addEventListener('click', () => {\n if (oLog.includes(2) === false && xLog.includes(2) === false) {\n placeMark(2);\n boardArray.splice(2, 1) \n winChecker();\n } else {alert('Space taken')};\n });\n document.getElementById('cell-3').addEventListener('click', () => {\n if (oLog.includes(3) === false && xLog.includes(3) === false) {\n placeMark(3);\n boardArray.splice(3, 1) \n winChecker();\n } else {alert('Space taken')};\n });\n document.getElementById('cell-4').addEventListener('click', () => {\n if (oLog.includes(4) === false && xLog.includes(4) === false) {\n placeMark(4);\n boardArray.splice(4, 1) \n winChecker();\n } else {alert('Space taken')};\n });\n document.getElementById('cell-5').addEventListener('click', () => {\n if (oLog.includes(5) === false && xLog.includes(5) === false) {\n placeMark(5);\n boardArray.splice(5, 1) \n winChecker();\n } else {alert('Space taken')};\n });\n document.getElementById('cell-6').addEventListener('click', () => {\n if (oLog.includes(6) === false && xLog.includes(6) === false) {\n placeMark(6);\n boardArray.splice(6, 1) \n winChecker();\n } else {alert('Space taken')};\n });\n document.getElementById('cell-7').addEventListener('click', () => {\n if (oLog.includes(7) === false && xLog.includes(7) === false) {\n placeMark(7);\n boardArray.splice(7, 1) \n winChecker();\n } else {alert('Space taken')};\n });\n document.getElementById('cell-8').addEventListener('click', () => {\n if (oLog.includes(8) === false && xLog.includes(8) === false) {\n placeMark(8);\n boardArray.splice(8, 1) \n winChecker();\n } else {alert('Space taken')};\n });\n}", "function scanner(arr){\n\n lightMustTake = false;\n darkMustTake = false;\n\n let direc;\n let pieceTakingDir;\n\n if(arr[0].color == 'light'){ direc = 1 }\n else{ direc = -1;}\n\n for(var a = 0; a < arr.length; a++){\n for(var i = 0; i < boardArr.length; i++){\n\n if((boardArr[i].x == arr[a].x+direc) && (boardArr[i].y.charCodeAt(0) == arr[a].y.charCodeAt(0)-1 ||\n boardArr[i].y.charCodeAt(0) == arr[a].y.charCodeAt(0)+1) && (boardArr[i].currPieceLight == -arr[a].currPieceLight) ){\n if(boardArr[i].y.charCodeAt(0) < arr[a].y.charCodeAt(0)){pieceTakingDir = -1;}\n else{pieceTakingDir = 1;}\n\n for(var j = 0; j < boardArr.length; j++){\n if((boardArr[j].x == arr[a].x+(direc*2)) && (boardArr[j].y.charCodeAt(0) == arr[a].y.charCodeAt(0)+(pieceTakingDir*2)) && boardArr[j].empty){\n\n if(arr[a].color == 'light' && boardArr[i].currPieceLight == -1){lightMustTake = true; }\n else if(arr[a].color == 'dark'&& boardArr[i].currPieceLight == 1){darkMustTake = true; }\n }\n }\n }\n\n if(arr[a].crowned){\n if((boardArr[i].x == arr[a].x-direc) && (boardArr[i].y.charCodeAt(0) == arr[a].y.charCodeAt(0)-1 ||\n boardArr[i].y.charCodeAt(0) == arr[a].y.charCodeAt(0)+1) && (boardArr[i].currPieceLight == -arr[a].currPieceLight)){\n if(boardArr[i].y.charCodeAt(0) < arr[a].y.charCodeAt(0)){pieceTakingDir = -1;}\n else{pieceTakingDir = 1;}\n\n for(var j = 0; j < boardArr.length; j++){\n if((boardArr[j].x == arr[a].x-(direc*2)) && (boardArr[j].y.charCodeAt(0) == arr[a].y.charCodeAt(0)+(pieceTakingDir*2)) && boardArr[j].empty){\n\n if(arr[a].color == 'light' && boardArr[i].currPieceLight == -1){lightMustTake = true; }\n else if(arr[a].color == 'dark'&& boardArr[i].currPieceLight == 1){darkMustTake = true; }\n\n }\n }\n }\n }\n }\n }\n\n textHelp();\n}", "function forward() {\n\n // Need to do check to string 05($1) off of the register in order to check it properly\n // also need to deal with clearing off forwarding registers when the user cancels the skip-to method.\n var oneArray;\n var twoArray;\n var threeArray;\n var fourArray;\n var temp;\n\n //Checks if the rect10 is not white\n if(document.getElementById('rect10').getAttribute(\"fill\") != \"#ffffff\") {\n\n //Checks if the rect15 is white and if rect14 is not white\n if (document.getElementById('rect15').getAttribute('fill') == \"#ffffff\" && document.getElementById('rect14').getAttribute('fill') != \"#ffffff\") {\n\n console.log(\"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!INCHECK FOR SECOND ROW OF THINGGIES\");\n oneArray = document.getElementById(\"slot1\").textContent.split(\" \");\n twoArray = document.getElementById(\"slot2\").textContent.split(\" \");\n threeArray = document.getElementById(\"slot3\").textContent.split(\" \");\n oneArray[1] = oneArray[1].substring(0,oneArray[1].length-1);\n twoArray[2] = twoArray[2].substring(0,twoArray[2].length-1);\n twoArray[1] = twoArray[1].substring(0,twoArray[1].length-1);\n threeArray[2] = threeArray[2].substring(0,threeArray[2].length-1);\n\n //Checks if the 1st register in oneArray is equal to the second in threeArray\n if (oneArray[1] == threeArray[2]) {\n\n console.log(\"FIRST IF THE SAME AS THE SECOND OF THRIRD\");\n document.getElementById('slot2a').textContent = \"\" + oneArray[1];\n document.getElementById('slot2a').setAttribute('fill', document.getElementById('slot1').getAttribute('fill'));\n\n //Checks if the 1st register in oneArray is equal to the third in threeArray\n } else if (oneArray[1] == threeArray[3]) {\n\n console.log(\"FIRST IS SAME AS THIRD OF THIRD\");\n document.getElementById('slot2a').textContent = \"\" + oneArray[1];\n document.getElementById('slot2a').setAttribute('fill', document.getElementById('slot1').getAttribute('fill'));\n\n }\n // Checks if the rect15 is not white\n } else if (document.getElementById('rect15').getAttribute('fill') != \"#ffffff\"){\n document.getElementById('slot2a').textContent = \"\";\n document.getElementById('slot2b').textContent = \"\";\n document.getElementById('slot3a').textContent = \"\";\n document.getElementById('slot3a').setAttribute('fill', \"beige\");\n document.getElementById('slot3b').textContent = \"\";\n document.getElementById('slot3b').setAttribute('fill', \"beige\");\n oneArray = document.getElementById(\"slot1\").textContent.split(\" \");\n twoArray = document.getElementById(\"slot2\").textContent.split(\" \");\n threeArray = document.getElementById(\"slot3\").textContent.split(\" \");\n var loadTemp, tempValue, allValue, i;\n\n //Checks that the 3rd register in oneArray is undefined and that slot1 is not a noop\n if(oneArray[3] == undefined && document.getElementById('slot1').textContent != \"noop\") {\n\n loadTemp = oneArray[2].split(\"\");\n tempValue = \"\";\n allValue = \"\";\n i = 0;\n //stripping off offset and ().\n while (loadTemp[i] != '(') {\n\n tempValue = tempValue + \"\" + loadTemp[i];\n i++;\n\n }\n\n while (i < loadTemp.length) {\n\n allValue = allValue + \"\" + loadTemp[i];\n i++;\n\n }\n\n oneArray[2] = allValue;\n oneArray[2] = oneArray[2].substring(0, oneArray[2].length - 1);\n oneArray[2] = oneArray[2].substring(1, oneArray[2].length);\n oneArray[1] = oneArray[1].substring(0, oneArray[1].length - 1);\n\n } else {\n\n //Checks if slot1 is not a noop\n if (document.getElementById('slot1').textContent != \"noop\") {\n\n oneArray[1] = oneArray[1].substring(0, oneArray[1].length - 1);\n\n }\n\n }\n\n // checks if the 3rd register of twoArray is undefined and if slot2 is not a noop\n if(twoArray[3] == undefined && document.getElementById('slot2').textContent != \"noop\") {\n\n if (document.getElementById('slot2').textContent != \" \") {\n\n //Stripping offset and ()\n loadTemp = twoArray[2].split(\"\");\n\n tempValue = \"\";\n allValue = \"\";\n i = 0;\n\n while (loadTemp[i] != '(') {\n\n tempValue = tempValue + \"\" + loadTemp[i];\n i++;\n\n }\n\n while (i < loadTemp.length) {\n\n allValue = allValue + \"\" + loadTemp[i];\n i++;\n\n }\n\n twoArray[2] = allValue;\n twoArray[2] = twoArray[2].substring(0, twoArray[2].length - 1);\n twoArray[2] = twoArray[2].substring(1, twoArray[2].length);\n twoArray[1] = twoArray[1].substring(0, twoArray[1].length - 1);\n\n }\n\n } else {\n\n //Checks if slot2 is not a noop\n if (document.getElementById('slot2').textContent != \"noop\") {\n\n twoArray[2] = twoArray[2].substring(0, twoArray[2].length - 1);\n twoArray[1] = twoArray[1].substring(0, twoArray[1].length - 1);\n\n }\n\n }\n\n //checks if the 3rd register of threeArray and that is slot3 is not a noop\n if(threeArray[3] == undefined && document.getElementById('slot3').textContent != \"noop\") {\n\n //Checks if the slot3 is not equal to \" \"\n if (document.getElementById('slot3').textContent != \" \") {\n\n //Stripping offset and ()\n loadTemp = threeArray[2].split(\"\");\n\n tempValue = \"\";\n allValue = \"\";\n i = 0;\n\n while (loadTemp[i] != '(') {\n\n tempValue = tempValue + \"\" + loadTemp[i];\n i++;\n\n }\n\n while (i < loadTemp.length) {\n\n allValue = allValue + \"\" + loadTemp[i];\n i++;\n\n }\n\n threeArray[2] = allValue;\n threeArray[2] = threeArray[2].substring(0, threeArray[2].length - 1);\n threeArray[2] = threeArray[2].substring(1, threeArray[2].length);\n threeArray[1] = threeArray[1].substring(0, threeArray[1].length - 1);\n\n }\n\n } else {\n\n //Checks if slot3 is not a noop\n if (document.getElementById('slot3').textContent != \"noop\") {\n\n threeArray[2] = threeArray[2].substring(0, threeArray[2].length - 1);\n threeArray[1] = threeArray[1].substring(0, threeArray[1].length - 1);\n\n }\n\n }\n\n //Checks if the destination register of one is equal to the parts of two and if slot1 is not a noop\n if ((oneArray[1] == twoArray[2] || oneArray[1] == twoArray[3]) && document.getElementById('slot1').textContent != \"noop\") {\n\n document.getElementById('slot2a').textContent = \"\" + oneArray[1];\n document.getElementById('slot2a').setAttribute('fill', document.getElementById('slot1').getAttribute('fill'));\n\n }\n\n //Checks if the destination register of two is equal to the parts of three and if slot2 is not a noop\n if ((twoArray[1] == threeArray[2] || twoArray[1] == threeArray[3]) && document.getElementById('slot2').textContent != \"noop\") {\n\n document.getElementById('slot3a').textContent = \"\" + twoArray[1];\n document.getElementById('slot3a').setAttribute('fill', document.getElementById('slot2').getAttribute('fill'));\n\n }\n\n //Checks if the destination register of one is equal to the parts of three and if slot1 is not a noop\n if ((oneArray[1] == threeArray[2] || oneArray[1] == threeArray[3]) && document.getElementById('slot1').textContent != \"noop\") {\n\n document.getElementById('slot3b').textContent = \"\" + oneArray[1];\n document.getElementById('slot3b').setAttribute('fill', document.getElementById('slot1').getAttribute('fill'));\n\n }\n\n }\n\n }\n\n}", "function rowOfThree() {\n for (let i = 0; i < 61; i++) {\n const notValid = [6, 7, 14, 15, 22, 23, 30, 31, 38, 39, 46, 47, 54, 55];\n if (notValid.includes(i)) continue;\n decidedColor = squares[i].style.backgroundImage;\n decidedColor2 = squares[i + 1].style.backgroundImage;\n decidedColor3 = squares[i + 2].style.backgroundImage;\n\n if (\n decidedColor !== \"\" &&\n decidedColor === decidedColor2 &&\n decidedColor2 === decidedColor3 &&\n decidedColor3 === decidedColor\n ) {\n score += 3;\n resultDisplay.innerHTML = score;\n squares[i].style.backgroundImage = \"\";\n squares[i + 1].style.backgroundImage = \"\";\n squares[i + 2].style.backgroundImage = \"\";\n }\n }\n }", "function checkRowForThree() {\n for (i = 0; i <= 61; i++) { // can't check for #64 or #65; respect limit at #61\n let rowOfThree = [i, i+1, i+2];\n let decidedCandy = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === '';\n\n const notAllowed = [6, 7, 14, 15, 22, 23, 30, 31, 38, 39, 46, 47, 54, 55]\n if(notAllowed.includes(i)) continue // skip ; validate only if same row\n\n if (rowOfThree.every(index => squares[index].style.backgroundImage === decidedCandy && !isBlank)) {\n if (isRunning.timer) {\n score += 3;\n scoreDisplay.innerHTML = score;\n }\n rowOfThree.forEach(index => {\n squares[index].style.backgroundImage = '';\n })\n }\n }\n }", "function checkWin(){\n //Across horizontals\n for(i=0; i<3; i++){\n if(check3Checked(board[`${rowCode[i]}${colCode[0]}`],board[`${rowCode[i]}${colCode[1]}`],board[`${rowCode[i]}${colCode[2]}`]) === true){\n win = true;\n //Checks first column of row to see who won. X = player, O = computer\n if(board[`${rowCode[i]}${colCode[0]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[i]}${colCode[0]}`] === 'O'){\n console.log('Computer has won!');\n } \n }\n }\n //Across verticals\n for(i=0; i<3; i++){\n if(check3Checked(board[`${rowCode[0]}${colCode[i]}`],board[`${rowCode[1]}${colCode[i]}`],board[`${rowCode[2]}${colCode[i]}`]) === true){\n win = true;\n //Checks first row of column to see who won. X = player, O = computer\n if(board[`${rowCode[0]}${colCode[i]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[i]}${colCode[i]}`] === 'O'){\n console.log('Computer has won!');\n } \n }\n }\n //Across diagonals\n if (check3Checked(board[`${rowCode[0]}${colCode[0]}`],board[`${rowCode[1]}${colCode[1]}`],board[`${rowCode[2]}${colCode[2]}`]) === true){\n win = true;\n if(board[`${rowCode[0]}${colCode[0]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[0]}${colCode[0]}`] === 'O'){\n console.log('Computer has won!');\n }\n }\n if (check3Checked(board[`${rowCode[0]}${colCode[2]}`],board[`${rowCode[1]}${colCode[1]}`],board[`${rowCode[2]}${colCode[0]}`]) === true){\n win = true;\n if(board[`${rowCode[0]}${colCode[2]}`] === 'X'){\n console.log('Player has won!');\n } else if(board[`${rowCode[0]}${colCode[2]}`] === 'O'){\n console.log('Computer has won!');\n }\n }\n\n //Tie: No win despite all avaiableMoves ===0 (all possible moves exhausted)\n if (availableMoves.length === 0 && win === false){\n console.log(\"Tie!\")\n }\n }", "function test26() {\n for (let i = 0; i < 100; i++) {\n reset();\n let num = Math.floor(Math.random() * 20);\n for (let j = 0; j < num; j++) {\n let row = Math.floor(Math.random() * 20) + 4\n while (!board[row].includes(\"#ffffff\")) row = Math.floor(Math.random() * 20) + 4\n board[row].fill(\"#420420\")\n }\n check10Row();\n if (board.some(x => !x.includes(\"#ffffff\"))) return false\n }\n return true\n}", "function is_valid(){\n var aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n var bb = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n var i, j, k, l;\n\n // Check rows and colunms\n for(i=0;i<9;i++){\n aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n bb = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n for(j=0;j<9;j++){\n // Check rows\n if(board[i][j]!=0){\n if(aa[board[i][j]]==-1) aa[board[i][j]] = 0;\n else return 0;\n }\n // Check colunms\n if(board[j][i]!=0){\n if(bb[board[j][i]]==-1) bb[board[j][i]] = 0;\n else return 0;\n }\n }\n }\n\n // Check 3x3 squares\n var idx = [0,3,6];\n for(i=0;i<3;i++){\n for(j=0;j<3;j++){\n aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n for(k=0;k<3;k++){\n for(l=0;l<3;l++){\n if(board[idx[i]+k][idx[j]+l]!=0){\n if(aa[board[idx[i]+k][idx[j]+l]]==-1) aa[board[idx[i]+k][idx[j]+l]] = 0;\n else return 0;\n }\n }\n }\n }\n }\n\n return 1;\n\n}//tinha board", "function computerTurn(){\n checkWon();// check if there is winner before check all scenario \n\n // check all scenario to make the player1 unable to win when play with computer\n // check box3\n if((((arr1[0][0]!==\"\" && arr1[0][1]!==\"\") && (arr1[0][0]===arr1[0][1]))||((arr1[2][0]!==\"\" &&arr1[1][1]!==\"\") && (arr1[2][0]===arr1[1][1]))||((arr1[1][2]!==\"\" && arr1[2][2]!==\"\") && (arr1[1][2]===arr1[2][2])))&& ($(\"#box3\").text()===\"\")){\n $(\"#box3\").text(\"O\");\n arr1[0][2]=\"O\";\n checkWon();\n}\n// check box6\nelse if((((arr1[0][2]!==\"\" && arr1[2][2]!==\"\") && (arr1[0][2]===arr1[2][2]))||((arr1[1][0]!==\"\" && arr1[1][1]!==\"\")&&(arr1[1][0]===arr1[1][1])))&& ($(\"#box6\").text()===\"\")){\n $(\"#box6\").text(\"O\");\n arr1[1][2]=\"O\";\n checkWon(); \n}\n// check box5\nelse if((((arr1[2][0]!==\"\" && arr1[2][1]!==\"\") && (arr1[2][0]===arr1[2][1])) || ((arr1[0][0]!==\"\" && arr1[1][1]!==\"\") && (arr1[0][0]===arr1[1][1]))||((arr1[0][2]!==\"\" && arr1[1][2]!==\"\")&& (arr1[0][2]===arr1[1][2])))&& ($(\"#box9\").text()===\"\")){\n $(\"#box9\").text(\"O\");\n arr1[2][2]=\"O\";\n checkWon();\n}\nelse if((((arr1[0][0]!==\"\" && arr1[0][2] !==\"\") && (arr1[0][0]===arr1[0][2]))||((arr1[2][1]!==\"\" && arr1[1][1]!=\"\")&& (arr1[2][1]===arr1[1][1])))&& ($(\"#box2\").text()===\"\")){\n $(\"#box2\").text(\"O\");\n arr1[0][1]=\"O\";\n checkWon();\n}\nelse if(((arr1[1][2]!==\"\" && arr1[1][0]!==\"\") && (arr1[1][2]===arr1[1][0]))||((arr1[0][1]!==\"\" && arr1[2][1]!==\"\") && (arr1[0][1]===arr1[2][1]))||((arr1[0][2]!==\"\" && arr1[2][0] !==\"\") && (arr1[0][2]===arr1[2][0]))||((arr1[2][2]!==\"\" && arr1[0][0]!=\"\") && (arr1[2][2]===arr1[0][0])) && ($(\"#box5\").text()===\"\")){\n \n $(\"#box5\").text(\"O\");\n arr1[1][1]=\"O\";\n checkWon();\n}\n// check box8 \nelse if((((arr1[2][0]!==\"\" && arr1[2][2]!==\"\") && (arr1[2][0]===arr1[2][2]))||((arr1[0][1]!==\"\" && arr1[1][1]!==\"\")&& (arr1[0][1]===arr1[1][1]))) && ($(\"#box8\").text()===\"\")){\n $(\"#box8\").text(\"O\");\n arr1[2][1]=\"O\";\n checkWon();// call\n}\nelse if((((arr1[0][1]!==\"\" && arr1[0][2]!==\"\") && (arr1[0][1]===arr1[0][2]))||((arr1[1][0]!==\"\" && arr1[2][0]!==\"\") && (arr1[1][0]===arr1[2][0]))||((arr1[1][1]!==\"\" && arr1[2][2]!==\"\") && (arr1[1][1]===arr1[2][2]))) && ($(\"#box1\").text()===\"\")){ \n $(\"#box1\").text(\"O\");\n arr1[0][0]=\"O\";\n checkWon();\n }\nelse if((((arr1[2][0]!==\"\" && arr1[0][0]!==\"\") && (arr1[2][0]===arr1[0][0]))||((arr1[1][1]!==\"\" && arr1[1][2]!==\"\") && (arr1[1][1]===arr1[1][2])))&& ($(\"#box4\").text()===\"\")){\n \n $(\"#box4\").text(\"O\");\n arr1[1][0]=\"O\";\n checkWon();\n}\nelse if((((arr1[0][2]!==\"\" && arr1[1][1]!==\"\") && ((arr1[0][2]===arr1[1][1])))||((arr1[2][2]!==\"\" && arr1[2][1]!==\"\") && (arr1[2][2]===arr1[2][1]))||((arr1[0][0]!==\"\" && arr1[1][0]!==\"\") && (arr1[0][0]===arr1[1][0]))) && ($(\"#box7\").text()===\"\")){\n $(\"#box7\").text(\"O\");\n arr1[2][0]=\"O\";\n checkWon();\n }\nelse{\nrandomID();//fill any empty box \n}\n}", "function mousePressed(){\n // tabel 1 [0][0]\n let add = 0;\n let w = width/3\n let h = height/3\n if(mouseX<w && mouseX > 0 && mouseY < h && mouseY > 0 && checkBoard[0][0] != 'Used'){\n board[0][0] = currentPlayer()\n longMatch++\n switchPlayer()\n }\n // tabel 2 [1][0]\n else if(mouseX<w*2 && mouseX > w && mouseY < h && mouseY > 0 && checkBoard[1][0] != 'Used'){\n board[1][0] = currentPlayer()\n longMatch++\n switchPlayer()\n }\n // tabel 3 [2][0]\n else if(mouseX<w*3 && mouseX > w*2 && mouseY < h && mouseY > 0 && checkBoard[2][0] != 'Used'){\n board[2][0] = currentPlayer()\n longMatch++\n switchPlayer()\n }\n // tabel 4 [0][1]\n else if(mouseX<w && mouseX > 0 && mouseY < h*2 && mouseY > h && checkBoard[0][1] != 'Used'){\n board[0][1] = currentPlayer()\n longMatch++\n switchPlayer()\n }\n // tabel 5 [1][1]\n else if(mouseX<w*2 && mouseX > w && mouseY < h*2 && mouseY > h && checkBoard[1][1] != 'Used'){\n board[1][1] = currentPlayer()\n longMatch++\n switchPlayer()\n }\n // tabel 6 [2][1]\n else if(mouseX<w*3 && mouseX > w*2 && mouseY < h*2 && mouseY > h && checkBoard[2][1] != 'Used'){\n board[2][1] = currentPlayer()\n longMatch++\n switchPlayer()\n }\n // tabel 7 [0][2]\n else if(mouseX<w && mouseX > 0 && mouseY < h*3 && mouseY > h*2 && checkBoard[0][2] != 'Used'){\n board[0][2] = currentPlayer()\n longMatch++\n switchPlayer()\n }\n // tabel 8 [1][2]\n else if(mouseX<w*2 && mouseX > w && mouseY < h*3 && mouseY > h*2 && checkBoard[1][2] != 'Used'){\n board[1][2] = currentPlayer()\n longMatch++\n switchPlayer()\n }\n // tabel 9 [2][2]\n else if(mouseX<w*3 && mouseX > w*2 && mouseY < h*3 && mouseY > h*2 && checkBoard[2][2] != 'Used'){\n board[2][2] = currentPlayer()\n longMatch++\n switchPlayer()\n }\n else if(game == 'start'){\n let draw = createP('Try Another Spot !!!!')\n draw\n }\n\n}", "function little_check(count,count2){\n\t\t\t\n\t\t\t//console.log(\"count \"+ count+\"count2 \"+count2);\t\t\t\n \t \t\tfor ( var x=count; x <= (count+2); x++) { // cycle the matrix rows...\n \t \t\t\tfor (var y=count2; y <= (count2+2); y++) { // ...and cycle the matrix cells\n\t\t\t\t\t//var BR=1;\n\n\t\t\t\t\t//console.log(\"matrx[x] \"+ x+\"martix[y] \"+y);\n\t\t\t\t\tif ((matrix[x][(count2+0)]) === \"p1\" && (matrix[x][(count2+1)]) === \"p1\" && (matrix[x][(count2+2)]) === \"p1\") { // If our cell has been 'tagged' p1 given x is (e.g 0) then: x0y0, x0y1, x0y2 would mean player one has 3 horizontal cells in a line = victory!\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\t//console.log(\"horizontal victory\")\n\t\t\t\t\t\t//console.log(\"player1 wins square row \"+BR+ \"column \"+BC )\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t\t}\n\t\t\t\t\t} \n\t\t\t\t\telse if\t( (matrix[(count+0)][y]) === \"p1\" && (matrix[(count+1)][y]) === \"p1\" && (matrix[(count+2)][y]) === \"p1\") { // Repeated for other conditions\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\t//console.log(\"vertical victory\")\n\t\t\t\t\t\t//console.log(\"player1 wins\")\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse if ((matrix[(count+0)][(count2+0)]) === \"p1\" && (matrix[(count+1)][(count2+1)]) === \"p1\" && (matrix[(count+2)][(count2+2)]) === \"p1\") {\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\tconsole.log(\"LtopRdown diagonal\")\n\t\t\t\t\t\tconsole.log(\"player1 wins\")\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t} \n\t\t\t\t\telse if\t( (matrix[(count+0)][(count2+2)]) === \"p1\" && (matrix[(count+1)][(count2+1)]) === \"p1\" && (matrix[(count+2)][(count2+0)]) === \"p1\") {\t\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\tconsole.log(\"Rtop Ldown diagonal\")\n\t\t\t\t\t\tconsole.log(\"player1 wins\")\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\n\t \t}", "function check(arr) {\n if (arr.length < 3) return;\n cmb = Combinatorics.combination(arr, 3); //imported check script\n while ((a = cmb.next())) {\n a.sort();\n for (var i = 0; i < streak.length; i++)\n if (JSON.stringify(a) === JSON.stringify(streak[i])) {\n $(\".result\" + player).css(\"display\", \"block\");\n $(\".reset\").css(\"display\", \"block\");\n $(\"p\").css(\"display\", \"none\");\n status = \"over\";\n strikeOFF(a);\n glowScreen(player);\n return;\n }\n }\n if (status !== \"over\" && count === 9) {\n $(\".resultDraw, .reset\").css(\"display\", \"block\");\n $(\"p\").css(\"display\", \"none\");\n status = \"over\";\n }\n}", "fill() {\n for (let i = 0; i < 9; i++) {\n for (let j = 0; j < 9; j++) {\n if (this.board[i][j] == 0) {\n for (let k = 1; k <= 9; k++) {\n if (this.isValid(i, j, k)) {\n this.board[i][j] = k;\n if (this.fill()) {\n return true;\n } \n else {\n this.board[i][j] = 0;\n \n }\n }\n }\n return false;\n \n }\n }\n }\n return true;\n }", "function bustSingles(arr, done) { \n let countIn = 0;\n while (countIn < 6) {\n for (let y = 0; y < arr.length; y++) { // Moving between items and searching zeros.\n for (let x = 0; x < arr[y].length; x++) {\n if (arr[y][x] === 0) {\n let range = [1, 2, 3, 4, 5, 6, 7, 8, 9];\n for (let m = 0; m < arr[y].length; m++) { // Searching range items on x.\n for (let h = 0; h < range.length; h++) {\n if (range[h] === arr[y][m]) {\n range.splice(h, 1);\n }\n }\n }\n for (let m = 0; m < arr[x].length; m++) { // Searching range items on y.\n for (let h = 0; h < range.length; h++) {\n if (range[h] === arr[m][x]) {\n range.splice(h, 1);\n }\n }\n } \n if (x < 3 && y < 3) { // Searching range items on squares.\n for (let k = 0; k < 3; k++) {\n for (let m = 0; m < 3; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x >= 3 && x < 6 && y < 3) {\n for (let k = 0 ; k < 3; k++) {\n for (let m = 3; m < 6; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x >= 6 && y < 3) {\n for (let k = 0 ; k < 3; k++) {\n for (let m = 6; m < 9; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n }\n }\n if (x < 3 && y >= 3 && y < 6) {\n for (let k = 3; k < 6; k++) {\n for (let m = 0; m < 3; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x >= 3 && x < 6 && y >= 3 && y < 6) {\n for (let k = 3; k < 6; k++) {\n for (let m = 3; m < 6; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n }\n }\n if (x >= 6 && y >= 3 && y < 6) {\n for (let k = 3; k < 6; k++) {\n for (let m = 6; m < 9; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x < 3 && y >= 6) {\n for (let k = 6; k < 9; k++) {\n for (let m = 0; m < 3; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x >=3 && x < 6 && y >= 6) {\n for (let k = 6; k < 9; k++) {\n for (let m = 3; m < 6; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n }\n }\n if (x >= 6 && y >= 6) {\n for (let k = 6; k < 9; k++) {\n for (let m = 6; m < 9; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if(countIn === 5) { // On last turn on the loop define the range.\n arr[y][x] = range;\n }\n if (range.length === 1) { // If range heave only one item this item its single.\n arr[y][x] = range[0];\n }\n } \n }\n }\n countIn++\n }\n if (done) { // Recursion if done true.\n return bustHiddenSingles(arr);\n }\n return arr;\n }", "function checkArray(r,c){\r\n this.i = r;\r\n this.j = c;\r\n for(i = 0; i<12-3; i++){\r\n for(j = 0; j<10; j++){ //If five elements in the colum have the same color, the game ends and the player wins\r\n if(i<12-4 && objArray[i][j].ocupied == objArray[i+1][j].ocupied && objArray[i][j].ocupied == objArray[i+2][j].ocupied && objArray[i][j].ocupied == objArray[i+3][j].ocupied && objArray[i][j].ocupied == objArray[i+4][j].ocupied && objArray[i][j].ocupied != 0){\r\n winner.style.visibility = \"visible\";\r\n clearInterval(creating);\r\n }\r\n if(objArray[i][j].ocupied == objArray[i+1][j].ocupied && objArray[i][j].ocupied == objArray[i+2][j].ocupied && objArray[i][j].ocupied == objArray[i+3][j].ocupied && objArray[i][j].ocupied != 0){ //If four elements in the colum have the same color, the player gets 10 points\r\n points += 10;\r\n score.textContent = points;\r\n if(points == 30){\r\n clearInterval(creating);\r\n clearInterval(moving);\r\n clearInterval(timercount);\r\n winner.style.visibility = \"visible\";\r\n }\r\n objArray[i][j].ocupied = -1;\r\n objArray[i+1][j].ocupied = -2;\r\n objArray[i+2][j].ocupied = -3;\r\n objArray[i+3][j].ocupied = -4;\r\n }\r\n }\r\n }\r\n for(i = 0; i<12; i++){\r\n for(j = 0; j<10-3; j++){ //If five elements in the row have the same color, the game ends and the player wins\r\n if(j<10-3 && objArray[i][j].ocupied == objArray[i][j+1].ocupied && objArray[i][j].ocupied == objArray[i][j+2].ocupied && objArray[i][j].ocupied == objArray[i][j+3].ocupied && objArray[i][j].ocupied && objArray[i][j].ocupied == objArray[i][j+4].ocupied != 0){\r\n winner.style.visibility = \"visible\";\r\n clearInterval(creating);\r\n }\r\n if(objArray[i][j].ocupied == objArray[i][j+1].ocupied && objArray[i][j].ocupied == objArray[i][j+2].ocupied && objArray[i][j].ocupied == objArray[i][j+3].ocupied && objArray[i][j].ocupied != 0){ //If four elements in the row have the same color, the player gets 10 points\r\n points += 10;\r\n if(points == 30){\r\n clearInterval(creating);\r\n clearInterval(moving);\r\n clearInterval(timercount);\r\n winner.style.visibility = \"visible\";\r\n }\r\n score.textContent = points;\r\n objArray[i][j].ocupied = -1;\r\n objArray[i][j+1].ocupied = -2;\r\n objArray[i][j+2].ocupied = -3;\r\n objArray[i][j+2].ocupied = -4;\r\n }\r\n }\r\n }\r\n}", "function resultCheck() {\n var chk1 = check(arr[0], arr[1], arr[2]);\n var chk2 = check(arr[3], arr[4], arr[5]);\n var chk3 = check(arr[6], arr[7], arr[8]);\n var chk4 = check(arr[0], arr[3], arr[6]);\n var chk5 = check(arr[1], arr[4], arr[7]);\n var chk6 = check(arr[2], arr[5], arr[8]);\n var chk7 = check(arr[0], arr[4], arr[8]);\n var chk8 = check(arr[2], arr[4], arr[6]);\n\n if (chk1 || chk2 || chk3 || chk4 || chk5 || chk6 || chk7 || chk8) {\n setTimeout(empty, 500);//1500\n return true;\n }\n return false;\n }", "function little_check1(count,count2){\n\n\n\t \t for (var x = count; x <= (count+2); x++) {\n\t\t\tfor (var y = count2; y <= (count2+2); y++) {\n\n\t\t\t\tif ((matrix[x][(count2+0)]) === \"p2\" && (matrix[x][(count2+1)]) === \"p2\" && (matrix[x][(count2+2)]) === \"p2\") {\n\t\t\t\t\n\t\t\t\t//console.log(player1)\n\n\t\t\t\tif (player1== false) {\n\t\t\t\t\tconsole.log(\"horizontal victory\")\n\t\t\t\t\tconsole.log(\"player2 wins\")\n\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p2\";\n\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\telse if\t((matrix[(count+0)][y]) === \"p2\" && (matrix[(count+1)][y]) === \"p2\" && (matrix[(count+2)][y]) === \"p2\") {\n\t\t\t\tif (player1== false) {\n\t\t\t\t\tconsole.log(\"vertical victory\")\n\t\t\t\t\tconsole.log(\"player2 wins\")\n\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p2\";\n\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if ((matrix[(count+0)][(count2+0)]) === \"p2\" && (matrix[(count+1)][(count2+1)]) === \"p2\" && (matrix[(count+2)][(count2+2)]) === \"p2\") {\n\t\t\t\tif (player1== false) {\t\n\t\t\t\t\tconsole.log(\"LtopRdown diagonal\")\n\t\t\t\t\tconsole.log(\"player2 wins\")\n\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p2\";\n\t\t\t\t\treturn;\n\t\t\t\t\t}\t\n\t\t\t\t}\n\t\t\t\n\t\t\t\telse if\t((matrix[(count+0)][(count2+2)]) === \"p2\" && (matrix[(count+1)][(count2+1)]) === \"p2\" && (matrix[(count+2)][(count2+0)]) === \"p2\") {\t\n\t\t\t\t\tif (player1== false) {\n\t\t\t\t\tconsole.log(\"Rtop Ldown diagonal\")\n\t\t\t\t\tconsole.log(\"player2 wins\")\n\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p2\";\n\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\n\t\t\t}\n\t\n\t\t}\n\t\t}", "function checkToLines(){\n\n\tvar stackFromHorizontal = [];\n\tvar stackFromVertical\t= [];\n\tvar temp = null;\n\n\tfor(var i = 0; i < rn.globalVars.GRID_WIDTH; i++)\n\t\tfor(var j = 0; j < rn.globalVars.GRID_HEIGHT; j++){\n\t\t\n\t\t\t// We need check first horizontal and than vertical or this is will be NULL\n\t\t\tif(Globals.game.aGame[i][j] != null){\n\t\t\t\ttemp = checkHorizontal(i, j, Globals.game.aGame[i][j].type);\n\t\t\t\tif(temp != null)\n\t\t\t\t\tstackFromHorizontal.push(temp);\n\t\t\t}\n\t\t\t\n\t\t\tif(Globals.game.aGame[i][j] != null){\n\t\t\t\ttemp = checkVertical(i, j, Globals.game.aGame[i][j].type);\n\t\t\t\tif(temp != null)\n\t\t\t\t\tstackFromVertical.push(temp);\n\t\t\t}\t\t\t\t\t\n\t\t}\n\t\t\n\t\tdeleteSelectedTiles(stackFromHorizontal, stackFromVertical);\n\t\t\t\t\n\t\tif(stackFromHorizontal.length >= 3 || stackFromVertical.length >= 3)\n\t\t\trn.callFunction(\"wow\");\n\t\t\n\t\t\n\t\tif(stackFromHorizontal.length != 0 || stackFromVertical.length !=0){\n\t\t\tupdatePositions();\n\t\t\treturn true;\t\n\t\t}\n\t\telse rn.callFunction(\"updateGameState\", \"play\");\t\t\t\n}", "function checkWin() {\n\n //get subarray of grid array using the goalArray as indexes\n let gridGoal = [];\n for (var i = 0; i < grid.length; i++) {\n for (var j = 0; j < grid[i].length; j++) {\n if (arrayCheck(goalArray, [i, j])) {\n gridGoal.push(grid[i][j]);\n }\n }\n }\n //loop through gridGoal array to determine if there is a win.\n if (gridGoal.length > 0) {\n win = gridGoal.every(element => element == 3);\n } else {\n console.log(\"Something went wrong generating goal\");\n }\n}", "function checkForWin() {\n var isGameFinished = false;\n\n // Row check\n var rc1, rc2, rc3, rc4;\n for (i = 0; i < nrows; i++) {\n for (j = 0; j <= ncols - 4; j++) {\n rc1 = (getComputedStyle(allChipCells[i * ncols + j].children[0]).backgroundColor === currentPlayerChipColor);\n rc2 = (getComputedStyle(allChipCells[i * ncols + j + 1].children[0]).backgroundColor === currentPlayerChipColor);\n rc3 = (getComputedStyle(allChipCells[i * ncols + j + 2].children[0]).backgroundColor === currentPlayerChipColor);\n rc4 = (getComputedStyle(allChipCells[i * ncols + j + 3].children[0]).backgroundColor === currentPlayerChipColor);\n\n if (rc1 && rc2 && rc3 && rc4) {\n isGameFinished = true;\n break;\n }\n }\n }\n\n // Column check\n var cc1, cc2, cc3, cc4;\n for (i = 0; i < ncols; i++) {\n for (j = 0; j <= nrows - 4; j++) {\n cc1 = (getComputedStyle(allChipCells[i + j * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n cc2 = (getComputedStyle(allChipCells[i + (j + 1) * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n cc3 = (getComputedStyle(allChipCells[i + (j + 2) * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n cc4 = (getComputedStyle(allChipCells[i + (j + 3) * ncols].children[0]).backgroundColor === currentPlayerChipColor);\n\n if (cc1 && cc2 && cc3 && cc4) {\n isGameFinished = true;\n break;\n }\n }\n }\n\n var z1, z2; // Control variables for diagonal matrix traversing\n\n // Forward Diagonal Check\n var fdc1, fdc2, fdc3, fdc4;\n for (i = 3; i < nrows + ncols - 4; i++) {\n z1 = i < ncols ? 0 : i - ncols + 1;\n z2 = i < nrows ? 0 : i - nrows + 1;\n for (j = i - z2; j >= z1 + 3; j--) {\n fdc1 = (getComputedStyle(allChipCells[j * ncols + (i - j)].children[0]).backgroundColor === currentPlayerChipColor);\n fdc2 = (getComputedStyle(allChipCells[(j - 1) * ncols + (i - (j - 1))].children[0]).backgroundColor === currentPlayerChipColor);\n fdc3 = (getComputedStyle(allChipCells[(j - 2) * ncols + (i - (j - 2))].children[0]).backgroundColor === currentPlayerChipColor);\n fdc4 = (getComputedStyle(allChipCells[(j - 3) * ncols + (i - (j - 3))].children[0]).backgroundColor === currentPlayerChipColor);\n\n if (fdc1 && fdc2 && fdc3 && fdc4) {\n isGameFinished = true;\n break;\n }\n\n // console.log(allChipCells[j * ncols + (i - j)], allChipCells[(j - 1) * ncols + (i - (j - 1))], allChipCells[(j - 2) * ncols + (i - (j - 2))], allChipCells[(j - 3) * ncols + (i - (j - 3))]);\n // Uncomment the above line and click on any top cell in the page and check in the console how the cells are being traversed diagonally forward\n }\n\n }\n\n // Backward Diagonal Check\n var bdc1, bdc2, bdc3, bdc4;\n for (i = 3; i < nrows + ncols - 4; i++) {\n z1 = i < ncols ? 0 : i - ncols + 1;\n z2 = i < nrows ? 0 : i - nrows + 1;\n for (j = i - z2; j >= z1 + 3; j--) {\n bdc1 = (getComputedStyle(allChipCells[(nrows - j - 1) * ncols + (i - j)].children[0]).backgroundColor === currentPlayerChipColor);\n bdc2 = (getComputedStyle(allChipCells[(nrows - (j - 1) - 1) * ncols + (i - (j - 1))].children[0]).backgroundColor === currentPlayerChipColor);\n bdc3 = (getComputedStyle(allChipCells[(nrows - (j - 2) - 1) * ncols + (i - (j - 2))].children[0]).backgroundColor === currentPlayerChipColor);\n bdc4 = (getComputedStyle(allChipCells[(nrows - (j - 3) - 1) * ncols + (i - (j - 3))].children[0]).backgroundColor === currentPlayerChipColor);\n\n // console.log(allChipCells[(nrows - j - 1) * ncols + (i - j)], allChipCells[(nrows - (j - 1) - 1) * ncols + (i - (j - 1))], allChipCells[(nrows - (j - 2) - 1) * ncols + (i - (j - 2))], allChipCells[(nrows - (j - 3) - 1) * ncols + (i - (j - 3))]);\n // Uncomment the above line and click on any top cell in the page and check in the console how the cells are being traversed diagonally backward\n if (bdc1 && bdc2 && bdc3 && bdc4) {\n isGameFinished = true;\n break;\n }\n }\n }\n\n // When game is finished\n if (isGameFinished === true) {\n\n // Disable all buttons in cell grid\n for (i = 0; i < allChipCells.length; i++) {\n allChipCells[i].children[0].setAttribute(\"disabled\", true);\n }\n\n // Make player1 and player2 UI status idle (remove green dot)\n player1Status.classList.remove(\"current-player\");\n player2Status.classList.remove(\"current-player\");\n\n // Set winner text (player1/player2)\n document.querySelector(\".modal-body p\").innerHTML = (currentPlayer === 1 ? \"Player 1\" : \"Player 2\");\n\n // Show winner\n winnerModal.show();\n\n return true;\n }\n \n return false;\n}", "function verifyBoard() {\n\n var validDesert = true;\n var validMats = true;\n var validValues = true;\n var warning = \"WARNING: Your board is not set up in a valid way. The program will still run fine but parts of the algorithm may produce less accurate results, \" +\n \"specifically the resource plenty score. The board's issue is: \\n\\n\"\n\n var goalMatArray = [0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 5, 5, 5, 5, 6]\n var goalNumArray = [0, 2, 3, 3, 4, 4, 5, 5, 6, 6, 8, 8, 9, 9, 10, 10, 11, 11, 12]\n\n var tileMatArray = []\n var tileNumArray = []\n\n for (x = 0; x < tilesList.length; x++) {\n tileMatArray.push(tilesList[x].mat)\n tileNumArray.push(tilesList[x].value)\n\n if (tilesList[x].mat == 6 && tilesList[x].value != 0) {\n validDesert = false\n }\n }\n\n validMats = arraysEqual(goalMatArray, tileMatArray)\n validValues = arraysEqual(goalNumArray, tileNumArray)\n\n if (!validMats) {\n warning += \"- The board does not contain the correct number of tile materials. See the help link for the correct number of each material \\n\"\n }\n\n if (!validValues) {\n warning += \"- The board does not contain the correct number of tile values. See the help link for the correct values for a board \\n\"\n }\n\n if (!validDesert) {\n warning += \"- Make sure deserts are given a value of 0 \\n\"\n }\n\n if (!validMats || !validValues || !validDesert) {\n alert(warning)\n }\n\n}", "function doneOrNot(board) {\n let score = 0;\n let columnScore = 0;\n let rowCounter = 0;\n let boxScore = 0;\n let rowObject = {\n 1: [],\n 2: [],\n 3: [],\n 4: [],\n 5: [],\n 6: [],\n 7: [],\n 8: [],\n 9: []\n };\n let columnObject = {\n };\n let boxObject = {\n 1: [],\n 2: [],\n 3: [],\n 4: [],\n 5: [],\n 6: [],\n 7: [],\n 8: [],\n 9: []\n };\n for (let j = 0; j < board.length; j++) {\n for (let i = 0; i < board[j].length; i++) {\n if (rowObject[board[j][i]]) {\n rowObject[board[j][i]].push(board[j][i]);\n };\n if (i < 3) {\n boxObject[(1 + rowCounter).toString()].push(board[j][i]);\n } else if ( i >= 3 && i < 6) {\n boxObject[(2 + rowCounter).toString()].push(board[j][i]);\n } else if (i >= 6) {\n boxObject[(3 + rowCounter).toString()].push(board[j][i]);\n };\n if (columnObject[i]) {\n columnObject[i].push(board[j][i]);\n } else {\n columnObject[i] = [];\n columnObject[i].push(board[j][i]);\n };\n if (rowCounter < 4 && boxObject[(3 + rowCounter).toString()].length === 9) {\n rowCounter += 3;\n };\n };\n };\n for (let number of Object.keys(rowObject)) {\n if (rowObject[number].length === 9) {\n score += 1;\n };\n };\n for (let column of Object.keys(columnObject)) {\n if (columnObject[column].includes(1) && columnObject[column].includes(2) && columnObject[column].includes(3) && columnObject[column].includes(4) && columnObject[column].includes(5) && columnObject[column].includes(6) && columnObject[column].includes(7) && columnObject[column].includes(8) && columnObject[column].includes(9)) {\n columnScore += 1;\n };\n };\n for (let box of Object.keys(boxObject)) {\n if (boxObject[box].includes(1) && boxObject[box].includes(2) && boxObject[box].includes(3) && boxObject[box].includes(4) && boxObject[box].includes(5) && boxObject[box].includes(6) && boxObject[box].includes(7) && boxObject[box].includes(8) && boxObject[box].includes(9)) {\n boxScore += 1;\n };\n };\n if (score === 9 && columnScore === 9 && boxScore === 9) {\n return \"Finished!\";\n } else {\n return \"Try again!\";\n };\n }", "function reCheck(rowNo,colNo) {\n toCheck.push([0,rowNo]);\n toCheck.push([1,colNo]);\n toCheck.push([2,(rowNo - rowNo % 3) + (colNo - colNo % 3) / 3]);\n}", "function checkWin(curr){\r\n var currentTiles=[];\r\n for(let i=0; i<boardArr.length; i++){\r\n if(boardArr[i]===curr[1]){\r\n currentTiles.push(i);\r\n }\r\n }\r\n for(let x=0; x<winCombination.length; x++){\r\n var count=0;\r\n for(let j=0; j<winCombination[x].length; j++){\r\n if(currentTiles.indexOf(winCombination[x][j])!=-1){\r\n count=count + 1;\r\n }\r\n if(count==3){\r\n gameWon=current[0]; \r\n } \r\n }\r\n }\r\n }", "function gameOver(){\r\n let tempGameBoard1 = [], tempGameBoard2 = [], tempGameBoard3 = [], tempGameBoard4 = [];\r\n // Creates 4 game boards, 1 for each direction\r\n for (let i = 0; i < gameBoard.length; i++){\r\n tempGameBoard1[i] = gameBoard[i].slice();\r\n tempGameBoard2[i] = gameBoard[i].slice();\r\n tempGameBoard3[i] = gameBoard[i].slice();\r\n tempGameBoard4[i] = gameBoard[i].slice();\r\n }\r\n // checks up\r\n rotateGrid(tempGameBoard1);\r\n addRightwards(tempGameBoard1);\r\n rotateGrid(tempGameBoard1);\r\n rotateGrid(tempGameBoard1);\r\n rotateGrid(tempGameBoard1);\r\n // checks right\r\n addRightwards(tempGameBoard2);\r\n // checks downwards\r\n rotateGrid(tempGameBoard3);\r\n rotateGrid(tempGameBoard3);\r\n rotateGrid(tempGameBoard3);\r\n addRightwards(tempGameBoard3);\r\n rotateGrid(tempGameBoard3);\r\n // checks left\r\n rotateGrid(tempGameBoard4);\r\n rotateGrid(tempGameBoard4);\r\n addRightwards(tempGameBoard4);\r\n rotateGrid(tempGameBoard4);\r\n rotateGrid(tempGameBoard4);\r\n\r\n let flattenedGame = [...gameBoard[0], ...gameBoard[1], ...gameBoard[2], ...gameBoard[3]];\r\n let flattenedTemp1 = [...tempGameBoard1[0], ...tempGameBoard1[1], ...tempGameBoard1[2], ...tempGameBoard1[3]];\r\n let flattenedTemp2 = [...tempGameBoard2[0], ...tempGameBoard2[1], ...tempGameBoard2[2], ...tempGameBoard2[3]];\r\n let flattenedTemp3 = [...tempGameBoard3[0], ...tempGameBoard3[1], ...tempGameBoard3[2], ...tempGameBoard3[3]];\r\n let flattenedTemp4 = [...tempGameBoard4[0], ...tempGameBoard4[1], ...tempGameBoard4[2], ...tempGameBoard4[3]];\r\n\r\n // Checks that all the gameboards are identical, if the gameboards are NOT identical\r\n // the game is NOT over\r\n for (let i = 0; i < 16; i++){\r\n if (flattenedGame[i] !== flattenedTemp1[i] || flattenedGame[i] !== flattenedTemp2[i] || flattenedGame[i] !== flattenedTemp3[i] || flattenedGame[i] !== flattenedTemp4[i]){\r\n console.log(\"GAMES NOT OVER\");\r\n break;\r\n } else if (i === 15 && (flattenedGame[i] === flattenedTemp1[i] || flattenedGame[i] === flattenedTemp2[i] || flattenedGame[i] === flattenedTemp3[i] || flattenedGame[i] === flattenedTemp4[i])){\r\n console.log(\"GAMES OVER!! :(\");\r\n window.confirm('Game over, press the \"New Game\" button to start a new game.');\r\n }\r\n }\r\n}", "function sudoku(){\n var checkArray=[1,2,3,4];\n // rows\n var arrRow1=[];\n var arrRow2=[];\n var arrRow3=[];\n var arrRow4=[];\n \n for(var i= 0;i<4;i++){\n arrRow1[i]=parseInt(inputElms[i].value);//0,1,2,3\n }\n //console.log(arrRow1);\n var count1=0;\n for(var i= 4;i<8;i++){\n arrRow2[count1]=parseInt(inputElms[i].value);//4,5,6,7\n count1++;\n }\n //console.log(arrRow2)\n var count2=0;\n for(var i= 8;i<12;i++){\n arrRow3[count2]=parseInt(inputElms[i].value);//8,9,10,11\n count2++;\n }\n // console.log(arrRow3);\n var count3=0;\n for(var i= 12;i<16;i++){\n arrRow4[count3]=parseInt(inputElms[i].value);//12,13,14,15\n count3++;\n }\n //console.log(arrRow4);\n// rows\n// cols\n var arrCol1=[];\n var arrCol2=[];\n var arrCol3=[];\n var arrCol4=[];\n var count3=0;\n for(var i= 0;i<13;i+=4){\n arrCol1[count3]=parseInt(inputElms[i].value);//0,4,8,12\n count3++;\n }\n // console.log(arrCol1);\n var count4=0;\n for(var i= 1;i<14;i+=4){\n arrCol2[count4]=parseInt(inputElms[i].value);//1,5,9,13\n count4++;\n }\n //console.log(arrCol2);\n var count5=0;\n for(var i= 2;i<15;i+=4){\n arrCol3[count5]=parseInt(inputElms[i].value);//2,6,10,14\n count5++;\n }\n console.log(arrCol3);\n var count6=0;\n for(var i= 3;i<16;i+=4){\n arrCol4[count6]=parseInt(inputElms[i].value);//3,7,11,15\n count6++;\n }\n // console.log(arrCol4);\n // cols\n // blocks\n \n var block1=[parseInt(inputElms[0].value),parseInt(inputElms[1].value),parseInt(inputElms[4].value),parseInt(inputElms[5].value)];\n var block2=[parseInt(inputElms[2].value),parseInt(inputElms[3].value),parseInt(inputElms[6].value),parseInt(inputElms[7].value)];\n var block3=[parseInt(inputElms[8].value),parseInt(inputElms[9].value),parseInt(inputElms[12].value),parseInt(inputElms[13].value)];\n var block4=[parseInt(inputElms[10].value),parseInt(inputElms[11].value),parseInt(inputElms[14].value),parseInt(inputElms[15].value)];\n /* console.log(block1);\n console.log(block2);\n console.log(block3);\n console.log(block4);*/\n // blocks \n // check code \n checkFlagArray=[];\n\n arrRow1.sort(function(a, b){return a - b});\n arrRow2.sort(function(a, b){return a - b});\n arrRow3.sort(function(a, b){return a - b});\n arrRow4.sort(function(a, b){return a - b});\n arrCol1.sort(function(a, b){return a - b});\n arrCol2.sort(function(a, b){return a - b});\n arrCol3.sort(function(a, b){return a - b});\n arrCol4.sort(function(a, b){return a - b});\n block1.sort(function(a, b){return a - b});\n block2.sort(function(a, b){return a - b});\n block3.sort(function(a, b){return a - b});\n block4.sort(function(a, b){return a - b});\n if(JSON.stringify(arrRow1)==JSON.stringify(checkArray)){\n checkFlagArray[0]=true;\n }\n else{\n checkFlagArray[0]=false;\n }\n //\n if(JSON.stringify(arrRow2)==JSON.stringify(checkArray)){\n checkFlagArray[1]=true;\n }\n else{\n checkFlagArray[1]=false;\n }\n ///\n if(JSON.stringify(arrRow3)==JSON.stringify(checkArray)){\n checkFlagArray[2]=true;\n }\n else{\n checkFlagArray[2]=false;\n }\n ///\n if(JSON.stringify(arrRow4)==JSON.stringify(checkArray)){\n checkFlagArray[3]=true;\n }\n else{\n checkFlagArray[3]=false;\n }\n ///\n if(JSON.stringify(arrCol1)==JSON.stringify(checkArray)){\n checkFlagArray[4]=true;\n }\n else{\n checkFlagArray[4]=false;\n }\n //\n if(JSON.stringify(arrCol2)==JSON.stringify(checkArray)){\n checkFlagArray[5]=true;\n }\n else{\n checkFlagArray[5]=false;\n }\n //\n if(JSON.stringify(arrCol3)==JSON.stringify(checkArray)){\n checkFlagArray[6]=true;\n }\n else{\n checkFlagArray[6]=false;\n }\n //\n if(JSON.stringify(arrCol4)==JSON.stringify(checkArray)){\n checkFlagArray[7]=true;\n }\n else{\n checkFlagArray[7]=false;\n }\n//\nif(JSON.stringify(block1)==JSON.stringify(checkArray)){\n checkFlagArray[8]=true;\n}\nelse{\n checkFlagArray[8]=false;\n}\n//\nif(JSON.stringify(block2)==JSON.stringify(checkArray)){\n checkFlagArray[9]=true;\n}\nelse{\n checkFlagArray[9]=false;\n}\n//\nif(JSON.stringify(block3)==JSON.stringify(checkArray)){\n checkFlagArray[10]=true;\n}\nelse{\n checkFlagArray[10]=false;\n}\n//\nif(JSON.stringify(block4)==JSON.stringify(checkArray)){\n checkFlagArray[11]=true;\n}\nelse{\n checkFlagArray[11]=false;\n}\n // Win Check !!!!!!!!!!!!!\n var WinFlag=checkFlagArray.every(function(e){\n return e==true;\n });\n if(WinFlag==true){\n alert(\" you Won The Game\");\n }\n else{\n alert(\"sorry you lose!\\n try Again\");\n }\n }", "function checkVictory(board, whoseTurn, row, col) {\n\n var connections = 1; //How many connections have been made?\n //2 variables determining the direction in which we are checking\n var up = 0;\n var right = 0; \n\n //For fading animation purposes\n var singleMatch = false; \n var matches = 0;\n\n //A matrix of the potentially winning combination\n var winningCombo = [ [col, row] ];\n\n \n for (var i = 0; i < 4; i++) { //Check in all 4 directions\n\n switch(i) {\n case 0:\n up = 0;\n right = 1;\n break;\n case 1:\n up = 1;\n right = 1;\n break;\n case 2:\n up = 1;\n right = 0;\n break;\n case 3:\n up = 1;\n right = -1;\n break;\n }\n\n for (var j = 0; j < 2; j++) { //Look both ways!\n for (var k = 1; k < 4; k++) { //Look 3 spaces ahead\n \n var checkX = (col + k*right);\n var checkY = (row + k*up);\n \n //Are we still on the board\n if (checkY < numRow && checkX < numCol && checkY >= 0 && checkX >= 0) {\n\n //Is the next tile of the same player? \n if (board.value[checkX][checkY] == whoseTurn) {\n if(!singleMatch) { \n board.$name[col][row].fadeTo(200, 0.5).fadeTo(200, 1);\n matches++;\n singleMatch = true;\n }\n board.$name[checkX][checkY].delay(400*(matches-1)+100*k).fadeTo(200, 0.5).fadeTo(200, 1);\n connections++;\n winningCombo[connections-1] = [checkX, checkY];\n }\n else break; \n }\n }\n //look the other way\n up *= -1;\n right *= -1;\n }\n\n singleMatch = false;\n\n if (connections >= 4) {\n return winningCombo;\n }\n else {\n connections = 1;\n winningCombo = [ [col, row]];\n }\n }\n\n return false;\n}", "tick() {\n let newBoard = this.makeBoard();\n let oldBoard = this.board;\n for(let z = 0; z<oldBoard.length; z++){\n let minArr = oldBoard[z];\n for(let x = 0; x<minArr.length; x++){\n if(this.livingNeighbors(z,x) < 2){\n newBoard[z][x] = 0;\n }\n else if(this.livingNeighbors(z,x) > 3){\n newBoard[z][x] = 0;\n }\n else if(oldBoard[z][x] === 0 && this.livingNeighbors(z,x) === 3){\n newBoard[z][x] = 1;\n } else {\n newBoard[z][x] = oldBoard[z][x]\n }\n }\n }\n this.board = newBoard;\n }", "function checkWin() {\n var squares = [];\n for (var i = 1; i <= 9; i++) {\n var classname = 'clicked' + symbol;\n squares[i] = $(document.getElementById(i)).hasClass(classname);\n }\n // top row\n var r1 = squares[1] && squares[2] && squares[3];\n // middle row\n var r2 = squares[4] && squares[5] && squares[6];\n // bottom row\n var r3 = squares[7] && squares[8] && squares[9];\n // left column\n var c1 = squares[1] && squares[4] && squares[7];\n // middle column\n var c2 = squares[2] && squares[5] && squares[8];\n // right column\n var c3 = squares[3] && squares[6] && squares[9];\n // left to right diagonal\n var d1 = squares[1] && squares[5] && squares[9];\n // right to left diagonal\n var d2 = squares[3] && squares[5] && squares[7];\n // are all the squares filled in\n var numClicked = $('.clicked').length;\n\n if (r1 || r2 || r3 || c1 || c2 || c3 || d1 || d2) {\n finishGame(symbol);\n } else {\n if (numClicked == 9)\n finishGame('TIE');\n }\n }", "function checkColumnForThree(){\n for(i=0; i<47; i++){\n\n let columnOfThree = [i, i+width, i+width*2]\n let decidedColor = squares[i].style.backgroundImage\n const isBlack = squares[i].style.backgroundImage === ''\n\n if (columnOfThree.every(index => squares[index].style.backgroundImage === decidedColor && !isBlack)){\n score += 3\n squareDisplay.innerHTML= score\n columnOfThree.forEach(index => {\n squares[index].style.backgroundImage = ''\n })\n }\n }\n}", "checkCaptures() {\n let rowColLength = this.board.length\n // Mock board to speed up recursive function\n let visited = new Array(rowColLength)\n let result = true\n\n // Possibly extract visited array related logic to new file\n for (let i = 0; i < rowColLength; i++) {\n visited[i] = new Array(rowColLength)\n visited[i].fill(false)\n }\n\n for (let row = 0; row < rowColLength; row++) {\n for (let col = 0; col < rowColLength; col++) {\n if (this.board[row][col] > 0) {\n if (visited[row][col] === false) {\n // Temp array to hold groups of stones\n let group = []\n result = this.hasLiberties(row, col, visited, group, rowColLength, this.board[row][col])\n\n // If there is no liberties update board accordingly\n if (result === false) {\n console.log(`[${row}, ${col}]: Group has no liberties. ${group}`)\n for (let i = 0; i < group.length; i++) {\n this.board[group[i][0]][group[i][1]] = -1\n }\n }\n }\n }\n }\n }\n }", "function winCheck(){\n console.log(\"Fill count: \" + fillCount);\n var xOrO = [\"X\", \"O\"];\n for (i = 0; i < xOrO.length; i++){\n var currentCheck = xOrO[i];\n \n //First row horizontal match\n if (winBoard[0].value == currentCheck && winBoard[1].value == currentCheck && winBoard[2].value == currentCheck){\n console.log(\"Match 1\");\n $(\"#box-1-1, #box-1-2, #box-1-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second row horizontal match\n } else if (winBoard[3].value == currentCheck && winBoard[4].value == currentCheck && winBoard[5].value == currentCheck){\n console.log(\"Match 2\");\n $(\"#box-2-1, #box-2-2, #box-2-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Third row horizontal match\n } else if (winBoard[6].value == currentCheck && winBoard[7].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 3\");\n $(\"#box-3-1, #box-3-2, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //First column vertical match\n } else if (winBoard[0].value == currentCheck && winBoard[3].value == currentCheck && winBoard[6].value == currentCheck){\n console.log(\"Match 4\");\n $(\"#box-1-1, #box-2-1, #box-3-1\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second column vertical match\n } else if (winBoard[1].value == currentCheck && winBoard[4].value == currentCheck && winBoard[7].value == currentCheck){\n console.log(\"Match 5\");\n $(\"#box-1-2, #box-2-2, #box-3-2\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Third column vertical match\n } else if (winBoard[2].value == currentCheck && winBoard[5].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 6\");\n $(\"#box-1-3, #box-2-3, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //First diagonal match\n } else if (winBoard[0].value == currentCheck && winBoard[4].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 7\");\n $(\"#box-1-1, #box-2-2, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second diagonal match\n } else if (winBoard[2].value == currentCheck && winBoard[4].value == currentCheck && winBoard[6].value == currentCheck){\n console.log(\"Match 8\");\n $(\"#box-1-3, #box-2-2, #box-3-1\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n } else if (fillCount == 9){\n console.log(\"Draw\");\n winInform(undefined, true);\n }\n }\n}", "checkBoard() {\n // Check three in a row and ties\n let countEmpty = 0;\n for (let row = 0; row < 3; row++) {\n let countX = 0;\n let countO = 0;\n for (let col = 0; col < 3; col++) {\n if (this.board[row][col] === \"X\") countX++;\n if (this.board[row][col] === \"O\") countO++;\n if (this.board[row][col] === \"\") countEmpty++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n }\n\n // Check three in a column\n for (let col = 0; col < 3; col++) {\n let countX = 0;\n let countO = 0;\n for (let row = 0; row < 3; row++) {\n if (this.board[row][col] === \"X\") countX++;\n if (this.board[row][col] === \"O\") countO++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n }\n\n // Check diagonals\n let countX = 0;\n let countO = 0;\n for (let i = 0; i < 3; i++) {\n if (this.board[i][i] === \"X\") countX++;\n if (this.board[i][i] === \"O\") countO++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n\n countX = 0;\n countO = 0;\n for (let i = 0; i < 3; i++) {\n if (this.board[i][2 - i] === \"X\") countX++;\n if (this.board[i][2 - i] === \"O\") countO++;\n }\n if (countX === 3) this.winner = \"X wins!\";\n if (countO === 3) this.winner = \"O wins!\";\n\n if (countEmpty === 0) this.winner = \"It's a tie!\";\n }", "function checkFull() {\n let counter = 0;\n for (var i=0;i<4;i++){\n for (var j=0;j<4;j++){\n if (checkNotZero(positionList[i][j])){\n counter++;\n }\n }\n }\n if (counter === 16){\n return true;\n }else {return false;}\n }", "function clearBoard() {\n for(x = 0; x < 7; x += 1){\n for(y = 0; x <7; x += 1){\n checkerboard[x][y] === null;\n }\n }\n \n}", "function checkResult(boardByColumns){\n checkColumns(boardByColumns);\n checkRows(boardByColumns);\n checkDiagonals(boardByColumns);\n checkDraw();\n endGame();\n}", "function testCase(){\n\tfor(let count = 0; count<puzzle.length; count++){\n\t\ttile = puzzle[count];\n\t\tcheck = nearSpace(spaceL,spaceT,tile);\n\t\tconsole.log(check);\n\t\tif(check==1){\n\t\t\t$(puzzle[count]).addClass(\"movablepiece\");\n\t\t\t//puzzle[count].style.color=\"red\";\n\t\t\t//puzzle[count].onmouseout=puzzle[count].style.color=\"blue\";\n\t\t}\n\t}\n}", "function threeByThree(i, j) {\n let sum = 0;\n for (let r = i; r < i + 3; r++) {\n for (let c = j; c < j + 3; c++) {\n sum += board[r][c];\n }\n }\n if (sum !== 45) valid = false;\n }", "function check4InRow(array){\n for (var i=0; i<(array.length-3); i++) {\n if ( array[i].value !== 0 && \n (array[i].value === array[i+1].value) && \n (array[i+1].value === array[i+2].value) && \n (array[i+2].value === array [i+3].value)){\n end = true;\n endGame(array, i);\n return;\n };\n };\n}", "function sample_board(){\n\nvar a = Math.floor(Math.random()*4);\n\nif(a==0){\n // valid board\n board = [\n [5, 3, 0, 0, 7, 0, 0, 0, 0],\n [6, 0, 0, 1, 9, 5, 0, 0, 0],\n [0, 9, 8, 0, 0, 0, 0, 6, 0],\n [8, 0, 0, 0, 6, 0, 0, 0, 3],\n [4, 0, 0, 8, 0, 3, 0, 0, 1],\n [7, 0, 0, 0, 2, 0, 0, 0, 6],\n [0, 6, 0, 0, 0, 0, 2, 8, 0],\n [0, 0, 0, 4, 1, 9, 0, 0, 5],\n [0, 0, 0, 0, 8, 0, 0, 7, 9]\n ];\n}\nelse if(a==1){\n // invalid board (row)\n board = [\n [5, 3, 0, 0, 7, 0, 0, 0, 0],\n [6, 0, 0, 1, 9, 5, 0, 0, 0],\n [0, 9, 8, 0, 0, 0, 0, 6, 0],\n [8, 0, 0, 0, 6, 0, 0, 0, 3],\n [4, 0, 0, 8, 0, 3, 0, 0, 1],\n [7, 0, 0, 0, 2, 0, 0, 0, 6],\n [0, 6, 0, 0, 0, 0, 2, 8, 0],\n [0, 0, 0, 4, 1, 9, 0, 0, 5],\n [0, 8, 0, 0, 8, 0, 0, 7, 9]\n ];\n}\nelse if(a==2){\n // invalid board (column)\n board = [\n [5, 3, 0, 0, 7, 0, 0, 0, 0],\n [6, 0, 0, 1, 9, 5, 0, 0, 0],\n [0, 9, 8, 0, 0, 0, 0, 6, 0],\n [8, 0, 0, 0, 6, 0, 0, 0, 3],\n [4, 0, 0, 8, 0, 3, 0, 0, 1],\n [7, 0, 0, 0, 2, 0, 0, 0, 6],\n [0, 6, 0, 0, 0, 0, 2, 8, 0],\n [0, 0, 0, 4, 1, 9, 0, 0, 5],\n [0, 3, 0, 0, 8, 0, 0, 7, 9]\n ];\n}\nelse{\n // invalid board (3x3)\n board = [\n [5, 3, 0, 0, 7, 0, 0, 0, 0],\n [6, 0, 0, 1, 9, 5, 0, 0, 0],\n [0, 9, 8, 0, 0, 0, 0, 6, 0],\n [8, 0, 0, 0, 6, 0, 0, 0, 3],\n [4, 0, 0, 8, 0, 3, 0, 0, 1],\n [7, 0, 0, 0, 2, 0, 0, 0, 6],\n [0, 6, 0, 0, 0, 0, 2, 8, 0],\n [0, 0, 0, 4, 1, 9, 0, 0, 5],\n [6, 0, 0, 0, 8, 0, 0, 7, 9]\n ];\n}\n print_board();\n}", "function check_block() {\n var moved = false;\n reset_counts();\n check_counts(\"X\");\n\n if (countdiag1 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3 + i);\n }\n }\n if (countdiag2 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 2 + 2);\n }\n }\n if (countrow0 == 2) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i);\n }\n }\n if (countrow1 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(3 + i);\n }\n }\n if (countrow2 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(6 + i);\n }\n }\n if (countcol0 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3);\n }\n }\n if (countcol1 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3 + 1);\n }\n }\n if (countcol2 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3 + 2);\n }\n }\n return moved;\n}", "check(x, y, board = this.map) {\n let color = board[y][x];\n if (color === \"⚪\") return 1;\n //horizontal\n if (\n this.search(x, y, color, 1, 0, 0) +\n this.search(x, y, color, -1, 0, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, 1, 1, 0) +\n this.search(x, y, color, -1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, -1, 1, 0) +\n this.search(x, y, color, 1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //vertical\n if (\n this.search(x, y, color, 0, 1, 0) +\n this.search(x, y, color, 0, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n\n // check how many pieces in a column\n let countstack = 0;\n for (let i = 0; i < 7; i++) {\n if (this.stack[i] === -1) {\n countstack++;\n }\n }\n\n // a column is full\n if (countstack === 7) return 3;\n\n return 1;\n }", "function currScan(piece){\n\n let pieceTakeDir2;\n anotherMove = false;\n\n for(var i = 0; i < boardArr.length; i++){\n if((boardArr[i].x == piece.x+direction) && (boardArr[i].y.charCodeAt(0) == piece.y.charCodeAt(0)-1 ||\n boardArr[i].y.charCodeAt(0) == piece.y.charCodeAt(0)+1) && (boardArr[i].currPieceLight == -piece.currPieceLight)){\n if(boardArr[i].y.charCodeAt(0) < piece.y.charCodeAt(0)){pieceTakingDir2 = -1;}\n else{pieceTakingDir2 = 1;}\n\n for(var j = 0; j < boardArr.length; j++){\n\n if((boardArr[j].x == piece.x+(direction*2)) && (boardArr[j].y.charCodeAt(0) == piece.y.charCodeAt(0)+(pieceTakingDir2*2)) &&\n boardArr[j].empty){\n for(var n = 0; n < piece.oppColor.length; n++){\n if(boardArr[i].tileLocation == piece.oppColor[n].tileLocation){\n takenPieceArr.push(n);\n }\n }\n\n anotherMove = true;\n anotherMoveArrTaken.push(boardArr[i]);\n anotherMoveArr.push(boardArr[j]);\n }\n }\n\n }\n\n if(piece.crowned){\n if((boardArr[i].x == piece.x-direction) && (boardArr[i].y.charCodeAt(0) == piece.y.charCodeAt(0)-1 ||\n boardArr[i].y.charCodeAt(0) == piece.y.charCodeAt(0)+1) && (boardArr[i].currPieceLight == -piece.currPieceLight)){\n\n if(boardArr[i].y.charCodeAt(0) < piece.y.charCodeAt(0)){pieceTakingDir2 = -1;}\n else{pieceTakingDir2 = 1;}\n\n for(var j = 0; j < boardArr.length; j++){\n if((boardArr[j].x == piece.x+(-direction*2)) && (boardArr[j].y.charCodeAt(0) == piece.y.charCodeAt(0)+(pieceTakingDir2*2)) &&\n boardArr[j].empty){\n for(var n = 0; n < piece.oppColor.length; n++){\n if(boardArr[i].tileLocation == piece.oppColor[n].tileLocation){\n takenPieceArr.push(n);\n }\n }\n\n anotherMove = true;\n anotherMoveArrTaken.push(boardArr[i]);\n anotherMoveArr.push(boardArr[j]);\n }\n }\n }\n }\n }\n}", "propagate() {\r\n\t\t// For each row, column and block,\r\n\t\t// get a mask indicating which values are already present in it.\r\n\t\t// 0b987654321X\r\n\t\t// block order is top top top middle middle middle bottom bottom bottom\r\n\t\tlet rowmask = new Int32Array(9);\r\n\t\tlet colmask = new Int32Array(9);\r\n\t\tlet blockmask = new Int32Array(9);\r\n\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\trowmask[i] |= 1 << this.board[i][j];\r\n\t\t\t\tcolmask[j] |= 1 << this.board[i][j];\r\n\t\t\t\t// | 0 forces integer, no remainder. JavaScript defaults to float, and quietly rounds decimal array indexes.\r\n\t\t\t\tblockmask[(i / 3 | 0) * 3 + (j / 3 | 0)] |= 1 << this.board[i][j];\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t// For each cell, get a mask indicating which values are valid to fill into it.\r\n\t\t// Excludes zero, as zero is the lack of a value.\r\n\t\t// For a filled cell, the only value it can have is the value it already has.\r\n\t\t// For empty cells, the possible values are values that are not already used in the same row/column/block.\r\n\t\tlet cellmask = new Int32Array(81);\r\n\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\tvar mask = rowmask[i] | colmask[j] | blockmask[(i / 3 | 0) * 3 + (j / 3 | 0)];\r\n\t\t\t\t// invert to take the *unused* values\r\n\t\t\t\t// 0x3FE = 0011_1111_1110 (bits 1 to 9 are set)\r\n\t\t\t\tcellmask[i * 9 + j] = ~mask & 0x3FE;\r\n\t\t\t\tif ( this.board[i][j] !== 0 ) {\r\n\t\t\t\t\tcellmask[i * 9 + j] = 1 << this.board[i][j];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tvar changed = false;\r\n\t\tdo {\r\n\t\t\tchanged = false;\r\n\t\t\t\r\n\t\t\t// hidden single - only candidate in that house/row/col\r\n\t\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\t\tvar m1 = 0;\r\n\t\t\t\tvar m2 = 0;\r\n\t\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\t\tvar m = cellmask[i * 9 + j];\r\n\t\t\t\t\tm2 |= m1 & m;\r\n\t\t\t\t\tm1 |= m;\r\n\t\t\t\t}\r\n\t\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\t\tvar m = cellmask[i * 9 + j];\r\n\t\t\t\t\tm &= ~m2;\r\n\t\t\t\t\tif ( m !== 0 ) {\r\n\t\t\t\t\t\tcellmask[i * 9 + j] = m & -m;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\tvar m1 = 0;\r\n\t\t\t\tvar m2 = 0;\r\n\t\t\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\t\t\tvar m = cellmask[i * 9 + j];\r\n\t\t\t\t\tm2 |= m1 & m;\r\n\t\t\t\t\tm1 |= m;\r\n\t\t\t\t}\r\n\t\t\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\t\t\tvar m = cellmask[i * 9 + j];\r\n\t\t\t\t\tm &= ~m2;\r\n\t\t\t\t\tif ( m !== 0 ) {\r\n\t\t\t\t\t\tcellmask[i * 9 + j] = m & -m;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t// naked singles - only candidate left in that particular cell\r\n\t\t\t\r\n // we just filled a cell with the value 'move' \r\n // remove that as a possible value from cells in\r\n // the same row/column/block\r\n\t\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\t\tlet mask = cellmask[i * 9 + j]; \r\n\t\t\t\t\tif ( this.board[i][j] !== 0 ) {\r\n\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif ( mask === 0 ) {\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif ( this.isSingleSetBit(mask) ) {\r\n\t\t\t\t\t\tlet move = this.getSetBitPosition(mask);\r\n\t\t\t\t\t\tthis.makeMove(i, j, move);\r\n\t\t\t\t\t\tchanged = true;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// we just filled a cell with the value 'move' \r\n\t\t\t\t\t\t// remove that as a possible value from cells in\r\n\t\t\t\t\t\t// the same row/column/block\r\n\t\t\t\t\t\tfor ( let k = 0; k < 9; k++ ) {\r\n\t\t\t\t\t\t\tcellmask[i * 9 + k] &= ~(1 << move);\r\n\t\t\t\t\t\t\tcellmask[k * 9 + j] &= ~(1 << move);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tfor ( let k = 0; k < 3; k++ ) {\r\n\t\t\t\t\t\t\tfor ( let l = 0; l < 3; l++ ) {\r\n\t\t\t\t\t\t\t\tcellmask[((i / 3 | 0) * 3 + k) * 9 + (j / 3 | 0) * 3 + l] &= ~(1 << move);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t} while (changed);\r\n\t\t\r\n\t\treturn true;\r\n\t}", "function test24() {\n reset();\n board[23].fill(\"#696969\")\n check10Row();\n return score === 100;\n}", "function check3 (){\n\n}", "function checkSudoku(){\r\n let len = 9;\r\n let validCounter = 0;\r\n let message = \"You WIN! Sudoku is valid!\";\r\n fill3MatsOfResult();\r\n\r\n //sort arrays of rows, cols and mats\r\n for(let i = 0;i < len;i++){\r\n matRows[i].sort();\r\n matCols[i].sort();\r\n matMatsAfterFill[i].sort();\r\n }\r\n\r\n for(let j = 0;j < len;j++){\r\n for(let k = 0;k < len - 1;k++){\r\n if(matRows[j][k] == matRows[j][k + 1] || matCols[j][k] == matCols[j][k + 1] || matMatsAfterFill[j][k] == matMatsAfterFill[j][k + 1]){\r\n message = \"You lose. Try again!\";\r\n break;\r\n }\r\n } \r\n }\r\n\r\n //show result to player and take to select level page\r\n alert(message);\r\n window.history.back();\r\n}", "function CheckForCompletedRows() {\n\n // 8. Track how many rows to delete and where to start deleting\n let rowsToDelete = 0;\n let startOfDeletion = 0;\n\n // Check every row to see if it has been completed\n for (let y = 0; y < gBArrayHeight; y++) {\n let completed = true;\n // Cycle through x values\n for (let x = 0; x < gBArrayWidth; x++) {\n // Get values stored in the stopped block array\n let square = stoppedShapeArray[x][y];\n\n // Check if nothing is there\n if (square === 0 || (typeof square === 'undefined')) {\n // If there is nothing there once then jump out\n // because the row isn't completed\n completed = false;\n break;\n }\n }\n\n // If a row has been completed\n if (completed) {\n // 8. Used to shift down the rows\n if (startOfDeletion === 0) startOfDeletion = y;\n rowsToDelete++;\n\n // Delete the line everywhere\n for (let i = 0; i < gBArrayWidth; i++) {\n // Update the arrays by deleting previous squares\n stoppedShapeArray[i][y] = 0;\n gameBoardArray[i][y] = 0;\n // Look for the x & y values in the lookup table\n let coorX = coordinateArray[i][y].x;\n let coorY = coordinateArray[i][y].y;\n // Draw the square as white\n ctx.fillStyle = 'white';\n ctx.fillRect(coorX, coorY, 21, 21);\n }\n }\n }\n if (rowsToDelete > 0) {\n score += 10;\n // update highscore\n if (score > localStorage.getItem('highscore')) {\n localStorage.setItem('highscore', score);\n ctx.fillStyle = 'white';\n ctx.fillRect(301, 109, 140, 20);\n ctx.fillStyle = 'gray';\n ctx.fillText(score.toString(), 305, 125);\n }\n // update score\n ctx.fillStyle = 'white';\n ctx.fillRect(301, 162, 140, 20);\n ctx.fillStyle = 'gray';\n ctx.fillText(score.toString(), 305, 180);\n MoveAllRowsDown(rowsToDelete, startOfDeletion);\n\n // do some logic to increment difficulty and redraw level\n if (score % levelUp == 0) {\n speed++;\n level++;\n ctx.fillStyle = 'white';\n // Draw level rectangle\n ctx.fillRect(302, 218, 150, 20);\n // Draw level\n ctx.fillStyle = 'gray';\n ctx.fillText(level.toString(), 305, 235);\n clearInterval(timer);\n setSpeed(speed);\n }\n }\n}", "function threeSquares(t){ //t=1 for player1, t=2 for player2\n\tj=1;\n\twhile (j<n+1){\n\t\ti=1;\n\t\twhile (i<n+1){\n\t\t\tif (state[i][j]==t){\n\t\t\t\tfor (l=j;l<n+1;l++){\n\t\t\t\t\tif (l==j){start=i+1}else{start=1;}\n\t\t\t\t\tfor (k=start;k<n+1;k++){\n\t\t\t\t\t\tif (state[k][l]==t){\n\t\t\t\t\t\t\tif (0<k+l-j && k+l-j<n+1 && 0<l-k+i && l-k+i<n+1 && \n\t\t\t\t\t\t\t\t 0<i+l-j && i+l-j<n+1 && 0<j-k+i && j-k+i<n+1){\n\t\t\t\t\t\t\t\tif (state[k+l-j][l-k+i]==t && state[i+l-j][j-k+i]==0) {alpha=i+l-j; beta=j-k+i; yes=1;}\n\t\t\t\t\t\t\t\tif (state[i+l-j][j-k+i]==t && state[k+l-j][l-k+i]==0) {alpha=k+l-j; beta=l-k+i; yes=1;}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (0<k+j-l && k+j-l<n+1 && 0<l-i+k && l-i+k<n+1 && \n\t\t\t\t\t\t\t\t 0<i+j-l && i+j-l<n+1 && 0<j-i+k && j-i+k<n+1){\n\t\t\t\t\t\t\t\tif (state[k+j-l][l-i+k]==t && state[i+j-l][j-i+k]==0) {alpha=i+j-l; beta=j-i+k; yes=1;}\n\t\t\t\t\t\t\t\tif (state[i+j-l][j-i+k]==t && state[k+j-l][l-i+k]==0) {alpha=k+j-l; beta=l-i+k; yes=1;}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\ti++;\n\t\t}\n\t\tj++; \n\t}\n}", "function checkBoard(type, number) {\n var set = [];\n if (type == \"row\") {\n for (var i = 0; i < 3; i++) {\n set.push([grid[number][i], squares[grid[number][i]]]);\n }\n } else if (type == \"column\") {\n for (var i = 0; i < 3; i++) {\n set.push([grid[i][number], squares[grid[i][number]]]);\n }\n } else if (type == \"diagonal\") {\n var column;\n var change;\n if (number == 0) {\n column = 0;\n change = 1;\n } else if (number == 1) {\n column = 2;\n change = -1;\n }\n for (var i = 0; i < 3; i++) {\n set.push([grid[i][column], squares[grid[i][column]]]);\n column += change;\n }\n }\n return set;\n}", "setMap(arr){\n this.setState({lightsOn: false})\n let squares = [];\n let rows = [];\n let size = this.state.squareNum * this.state.rowNum;\n for(let i = 0; i < arr.length; i++){\n for(let j = 0; j < arr[i].length; j++){\n if(arr[i][j] === 3){\n if(arr[i-1][j]===4 || arr[i+1][j]===4 || arr[i][j-1]===4 || arr[i][j+1] === 4 || arr[i-1][j-1] === 4 || arr[i+1][j+1] === 4 || arr[i+1][j-1] === 4 || arr[i-1][j+1] === 4 || arr[i-2][j] === 4 || arr[i+2][j]===4 || arr[i][j-2] === 4 || arr[i][j+2]===4 ||arr[i-2][j-2] === 4 || arr[i+2][j+2] === 4 || arr[i+2][j-2] === 4 || arr[i-2][j+2] === 4 || arr[i-1][j-2] === 4 || arr[i+1][j-2]===4 || arr[i+2][j-1]===4 || arr[i-2][j-1]===4 || arr[i+1][j+2]===4 || arr[i+2][j+1]===4 || arr[i-1][j+2]===4 || arr[i-2][j+1]===4){\n squares.push(<Square key = {size} class = \"health\"/>);\n size--;\n }\n else {\n squares.push(<Square key = {size} class = \"health dark\"/>);\n size--;\n }\n }\n else if(arr[i][j] === 4){\n squares.push(<Square key = {size} class = \"player\"/>);\n size--;\n }\n else if(arr[i][j] === 5){\n if(arr[i-1][j]===4 || arr[i+1][j]===4 || arr[i][j-1]===4 || arr[i][j+1] === 4 || arr[i-1][j-1] === 4 || arr[i+1][j+1] === 4 || arr[i+1][j-1] === 4 || arr[i-1][j+1] === 4 || arr[i-2][j] === 4 || arr[i+2][j]===4 || arr[i][j-2] === 4 || arr[i][j+2]===4 ||arr[i-2][j-2] === 4 || arr[i+2][j+2] === 4 || arr[i+2][j-2] === 4 || arr[i-2][j+2] === 4 || arr[i-1][j-2] === 4 || arr[i+1][j-2]===4 || arr[i+2][j-1]===4 || arr[i-2][j-1]===4 || arr[i+1][j+2]===4 || arr[i+2][j+1]===4 || arr[i-1][j+2]===4 || arr[i-2][j+1]===4){\n squares.push(<Square key = {size} class = \"enemy\"/>);\n size--;\n }\n else{\n squares.push(<Square key = {size} class = \"enemy dark\"/>);\n size--;\n }\n }\n else if(arr[i][j] === 6){\n if(arr[i-1][j]===4 || arr[i+1][j]===4 || arr[i][j-1]===4 || arr[i][j+1] === 4 || arr[i-1][j-1] === 4 || arr[i+1][j+1] === 4 || arr[i+1][j-1] === 4 || arr[i-1][j+1] === 4 || arr[i-2][j] === 4 || arr[i+2][j]===4 || arr[i][j-2] === 4 || arr[i][j+2]===4 ||arr[i-2][j-2] === 4 || arr[i+2][j+2] === 4 || arr[i+2][j-2] === 4 || arr[i-2][j+2] === 4 || arr[i-1][j-2] === 4 || arr[i+1][j-2]===4 || arr[i+2][j-1]===4 || arr[i-2][j-1]===4 || arr[i+1][j+2]===4 || arr[i+2][j+1]===4 || arr[i-1][j+2]===4 || arr[i-2][j+1]===4){\n squares.push(<Square key = {size} class = \"weapon\"/>);\n size--;\n }\n else{\n squares.push(<Square key = {size} class = \"weapon dark\"/>);\n size--;\n }\n }\n else if(arr[i][j] === 7 && this.state.gameLevel <= 3){\n if(arr[i-1][j]===4 || arr[i+1][j]===4 || arr[i][j-1]===4 || arr[i][j+1] === 4 || arr[i-1][j-1] === 4 || arr[i+1][j+1] === 4 || arr[i+1][j-1] === 4 || arr[i-1][j+1] === 4 || arr[i-2][j] === 4 || arr[i+2][j]===4 || arr[i][j-2] === 4 || arr[i][j+2]===4 ||arr[i-2][j-2] === 4 || arr[i+2][j+2] === 4 || arr[i+2][j-2] === 4 || arr[i-2][j+2] === 4 || arr[i-1][j-2] === 4 || arr[i+1][j-2]===4 || arr[i+2][j-1]===4 || arr[i-2][j-1]===4 || arr[i+1][j+2]===4 || arr[i+2][j+1]===4 || arr[i-1][j+2]===4 || arr[i-2][j+1]===4){\n squares.push(<Square key = {size} class = \"door\"/>);\n size--;\n }\n else{\n squares.push(<Square key = {size} class = \"door dark\"/>);\n size--;\n }\n }\n else if(arr[i][j] === 8 && this.state.gameLevel === 4){\n if(arr[i-1][j]===4 || arr[i+1][j]===4 || arr[i][j-1]===4 || arr[i][j+1] === 4 || arr[i-1][j-1] === 4 || arr[i+1][j+1] === 4 || arr[i+1][j-1] === 4 || arr[i-1][j+1] === 4 || arr[i-2][j] === 4 || arr[i+2][j]===4 || arr[i][j-2] === 4 || arr[i][j+2]===4 ||arr[i-2][j-2] === 4 || arr[i+2][j+2] === 4 || arr[i+2][j-2] === 4 || arr[i-2][j+2] === 4 || arr[i-1][j-2] === 4 || arr[i+1][j-2]===4 || arr[i+2][j-1]===4 || arr[i-2][j-1]===4 || arr[i+1][j+2]===4 || arr[i+2][j+1]===4 || arr[i-1][j+2]===4 || arr[i-2][j+1]===4){\n squares.push(<Square key = {size} class = \"boss\"/>);\n size--;\n }\n else{\n squares.push(<Square key = {size} class = \"boss dark\"/>);\n size--;\n }\n\n }\n else if(arr[i][j] === 0){\n if(i == 0 || j== 0 || i ==25 || j ==25){\n squares.push(<Square key = {size} class = \"border\"/>);\n size--;\n }\n else if(i == 1 || j == 1|| i == 24 || j == 24){\n squares.push(<Square key = {size} class = \"wall dark\"/>);\n size--;\n }\n else{\n if(arr[i-1][j]===4 || arr[i+1][j]===4 || arr[i][j-1]===4 || arr[i][j+1] === 4 || arr[i-1][j-1] === 4 || arr[i+1][j+1] === 4 || arr[i+1][j-1] === 4 || arr[i-1][j+1] === 4 || arr[i-2][j] === 4 || arr[i+2][j]===4 || arr[i][j-2] === 4 || arr[i][j+2]===4 ||arr[i-2][j-2] === 4 || arr[i+2][j+2] === 4 || arr[i+2][j-2] === 4 || arr[i-2][j+2] === 4 || arr[i-1][j-2] === 4 || arr[i+1][j-2]===4 || arr[i+2][j-1]===4 || arr[i-2][j-1]===4 || arr[i+1][j+2]===4 || arr[i+2][j+1]===4 || arr[i-1][j+2]===4 || arr[i-2][j+1]===4){\n squares.push(<Square key = {size} class = \"wall\"/>);\n size--;\n }\n else{\n squares.push(<Square key = {size} class = \"wall dark\"/>);\n size--;\n }\n\n }\n }\n\n else if(arr[i][j] === 1){\n if(arr[i-1][j]===4 || arr[i+1][j]===4 || arr[i][j-1]===4 || arr[i][j+1] === 4 || arr[i-1][j-1] === 4 || arr[i+1][j+1] === 4 || arr[i+1][j-1] === 4 || arr[i-1][j+1] === 4 || arr[i-2][j] === 4 || arr[i+2][j]===4 || arr[i][j-2] === 4 || arr[i][j+2]===4 ||arr[i-2][j-2] === 4 || arr[i+2][j+2] === 4 || arr[i+2][j-2] === 4 || arr[i-2][j+2] === 4 || arr[i-1][j-2] === 4 || arr[i+1][j-2]===4 || arr[i+2][j-1]===4 || arr[i-2][j-1]===4 || arr[i+1][j+2]===4 || arr[i+2][j+1]===4 || arr[i-1][j+2]===4 || arr[i-2][j+1]===4) {\n squares.push(<Square key={size} class = \"floor\"/>);\n size--;\n }\n else {\n squares.push(<Square key={size} class = \"floor dark\"/>);\n size--;\n }\n\n\n }\n if(squares.length === this.state.squareNum){\n rows.push(<Row key = {size} squares = {squares}/>);\n squares = [];\n if(rows.length === this.state.rowNum){\n this.setState({map: rows})\n }\n }\n }\n }\n }", "topColPositions(callback){\n var colSpan = arguments[0]\n var rowIdx = arguments[1] - 1//get offset so not looking at hall\n var board = arguments[2]\n //get top and bottom\n var l = colSpan[0]\n var r = colSpan[1]\n //create copies to check reduction bounds\n var originalL = l\n //counter for a quit if the room cannot be created with the max amount of tries\n var counter = 0\n\n var span = Math.abs(l-r)\n //reduce by more than a half because of offsets\n l = l - Math.floor((span/3))\n r = r - Math.floor(span/3)\n //update the span\n span = Math.abs(l - r)\n try{\n if(board[rowIdx + 1][l].type == 'H' || board[rowIdx + 1][r].type == 'H'){\n return null\n }\n else if(board[rowIdx][l].filled == false && board[rowIdx][r].filled == false &&\n board[rowIdx+1][l].type != 'H' && board[rowIdx+1][r].filled != 'H'){//checks the bounds to make sure hall is not in the empty spaces\n // console.log('returning original')\n return [l,r]\n }\n else{\n while(((board[l][rowIdx].filled == true || board[r][rowIdx].filled == true) ||\n (board[rowIdx+1][l].type !== 'H' || board[rowIdx+1][r].type !== 'H')) && \n counter < 3 && span > 3){\n // console.log('reducing')\n //top is occupied, reduce by a quarter of current span, usually just 1 because rooms are small right now\n if(board[rowIdx][l].filled == true){\n l = l + 1\n }\n //bot is occupied, reduce by a quarter of current span, usually just 1 because rooms are small right now\n if(board[rowIdx][r].filled == true){\n r = r - 1\n }\n //return the updated positions if the positions are not filled\n if(board[rowIdx][l].filled == false && board[rowIdx][r].filled == false && originalL >= l && l < r && span > 3 &&\n board[rowIdx+1][l].type != 'H' && board[rowIdx+1][r].filled != 'H'){\n return [l,r]\n }\n //update the span\n span = Math.abs(l-r)\n //update counter\n counter += 1\n }\n }\n\n }\n catch(e){\n console.log('row position is null with top:${t} and bottom: ${b}')\n return null\n }\n return null\n }", "updateBoard() {\n var tempBoard = this.duplicateBoardWithoutActive()\n var allMovesValid = true\n var x, y\n for (y = 0; y < Y_SPACES; y++) {\n for (x = 0; x < X_SPACES; x++) {\n if (this.board[y][x].activePiece) {\n let valid = this.validPlacement(x, y+1, tempBoard)\n if(valid) {\n tempBoard[y+1][x] = this.board[y][x]\n } else {\n allMovesValid = false\n }\n }\n }\n }\n if (allMovesValid){\n this.board = tempBoard.slice() \n this.tetrinoQuadrant.startY += 1\n } else {\n this.setInactiveTetrinos()\n }\n }", "function arrangePieces(){\n\tif(playerColor == 0){\n\t\tboard[0][0] = 12;\n\t\tboard[0][7] = 12;\n\t\tboard[0][1] = 13;\n\t\tboard[0][6] = 13;\n\t\tboard[0][2] = 14;\n\t\tboard[0][5] = 14;\n\t\tboard[0][3] = 16;\n\t\tboard[0][4] = 15;\n\t\tfor(var i = 0; i < 8; i++){\n\t\t\tboard[1][i] = 11;\n\t\t}\n\t\tfor(var j = 0; j < 8; j++){\n\t\t\tboard[6][j] = 1;\n\t\t}\n\t\tboard[7][0] = 2;\n\t\tboard[7][7] = 2;\n\t\tboard[7][1] = 3;\n\t\tboard[7][6] = 3;\n\t\tboard[7][2] = 4;\n\t\tboard[7][5] = 4;\n\t\tboard[7][3] = 6;\n\t\tboard[7][4] = 5;\n\t} else {\n\t\tboard[0][0] = 2;\n\t\tboard[0][7] = 2;\n\t\tboard[0][1] = 3;\n\t\tboard[0][6] = 3;\n\t\tboard[0][2] = 4;\n\t\tboard[0][5] = 4;\n\t\tboard[0][3] = 5;\n\t\tboard[0][4] = 6;\n\t\tfor(var i = 0; i < 8; i++){\n\t\t\tboard[1][i] = 1;\n\t\t}\n\t\tfor(var j = 0; j < 8; j++){\n\t\t\tboard[6][j] = 11;\n\t\t}\n\t\tboard[7][0] = 12;\n\t\tboard[7][7] = 12;\n\t\tboard[7][1] = 13;\n\t\tboard[7][6] = 13;\n\t\tboard[7][2] = 14;\n\t\tboard[7][5] = 14;\n\t\tboard[7][3] = 15;\n\t\tboard[7][4] = 16;\n\t}\n}", "function checkWin(){\r\n\tlet cb = []; //current Board\r\n\tcb[0] = \"\"; //not going to use\r\n\tcb[1] = document.getElementById(\"one\").innerHTML;\r\n\tcb[2] = document.getElementById(\"two\").innerHTML;\r\n\tcb[3] = document.getElementById(\"three\").innerHTML;\r\n\tcb[4] = document.getElementById(\"four\").innerHTML;\r\n\tcb[5] = document.getElementById(\"five\").innerHTML;\r\n\tcb[6] = document.getElementById(\"six\").innerHTML;\r\n\tcb[7] = document.getElementById(\"seven\").innerHTML;\r\n\tcb[8] = document.getElementById(\"eight\").innerHTML;\r\n\tcb[9] = document.getElementById(\"nine\").innerHTML;\r\n\t\r\n\t//top row \r\n\tif(cb[1] != \"\" && cb[1] == cb[2] && cb[2] == cb[3]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//middle row\r\n\tif(cb[4] != \"\" && cb[4] == cb[5] && cb[5] == cb[6]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//bottem row\r\n\tif(cb[7] != \"\" && cb[7] == cb[8] && cb[8] == cb[9]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//first collum\r\n\tif(cb[1] != \"\" && cb[1] == cb[4] && cb[4] == cb[7]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//second collum\r\n\tif(cb[2] != \"\" && cb[2] == cb[5] && cb[5] == cb[8]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//third collum\r\n\tif(cb[3] != \"\" && cb[3] == cb[6] && cb[6] == cb[9]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t//digonal left going down\r\n\tif(cb[1] != \"\" && cb[1] == cb[5] && cb[5] == cb[9]) {\r\n\t\treturn true;\r\n\t}//if\r\n\t\r\n\t\r\n\t//digonal right going down\r\n\tif(cb[3] != \"\" && cb[3] == cb[5] && cb[5] == cb[7]) {\r\n\t\treturn true;\r\n\t}//if\r\n\r\n\telse{\r\n\t\t\t\t//check for tie\r\n\t\tif(numTurns == 9){\r\n\t\t\tgameStatus = \"Game Tie\";\r\n\t\t}//numTurns\r\n\t}//else\r\n\t\r\n\r\n\r\n}//check win", "function checkColumn4() {\n // loop over 3 edges\n for (let i = 0; i < 39; i++) {\n let columnOfFour = [i, i + width, i + 2 * width, i + 3 * width];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n if (\n // if all the three colors are same then we make them as blank\n columnOfFour.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 4;\n scoreDisplay.innerHTML = score;\n columnOfFour.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "function validSolution(board){\n // takes in an array of arrays,\n // create three arrays going from one to nine\n // splice out each number while iterating through the checks,\n // horizontal, vertical, and the nine by nine board.\n // if each number within the array is splice out the lenght will be zero,\n // meaning that all numbers are present and its true, if not false\n for (var i = 0; i < board.length; i++) {\n console.log(board[i]);\n console.log(i);\n // var horizontalArray = [1, 2, 3, 4, 5,6, 7, 8, 9];\n // var verticalArray = [1, 2, 3, 4, 5,6, 7, 8, 9];\n for (var j = 0; j < board[i].length; j++) {\n var current = board[i][j];\n console.log(j);\n // if cell is empty by placeholder zero return false\n if (current > 9 || current < 1) {\n return false;\n }\n if (board[i].filter(number => number === current).length > 1) {\n return false;\n }\n\n\n // splice out the number that is in the\n // if (horizontalArray.indexOf(current) === -1) {\n // console.log(current);\n // return false;\n // } else {\n // horizontalArray.splice(horizontalArray.indexOf(current));\n // }\n }\n }\n }", "function solve() {\n board = Board();\n previous = Board();\n var u = unknowns();\n for (;;) {\n var v = u;\n if (show()) {\n put(\"The board is inconsistent.\");\n board = null;\n return true;\n }\n if (u == dim2 * dim2)\n break;\n uniqall();\n u = unknowns();\n if (u < v) {\n put(\"By known value must be unique in row, column, and square.\");\n continue;\n }\n uniqsqr();\n u = unknowns();\n if (u < v) {\n put(\"By only one place for value in square.\");\n continue;\n }\n uniqrow();\n u = unknowns();\n if (u < v) {\n put(\"By only one place for value in row.\");\n continue;\n }\n uniqcol();\n u = unknowns();\n if (u < v) {\n put(\"By only one place for value in column.\");\n continue;\n }\n uniqrowline();\n u = unknowns();\n if (u < v) {\n put(\"By values in square preclude others in a row.\");\n continue;\n }\n uniqcolline();\n u = unknowns();\n if (u < v) {\n put(\"By values in square preclude others in a column.\");\n continue;\n }\n uniqcolsqr();\n u = unknowns();\n if (u < v) {\n put(\"By only one columm value in square.\");\n continue;\n }\n uniqrowsqr();\n u = unknowns();\n if (u < v) {\n put(\"By only one row for value in square.\");\n continue;\n }\n pairsqr();\n u = unknowns();\n if (u < v) {\n put(\"By pair has only two places in square.\");\n continue;\n }\n pairrow();\n u = unknowns();\n if (u < v) {\n put(\"By pair has only two places in row.\");\n continue;\n }\n paircol();\n u = unknowns();\n if (u < v) {\n put(\"By pair has only two places in column.\");\n continue;\n }\n triplesqr();\n u = unknowns();\n if (u < v) {\n put(\"By triple has only three places in square.\");\n continue;\n }\n triplerow();\n u = unknowns();\n if (u < v) {\n put(\"By triple has only three places in row.\");\n continue;\n }\n triplecol();\n u = unknowns();\n if (u < v) {\n put(\"By triple has only three places in column.\");\n continue;\n }\n quadsqr();\n u = unknowns();\n if (u < v) {\n put(\"By quad has only four places in square.\");\n continue;\n }\n quadrow();\n u = unknowns();\n if (u < v) {\n put(\"By quad has only four places in row.\");\n continue;\n }\n quadcol();\n u = unknowns();\n if (u < v) {\n put(\"By quad has only four places in column.\");\n continue;\n }\n break;\n }\n put(\"Final board.\");\n if (show()) {\n put(\"The board is inconsistent.\");\n board = null;\n return true;\n }\n if (u > dim2 * dim2)\n put(\"The board is unfinished.\");\n board = null;\n return true;\n}", "function checkTwoPosition(pos1, pos2) { \n \n if (checkCombo(pos1[0], pos1[1]).combo >= 3 || checkCombo(pos2[0], pos2[1]).combo >= 3 || arr[pos1[0]][pos1[1]] == 0 || arr[pos2[0]][pos2[1]] == 0) {\n \n// fromCol = Math.min(pos1[1] - checkCombo(pos1[0], pos1[1]).left, \n// pos2[1] - checkCombo(pos2[0], pos2[1]).left)\n// \n// toCol = Math.max(pos1[1] + checkCombo(pos1[0], pos1[1]).right,\n// pos2[1] + checkCombo(pos2[0], pos2[1]).right)\n// \n// toRow = Math.max(pos1[0] + checkCombo(pos1[0], pos1[1]).bottom, \n// pos2[0] + checkCombo(pos2[0], pos2[1]).bottom)\n// \n// if (checkCombo(pos1[0], pos1[1]).combo < 3) {\n// fromCol = pos2[1] - checkCombo(pos2[0], pos2[1]).left;\n// toCol = pos2[1] + checkCombo(pos2[0], pos2[1]).right;\n// toRow = pos2[0] + checkCombo(pos2[0], pos2[1]).bottom;\n// }\n// \n// if (checkCombo(pos2[0], pos2[1]).combo < 3) {\n// fromCol = pos1[1] - checkCombo(pos1[0], pos1[1]).left;\n// toCol = pos1[1] + checkCombo(pos1[0], pos1[1]).right;\n// toRow = pos1[0] + checkCombo(pos1[0], pos1[1]).bottom;\n// }\n// setRemovedValue();\n// console.log(arr)\n //auto check after every move\n setTimeout(autoCheck, 200);\n\n } else {\n //no available combo\n //add some animation of swapping icons back and forth\n \n //swap back elements\n setTimeout(swap, 200);\n if (allowSound) { playInvalidMoveNoComboMove.play() };\n }\n}", "function checking_check(turn)\r\n{\r\n array = [];\r\n enable_all();\r\n if(turn == 1)\r\n {\r\n for(i=0;i<8;i++)\r\n {\r\n for(j=0;j<8;j++)\r\n {\r\n var temp = document.getElementById(`${i}${j}`).textContent;\r\n \r\n if(temp == '1horse1' || temp == '1horse2')\r\n {\r\n horse(i,j,turn);\r\n }\r\n \r\n else if(temp == '1camel1' || temp == '1camel2' )\r\n {\r\n camel_1(i,j,turn);\r\n camel_2(i,j,turn);\r\n camel_3(i,j,turn);\r\n camel_4(i,j,turn);\r\n }\r\n \r\n else if(temp == '1eleph1' || temp == '1eleph2')\r\n {\r\n elephant_1(i,j,turn);\r\n elephant_2(i,j,turn);\r\n elephant_3(i,j,turn);\r\n elephant_4(i,j,turn);\r\n }\r\n \r\n else if(temp == '1queenn')\r\n {\r\n elephant_1(i,j,turn);\r\n elephant_2(i,j,turn);\r\n elephant_3(i,j,turn);\r\n elephant_4(i,j,turn);\r\n camel_1(i,j,turn);\r\n camel_2(i,j,turn);\r\n camel_3(i,j,turn);\r\n camel_4(i,j,turn); \r\n }\r\n \r\n else if(temp.includes(\"1slave\"))\r\n {\r\n slave_main(i,j,turn);\r\n }\r\n \r\n else if(temp == '1_king_')\r\n {\r\n king(i,j,turn);\r\n }\r\n }\r\n }\r\n \r\n \r\n for(i=0;i<array.length;i++)\r\n {\r\n var temp = document.getElementById(`${array[i]}`).textContent;\r\n \r\n if(temp == '2_king_')\r\n {\r\n flag = 1;\r\n break;\r\n }\r\n }\r\n\r\n }\r\n \r\n \r\n else\r\n {\r\n for(i=0;i<8;i++)\r\n {\r\n for(j=0;j<8;j++)\r\n {\r\n var temp = document.getElementById(`${i}${j}`).textContent;\r\n \r\n if(temp == '2horse1' || temp == '2horse2'){\r\n horse(i,j,turn);\r\n }\r\n \r\n else if(temp == '2camel1' || temp == '2camel2' ){\r\n camel_1(i,j,turn);\r\n camel_2(i,j,turn);\r\n camel_3(i,j,turn);\r\n camel_4(i,j,turn);\r\n }\r\n \r\n else if(temp == '2eleph1' || temp == '2eleph2'){\r\n elephant_1(i,j,turn);\r\n elephant_2(i,j,turn);\r\n elephant_3(i,j,turn);\r\n elephant_4(i,j,turn);\r\n }\r\n \r\n else if(temp == '2queenn'){\r\n elephant_1(i,j,turn);\r\n elephant_2(i,j,turn);\r\n elephant_3(i,j,turn);\r\n elephant_4(i,j,turn);\r\n camel_1(i,j,turn);\r\n camel_2(i,j,turn);\r\n camel_3(i,j,turn);\r\n camel_4(i,j,turn); \r\n }\r\n \r\n else if(temp.includes(\"2slave\")){\r\n slave_main(i,j,turn);\r\n }\r\n \r\n else if(temp == '2_king_'){\r\n king(i,j,turn);\r\n }\r\n }\r\n }\r\n \r\n \r\n for(i=0;i<array.length;i++)\r\n {\r\n var temp = document.getElementById(`${array[i]}`).textContent;\r\n if(temp == '1_king_')\r\n {\r\n flag = 1;\r\n break;\r\n }\r\n }\r\n }\r\n}", "function verifieVainqueur(board, isComp){ \t// Fonction qui verifie si il y a un gagnant.\n\t\t\t\t\t\t\t\t\t\t\t\t// Retourne 1 si il y a un gagnant, 0 si il n'y en a pas -1 si c'est nul\nvar counter = 0;\nvar tieCounter = 0;\n\n for(var i = 0; i <= board.length - 1; i++) // Verifie chaque [i][j] pour voir si c'est le debut d'une colonne gagnante.\n {\n for(var j = 0; j <= board[i].length - 4; j++)\n { \n if((board[i][j] == board[i][j+1]) && \n (board[i][j+1] == board[i][j+2]) && \n (board[i][j+2] == board[i][j+3]) && \n (board[i][j] != \" \")){\n\t\t\t\tif(!isComp){\n\t\t\t\t\t$(\"#\"+j+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+1)+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+2)+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+3)+i).addClass(\"highlightbox\");\n\t\t\t\t}\n\t\t\t\treturn(1);\n }\n }\n }\n for(var i = 0; i < board.length - 3; i++) // Verifie chaque [i][j] pour voir si c'est une ligne gagnante\n {\n for(var j = 0; j <= board[i].length - 1; j++)\n { \n if((board[i][j] == board[i+1][j]) && \n (board[i+1][j] == board[i+2][j]) && \n (board[i+2][j] == board[i+3][j]) && \n (board[i][j] != \" \")){\n\t\t\t \tif(!isComp){\n\t\t\t\t\t$(\"#\"+j+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+j+(i+1)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+j+(i+2)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+j+(i+3)).addClass(\"highlightbox\");\n\t\t\t\t}\n return(1);\n }\n }\n }\n for(var i = 0; i <= board.length - 4; i++) // Verifie chaque [i][j] pour voir si c'est le debut d'une diagonale / ->^\n {\n for(var j = 0; j <= board[i].length - 4; j++)\n {\n if((board[i+0][j+0] == board[i+1][j+1]) && \n (board[i+1][j+1] == board[i+2][j+2]) && \n (board[i+2][j+2] == board[i+3][j+3]) && \n (board[i][j] != \" \")){\n\t\t\t\tif(!isComp){\n\t\t\t\t\t$(\"#\"+j+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+1)+(i+1)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+2)+(i+2)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j+3)+(i+3)).addClass(\"highlightbox\");\n\t\t\t\t}\n return(1);\n }\n }\n }\n for(var i = 0; i <= board.length - 4; i++) // Verifie chaque [i][j] pour voir si c'est le debut d'une diagonale \\ ->v\n {\n for(var j = 3; j < board[i].length; j++)\n {\n if((board[i+0][j-0] == board[i+1][j-1]) &&\n (board[i+1][j-1] == board[i+2][j-2]) &&\n (board[i+2][j-2] == board[i+3][j-3]) &&\n (board[i][j] != \" \")){\n \t\t\t\tif(!isComp){\n\t\t\t\t\t$(\"#\"+j+i).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j-1)+(i+1)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j-2)+(i+2)).addClass(\"highlightbox\");\n\t\t\t\t\t$(\"#\"+(j-3)+(i+3)).addClass(\"highlightbox\");\n\t\t\t\t}\n return(1);\n }\n }\n }\n for(var i = 0; i < board.length; i++) // Compte le nombre de cases occupees par des char qui ne sont pas \" \".\n {\n for(var j = 0; j < board[i].length; j++) \n {\n if(board[i][j] == \" \"){\n return(0);\n }\n if(board[i][j] != \" \"){\n tieCounter++;\n }\n }\n }\n if(tieCounter == ((board.length)*(board[0].length))){ // Si ce nombre est egal a la surface de la grille\n return(-1); // Nous savons qu'il n'y a plus de jeu possible\n } // Alors, c'est une partie nulle.\n else{\n return(0);\n }\n}", "function checkRow4() {\n // loop over 4 adjacent\n for (let i = 0; i < 60; i++) {\n let rowOfFour = [i, i + 1, i + 2, i + 3];\n let decidedcolor = squares[i].style.backgroundImage;\n const isBlank = squares[i].style.backgroundImage === \"\";\n const notValid = [\n 5, 6, 7, 13, 14, 15, 21, 22, 23, 29, 30, 31, 37, 38, 39, 45, 46, 47, 53,\n 54, 55,\n ];\n if (notValid.includes(i)) {\n continue;\n }\n if (\n // if all the four colors are same then we make them as blank\n rowOfFour.every(\n (index) => squares[index].style.backgroundImage === decidedcolor\n ) &&\n !isBlank\n ) {\n score += 4;\n scoreDisplay.innerHTML = score;\n rowOfFour.forEach((index) => {\n squares[index].style.backgroundImage = \"\";\n });\n }\n }\n }", "function aiCheckWin(newboard,mark,len){\nvar win=0;\nfor (check =0; check<winning.length;check++){\n a = winning[check][0];\n b = winning[check][1];\n c = winning[check][2];\n if ((newboard[a] == newboard[b]) && (newboard[b]==newboard[c]) && (newboard[a] != EMPTY)){\n return \"won\";\n }\n}\nif ((len ==0) && (win=0)){\n return \"draw\";\n}\nreturn \"I\";\n}", "function validateGame(){\r\n finalArray=[];\r\n var i,j;\r\n var a=1;\r\n for(i=0;i<9;i++)\r\n { var array=[];\r\n for(j=0;j<9;j++)\r\n {\r\n idofcell=\"cell-\"+a;\r\n array.push(document.getElementById(idofcell).value);\r\n a++;\r\n\r\n }\r\n finalArray.push(array);\r\n \r\n }\r\n console.log(finalArray);\r\n var sumofrow=rowSum();\r\n var sumofcol=colSum();\r\n var sumofbox=boxSum();\r\n var dupofrow=rowDuplicate();\r\n var dupofcol=colDuplicate();\r\n var dupofbox=boxDuplicate();\r\n if(sumofrow&&sumofcol&&sumofbox&&dupofrow&&dupofcol&&dupofbox)\r\n {\r\n//Removing the answers after the solving of game\r\n if(isEasy)\r\n window.localStorage.removeItem('easy')\r\n if(isMedium)\r\n window.localStorage.removeItem('medium')\r\n if(isHard)\r\n window.localStorage.removeItem('hard')\r\n alert('Success!!!!')\r\n easySetter()\r\n }\r\n else\r\n alert('Try Again!!!!!')\r\n\r\n}", "function checkRowCompletion(k){\n var simultaneousRowsCompleted = 0;\n //console.log(\"==================================== \"+players[k].bottomMostX);\n for(var i=0;i<=players[k].bottomMostX;i++)\n {\n //console.log(\"==================================== \"+gridWidth);\n for(var j=0;j<gridWidth;j++)\n {\n if(isOccupied(i,j,k) == false)\n break;\n }\n if(j == gridWidth)\n {\n var tempData = [];\n for(var z=0; z<gridWidth ;z++) \n {\n tempData.push(players[k].backgroundPropertyOfAllBlocks[i][z]);\n }\n addCompletedRowToOpponents(tempData,k);\n simultaneousRowsCompleted++;\n eraseRow(i,k);\n dropTetris(i,k);\n //calculateScore(k,simultaneousRowsCompleted,0); \n }\n }\n }", "function checkWin()\n{\n for (var i=0; i < 3; i++)\n {\n var startplace = i * 3;\n var endplace = startplace+3;\n var presentX = 0;\n var presentO = 0;\n\n for (startplace; startplace,endplace; startplace++)\n {\n var checkElement = document.getElementById(startplace).textContent;\n if(checkElement == \"X\")\n {\n presentX+=1;\n }\n if(checkElement == \"O\")\n {\n presentO+=1;\n }\n }\n if(presentX==3 || presentO==3)\n {\n winMess();\n return true\n }\n \n }\n //End of Code for horizontal row\n\n //Code for vertical row \n for(var i = 0; i < 3; i++)\n {\n var startplace = i;\n var presentX = 0;\n var presentO = 0;\n\n for(var r = 0; r < 3; r++)\n {\n var checkElement = document.getElementById(startplace).textContent;\n if(checkElement == \"X\")\n {\n presentX+=1;\n }\n else if(checkElement == \"O\")\n {\n presentO+=1;\n }\n startplace+=3;\n }\n if (presentX==3 || presentO==3)\n {\n winMess();\n return true\n }\n }\n //End of Code for vertical row \n\n //Code for diagonal row\n if((document.getElementById(0).textContent==\"x\") && (document.getElementById(4).textContent==\"x\") && (document.getElementById(8).textContent==\"x\") || (document.getElementById(0).textContent==\"o\") && (document.getElementById(4).textContent==\"o\") && (document.getElementById(8).textContent==\"o\"))\n {\n winMess();\n return true;\n }\n\n if((document.getElementById(2).textContent==\"x\") && (document.getElementById(4).textContent=\"x\") && (document.getElementById(6).textContent==\"x\") || (document.getElementById(2).textContent==\"o\") && (document.getElementById(4).textContent=\"o\") && (document.getElementById(6).textContent==\"o\"))\n {\n winMess();\n return true;\n }\n //End of Code for vertical row \n\n if(tracker.length==8)\n {\n var tieMessage = document.getElementById('status');\n tieMessage.textContent = \"There was a tie. Click New Game to play again\";\n game = false;\n }\n}", "checkPossibleMove(delay = 0, newlyCreatedGrid = false) {\n\n console.log(`newlyCreatedGrid => ${newlyCreatedGrid}`);\n\n let possibleMoves = [];\n this.nextRoundDelay = delay;\n for (let row = 0; row < 8; row++) {\n for (let col = 0; col < 6; col++) {\n // check right\n if (col < 5) {\n let tempType = this.blocks[row][col].type;\n this.blocks[row][col].type = this.blocks[row][col + 1].type;\n this.blocks[row][col + 1].type = tempType;\n let matches = this.checkGridForMatches();\n if (matches.length > 0) {\n possibleMoves.push(\n {\n col: col,\n row: row,\n dir: \"right\",\n matches: matches.length,\n types: Array.from(new Set(matches.map(m => m.type)))\n }\n );\n }\n this.blocks[row][col + 1].type = this.blocks[row][col].type;\n this.blocks[row][col].type = tempType;\n }\n\n // //check down\n if (row < 7) {\n let tempType = this.blocks[row][col].type;\n this.blocks[row][col].type = this.blocks[row + 1][col].type;\n this.blocks[row + 1][col].type = tempType;\n let matches = this.checkGridForMatches();\n if (matches.length > 0) {\n possibleMoves.push(\n {\n col: col,\n row: row,\n dir: \"down\",\n matches: matches.length,\n types: Array.from(new Set(matches.map(m => m.type)))\n }\n );\n }\n this.blocks[row + 1][col].type = this.blocks[row][col].type;\n this.blocks[row][col].type = tempType;\n }\n }\n }\n\n // these 3 ifs aim remove potentioal opponent dummy moves like matching red/yellow cards and injuries\n if (possibleMoves.length !== 1) {\n if (possibleMoves.filter(ps => ps.types.includes(\"red_card\")).length === possibleMoves.length) {\n let randomIndex = Math.floor(Math.random() * possibleMoves.length) + 1;\n possibleMoves = possibleMoves.slice(randomIndex - 1, randomIndex);\n } else {\n possibleMoves = possibleMoves.filter(ps => !ps.types.includes(\"red_card\"));\n }\n }\n if (possibleMoves.length !== 1) {\n if (possibleMoves.filter(ps => ps.types.includes(\"red_cross\")).length === possibleMoves.length) {\n let randomIndex = Math.floor(Math.random() * possibleMoves.length) + 1;\n possibleMoves = possibleMoves.slice(randomIndex - 1, randomIndex);\n } else {\n possibleMoves = possibleMoves.filter(ps => !ps.types.includes(\"red_cross\"));\n }\n }\n if (possibleMoves.length !== 1) {\n if (possibleMoves.filter(ps => ps.types.includes(\"yellow_card\")).length === possibleMoves.length) {\n let randomIndex = Math.floor(Math.random() * possibleMoves.length) + 1;\n possibleMoves = possibleMoves.slice(randomIndex - 1, randomIndex);\n } else {\n possibleMoves = possibleMoves.filter(ps => !ps.types.includes(\"yellow_card\"));\n }\n }\n\n let bestMatches = possibleMoves.filter(f => f.matches === Math.max(...possibleMoves.map(m => m.matches)));\n this.hintMatch = possibleMoves[Math.floor(Math.random() * possibleMoves.length)];\n this.bestMatchAtRandom = bestMatches[Math.floor(Math.random() * bestMatches.length)];\n\n this.noMoves = possibleMoves.length === 0;\n console.log(`possible moves => ${JSON.stringify(possibleMoves)}`);\n if (!newlyCreatedGrid) {\n setTimeout(() => {\n this.checkGoalAttemps();\n }, 1.2);\n } else {\n setTimeout(() => {\n if (!this.app.playerTurn && this.app.level.currentRound === 0) {\n TweenMax.delayedCall(3 + this.nextRoundDelay, () => {\n this.proceedToNextRound();\n })\n }\n }, 1);\n }\n }", "function checkGridComplete() {\n // Make an array of all squares in the grid to look through\n let squares = qsa(\".square\");\n // Make an empty array to store empty squares in\n let emptySquares = [];\n for (let i = 0; i < squares.length; i++) {\n // Define a variable to show the content of the squares within the squares array\n let squareContent = squares[i].textContent;\n // If the sqaure's content is an empty string\n if (squareContent === \"\") {\n // All empty squares are pushed onto the emptySquares array\n emptySquares.push(squareContent);\n }\n }\n // If the array is empty, the game is won. Else the game continues\n if (emptySquares.length === 0) {\n return true;\n } else {\n return false;\n }\n}", "function tttWin() {\r\n\t//Test if there is a three in a row\r\n\tswitch (true) {\r\n\t\tcase boardArray[0] == boardArray[1] && boardArray[0] == boardArray[2] && boardArray[0] != undefined:\r\n\t\t\tmakeGreenForWin(boardArray[0],[0,1,2]);\r\n\t\t\twinGame = true;\r\n\t\t\tbreak;\r\n\t\t\t\r\n\t\tcase boardArray[3] == boardArray[4] && boardArray[3] == boardArray[5] && boardArray[3] != undefined:\r\n\t\t\tmakeGreenForWin(boardArray[3],[3,4,5]);\r\n\t\t\twinGame = true;\r\n\t\t\tbreak;\r\n\t\t\t\r\n\t\tcase boardArray[6] == boardArray[7] && boardArray[6] == boardArray[8] && boardArray[6] != undefined:\r\n\t\t\tmakeGreenForWin(boardArray[6],[6,7,8]);\r\n\t\t\twinGame = true;\r\n\t\t\tbreak;\r\n\t\t\t\r\n\t\tcase boardArray[0] == boardArray[3] && boardArray[0] == boardArray[6] && boardArray[0] != undefined:\r\n\t\t\tmakeGreenForWin(boardArray[0],[0,3,6]);\r\n\t\t\twinGame = true;\r\n\t\t\tbreak;\r\n\t\t\t\r\n\t\tcase boardArray[1] == boardArray[4] && boardArray[1] == boardArray[7] && boardArray[1] != undefined:\r\n\t\t\tmakeGreenForWin(boardArray[1],[1,4,7]);\r\n\t\t\twinGame = true;\r\n\t\t\tbreak;\r\n\t\t\t\r\n\t\tcase boardArray[2] == boardArray[5] && boardArray[2] == boardArray[8] && boardArray[2] != undefined:\r\n\t\t\tmakeGreenForWin(boardArray[2],[2,5,8]);\r\n\t\t\twinGame = true;\r\n\t\t\tbreak;\r\n\t\t\t\r\n\t\tcase boardArray[0] == boardArray[4] && boardArray[0] == boardArray[8] && boardArray[0] != undefined:\r\n\t\t\tmakeGreenForWin(boardArray[0],[0,4,8]);\r\n\t\t\twinGame = true;\r\n\t\t\tbreak;\r\n\t\t\t\r\n\t\tcase boardArray[2] == boardArray[4] && boardArray[2] == boardArray[6] && boardArray[2] != undefined:\r\n\t\t\tmakeGreenForWin(boardArray[2],[2,4,6]);\r\n\t\t\twinGame = true;\r\n\t\t\tbreak;\r\n\t\tdefault:\r\n\t\t\tbreak;\r\n\t}\r\n}", "boardToArray(x, y) {\n // Needs to pass big board coords (need to stay constant so it plays on on board)\n var array = [];\n // If a magic board, pick random board from current ones being displayed\n var n = 0\n\n if(game.magicBoardLogic[x][y] === \"magic\") {\n console.log(\"Magical\")\n var openSpots = []\n for (var a=0; a<3; a++) {\n for (var b=0; b<3; b++) {\n if (game.bigBoardLogic[a][b] === \"open\" && game.magicBoardLogic[a][b] != \"magic\") {\n var tupleDict = {}\n tupleDict.a = a\n tupleDict.b = b\n openSpots[n] = tupleDict\n n++\n }\n }\n }\n var newSpot = openSpots[Math.floor(Math.random()*openSpots.length)]\n console.log(\"NEW SPOT: \", newSpot)\n x = newSpot.a\n y = newSpot.b\n }\n\n var i = x\n console.log('i: ', i)\n var j = y\n console.log('j: ', j)\n\n for (var k=0; k<3; k++) {\n for (var l=0; l<3; l++) {\n if (game.board[j][i][k][l] != \"\" && game.board[j][i][k][l] != \"undefined\") {\n array.push(game.board[j][i][k][l]);\n }else {\n array.push(k*3 + l);\n }\n console.log (\"BOARD ARRAY: \" + (k*3 + l), game.board[j][i][k][l])\n }\n }\n return [array, x, y];\n }", "function checkdraw() {\n //recall board is 7x6\n for (var row = 0; row < 6; row++) {\n for (var col = 0; col < 7; col++) {\n if (board[row][col] == 0) {\n return false;\n }\n }\n }\n //else board is filled and game is draw\n return true;\n}", "checkCond(){\n if(this.board[0][1] === this.board[2][0] && this.board[0][1] === this.board[1][2]){\n this.isOver = true;\n return this.board[1][1];\n }\n else if(this.board[0][0] === this.board[1][2] && this.board[0][0] === this.board[2][1]){\n this.isOver = true;\n return this.board[1][1];\n }\n\n for(let i = 0; i < 3; ++i){\n if(this.board[i][0] === this.board[i][1] && this.board[i][0] === this.board[i][2]){\n this.isOver = true;\n return this.board[i][0];\n }\n else if(this.board[0][i] === this.board[1][i] && this.board[0][i] === this.board[2][i]){\n this.isOver = true;\n return this.board[0][i];\n }\n }\n return \"\";\n }", "function tester_collision3() {\n\tfor (var c=0; c<cercles.length; c++) {\n\t\tvar R=cercles[c][2];\n\t\tratio = (monCanvas.height-CoordJeux[1])/CoordJeux[0];\n\t\tif ( (cercles[c][1] < yplayer3 + (hauteur3player*0.5) + cercles[c][2]) && (cercles[c][1] > yplayer3 - (hauteur3player*0.5) - cercles[c][2]) ) {\n\t\t\tif ( (cercles[c][0]*0.1 < xplayer3 + largeur3player*0.5 + cercles[c][2]*ratio) && (cercles[c][0]*0.1 > xplayer3 - largeur3player*0.5 - cercles[c][2]*ratio) ) {\t\n\t\t\t\tif (cercles[c][5] == 1) {\n\t\t\t\t\tcercles[c][3]=0;\t/* si c'est une boule bleue */\n\t\t\t\t} else {\n\t\t\t\t\tcontinuer = false;\t/* sinon */\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n\n}", "function printboard(board, skipval, containarray){\n \n // Stores information about which shapes are adjacent to each.\n for (let i = 0; i < SIZE; i++) {\n for (let j = 0; j < SIZE; j++) {\n region = board[i][j]\n if (!(region in regions)) {regions[region] = {}}\n if (i > 0) {\n if (board[i-1][j] != region) {\n regions[region][board[i-1][j]] = true\n\n }\n }\n if (i < SIZE - 1) {\n if (board[i+1][j] != region) {\n regions[region][board[i+1][j]] = true\n\n }\n }\n if (j > 0) {\n if (board[i][j-1] != region) {\n regions[region][board[i][j-1]] = true\n\n }\n }\n if (j < SIZE - 1) {\n if (board[i][j+1] != region) {\n regions[region][board[i][j+1]] = true\n\n }\n }\n\n array.push(regions)\n }\n }\n\n // Declares an empty array to store the information of \"region.\"\n var x = new Array(36);\n\n for (var i = 0; i < 36; i++) {\n x[i] = new Array(36);\n }\n \n // Store the information of \"region\" in the array 'x'.\n let index = 0\n for (let value=0; value<36; value++){\n for (var k = 0; k<36; k++){\n if(array[0][value] == undefined){\n for (let j =0; j<36; j++)\n x[index][j] = 0\n }\n else if (array[0][value] != undefined){\n x[index][k] = array[0][value][k]\n if(x[index][k] === true){\n x[index][k] = 1\n }\n else{\n x[index][k] = 0\n }\n \n }\n }\n index++\n }\n\n // Remove the row and column corresponding to the unsued shape.\n let j = 0;\n let limit = 36;\n let counter = 0;\n while(j < skipval.length ){\n for(let i = 0; i < limit; i++){\n x[i].splice(skipval[j] - counter,1);\n }\n x.splice((skipval[j] - counter ,skipval[j] - counter), 1);\n \n j++;\n limit--;\n counter++;\n }\n \n // Ready to color using the adjacency matrix\n graph = x;\n console.log(x.length)\n V = x.length\n graphColoring(graph, 3, containarray, board);\n}", "function check4check(myBoard, player) {\n var king={x:0, y:0}; // find the location of my king\n for (var j=0; j<8; j++)\n for (var i=0; i<8; i++)\n if (myBoard[j][i]== player*6) king={x:i, y:j};\n for (var j=0; j<8; j++)\n for (var i=0; i<8; i++)\n if (Math.floor(myBoard[j][i]/6)== (1-player)) // only looks at enemy pieces\n if (checkMove({x:i,y:j}, king, false,myBoard)) {\n debug(3,\"CHECK:\"+i+\",\"+j+\" -> \"+king.x+\",\"+king.y);\n return true; // a CHECK was found\n }\n return false; // search didn't find any check\n}", "function full(dataRow,dataCell){\n\tvar LR = (dataRow)%3;\n\tvar LC = (dataCell)%3;\n\tfor (var i=0; i<=2;i++){\n\tif (typeof matrix[3*LR+i][3*LC] === 'undefined' || typeof matrix[3*LR][3*LC+i] === 'undefined' || typeof matrix[3*LR+i][3*LC+i] === 'undefined'){\n\t\treturn false;\n\t}\n\t\n\t}\n\tconsole.log('true?')\n\n\t\n\n}", "function canPutTileHere(spriteid, r, c, full) {\r\n\r\n // note that tile7 is also a valid tile to form a combination, since its the rainbow tile. thats why it pops up in adjacent checks like here below\r\n\r\n adjacentCount = 0;\r\n\r\n //check left\r\n if((c > 0) && (levelArray[r][c - 1]._animation.name == spriteid)) {\r\n adjacentCount ++; // x - 1\r\n if((c > 1) && ((levelArray[r][c - 2]._animation.name == spriteid) || levelArray[r][c - 2]._animation.name == 'tile7' || spriteid == 'tile7' )) {adjacentCount ++} // x - 2\r\n if((c > 0) && (r > 0) && ((levelArray[r - 1][c - 1]._animation.name == spriteid) || levelArray[r - 1][c - 1]._animation.name == 'tile7' || spriteid == 'tile7' )) {adjacentCount ++} // x - 1, y - 1\r\n }\r\n\r\n //check up\r\n if((r > 0) && (levelArray[r - 1][c]._animation.name == spriteid)) {\r\n adjacentCount ++; // y - 1\r\n if((r > 1) && (levelArray[r-2][c]._animation.name == spriteid)) {adjacentCount ++} // y - 2\r\n if((r > 0) && (c > 0) && ((levelArray[r - 1][c - 1]._animation.name == spriteid) || levelArray[r - 1][c - 1]._animation.name == 'tile7' || spriteid == 'tile7' )) {adjacentCount ++} // y - 1, x - 1\r\n if((r > 0) && (c < 7) && ((levelArray[r - 1][c + 1]._animation.name == spriteid) || levelArray[r - 1][c + 1]._animation.name == 'tile7' || spriteid == 'tile7' )) {adjacentCount ++} // y - 1 , x + 1\r\n }\r\n\r\n if(full){\r\n //check right\r\n if((c < 6) && (levelArray[r][c + 1]._animation.name == spriteid)) {\r\n adjacentCount ++; // x + 1\r\n if((c < 6) && ((levelArray[r][c + 2]._animation.name == spriteid) || levelArray[r][c + 2]._animation.name == 'tile7' || spriteid == 'tile7' )) {adjacentCount ++} // x + 2\r\n if((c < 7) && (r > 0) && ((levelArray[r - 1][c + 1]._animation.name == spriteid) || levelArray[r - 1][c + 1]._animation.name == 'tile7' || spriteid == 'tile7' )) {adjacentCount ++} // x + 1, y - 1\r\n }\r\n\r\n //check down\r\n if((r < 7) && (levelArray[r + 1][c]._animation.name == spriteid)) {\r\n adjacentCount ++; // y + 1\r\n if((r < 6) && (levelArray[r+2][c]._animation.name == spriteid)) {adjacentCount ++} // y + 2\r\n if((r < 7) && (c > 0) && ((levelArray[r + 1][c - 1]._animation.name == spriteid) || levelArray[r + 1][c - 1]._animation.name == 'tile7' || spriteid == 'tile7' )) {adjacentCount ++} // y + 1, x - 1\r\n if((r < 7) && (c < 7) && ((levelArray[r + 1][c + 1]._animation.name == spriteid) || levelArray[r + 1][c + 1]._animation.name == 'tile7' || spriteid == 'tile7' )) {adjacentCount ++} // y + 1 , x + 1\r\n }\r\n\r\n if(((r < 7) && (r > 0) && (levelArray[r + 1][c]._animation.name == levelArray[r - 1][c]._animation.name))){adjacentCount ++;} // left & right\r\n if(((c < 7) && (c > 0) && (levelArray[r][c + 1]._animation.name == levelArray[r][c - 1]._animation.name))){adjacentCount ++;} // up & down\r\n\r\n }\r\n\r\n if(adjacentCount >= 2){return false} else {return true}\r\n\r\n}", "function getAvailableMoves(board, color) {\n // loop through the pieces of the current player\n if (color == \"white\")\n {\n player = whitePlayer\n pieces = whitesPieces;\n playerId = 0; \n \n }\n else\n {\n player = blackPlayer\n pieces = blacksPieces;\n playerId = 1; \n }\n changeHTML = false;\n if(turn && playerId == 0 || !turn && playerId == 1)\n {\n changeHTML = true;\n }\n\n for (i = 0; i<pieces.length; i++)\n {\n //console.log(i)\n cell = pieces[i];\n \n // get the location of the piece in the gameboard matrix\n\n indices = findPiece(cell.id);\n row = indices[0];\n col = indices[1];\n\n //console.log(\"Row: \" + row+ \"| Column: \" + col);\n //check the eight possible directions for opposing color's pieces\n \n //First Check left\n j = col;\n while(j>=2 && board[row][j-1]!= 0 && board[row][j-1]%2 != playerId)\n {\n // check to see if next spot to the left is open or not \n if ( board[row][j-2] == 0)\n {\n player.possiblemoves[row][j-2] = 1;\n if(changeHTML)\n {\n cells[row*8+j-2].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n }\n else\n {\n j--;\n } \n }\n\n //Next Check Right\n j = col;\n while(j<6 && board[row][j+1]!=0 && board[row][j+1]%2 != playerId)\n {\n // check to see if spot two to the left piece is open or not \n if ( board[row][j+2] == 0)\n {\n player.possiblemoves[row][j+2] = 1;\n if(changeHTML)\n {\n cells[row*8+j+2].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n j++;\n } \n }\n\n //check upwards \n k = row;\n while( k>=2 && board[k-1][col]!=0 && board[k-1][col]%2 != playerId)\n {\n // check to see if spot two up is open or not \n if ( board[k-2][col] == 0)\n {\n player.possiblemoves[k-2][col] = 1;\n if(changeHTML)\n {\n cells[(k-2)*8+col].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n k--;\n } \n }\n\n // check downards\n k = row;\n while(k<6 && board[k+1][col] !=0 && board[k+1][col]%2 != playerId )\n {\n // check to see if spot two down is open or not \n if ( board[k+2][col] == 0)\n {\n player.possiblemoves[k+2][col] = 1;\n if(changeHTML)\n {\n cells[(k+2)*8+col].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n }\n else\n {\n k++;\n } \n }\n\n // check NorthWest\n k = row;\n j = col;\n while(k>=2 && j >= 2 && board[k-1][j-1]!=0 && board[k-1][j-1]%2 != playerId)\n {\n // check to see if spot two northwest is open or not \n if ( board[k-2][j-2] == 0)\n {\n player.possiblemoves[k-2][j-2] = 1;\n if(changeHTML)\n {\n cells[(k-2)*8+(j-2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n k--;\n j--;\n } \n }\n\n // check NorthEast\n k = row;\n j = col;\n while( k>=2 && j < 6 && board[k-1][j+1]!=0 && board[k-1][j+1]%2 != playerId)\n {\n // check to see if spot two northwest is open or not \n if ( board[k-2][j+2] == 0)\n {\n player.possiblemoves[k-2][j+2] = 1;\n if(changeHTML)\n {\n cells[(k-2)*8+(j+2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break \n }\n else\n {\n k--;\n j++;\n } \n }\n\n // check SouthEast\n k = row;\n j = col;\n while(k<6 && j < 6 && board[k+1][j+1]!=0 && board[k+1][j+1]%2 != playerId )\n {\n \n // check to see if spot two northwest is open or not \n if ( board[k+2][j+2] == 0)\n {\n player.possiblemoves[k+2][j+2] = 1;\n if(changeHTML)\n {\n cells[(k+2)*8+(j+2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n }\n else\n {\n k++;\n j++;\n } \n }\n\n // check SouthWest\n k = row;\n j = col;\n while(k<6 && j >= 2 && board[k+1][j-1]!=0 && board[k+1][j-1]%2 != playerId )\n {\n // check to see if spot two northwest is open or not \n if ( board[k+2][j-2] == 0)\n {\n player.possiblemoves[k+2][j-2] = 1;\n if(changeHTML)\n {\n cells[(k+2)*8+(j-2)].innerHTML = `<p class=\"validMoveHere\" ></p>`;\n }\n break\n \n }\n else\n {\n k++;\n j--;\n } \n }\n }\n\n let Places = document.querySelectorAll(\"p\")\n whitePlayer.numberOfPossible = getPossibleCount(whitePlayer.possiblemoves)\n blackPlayer.numberOfPossible = getPossibleCount(blackPlayer.possiblemoves)\n return Places \n}" ]
[ "0.7030347", "0.6933374", "0.67135054", "0.67006177", "0.66580075", "0.6590619", "0.65760607", "0.6563667", "0.6557479", "0.6542673", "0.65252924", "0.65067905", "0.6483336", "0.6390077", "0.6358247", "0.630284", "0.6275712", "0.6263661", "0.6241032", "0.62304884", "0.6230087", "0.6218091", "0.61954087", "0.619129", "0.6190169", "0.61779654", "0.61631554", "0.61543906", "0.61442685", "0.6128948", "0.61265373", "0.61205685", "0.6119563", "0.6103061", "0.61000127", "0.6099403", "0.6095991", "0.60933053", "0.6090612", "0.6081782", "0.60800844", "0.60800225", "0.60733837", "0.60648847", "0.60526043", "0.60498536", "0.60490996", "0.6043945", "0.60372984", "0.6032193", "0.6021147", "0.60019076", "0.5998039", "0.59937316", "0.5990138", "0.5970248", "0.5959761", "0.5954696", "0.5947663", "0.5939185", "0.59351057", "0.5923816", "0.5916015", "0.5909705", "0.5902022", "0.58930343", "0.58916694", "0.58869594", "0.5886143", "0.5879729", "0.5878109", "0.58680433", "0.58658725", "0.58615714", "0.5860317", "0.5852221", "0.584074", "0.58397096", "0.58394855", "0.58373886", "0.58354205", "0.58333546", "0.5831369", "0.5831292", "0.58306396", "0.5823849", "0.5823011", "0.58181673", "0.5816905", "0.5813465", "0.5810606", "0.58072686", "0.5806256", "0.5804875", "0.5803951", "0.5803933", "0.5803196", "0.5796559", "0.579615", "0.5789695" ]
0.6024741
50
check2 is a helper function of check
function check2(x){ for (var i = 0; i < 9; i++){ if ($(x).hasClass(boxes[i])){ num += i; num2 = Math.floor(num/9); num3 = num%9 break; } } if(Player == 0){ W.spaces[num2].spaces[num3].val = "x"; } else{ W.spaces[num2].spaces[num3].val = "o"; } check3(); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function check() {}", "function check1() {\n\n}", "function check3 (){\n\n}", "function checkStep2()\n {\n var validData = true;\n\n //alert(\"Alert Data 1:\" + validData);\n validData = checkUserFname(validData);\n //alert(\"Alert Data 2:\" + validData);\n validData = checkUserLname(validData);\n //alert(\"Alert Data 3:\" + validData);\n validData = checkUserEmail(validData);\n //alert(\"Alert Data 4:\" + validData);\n validData = checkUserPhone(validData);\n //alert(\"Alert Data 5:\" + validData);\n validData = checkUsername(validData);\n //alert(\"Alert Data 6:\" + validData);\n validData = checkInitPassword(validData);\n //alert(\"Alert Data 7:\" + validData);\n validData = checkBothPasswords(validData);\n //alert(\"Alert Data 8:\" + validData);\n\n if (validData == false) {\n $('#sp_step2').removeClass('error checked');\n $('#sp_step2').addClass('error');\n return true;\n }\n else {\n $('#sp_step2').removeClass('error checked');\n $('#sp_step2').addClass('checked');\n return false;\n }\n }", "function check2(thing1, thing2) {\n if (!thing1 && !thing2) {\n console.log('Both the conditions are not true!');\n } else {\n console.log('one of the condition is true');\n }\n}", "function check() {\n console.log('checkcheck');\n return true;\n}", "function doubleEntryCheck(input1, input2) {\r\n return input1 === input2;\r\n}", "function check() {\n checkUsername();\n checkEmail();\n checkPassword1();\n checkPassword2();\n}", "function generalChecks(){\n checkSumGenerated = dataConv.generateCheckSum(data.slice(1,-2)); //No tiene en cuenta el caracter inicial ni los 2 finales (estos son el checksum)\n checkSumIncoming = data.substr(data.length - 2); //Toma solo los 2 ultimos caracteres de la respuesta\n if (checkSumGenerated !== checkSumIncoming){\n console.log(\"Checksum validation error, the response is not valid\");\n return false; \n }else{\n return true;\n }\n}", "function f024checkFunc(set1, set2) {\n\n\t\treturn function() {\n\n\n\t\t\tif (set1.length === 0 || set2.length === 0) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\tif (!hasSubfield(set1, 'a') || !hasSubfield(set2, 'a')) {\n\t\t\t\treturn null;\n\t\t\t} \n\n\t\t\tif (compareFuncs.isIdentical(set1, set2)) {\n\t\t\t\treturn SURE;\n\t\t\t}\n\n\t\t\tif (compareFuncs.isSubset(set1, set2) || compareFuncs.isSubset(set2, set1)) {\n\t\t\t\treturn SURE;\n\t\t\t}\n\n\t\t\tif (compareFuncs.intersection(set1, set2).length > 0) {\n\t\t\t\treturn ALMOST_SURE;\n\t\t\t}\n\n\t\t\treturn SURELY_NOT;\n\n\t\t};\n\n\t}", "function two() {\n\tvar isValid // undefined\n}", "function checkCompare() {\n if (cardMatch.length === 2) {\n compareCards();\n onlyTwo();\n }\n}", "function check1(thing1, thing2) {\n if (thing1 || thing2) {\n console.log('one of the condition is true!');\n } else {\n console.log('Both the conditions are not true');\n }\n\n}", "function c(ok, thing1, thing2, ...args) {\n let res = compare(thing1, thing2, { verboseWhenMismatches: true });\n if (typeof res === \"string\") {\n return ok(false, res);\n }\n return ok(res, ...args);\n}", "function check_and_report() {\n \n }", "function checkPasswords(input1, input2){\n if(input1.value !== input2.value){\n error(input2, \"Passwords are not matching!\");\n }\n}", "function check6() {\n\n}", "function checker(x,x1,x2){\n\tvar passwd=document.getElementById(x).value;\n\tvar pass2=document.getElementById(x1).value;\n\tif (passwd.length==0) {\n\t\tdocument.getElementById(x2).style.color=\"red\";\n\t\tdocument.getElementById(x2).innerHTML=\"\";\n\t}\n\telse if (passwd.length <=6) {\n\t\tdocument.getElementById(x2).style.color=\"red\";\n\t\tdocument.getElementById(x2).innerHTML=\"poor\";\n\t}else if(passwd.length>6 && pass2.length<6){\n\t\tdocument.getElementById(x2).style.color=\"#6f0\";\n\t\tdocument.getElementById(x2).innerHTML=\"Good!\";\n\t} else if(passwd.length>6 && pass2.length>6 && (passwd !== pass2)){\n\t\tdocument.getElementById(x2).style.color=\"red\";\n\t\tdocument.getElementById(x2).innerHTML=\"passwords mismatch\";\n\t}else if(passwd.length>6 && pass2.length>6 && (passwd === pass2)){\n\t\tdocument.getElementById(x2).style.color=\"#6f0\";\n\t\tdocument.getElementById(x2).innerHTML=\"Great!\";\n\t}else{\n\t\tdocument.getElementById(x2).style.color=\"red\";\n\t\tdocument.getElementById(x2).innerHTML=\"\";\n\t}\n}", "function check(thing1, thing2) {\n if (thing1 && thing2) {\n console.log('Both the conditions are true!');\n } else {\n console.log('one of the condition is not true');\n }\n\n}", "function resultCheck() {\n var chk1 = check(arr[0], arr[1], arr[2]);\n var chk2 = check(arr[3], arr[4], arr[5]);\n var chk3 = check(arr[6], arr[7], arr[8]);\n var chk4 = check(arr[0], arr[3], arr[6]);\n var chk5 = check(arr[1], arr[4], arr[7]);\n var chk6 = check(arr[2], arr[5], arr[8]);\n var chk7 = check(arr[0], arr[4], arr[8]);\n var chk8 = check(arr[2], arr[4], arr[6]);\n\n if (chk1 || chk2 || chk3 || chk4 || chk5 || chk6 || chk7 || chk8) {\n setTimeout(empty, 500);//1500\n return true;\n }\n return false;\n }", "function chequearNumeroDeCuenta(numeroCuenta){\n if(numeroCuenta===cuenta1[1]||numeroCuenta===cuenta2[1]){\n console.log(\"validation passed\");\n return true\n }else{\n console.log(\"validation failed\")\n return false\n }\n}", "function step2Validator() {\r\n // return a boolean\r\n alert(\"Step 2 completed!\");\r\n }", "function validate(data, check) {\r\n var valid;\r\n\r\n for (var i = 0; i < data.length; i++) {\r\n valid = false;\r\n for (var j = 0; j < check.length; j++) {\r\n if (data[i] === check[j]) {\r\n valid = true;\r\n }\r\n }\r\n if (!valid) {\r\n return false;\r\n }\r\n }\r\n\r\n return true;\r\n }", "function validate(data, check) {\r\n var valid;\r\n\r\n for (var i = 0; i < data.length; i++) {\r\n valid = false;\r\n for (var j = 0; j < check.length; j++) {\r\n if (data[i] === check[j]) {\r\n valid = true;\r\n }\r\n }\r\n if (!valid) {\r\n return false;\r\n }\r\n }\r\n\r\n return true;\r\n }", "function chk_info ([uchk, pchk]) {\n if (uchk.length <= 1 || pchk.length <= 1) { return false; } else { return true; }\n}", "function check5() {\n\n}", "function checkPasswords(input1, input2) {\n if(input1.value === input2.value) {\n input2.className = 'success';\n input2.nextElementSibling.style.visibility = 'hidden';\n console.log('correct');\n }\n if(input1.value !== input2.value) {\n let error = `The passwords doesn't match!!`;\n showError(input2, error);\n }\n}", "check(_p) {\n success.push('yes');\n }", "function test(n1,n2) {\n\tif (n1[n1.length-1] == n2[0]){return;}\n\tfail();\n}", "function validityCheck(q1 , q2 ){\n //Not in same position\n let pos_check = q1.x == q2.x && q1.y == q2.y ? true:false;\n //Not in same row\n let row_check = q1.x == q2.x ? true:false;\n //row_check = false; UNCOMMENT FOR LESS STRICTLY RESULT\n //Not in same col\n let col_check = q2.y == q1.y ? true:false;\n //col_check = false; UNCOMMENT FOR LESS STRICTLY RESULT\n //Not in same diag\n let diag_check = diagCheck(q1,q2) ? true:false;\n\n return row_check || col_check || diag_check || pos_check ? false: true;\n}", "function verify(n1,n2){\n\tif(!isNumber(n1)||!isNumber(n2)){\n\t\tthrow new Error(\"not a number\");\n\t};\n\t\n}", "function checkPasswordMatch(password, password2) {\r\n\r\n if (password.value !== password2.value) {\r\n showError(password2, `Passwords do not match`)\r\n };\r\n}", "function checkPasswordMatch($field1, $field2)\r\n{\t\r\n\tif($(\"form#chgPassword input[name = \"+$field1+\"]\").val() != $(\"form#chgPassword input[name = \"+$field2+\"]\").val())\r\n\t{\r\n\t\t$(\"form#chgPassword span[name = \"+$field2+\"Error]\").empty().html(\"Re-entered password does not match new password.\");\r\n\t\t$(\"form#chgPassword span[name = \"+$field2+\"Error]\").show();\r\n\t\treturn false;\r\n\t}\r\n\telse\r\n\t{\r\n\t\t$(\"form#chgPassword span[name = \"+$field2+\"Error]\").empty();\r\n\t\treturn true;\r\n\t}\r\n\t//enableStatusSavebtn('chgPassword');\r\n\t\r\n}", "function checkPasswordsMatch(input1,input2){\n if(input1.value != input2.value)\n {\n showError(input2,\"Password don't match\");\n }\n\n}", "function check2(x){\n\t\t\tif ($(x).hasClass(\"TL\")){\n\t\t\t\tnum+= 0;\n\t\t\t}\n\t\t\telse if ($(x).hasClass(\"TM\")){\n\t\t\t\tnum+= 1;\n\t\t\t}\n\t\t\telse if ($(x).hasClass(\"TR\")){\n\t\t\t\tnum+= 2;\n\t\t\t}\n\t\t\telse if ($(x).hasClass(\"ML\")){\n\t\t\t\tnum+= 3;\n\t\t\t}\n\t\t\telse if ($(x).hasClass(\"MM\")){\n\t\t\t\tnum+= 4;\n\t\t\t}\n\t\t\telse if ($(x).hasClass(\"MR\")){\n\t\t\t\tnum+= 5;\n\t\t\t}\n\t\t\telse if ($(x).hasClass(\"BL\")){\n\t\t\t\tnum+= 6;\n\t\t\t}\n\t\t\telse if ($(x).hasClass(\"BM\")){\n\t\t\t\tnum+= 7\n\t\t\t}\n\t\t\telse if ($(x).hasClass(\"BR\")){\n\t\t\t\tnum+= 8\n\t\t\t}\n\t\t\tif(Player == 0){\n\t\t\t\tfill[num] = \"x\";\n\t\t\t}\n\t\t\telse{\n\t\t\t\tfill[num] = \"o\";\n\t\t\t}\n\t\t\tcheck3();\n\t\t}", "function checkPair() {\n\n}", "function check(input,input2,message) {\n if (input.value != document.getElementById(input2).value) {\n input.setCustomValidity(message);\n } else {\n // input is valid -- reset the error message\n input.setCustomValidity('');\n }\n}", "function checkPasswordMatch(input1 , input2){\n if(input1.value !== input2.value){\n showError(input2,'Password do not match');\n }\n}", "function valida_user2() /* OK */\r\n\t{\r\n \r\n\t}", "function checkPass1() {\n\n var flag = 0;\n var neutralColor = '#fff'; // 'white';\n var badColor = '#f66'; // 'red';\n var goodColor = '#6f6'; // 'green';\n\n var password1 = getElm('new_password1').value;\n var password2 = getElm('confirm_password1').value;\n\n //if password length is less than 6\n if (password1.length < 6) {\n feedback1('Mật khẩu tối thiểu 6 kí tự');\n //we do not care about pass2 when pass1 is too short\n setBGColor('confirm_password', neutralColor);\n //if pass1 is blank, set neutral background\n if (password1.length === 0) {\n setBGColor('new_password1', neutralColor);\n } else {\n setBGColor('new_password1', badColor);\n }\n flag = 1;\n //else if passwords do not match\n } else if (password1.indexOf(' ') >= 0) {\n feedback1('Mật khẩu không được có kí tự trắng');\n setBGColor('new_password1', badColor);\n flag = 1;\n } else if (password2 !== password1) {\n //we now know that pass1 is long enough\n feedback1('Mật khẩu không trùng khớp');\n setBGColor('new_password1', goodColor);\n //if pass2 is blank, set neutral background\n if (password2.length === 0) {\n setBGColor('confirm_password1', neutralColor);\n } else {\n setBGColor('confirm_password1', badColor);\n }\n flag = 1;\n\n } else {\n feedback1('Mật khẩu trùng khớp');\n setBGColor('new_password1', goodColor);\n setBGColor('confirm_password1', goodColor);\n flag = 0;\n }\n return flag;\n}", "function checkPasswordMatch(input1, input2) {\n if (input1.value !== input2.value) {\n showError(input2, \"Password does not matches\")\n }\n\n}", "function checkStep1()\n {\n var validData = true;\n\n //alert('Call 1: ' + validData);\n validData = checkEmployerType(validData); //Validate teh employer type.\n //alert('Call 2: ' + validData);\n validData = checkPayrollName(validData); //Validate the Payroll Business Name.\n //alert('Call 3: ' + validData);\n validData = checkDistrictName(validData); //Validate the employer name.\n //alert('Call 4: ' + validData);\n validData = checkEmployerEIN(validData); //Validate the employer EIN number.\n //alert('Call 5: ' + validData);\n validData = checkDistrictAddress(validData); //Validate the employer address.\n //alert('Call 6: ' + validData);\n validData = checkDistrictCity(validData); //Validate the employer city.\n validData = checkDistrictZip(validData); //Validate the employer zip code.\n validData = checkDistrictState(validData); //Validate the employer state.\n validData = checkDistrictRenewalDescription(validData); //Validate the initial renewal date.\n validData = checkRenewalDate(validData); //Validate the initial rewewal date.\n validData = check2ndRenewalInfo(validData); //Validate the entire second renewal date.\n\n //alert('Step 1 End ' + validData);\n\n /*********************************************************************************************\n *********** Return whether the data is valid or not for STEP 1 *******************************\n *********************************************************************************************/\n if (validData == false)\n {\n $('#sp_step1').removeClass('error checked');\n $('#sp_step1').addClass('error');\n return true;\n }\n else {\n $('#sp_step1').removeClass('error checked');\n $('#sp_step1').addClass('checked');\n return false;\n }\n }", "function twoNotTrue(thing1,thing2){\n if(thing1 && thing2){return}\n else if(thing1 || thing2){return}\n else{return \"both are not true\"}\n}", "function IsChecked2(field)\n{\n\tif (field.checked)\n\t{return false;}\n\telse\n\t{return true;}\n}", "function validar(campo1,campo2)\n\t{\t\t\n\t\tvalidarCampo(campo1,campo2);\t\n\t\treturn false;\n\t}", "function checkEquality(a, b) {\n return a === b;\n }", "function blankfunc1(id1, check1)\n{\n\t\n\t\t$(check1+'_err1').removeClassName('showElement');\n\t\t$(check1+'_err1').addClassName('hideElement');\n\n\tif($F(id1) == '')\n\t{\n\t\t\t//alert('id1');\n\t\t\t$(id1+'_err1').removeClassName('hideElement');\n\t\t\t$(id1+'_err1').addClassName('showElement');\n\t\t\t//$(id1+'1_err').setStyle({display:\"block\"});\n\t\t\treturn false;\n\t}\n\telse\n\t{\n\t\t$(id1+'_err1').removeClassName('showElement');\n\t\t$(id1+'_err1').addClassName('hideElement');\n\t\n\t}\n\t/*if(check1 == 'one')\n\t{\n\t\t\treturn alpha_numeric(id1);\n\t}\n\telse if(check1 == 'two')\n\t{\n\t\treturn alpha(id1);\n\t}\n\telse if(check1 == 'three')\n\t{\n\t\treturn numeric(id1);\n\t}*/\n\treturn true;\n}", "function areTheyTrue(arg1, arg2) { //create the function with 2 arguments\n if (arg1 && arg2) { //set condition that both arguments need to be true\n return 'Both are true' //only return if both are true\n }\n}", "function checkValidPassword (inputPassword1, inputPassword2) {\n if(inputPassword1.parentElement.className === \"form-control error\"){ // if error already found, return\n return;\n } else {\n const re = /^[a-zA-Z0-9!@#$%^&*()]{8,20}$/;\n\n if(re.test(inputPassword1.value)) {\n checkMatch(inputPassword1, inputPassword2);\n }else {\n showError(inputPassword1, \"Invalid\");\n }\n } \n}", "function checkAmt(field,field1,field2)\n{\n\tvar InvcAmt = field.value;\n\tvar Amt = field1.value;\n\tvar Remark = field2.value;\n\tif(InvcAmt == \"\" || Amt == \"\")\n\t\t\treturn true;\n\tif(Amt > InvcAmt*1.3 && Remark == \"\")\n\t{\n\t\tDAlert(field,Message[43]);\n\t\treturn false;\n\t}\n}", "function verifyInput(){\r\n}", "function check()\n{\n\tvar pass1 = document.getElementById('pass');\n\tvar pass2 = document.getElementById('confirmpass');\n\tif(pass1.value != pass2.value)\n\t{\n\t\talert(\"Password Not Match\");\n\t\treturn false;\n\t}\n}", "function validate() {\n return okusername && checkPass();\n}", "function checkCard(parsedArray1, parsedArray2) {\n\t//start with return value as false\n\tvar temp = false;\n\ttry {\n\n\n\n\t\t//check if primary are same\n\t\tif (parsedArray1[1] === parsedArray2[1]) {\n\t\t\tconsole.log(\"Works! Color Same\")\n\t\t\ttemp = true;\n\t\t}\n\n\t\t//check if secondary are same\n\t\tif (parsedArray1[2] === parsedArray2[2]) {\n\t\t\tconsole.log(\"Works! Number Same\")\n\t\t\ttemp = true;\n\t\t}\n\n\t\t//check if first is 0-9\n\t\tif (parsedArray1[1].includes(\"0-9\")) {\n\t\t\tif (parsedArray2[1].includes(\"+2\")) {\n\n\t\t\t} else if (parsedArray2[1].includes(\"Skip\")) {\n\n\t\t\t} else if (parsedArray2[1].includes(\"Reverse\")) {\n\n\t\t\t} else {\n\t\t\t\tconsole.log(\"Works! 0-9!\")\n\t\t\t\ttemp = true;\n\t\t\t}\n\t\t}\n\n\t\t//check is second is 0-9\n\t\tif (parsedArray2[1].includes(\"0-9\")) {\n\t\t\tif (parsedArray1[1].includes(\"Wild\")) {} else {\n\t\t\t\ttemp = true;\n\t\t\t\tconsole.log(\"Works!0-9's are great\");\n\t\t\t}\n\t\t}\n\n\t\t//return temp\n\t\treturn temp;\n\t} catch {\n\t\treturn;\n\t}\n}", "function blankfunc2(id1,id2,check2,id3)\n{\n\t$(check2+'_err1').removeClassName('showElement');\n\t$(check2+'_err1').addClassName('hideElement');\n\tvar msg = \"\";\n\tif($F(id1) == '')\n\t{\n\t\tmsg += \"enter value in field one\\n\";\n\t\t\t$(id1+'_err1').removeClassName('hideElement');\n\t\t\t$(id1+'_err1').addClassName('showElement');\n\t\t\t//alert('enter value');\n\t\t//\treturn false;\n\t}\n\telse\n\t{\n\t\t$(id1+'_err1').removeClassName('showElement');\n\t\t$(id1+'_err1').addClassName('hideElement');\n\t\t\n\t}\n\t\n\tif($F(id2) == '')\n\t{\n\t\t\t\tmsg += \"enter value in field two\\n\";\n\t\t\t\t$(id2+'_err1').removeClassName('hideElement');\n\t\t\t\t$(id2+'_err1').addClassName('showElement');\n\t}\n\telse\n\t{\n\t\t\t$(id2+'_err1').removeClassName('showElement');\n\t\t\t$(id2+'_err1').addClassName('hideElement');\n\t}\n\tif($F(id3) == '')\n\t{\n\t\t\t\tmsg += \"enter value in field two\\n\";\n\t\t\t\t$(id3+'_err1').removeClassName('hideElement');\n\t\t\t\t$(id3+'_err1').addClassName('showElement');\n\t}\n\telse\n\t{\n\t\t\t$(id3+'_err1').removeClassName('showElement');\n\t\t\t$(id3+'_err1').addClassName('hideElement');\n\t}\t\n\t\tif(msg.length>0) {\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\treturn true;\n}", "function CrossCheck_operatingStatus_dateOfCeased (input1,input2){\r\n\tvar result = new Object();\r\n\tvar error;\r\n\tvar input1;\r\n\tvar input2;\r\n\tvar test = {\r\n\t\t\"Ceased Operation \": input1,\r\n\t\t\"date of Ceased\" : input2\r\n\t};\r\n\tresult.flgname = [];\r\n\tresult.flgflag = [];\r\n\tresult.flgvalue = [];\r\n\tresult.flgmsg = [];\r\n\tresult.pass = true;\r\n\tif ((presence_check && ! presence_check(input2))||(!presence_check(input1) && presence_check(input2)) ){\r\n\t\terror = \"E5_1\"\r\n\t\tresult.flgname.push(flags[error].name);\r\n\t\tresult.flgflag.push(flags[error].flag);\r\n\t\tresult.flgvalue.push(flags[error].value);\r\n\t\tresult.flgmsg.push(flags[error].msg);\r\n\t\t}\r\n\tconsole.log(result.flgname.length);\r\n\tif (result.flgname.length>0){\r\n\t\tresult.pass = false;\r\n\t}\r\n\treturn result;\r\n}", "function valida_test2(){\n let respuestas = validarRespuestas (test2_preguntas,numtest2,true);\n\n //limpiar nulos\n\n let respuestas_Formato = formatoImprimirResultado_test2(respuestas);\n let mensaje = \"Frecuencia en los resultados:\";\n\n mostrarResultado(respuestas_Formato, test2_resultado, mensaje, numtest2);\n}", "function checker() {\n\tvar usr = prompt(\"What is your User ID: \");\n\tvar pwd = prompt(\"What is your password: \");\n\n\tconsole.log(idPassCheck(usr, pwd) && idPassLength(usr, pwd) && idCharCheck(usr) && pwCheck(pwd) && passEquals(pwd) && passInt(pwd) && passCase(pwd));\n}", "function pairingCheck(instruction1, instruction2, fillNoop) {\n\t\t\n\t\t//const pairableBoth = [\"MOV\", \"PUSH\", \"POP\", \"LEA\", \"NOP\", \"INC\", \"DEC\", \"ADD\", \"SUB\", \"CMP\", \"CMP\", \"AND\", \"OR\", \"XOR\"];\n\t\t//const pairableU = [\"ADC\", \"SBB\", \"SHR\", \"SAR\", \"SHL\", \"SAL\", \"ROR\", \"ROL\", \"RCR\", \"RCL\"];\n\t\t//const pairableV = [\"NC\", \"SJ\", \"NJ\", ]\n\t\t//colocar ou uma lista aqui com as instrucoes pareaveis ou colocar uma tag em cada instrucao\n\t\t\n\t\t\n\t\t\n\t\tif(instruction1.params.dest)\n\t\t\tconsole.log(instruction1.params.dest);\n\t\tif(instruction1.params.source)\n\t\t\tconsole.log(instruction1.params.source);\n\t\tif(instruction2.params.dest)\n\t\t\tconsole.log(instruction2.params.dest);\n\t\tif(instruction2.params.source)\n\t\t\tconsole.log(instruction2.params.source);\n\t\tconsole.log(\"fnop: \" + fillNoop);\n\t\t\n\t\t\n\t\tif(fillNoop > 0)\n\t\t\treturn true;\n\t\t\n\t\t//console.log(instruction1.name, instruction1.type);\n\t\t//para parear instrucao1 nao pode ser um jump\n\t\tif(instruction1.type === DATA_TYPES.CONTROL)\n\t\t{\n\t\t\tconsole.log(\"instruction1 is jump, no pair!\");\n\t\t\treturn false;\n\t\t}\n\t\t\n\t\t//verificar condicoes de disputa (rule 2)\n\t\tif(instruction1.params.dest !== undefined && typeof instruction1.params.dest === 'object')//se nao for objeto, nao eh registrador\n\t\t{\n\t\t\tif(instruction2.params.dest !== undefined && typeof instruction2.params.dest === 'object')//se nao for objeto, nao eh registrador\n\t\t\t{\n\t\t\t\tif(instruction1.params.dest === instruction2.params.dest)//se o destino de 1 for igual ao destino de 2 ja nao pode parear\n\t\t\t\t{\n\t\t\t\t\t//se fizer registradores parciais, colocar ifs aqui\n\t\t\t\t\tconsole.log(\"destino de 1 igual ao destino de 2\");\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\telse//eh um registrador, mas os destinos sao diferentes\n\t\t\t\t\treturn true;\n\t\t\t}\n\t\t\telse if(instruction2.params.source !== undefined && typeof instruction2.params.source === 'object')\n\t\t\t{\n\t\t\t\tif(instruction1.params.dest === instruction2.params.source)//se o destino de 1 for igual a fonte de 2 ja nao pode parear\n\t\t\t\t{\n\t\t\t\t\t//se fizer registradores parciais, colocar ifs aqui\n\t\t\t\t\tconsole.log(\"destino de 1 igual a fonte de 2\");\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\telse//destino de 1 eh diferente da fonte de 2\n\t\t\t\t\treturn true;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\treturn true;\n\t\t\t}\n\t\t}\n\t\telse\n\t\t\treturn true;//else, a instrucao 1 nao tem destino\n\t}", "function checkPasswordMatch(input1, input2) {\n\tif (input1.value !== input2.value) {\n\t\tshowError(input2, 'Passwords do not match');\n\t}\n}", "function isTwoPassed() {\n var args = Array.prototype.slice.call(arguments);\n\n for (let i = 0; i < args.length; i++) {\n if (args[i] === 2) {\n return true;\n }\n }\n\n return false;\n}", "function validation_ok() {\n\n return check_username_sync() && check_password();\n}", "function checkEqual(a, b) {\n /*if(a == b) {\n return true;\n }\n else {\n return false;\n }\n}*/\n return a === b ? true : false;\n}", "function _checkAi(){return true;}", "function checkCheckbox() {\r\n var yes = document.getElementById(\"myCheck1\");\r\n var no = document.getElementById(\"myCheck2\");\r\n if (yes.checked == true && no.checked == true) {\r\n return document.getElementById(\"error\").innerHTML = \"Please mark only one checkbox either Yes or No\";\r\n } else if (yes.checked == true) {\r\n var y = document.getElementById(\"myCheck1\").value;\r\n return document.getElementById(\"result\").innerHTML = y;\r\n } else if (no.checked == true) {\r\n var n = document.getElementById(\"myCheck2\").value;\r\n return document.getElementById(\"result\").innerHTML = n;\r\n } else {\r\n return document.getElementById(\"error\").innerHTML = \"*Please mark any of checkbox\";\r\n }\r\n}", "function validateUserInput(){\n if(arg2.length>0){\n return true\n }else {\n return false\n }\n }", "check (cb) {\n if (this.checked) return cb()\n binWrapper.run(['version'], (err) => {\n // The binary is ok if no error poped up\n this.checked = !err\n return cb(err)\n })\n }", "function CrossCheck_operatingStatus_dateOfCeased (input1,input2){\r\n\tvar result = new Object();\r\n\tvar error;\t\r\n\tresult.flgname = [];\r\n\tresult.flgs = [];\r\n\tresult.flgvalue = [];\r\n\tresult.flgmsg = [];\r\n\tresult.pass = true;\r\n\tif ((presence_check && ! presence_check(input2))||(!presence_check(input1) && presence_check(input2)) ){\r\n\t\terror = \"E5_1\"\r\n\t\tresult.flgname.push(flags[error].name);\r\n\t\tresult.flgs.push(flags[error].flag);\r\n\t\tresult.flgvalue.push(flags[error].value);\r\n\t\tresult.flgmsg.push(flags[error].msg);\r\n\t\t}\r\n\tif (result.flgname.length>0){\r\n\t\tresult.pass = false;\r\n\t}\r\n\treturn result;\r\n}", "function checkTwo() {\n let checkCount = 0;\n if ($('#checkone').is(\":checked\")) {\n ++checkCount;\n }\n if ($('#checktwo').is(\":checked\")) {\n ++checkCount;\n }\n if ($('#checkthree').is(\":checked\")) {\n ++checkCount;\n }\n if ($('#checkfour').is(\":checked\")) {\n ++checkCount;\n }\n\n if (checkCount > 1) {\n revealNext();\n }\n}", "function checkPasswordsMatch(input1, input2) {\n if (input1.value !== input2.value) {\n showError(input2, 'Passwords do not match');\n }\n}", "function checkPassword() {\n error1 = false;\n message1 = null;\n error2 = false;\n message2 = null;\n pass1 = $('#passwordSpan input');\n pass2 = $('#password2Span input');\n \n // Tests if the input is empty\n if (!pass1.val()) {\n error1 = true;\n message1 = \"Champ vide\";\n }\n \n // The password should be 6 char long at least\n if (pass1.val() && pass1.val().length < 6) {\n error1 = true;\n message1 = \"6 caractères min.\";\n }\n \n if (!pass2.val()) {\n error2 = true;\n message2 = \"Champ vide\";\n }\n\n // The password and its confirmation should be the same\n if (pass2.val() && pass1.val() != pass2.val()) {\n error2 = true;\n message2 = \"Les mots de passe sont différents\";\n }\n \n if (error1) {\n pass1.parents('span').addClass('inputError');\n pass1.attr(\"title\", message1);\n } else {\n removeErrors(pass1);\n }\n \n if (error2) {\n pass2.parents('span').addClass('inputError');\n pass2.attr(\"title\", message2);\n } else {\n removeErrors(pass2);\n }\n}", "function sumCheck(name, sum1, sum2){\n\tif (sum1/2 != sum2 ) {\n\t\terrMessages += \"<li>\" + name + \" - The sum of the numbers to the right of the hyphen (-) \" +\n\t\t \"must be double the sum of the numbers to the left of the hyphen (-).</li>\";\n\t\treturn false;\n\t}\n\telse{\n\t\treturn true;\n\t}\n}", "function checkReelsMatch(p1,p2,p3){\n\n if (check3theSame(p1,p2,p3)){\n return true\n }\n\n}", "function fn3(data, data2) {\n assert.strictEqual(data, 'data', 'should not be null err argument');\n assert.strictEqual(data2, 'data2', 'should not be data argument');\n}", "function checkPass() {\n var pass = \"\";\n $(opts['classname']).each(function(i){\n if (i == 0) {\n pass = $(this).val();\n } else {\n if ($(this).val() != pass) {\n if (opts['messages']['confirmation']) {\n errors.push (opts['messages']['confirmation']);\n } else {\n errors.push (opts['title'] + ' confirmation mismatch');\n }\n }\n }\n });\n }", "function checkFunctions(func1, func2) {\n if (func1.toString() !== func2.toString()) return false;\n return true;\n}", "function areBothFalse(arg1, arg2) { //create the function with 2 arguments\n if (!arg1 && !arg2) { //set condition that both arguments need to be false\n return 'Both are false' //only return if both of them are false\n }\n}", "function checkMatch (inputPassword1, inputPassword2){\n if(inputPassword1.value === inputPassword2.value) {\n showSuccess(inputPassword1);\n } else {\n showError(inputPassword1, \"Not matching\");\n }\n}", "async checkForOtherUser() {\n const firstCheck = await this.page1.page.evaluate(() => document.querySelectorAll('[data-test=\"userListItem\"]').length > 0);\n const secondCheck = await this.page2.page.evaluate(() => document.querySelectorAll('[data-test=\"userListItem\"]').length > 0);\n return {\n firstCheck,\n secondCheck,\n };\n }", "function isTwoPassed(){\n var args = Array.prototype.slice.call(arguments);\n return args.indexOf(2) != -1;\n}", "function check(){\r\n\t// tracking disabilitato\r\n\t//requires(\"/tracking.js\");\r\n\t\r\n\t// funzione legacy\r\n\t_check();\r\n}", "function step1Validator() {\n // return a boolean\n }", "function match(arg1, arg2) {\n if (arg1 === arg2)\n return true;\n else\n return false;\n }", "function twoCheck(){\n if (checkArray.length == 2){\n if (checkArray[0] == checkArray[1]){\n checkArray = []; \n } else {\n console.log('not equal');\n checkArray = [];\n $(\".card\").each(function(){\n var toFlip = $(this)\n var front = $(this).children('.front');\n var zindex = front.css('z-index');\n if (zindex == \"0\"){\n toFlip.flip(false);\n }\n });\n }\n }\n}", "function check(name, pass) {\n let valid = true\n\n // Simple method to prevent short-circut and use timing-safe compare\n valid = compare(name, 'virtusa') && valid\n valid = compare(pass, 'virtusa') && valid\n\n return valid\n}", "function passwordsMatch(input1, input2) {\n if (input1.value !== input2.value) {\n showError(input2, \"Paswords do not match\");\n }\n}", "function check_next(args, next) {\n ret = a.t.call(args)\n if (ret.includes(\"is missing\") || ret.includes(\"unlocked\") || ret.includes(\"Denied\")) {\n return true\n }\n }", "function checkPassword() {\n\tvar item1 = document.getElementById(\"pwd1\").value;\n\tvar item2 = document.getElementById(\"pwd2\").value;\n var isSame = true;\n var isBig = true;\n\tvar numCount = 0;\n\tvar charCount = 0;\n\tif (item1.length != item2.length) {\n isSame = false;\n }\n if (item1.length < 7) {\n isBig = false;\n }\n \n\tfor (var i = 0; i < item1.length; i++) {\n\t\tif (item1.charAt(i) != item2.charAt(i)) {\n\t\t\tisSame = false;\n }\n \n\t\tif (isNaN(item1.charAt(i))) { \n\t\t\tcharCount++; \n\t\t} else { \n\t\t\tnumCount++; \n\t\t}\n }\n\n if (numCount == 0 || charCount == 0 || !isBig) {\n isBig = false;\n } else {\n isBig = true;\n }\n \n\tif (!isSame) {\n document.getElementById('error').innerHTML = \"*Passwords not identical.<br/>\";\n\t}\t\n\telse {\n\t\tdocument.getElementById('error').innerHTML = \"\";\n }\n \n\tif (!isBig) {\n document.getElementById('error2').innerHTML = \"*Password needs to start with a letter and be 7-20 characters long with at least one number.<br/>\";\n\t}\n\telse {\n\t\tdocument.getElementById('error2').innerHTML = \"\";\n }\n // running into a problem where the innerHTML is not updating before the check and alerts.\n if (isBig && isSame) {\n return true;\n } else {\n return false;\n }\n}", "function signupValidatePassword2() {\n let signupPass2Value = signupPass2.value;\n if (signupPass2Value.match(signupPass.value) && signupPassValid === true) {\n signupPass2.className = \"form-control is-valid\";\n signupPass2Valid = true;\n //console.log(\"pass2ok\");\n } else {\n signupPass2.className = \"form-control is-invalid\";\n signupPass2Valid = false;\n //console.log(\"pass2error\");\n }\n}", "checkAnagram2(str1, str2) {\n let unsortedStr1 = \"\" + str1;\n let unsortedStr2 = \"\" + str2;\n if (unsortedStr1.length != unsortedStr2.length) {\n return false;\n }\n sortedStr1 = this.sort1(unsortedStr1);\n sortedStr2 = this.sort1(unsortedStr2);\n let b = this.check(sortedStr1, sortedStr2);\n if (b == true) {\n return true;\n }\n else {\n return false;\n }\n }", "function checkValid(result) {\n\t\t\tif(!result) {\n\t\t\t\tself.isValid = false;\n\t\t\t} else {\n\t\t\t\tself.isValid = true;\n\t\t\t}\n\t\t}", "function confirm_password_validation(targetObjects){\r\n //console.log(targetObjects);\r\n if( $(targetObjects[0]).val()==$(targetObjects[1]).val() ){\r\n return true;\r\n } else {\r\n return false;\r\n }\r\n }", "function check() {\r\n\tconsole.log(\"Today's special guest requirements: \" + specialGuest);\r\n\tconsole.log(\"Yesterday's special guest requirements: \" + specialPre);\r\n\treturn(\"Check complete.\");\r\n}", "function notTrue(wrong1, wrong2) {\n return !wrong1 && !wrong2\n}", "function creditCheck () {\n var creditResultTest = reCredit.test(creditCardInput.value);\n var zipResultTest = reZip.test(zipInput.value);\n var cvvResultTest = reCvv.test(cvvInput.value);\n if (creditResultTest === true) {\n creditCardResult = true; \n } else {\n creditCardResult = false; \n }\n if (zipResultTest === true) {\n zipResult = true; \n } else {\n zipResult = false; \n }\n if (cvvResultTest === true) {\n cvvResult = true; \n } else {\n cvvResult = false; \n }\n \n}", "function\nASSERT_Processor(\n/*a)any*/arg0,\t//)argument to test\n/*a)any*/arg1\t//)second argument to test in compare\n){\n/*m)protected boolean*/this.check=function(\n/*string*/op\n){\nreturn eval(op + this.arg0.getArgument());\n}\t//---check\n\n/*m)protected boolean*/this.compute=function(\n/*string*/op\n){\nreturn eval(op + 'isNaN(' + this.arg0.getArgument() + ')');\n}\t//---compute\n\n/*m)protected boolean*/this.compare=function(\n/*string*/op\n){\nreturn eval(this.arg0.getArgument() + op + this.arg1.getArgument());\n}\t//---compare\n\n/*private ASSERT_Argument*/this.arg0 = new ASSERT_Argument(arg0);\n/*private ASSERT_Argument*/this.arg1 = new ASSERT_Argument(arg1);\n}\t//---ASSERT_Processor", "function checkIfValidInputs()\n{\n // Resets all red boxes\n unRedAll();\n // Check if textboxes are empty\n let result = 0;\n result += emptyShippingBoxes();\n \n let totalLeft = getNonDollar(\"checkoutTotalPrice\");\n // total 0 means that gift card covers entire cost, so\n // no need to enter billing and cc info\n if (totalLeft != 0)\n result += emptyBillingBoxes();\n if (result > 0)\n {\n alert(\"Please enter all necessary information\");\n return false;\n }\n // Now Checks if inputs are correct\n result += validateEmail(\"email\");\n result += checkNumbers(\"zip\",5);\n // Same idea as above with the if then loops\n if (totalLeft != 0)\n {\n result += checkNumbers(\"cvv\",3);\n if (document.getElementById(\"myCheck\").checked != true)\n result += checkNumbers(\"billingzip\",5);\n }\n if (result > 0)\n {\n alert(\"Please fix your information\");\n return false;\n }\n return true;\n}", "function isValid(checkX,checkY){\r\n\tif(!gemHeld){\r\n\t\treturn false;\r\n\t}\r\n\tvar xv = Math.abs(checkX - gemHeld.gemX);\r\n\tvar yv = Math.abs(checkY - gemHeld.gemY);\r\n\treturn ((xv == 1 && yv == 0) || (yv == 1 && xv == 0));\r\n}", "function validatePassword2() {\n let pass2Value = pass2.value;\n if (pass2Value.match(pass.value) && isPassValid == true) {\n pass2.className = \"form-control is-valid\";\n isPass2Valid = true;\n //console.log(\"pass2ok\");\n } else {\n pass2.className = \"form-control is-invalid\";\n isPass2Valid = false;\n //console.log(\"pass2error\");\n }\n}", "function checkPass(p1, p2) \r{\r\tvar error = \"\";\r\t\r\t// Contraseñas distintas\r\tif (p1 != p2) \r\t{\r\t\tdocument.getElementById(\"p1label\").className = \"error\";\r\t\terror = \"<b>Passwords don't match</b>\";\r\t}\r\telse \r\t{\r\t\t// Contraseña con menos de 6 carácteres\r\t\tif (p1.length < 6) \r\t\t{\r\t\t\tdocument.getElementById(\"p1label\").className = \"error\";\r\t\t\terror = \"<b>At least 6 characters</b>\";\r\t\t}\r\t\telse \r\t\t{\r\t\t\t// Contraseña con mas de 15 carácteres\r\t\t\tif (p1.length > 15) \r\t\t\t{\r\t\t\t\tdocument.getElementById(\"p1label\").className = \"error\";\r\t\t\t\terror = \"<b>Less than 15 characters</b>\";\r\t\t\t}\r\t\t\telse \r\t\t\t{\r\t\t\t\t// Contraseña con carácteres inválidos. Se admiten los mismo\r\t\t\t\t// carácteres que en el usuario\r\t\t\t\treg = /^[A-Za-z0-9_\\-]*$/;\r\r\t\t\t\tif (!reg.test(p1)) \r\t\t\t\t{\r\t\t\t\t\tdocument.getElementById(\"p1label\").className = \"error\";\r\t\t\t\t\terror = \"<b>Invalid character</b>\";\r\t\t\t\t}\r\t\t\t}\r\t\t}\r\t}\r\r\treturn error;\r}" ]
[ "0.76564896", "0.70168316", "0.6720201", "0.6490095", "0.6425672", "0.6245725", "0.6172545", "0.6132455", "0.60829526", "0.60496753", "0.6023427", "0.60185784", "0.59998", "0.5982703", "0.5893855", "0.5887611", "0.5870424", "0.58684015", "0.5863929", "0.58556545", "0.5852602", "0.58517224", "0.5829127", "0.5829127", "0.5801874", "0.5769279", "0.57676846", "0.57239795", "0.5715346", "0.5713638", "0.571224", "0.56756294", "0.5664134", "0.565819", "0.5654885", "0.56463474", "0.5642762", "0.5639042", "0.5635167", "0.5622334", "0.56160814", "0.5598639", "0.55960405", "0.55929667", "0.5591484", "0.5588859", "0.55856484", "0.5565201", "0.5555541", "0.55554694", "0.55540186", "0.5549681", "0.55470425", "0.55393875", "0.5539071", "0.552854", "0.5518575", "0.5510923", "0.5507576", "0.55075675", "0.54995775", "0.5490973", "0.54865414", "0.54858285", "0.54795325", "0.54692876", "0.5468287", "0.5461961", "0.54612833", "0.5456757", "0.54450774", "0.5436987", "0.5425841", "0.5424415", "0.54217654", "0.54164517", "0.5411611", "0.5404552", "0.54037267", "0.53985965", "0.53967917", "0.5384287", "0.53836375", "0.53808826", "0.5380738", "0.5380118", "0.5376216", "0.5365266", "0.5363942", "0.5363635", "0.5356922", "0.53544587", "0.5344268", "0.5341365", "0.5334631", "0.53344685", "0.5333223", "0.5330462", "0.532946", "0.5329314" ]
0.5644601
36
check finds the square selected and fills the corresponding element of the fill array (with the help of check2)
function check(x){ for (var i = 0; i < 9; i++){ if ($(x).hasClass(wboxes[i])){ num = 9*i; break; } } check2(x); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "isFilled(i_check, j_check){\n let currentView = this.state.layout.length-1;\n if(i_check>=8 || j_check>=8 || i_check<0 || j_check<0){\n return \"stop\";\n }\n let square_value = this.state.layout[currentView][i_check][j_check];\n if(square_value === 32){\n return \"empty\";\n }\n if(this.state.whitesMove){\n if(square_value < 9818 ) {\n return \"stop\";\n }else{\n return \"capture\";\n }\n }else{\n if(square_value >= 9818){\n return \"stop\";\n }else{\n return \"capture\";\n }\n }\n\n }", "function fillBox(cord1, cord2) {\n let row = cord1;\n let col = cord2;\n while (row < (cord1 + 3)) { //keeps us inside our box\n let x = Math.floor((Math.random() * 9) + 1);\n while (col < cord2 + 3) {\n if (!checkBox(x, row, col)) { // Calls the check box function to see if the number already appeared in the box\n x = Math.floor((Math.random() * 9) + 1); // Fill the box with random numbers.\n } else {\n puzzleArray[row][col] = x;\n col++;\n }\n }\n row++;\n col = cord2;\n }\n}", "static floodFill(pattern, x, y, checkedPattern, typeValue) {\n let filledCells = [];\n let n = pattern.length;\n let m = pattern[0].length;\n let i, j, cx, cy;\n let cellsToCheckX = [x];\n let cellsToCheckY = [y];\n let newCellsToCheckX = [];\n let newCellsToCheckY = [];\n while (cellsToCheckX.length) {\n newCellsToCheckX = [];\n newCellsToCheckY = [];\n for (i = cellsToCheckX.length - 1; i >= 0; i--) {\n cx = cellsToCheckX[i];\n cy = cellsToCheckY[i];\n if (cx >= 0 && cy >= 0 && cx < n && cy < m) {\n // if empty and was not checked before\n if (checkedPattern[cx][cy] === false && pattern[cx][cy] === typeValue) {\n // mark as flooded\n checkedPattern[cx][cy] = true;\n filledCells.push({ x: cx, y: cy });\n // check top\n newCellsToCheckX.push(cx);\n newCellsToCheckY.push(cy - 1);\n // check right\n newCellsToCheckX.push(cx + 1);\n newCellsToCheckY.push(cy);\n // check bottom\n newCellsToCheckX.push(cx);\n newCellsToCheckY.push(cy + 1);\n // check left\n newCellsToCheckX.push(cx - 1);\n newCellsToCheckY.push(cy);\n }\n }\n }\n cellsToCheckX = newCellsToCheckX;\n cellsToCheckY = newCellsToCheckY;\n }\n return filledCells;\n }", "check() {\r\n //check if all cells are taken\r\n if(this.board.every(row=>row.every(cell=>cell==1 || cell ==2))) return 3;\r\n for (var x = 0; x < 6; x++) {\r\n //For each row\r\n for (var y = 0; y < 7; y++) {\r\n //for each cell in row\r\n if(this.board[x][y] != 0) {\r\n //space occupied, check\r\n\r\n //check right\r\n var n = this.board[x][y]\r\n if(r(x, y, this.board).s) {\r\n this.board = r(x, y, this.board).d\r\n return n\r\n }\r\n if(u(x, y, this.board).s) {\r\n this.board = u(x, y, this.board).d\r\n return n\r\n }\r\n if(dl(x, y, this.board).s) {\r\n this.board = dl(x, y, this.board).d\r\n return n\r\n }\r\n if(dr(x, y, this.board).s) {\r\n this.board = dr(x, y, this.board).d\r\n return n\r\n }\r\n }\r\n\r\n }\r\n }\r\n return 0\r\n }", "function fillCanvas() {\n for (let i = 1; i <= gridSquares.length-1; i++) {\n\n if (blueSquares.includes(gridSquares[i])) {\n ctx.fillStyle = \"blue\";\n }\n else {\n ctx.fillStyle = \"gray\";\n }\n ctx.fillRect(gridSquares[i].x, gridSquares[i].y, 10, 10);\n }\n }", "fill() {\n for (let i = 0; i < 9; i++) {\n for (let j = 0; j < 9; j++) {\n if (this.board[i][j] == 0) {\n for (let k = 1; k <= 9; k++) {\n if (this.isValid(i, j, k)) {\n this.board[i][j] = k;\n if (this.fill()) {\n return true;\n } \n else {\n this.board[i][j] = 0;\n \n }\n }\n }\n return false;\n \n }\n }\n }\n return true;\n }", "function solve(board, pickFirstOfTwo = false, pickSecondOfTwo = false) {\n for (let i = 0; i < board.length; i++) {\n let row = board[i];\n let squareI = Math.floor(i / 3) * 3;\n\n for (let j = 0; j < row.length; j++) {\n if (row[j]) continue; //already filled with a number\n const rowMissingNumbers = getMissingNumbers(row);\n //console.log(\"\\n\");\n let squareJ = Math.floor(j / 3) * 3;\n const squareMissingNumbers = getSquareMissingNumbers(\n squareI,\n squareJ,\n board\n );\n //console.log(`looking at (${i}, ${j})`);\n //console.log(`Square Missing: `, squareMissingNumbers);\n const columnMissingNumbers = getColumnMissingNumbers(j, board);\n //console.log(`Row Missing: `, rowMissingNumbers);\n //console.log(`Column Missing:`, columnMissingNumbers);\n // const possibleNumbers\n let possibleNumbers = squareMissingNumbers.filter(value =>\n rowMissingNumbers.includes(value)\n );\n possibleNumbers = possibleNumbers.filter(value =>\n columnMissingNumbers.includes(value)\n );\n if (possibleNumbers.length == 1) {\n setNumber(i, j, possibleNumbers[0], board);\n } else if (pickFirstOfTwo && possibleNumbers.length == 2) {\n setNumber(i, j, possibleNumbers[0], board);\n pickFirstOfTwo = false;\n } else if (pickSecondOfTwo && possibleNumbers.length == 2) {\n setNumber(i, j, possibleNumbers[1], board);\n pickSecondOfTwo = false;\n }\n if (possibleNumbers.length == 0) {\n //Empty slot with no possible numbers to go into it.\n // console.log(`looking at (${i}, ${j})`);\n // console.log(`Square Missing: `, squareMissingNumbers);\n // console.log(`Row Missing: `, rowMissingNumbers);\n // console.log(`Column Missing:`, columnMissingNumbers);\n // console.log(`possible numbers`, possibleNumbers);\n // printBoard(board);\n return false;\n }\n }\n }\n //printBoard(board);\n return true;\n}", "function fillHint(mapdata, x, y){\r\n // +1 to the blocks around the current block if the number is not 9 \r\n // [x-1, y-1] [x-1, y] [x-1, y+1]\r\n // [x, y-1] [x, y] [x, y+1]\r\n // [x+1, y-1] [x+1, y] [x+1, y+1]\r\n // x-1 not < 0, x+1 not > mapdata.length\r\n // y-1 not < 0, y+1 not > mapdata[0].length\r\n\r\n for (var m = x-1; m <= x+1; m++) {\r\n if (!(m < 0) && !(m >= mapdata.length)) {\r\n for (var n = y-1; n <= y+1; n++) {\r\n if (!(n < 0) && !(n >= mapdata[0].length)) {\r\n //console.log(\"checking: \" + mapdata[m][n]);\r\n if (!(mapdata[m][n] === 9)) {\r\n //console.log(\"runing?\")\r\n // mapdata[m][n] += 1;\r\n if (mapdata[m][n] === 10) {\r\n mapdata[m][n] = 1;\r\n } else {\r\n mapdata[m][n] += 1;\r\n }\r\n }\r\n }\r\n }\r\n }\r\n }\r\n\r\n return mapdata;\r\n}", "function bustSingles(arr, done) { \n let countIn = 0;\n while (countIn < 6) {\n for (let y = 0; y < arr.length; y++) { // Moving between items and searching zeros.\n for (let x = 0; x < arr[y].length; x++) {\n if (arr[y][x] === 0) {\n let range = [1, 2, 3, 4, 5, 6, 7, 8, 9];\n for (let m = 0; m < arr[y].length; m++) { // Searching range items on x.\n for (let h = 0; h < range.length; h++) {\n if (range[h] === arr[y][m]) {\n range.splice(h, 1);\n }\n }\n }\n for (let m = 0; m < arr[x].length; m++) { // Searching range items on y.\n for (let h = 0; h < range.length; h++) {\n if (range[h] === arr[m][x]) {\n range.splice(h, 1);\n }\n }\n } \n if (x < 3 && y < 3) { // Searching range items on squares.\n for (let k = 0; k < 3; k++) {\n for (let m = 0; m < 3; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x >= 3 && x < 6 && y < 3) {\n for (let k = 0 ; k < 3; k++) {\n for (let m = 3; m < 6; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x >= 6 && y < 3) {\n for (let k = 0 ; k < 3; k++) {\n for (let m = 6; m < 9; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n }\n }\n if (x < 3 && y >= 3 && y < 6) {\n for (let k = 3; k < 6; k++) {\n for (let m = 0; m < 3; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x >= 3 && x < 6 && y >= 3 && y < 6) {\n for (let k = 3; k < 6; k++) {\n for (let m = 3; m < 6; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n }\n }\n if (x >= 6 && y >= 3 && y < 6) {\n for (let k = 3; k < 6; k++) {\n for (let m = 6; m < 9; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x < 3 && y >= 6) {\n for (let k = 6; k < 9; k++) {\n for (let m = 0; m < 3; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if (x >=3 && x < 6 && y >= 6) {\n for (let k = 6; k < 9; k++) {\n for (let m = 3; m < 6; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n }\n }\n if (x >= 6 && y >= 6) {\n for (let k = 6; k < 9; k++) {\n for (let m = 6; m < 9; m++) {\n for (let h = 0; h < range.length; h++) {\n if(range[h] === arr[k][m]) {\n range.splice(h, 1);\n }\n }\n } \n } \n }\n if(countIn === 5) { // On last turn on the loop define the range.\n arr[y][x] = range;\n }\n if (range.length === 1) { // If range heave only one item this item its single.\n arr[y][x] = range[0];\n }\n } \n }\n }\n countIn++\n }\n if (done) { // Recursion if done true.\n return bustHiddenSingles(arr);\n }\n return arr;\n }", "function checkboard(board){\n let countcheck = 0;\n let containarray = [];\n \n // Store the shapes used\n for(let i =0; i< 15; i++){\n console.log(board[i])\n value = 0;\n for (let j=0; j<36; j++){\n isInArray = board[i].includes(value);\n isInArray2 = containarray.includes(value);\n\n if(isInArray == true && isInArray2 == false){\n containarray[j] = value\n }\n\n value++\n }\n }\n \n // Store unused shapes.\n let skipval = [];\n console.log(\"containarray\", containarray)\n \n for (let i =0; i<36; i++){\n if(containarray[i] == undefined)\n skipval.push(i);\n }\n console.log(skipval);\n \n // Ready to convert to adjacency matrix\n printboard(board, skipval, containarray)\n}", "function reCheck(rowNo,colNo) {\n toCheck.push([0,rowNo]);\n toCheck.push([1,colNo]);\n toCheck.push([2,(rowNo - rowNo % 3) + (colNo - colNo % 3) / 3]);\n}", "function placePieceForSearch(row, col, color, board){\n //start and end are arrays with the starting and ending indices of the pieces boxing in those to be changed\n if(color == \"white\")\n { \n board[row][col] = nextwhitePieceId;\n nextwhitePieceId+=2; \n }\n else{\n \n board[row][col] = nextblackPieceId;\n nextblackPieceId+=2;\n } \n replaceMiddlePiecesForSearch(row,col)\n}", "propagate() {\r\n\t\t// For each row, column and block,\r\n\t\t// get a mask indicating which values are already present in it.\r\n\t\t// 0b987654321X\r\n\t\t// block order is top top top middle middle middle bottom bottom bottom\r\n\t\tlet rowmask = new Int32Array(9);\r\n\t\tlet colmask = new Int32Array(9);\r\n\t\tlet blockmask = new Int32Array(9);\r\n\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\trowmask[i] |= 1 << this.board[i][j];\r\n\t\t\t\tcolmask[j] |= 1 << this.board[i][j];\r\n\t\t\t\t// | 0 forces integer, no remainder. JavaScript defaults to float, and quietly rounds decimal array indexes.\r\n\t\t\t\tblockmask[(i / 3 | 0) * 3 + (j / 3 | 0)] |= 1 << this.board[i][j];\r\n\t\t\t}\r\n\t\t}\r\n\t\t\r\n\t\t// For each cell, get a mask indicating which values are valid to fill into it.\r\n\t\t// Excludes zero, as zero is the lack of a value.\r\n\t\t// For a filled cell, the only value it can have is the value it already has.\r\n\t\t// For empty cells, the possible values are values that are not already used in the same row/column/block.\r\n\t\tlet cellmask = new Int32Array(81);\r\n\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\tvar mask = rowmask[i] | colmask[j] | blockmask[(i / 3 | 0) * 3 + (j / 3 | 0)];\r\n\t\t\t\t// invert to take the *unused* values\r\n\t\t\t\t// 0x3FE = 0011_1111_1110 (bits 1 to 9 are set)\r\n\t\t\t\tcellmask[i * 9 + j] = ~mask & 0x3FE;\r\n\t\t\t\tif ( this.board[i][j] !== 0 ) {\r\n\t\t\t\t\tcellmask[i * 9 + j] = 1 << this.board[i][j];\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\tvar changed = false;\r\n\t\tdo {\r\n\t\t\tchanged = false;\r\n\t\t\t\r\n\t\t\t// hidden single - only candidate in that house/row/col\r\n\t\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\t\tvar m1 = 0;\r\n\t\t\t\tvar m2 = 0;\r\n\t\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\t\tvar m = cellmask[i * 9 + j];\r\n\t\t\t\t\tm2 |= m1 & m;\r\n\t\t\t\t\tm1 |= m;\r\n\t\t\t\t}\r\n\t\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\t\tvar m = cellmask[i * 9 + j];\r\n\t\t\t\t\tm &= ~m2;\r\n\t\t\t\t\tif ( m !== 0 ) {\r\n\t\t\t\t\t\tcellmask[i * 9 + j] = m & -m;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\tvar m1 = 0;\r\n\t\t\t\tvar m2 = 0;\r\n\t\t\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\t\t\tvar m = cellmask[i * 9 + j];\r\n\t\t\t\t\tm2 |= m1 & m;\r\n\t\t\t\t\tm1 |= m;\r\n\t\t\t\t}\r\n\t\t\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\t\t\tvar m = cellmask[i * 9 + j];\r\n\t\t\t\t\tm &= ~m2;\r\n\t\t\t\t\tif ( m !== 0 ) {\r\n\t\t\t\t\t\tcellmask[i * 9 + j] = m & -m;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t// naked singles - only candidate left in that particular cell\r\n\t\t\t\r\n // we just filled a cell with the value 'move' \r\n // remove that as a possible value from cells in\r\n // the same row/column/block\r\n\t\t\tfor ( let i = 0; i < 9; i++ ) {\r\n\t\t\t\tfor ( let j = 0; j < 9; j++ ) {\r\n\t\t\t\t\tlet mask = cellmask[i * 9 + j]; \r\n\t\t\t\t\tif ( this.board[i][j] !== 0 ) {\r\n\t\t\t\t\t\tcontinue;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif ( mask === 0 ) {\r\n\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif ( this.isSingleSetBit(mask) ) {\r\n\t\t\t\t\t\tlet move = this.getSetBitPosition(mask);\r\n\t\t\t\t\t\tthis.makeMove(i, j, move);\r\n\t\t\t\t\t\tchanged = true;\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// we just filled a cell with the value 'move' \r\n\t\t\t\t\t\t// remove that as a possible value from cells in\r\n\t\t\t\t\t\t// the same row/column/block\r\n\t\t\t\t\t\tfor ( let k = 0; k < 9; k++ ) {\r\n\t\t\t\t\t\t\tcellmask[i * 9 + k] &= ~(1 << move);\r\n\t\t\t\t\t\t\tcellmask[k * 9 + j] &= ~(1 << move);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\tfor ( let k = 0; k < 3; k++ ) {\r\n\t\t\t\t\t\t\tfor ( let l = 0; l < 3; l++ ) {\r\n\t\t\t\t\t\t\t\tcellmask[((i / 3 | 0) * 3 + k) * 9 + (j / 3 | 0) * 3 + l] &= ~(1 << move);\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t} while (changed);\r\n\t\t\r\n\t\treturn true;\r\n\t}", "function is_valid(){\n var aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n var bb = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n var i, j, k, l;\n\n // Check rows and colunms\n for(i=0;i<9;i++){\n aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n bb = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n for(j=0;j<9;j++){\n // Check rows\n if(board[i][j]!=0){\n if(aa[board[i][j]]==-1) aa[board[i][j]] = 0;\n else return 0;\n }\n // Check colunms\n if(board[j][i]!=0){\n if(bb[board[j][i]]==-1) bb[board[j][i]] = 0;\n else return 0;\n }\n }\n }\n\n // Check 3x3 squares\n var idx = [0,3,6];\n for(i=0;i<3;i++){\n for(j=0;j<3;j++){\n aa = [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1];\n for(k=0;k<3;k++){\n for(l=0;l<3;l++){\n if(board[idx[i]+k][idx[j]+l]!=0){\n if(aa[board[idx[i]+k][idx[j]+l]]==-1) aa[board[idx[i]+k][idx[j]+l]] = 0;\n else return 0;\n }\n }\n }\n }\n }\n\n return 1;\n\n}//tinha board", "function fillRandomPlaces(){\r\n\tvar fillArray = [];//Initialize a local array\r\n\tfor (var i = 0; i < size; i++) { \r\n\t\tfor (var j = 0; j < size; j++) { \r\n\t\t\tif(grid[i][j]==0){\r\n\t\t\t\tfillArray.push({x:i,y:j});//Storing all the blocks with zero\r\n\t\t\t}\r\n\t\t} \r\n\t\t\r\n\t}\r\n\tvar rand = Math.random();//Getting a random value < 1 && > 0\r\n\tvar total = fillArray.length;//Length of all zero containing blocks\r\n\tvar randIndex = Math.floor(rand * total);//Getting a random Index\r\n\tvar randomGrid= fillArray[randIndex];//Getting one random spot\r\n\tgrid[randomGrid.x][randomGrid.y] = rand > 0.2 ? 2 : 4; //With 80% chance of 2 fill 2 or 4 on that empty spot\r\n}", "function startGame()\n{\n //Initialize selected and wonCells for a blank board\n //selected (also game board)): outerx by innerx by outery by innery\n /*\n\t\t ox0 | ox1 | ox2\n\t\t\t ix0 ix1 ix2 | ix0 ix1 ix2 | ix0 ix1 ix2\n\t\t iy0 0 0 0 | 0 0 0 | 0 0 0\n\t\toy0 iy1 0 0 0 | 0 0 0 | 0 0 0\n\t\t iy2 0 0 0 | 0 0 0 | 0 0 0\n\t\t ------------------------------------------\n\t\t iy0 0 0 0 | 0 0 0 | 0 0 0\n\t\toy1 iy1 0 0 0 | 0 0 0 | 0 0 0\n\t\t iy2 0 0 0 | 0 0 0 | 0 0 0\n\t\t ------------------------------------------\n\t\t iy0 0 0 0 | 0 0 0 | 0 0 0\n\t\toy2 iy1 0 0 0 | 0 0 0 | 0 0 0\n\t\t iy2 0 0 0 | 0 0 0 | 0 0 0\n */\n selected = [\n [\n [[0, 0, 0], [0, 0, 0], [0, 0, 0]],\n [[0, 0, 0], [0, 0, 0], [0, 0, 0]],\n [[0, 0, 0], [0, 0, 0], [0, 0, 0]]\n ],\n [\n [[0, 0, 0], [0, 0, 0], [0, 0, 0]],\n [[0, 0, 0], [0, 0, 0], [0, 0, 0]],\n [[0, 0, 0], [0, 0, 0], [0, 0, 0]]\n ],\n [\n [[0, 0, 0], [0, 0, 0], [0, 0, 0]],\n [[0, 0, 0], [0, 0, 0], [0, 0, 0]],\n [[0, 0, 0], [0, 0, 0], [0, 0, 0]]\n ]\n ];\n //Won cells: x by y\n /*\n\t\t x0 x1 x2\n\t\ty0 0 0 0\n\t\ty1 0 0 0\n\t\ty2 0 0 0\n */\n wonCells = [[0, 0, 0], [0, 0, 0], [0, 0, 0]];\n //Highlight all cells to indicate first player can pick one\n for(var i = 0; i < 3; i++)\n {\n for(var j = 0; j < 3; j++)\n {\n //Get rect for cell ixj and set its fill-opacity to 0.2\n document.getElementById(\"cell\" + i + \"x\" + j).setAttributeNS(null, \"fill-opacity\", 0.2);\n }\n }\n\n addLog(\"Click a square to start.\");\n //Set on click functions for each cell so player 1 can select one of them\n\tsetInitialOnClickFunctions();\n}", "function printboard(board, skipval, containarray){\n \n // Stores information about which shapes are adjacent to each.\n for (let i = 0; i < SIZE; i++) {\n for (let j = 0; j < SIZE; j++) {\n region = board[i][j]\n if (!(region in regions)) {regions[region] = {}}\n if (i > 0) {\n if (board[i-1][j] != region) {\n regions[region][board[i-1][j]] = true\n\n }\n }\n if (i < SIZE - 1) {\n if (board[i+1][j] != region) {\n regions[region][board[i+1][j]] = true\n\n }\n }\n if (j > 0) {\n if (board[i][j-1] != region) {\n regions[region][board[i][j-1]] = true\n\n }\n }\n if (j < SIZE - 1) {\n if (board[i][j+1] != region) {\n regions[region][board[i][j+1]] = true\n\n }\n }\n\n array.push(regions)\n }\n }\n\n // Declares an empty array to store the information of \"region.\"\n var x = new Array(36);\n\n for (var i = 0; i < 36; i++) {\n x[i] = new Array(36);\n }\n \n // Store the information of \"region\" in the array 'x'.\n let index = 0\n for (let value=0; value<36; value++){\n for (var k = 0; k<36; k++){\n if(array[0][value] == undefined){\n for (let j =0; j<36; j++)\n x[index][j] = 0\n }\n else if (array[0][value] != undefined){\n x[index][k] = array[0][value][k]\n if(x[index][k] === true){\n x[index][k] = 1\n }\n else{\n x[index][k] = 0\n }\n \n }\n }\n index++\n }\n\n // Remove the row and column corresponding to the unsued shape.\n let j = 0;\n let limit = 36;\n let counter = 0;\n while(j < skipval.length ){\n for(let i = 0; i < limit; i++){\n x[i].splice(skipval[j] - counter,1);\n }\n x.splice((skipval[j] - counter ,skipval[j] - counter), 1);\n \n j++;\n limit--;\n counter++;\n }\n \n // Ready to color using the adjacency matrix\n graph = x;\n console.log(x.length)\n V = x.length\n graphColoring(graph, 3, containarray, board);\n}", "function test26() {\n for (let i = 0; i < 100; i++) {\n reset();\n let num = Math.floor(Math.random() * 20);\n for (let j = 0; j < num; j++) {\n let row = Math.floor(Math.random() * 20) + 4\n while (!board[row].includes(\"#ffffff\")) row = Math.floor(Math.random() * 20) + 4\n board[row].fill(\"#420420\")\n }\n check10Row();\n if (board.some(x => !x.includes(\"#ffffff\"))) return false\n }\n return true\n}", "function isSafe(board,row,col,number) {\n //check both rows & cols whether same number is present\n for (var x=0;x<9;x++) { \n if (board[x][col]==number || board[row][x]==number){\n return false;\n }\n }\n\n//check the subgrid in which current value of (row,col) whether it is present or not.\n\n var sx =row-row%3; //starting index of subgrid's x cordinate in which (i,j) exists\n var sy=col-col%3; //starting index of subgrid's y-cordinate in which (i,j) exists\n\n for (var i=sx;i<sx+3;i++){\n for (var j=sy;j<sy+3;j++){\n if (board[i][j]==number){\n return false;\n }\n }\n }\n return true; //if not found in this subgrid then it's true means we can safe to fill that number into that cell\n\n}", "setPiece(piece, x, y) {\n for (let i=0; i<piece.length; i++) {\n for (let j=0; j<piece[0].length; j++) {\n if (piece[i][j] !== 0) {\n this.grid[y+i][x+j] = piece[i][j];\n }\n }\n }\n }", "function winCheck(){\n console.log(\"Fill count: \" + fillCount);\n var xOrO = [\"X\", \"O\"];\n for (i = 0; i < xOrO.length; i++){\n var currentCheck = xOrO[i];\n \n //First row horizontal match\n if (winBoard[0].value == currentCheck && winBoard[1].value == currentCheck && winBoard[2].value == currentCheck){\n console.log(\"Match 1\");\n $(\"#box-1-1, #box-1-2, #box-1-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second row horizontal match\n } else if (winBoard[3].value == currentCheck && winBoard[4].value == currentCheck && winBoard[5].value == currentCheck){\n console.log(\"Match 2\");\n $(\"#box-2-1, #box-2-2, #box-2-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Third row horizontal match\n } else if (winBoard[6].value == currentCheck && winBoard[7].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 3\");\n $(\"#box-3-1, #box-3-2, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //First column vertical match\n } else if (winBoard[0].value == currentCheck && winBoard[3].value == currentCheck && winBoard[6].value == currentCheck){\n console.log(\"Match 4\");\n $(\"#box-1-1, #box-2-1, #box-3-1\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second column vertical match\n } else if (winBoard[1].value == currentCheck && winBoard[4].value == currentCheck && winBoard[7].value == currentCheck){\n console.log(\"Match 5\");\n $(\"#box-1-2, #box-2-2, #box-3-2\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Third column vertical match\n } else if (winBoard[2].value == currentCheck && winBoard[5].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 6\");\n $(\"#box-1-3, #box-2-3, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //First diagonal match\n } else if (winBoard[0].value == currentCheck && winBoard[4].value == currentCheck && winBoard[8].value == currentCheck){\n console.log(\"Match 7\");\n $(\"#box-1-1, #box-2-2, #box-3-3\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n //Second diagonal match\n } else if (winBoard[2].value == currentCheck && winBoard[4].value == currentCheck && winBoard[6].value == currentCheck){\n console.log(\"Match 8\");\n $(\"#box-1-3, #box-2-2, #box-3-1\").addClass(\"winning-boxes\");\n winInform(currentCheck);\n } else if (fillCount == 9){\n console.log(\"Draw\");\n winInform(undefined, true);\n }\n }\n}", "function checkBoard(i1, i2, i3, i4, i5) {\n if (checkArray(i1, clickedSquares)) {\n if (checkArray(i2, clickedSquares)) {\n if (checkArray(i3, clickedSquares)) {\n if (checkArray(i4, clickedSquares)) {\n if (checkArray(i5, clickedSquares)) {\n return true;\n }\n }\n }\n }\n }\n return false;\n}", "function test2() {\n world.fillArea([2, 2, 3], [5, 5, 5], FILL_ADD);\n world.fillArea([3, 3, 6], [4, 4, 6], FILL_ADD);\n world.fillArea([2, 3, 3], [5, 4, 4], FILL_REMOVE);\n world.fillArea([3, 2, 3], [4, 5, 4], FILL_REMOVE);\n world.fillArea([2, 2, 4], [5, 5, 6], FILL_TOGGLE);\n }", "check(x, y, board = this.map) {\n let color = board[y][x];\n if (color === \"⚪\") return 1;\n //horizontal\n if (\n this.search(x, y, color, 1, 0, 0) +\n this.search(x, y, color, -1, 0, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, 1, 1, 0) +\n this.search(x, y, color, -1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //lt-rb diagonal\n if (\n this.search(x, y, color, -1, 1, 0) +\n this.search(x, y, color, 1, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n //vertical\n if (\n this.search(x, y, color, 0, 1, 0) +\n this.search(x, y, color, 0, -1, 0) - 1 >= 4\n ) {\n return 2;\n }\n\n // check how many pieces in a column\n let countstack = 0;\n for (let i = 0; i < 7; i++) {\n if (this.stack[i] === -1) {\n countstack++;\n }\n }\n\n // a column is full\n if (countstack === 7) return 3;\n\n return 1;\n }", "function checkRowForFour() {\n for (i = 0; i < 61; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfFour = [i, i + 1, i + 2, i + 3];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 5,\n 6,\n 7,\n 13,\n 14,\n 15,\n 21,\n 22,\n 23,\n 29,\n 30,\n 31,\n 37,\n 38,\n 39,\n 45,\n 46,\n 47,\n 53,\n 54,\n 55,\n 58,\n 59,\n 60,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfFour.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 8;\n playConfrimSound();\n scoreDisplay.innerHTML = score;\n rowOfFour.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "fill() { }", "function clearField(x,y){\n var currentElement = $(\"#mine_\"+x+\"_\"+y+\"\").addClass(\"clicked\");\n var minesAround = 0;\n if(y > 0){\n if (mines_index.includes((x-1)*cols+(y-1))){\n minesAround++;\n }\n\n if (mines_index.includes(x*cols+(y-1))){\n minesAround++;\n }\n\n if (mines_index.includes((x+1)*cols+(y-1))){\n minesAround++;\n }\n }\n\n if(y < cols-1){\n if (mines_index.includes((x-1)*cols+(y+1))){\n minesAround++;\n }\n\n if (mines_index.includes(x*cols+(y+1))){\n minesAround++;\n }\n\n if (mines_index.includes((x+1)*cols+(y+1))){\n minesAround++;\n }\n }\n\n if (mines_index.includes((x-1)*cols+y)){\n minesAround++;\n }\n\n if (mines_index.includes((x+1)*cols+y)){\n minesAround++;\n }\t\n\n if (minesAround > 0){\n $(\"#mine_\"+x+\"_\"+y+\"\").text(minesAround);\n }\n else{\t\t\t\t\t\t\n if(y > 0 && y < cols-1 && x > 0 && x < rows-1){\n check(x,y-1);\n check(x,y+1);\n check(x-1,y-1);\n check(x-1,y+1);\n check(x+1,y+1);\n check(x+1,y-1);\n check(x+1,y);\n check(x-1,y);\n }\n else if(y==0){\n if(x!=rows-1){\n check(x+1,y);\n check(x+1,y+1);\t\n }\n if(x!=0){\n check(x-1,y);\n check(x-1,y+1);\n }\n check(x,y+1);\n }\n else if(y==cols-1){\n if(x!=rows-1){\n check(x+1,y);\n check(x+1,y-1)\n }\n if(x!=0){\n check(x-1,y);\n check(x-1,y-1);\n }\n check(x,y-1);\n }\n else if(x==0){\n check(x, y-1);\n check(x,y+1);\n check(x+1,y-1);\n check(x+1,y);\n check(x+1,y+1);\n }\n else{\n check(x, y-1);\n check(x,y+1);\n check(x-1,y-1);\n check(x-1,y);\n check(x-1,y+1);\n }\n\n }\n unrevealed--;\n checkForWin();\n }", "function checkBoard() {\n const winningArrays = [\n [41,34,27,20],[40,33,26,19],[39,32,25,18],[38,31,24,17],[37,30,23,16],[36,29,22,15],[35,28,21,14],\n [34,27,20,16],[33,26,19,12],[32,25,18,11],[31,24,17,10],[30,23,16,9],[29,22,15,8],[28,21,14,7],\n [27,20,13,6],[26,19,12,5],[25,18,11,4,],[24,17,10,3],[23,16,9,2],[22,15,8,1],[21,14,7,0],\n [41,40,39,38],[34,33,32,31],[27,26,25,24],[20,19,18,17],[13,12,11,10],[6,5,4,3],\n [40,39,38,37],[33,32,31,30],[26,25,24,23],[19,18,17,16],[12,11,10,9],[5,4,3,2],\n [39,38,37,36],[32,31,30,29],[25,24,23,22],[18,17,16,15],[11,10,9,8],[4,3,2,1],\n [38,37,36,35],[31,30,29,28],[24,23,22,21],[17,16,15,14],[10,9,8,7],[3,2,1,0],\n [38,32,26,20],[37,31,25,19],[36,30,24,18],[35,29,23,17],\n [31,25,19,13],[30,24,18,12],[29,23,17,11],[28,22,16,10],\n [24,18,12,6],[23,17,11,5],[22,16,10,4],[21,15,9,3],\n [38,30,22,14],[39,31,23,15],[40,32,24,16],[41,33,25,17],\n [31,23,15,7],[32,24,16,8],[33,25,17,9],[33,25,17,9],[34,26,18,10],\n [24,16,8,0],[25,17,9,1],[26,18,10,2],[27,19,1,3]\n ]\n // take the 4 value in each winning array \n for (let y=0;y<winningArrays.length;y++){\n const square1=squares[winningArrays[y][0]];\n const square2=squares[winningArrays[y][1]];\n const square3=squares[winningArrays[y][2]];\n const square4=squares[winningArrays[y][3]];\n if(square1.classList.contains(\"player-one\") &&\n square2.classList.contains(\"player-one\") && \n square3.classList.contains(\"player-one\") &&\n square4.classList.contains(\"player-one\") ) {\n resultBox.classList.add(\"end\");\n gameContainer.classList.add(\"end\");\n result.textContent=\"player 1 wins!\";\n }else if ( square1.classList.contains(\"player-two\") &&\n square2.classList.contains(\"player-two\") && \n square3.classList.contains(\"player-two\") &&\n square4.classList.contains(\"player-two\")){\n result.textContent=\"player 2 wins!\"; \n resultBox.classList.add(\"end\"); \n gameContainer.classList.add(\"end\");\n }\n\n }\n }", "function fillArrayCheckered( ) {\r\n\r\n\t// This function returns a 32 x 32 RGBA texture image.\r\n\tvar result = new Uint8Array( 32 * 32 * 4 );\r\n\t\r\n\t// 32 x 32 pixel image = 1024 (total pixels) x 4 (RGBA values) = 4096 total indices \r\n\t\r\n\tfor( r = 0; r < 32; r++ )\t// Add 32x32 all red rectangle\r\n\t\tfor( c = 0; c < 32; c++ ) {\t\r\n\t\t\tresult[ r * 128 + c * 4 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 1 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 2 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 3 ] = 255;\r\n\t\t}\r\n\t\t\r\n\t// Add white boxes in a checkered design\r\n\t// One line at a time consisting of 4 pixels each to create a box of 4 lines each\r\n\tfor( r = 0; r < 32; r+=8 )\t\r\n\t\tfor( c = 0; c < 32; c+=8 ) {\t\r\n\t\t\t\tresult[ r * 128 + c * 4 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 1 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 2 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 4 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 5 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 6 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 8 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 9 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 10 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 12 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 13 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 14 ] = 255;\r\n\r\n\t\t\t\tresult[ r * 128 + c * 4 + 128] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 129 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 130 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 132 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 133 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 134 ] = 255;\t\t\t\r\n\t\t\t\tresult[ r * 128 + c * 4 + 136] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 137 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 138 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 140 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 141 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 142 ] = 255;\r\n\r\n\t\t\t\tresult[ r * 128 + c * 4 + 256] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 257 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 258 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 260 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 261 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 262 ] = 255;\t\t\t\r\n\t\t\t\tresult[ r * 128 + c * 4 + 264] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 265 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 266 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 268 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 269 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 270 ] = 255;\r\n\r\n\t\t\t\tresult[ r * 128 + c * 4 + 384] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 385 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 386 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 388 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 389 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 390 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 392] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 393 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 394 ] = 255;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 396 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 397 ] = 50;\r\n\t\t\t\tresult[ r * 128 + c * 4 + 398 ] = 255;\r\n\t\t}\r\n\r\n\t// Then do the other diagonal white box \r\n\tfor( r = 4; r < 32; r+=8 )\r\n\t\tfor( c = 4; c < 32; c+=8 ) {\t\r\n\t\t\tresult[ r * 128 + c * 4 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 1 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 2 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 4 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 5 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 6 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 8 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 9 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 10 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 12 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 13 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 14 ] = 255;\r\n\r\n\t\t\tresult[ r * 128 + c * 4 + 128] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 129 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 130 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 132 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 133 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 134 ] = 255;\t\t\t\r\n\t\t\tresult[ r * 128 + c * 4 + 136] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 137 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 138 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 140 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 141 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 142 ] = 255;\r\n\r\n\t\t\tresult[ r * 128 + c * 4 + 256] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 257 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 258 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 260 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 261 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 262 ] = 255;\t\t\t\r\n\t\t\tresult[ r * 128 + c * 4 + 264] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 265 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 266 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 268 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 269 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 270 ] = 255;\r\n\r\n\t\t\tresult[ r * 128 + c * 4 + 384] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 385 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 386 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 388 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 389 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 390 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 392] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 393 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 394 ] = 255;\r\n\t\t\tresult[ r * 128 + c * 4 + 396 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 397 ] = 50;\r\n\t\t\tresult[ r * 128 + c * 4 + 398 ] = 255;\r\n\t\t}\r\n\t\r\n\treturn result;\r\n}", "function fillSquare(ctx, ant)\r\n{\r\n\tctx.save( );\r\n\t\r\n\tctx.fillStyle = ant.colors[ant.state]; //next color in sequence, color array index is offset by one to make this bit of code prettier\r\n\tctx.fillRect(ant.x-9, ant.y-9, 18, 18); //fills in a square on grid, with space for the actual grid lines\r\n\t\r\n\tctx.restore( );\r\n}", "function fill(a,b) {\n\t\t\t\tif (tilemap.GetTileAt(a,b) == targetcolor) {\n\t\t\t\t\ttilemap.SetTileAt(a, b, replacementcolor);\n\t\t\t\t\tqueue.push({\"x\": a, \"y\": b});\n\t\t\t\t}\n\t\t\t}", "function rc(){\n \n var boxes=document.getElementsByClassName('box');\n var tar=document.querySelectorAll('.it');\n \n let grid=[[tar[0],tar[1],tar[2],tar[3],tar[4]],\n [tar[5],tar[6],tar[7],tar[8],tar[9]],\n [tar[10],tar[11],tar[12],tar[13],tar[14]],\n [tar[15],tar[16],tar[17],tar[18],tar[19]],\n [tar[20],tar[21],tar[22],tar[23],tar[24]]\n ]\n\n for(let i=0;i<5;++i){\n for(let j=0;j<5;++j){\n if(grid[i][j]===ob1){\n x= [i , j ];}\n } \n } \n \n //var chk=document.querySelector('#empty');\n var chk=ob2;\n for(let i=0;i<5;++i){\n for(let j=0;j<5;++j){\n if(grid[i][j]===chk){\n y= [i , j ];} \n }\n }\n }", "function checkWin() {\n\n //get subarray of grid array using the goalArray as indexes\n let gridGoal = [];\n for (var i = 0; i < grid.length; i++) {\n for (var j = 0; j < grid[i].length; j++) {\n if (arrayCheck(goalArray, [i, j])) {\n gridGoal.push(grid[i][j]);\n }\n }\n }\n //loop through gridGoal array to determine if there is a win.\n if (gridGoal.length > 0) {\n win = gridGoal.every(element => element == 3);\n } else {\n console.log(\"Something went wrong generating goal\");\n }\n}", "function cella_90( ctx, num_canvas_cells) \r\n{\r\n ctx.save( );\r\n ctx.fillStyle = 'black';\r\n\r\n // the offset of the canvas to put the squares in the right place\r\n var x_offset = 20;\r\n var y_offset = 15;\r\n\r\n // the number of pixels of every box\r\n var box_size = 5;\r\n\r\n // initializes the 400x400 array (filled with 0s) to determine coloring\r\n let array = Array(num_canvas_cells).fill().map(() => Array(num_canvas_cells).fill(0)); \r\n\r\n // initializes the start of the cella rule\r\n var half_num_canvas = Math.floor(num_canvas_cells / 2);\r\n var starting_index = half_num_canvas - 1;\r\n array[0][starting_index] = 1;\r\n color_starting_square(ctx, num_canvas_cells, x_offset, y_offset);\r\n \r\n //console.log(array[0][starting_index]);\r\n\r\n // for indexing through the rows starting at the second one since the first one has been initialized\r\n for ( var i = 1; i < num_canvas_cells; ++i )\r\n {\r\n \r\n // for indexing through the columns\r\n // you do not need to search every element since the rules expands linearly outwards in each direction\r\n\t\tstarting_index -=i;\r\n\t\tif (starting_index < 0) {starting_index = 0;}\r\n\t\tvar jEnd = half_num_canvas + i;\r\n\t\tif (jEnd > num_canvas_cells) {jEnd = num_canvas_cells;}\r\n for (var j = starting_index - i; j < jEnd; ++j )// going too far over. \r\n {\r\n // value to be passed into rule_rule check to determine the next generation of the cell\r\n var cell_value = 0;\r\n \r\n // checks the value of above and left\r\n if (array[i - 1][j - 1] === 1 && j != 0)\r\n {\r\n \tcell_value += 4;\r\n }\r\n\r\n // checks the value of above and right\r\n if (array[i - 1][j + 1] === 1 && j < num_canvas_cells)\r\n {\r\n cell_value += 1;\r\n }\r\n\r\n // checks the value of right above\r\n if (array[i - 1][j] === 1)\r\n {\r\n cell_value += 2;\r\n }\r\n\r\n var color = rule_check(cell_value);\r\n\r\n // colors the square if it is 1 i.e. black, since the color is already white\r\n if (color === 1)\r\n {\r\n array[i][j] = 1;\r\n \r\n if (j >= 0 && j < 400)\r\n {\r\n // made an asynchronous function so it loads the webpage before everything is finished\r\n color_cell(ctx, x_offset + (j * 5), y_offset + (i * 5));\r\n }\r\n }\r\n }\r\n }\r\n ctx.restore( );\r\n}", "function checkTwoPosition(pos1, pos2) { \n \n if (checkCombo(pos1[0], pos1[1]).combo >= 3 || checkCombo(pos2[0], pos2[1]).combo >= 3 || arr[pos1[0]][pos1[1]] == 0 || arr[pos2[0]][pos2[1]] == 0) {\n \n// fromCol = Math.min(pos1[1] - checkCombo(pos1[0], pos1[1]).left, \n// pos2[1] - checkCombo(pos2[0], pos2[1]).left)\n// \n// toCol = Math.max(pos1[1] + checkCombo(pos1[0], pos1[1]).right,\n// pos2[1] + checkCombo(pos2[0], pos2[1]).right)\n// \n// toRow = Math.max(pos1[0] + checkCombo(pos1[0], pos1[1]).bottom, \n// pos2[0] + checkCombo(pos2[0], pos2[1]).bottom)\n// \n// if (checkCombo(pos1[0], pos1[1]).combo < 3) {\n// fromCol = pos2[1] - checkCombo(pos2[0], pos2[1]).left;\n// toCol = pos2[1] + checkCombo(pos2[0], pos2[1]).right;\n// toRow = pos2[0] + checkCombo(pos2[0], pos2[1]).bottom;\n// }\n// \n// if (checkCombo(pos2[0], pos2[1]).combo < 3) {\n// fromCol = pos1[1] - checkCombo(pos1[0], pos1[1]).left;\n// toCol = pos1[1] + checkCombo(pos1[0], pos1[1]).right;\n// toRow = pos1[0] + checkCombo(pos1[0], pos1[1]).bottom;\n// }\n// setRemovedValue();\n// console.log(arr)\n //auto check after every move\n setTimeout(autoCheck, 200);\n\n } else {\n //no available combo\n //add some animation of swapping icons back and forth\n \n //swap back elements\n setTimeout(swap, 200);\n if (allowSound) { playInvalidMoveNoComboMove.play() };\n }\n}", "function findOpenSquares(arr, targetArr) {\n arr.forEach(function(cell, index) {\n if (cell.length === 0) {\n targetArr.push(index);\n }\n });\n } // end findOpenSquares", "function checkSurrounds(newArr, x, y) {\n if (newArr[x][y].numberOfMinesAroundIt !== 0) return;\n for (let i = Math.max(0, x - 1); i <= Math.min(arr.length - 1, x + 1); i++) {\n for (let j = Math.max(0, y - 1); j <= Math.min(arr[0].length - 1, y + 1); j++) {\n if (!newArr[i][j].revealed) {\n newArr[i][j].revealed = true;\n checkSurrounds(newArr, i, j);\n }\n }\n }\n }", "function scanner(arr){\n\n lightMustTake = false;\n darkMustTake = false;\n\n let direc;\n let pieceTakingDir;\n\n if(arr[0].color == 'light'){ direc = 1 }\n else{ direc = -1;}\n\n for(var a = 0; a < arr.length; a++){\n for(var i = 0; i < boardArr.length; i++){\n\n if((boardArr[i].x == arr[a].x+direc) && (boardArr[i].y.charCodeAt(0) == arr[a].y.charCodeAt(0)-1 ||\n boardArr[i].y.charCodeAt(0) == arr[a].y.charCodeAt(0)+1) && (boardArr[i].currPieceLight == -arr[a].currPieceLight) ){\n if(boardArr[i].y.charCodeAt(0) < arr[a].y.charCodeAt(0)){pieceTakingDir = -1;}\n else{pieceTakingDir = 1;}\n\n for(var j = 0; j < boardArr.length; j++){\n if((boardArr[j].x == arr[a].x+(direc*2)) && (boardArr[j].y.charCodeAt(0) == arr[a].y.charCodeAt(0)+(pieceTakingDir*2)) && boardArr[j].empty){\n\n if(arr[a].color == 'light' && boardArr[i].currPieceLight == -1){lightMustTake = true; }\n else if(arr[a].color == 'dark'&& boardArr[i].currPieceLight == 1){darkMustTake = true; }\n }\n }\n }\n\n if(arr[a].crowned){\n if((boardArr[i].x == arr[a].x-direc) && (boardArr[i].y.charCodeAt(0) == arr[a].y.charCodeAt(0)-1 ||\n boardArr[i].y.charCodeAt(0) == arr[a].y.charCodeAt(0)+1) && (boardArr[i].currPieceLight == -arr[a].currPieceLight)){\n if(boardArr[i].y.charCodeAt(0) < arr[a].y.charCodeAt(0)){pieceTakingDir = -1;}\n else{pieceTakingDir = 1;}\n\n for(var j = 0; j < boardArr.length; j++){\n if((boardArr[j].x == arr[a].x-(direc*2)) && (boardArr[j].y.charCodeAt(0) == arr[a].y.charCodeAt(0)+(pieceTakingDir*2)) && boardArr[j].empty){\n\n if(arr[a].color == 'light' && boardArr[i].currPieceLight == -1){lightMustTake = true; }\n else if(arr[a].color == 'dark'&& boardArr[i].currPieceLight == 1){darkMustTake = true; }\n\n }\n }\n }\n }\n }\n }\n\n textHelp();\n}", "function fillpixel(event) {\n\n var m = event.target.id.match(/pixel-([0-9]+)-([0-9]+)/i); // matchgroups m[1] and m[2] contain coordinates\n if (m) { // if we clicked a pixel\n\n // val is a number 0 <= val <= 255, return an object with properties x and y for coordinates\n function to_coords(val) {\n return {'x': val % 16,\n 'y': Math.floor(val/16) };\n }\n\n // take coordinates and return a number 0 <= val <= 255 to represent coordinates as an integer\n function from_coords(x,y) {\n return x + y*16;\n }\n\n // return color at given pixel\n function color_at(x,y) {\n console.log(\"x=\"+x+\", y=\"+y+\", id=pixel-\"+x+\"-\"+y);\n return document.getElementById(\"pixel-\"+x+\"-\"+y).style.backgroundColor;\n }\n\n var visited=[]; // list of pixels we already finished looking at\n var tovisit=[]; // list of pixel that we have to look at yet\n var current_color = document.getElementById(\"current-color\").style.backgroundColor;// current color element contains color\n var x = parseInt(m[1]); // must be explicitly converted, otherwise x+w in for loop would be concatenated string\n var y = parseInt(m[2]);\n var color = color_at(x,y); // the color the pixel to be filled had before - we look for connected cells with this color\n\n tovisit.push(from_coords(x,y));\n\n while (tovisit.length) { // while there are still pixels to look at\n var cur = tovisit.shift(); // pick the first pixel\n visited.push(cur); // add it to the visited list (never visit again)\n var curx = to_coords(cur).x;\n var cury = to_coords(cur).y;\n if (color_at(curx, cury) == color) {\n // if this pixel has the same color as the first pixel clicked:\n // 1. we fill ist\n // 2. we add its neighbors to the tovisit list\n document.getElementById(\"pixel-\" + curx + \"-\" + cury).style.backgroundColor = current_color; // fill it\n // each cell has 4 neighbors: left, right, up, down\n var new_coords = [];\n if (curx>0) new_coords.push(from_coords(curx-1,cury));\n if (curx<15) new_coords.push(from_coords(curx+1, cury));\n if (cury<15) new_coords.push(from_coords(curx, cury+1));\n if (cury>0) new_coords.push(from_coords(curx, cury-1));\n\n // we check for each neighbor if it is in bounds and not visited yet -> add to tovisit list.\n for (var i = 0; i < new_coords.length; i++) {\n var c = to_coords(new_coords[i]);\n if (visited.indexOf(new_coords[i]) == -1 && tovisit.indexOf(new_coords[i]) == -1) {\n tovisit.push(new_coords[i]);\n }\n }\n }\n }\n }\n return preview(); // update preview\n}", "function generate() {\n\tfor (var i = 0; i < rows * columns; i++) {\n\t\t// Loop through every spot in our 2D array and check spots neighbors\n\t\tx = floor(random(columns));\n\t\ty = floor(random(rows));\n\t\t// pick a random orthogonal neighbor and set state to match\n\t\tvar n = floor(random(4));\n\t\tif (n == 0) board[x][y] = board[x][bounded(y-1, 0, rows-1)];\n\t\telse if (n == 1) board[x][y] = board[x][bounded(y+1, 0, rows-1)];\n\t\telse if (n == 2) board[x][y] = board[bounded(x-1, 0, columns-1)][y];\n\t\telse board[x][y] = board[bounded(x+1, 0, columns-1)][y];\n\n\t\tif ((board[x][y] == 1)) fill(0);\n\t\telse fill(255);\n\t\trect(x*w, y*w, w-1, w-1);\n\t}\n}", "function checkCase(y,x){\n\n var northWest = false;\n var northEast = false;\n var southWest = false;\n var southEast = false;\n var result = [];\n //check northWest Block\n\n if(x == 0 || y == 0){\n northWest = true;\n }else{\n if($scope.cell[y- 1][x - 1].isObstacle){\n northWest = true;\n }\n }\n\n //check northEast Block\n if(y == 0 || x == 30){\n northEast = true;\n }else{\n if($scope.cell[y -1][x].isObstacle){\n northEast = true;\n }\n }\n\n //check southWest Block\n if(x == 0 || y == 20){\n southWest = true;\n }else{\n if($scope.cell[y][x - 1].isObstacle){\n southWest = true;\n }\n }\n //check southEast Block\n if(x == 30 || y == 20){\n southEast = true;\n }else{\n if($scope.cell[y][x].isObstacle){\n southEast = true;\n }\n }\n\n if(!northWest && !northEast && !southWest && !southEast){\n result[0] = 0;\n result[1] = [];\n result[1] = [1,1,1,1];\n return result; // all way normal\n }\n\n //three way normal\n if(northWest && !northEast && !southWest && !southEast){\n result[0] = 0;\n result[1] = [];\n result[1] = [0,1,1,1];\n return result; //except northwest\n }\n\n if(!northWest && northEast && !southWest && !southEast){\n result[0] = 0;\n result[1] = [];\n result[1] = [1,0,1,1];\n return result; //except northeast\n }\n if (!northWest && !northEast && southWest && !southEast){\n result[0] = 0;\n result[1] = [];\n result[1] = [1,1,1,0];\n return result; //except southwest\n }\n if(!northWest && !northEast && !southWest && southEast){\n result[0] = 0;\n result[1] = [];\n result[1] = [1,1,0,1];\n return result; //except southeast\n }\n\n\n //two way normal\n if(northWest && northEast && !southWest && !southEast){\n result[0] = 0;\n result[1] = [];\n result[1] = [0,0,1,1];\n return result; //except northwest and east\n }\n if(!northWest && northEast && !southWest && southEast){\n result[0] = 0;\n result[1] = [];\n result[1] = [1,0,0,1];\n return result; //except northeast and southeast\n }\n if(!northWest && !northEast && southWest && southEast){\n result[0] = 0;\n result[1] = [];\n result[1] = [1,1,0,0];\n return result; //except southwest and southeast\n }\n\n if(northWest && !northEast && southWest && !southEast){\n result[0] = 0;\n result[1] = [];\n result[1] = [0,1,1,0];\n return result; //except southwest and northwest\n }\n\n\n //one corner\n if(northWest && northEast && southWest && !southEast){\n result[0] = 1; // one corner\n result[1] = [];\n result[1] = [0,0,1,0];\n return result;\n }\n if (northWest && northEast && !southWest && southEast){\n result[0] = 1; // one corner\n result[1] = [];\n result[1] = [0,0,0,1];\n return result;\n }\n if(!northWest && northEast && southWest && southEast){\n result[0] = 1; // one corner\n result[1] = [];\n result[1] = [1,0,0,0];\n return result;\n }\n if (northWest && !northEast && southWest && southEast){\n result[0] = 1; // one corner\n result[1] = [];\n result[1] = [0,1,0,0];\n return result;\n }\n\n\n //two corners\n if(!northWest && northEast && southWest && !southEast){\n result[0] = 2; // two corners\n result[1] = [];\n result[1] = [1,0,1,0];\n return result;\n }\n if(northWest && !northEast && !southWest && southEast){\n result[0] = 2; // two corners\n result[1] = [];\n result[1] = [0,1,0,1];\n return result;\n }\n\n }", "function pintafitxa(casella,x,y) {\n for (var i = y; i < 6; i++) {\n if (array[i][x].painted == false) {\n casella= array[i][x];\n casella.yy = i;\n casella.xx = x;\n }\n }\n if (!casella.painted) {\n casella.fill(jugador);\n c.fill();\n if (jugador == jugador1) {\n jugador = jugador2;\n } else {\n jugador = jugador1;\n }\n }\n return casella;\n}", "function checkdraw() {\n //recall board is 7x6\n for (var row = 0; row < 6; row++) {\n for (var col = 0; col < 7; col++) {\n if (board[row][col] == 0) {\n return false;\n }\n }\n }\n //else board is filled and game is draw\n return true;\n}", "checkCompletedBoard(){\n let totalSquares = board.columnCount * board.rowCount;\n let dustedSquaresCount = 0;\n for(let checkColumn=0; checkColumn<board.columnCount; checkColumn++) {\n for(let checkRow=0; checkRow<board.rowCount; checkRow++) {\n let s = board.squares[checkColumn][checkRow];\n if (board.squares[checkColumn][checkRow].dusted===1) {\n dustedSquaresCount++;\n }\n }\n }\n if (dustedSquaresCount===totalSquares){\n level.boardFinished();\n }\n }", "function verifyBoard() {\n\n var validDesert = true;\n var validMats = true;\n var validValues = true;\n var warning = \"WARNING: Your board is not set up in a valid way. The program will still run fine but parts of the algorithm may produce less accurate results, \" +\n \"specifically the resource plenty score. The board's issue is: \\n\\n\"\n\n var goalMatArray = [0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 5, 5, 5, 5, 6]\n var goalNumArray = [0, 2, 3, 3, 4, 4, 5, 5, 6, 6, 8, 8, 9, 9, 10, 10, 11, 11, 12]\n\n var tileMatArray = []\n var tileNumArray = []\n\n for (x = 0; x < tilesList.length; x++) {\n tileMatArray.push(tilesList[x].mat)\n tileNumArray.push(tilesList[x].value)\n\n if (tilesList[x].mat == 6 && tilesList[x].value != 0) {\n validDesert = false\n }\n }\n\n validMats = arraysEqual(goalMatArray, tileMatArray)\n validValues = arraysEqual(goalNumArray, tileNumArray)\n\n if (!validMats) {\n warning += \"- The board does not contain the correct number of tile materials. See the help link for the correct number of each material \\n\"\n }\n\n if (!validValues) {\n warning += \"- The board does not contain the correct number of tile values. See the help link for the correct values for a board \\n\"\n }\n\n if (!validDesert) {\n warning += \"- Make sure deserts are given a value of 0 \\n\"\n }\n\n if (!validMats || !validValues || !validDesert) {\n alert(warning)\n }\n\n}", "function checkRowForSix() {\n for (i = 0; i < 59; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfSix = [i, i + 1, i + 2, i + 3, i + 4, i + 5];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 3,\n 4,\n 5,\n 6,\n 7,\n 11,\n 12,\n 13,\n 14,\n 15,\n 19,\n 20,\n 21,\n 22,\n 23,\n 27,\n 28,\n 29,\n 30,\n 31,\n 35,\n 36,\n 37,\n 38,\n 39,\n 43,\n 44,\n 45,\n 46,\n 47,\n 51,\n 52,\n 53,\n 54,\n 55,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfSix.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 24;\n play8BitSound();\n scoreDisplay.innerHTML = score;\n rowOfSix.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function checkWin(){\n \n \n let matches = 0\n\n for (let i = 0; i < wins.length; i++) {\n matches = 0\n for (let j = 0; j < size; j++) {\n if (isArrayInArray(x_coordinates,wins[i][j])) {\n matches += 1\n }\n }\n if (matches==size) {\n return \"X\"\n }\n \n }\n\n for (let i = 0; i < wins.length; i++) {\n matches = 0\n for (let j = 0; j < size; j++) {\n if (isArrayInArray(o_coordinates,wins[i][j])) {\n matches += 1\n }\n }\n if (matches==size) {\n return \"O\"\n }\n \n }\n if (free_coordinates.length==0){\n return \"=\"\n }\n return false\n}", "function fillGrid (e){\n if (e.target[\"innerText\"] !=\"x\" && e.target[\"innerText\"]!=\"o\"){\n e.target[\"innerText\"] = filler\n if (filler==\"x\") {\n if (inRow(e.target.index, linesX, posX)) alert(\"X wins!!!\")}\n else if (inRow(e.target.index, linesO, posY)) alert (\"O wins!!!\")\n //filler = (filler==\"o\")? \"x\": \"o\"\n }\n}", "function solve() {\n board = Board();\n previous = Board();\n var u = unknowns();\n for (;;) {\n var v = u;\n if (show()) {\n put(\"The board is inconsistent.\");\n board = null;\n return true;\n }\n if (u == dim2 * dim2)\n break;\n uniqall();\n u = unknowns();\n if (u < v) {\n put(\"By known value must be unique in row, column, and square.\");\n continue;\n }\n uniqsqr();\n u = unknowns();\n if (u < v) {\n put(\"By only one place for value in square.\");\n continue;\n }\n uniqrow();\n u = unknowns();\n if (u < v) {\n put(\"By only one place for value in row.\");\n continue;\n }\n uniqcol();\n u = unknowns();\n if (u < v) {\n put(\"By only one place for value in column.\");\n continue;\n }\n uniqrowline();\n u = unknowns();\n if (u < v) {\n put(\"By values in square preclude others in a row.\");\n continue;\n }\n uniqcolline();\n u = unknowns();\n if (u < v) {\n put(\"By values in square preclude others in a column.\");\n continue;\n }\n uniqcolsqr();\n u = unknowns();\n if (u < v) {\n put(\"By only one columm value in square.\");\n continue;\n }\n uniqrowsqr();\n u = unknowns();\n if (u < v) {\n put(\"By only one row for value in square.\");\n continue;\n }\n pairsqr();\n u = unknowns();\n if (u < v) {\n put(\"By pair has only two places in square.\");\n continue;\n }\n pairrow();\n u = unknowns();\n if (u < v) {\n put(\"By pair has only two places in row.\");\n continue;\n }\n paircol();\n u = unknowns();\n if (u < v) {\n put(\"By pair has only two places in column.\");\n continue;\n }\n triplesqr();\n u = unknowns();\n if (u < v) {\n put(\"By triple has only three places in square.\");\n continue;\n }\n triplerow();\n u = unknowns();\n if (u < v) {\n put(\"By triple has only three places in row.\");\n continue;\n }\n triplecol();\n u = unknowns();\n if (u < v) {\n put(\"By triple has only three places in column.\");\n continue;\n }\n quadsqr();\n u = unknowns();\n if (u < v) {\n put(\"By quad has only four places in square.\");\n continue;\n }\n quadrow();\n u = unknowns();\n if (u < v) {\n put(\"By quad has only four places in row.\");\n continue;\n }\n quadcol();\n u = unknowns();\n if (u < v) {\n put(\"By quad has only four places in column.\");\n continue;\n }\n break;\n }\n put(\"Final board.\");\n if (show()) {\n put(\"The board is inconsistent.\");\n board = null;\n return true;\n }\n if (u > dim2 * dim2)\n put(\"The board is unfinished.\");\n board = null;\n return true;\n}", "function checkBoard() {\n //make const that shows all winning arrays\n const winningArrays = [\n [0, 1, 2, 3], [41, 40, 39, 38], [7, 8, 9, 10], [34, 33, 32, 31], [14, 15, 16, 17], [27, 26, 25, 24], [21, 22, 23, 24],\n [20, 19, 18, 17], [28, 29, 30, 31], [13, 12, 11, 10], [35, 36, 37, 38], [6, 5, 4, 3], [0, 7, 14, 21], [41, 34, 27, 20],\n [1, 8, 15, 22], [40, 33, 26, 19], [2, 9, 16, 23], [39, 32, 25, 18], [3, 10, 17, 24], [38, 31, 24, 17], [4, 11, 18, 25],\n [37, 30, 23, 16], [5, 12, 19, 26], [36, 29, 22, 15], [6, 13, 20, 27], [35, 28, 21, 14], [0, 8, 16, 24], [41, 33, 25, 17],\n [7, 15, 23, 31], [34, 26, 18, 10], [14, 22, 30, 38], [27, 19, 11, 3], [35, 29, 23, 17], [6, 12, 18, 24], [28, 22, 16, 10],\n [13, 19, 25, 31], [21, 15, 9, 3], [20, 26, 32, 38], [36, 30, 24, 18], [5, 11, 17, 23], [37, 31, 25, 19], [4, 10, 16, 22],\n [2, 10, 18, 26], [39, 31, 23, 15], [1, 9, 17, 25], [40, 32, 24, 16], [9, 7, 25, 33], [8, 16, 24, 32], [11, 7, 23, 29],\n [12, 18, 24, 30], [1, 2, 3, 4], [5, 4, 3, 2], [8, 9, 10, 11], [12, 11, 10, 9], [15, 16, 17, 18], [19, 18, 17, 16],\n [22, 23, 24, 25], [26, 25, 24, 23], [29, 30, 31, 32], [33, 32, 31, 30], [36, 37, 38, 39], [40, 39, 38, 37], [7, 14, 21, 28],\n [8, 15, 22, 29], [9, 16, 23, 30], [10, 17, 24, 31], [11, 18, 25, 32], [12, 19, 26, 33], [13, 20, 27, 34]\n ];\n //now take the 4 values in each winningArray and plug them into the squares values\n\n for(let y = 0; y < winningArrays.length; y++) {\n const square1 = squares[winningArrays[y][0]];\n const square2 = squares[winningArrays[y][1]];\n const square3 = squares[winningArrays[y][2]];\n const square4 = squares[winningArrays[y][3]];\n\n //now check those arrays to see if they all have a class of player-one\n\n if(square1.classList.contains('player-one') &&\n square2.classList.contains('player-one') &&\n square3.classList.contains('player-one') &&\n square4.classList.contains('player-one')) {\n //if they do, player-one is passed as the winner\n result2.innerHTML = 'Player one wins!';\n }\n\n //now check to see if they all have the classname player two\n else if (square1.classList.contains('player-two') &&\n square2.classList.contains('player-two') &&\n square3.classList.contains('player-two') &&\n square4.classList.contains('player-two')) {\n result2.innerHTML = 'Player two wins!';\n }\n\n }\n\n }", "test3() {\n console.log('Test 3');\n var mines = Tests.getTest(3);\n var board = new Board(mines.length, mines[0].length, mines, this._cellSize);\n\n // Check that explore flood fill can end game when flags are wrong\n board.exploreIndex(0, 0);\n Tests.expect(board.gameIsOver() === false);\n board.exploreIndex(2, 3);\n Tests.expect(board.gameIsOver() === true);\n Tests.expect(board.getVictory() === false);\n }", "function sc_vectorFillBang(a, fill) {\n for (var i = 0; i < a.length; i++)\n\ta[i] = fill;\n}", "function test17() {\n reset();\n currentPiece = new I()\n tempPiece = new I()\n tempPiece.moveHor(1);\n tempPiece.coords.forEach(x => board[x[0]][x[1]] = tempPiece.color)\n return rightCollisionCheck();\n}", "function check(x, y) {\n let $el = d.querySelector(`#block_${xPos}x${yPos}`).classList.add('checked');\n checkTop(xPos, yPos);\n checkBottom(xPos, yPos);\n checkRight(xPos, yPos);\n checkLeft(xPos, yPos); \n }", "populate() {\n let elements = new Array(this.getBoardSize());\n let element, curr_col;\n this.board = [];\n\n for (let curr_row = 0; curr_row < this.num_rows; curr_row++) {\n this.board[curr_row] = new Array();\n\n while (this.board[curr_row].length < this.num_cols) {\n curr_col = this.board[curr_row].length;\n element = Math.floor(Math.random() * this.getBoardSize());\n\n if (!elements[element]) {\n this.board[curr_row].push(element);\n elements[element] = 1;\n if (element === 0) this.zero_pos = [curr_row, curr_col];\n if (this.isAtDesiredPos([curr_row, curr_col], element))\n this.num_at_desired_pos++;\n }\n }\n }\n console.log(this.zero_pos[0], this.zero_pos[1]);\n }", "function fillTiles($element){\n\n\t\tvar findTiles = [];\n\t\tfor(var w = 0; w < GAME.board.width; w++){\n\t\t\tfor(var h = 0; h < GAME.board.height; h++){\n\t\t\t\tif($element.background === GAME.board.tiles[w][h].element.background){\n\t\t\t\t\t//If we set our background color here we only fill UP TO the location we clicked.\n\t\t\t\t\tfindTiles.push(GAME.board.tiles[w][h].element);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t//Fille all the tiles we found\n\t\tfor(var l = 0; l < findTiles.length; l++){\n\t\t\tdoPaintTile(findTiles[l]);\n\t\t}\n\t}", "function isSquareOccupied(i, j) {\n var sq = document.getElementById(String(i) + String(j));\n if (sq.querySelector(\".piece\") != null) {\n return true; // square occupied\n }\n return false; // square empty\n}", "function little_check1(count,count2){\n\n\n\t \t for (var x = count; x <= (count+2); x++) {\n\t\t\tfor (var y = count2; y <= (count2+2); y++) {\n\n\t\t\t\tif ((matrix[x][(count2+0)]) === \"p2\" && (matrix[x][(count2+1)]) === \"p2\" && (matrix[x][(count2+2)]) === \"p2\") {\n\t\t\t\t\n\t\t\t\t//console.log(player1)\n\n\t\t\t\tif (player1== false) {\n\t\t\t\t\tconsole.log(\"horizontal victory\")\n\t\t\t\t\tconsole.log(\"player2 wins\")\n\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p2\";\n\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\telse if\t((matrix[(count+0)][y]) === \"p2\" && (matrix[(count+1)][y]) === \"p2\" && (matrix[(count+2)][y]) === \"p2\") {\n\t\t\t\tif (player1== false) {\n\t\t\t\t\tconsole.log(\"vertical victory\")\n\t\t\t\t\tconsole.log(\"player2 wins\")\n\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p2\";\n\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\telse if ((matrix[(count+0)][(count2+0)]) === \"p2\" && (matrix[(count+1)][(count2+1)]) === \"p2\" && (matrix[(count+2)][(count2+2)]) === \"p2\") {\n\t\t\t\tif (player1== false) {\t\n\t\t\t\t\tconsole.log(\"LtopRdown diagonal\")\n\t\t\t\t\tconsole.log(\"player2 wins\")\n\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p2\";\n\t\t\t\t\treturn;\n\t\t\t\t\t}\t\n\t\t\t\t}\n\t\t\t\n\t\t\t\telse if\t((matrix[(count+0)][(count2+2)]) === \"p2\" && (matrix[(count+1)][(count2+1)]) === \"p2\" && (matrix[(count+2)][(count2+0)]) === \"p2\") {\t\n\t\t\t\t\tif (player1== false) {\n\t\t\t\t\tconsole.log(\"Rtop Ldown diagonal\")\n\t\t\t\t\tconsole.log(\"player2 wins\")\n\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p2\";\n\t\t\t\t\treturn;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t\n\t\t\t}\n\t\n\t\t}\n\t\t}", "pushIfNotCheck(possibleMoveList, fieldList, x, y, fromField, checkForCheck) {\n const cField = this.getField(fieldList, x, y)\n if (cField !== 'NA') {\n\n let everyPossibleMove = []\n\n if (checkForCheck) {\n let newFields = this.deepCopy2dArray(fieldList)\n let movePossible = false\n\n for(let i = 0; i < newFields.length; i++) {\n let fieldRow = newFields[i];\n for(let j = 0; j < fieldRow.length; j++) {\n if(fieldRow[j].getX() === x && fieldRow[j].getY() === y) {\n if (fieldRow[j].getPiece() === 'empty' || (fieldRow[j].getPiece() !== 'empty' && fieldRow[j].getPiece().getColor() !== this.getColor())) {\n movePossible = true\n fieldRow[j].setPiece(this)\n }\n }\n }\n }\n\n if (movePossible) {\n for(let i = 0; i < newFields.length; i++) {\n let fieldRow = newFields[i];\n for(let j = 0; j < fieldRow.length; j++) {\n if(fieldRow[j].getX() === fromField.getX() && fieldRow[j].getY() === fromField.getY()) {\n fieldRow[j].setPiece('empty')\n }\n }\n }\n everyPossibleMove = this.getEveryPossibleEnemyMove(newFields, false, fromField.getPiece().getColor())\n }\n }\n\n // return if check\n for (const move of everyPossibleMove) {\n if (move.x === x && move.y === y) return\n }\n\n if (cField.getPiece() !== 'empty') {\n if (cField.getPiece().getColor() !== this.getColor()) {\n possibleMoveList.push({x: cField.getX(), y: cField.getY()})\n }\n } else {\n possibleMoveList.push({x: cField.getX(), y: cField.getY()})\n }\n }\n }", "function little_check(count,count2){\n\t\t\t\n\t\t\t//console.log(\"count \"+ count+\"count2 \"+count2);\t\t\t\n \t \t\tfor ( var x=count; x <= (count+2); x++) { // cycle the matrix rows...\n \t \t\t\tfor (var y=count2; y <= (count2+2); y++) { // ...and cycle the matrix cells\n\t\t\t\t\t//var BR=1;\n\n\t\t\t\t\t//console.log(\"matrx[x] \"+ x+\"martix[y] \"+y);\n\t\t\t\t\tif ((matrix[x][(count2+0)]) === \"p1\" && (matrix[x][(count2+1)]) === \"p1\" && (matrix[x][(count2+2)]) === \"p1\") { // If our cell has been 'tagged' p1 given x is (e.g 0) then: x0y0, x0y1, x0y2 would mean player one has 3 horizontal cells in a line = victory!\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\t//console.log(\"horizontal victory\")\n\t\t\t\t\t\t//console.log(\"player1 wins square row \"+BR+ \"column \"+BC )\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\n\t\t\t\t\t\t}\n\t\t\t\t\t} \n\t\t\t\t\telse if\t( (matrix[(count+0)][y]) === \"p1\" && (matrix[(count+1)][y]) === \"p1\" && (matrix[(count+2)][y]) === \"p1\") { // Repeated for other conditions\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\t//console.log(\"vertical victory\")\n\t\t\t\t\t\t//console.log(\"player1 wins\")\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\telse if ((matrix[(count+0)][(count2+0)]) === \"p1\" && (matrix[(count+1)][(count2+1)]) === \"p1\" && (matrix[(count+2)][(count2+2)]) === \"p1\") {\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\tconsole.log(\"LtopRdown diagonal\")\n\t\t\t\t\t\tconsole.log(\"player1 wins\")\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t} \n\t\t\t\t\telse if\t( (matrix[(count+0)][(count2+2)]) === \"p1\" && (matrix[(count+1)][(count2+1)]) === \"p1\" && (matrix[(count+2)][(count2+0)]) === \"p1\") {\t\n\t\t\t\t\t\tif (player1 === true){\n\t\t\t\t\t\tconsole.log(\"Rtop Ldown diagonal\")\n\t\t\t\t\t\tconsole.log(\"player1 wins\")\n\t\t\t\t\t\twinner_show(BR,BC)\n\t\t\t\t\t\tlittlematrix[(BR-1)][(BC-1)]=\"p1\";\n\t\t\t\t\t\treturn;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\n\t \t}", "function test16() {\n reset();\n currentPiece = new I()\n tempPiece = new I()\n tempPiece.moveHor(-1);\n tempPiece.coords.forEach(x => board[x[0]][x[1]] = tempPiece.color)\n return leftCollisionCheck();\n}", "function checkRowForFive() {\n for (i = 0; i < 59; i++) {\n //if we use indexes to draw our row, it would look like this\n let rowOfFive = [i, i + 1, i + 2, i + 3, i + 4];\n //this is the color to eliminate\n let decidedColor = squares[i].style.backgroundImage;\n\n //below is a variable to confirm that we have cleared the colored squares\n //we'll use it as a boolean\n let isBlank = squares[i].style.backgroundImage === '';\n\n //we need to confirm valid moves because having\n // the row start at the end and continue to the next row is invalid\n const notValid = [\n 4,\n 5,\n 6,\n 7,\n 12,\n 13,\n 14,\n 15,\n 20,\n 21,\n 22,\n 23,\n 28,\n 29,\n 30,\n 31,\n 36,\n 37,\n 38,\n 39,\n 44,\n 45,\n 46,\n 47,\n 52,\n 53,\n 54,\n 55,\n 58,\n 59,\n ];\n\n if (notValid.includes(i)) continue;\n //if every index in our row of three array is\n // equal to squares grid color based on decided color\n // and we make sure it's not blank\n // index was created on the fly and passed through an arrow\n // funcion to act as index 0 to confirm the first box\n // has the same color as the decided color.\n if (\n rowOfFive.every(\n (index) =>\n squares[index].style.backgroundImage === decidedColor && !isBlank\n )\n ) {\n //so, for each box in row of three we will set to\n // a blank color on the grid and give points\n score += 15;\n playYaySound();\n scoreDisplay.innerHTML = score;\n rowOfFive.forEach((index) => {\n squares[index].style.backgroundImage = '';\n });\n }\n }\n }", "function checkSquare(sudoko , row , column , value) {\n boxRow = Math.floor(row / 3 ) * 3;\n boxCol = Math.floor(column / 3) * 3;\n let r , c ;\n while(r < 3){\n r = 0;\n r++;\n while(c < 3){\n c = 0;\n c++;\n if(sudoko[boxRow + r][boxCol + c] === value)\n return false;\n }\n }\n return true;\n}", "function fillAgain(){\r\n for(let row = 97; row <= 105 ; row++){\r\n for(let col = 1; col <= len; col++){\r\n if(gameSudokuMat[row-97][col-1] != 0){\r\n document.getElementById(String.fromCharCode(row) + col).value = gameSudokuMat[row-97][col-1];\r\n document.getElementById(String.fromCharCode(row) + col).readOnly = true;\r\n document.getElementById(String.fromCharCode(row) + col).style.backgroundColor = '#E8F1BF';\r\n }\r\n else{\r\n document.getElementById(String.fromCharCode(row) + col).value = '';\r\n }\r\n }\r\n }\r\n}", "function clearBoard() {\n for(x = 0; x < 7; x += 1){\n for(y = 0; x <7; x += 1){\n checkerboard[x][y] === null;\n }\n }\n \n}", "function draw() {\n ctx.fillStyle = \"#FF0000\";\n ctx.clearRect(0, 0, canvas.width, canvas.height);\n for (let i = 0; i < rows; i++) {\n for (let j = 0; j < cols; j++) {\n if (grid[i][j] === 1) {\n ctx.fillRect(j * 10, i * 10, 10, 10);\n }\n }\n }\n nextGeneration();\n}", "checkDuplicatedValue(data, value, row, col) {\n for (let i = 0; i < 9; i ++) { \n if (data[row][i] == value && i != col) {\n this.checkedData[row][i] = true;\n }\n }\n \n for (let i = 0; i < 9; i ++) {\n if (data[i][col] == value && i != row) {\n this.checkedData[i][col] = true;\n }\n }\n\n let colIndex = parseInt(col / 3);\n let rowIndex = parseInt(row / 3);\n \n for (let i = rowIndex * 3; i < rowIndex * 3 + 3 ; i ++) {\n for (let j = colIndex * 3; j < colIndex * 3 + 3 ; j ++) {\n if (data[i][j] == value && i != row && j != col ) {\n this.checkedData[i][j] = true;\n }\n }\n }\n \n }", "function validation(arr, y, x) {\n for (let k = 0; k < arr[y].length; k++) {\n if (arr[y][x] === arr[y][k] && x!==k) {\n return false;\n }\n }\n for (let m = 0; m < arr[x].length; m++) {\n if (arr[y][x] === arr[m][x] && y!==m) {\n return false;\n }\n }\n if (x < 3 && y < 3) {\n for (k = 0; k < 3; k++) {\n next:\n for (m = 0; m < 3; m++) {\n if (y === k && x === m) {\n continue next;\n }\n if(arr[y][x] === arr[k][m]) {\n return false;\n }\n }\n } \n } \n if (x >= 3 && x < 6 && y < 3) {\n for (k = 0 ; k < 3; k++) {\n next:\n for (m = 3; m < 6; m++) {\n if (y === k && x === m) {\n continue next;\n }\n if(arr[y][x] === arr[k][m]) {\n return false;\n }\n }\n } \n } \n if (x >= 6 && y < 3) {\n for (k = 0 ; k < 3; k++) {\n next:\n for (m = 6; m < 9; m++) {\n if (y === k && x === m) {\n continue next;\n }\n if(arr[y][x] === arr[k][m]) {\n return false;\n }\n } \n }\n }\n if (x < 3 && y >= 3 && y < 6) {\n for (k = 3; k < 6; k++) {\n next:\n for (m = 0; m < 3; m++) {\n if (y === k && x === m) {\n continue next;\n }\n if(arr[y][x] === arr[k][m]) {\n return false;\n }\n }\n } \n } \n if (x >= 3 && x < 6 && y >= 3 && y < 6) {\n for (k = 3; k < 6; k++) {\n next:\n for (m = 3; m < 6; m++) {\n if (y === k && x === m) {\n continue next;\n }\n if(arr[y][x] === arr[k][m]) {\n return false;\n }\n }\n } \n }\n if (x >= 6 && y >= 3 && y < 6) {\n for (k = 3; k < 6; k++) {\n next:\n for (m = 6; m < 9; m++) {\n if (y === k && x === m) {\n continue next;\n }\n if(arr[y][x] === arr[k][m]) {\n return false;\n }\n }\n } \n } \n if (x < 3 && y >= 6) {\n for (k = 6; k < 9; k++) {\n next:\n for (m = 0; m < 3; m++) {\n if (y === k && x === m) {\n continue next;\n }\n if(arr[y][x] === arr[k][m]) {\n return false;\n }\n }\n } \n } \n if (x >=3 && x < 6 && y >= 6) {\n for (k = 6; k < 9; k++) {\n next:\n for (m = 3; m < 6; m++) {\n if (y === k && x === m) {\n continue next;\n }\n if(arr[y][x] === arr[k][m]) {\n return false;\n }\n }\n } \n }\n if (x >= 6 && y >= 6) {\n for (k = 6; k < 9; k++) {\n next:\n for (m = 6; m < 9; m++) {\n if (y === k && x === m) {\n continue next;\n }\n if(arr[y][x] === arr[k][m]) {\n return false;\n }\n }\n } \n }\n return arr;\n }", "apply(mutableBoardData, cloneSquare){\n //5..2...4....6.3....3...9..7..3..7.....7..8...6......2..8......3...4..6.....1..5..\n let mutations = 0;\n this.cellIndexes.forEach( (cellIdx, index, array) => {\n let immutableSquare = mutableBoardData[cellIdx];\n let replacementCandidates = [...immutableSquare.candidates];\n \n \n // unlike cage, littleKiller can have repeats in other boxes.\n\n \n let otherCellIndexes = this.cellIndexes.filter( i=> i!== cellIdx);\n replacementCandidates.forEach( (candidate, cIndex, cArray) => {\n if( candidate > 0 ){\n if( ! this.cageValidates(mutableBoardData, this.value-candidate, otherCellIndexes)){\n replacementCandidates[cIndex] = 0;\n mutations = mutations+1;\n }\n \n\n }\n });\n \n\n \n \n \n\n // if the region has a candidate that exists in the intersection of two regions, \n // and the candidate only exists in that intersection on the Other rule, \n //then this candidate must also exist within said intersection on this rule!\n\n\n if( mutations>0 ){\n let newSquareData = cloneSquare(immutableSquare);\n console.log(\"Removing value from square\");\n newSquareData.candidates = replacementCandidates;\n \n mutableBoardData[cellIdx]=newSquareData;\n }\n\n \n \n\n });\n return mutations;\n \n }", "function checkDraw() {\n for(i = 0; i < 7; i++){\n for(j = 0; j < 6; j++){\n if(grid[i][j] == null) \n return false;\n }\n }\n return true;\n}", "function currScan(piece){\n\n let pieceTakeDir2;\n anotherMove = false;\n\n for(var i = 0; i < boardArr.length; i++){\n if((boardArr[i].x == piece.x+direction) && (boardArr[i].y.charCodeAt(0) == piece.y.charCodeAt(0)-1 ||\n boardArr[i].y.charCodeAt(0) == piece.y.charCodeAt(0)+1) && (boardArr[i].currPieceLight == -piece.currPieceLight)){\n if(boardArr[i].y.charCodeAt(0) < piece.y.charCodeAt(0)){pieceTakingDir2 = -1;}\n else{pieceTakingDir2 = 1;}\n\n for(var j = 0; j < boardArr.length; j++){\n\n if((boardArr[j].x == piece.x+(direction*2)) && (boardArr[j].y.charCodeAt(0) == piece.y.charCodeAt(0)+(pieceTakingDir2*2)) &&\n boardArr[j].empty){\n for(var n = 0; n < piece.oppColor.length; n++){\n if(boardArr[i].tileLocation == piece.oppColor[n].tileLocation){\n takenPieceArr.push(n);\n }\n }\n\n anotherMove = true;\n anotherMoveArrTaken.push(boardArr[i]);\n anotherMoveArr.push(boardArr[j]);\n }\n }\n\n }\n\n if(piece.crowned){\n if((boardArr[i].x == piece.x-direction) && (boardArr[i].y.charCodeAt(0) == piece.y.charCodeAt(0)-1 ||\n boardArr[i].y.charCodeAt(0) == piece.y.charCodeAt(0)+1) && (boardArr[i].currPieceLight == -piece.currPieceLight)){\n\n if(boardArr[i].y.charCodeAt(0) < piece.y.charCodeAt(0)){pieceTakingDir2 = -1;}\n else{pieceTakingDir2 = 1;}\n\n for(var j = 0; j < boardArr.length; j++){\n if((boardArr[j].x == piece.x+(-direction*2)) && (boardArr[j].y.charCodeAt(0) == piece.y.charCodeAt(0)+(pieceTakingDir2*2)) &&\n boardArr[j].empty){\n for(var n = 0; n < piece.oppColor.length; n++){\n if(boardArr[i].tileLocation == piece.oppColor[n].tileLocation){\n takenPieceArr.push(n);\n }\n }\n\n anotherMove = true;\n anotherMoveArrTaken.push(boardArr[i]);\n anotherMoveArr.push(boardArr[j]);\n }\n }\n }\n }\n }\n}", "function updateMatrix() {\n for (let i = MATRIX_SIZE.row - 1; i >= 0; i--) {\n for (let j = 0; j < MATRIX_SIZE.col; j++) {\n if (matrix[i][j].classList.contains('fill')) {\n moveElDown(i, j);\n checkColliders(i, j);\n }\n }\n }\n}", "function checkSquare(x, y, e) {\n let r = Math.floor(x / 3) * 3;\n let c = Math.floor(y / 3) * 3;\n\n for (let i = r; i < r + 3; i++) {\n for (let j = c; j < c + 3; j++) {\n if (a[i][j] === e) {\n return false;\n }\n }\n }\n\n for (let j = 0; j < 9; j++) {\n if (a[x][j] === e) {\n return false;\n }\n }\n for (let i = 0; i < 9; i++) {\n if (a[i][y] === e) {\n return false;\n }\n }\n\n return true;\n}", "_floodFillOutside(x, y) {\r\n x = this._mod(x)\r\n if (!this._safeCell(x, y)) return\r\n var cell = this.grid[x][y]\r\n if (cell === undefined) return\r\n if (x%2 !== y%2 && cell !== 2) return\r\n this.grid[x][y] = undefined\r\n\r\n // @Performance: Why is this ordered TLBR?\r\n this._floodFillOutside(x, y + 1)\r\n this._floodFillOutside(x + 1, y)\r\n this._floodFillOutside(x, y - 1)\r\n this._floodFillOutside(x - 1, y)\r\n }", "function isEmpty(grid, row, col) {\r\n var checked = false;\r\n var loc = [-100, -100]; //set the base case for solver(). set randomly -100.\r\n\r\n while (!checked) {\r\n //if row==9, there is nothing else to check\r\n if (row == 9) {\r\n checked = true;\r\n } else {\r\n if (grid[row][col] == 0) {\r\n loc[0] = row;\r\n loc[1] = col;\r\n //console.log(\"loc: \", loc);\r\n checked = true;\r\n } else {\r\n //increment number untill we find empty cell or end of grid\r\n if (col < 8) {\r\n col++;\r\n } else {\r\n row++;\r\n col = 0;\r\n }\r\n }\r\n }\r\n }\r\n //return the location of empty cell\r\n return loc;\r\n}", "function randFill(color) {\n var replacedBlocks = [];\n while (replacedBlocks.length < 8) { // replaced\n var rand = getRandomInt(0, options.blocksPerEdge * options.blocksPerEdge - 1, replacedBlocks.length);\n var myRand = myGetRandomInt(replacedBlocks.length)\n if (replacedBlocks.indexOf(rand) === -1) {\n var coordinate = getLocation(myRand);\n drawSquare(color, coordinate[1], coordinate[0]);\n replacedBlocks.push(myRand);\n }\n }\n }", "function checkCell(rowNo,colNo) {\n if (possibles[rowNo][colNo].length === 1) {\n var squareValue = possibles[rowNo][colNo][0]\n console.log(\"Cell: \" + rowNo+\",\"+colNo+\",\"+squareValue);\n setValue(rowNo,colNo,squareValue);\n return true;\n }\n return false;\n}", "function aviete (long, fill) { \n \n const masyvas = [];\n for (let i = 0; i < long; i++) {\n masyvas.push(fill);\n }\n return masyvas;\n}", "function SquareClicked(x) {\n\tvar square = document.getElementById(x);\n\tif (emptyTable) {\n\t\temptyTable = false;\n\t\tsquare.style.backgroundImage = knightChess;\n\t\tpiece = x[4] + x[5];\n\t}\n\n\telse if (x[4] + x[5] == piece) {\n\t\tSearchOption();\n\t\tif (validOption.length == 0) {\n\t\t\tgetGameOverStatus();\n\t\t}\n\t}\n\telse {\n\t\tfor (var i = 0; i < validOption.length; i++) {\n\t\t\tif (x == validOption[i]) {\n\t\t\t\tsquare = document.getElementById(x);\n\t\t\t\tsquare.style.backgroundImage = knightChess;\n\t\t\t\tscore++;\n\t\t\t\tdocument.getElementById(\"score\").innerHTML = score + \" de 64\";\n\t\t\t\tif (square.style.backgroundColor == \"var(--danger)\") {\n\t\t\t\t\tsquare.style.backgroundColor = \"var(--blackChess)\";\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tsquare.style.backgroundColor = \"white\";\n\t\t\t\t}\n\t\t\t\tdocument.getElementById(\"elem\" + piece).style.backgroundImage = \"\";\n\t\t\t\tif (document.getElementById(\"elem\" + piece).style.backgroundColor == \"white\") {\n\t\t\t\t\tdocument.getElementById(\"elem\" + piece).style.backgroundColor = \"var(--warning)\";\n\t\t\t\t}\n\t\t\t\telse if (document.getElementById(\"elem\" + piece).style.backgroundColor == \"var(--blackChess)\") {\n\t\t\t\t\tdocument.getElementById(\"elem\" + piece).style.backgroundColor = \"var(--info)\";\n\t\t\t\t}\n\t\t\t\tpiece = x[4] + x[5];\n\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif (document.getElementById(validOption[i]).style.backgroundColor == \"var(--pink)\") {\n\t\t\t\t\tdocument.getElementById(validOption[i]).style.backgroundColor = \"white\";\n\t\t\t\t}\n\t\t\t\telse if (document.getElementById(validOption[i]).style.backgroundColor == \"var(--danger)\") {\n\t\t\t\t\tdocument.getElementById(validOption[i]).style.backgroundColor = \"var(--blackChess)\";\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tvalidOption = [];\n\t}\n}", "function replaceMiddlePiecesForSearch(row,col, color, board)\n{\n if(color == \"white\")\n {\n colorId = 0;\n }\n else{\n colorId = 1;\n }\n // row is the current row number of the new piece\n // col is the current column number of the new piece\n // need to check all directions for pieces that might need to be changed based on this placement.\n\n //First Check left\n j = col;\n k = row;\n endcol = j;\n endrow = k;\n while(j>=2 && board[row][j-1]!= 0 && board[row][j-1]%2 != colorId)\n {\n // check to see if spot two to the left piece is same color or not \n if ( board[row][j-2]%2 == colorId && board[row][j-2] != 0 )\n {\n endcol = j-2;\n for (n=col-1; n>endcol; n--)\n {\n changePieceForSearch(row,n);\n }\n break;\n \n }\n else\n {\n j--;\n } \n }\n\n //Check right\n j = col;\n k = row;\n endcol = j;\n endrow = k;\n while(j<6 && board[row][j+1]!= 0 && board[row][j+1]%2 != colorId)\n {\n // check to see if spot two away is same color or not \n if ( board[row][j+2]%2 == colorId && board[row][j+2] != 0)\n {\n endcol = j+2;\n for (n=col+1; n<endcol; n++)\n {\n changePieceForSearch(row,n);\n }\n break;\n \n }\n else\n {\n j++;\n } \n }\n\n //Check down\n j = col;\n k = row;\n endcol = j;\n endrow = k;\n while(k<6 && board[k+1][col]!= 0 && board[k+1][col]%2 != colorId)\n {\n // check to see if spot two away is same color or not \n if ( board[k+2][col]%2 == colorId && board[k+2][col]!=0)\n {\n endrow = k+2;\n for (n=row+1; n<endrow; n++)\n {\n changePieceForSearch(n,col);\n }\n break;\n \n }\n else\n {\n k++;\n } \n }\n\n //Check up\n j = col;\n k = row;\n endcol = j;\n endrow = k;\n while(k>=2 && board[k-1][col]!= 0 && board[k-1][col]%2 != colorId)\n {\n // check to see if spot two away is same color or not \n if ( board[k-2][col]%2 == colorId && board[k-2][col]!=0 )\n {\n endrow = k-2;\n for (n=row-1; n>endrow; n--)\n {\n changePieceForSearch(n,col);\n }\n break;\n \n }\n else\n {\n k--;\n } \n }\n\n //Check northWest\n j = col;\n k = row;\n endcol = j;\n endrow = k;\n while(k>=2 && j>=2 && board[k-1][j-1]!= 0 && board[k-1][j-1]%2 != colorId)\n {\n // check to see if spot two away is same color as player or not \n if ( board[k-2][j-2]%2 == colorId && board[k-2][j-2]!=0 )\n {\n endrow = k-2;\n endcol = j-2;\n m = col-1; \n for (n=row-1; n>endrow; n--)\n {\n changePieceForSearch(n,m);\n m--;\n }\n break; \n }\n else\n {\n k--;\n j--;\n } \n }\n \n //Check northEast\n j = col;\n k = row;\n endcol = j;\n endrow = k;\n while(k>=2 && j<6 && board[k-1][j+1]!= 0 && board[k-1][j+1]%2 != colorId)\n {\n // check to see if spot two away is same color or not \n if ( board[k-2][j+2]%2 == colorId && board[k-2][j+2]!= 0 )\n {\n endrow = k-2;\n endcol = j+2;\n m = col+1;\n for (n=row-1; n>endrow; n--)\n { \n changePieceForSearch(n,m);\n m+=1;\n }\n break;\n }\n else\n {\n k--;\n j++;\n } \n }\n\n //Check southEast\n j = col;\n k = row;\n endcol = j;\n endrow = k;\n while(k<6 && j<6 && board[k+1][j+1]!= 0 && board[k+1][j+1]%2 != colorId)\n {\n // check to see if spot two away is same color or not \n if ( board[k+2][j+2]%2 == colorId && board[k+2][j+2]!= 0 )\n {\n endrow = k+2;\n endcol = j+2;\n m = col+1; \n for (n=row+1; n<endrow; n++)\n {\n changePieceForSearch(n,m);\n m+=1;\n }\n break;\n }\n else\n {\n k++;\n j++;\n } \n }\n\n //Check southWest\n j = col;\n k = row;\n endcol = j;\n endrow = k;\n while(k<6 && j>=2 && board[k+1][j-1]!= 0 && board[k+1][j-1]%2 != colorId)\n {\n // check to see if spot two away is same color or not \n if ( board[k+2][j-2]%2 == colorId && board[k+2][j-2]!= 0 )\n {\n endrow = k+2;\n endcol = j-2;\n m = col-1;\n for (n=row+1; n<endrow; n++)\n { \n changePieceForSearch(n,m);\n m-=1;\n }\n break;\n }\n else\n {\n k++;\n j--;\n } \n }\n}", "isEmpty(x, y) {\n if (0 <= x && x < this.width && 0 <= y && y < this.height) {\n return !this.covered[x][y]\n }\n return false\n }", "function placeMarker(){\n ///Determine marker square\n if (x <= 62) {\n b = 0;\n } else if (x <= 112){\n b = 1;\n } else {\n b = 2;\n }\n \n if (y <= 74) {\n a = 0;\n } else if (y <= 124){\n a = 1;\n } else {\n a = 2;\n }\n \n //if empty\n if( arr[a][b] == undefined){\n //record in array\n arr[a][b] = player;\n player=player*-1;\n select = false;\n calcWin();\n } else{ //if filled\n // This could just do nothing\n \n E.showAlert(\"SpaceFilled Try again\").then(draw);\n } \n}", "solutionCheck() {\n for (let row = 0; row < HEIGHT; row++) {\n for (let col = 0; col < WIDTH; col++) {\n let num = this._puzzle[row][col];\n this._puzzle[row][col] = 0;\n if (num === 0 || !this.isSafe(this._puzzle, row, col, num)) {\n this._puzzle[row][col] = num;\n return false;\n }\n this._puzzle[row][col] = num;\n }\n }\n return true;\n }", "function squares() {\n for (let row = 0; row <= GRID - 1; row++) {\n for (let col = 0; col <= GRID - 1; col++) {\n\n\n let cornerBottomLeft = [(CELL_W * row), (CELL_H * col)];\n let cornerBottomRight = [(CELL_W * row) + CELL_W, (CELL_H * col)];\n let cornerTopLeft = [(CELL_W * row), (CELL_H * col) + CELL_H];\n let cornerTopRight = [(CELL_W * row) + CELL_W, (CELL_H * col) + CELL_H];\n\n /*\n console.log(cornerBottomLeft);\n console.log(cornerBottomRight);\n console.log(cornerTopLeft);\n console.log(cornerTopRight);\n */\n\n\n if (\n isEdgeInArray(cornerBottomLeft,cornerBottomRight, playerEdges) &&\n isEdgeInArray(cornerBottomRight,cornerTopRight, playerEdges) &&\n isEdgeInArray(cornerTopRight,cornerTopLeft, playerEdges) &&\n isEdgeInArray(cornerTopLeft,cornerBottomLeft, playerEdges)\n ) {\n console.log(\"You made a square!\");\n \n gameGraphics.fillStyle = \"#FF4136\";\n gameGraphics.beginPath();\n gameGraphics.rect(cornerBottomLeft[0],CANVAS_H - cornerBottomLeft[1] - CELL_H,CELL_W,CELL_H);\n gameGraphics.stroke();\n gameGraphics.fill();\n\n }\n\n if (\n isEdgeInArray(cornerBottomLeft,cornerBottomRight, computerEdges) &&\n isEdgeInArray(cornerBottomRight,cornerTopRight, computerEdges) &&\n isEdgeInArray(cornerTopRight,cornerTopLeft, computerEdges) &&\n isEdgeInArray(cornerTopLeft,cornerBottomLeft, computerEdges)\n ) {\n console.log(\"Enemy made a square!\");\n \n gameGraphics.fillStyle = \"#0074D9\";\n gameGraphics.beginPath();\n gameGraphics.rect(cornerBottomLeft[0],CANVAS_H - cornerBottomLeft[1] - CELL_H,CELL_W,CELL_H);\n gameGraphics.stroke();\n gameGraphics.fill();\n\n }\n\n\n\n }\n }\n}", "function findHints(a, b, x, y) {\n let res = [];\n\n //check if selected positions are treasure, set hints value\n if (arr[a][b] == 0 || arr[x][y] == 0) {\n \n if (arr[a][b] == 0) {\n res.push([a, b]);\n }\n \n if (arr[x][y] == 0) {\n res.push([x, y]);\n }\n \n } else {\n //swap values\n [arr[a][b], arr[x][y]] = [arr[x][y], arr[a][b]];\n \n let pos1 = checkCombo(a, b);\n let pos2 = checkCombo(x, y);\n //check at position [m,n]\n if (pos1.combo >= 3) {\n if (pos1.horizontal >= 3) {\n let row = [];\n for (let j = b - pos1.left; j <= b + pos1.right; j++) {\n if (j == b) {\n row.push([x, y]);\n } else row.push([a, j]);\n }\n res.push(row);\n }\n \n if (pos1.vertical >= 3) {\n let col = [];\n for (let i = a - pos1.top; i <= a + pos1.bottom; i++) {\n if (i == a) {\n col.push([x, y]);\n } else col.push([i, b]);\n }\n res.push(col);\n }\n }\n //check at position [x,y]\n if (pos2.combo >= 3) {\n if (pos2.horizontal >= 3) {\n let row = [];\n for (let j = y - pos2.left; j <= y + pos2.right; j++) {\n if (j == y) {\n row.push([a, b])\n } else row.push([x, j]);\n }\n res.push(row);\n }\n \n if (pos2.vertical >= 3) {\n let col = [];\n for (let i = x - pos2.top; i <= x + pos2.bottom; i++) {\n if (i == x) {\n col.push([a, b])\n } else col.push([i, y]);\n }\n res.push(col);\n }\n }\n\n //swap back values to original\n [arr[a][b], arr[x][y]] = [arr[x][y], arr[a][b]];\n }\n \n return res;\n}", "checkInDiagonalTopLeftBottomRight(color){\n for(let col = 0; col < 10; col++){\n for(let row = 0; row < 10; row++)\n {\n let match = true;\n for(let i = 0; i < 5; i++)\n {\n if(color != game.board[row + i][col + i]){\n match = false;\n } \n }\n if(match){\n this.announceWinner();\n return;\n }\n }\n } \n }", "function validSolution(board){\n // takes in an array of arrays,\n // create three arrays going from one to nine\n // splice out each number while iterating through the checks,\n // horizontal, vertical, and the nine by nine board.\n // if each number within the array is splice out the lenght will be zero,\n // meaning that all numbers are present and its true, if not false\n for (var i = 0; i < board.length; i++) {\n console.log(board[i]);\n console.log(i);\n // var horizontalArray = [1, 2, 3, 4, 5,6, 7, 8, 9];\n // var verticalArray = [1, 2, 3, 4, 5,6, 7, 8, 9];\n for (var j = 0; j < board[i].length; j++) {\n var current = board[i][j];\n console.log(j);\n // if cell is empty by placeholder zero return false\n if (current > 9 || current < 1) {\n return false;\n }\n if (board[i].filter(number => number === current).length > 1) {\n return false;\n }\n\n\n // splice out the number that is in the\n // if (horizontalArray.indexOf(current) === -1) {\n // console.log(current);\n // return false;\n // } else {\n // horizontalArray.splice(horizontalArray.indexOf(current));\n // }\n }\n }\n }", "function checkFull() {\n let counter = 0;\n for (var i=0;i<4;i++){\n for (var j=0;j<4;j++){\n if (checkNotZero(positionList[i][j])){\n counter++;\n }\n }\n }\n if (counter === 16){\n return true;\n }else {return false;}\n }", "function check_block() {\n var moved = false;\n reset_counts();\n check_counts(\"X\");\n\n if (countdiag1 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3 + i);\n }\n }\n if (countdiag2 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 2 + 2);\n }\n }\n if (countrow0 == 2) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i);\n }\n }\n if (countrow1 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(3 + i);\n }\n }\n if (countrow2 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(6 + i);\n }\n }\n if (countcol0 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3);\n }\n }\n if (countcol1 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3 + 1);\n }\n }\n if (countcol2 == 2 && !moved) {\n for (i = 0; i < 3; i++) {\n moved = take_space(i * 3 + 2);\n }\n }\n return moved;\n}", "function occupied(i, j) // is this square occupied\r\n{\r\n // Added check to ensure that occupied square is in grid.\r\n if (i <= gridsize && j <= gridsize &&\r\n i >= 0 && j >= 0) {\r\n\r\n switch (GRID[i][j]) {\r\n case GRID_WALL:\r\n case GRID_MAZE:\r\n case GRID_ENEMY:\r\n case GRID_AGENT:\r\n return true;\r\n default:\r\n return false;\r\n }\r\n }\r\n // off the grid\r\n return true;\r\n}", "function fillU()\n{\n\tlet original_box= document.getElementById(\"grid\");\t//access the grid\n\tlet trs=original_box.getElementsByTagName(\"tr\");\t//get all the elements of tr\n\t\n\tfor (let i=0; i<numRows; i++)\t\t\t\t\t\t//loop through to go through tows and columns\n\t{\n\t\tlet tds= trs[i].getElementsByTagName(\"td\");\t\t//to access the columns of the boxes in each row\n\t\tfor (let j=0; j<numCols; j++)\n\t\t{\n\t\t\tif (tds[j].style.backgroundColor===\"\" || tds[j].style.backgroundColor===\"white\"){\t\t//if the box is white or undefined(for some reason thats how it is instantiated)\n\t\t\t\ttds[j].style.backgroundColor=colorSelected; //change color to color Selected\n\t\t\t}\n\t\t}\n\t}\n}", "function adjustAvailable() {\n if (boardIndex > 0) {\n // Remove indexnumber of already taken square from available squares\n for (let i = 0; i < 9; i++) {\n for (let valueNumber = 9; valueNumber > 0; valueNumber--) {\n if (boardFin[rowIndex][i].includes(valueNumber)) {\n indexOfReservedSquare = i;\n let indexToSplice = availableSquares.indexOf(indexOfReservedSquare);\n \n if (indexToSplice >= 0) {\n availableSquares.splice(indexToSplice, 1);\n }\n }\n }\n }\n }\n }", "function checkTie(board) {\r\n let boardFilled = false\r\n let occurances = 0\r\n board.forEach((value) => {\r\n value.length >= heightLimit ? occurances += 1 : occurances = 0\r\n })\r\n if (occurances === board.length) {\r\n boardFilled = true\r\n }\r\n return boardFilled\r\n}", "function fillBoard(arr, val){\n i = -1;\n while ((i = arr.indexOf(val, i+1)) != -1){\n board[i] = val;\n }\n}", "function fillRemaining(solutionGrid, i, j) \n { \n let N = 9;\n let SRN = 3;\n // System.out.println(i+\" \"+j); \n if (j>=N && i<N-1) \n { \n i = i + 1; \n j = 0; \n } \n if (i>=N && j>=N) \n return true; \n\n if (i < SRN) \n { \n if (j < SRN) \n j = SRN; \n } \n else if (i < N-SRN) \n { \n if (j==parseInt(i/SRN)*SRN) \n j = j + SRN; \n } \n else\n { \n if (j == N-SRN) \n { \n i = i + 1; \n j = 0; \n if (i>=N) \n return true; \n } \n } \n\n for (let num = 1; num<=N; num++) \n { \n if (CheckIfSafe(solutionGrid, i, j, num)) \n { \n solutionGrid[i][j] = num; \n if (fillRemaining(solutionGrid, i, j+1)) \n return true; \n\n solutionGrid[i][j] = 0; \n } \n } \n return false; \n }", "drawSquare(x, y, dim){\n let colorA\n if (this.neighborColors){\n let edgeSort = this.edges.slice()\n edgeSort = edgeSort.sort()\n\n if (typeof edgeSort[0] !== 'string'){\n colorA = random(this.colors)\n } else \n if (typeof edgeSort[0] === 'string' && typeof edgeSort[1] !== 'string'){\n colorA = edgeSort[0]\n } else\n if (typeof edgeSort[0] === 'string' && edgeSort[0] === edgeSort[1]){\n colorA = edgeSort[0]\n } else {\n return false\n }\n } else {\n colorA = random(this.colors)\n }\n \n \n fill(colorA)\n rect(x, y, dim, dim)\n this.edges = [colorA,colorA,colorA,colorA]\n if (this.neighborColors){\n return true\n }\n }", "function rFloodFill(start, matrix, char) {\n\t// Converting [x,y] coords into valid matrix point results in bugs\n\t// This is due to running the conversion for every recursive call\n\tvar x = start[0];\n\tvar y = start[1];\n\t// Set curVal to the value at the given coordinates\n\tvar curVal = matrix[x][y]\n\t// Overwrite that value with the target value\n\tmatrix[x][y] = char\n\t// Recurse, checking all possible conditions and running through func\n\t// console.log(\"x\", x, \"y\", y, \"curVal\", curVal, \"char\", char);\n\tif(x + 1 < matrix.length && matrix[x + 1][y] == curVal) {\n\t\t// console.log(\"x + 1:\", matrix[x + 1][y]);\n\t\trFloodFill([x + 1, y], matrix, char);\n\t}\n\tif(x - 1 >= 0 && matrix[x - 1][y] == curVal) {\n\t\t// console.log(\"x - 1:\", matrix[x - 1][y]);\n\t\trFloodFill([x - 1, y], matrix, char);\n\t}\n\tif(y + 1 < matrix[0].length && matrix[x][y + 1] == curVal) {\n\t\t// console.log(\"y + 1:\", matrix[x][y + 1]);\n\t\trFloodFill([x, y + 1], matrix, char);\n\t}\n\tif(y - 1 >= 0 && matrix[x][y - 1] == curVal) {\n\t\t// console.log(\"y - 1:\", matrix[x][y - 1]);\n\t\trFloodFill([x, y - 1], matrix, char);\n\t}\n\t// Return at the end to break out of the function\n\treturn matrix;\n}", "function checkWin() {\n var squares = [];\n for (var i = 1; i <= 9; i++) {\n var classname = 'clicked' + symbol;\n squares[i] = $(document.getElementById(i)).hasClass(classname);\n }\n // top row\n var r1 = squares[1] && squares[2] && squares[3];\n // middle row\n var r2 = squares[4] && squares[5] && squares[6];\n // bottom row\n var r3 = squares[7] && squares[8] && squares[9];\n // left column\n var c1 = squares[1] && squares[4] && squares[7];\n // middle column\n var c2 = squares[2] && squares[5] && squares[8];\n // right column\n var c3 = squares[3] && squares[6] && squares[9];\n // left to right diagonal\n var d1 = squares[1] && squares[5] && squares[9];\n // right to left diagonal\n var d2 = squares[3] && squares[5] && squares[7];\n // are all the squares filled in\n var numClicked = $('.clicked').length;\n\n if (r1 || r2 || r3 || c1 || c2 || c3 || d1 || d2) {\n finishGame(symbol);\n } else {\n if (numClicked == 9)\n finishGame('TIE');\n }\n }", "function _generateValidBoard(board) {\n for (var i = 0; i < 9; i++) {\n for (var j = 0; j < 9; j++) {\n\n // find a slot to fill\n if (!board[i][j]) {\n\n var numbers = [0, 0, 0, 0, 0, 0, 0, 0, 0];\n\n _markNonAvailableNumbers(board, numbers, i, j);\n\n var availableNumbers = [];\n\n for (var k = 0; k < numbers.length; k++) {\n if (numbers[k] === 0) availableNumbers.push(k);\n }\n\n while (availableNumbers.length > 0) {\n var index = Math.floor((Math.random() * 100) + 1) % availableNumbers.length;\n board[i][j] = availableNumbers[index] + 1;\n if (_generateValidBoard(board)) return true;\n else board[i][j] = \"\";\n availableNumbers.splice(index, 1);\n }\n\n return false;;\n }\n }\n }\n\n return true;\n }", "function populateValidTiles2(nodeArray, exitNode) {\n for (i = 0; i < nodeArray.length; i++) {\n if (nodeArray[i].visited == true) {\n if (nodeArray[i].distance == colordepth && nodeArray[i].id != exitNode) {\n document.getElementById(nodeArray[i].id).style.backgroundColor = nodeArray[i].backgroundcolor;\n }\n }\n }\n colordepth += 1;\n if (colordepth == maxRow*3) {\n clearInterval(timerId);\n theOptimalPath();\n }\n return nodeArray;\n}", "function validateGame(){\r\n finalArray=[];\r\n var i,j;\r\n var a=1;\r\n for(i=0;i<9;i++)\r\n { var array=[];\r\n for(j=0;j<9;j++)\r\n {\r\n idofcell=\"cell-\"+a;\r\n array.push(document.getElementById(idofcell).value);\r\n a++;\r\n\r\n }\r\n finalArray.push(array);\r\n \r\n }\r\n console.log(finalArray);\r\n var sumofrow=rowSum();\r\n var sumofcol=colSum();\r\n var sumofbox=boxSum();\r\n var dupofrow=rowDuplicate();\r\n var dupofcol=colDuplicate();\r\n var dupofbox=boxDuplicate();\r\n if(sumofrow&&sumofcol&&sumofbox&&dupofrow&&dupofcol&&dupofbox)\r\n {\r\n//Removing the answers after the solving of game\r\n if(isEasy)\r\n window.localStorage.removeItem('easy')\r\n if(isMedium)\r\n window.localStorage.removeItem('medium')\r\n if(isHard)\r\n window.localStorage.removeItem('hard')\r\n alert('Success!!!!')\r\n easySetter()\r\n }\r\n else\r\n alert('Try Again!!!!!')\r\n\r\n}" ]
[ "0.6593022", "0.64697504", "0.6435962", "0.6433834", "0.62961864", "0.62484646", "0.6209653", "0.60543966", "0.601789", "0.59898496", "0.5969202", "0.59510005", "0.59311235", "0.59132", "0.58991814", "0.588958", "0.5877396", "0.5854163", "0.58496344", "0.5839149", "0.5835832", "0.5829257", "0.5824136", "0.5818357", "0.5811636", "0.58038175", "0.58037907", "0.5798547", "0.5783507", "0.57589227", "0.5758045", "0.57565516", "0.57453513", "0.57363284", "0.5733099", "0.57243586", "0.5722463", "0.571132", "0.57096523", "0.5705941", "0.57054436", "0.56914765", "0.567708", "0.5676103", "0.5670359", "0.56502265", "0.56494105", "0.5648648", "0.5648602", "0.564438", "0.56383383", "0.56381077", "0.56292444", "0.56179965", "0.5616878", "0.5612694", "0.5612384", "0.5606437", "0.5599203", "0.55992025", "0.55982524", "0.55919826", "0.55866075", "0.55717915", "0.5571105", "0.5570378", "0.55700034", "0.55655354", "0.5565343", "0.55606437", "0.5560223", "0.5556444", "0.55539834", "0.5550774", "0.5547231", "0.5543166", "0.5537719", "0.55323595", "0.5529863", "0.5528896", "0.5526948", "0.5504797", "0.5493333", "0.5492735", "0.5491671", "0.5489837", "0.5485429", "0.548226", "0.547819", "0.5477028", "0.54751444", "0.54592824", "0.54580855", "0.5455086", "0.54532045", "0.5448427", "0.5444969", "0.5441285", "0.5440686", "0.5440467", "0.5440307" ]
0.0
-1
returnClass adds onto the w variables (for the next move) and adjusts next
function returnClass(x){ check(x); for (var v = 0; v < 9; v++){ if($(x).hasClass(boxes[v])){ if(empty(W.spaces[v]).length == 0){ W.next = -1; } else{ W.next = v; } break; } } clicks++; ////////////////////////////////////////////////////////////////////// if(W.val == ""){ num = sim(difficulty); num2 = Math.floor(num/9); num3 = num%9; clicks=clicks-difficulty; var m = move(num, W); clicks++; if (Player == 0){ $("." + wboxes[num2] + "." + boxes[num3]).text("o"); } else{ $("." + wboxes[num2] + "." + boxes[num3]).text("x"); } $("." + wboxes[num2] + "." + boxes[num3]).css("background-color", "lightgreen") ; if(W.spaces[num2].val != m.spaces[num2].val){ W = m; addLine(); switch(line2){ case 1: $("." + wboxes[num2] + "." + boxes[num3]).removeClass("diagonal1"); $("." + wboxes[num2] + "." + boxes[num3]).addClass("green1"); break; case 2: $("." + wboxes[num2] + "." + boxes[num3]).removeClass("diagonal2"); $("." + wboxes[num2] + "." + boxes[num3]).addClass("green2"); break; case 3: $("." + wboxes[num2] + "." + boxes[num3]).removeClass("horizontal"); $("." + wboxes[num2] + "." + boxes[num3]).addClass("green3"); break; case 4: $("." + wboxes[num2] + "." + boxes[num3]).removeClass("vertical"); $("." + wboxes[num2] + "." + boxes[num3]).addClass("green4"); break; } } else{ W = m; } if (W.val != ""){ if (Player == 0){ alert("WINNER: PLAYER 2"); } else{ alert("WINNER: PLAYER 1"); } } } ////////////////////////////////////////////////////////////////////// if(clicks==81){ W.val = -1; alert("TIE"); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function returnClass(x){\n\t\t\tcheck(x);\n\t\t\tif($(x).hasClass(\"TL\")){\n\t\t\t\tif(wTL == 9){\n\t\t\t\t\tnext = \"\"\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\tnext = \"wTL\";\n\t\t\t\t\twTL++;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if($(x).hasClass(\"TM\")){\n\t\t\t\tif(wTM == 9){\n\t\t\t\t\tnext = \"\";\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\tnext = \"wTM\";\n\t\t\t\t\twTM++;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if($(x).hasClass(\"TR\")){\n\t\t\t\tif(wTR == 9){\n\t\t\t\t\tnext = \"\";\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\tnext = \"wTR\";\n\t\t\t\t\twTR++;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if($(x).hasClass(\"ML\")){\n\t\t\t\tif(wML == 9){\n\t\t\t\t\tnext = \"\";\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\tnext = \"wML\";\n\t\t\t\t\twML++;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if($(x).hasClass(\"MM\")){\n\t\t\t\tif(wMM == 9){\n\t\t\t\t\tnext = \"\";\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\tnext = \"wMM\";\n\t\t\t\t\twMM++;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if($(x).hasClass(\"MR\")){\n\t\t\t\tif(wMR == 9){\n\t\t\t\t\tnext = \"\";\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\tnext = \"wMR\";\n\t\t\t\t\twMR++;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if($(x).hasClass(\"BL\")){\n\t\t\t\tif(wBL == 9){\n\t\t\t\t\tnext = \"\";\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\tnext = \"wBL\";\n\t\t\t\t\twBL++;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if($(x).hasClass(\"BM\")){\n\t\t\t\tif(wBM == 9){\n\t\t\t\t\tnext = \"\";\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\tnext = \"wBM\";\n\t\t\t\t\twBM++;\n\t\t\t\t}\n\t\t\t}\n\t\t\telse if($(x).hasClass(\"BR\")){\n\t\t\t\tif(wBR == 9){\n\t\t\t\t\tnext = \"\";\n\t\t\t\t}\n\t\t\t\telse{\n\t\t\t\t\tnext = \"wBR\";\n\t\t\t\t\twBR++;\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tclicks++;\n\t\t\tif(clicks == 1){\n\t\t\t\tfirstClick(x);\n\t\t\t}\n\t\t\t\n\t\t}", "function Px(a){return{addClass:function(b){a.classList.add(b)},removeClass:function(b){a.classList.remove(b)},hasClass:function(b){return a.classList.contains(b)}}}", "function AssignClass() {\n\tswitch(Dice(1)) {\n\t\tdefault:\n\t\t\tOPC.class = \"fighter\";\n\t\t\tbreak;\n\t}\n}", "function tryToMove(direction) {\r\n\r\n \r\n let oldLocation = currentLocationOfHorse; //location before move\r\n let oldClassName = gridBoxes[oldLocation].className; // class of location before move\r\n let nextLocation = 0; //location we wish to move to\r\n let nextClass = \"\"; //class of location we wish to move to\r\n let nextLocation2 = 0;\r\n let nextClass2 = \"\";\r\n let nextClass3 = \"\"; //class for bridge image\r\n let newClass = \"\"; //new class to switch to if move successful\r\n\r\n switch (direction) {\r\n \r\n case \"left\":\r\n nextLocation = currentLocationOfHorse - 1;\r\n break;\r\n\r\n case \"right\":\r\n nextLocation = currentLocationOfHorse + 1;\r\n break;\r\n\r\n case \"up\":\r\n nextLocation = currentLocationOfHorse - widthOfBoard;\r\n break;\r\n\r\n case \"down\":\r\n nextLocation = currentLocationOfHorse + widthOfBoard;\r\n break;\r\n } //switch\r\n nextClass = gridBoxes[nextLocation].className;\r\n\r\n //if the obstacle is not passable, don't move\r\n if (noPassObstacles.includes(nextClass)) {return;}\r\n\r\n //if it's a fence, and there is no rider, not move\r\n if (!riderOn && nextClass.includes(\"seaweed\")) {return;}\r\n\r\n // if there is a fence, move two spaces with animation\r\n if (nextClass.includes(\"seaweed\")) {\r\n \r\n // hat must be on to jump\r\n if (riderOn) {\r\n\t\t\tmove = false;\r\n gridBoxes[currentLocationOfHorse].className = \"\";\r\n oldClassName = gridBoxes[nextLocation].className;\r\n\r\n // set values according to direction\r\n if (direction == \"left\") {\r\n \r\n nextClass = \"fishleftsea\";\r\n nextClass2 = \"fishlefthat\";\r\n nextClass3 = \"fishleftbubbles\";\r\n \r\n nextLocation2 = nextLocation - 1;\r\n \r\n } else if (direction == \"right\") {\r\n\t\t\t\t\r\n nextClass = \"fishrightsea\";\r\n nextClass2 = \"fishrighthat\";\r\n nextClass3 = \"fishrightbubbles\";\r\n\r\n nextLocation2 = nextLocation + 1;\r\n\t\t\t\r\n } else if (direction == \"up\") {\r\n\t\t\t\t\r\n nextClass = \"fishupsea\";\r\n nextClass2 = \"fishuphat\";\r\n nextClass3 = \"fishupbubbles\";\r\n\r\n nextLocation2 = nextLocation - widthOfBoard;\r\n\t\t\t\t\r\n } else if (direction == \"down\") {\r\n\t\t\t\t\r\n nextClass = \"fishdownsea\";\r\n nextClass2 = \"fishdownhat\";\r\n nextClass3 = \"fishdownbubbles\";\r\n\r\n nextLocation2 = nextLocation + widthOfBoard;\r\n } //else if\r\n\r\n //error checking can't land on obstacle\r\n\t\t\tlet errorCheck = gridBoxes[nextLocation2].className;\r\n\t\t\tif(noPassObstacles.includes(errorCheck)){\r\n\t\t\t\treturn;\r\n\t\t\t}//if\r\n\t\t\t\r\n\t\t\tgridBoxes[currentLocationOfHorse].className = \"\";\r\n\t\t\toldClassName = gridBoxes[nextLocation].className;\r\n \r\n // show fish jumping\r\n gridBoxes[nextLocation].className = nextClass;\r\n\r\n setTimeout(function() {\r\n\r\n // set jump back to just a fence\r\n gridBoxes[nextLocation].className = oldClassName;\r\n\r\n // update current location of horse to be 2 spaces past take off\r\n currentLocationOfHorse = nextLocation2;\r\n\r\n //get class of box after jump\r\n nextClass = gridBoxes[currentLocationOfHorse].className;\r\n\r\n\r\n // show horse and rider after landing\r\n gridBoxes[currentLocationOfHorse].className = nextClass2;\r\n gridBoxes[currentLocationOfHorse].className = nextClass3;\r\n\r\n //if next box is a flag go up a level\r\n levelUp(nextClass);\r\n }, 350);\r\n return;\r\n } //rider\r\n } //if class has seaweed\r\n \r\n if(noPassObstacles.includes(gridBoxes[nextLocation2].className)){\r\n\t\t\t\treturn;\r\n }//if\r\n\r\n //if there is a rider, add rider\r\n if (nextClass == \"hat\") {\r\n riderOn = true;\r\n } //if\r\n\r\n //if there is a bridge in the old location keep it\r\n if (oldClassName.includes(\"bridge\")) {\r\n gridBoxes[oldLocation].className = \"bridge\";\r\n } else {\r\n gridBoxes[oldLocation].className = \"\";\r\n } //else\r\n\r\n // build name of new class\r\n newClass = (riderOn) ? \"fishhat\" : \"fish\";\r\n newClass3 = (riderOn) ? \"fishhatbubbles\" : \"fishbubbles\";\r\n newClass += direction;\r\n newClass3 += direction;\r\n\r\n // if there is a bridge in the next location , keep it\r\n if (gridBoxes[nextLocation].classList.contains(\"bridge\")) {\r\n newClass += \"bridge\";\r\n }\r\n\r\n //move 1 space\r\n currentLocationOfHorse = nextLocation;\r\n gridBoxes[currentLocationOfHorse].className = newClass;\r\n\r\n //if it is an enemy, end game\r\n if (nextClass.includes(\"shark\")) {\r\n \r\n document.getElementById(\"lose\").style.display = \"block\"\r\n currentLevel = newGame;\r\n window.clearInterval(currentAnimation);\r\n window.clearInterval(currentAnimation2);\r\n endGame = false;\r\n \r\n return;\r\n }//if\r\n\r\n //move up to next level if needed\r\n levelUp(nextClass);\r\n\r\n} //trytoMove", "_applyClassModifiers() {\n if (this.options.feedbackOnHover) {\n this.wrapperEl.addClass(this.options.classes.feedbackOnHover);\n }\n else {\n this.wrapperEl.removeClass(this.options.classes.feedbackOnHover);\n }\n if (this.options.backgroundInSlots) {\n this.wrapperEl.addClass(this.options.classes.backgroundInSlots);\n }\n else {\n this.wrapperEl.removeClass(this.options.classes.backgroundInSlots);\n }\n }", "addClasses(){\n\t\tif(!this.visible) return;\n\t\t\n\t\tif(this.classes){\n\t\t\tthis.appliedClasses = this.classes;\n\t\t\tthis.element.classList.add(...this.appliedClasses);\n\t\t}\n\t}", "function rebuildClassList() {\n var s = 'wait-rotator-circle'; // base class\n\n s += _getRadioValue(sizes);\n s += _getRadioValue(slices);\n s += _getRadioValue(parts);\n s += _getRadioValue(speed);\n s += _getRadioValue(thick);\n s += _getRadioValue(colors);\n s += _getRadioValue(styles);\n s += _getRadioValue(shapes);\n\n example.className = '';\n example.offsetWidth = example.offsetWidth; // reflow magic\n var classes = s.split(' ');\n var t = '';\n for (var i = 0; i < classes.length; i++) {\n if (t != '') t += ' ';\n t += '<span>' + classes[i] + '</span>';\n }\n\n layout_example.innerHTML = '&lt;div class=\"' + t + '\"&gt;&lt;/div&gt;';\n\n example.className = s;\n example.offsetWidth = example.offsetWidth;\n}", "function drewAvailableMoves()\n{\n for( let i = 0; i < allow_moves.length; i++)\n {\n boardElementList[allow_moves[i]].classList.add(\"move\")\n }\n}", "function elementClassProp(index,classIndex,value,directive){var onOrOffClassValue=value instanceof BoundPlayerFactory?value:!!value;updateClassProp(getStylingContext(index+HEADER_OFFSET,getLView()),classIndex,onOrOffClassValue,directive);}", "prepareSlidesClasses () {\n\t\t\tif (this.currentSlide === null) {\n\t\t\t\treturn false\n\t\t\t}\n\n\t\t\t// Remove active & current classes\n\t\t\tfor (let i = 0; i < this.slidesCount; i++) {\n\t\t\t\tthis.slides[i].classList.remove('agile__slide--active')\n\t\t\t\tthis.slides[i].classList.remove('agile__slide--current')\n\t\t\t}\n\n\t\t\t// Add active & current class for current slide\n\t\t\tthis.slides[this.currentSlide].classList.add('agile__slide--active')\n\n\t\t\tlet start = (this.clonedSlides) ? this.slidesCount + this.currentSlide : this.currentSlide\n\n\t\t\tif (this.centerMode) {\n\t\t\t\tstart -= (Math.floor(this.settings.slidesToShow / 2) - +(this.settings.slidesToShow % 2 === 0))\n\t\t\t}\n\n\t\t\t// To account for the combination of infinite = false and centerMode = true, ensure we don't overrun the bounds of the slide count.\n\t\t\tfor (let i = Math.max(start, 0); i < Math.min(start + this.settings.slidesToShow, this.slidesCount); i++) {\n\t\t\t\tthis.allSlides[i].classList.add('agile__slide--current')\n\t\t\t}\n\t\t}", "prepareSlidesClasses () {\n\t\t\tif (this.currentSlide === null) {\n\t\t\t\treturn false\n\t\t\t}\n\n\t\t\t// Remove active & current classes\n\t\t\tfor (let i = 0; i < this.slidesCount; i++) {\n\t\t\t\tthis.slides[i].classList.remove('agile__slide--active')\n\t\t\t\tthis.slides[i].classList.remove('agile__slide--current')\n\t\t\t}\n\n\t\t\t// Add active & current class for current slide\n\t\t\tthis.slides[this.currentSlide].classList.add('agile__slide--active')\n\n\t\t\tlet start = (this.clonedSlides) ? this.slidesCount + this.currentSlide : this.currentSlide\n\n\t\t\tif (this.centerMode) {\n\t\t\t\tstart -= (Math.floor(this.settings.slidesToShow / 2) - +(this.settings.slidesToShow % 2 === 0))\n\t\t\t}\n\n\t\t\t// To account for the combination of infinite = false and centerMode = true, ensure we don't overrun the bounds of the slide count.\n\t\t\tfor (let i = Math.max(start, 0); i < Math.min(start + this.settings.slidesToShow, this.slidesCount); i++) {\n\t\t\t\tthis.allSlides[i].classList.add('agile__slide--current')\n\t\t\t}\n\t\t}", "function AddClass(ele, classStr) {\r\n //w[i].className\r\n ele.className = ele.className.replaceAll(\" \" + classStr, \"\") + \" \" + classStr; //function (replaceThis, withThis)\r\n //console.log(ele);\r\n}", "function setClass(_native8,className,add,renderer,store,playerBuilder){if(store||playerBuilder){if(store){store.setValue(className,add);}if(playerBuilder){playerBuilder.setValue(className,add);}}else if(add){ngDevMode&&ngDevMode.rendererAddClass++;isProceduralRenderer(renderer)?renderer.addClass(_native8,className):_native8['classList'].add(className);}else{ngDevMode&&ngDevMode.rendererRemoveClass++;isProceduralRenderer(renderer)?renderer.removeClass(_native8,className):_native8['classList'].remove(className);}}", "function reClass(automaton) {\n\tconsole.log(\"Before re class\");\n\tconsole.log(JSON.stringify(minStruct));\n\tObject.keys(minStruct).forEach((state) => {\n\t\tminStruct[state].newClass = minStruct[state].class;\n\t\tObject.keys(minStruct[state].trans).forEach((symbol) => {\n\t\t\tvar nextState = minStruct[state].trans[symbol];\n\t\t\tminStruct[state].newClass+=minStruct[nextState].class;\n\t\t})\n\t})\n\tconsole.log(\"After re class\");\n\tconsole.log(JSON.stringify(minStruct));\n}", "function tryToMove (direction) {\r\n\t\r\n\t// location before move\r\n\tlet oldLocation = currentLocationOfHorse;\r\n\r\n\t// class of location before move\r\n\tlet oldClassName = gridBoxes[oldLocation].className;\r\n\r\n\tlet nextLocation = 0;\t// location we wish to move to\r\n\t//let nextClass = \"\"; \t// class of location we wish to move to\r\n\r\n\tlet nextLocation2 = 0;\r\n\tlet nextClass2 = \"\";\r\n\r\n\tlet newClass = \"\"; \t// new class to switch to if move successful\r\n\t\r\n\tnextClass = gridBoxes[nextLocation].className;\r\n\t\r\n\tswitch (direction) {\r\n\t\tcase \"left\" : \r\n\t\t\tnextLocation = currentLocationOfHorse - 1; \r\n\t\t\tbreak;\r\n\r\n\t\tcase \"right\" : \r\n\t\t\tnextLocation = currentLocationOfHorse + 1;\r\n\t\t\tbreak;\r\n\r\n\t\tcase \"up\" : \r\n\t\t\tnextLocation = currentLocationOfHorse - widthOfBoard;\r\n\t\t\tbreak;\r\n\r\n\t\tcase \"down\" : \r\n\t\t\tnextLocation = currentLocationOfHorse + widthOfBoard;\r\n\t\t\tbreak;\r\n\r\n\t\tcase \"none\":\r\n\t\t\tnextLocation = currentLocationOfHorse;\r\n\t\t\treturn;\r\n\t} // switch\r\n\r\n\t\tnextClass = gridBoxes[nextLocation].className;\r\n\r\n\tif (gameOn == true && onFence == false) {\t\r\n\t\t// if the obstacle is not passable, don't move\r\n\t\tif (noPassObstacles.includes(nextClass)) { return; };\r\n\r\n\t\t// if it's a fence, and there's no rider, don't move\r\n\t\tif (!riderOn && nextClass.includes(\"fence\")) { return; };\r\n\r\n\t\t// if there's a fence, move 2 spaces with animation\r\n\t\t\tif (nextClass.includes(\"fence\")) {\r\n\r\n\t\t\t\t// rider must be on to jump\r\n\t\t\t\tif (riderOn) {\r\n\r\n\t\t\t\t\tgridBoxes[currentLocationOfHorse].className = \"\";\r\n\t\t\t\t\toldClassName = gridBoxes[nextLocation].className;\r\n\r\n\t\t\t\t\t// set values according to direction\r\n\t\t\t\t\tif (direction == \"left\") {\r\n\t\t\t\t\t\tnextClass = \"jumpleft\";\r\n\t\t\t\t\t\tnextClass2 = \"horserideleft\";\r\n\t\t\t\t\t\tnextLocation2 = nextLocation - 1;\r\n\t\t\t\t\t} else if (direction == \"right\") {\r\n\t\t\t\t\t\tnextClass = \"jumpright\";\r\n\t\t\t\t\t\tnextClass2 = \"horserideright\";\r\n\t\t\t\t\t\tnextLocation2 = nextLocation + 1;\r\n\t\t\t\t\t} else if (direction == \"up\") {\r\n\t\t\t\t\t\tnextClass = \"jumpup\";\r\n\t\t\t\t\t\tnextClass2 = \"horserideup\";\r\n\t\t\t\t\t\tnextLocation2 = nextLocation - widthOfBoard;\r\n\t\t\t\t\t} else if (direction == \"down\") {\r\n\t\t\t\t\t\tnextClass = \"jumpdown\";\r\n\t\t\t\t\t\tnextClass2 = \"horseridedown\";\r\n\t\t\t\t\t\tnextLocation2 = nextLocation + widthOfBoard;\r\n\t\t\t\t\t}\r\n\r\n\r\n\t\t\t\t\t// show horse jumping\r\n\t\t\t\t\tgridBoxes[nextLocation].className = nextClass;\r\n\t\t\t\t\tonFence = true;\r\n\r\n\t\t\t\t\tsetTimeout (function() {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\t// set jump back to just a fence\r\n\t\t\t\t\t\tgridBoxes[nextLocation].className = oldClassName;\r\n\r\n\t\t\t\t\t\t// update current location of the horse to be 2 spaces past take off\r\n\t\t\t\t\t\tcurrentLocationOfHorse = nextLocation2;\r\n\r\n\t\t\t\t\t\t// get class of box after jump\r\n\t\t\t\t\t\tnextClass = gridBoxes[currentLocationOfHorse].className;\r\n\r\n\t\t\t\t\t\t// show horse and rider after landing\r\n\t\t\t\t\t\tgridBoxes[currentLocationOfHorse].className = nextClass2;\r\n\r\n\t\t\t\t\t\t// document.addEventListener(\"keydown\", e);\r\n\r\n\t\t\t\t\t\t// if next box is a flag, go up a level\r\n\t\t\t\t\t\tlevelUp(nextClass);\r\n\t\t\t\t\t\tonFence = false;\r\n\r\n\t\t\t\t\t}, 350); //350\r\n\t\t\t\t\t\r\n\t\t\t\t\treturn; \r\n\r\n\t\t\t\t} // if rider on\r\n\r\n\t\t\t} // if class has fence\r\n\r\n\r\n\t\t// if there's a rider, add rider\r\n\t\tif (nextClass == \"rider\") {\r\n\t\t\triderOn = true;\r\n\t\t} // if\r\n\r\n\t\t// if there's a bridge in the old location, keep it\r\n\t\tif (oldClassName.includes(\"bridge\")) {\r\n\t\t\tgridBoxes[oldLocation].className = \"bridge\";\r\n\t\t} else {\r\n\t\t\tgridBoxes[oldLocation].className = \"\";\r\n\t\t} // else\r\n\r\n\t\t// build name of new class\r\n\t\tnewClass = (riderOn) ? \"horseride\" : \"horse\";\r\n\t\tnewClass += direction;\r\n\r\n\t\t// if there is a bridge in the next location, keep it\r\n\t\tif (gridBoxes[nextLocation].classList.contains(\"bridge\")) {\r\n\t\t\tnewClass += \" bridge\";\r\n\t\t}\r\n\r\n\t\t// move 1 space\r\n\t\tcurrentLocationOfHorse = nextLocation;\r\n\t\tgridBoxes[currentLocationOfHorse].className = newClass;\r\n\r\n\t\t// if it is an enemy\r\n\t\tif (nextClass.includes(\"enemy\")) {\r\n\t\t\tstopGame(\"hitEnemy\");\r\n\t\t\treturn;\r\n\t\t}\r\n\r\n\t\t// move up a level if needed\r\n\t\tlevelUp(nextClass);\r\n\t} // if GameOn\r\n} // tryToMove", "function addClass(className, classColor = _via_color_array[_via_class_names.size % 6]){\n \n //checks for duplicates of class name, will not create class if class name already exists\n if (_via_class_names.has(className)){\n return;\n }\n if (className == \"\"){\n return;\n }\n else{\n _via_class_names.set(className,[0, classColor]);\n \n\n }\n\n //Create DOM elements for the class for buttons to edit the class\n document.getElementById(\"classes_label\").innerHTML = \"Classes \" + \" (\" + _via_class_names.size + \")\";\n var button = document.createElement(\"input\");\n var count = document.createElement(\"p\");\n var trash = document.createElementNS ('http://www.w3.org/2000/svg', \"svg\");\n var edit = document.createElementNS ('http://www.w3.org/2000/svg', \"svg\");\n var name_input = document.createElement(\"input\");\n var name_submit = document.createElement(\"input\");\n var dummy = document.createElement(\"p\");\n\n var colorswitch = document.createElement(\"div\");\n var colorpicker = document.createElement(\"div\");\n var colorwrapper = document.createElement(\"div\");\n colorwrapper.className = \"color-wrapper\";\n\n\n /*dummy to make sure every class starts on a separate line*/\n dummy.className = \"dummy\";\n colorswitch.className = \"class-color-holder\";\n colorswitch.id = className + \"_colorswitch\";\n colorpicker.id = className + \"_colorpicker\";\n colorpicker.className = \"color-picker\";\n\n colorswitch.style.background = _via_class_names.get(className)[1];\n\n var colorList = [ '#000000', '#993300', '#333300', '#003300', '#003366', '#000066', '#333399', '#333333', \n'#660000', '#FF6633', '#666633', '#336633', '#336666', '#0066FF', '#666699', '#666666', '#CC3333', '#FF9933', '#99CC33', \n'#669966', '#66CCCC', '#3366FF', '#663366', '#999999', '#CC66FF', '#FFCC33', '#FFFF66', '#99FF66', '#99CCCC', '#66CCFF', \n'#993366', '#CCCCCC', '#FF99CC', '#FFCC99', '#FFFF99', '#CCffCC', '#CCFFff', '#99CCFF', '#CC99FF', '#FFFFFF' ];\n\n var div_array = [];\n\n for (var i = 0; i < colorList.length; i++ ) {\n var li = document.createElement(\"li\");\n div_array.push(li);\n li.className = \"color-item\";\n li.style.backgroundColor = colorList[i];\n colorpicker.appendChild(li);\n\n //we have to make another array of objects now\n }\n\n for (var j = 0; j < div_array.length; j++){\n div_array[j].addEventListener(\"click\",function(){\n var click_count = _via_class_names.get(className)[0];\n var click_color = _via_class_names.get(className)[1];\n _via_class_names.set(className, [click_count, this.style.backgroundColor]);\n //change up the metadata now\n //iterate through image metadata of current image and see where the region has an id that matches w the selected class\n colorswitch.style.fill = this.style.backgroundColor;\n colorswitch.style.background = this.style.backgroundColor;\n colorpicker.style.display = \"none\";\n draw_all_regions();\n\n });\n }\n\n\n colorswitch.addEventListener(\"click\", function(){\n if (colorpicker.style.display == \"inline-block\"){\n colorpicker.style.display = \"none\";\n }\n else{\n colorpicker.style.display = \"inline-block\";\n }\n });\n colorpicker.style.display = \"none\";\n\n button.type = \"textbox\";\n button.readOnly = true;\n button.value = className;\n button.id = className + \"_via_btn\";\n button.className = \"bx--link _via_btn\";\n\n //eventually have it so class names can't include underscores so this can be unique and there are on conflicts\n count.id = className + \"_num\";\n count.value=0;\n count.innerHTML = \"(0)\";\n count.className = \"bx--link count_button\";\n\n trash.setAttribute('width','12');\n trash.setAttribute('height','16');\n trash.id = className + \"_del\";\n\n edit.setAttribute('width','40');\n edit.setAttribute('height','16');\n edit.id = className + \"_edit\";\n\n\n name_input.type = \"text\";\n name_input.id = className + \"_text\";\n name_input.className = \"name_changer\";\n\n name_submit.type = \"button\";\n name_submit.value = \"confirm change\";\n name_submit.id = className + \"_submit\";\n name_submit.className = \"name_changer\";\n\n var leftDiv = document.createElement(\"div\");\n\n\n var rightDiv = document.createElement(\"div\");\n leftDiv.className = \"left_labels\";\n rightDiv.className = \"right_labels\";\n var mainDiv = document.createElement(\"div\");\n mainDiv.className = \"mainDivs\";\n document.getElementById(\"classes_info\").appendChild(mainDiv);\n mainDiv.appendChild(leftDiv);\n mainDiv.appendChild(rightDiv);\n\n\n colorwrapper.appendChild(colorswitch);\n colorwrapper.appendChild(colorpicker);\n leftDiv.appendChild(colorwrapper);\n leftDiv.appendChild(button);\n rightDiv.appendChild(count);\n\n rightDiv.appendChild(edit);\n var path1 = document.createElementNS('http://www.w3.org/2000/svg', 'path');\n\n path1.setAttribute('d','M2.032 10.924l7.99-7.99 2.97 2.97-7.99 7.99zm9.014-8.91l1.98-1.98 2.97 2.97-1.98 1.98zM0 16l3-1-2-2z');\n path1.setAttribute('fill','#3D6FB1');\n edit.appendChild(path1);\n\n rightDiv.appendChild(trash);\n path1 = document.createElementNS('http://www.w3.org/2000/svg', 'path');\n var path2 = document.createElementNS('http://www.w3.org/2000/svg', 'path');\n\n path1.setAttribute('d','M11 4v11c0 .6-.4 1-1 1H2c-.6 0-1-.4-1-1V4H0V3h12v1h-1zM2 4v11h8V4H2z');\n path1.setAttribute('fill','#3D6FB1');\n trash.appendChild(path1);\n\n path2.setAttribute('d','M4 6h1v7H4zm3 0h1v7H7zM3 1V0h6v1z');\n path2.setAttribute('fill','#3D6FB1');\n trash.appendChild(path2);\n\n\n rightDiv.appendChild(name_input);\n rightDiv.appendChild(name_submit);\n rightDiv.appendChild(dummy);\n mainDiv.style.zIndex = 1;\n colorpicker.style.zIndex = 1000;\n\n document.getElementById(\"draw_path_1\").style.fill = \"#3D70B2\";\n document.getElementById(\"draw_path_2\").style.stroke = \"#3D70B2\";\n document.getElementById(\"toolbar_draw\").style.backgroundColor = \"#e5e5e5\";\n\n\n attr_input_focus(className);\n if (_via_class_names.has(className)){\n _via_current_update_attribute_name = className;\n _via_current_shape = VIA_REGION_SHAPE.RECT;\n }\n else{\n _via_current_update_attribute_name = '';\n }\n var active_div = document.querySelector('.mainDivs.active');\n var active_btn = document.querySelector('._via_btn.active');\n //if any active btn\n if(active_div){\n //remove active class from it \n\n active_div.classList.remove('active');\n active_btn.classList.remove('active');\n active_div.style.backgroundColor = \"transparent\";\n active_btn.style.backgroundColor = \"transparent\";\n\n }\n\n mainDiv.classList.add('active');\n button.classList.add('active');\n mainDiv.style.backgroundColor = \"#dbe4f0\";\n button.style.backgroundColor = \"#dbe4f0\";\n turnOnShortcuts();\n\n mainDiv.addEventListener(\"mouseover\", function(){\n if (mainDiv.classList.contains('active')){\n return; \n }\n mainDiv.style.backgroundColor = \"#ECF1F7\";\n button.style.backgroundColor = \"#ECF1F7\";\n\n });\n\n mainDiv.addEventListener(\"mouseout\", function(){\n if (mainDiv.classList.contains('active')){\n return; \n }\n mainDiv.style.backgroundColor = \"transparent\";\n button.style.backgroundColor = \"transparent\";\n });\n \n mainDiv.addEventListener(\"click\", function(){\n attr_input_focus(className);\n if (_via_class_names.has(className)){\n _via_current_update_attribute_name = className;\n _via_current_shape = VIA_REGION_SHAPE.RECT;\n }\n else{\n _via_current_update_attribute_name = '';\n }\n var active_div = document.querySelector('.mainDivs.active');\n var active_btn = document.querySelector('._via_btn.active');\n if(active_div){\n //remove active class from it \n active_div.classList.remove('active');\n active_btn.classList.remove('active');\n active_div.style.backgroundColor = \"transparent\";\n active_btn.style.backgroundColor = \"transparent\";\n }\n\n mainDiv.classList.add('active');\n button.classList.add('active');\n mainDiv.style.backgroundColor = \"#dbe4f0\";\n button.style.backgroundColor = \"#dbe4f0\";\n document.getElementById(\"draw_path_1\").style.fill = \"#3D70B2\";\n document.getElementById(\"draw_path_2\").style.stroke = \"#3D70B2\";\n turnOnShortcuts();\n });\n\n //removal of class\n trash.addEventListener(\"click\", function(){\n var isActive = false;\n if (mainDiv.classList.contains('active')){\n mainDiv.classList.remove('active');\n isActive = true;\n _via_current_update_attribute_name = '';\n document.getElementById(\"draw_path_1\").style.fill = \"#9EB7D8\";\n document.getElementById(\"draw_path_2\").style.stroke = \"#9EB7D8\";\n\n }\n //go through the metadata and delete all of that as well as w the classes\n select_regions(className);\n del_sel_regions();\n //we have to make sure we account for the metadata too and the images in other pictures\n for (var x in _via_img_metadata){\n for (var i = 0; i < _via_img_metadata[x].regions.length; i++){\n if(_via_img_metadata[x].regions[i].region_attributes[\"name\"] == className){\n _via_img_metadata[x].regions.splice(i,1);\n i--;\n }\n\n }\n }\n\n trash.remove();\n button.remove();\n count.remove();\n edit.remove();\n name_input.remove();\n name_submit.remove();\n leftDiv.remove();\n rightDiv.remove();\n mainDiv.remove();\n\n _via_class_names.delete(className);\n document.getElementById(\"classes_label\").innerHTML = \"Classes \" + \" (\" + _via_class_names.size + \")\";\n\n if (isActive){\n _via_current_update_attribute_name = '';\n document.getElementById(\"draw_path_1\").style.fill = \"#9EB7D8\";\n document.getElementById(\"draw_path_2\").style.stroke = \"#9EB7D8\";\n }\n\n });\n\n edit.addEventListener(\"click\", function(){\n button.readOnly = false;\n button.focus();\n _via_changing_class = true;\n });\n\n button.addEventListener(\"focus\", function(){\n _via_is_user_adding_attribute_name = true;\n _via_is_user_updating_attribute_value = true;\n _via_is_user_updating_attribute_name = true;\n });\n\n button.addEventListener(\"blur\", function(){\n turnOnShortcuts();\n });\n button.addEventListener(\"change\", function(){\n\n\n if (_via_class_names.has(button.value)){\n show_message(\"name already exists\");\n button.value = className;\n return;\n }\n var classCount = _via_class_names.get(className)[0];\n var oldClassName = className;\n _via_class_names.set(button.value, [classCount, _via_class_names.get(className)[1]]);\n _via_class_names.delete(className);\n\n className = button.value;\n //next lets change up the metadata and the canvas region data and update the canvas\n //canvas region\n for (var i = 0; i < _via_canvas_regions.length; i++){\n \n if (_via_canvas_regions[i].region_attributes[\"name\"] == oldClassName){\n _via_canvas_regions[i].region_attributes[\"name\"] = className;\n }\n }\n for (var i = 0; i < _via_img_metadata[\"cars.png62201\"].regions.length; i++){\n \n if (_via_img_metadata[\"cars.png62201\"].regions[i].region_attributes[\"name\"] == oldClassName){\n _via_img_metadata[\"cars.png62201\"].regions[i].region_attributes[\"name\"] = className;\n }\n }\n\n for (var i = 0; i < _via_img_metadata[\"lot.jpeg71862\"].regions.length; i++){\n \n if (_via_img_metadata[\"lot.jpeg71862\"].regions[i].region_attributes[\"name\"] == oldClassName){\n _via_img_metadata[\"lot.jpeg71862\"].regions[i].region_attributes[\"name\"] = className;\n }\n }\n\n for (var i = 0; i < _via_img_metadata[\"outside.jpeg21513\"].regions.length; i++){\n \n if (_via_img_metadata[\"outside.jpeg21513\"].regions[i].region_attributes[\"name\"] == oldClassName){\n _via_img_metadata[\"outside.jpeg21513\"].regions[i].region_attributes[\"name\"] = className;\n }\n }\n //we have to update labels as well as the canvas\n button.value = className;\n button.id = className + \"_via_btn\";\n count.id = className + \"_num\";\n trash.id = className + \"_del\";\n edit.id = className + \"_edit\";\n name_input.id = className + \"_text\";\n name_submit.id = className + \"_submit\";\n button.readOnly = true;\n var active_btn = document.querySelector('.class_button.active');\n \n //if any active btn\n if(active_btn){\n //remove active class from it \n active_btn.classList.remove('active');\n }\n\n button.classList.add('active');\n attr_input_focus(className);\n _via_changing_class = false;\n\n\n turnOnShortcuts();\n\n });\n\n}", "prepareSlidesClasses () {\n if (this.currentSlide === null) {\n return false\n }\n\n // Remove active & current classes\n for (let i = 0; i < this.countSlides; i++) {\n this.slides[i].classList.remove('agile__slide--active')\n this.slides[i].classList.remove('agile__slide--current')\n }\n\n // Add active & current class for current slide\n setTimeout(() => this.slides[this.currentSlide].classList.add('agile__slide--active'), this.changeDelay)\n\n let start = (this.slidesCloned) ? this.countSlides + this.currentSlide : this.currentSlide\n\n if (this.centerMode) {\n start -= (Math.floor(this.settings.slidesToShow / 2) - +(this.settings.slidesToShow % 2 === 0))\n }\n\n // To account for the combination of infinite = false and centerMode = true, ensure we don't overrun the bounds of the slide count.\n for (let i = Math.max(start, 0); i < Math.min(start + this.settings.slidesToShow, this.countSlides); i++) {\n this.slidesAll[i].classList.add('agile__slide--current')\n }\n }", "assignWumpus(){\n let r = Math.ceil(Math.random()*15);\n\n this.wumpus_location = this.squares[r];\n // console.log(location)\n // container[0].children[wumpus_location].innerHTML = 'Wumpus';`\n this.container[0].children[this.wumpus_location].classList.add('wumpus');\n\n // console.log('Wumpus Location: ', wumpus_location);\n\n }", "function randomClass(){var i=Math.ceil(Math.random()*classAmount);return type=classesArray[i]}", "function qcStoplight(newClass, currClass) {\n if (currClass === null) {\n return newClass;\n } else if (currClass === STOPLIGHT_RED_CLASS || newClass === STOPLIGHT_RED_CLASS) {\n return STOPLIGHT_RED_CLASS;\n } else if (currClass === STOPLIGHT_YELLOW_CLASS || newClass === STOPLIGHT_YELLOW_CLASS) {\n return STOPLIGHT_YELLOW_CLASS;\n } else {\n return newClass;\n }\n}", "function fwsClasses() {\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('.wpb_wrapper > .nectar-slider-wrap[data-full-width=\"true\"]').each(function () {\r\n\t\t\t\t\t\tif (!$(this).parent().hasClass('span_9') && !$(this).parent().hasClass('span_3') && $(this).parent().attr('id') != 'sidebar-inner') {\r\n\t\t\t\t\t\t\tif ($(this).parents('.wpb_row').index() == '0') {\r\n\t\t\t\t\t\t\t\t$(this).addClass('first-nectar-slider');\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\tvar $contentElementsNum = ($('#portfolio-extra').length == 0) ? $('.main-content > .row > *').length : $('.main-content > .row #portfolio-extra > *').length;\r\n\t\t\t\t\t\r\n\t\t\t\t\tif ($('#portfolio-extra').length == 0) {\r\n\t\t\t\t\t\t$contentElementsNum = ($('.main-content > .row > .wpb_row').length > 0) ? $('.main-content > .row > .wpb_row').length : $('.main-content > .row > *').length;\r\n\t\t\t\t\t} else {\r\n\t\t\t\t\t\t$contentElementsNum = $('.main-content > .row #portfolio-extra > *').length;\r\n\t\t\t\t\t}\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('.full-width-section, .full-width-content:not(.page-submenu .full-width-content):not(.blog-fullwidth-wrap), .row > .nectar-slider-wrap[data-full-width=\"true\"], .wpb_wrapper > .nectar-slider-wrap[data-full-width=\"true\"], .portfolio-items[data-col-num=\"elastic\"]').each(function () {\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t\tif (!$(this).parent().hasClass('span_9') && !$(this).parent().hasClass('span_3') && $(this).parent().attr('id') != 'sidebar-inner') {\r\n\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\tif ($(this).parents('.wpb_row').length > 0) {\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tif ($(this).parents('#portfolio-extra').length > 0 && \r\n\t\t\t\t\t\t\t\t\t$('#full_width_portfolio').length == 0) {\r\n\t\t\t\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t////first\r\n\t\t\t\t\t\t\t\tif ($(this).parents('.wpb_row').index() == '0' && $pageHeaderBG.length != 0) {\r\n\t\t\t\t\t\t\t\t\t//skip processing.\r\n\t\t\t\t\t\t\t\t} \r\n\t\t\t\t\t\t\t\telse if ($(this).parents('.wpb_row').index() == '0' && \r\n\t\t\t\t\t\t\t\t$pageHeaderBG.length == 0 && $('.page-header-no-bg').length == 0 && \r\n\t\t\t\t\t\t\t\t$('.project-title').length == 0 && $(this).parents('.wpb_row').index() == '0' && \r\n\t\t\t\t\t\t\t\t$('.project-title').length == 0 && $('body[data-bg-header=\"true\"]').length == 0) {\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\tif ($('.single').length == 0) {\r\n\t\t\t\t\t\t\t\t\t\t$('.container-wrap').css('padding-top', '0px');\r\n\t\t\t\t\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\t\t\t\t$(this).addClass('first-section');\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t// Check if it's also last (i.e. the only fws)\r\n\t\t\t\t\t\t\t\tif ($(this).parents('.wpb_row').index() == $contentElementsNum - 1 && $('#respond').length == 0) {\r\n\t\t\t\t\t\t\t\t\tif ($(this).attr('id') != 'portfolio-filters-inline') {\r\n\t\t\t\t\t\t\t\t\t\t$('.container-wrap').css('padding-bottom', '0px');\r\n\t\t\t\t\t\t\t\t\t\t$('#call-to-action .triangle').remove();\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tif ($(this).parents('#portfolio-extra').length > 0 && $('#full_width_portfolio').length == 0) {\r\n\t\t\t\t\t\t\t\t\treturn false;\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\tif ($(this).find('.portfolio-filters-inline').length == 0 && $(this).attr('id') != 'post-area') {\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\t////first\r\n\t\t\t\t\t\t\t\t\tif ($(this).index() == '0' && $pageHeaderBG.length != 0) {\r\n\t\t\t\t\t\t\t\t\t\t//skip processing.\r\n\t\t\t\t\t\t\t\t\t} \r\n\t\t\t\t\t\t\t\t\telse if ($(this).index() == '0' && $pageHeaderBG.length == 0 && \r\n\t\t\t\t\t\t\t\t\t$(this).index() == '0' && $('.page-header-no-bg').length == 0 && \r\n\t\t\t\t\t\t\t\t\t$(this).index() == '0' && !$(this).hasClass('blog_next_prev_buttons') && \r\n\t\t\t\t\t\t\t\t\t!$(this).hasClass('nectar-shop-outer') && $(this).parents('.pum-container').length == 0) {\r\n\t\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\t\tif ($('body[data-header-resize=\"0\"]').length == 1 && $('.single').length == 0 || $('body.material').length > 0 && $('.single').length == 0) {\r\n\t\t\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\t\t\tif (!$('body.blog .blog-fullwidth-wrap > .masonry:not(.meta-overlaid)').length > 0) {\r\n\t\t\t\t\t\t\t\t\t\t\t\t$('.container-wrap').css('padding-top', '0px');\r\n\t\t\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\t\t} \r\n\t\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\t\telse {\r\n\t\t\t\t\t\t\t\t\t\t\t$(this).addClass('first-section');\r\n\t\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t\t//check if it's also last (i.e. the only fws)\r\n\t\t\t\t\t\t\t\t\tif ($(this).index() == $contentElementsNum - 1 && $('#respond').length == 0 && $('body.woocommerce-checkout').length == 0) {\r\n\t\t\t\t\t\t\t\t\t\t$('.container-wrap').css('padding-bottom', '0px');\r\n\t\t\t\t\t\t\t\t\t\t$('.bottom_controls').css('margin-top', '0px');\r\n\t\t\t\t\t\t\t\t\t\t$('#call-to-action .triangle').remove();\r\n\t\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('#portfolio-extra > .nectar-slider-wrap[data-full-width=\"true\"], .portfolio-wrap').each(function () {\r\n\t\t\t\t\t\t//check if it's last \r\n\t\t\t\t\t\tif ($(this).index() == $contentElementsNum - 1 && $('#commentform').length == 0 && $('#pagination').length == 0) {\r\n\t\t\t\t\t\t\tif (parseInt($('.container-wrap').css('padding-bottom')) > 0) {\r\n\t\t\t\t\t\t\t\t$(this).css('margin-bottom', '-40px');\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t$('#call-to-action .triangle').remove();\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('.portfolio-filters').each(function () {\r\n\t\t\t\t\t\t////first\r\n\t\t\t\t\t\tif ($(this).index() == '0' && $pageHeaderBG.length != 0 || $(this).index() == '0') {\r\n\t\t\t\t\t\t\t$(this).addClass('first-section nder-page-header');\r\n\t\t\t\t\t\t} else if ($(this).index() == '0' && $pageHeaderBG.length == 0 || $(this).index() == '0') {\r\n\t\t\t\t\t\t\t$(this).css({\r\n\t\t\t\t\t\t\t\t'margin-top': '0px'\r\n\t\t\t\t\t\t\t}).addClass('first-section');\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t\t$('.portfolio-filters-inline').each(function () {\r\n\t\t\t\t\t\t////first\r\n\t\t\t\t\t\tif ($(this).parents('.wpb_row').length > 0) {\r\n\t\t\t\t\t\t\t//skip processing.\r\n\t\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\tif ($(this).index() == '0' && $pageHeaderBG.length != 0 || $(this).index() == '0') {\r\n\t\t\t\t\t\t\t\t$(this).addClass('first-section nder-page-header');\r\n\t\t\t\t\t\t\t} else if ($(this).index() == '0' && $pageHeaderBG.length == 0 || $(this).index() == '0') {\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t\t$(this).css({\r\n\t\t\t\t\t\t\t\t\t'margin-top': '-30px',\r\n\t\t\t\t\t\t\t\t\t'padding-top': '50px'\r\n\t\t\t\t\t\t\t\t}).addClass('first-section');\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\r\n\t\t\t\t\t});\r\n\t\t\t\t\t\r\n\t\t\t\t\t\r\n\t\t\t\t}", "addClass(...classes) {\n return this.forEach((el => el.classList.add(...classes))), this;\n }", "addObject(pos, classes) {\n this.grid[pos].classList.add(...classes);\n }", "function returnClass(el) //adds styles to cells with a given value. el is the Data element. Num is an identifier\n\t{\n\n\t\tidx++;\n\t\tif (el.innerHTML == \"l\") {\n\t\t\treturn 'dark';\n\t\t}\n\t\t\n\t\tif (idx % 2 == 0)\n\t\t\treturn \"blank1\";\n\t\telse\n\t\t\treturn \"blank2\";\n\n\n}", "function getSaving(s = 0, d = 0, c = 0, i = 0, w = 0, ch = 0) {\n if (classes === \"Ranger\" || classes === \"Fighter\") {\n s = 2;\n }\n if (classes === \"Sorcerer\" || classes === \"Fighter\") {\n c = 2;\n }\n if (classes === \"Ranger\" || classes === \"Rogue\") {\n d = 2;\n }\n if (classes === \"Sorcerer\") {\n ch = 2;\n }\n if (classes === \"Rogue\") {\n i = 2;\n }\n\n return { s, d, c, i, w, ch };\n}", "function returnCharacter(){\n\t$(\"#characters\").children().each(function(index) {\n\t\tif(index < 3)\n\t\t{\n\t\t\t$(this).removeClass(marioGame.Character[1]+marioGame.Motion[0]);\n\t\t\t$(this).addClass($(this).attr(\"motion\"));\t\t}\n\t});\n}", "setClass(shipClass){\n switch(shipClass){\n case \"gunship\": this.setStats(50,30,60,0,30,1); break;\n case \"dreadnaught\": this.setStats(300,60,60,15,5,5); break;\n case \"destroyer\": this.setStats(100,60,60,10,10,3); break;\n case \"railgun\": this.setStats(20,100,80,0,30,8); break;\n case \"fighter\": this.setStats(30,20,50,3,20,2); break;\n }\n this.class=shipClass;\n console.log(`${this.name} converted to ${shipClass}`);\n this.autoname();\n }", "function reName() {\n\tvar counter = 65; //65 = ascii A\n\tvar shortClasses = {};\n\tObject.keys(minStruct).forEach((state) => {\n\t\tvar longClass = minStruct[state].newClass;\n\t\tif (!shortClasses[longClass]){\n\t\t\tshortClasses[longClass] = String.fromCharCode(counter);\n\t\t\tcounter++\n\t\t}\n\t});\n\t\n\t\n\tconsole.log(shortClasses);\n\t\n\n\tObject.keys(minStruct).forEach((state) => {\n\t\tvar shortClass = shortClasses[minStruct[state].newClass];\n\t\tminStruct[state].class=shortClass;\n\t\tminStruct[state].newClass=null;\n\t});\n\t\n\n\tconsole.log(\"new class count =\" +(counter-65));\n\treturn (counter-65);\n}", "function Wb(a,b){var c=a.getAttribute(\"class\")||\"\";-1==(\" \"+c+\" \").indexOf(\" \"+b+\" \")&&(c&&(c+=\" \"),a.setAttribute(\"class\",c+b))}", "function myStep(i)\r\n{\r\n if(document.querySelector(\".player\").innerHTML === \"'X'\")\r\n {\r\n console.log(i);\r\n i.classList.add(\"one\");\r\n i.classList.add(\"no-click\");\r\n winner();\r\n // declareWinner();\r\n }\r\n else\r\n {\r\n i.classList.add(\"two\");\r\n i.classList.add(\"no-click\");\r\n winner();\r\n // declareWinner();\r\n }\r\n \r\n \r\n}", "toNewClassAttribute(old_class, theme) {\n let new_classes = [];\n if (old_class != null)\n new_classes = old_class.split(\" \").filter(is_not_perspective_class);\n new_classes.push(theme_to_class(theme));\n return new_classes.join(\" \");\n }", "updateClasses(prev, next) {\n\t\tthis.$scrollItems.eq(prev).removeClass(this.options.classes.active);\n\t\tthis.$scrollItems.eq(next).addClass(this.options.classes.active);\n\t}", "function showResult(r,v) {\n btlArea.classList.remove('d-none');\n vsIcon.classList.add('d-block');\n document.getElementById(\"timer\").classList.add(\"d-none\");\n player1Icon.classList.remove('fa-hand-rock');\n player1Icon.classList.add('fa-hand-'+r); // change the class Name duo to rundom Number //\n player2Icon.classList.remove('fa-hand-rock');\n player2Icon.classList.add('fa-hand-'+v); // change the class Name duo to rundom Number //\n}", "function elementClass () {\n $.each(thFind, (i, e) =>{\n thFind.attr('class', 'text-dark bg-light');\n if (i < hours.indexOf(mHour)){\n middleFind.eq(i).attr('class', 'middle bg-secondary')\n }\n else if (i === hours.indexOf(mHour)){\n middleFind.eq(i).attr('class', 'middle bg-danger')\n }\n else\n {\n middleFind.eq(i).attr('class', 'middle bg-success')\n }\n middleFind.eq(i).attr('id', 'textbox'+i)\n middleFind.eq(i).attr('data-saved', 'save'+i)\n lastFind.attr('class', 'last bg-primary')\n lastFind.eq(i).attr('id', 'save'+i)\n lastFind.eq(i).attr('data-input', 'textbox'+i)\n lastFind.eq(i).children().attr('data-input', 'textbox' + i)\n lastFind.eq(i).children().children().attr('data-input', 'textbox' + i)\n lastFind.children().attr('class', 'mt-4 text-center')\n })\n}", "addCardClasses(ind) {\n const\n name = [\"prev\", \"curr\", \"next\", \"nex2\"], // the placeholder names\n curr = this.state.current, // current\n clNa = name.map((n, i) => ind === curr + i - 1 ? n : \"\"), // get the name for the index \n clss = \"run-test__\" + clNa.join(\"\") + \"-card-div\"; // create className \n\n return clss + (this.state.animationIsOn ? \" \" + clss + \"--animation\" : \"\");\n }", "function ColorToClass(className) {\n\n // check if word is locked\n if (selectedClasses.includes(className)){\n console.log(className, \"is currently locked -> no transitions need to be applied\");\n }\n else {\n // if word is not locked find first color that is not used\n for (let i = 0; i < selectedClasses.length; ++i) {\n\n // as soon as we reached an unused slot\n if (selectedClasses[i] === ''){\n\n // assign color\n color = colors[i];\n\n // to according line\n $(\".\" + className + '_line')\n .css(\"stroke\", color)\n .css(\"stroke-width\", \"3px\")\n .css(\"background\", color);\n\n // and to according bar\n $(\".\" + className + '_bar')\n .css(\"fill\", color)\n .css(\"background\", color);\n\n // and to according circle\n $(\".\" + className + '_circle')\n .css(\"fill\", color)\n .css(\"background\", color);\n\n // and transition\n enlargeSelectedCircle(className);\n\n break;\n }\n }\n }\n}", "function updatePosition(instance) {\n element.className = classes.base;\n switch (instance.__internal.position) {\n case 'top-right':\n addClass(element, classes.top + ' ' + classes.right);\n break;\n case 'top-left':\n addClass(element, classes.top + ' ' + classes.left);\n break;\n case 'top-center':\n addClass(element, classes.top + ' ' + classes.center);\n break;\n case 'bottom-left':\n addClass(element, classes.bottom + ' ' + classes.left);\n break;\n case 'bottom-center':\n addClass(element, classes.bottom + ' ' + classes.center);\n break;\n\n default:\n case 'bottom-right':\n addClass(element, classes.bottom + ' ' + classes.right);\n break;\n }\n }", "function changeToWahlkreis (cssClassToRemove){\n $(\".\"+cssClassToRemove).addClass(\"wahlkreis\").removeClass(cssClassToRemove);\n $(\".tile-grid\").empty()\n $(\".tile-grid\").append('<div class=\"waitForTheButton previousQuestion\"></div>');\n $(\".tile-grid\").append('<div class=\"tiles\"></div>');\n $(\".tiles\").append('<div class=\"tile\" id=\"Eppingen\"><span class=\"logo\"><span>EP</span></span><div class=\"title\">Eppingen</div></div>')\n $(\".tiles\").append('<div class=\"tile\" id=\"Heilbronn\"><span class=\"logo\"><span>HN</span></span><div class=\"title\">Heilbronn</div></div>')\n $(\".tiles\").append('<div class=\"tile\" id=\"Neckarsulm\"><span class=\"logo\"><span>NSU</span></span><div class=\"title\">Neckarsulm</div></div>')\n $(\".tiles\").append('<div class=\"tile\" id=\"Hohenlohe\"><span class=\"logo\"><span>HOH</span></span><div class=\"title\">Hohenlohe</div></div>');\n $(\".tiles\").after('<div class=\"waitForTheButton nextQuestion\"></div>');\n\n $(\".wahlkreis h3\").html('Wähle deinen Wahlkreis');\n $(\".progress\").hide();\n\n // Reset variables\n currentQuestionID = 0;\n questionOrder = [];\n }", "function addClass(direction){\n  var tester = document.getElementById(direction+\"Test\");\n if(tester.className.indexOf(' testPressed' == 0)){\n tester.classList.add('testPressed');\n}\n}", "function updatePosition(instance) {\r\n element.className = classes.base;\r\n switch (instance.__internal.position) {\r\n case 'top-right':\r\n addClass(element, classes.top + ' ' + classes.right);\r\n break;\r\n case 'top-left':\r\n addClass(element, classes.top + ' ' + classes.left);\r\n break;\r\n case 'bottom-left':\r\n addClass(element, classes.bottom + ' ' + classes.left);\r\n break;\r\n\r\n default:\r\n case 'bottom-right':\r\n addClass(element, classes.bottom + ' ' + classes.right);\r\n break;\r\n }\r\n }", "goNextMove() {\n let piecesToMove = null; // this holds the pieces that are allowed to move\n let piecesToStayStill = null; // the others\n if (this.WhiteToMove == true) {\n // white is moving\n piecesToMove = this.GameData.getPiecesOfColor(PieceColors.White); // get the info from the model\n piecesToStayStill = this.GameData.getPiecesOfColor(PieceColors.Black);\n } else {\n // black is moving\n piecesToMove = this.GameData.getPiecesOfColor(PieceColors.Black);\n piecesToStayStill = this.GameData.getPiecesOfColor(PieceColors.White);\n }\n // add listeners for the pieces to move\n piecesToMove.forEach(curPiece => {\n this.GameView.bindMouseDown(\n curPiece.RowPos,\n curPiece.ColPos,\n this.mouseDownOnPieceEvent\n );\n });\n\n // remove listeners for the other pieces\n piecesToStayStill.forEach(curPiece => {\n // TRICKY: remove piece and add it again to remove the listeners !\n this.GameView.removePieceFromBoard(\n curPiece.RowPos,\n curPiece.ColPos,\n curPiece.getClassName()\n );\n this.GameView.putPieceOnBoard(\n curPiece.RowPos,\n curPiece.ColPos,\n curPiece.getClassName()\n );\n });\n this.WhiteToMove = !this.WhiteToMove; // switch player\n }", "function processWalk(dir) {\n \n //increment the charStep as we will want to use the next stance in the animation\n //if the character is at the end of the animation, go back to the beginning\n charStep++;\n if (charStep == 5) charStep = 1;\n \n //remove the current class\n $('#character').removeAttr('class');\n \n //add the new class\n switch(charStep) {\n case 1: $('#character').addClass(dir+'-stand'); break;\n case 2: $('#character').addClass(dir+'-right'); break;\n case 3: $('#character').addClass(dir+'-stand'); break;\n case 4: $('#character').addClass(dir+'-left'); break;\n }\n \n //move the char\n //we will only want to move the character 32px (which is 1 unit) in any direction\n switch(dir) {\n case'front':\n $('#character').animate({top: '+=32'}, charSpeed);\n break;\n case'back':\n //don't let the character move any further up if they are already at the top of the screen\n if ($('#character').position().top > 0) {\n $('#character').animate({top: '-=32'}, charSpeed);\n }\n break;\n case'left':\n //don't let the character move any further left if they are already at the left side of the screen \n if ($('#character').position().left > 0) {\n $('#character').animate({left: '-=32'}, charSpeed);\n }\n break;\n case'right':\n $('#character').animate({left: '+=32'}, charSpeed);\n break;\n }\n \n }", "function AddClass(obj,cName){ KillClass(obj,cName); return obj && (obj.className+=(obj.className.length>0?' ':'')+cName); }", "function populateSpryCSSClasses()\n{\n var dom = dw.getDocumentDOM();\n\tvar allClasses = dom.getSelectorsDefinedInStylesheet('class');\n\tfor (i = 0; i < allClasses.length; i++)\n\t{\n\t\tif (allClasses[i][0] == '.')\n\t\t{\n\t\t\tallClasses[i] = allClasses[i].slice(1);\n\t\t}\n\t}\n\t_LIST_SPRY_HOVER_CLASSES.setAll(allClasses,allClasses);\n\t_LIST_SPRY_SELECT_CLASSES.setAll(allClasses,allClasses);\n\t_LIST_SPRY_ODD_CLASSES.setAll(allClasses,allClasses);\n\t_LIST_SPRY_EVEN_CLASSES.setAll(allClasses,allClasses);\n}", "function whos_turn()\n{\n\tconsole.log(\"who's turn run\");\n\tif (player_index == 0){\n\t\t$(\".Xplayer\").addClass(\"playerTurn\");\n\t\t$(\".Oplayer\").removeClass(\"playerTurn\");\n\t}\n\telse {\n\t\t$(\".Xplayer\").removeClass(\"playerTurn\");\n\t\t$(\".Oplayer\").addClass(\"playerTurn\");\n\t}\n}", "function updateAnswerTracker(classNam){\n answerTrackerContainer.children[index-1].classList.add(classNam);\n\n}", "function getClass(line){\n\tif (line.includes(openBrack) || line.includes(closeBrack)){\n\t\treturn (classStart + selectClass);\n\t} \n\tif (line.includes(closeValue)){\n\t\treturn (classStart + elemClass);\n\t} else {\n\t\treturn (classStart + commentClass);\n\t}\n}", "function addClass() {\n\tvar tiles = $$(\"#puzzlearea div\");\n\tfor(var i = 0; i < tiles.length; i++) {\n\n\t\t// adding/removing classNames based on whether they are movable\n\t\tif(canMove(tiles[i])) {\n\t\t tiles[i].addClassName(\"movablepiece\");\n\t\t} else {\n\t\t\ttiles[i].removeClassName(\"movablepiece\");\n\t\t}\n\t}\n}", "function addClassActive(control) {\n if (control1.current.classList.contains(\"text-gray-900\")) {\n control1.current.classList.remove(\"text-gray-900\");\n control1.current.classList.remove(\"border-b-2\");\n control1.current.classList.remove(\"border-gray-900\");\n }\n if (control2.current.classList.contains(\"text-gray-900\")) {\n control2.current.classList.remove(\"text-gray-900\");\n control2.current.classList.remove(\"border-b-2\");\n control2.current.classList.remove(\"border-gray-900\");\n }\n if (control3.current.classList.contains(\"text-gray-900\")) {\n control3.current.classList.remove(\"text-gray-900\");\n control3.current.classList.remove(\"border-b-2\");\n control3.current.classList.remove(\"border-gray-900\");\n }\n\n switch (control) {\n case 1:\n control1.current.classList.add(\"text-gray-900\");\n control1.current.classList.add(\"border-b-2\");\n control1.current.classList.add(\"border-gray-900\");\n break;\n case 2:\n control2.current.classList.add(\"text-gray-900\");\n control2.current.classList.add(\"border-b-2\");\n control2.current.classList.add(\"border-gray-900\");\n break;\n case 3:\n control3.current.classList.add(\"text-gray-900\");\n control3.current.classList.add(\"border-b-2\");\n control3.current.classList.add(\"border-gray-900\");\n break;\n }\n\n moveSlider(control - 1);\n }", "function addClass(classnumber) {\n let newClass = document.querySelector(`.add-class-${classnumber}`);\n newBreak = document.createElement(\"br\");\n oneMoreBreak = document.createElement(\"br\");\n secMoreBreak = document.createElement(\"br\");\n\n buttonRemoveClass = document.createElement(\"button\");\n buttonRemoveClass.classList.add(`add-small-class-${classCounter}`);\n buttonRemoveClass.setAttribute(\"type\", \"button\");\n buttonRemoveClass.innerHTML = \"Remove Class -\";\n\n divSmallClass = document.createElement(\"div\");\n divSmallClass.classList.add(`add-small-class-${classCounter}`);\n\n labelClassName = document.createElement(\"label\");\n labelClassName.setAttribute(\"for\", \"class-name\");\n labelClassName.classList.add(\"label-classname\");\n labelClassName.innerHTML = \"Class name: \";\n \n inputClassName = document.createElement(\"input\");\n inputClassName.setAttribute(\"type\", \"text\");\n inputClassName.setAttribute(\"id\", \"class-name\");\n inputClassName.setAttribute(\"name\", `class-name-${classCounter}`);\n inputClassName.setAttribute(\"size\", \"47.5\");\n\n labelClassDesc = document.createElement(\"label\");\n labelClassDesc.setAttribute(\"for\", \"class-desc\");\n labelClassDesc.classList.add(\"label-classdesc\");\n labelClassDesc.innerHTML = \"Class Description: \"\n\n inputClassDesc = document.createElement(\"textarea\");\n inputClassDesc.setAttribute(\"id\", `class-desc`);\n inputClassDesc.setAttribute(\"name\", `class-name-${classCounter}`);\n\n divAddProperty = document.createElement(\"div\");\n divAddProperty.classList.add(`add-property-${classCounter}`, \"add-property\");\n\n buttonAddProperty = document.createElement(\"button\");\n buttonAddProperty.classList.add(`${classCounter}`);\n buttonAddProperty.classList.add(`add-property-button`);\n buttonAddProperty.setAttribute(\"type\", \"button\");\n buttonAddProperty.innerHTML = \"Add Property +\";\n\n divAddProperty.append(buttonAddProperty);\n\n divAddMethod = document.createElement(\"div\");\n divAddMethod.classList.add(`add-method-${classCounter}`, \"add-method\");\n\n buttonAddMethod = document.createElement(\"button\");\n buttonAddMethod.classList.add(`${classCounter}`);\n buttonAddMethod.classList.add(`add-method-button`);\n buttonAddMethod.setAttribute(\"type\", \"button\");\n buttonAddMethod.innerHTML = \"Add Method +\";\n\n divAddMethod.append(buttonAddMethod);\n\n divSmallClass.append(labelClassName);\n divSmallClass.append(inputClassName);\n divSmallClass.append(buttonRemoveClass);\n divSmallClass.append(oneMoreBreak);\n divSmallClass.append(labelClassDesc);\n divSmallClass.append(secMoreBreak);\n divSmallClass.append(inputClassDesc);\n divSmallClass.append(divAddProperty);\n divSmallClass.append(divAddMethod);\n divSmallClass.append(newBreak);\n newClass.append(divSmallClass);\n \n //classCounter = classCounter + 1;\n}", "function addElementClasses() {\n\n $(layout_classes.layout__wrapper).each(function(index, element) {\n var $wrapper = $(this),\n $header = $wrapper.children(layout_classes.layout__header),\n $drawer = $wrapper.children(layout_classes.layout__drawer);\n\n // Scroll header\n if ($header.hasClass(layout_classes.header_scroll)) {\n $wrapper.addClass(layout_classes.wrapper_has_scrolling_header);\n }\n\n // Drawer\n if ($drawer.length > 0) {\n $wrapper.addClass(layout_classes.wrapper_has_drawer);\n }\n\n // Upgraded\n if ($wrapper.length > 0) {\n $wrapper.addClass(layout_classes.wrapper_is_upgraded);\n }\n });\n }", "function newClass ( newDeck ) {\n var newList = []\n newDeck.each(function () {\n newList.push((this).className)\n })\n return newList\n}", "_addMovedThumbClass() {\n const that = this;\n\n if (!that.rangeSlider) {\n return;\n }\n\n that._movedThumb.$.addClass('jqx-moved-thumb');\n\n if (that._movedThumb === that.$.thumb) {\n that.$secondThumb.removeClass('jqx-moved-thumb');\n }\n else {\n that.$thumb.removeClass('jqx-moved-thumb');\n }\n }", "function ghostMove(ghostClass, ghostPosition, newPosition){\n gridBoxes[ghostPosition].classList.remove(ghostClass, 'ghost')\n gridBoxes[ghostPosition].removeAttribute('data-direction')\n if (isBlueGhostPhase) gridBoxes[ghostPosition].classList.remove('blue')\n\n\n ghostPosition = newPosition\n gridBoxes[ghostPosition].classList.add(ghostClass, 'ghost')\n if (isBlueGhostPhase) gridBoxes[ghostPosition].classList.add('blue')\n gridBoxes[ghostPosition].setAttribute('data-direction', newGhostDirection.toString())\n\n if (ghostClass === 'red') redGhostPosition = ghostPosition\n if (ghostClass === 'yellow') yellowGhostPosition = ghostPosition\n if (ghostClass === 'pink') pinkGhostPosition = ghostPosition\n if (ghostClass === 'aqua') aquaGhostPosition = ghostPosition\n\n if (gridBoxes[ghostPosition].classList.contains('pacman')){\n deathClear()\n }\n }", "getclassname() {\n return \"Wac\";\n }", "function move(){\n\t\tif(this.classList.contains(\"red\")){\n\t\t\tmove2(this);\n\t\t}\n\t}", "winnerDisplay(){\n // console.log(winMethod + \" \"+ winID);\n if (winID == 1){\n // console.log('playerOne')\n this.score.classList.add('playerOne');\n } \n else if (winID == 2) {\n this.score.classList.add('playerTwo');\n }\n this.score.innerHTML = \"Player \" + winID + \" won by \" + winMethod;\n }", "function setClassName() {\n logBody.push(\"setClassName\");\n if (inOuterClass === false) {\n attribute[\"outerClass\"][\"name\"] = tokenValue;\n\n logBody.push(`attribute[\"outerClass\"][\"name\"] -> ${attribute[\"outerClass\"][\"name\"]}`)\n }\n //TODO: Add else to account for inner classes \n }", "function styleCtrlsButton() {\n this.classList.add('ctrlClick'); \n playerMovesCounter++;\n}", "next2(move) {\n let next = freeStates.pop();\n next.parent = this;\n next.lastMove = move;\n next.depth = this.depth + 1;\n next.URFtoDLF = this.move('URFtoDLF', this.URFtoDLF, move);\n next.FRtoBR = this.move('FRtoBR', this.FRtoBR, move);\n next.parity = this.move('parity', this.parity, move);\n next.URtoDF = this.move('URtoDF', this.URtoDF, move);\n return next;\n }", "function addMyClass(param, classToAdd) {\r\n //if it has the class\r\n if (param.classList.contains(classToAdd)) {\r\n param.classList.remove(classToAdd);\r\n } else {\r\n //if it doesnt have the class add it\r\n var classString = param.className; // returns the string of all the classes for element\r\n var newClass = classString.concat(\" \" + classToAdd);\r\n param.className = newClass;\r\n }\r\n}", "_applyClasses(rawClassVal) {\n if (rawClassVal) {\n if (Array.isArray(rawClassVal) || rawClassVal instanceof Set) {\n rawClassVal.forEach((klass) => this._toggleClass(klass, true));\n }\n else {\n Object.keys(rawClassVal).forEach(klass => this._toggleClass(klass, !!rawClassVal[klass]));\n }\n }\n }", "_applyClasses(rawClassVal) {\n if (rawClassVal) {\n if (Array.isArray(rawClassVal) || rawClassVal instanceof Set) {\n rawClassVal.forEach((klass) => this._toggleClass(klass, true));\n }\n else {\n Object.keys(rawClassVal).forEach(klass => this._toggleClass(klass, !!rawClassVal[klass]));\n }\n }\n }", "_applyClasses(rawClassVal) {\n if (rawClassVal) {\n if (Array.isArray(rawClassVal) || rawClassVal instanceof Set) {\n rawClassVal.forEach((klass) => this._toggleClass(klass, true));\n }\n else {\n Object.keys(rawClassVal).forEach(klass => this._toggleClass(klass, !!rawClassVal[klass]));\n }\n }\n }", "_applyClasses(rawClassVal) {\n if (rawClassVal) {\n if (Array.isArray(rawClassVal) || rawClassVal instanceof Set) {\n rawClassVal.forEach((klass) => this._toggleClass(klass, true));\n }\n else {\n Object.keys(rawClassVal).forEach(klass => this._toggleClass(klass, !!rawClassVal[klass]));\n }\n }\n }", "_applyClasses(rawClassVal) {\n if (rawClassVal) {\n if (Array.isArray(rawClassVal) || rawClassVal instanceof Set) {\n rawClassVal.forEach((klass) => this._toggleClass(klass, true));\n }\n else {\n Object.keys(rawClassVal).forEach(klass => this._toggleClass(klass, !!rawClassVal[klass]));\n }\n }\n }", "function updateClassProp(context, index, addOrRemove) {\n var adjustedIndex = index + context[4 /* ClassOffsetPosition */];\n updateStyleProp(context, adjustedIndex, addOrRemove);\n}", "winner(winState) { \r\n for (let i in winState.spaces) {\r\n $(\"#\"+ winState.spaces[i]).addClass(\"winTile\");\r\n }\r\n $(\"#resultBox\").show()\r\n $(\"#resultBox\").html(\"Player \" +this.curPlayer +\" wins\");\r\n $(\".tile\").prop(\"disabled\", true);\r\n this.gameOver = true; //Stops AI going if player won\r\n }", "declareWinner() {\n winner.classList.remove('d-none');\n winnerName.innerHTML = this.detail[this.move] + ' (' + this.move + ')';\n }", "function fusion(tile, tileNext,value)\n\t\t{\n\t\t\t// !!! Check tile-n !!!\n\t\t\t$(tileNext).removeClass('tile-'+value);\n\t\t\tvar actualClass = $(tileNext).attr('class');\n\t\t\tconsole.log(actualClass);\n\t\t\t$(tileNext).removeClass();\n\t\t\t$(tileNext).addClass('tile-'+parseInt(value)*2);\n\t\t\t$(tileNext).addClass(actualClass);\n\t\t\t$(tileNext).find('.tile-inner').text(parseInt(value)*2);\n\t\t\t$(tile).remove();\n\t\t}", "function movingMen(oldPosition, newPosition) {\n var oldPositionMoveLabel = oldPosition.getElementsByClassName('move-label')[0];\n var oldPositionXpWrapper = oldPosition.getElementsByClassName('xp-wrapper')[0];\n var oldPositionXpLabel = oldPosition.getElementsByClassName('xp-label')[0];\n var oldPositionXpValue = oldPositionXpLabel.getAttribute('value');\n var newPositionMoveLabel = newPosition.getElementsByClassName('move-label')[0];\n var newPositionXpWrapper = newPosition.getElementsByClassName('xp-wrapper')[0];\n var newPositionXpLabel = newPosition.getElementsByClassName('xp-label')[0];\n // add move-label\n if (oldPositionMoveLabel.classList.contains('green')) {\n newPositionMoveLabel.classList.add('yellow');\n } else if (oldPositionMoveLabel.classList.contains('yellow')) {\n newPositionMoveLabel.classList.add('yellow2');\n } else if (oldPositionMoveLabel.classList.contains('yellow2')) {\n newPositionMoveLabel.classList.add('red');\n }\n newPositionMoveLabel.style.display = 'flex';\n // add class\n if (oldPosition.classList.contains('men')) {\n // for user:\n newPosition.classList.add('men');\n } else if (oldPosition.classList.contains('men-enemy')) {\n // for emnmy:\n newPosition.classList.add('men-enemy');\n }\n // add xp-label\n newPositionXpLabel.setAttribute('value', oldPositionXpValue);\n checkXp(newPosition, 0);\n newPositionXpWrapper.style.display = 'flex';\n\n destroyUnit(oldPosition);\n selectMen(newPosition);\n // check end turn\n if (newPosition.classList.contains('men')) {\n var allGreenLabelLegth = document.getElementsByClassName('green').length;\n var allYellowLabelLegth = document.getElementsByClassName('yellow').length;\n var allYellow2LabelLegth = document.getElementsByClassName('yellow2').length;\n if (allGreenLabelLegth == 0 && allYellowLabelLegth == 0 && allYellow2LabelLegth == 0) {\n // log end turn\n addEndTurnLog();\n // change btnNewTurn\n btnNewTurn.classList.remove('wait');\n btnNewTurn.classList.add('go');\n }\n }\n}", "function classmates (){\n\n\n\n\n}", "function getClass() {\n const data = a.split(/\\s*\\n/);\n // variabel ini adalah varibael yang menampung banyak nya jumlah class\n const ClassData = [];\n // variabel ini berisi index dari setiap lokasi string dari setiap value dari data\n let ClassDeclaration = [];\n // ini untuk jumlah class\n let count = 0;\n // variabel ini berisi class class yang telah di ambil\n const revition = [];\n // variabel ini akan berisi string nama class\n const class_name = [];\n\n for (let x = 0; x < data.length; x++) {\n // mengecek setiap value dari array data yang terdapat string class\n if (data[x].match(/\\w*class/) && data[x].match(/\\w*{/)) {\n count++;\n ClassData.push(count);\n // di sini mengambil nama kelas\n class_name.push(data[x]);\n ClassDeclaration.push({\n // memasukan lokasi awal string class\n [count]: x,\n });\n } else if (data[x].match(/\\w*}/)) {\n // memasukan lokasi akhir string } dari setiap class\n ClassDeclaration.push({\n [count]: x,\n });\n }\n }\n\n // kita urutkan semua index class nya dari yang terkecil ke yang terbesar\n ClassDeclaration = ClassDeclaration.sort((a, b) => {\n return a - b;\n });\n\n // kita ambil kelas dari si variabel data berdasarkam index dari ClassData\n for (let x = 0; x < ClassDeclaration.length - 1; x++) {\n for (const y of ClassData) {\n if (ClassDeclaration[x][y]) {\n const clear_class = data.slice(ClassDeclaration[x][y], ClassDeclaration[x + 1][y] + 1);\n const class_property = data.slice(ClassDeclaration[x][y] + 1, ClassDeclaration[x + 1][y]);\n if (clear_class.length > 0) {\n revition.push(clear_class);\n }\n }\n }\n }\n\n // variabel ini akan menampung class class yang telah di ambil dan akan\n // di jadikan array\n let class_rev = \"\";\n\n // kita ambil setiap class dari variabel revition dan memisahkan setiap class\n for (let i = 0; i < revition.length; i++) {\n if (revition[i].join(\" \").match(/\\w*[},]/igm).length > 2) {\n revition[i] = [revition[i].join(\" \").replace(\"}\", \" \")];\n }\n\n if (revition[i].join(\" \").match(/\\w*class/igm)) {\n class_rev += \"$\" + revition[i].join(\" \");\n } else {\n class_rev += revition[i].join(\" \");\n }\n }\n\n // kita gunakan js beauty agar sintaks nya lebih rapi\n const class_prop = beautify(class_rev, {\n indent_size: 2,\n space_in_empty_paren: true,\n });\n\n // kita kembalikan class yang telah di olah dan di jadiin array\n return [class_prop.split(\"$\"), class_name.join(\"\").replace(/\\w*{/igm, \"\\n\").replace(/\\w*class|=/igm, \"\").split(\"\\n\")];\n}", "function moves(position) { // a position like 'a3', 'e3'\n let player0 = (whichPlayer(position) == '0')\n let player1 = (whichPlayer(position) == '1')\n className = document.getElementById(position).firstChild.classList[0]\n console.log(className)\n // console.log(whichPlayer(position))\n // console.log(player0)\n // console.log(player1)\n let nextMoves = []\n let filteredMoves = []\n switch (className) {\n case 'pawn':\n // moving and capturing moves :)) :\n if (player0) {\n let forward = moveXY(position, 0, 1)\n if (forward == 'outOfBoard') {\n // TODO special case, getting a bishop\n } else if (!isOccupied(forward)) {\n nextMoves.push(forward)\n if (position.charAt(1) === '2') {\n let forward2 = moveXY(position, 0, 2)\n if (forward2 != 'outOfBoard' && !isOccupied(forward2)) {\n nextMoves.push(forward2)\n }\n }\n }\n // capturing:\n if (!outOfBoard(moveXY(position, -1, 1)) &&\n whichPlayer(moveXY(position, -1, 1)) == '1')\n nextMoves.push(moveXY(position, -1, 1))\n if (!outOfBoard(moveXY(position, +1, 1)) &&\n whichPlayer(moveXY(position, +1, 1)) == '1')\n nextMoves.push(moveXY(position, +1, 1))\n } else if (player1) {\n let forward = moveXY(position, 0, -1)\n if (forward == 'outOfBoard') {\n // TODO special case, getting a bishop\n } else if (!isOccupied(forward)) {\n nextMoves.push(forward)\n if (position.charAt(1) === '7') {\n let forward2 = moveXY(position, 0, -2)\n if (forward2 != 'outOfBoard' && !isOccupied(forward2)) {\n nextMoves.push(forward2)\n }\n }\n }\n // capturing:\n if (!outOfBoard(moveXY(position, -1, -1)) &&\n whichPlayer(moveXY(position, -1, -1)) == '0')\n nextMoves.push(moveXY(position, -1, -1))\n if (!outOfBoard(moveXY(position, +1, -1)) &&\n whichPlayer(moveXY(position, +1, -1)) == '0')\n nextMoves.push(moveXY(position, +1, -1))\n }\n // keep the ones inside the board\n filteredMoves = nextMoves.filter((x) => {\n return x != 'outOfBoard'\n })\n // TODO filter be the position being empty\n console.log(nextMoves)\n console.log(filteredMoves)\n break;\n case 'rook':\n plusX = true\n plusY = true\n minusX = true\n minusY = true\n for (let i = 1; i < 8; i++) {\n // first check the conditions\n if (plusX) {\n if (outOfBoard(moveXY(position, i, 0))) {\n plusX = false\n } else if (isOccupied(moveXY(position, i, 0))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, i, 0))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, i, 0))\n }\n plusX = false\n }\n }\n if (plusY) {\n if (outOfBoard(moveXY(position, 0, i))) {\n plusY = false;\n } else if (isOccupied(moveXY(position, 0, i))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, 0, i))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, 0, i))\n }\n plusY = false\n }\n }\n if (minusX) {\n if (outOfBoard(moveXY(position, -i, 0))) {\n minusX = false\n } else if (isOccupied(moveXY(position, -i, 0))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, -i, 0))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, -i, 0))\n }\n minusX = false\n }\n }\n if (minusY) {\n if (outOfBoard(moveXY(position, 0, -i))) {\n minusY = false\n } else if (isOccupied(moveXY(position, 0, -i))) {\n // we can also attack the first piece partaining to the other player\n thisPlayer = whichPlayer(position)\n thatPlayer = whichPlayer(moveXY(position, 0, -i))\n if (thisPlayer + thatPlayer == 1) {\n nextMoves.push(moveXY(position, 0, -i))\n }\n minusY = false\n }\n }\n // then for all the true conditions, add the positions :D\n if (plusX) {\n nextMoves.push(moveXY(position, i, 0))\n }\n if (plusY) {\n nextMoves.push(moveXY(position, i, 0))\n }\n if (minusX) {\n nextMoves.push(moveXY(position, 0, -i))\n }\n if (minusY) {\n nextMoves.push(moveXY(position, 0, -i))\n }\n }\n filteredMoves = nextMoves\n break;\n case 'knight':\n // eight possible moves, just test them if are either free or occupied, we will just filter them :D\n break;\n case 'bishop':\n // will be similar to rook ----> they actually could both be solved with different (literal) for a common function\n break;\n case 'queen':\n // the same as the bishop, and as the rook\n break;\n case 'king':\n // easier than the rest, just a square move, but we need to check the the position is 'safe' ----> function for this\n break;\n default:\n\n }\n return filteredMoves\n }", "function appendClass(classElement){\r\n\r\n\t$(classElement).each(function(){\r\n\t\t//Balloon styles\r\n\t\tif($(this).attr('balloon_styles')){\r\n\t\t\tvar balloonStyle = $(this).attr('balloon_styles');\r\n\t\t\tif(balloonStyle == \"speech_left\"){classArray.push(\"speech left\");}\r\n\t\t\tif(balloonStyle == \"speech_right\"){classArray.push(\"speech right\");}\r\n\t\t\tif(balloonStyle == \"speech_bottom\"){classArray.push(\"speech\");}\r\n\t\t\tif(balloonStyle == \"speech_top\"){classArray.push(\"speech top\");}\r\n\t\t\tif(balloonStyle == \"thought\"){classArray.push(\"thought\");}\r\n\t\t}\r\n\t\t\r\n\t\t//Classes\r\n\t\tif($(this).attr('class')){\r\n\t\t\tclassArray.push($(this).attr('class'));\r\n\t\t}\r\n\t\t\r\n\t\t//Font family\r\n\t\tif($(this).attr('font_family')){\r\n\t\t\tclassArray.push($(this).attr('font_family'));\r\n\t\t}\r\n\t\t\r\n\t\t//Font color\r\n\t\tif($(this).attr('font_color')){\r\n\t\t\tclassArray.push($(this).attr('font_color'));\r\n\t\t}\r\n\t\t\r\n\t\t//Background color\r\n\t\tif($(this).attr('background_color')){\r\n\t\t\t//Include '_BG' at the end of background_color to indicate it's a background, as named in the CSS.\r\n\t\t\tclassArray.push($(this).attr('background_color') + \"_BG\");\r\n\t\t}\r\n\t\t\r\n\t\t//Font size\r\n\t\tif($(this).attr('font_size')){\r\n\t\t\t//Include 'fs_' before the class to indicate it's a 'font-size' class, as named in the CSS.\r\n\t\t\tclassArray.push(\"fs_\" + $(this).attr('font_size'));\r\n\t\t}\r\n\t\t//Text shadow\r\n\t\tif($(this).attr('text_shadow')){\r\n\t\t\tclassArray.push($(this).attr('text_shadow'));\r\n\t\t}\r\n\t});\r\n}", "function assignClasses(array) {\n for(let i = 0; i <= squares.length-1; i++) {\n squares[i].classList.add(array[i])\n }\n}", "function set_win_size_class($win, win_geo) {\n for (var i = 0, I = WIN_SIZES.length; i < I; i++) {\n $win.removeClass(WIN_SIZE_CLASS_PREFIX + WIN_SIZES[i]);\n }\n\n $win.addClass(WIN_SIZE_CLASS_PREFIX + get_win_size(win_geo))\n}", "function injectWinner(){\n var winner = '<div class=\"screen\" id=\"finish\">';\n winner += '<header> <h1>Tic Tac Toe</h1> <p class=\"message\"></p> <a href=\"#\" class=\"button\">New game</a> </header></div>';\n $(winner).insertAfter(\".board\");\n $(\".screen\").addClass(playerWin);\n}", "function makeClass() {\n \"use strict\";\n /* Alter code below this line */\n class Thermostat {\n constructor(fTemp) {\n this.fahTemp = fTemp;\n this.cTemp = 0;\n }\n\n set celcius(ft) {\n c = 5/9 * (fahTemp - 32);\n this.cTemp = c;\n }\n\n get celcius() {\n return this.cTemp;\n }\n\n }\n /* Alter code above this line */\n return Thermostat;\n}", "parseClassAtom() {\n if (this.eat('\\\\')) {\n if (this.eat('b')) {\n return {\n type: 'ClassEscape',\n value: 'b',\n };\n }\n if (this.eat('-')) {\n return {\n type: 'ClassEscape',\n value: '-',\n };\n }\n const CharacterClassEscape = this.maybeParseCharacterClassEscape();\n if (CharacterClassEscape) {\n return CharacterClassEscape;\n }\n return {\n type: 'ClassEscape',\n CharacterEscape: this.parseCharacterEscape(),\n };\n }\n return {\n type: 'ClassAtom',\n SourceCharacter: this.next(),\n };\n }", "resetClasses() {\n document.getElementById(\"old-page\").classList.remove(\"pageturner\");\n document.getElementById(\"new-page\").classList.remove(\"pageturner2\");\n }", "function movePlayer() {\n squares.forEach(square => square.classList.remove('player')) // removing the classList associated to the player image\n squares[playerIndex].classList.add('player') // adding the classList associated to the player image\n}", "function classes(data, yr_str, mn_int) {\n var newDataSet = []; \n\t\t\tvar classname ;\n\t\t\tvar peoNum ;\n\t\t\t// console.log(data); \n\t\t\tfor(var obj in data) { \n\n classname = getClassName(data[obj]['Class']);\n\n\t\t\t\tif(data[obj][yr_str][mn_int - 1] != -1) peoNum = data[obj][yr_str][mn_int - 1];\n\t\t\t\telse peoNum = 0;\n\n\t\t\t\tnewDataSet.push({className: classname, spotName: data[obj]['Scenic_Spots'], value: peoNum, Class: data[obj]['Class'], region: data[obj]['region'], Detail_Class: data[obj]['Detail_Class']});\n\t\t\t\t\n\t\t\t} \n\n\t\t\treturn {children: newDataSet}; \n}", "onClassChange() {\n for ( let i = 0; i < this.node.pdomClasses.length; i++ ) {\n const dataObject = this.node.pdomClasses[ i ];\n this.setClassToElement( dataObject.className, dataObject.options );\n }\n }", "addClass(clazz) {\n this.eachElem(item => item.classList.add(clazz));\n return this;\n }", "addClass(clazz) {\n this.eachElem(item => item.classList.add(clazz));\n return this;\n }", "function movement(move, player) {\n this.player = player;\n if(this.player.idle == true && this.player.isAlive == true){\n if(move == 1){\n if(this.player.position_Y == 0){\n return this.player;\n }else{\n newPosY = Math.sqrt(this.player.position_Y * this.player.position_Y) - Math.sqrt(this.player.speed * this.player.speed);\n newPosX = Math.sqrt(this.player.position_X * this.player.position_X);\n this.player.position_X = newPosX;\n this.player.position_Y = newPosY;\n return this.player;\n }\n }else if(move == 2){\n if(this.player.position_Y == 2){\n return this.player;\n }else{\n newPosY = Math.sqrt(this.player.position_Y * this.player.position_Y) + Math.sqrt(this.player.speed * this.player.speed);\n newPosX = Math.sqrt(this.player.position_X * this.player.position_X);\n this.player.position_X = newPosX;\n this.player.position_Y = newPosY;\n return this.player;\n }\n }else if(move == 3){\n if(this.player.position_X == 0){\n return this.player;\n }else{\n newPosX = Math.sqrt(this.player.position_X * this.player.position_X) - Math.sqrt(this.player.speed * this.player.speed);\n newPosY = Math.sqrt(this.player.position_Y * this.player.position_Y);\n this.player.position_X = newPosX;\n this.player.position_Y = newPosY;\n return this.player;\n }\n }else if(move == 4){\n if(this.player.position_X == 2){\n return this.player;\n }else{\n newPosX = Math.sqrt(this.player.position_X * this.player.position_X) + Math.sqrt(this.player.speed * this.player.speed);\n newPosY = Math.sqrt(this.player.position_Y * this.player.position_Y);\n this.player.position_X = newPosX;\n this.player.position_Y = newPosY;\n return this.player;\n }\n }\n }else{\n return this.player;\n }\n}", "function setClass(thisObj, y){\n\t\t\tvar classCss = $(thisObj).attr('class');\n\t\t\t$(thisObj).removeClass((classCss));\n\t\t\tvar classCss = classCss.substring(0, classCss.length - 1);\n\t\t\t$(thisObj).addClass(classCss+y);\n\t\t\t//.log(classCss+j);\n\t\t\t$(thisObj).attr('data-y', y);\n\t\t}", "straightMoveObj() {\n let obj;\n this.color === 'white'\n ?\n obj = { x : 0, y : 1 }\n :\n obj = { x : 0, y : -1 }\n return obj;\n }", "function DynamicClass_receive(elm, req)\n {\n var sts ;\n try\n {\n sts = getWbStatus(req);\n logDebug(\"DynamicClass_receive (callback): elm: \", elm, \", req: \", req, \", sts: \", sts);\n if ( sts != null )\n {\n // verify contents\n\t className = unescape(sts[2]);\n if (elm.className != className)\n {\n // suppress update if the same.\n logDebug(\"DynamicClass_receive src: \", elm.src);\n elm.className = className; // so we can test\n }\n else\n if (!elm.src)\n {\n elm.src = elm.default_class;\n }\n }\n else\n if ( elm.default_class != elm.className )\n {\n elm.className = elm.default_class; // so we can test\n }\n }\n catch( e )\n {\n logError(\"DynamicClass_receive: \", e) ;\n }\n return req ; // Return request to next in callback chain\n }", "function swap_class(root_obj, from_class, to_class) {\n console.debug(\"#swap_class (\" + from_class + \" \" + to_class + \")\");\n var edit_cells3 = root_obj.querySelectorAll(\"[class=\" + from_class + \"]\");\n var m = 0;\n while (m < edit_cells3.length && m < 50) {\n console.debug(edit_cells3[m]);\n edit_cells3[m].setAttribute(\"class\", to_class);\n m++;\n }\n\n}", "_applyClasses(rawClassVal) {\n if (rawClassVal) {\n if (Array.isArray(rawClassVal) || rawClassVal instanceof Set) {\n rawClassVal.forEach(klass => this._toggleClass(klass, true));\n } else {\n Object.keys(rawClassVal).forEach(klass => this._toggleClass(klass, !!rawClassVal[klass]));\n }\n }\n }", "function swapClass(target, result) {\n let elements = document.querySelectorAll('.' + target);\n for (const key in elements) {\n elements[key].className = result;\n }\n\n}", "function ClassHandle() {\n}", "function makeClass(phrase){\r\n // declare a class and return it\r\n return class {\r\n sayHi(){\r\n alert(phrase);\r\n };\r\n };\r\n}", "function returnClass(el) //adds styles to cells with a given value. el is the Data element. Num is an identifier\n{\n\n\tidx++;\n\tswitch(el.innerHTML)\n\t{\n\tcase \"2\": return \"two\";\n\tcase \"4\": return \"four\";\n\tcase \"8\": return \"eight\";\n\tcase \"16\": return \"sixteen\";\n\tcase \"32\": return \"thirtytwo\";\n\tcase \"64\": return \"sixtyfour\";\n\tcase \"128\": return \"onetwentyeight\";\n\tcase \"256\": return \"twofiftysix\";\n\tcase \"512\": return \"fivetwelve\";\n\tcase \"1024\": return \"onetwentyfour\";\n\tcase \"2048\": return \"twentyfourtyeight\";\n\tcase \"4096\": return \"fourtyninetysix\";\n\t}\n\tif (idx % 2 == 0)\n\t\treturn \"blank1\";\n\telse\n\t\treturn \"blank2\";\n\n\n}", "function finishMove(){\n //Cambiar estado hotspot\n $(\".hots\"+id).find(\".in\").removeClass(\"move\");\n $(\".hots\"+id).find(\".out\").removeClass(\"moveOut\");\n $(\".hotspotElement\").removeClass('active');\n $(\".hotspotElement\").css(\"pointer-events\", \"all\");\n \n //Volver a desactivar las acciones de doble click\n $(\"#pano\").off( \"dblclick\");\n //Quitar el cursor de tipo cell\n $(\"#pano\").removeClass(\"cursorAddHotspot\");\n //Mostrar el menu inicial\n showMain();\n }", "function oplayNext2() {\nif($(\".c2\").hasClass(\"xpiece\") && ($(\".a2\").hasClass(\"opiece\") == false)&& ($(\".a2\").hasClass(\"xpiece\") == false)){\n\t\t$(\".a2\").addClass(\"opiece\");\n\t\t\t\t//checkWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\telse if($(\".b1\").hasClass(\"xpiece\") && ($(\".c1\").hasClass(\"opiece\") == false)&& ($(\".c1\").hasClass(\"xpiece\") == false)){\n\t$(\".c1\").addClass(\"opiece\");\n\t\t//\tcheckWin(player);\n\n\t\t\tplayer = \"playerx\";\n\t\t\tpieceClass = \"xpiece\";\n\t}\n\t\telse if($(\".a2\").hasClass(\"xpiece\") && ($(\".a3\").hasClass(\"opiece\") == false)&& ($(\".a3\").hasClass(\"xpiece\") == false)){\n\t\t$(\".a3\").addClass(\"opiece\");\n\t\t\t//\tcheckWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\t\telse if($(\".b3\").hasClass(\"xpiece\") && ($(\".c3\").hasClass(\"opiece\") == false)&& ($(\".c3\").hasClass(\"xpiece\") == false)){\n\t\t$(\".c3\").addClass(\"opiece\");\n\t\t\t//\tcheckWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\telse if($(\".b2\").hasClass(\"xpiece\") == false && $(\".b2\").hasClass(\"opiece\") == false){\n\t\t$(\".b2\").addClass(\"opiece\");\n\t\t\t//\tcheckWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\n\telse if($(\".a1\").hasClass(\"xpiece\") && ($(\".b2\").hasClass(\"opiece\") == false)&& ($(\".b2\").hasClass(\"xpiece\") == false)){\n\t\t$(\".b2\").addClass(\"opiece\");\n\t\t\t//\tcheckWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\t\telse if($(\".b2\").hasClass(\"xpiece\") && ($(\".c1\").hasClass(\"opiece\") == false)&& ($(\".c1\").hasClass(\"xpiece\") == false)){\n\t\t$(\".c1\").addClass(\"opiece\");\n\t\t\t//\tcheckWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\n\telse if($(\".a3\").hasClass(\"xpiece\") && ($(\".b2\").hasClass(\"opiece\") == false)&& ($(\".b2\").hasClass(\"xpiece\") == false)){\n\t\t$(\".b2\").addClass(\"opiece\");\n\t\t\t//\tcheckWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\n\telse if($(\".b3\").hasClass(\"xpiece\") && ($(\".c3\").hasClass(\"opiece\") == false)&& ($(\".c3\").hasClass(\"xpiece\") == false)){\n\t\t$(\".c3\").addClass(\"opiece\");\n\t\t\t//\tcheckWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\telse if($(\".c1\").hasClass(\"xpiece\") && ($(\".b2\").hasClass(\"opiece\") == false)&& ($(\".b2\").hasClass(\"xpiece\") == false)){\n\t\t$(\".b2\").addClass(\"opiece\");\n\t\t\t//\tcheckWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\telse if($(\".c2\").hasClass(\"xpiece\") && ($(\".c3\").hasClass(\"opiece\") == false)&& ($(\".c3\").hasClass(\"xpiece\") == false)){\n\t\t$(\".c3\").addClass(\"opiece\");\n\t\t\t\t//checkWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n\telse if($(\".c3\").hasClass(\"xpiece\") && ($(\".b2\").hasClass(\"opiece\") == false)&& ($(\".b2\").hasClass(\"xpiece\") == false)){\n\t\t$(\".b2\").addClass(\"opiece\");\n\t\t\t\t//checkWin(player);\n\n\t\t\t\tplayer = \"playerx\";\n\t\t\t\tpieceClass = \"xpiece\";\n\t}\n}", "function oplayNext1(){\n\tif ($(\".a1\").hasClass(\"xpiece\") && $(\".b1\").hasClass(\"xpiece\") && ($(\".c1\").hasClass(\"opiece\") === false)){\n\t\t$(\".c1\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a2\").hasClass(\"xpiece\") && $(\".b2\").hasClass(\"xpiece\") && \t$(\".c2\").hasClass(\"opiece\") === false){\n\t\t$(\".c2\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a1\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"xpiece\") && \t$(\".b1\").hasClass(\"opiece\") === false){\n\t$(\".b1\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a1\").hasClass(\"xpiece\") && $(\".a3\").hasClass(\"xpiece\") && \t$(\".a2\").hasClass(\"opiece\") === false){\n\t$(\".a2\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a3\").hasClass(\"xpiece\") && $(\".b3\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"opiece\") === false){\n\t$(\".c3\").addClass(\"opiece\");\n\t}\n\telse if ($(\".b1\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"xpiece\") && $(\".a1\").hasClass(\"opiece\") === false){\n\t$(\".a1\").addClass(\"opiece\");\n\t}\n\telse if ($(\".b2\").hasClass(\"xpiece\") && $(\".c2\").hasClass(\"xpiece\") && $(\".a2\").hasClass(\"opiece\") === false){\n\t$(\".a2\").addClass(\"opiece\");\n\t}\n\telse if ($(\".b3\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"xpiece\") && $(\".a3\").hasClass(\"opiece\") === false){\n\t$(\".a3\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a1\").hasClass(\"xpiece\") && $(\".a2\").hasClass(\"xpiece\") && $(\".a3\").hasClass(\"opiece\") === false){\n\t$(\".a3\").addClass(\"opiece\");\n\t}\n\telse if ($(\".b1\").hasClass(\"xpiece\") && $(\".b2\").hasClass(\"xpiece\") && $(\".b3\").hasClass(\"opiece\") === false){\n\t$(\".b3\").addClass(\"opiece\");\n\t}\n\telse if ($(\".c1\").hasClass(\"xpiece\") && $(\".c2\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"opiece\") === false){\n\t$(\".c3\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a2\").hasClass(\"xpiece\") && $(\".a3\").hasClass(\"xpiece\") && $(\".a1\").hasClass(\"opiece\") === false){\n\t$(\".a1\").addClass(\"opiece\");\n\t}\n\telse if ($(\".b2\").hasClass(\"xpiece\") && $(\".b3\").hasClass(\"xpiece\") && $(\".b1\").hasClass(\"opiece\") === false){\n\t$(\".b1\").addClass(\"opiece\");\n\t}\n\telse if ($(\".c2\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"opiece\") === false){\n\t$(\".c1\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a1\").hasClass(\"xpiece\") && $(\".b2\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"opiece\") === false){\n\t$(\".c3\").addClass(\"opiece\");\n\t}\n\telse if ($(\".b2\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"xpiece\")&& $(\".a1\").hasClass(\"opiece\") === false){\n\t$(\".a1\").addClass(\"opiece\");\n\t}\n\telse if ($(\".b2\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"xpiece\")&& $(\".a3\").hasClass(\"opiece\") === false){\n\t$(\".a3\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a2\").hasClass(\"xpiece\") && $(\".a3\").hasClass(\"xpiece\") && $(\".a1\").hasClass(\"opiece\") === false){\n\t$(\".a1\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a3\").hasClass(\"xpiece\") && $(\".b2\").hasClass(\"xpiece\")&& $(\".c1\").hasClass(\"opiece\") === false){\n\t$(\".c1\").addClass(\"opiece\");\n\t} \n\telse if ($(\".b3\").hasClass(\"xpiece\") && $(\".c2\").hasClass(\"xpiece\")&& $(\".a2\").hasClass(\"opiece\") === false){\n\t$(\".a2\").addClass(\"opiece\");\n\t} \n\telse if ($(\".c1\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"xpiece\")&& $(\".c2\").hasClass(\"opiece\") === false){\n\t$(\".c2\").addClass(\"opiece\");\n\t} \n\t\telse if ($(\".a3\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"xpiece\")&& $(\".b3\").hasClass(\"opiece\") === false){\n\t$(\".b3\").addClass(\"opiece\");\n\t}\n\t\t\telse if ($(\".a3\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"xpiece\")&& $(\".b2\").hasClass(\"opiece\") === false){\n\t$(\".b2\").addClass(\"opiece\");\n\t}\n\t\telse if ($(\".b1\").hasClass(\"xpiece\") && $(\".b3\").hasClass(\"xpiece\")&& $(\".b2\").hasClass(\"opiece\") === false && $(\".b2\").hasClass(\"xpiece\") === false){\n\t$(\".b2\").addClass(\"opiece\");\n\t}\n\t\t\telse if ($(\".b3\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"xpiece\")&& $(\".b1\").hasClass(\"opiece\") === false && $(\".b1\").hasClass(\"xpiece\") === false){\n\t$(\".b1\").addClass(\"opiece\");\n\t}\n\t\telse if ($(\".a2\").hasClass(\"xpiece\") && $(\".b1\").hasClass(\"xpiece\")&& $(\".c3\").hasClass(\"opiece\") === false && $(\".c3\").hasClass(\"xpiece\") === false){\n\t$(\".c3\").addClass(\"opiece\");\n\t} \n\t\t\telse if ($(\".a2\").hasClass(\"xpiece\") && $(\".b3\").hasClass(\"xpiece\")&& $(\".c2\").hasClass(\"opiece\") === false && $(\".c2\").hasClass(\"xpiece\") === false){\n\t$(\".c2\").addClass(\"opiece\");\n\t}\n\t\t\t\telse if ($(\".a2\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"xpiece\")&& $(\".b1\").hasClass(\"opiece\") === false && $(\".b1\").hasClass(\"xpiece\") === false){\n\t$(\".b1\").addClass(\"opiece\");\n\t} \n\t\t\t\telse if ($(\".a3\").hasClass(\"xpiece\") && $(\".c2\").hasClass(\"xpiece\")&& $(\".c1\").hasClass(\"opiece\") === false && $(\".c1\").hasClass(\"xpiece\") === false){\n\t$(\".c1\").addClass(\"opiece\");\n\t} \n\t\t\t\t\telse if ($(\".a1\").hasClass(\"xpiece\") && $(\".c2\").hasClass(\"xpiece\")&& $(\".c1\").hasClass(\"opiece\") === false && $(\".c1\").hasClass(\"xpiece\") === false){\n\t$(\".c1\").addClass(\"opiece\");\n\t} \n\t// \t\t\t\t\telse if ($(\".a3\").hasClass(\"xpiece\") && $(\".b1\").hasClass(\"xpiece\")&& $(\".a1\").hasClass(\"opiece\") === false && $(\".a1\").hasClass(\"xpiece\") === false){\n\t// $(\".a1\").addClass(\"opiece\");\n\t// } \n\t\t\t\t\t\telse if ($(\".b1\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"xpiece\")&& $(\".c1\").hasClass(\"opiece\") === false && $(\".c1\").hasClass(\"xpiece\") === false){\n\t$(\".c1\").addClass(\"opiece\");\n\t} \n\t\t\t\t\t\telse if ($(\".b3\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"xpiece\")&& $(\".b1\").hasClass(\"opiece\") === false && $(\".b1\").hasClass(\"xpiece\") === false){\n\t$(\".b1\").addClass(\"opiece\");\n\t} \n\t\telse if ($(\".a2\").hasClass(\"xpiece\") && $(\".b3\").hasClass(\"xpiece\")&& $(\".c1\").hasClass(\"opiece\") === false && $(\".c1\").hasClass(\"xpiece\") === false){\n\t$(\".c1\").addClass(\"opiece\");\n\t} \n\t\t\t\t\t\t\telse if ($(\".b3\").hasClass(\"xpiece\") && $(\".c2\").hasClass(\"xpiece\")&& $(\".a1\").hasClass(\"opiece\") === false && $(\".a1\").hasClass(\"xpiece\") === false){\n\t$(\".a2\").addClass(\"opiece\");\n\t} \n\t\telse if ($(\".b1\").hasClass(\"xpiece\") && $(\".c2\").hasClass(\"xpiece\")&& $(\".a2\").hasClass(\"opiece\") === false && $(\".a2\").hasClass(\"xpiece\") === false){\n\t$(\".a2\").addClass(\"opiece\");\n\t}\n\telse if ($(\".a1\").hasClass(\"xpiece\") && $(\".c3\").hasClass(\"xpiece\")&& $(\".b3\").hasClass(\"opiece\") === false && $(\".b3\").hasClass(\"xpiece\") === false){\n\t$(\".b3\").addClass(\"opiece\");\n\t}\n\t\telse if ($(\".a3\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"xpiece\")&& $(\".b3\").hasClass(\"opiece\") === false && $(\".b3\").hasClass(\"xpiece\") === false){\n\t$(\".b3\").addClass(\"opiece\");\n\t}\n\t\t\telse if ($(\".a2\").hasClass(\"xpiece\") && $(\".c2\").hasClass(\"xpiece\")&& $(\".b2\").hasClass(\"opiece\") === false && $(\".b2\").hasClass(\"xpiece\") === false){\n\t$(\".b2\").addClass(\"opiece\");\n\t}\n\t\t\telse if ($(\".a3\").hasClass(\"xpiece\") && $(\".b2\").hasClass(\"xpiece\")&& $(\".a1\").hasClass(\"opiece\") === false && $(\".a1\").hasClass(\"xpiece\") === false){\n\t$(\".a1\").addClass(\"opiece\");\n\t}\n\t\t\t\telse if ($(\".a1\").hasClass(\"xpiece\") && $(\".b3\").hasClass(\"xpiece\")&& $(\".c1\").hasClass(\"xpiece\") && $(\".a3\").hasClass(\"xpiece\") === false && $(\".a3\").hasClass(\"opiece\") === false){\n\t$(\".a3\").addClass(\"opiece\");\n\t}\n\t\t\t\t\telse if ($(\".a2\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"xpiece\")&& $(\".c3\").hasClass(\"xpiece\") && $(\".a3\").hasClass(\"xpiece\") === false && $(\".a3\").hasClass(\"opiece\") === false){\n\t$(\".a3\").addClass(\"opiece\");\n\t}\n\t\t\telse if ($(\".a3\").hasClass(\"xpiece\") && $(\".b1\").hasClass(\"xpiece\")&& $(\".b2\").hasClass(\"xpiece\") && $(\".a2\").hasClass(\"xpiece\") === false && $(\".a2\").hasClass(\"opiece\") === false){\n\t\t$(\".a2\").addClass(\"opiece\");\n\t}\n\t// \t\telse if ($(\".b3\").hasClass(\"xpiece\") && $(\".c1\").hasClass(\"xpiece\")&& $(\".c2\").hasClass(\"xpiece\") && $(\".a3\").hasClass(\"xpiece\") && $(\".b2\").hasClass(\"xpiece\") === false && $(\".b2\").hasClass(\"opiece\") === false){\n\t// \t$(\".b2\").addClass(\"opiece\");\n\t// }\n\t// else if ($(\".b1\").hasClass(\"opiece\") && $(\".c1\").hasClass(\"opiece\")&& $(\".c3\").hasClass(\"opiece\") && $(\".c2\").hasClass(\"xpiece\") === false && $(\".c2\").hasClass(\"opiece\")=== false){\n\t// $(\".c2\").addClass(\"opiece\");\n\t// }\n\telse{\n\t\toplayNext2();\n\t}\n\t// checkWin(player);\n\tplayer = \"playerx\";\n\tpieceClass = \"xpiece\";\t\t\n}", "function processWalk(dir) {\n\n //increment the charStep as we will want to use the next stance in the animation\n //if the character is at the end of the animation, go back to the beginning\n charStep++;\n if (charStep == 5)\n charStep = 1;\n\n //clear current class\n me.removeAttr('class');\n\n //add the new class\n switch(charStep) {\n case 1:\n stepType = dir+'-stand';\n me.addClass(stepType);\n break;\n case 2:\n stepType = dir+'-right';\n me.addClass(stepType);\n break;\n case 3:\n stepType = dir+'-stand';\n me.addClass(stepType);\n break;\n case 4:\n stepType = dir+'-left';\n me.addClass(stepType);\n break;\n }\n\n Positions.update(characterPosition._id, {$set: {stepType: stepType}});\n\n\n //move the char\n switch(dir) {\n\n case'front':\n newX = me.position().left;\n newY = me.position().top + walkLength ;\n break;\n\n case'back':\n newX = me.position().left;\n newY = me.position().top - walkLength ;\n break;\n\n case'left':\n newX = me.position().left - walkLength;\n newY = me.position().top;\n break;\n\n case'right':\n newX = me.position().left + walkLength;\n newY = me.position().top;\n break;\n }\n\n // Animate moving character (it will also update your character position)\n if(canIwalk(newX, newY)){\n me.animate({left:newX, top: newY}, walkSpeed/2);\n inHouse(newX, newY);\n doorControl(newX, newY);\n\n }\n\n }" ]
[ "0.6339678", "0.56523997", "0.5621782", "0.55583286", "0.55083793", "0.54640955", "0.54467124", "0.53802097", "0.5359343", "0.5338864", "0.5338864", "0.52569836", "0.52497625", "0.5244416", "0.51935565", "0.5187655", "0.51815116", "0.51745206", "0.5158595", "0.5155648", "0.51111215", "0.5107632", "0.5104967", "0.51000804", "0.5095717", "0.5086697", "0.5084269", "0.5083225", "0.5077088", "0.50762635", "0.5054744", "0.504011", "0.5039598", "0.5036757", "0.503518", "0.50327253", "0.5019321", "0.5004451", "0.49995235", "0.4998174", "0.49961805", "0.49940345", "0.49930868", "0.49883428", "0.49802798", "0.49802598", "0.49744588", "0.49655974", "0.49544752", "0.4952504", "0.4949286", "0.49475136", "0.49421293", "0.49402884", "0.49339002", "0.4931009", "0.49306086", "0.49220476", "0.49195623", "0.4915134", "0.49104106", "0.4910007", "0.4910007", "0.4910007", "0.4910007", "0.4910007", "0.49064022", "0.49023944", "0.48995593", "0.48984545", "0.48960033", "0.4892009", "0.48849028", "0.48828715", "0.48809487", "0.48802415", "0.48746824", "0.48715222", "0.48662364", "0.48649657", "0.48646095", "0.48607504", "0.48582", "0.4858123", "0.48543015", "0.48543015", "0.48522258", "0.48487344", "0.48448017", "0.48390853", "0.48331043", "0.48269424", "0.4825835", "0.482277", "0.4817883", "0.48139748", "0.48139334", "0.48099098", "0.48098373", "0.4806755" ]
0.6575696
0
fait sortir les personnages de trous
function startGame() { audio.play(); if(!(popup.classList.contains('cache'))){ popup.classList.add('cache'); } randompresident(); window.setInterval(function a(){ if(mich > 0){ mich-- temps.textContent= mich}}, 1000); scoreBoard.textContent = 0; timeUp = false; score = 0; sortietrou(); setTimeout(function time(){ timeUp = true; popup.classList.remove('cache'); audio.pause(); },15000) var mich = 15; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function ordenPorTitulos(misPeliculas){\n var titulos=misPeliculas.slice(0);\n titulos.sort(function(a,b){\n var x=a.titulo.toLowerCase();\n var y=b.titulo.toLowerCase();\n return x < y?-1:x>y?1:0;\n });\n console.log(titulos);\n}", "function doSortObjHighestToLowest() {\n const mappedNames = people.results\n .map((person) => {\n return {\n name: person.name.first,\n };\n })\n .filter((person) => person.name.startsWith('A')) //filtrando todos que começa com A\n .sort((a, b) => {\n return a.name.length - b.name.length;\n }); //ordenando\n console.log('lista de obj ordenados do menor para o maior', mappedNames);\n}", "sort(){\n\t\tvar sortable = [];\n\t\tfor (var vehicle in this.primes) {\n\t\t sortable.push([vehicle, this.primes[vehicle]]);\n\t\t}\n\t\treturn sortable.sort(function(a, b) {\n\t\t return a[1] - b[1];\n\t\t});\n\t}", "function maleAge(){\n for (i=0; i<devs.length; i++){\n if (devs[i].gender == 'm'){\n devs.sort((a, b) => a.age - b.age);\n }\n }\n console.log(devs);\n }", "function alphabetique(){\n entrepreneurs.sort.year\n }", "function alphabeticallyOrder(){\n console.log(entrepreneurs.sort(trie));\n }", "function sortReindeer(reindeerNames){\n const miData = reindeerNames.map((e, i) => {\n const temp = e.split(' ')\n return temp[1] + ' ' + temp[0]\n })\n\n miData.sort()\n\n return miData.map((e, i) => {\n const temp = e.split(' ')\n return temp[1] + ' ' + temp[0]\n })\n}", "function ordina(){\n\n\tfor (var i = 0; i<persone.length; i++){\n\t\tvar minimoFinOra = i; \n\n\t\tfor(var j=i+1; j<persone.length; j++){\n\n\t\t\tif(persone[j].altezza<persone[minimoFinOra].altezza){\n\n\t\t\t\tminimoFinOra = j;\n\t\t\t}\n\t\t}\n\t\t// Salvo il valore minimo\n\t\tvar tmp = persone[i];\n\t\tpersone[i] = persone[minimoFinOra];\n\t\tpersone[minimoFinOra] = tmp;\n\t}\n\t//Visualizzo\n\tvisualizzaPersone();\n}", "function sortLeaguesByTeams() {\n // CODE HERE\n\n // Recorro las ligas \n const ligas = leagues.map(liga => {\n // creo un nuevo arreglo con los equipos que coincidan en id con esa liga.\n // en este nuevo arreglo tengo los equipos que pertenecen a una liga en especifica\n // al pasarlo por .length, obtengo en numero de equipos exactos.\n const teams = teamsByLeague.filter(wins => liga.id === wins.leagueId).length;\n\n // retorno la liga y el numero de equipos\n // utilizo el numero de equipos para ordenarlos\n return {\n liga: liga.name,\n champions: teams\n }\n });\n\n return ligas.sort(compare).map(item => item.liga);\n}", "function age(){\n return devs.filter(item => \n item.gender === 'm' || item.gender === 'M')\n .sort((a, b) => a.age - b.age )\n }", "sorting(addressData) {\n console.log(addressData.Person.sort(this.compare1));\n }", "function AgeSort() {\n employees.sort(function (a, b) {\n return (a.dob.age - b.dob.age)\n })\n visibleEmployees([...employees])\n }", "function sortAge(data){\n\n \n\n data.sort(function(a,b){\n if(a.dob.age < b.dob.age){\n return -1;\n }else{\n return 1;\n }\n });\n console.log(data)\n return [...data]\n \n }", "function SortByAge() {\n var pl = [];\n pl = Object.age(players).sort()\n return pl.reverse();\n}", "function sortByAge(){\n employees.sort(function(a,b){\n return (a.dob.age - b.dob.age)\n })\n setDisplayedEmployees([...employees])\n }", "function ageSort(){\n return function(people){\n people.sort(function(a,b){\n return a.age - b.age;\n });\n console.log(people);\n };\n }", "function sortTable(num){\r\n var astro = JSON.parse(localStorage.getItem('astro'));\r\n if(num === 0){\r\n for(var i=0; i<astro.length; i++){\r\n var index = i;\r\n var name = astro[i].name.toLowerCase();\r\n for(var j=i+1; j<astro.length; j++){\r\n if(astro[j].name.toLowerCase()<name){\r\n index = j;\r\n name = astro[j].name.toLowerCase();\r\n }\r\n }\r\n var temp = astro[i];\r\n astro[i] = astro[index];\r\n astro[index] = temp;\r\n }\r\n }\r\n else if(num === 1){\r\n for(var i=0; i<astro.length; i++){\r\n var index = i;\r\n var name = astro[i].surname.toLowerCase();\r\n for(var j=i+1; j<astro.length; j++){\r\n if(astro[j].surname.toLowerCase()<name){\r\n index = j;\r\n name = astro[j].surname.toLowerCase();\r\n }\r\n }\r\n var temp = astro[i];\r\n astro[i] = astro[index];\r\n astro[index] = temp;\r\n }\r\n }\r\n\r\n else if(num===2){\r\n for(var i=0; i<astro.length; i++){\r\n var dob = astro[i].dob.split('-');\r\n var index = i;\r\n for(var j=i+1; j<astro.length; j++){\r\n var bod = astro[j].dob.split('-');\r\n if(bod[0]<dob[0]){\r\n index = j;\r\n dob = bod;\r\n } else if(bod[0]==dob[0] && bod[1]<dob[1]){\r\n index = j;\r\n dob = bod;\r\n } else if(bod[0]==dob[0] && bod[1]==dob[1] && bod[2]<dob[2]){\r\n index = j;\r\n dob = bod;\r\n }\r\n }\r\n var temp = astro[i];\r\n astro[i] = astro[index];\r\n astro[index] = temp;\r\n }\r\n }\r\n\r\n else if(num === 3){\r\n for(var i=0; i<astro.length; i++){\r\n var index = i;\r\n var name = astro[i].power.toLowerCase();\r\n for(var j=i+1; j<astro.length; j++){\r\n if(astro[j].power.toLowerCase()<name){\r\n index = j;\r\n name = astro[j].power.toLowerCase();\r\n }\r\n }\r\n var temp = astro[i];\r\n astro[i] = astro[index];\r\n astro[index] = temp;\r\n }\r\n }\r\n console.log(astro);\r\n localStorage.setItem('astro', JSON.stringify(astro));\r\n addAstronaut();\r\n}", "function sortedOfAge(arr){\n var over18 = []\n arr.filter((person) => {\n if (person.age > 18){\n over18.push(person)\n }\n })\n var inOrder = over18.sort((a, b) => {\n var nameA = a.lastName\n var nameB = b.lastName\n if (nameA < nameB) {\n return -1;\n }\n if (nameA > nameB) {\n return 1;\n }\n return 0\n })\n var finalArr = []\n inOrder.map((person) => {\n finalArr.push(\"<li>\" + person.firstName + \" \" + person.lastName + \" is \" + person.age + \"</li>\")\n })\n return finalArr\n }", "sortFriends (friends) {\n var sorted = friends.sort((a, b) => {\n return a.firstname.localeCompare(b.name)\n })\n return sorted\n }", "function firstname (lista) {\n filtro = lista.filter(function(name){\n return name.nombre[0]== \"J\";\n });\n \n union = filtro.map(function(i){\n return i.nombre[0] + \" \" + i.apellido[0];\n });\n \n ordenado = union.sort();\n \n for (lista of ordenado) {\n document.write (\"l) Nombres con J ---> \" + union + \"<br/>\");\n }\n}", "function sortLeaguesByTeamsByWins() {\n \n // Ejercicio muy parecido al 3, solo que en este caso, ordeno las ligas de mayor a menos segun las victorias de sus equipos\n const ligas = leaguesWithWins();\n\n return ligas.sort(compare).map(item => item.liga);\n\n}", "function people10(list, p, valor) {\n var number = tenList(list, p, valor);\n\n if (valor < 0 && p < 0.5) { // loyal bottom\n var listLess10 = list.filter(person => person.votes_with_party_pct <= number);\n listLess10.sort(function compareMember(m1, m2) {\n return m1.votes_with_party_pct - m2.votes_with_party_pct;\n });\n return listLess10;\n\n } else if (valor < 0 && p > 0.5) { //loyal top\n var listLess10 = list.filter(person => person.votes_with_party_pct >= number);\n listLess10.sort(function compareMember(m1, m2) {\n return m1.votes_with_party_pct - m2.votes_with_party_pct;\n });\n\n return listLess10.reverse();\n \n } else if (valor > 0 && p < 0.5) { // attendance bottom\n var listLess10 = list.filter(person => person.missed_votes_pct <= number);\n listLess10.sort(function compareMember(m1, m2) {\n return m1.missed_votes_pct - m2.missed_votes_pct;\n });\n\n return listLess10;\n\n } else if (valor > 0 && p > 0.5) { //attendance top\n var listLess10 = list.filter(person => person.missed_votes_pct >= number);\n listLess10.sort(function compareMember(m1, m2) {\n return m1.missed_votes_pct - m2.missed_votes_pct;\n });\n return listLess10.reverse();\n }\n return listLess10;\n }", "sortFriends (friendList ){\n return [...friendList].sort(\n (fOne, fTwo)=>{\n const nameOne = fOne.displayName.toUpperCase();\n const nameTwo = fTwo.displayName.toUpperCase();\n\n return (nameOne < nameTwo) ? -1 : \n (nameOne > nameTwo ) ? 1 :\n 0\n }\n )\n }", "function sortAvatarsByLoudness() {\n removeAllOverlays();\n var avatarList = settings.ui.searchWholeDomainForLoudestEnabled ? Object.keys(userStore) : getAvatarsInRadius(SEARCH_RADIUS_DEFAULT);\n settings.users = avatarList.map(function (uuid) { return userStore[uuid]; });\n settings.users = settings.users.sort(sortNumber).slice(0, 10);\n addAllOverlays();\n }", "function order(u) {\n u.sort(function(a,b){\n return a.name < b.name ? -1 : a.name > b.name ? 1 : 0 \n })\n return u\n}", "tareasPorAntiguedad(){\n return this.tareas.sort((a,b) => b.antiguedad < a.antiguedad)\n }", "function sortCollegeNames(){\n return fetchedData.sort((x,y)=>x.college.name.localeCompare(y.college.name))\n }", "function SortByNamexOlderThan(age) {\n var pl = [];\n let k = 0;\n for (let i of players) {\n if (i.age >= age) {\n i.awards.name.sort().reverse();\n pl[c++] = i;\n }\n }\n\n return pl.age.sort();\n}", "function sortNumber(a, b) {\n return b.puntuacion - a.puntuacion;\n}", "function sortNumber(a, b) {\n return b.puntuacion - a.puntuacion;\n}", "function sortKittens() {\r\n loadKittens();\r\n\r\n //sort kittens in ascending order by name\r\n //list.sort((a, b) => (a.color > b.color) ? 1 : -1)\r\n let sortedKittens = kittens.sort((a, b) => (a.name > b.name) ? 1 : -1);\r\n\r\n\r\n\r\n //console.log(kittens.map(kitten =>kitten.name));\r\n\r\n saveKittens();\r\n\r\n}", "function getAllProgrammers(myObj){\n\tresult = [];\n\tmyObj.forEach(function (item){\n\t\tif(item.occupation == 'Programmer')\n\t\t\tresult.push(item);\n\t});\n result = result.sort(function(a,b){return ('' + a.age).localeCompare(b.age)});\n result = result.reverse();\n\treturn result;\n}", "sort() {\n if(this.data.length >= 2){\n for (var i = 0; i < this.data.length - 1; i++){\n for (var j = i + 1; j < this.data.length; j++){\n if (this.data[i].users.length < this.data[j].users.length){\n let tmp = this.data[i];\n this.data[i] = this.data[j];\n this.data[j] = tmp;\n \n }\n }\n \n }\n }\n }", "sortTwitsByAuthor( ) {\n this.twits.sort( (a, b) => {\n \n if (this.switchPosition == \"normal\");\n if (a.user.name > b.user.name) {\n return 1;\n }\n if (a.user.name < b.user.name) {\n return -1;\n }\n if (this.switchPosition == \"reversed\"){\n if (a.user.name < b.user.name) {\n return 1;\n }\n if (a.user.name > b.user.name) {\n return -1;\n }\n }\n return 0;\n });\n }", "function SortByPersonName()\n{\n let sortedArray = contactsArray;\n sortedArray.sort((a,b) => a.firstName.toLowerCase().localeCompare(b.firstName.toLowerCase()));\n console.log(\"\\n\\nPrinting sorted array by person name : \");\n sortedArray.forEach(p => console.log(\"\\n\"+p.toString()));\n}", "function allPetsInOrderOfLastName (){\n function ownersLastName (pet1, pet2) {\n let owner1 = getOwner(pet1.ownerId)\n let owner2 = getOwner(pet2.ownerId)\n if (owner1.lastName.toLowerCase() < owner2.lastName.toLowerCase()) {\n return -1;\n } else if (owner1.lastName.toLowerCase() > owner2.lastName.toLowerCase()) {\n return 1;\n } else {\n return 0;\n }\n }\n return pets.sort(ownersLastName)\n}", "function sortBuryStats() {\r\n\tvar reason, i, byVotes = [], byReason = buryStats.byReason;\r\n\tfor (reason in byReason) {\r\n\t\tfor (i=0; i<byVotes.length; i++) {\r\n\t\t\tif (byReason[byVotes[i]] < byReason[reason]) {\r\n\t\t\t\tbyVotes.splice(i,0,reason);\r\n\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t\tif (i == byVotes.length) byVotes.push(reason);\r\n\t}\r\n\tburyStats.byVotes = byVotes;\r\n}", "tableLeastLoyalMostEngaged() {\n let tenPercent //la declaro global para usarla luego en el slice\n\n function leastArray(array, property) {\n let orderedArray = array.filter(arr => arr.total_votes > 0)\n .sort((a, b) => {\n if (a[property] < b[property]) {\n return -1\n } else if (a[property] > b[property]) {\n return 1\n }\n return 0\n })\n tenPercent = Math.round(orderedArray.length * 10 / 100)\n return orderedArray\n }\n this.statistics.leastLoyal = leastArray(this.members, \"votes_with_party_pct\").slice(0, (tenPercent))\n // los que tienen menos missed votes - los que no votaron menos veces (mas comprometidos)\n this.statistics.mostEngaged = leastArray(this.members, \"missed_votes_pct\").slice(0, (tenPercent))\n\n //COMPARA EL PCT DEL RESTO DE MIEMBROS CON EL ULTIMO\n function compareRestMembers(funct, arrayUno, propiedad, arrayDos) {\n let moreMembers = funct(arrayUno, propiedad).slice(tenPercent)\n for (let i = 0; i < moreMembers.length; i++) {\n if (moreMembers[i][propiedad] === arrayDos[arrayDos.length - 1][propiedad]) {\n arrayDos.push(moreMembers[i])\n }\n }\n return arrayDos\n }\n compareRestMembers(leastArray, this.members, \"votes_with_party_pct\", this.statistics.leastLoyal)\n compareRestMembers(leastArray, this.members, \"missed_votes_pct\", this.statistics.mostEngaged)\n }", "sort_by_fitness() {\n this.members.sort((firstEl, secondEl) => {\n if (firstEl.fitness > secondEl.fitness) {\n return -1;\n } else {\n return 1;\n }\n })\n }", "function createList() {\n [...richestPeople]\n .map(a => ({ value: a, sort: Math.random() })) // sort라는 key에 랜덤한 수를 줘서 순서가 계속 바뀌게 하는거임\n .sort((a, b) => a.sort - b.sort)\n .map(a => a.value)\n .forEach((person, index) => {\n const listItem = document.createElement('li');\n\n listItem.setAttribute('data-index', index);\n listItem.innerHTML = `\n <span class=\"number\">${index + 1}</span>\n <div class=\"draggable\" draggable=\"true\">\n <p class=\"person-name\">${person}</p>\n <i class=\"fas fa-grip-lines\"></i>\n </div>\n `;\n listItems.push(listItem);\n draggable_list.appendChild(listItem);\n });\n addEventListeners();\n}", "function sorting()\r\n\t{\r\n\t\t//write down this sort function to sort the array\r\n\t\tnames_of_people.sort(); \r\n//return the value into the same variable and also break\r\n\t\tvar i= names_of_people.join(\"<br>\");\r\n\t\t//show it in console\r\n\t\tconsole.log(names_of_people);\t\t\r\n\t\t//then show the sort on HTML\r\n\t\tdocument.getElementById(\"sorted\").innerHTML=i\r\n\t\t}", "function sortLastNamesAlphabetically(persons, exercise) {\n const ul = document.createElement('ul');\n\n const sorted = persons.sort((a, b) => {\n // console.log(`a: ${a}, b: ${b}`);\n if (a < b) {\n return -1;\n }\n if (a > b) {\n return 1;\n }\n return 0;\n });\n\n exercise.appendChild(ul);\n\n sorted.forEach((person) => {\n const li = document.createElement('li');\n li.textContent = person;\n ul.appendChild(li);\n });\n}", "function sortData(){\r\n const {header, direction} = sortMethode\r\n if (header === 'first_name' || header === 'sur_name'){\r\n Data.sort((a, b) => { \r\n const NameA = a[header].toUpperCase()\r\n const NameB = b[header].toUpperCase()\r\n if (NameA < NameB) {\r\n return -1 * direction\r\n }\r\n if (NameA > NameB) {\r\n return 1 * direction\r\n }\r\n return 0\r\n })\r\n } else {\r\n Data.sort((a,b) => {\r\n return (a[header] - b[header]) * direction\r\n })\r\n } \r\n return Data\r\n}", "function numberSort(wert){\n\tmembers.sort(function(a, b){\n\treturn b[wert]-a[wert];\n\t});\n}", "function sortLessMoney() {\r\n data.sort((a, b) => a.money - b.money);\r\n updateDOM();\r\n}", "function sortByRichestAsc() {\n data.sort((a, b) => a.money - b.money);\n updateDOM();\n}", "function ranking(){\n var ranking = [];\n \n var rankingFinal = [];\n\n for(let i = 0; i<listaJugadores.length; i++){\n ranking.push(listaJugadores[i].puntos);\n };\n\n ranking.sort((a,b) => a-b);\n\n for(let a = ranking.length; 0 <= a; a--){\n for(let h = 0; h < listaJugadores.length; h++){\n if(ranking[a] === listaJugadores[h].puntos){\n rankingFinal.push(listaJugadores[h]);\n };\n };\n };\n\n for(let i=0;i<rankingFinal.length;i++){\n var puesto = i + 1;\n console.log(`El puesto N*${puesto} es para ${rankingFinal[i].nombre} con ${rankingFinal[i].puntos} puntos.`)\n };\n\n }", "function sort_usernames(temp) {\n\t\ttemp.sort(function (a, b) {\n\t\t\tvar entryA = a.company + a.username;\n\t\t\tvar entryB = b.company + b.username;\n\t\t\tif (entryA < entryB) return -1;\n\t\t\tif (entryA > entryB) return 1;\n\t\t\treturn 0;\n\t\t});\n\t\treturn temp;\n\t}", "function sort_usernames(temp) {\n\t\ttemp.sort(function (a, b) {\n\t\t\tvar entryA = a.company + a.username;\n\t\t\tvar entryB = b.company + b.username;\n\t\t\tif (entryA < entryB) return -1;\n\t\t\tif (entryA > entryB) return 1;\n\t\t\treturn 0;\n\t\t});\n\t\treturn temp;\n\t}", "sortData(data) {\n data.sort((a, b) =>\n a.last_name > b.last_name\n ? 1\n : a.last_name === b.last_name\n ? a.first_name > b.first_name\n ? 1\n : -1\n : -1\n );\n }", "function sortit(attr,updown){\n\t\tnewstudents = students;\n\t\t// uid\t\t\tthis one comes last as the else\n\t\t// namer\n\t\t// email\n\t\t// badgephoto\n\t\t// country\n\t\t// organization\n\t\t// job\n\t\t// credentials\n\t\tif (attr=='name'){\n\t\t\tnewstudents.sort(function(a,b){\n\t\t\t\tvar compA = a.namer.toUpperCase();\n\t\t\t\tvar compB = b.namer.toUpperCase();\n\t\t\t\tif(updown=='up'){\n\t\t\t\t\treturn (compA < compB) ? -1 : (compA > compB) ? 1 : 0;\n\t\t\t\t}else{\n\t\t\t\t\treturn (compB < compA) ? -1 : (compB > compA) ? 1 : 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t})\n\t\t}else if(attr=='email'){\n\t\t\tnewstudents.sort(function(a,b){\n\t\t\t\tvar compA = a.email.toUpperCase();\n\t\t\t\tvar compB = b.email.toUpperCase();\n\t\t\t\tif(updown=='up'){\n\t\t\t\t\treturn (compA < compB) ? -1 : (compA > compB) ? 1 : 0;\n\t\t\t\t}else{\n\t\t\t\t\treturn (compB < compA) ? -1 : (compB > compA) ? 1 : 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t})\n\t\t}else if(attr=='badge'){\n\t\t\tnewstudents.sort(function(a,b){\n\t\t\t\tvar compA = a.email.toUpperCase();\n\t\t\t\tvar compB = b.email.toUpperCase();\n\t\t\t\tif(updown=='up'){\n\t\t\t\t\treturn (compA < compB) ? -1 : (compA > compB) ? 1 : 0;\n\t\t\t\t}else{\n\t\t\t\t\treturn (compB < compA) ? -1 : (compB > compA) ? 1 : 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t})\t\n\t\t}else if(attr=='country'){\n\t\t\tnewstudents.sort(function(a,b){\n\t\t\t\tvar compA = a.email.toUpperCase();\n\t\t\t\tvar compB = b.email.toUpperCase();\n\t\t\t\tif(updown=='up'){\n\t\t\t\t\treturn (compA < compB) ? -1 : (compA > compB) ? 1 : 0;\n\t\t\t\t}else{\n\t\t\t\t\treturn (compB < compA) ? -1 : (compB > compA) ? 1 : 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t})\n\t\t}else if(attr=='org'){\n\t\t\tnewstudents.sort(function(a,b){\n\t\t\t\tvar compA = a.email.toUpperCase();\n\t\t\t\tvar compB = b.email.toUpperCase();\n\t\t\t\tif(updown=='up'){\n\t\t\t\t\treturn (compA < compB) ? -1 : (compA > compB) ? 1 : 0;\n\t\t\t\t}else{\n\t\t\t\t\treturn (compB < compA) ? -1 : (compB > compA) ? 1 : 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t})\n\t\t}else if(attr=='job'){\n\t\t\tnewstudents.sort(function(a,b){\n\t\t\t\tvar compA = a.email.toUpperCase();\n\t\t\t\tvar compB = b.email.toUpperCase();\n\t\t\t\tif(updown=='up'){\n\t\t\t\t\treturn (compA < compB) ? -1 : (compA > compB) ? 1 : 0;\n\t\t\t\t}else{\n\t\t\t\t\treturn (compB < compA) ? -1 : (compB > compA) ? 1 : 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t})\n\t\t}else if(attr=='cred'){\n\t\t\tnewstudents.sort(function(a,b){\n\t\t\t\tvar compA = a.email.toUpperCase();\n\t\t\t\tvar compB = b.email.toUpperCase();\n\t\t\t\tif(updown=='up'){\n\t\t\t\t\treturn (compA < compB) ? -1 : (compA > compB) ? 1 : 0;\n\t\t\t\t}else{\n\t\t\t\t\treturn (compB < compA) ? -1 : (compB > compA) ? 1 : 0;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t})\n\t\t}else{\t\t\t\t\t\t\t// this is the fallback, sort by id\n\t\t\tnewstudents.sort(function(a,b){\n\t\t\t\tvar compA = a.uid;\n\t\t\t\tvar compB = b.uid;\n\t\t\t\tif(updown=='up'){\n\t\t\t\t\treturn compA - compB;\n\t\t\t\t}else{\n\t\t\t\t\treturn compB - compA;\n\t\t\t\t}\n\t\t\t\t\n\t\t\t})\n\t\t}\n\t\t\n\t\tinithtml();\n\t\t\n\t}", "function sortByName(AddressBook) {\n let first, second;\n const display = AddressBook.sort((a, b) => {\n first = a.firstName.toLowerCase();\n second = b.firstName.toLowerCase();\n if (first < second) {\n return -1;\n }\n if (first > second) {\n return 1;\n }\n });\n console.log(display);\n}", "function sortirajSveRastuce() {\r\n let tempNiz = nizPrikazanihProizvoda;\r\n tempNiz.sort((a,b) => {\r\n if(a.cena == b.cena)\r\n return 0;\r\n return a.cena < b.cena ? -1 : 1;\r\n });\r\n prikaziProizvode(tempNiz);\r\n}", "_sort (a, b) {\n return this.members.sort((a, b) => a.cost - b.cost);\n }", "function sortByAuthor(){\n return articles.sort(function(a, b) {\n let nameA = a.author.toUpperCase();\n let nameB = b.author.toUpperCase();\n return (nameA < nameB) ? -1 : (nameA > nameB) ? 1 : 0;\n });\n}", "function sortPublications(publications) {\n let publications_data = JSON.parse(publications);\n let new_publications_data = [];\n let youngest_publication;\n let youngest_publication_index;\n const length = publications_data.length;\n while (new_publications_data.length < length) {\n youngest_publication = publications_data[0];\n for (let j in publications_data) {\n let youngest_year = parseInt(youngest_publication.publication_year);\n let year = parseInt(publications_data[j].publication_year);\n if (year > youngest_year) {\n youngest_publication = publications_data[j];\n }\n }\n youngest_publication_index = publications_data.indexOf(youngest_publication);\n new_publications_data.push(youngest_publication);\n publications_data.splice(youngest_publication_index, 1);\n }\n displayPublication(new_publications_data);\n }", "sort () {\n\n\t\tthis.Dudes.sort((a, b) => {\n\t\t\treturn b.amIToughEnough(this.fitnessFunction) - a.amIToughEnough(this.fitnessFunction);\n\t\t});\n\n\t}", "function sortirajSveRastuce() {\r\n console.log(\"SORTIRANJE\");\r\n console.log(nizPrikazanihProizvoda);\r\n let tempNiz = nizPrikazanihProizvoda;\r\n tempNiz.sort((a,b) => {\r\n if(a.cena == b.cena)\r\n return 0;\r\n return a.cena < b.cena ? -1 : 1;\r\n });\r\n prikaziProizvode(tempNiz);\r\n}", "function sortByProb(recomms){\n sortedMusic = [];\n sortedBooks = [];\n sortedPlaces = [];\n sortedMovies = [];\n sortedShows = [];\n //music\n for(var i=1; i<recomms.music.length; i++){\n for(var j=0; j<recomms.music.length-i; j++){\n if(recomms.music[j].pr < recomms.music[j+1].pr){\n var aux = recomms.music[j];\n recomms.music[j] = recomms.music[j+1];\n recomms.music[j+1] = aux;\n }\n }\n }\n for(var i=0; i<recomms.music.length; i++){\n sortedMusic.push(recomms.music[i].track);\n }\n //books\n for(var i=1; i<recomms.books.length; i++){\n for(var j=0; j<recomms.books.length-i; j++){\n if(recomms.books[j].pr < recomms.books[j+1].pr){\n var aux = recomms.books[j];\n recomms.books[j] = recomms.books[j+1];\n recomms.books[j+1] = aux;\n }\n }\n }\n for(var i=0; i<recomms.books.length; i++){\n sortedBooks.push(recomms.books[i].book);\n }\n //places\n for(var i=1; i<recomms.places.length; i++){\n for(var j=0; j<recomms.places.length-i; j++){\n if(recomms.places[j].pr < recomms.places[j+1].pr){\n var aux = recomms.places[j];\n recomms.places[j] = recomms.places[j+1];\n recomms.places[j+1] = aux;\n }\n }\n }\n for(var i=0; i<recomms.places.length; i++){\n sortedPlaces.push(recomms.places[i].place);\n }\n //movies\n for(var i=1; i<recomms.movies.length; i++){\n for(var j=0; j<recomms.movies.length-i; j++){\n if(recomms.movies[j].pr < recomms.movies[j+1].pr){\n var aux = recomms.movies[j];\n recomms.movies[j] = recomms.movies[j+1];\n recomms.movies[j+1] = aux;\n }\n }\n }\n for(var i=0; i<recomms.movies.length; i++){\n sortedMovies.push(recomms.movies[i].movie);\n }\n //shows\n for(var i=1; i<recomms.shows.length; i++){\n for(var j=0; j<recomms.shows.length-i; j++){\n if(recomms.shows[j].pr < recomms.shows[j+1].pr){\n var aux = recomms.shows[j];\n recomms.shows[j] = recomms.shows[j+1];\n recomms.shows[j+1] = aux;\n }\n }\n }\n for(var i=0; i<recomms.shows.length; i++){\n sortedShows.push(recomms.shows[i].show);\n }\n\n var rec = {\n music: sortedMusic,\n books: sortedBooks,\n movies: sortedMovies,\n shows: sortedShows,\n places: sortedPlaces\n }\n return rec;\n}", "function prefList(p, people) {\n let L = new Array(people.length);\n for (let i = 0; i < L.length; i++) {\n L[i] = i;\n }\n L.sort(function(i,j){ //careful with tie resolution here\n if (p.pref == 'x') return people[i].x >= people[j].x ? -1 : 1;\n else return people[i].y >= people[j].y ? -1 : 1;\n });\n return L;\n}", "sortRankStats(ranks){\n const sortedRanks = ranks.sort(this.pointsCompare);\n return sortedRanks;\n }", "function groupBy(criteria) {\n if (criteria === 'firstName') {\n people.sort(function (a, b) {\n var nameA = a.firstName.toLowerCase(), nameB = b.firstName.toLowerCase();\n sortByName(nameA, nameB);\n })\n }\n\n if (criteria === 'lastName') {\n people.sort(function (a, b) {\n var nameA = a.lastName.toLowerCase(), nameB = b.lastName.toLowerCase();\n sortByName(nameA, nameB);\n })\n }\n\n if (criteria === 'age') {\n people.sort(function (a, b) {\n return a.age-b.age\n })\n }\n\n print(criteria);\n\n function sortByName(nameA, nameB) {\n if (nameA < nameB) { //sort string ascending\n return -1\n }\n if (nameA > nameB) {\n return 1\n }\n return 0; //default return value (no sorting)\n }\n}", "tableMostLoyalLeastEngaged() {\n function mostArray(array, property) {\n let orderedArrayDos = array.filter(arr => arr[property] > 0)\n .sort((a, b) => {\n if (a[property] > b[property]) {\n return -1\n } else if (a[property] < b[property]) {\n return 1\n }\n return 0\n })\n tenPercent = Math.round(orderedArrayDos.length * 10 / 100)\n\n return orderedArrayDos\n }\n this.statistics.mostLoyal = mostArray(this.members, \"votes_with_party_pct\").slice(0, (tenPercent))\n // los que tienen mas missed votes - los que no votaron mas veces(menos comprometidos)\n this.statistics.leastEngaged = mostArray(this.members, \"missed_votes_pct\").slice(0, (tenPercent))\n\n \n }", "sortProjects(a, b) {\n const aUser = this.props.users[a[1].data.student_id];\n const bUser = this.props.users[b[1].data.student_id];\n if (!aUser || !bUser) {\n return 0;\n }\n // TODO: does this behave how users expect?\n return this.getSurname(aUser.data.name).localeCompare(this.getSurname(bUser.data.name));\n }", "function sortFunction(a, b) {\n $('#deus_loader span').text('Tri par mots clés');\n if (a.deus_keywords_similarities === b.deus_keywords_similarities) {\n if (a.note_deussearch === b.note_deussearch) {\n return 0;\n }\n if(a.note_deussearch < b.note_deussearch) {\n return 1;\n }\n if(a.note_deussearch > b.note_deussearch) {\n return -1;\n }\n }\n if(a.deus_keywords_similarities < b.deus_keywords_similarities) {\n return 1;\n }\n if(a.deus_keywords_similarities > b.deus_keywords_similarities) {\n return -1;\n }\n }", "function sortdeaths(a, b){\r\n\t if(a.deaths < b.deaths) return -1;\r\n\t if(a.deaths > b.deaths) return 1;\r\n\t return 0;\r\n}", "function sortByRichest() {\n userDataArray.sort( (a,b) => b.worth - a.worth );\n defaultWorthArray.sort( (a,b) => b - a );\n updateDOM();\n}", "function engaged(){\n \n app.memberssort = members.sort(function(a,b){\n return a.missed_votes_pct - b.missed_votes_pct;\n }\n );\n \n var porcentaje = parseFloat(0.10)*members.length;\n \n for (i= 0; i < app.memberssort.length; i++){\n\n if (i<= porcentaje || app.memberssort[i].missed_votes_pct == app.memberssort_engaged[app.memberssort_engaged.length-1]\n .missed_votes_pct){\n app.memberssort_engaged.push(app.memberssort[i]);\n }\n }\n\n var membersreversed = app.memberssort.reverse();\n \n for (i= 0; i < membersreversed.length; i++){\n if (i<= porcentaje || membersreversed[i].missed_votes_pct == app.membersreversed_engaged[app.membersreversed_engaged.length-1]\n .missed_votes_pct){\n app.membersreversed_engaged.push(membersreversed[i]);\n }\n }\n }", "function sortUsernames(rflEntries) {\n\tconst usernames = [...Object.keys(rflEntries)];\n\tusernames.sort((usernameA, usernameB) => { // a comes first if score is higher -> return negative if a is higher\n\t\treturn rflEntries[usernameB]['score'] - rflEntries[usernameA]['score'];\n\t});\n\treturn usernames;\n}", "function kartenSortieren() {\n hand.sort(sortByvalue);\n hand.sort(sortBybild);\n handkarten();\n}", "function byAge(arr){\n return arr.sort(function(a, b){\n return a.age - b.age;\n });\n}", "function sortByGender(a,b){\n if (a.gender > b.gender){\n return 1\n } else {\n return -1\n }\n}", "function orderByYear(peliculas) {\n const sortedPeliculas = [...peliculas];\n sortedPeliculas.sort((a, b) => {\n if (a.year - b.year)\n return a.year - b.year\n else {\n if (a.title < b.title) return -1\n else if (a.title > b.title) return 1\n else return 0\n }\n })\n return sortedPeliculas\n}", "function orderAlphabetically(peliculas) {\n const sortedPeliculas = [...peliculas];\n let tituloPeliculas = sortedPeliculas.map(function(pelicula) {\n return pelicula.title\n })\n tituloPeliculas.sort((a, b) => {\n if (a < b) return -1\n else if (a > b) return 1\n else return 0\n })\n if (tituloPeliculas.length > 20) {\n tituloPeliculas = tituloPeliculas.slice(0, 20)\n }\n return tituloPeliculas\n}", "function instructorsTeach () {\n var instructorsJS = [];\n\n for ( var i = 0; i < instructors.length; i++) {\n if (instructors[i].teaches === 'JavaScript') {\n instructorsJS.push(instructors[i].firstname.toUpperCase());\n }\n }\n return instructorsJS.sort();\n}", "function sortPius(piusIds){\n piusIds.sort(function(a, b){return GeneralFunctions.getTimeFromPiuId(b) - GeneralFunctions.getTimeFromPiuId(a)});\n piusIds.sort(function(a, b){return baseDeDados.getDadosPiuFromPiuId(b).hasDestaque() - baseDeDados.getDadosPiuFromPiuId(a).hasDestaque()});\n}", "function sort(d) {\r\n\t\t\t\tif (d.children) {\r\n\t\t\t\t d.children = senseD3.sortByLEROI(d.children, 'le_roi');\r\n\t\t\t\t d.children.forEach(function(child){\r\n\t\t\t\t \t\t\t\t\t\tsort(child);\r\n\t\t\t\t\t\t\t\t\t});\r\n\t\t\t\t}\r\n\t\t\t\treturn d;\r\n\t\t\t}", "function usUsers(arr) {\n return arr.filter(n => n.us === true).sort((a, b) => a - b ? -1 : 1 )\n}", "sort() {\n this.members = _.sortBy(this.members, member => {\n return member.calcCostAgainst(this.goal);\n }, this);\n }", "function sortByName() {\n for (let details in detailsArray) {\n detailsArray.sort(details.firstName);\n }\n detailsArray.forEach((contact) => console.log(contact.toString()));\n}", "function listaNombresPersonas(personas) {\n return personas.map((persona) => persona.name);\n}", "function sortByName(){\n employees.sort(function(a,b){\n if(a.name.first < b.name.first){\n return -1;\n }else{\n return 1;\n }\n })\n // Spread employees for react.\n setDisplayedEmployees([...employees])\n }", "function sortingAscend() {\n setSearchData(null)\n let sorted = studentData.sort(function(a, b){\n return b.id - a.id;\n })\n\n setStudentData(sorted)\n console.log(sorted, typeof(sorted))\n }", "sortSpecies() {\n //Sortira igrace po vrsti\n for (let s of this.species) {\n s.sortSpecies();\n }\n\n //Sortira vrste po fitnesu najboljeg igraca\n let temp = [];\n for (let i = 0; i < this.species.length; i++) {\n let max = 0;\n let maxIndex = 0;\n for (let j = 0; j < this.species.length; j++) {\n if (this.species[j].bestFitness > max) {\n max = this.species[j].bestFitness;\n maxIndex = j;\n }\n }\n temp.push(this.species[maxIndex]);\n this.species.splice(maxIndex, 1);\n i--;\n }\n this.species = [];\n arrayCopy(temp, this.species);\n }", "function organize_usernames(data) {\n\t\treturn sort_stamps(data);\n\t}", "function candidateSort(searchPara){\n\t$(\"#overView\").empty();\n\n\tnumberSort(searchPara);\n\n\tfor(let person of members){\n\t\toverviewCardBuilder(person);\n\t};\n\t$(\".dateBtn\").on(\"click\", function(e){\n\t\tvar tempId = Number((e.target.id).slice(6));\n\t\thearting(tempId);\n\t});\n\n\t$(\"#favorites\").empty();\n\tfor(let person of members){\n\t\tif(person.loveStatus == 1){\n\t\t\tfavCardBuilder(person);\n\t\t};\n\t};\n}", "get(){\n return this.territory.sort();\n }", "function ordenadaPorPropiedadNumerica(lista,propiedad) {\n\treturn lista.sort(function (a,b) { return a[propiedad]-b[propiedad]; })\n}", "sort(){\n\n }", "function orderAlphabetically(tab){\n var tab2= tab.map(function(elt){\n return elt.title;\n })\n\n console.log(tab2);\n var res= tab2.sort();\n return res.slice(0,20);\n}", "function Sort() {}", "function sortirajSveOpadajuce() {\r\n console.log(\"SORTIRANJE\");\r\n console.log(nizPrikazanihProizvoda);\r\n let tempNiz = nizPrikazanihProizvoda;\r\n tempNiz.sort((a,b) => {\r\n if(a.cena == b.cena)\r\n return 0;\r\n return a.cena > b.cena ? -1 : 1;\r\n });\r\n prikaziProizvode(tempNiz);\r\n}", "sort_by(by){\n\n if(by == \"category\"){\n //its a special case where we can't use value sort..\n this.agents.sort(function(a,b){\n return category_sort(a,b);\n })\n }else{\n //we can use value_sort as a comparator.\n this.agents.sort(function(a,b){\n return value_sort(a,b,by);\n })\n }\n\n //update agent list.\n\n this.div.selectAll(\"p\")\n .data(this.agents)\n .transition()\n .text(function(d,i){\n return d.behavior+d.ID;\n })\n\t .style(\"background-color\",(d,i)=>{\n\t\t return color_back[AGENT_BEHAVIORS.indexOf(d.behavior)];\n\t });\n\n }", "function compareRestMembers(funct, arrayUno, propiedad, arrayDos) {\n let moreMembers = funct(arrayUno, propiedad).slice(tenPercent)\n for (let i = 0; i < moreMembers.length; i++) {\n if (moreMembers[i][propiedad] === arrayDos[arrayDos.length - 1][propiedad]) {\n arrayDos.push(moreMembers[i])\n }\n }\n return arrayDos\n }", "function sortData(searches){\r\n var sorters = document.getElementsByName(\"sorter\");\r\n var sorted = 0;\r\n for(var x=0; x<4;x++){\r\n if(sorters[x].checked){\r\n sorted=x; break;\r\n }\r\n }\r\n /*\r\n sorted : \r\n 0 -> id\r\n 1 -> Name\r\n 2 -> Height\r\n 3 -> Weight\r\n */\r\n searches.sort(function (a,b){\r\n switch(sorted){\r\n case 0:\r\n return a.id - b.id;\r\n\r\n case 1:\r\n return a.name.localeCompare(b.name);\r\n \r\n case 2:\r\n return a.height-b.height;\r\n\r\n case 3:\r\n return a.weight - b.weight;\r\n }\r\n });\r\n return searches;\r\n}", "function sortByName() {\r\n\treviewLst.sort(function(a, b){\r\n if(a.rName < b.rName) { return -1; }\r\n if(a.rName > b.rName) { return 1; }\r\n return 0;\r\n\t})\r\n}", "function sortMyList() {\n seanBeanMovies.forEach(function(movie) {\n newar.push(movie);\n });\n console.log(newar.sort());\n}", "function sortByScore()\n {\n newsItems.sort(function(a,b) {return a.points<b.points});\n console.log(newsItems);\n\n addNewsListItems();\n\n }", "function sortirajSveOpadajuce() {\r\n let tempNiz = nizPrikazanihProizvoda;\r\n tempNiz.sort((a,b) => {\r\n if(a.cena == b.cena)\r\n return 0;\r\n return a.cena > b.cena ? -1 : 1;\r\n });\r\n prikaziProizvode(tempNiz);\r\n}", "function sortByName() {\n addressBook.sort(function (contact1,contact2){\n let a = contact1.firstName.toUpperCase()\n let b = contact2.firstName.toUpperCase()\n return a == b ? 0 : a > b ? 1: -1;\n })\n console.log(addressBook.toString());\n}", "function _ConvertePericias() {\n for (var i = 0; i < gEntradas.pericias.length; ++i) {\n var pericia_personagem = gPersonagem.pericias.lista[gEntradas.pericias[i].chave];\n pericia_personagem.pontos = gEntradas.pericias[i].pontos;\n pericia_personagem.complemento = 'complemento' in gEntradas.pericias[i] ? gEntradas.pericias[i].complemento : '';\n }\n}" ]
[ "0.7103467", "0.6845953", "0.6699951", "0.65770364", "0.65251935", "0.6513755", "0.64386827", "0.6431689", "0.64142376", "0.64010614", "0.6392934", "0.63754696", "0.6374938", "0.6373113", "0.63708633", "0.63673806", "0.6337563", "0.6329734", "0.6324969", "0.6323394", "0.6308165", "0.6286466", "0.6248959", "0.62419933", "0.62400866", "0.6208558", "0.62072384", "0.61992854", "0.618971", "0.618971", "0.6182965", "0.61751163", "0.61715084", "0.61680895", "0.61674803", "0.6162896", "0.6156088", "0.6128334", "0.61128944", "0.6072628", "0.6067537", "0.6057095", "0.6054725", "0.6047265", "0.6043218", "0.6040333", "0.60286194", "0.6025789", "0.6025789", "0.6022669", "0.60187286", "0.6013818", "0.59989417", "0.59970284", "0.59909767", "0.59885883", "0.59840304", "0.59670687", "0.5943586", "0.59431505", "0.5919257", "0.591001", "0.59051305", "0.59046626", "0.5896965", "0.5895988", "0.5883568", "0.5874709", "0.5874564", "0.58691454", "0.5867402", "0.5864597", "0.5863394", "0.5862005", "0.5860006", "0.58583283", "0.5850456", "0.5849988", "0.5847683", "0.5846066", "0.5840502", "0.58387965", "0.58355045", "0.5835504", "0.58234733", "0.5822737", "0.5817638", "0.5816311", "0.581464", "0.58056724", "0.5801272", "0.57978725", "0.57975584", "0.5786884", "0.57838035", "0.57833946", "0.5783184", "0.57769614", "0.57747865", "0.5771919", "0.57716835" ]
0.0
-1
contructor gets the id and name of the shop
constructor(id, name) { this.id = id; this.name = name; this.items = []; this.totalPrice = 0; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function Shopping(productId) {\n this.productId = productId.split('.')[0];\n this.urlImage = `img/${productId}`;\n this.appear = 0;\n this.clickTime = 0;\n product.push(this);\n \n}", "function Shop(){\n\tshoppingCart.call(this);\n}", "constructor(id){\n this.id = id\n this.products = []\n }", "constructor(id, name) {\n this.id = id;\n this.name = name;\n }", "oneShop(_,args) {return queryOneShop(args.id)}", "function Shop (name, cif){\n //Controlamos que Shop se instancia mediante constructor\n if (!(this instanceof Shop)) throw new InvalidAccessConstructorException();\n //Controlamos que name no esté vacio\n name = (typeof name !== undefined) ? name : \"\";\n if (!name) throw new EmptyValueException(\"name\");\n //Controlamos que cif no esté vacio\n if (!cif) throw new EmptyValueException(\"cif\");\n\n //Propiedades privadas\n var _name = name;\n var _cif = cif;\n var _address = \"\";\n var _phone = \"\";\n var _image = \"\";\n var _coords = \"\";\n\n //Propiedades públicas de acceso\n Object.defineProperty(this, 'name', { //Permite ver y modificar _name\n get: function () {\n return _name;\n },\n set: function (value) {\n //Controlamos que name no esté vacio\n value = (typeof value !== 'undefined') ? value : \"\";\n if (!value) throw new EmptyValueException(\"name\");\n _name = value;\n }\n });\n\n Object.defineProperty(this, 'cif', { //Permite ver y modificar _cif\n get: function () {\n return _cif;\n }\n });\n\n Object.defineProperty(this, 'address', { //Permite ver y modificar _address\n get: function () {\n return _address;\n },\n set: function (value) {\n _address = value;\n }\n });\n\n Object.defineProperty(this, 'phone', { //Permite ver y modificar _phone\n get: function () {\n return _phone;\n },\n set: function (value) {\n _phone = value;\n }\n });\n\n Object.defineProperty(this, 'image', { //Permite ver y modificar _image\n get: function () {\n return _image;\n },\n set: function (value) {\n _image = value;\n }\n });\n\n Object.defineProperty(this, 'coords', { //Permite ver y modificar _coords\n get: function () {\n return {latitude: _coords.latitude, longitude: _coords.longitude};\n },\n set: function (value) {\n //Controlamos que value sea una instancia de Coords\n if (!(value instanceof Coords)) throw new WrongValueException(\"Coords\");\n _coords = value;\n }\n });\n}//Fin del constructor Shop", "constructor(id, name) {\n\t\tthis.id = id;\n\t\tthis.name = name;\n\t}", "constructor(n,p,s){\n this.name=n;\n this.price=p;\n this.shipping=s;\n }", "function shoppingCart(userName, address, items)\n {\n this.name = userName;\n this.address = address;\n this.items = items;\n }", "constructor(n,p,s) {\nthis.name = n;\nthis.price = p;\nthis.shipping = s;\n}", "function shopElement(shop){\r\n var item = document.createElement('div');\r\n item.classList.add('mdl-list__item');\r\n item.innerHTML =\r\n '<span>' + shop.number + '.</span>'+\r\n '<span>'+ shop.name +'</span>'+ \r\n '<span>' + shop.wHours + '</span>'+\r\n '<span><a href=\"#\" class=\"' + showOnMapBtnClass + '\">' + shop.address + '<i class=\"material-icons\">place</i></a></span>'+\r\n '<span><button value=\"' + shop.id + '\" class=\"' + removeBtnclassName + ' mdl-button mdl-js-button mdl-button--raised mdl-button--accent\"><i class=\"material-icons\">delete</i></button></span>'+\r\n '<span><button class=\"' + productsBtnclassName + ' mdl-button mdl-js-button mdl-button--raised mdl-button--accent\"><i class=\"material-icons\">list</i></button></span>'+\r\n '<button class=\"' + editBtnclassName + ' mdl-button mdl-js-button mdl-button--raised mdl-button--accent\"><i class=\"material-icons\">edit</i></button>';\r\n return item;\r\n }", "constructor(id, idOrder, idProduct, quantity, price) {\n this.id = id;\n this.idOrder = idOrder;\n this.idProduct = idProduct;\n this.quantity = quantity;\n this.price = price;\n }", "constructor(id, name, cost, components, niceName, type) {\n this.id = id;\n this.name = name;\n this.cost = cost;\n this.components = components;\n this.niceName = niceName;\n this.type = type;\n }", "function Product(id, name, prices, stock) {\n this.id = id;\n this.name = name;\n this.prices = prices;\n this.stock = stock\n}", "constructor(initId) {\n this.id = initId;\n this.name = \"Unknown\";\n this.items = [];\n }", "constructor(n, p, s){\n this.name = n;\n this.price = p;\n this.shipping = s;\n}", "function getShopItemInfo(shopItem) {\n //Create an object with shop item data\n const shopItemInfo = {\n image: shopItem.querySelector('img').src,\n title: shopItem.querySelector('h5').textContent,\n price: shopItem.querySelector('p strong').textContent,\n id: shopItem.querySelector('a').getAttribute('data-id')\n }\n addIntoCart(shopItemInfo)\n}", "function ShoppingCart(cartName) {\r\n this.cartName = cartName;\r\n this.clearCart = false;\r\n this.checkoutParameters = {};\r\n this.items = [];\r\n this.skuArray = [];\r\n this.totalWeight = 0;\r\n // load items from local storage when initializing\r\n this.loadItems();\r\n}", "constructor(n,mp,st){\n this.name = n;\n this.price = p;\n this.shoppingTime = st;\n}", "function Shopper(first, last) {\n this.first = first;\n this.last = last;\n // this.firstName = first;\n // this.lastName = last;\n }", "static getById(id) {\n return db\n .oneOrNone('SELECT * FROM shopping_carts WHERE id = $1', [id])\n .then((shoppingCart) => {\n if (shoppingCart) return new this(shoppingCart);\n throw new Error(`Shopping Cart ${id} not found`);\n });\n }", "function Shop() {\n this.construct = function(builder) {\n builder.step1();\n builder.step2();\n return builder.get();\n }\n}", "function CartItem(id, name, price, qty) {\n this.id = id;\n this.name = name;\n this.price = price;\n this.qty = qty;\n }", "function addShop (name, address, wHours, coords){\r\n shopStorage.push(new Shop({\r\n name: name,\r\n address: address,\r\n wHours: wHours,\r\n number: shopStorage.length + 1,\r\n coords: coordsFromStr(coords)\r\n }));\r\n updateShopList(); \r\n dialog.close();\r\n }", "function Scene_DynamicShop() {\n\t\tthis.initialize.apply(this, arguments);\t\n\t}", "constructor(price, quantity, name)\n {\n this.price=price;\n this.quantity=quantity;\n this.name=name;\n }", "function cartItem(id, name, color, size, price, quantity, images) {\n this.id = id;\n this.name = name;\n this.color = color;\n this.size = size;\n this.price = price;\n this.quantity = quantity;\n this.images = images;\n}", "function Product(id, name, price, description, ctgid) {\n this.id = id;\n this.name = name;\n this.price = price;\n this.description = description;\n this.ctgid = ctgid;\n }", "createProductInstance (\n id,\n name = 'product',\n price = '1',\n brand = '',\n category = '',\n quantity = 1\n ) {\n return {\n id, name, price, brand, category, quantity\n };\n }", "function getShoeInfo(shoe) {\r\n //create an object with the shoe data\r\n const shoeInfo = {\r\n image: shoe.querySelector('img').src,\r\n title: shoe.querySelector('.title').textContent,\r\n price: shoe.querySelector('.price span').textContent,\r\n id: shoe.querySelector('button').getAttribute('data-id')\r\n }\r\n //Insert the card into the cart\r\n addIntoCart(shoeInfo);\r\n}", "function Addtoshoppinbag(){\n this.size = \"\";\n this.init();\n}", "function Product(name, price){\n this.name = name;\n this.price = price;\n}", "function FurnitureShop() {}", "function product(){\n\tthis.name = \"laptop\";\n\tthis.price = 4500;\n\tthis.showDetails= function(){\n\t\treturn this.name + \":\" + this.price;\n\t};\n}", "constructor(name, address) {\n this.nombre = name;\n this.direccion = address;\n this.productos = [];\n\n this.mostrarInfo()\n }", "function createShopItem(imageLink, bulkQty, description, price) {\n this.imageLink = imageLink;\n this.bulkQty = bulkQty; \n this.description = description;\n this.price = price;\n}", "buyItems(item){\n let shopSells = new Shop('magic shop', 'sells magic things')\n this.items.push(item);\n shopSells.sellItems(item);\n }", "constructor(name, id, isPlayable, color) {\n this._name = name;\n this._id = id;\n this._isPlayable = isPlayable || false;\n this._color = color || \"#fff\";\n\n this._allies = [];\n\n this._mana = 0;\n this._workshops = [];\n }", "function ShoppingService(){\n\nthis.list = [];\nvar list = this.list;\n\nthis.saveList = function(amount, name){\n\tvar item = {\n\t\tamount: amount,\n\t\tname: name\n\t};\n\n\tlist.push(item);\n};\n\nthis.remove = function(index){\n\tlist.splice(index, 1);\n}\n\n}", "function buildShopItem(data) {\n \n if (product === null || product === undefined) return;\n\n var productItem = document.createElement('div');\n\n var html =\n '<h3>' + data.title + '</h3>' +\n '<ul class=\"c-rating\"></ul>' +\n '</div>';\n\n productItem.classList.add('c-shop-item');\n productItem.innerHTML = html;\n product.appendChild(productItem);\n\n return productItem;\n }", "function Product(name, price) {\n this.name = name;\n this.price = price;\n}", "function Product(name, price) {\n this.name = name;\n this.price = price;\n}", "function User (loggedinuser) {\n this.name = loggedinuser;\n /* Cart to be filled with Item's */\n this.shopCart = [];\n}", "constructor(name = 'Product', price = 0.00, category = 'uncategorized') { // Here is where we set up our class/object properties.\n this.name = name;\n this.price = Number(price);\n this.category = category;\n }", "constructor(data) {\n // here the data is passed grouped as an object, rather than indivually in order\n const { name, price, stock = 0, description = \"\", tags = [] } = data;\n // log(arguments);\n\n \n\n this._id = MenuItem.uuidv4();\n this.name = name;\n this.price = price;\n this.stock = stock;\n this.description = description;\n this.tags = tags;\n }", "function Store(catalogueItem) {\n this.catalogueItem = catalogueItem;\n}", "function GroceryItem(name, amount) \r\n{\r\n\tthis.name = name;\r\n\tthis.amount = amount;\r\n\tthis.purchased = false;\r\n\tthis.id = name + Math.floor((Math.random()*100)+1);\r\n}", "function ShoppingListService() {\n var items = [];\n\n this.addItem = function(itemName, itemQuantity) {\n items.push({\n name: itemName,\n quantity: itemQuantity\n });\n }\n\n this.removeItem = function(index) {\n items.splice(index, 1);\n }\n\n this.getItems = function() {\n return items;\n }\n }", "static initialize(obj, name, sku, quantity, price) { \n obj['name'] = name;\n obj['sku'] = sku;\n obj['quantity'] = quantity;\n obj['price'] = price;\n }", "function Product(count) {\n this.id = count;\n this.productId = \"product_\" + this.id;\n this.produntName = this.productId + \"-name\";\n this.productPrice = this.productId + \"-price\";\n this.productISNew = this.productId + \"-isNew\";\n this.productDiscount = this.productId + \"-discount\";\n this.productAge1 = this.productId + \"-age1\";\n this.productAge2 = this.productId + \"-age2\";\n this.productAge3 = this.productId + \"-age3\";\n this.productDetails = this.productId + \"-text\";\n this.productImg = this.productId + \"-img\";\n this.btnAddToCart = this.productId + \"-btnAddToCart\";\n this.btnDetails = this.productId + \"-Details\";\n\n}", "function Seller(){}", "fetchShop(gameId) {\n return Repository.get(`${gameId}${resource}`)\n }", "constructor (name, id) {\n if (typeof name !== 'string') throw new TypeError('name must be a string!');\n if (typeof id !== 'string') throw new TypeError('id must be a string!');\n\n this.name = name;\n this.id = id;\n }", "function addProduct(id) {\r\n var title = document.querySelector('#produit-' + id + ' h3').innerHTML;\r\n var price = Number(document.getElementById('prix-' + id).value);\r\n var product = {\r\n title: title,\r\n price: price\r\n }\r\n\r\n cart.addProduct(product);\r\n\r\n displayCart();\r\n }", "constructor(name, id) {\n\n // 3. Call the parent constructor function using the super function\n super()\n // 4. Assign a name and id instance property to the incoming name and id arguments\n this.name = name\n this.id = id\n // 5. This method will show the button on the screen, no changes necessary\n this.renderButton()\n }", "constructor(name, id) {\n\n // 3. Call the parent constructor function using the super function\n super()\n // 4. Assign a name and id instance property to the incoming name and id arguments\n this.name = name\n this.id = id\n // 5. This method will show the button on the screen, no changes necessary\n this.renderButton()\n }", "function cartItem(sku, name, price, quantity) {\r\n this.sku = sku;\r\n this.name = name;\r\n this.price = price * 1;\r\n this.quantity = quantity * 1;\r\n}", "function ShoppingCart () {\n /** Shopping cart attributes */\n\n this.cartItems = Utils.store(this.storageKey)\n this.subscribers = []\n }", "constructor(name, id) {\n\n // 3. Call the parent constructor function using the super function\n //super(name, id)\n super()\n // 4. Assign a name and id instance property to the incoming name and id arguments\n this.name = name\n this.id = id\n // 5. This method will show the button on the screen, no changes necessary\n this.renderButton()\n }", "function create_store(name, id) {\n if (id === undefined)\n id = crypto.randomBytes(8).toString('hex');\n\n let global = {\n console: console,\n g_get_item: get_item,\n g_create_item: create_item.bind(null, id)\n };\n\n context = store_router.runInNewContext(global, {displayErrors:true});\n context.init(require, id, name);\n\n stores[id] = context;\n store_count++;\n return id;\n}", "function ShopController(ProductService){\n\n this.sortOrder = \"price\";\n this.newItem = {};\n this.taxRate = 1.0575;\n\n // Calling getAll() to retrieve list of all items from service.\n this.items = ProductService.getAll();\n\n\n /**\n * Calling addNew() function in service by using this function\n * @param {Object} product product must be used as argument to connect this function to service.\n */\n this.addProduct = function addProduct(product){\n ProductService.addNew(product);\n };\n\n\n /**\n * Sorts products forsale by product property(e.g. product price)\n * @param {String} sortOrder product property to sort by\n */\n this.sortCategory = function sortCategory(sortOrder){\n if(this.sortOrder === sortOrder){\n this.sortOrder=\"-\" + sortOrder;\n }\n else{\n this.sortOrder = sortOrder;\n }\n };\n\n\n\n }", "constructor(data){\n // super para acceder el constructor del padre\n super(data.name, data.sellIn, data.quality)\n \n }", "constructor(id, source, name, items) {\n super({\n id,\n source,\n name,\n items\n });\n }", "function CartItem(sku, type,name, slug, mrp, price, quantity, image, category, size, weight) {\r\n // console.log(size);\r\n this.sku = sku;\r\n this.type = type;\r\n this.name = name;\r\n this.slug = slug;\r\n this.image = image;\r\n this.category = category;\r\n this.size = size;\r\n this.mrp = mrp;\r\n this.price = price * 1;\r\n this.quantity = quantity * 1;\r\n this.weight = weight * 1;\r\n this.status = 0;\r\n}", "function getItemFromShop(itemName){\n return data.store.find(storeItem => {\n return storeItem.Item === itemName;\n })\n}", "constructor(params) {\n this.id = 1;\n this.arrayProdutos = [];\n }", "constructor(_name,_model,_price){\n this.Name=_name\n this.Model=_model\n this.Price=_price\n }", "function ShoppingListService() {\n let service = this;\n\n const items = [];\n\n // ADD ITEMS\n service.addItem = (itemName, quantity) => {\n const item = {\n name: itemName,\n quantity: quantity\n };\n items.push(item);\n };\n\n // GET ITEMS\n service.getItems = () => items;\n\n // REMOVE ITEM\n service.removeItem = itemIndex => items.splice(itemIndex, 1);\n }", "constructor(id, title) {\n this.id = id;\n this.title = title;\n }", "function Shelf(name){\n\tthis.shelfName = name;\n\tthis.books = [];\n}", "function Cart(){}", "function init() {\n let shirts = {\n name: 'shirts',\n price: 500,\n quantity: 150\n };\n\n let pants = {\n name: 'pants',\n price: 700,\n quantity: 250\n };\n\n let shoes = {\n name: 'shoes',\n price: 1000,\n quantity: 50\n };\n\n loadStock(shirts, pants, shoes);\n purchase(50, 150, 15, 10);\n\n}", "function addShop(id) {\n $(\"#content\").append(composeShop(id));\n\n}", "function cartItem(detail, name, price, quantity) {\n this.detail = detail;\n this.name = name;\n this.price = price * 1;\n this.quantity = quantity * 1;\n}", "constructor(id) {\r\n this.id = id;\r\n }", "function cartItem(branch, name, price, quantity) {\r\n this.branch = branch;\r\n this.name = name;\r\n this.price = price;\r\n this.quantity = quantity;\r\n console.log(this);\r\n}", "function Store() {\n this.Products = [\n new Product('APL', 'Apple', 'Eat one every day to keep the doctor away!', 12, 90, 0, 2, 0, 1, 2),\n new Product('AVC', 'Avocado', 'Guacamole anyone?', 16, 90, 0, 1, 1, 1, 2),\n new Product('BAN', 'Banana', 'These are rich in Potassium and easy to peel.', 4, 120, 0, 2, 1, 2, 2),\n new Product('CTP', 'Cantaloupe', 'Delicious and refreshing.', 3, 50, 4, 4, 1, 2, 0),\n new Product('FIG', 'Fig', 'OK, not that nutritious, but sooo good!', 10, 100, 0, 0, 0, 1, 2),\n new Product('GRF', 'Grapefruit', 'Pink or red, always healthy and delicious.', 11, 50, 4, 4, 1, 1, 1),\n new Product('GRP', 'Grape', 'Wine is great, but grapes are even better.', 8, 100, 0, 3, 0, 1, 1),\n new Product('GUA', 'Guava', 'Exotic, fragrant, tasty!', 8, 50, 4, 4, 0, 1, 2),\n new Product('KIW', 'Kiwi', 'These come from New Zealand.', 14, 90, 1, 4, 0, 2, 2),\n new Product('LYC', 'Lychee', 'Unusual and highly addictive!', 18, 125, 1, 4, 0, 2, 2),\n new Product('MAN', 'Mango', 'Messy to eat, but well worth it.', 8, 70, 3, 4, 0, 1, 1),\n new Product('ORG', 'Orange', 'Vitamin C anyone? Go ahead, make some juice.', 9, 70, 1, 4, 2, 1, 2),\n new Product('PAP', 'Papaya', 'Super-popular for breakfast.', 5, 60, 3, 4, 2, 2, 2),\n new Product('PCH', 'Peach', 'Add some cream and enjoy.', 19, 70, 1, 2, 0, 1, 2),\n new Product('PER', 'Pear', 'Delicious fresh, or cooked in red wine, or distilled.', 8, 100, 0, 2, 0, 1, 2),\n new Product('PMG', 'Pomegranate', 'Delicious, healthy, beautiful, and sophisticated!', 19, 110, 0, 2, 0, 2, 0),\n new Product('PNP', 'Pineapple', 'Enjoy it (but do not forget to peel first).', 4, 60, 0, 3, 0, 0, 1),\n new Product('PSM', 'Persimmon', 'Believe it or not, they are berries!', 6, 120, 4, 3, 0, 1, 3),\n new Product('STR', 'Strawberry', 'Beautiful, healthy, and delicious.', 7, 40, 0, 4, 1, 1, 2),\n new Product('TNG', 'Tangerine', 'Easier to peel than oranges!', 8, 50, 3, 4, 1, 1, 2),\n new Product('WML', 'Watermelon', 'Nothing comes close on those hot summer days.', 4, 90, 4, 4, 0, 1, 1)\n ];\n this.dvaCaption = [\n 'Negligible',\n 'Low',\n 'Average',\n 'Good',\n 'Great'\n ];\n this.dvaRange = [\n 'below 5%',\n 'between 5 and 10%',\n 'between 10 and 20%',\n 'between 20 and 40%',\n 'above 40%'\n ];\n}", "function Shoes(size,color,price,brand){\n this.size = size,\n this.color = color,\n this.price = price,\n this.brand = brand,\n this.listItem = function(){ return this.price + \" \" + this.brand };\n}", "function Cart(name, quantity) {\n\n this.name = name;\n this.quantity = quantity;\n Cart.all.push(this);\n}", "function init_table_data(){\n var shop_1 = new Shop('1st and Pike', 23, 65, 6.3, '6am', '7pm');\n var shop_2 = new Shop('SeaTac Airport', 24, 33, 1.2, '6am', '8pm');\n var shop_3 = new Shop('Seattle Center', 11, 38, 3.7, '8am', '6pm');\n\n //create array to hold all shops\n shops = [shop_1, shop_2, shop_3];\n console.log('shops:', shops);\n //build out the table with initial data\n build_sales_table();\n}", "function ShoppingListService(maxItems) {\n var service = this;\n service.arr = [];\n // List of shopping items\n var items = [\n {\n name : \"Milk\",\n quantity : \"2 litres\"\n },\n {\n name : \"Toast\",\n quantity : \"1 packet\"\n },\n {\n name : \"Bread\",\n quantity : \"1 packet\"\n },\n {\n name : \"Fruits\",\n quantity : \"1 dozen\"\n },\n {\n name : \"Tea\",\n quantity : \"2 packets\"\n },\n {\n name : \"Cookie\",\n quantity : \"7 packets\"\n }\n ];\n\n service.addItem = function() {\n return service.arr;\n };\n\n service.getItems = function () {\n return items;\n };\n\n service.removeItem = function (itemIndex) {\n var i = items[itemIndex];\n items.splice(itemIndex, 1);\n service.arr.push(i);\n };\n}", "function Shop(location, minCust, maxCust, avgCookie, timePeriod, salesPerHour, totalSales) {\n console.log('########################### inside Shop constructor start');\n this.location = location;\n this.minCust = minCust;\n this.maxCust = maxCust;\n this.avgCookie = avgCookie;\n this.timePeriod = timePeriod;\n this.salesPerHour = salesPerHour;\n this.totalSales = totalSales;\n this.getCookiesEachHour();\n console.log('total sales', this.totalSales);\n console.log('########################### inside Shop constructor done');\n}", "function Item (name, barcode, sellingPrice, buyingPrice) {\n this.name = name;\n this.barcode = barcode;\n this.sellingPrice = sellingPrice;\n this.buyingPrice = buyingPrice;\n}", "function cartItem(sku, name, price, quantity) {\n this.sku = sku;\n this.name = name;\n this.price = price * 1;\n this.quantity = quantity * 1;\n }", "function Shoe(pic, name, price, descr, rating, reviews){\n\tthis.pic = pic;\n\tthis.name = name;\n\tthis.price = price;\n\tthis.descr = descr;\n\tthis.rating = rating;\n\tthis.reviews = reviews;\n}", "function Stock(){\n\tthis.storeName = \"\";\n\tthis.storeAdress = \"\";\n\tthis.cds = [];\n\tconsole.log(\"Stock Constructor Called\");\n}", "getById(id) {\r\n const i = new Item(this);\r\n i.concat(`(${id})`);\r\n return i;\r\n }", "constructor(id, name, image, price) {\n //this is keyword for accessing current class properties\n this.id = id;\n this.name = name;\n this.image = image;\n this.price = price;\n console.log(\"Call First After Creating Object\");\n }", "constructor(id, name, surname, email, password){\n this.id = id;this.name = name; this.surname = surname; \n this.email = email; this.password = password;\n }", "add(id, product) {\n // if an item exists in the cart\n const item = this.items[id]\n ? new CartItem(this.items[id])\n : new CartItem({ id, product });\n\n // increment the items quantity\n item.qty += 1;\n // Update the items price\n item.price = item.product.price * item.qty;\n\n this.items = {\n ...this.items,\n [id]: item\n };\n }", "function ShoppingBag() {\n this.list = [];\n this.date = new Date();\n this.currentYear = this.date.getFullYear();\n this.addProduct = function (object) {\n if (object.experationDate >= this.currentYear) {\n this.list.push(object);\n }\n };\n /*!!!*/ this.getAveragePrice = function () {\n this.averagePrice = 0;\n /* !!!! da bi radilo this unutar drugog objekta, a da se odnosi na konstruktor, moramo da stavimo dodatno callback-funkciju => */\n this.list.forEach((element, index) => {\n this.averagePrice += this.list[index].price;\n });\n this.averagePrice = this.averagePrice / this.list.length;\n return parseFloat(this.averagePrice.toFixed(3));\n };\n this.getMostExpensive = function () {\n this.mostExpensive = 0;\n this.mostExpensiveProduct;\n this.list.forEach((element, index) => {\n if (this.list[index].price > this.mostExpensive) {\n this.mostExpensive = this.list[index].price;\n this.mostExpensiveProduct = this.list[index].name;\n }\n });\n return this.mostExpensiveProduct + \" \" + this.mostExpensive;\n };\n this.getTotalPrice = function () {\n this.totalPrice = 0;\n this.list.forEach((element, index) => {\n this.totalPrice += this.list[index].price;\n });\n return this.totalPrice;\n };\n }", "function removeShop(shop) {\n StoreHouse.getInstance().removeShop(shop);\n removeShopDB(shop); //Eliminamos el registro de la base datos\n initPopulate();\n}", "constructor(name) {\n this.name = name\n //this.items ist ein dictionary\n /**Wie geht hier die Umsetzung:\n self.__id = Einkaufsliste.id\n Einkaufsliste.id += 1 */\n }", "function saveNewShop(shop_info, newShop) {\n\n\tvar reviews = shop_info.reviews;\n\tvar geohash = encodeCoords(shop_info.geometry.location);\n\n\tnewShop.name = shop_info.name;\n\tnewShop.description = shop_info.description;\n\tnewShop.address = shop_info.formatted_address;\n\tnewShop.phone_number = shop_info.international_phone_number;\n\tnewShop.opening_hours = shop_info.opening_hours;\n\tnewShop.website = shop_info.website;\n\tnewShop.city = shop_info.city;\n\tnewShop.geolocation = {\n\t\t\tgeohash: geohash,\n\t\t\tlocation: shop_info.geometry.location\n\t\t};\n\tnewShop.hidden = shop_info.permanently_closed;\n\tnewShop.source = shop_info.source;\n\tnewShop.source_id = shop_info.place_id ? shop_info.place_id : shop_info.source_id;\n\tnewShop.rating = shop_info.rating ? shop_info.rating : 0;\n\tnewShop.price_level = shop_info.price_level ? shop_info.price_level : 0;\n\tnewShop.reviews_count = reviews ? reviews.length : 0;\n\n\tif(shop_info.photos && shop_info.photos.length > 0) \n\t\tnewShop.photos = shop_info.photos[0].photo_reference ? retrieveNewPhotos(shop_info.photos) : shop_info.photos;\n\telse \n\t\tnewShop.photos = [];\n}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xb6213cdf;\n this.SUBCLASS_OF_ID = 0xf4e94c78;\n\n this.id = args.id;\n this.title = args.title;\n this.prices = args.prices;\n }", "function Product(name, image){\n this.name = name;\n this.image = image;\n this.clicks = 0;\n this.views = 0;\n Product.allProducts.push(this);\n}", "function populateShop(data) {\n data.forEach(item => {\n //Model each item \n var itemObj = new Item(item);\n\n //Store The item object in a global array.\n itemObjArr.push(itemObj);\n\n //create item element for shop content \n var itemElement = itemObj.createItemElement()\n //Append to shop.\n $(\".shopContent\").append(itemElement);\n });\n}", "constructor() { \r\n super(); // herda todas os metodos vindos do store\r\n }", "function SpaceStation1() { this.name = \"SpaceStation1\"}", "function Food(nameinfo, costinfo, storeinfo, buyerinfo) {\n this.name = nameinfo;\n this.cost = costinfo;\n this.store = storeinfo;\n this.info = function (buyerinfo) {\n return buyerinfo + `'s favorite pizza is: ` + this.name;\n }\n}" ]
[ "0.672061", "0.6581166", "0.6539932", "0.644553", "0.6402559", "0.6359393", "0.63431466", "0.631847", "0.63094974", "0.62772155", "0.6253027", "0.6232807", "0.62272596", "0.6212881", "0.6185895", "0.6183018", "0.6176028", "0.6163537", "0.6140855", "0.6119831", "0.60743916", "0.597821", "0.5972528", "0.5966544", "0.59533083", "0.5941417", "0.59273106", "0.5927195", "0.5899707", "0.5871961", "0.58556926", "0.58524823", "0.5847471", "0.5804024", "0.5800102", "0.5778112", "0.577299", "0.57729393", "0.5763067", "0.57551336", "0.57507855", "0.57507855", "0.57496536", "0.5742172", "0.5725268", "0.5721744", "0.5718801", "0.5714343", "0.5708689", "0.5708312", "0.57060605", "0.56827796", "0.56757575", "0.5674664", "0.5667584", "0.5667584", "0.565715", "0.56561935", "0.56516784", "0.5641946", "0.56373507", "0.56328523", "0.5629306", "0.561414", "0.5592482", "0.558768", "0.5564259", "0.55640674", "0.5562642", "0.5559329", "0.55451554", "0.553718", "0.55362695", "0.5532796", "0.55319774", "0.5530916", "0.55280983", "0.5518991", "0.551025", "0.54968935", "0.54947275", "0.5494224", "0.54872215", "0.5482746", "0.5475453", "0.54728645", "0.54582596", "0.54568523", "0.54540175", "0.54476196", "0.5438952", "0.5432736", "0.5429609", "0.5414959", "0.54031837", "0.5397872", "0.53958565", "0.5394652", "0.5394294", "0.5387871" ]
0.6709184
1
end getters public methods returns the index of the item by item id, if it doesn't exist it returns '1'.
indexOfItem(itemId) { let index = -1; if (this.items.length !== 0) { this.items.forEach((item, i) => { if (itemId === item.id) { index = i; } }); } return index; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "getItemIndex(id) {\n if (!id) {\n throw new Error(`An id must be provided to getItemIndex`);\n }\n if (typeof id !== 'string') {\n throw new Error(\n `The id provided to getItemIndex must be a string. Received ${id}(${typeof id})`\n );\n }\n const index = this.#items.findIndex((item) => {\n return item._id === id;\n });\n\n if (!~index) {\n log(`Item with _id of ${id} not found`);\n }\n return index;\n }", "getItemIndex(id) {\n if (typeof id === \"undefined\") {\n throw new Error(`An id must be provided to getItemIndex`);\n }\n if (typeof id !== \"string\") {\n throw new Error(\n `The id provided to getItemIndex must be a string. Received ${id}(${typeof id})`\n );\n }\n const index = this.#items.findIndex((item) => {\n return item._id === id;\n });\n\n if (!~index) {\n log(`Item with _id of ${id} not found`);\n }\n return index;\n }", "indexOfId(id) {\n for (let index = 0; index < this.items.length; index++) {\n if (this.items[index].id === id) return index;\n }\n }", "function getData(item) {\n let dataProduct = JSON.parse(localStorage.getItem(\"products\"));\n let index;\n for (let i = 0; i < dataProduct.length; i++) {\n if (dataProduct[i].id == item.id) {\n index = i;\n }\n }\n return index;\n}", "function indexOf(item, array) {\n if (typeof item == 'undefined' || typeof array == 'undefined' || array.length <= 0) {\n return -1;\n }\n\n if (typeof item.id == 'undefined') {\n return -1;\n }\n\n var length = array.length;\n var index = -1;\n for (var i = 0; i < length; i++) {\n if (item.id === array[i].id) {\n index = i;\n break;\n }\n }\n\n return index;\n }", "function _find( items, id ) {\n for ( var i=0; i < items.length; i++ ) {\n if ( items[i].id == id ) return i;\n }\n }", "function getIdOfItem(item){\n return item.id;\n}", "function getProductIndex(id) \n{\n for (var i = 0; i < products.length; i++) \n\t{\n if (products[i].Id == id) \n\t\treturn i;\n }\n}", "function getItemIndex(cluster, itemID) {\n const index = cluster.Items.findIndex((i) => i[itemUniqueIdentifier] === itemID);\n return index;\n }", "get(id) {\n const index = this.indexOfId(id);\n if (index > -1) return this.items[index];\n }", "function getItemIndex(item) {\n return item.parent()\n .find(opts['ui-model-items'])\n .index(item);\n }", "function getProductIndex(id)\n{\n for(var i=0;i<products.length;i++)\n {\n if(products[i].id==id)\n return i;\n }\n}", "function getItem(items, id) {\n\t\tvar i,\n\t\t\titem;\n\n\t\tfor (i in items) {\n\t\t\titem = items[i];\n\t\t\tif (item.id == id) {\n\t\t\t\treturn item;\n\t\t\t}\n\t\t}\n\n\t\treturn 0;\n\t}", "function getItemId() {\r\n var item_id = 0;\r\n item_id = urlParams.getUrlVar('id');\r\n if(item_id == undefined) {\r\n item_id = 0;\r\n }\r\n return item_id;\r\n }", "function getIndexById(id){\r\n var index;\r\n for(var i = 0; i < shop.products.length; i++){\r\n if(shop.products[i].id == id){\r\n index = i;\r\n }\r\n };\r\n return index;\r\n }", "function IndexOf(item) {\n for (var i = 0; i < this.length; i++) {\n if (this[i] == item) {\n return i;\n }\n }\n return -1;\n}", "selectedItemIndex () {\n for (let itemKey in this.itemsComputed) {\n if (this.selectedItem === this.itemsComputed[itemKey] && this.itemsComputed.hasOwnProperty(itemKey)) {\n return itemKey\n }\n }\n\n return null\n }", "function card_index(cards, id)\n{\n for (i in cards) {\n var card = cards[i];\n if (card.id == id) {\n return (i);\n }\n }\n return (-1);\n}", "getPlaylistItemWithIndex(index) {\n let that = this;\n if (that._playlist)\n return that._playlist.getItemWithIndex(id);\n else\n return undefined;\n }", "function findpos(id){\n\tfor(var i=0; i<purchased.length;i++){\n\t\tif(purchased[i].id==id)\n\t\t\treturn i;\n\t}\n\n\treturn false;\n}", "function getSelectedIndex(id) {\n for (var i = 0; i < $scope.listProducts.length; i++) {\n if ($scope.listProducts[i].id == id) {\n return i;\n }\n }\n return -1;\n }", "getItemId(item){return this.itemIdPath?this.get(this.itemIdPath,item):item}", "function getItem(item, id) {\n for( var i = 0; i < item.length; i++){\n\n if(id == item[i].id){\n return item[i];\n }\n }\n}", "function getIndex(theItem){\n for ( var i = 0, length = $outer_container_right_a.length; i < length; i++ ) {\n if ( $outer_container_right_a[i] === theItem ) {\n return i;\n }\n }\n }", "function item_id(tv) {\n var item_id = tv.id;\n return item_id;\n }", "function findIndex (item,items){\nfor (let index=0;index<items.length;index++){\nif(item === items[index]){\n return index;}\n} \n}", "get (id) {\n return this.index[id] || null;\n }", "function cmGetProductIndex(id){\n\tvar i =0;\n\tfor (i=0; i<cmShopCounter; i++)\n\t{\n\t\tif (id==cmShopIds[i])\n\t\t{\n\t\t\treturn i;\n\t\t}\n\t}\n\treturn -1;\n}", "function cmGetProductIndex(id){\r\n\tvar i =0;\r\n\tfor (i=0; i<cmShopCounter; i++)\r\n\t{\r\n\t//\tif (id==cmShopIds[i])\r\n\tif (id==cmShopProductCategory[i])\r\n\t\t{\r\n\t\t\treturn i;\r\n\t\t}\r\n\t}\r\n\treturn -1;\r\n}", "getItem(id) {\n const index = this.getItemIndex(id);\n if (!~index) {\n // ~ turns -1 into 0. It's just a short-cut. Is a bitwise operator\n return null; // so null is returned if the record is not found\n }\n const targetItem = this.#items[index];\n return { ...targetItem }; // return a copy, so it can't be affected outside\n }", "findIndex(obj, arr){\n\n console.log(\"CART: FINDINDEX: ARR=\", arr);\n console.log(\"CART: FINDINDEX: obj=\", obj);\n\n let index=-1;\n\n if (obj.id) {\n \n arr.forEach((item, i) => {\n // console.log(\"CART: FIND INDEX: item.quantity=\",item.quantity);\n \n console.log(\"CART: FINDINDEX: obj.id=\", obj.id,\" item.product_Id=\",item.product_Id, \" i=\",i);\n \n if (item.product_Id===obj.id) index=i;\n // if (item.id === obj.product_Id) return i;\n })\n }\n return index;\n }", "buscarIndex(id,array){\r\n return array.findIndex((elem) => elem.getId() === id);\r\n }", "function getIndex (item, array) {\n for (var i = 0; i < array.length; i++){\n if (item==array[i][1]){\n return i;\n }\n }\n return undefined;\n }", "function getItemPosition(userID, item) {\n var tables = document.getElementsByTagName(\"table\");\n for (let i = 0; i < tables.length; i++) {\n var tableRows = tables[i].getElementsByTagName(\"tr\");\n //Indexes of the table rows\n for (let j = 1; j < tableRows.length; j++) {\n if (tableRows[j].id == item.id) {\n return j - 1;\n }\n }\n }\n}", "function itemByItemID (id) {\n var i;\n for (i = 0; i < items.length; i++) {\n if (items[i].itemID === id) {\n return items[i]\n }\n }\n\n return false\n}", "get(i) {\n if (this.items.indexOf(i) == -1) {\n throw new Error('OutOfBounds')\n }\n else {\n return(this.items.indexOf(i))\n }\n }", "getItem(id) {\n const index = this.getItemIndex(id);\n if (!~index) {\n return null;\n }\n const targetItem = this.#items[index];\n return { ...targetItem }; // return a copy, so it can't be affected outside\n }", "function findItem(array, item) {\n for (var i = 0; i < array.length; i++) {\n if (array[i] === item) {\n return i;\n }\n }\n return -1;\n}", "function getIndex(id, array){ //function that returns the index of where a seat element object is\n\tfor(i=0; i<array.length; i++) {\n\t\tif(array[i].seat == id)\n\t\t{\n\t\t\treturn i;\n\t\t\tbreak;\n\t\t}\n}\n}", "get(idx) {\n\t\tif (typeof idx === 'number') {\n\t\t\treturn this.matchedItems[idx];\n\t\t}\n\t\telse if (idx instanceof LedgerItem) {\n\t\t\treturn idx; //for consistency\n\t\t}\n\t\telse throw new TypeError('Invalid argument!');\n\t}", "getItemRowIndex( tc, item ) {\n\n\t\tfor( var i=0; i<tc.content.length; i++ ) {\n\t\t\t\t\t\n\t\t\tif( tc.content[i].title_on_date === item.title_on_date ) {\n\t\t\t\t//console.log( \"item is at index \" + (i+1) )\n\t\t\t\treturn i+1;\n\t\t\t}\n\t\t}\n\t\t\n\t\treturn 100;\t\n\t}", "function temukanItem(id, array) {\n const i = array.findIndex( item => item.ID == id)\n return array[i]\n}", "getIndexShare(id){\n // let index = -1;\n for (let i = 0 ; i < this.sharesChart.length; i++ )\n if (this.sharesChart[i].instrumentID === id)\n return i;\n return -1; \n }", "function getItemByID(id, items) {\n for (i = 0; i < items.length; i++) {\n if (items[i].ID === id) {\n return items[i];\n }\n }\n }", "function findIndex(id, objs){\n\t\t\tfor(var i = 0; i < objs.length; i++){\n\t\t\t\tvar obj = objs[i];\n\t\t\t\tif(obj && obj.id === id){\n\t\t\t\t\treturn i;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn -1;\n\t\t}", "findRecipeIndex(given) {\n var index = -1;\n for (let i=0; i < this.state.recipes.length; i++) {\n let recipe = this.state.recipes[i];\n if (given.id === recipe.id) index = i;\n }\n return index;\n }", "function findIndexById(check){\n // Loop through until we find id that matches the check\n for(let i = 0; i < toDos.length; i ++) {\n if (toDos[i].id === parseInt(check)) {\n return i;\n }\n }\n return false;\n}", "findCursorByID(id) {\n\t\tfor (let i = 0; i < this.menuData.length; i++) {\n\t\t\tif (this.menuData[i].id === id) {\n\t\t\t\treturn i;\n\t\t\t}\n\t\t}\n\t\treturn -1;\n\t}", "getItemById (context, id) {\n return itemGetter.getItemById(context, id);\n }", "function indexById(array, id) {\n if (!array) return -1;\n return smartIndexOf(array, function (obj) {\n return obj.id === id;\n });\n}", "function getMenuRowIndex (item) {\n let menu = item.parentElement;\n return(parseInt(menu.dataset.index, 10));\n}", "function BuscarIndiceAnuncio(id){\n //Validar datos\n for(let i=0; i<listaAnuncios.length; i++){\n if(listaAnuncios[i].id == id)\n return i;\n }\n \n return -1;\n}", "function findItemInCart(id) {\n for(var i=0;i < products_cart.items.length; i++){\n if(products_cart.items[i].id == id){\n return {item:products_cart.items[i],index:i};\n }\n }\n}", "function findItemById(data, id) {\n\tlet itemData = data.getIn(['items',id]);\n\tif (itemData) {\n\t\treturn [id,itemData];\n\t}\n\treturn null;\n}", "function getPlayerIndex(id){\n var index = game.players.map(function(o) { return o.id; }).indexOf(id);\n return index;\n console.log(\"index of \" + id + \" is \" + index);\n}", "getCartProductIndexByID(cart, id) {\n return cart.findIndex(list => list.product.id === id);\n }", "function getItemByID(data,id){\n\tif (!data) return;\n\tfor (var _item=0; _item< data.length;_item++){\n\t\t\tif (data[_item].id == id){\n\t\t\t\treturn data[_item];\n\t\t\t}\n\t}\n}", "function keyIndexById (id) {\n return keys.findIndex(element => {return element.id === id});\n}", "static fetchItemIdFromPos(pos) {\n return dbPromise.execute(\n 'SELECT items_id FROM shelves WHERE shelves.shelfPosition = ?', [pos]\n );\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Label12\");\r\n var item_id=0;\r\n if(element!=null)\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getIndex(name) {\n var index = -1;\n\n uniqItemNameStack.forEach(function(entry, ind) {\n if (name == entry) {\n index = ind;\n }\n });\n return index;\n }", "findTransactionIndex(transactionID) {\r\n for (let i = 0; i < this._transactionList.length; i++) {\r\n //test code: console.log(transactionID +' === '+ this._transactionList[i]._id);\r\n if (this._transactionList[i]._id === Number(transactionID)) {\r\n return i; // return the found index;\r\n }\r\n }\r\n return -1; // return -1 when no match is found\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getInventoryItem(id) {\n for (i = 0; i < inventoryItems.length; i++) {\n if (inventoryItems[i].inventoryItemId == id) \n return inventoryItems[i].inventoryItemName;\n \n}\n}", "findIndex(productId, allProducts) {\n let productIndex\n\n allProducts.map((prod, i) => {\n if (prod.id === productId) {\n productIndex = i\n }\n })\n return productIndex\n }", "searchBook(dataId) {\n for (let item of myLibrary) {\n if (item.id == dataId) {\n console.log('found');\n return myLibrary.indexOf(item);\n }\n }\n console.log('Not found');\n }", "getTheID(todoID) {\r\n return todoIndex = todos.findIndex(todo => todo.id === todoID)\r\n }", "function getItemId() {\r\n var element =document.getElementById(\"Product_main1_Product_top11_Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "getId() {\n this.currentIndex = this.currentIndex + 1;\n return this.currentIndex;\n }", "function getReaderIndexByID(id){\n\t// Iterates through the reader array\n\tfor (var i = 0; i < readerArr.length; i++) {\n\t\t// If the id is correct, return the index\n\t\tif (readerArr[i].id == id) {\n\t\t\treturn i;\n\t\t}\n\t}\n\t// If id not found, return the length (next index) of the array\n\treturn readerArr.length;\n}", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Product_main1_Product_top11_Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Product_main1_Product_top11_Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Product_main1_Product_top11_Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Product_main1_Product_top11_Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function getItemId()\r\n {\r\n var element =document.getElementById(\"Product_main1_Product_top11_Label12\");\r\n var item_id=0;\r\n item_id = element.textContent;\r\n return item_id;\r\n }", "function findItemById(items, id) {\n\t\t\t\n\t\t\tfor (var i=0; i<items.length; i++){\n\t\t\t\tif (items[i].artid === id) { //property must match name in db here\n\t\t\t\t\treturn items[i];\t\t//return one object\n\t\t\t\t}\n\t\t\t}\n\t\t}", "function getItemById (itemId) {\n return Item.findOne({ \"_id\": itemId })\n}", "function getItemIndex(listItems, item) {\n var matchIndex;\n listItems.each(function (index) {\n var $li = WM.element(this),\n liScope = $li.scope();\n if (_.isEqual(liScope.item, item)) {\n matchIndex = index;\n return false;\n }\n });\n return matchIndex;\n }", "function getItemById(data, id){\n return data[id];\n}", "function get_item(item) {\n money_count += item.price;\n return items[item.id];\n}", "getItem(type, id) {\n let key = this.getKey(type)\n return this.items[key] && this.items[key].includes(id) || null;\n }", "function findRowIndex(item){\n let table = document.getElementById(\"cart\");\n for(let i = 1;i< table.rows.length;i++){\n if(table.rows[i].cells[0].innerHTML === item){\n return i;\n }\n }\n return -1;\n}", "function getItemId()\r\n {\r\n var element =document.getElementsByName(\"itemid\");\r\n\t\t\t\r\n if(element.length>0)\r\n {\r\n element=element[0];\r\n var item_id=element.value;\r\n }else var item_id=0;\r\n\t\t\t\r\n return item_id;\r\n }", "function index(array, item){\n var i = array.length;\n while(i--) if(array[i]===item) return i;\n return -1;\n }", "function index(array, item){\n var i = array.length;\n while(i--) if(array[i]===item) return i;\n return -1;\n }", "function index(array, item){\n var i = array.length;\n while(i--) if(array[i]===item) return i;\n return -1;\n }", "function index(array, item){\n var i = array.length;\n while(i--) if(array[i]===item) return i;\n return -1;\n }", "function index(array, item){\n\t var i = array.length;\n\t while(i--) if(array[i]===item) return i;\n\t return -1;\n\t }", "function index(array, item){\n\t var i = array.length;\n\t while(i--) if(array[i]===item) return i;\n\t return -1;\n\t }", "function posicion(id, array) {\n var ctl = -1;\n var long = array.length;\n for (var i = 0; i < long; i++) {\n if (array[i] == id) {\n ctl = i;\n return ctl;\n }\n }\n return ctl;\n}", "function findById( items, id ) {\n for ( i = 0; i < items.length; i++ ) {\n if ( items[ i ].id === id ) {\n return items[ i ];\n }\n }\n }", "function ObtenerLibroIndex(_id) {\n var indice;\n $.each(Libros, function(index, libro) {\n if (libro.libro_id == _id) indice = index;\n });\n return indice;\n}", "function findMemeGroupIndex(items, memeId){\n\t\t\tfor (var i = 0; i < items.length; i++) {\n\t\t\t\tif(items[i].meme.id == memeId){\n\t\t\t\t\treturn i;\n\t\t\t\t}\t\t\t\t\n\t\t\t}\n\t\t\treturn -1;\n\t\t}", "getItemById( type, id ) {\n\t\t\tlet value = false;\n\t\t\tfor ( const i in items ) {\n\t\t\t\tif ( 'wphb-file-' + type + '-' + id === items[ i ].getId() ) {\n\t\t\t\t\tvalue = items[ i ];\n\t\t\t\t\tbreak;\n\t\t\t\t}\n\t\t\t}\n\t\t\treturn value;\n\t\t}" ]
[ "0.82584035", "0.82019436", "0.7764107", "0.7290153", "0.7236267", "0.721617", "0.7114263", "0.7082757", "0.7074107", "0.7060599", "0.7059671", "0.7040884", "0.70156956", "0.6958422", "0.6942392", "0.6822852", "0.68166214", "0.68061864", "0.67867446", "0.6778315", "0.6748303", "0.6719804", "0.6715751", "0.6712883", "0.66840506", "0.6652857", "0.6624656", "0.6597419", "0.6575689", "0.65702957", "0.6546874", "0.6542251", "0.650825", "0.64992505", "0.6476001", "0.64740485", "0.64473045", "0.6442598", "0.6440871", "0.6435931", "0.64348614", "0.6388439", "0.63486016", "0.6323836", "0.63219506", "0.6305527", "0.63004684", "0.6297221", "0.62952256", "0.6293958", "0.6293628", "0.62928134", "0.62908494", "0.6290545", "0.62899125", "0.62872267", "0.6286446", "0.6271795", "0.626907", "0.626611", "0.62454265", "0.62434614", "0.6243082", "0.6243082", "0.6243082", "0.6243082", "0.6243082", "0.6243082", "0.6243082", "0.6242445", "0.6239941", "0.6230185", "0.6229128", "0.62280726", "0.6217461", "0.61884904", "0.6183027", "0.6183027", "0.6183027", "0.6183027", "0.6183027", "0.618133", "0.6167939", "0.61657727", "0.6163216", "0.6162214", "0.6130224", "0.61183614", "0.6118168", "0.6110047", "0.6110047", "0.6110047", "0.6110047", "0.6106176", "0.6106176", "0.610324", "0.61018544", "0.6100494", "0.609864", "0.60983974" ]
0.7828435
2
this methed invoked after rendering home component and it send a get request to api and api send response with all trains
componentDidMount() { document.title = "New Courses"; console.log(sessionStorage.getItem('UserID')); axios.get('http://localhost:4000/node/course/all') .then(response => { console.log(response); this.setState({ courses: response.data.courses }); }) .catch(function (error) { console.log(error); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "_sendRequest() {\n fetch(this._apiUrl)\n .then((response) => {\n return response.json();\n }).then((json) => {\n this.data = json;\n\n // Render the template to the DOM\n this._render();\n });\n }", "getall(){\nreturn this.get(Config.API_URL + Constant.AGENT_GETALL);\n}", "getProposedTrades() {\n axios.get(Api(\"server\", \"version\", \"route name\")).then(\n response => {\n if(response.data.status === \"success\"){\n this.setState({proposedTrades: response.data.result});\n } else {\n this.tradingViewNotice(response.data);\n }\n }\n ).catch(\n error => {\n this.tradingViewNotice({status: \"error\", message: error.message})\n }\n );\n }", "all(){\nreturn this.post(Config.API_URL + Constant.REFFERAL_ALL);\n}", "componentDidMount() {\n if (!this.props.security.validToken) {\n this.props.history.push(\"/\")\n } else {\n this.props.getTrips();\n this.props.getTripGroups();\n this.props.getTripTypes();\n this.props.getUsersLocation();\n this.props.getUsersInfo();\n\n fetch('https://places.sit.ls.hereapi.com/places/v1/discover/explore?apiKey=ty6GaIKaFnt0PLnQivodJThmvmIJ1twrSUI675NnebA&at=50.034309,15.781199&cat=sights-museums')\n .then(response => response.json())\n }\n }", "function getAlltunnit() {\n const requestOptions = {\n method: 'GET',\n headers: authHeader()\n };\nconsole.log('serviseeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee');\n// return fetch(`${apiUrl}/api/oppilas` , requestOptions).then(handleResponse);\nreturn fetch(`${apiUrl}/api/oppilas/r?offset=${start}&limit=${take}` , requestOptions).then(handleResponse);\n}", "callAPI() {\n fetch(\"http://localhost:3004/areas\")\n .then(res => res.json())\n .then(res => {\n\n this.setState({ ranvierAPIResponse: res }, this.InitializeView);\n })\n .catch(err => err);\n\n }", "getTracers() {\n\t\t//TODO: make configurable\n\t\t/* Create the HTTP GET request to the /tracers API endpoint. */\n\t\tvar req = new Request(`http://127.0.0.1:8081/tracers`, {\n\t\t\tmethod: \"GET\",\n\t\t\theaders: { Hoot: \"!\" }\n\t\t});\n\n\t\tfetch(req)\n\t\t\t.then(response => response.json())\n\t\t\t.catch(error => setTimeout(this.getTracers, 1500)) // If the API isn't up, retry until it comes up\n\t\t\t.then(response => {\n\t\t\t\ttry {\n\t\t\t\t\tif (\n\t\t\t\t\t\tJSON.stringify(this.state.tracers) !==\n\t\t\t\t\t\tJSON.stringify(response)\n\t\t\t\t\t) {\n\t\t\t\t\t\tthis.setState({\n\t\t\t\t\t\t\ttracers: response,\n\t\t\t\t\t\t\tptracers: this.parseVisibleTracers(\n\t\t\t\t\t\t\t\tresponse,\n\t\t\t\t\t\t\t\tthis.state.filters\n\t\t\t\t\t\t\t)\n\t\t\t\t\t\t});\n\t\t\t\t\t}\n\t\t\t\t} catch (e) {\n\t\t\t\t\t// Probably an error with parsing the JSON.\n\t\t\t\t\tconsole.error(e);\n\t\t\t\t}\n\t\t\t});\n\t}", "function main_page(req, res, next) {\n\n \n const url = 'https://thesimpsonsquoteapi.glitch.me/quotes?count=10';\n \n superagent.get(url).set('User-Agent', '1.0').then(results=>{\n \n const data_list = results.body;\n\n let arr=[];\n\n arr = data_list.map(item=>{\n return new Data_obj(item);\n })\n\n res.render('home',{array:arr});\n }).catch(err=>{\n res.status(200).send(err);\n })\n\n\n // res.status(200).send('okkkk');\n // res.render('home');\n}", "controller(model){\r\n Promise.all([\r\n api.sendRequest(`${api.API_URL}/flight`, 'GET'),\r\n api.sendRequest(`${api.API_URL}/airport`, 'GET')\r\n ]).then(allResponses => {\r\n model.flights = allResponses[0];\r\n model.airports = allResponses[1];\r\n })\r\n }", "getAllBeers() {\n console.log('get beers');\n fetch('/api/beers/')\n .then(res => res.json())\n .then((res) => {\n this.setState({\n beersData: res.data,\n beersLoaded: true,\n });\n console.log({ 'Beers Api': res.data});\n })\n .catch(err => console.log(err));\n }", "async getAllTrains(req, res) {\n const trains = await TrainModel.find();\n res.send(trains);\n }", "function homepageData() {\n axios.all([\n axios.get(UPCOMINGAPI),\n axios.get(LAUNCHPADS),\n axios.get(LANDPADS)\n ])\n .then(axios.spread((upcomingApi, launchPads, landPads) => {\n\n upcoming = upcomingApi.data;\n launchData = launchPads.data;\n landData = landPads.data;\n\n carousel();\n active();\n siteLabels();\n headers();\n launchSiteData();\n landSiteData();\n }));\n}", "function getTrails(){\n vm.loading = true;\n TrailClient\n .getTrails(vm.search)\n .then(function(response){\n vm.searchResults = response.data.places;\n vm.loading = false;\n })\n }", "async ReTableAl() {\n const reqOpts = {\n headers: {\n Accept: \"application/json\",\n \"Content-Type\": \"application/json\"\n },\n method: \"GET\", \n }; \n let resp = await fetch('http://localhost:5000/OtherTaAl', reqOpts); \n let response = await resp.json();\n return response;\n }", "getAgentList(data){\nreturn this.post(Config.API_URL + Constant.AGENT_GETAGENTLIST, data);\n}", "function fetchOpenTrades() {\n const paginationData = STATE.getPaginationData();\n callAjaxMethod({\n url: `https://copypip.free.beeceptor.com/open-trades?limit=${paginationData.rowsPerPage}?page=${paginationData.page}`,\n successCallback: (data) => {\n paginationData.total = data.total;\n STATE.setPaginationData(paginationData);\n STATE.setOpenTrades(data.data);\n if (DESKTOP_MEDIA.matches) {\n renderResponsiveTradesHTML('open')\n } else {\n renderOpenTrades();\n }\n },\n });\n }", "envoyerRequete() {\n /*\n const headers = new HttpHeaders()\n .set('x-rapidapi-host', 'v3.football.api-sports.io')\n .set('x-rapidapi-key', 'b21eb12292b3695485d39ea23412ffab');\n this.http.get(this.ROOT_URL + '/fixtures?league=61&season=2020' ,{ headers , responseType: 'text' } )\n .subscribe( data => this.dataParser( JSON.parse(data) ) );\n */\n //https://v3.football.api-sports.io/fixtures?league=61&season=2020&round=Regular Season - 32\"\n this.http.get('https://samymahi.eu/accueil.json', { responseType: 'text' }).subscribe(data => this.dataParser(JSON.parse(data)));\n }", "updateTrains() {\n trainService.getAll().then(res => {\n this.setState({\n trains: res,\n })\n })\n }", "async componentDidMount() {\n // const param = searchParam + searchAll;\n // const requestUrl = apiDomain + productMethod + selectMethod + \"?\" + param;\n // const { data, error } = await getApi(requestUrl);\n // if (data && data.length > 0) {\n // this.constructApiData(data);\n // } else {\n // alert(error);\n // }\n const response = sampleApi.response; // API response\n this.constructApiData(response);\n }", "fetchTankData(id) {\n const loc = \"TankAdmin.fetchTank\";\n const myRequest=SERVERROOT + \"/tank/\" + id;\n let req0 = new OMSRequest(loc, myRequest,\n \"Problem selecting tank \"+myRequest, this.finishTankFetch);\n req0.fetchData();\n let req1 = new OMSRequest(loc, SERVERROOT + \"/config/site\",\n \"Problem retrieving site location \", this.finishSiteFetch);\n req1.fetchData();\n let req2 = new OMSRequest(loc, SERVERROOT + \"/ai/all/T\",\n \"Problem retrieving temperature list \", this.finishTempFetch);\n req2.fetchData();\n let req3 = new OMSRequest(loc, SERVERROOT + \"/ai/all/L\",\n \"Problem retrieving level tag list\", this.finishLevelFetch);\n req3.fetchData();\n this.setState({schematic:null, sco:null, typeList:null, inpTags:null})\n let req4 = new OMSRequest(loc, SERVERROOT + \"/tank/contentTypes\",\n \"Problem retrieving content types list\", this.finishCntntsFetch);\n req4.fetchData();\n this.setState({tank:null, siteLocation:null, temperatures:null, levels:null, contentTypes:null})\n }", "async function hentData() {\n console.log(\"hentData\");\n const response = await fetch(endpoint);\n alleStile = await response.json();\n visStil();\n}", "function fetchTrainers () {\n fetch('http://localhost:3000/trainers')\n .then(res => res.json())\n .then(trainers => {\n trainers.forEach((trainer) => showTrainer(trainer))\n })\n}", "function getFromApiAndRender(req, res) {\n const url = 'https://thesimpsonsquoteapi.glitch.me/quotes?count=10'\n superagent.get(url).set('User-Agent', '1.0').then(results => {\n const quotesApi = results.body.map(obj => new Quote(obj))\n // console.log(quotes);\n res.render('pages/index', {quotes:quotesApi })\n\n })\n // const quotesApi = results.map(obj => new Quote(obj))\n // res.render('pages/index', {quotes: quotesApi})\n \n}", "async getAttribution() {\n try {\n await this.setState({ ordinateurs: [] });\n await this.setState({ paginationLink: {} });\n await this.setState({ totalPage: null });\n\n const allInformation = await Axios.get('http://127.0.0.1:3001/api/computers', {\n params: {\n date: this.state.currentDate,\n page: this.state.currentPage\n },\n headers: {\n Authorization: `Bearer ${getToken()}`\n }\n });\n const responseData = allInformation.data;\n await this.setState({ ordinateurs: responseData.desktopInfo });\n await this.setState({ totalPage: responseData.totalPage });\n } catch (error) {\n console.error(error)\n } \n }", "async organizerTournaments() {\n if (location.href.split('#').length > 1) {\n var IDT = location.href.split('#')[1].split('/')[3];\n }\n // console.log(IDT)\n\n const response = await fetch(\n `/api/organizer/tournament-panel/${IDT}/false`\n );\n const json = await response.json();\n // console.log(json, \"AQUI JSON\")\n this.loadTournaments(json.tournamentData);\n //// console.log(json, 'tMain posee toda la informacion de los jugadores inscriptos');\n //// console.log(json, '<----- json con elementos del torneo')\n }", "getTradeBlotter() {\n axios.get(Api(\"server\", \"version\", \"route name\")).then(\n response => {\n if(response.data.status === \"success\"){\n this.setState({tradeBlotter: response.data.result});\n } else {\n this.tradingViewNotice(response.data);\n }\n }\n ).catch(\n error => {\n this.tradingViewNotice({status: \"error\", message: error.message})\n }\n );\n }", "function showQutes(request,response){\n const url = `https://thesimpsonsquoteapi.glitch.me/quotes?count=10`;\n superagent.get(url).set('User-Agent','1.0').then(data=>{\n const dataArr = data.body;\n response.render('home',{dataArr});\n });\n}", "componentWillMount(){\r\n fetch('https://swapi.co/api/vehicles/')\r\n .then(r => r.json())\r\n .then((json)=>{\r\n console.log('heres all the',json)\r\n this.setState({\r\n vehicles:json.results})\r\n })\r\n }", "componentDidMount() {\n fetch(\"http://localhost:5000/api/tinerary/search?city=\" + this.props.match.params.city )\n .then(response =>response.json())\n .then(data => {\n console.log(data);\n this.setState({itinararies: data })\n this.createUrls()\n });\n }", "function getTrainers () {\n return fetch('http://localhost:3000/trainers')\n .then(resp => resp.json())\n}", "getAgentRefferal(data){\nreturn this.post(Config.API_URL + Constant.AGENT_GETAGENTREFFERAL, data);\n}", "function callApi()\n\t\t{\n\n\t\t\tvm.chatRooms = [];\n\t\t\tUserService.GetAll().then(function (user)\n\t\t\t{\n\t\t\t\tvm.allUsers = user;\n\t\t\t}\n\t\t\t);\n\n\t\t\tUserService.GetCurrent().then(function (user)\n\t\t\t{\n\t\t\t\tvm.username =\n\t\t\t\t{\n\t\t\t\t\t\"username\": user.username\n\t\t\t\t};\n\t\t\t}\n\t\t\t);\n\n\t\t}", "async request() {\n if (this.isTest()) { console.log(\"in getAllCalls\"); }\n // GET first page (and number of pages)\n await this.getCallsPage();\n \n if (this.isTest()) { console.log(`getLastPage = ` + this.getLastPage()); }\n // GET the remaining pages\n for (let pageNum = 2; pageNum <= this.getLastPage(); pageNum++) {\n await Util.throttle(this.#config.throttle);\n await this.getCallsPage(pageNum);\n }\n }", "componentDidMount() {\n console.log('App component mounted');\n this.getPlanets('https://swapi.co/api/planets/?format=json');\n this.getPeople('https://swapi.co/api/people');\n }", "fetch(station) {\n this.basicInfo(station);\n this.startPlacesRequest(station);\n this.startDepartureRequest(station);\n }", "function fetchAllToys(){\n fetch('http://localhost:3000/toys')\n .then(response => response.json())\n .then(allToys => {\n allToys.forEach((toy) => render(toy))\n };\n }", "_loadHierarchyLearningData() {\n let {webservice} = this.props.config,\n currentUser = AppStore.getState().currentuser,\n audience = AppStore.getState().audiencemembers;\n\n getLearningForManagerHierarchy(webservice, currentUser.id, audience ,this._onLoadingProgress.bind(this)).fork(console.error, res => {\n console.log('hierarchy loaded', res);\n AppStore.dispatch(SetHierarchy(res));\n // this._loadAudience();\n this._loadAllego();\n });\n }", "function loadHomeServiceList() {\n\n // get Service Boy ID stored in localStorage\n var serviceBoyID = localStorage.getItem('serviceBoyID');\n console.log(serviceBoyID);\n\n app.request.setup({\n /* headers: {\n 'api_key': \"6be2f840a6a0da34f9904743800e2cae\"\n }, */\n cache: false\n });\n app.preloader.show();\n\n app.request.get(HOME_API, { staff_id: serviceBoyID }, function (data) {\n\n var obj = JSON.parse(data);\n\n if (obj.success != undefined) {\n\n if (obj.success.dashboard != null) {\n\n //Staf details\n if (obj.success.dashboard.staff_dtls != null) {\n var serviceBoyName = obj.success.dashboard.staff_dtls.name;\n $$('#dashboardServiceBoyName').text(serviceBoyName);\n }\n\n if (obj.success.dashboard.stats != null) {\n\n var total_tasks = obj.success.dashboard.stats.total;\n var assigned_tasks = obj.success.dashboard.stats.assigned;\n var completed_tasks = obj.success.dashboard.stats.completed;\n\n // Assign the values \n $$('#total_count').text(total_tasks);\n $$('#assigned_count').text(assigned_tasks);\n $$('#completed_count').text(completed_tasks);\n }\n\n var str = \"\";\n\n if (obj.success.dashboard.bookings != null) {\n\n if (obj.success.dashboard.bookings.length > 0) {\n\n for (var x = 0; x < obj.success.dashboard.bookings.length; x++) {\n\n var id = obj.success.dashboard.bookings[x].id;\n var orderID = obj.success.dashboard.bookings[x].order_id;\n var status = obj.success.dashboard.bookings[x].status;\n var serviceName = obj.success.dashboard.bookings[x].service_name;\n var serviceImage = obj.success.dashboard.bookings[x].service_image;\n var serviceDateTime = obj.success.dashboard.bookings[x].date_time;\n\n var res = serviceDateTime.split(\" \");\n var dateString = res[0];\n var timeString = res[1];\n\n var ddmmyy = dateString.split(\"-\");\n var date = ddmmyy[2];\n var month = ddmmyy[1];\n var year = ddmmyy[0];\n\n var formattedMonth = monthFormat(month);\n var finalDate = date + \" \" + formattedMonth + \" \" + year;\n\n var hhmm = timeString.split(\":\");\n var hour = hhmm[0];\n var minute = hhmm[1];\n\n var formattedHour = hourFormat(hour);\n\n var AMPM = \"\";\n\n if (hour >= 12 && hour <= 23) {\n AMPM = \"PM\";\n } else {\n AMPM = \"AM\";\n }\n\n var finalTime = formattedHour + \":\" + minute + \" \" + AMPM;\n\n str += '<li>';\n str += '<a href=\"/task-details/?orderId=' + orderID + '&backScreenType=' + \"dashboardTask\" + '\" class=\"item-link item-content\">';\n str += '<div class=\"item-media\"><img src=\"' + serviceImage + '\" width=\"70\" /></div>';\n str += '<div class=\"item-inner\">';\n str += '<div class=\"item-title-row\">';\n str += '<div class=\"item-order-number\">Booking ID - ' + \"#\" + orderID + '</div>';\n\n if (status == \"A\".toUpperCase()) {\n str += '<div class=\"item-after orange-background\">' + \"Active\" + '</div>';\n } else if (status == \"C\".toUpperCase()) {\n str += '<div class=\"item-after blue-background\">' + \"Assigned\" + '</div>';\n } else if (status == \"R\".toUpperCase()) {\n str += '<div class=\"item-after red-background\"\">' + \"Rejected\" + '</div>';\n } else if (status == \"CC\".toUpperCase()) {\n str += '<div class=\"item-after red-background\">' + \"Cancelled\" + '</div>';\n } else if (status == \"CS\".toUpperCase()) {\n str += '<div class=\"item-after red-background\">' + \"Cancelled\" + '</div>';\n } else if (status == \"CO\".toUpperCase()) {\n str += '<div class=\"item-after green-background\">' + \"Completed\" + '</div>';\n } else {\n str += '<div class=\"item-after\">' + status + '</div>';\n }\n str += '</div>';\n str += '<div class=\"booking-service-name\">' + serviceName + '</div>';\n str += '<div class=\"item-title-row my-booking-date-otp-layout\">';\n str += '<div class=\"item-date\">Scheduled On - ' + finalDate + \" \" + finalTime + '</div>';\n str += '</div>';\n str += '</div>';\n str += '</a>';\n str += '</li>';\n }\n }\n $$('#taskDashboard').show();\n $$('#empty-dashboard-task-screen').hide();\n app.preloader.hide();\n\n } else {\n\n $$('#taskDashboard').hide();\n $$('#empty-dashboard-task-screen').show();\n\n }\n }\n } else if (obj.error != undefined) {\n message = obj.error.message;\n app.preloader.hide();\n\n var toast = app.toast.create({\n text: message\n });\n toast.open();\n }\n $$(\"#home-booking-list-data\").html(str);\n app.preloader.hide();\n });\n\n}", "function myHouse() {\n var ourRequest = new XMLHttpRequest();\n ourRequest.open('GET', 'http://localhost:8080/realestate/all');\n ourRequest.send();\n ourRequest.onload = function () {\n const ourData = JSON.parse(ourRequest.responseText);\n myHome(ourData);\n };\n\n}", "componentDidMount() {\n axios.get(this.baseUrl + '/')\n .then(res => {\n this.setState({\n trainers : res.data\n });\n });\n }", "componentDidMount(props) {\n // only called when exhibitor page is created or updated.\n this.apiFetcher(props, false)\n }", "envoyerRequete(params) {\n const headers = new _angular_common_http__WEBPACK_IMPORTED_MODULE_0__[\"HttpHeaders\"]()\n .set('x-rapidapi-host', 'v3.football.api-sports.io')\n .set('x-rapidapi-key', 'b21eb12292b3695485d39ea23412ffab');\n /*\n this.http.get(this.ROOT_URL + params ,{ headers , responseType: 'text' } )\n .subscribe( data => this.dataParser( JSON.parse(data) ) );\n */\n this.http.get('https://samymahi.eu/ligue.json', { responseType: 'text' })\n .subscribe(data => this.dataParser(JSON.parse(data)));\n }", "function get() {\n fetch(\"https://foobar-jearasfix.herokuapp.com/\")\n .then((res) => res.json())\n .then((data) => {\n checkQueue(data);\n checkServing(data);\n setTapData(data.taps);\n });\n }", "function getTrainsBetweenStations(sender,source,destination,dd,mm){\n\n request('http://api.railwayapi.com/between/source/'+ source +'/dest/'+ destination +'/date/'+dd +'-'+mm+'/apikey/'+ apiKey, (err, response, body) => {\n\t if(JSON.parse(body).error === \"Quota exhausted for day\"){\n\t console.log(JSON.parse(body).error);\n\t }else{\n\n sendText(sender,\"There are \"+JSON.parse(body).total+\" trains availble..\");\n\n var trainList = JSON.parse(body).train\n for (var i=0;i<trainList.length;i++){\n sendText(sender,JSON.parse(body).train[i].number +\" \"+ JSON.parse(body).train[i].name+\", \"+\n JSON.parse(body).train[i].from.name +\" -> \" + JSON.parse(body).train[i].to.name +\"\\nSch Dep : \"+JSON.parse(body).train[i].src_departure_time +\" Hrs\"\n +\"\\nSch Arr : \"+JSON.parse(body).train[i].dest_arrival_time +\" Hrs\"+\"\\nTravel Time : \"+ JSON.parse(body).train[i].travel_time +\" Hrs\\n\");\n\n\n }\n\n\n\t }\n});\n\n\n}", "function getToys() {\n // GET function via fetch which does post, put, delete, patch;\n fetch(apiUrl)\n .then(response => response.json())\n .then(json => renderToys(json))\n .catch(err =>console.log(err));\n // any request should have '.catch'\n}", "getWebApi() {\n if (!this.active) {\n return;\n }\n this.library.set(\n this.library.getNode('webApiSync'),\n true,\n {'force': true}\n );\n this.library.set(\n this.library.getNode('webApiLast'),\n new Date().toISOString().substring(0, 19) + '+00:00'\n );\n\n // get nukis\n this.adapter.log.silly('getWebApi(): Retrieving from Nuki Web API..');\n this.api.getSmartlocks()\n .then(this.processSmartLocksResponse.bind(this))\n .catch(err => {\n this.adapter.log.warn('getWebApi(): Error retrieving smartlocks: ' + err.message);\n });\n\n // get notifications\n this.api.getNotification().then(notifications => {\n this.library.readData('notifications', notifications, 'info');\n }).catch(err => {\n this.adapter.log.warn('getWebApi(): Error retrieving notifications: ' + err.message);\n });\n }", "async function fetchData() {\n\t\t\tconst request = await axios.get(\n\t\t\t\t`https://api.themoviedb.org/3/movie/upcoming?api_key=${api_key}&language=en-US`\n\t\t\t);\n\t\t\t// gets base url from axios.js and parse the extension from requests.js\n\t\t\tsetListing(request.data.results);\n\t\t\tconsole.log(request.data.results);\n\t\t}", "async function apiCall() {\n const res = await fetch(\n proxyurl + \"https://backend.daviva.lt/API/InformacijaTestui\",\n {\n method: \"GET\",\n headers: {\n \"Content-Type\": \"application/json\"\n }\n }\n );\n\n if (res.ok) {\n const resJson = await res.json();\n setCars([...cars, resJson]);\n } else {\n console.log(res);\n }\n }", "initAJAX() {\n this.apiList.eventbrite = new Eventbrite(this.userPositionLat, this.userPositionLong, this.addLocationClickHandler);\n this.apiList.yelp = new Yelp(this.userPositionLat, this.userPositionLong, this.addLocationClickHandler);\n this.apiList.weather = new WeatherData(this.userPositionLat, this.userPositionLong);\n\n this.apiList.weather.getWeatherData();\n\n this.apiList.eventbrite.retrieveData().then(data => this.apiList.map.addEvents(data.events))\n .catch(data => console.log(data));\n\n this.apiList.yelp.retrieveData().then(data => {\n this.apiList.map.addBiz(data.businesses);\n this.loadScreenHandler();\n })\n .catch(data => console.log(data));\n }", "async index() {\n const { ctx } = this;\n\n try {\n // fetch data from sql database\n const data = await ctx.service.ticket.index();\n // response with success\n ctx.helper.success(ctx, data, 'success', 200)\n } catch (err) {\n // response with error\n ctx.helper.error(ctx, err.message, 401)\n }\n\n }", "getRoes(mainIdx, peers) {\n if (mainIdx === undefined) {\n mainIdx = this.state.selectedIndex;\n }\n this.setState({ fetchInProgress: true });\n let mainCompanyVal = this.props.state.mainShares[mainIdx].value;\n let companies = `codes=${mainCompanyVal}`;\n //let peers = this.props.state.paramAnalysis.peers ? this.props.state.paramAnalysis.peers : [];\n peers = peers ? peers : [];\n for (let i = 0; i < peers.length; i++) {\n let peerVal = peers[i].value;\n companies += `&codes=${peerVal}`;\n }\n console.log(companies);\n axios.get(`${BI_API_ROOT_URL}/api/roes/${companies}`).then(response => {\n console.log(response.data);\n this.setState({ fetchInProgress: false, roes: response.data });\n });\n }", "getConcertData() {\n request(\"http://localhost:5000/showInfo\", {json: true}, (error, response, body) => {\n if (!error && response.statusCode === 200) {\n this.setState({listingData: body.listingData});\n }\n });\n }", "getFullList() {\n axios\n .get(this.BASE_URL + \"/jokes\")\n .then(response => {\n //Clear the Joke Container\n document.getElementsByClassName(\"right-container\")[0].innerHTML = \"\";\n //Prevent the Page from Reloading\n event.preventDefault();\n response.data.forEach(joke => {\n //Display Each Joke\n this.displayJoke(joke);\n });\n })\n .catch(err => {\n console.error(err);\n });\n }", "componentDidMount() {\n fetch(\"https://madhutalent.azurewebsites.net/customer/getallcustomers\")\n .then(response => response.json())\n .then(data => {\n this.setState({ cus: data });\n });\n fetch(\"https://madhutalent.azurewebsites.net/product/getallproducts\")\n .then(response => response.json())\n .then(data => {\n this.setState({ prod: data });\n });\n fetch(\"https://madhutalent.azurewebsites.net/store/getallstores\")\n .then(response => response.json())\n .then(data => {\n this.setState({ stor: data });\n });\n }", "function loadTrails() {\n API.getTrails()\n .then(res => {\n // console.log(res.data.trails);\n setTrails(res.data.trails);\n })\n .catch(err => console.log(err));\n }", "getBuyers() {\n axios\n // This is where the data is hosted\n .get(backend + \"/buyers\")\n // Once we get a response and store data, let's change the loading state\n .then(response => {\n this.setState({\n buyers: response.data.buyers,\n isLoading: false\n });\n })\n // If we catch any errors connecting, let's update accordingly\n .catch(error => this.setState({ error, isLoading: false }));\n }", "updateTrades() {\n axios\n .get(\"http://35.165.62.166:8080/trades\")\n .then(response => {\n console.log(response.data);\n this.setState({ trades: response.data });\n });\n }", "sendPageRequest() {\n console.log(\"gönderilmesi gereken bilgiler:\" + this.state.pageNo + \"-\" + this.state.searchTextFind)\n console.log(\"INCELEME:\" + JSON.stringify({ PageNo: this.state.pageNo, Search: this.state.searchTextFind }))\n fetch(\"api/SampleData/postPage\", {\n method: \"POST\",\n headers: {\n 'Accept': 'application/json',\n 'Content-Type': 'application/json'\n },\n body: JSON.stringify({ PageNo: this.state.pageNo, Search: this.state.searchTextFind })\n }).then(res => res.json())\n .then(data => {\n //gelen veriler - toplam kayit sayisi, sayfa sayisi, tablo verileri\n console.log(data);\n this.setState({ data: data, loading: false })\n console.log(\"INCELEME_VERI:\" + this.state.data.item1)\n })\n }", "getBestBetsData() {\n const url = ENV.serviceURL + 'LeaguesandMarkets/Football/FootballService.svc/GetLeaguesAndMarkets' + '?' + 'lang=' + findLanguage();\n superagent\n .get(url)\n .query(null)\n .set('Accept', 'application/json')\n .end((error, response) => {\n const result = response.body\n if (result.length <= 0 || result === null || result === '') {\n return;\n } else {\n this.filterLeagueData = result[0].Leagues;\n this.filterMarketData = result[0].Markets;\n }\n })\n\n //var promise = apiCaller(url, 'GET', '');\n //promise.then((result) => {\n // console.log(\"api caller===\", result);\n //})\n }", "data_request(){\n this.setState({\n data: []\n })\n console.log(\"entro boton\")\n fetch(`https://api.cebroker.com/v1/cerenewaltransactions/GetLogsRecordData?startdate=${this.getdata(this.state.date_start)}&enddate=${this.getdata(this.state.date_end)}`)\n .then((response) => {\n return response.json() \n \n })\n .then((data) => {\n this.setState({ data: data })\n console.log(data.length)\n console.log(\"termino\")\n })\n }", "static getDataFromURL(url) {\n $.ajax({\n type: 'GET',\n url: `${url}`,\n dataType: 'json',\n })\n .done((response) => {\n //%---Done() - If The Request Succses === No Error\n\n //%---Placing The Array Response To Array of all list coins in Coins class\n Coins.arrAllListOfCoins = response;\n\n //this function enable to some functions to build the 'main' page\n console.log(UI.startIndex);\n console.log(UI.endIndex);\n buildMainPage(UI.startIndex, UI.endIndex, UI.howManyCards);\n })\n //%---Fail() - If The Request Not Succses === Error\n .fail((err) => {\n console.log(err.responseText);\n });\n }", "function getStations() {\n var params = {\n };\n \n $.ajax({\n url: \"https://gateway.apiportal.ns.nl/public-reisinformatie/api/v2/stations?\" + $.param(params),\n beforeSend: function(xhrObj){\n \n // Request headers\n xhrObj.setRequestHeader(\"Ocp-Apim-Subscription-Key\",\"c30d573b4455430480948bffea6a52a7\");\n },\n type: \"GET\",\n \n // Request body\n data: \"{body}\",\n })\n .done(function(data) {\n var station = {};\n stationData = data;\n for (var i = 0; i < data.payload.length; i++) {\n station[data.payload[i].code] = data.payload[i].namen.lang\n }\n stationNames = station;\n initializeTrack();\n initializeSelectInput();\n })\n .fail(function() {\n alert(\"Could not get the data\");\n });\n }", "async fetchData() {\n let data = await (await fetch(\"http://localhost:8080/short\")).json();\n let elems = [];\n data.forEach(item => elems.push(this.createElements(item)));\n this.addToNav(elems);\n }", "componentDidMount() {\n this.refs.analytics.sendData({\n \"action-type\": \"click\",\n \"starting-screen\": this.props.navigation.state.params.previousScreen?this.props.navigation.state.params.previousScreen:null,\n \"starting-section\": this.props.navigation.state.params.previousSection?this.props.navigation.state.params.previousSection:null,\n \"target\": \"Links\",\n \"resulting-screen\": \"links\", \n \"resulting-section\": null,\n });\n let links =\n \"https://k7viviyvod.execute-api.us-west-2.amazonaws.com/prod/links\";\n axios.get(links).then(response => {\n this.setState({\n data: response.data\n });\n });\n }", "getSoldArtworks() {\n this.setState({ spinnerVisible: true });\n WebClient.postRequest(Settings.URL.GET_SOLD_ARTWORK, {\n 'user_id': Utility.user.user_id + '',\n 'page': this.state.soldInventoryPage + ''\n }, (response, error) => {\n this.setState({ spinnerVisible: false });\n if (error == null) {\n this.setState({ isDataReceived: true, arrSoldArtworks: this.state.soldInventoryPage > 1 ? [...this.state.arrSoldArtworks, ...response.result] : response.result, soldInventoryTotalRecords: response.totalcount })\n } else {\n Utility.showToast(error.message);\n }\n });\n }", "async function getTrain(){\n\tconst response = await fetch (api_url);\n\tconst Tdata = await response.json();\n\tconst L = Tdata.included.length;\n\tconst J = L-1;\n\n\nvar Tstatus = ['']; /*stores output of loop*/\n\n//loop pulls train status, stop, and direction for each train, J is L-1 (# of trains on the line) which dictates how many time the loop repeats\n\t\tfor(i=0;i<=J;i++){\n\t\t\t\t\tconst cur = Tdata.data[i].attributes.current_status;\n\t\t\t\t\tconst stops = Tdata.included[i].id;\n\t\t\t\t\tconst dir = Tdata.data[i].attributes.direction_id;\n\t\t\t\t\tvar inf = cur + ' ' + stops + ' ' + dir;\n\t\t\t\t\tTstatus.push(inf);\n\t\t\t\t\tconsole.log(Tstatus)\n\t\t\t\t\t}\n\n\t\t\t//Logs status of trains into HTML element\n\t\t\tdocument.getElementById(\"stat\").innerHTML = Tstatus;\n\n\t\t\t//Conditional Logic to see if there is a Train Approaching\n\t\t\tif (Tstatus.includes('IN_TRANSIT_TO Yawkey 0') == true){\n\t\t\tdocument.getElementById(\"notif\").innerHTML = \"Train Approaching Inbound\";\n\t\t\tdocument.body.style.backgroundColor = \"red\";\n\t\t\t}\n\t\t\telse if (Tstatus.includes('IN_TRANSIT_TO Boston Landing 1') == true){\n\t\t\tdocument.getElementById(\"notif\").innerHTML = \"Train Approaching Outbound\";\n\t\t\tdocument.body.style.backgroundColor = \"red\";\n\t\t\t}\n\t\t\telse{\n\t\t\tdocument.getElementById(\"notif\").innerHTML = \"No Trains Nearby\";\n\t\t\tdocument.body.style.backgroundColor = rgba(84,150,89,1 );\n\t\t\t}\n\n}", "function getToys(){\n fetch('http://localhost:3000/toys')\n .then(resp => resp.json())\n .then(toys => renderToys(toys));\n }", "getAndRenderIndividuals () {\n this.loading++\n\n const filters = {\n networks: this.selectedNetworks,\n smff_selected: this.smffFilter.selected,\n smff_operator: this.smffFilter.operator,\n }\n\n axios.get(`/map/individuals/${JSON.stringify(filters)}`)\n .then(res => {\n this.individuals = res.data.data\n })\n .catch((err) => {\n this.individuals = []\n this.showSnackBar({\n text: `${err} while downloading individuals data`,\n color: 'error',\n })\n })\n .finally(() => {\n this.loading--\n try {\n this.renderIndividualsClusterLayer()\n this.renderIndividualsCanvasLayer()\n } catch (err) {\n // console.log(err)\n }\n })\n }", "async search() {\n\tvar base = \"https://flightstats.glitch.me/flex/schedules/rest/v1/json/from/\"\n\tvar url = base + this.airportCode + \"/departing/\" + this.year + \"/\" + this.month + \"/\" + this.day + \"/\" + this.hour\n\tconsole.log(url)\n\tvar myHeaders = new Headers({})\n\tvar fetchData = {\n method: 'GET',\n headers: myHeaders,\n\t};\n\tvar myReq = new Request(url, fetchData)\n\tvar results = await fetch(myReq)\n\tvar obj = await results.json()\n\tvar flights = obj[\"scheduledFlights\"]\n\tconsole.log(obj, flights)\n\tthis.setState({airportCode:this.airportCode, hour:this.hour, day:this.day, month:this.month, year:this.year, flights:flights, selectedFlight:null})\n }", "async function App( res) {\r\n\r\n\r\n axios.get(' http://newsapi.org/v2/top-headlines?country=us&category=business&apiKey=' + process.env.ARTICLES_API)\r\n .then(response => {\r\n res.send(response.data)\r\n })\r\n\r\n .catch(error => {\r\n console.log(error);\r\n });\r\n\r\n\r\n}", "function getStandings() {\n // Blok kode mengambil data dari cache jika tersedia\n if (\"caches\" in window) {\n caches.match(standing_endpoint).then(function (response) {\n if (response) {\n response.json()\n .then(function (data) {\n // Objek/array JavaScript dari response.json() masuk lewat data.\n // Menyusun komponen card standings secara dinamis\n standings(data);\n });\n }\n });\n }\n\n fetchApi(standing_endpoint)\n .then(status)\n .then(json)\n .then(function (data) {\n standings(data);\n })\n .catch(error);\n}", "beerDetaile(){\n this.id = window.location.href.split('/').pop();\n fetch(`https://api.punkapi.com/v2/beers/${this.id}`, {\n method: 'GET'\n }).then((response) => {\n if(response.ok){\n return response.json();\n } else {\n throw new Error('Error');\n }\n }).then(object => this.setState({\n beerData: object,\n })).catch(error => error);\n }", "async populateSensorList() {\n\n let url = \"http://air.eng.utah.edu/dbapi/api/liveSensors/\"+this.sensorSource;\n if(this.sensorSource == \"airu\"){\n url = \"http://air.eng.utah.edu/dbapi/api/liveSensors/airU\";\n }\n //let url = \"http://air.eng.utah.edu/dbapi/api/sensorsAtTime/airU&2019-01-04T22:00:00Z\"\n let req = fetch(url)\n console.log(\"INSIDE OF POPULATE!!!\",this.sensorList)\n /* Adds each sensor to this.sensorList */\n req.then((response) => {\n return response.text();\n })\n .then((myJSON) => {\n myJSON = JSON.parse(myJSON);\n let sensors = [];\n for (let i = 0; i < myJSON.length; i++) {\n let val = {\n id: myJSON[i].ID,\n lat: myJSON[i].Latitude,\n long: myJSON[i].Longitude\n };\n sensors.push(val)\n }\n\n this.sensorList = sensors;\n });\n }", "async function fetchMyAPI() {\t\t\n\t\tPromotionsService.getActivePromotions().then(\n\t\t\tresponse => {\n\t\t\t\tsetData(response);\n\t\t\t},\n\t\t\terror => {\n\t\t\t\tif (error.response.status === 404) {\n\t\t\t\t\talert(`L'application nécessite une mise à jour`);\n\t\t\t\t} else {\n\t\t\t\t\talert(`Uho, il semblerait que notre serveur soit indisponible :(`);\n\t\t\t\t}\n\t\t\t}\n\t\t)\n\t}", "getFlightAndWeatherFromApi() {\n let selectedDate = this.state.dateRange[this.state.selectedDateId - 1].apiDate\n if(this.state.aircraftId && selectedDate) {\n this.setState({ showLoadingSpinner: true })\n Promise.all([\n fetch(\"\"),\n fetch(\"\"),\n ]).then(([flights, weather]) => {\n //setState({})\n console.log(\"Flights: \", flights)\n console.log(\"Weather\", weather)\n })\n }\n }", "function retrieveAll(date, callback) {\n // Objet JSON à retourner au client.\n var jsonRes;\n var apiUrl = \"https://app-air-travel.azurewebsites.net/flights/\" + date;\n\n // On récupère la liste des vols de l'API tierce.\n axios({\n method: \"get\",\n url: apiUrl\n })\n .then(function(response) {\n var apiJsonString = JSON.stringify(response.data);\n\n // On normalise le JSON retourné par l'API tierce, afin de retourner un code JSON avec un schéma cohérent entre notre API et l'API tierce.\n // On renomme les propriétés \"code\" en \"id\".\n apiJsonString = apiJsonString.split('\"code\":').join('\"id\":');\n // On renomme les propriétés \"departure\" en \"code_airport_dep\".\n apiJsonString = apiJsonString.split('\"departure\":').join('\"code_airport_dep\":');\n // On renomme les propriétés \"departure\" en \"code_airport_dep\".\n apiJsonString = apiJsonString.split('\"arrival\":').join('\"code_airport_dest\":');\n\n var apiJson = JSON.parse(apiJsonString);\n\n // Pour chaque vol...\n for (var i = 0; i < apiJson.length; i++) {\n apiJson[i].flight.availability = apiJson[i].availability;\n delete apiJson[i].availability;\n\n // Déplacer tous les enfants de \"flight\" dans le parent supérieur.\n Object.keys(apiJson[i].flight).forEach(function(key) {\n apiJson[i][key] = apiJson[i].flight[key];\n });\n delete apiJson[i].flight;\n }\n\n // On crée et renvoie un objet JSON contenant les vols de notre base de données et ceux de l'API tierce.\n jsonRes = flights.concat(apiJson);\n\n callback(jsonRes);\n })\n .catch(function(error) {\n console.log(error);\n\n // On ne renvoie que les vols de notre base de données.\n jsonRes = flights;\n\n callback(jsonRes);\n });\n}", "async function callAPI(){\n\t let rawEtatStations = await fetch('https://data.mulhouse-alsace.fr/api/records/1.0/search/?dataset=68224_stationsvelocite_jcdecaux_tempsreel&rows=40&sort=-number&facet=status&facet=contract_name&facet=name&timezone=Europe%2FBerlin');\n\t return await rawEtatStations.json();\n\t}", "componentDidMount(){\n //Url is the api key and 2nd argument represents value in state objects\n this.getData('https://fcctop100.herokuapp.com/api/fccusers/top/recent', 'best100days')\n this.getData('https://fcctop100.herokuapp.com/api/fccusers/top/recent', 'bestAllTime')\n \n }", "fetchServicesFromApi()\n {\n //all paths are configurable in 'config.js'\n const serviceCatalogAPI = bcConfig.urlBase + bcConfig.urlPathToREDCap + bcConfig.serviceCatalogApi;\n\n fetch(serviceCatalogAPI)\n .then(response => response.json())\n .then(jsondata => {\n this._jsondata = jsondata;//need this for searches\n this.parseJsonListOfServices(jsondata);\n if (this.fullServiceList) \n {\n this.setStateData(this.fullServiceList);\n }\n else\n {\n this.setStateData([]);\n }\n }).catch(err => this.setStateData([]));\n }", "function callTourGeneration(){\n\t\tdisableButtons();\n\t\tclearAll();\n\n\t\tvar parameters = Parameters.getAllParameters();\n\t\tvar callUri = Parameters.getUrlForTourGenerationRequest(serverUri, parameters);\n\t\t$.get(callUri, handleTourResult)\n\t\t.fail(function(xhr, status, error) {clearAll()\n\t\t\t$(\"#displayedMessage\").html('<span class=\"message_error\">Error when trying to call server.</span>');\n\t\t\tenableButtons();\n\t\t});\n\t}", "async scrape(params) {\n if (params && params.query.type === 'lab') {\n if (!this.labData.length) {\n try {\n let attributes = (await axios.get(NEW_TESTS_URL, {params: this.params})).data['features']\n attributes.forEach(x => this.labData.push(x.attributes))\n } catch (e) {\n return \"Unable to query lab data\"\n }\n }\n\n return this.labData\n } else if (params && params.query.type ==='dailyrates'){\n if (!this.dailyRates.length) {\n try {\n let attributes = (await axios.get(DAILY_RATES_URL, {params: this.dailyRatesParams})).data['features']\n attributes.forEach(x => this.dailyRates.push(x.attributes))\n } catch (e) {\n console.log(e)\n return \"Unable to query rates data\"\n }\n }\n\n return this.dailyRates\n } else if (params && params.query.type === 'totals') {\n try {\n let attributes = (await axios.get(DAILY_RATES_URL, {params: this.dailyRatesParams})).data['features']\n let totals = {\n totalCases: 0,\n newCases: 0,\n totalDeaths: 0,\n currICU: 0,\n currHosp: 0,\n activeCases: 0,\n recovered: 0\n }\n\n attributes.forEach(x => {\n totals.totalCases += x.attributes.Cases\n totals.newCases += x.attributes.NewCases\n totals.totalDeaths += x.attributes.Deaths\n totals.currHosp += x.attributes.CurrentlyHosp\n totals.currICU += x.attributes.CurrentlyICU\n totals.recovered += x.attributes.Recovered\n totals.activeCases += x.attributes.ActiveCases\n })\n\n this.totals = [\n {name: 'Total Cases', value: totals.totalCases},\n {name: 'New Cases', value: totals.newCases},\n {name: 'Total Deaths', value: totals.totalDeaths},\n {name: 'Hospitalized', value: totals.currHosp},\n {name: 'In ICU', value: totals.currICU},\n {name: 'Active Cases', value: totals.activeCases},\n {name: 'Total Recovered', value: totals.recovered},\n ]\n\n } catch (e) {\n console.log(e)\n return \"Unable to query rates data\"\n }\n\n return this.totals\n } else {\n return \"Unable to query unspecified data\"\n }\n }", "function hikeApi(lat, lon) {\n\n var trailKey = \"200706955-f6caa0e92a89cd162c8dac182001caf2\";\n var queryURL = \"https://www.hikingproject.com/data/get-trails?\" + \"lat=\" + lat + \"&lon=\" + lon + \"&maxDistance=10\" + \"&key=\" + trailKey;\n\n $.ajax({\n url: queryURL,\n method: \"GET\"\n }).then(function (response) {\n results = response.trails;\n console.log(results);\n displayTrails();\n });\n }", "static getJobOffers(){\n let url = \"http://localhost:3000/api/jobs\";\n let token = this.getUserToken();\n let config = {headers: {authorization: \"Bearer \" + token}};\n return axios.get(url, config);\n }", "doApiCall() {\n this.dispatch(fetchTicker());\n\n return true;\n }", "getStudySetupDetails(){\r\n\r\n try{\r\n this.setState({currentVersion:this.props.match.params.protocolVersion,protocolName:this.props.match.params.protocolName});\r\n ApiService.getProtocolSetupByVersionAndStatus(this.props.match.params.studyId,this.props.match.params.versionId,'Draft').then( (res)=>{\r\n\r\n if(res.data.responsecode===200 && res.data.status===\"success\" && res.data.response && typeof(res.data.response)===\"object\"){\r\n //currentVersion\r\n const epochInfo = res.data.response && res.data.response.epochData ? JSON.parse(res.data.response.epochData) : []\r\n this.setState({setupRules:epochInfo,prevSetupRules:res.data.response.epochData});\r\n setTimeout(()=>{\r\n\r\n this.connectEpochEndPoints();\r\n this.checkforPublish();\r\n },30 )\r\n }\r\n },(error)=>{\r\n\r\n // NotificationManager.error(\"Something went wrong ..\")\r\n\r\n });\r\n\r\n const stuydData = []\r\n }\r\n catch(e){}\r\n }", "GetParties() {\n this.setState({\n loadingParties: true\n }, () => {\n console.log('fetching');\n axios.get(SERVER_URL + '/parties', {\n params: {\n user_id: this.state.user_id\n }\n }).then((response) => {\n console.log(response);\n if (response.data && response.data.isOK) {\n this.setState({\n loadingParties: false,\n loadingPartiesFailed: false,\n futureParties: response.data.data\n });\n } else {\n this.setState({\n loadingParties: false,\n loadingPartiesFailed: false,\n futureParties: []\n });\n }\n }).catch((err) => {\n this.setState({\n loadingParties: false,\n loadingPartiesFailed: true\n });\n });\n });\n }", "componentDidMount(){\n this.setState({\n loading : true\n });\n fetch('http://pokeapi.co/api/v2/berry/?limit=64').then(res=>res.json())\n .then(response=>{\n let results = response.results;\n results.map(berry => this.getBerry(berry.url))\n });\n }", "constructor(props){\n super(props);\n this.holdAPIResult = []\n this.state = {\n data: [],\n refreshing: false,\n loading: false,\n page: 1,\n starred: []\n }\n }", "componentDidMount() {\n this.getQuizzes();\n this.getStudents();\n this.getResponses();\n }", "async function fetchData(){\n const response = await axios(URL);\n inventory = await response.data; \n \n res.header(\"Content-Type: application/json\");\n res.send(inventory);\n }", "fetchTestruns() {\n\t\t// console.log(\"fetchTestruns called\");\n\t\tlet store = this\n\t\tfetch(this.remoteURL + '/testruns')\n\t\t\t.then( response => {\n\t\t\t\tresponse.json().then( json => {\n\t\t\t\t\tlet testruns = json.objects\n\t\t\t\t\t// console.log('getTestruns: ', testruns)\n\t\t\t\t\tstore.testruns = testruns\n\t\t\t\t\tstore.notify()\n\t\t\t});\n\t\t})\n\t\t.catch(function(err) {\n\t\t\tconsole.log(\"fetchTestruns error: \", err);\n\t\t});\n\t}", "componentDidMount() {\n \n // Remove all active in the dashboard nav\n Array.from(document.getElementsByClassName(\"dashboard-nav-item\")).forEach(el => {\n el.classList.remove(\"active\");\n });\n\n document.getElementById(\"dashboard-nav-cars\").classList.add(\"active\");\n\n // Get list of cars\n axios.get(\n process.env.REACT_APP_API_URL + '/users/rentals', {\n headers: {\n 'Content-Type': 'application/json',\n 'Accept': 'application/json'\n },\n\n withCredentials: true\n }\n ).then(({ data }) => {\n this.setState({ cars: data.data, isloading: false });\n }).catch(err => {\n this.setState({ isloading: false });\n });\n }", "async function rundata(userid,token){\n window.android.showLoading();\n try {\n await fetch(\"https://touchcall.yolonet.net/buy/history\",{\n method: 'POST',\n headers:{\n 'Content-Type':'application/json;charset=UTF-8',\n 'Authorization': util.encode(JSON.stringify({uid:userid,webtoken:token})),\n \n },\n body:JSON.stringify({uid:userid,webtoken:token})\n }).then((response) => {\n if (response.ok) {\n return response.json();\n }\n }).then(res => {\n window.android.hideLoading();\n console.log(res.data.buy_history);\n let data = res.data.buy_history;\n render(data);\n }).catch(e => {\n console.log(e);\n })\n } catch(e) {\n console.log(\"error:\", e);\n }\n }", "function getTeachers() {\n // get all the values you need from the table\n $.get(\"/api/teachers\", renderTeacherList)\n }", "fetch () {\n this._makeRequest('GET', resources);\n }", "fetchToys(){\n fetch(`http://localhost:3000/toys`)\n .then(response => response.json())\n .then(jsonData => {\n jsonData.forEach(toy => {\n let toyObj = new Toy(toy.id, toy.name, toy.image, toy.likes)\n toyObj.render()\n })\n })\n }", "searchPerformance() {\n // console.log(this.init_performance.year, this.init_performance.month);\n let requestOptions = {\n method: \"GET\",\n redirect: \"follow\",\n };\n\n fetch(\n `https://bsdtx4tahj.execute-api.us-east-1.amazonaws.com/api/performance?year=${this.init_performance.year}&month=${this.init_performance.month}`,\n requestOptions\n )\n .then((response) => response.text())\n .then((result) => {\n // console.log(\"performance\", result);\n this.init_performance = JSON.parse(result).Data[0];\n console.log(\"performance\", this.init_performance);\n this.init_year = this.init_performance.year;\n this.init_month = this.init_performance.month;\n })\n .catch((error) => console.log(\"error\", error));\n }", "function getDepartures(siteId) {\n\n const divMetros = document.getElementById('divMetros');\n const divBuses = document.getElementById('divBuses');\n const divTrains = document.getElementById('divTrains');\n\n const uriTrains = 'https://cors-anywhere.herokuapp.com/http://api.sl.se/api2/realtimedeparturesV4.json?key=81a6a09603e14d51a73276f98ba095bb&siteid= ' + siteId + '&timewindow=10';\n fetch(uriTrains)\n .then((resp) => resp.json())\n .then(function (data) {\n console.log(data)\n let metros = data.ResponseData.Metros;\n let buses = data.ResponseData.Buses;\n let trains = data.ResponseData.Trains;\n\n // Prints Metro information if available\n clearDiv('divMetros');\n if (metros.length > 0) {\n divMetros.style.display = \"inline-block\";\n divMetros.innerHTML += '<b>' + data.ResponseData.Metros[0].TransportMode + ' Station: ' + data.ResponseData.Metros[0].StopAreaName + '</b>';\n metros.map(function (departure) {\n let divtag = document.createElement('div');\n divtag.innerHTML = `${departure.LineNumber + \" \" + departure.Destination + \" \" + departure.DisplayTime}`;\n divMetros.appendChild(divtag);\n })\n }\n else {\n divMetros.style.display = \"none\";\n }\n\n // Prints Bus information if available\n clearDiv('divBuses');\n if (buses.length > 0) {\n divBuses.style.display = \"inline-block\";\n divBuses.innerHTML += '<b>' + data.ResponseData.Buses[0].TransportMode +' Station: ' + data.ResponseData.Buses[0].StopAreaName + '</b>';\n buses.map(function (departure) {\n let divtag = document.createElement('div');\n divtag.innerHTML = `${departure.LineNumber + \" \" + departure.Destination + \" \" + departure.DisplayTime}`;\n divBuses.appendChild(divtag);\n })\n }\n else {\n divBuses.style.display = \"none\";\n }\n\n // Prints Train information if available\n clearDiv('divTrains');\n if (trains.length > 0) {\n divTrains.style.display = \"inline-block\"\n divTrains.innerHTML += '<b>' + data.ResponseData.Trains[0].TransportMode +' Station: ' + data.ResponseData.Trains[0].StopAreaName + '</b>';\n trains.map(function (departure) {\n let divtag = document.createElement('div');\n divtag.innerHTML = `${departure.LineNumber + \" \" + departure.Destination + \" \" + departure.DisplayTime}`;\n divTrains.appendChild(divtag);\n })\n }\n else {\n divTrains.style.display = \"none\";\n }\n\n })\n .catch(function (error) {\n console.log(error);\n });\n}", "componentDidMount(){\n //Fetch data from Toronto waste services API\n fetch('https://secure.toronto.ca/cc_sr_v1/data/swm_waste_wizard_APR?limit=1000')\n \n //Complete promise to receive body text as JSON object\n .then(res => res.json())\n\n //Add JSON object to rawData array in state\n .then(rawData => this.setState({rawData}));\n }", "getwebSeriesDetails() {\n axios.get('/webseriesDetails').then((res) => {\n this.setState({ webSeriesList: res.data })\n })\n }" ]
[ "0.6478902", "0.6429257", "0.63532805", "0.6273454", "0.62654686", "0.6240518", "0.62111336", "0.6194718", "0.61702853", "0.6170137", "0.6139464", "0.6112625", "0.6106373", "0.61042756", "0.60952586", "0.60764575", "0.6045605", "0.60160816", "0.5948226", "0.5928089", "0.59079754", "0.5897295", "0.58959746", "0.58918947", "0.5890807", "0.5886214", "0.58846617", "0.58791053", "0.5874813", "0.58626676", "0.58458525", "0.58446395", "0.58430636", "0.5842225", "0.58314663", "0.5818451", "0.5815858", "0.5814786", "0.5810409", "0.5805996", "0.58012027", "0.58002234", "0.5779164", "0.5776869", "0.5776225", "0.5771795", "0.5761559", "0.5757308", "0.5756795", "0.57550603", "0.5748382", "0.57241976", "0.57202816", "0.57122535", "0.56847906", "0.56828344", "0.5682777", "0.5681528", "0.56765586", "0.56625414", "0.56605136", "0.565781", "0.5651623", "0.56513083", "0.5650817", "0.56459594", "0.56343764", "0.5630748", "0.5629422", "0.5622807", "0.5611973", "0.5606505", "0.5600329", "0.55967695", "0.55960083", "0.5583086", "0.55803514", "0.55800974", "0.55795455", "0.55757076", "0.5571916", "0.5568925", "0.55688554", "0.556604", "0.55619013", "0.55618316", "0.5559487", "0.55586326", "0.5554256", "0.554793", "0.5544989", "0.55429524", "0.554126", "0.55409586", "0.5539814", "0.5539134", "0.5534473", "0.55312103", "0.55308706", "0.55247635", "0.55179614" ]
0.0
-1
Function which returns true if all the fields are not empty. Otherwise, this function returns false. This trims leading and trailing blank spaces then checks if the values are not empty.
function isFilled() { /* gets the value of a specific field in the signup form then removes leading and trailing blank spaces */ var username = validator.trim($('#username').val()); var pw = validator.trim($('#pw').val()); /* checks if the trimmed values in fields are not empty */ var usernameEmpty = validator.isEmpty(username); var pwEmpty = validator.isEmpty(pw); return !usernameEmpty && !pwEmpty; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "is_empty()\n\t{\n\t\tconst { value } = this.props\n\t\treturn !value || !value.trim()\n\t}", "function isBlank(val) {\r\n if (val == null) { return true; }\r\n for (var i=0; i < val.length; i++) {\r\n if ((val.charAt(i) != ' ') && (val.charAt(i) != \"\\t\") && (val.charAt(i) != \"\\n\")) { return false; }\r\n }\r\n return true;\r\n }", "function isBlank(val)\n{\n if(val==null)\n return true;\n for(var i=0;i<val.length;i++)\n {\n if ((val.charAt(i)!=' ')&&(val.charAt(i)!=\"\\t\")&&(val.charAt(i)!=\"\\n\")&&(val.charAt(i)!=\"\\r\"))\n return false;\n }\n return true;\n}", "function isBlank(val)\n{\n var i;\n \n\tif(val==null){return true;}\n\t\n\tfor(var i=0;i<val.length;i++)\n\t{\n\t\tif ((val.charAt(i)!=' ')&&(val.charAt(i)!=\"\\t\")&&(val.charAt(i)!=\"\\n\")&&(val.charAt(i)!=\"\\r\")){return false;}\n\t}\n\t\n\treturn true;\n}", "function isBlank(val){\r\n\tif(val==null){return true;}\r\n\tfor(var i=0;i<val.length;i++) {\r\n\t\tif ((val.charAt(i)!=' ')&&(val.charAt(i)!=\"\\t\")&&(val.charAt(i)!=\"\\n\")&&(val.charAt(i)!=\"\\r\")){return false;}\r\n\t\t}\r\n\treturn true;\r\n\t}", "function isNotEmpty(field){\n return field.trim() !== ''\n}", "function allFieldsAreEmpty() {\n\t\n\tif (\n\tdocument.getElementById(\"net-sales\").value == \"\" && \n\tdocument.getElementById(\"20-auto-grat\").value == \"\" &&\n\tdocument.getElementById(\"event-auto-grat\").value == \"\" &&\n\tdocument.getElementById(\"charge-tip\").value == \"\" &&\n\tdocument.getElementById(\"liquor\").value == \"\" &&\n\tdocument.getElementById(\"beer\").value == \"\" &&\n\tdocument.getElementById(\"wine\").value == \"\" &&\n\tdocument.getElementById(\"food\").value == \"\" \n\t){\n\t\treturn true\n\t} else {\n\t\treturn false\n\t}\n\t\n}", "is_empty()\n\t{\n\t\tconst { value } = this.props\n\n\t\t// `0` is not an empty value\n\t\tif (typeof value === 'number' && value === 0)\n\t\t{\n\t\t\treturn false\n\t\t}\n\n\t\t// An empty string, `undefined`, `null` –\n\t\t// all those are an empty value.\n\t\tif (!value)\n\t\t{\n\t\t\treturn true\n\t\t}\n\n\t\t// Whitespace string is also considered empty\n\t\tif (typeof value === 'string' && !value.trim())\n\t\t{\n\t\t\treturn true\n\t\t}\n\n\t\t// Not empty\n\t\treturn false\n\t}", "isEmpty () {\n return (!this || this.length === 0 || !this.trim());\n }", "function isEmptyText(theField)\n{\n\t// Copy the value so changes can be made..\n\tvar theValue = theField.value;\n\n\t// Strip whitespace off the left side.\n\twhile (theValue.length > 0 && (theValue.charAt(0) == ' ' || theValue.charAt(0) == '\\t'))\n\t\ttheValue = theValue.substring(1, theValue.length);\n\t// Strip whitespace off the right side.\n\twhile (theValue.length > 0 && (theValue.charAt(theValue.length - 1) == ' ' || theValue.charAt(theValue.length - 1) == '\\t'))\n\t\ttheValue = theValue.substring(0, theValue.length - 1);\n\n\tif (theValue == '')\n\t\treturn true;\n\telse\n\t\treturn false;\n}", "function notEmpty(value) {\n\treturn isDefined(value) && value.toString().trim().length > 0;\n}", "function notEmpty(value) {\n return isDefined(value) && value.toString().trim().length > 0;\n}", "function is_field_empty(field) {\n if (field == undefined || field == '')\n return true;\n else\n return false;\n}", "function FieldIsEmpty(strInput) {\n\treturn TrimString(strInput).length == 0;\n}", "function is_blank(s)\n{\n\tvar i=0;\n\tfor(i=0;i<s.length;i++)\n\t{\n\t\tc=s.charAt(i);\n\t\tif((c!=' ')&&(c!='\\n')&&(c!='\\t'))return false;\n\t}\n\treturn true;\n}", "function is_Blank(input) {\n return input === \"\";\n}", "function valiNotEmpty (text) {\n\t\t\treturn /\\S/.test(text);\n\t\t}", "function notEmpty(value){\n\t\treturn value && value != \"\";\n\t}", "function isBlank(s) {\n return !reNonSpace.test(s);\n}", "function noFieldsEmpty(_formData) {\n for (let entry of _formData) {\n if (entry[1] == \"\") {\n alert(entry[0] + \" is empty, please fill it in...\");\n return false;\n }\n }\n return true;\n }", "function podPress_is_emptystr( val ) {\r\n\t\tvar str = String(val);\r\n\t\tvar str_trim = str.replace(/\\s+$/, '');\r\n\t\tstr_trim = str_trim.replace(/^\\s+/, '');\r\n\t\tif (str_trim.length > 0) {\r\n\t\t\treturn false;\r\n\t\t} else {\r\n\t\t\treturn true;\r\n\t\t}\r\n\t}", "function has_blank(s)\r\n{\r\n for(var i = 0; i < s.length; i++) {\r\n var c = s.charAt(i);\r\n if ((c == ' ') || (c == '\\n') || (c == '\\t')) \r\n\t\t{\r\n\t\t\treturn false;\r\n\t\t}\r\n }\r\n return true;\r\n}", "function validateWhitespace(){\n\t\tif($(\"#addUserDialog\").find(\"#txtUserName\").val().length!=$(\"#addUserDialog\").find(\"#txtUserName\").val().trim().length||\n\t\t\t\t$(\"#addUserDialog\").find(\"#txtPassword\").val().length!=$(\"#addUserDialog\").find(\"#txtPassword\").val().trim().length||\n\t\t\t\t$(\"#addUserDialog\").find(\"#txtFirstName\").val().length!=$(\"#addUserDialog\").find(\"#txtFirstName\").val().trim().length||\n\t\t\t\t$(\"#addUserDialog\").find(\"#txtLastName\").val().length!=$(\"#addUserDialog\").find(\"#txtLastName\").val().trim().length||\n\t\t\t\t$(\"#addUserDialog\").find(\"#txtEmail\").val().length!=$(\"#addUserDialog\").find(\"#txtEmail\").val().trim().length||\n//\t\t\t\t$(\"#addUserDialog\").find(\"#txtEmailPassword\").val().length!=$(\"#addUserDialog\").find(\"#txtEmailPassword\").val().trim().length||\n\t\t\t\t$(\"#addUserDialog\").find(\"#txtPhone\").val().length!=$(\"#addUserDialog\").find(\"#txtPhone\").val().trim().length)\n\t\t\treturn false;\n\t\treturn true;\n\t}", "function isblank(s) {\n for(var i = 0; i < s.length; i++) {\n var c = s.charAt(i);\n if ((c != ' ') && (c != '\\n') && (c != '\\t')) return false;\n }\n return true;\n}", "function isTrimmedEmpty(str){\n\tstr = str.replace(/\\s/g,'');\n\tif(str.length == 0){\n\t\treturn 1;\n\t}\n\treturn 0;\n}", "function isNullOrWhiteSpace(val) {\n return (isNullOrUndefined(val) || val == \"\" || val.trim() == \"\");\n }", "function IsEmpty(str) {\n return CollapseWhitespace(str) == \"\";\n}", "_isEmpty(value) {\n return _.isNil(value) || (_.isString(value) && value.trim().length === 0);\n }", "_isEmpty(value) {\n return _.isNil(value) || (_.isString(value) && value.trim().length === 0);\n }", "_isEmpty(value) {\n return _.isNil(value) || (_.isString(value) && value.trim().length === 0);\n }", "function isAllKeysAreEmpty(obj) {\n\n\tif (isEmpty(obj)) {\n\t\tconsole.log('Obbject is empty');\n\t\treturn true;\n\t}\n\n\tfor(var key in obj) {\n\t\tif ((obj[key] != null) && (obj[key].trim().length>0)) {\n\t\t\t// Does it have some value, then return true\n\t\t\treturn false;\n\t\t}\n\t}\t\t\t\n\t// If we are here all keys are either null or spaces\n\treturn true;\n}", "function isEmptySpace (text) {\n const regexEmpty = /^\\s*$/; // used to evaluate whether space or tabs exist in the input\n const inputValue = parseFloat(text); // pull input value\n if (regexEmpty.test(text) == true || inputValue == \"\"){\n return true;\n }\n return false;\n}", "function valideEmpty(q) {\n for ( i = 0; i < q.length; i++ ) {\n if ( q.charAt(i) != \" \" ) {\n return true;\n }\n }\n return false;\n}", "requiredFields(){\n // get all the keys in the state\n let keys = Object.keys(this.state);\n // intialize the variable as false\n let emptyFields = false;\n // loop through all the keys and check the value in state to see if any of them are empty strings, if empty then set variable to true\n keys.forEach((key) => {\n if(this.state[key] === ''){\n emptyFields = true;\n }\n })\n return emptyFields;\n }", "function isBlank(str) {\n\t\tvar result = false;\n\t\tif(str.replace(/\\s/g,\"\") == \"\"){\n\t\t\tresult = true;\n\t\t}\n\t\treturn result;\n\t}", "function isNotEmpty(elem) {\n var x = elem.val();\n return (x != null && x.trim() != '');\n}", "function chmIsAllEmpty(arrFields,msg)\r\n {\r\n // set this flag to true if you want this function to validate\r\n var bValidate = true; \r\n var len = arrFields.length;\r\n var iIndex = 0;\r\n\r\n if(!bValidate)\r\n {\r\n return false;\r\n }\r\n\r\n for(iIndex = 0; iIndex < len; iIndex++)\r\n {\r\n if(eval(arrFields[iIndex]))\r\n {\r\n if(!isEmpty(eval(arrFields[iIndex])))\r\n {\r\n return false;\r\n }\r\n }\r\n }\r\n alert(msg);\r\n return true;\r\n }", "function empty () {\n return !line || !line.trim()\n }", "function isBlank(input) {\n return (input == \" \") || (input == \"\\n\") || (input == \"\\t\");\n\n }", "function isBlank(a) {\n    if(a === \"\") {\n        return true;\n    }\n    else {\n        return false;\n    }\n}", "function isNullOrWhiteSpace(value) {\n return !value || (/^\\s*$/).test(value);\n }", "function validateWhitespaceEdit(){\n\t\tif($(\"#editUserDialog\").find(\"#txtPassword\").val().length!=$(\"#editUserDialog\").find(\"#txtPassword\").val().trim().length||\n\t\t\t\t$(\"#editUserDialog\").find(\"#txtFirstName\").val().length!=$(\"#editUserDialog\").find(\"#txtFirstName\").val().trim().length||\n\t\t\t\t$(\"#editUserDialog\").find(\"#txtLastName\").val().length!=$(\"#editUserDialog\").find(\"#txtLastName\").val().trim().length||\n\t\t\t\t$(\"#editUserDialog\").find(\"#txtEmail\").val().length!=$(\"#editUserDialog\").find(\"#txtEmail\").val().trim().length||\n//\t\t\t\t$(\"#editUserDialog\").find(\"#txtEmailPassword\").val().length!=$(\"#editUserDialog\").find(\"#txtEmailPassword\").val().trim().length||\n\t\t\t\t$(\"#editUserDialog\").find(\"#txtPhone\").val().length!=$(\"#editUserDialog\").find(\"#txtPhone\").val().trim().length)\n\t\t\treturn false;\n\t\treturn true;\n\t}", "function empty(quote,fields){\n\t\t\tfor(var i=0;i<fields.length;i++){\n\t\t\t\tvar val=quote[fields[i]];\n\t\t\t\tif(typeof val!=\"undefined\") return false;\n\t\t\t}\n\t\t\treturn true;\n\t\t}", "function IsNotEmpty(value) {\n if (value) {\n return true;\n } else {\n return false;\n }\n }", "function is_Blank(input){\n if (input.length === 0)\n return true;\n else \n return false;\n}", "function isEmptyOrAllWhitespace(str) {\n\tvar re = /^\\s*$/;\n\t\n\tif (str === undefined || typeof str === undefined) {\n\t\treturn true;\n } else if(str === null) {\n\t\treturn true;\n\t} else if (re.test(str)) {\n\t\treturn true;\n\t} else {\n\t\treturn false;\n\t}\n}", "function isBlank(text) {\n if (text === null) return true;\n if (text === undefined) return true;\n text = \"\" + text;\n if (text.trim().length === 0) return true;\n return false;\n}", "function isAcctAllEmpty() {\n return $(\"#acctCode1CP\").val() == \"\" && $(\"#acctCode2CP\").val() == \"\" && $(\"#acctCode4CP\").val() == \"\" &&\n $(\"#acctCode5CP\").val() == \"\" && $(\"#acctCode6CP\").val() == \"\";\n }", "getEmptyFields() {\n return this.fields.filter((field) => this._data[field] === '');\n }", "emptyField(string) {\n if (string === \"\" || string === null || string === undefined) {\n return true;\n }\n return false;\n }", "function isBlank (input) {\n if (input === \"\" ) {\n return true\n } \n return false \n}", "function isEmpty(str) {\n return !str.replace(/^\\s+/g, '').length; // boolean (`true` if field is empty)\n }", "function ifBlank(s) {\n if (s === ' ') {\n return true;\n }\n else {\n return false;\n }\n\n}", "function isBlank(str) {\n return (!str || /^\\s*$/.test(str));\n }", "function is_blank(text) {\n\treturn !exists(text) || !text.replace(/\\s/g, '');\n}", "function _hasValue(oField)\n{\n\tif (oField.value.replace(/(^\\s*)|(\\s*$)/g, \"\") == \"\")\n\t\treturn false;\n\telse\n\t\treturn true;\n}", "function isFull(){\r\n for (let i = 0; i < gameField.length; i++){\r\n for (let j = 0; j < gameField[i].length; j++){\r\n if (gameField[i][j] === \"\"){\r\n return false;\r\n }\r\n }\r\n }\r\n return true;\r\n}", "isEmptyRecord(record) {\n const properties = Object.keys(record);\n let data, isDisplayed;\n return properties.every((prop, index) => {\n data = record[prop];\n /* If fieldDefs are missing, show all columns in data. */\n isDisplayed = (this.fieldDefs.length && isDefined(this.fieldDefs[index]) &&\n (isMobile() ? this.fieldDefs[index].mobileDisplay : this.fieldDefs[index].pcDisplay)) || true;\n /*Validating only the displayed fields*/\n if (isDisplayed) {\n return (data === null || data === undefined || data === '');\n }\n return true;\n });\n }", "function chkblank(str){\n\tif (str.replace(/ */,\"\")==\"\")\n\t\treturn true;\n\telse\n\t\treturn false;\n}", "isNotBlank(val) {\n return val !== '';\n }", "function check_emptyInput(){\n\tvar result = \"\";\n\t\n\tvar check_edit_name = document.getElementById(\"edit_name\");\n\tvar check_edit_type = document.getElementById(\"edit_type\");\n\tvar check_edit_brand = document.getElementById(\"edit_brand\");\n\tvar check_edit_price = document.getElementById(\"edit_price\");\n\tvar check_edit_desc = document.getElementById(\"edit_desc\");\n\tvar form_update = document.getElementById(\"form_update\");\n\t\n\t/*testing*/\n\t/*if(matches = check_edit_name.value.match(/[a-z0-9-_]+/gi)){\n\t\tconsole.log(\"whitespace: \" + matches);\n\t}else{\n\t\tconsole.log(\"invalid\");\n\t}*/\n\t\n\t/*testing*/\n\t//matches = check_edit_name.value.match(/\\S+/g) \n\t//^-- matches is not defined(means it is null). if match cannot find the value of whitespace(right side equation value is null).\n\t//null=null returns true !(null=null) returns false and vice-versa !(null='whitespace found') returns true\n\t\n\t/*testing*/\n\t//matches = check_edit_name.value.split(/\\s+/g) \n\t//^-- means you split the content each time whitespace is found (including empty string)\n\t//try matches.length and console.log(matches).Since empty string is counted, it represents a value in an array as well\n\t\n\t/*testing*/\n\t/*if((matches = check_edit_name.value.match(/\\S+/g))!=null){\n\t\tconsole.log(\"NOT whitespace: \" + matches + \"\\nlength: \" + matches.length);\n\t}else{\n\t\tconsole.log(\"Invalid\");\n\t}*/\n\t\n\t\n\t/*!(...) similar as ==null. The result is false if the argument is the empty String \n\t (its length is zero), otherwise the result is true*/\n\tif((check_edit_name.value.length<=0) || !(matches=check_edit_name.value.match(/\\S+/g)))\n\t\tresult += \"Product Name is Required!<br>\";\n\tif((check_edit_type.value.length<=0) || !(matches=check_edit_type.value.match(/\\S+/g)))\n\t\tresult += \"Product Type is Required!<br>\";\n\tif((check_edit_brand.value.length<=0) || !(matches=check_edit_brand.value.match(/\\S+/g)))\n\t\tresult += \"Product Brand is Required!<br>\";\n\tif((check_edit_price.value.length<=0) || !(matches_digit=check_edit_price.value.match(/\\d+/))) // similar to [0-9]+\n\t\tresult += \"Product Price is Required!<br>\";\n\tif((check_edit_desc.value.length<=0) || !(matches=check_edit_desc.value.match(/\\S+/g))) \n\t\tresult += \"Product Description is Required!\";\n\t\n\tconsole.log(matches_digit[0].length);\n\tconsole.log(matches_digit);\t\n\tif(result.length>0){\n\t\tif(form_update.parentNode.getElementsByClassName(\"divMessage\").length<=0){\n\t\t\tvar div_message = document.createElement(\"div\");\n\t\t\tdiv_message.className = \"divMessage\";\n\t\t\tdiv_message.innerHTML = result;\n\t\t\tform_update.parentNode.appendChild(div_message);\n\t\t}else{\n\t\t\tvar div_message = document.getElementsByClassName(\"divMessage\");\n\t\t\tdiv_message[0].innerHTML = result;\n\t\t}\n\t\t\n\t\treturn false;\n\t}else{\n\t\t\n\t\tif(form_update.parentNode.getElementsByClassName(\"divMessage\").length>0){\n\t\t\tvar last_childNode_divMessage = form_update.parentNode.childNodes.length-1;\n\t\t\tform_update.parentNode.removeChild(form_update.parentNode.childNodes[last_childNode_divMessage]);\n\t\t}\n\t\t\n\t\treturn true;\n\t}\n\t\n}", "function dataIsEmpty( data ) {\n if ( !data)\n return true;\n\n if ( data.length > 20 )\n return false;\n\n var value = data.replace( /[\\n|\\t]*/g, '' ).toLowerCase();\n if ( !value || value == '<br>' || value == '<p>&nbsp;<br></p>' || value == '<p><br></p>' || value == '<div><br></div>' || value == '<p>&nbsp;</p>' || value == '&nbsp;' || value == ' ' || value == '&nbsp;<br>' || value == ' <br>' )\n return true;\n\n return false;\n }", "function isEmptyOrNull(field) {\n return (null == field || \"\" == field);\n }", "function is_blank(text) {\n\t\treturn !exists(text) || !text.replace(/\\s/g, '');\n\t}", "function empty(campo){\n\tif(campo === '' || campo === undefined || campo === null || campo === false){\n\t\treturn true;\n\t}\n\t\n\treturn false;\n}", "function checkIfItemIsEmpty(item) {\n if(item.trim().length == 0){\n return true;\n }\n else {\n return false;\n }\n}", "function isInputEmpty(input) {\n //deleting white spaces\n let clear = input.replace(/\\s/g, '');\n if (clear.length > 0) {\n return false;\n } else {\n alert('Empty inputs or only white spaces are not allowed!');\n return true;\n }\n}", "function isEmpty(value) {\n\treturn typeof value == 'string' && !value.trim() || typeof value == 'undefined' || value === null;\n}", "function isEmpty(field) {\r\r\tif ((field.value == \"\") || (field.length == 0)) {\r\r\t\treturn true;\r\r\t} else {\r\r\t\treturn false;\r\r\t}\r\r}", "function clozeFieldIsEmpty() {\n //Empty counts as what will not be displayed properly in the clozefield\n return !localStorage[\"field\" + clozeN]\n || localStorage[\"field\" + clozeN] === \"<br>\"\n || localStorage[\"field\" + clozeN] === \"<div><br></div>\"\n || localStorage[\"field\" + clozeN] === \" \"\n || localStorage[\"field\" + clozeN] === \"&nbsp;\";\n}", "function isBlank(str) {\n return (!str || /^\\s*$/.test(str));\n}", "function isBlank(str) {\n return (!str || /^\\s*$/.test(str));\n}", "function isBlank(str) {\n return (!str || /^\\s*$/.test(str));\n}", "function isBlank (thing) {\n return (!thing || thing.length === 0)\n}", "function isNotEmpty(value) {\n return value !== '' && value !== null && value !== undefined;\n}", "function validateEmpty(str) {\n if ((/\\S+/.test(str))) {\n return false;\n } else {\n return true;\n }\n }", "function checkIfEmpty(field) {\n \t\n \tif (isEmpty(field.val().trim())) {\n \tsetInvalid(field, `${field.attr('name')} no puede estar vacio.`);\n \treturn true;\n \t} else {\n\t\tsetValid(field);\n\t\treturn false;\n \t}\n}", "function blank( obj ) {\n if ( isUndefined(obj) ) {\n return true;\n }\n\n if ( isNull(obj) ) {\n return true;\n }\n\n if ( isString(obj) ) {\n return obj === '' || obj === 'null' || obj === 'nil' || obj.length < 1;\n }\n\n if ( isNumber(obj) ) {\n return isNaN(obj);\n }\n\n if ( isBoolean(obj) ) {\n // If it is false then it is blank.\n return obj === false;\n }\n\n if ( isArray(obj) ) {\n // If array length less than one(1), assume that it is empty.\n return obj.length < 1;\n }\n\n if ( isObject(obj) ) {\n // jQuery has a native function to check for an empty object,\n // but if there is no jquery, we need a fall back.\n if (jQuery) {\n return jQuery.isEmptyObject(obj);\n }\n else {\n for ( var name in obj ) {\n if (obj.hasOwnProperty(name))\n return false;\n }\n\n return true;\n }\n }\n\n return false;\n}", "function isEmpty(input) {\n\treturn !input.replace(/^\\s+/g, '').length;\n}", "isEmpty(value) {\n return value == '' ? true : false;\n }", "function checkArrayFull(array){\n for (let i=0;i<array.length;i++){\n if (array[i] === null || array[i] === \"\"){\n return false;\n }\n }\n return true;\n}", "function is_Blank(str) {\n if (str === '') return true;\n else return false;\n}", "function isEmpty(str) {\n\t\treturn str.replace(/^\\s+|\\s+$/gm,'').length == 0;\n\t}", "function isFiledEmpty() {\n let isFiledEmpty = true;\n $(\".combo-content\").each(function () {\n if ($(this).val() != \"\") {\n isFiledEmpty = false;\n }\n });\n return isFiledEmpty;\n }", "isLikeEmpty(inputVar) {\n if (typeof inputVar !== 'undefined' && inputVar !== null) {\n let strTemp = JSON.stringify(inputVar);\n strTemp = strTemp.replace(/\\s+/g, ''); // remove all whitespaces\n strTemp = strTemp.replace(/\\\"+/g, \"\"); // remove all >\"<\n strTemp = strTemp.replace(/\\'+/g, \"\"); // remove all >'<\n strTemp = strTemp.replace(/\\[+/g, \"\"); // remove all >[<\n strTemp = strTemp.replace(/\\]+/g, \"\"); // remove all >]<\n if (strTemp !== '') {\n return false;\n } else {\n return true;\n }\n } else {\n return true;\n }\n }", "get empty() {\n return !this._isNeverEmpty() && !this._elementRef.nativeElement.value && !this._isBadInput() &&\n !this.autofilled;\n }", "function isEmpty(value) {\n return value === undefined || value === null ||\n (typeof value === 'object' && Object.keys(value).length === 0) ||\n (typeof value === 'string' && value.trim().length === 0);;\n}", "function ifNotSpace(field) {\n var regex = /\\S/;\n return regex.test(field);\n }", "validateEmptyFields(firstName,lastName,address,city,state,property,description,pricing){\n if (validator.isEmpty(firstName,lastName,address,city,state,property,description,pricing)){\n return 'This field is required';\n }\n return false;\n }", "function check_empty(student) {\r\n if ((student.roll_no === '') || (student.Course_enrolled === '') || (student.project === '') || (student.Specialized_skills === '')) {\r\n return true;\r\n }\r\n return false;\r\n}", "is_empty(value) {\n return (\n (value == undefined) ||\n (value == null) ||\n (value.hasOwnProperty('length') && value.length === 0) ||\n (value.constructor === Object && Object.keys(value).length === 0)\n )\n }", "function isBlank(str) {\n\t// Following code based on SIT104 prac6 exercise code\n\tvar result = false;\n\tif ((str.length == 0) || (str+\"\" == \"\"))\n\t\tresult = true;\n\treturn result;\n}", "function isBlank(str) {\n\treturn (!str || /^\\s*$/.test(str)); //Check for a blank string( only whitespace characters)\n}", "get empty() {\n return !this._isNeverEmpty() && !this._elementRef.nativeElement.value && !this._isBadInput() && !this.autofilled;\n }", "function validate_is_empty(str) {\n\tif ($.trim(str) === \"\")\n\t\treturn true;\n\telse {\n\t\treturn false;\n\t}\n}", "checkFieldIfEmpty(field) {\n var empty = false;\n if (this.salutationForm.get(field).value == null ||\n this.salutationForm.get(field).value == '') {\n empty = true;\n }\n return empty;\n }", "static isObjectPropertyAllHasEmptyValue(object) {\n if (lodash.isObject(object)) {\n for (var key in object) {\n if (\n object[key] !== \"\" &&\n !this.isEmptyArray(object[key]) &&\n !this.isEmpty(object[key])\n ) {\n return false;\n }\n }\n }\n\n return true;\n }", "function String_IsNullOrWhiteSpace(str)\n{\n\t//by default the string is invalid\n\tvar bRes = true;\n\t//first get it as string\n\tstr = Get_String(str, null);\n\t//has a value?\n\tif (str && str.Trim && str.length > 0)\n\t{\n\t\t//only valid if the trimmed length is greater than 0\n\t\tbRes = str.Trim().length == 0;\n\t}\n\t//return the result\n\treturn bRes;\n}", "function checkIfEmpty(field)\n{\n if(isEmpty(field.value.trim())){\n setInvalid(field, `Este campo no puede ser vacio`);\n return true;\n }else{\n setValid(field);\n return false;\n }\n}", "function isEmpty(value) {\n if (value) {\n return true; // Return value if it's not empty\n }\n else {\n return false; // Remove values that are empty \n }\n}" ]
[ "0.76251644", "0.73302364", "0.7129093", "0.7108797", "0.7058447", "0.6984293", "0.6892009", "0.68730915", "0.686763", "0.6819827", "0.67504424", "0.6735881", "0.6719453", "0.6708794", "0.66770697", "0.6636236", "0.6632446", "0.66131765", "0.6609844", "0.66009015", "0.65987617", "0.6595522", "0.65929455", "0.6571882", "0.65696263", "0.6551796", "0.65344405", "0.65301996", "0.65301996", "0.65301996", "0.65298", "0.6521488", "0.65157557", "0.6507245", "0.650639", "0.649996", "0.6494705", "0.6491186", "0.64840823", "0.64657074", "0.6461302", "0.64593875", "0.6438563", "0.64229053", "0.64171463", "0.64117867", "0.6409663", "0.64075446", "0.63979226", "0.6394732", "0.63920814", "0.6369975", "0.63390553", "0.6332441", "0.6322499", "0.6316059", "0.6314348", "0.63078916", "0.63078666", "0.62944007", "0.62913346", "0.62900084", "0.6283512", "0.6274765", "0.6267149", "0.6259533", "0.6246658", "0.6246036", "0.6242233", "0.62402743", "0.6240169", "0.6240169", "0.6240169", "0.6236254", "0.6233152", "0.6226746", "0.62186503", "0.6209265", "0.62088984", "0.619298", "0.61924815", "0.6184938", "0.61769134", "0.61751384", "0.6166178", "0.6140414", "0.61397445", "0.6137876", "0.6129173", "0.61247385", "0.6124403", "0.6119887", "0.61163795", "0.61111385", "0.6108224", "0.6103249", "0.6101792", "0.6101744", "0.6097143", "0.6081759" ]
0.62788135
63
Function which returns true if value of `pw` is a valid ID number. Otherwise, this function returns false. A valid password must contain AT LEAST 8 characters. The function has 1 parameter: field refers to the current field calling this function
function isValidPassword(field) { // sets initial value of return variable to false var validPassword = false; /* gets the value of `pw` in the signup form removes leading and trailing blank spaces then checks if it contains at least 8 characters. */ var password = validator.trim($('#pw').val()); var isValidLength = validator.isLength(password, { min: 8 }); // if the value of `pw` contains at least 8 characters if (isValidLength) { /* check if the <input> field calling this function is the `pw` <input> field */ if (field.is($('#pw'))) // remove the error message in `idNumError` $('#pwError').text(''); /* since the value of `pw` contains at least 8 characters set the value of the return variable to true. */ validPassword = true; } // else if the value of `pw` contains less than 8 characters else { /* check if the <input> field calling this function is the `pw` <input> field */ if (field.is($('#pw'))) // display appropriate error message in `pwError` $('#pwError').text(`Passwords should contain at least 8 characters.`); } // return value of return variable return validPassword; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function idPassLength(user, pw) {\n\treturn user.length >= 6 && pw.length >= 6;\n}", "function idPassCheck(user, pw) {\n\treturn user !== pw;\n}", "function validarPassword(pPassword) {\n return pPassword.trim().length >= 8;\n}", "function password() {\n var errors = document.querySelector(\"#errors\");\n var password = document.querySelectorAll(\"#pass\");\n var pass = password.value.trim();\n var patt = /^(?=.*[a-z])(?=.*\\d){8,16}$/ig;\n if(!patt.test(pass)) {\n return false;\n }\n else {\n return true;\n }\n}", "isValidPassword(str) {\n\t\tif(str.length>=8)\n\t\t\treturn true;\n\t\telse\n\t\t\treturn false;\n\t}", "function validatePassword(pw)\n{\n if(pw == \"********\") // indicates password has not been changed\n {\n return(true);\n }\n else if(pw.length < 6)\n {\n return(\"Password must be at least 6 characters\");\n }\n else if(hasNumbers(pw)==false)\n {\n return(\"Password must contain at least two digits\");\n }\n else\n {\n return(true);\n }\n}", "function pwd_validation(pwd){ \r\n //8-20 Characters, at least one capital letter, at least one number, no spaces\r\n //one lower case letter, one upper case letter, one digit, 6-13 length, and no spaces. \r\n var pwdReg = /^(?=.*\\d)(?=.*[A-Z])(?!.*\\s).{8,20}$/;\r\n return pwdReg.test(pwd); }", "validatePassword(pw) {\n var upperCaseLetters = /[A-Z]/g;\n var lowerCaseLetters = /[a-z]/g;\n var numbers = /[0-9]/g;\n\n if(pw.length < 6 ) {\n return false;\n } else {\n if(!pw.match(upperCaseLetters)) {\n return false;\n }\n if(!pw.match(lowerCaseLetters)){\n return false;\n }\n if(!pw.match(numbers)) {\n return false;\n }\n }\n\n return true;\n }", "validatePassword(pw) {\n var upperCaseLetters = /[A-Z]/g;\n var lowerCaseLetters = /[a-z]/g;\n var numbers = /[0-9]/g;\n\n if(pw.length < 6 ) {\n return false;\n } else {\n if(!pw.match(upperCaseLetters)) {\n return false;\n }\n if(!pw.match(lowerCaseLetters)){\n return false;\n }\n if(!pw.match(numbers)) {\n return false;\n }\n }\n\n return true;\n }", "function isPasswordvalid(password) {\n return password.length>= 6 && password.includes(\"1\") && (password.includes(\"#\") || password.includes(\"$\") || password.includes(\"!\"))\n}", "function validatePassword(x) {\n if (\n /* x must contain at least 1 digit, at least one lowercase letter, at least one uppercase letter \n and must be a minimum of 8 characters in total\n */\n !/^(?=.*[0-9])(?=.*[a-z])(?=.*[A-Z]).{8,}$/.test(x)\n ) {\n return false; //x is not in an appropriate format\n }\n return true;\n}", "function isValidPassword(password) {\n\n\n}", "function passwordCheck(password){\n\t// Can't have password of length zero\n\tif(password.length == 0){\n\t\treturn true;\n\t}\n\t// Password must be of length 10 and numeric\n\tif(password.length == 10 && numCheck(password)){\n\t\treturn true;\n\t}\n\tatSplit=password.split('-');\n\tif(atSplit.length== 3 && numCheck(atSplit[0]) && numCheck(atSplit[1]) && numCheck(atSplit[2]) && atSplit[0].length==3 && atSplit[1].length== 3 && atSplit[2].length==4)\n\t{\n\t\treturn true;\n\t}\n\tvalCheck=false;\n\treturn false;\n}", "function validatePassword() {\n var input = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : '';\n\n var regex = new RegExp(/^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z])[0-9a-zA-Z]{8,}$/);\n return regex.test(input);\n}", "function validar_Password(pass) {\n var reg = /^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z])[0-9a-zA-Z]{8,}$/;\n return reg.test(pass) ? true : false;\n}", "function validatePassword(p) {\n const passwordFormatRe = /^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z])(?=.*[a-zA-Z]).{8,}$/;\n return passwordFormatRe.test(String(p));\n}", "function validPassword(str){\n\tpass = new RegExp(/^[a-zA-Z0-9\\W]{8,}$/);\n\tif (!pass.test(str)) {\n\t\treturn false;\n\t} \n\treturn true;\n}", "function is_password(password) {\n return password.length > 0;\n}", "function checkPassword(str) {\n const re = /^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z]).{6,20}$/;\n return re.test(str);\n}", "function invalidPassword(str) {\r\n if(str.length < 6) {\r\n return true;\r\n }\r\n\r\n return false;\r\n}", "function checkPassword() {\n var passw = document.getElementById(\"passw\").value;\n\tvar lowercase = new RegExp(/([a-z])/g);\n\tvar uppercase = new RegExp(/([A-Z])/g);\n\tvar numbers = new RegExp(/([0-9])/g);\n\t\n if (passw == \"\"){\n\t} else {\n\t\tif(passw.length > 8) { \n\t\t\tif(lowercase.test(passw)) {\n\t\t\t\tif(uppercase.test(passw)) {\n\t\t\t\t\tif(numbers.test(passw)) {\n\t\t\t\t\t\treturn true;\n\t\t\t\t\t} else {\n\t\t\t\t\t\talert(\"Must contain a number!\");\n\t\t\t\t\t\treturn false;\n\t\t\t\t\t}\t\t\t\t\n\t\t\t\t} else {\n\t\t\t\t\talert(\"Must contain a uppercase letter!\");\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t} else {\n\t\t\t\talert(\"Must contain a lowercase letter!\");\n\t\t\t\treturn false;\n\t\t\t}\n\t\t} else {\n\t\t\talert(\"Must be at least 8 character!\");\n\t\t\treturn false;\n\t\t}\n\t}\n}", "function validPass(password) {\n return password.length > 3 &&\n password.length < 20 &&\n /^(?=\\D*\\d)(?=[^a-z]*[a-z])[a-z\\d]+$/i.test(password)\n ? \"VALID\"\n : \"INVALID\";\n}", "function checkPassword(field, maxLength) {\n\n\tif (/^(?=.*[a-z])(?=.*[A-Z])(?=.*\\d)[a-zA-Z\\d]{8,}$/.test(field.val())) {\n\t\tsetValid(field);\n\t\treturn true;\n\t} else if (field.val().length > maxLength) {\n\t\tsetInvalid(field, `La ${field.attr('name')} debe contener como mucho ${maxLength} caracteres.`);\n\t\treturn false;\n\t} else {\n\t\tsetInvalid(field, `La ${field.attr('name')} al menos debe tener 8 caracteres, una letra minuscula, otra mayuscula y un numero.`);\n\t\treturn false;\n\t}\n\n}", "function isValidPassword(str)\n{\n return /^(?=.*[\\d])(?=.*[A-Z])(?=.*[a-z])(?=.*[!@#$%^&*])[\\w!@#$%^&*]{8,}$/.test(str);\n}", "function validatePassword(field)\n{\n if(field == \"\")\n {\n return \"No Password was entered.\\n\";\n }\n else if(field.length < 6)\n {\n return \"Password must be at least 6 characters.\\n\";\n }\n else if(!/[a-z]/.test(field) || ! /[A-Z]/.test(field) || \n !/[0-9]/.test(field))\n {\n return \"Passwords require one each of a-z, A-Z and 0-9.\\n\";\n }\n return \"\";\n}", "function checkPassLength(pass) {\n if (pass.length >= 8 && pass.length <= 16) {\n return true;\n } else {\n return false;\n }\n}", "testPassword (pwd) {\n // TODO : creer une regex logique pour un password\n var regexpwd = /^\\D+$/\n return regexpwd.test(pwd)\n }", "function validatePassword (string) {\n if (isEmpty(string)) return 1;\n if (isTooLong(string, 30)) return 2;\n return 0;\n}", "function checkAmtPassword(p) { return (p.length > 7) && (/\\d/.test(p)) && (/[a-z]/.test(p)) && (/[A-Z]/.test(p)) && (/\\W/.test(p)); }", "function validatePassword() {\r\n var checkVal = document.registration.passid.value;\r\n\r\n // Password not empty\r\n if (checkVal.length == 0) {\r\n strFields += \"- Password cannot be empty!<br>\";\r\n return false;\r\n }\r\n\r\n // Password length: 6-20 (inclusive)\r\n if (checkVal.length < 6 || checkVal.length > 20) {\r\n strFields += \"- Password must be between 6 and 20 characters long!<br>\";\r\n return false;\r\n }\r\n\r\n return true;\r\n}", "static checkForOneNumber(password) {\n if (!password) {\n return false;\n }\n const m = password.match(/(\\d+)/);\n return m && m.length >= 1;\n }", "function checkPassword(password){\n //regular expression for password\n var passcheck = /^(?=.*[0-9])(?=.*[!@#$%^&*])(?=.*[A-Z])[a-zA-Z0-9!@#$%^&*]{8,16}$/;\n if(passcheck.test(password)){\n return true;\n }else{\n return false;\n }\n }", "function validatePassword(pass){\r\n\tvar regexAlphaNumeric = /^[0-9a-zA-Z]+$/;\r\n\t// A very strong password must\r\n\t\t\t//Contain atleast one uppercase letter\r\n\t\t\t//contain at least one lowercase letter\r\n\t\t\t//contain atleast one number or special character\r\n\t\t\t//be at least 8 characters long\r\n\tvar regexVeryStrongPassword = /(?=^.{8,}$)((?=.*\\d)|(?=.*W+))(?![.\\n])(?=.*[A-Z])(?=.*[a-z]).*$/;\r\n\t// A strong password must\r\n\t\t\t//contain at least one lowercase letter\r\n\t\t\t//contain atleast one number or special character\r\n\t\t\t//be at least 8 characters long\r\n\t\t\t//TODO: Correct regexStrongPassword\r\n\tvar regexStrongPassword = /(?=^.{8,}$)((?=.*\\d)|(?=.*W+))(?![.\\n])(?=.*[a-z]).*$/;\r\n\t\r\n\tif(!regexAlphaNumeric.test(pass) && !regexStrongPassword.test(pass) && !regexVeryStrongPassword.test(pass)){\r\n\t\treturn false;\r\n\t}\r\n\tif(pass.length < 8){\r\n\t\treturn false;\r\n\t}\r\n\tif(pass.length > 40){\r\n\t\treturn false;\r\n\t}\r\n\treturn true;\r\n}", "function isValidPassword(password) {\r\n return password.length > 5 && /.*[0-9].*/.test(password);\r\n }", "function passInt(pw) {\n\treturn pw.includes(\"1\") || pw.includes(\"2\") || pw.includes(\"3\") || pw.includes(\"4\") || pw.includes(\"5\") || pw.includes(\"6\") || pw.includes(\"7\") || pw.includes(\"8\") || pw.includes(\"9\") || pw.includes(\"0\");\n}", "validPassword(password) {\n return password.length > 3 &&\n password.search(/\\d/) !== -1 &&\n password.search(/[a-zA-z]/) !== -1;\n }", "function validate(password) {\n return /(?=.*[a-z])(?=.*[A-Z])(?=.*[\\d])(?=.{6,})/.test(password);\n}", "function isValidPassword(field1){\n\tfield=document.getElementById(field1);\n\tstring = field.value\n \tvar bValid =new Boolean(true);\n \tif (!string) \n\t{\n\t\talert(\"Password field can not be left blank.\");\n\t\tbValid=false; \n\t}\n\telse if(string.length >15 || string.length <6) \n\t{\n\t\talert(\"Password can't be less than 6 or greater then 15 characters.\");\n\t\tbValid=false;\n\t}\n else\n\t{\n\t\tvar Chars = \"0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ\";\n\t\tfor (var i = 0; i < string.length; i++) {\n\t\tif (Chars.indexOf(string.charAt(i)) == -1)\n\t\t {\n\t\t\t\t bValid=false; \n\t\t\t}\n\t\t}\n\t\tif(!bValid)\n\t\t{\n\t\t\tvar msg='Not a valid '\n\t\t\tvar long=\"\";\n\t\t\tif(field.name=='rpassword')\n\t\t\t\tlong=\"Password.\";\n\t\t\tif(field.name=='rcpassword')\n\t\t\t\tlong=\"Confirm Password.\";\n\t\t\talert(msg + long);\n\t\t\tfield.select();\n\t\t\tfield.focus();\n\t\t}\n\t}\n return bValid;\n}", "function checkPassword(password){\n var pattern = /^.*(?=.{8,})(?=.*\\d)(?=.*[a-z])(?=.*[A-Z])(?=.*[@#$%&]).*$/;\n if(pattern.test(password)){\n return true;\n }else{\n return false;\n }\n}", "function checkPassword(input){\n \n const updatedPwd = getInputs(input);\n \n const occurence = (updatedPwd[3].split(updatedPwd[2]).length-1);\n \n /*condition to check if count of character is within the range*/\n if(occurence>=updatedPwd[0] && occurence<=updatedPwd[1]){\n return true;\n }\n return false;\n \n }", "function isPassword(password){\n\n\tif(password.search(/(?=^.{8,24}$)(?=.*\\d)(?![.\\n])(?=.*[A-Z])(?=.*[a-z]).*$/) == -1){\n\t\treturn false;\n\t}\n\telse{\n\t\t// Check consecutive numbers\n\t\tvar passwordArr = password.split(\"\");\n\t\tvar passwordLength = password.length;\n\n\t\tfor(var i = 0; i < passwordLength; i++){\n\n\t\t\tvar val = parseInt(passwordArr[i]);\n\n\t\t\tif(!isNaN(passwordArr[i])){\n\t\t\t\tif(passwordArr[i+1] != undefined && parseInt(passwordArr[i+1]) == val+1 && passwordArr[i+2] != undefined && parseInt(passwordArr[i+2]) == val+2){\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t\telse if(passwordArr[i+1] != undefined && parseInt(passwordArr[i+1]) == val-1 && passwordArr[i+2] != undefined && parseInt(passwordArr[i+2]) == val-2){\n\t\t\t\t\treturn false;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\treturn true;\n\t}\n}", "function comp8(str) {\n const len_req = 8;\n if (str.length != len_req) { \n if (debug_on) {\n console.log(\"Password len \" + str.length + \" != \" + len_req);\n }\n return false;\n }\n \n let has_upper = false, has_lower = false, has_symbol = false, has_number = false;\n \n for (let i = 0; i < str.length; i++) {\n let c = str.charCodeAt(i);\n \n if (c >= 48 && c <= 57) {\n has_number = true;\n }\n else if (c >= 65 && c <= 90) {\n has_upper = true;\n }\n else if (c >= 97 && c <= 122) {\n has_lower = true;\n }\n // the rest in this range are symbols\n else if (c >= 32 && c <= 127) {\n has_symbol = true;\n }\n }\n \n if (has_upper && has_lower && has_symbol && has_number ) {\n if (debug_on) { console.log(\"Password is valid comprehensive8.\"); }\n return true;\n }\n if (debug_on) { console.log(\"Password is not valid comprehensive8.\"); }\n return false;\n}", "function passwordChecker() {\n password_value = password.value;\n\n if (password_value.length < 8) {\n errorMessage.innerText = \"Password is too short\";\n register.setAttribute(\"disabled\", \"disabled\");\n } else {\n if (password_value.match(/\\d/) === null) {\n errorMessage.innerText = \"Password must contain at least one number.\";\n register.setAttribute(\"disabled\", \"disabled\");\n } else {\n if (password_value.match(/[#%\\-@_&*!]/)) {\n errorMessage.innerText = \"\";\n passwordCompare();\n } else {\n errorMessage.innerText = \"Password must contain at least one special character: #%-@_&*!\";\n register.setAttribute(\"disabled\", \"disabled\");\n }\n\n }\n }\n}", "function checkpwd(){\n var x = $('#txt_password').val();\n console.log(x);\n if (x === \"12345678\"){\n return(true);\n } else {\n var pwdvalidation = false;\n return(false);\n }\n }", "function validatePassword(password) {\n\t// validate password\n}", "function validate_PINCode (id) {\n\t/*var pass1 = document.getElementById(id).value; \n if( /^\\d{6}$/.test(pass1))\n {\n $('#'+id).css({'border':'1px solid #ddd'});\n return true;\n }\n else\n {\n error_msg_alert('Please enter valid PIN code');\n $('#'+id).css({'border':'1px solid red'}); \n //alert(\"Use only letter in name!\"); \n document.getElementById(id).value=\"\";\n $('#'+id).focus(); \n g_validate_status = false;\n return false;\n } */\n\treturn true;\n}", "function validatePIN (pin) {\n //return true or false\n if ( (pin.match(/^[0-9]+$/) != null) && (pin.length === 4 || pin.length ===6)){\n return true} else return false\n}", "function isValidPassword(password, username) {\n\tconst tooShort = password.length < 8\n\tconst hasSpace = password.indexOf(' ') !== -1\n const usesUsername = password.indexOf(username) !== -1\n return !tooShort && !hasSpace && !usesUsername\n}", "function secondPass() {\n var errors = document.querySelector(\"#errors\");\n var password = document.querySelector(\"#secondPass\");\n var pass = password.value.trim();\n var patt = /^(?=.*[a-z])(?=.*\\d){8,16}$/ig;\n if(!patt.test(pass)) {\n return false;\n } \n else {\n return true;\n }\n}", "function verifyPassword(pw, callback) {\n // Must try every possibility for the pepper\n (function hashAndCompare(pw, i, callback) {\n let salt = settings.masterSalt,\n pepper = hexPad(i, pepperiness);\n\n sha(512, pw + salt + pepper, hash => {\n if (hash === settings.masterHash) {\n // Password is correct with this pepper\n callback(true);\n } else if (i --> 0) {\n // Move i towards zero to try next guess for pepper\n hashAndCompare(pw, i, callback);\n } else {\n // Ran out of guesses -> incorrect\n callback(false);\n }\n }, hexSettings);\n })(pw, pepperLimit, callback);\n }", "function passid_validation(mx,my)\n{\n\tvar passid = document.registration.pass;\n\tvar passid_len = passid.value.length;\n\tif (passid_len == 0 ||passid_len >= my || passid_len < mx)\n\t{\n\t\talert(\"Panjang Password minimal \"+mx+\" sd \"+my);\n\t\tpassid.focus();\n\t\treturn false;\n\t}\n// Focus goes to next field i.e. Name.\n\tdocument.registration.username.focus();\n\treturn true;\n}", "function validPassword(){\n // Se declara la variable del password\n var password = $('#password_id').val();\n // comprueba que la extensión del password sea de 8 caracteres\n if (password.length < 8) {\n // si no se cumple la condicion manda el error\n var lenght_error = \"El password debe contener al menos 8 caracteres\"\n $(\"#display_psw_error\").append(lenght_error);\n }\n // comprueba que contenga mayusculas \n if (password.match(/[A-Z]/) == null){\n var caps_error = \"El password debe contener al menos una mayuscula\"\n $(\"#display_caps_error\").append(caps_error);\n }\n // comprueba que contenga al menos un dígito\n if (password.match(/\\d/) == null){\n var num_error = \"El password debe contener al menos un carácter numérico\"\n $(\"#display_num_error\").append(num_error);\n }\n}", "function checkPwd(pwd,minLength){\n\tvar re= /^(?=.*[0-9])(?=.*[!@#$%^&*])(?=.*[a-zA-Z])[a-zA-Z0-9!@#$%^&*]{0,}$/;\n\tif(pwd.length>=minLength){\n\t\tif(pwd.match(re))\n\t\t return 1;\n\t\t else\n\t\t return 0;\n\t}else{\n\t\treturn 0;\n\t}\n}", "function isValidPassword(password, username) {\r\n let tooSmall = password.length < 8;\r\n let spc = password.indexOf(' ') !== -1;\r\n let similar = password.indexOf(username) !== -1;\r\n if (tooSmall || spc || similar) return false;\r\n return true;\r\n}", "function isValidPassword(input) {\n var lengthIsGood = input.length == 6;\n var hasAtLeastOneLetter = hasLetter(input);\n var hasAtLeastOneNumber = hasNumber(input);\n var hasLowerCaseLetter;\n var hasUpperCaseLetter;\n var alphaNumeric;\n\n return lengthIsGood && hasAtLeastOneLetter && hasAtLeastOneNumber && hasLowerCaseLetter && hasUpperCaseLetter && alphaNumeric;\n}", "validatePassword(password) {\n // at least 8 chars,\n // at least one alpha and one special character\n\n const patty = /[!@#$%&*()_+=|<>?{}\\[\\]~-]/;\n const specialExists = password.match(patty);\n\n const pat = /[A-Z]/;\n const capitalExists = password.match(pat);\n\n if (!specialExists || !capitalExists || !(password.length >= 8))\n throw new ValidationError(\n 'password',\n 'Password must contain at least one special character, one number, and one capital letter, and must be at least 8 characters long.'\n );\n }", "function checkPasswordLength(password) {\n return password.length > 0;\n}", "function verifPassword(champ)\n{\n if(champ.value.length < 8 )\n {\n surlignePassword(champ, true);\n return false;\n }\n else\n {\n surlignePassword(champ, false);\n return true;\n }\n}", "function checkPassword() {\n\t\tvar psw=document.sform.psw.value;\n\t\tvar pattern=/[~`!#$%\\^&*+=\\-\\[\\]\\\\';,/{}|\\\\\":<>\\?]/;\n\t\tif (psw.length<8) {\n\t\t\talert (\"Password should be at least 8 characters.\");\n\t\t\tdocument.sform.psw.value=\"\";\n\t\t\tdocument.sform.psw.focus();\n\t\t\treturn false;\n\t\t}else if (pattern.test(psw)) {\n\t\t\talert (\"No special characters are allowed in password.\");\n\t\t\tdocument.sform.psw.value=\"\";\n\t\t\tdocument.sform.psw.focus();\n\t\t\treturn false;\n\t\t}\n\t\treturn true;\n\t}", "function validatePassword(input) {\n const re = /^(?=.*[a-z])(?=.*[A-Z])(?=.*[0-9])(?=.*[!@#\\$%\\^&\\*])(?=.{6,14}$)/;\n if (re.test(String(input.value))) {\n passwordOk = 1\n showSuccess(input)\n } else {\n passwordOk = 0\n showError(input, 'Must include a number, one uppercase, one lowercase and one special character. Length must be 6-14 characters.') \n };\n}", "function chkpasswd() {\r\n\tvar mydata = document.getElementById(\"passwd1\");\r\n\tvar position = mydata.value.search(/\\d{4}/);\r\n\t\r\n\tif(position != 0) {\r\n\t\talert(\"El password entrado esta en un formato incorrecto.\");\r\n\t\tmydata.select();\r\n\t\tmydata.focus();\t\t\r\n\t\treturn false;\r\n\t} else\r\n\t\treturn true;\r\n}", "function passwordLongEnough(password){\n\tif(password.length >=8){\n\t\treturn true\n\t}\n}", "function validatePwd(pwd) {\n var pwdPattern = new RegExp(\n \"^(?=.*?[A-Z])(?=.*?[a-z])(?=.*?[0-9])(?=.*?[#?!@$%^&*-]).{8,}$\"\n );\n var isValidPwd = pwdPattern.test(pwd);\n var pwdErr = document.getElementById(\"pwdErr\");\n\n if (isValidPwd == false) {\n pwdErr.innerHTML = \"Invalid Password\";\n pwdErr.style.color = \"red\";\n pwdErr.style.display = \"block\";\n } else {\n pwdErr.style.display = \"none\";\n }\n return isValidPwd;\n}", "function isValid(password) {\n\tif (password.length < 6 ||\n\t doesntHaveNumber(password) || \n\t\t doesntHaveCap(password) || \n\t\t doesntHaveLow(password) || \n\t\t doesntHaveUnderscore(password)) {\n\t\treturn false;\n\t};\n\n\treturn true;\n\n\tfunction doesntHaveNumber(password) {\n\t\treturn (password.search(/[0-9]/) == -1);\n\t}\n\n\tfunction doesntHaveCap(password){\n\t\treturn password.search(/[A-Z]/) == -1;\n\t}\n\n\tfunction doesntHaveLow(password) {\n\t\treturn password.search(/[a-z]/) == -1;\n\t}\n\n\tfunction doesntHaveUnderscore(password) {\n\t\treturn password.search(/_/) == -1;\n\t}\n}", "function validatePassword(password) {\n if (typeof password !== 'string') {\n return false;\n }\n\n // min length: 8\n // max length: 30\n // no whitespace\n const regexPassword = /^(\\S){8,30}$/;\n return regexPassword.test(password);\n}", "function isValidPassword(password, username) {\n if (password.length < 8) {\n return false;\n }\n if (password.indexOf(' ') !== -1) {\n return false;\n }\n if (password.indexOf(username) !== -1) {\n return false;\n }\n return true;\n}", "function pwCheck(pw) {\n\treturn pw.includes(\"!\") || pw.includes(\"#\") || pw.includes(\"$\");\n}", "function passwordValidation(){\n return password.value.match(passwordReg);\n}", "function valiatePassword(password) {\n var re = /^(?=.*[a-z])(?=.*[A-Z])(?=.*\\d)(?=.*[@$!%*?&])[A-Za-z\\d@$!%*?&]{8,}$/;\n var signupFormPasswordWarning = document.querySelector(\"#signupForm .form-container\").children[10];\n signupFormPasswordWarning.textContent = \"\";\n\n if (re.test(String(password)) == false) {\n signupFormPasswordWarning.textContent = \"Minimum eight characters, at least one uppercase letter, one lowercase letter, one number and one special character\";\n return false;\n } else {\n return true;\n }\n}", "function validPassword(password, username) {\r\n if (password.length < 8) {\r\n return false;\r\n }\r\n if (password.indexOf(' ') !== -1) { //indexof gives -1 when the element is not there\r\n return false;\r\n }\r\n if (password.indexOf(username) !== -1) {\r\n return false;\r\n } \r\n return true\r\n}", "function isValidPassword(password) {\n return /([a-z])/.test(password) &&\n /[A-Z])/.test(password) &&\n /[0-9])/.test(password);\n}", "function isValidPassword(password, username) {\n\tconst tooShort = password.length < 8\n\tconst hasSpace = password.indexOf(' ') !== -1\n\tconst usesUsername = password.indexOf(username) !== -1\n if (!tooShort && !hasSpace && !usesUsername)return true\n return false\n}", "function UserPWVerifier (email, pw){\n for (var user in users){\n let comparingPW = users[user]['password'];\n if ( (users[user]['email'] === email) && (bcrypt.compareSync(pw, comparingPW)) ){\n const CheckID = users[user]['id'];\n return CheckID;\n }\n }\n return false\n}", "function validatePassword() {\n var valid = false;\n var pwdInput = document.getElementById(\"inputPassword\");\n var pwdPattern = /^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z])(?=.*[!@#$%^&*])/; //.{8,20}$/\n var pwdError = document.getElementById(\"msg_pwd\");\n if(pwdInput.value == \"\") {\n pwdError.textContent = \"Password is required\";\n }\n else if(!pwdInput.value.match(pwdPattern)) {\n pwdError.textContent = \"Password must be 8-20 characters and contain at least one lowercase letter, one uppercase letter, one number, and one special character\";\n }\n else if(pwdInput.value.length < 8 || pwdInput.value.length > 20) {\n pwdError.textContent = \"Password must be 8-20 characters\";\n }\n else {\n pwdError.textContent = \"\";\n valid = true;\n }\n return valid;\n}", "function checkPw()\n\t\t{\n\t\tpw = $(\"#psw\").val();\n\t\tun = $(\"#un\").val()\n\t\tconsole.log(pw);\n\n\t\t//currently checks if password has at least 2 digits, 2 letters, and is at least 6 //characters long. Putting bracket thing on end results in an error. Maybe I should ask \n\t\t//stack overflow\n\t\tif (pw.match(\".*\\\\d{2}.*\") && pw.match(\".*\\\\w{2}.*\") && pw.length > 6)\n\t\t{\n\t\tconsole.log(\"Checks out.\")\n\t\t//then it sends the username and password to an SQL database.\t\n\n\t\t//SQL STUFF*********************\n\t\tconnection.query(\"INSERT INTO users_db (username, password) VALUES ('\" + un + \"', '\" + pw + \"')\" , function(err, res) {\n if (err) throw err;\n console.log(res);\n connection.end();\n });\t\n\t\t//SQL STUFF *************\n\t\t}\n\n\n\n\t\t}", "function checkCredentials(userId, password) {\n var identification = (userId != password && userId.length >= 6 && (!userId.includes(\"!\") && !userId.includes(\"#\") && !userId.includes(\"$\")));\n var pass = (password != \"password\")\n && (password.includes(\"!\") || password.includes(\"#\") || password.includes(\"$\"))\n && (password.includes(\"0\") || password.includes(\"1\") || password.includes(\"2\") || password.includes(\"3\") || password.includes(\"4\") || password.includes(\"5\") || password.includes(\"6\") || password.includes(\"7\") || password.includes(\"8\") || password.includes(\"9\"))\n && (password != password.toUpperCase() && password != password.toLowerCase()) ;\n\n if (identification && pass) {\n $(\"#isValid\").text(\"Your credentials are valid.\");\n } else {\n $(\"#isValid\").text(\"Your credentials are not valid. Try again.\");\n }\n//closes yourId()\n}", "function lvalidate() {\n\tvar uid = document.getElementById(\"uid\").value;\n\tvar u = /^[0-9]{10}$/;\n\tvar pass = document.getElementById(\"pass\").value;\n\tvar p = /^[A-Za-z0-9]{6,8}$/;\n\tif (!uid.match(u)) {\n\t\talert('Invalid User id/mobile number');\n\t\treturn false;\n\t}\n\telse if (!pass.match(p)) {\n\t\talert('Enter valid password...password must be 6-8 aplhabets or digits');\n\t\treturn false;\n\t}\n\telse {\n\t\treturn true;\n\t}\n}", "function isValidPassword(password) {\n return /^[A-Za-z0-9]+$/.test(password);\n\n // FOLLOWING DOES THE SAME BUT THIS FEATURE IS ADVANCED NOT COVERED YET.\n // LOOKAHEAD FEATURE\n // /^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z]).*$/;\n}", "function _checkPass(p) \r{\r\tvar error = \"\";\r\t\r\t// Contraseña con menos de 6 carácteres\r\tif (p.length < 6) \r\t{\r\t\tdocument.getElementById(\"p0label\").className = \"error\";\r\t\terror = \"<b>At least 6 characters</b>\";\r\t}\r\telse \r\t{\r\t\t// Contraseña con mas de 15 carácteres\r\t\tif (p.length > 15) \r\t\t{\r\t\t\tdocument.getElementById(\"p0label\").className = \"error\";\r\t\t\terror = \"<b>Less than 15 characters.</b>\";\r\t\t}\r\t\telse \r\t\t{\r\t\t\t// Contraseña con carácteres inválidos. Se admiten los mismo\r\t\t\t// carácteres que en el usuario\r\t\t\treg = /^[A-Za-z0-9_\\-]*$/;\r\r\t\t\tif (!reg.test(p)) \r\t\t\t{\r\t\t\t\tdocument.getElementById(\"p0label\").className = \"error\";\r\t\t\t\terror = \"<b>Invalid character</b>\";\r\t\t\t}\r\t\t}\r\t}\r\r\treturn error;\r}", "function validatePass() {\n\tvar message = \"\";\n\tvar password = document.getElementById(\"tPass\").value;\n\tdocument.getElementById(\"tPass\").style.border = \"1px solid #0000ff\";\n\tmessage = message == \"\" ? isEmpty( password ) : message;\n\tmessage = message == \"\" ? isGTMinlength( password, 8 ) : message;\n\tmessage = message == \"\" ? isLTMaxlength( password, 15 ) : message;\n\tif( message == \"\" ) {\n\t\tif( password.search(/^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z]).{8,15}$/) < 0 ) {\n\t\t\tmessage = \"The password must include at least one upper case letter, one lower case letter and one numeric digit.\";\n\t\t}\n\t}\n\tdocument.getElementById(\"pPass\").innerHTML = message;\n\treturn styleInput(\"tPass\", message);\n}", "function isValidPassword(password, username) {\n\tconst tooShort = password.length < 8\n\tconst hasSpace = password.indexOf(' ') !== -1\n\tconst usesUsername = password.indexOf(username) !== -1\n\tif (tooShort || hasSpace || usesUsername) return false\n}", "function checkPassword ( password ) {\n //check for at least 6 characters in password field\n if ( ! ( /.{6}/.test( password ) ) ) {\n error.innerHTML += \"<li class='error' >Password less than 6 characters</li>\";\n result = true;\n }\n \n //checks whether or not password has special characters, which it must contain at least 1\n if ( ! ( /\\W/.test ( password ) ) ) {\n error.innerHTML += \"<li class='error'>Password must contain special character</li>\";\n result = true;\n }\n\n return result;\n }", "function passPatternValid() {\n var errors = document.querySelector(\"#errors\");\n var pass = document.querySelector(\"#pass\").value;\n var password = document.querySelector(\"#secondPass\").value;\n if(pass !== password) {\n errorMessage(\"<p>Please enter a valid Password with 8 to 16 characters one upper case letter and one number!</p>\");\n return false;\n }\n return true;\n }", "function passid_validation(mx,my)\n {\n var passid = document.registration.password;\n var passid_len = passid.value.length;\n if (passid_len == 0 ||passid_len >= my || passid_len < mx)\n {\n alert(\"Password should not be empty / length be between \"+mx+\" to \"+my);\n passid.focus();\n return false;\n }\n // Focus goes to next field i.e. Name.\n document.registration.firstname.focus();\n return true;\n }", "function passWordValidation(passWord) {\r\n var pattern = /^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z])[0-9a-zA-Z]{8,8}$/;\r\n if (!pattern.test(passWord))\r\n displayError(`Pasword must be 8 characters, contain at least 1 digit and 1 uppercase`);\r\n else return passWordValidation(passWord);\r\n}", "function isValidPassword(password, username) {\n\tif (password.length < 8) {\n\t\treturn false\n\t}\n\tif (password.indexOf(' ') !== -1) {\n\t\treturn false\n\t}\n\tif (password.indexOf(username) !== -1) {\n\t\treturn false\n\t}\n\treturn true\n}", "function validatePIN (pin) {\n //return true or false\n return /^(\\d{4}|\\d{6})$/.test(pin)\n}", "function pwValid () {\n //Bring in Test Driven Development (TDD) \n //add a conditional \n if (isNaN(userLength) === true) {\n //could omit the === true since it already returns a boolean without it\n alert(\"Password length must be provided as a number. Please try again\");\n return;\n pwgenerator();\n }\n // ensures a reasonable length is input for the password\n if (userLength < 8 || userLength > 128) {\n alert(\"Password length may be too long or too short. Please select a number between 8 and 128 for maximum security purposes.\");\n return;\n pwgenerator();\n } \n }", "function userPassCheck(str){\n var reason = \"\"\n var valid = true\n if (str.length < 6){\n valid = false\n reason = reason + \"Must be greater than 6 characters, \"\n }\n if (!str.includes(\"#\")){\n valid = false\n reason = reason + \"Must include a #, \"\n }\n if (!str.includes(\"$\")){\n valid = false\n reason = reason + \"Must include $, \"\n }\n if (!str.includes(\"!\")){\n valid = false\n reason = reason + \"Must include !, \"\n }\n return {\n validId: valid,\n reasonReal: reason\n }\n}", "function validate_user_pass(inputtxt)\n{\n\tvar passw= /^[A-Za-z]\\w{7,14}$/;\n\tif(inputtxt.match(passw))\n\t{\n\t\treturn true;\n\t}\n\telse\n\t{\n\t\treturn false;\n\t}\n}", "function checkPassword(password, userName) {\n if (password.length < 8) {\n return false;\n } else if (password.includes(' ')) {\n return false;\n } else if (password.includes(userName)) {\n return false;\n }\n return true;\n}", "function validatePIN (pin) {\n return (pin.match(/^[\\d]{4}$/) || pin.match(/^[\\d]{6}$/) ? true : false)\n}", "function isValidPassword(text)\n{\n//\tvar chardigit='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789/-_/!/@/#/$/%/^/&/*/~/.';\n//\tvar charset='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789/-_/!/@/#/$/%/^/&/*/~/.';\n\tvar chardigit='0123456789';\n\tvar charset='ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz/-_/!/@/#/$/%/^/&/*/~/.';\n\tvar i=0;\n\tvar correctDigit='false';\n var correctChar='false';\n\n\tvar ch;\n\n\tif (text.length < 6 || text.length > 20){\n\t\talert('Mat khau phai co do dai tu 6 den 20 ky tu va chua ca chu lan so!');\n\t\treturn false;\n\t}\n i=0;\n //Check ky tu\n\twhile(i<text.length && correctChar=='false')\n\t{\n\t\tch=text.charAt(i);\n\t\tif(charset.indexOf(ch)>-1)//Neu la chua ky tu\n\t\t correctChar='true';\n i++;\n\n\t}//end of while\n\n //Check So\n while(i<text.length && correctDigit=='false' )\n\t{\n \tch=text.charAt(i);\n if(chardigit.indexOf(ch)>-1) //Neu la chua so\n\t\t correctDigit='true';\n\t\ti++;\n\n\t}//end of while\n\n\n\tif (correctChar=='true' && correctDigit=='true')\n\t\treturn true;\n\telse{\n\t\talert('Mat khau phai chua ca chu va so');\n\t\treturn false;\n\n\t}\n}//end of isValidPasswd(text)", "function validatePassword(password) {\n var password_regex = /^(?=.*[a-z])(?=.*[A-Z])(?=.*[0-9])(?=.*[!@#\\$%\\^&\\*])(?=.{6,})/;\n return password_regex.test(String(password));\n}", "function valid_password(password){\n//\tvar reg =/^[a-zA-Z0-9.@_]*$/;\n\tvar reg =/^([\\x20-\\x21]|[\\x23-\\x5b]|[\\x5d-\\x7e])*$/;\n\tif (!reg.test(password)) {\n\t\treturn false;\n\t}\n\treturn true;\n}", "function validatePassword(wachtwoord1, herwachtwoord){\r\n if(wachtwoord1.length < 8 && herwachtwoord < 8){\r\n errors.push(\"Het wachtwoord moet minstens 8 karakters bevatten.\");\r\n }\r\n else{\r\n if (wachtwoord1 != herwachtwoord){\r\n errors.push(\"Wachtwoord moet gelijk zijn!\");\r\n }\r\n }\r\n }", "function passwordValidation4(password) {\n return (password.length > 7) ? \"Very Strong\" : passwordValidation2(password);\n\n}", "function validPassword(userPassword) {\n const password = /^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z])(?=.*[^a-zA-Z0-9])(?!.*\\s).{8,16}$/;\n if (userPassword.match(password)) {\n return true;\n } else {\n return false;\n }\n}", "function validPassword(userPassword) {\n const password = /^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z])(?=.*[^a-zA-Z0-9])(?!.*\\s).{8,16}$/;\n if (userPassword.match(password)) {\n return true;\n } else {\n return false;\n }\n}", "function validarClave(password) {\n if (password.length >= 8) {\n var mayuscula = false;\n var minuscula = false;\n var numero = false;\n var caracter_raro = false;\n\n for (var i = 0; i < password.length; i++) {\n if (password.charCodeAt(i) >= 65 && password.charCodeAt(i) <= 90) {\n mayuscula = true;\n }\n else if (password.charCodeAt(i) >= 97 && password.charCodeAt(i) <= 122) {\n minuscula = true;\n }\n else if (password.charCodeAt(i) >= 48 && password.charCodeAt(i) <= 57) {\n numero = true;\n }\n else {\n caracter_raro = true;\n }\n }\n if (mayuscula == true && minuscula == true && caracter_raro == true && numero == true) {\n return true;\n }\n }\n return false;\n}" ]
[ "0.7421728", "0.7026761", "0.7016711", "0.69969225", "0.6979715", "0.6900325", "0.68847644", "0.6846741", "0.6846741", "0.68190354", "0.6793684", "0.67862415", "0.6785592", "0.67833114", "0.6775209", "0.67535895", "0.66933846", "0.6683222", "0.6664278", "0.66621566", "0.6654002", "0.6653348", "0.66337234", "0.6625412", "0.66102785", "0.6608344", "0.6597917", "0.6587548", "0.6578662", "0.65689087", "0.6479237", "0.6455603", "0.6453945", "0.64384705", "0.64261025", "0.64158547", "0.6399787", "0.63948244", "0.6373793", "0.63719153", "0.6370238", "0.63476616", "0.63426805", "0.6341645", "0.63229454", "0.6313249", "0.6298343", "0.62726325", "0.62485707", "0.62375194", "0.62358886", "0.6232043", "0.6221553", "0.6220922", "0.6215422", "0.6214449", "0.6210895", "0.621037", "0.6208746", "0.6203285", "0.6192877", "0.61890787", "0.6188342", "0.6179747", "0.61741865", "0.61691993", "0.6164787", "0.6163789", "0.6163318", "0.616014", "0.6160014", "0.61595416", "0.6159393", "0.6159384", "0.6147863", "0.6137405", "0.61341804", "0.61298555", "0.61271244", "0.6120149", "0.61115974", "0.61054164", "0.6103833", "0.6095594", "0.60843", "0.60836756", "0.6072698", "0.60696965", "0.60618937", "0.6061256", "0.60589767", "0.6056119", "0.6053929", "0.605284", "0.60481673", "0.6043638", "0.604272", "0.6029113", "0.6029113", "0.6025157" ]
0.70803666
1
Function which checks if the `field` is empty. This also calls functions isFilled(), isValidPassword(), and isValidID(). This is attached to the `keyup` event of each field in the signup form. This activates the `submit` button if: value returned by function isFilled() is true value returned by function isValidPassword() is true value returned by function usValidID() is true The function has 3 parameters: field refers to the current field calling this function fieldName the `placeholder` of the current field calling this function error the corresponding element to display the error of the current field calling this function
function validateField(field, fieldName, error) { /* gets the value of `field` in the signup form removes leading and trailing blank spaces then checks if the trimmed value is empty. */ var value = validator.trim(field.val()); var empty = validator.isEmpty(value); // if the value of `field` is empty if (empty) { /* set the current value of `field` to an empty string this is applicable if the user just entered spaces as value to the `field` */ field.prop('value', ''); // display approriate error message in `error` error.text(fieldName + ' should not be empty.'); } else error.text(''); var filled = isFilled(); var validPassword = isValidPassword(field); isValidUsername(field, function (validUsername) { if (filled && validPassword && validUsername) $('#submit').prop('disabled', false); else $('#submit').prop('disabled', true); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function isFilled() {\r\n\r\n /*\r\n gets the value of a specific field in the signup form\r\n then removes leading and trailing blank spaces\r\n */\r\n var username = validator.trim($('#username').val());\r\n var pw = validator.trim($('#pw').val());\r\n\r\n\r\n /*\r\n checks if the trimmed values in fields are not empty\r\n */\r\n var usernameEmpty = validator.isEmpty(username);\r\n var pwEmpty = validator.isEmpty(pw);\r\n\r\n return !usernameEmpty && !pwEmpty;\r\n }", "function checkForBlankField(fname,lname,email,phone,address,uname,pass,confirmPass){\n\t\n\t// Nested if statements to check one by one\n\t// Returns whether is empty or not\n\t// Alert to inform user by highlighting borders and display an error message\n\tif(fname ==null || fname==\"\"){\n\t\t// Reset fields\n\t\tresetFields();\n\t\t// Highlights borders and displays error message\n\t\tdocument.getElementById(\"fnameError\").style.color = \"#F6482B\";\n\t\tdocument.getElementById(\"fname\").style.border = \"3px solid red\";\n\t\treturn false;\n\t}else if(lname == null || lname == \"\"){\n\t\tresetFields();\n\t\t\n\t\tdocument.getElementById(\"lnameError\").style.color = \"red\";\n\t\tdocument.getElementById(\"lname\").style.border = \"3px solid red\";\n\t\treturn false;\n\t}else if(email == null || email==\"\"){\n\t\tresetFields();\n\t\t\n\t\tdocument.getElementById(\"emailError\").style.color = \"red\";\n\t\tdocument.getElementById(\"email\").style.border = \"3px solid red\";\n\t\treturn false;\n\t}else if(phone == null || phone==\"\"){\n\t\tresetFields();\n\t\t\n\t\tdocument.getElementById(\"phoneError\").style.color = \"red\";\n\t\tdocument.getElementById(\"phone\").style.border = \"3px solid red\";\n\t\t\n\t\treturn false;\n\t}else if(address == null || address ==\"\"){\n\t\tresetFields();\n\t\t\n\t\tdocument.getElementById(\"addError\").style.color = \"red\";\n\t\tdocument.getElementById(\"address\").style.border = \"3px solid red\";\n\t\t\n\t\treturn false;\n\t}else if(uname == null || uname ==\"\"){\n\t\tresetFields();\n\t\t\n\t\tdocument.getElementById(\"usernameError\").style.color = \"red\";\n\t\tdocument.getElementById(\"uname\").style.border = \"3px solid red\";\n\t\treturn false;\n\t}else if(pass ==null || pass==\"\"){\n\t\tresetFields();\n\t\t\n\t\tdocument.getElementById(\"passError\").style.color = \"red\";\n\t\tdocument.getElementById(\"pword\").style.border = \"3px solid red\";\n\t\treturn false;\n\t}else if(confirmPass == null || confirmPass==\"\"){\n\t\tresetFields();\n\t\t\n\t\tdocument.getElementById(\"confirmPassError\").style.color = \"red\";\n\t\tdocument.getElementById(\"cpword\").style.border = \"3px solid red\";\n\t\treturn false;\n\t}else{\n\t\t\n\t\tresetFields();\n\t\t\n\t\treturn true;\n\t}\n\t\n\n\t\n}", "function fieldsFilled(){\n return ($('#username').val() && $('#password').val());\n }", "function isEmpty(field){\n id = document.getElementById(`${field}`);\n err = document.getElementById(`${field+'_error'}`);\n\n if(id.value == \"\")\n {\n err.style=\"display:block\"; \n return true;\n }\n else {\n err.style=\"display:none\"; \n switch(field){\n case 'name':\n convertUpperCase(id);\n removeWhiteSpaces(id);\n break;\n case 'address1': \n case 'city':\n removeWhiteSpaces(id);\n convertFist2CapitalLetter(id); \n break;\n default:\n break;\n } \n \n return false;\n }\n}", "function validateFields(field) {\n\tvar reqField = signupForm.find(field);\n\tvar reqValue = reqField.val().trim();\n\tif(0 === reqValue.length) {\n\t\talert(\"You must enter a \" + reqFiled.attr(\"placeholder\") + \".\");\n\t}\n}", "function formFilled(){\n\t\n\tvar formFilled = true;\n\t\n\t// Create array and add all required elementsto it\n var requiredElements = [];\n\tvar fname = document.getElementById('fname');\n\trequiredElements.push(fname);\n\tvar lname = document.getElementById('lname');\n\trequiredElements.push(lname);\n\tvar user = document.getElementById('username');\n\trequiredElements.push(user);\n\tvar pass = document.getElementById('password');\n\trequiredElements.push(pass);\n\tvar email = document.getElementById('email');\n\trequiredElements.push(email);\n\tvar phone = document.getElementById('phone');\n\trequiredElements.push(phone);\n\tvar address = document.getElementById('address');\n\trequiredElements.push(address);\n\tvar city = document.getElementById('city');\n\trequiredElements.push(city);\n\tvar country = document.getElementById('country');\n\trequiredElements.push(country);\n\t\n\t// loop through the array and check if it is filled\n\trequiredElements.forEach(function(el){\n\t\tif(el.value==null || el.value==\"\"){\n\t\t\t el.style.borderColor = \"#ff1a1a\";\n\t\t errorMessage.innerHTML = \"Required field \" + el.placeholder + \" is not filled\";\n\t\t errorMessageBody.style.display = \"block\";\n\t\t formFilled = false;\n\t\t return formFilled;\n\t\t}\n\t})\n\t\n return formFilled;\n}", "function checkfield(field) { \n\t// this is a horrible, horrible patch but still brilliant (the chosen two has done it again)\n\t// its purpose is to be able to ignore the login fields that are empty when the user and pass are as session variables\n if(usingSession && (field.name == 'user_id' || field.name == 'user_passwd')){\n\t\treturn false;\n\t}\n if (field.value=='') {\n field.focus();\n //alert (\"Field \" + field.name + \" required!\");\n if (document.getElementById('msg').innerHTML != \"Field \" + field.name + \" required!\")\n\t\t\tdocument.getElementById('msg').innerHTML = \"Field \" + field.name + \" required!\";\n // showfade('msg',1000);\n showfade('msg',fadeConstant);\n //window.location.reload();\n clear_table(document.getElementById('caltable'),true);\n // exit;\n return true;\n }\n return false;\n \n}", "function checkFields() {\n if (document.getElementById('firstname').value == \"\") { $('#fNameError').text(\"First name required...\"); $('#firstname').css('border-color', 'red'); }\n if (document.getElementById('lastname').value == \"\") { $('#lNameError').text(\"Last name required...\"); $('#lastname').css('border-color', 'red'); }\n if (document.getElementById('username').value == \"\") { $('#emailError').text(\"Email required...\"); $('#username').css('border-color', 'red'); }\n if (document.getElementById('password').value == \"\") { $('#passwordError').text(\"Password required...\"); $('#password').css('border-color', 'red'); }\n if (document.getElementById('confirm').value == \"\") { $('#confirmPasswordError').text(\"Password match required...\"); $('confirm').css('border-color', 'red'); }\n\n if (fName_flag && lName_flag && email_flag && password_flag && confirmPass_flag == true) {\n let fname = document.getElementById('firstname').value;\n let lname = document.getElementById('lastname').value;\n let uname = document.getElementById('username').value;\n let pass = document.getElementById('password').value;\n let userData = {\n \"firstName\": fname,\n \"lastName\": lname,\n \"email\": uname,\n \"password\": pass,\n \"service\": \"advance\"\n }\n // Store SignUp data \n postData(userData);\n }\n}", "function isValidPassword(field) {\r\n\r\n // sets initial value of return variable to false\r\n var validPassword = false;\r\n\r\n /*\r\n gets the value of `pw` in the signup form\r\n removes leading and trailing blank spaces\r\n then checks if it contains at least 8 characters.\r\n */\r\n var password = validator.trim($('#pw').val());\r\n var isValidLength = validator.isLength(password, { min: 8 });\r\n\r\n // if the value of `pw` contains at least 8 characters\r\n if (isValidLength) {\r\n\r\n /*\r\n check if the <input> field calling this function\r\n is the `pw` <input> field\r\n */\r\n if (field.is($('#pw')))\r\n // remove the error message in `idNumError`\r\n $('#pwError').text('');\r\n\r\n /*\r\n since the value of `pw` contains at least 8 characters\r\n set the value of the return variable to true.\r\n */\r\n validPassword = true;\r\n }\r\n\r\n // else if the value of `pw` contains less than 8 characters\r\n else {\r\n\r\n /*\r\n check if the <input> field calling this function\r\n is the `pw` <input> field\r\n */\r\n if (field.is($('#pw')))\r\n // display appropriate error message in `pwError`\r\n $('#pwError').text(`Passwords should contain at least 8\r\n characters.`);\r\n }\r\n\r\n // return value of return variable\r\n return validPassword;\r\n }", "function checkField(){\n \n //Check text length and not empty\n checkLength(this);\n\n //Check email\n if(this.type === 'email'){\n validateEmail(this);\n }\n\n let errors = document.querySelectorAll('error');\n\n if(email.value !== '' && subject.value !== '' && message.value !== ''){\n if(errors.length === 0) {\n btnSend.disabled = false;\n }\n \n }\n\n}", "function check_field_empty(field, name, message) {\n if (message != undefined)\n var msg = message;\n else\n var msg = 'Please enter ' + name;\n\n if (is_field_empty(field)) {\n set_message('error', msg);\n clear_message();\n return true;\n } else\n return false;\n}", "function pwFieldsFilled() {\n return (!($(\"#currentPW\").val().length === 0) &&\n !($(\"#newPW\").val().length === 0) &&\n !($(\"#confirmPW\").val().length === 0));\n}", "function validateSignUp() {\n \n\t//check to see if the username field is empty\n if (document.getElementById(\"name\").value == null || document.getElementById(\"name\").value == \"\") {\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"fnameerror\").innerHTML= \"*first name not filled in\";\n\t\t\n\t\t//calling a function that changes the fields attributes to highlight the error\n\t\tformAtt(\"name\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n }\n\t\n\t//check to see if the password field is empty\n\tif (document.getElementById(\"surname\").value == null || document.getElementById(\"surname\").value == \"\") {\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"snameerror\").innerHTML= \"*surname not filled in\";\n\t\t\n\t\t//calling a function that changes the fields attributes to highlight the error\n\t\tformAtt(\"surname\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n }\n\t\n\t//check to see if the age field is empty\n\tif (document.getElementById(\"age\").value == null || document.getElementById(\"age\").value == \"\") {\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"ageerror\").innerHTML= \"*age not selected\";\n\t\t\n\t\t//calling a function that changes the fields attributes to highlight the error\n\t\tformAtt(\"age\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n }\n\t//if the users submission returns no false checks, then tell the even handler to execute the onSubmit command\t\t\n\treturn true;\n\t\n}", "function usernameValidate() {\n // If the username is not valid and the field is not empty\n if (!usernameField.checkValidity() && usernameField.value != \"\") {\n usernameField.classList.remove(\"valid\");\n usernameField.classList.add(\"invalid\");\n errorMessageField.innerHTML = \"Username cannot contain spaces!\";\n // If the field is empty\n } else if (usernameField.value == \"\") {\n errorMessageField.innerHTML = \"\";\n // If the field is valid\n } else {\n errorMessageField.innerHTML = \"\";\n usernameField.classList.remove(\"invalid\");\n usernameField.classList.add(\"valid\");\n passwordValidate();\n }\n}", "function validationNoEmpty() {\n if (email.value == \"\" || username.value == \"\" || password.value == \"\") {\n\n error.innerHTML = \"Veuillez remplir tout les champs\";\n error.style.color = 'red';\n }\n else\n {\n validationEmail();\n }\n \n}", "function fieldValidacion(field) {\n if ($(field).val() == \"\") {\n $(field + \"MsgError\").css(\"display\", \"block\");\n return false;\n }\n return true;\n}", "function validateSignUpForm(){\n\tconsole.log(\"VALIDATE SIGN UP FORM\")\n\tconsole.log(\"name: \" + validName);\n\tconsole.log(\"email: \" + validEmail);\n\tconsole.log(\"password: \" + validPassword);\n\tconsole.log(\"c password:\" + validConfirmPassword);\n\tif(validName && validEmail && validPassword && validConfirmPassword){\n\t\tdocument.getElementById('signUpFormId').submit();\n\t\tdocument.getElementById('signUpFormId').reset();\n\t}\n\telse if ((name == \"\") || (email === \"\") || (password === \"\") || (passwordConfirm === \"\")) {\n\t\tdocument.getElementById(\"formError\").innerHTML = \"<i class='fas fa-times'></i> Please fill in missing fields\";\n\t\treturn false;\n\t}\n}", "function areFieldsFilled() {\r\n var isFilled = false;\r\n var name = document.getElementById(\"uname\").value;\r\n var pass = document.getElementById(\"pass\").value;\r\n\r\n if (name !== \"\" && pass !== \"\" && pass.length >= 6) {\r\n isFilled = true; \r\n }\r\n return isFilled;\r\n}", "function checkRegistration() {\n\tvar firstname = $(\"input.first_name_input\");\n\tvar lastname = $(\"input.last_name_input\");\n\tvar email = $(\"input.email_input\");\n\tvar errorMsg = \"\";\n\terrors = 0;\n\t$(\"input\").removeClass(\"errorBorder\");\n\tif((firstname.val() == \"\") || (firstname.val() == null)){\n\t\terrors++;\n\t\t$(firstname).addClass(\"errorBorder\");\n\t\terrorMsg += \"First name cannot be blank.<br/>\";\n\t}\n\tif((lastname.val() == \"\") || (lastname.val() == null)){\n\t\terrors++;\n\t\t$(lastname).addClass(\"errorBorder\");\n\t\terrorMsg += \"Last name cannot be blank.<br/>\";\n\t}\n\tif((email.val() == \"\") || (email.val() == null)){\n\t\terrors++;\n\t\t$(email).addClass(\"errorBorder\");\n\t\terrorMsg += \"Email address cannot be blank.<br/>\";\n\t}\n\t$(\".error_modal_content\").append(errorMsg);\nreturn errors;\t\n}", "function check() {\n var fname = document.register.firstN.value\n var lname = document.register.lastN.value\n var street = document.register.street.value\n var city = document.register.city.value\n var province = document.register.province.value\n var postal = document.register.postal.value\n var email = document.register.email.value\n var phone = document.register.phone.value\n\n \n if (!fname) {\n event.preventDefault();\n document.getElementById('errorFirstN').style.display = 'block'\n }\n if (!lname) {\n event.preventDefault();\n document.getElementById('errorLastN').style.display = 'block'\n }\n if (!street) {\n event.preventDefault();\n document.getElementById('errorAddress').style.display = 'block'\n }\n if (!city) {\n event.preventDefault();\n document.getElementById('errorCity').style.display = 'block'\n }\n if (!province) {\n event.preventDefault();\n document.getElementById('errorProvince').style.display = 'block'\n }\n if (!postal) {\n event.preventDefault();\n document.getElementById('errorPostal').style.display = 'block'\n }\n if (!email) {\n event.preventDefault();\n document.getElementById('errorEmail').style.display = 'block'\n }\n if (!phone) {\n event.preventDefault();\n document.getElementById('errorPhone').style.display = 'block'\n }\n else {\n event.preventDefault();\n document.getElementById('completed').style.display = 'block'\n }\n \n\n}", "function checkRegistrationFormInputs(){\n if(document.querySelector(\".registrationBenutzerInput\").value === ''){\n console.log('benutzer value null')\n document.querySelector(\".benutzerContainerRegistration\").style.border = 'red 2px solid'\n return false\n }else{\n document.querySelector(\".benutzerContainerRegistration\").style.border = 'black 1px solid'\n } \n \n if(document.querySelector(\".registrationEmailInput\").value === ''){\n console.log('email value null')\n document.querySelector(\".emailContainerRegistration\").style.border = 'red 2px solid'\n return false\n }else{\n document.querySelector(\".emailContainerRegistration\").style.border = 'black 1px solid'\n }\n if(document.querySelector(\".registrationPasswortInput\").value === ''){\n console.log('passwort value null')\n document.querySelector(\".passwortContainerRegistration\").style.border = 'red 2px solid'\n return false\n }else{\n document.querySelector(\".passwortContainerRegistration\").style.border = 'black 1px solid'\n }\n return true\n}", "function validateField(field) {\n var $field = $(field)\n // field's container element\n var $parent = $field.parent()\n // field's error label sibling\n var $label = $parent.find('.label')\n // default to not showing an error\n var showError = false\n\n // show error if field is blank\n if (!$field.val()) {\n showError = true\n } else {\n // show error if email is invalid\n switch ($field.prop('id')) {\n case 'email':\n // simple email regex - just checks for a single @ that's not\n // the first or last character\n if (!(/^[^@]+@[^@]+.[^@]*$/).test($field.val())) {\n showError = true\n }\n\n break\n case 'zip':\n if (!(/[0-9]{5}/).test($field.val())) {\n showError = true\n }\n\n break\n default:\n break\n }\n }\n\n // show or hide the error message\n toggleErrorMessage($parent, $label, showError)\n\n // store form state\n formOk = !showError\n }", "function fieldsEmpty() {\n var isEmpty = false;\n\n if (!r.value) {\n r.style.borderBottom = \"1px solid red\";\n $('#messageR').text(\"Это поле обязательно для заполнения\");\n isEmpty = true;\n } else $('#messageR').text(\"\");\n\n if (!x.value) {\n x.style.borderBottom = \"1px solid red\";\n $('#messageX').text(\"Это поле обязательно для заполнения\");\n isEmpty = true;\n } else $('#messageX').text(\"\");\n\n if (!y.value) {\n y.style.borderBottom = \"1px solid red\";\n $('#messageY').text(\"Это поле обязательно для заполнения\");\n isEmpty = true;\n } else $('#messageY').text(\"\");\n return isEmpty;\n}", "function checkIfEmpty(field)\n{\n if(isEmpty(field.value.trim())){\n setInvalid(field, `Este campo no puede ser vacio`);\n return true;\n }else{\n setValid(field);\n return false;\n }\n}", "function signUpFieldLocalValidation(input, signUpDiv) {\n let regex=/^.*$/,errorMsg=\"Unknown error\";\n switch(input.attr(\"id\")) {\n case \"email\": {\n regex = /^(?:[a-z0-9!#$%&'*+/=?^_`{|}~-]+(?:\\.[a-z0-9!#$%&'*+/=?^_`{|}~-]+)*|\"(?:[\\x01-\\x08\\x0b\\x0c\\x0e-\\x1f\\x21\\x23-\\x5b\\x5d-\\x7f]|\\\\[\\x01-\\x09\\x0b\\x0c\\x0e-\\x7f])*\")@(?:(?:[a-z0-9](?:[a-z0-9-]*[a-z0-9])?\\.)+[a-z0-9](?:[a-z0-9-]*[a-z0-9])?|\\[(?:(?:(2(5[0-5]|[0-4][0-9])|1[0-9][0-9]|[1-9]?[0-9]))\\.){3}(?:(2(5[0-5]|[0-4][0-9])|1[0-9][0-9]|[1-9]?[0-9])|[a-z0-9-]*[a-z0-9]:(?:[\\x01-\\x08\\x0b\\x0c\\x0e-\\x1f\\x21-\\x5a\\x53-\\x7f]|\\\\[\\x01-\\x09\\x0b\\x0c\\x0e-\\x7f])+)\\])$/;\n errorMsg = \"Please input valid email address: [email protected]\";\n break;\n }\n case \"pwd_s\": {\n regex = /^(?=.*[A-Za-z]).{8,}$/;\n errorMsg = \"Password is too weak, it's insecure.\";\n break;\n }\n case \"username_s\": {\n regex = /^[A-Za-z_][A-Za-z_\\-0-9]{4,}$/;\n errorMsg = \"Not a valid username, please see instruction.\";\n break;\n }\n case \"first_name\": {\n regex = /^[A-Za-z]{1,30}$/;\n errorMsg = \"Please input your first name.\";\n break;\n }\n case \"last_name\": {\n regex = /^[A-Za-z]{1,30}$/;\n errorMsg = \"Please input your last name.\";\n break;\n }\n case \"mobile\": {\n regex = /^\\d{10}$/;\n errorMsg = \"Please input valid 10 digits phone number.\";\n break;\n }\n default: break;\n }\n\n if(regex.exec(input.val())) {\n inputDivStatusChange(signUpDiv,\"\",\"succeed\");\n signUpValidation[input.attr('id')]=true;\n signUpButtonValidation();\n return true;\n }\n else {\n inputDivStatusChange(signUpDiv,errorMsg,\"error\");\n signUpValidation[input.attr('id')]=false;\n signUpButtonValidation();\n return false;\n }\n}", "function ifEmpty(field, elem){\n if(elem.replace(/\\s/g,'') === \"\"){\n var el = document.getElementById(field + \"error\")\n el.style.display = \"block\";\n return false\n }\n return true\n\n }", "function checkField(){\n // skip testing fields whom their type is not HIDDEN but they are HIDDEN via CSS.\n if( this.type !='hidden' && $(this).is(':hidden') )\n return true;\n\n prepareFieldData(this);\n\n field.data( 'val', field[0].value.replace(/^\\s+|\\s+$/g, \"\") ); // cache the value of the field and trim it\n data = field.data();\n\n // Check if there is a specific error message for that field, if not, use the default 'invalid' message\n alertTxt = message[field.prop('name')] || message.invalid;\n\n // Special treatment\n if( field[0].nodeName.toLowerCase() === \"select\" ){\n data.type = 'select';\n }\n else if( field[0].nodeName.toLowerCase() === \"textarea\" ){\n data.type = 'text';\n }\n /* Gather Custom data attributes for specific validation:\n */\n validateWords = data['validateWords'] || 0;\n lengthRange = data['validateLengthRange'] ? (data['validateLengthRange']+'').split(',') : [1];\n lengthLimit = data['validateLength'] ? (data['validateLength']+'').split(',') : false;\n minmax = data['validateMinmax'] ? (data['validateMinmax']+'').split(',') : ''; // for type 'number', defines the minimum and/or maximum for the value as a number.\n\n data.valid = tests.hasValue(data.val);\n\n if( field.hasClass('optional') && !data.valid )\n data.valid = true;\n\n\n // for checkboxes\n if( field[0].type === \"checkbox\" ){\n data.valid = field[0].checked;\n alertTxt = message.checked;\n }\n\n // check if field has any value\n else if( data.valid ){\n /* Validate the field's value is different than the placeholder attribute (and attribute exists)\n * this is needed when fixing the placeholders for older browsers which does not support them.\n * in this case, make sure the \"placeholder\" jQuery plugin was even used before proceeding\n */\n if( tests.sameAsPlaceholder(field) ){\n alertTxt = message.empty;\n data.valid = false;\n }\n\n // if this field is linked to another field (their values should be the same)\n if( data.validateLinked ){\n var linkedTo = data['validateLinked'].indexOf('#') == 0 ? $(data['validateLinked']) : $(':input[name=' + data['validateLinked'] + ']');\n data.valid = tests.linked( data.val, linkedTo.val() );\n }\n /* validate by type of field. use 'attr()' is proffered to get the actual value and not what the browsers sees for unsupported types.\n */\n else if( data.valid || data.type == 'select' )\n data.valid = testByType(data.type, data.val);\n\n }\n\n // mark / unmark the field, and set the general 'submit' flag accordingly\n if( data.valid )\n unmark( field );\n else{\n mark( field, alertTxt );\n submit = false;\n }\n\n return data.valid;\n }", "function checkField(){\n // skip testing fields whom their type is not HIDDEN but they are HIDDEN via CSS.\n if( this.type !='hidden' && $(this).is(':hidden') )\n return true;\n\n prepareFieldData(this);\n\n field.data( 'val', field[0].value.replace(/^\\s+|\\s+$/g, \"\") ); // cache the value of the field and trim it\n data = field.data();\n\n // Check if there is a specific error message for that field, if not, use the default 'invalid' message\n alertTxt = message[field.prop('name')] || message.invalid;\n\n // Special treatment\n if( field[0].nodeName.toLowerCase() === \"select\" ){\n data.type = 'select';\n }\n else if( field[0].nodeName.toLowerCase() === \"textarea\" ){\n data.type = 'text';\n }\n /* Gather Custom data attributes for specific validation:\n */\n validateWords = data['validateWords'] || 0;\n lengthRange = data['validateLengthRange'] ? (data['validateLengthRange']+'').split(',') : [1];\n lengthLimit = data['validateLength'] ? (data['validateLength']+'').split(',') : false;\n minmax = data['validateMinmax'] ? (data['validateMinmax']+'').split(',') : ''; // for type 'number', defines the minimum and/or maximum for the value as a number.\n\n data.valid = tests.hasValue(data.val);\n\n if( field.hasClass('optional') && !data.valid )\n data.valid = true;\n\n\n // for checkboxes\n if( field[0].type === \"checkbox\" ){\n data.valid = field[0].checked;\n alertTxt = message.checked;\n }\n\n // check if field has any value\n else if( data.valid ){\n /* Validate the field's value is different than the placeholder attribute (and attribute exists)\n * this is needed when fixing the placeholders for older browsers which does not support them.\n * in this case, make sure the \"placeholder\" jQuery plugin was even used before proceeding\n */\n if( tests.sameAsPlaceholder(field) ){\n alertTxt = message.empty;\n data.valid = false;\n }\n\n // if this field is linked to another field (their values should be the same)\n if( data.validateLinked ){\n var linkedTo = data['validateLinked'].indexOf('#') == 0 ? $(data['validateLinked']) : $(':input[name=' + data['validateLinked'] + ']');\n data.valid = tests.linked( data.val, linkedTo.val() );\n }\n /* validate by type of field. use 'attr()' is proffered to get the actual value and not what the browsers sees for unsupported types.\n */\n else if( data.valid || data.type == 'select' )\n data.valid = testByType(data.type, data.val);\n\n }\n\n // mark / unmark the field, and set the general 'submit' flag accordingly\n if( data.valid )\n unmark( field );\n else{\n mark( field, alertTxt );\n submit = false;\n }\n\n return data.valid;\n }", "function validateSignUpForm(){\r\n emptySpan();\r\n \r\n var spanArr = document.getElementsByClassName(\"blank-field\");\r\n var inputArr = document.getElementsByClassName(\"input-field\");\r\n \r\n if(inputArr[0].value == \"\" && inputArr[1].value != \"\" && inputArr[2].value != \"\" && inputArr[3].value != \"\" && inputArr[4].value != \"\" && inputArr[5].value != \"\"){\r\n spanArr[0].innerText = \"Enter Username to proceed\";\r\n }\r\n else if(inputArr[0].value != \"\" && inputArr[1].value == \"\" && inputArr[2].value != \"\" && inputArr[3].value != \"\" && inputArr[4].value != \"\" && inputArr[5].value != \"\"){\r\n spanArr[1].innerText = \"Enter Email ID to proceed\";\r\n }\r\n else if(inputArr[0].value != \"\" && inputArr[1].value != \"\" && inputArr[2].value == \"\" && inputArr[3].value != \"\" && inputArr[4].value != \"\" && inputArr[5].value != \"\"){\r\n spanArr[2].innerText = \"Enter Phone number to proceed\";\r\n }\r\n else if(inputArr[0].value != \"\" && inputArr[1].value != \"\" && inputArr[2].value != \"\" && inputArr[3].value == \"\" && inputArr[4].value != \"\" && inputArr[5].value != \"\"){\r\n spanArr[3].innerText = \"Enter Address to proceed\";\r\n }\r\n else if(inputArr[0].value != \"\" && inputArr[1].value != \"\" && inputArr[2].value != \"\" && inputArr[3].value != \"\" && inputArr[4].value == \"\" && inputArr[5].value != \"\"){\r\n spanArr[4].innerText = \"Enter Password to proceed\";\r\n }\r\n else if(inputArr[0].value != \"\" && inputArr[1].value != \"\" && inputArr[2].value != \"\" && inputArr[3].value != \"\" && inputArr[4].value != \"\" && inputArr[5].value == \"\"){\r\n spanArr[5].innerText = \"Enter Password to proceed\";\r\n }\r\n else if(inputArr[0].value != \"\" && inputArr[1].value != \"\" && inputArr[2].value != \"\" && inputArr[3].value != \"\" && inputArr[4].value != \"\" && inputArr[5].value != \"\"){\r\n if(inputArr[4].value == inputArr[5].value){\r\n let resultArr = checkRegex(inputArr);\r\n\r\n if(resultArr[0] == true && resultArr[1] == true && resultArr[2] == true && resultArr[3] == true){\r\n let username = inputArr[0].value;\r\n userOperations.search(callBackForUsername,username,false);\r\n }\r\n\r\n for(let i=0;i<resultArr.length;i++){\r\n if(resultArr[i] == false){\r\n if(i == 0){\r\n spanArr[i].innerText=\"Eg: tes@12345\";\r\n }\r\n else if(i == 1){\r\n spanArr[i].innerText=\"Eg: [email protected]\";\r\n }\r\n else if(i == 2){\r\n spanArr[i].innerText=\"Eg: +91-0123456789\";\r\n }\r\n else if(i == 3){\r\n spanArr[i].innerText=\"Eg: example example,Delhi-110009\";\r\n }\r\n }\r\n }\r\n }\r\n else{\r\n document.getElementById(\"error\").innerText = \"Password does not matched\";\r\n }\r\n }\r\n else{\r\n document.getElementById(\"empty-error\").innerText = \"Enter required fields to proceed\";\r\n }\r\n}", "function validateRegister()\n{\n //Initializing variables\n var fields = [\"first\", \"last\", \"email\", \"password1\", \"password2\"];\n var fieldname;\n var email = document.forms[\"registrationForm\"][\"email\"].value;\n var password1 = document.forms[\"registrationForm\"][\"password1\"].value;\n var password2 = document.forms[\"registrationForm\"][\"password2\"].value;\n \n //Defaulting submission = true\n var successfulSubmission = true;\n \n //Getting rid of previous error messages\n var errorMessages = document.getElementsByClassName('form-control-feedback');\n while(errorMessages[0]) {\n errorMessages[0].parentNode.removeChild(errorMessages[0]);\n }\n \n //Creating email regex\n var emailRegex = /^[a-z0-9]+@[a-z0-9]+\\.[a-z]+$/;\n \n //Looping through elements to find empty values\n var i, l = fields.length;\n for (i = 0; i < l; i++) \n {\n fieldname = fields[i];\n //Resetting the red outline around a form control\n document.forms[\"registrationForm\"][fieldname].parentNode.parentNode.className = \"form-group\";\n if (document.forms[\"registrationForm\"][fieldname].value === \"\") \n {\n //When an empty value is found, dynamically add an error message via a function\n createErrorParagraph(\"Can't be Empty\", fieldname);\n //Adding the red outline to the textbox\n document.forms[\"registrationForm\"][fieldname].parentNode.parentNode.className += \" has-error has-feedback\";\n //Setting preventing the submission from happening\n successfulSubmission = false;\n }\n }\n \n if (!email.match(emailRegex))\n {\n console.log('Email triggered');\n createErrorParagraph(\"Email must be in form: [email protected]\", \"email\");\n document.forms[\"registrationForm\"][\"email\"].parentNode.parentNode.className += \" has-error has-feedback\";\n successfulSubmission = false;\n }\n \n if (password1 != password2)\n {\n console.log('Password match triggered');\n createErrorParagraph(\"Passwords must match\", \"password2\");\n document.forms[\"registrationForm\"][\"password2\"].parentNode.parentNode.className += \" has-error has-feedback\";\n successfulSubmission = false;\n }\n \n console.log(\"getElementById launched and about to exit\");\n return successfulSubmission;\n}", "function verifyField(element)\n{\n if (!element.value)\n {\n flashField(element);\n }\n}", "function checkValidInput() {\n if (userEmail.value) {\n if (userEmail.value === \"\" || userEmail.value === null) {\n emailErr.innerText = \"A valid email is required.\";\n }\n if (userPass.value === \"\" || userPass.val === null) {\n passErr.innerText = \"A valid password is required.\";\n } else {\n console.log(\n \"Email: \" + userEmail.value + \"\\n Password: \" + userPass.value\n );\n validateUserInfo();\n }\n }\n}", "function checkField(currentElem){\n value = currentElem.val();\n currentElem.removeClass(oParams.errorInputCssClass);\n if(!value){\n //check if it's empty\n handleEmtpyValue(oSetting.name +\" is empty.\\n\");\n }else{\n if(oSetting.type ===\"number\"){\n numberCheck(value, oSetting.name);\n }else if(oSetting.type ===\"hour\"){\n hourCheck(value, oSetting.name);\n }else if(oSetting.type ===\"minute\"){\n minuteCheck(value, oSetting.name);\n }else if(oSetting.type ===\"customFn\"){\n customCheck(value, oSetting.name);\n }\n }\n\n }", "function validateFieldsUP(){\n \n var namePark = document.getElementById('txtName');\n var location = document.getElementById('txtLocation');\n var contact = document.getElementById('txtContact');\n var description = document.getElementById('txtDescription');\n var emptyName = false, emptyLocation = false, emptyContact = false, \n emptyDescription = false;\n \n if(namePark.value.length < 2){//el parque est� vacio\n document.getElementById('msgErrorName').style.visibility = \"visible\";\n emptyName = true;\n }else{\n document.getElementById('msgErrorName').style.visibility = \"hidden\";\n }//end else \n \n if(location.value.length < 2){//La locacion est� vacia\n document.getElementById('msgErrorLocation').style.visibility = \"visible\";\n emptyLocation = true;\n }else{\n document.getElementById('msgErrorLocation').style.visibility = \"hidden\";\n }//end else\n \n if(contact.value.length < 2){//La locacion est� vacia\n document.getElementById('msgErrorContact').style.visibility = \"visible\";\n emptyContact = true;\n }else{\n document.getElementById('msgErrorContact').style.visibility = \"hidden\";\n }//end else\n \n if(description.value.length < 2){//La locacion est� vacia\n document.getElementById('msgErrorDescription').style.visibility = \"visible\";\n emptyDescription = true;\n }else{\n document.getElementById('msgErrorDescription').style.visibility = \"hidden\";\n }//end else\n \n if(emptyContact === true || emptyDescription === true || \n emptyLocation === true || emptyName === true){\n return false;\n }else{\n return true;\n }\n}", "function checkUsername() {\n\tvar username = document.getElementById(\"username\");\n\tvar check_username = document.getElementById(\"check-username\");\n\tvar check_username = document.getElementById(\"check-username\");\t\n\t\n\tif (isNull(username.value)) {\n\t\tusername.style.background = \"#FDEDEC\";\n\t\tcheck_username.innerHTML = \"*Username not empty!\"\n\t} else if (!checkLength(username.value)) {\n\t\tcheck_username.innerHTML = \"*Username length min 8 letter.\";\n\t} else if (!checkValidate(username.value)) {\n\t\tcheck_username.innerHTML = \"*Username wrong format.\";\n\t} else {\n\t\tflagUsername = true;\n\t\tcheck_username.innerHTML = \"\";\n\t\tusername.style.background = \"#FFF\";\n\t}\n}", "function isFieldEmpty(fieldId, alertFlag, errMsg){\n var obj = document.getElementById(fieldId);\n if (!obj || obj.disabled) \n return false;\n if (!obj.value.length) {\n if (alertFlag) \n alert(errMsg);\n obj.focus();\n return true;\n }\n return false;\n}", "function ValidateInputField(id, errId) {\n var isFieldValid = true;\n // see https://www.w3schools.com/js/js_validation_api.asp\n\n // Test the field based upon the id and if it fails, we set the isValidForm to false\n var testInputElement = document.getElementById(id);\n if (testInputElement && testInputElement.checkValidity() !== undefined) {\n if (testInputElement.checkValidity() == false) {\n // Tell the user what is wrong by highlighting the field with a different color background\n /// and update the error message display area to describe the actual error\n testInputElement.classList.toggle(\"InputInError\", true);\n var validationProblem = GetValidationMessage(id);\n var updateElement = document.getElementById(errId);\n if (updateElement && updateElement.innerHTML !== undefined) {\n updateElement.classList.toggle('hidden', false);\n updateElement.innerHTML = `<div>Please check the field indicated\n <p class='problem-description'>${validationProblem}</p></div>`;\n }\n isFieldValid = false;\n }\n else {\n // There is no error so we need to remove any background color that indicated the error\n // to show that the error has gone away, and we need to blank out the error message display area\n testInputElement.classList.toggle(\"InputInError\", false);\n var updateElement = document.getElementById(errId);\n if (updateElement && updateElement.innerHTML !== undefined) {\n updateElement.classList.toggle('hidden', true);\n updateElement.innerHTML = \"\";\n }\n }\n }\n else {\n console.log(`Element '${id}' cannot be found or doesn't support validation checking`);\n }\n\n return isFieldValid;\n}", "function checkPresence(field) {\n var hint = $F(field).length == 0 ? \" This field cannot be empty!\" : \"\";\n\n if ($(field + '_hint')) {\n $(field + '_hint').update(hint);\n }\n else {\n content = '<span class=\"validation\" style=\"color:red\" id=\"' + field + '_hint\">' +\n hint + '</span>';\n new Insertion.After(field, content);\n }\n}", "function validate_form(e){\n\n // For testing purposes, the form will never submit.\n e.preventDefault();\n\n // Initialize up some variables.\n var errors = []; // Store the IDs of the <input>s that do not validate.\n var error_div = document.getElementById('form-error'); // The element that contains the main slide-down error message.\n var field_username = document.getElementById('signup__username'); // The username <input>\n var field_password = document.getElementById('signup__password'); // The password <input>\n var form_is_valid = false; // Whether or not the form validates, will use as a return value at the end of the function.\n\n // Password requirements - At least 6 characters, at least one capital letter, and at least one non-alphanumeric character.\n var pattern = /^(?=.*[A-Z])(?=.*[^A-Za-z0-9]).{6,}$/\n\n // Make sure username field isn't blank\n if( field_username.value.length <= 0 ){\n errors.push('signup__username');\n }\n\n // Make sure password field isn't blank...\n if( field_password.value.length <= 0 ){\n errors.push('signup__password');\n\n // ... otherwise make sure it matches the password strength requirements.\n } else if( field_password.value.search(pattern) == -1 ) {\n errors.push('signup__password');\n }\n\n\n // Remove any error classes that may have already been added by an invalid form submission.\n removeClasses(field_username.parentNode);\n removeClasses(field_password.parentNode);\n removeClasses(error_div);\n\n\n // At this point if the errors array has a length, that means there are validation errors. Otherwise if it's empty, the form validated fine.\n //console.log(errors);\n if( errors.length > 0 ){\n // Go through each error, use the values as the ID selector, and get each form field's parent element (should be a <p>).\n for(i=0; i<errors.length; i++){\n var this_field_parent = document.getElementById(errors[i]).parentNode;\n\n // Add the 'has-error' class to the parent element.\n addErrorClass(this_field_parent);\n\n }\n\n // Now just add the 'has-error' class to the main error message <div>.\n addErrorClass(error_div);\n\n // Prevent form submit, would normally have this here if the form was functional.\n //e.preventDefault();\n\n } else {\n // No errors, so set this to true if you want the form to submit.\n //form_is_valid = true;\n }\n\n\n return form_is_valid;\n}", "function checkRegister() {\n var name = document.getElementById('name').value;\n var phone = document.getElementById('phone').value;\n var username = document.getElementById('username').value;\n var password = document.getElementById('password').value;\n var confirmPassword = document.getElementById('password2').value;\n\n var flag = true;\n\n if (name == '' || name == null) {\n document.getElementById('name-error').style.display = 'inline';\n document.getElementById('name').style.borderColor = '#ff0000';\n document.getElementById('name').focus();\n flag = false;\n } else if (phone < 99999999 || phone > 9999999999) {\n document.getElementById('name-error').style.display = 'none';\n document.getElementById('phone-error').style.display = 'inline';\n flag = false;\n } else if (username == '' || username == null) {\n document.getElementById('name-error').style.display = 'none';\n document.getElementById('phone-error').style.display = 'none';\n document.getElementById('username-error').style.display = 'inline';\n flag = false;\n } else if (password == '' || password == null) {\n document.getElementById('name-error').style.display = 'none';\n document.getElementById('phone-error').style.display = 'none';\n document.getElementById('username-error').style.display = 'none';\n document.getElementById('password-error').style.display = 'inline';\n flag = false;\n } else if (confirmPassword == '' || confirmPassword != password) {\n document.getElementById('name-error').style.display = 'none';\n document.getElementById('phone-error').style.display = 'none';\n document.getElementById('username-error').style.display = 'none';\n document.getElementById('password-error').style.display = 'none';\n document.getElementById('password2-error').style.display = 'inline';\n flag = false;\n }\n\n if (flag == false) {\n return false;\n } else {\n return true;\n }\n}", "function validateRegisterInput()\n {\n\n \n var fn = $('#first_name');\n var ln = $('#last_name'); // DOM elements from registration.php file\n var email = $('#email');\n var pas = $('#password');\n\n \n\n var valid = new validate(); //object in global_scripts/validator.js\n\n $('.reg_input').on('blur',function(){\n $id = $(this).attr('id'); //current element's id\n $inp_value = $(this).val(); //current element's value\n \n if(($id == 'first_name') || ($id == 'last_name'))\n {\n var isValid = valid.username($inp_value); //validates username\n if(!isValid)\n {\n $(this).after(\"<p class =\\\"response\\\"><b>name must be valid characters </b></p>\");\n \n $(this).focus(); //set the focus to the current element\n $('.response').fadeOut(3000);\n }\n }\n else if($id == 'contact')\n {\n var isValid = valid.contact($inp_value);\n if(!isValid)\n {\n $(this).after(\"<p class =\\\"response\\\"><b>must be a valid phone number</b></p>\");\n \n $(this).focus();\n $('.response').fadeOut(3000);\n }\n }\n else if($id == 'email')\n {\n var isValid = valid.email($inp_value);\n if(!isValid)\n {\n $(this).after(\"<p class =\\\"response\\\"><b>Email must be 5 charcaters longer</b></p>\");\n \n $(this).focus();\n $('.response').fadeOut(3000);\n }\n }\n else if($id == 'password')\n {\n var isValid = valid.password($inp_value);\n if(!isValid)\n {\n $(this).after(\"<p class =\\\"response\\\"><b>password must be 5 characters longer</b></p>\");\n \n $(this).focus();\n $('.response').fadeOut(3000);\n }\n }\n });\n \n \n }", "function signup() {\n var username = document.getElementById('username-field').value;\n var password = document.getElementById('pwd-field').value;\n\n\n if (username === null || username.length < 1)\n displayErrorWithText(\"Please enter a valid username\");\n else if (password.length < 6)\n displayErrorWithText('Password must be atleast 6 characters long');\n else if (!password.match(\"[A-Z]\")) displayErrorWithText('Password must contain one capital letter');\n else if (!password.match(\"[^A-z0-9]\"))\n displayErrorWithText('Password must contain one non-alphanumeric character');\n else {\n var errorNotif = document.getElementById('error-notif');\n errorNotif.style.top = -10 + 'px';\n }\n}", "function validateRegistrationForm(){\r\n var ok=true;\r\n if (!check(\"login\",login)){\r\n ok=false;\r\n document.getElementById(\"login_err\").innerHTML=\" (Wpisz poprawnie login!)\";\r\n }\r\n else document.getElementById(\"login_err\").innerHTML=\"\";\r\n if (!check(\"name\",Name)){\r\n ok=false;\r\n document.getElementById(\"name_err\").innerHTML=\" (Wpisz poprawnie imię!)\";\r\n }\r\n else document.getElementById(\"name_err\").innerHTML=\"\";\r\n if (!check(\"surname\",surname)){\r\n ok=false;\r\n document.getElementById(\"surname_err\").innerHTML=\" (Wpisz poprawnie nazwisko!)\";\r\n }\r\n else document.getElementById(\"surname_err\").innerHTML=\"\";\r\n if (!check(\"email\",email)){\r\n ok=false;\r\n document.getElementById(\"email_err\").innerHTML=\" (Wpisz poprawnie login!)\";\r\n }\r\n else document.getElementById(\"email_err\").innerHTML=\"\";\r\n if (!check(\"passwd\",login)){\r\n ok=false;\r\n document.getElementById(\"passwd_err\").innerHTML=\" (Wpisz poprawnie hasło!)\";\r\n }\r\n else document.getElementById(\"passwd_err\").innerHTML=\"\";\r\n return ok;\r\n}", "function checkInputBlankFields() {\n\t\tif ($(\"#txtOldPassword\").val() == \"\" ){\n\t\t\treturn oldPasswordBlank;\n\t\t} else if ($(\"#txtNewPassword\").val() == \"\"){\n\t\t\treturn newPasswordBlank;\n\t\t} else if ($(\"#txtNewPasswordConfirm\").val() == \"\") {\n\t\t\treturn newPasswordConfirmBlank;\n\t\t} else {\n\t\t\treturn \"\";\n\t\t}\n\t}", "function completed(field, name){\n\tvar retorno;\n\tif (field.val().trim()!=''){\n\t\tretorno=true;\n\t}else{\n\t\t$('.alert.bg-danger span').html('O campo '+name+' deve ser preenchido');\n\t\t$('.alert.bg-danger').show('fast');\n\t\tfield.focus();\n\t\tretorno=false;\n\t}\n\treturn retorno;\n}", "function validateSignUp(){\n\tvar validated = true;\n\tsignuperror.html(\"\");\n\tshowEl(signuperror);\n\tstopGlow(pass2);\n\t\n\tif (!validateEmail(email)){\n\t\tglow(email, '#ff4d4d');\n\t\tvalidated = false;\n\t\tsignuperror.html(\"Please enter a valid email address.\");\n\t}\n\t\n\tif (!validatePassword(pass1)){\n\t\tglow(pass1, '#ff4d4d');\n\t\tglow(pass2, '#ff4d4d');\n\t\tvalidated = false;\n\t\tif (signuperror.html() == \"\"){\n\t\t\tsignuperror.html(\"Your password must be at least 6 characters.\");\n\t\t}\n\t}\n\telse if (!validatePasswordMatch(pass1, pass2)){\n\t\tglow(pass2, '#ff4d4d');\n\t\tvalidated = false;\n\t\tif (signuperror.html() == \"\"){\n\t\t\tsignuperror.html(\"Passwords must match.\");\n\t\t}\n\t}\n\t\n\tif (!validateCb(privacy)){\n\t\tvalidated = false;\n\t\tif (signuperror.html() == \"\"){\n\t\t\tsignuperror.html(\"You must accept the Privacy Policy and Terms and Conditions to make an account.\");\n\t\t}\n\t}\n\t\n\tif (signuperror.html() == \"\"){\n\t\thideEl(signuperror);\n\t}\n\treturn validated;\n}", "function pwSuiteFieldsFilled() {\n return (!($(\".currentPW\").val().length === 0) && (!($('#newSuite').val().length === 0)))\n}", "function wpabstracts_validateUser(){\n var errors = false;\n if(document.getElementById('first_name').value=='') {\n errors = true;\n document.getElementById('firstname_error').style.display='inline';\n document.getElementById('firstname_error').style.color='red';\n }\n else {\n document.getElementById('firstname_error').style.display='none';\n }\n if(document.getElementById('last_name').value == '') {\n errors = true;\n document.getElementById('lastname_error').style.display='inline';\n document.getElementById('lastname_error').style.color='red';\n }\n else {\n document.getElementById('lastname_error').style.display='none';\n }\n if(document.getElementById('username').value == '') {\n errors = true;\n document.getElementById('username_error').style.display='inline';\n document.getElementById('username_error').style.color='red';\n }\n else {\n document.getElementById('username_error').style.display='none';\n }\n if(document.getElementById('password').value == '') {\n errors = true;\n document.getElementById('password_error').style.display='inline';\n document.getElementById('password_error').style.color='red';\n }\n else {\n document.getElementById('password_error').style.display='none';\n }\n if(document.getElementById('email').value == '') {\n errors = true;\n document.getElementById('email_error').style.display='inline';\n document.getElementById('email_error').style.color='red';\n }\n else {\n document.getElementById('email_error').style.display='none';\n }\n if(document.getElementById('user_level').value == '') {\n errors = true;\n document.getElementById('userlevel_error').style.display='inline';\n document.getElementById('userlevel_error').style.color='red';\n }\n else {\n document.getElementById('userlevel_error').style.display='none';\n }\n if(errors) {\n alert(front_ajax.fillin);\n } else {\n document.getElementById('new_user').submit();\n }\n\n}", "function checkEmail(field) {\n if (isEmail(field.value)) {\n displayValid($('#' + field.id));\n if ($(\".validationFail-msg\")) {\n $(\".validationFail-msg\").remove()\n }\n } else {\n displayNotValid($('#' + field.id));\n if (!$(\".validationFail-msg\").length) {\n addMessage(field, \"Incorrect email format\")\n }\n }\n}", "function setValid(field) {\t\n\n\tif (field.hasClass('error')) \n\t\tfield.removeClass('error').addClass('success');\n\telse if (!field.hasClass('success')) \n\t\tfield.addClass('success');\n\n\tfield.next().html(\"\");\n}", "function validateForm() {\n let usernameErr = false;\n let passwordErr = false;\n let emailErr = false;\n let returnValue = true;\n\n if (usernameInput.value.length <= 3) {\n usernameInput.value = '';\n usernameInput.placeholder = \"Must be 4 or more digits\";\n usernameInput.classList.add('red-border');\n usernameErr = true;\n }\n\n if (passwordInput.value.length <= 5) {\n passwordInput.value = '';\n passwordInput.placeholder = \"Must be 6 or more digits\";\n passwordInput.classList.add('red-border');\n passwordErr = true;\n }\n\n if (!regex.test(emailInput.value)) {\n emailInput.value = '';\n emailInput.placeholder = \"Enter a valid email address\";\n emailInput.classList.add('red-border');\n emailErr = true;\n }\n\n if (emailErr || passwordErr || usernameErr) {\n const alertPanel = document.querySelector('#registration-alert');\n alertPanel.classList.remove('hidden');\n returnValue = false;\n }\n\n return returnValue;\n}", "function checkIfEmpty(field) {\n \t\n \tif (isEmpty(field.val().trim())) {\n \tsetInvalid(field, `${field.attr('name')} no puede estar vacio.`);\n \treturn true;\n \t} else {\n\t\tsetValid(field);\n\t\treturn false;\n \t}\n}", "function blankField(ele){\n if (ele.value === \"\"){\n ele.classList.add(\"invalid\");\n ele.insertAdjacentHTML('afterend', \"<p class = 'message'>Field can't be blank</p>\");\n return false;\n }else{\n $(\"p\").remove(\".message\");\n ele.classList.remove(\"invalid\");\n return true;\n }\n }", "function valid() {\n if (fname.value != \"\") {\n fname.style.border = \"1px solid green\";\n errfname.innerHTML = \"\";\n }\n if (lname.value != \"\") {\n lname.style.border = \"1px solid green\";\n errlname.innerHTML = \"\";\n }\n if (email.value != \"\") {\n email.style.border = \"1px solid green\";\n erremail.innerHTML = \"\";\n }\n if (password.value != \"\") {\n password.style.border = \"1px solid green\";\n errpassword.innerHTML = \"\";\n }\n if (repassword.value != \"\") {\n repassword.style.border = \"1px solid green\";\n errrepassword.innerHTML = \"\";\n }\n}", "function checkRequired(elem) {\n var errorField = $(elem).next('small');\n var hadError = false;\n if ($(elem).val() === '') {\n errorField.text('Det här fältet är obligatoriskt!');\n errorField.addClass('error');\n hadError = true;\n } else {\n errorField.text('');\n errorField.removeClass('error');\n }\n return hadError;\n}", "function validationNoEmpty() {\n if (username.value == \"\" || password.value == \"\") {\n\n error.innerHTML = \"Veuillez remplir tout les champs\";\n error.style.color = 'red';\n return false\n }\n else\n {\n \n return true;\n \n }\n \n}", "function checkEmptyString(fld, feedid){\n\tfld.style.background ='white';//set field to normal style\n\tdocument.getElementById(feedid).innerHTML ='';//set feedback to blank\n\t//if user didnt type character into field\n\tif(fld.value.length == 0){\n\t\t//set the field to a warning\n\t\t//make feedback text appear\n\t\tfld.style.background ='orange';\n\t\tdocument.getElementById(feedid).innerHTML ='Required';//lets user know its required\n\t\tfld.focus();//put focus right back on that field\n\t\treturn false; //this sends 'false; to where function was called and stops code\n\t}//ends if user did something wrong\n\treturn true;\n}", "function validation_ok() {\n\n return check_username_sync() && check_password();\n}", "checkFieldIfEmpty(field) {\n var empty = false;\n if (this.salutationForm.get(field).value == null ||\n this.salutationForm.get(field).value == '') {\n empty = true;\n }\n return empty;\n }", "function formValidation(user_name, last_Name, user_email, user_password, user_confirm_password){ \n var user_name = getInputVal(\"firstName\");\n var last_Name = getInputVal(\"userLastName\");\n var user_email = getInputVal(\"userEmail\"); \n var user_password = getInputVal(\"user_Password\");\n var user_confirm_password = getInputVal(\"user_Confirm_Password\"); \n\n if(user_name) {\n document.getElementById(\"firstNameError\").innerHTML = \"\"; \n }\n if(last_Name) {\n document.getElementById(\"firstLastError\").innerHTML = \"\"; \n }\n if(user_email) {\n document.getElementById(\"firstEmailError\").innerHTML = \"\"; \n }\n if(user_password) {\n document.getElementById(\"password_Error\").innerHTML = \"\"; \n }\n if(user_confirm_password) {\n document.getElementById(\"confirm_password_Error\").innerHTML = \"\"; \n }\n else if(user_password != user_confirm_password) {\n document.getElementById(\"confirm_password_Error\").innerHTML = \"\";\n }\n }", "function checkCreateAcctFields(origin) {\n var form_error = 0;\n\n // WEB-8822 / TFM\n // --------------\n // var uname = $('#edit-name').val();\n // --------------\n\n var email = $('#edit-mail').val();\n\n // trim and re-assign email + username only on blur\n $('#edit-mail').blur(function () {\n $('#edit-mail').val( trim($('#edit-mail').val()));\n });\n\n\n // WEB-8822 / TFM\n // --------------\n // $('#edit-name').blur(function () {\n // $('#edit-name').val( trimWS($('#edit-name').val()));\n // });\n // --------------\n\n if (origin) {\n var fname = $('#edit-first-name').val();\n var lname = $('#edit-last-name').val();\n var password = $('#edit-pass-pass1').val();\n var password_confirm = $('#edit-pass-pass2').val();\n\n // WEB-8822 / TFM\n // --------------\n if ($(\"#edit-mollom-captcha-wrapper\").length) {\n var captcha = $('#edit-mollom-captcha').val();\n }\n // --------------\n\n if (fname === '') {\n form_error = 1;\n }\n else if (lname === '') {\n form_error = 1;\n }\n else if (password === '') {\n form_error = 1;\n }\n else if (password_confirm === '') {\n form_error = 1;\n }\n // WEB-8822 / TFM\n // --------------\n else if (captcha === '') {\n form_error = 1;\n }\n // --------------\n\n if (\n $('.password-description').length &&\n $('.password-description').css('display') == 'block' &&\n $('#edit-pass-pass2').length &&\n $('#edit-pass-pass2').val() != '')\n {\n $('.password-description').css('display','none');\n }\n\n }\n\n // WEB-8822 / TFM\n // --------------\n // if (uname == '') {\n // form_error = 1;\n // }\n // --------------\n\n if (checkEmail(email) == false) {\n form_error = 1;\n }\n\n // if ($('#useremail-check-message').css('display') == 'block') {\n // form_error = 7;\n // }\n\n // WEB-9309 / TFM\n // ------------------------\n // if (form_error == 1) {\n // // if ($('#messages-wrapper').length) {\n // // $('#messages-wrapper').fadeOut('slow');\n // // }\n // $('#btnCreateAccount').css('opacity','0.5');\n // $('#btnCreateAccount').unbind('click');\n // $('#btnCreateAccount').unbind('keyup');\n // } else {\n if (form_error === 0) {\n // ------------------------\n $('#edit-submit').unbind('click')\n .unbind('keyup')\n .css('opacity','1')\n .click(function() {\n submitCreateAcctForm(origin);\n })\n .keyup(function(event) {\n checkKeyPressed(event);\n });\n }\n else{\n $('#btnCreateAccount').unbind('click').unbind('keyup').css('opacity','0.5');\n }\n\n}", "function validateFieldsUF(){\n \n\n var floraName = document.getElementById('txtFlora');\n var abundance = document.getElementById('txtAbundance');\n var floweringPeriod = document.getElementById('txtFloweringPeriod');\n var park = document.getElementById('txtPark');\n var description = document.getElementById('txtDescription');\n var emptyName = false, emptyAbundance = false, emptyFloweringPeriod = false, \n emptyPark = false, emptyDescription = false;\n \n if(floraName.value.length < 2){// está vacio\n document.getElementById('msgErrorName').style.visibility = \"visible\";\n emptyName = true;\n }else{\n document.getElementById('msgErrorName').style.visibility = \"hidden\";\n }//end else \n \n if(abundance.value.length < 2){//está vacia\n document.getElementById('msgErrorAbundance').style.visibility = \"visible\";\n emptyLocation = true;\n }else{\n document.getElementById('msgErrorAbundance').style.visibility = \"hidden\";\n }//end else\n \n if(floweringPeriod.value.length < 2){//está vacia\n document.getElementById('msgErrorFloweringPeriod').style.visibility = \"visible\";\n emptyFloweringPeriod = true;\n }else{\n document.getElementById('msgErrorFloweringPeriod').style.visibility = \"hidden\";\n }//end else\n \n if(park.value.length < 2){//está vacia\n document.getElementById('msgErrorPark').style.visibility = \"visible\";\n emptyPark = true;\n }else{\n document.getElementById('msgErrorPark').style.visibility = \"hidden\";\n }//end else\n \n if(description.value.length < 2){//La locacion está vacia\n document.getElementById('msgErrorDescription').style.visibility = \"visible\";\n emptyDescription = true;\n }else{\n document.getElementById('msgErrorDescription').style.visibility = \"hidden\";\n }//end else\n \n if(emptyAbundance === true || emptyDescription === true || emptyFloweringPeriod === true || \n emptyName === true || emptyPark === true){\n return false;\n }else{\n return true;\n }\n}//end validateFieldsUF", "function validateFields() {\n\tlname = document.getElementById(\"lname\").value;\n\tfname = document.getElementById(\"fname\").value;\n\tusername = document.getElementById(\"uname\").value;\n\t\n\tif (true) {\n\t\tvalidatePassword();\n\t}\n\tif(valForm.pwd.value != valForm.con_pwd.value){\n\t\talert(\"Error: Password MISMATCH !\");\n\t}\n\t\n\tif (fname.length <=8 ) {\n\t\talert(\"Error: First Name must contain at least 8 characters!\");\n\t}\n\tif (!validateEmail()) {\n\t\talert(\"Not a valid e-mail address ..\");\n\t}\n}", "function checkFields() {\n\t$('#appointmentInput > input').keyup(function() {\n\n var empty = false;\n $('#appointmentInput > input').each(function() {\n if ($(this).val() == '') {\n empty = true;\n }\n });\n \n if (!empty) {\n \t$('#saveAppointment').removeAttr('disabled'); \n }\n });\n}", "function checkPassEmailField(origin) {\n var email = $('#edit-name').val();\n var form_error = 0;\n\n if ($('#edit-name').length) {\n\n if (!email) {\n form_error = 1;\n }\n else if (email == '') {\n form_error = 1;\n }\n else if (!origin && checkEmail(email) == false) {\n form_error = 1;\n }\n if ($('#edit-pass').length) {\n var password = $('#edit-pass').val();\n if (!password) {\n form_error = 1;\n } else if (password == '') {\n form_error = 1;\n }\n }\n\n if (form_error == 0) {\n $('#btnSelectDO').css('opacity','1');\n $('#btnSelectDO').unbind('click');\n $('#btnSelectDO').click(function(e) {\n if (origin && origin == 'login') {\n submitLoginForm('login', null, e);\n }\n else {\n submitPassForm();\n }\n });\n }\n else {\n $('#btnSelectDO').css('opacity','0.5');\n $('#btnSelectDO').unbind('click');\n }\n }\n}", "function checkInputFields() {\n if ($(\"#loginUsernameInput\").val() == \"\") {\n $(\"#loginUsernameInput\").css(\"border-color\", \"red\");\n $(\"#emptyInputErrorText\").show();\n $(\"#errorText\").hide();\n }\n else {\n $(\"#loginUsernameInput\").css(\"border-color\", \"#d9d9d9\");\n }\n if ($(\"#loginPasswordInput\").val() == \"\") {\n $(\"#loginPasswordInput\").css(\"border-color\", \"red\");\n $(\"#emptyInputErrorText\").show(); \n $(\"#errorText\").hide();\n }\n else {\n $(\"#loginPasswordInput\").css(\"border-color\", \"#cccccc\");\n }\n}", "function validateRegistration(){\n\t\n\t//check to see if the user left the name field blank\n\tif (document.getElementById(\"r_name\").value == null || document.getElementById(\"r_name\").value == \"\"){\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"nameerror\").innerHTML= \"*name not filled in\";\n\t\t\n\t\t//changes to the fields properties to highlight the incorrect field\n\t\tformAtt(\"r_name\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n }\n\t\n\t//check to see if the user left the surname field blank\n\tif (document.getElementById(\"r_surname\").value == null || document.getElementById(\"r_surname\").value == \"\"){\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"snameerror\").innerHTML= \"*surname not filled in\";\n\t\t\n\t\t//changes to the fields properties to highlight the incorrect field\n\t\tformAtt(\"r_surname\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n }\n\t\n\t//check to see if the user left username field blank\n\tif (document.getElementById(\"r_username\").value == null || document.getElementById(\"r_username\").value == \"\"){\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"usernameerror\").innerHTML= \"*username not filled in\";\n\t\t\n\t\t//changes to the fields properties to highlight the incorrect field\n\t\tformAtt(\"r_username\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n }\n\t\n\t//check to make sure username is at least 6 characters long\n\tif (document.getElementById(\"r_username\").value.length < 4){\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"usernameerror\").innerHTML= \"*username must be at least 5 characters long\";\n\t\t\n\t\t//changes to the fields properties to highlight the incorrect field\n\t\tformAtt(\"r_username\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\t\n\t}\n\t\n\t\n\t//check to see if the password was left empty\n\tif (document.getElementById(\"r_password\").value == null || document.getElementById(\"r_password\").value == \"\"){\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"passworderror\").innerHTML= \"*password not filled in\";\n\t\t\n\t\t//changes to the fields properties to highlight the incorrect field\n\t\tformAtt(\"r_password\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n }\n\t\n\t//check to see if the password is at least 6 characters long\n\tif (document.getElementById(\"r_password\").value.length < 5){\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"passworderror\").innerHTML= \"*password must be at least 6 characters long\";\n\t\t\n\t\t//changes to the fields properties to highlight the incorrect field\n\t\tformAtt(\"r_password\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\t\n\t}\n\t\n\t\n\t/*\n\t//i tried to call a function that would check to see if there was a number in the password and return a false value if it didn't\n\tif (document.getElementById(\"r_password\").value.length >= 6 && passNum(document.getElementById(\"r_password\")) == false){\n\t\t\n\t\talert(\"Password must contain at least 1 number!\");\n\t\t\n\t\tformAtt(\"r_password\");\n\t\t\n\t\treturn false;\n\n\t}\n\t*/\n\t\n\t//checks to make sure that the password confirmation is not empty\n\tif (document.getElementById(\"c_password\").value == null || document.getElementById(\"c_password\").value == \"\"){\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"c_passworderror\").innerHTML= \"*confirm password not filled in\";\n\t\t\n\t\t//changes to the fields properties to highlight the incorrect field\n\t\tformAtt(\"c_password\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n }\n\t\n\t//checks to see if the password and confirmed password entries are the same \n\tif(!(document.getElementById(\"r_password\").value === document.getElementById(\"c_password\").value)){\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"c_passworderror\").innerHTML= \"*passwords do not match\";\n\t\t\n\t\t//changes to the fields properties to highlight the incorrect field\n\t\tformAtt(\"r_password\");\n\t\tformAtt(\"c_password\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n\t}\n\t\n\t//checks to see if the email field is empty\n\tif (document.getElementById(\"r_email\").value == null || document.getElementById(\"r_email\").value == \"\"){\n\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"emailerror\").innerHTML= \"*email not filled in\";\n\t\t\n\t\t//changes to the fields properties to highlight the incorrect field\n\t\tformAtt(\"r_email\");\n\t\t\n\t\t//telling the event handler not to execute the onSubmit command\n return false;\n }\n\t\n\t\n\t//check to see if the email is valid by checking if there is input first\n\t//taking care of the client side check if the input is valid/ php will take care of checking if email already in the database\n\tif (document.getElementById(\"r_email\").value != \"\" || document.getElementById(\"r_email\").value != \"\"){\n\t\t\n\t\t//assigning a variable to email value entered by user\n\t\tvar a = document.getElementById(\"r_email\").value;\n\t\t\n\t\t//assigning a variable to the index of the @ character if found, assigns -1 if not found\n\t\tatPos = a.indexOf(\"@\");\n\t\n\t\t//if the @ sign is not found\n\t\tif (atPos == -1){\n\t\t\t\n\t\t//finding the error element to insert a warning message to screen\n\t\tdocument.getElementById(\"emailerror\").innerHTML= \"*invalid email\";\n\t\t\n\t\t//changes made to fields properties to highlight the incorrect field\n\t\tformAtt(\"r_email\");\t\n\n\t\t//telling the event handler not to execute the onSubmit command\n\t\treturn false;\t\n\t\t}\n\t}\n\t//if the users submission returns no false checks, then tell the even handler to execute the onSubmit command\n\treturn true;\n}", "function doneTypingUsernameField () {\n if($('#username').val().length < 4){\n $('#username-validity').text(\"ID는 최소 4자 이상이어야 합니다.\")\n $('#username-validity').attr('class', 'text-right text-danger' );\n }\n else {\n duplicationCheck('username', $('#username').val(), 'username-validity', '사용 가능한 ID입니다', '사용 불가능한 ID입니다 - ID중복')\n }\n}", "function validateRegister(){\r\n\tif($(\"input:text[name='fname']\").val() == \"\" || $(\"input:text[name='username']\").val() == \"\" || $(\"input:password[name='pwd']\").val() == \"\" || $(\"input:password[name='pwd_conf']\").val() == \"\"){\r\n\t\talert(\"Please complete all the registration fields.\");\r\n\t\treturn false;\r\n\t}\r\n\telse{\r\n\t\treturn true;\r\n\t}\r\n}", "function checkRegistrationUser(username) {\n var blank = isBlank(username);\n var element = document.getElementById('username');\n var existence;\n if(blank) {\n\texistence = false;\n\tinputFeedback(element, existence, blank);\n } else {\n\texistence = checkUserExistence(username);\n\tinputFeedback(element, existence, blank);\n }\n}", "function jsValidateSignup() {\r\n var p1 = $j('#password').val();\r\n var p2 = $j('#confirmPassword').val();\r\n var email = $j('#email').val();\r\n\r\n /* user exists? */\r\n if (!$j('#username').parents('.form-group').hasClass('has-success')) {\r\n modal_window({ message: '<div class=\"alert alert-danger\"><?php echo html_attr($Translation['username invalid']); ?></div>', title: \"<?php echo html_attr($Translation['error:']); ?>\", close: function () { $j('#username').focus(); } });\r\n return false;\r\n }\r\n\r\n /* passwords not matching? */\r\n if (p1 != p2) {\r\n modal_window({ message: '<div class=\"alert alert-danger\"><?php echo html_attr($Translation['password no match']); ?></div>', title: \"<?php echo html_attr($Translation['error:']); ?>\", close: function () { $j('#confirmPassword').focus(); } });\r\n return false;\r\n }\r\n\r\n\r\n}", "function checkForEmptyField(checkField, alertDiv) {\n if (!$(checkField).val()) {\n $(alertDiv).addClass(\"has-error\");\n return false;\n } else {\n $(alertDiv).removeClass(\"has-error\");\n return true;\n }\n}", "function checkFields(){\n if (!first_name || !last_name || !email){\n setDisableButton('disable_btn');\n }else{\n setDisableButton('');\n }\n }", "function isEmpty(){\n\n if (signUpName.value == \"\" || signUpEmail.value == \"\" || signUpPass.value == \"\") {\n return false\n } else {\n return true\n }\n}", "function checkValidUserUp() {\n var nombreup2 = $(\"#nombreup2\").val();\n var nombreinput2 = $(\"#nombreup2\");\n\n if (nombreup2 == \"\") {\n nombreinput2.addClass(\"is-invalid\");\n $(\"#statusName2\").html(\n '<span class=\"label label-success\" style=\"color: red\">Campo obligatorio</span>'\n );\n } else {\n $(\"#statusName2\").html(\"\");\n nombreinput2.removeClass(\"is-invalid\");\n nombreinput2.addClass(\"is-valid\");\n return false;\n }\n}", "function isValidData(field) {\n // validation result\n var res = true;\n // Email validation\n var regex = /^[^\\s@]+@[^\\s@]+\\.[^\\s@]{2,}$/;\n\n\n // Clear global error message\n vm.messages.error = null;\n\n // Validate Name\n if ((field && field === 'name') || !field) {\n if ((typeof vm.credentials.name !== 'undefined') && (vm.credentials.name.trim() !== '')) {\n res &= true;\n vm.messages.name = null;\n } else {\n res &= false;\n vm.messages.name = 'Please insert your name';\n }\n }\n\n // Validate Email\n if ((field && field === 'email') || !field) {\n if (regex.exec(vm.credentials.email) !== null) {\n res &= true;\n vm.messages.email = null;\n } else {\n res &= false;\n vm.messages.email = 'Please insert a valid email address';\n }\n }\n\n // Validate Password\n if ((field && field === 'password') || !field) {\n if ((typeof vm.credentials.password !== 'undefined') &&\n (vm.credentials.password.trim() !== '')) {\n res &= true;\n vm.messages.password = null;\n } else {\n res &= false;\n vm.messages.password = 'Please insert your account password';\n }\n }\n\n return res;\n }", "function checkUserInput()\r\n{\r\n\tvar isCorrect=true;\r\n\t//if the input is blank, default value, or contains any space, regard it as a invalid input\r\n\tif($(\"#username\").val()==\"\" || $(\"#username\").val()==usernameValue || $(\"#username\").val().search(\" \")!=-1)\r\n\t{\r\n\t\tbuildPopupMsg({\r\n\t\t\t\"content\":usernameValue,\r\n\t\t\t\"title\":\"Username can not be empty\",\r\n\t\t\t\"onShow\": function () {\r\n\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t$('#error_button_ok').focus();\r\n\t\t\t\t}, 100);\r\n\t\t\t}\r\n\t\t});\r\n\t\tisCorrect=false;\r\n\t}\r\n\telse if($(\"#password\").val()==\"\" || $(\"#password\").val()==passwordValue)\r\n\t{\r\n\t\tbuildPopupMsg({\r\n\t\t\t\"content\":passwordValue,\r\n\t\t\t\"title\":\"Password can not be empty\",\r\n\t\t\t\"onShow\": function () {\r\n\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t$('#error_button_ok').focus();\r\n\t\t\t\t}, 100);\r\n\t\t\t}\r\n\t\t});\r\n\t\tisCorrect=false;\r\n\t}\r\n\telse if ($(\"#password\").val().search(/\\s/g)!=-1) {\r\n\t\tbuildPopupMsg({\r\n\t\t\t\"content\":'Please check that there are no spaces in your password',\r\n\t\t\t\"title\":\"No spaces in password\",\r\n\t\t\t\"onShow\": function () {\r\n\t\t\t\tsetTimeout(function () {\r\n\t\t\t\t\t$('#error_button_ok').focus();\r\n\t\t\t\t}, 100);\r\n\t\t\t}\r\n\t\t});\r\n\t\tisCorrect=false;\r\n\t}\r\n\treturn isCorrect;\r\n}", "function checkValidity (field)\n{\n if (validity_data[field.name])\n {\n if (validity_data[field.name].regexp.exec (field.value) || (field.value.length == 0 && ! validity_data[field.name].required))\n return true;\n else\n {\n elem = $(field.name+'_error');\n if (elem && hasElementClass (elem,'invisible'))\n {\n removeElementClass(elem,'invisible');\n addElementClass(elem,'error');\n }\n return false;\n }\n }\n return true; // assume valid as we can't check\n}", "function registerFormValidation() {\n\n // Login Information\n var user = document.getElementById('register_username');\n var email = document.getElementById('register_email');\n var pass = document.getElementById('register_password');\n var repass = document.getElementById('register_re_password');\n\n if (email.value.trim() == \"\" || user.value.trim() == \"\" || pass.value.trim() == \"\" || repass.value.trim() == \"\") {\n if (email.value.trim() == \"\") {\n email.style.borderColor = 'red';\n }\n if (user.value.trim() == \"\") {\n user.style.borderColor = 'red';\n }\n if (pass.value.trim() == \"\") {\n pass.style.borderColor = 'red';\n }\n if (repass.value.trim() == \"\") {\n repass.style.borderColor = 'red';\n }\n } else {\n return true;\n }\n\n}", "function checkSignupForm(data) { //, status) {\n\t\n\tvar status = {modified: false};\n\n\t//if no username or password\n\tif(!data['username-form']&& !data['password-form']) {\n\t\tstatus['accountStatus'] = \"Please enter a username and password\";\n\t\tstatus['modified'] = true;\n\t}\n\t\n\t//no username\n\telse if(!data['username-form']) {\n\t\tstatus['accountStatus'] = \"Please enter a username\";\n\t\tstatus['modified'] = true;\n\t}\n\t\n\t//no password\n\telse if(!data['password-form']) {\n\t\tstatus['accountStatus'] = \"Please enter a password\";\n\t\tstatus['modified'] = true;\n\t}\n\t\n\t//mis-matching password and confirm password\n\tif(data['password-form'] !== data['password-confirm-form']) {\n\t\tstatus['accountStatus'] = \"Passwords differ. Please re-enter password and confirm.\";\n\t\tstatus['modified'] = true;\n\t}\n\t\n\t//no first name or last name\n\tif(!data['first-name'] && !data['last-name']) {\n\t\tstatus['nameStatus'] = \"Please enter a first and last name\";\n\t\tstatus['modified'] = true;\n\t}\n\t\n\t//no first name\n\telse if(!data['first-name']) {\n\t\tstatus['nameStatus'] = \"Please enter a first name\";\n\t\tstatus['modified'] = true;\n\t}\n\t\n\t//no last name\n\telse if(!data['last-name']) {\n\t\tstatus['nameStatus'] = \"Please enter a last name\";\n\t\tstatus['modified'] = true;\n\t}\n\t\n\t//no access code\n\tif(!data['access-code-input']) {\n\t\tstatus['accessCodeStatus'] = \"Please enter an access code\";\n\t\tstatus['modified'] = true;\n\t} \n\t\n\t//check for alphnumeric names and usernames\n\tif(!validator.isAlphanumeric(data['first-name']) || \n\t\t!validator.isAlphanumeric(data['last-name']) ||\n\t\t!validator.isAlphanumeric(data['username-form'])) {\n\t\t\n\t\tstatus['formStatus'] = \"Please use only letters and numbers for username and name fields\";\n\t\tstatus['modified'] = true;\n\t}\n\t \n\t \n\t\n\t//console.log(status);\n\treturn status;\n}", "function onClickRegisterButton(){\n //loop through registeration field ids\n for (var field in registerFormFields) {\n var validateType = capitalize(registerFormFields[field].validate); //field validation type, capitalize first letter\n var validationFunction = window['validate'+validateType]; //window['stringhere'] makes a function using a string, so window['stringhere']() means stringhere()\n var validationFunctionResponse = validationFunction(registerFormFields[field].value);\n if(!validationFunctionResponse.isValid){ //validate the function value using the validationFunction\n //add .textbox-error style class to the input field tag\n $('#'+field).addClass('textbox-error');\n //add .show style class to the error box of the input field\n $('#'+field+registerErrorBoxSuffix).addClass('show');\n //set the inner html of the field error box title\n $('#'+field+registerErrorBoxTitleSuffix).html(validationFunctionResponse.error);\n //set the inner html of the field error box description\n $('#'+field+registerErrorBoxDescSuffix).html(validationFunctionResponse.details);\n }\n }\n}", "function validarCampos() {\n var campo1 = false;\n var campo2 = false;\n\n if (!document.getElementById('usuario').validity.valid) {\n document.getElementById('divUsuario').className = 'form-group has-error has-feedback';\n $('[data-toggle=\"divUsuario\"]').tooltip('show'); \n temporizadorTooltip();\n document.getElementById('divUsuario').className = 'form-group has-error has-feedback'; \n } else {\n document.getElementById('divUsuario').className = 'form-group';\n campo1 = true;\n }\n\n if (!document.getElementById('password').validity.valid) {\n document.getElementById('divPassword').className = 'form-group has-error';\n $('[data-toggle=\"divPassword\"]').tooltip('show'); \n temporizadorTooltip();\n document.getElementById('divPassword').className = 'form-group has-error has-feedback';\n } else {\n document.getElementById('divPassword').className = 'form-group';\n campo2 = true;\n }\n\n if (campo1 && campo2) {\n return true;\n }\n}", "function isValidRequiredField(fieldId) {\n if ($(\"#\" + fieldId).val() == \"\") {\n showErrorMessage(fieldId);\n return false;\n }\n hideErrorMessage(fieldId);\n return true;\n}", "function checkRegister() \r{\r\tvar u;\r\tvar p1;\r\tvar p2;\r\tvar em;\r\tvar ret = true;\r\t\r\t// Tomamos los valores de los campos del formulario\r\tu = document.getElementById(\"username\").value;\r\tp1 = document.getElementById(\"password\").value;\r\tp2 = document.getElementById(\"password2\").value;\r\tem = document.getElementById(\"email\").value;\r\r\t// refresca (Por si ha habido una llamada anterior a la función. Se necesita\r\t// para que no subraye como errores cosas que lo eran en la llamada anterior\r\t// pero que en la nueva llamada no lo son)\r\tdocument.getElementById(\"userlabel\").className = \"none\";\r\tdocument.getElementById(\"p1label\").className = \"none\";\r\tdocument.getElementById(\"p2label\").className = \"none\";\r\tdocument.getElementById(\"maillabel\").className = \"none\";\r\r\t// Errores sintácticos referidos al usuario el password y el email\r\tvar userError = checkUser(u);\r\tvar passError = checkPass(p1, p2);\r\tvar emailError = checkMail(em);\r\r\t// Si se ha producido error, lo escribe\r\tif (userError + passError + emailError)\r\t{\r\t\tdocument.getElementById(\"userError\").innerHTML = userError;\r\t\tdocument.getElementById(\"passError\").innerHTML = passError;\r\t\tdocument.getElementById(\"emailError\").innerHTML = emailError;\r\r\t\t// Ponemos el valor a vacio, para que la contraseña no permanezca en el\r\t\t// campo de texto si ha habido un error\r\t\tdocument.getElementById(\"password\").value = \"\";\r\t\tdocument.getElementById(\"password2\").value = \"\";\r\t\tret = false;\r\t}\r\r\treturn ret;\r}", "function emptyFormCheck(){\n\t// checks each field to make sure nothing is empty\n\tif (document.getElementById(\"firstName\").value == \"\" || document.getElementById(\"lastName\").value == \"\" || document.getElementById(\"phoneNum\").value == \"\" || document.getElementById(\"city\").value == \"\" || document.getElementById(\"zip\").value == \"Select zip code:\"){\n\t\treturn false;\n\t}\n\t\n\t// returns true if all fields are filled\n\treturn true;\n}", "function isValidSignup() {\n var first_name = $('#signup-fname').val();\n var last_name = $('#signup-lname').val();\n var email = $('#signup-email').val();\n var password = $('#signup-password').val();\n var address = $('#signup-address').val();\n\n if (first_name === \"\" || last_name === \"\" || email === \"\" || password === \"\" || address === \"\") {\n return false;\n }\n else {\n return true;\n }\n}", "function validateFieldsIF(){\n \n console.log(\"ENTRA\");\n var floraName = document.getElementById('txtFlora');\n var abundance = document.getElementById('txtAbundance');\n var floweringPeriod = document.getElementById('txtFloweringPeriod');\n var park = document.getElementById('txtPark');\n var description = document.getElementById('txtDescription');\n var emptyName = false, emptyAbundance = false, emptyFloweringPeriod = false, \n emptyPark = false, emptyDescription = false;\n \n if(floraName.value.length < 2){// está vacio\n document.getElementById('msgErrorName').style.visibility = \"visible\";\n emptyName = true;\n }else{\n document.getElementById('msgErrorName').style.visibility = \"hidden\";\n }//end else \n \n if(abundance.value.length < 2){//está vacia\n document.getElementById('msgErrorAbundance').style.visibility = \"visible\";\n emptyLocation = true;\n }else{\n document.getElementById('msgErrorAbundance').style.visibility = \"hidden\";\n }//end else\n \n if(floweringPeriod.value.length < 2){//está vacia\n document.getElementById('msgErrorFloweringPeriod').style.visibility = \"visible\";\n emptyFloweringPeriod = true;\n }else{\n document.getElementById('msgErrorFloweringPeriod').style.visibility = \"hidden\";\n }//end else\n \n if(park.value.length < 2){//está vacia\n document.getElementById('msgErrorPark').style.visibility = \"visible\";\n emptyPark = true;\n }else{\n document.getElementById('msgErrorPark').style.visibility = \"hidden\";\n }//end else\n \n if(description.value.length < 2){//La locacion está vacia\n document.getElementById('msgErrorDescription').style.visibility = \"visible\";\n emptyDescription = true;\n }else{\n document.getElementById('msgErrorDescription').style.visibility = \"hidden\";\n }//end else\n \n if(emptyAbundance === true || emptyDescription === true || emptyFloweringPeriod === true || \n emptyName === true || emptyPark === true){\n return false;\n }else{\n return true;\n }\n}", "function validateFormsignup() {\n\tif (document.forms[\"formsignup\"][\"nama\"].value == \"\") {\n\t\talert(\"Nama Tidak Boleh Kosong\");\n\t\tdocument.forms[\"formsignup\"][\"nama\"].focus();\n\t\treturn false;\n\t}\n\tif (document.forms[\"formsignup\"][\"email\"].value == \"\") {\n\t\talert(\"Email Tidak Boleh Kosong\");\n\t\tdocument.forms[\"formsignup\"][\"email\"].focus();\n\t\treturn false;\n\t}\n\tif (document.forms[\"formsignup\"][\"telepon\"].value != \"\") {\n\t\tvar RegHp = /^((\\+62 8\\d{2}|08\\d{2}([ -]?)|\\+628\\d{2})\\d{4}(\\3\\4)\\d{2,5})$/gim\n\t\tif (RegHp.test(document.forms[\"formsignup\"][\"telepon\"].value) != true) {\n\t\t\talert(\"Format No HP Salah\");\n\t\t\tdocument.forms[\"formsignup\"][\"telepon\"].focus();\n\t\t\treturn false;\n\t\t}\n\t} else {\n\t\talert(\"No HP tidak boleh kosong\");\n\t\tdocument.forms[\"formsignup\"][\"telepon\"].focus();\n\t\treturn false;\n\t}\n\tif (document.forms[\"formsignup\"][\"password\"].value == \"\") {\n\t\talert(\"Password Tidak Boleh Kosong\");\n\t\tdocument.forms[\"formsignup\"][\"password\"].focus();\n\t\treturn false;\n\t}\n\tif (document.forms[\"formsignup\"][\"KonfirmasiPassword\"].value == \"\") {\n\t\talert(\"Password Konfirmasi Tidak Boleh Kosong\");\n\t\tdocument.forms[\"formsignup\"][\"KonfirmasiPassword\"].focus();\n\t\treturn false;\n\t}\n\n\n}", "function fieldCheck(fieldId, correct, wrong)\n{\n\tvar temp = document.forms[\"form\"][fieldId].value;\n\t\n\tif (temp == \"\" || !temp.match(/^[a-z0-9]+$/i))\n\t{\n\t\tif(fieldId == \"first\" || fieldId == \"last\")\n\t\t{\n\t\t\talertStr += fieldId + \" name must be alphanumeric\\n\";\n\t\t}\n\t\telse\n\t\t{\n\t\t\talertStr += fieldId + \" cannot be left blank\\n\";\n\t\t}\n\t\talertStatus = true;\n\t\timagePlace(wrong, fieldId);\n\t}\n\telse\n\t{\n\t\timagePlace(correct, fieldId);\n\t}\n}", "function validateFieldsLoginPage(processing_text) \n{\t\n var elemUsername = document.getElementById(\"userid\");\n var userid = elemUsername.value;\n userid = trimstring(userid);\n elemUsername.value = userid;\n var elemPassword = document.getElementById(\"pass\");\n var pass = elemPassword.value;\n pass = trimstring(pass);\n elemPassword.value = pass;\n \n\tif (userid == '' || pass == '') \n\t{\t\t\n\t\tdocument.getElementById('required').className = \"error-show\";\n\t\t\n\t\ttry\n {\n document.getElementById('errormsg').className = \"error-hide\";\n }\n catch (err)\n {\n }\n\t\t\n setFocusLoginPage();\n return false;\n }\n\t\n if (!isValidLoginId(userid,\"Username\")) \n\t{\t\t\n elemPassword.focus();\n\t\telemUsername.focus();\n return false;\n }\n\n\tvar isButtonDisabled = document.getElementById('signin_button').disabled;\n\t\n\tif (isButtonDisabled)\n\t{\n\t\treturn false;\n\t}\n\telse\n\t{\n\t\tdocument.getElementById('signin_button').disabled = true;\n\t\tdocument.getElementById('signin_button').value = processing_text;\n\t\treturn true;\n\t}\n}", "function checkIfEmpty(field) {\n if (isEmpty(field.value.trim())) {\n //set invalid\n setInvalid(field, `${field.name} must not be empty`);\n return true;\n } else {\n //set field valid\n setValid(field);\n return false;\n }\n}", "function checkUserFullName(){\n var userFullName = document.getElementById(\"userFullName\").value;\n var flag = false;\n if(userFullName === \"\"){\n flag = true;\n }\n if(flag){\n document.getElementById(\"userFullNameError\").style.display = \"block\";\n }else{\n document.getElementById(\"userFullNameError\").style.display = \"none\";\n }\n}", "function dangKy() {\n let name = document.getElementById('RegisterForm-name').value;\n let address = document.getElementById('RegisterForm-address').value;\n let email = document.getElementById('RegisterForm-email').value;\n let password = document.getElementById('RegisterForm-pass').value;\n\n if (name.length == 0 || address.length == 0 || email.length == 0 || password.length < 8) {\n if (name.length == 0) {\n document.getElementById('errorName').style.display = 'block';\n document.getElementById('RegisterForm-name').style.border = '1px solid red';\n }\n if (name.length != 0) {\n document.getElementById('errorName').style.display = 'none';\n document.getElementById('RegisterForm-name').style.border = '1px solid #ccc';\n }\n if (address.length == 0) {\n document.getElementById('errorAddress').style.display = 'block';\n document.getElementById('RegisterForm-address').style.border = '1px solid red';\n }\n if (address.length != 0) {\n document.getElementById('errorAddress').style.display = 'none';\n document.getElementById('RegisterForm-address').style.border = '1px solid #ccc';\n }\n if (email.length == 0) {\n document.getElementById('errorEmailRegister').style.display = 'block';\n document.getElementById('RegisterForm-email').style.border = '1px solid red';\n }\n if (email.length != 0) {\n document.getElementById('errorEmailRegister').style.display = 'none';\n document.getElementById('RegisterForm-email').style.border = '1px solid #ccc';\n }\n if (password.length < 8) {\n document.getElementById('errorPassRegister').style.display = 'block';\n document.getElementById('RegisterForm-pass').style.border = '1px solid red';\n }\n if (password.length >= 8) {\n document.getElementById('errorPassRegister').style.display = 'none';\n document.getElementById('RegisterForm-pass').style.border = '1px solid #ccc';\n }\n }\n else {\n alert(\"Đăng ký thành công! Tự động đăng nhập...\");\n location.href = './user-index.html';\n }\n}", "function check_inputs() {\n if (er_name && er_uname && er_upass && er_cupass && er_uemail && er_uphone && er_addr) {\n var fname = document.getElementById('name').value;\n var funame = document.getElementById('uname').value;\n var fpswd = document.getElementById('pswd').value;\n var femail = document.getElementById('u_email').value;\n var faddr = document.getElementById('addr').value;\n var fphone = document.getElementById('u_phone').value;\n //var fobj = { name: fname, username: funame, password: fpswd, email: femail, address: faddr, phone: fphone };\n $('#ubtn_corr').html('All fields are valid');\n $('#ubtn_corr').show();\n $('#ubtn_error').hide();\n $(document).ready(() => {\n $.post('/register/register', { name: fname, username: funame, password: fpswd, email: femail, address: faddr, phone: fphone }, function (fobj) {\n\n if (fobj) {\n $('#ubtn_corr').html('Registration Successfull');\n $('#ubtn_corr').show();\n $('#ubtn_error').hide();\n window.location.href = '/login.html';\n return false;\n }\n else {\n $('#ubtn_error').html('Username already exists');\n $('#ubtn_error').show();\n $('#ubtn_corr').hide();\n\n }\n\n });\n });\n\n\n }\n else {\n $('#ubtn_error').html('All fields are mandatory');\n $('#ubtn_error').show();\n $('#ubtn_corr').hide();\n }\n }", "function checkInput(e) {\n e.preventDefault();\n const inputFields = document.querySelectorAll('.input__field');\n let i = 0;\n let empty = true;\n while (i < 3) {\n if (inputFields[i].value === '') {\n empty = true;\n break;\n } else {\n empty = false;\n }\n i++;\n }\n\n if (empty === true) {\n error.hidden = false;\n setTimeout(errMsg, 2000);\n } else {\n updateDOM();\n }\n}", "function validateField(fieldName) {\n \n var err = document.getElementById(fieldName+\"-error\");\n var val = document.getElementById(fieldName).value;\n err.style.visibility = \"hidden\";\n \n if (val == \"\") {\n err.style.visibility = \"visible\";\n return false;\n }\n else {\n err.style.visibility = \"hidden\";\n return true;\n }\n}", "function validateRequiredField(id_name,err_id)\n{\n\tvar x = document.getElementById(id_name).value;\n\tif(x == \"\")\n\t{\n\t\t//make the background color red\n\t\tdocument.getElementById(id_name).style.backgroundColor = '#F6D3D3';\n\t\t//showing the msg\n\t\tdocument.getElementById(err_id).innerHTML = '**Please Fill Up The Field';\n\t\tdocument.getElementById(err_id).style.color = 'red';\n\t\tresult = 0;\n\t\t//document.getElementById('btn_submit').disabled = 'true';\n\t\texit();\n\t}\n\telse\n\t{\n\t\t//make the background color normal if valid\n\t\tdocument.getElementById(id_name).style.backgroundColor = '#ffffff';\n\t\tresult = 1;\n\t}\n}", "function clickRegister() {\r\n\tvar name = document.getElementById('login-reg').value;\r\n\tvar email = document.getElementById('email').value;\r\n\tvar password = document.getElementById('password-reg').value;\r\n\tvar confPass = document.getElementById('confPassword').value;\r\n\tname = name.replace(/\\s/g, empty);\r\n\temail = email.replace(/\\s/g, empty);\r\n\tpassword = password.replace(/\\s/g, empty);\r\n\tconfPass = confPass.replace(/\\s/g, empty);\r\n\t//validation of input data\r\n\tcheckRegData(name, email, password, confPass);\r\n\tif(count == 0){\r\n\t\tif(document.getElementById('login-reg-error') != null){\r\n\t\t\tclearInput(reglogInput.id);\r\n\t\t}\r\n\t\tif(document.getElementById('email-error') != null){\r\n\t\t\tclearInput(regMailInput.id);\r\n\t\t}\r\n\t\tif(document.getElementById('password-reg-error') != null){\r\n\t\t\tclearInput(regPassInput.id);\r\n\t\t}\r\n\t\tif(document.getElementById('confPassword-error') != null){\r\n\t\t\tclearInput(regConfPassInput.id);\r\n\t\t}\r\n\t\t//sending data to the server and receiving a response\r\n\t\taddUserToDB(name, email, password);\r\n\t}else{\r\n\t\t/*\r\n\t\t * checking for errors and displaying an error message or \r\n\t\t * clearing the input form when data is entered correctly\r\n\t\t */\r\n\t\tif(checkNameMessage.length != 0 && document.getElementById('login-reg-error') == null){\r\n\t\t\t//output a message about incorrect data entered\r\n\t\t\taddErrorMessage(reglogInput, checkNameMessage);\r\n\t\t\tcheckNameMessage = empty;\r\n\t\t}else{\r\n\t\t\tif(checkNameMessage.length == 0 && document.getElementById('login-reg-error') != null){\r\n\t\t\t\t//clearing the input form when incorrect data is entered\r\n\t\t\t\tclearInput(reglogInput.id);\r\n\t\t\t}\r\n\t\t}\r\n\t\tif(checkMailMessage.length != 0 && document.getElementById('email-error') == null){\r\n\t\t\taddErrorMessage(regMailInput, checkMailMessage);\r\n\t\t\tcheckMailMessage = empty;\r\n\t\t}else{\r\n\t\t\tif(checkMailMessage.length == 0 && document.getElementById('email-error') != null){\r\n\t\t\t\tclearInput(regMailInput.id);\r\n\t\t\t}\r\n\t\t}\r\n\t\tif(checkPassMessage.length != 0 && document.getElementById('password-reg-error') == null){\r\n\t\t\taddErrorMessage(regPassInput, checkPassMessage);\r\n\t\t\tcheckPassMessage = empty;\r\n\t\t}else{\r\n\t\t\tif(checkPassMessage.length == 0 && document.getElementById('password-reg-error') != null){\r\n\t\t\t\tclearInput(regPassInput.id);\r\n\t\t\t}\r\n\t\t}\r\n\t\tif(checkConfPassMessage.length != 0 && document.getElementById('confPassword-error') == null){\r\n\t\t\taddErrorMessage(regConfPassInput, checkConfPassMessage);\r\n\t\t\tcheckConfPassMessage = empty;\r\n\t\t}else{\r\n\t\t\tif(checkConfPassMessage.length == 0 && document.getElementById('confPassword-error') != null){\r\n\t\t\t\tclearInput(regConfPassInput.id);\r\n\t\t\t}\r\n\t\t}\r\n\t}\r\n}", "function checkValidUser() {\n var nombreup = $(\"#nombreup\").val();\n var nombreinput = $(\"#nombreup\");\n\n if (nombreup == \"\") {\n nombreinput.addClass(\"is-invalid\");\n $(\"#statusName\").html(\n '<span class=\"label label-success\" style=\"color: red\">Campo obligatorio</span>'\n );\n } else {\n $(\"#statusName\").html(\"\");\n nombreinput.removeClass(\"is-invalid\");\n nombreinput.addClass(\"is-valid\");\n return false;\n }\n}", "function formValidation(){\n //If-else statement for every item I want to check:\n submitButton.on(\"click\", function(event){\n if(name.val() === ''){\n event.preventDefault();\n $('#name-invalid').html('<p>*You must enter a name.</p>');\n $(window).scrollTop(0);\n name.addClass(\"invalid-field\");\n } else {\n $('#name-invalid').html(''); \n name.removeClass(\"invalid-field\");\n };\n if(emailField.val().match(emailRegex) === null){\n event.preventDefault();\n $('#email-invalid').html('<p>*You must enter a valid email address.</p>');\n $(window).scrollTop(0);\n emailField.addClass(\"invalid-field\");\n } else {\n $('#email-invalid').html(''); \n emailField.removeClass(\"invalid-field\");\n };\n if (totalCost === 0) {\n event.preventDefault();\n $('#activities-invalid').html('<p>*You must choose at least one activity.</p>');\n $(window).scrollTop(0);\n } else {\n $('#activities-invalid').html(''); \n };\n if(paymentField.val() === 'select_method') {\n event.preventDefault();\n $('#payment-invalid').html('<p>*You must select a payment method.</p>');\n $(window).scrollTop(0);\n paymentField.addClass(\"invalid-field\");\n } else {\n $('#payment-invalid').html(''); \n paymentField.removeClass(\"invalid-field\");\n };\n if(paymentField.val() === 'credit card') {\n if(creditCardNumberField.val().match(creditCardRegex) === null){\n event.preventDefault();\n $('#cc-num-invalid').html('<p>*You must enter a valid credit card number.</p>');\n $(window).scrollTop(0);\n creditCardNumberField.addClass(\"invalid-field\");\n } else {\n $('#cc-num-invalid').html(''); \n creditCardNumberField.removeClass(\"invalid-field\");\n };\n if(zipField.val().match(zipCodeRegex) === null){\n event.preventDefault();\n $('#zip-invalid').html('<p>*You must enter a valid 5-digit zip code.</p>');\n $(window).scrollTop(0);\n zipField.addClass(\"invalid-field\");\n } else {\n $('#zip-invalid').html(''); \n zipField.removeClass(\"invalid-field\");\n };\n if(cvvField.val().match(cvvRegex) === null){\n event.preventDefault();\n $('#cvv-invalid').html('<p>*You must enter a valid 3-digit CVV.</p>');\n $(window).scrollTop(0);\n cvvField.addClass(\"invalid-field\");\n } else {\n $('#cvv-invalid').html(''); \n cvvField.removeClass(\"invalid-field\");\n };\n };\n });\n}" ]
[ "0.7006075", "0.6828532", "0.681491", "0.67100173", "0.65256065", "0.65156454", "0.6491049", "0.6456067", "0.6436928", "0.64086235", "0.64083016", "0.64046896", "0.6370492", "0.6360299", "0.63237834", "0.63004035", "0.6274222", "0.62429374", "0.62012255", "0.6174992", "0.61740124", "0.6167616", "0.614108", "0.61409533", "0.61389834", "0.6137586", "0.61296445", "0.61296445", "0.6114897", "0.61033964", "0.6085521", "0.6085355", "0.60824126", "0.6039273", "0.60371846", "0.60337794", "0.60232633", "0.6021051", "0.60141236", "0.60073596", "0.6005084", "0.59949857", "0.5983897", "0.59835064", "0.5978771", "0.59767455", "0.5976548", "0.59732425", "0.59631085", "0.5962662", "0.59586394", "0.59585273", "0.59469163", "0.5944409", "0.5934059", "0.59255517", "0.59157586", "0.59152335", "0.5910663", "0.5909772", "0.5909108", "0.59084123", "0.5900117", "0.5894478", "0.58903", "0.58874696", "0.5886695", "0.5885312", "0.5883131", "0.58829397", "0.5871974", "0.5865604", "0.5862699", "0.5862026", "0.5854462", "0.5841343", "0.58408886", "0.5836521", "0.5834464", "0.58324146", "0.5828507", "0.58275014", "0.58269596", "0.5810503", "0.5805665", "0.5802817", "0.5793856", "0.5787944", "0.57842964", "0.57841367", "0.5776389", "0.5766377", "0.57658285", "0.57634014", "0.57630974", "0.57606727", "0.5759168", "0.5753894", "0.5748794", "0.5742682" ]
0.70799905
0
We are creating a function that takes in an unsorted array of integers and returns a new array containing only the prime numbers sorted in descending order Helper Functions (Optional)
function isPrime(num){ if (num === 1 || num ===2 || num===3){ return true; } for(var i =2 ; i<=num/2 ; i++){ if (num%i === 0){ return false; } } return true; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function primeSort(arr) {\r\n // -------------------- Your Code Here --------------------\r\n var pArray = primeArray(arr);\r\n var sortArr = bubleSort(pArray);\r\n\r\n\r\n return sortArr;\r\n\r\n\r\n // --------------------- End Code Area --------------------\r\n}", "function primeMover(num) {\n\t var firstSort = [1,2,3];\n\t \n\t for(var i = 4; i < 10000; i++) {\n\t\t \n\t\t if(i % 2 !== 0 && i % 3 !== 0){\n\t\t\t\tprimeArray.push(i);\n\t\t\t\t}\n\t }\n\t\n\tfor(var j = 0; j < firstSort.length; j++){\n\t\tfor(var k = 0; k < firstSort.length; k++) {\n\t\t\t\n\t\t}\n\t}\n\t \n\tconsole.log(primeArray);\n\t\n\t return primeArray[num - 1];\n }", "function prime(){\r\n \r\n\r\nnumArray = numArray.filter((number) => {\r\n for (var i = 2; i <= Math.sqrt(number); i++) {\r\n if (number % i === 0) return false;\r\n }\r\n return true;\r\n\r\n\r\n});\r\n\r\nconsole.log(numArray);\r\n }", "function prime(num) {\n for (var i = numArr.length - 1;i >= 0; i--) {\n for (var j = 2; j < numArr[i]; j++) {\n var number = numArr[i];\n if (number % j === 0) {\n numArr.splice(i, 1);\n $('#result').append(numArr + '<br>');\n }\n }\n }\n}", "function findPrime2(max) {\n var arr = []\n for (let i = 2; i <= max; i++) {\n arr.push(i)\n }\n // console.log(\"Prime Array: \" + arr)\n for (let i = 0; i < (Math.ceil(Math.sqrt(max))); i++) {\n for (let j = arr[i];arr[i]*j <= arr[arr.length -1]; j++) {\n // console.log(\"we are at number :\" + arr[i] )\n // var multval = arr[i]*j\n // console.log(\"multiple is:\" + multval)\n var multiple = arr.indexOf(arr[i]*j)\n // console.log(\"multiple index is :\" + multiple)\n if (multiple != -1) {\n arr.splice(multiple,1)\n // console.log(\"removed \" + multiple + \"new array :\" + arr)\n }\n }\n }\n return arr\n}", "function primeSieve(n) {\n var array = [], upperLimit = Math.sqrt(n), output = [];\n\n //makes an array from 2 to (n-1)\n for (var i = 0; i < n; i++){\n array.push(true);\n }\n\n //removes multiples of primes starting from 2,3,5\n for (var i = 2; i <= upperLimit; i++){\n if (array[i]) {\n for (var j = i * i; j < n; j += i) {\n array[j] = false;\n }\n }\n }\n\n //all array[i]set to true are primes for(var i = 2; i < n; i++){\n for (var i = 2; i < n; i++){\n if (array[i]){\n output.push(i);\n }\n }\n return output;\n}", "function notPrimes(a,b){\n let arr = [];\n for (let i = a; i < b; i++){\n if (!/[014689]/.test(i)) {\n for (let j = 2; j <= Math.sqrt(i); j++){\n if (i % j === 0) { arr.push(i); break;}\n }\n }\n }\n return arr;\n}", "function oddNumbers() {\n var a = arguments;\n var k=0;\n var number = [];\n for(var i = 0; i < a.length; i++) {\n if(a[i]%2!=0){\n number[k]=a[i];\n k++;\n }\n }\n for(i=0;i<number.length;i++) {\n for(var j =0; j<number.length-i;j++) {\n if(number[j]>number[j+1]) {\n var temp = number[j];\n number[j] = number[j+1];\n number[j+1] = temp;\n }\n }\n }\n console.log(number);\n}", "function filterNumbers(array) {\n var bucket=[];\n array.forEach(function(element) {\n if (typeof element === \"number\") {\n bucket.push(element);\n }\n })\n return bucket.sort(function(a, b){return a-b});\n}", "function sortArray(array) {\n let oddNums = [];\n for (var i = 0; i < array.length; i++){\n if (array[i] % 2 != 0){\n oddNums.push(array[i]);\n }\n }\n oddNums = oddNums.sort((a,b) => b - a);\n for (var j = 0; j < array.length; j++){\n if (array[j] % 2 != 0){\n array[j] = oddNums.pop();\n }\n }\n return array;\n}", "function primes(limit) {\n let list = [];\n let nonPrimes = [];\n\n //build range\n for (let idx = 2; idx <= limit; idx++) list.push(idx);\n\n // mark nonPrimes\n list.forEach(number => {\n if (!nonPrimes.includes(number)) {\n for (let testNum = number * 2; testNum <= limit; testNum += number) {\n nonPrimes.push(testNum);\n }\n }\n });\n \n // filter out nonPrimes\n return list.filter(number => !nonPrimes.includes(number));\n}", "function primes(n) {\n var realNumbers = [];\n for(i=0; i<=n; i++) {\n realNumbers.push(true);\n }\n var primeNumbers = [];\n for (i=0; i<=n; i++) {\n if (i == 0 || i == 1 || realNumbers[i] === false) {\n continue;\n }\n primeNumbers.push(i);\n for (j=i; true; j++) {\n if (i*j < realNumbers.length) {\n realNumbers[i*j] = false;\n } else {\n break;\n }\n }\n }\n return primeNumbers;\n}", "function prime2(n) {\n const data = [];\n for (let i = 1; i < n; i += 2) {\n data.push(i);\n }\n data[0] = 0;\n for(let i = 1; i < data.length; i+= 1) {\n if (data[i] > 0) {\n let k = data[i];\n let u = i * (1 + k);\n if (u > data.length) { break; }\n for (let j = u; j < data.length; j += k) {\n data[j] = 0;\n }\n }\n }\n const result = [2];\n for (let i of data) {\n if (i > 0) {\n result.push(i);\n }\n }\n return result;\n }", "function myQ6(arry, num) {\r\n\tvar result = [];\r\n\tvar j = 0;\r\n\tfor (var i = 0; i < arry.length; i++) {\r\n\t\tif ((arry[i] != 0) && (arry[i] % num == 0)) {\r\n\t\t\tresult[j] = i;\r\n\t\t\tj++;\r\n\t\t}\r\n\t}\r\n\r\n\t//result = num;\r\n\treturn result;\r\n}", "function primeMover(num){\n\t\n\tfunction sOE(n){\n\t\tvar tempArray = [];\n\t\tvar outputArray = [];\n\t\tvar upperLimit = Math.sqrt(n);\n\t\t\n\t\tfor(var i = 0; i < n; i++){\n\t\t\ttempArray.push(true);\n\t\t}\n\t\t\n\t\tfor(var j = 2; j <= upperLimit; j++){\n\t\t\tif(tempArray[j]){\n\t\t\t\tfor(var k = j*j ; k < n; k += j){\n\t\t\t\t\ttempArray[k] = false;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\t\n\t\tfor(var l = 2; l < n; l++){\n\t\t\tif(tempArray[l]){\n\t\t\t\toutputArray.push(l);\n\t\t\t}\n\t\t}\n\t\t\n\t\treturn outputArray;\n\t}\n\t\n\n\tvar primes = sOE(10000);\n\t\tconsole.log(primes);\n\t\n\treturn primes[num - 1];\n}", "function evens(arr) {\n // let finalArr =[];\n // for (let i=0; i< arr.length; i++){\n // if(arr[i] % 2 === 0){\n // finalArr.push(arr[i])\n // }\n // }\n // return finalArr\n\n return arr.filter((e) => e%2 === 0)\n\n}", "function sortArray(tempArr) {\r\n if(tempArr ===[]){\r\n return [];\r\n }\r\n let oddNums = tempArr.filter((x) => x % 2 !== 0 ).sort((a,b) => a - b);\r\n return tempArr.map( (a) => a % 2 ? oddNums.shift() : a );\r\n // return finalArr;\r\n }", "function primesArray(input) {\n //initialising array\n let primes = [];\n //avoid returning 1 as a prime value\n let i = 2;\n\n //setting condition - total number of values returned should be equal to n\n while (primes.length < input) {\n //if i passes prime test add it to the array\n if (isPrime(i)) {\n primes.push(i);\n }\n //increment in and add 1 to i\n i += 1;\n }\n return primes;\n}", "function sortOddArray(array) {\n if(array.length <= 0 || array == null) return array;\n let sortedOdd = [];\n let oddArr = array.filter((num) => num%2 ).sort((a,b)=> a > b);\n\n sortedOdd = array.map((num,i) => {\n // Odd returns 1 which is true\n if(num%2) {\n return oddArr.shift();\n }\n return num;\n });\n\n return sortedOdd;\n}", "function sortArray(array) {\n // I belive that you can solve this ;)\n console.log('INPUT:', array);\n\n let evens = [];\n let oddArray = [];\n //pull even numbers out of array\n array.forEach(el => {\n if (el % 2 === 0 || el === 0) {\n evens.push(el);\n } else { \n oddArray.push(el);\n }\n })\n console.log(evens.sort((a, b) => { return b - a }));\n oddArray.sort((a, b) => { return a - b });\n return oddArray.concat(evens);\n}", "function sortArray(array) {\n // Input: array of numbers\n // Output: array of numebrs\n // Algorithm:\n // - [X] If empty array, return empty array.\n // - [X] Look through the numbers and grab all the odd numbers.\n // - [X] Sort the odd numbers in ascending order.\n // - [X] Look the original numbers and replace the odd numbers.\n if (array.length === 0) return array;\n let odds = [];\n array.forEach((num) => { if (num % 2 >= 1) odds.push(num); })\n // for (let i = 0; i < array.length; i++) {\n // let curr = array[i];\n // if (curr % 2 >= 1) odds.push(curr);\n // }\n odds.sort((a, b) => a - b);\n array.forEach((num, i, arr) => {\n if (num % 2 >= 1) {\n let odd = odds.shift();\n arr[i] = odd;\n }\n })\n // for (let j = 0; j < array.length; j++) {\n // let curr = array[j];\n // if (curr % 2 >= 1) {\n // let odd = odds.shift();\n // array[j] = odd;\n // }\n // }\n return array;\n }", "function reSieve(multiple, array) {\n\n let funVariable = multiple + multiple;\n\n let max = array.length+2;\n\n while (funVariable < max) {\n let position = array.indexOf(funVariable);\n array[position] = false;\n funVariable = funVariable + multiple;\n }\n\n return array;\n\n // return array.map(num => {\n // if (num <= multiple || num % multiple !== 0) {\n // return num;\n // } else {\n // return false;\n // }\n // });\n}", "function notPrimes(a,b) {\n let nonPrimeArr = [];\n for(let i = a; i <= b; i++) {\n if(!isPrime(i) && checkForPrimeDigits(i)) {\n nonPrimeArr.push(i)\n }\n }\n return nonPrimeArr;\n\n function checkForPrimeDigits(num) {\n let numStr = num.toString();\n for(let elem of numStr) {\n if(elem!=='2' && elem!=='3' && elem!=='5' && elem!=='7') {\n return false;\n }\n }\n return true;\n }\n function isPrime(num) {\n if(num < 2) return false;\n for(let i=2; i < num; i++){\n if(num%i===0) return false;\n }\n return true;\n }\n}", "function PrimeValues(value) {\n let primes = [], tempArr=[];\n\n //fills an array with 'true' from 2 to the given value.\n for(let i = 2; i < value; i++) {\n primes[i] = true;\n }\n\n //work way thru array tagging primes & non-primes\n let limit = Math.sqrt(value);\n for(let i = 2; i < limit; i++) {\n if(primes[i] === true) {\n for(let j = i * i; j < value; j += i) {\n primes[j] = false;\n }\n }\n }\n\n // remove nonprimes from array.\n for(let i = 2; i < value; i++) {\n if(primes[i] === true) {\n tempArr.push(i);\n }\n }\n return tempArr;\n }", "function sieveOfEratosthenes(n){\n var squareRoot = Math.sqrt(n);\n var primes = [];\n\n //Turn all elements to true by default\n for (var i = 0; i <= n; i++){\n primes[i] = true;\n }\n\n //These are never prime so mark those false\n primes[0] = false;\n primes[1] = false;\n\n //Nested loop. For each number, starting from index 2,\n for (var i = 2; i <= squareRoot; i++){\n // check and see if the multiples are found within the original array (make sure they don't exceed the max). If they are, mark them false;\n for (var j = 2; j * i <= n; j++){\n primes[i * j] = false;\n }\n }\n\n //Create new array\n var result = []\n //Check all values from original array. If they are true, push their index to the new array\n for (var i = 0; i < primes.length; i++){\n if (primes[i]){\n result.push(i)\n }\n }\n\n //Return new array\n return result;\n}", "function all_primes_intherange(lowerLimit, upperLimit) {\r\n let checker = false;\r\n let primeList = [];\r\n if (+lowerLimit%2 === 0){\r\n loop1:for (let i = +lowerLimit+1; i <= +upperLimit; i+=2) {\r\n for (let j = 3; j < i/2; j+=2) {\r\n if ( i % j !== 0 ) { checker = true; \r\n } else { checker = false;break;} \r\n }\r\n if (checker === true) { primeList.push(i);}\r\n }\r\n } else {\r\n for (let i = +lowerLimit; i <= +upperLimit; i+=2) {\r\n for (let j = 3; j < i/2; j+=2) {\r\n if ( i % j !== 0 ) { checker = true;\r\n } else { checker = false;} \r\n }\r\n if (checker === true) { primeList.push(i);}\r\n }\r\n }\r\n return primeList;\r\n}", "function numPrimorial(n) {\r\n let j;\r\n let arr = new Set;\r\n\r\n function createPrimeArr(length) {\r\n if (arr.size == n) return;\r\n for (let i = 1; i <= length; i++) {\r\n let tempArr = [];\r\n for (j = 0; j <= i; j++) {\r\n if (i % j == 0) tempArr.push(i);\r\n }\r\n\r\n if (tempArr.length == 2) {\r\n\r\n arr.add(tempArr[0])\r\n };\r\n };\r\n createPrimeArr(length + 1)\r\n };\r\n createPrimeArr(n)\r\n return arr\r\n}", "function listPrimes(n) {\n const list = [];\n const output = [];\n // Make an array from 2 to (n-1)\n for (let i = 0; i < n; i += 1) {\n list.push(true);\n }\n // remove multiples of primes starting from 2,3,5...\n for (let i = 2; i <= Math.sqrt(n); i += 1) {\n if (list[i]) {\n for (let j = i * i; j < n; j += i) {\n list[j] = false;\n }\n }\n }\n\n // All array[i] set to ture are primes\n for (let i = 2; i < n; i += 1) {\n if (list[i]) {\n output.push(i);\n }\n }\n return output;\n}", "function removeEvenAndMultipliedOddNumbers(array) {\n return array.filter(o => o%2).map((o, i, arr) => o*arr.length)\n}", "function func11(inputArray){\n if(inputArray===[]){\n return [];\n }\n var result=[inputArray[0],inputArray[0],inputArray[0]];\n for(var i=1; i<inputArray.length; i++){\n result[2]+=inputArray[i];\n if(inputArray[i]>result[0]){\n result[0]=inputArray[i];\n }\n if(inputArray[i]<result[1]) {\n result[1]=inputArray[i];\n }\n }\n result[2]/=inputArray.length;\n return result;\n}", "function sortArray(array) {\r\n let isEven = (num)=> num%2 === 0\r\n let oddsArray = array.filter((num)=>!isEven(num))\r\n oddsArray.sort((a,b)=> a-b)\r\n let answer = []\r\n for(let i = 0; i<array.length;i++){\r\n if(!isEven(array[i])){\r\n answer.push(oddsArray.shift())\r\n }else{\r\n answer.push(array[i])\r\n }\r\n }\r\n return answer\r\n}", "function prime3(n) {\n const data = new Int8Array((n + 1) / 2);\n data[0] = 1;\n for(let i = 1; i < data.length; i+= 1) {\n if (data[i] === 0) {\n let k = 2 * i + 1;\n let u = i * (1 + k);\n if (u > data.length) { break; }\n for (let j = u; j < data.length; j += k) {\n data[j] = 1;\n }\n }\n }\n const result = [2];\n for(let i = 0; i < data.length; i += 1) {\n if (data[i] == 0) {\n result.push(2 * i + 1);\n }\n }\n return result;\n }", "function evenNumbers (arr) {\n var evenArray = arr.filter((el) => el % 2 === 0);\n return evenArray;\n }", "function evenNumbers(array, number) {\n var filtered = array.filter(function (n) {\n if (n % 2 === 0)\n return n + 1\n })\n return filtered.slice(-number)\n}", "function sumPrimes(num) {\n\n //array starts with the first prime numb since its the only non-odd prime.\n var arr = [2];\n\n\nfunction isOdd(n) {\n return Math.abs(n % 2) == 1;\n}\n \nfunction checkIfNOTPrime(max,counter) {\n return Math.abs(max % counter) == 0;\n}\n \n\n //add all odd numbers to array. if not prime , then arr.pop()\n for(var i = 2;i<=num;i++){\n if(isOdd(i)){\n arr[i] =i;\n \n //check all numbers up to i if they can be divided by i\n for(var j = 1;j<i;j++){\n if(checkIfNOTPrime(i,arr[j])){\n arr.pop();\n break;\n\n }\n } \n }\n }\n\n \n \n function add(a, b) {\n return a + b;\n }\n \n //adding all primes to get the sum\n var sum = arr.reduce(add, 0);\n\n\n\n return sum;\n}", "function evenNumbers (arr) {\n var newArr = [];\n \n for(var i = 0; i < arr.length; i++){\n if(arr[i] % 2 === 0) {\n newArr.push(arr[i]);\n }\n }\n return newArr;\n }", "function getEvenNumbers(numbersArray){\n // filter out the odd numbers\n return numbersArray.filter(x => x%2==0)\n}", "function oddNumbers(){\n var newArray=[];\n for (var i=1;i<50;i++){\n if(i%2===1){\n newArray.push(i);\n }\n }\n return newArray;\n}", "function primeNumbers(n) {\n let primes = [];\n\n nextPrime:\n for (let i = 2; i <= n; i++) {\n for (let j = 2; j < i; j++) {\n if (i % j === 0) {\n continue nextPrime;\n }\n }\n \n primes.push(i);\n }\n\n return primes;\n}", "function evenNumbers(arr) {\n const result = arr.filter(function(num) {\n if (num % 2 == 0) {\n return num;\n }});\n return result;\n}", "function ex_11_I(a){\n var pari=new Array;\n var dispari=new Array;\n var j=0;\n var k=0;\n for(i=0;i<a.length;i++){\n if(a[i]%2==0){\n pari[j]=a[i];\n j++;\n }\n else{\n dispari[k]=a[i];\n k++;\n }\n }\n\n for(i=0;i<dispari.length;i++){\n a[i]=dispari[i];\n }\n k=0;\n for(i=dispari.length;i<a.length;i++){\n a[i]=pari[k];\n k++;\n }\n \n return a;\n}", "function findLargestPrime(integer){\n var factorArray = [];\n for(var i = 2; i < integer; i++){\n if(integer % i === 0){\n factorArray.push(i);\n }\n }\n largestFactor = factorArray[factorArray.length - 1];\n for(var x = 0; x < factorArray.length; x++){\n for(var i = 2; i < largestFactor + 1; i++){\n if(i != factorArray[x] && factorArray[x] % i === 0){\n factorArray.splice(x, 1)[0];\n x -= 1;\n i = largestFactor;\n }\n }\n }\n return factorArray[factorArray.length - 1]\n}", "function PrimeMover(num) {\n var primes = [2];\n for (var i = 3; i <= 10^4; i += 2) {\n var prime = true;\n if (num === primes.length) {\n return primes[primes.length-1];\n }\n for (var j = 2; j <= i / 2; j++) {\n if (i % j === 0) {\n prime = false;\n }\n }\n if (prime) {\n primes.push(i);\n }\n }\n}", "function getPrimeNumbers(num) {\n let primes = [];\n for (let i = num; i > 1; i--) {\n if (isPrime(i)) {\n primes.push(i);\n }\n }\n return primes;\n }", "function sortArray(array) {\n let odds = array\n .filter(x => x%2)\n .sort((a,b) => a - b);\n return array\n .map(x => x%2 ? odds.shift() : x)\n}", "function numberPrimeCruncher(angka) {\n var arrPrime = [];\n var arrTemp = [];\n var total = 0;\n var newArrPrime = [];\n\n for (let i = 2; i <= angka; i++) {\n var counter = 0;\n for (let j = 0; j <= i; j++) {\n if (i % j == 0) {\n counter++;\n }\n }\n\n if (counter == 2) {\n arrPrime.push(i);\n }\n }\n\n for (let l = 0; l < arrPrime.length; l++) {\n total += arrPrime[l];\n }\n\n var median = total / arrPrime.length;\n\n for (let m = 0; m < arrPrime.length; m++) {\n if (arrPrime[m] > median) {\n newArrPrime.push(arrPrime[m]);\n }\n }\n return newArrPrime;\n}", "function sortArray(array) {\n\tlet i = 0, e = 0,\n\t\t\toddArray = [],\n\t\t\toddSortedArray = [],\n\t\t\tSortedArray = [];\n\n\t// map odd numbers into an array:\n\twhile (i < array.length) {\n\t\tif (array[i] % 2) {\n\t\t\toddArray.push(array[i]);\n\t\t} \n\t\ti++;\n\t}\n\n\t// sort odd array (least to greates):\n\toddSortedArray = oddArray.sort((a, b) => {\n\t\treturn a - b;\n\t});\n\n\t// merg arrays without changing even number values:\n\twhile(e < array.length) {\n\t\t// if odd:\n\t\tif(array[e] % 2) {\n\t\t\tSortedArray.push(oddSortedArray[0]);\n\t\t\toddSortedArray.splice(0, 1);\n\t\t} else {\n\t\t\tSortedArray.push(array[e]);\n\t\t}\n\t\te++;\n\t}\n\n\treturn SortedArray;\n}", "function sortArray(array) {\n oddArray = array.slice().sort((a, b) => a - b).filter( (x) => x%2 === 1)\n return sortedArray = array.map( (x) => x%2 === 0 ? x : oddArray.shift() )\n}", "function evens(arr) {\n let result = arr.filter(function (num, i, array) {\n return num % 2 === 0;\n });\n return result;\n}", "function evenNumbersNoTern(arr) {\n return arr.filter(el => {\n if (el % 2 === 0) {\n return el\n }\n })\n}", "function evens(array){\n\tvar newArray= [];\n\tfor (var i = 0; i < array.length; i++){\n\t\tif (array[i]%2 === 0){\n\t\t\tnewArray === newArray.push(array[i]);\n\n\t\t}\n\t}\n return newArray;\n}", "function oddNumbers(array) {\n var array = [];\n for(var i = 1; i < array.length; i++){\n if(i % 2 !== 0){\n array.push(i);\n }\n }\n return array;\n}", "function evensOnly(arr)\n{\n const result = arr.filter(function(num){\n if (num % 2 == 0)\n return num;\n }\n )\n return result;\n}", "function oddSort(array) {\n let newOddArray = [];\n let newEvenArray = [];\n // remember positions of all numbers\n let placeHolderArray = [];\n let sortedArray = [];\n\n // iterate, if odd pull out in separate array\n array.forEach(function(number){\n if (number % 2 === 1) {\n newOddArray.push(number);\n placeHolderArray.push(1);\n } else {\n newEvenArray.push(number);\n placeHolderArray.push(0);\n }\n });\n\n // sort odd array\n newOddArray.sort();\n\n // assemble new array back together\n placeHolderArray.forEach(function(number){\n if (number === 1) {\n sortedArray.push(newOddArray[0]);\n newOddArray = newOddArray.slice(1);\n } else {\n sortedArray.push(newEvenArray[0]);\n newEvenArray = newEvenArray.slice(1);\n }\n });\n \n return sortedArray;\n}", "function getPrimes(int) {\r\n var primes = [];\r\n var curr = 2n;\r\n \r\n while (curr < int) {\r\n if ((int / curr) * curr === int) {\r\n int /= curr;\r\n primes.push(curr);\r\n console.log(curr);\r\n } else {\r\n curr += 1n;\r\n }\r\n }\r\n primes.push(int);\r\n \r\n return primes;\r\n}", "function sortArray(array) {\n let odd = []\n let even = []\n let answer = []\n\n for (i = 0; i < array.length; i++) {\n let number = array[i]\n\n if (number % 2 !== 0) {\n odd.push(number)\n } else {\n even.push(number)\n }\n }\n\n odd = odd.sort()\n\n for (let i = 0; i < array.length; i++) {\n if (array[i] % 2 === 0) {\n answer.push(even.shift());\n } else {\n answer.push(odd.shift());\n }\n }\n\n return answer\n}", "function partition(array, low, high){\n //picking the pivot - might be last, first or any random number\n // the present algorith will use last number in array as pivot\n let pivot = array[high];\n\t//at the end of this while loop the lesser elements will be on the left of pivot point and greater - on the right of pivot point;\n let i = low - 1;\n\n\tfor(let j = low; j < high; j++){\n if(array[j] < pivot){\n i++;\n //swap array[i] and array[j]\n array = swap(array, i, j);\n // let temp = array[i];\n // array[i] = array[j];\n // array[j] = temp \n }\n }\n\n //swap array[i+1] and array[j]\n array = swap(array, i+1, high);\n // let temp = array[i+1];\n // array[i+1] = array[high];\n // array[high] = temp;\n\n return i+1; \n}", "function findPrime() {\n prime = [2];\n const value = document.getElementById(\"input\").value;\n\n for (let number = 3; number <= value; number++) {\n let numArr = [];\n for (let divider = 2; divider < number; divider++) {\n numArr.push(number % divider);\n }\n\n let isZero = numArr.includes(0);\n\n if (!isZero) {\n prime.push(number);\n }\n }\n console.log(prime);\n}", "function fillArray() {\n\n let inputValue = document.getElementById('ingreso');\n let arrayPrimeNumber = [];\n console.time(\"Iniciodefuerzabruta\");\n for (let i = 0; i < Number(inputValue.value); i++) {\n let numberPrime = isPrime();\n if (numberPrime === null) {\n i--;\n } else {\n arrayPrimeNumber[i] = numberPrime;\n }\n\n }\n console.timeEnd(\"Iniciodefuerzabruta\");\n\n console.log(arrayPrimeNumber);\n let maximo = 0;\n for (let x = 0; x < arrayPrimeNumber.length; x++) {\n if (maximo < arrayPrimeNumber[x]) {\n maximo = arrayPrimeNumber[x];\n }\n }\n console.log(maximo);\n\n\n\n}", "function primeListSoE(max) {\n console.time();\n var numList = [];\n for (let i = 0; i <= max; i++) {\n numList.push(true);\n }\n //turn all even index to false\n for (let i = 4; i < numList.length; i+=2) {\n numList[i] = false;\n }\n for (let i = 3; i < Math.sqrt(numList.length); i+=2) {\n if (numList[i] != false) {\n for (let j = i; i * j < numList.length; j+=2) {\n numList[i * j] = false;\n }\n }\n }\n // var primeList = [];\n // for (let i = 2; i < numList.length; i++) {\n // if (numList[i]) {\n // primeList.push(i);\n // }\n // }\n\n console.timeEnd();\n // return primeList;\n while (numList[numList.length - 1] === false) {\n numList.pop();\n }\n return numList.length - 1;\n}", "function sieve(limit){\n\n\tvar arr =[];\n\t//generate array with numbers 0,1, ...limit\n\tfor (var i =0; i < limit; i++){\n\t\tarr.push(i);\n\t}\n\n\t//remove all non-prime numbers using sieve method\n\tfor (var j =2; j < limit; j++){\n\t\tfor (var k= 2; k <limit/j; k++){\n\t\t\tarr[j*k] = 0;\n\t\t}\n\t}\n\treturn arr;\n}", "function sortArray(array) {\n let even = array.filter(x => (x + 1) % 2).sort((a, b) => b - a), \n odd = array.filter(x => x % 2).sort((a, b) => a - b);\n return array.map(x => (x % 2) ? odd.shift() : even.shift());\n}", "function getEvenNumbers(arr){\n return arr.filter(e => e % 2 === 0)\n}", "function sortArray(arr) {\n let odds = arr.filter(n => n % 2).sort((a,b) => a - b);\n let evens = arr.filter(n => !(n % 2)).sort((a,b) => b - a);\n return arr.map(n => n % 2 ? odds.shift() : evens.shift());\n}", "function even(arr){\n\nnewArr = arr.filter((elem)=>{\n return elem % 2 === 0;\n })\n return newArr\n}", "function arrayOrder(arr)\n{\n var newArr = [];\n for(var i = 0; i < arr.length; i++)\n {\n if(arr[i] % 2 != 0)\n {\n newArr.push(arr[i]);\n }\n }\n for(var i = 0; i < arr.length; i++)\n {\n if(arr[i] % 2 == 0)\n {\n newArr.push(arr[i]);\n }\n }\n return newArr;\n}", "function evenOnly (arr)\n{\nvar even = arr.filter ( x => x%2===0 )\n\nreturn even;\n}", "function findOutlier(integers){\n //your code here\n var odd = [];\n var even = [];\n \n function remainder(num){\n return num%2;\n }\n \n var numbers = integers.map(remainder)\n \n for(var i = 0; i < numbers.length; i++){\n if (numbers[i] === 0){\n even.push(integers[i]);\n } else {\n odd.push(integers[i]);\n }\n };\n return even.length==1 ? even[0] : odd[0];\n}", "checkPrime(s1, s2) {\n var count = 0, flag = 0, k = 0;\n var array = [];\n for (var i = s1; i <= s2; i++) {\n for (var j = 2; j < i; j++) {\n if (i % j == 0) {\n flag = 0;\n count++;\n break;\n }\n else {\n flag = 1;\n }\n }\n if (flag == 1) {\n array[k++] = i;\n }\n }\n return array;\n }", "function primeList() {\n // For max=60M, computes 3.5 million primes in 15 seconds\n // For max=10M, computes 67k primes in 2 seconds.\n\n // Initialize variables\n let max = 10000000; // Maximum number to check if prime.\n let a = new Array(max);\n let out = []\n\n // Initialize sieve array\n for (var i=0; i<=max; i++) {\n a[i]=1;\n }\n\n // Mark all composite numbers\n for (var i=2; i<=max; i++) {\n for (var j=2; i*j<=max; j++) {\n a[i*j]=0;\n }\n }\n\n // Generate output list of prime numbers\n for (var i=2; i<=max; i++) {\n if (a[i]==1) {\n out.push(i)\n }\n }\n\n return out;\n}", "function arrOdds50(x) {\n arr=[];\n for (var i=1; i<=x; i++){\n if (i%2 !=0) {\n arr.push(i)\n }\n }\n return arr;\n\n}", "function notBusy(array){\n let sorted = array.sort((a,b) => a[0] - b[0]);\n let result = [];\n\n for(let i = 0; i < sorted.length; i++){\n let current = sorted[i];\n let next = sorted[i+1]\n\n if(current[1] < next[0]){\n result.push([current[0], next[0]])\n }\n }\n return result\n }", "function findAllPositiveEvenSubArr(numberList) {\n if (!Array.isArray(numberList) || numberList.length === 0) return [];\n\n const newArray = findAllIncreasingSubArr(numberList).flat();\n const set = new Set(newArray);\n const newResult = [...set];\n return newResult.filter((x) => x % 2 === 0);\n}", "function sort(arr) {\n let evens = [];\n for (let i = 0; i < arr.length; i++) {\n if (arr[i] % 2 === 0) {\n evens.push(arr[i]);\n }\n }\n return evens.sort(sortArr);\n}", "function primeGen(num) {\n const array = [];\n for (let i = 2; i < num; i++) {\n if (isPrime(i)) array.push(i);\n }\n\n return array;\n}", "function sieveOfEratosthenes(n) {\n let primes = [];\n\n for(let i=0; i <= n; i++) {\n if(isPrime(i)) primes.push(i);\n }\n return primes;\n}", "function sortArray(array) {\n let evens = array.filter(num => num % 2 === 0).sort((a,b) => b - a);\n let odds = array.filter(num => num % 2 === 1).sort((a,b) => a - b);\n for (let i = 0; i < array.length; i++) {\n if (array[i] % 2 === 0) {\n array[i] = evens.shift();\n } else {\n array[i] = odds.shift();\n }\n }\n return array;\n}", "function sumPrimes(num) {\n // CREATE ARRAY TO STORE PRIMES\n var result = [];\n // GO OVER THE NUMBERS +1 BECAUSE WE WANT TO TEST THE GIVEN NUMBER AS WELL\n for (var i = 1; i < num + 1; i++) {\n // 2 IS THE FIRST PRIME SO WE PUSH\n if (i === 2) {\n result.push(i);\n } else {\n var x = 1;\n // WHILE THE X IS SMALLER THEN THE I UNTIL THE LAST\n while (x < i) {\n x++;\n if (i % x === 0) {\n break;\n }\n // -1 BECAUSE WE LOOK IF X<I THIS IS THE LAST PRIME IN I\n if (x === i - 1) result.push(i);\n }\n }\n }\n // console.log(result)\n return result.reduce((a, b) => a + b);\n}", "function getEvenNumber(array) {\n var newArray = [];\n for(var i = 0; i <= array.length - 1; i++) {\n if(array[i] % 2 === 0) {\n newArray.push(array[i]);\n }\n }\n return newArray;\n}", "function evenMult(array) {\r\n return filter(array, function (num, i) {\r\n return ((num % 2 === 0) && (i % 2 === 0))\r\n })\r\n\r\n}", "function sieve(n) {\n let arr = [];\n for (let i = 2; i <= n; i++) arr[i - 2] = i;\n\n for (let i = 2; i * i <= n; i++) {\n // we stop if the square of i is greater than n\n if (arr[i - 2] != 0) {\n // if the number is marked then all it's factors are marked so we move to the next number\n for (let j = Math.pow(i, 2); j <= n; j++) {\n // we start checking from i^2 because all the previous factors of i would be already marked\n if (arr[j - 2] % i == 0) arr[j - 2] = 0;\n }\n }\n }\n return arr;\n}", "function onlyOdd(arr){\n //declare new var within function of empty array\n var newArray = []\n //create a loop for argument array\n for(let i=0;i<arr.length;i++){\n //if else to find odd numbers in array\n if(arr[i]%2!==0){\n newArray.push(arr[i])\n }\n }\n //returns NEW array w only odd numbers\n return newArray\n}", "function sortArray2(array) {\n\n var odd = array.filter(is_odd).sort(ascending);\n return array.map(replace_odd_inorder);\n\n\n function ascending(a, b) {\n\n return a > b;\n }\n\n function is_odd(num) {\n\n return num % 2;\n }\n\n function replace_odd_inorder(num) {\n\n return is_odd(num) ? odd.shift() : num;\n }\n}", "function elementDivisibleBy(divisor , arr){\n newArr = arr.filter((elem)=>{ return elem % divisor === 0\n\n })\n return newArr;\n}", "function odd(){\r\n\r\nvar oddArray = array.filter(ele=>ele%2===1);\r\nconsole.log(oddArray)\r\n}", "function filterOddElements(arr) {\n var tempArray = [];\n\n for (i = 0; i < arr.length; i++) {\n if (arr[i] % 2 !== 0) {\n tempArray.push(arr[i]);\n }\n }\n\n arr = tempArray;\n return tempArray;\n}", "function erase_odd_number(array) {\r\n\tfor (var i = 0; i < emptyArray.length; i++) {\r\n\t\tif (emptyArray[i]%2 == 0) {\r\n\t\t\tevenonlyArray[i] = emptyArray[i];\r\n\t\t\t//evenonlyArray.splice(i);\r\n\t\t}\r\n\t}\r\n;\r\nreturn console.log(evenonlyArray);\r\n}", "function primeSieve(num){\n var primes = [];\n for(var i = 0; i <= num; i++){\n primes.push(1);\n }\n for(var j = 2; j <= Math.floor(Math.sqrt(primes.length)); j++){\n console.log('j', j);\n if(primes[j] === 1){\n for(var k = j * j; k <= num; k += j){\n primes[k] = 0; \n }\n }\n }\n return primes; \n}", "function sieve(limit){\n\t// console.log(\"starting sieve\");\n\tvar arr = []; \n\t//initialize an array\n\tfor (var i =0; i < limit; i++){\n\t\tarr.push(i);\n\t}\n\tarr[1]=0;\n\t//check all 2*n, 3*n, 4*n,etc... and make their entries 0\n\t//whatever remains must be a prime\n\tfor (var j=2; j < limit; j++){\n\t\tif (arr[j]!=0){\n\t\t\tfor (var k=2; k < limit/j; k++){\n\t\t\tarr[k*j] = 0;\t\n\t\t\t}\t\n\t\t}\n\t}\n\treturn arr;\n}", "function oddArray() {\n var newARR = [];\n for (let i = 0; i < 51; i++) {\n if (i % 2 ==! 0){\n newARR.push(i);\n }\n \n }\n return newARR;\n}", "function evensOnly(arr)\n{\n\t// your code here\n\tconst result = arr.filter(function(num){\n\t\tif (num % 2 == 0){\n\t\t\treturn true;\n\t\t}\n\t});\n\treturn result;\n} // end function", "function sortArray(array) {\n const odd = array.filter((x) => x % 2).sort((a, b) => a - b);\n return array.map((x) => x % 2 ? odd.shift() : x);\n}", "function even(arr){\n newArray=[]\n for (val of arr ){\n if(val % 2 === 0 ){\n newArray.push(val) \n }\n return newArray\n }\n}", "function evens(arr) {\n let result = [];\n each(arr, function(num) {\n num % 2 === 0 ? result.push(num) : undefined;\n });\n return result;\n }", "function sumPrimes(num) {\n\tconst numsArray = [];\n\n\t// Add each num smaller or equal than num in an initial Array\n\tfor (let i = 1; i <= num; i++) {\n\t\tnumsArray.push(i);\n\t}\n\n\t// Filter the Array to only include primes and then reduce it with a sum\n\tconst primes = numsArray\n\t\t.filter((num) => {\n\t\t\tfor (let i = 2; i < num; i++) if (num % i === 0) return false;\n\t\t\treturn num > 1;\n\t\t})\n\t\t.reduce((accumulator, currentValue) => accumulator + currentValue);\n\tconsole.log(numsArray, primes);\n\treturn primes;\n}", "function partition (arr, lo, hi) {\n\n\tlet i = lo+1;\n\tlet j = hi;\n\n\twhile(i <= j) {\n\n\t\twhile (arr[i] <= arr[lo]) {\n\t\t\tconsole.log('i =', i, ' arr[i] =', arr[i]);\n\t\t\ti++;\n\t\t\tif (i === hi) break;\n\t\t}\n\n\t\twhile (arr[j] > arr[lo]) {\n\t\t\tconsole.log('j =', j, ' arr[j] =', arr[j]);\n\t\t\tj--;\n\t\t\tif (j === lo) break;\n\t\t}\n\n\t\tif (i < j) {\n\t\t\ttemp = arr[j];\n\t\t\tarr[j] = arr[i];\n\t\t\tarr[i] = temp;\n\t\t}\n\t\tconsole.log('arr after =', arr, ' i =', i, ' j =', j);\n\t}\n\n\ttemp = arr[lo];\n\tarr[lo] = arr[j];\n\tarr[j] = temp;\n\n\tconsole.log('j =', j);\n\treturn j;\n}", "function filterEven(arr) {\n\n let newArray = arr.filter((n) => {\n return n % 2 == 0;\n\n });\n return newArray;\n\n}", "function sumPrimes(num){\n var arr = [];\n var sum = 0;\n for (var i = num; i > 0; i--){\n if(isPrime3(i)){\n arr.push(i);\n }\n }\n console.log(arr);\n sum = sumArray(arr);\n return sum;\n}", "function divisibleBy(numbers, divisor) {\n let arr = numbers.filter(el => {\n return el % divisor === 0;\n });\n \n return arr;\n}", "function checkIfPrimeFromPrimeList(x, primeArray, endIndex) {\n let startIndex = 3;\n for(; endIndex > startIndex; startIndex++) {\n if(! (x % primeArray[startIndex])) {\n return; // not prime\n }\n }\n \n primeArray[primeArray.length] = x;\n }", "function checkPrimes(size) {\n var primes = [];\n var isPrime = true;\n for (var i = 2; i < size; i++) {\n isPrime = true;\n for (var j = 2; j < i / 2; j++) {\n if (i % j == 0 ) {\n isPrime = false;\n }\n }\n if (isPrime) {\n primes.push(i);\n }\n }\n return primes;\n}" ]
[ "0.7733044", "0.7232042", "0.70905024", "0.70055443", "0.69120336", "0.68752235", "0.6701163", "0.6610996", "0.6564417", "0.6549415", "0.64137673", "0.64049757", "0.64042723", "0.6402489", "0.637361", "0.63408345", "0.6318471", "0.63121504", "0.62690675", "0.62632155", "0.625659", "0.62481743", "0.6245901", "0.62245923", "0.62103474", "0.6208255", "0.61996776", "0.6192646", "0.61701393", "0.61637604", "0.6152076", "0.6147707", "0.61367095", "0.61317235", "0.6130701", "0.6116508", "0.6114472", "0.6111772", "0.61090803", "0.61030513", "0.6097833", "0.6089506", "0.6081425", "0.60743904", "0.60625696", "0.60622233", "0.6060836", "0.6056609", "0.60526276", "0.60504866", "0.6048788", "0.60463595", "0.6043324", "0.6041741", "0.6040933", "0.60388386", "0.60350466", "0.60300463", "0.60190374", "0.60157233", "0.6013929", "0.60072225", "0.6004985", "0.5999338", "0.5984746", "0.5982769", "0.59800935", "0.59738505", "0.5969071", "0.5968358", "0.59545463", "0.5953583", "0.5948291", "0.59466726", "0.59399647", "0.59272254", "0.5923964", "0.59178704", "0.59108216", "0.5908764", "0.5906757", "0.5905462", "0.5899972", "0.5894472", "0.5889488", "0.5887746", "0.58812493", "0.58711755", "0.58636606", "0.58570504", "0.585675", "0.5849896", "0.5848875", "0.5848313", "0.58367723", "0.58327836", "0.58294547", "0.58282864", "0.5827579", "0.5825635", "0.58251226" ]
0.0
-1
End Code Area Sort Function
function primeSort(arr) { // -------------------- Your Code Here -------------------- var pArray = primeArray(arr); var sortArr = bubleSort(pArray); return sortArr; // --------------------- End Code Area -------------------- }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function Sort() {}", "function sortAssets2() {\r\n\t//}\r\n\tchangeList();\r\n\t}", "sort() {\n\t}", "sort() {\n\t}", "static finalSort(a, b){ return 0 }", "Sort() {\n\n }", "function sortAlpha(a, b){\r\n\t if(a < b) return -1;\r\n\t if(a > b) return 1;\r\n\t return 0;\r\n}//sortAlpha", "sort(){\n\n }", "function Sort(arr)\n{\n\n}", "function sort(unsortedArray) {\n // Your code here\n}", "function start()\n{\n var a = [ 10, 1, 9, 2, 8, 3, 7, 4, 6, 5 ];\n\n outputArray( \"Data items in original order: \", a,\n document.getElementById( \"originalArray\" ) ); \n a.sort( compareIntegers ); // sort the array\n outputArray( \"Data items in ascending order: \", a,\n document.getElementById( \"sortedArray\" ) ); \n} // end function start", "function start() {\n\tvar a = [10, 1, 9, 2, 8, 3, 7, 4, 6, 5];\n\n\toutputArray(\"Data items in original order: \", a, document.getElementById('originalArray'));\n\ta.sort(compareIntegers); //sort the array\n\toutputArray(\"Data items in ascending order: \", a, document.getElementById('sortedArray'));\n} //end function start", "function sort() {\n renderContent(numArray.sort());\n}", "function sortFunction(arrTemp,orderAsc,sortElementType){\r\n var temp ;\r\n var value1;\r\n var value2;\r\n \r\n // alert(\"in sortFunction\");\r\n \r\n for(i=0;i<arrTemp.length;i++){\r\n\t\t for(j=0;j<arrTemp.length-1;j++){\r\n\t\t\t \r\n\t\t\t //extract value depedning on data type\r\n\t\t\t if(sortElementType=='N'){\r\n\r\n\t\t\t\t \tif(arrTemp[j][0] == \"\"){\r\n\t\t\t\t\t\tvalue1 = -1;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t {\r\n\t\t\t\t\t\tvalue1 = eval(arrTemp[j][0]);\r\n\t\t\t\t }\r\n\t\t\t\t\tif(arrTemp[j+1][0] == \"\"){\r\n\t\t\t\t\t\tvalue2 = -1;\r\n\t\t\t\t\t}\r\n\t\t\t\t\telse\r\n\t\t\t\t {\r\n\t\t\t\t\t\tvalue2 = eval(arrTemp[j+1][0]);\r\n\t\t\t\t }\r\n\r\n\t\t\t\t \r\n\r\n\t\t\t }\r\n\t\t\t else if (sortElementType == 'D'){\r\n\t\t\t\t\tdataVal1 = convertDateFormat(arrTemp[j][0])\r\n\t\t\t\t\tdataVal2 = convertDateFormat(arrTemp[j+1][0])\r\n\t\t\t\t\tif(dataVal1 == \"\"){\r\n\t\t\t\t\t\tdataVal1 = \"01/01/1900\"\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(dataVal2 == \"\"){\r\n\t\t\t\t\t\tdataVal2 = \"01/01/1900\"\r\n\t\t\t\t\t}\r\n\t\t\t\t\tvalue1 = new Date(dataVal1);\r\n\t\t\t\t\tvalue2 = new Date(dataVal2);\r\n\t\t\t }\r\n\t\t\t else if (sortElementType == 'A'){\r\n\t\t\t\t // alert('proper call to sort A Function');\r\n\t\t\t\t value1 = arrTemp[j][0];\r\n\t\t\t\t // alert(value1);\r\n\t\t\t\t value2 = arrTemp[j+1][0];\r\n\t\t\t\t value1 = value1.toUpperCase();\r\n\t\t\t\t value2 = value2.toUpperCase();\r\n\t\t\t\t if(value1 == \"\"){\r\n\t\t\t\t\t value1 = \"zzzzzzzzzzzzzzzzzzzz\";\r\n\t\t\t\t }\r\n\t\t\t\t if(value2 == \"\"){\r\n\t\t\t\t\t value2 = \"zzzzzzzzzzzzzzzzzzzz\";\r\n\t\t\t\t }\r\n\t\t\t\t // alert(value2);\r\n\t\t\t }\r\n\t\t\t else {\r\n\t\t\t//\t alert('Improper call to sort Function');\r\n\t\t\t\t return false;\r\n\t\t\t }\r\n\r\n\t\t\tif(sortElementType=='N'){\r\n\t\t\t\tif(value1!=value2){\r\n\t\t\t\t\tif(orderAsc && (value1 < value2)){\r\n\t\t\t\t\t\ttemp = arrTemp[j];\r\n\t\t\t\t\t\tarrTemp[j] = arrTemp[j+1];\r\n\t\t\t\t\t\tarrTemp[j+1] = temp;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tif(!orderAsc && (value1 > value2)){\r\n\t\t\t\t\t\ttemp = arrTemp[j];\r\n\t\t\t\t\t\tarrTemp[j] = arrTemp[j+1];\r\n\t\t\t\t\t\tarrTemp[j+1] = temp;\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\t//return;\r\n\t\t\t}\r\n\r\n\t\t\t //apply interchange of data elements to sort in order\r\n\t\t\t if(value1!=value2 && sortElementType!='N')\r\n\t\t\t\t {\r\n\t\t\t\t\t\t//alert(value1 + ':::' + value2);\r\n\t\t\t\t\t if(orderAsc && ((value1 < value2)||((value1=='')&&(value2!=''))))\r\n\t\t\t\t\t{\r\n\t\t\t//\t\t\t alert('interchanging');\r\n\r\n\t\t\t///\t\t\t alert('j b4 changing' + arrTemp[j]);\r\n\t\t\t//\t\t\t alert('j + 1 b4 changing' + arrTemp[j + 1]);\r\n\t\t\t\t\t\ttemp = arrTemp[j];\r\n\t\t\t\t\t\tarrTemp[j] = arrTemp[j+1];\r\n\t\t\t\t\t\tarrTemp[j+1] = temp;\r\n\t\t\t\t//\t\talert('j after changing' + arrTemp[j]);\r\n\t\t\t\t//\t\talert('j + 1 after changing' +arrTemp[j + 1]);\r\n\r\n\t\t\t\t\t}\r\n\t\t\t\t if(!orderAsc && ((value1 > value2)||(value1=='')&&(value2!='')))\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\ttemp = arrTemp[j];\r\n\t\t\t\t\t\tarrTemp[j] = arrTemp[j+1]\r\n\t\t\t\t\t\tarrTemp[j+1] = temp;\r\n\t\t\t\t }\r\n\t\t\t }\r\n\t\t }\r\n\t}\r\n\r\n//\talert('Leaving sort Function');\r\n\r\n}", "function sort_array(input){\n\t/*if(tiles.initial_generation == true){\n\tvar indices = [];\n\tfor(var i = 0; i < input.length; i++){\n\t\tif(input[i].type == \"enemy\" || input[i] == MC){\n\t\t\tindices.push(input[i]);\n\t\t}\n\t}\n\tfor(var i = 0; i < indices.length; i++){\n\t\tvar index = input.indexOf(indices[i]);\n\t\tvar index2;\n\t\tfor(var j = 0; j < input.length; j++){\n\t\t\tif(indices[i].depth > input[j]){\n\t\t\t\tif(i != 0){\n\t\t\t\t\tindex2 = i - 1;\n\t\t\t\t} else {\n\t\t\t\t\tindex2 = 0;\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tinput.move(index, index2);\n\t}\n\t} else { */\n\t console.log(\"sort begins\");\n input.sort(compare_depth);\t\n console.log(\"sort ends\");\n //}\n}", "function sortab(a,b){\n return a - b;\n }", "function sort(theArray){\n\n}", "function anm()\r\n {\r\n \r\n if(sort==1)\r\n {\r\n alert(\"The array is already sorted, please refresh to sort a new array...!\");\r\n clearInterval(id);\r\n }\r\n \r\n if(sort!=1)\r\n {\r\n \r\n if(finish==1&&status==\"done\")\r\n {\r\n s=true;\r\n reset();\r\n clearInterval(id);\r\n \r\n }\r\n status=\"pl\";\r\n document.getElementById('sort').style.visibility='hidden';\r\n \r\n \r\n \r\n\r\n \r\n\r\n\r\n if(stepad==\"oncemore\")\r\n {\r\n stepad=\"\";\r\n i=0;\r\n step1=\"enter\";\r\n document.getElementById('line18').style.backgroundColor='';\r\n }\r\n \r\n if(stepad==\"complete\")\r\n {\r\n arr.rows[r+1].cells[i].innerHTML=\"\";\r\n arr.rows[r].cells[j].innerHTML=Number(arr.rows[r].cells[i].innerHTML);\r\n arr.rows[r].cells[i].innerHTML=temp;\r\n arr.rows[r].cells[j].style.backgroundColor=\"\";\r\n j++;\r\n arr.rows[r].cells[i].style.backgroundColor='';\r\n document.getElementById('line5').style.backgroundColor='';\r\n document.getElementById('line18').style.backgroundColor='red';\r\n stepad=\"oncemore\";\r\n }\r\n\r\n if(stepad==\"enter\")\r\n { \r\n arr.rows[r+1].cells[i].innerHTML=temp;\r\n arr.rows[r+1].cells[j].innerHTML=\"\";\r\n stepad=\"complete\";\r\n\r\n } \r\n \r\n\r\n\r\n if(step1==\"abort2\")\r\n {\r\n document.getElementById('line17').style.backgroundColor='';\r\n step1=\"enter\";\r\n \r\n }\r\n if(step1==\"abort1\")\r\n {\r\n step1=\"abort2\";\r\n arr.rows[r].cells[i].style.backgroundColor='';\r\n document.getElementById('line3').style.backgroundColor='';\r\n document.getElementById('line17').style.backgroundColor='red';\r\n i++; \r\n }\r\n if(step1==\"complete\")\r\n { \r\n if(ad==1)\r\n {\r\n ad=0;\r\n arr.rows[r].cells[j].innerHTML=\"\";\r\n arr.rows[r+1].cells[j].innerHTML=temp;\r\n step1=\"\";\r\n stepad=\"enter\";\r\n document.getElementById('line5').style.backgroundColor='red';\r\n document.getElementById('line4').style.backgroundColor='';\r\n }\r\n else\r\n {\r\n document.getElementById('line7').style.backgroundColor='red';\r\n document.getElementById('line4').style.backgroundColor='';\r\n document.getElementById('line18').style.backgroundColor='';\r\n step1=\"\";\r\n step2=\"enter\";\r\n \r\n \r\n }\r\n \r\n }\r\n if(step1==\"enter\")\r\n {\r\n document.getElementById('line18').style.backgroundColor='';\r\n document.getElementById('line10').style.backgroundColor='';\r\n document.getElementById('line3').style.backgroundColor='';\r\n \r\n if(j>10)\r\n {\r\n sort=1;\r\n status=\"done\";\r\n finish=1;\r\n step1=\"\";\r\n document.getElementById('line19').style.backgroundColor='green';\r\n clearInterval(id);\r\n }\r\n arr.rows[r].cells[j].style.backgroundColor='red';\r\n arr.rows[r].cells[i].style.backgroundColor='gray';\r\n left=Number(arr.rows[r].cells[i].innerHTML);\r\n right=Number(arr.rows[r].cells[j].innerHTML);\r\n if(left>right)\r\n {\r\n if(i+1==j)\r\n {\r\n document.getElementById('line4').style.backgroundColor='red';\r\n temp=Number(arr.rows[r].cells[j].innerHTML);\r\n ad=1;\r\n step1=\"complete\";\r\n }\r\n else\r\n {\r\n step1=\"complete\";\r\n }\r\n \r\n }\r\n else\r\n {\r\n if(i!=j)\r\n {\r\n step1=\"abort1\";\r\n document.getElementById('line3').style.backgroundColor='red';\r\n }\r\n else\r\n {\r\n arr.rows[r].cells[i].style.backgroundColor='';\r\n i=0;j++;\r\n }\r\n }\r\n \r\n }\r\n\r\n\r\n if(step2==\"end\")\r\n {\r\n i=0;\r\n j++;\r\n p=1;\r\n step2=\"\";\r\n document.getElementById('line14').style.backgroundColor='';\r\n document.getElementById('line10').style.backgroundColor='';\r\n document.getElementById('line18').style.backgroundColor='red';\r\n step1=\"enter\";\r\n }\r\n if(step2==\"oncemore\")\r\n {\r\n if(i!=0)\r\n {\r\n p++;\r\n q--;\r\n document.getElementById('line11').style.backgroundColor='';\r\n document.getElementById('line10').style.backgroundColor='red';\r\n step2=\"complete\";\r\n }\r\n else\r\n {\r\n if(Number(temp_var.rows[r].cells[1])!=0)\r\n {\r\n temp=Number(temp_var.rows[r].cells[1].innerHTML);\r\n arr.rows[r].cells[0].innerHTML=temp;\r\n temp_var.style.display='none';\r\n document.getElementById('line14').style.backgroundColor='red';\r\n document.getElementById('line11').style.backgroundColor='';\r\n step2=\"end\";\r\n }\r\n }\r\n }\r\n if(step2==\"swap\")\r\n {\r\n if(right>left)\r\n {\r\n arr.rows[r+1].cells[i].innerHTML='';\r\n arr.rows[r].cells[q].innerHTML=right;\r\n arr.rows[r].cells[i].innerHTML='';\r\n arr.rows[r].cells[i].style.backgroundColor='';\r\n document.getElementById('line10').style.backgroundColor='';\r\n document.getElementById('line11').style.backgroundColor='red';\r\n step2=\"oncemore\";\r\n \r\n\r\n }\r\n else\r\n {\r\n temp=Number(temp_var.rows[r].cells[1].innerHTML);\r\n arr.rows[r].cells[i+1].innerHTML=temp;\r\n temp_var.rows[r].cells[1].innerHTML=\"\";\r\n arr.rows[r].cells[i].style.backgroundColor='';\r\n arr.rows[r+1].cells[i].innerHTML='';\r\n temp_var.style.display='none';\r\n step2=\"end\";\r\n }\r\n }\r\n if(step2==\"complete\")\r\n {\r\n i=j-p;\r\n arr.rows[r].cells[i].style.backgroundColor='gray';\r\n temp_var.rows[1].cells[1].style.backgroundColor='blue';\r\n left=Number(temp_var.rows[1].cells[1].innerHTML);\r\n right=Number(arr.rows[r].cells[i].innerHTML);\r\n arr.rows[r+1].cells[i].innerHTML='&uarr;';\r\n step2=\"swap\";\r\n document.getElementById('line10').style.backgroundColor='red';\r\n document.getElementById('line7').style.backgroundColor='';\r\n\r\n\r\n }\r\n if(step2==\"enter\")\r\n {\r\n q=j;\r\n arr.rows[r].cells[i].style.backgroundColor='';\r\n temp_var.style.display='table';\r\n temp_var.rows[1].cells[1].innerHTML=right;\r\n arr.rows[r].cells[j].innerHTML=\"\";\r\n arr.rows[r].cells[j].style.backgroundColor='';\r\n step2=\"complete\";\r\n\r\n }\r\n\r\n\r\n \r\n \r\n\r\n }\r\n\r\n }", "function sortFunction ( a, b ) { \n\t\t if (a[0] - b[0] != 0) {\n\t\t return (a[0] - b[0]);\n\t\t } else if (a[1] - b[1] != 0) { \n\t\t return (a[1] - b[1]);\n\t\t } else { \n\t\t return (a[2] - b[2]);\n\t\t }\n\t\t }", "function handleSort(e, args) {\n collapseAll();\n }", "function sortAction(array) {\n var arr = array \n arr.sort(function (a, b) {\n if(a.py + a.sy > b.py + b.sy) {\n return 1;\n }\n if(a.py + a.sy < b.py + b.sy) {\n return -1;\n }\n return 0;\n })\n return arr\n }", "function ed(a){a=a.tc();for(var b=[],c=[],d=0;d<a.length;d++){var e=a[d].cA;e&&(e=e.call(a[d]))&&(e[2]?b.push(e):c.push(e))}c.sort(fd);b.sort(fd);return[c,b]}", "_sortWkorkoutsBy(e) {\r\n workOutBox.innerHTML = \"\";\r\n workOutBox.innerHTML = FORM_out;\r\n const sortWith = e.target.innerText.split(\" \")[0].toLowerCase();\r\n if (sortWith === \"type\") {\r\n this.#workouts=this.#workouts.sort((a, b) => {\r\n if (a[sortWith] < b[sortWith]) return -1;\r\n if (a[sortWith] > b[sortWith]) return 1;\r\n else return 0;\r\n });\r\n this.#workouts.forEach(workout => this._renderWorkoutOnSideBar(workout));\r\n }\r\n else {\r\n this.#workouts = this.#workouts.sort((a, b) => b[sortWith] - a[sortWith]);\r\n this.#workouts.forEach(workout => this._renderWorkoutOnSideBar(workout));\r\n }\r\n \r\n\r\n }", "function finalSort() {\n var hiddenDiv = $('.paymentcentershidden');\n var myArray = $('.outputdiv');\n myArray.sort(function(a, b) {\n var d1 = parseInt($(a).attr(\"class\").split(' ')[1], 10);\n var d2 = parseInt($(b).attr(\"class\").split(' ')[1], 10);\n if(d1 > d2) {\n return 1;\n } else if(d1 < d2) {\n return -1;\n } else {\n return 0;\n }\n });\n var topThree = new Array();\n for (var i = 0; i < myArray.length;i++) {\n topThree[i] = myArray[i];\n if (i >= 2) {\n hiddenDiv.remove();\n break;\n }\n }\n\n $('.paymentcenterresults').append(topThree);\n }", "function arraySort() {\n var selectedChoice = document.getElementById(\"arraySelect\").value;\n if (selectedChoice == \"Alfabetisk\") {\n globalEntries.sort();\n } else if (selectedChoice == \"Revers\") {\n globalEntries.reverse();\n }\n}", "function sortArrayAsc(index){\n console.log(\"Display before sort: \", displayArray);\n // switch/case based on asc button index\n switch (index) {\n case 0:\n displayArray.sort(function (a,b) { \n var x = a.property[1].propertyName.toLowerCase();\n var y = b.property[1].propertyName.toLowerCase();\n if (x < y) return -1;\n if (x > y) return 1;\n return 0; \n });\n break;\n case 1: \n displayArray.sort(function (a,b) { \n var x = a.property[1].propertyAddress.toLowerCase();\n var y = b.property[1].propertyAddress.toLowerCase();\n if (x < y) return -1;\n if (x > y) return 1;\n return 0; \n });\n break;\n case 2: \n displayArray.sort(function (a,b) { \n var x = a.property[1].propertyNeighborhood.toLowerCase();\n var y = b.property[1].propertyNeighborhood.toLowerCase();\n if (x < y) return -1;\n if (x > y) return 1;\n return 0; \n });\n break;\n case 3: \n displayArray.sort(function (a,b) { \n var x = parseInt(a.property[1].propertySquareFoot);\n var y = parseInt(b.property[1].propertySquareFoot);\n if (x < y) return -1;\n if (x > y) return 1;\n return 0; \n });\n break;\n case 4: \n displayArray.sort(function (a,b) { \n var x = a.workspaceType.toLowerCase();\n var y = b.workspaceType.toLowerCase();\n if (x < y) return -1;\n if (x > y) return 1;\n return 0; \n });\n break;\n case 5: \n displayArray.sort(function (a,b) { \n var x = parseInt(a.dateAvailable.replace(/[-,]+/g, \"\"));\n var y = parseInt(b.dateAvailable.replace(/[-,]+/g, \"\"));\n if (x < y) return -1;\n if (x > y) return 1;\n return 0; \n });\n break;\n case 6: \n displayArray.sort(function (a,b) { \n var x = parseInt(a.price.replace(/[$,]+/g, \"\"));\n var y = parseInt(b.price.replace(/[$,]+/g, \"\"));\n if (x < y) return -1;\n if (x > y) return 1;\n return 0; \n });\n break;\n case 7: \n displayArray.sort(function (a,b) {\n function leaseConvert(value){\n switch (value){\n case \"day\":\n return 1;\n case \"week\":\n return 7;\n case \"month\":\n return 30;\n }\n } \n var x = leaseConvert(a.leaseLength.toLowerCase());\n var y = leaseConvert(b.leaseLength.toLowerCase());\n \n if (x < y) return -1;\n if (x > y) return 1;\n return 0; \n });\n break;\n case 8: \n displayArray.sort(function (a,b) { \n var x = parseInt(a.numberOfSeats);\n var y = parseInt(b.numberOfSeats);\n if (x < y) return -1;\n if (x > y) return 1;\n return 0; \n });\n break;\n };\n \n \n console.log(\"Display after sort: \", displayArray)\n }", "sort() {\n const a = this.dict;\n const n = a.length;\n\n if( n < 2 ) { // eslint-disable-line \n } else if( n < 100 ) {\n // insertion sort\n for( let i = 1; i < n; i += 1 ) {\n const item = a[ i ];\n let j = i - 1;\n while( j >= 0 && item[ 0 ] < a[ j ][ 0 ] ) {\n a[ j + 1 ] = a[ j ];\n j -= 1;\n }\n a[ j + 1 ] = item;\n }\n } else {\n /**\n * Bottom-up iterative merge sort\n */\n for( let c = 1; c <= n - 1; c = 2 * c ) {\n for( let l = 0; l < n - 1; l += 2 * c ) {\n const m = l + c - 1;\n const r = Math.min( l + 2 * c - 1, n - 1 );\n if( m > r ) continue;\n merge( a, l, m, r );\n }\n }\n }\n }", "function invalidSortFunction(a, b) {\n return 'bad'\n}", "function unmergeThenSortByCategoryAndFixBorders() {\n var ss = SpreadsheetApp.getActiveSpreadsheet();\n var sheet = ss.getSheetByName('Master Inventory');\n var range = sheet.getRange(firstBarcodeRow, 1, sheet.getLastRow());\n \n unmergeAndDuplicateValues();\n var result = synchronousSort(sheet, 1);\n \n if (result) {\n applyBottomBorderToGoupedValues();\n mergeCellsContainingDuplicatesValues();\n }\n}", "function sortJson() {\r\n\t \r\n}", "sort() {\n let a = this.array;\n const step = 1;\n let compares = 0;\n for (let i = 0; i < a.length; i++) {\n let tmp = a[i];\n for (var j = i; j >= step; j -= step) {\n this.store(step, i, j, tmp, compares);\n compares++;\n if (a[j - step] > tmp) {\n a[j] = a[j - step];\n this.store(step, i, j, tmp, compares);\n } else {\n break;\n }\n }\n a[j] = tmp;\n this.store(step, i, j, tmp, compares);\n }\n this.array = a;\n }", "function quickSort() {}", "function mergeSort(array) {\n\n}", "function sortWithIndeces(toSort) {\n // Sorts largest to smallest\n\tfor (var i = 0; i < toSort.length; i++) {\n\t\ttoSort[i] = [toSort[i], i];\n\t}\n\ttoSort.sort(function(right, left) {\n \treturn left[0] < right[0] ? -1 : 1;\n\t});\n \ttoSort.sortIndices = [];\n \tfor (var j = 0; j < toSort.length; j++) {\n \ttoSort.sortIndices.push(toSort[j][1]);\n \ttoSort[j] = toSort[j][0];\n\t}\n \treturn toSort;\n}", "function sortDesc(arrayNr) {\n\tfor(let i=0; i<arrayNr.length-1; ++i) {\n\t\tfor(let j=i+1; j<arrayNr.length; ++j) {\n\t\t\tif(arrayNr[i]<arrayNr[j]) {\n\t\t\t\tlet sw=arrayNr[i];\n\t\t\t\tarrayNr[i]=arrayNr[j];\n\t\t\t\tarrayNr[j]=sw;\n\t\t\t}\n\t\t}\n\t}\n\treturn arrayNr;\n}", "function numSort(a,b) { \n\t\t\t\treturn a - b; \n\t\t\t}", "function ShellSortCardIndex(iCardIndexList, iCompareMethod)\r\r\n{\r\r\n DebugLn(\"ShellSortCardIndex\");\r\r\n var sortIncrement = 3\r\r\n while (sortIncrement > 0)\r\r\n {\r\r\n var iiCard = 0;\r\r\n for (iiCard = sortIncrement; iiCard < iCardIndexList.length; iiCard++)\r\r\n {\r\r\n var jjCard = iiCard;\r\r\n var tempCardNum = iCardIndexList[iiCard];\r\r\n while (jjCard >= sortIncrement && \r\r\n iCompareMethod(iCardIndexList[jjCard - sortIncrement], tempCardNum) > 0)\r\r\n {\r\r\n var delta = jjCard - sortIncrement;\r\r\n iCardIndexList[jjCard] = iCardIndexList[delta];\r\r\n jjCard = delta;\r\r\n }\r\r\n iCardIndexList[jjCard] = tempCardNum;\r\r\n }\r\r\n if (sortIncrement == 1)\r\r\n {\r\r\n sortIncrement = 0;\r\r\n }\r\r\n else\r\r\n {\r\r\n sortIncrement = Math.floor(sortIncrement / 2);\r\r\n if (sortIncrement == 0)\r\r\n sortIncrement = 1;\r\r\n }\r\r\n }\r\r\n}", "function processData(input) {\n //var sorted = [];\n //var unsorted = [];\n var swap;\n var swapCt = 0;\n var min;\n var size;\n var val;\n\n input = input.split('\\n');\n size = input[0];\n //unsorted\n arr = input[1].split(' ').map(Number);\n \n for (var i = 0 ; i < size - 1 ; i++ ) {\n \n if (arr[i] > arr[i + 1]) {\n // Splice out val that is out of order\n val = arr.splice(i + 1,1);\n \n // Find where val belongs in sorted portion of arr ([0] thru [i])\n j = 0;\n while ((val > arr[j]) && (j < i)) {\n j++ \n }\n arr.splice(j,0,val);\n swapCt++; \n }\n }\n \n console.log(swapCt);\n //process.stdout.write(swapCt);\n}", "function sortGiftCode(code){\n let bits = code.split(\"\");\n bits.sort();\n return bits.join(\"\");\n}", "function sortData (data) {\n ...\n}", "function sorter(a,b) {\n return a - b;\n}", "function smartOrder() {\n\torderClues();\n\tfor (var q=0;q<=Math.ceil(.04*Math.pow($(\"#mainTbl td.question\").length,2)-1.3*$(\"#mainTbl td.question\").length+30);q++) {\n\t\t$(\"#mainTbl td.question\").addClass(\"notsorted\");\n\t\t$(\"#mainTbl td.question\").each(function() {\n\t\t\t$(this).removeClass(\"notsorted\");\n\t\t\telemwords=this.mywords;\n\t\t\tvar max={\"elem\":null,\"counter\":0};\n\t\t\t$(\"#mainTbl td.question.notsorted\").each(function() {\n\t\t\t\tif (this.mywords==elemwords) return;\n\t\t\t\tvar counter=0;\n\t\t\t\tfor (i in this.mywords) {\n\t\t\t\t\tif (~elemwords.indexOf(this.mywords[i])) {counter++;}\n\t\t\t\t}\n\t\t\t\tif (counter>max[\"counter\"]) {\n\t\t\t\t\tmax[\"counter\"]=counter;\n\t\t\t\t\tmax[\"elem\"]=this;\n\t\t\t\t}\n\t\t\t});\n\t\t\t$(max[\"elem\"]).removeClass(\"notsorted\");\n\t\t\t//$(max[\"elem\"]).siblings(\"td.mover\").text(max[\"counter\"]);\n\t\t\t$(max[\"elem\"]).parent(\"tr\").detach().insertAfter($(this).parent(\"tr\"));\n\t\t});\n\t}\n}", "function sort() {\n // // parse arguments into an array\n var args = [].slice.call(arguments);\n\n // // .. do something with each element of args\n // // YOUR CODE HERE\n var sortedargs = args.sort(function(a, b) {\n return a > b ? 1 : -1\n })\n return sortedargs\n}", "function sortResults() {\n results.sort(compareTwoRegions);\n}", "function bubbleSort() {\n\t\n\tvar i, j, k, len;\n\n\tvar tempIndex = [];\n\tvar tempDigits = [];\n\tvar trackPosition = [];\n\n\tlen = inputDigits.length;\n\n\t/*---------- this array for keeping record of index ----------*/\n\t\n\tfor(i = 0; i < len; i++){\n\n\t\ttempIndex.push(i + 1);\n\t}\n\n\n\t/*---------- this array for tracking positions ----------*/\n\t\n\tfor(i = 0; i < len; i++){\n\n\t\ttrackPosition.push(i + 1);\n\t}\n\n\n\t/*---------- this array for copying inputDigits array ----------*/\n\t\n\ttempDigits = inputDigits;\n\n\n\n\tcontrolStripe.push(\"start\");\n\n\n\tcontrolStripe.push(\"start i\");\n\n\tfor(i = 0; i < len; i++){\n\n\n\t\tcontrolStripe.push(\"start j\");\n\n\t\tfor(j = 0; j < len-i-1; j++){\n\n\t\t\tcontrolStripe.push(\"swap check\");\n\t\t\tcontrolStripe.push(trackPosition);\n\n\t\t\t/*---------- send checking elements for better visualization ----------*/\n\t\t\tcontrolStripe.push([j, j+1]);\n\n\n\t\t\tif(tempDigits[j] > tempDigits[j + 1]){\n\n\t\t\t\ttempDigits.swap(j, j + 1);\n\t\t\t\ttempIndex.swap(j, j + 1);\n\n\t\t\t\t/*---------- create fresh trackPosition array & copy index from\n\t\t\t\t\t\t\t tempIndex to prevent js array tracking ----------*/\n\t\t\t\t\n\n\t\t\t\ttrackPosition = [];\n\n\t\t\t\tfor(k = 0; k < len; k++){\n\n\t\t\t\t\ttrackPosition.push(tempIndex[k]);\n\t\t\t\t}\n\n\n\n\t\t\t\tcontrolStripe.push(\"swap\");\n\t\t\t\tcontrolStripe.push(trackPosition);\n\n\t\t\t}\n\n\t\t\tcontrolStripe.push(\"mark j\");\n\t\t}\n\n\t\tcontrolStripe.push(\"mark i\");\n\t}\n\n\tcontrolStripe.push(\"end\"); console.log(controlStripe);\n}", "function sortBooks(array, charLocation=0) {\n\n for (let i = 0; i < array.length; i++) { \n array[i] = array[i].toLowerCase().replace(/\\s/g, '');\n }\n\n let slotArray = new Array(27);\n let sortArray = [];\n let ASCIIShift = 97;\n\n for (let i = 0; i < array.length; i++) {\n if (slotArray[array[i].charCodeAt(charLocation) - ASCIIShift] === undefined) {\n slotArray[array[i].charCodeAt(charLocation) - ASCIIShift] = [array[i]];\n }\n else {\n slotArray[array[i].charCodeAt(charLocation) - ASCIIShift].push(array[i]);\n }\n }\n\n // for (let i = 0; i < slotArray.length; i++) {\n // if (slotArray[i].length > 1) {\n // for (let j = 0; j < slotArray[i].length; j++) {\n\n // }\n // }\n // }\n\n console.log(slotArray);\n}", "function sortFromOption(){\n // console.log(\"sortFromOption\");\n getSortMethod(nowArray);\n pageNumber = 1;\n changeDisplayAmount(displayType,1);\n}", "function runAlgo() {\n switch(sel.value()) { // Current value in the drop-down menu.\n case \"Bubble Sort\":\n bubbleSort(values);\n break;\n case \"Merge Sort\":\n mergeSort();\n break;\n case \"Quick Sort\":\n quickSort(values, 0, values.length - 1);\n break;\n case \"Radix Sort\":\n radixSort();\n break;\n case \"Insertion Sort\":\n insertionSort(0, values.length);\n break;\n case \"Selection Sort\":\n selectionSort();\n break;\n case \"Cocktail Sort\":\n cocktailSort();\n break;\n case \"Shell Sort\":\n shellSort();\n break;\n }\n}", "function draw() {\n background(220);\n bubbleSort();\n simulateSorting();\n}", "function selection_sort(){\n let i, j, p; \n\n for(i=0;i<data.length-1;i++){\n p =i;\n for( j =i+1;j<data.length;j++){\n if (data1[p] > data1[j]) {\n p=j;\n }\n if(p!=i){\n \n let temp = data1[i];\n data1[i] = data1[p];\n data1[p] = temp;\n }\n \n \n \n }\n draw_chart2();\n \n }\n \n draw_chart3();\n \n \n}", "function sortCharacter(a, b) {\n return deathCauseOrder.indexOf(a) - deathCauseOrder.indexOf(b); \n }", "function sortChrToKeep(){\n chrToKeep = chrToKeep.sort(function (a, b) { return a - b; }) //Sort chrToKeep\n for(i in chrToKeep){ //Parse chrToKeep as integers\n chrToKeep[i] = parseInt(chrToKeep[i])\n } \n }", "function sortData(data)\n\t{\n\t\tfor (let i = 0; i < data.length; i++)\n \t{\n\t \tfor (let j = 0; j < data.length - i - 1; j++)\n\t \t{\n\t \t\tif (+data[j].subCount < +data[j + 1].subCount)\n\t \t\t{\n\t \t\t\tlet tmp = data[j];\n\t \t\t\tdata[j] = data[j + 1];\n\t \t\t\tdata[j + 1] = tmp;\n\t \t\t}\n\t \t}\n \t}\n \treturn data;\n\t}", "function insertSort(raws){\n\tfor( let i = 0, stop = raws.length; i < stop; i++){\n\t\tfor( let j = i + 1; j < stop; j++){\n\n\t\t\t// flag to run diagnostic mode, off by default\n\t\t\tif (Boolean(process.argv[3]) > 0){console.log(`[${raws[i]}] and [${raws[j]}]`);}\n\n\t\t\tif (raws[j] < raws[i]){\n\t\t\t\tlet c = raws[j];\n\t\t\t\traws[j] = raws[i];\n\t\t\t\traws[i] = c;\n\t\t\t\tif (Boolean(process.argv[3]) > 0){console.log(`--------[${raws[i]}] and [${raws[j]}]`);}\n\t\t\t}\n\t\t} // end J\n\t} // end I\n\treturn raws;\n}", "function mergeSort(arr) {\n\n}", "function task14_16_10(){\n var scores =[320,230,480,120];\n document.write(\"Scores of Students : \"+scores + \"<br>\");\n scores.sort();\n document.write(\"Ordered Score of Students : \"+scores);\n}", "function sortFunction( a, b ) {\n\n\t\t\treturn a - b;\n\n\t\t}", "function sortFunction( a, b ) {\n\n\t\t\treturn a - b;\n\n\t\t}", "function sortFunction( a, b ) {\n\n\t\t\treturn a - b;\n\n\t\t}", "function sortFunction( a, b ) {\n\n\t\t\treturn a - b;\n\n\t\t}", "function bblSort(arr){\n\n// use (var) instead of (let) so the variables will be immutable\nfor(var i = 0; i < arr.length; i++){\n\t\n// Last i elements are already in place\nfor(var j = 0; j < ( arr.length - i -1 ); j++){\n\t\n\t// Checking if the item at present iteration\n\t// is greater than the next iteration\n\tif(arr[j] > arr[j+1]){\n\t\t\n\t// If the condition is true then swap them\n\tvar temp = arr[j]\n\tarr[j] = arr[j + 1]\n\tarr[j+1] = temp\n\t}\n}\n}\n\n// Print the sorted array\n console.log(arr);\n}", "function sortAnimal(a, b) {\n\t \treturn animalOrder.indexOf(a) - animalOrder.indexOf(b);\n\t}//sortCharacter", "function selectionSort() { // declare the function\n var arrayLength = array.length; // store the length of the array in a local variable\n for (var index = 0; index < arrayLength - 1; index++) { // loop through the array\n var minNum = index; // assume the 1st index [0] is the minimum number in the array and store as local variable\n for (var comparisonIndex = index + 1; comparisonIndex < arrayLength; comparisonIndex++) {\n // line 10 comment: set the comparisonIndex to the current index + 1 (since we assume the 1st index [0] is the minimum number);\n // if the comparisonIndex is less than the array's length, iterate through the following code and then increase the comparisonIndex by 1\n if(array[comparisonIndex] < array[minNum]) { // if the array's comparisonIndex is less than the minNum index\n minNum = comparisonIndex; // set the minNum equal to the comparisonIndex\n }\n }\n if(minNum != index) { // if the minNum is NOT equal to the index\n var swapIndices = array[index]; // set that index to the variable swapIndices\n array[index] = array[minNum]; // set the index to the minNum index\n array[minNum] = swapIndices; // set the minNum index to the swapIndices variable\n }\n }\n console.log('selectionSort array:', array); // print out the sorted array to the console\n var sortedArray = array; // store the newly sorted array in a new variable for clarity's sake\n return sortedArray; // upon completion of running the function, return the sortedArray for access elsewhere in the program\n}", "function kartenSortieren() {\n hand.sort(sortByvalue);\n hand.sort(sortBybild);\n handkarten();\n}", "function syntaxSort(a, b) {\n\t\treturn a - b;\n\t}", "function sort() {\r\n\t// Set the and filter strings\r\n\tsortString = $('#page_sort').val();\r\n\tfilterString = $('#page_filter').val();\r\n\r\n\t// Remove current thumbnails from DOM\r\n\tclearThumbnails();\r\n\t\r\n\t// Display updated thumbnails\r\n\tdisplayThumbnails();\r\n\t\r\n\tissorting = true;\r\n}", "function merge(){\n\n\talgorithm = \"mergeSort\";\n\n\ttakeInputFromUser();\n\n\tcreateColumnFromUserInput();\n\n\tvar i, len, temporaryDigitsForFinalArray = [], temporaryDigitsForInitialArray = [];\n\tlen = digits.length;\n\n\tfor(i = 0; i < len; i++){\n\n\t\ttemporaryDigitsForFinalArray.push(digits[i]);\n\t\ttemporaryDigitsForInitialArray.push(digits[i]);\n\n\t}\n\n\tmergeSortFinalArray = temporaryDigitsForFinalArray;\n\n\tmergeSortInitialArray = temporaryDigitsForInitialArray;\n\n\n\n\tcreatePositionArray(digits);\n\n\tcreatePositionPixel(digits);\n\n\tcontrolStripForMergeSort.push(\"start\");\n\tconsole.log('first index ' + controlStripForMergeSort);\n\n\t// console.log('before merge sort ' + mergeSortInitialArray);\n\n\tmergeSort(mergeSortFinalArray, 0 , len - 1);\n\n\tcontrolStripForMergeSort.push(\"end\");\n\n\t// console.log('after merge sort ' + mergeSortInitialArray);\n\t// console.log('after merge sort ' + mergeSortFinalArray);\n\n\tmergeIndex = 0;\n\n\tmergePreviousIndex = beforeMergingState.length - 1;\n\n\tcurrentWorkingSectionIndex = mergeSortCurrentWorkingRangePreviousButton.length - 1;\n\n\t// beforeMergingPixelIndex = beforeMergingPixelPosition.length - 1;\n}", "function alphaSort(str)\n//converting the function into an array & converting back into string.\n {\nreturn str.split('').sort().join('');\n }", "function sortArray() {\n\n //PRZYPISANIE WARTOSCI DO TABLICY\n var points = [41, 3, 6, 1, 114, 54, 64];\n\n //SORTOWANIE OD NAJMNIEJSZEJ DO NAJWIEKSZEJ\n points.sort(function (a, b) {\n //POROWNANIE DWOCH ELEM. TABLICY - MNIEJSZY STAWIA PO LEWEJ, WIEKSZY PO PRAWEJ\n return a - b;\n });\n\n //ZWROCENIE POSORTOWANEJ TABLICY\n return points;\n}", "function sort() {\n if (!active) {\n active = true;\n switch (sortingAlgo) {\n case algorithms.BUBBLE:\n console.log(\"Bubble sort\");\n bubbleSort();\n break;\n \n case algorithms.SELECTION:\n console.log(\"Selection sort\");\n selectionSort();\n break;\n\n case algorithms.INSERTION:\n console.log(\"Insertion sort\");\n insertionSort();\n break;\n\n case algorithms.QUICK:\n console.log(\"Quicksort\");\n quickSort();\n break; \n \n case algorithms.MERGE:\n console.log(\"Mergesort\");\n mergeSort();\n break;\n\n case algorithms.HEAP:\n console.log(\"Heapsort\");\n heapSort();\n break;\n\n default:\n alert(\"This algorithm not implemented yet.\\nPlease try another one.\");\n break;\n }\n }\n}", "static sort(a)\n{//return a if array lenth is less then 2.\n if(a.length<2)\n return a;\n else{\n for(var i=0;i<a.length;i++){\n for(var j=0;j<a.length-i-1;j++)\n {//checks first value with next value\n if(a[j]>a[j+1]){\n //swap the values\n var temp=a[j];\n a[j]=a[j+1];\n a[j+1]=temp;\n }//end if\n }//end for j\n }//end for i\n }//end else\n//making the sorted array global\n module.exports.a=a;\n //returns a\n return a;\n}", "function shellSort(arr,comp){\r\n var h = 1;\r\n for(; h < arr.length; h = 3*h+1);\r\n for(; h > 0; h = Math.floor(h / 3)){\r\n for(var i = 0; i < h; i ++){\r\n insertCustom(arr,comp,i,h,arr.length);\r\n }\r\n }\r\n}", "function solution(A) {\n // write your code in JavaScript (ECMA-262, 5th edition)\n function compareNumbers(a, b)\n {\n return a - b;\n }\n var rad = [], sorted = A.splice(0).sort(compareNumbers);\n for(var i=0; i<A.length; A++){\n \n }\n \n return 11 > 10000000 ? -1 : 11;\n}", "function mergeSort(){\n\t\tvar array = getCommandLineVariables();\t\t\n\t\tvar\tdummyArray = undefined;\t\t\t\t\n\t\t\n\t\t// dividing the array into subarrays\n\t\tdivide(array);\n\t\tsort();\n\t\tconsole.log(\" Divided \",arrayOfArrays);\n\n\t\tdo{\n\t\t\tif(arrayOfArrays.length > 1){\n\t\t\t\tdummyArray = mergeAndSort(arrayOfArrays[0],arrayOfArrays[1]);\t\n\t\t\t\tarrayOfArrays = arrayOfArrays.slice(2,arrayOfArrays.length);\n\t\t\t\tarrayOfArrays.push(dummyArray);\n\t\t\t}\n\t\t\tconsole.log(\" Sorted \",arrayOfArrays);\t\n\t\t}while(arrayOfArrays.length > 1);\t\t\t\t\t\t\n\t}", "function compare( a, b ) { //for sorting elements block in builded sidebar by num field\n if ( a.num < b.num ){\n return -1;\n }\n if ( a.num > b.num ){\n return 1;\n }\n return 0;\n }", "function sortByHeight() { \n// const arr1 = [];\n// const arr2 = [];\n\n// a.forEach((val, i) =>{\n// if(val === -1){\n// arr1.push(i)\n// }else {\n// arr2.push(val);\n// }\n\n// });\n\n// const sortArr = arr2.sort((a,b) => a-b);\n\n// arr1.forEach((val, i) => sortArr.splice(arr[i], 0, -1))\n\n// return sortArr;\n\n}", "function mergeSort(numArray){\n\n}", "function sortAscendDescend(e) {\n\tcardsList.innerHTML = ''; // clear the container for the new filtered cards\n\tif (e.target.value == 'ascending') {\n\t\tlet newArrAscend = dataArr.sort((a, b) => (a.name > b.name ? 1 : -1));\n\t\trenderCardList(newArrAscend);\n\t\tbtnLoadMore.style.display = 'none';\n\t} else if (e.target.value == 'descending') {\n\t\tlet newArrDescend = dataArr.sort((a, b) => (a.name < b.name ? 1 : -1));\n\t\trenderCardList(newArrDescend);\n\t\tbtnLoadMore.style.display = 'none';\n\t};\n}", "function sortArr(a, b){\n return a - b ;\n }", "function theQwertyGrid_sortInt(key) {\n\t\t\tif(_theQwertyGrid_sortInAsc) {\n\t\t\t\t_theQwertyGrid_sortInAsc = false;\n\t\t\t\t_theQwertyGrid_displayData.sort(function(a,b) {\n\t\t\t\t\treturn a[key] - b[key];\n\t\t\t\t});\n\t\t\t}\n\t\t\telse {\n\t\t\t\t_theQwertyGrid_sortInAsc = true;\n\t\t\t\t_theQwertyGrid_displayData.sort(function(b,a) {\n\t\t\t\t\treturn a[key] - b[key];\n\t\t\t\t});\n\t\t\t}\n\t\t\ttheQwertyGrid_reFillTable(_theQwertyGrid_displayData);\n\t\t\t\n\t\t}", "function sorting()\r\n\t{\r\n\t\t//write down this sort function to sort the array\r\n\t\tnames_of_people.sort(); \r\n//return the value into the same variable and also break\r\n\t\tvar i= names_of_people.join(\"<br>\");\r\n\t\t//show it in console\r\n\t\tconsole.log(names_of_people);\t\t\r\n\t\t//then show the sort on HTML\r\n\t\tdocument.getElementById(\"sorted\").innerHTML=i\r\n\t\t}", "static sortItems()\n {\n //bubble sort\n var length = Explorer.items.length;\n for (var i = 0; i < length; i++) {\n for (var j = 0; j < (length - i - 1); j++) {\n //sort by type, if same type sort by name\n if((Explorer.items[j].type > Explorer.items[j+1].type) ||\n (\n Explorer.items[j].type == Explorer.items[j+1].type &&\n Explorer.items[j].name > Explorer.items[j+1].name\n )\n ) {\n //Swap the numbers\n var tmp = Explorer.items[j]; //Temporary variable to hold the current number\n Explorer.items[j] = Explorer.items[j+1]; //Replace current number with adjacent number\n Explorer.items[j+1] = tmp; //Replace adjacent number with current number\n }\n }\n }\n }", "function subSort(arr) {\n // didnt get this one. try again\n}", "function runIt() {\r\n var arrValues = ODSA.AV.processArrayValues();\r\n\r\n // If arrValues is null, the user gave us junk which they need to fix\r\n if (arrValues) {\r\n ODSA.AV.reset(true);\r\n jsav = new JSAV($(\".avcontainer\"), {settings: settings});\r\n\r\n // Initialize the original array\r\n var arr = jsav.ds.array(arrValues, {indexed: true});\r\n jsav.displayInit();\r\n // BEGIN QUICKSORT IMPLEMENTATION\r\n\r\n // Save the left edge of the original array so sublists can be positioned relative to it\r\n// leftEdge = parseFloat(arr.element.css(\"left\"));\r\n leftEdge = 200; // Hack because arr.element.css is returning \"auto\" instead of position\r\n var level = 1;\r\n var leftOffset = 0;\r\n quicksort(arr, level, leftOffset);\r\n\r\n // END QUICKSORT IMPLEMENTATION\r\n\r\n jsav.umsg(\"Done sorting!\");\r\n jsav.recorded(); // mark the end\r\n }\r\n }", "sort() {\r\n\t\treturn this.data.sort((a,b) => {\r\n\t\t\tfor(var i=0; i < this.definition.length; i++) {\r\n\t\t\t\tconst [code, key] = this.definition[i];\r\n\t\t\t\tswitch(code) {\r\n\t\t\t\t\tcase 'asc':\r\n\t\t\t\t\tcase 'desc':\r\n\t\t\t\t\t\tif (a[key] > b[key])\r\n\t\t\t\t\t\t\treturn code == 'asc' ? 1 : -1;\r\n\t\t\t\t\t\tif (a[key] < b[key])\r\n\t\t\t\t\t\t\treturn code == 'asc' ? -1 : 1;\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t\tcase 'fn':\r\n\t\t\t\t\t\tlet result = key(a, b);\r\n\t\t\t\t\t\tif (result != 0) // If it's zero the sort wasn't decided.\r\n\t\t\t\t\t\t\treturn result;\r\n\t\t\t\t\t\tbreak;\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\treturn 0;\r\n\t\t});\r\n\t}", "function sortFunction(a, b) {\n if (a.EDT_for_sort === b.EDT_for_sort) {\n return 0;\n }\n else {\n return (a.EDT_for_sort < b.EDT_for_sort ? -1 : 1);\n }\n}", "function fcnSortByName() {\n \n var ss = SpreadsheetApp.getActiveSpreadsheet();\n var actSht = ss.getActiveSheet();\n var actShtName = actSht.getName();\n var MaxRows = actSht.getMaxRows();\n var MaxCols = actSht.getMaxColumns();\n var NumCols = MaxCols - 1;\n var SectRange;\n var SectFirstRow = actSht.getActiveCell().getRow();\n var SectNumRows;\n var EndValue;\n\n if (actShtName == 'Wish'){ \n // Finds the End of the Section to determine the number or rows in the section\n for (var Row = SectFirstRow; Row <= MaxRows; Row++){\n EndValue = actSht.getRange(Row, 2).getValue();\n if (EndValue == 'End'){\n SectNumRows = Row - SectFirstRow - 1;\n Row = MaxRows + 1;\n }\n }\n \n SectRange = actSht.getRange(SectFirstRow+1, 2, SectNumRows, NumCols);\n SectRange.sort(2);\n }\n}", "function VardenSorter2018(){\n var list, i, sortera, b, borSortera;\n list = document.getElementById(\"varden\");\n sortera = true;\n while (sortera) {\n sortera = false;\n b = list.getElementsByTagName(\"LI\");\n for (i = 0; i < (b.length - 1); i++) {\n borSortera = false; \n if (Number(b[i].innerHTML) < Number(b[i + 1].innerHTML)) {\n borSortera = true;\n break;\n }\n }\n if (borSortera) {\n b[i].parentNode.insertBefore(b[i + 1], b[i]);\n sortera = true;\n }\n }\n}", "function askaron_sort(){\n\t$(\".sort__abc, sort__cba\").click(function(){\n\t\tvar ths = $(this);\n\t\tvar c = ths.closest(\".sort\");\n\t\tvar inx_col = ths.index();\n\t\tvar list = c.find(\".sort__list > td:nth-child(\"+(inx_col+1)+\")\").get();\n\t\t\n\t\t// Arrows\n\t\tths.toggleClass(\"sort__abc\").toggleClass(\"sort__cba\");\n\t\t\n\t\t// Sort\n\t\tlist.sort(function(a, b) {\n\t\t var compA = $(a).text().toUpperCase();\n\t\t var compB = $(b).text().toUpperCase();\n\t\t \n\t\t if(ths.hasClass(\"sort__abc\")){\n\t\t\t\treturn (compA < compB) ? -1 : (compA > compB) ? 1 : 0;\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\treturn (compA > compB) ? -1 : (compA < compB) ? 1 : 0;\n\t\t\t}\n\t\t \n\t\t});\n\t\t\n\t\t// Output\n\t\tvar prev_tr = false;\n\t\t$.each(list, function(idx, itm){\n\t\t\tvar tr_n = c.find(\".sort__list\").length;\n\t\t\tvar q = 0;\n\t\t\twhile(tr_n >= q){\n\t\t\t\tvar tr_c = c.find(\".sort__list:nth-child(\"+(q+2)+\")\");\n\t\t\t\tif(itm == tr_c.find(\"td\").get(inx_col)){\n\t\t\t\t\tif (prev_tr.length>0) {\n\t\t\t\t\t\tprev_tr.after(tr_c); \n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tc.find(\"th:last\").closest(\"tr\").after(tr_c); \n\t\t\t\t\t}\n\t\t\t\t\tprev_tr = tr_c;\n\t\t\t\t}\n\t\t\t\tq++;\n\t\t\t}\n\t\t});\n\t});\n}", "function sortWorkspace(){\n let e = $(\".fbfcontainer\").sort(function(a, b) {\n if(a.getAttribute(\"data-value\") < b.getAttribute(\"data-value\")){\n return -1;\n }else{\n return 1;\n }\n });\n $(\".fbfcontainer\").remove();\n e.appendTo(\"#filesbox\");\n}", "function sortActive(item, index) {\n //console.log(\"im sort\" + item);\n putAtPosition(item, index);\n changeColorofBar(item + 1, true);\n key2++;\n}", "function sortingDscend() { \n setSearchData(null)\n let sorted = studentData.sort(function(a, b){\n return a.id - b.id;\n })\n\n setSearchData(sorted)\n // console.log(sorted, typeof(sorted))\n }", "function sort(arr) {\n return null; \n}", "function funzioneSort(type) {\n\tvar freturn;\n\n\ttype= Number(type)\n\n\tswitch (type) {\n\t\tcase 0:\n\t\t\t\t\t\tfreturn=function(a,b) {\n\t\t\t\t\t\t\tvar tita = $(a).find(\"h3\").text();\n\t\t\t\t\t\t\tvar titb = $(b).find(\"h3\").text();\n\n\t\t\t\t\t\t\tif (tita >= titb) {\n\t\t\t\t\t\t\t\treturn 1\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\treturn -1\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\tbreak;\n\t\tcase 1:\n\t\t\t\t\t\tfreturn=function(a,b) {\n\t\t\t\t\t\t\tvar tita = $(a).find(\"h3\").text();\n\t\t\t\t\t\t\tvar titb = $(b).find(\"h3\").text();\n\n\t\t\t\t\t\t\tif (tita <= titb) {\n\t\t\t\t\t\t\t\treturn 1\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\treturn -1\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\tbreak;\n\t\tcase 2:\n\t\t\t\t\tfreturn=function(a,b) {\n\n\t\t\t\t\t\tvar datia = $(a).find(\"section strong\");\n\t\t\t\t\t\tvar datib = $(b).find(\"section strong\");\n\n\t\t\t\t\t\tvar lungha = parseFloat($(datia[0]).text())\n\t\t\t\t\t\tvar lunghb = parseFloat($(datib[0]).text())\n\n\t\t\t\t\t\tif (lungha >= lunghb) {\n\t\t\t\t\t\t\treturn 1\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\treturn -1\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\tbreak;\n\t\t\tcase 3:\n\t\t\t\t\t\tfreturn=function(a,b) {\n\t\t\t\t\t\t\tvar datia = $(a).find(\"section strong\");\n\t\t\t\t\t\t\tvar datib = $(b).find(\"section strong\");\n\n\t\t\t\t\t\t\tvar lungha = parseFloat($(datia[0]).text())\n\t\t\t\t\t\t\tvar lunghb = parseFloat($(datib[0]).text())\n\n\t\t\t\t\t\t\tif (lungha >= lunghb) {\n\t\t\t\t\t\t\t\treturn -1\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\treturn 1\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\tcase 4:\n\t\t\t\t\t\tfreturn=function(a,b) {\n\t\t\t\t\t\t\tvar datia = $(a).find(\"span.full\");\n\t\t\t\t\t\t\tvar datib = $(b).find(\"span.full\");\n\n\t\t\t\t\t\t\tif (datia.length >= datib.length) {\n\t\t\t\t\t\t\t\treturn 1\n\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\treturn -1\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\tbreak;\n\t\t\t\tcase 5:\n\t\t\t\t\t\t\tfreturn=function(a,b) {\n\t\t\t\t\t\t\t\tvar datia = $(a).find(\"span.full\");\n\t\t\t\t\t\t\t\tvar datib = $(b).find(\"span.full\");\n\n\t\t\t\t\t\t\t\tif (datia.length < datib.length) {\n\t\t\t\t\t\t\t\t\treturn 1\n\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\treturn -1\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\t\tcase 6:\n\t\t\t\t\t\t\t\tfreturn=function(a,b) {\n\t\t\t\t\t\t\t\t\tvar datia = $(a).find(\"section div.row div.col-md-9 span.gps-txt\");\n\t\t\t\t\t\t\t\t\tvar datib = $(b).find(\"section div.row div.col-md-9 span.gps-txt\");\n\n\t\t\t\t\t\t\t\t\tvar distA = parseFloat($(datia).text())\n\t\t\t\t\t\t\t\t\tvar distB = parseFloat($(datib).text())\n\n\t\t\t\t\t\t\t\t\tif (distA < distB) {\n\t\t\t\t\t\t\t\t\t\treturn -1\n\t\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\t\treturn 1\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t\tcase 7:\n\t\t\t\t\t\t\t\t\tfreturn=function(a,b) {\n\t\t\t\t\t\t\t\t\t\tvar datia = $(a).find(\"section div.row div.col-md-9 span.gps-txt\");\n\t\t\t\t\t\t\t\t\t\tvar datib = $(b).find(\"section div.row div.col-md-9 span.gps-txt\");\n\n\t\t\t\t\t\t\t\t\t\tvar distA = parseFloat($(datia).text())\n\t\t\t\t\t\t\t\t\t\tvar distB = parseFloat($(datib).text())\n\n\t\t\t\t\t\t\t\t\t\tif (distA < distB) {\n\t\t\t\t\t\t\t\t\t\t\treturn 1\n\t\t\t\t\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t\t\t\t\treturn -1\n\t\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tbreak;\n\n\t}\n\n\treturn freturn\n}", "function myFunction() {\n\nvar answer3 = [12, 345, 4, 546, 122, 84, 98, 64, 9, 1, 3223, 455, 23, 234, 213];\n \n answer3.sort(function(a, b){return b - a});\n \n console.log(answer3.sort(function(a, b){return b - a}));\n\n document.getElementById(\"answer3\").innerHTML = answer3;\n}", "onAfterColumnSort() {\n this.asyncCall(() => {\n this.chartPlugin.removeAllRangeBars();\n this.updateFromSource();\n });\n }", "function heapEnd(){\n addStep(\"Node 1 is now sorted\");\n setClass(nodes[0], 2, \"Sorted\");\n addStep(\"The List is now sorted\");\n clearInterval(wait);\n randomizeButton.disabled = false;\n sortSelector.disabled = false;\n heapOldPosition = -1;\n}", "function sort(button) {\n var type = button.id;\n /*console.log(type);*/\n switch (type) {\n case 'Bubble Sort':\n console.log('Bubble Sort');\n bubbleSort(arr);\n console.log(arr);\n break;\n case 'Selection Sort':\n console.log('Selection Sort');\n selectionSort(arr);\n console.log(arr);\n break;\n case 'Insertion Sort':\n console.log('Insertion Sort');\n insertionSort(arr);\n console.log(arr);\n break;\n case 'Merge Sort':\n console.log('Merge Sort');\n mergeSort(arr);\n console.log(arr);\n break;\n case 'Quick Sort':\n console.log('Quick Sort');\n quickSort(arr);\n console.log(arr);\n break;\n default:\n return false;\n }\n}", "testSortingAlgorithms() {\n for (let i = 0; i < 100; i++) {\n const array = [];\n const length = randomIntBetween(1, 1000);\n for (let i = 0; i < length; i++) {\n array.push(randomIntBetween(-1000, 1000));\n }\n const javaScriptSortedArray = array.slice().sort((a, b) => a - b);\n const ourSortedArray = heapSortAnimations(array.slice(), 0, array.length - 1);\n const equal = arraysAreEqual(javaScriptSortedArray, ourSortedArray);\n console.log(equal);\n // if(equal === true) {\n // console.log(equal);\n // }\n // else {\n // console.log(javaScriptSortedArray, ourSortedArray);\n // }\n }\n }", "function isort(array, start, end) {\n var a, b, t, kt;\n for(a = start; a < end; a += 1) {\n t = array[a];\n kt = keyFunction(t);\n for(b = a; b > start &&\n kt < keyFunction(array[b-1]); b -=1 ) {\n array[b] = array[b - 1];\n }\n array[b] = t;\n }\n }" ]
[ "0.6892754", "0.6447602", "0.6290146", "0.6290146", "0.6173859", "0.6059692", "0.5982473", "0.59756577", "0.59284776", "0.5898652", "0.58924836", "0.5891215", "0.5801455", "0.5765329", "0.57522887", "0.57477105", "0.5722611", "0.57040703", "0.5647876", "0.5625825", "0.56145036", "0.5602903", "0.55913925", "0.5553246", "0.55209166", "0.551756", "0.5515514", "0.5501926", "0.54990345", "0.5479326", "0.5468034", "0.54655695", "0.5464653", "0.5463872", "0.5460117", "0.5459722", "0.54592997", "0.5455252", "0.545424", "0.5441952", "0.54222286", "0.5411458", "0.5410181", "0.5404059", "0.53995305", "0.5398388", "0.5383338", "0.53816885", "0.53735554", "0.5373115", "0.5371715", "0.5365695", "0.53649586", "0.5360342", "0.53598803", "0.53578126", "0.53545237", "0.53545237", "0.53545237", "0.53545237", "0.5351255", "0.5349454", "0.53453535", "0.5344996", "0.5341768", "0.53417176", "0.5339864", "0.5339525", "0.533865", "0.53366375", "0.53365743", "0.5335933", "0.5335664", "0.532792", "0.5320915", "0.53108615", "0.5309909", "0.53090465", "0.5307704", "0.530619", "0.5300348", "0.52997833", "0.5282461", "0.52802235", "0.52787584", "0.5273002", "0.5268369", "0.52626306", "0.5258116", "0.52512723", "0.5250054", "0.5246932", "0.52419865", "0.52404517", "0.52321553", "0.52303505", "0.52256346", "0.52240837", "0.5219553", "0.5217943" ]
0.55713415
23
Class for Doubt Object id : Unique Id for the object user : Username who submitted the doubt content : Textual part of doubt timeStamp : Time at which doubt submitted count : Number of upvotes received
function Doubt(user,content,timeStamp){ this.id = totalDoubts; this.user = user; this.content = content; this.timeStamp = timeStamp; this.count = 0; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function idTrackerObj()\n{\n this.latest = -1;\n this.oldest = -1;\n this.gapHigh = -1;\n this.gapLow = -1;\n\n // getRequest method creates a single user item of getposts rpc list parameter\n this.getRequest = function (mode) {\n if( mode == 'latest' || mode == 'latestFirstTime' ) {\n this.gapHigh = -1;\n this.gapLow = this.latest;\n return { since_id: this.latest };\n } else if( mode == 'fillgap') {\n return { max_id: this.gapHigh-1, since_id: this.gapLow };\n } else if( mode == 'older') {\n return ( this.oldest >= 0 ) ? { max_id: this.oldest-1 } : {};\n } else {\n console.log(\"getRequest: unknown mode\");\n }\n }\n\n // receiveId method notifies that a post was received (and possibly shown)\n this.receivedId = function (mode, id, shown){\n if( id > this.latest ) this.latest = id;\n if( shown ) {\n if( this.oldest < 0 || id < this.oldest ) this.oldest = id;\n }\n if( mode == 'latest' ||\n mode == 'latestFirstTime' ||\n mode == 'fillgap') {\n if( this.gapHigh < 0 || id < this.gapHigh )\n this.gapHigh = id;\n } else if( mode == 'older') {\n // no gaps: posts are already received in descending order\n } else {\n console.log(\"receivedId: unknown mode\");\n }\n }\n}", "function Comment(){\n this.id;\n this.user_id;\n this.entry_id;\n this.date;\n this.text;\n}", "function ArticleUserVote(id, articleId, userId, vote) {\n this.id = id;\n this.articleId= articleId;\n this.userId = userId;\n this.vote = vote;\n}", "constructor(obj) {\r\n this.id = obj.id;\r\n this.lastModified = obj.lastModified;\r\n this.created = obj.created;\r\n this.favourite = obj.favourite;\r\n this.deleted = obj.deleted;\r\n this.title = obj.title;\r\n this.tags = obj.tags;\r\n this.template = obj.template;\r\n this.content = obj.content;\r\n }", "function threadObj () \n{\n\t// Attributs //\n\tvar id;\n\tvar idUser;\n\tvar title;\n\tvar entryDate;\n\tvar content;\n\tvar totalReplies;\n\tvar idSubforum;\n\t\n\t// Construct //\n\tthis.construct = function (id,idUser,title,entryDate,content,totalReplies,idSubforum) \n\t{\n\t\tthis.setId(id);\n\t\tthis.setIdUser(idUser);\n\t\tthis.setTitle(title);\n\t\tthis.setEntryDate(entryDate);\n\t\tthis.setContent(content);\n\t\tthis.setTotalReplies(totalReplies);\n\t\tthis.setIdSubforum(idSubforum);\n\t}\n\n\t// Accessors //\n\tthis.setId = function (id) {this.id = id;}\n\tthis.setIdUser = function (idUser) {this.idUser = idUser;}\n\tthis.setTitle = function (title) {this.title = title;}\n\tthis.setEntryDate = function (entryDate) {this.entryDate = entryDate;}\n\tthis.setContent = function (content) {this.content = content;}\n\tthis.setTotalReplies = function (totalReplies) {this.totalReplies = totalReplies;}\n\tthis.setIdSubforum = function (idSubforum) {this.idSubforum = idSubforum;}\n\n\tthis.getId = function () {return this.id;}\n\tthis.getIdUser = function () {return this.idUser;}\n\tthis.getTitle = function () {return this.title;}\n\tthis.getEntryDate = function () {return this.entryDate;}\n\tthis.getContent = function () {return this.content;}\n\tthis.getTotalReplies = function () {return this.totalReplies;}\n\tthis.getIdSubforum = function () {return this.idSubforum;}\n\t\n\n\t// Methods //\n\t/*\n\tthis.toCookie = function ()\n\t{\n\t\tvar cookieString =\"id=\"+this.getId()+\":username=\"+this.getUserName()+\":password=\"+this.getPassword()+\":name=\"+this.getName()+\":surname1=\"+this.getSurname1();\n\t\tcookieString +=\":surname2=\"+this.getSurname2()+\":type_user=\"+this.getTypeUser()+\":email=\"+this.getEmail()+\":address=\"+this.getAddress()+\":bank_account=\"+this.getBankAccount()+\":phone=\"+this.getPhone();\n\t\t\n\t\treturn cookieString;\n\t}\n\n\tthis.cookieToObject = function (cookieValues)\n\t{\n\n\t\tthis.construct(cookieValues.split(\":\")[0].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[1].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[2].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[3].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[4].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[5].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[6].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[7].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[8].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[9].split(\"=\")[1],\n\t\t\t\t\t\t\t cookieValues.split(\":\")[10].split(\"=\")[1]);\n\t}\n*//*\n\tthis.arrayToString = function (arraysubforumObj)\n\t{\n\t\tvar userString =\"\";\n\t\t$.each(arraysubforumObj, function (index, subforumObj){\n\t\t\tuserString+=\"user number \"+(index+1)+\":\"+subforumObj.toString()+\"\\n\";\n\t\t});\n\t\treturn userString;\n\t\t\n\t}\n\n\tthis.toString = function () \n\t{\n\t\tvar clientString = \"id=\"+this.getId()+\" username=\"+this.getUserName()+\" password=\"+this.getPassword()+\" name=\"+this.getName();\n\t\tclientString += \" surname1=\"+this.getSurname1()+\" surname2=\"+this.getSurname2()+\" type_user=\"+this.getTypeUser()+\" email=\"+this.getEmail()+\" address=\"+this.getAddress()+\" bank_account=\"+this.getBankAccount()+\" phone=\"+this.getPhone();\n\n\t\treturn clientString;\n\t}*/\n\tthis.toString = function () \n\t{\n\t\tvar threadsString = \"id=\"+this.getId()+\" idUser=\"+this.getIdUser()+\" title=\"+this.getTitle()+\" entryDate=\"+this.getEntryDate+\" content=\"+this.getContent()+\" totalReplies=\"+this.getTotalReplies()+\" idSubforum=\"+this.getIdSubforum();\n\t\t\n\n\t\treturn threadsString;\n\t}\n}", "constructor(data) {\n this.id = data.id || generateId();\n this.body = data.body;\n this.date = data.date || new Date().toLocaleDateString(\"en-Us\");\n }", "constructor(name= 'no-name'){\n this.id= uuidV4();\n this.name= name;\n this.votes= 0;\n }", "static initialize(obj, user, video, comment, username, anonymizedUsernameId, datetimeLastedit, datetimeAdd, votesPlus, votesMinus, redFlags, id, children, datetimeAddAgo, editedMAddedS) { \n obj['user'] = user;\n obj['video'] = video;\n obj['comment'] = comment;\n obj['username'] = username;\n obj['anonymized_username_id'] = anonymizedUsernameId;\n obj['datetime_lastedit'] = datetimeLastedit;\n obj['datetime_add'] = datetimeAdd;\n obj['votes_plus'] = votesPlus;\n obj['votes_minus'] = votesMinus;\n obj['red_flags'] = redFlags;\n obj['id'] = id;\n obj['children'] = children;\n obj['datetime_add_ago'] = datetimeAddAgo;\n obj['edited_m_added_s'] = editedMAddedS;\n }", "get objectUID() {\n return this.__objectUid;\n }", "function UserInfo(id, latestVisit) {\n this.id = id;\n this.latestVisit = latestVisit;\n this.numDaysVisited = 1;\n this.conversationTiming = [];\n}", "function user_object(Date, ip_addr, name, sock, online, guid) {\r\n\tthis.date = Date;\r\n\tthis.ip = ip_addr;\r\n\tthis.username = name;\r\n\tthis.socket = sock;\r\n\tthis.online = online; //is user online now (bool)\r\n\tthis.guid = guid;\r\n}", "constructor(user) {\n this.userId = user.id;\n this.date = date;\n this.ouncesToday = 0;\n this.ouncesAverage = 0;\n this.ouncesRecord = []\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x95313b0c;\n this.SUBCLASS_OF_ID = 0x9f89304e;\n\n this.userId = args.userId;\n this.date = args.date;\n this.photo = args.photo;\n this.previous = args.previous;\n }", "function User(user_id, date) {\t\t\t//user class to store user id and expiration date\n\tthis.id = user_id;\n\tthis.expires = date;\n}", "_getComments() {\n const caption = this.caption.value.trim();\n\n if (!caption) return {};\n\n const { uid, username } = this.props.currentUser;\n const commentId = generateID('comment-');\n console.log(this.props.currentUser);\n\n return {\n [commentId]: {\n id: commentId,\n value: caption,\n author: username,\n authorId: uid,\n created: (new Date()).toISOString()\n }\n };\n }", "constructor ({\n id,\n info,\n user,\n type,\n name = '群聊',\n latest = null,\n avatar = 'https://avatars0.githubusercontent.com/u/25883665?s=40&v=4',\n unreadCount = 0,\n time = +new Date(),\n }) {\n this.id = id + ''\n this.type = type\n this.info = info\n this.user = user\n this.name = name\n this.avatar = avatar\n this.latest = latest\n this.unreadCount = unreadCount\n this.time = latest ? latest.time || time : time\n }", "function startInterview(){\n // timer start \n // database upate user data\n // user id will be the object id? is that going to be safe? simply i will bcrypt the roomid and make it userid \n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x15ebac1d;\n this.SUBCLASS_OF_ID = 0xd9c7fc18;\n\n this.userId = args.userId;\n this.date = args.date;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x561bc879;\n this.SUBCLASS_OF_ID = 0xb12d7ac6;\n\n this.userId = args.userId;\n this.date = args.date;\n }", "getID() {\n this.id = userID;\n userID++;\n }", "constructor(d) {\n\t\t\n\t\t\tthis._id = d._id;\n\t\t\tthis._rev = d._rev; \n\t\t\tthis.type = d.type;\n\t\t\tthis.summary = d.summary; \n\t\t\tthis.descr = d.descr;\n\t\t\tthis.usr = d.usr;\n\t\t\tthis.date = d.date!=''?new Date(Date.parse(d.date)):null;\n\t\t\tthis.attachedTo = d.attachedTo;\n\t\t}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x3bda1bde;\n this.SUBCLASS_OF_ID = 0xc5af5d94;\n\n this.creator = args.creator || null;\n this.kicked = args.kicked || null;\n this.left = args.left || null;\n this.deactivated = args.deactivated || null;\n this.id = args.id;\n this.title = args.title;\n this.photo = args.photo;\n this.participantsCount = args.participantsCount;\n this.date = args.date;\n this.version = args.version;\n this.migratedTo = args.migratedTo || null;\n this.adminRights = args.adminRights || null;\n this.defaultBannedRights = args.defaultBannedRights || null;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x914fbf11;\n this.SUBCLASS_OF_ID = 0x8af52aac;\n\n this.out = args.out || null;\n this.mentioned = args.mentioned || null;\n this.mediaUnread = args.mediaUnread || null;\n this.silent = args.silent || null;\n this.id = args.id;\n this.userId = args.userId;\n this.message = args.message;\n this.pts = args.pts;\n this.ptsCount = args.ptsCount;\n this.date = args.date;\n this.fwdFrom = args.fwdFrom || null;\n this.viaBotId = args.viaBotId || null;\n this.replyToMsgId = args.replyToMsgId || null;\n this.entities = args.entities || null;\n }", "constructor(objOrID, desc, complete)\n {\n // detect if we're working with an existing anonymous object\n if (typeof(objOrID) === \"object\") {\n // copy the fields\n this.id = objOrID.id;\n this.desc = objOrID.desc;\n this.complete = objOrID.complete;\n // this is really what we want, not the ugly string returned by the API\n this.created = new Date(objOrID.created);\n }\n else {\n // otherwise construct an object from the arguments\n // note: since the ID is the database primary key, it will be ignored on submission\n this.id = objOrID;\n this.desc = desc;\n this.complete = complete;\n // note: the API will ignore this submitted value also\n this.created = new Date();\n }\n\n // bind the created date string function to this instance\n this.createdString = this.createdString.bind(this);\n }", "function Tweet(data) {\n\tthis.body = m.prop(data.body)\n\tthis.author = m.prop(data.author)\n\tthis.timestamp = m.prop(data.timestamp)\n}", "function Post(datePosted, user, text) {\n this.datePosted = datePosted;\n this.user = user;\n this.text = text;\n}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xd31a961e;\n this.SUBCLASS_OF_ID = 0xc5af5d94;\n\n this.creator = args.creator || null;\n this.left = args.left || null;\n this.broadcast = args.broadcast || null;\n this.verified = args.verified || null;\n this.megagroup = args.megagroup || null;\n this.restricted = args.restricted || null;\n this.signatures = args.signatures || null;\n this.min = args.min || null;\n this.scam = args.scam || null;\n this.hasLink = args.hasLink || null;\n this.hasGeo = args.hasGeo || null;\n this.slowmodeEnabled = args.slowmodeEnabled || null;\n this.id = args.id;\n this.accessHash = args.accessHash || null;\n this.title = args.title;\n this.username = args.username || null;\n this.photo = args.photo;\n this.date = args.date;\n this.version = args.version;\n this.restrictionReason = args.restrictionReason || null;\n this.adminRights = args.adminRights || null;\n this.bannedRights = args.bannedRights || null;\n this.defaultBannedRights = args.defaultBannedRights || null;\n this.participantsCount = args.participantsCount || null;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xc8d7493e;\n this.SUBCLASS_OF_ID = 0x7d7c6f86;\n\n this.userId = args.userId;\n this.inviterId = args.inviterId;\n this.date = args.date;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xe2d6e436;\n this.SUBCLASS_OF_ID = 0x7d7c6f86;\n\n this.userId = args.userId;\n this.inviterId = args.inviterId;\n this.date = args.date;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xa3289a6d;\n this.SUBCLASS_OF_ID = 0xd9c7fc18;\n\n this.userId = args.userId;\n this.inviterId = args.inviterId;\n this.date = args.date;\n }", "function User( id, data ) {\r\n if( typeof data == 'object' )\r\n this.init( id, data.u, data.s, data.a, data.n, data.c, data.r, data.t );\r\n}", "function handleUpvote() {\n\n // Selects current entry\n var currentPost = $(this).parent()\n // console.log(currentPost);\n\n // Saves entry text when user upvotes (or \"confirms alien\")\n currentComments = currentPost[0].textContent;\n // console.log(currentComments);\n sightingArray.push(currentComments);\n\n // Selects id of current entry\n var currentId = currentPost[0].id;\n\n // Grabs id of counter for each entry\n var $counterVal = currentPost.children('input');\n\n // Counter value, by id, of each entry\n var currentCountVal = $counterVal[0].value;\n // console.log(currentCountVal);\n\n // Counter id, which relates to entry id, from table\n var currentCounterId = $counterVal.attr('data-id');\n // console.log(currentCounterId);\n\n // Sets new count value by adding 1\n $('input').val(++currentCountVal);\n\n submitVoted();\n}", "function Post (datePosted, user, text) {\n this.datePosted = datePosted;\n this.user = user;\n this.text = text;\n}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xc878527e;\n this.SUBCLASS_OF_ID = 0x6d28a37a;\n\n this.id = args.id;\n this.accessHash = args.accessHash;\n this.date = args.date;\n this.adminId = args.adminId;\n this.participantId = args.participantId;\n this.gA = args.gA;\n }", "contructor() {\n\t\tthis.name,\n\t\tthis.email,\n\t\tthis.joined,\n\t\tthis.lastActive,\n\t\tthis.profilePic,\n\t\tthis.lastAction,\n\t\tthis.id\n\t}", "function createUserdrawnObject(){\n\tframeNumber = userArtworkObject.frameCount;\n\t// console.log(frameNumber);\n\t// POST drawing to frame to userdrawn endpoint\n\t// POST title to userdrawn\n\tlet title = $(\"#js-title-form\").val();\n\tif(title === undefined) title = 'Untitled';\n\t// POST username to userdrawn\n\t// POST animationId\n\tanimationId = userArtworkObject.animationId;\n\t// POST artist name to userdrawn\n\tartist = artist;\n\t// POST user ID to userdrawn\n\tuserId = userProfileId;\n\t// POST creationDate\n\tlet creationDate = new Date();\n\tpostUserDrawn(frameNumber, drawing, title, animationId, artist, creationDate, userId);\n}", "constructor(timestamp, vote, voter, previousHash = '') {\n this.timestamp = timestamp;\n this.vote = vote;\n this.voter = voter;\n this.previousHash = previousHash;\n this.hash = this.calculateHash();\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x3bf703dc;\n this.SUBCLASS_OF_ID = 0x6d28a37a;\n\n this.id = args.id;\n this.accessHash = args.accessHash;\n this.date = args.date;\n this.adminId = args.adminId;\n this.participantId = args.participantId;\n }", "get userId() {\n return this._data.user_id;\n }", "get userId() {\n return this._data.user_id;\n }", "get userId() {\n return this._data.user_id;\n }", "get userId() {\n return this._data.user_id;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x2d895c74;\n this.SUBCLASS_OF_ID = 0xd49a2697;\n\n this.canViewParticipants = args.canViewParticipants || null;\n this.canSetUsername = args.canSetUsername || null;\n this.canSetStickers = args.canSetStickers || null;\n this.hiddenPrehistory = args.hiddenPrehistory || null;\n this.canViewStats = args.canViewStats || null;\n this.canSetLocation = args.canSetLocation || null;\n this.hasScheduled = args.hasScheduled || null;\n this.id = args.id;\n this.about = args.about;\n this.participantsCount = args.participantsCount || null;\n this.adminsCount = args.adminsCount || null;\n this.kickedCount = args.kickedCount || null;\n this.bannedCount = args.bannedCount || null;\n this.onlineCount = args.onlineCount || null;\n this.readInboxMaxId = args.readInboxMaxId;\n this.readOutboxMaxId = args.readOutboxMaxId;\n this.unreadCount = args.unreadCount;\n this.chatPhoto = args.chatPhoto;\n this.notifySettings = args.notifySettings;\n this.exportedInvite = args.exportedInvite;\n this.botInfo = args.botInfo;\n this.migratedFromChatId = args.migratedFromChatId || null;\n this.migratedFromMaxId = args.migratedFromMaxId || null;\n this.pinnedMsgId = args.pinnedMsgId || null;\n this.stickerset = args.stickerset || null;\n this.availableMinId = args.availableMinId || null;\n this.folderId = args.folderId || null;\n this.linkedChatId = args.linkedChatId || null;\n this.location = args.location || null;\n this.slowmodeSeconds = args.slowmodeSeconds || null;\n this.slowmodeNextSendDate = args.slowmodeNextSendDate || null;\n this.pts = args.pts;\n }", "function VNUser(client,userId) {\n\tthis._client=client;\n\tthis._Id = userId;\n\tthis._isAdmin = false;\n\tthis._fields={};\n\tthis._data_streams={};\n}", "get userId() {\n\t\treturn this.__userId;\n\t}", "function makeUserObject(id, email, date, duration) {\n let userObject = {\n uid: id,\n userEmail: email,\n currentDate: date,\n sessionDuration: duration \n };\n return userObject;\n}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x4c43da18;\n this.SUBCLASS_OF_ID = 0x9f89304e;\n\n this.userId = args.userId;\n this.id = args.id;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xea4b0e5c;\n this.SUBCLASS_OF_ID = 0x9f89304e;\n\n this.chatId = args.chatId;\n this.userId = args.userId;\n this.inviterId = args.inviterId;\n this.date = args.date;\n this.version = args.version;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xfa56ce36;\n this.SUBCLASS_OF_ID = 0x6d28a37a;\n\n this.id = args.id;\n this.accessHash = args.accessHash;\n this.date = args.date;\n this.adminId = args.adminId;\n this.participantId = args.participantId;\n this.gAOrB = args.gAOrB;\n this.keyFingerprint = args.keyFingerprint;\n }", "function post(numero,divDuPost){\r\n\t//alert(\"creation\");\r\n\tthis.div=divDuPost;\r\n\r\n\t/**numero du post**/\r\n\r\n\tthis.num=numero;\r\n\r\n\t/**nom du poster**/\r\n\r\n\tthis.poster=divDuPost.childNodes[1].childNodes[1].firstChild.childNodes[1].childNodes[2].firstChild.nodeValue;\r\n\r\n\ttmp=divDuPost.childNodes[1].childNodes[1].firstChild.childNodes[1].childNodes[2];\r\n\r\n\t//tmp.tagName est A si simple poster, FONT/B/A si moro/vik/mk, FONT/A si kodama faiblard\r\n\r\n\t//on remonte jusqu'à le A\r\n\r\n\twhile(tmp.tagName!=\"A\"){\r\n\r\n\t\ttmp=tmp.firstChild;\r\n\r\n\t}\r\n\r\n\ttmp=tmp.getAttributeNode(\"href\").nodeValue;\r\n\r\n\t/**numero du poster**/\r\n\r\n\tthis.numPoster=tmp.substr(19,tmp.length-19);\r\n\r\n\r\n\r\n\tfunction isLoved(){\r\n\r\n\t\treturn divDuPost.getElementsByClassName(\"uvote\")[0].getElementsByTagName(\"TD\")[0].firstChild.getAttributeNode(\"src\").nodeValue.indexOf(\"y\",0)!=-1;\r\n\r\n\t}\r\n\r\n\t\tthis.isLoved=isLoved;\r\n\r\n\r\n\r\n\tfunction isHated(){\r\n\r\n\t\treturn divDuPost.getElementsByClassName(\"uvote\")[0].getElementsByTagName(\"TD\")[1].firstChild.getAttributeNode(\"src\").nodeValue.indexOf(\"y\",0)!=-1;\r\n\r\n\t}\r\n\r\n\tthis.isHated=isHated;\r\n\r\n\r\n\r\n\tfunction hate(){\r\n\r\n\t\tif (!this.isHated()){\r\n\r\n\t\treturn XHUVote(divDuPost.getElementsByClassName(\"uvote\")[0],'id='+this.numPoster+'&for=0');\r\n\r\n\t\t}\r\n\r\n\t}\r\n\r\n\tthis.hate=hate;\r\n\r\n\r\n\r\n\tfunction love(){\r\n\r\n\t\tif (!this.isLoved()){\r\n\r\n\t\treturn XHUVote(divDuPost.getElementsByClassName(\"uvote\")[0],'id='+this.numPoster+'&for=1');\r\n\r\n\t\t}\r\n\r\n\t}\r\n\r\n\tthis.love=love;\r\n\r\n\tfunction clean(){\r\n\t\tcomment=this.div.getElementsByClassName(\"comment\")[0].cloneNode(true);\r\n\t\tfor (i=0;i<comment.childNodes.length;i++){\r\n\t\t\tnode=comment.childNodes[i];\r\n\t\t\tif (node.tagName==\"FONT\" || node.tagName==\"B\"){\r\n\t\t\t\tcomment.removeChild(node);\r\n\t\t\t\tfor (j=0;j<node.childNodes.length;j++){\r\n\t\t\t\t\tcomment.appendChild(node.childNodes[j]);\t\r\n\t\t\t\t}\r\n\t\t\t\ti=-1;\r\n\t\t\t}\r\n\t\t}\r\n\t\tthis.div.getElementsByClassName(\"comment\")[0].parentNode.replaceChild(comment,this.div.getElementsByClassName(\"comment\")[0]);\r\n\t}\r\n\tthis.clean=clean;\r\n\r\n\r\n\tfunction apply(){\r\n\t\tdocument.getElementById(\"post\"+this.num).parentNode.replaceChild(this.div,document.getElementById(\"post\"+this.num));\r\n\t}\r\n\tthis.apply=apply;\r\n\r\n\r\n}", "function Note(id, title, time, author, body) {\r\n this.id = id;\r\n this.title = title;\r\n this.time = time;\r\n this.author = author;\r\n this.body = body;\r\n}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xda13538a;\n this.SUBCLASS_OF_ID = 0x7d7c6f86;\n\n this.userId = args.userId;\n }", "get userId(){\n\t\treturn this._user.user_id;\n\t}", "function UserObj(a, b, c) \n{ if (!(this instanceof UserObj)) \n {return new UserObj(a, b, c)};\n this.name = a;\n this.photo = b;\n this.scores = c;\n}", "constructor(commentor, content, id) {\n\t\tthis.commentor = commentor;\n\t\tthis.content = content;\n\t\tthis.id = id;\n\t}", "function updateVotes(tag) {\n var c = tag.className;\n var id1 = $(tag).parent().parent().parent().parent().parent().attr('id');\n console.log(\"ID1 in Upvotes: \"+id1);\n var user, u;\n console.log(\"PURE ID: \"+id1);\n if(!id1.includes(\"and\"))\n \t{\n \tuser = $(tag).parent().parent().parent().parent().parent().next().next().children().next().next().next().children().attr('id');\n \tu = user.split(\"question\")[0];\n console.log(\"IN UPVOTES section, TRACING TO USERNAME; \"+u);\n \n \t} else{\n \t\tu = $(tag).parent().parent().parent().parent().parent().next().next().children().next().children().text();\n \t\tconsole.log(\"ITS AN ANSWER! :\"+ u);\n \t}\n id1 = id1+\"user\" +u +\"from\"+getUserId();\n console.log(\"CONTINUING IN UPVOTES, ID: \"+id1);\n var actualid;\n var type;\n var r = 0;\n var up, down;\n if (c.includes('top')) {\n\tr = parseInt($(tag).parent().parent().next().first().first().text()) + 1;\n\t$(tag).parent().parent().next().children().text(r);\n\tconsole.log(\"In UPVOTE section, r: \"+r);\n\t$.get(\"MainServlet\", {\n\t\ttype : \"upvote\",\n\t\tup : r,\n\t\tid : id1.split(\"votes\")[1]\n\t }, function(response){\n\t \tif(response === \"0\")\n\t \t\t{\n\t \t\t$(tag).parent().parent().next().children().text(r-1);\n\t \t\twindow.alert(\"You have already upvoted this item!\");\n\t \t\t}\n\t \tif(response === \"2\"){\n\t \t\t$(tag).parent().parent().next().children().text(r-1);\n\t \t\twindow.alert(\"You need to have at least 5 reputation points in this technology to vote!\");\n\t \t}\n\t });\n } else {\n\tr = parseInt($(tag).parent().parent().prev().first().first().text()) - 1;\n\t$(tag).parent().parent().prev().children().text(r);\n\t$.get(\"MainServlet\", {\n\t\ttype : \"downvote\",\n\t\tdown : r,\n\t\tid : id1.split(\"votes\")[1]\n\t }, function(response){\n\t \tif(response === \"0\")\n \t\t{\n\t \t$(tag).parent().parent().prev().children().text(r+1);\n \t\twindow.alert(\"You have already downvoted this item!\");\n \t\t} \n\t \tif(response === \"2\"){\n\t \t\t$(tag).parent().parent().prev().children().text(r+1);\n\t \t\twindow.alert(\"You need to have at least 5 reputation points in this technology to vote!\");\n\t \t}\n });\n }\n}", "function ForumPost(id, parent, author, subject, body, creationDate, upvotes, downvotes, userVoteStatus, views, tags, keywords, status, acceptedAnswerId, children){\n this.id = id;\n this.parent = parent;\n this.author = author;\n this.subject = subject;\n this.body = body;\n this.creationDate = creationDate;\n this.upvotes = upvotes;\n this.downvotes = downvotes;\n this.votesDelta = upvotes - downvotes;\n this.userVoteStatus = userVoteStatus;\n this.views = views;\n this.tags = tags;\n this.keywords = keywords;\n this.status = status;\n this.acceptedAnswerId = acceptedAnswerId;\n this.children = children; //Other post objects\n\n //Vars for post output:\n //TODO: make this more readable\n //TODO: get name of accepted post's author\n this.stringCreationDate = creationDate.toDateString() + \" at \" + creationDate.toTimeString();\n this.stringAnsweredBy = (acceptedAnswerId != null) ? \"Answered with \" + acceptedAnswerId : \"No accepted answer yet.\";\n\n}", "constructor({timestamp, lastHash, hash ,data, nonce ,difficulty}){ // When using curly braces we dont have to remember the order of parameters\n this.timestamp = timestamp;\n this.lastHash = lastHash;\n this.hash = hash;\n this.data = data;\n this.nonce = nonce;\n this.difficulty = difficulty; // difficulty is how many leadning 0 should nonce should have\n\n }", "function TimeProposal (date, time) {\n this.date = date;\n this.time = time;\n this.id = Meteor.uuid();\n}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x3b5a3e40;\n this.SUBCLASS_OF_ID = 0x408f0999;\n\n this.id = args.id;\n this.date = args.date;\n this.userId = args.userId;\n this.action = args.action;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x1b8f4ad1;\n this.SUBCLASS_OF_ID = 0xc47f1bd1;\n\n this.video = args.video || null;\n this.id = args.id;\n this.accessHash = args.accessHash;\n this.date = args.date;\n this.adminId = args.adminId;\n this.participantId = args.participantId;\n this.protocol = args.protocol;\n this.receiveDate = args.receiveDate || null;\n }", "function newTweet(\n body,\n userName,\n createdAt,\n imgURL = \"\",\n isLiked = false,\n comments = []\n) {\n return {\n body,\n userName,\n createdAt: moment(createdAt).format(\"YYYY-MM-DD HH:mm\"),\n imgURL,\n isLiked,\n retweetCount: 0,\n comments\n };\n}", "function Votes() {\n this.votes = {};\n this.players = {};\n this.totalVoters = 0;\n}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x452c0e65;\n this.SUBCLASS_OF_ID = 0x790009e3;\n\n this.out = args.out || null;\n this.mentioned = args.mentioned || null;\n this.mediaUnread = args.mediaUnread || null;\n this.silent = args.silent || null;\n this.post = args.post || null;\n this.fromScheduled = args.fromScheduled || null;\n this.legacy = args.legacy || null;\n this.editHide = args.editHide || null;\n this.id = args.id;\n this.fromId = args.fromId || null;\n this.toId = args.toId;\n this.fwdFrom = args.fwdFrom || null;\n this.viaBotId = args.viaBotId || null;\n this.replyToMsgId = args.replyToMsgId || null;\n this.date = args.date;\n this.message = args.message;\n this.media = args.media || null;\n this.replyMarkup = args.replyMarkup || null;\n this.entities = args.entities || null;\n this.views = args.views || null;\n this.editDate = args.editDate || null;\n this.postAuthor = args.postAuthor || null;\n this.groupedId = args.groupedId || null;\n this.restrictionReason = args.restrictionReason || null;\n }", "function Userid() {\n this.tag = _enums2.default.packet.userid;\n /** A string containing the user id. Usually in the form\n * John Doe <[email protected]>\n * @type {String}\n */\n this.userid = '';\n\n this.name = '';\n this.email = '';\n this.comment = '';\n}", "function Userid() {\n this.tag = _enums2.default.packet.userid;\n /** A string containing the user id. Usually in the form\n * John Doe <[email protected]>\n * @type {String}\n */\n this.userid = '';\n\n this.name = '';\n this.email = '';\n this.comment = '';\n}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x9db1bc6d;\n this.SUBCLASS_OF_ID = 0x2d45687;\n\n this.userId = args.userId;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x997c454a;\n this.SUBCLASS_OF_ID = 0xc47f1bd1;\n\n this.video = args.video || null;\n this.id = args.id;\n this.accessHash = args.accessHash;\n this.date = args.date;\n this.adminId = args.adminId;\n this.participantId = args.participantId;\n this.gB = args.gB;\n this.protocol = args.protocol;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xccbebbaf;\n this.SUBCLASS_OF_ID = 0xd9c7fc18;\n\n this.canEdit = args.canEdit || null;\n this.isSelf = args.isSelf || null;\n this.userId = args.userId;\n this.inviterId = args.inviterId || null;\n this.promotedBy = args.promotedBy;\n this.date = args.date;\n this.adminRights = args.adminRights;\n this.rank = args.rank || null;\n }", "getUID() {\n return this._id;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xf911c994;\n this.SUBCLASS_OF_ID = 0x83dfdfa4;\n\n this.userId = args.userId;\n this.mutual = args.mutual;\n }", "function CommentsObject()\n{\n\tthis.Date = null\n\tthis.Employee = null\n\tthis.Text = null\n\tthis.SequenceNumber = null\n\tthis.UserId = null\n\tthis.ProxyId = null\n\tthis.Event = \"ADD\"\n\tthis.commentsWindow = null;\n}", "get id() {\n return this._data._id;\n }", "getUserID() {\n return this.userData.id;\n }", "function Tweet(content, createDate, author){\n this.content = content;\n this.createDate = createDate;\n this.author = author;\n}", "function msg_object (Date, name, msg) { \r\n\tthis.date = Date;\r\n\tthis.username = name;\r\n\tthis.message = msg;\r\n}", "function createAndSave( openId, pubAccoutId, createTime){\n\n\tvar follower = new Follower();\n\n\tfollower.set(\"openId\",openId);\n\tfollower.set(\"pubAccoutId\", pubAccoutId);\n\tfollower.set(\"createTime\", createTime);\n\tfollower.save(null, {\n \t\tsuccess: function(follower) {\n\t\t\tconsole.log('New object created with objectId: ' + follower.id);\n\t\t\t//get detailed info\n\t\t\tfollowerMgmt.getFollowerMore(openId,function(result){\n\t\t\t\tcreateAVUser( openId, pubAccoutId, follower.id, result);\t\n\t\t\tconsole.log(result);\n\t\t\t});\n\t\t\t\n \t\t},\n\t\terror: function(follower, error) {\n\t\t\tconsole.log('Failed to create new object, with error message: ' + error.message);\n\t\t\t//maybe do sync with wechat servercreateAVUser\n \t\t}\n\t});\n\n}", "static countId() {\n console.log(`total numbers of users: ${User.id}`);\n }", "function handleDownvote() {\n\n // Selects current entry\n var currentPost = $(this).parent()\n // console.log(currentPost);\n\n // Selects id of current entry\n var currentId = currentPost[0].id;\n // console.log(currentId);\n\n // Grabs id of counter for each entry\n var $counterVal = currentPost.children('input');\n // console.log($counterVal);\n // console.log($counterVal[0].value);\n\n // Counter value, by id, of each entry\n var currentCountVal = $counterVal[0].value;\n // console.log(currentCountVal);\n\n // Counter id, which relates to entry id, from table\n var currentCounterId = $counterVal.attr('id');\n // console.log(currentCounterId);\n\n // Sets new count value by subtracting 1\n $('input').val(--currentCountVal);\n\n submitVoted();\n}", "constructor(data) {\r\n this.id = 0;\r\n this.nonce = 144445;\r\n this.body = data;\r\n this.hash = \"\";\r\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x87eabb53;\n this.SUBCLASS_OF_ID = 0xc47f1bd1;\n\n this.video = args.video || null;\n this.id = args.id;\n this.accessHash = args.accessHash;\n this.date = args.date;\n this.adminId = args.adminId;\n this.participantId = args.participantId;\n this.gAHash = args.gAHash;\n this.protocol = args.protocol;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x808d15a4;\n this.SUBCLASS_OF_ID = 0xd9c7fc18;\n\n this.userId = args.userId;\n this.rank = args.rank || null;\n }", "function Song(id, title, artistID, artist, genre, userVotes){\n\tthis.id = id;\n\tthis.title = title;\n\tthis.artistID = artistID;\n\tthis.artist = artist;\n\tthis.genre = genre;\n\tthis.users = 1;\n\tthis.isLocked = false;\n\tthis.isQuery = false;\n\t// FROM SPOTIFY\n\tthis.popularity = 0;\n\tthis.image = 'null';\n\tthis.preview = 'null';\n\t// FROM SPOTIFY\n\tthis.score = 0;\n\tthis.calculateScore();\n}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0xb2ae9b0c;\n this.SUBCLASS_OF_ID = 0x8680d126;\n\n this.userId = args.userId;\n }", "constructor(timestamp, data){\n\t\tthis.index = 0;\n\t\tthis.timestamp = timestamp;\n\t\tthis.data = data;\n\t\tthis.previousHash = \"0\";\n\t\tthis.hash = this.calculateHash();\n\t\tthis.nonce = 0;\n\t}", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x58fffcd0;\n this.SUBCLASS_OF_ID = 0xd32b1e35;\n\n this.pos = args.pos;\n this.userId = args.userId;\n this.score = args.score;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x725b04c3;\n this.SUBCLASS_OF_ID = 0x8af52aac;\n\n this.updates = args.updates;\n this.users = args.users;\n this.chats = args.chats;\n this.date = args.date;\n this.seqStart = args.seqStart;\n this.seq = args.seq;\n }", "function uuguid() { // @return Number: unique number, from 1\r\n return ++uuguid._num;\r\n}", "function UserObject(guid) {\n\n // verify and dedup\n if ( setuptools.data.accounts.accounts[guid] && typeof result.accounts[guid] === 'undefined' ) {\n\n // if enabled is specified we'll only show accounts matching this value\n if ( typeof result.meta.terms.enabled === 'undefined' || (typeof result.meta.terms.enabled === 'boolean' && result.meta.terms.enabled === setuptools.data.accounts.accounts[guid].enabled) ) {\n\n result.meta.results++;\n result.accounts[guid] = {\n enabled: setuptools.data.accounts.accounts[guid].enabled,\n group: setuptools.data.accounts.accounts[guid].group\n };\n\n }\n\n } else if ( typeof result.data[guid] === 'object' ) {\n\n result.meta.duplicates.count++;\n if ( result.meta.duplicates.list.indexOf(guid) === -1 ) result.meta.duplicates.list.push(guid);\n\n }\n\n }", "function requestObj(users, mode, count, getspam)\n{\n this.users = users;\n this.mode = mode; // 'latest', 'latestFirstTime' or 'older'\n this.count = count;\n this.getspam = getspam;\n\n // getRequest method returns the list parameter expected by getposts rpc\n this.getRequest = function() {\n var req = [];\n if( this.mode == 'done')\n return req;\n if( this.getspam ) {\n return _idTrackerSpam.getRequest(this.mode);\n }\n for( var i = 0; i < this.users.length; i++ ) {\n var user = this.users[i];\n if( !(user in _idTrackerMap) )\n _idTrackerMap[user] = new idTrackerObj();\n var r = _idTrackerMap[user].getRequest(this.mode);\n r.username = user;\n req.push(r);\n }\n return req;\n }\n\n // receiveId method notifies that a post was received (and possibly shown)\n this.reportProcessedPost = function(user, id, shown) {\n if( this.getspam ) {\n _idTrackerSpam.receivedId(this.mode, id, shown);\n } else if( this.users.indexOf(user) >= 0 ) {\n _idTrackerMap[user].receivedId(this.mode, id, shown);\n }\n }\n\n // doneReportProcessing is called after an getposts response is processed\n // mode changing may require a new request (to fill gaps)\n this.doneReportProcessing = function(receivedCount) {\n if (receivedCount >= this.count) {\n this.mode = 'done';\n } else {\n if (this.mode === 'latest' || this.mode === 'latestFirstTime') {\n this.mode = 'fillgap';\n } else if (this.mode === 'fillgap') {\n this.mode = 'older';\n }\n }\n //console.log('we got '+receivedCount+' posts from requested '+this.count+', status of processing: '+this.mode);\n }\n}", "function Topic(title, authorName, authorImage) {\n this.id = undefined;\n this.title = title;\n this.upVotes = 0;\n this.downVotes = 0;\n this.date = new Date();\n this.authorName = authorName;\n this.authorImage = authorImage;\n}", "function createID(queObject) {\n var label = document.createElement(\"label\");\n label.id = \"que\";\n label.innerHTML = queObject.text;\n return label;\n}", "function displayComment(object) {\r\n const commentList = document.querySelector('.comments__list');\r\n let newTime = Date.now();\r\n\r\n let commentListItem = document.createElement('li');\r\n commentListItem.classList.add('comments__list-item');\r\n \r\n let commentUserImage = document.createElement('img');\r\n commentUserImage.classList.add('comments__user-img-past');\r\n commentUserImage.setAttribute('src', \"../assets/images/no-profile-pic.jpg\");\r\n commentUserImage.setAttribute('alt', 'profile picture of past commenter');\r\n \r\n let commentHeader = document.createElement('header');\r\n commentHeader.classList.add('comments__user-info');\r\n \r\n let commentName = document.createElement('p');\r\n commentName.classList.add('comments__user-name-past');\r\n commentName.textContent = object.name;\r\n \r\n let commentDate = document.createElement('p');\r\n commentDate.classList.add('comments__date');\r\n commentDate.classList.add('font-label');\r\n \r\n // dynamic timestamp\r\n let diffTime = (newTime - object.timestamp) / 1000;\r\n Number(diffTime);\r\n let convertTime = Math.floor(diffTime);\r\n if (convertTime < 60 && convertTime > 0) {\r\n resultTime = convertTime + \"s ago\";\r\n } else if (convertTime < (60 * 60) && convertTime >= 60) {\r\n resultTime = Math.floor(convertTime / 60) + \"m ago\";\r\n } else if (convertTime < (60 * 60 * 24) && convertTime >= (60 * 60)) {\r\n resultTime = Math.floor(convertTime / (60 * 60)) + \"h ago\";\r\n } else if (convertTime < (60 * 60 * 24 * 7) && convertTime >= (60 * 60 * 24)) {\r\n resultTime = Math.floor(convertTime / (60 * 60 * 24));\r\n if (resultTime < 2) {\r\n resultTime = \"1 day ago\"\r\n } else {\r\n resultTime = Math.floor(convertTime / (60 * 60 * 24)) + \" days ago\";\r\n }\r\n } else if (convertTime < 2628000 && convertTime >= (60 * 60 * 24 * 7)) {\r\n resultTime = Math.floor(convertTime / (60 * 60 * 24 * 7));\r\n if (resultTime < 2) {\r\n resultTime = \"1 week ago\"\r\n } else {\r\n resultTime = Math.floor(convertTime / (60 * 60 * 24 * 7)) + \" weeks ago\";\r\n }\r\n } else if (convertTime < 31540000 && convertTime >= 2628000) {\r\n resultTime = Math.floor(convertTime / 2628000);\r\n if (resultTime < 2) {\r\n resultTime = \"1 month ago\"\r\n } else {\r\n resultTime = Math.floor(convertTime / (2628000)) + \" months ago\";\r\n }\r\n } else if (convertTime >= 31540000) {\r\n resultTime = Math.floor(convertTime / 31540000);\r\n if (resultTime < 2) {\r\n resultTime = \"1 year ago\"\r\n } else {\r\n resultTime = Math.floor(convertTime / (31540000)) + \" years ago\";\r\n }\r\n } else {\r\n resultTime = \"recently posted\"\r\n }\r\n commentDate.textContent = resultTime;\r\n \r\n let commentArticle = document.createElement('article');\r\n commentArticle.classList.add('comments__comment-past');\r\n \r\n let commentContent = document.createElement('p');\r\n commentContent.classList.add('comments__comment-content');\r\n commentContent.textContent = object.comment;\r\n\r\n // deeper dive container\r\n let deepDive = document.createElement('section');\r\n deepDive.classList.add(\"comments__deep-dive\");\r\n\r\n // deeper dive, like container\r\n let commentLikesContainer = document.createElement('section');\r\n commentLikesContainer.classList.add(\"comments__likes-container\");\r\n\r\n // deeper dive, likes\r\n let commentLike = document.createElement('img');\r\n commentLike.classList.add('comments__likes');\r\n commentLike.setAttribute('src', \"../assets/icons/icon-like-gregor-cresnar.svg\");\r\n commentLike.setAttribute('alt', object.id);\r\n\r\n commentLikeCounter = document.createElement('p');\r\n commentLikeCounter.classList.add('comments__like-counter');\r\n commentLikeCounter.classList.add('font-label');\r\n if (object.likes != 0) {\r\n commentLikeCounter.textContent = object.likes;\r\n }\r\n\r\n // deeper dive, delete button\r\n let commentDelete = document.createElement('button');\r\n commentDelete.classList.add('comments__delete-button');\r\n commentDelete.setAttribute('value', object.id);\r\n commentDelete.innerText = \"Remove\";\r\n \r\n commentList.prepend(commentListItem);\r\n commentListItem.appendChild(commentUserImage);\r\n commentListItem.appendChild(commentHeader);\r\n commentListItem.appendChild(commentArticle);\r\n commentListItem.appendChild(deepDive);\r\n commentHeader.appendChild(commentName);\r\n commentHeader.appendChild(commentDate);\r\n commentArticle.appendChild(commentContent);\r\n deepDive.appendChild(commentLikesContainer);\r\n deepDive.appendChild(commentDelete);\r\n commentLikesContainer.appendChild(commentLike);\r\n commentLikesContainer.appendChild(commentLikeCounter);\r\n\r\n // function to add likes\r\n function addLikes() {\r\n commentLike.addEventListener('click', event => {\r\n event.preventDefault();\r\n let likeId = event.target.alt;\r\n axios.put(`https://project-1-api.herokuapp.com/comments/${likeId}/like${apiKey}`, \"\")\r\n .then(response => {\r\n let newLike = Number(commentLike.nextSibling.innerText);\r\n commentLike.nextSibling.innerText = newLike + 1;\r\n })\r\n .catch(error => {\r\n console.error(error);\r\n })\r\n \r\n })\r\n }\r\n\r\n // function to delete comments\r\n function deleteComment() {\r\n commentDelete.addEventListener('click', event => {\r\n event.preventDefault();\r\n let deleteId = event.target.value;\r\n axios.delete(`https://project-1-api.herokuapp.com/comments/${deleteId}${apiKey}`)\r\n .catch(() => {\r\n console.error('Failed to delete comment');\r\n })\r\n commentDelete.parentNode.parentNode.remove();\r\n })\r\n }\r\n\r\n addLikes();\r\n deleteComment();\r\n}", "get id() { return this._id; }", "get id() { return this._id; }", "get id() { return this._id; }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x1b7c9db3;\n this.SUBCLASS_OF_ID = 0xd49a2697;\n\n this.canSetUsername = args.canSetUsername || null;\n this.hasScheduled = args.hasScheduled || null;\n this.id = args.id;\n this.about = args.about;\n this.participants = args.participants;\n this.chatPhoto = args.chatPhoto || null;\n this.notifySettings = args.notifySettings;\n this.exportedInvite = args.exportedInvite;\n this.botInfo = args.botInfo || null;\n this.pinnedMsgId = args.pinnedMsgId || null;\n this.folderId = args.folderId || null;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x16812688;\n this.SUBCLASS_OF_ID = 0x8af52aac;\n\n this.out = args.out || null;\n this.mentioned = args.mentioned || null;\n this.mediaUnread = args.mediaUnread || null;\n this.silent = args.silent || null;\n this.id = args.id;\n this.fromId = args.fromId;\n this.chatId = args.chatId;\n this.message = args.message;\n this.pts = args.pts;\n this.ptsCount = args.ptsCount;\n this.date = args.date;\n this.fwdFrom = args.fwdFrom || null;\n this.viaBotId = args.viaBotId || null;\n this.replyToMsgId = args.replyToMsgId || null;\n this.entities = args.entities || null;\n }", "constructor(args) {\n super();\n args = args || {}\n this.CONSTRUCTOR_ID = 0x74ae4240;\n this.SUBCLASS_OF_ID = 0x8af52aac;\n\n this.updates = args.updates;\n this.users = args.users;\n this.chats = args.chats;\n this.date = args.date;\n this.seq = args.seq;\n }", "function FacebookUser() {\r\n //Variables\r\n this.id = {};\r\n this.name = {};\r\n}" ]
[ "0.600364", "0.59761703", "0.57663816", "0.5702039", "0.55716836", "0.5557444", "0.55313003", "0.5503507", "0.54916257", "0.53696686", "0.53507483", "0.53375185", "0.5333003", "0.5310717", "0.5280486", "0.5274427", "0.5269269", "0.5266776", "0.5233705", "0.5214144", "0.52012587", "0.5199686", "0.51831245", "0.51828754", "0.5168353", "0.51591676", "0.51519173", "0.5145742", "0.5144894", "0.51394105", "0.5135188", "0.51230896", "0.5122665", "0.5106984", "0.5105326", "0.5105092", "0.5104825", "0.5097788", "0.509757", "0.509757", "0.509757", "0.509757", "0.50887656", "0.5078564", "0.5063348", "0.5056179", "0.5040166", "0.50308657", "0.5030865", "0.50292474", "0.5024359", "0.5022233", "0.50217664", "0.5018794", "0.50084007", "0.49970964", "0.49949786", "0.49852625", "0.4984416", "0.49811882", "0.49646658", "0.4954336", "0.49430454", "0.49414974", "0.4927916", "0.4927916", "0.4926163", "0.49259457", "0.49228957", "0.49172434", "0.49168718", "0.49095806", "0.4908739", "0.49044022", "0.49033356", "0.4903315", "0.48943588", "0.48921105", "0.48892343", "0.48882392", "0.48807028", "0.4876723", "0.48727772", "0.4864876", "0.48624533", "0.48604178", "0.48556507", "0.48549435", "0.48524654", "0.48482913", "0.48460516", "0.4845838", "0.48425955", "0.483401", "0.483401", "0.483401", "0.48330176", "0.48297462", "0.4828883", "0.48284945" ]
0.7565343
0
Function to broadcast the count of users to all clients
function reloadUsers(){ io.sockets.emit('nbUsers',{"nb": users}); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function broadcastUsercount(){\n const message = {type: 'updateUserCount', userCount: wss.clients.size}\n wss.broadcast (JSON.stringify(message))\n}", "function broadcastCount() {\n const message = {\n type: 'userCount',\n size: wss.clients.size,\n }\n console.log(\"COUNT\", message);\n broadcast(JSON.stringify(message));\n}", "function broadCastUsers() {\n io.local.emit('users', {'count': userCount()});\n}", "function emitUsersCount(io) {\n io.sockets.emit('usersCount', {\n totalUsers: io.engine.clientsCount\n })\n\n updateUserLeds(io.engine.clientsCount)\n}", "function countUser_cb(err, count) {\n\n if (err) throw err;\n\n socket.broadcast.emit('defaultVisit', count);\n }", "function broadcastList() {\n var userList = userHandler.getUsers();\n io.emit(\"user list\", userList);\n}", "function broadcast(clients, result) {\r\n \r\n console.log(\"the total number of client\", Object.keys(clients).length);\r\n \r\n\r\n for (var i = 0; i < Object.keys(clients).length; i++) {\r\n //if(Object.keys(client)[i]!==soc.id)\r\n Object.values(clients)[i].emit(\"chat\", result);\r\n }\r\n }", "function braodcastBackNumUsers (id, connected) {\n // Assigns an id and a random color when user connects\n if (connected) {\n connections.push({id: id, color: randomColor()})\n }\n // Remove the connection from the list when user disconnects\n else {\n let index = connections.findIndex((connection) => {\n return connection.id === id\n })\n connections.splice(index, 1)\n }\n // Broadcast the number of online users\n let message = {\n type : 'onlineUserCount',\n count: connections.length\n }\n wss.broadcast(JSON.stringify(message))\n}", "broadcast(sender, message) {\n let aaa = 0;\n for (let c of this.clients) {\n if (c.readyState === 1) {\n aaa++;\n c.send(message)\n //p(`aaa => ${aaa}`)\n //p(`message => ${message}`)\n }\n }\n }", "static countUsers(){\n console.log('there are 50 users');\n }", "_getNumberClients() {\n this.socket.emit( 'getNumberConnectedClients', function( response ) {\n this.connectedClients = response;\n document.getElementById('CCounter').innerHTML = 'Clients online: ' + this.connectedClients;\n }.bind( this ) );\n }", "function App() {\n const [yourID, setYourID] = useState();\n const [messages, setMessages] = useState([]);\n const [message, setMessage] = useState(\"\");\n const [allUserCount, setAllUserCount] = useState(\"\");\n\n const socketRef = useRef();\n\n useEffect(() => {\n socketRef.current = io.connect(\"/\");\n\n socketRef.current.on(\"userCount\", userCount => {\n console.log(userCount);\n setAllUserCount(userCount);\n });\n\n socketRef.current.on(\"update\", userleft => {\n setAllUserCount(userleft);\n });\n\n return () => {\n socketRef.current.emit(\"disconnect\", allUserCount);\n // socketRef.current.disconnect();\n };\n }, []);\n\n return (\n <div style={{ backgroundColor: \"red\", width: \"100%\", textAlign: \"center\" }}>\n {`${allUserCount} users in this site`}\n </div>\n );\n}", "function updateAllUsers(socket) {\n socket.emit(\"update_all_users\", clientsToSend);\n socket.broadcast.emit(\"update_all_users\", clientsToSend);\n}", "UnreadCount (socket, username){\n let dboper = new PrivateChatDBOper(\"\", username, url);\n\n\n //emit individual count of unread msg(private)\n dboper.GetCount_IndividualUnreadMsg(function(statuscode, results){\n if(statuscode==success_statuscode) socket.emit(\"IndividualPrivateUnreadMsgCnt\", results);\n });\n }", "function updateClients() {\n socket.emit('update', [users] );\n }", "async publishNumUsersInvited () {\n\t\tif (this.dontPublishToInviter) { return; }\n\t\tif (!this.transforms.invitingUserUpdateOp) { return; }\n\t\tconst channel = 'user-' + this.user.id;\n\t\tconst message = {\n\t\t\tuser: this.transforms.invitingUserUpdateOp,\n\t\t\trequestId: this.request.request.id\n\t\t};\n\t\ttry {\n\t\t\tawait this.api.services.broadcaster.publish(\n\t\t\t\tmessage,\n\t\t\t\tchannel,\n\t\t\t\t{ request: this.request }\n\t\t\t);\n\t\t}\n\t\tcatch (error) {\n\t\t\t// this doesn't break the chain, but it is unfortunate\n\t\t\tthis.request.warn(`Unable to publish inviting user update message to channel ${channel}: ${JSON.stringify(error)}`);\n\t\t}\n\t}", "function setTotalUsers() {\n var userCountEl = d.querySelector('#user-count');\n var count = usersElement.querySelectorAll('.user-item');\n userCountEl.innerHTML = count.length;\n }", "function updateOnlineUsers(){\n\t\tio.sockets.emit('online', Object.keys( $registeredUsers))\n\t}", "function updateOnlineCount(userNum, username, more) {\n data = {\n userNum: userNum,\n username: username,\n more: more // more == true -> the user just logged in; false -> logged off\n }\n conn.emit('update online count', data);\n}", "function rxFetchUserCount() {\n logger.info(`shortDelay: ${shortDelay} shortUpdateDuration:${shortUpdateDuration}`);\n rx.Observable.timer(shortDelay, shortUpdateDuration).flatMap(() => {\n logger.info(`[time task] rxFetchUserCount :::`);\n return user.getUserCount();\n }).subscribe(data => {\n logger.info(`[time task] fetch user count next ${JSON.stringify(data)}`);\n global.userCount = data;\n ServerConfig.userCount = data;\n }, error => {\n logger.error(`[time task] fetch user count error ${error}`);\n })\n}", "function connCount() {\n var connCount = []\n for (var pixelid = 0; pixelid < 50; pixelid++) {\n connCount.push(null)\n var room = mobilesock.adapter.rooms[pixelid]\n if (room) {\n phones = pixelid\n connCount[pixelid] = room.length\n } else {\n connCount[pixelid] = 0\n }\n }\n panelsock.emit('connCount', connCount)\n\n}", "function connCount(){\n var connCount = []\n for(var pixelid=0;pixelid<15;pixelid++){\n connCount.push(null)\n var room = mobilesock.adapter.rooms[pixelid]\n if(room){\n connCount[pixelid] = room.length\n }else{\n connCount[pixelid] = 0\n }\n }\n panelsock.emit('connCount',connCount)\n console.log(connCount)\n}", "function count_users() {\n\tconst q = datastore.createQuery(USER);\n\treturn datastore.runQuery(q)\n\t\t.then( (count) => {\n\t\t\treturn count[0].length;\n\t\t});\n}", "function updateChatNotificationCount(userId) {\n var count = (chatNotificationCount[userId] == undefined) ? 1 : chatNotificationCount[userId] + 1;\n chatNotificationCount[userId] = count;\n $('#' + userId + ' span.chatNotificationCount').html(count);\n $('#' + userId + ' span.chatNotificationCount').show();\n}", "function emitClientList(){\n \tvar user = users.foo;\n \t\n \tif(user != undefined){\n \t\tif(user.name === 'foo' && user.pass === 'bar'){\n\t \tif(socket.username == user.name){\n\t \t\tsocket.emit( 'clients', { users: users } );\n\t \t}\n else{\n socket.broadcast.to(user.id).emit( 'clients', { users: users } ); \n }\n \t}\t\n \t}\n }", "function updateCount(total){\n redis.hset('weplay:connections', uid, total);\n}", "function getUsers(){\n socket.emit('get-users', \"\");\n}", "function onConnect() {\n console.log(\"Connected\");\n\n var i;\n for (i = 1; i < 101; i++) {\n client.subscribe(username + \"/\" + i);\n }\n\n\n}", "async function getUserCount() {\n const query = datastore.createQuery(USERS);\n const entities = await datastore.runQuery(query);\n const count = Object.keys(entities[0]).length;\n return count;\n}", "function updateUsers(dcnt) {\n io.sockets.emit('join', {\n names: Object.keys(allUsrName), //just get all their names\n dcnt: dcnt\n });\n }", "function broadcast(data) {\n //debugMsgln(\"broadcast - number of clients \" + wss.clients.size);\n try {\n wss.clients.forEach(function each(client) {\n client.send(data);\n });\n //} catch (e) { console.log(e); }\n } catch (e) { console.log(\"WebSocket send requested but not open\"); }\n}", "function buttonGetCountPeople(event){\n //read variables from the event\n let ev = JSON.parse(event.data);\n let evData = ev.data; // the data from the argon event: \"removePerson\"\n let evDeviceId = ev.coreid; // the device id\n let evTimestamp = Date.parse(ev.published_at); // the timestamp of the event\n\n let data = {\n message: evData, \n }\n // send data to all connected clients\n sendData(\"getCountPeople\", data, evDeviced, evTimestamp);\n\n // helper variables that we need to buled the message to be sent to the clients\n let sync = false;\n let msg = \"\";\n buttonGetCountPeople.timestamp = evTimestamp;\n buttonGetCountPeople.deviceId = evDeviceId;\n\n}", "function increaseNotificationCounter(sender) {\n client_configuration['notifications_counter']++;\n $('.notifications').html(client_configuration['notifications_counter']).fadeIn(200);\n\n if (!client_configuration.notifications_map['user_' + sender]) {\n client_configuration.notifications_map['user_' + sender] = 0;\n }\n\n client_configuration.notifications_map['user_' + sender]++;\n}", "function getCountOfSubscribers(forumId,userId,callback){\n\t$.ajax({\n\t\turl : \"/CampusTalk/rest/CampusTalkAPI/getCountOfSubscribers\",\n\t\tdatatype:'json',\n\t\ttype: \"post\",\n\t\tcontentType: \"application/json\",\n\t\tdata: JSON.stringify({forumId: forumId,userId: userId}),\n\t}).done(function(data){\n\t\tcallback(data);\n\t});\n}", "function retreiveTotalUsers () {\n\t\t//Vars\n\t\tlet serverID = client.guilds.get(message.guild.id);\n\n\t\t//Number of Users in a Server\n\t\treturn serverID.members.size;\n\t}", "count(req, res){\n const ProxyEngineService = this.app.services.ProxyEngineService\n ProxyEngineService.count('Subscription')\n .then(count => {\n const counts = {\n subscriptions: count\n }\n return res.json(counts)\n })\n .catch(err => {\n return res.serverError(err)\n })\n }", "count(req, res){\n const ProxyEngineService = this.app.services.ProxyEngineService\n ProxyEngineService.count('Subscription')\n .then(count => {\n const counts = {\n subscriptions: count\n }\n return res.json(counts)\n })\n .catch(err => {\n return res.serverError(err)\n })\n }", "function updateOnlineUsers(){\n \t io.emit('online users', onlineUsers);\n }", "function getUsers() {\r\n var message = \"type=allUser\";\r\n sendFriendData(message, 'showUser');\r\n return 0;\r\n}", "function count(session) {\n let count = (session.get('count') || 0) + 1\n session.set('count', count)\n sendMessage(session, `${count}`)\n}", "function updateUsernames(){\r\n io.sockets.emit('get users', users);\r\n}", "function getUsersConnected() {\n //Quantidada de usuarios\n io.sockets.emit('qtdUsers', { \"qtdUsers\": usersConnected });\n\n //retorna os nomes dos usuarios\n io.sockets.emit('listaUsuarios', Object.keys(listUsers));\n}", "function countOnline(usersObj) {\n // Only change code below this line\n let countList = 0;\n for (let user in usersObj){\n if (usersObj[user].online === true){\n countList += 1;\n }\n }return countList\n // Only change code above this line\n }", "async process () {\n\t\tlet userIds = [];\n\t\tif (this.teamId) {\n\t\t\tconst team = await this.data.teams.getById(this.teamId);\n\t\t\tif (!team) {\n\t\t\t\tthrow 'team not found';\n\t\t\t}\n\t\t\tuserIds = team.memberIds;\n\t\t}\n\t\telse {\n\t\t\tuserIds = [this.userId];\n\t\t}\n\n\t\tawait Promise.all(userIds.map(async userId => {\n\t\t\tawait this.setFlagForUser(userId);\n\t\t}));\n\t\tthis.logger.log(`Updated ${userIds.length} users and sent broadcaster messages`);\n\t}", "function getOnline(){\n\t\tvar allUser = [];\n\t\tfor (var i in usersWS){\n\t\t\tallUser.push(i);\n\t\t}\n\t\tio.sockets.emit('online list', allUser); //send all online user sockets\n\t}", "function updateUsers(){\n\n\t\t//send just the usernames. Just like an Array –Followed Online\n\t\tio.sockets.emit('getUsers', Object.keys(users));\n\t}", "function notifyUsersWithUpdatedStreamsInfo(arg_notification_key, arg_client_id_from){\n var clients = io.sockets.connected;\n if(!clients || clients.length === 0){\n return false;\n }\n console.log('<--- update stream info. --->');\n for(var key in clients){\n console.log('socket-key: ' + key);\n clients[key].emit('streamNotification', { notification_key: arg_notification_key, client_id_from: arg_client_id_from });\n }\n }", "getUsers(filters) {\n this.helper.publish(JSON.stringify(filters), Constants.USERS, Constants.GET_USERS,(err, users) => {\n this.sockets.forEach((socket) => {\n if (err) socket.emit(Constants.ERROR);\n else socket.emit(Constants.USERS_RETURNED, users);\n });\n });\n }", "function increaseUserMessageCounter() {\n recentUserMessages++\n}", "function subscribe() {\n const userIds = document.getElementById('userIdSubscribe').value\n client.presence.subscribe(userIds)\n log('Subscribing to: ' + userIds)\n}", "connectedCallback() {\n // lắng nghe thay đổi từ phía server\n listenUsersStatusChanged((data) => {\n console.log(data);\n\n let free = 0;\n let chatting = 0;\n let flirting = 0;\n\n for(let user of data) {\n if(user.status == 'free') free++;\n if(user.status == 'chatting') chatting++;\n if(user.status == 'flirting') flirting++;\n }\n\n this.$free.innerHTML = free;\n this.$chatting.innerHTML = chatting;\n this.$flirting.innerHTML = flirting;\n\n });\n }", "function updateUserList() {\n io.emit('online-users',Object.keys(oUsers));\n\n}", "function sendState() {\n // client['connection'].send(JSON.stringify({'type': 'client_count', 'value': users.length, 'list': userId, 'your_id':client['id']}));\n // setTimeout(sendState, 15000);\n }", "function GetCounterChats(ultime_msg, cback) {\n\n\t// Buscando amigo usuario implicado\n\tChatsList.findOne({'chat_content_id': ultime_msg.chat_room_id}, function (err, ChatItem) {\n\t\tif(err) {\n\t\t\treturn console.log('Error al encontrar chat Item: ' + err)\n\t\t}\n\n\t\tvar user_friend_id = ''\n\n\t\t// Obteniendo el id del amigo\n\t\tfor(var v = 0; v <= ChatItem.users.length - 1; v++) {\n\t\t\tvar el_chat_user = ChatItem.users[v]\n\t\t\t\n\t\t\tif(el_chat_user.user_id === ultime_msg.user_id) {\n\n\t\t\t\t// obteniendo el counter del otro\n\t\t\t\tif(v === 0) {\n\t\t\t\t\tuser_friend_id = ChatItem.users[v + 1].user_id\n\n\t\t\t\t} else {\n\t\t\t\t\t// v = 1\n\t\t\t\t\tuser_friend_id = ChatItem.users[v - 1].user_id\n\t\t\t\t}\n\t\t\t\t\n\t\t\t}\n\n\t\t}\n\n\t\t// Buscando entre todos los elementos de chat Items\n\t\tChatsList.find(function (err, chatItem) {\n\t\t\tif(err) {\n\t\t\t\treturn cback(err)\n\t\t\t}\n\t\t\t\n\t\t\tvar counterMax = 0\n\n\t\t\t// Filtrando chat, donde el usuario esta incluido\n\t\t\tfor(var u = 0; u <= chatItem.length - 1; u++) {\n\t\t\t\tvar el_chatItem = chatItem[u]\n\n\t\t\t\t// Buscando entre los usuarios incluidos en el chat\n\t\t\t\tfor(var j = 0; j <= el_chatItem.users.length - 1; j++) {\n\t\t\t\t\tvar el_chat_user = el_chatItem.users[j]\n\t\t\t\t\t\n\t\t\t\t\tif(el_chat_user.user_id === user_friend_id) {\n\n\t\t\t\t\t\t// obteniendo el counter del otro\n\t\t\t\t\t\tif(j === 0) {\n\t\t\t\t\t\t\tcounterMax += el_chatItem.users[j + 1].counter\n\n\t\t\t\t\t\t} else {\n\t\t\t\t\t\t\t// j = 1\n\t\t\t\t\t\t\tcounterMax += el_chatItem.users[j - 1].counter\n\t\t\t\t\t\t}\n\t\t\t\t\t\t\n\t\t\t\t\t}\n\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tcback(err, counterMax, user_friend_id)\n\n\t\t})\n\n\t})\n\n}", "function countOnline(usersObj) {\n // Only change code below this line\n let count = 0\n for (var user in usersObj){\n if (usersObj[user].online ==true){\n count += 1\n }\n }\n\n return count\n // Only change code above this line\n}", "function broadcast(data) {\n console.log(data);\n for (c in connections) {\n connections[c].send(data);\n }\n}", "static countId() {\n console.log(`total numbers of users: ${User.id}`);\n }", "function getOnlineUsersCount() {\n\treturn bot.users.filter(function(user) {\n\t\tif (user.presence.status != \"offline\") return true;\n\t}).size;\n}", "function get_unread_messages_count()\n {\n $('.user_unread_count').each(function(){\n var user_id=$(this).attr('user-id');\n var el=$(this);\n $.ajax({\n url:ajax_url(\"get_unread_messages_count/\"+user_id),\n success:function(count)\n {\n if(count>0)\n {\n el.text(count);\n }\n else{\n el.text('');\n }\n }\n });\n });\n }", "getCount_IndividualPrivateUnreadMsg (socket){\n return function(username){\n let dboper = new PrivateChatDBOper(\"\", username, url);\n //emit count of all unread msg(public + private)\n dboper.GetCount_IndividualUnreadMsg(function(statuscode, results){\n if(statuscode==success_statuscode) socket.emit(\"IndividualPrivateUnreadMsgCnt\", results);\n });\n };\n }", "function increment() {\n\t// Increment the counter value in server\n\tsocket.emit('incrementCounterValue');\n}", "static async getUserCounts(req, res, next) {\n try {\n const counts = await this.database.getUserCounts();\n return res.send(counts);\n } catch (error) {\n next(error);\n }\n }", "function setMessageCount() {\n db.transaction(['osMsgStore'],'readonly').objectStore('osMsgStore').count().onsuccess = function(event) {\n document.getElementById('messageCount').innerHTML = event.target.result;\n };\n }", "function count(query, callback) {\n self.emit('count')\n\n auth(function (error, token) {\n if (error) return callback(error)\n\n var opts =\n { timeout: options.timeout\n , json: true\n , headers: { Authorization: 'Bearer ' + token }\n , url: options.appUrl\n , method: 'GET'\n }\n\n request(opts, function (error, res) {\n if (error) return callback(error)\n if (res.statusCode !== 200) return callback(new Error('Count failed'), null, res)\n\n var ugCount = res.body.entities[0].metadata.collections[collection].count\n\n self.emit('received', ugCount)\n\n callback(undefined, ugCount)\n })\n })\n }", "function sendCurrentUsers() {\n io.emit('current_users', {userList: userList, me: socket.username});\n }", "function broadcast(data) {\n console.log(`Broadcasting data to ${data.channel} | ${data.data.option}`)\n\n Object.values(wsClients).forEach(client => {\n client.sendJSON(data);\n })\n}", "async function getUsersCount() {\n const [ results ] = await mysqlPool.query(\n 'SELECT COUNT(*) AS count FROM users'\n );\n return results[0].count;\n }", "function notifyAllAgents(id, status) {\n for (var index = 0; index < users.length; index++) {\n if (users[index]['usertype'] == \"agent\" || users[index]['usertype'] == \"admin\") {\n //console.log(JSON.stringify({'type': Call_Events.NOTIFY,'id':users[index]['id'],'status':status}));\n users[index]['connection'].send(JSON.stringify({'type': Call_Events.NOTIFY, 'id': id, 'status': status}));\n }\n }\n}", "function countOnline(usersObj) {\n // Only change code below this line\n let onlineUsers = [];\n for (let user in usersObj) {\n if (usersObj[user].online) {\n onlineUsers.push(user);\n console.log(onlineUsers.length);\n }\n }\n return onlineUsers.length;\n // Only change code above this line\n}", "static async totalClients() {\n var sql = `SELECT count(id) as num_clients from clients where assi_therapist_full_name = 'Harry Potter'`;\n try {\n return await query(sql);\n } catch (error) {\n console.log(\"exception: \", error);\n throw error;\n }\n }", "function messageAllUsers() {\n vm.filteredusers.forEach(function (obj) {\n AddContacts(obj.email);\n });\n }", "function updateusers(){\n io.emit('usernames',users);\n}", "function getCounters(req, res) {\n var userId = req.user.sub;\n if (req.params.id) {\n userId = req.params.id;\n }\n getCountFollow(userId).then((value) => {\n // if (err) return res.status(200).send({ err });\n return res.status(200).send({ value });\n });\n}", "function broadcast(data) {\n for (c in connections) {\n // iterate over the array of connections\n connections[c].send(JSON.stringify(data)); // send the data to each connection\n }\n}", "function updateUsernames() {\n io.sockets.emit('get users', users);\n }", "function broadcast(data) {\n for (c in connections) { // iterate over the array of connections\n connections[c].send(JSON.stringify(data)); // send the data to each connection\n }\n}", "function broadcast(data) {\n for (myConnection in connections) { // iterate over the array of connections\n connections[myConnection].send(data); // send the data to each connection\n }\n}", "function broadcast(data) {\n for (myConnection in connections) { // iterate over the array of connections\n connections[myConnection].send(data); // send the data to each connection\n }\n}", "function setNumObservatoriesOnline() {\n\tdocument.getElementById(\"obsOnline\").innerHTML = observatories.length;\n}", "function getTotalUsers(callback) {\n db.User.count({})\n .then(result => {\n console.log('User count from getTotalUsers:', result);\n callback(null, result.toString());\n })\n .catch(err => {\n console.log('error getting user count in getTotalUsers', err);\n callback(err);\n })\n}", "getTotalUsers() {\n return Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__awaiter\"])(this, void 0, void 0, function* () {\n return yield this.usersServices.getUsersTotalCount();\n });\n }", "function handleRefreshMembersRequest(event, client) {\n var channel = wss.getChannel({channel: event.channel});\n\n send(client, {\n event: 'refreshed-members',\n members: channel.getScrubbedUserObjects(),\n channel: channel.channel\n });\n}", "function _countAndSend(oRoutes) {\n\t\t//Variables for Notifications\n\t\tvar lvSent = 0,\n\t\t\tlvAcknowledged = 0,\n\t\t\tlvError = 0,\n\t\t\tlvParked = 0,\n\t\t\tlvPosted = 0;\n\n\t\t//Date\n\t\tvar lvDate = new Date();\n\t\tvar lvDateString = lvDate.toISOString().substring(0, 10);\n\n\t\t//Loop at the list of Routes and Perform Counts to Send \n\t\tfor (var i = 0; i < oRoutes.length; i++) {\n\t\t\t//Get Sent Count for Date \n\t\t\tlvSent = parseFloat(_getCount('SENT', oRoutes[i].COMPANY_CODE, lvDateString));\n\t\t\t//Get Acknowledged Count for Date\n\t\t\tlvAcknowledged = _getCount('ACKNOWLEDGED', oRoutes[i].COMPANY_CODE, lvDateString);\n\t\t\t//Get Error Count for Date\n\t\t\tlvError = _getCount('ERROR', oRoutes[i].COMPANY_CODE, lvDateString);\n\t\t\t//Get the Parked Count for Date\n\t\t\tlvParked = _getCount('PARKED', oRoutes[i].COMPANY_CODE, lvDateString);\n\t\t\t//Get the Posted Count for Date\n\t\t\tlvPosted = _getCount('POSTED', oRoutes[i].COMPANY_CODE, lvDateString);\n\n\t\t\t//Call the Function to call HCI Notification Process\n\t\t\t_determineNotifications(oRoutes[i].ODATA_URL, oRoutes[i].CLIENT, lvSent, lvAcknowledged, lvError, lvParked, lvPosted);\n\t\t}\n\t}", "function broadcast(data) {\n for (myConnection in connections) { // iterate over the array of connections\n connections[myConnection].send(data); // send the data to each connection\n }\n}", "function broadcastMessage(message) {\n for (let client of wss.clients) {\n client.send(JSON.stringify(message));\n }\n}", "function notifyUsers(data) {\n s.notificationEmpty.addClass('hide');\n s.notificationsWrapper.prepend(data.notificationPartial);\n $('.notification-nav__count-wrapper').html(data.notificationCountPartial);\n\n }", "function updateNicknames(){\r\n\t\tio.sockets.emit('usernames', Object.keys(users));\r\n\t}", "function sendCurrentUsers(socket) {\n // loading current users\n var info = clientInfo[socket.id];\n var users = [];\n if (typeof info === \"undefined\") {\n return;\n }\n // filter name based on rooms\n Object.keys(clientInfo).forEach(function (socketId) {\n var userinfo = clientInfo[socketId];\n // check if user room and selcted room same or not\n // as user should see names in only his chat room\n if (info.room == userinfo.room) {\n users.push(userinfo.name);\n }\n });\n // emit message when all users listed\n socket.emit(\"message\", {\n name: \"System\",\n text: \"Current Users : \" + users.join(\", \"),\n timestamp: moment().valueOf(),\n });\n}", "broadcast(data) {\n\t\tconsole.log(this.members + \"in broadcast\");\n\t\tfor (let member of this.members) {\n\t\t\tconsole.log(member);\n\t\t\tmember.send(JSON.stringify(data));\n\t\t}\n\t}", "function updateUsernames() {\n\tio.sockets.emit('update users', users);\n}", "async function getAllUsersCount() {\n const users = await User.find({});\n return users.length;\n}", "function broadcast (msg) {\n for (var id in clients) {\n clients[id].send (msg);\n }\n}", "getPostsSizePerUser() {\n return Object(tslib__WEBPACK_IMPORTED_MODULE_0__[\"__awaiter\"])(this, void 0, void 0, function* () {\n for (var i = 0; i < this.all_users.length; i++) {\n const size_response = yield this.http.get(\"https://community.khoros.com/api/2.0/search?q=SELECT%20count(*)%20FROM%20messages%20WHERE%20author.id='\" + this.all_users[i].id + \"'\").toPromise();\n this.all_users[i].posts = size_response.data.count;\n }\n });\n }", "function updateUsernames() {\n io.sockets.emit('get users', Object.keys(users));\n }", "function sendCurrentUsers (socket) {\n var info = clientInfo[socket.id];\n var users = [];\n \n if (typeof info == 'undefined') {\n return;\n }\n \n Object.keys(clientInfo).forEach(function (socketId) {\n var userInfo = clientInfo[socketId];\n \n if (info.room == userInfo.room) {\n users.push(userInfo.name);\n }\n });\n \n socket.emit('message', {\n name: 'System',\n text: 'Current users: ' + users.join(', '),\n timestamp: moment().valueOf()\n });\n}", "function broadcast(data) {\n for (myConnection in connections) { // iterate over the array of connections\n try {\n connections[myConnection].send(data); // send the data to each connection\n }\n catch (err)\n {\n console.log(err);\n }\n }\n}", "function sendClientDevices() {\n adminsWeb.forEach((currentClient) => {\n arduinoNM.connected[currentClient].emit('updateDevices', { online: devicesOnline, offline: devicesOffline })\n console.log('[LOG] Lista de clientes enviada ao cliente web.')\n })\n }", "function emitter(subject, message){\n\tclients_online.forEach(function(client){\n\t\t\tvar clientID = client['id'];\n\t\t\tconsole.log(\"Emitter: emitting to:\" + clientID);\n\t\t\tclient.emit(subject, message);\n\t\t});\n}", "function sendCurrentUsers (socket) {\n var info = clientInfo[socket.id];\n var users = [];\n \n // don't search clientInfo for rooms that don't exist\n if (typeof info === 'undefined') {\n return;\n }\n \n Object.keys(clientInfo).forEach(function (socketId) {\n var userInfo = clientInfo[socketId];\n \n if (info.room === userInfo.room) {\n users.push(userInfo.name);\n }\n });\n \n socket.emit('message', {\n name: 'System',\n text: 'Current Users: ' + users.join(', '),\n timestamp: moment().valueOf()\n });\n}", "async countStudents() {\n\treturn this.countUsers('student');\n }" ]
[ "0.8614792", "0.8606663", "0.7582298", "0.7062108", "0.6665482", "0.6650293", "0.6646965", "0.6338722", "0.63151443", "0.6268375", "0.623957", "0.6224609", "0.62201416", "0.61835265", "0.6182313", "0.6136182", "0.6106123", "0.6042001", "0.60325825", "0.6020041", "0.60145605", "0.60092777", "0.5988382", "0.59883416", "0.5912198", "0.5899116", "0.5895163", "0.5879785", "0.5879549", "0.58546454", "0.5841839", "0.5840118", "0.5823007", "0.58112895", "0.5804294", "0.5802377", "0.5802377", "0.58011657", "0.57908374", "0.5786741", "0.5782262", "0.57795596", "0.5765485", "0.5764074", "0.5755324", "0.5748991", "0.57475376", "0.574276", "0.5739825", "0.5738182", "0.57358956", "0.5721257", "0.570429", "0.5697848", "0.5660736", "0.56420076", "0.56382066", "0.56334186", "0.56231534", "0.5619101", "0.56115204", "0.5606313", "0.56057227", "0.5603241", "0.5599988", "0.55638427", "0.55527115", "0.5544639", "0.5505366", "0.54974097", "0.5495668", "0.5492033", "0.5484583", "0.5482755", "0.5474629", "0.54631627", "0.5441529", "0.5441529", "0.5418373", "0.5416902", "0.5415715", "0.54114854", "0.54050285", "0.5399082", "0.5392276", "0.5390897", "0.5387812", "0.53742135", "0.53724", "0.53721786", "0.53703624", "0.536948", "0.535551", "0.5350875", "0.53492683", "0.5341288", "0.5333381", "0.5329137", "0.53138447", "0.5312229" ]
0.6379156
7
Check is a username has been alloted to this client
function pseudoSet(socket){ var test; socket.get('pseudo',function(err, name){ if(name==null) test = false; else test = true; }); return test; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function checkUsername(message) {\n // If the username has been taken, and a new one (with a number on the end) has been assigned\n // try to Ghost the other user\n if (client.nick.match(new RegExp(settings.client.user + '[0-9]+'))) {\n client.say('nickserv', 'ghost ' + settings.client.user + ' ' + settings.client.pass);\n }\n}", "isUsernameAvailable(username) {\n return __awaiter(this, void 0, void 0, function* () {\n if (username == null) {\n throw new nullargumenterror_1.NullArgumentError('username');\n }\n return this.users.find(u => u.username == username) != null;\n });\n }", "static async usernameCheck(username) {\n const duplicateCheck = await db.query(\n `SELECT username \n FROM users \n WHERE UPPER(username) = UPPER($1)`,\n [username]\n );\n // returns true if username is already in use\n return duplicateCheck.rows.length > 0;\n }", "async checkUsernameUnique () {\n\t\tif (this.dontCheckUsername) {\n\t\t\treturn;\n\t\t}\n\t\tconst username = this.data.username || this.user.get('username');\n\t\tif (!username) {\n\t\t\treturn;\n\t\t}\n\t\t// we check against each team the user is on, it must be unique in all teams\n\t\tconst teamIds = this.user.get('teamIds') || [];\n\t\tconst usernameChecker = new UsernameChecker({\n\t\t\tdata: this.request.data,\n\t\t\tusername: username,\n\t\t\tuserId: this.user.id,\n\t\t\tteamIds: teamIds\n\t\t});\n\t\tconst isUnique = await usernameChecker.checkUsernameUnique();\n\t\tif (!isUnique) {\n\t\t\tthrow this.request.errorHandler.error('usernameNotUnique', {\n\t\t\t\tinfo: {\n\t\t\t\t\tusername: username,\n\t\t\t\t\tteamIds: usernameChecker.notUniqueTeamIds\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}", "function onCheckUsernameResponse(response, request)\n{\n let username = $$(\"input[name='username']\");\n if (request.lastUsername !== username.value)\n {\n return;\n }\n\n // Username hasn't changed\n if (response.value == \"1\")\n {\n // It's available!\n username.style.backgroundColor = \"rgb(63, 100, 69)\";\n username.title = \"Username available\";\n }\n else\n {\n // It exists!\n username.style.backgroundColor = \"rgb(100, 66, 69)\";\n username.title = \"Username already exists\";\n }\n}", "function checkUsername()\n{\n let user = $$(\"input[name='username']\");\n if (!user.value)\n {\n // No value, clear name\n if (user.focused)\n {\n user.style.backgroundColor = \"rgb(63, 66, 69)\";\n }\n\n hasUserChanged = false;\n return;\n }\n\n if (!hasUserChanged)\n {\n return;\n }\n\n let params =\n {\n type : ProcessRequest.CheckUsername,\n username : user.value\n };\n\n sendHtmlJsonRequest(\"process_request.php\", params, onCheckUsernameResponse, undefined /*failureFunc*/, { lastUsername : user.value });\n\n hasUserChanged = false;\n}", "ownMessage(usernameMessage){\n\t\tvar user = Meteor.userId(),\n\t\t\tuserMessage = usernameMessage.hash.username;\n\n\t\tif(userMessage == user){\n\t\t\treturn true;\n\t\t}\n\t}", "function checkUser(potentialUserName) {\n Meteor.call('users.checkUsername', {potentialUserName}, (error, count) => {\n if (error) {\n Bert.alert(error.reason, 'danger');\n } else {\n console.log(count)\n if (count > 0) {\n setUsernameFalse(potentialUserName)\n return false\n } else {\n setUsernameTrue(potentialUserName)\n return true\n }\n }\n });\n }", "checkUsername(req, res) {\n const { username } = req.params;\n // Quick client-side username validation\n if (validateUser({ username }).length) {\n res.json({ data: { available: false, exists: false } });\n // Check for conflicts with other users\n } else {\n getAuth0User.byUsername(username)\n .then(user => res.json({ data: {\n available: !user,\n exists: !!user,\n } }));\n }\n }", "function checkUsername() {\n if (!that.username) {\n var api = new HueApi(that.ip_address);\n api.createUser(that.ip_address, null, null, function(err, user) {\n \n // try and help explain this particular error\n if (err && err.message == \"link button not pressed\")\n throw \"Please press the link button on your Philips Hue bridge, then start the HomeBridge server within 30 seconds.\";\n \n if (err) throw err;\n \n throw \"Created a new username \" + JSON.stringify(user) + \" for your Philips Hue. Please add it to your config.json then start the HomeBridge server again: \";\n });\n }\n else {\n getLights();\n }\n }", "function usernameAlreadyExists(username){\n return false;\n }", "function isUsernameAvailable(username) {\n userService.isUsernameAvailable(username).then(\n function (data) {\n validator('existLogin', data.data);\n })\n }", "function check_username(socket, type, username){\n\n var rID = roomID(type);\n var dfd = new $.Deferred();\n\n //Get the list of users in the room\n //and check if any of them conflict\n //with username\n socket.emit('get_users', {room: rID});\n socket.once('send_users', function(data){\n var users = data.usernames;\n for(var user in users){\n if(users[user] == username){\n dfd.resolve( true );\n }\n }\n dfd.resolve( false );\n });\n return dfd.promise();\n}", "function usernamevalid(){\n if(username.value ==localUserName ){\n return true;\n }else{\n return false;\n }\n }", "async checkUsername({request, response}) {\n let exist = await User.findBy('username', request.input('username'));\n return response.send(!!exist);\n }", "function isUsernameTaken(){\n return new Promise(function(resolve, reject){\n mysql.pool.getConnection(function(err, connection){\n if(err){return reject(err)};\n \n connection.query({\n sql: 'SELECT username FROM deepmes_auth_login WHERE username=?',\n values: [fields.username]\n }, function(err, results){\n if(err){return reject(err)};\n \n if(typeof results[0] !== 'undefined' && results[0] !== null && results.length > 0){\n let usernameTaken = 'Username is already taken.';\n reject(usernameTaken);\n } else {\n resolve();\n }\n\n });\n\n connection.release();\n\n });\n });\n }", "function checkUsername(username){\r\n\t\t\t\r\n\t\t\tvar user_check = 0;\r\n\t\t\tif (self.user.user_id != null) {\r\n\t\t\t\t\r\n\t\t\t\tif(username == self.usernameupdateCheck) {\r\n\t\t\t\t\tuser_check = 1;\r\n\t\t\t\t\t\r\n\t\t\t\t\tself.errorUsername = false;\r\n\t\t\t\t}\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tif ( user_check == 0 ) {\r\n\t\t\t\t\r\n\t\t\t\tUserService.checkUsername(username)\r\n\t\t\t\t.then(\r\n\t\t\t\t\t\tfunction(response) {\r\n\t\t\t\t\t\t\tif( response.status == 200 ) {\r\n\t\t\t\t\t\t\t\tself.errorUsername = true;\r\n\t\t\t\t\t\t\t\t\r\n\t\t\t\t\t\t\t} else {\r\n\t\t\t\t\t\t\t\tself.errorUsername = false;\r\n\t\t\t\t\t\t\t\tconsole.log(response.status);\r\n\t\t\t\t\t\t\t}\r\n\r\n\t\t\t\t\t\t}, function (errResponse) {\r\n\t\t\t\t\t\t\tconsole.log(errResponse);\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t);\r\n\t\t\t\t\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t\r\n\t\t}", "function checkUsernameAvailability(username){\n\n var promise = RecruiterService.checkUsernameAvailable(username);\n\n promise.success(onCheckUsernameAvailableSuccess);\n promise.error(onCheckUsernameAvailableError);\n\n }", "function check_username(username) {\n fetch('https://desolate-thicket-70111.herokuapp.com/v1/webapi/signup/check_username', {\n method: 'POST', // or 'PUT'\n headers: {\n 'Content-Type': 'application/json',\n 'Access-Control-Allow-Origin' : '*'\n },\n body: JSON.stringify({\n username: username\n }),\n })\n .then(response => response.json())\n .then(data => {\n console.log(data);\n if(data.message == \"username available\") {\n setusernameAvailabe(true)\n } else {\n setusernameAvailabe(false)\n }\n })\n .catch((error) => {\n console.error('Error:', error);\n });\n }", "function checkAvail(username, callback) {\n \t$.ajax({\n \turl: '/coding-challenge/api/user/',\n type: 'get',\n data: {\n \tusername: username\n }\n })\n .done(function(response) {\n \tcallback(response);\n })\n .fail(function(){\n \tchgAlert('Sorry, there seems to be a problem on our side. Please try again.', \"error\");\n })\n }", "function updateUsername() {\n\t\tif(this.usernameText.textContent !== username)\n\t\t\trequestUsername(this.usernameText.textContent);\n\t}", "static async isRegisteredUsername(username) {\n let res = await db.query('SELECT * FROM users WHERE username = $1', [username]);\n return res.rowCount > 0;\n }", "async function checkUserName() {\n const possibleUserName = document.querySelector(\"#userName\").value;\n\n const response = await fetch(`./UserNameList?possibleUserName=${possibleUserName}`);\n const json = await response.json();\n\n const messageDiv = document.querySelector(\"#userNameMessage\");\n const submitBtn = document.querySelector(\"#submit\");\n\n if (json.isAvailable) {\n messageDiv.style.color = 'green';\n messageDiv.innerHTML = \"Username available\";\n submitBtn.disabled = false;\n } else {\n messageDiv.style.color = \"red\";\n messageDiv.innerHTML = \"Username not available\";\n submitBtn.disabled = true;\n }\n\n}", "function checkUsernames() {\n var inputtedUser = inputUser.val().trim();\n var inputtedZip = inputZip.val().trim();\n console.log(\"Username input: \" + inputtedUser);\n var userString = \"/\" + inputtedUser;\n\n $.get(\"/check-user\" + userString, function(data) {\n console.log(data);\n if (data === null) {\n updateUsername(inputtedUser, inputtedZip)\n }\n\n else {\n nameHelpText.text(\"Sorry. That user exists. Please try again\")\n console.log(\"User exists. Try a different username\")\n renderModal();\n }\n })\n }", "checkAvailable() {\n let username = get(this, 'username');\n this.sendRequest(username).then((result) => {\n let { available, valid } = result;\n let validation = valid && available;\n\n set(this, 'cachedUsername', get(this, 'username'));\n set(this, 'hasCheckedOnce', true);\n set(this, 'isChecking', false);\n set(this, 'isAvailableOnServer', available);\n set(this, 'isValid', valid);\n\n set(this, 'canSubmit', validation);\n this.sendAction('usernameValidated', validation);\n });\n }", "function validate_username(username) {\n\treturn (username != \"\");\n}", "function checkUsername() {\n\tvar username = document.getElementById(\"username\");\n\tvar check_username = document.getElementById(\"check-username\");\n\tvar check_username = document.getElementById(\"check-username\");\t\n\t\n\tif (isNull(username.value)) {\n\t\tusername.style.background = \"#FDEDEC\";\n\t\tcheck_username.innerHTML = \"*Username not empty!\"\n\t} else if (!checkLength(username.value)) {\n\t\tcheck_username.innerHTML = \"*Username length min 8 letter.\";\n\t} else if (!checkValidate(username.value)) {\n\t\tcheck_username.innerHTML = \"*Username wrong format.\";\n\t} else {\n\t\tflagUsername = true;\n\t\tcheck_username.innerHTML = \"\";\n\t\tusername.style.background = \"#FFF\";\n\t}\n}", "function usernameMatch(username) {\n return username === admin.username;\n}", "function onCheckUsernameAvailableSuccess(response) {\n if(response.isAvailable == false){\n vm.checkUsername = \"username not available.\";\n }\n else{\n vm.checkUsername = \"username available\";\n }\n }", "function onCheckUsernameAvailableSuccess(response) {\n if(response.isAvailable == false){\n vm.checkUsername = \"username not available.\";\n }\n else{\n vm.checkUsername = \"username available\";\n }\n }", "function isValidUsername(username){\n return username.length > 0;\n}", "requireNameChange() {\n return ! this.user.name.includes(' ');\n }", "isUsernameAvailable(callback) {\n var self = this;\n \n var sql = \"SELECT 1 FROM user WHERE username = ?\";\n pool.getConnection(function(con_err, con) {\n if(con_err) {\n console.log(\"Error - \" + Date() + \"\\nUnable to connect to database.\");\n callback(con_err);\n return;\n }\n \n con.query(sql, [self.username], function (err, result) {\n if (err) {\n console.log('Error encountered on ' + Date());\n console.log(err);\n callback(null, false);\n con.release();\n return;\n } \n \n if(result.length == 0) \n callback(null, true);\n else\n callback(null, false);\n \n \n con.release();\n });\n });\n }", "function usernameValidate() {\r\n\t\tif (username.value != \"\") {\r\n\t\t\talertUsername.innerHTML = \"\";\r\n\t\t\treturn true;\r\n\t\t}\r\n\t}", "function checkUsername() {\n\t\tvar username=document.sform.uname.value;\n\t\tif (username.length<5) {\n\t\t\talert (\"User name should be at least 5 characters.\");\n\t\t\tdocument.sform.uname.value=\"\";\n\t\t\tdocument.sform.uname.focus();\n\t\t\treturn false;\n\t\t}\n\t\treturn true;\n\t}", "function check_availability(){\n // Get the username\n var username = $('#userSignUp').val();\n\n console.log('CHECKING USERNAME OF: '+ username);\n // Use ajax to run the check\n $.post(\"username_check.php\", { username: username }, function(result){\n // If the result is 1\n console.log('RESULT OF REQUEST: '+ result);\n if(result == true){\n // Show that the username is available\n available = true;\n $('#username_availability_result').html(username + ' is available');\n }else{\n // Show that the username is NOT available\n $('#username_availability_result').html(username + ' is not available');\n }\n });\n }", "function checkUsername(input, value) {\n var result = false;\n \n // Regular expression (letters and numbers)\n let regex = /^(\\w+)$/;\n \n // Checks if input value length is between 4 and 10 \n if (value.length < 4 || value.length > 10) {\n addInputError(input, \"Username must have between 4 and 10 characters!\");\n \n // Checks if input value match regular expression\n } else if (!value.match(regex)) {\n addInputError(input, \"Username accepts letters and numbers only!\");\n\n // Else loops through all users and check if user already exist\n } else {\n result = true;\n // Makes request to get all users in users.json file\n request(\"http://introtoapps.com/datastore.php?action=load&appid=215242834&objectid=users.json\", \"GET\", \"json\", \"#register_error\", function(data) { \n for (var u in data) {\n if (data[u].username === value) {\n addInputError(input, \"Username has already been taken!\");\n result = false;\n break;\n }\n }\n });\n }\n return result;\n}", "function checkName(username){\n\n if (username.length < 3){\n $('#username').addClass('bd-red');\n inputTip($('#username'),'Not enough characters','cl-red');\n state.validUsername = false;\n return;\n }\n\n $.get(\"/api/account/check-name/\"+ username)\n .done(function(response) {\n // console.log(response);\n if (response.status == \"success\"){\n // console.log(response.data.is_available);\n if (response.data.is_available === true){\n resetInputs($('#username')[0]);\n state.validUsername = true;\n inputTip($('#username'),'Available <i class=\"fas fa-check\"></i>','cl-green');\n } else {\n state.validUsername = false;\n inputTip($('#username'),'Sorry, that username is taken.','cl-red');\n }\n } else {\n // console.log(\"Error\");\n state.validUsername = false;\n }\n });\n\n }", "checkUsername(req, res, next){\n\n db.query(queries.selectUserWithUsername, [req.body.username], (err, results, fields) => {\n\n if (err) throw err;\n \n if (results.length === 0){\n req.usernameExists = false;\n } else {\n req.usernameExists = true;\n }\n next();\n });\n }", "function userExists(username){\n\treturn username.toLowerCase() == 'admin';\n}", "function on_get_username(data, sender, sendResponse) {\n sendResponse({\n 'username': find_username(),\n });\n }", "checkUsername() {\n axios.get('/api/users')\n .then((resp) => {\n var usernames = resp.data.users.map(user => user.username);\n if (usernames.indexOf(this.state.usernameReg) === -1 && this.state.usernameReg.trim(' ') !== '') {\n this.setState({checkUsername: 'success'});\n this.setState({helpBlock: \"You're good to go!\"});\n } else if (this.state.usernameReg.trim(' ') === '') {\n this.setState({checkUsername: 'error'});\n this.setState({helpBlock: 'Username is required'});\n } else {\n this.setState({checkUsername: 'error'});\n this.setState({helpBlock: 'Username already exists'});\n }\n });\n }", "function validateUsername() {\n\n\t// Comprobamos si esta vacio\n\tif (checkIfEmpty(username)) return;\n\n\t// Comprobamos RegEx\n\tif (!checkUsername(username)) return;\n\t\n\treturn true;\n}", "function validateUserName() {\n $.get(\"/validate-user\", function(data) {\n console.log(\"User\", data);\n user = data;\n \n if (!user[0].userName) {\n console.log(\"username needed\");\n renderModal();\n }\n\n else {\n displayedUser = user[0].userName;\n welcomeMessage.text(\"Welcome \" + displayedUser)\n getBookRequests()\n getBookOffers()\n }\n })\n }", "function newPlayer(){\r\n\tlet userName = document.getElementById(\"playerName\").value;\r\n\tif(userName.length > 0){\r\n\t\tfor(let i = 0;i<usedNames.length;i++){\r\n\t\t\t\r\n\t\t\t//Check if user's name choice has been taken\r\n\t\t\tif(userName == usedNames[i]){\r\n\t\t\t\talert(\"That name has been used\");\r\n\t\t\t\tdocument.getElementById(\"playerName\").value = \"\";\r\n\t\t\t\treturn false;\r\n\t\t\t}\r\n\t\t}\r\n\t\tcanJoin = 1;\r\n\t\tstart();\r\n\t}\r\n\treturn false;\r\n}", "checkUsernameAvailability(e) {\n e.preventDefault();\n this.setState({ isCheckingUsername: true });\n\n checkUsernameAvailability(this.state.formFields[USERNAME_ID])\n .then(response => {\n if (!response.usernameExists) {\n // Assumes the username is available.\n\n generateSuccessDialog(\n 'Click on continue to start filling out the required details for your account.',\n 'Continue'\n ).then(() => {\n this.setState({ isUsernameChosen: true, isCheckingUsername: false });\n });\n } else {\n // Assumes the username is not available.\n\n swal({\n title: 'Username is not available',\n text: 'Please use a different username',\n type: 'error',\n });\n\n this.setState({ isCheckingUsername: false });\n }\n })\n .catch(error => {\n // Assumes that the server has failed to check the username's availability.\n\n generateErrorDialog('There was a problem checking the availability of this username.');\n this.setState({ isCheckingUsername: false })\n })\n }", "function findCurUser(username) {\n return username.username == curAcc.username;\n}", "function processUsername() {\n\n\t\tif (usernameMap.hasOwnProperty(username)) {\n\n\t\t\t// username is saved to map, no need to make an api call\n\t\t\t// update local state from map\n\t\t\tsetUsernameAvailable(usernameMap[username]);\n\n\t\t} else {\n\n\t\t\tcheckUsernameIsAvailable(username).then(function (response) {\n\n\t\t\t\t// save the response to a map for future reference\n\t\t\t\tusernameMap[username] = response.isAvailable;\n\t\t\t\tsetUsernameMap(usernameMap);\n\n\t\t\t\t// update local state rom api response\n\t\t\t\tsetUsernameAvailable(response.isAvailable);\n\t\t\t});\n\t\t}\n\t}", "function checkUsername() {\n\tvar Username = document.getElementById(\"Username\").value;\n\tif( Username === \"Jose\") {\n\t\treturn true;\n\t} else if (Username.indexOf() == true) {\n\t\talert(\"Username can't contain numbers.\");\n\t\treturn false;\n\t} else {\n\t\treturn false;\n\t}\n}", "function setUsername () {\n username = cleanInput($usernameInput.val().trim());\n console.log(\"username\",username);\n // If the username is valid\n if (username) {\n $loginPage.fadeOut();\n $chatPage.show();\n $loginPage.off('click');\n $currentInput = $inputMessage.focus();\n\n // Tell the server your username\n socket.emit('add user', username);\n socket.emit(\"ack\",function(data){\n console.log(\"after add user \",data);\n });\n }\n }", "function validateUser(uname) {\r\n return uname !== \"\"\r\n}", "checkUsername() {\n var usernames = this.state.usernames;\n if (usernames.indexOf(this.state.usernameReg) === -1 && this.state.usernameReg.trim(' ') !== '') {\n this.setState({validateUser: 'success', helpBlock: \"You're good to go!\"});\n } else if (this.state.usernameReg.trim(' ') === '') {\n this.setState({validateUser: 'error', helpBlock: 'Username is required'});\n } else {\n this.setState({validateUser: 'error', helpBlock: 'Username already exists'});\n }\n }", "static usernameCheck(username) {\n const wl = new Wordlist();\n\n return wl.load().then(() => {\n if (wl.regexp.banned.test(username)) {\n throw new ErrContainsProfanity(username);\n }\n });\n }", "function verifyUsername(){\n if(username.value != ''){\n usernameError.textContent = '';\n username.style.border = '1px solid green';\n // username.focus();\n return true;\n }\n }", "function checkRegistrationUser(username) {\n var blank = isBlank(username);\n var element = document.getElementById('username');\n var existence;\n if(blank) {\n\texistence = false;\n\tinputFeedback(element, existence, blank);\n } else {\n\texistence = checkUserExistence(username);\n\tinputFeedback(element, existence, blank);\n }\n}", "function setUsername () {\n username = cleanInput($usernameInput.val().trim());\n namecolor = getRandomColor();\n\n // If the username is valid\n if (username) {\n $loginPage.fadeOut();\n $chatPage.show();\n $loginPage.off('click');\n $currentInput = $inputMessage.focus();\n\n // Tell the server your username\n socket.emit('add user', {username: username, \n namecolor: namecolor});\n }\n }", "userPresent(username){\n console.log(\"userPreesent called\");\n \n if (this.users.length > 0) {\n for (var i =0; i < this.users.length; i++){\n if (this.users[i] === username){\n return true;\n }\n }\n }\n return false;\n }", "function check_username(){\n\n\t\tvar username_length = $(\"#username\").val();\n\n\t\tif(username_length.indexOf(' ') !== -1){\n\t\t\t$(\"#username_error\").html(\"Username Shouldnot have any spaces\");\n\t\t\t$(\"#username_error\").show();\n\t\t\terror_username = true;\n\t\t} else {\n\t\t\t$(\"#username_error\").hide();\n\t\t}\n\n\t}", "function onUsernameChange(userName) {\n\n\t\t// Clear usernameTimeout when user types\n\t\tif (usernameTimeout) {\n\t\t\tclearTimeout(usernameTimeout);\n\t\t}\n\n\t\t// Regex for a valid username\n\t\tconst validUsername = new RegExp(LETTER_NUMBER_REGEX, 'i');\n\n\t\tif (validUsername.test(userName) || (userName && userName.length === 0)) {\n\n\t\t\t// Username is valid, hide error\n\t\t\tsetUsernameInvalid(false);\n\n\t\t} else {\n\n\t\t\t// Username is not valid, display an error\n\t\t\tsetUsernameInvalid(true);\n\t\t}\n\n\t\t// Set a timeout to check for username availability\n\t\tif (userName && userName.length > 0) {\n\t\t\tsetUsernameTimeout(setTimeout(\n\t\t\t\t() => processUsername(),\n\t\t\t\t1500\n\t\t\t));\n\t\t}\n\t}", "function setUsername () {\n username = cleanInput($usernameInput.val().trim());\n classRoom = cleanInput($classRoomInput.val().trim());\n\n // If the username is valid\n if (username) {\n $loginPage.fadeOut();\n $chatPage.show();\n $loginPage.off('click');\n $currentInput = $inputMessage.focus();\n\n // Tell the server your username\n socket.emit('add user', username , classRoom);\n }\n }", "async checkUsernameUnique () {\n\t\tif (this.notSaving && !this.teamIds) {\n\t\t\t// doesn't matter if we won't be saving anyway, meaning we're really ignoring the username\n\t\t\treturn;\n\t\t}\n\t\tlet teamIds = this.teamIds || [];\n\t\tif (this.existingModel) {\n\t\t\tconst existingUserTeams = this.existingModel.get('teamIds') || [];\n\t\t\tif (ArrayUtilities.difference(existingUserTeams, teamIds).length === 0) {\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tteamIds = [...teamIds, ...this.existingModel.get('teamIds') || []];\n\t\t}\n\t\tconst username = this.attributes.username || (this.existingModel ? this.existingModel.get('username') : null);\n\t\tif (!username) {\n\t\t\t// username not provided === no worries\n\t\t\treturn;\n\t\t}\n\t\t// check against all teams ... the username must be unique for each\n\t\tconst userId = this.existingModel ? this.existingModel.id : null;\n\t\tconst usernameChecker = new UsernameChecker({\n\t\t\tdata: this.data,\n\t\t\tusername,\n\t\t\tuserId,\n\t\t\tteamIds,\n\t\t\tresolveTillUnique: this.usernameCameFromEmail \t// don't do an error on conflict, instead append a number to the username till it's unique\n\t\t});\n\t\tconst isUnique = await usernameChecker.checkUsernameUnique();\n\t\tif (isUnique) {\n\t\t\tthis.attributes.username = usernameChecker.username;\t// in case we forced it to resolve to a non-conflicting username\n\t\t\treturn;\n\t\t}\n\t\tif (this.ignoreUsernameOnConflict) {\n\t\t\tif (!this.existingModel || !this.existingModel.get('isRegistered')) {\n\t\t\t\t// in some circumstances, we tolerate a conflict for unregistered users by just throwing away\n\t\t\t\t// the supplied username and going with the first part of the email, but we still need to resolve it\n\t\t\t\tthis.attributes.username = UsernameValidator.normalize(\n\t\t\t\t\tEmailUtilities.parseEmail(this.attributes.email).name\n\t\t\t\t);\n\t\t\t\tthis.usernameCameFromEmail = true;\t// this will force a resolution of uniqueness conflict, rather than an error\n\t\t\t\treturn await this.checkUsernameUnique();\n\t\t\t}\n\t\t}\n\n\t\t// on registration, we throw the error, but if user is being invited to the team, we tolerate it\n\t\tif (!this.userBeingAddedToTeamId) {\n\t\t\tthrow this.errorHandler.error('usernameNotUnique', {\n\t\t\t\tinfo: {\n\t\t\t\t\tusername: username,\n\t\t\t\t\tteamIds: usernameChecker.notUniqueTeamIds\n\t\t\t\t}\n\t\t\t});\n\t\t}\n\t}", "function setUsername () {\n username = cleanInput($usernameInput.val().trim());\n\n // If the username is valid\n if (username) {\n $loginPage.fadeOut();\n $chatPage.show();\n $loginPage.off('click');\n $currentInput = $inputMessage.focus();\n\n // Tell the server your username\n socket.emit('add user', username);\n }\n }", "function setUsername () {\n username = cleanInput($usernameInput.val().trim());\n\n // If the username is valid\n if (username) {\n $loginPage.fadeOut();\n $chatPage.show();\n $loginPage.off('click');\n $currentInput = $inputMessage.focus();\n\n // Tell the server your username\n socket.emit('add user', username);\n }\n }", "function existsUsername(user_input){\n for(let i in users){\n let user = users[i];\n if(user_input === user.username){\n return true;\n }\n }\n return false;\n}", "function checkUsername() {\n var pattern = /^[a-zA-Z]*$/;\n var username = $modalUsername.val();\n if (pattern.test(username) && username !== '') {\n $usernameError.hide();\n $modalUsername.css(\"border-bottom\",\"2px solid #34F458\");\n } else {\n $usernameError.html(\"Should only contain letters\");\n $usernameError.show();\n $modalUsername.css(\"border-bottom\",\"2px solid #F90A0A\");\n usernameError = true;\n }\n }", "function handleChoosingUsernames(socket) {\n\t// Handle new user event coming from client file: 'chat-ui.js'\n\tsocket.on('new user', function (username, callback) {\n\n\t\t// Check validity of username.\n\t\tif (username === '') {\n\t\t\tcallback('Enter a valid username.');\n\t\t\treturn;\n\t\t} else if (users.indexOf(username) !== -1) {\n\t\t\tcallback('Name already exists. Enter another username.');\n\t\t\treturn;\n\t\t}\n\n\t\t// If valid username, call the calling function.\n\t\tcallback(null);\n\t\tsocket.username = username;\n\t\t// Store users logged in users array\n\t\tusers.push(socket.username);\n\t\t// Update users array for each new user/socket connection.\n\t\tupdateUsernames();\n\t\t// Function to send Status to clients.\n\t\tsendStatus({\n\t\t\tdata: socket.username + ' is online',\n\t\t\tclear: true\n\t\t});\n\t});\n}", "checkUsername(){\n if(this.state.username.length > 0 && this.state.checkUsernameLock) {\n this.setState({checkUsernameLock: false});\n if (this.state.username !== '') {\n this.userService.findUserByUsername(this.state.username)\n .then((response) => {\n if (response != null) {\n this.setState({usernameAvailable: false})\n\n }\n else {\n this.setState({usernameAvailable: true})\n }\n })\n }\n }\n\n if(this.state.username.length <= 0){\n return (\n <div>\n <p className=\"warningText\">Please enter a username</p>\n </div>)\n }\n else if(this.state.usernameAvailable) {\n\n return(\n <div>\n <p className=\"acceptableText\">Username is available!</p>\n </div>\n )\n }\n else if(this.state.usernameAvailable === false) {\n return(\n <div>\n <p className=\"warningText\">That username is taken</p>\n </div>\n )\n }\n\n\n }", "function validateUsername() {\n var re1 = /^[a-zA-Z0-9\\-\\_]+$/;\n var username = document.getElementById('username').value;\n\n if (re1.test(username) && username.length > 4) {\n document.getElementById('userTick').style.display = 'block';\n document.getElementById('userCross').style.display = 'none';\n checkUsername();\n return true;\n } else {\n document.getElementById('userCross').style.display = 'block';\n document.getElementById('userTick').style.display = 'none';\n return false;\n }\n}", "usernameAfterDelay() {\n if (this.username.value.length < 3) {\n this.showValidationError(this.username, \"Username must be 3 characters long\")\n }\n\n // We use Axios to send asynch checks if the username has been taken already\n // The server will process this request and will send a response with either true or false\n if (!this.username.errors) {\n axios.post(\"/doesUsernameExists\", {_csrf: this._csrf, username: this.username.value}).then((response) => {\n if (response.data) {\n this.showValidationError(this.username, \"Username Already Taken\")\n this.username.isUnique = false\n } else {\n this.username.isUnique = true\n }\n }).catch(() => {\n // Technical difficulty\n console.log(\"Please try again later\")\n })\n }\n\n }", "looksLikeUsername(candidate: string): boolean {\n const reUsername = new RegExp(USERNAME_REGEXP_STR); \n const lowercasedUsername = candidate.toLowerCase(); // for retro-compatibility\n return reUsername.test(lowercasedUsername);\n }", "function setUsername() {\n username = cleanInput($usernameInput.val().trim());\n\n // If the username is valid\n if (username) {\n $loginPage.fadeOut();\n $chatPage.show();\n $loginPage.off('click');\n $currentInput = $inputMessage.focus();\n\n // Tell the server your username\n socket.send('name', username);\n }\n }", "function requestUsernameUpdate(username){\n\tg_socket.emit(\"usernameUpdate\", username);\n}", "function usernameExist(users, username) {\n let flag=0;\n for(let i in users) {\n if(users[i].name == username) {\n document.getElementById('wrong').style.color='red';\n document.getElementById('wrong').innerHTML='This username already exists';\n flag++;\n return false;\n }\n }\n if(flag==0)\n return true;\n}", "function checkBridgeUserExistance(ip, username) {\n var userExists = false;\n $.ajax({\n url: \"http://\" + ip + \"/api/\" + username + \"/\",\n async: false\n }).done(function(data) {\n if (data.config !== undefined) {\n userExists = true;\n } \n });\n return userExists;\n}", "function checkUsername(){\n var u = JSON.parse(localStorage.utenti);\n var l = u.length;\n var user = document.submitRecForm.name.value;\n for (i=0;i<l;i++){\n if(u[i].nickname == user && u[i].nickname == localStorage.utentecorrente) {\n return true;\n }\n }\n alert(\"Username non corrispondente all'utente corrente\");\n return false;\n}", "function checkIfUserExists(userName){\n return user_Names[userName];\n}", "function checkUser() {\r\n // abort previous request, if any\r\n if (uaro != undefined) uaro.abort();\r\n\r\n reset_username_status();\r\n\r\n uaro = $j.ajax({\r\n url: 'checkMemberID.php',\r\n type: 'GET',\r\n data: { 'memberID': $j('#username').val() },\r\n success: function (resp) {\r\n var ua = resp;\r\n if (ua.match(/\\<!-- AVAILABLE --\\>/)) {\r\n reset_username_status('success');\r\n } else {\r\n reset_username_status('error');\r\n }\r\n }\r\n });\r\n}", "function checkUsername() {\n if (username.value.length < 2) {\n alert('Please provide a username of two or more characters.');\n username.focus;\n return false\n }\n return true\n}", "function usernameCheck(req, res, next) {\r\n const { username } = req.params;\r\n const usernameVerified = Object.values(req.usuario)[0];\r\n if (username == usernameVerified) {\r\n console.log('usernameCheck OK');\r\n return next();\r\n } else {\r\n res.status(501).send(`You are not allowed to do this operation`);\r\n }\r\n}", "sendRequest(username) {\n return get(this, 'ajax').request('/users/username_available', {\n method: 'GET',\n data: {\n username\n }\n });\n }", "function isSubscribed(username) {\n\treturn getSubscribedList()[username] != undefined;\n}", "function doesUserExist(userName){\n\tvar logonFile = fs.readFileSync(USER_PATH + USER_INFO_FILE_NAME);\n\tvar users = JSON.parse(logonFile);\n\tvar exist = false;\n\n\tusers.forEach(function(user){\n\t\tif (user.userName.localeCompare(userName) === 0){\n\t\t\texist = true;\n\t\t}\n\t});\n\treturn exist;\n}", "function checkSignupUsername(username) {\n\tconsole.log('1 in username');\n\tvar pattern = /^\\w+$/;\n\tif (!username.match(pattern)) {\n\t\t$(\"#signup-error\").html('<span style=\"font-weight: bold\">Username is not valid</span><br>It should only contains underline and characters');\n\t\treturn false;\n\t}\n\tconsole.log('in username');\n\treturn true;\n}", "function checkUserName() {\n\tvar username = document.getElementById(\"username\").value;\n\t\n\tif (username.length < 10) {\n\t\tdocument.getElementById(\"username_error\").innerHTML = \"Username must have at least 10 characters.\";\n\t}\n\telse {\n\t\tdocument.getElementById(\"username_error\").innerHTML = \"\";\n\t}\n}", "usernameHandler() { \n \n // This method will run after every keystroke which changes the fields value\n // After each keyset, we want to reset the timer \n // Only after 3000 ms, you want to run this method\n this.username.errors = false // We need this to instantiate if there are errors or not on fields\n this.usernameImmediately()\n clearTimeout(this.username.timer)\n this.username.timer = setTimeout(() => this.usernameAfterDelay(), 800 ) \n }", "async function checkUserName(req, res, next) {\n const { username } = req.body;\n const user = await User.getByUsername(username);\n if (user) {\n res.status(400).json({ message: 'Username already taken' });\n } else {\n next();\n }\n}", "checkUsername(username, email, for_user_id) {\n\n return Nilavu.ajax('/users/check_email', {\n data: {\n username,\n email,\n for_user_id\n }\n });\n }", "async isValidAvailableNickname(nickname) {\n if (!/^[0-9a-z\\[\\]\\(\\)\\$@\\._=]{1,24}$/i.test(nickname))\n return false; // invalid nickname\n\n // Verify that there are no other players in-game with this nickname.\n for (const player of server.playerManager) {\n if (player.name.toLowerCase() === nickname.toLowerCase())\n return false;\n }\n\n const summary = await this.database_.getPlayerSummaryInfo(nickname);\n return summary === null;\n }", "function validateUserName(){\n\tvar input = jQuery('#username').val();\n\tvar retval = validUserName(input);\n\tif(!retval) {\n\t\tmsg = 'You must enter a Username at least 8 characters long.';\n\t\trequiredAction('#username', retval, msg);\n\t\treturn retval;\n\t}\n\treturn jQuery.ajax({\n\t\ttype: \"POST\",\n\t\turl: fc_data_check_url,\n\t\tdata: { \"action\" : 'usernametest', \"username\" : encodeVal(input) },\n\t\tsuccess: function(data) {\n\t\t\tif(!data.success){\n\t\t\t\tmsg = data.message;\n\t\t\t}else{\n\t\t\t\tmsg = '';\n\t\t\t}\n\t\t\trequiredAction('#username', data.success, msg);\n\t\t\tconsole.log('username', data.success);\n\t\t\treturn data.success;\n\t\t},\n\t\terror: function(data){\n\t\t\tlogError(data);\n\t\t\talert(\"System Error. Please try again.\");\n\t\t\treturn false;\n\t\t}\n\t});\n}", "function change_username() {\n\tvar new_username = document.getElementById(\"new_username\").value;\n\tif(new_username == \"\") alert(\"New username field is empty\");\n\t\n\tconst uri = getLink(\"UpdateUsername\");\n\tvar xhr = createRequest(\"POST\", uri);\n\txhr.send(new_username);\n\txhr.onload = function() {\n\t\tif(xhr.status == 409) alert(\"Username already exists\");\n\t\telse if(xhr.status != 200) alert(\"Something went wrong on the server :/\");\n\t\telse {\n\t\t\tlocalStorage.setItem(\"user\", xhr.response);\n\t\t\tuser = JSON.parse(localStorage.getItem(\"user\"));\n\t\t\tconsole.log(user);\n\t\t\tsetUserItems();\n\t\t\tshow_user_content();\n\t\t\tdocument.getElementById(\"new_username\").value = \"\";\n\t\t}\n\t}\n}", "function checkuserdata() {\r\n var username = document.getElementById(\"inputusername\").value;\r\n if (!username){\r\n console.log(\"Please Enter a valid username\");\r\n document.getElementById(\"inputusername\").style.border = '3px solid red';\r\n }\r\n // else if (checkusername()) {\r\n // console.log(\"Please Enter a valid username\");\r\n // document.getElementById(\"inputusername\").style.border = '3px solid red';\r\n // }\r\n else {\r\n document.getElementById(\"inputusername\").style.border = '1px solid lightgrey';\r\n console.log(username);\r\n getdata();\r\n }\r\n}", "function username(user_name){\n\tif( user_name === \"\" ){ \n\t\tuser_name = prompt(\"Your Name:\");\n\t\tusername(user_name);\n\t}\n\telse{\n\t\tsocket.emit(\"new_user\", user_name);\n\t}\n}", "function checkClientAlreadyConnected(request)\n { \n if (all_players_list[request.sessionID] != null)\n {\n request.session.player = all_players_list[request.sessionID];\n request.session.player['ref_count']++;\n console.log(\"This session (client \" + request.session.player.player_tag + \") is already connected. Increasing refcount to \" + request.session.player['ref_count']);\n return true;\n }\n return false;\n }", "function checkName() {\n var username = nameInput.val();\n \n if (username != username.match(/^[a-zA-Z\\s]+$/)) {\n $(\"#username_error_message\").html(\"Only characters and spaces are allowed\");\n $(\"#username_error_message\").show();\n nameInput.addClass('error');\n error_username = true;\n }\n else {\n nameInput.removeClass('error');\n $(\"#username_error_message\").hide();\n }\n }", "function setUsername () {\n username = cleanInput($usernameInput.val().trim());\n localStorage.setItem(\"name\", username);\n // If the username is valid\n if (username) {\n $loginPage.fadeOut();\n $chatPage.show();\n $loginPage.off('click');\n $currentInput = $inputMessage.focus();\n\n // Tell the server your username\n socket.emit('add user', username);\n }\n }", "function validateUsername(name) {\n return name.length < 15 && isNotEmpty(name);\n}", "function checkIfUsernameExist(req, res, next) {\n models.user.findOne({\n where: {\n 'username':req.body.username\n }\n }).then( ( user) => {\n if (user) {\n res.status(400).send({error: \"The username is in use.\"});\n }\n });\n next();\n }", "function isValidName(username) {\n return /^[A-z ]+$/.test(username);\n }", "function userName() {\n var errors = document.querySelector(\"#errors\");\n var user = document.querySelector(\"#user\");\n var uName = user.value.trim();\n var patt = /^[a-z]{6,16}$/ig;\n if(!patt.test(uName)) {\n errorMessage(\"<p>Please enter a User Name that starts with a letter</p>\");\n return false;\n } else {\n return true;\n }\n}", "function validateUsername(candidateUsername, callback) {\n db.findUser({username: candidateUsername}, function(docs){\n let isValid = (docs.length===0);\n \n if(isValid){\n let format = /[\\W]/;\n isValid = !format.test(candidateUsername)\n }\n \n callback(isValid);\n });\n}", "function isUserWon() {\n\n var flag = false;\n\n function drawWinText(user) {\n var x = 320;\n var y = 250;\n drawText(user + ' Won!!', x, y);\n drawText('Click to replay...', x, y + 30);\n }\n\n if (userScore >= WINNIG_SCORE) {\n drawWinText(USER_1);\n flag = true;\n } else if (computerScore >= WINNIG_SCORE) {\n drawWinText(USER_2);\n flag = true;\n }\n\n return flag;\n }" ]
[ "0.71719134", "0.7101972", "0.70523703", "0.70296836", "0.7026287", "0.695576", "0.69361275", "0.691036", "0.68728924", "0.6869642", "0.68357235", "0.6819096", "0.676836", "0.67475206", "0.67433023", "0.67215616", "0.6721276", "0.6685518", "0.6660574", "0.6637808", "0.66196483", "0.6600656", "0.6565067", "0.65470994", "0.6508439", "0.6480561", "0.6477503", "0.64411694", "0.6429837", "0.6429837", "0.64162403", "0.63822854", "0.6381939", "0.63662744", "0.63545966", "0.6349134", "0.63329643", "0.6324301", "0.63189405", "0.6299779", "0.6298834", "0.62956905", "0.62809557", "0.6209467", "0.62082326", "0.62050086", "0.6179841", "0.6178209", "0.6178177", "0.61690336", "0.614488", "0.61274344", "0.61060286", "0.6101082", "0.6097249", "0.60919493", "0.6086156", "0.6084441", "0.60700333", "0.6054945", "0.6053494", "0.60376894", "0.60376894", "0.60370576", "0.6023116", "0.60118973", "0.6007555", "0.60006964", "0.5995691", "0.59830344", "0.5976925", "0.59401625", "0.5937681", "0.5922977", "0.59204584", "0.591607", "0.59137", "0.591263", "0.5905873", "0.5905376", "0.5890913", "0.5888158", "0.5880368", "0.5878076", "0.5875445", "0.5869075", "0.5859275", "0.5859105", "0.58561105", "0.5848388", "0.58414525", "0.5829763", "0.5823127", "0.581457", "0.58104604", "0.58075976", "0.57988715", "0.5797912", "0.5790967", "0.57883334", "0.57858986" ]
0.0
-1
Function to get username of this client
function returnPseudo(socket){ var pseudo; socket.get('pseudo',function(err, name) { if(name==null) pseudo = false; else pseudo = name; }); return pseudo; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getUserName() {\n return _userInformation.UserName;\n }", "function getUserName(){\n\t\tuserName = $cookies.get('userName');\n\t\treturn userName;\n\t}", "get username() { // get uinique username. In your api use ${utils.username}\n return new Date().getTime().toString();\n }", "function getUsername() {\n return $rootScope.currentUsername || \"\";\n }", "get userName() {\n this._logger.debug(\"userName[get]\");\n return this._userName;\n }", "function getUserName() {\n\treturn firebase.auth().currentUser.displayName;\n}", "username(){\n return Meteor.user().username;\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n }", "function getUserName() {\n return getAuth().currentUser.displayName;\n}", "get username() {\n return this.#_username\n }", "function getUserName() {\n console.log(firebase.auth().currentUser.displayName);\n return firebase.auth().currentUser.displayName;\n}", "getUsername() {\r\n return this.username;\r\n }", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\r\n return firebase.auth().currentUser.displayName;\r\n}", "name(userId) {\n if (userId) {\n // find user from user id\n let user = Meteor.users.findOne(userId, {fields: {'username': 1}});\n // return username\n return user ? `@${user.username}`: '';\n }\n }", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\r\n return firebase.auth().currentUser.displayName;\r\n}", "function getCurrentUserName() {\n return page.evaluate((selector) => {\n let el = document.querySelector(selector);\n\n return el ? el.innerText : '';\n }, selector.user_name);\n }", "function getUsername() {\n\treturn sessionStorage.getItem('username');\n}", "function get_user_name() {\n switch (event_type) {\n case \"user\":\n var nameurl = \"https://api.line.me/v2/bot/profile/\" + user_id;\n break;\n case \"group\":\n var groupid = msg.events[0].source.groupId;\n var nameurl = \"https://api.line.me/v2/bot/group/\" + groupid + \"/member/\" + user_id;\n break;\n }\n\n try {\n // call LINE User Info API, get user name\n var response = UrlFetchApp.fetch(nameurl, {\n \"method\": \"GET\",\n \"headers\": {\n \"Authorization\": \"Bearer \" + CHANNEL_ACCESS_TOKEN,\n \"Content-Type\": \"application/json\"\n },\n });\n var namedata = JSON.parse(response);\n var reserve_name = namedata.displayName;\n }\n catch {\n reserve_name = \"not avaliable\";\n }\n return String(reserve_name)\n }", "get userName() {\n return this._data.user_login;\n }", "get userName() {\n return this._data.user_login;\n }", "async function getOSUserName() {\n await ipcRenderer.send(GET_OS_USER);\n await ipcRenderer.on(GET_OS_USER_REPLY, (event, OSusername) => {\n defaultConnectionSettings.user = OSusername;\n });\n }", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n }", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n}", "function getUserName() {\n context.load(user);\n context.executeQueryAsync(onGetUserNameSuccess, onGetUserNameFail);\n}", "get username() {\n return this.getStringAttribute('username');\n }", "getSSUsername() {\n\t\treturn this.cognitoUser.getUsername();\n\t}", "get username() {\n return this._username || User.defaults.username;\n }", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "function getUserName() {\n return firebase.auth().currentUser.displayName;\n}", "get userName() {\n this._logService.debug(\"gsDiggUserDTO.userName[get]\");\n return this._userName;\n }", "get abbreviatedName() {\n if(this._isServer)\n return this._username + '@' + this._hostname;\n\t\treturn this._name;\n\t}", "function getFullUserName(nick, user, host) {\n return nick + \"!\" + user + \"@\" + host;\n }", "function getUserName() {\n return firebase.auth().currentUser.displayName;// TODO 5: Return the user's display name.\n}", "function name() {\n console.info(this.username);\n}", "function getUserByName(username) {\n}", "function getUsername() {\n var url = window.location.search.substring(1);\n var parseURL = url.split('&');\n var uname = []; // uname[1] is the username\n for (var x = 0; x < parseURL.length; x++) {\n var temp = [];\n temp = parseURL[x].split('=');\n if (temp[0] === 'uname') {\n uname.push(temp[0]);\n uname.push(temp[1]);\n }\n }\n // var username = uname[1];\n return uname[1];\n }", "get userName(){\n\t\treturn this._user.user_name;\n\t}", "function getUserName(callback) {\n\tvar request = gapi.client.drive.about.get();\n\n\trequest.execute(function(resp) {\n\t\tcallback && callback(resp[\"name\"]);\n\t});\n}", "function getUsername(req) {\n const user = _decodeJWT(req)\n if (!user) return null\n\n return user.username\n}", "function on_get_username(data, sender, sendResponse) {\n sendResponse({\n 'username': find_username(),\n });\n }", "function getUsername (){\n let username = document.querySelector(\"#username\").value;\n return JSON.stringify(username);\n }", "getUserName() {\n let loggedInUser = this.loginUserNameLabel.getText();\n console.log(`User is logged in as ${loggedInUser}`);\n return loggedInUser;\n }", "getUserName() {\n const claims = this.oauthService.getIdentityClaims();\n if (!claims) {\n return null;\n }\n return claims['name'];\n }", "function getUserName() {\r\n if(isUserSignedIn()){\r\n return auth.currentUser.displayName;\r\n }\r\n}", "function safeUsername() {\n return os.userInfo().username.replace(/[^\\w+=,.@-]/g, '@');\n}", "getCurrentUsername() {\r\n return this.auth.currentUser && this.auth.currentUser.displayName;\r\n }", "async function getUser() {\n const user = (await Auth.currentSession().then(token => { return token } )).getIdToken().payload;\n return user[\"cognito:username\"];\n }", "function get_logged_in_username(domain) {\n var adcls = pii_vault.aggregate_data.current_loggedin_state;\n\n if (domain in adcls && adcls[domain].state == \"logged-in\") {\n\tvar username_identifier = adcls[domain].username;\n\tvar rc = get_idenfier_value(username_identifier);\n\tvar username_length = rc[0];\n\treturn [username_identifier, username_length];\n }\n var username = \"\";\n var username_identifier = get_username_identifier(\"\", true);\n var username_length = username.length;\n\n return [username_identifier, username_length];\n}", "getUserName() {\n return this.userData.name;\n }", "function getClientName() {\n try {\n return $('.top-navigation-content .domain-dd-wrap .dd-input-in .dd-text').text();\n } catch (e) { return ''; }\n }", "static getUserID() {\n return HostPlatform.platform.getUserID();\n }", "getNick() {\n if (this.isLoggedIn()) {\n let token = this.getIdToken();\n let decoded = decode(token);\n\n if (decoded.nick !== \"undefined\") {\n return decoded.nick;\n }\n }\n return false;\n }", "get nickname() {\n return this._nickname;\n }", "static currentUserName() {\n const userName = localStorage.getItem('username');\n return userName.trim() || localStorage.getItem('email');\n }", "get username_field() {return browser.element('#user_name')}", "get clientName () {\n return this._clientName\n }", "static async getCurrentUser(username) {\n let res = await this.request(`users/${username}`);\n return res.user;\n }", "function getUsername(id) {\n\tconst record = db.run('SELECT * FROM Users WHERE id = ?', [id]).next();\n\t// [\"id\", \"username\", \"password\"]\n\t// 0 1 2\n\treturn record.value[1];\n}", "getDisplayName() {\r\n var name = this.auth.currentUser.displayName;\r\n var nameArr = name.split(\" \");\r\n return nameArr[0];\r\n }", "function playerName(){\n if(loggedIn()){\n return firebase.auth().currentUser.email.split(\"@\")[0].substring(0,20).capitalize();\n }\n return \"\";\n}", "function getUserName(authData) {\n switch (authData.provider) {\n // case 'password':\n // return authData.password.email.replace(/@.*/, '');\n case 'twitter':\n return authData.twitter.username;\n // case 'facebook':\n // return authData.facebook.displayName;\n }\n }", "function get_author_username() {\r\n\tif (this.author != null) {\r\n\t\treturn this.author.getTarget().username;\r\n\t}\r\n\treturn \"Unknown (Author removed)\";\r\n}", "function currentUserNameOrAnonymous() {\n var u = currentUser();\n return u ? u.name : ANONYMOUS_USER.name;\n}", "get userName () {\n return this._userName\n }", "function getUserName() {\n\t$.ajax({\n\t\turl : 'rest/user/names',\n\t\ttype : \"GET\",\n\t\tdataType : \"text\"\n\t}).always(function(data) {\n\t\tif (typeof data != 'undefined') {\n\t\t\t$(\".welcome-greeting\").css(\"display\", \"inline\");\n\t\t\t$(\"#user-holder\").text(data);\n\t\t}\n\t});\n}", "static async getUser(username) {\n let res = await this.request(`users/${username}`);\n return res.user;\n }", "function retrieveName(sessionID) {\n\t\tfor (var item = 0; item < connectedUsers.length; item++) {\n\t\t\tif (connectedUsers[item].id === sessionID) {\n\t\t\t\treturn connectedUsers[item].user;\n\t\t\t}\n\t\t}\n\t}", "get loginUsername () { return $('.loginFormArea .userNameArea #username') }", "function getUserName() {\n userName = prompt('Identify yourself user.');\n}", "get masterUsernameInput() {\n return this._masterUsername;\n }", "function getUserName(email) {\n var result = AdminDirectory.Users.get(email, { fields: 'name' });\n var fullname = result.name.fullName;\n return fullname;\n}", "function getUserName() {\r\n var itemTitle = document.title;\r\n\r\n var curUserEmail = \"\";\r\n var url = '';\r\n var strSourcedoc = getParameterByName(\"sourcedoc\");\r\n if (strSourcedoc != '') {\r\n url = strSourcedoc;\r\n }\r\n else\r\n url = window.location.href;\r\n\r\n var uri = \"\";\r\n var history = {};\r\n history.Title = itemTitle;\r\n history.Url = url;\r\n history.Email = curUserEmail;\r\n history.IP = \"\";\r\n history.DeviceName = _MobileDevice;\r\n history.AppName = _browser;\r\n history.Platform = _flatform;\r\n history.CodeName = _appCodeName;\r\n history.UserAgent = _userAgent;\r\n PostRequest(uri, history);\r\n}", "static async getCurrentUser(username) {\n let res = await this.request(`api/users/${username}`);\n return res.user;\n }", "name(){\n if(this.loggedIn()){\n return localStorage.getItem('user');\n }\n }", "static async getUser(username) {\n let res = await this.request(`users/${username}`);\n return res.user;\n }", "function getUserName() {\n // check the url and store it in a variable so we can search it\n var url = $(location).attr('href'),\n urlComponents,\n username;\n // split the url into searchable components\n urlComponents = url.split('?')\n // search the match data for the passed username and return it\n for (var i = 0; i < urlComponents.length; i++){\n // split the string again to compare value pairs\n compComponents = urlComponents[i].split('=');\n if (compComponents[0] === 'username') {\n return compComponents[1];\n }\n }\n}", "async getUserName(user_id) {\n let response = await axios.get(`${API_URL}/Accounts/${user_id}`);\n return response.data.fullname;\n }", "async default() {\n const { stdout } = await execa.command('git config user.name', {\n reject: false,\n })\n if (stdout !== '') {\n return stdout\n }\n\n return username()\n }", "getUserId() {\n const profile = this.getFhirUser();\n\n if (profile) {\n return profile.split(\"/\")[1];\n }\n\n return null;\n }", "_getSanitizedUsername(data) {\n if (!data || !data.username) {\n return \"\";\n }\n\n return StringSanitizer.getHtmlSanitized(data.username).substring(0, MAX_USERNAME_LENGTH);\n }", "function getUsername(elt) {\n // Extract the username from the given element,\n // To find a username, we look for a text node that follows\n // a <a class=\"timeline\"> element.\n // We exclude usernames containing \"@\" because we want actual\n // usernames, not a \"Full Name <email@...>\" that trac can sometimes\n // generate.\n var raw = $('.timeline', elt)[0].nextSibling.data.trim();\n if (raw && raw.substring(0, 3) === 'by ' && raw.indexOf('@') < 0) {\n return raw.substring(3);\n }\n else {\n return '';\n }\n }", "function getUserInfo() {\n\t\t\treturn User.getUser({\n\t\t\t\tid: $cookieStore.get('userId')\n\t\t\t}).$promise.then(function(response) {\n\t\t\t\tswitch(response.code) {\n\t\t\t\t\tcase 0: {\n\t\t\t\t\t\t$scope.ganbaru.username = response.data.username;\n\t\t\t\t\t}\n\t\t\t\t\tdefault: {\n\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}, function() {\n\t\t\t\t//Handling error\n\t\t\t});\n\t\t}", "get userDisplayName() {\n return this._data.user_name;\n }", "get userDisplayName() {\n return this._data.user_name;\n }", "get userDisplayName() {\n return this._data.user_name;\n }" ]
[ "0.72693735", "0.72670484", "0.72315645", "0.7197961", "0.70688206", "0.6942476", "0.69093984", "0.6860902", "0.6860902", "0.6860902", "0.6860902", "0.68355733", "0.6813067", "0.67603505", "0.6748595", "0.67382824", "0.67382824", "0.67382824", "0.67382824", "0.67382824", "0.67382824", "0.67382824", "0.67382824", "0.67382824", "0.67382824", "0.6717512", "0.6700605", "0.6680502", "0.6680502", "0.66707104", "0.6661998", "0.66576594", "0.6639883", "0.6617754", "0.6617754", "0.66125596", "0.66042584", "0.65968573", "0.65968573", "0.65843093", "0.65717363", "0.65597516", "0.6529437", "0.6529437", "0.6529437", "0.6520845", "0.65183234", "0.65145797", "0.65109164", "0.6507922", "0.65055674", "0.6502963", "0.6498614", "0.6496506", "0.6438396", "0.6412758", "0.6405394", "0.6382272", "0.6375378", "0.63742864", "0.6372188", "0.6371443", "0.63643396", "0.63621485", "0.633385", "0.62808645", "0.62780654", "0.6273792", "0.6255471", "0.62537116", "0.6241623", "0.62396", "0.61995375", "0.6193949", "0.6180194", "0.6179183", "0.6132213", "0.61041456", "0.61018777", "0.6101199", "0.61007804", "0.6092266", "0.6087678", "0.6087563", "0.60784656", "0.6077099", "0.60767144", "0.607158", "0.6067749", "0.6058185", "0.6024841", "0.60194147", "0.6012847", "0.6001286", "0.59877414", "0.5981159", "0.5976023", "0.59701246", "0.59561074", "0.59561074", "0.59561074" ]
0.0
-1
and returns them sorted from highest to lowest. example with 12 and 18: factors of 12 are 12, 6, 4, 3, 2, 1 factors of 18 are 18, 9, 6, 3, 2, 1 so the common factors of 12 and 18 are 6, 3, 2, 1 another example: console.log(commonFactors(20, 25)) // => [5, 1]
function commonFactors(num1, num2) { const factors = [] let max max = num1 > num2 ? num1 : num2 for (let i = max; i >= 1; i--) { if (num1 % i === num2 % i) { factors.push(i) } } return factors }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function commonFactors(num1, num2) {\n var num1Factors = factors(num1);\n var num2Factors = factors(num2);\n var result = [];\n\n for (var i = 0; i < num1Factors.length; i++) {\n var ele1 = num1Factors[i];\n\n for (var j = 0; j < num2Factors.length; j++) {\n var ele2 = num2Factors[j];\n\n if (ele1 === ele2) {\n result.push(ele1);\n }\n }\n }\n\n return result;\n}", "function getFactors(n) {\n // Returns all factors of n, given n>1.\n \n // Return empty list for invalid input.\n if (n <= 1) {\n console.log(\"Warning: Invalid input to getFactors().\");\n return [];\n }\n\n // Initialize variables\n var out = [1, n];\n\n for (var i=2; i <= Math.round(n/2); i++) {\n if (n%i == 0){\n out.push(i);\n }\n }\n\n return out.sort();\n}", "function getAllFactorsFor(remainder) {\n var factors = [], i;\n\n for (i = 2; i <= remainder; i++) {\n while ((remainder % i) === 0) {\n factors.push(i);\n remainder /= i;\n }\n }\n\n return factors;\n}", "function get_factors(number) {\n let factors = [];\n var nsqrt = Math.floor(Math.sqrt(number));\n\n for (var n = 2; n <= nsqrt; n++) {\n var q = number / n;\n if (Math.floor(q) == q) {\n factors.push(n);\n if (n != q) factors.push(q);\n }\n }\n\n return factors.sort(function (a, b) {\n return a - b;\n });\n}", "function gcd(a, b) {\n const commonFactors = [];\n const min = Math.min(a, b);\n const max = Math.max(a, b);\n for (let i = 1; i <= min; i++) {\n if (min % i === 0 && max % i === 0) {\n commonFactors.push(i);\n }\n }\n return commonFactors[commonFactors.length - 1];\n}", "function gcd (num1, num2) {\n var num1Factors = [];\n var num2Factors = [];\n for (var i = 1; i <= num1; i++) {\n if (num1 % i === 0) {\n num1Factors.push(i);\n }\n }\n for (var j = 1; j <= num2; j++) {\n if (num2 % j === 0) {\n num2Factors.push(j);\n }\n }\n var commonFactors = [];\n for (var k = 0; k < num1Factors.length; k++) {\n for (var m = 0; m < num2Factors.length; m++) {\n if (num1Factors[k] === num2Factors[m]) {\n commonFactors.push(num1Factors[k])\n }\n }\n }\n return commonFactors.pop();\n}", "function primeFactors(n) {\n\tvar result = [],\n\t\tdivisor = 2;\n\n\twhile (n > 2) {\n\t\tif (n % divisor == 0) {\n\t\t\tresult.push(divisor);\n\t\t\tn = n / divisor;\n\t\t}\n\t\telse {\n\t\t\tdivisor++;\n\t\t}\n\t}\n\n\treturn result;\n}", "function getAllFactorsFor(remainder) {\n\t\t var factors = [], i;\n\t\t \n\t\t //run the loop using modulus operator to get factorization\n\t\t for (i = 2; i <= remainder; i++) {\n\t\t\t while ((remainder % i) === 0) {\n\t\t\t\t factors.push(i);\n\t\t\t\t remainder /= i;\n\t\t\t }\n\t\t }\n\t\t \n\t\t //return your stuff in the array\n\t\t return factors;\n\t }", "function findFactors(n) {\n var factors = [];\n var sq = Math.sqrt(n);\n var i;\n for (i = 1; i <= sq; i++) {\n if (n % i === 0) {\n factors.push(i);\n if (i < sq) {\n factors.push(n / i);\n }\n }\n }\n return factors;\n}", "function find_factors(num){\n var results = [];\n for(var i=1 ; i<=num ; i++){\n if(num % i === 0){\n results.push(i);\n }\n }\n\n return results;\n}", "function getFactors(n) {\n let factors = [];\n\n for (let i = 1; i < n; i++) {\n if (n % i === 0) {\n factors.push(i);\n }\n }\n\n return factors;\n}", "function getFactors(number) {\n var factors, sqrt, possibleFactor, otherPossibleFactor;\n factors = [];\n possibleFactor = 1;\n sqrt = Math.sqrt(number);\n while (possibleFactor <= sqrt) {\n if (number % possibleFactor === 0) {\n factors[factors.length] = possibleFactor;\n\n otherPossibleFactor = number / possibleFactor;\n if (otherPossibleFactor !== possibleFactor) {\n factors[factors.length] = otherPossibleFactor;\n }\n }\n possibleFactor += 1;\n }\n\n return factors;\n }", "function get_prime_factors(number) {\n number = Math.floor(number);\n if (number == 1) {\n //alert(\"Warning: 1 has no prime factorization.\");\n return 1;\n }\n var factorsout = [];\n var n = number;\n var q = number;\n var loop;\n\n for (var i = 0; i < PRIMES.length; i++) {\n if (PRIMES[i] > n) break;\n\n factorsout.push(0);\n\n if (PRIMES[i] == n) {\n factorsout[i]++;\n break;\n }\n\n loop = true;\n\n while (loop) {\n q = n / PRIMES[i];\n\n if (q == Math.floor(q)) {\n n = q;\n factorsout[i]++;\n continue;\n }\n loop = false;\n }\n }\n\n return factorsout;\n}", "function primeFactors(n) {\n var factors = [];\n if (n < 2 || !Number.isInteger(n)) return factors;\n\n // function to help find next prime to divide by...\n function isPrime(n) {\n if (n < 2 || !Number.isInteger(n)) return false;\n for (var i = 2; i <= n / 2; i++) {\n if (Number.isInteger(n / i)) return false;\n }\n return true;\n }\n\n var prime = 2; // start with smallest prime\n while (!isPrime(n)) {\n if (Number.isInteger(n / prime)) {\n factors.push(prime);\n n = n / prime;\n } else {\n // find next prime\n prime++;\n while (!isPrime(prime)) prime++;\n }\n }\n factors.push(n);\n return factors;\n}", "function findFactors(num) {\n const list = [];\n for (let i = 0; i <= num; i++) {\n if (num % i === 0) {\n list.push(i);\n }\n }\n return list;\n}", "function primeFactors(n) {\n let i = 2, factors = [];\n while (i * i <= n) {\n if (n % i) {\n i++;\n } else {\n n = Math.floor(n / i);\n factors.push(i);\n }\n }\n if (n > 1) factors.push(n);\n return factors;\n}", "function findPrimeFactors(num = 0) {\n if (num === 0) return [];\n\n const primeFactors = [];\n let divisor = 2;\n\n while (num >= Math.pow(divisor, 2)) {\n if (num % divisor === 0) {\n primeFactors.push(divisor);\n num /= divisor;\n } else {\n divisor++;\n }\n }\n\n primeFactors.push(num);\n\n return primeFactors;\n}", "function PrimeFactors(n){\n var factors = [],\n divisor = 2;\n\n while(n>2){\n if (n % divisor == 0){\n factors.push(divisor);\n n= n/ divisor;\n }\n else{\n divisor ++;\n } \n }\n return factors;\n}", "function primeFactors (n) {\n const factors = []\n let divisor = 2\n\n while (n > 2) {\n if (n % divisor === 0) {\n factors.push(divisor)\n n = n / divisor\n }\n else {\n divisor++\n }\n }\n return factors\n}", "function findPrimeFactors(n) {\n\tif (n < 1)\n\t\tthrow \"Argument error\";\n\tvar small = [];\n\tvar large = [];\n\tvar end = Math.floor(Math.sqrt(n));\n\tfor (var i = 1; i <= end; i++) {\n\t\tif (n % i == 0) {\n\t\t\tsmall.push(i);\n\t\t\tif (i * i != n) // Don't include a square root twice\n\t\t\t\tlarge.push(n / i);\n\t\t}\n\t}\n\tlarge.reverse();\n\treturn small.concat(large);\n}", "function getPrimeFactors(num) {\n const solution = [];\n let divisor = 2;\n while (num > 2) {\n if (num % divisor === 0) {\n solution.push(divisor);\n num = num / divisor;\n } else divisor++;\n }\n return solution;\n}", "function factorize(){\n var factors = [];\n for (i=1; i<=targetNum;i++){\n if (targetNum%i==0){\n factors.push(i);\n }\n }\n console.log(\"factors = \" + factors)\n return factors;\n }", "function primeFactors(n){\n const originalInput = n;\n var factors = [];\n var divisor = 2;\n while (n >= 2) {\n if (n % divisor === 0) {\n factors.push(divisor); // store a found factor\n allPrimes.push(divisor); // store for the next stage\n n = n / divisor;\n } else {\n divisor++;\n }\n }\n primeOccurrences.push(factors);\n // factorsMap.set(`${originalInput}`, factors)\n return factors;\n}", "function allFactors(n, returnHighest){\n let factor = n - 1;\n //creates number to divide into n\n let str = n + \", \";\n //adds original number into results\n while(factor !==0){\n //creates a cycle between n and 0\n\n if(n % factor === 0){\n //looks for highest number that can go in to n with no remainder\n if(total === 1 && returnHighest){\n //runs if Highest factor checkbox is checked\n return factor;\n }\n str += `${factor}, `;\n //adds new factor to string for every factor found\n total++;\n //counts up for every factor found to display total factors\n }\n factor--;\n //provides new number to be checked in next loop\n }\n return str;\n //returns list of all factors found\n}", "function primeFactors(n) {\n let factors = [];\n while (n >= 2 && n % 2 === 0) {\n factors.push(2);\n n /= 2;\n }\n\n for (let i = 3; i <= Math.sqrt(n); i += 2) {\n while (n % i === 0) {\n factors.push(i);\n n /= i;\n }\n }\n\n if (n > 2) factors.push(n);\n\n return factors;\n}", "function getPrimeFactors(num) {\n num = Math.floor(num);\n var root, factors = [], x, sqrt = Math.sqrt, doLoop = 1 < num;\n while( doLoop ){\n root = sqrt(num);\n x = 2;\n if (num % x) {\n x = 3;\n while ((num % x) && ((x += 2) < root));\n }\n x = (x > root) ? num : x;\n factors.push(x);\n doLoop = ( x != num );\n num /= x;\n }\n return factors;\n}", "function primeFactorize(v)\n{let factors=[];\n for(k=1;k<v;k++)\n {\n if(v%k===0&&isPrime(k))\n {\n if(!factors.includes(k))\n factors.push(k);\n }\n }\n for(j=0;j<factors.length;j++)\n {\n console.log(factors[j]+\" \");\n }\n}", "function fpb(angka1, angka2) \n{\n console.log('\\n', 'case for - FPB', angka1, angka2, '\\n ------------------------------------');\n\n var factorAngkaSatu = []\n var factorAngkaDua = []\n\n\n for (var x = 1; x<=angka1; x++)\n {\n if( angka1 % x === 0)\n {\n factorAngkaSatu.push(x)\n }\n }\n \n for (var x = 1; x<=angka2; x++)\n {\n if( angka2 % x === 0)\n {\n factorAngkaDua.push(x)\n }\n }\n \n // console.log(factorAngkaSatu)\n // console.log(factorAngkaDua)\n\n var commonFactor = []\n\n for (var x = 0; x < factorAngkaSatu.length; x++)\n {\n for (var y =0; y < factorAngkaDua.length; y++)\n {\n if( factorAngkaSatu[x] === factorAngkaDua[y])\n {\n commonFactor.push(factorAngkaSatu[x])\n }\n\n }\n\n }\n\n // console.log(commonFactor)\n \n var fpb = commonFactor[0]\n // console.log(fpb)\n \n if ( commonFactor.length === 1)\n {\n return fpb\n }\n else\n {\n\n for( var x = 1; x <= commonFactor.length-1; x++)\n {\n if( commonFactor[x] > fpb)\n {\n fpb = commonFactor[x]\n }\n }\n\n return fpb\n }\n\n}", "function factors(num) {\n var factArr = [];\n for (var i = 0; i <= num; i++) {\n if (num % i === 0) {\n factArr.push(i);\n } \n }\n return factArr;\n}", "function hcf(){\n let a = 144;\n let b = 96;\n while (b > 0){\n let temp = a;\n a = b;\n b = temp%b;\n };\n console.log('The highest common factor is: '+ a);\n}", "function asalFactors (number){ \n var factors= [],\n bölen= 2 \n \n while (number>2){\n\n if (number % bölen == 0){\n factors.push(bölen);\n number = number/bölen; \n }\n else {\n bölen++\n }\n }\n \n\n return factors\n}", "function primeFactors(number) {\n var out = [1];\n \n for (var i = 2; i <= number; i++){\n if (number % i == 0){\n\n // 34 % 17 === 0\n // isPrime(17)\n \n // every number that is divisible will make it here\n // number = 34\n // factors = [1, 2, 17, 34]\n if(isPrime(i)){\n out.push(i); \n }\n }\n }\n \n \n // given an array of numbers, return only the prime numbers\n \n // start at 2 and check each factors[j] from 2 on\n // if factors[j]%j === 0 && fact\n \n // number = 24\n // 1,2,3,4,6,8,12,24\n \n return out;\n}", "function numFactors(num) {\n let factors = [];\n for (let i = 0; i <= num; i++) {\n if (num % i === 0) {\n factors.push(i);\n }\n }\n console.log(factors);\n}", "function factors(number) {\n //let divisor = number;\n let factors = [];\n for (let ix = 1; ix < number; ix++) {\n if (number % ix === 0) {\n factors.push(number / ix);\n }\n }\n /*\n do {\n if (number % divisor === 0) {\n factors.push(number / divisor);\n }\n divisor -= 1;\n } while (divisor !== 0);\n */\n return factors;\n}", "function uniquePrimeFactors(n) {\n if (n < 1n)\n throw new RangeError();\n let result = [];\n for (let i = 2n, end = sqrt(n); i <= end; i++) {\n if (n % i == 0n) {\n result.push(i);\n do\n n = n / i;\n while (n % i == 0n);\n end = sqrt(n);\n }\n }\n if (n > 1n)\n result.push(n);\n return result;\n }", "function factors(num) {\n let fact = []\n for(let i=1; i <= num; i++){\n if(num %i === 0){\n fact.push(i)\n }\n }\n return fact\n}", "function factorize(num){\n const factors = [];\n for(let i = 0; i <= num; i++){\n if(num % i === 0){\n factors.push(i);\n } \n }\n return factors;\n}", "function factors(x){\n if(Number.isInteger(x) === false || x < 1){\n return -1;\n }\n var factorlist = [];\n for(var i = x; i > 0; i--){\n if( x% i === 0){\n factorlist.push(i);\n }\n }\n return factorlist;\n}", "function toFactorPowerList(factors) {\n\t\tlet result = [];\n\t\tlet prevFactor = factors[0];\n\t\tlet count = 1;\n\t\tfor (const factor of factors.slice(1)) {\n\t\t\tif (factor == prevFactor) {\n\t\t\t\tcount++;\n\t\t\t} else {\n\t\t\t\tresult.push([prevFactor, count]);\n\t\t\t\tprevFactor = factor;\n\t\t\t\tcount = 1;\n\t\t\t}\n\t\t}\n\t\tresult.push([prevFactor, count]);\n\t\treturn result;\n\t}", "function factors(n) {\n const result = []\n for (let i = 0; i <= n; i++) {\n n % i === 0 ? result.push(i) : arr\n }\n\n return result\n}", "function gcd(num1, num2) {\n var commonDivisor = [ ];\n let highNum = num1;\n if(num1 < num2){\n highNum = num2;\n \n }\n \n for (let i = 1; i <= highNum; i++) {\n if(num1 % i === 0 && num2 % i === 0){\n commonDivisor.push(i);\n }\n } \n const returnNum = Math.max(...commonDivisor);\n return returnNum; \n \n}", "function greatest_common_factor(number1, number2) {\n let divider = 1;\n let largeNum = number1 >= number2 ? number1 : number2;\n let smallNum = largeNum === number1 ? number2 : number1;\n while (divider <= smallNum) {\n let testNum = smallNum / divider;\n if (largeNum % testNum === 0) {\n return testNum;\n }\n divider++;\n }\n}", "function primeFactorization(n) {\n var ret = [];\n var divider = 2;\n while(n > 1) {\n if(n%divider === 0) {\n ret.push(divider);\n n = n/divider;\n }\n else {\n divider++;\n }\n }\n return ret;\n}", "function toFactorPowerList(factors) {\n var result = [];\n var prevFactor = factors[0];\n var count = 1;\n for (var i = 1; i < factors.length; i++) {\n if (factors[i] == prevFactor) {\n count++;\n } else {\n result.push([prevFactor, count]);\n prevFactor = factors[i];\n count = 1;\n }\n }\n result.push([prevFactor, count]);\n return result;\n }", "function highestCommonFactor2(a, b) {\r\n if (b === 0) {\r\n return a;\r\n }\r\n return highestCommonFactor2(b, a%b);\r\n}", "function generateFactorArray() {\n\tlet array = [[]];\n\tfor (let i = 1; i <= maxSize; i++) {\n\t\tarray.push(findFactors(i));\n\t}\n\treturn array;\n}", "function lcm(){\nalert(\"To find the LCM of a set of numbers first express each number as a product of its prime factors.\"); alert(\"For example find the LCM of 18 and 24.Expressing 18 as a product of its prime factors: 2√18=9 next 3√9=3 next 3√3=1 hence 18=2×3×3.Expressing 24 as a product of its prime factors: 2√24=12 next 2√12=6 next 2√6=3 next 3√3=1 hence 24=2×2×2×3. Take each factor where it appears most ie take all the 2's in 24 and the 3's in 18 hence LCM=2×2×2×3×3=72.\");\n}", "function findFactors(num) {\n let factorArray = [];\n\n // increment from one to the number itself\n for(let i = 1; i <= num; i += 1) {\n if (Number.isInteger(num / i)) {\n factorArray.push(i);\n };\n }\n return factorArray;\n }", "function primeFactorization(n) {\n var factors = [],\n divisor = 2;\n\n while (n >= 2) {\n if (n % divisor == 0 ) {\n factors.push(divisor);\n n = n / divisor;\n }\n else {\n divisor++;\n }\n }\n return factors;\n}", "function factors(num) {\n let arr = [];\n if (num === 1) {\n return [1];\n }\n for (let i = 0; i <= Math.round(num / 2); i++) {\n if (num % i === 0) {\n arr.push(i);\n }\n }\n arr.push(num);\n return arr;\n}", "function factors(num) {\n let factors = [];\n for(let i = 1; i <= num; i ++){\n if (num % i === 0){\n factors.push(i);\n }\n }\n return factors;\n}", "function factors(number) {\n var list = [];\n for (var count = 1; count <= number; count++)\n if (number % count === 0) {\n list.push(count);\n }\n console.log(\"The factors of \" + number + \" are: \" + list);\n}", "function smallestCommons(arr) {\n const min = Math.min(arr[0], arr[1]),\n max = Math.max(arr[0], arr[1]);\n\n function range(min, max) {\n let arr = [];\n\n for (let i = max; i >= min; i--) {\n arr.push(i);\n }\n return arr;\n }\n\n function gcd(x,y) {\n return y === 0 ? x : gcd(y, x % y);\n }\n\n function lcm(x, y) {\n return (x * y) / gcd(x, y);\n }\n\n let multiple = min;\n\n range(min, max).forEach(value => {\n multiple = lcm(multiple, value);\n });\n\n return multiple;\n}", "function toFactorPowerList(factors) {\n var result = [];\n var prevFactor = factors[0];\n var count = 1;\n\n for (var i = 1; i < factors.length; i++) {\n if (factors[i] === prevFactor) {\n count++;\n } else {\n result.push([prevFactor, count]);\n prevFactor = factors[i];\n count = 1;\n }\n }\n\n result.push([prevFactor, count]);\n return result;\n}", "function FindFactors(num) {\n\tarr = [];\n\tfor (var i = num - 1; i >= 0; i--) {\n\t\t// console.log(i);\n\t\t// console.log(n / i);\n\t\t// console.log(arr[i]);\n\t\tif (Number.isInteger(num / i)) {\n\t\t\t// console.log(i, ' is a factor');\n\t\t\tarr.push(i);\n\t\t}\n\t}\n\t// console.log('The factors of ', num, 'are', arr);\n\t// return num;\n\treturn arr;\n}", "function smallestCommons(arr) {\n function multipleArr(num) {\n return Array.from(\n {\n length: 10000\n },\n (v, k) => k * num\n );\n }\n\n function divideLst(arr, step) {\n let start = Math.min(arr[0], arr[1]);\n let end = Math.max(arr[0], arr[1]);\n return Array.from(\n {\n length: (end - start) / step + 1\n },\n (_, i) => start + i * step\n );\n }\n var lst1 = multipleArr(arr[0]);\n var lst2 = multipleArr(arr[1]);\n var divider = divideLst(arr, 1);\n var multLst = [];\n for (let i = 0; i < lst1.length; i++) {\n if (lst2.indexOf(lst1[i]) > 0) {\n multLst.push(lst1[i]);\n }\n }\n for (let x = 0; x < multLst.length; x++) {\n for (let y = 0; y < divider.length; y++) {\n if (multLst[x] % divider[y] !== 0) {\n delete multLst[x];\n }\n }\n }\n return multLst.filter(Boolean)[0];\n}", "function smallestCommons(arr) {\n let lcm = (a, b) => {\n let gcd = (a, b) => {\n let min = Math.min(a, b);\n let max = Math.max(a, b);\n while (min !== 0) {\n let c = max % min;\n max = min;\n min = c;\n }\n return max;\n };\n return a * b / gcd(a, b);\n };\n return Array.from({length: Math.max(...arr) - Math.min(...arr) + 1 }, (_, v) => v + Math.min(...arr))\n .reduce((p, v) => lcm(p, v));\n}", "function factorOfNum(number) {\n var factors = []\n for (var i = 1; i < number; i++) {\n if (number % i == 0)\n factors.push(i)\n }\n return factors\n}", "function highestCommonFactor1(a, b) {\n if (b === 0) {\n return a;\n }\n return highestCommonFactor1(b, a%b);\n}", "function primeFactorList(n) {\n\tif (n < 1) throw \"Argument error\";\n\tlet result = [];\n\twhile (n != 1) {\n\t\tlet factor = smallestFactor(n);\n\t\tresult.push(factor);\n\t\tn /= factor;\n\t}\n\treturn result;\n}", "function getMatchFactors( rounds ){\n matchFactors = [];\n\n for( turn=0; turn<=1; turn++ ){\n let matchFactorsTurn = [];\n for( round of rounds ){\n let roundCities = {};\n for( match of round ){\n if( cities[match[ turn ]] in roundCities )\n roundCities[cities[match[ turn ]]] += 1;\n else\n roundCities[cities[match[ turn ]]] = 0;\n }\n matchFactorsTurn.push( roundCities );\n }\n matchFactors.push( matchFactorsTurn );\n }\n }", "function Division(num1,num2) { \n var gcf = 1; // gcf represents the greatest common factor, which is what we're ultimately trying to figure out here. The GCD for 2 numbers is always at least 1.\n for (var i = 0; i <= num1 && i <= num2; i++){ // FOR-LOOP: Starting at 0, and up until i reaches either the value of num1 or num2 (whichever is lesser), for each number up to that point...\n if (num1 % i == 0 && num2 % i == 0){ // IF: i is a common factor of both num1 and num2... \n // ^ Think about the code here. var i reprsents potential common factors. If there is no remainder after dividing num1 by i, then i is a factor of num1. Using the && allows us to test if i is a COMMON factor b/w num1 and num2\n\n gcf = i; // -> if i is a common factor -> then make the value of i as the greatest common factor (which is subject to change as we proceed thru the for-loop)\n }\n }\n return gcf; // return the value of the greatest common factor\n}", "function factors(num){\n let numArray = [];\n for (let i = 1; i <= Math.floor(num); i++) {\n if (num % i === 0) {\n numArray.push(i);\n } \n }\n return numArray;\n}", "function primeFactorList(n) {\n if (n < 1) throw new RangeError(\"Argument error\");\n var result = [];\n\n while (n !== 1) {\n var factor = smallestFactor(n);\n result.push(factor);\n n /= factor;\n }\n\n return result;\n}", "function smallestCommons(arr) {\n const [min,mix] = arr.sort((a,b)=> a-b);\n const numberDivisors = max - min + 1;\n let upperBound = 1 ;\n for (let i = min; i <= max; i++) {\n upperBound *= i;\n }\n for (let multiple = max; multiple <= upperBound; multiple += max) {\n // Check if every value in range divides 'multiple'\n let divisorCount = 0;\n for (let i = min; i <= max; i++) {\n // Count divisors\n if (multiple % i === 0) {\n divisorCount += 1;\n }\n }\n if (divisorCount === numberDivisors) {\n return multiple;\n }\n }\n}", "function primeFactorList(n) {\n\t\tif (n < 1)\n\t\t\tthrow new RangeError(\"Argument error\");\n\t\tlet result = [];\n\t\twhile (n != 1) {\n\t\t\tconst factor = smallestFactor(n);\n\t\t\tresult.push(factor);\n\t\t\tn /= factor;\n\t\t}\n\t\treturn result;\n\t}", "function smallestCommons(arr) {\n //find min and max numbers, push to array in order of smaller to larger number\n var range = [];\n\n var min = Math.min(arr[0], arr[1]);\n console.log(min);\n var max = Math.max(arr[0], arr[1]);\n console.log(max);\n\n for (var x = min; x <= max; x++) {\n //get range of numbers between min and max, push to array\n range.push(x);\n }\n\n var lcm = range[0];\n\n for (i = 1; i < range.length; i++) {\n var GCD = gcd(lcm, range[i]);\n lcm = (lcm * range[i]) / GCD;\n }\n return lcm;\n //Euclidean algorithm\n function gcd(x, y) {\n if (y === 0)\n return x;\n else\n return gcd(y, x % y);\n }\n}", "function funcIsPrimeOrFactors(numNumber) {\n // body... \n var numHalf = Math.floor(numNumber / 2);\n var arrFactors = [];\n\n for (var i = 2; i <= numHalf; i++) {\n var numQuotient = Math.floor(numNumber / i);\n var numRemainder = numNumber % i;\n if (numRemainder === 0) {\n arrFactors.push([i, numQuotient]);\n }\n }\n console.log(arrFactors);\n return [arrFactors.length === 0, arrFactors];\n}", "function smallestCommons(arr) {\r\n arr = arr.sort();\r\n\r\n let range = (function() {\r\n let range = [];\r\n for (let i = arr[0]; i <= arr[1]; i++) {\r\n range.push(i);\r\n }\r\n return range;\r\n })();\r\n\r\n let count = 0;\r\n let mult = range[range.length - 1];\r\n\r\n while (count < range.length) {\r\n count = 0;\r\n for (let i = range[0]; i <= range[range.length - 1]; i++) {\r\n if (mult % i === 0) count++;\r\n }\r\n mult += range[range.length - 1];\r\n }\r\n return mult - range[range.length - 1];\r\n}", "function getAllPrimeFactors(n){\n\n var primesTilln = [], q, primeFactors = [], obj, str = \"\", add;\n //generate all prime numbers til 'n'\n //here we are checking till the given number including the given number, to display that, if it self is a prime\n for(var i = 0; i <= n; i++){\n if(isPrime(i)){\n primesTilln.push(i);\n }\n }\n console.log(primesTilln);\n //now decompose 'n' with prime factors available from 'primesTilln'\n for(var j = 0; j <= primesTilln.length; j++){\n //divide 'n' with the primes in 'primesTilln' continously unitll it is divisible by a single prime\n while(n % primesTilln[j] === 0){\n q = n / primesTilln[j];\n n = q;\n primeFactors.push(primesTilln[j]);\n }\n }\n obj = getPrimesAndPowersObj(primeFactors);\n for(var x in obj){\n if(obj[x] > 1){\n add = \"(\" + x + \"**\" + obj[x] + \")\";\n }else if(obj[x] === 1){\n add = \"(\" + x + \")\";\n }\n str = str + add;\n }\n return str;\n}", "function smallestCommons(arr) {\n // Sort the array\n let sorted = arr.sort((a, b) => a - b);\n let max = 1;\n\n // Worst case scenario, the common multiple is factorial\n for (let j = sorted[0]; j <= sorted[1]; j++) {\n max *= j;\n }\n\n // Build the range array\n let range = Array(sorted[1] - sorted[0] + 1)\n .fill(sorted[0])\n .map((num, ind) => num + ind);\n\n let k = sorted[0];\n let multiple = sorted[1] * k;\n while (multiple < max) {\n multiple = sorted[1] * k;\n if (range.every((divisor) => multiple % divisor == 0)) {\n return multiple;\n }\n k++;\n }\n return max;\n}", "function smallestCommon(arr) {\n var range = [];\n for (var i = Math.max(arr[0], arr[1]); i >= Math.min(arr[0], arr[1]); i--) {\n range.push(i);\n }\n\n // can use reduce() in place of this block\n var lcm = range[0];\n for (i = 1; i < range.length; i++) {\n var GCD = gcd(lcm, range[i]);\n // debugger;\n lcm = (lcm * range[i]) / GCD;\n }\n return lcm;\n\n function gcd(x, y) { // Implements the Euclidean Algorithm\n if(x%y === 0){\n return y;\n }else{\n return gcd(y, x%y);\n }\n }\n}", "function leastFactor(composite) {\n\n // if (isNaN(n) || !isFinite(n)) return NaN;\n\n if (composite === 0n) return 0n;\n if (composite % 1n || composite*composite < 2n) return 1n;\n if (composite % 2n === 0n) return 2n;\n if (composite % 3n === 0n) return 3n;\n if (composite % 5n === 0n) return 5n;\n\n for (let i = 7n; (i * i) < composite; i += 30n) {\n if (composite % i === 0n) return i;\n if (composite % (i + 4n) === 0n) return i + 4n;\n if (composite % (i + 6n) === 0n) return i + 6n;\n if (composite % (i + 10n) === 0n) return i + 10n;\n if (composite % (i + 12n) === 0n) return i + 12n;\n if (composite % (i + 16n) === 0n) return i + 16n;\n if (composite % (i + 22n) === 0n) return i + 22n;\n if (composite % (i + 24n) === 0n) return i + 24n;\n }\n\n // it is prime\n return composite;\n}", "function leastCommonMultiple(num1, num2){\n // your code here...\n}", "function factors(p) {\n const result = [];\n if (defs_1.isadd(p)) {\n p.tail().forEach((el) => result.push(...term_factors(el)));\n }\n else {\n result.push(...term_factors(p));\n }\n return result;\n}", "function factoriiPrimi(n) {\n var factors = [];\n \n for (var i = 2; i <= n; i++) {\n while ((n % i) === 0) {\n factors.push(i);\n n /= i;\n }\n }\n \n return factors;\n}", "function smallestCommons(arr) {\n\tvar lCM;\n\tvar myArr = [];\n\tif (arr[1] < arr[0]) {\n\t\tmyArr.push(arr[1]);\n\t\tmyArr.push(arr[0]);\n\t} else {\n\t\tmyArr = arr;\n\t}\n\tvar allNumsArr = [];\n\tfor (var i = myArr[0]; i <= myArr[1]; i++) {\n\t\tallNumsArr.push(i);\n\t}\n\n\tvar numsToMultiply = [];\n\n\tfor (var j = 10; j > 0; j--) {\n\t\tvar passed = allNumsArr.every(function (currVal) {\n\t\t\treturn currVal % j === 0;\n\t\t});\n \n\t\t//numsToMultiply.push(j);\n\t\tallNumsArr = allNumsArr.map(function (e) {\n\t\t\tif (e % j === 0) {\n\t\t\t\treturn e / j;\n\t\t\t} else {\n\t\t\t\treturn e;\n\t\t\t}\n\t\t});\n\n\t}\n\n\n\n}", "function smallestCommons(arr) {\n\tarr = arr.sort((a, b) => a - b);\n\tconst myArr = [];\n\tlet every;\n\tfor (let i = arr[0]; i <= arr[1]; i++) {\n\t\tmyArr.unshift(i);\n\t}\n\tlet lcm = myArr[0] * myArr[1];\n\twhile (!every) {\n\t\tevery = myArr.every(num => lcm % num === 0);\n\t\tif (!every) {\n\t\t\tlcm += arr[1];\n\t\t}\n\t}\n\treturn lcm;\n}", "function primeFactors(n){\n let result = \"\";\n let factors = {};\n let f = 2; // lowest possible factor\n while (n > 1) {\n if (n % f === 0) {\n if (!factors.hasOwnProperty(f)) {\n factors[f] = 1;\n } else {\n factors[f]++;\n }\n n /= f;\n } else {\n f++;\n }\n }\n for (let key of Object.keys(factors)) {\n if (factors[key] === 1) {\n result += `(${key})`;\n } else {\n result += `(${key}**${factors[key]})`;\n }\n }\n return result;\n}", "function leastCommonMultiple(min, max) {\n function range(min, max) {\n var arr = [];\n for (var i = min; i <= max; i++) {\n arr.push(i);\n }\n return arr;\n }\n\n function gcd(a, b) {\n return !b ? a : gcd(b, a % b);\n }\n\n function lcm(a, b) {\n return (a * b) / gcd(a, b);\n }\n\n var multiple = min;\n range(min, max).forEach(function (n) {\n multiple = lcm(multiple, n);\n });\n\n return multiple;\n}", "static smallestCommonMultiple(arr) {\n\n const gcd = (num1, num2) => {\n for(let i = Math.min(num1, num2) ; i >= 2 ; --i) {\n if( (num1 % i == 0) && (num2 % i == 0) ) {\n return i;\n }\n }\n return 1;\n }\n \n let min = Math.min(...arr);\n let max = Math.max(...arr);\n let gcm = min;\n for(let i = min + 1; i <= max ; ++i) {\n gcm = (gcm * i) / gcd( gcm, i);\n }\n return gcm;\n\n }", "function primeFactorsTo(max)\n{\n var store = [], i, j, primes = [];\n for (i = 2; i <= max; ++i)\n {\n if (!store [i])\n {\n primes.push(i);\n for (j = i << 1; j <= max; j += i)\n {\n store[j] = true;\n }\n }\n }\n return primes;\n}", "function smallestCommons(arr) {\n let newArr = [], multiplier = 2\n arr.sort(function(a,b){\n return b - a;\n })\n\n for(let i = arr[0]; i >=arr[1]; i--){\n newArr.push(i)\n }\n \n for (let j = 0; j < newArr.length; j++){\n if ((newArr[0] * multiplier) % newArr[j] !== 0){\n multiplier += 1\n j = 0\n }\n }\n\n return newArr[0] * multiplier \n}", "function multipleFactors(params) {\n let myArr = [];\n \n for (k = 1; k <= params; k++) {\n if (k % 2 === 0 && k % 3 === 0 && k % 5 === 0) {\n myArr.push(\"yu-gi-oh\");\n } \n else if (k % 2 === 0 && k % 3 === 0) {\n myArr.push(\"yu-gi\");\n } \n else if (k % 2 === 0 && k % 5 === 0) {\n myArr.push(\"yu-oh\");\n } \n else if (k % 3 === 0 && k % 5 === 0) {\n myArr.push(\"gi-oh\");\n } \n else if (k % 5 === 0) {\n myArr.push(\"oh\");\n } \n else if (k % 3 === 0) {\n myArr.push(\"gi\");\n } \n else if (k % 2 === 0) {\n myArr.push(\"yu\");\n } \n else {\n myArr.push(k);\n }\n }\n \n return myArr;\n }", "function maxPrimeFactors(num) {\r\n // First prime number\r\n var x = 2;\r\n var primes = [];\r\n\r\n while (num > 1) {\r\n if (num % x === 0) {\r\n primes.push(x);\r\n num = num / x;\r\n } else {\r\n x += 1;\r\n }\r\n }\r\n maxPrime = primes[0];\r\n for (var i = 1; i < primes.length; i += 1) {\r\n if (primes[i] > maxPrime) {\r\n maxPrime = primes[i];\r\n }\r\n }\r\n return maxPrime;\r\n}", "function getPrimeFactorArray(number) {\n let arr = [], primeFactor = 1\n while (number > 1)\n {\n primeFactor++\n while(number % primeFactor == 0)\n {\n arr.push(primeFactor)\n number = number / primeFactor\n }\n }\n return arr\n }", "function smallestCommons(arr) {\n var workArr = [];\n for (var x = Math.min(arr[0], arr[1]); x <= Math.max(arr[0], arr[1]); x++) {\n workArr.push(x);\n }\n //Euclidean Algorithm maybe... Math isn't my thing\n function gcd(a, b) {\n return !b ? a : gcd(b, a % b);\n }\n \n function lcm(a, b) {\n return (a * b) / gcd(a, b); \n }\n\n var smallestCommon = workArr[0];\n workArr.forEach(function(n) {\n smallestCommon = lcm(smallestCommon, n);\n console.log(smallestCommon)\n });\n\n return smallestCommon;\n}", "function findFactors(number) {\n for (var i=2; i<=number;) {\n if (number % i ==0) {\n number /= i;\n }\n else {\n i++;\n }\n }\n console.log(i);\n}", "function getFactorCount(factors) {\n const factorCount = {};\n forEach(factors, factor => {\n if (!factorCount[factor]) {\n factorCount[factor] = 0;\n }\n factorCount[factor]++;\n });\n return factorCount;\n}", "function smallestCommons(arr) {\n\tarr.sort(function (a, b) {\n\t\treturn b - a;\n\t});\n\tconst smallest = arr[1];\n\tconst biggest = arr[0];\n\tlet solution = biggest;\n\n\tfor (let i = biggest; i >= smallest; i--) {\n\t\tif (solution % i) {\n\t\t\tsolution += biggest;\n\t\t\ti = biggest;\n\t\t}\n\t}\n\treturn solution;\n}", "function smallestCommons(arr) {\n\n\t// use only one order to simplify things\n\tarr = (arr[0] < arr[1]) ? arr : arr.reverse();\n\n\tlet found = false;\n\tlet curr = arr[1];\n\n\twhile (found === false) {\n\n\t\t// key to efficiency is increase by largest factor each pass\n\t\tcurr += arr[1];\n\t\t\n\n\t\t// flag to switch off if a remainder from division attempt\n\t\tlet divisible = true;\n\t\tfor (let i = arr[1]; i >= arr[0]; i--) {\n\t\t\t\n\t\t\tif(curr % i !== 0) {\n\n\t\t\t\tdivisible = false;\n\n\t\t\t\t// we need to return to while loop to try a bigger num\n\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\n\t\t// if we are still divisible here we made it through inner loop,\n\t\t// this will be our lowest multiple.\n\t\tif(!divisible) {\n\t\t\tcontinue;\n\t\t}\n\t\telse {\n\t\t\tfound = curr;\n\t\t\tbreak;\n\t\t}\n\t}\n\n return found;\n\t\t\n}", "function hcf(){\nalert(\"To find the HCF of a set of numbers express each number as a product of its prime factors.To do so divide each number by the first prime factor which does not leave a remainder.Divide the result succesively using this prime factor until it starts leaving a remainder and then move to the next prime factor.Do this until you get 1 as the result.\");\nalert(\"For example find the HCF of 56 and 42.First express each number as a product of its prime factors.To express 52 first divide by 2. 2√56=28 next 2√28=14 next 2√14=7 next 7√7=1 hence 56=2×2×2×7.To express 42 also first divide by 2.That is 2√42=21 next 3√21=7 next 7√7=1 hence 42=2×3×7. Looking at the two numbers 2 and 7 are the common factors hence HCF=2×7=14.\");\n}", "function gcd(firstNumber, secondNumber) {\n var gcdArray = []\n\n for (var i = 0; i <= secondNumber; i++){\n if( (firstNumber % i == 0) && (secondNumber % i == 0)){\n gcdArray.push(i)\n }\n }\n\n var orderedArray = gcdArray.reverse()\n\n return orderedArray[0]\n}", "function generateFractions () {\n var fractions = [];\n var numbers = euler.range(MIN, MAX);\n\n for (let a of numbers) {\n for (let b of numbers) {\n if (a < b && (a % MIN !== 0 && b % MIN !== 0) && hasCommonDigit(a, b)) {\n fractions.push(Array.of(a, b));\n }\n }\n }\n\n return fractions;\n}", "function primefactor(max) {\n var pfactors = []\n var factor = 2\n var remain = max\n while (remain > 1) {\n while (remain % factor == 0) {\n pfactors.push(factor)\n remain = remain / factor\n }\n factor++\n console.log(\"factor is: \" + factor)\n console.log(\"remain is: \" + remain)\n if (factor * factor > remain) {\n if (remain > 1) {\n pfactors.push(remain)\n }\n break\n }\n }\n console.log(pfactors)\n return pfactors.pop()\n}", "function pthFactor(n, p) {\n let factors = [];\n let i = 1;\n\n // check for factors that are less than or equal to sqrt(n)\n // create first half of array up to middle point\n while (i * i <= n) {\n if (n % i == 0) {\n factors.push(i);\n }\n i++;\n }\n\n // check if k is in first half of factors\n // if true, we have solution\n let arrSize = factors.length;\n\n if (p <= arrSize) {\n return factors[p - 1];\n }\n\n // check if k is in the second half of all factors\n // total number of factors is twice in size\n let factorsCount = 2 * arrSize;\n \n\n // check if n is perfect square - reduce factor count by 1 to prevent repetition\n if (factors[arrSize - 1] * factors[arrSize - 1] == n) {\n factorsCount--;\n }\n\n // p is greater than amount of factors in array, then return 0\n if (p > factorsCount) {\n return 0;\n }\n // divide n by corresponding factor at index to give actual factor\n console.log(factorsCount);\n console.log(factors[factorsCount-p])\n return n / factors[factorsCount - p];\n}", "function primeFactors(integer) {\n\n\n let divisor = 2;\n let number = integer;\n\n\n while (number > 1) {\n if (number % divisor === 0) {\n number = number / divisor;\n } else {\n divisor++;\n }\n }\n \n return divisor;\n}", "function largestPrimeFactor(number) {\n let primeFactors = [];\n let primeCandidate = 2; // Start with smallest prime number (2)\n\n // algorithm works for positive numbers\n while (number > 1) {\n // If number divisible with candidate; append to list\n while (number % primeCandidate === 0) {\n primeFactors.push(primeCandidate);\n number /= primeCandidate;\n }\n primeCandidate += 1; // Just increase by 1; all multiple of primeCandidate will not evaluate anyway\n // -> e.g. if number is divided by 2, multiples like 4/6/8/... are not possible anymore\n }\n return primeFactors[primeFactors.length - 1];\n}", "function commonDivisor (numb1, numb2) {\n var divisor = 0;\n var min = numb1;\n if (numb2 < min) {\n min = numb2;\n }\n for (var i = min; i > 0; i--) {\n if (numb1 % i === 0 && numb2 % i === 0) {\n divisor = i;\n break;\n }\n }\n return divisor;\n}", "function smallestCommons(arr) {\n let beginRange = Math.min(...arr);\n let endRange = Math.max(...arr);\n let smallesCommonMultiple = beginRange;\n for (let i = Math.min(endRange, beginRange + 1); i <= endRange; i++) {\n smallesCommonMultiple = lcm(smallesCommonMultiple, i);\n }\n return smallesCommonMultiple;\n}" ]
[ "0.7350011", "0.7154945", "0.69402754", "0.68563575", "0.67549324", "0.67519283", "0.66979146", "0.65985125", "0.6589847", "0.6567213", "0.6539636", "0.65334666", "0.65182006", "0.6470467", "0.64627683", "0.6451249", "0.6445561", "0.64407074", "0.6434299", "0.64117014", "0.64032924", "0.6275238", "0.627281", "0.62548494", "0.62511176", "0.6246646", "0.62465423", "0.62256014", "0.61998093", "0.6175324", "0.6147469", "0.6126975", "0.61195624", "0.60827076", "0.6074566", "0.6069757", "0.60602516", "0.6049232", "0.60396975", "0.6030375", "0.60083187", "0.5987532", "0.5985881", "0.59834343", "0.59818834", "0.59704435", "0.5966927", "0.59646624", "0.5964455", "0.59419703", "0.5940614", "0.59349334", "0.5920242", "0.59149194", "0.5911998", "0.58956486", "0.5892489", "0.58818084", "0.5872232", "0.5861293", "0.58571434", "0.5791665", "0.5788395", "0.5788292", "0.5780086", "0.57672364", "0.5765224", "0.5754241", "0.5741908", "0.5719983", "0.5707699", "0.5705791", "0.5705748", "0.57013315", "0.568383", "0.5672874", "0.56714565", "0.56612545", "0.56603837", "0.56573886", "0.56568515", "0.56565356", "0.56289184", "0.56209373", "0.5587161", "0.5576737", "0.55459315", "0.5503004", "0.55006653", "0.5495082", "0.5488905", "0.54807997", "0.5478875", "0.546183", "0.5455304", "0.54415387", "0.54402286", "0.54363304", "0.54321045", "0.54116917" ]
0.796893
0
Function used to update the table
function tableInit(my_data) { // Find the table // Use D3 to select the table var table = d3.select("#ufo-table"); //Remove the las tbody to avoid unwanted data var my_tbody = table.select('tbody'); my_tbody.remove(); //Create e new tbody entity to append the data var tbody = table.append("tbody"); // Build the table my_data.forEach((sighting) => { var row = tbody.append("tr"); Object.entries(sighting).forEach(([key, value]) => { var cell = row.append("td"); cell.text(value); }); }); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getTableUpdate() {\n\n}", "update(){}", "update(){}", "update(){}", "function updateTable(s)\n{\n // stuff\n}", "update(tableName, id, data){\n\t\t\tif(this.hasTable(tableName)){\n\t\t\t\tlet index = this.mapping[tableName][id];\n\t\t\t\tlet tableData = this.tableData[tableName][index];\n\n\t\t\t\tfor(let fieldName in data){\n\t\t\t\t\tif(data.hasOwnProperty(fieldName) && fieldName !== 'id' && tableData.hasOwnProperty(fieldName)){\n\t\t\t\t\t\ttableData[fieldName] = data[fieldName];\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tthis.tableData[tableName][index] = tableData;\n\n\t\t\t\treturn {code: 'code005', content: '修改成功!'};\n\t\t\t}\n\n\t\t\treturn {code: 'code006', content: '修改失败!'};\n\t\t}", "function updateDynamicTable(tableName,updateColumns,whereColumns)\r\n{\r\n\t\r\n\t\r\n\tdb.transaction(function(transaction){ updateTable(transaction, tableName,updateColumns,whereColumns);}, errorCB, successCB);\r\n}", "function updateDatabaseTable(){\n\n let inputToDatabase={};\n\n for (let i = 0 ; i < mvTableBody.columns.length ; i++) {\n //inputToDatabase.push({[mvTableBody.columns[i].name] : mvTableBody.columns[i].value});\n inputToDatabase[mvTableBody.columns[i].name] = mvTableBody.columns[i].value;\n }\n updateTable(inputToDatabase);\n}", "function click_updateTable() {\n offset = Number(\"0\");\n updateTable();\n}", "function updateTable() {\n\t_formatDatepicker();\n\t_updateTable('table-internal-order', true);\n\t_autoFormattingDate(\"input.datepicker\");\n}", "dsUpdateTable(table, what) {\n switch (what) {\n case \"add\":\n table.columns = [];\n table.indexes = [];\n table.partitions = [];\n table.relations = [];\n this.gMap.tables.set(table.table_id, table);\n if (this.gMap.tablesByLetter.has(this.gCurrent.letterSelected)) {\n this.gMap.tablesByLetter.get(this.gCurrent.letterSelected).tables.push(table.table_id);\n } else {\n this.gMap.tablesByLetter.set(this.gCurrent.letterSelected, {tables: [table.table_id]});\n }\n break\n case \"update\":\n this.gMap.tables.get(table.table_id).table_name = table.table_name;\n break\n case \"delete\":\n break\n default:\n break\n }\n }", "function update_1_row(req, res, next) {\n 'use strict';\n\tvar __FUNCTION__ = \"update_1_row\";\n\tvar table_name = req.params.table_name;\n\tvar stmt_saved;\n\tvar valid_table = check_table_name ( table_name );\n\tif ( valid_table.error ) {\n\t\treturn next(valid_table.error);\n\t}\n\tvar v = validate_data( 'update', table_name, req.params );\n\tif ( ! v.ok ) {\n \treturn next(new restify.MissingParameterError(\"Missing or invalid data;\"+v.msg));\t\t\n\t}\n\n\tvar crud_info = gen_crud_info ( {}, 'update', table_name, req.params, __FUNCTION__, __FILE__, 420 );\n\tif ( crud_info.error ) {\n\t\treturn next(crud_info.error);\n\t}\n\tdn.runQuery ( stmt_saved = ts0( 'update %{log_comment%} %{table_name%} set %{update_set%} %{update_pk_where%}', crud_info ), function ( err, query ) {\n\t\tif ( $debug$.showQuery ) {\n\t\t\tconsole.log ( \"Query is:\\nFile: \"+ \".1.views.m4.js\" +\" Function:\"+ __FUNCTION__ + \" Line: \"+ 426 + \" \" + stmt_saved + \"\\n\\n\" );\n\t\t}\n\t\t//if ( query && typeof query.count !== \"undefined\" && query.count === 0 ) {\n\t\t//\tdebug_2(\".1.views.m4.js\",__FUNCTION__,429,\"No Rows Updated; trying insert -- debuging check\");\n\t\t//}\n\t\tif ( err ) {\n\t\t\tdebug_2(\".1.views.m4.js\",__FUNCTION__,432,\"typeof(err)==\"+typeof(err));\n\t\t\tsend_result ( res, next, null, { \"status\":\"error\", \"msg\":\"invalid query\", \"raw\": JSON.stringify(err), \"query\":stmt_saved } );\n\t\t} else {\n\t\t\t//if ( query.count === 0 ) {\n\t\t\t\t// Xyzzy - use regular insert since we are checking query.count???\n\t\t\t\tdebug_2(\".1.views.m4.js\",__FUNCTION__,437,\"No Rows Updated; trying insert\");\n\t\t\t\tdn.runQuery ( stmt_saved = ts0( 'insert into %{table_name%} ( %{insert_col_names%} ) select %{insert_col_no_s%} '+\n\t\t\t\t\t'where not exists ( select 1 from %{table_name%} %{update_pk_where%} ) ', crud_info ), function ( err2, query2 ) {\n\t\t\t\t\tif ( err2 ) {\n\t\t\t\t\t\tsend_result ( res, next, null, { \"status\":\"error\", \"msg\":\"invalid query\", \"raw\": JSON.stringify(err2), \"query\":stmt_saved } );\n\t\t\t\t\t} else {\n\t\t\t\t\t\ttry {\n\t\t\t\t\t\t\tdebug_2(\".1.views.m4.js\",__FUNCTION__,444,\"insert occured.\");\n\t\t\t\t\t\t\tres.send({\"status\":\"ok\"}); \n\t\t\t\t\t\t\treturn next();\n\t\t\t\t\t\t} catch ( err ) {\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t});\n\t\t\t//} else {\n\t\t\t//\ttry {\n\t\t\t//\t\tdebug_2(\".1.views.m4.js\",__FUNCTION__,453,\"insert occured.\");\n\t\t\t//\t\tres.send({\"status\":\"ok\"}); \n\t\t\t//\t\treturn next();\n\t\t\t//\t} catch ( err ) {\n\t\t\t//\t}\n\t\t\t//}\n\t\t}\n\t});\n}", "function UpdateApproveRequestOrdeTable() {\n // Update order data from csv \n approve_order_request_table.rows().remove();\n upload_approve_order_request_table();\n }", "function _updateEntry() {\n\t\ttry {\n\t\t\t//Get the Request Body\n\t\t\tvar oBody = JSON.parse($.request.body.asString());\n\n\t\t\t//Get the Database connection\n\t\t\tvar oConnection = $.db.getConnection();\n\t\t\tvar oStatement;\n\n\t\t\t//Build the Statement to update the entries\n\t\t\tvar oStatement = oConnection.prepareStatement(\n\t\t\t\t\"UPDATE \\\"\" + gvSchemaName + \"\\\".\\\"\" + gvTableName +\n\t\t\t\t\"\\\" SET STRUCTURE = ?, FIELD = ?, OPERATOR = ?, VALUE = ? WHERE CONDITION_ID = ? AND ITEM = ?\"\n\t\t\t);\n\n\t\t\t//Populate the fields with values from the incoming payload\n\t\t\t//Structure\n\t\t\toStatement.setString(1, oBody.STRUCTURE);\n\t\t\t//Field\n\t\t\toStatement.setString(2, oBody.FIELD);\n\t\t\t//Value\n\t\t\toStatement.setString(3, oBody.VALUE);\n\n\t\t\t//Condition Id\n\t\t\toStatement.setInt(4, parseFloat(oBody.CONDITION_ID));\n\t\t\t//Item\n\t\t\toStatement.setInt(5, parseFloat(oBody.ITEM));\n\n\t\t\toStatement.addBatch();\n\n\t\t\t//Execute the Insert\n\t\t\toStatement.executeBatch();\n\n\t\t\t//Close the connection\n\t\t\toStatement.close();\n\t\t\toConnection.commit();\n\t\t\toConnection.close();\n\n\t\t\tgvTableUpdate = \"Table entries updated successfully in Table:\" + gvTableName + \";\";\n\t\t\tgvStatus = \"Success\";\n\t\t} catch (errorObj) {\n\t\t\tif (oStatement !== null) {\n\t\t\t\toStatement.close();\n\t\t\t}\n\t\t\tif (oConnection !== null) {\n\t\t\t\toConnection.close();\n\t\t\t}\n\t\t\tgvTableUpdate = \"There was a problem updating entries in the Table: \" + gvTableName + \", Error: \" + errorObj.message + \";\";\n\t\t\tgvStatus = \"Error\";\n\t\t}\n\t}", "function updateData(modSql, modSqlParams){\n connection.query('UPDATE ' + modSql, modSqlParams,function (err, result) {\n if(err){\n console.log('[UPDATE ERROR] - ',err.message);\n return;\n } \n console.log('--------------------------UPDATE----------------------------');\n console.log('UPDATE affectedRows',result.affectedRows);\n console.log('------------------------------------------------------------');\n });\n}", "updateOne(table,objColVals, condition, cb){\n let query = `UPDATE ${table}`;\n query += ` SET ${objToSql(objColVals)}`;\n query += ` WHERE ${condition}`\n\n connection.query(query,(err,result) =>{\n if(err) throw err;\n cb(result);\n });\n }", "function updatedb_sql(){\n\n}", "function updateFunit(adSql,params, asObjectRow){\n $fairCmd.update(cmd,{\n sqlType: 'UPDATE',\n name: adSql,\n parameter: params,\n asObjectRow: asObjectRow === undefined ? true : asObjectRow\n })\n }", "function updateTable( jsonData, successCallback ) {\n var dataType;\n if ( !jsonData ) {\n throw \"MobileDb.updateTable: Required parameter jsonData is null or undefined\";\n }\n if ( !db ) {\n throw \"MobileDb.updateTable: Database instance is not open. Call openDB() before calling this method.\";\n }\n\n var count = jsonData['total'];\n dataType = JSONData.getDataTypeFromJSONFeedData( jsonData );\n debug && console.log( \"MobileDb.updateTable: JSON datatype = \" + dataType + \", update count = \" + count );\n\n // Use default callbacks if callback params are undefined\n if ( !successCallback ) {\n successCallback = function() {\n debug && console.log( \"MobileDb.updateTable: \" + dataType + \" table update successful\" );\n };\n }\n var index = 0;\n var insertSql = \"\";\n var sqlUpdateBatch = [];\n if ( count > 0 ) {\n // Add DELETE statements for each object inside the jsonData\n debug && console.log( \"MobileDb.updateTable: Adding DELETE statements to SQL batch\" );\n for ( index = 0; index < count; index++ ) {\n sqlUpdateBatch.push( SQL_DELETE_ROW_BY_WEBID.replace( \"tableName\", dataType ) +\n jsonData[dataType][index].webId );\n }\n // Add INSERT statements for each object inside the jsonData\n debug && console.log( \"MobileDb.updateTable: Adding INSERT statements to SQL batch\" );\n _.each( jsonData[dataType], function( jsonInList ) {\n insertSql = getInsertSql( dataType, jsonInList );\n if ( insertSql ) {\n sqlUpdateBatch.push( insertSql );\n }\n });\n // Execute the SQL batch\n debug && console.log( \"MobileDb.updateTable: Executing batch to update table \" + dataType );\n executeSqlBatch( sqlUpdateBatch,\n // Success callback\n function() {\n debug && console.log( \"MobileDb.updateTable: SQL update batch successful\" );\n // Update complete, call the success callback\n successCallback();\n },\n // Error callback\n function( err1, err2 ) {\n console.error( \"MobileDb.updateTable: SQL update batch failed\" );\n defaultErrorCallbackFn( err1, err2 );\n // Update complete, call the success callback\n successCallback();\n }\n );\n } else {\n // Call success callback immediately if there is nothing to update\n successCallback();\n }\n }", "function updateTable(answerId) {\n \n /* subtracting stock_quantity from quantPass(?) where the item_id is answerId(?) */\n connection.query('UPDATE products SET stock_quantity = stock_quantity - ? WHERE item_id = ?', [quantPass, answerId], function (err, res) {\n if (err) throw err;\n \n // Displays the the table all over again with its update.\n getItems()\n })\n}", "function upddateRecord() {\n\n var usernameupdate = $('input:text[id=username]').val().toString();\n\n var useremailupdate = $('input:text[id=useremail]').val().toString();\n\n var useridupdate = $(\"#id\").val();\n\n db.transaction(function (tx) { tx.executeSql(updateStatement, [usernameupdate, useremailupdate, Number(useridupdate)], loadAndReset, onError); });\n \n}", "update(data) {\n const columns = Object.keys(data);\n let variables = columns.map(column => data[column]);\n variables.push(this.id);\n\n let i = 1;\n const query = `UPDATE Members SET (${columns.join(', ')}) = \\\n (${columns.map(_ => '$' + i++).join(', ')}) \\\n WHERE id = $${columns.length + 1}`;\n\n return db.none(query, variables);\n }", "function updateCourse(rowToUpdateID,valueToUpdateID,newValueID,tableID)\r\n{\r\n var rowToUpdate = document.getElementById(rowToUpdateID).value;\r\n var valueToUpdate = document.getElementById(valueToUpdateID).value;\r\n var newValue = document.getElementById(newValueID).value;\r\n var theTable = document.getElementById(tableID); \r\n if(valueToUpdate == \"courseName\")\r\n {\r\n courseName[rowToUpdate] = newValue;\r\n }\r\n else if(valueToUpdate == \"teacherLastName\")\r\n {\r\n teacherLastName[rowToUpdate] = newValue;\r\n }\r\n else if(valueToUpdate == \"courseNum\")\r\n {\r\n courseNum[rowToUpdate] = newValue;\r\n }\r\n else if(valueToUpdate == \"semester\")\r\n {\r\n semester[rowToUpdate] = newValue;\r\n }\r\n updateTables(tableID);\r\n}", "function updateTable(data) {\n frameworks[data.full_name]['data'] = data\n let name = data.full_name.split('/')[1];\n // From all the data feteched from GitHub, we'll pass the following to be added as a new row\n let dataArray = [name, data.watchers.toLocaleString(),\n data.forks.toLocaleString(),\n data.open_issues.toLocaleString(),\n data.subscribers_count.toLocaleString(),\n filesize(data.size),\n new Date(Date.parse(data.updated_at)).toLocaleString(),\n '<td class=\"icon-delete\"><span fmId=\"'+data.id+'\" class=\"icon-delete glyphicon glyphicon-trash\" aria-hidden=\"true\"></span></td>'\n ]\n // Call this helper function located on table.js\n addRow(dataArray);\n // Update header\n let currentTime = new Date().toLocaleString();\n $('#updateTime').html(currentTime);\n}", "updateRow(row) {\n const id = notifyInfo(\"Update läuft\");\n axios.put(row._links.self.href, row ,{headers: {'Content-Type': 'application/json'}})\n .then(results => {\n console.log(results);\n notifyUpdateSuccess(id, \"Update erfolgreich\");\n this.getTableData(false)\n })\n .catch(error => {\n console.log(error);\n notifyUpdateError(id, \"Update fehlgeschlagen\");\n });\n }", "function updateTotalProfit(dept, totalProfit, newOHC) {\n\n connection.query(\"UPDATE departments SET ?,? WHERE ?\",\n [\n { over_head_cost: newOHC },\n { total_profit: totalProfit },\n { department_name: dept }\n ], function (err, res) {\n if (err) throw err;\n console.log(res.affectedRows + \" The total profit for \" + dept + \" has been updated in the Departments Table to: \" + totalProfit + \" !\\n\");\n })\n connection.end()\n}", "update(dt) {\n logID(1007);\n }", "function updateTable(updatedStock, ID){\n connection.query(\n \"UPDATE products SET ? WHERE ?\",\n [\n {\n stock_quantity: updatedStock\n },\n {\n item_id: ID\n }\n ],\n function(error, res) {\n if (error) throw err;\n }\n );\n}", "function updateTable() {\n dispatch({ type: types.LOADING });\n fetchPageTableUpdate(url, {\n ...state.pagination,\n sortColumn: state.column || \"createdDate\",\n sortDirection: state.order || \"descend\",\n search: state.search,\n filters: state.filters,\n }).then(({ dataSource, total }) => {\n dispatch({\n type: types.LOADED,\n payload: {\n dataSource,\n total,\n },\n });\n });\n }", "function updateSomething(obj1, obj2) {\n console.log(\"Updating employee roles!\");\n connection.query(\"UPDATE employee_role SET ? WHERE ?\", [obj1, obj2], function(\n err,\n res\n ) {\n if (err) throw err;\n });\n connection.query(\"SELECT * FROM employee_role\", function(err, res) {\n if (err) throw err;\n const newTable = table.getTable(res);\n console.log(newTable);\n });\n console.clear();\n initiation();\n}", "function atualizaOrdenacao(){\n\n var resort = true, callback = function(table){};\n\n tabela.trigger(\"update\", [resort, callback]);\n\n }", "function updateUser(id, userName, email, password,userType) {\n id = idEl.value;\n userName = nameEl.value;\n password = passwordEl.value;\n email = emailEl.value;\n userType = userTypeEl.value;\n if (id && userName && email && password && userType) {\n var updateQuery = `update users set name = '${userName}', password=${password}, email=${email}, type ='${userType}' where id = ${id}`;\n db.transaction(function (tx) {\n tx.executeSql(updateQuery, [], function (transaction, result) {\n }, function (transaction, error) {\n console.log(error);\n });\n }, transError, showSuccess());\n }\n else{\n alert(\"Please Fill All Records!!\");\n }\n}", "function UpdateTblRow(tblRow, tblName, data_dict) {\n //console.log(\"========= UpdateTblRow =========\");\n if (tblRow && tblRow.cells){\n for (let i = 0, td; td = tblRow.cells[i]; i++) {\n UpdateField(td.children[0], data_dict);\n };\n };\n }", "function update(dt) {\n updateEntities(dt);\n }", "function UpdateTblRow(tblRow, tblName, data_dict) {\n console.log(\"========= UpdateTblRow =========\");\n if (tblRow && tblRow.cells){\n for (let i = 0, td; td = tblRow.cells[i]; i++) {\n UpdateField(td.children[0], data_dict);\n };\n };\n }", "function UpdatePlaceRequestOrdeTable() {\n // Update order data from csv \n place_order_request_table.rows().remove();\n upload_place_order_request_table();\n }", "static update(table, updates, query, callback) {\n if (table.length === 0 || updates.length === 0 || query.length === 0) {\n return;\n }\n\n let options = [table];\n\n let sql = 'UPDATE ?? SET ';\n let sets = [];\n for (let key in updates) {\n if (updates.hasOwnProperty(key) && typeof updates[key] !== 'undefined') {\n sets.push(' ?? = ?');\n options.push(key, updates[key]);\n }\n }\n sql += sets.join(',');\n\n if (Object.keys(query).length > 0) {\n sql += ' WHERE';\n }\n let wheres = [];\n for (let key in query) {\n if (query.hasOwnProperty(key) && typeof query[key] !== 'undefined') {\n wheres.push('?? = ? ');\n options.push(key, query[key]);\n }\n }\n\n sql += wheres.join('AND ');\n\n return con.query(sql, options, (err,rows) => {\n if(err || rows.length > 0) {\n callback(err, null);\n } else {\n callback(null, rows);\n }\n });\n }", "function updateTable(start, end, length, rate, totalpay)\r\n{\r\n var table = document.getElementById(\"shiftTable\");\r\n var row = table.insertRow(1);\r\n var startcell = row.insertCell(0);\r\n var endcell = row.insertCell(1);\r\n var lengthcell = row.insertCell(2);\r\n var ratecell = row.insertCell(3);\r\n var totalpaycell = row.insertCell(4);\r\n\r\n // Set cells to display relevant information\r\n startcell.innerHTML = start;\r\n endcell.innerHTML = end;\r\n lengthcell.innerHTML = length;\r\n ratecell.innerHTML = rate;\r\n totalpaycell.innerHTML = totalpay;\r\n\r\n}", "update(id) {\n\n }", "function putUpdate(data){\n $.ajax({\n url: location+'/'+$id,\n type: 'PUT',\n data: data,\n success: function(_data) {\n clearForm();\n updateTableUpdate(_data);\n }\n });\n }", "function update_details(data, $table) {\n $table.api().clear().draw();\n $table.api().rows.add(data);\n $table.api().columns.adjust().draw();\n}", "function updateDataToTable() {\n // Get the parameters from HTTP GET\n var parameterID = $.request.parameters.get('id');\n var parameterName = $.request.parameters.get('name');\n var parameterCountry = $.request.parameters.get('country');\n\n var conn = $.db.getConnection(); // SQL Connection\n var pstmt; // Prepare statement\n var rs; // SQL Query results\n var query; // SQL Query statement\n var output = { // Output object\n results: [] // Result array\n };\n var record = {}; // Record object\n try {\n // # might remove hard-coded schema name, and table name\n // conn.prepareStatement('SET SCHEMA \\\"YFF865\\\"').execute();\n query = 'UPDATE \\\"schema_name\\\".\\\"table_name\\\" SET attribute_name = ?, attribute_country = ? WHERE attribute_id = ?';\n pstmt = conn.prepareStatement(query);\n pstmt.setString(1, parameterID);\n pstmt.setString(2, parameterName);\n pstmt.setString(3, parameterCountry);\n rs = pstmt.executeQuery(); // Execute query; Update items into SAP HANA\n\n // Push the updated inputs to Result array\n record = {};\n record.parameterID = parameterID;\n record.parameterName = parameterName;\n record.parameterCountry = parameterCountry;\n output.results.push(record);\n\n conn.commit(); // Prevent deadlock by allowing a cocurrent SQL query to wait until this statement is fully executed\n rs.close(); // Close statements & connections\n pstmt.close();\n conn.close();\n } catch (e) {\n // Catch error if parameters are incorrect\n $.response.status = $.net.http.INTERNAL_SERVER_ERROR;\n $.response.setBody(e.message);\n return;\n }\n // Output respond into JSON body\n var body = JSON.stringify(output);\n $.response.contentType = 'application/json';\n $.response.setBody(body);\n $.response.status = $.net.http.OK;\n}", "function updateDetails(email, phone, payment, fname, lname, nickname, bday){\r\n database.ref(\"users/\" + dbKey).update({ \r\n\t email: email,\r\n\t phone: phone,\r\n\t payment: payment,\r\n\t fname : fname,\r\n\t lname : lname,\r\n\t nickname : nickname,\r\n\t bday : bday\r\n\t});\r\n\r\n}", "function updateProducts(id,quantity,product_Sales){\n \n connection.query(\"update products set stock_quantity = ?, product_sales = ? where item_id = ?\",[\n quantity, \n product_Sales,\n id\n ],function(error) {\n if (error) throw err;\n console.log(\"Quantity updated successfully!\");\n })\n \n}", "function updateOrderTableData (data, table, rowId) {\n if (table.row (rowId).length > 0) {\n var totalColumn = table.columns ().count ();\n for (var i = 0; i < totalColumn - 1; i++) {\n table.cell (rowId, i).data (data[i]);\n }\n // table.row (rowId).data ([data[0],data[1],data[2],data[3]]).invalidate ();\n } else {\n //Add row data if new\n table.row.add (data);\n }\n // }\n //Redraw table maintaining paging\n table.draw (false);\n}", "updateReport(query, update) {\n\n }", "function update(data) {\n\t\tdebug('update request', data);\n\t\tif (!data[pk]) return emit(routes.read, {\"error\": \"no id attribute in update data for \" + routes.read});\n\t\tvar id = data[pk];\n\t\tdelete data[pk]; // ok\n\t\tdata = normalize(data);\n\t\tvar query = table.update(data).where(\n\t\t\ttable[pk].equals(id)\n\t\t).returning(\"*\").toQuery();\n\t\tdb.query(query.text, query.values, function(err, resp){\n\t\t\tdebug('update resp:', err);\n\t\t\tif (err) {\n\t\t\t\temit(routes.update, {\"error\": \"db error\"}); // TODO better specific error reporting\n\t\t\t} else {\n\t\t\t\tdebug(resp.rows);\n\t\t\t\tbroadcast(routes.update, resp.rows);\n\t\t\t}\n\t\t});\n\t}", "function updateRecord() {\n //connection.query(\"UPDATE products SET quantity = (quantity - 1) Where id = 1\", function(err, res) {\n //connection.query(\"UPDATE products SET quantity = ?, bar = ?, baz = ? WHERE id = ?', ['a', 'b', 'c', userId]\", function(err, res) {\n connection.query(\"UPDATE users SET foo = ? WHERE id = ?', ['(quantity - 1)', '1']\", function(err, res) {\n console.log(\"updateRecord Returned res: \", res);\n // for (var i = 0; i < res.length; i++) {\n // console.log(res[i].id + \" | \" + res[i].flavor + \" | \" + res[i].price + \" | \" + res[i].quantity);\n // }\n console.log(\"-----------------------------------\");\n displayRecords();\n });\n}", "function User_Update_Groupe_de_tables_Liste_des_groupes_de_tables0(Compo_Maitre)\n{\n var Table=\"groupetable\";\n var CleMaitre = Compo_Maitre.getCleVal();\n var NomCleMaitre = DePrefixerChamp(Compo_Maitre.getCle());\n var gt_libelle=GetValAt(102);\n if (!ValiderChampsObligatoire(Table,\"gt_libelle\",TAB_GLOBAL_COMPO[102],gt_libelle,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"gt_libelle\",TAB_GLOBAL_COMPO[102],gt_libelle))\n \treturn -1;\n var gt_tables=GetValAt(103);\n if (!ValiderChampsObligatoire(Table,\"gt_tables\",TAB_GLOBAL_COMPO[103],gt_tables,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"gt_tables\",TAB_GLOBAL_COMPO[103],gt_tables))\n \treturn -1;\n var Req=\"update \"+Table+\" set \";\n Req+=\"gt_libelle=\"+(gt_libelle==\"\" ? \"null\" : \"'\"+ValiderChaine(gt_libelle)+\"'\" )+\",gt_tables=\"+(gt_tables==\"\" ? \"null\" : \"'\"+ValiderChaine(gt_tables)+\"'\" )+\"\";\n Req+=\" where \"+NomCleMaitre+\"=\"+CleMaitre;\n\n if (pgsql_update(Req)==0)\n\talert(\"Echec lors de la mise à jour\");\nreturn CleMaitre;\n\n}", "function changeTable2() {\n \n }", "update_db_date_to_table(update_data, condition_array, db_table_name=\"users\", default_cols){\n\t\t// update data should be associative array\n\t\tif ( Array.isArray(default_cols) != true ) { default_cols = this.default_user_cols() }\n\t\tconst enable_default_array \t= default_cols;\n\t\tvar update_data_keys \t \t= Object.keys(update_data);\n\t\tvar updating_keys \t\t \t= update_data_keys.filter(item => enable_default_array.indexOf(item) != -1 );\n\t\tvar updating_values \t \t= updating_keys.map(item => update_data[item]);\n\t\t// update data\n\t\tvar update_set_data \t = \"\";\n\t\tfor ( var i = 0; i < update_data_keys.length; i++ ){\n\t\t\tvar u_key \t= updating_keys[i];\n\t\t\tvar u_value = updating_values[i];\n\t\t\tif ( typeof u_value == \"number\" ) {\n\t\t\t\tupdate_set_data += u_key + \" = \" + u_value + \" \"\n\t\t\t} else {\n\t\t\t\tvar escaped_u_value = this.escape_word(u_value);\n\t\t\t\tupdate_set_data += u_key + \" = '\" + escaped_u_value + \"'\"\n\t\t\t}\n\t\t\tif ( i != update_data_keys.length - 1 ) { update_set_data += \", \" }\n\t\t}\n\t\tvar update_condition_data = \"\";\n\t\tif ( condition_array.length > 0 ) {\n\t\t\t// condition data > array から取得するだけ\n\t\t\tupdate_condition_data = \" WHERE \"\n\t\t\tfor ( var j = 0; j < condition_array.length; j++ ) {\n\t\t\t\tupdate_condition_data += condition_array[j];\n\t\t\t\tif ( j != condition_array.length - 1 ) { update_condition_data += \" AND \" }\n\t\t\t}\n\t\t}\n\t\tvar update_table_query = \"UPDATE \" + db_table_name + \" SET \" + update_set_data + update_condition_data + \";\"\n\t\tconsole.log(update_table_query);\n\t\tthis.sqlite3_db.run(update_table_query, function(err){\n\t\t\tif (err) { console.log(err.message); return false }\n\t\t})\n\t}", "function dbUpdateCustTable(table, dataSet, renderFuncs){\n\tif(renderFuncs === undefined){\n\t\trenderFuncs = null;\n\t}\n\tif(dataSet === undefined){\n\t\tthrow \"GzFox websql : \"+dataSet+\" undefined\";\n\t}\n\tif(insertTableObj[table] === undefined){\n\t\tthrow \"GzFox websql : \"+table+\" undefined\";\n\t}\n\thtml5.webdb.queries(updateTableObj[table], dataSet, renderFuncs);\n}", "function updateTable(tableName, newDataObjects) {\n var invalidTime = nextInvalidTime();\n if (cachedTables[tableName] == null)\n cachedTables[tableName] = {};\n newDataObjects.forEach(function (e) { return cachedTables[tableName][e.hashCode()] = ([invalidTime, e]); });\n }", "function fillUpTable() {\r\n\tgetInstantValues();\r\n}", "function update() {}", "function update(dt) {\n\t\tupdateEntities(dt);\n\t}", "function updateUsersTableRow() {\n\tif (activeUser) {\n\n\t\tvar usersTableRow = findUsersTableRow(activeUser.userData.userID);\n\n\t\tif (usersTableRow !== null) {\n\t\t\tusersTableRow[0].cells[0].childNodes[0].innerText = activeUser.userData.lastName;\n\t\t\tusersTableRow[0].cells[1].childNodes[0].innerText = activeUser.userData.firstName;\n\t\t\tusersTableRow[0].cells[2].childNodes[0].innerText = calculateAge(activeUser.userData.birthDate);\n\t\t\tusersTableRow[0].cells[3].childNodes[0].innerText = activeUser.userData.balanceIdx;\n\t\t\tusersTableRow[0].cells[4].childNodes[0].innerText = activeUser.userData.activityIdx;\n\t\t}\n\t}\n}", "update() {\n if(this.options.onUpdate && typeof this.options.onUpdate === 'function')\n this.options.onUpdate.call();\n\n this.rows = [];\n this._updateGridRows();\n this._updatePositions();\n\n if(this.options.onUpdated && typeof this.options.onUpdated === 'function')\n this.options.onUpdated.call();\n }", "function updateRow(primaryKey, entity, dateInputValidator, numericInputValidator, uniqueValidator){\r\n\tvar updateButton = document.getElementById(\"updateButton\");\r\n\tupdateButton.addEventListener(\"click\", function(){\r\n\t\tvar notNullInputs = document.getElementsByClassName(\"notNull\");\r\n\t\tvar notNullsNotNull = true;\r\n\t\tvar notNullsLeftNull = [];\r\n\t\tfor(var i = 0; i < notNullInputs.length; i++){\r\n\t\t\tif(notNullInputs[i].value === '' || notNullInputs[i].value.toUpperCase() === 'NULL'){\r\n\t\t\t\tnotNullsNotNull = false;\r\n\t\t\t\tnotNullsLeftNull.push(notNullInputs[i]);\r\n\t\t\t}\r\n\t\t}\r\n\t\tvar selectors = document.getElementsByTagName(\"select\");\r\n\t\tvar selectorSetToAll = false;\r\n\t\tfor(var i = 0; i < selectors.length; i++){\r\n\t\t\tif(selectors[i].value === 'all'){\r\n\t\t\t\tselectorSetToAll = true;\r\n\t\t\t}\r\n\t\t}\r\n\t\tvar dateValidated = true;\r\n\t\tif(dateInputValidator){\r\n\t\t\tdateValidated = dateInputValidator();\r\n\t\t}\r\n\t\tvar numericValidated = true;\r\n\t\tif(numericInputValidator){\r\n\t\t\tnumericValidated = numericInputValidator()();\r\n\t\t}\r\n\t\tvar uniqueValidated = true;\r\n\t\tif(uniqueValidator){\r\n\t\t\tuniqueValidated = uniqueValidator();\r\n\t\t}\r\n\t\tif(!notNullsNotNull || selectorSetToAll || !dateValidated || !numericValidated || !uniqueValidated){\r\n\t\t\tnotNullsLeftNull.forEach(function(notNullLeftNull){\r\n\t\t\t\tvar fieldName = notNullLeftNull.getAttribute(\"name\");\r\n\t\t\t\t\tfieldName = fieldName.charAt(0).toUpperCase() + fieldName.substring(1);\r\n\t\t\t\t\talert(fieldName + \" cannot be left null.\");\r\n\t\t\t});\r\n\t\t\tif(selectorSetToAll){\r\n\t\t\t\talert(\"Cannot update instance with attribute '*'\");\r\n\t\t\t}\r\n\t\t\tevent.preventDefault();\r\n\t\t}\r\n\t\telse{\r\n\t\t\tvar selector = '#update' + entity;\r\n\t\t\tvar windowToReplace = '/' + entity.charAt(0).toLowerCase() + \r\n\t\t\t\t\t\t\t\t entity.substring(1) + 'Table';\r\n\t\t\t$.ajax({\r\n\t\t\t\turl: primaryKey,\r\n\t\t\t\ttype: 'PUT',\r\n\t\t\t\tdata: $(selector).serialize(),\r\n\t\t\t\tsuccess: function(result){\r\n\t\t\t\t\tconsole.log('success');\r\n\t\t\t\t\twindow.location.replace(windowToReplace);\r\n\t\t\t\t}\r\n\t\t\t});\r\n\t\t}\r\n\t});\r\n}", "update(t) {}", "function updateDataTable() { \r\n datatables.fnClearTable(); \r\n datatables.fnAddData([ \".1\",\"2\",\".3\",\"4\",\"5\"] ); \r\n datatables.fnAddData([ \".a\",\"b\",\".c\",\"d\",\"e\"] ); \r\n }", "update(id, data, params) {}", "function dbupdate(ds,sql){\n var con = ds.getConnection()\n try{\n return con.createStatement().executeUpdate(sql);\n }catch(e){\n return \"Error:\" + e;\n }finally{\n con.close();\n }\n}", "function update_database_table_cell_values(res) {\n\n var section_id = res.heading.id_parent;\n var heading_id = res.heading.id;\n\n var new_field = \"datatable_\" + section_id + \"_\" + heading_id;\n\n //// // //////;\n if (vm.field[new_field]) {\n //// // //////;\n for (var key in res.heading.datatable[0].table_str) {\n if (res.heading.datatable[0].table_str[key].cell_value) {\n //// // //////;\n var cell_new_val = res.heading.datatable[0].table_str[key].cell_value;\n vm.field[new_field][key] = cell_new_val;\n }\n else {\n vm.field[new_field][key] = null\n }\n\n }\n }\n }", "function updateTable() {\n var rowCount = 5;\n if(pageId == 'page-screen')\n rowCount = 8;\n\n // Build the new table contents\n var html = '';\n for(var i = getGuessesCount() - 1; i >= Math.max(0, getGuessesCount() - rowCount); i--) {\n html += \"<tr>\";\n html += \"<td>\" + (i + 1) + \"</td>\\n\";\n html += \"<td>\" + guesses[i].firstName + \"</td>\";\n html += \"<td>\" + guesses[i].weight + \" gram</td>\";\n html += \"</tr>\";\n }\n\n // Set the table contents and update it\n $(\"#guess-table > tbody\").html(html);\n $(\"#guess-table\").table(\"refresh\");\n }", "function updBtnHdlr() {\n\tvar tblFlds = {};\n\tvar updBtn = $(this);\n\tvar thisRow = $(this).closest(\"tr\");\n\tvar cellsChanged = thisRow.find(\"input[data-changed=true]\");\n\n\t_ajaxData = {}; _dbInfo = {};\t\n\tif ( cellsChanged.length == 0 ) {\n\t\tthisRow.find(\"input[type=text]\").prop( \"disabled\", true ); // disable Edit\n\t\tthisRow.find(\"input[type=text]\").unbind();\n\t\tchgUpd2Edit( updBtn );\n\t\treturn;\n\t}\n\n\ttblFlds [ thisRow.attr(\"data-keyn\") ] = thisRow.attr(\"id\");\n\tcellsChanged.each( function(i) { // get changed field name and value\n\t\ttblFlds [ $(this).attr(\"data-fldn\") ] = $(this).val();\n\t}); // each\n\t_dbInfo[ 'tblName' ] = _tblName;\n\t_dbInfo[ 'tblFlds' ] = tblFlds;\n\t_dbInfo[ 'pwRqstr' ] = ( _icoName != null ) ? _icoName : _sessUsr; // actually not used by the DB function)\n\t_ajaxData[ 'dbReq' ] = 'dbUPD';\n\t_ajaxData[ 'dbInfo' ] = JSON.stringify ( _dbInfo );\n\t$.ajax({\n\t\turl: \"./ajax-pwDB.php\",\n\t\tmethod: 'POST',\n\t\tdata: _ajaxData,\n\t\tsuccess: function( rsp ) { // Success Handler \n\t\t\tvar rspV = JSON.parse ( rsp );\n\t\t\tfor ( var X in rspV ) {\n\t\t\t\tswitch ( X ) {\n\t\t\t\t\tcase 'URL':\n\t\t\t\t\t\tlocation.replace( rspV[ X ] );\n\t\t\t\t\t\treturn;\n\t\t\t\t\tcase 'updSUCCESS':\n\t\t\t\t\t\tvar alertMsg = ( _sessLang == SESS_LANG_CHN ) ? \"牌位資料更新完畢!\" : \"Record Updated!\";\n\t\t\t\t\t\tcellsChanged.each(function(i) {\n\t\t\t\t\t\t\t$(this).attr( \"data-oldv\", $(this).val() ); // remember the current value\n\t\t\t\t\t\t}); // cellsChanged\t\t\t\t\t\t\n\t\t\t\t\t\tupdBtn.parent().find(\".validBtn\").prop( \"disabled\", true ); // disable Valid Button\n\t\t\t\t\t\talert( alertMsg );\n\t\t\t\t\t\tbreak;\n\t\t\t\t\tcase 'errCount':\n\t\t\t\t\t\tvar alertMsg = ( _sessLang == SESS_LANG_CHN ) ? \"牌位資料更新失敗!\" : \"Update Failed!\";\n\t\t\t\t\t\tcellsChanged.each(function(i) {\n\t\t\t\t\t\t\t$(this).val( $(this).attr( \"data-oldv\" ) ); // restore its old value\n\t\t\t\t\t\t}); // cellsChanged\n\t\t\t\t\t\talert( alertMsg + rspV[ 'errRec' ] );\n\t\t\t\t\t\tbreak;\n\t\t\t\t} // switch\n\t\t\t} // for loop\n\t\t\tcellsChanged.attr(\"data-changed\", \"false\");\n\t\t\tthisRow.find(\"input[type=text]\").prop( \"disabled\", true ); // disable edit\n\t\t\tthisRow.find(\"input[type=text]\").unbind();\n\t\t\tchgUpd2Edit( updBtn );\n\t\t\treturn;\t\t\t\t\t\n\t\t}, // End of Success Handler\n\t\terror: function (jqXHR, textStatus, errorThrown) {\n\t\t\tcellsChanged.each(function(i) {\n\t\t\t\t$(this).val( $(this).attr( \"data-oldv\" ) ); // restore its old value\n\t\t\t\t$(this).attr( \"data-changed\", \"false\" );\n\t\t\t});\n\t\t\tthisRow.find(\"input[type=text]\").prop( \"disabled\", true );\n\t\t\tthisRow.find(\"input[type=text]\").unbind();\n\t\t\tchgUpd2Edit( updBtn );\n\t\t\talert( \"updBtnHdlr()\\tError Status:\\t\"+textStatus+\"\\t\\tMessage:\\t\\t\"+errorThrown+\"\\n\" );\n\t\t} // End of ERROR Handler\t\t\t\t\t\n\t}); // AJAX Call\n}", "function updateTable() {\n \n // Prevent default refresh.\n d3.event.preventDefault();\n \n // Select the form and get its value\n dataInput = getInput();\n \n // Filter the dataset using the filterAll function.\n newData = tableData.filter(filterAll);\n \n // Clear the content before each update.\n tbody.html(\"\");\n \n // Handle invalid input:\n // If nothing is entered, display full data;\n // If no data at the input date, display a message;\n // If date is valid, use makeTable to display filtered data.\n if (dataInput === '') {\n tableData.forEach(makeTable);\n } \n else if (newData.length == 0) {\n tbody.append(\"h3\").text(\"No data matching your search!\");\n }\n else {\n newData.forEach(makeTable);\n }\n}", "function bupdate(){\r\n var table = document.getElementById(\"todo\");\r\n var i = localStorage.getItem(\"ino\");\r\n var iname = myform.iname.value;\r\n var category = myform.category.value;\r\n var priority = myform.priority.value;\r\n\r\n table.rows[i].cells[0].innerHTML = iname;\r\n table.rows[i].cells[1].innerHTML = category;\r\n table.rows[i].cells[2].innerHTML = priority;\r\n}", "function updateItemsPuertasValoresIniciales(n_cliente,n_equipo,n_empresamto,o_desc_puerta,o_tipo_puerta,o_motorizacion,o_acceso,o_accionamiento,o_operador,o_hoja,o_transmision,o_identificacion,f_fecha,v_ancho,v_alto,v_codigo,o_consecutivoinsp,ultimo_mto,inicio_servicio,ultima_inspeccion,h_hora,tipo_informe, k_codusuario,k_codinspeccion) {\n $('#texto_carga').text('Guardando datos iniciales...Espere');\n db.transaction(function (tx) {\n var query = \"UPDATE puertas_valores_iniciales SET n_cliente = ?,\"+\n \"n_equipo = ?,\"+\n \"n_empresamto = ?,\"+\n \"o_desc_puerta = ?,\"+\n \"o_tipo_puerta = ?,\"+\n \"o_motorizacion = ?,\"+\n \"o_acceso = ?,\"+\n \"o_accionamiento = ?,\"+\n \"o_operador = ?,\"+\n \"o_hoja = ?,\"+\n \"o_transmision = ?,\"+\n \"o_identificacion = ?,\"+\n \"f_fecha = ?,\"+\n \"v_ancho = ?,\"+\n \"v_alto = ?,\"+\n \"v_codigo = ?,\"+\n \"o_consecutivoinsp = ?,\"+\n \"ultimo_mto = ?,\"+\n \"inicio_servicio = ?,\"+\n \"ultima_inspeccion = ?,\"+\n \"h_hora = ?,\"+\n \"o_tipo_informe = ? \"+\n \"WHERE k_codusuario = ? \"+\n \"AND k_codinspeccion = ?\";\n tx.executeSql(query, [n_cliente,n_equipo,n_empresamto,o_desc_puerta,o_tipo_puerta,o_motorizacion,o_acceso,o_accionamiento,o_operador,o_hoja,o_transmision,o_identificacion,f_fecha,v_ancho,v_alto,v_codigo,o_consecutivoinsp,ultimo_mto,inicio_servicio,ultima_inspeccion,h_hora,tipo_informe, k_codusuario,k_codinspeccion], function(tx, res) {\n console.log(\"rowsAffected: \" + res.rowsAffected);\n },\n function(tx, error) {\n console.log('UPDATE error: ' + error.message);\n });\n }, function(error) {\n console.log('transaction error: ' + error.message);\n }, function() {\n console.log('transaction ok');\n });\n}", "function updateRecord(TABLE, itemID, values) {\n log(\"updateRecord\");\n var query = ClearBlade.Query({collectionName:TABLE});\n query.equalTo('item_id', itemID);\n query.update(values, statusCallBack);\n \n values.timestamp=new Date(Date.now()).toISOString();\n createRecord(tblHistorian, values);\n}", "function update()\n{\n\n}", "function updateTable(data){\n\tvar container = document.getElementById(\"table_rows\");\n\tvar tablerow = container.getElementsByClassName('movrow');\n\n\tif (data && data.length > 0){\n\t\tfor (var i = data.length - 1; i >= 0; i--) {\n\t\t\tif (!rowExist(data[i])) {\n\t\t\t\tcontainer.appendChild(addNewRow(data[i]));\n\t\t\t}\n\t\t\telse\n\t\t\t{\n\t\t\t\tcontainer.replaceChild(addNewRow(data[i]),tablerow[rowExist(data[i])]);\n\t\t\t}\n\t\t}\n\t}\n}", "updateOrderPayment({ idOrder }, {}, result) {\r\n let query = `update uZvFiNMuwF.order set payed = 1`;\r\n query += ` where idOrder = ${idOrder}`;\r\n console.log(query);\r\n sql.query(query, (err, rows, fields) => {\r\n if (err) {\r\n result(err, rows);\r\n return;\r\n }\r\n\r\n result(null, rows);\r\n });\r\n }", "function updateData(sqlQuery, obj, callback){\r\n console.log(\"\\nSQL Query::\"+sqlQuery);\r\n connMgr.getConn(function (connection) {\r\n connection.query(sqlQuery, obj, function(err,res){\r\n if(err) throw err;\r\n if(callback)callback();\r\n console.log('Changed ' + res.changedRows + ' rows');\r\n });\r\n });\r\n}", "function updateItemCheckOut(Id, row) {\n const table = document.getElementById('shoppingCartTable');\n var request = new XMLHttpRequest();\n var url = 'http://localhost:65390/api/Basket/' + Id;\n request.open('PUT', url, true);\n request.setRequestHeader(\"Content-Type\", \"application/json; charset=utf-8\");\n request.onreadystatechange = function () {\n if (this.readyState == 4) {\n if (this.status >= 200 && this.status < 400) {\n if (this.status == 200) {\n // get row num\n var i = row.parentNode.parentNode.rowIndex;\n // delete row from table\n table.deleteRow(i);\n // update\n getShippingTotal('update');\n }\n }\n else {\n document.getElementById('errorMessage').style.display = 'block';\n document.getElementById('errorMessage').appendChild(document.createTextNode(this.responseText));\n }\n }\n }\n\n request.send();\n}", "function RefreshDatarowItem(tblName, field_setting, update_dict, data_rows) {\n console.log(\" --- RefreshDatarowItem ---\");\n //console.log(\"tblName\", tblName);\n console.log(\"field_setting\", field_setting);\n console.log(\"update_dict\", update_dict);\n console.log(\"update_dict.err_fields\", update_dict.err_fields);\n\n const data_dicts = get_datadicts_from_selectedBtn();\n\n if(data_dicts && !isEmpty(update_dict)){\n const field_names = field_setting.field_names;\n const map_id = update_dict.mapid;\n\n console.log(\"field_names\", field_names);\n console.log(\"map_id\", map_id);\n console.log(\"update_dict\", update_dict);\n console.log(\"update_dict.mapid\", update_dict.mapid);\n\n // --- get list of hidden columns\n const col_hidden = b_copy_array_to_new_noduplicates(mod_MCOL_dict.cols_hidden);\n\n // --- get list of columns that are not updated because of errors\n const error_columns = [];\n if (update_dict.err_fields){\n // replace field 'subj_auth2by' by 'subj_status'\n for (let i = 0, err_field; err_field = update_dict.err_fields[i]; i++) {\n if (err_field && err_field.includes(\"_auth\")){\n const arr = err_field.split(\"_\");\n err_field = arr[0] + \"_status\";\n };\n error_columns.push(err_field);\n };\n };\n\n// ++++ created ++++\n // - rows cannot be created in this page\n\n// +++ get existing data_dict\n const data_dict = data_dicts[map_id];\n\n// ++++ deleted ++++\n // - rows cannot be deleted in this page\n\n// +++++++++++ updated row +++++++++++\n// --- check which fields are updated, add to list 'updated_columns'\n if(!isEmpty(data_dict) && field_names){\n\n// --- first add updated fields to updated_columns list, before updating data_row\n let updated_columns = [];\n // first column subj_error\n for (let i = 0, col_field, old_value, new_value; col_field = field_names[i]; i++) {\n\n// --- 'status' fields are not in data_row\n if (col_field === \"status\"){\n const old_status_className = f_get_status_auth12_iconclass(data_dict.uc_published_id, false, data_dict.uc_auth1by_id, data_dict.uc_auth2by_id);\n const new_status_className = f_get_status_auth12_iconclass(update_dict.uc_published_id, false, update_dict.uc_auth1by_id, update_dict.uc_auth2by_id);\n if (old_status_className !== new_status_className) {\n updated_columns.push(col_field)\n };\n } else if (col_field in data_dict && col_field in update_dict){\n if (data_dict[col_field] !== update_dict[col_field] ) {\n updated_columns.push(col_field)\n };\n };\n };\n\n// --- update fields in data_row\n for (const [key, new_value] of Object.entries(update_dict)) {\n if (key in data_dict){\n const old_value = data_dict[key];\n if (new_value !== data_dict[key]) {\n data_dict[key] = new_value;\n };\n };\n };\n\n// --- update field in tblRow\n // note: when updated_columns is empty, then updated_columns is still true.\n // Therefore don't use Use 'if !!updated_columns' but use 'if !!updated_columns.length' instead\n // PR2021-09-29 always update all columns, to remove strikethrough after undelete\n // was: if(updated_columns.length || field_error_list.length){\n\n// --- get existing tblRow\n let tblRow = document.getElementById(map_id);\n if(tblRow){\n// - loop through cells of row\n for (let i = 1, el_fldName, el, td; td = tblRow.cells[i]; i++) {\n el = td.children[0];\n if (el){\n el_fldName = get_attr_from_el(el, \"data-field\");\n const is_updated_field = updated_columns.includes(el_fldName);\n const is_err_field = error_columns.includes(el_fldName);\n\n// - update field and make field green when field name is in updated_columns\n if(is_updated_field){\n UpdateField(el, update_dict);\n };\n if(is_updated_field){ShowOkElement(el)};\n if(is_err_field){\n// - make field red when error and reset old value after 2 seconds\n reset_element_with_errorclass(el, update_dict)\n }}}}}};\n }", "function finalUpdate(table, key, range, data, resolve, reject){\n\t\tconst params = {\n\t\t\t\tTableName: table,\n\t\t\t\tKey: {},\n\t\t\t\t// UpdateExpression -- created below\n\t\t\t\tExpressionAttributeNames: {},\n\t\t\t\tExpressionAttributeValues: {}\n\t\t\t}\n\t\tconst flattenedData = flattenObject(data);\n\t\tlet updateExpression = 'set';\n\t\tlet expressionCounter = 0;\n\t\t\n\t\t// create the full update expression\n\t\tfor (item in flattenedData){\n\t\t\tif(item !== key && item !== range) {\n\t\t\t\t// 'a.b.c' => 'a.#b.#c'\n\t\t\t\tconst concatinatedExpression = item.replace('.', '.#').replace(/ /g, '_');\n\t\t\t\tconst arr = item.split('.');\n\t\t\t\tconst arrLength = arr.length;\n\n\t\t\t\tupdateExpression += ` #${concatinatedExpression}= :${expressionCounter},`;\n\t\t\t\t\n\t\t\t\tfor(let i = 0; i < arrLength; i++){\n\t\t\t\t\tif (!params.ExpressionAttributeNames[`#${arr[i]}`]) {\n\t\t\t\t\t\tparams.ExpressionAttributeNames[`#${arr[i].replace(/ /g, '_')}`] = arr[i];\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// DynamoDB doesn't except empty strings as ReturnValues, so the value to null if that's the case\n\t\t\t\tconst attributeValue = flattenedData[item] == String() ? null : flattenedData[item];\n\t\t\t\tparams.ExpressionAttributeValues[`:${expressionCounter}`] = attributeValue;\n\t\t\t\t\t\n\t\t\t}\n\n\t\t\texpressionCounter++;\n\t\t}\n\n\t\tparams.Key[key] = data[key];\n\n\t\tif(range) {\n\t\t\tparams.Key[range] = data[range];\t\t\t\n\t\t}\n\n\t\t// delete the last comma from the UpdateExpression\n\t\tupdateExpression = updateExpression.substring(0, updateExpression.length - 1);\n\t\tparams.UpdateExpression = updateExpression;\n\n\t\tdb.lite.update(params, (err, data) => {\n\t\t\tif (err){\n\t\t\t\tconsole.error(err);\n\t\t\t\tconsole.error('~~~ tried updating ~~~')\n\t\t\t\tconsole.error(JSON.stringify(params, null, 2));\n\t\t\t\treject();\n\t\t\t} else {\n\t\t\t\tresolve();\n\t\t\t}\n\t\t});\n\t}", "function updateroster() {\n\n}", "async saveData() {\n let data = this.state.rowData;\n let projectID = this.props.match.params.projectID;\n\n let updatedRows = this.updatedRows;\n\n // index is the index of a row that has been updated\n\n let processData = async function (pair) {\n let index = pair[\"rowIndex\"];\n let key = pair[\"colIndex\"];\n let netID = data[index][\"netid\"];\n let hours = data[index][key];\n let newData = {\n \"ProjectID\": projectID,\n \"NetID\": netID,\n \"Dates\": key,\n \"HoursPerWeek\": hours\n };\n let response = await fetch('../api/updateSchedule', {\n method: \"PUT\",\n headers: {\n 'Accept': 'application/json',\n 'Content-Type': 'application/json'\n },\n body: JSON.stringify(newData)\n });\n }\n updatedRows.forEach(processData);\n this.updatedRows.clear();\n }", "function updateTable(dataObject, tbodyObject) {\n dataObject.forEach(dataEntry => populateTable(dataEntry, tbodyObject));\n}", "function updateData(authToken, tableID) {\n \n //find sheets with ranges that will be sent\n var ss = SpreadsheetApp.getActiveSpreadsheet();\n var range = ss.getRangeByName(rangeName);\n var data = range.getValues();\n //var data = ss.getLastRow();\n \n // format data\n for (var i in data) {\n for (var j in data[i]) {\n if (isNaN(data[i][j])&& typeof(data[i][j])!=\"object\") {\n data[i][j] = data[i][j].replace(/'/g, \"\\\\'\");\n }\n var test = typeof(data[i][j]); \n if (typeof(data[i][j])==\"object\" && j!=0)\n data[i][j]= dateToYMD(data[i][j]);\n\t\t\tif (typeof(data[i][j])==\"object\" && j==0)\n\t\t\t\tdata[i][j]= ''+data[i][j]+'';\n }\n }\n \n\tvar headers = data[0];\n\tvar queryPrepend = \"INSERT INTO \" + tableID + \" (\" +\"\\'\" + headers.join(\"\\',\\'\") + \"\\'\" + \") VALUES ('\";\n //var queryPrepend = \"INSERT INTO \" + tableID + \" (\" +\"\\'\" + \"\\'\" + \") VALUES ('\";\n\tvar query = \"\";\n var indexLast = ss.getLastRow();\n\t\n query += queryPrepend + data[indexLast-1].join(\"','\") + \"'); \";\n \n\treturn queryFusionTables(authToken, encodeURIComponent(query));\n}", "updateInfo(data) {\n\t\treturn db.one(`UPDATE user_information \n\t\t\tSET \n\t\t\tuser_fish_weight = $[user_fish_weight],\n\t\t\tuser_fish_loc_id = $[user_fish_loc_id],\n\t\t\tuser_fish_info = $[user_fish_info]\n\t\t\tWHERE id = $[id]\n\t\t\tRETURNING *`, data)\n\t}", "function updatedItem(id) {\n console.log(\"\");\n var query = connection.query(\"SELECT ID, Product_Name , Price, Stock_QTY FROM products WHERE ID = ?;\",[id],function(err, res) {\n if (err) throw err;\n console.log('Your item has been updated. Please see below:');\n console.table(res);\n console.log(\"\");\n managerAsk();\n \n });\n}", "function adminUpdate(data) {\n\t\t\t\n\t\t\t\n\t\t}", "function populateTable() {\n\n\n}", "function updateAdminTable(jsonObj) {\r\n\tresult = \"\";\r\n\t\r\n\tif (jsonObj.status == \"SUCCESS\") {\r\n\t\tvar count = jsonObj.count;\r\n\t\tvar i;\r\n\t\tvar items = jsonObj.list;\r\n\t\tfor (i = 0; i < count; i ++) {\r\n\t\t\tresult += \"<tr>\\n\";\r\n\t\t\tresult += \"<td class='admin ColumnOfCheckBox'><input type='checkbox' name='uid' value='\" + items[i].uid + \"'></td>\\n\";\r\n\t\t\tresult += \"<td>\" + items[i].id + \"</td>\\n\";\r\n\t\t\tresult += \"<td>\" + items[i].nn + \"</td>\\n\";\r\n\t\t\tresult += \"<td>\" + items[i].email + \"</td>\\n\";\r\n\t\t\tvar regdate = new Date(items[i].regdate);\r\n\t\t\tvar strdate = regdate.getFullYear() + \"/\"\r\n\t\t\t\t+ (regdate.getMonth() + 1) + \"/\"\r\n\t\t\t\t+ regdate.getDate();\r\n\t\t\tresult += \"<td>\" + strdate + \"</td>\\n\";\r\n\t\t\tresult += \"</tr>\\n\";\r\n\t\t}\r\n\t\t$(\"table#adminTable tbody\").html(\"\");\r\n\t\t$(\"table#adminTable tbody\").html(result);\r\n\t\treturn true;\r\n\t} else {\r\n\t\talert(\"내용이 없습니다.\");\r\n\t\treturn false;\r\n\t}\r\n\treturn false;\r\n}", "static async update(id,data) {\n\n const { setCols, values } = sqlForPartialUpdate(\n data,\n {\n tite: \"title\",\n description: \"description\"\n }\n );\n const idVarIdx = \"$\" + (values.length + 1);\n\n const querySql = `UPDATE journals\n SET ${setCols}\n WHERE id = ${idVarIdx}\n RETURNING username,\n title,\n description,\n plant_id AS \"plantId\"`;\n const result = await db.query(querySql, [...values, id]);\n console.log(result);\n const journal = result.rows[0];\n\n return journal;\n\n }", "function RefreshDataRows(page_tblName, update_rows, data_dicts, is_update) {\n console.log(\" --- RefreshDataRows ---\");\n //console.log(\"page_tblName\", page_tblName);\n //console.log(\"update_rows\", update_rows);\n console.log(\"data_dicts\", data_dicts);\n // PR2021-01-13 debug: when update_rows = [] then !!update_rows = true. Must add !!update_rows.length\n\n if (update_rows && update_rows.length ) {\n //const field_setting = field_settings[page_tblName];\n\n const field_setting = field_settings[selected_btn];\n //console.log(\"field_setting\", field_setting);\n for (let i = 0, update_dict; update_dict = update_rows[i]; i++) {\n RefreshDatarowItem(page_tblName, field_setting, update_dict, data_dicts);\n }\n } else if (!is_update) {\n // empty the data_dicts when update_rows is empty PR2021-01-13 debug forgot to empty data_dicts\n // PR2021-03-13 debug. Don't empty de data_dicts when is update. Returns [] when no changes made\n b_clear_dict(data_dicts);\n }\n } // RefreshDataRows", "function User_Update_Produits_Comptes_généraux_11(Compo_Maitre)\n{\n var Table=\"compteproduit\";\n var CleMaitre = Compo_Maitre.getCleVal();\n var NomCleMaitre = DePrefixerChamp(Compo_Maitre.getCle());\n var cg_numero=GetValAt(178);\n if (cg_numero==\"-1\")\n cg_numero=\"null\";\n if (!ValiderChampsObligatoire(Table,\"cg_numero\",TAB_GLOBAL_COMPO[178],cg_numero,true))\n \treturn -1;\n var ci_actif=GetValAt(179);\n if (!ValiderChampsObligatoire(Table,\"ci_actif\",TAB_GLOBAL_COMPO[179],ci_actif,false))\n \treturn -1;\n if (!ValiderChampsType(Table,\"ci_actif\",TAB_GLOBAL_COMPO[179],ci_actif))\n \treturn -1;\n var Req=\"update \"+Table+\" set \";\n Req+=\"cg_numero=\"+cg_numero+\",ci_actif=\"+(ci_actif==\"true\" ? \"true\" : \"false\")+\"\";\n Req+=\" where \"+NomCleMaitre+\"=\"+CleMaitre;\n\n if (pgsql_update(Req)==0)\n\talert(\"Echec lors de la mise à jour\");\nreturn CleMaitre;\n\n}", "static update(request, response) {\r\n\r\n itemsModel.getById(request.body.id)\r\n .then( data => {\r\n if (data.length > 0) {\r\n\r\n //recupera do body os campos que serao atualizados na tabela\r\n const conditions = [\r\n {\r\n field: 'id',\r\n value: request.body.id\r\n },\r\n {\r\n field: 'title',\r\n value: request.body.title\r\n },\r\n {\r\n field: 'descr',\r\n value: request.body.descr\r\n },\r\n {\r\n field: 'photo',\r\n value: request.body.photo\r\n },\r\n {\r\n field: 'category',\r\n value: request.body.category\r\n },\r\n ];\r\n\r\n //chama rotina para atualizacao dos dados\r\n itemsModel.update(conditions) \r\n response.sendStatus(200);\r\n console.log('Item has been updated. ID: ', request.body.id); \r\n } else {\r\n response.sendStatus(404);\r\n console.log('Item not found. ID: ', request.body.id);\r\n }\r\n })\r\n .catch(err => {\r\n response.sendStatus(500);\r\n console.log('Error updating Item by ID: ', request.body.id, err);\r\n });\r\n \r\n }", "function UpdateRecord(login){\r\n\tvar row = GetRowFor(login); //The current row in the table\r\n\tvar rowElement = row.get(0);\r\n\t\t\t\r\n\t//Get the user's roles and permissions, then push them into arrays and then join them into readable strings\r\n\tvar roles = $(\"#user-info-roles tbody tr td:first-child\");\r\n\tvar units = $(\"#user-info-units tbody tr td:first-child\");\r\n\r\n\tvar rolesArray = [], unitsArray = [];\r\n\r\n\troles.each(function(i){\r\n\t\t\trolesArray.push(this.innerHTML);\r\n\t}); \r\n\t\t\t\r\n\tunits.each(function(i){\r\n\t\t\tunitsArray.push(this.innerHTML);\r\n\t});\r\n\t\t\t\r\n\tvar allRoles = rolesArray.sort().join(', ');\r\n\tvar allUnits = unitsArray.sort().join(', ');\r\n\r\n\tLog(allRoles);\r\n\tLog(allUnits);\r\n\r\n\tif (rolesArray.length == 0 || unitsArray.length == 0) {\r\n\t //Remove the user's row if they don't have any roles or units\r\n\t Catbert.UserTable.fnDeleteRow(rowElement);\r\n\t}\r\n\telse {\r\n\t\tCatbert.UserTable.fnUpdate(allUnits, rowElement, 4, false, false); //False params to not redraw until second call\r\n\t\tCatbert.UserTable.fnUpdate(allRoles, rowElement, 5);\r\n\t}\r\n}", "async updateRoomWinningTable() {\n await this.db.collection(\"room\").doc(this.props.room.id).update({\n winnerDetail: this.state.evaluateHandCollection,\n winningPlayerIndex: this.state.winningPlayerIndex,\n winnerSelected: true,\n })\n }", "async function updateBounty() {\n try {\n // what to update\n const update = {\n captured: true,\n };\n // where to updated\n const options = {\n where: {\n name: \"Han Solo\",\n },\n };\n // takes the columns to update as first argument\n // update returns the number of rows that where updated\n const rowsUpdated = await bounty_hunters_db.bounty.update(update, options);\n console.log(`number of rows changed: ${rowsUpdated}`);\n } catch (error) {\n console.log(\"🔥🔥🔥\", error);\n }\n}", "async update ({ params, request, response }) {\n\n if(params.action=='ganadas'){\n\n await Database.table('users').where('usuarios','=', params.id).update('ganadas','ganadas+1')\n \n\n }else if(params.action=='perdidas'){\n \n await Database.table('users').where('usuarios','=', params.id).update('perdidas','perdidas+1')\n \n }\n\n \n }", "function updateShippingTableData (data, rowId) {\n var shippingTable = $ ('#shippingTbl').DataTable ();\n if (shippingTable.row (rowId).length > 0) {\n var totalColumn = shippingTable.columns ().count ();\n for (var i = 0; i < totalColumn - 1; i++) {\n shippingTable.cell (rowId, i).data (data[i]);\n }\n // table.row (rowId).data ([data[0],data[1],data[2],data[3]]).invalidate ();\n } else {\n //Add row data if new\n shippingTable.row.add (data);\n }\n // }\n //Redraw table maintaining paging\n shippingTable.draw (false);\n}", "function update_table(data){\n // Update the table\n tbody.selectAll('tr').remove();\n var rows = tbody.selectAll('tr')\n .data(data)\n .enter()\n .append('tr');\n // create a cell in each row for each column\n data.forEach((Report) => {\n // // // Step 2: Use d3 to append one table row `tr` for each UFO report object\n var row = tbody.append(\"tr\");\n // // // Step 3: Use `Object.entries` to console.log each UFO report value\n Object.entries(Report).forEach(([key, value]) => {\n var cell = row.append(\"td\"); // // // Step 4: Use d3 to append 1 cell per UFO report value\n cell.text(value); // // Step 5: Use d3 to update each cell's text with\n });\n });\n }", "updateTable() {\n\t\tthis.manager.get(\"WWSUanimations\").add(\"djs-update-table\", () => {\n\t\t\tif (this.table) {\n\t\t\t\tthis.table.clear();\n\t\t\t\tthis.find().forEach((dj) => {\n\t\t\t\t\tlet icon = `<span class=\"badge badge-danger\" title=\"INACTIVE: This DJ is inactive and will be deleted one year from the Last Seen date unless they air a broadcast.\"><i class=\"far fa-times-circle p-1\"></i>No</span>`;\n\t\t\t\t\tif (!dj.active) {\n\t\t\t\t\t\ticon = `<span class=\"badge badge-danger\" title=\"INACTIVE: This DJ is inactive and will be deleted one year from the Last Seen date unless they air a broadcast.\"><i class=\"far fa-times-circle p-1\"></i>No</span>`;\n\t\t\t\t\t} else if (\n\t\t\t\t\t\t!dj.lastSeen ||\n\t\t\t\t\t\tmoment(dj.lastSeen)\n\t\t\t\t\t\t\t.add(30, \"days\")\n\t\t\t\t\t\t\t.isBefore(\n\t\t\t\t\t\t\t\tmoment(\n\t\t\t\t\t\t\t\t\tthis.manager.get(\"WWSUMeta\")\n\t\t\t\t\t\t\t\t\t\t? this.manager.get(\"WWSUMeta\").meta.time\n\t\t\t\t\t\t\t\t\t\t: undefined\n\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t)\n\t\t\t\t\t) {\n\t\t\t\t\t\ticon = `<span class=\"badge badge-warning\" title=\"ACTIVE, but did not air a broadcast for over 30 days.\"><i class=\"far fa-question-circle p-1\"></i>30+ Days Ago</span>`;\n\t\t\t\t\t} else if (\n\t\t\t\t\t\tmoment(dj.lastSeen)\n\t\t\t\t\t\t\t.add(7, \"days\")\n\t\t\t\t\t\t\t.isBefore(\n\t\t\t\t\t\t\t\tmoment(\n\t\t\t\t\t\t\t\t\tthis.manager.get(\"WWSUMeta\")\n\t\t\t\t\t\t\t\t\t\t? this.manager.get(\"WWSUMeta\").meta.time\n\t\t\t\t\t\t\t\t\t\t: undefined\n\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t)\n\t\t\t\t\t) {\n\t\t\t\t\t\ticon = `<span class=\"badge badge-info\" title=\"ACTIVE, but did not air a broadcast for between 7 and 30 days.\"><i class=\"far fa-check-circle p-1\"></i>7 - 30 Days Ago</span>`;\n\t\t\t\t\t} else {\n\t\t\t\t\t\ticon = `<span class=\"badge badge-success\" title=\"ACTIVE; this DJ aired a broadcast in the last 7 days.\"><i class=\"fas fa-check-circle p-1\"></i>Yes</span>`;\n\t\t\t\t\t}\n\t\t\t\t\tthis.table.row.add([\n\t\t\t\t\t\tdj.name || \"\",\n\t\t\t\t\t\tdj.realName || \"\",\n\t\t\t\t\t\t`${icon}`,\n\t\t\t\t\t\tdj.lastSeen\n\t\t\t\t\t\t\t? moment\n\t\t\t\t\t\t\t\t\t.tz(\n\t\t\t\t\t\t\t\t\t\tdj.lastSeen,\n\t\t\t\t\t\t\t\t\t\tthis.manager.get(\"WWSUMeta\")\n\t\t\t\t\t\t\t\t\t\t\t? this.manager.get(\"WWSUMeta\").meta.timezone\n\t\t\t\t\t\t\t\t\t\t\t: moment.tz.guess()\n\t\t\t\t\t\t\t\t\t)\n\t\t\t\t\t\t\t\t\t.format(\"LLLL\")\n\t\t\t\t\t\t\t: \"Unknown / Long Ago\",\n\t\t\t\t\t\tdj.active\n\t\t\t\t\t\t\t? `<div class=\"btn-group\"><button class=\"btn btn-sm btn-primary btn-dj-analytics\" data-id=\"${dj.ID}\" title=\"View DJ and Show Analytics\"><i class=\"fas fa-chart-line\"></i></button><button class=\"btn btn-sm btn-secondary btn-dj-logs\" data-id=\"${dj.ID}\" title=\"View Show Logs\"><i class=\"fas fa-clipboard-list\"></i></button><button class=\"btn btn-sm bg-indigo btn-dj-notes\" data-id=\"${dj.ID}\" title=\"View/Edit Notes and Remote Credits\"><i class=\"fas fa-sticky-note\"></i></button><button class=\"btn btn-sm btn-warning btn-dj-edit\" data-id=\"${dj.ID}\" title=\"Edit DJ\"><i class=\"fas fa-edit\"></i></button><button class=\"btn btn-sm bg-orange btn-dj-inactive\" data-id=\"${dj.ID}\" title=\"Mark DJ as inactive\"><i class=\"fas fa-times-circle\"></i></button></div>`\n\t\t\t\t\t\t\t: `<div class=\"btn-group\"><button class=\"btn btn-sm btn-primary btn-dj-analytics\" data-id=\"${dj.ID}\" title=\"View DJ and Show Analytics\"><i class=\"fas fa-chart-line\"></i></button><button class=\"btn btn-sm btn-secondary btn-dj-logs\" data-id=\"${dj.ID}\" title=\"View Show Logs\"><i class=\"fas fa-clipboard-list\"></i></button><button class=\"btn btn-sm bg-indigo btn-dj-notes\" data-id=\"${dj.ID}\" title=\"View/Edit Notes and Remote Credits\"><i class=\"fas fa-sticky-note\"></i></button><button class=\"btn btn-sm btn-success btn-dj-active\" data-id=\"${dj.ID}\" title=\"Mark DJ as active\"><i class=\"fas fa-check-circle\"></i></button><button class=\"btn btn-sm btn-danger btn-dj-delete\" data-id=\"${dj.ID}\" title=\"Permanently remove this DJ\"><i class=\"fas fa-trash\"></i></button></div>`,\n\t\t\t\t\t]);\n\t\t\t\t});\n\t\t\t\tthis.table.draw();\n\t\t\t}\n\t\t});\n\t}", "async updateGrade(body){\n var id = body.id;\n var grade = body.grade;\n var update_by = body.update_by;\n var update_date = moment().format(\"YYYY-MM-DD kk:mm:ss\");\n var request = new sql.Request();\n await request.query(`UPDATE pingDB.dbo.STUDENT_PROFILE\n SET grade = ${grade}, update_by = '${update_by}', update_date = '${update_date}'\n WHERE id = ${id}`);\n var message = {\n message: \"Update Grade Success\"\n }\n return message;\n }", "function updateTableCrate(data){\n var s_table = ' \\\n <tr data-id='+ data.id +'> \\\n <td> '+ data.name +' </td>\\\n <td>' + data.price +'</td>\\\n <td>\\\n <button name=\"edit\" data-id='+data.id+'>Edit</button>\\\n <button name=\"delete\" data-id='+data.id+'>Delete</button>\\\n </td>\\\n </tr>'\n $('.item-list > tbody > tr:first').after(s_table)\n }", "update()\n {\n \n }", "_update() {\n }" ]
[ "0.7672743", "0.7135577", "0.7135577", "0.7135577", "0.70561373", "0.68832165", "0.67219424", "0.67004156", "0.66621006", "0.66518056", "0.66459906", "0.6595871", "0.6569728", "0.65637416", "0.65075636", "0.65045154", "0.6500869", "0.64585155", "0.643895", "0.64147794", "0.64142305", "0.641374", "0.63831675", "0.6379157", "0.63676333", "0.6366802", "0.63352513", "0.63146406", "0.6314073", "0.63124233", "0.6308239", "0.62984735", "0.6288326", "0.62869096", "0.62857693", "0.62799054", "0.626533", "0.62604076", "0.62495697", "0.62357676", "0.62273496", "0.6220478", "0.6218321", "0.621715", "0.6216147", "0.6203683", "0.61701506", "0.61682856", "0.6158665", "0.61492395", "0.613516", "0.6122468", "0.6119769", "0.6112731", "0.61027443", "0.6090641", "0.6081664", "0.6079947", "0.60787", "0.6076667", "0.6067384", "0.6063784", "0.6056317", "0.60560524", "0.6047608", "0.6046689", "0.6040436", "0.6039942", "0.6034847", "0.6025511", "0.6018331", "0.6014294", "0.6008114", "0.60057044", "0.60016745", "0.59994805", "0.59969103", "0.5986854", "0.5981758", "0.597264", "0.5966922", "0.59647495", "0.59614503", "0.5958425", "0.59582436", "0.59559745", "0.5954494", "0.59510404", "0.5942123", "0.5926911", "0.59175456", "0.59148103", "0.59132063", "0.5897565", "0.589673", "0.58897805", "0.587103", "0.58672136", "0.58657604", "0.5863742", "0.58610153" ]
0.0
-1
Function used to calculate and condition for filter if the input is not define the condition will be ignored returning true for further logical condition
function andCond(input, data){ var flag = false; if(input){ if(data === input){ flag = true; } }else { flag = true; } return flag; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function compFilter(filtered){\n return function(d){\n // check if result array is empty\n var filt_party = (d.results.length != 0) ? filterParty(d.results[0].party) : true;\n var filt_party_ru = (d.results.length != 0) ? filterRUParty(d.results[1].party) : true;\n var filt_VM = (d.results.length != 0) ? filterVoteMargin(d.voteMargin) : true;\n var logical = filterProvince(d.Province) &&\n // filterParty(d.results[0].party) &&\n // filterVoteMargin(d.voteMargin) &&\n // filterRUParty(d.results[1].party) &&\n filt_party &&\n filt_VM &&\n filt_party_ru &&\n filterVoteTurnout(d[\"Percentage of Votes Polled to Registered Voters\"]) &&\n filterNARange(+d.seat.replace(\"NA-\", \"\"));\n if (filtered == true){\n return logical;\n }\n else {\n return !(logical);\n }\n }\n }", "function filter(f, o){\n\n // control the parameters received from the component and assign the control variable \n if(o === \"companie\"){\n filterDefaut.C = f;\n }\n else if(o === \"state\"){\n filterDefaut.S = f;\n }\n else if(o === \"age\"){\n filterDefaut.A = f;\n }\n else{\n console.log(\"information out of default\") \n }\n\n if(filterDefaut.A === \"all\" && filterDefaut.C === \"all\" && filterDefaut.S === \"all\"){\n filtered = peoples.filter( ()=> true); // filter all\n }\n\n if(filterDefaut.C != \"all\" && filterDefaut.S === \"all\" && filterDefaut.A === \"all\"){\n filtered = peoples.filter( item => filterDefaut.C === item.companie);\n }\n else if(filterDefaut.S != \"all\" && filterDefaut.C === \"all\" && filterDefaut.A === \"all\"){\n filtered = peoples.filter( item => filterDefaut.S === item.state); \n }\n else if(filterDefaut.A != \"all\" && filterDefaut.C === \"all\" && filterDefaut.S === \"all\"){\n range = filterDefaut.A.split(\"-\");\n filtered = peoples.filter( item => {\n if( item.age >= range[0] && item.age <= range[1]){\n return true;\n }\n })\n }\n else if(filterDefaut.S != \"all\" && filterDefaut.C != \"all\" && filterDefaut.A === \"all\"){\n \n filtered = peoples.filter( item => {\n if(filterDefaut.S === item.state && filterDefaut.C === item.companie){\n return true;\n }\n }); \n }\n else if(filterDefaut.S != \"all\" && filterDefaut.C != \"all\" && filterDefaut.A === \"all\"){\n \n filtered = peoples.filter( item => {\n if(filterDefaut.S === item.state && filterDefaut.C === item.companie){\n return true;\n }\n }); \n }\n else if(filterDefaut.S != \"all\" && filterDefaut.C != \"all\" && filterDefaut.A != \"all\"){\n range = filterDefaut.A.split(\"-\");\n filtered = peoples.filter( item => {\n if(filterDefaut.S === item.state && filterDefaut.C === item.companie && item.age >= range[0] && item.age <= range[1]){\n return true;\n }\n }); \n }\n else{\n // console.log(\"information out of default\")\n }\n\n\n let data = filtered.map( item =>\n `<tr>\n <td>${item.name}</td>\n <td>${item.age}</td>\n <td>${item.state}</td>\n <td>${item.office}</td>\n <td>${item.companie}</td>\n </tr>\n `\n )\n \n tableInfo.innerHTML = data.join(\"\");\n \n $Infomation.insertBefore(tableInfo, null);\n}", "function compFilter(filtered){\n return function(d){\n var logical = filterProvince(d.province) &&\n filterParty(d.results[0].party) &&\n filterVoteMargin(d.voteMargin) &&\n filterRUParty(d.results[1].party) &&\n filterVoteTurnout(d[\"Percentage of Votes Polled to Registered Voters\"]) &&\n filterNARange(+d.seat.replace(/P[KPBS]-/, \"\"));\n\n if (filtered == true){\n return logical;\n }\n else {\n return !(logical);\n }\n }\n }", "function checksTheAppliedFilter(itemWine, itemWinery, itemLocation, inputValue) {\n\n\n let buttonName = document.querySelector('#name')\n let buttonWinery = document.querySelector('#winery')\n let buttonLocation = document.querySelector('#location')\n let buttonTotal = document.querySelector('#total')\n \n if (buttonName.checked == true) {\n\n return itemWine.includes(inputValue)\n\n } else if(buttonWinery.checked == true) {\n\n return itemWinery.includes(inputValue)\n\n }else if(buttonLocation.checked == true) {\n\n return itemLocation.includes(inputValue)\n\n } else if (buttonTotal.checked == true) {\n\n return itemWine.includes(inputValue) || \n itemWinery.includes(inputValue) || \n itemLocation.includes(inputValue)\n\n }else {\n\n return itemWine.includes(inputValue) || itemWinery.includes(inputValue) || itemLocation.includes(inputValue)\n }\n \n\n}", "function filter1 (value) {\r\n\treturn value <= 19;\r\n}", "function evalFilters(d) {\n\n let metCriteria = true;\n d3.values(currentFilters).forEach( filter => {\n\n metCriteria = filter(d) && metCriteria;\n\n } );\n return metCriteria;\n\n }", "filteredCheck({ filteredItems, localFilter }) {\n // Determine if the dataset is filtered or not\n let isFiltered = false\n if (!localFilter) {\n // If filter criteria is falsey\n isFiltered = false\n } else if (looseEqual(localFilter, []) || looseEqual(localFilter, {})) {\n // If filter criteria is an empty array or object\n isFiltered = false\n } else if (localFilter) {\n // If filter criteria is truthy\n isFiltered = true\n }\n if (isFiltered) {\n this.$emit(EVENT_NAME_FILTERED, filteredItems, filteredItems.length)\n }\n this.isFiltered = isFiltered\n }", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n \n // i'm returning a function.\n // the function i return should test if what it's given is greater than base.\n //basically, i'm making a function to test if things are greater than the value i'm being passed in parameter base\n \n return function(givenValue) {\n // this is returning a boolean based on if its greater.\n return givenValue > base;\n };\n \n // YOUR CODE ABOVE HERE //\n}", "function tableFilter(tableList){\n mydicts = testFilter()\n\nconsole.log(mydicts)\n if(mydicts.date){ if ( filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.datetime==mydicts.date)}\n\n else{var filteredData = tableList.filter(ufo=> ufo.datetime==mydicts.date)\n\n }\n\n\n }\n if(mydicts.city){\n if ( filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.city==mydicts.city)}\n \n else{var filteredData = tableList.filter(ufo=> ufo.city==mydicts.city)\n \n }}\n\n if(mydicts.state){if ( filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.state==mydicts.state)}\n \n else{var filteredData = tableList.filter(ufo=> ufo.state==mydicts.state)\n \n }}\n \n if(mydicts.country){if ( filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.country==mydicts.country)}\n \n else{var filteredData = tableList.filter(ufo=> ufo.country==mydicts.country)\n \n }}\n\n if(mydicts.shape){if (filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.shape==mydicts.shape)}\n \n else{var filteredData = tableList.filter(ufo=> ufo.shape==mydicts.shape)\n \n }}\n \n\nconsole.log(filteredData)\n\n return filteredData\n }", "filtering(data, filters) { // eslint-disable-line\n /**\n * Inputs:\n * data: List of JSON objects to filter\n * example: data = [\n * {\n * name: 'Joe',\n * ...\n * },\n * ...\n * ]\n * filters: The filters to apply.\n * example: filters = [\n * {\n * name: 'SexualOrient',\n * type: FILTER_CATEGORICAL,\n * value: ['Bi', 'Het'], // Take OUT 'Bi', 'Het'\n * },\n * {\n * name: 'Alcohol',\n * type: FILTER_CONTINUOUS,\n * minVal: 1,\n * maxVal: 24,\n * },\n * {\n * name: 'Age',\n * type: FILTER_BUCKETED,\n * buckets: [\n * { minVal: null, maxVal: 20 },\n * { minVal: 20, maxVal: 30 },\n * { minVal: 30, maxVal: null },\n * ]\n * },\n * {\n * name: 'date',\n * type: FILTER_DATE,\n * startYear: 2000,\n * endYear: 2012,\n * },\n * ]\n */\n // Filter each data item\n return data.filter((elem) => {\n let show = true;\n\n filters.forEach((eachFilter) => {\n switch (eachFilter.type) {\n case FILTER_CATEGORICAL: {\n show = show && eachFilter.value.indexOf(elem[eachFilter.name]) === -1;\n break;\n }\n case FILTER_CONTINUOUS: {\n show = (show && elem[eachFilter.name] >= eachFilter.minVal &&\n elem[eachFilter.name] < eachFilter.maxVal);\n break;\n }\n case FILTER_BUCKETED: {\n show = (show && elem[eachFilter.name] >= eachFilter.minVal &&\n elem[eachFilter.name] < eachFilter.maxVal);\n break;\n }\n case FILTER_DATE: {\n const date = new Date(elem[eachFilter.name]);\n\n // Make sure it is a valid date\n show = !isNaN(date.valueOf());\n\n show = (show && date.getFullYear() >= eachFilter.startYear && date.getFullYear() < eachFilter.endYear);\n break;\n }\n default:\n }\n });\n return show;\n });\n }", "function filterFunction() {\n \n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n // return a function with value parameter\n return function(value){\n // if the value argument is greater than the base return true\n if (value > base){\n \n return true;\n// if the value argument is less than the base return false.\n } else {\n \n return false;\n \n }\n };\n \n \n \n // YOUR CODE ABOVE HERE //\n}", "function filterAttributes(data){\n let filtered_data = {};\n {conditionalFilter}\n return filtered_data;\n}", "function inputFilter(input) {\n return input.datetime === inputValue ||\n input.city === inputValue ||\n input.state === inputValue ||\n input.country === inputValue ||\n input.shape === inputValue;\n\n }", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n \n return anyValue => anyValue < base;\n \n}", "function amountFilter(value){\n return (value.price > 14.00) && (18.00 > value.price);\n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n \n return anyValue => anyValue > base;\n}", "function _test(rowdata) {\n\t\t if (conjunction === 'or') {\n\t\t\t// If any filter returns true, allow the row\n\t\t\tfor (var i = 0; i < flen; i++)\n\t\t\t if (filters[i](rowdata))\n\t\t\t\treturn true;\n\t\t\treturn false;\n\t\t }\n\t\t else {\n\t\t\t// If any filter returns false, filter the row\n\t\t\tfor (var i = 0; i < flen; i++)\n\t\t\t if (!filters[i](rowdata))\n\t\t\t\treturn false;\n\t\t\treturn true;\n\t\t }\n\t\t}", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n return function(value){\n if(base > value){\n return true;\n } else {\n return false;\n }\n };\n \n \n \n // YOUR CODE ABOVE HERE //\n}", "function filter() {\n \n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n // test whether the value is greater than the base\n // return a function\n return function(val){\n if(val > base){\n return true;\n } else{\n return false;\n }\n }\n \n \n // YOUR CODE ABOVE HERE //\n}", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n return function (givenValue){\n return givenValue < base\n }\n \n \n \n // YOUR CODE ABOVE HERE //\n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n //I-vase\n //O-function that gives true/false based on greater than comparison of base and value\n //C-\n //E-\n //Whew, this one was a doozy for me. I decied to make an if statement that returned different functions, either string or number\n //Then those functions return a boolean based on a greater than expression for value vs base\n if (typeof base == 'string') {\n return function testString(value) {\n if (value > base) {\n return true\n } else {\n return false\n } \n }\n } else {\n return function testNumber(value) {\n if (value > base) {\n return true\n } else {\n return false\n }\n }\n }\n \n \n // YOUR CODE ABOVE HERE //\n}", "function testFilter(){\n myBolean ={}\n if (dateInputValue){\n myBolean['date'] = dateInputValue}\n\n if(cityInputValue){\n myBolean['city'] = cityInputValue}\n\n if (stateInputValue){\n myBolean['state'] = stateInputValue}\n\n if (countryInputValue){\n myBolean['country'] = countryInputValue}\n\n if(shapeInputValue){\n myBolean['shape'] = shapeInputValue}\n console.log(myBolean)\n return myBolean\n\n \n }", "function mySome_filter(arr, condition) {\n\t\treturn arr.filter(condition).length != 0;\n\t}", "getCondition(filter, allowed_colnames, tableAlias) {\n let prefix = \"\";\n const getRawFieldName = (field) => {\n if (tableAlias)\n return pgp.as.format(\"$1:name.$2:name\", [tableAlias, field]);\n else\n return pgp.as.format(\"$1:name\", [field]);\n };\n const parseDataType = (key, col = null) => {\n const _col = col || this.columns.find(({ name }) => name === key);\n if (_col && _col.data_type === \"ARRAY\") {\n return \" ARRAY[${data:csv}] \";\n }\n return \" ${data} \";\n }, conditionParsers = [\n { aliases: [\"$nin\"], get: (key, val, col) => \"${key:raw} NOT IN (${data:csv}) \" },\n { aliases: [\"$in\"], get: (key, val, col) => \"${key:raw} IN (${data:csv}) \" },\n { aliases: [\"$tsQuery\"], get: (key, val, col) => {\n if (col.data_type === \"tsvector\") {\n return pgp.as.format(\"${key:raw} @@ to_tsquery(${data:csv}) \", { key: getRawFieldName(key), data: val, prefix });\n }\n else {\n return pgp.as.format(\" to_tsvector(${key:raw}::text) @@ to_tsquery(${data:csv}) \", { key, data: val, prefix });\n }\n } },\n { aliases: [\"@@\"], get: (key, val, col) => {\n if (col && val && val.to_tsquery && Array.isArray(val.to_tsquery)) {\n if (col.data_type === \"tsvector\") {\n return pgp.as.format(\"${key:raw} @@ to_tsquery(${data:csv}) \", { key: getRawFieldName(key), data: val.to_tsquery, prefix });\n }\n else {\n return pgp.as.format(\" to_tsvector(${key:raw}::text) @@ to_tsquery(${data:csv}) \", { key, data: val.to_tsquery, prefix });\n }\n }\n else\n throw `expecting { field_name: { \"@@\": { to_tsquery: [ ...params ] } } } `;\n } },\n { aliases: [\"@>\"], get: (key, val, col) => \"${key:raw} @> \" + parseDataType(key, col) },\n { aliases: [\"<@\"], get: (key, val, col) => \"${key:raw} <@ \" + parseDataType(key, col) },\n { aliases: [\"&&\"], get: (key, val, col) => \"${key:raw} && \" + parseDataType(key, col) },\n { aliases: [\"=\", \"$eq\", \"$equal\"], get: (key, val, col) => \"${key:raw} = \" + parseDataType(key, col) },\n { aliases: [\">\", \"$gt\", \"$greater\"], get: (key, val, col) => \"${key:raw} > \" + parseDataType(key, col) },\n { aliases: [\">=\", \"$gte\", \"$greaterOrEqual\"], get: (key, val, col) => \"${key:raw} >= \" + parseDataType(key, col) },\n { aliases: [\"<\", \"$lt\", \"$less\"], get: (key, val, col) => \"${key:raw} < \" + parseDataType(key, col) },\n { aliases: [\"<=\", \"$lte\", \"$lessOrEqual\"], get: (key, val, col) => \"${key:raw} <= \" + parseDataType(key, col) },\n { aliases: [\"$ilike\"], get: (key, val, col) => \"${key:raw}::text ILIKE ${data}::text \" },\n { aliases: [\"$like\"], get: (key, val, col) => \"${key:raw}::text LIKE ${data}::text \" },\n { aliases: [\"$notIlike\"], get: (key, val, col) => \"${key:raw}::text NOT ILIKE ${data}::text \" },\n { aliases: [\"$notLike\"], get: (key, val, col) => \"${key:raw}::text NOT LIKE ${data}::text \" },\n { aliases: [\"<>\", \"$ne\", \"$not\"], get: (key, val, col) => \"${key:raw} \" + (val === null ? \" IS NOT NULL \" : (\" <> \" + parseDataType(key, col))) },\n { aliases: [\"$isNull\", \"$null\"], get: (key, val, col) => \"${key:raw} \" + ` IS ${!val ? \" NOT \" : \"\"} NULL ` }\n ];\n let data = Object.assign({}, filter);\n if (allowed_colnames) {\n const invalidColumn = Object.keys(data)\n .find(fName => !allowed_colnames.includes(fName));\n if (invalidColumn) {\n throw 'invalid columns in filter: ' + invalidColumn;\n }\n }\n let template = Prostgles_1.flat(Object.keys(data)\n .map(fKey => {\n let d = data[fKey], col = this.columns.find(({ name }) => name === fKey);\n if (d === null) {\n return pgp.as.format(\"${key:raw} IS NULL \", { key: getRawFieldName(fKey), prefix });\n }\n if (isPlainObject(d)) {\n if (Object.keys(d).length) {\n return Object.keys(d).map(operand_key => {\n const op = conditionParsers.find(o => operand_key && o.aliases.includes(operand_key));\n if (!op) {\n throw \"Unrecognised operand: \" + operand_key;\n }\n return pgp.as.format(op.get(fKey, d[operand_key], col), { key: getRawFieldName(fKey), data: d[operand_key], prefix });\n });\n // if(Object.keys(d).length){\n // } else throw `\\n Unrecognised statement for field -> ${fKey}: ` + JSON.stringify(d);\n }\n }\n return pgp.as.format(\"${key:raw} = \" + parseDataType(fKey), { key: getRawFieldName(fKey), data: data[fKey], prefix });\n }))\n .sort() /* sorted to ensure duplicate subscription channels are not created due to different condition order */\n .join(\" AND \");\n return template; //pgp.as.format(template, data);\n /*\n SHOULD CHECK DATA TYPES TO AVOID \"No operator matches the given data type\" error\n console.log(table.columns)\n */\n }", "isNotFiltered(deal) {\n const drinks = this.props.drinks\n const events = this.props.events\n const food = this.props.food\n const types = deal.types\n const day = this.props.day\n if (deal.types === undefined || deal.types === null) {\n return false\n }\n\n let validType = false\n if (drinks && types.includes(\"Drinks\")) {\n validType = true\n }\n\n if (food && types.includes(\"Food\")) {\n validType = true\n }\n\n if (events && types.includes(\"Events\")) {\n validType = true\n }\n\n // type isn't filtered and it's on the day users want to see\n return validType && (deal.days.includes(day) || day === \"Any\")\n }", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n // return a function that test whether a value is less than the base\n return function(val){\n if(val < base){\n return true;\n } else {\n return false;\n }\n }\n \n \n // YOUR CODE ABOVE HERE //\n}", "function testLogicalAND(val){\n if (val <= 50 && val >= 25){\n return \"Yes\";\n }\n return \"No\";\n}", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n //Create a function expression with the argument of value that returns the result of the boolean statement value < base\n var lessThanExpression = function(value) {\n return value < base; \n }\n //Return the the lessThan function expression\n return lessThanExpression;\n // YOUR CODE ABOVE HERE //\n}", "function applyInclusivityToFilterResult(inclusivityStr, passedInclusiveTest) {\n if (inclusivityStr === \"include\") {\n return passedInclusiveTest;\n }\n else if (inclusivityStr === \"exclude\") {\n return !passedInclusiveTest;\n }\n else {\n //console.log(\"error with filterDef\");\n return false;\n }\n }", "function orCond(input, data){\n var flag = false;\n if(input){\n if(data === input){\n flag = true;\n }\n }\n return flag;\n}", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n //I-base\n //O-function that gives true or false based on less than comparison\n //C-\n //E-\n //Ok, have a much better grasp on it now, and this is a cleaner version of the code from above but for \"less than\"\n return function testCompare(value) {\n if (value<base) {\n return true\n } else {\n return false\n }\n }\n \n \n \n // YOUR CODE ABOVE HERE //\n}", "function forFilter(){\n return (x) => x.obj_status === 'active';\n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n //Create a function expression with the argument of value that returns the result of the boolean statement value > base\n var greaterThanExpression = function(value) {\n return value > base;\n } \n //Return the greaterThan function expression\n return greaterThanExpression;\n // YOUR CODE ABOVE HERE //\n}", "condition(arg) {\n // this.concept.includes(arg.concept)\n if ((0, findModelInstance_1.default)(arg) === \"Order\" && (0, stringsInArray_1.stringsInArray)(arg.concept, this.concept)) {\n // order not used for configuredPromotion\n // Order.populate()\n // TODO: check if includes groups and dishes\n // where to get groups?\n return true;\n }\n if ((0, findModelInstance_1.default)(arg) === \"Dish\" && (0, stringsInArray_1.stringsInArray)(arg.concept, this.concept)) {\n if (this.configDiscount.dishes.includes(arg.id)) {\n return true;\n }\n }\n if ((0, findModelInstance_1.default)(arg) === \"Group\" && (0, stringsInArray_1.stringsInArray)(arg.concept, this.concept)) {\n if (this.configDiscount.groups.includes(arg.id)) {\n return true;\n }\n }\n return false;\n }", "function testFilter(self) {\n if (self.filters.tagOptions == \"all\") {\n return function(item) {\n console.log(\"filter run because all\");\n return true;\n }\n } else {\n return function(item) {\n console.log(\"filter run because any\");\n return true;\n }\n }\n}", "function filterCallback(pet) {\n let lessThan5 = pet.age < 5;\n let hasS = pet.name[0] == \"S\" || pet.ownerName[0] == \"S\";\n return lessThan5 && (hasS);\n}", "filteredTravels() {\n return this.travels.filter(\n (travel) => {\n let filterContinentResult = true\n let filterDatesResult = true\n\n // Filter continent\n if (this.filterContinent !== \"\") {\n filterContinentResult = travel.continent === this.filterContinent\n }\n\n // Filter dates \n if (this.filterStartDate !== \"\" && this.filterEndDate !== \"\") {\n filterDatesResult =\n travel.startDate >= new Date(this.filterStartDate) &&\n travel.startDate <= new Date(this.filterEndDate)\n }\n\n // return the conjunction of the two filters\n return filterContinentResult && filterDatesResult\n\n }\n )\n }", "function myFilter1 (feature) {\n if(feature.properties.Week===9 && feature.properties.Hour===1){return true;}\n}", "applyFilter(row, filterId, filterValue) {\n if (Object.keys(this.filters).length == 0) {\n return true;\n }\n let rowValue = this.filters[filterId].path(row);\n // convert string to bool\n if (filterValue == 'true' || filterValue == 'false') {\n filterValue = filterValue == 'true';\n }\n // convert string to null\n else if (filterValue == 'undefined' || filterValue == 'null') {\n filterValue = null;\n }\n\n if (filterValue == 'all') {\n return true;\n }\n // filter = 'none'\n if (\n filterValue == null &&\n (rowValue == 'undefined' ||\n rowValue == null ||\n rowValue == '' ||\n rowValue == undefined)\n ) {\n return true;\n }\n return rowValue == filterValue;\n }", "filterByCost() {\n let minValue = this.minFilter.value;\n let maxValue = this.maxFilter.value;\n\n if (!minValue && !maxValue) {\n this.filters.filterByCost = () => {};\n return;\n } else if (minValue && !maxValue) {\n maxValue = Infinity;\n }\n\n // Agrega el filtro al objeto filters\n this.filters.filterByCost = (products) => {\n return products.filter(\n ({ cost }) => minValue <= cost && maxValue >= cost\n );\n };\n }", "function filterRealty(realty) {\n\t\tif (!document.getElementById('imoveis').checked) {\n\t\t\treturn false;\n\t\t}\n\n\t\tif (!realty.price) {\n\t\t\treturn false;\n\t\t}\n\n\t\tvar minPrice = document.getElementById('min_price').value;\n\t\tvar maxPrice = document.getElementById('max_price').value;\n\n\t\tif (Number(realty.price) < minPrice || Number(realty.price) > maxPrice) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t}", "function filterCirclesPr(province, party, voteMargin, ru_party, voteTurnout, na_range){\n\n // in case the argument is null, do not filter in that category\n // province filter\n function filterProvince(datum){\n if (province == null){\n return true;\n }\n else {\n return province.includes(datum);\n }\n }\n // Party filter\n function filterParty(datum){\n if (party == null){\n return true;\n }\n else {\n // appending rest parties in case of selected rest\n if (party.includes(\"Rest\")){\n party = party.filter(d => d != \"Rest\")\n party = party.concat(rest_parties);\n //console.log(party);\n\n }\n return party.includes(datum);\n }\n }\n // Runner-up Party filter\n function filterRUParty(datum){\n if (ru_party == null){\n return true;\n }\n else {\n // appending rest parties in case of selected rest\n if (ru_party.includes(\"Rest\")){\n ru_party = ru_party.filter(d => d != \"Rest\")\n ru_party = ru_party.concat(rest_parties);\n //console.log(party);\n\n }\n return ru_party.includes(datum);\n }\n }\n // VoteMargin filter\n function filterVoteMargin(datum){\n if (voteMargin == null) {\n return true;\n }\n else {\n return (voteMargin[0] <= datum && datum <= voteMargin[1]);\n }\n }\n // Vote Turnout filter\n function filterVoteTurnout(datum){\n if (voteTurnout == null) {\n return true;\n }\n else {\n return (voteTurnout[0] <= datum && datum <= voteTurnout[1]);\n }\n }\n\n function filterNARange(datum){\n if (na_range == null) {\n return true;\n }\n else {\n return (na_range[0] <= datum && datum <= na_range[1]);\n }\n }\n\n // composite filter combining by and(ing) the above category logicals\n // filteres true means filteres elements whereas false means unfiltered elements\n function compFilter(filtered){\n return function(d){\n var logical = filterProvince(d.province) &&\n filterParty(d.results[0].party) &&\n filterVoteMargin(d.voteMargin) &&\n filterRUParty(d.results[1].party) &&\n filterVoteTurnout(d[\"Percentage of Votes Polled to Registered Voters\"]) &&\n filterNARange(+d.seat.replace(/P[KPBS]-/, \"\"));\n\n if (filtered == true){\n return logical;\n }\n else {\n return !(logical);\n }\n }\n }\n\n ///// transition for the na seat circles /////\n\n var num_filtered = d3.selectAll(\".pSeatCircle\")\n .filter(compFilter(true)).data().length\n\n //console.log(num_filtered);\n\n // filtered remain\n d3.selectAll(\".pSeatCircle\")\n .filter(compFilter(true))\n .transition()\n .duration(filtTransTime)\n .attr('r', d => d.radiusInit)\n // unfiltered fadeout\n d3.selectAll(\".pSeatCircle\")\n .filter(compFilter(false))\n .transition()\n .duration(filtTransTime)\n .attr('r', 0)\n\n\n ///// transition for the circle catchers /////\n\n // filtered circle catchers remain\n d3.selectAll(\".circle-catcher\")\n .filter(compFilter(true))\n .transition(\"cicleCatchTrans\")\n .duration(filtTransTime)\n .attr('r', d => circle_catch_rad_prov)\n .style('display', 'block')\n // unfilteres circle catchers fadeout\n d3.selectAll(\".circle-catcher\")\n .filter(compFilter(false))\n .transition(\"cicleCatchTrans\")\n .duration(filtTransTime)\n .attr('r', 0)\n .style('display', 'none')\n\n // original nodes\n var nodes = d3.selectAll(\".pSeatCircle\").data();\n\n // filteres nodes\n var nodes_filtered = nodes.filter(compFilter(true));\n\n\n\n\n \n\n // update selection/ update clipPaths\n var polygon = d3.selectAll(\".clip\")\n .data(voronoi.polygons(nodes_filtered), d => d.data.seat) // make sure to make data joins wrt seat\n //Make sure each clipPath will have a unique id (connected to the circle element)\n .attr(\"id\", d => (d != null) ? \"clip\" + d.data.seat : \"clipPMap\")\n .select(\"path\")\n .attr(\"class\", \"clip-path-circle NAmap\")\n .call(redrawPolygon)\n // enter selection, create new clipPaths\n var polygon_enter = d3.selectAll(\".clip\")\n .enter()\n .append(\"clipPath\")\n .attr(\"class\", \"clip NAmap\")\n //Make sure each clipPath will have a unique id (connected to the circle element)\n .attr(\"id\", d => (d != null) ? \"clip\" + d.data.seat : \"clipPMap\")\n //Then append a path element that will define the shape of the clipPath\n .append(\"path\")\n .attr(\"class\", \"clip-path-circle NAmap\")\n .call(redrawPolygon)\n\n // exite selection, remove old clipPaths\n var polygon_exit = d3.selectAll(\".clip\")\n .exit()\n .remove()\n\n return num_filtered;\n}", "filter() {\n\t}", "filter() {\n\t}", "function testLogicalAnd(val) {\n if (val <= 50 && val >= 25) {\n //&& = AND\n return \"yes\";\n }\n\n return \"NO\";\n}", "function truthTest(name, test) {\n return function (chunk, context, bodies, params) {\n return filter(chunk, context, bodies, params, name, test);\n };\n }", "getFilter(filter){\n switch(filter){\n case 'least_additional':\n console.log('Set filter type to: ' + filter)\n return this.useSynchronous((a,b)=>(b[1][2]-a[1][2])); //compare importance scores\n case 'best_match':\n console.log('Set filter type to: ' + filter)\n return this.useSynchronous((a,b)=>(b[1][1]-a[1][1])); //compare raw scores\n case 'difficulty_filter':\n console.log('Set filter type to: ' + filter)\n return this.useAsyncLoader(filter,this.difficultyFilter) \n case 'time_filter':\n console.log('Set filter type to: ' + filter)\n return this.useAsyncLoader(filter,this.timeFilter) \n case 'rating_filter':\n console.log('Set filter type to: ' + filter)\n return this.useAsyncLoader(filter,this.ratingFilter) \n case 'cost_filter':\n case 'cookware_filter':\n case 'custom':\n default:\n console.log('Set filter type to: default (given: ' + filter + ')')\n return this.useSynchronous((a,b)=>0); //this should probably be some combination of raw and importance scores\n }\n }", "function filterCards(cost){\n var flag1 = false;\n if ($scope.searchText != undefined && $scope.searchText != null && $scope.searchText != ''){\n if($scope.searchBy == 'CustomerID'){\n if (cost.customer_ID != null && cost.customer_ID.toLowerCase().indexOf($scope.searchText.toLowerCase()) != -1) {\n flag1 = true;\n }\n }\n else{\n if ((cost.customer_Name != null && cost.customer_Name.toLowerCase().indexOf($scope.searchText.toLowerCase()) != -1) && (cost.customer_DOB != null && cost.customer_DOB.toLowerCase().indexOf($scope.customerDOB.toLowerCase()) != -1)) {\n flag1 = true;\n } \n }\n } \n else{\n flag1 = true;\n }\n return flag1;\n }", "_setFilter() {\n if (typeof this.config.filterPredicate === 'string') {\n switch (String(this.config.filterPredicate).toLowerCase()) {\n case 'weekday':\n this.config.filterPredicate = (d) => {\n const day = d.getDay();\n // Prevent Saturday and Sunday from being selected.\n return day !== 0 && day !== 6;\n };\n break;\n case 'weekday':\n this.config.filterPredicate = (d) => {\n const day = d.getDay();\n // Prevent Saturday and Sunday from being selected.\n return day >= 1 && day <= 5;\n };\n break;\n case 'monday':\n this.config.filterPredicate = (d) => {\n const day = d.getDay();\n // monday\n return day === 1;\n };\n break;\n default:\n this.config.filterPredicate = null;\n break;\n }\n }\n }", "function getCondition() {\n let condition = [];\n if($(\"#form1_greaterValue\").val()) {\n var data = {\n type: \"greater\",\n value: Number($(\"#form1_greaterValue\").val())\n };\n condition.push(data);\n }\n if($(\"#form1_lowerValue\").val()) {\n var data = {\n type: \"lower\",\n value: Number($(\"#form1_lowerValue\").val())\n };\n condition.push(data);\n }\n if($(\"#form1_precisionValue option:selected\").val()) {\n var data = {\n type: \"precision\",\n value: $(\"#form1_precisionValue option:selected\").val()\n };\n condition.push(data);\n }\n if($(\"#form1_b_minValue\").val() && $(\"#form1_b_minValue\").val()) {\n var data = {\n type: \"between\",\n minValue: Number($(\"#form1_b_minValue\").val()),\n maxValue: Number($(\"#form1_b_maxValue\").val()),\n };\n condition.push(data);\n }\n if($(\"#form1_equalValue\").val()) {\n var data = {\n type: \"equal\",\n value: Number($(\"#form1_equalValue\").val())\n };\n condition.push(data);\n }\n return condition;\n}", "function filterAll(item) {\n \n //Store the first 5 values of a data entry in dataTrue.\n var dataTrue = Object.values(item);\n dataTrue = dataTrue.slice(0,5);\n \n //Loop through dataInput and dataTrue, compare value at the same index.\n //Return false if there is an input but does not match the dataset.\n //Otherwise, do nothing until the for loop ends and return true.\n for (i=0; i<5; i++) {\n if (dataInput[i] === '' || dataInput[i] === dataTrue[i]) {\n }\n else {\n return false;\n }\n }\n return true;\n}", "handleChange(vis, element) {\n // if born in NV is checked, disable non-USA\n if (element.id === \"checkbox-NV\") {\n $(\"#checkbox-non-USA\").prop(\"checked\", false);\n }\n if (element.id === \"checkbox-non-USA\") {\n $(\"#checkbox-NV\").prop(\"checked\", false);\n }\n let tempFilteredData = vis.preProcessedData;\n vis.filters = [];\n let allCheckBoxes = $(\".v2-checkbox-input\");\n // get all the checked boxes\n allCheckBoxes.each(i => {\n if (allCheckBoxes[i].checked) {\n vis.filters.push(allCheckBoxes[i].id);\n }\n });\n // console.log(\"filtered boxes\", vis.filters);\n // filter for each box checked\n if (vis.filters.length == 0) {\n vis.filteredData = vis.preProcessedData;\n } else {\n // console.log(\"filtering on \",vis.filters );\n vis.filters.forEach(f => {\n let filter = v2CheckBoxGuide[f];\n if (filter) {\n // console.log(\"start time\", new Date(), \"filtered data length\", tempFilteredData.length);\n tempFilteredData = tempFilteredData.filter(d => {\n let result = vis.testCondition(d, filter);\n return result;\n });\n // console.log(\"end time\", new Date(), \"filtered data length\", tempFilteredData.length);\n }\n })\n }\n vis.filteredData = tempFilteredData;\n // console.log(\"filtered Data\", vis.filteredData.length, vis.filteredData);\n vis.wrangleData();\n }", "function isFilterActive(filter) {\n\n //default to active\n filter.filterActive = true;\n \n //determine if not active based on type & params\n //default is true - only use this to set as false\n //-------------------------\n switch(filter.type) {\n case 'number':\n //reset on change\n if(filter.filterApplied == 'range'){\n filter.filterValue = _.isNumber(filter.filterValue) ? {} : filter.filterValue;\n //should it be active\n filter.filterActive = (_.isNil(filter.filterValue.lower) || _.isNil(filter.filterValue.upper)) ? false : true;\n } else {\n filter.filterValue = _.isObject(filter.filterValue) ? 0 : filter.filterValue;\n }\n break;\n case 'currency':\n //reset on change\n if(filter.filterApplied == 'range'){\n filter.filterValue = _.isNumber(filter.filterValue) ? {} : filter.filterValue;\n //should it be active\n filter.filterActive = (_.isNil(filter.filterValue.lower) || _.isNil(filter.filterValue.upper)) ? false : true;\n } else {\n filter.filterValue = _.isObject(filter.filterValue) ? 0 : filter.filterValue;\n }\n break;\n case 'date':\n //reset on change\n if(filter.filterApplied == 'date-range'){\n filter.filterValue = _.isString(filter.filterValue) ? {} : filter.filterValue;\n //should it be active\n filter.filterActive = (_.isNil(filter.filterValue.startDate) || _.isNil(filter.filterValue.endDate)) ? false : true;\n } \n else if (filter.filterApplied == 'date-more-than' || filter.filterApplied == 'date-less-than' || filter.filterApplied == 'date-exactly'){\n filter.filterValue = (!_.isNil(filter.filterValue.startDate) || !_.isNil(filter.filterValue.endDate)) ? { days: null, timeframe: 'from-now' } : filter.filterValue;\n //else inactive if no days selected\n if(_.isNil(filter.filterValue.days)) {\n filter.filterActive = false;\n }\n } else {\n filter.filterValue = !_.isNil(filter.filterValue.startDate) || !_.isNil(filter.filterValue.endDate) ? null : filter.filterValue;\n // set inactive if null value - usually right after switching\n if(_.isNil(filter.filterValue)) {\n filter.filterActive = false;\n }\n }\n break;\n }\n\n\n //figure out if diferences vs initial view filters\n //-------------------------\n var differences = _.differenceWith(getFilters(), viewFilters, _.isEqual)\n //set to scope\n $scope.data.filterChanged = differences.length ? true : false;\n\n\n //if is active - update grid\n //-------------------------\n if(filter.filterActive ){\n updateGrid();\n }\n}", "function customFilter (array, conditionalFunction) {\n let passed = []; // empty array where we gonna store our new values\n for (let i = 0; i < array.length; i++) { \n if (conditionalFunction(array[i])) { //here we use the boolean value of our callback function as our condition whether or not to add something to our new array.\n passed.push(array[i]);\n }\n }\n return passed;\n}", "function vmCheckFilterForEmpty(filter) {\n\n for (var i in filter) {\n\n if (i != 'pageIndex' && i != 'pageSize') {\n\n if (filter[i])\n return false\n else\n return true\n };\n };\n }", "function if_function(condition, true_res, false_res) {\n\n\n}", "function nofalsey(input){\n\n return input != false && input != 0 && input != \"\" && input != NaN && input != undefined;\n }", "static generateFiltersFunction(filters) {\n if (!filters || !filters.length && !filters.count) {\n return FunctionHelper.returnTrue;\n }\n\n return function (candidate) {\n let match = true;\n\n for (const filter of filters) {\n // Skip disabled filters\n if (!filter.disabled) {\n match = filter.filter(candidate);\n }\n\n if (!match) {\n break;\n }\n }\n\n return match;\n };\n }", "doUnless(condition, func) {\n if(typeof condition === 'function') {\n return this.doIf((data) => !condition(data), func)\n } else {\n return this.doIf(!condition, func)\n }\n }", "runQbusProcessingConditional() {\n const cnt = [-1, -1, -1, -1, -1];\n const numrows = this.qbusswitches.condition.length;\n\n for (let r=0;r<numrows;r++) {\n const row = this.qbusswitches.condition[r];\n if (row.Counter !== \"\") {\n let result = true;\n const cPnt = row.Counter-1;\n const Qswitch = this.readBusSwitches(row.Qswitches);\n // Match switches to bit pattern\n for (let s=0;s<5;s++) {\n if (Qswitch[s] >= 0 && Qswitch[s] !== parseInt(this.Qbits[s], 10)) result = false;\n }\n // Check for NOT switch\n if (row.Negate) result = !result;\n\n // AND each row to get final result\n if (cnt[cPnt] === -1) {\n cnt[cPnt] = result;\n } else if (!result) {\n cnt[cPnt] = false;\n }\n }\n }\n\n // Negate the whole column, this allows A OR B by doing NOT(NOT A AND NOT B)\n for (let c=0;c<5;c++) {\n if (this.qbusswitches.condNegateAll && cnt[c] !== -1) cnt[c] = !cnt[c];\n }\n\n return cnt;\n }", "function createFilterByTreatment (query) {\n\n return function filterFn(personal) {\n if(personal)\n {\n var result = false;\n angular.forEach(personal.treatments, function(value, key){\n if (value.description.indexOf(query) === 0)\n {\n result = true;\n }\n }); \n return result; \n }\n };\n }", "static generateFiltersFunction(filters) {\n if (!filters || (!filters.length && !filters.count)) {\n return FunctionHelper.returnTrue;\n }\n\n return function(candidate) {\n let match = true;\n\n for (const filter of filters) {\n // Skip disabled filters\n if (!filter.disabled) {\n match = filter.filter(candidate);\n }\n if (!match) {\n break;\n }\n }\n\n return match;\n };\n }", "function meetFilters(result, params) {\n\n var allFiltersMet = [];\n\n params.forEach(function(param) {\n switch(param.name) {\n case 'min':\n if(result.price >= param.value) {\n allFiltersMet.push(true);\n }\n break;\n\n case 'max':\n if(result.price <= param.value) {\n allFiltersMet.push(true);\n }\n break;\n\n case 'stars':\n if(result.stars == param.value) {\n allFiltersMet.push(true);\n }\n break;\n\n case 'location':\n if(result.location.toLowerCase() == param.value.toLowerCase()) {\n allFiltersMet.push(true);\n }\n break;\n\n case 'type':\n if(result.type.toLowerCase() == param.value.toLowerCase()) {\n allFiltersMet.push(true);\n }\n break;\n }\n });\n\n if(allFiltersMet.length == params.length) {\n return true;\n }\n\n return false;\n}", "function WhiteFilter(feature) {\r\n if ((feature.properties['STATEABV'] === st)&&(feature.properties['Group'] === \"White\")&&(feature.properties['TOTAL'] > 99)) return true\r\n}", "function ACfltr_03(chvOprd,chrNot,chvOptr,chvStg1,chvStg2) {\n\tvar stgFilter = \"\" ;\n\tswitch (chvOprd) {\n\t\t//Service Request Date\n case \"14\" :\n\t\t\tstgFilter += \" (dtsRequest_Date between '\" + chvStg1 + \"'\" ;\n\t\t stgFilter += \" AND '\" + chvStg2 + \"') and insSrv_Code_id is NOT NULL \" ; \n\t\tbreak;\n\t\t//Funding Source\n case \"31\" :\n\t\t\tstgFilter += \" insFunded_By_id = \" + chvStg1 + \" \";\n\t\tbreak;\t\t\n\t} \n\treturn (stgFilter) ;\n}", "function inFilterPriceRange(num) {\n let output = false;\n checkedPriceFilters.forEach((range) => {\n const priceMin = parseInt(range[0], 10);\n const priceMax = parseInt(range[1], 10);\n if (num >= priceMin && num <= priceMax) {\n output = true;\n }\n });\n return output;\n }", "function statisticFilterFunction(d, i){\r\n\t\t/*$scope.chartIgnoreZeroValues = $scope.chartIgnoreZeroValues ? $scope.chartIgnoreZeroValues : false*/\r\n\t\tif($scope.chartIgnoreZeroValues===\"true\"){\r\n\t\t\t if (typeof(parseFloat(d.VALUE)) === 'number' && parseFloat(d.VALUE) > 0) {\r\n\t \t\treturn true;\r\n\t \t\t} else {\t\t\r\n\t\t \treturn false;\r\n\t \t\t}\r\n \t\t}\r\n \t\treturn true;\r\n\t}", "function logicalCalc(array, op) {\n\t//your code here\n\t// primam niz boolean-a to je arrayy\n\t// primam operator - to je op\n\t// treba da vratim rezultat koga dobijem tako sto na sve elemente niza primenim ovaj operator i rez ce biti ili true ili false\n\tlet res = array[0];\n\n\tfor (i = 1; i < array.length; i++) {\n\t\tif (op === 'AND') {\n\t\t\t// res = array[i] && array[i + 1];\n\t\t\tres = res && array[i];\n\t\t}\n\t\tif (op === 'OR') {\n\t\t\tconsole.log('elemnt', array[i] || array[i + 1]);\n\t\t\t// res = array[i] || array[i + 1];\n\t\t\tres = res || array[i];\n\t\t}\n\t\tif (op === 'XOR') {\n\t\t\t// res = !(array[i] == array[i + 1]);\n\t\t\tres = res != array[i];\n\t\t}\n\t}\n\tif (typeof res === 'number') {\n\t\tres = 1 ? true : false;\n\t}\n\treturn res;\n}", "function filterCircles(province, party, voteMargin, ru_party, voteTurnout, na_range){\n\n // in case the argument is null, do not filter in that category\n // province filter\n function filterProvince(datum){\n if (province == null){\n return true;\n }\n else {\n return province.includes(datum);\n }\n }\n // Party filter\n function filterParty(datum){\n if (party == null){\n return true;\n }\n else {\n // appending rest parties in case of selected rest\n if (party.includes(\"Rest\")){\n party = party.filter(d => d != \"Rest\")\n party = party.concat(rest_parties);\n //console.log(party);\n\n }\n return party.includes(datum);\n }\n }\n // Runner-up Party filter\n function filterRUParty(datum){\n if (ru_party == null){\n return true;\n }\n else {\n // appending rest parties in case of selected rest\n if (ru_party.includes(\"Rest\")){\n ru_party = ru_party.filter(d => d != \"Rest\")\n ru_party = ru_party.concat(rest_parties);\n //console.log(party);\n\n }\n return ru_party.includes(datum);\n }\n }\n // VoteMargin filter\n function filterVoteMargin(datum){\n if (voteMargin == null) {\n return true;\n }\n else {\n return (voteMargin[0] <= datum && datum <= voteMargin[1]);\n }\n }\n\n // Vote Turnout filter\n function filterVoteTurnout(datum){\n if (voteTurnout == null) {\n return true;\n }\n else {\n return (voteTurnout[0] <= datum && datum <= voteTurnout[1]);\n }\n }\n\n function filterNARange(datum){\n if (na_range == null) {\n return true;\n }\n else {\n return (na_range[0] <= datum && datum <= na_range[1]);\n }\n }\n\n // composite filter combining by and(ing) the above category logicals\n // filteres true means filteres elements whereas false means unfiltered elements\n function compFilter(filtered){\n return function(d){\n // check if result array is empty\n var filt_party = (d.results.length != 0) ? filterParty(d.results[0].party) : true;\n var filt_party_ru = (d.results.length != 0) ? filterRUParty(d.results[1].party) : true;\n var filt_VM = (d.results.length != 0) ? filterVoteMargin(d.voteMargin) : true;\n var logical = filterProvince(d.Province) &&\n // filterParty(d.results[0].party) &&\n // filterVoteMargin(d.voteMargin) &&\n // filterRUParty(d.results[1].party) &&\n filt_party &&\n filt_VM &&\n filt_party_ru &&\n filterVoteTurnout(d[\"Percentage of Votes Polled to Registered Voters\"]) &&\n filterNARange(+d.seat.replace(\"NA-\", \"\"));\n if (filtered == true){\n return logical;\n }\n else {\n return !(logical);\n }\n }\n }\n\n ///// transition for the na seat circles /////\n\n var num_filtered = d3.selectAll(\".naSeatCircle\")\n .filter(compFilter(true)).data().length\n\n //console.log(num_filtered);\n\n // filtered remain\n d3.selectAll(\".naSeatCircle\")\n .filter(compFilter(true))\n .transition()\n .duration(filtTransTime)\n .attr('r', d => d.radiusInit)\n // unfiltered fadeout\n d3.selectAll(\".naSeatCircle\")\n .filter(compFilter(false))\n .transition()\n .duration(filtTransTime)\n .attr('r', 0)\n\n\n ///// transition for the circle catchers /////\n\n // filtered circle catchers remain\n d3.selectAll(\".circle-catcher\")\n .filter(compFilter(true))\n .transition(\"cicleCatchTrans\")\n .duration(filtTransTime)\n .attr('r', d => circle_catch_rad)\n .style('display', 'block')\n // unfilteres circle catchers fadeout\n d3.selectAll(\".circle-catcher\")\n .filter(compFilter(false))\n .transition(\"cicleCatchTrans\")\n .duration(filtTransTime)\n .attr('r', 0)\n .style('display', 'none')\n\n // original nodes\n var nodes = d3.selectAll(\".naSeatCircle\").data();\n\n // filteres nodes\n var nodes_filtered = nodes.filter(compFilter(true));\n\n // update selection/ update clipPaths\n var polygon = d3.selectAll(\".clip\")\n .data(voronoi.polygons(nodes_filtered), d => d.data.seat) // make sure to make data joins wrt seat\n //Make sure each clipPath will have a unique id (connected to the circle element)\n .attr(\"id\", d => (d != null) ? \"clipNAmap\" + d.data.seat : \"clipNAmap\" + \"NA\")\n .select(\"path\")\n .attr(\"class\", \"clip-path-circle NAmap\")\n .call(redrawPolygon)\n // enter selection, create new clipPaths\n var polygon_enter = d3.selectAll(\".clip\")\n .enter()\n .append(\"clipPath\")\n .attr(\"class\", \"clip NAmap\")\n //Make sure each clipPath will have a unique id (connected to the circle element)\n .attr(\"id\", d => (d != null) ? \"clipNAmap\" + d.data.seat : \"clipNAmap\" + \"NA\")\n //Then append a path element that will define the shape of the clipPath\n .append(\"path\")\n .attr(\"class\", \"clip-path-circle NAmap\")\n .call(redrawPolygon)\n\n // exite selection, remove old clipPaths\n var polygon_exit = d3.selectAll(\".clip\")\n .exit()\n .remove()\n\n return num_filtered\n}", "function filterCriteria(d) {\n\t return (d[\"Towns name\"] != \"Total no.\") && (d[\"Towns name\"] != \"Prevelance(%)\");\n\t}", "upgradeInputDataToFilterExpressions(variable, response, inputData) {\n if (_.isObject(response)) {\n inputData = response;\n inputData.condition = 'AND';\n inputData.rules = [];\n }\n /**\n * if the user deletes a particular criteria, we need to remove this form our data aswell.\n * so we are keeping a copy of it and the emptying the existing object and now fill it with the\n * user set criteria. If its just modified, change the data and push it tohe rules or else just add a new criteria\n */\n const clonedRules = _.cloneDeep(inputData.rules);\n inputData.rules = [];\n _.forEach(inputData, function (valueObj, key) {\n if (key !== 'condition' && key !== 'rules') {\n const filteredObj = _.find(clonedRules, o => o.target === key);\n // if the key is found update the value, else create a new rule obj and add it to the existing rules\n if (filteredObj) {\n filteredObj.value = valueObj.value;\n filteredObj.matchMode = valueObj.matchMode || valueObj.filterCondition || filteredObj.matchMode || '';\n inputData.rules.push(filteredObj);\n }\n else {\n inputData.rules.push({\n 'target': key,\n 'type': '',\n 'matchMode': valueObj.matchMode || valueObj.filterCondition || '',\n 'value': valueObj.value,\n 'required': false\n });\n }\n delete inputData[key];\n }\n });\n return inputData;\n }", "function bouncer(arr) {\n // let arr1mod;\n // arr.forEach((e,i)=> {\n // // if (!e) {\n // // console.log('false ' + e)\n // // // arr.filter(x=> x == false)\n // // } else {\n // // console.log('true ' + e)\n // // }\n // if (!e) {\n // arr1mod = arr.filter(x=> x == e)\n // }\n // })\n // return arr1mod;\n let arr1mod;\n arr.forEach((e,i)=> {\n\n if (!e || e == 0 || e == undefined || e == \"\" || e == NaN || e == e) {\n arr1mod = arr.filter(x=> x)\n }\n })\n return arr1mod;\n\n}", "function filterByCondition(condition, jsoncolumns){\n\tif(condition != null && condition.length >0){\n\t\tvar split_condition = condition.split(' ');\n\t\tif(split_condition.length > 0){\n\t\t\tvar column = split_condition[0].replace(':','');\n\t\t\tvar signal = split_condition[1];\n\t\t\tif(signal != null){\n\t\t\t\tvar split_value = condition.split('[');\n\t\t\t\tif(split_value.length > 0){\n\t\t\t\t\tvar value_condition = split_value[1].replace(']','');\n\t\t\t\t\tvar value_json = jsoncolumns[column];\n\t\t\t\t\tvar column_type = getColumnTypeByName(column);\n\n\t\t\t\t\tif(column_type == CONST_NUMBER_TYPE){\n\t\t\t\t\t\treturn validatingByNumber(value_condition, value_json, signal);\n\t\t\t\t\t} else if(column_type == CONST_TEXT_TYPE){\n\t\t\t\t\t\treturn validatingByText(value_condition, value_json, signal);\n\t\t\t\t\t} else if(column_type == CONST_DATE_TYPE){\n\t\t\t\t\t\treturn validatingByDate(value_condition, value_json, signal);\n\t\t\t\t\t}\n\t\t\t\t}\t\n\t\t\t}\n\t\t}\n\t}\n\treturn true;\n}", "getFilterInputValue(input) {\n if (input.selectedValues.length === 0) {\n return '';\n }\n\n return input.selectedValues[0] === 'true';\n }", "getFilterInputValue(input) {\n if (input.selectedValues.length === 0) {\n return '';\n }\n\n return input.selectedValues[0] === 'true';\n }", "function filterItem (){\n let filter = valorfilter();\n estructuraFilter = \"\";\n if (filter == \"Prime\"){\n for (propiedad of carrito) {\n if (propiedad.premium) imprimirItemFilter(propiedad);\n }\n noItenCarrito();\n } else if (filter == \"Todos\") {\n estructuraPrincipalCarrito();\n } \n}", "function validateFilter() {\r\n\r\n\tvar filter = document.getElementById(\"filter\").value;\r\n\r\n\t// If its a date filter chack that the 'from' and 'to' dates are not the\r\n\t// wrong way around.\r\n\tif (filter === 'Date') {\r\n\r\n\t\tvar from = document.getElementById(\"from\").value;\r\n\t\tvar to = document.getElementById(\"to\").value;\r\n\r\n\t\tif (from !== \"\" && to !== \"\") {\r\n\r\n\t\t\tvar fromDate = new Date(from);\r\n\t\t\tvar toDate = new Date(to);\r\n\r\n\t\t\tif (fromDate.getTime() > toDate.getTime()) {\r\n\t\t\t\talert(\"'From' must be before or the same as 'To'.\");\r\n\t\t\t\treturn false;\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\treturn true;\r\n\r\n\t}\r\n\t// If its a popularity filter chack the popularity is not less than zero.\r\n\telse if (filter === 'Popularity') {\r\n\r\n\t\tvar min = document.getElementById(\"minimum\").value;\r\n\r\n\t\tif (min !== \"\" && min < 0) {\r\n\r\n\t\t\talert(\"'Minimum' popularity is zero, the value must be higher than zero.\");\r\n\t\t\treturn false;\r\n\r\n\t\t}\r\n\r\n\t\treturn true;\r\n\r\n\t}\r\n\t// If its not a type filter then its invalid.\r\n\telse if (filter !== 'Type') {\r\n\t\talert(\"Invalid filter value\");\r\n\t\treturn false;\r\n\r\n\t} else {\r\n\r\n\t\t// No need to check type filter because it has a value automatically.\r\n\t\treturn true;\r\n\t}\r\n\r\n}", "function addFilterCondition(fetchXML, viewInfo, currentFilter) {\n var functionName = \"addFilterCondition\";\n try {\n var oSerializer = new XMLSerializer();\n currentPageCookie = \"\";\n pageNo = 1;\n fRecord = 0;\n\n // Parse the fetchquery as xml\n var parsedFetch = Tribridge.Helper.ParseXml(fetchXML);\n\n // Fetch node\n var fetchNode = parsedFetch.getElementsByTagName(\"fetch\")[0];\n\n // Entity node\n var entityNode = fetchNode.getElementsByTagName(\"entity\")[0];\n\n //filter node\n var filterNode = entityNode.getElementsByTagName(\"filter\")[0];\n\n if (currentFilter != null && currentFilter != undefined && currentFilter.filters.length > 0) {\n if (parsedFetch.getElementsByTagName(\"filter\") != null && parsedFetch.getElementsByTagName(\"filter\") != undefined && parsedFetch.getElementsByTagName(\"filter\")[0] != undefined) {\n //read all the filter condition\n var filterCondtion = parsedFetch.getElementsByTagName(\"condition\");\n var filterLength = filterCondtion.length;\n // remove all filter condition\n for (var i = 0; i < filterLength; i++) {\n if (filterCondtion[0].xml != undefined) {\n //filterNode.removeChild(Tribridge.Helper.ParseXml(filterCondtion[0].xml));\n var cond = fetchNode.getElementsByTagName(\"condition\")[0];\n filterNode.removeChild(cond);\n }\n else {\n filterNode.removeChild(filterCondtion[0]);\n }\n }\n }\n else {\n //create filter node\n var filterNode = parsedFetch.createElement(\"filter\");\n var filterAtt = parsedFetch.createAttribute(\"type\");\n filterAtt.nodeValue = \"and\";\n filterNode.setAttributeNode(filterAtt);\n }\n //Add current filters\n entityNode = AddCurrentFilters(currentFilter, filterNode, parsedFetch, entityNode, fetchNode, viewInfo);\n\n // add original filter condition\n // Parse the fetchquery as xml\n var orgparsedFetch = Tribridge.Helper.ParseXml(viewInfo.FetchXml);\n\n // Fetch node\n var orgfetchNode = orgparsedFetch.getElementsByTagName(\"fetch\")[0];\n\n // Entity node\n var orgentityNode = orgfetchNode.getElementsByTagName(\"entity\")[0];\n\n //filter node\n var orgfilterNode = orgentityNode.getElementsByTagName(\"filter\")[0];\n\n // add new filters\n if (orgfilterNode != null && orgfilterNode != undefined) {\n //read all the filter condition\n var filterCondtion = orgparsedFetch.getElementsByTagName(\"condition\");\n for (var i = 0; i < filterCondtion.length; i++) {\n\n // Add condition to filter node\n filterNode.appendChild(filterCondtion[i]);\n }\n // add filter to entity\n entityNode.appendChild(filterNode);\n }\n\n // convert xml to string\n if (fetchNode.xml != undefined && fetchNode.xml != \"undefined\") {\n // For IE browser\n fetchXML = fetchNode.xml.replace(/\"/g, \"'\");\n viewInfo.SortFetch = fetchXML;\n }\n else {\n // for other browsers\n fetchXML = oSerializer.serializeToString(fetchNode).replace(/\"/g, \"'\");\n viewInfo.SortFetch = fetchXML;\n }\n }\n else {\n if (_sortingQuery != undefined || _sortingQuery != null) {\n var fetchXML = viewInfo.FetchXml;\n // Parse the fetchquery as xml\n var parsedFetch = Tribridge.Helper.ParseXml(fetchXML);\n\n // Fetch node\n var fetchNode = parsedFetch.getElementsByTagName(\"fetch\")[0];\n\n // Entity node\n var entityNode = fetchNode.getElementsByTagName(\"entity\")[0];\n\n //order node\n var orderNode = entityNode.getElementsByTagName(\"order\");\n var ordLength = orderNode.length;\n if (orderNode != null && orderNode.length > 0) {\n for (var i = 0; i < ordLength; i++) {\n entityNode.removeChild(orderNode[0]);\n }\n }\n\n entityNode.appendChild(_sortingQuery);\n }\n else {\n viewInfo.SortFetch = viewInfo.FetchXml;\n }\n //// convert xml to string\n //if (fetchNode.xml != undefined && fetchNode.xml != \"undefined\") {\n // // For IE browser\n // fetchXML = fetchNode.xml.replace(/\"/g, \"'\");\n // viewInfo.SortFetch = fetchXML;\n //}\n //else {\n // // for other browsers\n // fetchXML = oSerializer.serializeToString(fetchNode).replace(/\"/g, \"'\");\n // viewInfo.SortFetch = fetchXML;\n //}\n\n ////read all the filter condition\n //var filterCondtion = parsedFetch.getElementsByTagName(\"condition\");\n\n //// remove all filter condition\n //for (var i = 0; i < filterCondtion.length; i++) {\n // filterNode.removeChild(filterCondtion[i]);\n //}\n\n //var filterNode = parsedFetch.createElement(\"filter\");\n //var filterAtt = parsedFetch.createAttribute(\"type\");\n //filterAtt.nodeValue = \"and\";\n //filterNode.setAttributeNode(filterAtt);\n\n ////add current filters\n //entityNode = AddCurrentFilters(currentFilter, filterNode, parsedFetch, entityNode, fetchNode, viewInfo);\n }\n\n\n //call bind function here\n Tribridge.ViewEditor.BindData(index, currentPageCookie);\n }\n catch (e) {\n throwError(e, functionName);\n }\n}", "function myFilter (arr, cond) {\n\t\tvar filteredArray = [];\n\t\tfunction filtered (element) {\n\t\t\tif (cond(element)) {\n\t\t\t\tfilteredArray.push(element);\n\t\t\t}\n\t\t}\n\t\tarr.forEach(filtered);\n\t\treturn filteredArray;\n\t}", "isDefaultFilter(filter) { // eslint-disable-line\n switch (filter.type) {\n case FILTER_CATEGORICAL: {\n return filter.value.length === 0;\n }\n case FILTER_CONTINUOUS:\n case FILTER_BUCKETED: {\n return (filter.minVal >= DataUtils.getMin(filter.name) &&\n filter.maxVal <= DataUtils.getMax(filter.name));\n }\n default: {\n return true;\n }\n }\n }", "function funcAndOperator(val){\r\n if(val <= 10 && val>0){\r\n return \"Its satisfied\";\r\n }\r\n return \"No its not satisfying our condition\";\r\n}", "function testLogicalAnd(val) {\n if (val <= 50 && val >= 25) {\n return \"yes\";\n }\n\n return \"No\";\n}", "function truthTest(name, test) {\n return function(chunk, context, bodies, params) {\n return filter(chunk, context, bodies, params, name, test);\n };\n }", "checkClause() {\n this.filterClause = '';\n this.filterClauseAddAnd.disabled = true;\n this.filterClauseAddOr.disabled = true;\n if (!this.filterClauseKey.value) return;\n if (!this.filterClauseSev.value && !this.filterClauseCat.value) return;\n\n let sevcats = 'aggrDocSeg.sevcats';\n let key = '';\n let err = this.filterClauseSev.value + '/' + this.filterClauseCat.value;\n if (!this.filterClauseSev.value) {\n sevcats = 'aggrDocSeg.cats';\n err = this.filterClauseCat.value;\n }\n if (!this.filterClauseCat.value) {\n sevcats = 'aggrDocSeg.sevs';\n err = this.filterClauseSev.value;\n }\n if (this.filterClauseKey.value.startsWith('System: ')) {\n sevcats += 'BySystem';\n key = this.filterClauseKey.value.substr(8);\n } else {\n console.assert(this.filterClauseKey.value.startsWith('Rater: '),\n this.filterClauseKey.value);\n sevcats += 'ByRater';\n key = this.filterClauseKey.value.substr(7);\n }\n const inclexcl = (this.filterClauseInclExcl.value == 'excludes') ?\n 'marot.excl' : 'marot.incl';\n this.filterClause = `${inclexcl}(${sevcats}, \"${key}\", \"${err}\")`;\n this.filterClauseAddAnd.disabled = false;\n this.filterClauseAddOr.disabled = false;\n }", "function filterUser(li, ci) {\n debug('Filtering ' + ci.name + ' Rank: ' + ci.numeric_rank + ' State: ' + ci.state + ' Desc: ' + ci.description);\n if (opt_showcaymans && ci.state != 'Traveling') {\n debug('Filtered - Caymans only, but either not returning or not Caymans');\n debug('State = ' + ci.state);\n return true;\n }\n\n let isHosped = isInHosp(li);\n let infed = isFedded(li);\n let fallen = isFallen(li);\n let travelling = isTravelling(li);\n if (isHosped || infed || travelling) {\n log('Hosp: ' + isHosped + ' Fedded: ' + infed + ' IsTravelling: ' + travelling);\n log('**** Shouldn`t be here? *****');\n }\n\n switch (ci.state) {\n case 'Hospital':\n if (opt_hidehosp) {\n if (isHosped) log('**** Shouldn`t be here? *****');\n debug('***** Filtered - in hosp.');\n return true;\n }\n break;\n case 'Federal':\n if (opt_hidefedded) {\n if (infed) log('**** Shouldn`t be here? *****');\n debug('***** Filtered - fedded.');\n return true;\n }\n break;\n case 'Fallen':\n if (opt_hidefallen) {\n if (infed) log('**** Shouldn`t be here? *****');\n debug('***** Filtered - fallen.');\n return true;\n }\n break;\n case 'Abroad':\n case 'Traveling':\n if (opt_hidetravel) {\n if (travelling) log('**** Shouldn`t be here? *****');\n debug('***** Filtered - traveling.');\n return true;\n }\n if (opt_showcaymans) {\n if (ci.description.indexOf('Cayman') != -1) {\n if (ci.description.indexOf('Returning') != -1) {\n debug('******Returning from Caymans! Not filtered!');\n return false;\n }\n }\n debug('Filtered - caymans only, but either not returning or not Caymans');\n return true;\n }\n break;\n default:\n return false;\n }\n return false;\n }", "_includedInFilter(filter) {\n return (typeof filter === 'boolean' && filter === true);\n }", "function filter(pred) {\n return function(rf) { // <- buildArray for example, but also the function in map on line 82\n return function(result, item) {\n if(pred(item))\n return rf(result, item)\n else\n return result\n }\n }\n}", "isFiltered(row, type, value){\n\t\tif(type === 'machine'){\n\t\t\treturn (value !== 0 && this.state.machines[value - 1] !== row.equipment_name)\n\t\t\t\t|| !row.username.toLowerCase().startsWith(this.state.usernameFilter.toLowerCase())\n\t\t\t\t|| (this.state.timeFilter !== 0 && this.checkDate(row, this.state.timeFilter === 1));\n\t\t} else if (type === 'username') {\n\t\t\treturn (this.state.machineFilter !== 0 \n\t\t\t\t&& this.state.machines[this.state.machineFilter - 1] !== row.equipment_name)\n\t\t\t\t|| !row.username.toLowerCase().startsWith(value.toLowerCase())\n\t\t\t\t|| (this.state.timeFilter !== 0 && this.checkDate(row, this.state.timeFilter === 1));\n\t\t} else if (type === 'time'){\n\t\t\treturn (this.state.machineFilter !== 0\n\t\t\t\t&& this.state.machines[this.state.machineFilter - 1] !== row.equipment_name)\n\t\t\t\t|| !row.username.toLowerCase().startsWith(this.state.usernameFilter.toLowerCase())\n\t\t\t\t|| (value !== 0 && this.checkDate(row, value === 1));\n\t\t} else {\n\t\t\treturn (this.state.machineFilter !== 0\n\t\t\t\t&& this.state.machines[this.state.machineFilter - 1] !== row.equipment_name) // machine filter does not match\n\t\t\t\t|| !row.username.toLowerCase().startsWith(this.state.usernameFilter.toLowerCase()) // or doesn't match username filter\n\t\t\t\t|| (this.state.timeFilter !== 0 && this.checkDate(row, this.state.timeFilter === 1)); // or is not matching the timeFilter\n\t\t}\n\t}", "filteredRequestList() {\n const fullname = (employee)=> employee.fname + \" \" + employee.lname;\n if(this.employeeFilter === 'all' && this.approvalFilter === 'all') {\n return this.expenses;\n }\n let filteredList = [];\n if(this.employeeFilter !== 'all' && this.approvalFilter === 'all') {\n //employeeId is unique and therefore the returned array should always be exactly one element\n const employee = this.employees\n .filter(emp=> emp.employeeId === this.employeeFilter)[0].fullname;\n filteredList = this.expenses.filter(expense=> fullname(expense.requestor) === employee);\n return filteredList;\n }\n if(this.employeeFilter === 'all' && this.approvalFilter !== 'all') {\n filteredList = this.expenses\n .filter(expense=> expense.approval == this.approvalFilter);\n return filteredList;\n }\n if(this.employeeFilter !== 'all' && this.approvalFilter !== 'all') {\n const employee = this.employees\n .filter(emp=> emp.employeeId === this.employeeFilter)[0].fullname;\n filteredList = this.expenses\n .filter(expense=> fullname(expense.requestor) === employee)\n .filter(expense=> expense.approval == this.approvalFilter);\n return filteredList;\n }\n }", "filterIndicatorCheck() {\n const formArray = this.$mainForm.serializeArray();\n // no need to show filter indicator for these inputs\n const notFilters = ['location', 'sort_by', 'lng', 'lat'];\n let initLength = formArray.length;\n const withoutPrices = formArray.filter(\n obj => obj.name.substring(0, 5) !== 'price'\n );\n // number of price options selected\n const numPrices = initLength - withoutPrices.length;\n if (\n // if prices filters in use\n numPrices === 1 ||\n numPrices === 2 ||\n numPrices === 3 ||\n // if transactions filters in use\n this.getTransactions().length > 0 ||\n // if any of the other filter inputs are n use\n withoutPrices.some(obj => {\n if (!notFilters.includes(obj.name) && obj.value !== '') return true;\n })\n )\n // turn filter indicator on\n $('.filter-icon-display').each(function () {\n $(this).show();\n });\n // turn filter indicator off\n else\n $('.filter-icon-display').each(function () {\n $(this).hide();\n });\n }", "function testLogicalAnd(val) {\n\n if (val >=25 && val <= 50) {\n return \"Yes\";\n }\n return \"No\";\n}", "function truthTest(name, test) {\n return function(chunk, context, bodies, params) {\n return filter(chunk, context, bodies, params, name, test);\n };\n}", "function testLogicalAnd(val) {\n // Only change code below this line\n if (val > 24 && val < 51) {\n return \"Yes\";\n }\n // Only change code above this line\n return \"No\";\n}", "function TestFilter(){\n\t\treturn function(arr, param1, param2){\n\t\t\tconsole.log(\"filter called\");\n\t\t\tif(param1){\n\t\t\t\tvar filtered = _.select(arr, function(item) {\n\t \t\t\t\treturn item.indexOf( param1 ) !== -1;\n\t\t\t\t});\t\n\n\t\t\t\treturn filtered;\n\t\t\t} else{\n\t\t\t\treturn arr;\n\t\t\t}\n\t\t};\n\t}", "function preFilter(li) {\n let ID = idFromLi(li);\n let name = fullNameFromLi(li);\n\n log(\"Pre-filtering \" + name + ' [' + ID + ']');\n\n if (opt_hidehosp && isInHosp(li)) {\n log('***** preFilter: in hospital! (' + name + + ' [' + ID + '])');\n return true;\n }\n if (opt_hidefedded && isFedded(li)) {\n log('***** preFilter: fedded! (' + name + + ' [' + ID + '])');\n return true;\n }\n if (opt_hidefallen && isFallen(li)) {\n log('***** preFilter: fallen! (' + name + + ' [' + ID + '])');\n return true;\n }\n if (opt_hidetravel && isTravelling(li)) {\n log('***** preFilter: travelling! (' + name + + ' [' + ID + '])');\n return true;\n }\n\n return false;\n }", "function c_logical(price, range)\n{\n return (price - range[0]) / (range[1] - range[0]);\n}", "filterInput(input) {\n debug('Inside the from storage filter')\n return true\n }", "function myFilter(arr, f){\n let ans = [] ;\n\n for(let i = 0; i < arr.length; i++){\n if(f(arr[i]) == true){\n ans.push(arr[i]) ;\n }\n }\n return ans ;\n}" ]
[ "0.67976165", "0.6682668", "0.6573128", "0.63161653", "0.61834294", "0.6182964", "0.6079107", "0.6076014", "0.6070129", "0.606772", "0.6042588", "0.60191536", "0.59684086", "0.5959828", "0.59418654", "0.5923709", "0.5902815", "0.5868289", "0.58598715", "0.5847401", "0.58224577", "0.5817956", "0.5807732", "0.5807405", "0.5806525", "0.5804895", "0.57998854", "0.5798567", "0.57947487", "0.5789281", "0.5778107", "0.5774074", "0.5749812", "0.57478476", "0.57208145", "0.57160586", "0.5710969", "0.567459", "0.56538975", "0.56453365", "0.5595208", "0.5593332", "0.5593125", "0.559178", "0.5590345", "0.5590345", "0.55876446", "0.558589", "0.5573831", "0.5571753", "0.55459666", "0.55402225", "0.55381525", "0.5537294", "0.5532012", "0.5529206", "0.552431", "0.5519435", "0.5517322", "0.5501825", "0.54987055", "0.549562", "0.5487041", "0.54836935", "0.54814357", "0.5481063", "0.5480833", "0.5476578", "0.5474327", "0.54669863", "0.5464857", "0.5462671", "0.54542524", "0.54503906", "0.5444848", "0.5439892", "0.5439892", "0.54285264", "0.5417071", "0.5414012", "0.54130685", "0.5409212", "0.5408543", "0.54070884", "0.54055864", "0.5404159", "0.54033166", "0.5400967", "0.5397454", "0.53972286", "0.5396146", "0.5396012", "0.5392899", "0.5387914", "0.5387733", "0.53814137", "0.5375107", "0.5369793", "0.53675586", "0.536703" ]
0.6298606
4
Function used to calculate or condition for filter if the input is not define the condition will be ignored returning true for further logical condition
function orCond(input, data){ var flag = false; if(input){ if(data === input){ flag = true; } } return flag; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function compFilter(filtered){\n return function(d){\n // check if result array is empty\n var filt_party = (d.results.length != 0) ? filterParty(d.results[0].party) : true;\n var filt_party_ru = (d.results.length != 0) ? filterRUParty(d.results[1].party) : true;\n var filt_VM = (d.results.length != 0) ? filterVoteMargin(d.voteMargin) : true;\n var logical = filterProvince(d.Province) &&\n // filterParty(d.results[0].party) &&\n // filterVoteMargin(d.voteMargin) &&\n // filterRUParty(d.results[1].party) &&\n filt_party &&\n filt_VM &&\n filt_party_ru &&\n filterVoteTurnout(d[\"Percentage of Votes Polled to Registered Voters\"]) &&\n filterNARange(+d.seat.replace(\"NA-\", \"\"));\n if (filtered == true){\n return logical;\n }\n else {\n return !(logical);\n }\n }\n }", "function filter(f, o){\n\n // control the parameters received from the component and assign the control variable \n if(o === \"companie\"){\n filterDefaut.C = f;\n }\n else if(o === \"state\"){\n filterDefaut.S = f;\n }\n else if(o === \"age\"){\n filterDefaut.A = f;\n }\n else{\n console.log(\"information out of default\") \n }\n\n if(filterDefaut.A === \"all\" && filterDefaut.C === \"all\" && filterDefaut.S === \"all\"){\n filtered = peoples.filter( ()=> true); // filter all\n }\n\n if(filterDefaut.C != \"all\" && filterDefaut.S === \"all\" && filterDefaut.A === \"all\"){\n filtered = peoples.filter( item => filterDefaut.C === item.companie);\n }\n else if(filterDefaut.S != \"all\" && filterDefaut.C === \"all\" && filterDefaut.A === \"all\"){\n filtered = peoples.filter( item => filterDefaut.S === item.state); \n }\n else if(filterDefaut.A != \"all\" && filterDefaut.C === \"all\" && filterDefaut.S === \"all\"){\n range = filterDefaut.A.split(\"-\");\n filtered = peoples.filter( item => {\n if( item.age >= range[0] && item.age <= range[1]){\n return true;\n }\n })\n }\n else if(filterDefaut.S != \"all\" && filterDefaut.C != \"all\" && filterDefaut.A === \"all\"){\n \n filtered = peoples.filter( item => {\n if(filterDefaut.S === item.state && filterDefaut.C === item.companie){\n return true;\n }\n }); \n }\n else if(filterDefaut.S != \"all\" && filterDefaut.C != \"all\" && filterDefaut.A === \"all\"){\n \n filtered = peoples.filter( item => {\n if(filterDefaut.S === item.state && filterDefaut.C === item.companie){\n return true;\n }\n }); \n }\n else if(filterDefaut.S != \"all\" && filterDefaut.C != \"all\" && filterDefaut.A != \"all\"){\n range = filterDefaut.A.split(\"-\");\n filtered = peoples.filter( item => {\n if(filterDefaut.S === item.state && filterDefaut.C === item.companie && item.age >= range[0] && item.age <= range[1]){\n return true;\n }\n }); \n }\n else{\n // console.log(\"information out of default\")\n }\n\n\n let data = filtered.map( item =>\n `<tr>\n <td>${item.name}</td>\n <td>${item.age}</td>\n <td>${item.state}</td>\n <td>${item.office}</td>\n <td>${item.companie}</td>\n </tr>\n `\n )\n \n tableInfo.innerHTML = data.join(\"\");\n \n $Infomation.insertBefore(tableInfo, null);\n}", "function compFilter(filtered){\n return function(d){\n var logical = filterProvince(d.province) &&\n filterParty(d.results[0].party) &&\n filterVoteMargin(d.voteMargin) &&\n filterRUParty(d.results[1].party) &&\n filterVoteTurnout(d[\"Percentage of Votes Polled to Registered Voters\"]) &&\n filterNARange(+d.seat.replace(/P[KPBS]-/, \"\"));\n\n if (filtered == true){\n return logical;\n }\n else {\n return !(logical);\n }\n }\n }", "function andCond(input, data){\n var flag = false;\n if(input){\n if(data === input){\n flag = true;\n }\n }else {\n flag = true;\n }\n return flag;\n}", "function _test(rowdata) {\n\t\t if (conjunction === 'or') {\n\t\t\t// If any filter returns true, allow the row\n\t\t\tfor (var i = 0; i < flen; i++)\n\t\t\t if (filters[i](rowdata))\n\t\t\t\treturn true;\n\t\t\treturn false;\n\t\t }\n\t\t else {\n\t\t\t// If any filter returns false, filter the row\n\t\t\tfor (var i = 0; i < flen; i++)\n\t\t\t if (!filters[i](rowdata))\n\t\t\t\treturn false;\n\t\t\treturn true;\n\t\t }\n\t\t}", "function evalFilters(d) {\n\n let metCriteria = true;\n d3.values(currentFilters).forEach( filter => {\n\n metCriteria = filter(d) && metCriteria;\n\n } );\n return metCriteria;\n\n }", "function checksTheAppliedFilter(itemWine, itemWinery, itemLocation, inputValue) {\n\n\n let buttonName = document.querySelector('#name')\n let buttonWinery = document.querySelector('#winery')\n let buttonLocation = document.querySelector('#location')\n let buttonTotal = document.querySelector('#total')\n \n if (buttonName.checked == true) {\n\n return itemWine.includes(inputValue)\n\n } else if(buttonWinery.checked == true) {\n\n return itemWinery.includes(inputValue)\n\n }else if(buttonLocation.checked == true) {\n\n return itemLocation.includes(inputValue)\n\n } else if (buttonTotal.checked == true) {\n\n return itemWine.includes(inputValue) || \n itemWinery.includes(inputValue) || \n itemLocation.includes(inputValue)\n\n }else {\n\n return itemWine.includes(inputValue) || itemWinery.includes(inputValue) || itemLocation.includes(inputValue)\n }\n \n\n}", "filteredCheck({ filteredItems, localFilter }) {\n // Determine if the dataset is filtered or not\n let isFiltered = false\n if (!localFilter) {\n // If filter criteria is falsey\n isFiltered = false\n } else if (looseEqual(localFilter, []) || looseEqual(localFilter, {})) {\n // If filter criteria is an empty array or object\n isFiltered = false\n } else if (localFilter) {\n // If filter criteria is truthy\n isFiltered = true\n }\n if (isFiltered) {\n this.$emit(EVENT_NAME_FILTERED, filteredItems, filteredItems.length)\n }\n this.isFiltered = isFiltered\n }", "function filter1 (value) {\r\n\treturn value <= 19;\r\n}", "function testLogicalAND(val){\n if (val <= 50 && val >= 25){\n return \"Yes\";\n }\n return \"No\";\n}", "function mySome_filter(arr, condition) {\n\t\treturn arr.filter(condition).length != 0;\n\t}", "function inputFilter(input) {\n return input.datetime === inputValue ||\n input.city === inputValue ||\n input.state === inputValue ||\n input.country === inputValue ||\n input.shape === inputValue;\n\n }", "function filterAttributes(data){\n let filtered_data = {};\n {conditionalFilter}\n return filtered_data;\n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n \n // i'm returning a function.\n // the function i return should test if what it's given is greater than base.\n //basically, i'm making a function to test if things are greater than the value i'm being passed in parameter base\n \n return function(givenValue) {\n // this is returning a boolean based on if its greater.\n return givenValue > base;\n };\n \n // YOUR CODE ABOVE HERE //\n}", "isNotFiltered(deal) {\n const drinks = this.props.drinks\n const events = this.props.events\n const food = this.props.food\n const types = deal.types\n const day = this.props.day\n if (deal.types === undefined || deal.types === null) {\n return false\n }\n\n let validType = false\n if (drinks && types.includes(\"Drinks\")) {\n validType = true\n }\n\n if (food && types.includes(\"Food\")) {\n validType = true\n }\n\n if (events && types.includes(\"Events\")) {\n validType = true\n }\n\n // type isn't filtered and it's on the day users want to see\n return validType && (deal.days.includes(day) || day === \"Any\")\n }", "function testFilter(self) {\n if (self.filters.tagOptions == \"all\") {\n return function(item) {\n console.log(\"filter run because all\");\n return true;\n }\n } else {\n return function(item) {\n console.log(\"filter run because any\");\n return true;\n }\n }\n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n // return a function with value parameter\n return function(value){\n // if the value argument is greater than the base return true\n if (value > base){\n \n return true;\n// if the value argument is less than the base return false.\n } else {\n \n return false;\n \n }\n };\n \n \n \n // YOUR CODE ABOVE HERE //\n}", "filtering(data, filters) { // eslint-disable-line\n /**\n * Inputs:\n * data: List of JSON objects to filter\n * example: data = [\n * {\n * name: 'Joe',\n * ...\n * },\n * ...\n * ]\n * filters: The filters to apply.\n * example: filters = [\n * {\n * name: 'SexualOrient',\n * type: FILTER_CATEGORICAL,\n * value: ['Bi', 'Het'], // Take OUT 'Bi', 'Het'\n * },\n * {\n * name: 'Alcohol',\n * type: FILTER_CONTINUOUS,\n * minVal: 1,\n * maxVal: 24,\n * },\n * {\n * name: 'Age',\n * type: FILTER_BUCKETED,\n * buckets: [\n * { minVal: null, maxVal: 20 },\n * { minVal: 20, maxVal: 30 },\n * { minVal: 30, maxVal: null },\n * ]\n * },\n * {\n * name: 'date',\n * type: FILTER_DATE,\n * startYear: 2000,\n * endYear: 2012,\n * },\n * ]\n */\n // Filter each data item\n return data.filter((elem) => {\n let show = true;\n\n filters.forEach((eachFilter) => {\n switch (eachFilter.type) {\n case FILTER_CATEGORICAL: {\n show = show && eachFilter.value.indexOf(elem[eachFilter.name]) === -1;\n break;\n }\n case FILTER_CONTINUOUS: {\n show = (show && elem[eachFilter.name] >= eachFilter.minVal &&\n elem[eachFilter.name] < eachFilter.maxVal);\n break;\n }\n case FILTER_BUCKETED: {\n show = (show && elem[eachFilter.name] >= eachFilter.minVal &&\n elem[eachFilter.name] < eachFilter.maxVal);\n break;\n }\n case FILTER_DATE: {\n const date = new Date(elem[eachFilter.name]);\n\n // Make sure it is a valid date\n show = !isNaN(date.valueOf());\n\n show = (show && date.getFullYear() >= eachFilter.startYear && date.getFullYear() < eachFilter.endYear);\n break;\n }\n default:\n }\n });\n return show;\n });\n }", "function tableFilter(tableList){\n mydicts = testFilter()\n\nconsole.log(mydicts)\n if(mydicts.date){ if ( filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.datetime==mydicts.date)}\n\n else{var filteredData = tableList.filter(ufo=> ufo.datetime==mydicts.date)\n\n }\n\n\n }\n if(mydicts.city){\n if ( filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.city==mydicts.city)}\n \n else{var filteredData = tableList.filter(ufo=> ufo.city==mydicts.city)\n \n }}\n\n if(mydicts.state){if ( filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.state==mydicts.state)}\n \n else{var filteredData = tableList.filter(ufo=> ufo.state==mydicts.state)\n \n }}\n \n if(mydicts.country){if ( filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.country==mydicts.country)}\n \n else{var filteredData = tableList.filter(ufo=> ufo.country==mydicts.country)\n \n }}\n\n if(mydicts.shape){if (filteredData){\n\n var filteredData = filteredData.filter(ufo=> ufo.shape==mydicts.shape)}\n \n else{var filteredData = tableList.filter(ufo=> ufo.shape==mydicts.shape)\n \n }}\n \n\nconsole.log(filteredData)\n\n return filteredData\n }", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n \n return anyValue => anyValue > base;\n}", "function logicalCalc(array, op) {\n\t//your code here\n\t// primam niz boolean-a to je arrayy\n\t// primam operator - to je op\n\t// treba da vratim rezultat koga dobijem tako sto na sve elemente niza primenim ovaj operator i rez ce biti ili true ili false\n\tlet res = array[0];\n\n\tfor (i = 1; i < array.length; i++) {\n\t\tif (op === 'AND') {\n\t\t\t// res = array[i] && array[i + 1];\n\t\t\tres = res && array[i];\n\t\t}\n\t\tif (op === 'OR') {\n\t\t\tconsole.log('elemnt', array[i] || array[i + 1]);\n\t\t\t// res = array[i] || array[i + 1];\n\t\t\tres = res || array[i];\n\t\t}\n\t\tif (op === 'XOR') {\n\t\t\t// res = !(array[i] == array[i + 1]);\n\t\t\tres = res != array[i];\n\t\t}\n\t}\n\tif (typeof res === 'number') {\n\t\tres = 1 ? true : false;\n\t}\n\treturn res;\n}", "getCondition(filter, allowed_colnames, tableAlias) {\n let prefix = \"\";\n const getRawFieldName = (field) => {\n if (tableAlias)\n return pgp.as.format(\"$1:name.$2:name\", [tableAlias, field]);\n else\n return pgp.as.format(\"$1:name\", [field]);\n };\n const parseDataType = (key, col = null) => {\n const _col = col || this.columns.find(({ name }) => name === key);\n if (_col && _col.data_type === \"ARRAY\") {\n return \" ARRAY[${data:csv}] \";\n }\n return \" ${data} \";\n }, conditionParsers = [\n { aliases: [\"$nin\"], get: (key, val, col) => \"${key:raw} NOT IN (${data:csv}) \" },\n { aliases: [\"$in\"], get: (key, val, col) => \"${key:raw} IN (${data:csv}) \" },\n { aliases: [\"$tsQuery\"], get: (key, val, col) => {\n if (col.data_type === \"tsvector\") {\n return pgp.as.format(\"${key:raw} @@ to_tsquery(${data:csv}) \", { key: getRawFieldName(key), data: val, prefix });\n }\n else {\n return pgp.as.format(\" to_tsvector(${key:raw}::text) @@ to_tsquery(${data:csv}) \", { key, data: val, prefix });\n }\n } },\n { aliases: [\"@@\"], get: (key, val, col) => {\n if (col && val && val.to_tsquery && Array.isArray(val.to_tsquery)) {\n if (col.data_type === \"tsvector\") {\n return pgp.as.format(\"${key:raw} @@ to_tsquery(${data:csv}) \", { key: getRawFieldName(key), data: val.to_tsquery, prefix });\n }\n else {\n return pgp.as.format(\" to_tsvector(${key:raw}::text) @@ to_tsquery(${data:csv}) \", { key, data: val.to_tsquery, prefix });\n }\n }\n else\n throw `expecting { field_name: { \"@@\": { to_tsquery: [ ...params ] } } } `;\n } },\n { aliases: [\"@>\"], get: (key, val, col) => \"${key:raw} @> \" + parseDataType(key, col) },\n { aliases: [\"<@\"], get: (key, val, col) => \"${key:raw} <@ \" + parseDataType(key, col) },\n { aliases: [\"&&\"], get: (key, val, col) => \"${key:raw} && \" + parseDataType(key, col) },\n { aliases: [\"=\", \"$eq\", \"$equal\"], get: (key, val, col) => \"${key:raw} = \" + parseDataType(key, col) },\n { aliases: [\">\", \"$gt\", \"$greater\"], get: (key, val, col) => \"${key:raw} > \" + parseDataType(key, col) },\n { aliases: [\">=\", \"$gte\", \"$greaterOrEqual\"], get: (key, val, col) => \"${key:raw} >= \" + parseDataType(key, col) },\n { aliases: [\"<\", \"$lt\", \"$less\"], get: (key, val, col) => \"${key:raw} < \" + parseDataType(key, col) },\n { aliases: [\"<=\", \"$lte\", \"$lessOrEqual\"], get: (key, val, col) => \"${key:raw} <= \" + parseDataType(key, col) },\n { aliases: [\"$ilike\"], get: (key, val, col) => \"${key:raw}::text ILIKE ${data}::text \" },\n { aliases: [\"$like\"], get: (key, val, col) => \"${key:raw}::text LIKE ${data}::text \" },\n { aliases: [\"$notIlike\"], get: (key, val, col) => \"${key:raw}::text NOT ILIKE ${data}::text \" },\n { aliases: [\"$notLike\"], get: (key, val, col) => \"${key:raw}::text NOT LIKE ${data}::text \" },\n { aliases: [\"<>\", \"$ne\", \"$not\"], get: (key, val, col) => \"${key:raw} \" + (val === null ? \" IS NOT NULL \" : (\" <> \" + parseDataType(key, col))) },\n { aliases: [\"$isNull\", \"$null\"], get: (key, val, col) => \"${key:raw} \" + ` IS ${!val ? \" NOT \" : \"\"} NULL ` }\n ];\n let data = Object.assign({}, filter);\n if (allowed_colnames) {\n const invalidColumn = Object.keys(data)\n .find(fName => !allowed_colnames.includes(fName));\n if (invalidColumn) {\n throw 'invalid columns in filter: ' + invalidColumn;\n }\n }\n let template = Prostgles_1.flat(Object.keys(data)\n .map(fKey => {\n let d = data[fKey], col = this.columns.find(({ name }) => name === fKey);\n if (d === null) {\n return pgp.as.format(\"${key:raw} IS NULL \", { key: getRawFieldName(fKey), prefix });\n }\n if (isPlainObject(d)) {\n if (Object.keys(d).length) {\n return Object.keys(d).map(operand_key => {\n const op = conditionParsers.find(o => operand_key && o.aliases.includes(operand_key));\n if (!op) {\n throw \"Unrecognised operand: \" + operand_key;\n }\n return pgp.as.format(op.get(fKey, d[operand_key], col), { key: getRawFieldName(fKey), data: d[operand_key], prefix });\n });\n // if(Object.keys(d).length){\n // } else throw `\\n Unrecognised statement for field -> ${fKey}: ` + JSON.stringify(d);\n }\n }\n return pgp.as.format(\"${key:raw} = \" + parseDataType(fKey), { key: getRawFieldName(fKey), data: data[fKey], prefix });\n }))\n .sort() /* sorted to ensure duplicate subscription channels are not created due to different condition order */\n .join(\" AND \");\n return template; //pgp.as.format(template, data);\n /*\n SHOULD CHECK DATA TYPES TO AVOID \"No operator matches the given data type\" error\n console.log(table.columns)\n */\n }", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n \n return anyValue => anyValue < base;\n \n}", "function if_function(condition, true_res, false_res) {\n\n\n}", "function testLogicalOr(val) {\n // Only change code below this line\n\n if (val<10 || val >20) {\n   return \"Outside\";\n }\n\n // Only change code above this line\n return \"Inside\";\n}", "function applyInclusivityToFilterResult(inclusivityStr, passedInclusiveTest) {\n if (inclusivityStr === \"include\") {\n return passedInclusiveTest;\n }\n else if (inclusivityStr === \"exclude\") {\n return !passedInclusiveTest;\n }\n else {\n //console.log(\"error with filterDef\");\n return false;\n }\n }", "function testLogicalAnd(val) {\n if (val <= 50 && val >= 25) {\n //&& = AND\n return \"yes\";\n }\n\n return \"NO\";\n}", "function testLogicalOR(val){\n if (val < 10 || val > 20){\n return \"Outside\";\n }\n return \"Inside\";\n}", "function isFilterActive(filter) {\n\n //default to active\n filter.filterActive = true;\n \n //determine if not active based on type & params\n //default is true - only use this to set as false\n //-------------------------\n switch(filter.type) {\n case 'number':\n //reset on change\n if(filter.filterApplied == 'range'){\n filter.filterValue = _.isNumber(filter.filterValue) ? {} : filter.filterValue;\n //should it be active\n filter.filterActive = (_.isNil(filter.filterValue.lower) || _.isNil(filter.filterValue.upper)) ? false : true;\n } else {\n filter.filterValue = _.isObject(filter.filterValue) ? 0 : filter.filterValue;\n }\n break;\n case 'currency':\n //reset on change\n if(filter.filterApplied == 'range'){\n filter.filterValue = _.isNumber(filter.filterValue) ? {} : filter.filterValue;\n //should it be active\n filter.filterActive = (_.isNil(filter.filterValue.lower) || _.isNil(filter.filterValue.upper)) ? false : true;\n } else {\n filter.filterValue = _.isObject(filter.filterValue) ? 0 : filter.filterValue;\n }\n break;\n case 'date':\n //reset on change\n if(filter.filterApplied == 'date-range'){\n filter.filterValue = _.isString(filter.filterValue) ? {} : filter.filterValue;\n //should it be active\n filter.filterActive = (_.isNil(filter.filterValue.startDate) || _.isNil(filter.filterValue.endDate)) ? false : true;\n } \n else if (filter.filterApplied == 'date-more-than' || filter.filterApplied == 'date-less-than' || filter.filterApplied == 'date-exactly'){\n filter.filterValue = (!_.isNil(filter.filterValue.startDate) || !_.isNil(filter.filterValue.endDate)) ? { days: null, timeframe: 'from-now' } : filter.filterValue;\n //else inactive if no days selected\n if(_.isNil(filter.filterValue.days)) {\n filter.filterActive = false;\n }\n } else {\n filter.filterValue = !_.isNil(filter.filterValue.startDate) || !_.isNil(filter.filterValue.endDate) ? null : filter.filterValue;\n // set inactive if null value - usually right after switching\n if(_.isNil(filter.filterValue)) {\n filter.filterActive = false;\n }\n }\n break;\n }\n\n\n //figure out if diferences vs initial view filters\n //-------------------------\n var differences = _.differenceWith(getFilters(), viewFilters, _.isEqual)\n //set to scope\n $scope.data.filterChanged = differences.length ? true : false;\n\n\n //if is active - update grid\n //-------------------------\n if(filter.filterActive ){\n updateGrid();\n }\n}", "condition(arg) {\n // this.concept.includes(arg.concept)\n if ((0, findModelInstance_1.default)(arg) === \"Order\" && (0, stringsInArray_1.stringsInArray)(arg.concept, this.concept)) {\n // order not used for configuredPromotion\n // Order.populate()\n // TODO: check if includes groups and dishes\n // where to get groups?\n return true;\n }\n if ((0, findModelInstance_1.default)(arg) === \"Dish\" && (0, stringsInArray_1.stringsInArray)(arg.concept, this.concept)) {\n if (this.configDiscount.dishes.includes(arg.id)) {\n return true;\n }\n }\n if ((0, findModelInstance_1.default)(arg) === \"Group\" && (0, stringsInArray_1.stringsInArray)(arg.concept, this.concept)) {\n if (this.configDiscount.groups.includes(arg.id)) {\n return true;\n }\n }\n return false;\n }", "function forFilter(){\n return (x) => x.obj_status === 'active';\n}", "applyFilter(row, filterId, filterValue) {\n if (Object.keys(this.filters).length == 0) {\n return true;\n }\n let rowValue = this.filters[filterId].path(row);\n // convert string to bool\n if (filterValue == 'true' || filterValue == 'false') {\n filterValue = filterValue == 'true';\n }\n // convert string to null\n else if (filterValue == 'undefined' || filterValue == 'null') {\n filterValue = null;\n }\n\n if (filterValue == 'all') {\n return true;\n }\n // filter = 'none'\n if (\n filterValue == null &&\n (rowValue == 'undefined' ||\n rowValue == null ||\n rowValue == '' ||\n rowValue == undefined)\n ) {\n return true;\n }\n return rowValue == filterValue;\n }", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n return function(value){\n if(base > value){\n return true;\n } else {\n return false;\n }\n };\n \n \n \n // YOUR CODE ABOVE HERE //\n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n //I-vase\n //O-function that gives true/false based on greater than comparison of base and value\n //C-\n //E-\n //Whew, this one was a doozy for me. I decied to make an if statement that returned different functions, either string or number\n //Then those functions return a boolean based on a greater than expression for value vs base\n if (typeof base == 'string') {\n return function testString(value) {\n if (value > base) {\n return true\n } else {\n return false\n } \n }\n } else {\n return function testNumber(value) {\n if (value > base) {\n return true\n } else {\n return false\n }\n }\n }\n \n \n // YOUR CODE ABOVE HERE //\n}", "function testLogicalOr(val) {\n // Only change code below this line\n if (val < 10 || val > 20) {\n return \"Outside\";\n }\n // Only change code above this line\n return \"Inside\";\n}", "function testLogicalOr(val) {\n if (val < 10 || val >20) {\n return \"Outside\";\n }\n return \"Inside\";\n}", "function testLogicalOr(val) {\n\tif(val >= 50 || val <= 25) {\n\t\treturn \"Out\";\n\t}\n\treturn \"In\";\n}", "function filterCallback(pet) {\n let lessThan5 = pet.age < 5;\n let hasS = pet.name[0] == \"S\" || pet.ownerName[0] == \"S\";\n return lessThan5 && (hasS);\n}", "function filterFunction() {\n \n}", "function testLogicalOr(val) {\n if (val < 10 || val > 20) {\n return \"Outsie\";\n }\n\n return \"Inside\";\n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n // test whether the value is greater than the base\n // return a function\n return function(val){\n if(val > base){\n return true;\n } else{\n return false;\n }\n }\n \n \n // YOUR CODE ABOVE HERE //\n}", "function testFilter(){\n myBolean ={}\n if (dateInputValue){\n myBolean['date'] = dateInputValue}\n\n if(cityInputValue){\n myBolean['city'] = cityInputValue}\n\n if (stateInputValue){\n myBolean['state'] = stateInputValue}\n\n if (countryInputValue){\n myBolean['country'] = countryInputValue}\n\n if(shapeInputValue){\n myBolean['shape'] = shapeInputValue}\n console.log(myBolean)\n return myBolean\n\n \n }", "doUnless(condition, func) {\n if(typeof condition === 'function') {\n return this.doIf((data) => !condition(data), func)\n } else {\n return this.doIf(!condition, func)\n }\n }", "function applyFilterBoolClausesToRequest(source, data) {\n if (source.settings.filterBoolClauses) {\n // Using filter paremeter controls.\n $.each(source.settings.filterBoolClauses, function eachBoolClause(type, filters) {\n $.each(filters, function eachFilter() {\n data.bool_queries.push({\n bool_clause: type,\n query_type: this.query_type,\n field: this.field ? this.field : null,\n query: this.query ? this.query : null,\n value: this.value ? this.value : null,\n nested: this.nested ? this.nested : null\n });\n });\n });\n }\n }", "function testLogicalOr(val) {\n if (val <10 || val >20) {\n return \"Outside\";\n }\n return \"Inside\";\n}", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n //Create a function expression with the argument of value that returns the result of the boolean statement value < base\n var lessThanExpression = function(value) {\n return value < base; \n }\n //Return the the lessThan function expression\n return lessThanExpression;\n // YOUR CODE ABOVE HERE //\n}", "function createGreaterThanFilter(base) {\n // YOUR CODE BELOW HERE //\n //Create a function expression with the argument of value that returns the result of the boolean statement value > base\n var greaterThanExpression = function(value) {\n return value > base;\n } \n //Return the greaterThan function expression\n return greaterThanExpression;\n // YOUR CODE ABOVE HERE //\n}", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n return function (givenValue){\n return givenValue < base\n }\n \n \n \n // YOUR CODE ABOVE HERE //\n}", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n // return a function that test whether a value is less than the base\n return function(val){\n if(val < base){\n return true;\n } else {\n return false;\n }\n }\n \n \n // YOUR CODE ABOVE HERE //\n}", "function amountFilter(value){\n return (value.price > 14.00) && (18.00 > value.price);\n}", "getFilter(filter){\n switch(filter){\n case 'least_additional':\n console.log('Set filter type to: ' + filter)\n return this.useSynchronous((a,b)=>(b[1][2]-a[1][2])); //compare importance scores\n case 'best_match':\n console.log('Set filter type to: ' + filter)\n return this.useSynchronous((a,b)=>(b[1][1]-a[1][1])); //compare raw scores\n case 'difficulty_filter':\n console.log('Set filter type to: ' + filter)\n return this.useAsyncLoader(filter,this.difficultyFilter) \n case 'time_filter':\n console.log('Set filter type to: ' + filter)\n return this.useAsyncLoader(filter,this.timeFilter) \n case 'rating_filter':\n console.log('Set filter type to: ' + filter)\n return this.useAsyncLoader(filter,this.ratingFilter) \n case 'cost_filter':\n case 'cookware_filter':\n case 'custom':\n default:\n console.log('Set filter type to: default (given: ' + filter + ')')\n return this.useSynchronous((a,b)=>0); //this should probably be some combination of raw and importance scores\n }\n }", "isDefaultFilter(filter) { // eslint-disable-line\n switch (filter.type) {\n case FILTER_CATEGORICAL: {\n return filter.value.length === 0;\n }\n case FILTER_CONTINUOUS:\n case FILTER_BUCKETED: {\n return (filter.minVal >= DataUtils.getMin(filter.name) &&\n filter.maxVal <= DataUtils.getMax(filter.name));\n }\n default: {\n return true;\n }\n }\n }", "function testLogicalOr(val) {\n if (val < 10 || val > 20) {\n //|| = OR\n return \"outside\";\n }\n return \"inside\";\n}", "function myFilter1 (feature) {\n if(feature.properties.Week===9 && feature.properties.Hour===1){return true;}\n}", "_setFilter() {\n if (typeof this.config.filterPredicate === 'string') {\n switch (String(this.config.filterPredicate).toLowerCase()) {\n case 'weekday':\n this.config.filterPredicate = (d) => {\n const day = d.getDay();\n // Prevent Saturday and Sunday from being selected.\n return day !== 0 && day !== 6;\n };\n break;\n case 'weekday':\n this.config.filterPredicate = (d) => {\n const day = d.getDay();\n // Prevent Saturday and Sunday from being selected.\n return day >= 1 && day <= 5;\n };\n break;\n case 'monday':\n this.config.filterPredicate = (d) => {\n const day = d.getDay();\n // monday\n return day === 1;\n };\n break;\n default:\n this.config.filterPredicate = null;\n break;\n }\n }\n }", "function truthTest(name, test) {\n return function (chunk, context, bodies, params) {\n return filter(chunk, context, bodies, params, name, test);\n };\n }", "function funcAndOperator(val){\r\n if(val <= 10 && val>0){\r\n return \"Its satisfied\";\r\n }\r\n return \"No its not satisfying our condition\";\r\n}", "function testLogicalAnd(val) {\n if (val <= 50 && val >= 25) {\n return \"yes\";\n }\n\n return \"No\";\n}", "function ACfltr_03(chvOprd,chrNot,chvOptr,chvStg1,chvStg2) {\n\tvar stgFilter = \"\" ;\n\tswitch (chvOprd) {\n\t\t//Service Request Date\n case \"14\" :\n\t\t\tstgFilter += \" (dtsRequest_Date between '\" + chvStg1 + \"'\" ;\n\t\t stgFilter += \" AND '\" + chvStg2 + \"') and insSrv_Code_id is NOT NULL \" ; \n\t\tbreak;\n\t\t//Funding Source\n case \"31\" :\n\t\t\tstgFilter += \" insFunded_By_id = \" + chvStg1 + \" \";\n\t\tbreak;\t\t\n\t} \n\treturn (stgFilter) ;\n}", "function testLogicalOr(val) {\n // Only change code below this line\n\n // if (val) {\n // return \"Outside\";\n // }\n\n // if (val) {\n // return \"Outside\";\n // }\n\n if (val < 10 || val > 20) {\n return \"Outside\";\n }\n\n // Only change code above this line\n return \"Inside\";\n}", "function createLessThanFilter(base) {\n // YOUR CODE BELOW HERE //\n //I-base\n //O-function that gives true or false based on less than comparison\n //C-\n //E-\n //Ok, have a much better grasp on it now, and this is a cleaner version of the code from above but for \"less than\"\n return function testCompare(value) {\n if (value<base) {\n return true\n } else {\n return false\n }\n }\n \n \n \n // YOUR CODE ABOVE HERE //\n}", "function handleConditionalRequirements(courses) { \n let result_OR = false\n for(let or = 0; or < courses.length; or++) {\n let result_AND = true\n for(let and = 0; and < courses[or].length; and++) {\n result_AND = result_AND && lookup.get(courses[or][and]).isSelected\n }\n result_OR = result_OR || result_AND \n }\n return result_OR\n }", "function and(input1, input2){\n return input1 && input2;\n}", "static generateFiltersFunction(filters) {\n if (!filters || !filters.length && !filters.count) {\n return FunctionHelper.returnTrue;\n }\n\n return function (candidate) {\n let match = true;\n\n for (const filter of filters) {\n // Skip disabled filters\n if (!filter.disabled) {\n match = filter.filter(candidate);\n }\n\n if (!match) {\n break;\n }\n }\n\n return match;\n };\n }", "static generateFiltersFunction(filters) {\n if (!filters || (!filters.length && !filters.count)) {\n return FunctionHelper.returnTrue;\n }\n\n return function(candidate) {\n let match = true;\n\n for (const filter of filters) {\n // Skip disabled filters\n if (!filter.disabled) {\n match = filter.filter(candidate);\n }\n if (!match) {\n break;\n }\n }\n\n return match;\n };\n }", "function testLogicalAnd(val) {\n\n if (val >=25 && val <= 50) {\n return \"Yes\";\n }\n return \"No\";\n}", "_includedInFilter(filter) {\n return (typeof filter === 'boolean' && filter === true);\n }", "function nofalsey(input){\n\n return input != false && input != 0 && input != \"\" && input != NaN && input != undefined;\n }", "filteredTravels() {\n return this.travels.filter(\n (travel) => {\n let filterContinentResult = true\n let filterDatesResult = true\n\n // Filter continent\n if (this.filterContinent !== \"\") {\n filterContinentResult = travel.continent === this.filterContinent\n }\n\n // Filter dates \n if (this.filterStartDate !== \"\" && this.filterEndDate !== \"\") {\n filterDatesResult =\n travel.startDate >= new Date(this.filterStartDate) &&\n travel.startDate <= new Date(this.filterEndDate)\n }\n\n // return the conjunction of the two filters\n return filterContinentResult && filterDatesResult\n\n }\n )\n }", "function filter() {\n \n}", "function vmCheckFilterForEmpty(filter) {\n\n for (var i in filter) {\n\n if (i != 'pageIndex' && i != 'pageSize') {\n\n if (filter[i])\n return false\n else\n return true\n };\n };\n }", "function testLogicalAnd(val) {\n // Only change code below this line\n if (val > 24 && val < 51) {\n return \"Yes\";\n }\n // Only change code above this line\n return \"No\";\n}", "len2(pKey, oKey, cond, obj, param) {\n \n if(validation.validKey(oKey, pKey)) {\n\n var filteredObj = obj.map(function (val) {\n if(cond === 'AND') {\n if(val[`${pKey[0]}`] === param[`${pKey[0]}`] \n && val[`${pKey[1]}`] === param[`${pKey[1]}`]) \n {\n return val;\n }\n }\n else if(cond === 'OR') {\n if(val[`${pKey[0]}`] === param[`${pKey[0]}`] \n || val[`${pKey[1]}`] === param[`${pKey[1]}`]) \n {\n return val;\n }\n } \n });\n\n var filtered = filteredObj.filter(function (el) {\n return el != undefined;\n });\n\n return filtered;\n }\n else {\n return false;\n }\n }", "function filterCirclesPr(province, party, voteMargin, ru_party, voteTurnout, na_range){\n\n // in case the argument is null, do not filter in that category\n // province filter\n function filterProvince(datum){\n if (province == null){\n return true;\n }\n else {\n return province.includes(datum);\n }\n }\n // Party filter\n function filterParty(datum){\n if (party == null){\n return true;\n }\n else {\n // appending rest parties in case of selected rest\n if (party.includes(\"Rest\")){\n party = party.filter(d => d != \"Rest\")\n party = party.concat(rest_parties);\n //console.log(party);\n\n }\n return party.includes(datum);\n }\n }\n // Runner-up Party filter\n function filterRUParty(datum){\n if (ru_party == null){\n return true;\n }\n else {\n // appending rest parties in case of selected rest\n if (ru_party.includes(\"Rest\")){\n ru_party = ru_party.filter(d => d != \"Rest\")\n ru_party = ru_party.concat(rest_parties);\n //console.log(party);\n\n }\n return ru_party.includes(datum);\n }\n }\n // VoteMargin filter\n function filterVoteMargin(datum){\n if (voteMargin == null) {\n return true;\n }\n else {\n return (voteMargin[0] <= datum && datum <= voteMargin[1]);\n }\n }\n // Vote Turnout filter\n function filterVoteTurnout(datum){\n if (voteTurnout == null) {\n return true;\n }\n else {\n return (voteTurnout[0] <= datum && datum <= voteTurnout[1]);\n }\n }\n\n function filterNARange(datum){\n if (na_range == null) {\n return true;\n }\n else {\n return (na_range[0] <= datum && datum <= na_range[1]);\n }\n }\n\n // composite filter combining by and(ing) the above category logicals\n // filteres true means filteres elements whereas false means unfiltered elements\n function compFilter(filtered){\n return function(d){\n var logical = filterProvince(d.province) &&\n filterParty(d.results[0].party) &&\n filterVoteMargin(d.voteMargin) &&\n filterRUParty(d.results[1].party) &&\n filterVoteTurnout(d[\"Percentage of Votes Polled to Registered Voters\"]) &&\n filterNARange(+d.seat.replace(/P[KPBS]-/, \"\"));\n\n if (filtered == true){\n return logical;\n }\n else {\n return !(logical);\n }\n }\n }\n\n ///// transition for the na seat circles /////\n\n var num_filtered = d3.selectAll(\".pSeatCircle\")\n .filter(compFilter(true)).data().length\n\n //console.log(num_filtered);\n\n // filtered remain\n d3.selectAll(\".pSeatCircle\")\n .filter(compFilter(true))\n .transition()\n .duration(filtTransTime)\n .attr('r', d => d.radiusInit)\n // unfiltered fadeout\n d3.selectAll(\".pSeatCircle\")\n .filter(compFilter(false))\n .transition()\n .duration(filtTransTime)\n .attr('r', 0)\n\n\n ///// transition for the circle catchers /////\n\n // filtered circle catchers remain\n d3.selectAll(\".circle-catcher\")\n .filter(compFilter(true))\n .transition(\"cicleCatchTrans\")\n .duration(filtTransTime)\n .attr('r', d => circle_catch_rad_prov)\n .style('display', 'block')\n // unfilteres circle catchers fadeout\n d3.selectAll(\".circle-catcher\")\n .filter(compFilter(false))\n .transition(\"cicleCatchTrans\")\n .duration(filtTransTime)\n .attr('r', 0)\n .style('display', 'none')\n\n // original nodes\n var nodes = d3.selectAll(\".pSeatCircle\").data();\n\n // filteres nodes\n var nodes_filtered = nodes.filter(compFilter(true));\n\n\n\n\n \n\n // update selection/ update clipPaths\n var polygon = d3.selectAll(\".clip\")\n .data(voronoi.polygons(nodes_filtered), d => d.data.seat) // make sure to make data joins wrt seat\n //Make sure each clipPath will have a unique id (connected to the circle element)\n .attr(\"id\", d => (d != null) ? \"clip\" + d.data.seat : \"clipPMap\")\n .select(\"path\")\n .attr(\"class\", \"clip-path-circle NAmap\")\n .call(redrawPolygon)\n // enter selection, create new clipPaths\n var polygon_enter = d3.selectAll(\".clip\")\n .enter()\n .append(\"clipPath\")\n .attr(\"class\", \"clip NAmap\")\n //Make sure each clipPath will have a unique id (connected to the circle element)\n .attr(\"id\", d => (d != null) ? \"clip\" + d.data.seat : \"clipPMap\")\n //Then append a path element that will define the shape of the clipPath\n .append(\"path\")\n .attr(\"class\", \"clip-path-circle NAmap\")\n .call(redrawPolygon)\n\n // exite selection, remove old clipPaths\n var polygon_exit = d3.selectAll(\".clip\")\n .exit()\n .remove()\n\n return num_filtered;\n}", "buildFilter(filterObj) {\n if (!filterObj) {\n filterObj = [];\n }\n\n if (!(filterObj instanceof Array)) {\n filterObj = [filterObj];\n }\n\n const op = filterObj.shift();\n\n // and/or handling\n if (op === \"&\" || op === \"|\") {\n const qs = filterObj.map((e) => {\n if (e && e.length) {\n return this.buildFilter(e);\n }\n return \"\";\n }).filter((e) => e.length);\n\n if (qs.length > 1) {\n return `(${op}${qs.join(\"\")})`;\n }\n\n if (qs.length === 1) {\n return qs[0];\n }\n return \"\"; // operator without filters\n }\n\n // not operator\n if (op === \"!\") {\n // not has only one filter\n const e = filterObj.shift();\n\n if (e && e.length) {\n return `(${op}${this.buildFilter(e)})`;\n }\n return \"\"; // operator without filter\n }\n\n if (op instanceof Array) {\n // always process arrays\n return this.buildFilter(op);\n }\n\n // pass literals\n return op ? `(${op})` : \"\";\n }", "function testLogicalAnd(val) {\n if (val <= 50 && val >= 25) { //And is called with &&\n return \"Yes\"\n }\n return \"No\"\n}", "function c_logical(price, range)\n{\n return (price - range[0]) / (range[1] - range[0]);\n}", "function filterCriteria(d) {\n\t return (d[\"Towns name\"] != \"Total no.\") && (d[\"Towns name\"] != \"Prevelance(%)\");\n\t}", "function pitFilterPredicate( pitContainer ) {\n\t\t\tvar filtered = false;\n\n\t\t\tallowedPropertiesByKey.forEach( updateFiltered );\n\n\t\t\treturn !filtered;\n\n\t\t\tfunction updateFiltered( filterName, allowedProperties ){\n\t\t\t\tvar propertyPath = filterablePropertiesForTarget[ filterName ],\n\t\t\t\t\t\tvalue = resolveOnObject( pitContainer, propertyPath );\n\n\t\t\t\tfiltered = filtered || allowedProperties.indexOf( value ) === -1;\n\t\t\t}\n\t\t}", "function filterByCondition(condition, jsoncolumns){\n\tif(condition != null && condition.length >0){\n\t\tvar split_condition = condition.split(' ');\n\t\tif(split_condition.length > 0){\n\t\t\tvar column = split_condition[0].replace(':','');\n\t\t\tvar signal = split_condition[1];\n\t\t\tif(signal != null){\n\t\t\t\tvar split_value = condition.split('[');\n\t\t\t\tif(split_value.length > 0){\n\t\t\t\t\tvar value_condition = split_value[1].replace(']','');\n\t\t\t\t\tvar value_json = jsoncolumns[column];\n\t\t\t\t\tvar column_type = getColumnTypeByName(column);\n\n\t\t\t\t\tif(column_type == CONST_NUMBER_TYPE){\n\t\t\t\t\t\treturn validatingByNumber(value_condition, value_json, signal);\n\t\t\t\t\t} else if(column_type == CONST_TEXT_TYPE){\n\t\t\t\t\t\treturn validatingByText(value_condition, value_json, signal);\n\t\t\t\t\t} else if(column_type == CONST_DATE_TYPE){\n\t\t\t\t\t\treturn validatingByDate(value_condition, value_json, signal);\n\t\t\t\t\t}\n\t\t\t\t}\t\n\t\t\t}\n\t\t}\n\t}\n\treturn true;\n}", "function testLogicalOr(val) {\n\tif (val < 10 || val > 20) {\n\t\treturn \"OutSide\";\n\t}\n\treturn \"Inside\";\n}", "function truthTest(name, test) {\n return function(chunk, context, bodies, params) {\n return filter(chunk, context, bodies, params, name, test);\n };\n}", "function truthTest(name, test) {\n return function(chunk, context, bodies, params) {\n return filter(chunk, context, bodies, params, name, test);\n };\n }", "function filterRealty(realty) {\n\t\tif (!document.getElementById('imoveis').checked) {\n\t\t\treturn false;\n\t\t}\n\n\t\tif (!realty.price) {\n\t\t\treturn false;\n\t\t}\n\n\t\tvar minPrice = document.getElementById('min_price').value;\n\t\tvar maxPrice = document.getElementById('max_price').value;\n\n\t\tif (Number(realty.price) < minPrice || Number(realty.price) > maxPrice) {\n\t\t\treturn false;\n\t\t}\n\n\t\treturn true;\n\t}", "function filterCards(cost){\n var flag1 = false;\n if ($scope.searchText != undefined && $scope.searchText != null && $scope.searchText != ''){\n if($scope.searchBy == 'CustomerID'){\n if (cost.customer_ID != null && cost.customer_ID.toLowerCase().indexOf($scope.searchText.toLowerCase()) != -1) {\n flag1 = true;\n }\n }\n else{\n if ((cost.customer_Name != null && cost.customer_Name.toLowerCase().indexOf($scope.searchText.toLowerCase()) != -1) && (cost.customer_DOB != null && cost.customer_DOB.toLowerCase().indexOf($scope.customerDOB.toLowerCase()) != -1)) {\n flag1 = true;\n } \n }\n } \n else{\n flag1 = true;\n }\n return flag1;\n }", "function filter(pred) {\n return function(rf) { // <- buildArray for example, but also the function in map on line 82\n return function(result, item) {\n if(pred(item))\n return rf(result, item)\n else\n return result\n }\n }\n}", "function orFilter() {\n return (\n first.apply(this, arguments) ||\n second.apply(this, arguments)\n );\n }", "function createFilterByTreatment (query) {\n\n return function filterFn(personal) {\n if(personal)\n {\n var result = false;\n angular.forEach(personal.treatments, function(value, key){\n if (value.description.indexOf(query) === 0)\n {\n result = true;\n }\n }); \n return result; \n }\n };\n }", "getFilterInputValue(input) {\n if (input.selectedValues.length === 0) {\n return '';\n }\n\n return input.selectedValues[0] === 'true';\n }", "getFilterInputValue(input) {\n if (input.selectedValues.length === 0) {\n return '';\n }\n\n return input.selectedValues[0] === 'true';\n }", "function filterByText(filter, value){\n\tif(filter != null && filter.length > 0){\n\t\tvar filter_split = filter.split('[');\n\t\tvar operation = filter_split[0];\n\t\tvar filter = filter_split[1].replace(']','');\n\t\tvalue = value.toLowerCase();\n\t\tfilter = filter.toLowerCase();\n\t\tif(operation == '='){\n\t\t\treturn (value.indexOf(filter) > -1);\n\t\t} else if(operation == '=='){\n\t\t\treturn (value == filter);\t\t\t\n\t\t} else if(operation == '<>'){\n\t\t\treturn(value != filter);\n\t\t}\n\t\treturn false;\n\t}\n\treturn true;\n}", "function testLogicalAND(val) {\n // Only change code below this line\n\n /* if (val <= 50) {\n if (val >= 25) {\n return \"Yes\";\n }\n }*/\n\n // Different way to write the commented code above:\n if ((val <=50) && (val >= 25)) {\n return \"Yes\";\n }\n\n // Only change code above this line\n return \"No\";\n}", "function myFilter (arr, cond) {\n\t\tvar filteredArray = [];\n\t\tfunction filtered (element) {\n\t\t\tif (cond(element)) {\n\t\t\t\tfilteredArray.push(element);\n\t\t\t}\n\t\t}\n\t\tarr.forEach(filtered);\n\t\treturn filteredArray;\n\t}", "generateFilterOptions(filter) {\n // get the unique values that this filter can have\n let filterValues = this.data.rows.map((row) => filter.path(row));\n\n let isBoolean = filterValues.length && typeof filterValues[0] == 'boolean';\n\n // make sure 'undefined', null, and '' are not counted separately\n filterValues = filterValues.map((value) =>\n value == 'undefined' ||\n value == undefined ||\n value == null ||\n (!isBoolean && value == '')\n ? null\n : value\n );\n\n // get only the unique values\n filterValues = Array.from(new Set(filterValues));\n\n // remove null as an option if we are not including \"None\" as a choice\n if (!filter.includeNone) {\n filterValues = filterValues.filter((value) => value != null);\n }\n\n let filterOptions = filterValues.map((filterValue) => ({\n value: filterValue,\n }));\n filterOptions.map((filterOption) => {\n let value = filterOption.value;\n if (typeof value === 'string' && value != '') {\n filterOption.name = value;\n } else if (typeof value === 'boolean') {\n filterOption.name = value ? 'Yes' : 'No';\n filterOption.value = filterOption.value ? 'true' : 'false';\n } else if (!value) {\n filterOption.name = 'None';\n }\n else {\n filterOption.name = value.toString();\n }\n });\n filterOptions = filterOptions.sort((a, b) => {\n let aval = typeof a.value == 'string' ? a.value.toLowerCase() : a.value;\n let bval = typeof b.value == 'string' ? b.value.toLowerCase() : b.value;\n if (aval == 'All') {\n return -1;\n }\n if (bval == 'all') {\n return 1;\n }\n if (aval == null) {\n return 1;\n }\n if (bval == null) {\n return -1;\n }\n return aval > bval ? 1 : aval < bval ? -1 : 0;\n });\n filterOptions.splice(0, 0, {name: 'All', value: 'all'});\n return filterOptions;\n }", "len3(pKey, oKey, cond, obj, param) {\n \n if(validation.validKey(oKey, pKey)) {\n\n var filteredObj = obj.map(function (val) {\n if(cond === 'AND') {\n if(val[`${pKey[0]}`] === param[`${pKey[0]}`] \n && val[`${pKey[1]}`] === param[`${pKey[1]}`]\n && val[`${pKey[2]}`] === param[`${pKey[2]}`]) \n {\n return val;\n }\n }\n else if(cond === 'OR') {\n if(val[`${pKey[0]}`] === param[`${pKey[0]}`] \n || val[`${pKey[1]}`] === param[`${pKey[1]}`]\n || val[`${pKey[2]}`] === param[`${pKey[2]}`]) \n {\n return val;\n }\n } \n });\n\n var filtered = filteredObj.filter(function (el) {\n return el != undefined;\n });\n\n return filtered;\n }\n else {\n return false;\n }\n }", "isFiltered(row, type, value){\n\t\tif(type === 'machine'){\n\t\t\treturn (value !== 0 && this.state.machines[value - 1] !== row.equipment_name)\n\t\t\t\t|| !row.username.toLowerCase().startsWith(this.state.usernameFilter.toLowerCase())\n\t\t\t\t|| (this.state.timeFilter !== 0 && this.checkDate(row, this.state.timeFilter === 1));\n\t\t} else if (type === 'username') {\n\t\t\treturn (this.state.machineFilter !== 0 \n\t\t\t\t&& this.state.machines[this.state.machineFilter - 1] !== row.equipment_name)\n\t\t\t\t|| !row.username.toLowerCase().startsWith(value.toLowerCase())\n\t\t\t\t|| (this.state.timeFilter !== 0 && this.checkDate(row, this.state.timeFilter === 1));\n\t\t} else if (type === 'time'){\n\t\t\treturn (this.state.machineFilter !== 0\n\t\t\t\t&& this.state.machines[this.state.machineFilter - 1] !== row.equipment_name)\n\t\t\t\t|| !row.username.toLowerCase().startsWith(this.state.usernameFilter.toLowerCase())\n\t\t\t\t|| (value !== 0 && this.checkDate(row, value === 1));\n\t\t} else {\n\t\t\treturn (this.state.machineFilter !== 0\n\t\t\t\t&& this.state.machines[this.state.machineFilter - 1] !== row.equipment_name) // machine filter does not match\n\t\t\t\t|| !row.username.toLowerCase().startsWith(this.state.usernameFilter.toLowerCase()) // or doesn't match username filter\n\t\t\t\t|| (this.state.timeFilter !== 0 && this.checkDate(row, this.state.timeFilter === 1)); // or is not matching the timeFilter\n\t\t}\n\t}", "function addFilterCondition(fetchXML, viewInfo, currentFilter) {\n var functionName = \"addFilterCondition\";\n try {\n var oSerializer = new XMLSerializer();\n currentPageCookie = \"\";\n pageNo = 1;\n fRecord = 0;\n\n // Parse the fetchquery as xml\n var parsedFetch = Tribridge.Helper.ParseXml(fetchXML);\n\n // Fetch node\n var fetchNode = parsedFetch.getElementsByTagName(\"fetch\")[0];\n\n // Entity node\n var entityNode = fetchNode.getElementsByTagName(\"entity\")[0];\n\n //filter node\n var filterNode = entityNode.getElementsByTagName(\"filter\")[0];\n\n if (currentFilter != null && currentFilter != undefined && currentFilter.filters.length > 0) {\n if (parsedFetch.getElementsByTagName(\"filter\") != null && parsedFetch.getElementsByTagName(\"filter\") != undefined && parsedFetch.getElementsByTagName(\"filter\")[0] != undefined) {\n //read all the filter condition\n var filterCondtion = parsedFetch.getElementsByTagName(\"condition\");\n var filterLength = filterCondtion.length;\n // remove all filter condition\n for (var i = 0; i < filterLength; i++) {\n if (filterCondtion[0].xml != undefined) {\n //filterNode.removeChild(Tribridge.Helper.ParseXml(filterCondtion[0].xml));\n var cond = fetchNode.getElementsByTagName(\"condition\")[0];\n filterNode.removeChild(cond);\n }\n else {\n filterNode.removeChild(filterCondtion[0]);\n }\n }\n }\n else {\n //create filter node\n var filterNode = parsedFetch.createElement(\"filter\");\n var filterAtt = parsedFetch.createAttribute(\"type\");\n filterAtt.nodeValue = \"and\";\n filterNode.setAttributeNode(filterAtt);\n }\n //Add current filters\n entityNode = AddCurrentFilters(currentFilter, filterNode, parsedFetch, entityNode, fetchNode, viewInfo);\n\n // add original filter condition\n // Parse the fetchquery as xml\n var orgparsedFetch = Tribridge.Helper.ParseXml(viewInfo.FetchXml);\n\n // Fetch node\n var orgfetchNode = orgparsedFetch.getElementsByTagName(\"fetch\")[0];\n\n // Entity node\n var orgentityNode = orgfetchNode.getElementsByTagName(\"entity\")[0];\n\n //filter node\n var orgfilterNode = orgentityNode.getElementsByTagName(\"filter\")[0];\n\n // add new filters\n if (orgfilterNode != null && orgfilterNode != undefined) {\n //read all the filter condition\n var filterCondtion = orgparsedFetch.getElementsByTagName(\"condition\");\n for (var i = 0; i < filterCondtion.length; i++) {\n\n // Add condition to filter node\n filterNode.appendChild(filterCondtion[i]);\n }\n // add filter to entity\n entityNode.appendChild(filterNode);\n }\n\n // convert xml to string\n if (fetchNode.xml != undefined && fetchNode.xml != \"undefined\") {\n // For IE browser\n fetchXML = fetchNode.xml.replace(/\"/g, \"'\");\n viewInfo.SortFetch = fetchXML;\n }\n else {\n // for other browsers\n fetchXML = oSerializer.serializeToString(fetchNode).replace(/\"/g, \"'\");\n viewInfo.SortFetch = fetchXML;\n }\n }\n else {\n if (_sortingQuery != undefined || _sortingQuery != null) {\n var fetchXML = viewInfo.FetchXml;\n // Parse the fetchquery as xml\n var parsedFetch = Tribridge.Helper.ParseXml(fetchXML);\n\n // Fetch node\n var fetchNode = parsedFetch.getElementsByTagName(\"fetch\")[0];\n\n // Entity node\n var entityNode = fetchNode.getElementsByTagName(\"entity\")[0];\n\n //order node\n var orderNode = entityNode.getElementsByTagName(\"order\");\n var ordLength = orderNode.length;\n if (orderNode != null && orderNode.length > 0) {\n for (var i = 0; i < ordLength; i++) {\n entityNode.removeChild(orderNode[0]);\n }\n }\n\n entityNode.appendChild(_sortingQuery);\n }\n else {\n viewInfo.SortFetch = viewInfo.FetchXml;\n }\n //// convert xml to string\n //if (fetchNode.xml != undefined && fetchNode.xml != \"undefined\") {\n // // For IE browser\n // fetchXML = fetchNode.xml.replace(/\"/g, \"'\");\n // viewInfo.SortFetch = fetchXML;\n //}\n //else {\n // // for other browsers\n // fetchXML = oSerializer.serializeToString(fetchNode).replace(/\"/g, \"'\");\n // viewInfo.SortFetch = fetchXML;\n //}\n\n ////read all the filter condition\n //var filterCondtion = parsedFetch.getElementsByTagName(\"condition\");\n\n //// remove all filter condition\n //for (var i = 0; i < filterCondtion.length; i++) {\n // filterNode.removeChild(filterCondtion[i]);\n //}\n\n //var filterNode = parsedFetch.createElement(\"filter\");\n //var filterAtt = parsedFetch.createAttribute(\"type\");\n //filterAtt.nodeValue = \"and\";\n //filterNode.setAttributeNode(filterAtt);\n\n ////add current filters\n //entityNode = AddCurrentFilters(currentFilter, filterNode, parsedFetch, entityNode, fetchNode, viewInfo);\n }\n\n\n //call bind function here\n Tribridge.ViewEditor.BindData(index, currentPageCookie);\n }\n catch (e) {\n throwError(e, functionName);\n }\n}", "function getCondition() {\n let condition = [];\n if($(\"#form1_greaterValue\").val()) {\n var data = {\n type: \"greater\",\n value: Number($(\"#form1_greaterValue\").val())\n };\n condition.push(data);\n }\n if($(\"#form1_lowerValue\").val()) {\n var data = {\n type: \"lower\",\n value: Number($(\"#form1_lowerValue\").val())\n };\n condition.push(data);\n }\n if($(\"#form1_precisionValue option:selected\").val()) {\n var data = {\n type: \"precision\",\n value: $(\"#form1_precisionValue option:selected\").val()\n };\n condition.push(data);\n }\n if($(\"#form1_b_minValue\").val() && $(\"#form1_b_minValue\").val()) {\n var data = {\n type: \"between\",\n minValue: Number($(\"#form1_b_minValue\").val()),\n maxValue: Number($(\"#form1_b_maxValue\").val()),\n };\n condition.push(data);\n }\n if($(\"#form1_equalValue\").val()) {\n var data = {\n type: \"equal\",\n value: Number($(\"#form1_equalValue\").val())\n };\n condition.push(data);\n }\n return condition;\n}", "function getFilter(params)\n{\n var paramMap = {\n // Flight update date.\n \"date\": {\n name: \"udc\",\n props: {\n \"AttributeValueList\": [\n { \"S\": params.date }\n ],\n \"ComparisonOperator\": \"EQ\"\n }\n },\n // Schedulted date time within a range.\n \"flightDate\": {\n name: \"shgtm\",\n props: {\n \"AttributeValueList\": [\n { \"S\": (params.flightDate ? params.flightDate[0] : null) },\n { \"S\": (params.flightDate ? params.flightDate[1] : null) }\n ],\n \"ComparisonOperator\": \"BETWEEN\"\n }\n },\n // Gate is assigned / not assigned.\n \"gate\": {\n name: \"gate\",\n props: {\n \"ComparisonOperator\": (params.gate === \"gate\" ? \"NOT_NULL\" : \"NULL\")\n }\n },\n // Fleet\n \"fleet\": {\n name: \"airln\",\n props: {\n \"AttributeValueList\": [\n { \"S\": params.fleet }\n ],\n \"ComparisonOperator\": \"EQ\"\n }\n },\n \"airln\": {\n name: \"airln\",\n props: {\n \"AttributeValueList\": [\n { \"S\": params.airln }\n ],\n \"ComparisonOperator\": \"EQ\"\n }\n },\n // Fleet-like\n \"fleets\": {\n name: \"airln\",\n props: {\n \"AttributeValueList\": [\n { \"S\": params.fleets }\n ],\n \"ComparisonOperator\": \"BEGINS_WITH\"\n }\n },\n // Tail\n \"tail\": {\n name: \"tail\",\n props: {\n \"AttributeValueList\": [\n { \"S\": params.tail }\n ],\n \"ComparisonOperator\": \"EQ\"\n }\n },\n // Equipment\n \"equipment\": {\n name: \"equip\",\n props: {\n \"AttributeValueList\": [\n { \"S\": params.equipment }\n ],\n \"ComparisonOperator\": \"BEGINS_WITH\"\n }\n },\n // Port of interest\n \"portCode\": {\n name: \"pcode\",\n props: {\n \"AttributeValueList\": [\n { \"S\": params.portCode }\n ],\n \"ComparisonOperator\": \"EQ\"\n }\n },\n // Destination port\n \"destination\": {\n name: \"dport\",\n props: {\n \"AttributeValueList\": [\n { \"S\": params.destination }\n ],\n \"ComparisonOperator\": \"EQ\"\n }\n },\n // Flight code\n \"flight\": {\n name: \"fcode\",\n props: {\n \"AttributeValueList\": [\n { \"S\": params.flight }\n ],\n \"ComparisonOperator\": \"BEGINS_WITH\"\n }\n },\n \"timezone\": null\n };\n\n var awsFilter = {\n // \"gate\": {\n // \"ComparisonOperator\": \"NOT_NULL\"\n // }\n };\n // Build the AWS query params from the passed in params.\n for (var param in params) {\n if (paramMap[param])\n {\n log(\"param: \" + util.inspect(param));\n awsFilter[paramMap[param].name] = paramMap[param].props;\n }\n }\n\n return awsFilter;\n}", "async isVisible(req, schema, object, name) {\n const conditionalFields = {};\n const errors = {};\n\n while (true) {\n let change = false;\n for (const field of schema) {\n if (field.if) {\n try {\n const result = await evaluate(field.if, field.name, field.moduleName);\n const previous = conditionalFields[field.name];\n if (previous !== result) {\n change = true;\n }\n conditionalFields[field.name] = result;\n } catch (error) {\n errors[field.name] = error;\n }\n }\n }\n\n // send the error related to the given field via the `name` param\n if (errors[name]) {\n throw errors[name];\n }\n\n if (!change) {\n break;\n }\n }\n if (_.has(conditionalFields, name)) {\n return conditionalFields[name];\n } else {\n return true;\n }\n async function evaluate(clause, fieldName, fieldModuleName) {\n let result = true;\n for (const [ key, val ] of Object.entries(clause)) {\n if (key === '$or') {\n const results = await Promise.all(val.map(clause => evaluate(clause, fieldName, fieldModuleName)));\n\n if (!results.some(({ value }) => value)) {\n result = false;\n break;\n }\n\n // No need to go further here, the key is an \"$or\" condition...\n continue;\n }\n\n // Handle external conditions:\n // - `if: { 'methodName()': true }`\n // - `if: { 'moduleName:methodName()': 'expected value' }`\n // Checking if key ends with a closing parenthesis here to throw later if any argument is passed.\n if (key.endsWith(')')) {\n let externalConditionResult;\n\n try {\n externalConditionResult = await self.evaluateMethod(req, key, fieldName, fieldModuleName, object._id);\n } catch (error) {\n throw self.apos.error('invalid', error.message);\n }\n\n if (externalConditionResult !== val) {\n result = false;\n break;\n };\n\n // Stop there, this is an external condition thus\n // does not need to be checked against doc fields.\n continue;\n }\n\n if (conditionalFields[key] === false) {\n result = false;\n break;\n }\n if (val !== object[key]) {\n result = false;\n break;\n }\n }\n return result;\n }\n }" ]
[ "0.68234456", "0.6653376", "0.65808815", "0.65020734", "0.6331576", "0.6173327", "0.616713", "0.5933061", "0.59326386", "0.59131026", "0.5912537", "0.5897684", "0.5877033", "0.5856084", "0.58439326", "0.5836944", "0.5835902", "0.5812768", "0.58019805", "0.5767187", "0.5763535", "0.57496667", "0.5742402", "0.5734001", "0.57266515", "0.5725924", "0.57201415", "0.57066774", "0.5705047", "0.5694085", "0.5691588", "0.5671857", "0.5664207", "0.5664163", "0.5654415", "0.56544036", "0.56504214", "0.56495744", "0.56458116", "0.56454104", "0.5633471", "0.5628379", "0.56239104", "0.56198", "0.5617627", "0.5615748", "0.55986077", "0.5594063", "0.5586636", "0.55847615", "0.5578659", "0.5577405", "0.55736303", "0.5543455", "0.5541238", "0.5537376", "0.55263984", "0.55195636", "0.5516816", "0.55076927", "0.55030704", "0.55024785", "0.5502413", "0.5492893", "0.547629", "0.5475178", "0.5474839", "0.54674166", "0.54568046", "0.54565823", "0.54383826", "0.5433222", "0.54265547", "0.54182124", "0.5411564", "0.54099894", "0.54037875", "0.53977925", "0.5395241", "0.53916556", "0.5384824", "0.538349", "0.5375058", "0.5371168", "0.5371088", "0.53679234", "0.5363918", "0.53635406", "0.5359856", "0.5359856", "0.5351382", "0.53451943", "0.5342277", "0.53400606", "0.533315", "0.53307825", "0.5329421", "0.5328115", "0.5328056", "0.5326664" ]
0.6482056
4
Used for dropdoen menu to update the filter format
function getData(dataset) { filter_format=dataset; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function updateFilter(data) {\n var selectize = $position_filter[0].selectize;\n selectize.clearOptions();\n for(var i=0;i< data.length; i++) {\n selectize.addOption(data[i]);\n } \n selectize.refreshOptions(false);\n}", "function updateFilter(){\n $(\"#visab-table\").tabulator(\"setFilter\", customFilter );\n }", "updateFilterList(filter){\n\n\t\t$(\"li[data-filter='\" + filter + \"']\").show();\n\n\n\t}", "function selected2format() {\n formatFieldSwitch(true);\n\n formatbar.find(\"a\").click(function () {\n $(\"*\", this).click(function (e) {\n e.preventDefault();\n return false;\n });\n\n formatLabelView($(this).text());\n\n var formatValue = $(this).attr(vars.css + \"-formatval\"); // the type of format value\n\n // convert to selected format\n selectionSet(\"formatBlock\", '<' + formatValue + '>');\n\n formatFieldSwitch(false);\n });\n }", "function showEnsFilters() {\t\r\n\r\n}", "function filterChange() {\n // console.log('filterChange');\n\n SvgModule.Data.Tag.style.filter = Common.getFiltersCss(\n PageData.Controls.Brightness.value,\n PageData.Controls.Contrast.value,\n PageData.Controls.Hue.value,\n PageData.Controls.Saturation.value);\n}", "renderFilterOptions(){\n\n\t\tvar self = this;\n\n\t\tlet arr = this.attributes.filters;\n\n\t\tfor (var key in arr) {\n\n\t\t\tif(!arr[key]['active']){\n\t\t\t\t var li = \n\t\t \t`<li data-filter=\"${key}\" data-type=\"${arr[key]['type']}\"><a href=\"#\" class=\"`+this.getClassOrIdName(this.styles.filter_option)+`\">${key}<span class=\"`+this.getClassOrIdName(this.styles.input_list_value)+`\"></span></a></li>`;\n\n\t\t \t$(self.styles.filters_list).append(li);\n\t\t\t}\t\t\t \n\t\t\t\t\n\t\t}\n\t}", "_onFilterSelected(event) {\n this.filter = event.detail.filter;\n this.render();\n }", "function setFilters() {\n }", "function redrawFilter() {\n var filterOptionsMenu = this.parentNode.childNodes[1];\n var inputField = this.parentNode.childNodes[2];\n while (filterOptionsMenu.firstChild) {\n filterOptionsMenu.removeChild(filterOptionsMenu.firstChild);\n }\n var textNum =\n this.value == textNumSelectMenuOptions[0]\n ? textFieldOptions\n : numberFieldOptions;\n createSelectMenuOptions(textNum, filterOptionsMenu);\n inputField.value = \"\";\n}", "function onWPDataChange() {\n var format = wp.data.select( 'core/editor' ).getPostEdits().format || wp.data.select('core/editor').getCurrentPostAttribute('format');\n if ( format !== lastFormat ) {\n lastFormat = format;\n if( typeof format === 'undefined' ){\n return;\n }\n $('.aux-format-tab').hide();\n get_format_section( format ).show();\n }\n }", "function updateFilterOptions() {\n $ctrl.filterOptions.types = _.map(_.uniq(_.map($ctrl.events, 'eventType')), function (t) {\n return t || HuntingControlEventTypeFilter.NOT_AVAILABLE; // null -> 'NOT_AVAILABLE'\n });\n $ctrl.filterOptions.cooperations = _.uniq(_.flatMap($ctrl.events, 'cooperationTypes'));\n }", "function updateSeletecItem() {\n if (null === vm.filterName) {\n vm.selectedItem = $filter('omitStr')(vm.duplexOptionsArray[vm.selectedIndex].name, vm.omitLen);\n } else {\n vm.selectedItem = $filter('omitStr')($filter(vm.filterName)(vm.duplexOptionsArray[vm.selectedIndex].name), vm.omitLen);\n }\n }", "switchFormat(newFormat) {\n this.changeFormat(newFormat).then(() => {\n this.filterPersonList(this.selected);\n });\n }", "function modeFilter()\n{\n $('#filters').show();\n updateFilter();\n}", "function renderCurrentFilter(filter, currentFilters) {\r\n\r\n}", "function selectFilter() {\n createVisualization();\n}", "function setSelectedFilter(th) {\n\t\t\tjContainer.find(\".ASWidgetLeftNaviPart li.active\").removeClass(\"active\");\n\t\t\t$(th).addClass(\"active\");\n\t\t\tcheckWhichNavigationToDisplay();\n\t\t}", "function handleApplyFilter() {\r\n getItems(\r\n brandNameInput.value.toLowerCase(),\r\n queryParamFormat(prodTypeInput.value)\r\n );\r\n spinner.style.display = \"flex\";\r\n noItemsPara.style.display = \"none\";\r\n row.innerHTML = \"\";\r\n filterAdded = true;\r\n // brandsWrapper.style.display = \"none\";\r\n // productTypesWrapper.style.display = \"none\";\r\n // handleAvailableBrands();\r\n // handleAvailableProducts();\r\n}", "function displayFilter() {\n\n // Save name of pre-existing filter \n let filterName = $(\"#filter-name\").text();\n //console.log(filterName)\n\n // Display filter only if one is selected\n $(\"#filter-selected\").text( filterName ==\"\" ? \"\": (\"Filter: \" + filterName))\n}", "function onFilterClick(){\r\n\t\t\r\n\t\tvar objFilterSetActive = g_objWrapper.find(\".uc-filter-set-active\");\r\n\t\tg_ucAdmin.validateDomElement(objFilterSetActive, \"filter set - active\");\r\n\t\t\r\n\t\t//update filters\r\n\t\tvar filterCatalog = getFilterCatalog();\r\n\t\t\r\n\t\tif(filterCatalog == \"installed\")\r\n\t\t\tobjFilterSetActive.show();\r\n\t\telse\r\n\t\t\tobjFilterSetActive.hide();\r\n\t\t\r\n\t\tgetSelectedCatAddons();\r\n\t\t\r\n\t}", "static switchFilter(filterID) {\n let filter = '';\n\n switch (filterID) {\n case \"0\":\n // ALL\n filter = null;\n break;\n case \"1\":\n // Ammo\n filter = ['ammo'];\n break;\n case \"2\":\n // Drone Related\n filter = ['drone_design', 'drone_formation'];\n break;\n case \"3\":\n // Extras\n filter = ['extra'];\n break;\n case \"4\":\n // Generators\n filter = ['generator'];\n break;\n case \"5\":\n // Modules\n filter = ['module'];\n break;\n case \"6\":\n // PET\n filter = ['gear', 'protocols', 'pet_fuel'];\n break;\n case \"7\":\n // Resources\n filter = ['pet_fuel'];\n break;\n case \"8\":\n // Weapons\n filter = ['laser', 'heavy'];\n break;\n\n default:\n filter = null;\n break;\n }\n\n equipment.filter = filter;\n equipment.filterID = filterID;\n equipment.reload();\n }", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}", "function setFilters() {}" ]
[ "0.6890614", "0.66347027", "0.6449733", "0.6436066", "0.64273363", "0.62986386", "0.62961423", "0.6293862", "0.62536925", "0.62408525", "0.6214619", "0.6210753", "0.62075555", "0.61765313", "0.61627436", "0.61525863", "0.6144248", "0.6087489", "0.60599494", "0.60377836", "0.6037535", "0.602811", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055", "0.6014055" ]
0.0
-1
Function to get querystring
function getUrlVars() { var vars = [], hash; var hashes = window.location.href.slice(window.location.href.indexOf('?') + 1).split('&'); for(var i = 0; i < hashes.length; i++) { hash = hashes[i].split('='); vars.push(hash[0]); vars[hash[0]] = hash[1]; } return vars; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function getQueryString() {\n var result = {}, queryString = location.search.substring(1),\n re = /([^&=]+)=([^&]*)/g, m;\n\n while (m = re.exec(queryString)) {\n result[decodeURIComponent(m[1])] = decodeURIComponent(m[2]);\n }\n\n return result;\n }", "function QueryString() {\n var query_string = {};\n var query = window.location.search.substring(1);\n return query;\n}", "function QueryString() {\n var query_string = {};\n var query = window.location.search.substring(1);\n return query;\n}", "function getQuerystring(e,a){null==a&&(a=\"\"),e=e.replace(/[\\[]/,\"\\\\[\").replace(/[\\]]/,\"\\\\]\");var t=new RegExp(\"[\\\\?&]\"+e+\"=([^&#]*)\"),o=t.exec(window.location.href);return null==o?a:o[1]}", "function getQueryString() {\n return window.location.search\n .substr(1)\n .split('&')\n .map(item => item.split('='))\n .reduce((acc, curr) => {\n acc[curr[0]] = curr[1];\n return acc;\n }, {});\n}", "getQueryString( key ) {\n var value = window.location.search.match( new RegExp( \"[?&]\" + key + \"=([^&]*)(&?)\", \"i\" ) );\n return value ? value[1] : value;\n }", "function get_querystring( url ) {\n return url.replace( /(?:^[^?#]*\\?([^#]*).*$)?.*/, '$1' );\n }", "function GetQueryString(name){\r\n\t var reg = new RegExp(\"(^|&)\"+ name +\"=([^&]*)(&|$)\");\r\n\t var r = window.location.search.substr(1).match(reg);\r\n\t if(r!=null)return unescape(r[2]); return null;\r\n\t}", "function umGetQueryString(name){\n var reg = new RegExp(\"(^|&)\"+ name +\"=([^&]*)(&|$)\");\n var r = window.location.search.substr(1).match(reg);\n if(r!=null)return unescape(r[2]); return null;\n}", "function getQueryString(name) {\n name = name.replace(/[\\[]/, \"\\\\[\").replace(/[\\]]/, \"\\\\]\");\n var regex = new RegExp(\"[\\\\?&]\" + name + \"=([^&#]*)\"),\n results = regex.exec(location.search);\n return results === null ? \"\" : decodeURIComponent(results[1].replace(/\\+/g, \" \"));\n}", "function getQueryString(name)\r\n {\r\n var reg = new RegExp(\"(^|&)\" + name + \"=([^&]*)(&|$)\", \"i\");\r\n var r = window.location.search.substr(1).match(reg);\r\n if (r !== null) return unescape(r[2]); return null;\r\n }", "getQueryParams() {\n // This function is anonymous, is executed immediately and\n // the return value is assigned to QueryString!\n var query_string = {};\n var query = window.location.search.substring(1);\n var vars = query.split(\"&\");\n\n for (var i=0;i<vars.length;i++) {\n var pair = vars[i].split(\"=\");\n // If first entry with this name\n if (typeof query_string[pair[0]] === \"undefined\") {\n query_string[pair[0]] = decodeURIComponent(pair[1]);\n // If second entry with this name\n } else if (typeof query_string[pair[0]] === \"string\") {\n var arr = [ query_string[pair[0]],decodeURIComponent(pair[1]) ];\n query_string[pair[0]] = arr;\n // If third or later entry with this name\n } else {\n query_string[pair[0]].push(decodeURIComponent(pair[1]));\n }\n }\n return query_string;\n }", "function getURL() {\n var query_string = {};\n var query = window.location.search.substring(1);\n var vars = query.split(\"&\");\n for (var i=0;i<vars.length;i++) {\n var pair = vars[i].split(\"=\");\n // If first entry with this name\n if (typeof query_string[pair[0]] === \"undefined\") {\n query_string[pair[0]] = decodeURIComponent(pair[1]);\n // If second entry with this name\n } else if (typeof query_string[pair[0]] === \"string\") {\n var arr = [ query_string[pair[0]],decodeURIComponent(pair[1]) ];\n query_string[pair[0]] = arr;\n // If third or later entry with this name\n } else {\n query_string[pair[0]].push(decodeURIComponent(pair[1]));\n }\n }\n return query_string;\n}", "function GetQueryString(name) {\n var reg = new RegExp(\"(^|&)\" + name + \"=([^&]*)(&|$)\", \"i\");\n var r = window.location.search.substr(1).match(reg);\n if (r != null) return (r[2]);\n return null;\n}", "function getQuerystring(key) {\n var regex, qs;\n key = key.replace(/[\\[]/, \"\\\\\\[\").replace(/[\\]]/, \"\\\\\\]\");\n regex = new RegExp(\"[\\\\?&]\" + key + \"=([^&#]*)\");\n qs = regex.exec(window.location.href);\n if (qs === null) {\n return null;\n } else {\n return qs[1];\n }\n }", "function getURLSearch() {\n return window.location.search.substring(1);\n}", "get queryString(){\n\t\tconst qm = this._href.lastIndexOf('?');\n\t\tif(qm < 0){\n\t\t\treturn '';\n\t\t}\n\t\treturn this._href.substring(qm);\n\t}", "function getQuery(){\n\n\tvar data = window.location.search.substring(1).split('&'), query = {};\n\n\tfor (var i = 0; i < data.length; i++){\n\n\t\tdata[i] = data[i].split('=');\n\n\t\tquery[data[i][0]] = data[i][1];\n\n\t}\n\n\treturn query;\n\n}", "function getQueryString(){ \n zquery = parent.location.search; \n zquery = zquery.substring(1,zquery.length); \n return (zquery);\n}", "function getQuerystring(key, default_) {\n if (default_ === null) default_ = \"\";\n key = key.replace(/[\\[]/, \"\\\\\\[\").replace(/[\\]]/, \"\\\\\\]\");\n var regex = new RegExp(\"[\\\\?&]\" + key + \"=([^&#]*)\");\n var qs = regex.exec(window.location.href);\n if (qs === null) {\n return default_;\n } else {\n return qs[1];\n }\n}", "function getQuerystring(key, default_) {\n if (default_ === null) default_ = \"\";\n key = key.replace(/[\\[]/, \"\\\\\\[\").replace(/[\\]]/, \"\\\\\\]\");\n var regex = new RegExp(\"[\\\\?&]\" + key + \"=([^&#]*)\");\n var qs = regex.exec(window.location.href);\n if (qs === null) {\n return default_;\n } else {\n return qs[1];\n }\n}", "function GetQueryStringParameter(name) {\n name = name.replace(/[\\[]/, \"\\\\\\[\").replace(/[\\]]/, \"\\\\\\]\");\n var regexS = \"[\\\\?&]\" + name + \"=([^&#]*)\";\n var regex = new RegExp(regexS);\n var results = regex.exec(window.location.href);\n if (results == null)\n return \"\";\n else\n return results[1];\n}", "function q(){\n\t// This function is anonymous, is executed immediately and\n\t// the return value is assigned to QueryString!\n\tvar query_string = {};\n\tvar query = window.location.search.substring(1);\n\tvar found = false;\n\tvar vars = query.split(\"&\");\n\tfor (var i=0;i<vars.length;i++) {\n\t\tvar pair = vars[i].split(\"=\");\n\t\tif(pair[i] != \"\"){\n\t\t\t// If first entry with this name\n\t\t\tif (typeof query_string[pair[0]] === \"undefined\") {\n\t\t\t\tquery_string[pair[0]] = decodeURIComponent(pair[1]);\n\t\t\t// If second entry with this name\n\t\t\t} else if (typeof query_string[pair[0]] === \"string\"){\n\t\t\t\tvar arr = [ query_string[pair[0]],decodeURIComponent(pair[1]) ];\n\t\t\t\tquery_string[pair[0]] = arr;\n\t\t\t// If third or later entry with this name\n\t\t\t} else {\n\t\t\t\tquery_string[pair[0]].push(decodeURIComponent(pair[1]));\n\t\t\t}\n\t\t\tfound = true;\n\t\t}\n\t}\n\t//if(found) console.log(\"query_string: \", query_string);\n\t//\telse console.log(\"no query_string\");\n\treturn query_string;\n}", "function waGetQueryString(queryParam) {\n\tfullSubString = window.location.search.substring(1);\n\tsplitSubString = fullSubString.split(\"&\");\n\tfor (i=0;i<splitSubString.length;i++) {\n\t\tparamValue = splitSubString[i].split(\"=\");\n\t\tif (paramValue[0] == queryParam) {\n\t\t\treturn paramValue[1];\n\t\t}\n\t}\n}", "function getQueryString(url, name) {\n var a = name.replace(/[\\[]/, '\\\\\\[').replace(/[\\]]/, '\\\\\\]');\n var regexS = '[\\\\?&]' + a + '=([^&#]*)';\n var regex = new RegExp(regexS);\n var results = regex.exec(url);\n if (results === null) return '';\n else return decodeURIComponent(results[1].replace(/\\+/g, ' '));\n }", "function autoEdQueryString(p) {\n var re = RegExp('[&?]' + p + '=([^&]*)');\n var matches;\n if (matches = re.exec(document.location)) {\n try {\n return decodeURI(matches[1]);\n } catch (e) {\n }\n }\n return null;\n}", "function getQuerystringPar(key, default_)\n{\n if (default_==null) default_=\"\";\n key = key.replace(/[\\[]/,\"\\\\\\[\").replace(/[\\]]/,\"\\\\\\]\");\n var regex = new RegExp(\"[\\\\?&]\"+key+\"=([^&#]*)\");\n var qs = regex.exec(window.location.href);\n if(qs == null)\n return default_;\n else\n return qs[1];\n}", "function get_url_params() {\n var $_GET = {};\n\n document.location.search.replace(/\\??(?:([^=]+)=([^&]*)&?)/g, function () {\n function decode(s) {\n return decodeURIComponent(s.split(\"+\").join(\" \"));\n }\n\n $_GET[decode(arguments[1])] = decode(arguments[2]);\n });\n return $_GET;\n}", "function getQuery() {\n return currentPathQuery.split('?')[1];\n }", "function GetUrlQueryString(key) {\n var vars = [], hash;\n var hashes = window.location.href.slice(window.location.href.indexOf('?') + 1).split('&');\n for (var i = 0; i < hashes.length; i++) {\n hash = hashes[i].split('=');\n vars.push(hash[0]);\n vars[hash[0]] = hash[1];\n }\n return vars[key];\n }", "function queryString( name ){\n\tname = name.replace(/[\\[]/,\"\\\\\\[\").replace(/[\\]]/,\"\\\\\\]\");\n\tvar regexS = \"[\\\\?&]\"+name+\"=([^&#]*)\";\n\tvar regex = new RegExp( regexS );\n\tvar results = regex.exec( window.location.href );\n\tif( results == null ){\n\t\treturn \"\";\n\t}\n \telse{\n \t\treturn decodeURIComponent(results[1].replace(/\\+/g, \" \"));\n\t}\n}", "function getRequest(){\n\tvar params = window.location.search.replace('?','').split('&').reduce(\n\t\tfunction(prev, curr){\n\t\t\tvar temp = curr.split('=');\n\t\t\tprev[decodeURIComponent(temp[0])] = decodeURIComponent(temp[1]);\n\t\t\treturn prev;\n\t\t},{}\n\t);\n\treturn params;\n}", "function getQueryString(name, url) {\n if (!url) url = window.location.href;\n name = name.replace(/[\\[\\]]/g, \"\\\\$&\");\n var regex = new RegExp(\"[?&]\" + name + \"(=([^&#]*)|&|#|$)\"),\n results = regex.exec(url);\n if (!results) return null;\n if (!results[2]) return null;\n return decodeURIComponent(results[2].replace(/\\+/g, \" \"));\n}", "function getParams() {\n return qs.parse(window.location.search);\n}", "function GetRequestParam(name) {\n name = name.replace(/[\\[]/, \"\\\\\\[\").replace(/[\\]]/, \"\\\\\\]\");\n var regexS = \"[\\\\?&]\" + name + \"=([^&#]*)\";\n var regex = new RegExp(regexS);\n var results = regex.exec(window.location.href);\n if (results == null)\n return \"\";\n else\n return results[1];\n}", "getEncodedQuery() {}", "function getQueryString(param) {\n\t var result = {}, queryString = location.search.substring(1),\n\t re = /([^&=]+)=([^&]*)/g, m;\n\n\t while (m = re.exec(queryString)) {\n\t result[decodeURIComponent(m[1])] = decodeURIComponent(m[2]);\n\t }\n\n\t return result[param];\n}", "function getQuerystring(url) {\n\t var queryParams = {};\n\t if (url) {\n\t var startIndex = url.indexOf('?');\n\t if (startIndex !== -1) {\n\t var queries = url.slice(startIndex + 1).split('&');\n\t for (var i = 0; i < queries.length; i++) {\n\t if (queries[i].indexOf('=') > 0) {\n\t var split = queries[i].split('=');\n\t if (split.length > 1) {\n\t queryParams[split[0].toLowerCase()] = split[1].split('#')[0];\n\t }\n\t }\n\t }\n\t }\n\t }\n\t return queryParams;\n\t}", "function getQueryString(key) {\n var dictionary = {}, qs = window.location.search.replace(\"?\", \"\"), pairs = qs.split(\"&\");\n pairs.forEach(function (val) {\n var pair = val.split(\"=\");\n dictionary[pair[0]] = pair[1];\n });\n if (key) {\n return dictionary[key];\n }\n return dictionary;\n }", "function getQueryStringParameter(paramToRetrieve) {\n var params =\n document.URL.split(\"?\")[1].split(\"&\");\n var strParams = \"\";\n for (var i = 0; i < params.length; i = i + 1) {\n var singleParam = params[i].split(\"=\");\n if (singleParam[0] == paramToRetrieve)\n return singleParam[1];\n }\n}", "function getQueryStringParameter(paramToRetrieve) {\n var params =\n document.URL.split(\"?\")[1].split(\"&\");\n var strParams = \"\";\n for (var i = 0; i < params.length; i = i + 1) {\n var singleParam = params[i].split(\"=\");\n if (singleParam[0] == paramToRetrieve)\n return singleParam[1];\n }\n}", "function $_GET(name) {\n\tvar match = RegExp('[?&]' + name + '=([^&]*)').exec(window.location.search);\n\treturn match && decodeURIComponent(match[1].replace(/\\+/g,' '));\n}", "function getURLArgs() {\n var query_string = {};\n let query = window.location.search.substring(1);\n let vars = query.split(\"&\");\n \n for (let i=0;i<vars.length;i++) {\n let pair = vars[i].split(\"=\");\n //if is the first entry with that name\n if (typeof query_string[pair[0]] === \"undefined\") {\n query_string[pair[0]] = decodeURIComponent(pair[1]);\n //if is the second entry with that name\n } else if (typeof query_string[pair[0]] === \"string\") {\n let arr = [ query_string[pair[0]],decodeURIComponent(pair[1]) ];\n query_string[pair[0]] = arr;\n //if is the third or more entry with that name\n } else {\n query_string[pair[0]].push(decodeURIComponent(pair[1]));\n }\n } \n return query_string;\n }", "function getQueryString(name, url) {\n if (!url) url = window.location.href;\n name = name.replace(/[\\[\\]]/g, \"\\\\$&\");\n var regex = new RegExp(\"[?&]\" + name + \"(=([^&#]*)|&|#|$)\"),\n results = regex.exec(url);\n if (!results) return null;\n if (!results[2]) return null;\n return decodeURIComponent(results[2].replace(/\\+/g, \" \"));\n}", "function queryValue() {\n var qrStr = window.location.search;\n if (qrStr)\n var qrvalue = (qrStr.split(\"?\")[1].split(\"=\")[1]);\n return decodeURIComponent(qrvalue);\n}", "function getQueryStringValue(name) {\r\n name = name.replace(/[\\[]/, \"\\\\[\").replace(/[\\]]/, \"\\\\]\");\r\n var regex = new RegExp(\"[\\\\?&]\" + name + \"=([^&#]*)\"),\r\n results = regex.exec(location.search);\r\n return results === null ? \"\" : decodeURIComponent(results[1].replace(/\\+/g, \" \"));\r\n }", "function get_query_var( name ) {\n\n var match = RegExp('[?&]' + name + '=([^&#]*)').exec(location.href);\n return match && decodeURIComponent(match[1].replace(/\\+/g, ' ')); \n}", "function getQueryStringValue(key)\n{ \n return unescape(window.location.search.replace(new RegExp(\"^(?:.*[&\\\\?]\" + escape(key).replace(/[\\.\\+\\*]/g, \"\\\\$&\") + \"(?:\\\\=([^&]*))?)?.*$\", \"i\"), \"$1\")); \n}", "function GetUrlParams() { \n var e, \n d = function (s) { return decodeURIComponent(s.replace(/\\+/g, \" \")); }, \n q = window.location.search.substring(1), \n r = /([^&=]+)=?([^&]*)/g; \n \n while (e = r.exec(q)) \n urlParams[d(e[1])] = d(e[2]); \n}", "function qs(key) {\n key = key.replace(/[*+?^$.\\[\\]{}()|\\\\\\/]/g, \"\\\\$&\"); // escape RegEx meta chars\n var match = location.search.match(new RegExp(\"[?&]\"+key+\"=([^&]+)(&|$)\"));\n return match && decodeURIComponent(match[1].replace(/\\+/g, \" \"));\n}", "function ParsedQueryString() {}", "function ParsedQueryString() {}", "function get_query_param(param) {\n var urlKeyValuePairs = {}\n window.location.href.split(\"#\")[1].split(\"&\").forEach(function(d) {\n var m = d.split(\"=\");\n urlKeyValuePairs[m[0]] = m[1]\n })\n return urlKeyValuePairs[param].split(',')\n}", "function get_query_param(param) {\n var urlKeyValuePairs = {}\n window.location.href.split(\"#\")[1].split(\"&\").forEach(function(d) {\n var m = d.split(\"=\");\n urlKeyValuePairs[m[0]] = m[1]\n })\n return urlKeyValuePairs[param].split(',')\n}", "function queryValue() {\n var qrStr = window.location.search;\n if (qrStr)\n var qrvalue = (qrStr.split(\"?\")[1].split(\"=\")[1]);\n\n return decodeURIComponent(qrvalue);\n}", "function qs(key) {\n key = key.replace(/[*+?^$.\\[\\]{}()|\\\\\\/]/g, \"\\\\$&\"); // escape RegEx meta chars\n var match = location.search.match(new RegExp(\"[?&]\"+key+\"=([^&]+)(&|$)\"));\n return match && decodeURIComponent(match[1].replace(/\\+/g, \" \"));\n }", "function parseQueryString() {\n var query = {};\n var args = document.location.search.substring(1).split('&');\n for (var arg in args) {\n var m = args[arg].split('=');\n query[decodeURIComponent(m[0])] = decodeURIComponent(m[1]);\n }\n\n return query;\n}", "function getQueryParam(name) {\n name = name.replace(/[\\[]/, \"\\\\\\[\").replace(/[\\]]/, \"\\\\\\]\");\n var regexS = \"[\\\\?&]\" + name + \"=([^&#]*)\";\n var regex = new RegExp(regexS);\n var results = regex.exec(window.location.search);\n if(results == null)\n return \"\";\n else\n return decodeURIComponent(results[1].replace(/\\+/g, \" \"));\n}", "function getURLParams() {\n\tvar query = window.location.search.substring(1);\n\tvar vars = query.split(\"&\");\n\tvar query_string = {};\n\tfor (var i = 0; i < vars.length; i++) {\n\t\tvar pair = vars[i].split(\"=\");\n\t\tvar key = decodeURIComponent(pair[0]);\n\t\tvar value = decodeURIComponent(pair[1]);\n\t\t// If first entry with this name\n\t\tif (typeof query_string[key] === \"undefined\") {\n\t\t\tquery_string[key] = decodeURIComponent(value);\n\t\t\t// If second entry with this name\n\t\t} \n\t\telse if (typeof query_string[key] === \"string\") {\n\t\t\tvar arr = [query_string[key], decodeURIComponent(value)];\n\t\t\tquery_string[key] = arr;\n\t\t\t// If third or later entry with this name\n\t\t} \n\t\telse {\n\t\t\tquery_string[key].push(decodeURIComponent(value));\n\t\t}\n\t}\n\treturn query_string;\n}", "function getQueryParams() {\n var url = window.location.href;\n var query = {};\n var params = url.substr(url.lastIndexOf('?') + 1).split('&');\n params.forEach(function (item) {\n var col = item.split('=');\n query[decodeURIComponent(col[0])] = decodeURIComponent(col[1]);\n });\n return query;\n}", "urlParam(name){\n var results = new RegExp('[\\?&]' + name + '=([^&#]*)').exec(window.location.href)\n return (results && results[1]) || undefined\n }", "function matchUrlQueryParamValue(str){var match=str.match(QUERY_PARAM_VALUE_RE);return match?match[0]:'';}", "function $_GET(q, s) {\n s = s ? s : window.location.search;\n var re = new RegExp(\"&\" + q + \"(?:=([^&]*))?(?=&|$)\", \"i\");\n return (s = s.replace(\"?\", \"&\").match(re)) ?\n typeof s[1] == \"undefined\" ?\n \"\" :\n decodeURIComponent(s[1]) :\n undefined;\n}", "function getQueryStrings(){\n var queryString = window.location.search || '';\n var keyValPairs = [];\n var params = {};\n queryString = queryString.substr(1);\n\n if (queryString.length){\n keyValPairs = queryString.split('&');\n for (pairNum in keyValPairs){\n var key = keyValPairs[pairNum].split('=')[0];\n if (!key.length) continue;\n if (typeof params[key] === 'undefined')\n params[key] = [];\n params[key].push(keyValPairs[pairNum].split('=')[1]);\n }\n }\n return params;\n}", "function getParametersFromUrl() {\n let queryDict = {}\n location.search.substr(1).split(\"&\").forEach(function(item) {queryDict[item.split(\"=\")[0]] = item.split(\"=\")[1]})\n return queryDict\n}", "function getQueryParam(name) {\n name = name.replace(/[\\[]/, \"\\\\[\").replace(/[\\]]/, \"\\\\]\");\n var regex = new RegExp(\"[\\\\?&]\" + name + \"=([^&#]*)\"),\n results = regex.exec(location.search);\n return results == null ? \"\" : decodeURIComponent(results[1].replace(/\\+/g, \" \"));\n}", "function getRequestParam(request){\n return querystring.parse( url.parse(request.url).query );\n}", "function getUrlParams(){\r\n var url = decodeURIComponent(location.href);\r\n var query = url.split('?')[1];\r\n var params = {};\r\n if (query !== ''){\r\n var arr = query.split('&');\r\n for (var i of arr) {\r\n var entry = i.split('=');\r\n var key = entry[0];\r\n var value = entry[1];\r\n params[key] = value;\r\n }\r\n }\r\n return params;\r\n}", "function getQuery(name) {\n if (name == null)\n return null;\n try {\n if (typeof name === \"string\") {\n var result = location.search.match(new RegExp(\"[\\?\\&]\" + name + \"=([^\\&]+)\", \"i\"));\n if (result == null || result.length < 1) {\n return \"\";\n }\n return result[1];\n }\n else if (typeof name === \"number\") {\n var result = location.search.match(new RegExp(\"[\\?\\&][^\\?\\&]+=[^\\?\\&]+\", \"g\"));\n if (result == null) {\n return \"\";\n }\n return result[name].substring(1);\n }\n }\n catch (ex) { }\n return null;\n }", "function get_url_params() {\n var url_params = new URLSearchParams(window.location.search);\n\n return url_params;\n}", "function getQuery(q) {\n\t\t\treturn (window.location.search.match(new RegExp('[?&]' + q + '=([^&]+)')) || [, null])[1];\n\t\t}", "function getQueryParam(name) {\n var regexS = \"[\\\\?&]\" + name + \"=([^&#]*)\";\n var regex = new RegExp(regexS);\n var results = regex.exec(window.location.href);\n\n if (results === null) {\n return \"http://www.lexus.com/\";\n } else {\n return results[1].replace(\"%3f\", \"?\", \"g\");\n }\n }", "function getQueryParams() {\n\tvar query = location.search.substr(1);\n\tvar data = query.split(\"&\");\n\tvar result = {};\n\tfor(var i=0; i<data.length; i++) {\n\t\tvar item = data[i].split(\"=\");\n\t\tresult[item[0]] = item[1];\n\t}\n\treturn result;\n}", "function getURLParam( name )\r\n\t{ \r\n\t\tname = name.replace(/[\\[]/,\"\\\\\\[\").replace(/[\\]]/,\"\\\\\\]\"); \t\t\r\n\t\tvar regexS = \"[\\\\?&]\"+name+\"=([^&#]*)\"; \r\n\t\tvar regex = new RegExp( regexS ); \r\n\t\tvar results = regex.exec( window.location.href ); \r\n\t\tif( results == null ) \r\n\t\t\treturn \"\"; \r\n\t\telse \r\n\t\t\treturn results[1];\r\n\t}", "function getQueryStringValue (key) {\n return decodeURIComponent(window.location.search.replace(new RegExp(\"^(?:.*[&\\\\?]\" + encodeURIComponent(key).replace(/[\\.\\+\\*]/g, \"\\\\$&\") + \"(?:\\\\=([^&]*))?)?.*$\", \"i\"), \"$1\"));\n}", "function getQueryStringValue (key) {\n return decodeURIComponent(window.location.search.replace(new RegExp(\"^(?:.*[&\\\\?]\" + encodeURIComponent(key).replace(/[\\.\\+\\*]/g, \"\\\\$&\") + \"(?:\\\\=([^&]*))?)?.*$\", \"i\"), \"$1\"));\n}", "function getQueryStringValue (key) {\n return decodeURIComponent(window.location.search.replace(new RegExp(\"^(?:.*[&\\\\?]\" + encodeURIComponent(key).replace(/[\\.\\+\\*]/g, \"\\\\$&\") + \"(?:\\\\=([^&]*))?)?.*$\", \"i\"), \"$1\"));\n}", "function getQueryStringValue (key) {\n return decodeURIComponent(window.location.search.replace(new RegExp(\"^(?:.*[&\\\\?]\" + encodeURIComponent(key).replace(/[\\.\\+\\*]/g, \"\\\\$&\") + \"(?:\\\\=([^&]*))?)?.*$\", \"i\"), \"$1\"));\n}", "function matchQueryParams(str){var match=str.match(QUERY_PARAM_RE);return match?match[0]:'';}", "function getQueryParam(name) {\n if (name = (new RegExp('[?&]' + encodeURIComponent(name) + '=([^&]*)')).exec(window.location.search))\n return decodeURIComponent(name[1]);\n }", "function queryStringValue(queryString) {\n queryStringPart = window.location.search.substring(1);\n queryStringArray = queryStringPart.split(\"&\");\n for (i = 0; i < queryStringArray.length; i++) {\n nameValuePair = queryStringArray[i].split(\"=\");\n if (nameValuePair[0] == queryString) {\n return nameValuePair[1];\n }\n }\n\n return null;\n }", "static getQuery(url) {\n let pieces = url.split('?');\n if (pieces.length == 2) {\n return pieces[1];\n } else {\n return false;\n }\n }", "function GetQueryStringParams(sParam) {\n var sPageURL = window.location.search.substring(1);\n var sPageURL = decodeURIComponent(sPageURL); \n var sURLVariables = sPageURL.split('&');\n for (var i = 0; i < sURLVariables.length; i++)\n {\n var sParameterName = sURLVariables[i].split('=');\n if (sParameterName[0] == sParam)\n {\n return sParameterName[1];\n }\n }\n }", "function GetQueryStringParams(sParam) {\n\n\t var sPageURL = window.location.search.substring(1);\n\t var sURLVariables = sPageURL.split('&');\n\t for (var i = 0; i < sURLVariables.length; i++)\n\n\t {\n\t var sParameterName = sURLVariables[i].split('=');\n\t if (sParameterName[0] == sParam)\n\n\t {\n\t return sParameterName[1];\n\n\t }\n\t }\n\t}", "function getURL() {\r\n let loc = document.location.href;\r\n\r\n if (loc.indexOf('?') > 0) {\r\n let getString = loc.split('?')[1];\r\n let GET = getString.split('&');\r\n var get = {};\r\n for (var i = 0, l = GET.length; i < l; i++) {\r\n var tmp = GET[i].split('=');\r\n get[tmp[0]] = unescape(decodeURI(tmp[1]));\r\n }\r\n return get;\r\n }\r\n}", "function getQueryParam(name) {\n name = name.replace(/[\\[]/, \"\\\\\\[\").replace(/[\\]]/, \"\\\\\\]\");\n var regex = new RegExp(\"[\\\\?&]\" + name + \"=([^&#]*)\");\n var results = regex.exec(location.search);\n return results === null ? null : decodeURIComponent(results[1].replace(/\\+/g, \" \"));\n}", "function getParameters() {\n\t\t\t var searchString = window.location.search.substring(1)\n\t\t\t\t, params = searchString.split(\"&\")\n\t\t\t\t, hash = {}\n\t\t\t\t;\n\n\t\t\t for (var i = 0; i < params.length; i++) {\n\t\t\t\tvar val = params[i].split(\"=\");\n\t\t\t\thash[unescape(val[0])] = unescape(val[1]);\n\t\t\t }\n\t\t\t return hash;\n\t\t\t}", "function getQueryParameters() {\n\tvar queryString = document.location.search;\n\tvar params = {};\n\tqueryString.replace(/^\\?/,'').split(\"&\").map( function(s) {\n\t\tvar part = s.split(\"=\");\n\t\tvar key = part[0];\n\t\tvar value = decodeURIComponent(part[1]);\n\t\tparams[key] = value;\n\t});\n\treturn params;\n}", "function get_request(name) {\n if(name=(new RegExp('[?&]'+encodeURIComponent(name)+'=([^&]*)')).exec(location.search))\n return decodeURIComponent(name[1]);\n}", "function getParameter(param){\n var value = \"\";\n var query = window.location.search;\n var iStart = query.indexOf(param);\n var iLen = param.length;\n var iCurrent = iStart + iLen + 1;\n while(query.charAt(iCurrent) != '&'\n && query.charAt(iCurrent) != \"\"){\n value += query.charAt(iCurrent);\n iCurrent++;\n }\n return value;\n}", "function GetQueryStringParams(sParam) {\n var sPageURL = window.location.search.substring(1);\n var sURLVariables = sPageURL.split('&');\n\n for (var i = 0; i < sURLVariables.length; i++) {\n var sParameterName = sURLVariables[i].split('=');\n if (sParameterName[0] == sParam) {\n return sParameterName[1];\n }\n }\n}", "function reqGetParam(paramName){\n\t\ttry {\n\t\t\tvar aryParam = window.location.href.split(\"?\")[1].split(\"&\");\n\t\t\tfor ( var i = 0; i < aryParam.length; i++) {\n\t\t\t\tif (paramName.toUpperCase() == aryParam[i].split(\"=\")[0]\n\t\t\t\t\t\t.toUpperCase()) {\n\t\t\t\t\treturn aryParam[i].split(\"=\")[1];\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (ex) {\n\t\t\treturn \"\";\n\t\t}\n\t\treturn \"\";\n\t}", "function getParam( name )\n{\n name = name.replace(/[\\[]/,\"\\\\\\[\").replace(/[\\]]/,\"\\\\\\]\");\n var regexS = \"[\\\\?&]\"+name+\"=([^&#]*)\";\n var regex = new RegExp( regexS );\n var results = regex.exec( window.location.href );\n if( results == null )\n return \"\";\n else\n return results[1];\n}", "function getQueryParameters() {\n var e_1, _a;\n var queryParameters = {};\n if (window.location.search !== '') {\n var queryParametersString = window.location.search.substr(1); // remove question mark\n var params = queryParametersString.split('&');\n try {\n for (var params_1 = __values(params), params_1_1 = params_1.next(); !params_1_1.done; params_1_1 = params_1.next()) {\n var pair = params_1_1.value;\n if (pair === '') {\n continue;\n }\n var keyValue = pair.split('=');\n var key = keyValue[0];\n var value = keyValue[1] ? keyValue[1] : '';\n try {\n key = decodeURIComponent(key);\n if (value !== '') {\n value = decodeURIComponent(value);\n }\n }\n catch (error) {\n // skip malformed URI sequence\n continue;\n }\n var existedValue = queryParameters[key];\n if (existedValue) {\n if (existedValue instanceof Array) {\n existedValue.push(value);\n }\n else {\n // existed value is string\n queryParameters[key] = [existedValue, value];\n }\n }\n else {\n queryParameters[key] = value;\n }\n }\n }\n catch (e_1_1) { e_1 = { error: e_1_1 }; }\n finally {\n try {\n if (params_1_1 && !params_1_1.done && (_a = params_1.return)) _a.call(params_1);\n }\n finally { if (e_1) throw e_1.error; }\n }\n }\n return queryParameters;\n}", "function getParameterByName2(name) {\n if (name !== \"\" && name !== null && name != undefined) {\n name = name.replace(/[\\[]/, \"\\\\[\").replace(/[\\]]/, \"\\\\]\");\n var regex = new RegExp(\"[\\\\?&]\" + name + \"=([^&#]*)\"),\n results = regex.exec(location.search);\n return results === null ? \"\" : decodeURIComponent(results[1].replace(/\\+/g, \" \"));\n } else {\n var arr = location.href.split(\"/\");\n return arr[arr.length - 1];\n }\n\n}", "function getURLParameter(key) {\n var result = new RegExp(key + '=([^&]*)', 'i').exec(window.location.search);\n return result && result[1] || '';\n}", "function getURLParams() {\n try {\n var search = location.search.substring(1);\n return search ? JSON.parse('{\"' + search.replace(/&/g, '\",\"').replace(/=/g, '\":\"') + '\"}',\n function(key, value) {\n return key === \"\" ? value : decodeURIComponent(value);\n }) : {};\n } catch (_) {\n return {};\n }\n}", "function parse_query_string() {\n 'use strict';\n var search = window.location.search,\n params = {};\n\n search.replace(new RegExp('([^?=&]+)(=([^&]*))?', 'g'), function ($0, $1, $2, $3) {\n params[$1] = $3;\n });\n return params;\n}", "function getSearchParameters() {\n var prmstr = window.location.search.substr(1);\n return prmstr != null && prmstr != \"\" ? transformToAssocArray(prmstr) : {};\n}", "function q(req){\n\treturn qs.parse(url.parse(req.url).query);\n}", "function getQueryStrings() { \n var assoc = {};\n var decode = function (s) { return decodeURIComponent(s.replace(/\\+/g, \" \")); };\n var queryString = location.search.substring(1); \n var keyValues = queryString.split('&'); \n\n for(var i in keyValues) { \n var key = keyValues[i].split('=');\n if (key.length > 1) {\n assoc[decode(key[0])] = decode(key[1]);\n }\n } \n\n return assoc; \n }" ]
[ "0.801083", "0.7985512", "0.7985512", "0.79728645", "0.7941351", "0.7850239", "0.7836554", "0.7831883", "0.7824628", "0.7719082", "0.7697943", "0.7681372", "0.76499736", "0.7647214", "0.76317525", "0.75803554", "0.75788915", "0.7573077", "0.75465834", "0.7514835", "0.7514835", "0.7506275", "0.7477989", "0.7473199", "0.7438933", "0.7430095", "0.7426492", "0.7421493", "0.7420028", "0.7404937", "0.73987526", "0.739796", "0.7384951", "0.73665416", "0.73584425", "0.7353684", "0.7347472", "0.73182327", "0.7309577", "0.7285355", "0.7285355", "0.72852", "0.72626483", "0.72580373", "0.72025216", "0.7197161", "0.719118", "0.7185716", "0.71783084", "0.7177806", "0.71552086", "0.71552086", "0.71499854", "0.71499854", "0.7143829", "0.7133232", "0.7127357", "0.7124985", "0.7121365", "0.7117891", "0.7112044", "0.70877606", "0.7076274", "0.7072526", "0.70679283", "0.7063521", "0.70626706", "0.70612574", "0.7051514", "0.70510155", "0.70325434", "0.70295936", "0.7026806", "0.7022946", "0.7016404", "0.7016404", "0.7016404", "0.7016404", "0.7014413", "0.70129865", "0.7007867", "0.70040053", "0.7003976", "0.70005214", "0.6996253", "0.69905967", "0.6987592", "0.6967381", "0.6964392", "0.6959918", "0.69540334", "0.6953989", "0.69450396", "0.6938803", "0.6936464", "0.6936459", "0.6935982", "0.6933525", "0.693263", "0.6930042", "0.6926708" ]
0.0
-1
Set prosthetics history class and attribute.
function hide_show_prosthetics_history() { if($("[data-fieldname=is_experience_prosthetics]").val() == 'No') { $("[data-fieldname=prosthetics_history]").parent().hide(); $("[data-fieldname=prosthetics_history]").parent().removeClass("has-error"); $("[data-fieldname=prosthetics_history]").removeAttr("data-reqd"); } else { $("[data-fieldname=prosthetics_history]").parent().show(); $("[data-fieldname=prosthetics_history]").parent().addClass("has-error"); $("[data-fieldname=prosthetics_history]").attr("data-reqd",1); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "set classHistory(classHistory) {\n\t\tif (Array.isArray(classHistory)) {\n\t\t\tthis._classHistory = classHistory.map((i) => new ClassHistory(i));\n\t\t} else {\n\t\t\tthis._classHistory = [new ClassHistory(classHistory)];\n\t\t}\n\t}", "set classHistoryClass(classHistoryClass) {\n\t\tthis._classHistoryClass = new Coding(classHistoryClass);\n\t}", "function onClickHistory() {\n historyItem.div.setAttribute(\"class\", HISTORY_DIV_CLASS_ACTIVE)\n historyItem.anker.setAttribute(\"class\", HISTORY_ANKER_CLASS_ACTIVE)\n }", "setTabProperties() { }", "set() {\n return this[HIST_SET]();\n }", "_setupHistory() {\n if (!this.history) {\n try{ this.history = createHistory(); }\n catch(e) { \n this.history = this.options.history || createMemoryHistory();\n this._isPhantomHistory = true; \n }\n } \n }", "static setHistory(history) {\n\t\n\t\tApp.me.setState({history});\n\t}", "function setClass(thisObj, y){\n\t\t\tvar classCss = $(thisObj).attr('class');\n\t\t\t$(thisObj).removeClass((classCss));\n\t\t\tvar classCss = classCss.substring(0, classCss.length - 1);\n\t\t\t$(thisObj).addClass(classCss+y);\n\t\t\t//.log(classCss+j);\n\t\t\t$(thisObj).attr('data-y', y);\n\t\t}", "function pfKnowledgeHistory(){\n\tthis.inheritFrom = pfGenericKnowledge;\n this.inheritFrom();\n this.setName(\"knowledge_history\");\n}", "function changePropertyByClassName(propertie, className, themeClass, propertie_) {\n var rule = getCSSRule(className)\n var newValue = propertyFromStylesheet(themeClass, propertie)\n if (newValue != undefined) {\n if (propertie_ == undefined) {\n propertie_ = propertie\n }\n if (rule == undefined) {\n console.log(className, \"not defined!!!\")\n }\n rule.style[propertie_] = propertyFromStylesheet(themeClass, propertie)\n }\n\n // Here I will keep the style information in the local storage.\n cargoThemeInfos = JSON.parse(localStorage.getItem(\"bridge_theme_infos\"))\n if (cargoThemeInfos == undefined) {\n cargoThemeInfos = {}\n }\n\n if (cargoThemeInfos[className] == undefined) {\n cargoThemeInfos[className] = {}\n }\n\n // Here I will save the value.\n cargoThemeInfos[className][propertie_] = rule.style[propertie_]\n localStorage.setItem(\"bridge_theme_infos\", JSON.stringify(cargoThemeInfos))\n }", "function DHBMLUIHistoryConfig() {\n var _this = _super.call(this) || this;\n _this.localisationKeys.push('history_Game');\n return _this;\n }", "set statusHistory(statusHistory) {\n\t\tif (Array.isArray(statusHistory)) {\n\t\t\tthis._statusHistory = statusHistory.map((i) => new StatusHistory(i));\n\t\t} else {\n\t\t\tthis._statusHistory = [new StatusHistory(statusHistory)];\n\t\t}\n\t}", "function onLeaveHistory() {\n historyItem.div.setAttribute(\"class\",HISTORY_DIV_CLASS)\n historyItem.anker.setAttribute(\"class\", HISTORY_ANKER_CLASS)\n }", "saveInHistory(state) {\n let histName = state.currentHistoryName;\n\n if (histName === null) {\n // New history row\n histName = this.getNewHistoryName(state);\n state.currentHistoryName = histName;\n }\n\n state.history[histName] = {\n name: histName,\n lastModification: Date.now(),\n points: state.points,\n links: state.links,\n tooltips: state.tooltips,\n defaultPointColor: state.defaultPointColor,\n defaultLinkColor: state.defaultLinkColor,\n defaultTooltipColor: state.defaultTooltipColor,\n defaultTooltipFontColor: state.defaultTooltipFontColor\n };\n\n this.storeHistory(state.history);\n }", "function History_History()\n{\n\t//call reset\n\tthis.Reset();\n}", "initHistory() {\n\t\tvar padding = 20,\n\t\t\tmarginWidth = 100,\n\t\t\twidth = screen.width - 500 - 500 - 2 * padding - marginWidth,\n\t\t\theight = 35;\n\n\t\tthis.checkpoints.forEach((cp, cp_i) => {\n\t\t\tthis.history[cp_i] = [];\n\t\t\tthis.historySVGDivs[cp_i] = [];\n\t\t\tthis.historySVGs[cp_i] = [];\n\t\t\tcp.testCases.forEach((testcase, tc_i) => {\n\t\t\t\tthis.history[cp_i][tc_i] = [];\n\t\t\t\tthis.historySVGDivs[cp_i][tc_i] = $(\"#history\" + cp_i + \"-\" + tc_i);\n\t\t\t\tthis.historySVGs[cp_i][tc_i] = d3.select(\"#history\" + cp_i + \"-\" + tc_i).append(\"svg\")\n\t\t\t\t\t\t\t\t\t\t\t\t\t.attr(\"width\", width)\n\t\t\t\t\t\t\t\t\t\t\t\t\t.attr(\"height\", height);\n\t\t\t});\n\t\t});\n\t}", "constructor(history) {\n this.log = getLogger(this.constructor.name);\n const profitPercentHistory = history.map(x => x.bestCase.profitPercentAgainstNotional);\n this.sampleSize = profitPercentHistory.length;\n this.profitPercentMean = this.sampleSize != 0 ? ss.mean(profitPercentHistory) : 0;\n this.profitPercentVariance = this.sampleSize != 0 ? ss.variance(profitPercentHistory) : 0;\n }", "function pushProperty(p) {\n // push and init and patch up to resume\n if (attrib && attrib.attribName === \"style\") {\n attrib.attribValue.push(_objectSpread__default['default']({}, p));\n } else if (token && Array.isArray(token.properties)) {\n token.properties.push(_objectSpread__default['default']({}, p));\n }\n } // Initial resets:", "function setHistoryTips() {\n setTips(\".author-pic\", \"left\");\n setTips(\".time-ago\");\n setTips(\".cut-content\");\n setTips(\".cut-url\", \"left\");\n setTimeAgo();\n}", "function astroConsoleHistoryPrev() {}", "function setStyle(attribute, newValue) {\n var newStyles = this.getStyles();\n newStyles[attribute].value = newValue;\n $.cache(this.id + \"_styles\", JSON.stringify(newStyles));\n }", "function History() {\n this.time = 0;\n this.done = []; this.undone = [];\n }", "function History() {\n this.time = 0;\n this.done = []; this.undone = [];\n }", "function History() {\n this.time = 0;\n this.done = []; this.undone = [];\n }", "function TimeLine_BrushHistory() {\n\n\t\t\tvar brush_rect = null;\n\t\t\tvar _brush = null;\n\t\t\tvar _brushg = null;\n\t\t\tvar _timelineAnim = null;\n\n\t\t\tthis.resize_brush = function(){\n\t\t\t\tvar oldTimeLineInterpolate = 0;\n\t\t\t\tif(_timelineAnim){\n\t\t\t\t\toldTimeLineInterpolate = _timelineAnim.interpolateT;\n\n\t\t\t\t\tvar index = ThingsToAnimate.indexOf(_timelineAnim);\n\t\t\t\t\tif( index > -1 ){\n\t\t\t\t\t\tThingsToAnimate.splice(index, 1);\n\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\t// clean up dom elements.\n\t\t\t\tvar base_html_brush = document.getElementById(\"brush\");\n\t\t\t\twhile(base_html_brush.firstChild){\n\t\t\t\t\tbase_html_brush.removeChild(base_html_brush.firstChild);\n\t\t\t\t}\n\n\t\t\t\tthis.create_brush();\n\t\t\t\tif(_timelineAnim){\n\t\t\t\t\t_timelineAnim.interpolateT = oldTimeLineInterpolate;\n\t\t\t\t}\n\t\t\t};\n\n\t\t\tthis.brushstart = function() {\n\t\t\t\tbrush_svg.classed(\"selecting\", true);\n\t\t\t};\n\n\t\t\tthis.brushmove = function() {\n\t\t\t\tvar s = _brush.extent();\n\t\t\t\tif(brush_rect){\n\t\t\t\t\tbrush_rect.classed(\"selected\", function (d) {\n\t\t\t\t\t\tvar xIndex = d.transactionData[\"slot\"] * (1000 / poll_time_window);\n\t\t\t\t\t\treturn s[0] <= xIndex && xIndex <= s[1];\n\t\t\t\t\t});\n\t\t\t\t}\n\t\t\t};\n\n\t\t\tthis.brushend = function() {\n\t\t\t\tbrush_svg.classed(\"selecting\", !d3.event.target.empty());\n\t\t\t};\n\t\t}", "setAttribute(key, value) {\n if (key === 'class') {\n this.className = value;\n } else if (key === 'style') {\n console.log('Styles not yet implemented');\n } else {\n this.attributes[key] = value;\n }\n }", "function setHistory() {\n // clear undo history\n $('#undoHistoryList')\n .empty();\n\n // load new history list from server\n getHistoryFromServer(addHistList);\n}", "function History() {\n this.time = 0;\n this.done = []; this.undone = [];\n this.compound = 0;\n this.closed = false;\n }", "function History() {\n this.time = 0;\n this.done = []; this.undone = [];\n this.compound = 0;\n this.closed = false;\n }", "function History() {\n this.time = 0;\n this.done = []; this.undone = [];\n this.compound = 0;\n this.closed = false;\n }", "history(){\n this._history = true;\n return this;\n }", "function History(pn) {\n\t\tthis.queue = [];\n\t\tthis.parentname = pn;\n\t\tthis.currstate = clone(_GP[this.parentname]);\n\t\tthis.initialstate = clone(_GP[this.parentname]);\n\t\tthis.initialdate = new Date().getTime();\n\t}", "function History() {\n}", "function UserHistory(history) {\n\tvar userHistory = history.map(function(entry) {\n\t\treturn JSON.parse(JSON.stringify(entry));\n\t});\n\tif (history.log) {\n\t\tuserHistory.log = new UserHistory(history.log)\n\t};\n\tif (history.scores) {\n\t\tuserHistory.scores = new UserHistory(history.scores)\n\t}\n\n\tObject.setPrototypeOf(userHistory, UserHistory.prototype);\n\n\t//Attach methods from History, wrapped in a function. If those methods return a history,\n\t//then the function will convert that to a userHistory.\n\tfor (var method in History.prototype) {\n\t\tif (isFunction(history[method])) {\n\t\t\tif (method != \"constructor\")\n\t\t\t\tuserHistory[method] = (function(method) {\n\t\t\t\t\treturn function() {\n\t\t\t\t\t\tvar result = history[method].apply(history, arguments);\n\t\t\t\t\t\tif (result instanceof History) return new UserHistory(result);\n\t\t\t\t\t\telse if (isObject(result))\n\t\t\t\t\t\t\treturn JSON.parse(JSON.stringify(result));\n\t\t\t\t\t\telse return result;\n\t\t\t\t\t};\n\t\t\t\t})(method);\n\t\t}\n\t}\n\n\treturn userHistory;\n}", "function browserHistoryDecorator($browser, $history) {\n var _url = $browser.url;\n $browser.onUrlChange($history.onUrlChangeBrowser);\n\n $browser.url = function (url, replace) {\n if (url) {\n // setter\n var res = _url.call(this, url, replace);\n $history.onUrlChangeProgrammatically(url, replace);\n return res;\n } else {\n // getter\n return _url.apply(this, arguments);\n }\n };\n return $browser;\n }", "_setPrevTheme() {\n GM_setValue('style_theme', this._theme);\n }", "function History(...args) {\n\tif (Array.isArray(args[0])) args = args[0];\n\n\tObject.setPrototypeOf(args, History.prototype);\n\n\targs.log = args.slice();\n\targs.log.tree = args;\n\tObject.setPrototypeOf(args.log, History.prototype);\n\n\targs.scores = [];\n\targs.scores.tree = args;\n\tObject.setPrototypeOf(args.scores, History.prototype);\n\n\treturn args;\n}", "function setEpitaph(cookie) {\n\t\tif (element == null) return;\n\n\t\tif (marginTop != null) {\n\t\t\telement.style.marginTop = marginTop;\n\t\t\telement.parentNode.removeChild(element.previousSibling);\n\t\t\tmarginTop = null;\n\t\t}\n\t\tif (marginBottom != null) {\n\t\t\telement.style.marginBottom = marginBottom;\n\t\t\telement.parentNode.removeChild(element.nextSibling);\n\t\t\tmarginBottom = null;\n\t\t}\n\n\t\tvar timeInSeconds = new Date().getTime() / 1000;\n\t\tvar timeOffset = cookie % seconds;\n\t\tvar timeIndex = Math.floor((timeInSeconds + timeOffset) / seconds);\n\t\tvar cookieIndex = Math.floor(cookie / seconds);\n\t\tvar index = (timeIndex + cookieIndex) % epitaphs.length;\n\t\tvar epitaph = epitaphs[index];\n\n\t\tif (typeof epitaph === 'object') {\n\t\t\tif ('before' in epitaph) epitaphBefore(epitaph['before'], ('beforetip' in epitaph) ? epitaph['beforetip'] : null);\n\t\t\tif ('after' in epitaph) epitaphAfter(epitaph['after'], ('aftertip' in epitaph) ? epitaph['aftertip'] : null);\n\t\t} else if (typeof epitaph === 'string') epitaphAfter(epitaph);\n\t}", "onClassChange() {\n for ( let i = 0; i < this.node.pdomClasses.length; i++ ) {\n const dataObject = this.node.pdomClasses[ i ];\n this.setClassToElement( dataObject.className, dataObject.options );\n }\n }", "function set_properties(a, b, c) { if (b != \"choices\") { ds.set(active_element, b, a) } else { ds.set_option(active_element, a, c) } live_preview[b](a) }", "function setRecordHistory(value, type) {\n setVariableState('recordHistory', value, type);\n }", "set keepHistory(keepHistory) {\n const prevKeepHistory = this[KEEP_HISTORY];\n this[KEEP_HISTORY] = typeof keepHistory === 'number'\n && keepHistory < 1 ? false : keepHistory;\n // Change does not require historical values modification nor epoch update.\n if (this[KEEP_HISTORY] === prevKeepHistory || this[KEEP_HISTORY] === true) {\n return;\n }\n if (typeof this[KEEP_HISTORY] === 'number') {\n // Sub 1 to keep history count to account for the current value\n let deleteCount = this[VALUES].length - this[KEEP_HISTORY] - 1;\n // Change require values modification and new epoch.\n if (deleteCount > 0) {\n // Remove items from the front of the values array until the delete\n // count is 0 or the current value index is 0.\n while (this[CUR_VALUE_INDEX] > 0 && deleteCount-- > 0) {\n this[VALUES].shift();\n this[CUR_VALUE_INDEX]--;\n }\n // Remove values from the end of the values array until delete \n // count is 0\n while (deleteCount-- > 0) {\n this[VALUES].pop();\n }\n this[HISTORY_EPOCH] = Symbol();\n }\n // this[KEEP_HISTORY] === false \n // If more than one value is being stored in values array Change require\n // values modification and new epoch.\n }\n else if (this[VALUES].length > 1) {\n this[VALUES][0] = this[VALUES][this[CUR_VALUE_INDEX]];\n this[CUR_VALUE_INDEX] = 0;\n this[VALUES].splice(1);\n this[HISTORY_EPOCH] = Symbol();\n }\n }", "setPath(path) {\n this._history.set(path);\n }", "function setRecordHistory(value, type) {\n setVariableState('recordHistory', value, type);\n }", "function Histery(options){\n\t options = options || {};\n\n\t // Trick from backbone.history for anchor-faked testcase \n\t this.location = options.location || browser.location;\n\n\t // mode config, you can pass absolute mode (just for test);\n\t this.html5 = options.html5;\n\t this.mode = options.html5 && browser.history ? HISTORY: HASH; \n\t if( !browser.hash ) this.mode = QUIRK;\n\t if(options.mode) this.mode = options.mode;\n\n\t // hash prefix , used for hash or quirk mode\n\t this.prefix = \"#\" + (options.prefix || \"\") ;\n\t this.rPrefix = new RegExp(this.prefix + '(.*)$');\n\t this.interval = options.interval || 66;\n\n\t // the root regexp for remove the root for the path. used in History mode\n\t this.root = options.root || \"/\" ;\n\t this.rRoot = new RegExp(\"^\" + this.root);\n\n\t this._fixInitState();\n\n\t this.autolink = options.autolink!==false;\n\n\t this.curPath = undefined;\n\t}", "function Histery(options){\n\t options = options || {};\n\n\t // Trick from backbone.history for anchor-faked testcase \n\t this.location = options.location || browser.location;\n\n\t // mode config, you can pass absolute mode (just for test);\n\t this.html5 = options.html5;\n\t this.mode = options.html5 && browser.history ? HISTORY: HASH; \n\t if( !browser.hash ) this.mode = QUIRK;\n\t if(options.mode) this.mode = options.mode;\n\n\t // hash prefix , used for hash or quirk mode\n\t this.prefix = \"#\" + (options.prefix || \"\") ;\n\t this.rPrefix = new RegExp(this.prefix + '(.*)$');\n\t this.interval = options.interval || 66;\n\n\t // the root regexp for remove the root for the path. used in History mode\n\t this.root = options.root || \"/\" ;\n\t this.rRoot = new RegExp(\"^\" + this.root);\n\n\t this._fixInitState();\n\n\t this.autolink = options.autolink!==false;\n\n\t this.curPath = undefined;\n\t}", "_onCurrentChanged(sender, args) {\n if (args.newValue) {\n args.newValue.title.className += ` ${CURRENT_CLASS}`;\n }\n if (args.oldValue) {\n args.oldValue.title.className = args.oldValue.title.className.replace(CURRENT_CLASS, '');\n }\n this._currentChanged.emit(args);\n this._onLayoutModified();\n }", "function changeAppearance()\n {\n this.style.color = \"blue\";\n this.style.border = \"2px solid blue\";\n }", "function setRecordHistory(value, type){\n setVariableState('recordHistory', value, type);\n }", "function setRecordHistory(value, type){\n setVariableState('recordHistory', value, type);\n }", "function setRecordHistory(value, type){\n setVariableState('recordHistory', value, type);\n }", "function setRecordHistory(value, type){\n setVariableState('recordHistory', value, type);\n }", "function setRecordHistory(value, type){\n setVariableState('recordHistory', value, type);\n }", "function History() {\n // This is the actual buffer where previous commands are kept.\n // 'this._buffer[0]' should always be equal the empty string. This is so\n // that when you try to go in to the \"future\", you will just get an empty\n // command.\n this._buffer = [''];\n\n // This is an index in to the history buffer which points to where we\n // currently are in the history.\n this._current = 0;\n}", "_setTooltipClass(tooltipClass) {\n if (this._tooltipInstance) {\n this._tooltipInstance.tooltipClass = tooltipClass;\n this._tooltipInstance._markForCheck();\n }\n }", "function setPresetOptions(el) {\n // reset class\n el.classList.remove('proto--square','proto--rectangle','proto--circle','proto--triangle');\n el.classList.add('proto--' + el.dataset.shape);\n\n // set simple props\n el.style.color = el.dataset.color;\n el.style.opacity = el.dataset.opacity;\n el.style.mixBlendMode = el.dataset.mixBlendMode;\n}", "function updateHistoryTab(tab){\n\t\tif(_historyObj && !isNaN(tab) && tab!==null){\n\t\t\t_historyObj.tab = tab;\n\t\t}else{\n\t\t\tif(_historyObj){\n\t\t\t\tdelete _historyObj['tab'];\n\t\t\t}\n\t\t}\n\t}", "function elementClassProp(index,classIndex,value,directive){var onOrOffClassValue=value instanceof BoundPlayerFactory?value:!!value;updateClassProp(getStylingContext(index+HEADER_OFFSET,getLView()),classIndex,onOrOffClassValue,directive);}", "get tooltipClass() { return this._tooltipClass; }", "function setRecordHistory(value, type){\r\n setVariableState('recordHistory', value, type);\r\n }", "function setRecordHistory(value, type){\r\n setVariableState('recordHistory', value, type);\r\n }", "function setRecordHistory(value, type){\r\n setVariableState('recordHistory', value, type);\r\n }", "function setRecordHistory(value, type){\r\n setVariableState('recordHistory', value, type);\r\n }", "function setRecordHistory(value, type){\r\n setVariableState('recordHistory', value, type);\r\n }", "function add_history() {\n let text = JSON.stringify(Y);\n if (text == y_states[y_index])\n return;\n y_index ++;\n y_states[y_index] = text;\n y_states.length = y_index + 1;\n if (y_states.length > MAX_HISTORY)\n y_states.shift();\n}", "createHistoryChartData() {\n let _graphData = this.getDefaultGraphData()\n\n _graphData.config.options.fill = false\n _graphData.config.mode = \"history\"\n\n const entities = this.entity_items.getEntityIds()\n entities.forEach((id) => {\n /**\n * current selected entity\n */\n const _entity = this.entity_items.items[id]\n let _entityOptions = { ...this.entity_items.getOptions(id) }\n\n /**\n * default Dataset Properties\n */\n let _options = {\n label: _entity.name || \"unkonwn\",\n unit: _entity.unit || \"\",\n pointRadius: 0,\n current: _entity.state || 0.0,\n last_changed: _entity.last_changed || new Date(),\n mode: \"history\"\n }\n if (this.card_config.chart.isChartType(\"horizontalbar\")) {\n _options.indexAxis = \"y\"\n }\n\n if (this.card_config.chart.isChartType(\"radar\")) {\n _options.pointRadius = 12\n _options.hoverRadius = 18\n _options.hitRadius = 22\n }\n\n if (this.entity_options) {\n _options = { ..._options, ...this.entity_options }\n _graphData.config.options = { ..._graphData.config.options, ...this.entity_options }\n }\n\n /**\n * add all options from style settings\n */\n _options = { ..._options, ..._entityOptions }\n _graphData.config.options.fill = _entityOptions.fill || CT_BARCHARTS.includes(this.card_config.chart)\n\n if (_entityOptions.fill && _entityOptions.gradient && _entityOptions.gradient.colors) {\n const _axis = _options.indexAxis === \"y\" ? \"x\" : \"y\"\n _options.gradient = {\n backgroundColor: {\n axis: _axis,\n colors: _entityOptions.gradient.colors\n }\n }\n _options.labelcolor = _entityOptions.gradient.colors[0]\n _options.borderColor = _entityOptions.gradient.colors[0] || DEFAULT_COLORS[_graphData.config.series]\n _graphData.config.gradient = true\n } else {\n if (_entityOptions.backgroundColor === undefined) {\n _options.backgroundColor = DEFAULT_COLORS[_graphData.config.series]\n _options.borderColor = DEFAULT_COLORS[_graphData.config.series]\n } else {\n _options.backgroundColor = _options.backgroundColor || _options.backgroundColor || _options.color\n _options.borderColor = _options.borderColor || _options.backgroundColor || _options.color\n }\n }\n /**\n * check used trendline\n */\n if (_entityOptions.trendlineLinear) {\n _graphData.config.trendline = true\n } \n /**\n * check used thresholds\n */\n if (this.card_config.chartOptions.thresholds) {\n _graphData.config.thresholds = true\n }\n /**\n * check secondary axis\n */\n if (!_graphData.config.secondaryAxis) {\n _graphData.config.secondaryAxis = _entityOptions.yAxisID != undefined || _entityOptions.xAxisID != undefined\n }\n\n /**\n * add the options, labels and data series\n */\n if (_graphData.config.options.mode.timeaxis == false) {\n /**\n * category based datasets\n */\n const _seriesdata = this.entity_items.getDataset(id)\n _graphData.config.multiseries = false\n if (_seriesdata && _seriesdata.data) {\n _graphData.data.labels = _seriesdata.labels\n if (this.card_config.chart.isChartType(\"pie\") || this.card_config.chart.isChartType(\"doughnut\")) {\n _graphData.data.labels = this.entity_items.getNames()\n _graphData.config.multiseries = true\n }\n _options.data = _seriesdata.data\n _graphData.config.useTimeSeries = _graphData.config.options.mode.timescale\n }\n } else {\n /**\n * time axis based datasets\n */\n if (_entity.seriesdata && _entity.seriesdata.data) {\n _options.data = _entity.seriesdata.data\n _graphData.config.datascales = _entity.datascales\n _graphData.config.timescale = _graphData.config.options.mode.timescale\n }\n }\n\n _graphData.data.datasets.push(_options)\n _graphData.config.series++\n })\n return _graphData\n }", "function pushChangeHistory( changeType ) {\n if ( historyPosition < changeHistory.length-1 )\n changeHistory = changeHistory.slice(0,historyPosition+1);\n\n var state = {\n type: changeType,\n svg: self.getSvgClone(true),\n panzoom: panzoom ? [ xmin, ymin, width, height, boxX0, boxY0, boxW, boxH ] : false ,\n mode: self.mode.current,\n selected: getElementPath( $(svgRoot).find('.selected') )\n };\n\n if ( changeHistory.length && changeHistory[changeHistory.length-1].type === changeType )\n changeHistory[changeHistory.length-1] = state;\n else\n changeHistory.push(state);\n\n if ( changeHistory.length > self.cfg.historySize )\n changeHistory.shift();\n\n historyPosition = changeHistory.length-1;\n //self.util.changeHistory = changeHistory;\n }", "set( property ) { \n\n \n var currentClass = this,\n guard = this.guard();\n\n Object.keys(property).forEach(function(key) {\n if(!guard.includes(key))\n eval(`currentClass.${key} = property[[key]]`);\n }) \n }", "constructor() {\n\t\tvar self = this;\n\n\t\tself.propipe = new PropertyPipeline(self)\n\t\t\t.set(\"cache\", { package: {} })\n\t\t\t.set(\"children\", {})\n\t\t\t.set(\"frameCounter\", 0)\n\t\t\t.save();\n\t}", "function updateClassProp(context, index, addOrRemove) {\n var adjustedIndex = index + context[4 /* ClassOffsetPosition */];\n updateStyleProp(context, adjustedIndex, addOrRemove);\n}", "function createHighChartsHistory() {\r\n $('#highchartHistory').highcharts({\r\n chart: {zoomType: 'xy', alignTicks: false, type: 'line'},\r\n credits: {enabled: false},\r\n exporting: {enabled: false},\r\n legend: {enabled: false},\r\n title: {text: null, style: {fontSize: \"12px\", color: \"black\"}},\r\n tooltip: {shared: true},\r\n plotOptions: {line: {animation: false}}, \r\n xAxis: [{type: \"datetime\", crosshair: true, labels:{style: {fontSize: \"8px\"}}}],\r\n yAxis: [{endOnTick: false, startOnTick: false, lineWidth: 0.75, title: {text: null, style: {color: plotColors.pv}},\r\n labels:{format: \"{value}°C\", style: {fontSize: \"8px\", color: plotColors.pv}}},\r\n {endOnTick: false, startOnTick: false, lineWidth: 0.75, opposite: true, title: {text: null}, \r\n labels:{format: \"{value}%\", style: {fontSize: \"8px\", color: plotColors.out}}}],\r\n series: [\r\n {id: 'seriesPV', name: 'Temperature', lineWidth: 0.75, color: plotColors.pv, marker: {enabled: false}, yAxis: 0},\r\n {id: 'seriesSP', name: 'Setpoint', lineWidth: 0.75, color: plotColors.sp, marker: {enabled: false}, yAxis: 0},\r\n {id: 'seriesOut', name: 'Output', lineWidth: 0.75, color: plotColors.out, marker: {enabled: false}, yAxis: 1}\r\n ]\r\n });\r\n return $('#highchartHistory').highcharts();\r\n}", "replaceHistState() {\n const params = new URLSearchParams();\n params.set('fg', this.fg);\n params.set('bg', this.bg);\n params.set('mode', this.numberType);\n params.set('showHint', false);\n params.set('directDrive', this.directDrive);\n window.history.replaceState({}, '', '?' + params.toString());\n }", "static set(history, key, value) {\n return this._put(history, key, value);\n }", "function restore_history () {\n\tvar text = edit_history [edit_history_index];\n\tvar ds = HalfedgeDS.fromJSON (JSON.parse(text));\n\tannotateHdsPolygonSides(ds);\n\thdsDraw (ds);\n\tconfigureButtons();\n}", "function History(size) {\n if (!(GM_setValue && GM_getValue)) {\n alert('Please upgrade to the latest version of Greasemonkey.');\n return;\n }\n this.index=0;\n this.size=size;\n //oldest items are at the front of the array\n //newest added to end\n this.code_history=new Array();\n}", "function swapClass(obj, newStyle) {\r\n obj.className = newStyle;\r\n}", "_setChartTheme() {}", "function History(){\n\n var self = this;\n this.commands = loadHistory();\n var currIndex = this.commands.length;\n\n this.add = function(command) {\n if(command == _.last(this.commands)) {\n currIndex = this.commands.length;\n return;\n }\n this.commands.push(command);\n var maxHistory = parseInt(env.env('maxHistory')) || $.fn.cli.env.maxHistory;\n if(this.commands.length > maxHistory){\n this.commands = _.last(this.commands, maxHistory);\n }\n currIndex = this.commands.length;\n saveHistory();\n }\n\n this.getPrevious = function() {\n if(currIndex>=0) currIndex--;\n return (this.commands.length && currIndex > -1) ? this.commands[currIndex] : null;\n }\n\n this.getNext = function() {\n if(currIndex<(this.commands.length)) currIndex++;\n return (this.commands.length && currIndex < this.commands.length) ? this.commands[currIndex] : null;\n }\n\n function saveHistory () {\n localStorage.setItem(historyStorageKey, JSON.stringify(self.commands));\n }\n function loadHistory () {\n var history = localStorage.getItem(historyStorageKey);\n return history ? JSON.parse(history) : [];\n }\n }", "setAttributes(data.instance.popper, data.attributes);\n\n // if arrowElement is defined and arrowStyles has some properties\n if (data.arrowElement && Object.keys(data.arrowStyles).length) {\n setStyles(data.arrowElement, data.arrowStyles);\n }", "setSymbolArt(state, sa) {\n state.parts = sa.parts\n state.lastId = sa.lastId\n state.selected = {}\n state.requestUpdateColorLayers = {}\n state.requestUpdateVertLayers = {}\n state.equestUpdateTypeLayers = {}\n //start history from a fresh state\n state.undoStack = []\n state.redoStack = []\n }", "function newVerticalLine(className) {\n verticalLine = mouseG.append(\"path\")\n .attr(\"class\", className)\n .style(\"stroke\", \"black\")\n .style('stroke-dasharray', \"2\")\n .style(\"stroke-width\", \"1px\");\n\n return verticalLine;\n\n }", "setColours() {\n this.colourNeutral = 'colourNeutral';\n this.colourGo = 'colourGo';\n this.colourNoGo = 'colourNoGo';\n this.setStartColour();\n }", "setColour(colour){\n this.colour = colour;\n }", "attributeChangedCallback(name, oldValue, newValue){\n if(oldValue == newValue){\n return;\n }\n if(name == \"tooltiptext\"){\n this.tooltipText = newValue;\n }\n }", "function addTooltip(klass, color) {\n var lineDataByBrand = captureLineData();\n\n var mousePerLine = mouseG.appendMany(lineDataByBrand, 'g.mouse-per-line')\n .attr({ 'data-brand': ƒ('key') });\n\n mousePerLine.append('circle')\n .attr({\n 'r': 4,\n 'class': 'circle ' + klass\n })\n .style({\n 'fill': '#262626',\n 'stroke-width': '2px',\n 'opacity': '0',\n 'stroke': color\n });\n\n var tip = mousePerLine.append('g.tooltip')\n .translate(function(d, i) {\n return Math.abs(i % 2) == 1 ? [-155, -25] : [15, -25];\n })\n .attr({\n 'width': 1000,\n 'height': 50,\n 'data-brand': ƒ('key')\n })\n .style('opacity', 0);\n\n tip.append('text.st-text')\n .translate([8, 18]);\n\n tip.append('text.nd-text')\n .translate([8, 30]);\n\n tip.append('text.rd-text')\n .translate([8, 42]);\n\n tip.insert('rect', '.mouse-per-line g text')\n .attr({\n 'width': 140,\n 'height': 50\n })\n .style({\n 'stroke': '#E5E6E6',\n 'fill': 'rgba(255, 255, 255, 0.9)'\n });\n\n mouseG.on('mouseout touchend', function() { \n d3.select('.mouse-line')\n .style('opacity', '0');\n\n d3.selectAll('.mouse-per-line circle')\n .style('opacity', '0');\n\n d3.selectAll('.mouse-per-line g')\n .style('opacity', '0');\n })\n .on('mouseover touchstart', function() { \n d3.select('.mouse-line')\n .style('opacity', '1');\n\n d3.selectAll('.mouse-per-line circle')\n .style('opacity', '1');\n\n d3.selectAll('.mouse-per-line g')\n .style('opacity', '1');\n })\n .on('mousemove touchmove', function() {\n var mouse = d3.mouse(this);\n\n d3.select('.mouse-line')\n .attr('d', function() {\n var d = 'M' + mouse[0] + ',' + height;\n\n d += ' ' + mouse[0] + ',' + 0;\n\n return d;\n });\n\n d3.selectAll('.mouse-per-line')\n .translate(function(d, i) {\n var xDate = xScale.invert(mouse[0]),\n bisect = d3.bisector(function(e) { return e.fact_date; }).left,\n idx = bisect(d.values[i][$timeScale], xDate);\n \n var beginning = 0,\n end = lines[i].getTotalLength(),\n target = null;\n\n while (true){\n target = Math.floor((beginning + end) / 2);\n pos = lines[i].getPointAtLength(target);\n\n if ((target === end || target === beginning) && \n pos.x !== mouse[0]) {\n break;\n }\n\n if (pos.x > mouse[0]) \n end = target;\n\n else if (pos.x < mouse[0]) \n beginning = target;\n\n else break; \n }\n \n var self = d3.select(this);\n\n if (target != 0) {\n self.style('opacity', 1);\n } else {\n self.style('opacity', 0);\n }\n\n self.select('.st-text')\n .text( ƒ('key') )\n .style({\n 'font-size': '16px',\n 'fill': '#1A1A1A'\n });\n\n self.select('.nd-text')\n .text('Score: ' + yScale.invert(pos.y).toFixed(2))\n .style({\n 'font-size': '12px',\n 'fill': '#666666'\n })\n\n self.select('.rd-text')\n .text('Date: ' + formatLabel(new Date(xDate)) )\n .style({\n 'font-size': '12px',\n 'fill': '#666666'\n })\n \n return [mouse[0], pos.y];\n });\n });\n }", "_onActiveChanged(sender, args) {\n if (args.newValue) {\n args.newValue.title.className += ` ${ACTIVE_CLASS}`;\n }\n if (args.oldValue) {\n args.oldValue.title.className = args.oldValue.title.className.replace(ACTIVE_CLASS, '');\n }\n this._activeChanged.emit(args);\n }", "function classProp(className, value) {\n _stylingProp(className, value, true);\n}", "function setTransitionProperties() {\n TransitionProperties.next = next;\n TransitionProperties.current = current;\n }", "setProperties(properties) {\n for (const [key, value] of properties.entries()) {\n switch(key) {\n case \"type\": this.type = value;\n break;\n case \"startArrowHead\": this.startArrowHead = value;\n break;\n case \"endArrowHead\": this.endArrowHead = value;\n }\n }\n }", "set property(){}", "set Charting(value) {}", "constructor(config) {\r\n this.initial = config[\"initial\"];\r\n this.state = config[\"initial\"];\r\n this.states = config[\"states\"];\r\n this.history = new Array();\r\n this.second_history = new Array();\r\n }", "function save_history () {\n\tvar ds = currHds();\n\tedit_history [edit_history_index] = JSON.stringify(ds.toJSON());\n}", "getHistory() {\n return this.history;\n }", "getHistory() {\n return this.history;\n }", "handleNewGraph() {\n this.setState((prevState, props) => {\n prevState.points = {};\n prevState.links = {};\n prevState.tooltips = {};\n prevState.currentHistoryName = null;\n return prevState;\n });\n }", "function setFollowCursor(state = true) {\n\t\ttry {\n\t\t\tfollowCursor = state;\n\t\t\tif (state == true)\n\t\t\t\t$('.tally_eye_pupil').addClass(\"tally_eye_pupil_active\");\n\t\t\telse\n\t\t\t\t$('.tally_eye_pupil').removeClass(\"tally_eye_pupil_active\");\n\t\t} catch (err) {\n\t\t\tconsole.error(err);\n\t\t}\n\t}", "setColours() {\n this.colourNeutral = 'colourNeutral';\n this.colourGo = 'colourNeutralShadow';\n this.colourNoGo = 'colourNoGo';\n this.setStartColour();\n }", "set prototype(value) {}", "function setElementProps(element, props) {\r\n\t\tfor (let attr in props) {\r\n\t\t\tif (attr === \"value\" || attr === \"checked\") {\r\n\t\t\t\telement[attr] = vdom.props[attr];\r\n\t\t\t} else if (attr === \"className\") {\r\n\t\t\t\telement.setAttribute(\"class\", props[attr]);\r\n\t\t\t} else if(attr === \"style\") {\r\n\t\t\t\telement.setAttribute(\"style\", getStyleString(props[attr]));\r\n\t\t\t} else if(attr.slice(0,2) === \"on\") {\r\n\t\t\t\telement.addEventListener(attr.slice(2).toLowerCase(), props[attr], false);\r\n\t\t\t} else {\r\n\t\t\t\telement.setAttribute(attr, props[attr]);\r\n\t\t\t}\r\n\t\t}\r\n\t}", "setNew() {\n this.currentState = pointState.New;\n }" ]
[ "0.6310619", "0.6044309", "0.55804145", "0.525803", "0.5185518", "0.5170386", "0.5168484", "0.5141534", "0.5114461", "0.51065254", "0.5100928", "0.50924855", "0.5067461", "0.50479406", "0.50287825", "0.50269294", "0.50122297", "0.50026", "0.49921036", "0.49879053", "0.49240804", "0.49238133", "0.49238133", "0.49238133", "0.49143657", "0.4907589", "0.49025396", "0.48495445", "0.48495445", "0.48495445", "0.479432", "0.47864872", "0.476921", "0.47468132", "0.47457987", "0.47363642", "0.46778414", "0.46669385", "0.46311566", "0.4625655", "0.46203175", "0.46130738", "0.45982903", "0.45962083", "0.45939064", "0.45939064", "0.45912847", "0.4583921", "0.45823655", "0.45823655", "0.45823655", "0.45823655", "0.45823655", "0.45802096", "0.45741606", "0.4570745", "0.45695195", "0.45620728", "0.45615032", "0.4552078", "0.4552078", "0.4552078", "0.4552078", "0.4552078", "0.45515534", "0.45401028", "0.4530614", "0.45298725", "0.45283583", "0.45247316", "0.4508883", "0.45060542", "0.4492166", "0.44899532", "0.44735238", "0.44729018", "0.4469132", "0.44682923", "0.44602776", "0.44534782", "0.44442928", "0.44375014", "0.44331932", "0.44261104", "0.44158572", "0.44135916", "0.44106498", "0.4409164", "0.43943673", "0.43856502", "0.4382502", "0.4381665", "0.43808246", "0.43795937", "0.43795937", "0.43778035", "0.43772346", "0.43768442", "0.43739486", "0.43731248", "0.43724418" ]
0.0
-1
Cube with only top and bottom
function makeCube2(){ var vertexBuf = []; var triBuf = []; var normBuf = []; var vertices = [[0,0,1],[1,0,1],[1,1,1],[0,1,1],[0,0,0],[1,0,0],[1,1,0],[0,1,0]]; var triangles = [[6,2,3],[3,7,6],[4,0,1],[1,5,4]]; var normals = [[0,1,0],[0,1,0],[0,-1,0],[0,-1,0],[0,1,0],[0,1,0],[0,-1,0],[0,-1,0]]; for(var i=0; i<vertices.length; i++) { vertexBuf.push(vertices[i][0],vertices[i][1],vertices[i][2]); } for(var i=0; i<triangles.length; i++) { triBuf.push(triangles[i][0],triangles[i][1],triangles[i][2]); } for(var i=0; i<normals.length; i++) { normBuf.push(normals[i][0],normals[i][1],normals[i][2]); } //triBufSize = triangles.length; return({vertices:vertexBuf, normals:normBuf, triangles:triBuf, triSize:triangles.length}); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function makeCube(x, y, z) {\n return [\n { x: x - 1, y: y, z: z + 1 }, // FRONT TOP LEFT\n { x: x - 1, y: 0, z: z + 1 }, // FRONT BOTTOM LEFT\n { x: x + 1, y: 0, z: z + 1 }, // FRONT BOTTOM RIGHT\n { x: x + 1, y: y, z: z + 1 }, // FRONT TOP RIGHT\n { x: x - 1, y: y, z: z - 1 }, // BACK TOP LEFT\n { x: x - 1, y: 0, z: z - 1 }, // BACK BOTTOM LEFT\n { x: x + 1, y: 0, z: z - 1 }, // BACK BOTTOM RIGHT\n { x: x + 1, y: y, z: z - 1 }, // BACK TOP RIGHT\n ];\n }", "function colorCube()\n{\n quad( 1, 0, 3, 2 );\n quad( 2, 3, 7, 6 );\n quad( 3, 0, 4, 7 );\n quad( 6, 5, 1, 2 );\n quad( 4, 5, 6, 7 );\n quad( 5, 4, 0, 1 );\n}", "function colorCube()\n{\n quad( 1, 0, 3, 2 );\n quad( 2, 3, 7, 6 );\n quad( 3, 0, 4, 7 );\n quad( 6, 5, 1, 2 );\n quad( 4, 5, 6, 7 );\n quad( 5, 4, 0, 1 );\n}", "function Cube() {\n Drawable.call( this );\n var vertices = [\n // right\n 1, 0, 0,\n 1, 1, 1,\n 1, 0, 1,\n 1, 1, 0,\n // left\n 0, 1, 0,\n 0, 0, 1,\n 0, 1, 1,\n 0, 0, 0,\n // top\n 0, 1, 0,\n 1, 1, 1,\n 1, 1, 0,\n 0, 1, 1,\n // bottom\n 0, 0, 1,\n 1, 0, 0,\n 1, 0, 1,\n 0, 0, 0,\n // front\n 0, 0, 1,\n 1, 1, 1,\n 0, 1, 1,\n 1, 0, 1,\n // back\n 1, 0, 0,\n 0, 1, 0,\n 1, 1, 0,\n 0, 0, 0\n ];\n var uvcoords = [\n 0, 0,\n 1, 1,\n 0, 1,\n 1, 0\n ];\n var normals = [\n 1, 0, 0,\n -1, 0, 0,\n 0, 1, 0,\n 0,-1, 0,\n 0, 0, 1,\n 0, 0,-1\n ];\n var tangents = [\n 0, 1, 0,\n 0,-1, 0,\n 0, 0, 1,\n 0, 0,-1,\n 1, 0, 0,\n -1, 0, 0\n ];\n\n // center unit cube around the origin\n for ( var i = 0; i < vertices.length; ++i ) {\n vertices[ i ] -= 0.5;\n }\n\n var ret = {\n vertices: [],\n indices: [],\n normals: [],\n tangents: [],\n uvcoords: []\n };\n\n for ( var face = 0; face < 6; ++face ) {\n for ( var vertex = 0; vertex < 6; ++vertex ) { // 6 vertices per face\n ret.normals.push(\n normals[ face * 3 ],\n normals[ face * 3 + 1 ],\n normals[ face * 3 + 2 ]\n );\n ret.tangents.push(\n tangents[ face * 3 ],\n tangents[ face * 3 + 1 ],\n tangents[ face * 3 + 2 ]\n );\n ret.indices.push( face * 6 + vertex );\n }\n }\n\n function addPoint( face, point ) {\n ret.vertices.push(\n vertices[ face * 3 * 4 + point * 3 ],\n vertices[ face * 3 * 4 + point * 3 + 1 ],\n vertices[ face * 3 * 4 + point * 3 + 2 ]\n );\n ret.uvcoords.push(\n uvcoords[ point * 2 ],\n uvcoords[ point * 2 + 1 ]\n );\n }\n\n for ( face = 0; face < 6; ++face ) {\n // top triangle\n addPoint( face, 0 );\n addPoint( face, 1 );\n addPoint( face, 2 );\n // bottom triangle\n addPoint( face, 0 );\n addPoint( face, 3 );\n addPoint( face, 1 );\n }\n\n vertices = new Buffer().setData( ret.vertices );\n uvcoords = new Buffer().setData( ret.uvcoords );\n normals = new Buffer().setData( ret.normals );\n\n vertices = new VertexAttribute( 'Position' ).setBuffer( vertices );\n uvcoords = new VertexAttribute( 'UVCoord' ).setBuffer( uvcoords ).setSize( 2 );\n normals = new VertexAttribute( 'Normal' ).setBuffer( normals );\n\n var indices = new Buffer( Buffer.ELEMENT_BUFFER ).setData( ret.indices );\n\n var m = new Mesh();\n m.setVertexAttribute( vertices );\n m.setVertexAttribute( normals );\n m.setVertexAttribute( uvcoords );\n m.setIndexBuffer( indices );\n\n this.mesh = m;\n}", "function cube() {\r\n\r\n var half = 0.5\r\n var verts = [vec4(-half,-half,-half,1),\r\n vec4(half,-half,-half,1),\r\n vec4(half,half,-half,1),\r\n vec4(-half,half,-half,1),\r\n vec4(-half,-half,half,1),\r\n vec4(half,-half,half,1),\r\n vec4(half,half,half,1),\r\n vec4(-half,half,half,1)];\r\n\r\n var tris = [\r\n [1,0,2], //Bottom\r\n [3,2,0],\r\n [0,1,5], //Sides\r\n [5,4,0],\r\n [1,2,6],\r\n [6,5,1],\r\n [2,3,7],\r\n [7,6,2],\r\n [3,0,4],\r\n [4,7,3],\r\n [4,5,6], //Top\r\n [6,7,4]\r\n ];\r\n\r\n var colors = [vec4(1.0,0,0,1),\r\n vec4(1.0,0,0,1),\r\n\r\n vec4(0,1.0,0,1),\r\n vec4(0,1.0,0,1),\r\n\r\n vec4(0,0,1.0,1),\r\n vec4(0,0,1.0,1),\r\n\r\n vec4(0.5,0.5,0,1),\r\n vec4(0.5,0.5,0,1),\r\n\r\n vec4(0,0.5,0.5,1),\r\n vec4(0,0.5,0.5,1),\r\n\r\n vec4(0.5,0,0.5,1),\r\n vec4(0.5,0,0.5,1)];\r\n\r\n var normals = calculateNormals(verts,tris);\r\n\r\n return {\r\n verts: verts,\r\n tris: tris,\r\n normals: normals,\r\n face_colors: colors\r\n };\r\n}", "function appendCube (x, y, z) {\n if (!x && !y && !z) {\n // Don't create a cube in the center.\n return;\n }\n\n var size = 0.2;\n // Bottom\n var idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 1, idx + 2);\n cubeIndices.push(idx, idx + 2, idx + 3);\n\n // X Y Z U V NX NY NZ\n cubeVerts.push(x - size, y - size, z - size, 0.0, 1.0, 0.0, -1.0, 0.0);\n cubeVerts.push(x + size, y - size, z - size, 1.0, 1.0, 0.0, -1.0, 0.0);\n cubeVerts.push(x + size, y - size, z + size, 1.0, 0.0, 0.0, -1.0, 0.0);\n cubeVerts.push(x - size, y - size, z + size, 0.0, 0.0, 0.0, -1.0, 0.0);\n\n // Top\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 2, idx + 1);\n cubeIndices.push(idx, idx + 3, idx + 2);\n\n cubeVerts.push(x - size, y + size, z - size, 0.0, 0.0, 0.0, 1.0, 0.0);\n cubeVerts.push(x + size, y + size, z - size, 1.0, 0.0, 0.0, 1.0, 0.0);\n cubeVerts.push(x + size, y + size, z + size, 1.0, 1.0, 0.0, 1.0, 0.0);\n cubeVerts.push(x - size, y + size, z + size, 0.0, 1.0, 0.0, 1.0, 0.0);\n\n // Left\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 2, idx + 1);\n cubeIndices.push(idx, idx + 3, idx + 2);\n\n cubeVerts.push(x - size, y - size, z - size, 0.0, 1.0, -1.0, 0.0, 0.0);\n cubeVerts.push(x - size, y + size, z - size, 0.0, 0.0, -1.0, 0.0, 0.0);\n cubeVerts.push(x - size, y + size, z + size, 1.0, 0.0, -1.0, 0.0, 0.0);\n cubeVerts.push(x - size, y - size, z + size, 1.0, 1.0, -1.0, 0.0, 0.0);\n\n // Right\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 1, idx + 2);\n cubeIndices.push(idx, idx + 2, idx + 3);\n\n cubeVerts.push(x + size, y - size, z - size, 1.0, 1.0, 1.0, 0.0, 0.0);\n cubeVerts.push(x + size, y + size, z - size, 1.0, 0.0, 1.0, 0.0, 0.0);\n cubeVerts.push(x + size, y + size, z + size, 0.0, 0.0, 1.0, 0.0, 0.0);\n cubeVerts.push(x + size, y - size, z + size, 0.0, 1.0, 1.0, 0.0, 0.0);\n\n // Back\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 2, idx + 1);\n cubeIndices.push(idx, idx + 3, idx + 2);\n\n cubeVerts.push(x - size, y - size, z - size, 1.0, 1.0, 0.0, 0.0, -1.0);\n cubeVerts.push(x + size, y - size, z - size, 0.0, 1.0, 0.0, 0.0, -1.0);\n cubeVerts.push(x + size, y + size, z - size, 0.0, 0.0, 0.0, 0.0, -1.0);\n cubeVerts.push(x - size, y + size, z - size, 1.0, 0.0, 0.0, 0.0, -1.0);\n\n // Front\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 1, idx + 2);\n cubeIndices.push(idx, idx + 2, idx + 3);\n\n cubeVerts.push(x - size, y - size, z + size, 0.0, 1.0, 0.0, 0.0, 1.0);\n cubeVerts.push(x + size, y - size, z + size, 1.0, 1.0, 0.0, 0.0, 1.0);\n cubeVerts.push(x + size, y + size, z + size, 1.0, 0.0, 0.0, 0.0, 1.0);\n cubeVerts.push(x - size, y + size, z + size, 0.0, 0.0, 0.0, 0.0, 1.0);\n }", "function makeCube(highX, lowX, highY, lowY, highZ, lowZ, colors, array) {\n //vec4's alternate between vertex and color\n\n //front\n array.push(vec4(highX, lowY, highZ, 1.0));//Bottom Right\n array.push(colors[0]);\n array.push(vec4(0.0, 0.0, 1.0, 0.0)); //Normal Vector\n array.push(vec4(highX, highY, highZ, 1.0));//Top Right\n array.push(colors[0]);\n array.push(vec4(0.0, 0.0, 1.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, highY, highZ, 1.0));//Top Left\n array.push(colors[0]);\n array.push(vec4(0.0, 0.0, 1.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, highY, highZ, 1.0));//Top Left\n array.push(colors[0]);\n array.push(vec4(0.0, 0.0, 1.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, lowY, highZ, 1.0));//Bottom Left\n array.push(colors[0]);\n array.push(vec4(0.0, 0.0, 1.0, 0.0)); //Normal Vector\n array.push(vec4(highX, lowY, highZ, 1.0));//Bottom Right\n array.push(colors[0]);\n array.push(vec4(0.0, 0.0, 1.0, 0.0)); //Normal Vector\n\n //back\n array.push(vec4(lowX, lowY, lowZ, 1.0));\n array.push(colors[1]);\n array.push(vec4(0.0, 0.0, -1.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, highY, lowZ, 1.0));\n array.push(colors[1]);\n array.push(vec4(0.0, 0.0, -1.0, 0.0)); //Normal Vector\n array.push(vec4(highX, highY, lowZ, 1.0));\n array.push(colors[1]);\n array.push(vec4(0.0, 0.0, -1.0, 0.0)); //Normal Vector\n array.push(vec4(highX, highY, lowZ, 1.0));\n array.push(colors[1]);\n array.push(vec4(0.0, 0.0, -1.0, 0.0)); //Normal Vector\n array.push(vec4(highX, lowY, lowZ, 1.0));\n array.push(colors[1]);\n array.push(vec4(0.0, 0.0, -1.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, lowY, lowZ, 1.0));\n array.push(colors[1]);\n array.push(vec4(0.0, 0.0, -1.0, 0.0)); //Normal Vector\n\n //left\n array.push(vec4(highX, highY, highZ, 1.0));\n array.push(colors[2]);\n array.push(vec4(1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(highX, lowY, highZ, 1.0));\n array.push(colors[2]);\n array.push(vec4(1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(highX, lowY, lowZ, 1.0));\n array.push(colors[2]);\n array.push(vec4(1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(highX, lowY, lowZ, 1.0));\n array.push(colors[2]);\n array.push(vec4(1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(highX, highY, lowZ, 1.0));\n array.push(colors[2]);\n array.push(vec4(1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(highX, highY, highZ, 1.0));\n array.push(colors[2]);\n array.push(vec4(1.0, 0.0, 0.0, 0.0)); //Normal Vector\n\n //right\n array.push(vec4(lowX, highY, lowZ, 1.0));\n array.push(colors[3]);\n array.push(vec4(-1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, lowY, lowZ, 1.0));\n array.push(colors[3]);\n array.push(vec4(-1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, lowY, highZ, 1.0));\n array.push(colors[3]);\n array.push(vec4(-1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, lowY, highZ, 1.0));\n array.push(colors[3]);\n array.push(vec4(-1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, highY, highZ, 1.0));\n array.push(colors[3]);\n array.push(vec4(-1.0, 0.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, highY, lowZ, 1.0));\n array.push(colors[3]);\n array.push(vec4(-1.0, 0.0, 0.0, 0.0)); //Normal Vector\n\n //top\n array.push(vec4(highX, highY, highZ, 1.0));\n array.push(colors[4]);\n array.push(vec4(0.0, 1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(highX, highY, lowZ, 1.0));\n array.push(colors[4]);\n array.push(vec4(0.0, 1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, highY, lowZ, 1.0));\n array.push(colors[4]);\n array.push(vec4(0.0, 1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, highY, lowZ, 1.0));\n array.push(colors[4]);\n array.push(vec4(0.0, 1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, highY, highZ, 1.0));\n array.push(colors[4]);\n array.push(vec4(0.0, 1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(highX, highY, highZ, 1.0));\n array.push(colors[4]);\n array.push(vec4(0.0, 1.0, 0.0, 0.0)); //Normal Vector\n\n //bottom\n array.push(vec4(highX, lowY, lowZ, 1.0));\n array.push(colors[5]);\n array.push(vec4(0.0, -1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(highX, lowY, highZ, 1.0));\n array.push(colors[5]);\n array.push(vec4(0.0, -1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, lowY, highZ, 1.0));\n array.push(colors[5]);\n array.push(vec4(0.0, -1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, lowY, highZ, 1.0));\n array.push(colors[5]);\n array.push(vec4(0.0, -1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(lowX, lowY, lowZ, 1.0));\n array.push(colors[5]);\n array.push(vec4(0.0, -1.0, 0.0, 0.0)); //Normal Vector\n array.push(vec4(highX, lowY, lowZ, 1.0));\n array.push(colors[5]);\n array.push(vec4(0.0, -1.0, 0.0, 0.0)); //Normal Vector\n\n if(array === track) {\n trackVertices += 36;\n } else if(array === rails) {\n railVertices += 36;\n } else if(array === cubes) {\n cubeVertices += 36;\n }\n\n}", "function createCube(gl) {\n var cube = [];\n // Coordinates Cube which length of one side is 1 with the origin on the center of the bottom)\n var vertices = new Float32Array([\n 0.5, 1.0, 0.5, -0.5, 1.0, 0.5, -0.5, 0.0, 0.5, 0.5, 0.0, 0.5, // v0-v1-v2-v3 front\n 0.5, 1.0, 0.5, 0.5, 0.0, 0.5, 0.5, 0.0,-0.5, 0.5, 1.0,-0.5, // v0-v3-v4-v5 right\n 0.5, 1.0, 0.5, 0.5, 1.0,-0.5, -0.5, 1.0,-0.5, -0.5, 1.0, 0.5, // v0-v5-v6-v1 up\n -0.5, 1.0, 0.5, -0.5, 1.0,-0.5, -0.5, 0.0,-0.5, -0.5, 0.0, 0.5, // v1-v6-v7-v2 left\n -0.5, 0.0,-0.5, 0.5, 0.0,-0.5, 0.5, 0.0, 0.5, -0.5, 0.0, 0.5, // v7-v4-v3-v2 down\n 0.5, 0.0,-0.5, -0.5, 0.0,-0.5, -0.5, 1.0,-0.5, 0.5, 1.0,-0.5 // v4-v7-v6-v5 back\n ]);\n\n // Normal\n var normals = new Float32Array([\n 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, // v0-v1-v2-v3 front\n 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, // v0-v3-v4-v5 right\n 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, // v0-v5-v6-v1 up\n -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, -1.0, 0.0, 0.0, // v1-v6-v7-v2 left\n 0.0,-1.0, 0.0, 0.0,-1.0, 0.0, 0.0,-1.0, 0.0, 0.0,-1.0, 0.0, // v7-v4-v3-v2 down\n 0.0, 0.0,-1.0, 0.0, 0.0,-1.0, 0.0, 0.0,-1.0, 0.0, 0.0,-1.0 // v4-v7-v6-v5 back\n ]);\n\n // Indices of the vertices\n var indices = new Uint8Array([\n 0, 1, 2, 0, 2, 3, // front\n 4, 5, 6, 4, 6, 7, // right\n 8, 9,10, 8,10,11, // up\n 12,13,14, 12,14,15, // left\n 16,17,18, 16,18,19, // down\n 20,21,22, 20,22,23 // back\n ]);\n\n cube.vertexBuffer = initArrayBufferForLaterUse(gl,vertices,3,gl.FLOAT);\n cube.normalBuffer = initArrayBufferForLaterUse(gl,normals,3,gl.FLOAT);\n cube.indexBuffer = initElementArrayBufferForLaterUse(gl,indices,gl.STATIC_DRAW);\n cube.num_vertices = indices.length;\n cube.drawtype = gl.TRIANGLES;\n\n return cube;\n}", "function initCube(vCube, position, geometry) {\n var vertices = new Array(8);\n for (let i in geometry)\n {\n vertices[i] = new Array(3);\n for (let j in geometry[i])\n vertices[i][j] = add(vCube, geometry[i][j]);\n }\n\n var indices = [];\n var first = points.length;\n for (let i = 0; i < 96; i++)\n indices.push(first + i);\n\n var s1 = initSquare(vertices[1][Z], vertices[5][Z], vertices[3][Z], vertices[7][Z], \n position, F, WHITE); //Front\n var s2 = initSquare(vertices[0][Z], vertices[4][Z], vertices[2][Z], vertices[6][Z], \n position, Ba, RED); //Back\n var s3 = initSquare(vertices[1][X], vertices[0][X], vertices[3][X], vertices[2][X], \n position, L, YELLOW); //Left\n var s4 = initSquare(vertices[5][X], vertices[4][X], vertices[7][X], vertices[6][X], \n position, R, GREEN); //right\n var s5 = initSquare(vertices[3][Y], vertices[7][Y], vertices[2][Y], vertices[6][Y], \n position, T, CYAN); //top\n var s6 = initSquare(vertices[1][Y], vertices[5][Y], vertices[0][Y], vertices[4][Y], \n position, Bo, BLUE); //bottom\n var sqrs = [s1, s2, s3, s4, s5, s6];\n sqrs = sqrs.filter(function(square, ind) {\n return position.includes(ind);\n })\n\n // drawing edges of cube\n points.push(vertices[0][X], vertices[0][Y], vertices[1][X], vertices[1][Y],\n vertices[2][X], vertices[2][Y], vertices[3][X], vertices[3][Y],\n vertices[4][X], vertices[4][Y], vertices[5][X], vertices[5][Y],\n vertices[6][X], vertices[6][Y], vertices[7][X], vertices[7][Y],\n vertices[0][X], vertices[0][Z], vertices[2][X], vertices[2][Z],\n vertices[1][X], vertices[1][Z], vertices[3][X], vertices[3][Z],\n vertices[4][X], vertices[4][Z], vertices[6][X], vertices[6][Z],\n vertices[5][X], vertices[5][Z], vertices[7][X], vertices[7][Z],\n vertices[0][Y], vertices[0][Z], vertices[4][Y], vertices[4][Z],\n vertices[1][Y], vertices[1][Z], vertices[5][Y], vertices[5][Z],\n vertices[2][Y], vertices[2][Z], vertices[6][Y], vertices[6][Z],\n vertices[3][Y], vertices[3][Z], vertices[7][Y], vertices[7][Z]);\n\n for (let i in vertices) {\n for (let j in vertices[i]) {\n points.push(vertices[i][j]);\n }\n }\n\n for (let i = 0; i < 72; i++) {\n colors.push(BLACK);\n pick_squares.push(255);\n }\n\n return new Cube(position, indices, sqrs);\n}", "function makeCube() {\r\n const positionArray = new Float32Array([\r\n -1, -1, 1,\r\n 1, 1, 1,\r\n 1, -1, 1,\r\n 1, 1, 1,\r\n -1, -1, 1,\r\n -1, 1, 1,\r\n\r\n -1, -1, -1,\r\n 1, -1, -1,\r\n 1, 1, -1,\r\n 1, 1, -1,\r\n -1, 1, -1,\r\n -1, -1, -1,\r\n\r\n -1, 1, -1,\r\n 1, 1, 1,\r\n -1, 1, 1,\r\n 1, 1, 1,\r\n -1, 1, -1,\r\n 1, 1, -1,\r\n\r\n -1, -1, -1,\r\n -1, -1, 1,\r\n 1, -1, 1,\r\n 1, -1, 1,\r\n 1, -1, -1,\r\n -1, -1, -1,\r\n\r\n 1, -1, -1,\r\n 1, 1, 1,\r\n 1, 1, -1,\r\n 1, 1, 1,\r\n 1, -1, -1,\r\n 1, -1, 1,\r\n\r\n -1, -1, -1,\r\n -1, 1, -1,\r\n -1, 1, 1,\r\n -1, 1, 1,\r\n -1, -1, 1,\r\n -1, -1, -1,\r\n ]);\r\n const normalArray = positionArrayToNormalArray(positionArray);\r\n return [positionArray, normalArray];\r\n}", "function surfaceAreaCube(side){\n return -1;\n }", "function initCubeBorders(){\n\tvar border1 = cubeModel([0,0,0,1]);\n\tborder1.scale(0.01, 0.77, 0.77);\n\tborder1.translate(0.77/6,0.0,0.0);\n\tpoints = points.concat(border1.points);\n\tcolors = colors.concat(border1.colors);\n\tborders.push(border1);\n\t\n\tvar border2 = cubeModel([0,0,0,1]);\n\tborder2.scale(0.01, 0.77, 0.77);\n\tborder2.translate(-0.77/6,0.0,0.0);\n\tpoints = points.concat(border2.points);\n\tcolors = colors.concat(border2.colors);\n\tborders.push(border2);\n\t\n\tvar border3 = cubeModel([0,0,0,1]);\n\tborder3.scale(0.77, 0.01, 0.77);\n\tborder3.translate(0.0,0.77/6,0.0);\n\tpoints = points.concat(border3.points);\n\tcolors = colors.concat(border3.colors);\n\tborders.push(border3);\n\t\n\tvar border4 = cubeModel([0,0,0,1]);\n\tborder4.scale(0.77, 0.01, 0.77);\n\tborder4.translate(0.0,-0.77/6,0.0);\n\tpoints = points.concat(border4.points);\n\tcolors = colors.concat(border4.colors);\n\tborders.push(border4);\n\t\n\tvar border5 = cubeModel([0,0,0,1]);\n\tborder5.scale(0.77, 0.77, 0.01);\n\tborder5.translate(0.0,0.0,0.77/6);\n\tpoints = points.concat(border5.points);\n\tcolors = colors.concat(border5.colors);\n\tborders.push(border5);\n\n\tvar border6 = cubeModel([0,0,0,1]);\n\tborder6.scale(0.77, 0.77, 0.01);\n\tborder6.translate(0.0,0.0,-0.77/6);\n\tpoints = points.concat(border6.points);\n\tcolors = colors.concat(border6.colors);\n\tborders.push(border6);\n}", "cube() {\n const context = GameState.current;\n\n Helper.strewnSprite(\n Helper.getMember(GroupPool.cube().members),\n { y: context.game.stage.height },\n { y: 5 }\n );\n }", "function Cube(){ \n this._geometry = new THREE.BoxGeometry( 1, 1, 1 );\n this._material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );\n this._mesh = new THREE.Mesh( this._geometry, this._material );\n}", "generateCubeVertices(size, centerX, centerY) {\n size /= 2;\n var x = [0, 0, 0, 0, 1, -1]\n var y = [0, 0, 1, -1, 0, 0]\n var z = [1, -1, 0, 0, 0, 0]\n var a = [-1, -1, 1, -1, 1, 1]\n var b = [-1, 1, 1, -1, 1, -1]\n\n for (var i = 0; i < 6; ++i) {\n for (var j = 0; j < 6; ++j) {\n var newX, newY, newZ\n if (x[i] != 0) { newX = x[i]; newY = a[j]; newZ = b[j]; }\n else if (y[i] != 0) { newX = a[j]; newY = y[i]; newZ = b[j];}\n else { newX = a[j]; newY = b[j]; newZ = z[i];}\n newX = centerX + size * newX + size;\n newY = centerY + size * newY + size;\n newZ = size * newZ + size;\n var vrt = new Vertex (newX, newY, newZ);\n vrt.normal = new Vector3([x[i], y[i], z[i]]);\n this.vertices.push (vrt);\n } \n }\n }", "function Cube(options)\n{\n\tvar cube = {};\n\n\tvar settings = jQuery.extend({\n\t\tstart_x :1,\n\t\tstart_y : 1,\n\t\tsize : 30,\n\t\tfill_color: new Color(0, 0, 255, 1)\n\t},\n\toptions);\n\n\t//Get the coordinates of the vertices in the cube\n\tcube.getCoords = function()\n\t{\n\t\tvar coords = [];\n\n\t\t//Find the vertical distance from the top left corner to the first point\n\t\t//using pythagoras theorem. The top left side is the hypotenuse.\n\t\t//All the ather vertices are calculated from this point.\n\t\tvar vert = Math.sqrt(Math.pow(settings.size, 2) / 5);\n\t\tvar hor = vert * 2;\n\n\t\tcoords[0] = {\n\t\t\tx : settings.start_x,\n\t\t\ty : settings.start_y + vert\n\t\t};\n\n\t\tcoords[1] = {\n\t\t\tx : settings.start_x + hor,\n\t\t\ty : settings.start_y\n\t\t};\n\n\t\tcoords[2] = {\n\t\t\tx : settings.start_x + hor * 2,\n\t\t\ty : settings.start_y + vert\n\t\t};\n\n\t\tcoords[3] = {\n\t\t\tx : settings.start_x + hor,\n\t\t\ty : settings.start_y + vert * 2\n\t\t};\n\n\t\tcoords[4] = {\n\t\t\tx : settings.start_x,\n\t\t\ty : settings.start_y + vert + settings.size\n\t\t};\n\n\t\tcoords[5] = {\n\t\t\tx : settings.start_x + hor,\n\t\t\ty : settings.start_y + vert * 2 + settings.size\n\t\t};\n\n\t\tcoords[6] = {\n\t\t\tx : settings.start_x + hor * 2,\n\t\t\ty : settings.start_y + vert + settings.size\n\t\t};\n\n\t\tcoords[7] = {\n\t\t\tx : settings.start_x + hor,\n\t\t\ty : settings.start_y + settings.size\n\t\t};\n\n\n\t\treturn coords;\n\t};\n\n\t//Draw the cube on the canvas passed in.\n\t//Draws and fills each side separately\n\tcube.draw = function(context) {\n\t\tvar coords = this.getCoords();\n\n//\t\t//Bottom side, Should be hidden\n//\t\tcontext.beginPath();\n//\t\tcontext.moveTo(coords[4].x, coords[4].y);\n//\t\tcontext.lineTo(coords[7].x, coords[7].y);\n//\t\tcontext.lineTo(coords[6].x, coords[6].y);\n//\t\tcontext.lineTo(coords[5].x, coords[5].y);\n//\t\tcontext.lineTo(coords[4].x, coords[4].y);\n//\t\tcontext.stroke();\n//\t\tcontext.closePath();\n//\n//\t\t//back left, Should be hidden\n//\t\tcontext.beginPath();\n//\t\tcontext.moveTo(coords[0].x, coords[0].y);\n//\t\tcontext.lineTo(coords[1].x, coords[1].y);\n//\t\tcontext.lineTo(coords[7].x, coords[7].y);\n//\t\tcontext.lineTo(coords[4].x, coords[4].y);\n//\t\tcontext.lineTo(coords[0].x, coords[0].y);\n//\t\tcontext.stroke();\n//\t\tcontext.closePath();\n//\n//\t\t//back right, Should be hidden\n//\t\tcontext.beginPath();\n//\t\tcontext.moveTo(coords[1].x, coords[1].y);\n//\t\tcontext.lineTo(coords[2].x, coords[2].y);\n//\t\tcontext.lineTo(coords[6].x, coords[6].y);\n//\t\tcontext.lineTo(coords[7].x, coords[7].y);\n//\t\tcontext.lineTo(coords[1].x, coords[1].y);\n//\t\tcontext.stroke();\n//\t\tcontext.closePath();\n\n\t\t//Top side\n\t\tcontext.fillStyle = settings.fill_color.getLighter(20).toString();\n\t\tcontext.beginPath();\n\t\tcontext.moveTo(coords[0].x, coords[0].y);\n\t\tcontext.lineTo(coords[1].x, coords[1].y);\n\t\tcontext.lineTo(coords[2].x, coords[2].y);\n\t\tcontext.lineTo(coords[3].x, coords[3].y);\n\t\tcontext.lineTo(coords[0].x, coords[0].y);\t\t\n\t\t//context.stroke();\n\t\tcontext.closePath();\n\t\tcontext.fill();\n\n\t\t//Front Left side\n\t\tcontext.fillStyle = settings.fill_color.toString();\n\t\tcontext.beginPath();\n\t\tcontext.moveTo(coords[0].x, coords[0].y);\n\t\tcontext.lineTo(coords[4].x, coords[4].y);\n\t\tcontext.lineTo(coords[5].x, coords[5].y);\n\t\tcontext.lineTo(coords[3].x, coords[3].y);\n\t\tcontext.lineTo(coords[0].x, coords[0].y);\n\t\t//context.stroke();\n\t\tcontext.closePath();\n\t\tcontext.fill();\n\n\t\t//Front Right\n\t\tcontext.fillStyle = settings.fill_color.getDarker(20).toString();\n\t\tcontext.beginPath();\n\t\tcontext.moveTo(coords[3].x, coords[3].y);\n\t\tcontext.lineTo(coords[2].x, coords[2].y);\n\t\tcontext.lineTo(coords[6].x, coords[6].y);\n\t\tcontext.lineTo(coords[5].x, coords[5].y);\n\t\tcontext.lineTo(coords[3].x, coords[3].y);\n\t\t//context.stroke();\n\t\tcontext.closePath();\n\t\tcontext.fill();\n\n\n\t\t\n\t\t\n\t};\n\n\treturn cube;\n}", "function base() {\n\t\tvar geo = new THREE.CubeGeometry( 11, 0.5, 11 );\n\t\tvar mat = new THREE.MeshBasicMaterial(\n\t\t\t\t\t\t{ \tcolor: 0x000000, \n\t\t\t\t\t\t\tside: THREE.FrontSide } );\n\t\tvar base = new THREE.Mesh( geo, mat );\n\t\tbase.position.y -= 0.26;\n\t\n\t\treturn base;\n\t}", "function cube(p) {\n var s = 1, v = null, off = [0,0,0], round = false, r = 0, fn = 8;\n if(p&&p.length) v = p;\n if(p&&p.size&&p.size.length) v = p.size; // { size: [1,2,3] }\n if(p&&p.size&&!p.size.length) s = p.size; // { size: 1 }\n //if(p&&!p.size&&!p.length&&p.center===undefined&&!p.round&&!p.radius) s = p; // (2)\n if(p&&(typeof p!='object')) s = p; // (2)\n if(p&&p.round==true) { round = true, r = v&&v.length?(v[0]+v[1]+v[2])/30:s/10}\n if(p&&p.radius) { round = true, r = p.radius; }\n if(p&&p.fn) fn = p.fn; // applies in case of round: true\n\n var x = s, y = s, z = s;\n if(v&&v.length) {\n x = v[0], y = v[1], z = v[2];\n }\n off = [x/2,y/2,z/2]; // center: false default\n var o = round?\n CSG.roundedCube({radius:[x/2,y/2,z/2], roundradius:r, resolution: fn}):\n CSG.cube({radius:[x/2,y/2,z/2]});\n if(p&&p.center&&p.center.length) {\n off = [p.center[0]?0:x/2, p.center[1]?0:y/2,p.center[2]?0:z/2];\n } else if(p&&p.center==true) {\n off = [0,0,0];\n } else if(p&&p.center==false) {\n off = [x/2,y/2,z/2];\n }\n if(off[0]||off[1]||off[2]) o = o.translate(off);\n //if(v&&v.length) o = o.scale(v); // we don't scale afterwards, we already created box with the correct size\n return o;\n}", "function drawCube() {\n let r = 30;\n let offset = r * 2;\n for (let i = 0; i < 6; i++) {\n rectMode(CORNER);\n for (let j = 0; j < 9; j++) {\n rectMode(CORNER);\n let y;\n if (j < 3) {\n y = 0;\n } else if (j < 6) {\n y = r * 2;\n } else if (j < 9) {\n y = r * 4;\n }\n push();\n // translate(0, 0, 0);\n fill(\"cyan\");\n ellipse(0, 0, 3);\n pop();\n if (i == 0) {\n push();\n translate((j % 3) * r * 2 - offset, -offset, -y + offset);\n beginShape();\n fill(arrays[d][i][j].split(\"_\")[0]);\n strokeWeight(2);\n vertex(-r, -r, -r);\n vertex(-r, -r, r);\n vertex(r, -r, r);\n vertex(r, -r, -r);\n endShape();\n pop();\n }\n if (i == 1) {\n push();\n translate((j % 3) * r * 2 - offset, y - offset, +offset);\n beginShape();\n fill(arrays[d][i][j].split(\"_\")[0]);\n strokeWeight(2);\n vertex(-r, -r, r);\n vertex(-r, r, r);\n vertex(r, r, r);\n vertex(r, -r, r);\n endShape();\n pop();\n }\n if (i == 2) {\n push();\n translate((j % 3) * r * 2 - offset, r * 4 - offset, -y + offset);\n beginShape();\n fill(arrays[d][i][j].split(\"_\")[0]);\n strokeWeight(2);\n vertex(-r, r, -r);\n vertex(-r, r, r);\n vertex(r, r, r);\n vertex(r, r, -r);\n endShape();\n pop();\n }\n if (i == 3) {\n push();\n translate((j % 3) * r * 2 - offset, y - offset, -r * 4 + offset);\n beginShape();\n fill(arrays[d][i][j].split(\"_\")[0]);\n strokeWeight(2);\n vertex(-r, -r, -r);\n vertex(-r, r, -r);\n vertex(r, r, -r);\n vertex(r, -r, -r);\n endShape();\n pop();\n }\n if (i == 4) {\n push();\n translate(r * 4 - offset, y - offset, -(j % 3) * r * 2 + offset);\n beginShape();\n fill(arrays[d][i][j].split(\"_\")[0]);\n strokeWeight(2);\n vertex(r, -r, -r);\n vertex(r, -r, r);\n vertex(r, r, r);\n vertex(r, r, -r);\n endShape();\n pop();\n }\n if (i == 5) {\n push();\n translate(0 - offset, y - offset, -(j % 3) * r * 2 + offset);\n beginShape();\n fill(arrays[d][i][j].split(\"_\")[0]);\n strokeWeight(2);\n vertex(-r, -r, -r);\n vertex(-r, -r, r);\n vertex(-r, r, r);\n vertex(-r, r, -r);\n endShape();\n pop();\n }\n }\n }\n}", "function WireFrameCube(gl, color) {\n function defineVertices(gl) {\n // define the vertices of the cube\n var vertices = [\n // X, Y, Z R, G, B U, V,\n // bottom\n -0.5, 0.5, -0.5, /* V0 / 0 */ 1.0, 0.0, 0.0, 0.0, 1.0,\n -0.5, -0.5, -0.5, /* V1 / 1 */ 1.0, 0.0, 0.0, 1.0, 1.0,\n 0.5, -0.5, -0.5, /* V2 / 2 */ 1.0, 0.0, 0.0, 1.0, 0.0,\n 0.5, 0.5, -0.5, /* V3 / 3 */ 1.0, 0.0, 0.0, 0.0, 0.0,\n\n // top\n 0.5, 0.5, 0.5, /* V4 / 4 */ 0.0, 1.0, 0.0, 0.0, 1.0,\n -0.5, 0.5, 0.5, /* V5 / 5 */ 0.0, 1.0, 0.0, 1.0, 1.0,\n -0.5, -0.5, 0.5, /* V6 / 6 */ 0.0, 1.0, 0.0, 1.0, 0.0,\n 0.5, -0.5, 0.5, /* V7 / 7 */ 0.0, 1.0, 0.0, 0.0, 0.0,\n\n // front\n -0.5, -0.5, -0.5, /* V1 / 8 */ 0.0, 0.0, 1.0, 0.0, 1.0,\n 0.5, -0.5, -0.5, /* V2 / 9 */ 0.0, 0.0, 1.0, 1.0, 1.0,\n 0.5, -0.5, 0.5, /* V7 / 10 */ 0.0, 0.0, 1.0, 1.0, 0.0,\n -0.5, -0.5, 0.5, /* V6 / 11 */ 0.0, 0.0, 1.0, 0.0, 0.0,\n\n // back\n -0.5, 0.5, -0.5, /* V0 / 12 */ 1.0, 1.0, 0.0, 0.0, 1.0,\n 0.5, 0.5, -0.5, /* V3 / 13 */ 1.0, 1.0, 0.0, 1.0, 1.0,\n 0.5, 0.5, 0.5, /* V4 / 14 */ 1.0, 1.0, 0.0, 1.0, 0.0,\n -0.5, 0.5, 0.5, /* V5 / 15 */ 1.0, 1.0, 0.0, 0.0, 0.0,\n\n // left\n -0.5, 0.5, -0.5, /* V0 / 16 */ 1.0, 0.0, 1.0, 0.0, 1.0,\n -0.5, -0.5, -0.5, /* V1 / 17 */ 1.0, 0.0, 1.0, 1.0, 1.0,\n -0.5, -0.5, 0.5, /* V6 / 18 */ 1.0, 0.0, 1.0, 1.0, 0.0,\n -0.5, 0.5, 0.5, /* V5 / 19 */ 1.0, 0.0, 1.0, 0.0, 0.0,\n\n // right\n 0.5, -0.5, -0.5, /* V2 / 20 */ 0.0, 1.0, 1.0, 0.0, 1.0,\n 0.5, 0.5, -0.5, /* V3 / 21 */ 0.0, 1.0, 1.0, 1.0, 1.0,\n 0.5, 0.5, 0.5, /* V4 / 22 */ 0.0, 1.0, 1.0, 1.0, 0.0,\n 0.5, -0.5, 0.5, /* V7 / 23 */ 0.0, 1.0, 1.0, 0.0, 0.0,\n ];\n\n var buffer = gl.createBuffer();\n gl.bindBuffer(gl.ARRAY_BUFFER, buffer);\n gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(vertices), gl.STATIC_DRAW);\n return buffer;\n }\n\n\n function defineEdges(gl) {\n // define the edges for the cube, there are 12 edges in a cube\n var vertexIndices = [\n // bottom\n 2, 1, 0,\n 0, 3, 2,\n\n // top\n 4, 5, 6,\n 6, 7, 4,\n\n // front\n 8, 9, 10,\n 10, 11, 8,\n\n // back\n 14, 13, 12,\n 12, 15, 14,\n\n // left\n 16, 17, 18,\n 18, 19, 16,\n\n // right\n 20, 21, 22,\n 22, 23, 20,\n ];\n var buffer = gl.createBuffer();\n gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, buffer);\n gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(vertexIndices), gl.STATIC_DRAW);\n return buffer;\n }\n\n return {\n bufferVertices: defineVertices(gl),\n bufferEdges: defineEdges(gl),\n color: color,\n\n draw: function(gl, aVertexPositionId, aVertexColorId, aVertexTexCoordId) {\n gl.bindBuffer(gl.ARRAY_BUFFER, this.bufferVertices);\n gl.vertexAttribPointer(aVertexPositionId, 3, gl.FLOAT, false, 8 * Float32Array.BYTES_PER_ELEMENT, 0);\n gl.enableVertexAttribArray(aVertexPositionId);\n\n gl.vertexAttribPointer(aVertexColorId, 3, gl.FLOAT, false, 8 * Float32Array.BYTES_PER_ELEMENT, 3 * Float32Array.BYTES_PER_ELEMENT);\n gl.enableVertexAttribArray(aVertexColorId);\n\n gl.vertexAttribPointer(aVertexTexCoordId, 2, gl.FLOAT, false, 8 * Float32Array.BYTES_PER_ELEMENT, 6 * Float32Array.BYTES_PER_ELEMENT);\n gl.enableVertexAttribArray(aVertexTexCoordId);\n\n gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, this.bufferEdges);\n gl.drawElements(gl.TRIANGLES, 36 /* Anzahl Indices */ , gl.UNSIGNED_SHORT, 0);\n }\n }\n}", "createCube(color, side, position) {\n\n let geometry = new THREE.CubeGeometry( 200, 600, 50 )\n let material = new THREE.MeshStandardMaterial({ color: color })\n let mesh = new THREE.Mesh( geometry, material )\n\n mesh.position.x = side === 'right' ? 300 : -300\n mesh.position.z = position\n mesh.position.y = -200\n\n mesh.shading = THREE.FlatShading\n mesh.castShadow = true\n mesh.receiveShadow = true\n \n this.scene.add( mesh )\n this.buildings.push( mesh )\n }", "function cubeAndArrow(x,y,z,color,color1,innerArr1 = true,innerArr2 = true,innerArr3 = true,innerArr4 = true,innerArr5 = true,innerArr6 = true){\r\n\r\n Cubes = []\r\n cube = new Cube(x,y,z,0.5,0.5,0.5);\r\n Cubes.push(cube.gObject(color1, white , 0.8));\r\n\r\n if (innerArr1){\r\n if (x>0){\r\n arr1 = new Line([[x-0.5,y+0.2,z],[x-1,y+0.2,z]]);\r\n arr11 = new Line([[x+0.5,y+0.2,z],[x-1,y+0.2,z]]);\r\n Cubes.push(arr1.gObject(color, 3));\r\n Cubes.push(arr11.arrowHead(color,3));\r\n }else{\r\n arr1 = new Line([[x-0.5,y,z],[x-1,y,z]]);\r\n arr11 = new Line([[x+0.5,y,z],[x-1,y,z]]);\r\n Cubes.push(arr1.gObject(color, 3));\r\n Cubes.push(arr11.arrowHead(color,3));\r\n }\r\n }else{\r\n arr1 = new Line([[0,0,0],[0,0,0]]);\r\n arr11 = new Line([[0,0,0],[0,0,0]]);\r\n Cubes.push(arr1.gObject(color, 0));\r\n Cubes.push(arr11.arrowHead(color,0));\r\n }\r\n\r\n if (innerArr2){\r\n if (x<0){\r\n arr2 = new Line([[x+0.5,y+0.2,z],[x+1,y+0.2,z]]);\r\n arr22 = new Line([[x-0.5,y+0.2,z],[x+1,y+0.2,z]]);\r\n Cubes.push(arr2.gObject(color, 3));\r\n Cubes.push(arr22.arrowHead(color,3));\r\n }else{\r\n arr2 = new Line([[x+0.5,y,z],[x+1,y,z]]);\r\n arr22 = new Line([[x-0.5,y,z],[x+1,y,z]]);\r\n Cubes.push(arr2.gObject(color, 3));\r\n Cubes.push(arr22.arrowHead(color,3));\r\n }\r\n }else{\r\n arr2 = new Line([[0,0,0],[0,0,0]]);\r\n arr22 = new Line([[0,0,0],[0,0,0]]);\r\n Cubes.push(arr2.gObject(color, 0));\r\n Cubes.push(arr22.arrowHead(color,0));\r\n }\r\n\r\n if (innerArr3){\r\n if (y>0){\r\n arr3 = new Line([[x,y-0.5,z+0.2],[x,y-1,z+0.2]]);\r\n arr33 = new Line([[x,y+0.5,z+0.2],[x,y-1,z+0.2]]);\r\n Cubes.push(arr3.gObject(color, 3));\r\n Cubes.push(arr33.arrowHead(color,3));\r\n }else{\r\n arr3 = new Line([[x,y-0.5,z],[x,y-1,z]]);\r\n arr33 = new Line([[x,y+0.5,z],[x,y-1,z]]);\r\n Cubes.push(arr3.gObject(color, 3));\r\n Cubes.push(arr33.arrowHead(color,3));\r\n }\r\n }else{\r\n arr3 = new Line([[0,0,0],[0,0,0]]);\r\n arr33 = new Line([[0,0,0],[0,0,0]]);\r\n Cubes.push(arr3.gObject(color, 0));\r\n Cubes.push(arr33.arrowHead(color,0));\r\n }\r\n\r\n if (innerArr4){\r\n if (y<0){\r\n arr4 = new Line([[x,y+0.5,z+0.2],[x,y+1,z+0.2]]);\r\n arr44 = new Line([[x,y-0.5,z+0.2],[x,y+1,z+0.2]]);\r\n Cubes.push(arr4.gObject(color, 3));\r\n Cubes.push(arr44.arrowHead(color,3));\r\n }else{\r\n arr4 = new Line([[x,y+0.5,z],[x,y+1,z]]);\r\n arr44 = new Line([[x,y-0.5,z],[x,y+1,z]]);\r\n Cubes.push(arr4.gObject(color, 3));\r\n Cubes.push(arr44.arrowHead(color,3));\r\n }\r\n }else{\r\n arr4 = new Line([[0,0,0],[0,0,0]]);\r\n arr44 = new Line([[0,0,0],[0,0,0]]);\r\n Cubes.push(arr4.gObject(color, 0));\r\n Cubes.push(arr44.arrowHead(color,0));\r\n }\r\n\r\n if (innerArr5){\r\n if (z>0){\r\n arr5 = new Line([[x+0.2,y,z-0.5],[x+0.2,y,z-1]]);\r\n arr55 = new Line([[x+0.2,y,z+0.5],[x+0.2,y,z-1]]);\r\n Cubes.push(arr5.gObject(color, 3));\r\n Cubes.push(arr55.arrowHead(color,3));\r\n }else{\r\n arr5 = new Line([[x,y,z-0.5],[x,y,z-1]]);\r\n arr55 = new Line([[x,y,z+0.5],[x,y,z-1]]);\r\n Cubes.push(arr5.gObject(color, 3));\r\n Cubes.push(arr55.arrowHead(color,3));\r\n }\r\n }else{\r\n arr5 = new Line([[0,0,0],[0,0,0]]);\r\n arr55 = new Line([[0,0,0],[0,0,0]]);\r\n Cubes.push(arr5.gObject(color, 0));\r\n Cubes.push(arr55.arrowHead(color,0));\r\n }\r\n\r\n\r\n if (innerArr6){\r\n if (z<0){\r\n arr6 = new Line([[x+0.2,y,z+0.5],[x+0.2,y,z+1]]);\r\n arr66 = new Line([[x+0.2,y,z-0.5],[x+0.2,y,z+1]]);\r\n Cubes.push(arr6.gObject(color, 3));\r\n Cubes.push(arr66.arrowHead(color,3));\r\n }else{\r\n arr6 = new Line([[x,y,z+0.5],[x,y,z+1]]);\r\n arr66 = new Line([[x,y,z-0.5],[x,y,z+1]]);\r\n Cubes.push(arr6.gObject(color, 3));\r\n Cubes.push(arr66.arrowHead(color,3));\r\n }\r\n }else{\r\n arr6 = new Line([[0,0,0],[0,0,0]]);\r\n arr66 = new Line([[0,0,0],[0,0,0]]);\r\n Cubes.push(arr6.gObject(color, 0));\r\n Cubes.push(arr66.arrowHead(color,0));\r\n }\r\n\r\n return Cubes;\r\n\r\n}", "function main () {\n return union(\n\t\t// top\n\t\tdifference(\n\t\t\tcube({size:[17,17,1],center:true}).translate([0,0,64]),\n\t\t\tsphere({r:2.5,center:true}).translate([0,0,65])\n\t\t),\n\t\t//base\n\t \tdifference(\n\t\t difference(\n\t\t cube({size: [15,5,5], center: true}).translate([0,0,0]),\n\t\t cube({size: [51,5,2], center: true}).translate([0,-2,0])\n\t\t ),\n\t\t cube({size:[2,15,1.5], center: true}).translate([2,7,0]),\n\t\t cube({size:[2,15,1.5], center: true}).translate([-2,7,0])\n\t ).translate([0,-5.5, 60.575]),\n\t\tdifference(\n difference(\n\t\t\t\tcube({size: [15,5,5], center: true}).translate([0,0,0]),\n\t\t\t\tcube({size: [51,5,2], center: true}).translate([0,-2,0])\n ),\n cube({size:[2,15,1.5], center: true}).translate([2,7,0]),\n cube({size:[2,15,1.5], center: true}).translate([-2,7,0])\n ).rotateX(90).rotateX(90).translate([0,5.5, 60.575]),\n\t\ttorus({ ri : 1,fni : 16, roti : 16, ro : 4, fno : 4}).scale([1,1,30]).translate([0,0,30]),\n\t\tdifference(\n\t\t\tcylinder({d:30,h:1,fn:64}).rotateZ(45),\n\t\t\tcylinder({d:7,h:10, center: true}).translate([0,0,0])\n\t\t)\n\t)\n}", "function Cube () {\r\n\r\n\tthis.name = \"cube\";\r\n\t\r\n\t// vertices definition\r\n\t////////////////////////////////////////////////////////////\r\n\t\r\n\tthis.vertices = new Float32Array([\r\n\t\t-1.0, -1.0, 1.0,\r\n\t\t 1.0, -1.0, 1.0,\r\n\t\t-1.0, 1.0, 1.0,\r\n\t\t 1.0, 1.0, 1.0,\r\n\t\t-1.0, -1.0, -1.0,\r\n\t\t 1.0, -1.0, -1.0,\r\n\t\t-1.0, 1.0, -1.0,\r\n\t\t 1.0, 1.0, -1.0\r\n\t]);\r\n\r\n\t// triangles definition\r\n\t////////////////////////////////////////////////////////////\r\n\t\r\n\tthis.triangleIndices = new Uint16Array([\r\n\t\t0, 1, 2, 2, 1, 3, // front\r\n\t\t5, 4, 7, 7, 4, 6, // back\r\n\t\t4, 0, 6, 6, 0, 2, // left\r\n\t\t1, 5, 3, 3, 5, 7, // right\r\n\t\t2, 3, 6, 6, 3, 7, // top\r\n\t\t4, 5, 0, 0, 5, 1 // bottom\r\n\t]);\r\n\t\r\n\tthis.numVertices = this.vertices.length/3;\r\n\tthis.numTriangles = this.triangleIndices.length/3;\r\n\t\r\n}", "function Cube () {\r\n\r\n\tthis.name = \"cube\";\r\n\t\r\n\t// vertices definition\r\n\t////////////////////////////////////////////////////////////\r\n\t\r\n\tthis.vertices = new Float32Array([\r\n\t\t-1.0, -1.0, 1.0,\r\n\t\t 1.0, -1.0, 1.0,\r\n\t\t-1.0, 1.0, 1.0,\r\n\t\t 1.0, 1.0, 1.0,\r\n\t\t-1.0, -1.0, -1.0,\r\n\t\t 1.0, -1.0, -1.0,\r\n\t\t-1.0, 1.0, -1.0,\r\n\t\t 1.0, 1.0, -1.0\r\n\t]);\r\n\r\n\t// triangles definition\r\n\t////////////////////////////////////////////////////////////\r\n\t\r\n\tthis.triangleIndices = new Uint16Array([\r\n\t\t0, 1, 2, 2, 1, 3, // front\r\n\t\t5, 4, 7, 7, 4, 6, // back\r\n\t\t4, 0, 6, 6, 0, 2, // left\r\n\t\t1, 5, 3, 3, 5, 7, // right\r\n\t\t2, 3, 6, 6, 3, 7, // top\r\n\t\t4, 5, 0, 0, 5, 1 // bottom\r\n\t]);\r\n\t\r\n\tthis.numVertices = this.vertices.length/3;\r\n\tthis.numTriangles = this.triangleIndices.length/3;\r\n\t\r\n}", "function addBasicCube() {\n var geometry = new THREE.BoxGeometry(20, 20, 20, 10, 10, 10);\n for (var i = 0; i < objectCounts; i++) {\n var cube = new THREE.Mesh(geometry, new THREE.MeshBasicMaterial({\n color: 0xffffff, //\n wireframe: true,\n wireframeLinejoin: 'bevel'\n }));\n cube.position.x = Math.random() * range * 2 - range; //-400~400\n cube.position.y = Math.random() * range * 2 - range;\n cube.position.z = Math.random() * range * 2 - range;\n\n cube.rotation.x = Math.random() * 2 * Math.PI; //0~2PI\n cube.rotation.y = Math.random() * 2 * Math.PI;\n cube.rotation.z = Math.random() * 2 * Math.PI;\n\n cube.scale.x = Math.random(); //0~1\n cube.scale.y = Math.random();\n cube.scale.z = Math.random();\n\n scene.add(cube);\n }\n}", "function initCube() {\n var cubeMaterial = new THREE.MeshNormalMaterial();\n var cubeMaterial = new THREE.MeshBasicMaterial();\n\n var cube = new THREE.Mesh(new THREE.CubeGeometry(50, 50, 50), cubeMaterial);\n\n cube.material.color.setHex( 0xabcdef );\n cube.overdraw = true;\n return cube;\n}", "function generateCube() {\n var geometry = new THREE.CubeGeometry(100, 100, 100);\n\n this.addGeometry(geometry);\n _camera.position.z = 500;\n\n return this;\n }", "function makeCube()\n{\n\t // vertices of cube\n\tvar rawVertices = new Float32Array([\n\t-0.5, -0.5, 0.5,\n\t0.5, -0.5, 0.5,\n\t0.5, 0.5, 0.5,\n\t-0.5, 0.5, 0.5,\n\t-0.5, -0.5, -0.5,\n\t0.5, -0.5, -0.5,\n\t0.5, 0.5, -0.5,\n\t-0.5, 0.5, -0.5]);\n\n\tvar rawColors = new Float32Array([\n 0.4, 0.4, 1.0, 1.0, // Z blue\n 1.0, 0.4, 0.4, 1.0, // X red\n 0.0, 0.0, 0.7, 1.0, // -Z dk blue\n 0.7, 0.0, 0.0, 1.0, // -X dk red\n 0.4, 1.0, 0.4, 1.0, // Y green\n 0.0, 0.7, 0.0, 1.0, // -Y dk green\n]);\n\n\tvar rawNormals = new Float32Array([\n\t0, 0, 1,\n\t1, 0, 0,\n\t0, 0, -1,\n\t-1, 0, 0,\n\t0, 1, 0,\n\t0, -1, 0 ]);\n\n\tvar indices = new Uint16Array([\n\t0, 1, 2, 0, 2, 3, // z face\n\t1, 5, 6, 1, 6, 2, // +x face\n\t5, 4, 7, 5, 7, 6, // -z face\n\t4, 0, 3, 4, 3, 7, // -x face\n\t3, 2, 6, 3, 6, 7, // + y face\n\t4, 5, 1, 4, 1, 0 // -y face\n\t]);\n\n\tvar verticesArray = [];\n\tvar colorsArray = [];\n\tvar normalsArray = [];\n\tfor (var i = 0; i < 36; ++i)\n\t{\n\t\t// for each of the 36 vertices...\n\t\tvar face = Math.floor(i / 6);\n\t\tvar index = indices[i];\n\n\t\t// (x, y, z): three numbers for each point\n\t\tfor (var j = 0; j < 3; ++j)\n\t\t{\n\t\t\tverticesArray.push(rawVertices[3 * index + j]);\n\t\t}\n\n\t\t// (r, g, b, a): four numbers for each point\n\t\tfor (var j = 0; j < 4; ++j)\n\t\t{\n\t\t\tcolorsArray.push(rawColors[4 * face + j]);\n\t\t}\n\n\t\t// three numbers for each point\n\t\tfor (var j = 0; j < 3; ++j)\n\t\t{\n\t\t\tnormalsArray.push(rawNormals[3 * face + j]);\n\t\t}\n\t}\n\n\treturn {\n\t\tvertices: new Float32Array(verticesArray),\n\t\tcolors: new Float32Array(colorsArray),\n\t\tnormals: new Float32Array(normalsArray)\n\t};\n}", "function createCube() {\n var destObj = new Entity(null, [getRnd(-10, 10), getRnd(10,15), -getRnd(5, 25)], [1,1,1], 1);\n destObj.face_colors = getColors(getRnd(1, 7));\n destObj.acceleration = Vector3D.create([0,-1,0]);\n destObj.angle = getRnd(-1, 1);\n destObj.axis = Vector3D.create([getRnd(-1,1),getRnd(-1,1),getRnd(-1,1)]);\n return destObj;\n}", "function drawCube() {\n setMV();\n Cube.draw();\n}", "function drawCube() {\n setMV();\n Cube.draw();\n}", "function createTwoCubes() {\n // create a cube using coordinates\n var mesh = new Mesh3D();\n mesh.quad([0, 0, 0], [0, 10, 0], [10, 10, 0], [10, 0, 0]);\n mesh.quad([0, 0, 0], [10, 0, 0], [10, 0, 10], [0, 0, 10]);\n mesh.quad([10, 0, 0], [10, 10, 0], [10, 10, 10], [10, 0, 10]);\n mesh.quad([0, 0, 0], [0, 0, 10], [0, 10, 10], [0, 10, 0]);\n mesh.quad([0, 10, 0], [0, 10, 10], [10, 10, 10], [10, 10, 0]);\n mesh.quad([0, 0, 10], [10, 0, 10], [10, 10, 10], [0, 10, 10]);\n // another cube\n mesh.quad([20, 20, 20], [20, 30, 20], [30, 30, 20], [30, 20, 20]);\n mesh.quad([20, 20, 20], [30, 20, 20], [30, 20, 30], [20, 20, 30]);\n mesh.quad([30, 20, 20], [30, 30, 20], [30, 30, 30], [30, 20, 30]);\n mesh.quad([20, 20, 20], [20, 20, 30], [20, 30, 30], [20, 30, 20]);\n mesh.quad([20, 30, 20], [20, 30, 30], [30, 30, 30], [30, 30, 20]);\n mesh.quad([20, 20, 30], [30, 20, 30], [30, 30, 30], [20, 30, 30]);\n // return both of the cubes in one mesh\n return mesh;\n}", "getUpperLook () {\n return GeometryUtils.unique(\n this.cubes.map(cube => [cube[0], cube[2]])\n )\n }", "function createCube(w, h, d, color) {\n var material = new THREE.MeshPhongMaterial();\n material.color = new THREE.Color(color);\n material.wireframe = false;\n var geometry_cube = new THREE.BoxGeometry(w, h, d);\n var square = new THREE.Mesh(geometry_cube, material);\n return square;\n}", "constructor({\n width,\n height,\n sides = 3,\n }: {\n width: number,\n height: number,\n sides: number,\n }) {\n this.width = width;\n this.height = height;\n this.renderer = new WebGLRenderer();\n this.renderer.setSize(width, height);\n\n this.camera = new PerspectiveCamera(75, width / height, 0.1, 1000);\n this.camera.position.z = 6;\n this.camera.position.y = 3;\n this.camera.position.x = 3;\n this.camera.lookAt(new Vector3(0,0,0));\n new OrbitControls(this.camera, this.renderer.domElement);\n\n this.cubeContainer = new Object3D();\n this.cubes = buildCubePositions(sides).map((position, i) =>\n // TODO: don't remember the meaning behind name `front`...\n // why not just do `cubeColorsAt(i)`?\n buildBox(position, cubeColorsAt(i, front(CUBE_COLORS)))\n );\n\n this.cubes.forEach((cube) => {\n this.cubeContainer.add(cube)\n });\n\n this.scene = new Scene();\n this.scene.add(this.cubeContainer);\n\n // rotation stuff, see\n // https://github.com/jwhitfieldseed/rubik-js/blob/master/rubik.js#L261\n this.pivot = new Object3D();\n this.animateTurn = () => {};\n this.finishAnimatingTurn = () => {};\n\n setTimeout(() => {\n [\n \"B2\", \"D'\", \"L\", \"B'\", \"D\", \"R'\", \"B\", \"D2\", \"R'\", \"B'\", \"L'\", \"U'\",\n \"F'\", \"R'\", \"U2\", \"B\", \"L2\", \"B2\", \"L'\", \"U'\", \"F2\", \"U2\", \"B'\", \"U2\", \"F'\"\n ].reduce((promise, move) => {\n return promise\n .then(() => this.turn(move))\n .then(() => delay(250));\n }, Promise.resolve());\n }, 1000);\n }", "generateCubeVertices() {\n for (var i = 0; i < 24; i++) {\n this.vertices[i] = new Vertex()\n this.vertices[i].color = [Math.random(), Math.random(), Math.random()]\n }\n\n // Front face\n this.vertices[0].points.elements =[-this.size, -this.size, this.size]\n this.vertices[1].points.elements =[this.size, -this.size, this.size]\n this.vertices[2].points.elements =[this.size, this.size, this.size]\n this.vertices[3].points.elements =[-this.size, this.size, this.size]\n\n // Back face\n this.vertices[4].points.elements =[-this.size, -this.size, -this.size]\n this.vertices[5].points.elements =[-this.size, this.size, -this.size]\n this.vertices[6].points.elements =[ this.size, this.size, -this.size]\n this.vertices[7].points.elements =[ this.size, -this.size, -this.size]\n\n // Top face\n this.vertices[8].points.elements =[-this.size, this.size, -this.size]\n this.vertices[9].points.elements =[-this.size, this.size, this.size]\n this.vertices[10].points.elements =[ this.size, this.size, this.size]\n this.vertices[11].points.elements =[ this.size, this.size, -this.size]\n\n // Bottom face\n this.vertices[12].points.elements =[-this.size, -this.size, -this.size]\n this.vertices[13].points.elements =[ this.size, -this.size, -this.size]\n this.vertices[14].points.elements =[ this.size, -this.size, this.size]\n this.vertices[15].points.elements =[-this.size, -this.size, this.size]\n\n // Right face\n this.vertices[16].points.elements =[ this.size, -this.size, -this.size]\n this.vertices[17].points.elements =[ this.size, this.size, -this.size]\n this.vertices[18].points.elements =[ this.size, this.size, this.size]\n this.vertices[19].points.elements =[ this.size, -this.size, this.size]\n\n // Left face\n this.vertices[20].points.elements =[-this.size, -this.size, -this.size]\n this.vertices[21].points.elements =[-this.size, -this.size, this.size]\n this.vertices[22].points.elements =[-this.size, this.size, this.size]\n this.vertices[23].points.elements =[-this.size, this.size, -this.size]\n }", "constructor(w, h, d) {\n this.w = w;\n this.h = h;\n this.d = d;\n\n // Colors are hardcoded\n quadBG[0] = color(0);\n quadBG[1] = color(51);\n quadBG[2] = color(102);\n quadBG[3] = color(153);\n quadBG[4] = color(204);\n quadBG[5] = color(255);\n\n velocity = random3D();\n // Random rotation\n rotation = (random(40, 100), random(40, 100), random(40, 100));\n\n // cube composed of 6 quads\n //front\n vertices[0] = (-w / 2, -h / 2, d / 2);\n vertices[1] = (w / 2, -h / 2, d / 2);\n vertices[2] = (w / 2, h / 2, d / 2);\n vertices[3] = (-w / 2, h / 2, d / 2);\n //left\n vertices[4] = (-w / 2, -h / 2, d / 2);\n vertices[5] = (-w / 2, -h / 2, -d / 2);\n vertices[6] = (-w / 2, h / 2, -d / 2);\n vertices[7] = (-w / 2, h / 2, d / 2);\n //right\n vertices[8] = (w / 2, -h / 2, d / 2);\n vertices[9] = (w / 2, -h / 2, -d / 2);\n vertices[10] = (w / 2, h / 2, -d / 2);\n vertices[11] = (w / 2, h / 2, d / 2);\n //back\n vertices[12] = (-w / 2, -h / 2, -d / 2);\n vertices[13] = (w / 2, -h / 2, -d / 2);\n vertices[14] = (w / 2, h / 2, -d / 2);\n vertices[15] = (-w / 2, h / 2, -d / 2);\n //top\n vertices[16] = (-w / 2, -h / 2, d / 2);\n vertices[17] = (-w / 2, -h / 2, -d / 2);\n vertices[18] = (w / 2, -h / 2, -d / 2);\n vertices[19] = (w / 2, -h / 2, d / 2);\n //bottom\n vertices[20] = (-w / 2, h / 2, d / 2);\n vertices[21] = (-w / 2, h / 2, -d / 2);\n vertices[22] = (w / 2, h / 2, -d / 2);\n vertices[23] = (w / 2, h / 2, d / 2);\n }", "function parseCube() {\n count ++;\n\n // while (scene.children.length > 0) {\n // scene.remove(scene.children[0]);\n // }\n\n scene.remove.apply(scene, scene.children);\n\n\n newCubes.forEach(function(cube) {\n var h = cube.height;\n var currentPos = cube.position;\n // console.log(pos.x);\n for (i = -1; i < 2; i ++) {\n for (j = -1; j < 2; j ++) {\n for (k = -1; k < 2; k ++) {\n // yes, has to be h/2 here instead of h:\n pos.set(currentPos.x + i * h/2, currentPos.y + j * h/2, currentPos.z + k * h/2);\n var geom = new THREE.BoxGeometry(h / 2.04, h / 2.04, h / 2.04);\n\n // var mat = new THREE.MeshBasicMaterial( { color: color2, transparent: true } );\n\n\n // Logic: if two or more of x, y, z are 0, do NOT draw the box:\n if (!(i == 0 && j==0) && !(k == 0 && j==0) && !(i == 0 && k==0)) {\n // if ((i ==0 && j==0) || (i ==0 && k==0) || (k ==0 && j==0)) {\n var newCube = new THREE.Mesh(geom, material2);\n newCube.position.copy(pos);\n newCube.receiveShadow = true;\n newCube.height = size / (Math.pow(3, count));\n scene.add( newCube );\n newerCubes.push(newCube);\n }\n\n }\n }\n }\n\n\n\n });\n\n //Oh, of course, what we really need to do is cut out pieces, not keep redrawing cubes.\n // Or, we can redraw cubes as long as we clear each time.\n newCubes = newerCubes;\n newerCubes = [];\n\n}", "function addFlatCube(obj, x, y, z, s) {\n 'use strict';\n\n geometry = new THREE.CubeGeometry(3 * s, 3 * s, 0.5);\n mesh= new THREE.Mesh(geometry, material);\n\n mesh.position.set(x, y, z);\n obj.add(mesh);\n}", "function Cube(size, colorMapURLs, specularMapURL, shininess, animation, lighting) {\n var s = size / 2;\n\n ItemElements.call(this, [ // vertices\n -s, -s, s, s, -s, s, s, s, s, -s, s, s,\n -s, -s, -s, -s, s, -s, s, s, -s, s, -s, -s,\n -s, s, -s, -s, s, s, s, s, s, s, s, -s,\n -s, -s, -s, s, -s, -s, s, -s, s, -s, -s, s,\n s, -s, -s, s, s, -s, s, s, s, s, -s, s,\n -s, -s, -s, -s, -s, s, -s, s, s, -s, s, -s\n ], [ // vertex indices\n 0, 1, 2, 0, 2, 3, \n 4, 5, 6, 4, 6, 7, \n 8, 9, 10, 8, 10, 11, \n 12, 13, 14, 12, 14, 15,\n 16, 17, 18, 16, 18, 19, \n 20, 21, 22, 20, 22, 23 \n ], [ // normals\n 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1,\n 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1,\n 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0,\n 0, -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0,\n 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0,\n -1, 0, 0, -1, 0, 0, -1, 0, 0, -1, 0, 0,\n ], [ // texture coords\n 0, 0, 1, 0, 1, 1, 0, 1,\n 1, 0, 1, 1, 0, 1, 0, 0,\n 0, 1, 0, 0, 1, 0, 1, 1,\n 1, 1, 0, 1, 0, 0, 1, 0,\n 1, 0, 1, 1, 0, 1, 0, 0,\n 0, 0, 1, 0, 1, 1, 0, 1\n ], colorMapURLs, specularMapURL, shininess, animation, lighting);\n}", "function makeCube (subdivisions) {\n // fill in your code here.\n // delete the code below first.\n var side_len = 1 / subdivisions\n\n var start = 0.5\n for(var row = 0; row < subdivisions; row++) {\n for(var col = 0; col < subdivisions; col++) {\n // front\n addTriangle (-start + (col * side_len), start - (row * side_len), start, \n -start + side_len + (col * side_len), start - side_len - (row * side_len), start, \n -start + side_len + (col * side_len), start - (row * side_len), start);\n addTriangle (-start + (col * side_len), start - (row * side_len), start, \n -start + (col * side_len), start - side_len - (row * side_len), start,\n -start + side_len + (col * side_len), start - side_len - (row * side_len), start);\n\n // back\n addTriangle (-start + side_len + (col * side_len), start - side_len - (row * side_len), -start, \n -start + (col * side_len), start - (row * side_len), -start, \n -start + side_len + (col * side_len), start - (row * side_len), -start);\n addTriangle (-start + (col * side_len), start - side_len - (row * side_len), -start,\n -start + (col * side_len), start - (row * side_len), -start, \n -start + side_len + (col * side_len), start - side_len - (row * side_len), -start);\n \n // left\n addTriangle (-start, start - (row * side_len), -start + (col * side_len), \n -start, start - side_len - (row * side_len), -start + side_len + (col * side_len), \n -start, start - (row * side_len), -start + side_len + (col * side_len));\n addTriangle (-start, start - (row * side_len), -start + (col * side_len), \n -start, start - side_len- (row * side_len), -start + (col * side_len), \n -start, start - side_len - (row * side_len), -start + side_len + (col * side_len));\n\n // right\n addTriangle (start, start - side_len - (row * side_len), -start + side_len + (col * side_len),\n start, start - (row * side_len), -start + (col * side_len), \n start, start - (row * side_len), -start + side_len + (col * side_len));\n addTriangle (start, start - side_len- (row * side_len), -start + (col * side_len), \n start, start - (row * side_len), -start + (col * side_len), \n start, start - side_len - (row * side_len), -start + side_len + (col * side_len));\n\n // top\n addTriangle (-start + (col * side_len), start, -start + (row * side_len), \n -start + side_len + (col * side_len), start, -start + side_len + (row * side_len), \n -start + side_len + (col * side_len), start, -start + (row * side_len));\n addTriangle (-start + (col * side_len), start, -start + (row * side_len), \n -start + (col * side_len), start, -start + side_len + (row * side_len),\n -start + side_len + (col * side_len), start, -start + side_len + (row * side_len));\n \n // bottom\n addTriangle (-start + side_len + (col * side_len), -start, -start + side_len + (row * side_len),\n -start + (col * side_len), -start, -start + (row * side_len), \n -start + side_len + (col * side_len), -start, -start + (row * side_len));\n addTriangle (-start + (col * side_len), -start, -start + side_len + (row * side_len),\n -start + (col * side_len), -start, -start + (row * side_len), \n -start + side_len + (col * side_len), -start, -start + side_len + (row * side_len)); \n }\n }\n}", "function ws_cube(p,k,b){var e=jQuery,j=e(this),a=/WOW Slider/g.test(navigator.userAgent),l=!(/iPhone|iPod|iPad|Android|BlackBerry/).test(navigator.userAgent)&&!a,g=e(\".ws_list\",b),c=p.perspective||2000,d={position:\"absolute\",backgroundSize:\"cover\",left:0,top:0,width:\"100%\",height:\"100%\",backfaceVisibility:\"hidden\"};var o={domPrefixes:\" Webkit Moz ms O Khtml\".split(\" \"),testDom:function(r){var q=this.domPrefixes.length;while(q--){if(typeof document.body.style[this.domPrefixes[q]+r]!==\"undefined\"){return true}}return false},cssTransitions:function(){return this.testDom(\"Transition\")},cssTransforms3d:function(){var r=(typeof document.body.style.perspectiveProperty!==\"undefined\")||this.testDom(\"Perspective\");if(r&&/AppleWebKit/.test(navigator.userAgent)){var t=document.createElement(\"div\"),q=document.createElement(\"style\"),s=\"Test3d\"+Math.round(Math.random()*99999);q.textContent=\"@media (-webkit-transform-3d){#\"+s+\"{height:3px}}\";document.getElementsByTagName(\"head\")[0].appendChild(q);t.id=s;document.body.appendChild(t);r=t.offsetHeight===3;q.parentNode.removeChild(q);t.parentNode.removeChild(t)}return r},webkit:function(){return/AppleWebKit/.test(navigator.userAgent)&&!/Chrome/.test(navigator.userAgent)}};var f=(o.cssTransitions()&&o.cssTransforms3d()),m=o.webkit();var i=e(\"<div>\").css(d).css({transformStyle:\"preserve-3d\",perspective:(m&&!a?\"none\":c),zIndex:8});e(\"<div>\").addClass(\"ws_effect ws_cube\").css(d).append(i).appendTo(b);if(!f&&p.fallback){return new p.fallback(p,k,b)}function n(q,r,t,s){return\"inset \"+(-s*q*1.2/90)+\"px \"+(t*r*1.2/90)+\"px \"+(q+r)/20+\"px rgba(\"+((t<s)?\"0,0,0,.6\":(t>s)?\"255,255,255,0.8\":\"0,0,0,.0\")+\")\"}var h;this.go=function(B,y){var t=e(k[y]);t={width:t.width(),height:t.height(),marginTop:parseFloat(t.css(\"marginTop\")),marginLeft:parseFloat(t.css(\"marginLeft\"))};function s(S,F,H,I,G,E,Q,R,P,O){S.parent().css(\"perspective\",c);var N=S.width(),K=S.height();F.front.css({transform:\"translate3d(0,0,0) rotateY(0deg) rotateX(0deg)\"});F.back.css({opacity:1,transform:\"translate3d(0,0,0) rotateY(\"+Q+\"deg) rotateX(\"+E+\"deg)\"});if(l){var J=e(\"<div>\").css(d).css(\"boxShadow\",n(N,K,0,0)).appendTo(F.front);var M=e(\"<div>\").css(d).css(\"boxShadow\",n(N,K,E,Q)).appendTo(F.back)}if(m&&!/WOW Slider/g.test(navigator.userAgent)){S.css({transform:\"translateZ(-\"+H+\"px)\"})}var L=setTimeout(function(){var w=\"all \"+p.duration+\"ms cubic-bezier(0.645, 0.045, 0.355, 1.000)\";F.front.css({transition:w,boxShadow:l?n(N,K,R,P):\"\",transform:\"rotateX(\"+R+\"deg) rotateY(\"+P+\"deg)\",zIndex:0});F.back.css({transition:w,boxShadow:l?n(N,K,0,0):\"\",transform:\"rotateY(0deg) rotateX(0deg)\",zIndex:20});if(l){J.css({transition:w,boxShadow:n(N,K,R,P)});M.css({transition:w,boxShadow:n(N,K,0,0)})}L=setTimeout(O,p.duration)},20);return{stop:function(){clearTimeout(L);O()}}}if(f){if(h){h.stop()}var C=b.width(),z=b.height();var x={left:[C/2,C/2,0,0,90,0,-90],right:[C/2,-C/2,0,0,-90,0,90],down:[z/2,0,-z/2,90,0,-90,0],up:[z/2,0,z/2,-90,0,90,0]}[p.direction||[\"left\",\"right\",\"down\",\"up\"][Math.floor(Math.random()*4)]];var D=e(\"<img>\").css(t),v=e(\"<img>\").css(t).attr(\"src\",k.get(B).src);var q=e(\"<div>\").css({overflow:\"hidden\",transformOrigin:\"50% 50% -\"+x[0]+\"px\",zIndex:20}).css(d).append(D).appendTo(i);var r=e(\"<div>\").css({overflow:\"hidden\",transformOrigin:\"50% 50% -\"+x[0]+\"px\",zIndex:0}).css(d).append(v).appendTo(i);D.on(\"load\",function(){g.hide()});D.attr(\"src\",k.get(y).src).load();i.parent().show();h=new s(i,{front:q,back:r},x[0],x[1],x[2],x[3],x[4],x[5],x[6],function(){j.trigger(\"effectEnd\");i.empty().parent().hide();h=0})}else{i.css({position:\"absolute\",display:\"none\",zIndex:2,width:\"100%\",height:\"100%\"});i.stop(1,1);var u=(!!((B-y+1)%k.length)^p.revers?\"left\":\"right\");var q=e(\"<div>\").css({position:\"absolute\",left:\"0%\",right:\"auto\",top:0,width:\"100%\",height:\"100%\"}).css(u,0).append(e(k[y]).clone().css({width:100*t.width/b.width()+\"%\",height:100*t.height/b.height()+\"%\",marginLeft:100*t.marginLeft/b.width()+\"%\"})).appendTo(i);var A=e(\"<div>\").css({position:\"absolute\",left:\"100%\",right:\"auto\",top:0,width:\"0%\",height:\"100%\"}).append(e(k[B]).clone().css({width:100*t.width/b.width()+\"%\",height:100*t.height/b.height()+\"%\",marginLeft:100*t.marginLeft/b.width()+\"%\"})).appendTo(i);i.css({left:\"auto\",right:\"auto\",top:0}).css(u,0).show();i.show();g.hide();A.animate({width:\"100%\",left:0},p.duration,\"easeInOutExpo\",function(){e(this).remove()});q.animate({width:0},p.duration,\"easeInOutExpo\",function(){j.trigger(\"effectEnd\");i.empty().hide()})}}}", "function ws_cube(p,k,b){var e=jQuery,j=e(this),a=/WOW Slider/g.test(navigator.userAgent),l=!(/iPhone|iPod|iPad|Android|BlackBerry/).test(navigator.userAgent)&&!a,g=e(\".ws_list\",b),c=p.perspective||2000,d={position:\"absolute\",backgroundSize:\"cover\",left:0,top:0,width:\"100%\",height:\"100%\",backfaceVisibility:\"hidden\"};var o={domPrefixes:\" Webkit Moz ms O Khtml\".split(\" \"),testDom:function(r){var q=this.domPrefixes.length;while(q--){if(typeof document.body.style[this.domPrefixes[q]+r]!==\"undefined\"){return true}}return false},cssTransitions:function(){return this.testDom(\"Transition\")},cssTransforms3d:function(){var r=(typeof document.body.style.perspectiveProperty!==\"undefined\")||this.testDom(\"Perspective\");if(r&&/AppleWebKit/.test(navigator.userAgent)){var t=document.createElement(\"div\"),q=document.createElement(\"style\"),s=\"Test3d\"+Math.round(Math.random()*99999);q.textContent=\"@media (-webkit-transform-3d){#\"+s+\"{height:3px}}\";document.getElementsByTagName(\"head\")[0].appendChild(q);t.id=s;document.body.appendChild(t);r=t.offsetHeight===3;q.parentNode.removeChild(q);t.parentNode.removeChild(t)}return r},webkit:function(){return/AppleWebKit/.test(navigator.userAgent)&&!/Chrome/.test(navigator.userAgent)}};var f=(o.cssTransitions()&&o.cssTransforms3d()),m=o.webkit();var i=e(\"<div>\").css(d).css({transformStyle:\"preserve-3d\",perspective:(m&&!a?\"none\":c),zIndex:8});e(\"<div>\").addClass(\"ws_effect ws_cube\").css(d).append(i).appendTo(b);if(!f&&p.fallback){return new p.fallback(p,k,b)}function n(q,r,t,s){return\"inset \"+(-s*q*1.2/90)+\"px \"+(t*r*1.2/90)+\"px \"+(q+r)/20+\"px rgba(\"+((t<s)?\"0,0,0,.6\":(t>s)?\"255,255,255,0.8\":\"0,0,0,.0\")+\")\"}var h;this.go=function(B,y){var t=e(k[y]);t={width:t.width(),height:t.height(),marginTop:parseFloat(t.css(\"marginTop\")),marginLeft:parseFloat(t.css(\"marginLeft\"))};function s(S,F,H,I,G,E,Q,R,P,O){S.parent().css(\"perspective\",c);var N=S.width(),K=S.height();F.front.css({transform:\"translate3d(0,0,0) rotateY(0deg) rotateX(0deg)\"});F.back.css({opacity:1,transform:\"translate3d(0,0,0) rotateY(\"+Q+\"deg) rotateX(\"+E+\"deg)\"});if(l){var J=e(\"<div>\").css(d).css(\"boxShadow\",n(N,K,0,0)).appendTo(F.front);var M=e(\"<div>\").css(d).css(\"boxShadow\",n(N,K,E,Q)).appendTo(F.back)}if(m&&!/WOW Slider/g.test(navigator.userAgent)){S.css({transform:\"translateZ(-\"+H+\"px)\"})}var L=setTimeout(function(){var w=\"all \"+p.duration+\"ms cubic-bezier(0.645, 0.045, 0.355, 1.000)\";F.front.css({transition:w,boxShadow:l?n(N,K,R,P):\"\",transform:\"rotateX(\"+R+\"deg) rotateY(\"+P+\"deg)\",zIndex:0});F.back.css({transition:w,boxShadow:l?n(N,K,0,0):\"\",transform:\"rotateY(0deg) rotateX(0deg)\",zIndex:20});if(l){J.css({transition:w,boxShadow:n(N,K,R,P)});M.css({transition:w,boxShadow:n(N,K,0,0)})}L=setTimeout(O,p.duration)},20);return{stop:function(){clearTimeout(L);O()}}}if(f){if(h){h.stop()}var C=b.width(),z=b.height();var x={left:[C/2,C/2,0,0,90,0,-90],right:[C/2,-C/2,0,0,-90,0,90],down:[z/2,0,-z/2,90,0,-90,0],up:[z/2,0,z/2,-90,0,90,0]}[p.direction||[\"left\",\"right\",\"down\",\"up\"][Math.floor(Math.random()*4)]];var D=e(\"<img>\").css(t),v=e(\"<img>\").css(t).attr(\"src\",k.get(B).src);var q=e(\"<div>\").css({overflow:\"hidden\",transformOrigin:\"50% 50% -\"+x[0]+\"px\",zIndex:20}).css(d).append(D).appendTo(i);var r=e(\"<div>\").css({overflow:\"hidden\",transformOrigin:\"50% 50% -\"+x[0]+\"px\",zIndex:0}).css(d).append(v).appendTo(i);D.on(\"load\",function(){g.hide()});D.attr(\"src\",k.get(y).src).load();i.parent().show();h=new s(i,{front:q,back:r},x[0],x[1],x[2],x[3],x[4],x[5],x[6],function(){j.trigger(\"effectEnd\");i.empty().parent().hide();h=0})}else{i.css({position:\"absolute\",display:\"none\",zIndex:2,width:\"100%\",height:\"100%\"});i.stop(1,1);var u=(!!((B-y+1)%k.length)^p.revers?\"left\":\"right\");var q=e(\"<div>\").css({position:\"absolute\",left:\"0%\",right:\"auto\",top:0,width:\"100%\",height:\"100%\"}).css(u,0).append(e(k[y]).clone().css({width:100*t.width/b.width()+\"%\",height:100*t.height/b.height()+\"%\",marginLeft:100*t.marginLeft/b.width()+\"%\"})).appendTo(i);var A=e(\"<div>\").css({position:\"absolute\",left:\"100%\",right:\"auto\",top:0,width:\"0%\",height:\"100%\"}).append(e(k[B]).clone().css({width:100*t.width/b.width()+\"%\",height:100*t.height/b.height()+\"%\",marginLeft:100*t.marginLeft/b.width()+\"%\"})).appendTo(i);i.css({left:\"auto\",right:\"auto\",top:0}).css(u,0).show();i.show();g.hide();A.animate({width:\"100%\",left:0},p.duration,\"easeInOutExpo\",function(){e(this).remove()});q.animate({width:0},p.duration,\"easeInOutExpo\",function(){j.trigger(\"effectEnd\");i.empty().hide()})}}}", "function cube(vertices, points, vertex, coordinate){\n quad(vertices, points, vertex, 0, 2, 1, 4, coordinate);\n quad(vertices, points, vertex, 3, 0, 5, 1, coordinate);\n quad(vertices, points, vertex, 3, 6, 0, 2, coordinate);\n quad(vertices, points, vertex, 1, 4, 5, 7, coordinate);\n quad(vertices, points, vertex, 5, 7, 3, 6, coordinate);\n quad(vertices, points, vertex, 2, 6, 4, 7, coordinate);\n}", "getFrontLook () {\n return GeometryUtils.unique(\n this.cubes.map(cube => [cube[0], cube[1]])\n )\n }", "function cube (size) {\n var points = [[-size, -size], [size, -size], [size, size], [-size, size]]\n var complex = extrude(points, {bottom: -1.333, top: 1.333})\n var flattened = unindex(complex.positions, complex.cells)\n var complex = reindex(flattened)\n complex.barycentric = addBarycentricCoordinates(complex, true)\n\n // hack to fix barycentric coordinates\n complex.barycentric[24] = [0, 1, 0]\n complex.barycentric[25] = [0, 0, 1]\n complex.barycentric[26] = [1, 0, 1]\n complex.barycentric[27] = [1, 0, 1]\n complex.barycentric[28] = [0, 1, 0]\n complex.barycentric[29] = [1, 0, 1]\n\n complex.barycentric[30] = [1, 0, 1]\n complex.barycentric[31] = [0, 1, 0]\n complex.barycentric[32] = [1, 0, 1]\n complex.barycentric[33] = [0, 1, 0]\n complex.barycentric[34] = [0, 0, 1]\n complex.barycentric[35] = [1, 0, 1]\n\n return complex\n}", "function cube(a, b, c, d, e, f, g, h, verts, inds) {\r\n\tlet off = verts.length;\r\n\tverts.push(a, b, c, d, e, f, g, h);\r\n\tinds.push(off+0, off+2,\r\n\t\toff+3, off+4, off+0, // around vertex d\r\n\t\toff+7, off+6, off+4, // around vertex h\r\n\t\toff+5, off+2, off+6, // around vertex f\r\n\t\toff+1, off+0, off+2 // around vertex b\r\n\t);\r\n}", "function setCube() {\r\n var verts = [];\r\n verts = verts.concat(quad(1, 0, 3, 2));\r\n verts = verts.concat(quad(2, 3, 7, 6));\r\n verts = verts.concat(quad(3, 0, 4, 7));\r\n verts = verts.concat(quad(6, 5, 1, 2));\r\n verts = verts.concat(quad(4, 5, 6, 7));\r\n verts = verts.concat(quad(5, 4, 0, 1));\r\n\tfor (var i = 0; i < numCubeVertices; i++) {\r\n\t\tcubeVertexNormals.push(verts[i][0], verts[i][1], verts[i][2], 0.0);\r\n\t}\r\n cubePoints = verts;\r\n}", "constructor(lb, hb, tb, bl, bw, bh) {\r\n super();\r\n\r\n // cube geometry fot the box design\r\n // right side wall\r\n this.cfe = MyBox.createMesh(new THREE.BoxGeometry(lb,hb,tb));\r\n this.cfe.translateX(lb/2);\r\n this.cfe.translateY(hb/2);\r\n this.cfe.translateZ(tb/2);\r\n\r\n // left side wall\r\n this.cfd = MyBox.createMesh(new THREE.BoxGeometry(lb,hb,tb));\r\n this.cfd.translateX(lb/2);\r\n this.cfd.translateY(hb/2);\r\n this.cfd.translateZ(hb-tb/2);\r\n\r\n // rear wall\r\n this.cte = MyBox.createMesh(new THREE.BoxGeometry(tb,hb,hb));\r\n this.cte.translateX(tb/2);\r\n this.cte.translateY(hb/2);\r\n this.cte.translateZ(hb/2);\r\n\r\n // front wall\r\n this.ctd = MyBox.createMesh(new THREE.BoxGeometry(tb,hb,hb));\r\n this.ctd.translateX(lb-tb/2);\r\n this.ctd.translateY(hb/2);\r\n this.ctd.translateZ(hb/2);\r\n\r\n // bottom\r\n this.bottom = MyBox.createMesh(new THREE.BoxGeometry(bl,bh,bw));\r\n this.bottom.translateX(bl/2);\r\n this.bottom.translateY(bh/2);\r\n this.bottom.translateZ(bw/2);\r\n\r\n this.add(this.cfe);\r\n this.add(this.cfd);\r\n this.add(this.cte);\r\n this.add(this.ctd);\r\n this.add(this.bottom);\r\n\r\n }", "function getCubes(frames){\r\n //create stops for the animation\r\n var stops = [0];\r\n var sep = numeric.linspace(0,0.5,20)\r\n\r\n\r\n //first frame -- a big cube with six arrows\r\n var bigCube = new outerCube(0.5,0.5,0.5,1)\r\n var data = new blank(bigCube, 200)\r\n frames.push({data: data});\r\n\r\n //second stage -- cutting the big cube to 8 same sized cubes\r\n for (var i = 0; i < 20; ++i){\r\n var Cube1 = new cubeAndArrow(0,0,0,black,green)\r\n var Cube2 = new cubeAndArrow(1+sep[i],0,0,black,green)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1+sep[i],0,black, green)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube4 = new cubeAndArrow(1+sep[i],1+sep[i],0,black,green)\r\n var Cube4 = Cube3.concat(Cube4)\r\n var Cube5 = new cubeAndArrow(0,0,1+sep[i],black, green)\r\n var Cube5 = Cube4.concat(Cube5)\r\n var Cube6 = new cubeAndArrow(1+sep[i],0,1+sep[i], black, green)\r\n var Cube6 = Cube5.concat(Cube6)\r\n var Cube7 = new cubeAndArrow(0,1+sep[i],1+sep[i], black, green)\r\n var Cube7 = Cube6.concat(Cube7)\r\n var Cube8 = new cubeAndArrow(1+sep[i],1+sep[i],1+sep[i],black, green)\r\n var Cube8 = Cube7.concat(Cube8)\r\n var data = new blank(Cube8, 200)\r\n frames.push({data: data});\r\n }\r\n //make the animation stops itself after the second stage\r\n stops.push(frames.length - 1);\r\n\r\n //third stage -- starting from one small cube, adding one small cube each time, highlight the interface\r\n //make the arrows in between disappear and make the resulting cube change color\r\n\r\n\r\n //one cube\r\n var Cube1 = new cubeAndArrow(0,0,0,black,green)\r\n var data = new blank(Cube1, 164)\r\n frames.push({data: data});\r\n\r\n\r\n //two cubes\r\n for (var i =0; i<22; ++i){\r\n if (i < 19){\r\n var Cube2 = new cubeAndArrow(1.5-sep[i],0,0,lilac,green)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var data = new blank(Cube2, 151)\r\n frames.push({data: data});\r\n }else{\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false)\r\n var Cube22 = new cubeAndArrow(1,0,0,black,orange,false)\r\n var square = new Surface3d(0.51,-0.51,-0.51,0.51,0.51,-0.51,0.51,0.51,0.51,0.51,-0.51,0.51)\r\n var Cube22 = Cube1.concat(Cube22)\r\n var Cube22 = Cube22.concat(square)\r\n var data = new blank(Cube22, 146)\r\n frames.push({data: data});\r\n }\r\n }\r\n\r\n //three cubes\r\n for (var i =0; i<22; ++i){\r\n if (i < 19){\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false)\r\n var Cube22 = new cubeAndArrow(1,0,0,black,orange,false)\r\n var Cube22 = Cube1.concat(Cube22)\r\n var Cube3 = new cubeAndArrow(0,1.5-sep[i],0,lilac, green)\r\n var Cube3 = Cube22.concat(Cube3)\r\n var data = new blank(Cube3, 133)\r\n frames.push({data: data});\r\n } else{\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube33= new cubeAndArrow(0,1,0,black,orange,true,true,false)\r\n var square = new Surface3d(-0.51,0.51,0.51,0.51,0.51,0.51,0.51,0.51,-0.51,-0.51,0.51,-0.51)\r\n var Cube33 = Cube2.concat(Cube33)\r\n var Cube33 = Cube33.concat(square)\r\n var data = new blank(Cube33, 128)\r\n frames.push({data: data});\r\n }\r\n\r\n }\r\n\r\n //four cubes\r\n for (var i =0; i<22; ++i){\r\n if (i < 19){\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube33= new cubeAndArrow(0,1,0,black,orange,true,true,false)\r\n var Cube33 = Cube2.concat(Cube33)\r\n var Cube4 = new cubeAndArrow(1.5-sep[i],1.5-sep[i],0,lilac,green)\r\n var Cube4 = Cube33.concat(Cube4)\r\n var data = new blank(Cube4, 115)\r\n frames.push({data: data});\r\n }else{\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube44 = new cubeAndArrow(1,1,0,black,orange,false,true,false)\r\n var square1 = new Surface3d(0.51,0.51,0.51,1.51,0.51,0.51,1.51,0.51,-0.51,0.51,0.51,-0.51)\r\n var square2 = new Surface3d(0.51,0.51,0.51,0.51,1.51,0.51,0.51,1.51,-0.51,0.51,0.51,-0.51)\r\n var Cube44 = Cube3.concat(Cube44)\r\n var Cube44 = Cube44.concat(square1)\r\n var Cube44 = Cube44.concat(square2)\r\n var data = new blank(Cube44, 105)\r\n frames.push({data: data});\r\n }\r\n }\r\n\r\n\r\n //five cubes\r\n for (var i =0; i<22; ++i){\r\n if (i<19){\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube44 = new cubeAndArrow(1,1,0,black,orange,false,true,false)\r\n var Cube44 = Cube3.concat(Cube44)\r\n var Cube5 = new cubeAndArrow(0,0,1.5-sep[i],lilac, green)\r\n var Cube5 = Cube44.concat(Cube5)\r\n var data = new blank(Cube5, 92)\r\n frames.push({data: data});\r\n }else{\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube4 = new cubeAndArrow(1,1,0,black,orange,false,true,false)\r\n var Cube4 = Cube3.concat(Cube4)\r\n var Cube55 = new cubeAndArrow(0,0,1,black, orange,true,true,true,true,false)\r\n var square = new Surface3d(0.51,-0.51,0.51,0.51,0.51,0.51,-0.51,0.51,0.51,-0.51,-0.51,0.51)\r\n var Cube55 = Cube4.concat(Cube55)\r\n var Cube55= Cube55.concat(square)\r\n var data = new blank(Cube55, 87)\r\n frames.push({data: data});\r\n }\r\n\r\n }\r\n\r\n\r\n //six cubes\r\n for (var i =0; i<22; ++i){\r\n if (i<19){\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube4 = new cubeAndArrow(1,1,0,black,orange,false,true,false)\r\n var Cube4 = Cube3.concat(Cube4)\r\n var Cube55 = new cubeAndArrow(0,0,1,black, orange,true,true,true,true,false)\r\n var Cube55 = Cube4.concat(Cube55)\r\n var Cube6 = new cubeAndArrow(1.5-sep[i],0,1.5-sep[i], lilac, green)\r\n var Cube6 = Cube55.concat(Cube6)\r\n var data = new blank(Cube6, 74)\r\n frames.push({data: data});\r\n }else{\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube4 = new cubeAndArrow(1,1,0,black,orange,false,true,false)\r\n var Cube4 = Cube3.concat(Cube4)\r\n var Cube5 = new cubeAndArrow(0,0,1,black, orange,true,false,true,true,false)\r\n var Cube5 = Cube4.concat(Cube5)\r\n var Cube66 = new cubeAndArrow(1,0,1,black,orange,false,true,true,true,false)\r\n var square1 = new Surface3d(0.51,0.51,0.51,0.51,-0.51,0.51,0.51,-0.51,1.51,0.51,0.51,1.51)\r\n var square2 = new Surface3d(0.51,0.51,0.51,0.51,-0.51,0.51,1.51,-0.51,0.51,1.51,0.51,0.51)\r\n var Cube66 = Cube5.concat(Cube66)\r\n var Cube66 = Cube66.concat(square1)\r\n var Cube66 = Cube66.concat(square2)\r\n var data = new blank(Cube66, 64)\r\n frames.push({data: data});\r\n }\r\n\r\n }\r\n\r\n\r\n //seven cubes\r\n for (var i =0; i<22; ++i){\r\n if(i<19){\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube4 = new cubeAndArrow(1,1,0,black,orange,false,true,false)\r\n var Cube4 = Cube3.concat(Cube4)\r\n var Cube5 = new cubeAndArrow(0,0,1,black, orange,true,false,true,true,false)\r\n var Cube5 = Cube4.concat(Cube5)\r\n var Cube66 = new cubeAndArrow(1,0,1,black,orange,false,true,true,true,false)\r\n var Cube66 = Cube5.concat(Cube66)\r\n var Cube7 = new cubeAndArrow(0,1.5-sep[i],1.5-sep[i],lilac, green)\r\n var Cube7 = Cube66.concat(Cube7)\r\n var data = new blank(Cube7, 51)\r\n frames.push({data: data});\r\n }else{\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false,true,true,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube4 = new cubeAndArrow(1,1,0,black,orange,false,true,false)\r\n var Cube4 = Cube3.concat(Cube4)\r\n var Cube5 = new cubeAndArrow(0,0,1,black, orange,true,false,true,false,false)\r\n var Cube5 = Cube4.concat(Cube5)\r\n var Cube6 = new cubeAndArrow(1,0,1,black,orange,false,true,true,true,false)\r\n var Cube6 = Cube5.concat(Cube6)\r\n var Cube77 = new cubeAndArrow(0,1,1,black,orange,true,true,false,true,false)\r\n var square1 = new Surface3d(0.51,0.51,0.51,-0.51,0.51,0.51,-0.51,0.51,1.51,0.51,0.51,1.51)\r\n var square2 = new Surface3d(0.51,0.51,0.51,0.51,1.51,0.51,-0.51,1.51,0.51,-0.51,0.51,0.51)\r\n var Cube77 = Cube6.concat(Cube77)\r\n var Cube77 = Cube77.concat(square1)\r\n var Cube77 = Cube77.concat(square2)\r\n var data = new blank(Cube77, 41)\r\n frames.push({data: data});\r\n }\r\n }\r\n\r\n\r\n //eight cubes\r\n for (var i =0; i<22; ++i){\r\n if (i<19){\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false,true,true,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube4 = new cubeAndArrow(1,1,0,black,orange,false,true,false)\r\n var Cube4 = Cube3.concat(Cube4)\r\n var Cube5 = new cubeAndArrow(0,0,1,black, orange,true,false,true,false,false)\r\n var Cube5 = Cube4.concat(Cube5)\r\n var Cube6 = new cubeAndArrow(1,0,1,black,orange,false,true,true,true,false)\r\n var Cube6 = Cube5.concat(Cube6)\r\n var Cube77 = new cubeAndArrow(0,1,1,black,orange,true,true,false,true,false)\r\n var Cube77 = Cube6.concat(Cube77)\r\n var Cube8 = new cubeAndArrow(1.5-sep[i],1.5-sep[i],1.5-sep[i],lilac, green)\r\n var Cube8 = Cube77.concat(Cube8)\r\n var data = new blank(Cube8, 28)\r\n frames.push({data: data});\r\n }else{\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false,true,true,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube4 = new cubeAndArrow(1,1,0,black,orange,false,true,false,true,true,false)\r\n var Cube4 = Cube3.concat(Cube4)\r\n var Cube5 = new cubeAndArrow(0,0,1,black, orange,true,false,true,false,false)\r\n var Cube5 = Cube4.concat(Cube5)\r\n var Cube6 = new cubeAndArrow(1,0,1,black,orange,false,true,true,false,false)\r\n var Cube6 = Cube5.concat(Cube6)\r\n var Cube7 = new cubeAndArrow(0,1,1,black,orange,true,false,false,true,false)\r\n var Cube7 = Cube6.concat(Cube7)\r\n var Cube88 = new cubeAndArrow(1,1,1,black,orange,false,true,false,true,false)\r\n var square1 = new Surface3d(0.51,0.51,0.51,0.51,0.51,1.51,0.51,1.51,1.51,0.51,1.51,0.51)\r\n var square2 = new Surface3d(0.51,0.51,0.51,1.51,0.51,0.51,1.51,1.51,0.51,0.51,1.51,0.51)\r\n var square3 = new Surface3d(0.51,0.51,0.51,1.51,0.51,0.51,1.51,0.51,1.51,0.51,0.51,1.51)\r\n var Cube88 = Cube7.concat(Cube88)\r\n var Cube88 = Cube88.concat(square1)\r\n var Cube88 = Cube88.concat(square2)\r\n var Cube88 = Cube88.concat(square3)\r\n var data = new blank(Cube88, 30)\r\n frames.push({data: data});\r\n }\r\n }\r\n\r\n\r\n //fourth stage -- after adding all eight cubes back, add the big cube on the outside\r\n var Cube1 = new cubeAndArrow(0,0,0,black,orange,true,false,true,false,true,false)\r\n var Cube2 = new cubeAndArrow(1,0,0,black,orange,false,true,true,false,true,false)\r\n var Cube2 = Cube1.concat(Cube2)\r\n var Cube3 = new cubeAndArrow(0,1,0,black,orange,true,false,false,true,true,false)\r\n var Cube3 = Cube2.concat(Cube3)\r\n var Cube4 = new cubeAndArrow(1,1,0,black,orange,false,true,false,true,true,false)\r\n var Cube4 = Cube3.concat(Cube4)\r\n var Cube5 = new cubeAndArrow(0,0,1,black, orange,true,false,true,false,false)\r\n var Cube5 = Cube4.concat(Cube5)\r\n var Cube6 = new cubeAndArrow(1,0,1,black,orange,false,true,true,false,false)\r\n var Cube6 = Cube5.concat(Cube6)\r\n var Cube7 = new cubeAndArrow(0,1,1,black,orange,true,false,false,true,false)\r\n var Cube7 = Cube6.concat(Cube7)\r\n var Cube8 = new cubeAndArrow(1,1,1,black,orange,false,true,false,true,false)\r\n var Cube8 = Cube7.concat(Cube8)\r\n var Cube9 = new outerCube(0.5,0.5,0.5,1)\r\n var Cube9 = Cube9.concat(Cube8)\r\n var data = new blank(Cube9, 100)\r\n frames.push({data: data});\r\n\r\n //return the array that represents stops\r\n return stops\r\n}", "function displayCube() {\n //Grab the canvas for the cube\n gl = canvas.getContext('experimental-webgl');\n\n /*=================== GEOMETRY =================== */\n\n var vertices = [\n //Cube (6 sides, each w/ 4 coordinates) #0-23\n -1, -1, -1, 1, -1, -1, 1, 1, -1, -1, 1, -1,\n -1, -1, 1, 1, -1, 1, 1, 1, 1, -1, 1, 1,\n -1, -1, -1, -1, 1, -1, -1, 1, 1, -1, -1, 1,\n 1, -1, -1, 1, 1, -1, 1, 1, 1, 1, -1, 1,\n -1, -1, -1, -1, -1, 1, 1, -1, 1, 1, -1, -1,\n -1, 1, -1, -1, 1, 1, 1, 1, 1, 1, 1, -1,\n\n //Axes (x, z, y) #24-29\n -1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, -1, 0, 1, 0, 0, -1, 0,\n\n //Important people scores - #30-31\n 0, 0, 0, //Hitler\n 0.5, 0, 0, //Stalin\n //Pol Pot\n //Marx\n //Lenin\n //Mussolini\n //Pinochet\n //Jefferson\n //Jackson\n //Hamilton\n //Robespierre\n //Mao\n //Gandhi\n //Bismarck\n //Hugo Chavez\n //Fidel Castro\n //Thatcher\n //Rand\n //Orwell\n //Putin\n //Milton Friedman\n //Adam Smith\n //FDR\n //JFK\n //Reagan\n //Ron Paul\n //Obama\n //Trump\n //Mugabe\n //Jinping\n //Corbyn\n //Sanders\n\n //Axis arrows #32-43\n -0.95, 0.05, 0, -0.95, -0.05, 0,\n 0.95, 0.05, 0, 0.95, -0.05, 0,\n 0, 0.05, -0.95, 0, -0.05, -0.95,\n 0, 0.05, 0.95, 0, -0.05, 0.95,\n 0.05, -0.95, 0, -0.05, -0.95, 0,\n 0.05, 0.95, 0, -0.05, 0.95, 0\n ];\n\n var colors = [\n //Cube\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,\n\n //Axes (Golden Yellow <-> Blue (X), Cyan <-> Red (Z), Pink <-> Green (Y))\n 1, 0.8745, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 0,\n\n //Important people scores\n 0, 1, 0,\n 1, 1, 0,\n\n //Axis arrows\n 1, 0.8745, 0, 1, 0.8745, 0,\n 0, 0, 1, 0, 0, 1,\n 0, 1, 1, 0, 1, 1,\n 1, 0, 0, 1, 0, 0,\n 0, 1, 0, 0, 1, 0,\n 1, 0, 1, 1, 0, 1\n ];\n\n var indices = [\n //Cube\n 0, 1, 1, 2, 2, 3, 3, 0,\n 4, 5, 5, 6, 6, 7, 7, 4,\n 8, 9, 9, 10, 10, 11, 11, 8,\n 12, 13, 13, 14, 14, 15, 15, 12,\n 16, 17, 17, 18, 18, 19, 19, 16,\n\n //Axes\n 24, 25, 26, 27, 28, 29,\n\n //Axis arrows\n 24, 32, 24, 33,\n 25, 34, 25, 35,\n 27, 36, 27, 37,\n 26, 38, 26, 39,\n 29, 40, 29, 41,\n 28, 42, 28, 43\n ];\n\n // Create and store data into vertex buffer\n var vertex_buffer = gl.createBuffer();\n gl.bindBuffer(gl.ARRAY_BUFFER, vertex_buffer);\n gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(vertices), gl.STATIC_DRAW);\n\n // Create and store data into color buffer\n var color_buffer = gl.createBuffer();\n gl.bindBuffer(gl.ARRAY_BUFFER, color_buffer);\n gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(colors), gl.STATIC_DRAW);\n\n // Create and store data into index buffer\n var index_buffer = gl.createBuffer();\n gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, index_buffer);\n gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new Uint16Array(indices), gl.STATIC_DRAW);\n\n /*=================== SHADERS =================== */\n\n var vertCode = 'attribute vec3 position;' +\n 'uniform mat4 Pmatrix;' +\n 'uniform mat4 Vmatrix;' +\n 'uniform mat4 Mmatrix;' +\n 'attribute vec3 color;' + //Point color\n 'varying vec3 vColor;' +\n 'void main(void) { ' + //Pre-built function\n 'gl_Position = Pmatrix*Vmatrix*Mmatrix*vec4(position, .5);' +\n 'gl_PointSize = 16.0;' +\n 'vColor = color;' +\n '}';\n\n var fragCode = 'precision mediump float;' +\n 'varying vec3 vColor;' + //Circular point\n 'void main(void) {' +\n 'float r = 0.0, delta = 0.0, alpha = 1.0;' +\n 'vec2 cxy = 2.0 * gl_PointCoord - 1.0;' +\n 'r = dot(cxy, cxy);' +\n 'if (r > 1.0) {' +\n 'discard;' +\n '}' +\n 'gl_FragColor = vec4(vColor, 1);' +\n '}';\n\n var vertShader = gl.createShader(gl.VERTEX_SHADER);\n gl.shaderSource(vertShader, vertCode);\n gl.compileShader(vertShader);\n\n var fragShader = gl.createShader(gl.FRAGMENT_SHADER);\n gl.shaderSource(fragShader, fragCode);\n gl.compileShader(fragShader);\n\n var shaderprogram = gl.createProgram();\n gl.attachShader(shaderprogram, vertShader);\n gl.attachShader(shaderprogram, fragShader);\n gl.linkProgram(shaderprogram);\n\n /*======== Associating attributes to vertex shader =====*/\n var _Pmatrix = gl.getUniformLocation(shaderprogram, \"Pmatrix\");\n var _Vmatrix = gl.getUniformLocation(shaderprogram, \"Vmatrix\");\n var _Mmatrix = gl.getUniformLocation(shaderprogram, \"Mmatrix\");\n\n gl.bindBuffer(gl.ARRAY_BUFFER, vertex_buffer);\n var _position = gl.getAttribLocation(shaderprogram, \"position\");\n gl.vertexAttribPointer(_position, 3, gl.FLOAT, false, 0, 0);\n gl.enableVertexAttribArray(_position);\n\n gl.bindBuffer(gl.ARRAY_BUFFER, color_buffer);\n var _color = gl.getAttribLocation(shaderprogram, \"color\");\n gl.vertexAttribPointer(_color, 3, gl.FLOAT, false, 0, 0);\n gl.enableVertexAttribArray(_color);\n gl.useProgram(shaderprogram);\n\n /*==================== MATRIX ====================== */\n\n function get_projection(angle, a, zMin, zMax) {\n var ang = Math.tan((angle * .5) * Math.PI / 180);\n return [\n 0.5 / ang, 0, 0, 0,\n 0, 0.5 * a / ang, 0, 0,\n 0, 0, -(zMax + zMin) / (zMax - zMin), -1,\n 0, 0, (-2 * zMax * zMin) / (zMax - zMin), 0\n ];\n }\n\n var proj_matrix = get_projection(40, canvas.width / canvas.height, 1, 100);\n var mo_matrix = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n var view_matrix = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];\n\n view_matrix[14] = view_matrix[14] - 6;\n\n /*================= Mouse events ======================*/\n\n var AMORTIZATION = 0.95;\n var drag = false;\n var old_x, old_y;\n var dX = 0, dY = 0;\n\n var mouseDown = function (e) {\n drag = true;\n old_x = e.pageX, old_y = e.pageY;\n e.preventDefault();\n return false;\n };\n\n var mouseUp = function (e) {\n drag = false;\n };\n\n var mouseMove = function (e) {\n if (!drag) return false;\n dX = (e.pageX - old_x) * 2 * Math.PI / canvas.width,\n dY = (e.pageY - old_y) * 2 * Math.PI / canvas.height;\n THETA += dX;\n PHI += dY;\n old_x = e.pageX, old_y = e.pageY;\n e.preventDefault();\n };\n\n canvas.addEventListener(\"mousedown\", mouseDown, false);\n canvas.addEventListener(\"mouseup\", mouseUp, false);\n canvas.addEventListener(\"mouseout\", mouseUp, false);\n canvas.addEventListener(\"mousemove\", mouseMove, false);\n\n /*=========================rotation================*/\n\n function rotateX(m, angle) {\n var c = Math.cos(angle);\n var s = Math.sin(angle);\n var mv1 = m[1], mv5 = m[5], mv9 = m[9];\n\n m[1] = m[1] * c - m[2] * s;\n m[5] = m[5] * c - m[6] * s;\n m[9] = m[9] * c - m[10] * s;\n\n m[2] = m[2] * c + mv1 * s;\n m[6] = m[6] * c + mv5 * s;\n m[10] = m[10] * c + mv9 * s;\n }\n\n function rotateY(m, angle) {\n var c = Math.cos(angle);\n var s = Math.sin(angle);\n var mv0 = m[0], mv4 = m[4], mv8 = m[8];\n\n m[0] = c * m[0] + s * m[2];\n m[4] = c * m[4] + s * m[6];\n m[8] = c * m[8] + s * m[10];\n\n m[2] = c * m[2] - s * mv0;\n m[6] = c * m[6] - s * mv4;\n m[10] = c * m[10] - s * mv8;\n }\n\n /*=================== Drawing =================== */\n\n var THETA = 0,\n PHI = 0;\n\n var animate = function (time) {\n\n if (!drag) {\n dX *= AMORTIZATION, dY *= AMORTIZATION;\n THETA += dX, PHI += dY;\n }\n\n //set model matrix to I4\n mo_matrix[0] = 1, mo_matrix[1] = 0, mo_matrix[2] = 0,\n mo_matrix[3] = 0,\n\n mo_matrix[4] = 0, mo_matrix[5] = 1, mo_matrix[6] = 0,\n mo_matrix[7] = 0,\n\n mo_matrix[8] = 0, mo_matrix[9] = 0, mo_matrix[10] = 1,\n mo_matrix[11] = 0,\n\n mo_matrix[12] = 0, mo_matrix[13] = 0, mo_matrix[14] = 0,\n mo_matrix[15] = 1;\n\n rotateY(mo_matrix, THETA);\n rotateX(mo_matrix, PHI);\n\n time_old = time;\n gl.enable(gl.DEPTH_TEST);\n\n gl.clearColor(0, 0, 0, 0);\n gl.clearDepth(1.0);\n gl.viewport(0, 0, canvas.width, canvas.height);\n gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);\n\n gl.uniformMatrix4fv(_Pmatrix, false, proj_matrix);\n gl.uniformMatrix4fv(_Vmatrix, false, view_matrix);\n gl.uniformMatrix4fv(_Mmatrix, false, mo_matrix);\n\n gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, index_buffer);\n gl.drawElements(gl.LINES, indices.length, gl.UNSIGNED_SHORT, 0);\n\n //Show the scores for each important person\n gl.drawArrays(gl.POINTS, 30, 1);\n gl.drawArrays(gl.POINTS, 31, 1);\n\n window.requestAnimationFrame(animate);\n }\n animate(0);\n}", "function Cube(_ref) {\n var _this = this;\n\n var _ref$center = _ref.center,\n center = _ref$center === undefined ? [0, 0, 0] : _ref$center,\n _ref$size = _ref.size,\n size = _ref$size === undefined ? 100 : _ref$size,\n _ref$thickness = _ref.thickness,\n thickness = _ref$thickness === undefined ? 0 : _ref$thickness,\n _ref$camera = _ref.camera,\n camera = _ref$camera === undefined ? null : _ref$camera;\n\n _classCallCheck(this, Cube);\n\n //create start and end points of cube\n var _center$map = center.map(function (p) {\n return p - size / 2;\n }),\n _center$map2 = _slicedToArray(_center$map, 3),\n x1 = _center$map2[0],\n y1 = _center$map2[1],\n z1 = _center$map2[2],\n _center$map3 = center.map(function (p) {\n return p + size / 2;\n }),\n _center$map4 = _slicedToArray(_center$map3, 3),\n x2 = _center$map4[0],\n y2 = _center$map4[1],\n z2 = _center$map4[2],\n _center = _slicedToArray(center, 3),\n cx = _center[0],\n cy = _center[1],\n cz = _center[2],\n vertices,\n vectors,\n labels;\n //store camera\n\n\n this.camera = camera;\n //initialize collection of WHS components\n this.components = [];\n this.textComponents = [];\n //track which instances we have been added to\n this.addedToInstances = [];\n\n //define 8 vertices of cube\n vertices = [[x1, y1, z1], [x1, y1, z2], [x1, y2, z1], [x1, y2, z2], [x2, y1, z1], [x2, y1, z2], [x2, y2, z1], [x2, y2, z2]];\n\n //build cube comprised of 12 edges\n //three edges for each of 4 opposite corners\n vectors = [[vertices[0], vertices[1]], [vertices[0], vertices[2]], [vertices[0], vertices[4]], [vertices[3], vertices[2]], [vertices[3], vertices[1]], [vertices[3], vertices[7]], [vertices[5], vertices[4]], [vertices[5], vertices[7]], [vertices[5], vertices[1]], [vertices[6], vertices[7]], [vertices[6], vertices[4]], [vertices[6], vertices[2]]];\n //loop the vectors\n\n var _loop = function _loop(i) {\n //create start and end points of vector\n var _vectors$i = _slicedToArray(vectors[i], 2),\n _vectors$i$ = _slicedToArray(_vectors$i[0], 3),\n x1 = _vectors$i$[0],\n y1 = _vectors$i$[1],\n z1 = _vectors$i$[2],\n _vectors$i$2 = _slicedToArray(_vectors$i[1], 3),\n x2 = _vectors$i$2[0],\n y2 = _vectors$i$2[1],\n z2 = _vectors$i$2[2],\n _vectors$i$1$map = vectors[i][1].map(function (p, idx) {\n return Math.abs(p - vectors[i][0][idx]);\n }),\n _vectors$i$1$map2 = _slicedToArray(_vectors$i$1$map, 3),\n w = _vectors$i$1$map2[0],\n h = _vectors$i$1$map2[1],\n d = _vectors$i$1$map2[2],\n _map = [w, h, d].map(function (d) {\n return d + thickness;\n }),\n _map2 = _slicedToArray(_map, 3),\n rw = _map2[0],\n rh = _map2[1],\n rd = _map2[2],\n px = (x1 + x2) / 2,\n py = (y1 + y2) / 2,\n pz = (z1 + z2) / 2,\n colors = [\"#\" + x1.toString(16).padStart(2, \"0\") + y1.toString(16).padStart(2, \"0\") + z1.toString(16).padStart(2, \"0\"), \"#\" + x2.toString(16).padStart(2, \"0\") + y2.toString(16).padStart(2, \"0\") + z2.toString(16).padStart(2, \"0\")],\n material = void 0;\n\n /* \n * Create an array of materials,\n * one material for each side of the box we will create.\n * The gradients will need to run in different directions based on direction of box.\n * The ends of the box will need to be a solid color.\n * \n * An array material will be converted to a gradient,\n * the array is the linearCoordinates of the gradient.\n * A string material will be converted to a solid color.\n * \n * Order of materials based on which side they are applied to:\n * +x, -x, +y, -y, +z, -z ]\n * \n */\n\n //x-axis boxes\n\n\n if (w) {\n material = [x1 > x2 ? colors[0] : colors[1], x1 < x2 ? colors[0] : colors[1], [x1, y1, x2, y2], [x1, y1, x2, y2], [x1, y1, x2, y2], [x2, y2, x1, y1]];\n } else if (h) {\n material = [[x2, y2, x1, y1], [x2, y2, x1, y1], y1 > y2 ? colors[0] : colors[1], y1 < y2 ? colors[0] : colors[1], [x2, y2, x1, y1], [x2, y2, x1, y1]];\n } else if (d) {\n material = [[z2, y2, z1, y1], [z1, y1, z2, y2], [x1, z1, x2, z2], [x2, z2, x1, z1], z1 > z2 ? colors[0] : colors[1], z1 < z2 ? colors[0] : colors[1]];\n }\n\n //create Box, add it to components\n _this.components.push(new _whs.Box({\n geometry: {\n width: rw,\n height: rh,\n depth: rd\n },\n material: material.map(function (r) {\n //if this is a string\n if (typeof r == \"string\") {\n /*\n //then it is a color, convert it to a hexadecimal number\n return new MeshBasicMaterial({\n color: Number(r.replace(\"#\", \"0x\")),\n map: new TextureLoader().load('img/Wood_Texture_Grayscale_360x360.jpg')\n });\n */\n //return no texture for solid colors\n return null;\n }\n //else, it is linearCoordinates for a gradient\n return new _three.MeshPhongMaterial({\n map: (0, _util.generateGradientTexture)({\n colors: colors,\n imageOpacity: 0.8,\n imageTexture: 'img/Wood_Texture_Grayscale_360x360.jpg',\n linearCoordinates: r,\n canvasDimensions: [Math.abs(r[0] - r[2]) + thickness, Math.abs(r[1] - r[3]) + thickness]\n })\n });\n }),\n position: [px, py, pz]\n }));\n /* alternate method uses Line (has no thickness) instead of Box\n new WHS.Line({\n curve: new THREE.LineCurve3(\n new THREE.Vector3(...vectors[i][0]),\n new THREE.Vector3(...vectors[i][1])\n ),\n material: new THREE.MeshBasicMaterial({\n color: 0x0000ff\n })\n }).addTo(app);\n */\n };\n\n for (var i = 0; i < vectors.length; i++) {\n _loop(i);\n }\n\n /* alternate method that uses single Box to represent cube\n //Box\n new WHS.Box({\n geometry: {\n width: 255,\n height: 255,\n depth: 255\n },\n material: new THREE.MeshBasicMaterial({\n color: 0x0000ff\n }),\n position: [0, 0, 0]\n }).addTo(app);\n */\n\n // create textual label for each vertice of the cube\n // (ordered in sync with vertices)\n labels = [\"Medievalist\", \"Conservative\", \"Right Wing\", 'Anti-intrusion\\nLibertarian', 'Security &\\nHealth & Safety\\nStatist', \"Leftist\", \"Progressive\", \"Liberal\"];\n\n //load font\n new _three.FontLoader().load(\"fonts/helvetiker_regular.typeface.json\", function (font) {\n //loop the labels\n for (var i = 0; i < labels.length; i++) {\n var _vertices$i = _slicedToArray(vertices[i], 3),\n px = _vertices$i[0],\n py = _vertices$i[1],\n pz = _vertices$i[2],\n distance = size / 7,\n text = void 0;\n //adjust position\n\n\n px += distance * (px > cx ? 1 : -1);\n py += distance * (py > cy ? 2 : -2);\n pz += distance * (pz > cz ? 1 : -1);\n //create Text\n text = new _Label.Label({\n text: labels[i],\n font: font,\n geometry: {\n size: size[100],\n height: 0\n },\n material: new _three.MeshPhongMaterial({\n color: 0xffffff\n }),\n position: [px, py, pz]\n });\n //center the pivot point of the text\n text.geometry.center();\n //add it to components\n _this.components.push(text);\n _this.textComponents.push(text);\n //add it to any instances we have already been added to\n _this._addLate(text);\n }\n });\n }", "function Builder_sample(cubebox) {\n var i, j, k;// i RIGHE, j COLONNE, k indice per tenere il conto e scorrere l'array delle altezze data\n k = 0;\n //cube = new THREE.Mesh(geometry, new THREE.MeshPhongMaterial({ color: 0xff0000 }));\n var deep, diff;\n for (i = 0; i < groundNumBoxX; i++) {\n for (j = 0; j < groundNumBoxZ; j++) {\n\n cube = new THREE.Mesh(geometry, new THREE.MeshPhongMaterial({ color: 0xf00f0, shininess: 97, specular: 0x20202 }));\n cube.position.x = i;\n cube.position.z = j;\n\n var c = g = Math.floor(map_range(data[k], Math.min.apply(Math, data), Math.max.apply(Math, data), 0, 255));\n c = (c.toString(16).length < 2 ? \"0\" : \"\") + c.toString(16);\n cube.material.color.setHex(\"0X\" + c + \"\" + c + \"\" + c);\n\n cubebox.add(cube.clone());\n\n k++;\n }\n }\n\n}", "function centercube(loc, size, material){\n\n\tvar f = new Drone( loc );\n\t//Escribe en una linea los movimientos para dejar una calabaza en el centro del cubo\n\t//...//\n\n}", "function CubeShape()\n\t{\n\t\tmxCylinder.call(this);\n\t}", "function Cube(x, y, z, sx, sy, sz) {\n var _this = _super.call(this) || this;\n _this.vertices = [\n // Front face\n -1.0, -1.0, 1.0,\n 1.0, -1.0, 1.0,\n 1.0, 1.0, 1.0,\n -1.0, 1.0, 1.0,\n // Back face\n -1.0, -1.0, -1.0,\n -1.0, 1.0, -1.0,\n 1.0, 1.0, -1.0,\n 1.0, -1.0, -1.0,\n // Top face\n -1.0, 1.0, -1.0,\n -1.0, 1.0, 1.0,\n 1.0, 1.0, 1.0,\n 1.0, 1.0, -1.0,\n // Bottom face\n -1.0, -1.0, -1.0,\n 1.0, -1.0, -1.0,\n 1.0, -1.0, 1.0,\n -1.0, -1.0, 1.0,\n // Right face\n 1.0, -1.0, -1.0,\n 1.0, 1.0, -1.0,\n 1.0, 1.0, 1.0,\n 1.0, -1.0, 1.0,\n // Left face\n -1.0, -1.0, -1.0,\n -1.0, -1.0, 1.0,\n -1.0, 1.0, 1.0,\n -1.0, 1.0, -1.0\n ];\n // build colors\n var colors = [\n [1.0, 1.0, 1.0, 1.0],\n [1.0, 0.0, 0.0, 1.0],\n [0.0, 1.0, 0.0, 1.0],\n [0.0, 0.0, 1.0, 1.0],\n [1.0, 1.0, 0.0, 1.0],\n [1.0, 0.0, 1.0, 1.0] // Left face: purple\n ];\n // Convert the array of colors into a table for all the vertices.\n _this.colors = [];\n for (var j = 0; j < 6; j++) {\n var c = colors[j];\n // Repeat each color four times for the four vertices of the face\n for (var i = 0; i < 4; i++) {\n _this.colors = _this.colors.concat(c);\n }\n }\n // link vertices together into triangles. Polygon color\n // specified by color in similar index\n _this.indices = [\n 0, 1, 2, 0, 2, 3,\n 4, 5, 6, 4, 6, 7,\n 8, 9, 10, 8, 10, 11,\n 12, 13, 14, 12, 14, 15,\n 16, 17, 18, 16, 18, 19,\n 20, 21, 22, 20, 22, 23 // left\n ];\n return _this;\n }", "function CubeSea( texture, gridSize, cubeSize, lit, merge ) {\n var sea = new THREE.Object3D();\n\n sea.update = function() {};\n\n new THREE.TextureLoader().load( texture, function( map ){\n\n var _geo = new THREE.Geometry();\n var geo = new THREE.BoxGeometry( cubeSize, cubeSize, cubeSize );\n var mat = new (lit ? THREE.MeshLambertMaterial : THREE.MeshBasicMaterial)({\n map: map\n });\n if (!merge) {\n var _cube = new THREE.Mesh( geo, mat );\n } else {\n var matrix = new THREE.Matrix4();\n }\n\n for ( var x = 0; x < gridSize; ++x ) {\n for ( var y = 0; y < gridSize; ++y ) {\n for ( var z = 0; z < gridSize; ++z ) {\n var position = new THREE.Vector3( x - gridSize/2, y - gridSize/2, z - gridSize/2 );\n if ( position.x == 0 && position.y == 0 && position.z == 0 )\n continue;\n\n if (!merge) {\n var cube = _cube.clone();\n cube.position.copy( position );\n sea.add( cube );\n } else {\n _geo.merge( geo, matrix.makeTranslation( position.x, position.y, position.z ) );\n }\n }\n }\n }\n\n if (merge) {\n var _cubes = new THREE.Mesh( _geo, mat );\n sea.add( _cubes );\n }\n\n var size = 0.05;\n var geo = new THREE.BoxGeometry( size*2, size*2, size*2 );\n\n var rCube = new THREE.Mesh( geo, mat );\n\n var rotatingCubes = new THREE.Group();\n rotatingCubes.name = 'rotatingCubes';\n var positions = [ [0, 0.25, -0.8], [0.8, 0.25, 0], [0, 0.25, 0.8], [-0.8, 0.25, 0] ];\n for (var i = 0; i < positions.length; i++) {\n var _rCube = rCube.clone();\n _rCube.position.fromArray( positions[i] );\n rotatingCubes.add( _rCube );\n }\n\n sea.add( rotatingCubes );\n\n sea.update = function( timestamp ) {\n rotatingCubes.rotation.y = timestamp / 2000;\n };\n\n });\n\n return sea;\n\n}", "function generate_rubikscube() {\n\t\t\tvar cube = new THREE.Mesh(\n\t\t\t\tnew THREE.BoxGeometry(4,4,4),\n\t\t\t\tnew THREE.MeshLambertMaterial({\n\t\t\t\t\tcolor: 0xff0000,\n\t\t\t\t\tside: THREE.DoubleSide\n\t\t\t\t})\n\t\t\t);\n\n\t\t\tcube.position.set( 0, 0, 0 );\n return cube;\n }", "function makeCeiling(){\n var geom = new THREE.PlaneGeometry(600, 600);\n plane2 = new THREE.Mesh(geom, matGroundRoom);\n\n var front = plane2.clone();\n var back= plane2.clone();\n var left = plane2.clone();\n var right = plane2.clone();\n\n plane2.rotation.x = Math.PI/2;\n plane2.position.y = 51;\n\n left.position.z = 300;\n right.position.z = -300;\n front.rotation.y = Math.PI/2;\n front.position.x = 300;\n back.rotation.y = Math.PI/2;\n back.position.x = -300;\n\n room.push(plane2);\n room.push(front);\n room.push(back);\n room.push(left);\n room.push(right);\n\n for(var i = 0; i < room.length; i++){\n room[i].visible = false;\n scene.add(room[i]);\n }//end for\n\n}", "function renderCube(dimension) {\n\t\n\n\tcurrent_shape = 'cube';\n\n\tcontainer = document.createElement( 'div' );\n\tcontainer.style.marginTop = \"-65px\";\n\t\n\twhile (cubeContainer.firstChild) {\n\t\tconsole.log(\"cube removing child\"+cubeContainer.firstChild);\n\t\tcubeContainer.removeChild(cubeContainer.firstChild);\n\t}\n\t\n\tcubeContainer.appendChild( container );\n\t\n\tcamera = new THREE.PerspectiveCamera(50, window.innerWidth /window.innerHeight, 1, 700);\n\tcamera.position.y = 300;\n\tcamera.position.z = 250;\n\n\tscene = new THREE.Scene();\n\n\t// Cube\n\t//set the dimensions here using user input\n\tvar geometry = new THREE.BoxGeometry(dimension, dimension, dimension);\n\n\tfor (var i = 0; i < geometry.faces.length; i++) {\n\t\tgeometry.faces[i].color.setHex(0x000000);\n\t}\n\n\tvar material = new THREE.MeshBasicMaterial({\n\t\toverdraw: 0.5,\n\t\twireframe: true,\n\t\tvertexColors: THREE.FaceColors\n\t});\n\n\tcube = new THREE.Mesh(geometry, material);\n\t// var wf = new THREE.WireframeHelper(cube);\n\t// wf.material.color.setRGB(0, 0, 0);\n\tcube.position.y = 300;\n\n\tvar egh = new THREE.EdgesHelper(cube, 0x000000 );\n\tegh.material.linewidth = 5;\n\t//cube.position.x = -50;\n\tscene.add( egh );\n\tscene.add(cube);\n\t// scene.add(wf);\n\n\t// Plane\n\tgeometry = new THREE.PlaneBufferGeometry(dimension, dimension);\n\tgeometry.applyMatrix(new THREE.Matrix4().makeRotationX(-Math.PI / 2));\n\n\tmaterial = new THREE.MeshBasicMaterial({\n\t\tcolor: 0xe0e0e0,\n\t\toverdraw: 0.5\n\t});\n\n\tplane = new THREE.Mesh(geometry, material);\n\tplane.position.y = 200;\n\tscene.add(plane);\n\n\trenderer = new THREE.CanvasRenderer();\n\trenderer.setClearColor(0xffffff);\n\trenderer.setPixelRatio(window.devicePixelRatio);\n\trenderer.setSize(window.innerWidth/3, window.innerHeight/3);\n\t\n\tcubeContainer.appendChild(renderer.domElement);\n\n\tcubeContainer.addEventListener('mousedown', onDocumentMouseDown, false);\n\tcubeContainer.addEventListener('touchstart', onDocumentTouchStart, false);\n\tcubeContainer.addEventListener('touchmove', onDocumentTouchMove, false);\n\n\twindow.addEventListener('resize', onWindowResize, false);\n\n\tanimate();\n}", "function createVoxelGrid() {\n\n var gridSize = 512;\n var gridResolution = 128;\n\n var halfGridSize = gridSize * 0.5;\n var cellSize = gridSize / gridResolution;\n var cellCenter = cellSize * 0.5;\n var voxelSize = cellSize * 0.85;\n\n var gridGeom = new THREE.BufferGeometry();\n\n var final = [];\n var normals = [];\n var topQuad = [];\n var centroid = [];\n var here = [];\n\n function computeVoxelVertices() {\n\n var s = voxelSize * 0.5;\n var vertices = [];\n\n vertices.push([s, -s, s]);\n vertices.push([-s, -s, s]);\n vertices.push([-s, -s, -s]);\n vertices.push([s, -s, -s]);\n\n vertices.push([s, s, s]);\n vertices.push([-s, s, s]);\n vertices.push([-s, s, -s]);\n vertices.push([s, s, -s]);\n\n return vertices;\n }\n\n function constructVoxel() {\n\n var vv = computeVoxelVertices();\n\n for (var r = 0; r < gridResolution; r++) {\n\n for (var c = 0; c < gridResolution; c++) {\n\n var rp = -halfGridSize + (r + 1) * cellSize;\n var cp = -halfGridSize + (c + 1) * cellSize;\n\n /*\n 6–––––––––––7\n /| /|\n / | / | +y\n 5–––––––––––4 | |\n | | | | |\n | 2––––––––|––3 +–––––––+x\n | / | / /\n |/ |/ /\n 1–––––––––––0 +z\n */\n [// face order: CCW\n 6, 5, 4, 4, 7, 6, // +y\n 1, 2, 3, 3, 0, 1, // -y\n 5, 1, 0, 0, 4, 5, // +z\n 7, 3, 2, 2, 6, 7, // -z\n 4, 0, 3, 3, 7, 4, // +x\n 6, 2, 1, 1, 5, 6 // -x\n ].forEach(function (qidx) {\n\n final.push(vv[qidx][0] + rp);\n final.push(vv[qidx][1]);\n final.push(vv[qidx][2] + cp);\n\n // flag topQuad to displace in shader\n if (qidx >= 4 && qidx <= 7) {\n topQuad.push(1);\n } else {\n topQuad.push(-1);\n }\n\n centroid.push(rp, cp);\n here.push((r + 0.5) / gridResolution, (c + 0.5) / gridResolution);\n });\n\n [// quad normals\n [0, 1, 0], // +y\n [0, -1, 0], // -y\n [0, 0, 1], // +z\n [0, 0, -1], // -z\n [1, 0, 0], // +x\n [-1, 0, 0] // -x\n ].forEach(function (quadNormal) {\n for (var i = 0; i < 6; i++) {\n quadNormal.forEach(function (p) {\n return normals.push(p);\n });\n }\n });\n }\n }\n }\n\n constructVoxel();\n\n var buffVerts = new Float32Array(final);\n var buffNorms = new Float32Array(normals);\n var buffTopQuad = new Float32Array(topQuad);\n var buffCentroid = new Float32Array(centroid);\n var buffHere = new Float32Array(here);\n console.log('buffVerts:', buffVerts.length);\n console.log('buffNorms:', buffNorms.length);\n\n gridGeom.addAttribute('position', new THREE.BufferAttribute(buffVerts, 3));\n gridGeom.addAttribute('normal', new THREE.BufferAttribute(buffNorms, 3));\n gridGeom.addAttribute('topQuad', new THREE.BufferAttribute(buffTopQuad, 1));\n gridGeom.addAttribute('centroid', new THREE.BufferAttribute(buffCentroid, 2));\n gridGeom.addAttribute('here', new THREE.BufferAttribute(buffHere, 2));\n\n var gridShader = new THREE.ShaderMaterial({\n\n uniforms: {\n tMatcap: { type: 't', value: TEXTURES.matcap },\n tNoise: { type: 't', value: null }\n },\n attributes: { // need to also specify custom attributes after .addAttribute\n topQuad: { type: 'f', value: null },\n centroid: { type: 'v2', value: null },\n here: { type: 'v2', value: null }\n },\n vertexShader: SHADERS.gridVert,\n fragmentShader: SHADERS.gridFrag\n });\n\n var gridMesh = new THREE.Mesh(gridGeom, gridShader);\n\n return gridMesh;\n}", "getSideLook () {\n return GeometryUtils.unique(\n this.cubes.map(cube => [cube[2], cube[1]])\n )\n }", "function cubeVertices() {\n return [\n vec4(-0.5, 0, 0.5, 1.0),\n vec4(-0.5, 1, 0.5, 1.0),\n vec4(0.5, 1, 0.5, 1.0),\n vec4(0.5, 0, 0.5, 1.0),\n vec4(-0.5, 0, -0.5, 1.0),\n vec4(-0.5, 1, -0.5, 1.0),\n vec4(0.5, 1, -0.5, 1.0),\n vec4(0.5, 0, -0.5, 1.0)\n ];\n}", "function genCube(){\n //Chunk in voxel.js is defined as a single array of numbers. Each different number as respresent a different block type. Types stored in 2d array, number reference the index.\n //You must know the dimensions of the chunk multiply the height times width time depth to get the total size of the array/chunk.\n //\n //Chunk array seems to be ordered as follows. Fill 1 row from x=0tox=31, then fill all rows to the top, then start over on filling x on the bottom row over to the originial row.\n\tvar voxels = new Int8Array(32 * 32 * 32)\n\t//forward to end, first row and last.\n\tfor(i = 0;i < 31;i++){\n\t\t//last row\n\t\tvoxels[(32*32*i)+30] = 1\n\t\t//first row\n\t\tvoxels[32*32*i] = 1\n\n\t\t//fill in all floor blocks(grass)\n\t\tfor(i2 = 0;i2 < 31;i2++){\n\t\t\tvoxels[(32*32*i)+i2] = 1\n\t\t}\n\n\t\t//bottom to top\n\t\t//corner 1\n\t\tvoxels[32*i] = 1\n\n\t}\n\tvoxels[0] = 2\n\tvoxels[32] = 2\n\tvar z,x,y\n\tx=1;\n\ty=0;\n\tz=4;\n\t//test code to figure out how to render roads. Place a lineblock in the middle,\n\t//and sideroad blocks around it.\n\tvar pos = 32*32*16+16\n\tvoxels[32*32*16+16] = 2\n\tvoxels[pos-1] = 3\n\tvoxels[pos+1] = 3\n\tvoxels[(32*32)+pos] = 3\n\tvoxels[pos-(32*32)] = 3\n\t//voxels[(32*32*z)+(32*y)+x] = 2\n\t//this.voxels = voxels\n\treturn voxels\n}", "function makeCube (subdivisions) {\n \n // fill in your code here.\n // delete the code below first.\n\n\t//// Old code\n //addTriangle (-0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, 0.5);\n\n\t// var A = [-0.5, 0.5, 0.5];\n\t// var B = [ 0.5, 0.5, 0.5];\n\t// var C = [-0.5, -0.5, 0.5];\n\t// var D = [ 0.5, -0.5, 0.5];\n\t// var E = [-0.5, 0.5, -0.5];\n\t// var F = [ 0.5, 0.5, -0.5];\n\t// var G = [-0.5, -0.5, -0.5];\n\t// var H = [ 0.5, -0.5, -0.5];\n\n\t// var triangles = [\n\t// \t[A, C, B],\n\t// \t[B, C, D],\n\t// \t[E, A, F],\n\t// \t[F, A, B],\n\t// \t[E, G, A],\n\t// \t[A, G, C],\n\t// \t[B, D, F],\n\t// \t[F, D, H],\n\t// \t[F, H, E],\n\t// \t[E, H, G],\n\t// \t[H, D, G],\n\t// \t[G, D, C]\n\n\t// ];\n\n\t// // while subdivision is not finished , generate more triangles from last triangles array\n\t// while (subdivisions > 0){\n\t// \ttri_num = triangles.length;\n\t// \tfor(var i=0; i<tri_num; i++){\n\t// \t\tvar this_tri = triangles.shift();\n\t// \t\tvar m1 = [\n\t// \t\t\t(this_tri[0][0] + this_tri[1][0]) / 2,\n\t// \t\t\t(this_tri[0][1] + this_tri[1][1]) / 2,\n\t// \t\t\t(this_tri[0][2] + this_tri[1][2]) / 2\n\t// \t\t];\n\t// \t\tvar m2 = [\n\t// \t\t\t(this_tri[0][0] + this_tri[2][0]) / 2,\n\t// \t\t\t(this_tri[0][1] + this_tri[2][1]) / 2,\n\t// \t\t\t(this_tri[0][2] + this_tri[2][2]) / 2\n\t// \t\t];\n\t// \t\tvar m3 = [\n\t// \t\t\t(this_tri[1][0] + this_tri[2][0]) / 2,\n\t// \t\t\t(this_tri[1][1] + this_tri[2][1]) / 2,\n\t// \t\t\t(this_tri[1][2] + this_tri[2][2]) / 2\n\t// \t\t];\n\t// \t\tvar v0 = this_tri[0];\n\t// \t\tvar v1 = this_tri[1];\n\t// \t\tvar v2 = this_tri[2];\n\n\t// \t\ttriangles.push([v0, m1, m2]);\n\t// \t\ttriangles.push([m2, m1, m3]);\n\t// \t\ttriangles.push([m1, v1, m3]);\n\t// \t\ttriangles.push([m2, m3, v2]);\n\t// \t}\n\n\t// \tsubdivisions --;\n\n\t// }\n\t//// Old code\n\n\tvar triangles = [];\n\tconst step = 1 / subdivisions;\n\n\t// Front\n\tfor(var i=0; i<subdivisions; i++){\n\t\tfor(var j=0;j<subdivisions;j++){\n\t\t\tvar v0 = [-0.5 + i*step, -0.5 + j*step, 0.5];\n\t\t\tvar v1 = [-0.5 + (i+1)*step, -0.5 + j*step, 0.5];\n\t\t\tvar v2 = [-0.5 + i*step, -0.5 + (j+1)*step, 0.5];\n\t\t\tvar v3 = [-0.5 + (i+1)*step, -0.5 + (j+1)*step, 0.5];\n\n\t\t\ttriangles.push([v0, v3, v2]);\n\t\t\ttriangles.push([v0, v1, v3]);\n\t\t}\n\t}\n\n\t// Left\n\tfor(var i=0; i<subdivisions; i++){\n\t\tfor(var j=0;j<subdivisions;j++){\n\t\t\tvar v0 = [-0.5, -0.5+i*step, -0.5+j*step];\n\t\t\tvar v1 = [-0.5, -0.5+(i+1)*step, -0.5+j*step];\n\t\t\tvar v2 = [-0.5, -0.5+i*step, -0.5+(j+1)*step];\n\t\t\tvar v3 = [-0.5, -0.5+(i+1)*step, -0.5+(j+1)*step];\n\n\t\t\ttriangles.push([v0, v2, v3]);\n\t\t\ttriangles.push([v0, v3, v1]);\n\t\t}\n\t}\n\n\t// Right\n\tfor(var i=0; i<subdivisions; i++){\n\t\tfor(var j=0;j<subdivisions;j++){\n\t\t\tvar v0 = [0.5, -0.5+i*step, -0.5+j*step];\n\t\t\tvar v1 = [0.5, -0.5+(i+1)*step, -0.5+j*step];\n\t\t\tvar v2 = [0.5, -0.5+i*step, -0.5+(j+1)*step];\n\t\t\tvar v3 = [0.5, -0.5+(i+1)*step, -0.5+(j+1)*step];\n\n\t\t\ttriangles.push([v0, v3, v2]);\n\t\t\ttriangles.push([v0, v1, v3]);\n\t\t}\n\t}\n\n\t// Top\n\tfor(var i=0; i<subdivisions; i++){\n\t\tfor(var j=0;j<subdivisions;j++){\n\t\t\tvar v0 = [-0.5+i*step, 0.5, -0.5+j*step];\n\t\t\tvar v1 = [-0.5+(i+1)*step, 0.5, -0.5+j*step];\n\t\t\tvar v2 = [-0.5+i*step, 0.5, -0.5+(j+1)*step];\n\t\t\tvar v3 = [-0.5+(i+1)*step, 0.5, -0.5+(j+1)*step];\n\n\t\t\ttriangles.push([v0, v2, v3]);\n\t\t\ttriangles.push([v0, v3, v1]);\n\t\t}\n\t}\n\n\t// Back\n\tfor(var i=0; i<subdivisions; i++){\n\t\tfor(var j=0;j<subdivisions;j++){\n\t\t\tvar v0 = [-0.5 + i*step, -0.5 + j*step, -0.5];\n\t\t\tvar v1 = [-0.5 + (i+1)*step, -0.5 + j*step, -0.5];\n\t\t\tvar v2 = [-0.5 + i*step, -0.5 + (j+1)*step, -0.5];\n\t\t\tvar v3 = [-0.5 + (i+1)*step, -0.5 + (j+1)*step, -0.5];\n\n\t\t\ttriangles.push([v0, v2, v3]);\n\t\t\ttriangles.push([v0, v3, v1]);\n\t\t}\n\t}\n\n\t// Buttom\n\tfor(var i=0; i<subdivisions; i++){\n\t\tfor(var j=0;j<subdivisions;j++){\n\t\t\tvar v0 = [-0.5+i*step, -0.5, -0.5+j*step];\n\t\t\tvar v1 = [-0.5+(i+1)*step, -0.5, -0.5+j*step];\n\t\t\tvar v2 = [-0.5+i*step, -0.5, -0.5+(j+1)*step];\n\t\t\tvar v3 = [-0.5+(i+1)*step, -0.5, -0.5+(j+1)*step];\n\n\t\t\ttriangles.push([v0, v3, v2]);\n\t\t\ttriangles.push([v0, v1, v3]);\n\t\t}\n\t}\n\n\t// add triangles to finish the make process\n\tfor (tri of triangles){\n\t\taddTriangle(\n\t\t\ttri[0][0], tri[0][1], tri[0][2],\n\t\t\ttri[1][0], tri[1][1], tri[1][2],\n\t\t\ttri[2][0], tri[2][1], tri[2][2]\n\t\t\t);\n\t}\n\n \n}", "function createCube()\n{\n var geometry = new THREE.BoxGeometry( 10, 10, 10 ); // Create geometry (vertices) to display (box)\n var material = new THREE.MeshLambertMaterial( // Shader to be used by the mesh, set color\n {\n color: 0xCC0000 // red\n });\n\n var cube = new THREE.Mesh( geometry, material );\n return cube;\n}", "function createCubie(x, y, z) {\n\tlet colors = new Array(6)\n\tif(x == 1) {\n\t\tcolors[0] = c[cube_state[28 - y + 12*z]]\n\t\tcolors[1] = black\n\t} else if(x == -1) {\n\t\tcolors[0] = black\n\t\tcolors[1] = c[cube_state[22 + y + 12*z]]\n\t} else {\n\t\tcolors[0] = black\n\t\tcolors[1] = black\n\t}\n\n\tif(y == 1) {\n\t\tcolors[2] = c[cube_state[25 + x + 12*z]]\n\t\tcolors[3] = black\n\t} else if(y == -1) {\n\t\tcolors[2] = black\n\t\tcolors[3] = c[cube_state[31 - x + 12*z]]\n\t} else {\n\t\tcolors[2] = black\n\t\tcolors[3] = black\n\t}\n\n\tif(z == 1) {\n\t\tcolors[4] = c[cube_state[49 + x - 3*y]]\n\t\tcolors[5] = black\n\t} else if(z == -1) {\n\t\tcolors[4] = black\n\t\tcolors[5] = c[cube_state[4 + x + 3*y]]\n\t} else {\n\t\tcolors[4] = black\n\t\tcolors[5] = black\n\t}\n\tlet cube = createCube(colors)\n\tcube.position.x = x\n\tcube.position.y = y\n\tcube.position.z = z\n}", "function add_boundaries(scene) {\n // Bottom and top grid\n var line, d1, d2, step=50, geometry, material, line;\n d1 = scene_depth_half;\n d2 = scene_width_half;\n geometry = new THREE.Geometry();\n for ( var i = - d1; i <= d1; i += step ) {\n geometry.vertices.push( new THREE.Vector3( - d2, 0, i ) );\n geometry.vertices.push( new THREE.Vector3( d2, 0, i ) );\n \n }\n for ( var i = - d2; i <= d2; i += step ) {\n geometry.vertices.push( new THREE.Vector3( i, 0, - d1 ) );\n geometry.vertices.push( new THREE.Vector3( i, 0, d1 ) );\n }\n material = new THREE.LineBasicMaterial( { color: 0xaaaaaa, opacity: 0.2, transparent: true } );\n line = new THREE.LineSegments( geometry, material );\n line.position.copy(new THREE.Vector3(0, -scene_height_half, 0));\n scene.add( line );\n line = line.clone();\n line.position.copy(new THREE.Vector3(0, scene_height_half, 0));\n scene.add( line );\n\n // Back and Front grid\n d1 = scene_height_half;\n d2 = scene_width_half;\n geometry = new THREE.Geometry();\n for ( var i = - d1; i <= d1; i += step ) {\n geometry.vertices.push( new THREE.Vector3( - d2, 0, i ) );\n geometry.vertices.push( new THREE.Vector3( d2, 0, i ) );\n \n }\n for ( var i = - d2; i <= d2; i += step ) {\n geometry.vertices.push( new THREE.Vector3( i, 0, - d1 ) );\n geometry.vertices.push( new THREE.Vector3( i, 0, d1 ) );\n }\n material = new THREE.LineBasicMaterial( { color: 0xaaaaaa, opacity: 0.2, transparent: true } );\n line = new THREE.LineSegments( geometry, material );\n \n line.rotateX(Math.PI / 2);\n line.position.copy(new THREE.Vector3(0, 0, -scene_depth_half));\n scene.add( line );\n line = line.clone();\n line.position.copy(new THREE.Vector3(0, 0, scene_depth_half));\n scene.add( line );\n\n // Back and Front grid\n d1 = scene_depth_half;\n d2 = scene_height_half;\n geometry = new THREE.Geometry();\n for ( var i = - d1; i <= d1; i += step ) {\n geometry.vertices.push( new THREE.Vector3( - d2, 0, i ) );\n geometry.vertices.push( new THREE.Vector3( d2, 0, i ) );\n \n }\n for ( var i = - d2; i <= d2; i += step ) {\n geometry.vertices.push( new THREE.Vector3( i, 0, - d1 ) );\n geometry.vertices.push( new THREE.Vector3( i, 0, d1 ) );\n }\n material = new THREE.LineBasicMaterial( { color: 0xaaaaaa, opacity: 0.2, transparent: true } );\n line = new THREE.LineSegments( geometry, material );\n \n line.rotateZ(Math.PI / 2);\n line.position.copy(new THREE.Vector3(-scene_width_half, 0, 0));\n scene.add( line );\n line = line.clone();\n line.position.copy(new THREE.Vector3(scene_width_half, 0, 0));\n scene.add( line );\n}", "function buildGround(){\n \n var geom = new THREE.PlaneGeometry(600,600); \n\t plane = new THREE.Mesh( geom, matGroundGreen);\n\t plane.rotation.x = Math.PI/2;\n\t scene.add( plane );\n \n}", "function push_cube(block, vertices, world, lightmap, x, y, z) {\n\n if(typeof block == 'undefined' || block.id == BLOCK.AIR.id) {\n return;\n }\n \n var DIRECTION_UP = DIRECTION.UP;\n var DIRECTION_DOWN = DIRECTION.DOWN;\n var DIRECTION_BACK = DIRECTION.BACK;\n var DIRECTION_RIGHT = DIRECTION.RIGHT;\n var DIRECTION_FORWARD = DIRECTION.FORWARD;\n var DIRECTION_LEFT = DIRECTION.LEFT;\n\n const cardinal_direction = BLOCK.getCardinalDirection(block.rotate).y;\n \n // F R B L\n switch(cardinal_direction) {\n case ROTATE.S: {\n break;\n }\n case ROTATE.W: {\n DIRECTION_BACK = DIRECTION.LEFT;\n DIRECTION_RIGHT = DIRECTION.BACK;\n DIRECTION_FORWARD = DIRECTION.RIGHT;\n DIRECTION_LEFT = DIRECTION.FORWARD;\n break;\n }\n case ROTATE.N: {\n DIRECTION_BACK = DIRECTION.FORWARD;\n DIRECTION_RIGHT = DIRECTION.LEFT;\n DIRECTION_FORWARD = DIRECTION.BACK;\n DIRECTION_LEFT = DIRECTION.RIGHT;\n break;\n }\n case ROTATE.E: {\n DIRECTION_BACK = DIRECTION.RIGHT;\n DIRECTION_RIGHT = DIRECTION.FORWARD;\n DIRECTION_FORWARD = DIRECTION.LEFT;\n DIRECTION_LEFT = DIRECTION.BACK;\n break;\n }\n }\n\n var texture = BLOCK[block.name].texture;\n var blockLight = block.light ? block.light.toFloat() : null;\n var blockLit = z >= lightmap[x][y];\n\n // Can change height\n var bH = 1.0;\n if(block.fluid || [BLOCK.STILL_LAVA.id, BLOCK.STILL_WATER.id].indexOf(block.id) >= 0) {\n bH = Math.min(block.power, .9)\n var blockOver = world.chunkManager.getBlock(x, y, z + 1);\n var blockOverIsFluid = (blockOver.fluid || [BLOCK.STILL_LAVA.id, BLOCK.STILL_WATER.id].indexOf(blockOver.id) >= 0);\n if(blockOverIsFluid) {\n bH = 1.0;\n }\n }\n\n var width = 1 - (1 - (block.width ? block.width : 1)) / 2;\n var height = 1 - (1 - (block.height ? block.height : 1)) / 2;\n \n var drawAllSides = width != 1 || height != 1;\n\n // Top\n if(drawAllSides || world.chunkManager.getBlock(x, y, z + 1).transparent || block.fluid) {\n var c = calcTexture(texture(world, lightmap, blockLit, x, y, z, DIRECTION_UP));\n /*\n var lightMultiplier = z >= lightmap[x][y] ? 1.0 : (block.lightPower ? 1.0 : 0.6);\n if(block.selflit) {\n lightMultiplier = 1.0;\n }\n var lm = new Color(\n lightMultiplier,\n lightMultiplier,\n lightMultiplier,\n lightMultiplier\n );\n if(blockLight) {\n lm.a += blockLight.a;\n }\n */\n var lm = new Color(0, 0, 0, 4);\n pushQuad(\n vertices,\n [x, y, z + bH - 1 + height, c[0], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1.0, y, z + bH - 1 + height, c[2], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1.0, y + 1.0, z + bH - 1 + height, c[2], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x, y + 1.0, z + bH - 1 + height, c[0], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0]\n );\n }\n\n // Waters\n if([200, 202].indexOf(block.id) >= 0) {\n return;\n }\n\n // Bottom\n if(drawAllSides || world.chunkManager.getBlock(x, y, z - 1).transparent) {\n var c = calcTexture(texture(world, lightmap, blockLit, x, y, z, DIRECTION_DOWN));\n /*\n var lightMultiplier = block.selflit ? 1.0 : 0.6;\n var lm = new Color(\n lightMultiplier,\n lightMultiplier,\n lightMultiplier,\n lightMultiplier\n );\n if(blockLight) {\n lm.a += blockLight.a;\n }\n */\n var lm = new Color(0, 0, 0, 3);\n pushQuad(\n vertices, \n [x, y + 1.0, z, c[0], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1.0, y + 1.0, z, c[2], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1.0, y, z, c[2], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x, y, z, c[0], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0]\n );\n }\n\n // Front\n if(drawAllSides || world.chunkManager.getBlock(x, y - 1, z).transparent) {\n var c = calcTexture(texture(world, lightmap, blockLit, x, y, z, DIRECTION_FORWARD));\n /*\n var lightMultiplier = (z >= lightmap[x][y-1] ) ? 1.0 : 0.6;\n if(block.selflit) lightMultiplier = 1.0;\n lightMultiplier *= .85;\n var lm = new Color(\n lightMultiplier,\n lightMultiplier,\n lightMultiplier,\n lightMultiplier\n );\n if(blockLight) {\n lm.a += blockLight.a;\n }\n */\n var lm = new Color(0, 0, 0, 1);\n pushQuad(\n vertices,\n [x, y + 1 - width, z, c[0], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1, y + 1 - width, z, c[2], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1, y + 1 - width, z + bH, c[2], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x, y + 1 - width, z + bH, c[0], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0]\n );\n }\n\n // Back\n if(drawAllSides || world.chunkManager.getBlock(x, y + 1, z).transparent) {\n var c = calcTexture(texture(world, lightmap, blockLit, x, y, z, DIRECTION_BACK));\n /*\n var lightMultiplier = 1; // block.selflit ? 1.0 : 0.6;\n lightMultiplier *= .85;\n var lm = new Color(\n lightMultiplier,\n lightMultiplier,\n lightMultiplier,\n lightMultiplier\n );\n if(blockLight) {\n lm.a += blockLight.a;\n }\n */\n var lm = new Color(0, 0, 0, 2);\n pushQuad(\n vertices,\n [x, y + 1.0 - 1 + width, z + bH, c[2], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1.0, y + 1.0 - 1 + width, z + bH, c[0], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1.0, y + 1.0 - 1 + width, z, c[0], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x, y + 1.0 - 1 + width, z, c[2], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0]\n );\n }\n\n // Left\n if(drawAllSides || world.chunkManager.getBlock(x - 1, y, z).transparent) {\n var c = calcTexture(texture(world, lightmap, blockLit, x, y, z, DIRECTION_LEFT));\n /*\n var lightMultiplier = block.selflit ? 1.0 : 0.7;\n lightMultiplier *= .85;\n var lm = new Color(\n lightMultiplier,\n lightMultiplier,\n lightMultiplier,\n lightMultiplier\n );\n if(blockLight) {\n lm.a += blockLight.a;\n }\n */\n var lm = new Color(0, 0, 0, 5);\n pushQuad(\n vertices,\n [x + 1 - width, y, z + bH, c[2], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1 - width, y + 1.0, z + bH, c[0], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1 - width, y + 1.0, z, c[0], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1 - width, y, z, c[2], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0]\n );\n }\n\n // Right\n if(drawAllSides || world.chunkManager.getBlock(x + 1, y, z).transparent) {\n var c = calcTexture(texture(world, lightmap, blockLit, x, y, z, DIRECTION_RIGHT));\n /*\n var lightMultiplier = ( z >= lightmap[x+1][y] ) ? 1.0 : 0.6;\n if(block.selflit ) lightMultiplier = 1.0;\n lightMultiplier *= 0.7;\n lightMultiplier *= .85;\n var lm = new Color(\n lightMultiplier,\n lightMultiplier,\n lightMultiplier,\n lightMultiplier\n );\n if(blockLight) {\n lm.a += blockLight.a;\n }\n */\n var lm = new Color(0, 0, 0, 6);\n pushQuad(\n vertices,\n [x + 1.0 - 1 + width, y, z, c[0], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1.0 - 1 + width, y + 1.0, z, c[2], c[3], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1.0 - 1 + width, y + 1.0, z + bH, c[2], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0],\n [x + 1.0 - 1 + width, y, z + bH, c[0], c[1], lm.r, lm.g, lm.b, lm.a, 0, 0, 0]\n );\n }\n\n}", "function appendLine (x, y, z, j, k, l, sizer) {\n if (!x && !y && !z) {\n // Don't create a cube in the center.\n return;\n }\n\n var size = Math.min(0.04, Math.max(0.005, sizer*50) );\n\n // Bottom\n var idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 1, idx + 2);\n cubeIndices.push(idx, idx + 2, idx + 3);\n\n // X Y Z U V NX NY NZ\n cubeVerts.push(x - size, y - size, z - size, 0.0, 1.0, 0.0, -1.0, 0.0);\n cubeVerts.push(x + size, y - size, z - size, 1.0, 1.0, 0.0, -1.0, 0.0);\n cubeVerts.push(j + size, k - size, l + size, 1.0, 0.0, 0.0, -1.0, 0.0);\n cubeVerts.push(j - size, k - size, l + size, 0.0, 0.0, 0.0, -1.0, 0.0);\n\n // Top\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 2, idx + 1);\n cubeIndices.push(idx, idx + 3, idx + 2);\n\n cubeVerts.push(x - size, y + size, z - size, 0.0, 0.0, 0.0, 1.0, 0.0);\n cubeVerts.push(x + size, y + size, z - size, 1.0, 0.0, 0.0, 1.0, 0.0);\n cubeVerts.push(j + size, k + size, l + size, 1.0, 1.0, 0.0, 1.0, 0.0);\n cubeVerts.push(j - size, k + size, l + size, 0.0, 1.0, 0.0, 1.0, 0.0);\n\n // Left\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 2, idx + 1);\n cubeIndices.push(idx, idx + 3, idx + 2);\n\n cubeVerts.push(x - size, y - size, z - size, 0.0, 1.0, -1.0, 0.0, 0.0);\n cubeVerts.push(x - size, y + size, z - size, 0.0, 0.0, -1.0, 0.0, 0.0);\n cubeVerts.push(j - size, k + size, l + size, 1.0, 0.0, -1.0, 0.0, 0.0);\n cubeVerts.push(j - size, k - size, l + size, 1.0, 1.0, -1.0, 0.0, 0.0);\n\n // Right\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 1, idx + 2);\n cubeIndices.push(idx, idx + 2, idx + 3);\n\n cubeVerts.push(x + size, y - size, z - size, 1.0, 1.0, 1.0, 0.0, 0.0);\n cubeVerts.push(x + size, y + size, z - size, 1.0, 0.0, 1.0, 0.0, 0.0);\n cubeVerts.push(j + size, k + size, l + size, 0.0, 0.0, 1.0, 0.0, 0.0);\n cubeVerts.push(j + size, k - size, l + size, 0.0, 1.0, 1.0, 0.0, 0.0);\n\n // Back\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 2, idx + 1);\n cubeIndices.push(idx, idx + 3, idx + 2);\n\n cubeVerts.push(x - size, y - size, z - size, 1.0, 1.0, 0.0, 0.0, -1.0);\n cubeVerts.push(x + size, y - size, z - size, 0.0, 1.0, 0.0, 0.0, -1.0);\n cubeVerts.push(x + size, y + size, z - size, 0.0, 0.0, 0.0, 0.0, -1.0);\n cubeVerts.push(x - size, y + size, z - size, 1.0, 0.0, 0.0, 0.0, -1.0);\n\n // Front\n idx = cubeVerts.length / 8.0;\n cubeIndices.push(idx, idx + 1, idx + 2);\n cubeIndices.push(idx, idx + 2, idx + 3);\n\n cubeVerts.push(x - size, y - size, z + size, 0.0, 1.0, 0.0, 0.0, 1.0);\n cubeVerts.push(x + size, y - size, z + size, 1.0, 1.0, 0.0, 0.0, 1.0);\n cubeVerts.push(x + size, y + size, z + size, 1.0, 0.0, 0.0, 0.0, 1.0);\n cubeVerts.push(x - size, y + size, z + size, 0.0, 0.0, 0.0, 0.0, 1.0);\n }", "cubeRound( cube ) {\n let rx = Math.round( cube.q )\n let ry = Math.round( cube.r )\n let rz = Math.round( cube.s )\n\n let x_diff = Math.abs( rx - cube.q )\n let y_diff = Math.abs( ry - cube.r )\n let z_diff = Math.abs( rz - cube.s )\n\n if( x_diff > y_diff && x_diff > z_diff )\n rx = -ry-rz\n else if( y_diff > z_diff )\n ry = -rx-rz\n else\n rz = -rx-ry\n\n return this.Hex( rx, ry, rz )\n }", "function createTop(){\n\nvar topCounter = new THREE.Object3D();\n\n//first counter surface\nvar geometry = new THREE.PlaneGeometry( 7, 55, 32 );\nvar material = new THREE.MeshBasicMaterial( {color: sceneParams.counterTopColor, side: THREE.DoubleSide} );\nvar plane = new THREE.Mesh( geometry, material );\n\nplane.rotation.x = Math.PI/2;\nplane.rotation.z = Math.PI/1.9;\nplane.position.y = sceneParams.baseRadius;\n\n//second counter surface\nvar geometry2 = new THREE.PlaneGeometry( 7, 40, 32 );\nvar material2 = new THREE.MeshBasicMaterial( {color: sceneParams.counterTopColor, side: THREE.DoubleSide} );\nvar plane2 = new THREE.Mesh( geometry2, material2 );\n\nplane2.rotation.x = Math.PI/2;\nplane2.rotation.z = -Math.PI/4;\nplane2.position.y = sceneParams.baseRadius;\nplane2.position.x = -15;\nplane2.position.z = 17;\n\n//third counter surface\nvar geometry3 = new THREE.PlaneGeometry( 6.7, 42, 32 );\nvar material3 = new THREE.MeshBasicMaterial( {color: sceneParams.counterTopColor, side: THREE.DoubleSide} );\nvar plane3 = new THREE.Mesh( geometry3, material3 );\n\nplane3.rotation.x = Math.PI/2;\nplane3.rotation.z = -Math.PI/1.3;\nplane3.position.y = sceneParams.baseRadius;\nplane3.position.x = 14;\nplane3.position.z = 17;\n\n//first corner\nvar geometryCorner = new THREE.SphereGeometry( 6.1, 32, 32 );\nvar materialCorner = new THREE.MeshBasicMaterial( {color: sceneParams.counterTopColor} );\nvar sphereCorner = new THREE.Mesh( geometryCorner, materialCorner );\n\nsphereCorner.scale.set(.75,0,1);\nsphereCorner.position.y = sceneParams.baseRadius;\nsphereCorner.position.x = -29\n\n//secondcorner\nvar geometryCorner2 = new THREE.SphereGeometry( 3.3, 32, 32 );\nvar materialCorner2 = new THREE.MeshBasicMaterial( {color: sceneParams.counterTopColor} );\nvar sphereCorner2 = new THREE.Mesh( geometryCorner, materialCorner );\n\nsphereCorner2.scale.set(1,0,.7);\nsphereCorner2.position.y = sceneParams.baseRadius;\nsphereCorner2.position.x = 25;\nsphereCorner2.position.z = 3.7;\nsphereCorner2.rotation.y = Math.PI/5;\n\n//thirdcorner\nvar geometryCorner3 = new THREE.SphereGeometry( 4.5, 32, 32 );\nvar materialCorner3 = new THREE.MeshBasicMaterial( {color: sceneParams.counterTopColor} );\nvar sphereCorner3 = new THREE.Mesh( geometryCorner, materialCorner );\n\nsphereCorner3.scale.set(.7,0,.75);\nsphereCorner3.position.y = sceneParams.baseRadius;\nsphereCorner3.position.x = .35;\nsphereCorner3.position.z = 31;\nsphereCorner3.rotation.y = Math.PI/2;\n\n//topCounter object contains all surfaces on the counter top\ntopCounter.add(plane);\ntopCounter.add(plane2);\ntopCounter.add(plane3);\ntopCounter.add(sphereCorner);\ntopCounter.add(sphereCorner2);\ntopCounter.add(sphereCorner3);\n\ncounter.add(topCounter);\n}", "function createCubeAtPosition(x, y, rgba) {\n\tlet posOffset = objVertices.length;\n\tobjVertices.push([x, y + 1, 1]);\n\tobjVertices.push([x, y, 1]);\n\tobjVertices.push([x + 1, y, 1]);\n\tobjVertices.push([x + 1, y + 1, 1]);\n\tobjVertices.push([x, y + 1, 0]);\n\tobjVertices.push([x, y, 0]);\n\tobjVertices.push([x + 1, y, 0]);\n\tobjVertices.push([x + 1, y + 1, 0]);\n\t\n\tfindOrCreateMtl(rgba, objFaces.length);\n\tobjFaces.push([(1+posOffset), (2+posOffset), (3+posOffset), (4+posOffset)]);\n\tobjFaces.push([(8+posOffset), (7+posOffset), (6+posOffset), (5+posOffset)]);\n\tobjFaces.push([(4+posOffset), (3+posOffset), (7+posOffset), (8+posOffset)]);\n\tobjFaces.push([(5+posOffset), (1+posOffset), (4+posOffset), (8+posOffset)]);\n\tobjFaces.push([(5+posOffset), (6+posOffset), (2+posOffset), (1+posOffset)]);\n\tobjFaces.push([(2+posOffset), (6+posOffset), (7+posOffset), (3+posOffset)]);\n\n}", "initTopLeft(){\n this._config = {\n left: 0.0,\n bottom: 0.5,\n width: 0.5,\n height: 0.5,\n position: [ -this._objectSize, 0, 0 ],\n up: [ -1, 0, 0 ],\n // init with a given angle to correct issues\n initAngle: {\n axis: new THREE.Vector3( 1, 0, 0 ),\n angle: -0.0001\n }\n }\n this._viewName = \"top_left\";\n this._backgroundColor = new THREE.Color().setRGB( 1, 1, 1 );\n }", "function createCube(x, y, z, material) {\r\n var geometry = new THREE.BoxGeometry(1,1,1);\r\n cube = new THREE.Mesh(geometry, material);\r\n applyFaceColor(geometry, cube.id);\r\n cube.position.x = x;\r\n cube.position.y = y;\r\n cube.position.z = z;\r\n return cube;\r\n}", "function resetCubePosition() {\n let camera = tomni.threeD.getCamera();\n camera.fov = 40;\n let center = tomni.getCurrentCell().getCenter();\n let shift = tomni.getCurrentCell().info.dataset_id === 1 ? 256 : 2014;\n switch (tomni.twoD.axis) {\n case 'x':\n camera.position.set(-500, 0, 0);\n camera.up.set(0, 0, -1);\n // tomni.center.rotation.set(center.x + shift, center.y, center.z);\n break;\n case 'y':\n camera.position.set(0, 500, 0);\n camera.up.set(0, 0, -1);\n // tomni.center.rotation.set(center.x, center.y + shift, center.z);\n break;\n case 'z':\n camera.position.set(0, 0, -500);\n camera.up.set(0, -1, 0);\n // tomni.center.rotation.set(center.x, center.y, center.z + shift);\n break;\n }\n\n camera.rotation.set(0, 1, 1);\n tomni.center.rotation = tomni.getCurrentCell().getCenter();//.set(1, 1, 1);\n tomni.threeD.zoom = 750;\n camera.updateProjectionMatrix();\n tomni.forceRedraw();\n }", "function cube(side) {\r\n var s = (side || 1) / 2;\r\n var coords = [];\r\n var normals = [];\r\n var texCoords = [];\r\n var indices = [];\r\n\r\n function face(xyz, nrm) {\r\n var start = coords.length / 3;\r\n var i;\r\n for (i = 0; i < 12; i++) {\r\n coords.push(xyz[i]);\r\n }\r\n for (i = 0; i < 4; i++) {\r\n normals.push(nrm[0], nrm[1], nrm[2]);\r\n }\r\n texCoords.push(0, 0, 1, 0, 1, 1, 0, 1);\r\n indices.push(start, start + 1, start + 2, start, start + 2, start + 3);\r\n }\r\n\r\n face([-s, -s, s, s, -s, s, s, s, s, -s, s, s], [0, 0, 1]);\r\n face([-s, -s, -s, -s, s, -s, s, s, -s, s, -s, -s], [0, 0, -1]);\r\n face([-s, s, -s, -s, s, s, s, s, s, s, s, -s], [0, 1, 0]);\r\n face([-s, -s, -s, s, -s, -s, s, -s, s, -s, -s, s], [0, -1, 0]);\r\n face([s, -s, -s, s, s, -s, s, s, s, s, -s, s], [1, 0, 0]);\r\n face([-s, -s, -s, -s, -s, s, -s, s, s, -s, s, -s], [-1, 0, 0]);\r\n return {\r\n vertexPositions: new Float32Array(coords),\r\n vertexNormals: new Float32Array(normals),\r\n vertexTextureCoords: new Float32Array(texCoords),\r\n indices: new Uint16Array(indices)\r\n }\r\n }", "constructor() {\r\n super(\"positions\", \"normals\"); // Name the values we'll define per each vertex. They'll have positions and normals.\r\n\r\n // First, specify the vertex positions -- just a bunch of points that exist at the corners of an imaginary cube.\r\n this.positions.push(...Vec.cast(\r\n [-1, -1, -1], [1, -1, -1], [-1, -1, 1], [1, -1, 1], [1, 1, -1], [-1, 1, -1], [1, 1, 1], [-1, 1, 1],\r\n [-1, -1, -1], [-1, -1, 1], [-1, 1, -1], [-1, 1, 1], [1, -1, 1], [1, -1, -1], [1, 1, 1], [1, 1, -1],\r\n [-1, -1, 1], [1, -1, 1], [-1, 1, 1], [1, 1, 1], [1, -1, -1], [-1, -1, -1], [1, 1, -1], [-1, 1, -1]));\r\n // Supply vectors that point away from eace face of the cube. They should match up with the points in the above list\r\n // Normal vectors are needed so the graphics engine can know if the shape is pointed at light or not, and color it accordingly.\r\n this.normals.push(...Vec.cast(\r\n [0, -1, 0], [0, -1, 0], [0, -1, 0], [0, -1, 0], [0, 1, 0], [0, 1, 0], [0, 1, 0], [0, 1, 0],\r\n [-1, 0, 0], [-1, 0, 0], [-1, 0, 0], [-1, 0, 0], [1, 0, 0], [1, 0, 0], [1, 0, 0], [1, 0, 0],\r\n [0, 0, 1], [0, 0, 1], [0, 0, 1], [0, 0, 1], [0, 0, -1], [0, 0, -1], [0, 0, -1], [0, 0, -1]));\r\n\r\n // Those two lists, positions and normals, fully describe the \"vertices\". What's the \"i\"th vertex? Simply the combined\r\n // data you get if you look up index \"i\" of both lists above -- a position and a normal vector, together. Now let's\r\n // tell it how to connect vertex entries into triangles. Every three indices in this list makes one triangle:\r\n this.indices.push(0, 1, 2, 1, 3, 2, 4, 5, 6, 5, 7, 6, 8, 9, 10, 9, 11, 10, 12, 13, 14, 13, 15, 14, 16, 17, 18, 17, 19, \r\n 18, 20, 21, 22, 21, 23, 22);\r\n // It stinks to manage arrays this big. Later we'll show code that generates these same cube vertices more automatically.\r\n }", "function main () {\n var thd = -0.7 //top hinges depth\n var shell = difference(cylinder({r1:2.1, h:10,r2:2.7 }),cylinder({r1:1.8,r2:2.2, h: 10}))\n shell = intersection(cube({size: [10,5,10]}).translate([-5,-1,0]), shell)\n shell = difference(shell, cylinder({r: 1, h:10}).translate([-7, -0.8,-5]).rotateY(90))\n shell = difference(shell, cylinder({r: 2, h:10}).translate([-5, -0.8,-5]).rotateY(90))\n shell = difference(shell, cylinder({r: 3, h:10}).translate([-10,3,-5]).rotateY(90))\n\n shell = union(cylinder({r:1, h:1}).translate([-10,thd,-2.7]).rotateY(90), shell)\n shell = union(cylinder({r:1, h:1}).translate([-10,thd,1.7]).rotateY(90), shell)\n return shell;\n}", "function initCubes(){\n\tfor(var i = 0; i<numCubes; i++){\n\t for(var j = 0; j<rubikSize*rubikSize; j++){\n\t\t for(var k = 0; k<rubikSize; k++){\n\t\t\t var newCube = cubeModel();\n\t\t\t newCube.scale(0.25, 0.25, 0.25);\n\t\t\t newCube.translate(cubeOffset[i%3], cubeOffset[j%3], cubeOffset[k%3]);\n\t\t\t cubes.push(newCube);\n\t\t\t points = points.concat(newCube.points);\n\t\t\t colors = colors.concat(newCube.colors);\n\t\t }\n\t\t j+=k;\n\t }\n\t i+=j;\n\t}\n}", "function drawCube(ctxt, x, y, wx, wy, h, color) {\n ctxt.beginPath();\n drawLeftSidePathOfCube(ctxt, x, y, wx, h);\n ctxt.closePath();\n ctxt.fillStyle = shadeColor(color, -10);\n ctxt.strokeStyle = color;\n ctxt.stroke();\n ctxt.fill();\n ctxt.beginPath();\n drawRightSidePathOfCube(ctxt, x, y, wy, h);\n ctxt.closePath();\n\n ctxt.fillStyle = shadeColor(color, 10);\n ctxt.strokeStyle = shadeColor(color, 50);\n ctxt.stroke();\n ctxt.fill();\n ctxt.beginPath();\n drawTopSidePathOfCube(ctxt, x, y, wx, wy, h);\n ctxt.closePath();\n\n ctxt.fillStyle = shadeColor(color, 20);\n ctxt.strokeStyle = shadeColor(color, 60);\n ctxt.stroke();\n ctxt.fill();\n}", "function mine_canonical(m) {\n cubes.forEach((c) => c.y += 1.5);\n let nc = new WhiteBlock(-3, m);\n nc.adjust_cube();\n cubes.push(nc);\n return nc;\n }", "function drawCube() {\r\n // open table\r\n s += '<TABLE CELLPADDING=0 CELLSPACING=0 style=\"border:1px #888888 solid\"><TR>';\r\n // loop through all non-dithered color descripters as blue hex\r\n for (var i = 0; i < 2; ++i) {\r\n // open table cell with white background color\r\n s += '<TD BGCOLOR=\"#FFFFFF\">';\r\n // call function to create cube panel with hex[i] blue hex\r\n drawTable(hex[i])\r\n // close current table cell\r\n s += '</TD>';\r\n }\r\n s += '</TR><TR>';\r\n for (var i = 2; i < 4; ++i) {\r\n // open table cell with white background color\r\n s += '<TD BGCOLOR=\"#FFFFFF\">';\r\n // call function to create cube panel with hex[i] blue hex\r\n drawTable(hex[i])\r\n // close current table cell\r\n s += '</TD>';\r\n }\r\n // close table row and table\r\n s += '</TR></TABLE>';\r\n return s;\r\n}", "function createBox(colee, ex, wi) {\n\n var geometry = new THREE.SphereGeometry(.7, 16, 16);\n var material = new THREE.MeshBasicMaterial({color: colee});\n if (colee == \"invisible\") {\n\n material = new THREE.MeshLambertMaterial({color: 0x900000, transparent: true, opacity: 0.0})\n\n }\n\n var cube = new THREE.Mesh(geometry, material);\n scene.add(cube);\n\n cube.position.y = -wi;\n cube.position.z = -ex;\n return cube;\n\n}", "function buildFirstCube(){\r\n\tvar colorCounter = 0;\r\n\tvar firstCubeGeom = initGeom();\r\n\t\r\n\t//Loops through the faceArray, assigning a color for each 2 faces\r\n\tfor(var i = 0; i < firstCubeGeom.faces.length; i += 2){\r\n\t\tvar face = firstCubeGeom.faces[i];\r\n\t\tface.color.setRGB(colorArray[colorCounter].r, colorArray[colorCounter].g, colorArray[colorCounter].b);\r\n\t\tface = firstCubeGeom.faces[i+1];\r\n\t\tface.color = firstCubeGeom.faces[i].color;\r\n\t\tcolorCounter++;\r\n\t}\r\n\t\r\n\tvar cubeMesh = new THREE.Mesh(firstCubeGeom, new THREE.MeshBasicMaterial({vertexColors: THREE.FaceColors}));\r\n\r\n\tcubeMesh.position.y = 20;\r\n\t\r\n\treturn cubeMesh;\r\n}", "function drawCube(){\n ctx.beginPath();\n ctx.rect(x, y, cubeWidth, cubeHeight);\n ctx.fillStyle = \"#5b34eb\";\n ctx.fill();\n ctx.closePath();\n}", "static intersect_cube(p, margin = 0) {\n return p.every(value => value >= -1 - margin && value <= 1 + margin);\n }", "function getCubePositions (data, numChildren, startPosition) {\n return transform([\n [1, 0, 0],\n [0, 1, 0],\n [0, 0, 1],\n [-1, 0, 0],\n [0, -1, 0],\n [0, 0, -1],\n ], startPosition, data.radius / 2);\n}", "constructor(canvas) {\n //This element it is obtained from the canvas and receives the 3 x 3 selector.\n this._canvas = canvas\n this._cubes = []\n this._size = 3\n this._spacing = 1.025\n this._isMoving = false\n\n }", "setCube(_cube) {\n }", "geometry() {\n\t\tvar rv = new THREE.CubeGeometry(this.edge, this.edge, this.edge);\n\n\t\tvar center_mtx = new THREE.Matrix4();\n\t\tcenter_mtx.setPosition( new THREE.Vector3(this.center.x, this.center.y, this.center.z) );\n\t\trv.applyMatrix(center_mtx);\n\n\t\treturn rv;\n\t}", "makeGrid() {\n\t\tlet positions = [];\n\t\tlet normals = [];\n\t\tlet length = 1000;\n\t\tfor (let i = 0; i < length; i++) {\n\t\t\tpositions.push(-(length - 1.0) / 2.0); // x\n\t\t\tpositions.push(0.0); // y\n\t\t\tpositions.push((length - 1.0) / 2.0 - i); // z\n\n\t\t\tnormals.push(0);\n\t\t\tnormals.push(1);\n\t\t\tnormals.push(0);\n\n\t\t\tpositions.push((length - 1.0) / 2.0); // x\n\t\t\tpositions.push(0.0); // y\n\t\t\tpositions.push((length - 1.0) / 2.0 - i); // z\n\n\t\t\tnormals.push(0);\n\t\t\tnormals.push(1);\n\t\t\tnormals.push(0);\n\t\t}\n\n\t\tfor (let i = 0; i < length; i++) {\n\t\t\tpositions.push(i - (length - 1.0) / 2.0); // x\n\t\t\tpositions.push(0.0); // y\n\t\t\tpositions.push((length - 1.0) / 2.0); // z\n\n\t\t\tnormals.push(0);\n\t\t\tnormals.push(1);\n\t\t\tnormals.push(0);\n\n\t\t\tpositions.push(i - (length - 1.0) / 2.0); // x\n\t\t\tpositions.push(0.0); // y\n\t\t\tpositions.push(-(length - 1.0) / 2.0); // z\n\n\t\t\tnormals.push(0);\n\t\t\tnormals.push(1);\n\t\t\tnormals.push(0);\n\t\t}\n\n\t\tlet plane = new Object3d();\n\t\tlet params = gAssetManager.makeModelParams();\n\t\tparams.positions = positions;\n\t\tparams.normals = normals;\n\t\tlet indexBuffer = [];\n\t\tfor (let i = 0; i < 4 * length; i++) indexBuffer.push(i);\n\t\tplane.setModel(\n\t\t\tgAssetManager.makeModelData(params, indexBuffer, \"LINES\")\n\t\t);\n\t\tplane.setMaterial(new DefaultMaterial([0.5, 0.3, 0.5]));\n\n\t\treturn plane;\n\t}", "function subtract(cube1, cube2) {\n // Calculate a set of cubes such that their union is cube1-cube2.\n let [x11, x12, y11, y12, z11, z12] = cube1\n let [x21, x22, y21, y22, z21, z22] = cube2\n\n let cubes = []\n\n // X\n if (x12 < x21 || x22 < x11) {\n return [cube1]\n }\n else if (x21 <= x11 && x12 <= x22) {\n }\n else {\n if (x11 < x21) {\n cubes.push([x11, x21-1, y11, y12, z11, z12])\n x11 = x21\n }\n if (x22 < x12) {\n cubes.push([x22+1, x12, y11, y12, z11, z12])\n x12 = x22\n }\n }\n\n // Y\n if (y12 < y21 || y22 < y11) {\n return [cube1]\n }\n else if (y21 <= y11 && y12 <= y22) {\n }\n else {\n if (y11 < y21) {\n cubes.push([x11, x12, y11, y21-1, z11, z12])\n y11 = y21\n }\n if (y22 < y12) {\n cubes.push([x11, x12, y22+1, y12, z11, z12])\n y12 = y22\n }\n }\n\n // Z\n if (z12 < z21 || z22 < z11) {\n return [cube1]\n }\n else if (z21 <= z11 && z12 <= z22) {\n }\n else {\n if (z11 < z21) {\n cubes.push([x11, x12, y11, y12, z11, z21-1])\n z11 = z21\n }\n if (z22 < z12) {\n cubes.push([x11, x12, y11, y12, z22+1, z12])\n z12 = z22\n }\n }\n\n return cubes\n}", "addCubeToBlitz(size, centerX, centerY, centerZ, colorR, colorG, colorB, scaleX, scaleY, scaleZ) {\n let cube = new Cube(size, this.baseX + centerX, this.baseY + centerY, this.baseZ + centerZ, colorR, colorG, colorB, scaleX, scaleY, scaleZ);\n this.parts.push(cube);\n }", "function loadBoundaries() {\n var geometry = new THREE.BoxGeometry( 10, 1, 1 );\n var material = new THREE.MeshPhongMaterial( {color: 0x00ff00} );\n var cube = new THREE.Mesh( geometry, material );\n cube.position.z = -8.5;\n cube.visible = false;\n\n scene.add(cube);\n collidableObjects.push(cube);\n\n cube = new THREE.Mesh( geometry, material );\n cube.position.z = 3;\n cube.visible = false;\n scene.add(cube);\n collidableObjects.push(cube);\n\n\n geometry = new THREE.BoxGeometry( 1, 1, 12 );\n cube = new THREE.Mesh( geometry, material );\n cube.position.x = -4.5;\n cube.position.z= -2;\n cube.visible = false;\n\n scene.add(cube);\n collidableObjects.push(cube);\n\n\n geometry = new THREE.BoxGeometry( 1, 1, 12 );\n cube = new THREE.Mesh( geometry, material );\n cube.position.x= 4.5;\n cube.position.z= -2;\n cube.visible = false;\n scene.add(cube);\n collidableObjects.push(cube);\n\n geometry = new THREE.BoxGeometry( 3, 1, 8 );\n cube = new THREE.Mesh( geometry, material );\n cube.position.z= -0.5;\n cube.visible = false;\n scene.add(cube);\n collidableObjects.push(cube);\n\n \n}", "function drawCube(verticesColors, color){\n // Индексы вершин\n var indices = new Uint8Array([\n 0,1,2,0,2,3, // bottom\n 4,5,6,5,7,6, // top\n 0,3,4,3,4,7, // left\n 1,2,5,2,5,6, // right\n 0,1,5,0,4,5, // front\n 2,3,7,2,6,7 // back\n ]);\n n = initVertexBuffers(verticesColors, indices, color,{x:0, y:0, z:0},{x:0, y:0, z:0})\n\n gl.drawElements(gl.TRIANGLES, n, gl.UNSIGNED_BYTE, 0);\n}", "function generateCuboid1(config) {\n var xScale = config.xScale || 1,\n yScale = config.yScale || 1,\n zScale = config.zScale || 1;\n\n var xTranslate = config.xTranslate || 0;\n var yTranslate = config.yTranslate || 0;\n var zTranslate = config.zTranslate || 0;\n\n var xRot = config.xRot || null;\n var yRot = config.yRot || null;\n var zRot = config.zRot || null;\n\n var nodes = [{\n x: -1 * xScale + xTranslate,\n y: 1 * yScale + yTranslate,\n z: -1 * zScale + zTranslate\n }, {\n x: 1 * xScale + xTranslate,\n y: 1 * yScale + yTranslate,\n z: -1 * zScale + zTranslate\n }, {\n x: 1 * xScale + xTranslate,\n y: -1 * yScale + yTranslate,\n z: -1 * zScale + zTranslate\n }, {\n x: -1 * xScale + xTranslate,\n y: -1 * yScale + yTranslate,\n z: -1 * zScale + zTranslate\n }, {\n x: -1 * xScale + xTranslate,\n y: 1 * yScale + yTranslate,\n z: 1 * zScale + zTranslate\n }, {\n x: 1 * xScale + xTranslate,\n y: 1 * yScale + yTranslate,\n z: 1 * zScale + zTranslate\n }, {\n x: 1 * xScale + xTranslate,\n y: -1 * yScale + yTranslate,\n z: 1 * zScale + zTranslate\n }, {\n x: -1 * xScale + xTranslate,\n y: -1 * yScale + yTranslate,\n z: 1 * zScale + zTranslate\n }];\n\n rotateZ3D(zRot, nodes, true);\n rotateY3D(yRot, nodes, true);\n rotateX3D(xRot, nodes, true);\n\n return {\n points: nodes,\n edges: [{\n a: 0,\n b: 1\n }, {\n a: 1,\n b: 2\n }, {\n a: 2,\n b: 3\n }, {\n a: 3,\n b: 0\n }, {\n a: 4,\n b: 5\n }, {\n a: 5,\n b: 6\n }, {\n a: 6,\n b: 7\n }, {\n a: 7,\n b: 4\n }, {\n a: 0,\n b: 4\n }, {\n a: 1,\n b: 5\n }, {\n a: 2,\n b: 6\n }, {\n a: 3,\n b: 7\n }],\n polygons: [\n [0, 1, 2, 3],\n [0, 4, 5, 1],\n [1, 5, 6, 2],\n [2, 6, 7, 3],\n [4, 0, 3, 7],\n [5, 4, 7, 6]\n ]\n }\n }", "function cubeTriangles(grid, isoLevel)\r\n{\r\n let triangles = [];\r\n let cubeindex = 0;\r\n let vertlist = [];\r\n\r\n /*\r\n Determine the index into the edge table which\r\n tells us which vertices are inside of the surface\r\n */\r\n cubeindex = 0;\r\n if (grid.val[0] < isoLevel) cubeindex |= 1;\r\n if (grid.val[1] < isoLevel) cubeindex |= 2;\r\n if (grid.val[2] < isoLevel) cubeindex |= 4;\r\n if (grid.val[3] < isoLevel) cubeindex |= 8;\r\n if (grid.val[4] < isoLevel) cubeindex |= 16;\r\n if (grid.val[5] < isoLevel) cubeindex |= 32;\r\n if (grid.val[6] < isoLevel) cubeindex |= 64;\r\n if (grid.val[7] < isoLevel) cubeindex |= 128;\r\n\r\n /* Cube is entirely in/out of the surface */\r\n if (edgeTable[cubeindex] == 0)\r\n return(0);\r\n\r\n /* Find the vertices where the surface intersects the cube */\r\n if (edgeTable[cubeindex] & 1) vertlist[0] = vertexInterp(isoLevel,grid.p[0],grid.p[1],grid.val[0],grid.val[1]);\r\n if (edgeTable[cubeindex] & 2) vertlist[1] = vertexInterp(isoLevel,grid.p[1],grid.p[2],grid.val[1],grid.val[2]);\r\n if (edgeTable[cubeindex] & 4) vertlist[2] = vertexInterp(isoLevel,grid.p[2],grid.p[3],grid.val[2],grid.val[3]);\r\n if (edgeTable[cubeindex] & 8) vertlist[3] = vertexInterp(isoLevel,grid.p[3],grid.p[0],grid.val[3],grid.val[0]);\r\n if (edgeTable[cubeindex] & 16) vertlist[4] = vertexInterp(isoLevel,grid.p[4],grid.p[5],grid.val[4],grid.val[5]);\r\n if (edgeTable[cubeindex] & 32) vertlist[5] = vertexInterp(isoLevel,grid.p[5],grid.p[6],grid.val[5],grid.val[6]);\r\n if (edgeTable[cubeindex] & 64) vertlist[6] = vertexInterp(isoLevel,grid.p[6],grid.p[7],grid.val[6],grid.val[7]);\r\n if (edgeTable[cubeindex] & 128) vertlist[7] = vertexInterp(isoLevel,grid.p[7],grid.p[4],grid.val[7],grid.val[4]);\r\n if (edgeTable[cubeindex] & 256) vertlist[8] = vertexInterp(isoLevel,grid.p[0],grid.p[4],grid.val[0],grid.val[4]);\r\n if (edgeTable[cubeindex] & 512) vertlist[9] = vertexInterp(isoLevel,grid.p[1],grid.p[5],grid.val[1],grid.val[5]);\r\n if (edgeTable[cubeindex] & 1024) vertlist[10] = vertexInterp(isoLevel,grid.p[2],grid.p[6],grid.val[2],grid.val[6]);\r\n if (edgeTable[cubeindex] & 2048) vertlist[11] = vertexInterp(isoLevel,grid.p[3],grid.p[7],grid.val[3],grid.val[7]);\r\n\r\n /* Create the triangle */\r\n let ntriang = 0;\r\n for (let i=0; triTable[cubeindex][i]!=-1; i+=3) {\r\n triangles[ntriang] = []\r\n triangles[ntriang][0] = vertlist[triTable[cubeindex][i ]];\r\n triangles[ntriang][1] = vertlist[triTable[cubeindex][i+1]];\r\n triangles[ntriang][2] = vertlist[triTable[cubeindex][i+2]];\r\n ntriang++;\r\n }\r\n triangles.numTriangles = ntriang\r\n return(triangles);\r\n}" ]
[ "0.7082511", "0.69899994", "0.69577575", "0.68553406", "0.68336827", "0.6817514", "0.6812175", "0.6775607", "0.6756457", "0.6684495", "0.6636237", "0.6600198", "0.65546125", "0.6533426", "0.6527143", "0.6510508", "0.65079165", "0.6462767", "0.6452618", "0.64385426", "0.6438529", "0.6386547", "0.6379686", "0.6364922", "0.6364922", "0.63601786", "0.63272923", "0.63082725", "0.63066924", "0.6280971", "0.62758744", "0.62758744", "0.6255189", "0.6253193", "0.62498623", "0.62339485", "0.62298375", "0.6224808", "0.62220645", "0.6206143", "0.61886644", "0.61804223", "0.6161425", "0.6161425", "0.6137735", "0.61310345", "0.6129053", "0.61133915", "0.6078178", "0.6072736", "0.607088", "0.6059054", "0.60517424", "0.6039275", "0.601772", "0.6012237", "0.60067594", "0.6002608", "0.5990819", "0.5976123", "0.59674", "0.59654105", "0.59618825", "0.5951477", "0.59409255", "0.59322757", "0.59280086", "0.59177166", "0.59162676", "0.5910007", "0.5906236", "0.58873856", "0.58866864", "0.58764213", "0.5875793", "0.5861732", "0.5859363", "0.5858572", "0.58268", "0.58146745", "0.57987106", "0.5794758", "0.5768498", "0.5753757", "0.57503873", "0.57392174", "0.57188326", "0.5718164", "0.57162", "0.5707152", "0.57022786", "0.56965226", "0.5690598", "0.5686343", "0.5684307", "0.56842077", "0.56787556", "0.566313", "0.5653432", "0.5653159" ]
0.62250394
37
parse n, M and T from instance file
getNMT() { let unparseNMT = this.#rawtext[0].split("\n"); this.productsLength = parseFloat(unparseNMT[0].split('\t')[1]); this.maintenanceTime = parseFloat(unparseNMT[1].split('\t')[1]); this.timeForMaintenance = parseFloat(unparseNMT[2].split('\t')[1]); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function processFile(contents,fullFileName) {\n let splitter = \"Instance:\"\n //let arResults = []\n let arInstances = contents.split(splitter); //the instances defined in this file\n\n arInstances.forEach(function(i) { //check each instance\n\n let fileContents = splitter + i //add back in the splitter\n //arResults.push(splitter + i)\n //console.log(fileContents)\n let summary = {description:\"\",title:\"\"}\n let ar = fileContents.split('\\n')\n ar.forEach(function(lne){\n lne = lne.replace(/['\"]+/g, ''); //get rid of all the quotes\n if (lne.substr(0,11) == 'InstanceOf:') {\n summary.type = lne.substr(12)\n } else if (lne.substr(0,9) == 'Instance:') {\n summary.id = lne.substr(10)\n } else if (lne.substr(0,11) == '//BaseType:') {\n summary.baseType = lne.substr(12).trim();\n }else if (lne.substr(0,6) == 'Title:') {\n summary.title = lne.substr(7)\n } else if (lne.substr(0,12) == 'Description:') {\n summary.description = lne.substr(13)\n }\n })\n\n if (summary.type && summary.id) {\n //summary.content = fileContents;\n \n summary.fileName = fullFileName\n if (summary.baseType) {\n summary.link = summary.baseType + \"-\" + summary.id + \".json.html\"\n }\n \n hashExamples[summary.type] = hashExamples[summary.type] || []\n hashExamples[summary.type].push(summary);\n }\n\n\n console.log(summary.id)\n\n })\n \n\n\n}", "parse( objdata )\r\n\t{\r\n\t\tvar lines = objdata.split('\\n');\r\n\t\tfor ( var i=0; i<lines.length; ++i ) \r\n\t\t{\r\n\t\t\tvar line = lines[i].trim();\r\n\t\t\tvar elem = line.split(/\\s+/);\r\n\t\t\tswitch ( elem[0][0] ) \r\n\t\t\t{\r\n\t\t\t\t// Vértices...\r\n\t\t\t\tcase 'v':\r\n\t\t\t\t\tswitch ( elem[0].length ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t// Coordenadas de los vértices\r\n\t\t\t\t\t\tcase 1:\r\n\t\t\t\t\t\t\tthis.vpos.push( [ parseFloat(elem[1]), parseFloat(elem[2]), parseFloat(elem[3]) ] );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase 2:\r\n\t\t\t\t\t\t\tswitch ( elem[0][1] ) \r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\t// Coordenada de textura\r\n\t\t\t\t\t\t\t\tcase 't':\r\n\t\t\t\t\t\t\t\t\tthis.tpos.push( [ parseFloat(elem[1]), parseFloat(elem[2]) ] );\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\r\n\t\t\t\t\t\t\t\t// Normal\r\n\t\t\t\t\t\t\t\tcase 'n':\r\n\t\t\t\t\t\t\t\t\tthis.norm.push( [ parseFloat(elem[1]), parseFloat(elem[2]), parseFloat(elem[3]) ] );\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t// Caras...\r\n\t\t\t\tcase 'f':\r\n\t\t\t\t\tvar f=[], tf=[], nf=[];\r\n\t\t\t\t\tfor ( var j=1; j<elem.length; ++j ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar ids = elem[j].split('/');\r\n\t\t\t\t\t\tvar vid = parseInt(ids[0]);\r\n\r\n\t\t\t\t\t\tif ( vid < 0 ) vid = this.vpos.length + vid + 1;\r\n\t\t\t\t\t\tf.push( vid - 1 );\r\n\r\n\t\t\t\t\t\tif ( ids.length > 1 && ids[1] !== \"\" ) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar tid = parseInt(ids[1]);\r\n\t\t\t\t\t\t\tif ( tid < 0 ) tid = this.tpos.length + tid + 1;\r\n\t\t\t\t\t\t\ttf.push( tid - 1 );\r\n\t\t\t\t\t\t}\r\n\r\n\t\t\t\t\t\tif ( ids.length > 2 && ids[2] !== \"\" ) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar nid = parseInt(ids[2]);\r\n\t\t\t\t\t\t\tif ( nid < 0 ) nid = this.norm.length + nid + 1;\r\n\t\t\t\t\t\t\tnf.push( nid - 1 );\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tthis.face.push(f);\r\n\t\t\t\t\tif ( tf.length ) this.tfac.push(tf);\r\n\t\t\t\t\tif ( nf.length ) this.nfac.push(nf);\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t}", "parse(rs) {\n\n\t\tlet start = rs.i;\n\t\tlet size = rs.dword();\n\n\t\tthis.crc = rs.dword();\n\t\tthis.mem = rs.dword();\n\t\tthis.major = rs.word();\n\t\tthis.minor = rs.word();\n\t\tthis.zotWord = rs.word();\n\t\tthis.unknown1 = rs.byte();\n\t\tthis.appearance = rs.byte();\n\n\t\t// 0x278128A0, always the same.\n\t\trs.dword();\n\n\t\tthis.xMinTract = rs.byte();\n\t\tthis.zMinTract = rs.byte();\n\t\tthis.xMaxTract = rs.byte();\n\t\tthis.zMaxTract = rs.byte();\n\t\tthis.xTractSize = rs.word();\n\t\tthis.zTractSize = rs.word();\n\n\t\t// Read the SGProps.\n\t\tconst count = rs.dword();\n\t\tconst props = this.sgprops;\n\t\tprops.length = count;\n\t\tfor (let i = 0; i < count; i++) {\n\t\t\tlet prop = props[i] = new SGProp();\n\t\t\tprop.parse(rs);\n\t\t}\n\n\t\t// There seems to be an error in the Wiki. The unknown byte should \n\t\t// come **after** the IID1, otherwise they're incorrect.\n\t\tthis.GID = rs.dword();\n\t\tthis.TID = rs.dword();\n\t\tthis.IID = rs.dword();\n\t\tthis.IID1 = rs.dword();\n\t\tthis.unknown2 = rs.byte();\n\t\tthis.minX = rs.float();\n\t\tthis.minY = rs.float();\n\t\tthis.minZ = rs.float();\n\t\tthis.maxX = rs.float();\n\t\tthis.maxY = rs.float();\n\t\tthis.maxZ = rs.float();\n\t\tthis.orientation = rs.byte();\n\t\tthis.scaffold = rs.float();\n\n\t\t// Make sure the entry was read correctly.\n\t\tlet diff = rs.i - start;\n\t\tif (diff !== size) {\n\t\t\tthrow new Error([\n\t\t\t\t'Error while reading the entry!', \n\t\t\t\t`Size is ${size}, but only read ${diff} bytes!`\n\t\t\t].join(' '));\n\t\t}\n\n\t\treturn this;\n\n\t}", "function parse(file) {\n let names = [];\n let parts = file.split(':');\n parts[0].split('\\n').forEach(function(line) {\n if (line !== '') {\n names.push(line.split(',')[0]);\n }\n });\n let n = -1;\n parts[1].split('\\n').forEach(function(line) {\n if (n >= 0) {\n data[names[n]] = line;\n }\n n++;\n });\n}", "parseAndAdd(line) {\n\n // WORKING HERE 9/14 (is this RiTa.this.tokenizer?)\n this.tokenizer.tokenize(line, ' ');\n let type = this.tokenizer.nextToken();\n\n if (type === \"S\" || type === \"P\") {\n this.stateMachine[this.numStates++] = this.createState(type, this.tokenizer);\n } else if (type === \"I\") {\n let index = parseInt(this.tokenizer.nextToken());\n if (index != this.numStates) {\n throw Error(\"Bad I in file.\");\n } else {\n let c = this.tokenizer.nextToken();\n this.letterIndex[c] = index;\n }\n //log(type+\" : \"+c+\" : \"+index + \" \"+this.letterIndex[c]);\n } else if (type == \"T\") {\n this.stateMachine = [];\n this.stateMachineSize = parseInt(this.tokenizer.nextToken());\n }\n }", "function parser( mtl, options ){\n\n\tvar lines = mtl.split( \"\\n\" );\n\tvar delimiter_pattern = /\\s+/;\n\tvar materials = [];\n\tvar index = 0;\n\n\t\tfor ( var i = 0; i < lines.length; i ++ ) {\n\n\t\tvar line = lines[ i ];\n\t\tline = line.trim();\n\n\t\tif ( line.length === 0 || line.charAt( 0 ) === '#' || line.substr( 0, 2 ) === \"//\" ) {\n\n\t\t\t// Blank line or comment ignore\n\t\t\tcontinue;\n\n\t\t}\n\n\t\tvar pos = line.indexOf( ' ' );\n\n\t\tvar key = ( pos >= 0 ) ? line.substring( 0, pos) : line;\n\t\tkey = key.toLowerCase();\n\n\t\tvar value = ( pos >= 0 ) ? line.substring( pos + 1 ) : \"\";\n\t\tvalue = value.trim();\n\n\t\tif ( key === \"newmtl\" ) {\n\t\t\t// save index for later\n\t\t\tindex = materials.length;\n\n\t\t\t// New material\n\t\t\tvar material = {\n\t\t\t\t'DbgName': value,\n\t\t\t\t'DbgIndex': index,\n\t\t\t\t'DbgColor' : generate_color(index)\n\t\t\t};\n\n\t\t\tmaterials.push(material);\n\n\t\t} else if ( materials.length > 0 ) {\n\t\t\t// skip under certain conditions\n\t\t\t// - colorAmbient disabled for THREE.js > r80\n\t\t\t// - colorEmissive not supported\n\t\t\tif ( key === \"ka\" || key === \"ke\" || key === \"map_ke\" ) continue;\n\n\t\t\tif ( key === \"kd\" || key === \"ks\" ) {\n\n\t\t\t\tvar ss = value.split( delimiter_pattern, 3 );\n\t\t\t\tmaterials[ index ][ keyMap[key] ] = [ parseFloat( ss[0] ), parseFloat( ss[1] ), parseFloat( ss[2] ) ];\n\n\t\t\t} else {\n\n\t\t\t\t// skip empty values\n\t\t\t\tif( value == \"\" ) continue;\n\t\t\t\t// check if our value is a number\n\t\t\t\tvar is_num = !isNaN( parseFloat(value) );\n\n\t\t\t\t// special conditions for transparency...\n\t\t\t\tif( key == \"d\" || key == \"map_d\" ){\n\t\t\t\t\t//if ( value < 1 ) ...\n\t\t\t\t\tvalue = ( options.transparency == \"invert\" && is_num ) ? 1.0 - parseFloat(value) : value;\n\t\t\t\t\tmaterials[ index ][\"transparent\"] = true;\n\t\t\t\t}\n\t\t\t\tif( key == \"tr\" ){\n\t\t\t\t\t// tr is opposite of d\n\t\t\t\t\t//if ( value > 0 ) ...\n\t\t\t\t\tvalue = ( options.transparency !== \"invert\" && is_num ) ? 1.0 - parseFloat(value) : value;\n\t\t\t\t\tmaterials[ index ][\"transparent\"] = true;\n\t\t\t\t}\n\n\t\t\t\t// is it necessary to parse floats on number string?\n\t\t\t\tmaterials[ index ][ keyMap[key] ] = (!is_num) ? value : parseFloat(value);\n\n\t\t\t}\n\n\t\t}\n\n\t}\n\n\treturn materials;\n}", "parse() {\n /**\n * The first two bytes are a bitmask which states which features are present in the mapFile\n * The second two bytes are.. something?\n */\n const featureFlags = this.take(2, \"featureFlags\").readUInt16LE(0);\n this.take(2, \"unknown01\");\n if (featureFlags & 0b000000000000001) {\n this.robotStatus = this.take(0x2C, \"robot status\");\n }\n\n\n if (featureFlags & 0b000000000000010) {\n this.mapHead = this.take(0x28, \"map head\");\n this.parseImg();\n }\n if (featureFlags & 0b000000000000100) {\n let head = asInts(this.take(12, \"history\"));\n this.history = [];\n for (let i = 0; i < head[2]; i++) {\n // Convert from ±meters to mm. UI assumes center is at 20m\n let position = this.readFloatPosition(this.buf, this.offset + 1);\n // first byte may be angle or whether robot is in taxi mode/cleaning\n //position.push(this.buf.readUInt8(this.offset)); //TODO\n this.history.push(position[0], position[1]);\n this.offset += 9;\n }\n }\n if (featureFlags & 0b000000000001000) {\n // TODO: Figure out charge station location from this.\n let chargeStation = this.take(16, \"charge station\");\n this.chargeStation = {\n position: this.readFloatPosition(chargeStation, 4),\n orientation: chargeStation.readFloatLE(12)\n };\n }\n if (featureFlags & 0b000000000010000) {\n let head = asInts(this.take(12, \"virtual wall\"));\n\n this.virtual_wall = [];\n this.no_go_area = [];\n\n let wall_num = head[2];\n\n for (let i = 0; i < wall_num; i++) {\n this.take(12, \"virtual wall prefix\");\n let body = asFloat(this.take(32, \"Virtual walls coords\"));\n\n if (body[0] === body[2] && body[1] === body[3] && body[4] === body[6] && body[5] === body[7]) {\n //is wall\n let x1 = Math.round(ViomiMapParser.convertFloat(body[0]));\n let y1 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[1]));\n let x2 = Math.round(ViomiMapParser.convertFloat(body[4]));\n let y2 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[5]));\n\n this.virtual_wall.push([x1, y1, x2, y2]);\n } else {\n //is zone\n let x1 = Math.round(ViomiMapParser.convertFloat(body[0]));\n let y1 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[1]));\n let x2 = Math.round(ViomiMapParser.convertFloat(body[2]));\n let y2 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[3]));\n let x3 = Math.round(ViomiMapParser.convertFloat(body[4]));\n let y3 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[5]));\n let x4 = Math.round(ViomiMapParser.convertFloat(body[6]));\n let y4 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[7]));\n\n this.no_go_area.push([x1, y1, x2, y2, x3, y3, x4, y4]);\n }\n\n this.take(48, \"unknown48\");\n }\n }\n if (featureFlags & 0b000000000100000) {\n let head = asInts(this.take(12, \"area head\"));\n let area_num = head[2];\n\n this.clean_area = [];\n\n for (let i = 0; i < area_num; i++) {\n this.take(12, \"area prefix\");\n let body = asFloat(this.take(32, \"area coords\"));\n\n let x1 = Math.round(ViomiMapParser.convertFloat(body[0]));\n let y1 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[1]));\n let x2 = Math.round(ViomiMapParser.convertFloat(body[2]));\n let y2 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[3]));\n let x3 = Math.round(ViomiMapParser.convertFloat(body[4]));\n let y3 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[5]));\n let x4 = Math.round(ViomiMapParser.convertFloat(body[6]));\n let y4 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[7]));\n\n this.clean_area.push([x1, y1, x2, y2, x3, y3, x4, y4]);\n\n this.take(48, \"unknown48\");\n }\n }\n if (featureFlags & 0b000000001000000) {\n let navigateTarget = this.take(20, \"navigate\");\n this.navigateTarget = {position: this.readFloatPosition(navigateTarget, 8)};\n }\n if (featureFlags & 0b000000010000000) {\n let realtimePose = this.take(21, \"realtime\");\n this.realtimePose = {position: this.readFloatPosition(realtimePose, 9)};\n }\n\n if (featureFlags & 0b000100000000000) {\n //v6 example: 5b590f5f00000001\n //v7 example: e35a185e00000001\n this.take(8, \"unknown8\");\n this.parseRooms();\n // more stuff i don't understand\n this.take(50, \"unknown50\");\n this.take(5, \"unknown5\");\n this.points = [];\n try {\n this.parsePose();\n } catch (e) {\n Logger.warn(\"Unable to parse Pose\", e); //TODO\n }\n }\n this.take(this.buf.length - this.offset, \"trailing\");\n\n // TODO: one of them is just the room outline, not actual past navigation logic\n return this.convertToValetudoMap({\n image: this.img,\n zones: this.rooms,\n //TODO: at least according to all my sample files, this.points is never the path\n //Why is this here?\n //path: {points: this.points.length ? this.points : this.history},\n path: {points: this.history},\n goto_target: this.navigateTarget && this.navigateTarget.position,\n robot: this.realtimePose && this.realtimePose.position,\n charger: this.chargeStation && this.chargeStation.position,\n virtual_wall: this.virtual_wall,\n no_go_area: this.no_go_area,\n clean_area: this.clean_area\n });\n }", "function parseTypeNxM (type) {\n\t var tmp = /^\\D+(\\d+)x(\\d+)$/.exec(type)\n\t return [ parseInt(tmp[1], 10), parseInt(tmp[2], 10) ]\n\t}", "function parseTypeNxM (type) {\n var tmp = /^\\D+(\\d+)x(\\d+)$/.exec(type)\n return [ parseInt(tmp[1], 10), parseInt(tmp[2], 10) ]\n}", "function parseTypeNxM (type) {\n var tmp = /^\\D+(\\d+)x(\\d+)$/.exec(type)\n return [ parseInt(tmp[1], 10), parseInt(tmp[2], 10) ]\n}", "function parseTypeNxM (type) {\n var tmp = /^\\D+(\\d+)x(\\d+)$/.exec(type)\n return [ parseInt(tmp[1], 10), parseInt(tmp[2], 10) ]\n}", "function mf_constructors(){\n\t\tfunction plain(mf_string){\t\t\t //mf definition using point specification\t\n\t\t\tvar mf_object=new Object();\n\t\t\tmf_object.temporary=mf_string.split(',');\n\t\t\tif(mf_object.temporary.length<2)logerror({type:6,termname:termname});\t\t\t\t\t\n\t\t\tvar number_of_defined_points=set.mf_string.split(',').length;\t\t\t\t\t\t\n\t\t\tfor(var j=0;j<number_of_defined_points;j++){\t\t\t\t\t\t\n\t\t\t\tif(mf_object.temporary[j].split('/').length>2)logerror({type:6,termname:termname});\n\t\t\t\t\tvar x;\n\t\t\t\t\tif(!isNaN(parseFloat(mf_object.temporary[j].split('/')[1]))){\n\t\t\t\t\t\tx=mf_object.temporary[j].split('/')[1];\n\t\t\t\t\t}else{\n\t\t\t\t\t\tx=logerror({type:6,termname:termname});\n\t\t\t\t\t}\t\n\t\t\t\t}\t\t\t\t\t\n\t\t\t}\n\t\t\tmf_object.temporary=null; //garbage clearance\t\t\t\n\t\t}", "function parsedFile(lines) {\n let rounds = 0;\n let players = [];\n let root = {};\n\n lines.forEach((line) => {\n if (line.indexOf('InitGame') !== -1) {\n rounds = getInitGame(root, rounds);\n }\n\n if (line.indexOf('killed') !== -1) {\n kill(root[`game_${rounds}`], line);\n }\n\n if (line.indexOf('ClientUserinfoChanged') !== -1) {\n instancePlayers(root[`game_${rounds}`], line);\n }\n });\n return root;\n}", "function SceneFileParser(sceneFilePath, type) {\n if (type === \"XML\") {\n this.mScene = gEngine.ResourceMap.retrieveAsset(sceneFilePath);\n }\n if (type === \"JSON\") {\n var jsonString = gEngine.ResourceMap.retrieveAsset(sceneFilePath);\n var sceneInfo = JSON.parse(jsonString);\n this.mScene = sceneInfo;\n }\n if (type === \"SMALL\") {\n var jsonString = gEngine.ResourceMap.retrieveAsset(sceneFilePath);\n var sceneInfo = JSON.parse(jsonString);\n this.mScene = sceneInfo; \n }\n}", "getP() {\r\n let p = [];\r\n let unparseP = this.#rawtext[2];\r\n for(let line of unparseP.split('\\n')) {\r\n if(line.split('\\t').length == 2) { p.push(parseFloat(line.split('\\t')[1])); }\r\n }\r\n\r\n this.processingTimes = p;\r\n }", "getS() {\r\n let unparseS = this.#rawtext[4];\r\n let unparseMatrix = [];\r\n let s = [];\r\n\r\n for(let line of unparseS.split('\\n')) {\r\n unparseMatrix.push(line.split('\\t'));\r\n }\r\n\r\n for(let i in unparseMatrix) {\r\n if(i > 2) {\r\n s.push(unparseMatrix[i].slice(1).map(value => parseFloat(value)));\r\n }\r\n }\r\n\r\n this.preparationTimes = s.slice(0, s.length-1)\r\n }", "function TaskParser() {\n}", "function onReadMTLFile(fileString, mtl) {\n var lines = fileString.split('\\n'); // Break up into lines and store them as array\n lines.push(null); // Append null\n var index = 0; // Initialize index of line\n\n // Parse line by line\n var line; // A string in the line to be parsed\n var name = \"\"; // Material name\n var sp = new StringParser(); // Create StringParser\n while ((line = lines[index++]) != null) {\n sp.init(line); // init StringParser\n var command = sp.getWord(); // Get command\n if (command == null)\n continue; // check null command\n\n switch (command) {\n case '#':\n continue; // Skip comments\n case 'newmtl': // Read Material chunk\n name = mtl.parseNewmtl(sp); // Get name\n continue; // Go to the next line\n case 'Kd': // Read normal\n if (name == \"\") continue; // Go to the next line because of Error\n var material = mtl.parseRGB(sp, name);\n mtl.materials.push(material);\n //name = \"\";\n continue; // Go to the next line\n case 'map_Kd':\n if (name == \"\") continue; // Go to the next line because of Error\n var tex = mtl.parseTexName(sp, name);\n if (tex.texture) {\n var i = mtl.fileName.lastIndexOf(\"/\");\n var dirPath = \"\";\n if (i > 0) {\n dirPath = mtl.fileName.substr(0, i + 1);\n tex.texture = dirPath + tex.texture;\n }\n mtl.texture = tex.texture;\n }\n mtl.materials.push(tex);\n name = \"\";\n continue; // Go to the next line\n }\n }\n mtl.complete = true;\n}", "function readPgm(filename) {\n var _bytes = snarf(filename, \"binary\"); // Uint8Array\n var loc = 0;\n var { loc, word } = getAscii(_bytes, loc, true);\n if (word != \"P5\")\n\tthrow \"Bad magic: \" + word;\n var { loc, word } = getAscii(_bytes, loc);\n var width = parseInt(word);\n var { loc, word } = getAscii(_bytes, loc);\n var height = parseInt(word);\n var { loc, word } = getAscii(_bytes, loc);\n var maxval = parseInt(word);\n loc++;\n var T = TypedObject.uint8.array(width).array(height);\n var grid = new T;\n for ( var h=0 ; h < height ; h++ )\n\tfor ( var w=0 ; w < width ; w++ ) \n\t try { grid[h][w] = _bytes[loc+h*width+w]; } catch (e) { throw height + \" \" + width + \" \" + e + \" \" + h + \" \" + w }\n return { header: _bytes.subarray(0,loc), grid: grid, width: width, height: height, maxval: maxval };\n}", "function loadFile(files, index){\n\t\t//create reader\n\t\tvar fr = new FileReader();\n\n\t\t//set onload handler\n\t\tfr.onload = function parseFile(e){\n\t\t\tvar text = e.target.result;\n\n\t\t\t//split text on new lines\n\t\t\tvar lineSplit = text.split(\"\\n\");\n\n\t\t\t//iterate through all lines (first line is headings, so skip it)\n\t\t\tfor(var n = 1;n<lineSplit.length;n++)\n\t\t\t{\n\t\t\t\t//split line on commas\n\t\t\t\tvar commasplit = lineSplit[n].split(\",\");\n\n\t\t\t\t//get data from line\n\t\t\t\t//SMART 9 raw = 20\n\t\t\t\tvar capacity = commasplit[3];\n\t\t\t\tvar serialNumber = commasplit[1];\n\t\t\t\tvar modelNumber = commasplit[2];\n\t\t\t\tvar failure = commasplit[4];\n\n\t\t\t\tvar brand;\n\n\t\t\t\tif(/^[Tt][Oo][Ss][Hh][Ii][Bb][Aa].*/.test(modelNumber)){\n\t\t\t\t\tbrand = \"Toshiba\";\n\t\t\t\t}\n\t\t\t\telse if(/^[Ww][Dd][Cc].*/.test(modelNumber) || /^[Hh][Gg][Ss][Tt].*/.test(modelNumber)){\n\t\t\t\t\tbrand = \"Western Digital\"\n\t\t\t\t}\n\t\t\t\telse if(/^[Ss][Tt].*/.test(modelNumber)){\n\t\t\t\t\tbrand = \"Seagate\";\n\t\t\t\t}\n\t\t\t\telse if(/^[Hh][Ii][Tt][Aa][Cc][Hh][Ii].*/.test(modelNumber)){\n\t\t\t\t\tbrand = \"Hitachi\";\n\t\t\t\t}\n\n\t\t\t\t//add defaults if this is the first time we've seen this model\n\t\t\t\tif(isNaN(modelDays[modelNumber]))\n\t\t\t\t{\n\t\t\t\t\tmodelDays[modelNumber] = 0;\n\t\t\t\t\tmodelFailures[modelNumber] = 0;\n\t\t\t\t}\n\n\t\t\t\tmodelBrands[modelNumber] = brand;\n\n\t\t\t\tmodelCapacity[modelNumber] = capacity;\n\n\t\t\t\t//increment day counter for this model\n\t\t\t\tmodelDays[modelNumber]++;\n\n\t\t\t\t//if the drive failed, increment failure counter\n\t\t\t\tif(failure == 1){\n\t\t\t\t\tmodelFailures[modelNumber]++;\n\t\t\t\t\tif(!modelFailHours[modelNumber])\n\t\t\t\t\t\tmodelFailHours[modelNumber] = 0;\n\t\t\t\t\tmodelFailHours[modelNumber]+=Number(commasplit[20]);\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif(index<files.length-1)\n\t\t\t\tloadFile(files, index+1);\n\t\t\telse\n\t\t\t\tprintInfo();\n\t\t}\n\n\t\t\n\n\t\t//load the file\n\t\tfr.readAsText(files[index]);\n\t}", "function mowersParser(lines) {\n let mowers = [];\n let mower = {};\n let index = 0;\n\n // To improve\n for (let i = 0; i < lines.length; i++) {\n let line = lines[i];\n if (index === 0) {\n let initLine = line.split(' ');\n mower.init = { x: initLine[0], y: initLine[1], directions: initLine[2] };\n index += 1;\n } else {\n mower.instructions = [];\n let instructions = line.split('');\n instructions.forEach((instruction) => {\n mower.instructions.push(instruction);\n });\n\n mowers.push(mower);\n mower = {};\n index = 0;\n }\n }\n return mowers;\n}", "function parseGCTFile(fileContents)\n {\n var data = {\n sampleNames: [],\n rowNames: [],\n rowDescriptions: [],\n matrix: [[]]\n };\n var lines = fileContents.split(/\\r\\n|\\r|\\n/); //fileContents.split(/\\r|\\n/);\n\n if(lines.length >= 4 && lines[0].indexOf(\"#1.2\") != -1)\n {\n //The samples\n var sampleLines = lines[2];\n var samples = sampleLines.split(/\\t/);\n samples.splice(0, 2);\n data.sampleNames = samples;\n\n //the data starts on line 4 for a gct file\n for(var r=3;r<lines.length;r++)\n {\n var rowData = lines[r].split(/\\t/);\n data.rowNames.push(rowData[0]);\n data.rowDescriptions.push(rowData[1]);\n data.matrix[r-3] = rowData.slice(2).map(Number);\n }\n }\n else\n {\n throw new Error(\"Error parsing data: Unexpected number of lines \" + lines.length + \".\");\n }\n\n return data;\n }", "_construct(lines){\n\t\tlet result = [ ];\n\t\tfor (var i = 0; i < lines.length; i++) {\n\t\t\tresult.push(this._parse(lines[i], i));\n\t\t}\n\t\treturn result;\n\t}", "function generate_initial_information_parser() {\n var number_of_steps = response['number_of_steps'] + \",\"\n var number_of_arms = response['number_of_arms'] + \",\"\n var number_of_iterations = response[\"number_of_iterations\"] + \",\"\n var bernouli_distribution_arms=response[\"bernouli_distribution_arms\"]+\",\"\n return number_of_iterations + number_of_arms + number_of_steps+bernouli_distribution_arms\n}", "static parse(s) {\n const SPLIT_TOKEN = '--TableMeta--';\n const ELEMENT_TOKEN = '--TMElement--';\n\n if (!s) {\n return null;\n }\n var sAry = s.split(SPLIT_TOKEN, 7);\n let retval = new TableMeta();\n if (sAry.length === 7) {\n try {\n var idx = 0;\n retval.source = sAry[idx]==='null' ? null : sAry[idx];\n idx++;\n retval.fileSize = sAry[idx++];\n retval.isFullyLoaded = sAry[idx++];\n retval.relatedCols = parseStringList(sAry[idx++], ELEMENT_TOKEN);\n retval.groupByCols = parseStringList(sAry[idx++], ELEMENT_TOKEN);\n retval.attributes = parseStringMap(sAry[idx++], ELEMENT_TOKEN);\n } catch (e) {\n retval = null;\n }\n }\n return retval;\n }", "function loadObj(name, file)\n{\n let obj_info = ObjectPool[name].ObjectInfo;\n if (obj_info == null) return null;\n\n if (file == null)\n {\n obj_info.positions = [];\n obj_info.indices = [];\n obj_info.textureCoordinates = [];\n obj_info.textureIndices = [];\n obj_info.vertexNormals = [];\n obj_info.normalIndices = [];\n return null;\n }\n\n let strs = (file.name).split(\".\");\n if (strs[1] !== \"obj\") return null;\n\n let reader = new FileReader();\n\n reader.onload = function () {\n let res = objStrAna(this.result);\n let lines = res.split('=');\n let objInfo = {\n verPosition : [],\n texPosition : [],\n norPosition : [],\n indicesForVer : [],\n indicesForTex : [],\n indicesForNor : []\n };\n for (let id in lines){\n let line = lines[id];\n let items = line.split(' ');\n switch (items[0]){\n case 'v' :\n objInfo.verPosition.push(parseFloat(items[1]));\n objInfo.verPosition.push(parseFloat(items[2]));\n objInfo.verPosition.push(parseFloat(items[3]));\n break;\n\n case 'vt' :\n objInfo.texPosition.push(parseFloat(items[1]));\n objInfo.texPosition.push(parseFloat(items[2]));\n //objInfo.texPosition.push(parseFloat(items[3]));\n break;\n\n case 'vn' :\n objInfo.norPosition.push(parseFloat(items[1]));\n objInfo.norPosition.push(parseFloat(items[2]));\n objInfo.norPosition.push(parseFloat(items[3]));\n break;\n\n case 'f' :\n for (let i=1; i<=3; i++) {\n let iitems = items[i].split('\\/');\n objInfo.indicesForVer.push(parseInt(iitems[0]) - 1);\n if (iitems[1].length > 0)\n objInfo.indicesForTex.push(parseInt(iitems[1]) - 1);\n if (iitems[2].length > 0)\n objInfo.indicesForNor.push(parseInt(iitems[2]) - 1);\n }\n\n break;\n\n default :\n let list = [];\n for (let i=1; i<items.length; i++){\n list.push(items[i]);\n }\n if (items[0] === '') break;\n objInfo[items[0]] = list;\n break;\n\n }\n\n }\n\n let maxVer = [-1000000.0, -1000000.0, -1000000.0];\n let minVer = [1000000.0, 1000000.0, 1000000.0];\n for (let id in objInfo.verPosition){\n let item = objInfo.verPosition[id];\n if (maxVer[id%3] < item) maxVer[id%3] = item;\n if (minVer[id%3] > item) minVer[id%3] = item;\n }\n let delta = 0;\n for (let i=0; i<3; i++){\n if (maxVer[i] - minVer[i] > delta){\n delta = maxVer[i] - minVer[i];\n }\n }\n\n for (let id in objInfo.verPosition){\n let item = objInfo.verPosition[id];\n objInfo.verPosition[id] = item / delta;\n }\n\n obj_info.positions = objInfo.verPosition;\n obj_info.indices = objInfo.indicesForVer;\n obj_info.textureCoordinates = objInfo.texPosition;\n obj_info.textureIndices = objInfo.indicesForTex;\n obj_info.vertexNormals = objInfo.norPosition;\n obj_info.normalIndices = objInfo.indicesForNor;\n\n refreshItemInObjectPool(name);\n };\n\n reader.readAsText(file);\n\n return file;\n}", "function parseDataFromFile(data) {\n var allData = [];\n var rows = data.split(\"\\n\");\n for (var x in rows) {\n var row = rows[x];\n var cols = row.split(\",\");\n if (cols.length !== ncols) {\n continue;\n }\n allData.push({\n amount: parseFloat(cols[3]),\n date: new Date(cols[1]),\n price: parseFloat(cols[2]),\n tid: parseInt(cols[0]), \n type: cols[4]\n });\n }\n allData.sort(function (a, b) {\n return a.tid - b.tid;\n });\n return allData;\n }", "lineParser(filename, lines) {\n return lines.split('\\n').map((el) => {\n return {\n logFilename: filename.split('.')[0],\n clientID: this.clientID,\n logLine: el\n }\n });\n }", "function parseMaterial(mtl_text){\n var lines = mtl_text.split('\\n');\n var material = []\n var current_mtl = \"\"\n for(var i = 0; i<lines.length; i++){\n if ( lines[i].trim().startsWith(\"newmtl \")){\n mtl = (lines[i].trim().split(\" \"))[1]\n current_mtl = mtl\n material[mtl] = []\n }\n if ( lines[i].trim().startsWith(\"Ns \")){\n material[current_mtl][\"Ns\"] = Number((lines[i].trim().split(\" \"))[1])\n }\n if ( lines[i].trim().startsWith(\"Ka \")){\n material[current_mtl][\"Ka\"] = [Number((lines[i].trim().split(\" \"))[1]),Number((lines[i].trim().split(\" \"))[2]),Number((lines[i].trim().split(\" \"))[3])]\n }\n if ( lines[i].trim().startsWith(\"Kd \")){\n material[current_mtl][\"Kd\"] = [Number((lines[i].trim().split(\" \"))[1]),Number((lines[i].trim().split(\" \"))[2]),Number((lines[i].trim().split(\" \"))[3])]\n }\n if ( lines[i].trim().startsWith(\"Ks \")){\n material[current_mtl][\"Ks\"] = [Number((lines[i].trim().split(\" \"))[1]),Number((lines[i].trim().split(\" \"))[2]),Number((lines[i].trim().split(\" \"))[3])]\n }\n if ( lines[i].trim().startsWith(\"map_Kd \")){\n material[current_mtl][\"image\"] = (lines[i].trim().split(\" \"))[1]\n }\n }\n\n return material\n}", "function readEternityAiFile(fileName) {\n if (fileName === undefined) {\n fileName = FILE_PATH;\n }\n\n fs.readFile(fileName, function(err, data) {\n console.log(fileName);\n\n const aiHeader = new Parser().uint32le('HeaderVersion').uint32le('TypesLen');\n\n let aiData = aiHeader.parse(data);\n let curPos = 8;\n aiData.Types = [];\n const TYPE_COUNT = aiData.TypesLen;\n\n // Get types\n for (let i = 0; i < TYPE_COUNT; i++) {\n const typeParser = new Parser()\n .skip(curPos)\n .buffer('TypeID', { length: 16 })\n .uint32le('Version');\n\n const result = typeParser.parse(data);\n result.TypeID = bytesToUuid(result.TypeID);\n\n aiData.Types.push(result);\n curPos += TYPE_GUID + TYPE_VER;\n\n if (i === TYPE_COUNT - 1) {\n const selTypeParser = new Parser().skip(curPos).buffer('TypeID', { length: 16 });\n\n aiData.TypeID = bytesToUuid(selTypeParser.parse(data).TypeID);\n curPos += TYPE_GUID;\n }\n }\n\n // Name\n const nameParser = new Parser()\n .skip(curPos)\n .uint8('NameLen')\n .string('Name', { length: 'NameLen' })\n .uint32le('OldSupportedClassesLen');\n\n aiData = { ...aiData, ...nameParser.parse(data), OldSupportedClasses: [] };\n\n curPos += 4 + aiData.NameLen + 1;\n\n if (aiData.OldSupportedClassesLen > 0) {\n // To do...\n }\n\n // Supported classes\n const supParser = new Parser().skip(curPos).uint32le('SupportedClassesLen');\n\n aiData = { ...aiData, ...supParser.parse(data), SupportedClasses: [] };\n curPos += 4;\n\n if (aiData.SupportedClassesLen > 0) {\n const SUP_COUNT = aiData.SupportedClassesLen;\n\n // Get types\n for (let i = 0; i < SUP_COUNT; i++) {\n const supItemParser = new Parser().skip(curPos).buffer('CharacterClassGameData', { length: 16 });\n\n const result = supItemParser.parse(data);\n result.CharacterClassGameData = bytesToUuid(result.CharacterClassGameData);\n\n aiData.SupportedClasses.push(result);\n curPos += TYPE_GUID;\n }\n }\n\n // Actonsets classes\n const asParser = new Parser().skip(curPos).uint32le('ConditionalActionSetsLen');\n aiData = { ...aiData, ...asParser.parse(data), ConditionalActionSet: [] };\n curPos += 4;\n\n if (aiData.ConditionalActionSetsLen > 0) {\n const CAS_COUNT = aiData.ConditionalActionSetsLen;\n\n // Get types\n for (let i = 0; i < CAS_COUNT; i++) {\n const casParser = new Parser()\n .skip(curPos)\n .uint32le('Version')\n .buffer('TypeID', { length: 16 })\n .uint8('NameLen')\n .string('Name', { length: 'NameLen' })\n .uint32le('ConditionsLen');\n\n const result = casParser.parse(data);\n result.TypeID = bytesToUuid(result.TypeID);\n\n let actionSet = { ...result, Conditions: [] };\n\n curPos += TYPE_GUID + TYPE_VER + (1 + actionSet.NameLen) + 4;\n\n if (actionSet.ConditionsLen > 0) {\n const CON_COUNT = actionSet.ConditionsLen;\n\n for (let i = 0; i < CON_COUNT; i++) {\n const conParser = new Parser()\n .skip(curPos)\n .uint32le('Version')\n .buffer('TypeID', { length: 16 })\n .buffer('ConditionalSet', { length: 16 })\n .uint8('Not');\n\n const result = conParser.parse(data);\n result.TypeID = bytesToUuid(result.TypeID);\n result.ConditionalSet = bytesToUuid(result.ConditionalSet);\n\n actionSet.Conditions.push(result);\n\n curPos += TYPE_GUID + TYPE_VER + TYPE_GUID + 1;\n }\n }\n\n const actParser = new Parser().skip(curPos).uint32le('ActionLen');\n\n actionSet = { ...actionSet, ...actParser.parse(data), Actions: [] };\n curPos += 4;\n\n if (actionSet.ActionLen > 0) {\n const ACT_COUNT = actionSet.ActionLen;\n\n for (let i = 0; i < ACT_COUNT; i++) {\n const aActParser = new Parser()\n .skip(curPos)\n .uint32le('Version')\n .buffer('TypeID', { length: 16 })\n .uint32le('ActionType')\n .buffer('AbilityPackage', { length: 16 })\n .buffer('Ability', { length: 16 })\n .buffer('Consumable', { length: 16 })\n .buffer('TargetingFilter', { length: 16 })\n .buffer('TargetingPreference', { length: 16 })\n .uint32le('AllowedMovement')\n .uint32le('Cooldown');\n\n const result = aActParser.parse(data);\n result.TypeID = bytesToUuid(result.TypeID);\n result.AbilityPackage = bytesToUuid(result.AbilityPackage);\n result.Ability = bytesToUuid(result.Ability);\n result.Consumable = bytesToUuid(result.Consumable);\n result.TargetingFilter = bytesToUuid(result.TargetingFilter);\n result.TargetingPreference = bytesToUuid(result.TargetingPreference);\n\n actionSet.Actions.push(result);\n curPos += TYPE_GUID + TYPE_VER + TYPE_VER + TYPE_GUID * 5 + TYPE_VER + TYPE_VER;\n }\n }\n\n const postActionsParser = new Parser()\n .skip(curPos)\n .uint32le('AllowedMovement')\n .uint32le('Cooldown');\n\n actionSet = { ...actionSet, ...postActionsParser.parse(data) };\n aiData.ConditionalActionSet.push(actionSet);\n curPos += TYPE_VER + TYPE_VER;\n\n as = actionSet;\n }\n }\n\n // End parser\n const endParser = new Parser()\n .skip(curPos)\n .string('UniqueID', { length: 16, encoding: ENCODING })\n .uint8('CanEdit')\n .uint32le('DescriptionLen')\n .string('Description', { length: 'DescriptionLen' });\n\n const result = endParser.parse(data);\n result.UniqueID = bytesToUuid(result.UniqueID);\n\n aiData = { ...aiData, ...result };\n curPos += TYPE_GUID + TYPE_VER + 1 + result.DescriptionLen;\n\n console.log(aiData);\n console.log('');\n });\n}", "load(fname) {\n let s = fs.readFileSync(fname, \"utf8\");\n let memento = JSON.parse(s);\n this._results = memento.results;\n this._params = memento.params;\n this._combinations = memento.combinations;\n }", "parse (text) {\r\n var result = {}\r\n var find = null\r\n\r\n try {\r\n // CUIT\r\n find = text.match(/(?:C\\.U\\.I\\.T\\. )(\\d{2}-\\d{8}-\\d)/)\r\n result.CUIT = find[1]\r\n\r\n // Periodo (Mes/Año)\r\n find = text.match(/(\\d{2}\\/\\d{4})(?:\\sServicios\\sEventuales)/)\r\n result.Periodo = find[1]\r\n\r\n // Revisión - Orig. (0) - Rect. (1/9)\r\n find = text.match(/(?:Orig\\.\\s\\(0\\)\\s-\\sRect\\.\\s\\(1\\/9\\):\\s)(\\d+)/)\r\n result.Revision = parseInt(find[1], 10)\r\n\r\n // Empleados en Nomina\r\n find = text.match(/(?:Empleados\\sen\\snómina:\\s)(\\d+)/)\r\n result.EmpleadosEnNomina = parseInt(find[1], 10)\r\n\r\n // Suma de REM\r\n find = text.match(/(?:Suma\\sde\\sRem\\.\\s)(\\d):\\s([\\d\\.]+,[\\d]{2})/g)\r\n result.SumaDeREM = find.map(function (s) {\r\n var f = s.match(/(?:Suma\\sde\\sRem\\.\\s)(\\d):\\s([\\d\\.]+,[\\d]{2})/)\r\n return {\r\n REM: parseInt(f[1], 10),\r\n value: parseFloatB(f[2])\r\n }\r\n })\r\n\r\n // Montos que se Ingresan\r\n find = text.match(/(\\d{3})\\s-\\s([A-Za-z\\s\\.]+)([\\d\\.]+,[\\d]{2})/g)\r\n result.MontosQueSeIngresan = find.map(function (s) {\r\n var f = s.match(/(\\d{3})\\s-\\s([A-Za-z\\s\\.]+)([\\d\\.]+,[\\d]{2})/)\r\n return {\r\n code: parseInt(f[1], 10),\r\n name: f[2].trim(),\r\n value: parseFloatB(f[3])\r\n }\r\n })\r\n\r\n } catch (e) {\r\n console.log('Error', e)\r\n return null\r\n }\r\n\r\n return result\r\n }", "function infil_readParams(m, tok, ntoks)\n//\n// Input: m = default infiltration model\n// tok[] = array of string tokens\n// ntoks = number of tokens\n// Output: returns an error code\n// Purpose: sets infiltration parameters from a line of input data.\n//\n// Format of data line is:\n// subcatch p1 p2 ... (infilMethod)\n{\n let i, j, n, status;\n let x = new Array(5);\n\n //return facilitators\n let returnObj;\n let returnVal;\n\n // --- check that subcatchment exists\n j = project_findObject(SUBCATCH, tok[0]);\n if ( j < 0 ) return error_setInpError(ERR_NAME, tok[0]);\n\n // --- check for infiltration method keyword is last token \n i = findmatch(tok[ntoks-1], InfilModelWords);\n if ( i >= 0 )\n {\n m = i; \n --ntoks;\n }\n\n // --- number of input tokens depends on infiltration model m\n if ( m == HORTON ) n = 5; \n else if ( m == MOD_HORTON ) n = 5;\n else if ( m == GREEN_AMPT ) n = 4;\n else if ( m == MOD_GREEN_AMPT ) n = 4;\n else if ( m == CURVE_NUMBER ) n = 4;\n else return 0; \n\n if ( ntoks < n ) return error_setInpError(ERR_ITEMS, \"\");\n \n // --- parse numerical values from tokens\n for (i = 0; i < 5; i++) x[i] = 0.0;\n for (i = 1; i < n; i++)\n {\n ////////////////////////////////////\n returnObj = {y: x[i - 1]}\n returnVal = getDouble(tok[i], returnObj);\n x[i - 1] = returnObj.y;\n ////////////////////////////////////\n if( !returnVal ) \n //if (null == (x[i - 1] = getDouble(tok[i])))\n return error_setInpError(ERR_NUMBER, tok[i]);\n }\n\n // --- special case for Horton infil. - last parameter is optional\n if ( (m == HORTON || m == MOD_HORTON) && ntoks > n )\n {\n ////////////////////////////////////\n returnObj = {y: x[n-1]}\n returnVal = getDouble(tok[n], returnObj);\n x[n-1] = returnObj.y;\n ////////////////////////////////////\n if(!returnVal)\n //if ( null == (x[n-1] = getDouble(tok[n])))\n return error_setInpError(ERR_NUMBER, tok[n]);\n }\n\n // --- assign parameter values to infil, infilModel object\n Subcatch[j].infil = j;\n Subcatch[j].infilModel = m;\n switch (m)\n {\n case HORTON:\n case MOD_HORTON: status = horton_setParams(Infil[j].horton, x);\n break;\n case GREEN_AMPT:\n case MOD_GREEN_AMPT:\n status = grnampt_setParams(Infil[j].grnAmpt, x);\n break;\n case CURVE_NUMBER: status = curvenum_setParams(Infil[j].curveNum, x);\n break;\n default: status = TRUE;\n }\n if ( !status ) return error_setInpError(ERR_NUMBER, \"\");\n return 0;\n}", "*_parseLines(lines) {\n const reTag = /^:([0-9]{2}|NS)([A-Z])?:/;\n let tag = null;\n\n for (let i of lines) {\n\n // Detect new tag start\n const match = i.match(reTag);\n if (match || i.startsWith('-}') || i.startsWith('{')) {\n if (tag) {yield tag;} // Yield previous\n tag = match // Start new tag\n ? {\n id: match[1],\n subId: match[2] || '',\n data: [i.substr(match[0].length)]\n }\n : {\n id: 'MB',\n subId: '',\n data: [i.trim()],\n };\n } else { // Add a line to previous tag\n tag.data.push(i);\n }\n }\n\n if (tag) { yield tag; } // Yield last\n }", "function parseLine(line) {\n const [first, subs] = line.split(\" -> \");\n const [_, name, weight] = first.match(/^([a-z]+) \\((\\d+)\\)$/);\n\n return {\n name,\n weight: parseInt(weight),\n totalWeight: 0,\n subs: subs ? subs.split(\", \") : [],\n };\n}", "function parse_note(line, keys) {\n // Line format:\n // x,y,time,type,hitSound,endTime:extras...\n // where all numbers are integers\n line_regex = /(\\d+),\\d+,(\\d+),\\d+,\\d+,(\\d+)/g;\n\n var x = parseInt(capture(line, line_regex, 1)),\n start_t = parseInt(capture(line, line_regex, 2)),\n end_t = parseInt(capture(line, line_regex, 3)),\n key = Math.floor(x * keys / 512);\n\n // non-LN's don't have end times\n end_t = end_t ? end_t : start_t;\n\n return {\n key: key,\n start_t: start_t,\n end_t: end_t,\n overall_strain: 1,\n individual_strain: new Array(keys).fill(0)\n };\n}", "function ExtractInfoHolder(info, linenum, typeid)\n{\n this.info = info; \n this.linenum = linenum;\n this.typeid = typeid;\n}", "function processFileInfo() {\n var i = 0, field;\n\n while(i < 24) {\n field = metadata[i/2];\n field.length = buffer.readUInt16BE(i); i += 2;\n }\n}", "function parse(buffer) {\n var headerSize = 1024, headerView = new DataView(buffer, 0, headerSize), warnings = [];\n var endian = false;\n var mode = headerView.getInt32(3 * 4, false);\n if (mode !== 2) {\n endian = true;\n mode = headerView.getInt32(3 * 4, true);\n if (mode !== 2) {\n return Formats.ParserResult.error(\"Only CCP4 mode 2 is supported.\");\n }\n }\n var readInt = function (o) { return headerView.getInt32(o * 4, endian); }, readFloat = function (o) { return headerView.getFloat32(o * 4, endian); };\n var header = {\n extent: getArray(readInt, 0, 3),\n mode: mode,\n nxyzStart: getArray(readInt, 4, 3),\n grid: getArray(readInt, 7, 3),\n cellSize: getArray(readFloat, 10, 3),\n cellAngles: getArray(readFloat, 13, 3),\n crs2xyz: getArray(readInt, 16, 3),\n min: readFloat(19),\n max: readFloat(20),\n mean: readFloat(21),\n spacegroupNumber: readInt(22),\n symBytes: readInt(23),\n skewFlag: readInt(24),\n skewMatrix: getArray(readFloat, 25, 9),\n skewTranslation: getArray(readFloat, 34, 3),\n origin2k: getArray(readFloat, 49, 3)\n };\n var dataOffset = buffer.byteLength - 4 * header.extent[0] * header.extent[1] * header.extent[2];\n if (dataOffset !== headerSize + header.symBytes) {\n if (dataOffset === headerSize) {\n warnings.push(\"File contains bogus symmetry record.\");\n }\n else if (dataOffset < headerSize) {\n return Formats.ParserResult.error(\"File appears truncated and doesn't match header.\");\n }\n else if ((dataOffset > headerSize) && (dataOffset < (1024 * 1024))) {\n // Fix for loading SPIDER files which are larger than usual\n // In this specific case, we must absolutely trust the symBytes record\n dataOffset = headerSize + header.symBytes;\n warnings.push(\"File is larger than expected and doesn't match header. Continuing file load, good luck!\");\n }\n else {\n return Formats.ParserResult.error(\"File is MUCH larger than expected and doesn't match header.\");\n }\n }\n //const mapp = readInt(52);\n //const mapStr = String.fromCharCode((mapp & 0xFF)) + String.fromCharCode(((mapp >> 8) & 0xFF)) + String.fromCharCode(((mapp >> 16) & 0xFF)) + String.fromCharCode(((mapp >> 24) & 0xFF));\n // pretend we've checked the MAP string at offset 52\n // pretend we've read the symmetry data\n if (header.grid[0] === 0 && header.extent[0] > 0) {\n header.grid[0] = header.extent[0] - 1;\n warnings.push(\"Fixed X interval count.\");\n }\n if (header.grid[1] === 0 && header.extent[1] > 0) {\n header.grid[1] = header.extent[1] - 1;\n warnings.push(\"Fixed Y interval count.\");\n }\n if (header.grid[2] === 0 && header.extent[2] > 0) {\n header.grid[2] = header.extent[2] - 1;\n warnings.push(\"Fixed Z interval count.\");\n }\n if (header.crs2xyz[0] === 0 && header.crs2xyz[1] === 0 && header.crs2xyz[2] === 0) {\n warnings.push(\"All crs2xyz records are zero. Setting crs2xyz to 1, 2, 3.\");\n header.crs2xyz = [1, 2, 3];\n }\n if (header.cellSize[0] === 0.0 &&\n header.cellSize[1] === 0.0 &&\n header.cellSize[2] === 0.0) {\n warnings.push(\"Cell dimensions are all zero. Setting to 1.0, 1.0, 1.0. Map file will not align with other structures.\");\n header.cellSize[0] = 1.0;\n header.cellSize[1] = 1.0;\n header.cellSize[2] = 1.0;\n }\n var indices = [0, 0, 0];\n indices[header.crs2xyz[0] - 1] = 0;\n indices[header.crs2xyz[1] - 1] = 1;\n indices[header.crs2xyz[2] - 1] = 2;\n var originGrid;\n if (header.origin2k[0] === 0.0 && header.origin2k[1] === 0.0 && header.origin2k[2] === 0.0) {\n originGrid = [header.nxyzStart[indices[0]], header.nxyzStart[indices[1]], header.nxyzStart[indices[2]]];\n }\n else {\n // Use ORIGIN records rather than old n[xyz]start records\n // http://www2.mrc-lmb.cam.ac.uk/image2000.html\n // XXX the ORIGIN field is only used by the EM community, and\n // has undefined meaning for non-orthogonal maps and/or\n // non-cubic voxels, etc.\n originGrid = [header.origin2k[indices[0]], header.origin2k[indices[1]], header.origin2k[indices[2]]];\n }\n var extent = [header.extent[indices[0]], header.extent[indices[1]], header.extent[indices[2]]];\n var nativeEndian = new Uint16Array(new Uint8Array([0x12, 0x34]).buffer)[0] === 0x3412;\n var rawData = endian === nativeEndian\n ? readRawData1(new Float32Array(buffer, headerSize + header.symBytes, extent[0] * extent[1] * extent[2]), endian, extent, header.extent, indices, header.mean)\n : readRawData(new DataView(buffer, headerSize + header.symBytes), endian, extent, header.extent, indices, header.mean);\n var field = new Density.Field3DZYX(rawData.data, extent);\n var data = {\n spacegroup: Density.createSpacegroup(header.spacegroupNumber, header.cellSize, header.cellAngles),\n box: {\n origin: [originGrid[0] / header.grid[0], originGrid[1] / header.grid[1], originGrid[2] / header.grid[2]],\n dimensions: [extent[0] / header.grid[0], extent[1] / header.grid[1], extent[2] / header.grid[2]],\n sampleCount: extent\n },\n data: field,\n valuesInfo: { min: header.min, max: header.max, mean: header.mean, sigma: rawData.sigma }\n };\n return Formats.ParserResult.success(data, warnings);\n }", "function importPokemon(textArray, i, defaultLevel) {\n var debug = false;\n var pokemon = new Pokemon(DEFAULT_NUM_MOVES);\n if (defaultLevel) {\n pokemon.changeLevel(defaultLevel);\n };\n pokemon.valid = true;\n var pokemonName = null;\n var item = null;\n var ability = null;\n var gender = null;\n var nature = getDefaultNature();\n var ev = [ 0, 0, 0, 0, 0, 0, ];\n var iv = [ 31, 31, 31, 31, 31, 31];\n var moves = [ null, null, null, null ];\n var level = null;\n\n // Line 1: (name) @ (item)\n if (debug) console.log('Line 1: (name) @ (item)');\n if (debug) console.log(textArray[i]);\n var regexPattern = /^(\\w[\\w.' -]+)($|( \\(([MF])\\))?( @ ([\\w ']+))?$)/;\n var match = regexPattern.exec(textArray[i]);\n if (match === null) {\n regexPattern = /^.*\\((\\w[\\w.' -]+)\\)($|( \\(([MF])\\))?( @ ([\\w ']+))?$)/;\n match = regexPattern.exec(textArray[i]);\n if (match === null) {\n // error\n console.log('error: ' + textArray[i]);\n pokemon.valid = false;\n return pokemon;\n };\n };\n pokemonName = match[1];\n pokemonName = pokemonName.replace(/\\s+$/,'');\n pokemonName = pokemonName.replace(/^\\s+/,'');\n // check for arceus\n if (typeof ARCEUS[pokemonName.toLowerCase()] !== 'undefined') {\n pokemonName = 'Arceus';\n item = ARCEUS[pokemonName.toLowerCase()];\n };\n // check for aliases\n if (typeof ALIAS_POKEMON[pokemonName.toLowerCase()] !== 'undefined') {\n pokemonName = ALIAS_POKEMON[pokemonName.toLowerCase()];\n };\n if (! isValidPokemonName(pokemonName)) {\n pokemonName = null;\n pokemon.valid = false;\n return pokemon;\n };\n if (match[4]) {\n gender = getGender(match[4]);\n };\n if (match[6]) {\n item = match[6];\n item = item.replace(/\\s+$/,'');\n if (! isValidItem(item)) {\n item = null;\n };\n }\n // check for mega evo\n if (typeof MEGA_EVOS[pokemonName.toLowerCase()] !== 'undefined' &&\n item &&\n typeof MEGA_EVOS[pokemonName.toLowerCase()][item.toLowerCase()] !== 'undefined') {\n pokemonName = MEGA_EVOS[pokemonName.toLowerCase()][item.toLowerCase()];\n };\n\n\n if (debug) console.log('Pokemon name: ' + pokemonName);\n if (debug) console.log('item: ' + item);\n i++;\n\n // Line 2: Ability: (ability)\n if (debug) console.log('Line 2: Ability: (ability)');\n if (debug) console.log(textArray[i]);\n regexPattern = /^(Trait|Ability): (.*)$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have an ability.\n ability = match[2];\n ability = ability.replace(/\\s+$/,'');\n if (typeof ALIAS_ABILITIES[ability.toLowerCase()] !== 'undefined') {\n ability = ALIAS_ABILITIES[ability.toLowerCase()];\n };\n if (! isValidAbility(ability)) {\n ability = null;\n };\n i++;\n };\n // check for mega evo\n if (pokemonName && typeof MEGA_EVOS2[pokemonName.toLowerCase()] !== 'undefined') {\n // we have a mega. Force it to have its proper ability\n ability = MEGA_EVOS2[pokemonName.toLowerCase()].ability;\n };\n if (debug) console.log('Ability: ' + ability);\n\n\n // Line 3: Level\n if (debug) console.log('Line 3: level');\n if (debug) console.log(textArray[i]);\n regexPattern = /^Level: (\\d+)\\s*$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have a level\n level = parseInt(match[1]);\n if (! isValidLevel(level)) {\n level = null;\n };\n i++;\n };\n\n // Line 4: Shinyness\n if (debug) console.log('Line 4: shinyness');\n if (debug) console.log(textArray[i]);\n regexPattern = /^Shiny: Yes\\s*$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we do nothing\n i++;\n };\n\n // Line 5: Happiness\n if (debug) console.log('Line 5: happiness');\n if (debug) console.log(textArray[i]);\n regexPattern = /^Happiness: (\\d+)\\s*$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we do nothing\n i++;\n };\n\n // Line 6: EVs\n if (debug) console.log('Line 6: EVs');\n if (debug) console.log(textArray[i]);\n regexPattern = /^EVs:/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have some evs\n regexPattern = /(\\d+) ([a-zA-Z]+)/g;\n match = regexPattern.exec(textArray[i]);\n while (match !== null) {\n var evNum = match[1];\n var evStat = match[2];\n var stat = convertShowdownStat(evStat);\n ev[stat] = evNum;\n if (ev[stat] === null || typeof ev[stat] === 'undefined' || \n ! isValidEV(ev[stat])) {\n ev[stat] = 0;\n };\n match = regexPattern.exec(textArray[i]);\n };\n i++;\n };\n if (debug) console.log('EVs ' + JSON.stringify(ev, null, '\\t'));\n\n // Line 7: (nature) Nature\n if (debug) console.log('Line 7: (nature) Nature');\n if (debug) console.log(textArray[i]);\n regexPattern = /^(\\w+) Nature\\s*$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have a nature.\n nature = match[1];\n if (! isValidNature(nature)) {\n nature = getDefaultNature();\n };\n i++;\n };\n if (debug) console.log('Nature: ' + nature);\n\n // Line 8: IVs\n if (debug) console.log('Line 8: IVs');\n if (debug) console.log(textArray[i]);\n regexPattern = /^IVs:/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have some ivs\n regexPattern = /(\\d+) ([a-zA-Z]+)/g;\n match = regexPattern.exec(textArray[i]);\n while (match !== null) {\n var ivNum = match[1];\n var ivStat = match[2];\n var stat = convertShowdownStat(ivStat);\n iv[stat] = ivNum;\n if (iv[stat] === null || typeof iv[stat] === 'undefined' || \n ! isValidIV(iv[stat])) {\n iv[stat] = 31;\n };\n match = regexPattern.exec(textArray[i]);\n };\n i++;\n };\n if (debug) console.log('IVs ' + JSON.stringify(iv, null, '\\t'));\n \n // Lines 9-12: moves\n if (debug) console.log('Lines 9-12: Moves');\n for (var j = 0; j < 4; j++) {\n if (debug) console.log(textArray[i+j]);\n regexPattern = /^([-*] ?)?([\\w' -\\[\\]]+)$/;\n match = regexPattern.exec(textArray[i+j]);\n if (match === null) continue;\n // we have a move\n moves[j] = match[2];\n moves[j] = moves[j].replace(/\\s+$/,'');\n // check for hidden power\n regexPattern = /Hidden Power \\[?(\\w+)\\]?/i;\n match = regexPattern.exec(moves[j]);\n if (match !== null) {\n // we have a hidden power.\n moves[j] = 'Hidden Power';\n if (typeof HIDDEN_POWER[match[1].toLowerCase()] !== 'undefined' && isDefaultIVs(iv)) {\n // we will change the ivs to match the hidden power\n iv = changeIVs(iv, HIDDEN_POWER[match[1].toLowerCase()]);\n };\n };\n // check for aliases\n if (typeof ALIAS_MOVES[moves[j].toLowerCase()] !== 'undefined') {\n moves[j] = ALIAS_MOVES[moves[j].toLowerCase()];\n };\n if (! isValidMoveName(moves[j])) {\n moves[j] = null;\n };\n };\n if (debug) console.log('Moves ' + JSON.stringify(moves, null, '\\t'));\n // we now have all the information.\n if (pokemonName !== null) {\n pokemon.changeName(pokemonName);\n };\n if (item !== null) {\n pokemon.changeItem(item);\n };\n if (ability !== null) {\n pokemon.changeAbility(ability);\n };\n if (nature !== null) {\n pokemon.changeNature(nature);\n };\n if (level !== null) {\n pokemon.changeLevel(level);\n };\n for (var stat = 0; stat < 6; stat++) {\n pokemon.changeEV(stat, ev[stat]);\n pokemon.changeIV(stat, iv[stat]);\n };\n for (var moveNum = 0; moveNum < 4; moveNum++) {\n if (moves[moveNum] !== null) {\n pokemon.changeMove(moveNum, moves[moveNum]);\n };\n };\n if (gender !== null) {\n pokemon.changeGender(gender);\n };\n return pokemon;\n}", "function xmpMetadataParser() {\n var imageIndex = 0, depthImageIndex = 0, outputPath = \"\";\n parser = sax.parser();\n\n // Extract data when specific data attributes are encountered\n parser.onattribute = function (attr) {\n if ((attr.name == \"IMAGE:DATA\") || (attr.name == \"GIMAGE:DATA\")) {\n outputPath = inputJpgFile.substring(0, inputJpgFile.length - 4) + \"_\" + imageIndex + \".jpg\";\n var atob = require('atob'), b64 = attr.value, bin = atob(b64);\n fs.writeFileSync(outputPath, bin, 'binary');\n imageIndex++;\n } else if ((attr.name == \"DEPTHMAP:DATA\") || (attr.name == \"GDEPTH:DATA\")) {\n outputPath = inputJpgFile.substring(0, inputJpgFile.length - 4) + \"_depth_\" + depthImageIndex + \".png\";\n var atob = require('atob'), b64 = attr.value, bin = atob(b64);\n fs.writeFileSync(outputPath, bin, 'binary');\n depthImageIndex++;\n }\n };\n\n parser.onend = function () {\n console.log(\"All done!\")\n }\n}", "function parse(vcd,variableInteressante){\n\tclear();\n\t//~ Tableau contenant les lignes du vcd\n\tvar lignes = vcd.split('\\n');\n\t//~ Tableau contenant les mots d'une ligne\n\tvar mots=\"\";\n\t//~ Tableau contenant la liste des variables du vcd\n\tvar listeVariables = new Map();\n\t//~ Chaine représentant le module courant\n\tvar scope=\"\"; \n\t\n\t//~ ------- VARIABLE ------- ~//\n\tvar b = true;\n\tvar i = 0;\n\twhile(b==true){\n\t\tmots = lignes[i].split(' ');\n\t\tif(mots[0]==\"$enddefinitions\"){\n\t\t\tb=false;\n\t\t}\n\t\telse if(mots[0]==\"$scope\"){\n\t\t\tscope=scope+mots[2]+\".\";\n\t\t}\n\t\telse if(mots[0]==\"$upscope\"){\n\t\t\tscope = (scope.substring(0,scope.length-1));\n\t\t\tscope= scope.substring(0,scope.lastIndexOf(\".\"));\n\t\t\tif(scope.length>0){\n\t\t\t\tscope=scope+\".\";\n\t\t\t}\n\t\t}\n\t\telse if(mots[0]==\"$var\"){\n\t\t\tvar type = mots[1];\n\t\t\tvar length = mots[2];\n\t\t\tvar id = mots[3];\n\t\t\tif(length>1){\n\t\t\t\tvar name = mots[4].substring(0,mots[4].indexOf('['));\n\t\t\t}\n\t\t\telse{\n\t\t\t\tvar name = mots[4];\n\t\t\t}\n\t\t\tvar nouvelleVariable = new Variable(type,length,id,scope,name);\n\t\t\tif((variableInteressante.indexOf(scope+name)!=-1 || variableInteressante.length==0)){\n\t\t\t\tlisteVariables.set(id,nouvelleVariable);\n\t\t\t}\n\t\t}\n\t\telse{\n\t\t\t\n\t\t}\n\t\ti++;\n\t}\n\t\n\t//~ ------- VALEURS ------- ~//\n\tvar temps=\"\";\n\tvar idVariable =\"\";\n\tvar valeurVariable =\"\";\n\tvar tableauTemps = new Array();\n\tfor(i;i<lignes.length;i++){\n\t\tmots = lignes[i].split(' ');\n\t\tif(mots[0].charAt(0)=='#'){\n\t\t\ttemps = mots[0].substring(1,mots[0].length);\n\t\t\ttableauTemps.push(temps);\n\t\t\tlisteVariables.forEach(function(value,key){\n\t\t\t\tcopyOldValue(listeVariables,key,temps);\n\t\t\t},listeVariables)\n\t\t}\n\t\telse if(mots[0].length==2){\n\t\t\tvaleurVariable=mots[0].charAt(0);\n\t\t\tidVariable=mots[0].charAt(1);\n\t\t\tif(listeVariables.has(idVariable)==true){\n\t\t\t\tchangeMapValue(listeVariables,idVariable,temps,valeurVariable);\n\t\t\t}\n\t\t}\n\t\telse if(mots[0].length>0){\n\t\t\tidVariable = mots[1];\n\t\t\tvaleurVariable = mots[0].substring(1,mots[0].length);\n\t\t\tif(listeVariables.has(idVariable)==true){\n\t\t\t\tchangeMapValue(listeVariables,idVariable,temps,valeurVariable);\n\t\t\t}\n\t\t}\n\t\telse{\n\t\t\t\n\t\t}\n\t}\n\t\n\treturn [listeVariables, tableauTemps];\n}", "function parseMNISTFile(e,r) {\n\tconsole.log('loaded: ' + r.fileName);\n\t\n\tvar ext = r.fileName.split('.').pop();\n\t\n\tvar pre = r.fileName.split('-').shift();\n\t\n\text = ext || '';\n\n var c=document.getElementById(\"visualiseChart\");\n var ctx=c.getContext(\"2d\");\n\n\n var contents = e.target.result;\n\tvar buffer = r.result; \n\t\n\tswitch (ext) {\n\t\t\n\t\tcase 'idx1-ubyte':\n\t\t var numItems = new DataView(buffer.slice(4,8)).getInt32(0, false);\n\t\t // alert('file: ' + r.fileName + ' num labels: ' + numItems);\n\t\t var labs = new Uint8Array(buffer.slice(8,8 + numItems));\n\t\t var xOffset;\n\t\t if (pre === 'train') {\n\t\t\t mlInput.MNISTTrainLabels = labs;\n\t\t\t xOffset = 40;\n\t\t }\n\t\t else {\n\t\t\t mlInput.MNISTCVLabels = labs;\n\t\t\t xOffset = 90;\n\t\t }\n\t\t \n\t\t for (var im = 0;im < 20;++im) {\n\t\t\t ctx.fillText(labs[im],xOffset,30 + im*30);\n\t\t }\n\t\t \n\t\t \n\t\t console.log('labs: ' + labs);\n\t\t \n\t\t\n\t\t break;\n\t\t \n\t\tcase 'idx3-ubyte':\n\t\t var numItems = new DataView(buffer.slice(4,8)).getInt32(0, false); // For big endian\n\t var nRows = new DataView(buffer.slice(8,12)).getInt32(0, false); // For big endian\n\t var nCols = new DataView(buffer.slice(12,16)).getInt32(0, false); // For big endian\n\t\t //alert('file: ' + r.fileName + ' num images: ' + numItems + ' rows: ' + nRows + ' cols: ' + nCols);\n\t\t var imageArray = []; \n\t\t var pixelsPerImage = nRows * nCols;\n\t\t \tfor (var im = 0;im < numItems;++im) {\n\t\t var pixels = new Uint8Array(buffer, 16 +(im*pixelsPerImage), pixelsPerImage);\n\t\t\t imageArray.push(pixels);\n\n\t\t\t //visualise 1st 10 train and cv images\n if (im < 20) {\n\n var xOffset = pre === 'train' ? 10 : 60;\n\n displayMNISTImage(ctx,pixels,nRows,nCols,xOffset,10 + im*30);\n\n /*\n\t\t\t\t\tvar imgData=ctx.createImageData(28,28);\n\t\t\t\t\tfor (var i=0;i<pixelsPerImage;++i)\n\t\t\t\t\t {\n\t\t\t\t\t var pixel = pixels[i];\n\t\t\t\t\t var xOffset = pre === 'train' ? 10 : 60;\n \t\t\t\t \n\t\t\t\t\t //var pixel = mlData.MNISTTrainImages[im][i];\n\t\t\t\t\t imgData.data[i*4+0]=pixel;\n\t\t\t\t\t imgData.data[i*4+1]=pixel;\n\t\t\t\t\t imgData.data[i*4+2]=pixel;\n\t\t\t\t\t imgData.data[i*4+3]=255;\n\t\t\t\t\t }\n\t\t\t\t\tctx.putImageData(imgData,xOffset,10 + im*30);\n\t\t\t\t\t*/\n\t\t \n\t\t\t\t}\n\t\t\t}\n\t\t\tif (pre === 'train') {\n\t\t\t mlInput.MNISTTrainImages = imageArray;\n\t\t }\n\t\t else {\n\t\t\t mlInput.MNISTCVImages = imageArray;\n\t\t }\n\t\t\t\n\n\n\t\t\n\t\t break;\n\t\t \n\t\tdefault:\n break;\n\n\t}\n\t\n\tswitch (pre) {\n\t\tcase 'train':\n\t\t\n\t\t if ((mlInput.MNISTTrainImages) && (mlInput.MNISTTrainLabels)) {\n\t\t\t \n\t\t\t var str = '';\n\t\t\t for (var i = 0;i < parseInt(elVal('mnistTrainSampleSize'));++i) {\n\t\t\t\t var ar = [].slice.call(mlInput.MNISTTrainImages[i]);\n\t\t\t\t str += ar.join(' ');//mlData.MNISTTrainImages[i].join(' ');\n\t\t\t\t str += ' ' + (parseInt(mlInput.MNISTTrainLabels[i]) + 1);\n\t\t\t\t str += '\\n';\n\t\t\t\t \n\t\t\t }\n\t\t\t \n\t\t\t mlInput.trainingInput = str;\n\t\t\t inputUpdated('trainingInput');\n\t\t\t \n\t\t }\n\n if ((mlInput.MNISTCVImages) && (mlInput.MNISTCVLabels)) {\n\n var str = '';\n for (var i = 0;i < parseInt(elVal('mnistCVSampleSize'));++i) {\n var ar = [].slice.call(mlInput.MNISTCVImages[i]);\n str += ar.join(' ');//mlData.MNISTTrainImages[i].join(' ');\n str += ' ' + (parseInt(mlInput.MNISTCVLabels[i]) + 1);\n str += '\\n';\n\n }\n\n\t\t\t\tmlInput.cvInput = str;\n\t\t\t\tinputUpdated('cvInput');\n //el('cvInput').value = str;\n\n }\n\t\t\n\t\t break;\n\t\t \n\t\tdefault:\n\t\t if ((mlInput.MNISTCVImages) && (mlInput.MNISTCVLabels)) {\n\t\t\t \n\t\t\t \n\t\t }\n\t\t\n\t\t break;\n\t\t\n\t}\n\t\n\t//visualise 1st 10 train and cv images\n\t/*\n\tfor (var im = 0;im < 20;++im) {\n\t\tvar imgData=ctx.createImageData(28,28);\n\t\tfor (var i=0;i<pixelsPerImage;++i)\n\t\t {\t\n\t var pixel = mlData.MNISTTrainImages[im][i];\n\t\t imgData.data[i*4+0]=pixel;\n\t\t imgData.data[i*4+1]=pixel;\n\t\t imgData.data[i*4+2]=pixel;\n\t\t imgData.data[i*4+3]=255;\n\t\t }\n\t\tctx.putImageData(imgData,10,10 + im*30);\n\t\t\n\t\timgData=ctx.createImageData(28,28);\n\t\tfor (var i=0;i<pixelsPerImage;++i)\n\t\t {\t\n\t var pixel = mlData.MNISTCV[im][i];\n\t\t imgData.data[i*4+0]=pixel;\n\t\t imgData.data[i*4+1]=pixel;\n\t\t imgData.data[i*4+2]=pixel;\n\t\t imgData.data[i*4+3]=255;\n\t\t }\n\t\tctx.putImageData(imgData,50,10 + im*30);\n \n\t}\t\n\t*/\n\t\n\t\n\t/*\n\tif (r.fileName.slice(0,3) === 't10') {\n\t\t\n\t}\n\telse {\n\t\treturn;\n\t}\n\tvar contents = e.target.result;\n\tvar buffer = r.result; \n\t\n\tvar numItems = buffer.slice(4,8);\n\t//var nNumItems = new Uint32Array(numItems);\n\tvar nNumItems = new DataView(buffer.slice(4,8)).getInt32(0, false); // For big endian\n\tvar nRows = new DataView(buffer.slice(8,12)).getInt32(0, false); // For big endian\n\tvar nCols = new DataView(buffer.slice(12,16)).getInt32(0, false); // For big endian\n\t//alert('Num items: ' + nNumItems);\t\n\t//var pixels = new Uint8Array(buffer, 16, 26);\n\t//var firstTen = buffer.slice(8,18);\n\tvar pixelsPerImage = nRows * nCols;\n\t\n\tvar c=document.getElementById(\"visualiseChart\");\n\tvar ctx=c.getContext(\"2d\");\n\tfor (var im = 0;im < 100;++im) {\n\t\tvar pixels = new Uint8Array(buffer, 16 +(im*pixelsPerImage), 16+(im*pixelsPerImage) + pixelsPerImage);\n\t\tvar imgData=ctx.createImageData(28,28);\n\t\tfor (var i=0;i<pixelsPerImage;++i)\n\t\t {\t\n\t\t imgData.data[i*4+0]=pixels[i];\n\t\t imgData.data[i*4+1]=pixels[i];\n\t\t imgData.data[i*4+2]=pixels[i];\n\t\t imgData.data[i*4+3]=255;\n\t\t }\n\t\tctx.putImageData(imgData,10,10 + im*30);\n\t\t//var firstTen = buffer.slice(8,18);\n\t\tfor (var i = 0;i < nRows;++i) {\n\t\t\tvar str = '';\n\t\t\tfor (var j = 0;j < nCols;++j) {\n\t\t\t\tvar pix = pixels[i*nCols + j];\n\t\t\t\tif (pix >= 128) {\n\t\t\t\t\tstr += '*';\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tstr += ' ';\n\t\t\t\t}\n\t\t\t\t//str += pixels[i*nCols + j];\n\t\t\t\t\n\n\t\t\t}\n\t\t\tconsole.log('row: ' + str);\n\t\t\t//alert('pixel: ' + i + ' ' + pixel);\n\t\t\t\n\t\t}\n\t}\n\t*/\n \n\t \n }", "parse(parseType) {}", "function parseObj( model, lines ) {\n // OBJ allows a face to specify an index for a vertex (in the above example),\n // but it also allows you to specify a custom combination of vertex, UV\n // coordinate, and vertex normal. So, \"3/4/3\" would mean, \"use vertex 3 with\n // UV coordinate 4 and vertex normal 3\". In WebGL, every vertex with different\n // parameters must be a different vertex, so loadedVerts is used to\n // temporarily store the parsed vertices, normals, etc., and indexedVerts is\n // used to map a specific combination (keyed on, for example, the string\n // \"3/4/3\"), to the actual index of the newly created vertex in the final\n // object.\n var loadedVerts = {'v' : [],\n 'vt' : [],\n 'vn' : []};\n var indexedVerts = {};\n\n for (var line = 0; line < lines.length; ++line) {\n // Each line is a separate object (vertex, face, vertex normal, etc)\n // For each line, split it into tokens on whitespace. The first token\n // describes the type.\n var tokens = lines[line].trim().split(/\\b\\s+/);\n\n if (tokens.length > 0) {\n if (tokens[0] === 'v' || tokens[0] === 'vn') {\n // Check if this line describes a vertex or vertex normal.\n // It will have three numeric parameters.\n var vertex = new p5.Vector(parseFloat(tokens[1]),\n parseFloat(tokens[2]),\n parseFloat(tokens[3]));\n loadedVerts[tokens[0]].push(vertex);\n } else if (tokens[0] === 'vt') {\n // Check if this line describes a texture coordinate.\n // It will have two numeric parameters.\n var texVertex = [parseFloat(tokens[1]), parseFloat(tokens[2])];\n loadedVerts[tokens[0]].push(texVertex);\n } else if (tokens[0] === 'f') {\n // Check if this line describes a face.\n // OBJ faces can have more than three points. Triangulate points.\n for (var tri = 3; tri < tokens.length; ++tri) {\n var face = [];\n\n var vertexTokens = [1, tri - 1, tri];\n\n for (var tokenInd = 0; tokenInd < vertexTokens.length; ++tokenInd) {\n // Now, convert the given token into an index\n var vertString = tokens[vertexTokens[tokenInd]];\n var vertIndex = 0;\n\n // TODO: Faces can technically use negative numbers to refer to the\n // previous nth vertex. I haven't seen this used in practice, but\n // it might be good to implement this in the future.\n\n if (indexedVerts[vertString] !== undefined) {\n vertIndex = indexedVerts[vertString];\n } else {\n var vertParts = vertString.split('/');\n for (var i = 0; i < vertParts.length; i++) {\n vertParts[i] = parseInt(vertParts[i]) - 1;\n }\n\n vertIndex = indexedVerts[vertString] = model.vertices.length;\n model.vertices.push(loadedVerts.v[vertParts[0]].copy());\n if (loadedVerts.vt[vertParts[1]]) {\n model.uvs.push(loadedVerts.vt[vertParts[1]].slice());\n } else {\n model.uvs.push([0, 0]);\n }\n\n if (loadedVerts.vn[vertParts[2]]) {\n model.vertexNormals.push(loadedVerts.vn[vertParts[2]].copy());\n }\n }\n\n face.push(vertIndex);\n }\n\n model.faces.push(face);\n }\n }\n }\n }\n // If the model doesn't have normals, compute the normals\n if(model.vertexNormals.length === 0) {\n model.computeNormals();\n }\n\n return model;\n}", "function parseMp4(data) {\n var sidxStartBytes = getSIDXOffset(data);\n var currPos = sidxStartBytes;\n\n function read(bytes) {\n if (currPos + bytes > data.length)\n throw 'sidx box is incomplete.';\n var result = [];\n for (var i = 0; i < bytes; ++i)\n result.push(data[currPos + i]);\n currPos += bytes;\n return result;\n }\n\n var size = btoi(read(4));\n var sidxEnd = sidxStartBytes + size;\n var boxType = read(4);\n boxType = btofourcc(boxType);\n if (boxType !== 'sidx')\n throw 'Unrecognized box type ' + boxType;\n\n var verFlags = btoi(read(4));\n var refId = read(4);\n var timescale = btoi(read(4));\n\n var earliestPts, offset;\n if (verFlags === 0) {\n earliestPts = btoi(read(4));\n offset = btoi(read(4));\n } else {\n dlog(2, 'Warning: may be truncating sidx values');\n read(4);\n earliestPts = btoi(read(4));\n read(4);\n offset = btoi(read(4));\n }\n offset = offset + sidxEnd;\n\n var count = btoi(read(4));\n var time = earliestPts;\n\n var res = [];\n for (var i = 0; i < count; ++i) {\n var size = btoi(read(4));\n var duration = btoi(read(4));\n var sapStuff = read(4);\n res.push({\n time: time / timescale,\n duration: duration / timescale,\n offset: offset,\n size: size\n });\n time = time + duration;\n offset = offset + size;\n }\n if (currPos !== sidxEnd)\n throw 'Bad end point' + currPos + sidxEnd;\n return res;\n}", "function parseTestCasesFile(tcspath) {\n var filePath = tcspath;\n console.log('Parsing file at', tcspath);\n try { var txt = fs.readFileSync(filePath).toString() }\n catch (err) { console.error(err); return; }\n var tcNum = 0;\n var inpCases = [];\n var opCases = [];\n console.log(txt);\n const tcs = JSON.parse(txt);\n for (let element of tcs) {\n tcNum++;\n inpCases.push(element.input);\n opCases.push(element.output);\n }\n var result = {\n inputs: inpCases,\n outputs: opCases,\n numCases: inpCases.length\n }\n console.log(result);\n return result;\n\n}", "function TTMLParser() {\n\n let context = this.context;\n let log = Debug(context).getInstance().log;\n\n /*\n * This TTML parser follows \"EBU-TT-D SUBTITLING DISTRIBUTION FORMAT - tech3380\" spec - https://tech.ebu.ch/docs/tech/tech3380.pdf.\n * */\n let instance,\n timingRegex,\n ttml, // contains the whole ttml document received\n ttmlStyling, // contains the styling information from the document (from head following EBU-TT-D)\n ttmlLayout, // contains the positioning information from the document (from head following EBU-TT-D)\n fontSize,\n lineHeight,\n linePadding,\n defaultLayoutProperties,\n defaultStyleProperties,\n fontFamilies,\n textAlign,\n multiRowAlign,\n wrapOption,\n unicodeBidi,\n displayAlign,\n writingMode,\n videoModel,\n converter;\n\n let cueCounter = 0; // Used to give every cue a unique ID.\n\n function setConfig(config) {\n if (!config) return;\n\n if (config.videoModel) {\n videoModel = config.videoModel;\n }\n }\n\n /**\n * Get the begin-end interval if present, or null otherwise.\n *\n * @param {Object} element - TTML element which may have begin and end attributes\n */\n function getInterval(element) {\n if (element.hasOwnProperty('begin') && element.hasOwnProperty('end')) {\n let beginTime = parseTimings(element.begin);\n let endTime = parseTimings(element.end);\n return [beginTime, endTime];\n } else {\n return null;\n }\n }\n\n function getCueID() {\n let id = 'cue_TTML_' + cueCounter;\n cueCounter++;\n return id;\n }\n\n /*\n * Create list of intervals where spans start and end. Empty list if no times.\n * Clip to interval using startInterval and endInterval and add these two times.\n * Also support case when startInterval/endInteval not given (sideloaded file)\n *\n * @param {Array} spans - array of span elements\n */\n function createSpanIntervalList(spans, startInterval, endInterval) {\n\n let spanChangeTimes = [];\n let spanChangeTimeStrings = [];\n let cue_intervals = [];\n\n function addSpanTime(span, name) {\n if (span.hasOwnProperty(name)) {\n let timeString = span[name];\n if (spanChangeTimeStrings.indexOf(timeString) < 0) {\n spanChangeTimeStrings.push(timeString);\n }\n }\n }\n\n for (let i = 0; i < spans.length; i++) {\n let span = spans[i];\n addSpanTime(span, 'begin');\n addSpanTime(span, 'end');\n }\n if (spanChangeTimeStrings.length === 0) {\n return cue_intervals; // No span timing so no intervals.\n }\n\n if (typeof startInterval !== 'undefined' && typeof endInterval !== 'undefined' ) {\n for (let i = 0; i < spanChangeTimeStrings.length; i++) {\n let changeTime = parseTimings(spanChangeTimeStrings[i]);\n if (startInterval < changeTime && changeTime < endInterval) {\n spanChangeTimes.push(changeTime);\n }\n }\n spanChangeTimes.push(startInterval);\n spanChangeTimes.push(endInterval);\n } else {\n for (let i = 0; i < spanChangeTimeStrings.length; i++) {\n spanChangeTimes.push(parseTimings(spanChangeTimeStrings[i]));\n }\n }\n spanChangeTimes.sort(function (a, b) { return a - b;});\n for (let i = 0; i < spanChangeTimes.length - 1; i++) {\n cue_intervals.push([spanChangeTimes[i], spanChangeTimes[i + 1]]);\n }\n return cue_intervals;\n }\n\n\n function clipStartTime(startTime, intervalStart) {\n if (typeof startInterval !== 'undefined') {\n if (startTime < intervalStart) {\n startTime = intervalStart;\n }\n }\n return startTime;\n }\n\n\n function clipEndTime(endTime, intervalEnd) {\n if (typeof intervalEnd !== 'undefined') {\n if (endTime > intervalEnd) {\n endTime = intervalEnd;\n }\n }\n return endTime;\n }\n\n /*\n * Get interval from entity that has begin and end properties.\n * If intervalStart and intervalEnd defined, use them to clip the interval.\n * Return null if no overlap with interval\n */\n function getClippedInterval(entity, intervalStart, intervalEnd) {\n let startTime = parseTimings(entity.begin);\n let endTime = parseTimings(entity.end);\n startTime = clipStartTime(startTime, intervalStart);\n endTime = clipEndTime(endTime, intervalEnd);\n if (typeof intervalStart !== 'undefined' && typeof intervalEnd !== 'undefined') {\n if (endTime < intervalStart || startTime > intervalEnd) {\n log('TTML: Cue ' + startTime + '-' + endTime + ' outside interval ' +\n intervalStart + '-' + intervalEnd);\n return null;\n }\n }\n return [startTime, endTime];\n }\n\n /*\n * Check if entity timing has some overlap with interval\n */\n function inIntervalOrNoTiming(entity, interval) {\n let inInterval = true;\n if (entity.hasOwnProperty('span')) {\n let entityInterval = getInterval(entity.span);\n if (entityInterval !== null) { //Timing\n inInterval = (entityInterval[0] < interval[1] && entityInterval[1] > interval[0]);\n }\n }\n return inInterval;\n }\n\n /**\n * Parse the raw data and process it to return the HTML element representing the cue.\n * Return the region to be processed and controlled (hide/show) by the caption controller.\n * @param {string} data - raw data received from the TextSourceBuffer\n * @param {number} intervalStart\n * @param {number} intervalEnd\n * @param {array} imageArray - images represented as binary strings\n */\n\n function parse(data, intervalStart, intervalEnd, imageArray) {\n let tt, // Top element\n head, // head in tt\n body, // body in tt\n ttExtent, // extent attribute of tt element\n type,\n i;\n\n var errorMsg = '';\n\n // Parse the TTML in a JSON object.\n ttml = converter.xml_str2json(data);\n\n if (!ttml) {\n throw new Error('TTML document could not be parsed');\n }\n\n if (videoModel.getTTMLRenderingDiv()) {\n type = 'html';\n }\n\n // Check the document and compare to the specification (TTML and EBU-TT-D).\n tt = ttml.tt;\n if (!tt) {\n throw new Error('TTML document lacks tt element');\n }\n\n // Get the namespace if there is one defined in the JSON object.\n var ttNS = getNamespacePrefix(tt, 'http://www.w3.org/ns/ttml');\n\n // Remove the namespace before each node if it exists:\n if (ttNS) {\n removeNamespacePrefix(tt, ttNS);\n }\n\n ttExtent = tt['tts:extent']; // Should check that tts is right namespace.\n\n head = tt.head;\n if (!head) {\n throw new Error('TTML document lacks head element');\n }\n if (head.layout) {\n ttmlLayout = head.layout.region_asArray; //Mandatory in EBU-TT-D\n }\n if (head.styling) {\n ttmlStyling = head.styling.style_asArray; // Mandatory in EBU-TT-D\n }\n\n let imageDataUrls = {};\n\n if (imageArray) {\n for (i = 0; i < imageArray.length; i++) {\n let key = 'urn:mpeg:14496-30:subs:' + (i + 1).toString();\n let dataUrl = 'data:image/png;base64,' + btoa(imageArray[i]);\n imageDataUrls[key] = dataUrl;\n }\n }\n\n if (head.metadata) {\n let embeddedImages = head.metadata.image_asArray; // Handle embedded images\n if (embeddedImages) {\n for (i = 0; i < embeddedImages.length; i++) {\n let key = '#' + embeddedImages[i]['xml:id'];\n let imageType = embeddedImages[i].imagetype.toLowerCase();\n let dataUrl = 'data:image/' + imageType + ';base64,' + embeddedImages[i].__text;\n imageDataUrls[key] = dataUrl;\n }\n }\n }\n\n body = tt.body;\n if (!body) {\n throw new Error('TTML document lacks body element');\n }\n\n // Extract the cellResolution information\n var cellResolution = getCellResolution();\n\n // Recover the video width and height displayed by the player.\n var videoWidth = videoModel.getElement().clientWidth;\n var videoHeight = videoModel.getElement().clientHeight;\n\n // Compute the CellResolution unit in order to process properties using sizing (fontSize, linePadding, etc).\n var cellUnit = [videoWidth / cellResolution[0], videoHeight / cellResolution[1]];\n defaultStyleProperties['font-size'] = cellUnit[1] + 'px;';\n\n var regions = [];\n if (ttmlLayout) {\n for (i = 0; i < ttmlLayout.length; i++) {\n regions.push(processRegion(JSON.parse(JSON.stringify(ttmlLayout[i])), cellUnit));\n }\n }\n\n // Get the namespace prefix.\n var nsttp = getNamespacePrefix(ttml.tt, 'http://www.w3.org/ns/ttml#parameter');\n\n // Set the framerate.\n if (tt.hasOwnProperty(nsttp + ':frameRate')) {\n tt.frameRate = parseInt(tt[nsttp + ':frameRate'], 10);\n }\n var captionArray = [];\n // Extract the div\n var divs = tt.body_asArray[0].__children;\n\n // Timing is either on div, paragraph or span level.\n\n for (let k = 0; k < divs.length; k++) {\n let div = divs[k].div;\n let divInterval = null; // This is mainly for image subtitles.\n\n if (null !== (divInterval = getInterval(div))) {\n // Timing on div level is not allowed by EBU-TT-D.\n // We only use it for SMPTE-TT image subtitle profile.\n\n // Layout should be defined by a region. Given early test material, we also support that it is on\n // div level\n let layout;\n if (div.region) {\n let region = findRegionFromID(ttmlLayout, div.region);\n layout = getRelativePositioning(region, ttExtent);\n }\n if (!layout) {\n layout = getRelativePositioning(div, ttExtent);\n }\n\n let imgKey = div['smpte:backgroundImage'];\n if (imgKey !== undefined && imageDataUrls[imgKey] !== undefined) {\n captionArray.push({\n start: divInterval[0],\n end: divInterval[1],\n id: getCueID(),\n data: imageDataUrls[imgKey],\n type: 'image',\n layout: layout\n });\n }\n continue; // Next div\n }\n\n let paragraphs = div.p_asArray;\n // Check if cues is not empty or undefined.\n if (divInterval === null && (!paragraphs || paragraphs.length === 0)) {\n errorMsg = 'TTML has div that contains no timing and no paragraphs.';\n log(errorMsg);\n return captionArray;\n }\n\n for (let j2 = 0; j2 < paragraphs.length; j2++) {\n let paragraph = paragraphs[j2];\n let spans = paragraph.span_asArray;\n let cueIntervals = [];\n // For timing, the overall goal is to find the intervals where there should be cues\n // The timing may either be on paragraph or span level.\n if (paragraph.hasOwnProperty('begin') && paragraph.hasOwnProperty('end')) {\n // Timing on paragraph level\n let clippedInterval = getClippedInterval(paragraph, intervalStart, intervalEnd);\n if (clippedInterval !== null) {\n cueIntervals.push(clippedInterval);\n }\n } else {\n // Timing must be on span level\n cueIntervals = createSpanIntervalList(spans, intervalStart, intervalEnd);\n }\n if (cueIntervals.length === 0) {\n errorMsg = 'TTML: Empty paragraph';\n continue; // Nothing in this paragraph\n }\n\n let paragraphChildren = paragraph.__children;\n\n for (let i2 = 0; i2 < cueIntervals.length; i2++) {\n let interval = cueIntervals[i2];\n let childrenInInterval = [];\n for (let k2 = 0; k2 < paragraphChildren.length; k2++) {\n let child = paragraphChildren[k2];\n if (inIntervalOrNoTiming(child, interval)) {\n childrenInInterval.push(child);\n }\n }\n if (childrenInInterval.length === 0) {\n continue; // No children to render\n }\n\n if (type === 'html') {\n lineHeight = {};\n linePadding = {};\n fontSize = {};\n\n /**\n * Find the region defined for the cue.\n */\n // properties to be put in the \"captionRegion\" HTML element.\n var cueRegionProperties = constructCueRegion(paragraph, div, cellUnit);\n\n /**\n * Find the style defined for the cue.\n */\n // properties to be put in the \"paragraph\" HTML element.\n var cueStyleProperties = constructCueStyle(paragraph, cellUnit);\n\n /**\n * /!\\ Create the cue HTML Element containing the whole cue.\n */\n var styleIDs = cueStyleProperties[1];\n cueStyleProperties = cueStyleProperties[0];\n\n // Final cue HTML element.\n var cueParagraph = document.createElement('div');\n cueParagraph.className = styleIDs;\n\n // Create a wrapper containing the cue information about unicodeBidi and direction\n // as they need to be defined on at this level.\n // We append to the wrapper the cue itself.\n var cueDirUniWrapper = constructCue(childrenInInterval, cellUnit);\n cueDirUniWrapper.className = 'cueDirUniWrapper';\n\n // If the style defines these two properties, we place them in cueContainer\n // and delete them from the cue style so it is not added afterwards to the final cue.\n if (arrayContains('unicode-bidi', cueStyleProperties)) {\n cueDirUniWrapper.style.cssText += getPropertyFromArray('unicode-bidi', cueStyleProperties);\n deletePropertyFromArray('unicode-bidi', cueStyleProperties);\n }\n if (arrayContains('direction', cueStyleProperties)) {\n cueDirUniWrapper.style.cssText += getPropertyFromArray('direction', cueStyleProperties);\n deletePropertyFromArray('direction', cueStyleProperties);\n }\n\n // Apply the linePadding property if it is specified in the cue style.\n if (arrayContains('padding-left', cueStyleProperties) && arrayContains('padding-right', cueStyleProperties)) {\n cueDirUniWrapper.innerHTML = applyLinePadding(cueDirUniWrapper, cueStyleProperties);\n }\n\n /**\n * Clean and set the style and region for the cue to be returned.\n */\n\n // Remove the line padding property from being added at the \"paragraph\" element level.\n if (arrayContains('padding-left', cueStyleProperties) && arrayContains('padding-right', cueStyleProperties)) {\n deletePropertyFromArray('padding-left', cueStyleProperties);\n deletePropertyFromArray('padding-right', cueStyleProperties);\n }\n\n // Remove the ID of the region from being added at the \"paragraph\" element level.\n var regionID = '';\n if (arrayContains('regionID', cueRegionProperties)) {\n var wholeRegionID = getPropertyFromArray('regionID', cueRegionProperties);\n regionID = wholeRegionID.slice(wholeRegionID.indexOf(':') + 1, wholeRegionID.length - 1);\n }\n\n // We link the p style to the finale cueParagraph element.\n if (cueStyleProperties) {\n cueParagraph.style.cssText = cueStyleProperties.join(' ') + 'display:flex;';\n }\n // We define the CSS style for the cue region.\n if (cueRegionProperties) {\n cueRegionProperties = cueRegionProperties.join(' ');\n }\n\n // We then place the cue wrapper inside the paragraph element.\n cueParagraph.appendChild(cueDirUniWrapper);\n\n // Final cue.\n var finalCue = document.createElement('div');\n finalCue.appendChild(cueParagraph);\n finalCue.id = getCueID();\n finalCue.style.cssText = 'position: absolute; margin: 0; display: flex; box-sizing: border-box; pointer-events: none;' + cueRegionProperties;\n\n if (Object.keys(fontSize).length === 0) {\n fontSize.defaultFontSize = '100';\n }\n\n // We add all the cue information in captionArray.\n captionArray.push({\n start: interval[0],\n end: interval[1],\n type: 'html',\n cueHTMLElement: finalCue,\n regions: regions,\n regionID: regionID,\n cueID: finalCue.id,\n videoHeight: videoHeight,\n videoWidth: videoWidth,\n cellResolution: cellResolution,\n fontSize: fontSize || {\n defaultFontSize: '100'\n },\n lineHeight: lineHeight,\n linePadding: linePadding\n });\n\n } else {\n var text = '';\n var textElements = childrenInInterval;\n if (textElements.length) {\n textElements.forEach(function (el) {\n if (el.hasOwnProperty('span')) {\n var spanElements = el.span.__children;\n spanElements.forEach(function (spanEl) {\n // If metadata is present, do not process.\n if (spanElements.hasOwnProperty('metadata')) {\n return;\n }\n // If the element is a string\n if (spanEl.hasOwnProperty('#text')) {\n text += spanEl['#text'].replace(/[\\r\\n]+/gm, ' ').trim();\n // If the element is a 'br' tag\n } else if ('br' in spanEl) {\n // Create a br element.\n text += '\\n';\n }\n });\n } else if (el.hasOwnProperty('br')) {\n text += '\\n';\n } else {\n text += el['#text'].replace(/[\\r\\n]+/gm, ' ').trim();\n }\n });\n }\n\n captionArray.push({\n start: interval[0],\n end: interval[1],\n data: text,\n type: 'text'\n });\n }\n }\n }\n }\n\n if (errorMsg !== '') {\n log(errorMsg);\n }\n\n if (captionArray.length > 0) {\n return captionArray;\n } else { // This seems too strong given that there are segments with no TTML subtitles\n throw new Error(errorMsg);\n }\n }\n\n function setup() {\n /*\n * This TTML parser follows \"EBU-TT-D SUBTITLING DISTRIBUTION FORMAT - tech3380\" spec - https://tech.ebu.ch/docs/tech/tech3380.pdf.\n * */\n timingRegex = /^([0-9][0-9]+):([0-5][0-9]):([0-5][0-9])|(60)(\\.([0-9])+)?$/; // Regex defining the time\n fontSize = {};\n lineHeight = {};\n linePadding = {};\n defaultLayoutProperties = {\n 'top': 'auto;',\n 'left': 'auto;',\n 'width': '90%;',\n 'height': '10%;',\n 'align-items': 'flex-start;',\n 'overflow': 'visible;',\n '-ms-writing-mode': 'lr-tb, horizontal-tb;',\n '-webkit-writing-mode': 'horizontal-tb;',\n '-moz-writing-mode': 'horizontal-tb;',\n 'writing-mode': 'horizontal-tb;'\n };\n defaultStyleProperties = {\n 'color': 'rgb(255,255,255);',\n 'direction': 'ltr;',\n 'font-family': 'monospace, sans-serif;',\n 'font-style': 'normal;',\n 'line-height': 'normal;',\n 'font-weight': 'normal;',\n 'text-align': 'start;',\n 'justify-content': 'flex-start;',\n 'text-decoration': 'none;',\n 'unicode-bidi': 'normal;',\n 'white-space': 'normal;',\n 'width': '100%;'\n };\n fontFamilies = {\n monospace: 'font-family: monospace;',\n sansSerif: 'font-family: sans-serif;',\n serif: 'font-family: serif;',\n monospaceSansSerif: 'font-family: monospace, sans-serif;',\n monospaceSerif: 'font-family: monospace, serif;',\n proportionalSansSerif: 'font-family: Arial;',\n proportionalSerif: 'font-family: Times New Roman;',\n 'default': 'font-family: monospace, sans-serif;'\n };\n textAlign = {\n right: ['justify-content: flex-end;', 'text-align: right;'],\n start: ['justify-content: flex-start;', 'text-align: start;'],\n center: ['justify-content: center;', 'text-align: center;'],\n end: ['justify-content: flex-end;', 'text-align: end;'],\n left: ['justify-content: flex-start;', 'text-align: left;']\n };\n multiRowAlign = {\n start: 'text-align: start;',\n center: 'text-align: center;',\n end: 'text-align: end;',\n auto: ''\n };\n wrapOption = {\n wrap: 'white-space: normal;',\n noWrap: 'white-space: nowrap;'\n };\n unicodeBidi = {\n normal: 'unicode-bidi: normal;',\n embed: 'unicode-bidi: embed;',\n bidiOverride: 'unicode-bidi: bidi-override;'\n };\n displayAlign = {\n before: 'align-items: flex-start;',\n center: 'align-items: center;',\n after: 'align-items: flex-end;'\n };\n writingMode = {\n lrtb: '-webkit-writing-mode: horizontal-tb;' +\n 'writing-mode: horizontal-tb;',\n rltb: '-webkit-writing-mode: horizontal-tb;' +\n 'writing-mode: horizontal-tb;' +\n 'direction: rtl;' +\n 'unicode-bidi: bidi-override;',\n tbrl: '-webkit-writing-mode: vertical-rl;' +\n 'writing-mode: vertical-rl;' +\n '-webkit-text-orientation: upright;' +\n 'text-orientation: upright;',\n tblr: '-webkit-writing-mode: vertical-lr;' +\n 'writing-mode: vertical-lr;' +\n '-webkit-text-orientation: upright;' +\n 'text-orientation: upright;',\n lr: '-webkit-writing-mode: horizontal-tb;' +\n 'writing-mode: horizontal-tb;',\n rl: '-webkit-writing-mode: horizontal-tb;' +\n 'writing-mode: horizontal-tb;' +\n 'direction: rtl;',\n tb: '-webkit-writing-mode: vertical-rl;' +\n 'writing-mode: vertical-rl;' +\n '-webkit-text-orientation: upright;' +\n 'text-orientation: upright;'\n };\n converter = new X2JS({\n escapeMode: false,\n attributePrefix: '',\n arrayAccessForm: 'property',\n emptyNodeForm: 'object',\n stripWhitespaces: false,\n enableToStringFunc: false,\n matchers: []\n });\n }\n\n function parseTimings(timingStr) {\n // Test if the time provided by the caption is valid.\n var test = timingRegex.test(timingStr);\n var timeParts,\n parsedTime,\n frameRate;\n\n if (!test) {\n // Return NaN so it will throw an exception at internalParse if the time is incorrect.\n return NaN;\n }\n\n timeParts = timingStr.split(':');\n\n // Process the timings by decomposing it and converting it in numbers.\n parsedTime = (parseFloat(timeParts[0]) * SECONDS_IN_HOUR +\n parseFloat(timeParts[1]) * SECONDS_IN_MIN +\n parseFloat(timeParts[2]));\n\n // In case a frameRate is provided, we adjust the parsed time.\n if (timeParts[3]) {\n frameRate = ttml.tt.frameRate;\n if (frameRate && !isNaN(frameRate)) {\n parsedTime += parseFloat(timeParts[3]) / frameRate;\n } else {\n return NaN;\n }\n }\n return parsedTime;\n }\n\n function getNamespacePrefix(json, ns) {\n // Obtain the namespace prefix.\n var r = Object.keys(json)\n .filter(function (k) {\n return (k.split(':')[0] === 'xmlns' || k.split(':')[1] === 'xmlns') && json[k] === ns;\n }).map(function (k) {\n return k.split(':')[2] || k.split(':')[1];\n });\n if (r.length != 1) {\n return null;\n }\n return r[0];\n }\n\n function removeNamespacePrefix(json, nsPrefix) {\n for (var key in json) {\n if (json.hasOwnProperty(key)) {\n if ((typeof json[key] === 'object' || json[key] instanceof Object) && !Array.isArray(json[key])) {\n removeNamespacePrefix(json[key], nsPrefix);\n } else if (Array.isArray(json[key])) {\n for (var i = 0; i < json[key].length; i++) {\n removeNamespacePrefix(json[key][i], nsPrefix);\n }\n }\n var fullNsPrefix = nsPrefix + ':';\n var nsPrefixPos = key.indexOf(fullNsPrefix);\n if (nsPrefixPos >= 0) {\n var newKey = key.slice(nsPrefixPos + fullNsPrefix.length);\n json[newKey] = json[key];\n delete json[key];\n }\n }\n }\n }\n\n // backgroundColor = background-color, convert from camelCase to dash.\n function camelCaseToDash(key) {\n return key.replace(/([a-z])([A-Z])/g, '$1-$2').toLowerCase();\n }\n\n // Convert an RGBA value written in Hex to rgba(v,v,v,a).\n function convertHexToRGBA(rgba) {\n // Get the hexadecimal value without the #.\n var hex = rgba.slice(1);\n // Separate the values in pairs.\n var hexMatrice = hex.match(/.{2}/g);\n // Convert the alpha value in decimal between 0 and 1.\n var alpha = parseFloat(parseInt((parseInt(hexMatrice[3], 16) / 255) * 1000, 10) / 1000);\n // Get the standard RGB value.\n var rgb = hexMatrice.slice(0, 3).map(function (i) {\n return parseInt(i, 16);\n });\n // Return the RGBA value for CSS.\n return 'rgba(' + rgb.join(',') + ',' + alpha + ');';\n }\n\n // Convert an RGBA value written in TTML rgba(v,v,v,a => 0 to 255) to CSS rgba(v,v,v,a => 0 to 1).\n function convertAlphaValue(rgbaTTML) {\n let rgba,\n alpha,\n resu;\n\n rgba = rgbaTTML.replace(/^(rgb|rgba)\\(/,'').replace(/\\)$/,'').replace(/\\s/g,'').split(',');\n alpha = parseInt(rgba[rgba.length - 1], 10) / 255;\n resu = 'rgba(' + rgba[0] + ',' + rgba[1] + ',' + rgba[2] + ',' + alpha + ');';\n\n return resu;\n }\n\n // Return whether or not an array contains a certain text\n function arrayContains(text, array) {\n for (var i = 0; i < array.length; i++) {\n if (array[i].indexOf(text) > -1) {\n return true;\n }\n }\n return false;\n }\n\n // Return the whole value that contains \"text\"\n function getPropertyFromArray(text, array) {\n for (var i = 0; i < array.length; i++) {\n if (array[i].indexOf(text) > -1) {\n return array[i];\n }\n }\n return null;\n }\n\n // Delete a a property from an array.\n function deletePropertyFromArray(property, array) {\n array.splice(array.indexOf(getPropertyFromArray(property, array)), 1);\n }\n\n function mergeArrays(primeArray, arrayToAdd) {\n for (var i = 0; i < primeArray.length; i++) {\n for (var j = 0; j < arrayToAdd.length; j++) {\n // Take only the name of the property\n if (primeArray[i]) {\n if (primeArray[i].split(':')[0].indexOf(arrayToAdd[j].split(':')[0]) > -1) {\n primeArray.splice(i, 1);\n }\n }\n }\n }\n return primeArray.concat(arrayToAdd);\n }\n\n function getSizeTypeAndDefinition(cueStyleElement) {\n let returnTab = new Array(2);\n let startRef = cueStyleElement.indexOf(':') === -1 ? 0 : cueStyleElement.indexOf(':');\n let endRef;\n if (cueStyleElement.indexOf('%') === -1) {\n if (cueStyleElement.indexOf('c') === -1) {\n if (cueStyleElement.indexOf('p') === -1) {\n returnTab[0] = returnTab[1] = null;\n } else {\n returnTab[0] = 'p';\n endRef = cueStyleElement.indexOf('p');\n }\n } else {\n returnTab[0] = 'c';\n endRef = cueStyleElement.indexOf('c');\n }\n } else {\n returnTab[0] = '%';\n endRef = cueStyleElement.indexOf('%');\n }\n returnTab [1] = cueStyleElement.slice(startRef, endRef);\n return returnTab;\n }\n\n /**\n * Processing of styling information:\n * - processStyle: return an array of strings with the cue style under a CSS style form.\n * - findStyleFromID: Return the unprocessed style from TTMLStyling corresponding to the ID researched.\n * - getProcessedStyle: Return the processed style(s) from the ID(s) received in entry.\n * **/\n\n\n // Compute the style properties to return an array with the cleaned properties.\n function processStyle(cueStyle, cellUnit, includeRegionStyles) {\n var properties = [];\n var valueFtSizeInPx,\n valueLHSizeInPx;\n\n // Clean up from the xml2json parsing:\n for (var key in cueStyle) {\n if (cueStyle.hasOwnProperty(key)) {\n //Clean the properties from the parsing.\n var newKey = key.replace('ebutts:', '');\n newKey = newKey.replace('xml:', '');\n newKey = newKey.replace('tts:', '');\n\n // Clean the properties' names.\n newKey = camelCaseToDash(newKey);\n cueStyle[newKey] = cueStyle[key];\n delete cueStyle[key];\n }\n }\n\n // Line padding is computed from the cellResolution.\n if ('line-padding' in cueStyle) {\n var valuePadding = parseFloat(cueStyle['line-padding'].slice(cueStyle['line-padding'].indexOf(':') + 1,\n cueStyle['line-padding'].indexOf('c')));\n if ('id' in cueStyle) {\n linePadding[cueStyle.id] = valuePadding;\n }\n var valuePaddingInPx = valuePadding * cellUnit[0] + 'px;';\n properties.push('padding-left:' + valuePaddingInPx);\n properties.push('padding-right:' + valuePaddingInPx);\n }\n // Font size is computed from the cellResolution.\n if ('font-size' in cueStyle) {\n var fontSizeTab = getSizeTypeAndDefinition(cueStyle['font-size']);\n var valueFtSize = parseFloat(fontSizeTab[1]);\n if ('id' in cueStyle) {\n fontSize[cueStyle.id] = fontSizeTab;\n }\n\n if (fontSizeTab[0] === '%') {\n valueFtSizeInPx = valueFtSize / 100 * cellUnit[1] + 'px;';\n } else if (fontSizeTab[0] === 'c') {\n valueFtSizeInPx = valueFtSize * cellUnit[1] + 'px;';\n }\n\n properties.push('font-size:' + valueFtSizeInPx);\n }\n // Line height is computed from the cellResolution.\n if ('line-height' in cueStyle) {\n if (cueStyle['line-height'] === 'normal') {\n properties.push('line-height: normal;');\n } else {\n var LineHeightTab = getSizeTypeAndDefinition(cueStyle['line-height']);\n var valueLHSize = parseFloat(LineHeightTab[1]);\n if ('id' in cueStyle) {\n lineHeight[cueStyle.id] = LineHeightTab;\n }\n\n if (LineHeightTab[0] === '%') {\n valueLHSizeInPx = valueLHSize / 100 * cellUnit[1] + 'px;';\n } else if (LineHeightTab[0] === 'c') {\n valueLHSizeInPx = valueLHSize * cellUnit[1] + 'px;';\n }\n\n properties.push('line-height:' + valueLHSizeInPx);\n }\n }\n // Font-family can be specified by a generic family name or a custom family name.\n if ('font-family' in cueStyle) {\n if (cueStyle['font-family'] in fontFamilies) {\n properties.push(fontFamilies[cueStyle['font-family']]);\n } else {\n properties.push('font-family:' + cueStyle['font-family'] + ';');\n }\n }\n // Text align needs to be set from two properties:\n // The standard text-align CSS property.\n // The justify-content property as we use flex boxes.\n if ('text-align' in cueStyle) {\n if (cueStyle['text-align'] in textAlign) {\n properties.push(textAlign[cueStyle['text-align']][0]);\n properties.push(textAlign[cueStyle['text-align']][1]);\n }\n }\n // Multi Row align is set only by the text-align property.\n // TODO: TO CHECK\n if ('multi-row-align' in cueStyle) {\n if (arrayContains('text-align', properties) && cueStyle['multi-row-align'] != 'auto') {\n deletePropertyFromArray('text-align', properties);\n }\n if (cueStyle['multi-row-align'] in multiRowAlign) {\n properties.push(multiRowAlign[cueStyle['multi-row-align']]);\n }\n }\n // Background color can be specified from hexadecimal (RGB or RGBA) value.\n var rgbaValue;\n if ('background-color' in cueStyle) {\n if (cueStyle['background-color'].indexOf('#') > -1 && (cueStyle['background-color'].length - 1) === 8) {\n rgbaValue = convertHexToRGBA(cueStyle['background-color']);\n } else if (cueStyle['background-color'].indexOf('rgba') > -1) {\n rgbaValue = convertAlphaValue(cueStyle['background-color']);\n } else {\n rgbaValue = cueStyle['background-color'] + ';';\n }\n properties.push('background-color: ' + rgbaValue);\n }\n // Color can be specified from hexadecimal (RGB or RGBA) value.\n if ('color' in cueStyle) {\n if (cueStyle.color.indexOf('#') > -1 && (cueStyle.color.length - 1) === 8) {\n rgbaValue = convertHexToRGBA(cueStyle.color);\n } else if (cueStyle.color.indexOf('rgba') > -1) {\n rgbaValue = convertAlphaValue(cueStyle.color);\n } else {\n rgbaValue = cueStyle.color + ';';\n }\n properties.push('color: ' + rgbaValue);\n }\n // Wrap option is determined by the white-space CSS property.\n if ('wrap-option' in cueStyle) {\n if (cueStyle['wrap-option'] in wrapOption) {\n properties.push(wrapOption[cueStyle['wrap-option']]);\n } else {\n properties.push('white-space:' + cueStyle['wrap-option']);\n }\n }\n // Unicode bidi is determined by the unicode-bidi CSS property.\n if ('unicode-bidi' in cueStyle) {\n if (cueStyle['unicode-bidi'] in unicodeBidi) {\n properties.push(unicodeBidi[cueStyle['unicode-bidi']]);\n } else {\n properties.push('unicode-bidi:' + cueStyle['unicode-bidi']);\n }\n }\n\n // Standard properties identical to CSS.\n\n if ('font-style' in cueStyle) {\n properties.push('font-style:' + cueStyle['font-style'] + ';');\n }\n if ('font-weight' in cueStyle) {\n properties.push('font-weight:' + cueStyle['font-weight'] + ';');\n }\n if ('direction' in cueStyle) {\n properties.push('direction:' + cueStyle.direction + ';');\n }\n if ('text-decoration' in cueStyle) {\n properties.push('text-decoration:' + cueStyle['text-decoration'] + ';');\n }\n\n if (includeRegionStyles) {\n properties = properties.concat(processRegion(cueStyle, cellUnit));\n }\n\n // Handle white-space preserve\n if (ttml.tt.hasOwnProperty('xml:space')) {\n if (ttml.tt['xml:space'] === 'preserve') {\n properties.push('white-space: pre;');\n }\n }\n\n return properties;\n }\n\n // Find the style set by comparing the style IDs available.\n // Return null if no style is found\n function findStyleFromID(ttmlStyling, cueStyleID) {\n // For every styles available, search the corresponding style in ttmlStyling.\n for (var j = 0; j < ttmlStyling.length; j++) {\n var currStyle = ttmlStyling[j];\n if (currStyle['xml:id'] === cueStyleID || currStyle.id === cueStyleID) {\n // Return the style corresponding to the ID in parameter.\n return currStyle;\n }\n }\n return null;\n }\n // Return the computed style from a certain ID.\n function getProcessedStyle(reference, cellUnit, includeRegionStyles) {\n var styles = [];\n var ids = reference.match(/\\S+/g);\n ids.forEach(function (id) {\n // Find the style for each id received.\n var cueStyle = findStyleFromID(ttmlStyling, id);\n if (cueStyle) {\n // Process the style for the cue in CSS form.\n // Send a copy of the style object, so it does not modify the original by cleaning it.\n var stylesFromId = processStyle(JSON.parse(JSON.stringify(cueStyle)), cellUnit, includeRegionStyles);\n styles = styles.concat(stylesFromId);\n }\n });\n return styles;\n }\n\n // Calculate relative left, top, width, height from extent and origin in percent.\n // Return object with {left, top, width, height} as numbers in percent or null.\n function getRelativePositioning(element, ttExtent) {\n\n let pairRe = /([\\d\\.]+)(%|px)\\s+([\\d\\.]+)(%|px)/;\n\n if (('tts:extent' in element) && ('tts:origin' in element) ) {\n let extentParts = pairRe.exec(element['tts:extent']);\n let originParts = pairRe.exec(element['tts:origin']);\n if (extentParts === null || originParts === null) {\n log('Bad extent or origin: ' + element['tts:extent'] + ' ' + element['tts:origin']);\n return null;\n }\n let width = parseFloat(extentParts[1]);\n let height = parseFloat(extentParts[3]);\n let left = parseFloat(originParts[1]);\n let top = parseFloat(originParts[3]);\n\n if (ttExtent) { // Should give overall scale in pixels\n let ttExtentParts = pairRe.exec(ttExtent);\n if (ttExtentParts === null || ttExtentParts[2] !== 'px' || ttExtentParts[4] !== 'px') {\n log('Bad tt.extent: ' + ttExtent);\n return null;\n }\n let exWidth = parseFloat(ttExtentParts[1]);\n let exHeight = parseFloat(ttExtentParts[3]);\n if (extentParts[2] === 'px') {\n width = width / exWidth * 100;\n }\n if (extentParts[4] === 'px') {\n height = height / exHeight * 100;\n }\n if (originParts[2] === 'px') {\n left = left / exWidth * 100;\n }\n if (originParts[4] === 'px') {\n top = top / exHeight * 100;\n }\n }\n return { 'left': left, 'top': top, 'width': width, 'height': height };\n } else {\n return null;\n }\n }\n\n /**\n * Processing of layout information:\n * - processRegion: return an array of strings with the cue region under a CSS style form.\n * - findRegionFromID: Return the unprocessed region from TTMLLayout corresponding to the ID researched.\n * - getProcessedRegion: Return the processed region(s) from the ID(s) received in entry.\n ***/\n\n // Compute the region properties to return an array with the cleaned properties.\n function processRegion(cueRegion, cellUnit) {\n var properties = [];\n\n // Clean up from the xml2json parsing:\n for (var key in cueRegion) {\n //Clean the properties from the parsing.\n var newKey = key.replace('tts:', '');\n newKey = newKey.replace('xml:', '');\n\n // Clean the properties' names.\n newKey = camelCaseToDash(newKey);\n cueRegion[newKey] = cueRegion[key];\n if (newKey !== key) {\n delete cueRegion[key];\n }\n }\n // Extent property corresponds to width and height\n if ('extent' in cueRegion) {\n var coordsExtent = cueRegion.extent.split(/\\s/);\n properties.push('width: ' + coordsExtent[0] + ';');\n properties.push('height: ' + coordsExtent[1] + ';');\n }\n // Origin property corresponds to top and left\n if ('origin' in cueRegion) {\n var coordsOrigin = cueRegion.origin.split(/\\s/);\n properties.push('left: ' + coordsOrigin[0] + ';');\n properties.push('top: ' + coordsOrigin[1] + ';');\n }\n // DisplayAlign property corresponds to vertical-align\n if ('display-align' in cueRegion) {\n properties.push(displayAlign[cueRegion['display-align']]);\n }\n // WritingMode is not yet implemented (for CSS3, to come)\n if ('writing-mode' in cueRegion) {\n properties.push(writingMode[cueRegion['writing-mode']]);\n }\n // Style will give to the region the style properties from the style selected\n if ('style' in cueRegion) {\n var styleFromID = getProcessedStyle(cueRegion.style, cellUnit, true);\n properties = properties.concat(styleFromID);\n }\n\n // Standard properties identical to CSS.\n\n if ('padding' in cueRegion) {\n properties.push('padding:' + cueRegion.padding + ';');\n }\n if ('overflow' in cueRegion) {\n properties.push('overflow:' + cueRegion.overflow + ';');\n }\n if ('show-background' in cueRegion) {\n properties.push('show-background:' + cueRegion['show-background'] + ';');\n }\n if ('id' in cueRegion) {\n properties.push('regionID:' + cueRegion.id + ';');\n }\n\n return properties;\n }\n\n // Find the region set by comparing the region IDs available.\n // Return null if no region is found\n function findRegionFromID(ttmlLayout, cueRegionID) {\n // For every region available, search the corresponding style in ttmlLayout.\n for (var j = 0; j < ttmlLayout.length; j++) {\n var currReg = ttmlLayout[j];\n if (currReg['xml:id'] === cueRegionID || currReg.id === cueRegionID) {\n // Return the region corresponding to the ID in parameter.\n return currReg;\n }\n }\n return null;\n }\n\n // Return the computed region from a certain ID.\n function getProcessedRegion(reference, cellUnit) {\n var regions = [];\n var ids = reference.match(/\\S+/g);\n ids.forEach(function (id) {\n // Find the region for each id received.\n var cueRegion = findRegionFromID(ttmlLayout, id);\n if (cueRegion) {\n // Process the region for the cue in CSS form.\n // Send a copy of the style object, so it does not modify the original by cleaning it.\n var regionsFromId = processRegion(JSON.parse(JSON.stringify(cueRegion)), cellUnit);\n regions = regions.concat(regionsFromId);\n }\n });\n return regions;\n }\n\n //Return the cellResolution defined by the TTML document.\n function getCellResolution() {\n var defaultCellResolution = [32, 15]; // Default cellResolution.\n if (ttml.tt.hasOwnProperty('ttp:cellResolution')) {\n return ttml.tt['ttp:cellResolution'].split(' ').map(parseFloat);\n } else {\n return defaultCellResolution;\n }\n }\n\n // Return the cue wrapped into a span specifying its linePadding.\n function applyLinePadding(cueHTML, cueStyle) {\n // Extract the linePadding property from cueStyleProperties.\n var linePaddingLeft = getPropertyFromArray('padding-left', cueStyle);\n var linePaddingRight = getPropertyFromArray('padding-right', cueStyle);\n var linePadding = linePaddingLeft.concat(' ' + linePaddingRight + ' ');\n\n // Declaration of the HTML elements to be used in the cue innerHTML construction.\n var outerHTMLBeforeBr = '';\n var outerHTMLAfterBr = '';\n var cueInnerHTML = '';\n\n // List all the nodes of the subtitle.\n var nodeList = Array.prototype.slice.call(cueHTML.children);\n // Take a br element as reference.\n var brElement = cueHTML.getElementsByClassName('lineBreak')[0];\n // First index of the first br element.\n var idx = nodeList.indexOf(brElement);\n // array of all the br element indices\n var indices = [];\n // Find all the indices of the br elements.\n while (idx != -1) {\n indices.push(idx);\n idx = nodeList.indexOf(brElement, idx + 1);\n }\n\n // Strings for the cue innerHTML construction.\n var spanStringEnd = '<\\/span>';\n var br = '<br>';\n var clonePropertyString = '<span' + ' class=\"spanPadding\" ' + 'style=\"-webkit-box-decoration-break: clone; box-decoration-break: clone; ';\n\n // If br elements are found:\n if (indices.length) {\n // For each index of a br element we compute the HTML coming before and/or after it.\n indices.forEach(function (i, index) {\n // If this is the first line break, we compute the HTML of the element coming before.\n if (index === 0) {\n var styleBefore = '';\n // for each element coming before the line break, we add its HTML.\n for (var j = 0; j < i; j++) {\n outerHTMLBeforeBr += nodeList[j].outerHTML;\n // If this is the first element, we add its style to the wrapper.\n if (j === 0) {\n styleBefore = linePadding.concat(nodeList[j].style.cssText);\n }\n }\n // The before element will comprises the clone property (for line wrapping), the style that\n // need to be applied (ex: background-color) and the rest og the HTML.\n outerHTMLBeforeBr = clonePropertyString + styleBefore + '\">' + outerHTMLBeforeBr;\n }\n // For every element of the list, we compute the element coming after the line break.s\n var styleAfter = '';\n // for each element coming after the line break, we add its HTML.\n for (var k = i + 1; k < nodeList.length; k++) {\n outerHTMLAfterBr += nodeList[k].outerHTML;\n // If this is the last element, we add its style to the wrapper.\n if (k === nodeList.length - 1) {\n styleAfter += linePadding.concat(nodeList[k].style.cssText);\n }\n }\n\n // The before element will comprises the clone property (for line wrapping), the style that\n // need to be applied (ex: background-color) and the rest og the HTML.\n outerHTMLAfterBr = clonePropertyString + styleAfter + '\">' + outerHTMLAfterBr;\n\n // For each line break we must add the before and/or after element to the final cue as well as\n // the line break when needed.\n if (outerHTMLBeforeBr && outerHTMLAfterBr && index === (indices.length - 1)) {\n cueInnerHTML += outerHTMLBeforeBr + spanStringEnd + br + outerHTMLAfterBr + spanStringEnd;\n } else if (outerHTMLBeforeBr && outerHTMLAfterBr && index !== (indices.length - 1)) {\n cueInnerHTML += outerHTMLBeforeBr + spanStringEnd + br + outerHTMLAfterBr + spanStringEnd + br;\n } else if (outerHTMLBeforeBr && !outerHTMLAfterBr) {\n cueInnerHTML += outerHTMLBeforeBr + spanStringEnd;\n } else if (!outerHTMLBeforeBr && outerHTMLAfterBr && index === (indices.length - 1)) {\n cueInnerHTML += outerHTMLAfterBr + spanStringEnd;\n } else if (!outerHTMLBeforeBr && outerHTMLAfterBr && index !== (indices.length - 1)) {\n cueInnerHTML += outerHTMLAfterBr + spanStringEnd + br;\n }\n });\n } else {\n // If there is no line break in the subtitle, we simply wrap cue in a span indicating the linePadding.\n var style = '';\n for (var k = 0; k < nodeList.length; k++) {\n style += nodeList[k].style.cssText;\n }\n cueInnerHTML = clonePropertyString + linePadding + style + '\">' + cueHTML.innerHTML + spanStringEnd;\n }\n return cueInnerHTML;\n }\n\n /*\n * Create the cue element\n * I. The cues are text only:\n * i) The cue contains a 'br' element\n * ii) The cue contains a span element\n * iii) The cue contains text\n */\n\n function constructCue(cueElements, cellUnit) {\n var cue = document.createElement('div');\n cueElements.forEach(function (el) {\n // If metadata is present, do not process.\n if (el.hasOwnProperty('metadata')) {\n return;\n }\n\n /**\n * If the p element contains spans: create the span elements.\n */\n if (el.hasOwnProperty('span')) {\n\n // Stock the span subtitles in an array (in case there are only one value).\n var spanElements = el.span.__children;\n\n // Create the span element.\n var spanHTMLElement = document.createElement('span');\n // Extract the style of the span.\n if (el.span.hasOwnProperty('style')) {\n var spanStyle = getProcessedStyle(el.span.style, cellUnit);\n spanHTMLElement.className = 'spanPadding ' + el.span.style;\n spanHTMLElement.style.cssText = spanStyle.join(' ');\n }\n\n\n // if the span has more than one element, we check for each of them their nature (br or text).\n spanElements.forEach(function (spanEl) {\n // If metadata is present, do not process.\n if (spanElements.hasOwnProperty('metadata')) {\n return;\n }\n // If the element is a string\n if (spanEl.hasOwnProperty('#text')) {\n var textNode = document.createTextNode(spanEl['#text']);\n spanHTMLElement.appendChild(textNode);\n // If the element is a 'br' tag\n } else if ('br' in spanEl) {\n // To handle br inside span we need to add the current span\n // to the cue and then create a br and add that the cue\n // then create a new span that we use for the next line of\n // text, that is a copy of the current span\n\n // Add the current span to the cue, only if it has childNodes (text)\n if (spanHTMLElement.hasChildNodes()) {\n cue.appendChild(spanHTMLElement);\n }\n\n // Create a br and add that to the cue\n var brEl = document.createElement('br');\n brEl.className = 'lineBreak';\n cue.appendChild(brEl);\n\n // Create an replacement span and copy the style and classname from the old one\n var newSpanHTMLElement = document.createElement('span');\n newSpanHTMLElement.className = spanHTMLElement.className;\n newSpanHTMLElement.style.cssText = spanHTMLElement.style.cssText;\n\n // Replace the current span with the one we just created\n spanHTMLElement = newSpanHTMLElement;\n }\n });\n // We append the element to the cue container.\n cue.appendChild(spanHTMLElement);\n }\n\n /**\n * Create a br element if there is one in the cue.\n */\n else if (el.hasOwnProperty('br')) {\n // We append the line break to the cue container.\n var brEl = document.createElement('br');\n brEl.className = 'lineBreak';\n cue.appendChild(brEl);\n }\n\n /**\n * Add the text that is not in any inline element\n */\n else if (el.hasOwnProperty('#text')) {\n // Add the text to an individual span element (to add line padding if it is defined).\n var textNode = document.createElement('span');\n textNode.textContent = el['#text'];\n\n // We append the element to the cue container.\n cue.appendChild(textNode);\n }\n });\n return cue;\n }\n\n function constructCueRegion(cue, div, cellUnit) {\n var cueRegionProperties = []; // properties to be put in the \"captionRegion\" HTML element\n // Obtain the region ID(s) assigned to the cue.\n var pRegionID = cue.region;\n // If div has a region.\n var divRegionID = div.region;\n\n var divRegion;\n var pRegion;\n\n // If the div element reference a region.\n if (divRegionID) {\n divRegion = getProcessedRegion(divRegionID, cellUnit);\n }\n // If the p element reference a region.\n if (pRegionID) {\n pRegion = cueRegionProperties.concat(getProcessedRegion(pRegionID, cellUnit));\n if (divRegion) {\n cueRegionProperties = mergeArrays(divRegion, pRegion);\n } else {\n cueRegionProperties = pRegion;\n }\n } else if (divRegion) {\n cueRegionProperties = divRegion;\n }\n\n // Add initial/default values to what's not defined in the layout:\n applyDefaultProperties(cueRegionProperties, defaultLayoutProperties);\n\n return cueRegionProperties;\n }\n\n function constructCueStyle(cue, cellUnit) {\n var cueStyleProperties = []; // properties to be put in the \"paragraph\" HTML element\n // Obtain the style ID(s) assigned to the cue.\n var pStyleID = cue.style;\n // If body has a style.\n var bodyStyleID = ttml.tt.body.style;\n // If div has a style.\n var divStyleID = ttml.tt.body.div.style;\n\n var bodyStyle;\n var divStyle;\n var pStyle;\n var styleIDs = '';\n\n // If the body element reference a style.\n if (bodyStyleID) {\n bodyStyle = getProcessedStyle(bodyStyleID, cellUnit);\n styleIDs = 'paragraph ' + bodyStyleID;\n }\n\n // If the div element reference a style.\n if (divStyleID) {\n divStyle = getProcessedStyle(divStyleID, cellUnit);\n if (bodyStyle) {\n divStyle = mergeArrays(bodyStyle, divStyle);\n styleIDs += ' ' + divStyleID;\n } else {\n styleIDs = 'paragraph ' + divStyleID;\n }\n }\n\n // If the p element reference a style.\n if (pStyleID) {\n pStyle = getProcessedStyle(pStyleID, cellUnit);\n if (bodyStyle && divStyle) {\n cueStyleProperties = mergeArrays(divStyle, pStyle);\n styleIDs += ' ' + pStyleID;\n } else if (bodyStyle) {\n cueStyleProperties = mergeArrays(bodyStyle, pStyle);\n styleIDs += ' ' + pStyleID;\n } else if (divStyle) {\n cueStyleProperties = mergeArrays(divStyle, pStyle);\n styleIDs += ' ' + pStyleID;\n } else {\n cueStyleProperties = pStyle;\n styleIDs = 'paragraph ' + pStyleID;\n }\n } else if (bodyStyle && !divStyle) {\n cueStyleProperties = bodyStyle;\n } else if (!bodyStyle && divStyle) {\n cueStyleProperties = divStyle;\n }\n\n\n // Add initial/default values to what's not defined in the styling:\n applyDefaultProperties(cueStyleProperties, defaultStyleProperties);\n\n return [cueStyleProperties, styleIDs];\n }\n\n function applyDefaultProperties(array, defaultProperties) {\n for (var key in defaultProperties) {\n if (defaultProperties.hasOwnProperty(key)) {\n if (!arrayContains(key, array)) {\n array.push(key + ':' + defaultProperties[key]);\n }\n }\n }\n }\n\n instance = {\n parse: parse,\n setConfig: setConfig\n };\n\n setup();\n return instance;\n}", "function readNode( lines, firstline, list ) {\n\n\t\t\tconst node = { name: '', type: '', frames: [] };\n\t\t\tlist.push( node );\n\n\t\t\t// parse node type and name\n\n\t\t\tlet tokens = firstline.split( /[\\s]+/ );\n\n\t\t\tif ( tokens[ 0 ].toUpperCase() === 'END' && tokens[ 1 ].toUpperCase() === 'SITE' ) {\n\n\t\t\t\tnode.type = 'ENDSITE';\n\t\t\t\tnode.name = 'ENDSITE'; // bvh end sites have no name\n\n\t\t\t} else {\n\n\t\t\t\tnode.name = tokens[ 1 ];\n\t\t\t\tnode.type = tokens[ 0 ].toUpperCase();\n\n\t\t\t}\n\n\t\t\tif ( nextLine( lines ) !== '{' ) {\n\n\t\t\t\tconsole.error( 'THREE.BVHLoader: Expected opening { after type & name' );\n\n\t\t\t}\n\n\t\t\t// parse OFFSET\n\n\t\t\ttokens = nextLine( lines ).split( /[\\s]+/ );\n\n\t\t\tif ( tokens[ 0 ] !== 'OFFSET' ) {\n\n\t\t\t\tconsole.error( 'THREE.BVHLoader: Expected OFFSET but got: ' + tokens[ 0 ] );\n\n\t\t\t}\n\n\t\t\tif ( tokens.length !== 4 ) {\n\n\t\t\t\tconsole.error( 'THREE.BVHLoader: Invalid number of values for OFFSET.' );\n\n\t\t\t}\n\n\t\t\tconst offset = new Vector3(\n\t\t\t\tparseFloat( tokens[ 1 ] ),\n\t\t\t\tparseFloat( tokens[ 2 ] ),\n\t\t\t\tparseFloat( tokens[ 3 ] )\n\t\t\t);\n\n\t\t\tif ( isNaN( offset.x ) || isNaN( offset.y ) || isNaN( offset.z ) ) {\n\n\t\t\t\tconsole.error( 'THREE.BVHLoader: Invalid values of OFFSET.' );\n\n\t\t\t}\n\n\t\t\tnode.offset = offset;\n\n\t\t\t// parse CHANNELS definitions\n\n\t\t\tif ( node.type !== 'ENDSITE' ) {\n\n\t\t\t\ttokens = nextLine( lines ).split( /[\\s]+/ );\n\n\t\t\t\tif ( tokens[ 0 ] !== 'CHANNELS' ) {\n\n\t\t\t\t\tconsole.error( 'THREE.BVHLoader: Expected CHANNELS definition.' );\n\n\t\t\t\t}\n\n\t\t\t\tconst numChannels = parseInt( tokens[ 1 ] );\n\t\t\t\tnode.channels = tokens.splice( 2, numChannels );\n\t\t\t\tnode.children = [];\n\n\t\t\t}\n\n\t\t\t// read children\n\n\t\t\twhile ( true ) {\n\n\t\t\t\tconst line = nextLine( lines );\n\n\t\t\t\tif ( line === '}' ) {\n\n\t\t\t\t\treturn node;\n\n\t\t\t\t} else {\n\n\t\t\t\t\tnode.children.push( readNode( lines, line, list ) );\n\n\t\t\t\t}\n\n\t\t\t}\n\n\t\t}", "function parseFile() {\n\n // Code for parsing file.\n // We plan to use the built in string methods of html5 to find the\n // individual instructions and pull that whole line out.\n var returnInstructions = fileContents.split(\"\\n\");\n var legendArray = [\"\"];\n var parseCounter = 0;\n\n for (var i = 0; i < returnInstructions.length; i++) {\n\n returnInstructions[i] = returnInstructions[i].trim();\n\n if (i < 5) {\n\n console.log(\"\\\"\"+returnInstructions[i]+\"\\\"\");\n\n }\n\n if (returnInstructions[i].indexOf(\"$\") != -1 &&\n\n returnInstructions[i].substring(0, 1) != \"\" &&\n returnInstructions[i].substring(0, 1) != \"#\" &&\n returnInstructions[i].substring(0, 6) != \"syscall\") {\n\n if(returnInstructions[i].indexOf(\"#\") != -1) {\n\n returnInstructions[i] = returnInstructions[i].slice(0,returnInstructions[i].indexOf(\"#\"));\n\n }\n\n var pieces = returnInstructions[i].split(\" \");\n var type = instType(pieces[0]);\n\n if (type == \"r\" || type == \"i\") {\n\n legendArray[parseCounter] = returnInstructions[i];\n parseCounter++;\n\n }\n\n }\n\n }\n\n //Added empty instructions on the end to ensure functionality of program.\n legendArray[parseCounter] = \" \";\n legendArray[parseCounter + 1] = \" \";\n legendArray[parseCounter + 2] = \" \";\n legendArray[parseCounter + 3] = \" \";\n legendArray[parseCounter + 4] = \" \";\n legendArray[parseCounter + 5] = \" \";\n legendArray[parseCounter + 6] = \" \";\n legendArray[parseCounter + 7] = \" \";\n legendArray[parseCounter + 8] = \" \";\n legendArray[parseCounter + 9] = \" \";\n legendArray[parseCounter + 10] = \" \";\n instListCounter = parseCounter + 10;\n return legendArray;\n\n}", "function findParamsTrans(err,transTimingInstances,dataname) {\n console.log('---TRANS----'+dataname);\n console.log(transTimingInstances.length+' instances');\n if (transTimingInstances.length==0) {\n console.log(\"transTimingInstances is empty\");\n return;\n }\n var meanTime=0.0;\n var meanTimeAvail=0.0;\n var meanTimeBad=0.0;\n var meanTimeError=0.0;\n var meanTimeNotAvail=0.0;\n\n var minTime=999999;\n var maxTime=-1;\n\n var meanAcc=0.0;\n var meanAccAvail=0.0;\n var meanAccBad=0.0;\n var meanAccError=0.0;\n var meanAccNotAvail=0.0;\n\n var countAvail=0;\n var countBad=0;\n var countError=0;\n\n var allCSV='acc,time,numPoss,position,prev,avail,bad,error,user\\n';\n var availCSV='acc,time,numPoss,position,prev,user';\n var notCSV='acc,time,numPoss,position,prev,user';\n var badCSV='';\n var errorCSV='';\n\n var misclassified=0;\n var misclassifiedCount=0;\n var misclassified2=0;\n var misclassified2Count=0;\n //var avgN={};\n //var countN={};\n for (var inst of transTimingInstances)\n {\n position = inst.position==-1?10:inst.position;\n meanTime += inst.time;\n if (inst.time<minTime)\n minTime=inst.time;\n if (inst.time<maxTime)\n maxTime=inst.time;\n\n meanAcc+= inst.accuracy;\n\n allCSV+=inst.accuracy+','+inst.time+','+inst.numPoss+','+position+','+(inst.prev?1:0)+','+(inst.position>-1?1:0)+','+(inst.bad?1:0)+','+(inst.error?1:0)+','+inst.user+'\\n';\n if (inst.position>-1) {\n meanAccAvail+= inst.accuracy;\n meanTimeAvail += inst.time;\n countAvail+=1;\n availCSV+=inst.accuracy+','+inst.time+','+inst.numPoss+','+position+','+(inst.prev?1:0)+','+inst.user+'\\n';\n misclassifiedCount++;\n misclassified+=inst.badTrans;\n }\n else {\n misclassified2Count++;\n misclassified2+=inst.badTrans;\n meanTimeNotAvail+=inst.time;\n meanAccNotAvail += inst.accuracy;\n notCSV+=inst.accuracy+','+inst.time+','+inst.numPoss+','+position+','+(inst.prev?1:0)+','+inst.user+'\\n';\n }\n if (inst.bad) {\n meanAccBad+= inst.accuracy;\n meanTimeBad += inst.time;\n //console.log('Bad time: '+inst.time);\n countBad+=1;\n badCSV+=inst.accuracy+','+inst.time+','+inst.numPoss+','+position+','+(inst.prev?1:0)+','+inst.user+'\\n';\n }\n if (inst.error) {\n meanAccError+= inst.accuracy;\n meanTimeError += inst.time;\n //console.log('Error time: '+inst.time);\n countError+=1;\n errorCSV+=inst.accuracy+','+inst.time+','+inst.numPoss+','+position+','+(inst.prev?1:0)+','+inst.user+'\\n';\n }\n //if (!avgN.hasOwnProperty(inst.n)) {\n // avgN[inst.n]=0;\n // countN[inst.n]=0.0;\n //}\n //avgN[inst.n]+=inst.time;\n //countN[inst.n]+=1.0;\n }\n console.log(misclassified+' / '+misclassifiedCount+' = '+(misclassified/(0.0+misclassifiedCount)));\n console.log(misclassified2+' / '+misclassified2Count+' = '+(misclassified2/(0.0+misclassified2Count)));\n return;\n meanTime /= transTimingInstances.length;\n meanAcc /= transTimingInstances.length;\n \n meanTimeAvail /= countAvail;\n meanAccAvail /= countAvail;\n meanTimeNotAvail /= transTimingInstances.length-countAvail;\n meanAccNotAvail /= transTimingInstances.length-countAvail;\n\n meanTimeBad /= countBad;\n meanAccBad /= countBad;\n\n meanTimeError /= countError;\n meanAccError /= countError;\n console.log('tot:'+transTimingInstances.length+' avail:'+countAvail+' bad:'+countBad+' error:'+countError);\n console.log('TIME');\n console.log('all : '+meanTime);\n console.log('avail: '+meanTimeAvail);\n console.log('not avail: '+meanTimeNotAvail);\n console.log('bad : '+meanTimeBad);\n console.log('error: '+meanTimeError);\n //for (var n in avgN) {\n // console.log(n+': '+(avgN[n]/countN[n]));\n //}\n var stdTime=0.0;\n for (var inst of transTimingInstances)\n {\n stdTime += (inst.time-meanTime)*(inst.time-meanTime);\n }\n stdTime = Math.sqrt(stdTime/transTimingInstances.length);\n console.log('std time: '+stdTime);\n\n console.log('\\nACC');\n console.log('all : '+meanAcc);\n console.log('avail: '+meanAccAvail);\n console.log('not avail: '+meanAccNotAvail);\n console.log('bad : '+meanAccBad);\n console.log('error: '+meanAccError);\n var stream = fs.createWriteStream(\"user/timing_all_\"+dataname+\".csv\");\n stream.once('open', function(fd) {\n stream.write(allCSV);\n stream.close();\n\n stream = fs.createWriteStream(\"user/timing_avail_\"+dataname+\".csv\");\n stream.once('open', function(fd) {\n stream.write(availCSV);\n stream.close();\n\n stream = fs.createWriteStream(\"user/timing_not_\"+dataname+\".csv\");\n stream.once('open', function(fd) {\n stream.write(notCSV);\n stream.close();\n\n stream = fs.createWriteStream(\"user/timing_error_\"+dataname+\".csv\");\n stream.once('open', function(fd) {\n stream.write(errorCSV);\n stream.close();\n });\n });\n });\n });\n\n return;\n ////////////////////////////////////////////////////////\n var c=meanTime+1.5*stdTime;\n var t=-1*stdTime*1.5;\n var s=stdTime*1.0;\n var p=-1*stdTime*0.75;\n var a=-1*stdTime*0.5;\n console.log('c:'+c+' t:'+t+' s:'+s+' p:'+p+' a:'+a);\n //assert(false);\n\n var trainingIndex=1;\n var slr=[0.00005, 0.00005, 0.00005, 0.00005, 0.00005];\n for (var i=0; i<3200; i++)\n {\n var lr=slr.slice(0);\n lr[trainingIndex]=(lr[trainingIndex]*2); //(0.0002)/(Math.min(220,i)/8.0+1);\n for (var ii=0; ii<60; ii++) {\n transTimingInstances = shuffle(transTimingInstances);\n var avgDif=0;\n for (inst of transTimingInstances)\n {\n //console.log(inst);\n //console.log(inst.time+' - ('+c+' + '+inst.numT+'*'+t+' + '+inst.numSkip+'*'+s+' + ('+inst.prevSame+'?1:0)*'+p+' + '+inst.accuracy+'*'+a+')');\n var dif = inst.time - (c + inst.numT*t + 0/*inst.numSkip*s*/ + (inst.prevSame?1:0)*p + inst.accuracy*a);\n c += dif*lr[0];\n t += dif*(inst.numT*lr[1]);\n //s += dif*(inst.numSkip*lr[2]);\n p += dif*((inst.prevSame?1:0)*lr[3]);\n a += dif*(inst.accuracy*lr[4]);\n avgDif+=dif*dif;\n //console.log('dif: '+dif);\n //assert(!isNaN(c));\n }\n //assert(false);\n //console.log(lr);\n roundDif = (avgDif/transTimingInstances.length);\n console.log('dif: '+roundDif+'\\n');\n if (Math.abs(roundDif) < 10)\n {\n var avgT=0;\n for (inst of transTimingInstances)\n {\n avgT += (c + inst.numT*t + 0/*inst.numSkip*s*/ + (inst.prevSame?1:0)*p + inst.accuracy*a);\n }\n console.log('Real mean: '+meanTime);\n console.log('Est mean: '+avgT/transTimingInstances.length);\n if (Math.abs(avgT/transTimingInstances.length - meanTime) <50) {\n i=1000000;\n break;\n }\n }\n for (var j=0; j<lr.length; j++)\n lr[j]*=0.9;\n }\n //console.log('i:'+i+' c:'+c+' t:'+t+' s:'+s+' p:'+p+' a:'+a);\n console.log('i:'+i+' c:'+c+' t:'+t+' p:'+p+' a:'+a);\n \n trainingIndex = (trainingIndex+1)%lr.length;\n for (var j=0; j<slr.length; j++)\n slr[j]-=0.00000001;\n }\n var avgT=0;\n for (inst of transTimingInstances)\n {\n avgT += (c + inst.numT*t + 0/*inst.numSkip*s*/ + (inst.prevSame?1:0)*p + inst.accuracy*a);\n }\n console.log('Real std: '+stdTime);\n console.log('Real mean: '+meanTime);\n console.log('Est mean: '+avgT/transTimingInstances.length);\n\n console.log('---done trans---');\n}", "function parseInput() {\n return fs.readFileSync('day05/day05.txt', 'utf8')\n .split(',')\n .map(x => parseInt(x));\n}", "static parseBpmn(filenames) {\n if (typeof filenames === 'string') {\n filenames = [filenames];\n }\n return filenames.map(filename => {\n const xmlData = fs.readFileSync(filename).toString();\n if (parser.validate(xmlData)) {\n return parser.parse(xmlData, BpmnParser.parserOptions);\n }\n return {};\n });\n }", "parseAnnotations (file) {\r\n var me = this;\r\n\r\n // add a nameKey if there isn't one\r\n file = (file.charAt(0) === ',' ? 'Name' + file : file);\r\n\r\n // this will be used as a readable name if a cell only holds ''\r\n var NA = '{ no data }';\r\n\r\n // parse the file into an array of arrays\r\n var parsedRows = d3.csvParseRows(file);\r\n\r\n // the names of the different kinds of annotations should be stored in\r\n // the first row of the file\r\n var annotypes = parsedRows.shift(); // NOTE modifies parsedRows as well\r\n\r\n // periods in names of annotypes will mess up JS code\r\n annotypes = annotypes.map(d3.htmlEscape);\r\n\r\n // trims annotypes down to JUST the actual annotation types\r\n var nameKey = annotypes.shift();\r\n\r\n // each type of annotation will map to a sorted array of its unique\r\n // values\r\n var annotations = {};\r\n\r\n for (var j = 0; j < annotypes.length; j++) {\r\n annotations[annotypes[j]] = [];\r\n }\r\n\r\n // examine all values for each annotation type and add them to the\r\n // hashmap of annotation types -> array of unique values\r\n for (var j = 0; j < parsedRows.length; j++) {\r\n // toss out the first element in the row (the name of the dimension\r\n // for this value); what's left is an array of the same length as\r\n // the annotypes array, with values[k] being a value for the\r\n // annotation type annotypes[k]\r\n parsedRows[j].shift();\r\n var values = parsedRows[j];\r\n\r\n // associate new unique values with their corresponding annotation\r\n // types as necessary\r\n for (var k = 0; k < annotypes.length; k++) {\r\n // give a readable name if blank\r\n var value = (values[k] || NA);\r\n\r\n // add this value into the array of unique values for its\r\n // corresponding annotation type\r\n if (annotations[annotypes[k]].indexOf(value) < 0) {\r\n annotations[annotypes[k]].push(value);\r\n }\r\n }\r\n }\r\n\r\n // sort each annotation type's values (numerically if both numbers,\r\n // otherwise lexicographically)\r\n for (var j = 0; j < annotypes.length; j++) {\r\n\r\n annotations[annotypes[j]].sort(function (a, b) {\r\n if (!isNaN(a) && !isNaN(b)) {\r\n return (+a) - (+b);\r\n }\r\n\r\n return a.localeCompare(b);\r\n });\r\n }\r\n\r\n // parse the file into an array of objects (each dimension (row or\r\n // column) is grouped with all its values for each annotation type, with\r\n // the column names for the file being the keys). Then restructure and\r\n // reformat the elements so that each object is now a nested object,\r\n // with a key field holding the original object's value for the nameKey\r\n // and an annos holding the entire original object (reformatted). This\r\n // allows for easier lookup of the annotations for a given row/column\r\n // name, and makes d3 data joins easier\r\n var labels = d3.csvParse(file).map(function (obj) {\r\n // reformat so that keys contain no periods and values are renamed\r\n // if blank\r\n var objClean = {};\r\n var keys = Object.keys(obj);\r\n\r\n for (var j = 0; j < keys.length; j++) {\r\n objClean[d3.htmlEscape(keys[j])] = (obj[keys[j]] || NA);\r\n }\r\n\r\n return {\r\n key: objClean[nameKey], // corresponds to name of the row/column\r\n annos: objClean\r\n };\r\n });\r\n\r\n return {\r\n annotations: annotations, // hash str -> str[] (annotypes -> values)\r\n labels: labels // array of objects (annotated dimension names)\r\n };\r\n }", "function TextParser() {}", "function TextParser() {}", "function LevelParser(filename) {\n //Engine.Object.call(this);\n this.filename = filename;\n }", "function makeParser(filename, style)\n{\n if (style === undefined) style = \"file_input\";\n var p = new Parser(SkulptParseTables);\n p.setup(SkulptParseTables.symbol2number[style]);\n var curIndex = 0;\n var lineno = 1;\n var column = 0;\n var prefix = \"\";\n var tokenizer = new Tokenizer(filename, function(type, value, start, end, line)\n {\n //print(JSON.stringify([type, value, start, end, line]));\n var s_lineno = start[0];\n var s_column = start[1];\n /*\n if (s_lineno !== lineno && s_column !== column)\n {\n // todo; update prefix and line/col\n }\n */\n if (type === T_COMMENT || type === T_NL)\n {\n prefix += value;\n lineno = end[0];\n column = end[1];\n if (value[value.length - 1] === \"\\n\")\n {\n lineno += 1;\n column = 0;\n }\n return undefined;\n }\n if (type === T_OP)\n {\n type = SkulptOpMap[value];\n }\n if (p.addtoken(type, value, [start, end, line]))\n {\n return true;\n }\n });\n return function(line)\n {\n var ret = tokenizer.generateTokens(line);\n //print(\"tok:\"+ret);\n if (ret)\n {\n if (ret !== \"done\")\n throw \"ParseError: incomplete input\";\n return p.rootnode;\n }\n return false;\n };\n}", "function Mod(name, lvl, stat, value) {\n if (Array.isArray(name)) {\n var args = name;\n this.name = args[0];\n this.lvl = parseInt(args[1], 10);\n this.stat = args[2];\n this.value = args[3];\n } else {\n this.name = name;\n this.lvl = parseInt(lvl, 10);\n this.stat = stat;\n this.value = value;\n }\n\n if (this.stat.indexOf(\"/\") !== -1) {\n var statSpl = this.stat.split(\" / \");\n this.stat1 = statSpl[0];\n this.stat2 = statSpl[1];\n this.multiStat = true;\n }\n\n this.suffix = this.name.indexOf(\"of \") === 0;\n this.multi = false;\n\n var valSp = this.value.replace(\" \", \"\"),\n split = [];\n if(regex1.test(this.value)) { // type 1\n split = valSp.split(\"/\");\n // set all min and max to value\n this.value1 = this.value1Min = this.value1Max = split[0].trim();\n this.value2 = this.value2Min = this.value2Max = split[1].trim();\n this.multi = true;\n this.type = 1;\n } else if (regex2.test(this.value)) { // type 2\n split = valSp.split(\"to\");\n\n this.valueMin = split[0].trim();\n this.valueMax = split[1].trim();\n this.multi = false;\n this.type = 2;\n } else if (regex3.test(this.value)) { // type 3\n split = valSp.split(\"/\");\n var split2 = split[1].split(\"to\");\n\n this.value1 = this.value1Min = this.value1Max = split[0].trim();\n this.value2 = split[1].trim();\n this.value2Min = split2[0].trim();\n this.value2Max = split2[1].trim();\n this.multi = true;\n this.type = 3;\n } else if (regex4.test(this.value)) { // type 4\n // (1 to 4 / 5 to 19)\n split = this.value.split(\"/\");\n var val1 = split[0].split(\"to\");\n var val2 = split[1].split(\"to\");\n\n this.value1 = split[0].trim(); // 1 to 4\n this.value2 = split[1].trim(); // 5 to 19\n\n this.value1Min = val1[0].trim();\n this.value1Max = val1[1].trim();\n this.value2Min = val2[0].trim();\n this.value2Max = val2[1].trim();\n this.multi = true;\n this.type = 4;\n } else if (regex5.test(this.value)) { // type 5\n this.valueMin = this.valueMax = this.value.trim();\n this.multi = false;\n this.type = 5;\n } else {\n log.error(\"DID NOT MATCH ANY\", this.value);\n this.type = -1;\n }\n}", "function parseText(file) {\n console.log(file);\n var lines = file.split(\"\\n\");\n var params = lines[0].split(\" \");\n if (params.length < 3) {\n console.log(\"File format error\");\n return false;\n }\n listType = params[0];\n rowSize = parseInt(params[1], 10);\n memSize = parseInt(params[2], 10);\n for (var i = 1; i < lines.length; i++) {\n //parse each line\n if (lines[i].length <= 0) break;\n if (lines[i].charAt(0) == '#') console.log(lines[i]);\n else {\n var args = lines[i].split(\" \");\n var addr;\n if (args.length == 2) {\n //this is a free block\n var block;\n freebls.push({\n address: addr = parseInt(args[0], 16),\n size: parseInt(args[1], 10),\n type: FREE\n });\n if (addr < memhead) memhead = addr;\n } else if (args.length == 3) {\n usedbls.push({\n address: addr = parseInt(args[0], 16),\n size: parseInt(args[1], 10),\n rsize: parseInt(args[2], 10),\n type: USED\n });\n if (addr < memhead) memhead = addr;\n } else {\n console.log(\"Error parsing file, line \" + i + \"has incorrect ammount of arguments\");\n return false;\n }\n }\n }\n\n if (listType == EXPLICIT) {\n // add link\n for (var i = 0; i < freebls.length - 1; i++) {\n freebls[i].next = freebls[i + 1].address;\n }\n }\n\n function compare(a, b) {\n return a.address > b.address;\n }\n freebls.sort(compare);\n if (listType == EXPLICIT) {\n for (var i = 0; i < freebls.length - 1; i++) {\n var diff = freebls[i + 1].address - freebls[i].address;\n if (diff > freebls[i].size) {\n //there is a used block\n usedbls.push({\n address: freebls[i].address + freebls[i].size,\n size: diff - freebls[i].size,\n type: USED\n })\n }\n }\n var lastfree = freebls[freebls.length - 1];\n var lastusedhead = lastfree.address + lastfree.size;\n if (memSize > lastfree.address + lastfree.size - memhead) {\n usedbls.push({\n address: lastfree.address + lastfree.size,\n size: memSize + memhead - lastusedhead,\n type: USED\n });\n }\n }\n bls = freebls.concat(usedbls);\n bls.sort(compare);\n\n // for (var i = 0; i < freebls.length - 1; i++) {\n // console.log(\"\" + freebls[i].address + \" \" + freebls[i].size);\n // }\n\n initBoxes();\n\n return true;\n}", "function parseFile(evt){\n let files = evt.target.files; // FileList object\n if(files.length === 0){ //if no files\n return;\n }\n let f = files[0];\n\n let pointsArray = [];\n fileFaces = [];\n let reader = new FileReader();\n reader.onload = (function(theFile) {\n return function(e) {\n let contents = atob(e.target.result.split(\"base64,\")[1]);\n contents = contents.split(/\\n/); //split contents into lines\n if(contents[0].replace(/\\s+/, \"\") === \"\"){ //if first line is blank\n contents.shift(); //delete it\n }\n if(contents[0].replace(/\\s+/, \"\") !== \"ply\"){ //if first line does not contain \"ply\"\n console.log(\"No Ply: \" + contents[0]); //do nothing with the file\n return;\n }\n\n let i = 1;\n let numVerts = 0;\n let numFaces = 0;\n\n while(contents[i].indexOf(\"end_header\") === -1){ //while we haven't hit the end of the header\n if(contents[i].indexOf(\"element vertex\") !== -1){ //if this line indicates # vertices\n let idx = contents[i].indexOf(\"element vertex\");\n numVerts = parseInt(contents[i].substring(idx+14)); //parse # of vertices\n } else if(contents[i].indexOf(\"element face\") !== -1){ //if this line indicates # of faces\n let idx = contents[i].indexOf(\"element face\");\n numFaces = parseInt(contents[i].substring(idx+12)); //parse # of faces\n }\n i++;\n }\n i++; //increment to line just after end_header\n let left = vec4(Number.MAX_VALUE, 0.0, 0.0, 0.0);\n let right = vec4(Number.MIN_VALUE, 0.0, 0.0, 0.0);\n let top = vec4(0.0, Number.MIN_VALUE, 0.0, 0.0);\n let bottom = vec4(0.0, Number.MAX_VALUE, 0.0, 0.0);\n let minZ = vec4(0.0, 0.0, Number.MAX_VALUE, 0.0);\n let maxZ = vec4(0.0, 0.0, Number.MIN_VALUE, 0.0); //initialize extents to easily-overridden values\n\n let j = 0;\n for(j = 0; j < numVerts; j++){ //for each vertex\n while(contents[i].replace(/\\s+/, \"\") === \"\"){ //ignore empty lines\n i++;\n }\n let points = contents[i].split(/\\s+/); //split along spaces\n if(points[0].replace(/\\s+/, \"\") === \"\"){ //ignore empty first element\n points.shift();\n }\n let x = parseFloat(points[0]);\n let y = parseFloat(points[1]);\n let z = parseFloat(points[2]);\n let thisPoint = vec4(x, y, z, 1.0);\n\n if(x < left[0]){ //if x is further left\n left = thisPoint;\n }\n if(x > right[0]){ //if x is further right\n right = thisPoint;\n }\n if(y < bottom[1]){ //if y is lower\n bottom = thisPoint;\n }\n if(y > top[1]){ //if y is higher\n top = thisPoint;\n }\n if(z < minZ[2]){ //if Z is further\n minZ = thisPoint;\n }\n if(z > maxZ[2]){ //if Z is closer\n maxZ = thisPoint;\n }\n pointsArray.push(thisPoint);\n i++;\n }\n\n let divisor = Math.max(right[0]-left[0], top[1]-bottom[1], maxZ[2]-minZ[2]) / 2; //calculate largest dimension\n let shiftX = (-(right[0] - (right[0]-left[0])/2))/divisor; //X axis translation to center at origin\n let shiftY = (-(top[1] - (top[1]-bottom[1])/2))/divisor; //Y axis translation to center at origin\n let shiftZ = (-(maxZ[2] - (maxZ[2]-minZ[2])/2))/divisor; //Z axis translation to center at origin\n for(j = 0; j < numFaces; j++){ //for each face\n while(contents[i].replace(/\\s+/, \"\") === \"\"){ //ignore empty lines\n i++;\n }\n let verts = contents[i].split(/\\s+/);\n if(verts[0].replace(/\\s+/, \"\") === \"\"){ //if empty first element\n verts.shift();\n }\n let vertLen = parseInt(verts[0]); //parse # vertices\n verts.shift();\n\n for(let k = 0; k < vertLen; k++){ //for # of vertices\n let currVert = pointsArray[verts[k]];\n fileFaces.push(vec4(currVert[0]/divisor + shiftX, currVert[1]/divisor + shiftY, currVert[2]/divisor + shiftZ, 1.0));\n //shift vertex so whole object is centered on origin and [-1, 1], push to face\n }\n i++;\n }\n let rightBB = right[0]/divisor + shiftX;\n let topBB = top[1]/divisor + shiftY;\n let maxZBB = maxZ[2]/divisor + shiftZ;\n\n //back face\n fileBB = generateBB(rightBB, topBB, maxZBB);\n\n fileUploaded = true;\n if(shapeArray.length === 3){ //if another file is already loaded\n shapeArray.pop(); //get rid of it\n }\n shapeArray.push(fileFaces); //push this file to shape array\n fileFlatNormal = fNormals(shapeArray[2]); //calculate flat normals\n fileGNormal = gNormals(shapeArray[2]); //calculate gouraud normals\n generateLines(); //regenerate lines to account fo new bounding box\n };\n })(f);\n reader.readAsDataURL(f);\n}", "loadGrid(file) {\n\t\tlet data = fs.readFileSync(file, 'utf8');//reads the file for us\n //splits the data into an array of substrings based on separator specified\n //and returns them in an array, in this case the array is called tokens\n let tokens = data.split(' ');\n //attempts to extract an integer value from the string values\n //of tokens first element and reads it in as an integer value\n //but also removes it from tokens, this is done again to read the\n //second value from tokens as cols. Tokens[0]=rows; tokens[1] = cols;\n\t\tthis.rows = parseInt(tokens.shift());//grabs size of rows\n\t\tthis.cols = parseInt(tokens.shift());//grabs size of cols\n //creates a new array of this.rows\n\t\tthis.grid = new Array(this.rows);\n\t\tfor (let i = 0; i < this.rows; i++) {\n //creates an array of arrays to form a grid of this.rows,this.cols\n\t\t\tthis.grid[i] = new Array(this.cols);\n //fills the grid from beginning to end with static value of 0\n\t\t\tthis.grid[i].fill(0);\n\t\t}\n\n\t\t// TO DO: fill this.grid with values in the tokens arrays\n for(let i = 0; i < this.rows; i++){\n for(let j = 0; j < this.cols; j++){\n this.grid[i][j] = parseInt(tokens.shift());\n }\n }\n\t}", "parseDiscs( data ) {\n for (var i=0; i < data.length; i++) {\n var match = data[i].match(\n /Disc #(\\d+) has (\\d+) positions; at time=(\\d+), it is at position (\\d+)./);\n // cheat and assume always at time 0\n if (match) {\n this.addDisc( new Disc( match[1], match[2], match[4] ));\n }\n }\n }", "function parseObj(text){\n var lines = text.split('\\n');\n var vertices = [], temp_vertices = []\n var faces = []\n var texcoords = [], temp_textcoords = []\n var normals = [], temp_normals = []\n var mtl = \"\"\n var n_mtl = 0\n var mode = -1\n var triang = 0\n var texture_active = false\n var dict = Object()\n\n var max = 0\n\n var current_mtl = \"\"\n for(var i = 0; i<lines.length; i++){\n if ( lines[i].startsWith(\"mtllib \")){\n texture_active=true\n mtl = (lines[i].trim().split(\" \"))[1]\n }\n if ( lines[i].startsWith(\"v \")){\n temp_vertices.push((lines[i].trim().split(\" \").slice(1)).map(Number))\n // texcoords.push([])\n }\n if ( lines[i].startsWith(\"vt \")){\n temp_textcoords.push((lines[i].trim().split(\" \").slice(1)).map(Number))\n }\n if ( lines[i].startsWith(\"vn \")){\n temp_normals.push((lines[i].trim().split(\" \").slice(1)).map(Number))\n }\n if ( lines[i].startsWith(\"usemtl \")){\n n_mtl ++\n current_mtl = (lines[i].trim().split(\" \"))[1]\n if(current_mtl === \"(null)\")\n current_mtl = \"default\"\n\n if(faces[current_mtl] === undefined)\n faces[current_mtl] = []\n }\n if ( lines[i].startsWith(\"f \")){\n delim=\"//\"\n if(lines[i].indexOf(\"//\")<0){\n if(lines[i].indexOf(\"/\")<0){\n delim = \" \"\n }else{\n delim = \"/\"\n }\n }\n\n if(delim == \" \")\n temp = (lines[i].trim().split(\" \").slice(1)).map(Number).map(x => x - 1)\n else\n temp = (lines[i].trim().split(\" \").slice(1)).map(x => x.split(delim)[0]).map(Number).map(x => x - 1)\n\n if(texture_active){\n coll = (lines[i].trim().split(\" \").slice(1)).map(x => [x.split(delim)[0],x.split(delim)[1],x.split(delim)[2]]).map(x => [Number(x[0])-1, Number(x[1])-1, Number(x[2])-1])\n var k = 0\n coll.forEach(element => {\n vertices.push(temp_vertices[element[0]])\n texcoords.push(temp_textcoords[element[1]])\n normals.push(temp_normals[element[2]])\n })\n }\n\n if(temp.length>max)\n max = temp.length\n\n if ( current_mtl === \"\"){\n current_mtl = \"default\"\n if(faces[current_mtl]!==[])\n faces[current_mtl] = []\n }\n\n var x = 0\n var temp_entry = []\n for(x = 1;x<=temp.length;x++){\n temp_entry.push(vertices.length-x)\n // faces[current_mtl].push([vertices.length-1,vertices.length-2,vertices.length-3])\n }\n faces[current_mtl].push(temp_entry)\n }\n }\n\n if(max===3){\n mode = gl.TRIANGLES\n }\n if(max===2){\n mode = gl.LINES\n }\n if(max>=4){\n mode = gl.TRIANGLES\n triang = 1\n }\n\n if(triang === 1){\n for (const property in faces) {\n faces[property] = triangulate(faces[property])\n }\n }\n\n\n _vertices = vertices.flat()\n _texcoord = texcoords.flat()\n _normals = normals.flat()\n\n return {\n \"vertices\" : _vertices,\n \"faces\" : faces,\n \"texcoord\" : _texcoord,\n \"normals\" : _normals,\n \"gl\" : gl,\n \"mode\" : mode,\n \"mtl\" : mtl\n }\n}", "function parseLine(s, i) {\n var res = readValue(s, i);\n if (res.Value != null) {\n var chunk1 = res.value;\n i = res.iNew;\n }\n}", "function TorrentParser() {\n ModelParser.call(this);\n\n this.on('string', function(string) {\n\t\tif (!this.infoHasher &&\n\t\t string.length == 4 && // avoid converting long buffers to strings\n\t\t string.toString() == 'info') {\n\t\t // Start infoHash\n\t\t this.infoStart = this.pos + 1;\n\t\t this.levels = 0;\n\t\t this.infoHasher = new crypto.createHash('sha1');\n\t\t}\n\t });\n this.on('list', function() {\n\t\tif (this.levels !== undefined)\n\t\t this.levels++;\n\t });\n this.on('dict', function() {\n\t\tif (this.levels !== undefined)\n\t\t this.levels++;\n\t });\n this.on('up', function() {\n\t\tif (this.levels !== undefined) {\n\t\t this.levels--;\n\n\t\t if (this.levels == 0) {\n\t\t\t// Finalize infoHash\n\t\t\tthis.infoHasher.update(this.currentBuffer.slice(this.infoStart, this.pos + 1));\n\t\t\tvar infoHex = this.infoHasher.digest('hex');\n\t\t\tthis.emit('infoHex', infoHex);\n\n\t\t\tdelete this.levels;\n\t\t\tdelete this.infoHasher;\n\t\t\tdelete this.infoStart;\n\t\t }\n\t\t}\n\t });\n this.on('parsed', function(pos) {\n\t\tthis.pos = pos;\n\t });\n}", "function t(t, e, n, r, i) {\n this.zf = t, this.Hf = e, this.S_ = n, this.Jf = r, this.v_ = i;\n }", "function parseInput(line){\n if (line == \"\") {\n return null;\n }\n\n var name, type;\n\n [name, type] = line.split(\":\");\n\n type = type || \"text\";\n\n return {\n id: name, name: name,\n type: type,\n }\n }", "constructor(filename) {\n this.file = loadTable(filename,'csv','header');\n this.state = [];\n this.group = [];\n }", "function parseObj(model, lines) {\n // OBJ allows a face to specify an index for a vertex (in the above example),\n // but it also allows you to specify a custom combination of vertex, UV\n // coordinate, and vertex normal. So, \"3/4/3\" would mean, \"use vertex 3 with\n // UV coordinate 4 and vertex normal 3\". In WebGL, every vertex with different\n // parameters must be a different vertex, so loadedVerts is used to\n // temporarily store the parsed vertices, normals, etc., and indexedVerts is\n // used to map a specific combination (keyed on, for example, the string\n // \"3/4/3\"), to the actual index of the newly created vertex in the final\n // object.\n var loadedVerts = {\n v: [],\n vt: [],\n vn: []\n };\n\n var indexedVerts = {};\n\n for (var line = 0; line < lines.length; ++line) {\n // Each line is a separate object (vertex, face, vertex normal, etc)\n // For each line, split it into tokens on whitespace. The first token\n // describes the type.\n var tokens = lines[line].trim().split(/\\b\\s+/);\n\n if (tokens.length > 0) {\n if (tokens[0] === 'v' || tokens[0] === 'vn') {\n // Check if this line describes a vertex or vertex normal.\n // It will have three numeric parameters.\n var vertex = new _main.default.Vector(\n parseFloat(tokens[1]),\n parseFloat(tokens[2]),\n parseFloat(tokens[3])\n );\n\n loadedVerts[tokens[0]].push(vertex);\n } else if (tokens[0] === 'vt') {\n // Check if this line describes a texture coordinate.\n // It will have two numeric parameters.\n var texVertex = [parseFloat(tokens[1]), parseFloat(tokens[2])];\n loadedVerts[tokens[0]].push(texVertex);\n } else if (tokens[0] === 'f') {\n // Check if this line describes a face.\n // OBJ faces can have more than three points. Triangulate points.\n for (var tri = 3; tri < tokens.length; ++tri) {\n var face = [];\n\n var vertexTokens = [1, tri - 1, tri];\n\n for (var tokenInd = 0; tokenInd < vertexTokens.length; ++tokenInd) {\n // Now, convert the given token into an index\n var vertString = tokens[vertexTokens[tokenInd]];\n var vertIndex = 0;\n\n // TODO: Faces can technically use negative numbers to refer to the\n // previous nth vertex. I haven't seen this used in practice, but\n // it might be good to implement this in the future.\n\n if (indexedVerts[vertString] !== undefined) {\n vertIndex = indexedVerts[vertString];\n } else {\n var vertParts = vertString.split('/');\n for (var i = 0; i < vertParts.length; i++) {\n vertParts[i] = parseInt(vertParts[i]) - 1;\n }\n\n vertIndex = indexedVerts[vertString] = model.vertices.length;\n model.vertices.push(loadedVerts.v[vertParts[0]].copy());\n if (loadedVerts.vt[vertParts[1]]) {\n model.uvs.push(loadedVerts.vt[vertParts[1]].slice());\n } else {\n model.uvs.push([0, 0]);\n }\n\n if (loadedVerts.vn[vertParts[2]]) {\n model.vertexNormals.push(loadedVerts.vn[vertParts[2]].copy());\n }\n }\n\n face.push(vertIndex);\n }\n\n if (face[0] !== face[1] && face[0] !== face[2] && face[1] !== face[2]) {\n model.faces.push(face);\n }\n }\n }\n }\n }\n // If the model doesn't have normals, compute the normals\n if (model.vertexNormals.length === 0) {\n model.computeNormals();\n }\n\n return model;\n }", "function Parser() {\n\n\tvar VISIBILITY_TOKENS = [ 'Show', 'Hide' ];\n var CONTINUE_TOKEN = 'Continue';\n\tvar FILTER_TOKENS = [\n 'ItemLevel', 'DropLevel', 'Quality', 'Rarity', 'Class', 'BaseType', 'Sockets', 'LinkedSockets', 'SocketGroup',\n 'Width', 'Height', 'Identified', 'Corrupted', 'ElderItem', 'ShaperItem', 'ShapedMap', 'HasExplicitMod', 'MapTier',\n 'GemLevel', 'StackSize', 'ElderMap', 'Prophecy', 'FracturedItem', 'SynthesisedItem', 'AnyEnchantment', 'HasEnchantment',\n 'BlightedMap', 'HasInfluence',\n 'Mirrored', 'CorruptedMods', 'AreaLevel',\n 'EnchantmentPassiveNode',\n 'AlternateQuality', 'Replica', 'GemQualityType',\n 'EnchantmentPassiveNum',\n ];\n\tvar MODIFIER_TOKENS = [\n\t 'SetBackgroundColor', 'SetBorderColor', 'SetTextColor', 'PlayAlertSound', 'PlayAlertSoundPositional',\n\t 'SetFontSize', 'DisableDropSound', 'CustomAlertSound', 'MinimapIcon', 'PlayEffect' ];\n\tvar RARITY_TOKENS = [ 'Normal', 'Magic', 'Rare', 'Unique' ];\n var INFLUENCE_TOKENS = [ 'shaper', 'elder', 'crusader', 'redeemer', 'hunter', 'warlord' ];\n\tvar SOUND_TOKENS = [ 'ShAlchemy', 'ShBlessed', 'ShChaos', 'ShDivine', 'ShExalted', 'ShFusing', 'ShGeneral', 'ShMirror', 'ShRegal', 'ShVaal' ];\n var COLOR_TOKENS = [ 'Red', 'Green', 'Blue', 'Brown', 'White', 'Yellow', 'Grey', 'Pink', 'Cyan', 'Purple', 'Orange' ]\n var ICON_SHAPE_TOKENS = [ 'Circle', 'Diamond', 'Hexagon', 'Square', 'Star', 'Triangle', 'Kite', 'Cross', 'Pentagon', 'Moon', 'UpsideDownHouse' ]\n\n\tthis.currentLineNr = 0;\n\tthis.currentRule = null;\n\n\tthis.ruleSet = [];\n\tthis.errors = [];\n\tthis.warnings = [];\n\tthis.lineTypes = [];\n \n // clear last stored area level when getting new parser\n currentAreaLevel = null;\n this.setAreaLevel = function(level) {\n currentAreaLevel = level;\n } \n\n\tthis.parse = function (lines) {\n\t\tthis.currentRule = null;\n\t\tthis.ruleSet = [];\n\t\tthis.errors = [];\n\t\tthis.warnings = [];\n\t\tthis.lineTypes = [];\n\n\t\tfor (var i = 0; i < lines.length; i++) {\n \n if(this.errors.length > 100) {\n // too many errors, this probably isn't a valid filter - stop now\n break;\n }\n \n\t\t\tthis.currentLineNr = i;\n\t\t\tvar line = lines[i];\n\n\t\t\tif (line.trim() === '') {\n\t\t\t\tthis.lineTypes[i] = 'Empty';\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tif (line.trim()[0] === '#') {\n\t\t\t\tthis.lineTypes[i] = 'Comment';\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tline = removeComment( line );\n\n\t\t\tif (VISIBILITY_TOKENS.indexOf( line.trim() ) >= 0) {\n\t\t\t\tif (this.currentRule !== null) {\n\t\t\t\t\tparseEndOfRule( this );\n\t\t\t\t}\n\t\t\t\tparseVisibility( this, line );\n\t\t\t}\n\t\t\telse if (CONTINUE_TOKEN === line.trim()) {\n\t\t\t\tif (this.currentRule !== null) {\n this.currentRule.continue = true;\n\t\t\t\t\tparseEndOfRule( this );\n\t\t\t\t} else {\n reportParseError( this, line.trim(), 'Continue without current rule' );\n }\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif (this.currentRule === null) {\n\t\t\t\t\treportTokenError( this, line.trim(), 'Show or Hide' );\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tparseFilterOrModifier( this, line );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (this.currentRule !== null) {\n\t\t\t\tthis.currentRule.codeLines.push( i );\n\t\t\t}\n\t\t}\n\t\tparseEndOfRule( this );\n\t};\n\n\tfunction removeComment (line) {\n\t\tvar commentStart = line.indexOf(\"#\");\n\t\tif (commentStart < 0) {\n\t\t\treturn line;\n\t\t}\n\t\treturn line.substring( 0, commentStart );\n\t}\n\n\tfunction parseVisibility (self, line) {\n\t\tvar token = line.trim();\n\t\tif (VISIBILITY_TOKENS.indexOf( token ) < 0) {\n\t\t\treportTokenError( self, token, 'Show or Hide' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.lineTypes[self.currentLineNr] = 'Visibility';\n\t\tself.currentRule = new Rule();\n\t}\n\n\tfunction parseEndOfRule (self) {\n\t\tif (self.currentRule !== null) {\n\t\t\tself.ruleSet.push( self.currentRule );\n\t\t\tself.currentRule = null;\n\t\t}\n\t}\n\n\tfunction parseFilterOrModifier (self, line) {\n\t\tvar tokens = line.trim().split(' ', 1);\n\n\t\tif (tokens.length == 0) {\n\t\t\treportTokenError( self, '', 'filter or modifier' );\n\t\t\treturn;\n\t\t}\n\n\t\tvar token = tokens[0].trim();\n\t\tvar arguments = line.trim().substring( token.length, line.length );\n\n\t\tif (FILTER_TOKENS.indexOf( token ) >= 0) {\n\t\t\tparseFilter( self, token, arguments );\n\t\t}\n\t\telse if (MODIFIER_TOKENS.indexOf( token ) >= 0) {\n\t\t\tparseModifier( self, token, arguments );\n\t\t}\n\t\telse {\n\t\t\treportTokenError( self, token, 'filter or modifier' );\n\t\t}\n\t}\n\n\t// ----------- FILTERS ---------------------------------------------------\n\n\tfunction parseFilter (self, token, arguments) {\n\t\tself.lineTypes[self.currentLineNr] = 'Filter';\n\n\t\tvar filters = {\n\t\t\t'ItemLevel': ItemLevelFilter,\n\t\t\t'DropLevel': DropLevelFilter,\n\t\t\t'Quality': QualityFilter,\n\t\t\t'Rarity': RarityFilter,\n\t\t\t'Class': ClassFilter,\n\t\t\t'BaseType': BaseTypeFilter,\n\t\t\t'LinkedSockets': LinkedSocketsFilter,\n \n // this is intentional - with 3.9 filter type update,\n // much of the logic for between two filters is shared\n\t\t\t'Sockets': SocketGroupFilter,\n\t\t\t'SocketGroup': SocketGroupFilter,\n \n\t\t\t'Width': WidthFilter,\n\t\t\t'Height': HeightFilter,\n\t\t\t'Identified': IdentifiedFilter,\n\t\t\t'Corrupted': CorruptedFilter,\n\t\t\t'ElderItem': ElderItemFilter,\n\t\t\t'ShaperItem': ShaperItemFilter,\n\t\t\t'ShapedMap': ShapedMapFilter,\n\t\t\t'ElderMap': ElderMapFilter,\n\t\t\t'HasExplicitMod': HasExplicitModFilter,\n\t\t\t'MapTier': MapTierFilter,\n\t\t\t'GemLevel': GemLevelFilter,\n\t\t\t'StackSize': StackSizeFilter,\n 'Prophecy': ProphecyFilter,\n 'FracturedItem': FracturedItemFilter,\n 'SynthesisedItem': SynthesisedItemFilter,\n 'AnyEnchantment': AnyEnchantmentFilter,\n 'HasEnchantment': HasEnchantmentFilter,\n 'BlightedMap': BlightedMapFilter,\n 'HasInfluence' : HasInfluenceFilter,\n 'Mirrored' : MirroredFilter,\n 'CorruptedMods' : CorruptedModsFilter,\n 'AreaLevel' : AreaLevelFilter,\n 'EnchantmentPassiveNode' : HasEnchantmentFilter,\n 'AlternateQuality' : AlternateQualityFilter,\n 'Replica' : ReplicaFilter,\n 'GemQualityType' : GemQualityTypeFilter,\n 'EnchantmentPassiveNum' : EnchantmentPassiveNumFilter\n\t\t};\n\n\t\tswitch (token) {\n\t\t\tcase 'ItemLevel':\n\t\t\tcase 'DropLevel':\n\t\t\tcase 'Quality':\n\t\t\tcase 'LinkedSockets':\n\t\t\tcase 'Width':\n\t\t\tcase 'Height':\n\t\t\tcase 'MapTier':\n\t\t\tcase 'GemLevel':\n\t\t\tcase 'StackSize':\n case 'CorruptedMods':\n case 'AreaLevel':\n\t\t\tcase 'EnchantmentPassiveNum':\n\t\t\t\tparseNumericFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tcase 'Rarity':\n\t\t\t\tparseRarityFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tcase 'Class':\n\t\t\tcase 'BaseType':\n\t\t\tcase 'HasExplicitMod':\n case 'Prophecy':\n\t\t\tcase 'HasEnchantment':\n case 'EnchantmentPassiveNode':\n case 'GemQualityType':\n\t\t\t\tparseMultiStringFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tcase 'Sockets':\n\t\t\t\tparseSocketGroupFilter( self, filters[token], arguments, \"unlinked\" );\n\t\t\t\treturn;\n\t\t\tcase 'SocketGroup':\n\t\t\t\tparseSocketGroupFilter( self, filters[token], arguments, \"linked\" );\n\t\t\t\treturn;\n\n\t\t\tcase 'Identified':\n\t\t\tcase 'Corrupted':\n\t\t\tcase 'ElderItem':\n\t\t\tcase 'ShaperItem':\n\t\t\tcase 'ShapedMap':\n case 'ElderMap':\n\t\t\tcase 'FracturedItem':\n\t\t\tcase 'SynthesisedItem':\n case 'AnyEnchantment':\n case 'BlightedMap':\n case 'Mirrored':\n case 'AlternateQuality':\n case 'Replica':\n\t\t\t\tparseBoolFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n \n\t\t\tcase 'HasInfluence':\n\t\t\t\tparseInfluenceFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tdefault:\n\t\t\t\t// We can only get to this function if token is valid\n\t\t\t\treportTokenError( self, token, 'this should never happen' );\n\t\t}\n\t}\n\n\tfunction parseNumericFilter (self, filter, arguments) {\n\t\tvar args = parseOperatorAndValue( self, arguments );\n\t\tif (args !== null) {\n\t\t\tif (isNaN( args.value )) {\n\t\t\t\treportTokenError( self, args.value, 'number' );\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tself.currentRule.filters.push( new filter( args.comparer, parseInt( args.value ) ) );\n\t\t}\n\t}\n\n\tfunction parseMultiStringFilter (self, filter, arguments) {\n\t\tvar args = parseStringArguments( self, arguments );\n\t\tif (args === null) return;\n\t\tif (args.length === 0) {\n\t\t\treportUnexpectedEndOfLine( self, 'one or more strings' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.filters.push( new filter( args ) );\n\t}\n\n\tfunction parseRarityFilter (self, filter, arguments) {\n\t var tokens = getArgumentTokens(arguments);\n\t if (tokens.length == 0) {\n\t reportTokenError( self, arguments, 'rarity')\n\t return;\n\t }\n\n\t // If the first argument is an operator, we can use the parseOperatorAndValue function\n\t if (OPERATOR_TOKENS.includes( tokens[0] )) {\n\t args = parseOperatorAndValue( self, arguments );\n if (args != null) {\n if (RARITY_TOKENS.indexOf( args.value ) < 0) {\n reportTokenError( self, args.value, 'operator or rarity' );\n return;\n }\n self.currentRule.filters.push( new filter( args.comparer, Rarity[args.value] ) );\n return;\n }\n }\n\n // Otherwise, the arguments must be a list of rarities.\n var rarities = [];\n for (var i=0; i < tokens.length; i++) {\n if (!RARITY_TOKENS.includes(tokens[i])) {\n reportTokenError( self, tokens[i], 'rarity')\n return;\n }\n rarities.push( Rarity[tokens[i]] );\n }\n\n // In that case, we create a custom comparer that checks if a rarity is in that list\n var comparer = function(a,b) { return b.includes(a); }\n self.currentRule.filters.push( new filter( comparer, rarities ) );\n\t}\n \n\tfunction parseInfluenceFilter (self, filter, arguments) {\n\t var tokens = getArgumentTokens(arguments);\n\t if (tokens.length == 0) {\n\t reportTokenError( self, arguments, 'influence')\n\t return;\n\t }\n \n var comparer; \n \n if(tokens[0] === \"==\") {\n tokens.shift(); // remove operator\n comparer = function(a,b) {\n // strict equality - must contain all influences specified to match\n for(var i = 0; i < b.length; i++) {\n if(!a.includes(b[i])) return false;\n }\n return true;\n }\n } else {\n comparer = function(a,b) { \n // match if any of the specified influences are found\n for(var i = 0; i < a.length; i++) {\n if(b.includes(a[i])) return true;\n }\n return false;\n }\n }\n\n // the arguments must be a list of influences\n var influences = [];\n for (var i = 0; i < tokens.length; i++) {\n var inf = tokens[i].toLowerCase().replace(/\"/g, '');\n if(inf === \"none\") {\n influences = \"none\";\n break;\n }\n if (!INFLUENCE_TOKENS.includes(inf)) {\n reportTokenError( self, tokens[i], 'influence')\n return;\n }\n influences.push(inf);\n }\n\n self.currentRule.filters.push( new filter( comparer, influences ) );\n\t}\n \n\tfunction parseSocketGroupFilter (self, filter, arguments, mode) {\n \n\t var tokens = getArgumentTokens(arguments);\n\t if (tokens.length == 0) {\n\t reportTokenError( self, arguments, 'influence')\n\t return;\n\t }\n \n var operator = null;\n \n\t\t\tif (OPERATOR_TOKENS.includes(tokens[0])) {\n operator = tokens.shift();\n // single equals: no operator needed, match any of the arguments\n if(operator === \"=\") {\n operator = null;\n }\n }\n \n var groups = tokens.map( tok => { return StrUtils.replaceAll(tok.toUpperCase(), '\"', \"\"); } );\n \n var isInvalid = groups.some( function(socketGroup) {\n if (!StrUtils.consistsOf( socketGroup, '0123456RGBWDA' )) {\n reportInvalidSocketGroup( self, socketGroup );\n return true;\n }\n return false;\n } );\n \n if (!isInvalid) { \n groups = groups.map( group => {\n var sorted = StrUtils.sortChars(group);\n return {\n count: sorted.replace(/[RGBWDA]/g, \"\"),\n sockets: sorted.replace(/[0123456]/g, \"\")\n };\n });\n self.currentRule.filters.push( new filter( operator, groups, mode ) );\n }\n \n\t} \n\n\tfunction parseBoolFilter (self, filter, arguments) {\n\t\tvar args = parseStringArguments( self, arguments );\n\t\tif (args === null) return;\n\t\tif (args.length === 0) {\n\t\t\treportUnexpectedEndOfLine( self, 'expected True or False' );\n\t\t\treturn;\n\t\t}\n\n\t\targs = args.map( function(a) { return a.toUpperCase(); } );\n\n\t\tif (args[0] !== 'TRUE' && args[0] !== 'FALSE') {\n\t\t\treportTokenError( self, arguments, 'True or False' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.filters.push( new filter( args[0] === 'TRUE' ) );\n\t}\n\n\t// ----------- MODIFIERS ---------------------------------------------------\n\n\tfunction parseModifier (self, token, arguments) {\n\t\tself.lineTypes[self.currentLineNr] = 'Modifier';\n\n\t\tvar modifiers = {\n\t\t\t'SetBackgroundColor': SetBackgroundColorModifier,\n\t\t\t'SetBorderColor': SetBorderColorModifier,\n\t\t\t'SetTextColor': SetTextColorModifier,\n\t\t\t'SetFontSize': SetFontSizeModifier\n\t\t};\n\n\t\tswitch (token) {\n\t\t\tcase 'SetBackgroundColor':\n\t\t\tcase 'SetBorderColor':\n\t\t\tcase 'SetTextColor':\n\t\t\t\tparseColorModifier( self, modifiers[token], arguments );\n\t\t\t\tbreak;\n\n\t\t\tcase 'SetFontSize':\n\t\t\t\tparseNumericModifier( self, modifiers[token], arguments );\n\t\t\t\tbreak;\n\n case 'MinimapIcon':\n case 'PlayEffect':\n\t\t\tcase 'PlayAlertSound':\n\t\t\tcase 'PlayAlertSoundPositional':\n\t\t\tcase 'DisableDropSound':\n case 'CustomAlertSound':\n case 'CustomAlertSoundOptional':\n case 'DisableDropSoundIfAlertSound':\n case 'EnableDropSoundIfAlertSound':\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\t// We can only get to this function if token is valid\n\t\t\t\treportTokenError( self, token, 'this should never happen' );\n\t\t}\n\t}\n\n\tfunction parseColorModifier (self, modifier, arguments) {\n\t\tvar numbers = parseNumbers( self, arguments );\n\t\tif (numbers === null) return;\n\t\tif (numbers.length < 3 || numbers.length > 4) {\n\t\t\treportTokenError( self, arguments, 'three or four numbers' );\n\t\t\treturn;\n\t\t}\n\n\t\tif (numbers.some( function(c) { return c < 0 || c > 255; } )) {\n\t\t\treportParseError( self, arguments, 'color values must be between 0 and 255' );\n\t\t\treturn;\n\t\t}\n\n\t\tvar color = { r:numbers[0], g:numbers[1], b:numbers[2], a:255 };\n\t\tif (numbers.length === 4) {\n\t\t\tcolor['a'] = numbers[3];\n\t\t}\n\n\t\tself.currentRule.modifiers.push( new modifier( color ) );\n\t}\n\n function parsePlayEffectModifier (self, modifier, arguments) {\n var tokens = arguments.trim().split(' ');\n if (tokens.length > 2) {\n reportTokenError( self, arguments, 'COLOR Temp' );\n return;\n }\n\n var color = tokens[0].trim();\n if (!COLOR_TOKENS.includes(color)) {\n reportTokenError( self, color, 'Color name');\n return;\n }\n\n var temp = false;\n if (tokens.length > 1) {\n if (tokens[1] !== 'Temp') {\n reportTokenError( self, tokens[1], 'Temp');\n return;\n }\n temp = true;\n }\n\n self.currentRule.modifiers.push( new modifier( color, temp ));\n }\n\n\tfunction parseMinimapIconModifier (self, modifier, arguments) {\n\t var tokens = arguments.trim().split(' ');\n\t if (tokens.length !== 3) {\n\t reportTokenError( self, arguments, 'SIZE COLOR SHAPE' );\n\t return;\n\t }\n\n\t var size = tokens[0];\n\t if (size !== '0' && size !== '1' && size !== '2') {\n\t reportParseError( self, size, 'SIZE must be 0, 1 or 2' );\n\t return;\n\t }\n\n\t var color = tokens[1];\n\t if (!COLOR_TOKENS.includes(color)) {\n\t reportParseError( self, color, 'COLOR must be one of: ' + COLOR_TOKENS.join(', '));\n\t return;\n\t }\n\n\t var shape = tokens[2];\n\t if (!ICON_SHAPE_TOKENS.includes(shape)) {\n\t reportParseError( self, shape, 'SHAPE must be one of: ' + ICON_SHAPE_TOKENS.join(', '));\n\t return;\n\t }\n\n\t self.currentRule.modifiers.push( new modifier( parseInt(size), color, shape ) );\n\t}\n\n\tfunction parseAlertSoundModifier (self, modifier, arguments) {\n\t var tokens = getArgumentTokens( arguments );\n\t if (tokens.length < 1 || tokens.length > 2) {\n\t reportTokenError( self, arguments, 'sound id + optional volume' );\n\t return;\n\t }\n\n\t var soundId = parseSoundId( self, tokens[0] );\n\t if (soundId === null) return;\n\n\t var volume = 100;\n\t if (tokens.length === 2) {\n\t if (isNaN(tokens[1])) {\n\t reportParseError( self, arguments, 'volume must be a number' );\n\t return;\n\t }\n\n\t volume = parseInt(tokens[1]);\n\t if (volume < 0 || volume > 300) {\n\t reportParseError( self, arguments, 'volume must be between 0 and 300' );\n\t return;\n\t }\n\t }\n\n\t\tself.currentRule.modifiers.push( new modifier( soundId, volume ) );\n\t}\n\n function parseSoundId (self, token) {\n if (SOUND_TOKENS.indexOf( token ) >= 0) {\n return token;\n }\n\n if (isNaN(token)) {\n reportParseError( self, token, 'Sound ID must be a number between 1 and 16, or a valid Sound ID name' );\n return;\n }\n return parseInt( token );\n }\n\n\tfunction parseNumericModifier (self, modifier, arguments) {\n\t\tvar numbers = parseNumbers( self, arguments );\n\t\tif (numbers === null) return;\n\t\tif (numbers.length != 1) {\n\t\t\treportTokenError( self, arguments, 'one number' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.modifiers.push( new modifier( numbers[0] ) );\n\t}\n\n\tfunction parseKeywordModifier (self, modifier, arguments) {\n\t\tif (arguments.trim().length > 0) {\n\t\t\treportTokenError( self, arguments, 'Unexpected argument' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.modifiers.push( new modifier() );\n\t}\n\n\tfunction parseFilenameModifier (self, modifier, arguments) {\n\t var argumentTokens = parseStringArguments( self, arguments );\n\t if (argumentTokens.length == 0) {\n\t reportUnexpectedEndOfLine( self, arguments, 'Path or Filename' );\n\t return;\n\t }\n\t if (argumentTokens.length > 1) {\n\t reportParseError( self, arguments, 'Unexpected argument: \"' + argumentTokens[1] + '\"' );\n\t return;\n\t }\n\n\t self.currentRule.modifiers.push( new modifier(argumentTokens[0]) );\n\t}\n\n\t// ------------------------ GENERIC PARSING ---------------------------------\n\n function getArgumentTokens (arguments) {\n return arguments\n\t\t\t.trim()\n\t\t\t.split(' ')\n\t\t\t.filter( function (element, index, array) { return element.trim().length > 0; } );\n }\n\n\tfunction parseOperatorAndValue (self, arguments) {\n\t\tvar tokens = getArgumentTokens( arguments );\n\t\tvar operator, value;\n\n\t\tif (tokens.length == 1) {\n\t\t\t// Special case: For equality checks, you specify only the value\n\t\t\toperator = '=';\n\t\t\tvalue = tokens[0];\n\t\t}\n\t\telse if (tokens.length == 2) {\n\t\t\toperator = tokens[0];\n\t\t\tvalue = tokens[1];\n\t\t}\n\t\telse {\n\t\t\treportTokenError( self, arguments, 'operator and value' );\n\t\t\treturn null;\n\t\t}\n\n\t\tif (OPERATOR_TOKENS.indexOf( operator ) < 0) {\n\t\t\treportTokenError( self, operator, 'operator' );\n\t\t\treturn null;\n\t\t}\n\n\t\treturn { comparer : COMPARERS[operator], value : value };\n \n\t}\n\n\tfunction parseNumbers (self, arguments) {\n\t\tvar tokens = getArgumentTokens( arguments );\n\n\t\tif (tokens.some( isNaN )) {\n\t\t\treportTokenError( self, arguments, 'numbers' );\n\t\t\treturn null;\n\t\t}\n\n\t\treturn tokens.map( function(n) { return parseInt( n ); } );\n\t}\n\n\tfunction parseStringArguments (self, arguments) {\n\t\tvar tokens = arguments\n\t\t\t.trim()\n\t\t\t.split(' ');\n\t\t\t// Don't remove empty tokens because they might represent multiple spaces inside quoted strings\n\n\t\tvar actualTokens = [];\n\t\tvar numQuotes = 0;\n\t\tvar currentToken = '';\n\t\tfor (var i=0; i < tokens.length; i++) {\n\t\t\tnumQuotes += StrUtils.countChar( '\"', tokens[i] );\n\t\t\tvar withoutQuotes = StrUtils.replaceAll( tokens[i], '\"', '' );\n\n\t\t\tif (currentToken.length > 0) {\n\t\t\t\tcurrentToken += ' ' + withoutQuotes;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcurrentToken = withoutQuotes;\n\t\t\t}\n\n\t\t\tif (numQuotes % 2 == 0) {\n\t\t\t\tactualTokens.push( currentToken );\n\t\t\t\tcurrentToken = '';\n\t\t\t}\n\t\t}\n\n\t\tif (numQuotes % 2 != 0) {\n\t\t\treportParseError( self, arguments, 'no matching quote' );\n\t\t\tactualTokens.push( currentToken );\n\t\t}\n\n\t\t// Remove any empty or pure whitespace tokens.\n\t\t// These may happen with certain unicode characters.\n\t\tactualTokens = actualTokens.filter( function(token) { return token.trim().length > 0; } );\n\n\t\treturn actualTokens;\n\t}\n\n\t// ------------------- ERROR MESSAGES --------------------------------------\n\n\tfunction reportTokenError (self, token, expected) {\n\t\tself.errors.push( 'Invalid token \"' + token + '\" at line ' + self.currentLineNr.toString() + ' (expected ' + expected + ')' );\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportUnexpectedEndOfLine (self, expected) {\n\t\tself.errors.push( 'Unexpected end of line (expected ' + expected + ' in line ' + self.currentLineNr.toString() + ')');\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportInvalidSocketGroup (self, socketGroup) {\n\t\tself.errors.push( 'Invalid socket group \"' + socketGroup + '\" + at line ' + self.currentLineNr.toString() + ' (allowed characters are R,G,B)' );\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportParseError (self, text, reason) {\n\t\tself.errors.push( 'Cannot parse \"' + text + '\" (' + reason + ')' );\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportWarning (self, text) {\n\t\tself.warnings.push( text );\n\t}\n}", "function N(e) {\n var t,\n n = e.split(\".\");\n\n try {\n t = {\n header: JSON.parse(Object(r.d)(n[0])),\n payload: JSON.parse(Object(r.d)(n[1])),\n signature: n[2]\n };\n } catch (e) {\n throw new o.c(\"Malformed token\");\n }\n\n return t;\n }", "function n(e){e||(e={}),this._file=o.getArg(e,\"file\",null),this._sourceRoot=o.getArg(e,\"sourceRoot\",null),this._sources=new i,this._names=new i,this._mappings=[],this._sourcesContents=null}", "async function getTimeRangeData(type, start, number) {\n let parser = new n3.Parser();\n let stream = new Stream.Readable({objectMode: true});\n stream._read = () => {};\n\n stream.on('data', data => {\n // DOE IETS MET DATA\n });\n\n for (let i = 0; i < number; i++) {\n let query = createQueryString(start, type, i);\n let data = await executeRequest('http://server-cache/TimeRangeData/fragment' + query);\n parseData(data, stream);\n }\n\n\n}", "constructor(str, data)\n {\n this.errors = [];\n let lines = str.split('\\n');\n\n let tokenizer = new Tokenizer(lines);\n for ( var i = 0; i < tokenizer.errors.length; i++ )\n {\n this.errors.push(tokenizer.errors[i]);\n if ( i === tokenizer.errors.length - 1 )\n return;\n }\n\n let expressions = [];\n for ( var i = 0; i < tokenizer.lines.length; i++ )\n expressions.push(new Expression(tokenizer.lines[i], i+1));\n\n let leave = false;\n for ( var i = 0; i < expressions.length; i++ )\n {\n if ( expressions[i].valid === false && expressions[i].err === false )\n {\n expressions.splice(i--, 1);\n continue;\n }\n\n if ( expressions[i].err )\n {\n this.errors.push(expressions[i].err);\n leave = true;\n }\n }\n\n if ( leave )\n return;\n\n try\n {\n let parsedState = parser(expressions);\n this.program = new Program(parsedState, data);\n }\n catch(e)\n {\n this.errors.push(e);\n }\n }", "function process_line(line) {\n\tvar res_array;\n\n\t// match (1) (2) (19) and the ending\n\tres_array = /\\[\\*\\](.*)/.exec(line);\n\tif(res_array) {\n\t\tif(res_array[1] === 'single2' || res_array[1] === 'multiple') {\n\t\t\t// case (2) and (12)\n\t\t\tif(res_array[1] === 'multiple') {\n\t\t\t\tif(currentRow) {\n\t\t\t\t\tappendRow(currentRow);\n\t\t\t\t}\n\t\t\t\tcurrentRow = createRow();\n\t\t\t\tcurrent_state = 3; // match multiple\n\t\t\t}\n\t\t\tcurrentRow.algorithm = res_array[1];\n\t\t} else if (res_array[1] === 'exp-done') {\n\t\t\tif(res_array) {\n\t\t\t\tappendRow(currentRow);\n\t\t\t\t// dump information to string\n\t\t \tvar result = dumpTableToString();\n\t\t \tvar output_file = process.argv[3];\n\t\t \tfs.writeFileSync(output_file, result);\n\t\t \tconsole.log();\n\t\t \tconsole.log(result);\n\t\t\t}\n\t\t} else {\n\t\t\t// case (1)\n\t\t\tif(currentRow) {\n\t\t\t\tappendRow(currentRow);\n\t\t\t}\n\t\t\tcurrentRow = createRow();\n\t\t\tcurrentRow.data_name = res_array[1];\n\t\t\tcurrent_state = 2; // match single2\n\t\t}\n\t\treturn ;\n\t}\n\n\t// match (3) and (20)\n\tres_array = /Tests Generated = (.*)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.tests_num = res_array[1];\n\t\treturn ;\n\t}\n\n\tres_array = /real[\\s]*((\\d+)m)?(\\d+(\\.\\d+)?)s/.exec(line);\n\tif(res_array) {\n\t\t//var m = res_array[2];\n\t\t//var s = res_array[3];\n\t\t//currentRow.total_time = m*60 + parseFloat(s);\n\t\treturn ;\n\t}\n\n\tres_array = /sys[\\s]*((\\d+)m)?(\\d+(\\.\\d+)?)s/.exec(line);\n\tif(res_array) {\n\t\t//var m = res_array[2];\n\t\t//var s = res_array[3];\n\t\t//currentRow.total_time = m*60 + parseFloat(s);\n\t\treturn ;\n\t}\n\n\tres_array = /user[\\s]*((\\d+)m)?(\\d+(\\.\\d+)?)s/.exec(line);\n\tif(res_array) {\n\t\t//var m = res_array[2];\n\t\t//var s = res_array[3];\n\t\t//currentRow.total_time = m*60 + parseFloat(s);\n\t\treturn ;\n\t}\n\n\t/**/\n\t// match (8) and (25)\n\tres_array = /Time spent in total = (\\d+) ms \\(count = (\\d+)\\)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.total_time = res_array[1];\n\t\tcurrentRow.total_time_count = res_array[2];\n\t\treturn ;\n\t}\n\t\n\n\t// match (7) and (24)\n\tres_array = /Time spent in bdd = (\\d+) ms \\(count = (\\d+)\\)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.bdd_time = res_array[1];\n\t\tcurrentRow.bdd_time_count = res_array[2];\n\t\treturn ;\n\t}\n\n\t// match (9) and (26)\n\tres_array = /Time spent in solver = (\\d+) ms \\(count = (\\d+)\\)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.solver_time = res_array[1];\n\t\tcurrentRow.solver_time_count = res_array[2];\n\t\treturn ;\n\t}\n\n\t// match (10) and (27)\n\tres_array = /Number of multiex operations = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.multiex_op_num = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (11) and (28)\n\tres_array = /Number of operations = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.op_num = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (12) and (29)\n\tres_array = /Number of within theory assignments = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.within_theory_assign = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (12-1) and (29-1)\n\tres_array = /Number of outside theory assignments = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.outside_theory_assign = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (13) and (27)\n\tres_array = /Number of solver calls = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.solver_call_num = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (14) and (31)\n\tres_array = /Number of sat = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.sat_num = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (14-1) and (31-1)\n\tres_array = /Number of unsat = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.unsat_num = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (15) and (33)\n\tres_array = /Number of MULTIEX inputs = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.multiex_input_num = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (15-1) and (33-1)\n\tres_array = /Number of solver cache hit = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.solver_cache_hit_num = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (16) and (34)\n\tres_array = /Number of DSE inputs = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.dse_input_num = res_array[1];\n\t\treturn ;\n\t}\n\n\t// match (17) and (34)\n\tres_array = /vs-size: average = ([^\\s]+) max = (\\d+) min = (\\d+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.avg_vs_size = res_array[1];\n\t\tcurrentRow.max_vs_size = res_array[2];\n\t\tcurrentRow.min_vs_size = res_array[3];\n\t\treturn ;\n\t}\n\n\t// match (18) and (35)\n\tres_array = /paths to value ratio: average = ([^\\s]+) max = ([^\\s]+) min = ([^\\s]+)/.exec(line);\n\tif(res_array) {\n\t\tcurrentRow.avg_pv_ratio = res_array[1];\n\t\tcurrentRow.max_pv_ratio = res_array[2];\n\t\tcurrentRow.min_pv_ratio = res_array[3];\n\t\treturn ;\n\t}\n\n\tconsole.log(' **** unmatched line ****');\n\tconsole.log(line);\n}", "match(input, start, end){\n start = start || 0\n end = end || input.length\n if(typeof input === 'string') input = new Source(input)\n if(!this.startsWith(input.get(start)))\n return this.error(input, start, start)\n var n = end\n end=start+1\n while(end<n && Character.isDigit(input.get(end))) end++\n if(end==n) \n return this.token(input, start, end, Number.parseInt(input.substring(start,end)))\n var integer = true\n if(input.get(end)=='.'){\n integer = false\n end++\n var s=end\n while(end<n && Character.isDigit(input.get(end))) end++\n if(end==n) \n return this.token(input, start, end, Number.parseFloat(input.substring(start,end)))\n if(end==s) return this.error(input, start, end)\n }\n if(input.get(end)=='E' || input.get(end)=='e'){\n integer = false\n end++\n if(end==n) return this.error(input, start, end)\n if(this.isSign(input.get(end))) end++\n if(end==n) return this.error(input, start, end)\n var s = end\n while(end<n && Character.isDigit(input.get(end))) end++\n if(end==s) return this.error(input, start, end)\n }\n if( integer ) return this.token(input, start, end, Number.parseInt(input.substring(start,end)))\n return this.token(input, start, end, Number.parseFloat(input.substring(start,end)))\n }", "function parse(file) {\n return __awaiter(this, void 0, void 0, function () {\n return __generator(this, function (_a) {\n return [2\n /*return*/\n , new Promise(function (resolve, reject) {\n fs.readFile(file, 'utf8', function (err, data) {\n if (err) {\n reject(err);\n return;\n }\n\n resolve(parseString(data));\n });\n })];\n });\n });\n }", "function initCommandParser() {\n var commandParser = {};\n commandParser.commandHolder = initCommandRamHolder();\n commandParser.createCommand = function (code) {\n console.log(code);\n //Код команди виглядає так:\n //addi $t1,$t2,$t3\n //var firstSpilt = code.split(\" \");\n var firstSpaceIndex = code.indexOf(\" \");\n var firstSplit = [code.substring(0,firstSpaceIndex),code.substring(firstSpaceIndex+1)];\n var end = [firstSplit[0]].concat(firstSplit[1].split(commandRegExp));\n console.log(code);\n return end;\n };\n commandParser.parse = function (splitedCode) {\n var code = splitedCode[0];\n switch (code) {\n //TImm Group\n case 'addi':\n case 'addiu':\n case 'andi':\n case 'ori':\n case 'slti':\n case 'sltiu':\n case 'xori':\n return cStart[code] + convertTSImm(splitedCode);\n break;\n //DST Group\n case 'add':\n case 'addu':\n case 'and':\n case 'or':\n case 'sllv':\n case 'slt':\n case 'sltu':\n case 'srlv':\n case 'sub':\n case 'subu':\n case 'xor':\n return cStart[code] + convertDST(splitedCode) + cEnd[code];\n break;\n //SOff Group\n case 'bgez':\n case 'bgezal':\n case 'bgtz':\n case 'blez':\n case 'bltz':\n case 'bltzal':\n var offsetLabel = splitedCode[2];\n if (!numberRegExp.test(offsetLabel)) {\n var currentCommandNumber = this.commandHolder.commandCodeList.length;\n var labelNumber = this.commandHolder.getLabel(offsetLabel);\n var offset = labelNumber - currentCommandNumber;\n splitedCode[2] = parseInt(offset);\n }\n return cStart[code] + convertSOff(splitedCode);\n break;\n //ST Group\n case 'div':\n case 'divu':\n case 'mult':\n case 'multu':\n return cStart[code] + convertST(splitedCode) + cEnd[code];\n break;\n //STOff Group\n case 'beq':\n case 'bne':\n offsetLabel = splitedCode[3];\n if (!numberRegExp.test(offsetLabel)) {\n currentCommandNumber = this.commandHolder.commandCodeList.length;\n labelNumber = this.commandHolder.getLabel(offsetLabel);\n offset = labelNumber - currentCommandNumber;\n splitedCode[3] = parseInt(offset);\n }\n return cStart[code] + convertSTOff(splitedCode);\n break;\n //Target Group\n case 'j':\n case 'jal':\n var targetLabel = splitedCode[1];\n if (!numberRegExp.test(targetLabel)){\n labelNumber = this.commandHolder.getLabel(targetLabel);\n splitedCode[1] = labelNumber;\n }\n return cStart[code] + convertTarget(splitedCode);\n break;\n //TOffS Group\n case 'lw':\n case 'sw':\n case 'lb':\n case 'sb':\n return cStart[code] + convertTOffS(splitedCode);\n break;\n //SorD Group\n case 'mfhi':\n case 'mflo':\n case 'jr':\n return cStart[code] + convertSorD(splitedCode) + cEnd[code];\n break;\n //TImm Group\n case 'lui':\n return cStart[code] + convertTImm(splitedCode);\n break;\n //DTH Group\n case 'sll':\n case 'sra':\n case 'srl':\n return cStart[code] + convertDTH(splitedCode) + cEnd[code];\n break;\n\n }\n };\n return commandParser;\n}", "function BitMatrixParser(bitMatrix)\r\n{\r\n\tvar dimension = bitMatrix.Dimension;\r\n\tif (dimension < 21 || (dimension & 0x03) != 1)\r\n\t{\r\n\t\tthrow \"Error BitMatrixParser\";\r\n\t}\r\n\tthis.bitMatrix = bitMatrix;\r\n\tthis.parsedVersion = null;\r\n\tthis.parsedFormatInfo = null;\r\n\t\r\n\tthis.copyBit=function( i, j, versionBits)\r\n\t{\r\n\t\treturn this.bitMatrix.get_Renamed(i, j)?(versionBits << 1) | 0x1:versionBits << 1;\r\n\t}\r\n\t\r\n\tthis.readFormatInformation=function()\r\n\t{\r\n\t\t\tif (this.parsedFormatInfo != null)\r\n\t\t\t{\r\n\t\t\t\treturn this.parsedFormatInfo;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t// Read top-left format info bits\r\n\t\t\tvar formatInfoBits = 0;\r\n\t\t\tfor (var i = 0; i < 6; i++)\r\n\t\t\t{\r\n\t\t\t\tformatInfoBits = this.copyBit(i, 8, formatInfoBits);\r\n\t\t\t}\r\n\t\t\t// .. and skip a bit in the timing pattern ...\r\n\t\t\tformatInfoBits = this.copyBit(7, 8, formatInfoBits);\r\n\t\t\tformatInfoBits = this.copyBit(8, 8, formatInfoBits);\r\n\t\t\tformatInfoBits = this.copyBit(8, 7, formatInfoBits);\r\n\t\t\t// .. and skip a bit in the timing pattern ...\r\n\t\t\tfor (var j = 5; j >= 0; j--)\r\n\t\t\t{\r\n\t\t\t\tformatInfoBits = this.copyBit(8, j, formatInfoBits);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.parsedFormatInfo = FormatInformation.decodeFormatInformation(formatInfoBits);\r\n\t\t\tif (this.parsedFormatInfo != null)\r\n\t\t\t{\r\n\t\t\t\treturn this.parsedFormatInfo;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t// Hmm, failed. Try the top-right/bottom-left pattern\r\n\t\t\tvar dimension = this.bitMatrix.Dimension;\r\n\t\t\tformatInfoBits = 0;\r\n\t\t\tvar iMin = dimension - 8;\r\n\t\t\tfor (var i = dimension - 1; i >= iMin; i--)\r\n\t\t\t{\r\n\t\t\t\tformatInfoBits = this.copyBit(i, 8, formatInfoBits);\r\n\t\t\t}\r\n\t\t\tfor (var j = dimension - 7; j < dimension; j++)\r\n\t\t\t{\r\n\t\t\t\tformatInfoBits = this.copyBit(8, j, formatInfoBits);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.parsedFormatInfo = FormatInformation.decodeFormatInformation(formatInfoBits);\r\n\t\t\tif (this.parsedFormatInfo != null)\r\n\t\t\t{\r\n\t\t\t\treturn this.parsedFormatInfo;\r\n\t\t\t}\r\n\t\t\tthrow \"Error readFormatInformation\";\t\r\n\t}\r\n\tthis.readVersion=function()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tif (this.parsedVersion != null)\r\n\t\t\t{\r\n\t\t\t\treturn this.parsedVersion;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tvar dimension = this.bitMatrix.Dimension;\r\n\t\t\t\r\n\t\t\tvar provisionalVersion = (dimension - 17) >> 2;\r\n\t\t\tif (provisionalVersion <= 6)\r\n\t\t\t{\r\n\t\t\t\treturn Version.getVersionForNumber(provisionalVersion);\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t// Read top-right version info: 3 wide by 6 tall\r\n\t\t\tvar versionBits = 0;\r\n\t\t\tvar ijMin = dimension - 11;\r\n\t\t\tfor (var j = 5; j >= 0; j--)\r\n\t\t\t{\r\n\t\t\t\tfor (var i = dimension - 9; i >= ijMin; i--)\r\n\t\t\t\t{\r\n\t\t\t\t\tversionBits = this.copyBit(i, j, versionBits);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.parsedVersion = Version.decodeVersionInformation(versionBits);\r\n\t\t\tif (this.parsedVersion != null && this.parsedVersion.DimensionForVersion == dimension)\r\n\t\t\t{\r\n\t\t\t\treturn this.parsedVersion;\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\t// Hmm, failed. Try bottom left: 6 wide by 3 tall\r\n\t\t\tversionBits = 0;\r\n\t\t\tfor (var i = 5; i >= 0; i--)\r\n\t\t\t{\r\n\t\t\t\tfor (var j = dimension - 9; j >= ijMin; j--)\r\n\t\t\t\t{\r\n\t\t\t\t\tversionBits = this.copyBit(i, j, versionBits);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t\t\r\n\t\t\tthis.parsedVersion = Version.decodeVersionInformation(versionBits);\r\n\t\t\tif (this.parsedVersion != null && this.parsedVersion.DimensionForVersion == dimension)\r\n\t\t\t{\r\n\t\t\t\treturn this.parsedVersion;\r\n\t\t\t}\r\n\t\t\tthrow \"Error readVersion\";\r\n\t\t}\r\n\tthis.readCodewords=function()\r\n\t\t{\r\n\t\t\t\r\n\t\t\tvar formatInfo = this.readFormatInformation();\r\n\t\t\tvar version = this.readVersion();\r\n\t\t\t\r\n\t\t\t// Get the data mask for the format used in this QR Code. This will exclude\r\n\t\t\t// some bits from reading as we wind through the bit matrix.\r\n\t\t\tvar dataMask = DataMask.forReference( formatInfo.DataMask);\r\n\t\t\tvar dimension = this.bitMatrix.Dimension;\r\n\t\t\tdataMask.unmaskBitMatrix(this.bitMatrix, dimension);\r\n\t\t\t\r\n\t\t\tvar functionPattern = version.buildFunctionPattern();\r\n\t\t\t\r\n\t\t\tvar readingUp = true;\r\n\t\t\tvar result = new Array(version.TotalCodewords);\r\n\t\t\tvar resultOffset = 0;\r\n\t\t\tvar currentByte = 0;\r\n\t\t\tvar bitsRead = 0;\r\n\t\t\t// Read columns in pairs, from right to left\r\n\t\t\tfor (var j = dimension - 1; j > 0; j -= 2)\r\n\t\t\t{\r\n\t\t\t\tif (j == 6)\r\n\t\t\t\t{\r\n\t\t\t\t\t// Skip whole column with vertical alignment pattern;\r\n\t\t\t\t\t// saves time and makes the other code proceed more cleanly\r\n\t\t\t\t\tj--;\r\n\t\t\t\t}\r\n\t\t\t\t// Read alternatingly from bottom to top then top to bottom\r\n\t\t\t\tfor (var count = 0; count < dimension; count++)\r\n\t\t\t\t{\r\n\t\t\t\t\tvar i = readingUp?dimension - 1 - count:count;\r\n\t\t\t\t\tfor (var col = 0; col < 2; col++)\r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t// Ignore bits covered by the function pattern\r\n\t\t\t\t\t\tif (!functionPattern.get_Renamed(j - col, i))\r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t// Read a bit\r\n\t\t\t\t\t\t\tbitsRead++;\r\n\t\t\t\t\t\t\tcurrentByte <<= 1;\r\n\t\t\t\t\t\t\tif (this.bitMatrix.get_Renamed(j - col, i))\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tcurrentByte |= 1;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\t// If we've made a whole byte, save it off\r\n\t\t\t\t\t\t\tif (bitsRead == 8)\r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\tresult[resultOffset++] = currentByte;\r\n\t\t\t\t\t\t\t\tbitsRead = 0;\r\n\t\t\t\t\t\t\t\tcurrentByte = 0;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t}\r\n\t\t\t\treadingUp ^= true; // readingUp = !readingUp; // switch directions\r\n\t\t\t}\r\n\t\t\tif (resultOffset != version.TotalCodewords)\r\n\t\t\t{\r\n\t\t\t\tthrow \"Error readCodewords\";\r\n\t\t\t}\r\n\t\t\treturn result;\r\n\t\t}\r\n}", "function parseTparam(s) {\n\n\tvar tset= {PSTART:true, PNAME: true, PEND:true}\n\n\tvar object= {name:\"tparam\",pname:null}\n\n\tvar tk= scaner(s.substr(counter),tset)\n\n\tif(tk.token==\"PNAME\"){\n\t\tcounter+=tk.value.length //increment counter\n\t\tobject.pname=tk.value.trim()\n\t}\n\tif(tk.token==\"PEND\"){ \n\t\tcounter+= 3 // increment counter for \"}}}\"\n\t\treturn object\n\t}\n\n\treturn object\n\n}", "function TuningFileModule()\n{\n this.mFile = \"\";\n}", "function BinaryParser() {}", "function BinaryParser() {}", "function BinaryParser() {}", "function BinaryParser() {}", "function BinaryParser() {}", "function parseTestCasesFile(sourceCodePath) {\n var filePath = sourceCodePath + \".tcs\";\n try { var txt = fs.readFileSync(filePath).toString() }\n catch (err) { console.error(err); return; }\n var tcNum = 0;\n var inpCases = [];\n var opCases = [];\n console.log(txt);\n const tcs = JSON.parse(txt);\n for (let element of tcs) {\n tcNum++;\n inpCases.push(element.input);\n opCases.push(element.output);\n }\n var result = {\n inputs: inpCases,\n outputs: opCases,\n numCases: inpCases.length\n }\n console.log(result);\n return result;\n\n}", "function splitLine(line)\n{\n\tif (line.endsWith(\":\")) line = line.slice(0, -1) // For entries that look like: 'Monday:'\n\tvar tokens = line.split(\" \") // Each token is delimited by a space\n\t\n\tvar classification = []\n\tvar tripData = {\n\t\t\"Source\": \"\", // To be filled in once more drives are logged\n\t\t\"Destination\": \"\",\n\t\t\"Date\": \"\",\n\t\t\"StartOdometer\": \"\",\n\t\t\"EndOdometer\": \"\",\n\t\t\"StartTime\": \"\",\n\t\t\"EndTime\": \"\",\n\t\t\"DateOrTimeIsAmbiguous\": false // There may be some cases where we want to look into fixing ambiguity. Only checking the most straightforward edge cases currently\n\t}\n\n\t//var token = \"\" // Vestigial\n\tvar lastTokenType = 0\n\tfor (var i = 0; i < tokens.length; i++)\n\t{\n\t\tvar token = tokens[i]\n\t\t\n\t\t// Turn the token into the binary represntation\n\t\tvar classification = classifyToken(token)\n\t\t//console.log(token, describeToken(classification))\n\t\t\n\t\t// Try to quickly resolve any simple conflict ambiguity\n\t\t// Check for various common causes of ambiguity and handle it based on extra parsing or previous classifications\n\t\tif (tokenIsAmbiguous(classification))\n\t\t{\n\t\t\tif (lastTokenType == DATE) classification = DATE // i.e The last token was 'August' and this token is '3rd'\n\t\t\tif (classification.length < 3) classification = DATE // Honestly no idea what I was writing here... leaving it in though\n\n\t\t\t// Check for ambiguity between a time and odometer. Use basic checking to categorize it\n\t\t\tif (tokenValueIs( classification, (TIME | ODOMETER) ))\n\t\t\t{\n\t\t\t\tif (parseInt(token) >= 2360) classification = ODOMETER\n\t\t\t\t//if (token.length == 2)\n\t\t\t\telse classification = TIME\n\t\t\t}\n\t\t}\n\n\t\tif (classification == 0)\n\t\t{\n\t\t\t// Do something? Ignore?\n\t\t}\n\n\t\t//if (isUnambiguous(classification))\n\t\t//{\n\t\t// See function description\n\t\tsaveData(tripData, classification, token)\n\t\t//}\n\n\t\t// Used for fixing ambiguous situations\n\t\tlastTokenType = classification\n\t}\n\t\n\t//console.log(tokens)\n\t//console.log(tripData)\n\treturn tripData\n}", "parseDataset (file) {\r\n var me = this;\r\n var matrix, colnames, rownames;\r\n\r\n // this will hold all relevant statistics for the data\r\n var stats = {\r\n col: {},\r\n row: {},\r\n zMax: {\r\n col: 0,\r\n row: 0\r\n },\r\n totalMin: Number.POSITIVE_INFINITY,\r\n totalMax: Number.NEGATIVE_INFINITY\r\n };\r\n\r\n // get matrix, colnames, rownames\r\n // TODO handle the case where 'file' is an array???\r\n if (typeof file === 'object') {\r\n\r\n // NOTE assume these have already been parsed\r\n matrix = file.matrix;\r\n colnames = file.colnames;\r\n rownames = file.rownames;\r\n } else if (typeof file === 'string') {\r\n\r\n // parse the string into an array of arrays\r\n var parsedRows = d3.csvParseRows(file);\r\n\r\n // column names should be stored in the first row\r\n colnames = parsedRows.shift();\r\n\r\n // remove whatever name was given to the column containing the row\r\n // names\r\n colnames.shift();\r\n\r\n // the array of rownames will grow as we process each row\r\n rownames = [];\r\n\r\n // traverse the parsed rows to create the matrix (a doubly-nested\r\n // array) for the heatmap, adding to the rownames array and updating\r\n // the stats object as we go\r\n matrix = d3.range(parsedRows.length).map(function (j) {\r\n // grab the row name out of the parsed row. This makes\r\n // parsedRows[j] the same length as colnames, with\r\n // parsedRows[j][k] being the value in row 'rowname'\r\n // and column 'colnames[k]'\r\n var rowname = parsedRows[j].shift();\r\n\r\n // add the new row name to the list of row names\r\n rownames.push(rowname);\r\n\r\n // traverse the parsed row, reformatting each element (a number)\r\n return d3.range(colnames.length).map(function (k) {\r\n return {\r\n key: j + ' ' + k, // useful for d3 data joins\r\n col: colnames[k], // position (x), size (width), fill\r\n row: rowname, // position (y), size (height), fill\r\n value: +parsedRows[j][k] // fill\r\n };\r\n });\r\n });\r\n }\r\n\r\n matrix.forEach(function (array) {\r\n array.forEach(function (element) {\r\n updateStats(stats, 'col', d3.htmlEscape(element.col), element.value);\r\n updateStats(stats, 'row', d3.htmlEscape(element.row), element.value);\r\n });\r\n });\r\n\r\n // perform final calculations of the stats for each column, and find the\r\n // totalMin and totalMax of the data (this could also be done in the\r\n // final calculations for the row stats)\r\n var cStatNames = Object.keys(stats.col);\r\n\r\n for (var j = 0; j < cStatNames.length; j++) {\r\n finalCalculations(stats, 'col', cStatNames[j], rownames.length);\r\n\r\n // reassign min/max if necessary\r\n stats.totalMin = Math.min(stats.totalMin, stats.col[cStatNames[j]].min);\r\n stats.totalMax = Math.max(stats.totalMax, stats.col[cStatNames[j]].max);\r\n }\r\n\r\n // perform final calculations of the stats for each row\r\n var rStatNames = Object.keys(stats.row);\r\n\r\n for (var j = 0; j < rStatNames.length; j++) {\r\n finalCalculations(stats, 'row', rStatNames[j], colnames.length);\r\n }\r\n\r\n // find the z-score in the data with the largest magnitude\r\n for (var j = 0; j < matrix.length; j++) {\r\n for (var k = 0; k < matrix[j].length; k++) {\r\n // grab the value and compute its z-score for to its row/col\r\n var value = matrix[j][k].value;\r\n var colname = d3.htmlEscape(colnames[k]);\r\n var rowname = d3.htmlEscape(rownames[j]);\r\n var colZ = (value - stats.col[colname].mean) / stats.col[colname].stdev;\r\n var rowZ = (value - stats.row[rowname].mean) / stats.row[rowname].stdev;\r\n\r\n // reassign maxes if necessary\r\n stats.zMax.col = Math.max(stats.zMax.col, Math.abs(colZ));\r\n stats.zMax.row = Math.max(stats.zMax.row, Math.abs(rowZ));\r\n }\r\n }\r\n\r\n // updates the stats object for the given dimension at the given name\r\n // with the given value\r\n function updateStats (stats, dim, name, value) {\r\n if (stats[dim][name] === undefined) {\r\n // if not yet seen, give it a fresh new stats object\r\n // NOTE an stdev field will be added to this object during final\r\n // calculations\r\n stats[dim][name] = {\r\n min: value, // helps to find most negative z-score\r\n max: value, // helps to find most positive z-score\r\n mean: 0, // used in calculating standard deviation/z-scores\r\n meanOfSquares: 0 // used in calculating standard deviation\r\n };\r\n }\r\n\r\n stats[dim][name].min = Math.min(stats[dim][name].min, value);\r\n stats[dim][name].max = Math.max(stats[dim][name].max, value);\r\n stats[dim][name].mean += value; // this will be averaged later\r\n stats[dim][name].meanOfSquares += value * value; // averaged later\r\n }\r\n\r\n // adds the stdev field to the stats object for the dimension at the\r\n // given name\r\n function finalCalculations (stats, dim, name, numVals) {\r\n stats[dim][name].mean *= (1 / numVals);\r\n stats[dim][name].meanOfSquares *= (1 / numVals);\r\n stats[dim][name].stdev = Math.sqrt(stats[dim][name].meanOfSquares - Math.pow(stats[dim][name].mean, 2));\r\n }\r\n\r\n function flatten (matrix) {\r\n return matrix.reduce(function (acc, array) {\r\n return acc.concat(array);\r\n }, []);\r\n }\r\n\r\n return {\r\n matrix: flatten(matrix), // array of objects (key, col, row, value)\r\n rownames: rownames, // array of strings\r\n colnames: colnames, // array of strings\r\n stats: stats // object with 5 fields: row and col (hashmaps from\r\n // row/col name to object of statistics, zMax stores largest\r\n // z-score (by magnitude) for both row and col, and\r\n // totalMin/totalMax store min and max of the data\r\n };\r\n }", "function BitMatrixParser(bitMatrix)\n{\n\tvar dimension = bitMatrix.Dimension;\n\tif (dimension < 21 || (dimension & 0x03) != 1)\n\t{\n\t\tthrow \"Error BitMatrixParser\";\n\t}\n\tthis.bitMatrix = bitMatrix;\n\tthis.parsedVersion = null;\n\tthis.parsedFormatInfo = null;\n\t\n\tthis.copyBit=function( i, j, versionBits)\n\t{\n\t\treturn this.bitMatrix.get_Renamed(i, j)?(versionBits << 1) | 0x1:versionBits << 1;\n\t}\n\t\n\tthis.readFormatInformation=function()\n\t{\n\t\t\tif (this.parsedFormatInfo != null)\n\t\t\t{\n\t\t\t\treturn this.parsedFormatInfo;\n\t\t\t}\n\t\t\t\n\t\t\t// Read top-left format info bits\n\t\t\tvar formatInfoBits = 0;\n\t\t\tfor (var i = 0; i < 6; i++)\n\t\t\t{\n\t\t\t\tformatInfoBits = this.copyBit(i, 8, formatInfoBits);\n\t\t\t}\n\t\t\t// .. and skip a bit in the timing pattern ...\n\t\t\tformatInfoBits = this.copyBit(7, 8, formatInfoBits);\n\t\t\tformatInfoBits = this.copyBit(8, 8, formatInfoBits);\n\t\t\tformatInfoBits = this.copyBit(8, 7, formatInfoBits);\n\t\t\t// .. and skip a bit in the timing pattern ...\n\t\t\tfor (var j = 5; j >= 0; j--)\n\t\t\t{\n\t\t\t\tformatInfoBits = this.copyBit(8, j, formatInfoBits);\n\t\t\t}\n\t\t\t\n\t\t\tthis.parsedFormatInfo = FormatInformation.decodeFormatInformation(formatInfoBits);\n\t\t\tif (this.parsedFormatInfo != null)\n\t\t\t{\n\t\t\t\treturn this.parsedFormatInfo;\n\t\t\t}\n\t\t\t\n\t\t\t// Hmm, failed. Try the top-right/bottom-left pattern\n\t\t\tvar dimension = this.bitMatrix.Dimension;\n\t\t\tformatInfoBits = 0;\n\t\t\tvar iMin = dimension - 8;\n\t\t\tfor (var i = dimension - 1; i >= iMin; i--)\n\t\t\t{\n\t\t\t\tformatInfoBits = this.copyBit(i, 8, formatInfoBits);\n\t\t\t}\n\t\t\tfor (var j = dimension - 7; j < dimension; j++)\n\t\t\t{\n\t\t\t\tformatInfoBits = this.copyBit(8, j, formatInfoBits);\n\t\t\t}\n\t\t\t\n\t\t\tthis.parsedFormatInfo = FormatInformation.decodeFormatInformation(formatInfoBits);\n\t\t\tif (this.parsedFormatInfo != null)\n\t\t\t{\n\t\t\t\treturn this.parsedFormatInfo;\n\t\t\t}\n\t\t\tthrow \"Error readFormatInformation\";\t\n\t}\n\tthis.readVersion=function()\n\t\t{\n\t\t\t\n\t\t\tif (this.parsedVersion != null)\n\t\t\t{\n\t\t\t\treturn this.parsedVersion;\n\t\t\t}\n\t\t\t\n\t\t\tvar dimension = this.bitMatrix.Dimension;\n\t\t\t\n\t\t\tvar provisionalVersion = (dimension - 17) >> 2;\n\t\t\tif (provisionalVersion <= 6)\n\t\t\t{\n\t\t\t\treturn Version.getVersionForNumber(provisionalVersion);\n\t\t\t}\n\t\t\t\n\t\t\t// Read top-right version info: 3 wide by 6 tall\n\t\t\tvar versionBits = 0;\n\t\t\tvar ijMin = dimension - 11;\n\t\t\tfor (var j = 5; j >= 0; j--)\n\t\t\t{\n\t\t\t\tfor (var i = dimension - 9; i >= ijMin; i--)\n\t\t\t\t{\n\t\t\t\t\tversionBits = this.copyBit(i, j, versionBits);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tthis.parsedVersion = Version.decodeVersionInformation(versionBits);\n\t\t\tif (this.parsedVersion != null && this.parsedVersion.DimensionForVersion == dimension)\n\t\t\t{\n\t\t\t\treturn this.parsedVersion;\n\t\t\t}\n\t\t\t\n\t\t\t// Hmm, failed. Try bottom left: 6 wide by 3 tall\n\t\t\tversionBits = 0;\n\t\t\tfor (var i = 5; i >= 0; i--)\n\t\t\t{\n\t\t\t\tfor (var j = dimension - 9; j >= ijMin; j--)\n\t\t\t\t{\n\t\t\t\t\tversionBits = this.copyBit(i, j, versionBits);\n\t\t\t\t}\n\t\t\t}\n\t\t\t\n\t\t\tthis.parsedVersion = Version.decodeVersionInformation(versionBits);\n\t\t\tif (this.parsedVersion != null && this.parsedVersion.DimensionForVersion == dimension)\n\t\t\t{\n\t\t\t\treturn this.parsedVersion;\n\t\t\t}\n\t\t\tthrow \"Error readVersion\";\n\t\t}\n\tthis.readCodewords=function()\n\t\t{\n\t\t\t\n\t\t\tvar formatInfo = this.readFormatInformation();\n\t\t\tvar version = this.readVersion();\n\t\t\t\n\t\t\t// Get the data mask for the format used in this QR Code. This will exclude\n\t\t\t// some bits from reading as we wind through the bit matrix.\n\t\t\tvar dataMask = DataMask.forReference( formatInfo.DataMask);\n\t\t\tvar dimension = this.bitMatrix.Dimension;\n\t\t\tdataMask.unmaskBitMatrix(this.bitMatrix, dimension);\n\t\t\t\n\t\t\tvar functionPattern = version.buildFunctionPattern();\n\t\t\t\n\t\t\tvar readingUp = true;\n\t\t\tvar result = new Array(version.TotalCodewords);\n\t\t\tvar resultOffset = 0;\n\t\t\tvar currentByte = 0;\n\t\t\tvar bitsRead = 0;\n\t\t\t// Read columns in pairs, from right to left\n\t\t\tfor (var j = dimension - 1; j > 0; j -= 2)\n\t\t\t{\n\t\t\t\tif (j == 6)\n\t\t\t\t{\n\t\t\t\t\t// Skip whole column with vertical alignment pattern;\n\t\t\t\t\t// saves time and makes the other code proceed more cleanly\n\t\t\t\t\tj--;\n\t\t\t\t}\n\t\t\t\t// Read alternatingly from bottom to top then top to bottom\n\t\t\t\tfor (var count = 0; count < dimension; count++)\n\t\t\t\t{\n\t\t\t\t\tvar i = readingUp?dimension - 1 - count:count;\n\t\t\t\t\tfor (var col = 0; col < 2; col++)\n\t\t\t\t\t{\n\t\t\t\t\t\t// Ignore bits covered by the function pattern\n\t\t\t\t\t\tif (!functionPattern.get_Renamed(j - col, i))\n\t\t\t\t\t\t{\n\t\t\t\t\t\t\t// Read a bit\n\t\t\t\t\t\t\tbitsRead++;\n\t\t\t\t\t\t\tcurrentByte <<= 1;\n\t\t\t\t\t\t\tif (this.bitMatrix.get_Renamed(j - col, i))\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tcurrentByte |= 1;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t// If we've made a whole byte, save it off\n\t\t\t\t\t\t\tif (bitsRead == 8)\n\t\t\t\t\t\t\t{\n\t\t\t\t\t\t\t\tresult[resultOffset++] = currentByte;\n\t\t\t\t\t\t\t\tbitsRead = 0;\n\t\t\t\t\t\t\t\tcurrentByte = 0;\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\treadingUp ^= true; // readingUp = !readingUp; // switch directions\n\t\t\t}\n\t\t\tif (resultOffset != version.TotalCodewords)\n\t\t\t{\n\t\t\t\tthrow \"Error readCodewords\";\n\t\t\t}\n\t\t\treturn result;\n\t\t}\n}", "parseLine(s) {\n let match;\n let b;\n let line = [];\n // if it's a metadata line, return that\n if (match = METADATA_REGEX.exec(s)) {\n return [new Metadata(match)];\n }\n // if it has an ingredient, pull that out\n else if (match = INGREDIENT_REGEX.exec(s)) {\n b = new Ingredient(match);\n }\n // if it has an item of cookware, pull that out\n else if (match = COOKWARE_REGEX.exec(s)) {\n b = new Cookware(match);\n }\n // if it has a timer, pull that out\n else if (match = TIMER_REGEX.exec(s)) {\n b = new Timer(match);\n }\n // if we found something (ingredient, cookware, timer)\n if (b && b.raw) {\n // split the string up to get the string left and right of what we found\n const split = s.split(b.raw);\n // if the line doesn't start with what we matched, we need to parse the left side\n if (!s.startsWith(b.raw))\n line.unshift(...this.parseLine(split[0]));\n // add what we matched in the middle\n line.push(b);\n // if the line doesn't end with what we matched, we need to parse the right side\n if (!s.endsWith(b.raw))\n line.push(...this.parseLine(split[1]));\n return line;\n }\n // if it doesn't match any regular expressions, just return the whole string\n return [s];\n }", "function TextParser() { }", "function t(e, t, n, i) {\n var r = {\n m: [\"eine Minute\", \"einer Minute\"],\n h: [\"eine Stunde\", \"einer Stunde\"],\n d: [\"ein Tag\", \"einem Tag\"],\n dd: [e + \" Tage\", e + \" Tagen\"],\n w: [\"eine Woche\", \"einer Woche\"],\n M: [\"ein Monat\", \"einem Monat\"],\n MM: [e + \" Monate\", e + \" Monaten\"],\n y: [\"ein Jahr\", \"einem Jahr\"],\n yy: [e + \" Jahre\", e + \" Jahren\"]\n };\n return t ? r[n][0] : r[n][1]\n }", "function t(e, t, n, i) {\n var r = {\n m: [\"eine Minute\", \"einer Minute\"],\n h: [\"eine Stunde\", \"einer Stunde\"],\n d: [\"ein Tag\", \"einem Tag\"],\n dd: [e + \" Tage\", e + \" Tagen\"],\n w: [\"eine Woche\", \"einer Woche\"],\n M: [\"ein Monat\", \"einem Monat\"],\n MM: [e + \" Monate\", e + \" Monaten\"],\n y: [\"ein Jahr\", \"einem Jahr\"],\n yy: [e + \" Jahre\", e + \" Jahren\"]\n };\n return t ? r[n][0] : r[n][1]\n }", "function t(e, t, n, i) {\n var r = {\n m: [\"eine Minute\", \"einer Minute\"],\n h: [\"eine Stunde\", \"einer Stunde\"],\n d: [\"ein Tag\", \"einem Tag\"],\n dd: [e + \" Tage\", e + \" Tagen\"],\n w: [\"eine Woche\", \"einer Woche\"],\n M: [\"ein Monat\", \"einem Monat\"],\n MM: [e + \" Monate\", e + \" Monaten\"],\n y: [\"ein Jahr\", \"einem Jahr\"],\n yy: [e + \" Jahre\", e + \" Jahren\"]\n };\n return t ? r[n][0] : r[n][1]\n }", "function t(e, t, n, i) {\n var r = {\n m: [\"eine Minute\", \"einer Minute\"],\n h: [\"eine Stunde\", \"einer Stunde\"],\n d: [\"ein Tag\", \"einem Tag\"],\n dd: [e + \" Tage\", e + \" Tagen\"],\n w: [\"eine Woche\", \"einer Woche\"],\n M: [\"ein Monat\", \"einem Monat\"],\n MM: [e + \" Monate\", e + \" Monaten\"],\n y: [\"ein Jahr\", \"einem Jahr\"],\n yy: [e + \" Jahre\", e + \" Jahren\"]\n };\n return t ? r[n][0] : r[n][1]\n }", "function t(e, t, n, i) {\n var r = {\n m: [\"eine Minute\", \"einer Minute\"],\n h: [\"eine Stunde\", \"einer Stunde\"],\n d: [\"ein Tag\", \"einem Tag\"],\n dd: [e + \" Tage\", e + \" Tagen\"],\n w: [\"eine Woche\", \"einer Woche\"],\n M: [\"ein Monat\", \"einem Monat\"],\n MM: [e + \" Monate\", e + \" Monaten\"],\n y: [\"ein Jahr\", \"einem Jahr\"],\n yy: [e + \" Jahre\", e + \" Jahren\"]\n };\n return t ? r[n][0] : r[n][1]\n }", "function t(e, t, n, i) {\n var r = {\n m: [\"eine Minute\", \"einer Minute\"],\n h: [\"eine Stunde\", \"einer Stunde\"],\n d: [\"ein Tag\", \"einem Tag\"],\n dd: [e + \" Tage\", e + \" Tagen\"],\n w: [\"eine Woche\", \"einer Woche\"],\n M: [\"ein Monat\", \"einem Monat\"],\n MM: [e + \" Monate\", e + \" Monaten\"],\n y: [\"ein Jahr\", \"einem Jahr\"],\n yy: [e + \" Jahre\", e + \" Jahren\"]\n };\n return t ? r[n][0] : r[n][1]\n }", "function t(e, t, n, i) {\n var r = {\n s: [\"thoddea sekondamni\", \"thodde sekond\"],\n ss: [e + \" sekondamni\", e + \" sekond\"],\n m: [\"eka mintan\", \"ek minut\"],\n mm: [e + \" mintamni\", e + \" mintam\"],\n h: [\"eka voran\", \"ek vor\"],\n hh: [e + \" voramni\", e + \" voram\"],\n d: [\"eka disan\", \"ek dis\"],\n dd: [e + \" disamni\", e + \" dis\"],\n M: [\"eka mhoinean\", \"ek mhoino\"],\n MM: [e + \" mhoineamni\", e + \" mhoine\"],\n y: [\"eka vorsan\", \"ek voros\"],\n yy: [e + \" vorsamni\", e + \" vorsam\"]\n };\n return i ? r[n][0] : r[n][1]\n }" ]
[ "0.55974305", "0.5444449", "0.5286516", "0.51946735", "0.5032579", "0.49666542", "0.4934296", "0.49196362", "0.49102905", "0.49102905", "0.49102905", "0.48748845", "0.4857718", "0.48537317", "0.48495486", "0.48303416", "0.48002583", "0.47933203", "0.47577745", "0.4730843", "0.47170854", "0.47114527", "0.47078216", "0.46981218", "0.46971595", "0.46809474", "0.46524525", "0.4651073", "0.464462", "0.46424386", "0.4635661", "0.46302074", "0.4612982", "0.46081758", "0.46011204", "0.4588335", "0.45874718", "0.45784554", "0.4554703", "0.45514226", "0.45425206", "0.4518139", "0.45164555", "0.45078924", "0.45077094", "0.45048648", "0.45032066", "0.4499301", "0.44468462", "0.4446379", "0.44355524", "0.4434363", "0.44326448", "0.44303143", "0.44245884", "0.44245884", "0.44106945", "0.44077858", "0.44049412", "0.44042438", "0.4404062", "0.4402013", "0.43981782", "0.4398077", "0.43906468", "0.43882194", "0.4383841", "0.43793434", "0.4377541", "0.43621212", "0.43592843", "0.43546802", "0.43469083", "0.4344612", "0.43392536", "0.4326681", "0.4324761", "0.4322798", "0.43216252", "0.43202808", "0.43201584", "0.43150738", "0.43126214", "0.43126214", "0.43126214", "0.43126214", "0.43126214", "0.4311888", "0.43111256", "0.431062", "0.43097225", "0.4303893", "0.43008342", "0.42882994", "0.42882994", "0.42882994", "0.42882994", "0.42882994", "0.42882994", "0.42878607" ]
0.52972746
2
parse p from instance file
getP() { let p = []; let unparseP = this.#rawtext[2]; for(let line of unparseP.split('\n')) { if(line.split('\t').length == 2) { p.push(parseFloat(line.split('\t')[1])); } } this.processingTimes = p; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function parse(p, s) {\n var ps = new ParserState(s);\n return p.parse(ps);\n }", "function processFile(contents,fullFileName) {\n let splitter = \"Instance:\"\n //let arResults = []\n let arInstances = contents.split(splitter); //the instances defined in this file\n\n arInstances.forEach(function(i) { //check each instance\n\n let fileContents = splitter + i //add back in the splitter\n //arResults.push(splitter + i)\n //console.log(fileContents)\n let summary = {description:\"\",title:\"\"}\n let ar = fileContents.split('\\n')\n ar.forEach(function(lne){\n lne = lne.replace(/['\"]+/g, ''); //get rid of all the quotes\n if (lne.substr(0,11) == 'InstanceOf:') {\n summary.type = lne.substr(12)\n } else if (lne.substr(0,9) == 'Instance:') {\n summary.id = lne.substr(10)\n } else if (lne.substr(0,11) == '//BaseType:') {\n summary.baseType = lne.substr(12).trim();\n }else if (lne.substr(0,6) == 'Title:') {\n summary.title = lne.substr(7)\n } else if (lne.substr(0,12) == 'Description:') {\n summary.description = lne.substr(13)\n }\n })\n\n if (summary.type && summary.id) {\n //summary.content = fileContents;\n \n summary.fileName = fullFileName\n if (summary.baseType) {\n summary.link = summary.baseType + \"-\" + summary.id + \".json.html\"\n }\n \n hashExamples[summary.type] = hashExamples[summary.type] || []\n hashExamples[summary.type].push(summary);\n }\n\n\n console.log(summary.id)\n\n })\n \n\n\n}", "function parser(p) {\n return new Parser(p);\n }", "parse(parseType) {}", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser, 'parse')) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser, 'parse')) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser, 'parse')) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(p,src){\n var st = new ParserState(src),\n r = p.runParser(st);\n return r.getAst();\n }", "function readInstance(pfr, entry, placementTransform, globalOffset) {\n\t var tse = pfr.seekToEntry(entry);\n\t if (!tse) return null;\n\t if (tse.version > 2 /*Constants::InstanceVersion*/) return null;\n\t var isVisible = true;\n\t if (tse.version > 1) {\n\t // Instances v2+ include a flag byte, the LSB of which denotes visibility\n\t var flags = pfr.readU8();\n\t isVisible = (flags & 0x01) != 0;\n\t }\n\t return {\n\t definition: pfr.stream.getUint32(),\n\t transform: pfr.readTransform(undefined, undefined, undefined, placementTransform, globalOffset),\n\t instanceNodePath: pfr.readPathID() };\n\n\t }", "function parse(doc) {\n var file = vfile(doc);\n var Parser;\n\n freeze();\n Parser = processor.Parser;\n assertParser('parse', Parser);\n\n if (newable(Parser, 'parse')) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc);\n var Parser;\n\n freeze();\n Parser = processor.Parser;\n assertParser('parse', Parser);\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse();\n }\n\n return Parser(String(file), file); // eslint-disable-line new-cap\n }", "parse(parser) {\n this._processor = this._process(parser);\n this._processor.next();\n }", "function MetadataParser() {\n\n var cfg = new Config();\n\n ffmpeg.setFfmpegPath(cfg.ffmpegPath);\n ffmpeg.setFfprobePath(cfg.ffprobePath);\n\n this.metadata = \"\";\n}", "function readPgm(filename) {\n var _bytes = snarf(filename, \"binary\"); // Uint8Array\n var loc = 0;\n var { loc, word } = getAscii(_bytes, loc, true);\n if (word != \"P5\")\n\tthrow \"Bad magic: \" + word;\n var { loc, word } = getAscii(_bytes, loc);\n var width = parseInt(word);\n var { loc, word } = getAscii(_bytes, loc);\n var height = parseInt(word);\n var { loc, word } = getAscii(_bytes, loc);\n var maxval = parseInt(word);\n loc++;\n var T = TypedObject.uint8.array(width).array(height);\n var grid = new T;\n for ( var h=0 ; h < height ; h++ )\n\tfor ( var w=0 ; w < width ; w++ ) \n\t try { grid[h][w] = _bytes[loc+h*width+w]; } catch (e) { throw height + \" \" + width + \" \" + e + \" \" + h + \" \" + w }\n return { header: _bytes.subarray(0,loc), grid: grid, width: width, height: height, maxval: maxval };\n}", "function yamlparser(filep, field) {\n try {\n var src = fs.readFileSync(filep,'utf8')\n var doc = yaml.safeLoad(src)\n if (!doc[field]) {\n console.log('Error in ',field,' data:',doc)\n return null\n } else {\n const keyn = slugify(doc[field]).toLowerCase()\n return {\n [keyn]: doc\n }\n }\n }\n catch (e) {\n console.log('Cannot read', filep, \"\\n\", e)\n return null\n }\n}", "function Parser() {\n\t\t\n /**\n * Analiza los datos recibidos y los devuelve en el formato deseado. Por\n * defecto, el parser se limita a devolver los datos sin tratarlos.\n * @param data Los datos recibidos\n * @return Un ParserResult con el resultado del parseo\n */\n this.parse = function(data) \n {\n return new psd.framework.ParserResult(psd.framework.ParserResult.PARSER_SUCCESS_CODE\n , psd.framework.ParserResult.PARSER_SUCCESS\n , data);\n };\n }", "function BinaryParser() {}", "function BinaryParser() {}", "function BinaryParser() {}", "function BinaryParser() {}", "function BinaryParser() {}", "getParserFor(source) {\n const config = this.getConfigFor(source.filename);\n return new Parser(config.resolve());\n }", "function Parser(doc, file) {\n this.file = file;\n this.offset = {};\n this.options = xtend(this.options);\n this.setOptions({});\n\n this.inList = false;\n this.inBlock = false;\n this.inLink = false;\n this.atStart = true;\n\n this.toOffset = vfileLocation(file).toOffset;\n this.unescape = unescape(this, 'escape');\n this.decode = decode(this);\n}", "function Parser(f) {\n this.parse = f;\n }", "function parse(file) {\n let names = [];\n let parts = file.split(':');\n parts[0].split('\\n').forEach(function(line) {\n if (line !== '') {\n names.push(line.split(',')[0]);\n }\n });\n let n = -1;\n parts[1].split('\\n').forEach(function(line) {\n if (n >= 0) {\n data[names[n]] = line;\n }\n n++;\n });\n}", "function yamllistparser(filep, field) {\n try {\n var src = fs.readFileSync(filep,'utf8')\n var doc = yaml.safeLoad(src)\n var keyn\n var items = {}\n doc.forEach( n => {\n if (!n[field]) {\n console.log('Error in ',field,' data:',n)\n } else {\n keyn = slugify(n[field]).toLowerCase()\n items[keyn] = n\n }\n })\n return items\n }\n catch (e) {\n console.log('Cannot read', filep, \"\\n\", e)\n return null\n }\n}", "instantiateParser() {\n return new this.ParserClass(this.config);\n }", "function Parser() {\n\n}", "constructor( parser ){ \n super()\n this.parser = parser \n }", "function mdparser(filep, field) {\n const opts = {\n excerpt_separator: '<!-- more -->',\n engines: { excerpt: false }\n }\n\n try {\n const src = fs.readFileSync(filep,'utf8')\n var doc = matter(src, opts)\n doc.data.mdcontent = doc.content\n delete doc.content\n console.log('We have read',filep)\n const keyn = slugify(doc.data[field]).toLowerCase()\n return {\n [keyn]: doc.data,\n }\n }\n catch (e) {\n console.log('Cannot read', filep, \"\\n\", e)\n return null\n }\n\n}", "function BinaryParser() { }", "static parse(s) {\n const split = s.split('\\.', 7);\n if (split.length !== 7) {\n console.error(s + ' is not a valid Noun');\n }\n const noun = new Noun();\n // gender\n noun.masculine = 'M' === split[0];\n // singular/plural\n noun.singular = split[1];\n noun.plural = split[2];\n // stat\n noun.stats = new Map();\n split[3].split('\\|').forEach(stat => {\n if (stat.indexOf('=') !== -1) {\n const statSplit = stat.split('=');\n noun.stats.set(statSplit[0], Number(statSplit[1]));\n }\n });\n // tag\n noun.tags = split[4].split('\\|');\n // power\n noun.powers = split[5].split('\\|');\n noun.price = _price__WEBPACK_IMPORTED_MODULE_2__[\"Price\"].parse(split[6], split[1]);\n return noun;\n }", "parsePbo() {\n let pboContents = {};\n pboContents.entry = this.getEntry();\n pboContents.extensions = this.getExtensions();\n pboContents.files = this.getFiles();\n\n return pboContents;\n }", "function Parser(data, offset) {\n this.data = data;\n this.offset = offset;\n this.relativeOffset = 0;\n }", "parseProps(offset) {\n const {\n inFlow,\n parent,\n src\n } = this;\n const props = [];\n let lineHasProps = false;\n offset = this.atLineStart ? PlainValueEc8e588e.Node.endOfIndent(src, offset) : PlainValueEc8e588e.Node.endOfWhiteSpace(src, offset);\n let ch = src[offset];\n\n while (ch === PlainValueEc8e588e.Char.ANCHOR || ch === PlainValueEc8e588e.Char.COMMENT || ch === PlainValueEc8e588e.Char.TAG || ch === '\\n') {\n if (ch === '\\n') {\n const lineStart = offset + 1;\n const inEnd = PlainValueEc8e588e.Node.endOfIndent(src, lineStart);\n const indentDiff = inEnd - (lineStart + this.indent);\n const noIndicatorAsIndent = parent.type === PlainValueEc8e588e.Type.SEQ_ITEM && parent.context.atLineStart;\n if (!PlainValueEc8e588e.Node.nextNodeIsIndented(src[inEnd], indentDiff, !noIndicatorAsIndent)) break;\n this.atLineStart = true;\n this.lineStart = lineStart;\n lineHasProps = false;\n offset = inEnd;\n } else if (ch === PlainValueEc8e588e.Char.COMMENT) {\n const end = PlainValueEc8e588e.Node.endOfLine(src, offset + 1);\n props.push(new PlainValueEc8e588e.Range(offset, end));\n offset = end;\n } else {\n let end = PlainValueEc8e588e.Node.endOfIdentifier(src, offset + 1);\n\n if (ch === PlainValueEc8e588e.Char.TAG && src[end] === ',' && /^[a-zA-Z0-9-]+\\.[a-zA-Z0-9-]+,\\d\\d\\d\\d(-\\d\\d){0,2}\\/\\S/.test(src.slice(offset + 1, end + 13))) {\n // Let's presume we're dealing with a YAML 1.0 domain tag here, rather\n // than an empty but 'foo.bar' private-tagged node in a flow collection\n // followed without whitespace by a plain string starting with a year\n // or date divided by something.\n end = PlainValueEc8e588e.Node.endOfIdentifier(src, end + 5);\n }\n\n props.push(new PlainValueEc8e588e.Range(offset, end));\n lineHasProps = true;\n offset = PlainValueEc8e588e.Node.endOfWhiteSpace(src, end);\n }\n\n ch = src[offset];\n } // '- &a : b' has an anchor on an empty node\n\n\n if (lineHasProps && ch === ':' && PlainValueEc8e588e.Node.atBlank(src, offset + 1, true)) offset -= 1;\n const type = ParseContext.parseType(src, offset, inFlow);\n return {\n props,\n type,\n valueStart: offset\n };\n }", "function parseFile(event) {\n Papa.parse(event.target.files[0], {\n complete: function (results) {\n console.log(results.data)\n setParse(results.data);\n setIsReady(true)\n }\n })\n }", "function PpmParser(arrayBuffer, settings) {\r\n var _this = _super.call(this, arrayBuffer) || this;\r\n /** File format type, reflects {@link PpmParser.format} */\r\n _this.format = exports.FlipnoteFormat.PPM;\r\n /** Animation frame width, reflects {@link PpmParser.width} */\r\n _this.imageWidth = PpmParser.width;\r\n /** Animation frame height, reflects {@link PpmParser.height} */\r\n _this.imageHeight = PpmParser.height;\r\n /** X offset for the top-left corner of the animation frame */\r\n _this.imageOffsetX = 0;\r\n /** Y offset for the top-left corner of the animation frame */\r\n _this.imageOffsetY = 0;\r\n /** Number of animation frame layers, reflects {@link PpmParser.numLayers} */\r\n _this.numLayers = PpmParser.numLayers;\r\n /** Audio track base sample rate, reflects {@link PpmParser.rawSampleRate} */\r\n _this.rawSampleRate = PpmParser.rawSampleRate;\r\n /** Audio output sample rate, reflects {@link PpmParser.sampleRate} */\r\n _this.sampleRate = PpmParser.sampleRate;\r\n /** Global animation frame color palette, reflects {@link PpmParser.globalPalette} */\r\n _this.globalPalette = PpmParser.globalPalette;\r\n _this.prevDecodedFrame = null;\r\n _this.decodeHeader();\r\n _this.decodeAnimationHeader();\r\n _this.decodeSoundHeader();\r\n // this is always true afaik, it's likely just a remnant from development\r\n // doesn't hurt to be accurate though...\r\n if (((_this.version >> 4) & 0xf) !== 0) {\r\n _this.decodeMeta();\r\n }\r\n // create image buffers\r\n _this.layerBuffers = [\r\n new Uint8Array(PpmParser.width * PpmParser.height),\r\n new Uint8Array(PpmParser.width * PpmParser.height)\r\n ];\r\n _this.prevLayerBuffers = [\r\n new Uint8Array(PpmParser.width * PpmParser.height),\r\n new Uint8Array(PpmParser.width * PpmParser.height)\r\n ];\r\n _this.lineEncodingBuffers = [\r\n new Uint8Array(PpmParser.height),\r\n new Uint8Array(PpmParser.height)\r\n ];\r\n _this.prevDecodedFrame = null;\r\n return _this;\r\n }", "function SceneFileParser(sceneFilePath, type) {\n if (type === \"XML\") {\n this.mScene = gEngine.ResourceMap.retrieveAsset(sceneFilePath);\n }\n if (type === \"JSON\") {\n var jsonString = gEngine.ResourceMap.retrieveAsset(sceneFilePath);\n var sceneInfo = JSON.parse(jsonString);\n this.mScene = sceneInfo;\n }\n if (type === \"SMALL\") {\n var jsonString = gEngine.ResourceMap.retrieveAsset(sceneFilePath);\n var sceneInfo = JSON.parse(jsonString);\n this.mScene = sceneInfo; \n }\n}", "function parseLine(line) {\n const [first, subs] = line.split(\" -> \");\n const [_, name, weight] = first.match(/^([a-z]+) \\((\\d+)\\)$/);\n\n return {\n name,\n weight: parseInt(weight),\n totalWeight: 0,\n subs: subs ? subs.split(\", \") : [],\n };\n}", "parse(rs) {\n\n\t\tlet start = rs.i;\n\t\tlet size = rs.dword();\n\n\t\tthis.crc = rs.dword();\n\t\tthis.mem = rs.dword();\n\t\tthis.major = rs.word();\n\t\tthis.minor = rs.word();\n\t\tthis.zotWord = rs.word();\n\t\tthis.unknown1 = rs.byte();\n\t\tthis.appearance = rs.byte();\n\n\t\t// 0x278128A0, always the same.\n\t\trs.dword();\n\n\t\tthis.xMinTract = rs.byte();\n\t\tthis.zMinTract = rs.byte();\n\t\tthis.xMaxTract = rs.byte();\n\t\tthis.zMaxTract = rs.byte();\n\t\tthis.xTractSize = rs.word();\n\t\tthis.zTractSize = rs.word();\n\n\t\t// Read the SGProps.\n\t\tconst count = rs.dword();\n\t\tconst props = this.sgprops;\n\t\tprops.length = count;\n\t\tfor (let i = 0; i < count; i++) {\n\t\t\tlet prop = props[i] = new SGProp();\n\t\t\tprop.parse(rs);\n\t\t}\n\n\t\t// There seems to be an error in the Wiki. The unknown byte should \n\t\t// come **after** the IID1, otherwise they're incorrect.\n\t\tthis.GID = rs.dword();\n\t\tthis.TID = rs.dword();\n\t\tthis.IID = rs.dword();\n\t\tthis.IID1 = rs.dword();\n\t\tthis.unknown2 = rs.byte();\n\t\tthis.minX = rs.float();\n\t\tthis.minY = rs.float();\n\t\tthis.minZ = rs.float();\n\t\tthis.maxX = rs.float();\n\t\tthis.maxY = rs.float();\n\t\tthis.maxZ = rs.float();\n\t\tthis.orientation = rs.byte();\n\t\tthis.scaffold = rs.float();\n\n\t\t// Make sure the entry was read correctly.\n\t\tlet diff = rs.i - start;\n\t\tif (diff !== size) {\n\t\t\tthrow new Error([\n\t\t\t\t'Error while reading the entry!', \n\t\t\t\t`Size is ${size}, but only read ${diff} bytes!`\n\t\t\t].join(' '));\n\t\t}\n\n\t\treturn this;\n\n\t}", "function printPaths (p){\n var instances =[],\n others=[],\n arrays=[],\n embedded=[],\n functions = [],\n schemes=[];\n for (obj in p){\n var curr = p[obj];\n //console.log('OBJ:',obj);\n if (!curr) console.log('BUGBUGBUG: not curr',curr,obj)\n else if (curr.instance) instances.push(curr)\n else if (curr.schema && curr.caster) embedded.push(curr)\n else if (curr.schema) schemes.push(curr)\n else if (curr.caster) arrays.push(curr)\n else if (curr.options && curr.options.type && typeof(curr.options.type) =='function') functions.push(curr)\n else others.push(curr)\n //console.log(curr['path'], \":\",curr['options']['type'], curr['instance']);\n if (curr['path'] == 'lexUnit'){\n //console.log(curr['path'], \":\",curr['options']['type'] );\n }\n }\n return {instances: instances,others:others, schemes:schemes, arrays:arrays, functions:functions, embedded: embedded }\n}", "loadPgn(pgn) {\n this.pgn = new Pgn(pgn)\n }", "parseProps(offset) {\n const {\n inFlow,\n parent,\n src\n } = this;\n const props = [];\n let lineHasProps = false;\n offset = this.atLineStart ? PlainValue.Node.endOfIndent(src, offset) : PlainValue.Node.endOfWhiteSpace(src, offset);\n let ch = src[offset];\n\n while (ch === PlainValue.Char.ANCHOR || ch === PlainValue.Char.COMMENT || ch === PlainValue.Char.TAG || ch === '\\n') {\n if (ch === '\\n') {\n let inEnd = offset;\n let lineStart;\n\n do {\n lineStart = inEnd + 1;\n inEnd = PlainValue.Node.endOfIndent(src, lineStart);\n } while (src[inEnd] === '\\n');\n\n const indentDiff = inEnd - (lineStart + this.indent);\n const noIndicatorAsIndent = parent.type === PlainValue.Type.SEQ_ITEM && parent.context.atLineStart;\n if (src[inEnd] !== '#' && !PlainValue.Node.nextNodeIsIndented(src[inEnd], indentDiff, !noIndicatorAsIndent)) break;\n this.atLineStart = true;\n this.lineStart = lineStart;\n lineHasProps = false;\n offset = inEnd;\n } else if (ch === PlainValue.Char.COMMENT) {\n const end = PlainValue.Node.endOfLine(src, offset + 1);\n props.push(new PlainValue.Range(offset, end));\n offset = end;\n } else {\n let end = PlainValue.Node.endOfIdentifier(src, offset + 1);\n\n if (ch === PlainValue.Char.TAG && src[end] === ',' && /^[a-zA-Z0-9-]+\\.[a-zA-Z0-9-]+,\\d\\d\\d\\d(-\\d\\d){0,2}\\/\\S/.test(src.slice(offset + 1, end + 13))) {\n // Let's presume we're dealing with a YAML 1.0 domain tag here, rather\n // than an empty but 'foo.bar' private-tagged node in a flow collection\n // followed without whitespace by a plain string starting with a year\n // or date divided by something.\n end = PlainValue.Node.endOfIdentifier(src, end + 5);\n }\n\n props.push(new PlainValue.Range(offset, end));\n lineHasProps = true;\n offset = PlainValue.Node.endOfWhiteSpace(src, end);\n }\n\n ch = src[offset];\n } // '- &a : b' has an anchor on an empty node\n\n\n if (lineHasProps && ch === ':' && PlainValue.Node.atBlank(src, offset + 1, true)) offset -= 1;\n const type = ParseContext.parseType(src, offset, inFlow);\n return {\n props,\n type,\n valueStart: offset\n };\n }", "function Parser(data, offset) {\r\n\t this.data = data;\r\n\t this.offset = offset;\r\n\t this.relativeOffset = 0;\r\n\t}", "function parse_line(line){\n return {\n text:postprocess(line),\n links:fetch_links(line)\n }\n }", "function parseWebP(riff){\n\t\tvar VP8 = riff.RIFF[0].WEBP[0];\n\n\t\tvar frame_start = VP8.indexOf('\\x9d\\x01\\x2a'); //A VP8 keyframe starts with the 0x9d012a header\n\t\tfor(var i = 0, c = []; i < 4; i++) c[i] = VP8.charCodeAt(frame_start + 3 + i);\n\n\t\tvar width, horizontal_scale, height, vertical_scale, tmp;\n\n\t\t//the code below is literally copied verbatim from the bitstream spec\n\t\ttmp = (c[1] << 8) | c[0];\n\t\twidth = tmp & 0x3FFF;\n\t\thorizontal_scale = tmp >> 14;\n\t\ttmp = (c[3] << 8) | c[2];\n\t\theight = tmp & 0x3FFF;\n\t\tvertical_scale = tmp >> 14;\n\t\treturn {\n\t\t\twidth: width,\n\t\t\theight: height,\n\t\t\tdata: VP8,\n\t\t\triff: riff\n\t\t}\n\t}", "function Parser() {\n\n\tvar VISIBILITY_TOKENS = [ 'Show', 'Hide' ];\n var CONTINUE_TOKEN = 'Continue';\n\tvar FILTER_TOKENS = [\n 'ItemLevel', 'DropLevel', 'Quality', 'Rarity', 'Class', 'BaseType', 'Sockets', 'LinkedSockets', 'SocketGroup',\n 'Width', 'Height', 'Identified', 'Corrupted', 'ElderItem', 'ShaperItem', 'ShapedMap', 'HasExplicitMod', 'MapTier',\n 'GemLevel', 'StackSize', 'ElderMap', 'Prophecy', 'FracturedItem', 'SynthesisedItem', 'AnyEnchantment', 'HasEnchantment',\n 'BlightedMap', 'HasInfluence',\n 'Mirrored', 'CorruptedMods', 'AreaLevel',\n 'EnchantmentPassiveNode',\n 'AlternateQuality', 'Replica', 'GemQualityType',\n 'EnchantmentPassiveNum',\n ];\n\tvar MODIFIER_TOKENS = [\n\t 'SetBackgroundColor', 'SetBorderColor', 'SetTextColor', 'PlayAlertSound', 'PlayAlertSoundPositional',\n\t 'SetFontSize', 'DisableDropSound', 'CustomAlertSound', 'MinimapIcon', 'PlayEffect' ];\n\tvar RARITY_TOKENS = [ 'Normal', 'Magic', 'Rare', 'Unique' ];\n var INFLUENCE_TOKENS = [ 'shaper', 'elder', 'crusader', 'redeemer', 'hunter', 'warlord' ];\n\tvar SOUND_TOKENS = [ 'ShAlchemy', 'ShBlessed', 'ShChaos', 'ShDivine', 'ShExalted', 'ShFusing', 'ShGeneral', 'ShMirror', 'ShRegal', 'ShVaal' ];\n var COLOR_TOKENS = [ 'Red', 'Green', 'Blue', 'Brown', 'White', 'Yellow', 'Grey', 'Pink', 'Cyan', 'Purple', 'Orange' ]\n var ICON_SHAPE_TOKENS = [ 'Circle', 'Diamond', 'Hexagon', 'Square', 'Star', 'Triangle', 'Kite', 'Cross', 'Pentagon', 'Moon', 'UpsideDownHouse' ]\n\n\tthis.currentLineNr = 0;\n\tthis.currentRule = null;\n\n\tthis.ruleSet = [];\n\tthis.errors = [];\n\tthis.warnings = [];\n\tthis.lineTypes = [];\n \n // clear last stored area level when getting new parser\n currentAreaLevel = null;\n this.setAreaLevel = function(level) {\n currentAreaLevel = level;\n } \n\n\tthis.parse = function (lines) {\n\t\tthis.currentRule = null;\n\t\tthis.ruleSet = [];\n\t\tthis.errors = [];\n\t\tthis.warnings = [];\n\t\tthis.lineTypes = [];\n\n\t\tfor (var i = 0; i < lines.length; i++) {\n \n if(this.errors.length > 100) {\n // too many errors, this probably isn't a valid filter - stop now\n break;\n }\n \n\t\t\tthis.currentLineNr = i;\n\t\t\tvar line = lines[i];\n\n\t\t\tif (line.trim() === '') {\n\t\t\t\tthis.lineTypes[i] = 'Empty';\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tif (line.trim()[0] === '#') {\n\t\t\t\tthis.lineTypes[i] = 'Comment';\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tline = removeComment( line );\n\n\t\t\tif (VISIBILITY_TOKENS.indexOf( line.trim() ) >= 0) {\n\t\t\t\tif (this.currentRule !== null) {\n\t\t\t\t\tparseEndOfRule( this );\n\t\t\t\t}\n\t\t\t\tparseVisibility( this, line );\n\t\t\t}\n\t\t\telse if (CONTINUE_TOKEN === line.trim()) {\n\t\t\t\tif (this.currentRule !== null) {\n this.currentRule.continue = true;\n\t\t\t\t\tparseEndOfRule( this );\n\t\t\t\t} else {\n reportParseError( this, line.trim(), 'Continue without current rule' );\n }\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif (this.currentRule === null) {\n\t\t\t\t\treportTokenError( this, line.trim(), 'Show or Hide' );\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tparseFilterOrModifier( this, line );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (this.currentRule !== null) {\n\t\t\t\tthis.currentRule.codeLines.push( i );\n\t\t\t}\n\t\t}\n\t\tparseEndOfRule( this );\n\t};\n\n\tfunction removeComment (line) {\n\t\tvar commentStart = line.indexOf(\"#\");\n\t\tif (commentStart < 0) {\n\t\t\treturn line;\n\t\t}\n\t\treturn line.substring( 0, commentStart );\n\t}\n\n\tfunction parseVisibility (self, line) {\n\t\tvar token = line.trim();\n\t\tif (VISIBILITY_TOKENS.indexOf( token ) < 0) {\n\t\t\treportTokenError( self, token, 'Show or Hide' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.lineTypes[self.currentLineNr] = 'Visibility';\n\t\tself.currentRule = new Rule();\n\t}\n\n\tfunction parseEndOfRule (self) {\n\t\tif (self.currentRule !== null) {\n\t\t\tself.ruleSet.push( self.currentRule );\n\t\t\tself.currentRule = null;\n\t\t}\n\t}\n\n\tfunction parseFilterOrModifier (self, line) {\n\t\tvar tokens = line.trim().split(' ', 1);\n\n\t\tif (tokens.length == 0) {\n\t\t\treportTokenError( self, '', 'filter or modifier' );\n\t\t\treturn;\n\t\t}\n\n\t\tvar token = tokens[0].trim();\n\t\tvar arguments = line.trim().substring( token.length, line.length );\n\n\t\tif (FILTER_TOKENS.indexOf( token ) >= 0) {\n\t\t\tparseFilter( self, token, arguments );\n\t\t}\n\t\telse if (MODIFIER_TOKENS.indexOf( token ) >= 0) {\n\t\t\tparseModifier( self, token, arguments );\n\t\t}\n\t\telse {\n\t\t\treportTokenError( self, token, 'filter or modifier' );\n\t\t}\n\t}\n\n\t// ----------- FILTERS ---------------------------------------------------\n\n\tfunction parseFilter (self, token, arguments) {\n\t\tself.lineTypes[self.currentLineNr] = 'Filter';\n\n\t\tvar filters = {\n\t\t\t'ItemLevel': ItemLevelFilter,\n\t\t\t'DropLevel': DropLevelFilter,\n\t\t\t'Quality': QualityFilter,\n\t\t\t'Rarity': RarityFilter,\n\t\t\t'Class': ClassFilter,\n\t\t\t'BaseType': BaseTypeFilter,\n\t\t\t'LinkedSockets': LinkedSocketsFilter,\n \n // this is intentional - with 3.9 filter type update,\n // much of the logic for between two filters is shared\n\t\t\t'Sockets': SocketGroupFilter,\n\t\t\t'SocketGroup': SocketGroupFilter,\n \n\t\t\t'Width': WidthFilter,\n\t\t\t'Height': HeightFilter,\n\t\t\t'Identified': IdentifiedFilter,\n\t\t\t'Corrupted': CorruptedFilter,\n\t\t\t'ElderItem': ElderItemFilter,\n\t\t\t'ShaperItem': ShaperItemFilter,\n\t\t\t'ShapedMap': ShapedMapFilter,\n\t\t\t'ElderMap': ElderMapFilter,\n\t\t\t'HasExplicitMod': HasExplicitModFilter,\n\t\t\t'MapTier': MapTierFilter,\n\t\t\t'GemLevel': GemLevelFilter,\n\t\t\t'StackSize': StackSizeFilter,\n 'Prophecy': ProphecyFilter,\n 'FracturedItem': FracturedItemFilter,\n 'SynthesisedItem': SynthesisedItemFilter,\n 'AnyEnchantment': AnyEnchantmentFilter,\n 'HasEnchantment': HasEnchantmentFilter,\n 'BlightedMap': BlightedMapFilter,\n 'HasInfluence' : HasInfluenceFilter,\n 'Mirrored' : MirroredFilter,\n 'CorruptedMods' : CorruptedModsFilter,\n 'AreaLevel' : AreaLevelFilter,\n 'EnchantmentPassiveNode' : HasEnchantmentFilter,\n 'AlternateQuality' : AlternateQualityFilter,\n 'Replica' : ReplicaFilter,\n 'GemQualityType' : GemQualityTypeFilter,\n 'EnchantmentPassiveNum' : EnchantmentPassiveNumFilter\n\t\t};\n\n\t\tswitch (token) {\n\t\t\tcase 'ItemLevel':\n\t\t\tcase 'DropLevel':\n\t\t\tcase 'Quality':\n\t\t\tcase 'LinkedSockets':\n\t\t\tcase 'Width':\n\t\t\tcase 'Height':\n\t\t\tcase 'MapTier':\n\t\t\tcase 'GemLevel':\n\t\t\tcase 'StackSize':\n case 'CorruptedMods':\n case 'AreaLevel':\n\t\t\tcase 'EnchantmentPassiveNum':\n\t\t\t\tparseNumericFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tcase 'Rarity':\n\t\t\t\tparseRarityFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tcase 'Class':\n\t\t\tcase 'BaseType':\n\t\t\tcase 'HasExplicitMod':\n case 'Prophecy':\n\t\t\tcase 'HasEnchantment':\n case 'EnchantmentPassiveNode':\n case 'GemQualityType':\n\t\t\t\tparseMultiStringFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tcase 'Sockets':\n\t\t\t\tparseSocketGroupFilter( self, filters[token], arguments, \"unlinked\" );\n\t\t\t\treturn;\n\t\t\tcase 'SocketGroup':\n\t\t\t\tparseSocketGroupFilter( self, filters[token], arguments, \"linked\" );\n\t\t\t\treturn;\n\n\t\t\tcase 'Identified':\n\t\t\tcase 'Corrupted':\n\t\t\tcase 'ElderItem':\n\t\t\tcase 'ShaperItem':\n\t\t\tcase 'ShapedMap':\n case 'ElderMap':\n\t\t\tcase 'FracturedItem':\n\t\t\tcase 'SynthesisedItem':\n case 'AnyEnchantment':\n case 'BlightedMap':\n case 'Mirrored':\n case 'AlternateQuality':\n case 'Replica':\n\t\t\t\tparseBoolFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n \n\t\t\tcase 'HasInfluence':\n\t\t\t\tparseInfluenceFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tdefault:\n\t\t\t\t// We can only get to this function if token is valid\n\t\t\t\treportTokenError( self, token, 'this should never happen' );\n\t\t}\n\t}\n\n\tfunction parseNumericFilter (self, filter, arguments) {\n\t\tvar args = parseOperatorAndValue( self, arguments );\n\t\tif (args !== null) {\n\t\t\tif (isNaN( args.value )) {\n\t\t\t\treportTokenError( self, args.value, 'number' );\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tself.currentRule.filters.push( new filter( args.comparer, parseInt( args.value ) ) );\n\t\t}\n\t}\n\n\tfunction parseMultiStringFilter (self, filter, arguments) {\n\t\tvar args = parseStringArguments( self, arguments );\n\t\tif (args === null) return;\n\t\tif (args.length === 0) {\n\t\t\treportUnexpectedEndOfLine( self, 'one or more strings' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.filters.push( new filter( args ) );\n\t}\n\n\tfunction parseRarityFilter (self, filter, arguments) {\n\t var tokens = getArgumentTokens(arguments);\n\t if (tokens.length == 0) {\n\t reportTokenError( self, arguments, 'rarity')\n\t return;\n\t }\n\n\t // If the first argument is an operator, we can use the parseOperatorAndValue function\n\t if (OPERATOR_TOKENS.includes( tokens[0] )) {\n\t args = parseOperatorAndValue( self, arguments );\n if (args != null) {\n if (RARITY_TOKENS.indexOf( args.value ) < 0) {\n reportTokenError( self, args.value, 'operator or rarity' );\n return;\n }\n self.currentRule.filters.push( new filter( args.comparer, Rarity[args.value] ) );\n return;\n }\n }\n\n // Otherwise, the arguments must be a list of rarities.\n var rarities = [];\n for (var i=0; i < tokens.length; i++) {\n if (!RARITY_TOKENS.includes(tokens[i])) {\n reportTokenError( self, tokens[i], 'rarity')\n return;\n }\n rarities.push( Rarity[tokens[i]] );\n }\n\n // In that case, we create a custom comparer that checks if a rarity is in that list\n var comparer = function(a,b) { return b.includes(a); }\n self.currentRule.filters.push( new filter( comparer, rarities ) );\n\t}\n \n\tfunction parseInfluenceFilter (self, filter, arguments) {\n\t var tokens = getArgumentTokens(arguments);\n\t if (tokens.length == 0) {\n\t reportTokenError( self, arguments, 'influence')\n\t return;\n\t }\n \n var comparer; \n \n if(tokens[0] === \"==\") {\n tokens.shift(); // remove operator\n comparer = function(a,b) {\n // strict equality - must contain all influences specified to match\n for(var i = 0; i < b.length; i++) {\n if(!a.includes(b[i])) return false;\n }\n return true;\n }\n } else {\n comparer = function(a,b) { \n // match if any of the specified influences are found\n for(var i = 0; i < a.length; i++) {\n if(b.includes(a[i])) return true;\n }\n return false;\n }\n }\n\n // the arguments must be a list of influences\n var influences = [];\n for (var i = 0; i < tokens.length; i++) {\n var inf = tokens[i].toLowerCase().replace(/\"/g, '');\n if(inf === \"none\") {\n influences = \"none\";\n break;\n }\n if (!INFLUENCE_TOKENS.includes(inf)) {\n reportTokenError( self, tokens[i], 'influence')\n return;\n }\n influences.push(inf);\n }\n\n self.currentRule.filters.push( new filter( comparer, influences ) );\n\t}\n \n\tfunction parseSocketGroupFilter (self, filter, arguments, mode) {\n \n\t var tokens = getArgumentTokens(arguments);\n\t if (tokens.length == 0) {\n\t reportTokenError( self, arguments, 'influence')\n\t return;\n\t }\n \n var operator = null;\n \n\t\t\tif (OPERATOR_TOKENS.includes(tokens[0])) {\n operator = tokens.shift();\n // single equals: no operator needed, match any of the arguments\n if(operator === \"=\") {\n operator = null;\n }\n }\n \n var groups = tokens.map( tok => { return StrUtils.replaceAll(tok.toUpperCase(), '\"', \"\"); } );\n \n var isInvalid = groups.some( function(socketGroup) {\n if (!StrUtils.consistsOf( socketGroup, '0123456RGBWDA' )) {\n reportInvalidSocketGroup( self, socketGroup );\n return true;\n }\n return false;\n } );\n \n if (!isInvalid) { \n groups = groups.map( group => {\n var sorted = StrUtils.sortChars(group);\n return {\n count: sorted.replace(/[RGBWDA]/g, \"\"),\n sockets: sorted.replace(/[0123456]/g, \"\")\n };\n });\n self.currentRule.filters.push( new filter( operator, groups, mode ) );\n }\n \n\t} \n\n\tfunction parseBoolFilter (self, filter, arguments) {\n\t\tvar args = parseStringArguments( self, arguments );\n\t\tif (args === null) return;\n\t\tif (args.length === 0) {\n\t\t\treportUnexpectedEndOfLine( self, 'expected True or False' );\n\t\t\treturn;\n\t\t}\n\n\t\targs = args.map( function(a) { return a.toUpperCase(); } );\n\n\t\tif (args[0] !== 'TRUE' && args[0] !== 'FALSE') {\n\t\t\treportTokenError( self, arguments, 'True or False' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.filters.push( new filter( args[0] === 'TRUE' ) );\n\t}\n\n\t// ----------- MODIFIERS ---------------------------------------------------\n\n\tfunction parseModifier (self, token, arguments) {\n\t\tself.lineTypes[self.currentLineNr] = 'Modifier';\n\n\t\tvar modifiers = {\n\t\t\t'SetBackgroundColor': SetBackgroundColorModifier,\n\t\t\t'SetBorderColor': SetBorderColorModifier,\n\t\t\t'SetTextColor': SetTextColorModifier,\n\t\t\t'SetFontSize': SetFontSizeModifier\n\t\t};\n\n\t\tswitch (token) {\n\t\t\tcase 'SetBackgroundColor':\n\t\t\tcase 'SetBorderColor':\n\t\t\tcase 'SetTextColor':\n\t\t\t\tparseColorModifier( self, modifiers[token], arguments );\n\t\t\t\tbreak;\n\n\t\t\tcase 'SetFontSize':\n\t\t\t\tparseNumericModifier( self, modifiers[token], arguments );\n\t\t\t\tbreak;\n\n case 'MinimapIcon':\n case 'PlayEffect':\n\t\t\tcase 'PlayAlertSound':\n\t\t\tcase 'PlayAlertSoundPositional':\n\t\t\tcase 'DisableDropSound':\n case 'CustomAlertSound':\n case 'CustomAlertSoundOptional':\n case 'DisableDropSoundIfAlertSound':\n case 'EnableDropSoundIfAlertSound':\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\t// We can only get to this function if token is valid\n\t\t\t\treportTokenError( self, token, 'this should never happen' );\n\t\t}\n\t}\n\n\tfunction parseColorModifier (self, modifier, arguments) {\n\t\tvar numbers = parseNumbers( self, arguments );\n\t\tif (numbers === null) return;\n\t\tif (numbers.length < 3 || numbers.length > 4) {\n\t\t\treportTokenError( self, arguments, 'three or four numbers' );\n\t\t\treturn;\n\t\t}\n\n\t\tif (numbers.some( function(c) { return c < 0 || c > 255; } )) {\n\t\t\treportParseError( self, arguments, 'color values must be between 0 and 255' );\n\t\t\treturn;\n\t\t}\n\n\t\tvar color = { r:numbers[0], g:numbers[1], b:numbers[2], a:255 };\n\t\tif (numbers.length === 4) {\n\t\t\tcolor['a'] = numbers[3];\n\t\t}\n\n\t\tself.currentRule.modifiers.push( new modifier( color ) );\n\t}\n\n function parsePlayEffectModifier (self, modifier, arguments) {\n var tokens = arguments.trim().split(' ');\n if (tokens.length > 2) {\n reportTokenError( self, arguments, 'COLOR Temp' );\n return;\n }\n\n var color = tokens[0].trim();\n if (!COLOR_TOKENS.includes(color)) {\n reportTokenError( self, color, 'Color name');\n return;\n }\n\n var temp = false;\n if (tokens.length > 1) {\n if (tokens[1] !== 'Temp') {\n reportTokenError( self, tokens[1], 'Temp');\n return;\n }\n temp = true;\n }\n\n self.currentRule.modifiers.push( new modifier( color, temp ));\n }\n\n\tfunction parseMinimapIconModifier (self, modifier, arguments) {\n\t var tokens = arguments.trim().split(' ');\n\t if (tokens.length !== 3) {\n\t reportTokenError( self, arguments, 'SIZE COLOR SHAPE' );\n\t return;\n\t }\n\n\t var size = tokens[0];\n\t if (size !== '0' && size !== '1' && size !== '2') {\n\t reportParseError( self, size, 'SIZE must be 0, 1 or 2' );\n\t return;\n\t }\n\n\t var color = tokens[1];\n\t if (!COLOR_TOKENS.includes(color)) {\n\t reportParseError( self, color, 'COLOR must be one of: ' + COLOR_TOKENS.join(', '));\n\t return;\n\t }\n\n\t var shape = tokens[2];\n\t if (!ICON_SHAPE_TOKENS.includes(shape)) {\n\t reportParseError( self, shape, 'SHAPE must be one of: ' + ICON_SHAPE_TOKENS.join(', '));\n\t return;\n\t }\n\n\t self.currentRule.modifiers.push( new modifier( parseInt(size), color, shape ) );\n\t}\n\n\tfunction parseAlertSoundModifier (self, modifier, arguments) {\n\t var tokens = getArgumentTokens( arguments );\n\t if (tokens.length < 1 || tokens.length > 2) {\n\t reportTokenError( self, arguments, 'sound id + optional volume' );\n\t return;\n\t }\n\n\t var soundId = parseSoundId( self, tokens[0] );\n\t if (soundId === null) return;\n\n\t var volume = 100;\n\t if (tokens.length === 2) {\n\t if (isNaN(tokens[1])) {\n\t reportParseError( self, arguments, 'volume must be a number' );\n\t return;\n\t }\n\n\t volume = parseInt(tokens[1]);\n\t if (volume < 0 || volume > 300) {\n\t reportParseError( self, arguments, 'volume must be between 0 and 300' );\n\t return;\n\t }\n\t }\n\n\t\tself.currentRule.modifiers.push( new modifier( soundId, volume ) );\n\t}\n\n function parseSoundId (self, token) {\n if (SOUND_TOKENS.indexOf( token ) >= 0) {\n return token;\n }\n\n if (isNaN(token)) {\n reportParseError( self, token, 'Sound ID must be a number between 1 and 16, or a valid Sound ID name' );\n return;\n }\n return parseInt( token );\n }\n\n\tfunction parseNumericModifier (self, modifier, arguments) {\n\t\tvar numbers = parseNumbers( self, arguments );\n\t\tif (numbers === null) return;\n\t\tif (numbers.length != 1) {\n\t\t\treportTokenError( self, arguments, 'one number' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.modifiers.push( new modifier( numbers[0] ) );\n\t}\n\n\tfunction parseKeywordModifier (self, modifier, arguments) {\n\t\tif (arguments.trim().length > 0) {\n\t\t\treportTokenError( self, arguments, 'Unexpected argument' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.modifiers.push( new modifier() );\n\t}\n\n\tfunction parseFilenameModifier (self, modifier, arguments) {\n\t var argumentTokens = parseStringArguments( self, arguments );\n\t if (argumentTokens.length == 0) {\n\t reportUnexpectedEndOfLine( self, arguments, 'Path or Filename' );\n\t return;\n\t }\n\t if (argumentTokens.length > 1) {\n\t reportParseError( self, arguments, 'Unexpected argument: \"' + argumentTokens[1] + '\"' );\n\t return;\n\t }\n\n\t self.currentRule.modifiers.push( new modifier(argumentTokens[0]) );\n\t}\n\n\t// ------------------------ GENERIC PARSING ---------------------------------\n\n function getArgumentTokens (arguments) {\n return arguments\n\t\t\t.trim()\n\t\t\t.split(' ')\n\t\t\t.filter( function (element, index, array) { return element.trim().length > 0; } );\n }\n\n\tfunction parseOperatorAndValue (self, arguments) {\n\t\tvar tokens = getArgumentTokens( arguments );\n\t\tvar operator, value;\n\n\t\tif (tokens.length == 1) {\n\t\t\t// Special case: For equality checks, you specify only the value\n\t\t\toperator = '=';\n\t\t\tvalue = tokens[0];\n\t\t}\n\t\telse if (tokens.length == 2) {\n\t\t\toperator = tokens[0];\n\t\t\tvalue = tokens[1];\n\t\t}\n\t\telse {\n\t\t\treportTokenError( self, arguments, 'operator and value' );\n\t\t\treturn null;\n\t\t}\n\n\t\tif (OPERATOR_TOKENS.indexOf( operator ) < 0) {\n\t\t\treportTokenError( self, operator, 'operator' );\n\t\t\treturn null;\n\t\t}\n\n\t\treturn { comparer : COMPARERS[operator], value : value };\n \n\t}\n\n\tfunction parseNumbers (self, arguments) {\n\t\tvar tokens = getArgumentTokens( arguments );\n\n\t\tif (tokens.some( isNaN )) {\n\t\t\treportTokenError( self, arguments, 'numbers' );\n\t\t\treturn null;\n\t\t}\n\n\t\treturn tokens.map( function(n) { return parseInt( n ); } );\n\t}\n\n\tfunction parseStringArguments (self, arguments) {\n\t\tvar tokens = arguments\n\t\t\t.trim()\n\t\t\t.split(' ');\n\t\t\t// Don't remove empty tokens because they might represent multiple spaces inside quoted strings\n\n\t\tvar actualTokens = [];\n\t\tvar numQuotes = 0;\n\t\tvar currentToken = '';\n\t\tfor (var i=0; i < tokens.length; i++) {\n\t\t\tnumQuotes += StrUtils.countChar( '\"', tokens[i] );\n\t\t\tvar withoutQuotes = StrUtils.replaceAll( tokens[i], '\"', '' );\n\n\t\t\tif (currentToken.length > 0) {\n\t\t\t\tcurrentToken += ' ' + withoutQuotes;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcurrentToken = withoutQuotes;\n\t\t\t}\n\n\t\t\tif (numQuotes % 2 == 0) {\n\t\t\t\tactualTokens.push( currentToken );\n\t\t\t\tcurrentToken = '';\n\t\t\t}\n\t\t}\n\n\t\tif (numQuotes % 2 != 0) {\n\t\t\treportParseError( self, arguments, 'no matching quote' );\n\t\t\tactualTokens.push( currentToken );\n\t\t}\n\n\t\t// Remove any empty or pure whitespace tokens.\n\t\t// These may happen with certain unicode characters.\n\t\tactualTokens = actualTokens.filter( function(token) { return token.trim().length > 0; } );\n\n\t\treturn actualTokens;\n\t}\n\n\t// ------------------- ERROR MESSAGES --------------------------------------\n\n\tfunction reportTokenError (self, token, expected) {\n\t\tself.errors.push( 'Invalid token \"' + token + '\" at line ' + self.currentLineNr.toString() + ' (expected ' + expected + ')' );\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportUnexpectedEndOfLine (self, expected) {\n\t\tself.errors.push( 'Unexpected end of line (expected ' + expected + ' in line ' + self.currentLineNr.toString() + ')');\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportInvalidSocketGroup (self, socketGroup) {\n\t\tself.errors.push( 'Invalid socket group \"' + socketGroup + '\" + at line ' + self.currentLineNr.toString() + ' (allowed characters are R,G,B)' );\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportParseError (self, text, reason) {\n\t\tself.errors.push( 'Cannot parse \"' + text + '\" (' + reason + ')' );\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportWarning (self, text) {\n\t\tself.warnings.push( text );\n\t}\n}", "function Parser() {\n}", "function Parser() {\n}", "get PSP2() {}", "function parseType(line) {\n var match = line.match(/^ Type <([^>]*)>( \\(derives from ([^)]*)\\))?/);\n if (!match) {\n throw new Error('Invalid type line: ' + line);\n }\n\n return {\n name: match[1].trim(),\n parent: match[3] ? match[3].trim() : undefined\n };\n}", "function parseWebP(riff) {\n var VP8 = riff.RIFF[0].WEBP[0];\n var frame_start = VP8.indexOf('\\x9d\\x01\\x2a'); //A VP8 keyframe starts with the 0x9d012a header\n for (var i = 0, c = []; i < 4; i++)\n c[i] = VP8.charCodeAt(frame_start + 3 + i);\n var width, horizontal_scale, height, vertical_scale, tmp;\n //the code below is literally copied verbatim from the bitstream spec\n tmp = (c[1] << 8) | c[0];\n width = tmp & 0x3FFF;\n horizontal_scale = tmp >> 14;\n tmp = (c[3] << 8) | c[2];\n height = tmp & 0x3FFF;\n vertical_scale = tmp >> 14;\n return {\n width: width,\n height: height,\n data: VP8,\n riff: riff\n };\n }", "parseProps(offset) {\n const {\n inFlow,\n parent,\n src\n } = this;\n const props = [];\n let lineHasProps = false;\n offset = this.atLineStart ? PlainValue.Node.endOfIndent(src, offset) : PlainValue.Node.endOfWhiteSpace(src, offset);\n let ch = src[offset];\n\n while (ch === PlainValue.Char.ANCHOR || ch === PlainValue.Char.COMMENT || ch === PlainValue.Char.TAG || ch === '\\n') {\n if (ch === '\\n') {\n const lineStart = offset + 1;\n const inEnd = PlainValue.Node.endOfIndent(src, lineStart);\n const indentDiff = inEnd - (lineStart + this.indent);\n const noIndicatorAsIndent = parent.type === PlainValue.Type.SEQ_ITEM && parent.context.atLineStart;\n if (!PlainValue.Node.nextNodeIsIndented(src[inEnd], indentDiff, !noIndicatorAsIndent)) break;\n this.atLineStart = true;\n this.lineStart = lineStart;\n lineHasProps = false;\n offset = inEnd;\n } else if (ch === PlainValue.Char.COMMENT) {\n const end = PlainValue.Node.endOfLine(src, offset + 1);\n props.push(new PlainValue.Range(offset, end));\n offset = end;\n } else {\n let end = PlainValue.Node.endOfIdentifier(src, offset + 1);\n\n if (ch === PlainValue.Char.TAG && src[end] === ',' && /^[a-zA-Z0-9-]+\\.[a-zA-Z0-9-]+,\\d\\d\\d\\d(-\\d\\d){0,2}\\/\\S/.test(src.slice(offset + 1, end + 13))) {\n // Let's presume we're dealing with a YAML 1.0 domain tag here, rather\n // than an empty but 'foo.bar' private-tagged node in a flow collection\n // followed without whitespace by a plain string starting with a year\n // or date divided by something.\n end = PlainValue.Node.endOfIdentifier(src, end + 5);\n }\n\n props.push(new PlainValue.Range(offset, end));\n lineHasProps = true;\n offset = PlainValue.Node.endOfWhiteSpace(src, end);\n }\n\n ch = src[offset];\n } // '- &a : b' has an anchor on an empty node\n\n\n if (lineHasProps && ch === ':' && PlainValue.Node.atBlank(src, offset + 1, true)) offset -= 1;\n const type = ParseContext.parseType(src, offset, inFlow);\n return {\n props,\n type,\n valueStart: offset\n };\n }", "async parse(options = {}) {\n if (!this.file.path) {\n throw new Error(`Missing underlying file component with a path.`)\n }\n\n const { code, ast, meta } = await require('@skypager/helpers-mdx')(this.content, {\n filePath: this.file.path,\n ...options,\n rehypePlugins: [\n () => tree => {\n this.state.set('rehypeAst', tree)\n return tree\n },\n ],\n babel: false,\n })\n\n this.state.set('parsed', true)\n this.state.set('parsedContent', code)\n\n return { ast, code, meta }\n }", "parse() {\n /**\n * The first two bytes are a bitmask which states which features are present in the mapFile\n * The second two bytes are.. something?\n */\n const featureFlags = this.take(2, \"featureFlags\").readUInt16LE(0);\n this.take(2, \"unknown01\");\n if (featureFlags & 0b000000000000001) {\n this.robotStatus = this.take(0x2C, \"robot status\");\n }\n\n\n if (featureFlags & 0b000000000000010) {\n this.mapHead = this.take(0x28, \"map head\");\n this.parseImg();\n }\n if (featureFlags & 0b000000000000100) {\n let head = asInts(this.take(12, \"history\"));\n this.history = [];\n for (let i = 0; i < head[2]; i++) {\n // Convert from ±meters to mm. UI assumes center is at 20m\n let position = this.readFloatPosition(this.buf, this.offset + 1);\n // first byte may be angle or whether robot is in taxi mode/cleaning\n //position.push(this.buf.readUInt8(this.offset)); //TODO\n this.history.push(position[0], position[1]);\n this.offset += 9;\n }\n }\n if (featureFlags & 0b000000000001000) {\n // TODO: Figure out charge station location from this.\n let chargeStation = this.take(16, \"charge station\");\n this.chargeStation = {\n position: this.readFloatPosition(chargeStation, 4),\n orientation: chargeStation.readFloatLE(12)\n };\n }\n if (featureFlags & 0b000000000010000) {\n let head = asInts(this.take(12, \"virtual wall\"));\n\n this.virtual_wall = [];\n this.no_go_area = [];\n\n let wall_num = head[2];\n\n for (let i = 0; i < wall_num; i++) {\n this.take(12, \"virtual wall prefix\");\n let body = asFloat(this.take(32, \"Virtual walls coords\"));\n\n if (body[0] === body[2] && body[1] === body[3] && body[4] === body[6] && body[5] === body[7]) {\n //is wall\n let x1 = Math.round(ViomiMapParser.convertFloat(body[0]));\n let y1 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[1]));\n let x2 = Math.round(ViomiMapParser.convertFloat(body[4]));\n let y2 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[5]));\n\n this.virtual_wall.push([x1, y1, x2, y2]);\n } else {\n //is zone\n let x1 = Math.round(ViomiMapParser.convertFloat(body[0]));\n let y1 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[1]));\n let x2 = Math.round(ViomiMapParser.convertFloat(body[2]));\n let y2 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[3]));\n let x3 = Math.round(ViomiMapParser.convertFloat(body[4]));\n let y3 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[5]));\n let x4 = Math.round(ViomiMapParser.convertFloat(body[6]));\n let y4 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[7]));\n\n this.no_go_area.push([x1, y1, x2, y2, x3, y3, x4, y4]);\n }\n\n this.take(48, \"unknown48\");\n }\n }\n if (featureFlags & 0b000000000100000) {\n let head = asInts(this.take(12, \"area head\"));\n let area_num = head[2];\n\n this.clean_area = [];\n\n for (let i = 0; i < area_num; i++) {\n this.take(12, \"area prefix\");\n let body = asFloat(this.take(32, \"area coords\"));\n\n let x1 = Math.round(ViomiMapParser.convertFloat(body[0]));\n let y1 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[1]));\n let x2 = Math.round(ViomiMapParser.convertFloat(body[2]));\n let y2 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[3]));\n let x3 = Math.round(ViomiMapParser.convertFloat(body[4]));\n let y3 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[5]));\n let x4 = Math.round(ViomiMapParser.convertFloat(body[6]));\n let y4 = Math.round(ViomiMapParser.MAX_MAP_HEIGHT - ViomiMapParser.convertFloat(body[7]));\n\n this.clean_area.push([x1, y1, x2, y2, x3, y3, x4, y4]);\n\n this.take(48, \"unknown48\");\n }\n }\n if (featureFlags & 0b000000001000000) {\n let navigateTarget = this.take(20, \"navigate\");\n this.navigateTarget = {position: this.readFloatPosition(navigateTarget, 8)};\n }\n if (featureFlags & 0b000000010000000) {\n let realtimePose = this.take(21, \"realtime\");\n this.realtimePose = {position: this.readFloatPosition(realtimePose, 9)};\n }\n\n if (featureFlags & 0b000100000000000) {\n //v6 example: 5b590f5f00000001\n //v7 example: e35a185e00000001\n this.take(8, \"unknown8\");\n this.parseRooms();\n // more stuff i don't understand\n this.take(50, \"unknown50\");\n this.take(5, \"unknown5\");\n this.points = [];\n try {\n this.parsePose();\n } catch (e) {\n Logger.warn(\"Unable to parse Pose\", e); //TODO\n }\n }\n this.take(this.buf.length - this.offset, \"trailing\");\n\n // TODO: one of them is just the room outline, not actual past navigation logic\n return this.convertToValetudoMap({\n image: this.img,\n zones: this.rooms,\n //TODO: at least according to all my sample files, this.points is never the path\n //Why is this here?\n //path: {points: this.points.length ? this.points : this.history},\n path: {points: this.history},\n goto_target: this.navigateTarget && this.navigateTarget.position,\n robot: this.realtimePose && this.realtimePose.position,\n charger: this.chargeStation && this.chargeStation.position,\n virtual_wall: this.virtual_wall,\n no_go_area: this.no_go_area,\n clean_area: this.clean_area\n });\n }", "function subParse(parser, pos, extensions) {\n var p = new parser.constructor(parser.options, parser.input, pos);\n if (extensions)\n for (var k in extensions)\n p[k] = extensions[k] ;\n\n var src = parser ;\n var dest = p ;\n ['inFunction','inAsync','inGenerator','inModule'].forEach(function(k){\n if (k in src)\n dest[k] = src[k] ;\n }) ;\n p.nextToken();\n return p;\n}", "function Parser(data, offset) {\n this.data = data;\n this.offset = offset;\n this.relativeOffset = 0;\n}", "function Parser(data, offset) {\n this.data = data;\n this.offset = offset;\n this.relativeOffset = 0;\n}", "function Parser(data, offset) {\n this.data = data;\n this.offset = offset;\n this.relativeOffset = 0;\n}", "parse( objdata )\r\n\t{\r\n\t\tvar lines = objdata.split('\\n');\r\n\t\tfor ( var i=0; i<lines.length; ++i ) \r\n\t\t{\r\n\t\t\tvar line = lines[i].trim();\r\n\t\t\tvar elem = line.split(/\\s+/);\r\n\t\t\tswitch ( elem[0][0] ) \r\n\t\t\t{\r\n\t\t\t\t// Vértices...\r\n\t\t\t\tcase 'v':\r\n\t\t\t\t\tswitch ( elem[0].length ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t// Coordenadas de los vértices\r\n\t\t\t\t\t\tcase 1:\r\n\t\t\t\t\t\t\tthis.vpos.push( [ parseFloat(elem[1]), parseFloat(elem[2]), parseFloat(elem[3]) ] );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase 2:\r\n\t\t\t\t\t\t\tswitch ( elem[0][1] ) \r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\t// Coordenada de textura\r\n\t\t\t\t\t\t\t\tcase 't':\r\n\t\t\t\t\t\t\t\t\tthis.tpos.push( [ parseFloat(elem[1]), parseFloat(elem[2]) ] );\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\r\n\t\t\t\t\t\t\t\t// Normal\r\n\t\t\t\t\t\t\t\tcase 'n':\r\n\t\t\t\t\t\t\t\t\tthis.norm.push( [ parseFloat(elem[1]), parseFloat(elem[2]), parseFloat(elem[3]) ] );\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t// Caras...\r\n\t\t\t\tcase 'f':\r\n\t\t\t\t\tvar f=[], tf=[], nf=[];\r\n\t\t\t\t\tfor ( var j=1; j<elem.length; ++j ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar ids = elem[j].split('/');\r\n\t\t\t\t\t\tvar vid = parseInt(ids[0]);\r\n\r\n\t\t\t\t\t\tif ( vid < 0 ) vid = this.vpos.length + vid + 1;\r\n\t\t\t\t\t\tf.push( vid - 1 );\r\n\r\n\t\t\t\t\t\tif ( ids.length > 1 && ids[1] !== \"\" ) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar tid = parseInt(ids[1]);\r\n\t\t\t\t\t\t\tif ( tid < 0 ) tid = this.tpos.length + tid + 1;\r\n\t\t\t\t\t\t\ttf.push( tid - 1 );\r\n\t\t\t\t\t\t}\r\n\r\n\t\t\t\t\t\tif ( ids.length > 2 && ids[2] !== \"\" ) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar nid = parseInt(ids[2]);\r\n\t\t\t\t\t\t\tif ( nid < 0 ) nid = this.norm.length + nid + 1;\r\n\t\t\t\t\t\t\tnf.push( nid - 1 );\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tthis.face.push(f);\r\n\t\t\t\t\tif ( tf.length ) this.tfac.push(tf);\r\n\t\t\t\t\tif ( nf.length ) this.nfac.push(nf);\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t}", "function parse( file ) {\n\t\treturn __awaiter( this, void 0, void 0, function () {\n\t\t\treturn __generator( this, function ( _a ) {\n\t\t\t\treturn [\n\t\t\t\t\t2,\n\t\t\t\t\t/*return*/\n\t\t\t\t\tnew Promise( function ( resolve, reject ) {\n\t\t\t\t\t\tfs.readFile( file, 'utf8', function ( err, data ) {\n\t\t\t\t\t\t\tif ( err ) {\n\t\t\t\t\t\t\t\treject( err );\n\t\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tresolve( parseString( data ) );\n\t\t\t\t\t\t} );\n\t\t\t\t\t} ),\n\t\t\t\t];\n\t\t\t} );\n\t\t} );\n\t}", "function parseInput(line){\n if (line == \"\") {\n return null;\n }\n\n var name, type;\n\n [name, type] = line.split(\":\");\n\n type = type || \"text\";\n\n return {\n id: name, name: name,\n type: type,\n }\n }", "parse() {\n this.parseBrowser();\n this.parseOS();\n this.parsePlatform();\n this.parseEngine();\n\n return this;\n }", "function TextParser() {}", "function TextParser() {}", "function toParser(p) {\n return (typeof(p) == \"string\") ? token(p) : p;\n}", "function importPokemon(textArray, i, defaultLevel) {\n var debug = false;\n var pokemon = new Pokemon(DEFAULT_NUM_MOVES);\n if (defaultLevel) {\n pokemon.changeLevel(defaultLevel);\n };\n pokemon.valid = true;\n var pokemonName = null;\n var item = null;\n var ability = null;\n var gender = null;\n var nature = getDefaultNature();\n var ev = [ 0, 0, 0, 0, 0, 0, ];\n var iv = [ 31, 31, 31, 31, 31, 31];\n var moves = [ null, null, null, null ];\n var level = null;\n\n // Line 1: (name) @ (item)\n if (debug) console.log('Line 1: (name) @ (item)');\n if (debug) console.log(textArray[i]);\n var regexPattern = /^(\\w[\\w.' -]+)($|( \\(([MF])\\))?( @ ([\\w ']+))?$)/;\n var match = regexPattern.exec(textArray[i]);\n if (match === null) {\n regexPattern = /^.*\\((\\w[\\w.' -]+)\\)($|( \\(([MF])\\))?( @ ([\\w ']+))?$)/;\n match = regexPattern.exec(textArray[i]);\n if (match === null) {\n // error\n console.log('error: ' + textArray[i]);\n pokemon.valid = false;\n return pokemon;\n };\n };\n pokemonName = match[1];\n pokemonName = pokemonName.replace(/\\s+$/,'');\n pokemonName = pokemonName.replace(/^\\s+/,'');\n // check for arceus\n if (typeof ARCEUS[pokemonName.toLowerCase()] !== 'undefined') {\n pokemonName = 'Arceus';\n item = ARCEUS[pokemonName.toLowerCase()];\n };\n // check for aliases\n if (typeof ALIAS_POKEMON[pokemonName.toLowerCase()] !== 'undefined') {\n pokemonName = ALIAS_POKEMON[pokemonName.toLowerCase()];\n };\n if (! isValidPokemonName(pokemonName)) {\n pokemonName = null;\n pokemon.valid = false;\n return pokemon;\n };\n if (match[4]) {\n gender = getGender(match[4]);\n };\n if (match[6]) {\n item = match[6];\n item = item.replace(/\\s+$/,'');\n if (! isValidItem(item)) {\n item = null;\n };\n }\n // check for mega evo\n if (typeof MEGA_EVOS[pokemonName.toLowerCase()] !== 'undefined' &&\n item &&\n typeof MEGA_EVOS[pokemonName.toLowerCase()][item.toLowerCase()] !== 'undefined') {\n pokemonName = MEGA_EVOS[pokemonName.toLowerCase()][item.toLowerCase()];\n };\n\n\n if (debug) console.log('Pokemon name: ' + pokemonName);\n if (debug) console.log('item: ' + item);\n i++;\n\n // Line 2: Ability: (ability)\n if (debug) console.log('Line 2: Ability: (ability)');\n if (debug) console.log(textArray[i]);\n regexPattern = /^(Trait|Ability): (.*)$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have an ability.\n ability = match[2];\n ability = ability.replace(/\\s+$/,'');\n if (typeof ALIAS_ABILITIES[ability.toLowerCase()] !== 'undefined') {\n ability = ALIAS_ABILITIES[ability.toLowerCase()];\n };\n if (! isValidAbility(ability)) {\n ability = null;\n };\n i++;\n };\n // check for mega evo\n if (pokemonName && typeof MEGA_EVOS2[pokemonName.toLowerCase()] !== 'undefined') {\n // we have a mega. Force it to have its proper ability\n ability = MEGA_EVOS2[pokemonName.toLowerCase()].ability;\n };\n if (debug) console.log('Ability: ' + ability);\n\n\n // Line 3: Level\n if (debug) console.log('Line 3: level');\n if (debug) console.log(textArray[i]);\n regexPattern = /^Level: (\\d+)\\s*$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have a level\n level = parseInt(match[1]);\n if (! isValidLevel(level)) {\n level = null;\n };\n i++;\n };\n\n // Line 4: Shinyness\n if (debug) console.log('Line 4: shinyness');\n if (debug) console.log(textArray[i]);\n regexPattern = /^Shiny: Yes\\s*$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we do nothing\n i++;\n };\n\n // Line 5: Happiness\n if (debug) console.log('Line 5: happiness');\n if (debug) console.log(textArray[i]);\n regexPattern = /^Happiness: (\\d+)\\s*$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we do nothing\n i++;\n };\n\n // Line 6: EVs\n if (debug) console.log('Line 6: EVs');\n if (debug) console.log(textArray[i]);\n regexPattern = /^EVs:/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have some evs\n regexPattern = /(\\d+) ([a-zA-Z]+)/g;\n match = regexPattern.exec(textArray[i]);\n while (match !== null) {\n var evNum = match[1];\n var evStat = match[2];\n var stat = convertShowdownStat(evStat);\n ev[stat] = evNum;\n if (ev[stat] === null || typeof ev[stat] === 'undefined' || \n ! isValidEV(ev[stat])) {\n ev[stat] = 0;\n };\n match = regexPattern.exec(textArray[i]);\n };\n i++;\n };\n if (debug) console.log('EVs ' + JSON.stringify(ev, null, '\\t'));\n\n // Line 7: (nature) Nature\n if (debug) console.log('Line 7: (nature) Nature');\n if (debug) console.log(textArray[i]);\n regexPattern = /^(\\w+) Nature\\s*$/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have a nature.\n nature = match[1];\n if (! isValidNature(nature)) {\n nature = getDefaultNature();\n };\n i++;\n };\n if (debug) console.log('Nature: ' + nature);\n\n // Line 8: IVs\n if (debug) console.log('Line 8: IVs');\n if (debug) console.log(textArray[i]);\n regexPattern = /^IVs:/;\n match = regexPattern.exec(textArray[i]);\n if (match !== null) {\n // we have some ivs\n regexPattern = /(\\d+) ([a-zA-Z]+)/g;\n match = regexPattern.exec(textArray[i]);\n while (match !== null) {\n var ivNum = match[1];\n var ivStat = match[2];\n var stat = convertShowdownStat(ivStat);\n iv[stat] = ivNum;\n if (iv[stat] === null || typeof iv[stat] === 'undefined' || \n ! isValidIV(iv[stat])) {\n iv[stat] = 31;\n };\n match = regexPattern.exec(textArray[i]);\n };\n i++;\n };\n if (debug) console.log('IVs ' + JSON.stringify(iv, null, '\\t'));\n \n // Lines 9-12: moves\n if (debug) console.log('Lines 9-12: Moves');\n for (var j = 0; j < 4; j++) {\n if (debug) console.log(textArray[i+j]);\n regexPattern = /^([-*] ?)?([\\w' -\\[\\]]+)$/;\n match = regexPattern.exec(textArray[i+j]);\n if (match === null) continue;\n // we have a move\n moves[j] = match[2];\n moves[j] = moves[j].replace(/\\s+$/,'');\n // check for hidden power\n regexPattern = /Hidden Power \\[?(\\w+)\\]?/i;\n match = regexPattern.exec(moves[j]);\n if (match !== null) {\n // we have a hidden power.\n moves[j] = 'Hidden Power';\n if (typeof HIDDEN_POWER[match[1].toLowerCase()] !== 'undefined' && isDefaultIVs(iv)) {\n // we will change the ivs to match the hidden power\n iv = changeIVs(iv, HIDDEN_POWER[match[1].toLowerCase()]);\n };\n };\n // check for aliases\n if (typeof ALIAS_MOVES[moves[j].toLowerCase()] !== 'undefined') {\n moves[j] = ALIAS_MOVES[moves[j].toLowerCase()];\n };\n if (! isValidMoveName(moves[j])) {\n moves[j] = null;\n };\n };\n if (debug) console.log('Moves ' + JSON.stringify(moves, null, '\\t'));\n // we now have all the information.\n if (pokemonName !== null) {\n pokemon.changeName(pokemonName);\n };\n if (item !== null) {\n pokemon.changeItem(item);\n };\n if (ability !== null) {\n pokemon.changeAbility(ability);\n };\n if (nature !== null) {\n pokemon.changeNature(nature);\n };\n if (level !== null) {\n pokemon.changeLevel(level);\n };\n for (var stat = 0; stat < 6; stat++) {\n pokemon.changeEV(stat, ev[stat]);\n pokemon.changeIV(stat, iv[stat]);\n };\n for (var moveNum = 0; moveNum < 4; moveNum++) {\n if (moves[moveNum] !== null) {\n pokemon.changeMove(moveNum, moves[moveNum]);\n };\n };\n if (gender !== null) {\n pokemon.changeGender(gender);\n };\n return pokemon;\n}", "function parse(filename, callback) { \n //run the command\n exec('alpr -j -c us '+ filename, function(error, stdout, stderr) {\n // if null, bad things\n if(error != null)\n {\n // if error, bad things\n console.log('oh no');\n }\n output = JSON.parse(stdout);\n callback(output.results[0]);\n });\n}", "function LevelParser(filename) {\n //Engine.Object.call(this);\n this.filename = filename;\n }", "function parsedFile(lines) {\n let rounds = 0;\n let players = [];\n let root = {};\n\n lines.forEach((line) => {\n if (line.indexOf('InitGame') !== -1) {\n rounds = getInitGame(root, rounds);\n }\n\n if (line.indexOf('killed') !== -1) {\n kill(root[`game_${rounds}`], line);\n }\n\n if (line.indexOf('ClientUserinfoChanged') !== -1) {\n instancePlayers(root[`game_${rounds}`], line);\n }\n });\n return root;\n}", "function makeParser(filename, style)\n{\n if (style === undefined) style = \"file_input\";\n var p = new Parser(SkulptParseTables);\n p.setup(SkulptParseTables.symbol2number[style]);\n var curIndex = 0;\n var lineno = 1;\n var column = 0;\n var prefix = \"\";\n var tokenizer = new Tokenizer(filename, function(type, value, start, end, line)\n {\n //print(JSON.stringify([type, value, start, end, line]));\n var s_lineno = start[0];\n var s_column = start[1];\n /*\n if (s_lineno !== lineno && s_column !== column)\n {\n // todo; update prefix and line/col\n }\n */\n if (type === T_COMMENT || type === T_NL)\n {\n prefix += value;\n lineno = end[0];\n column = end[1];\n if (value[value.length - 1] === \"\\n\")\n {\n lineno += 1;\n column = 0;\n }\n return undefined;\n }\n if (type === T_OP)\n {\n type = SkulptOpMap[value];\n }\n if (p.addtoken(type, value, [start, end, line]))\n {\n return true;\n }\n });\n return function(line)\n {\n var ret = tokenizer.generateTokens(line);\n //print(\"tok:\"+ret);\n if (ret)\n {\n if (ret !== \"done\")\n throw \"ParseError: incomplete input\";\n return p.rootnode;\n }\n return false;\n };\n}", "parseProps(offset) {\n const {\n inFlow,\n parent,\n src\n } = this;\n const props = [];\n let lineHasProps = false;\n offset = this.atLineStart ? PlainValueEc8e588e.Node.endOfIndent(src, offset) : PlainValueEc8e588e.Node.endOfWhiteSpace(src, offset);\n let ch = src[offset];\n\n while (ch === PlainValueEc8e588e.Char.ANCHOR || ch === PlainValueEc8e588e.Char.COMMENT || ch === PlainValueEc8e588e.Char.TAG || ch === '\\n') {\n if (ch === '\\n') {\n let inEnd = offset;\n let lineStart;\n\n do {\n lineStart = inEnd + 1;\n inEnd = PlainValueEc8e588e.Node.endOfIndent(src, lineStart);\n } while (src[inEnd] === '\\n');\n\n const indentDiff = inEnd - (lineStart + this.indent);\n const noIndicatorAsIndent = parent.type === PlainValueEc8e588e.Type.SEQ_ITEM && parent.context.atLineStart;\n if (src[inEnd] !== '#' && !PlainValueEc8e588e.Node.nextNodeIsIndented(src[inEnd], indentDiff, !noIndicatorAsIndent)) break;\n this.atLineStart = true;\n this.lineStart = lineStart;\n lineHasProps = false;\n offset = inEnd;\n } else if (ch === PlainValueEc8e588e.Char.COMMENT) {\n const end = PlainValueEc8e588e.Node.endOfLine(src, offset + 1);\n props.push(new PlainValueEc8e588e.Range(offset, end));\n offset = end;\n } else {\n let end = PlainValueEc8e588e.Node.endOfIdentifier(src, offset + 1);\n\n if (ch === PlainValueEc8e588e.Char.TAG && src[end] === ',' && /^[a-zA-Z0-9-]+\\.[a-zA-Z0-9-]+,\\d\\d\\d\\d(-\\d\\d){0,2}\\/\\S/.test(src.slice(offset + 1, end + 13))) {\n // Let's presume we're dealing with a YAML 1.0 domain tag here, rather\n // than an empty but 'foo.bar' private-tagged node in a flow collection\n // followed without whitespace by a plain string starting with a year\n // or date divided by something.\n end = PlainValueEc8e588e.Node.endOfIdentifier(src, end + 5);\n }\n\n props.push(new PlainValueEc8e588e.Range(offset, end));\n lineHasProps = true;\n offset = PlainValueEc8e588e.Node.endOfWhiteSpace(src, end);\n }\n\n ch = src[offset];\n } // '- &a : b' has an anchor on an empty node\n\n\n if (lineHasProps && ch === ':' && PlainValueEc8e588e.Node.atBlank(src, offset + 1, true)) offset -= 1;\n const type = ParseContext.parseType(src, offset, inFlow);\n return {\n props,\n type,\n valueStart: offset\n };\n }", "function parse(file) {\n return __awaiter(this, void 0, void 0, function () {\n return __generator(this, function (_a) {\n return [2\n /*return*/\n , new Promise(function (resolve, reject) {\n fs.readFile(file, 'utf8', function (err, data) {\n if (err) {\n reject(err);\n return;\n }\n\n resolve(parseString(data));\n });\n })];\n });\n });\n }", "load(fname) {\n let s = fs.readFileSync(fname, \"utf8\");\n let memento = JSON.parse(s);\n this._results = memento.results;\n this._params = memento.params;\n this._combinations = memento.combinations;\n }", "parse() {\n return this.parseSection (this.pos);\n}", "function ParseOutput() {\n this.lines = [ ];\n this.currentLine = [];\n this.currentLineListItemType = null;\n }", "function many(p) {\n return parser(function (ps) {\n var result = [];\n\n var pResult;\n\n while ((pResult = p.parse(ps)).success) {\n result[result.length] = pResult.value;\n }\n\n return ps.succeed(result);\n });\n }", "function cd_parsePara(str, paraArray) {\n\n\tfor (var p in paraArray)\n\t\tparaArray[p] = cd_getTagValue(p, str);\n}", "function TextParser() { }", "load(file) {\n this._loading = file;\n\n // Read file and split into lines\n const map = {};\n\n const content = fs.readFileSync(file, 'ascii');\n const lines = content.split(/[\\r\\n]+/);\n\n lines.forEach(line => {\n // Clean up whitespace/comments, and split into fields\n const fields = line.replace(/\\s*#.*|^\\s*|\\s*$/g, '').split(/\\s+/);\n map[fields.shift()] = fields;\n });\n\n this.define(map);\n\n this._loading = null;\n }", "function prov_process(){\nthis.xsiType=\"prov:process\";\n\n\tthis.getSchemaElementName=function(){\n\t\treturn \"process\";\n\t}\n\n\tthis.getFullSchemaElementName=function(){\n\t\treturn \"prov:process\";\n\t}\n\tthis.Processstep =new Array();\n\n\tfunction getProcessstep() {\n\t\treturn this.Processstep;\n\t}\n\tthis.getProcessstep=getProcessstep;\n\n\n\tfunction addProcessstep(v){\n\t\tthis.Processstep.push(v);\n\t}\n\tthis.addProcessstep=addProcessstep;\n\n\tthis.ProvProcessId=null;\n\n\n\tfunction getProvProcessId() {\n\t\treturn this.ProvProcessId;\n\t}\n\tthis.getProvProcessId=getProvProcessId;\n\n\n\tfunction setProvProcessId(v){\n\t\tthis.ProvProcessId=v;\n\t}\n\tthis.setProvProcessId=setProvProcessId;\n\n\n\tthis.getProperty=function(xmlPath){\n\t\t\tif(xmlPath.startsWith(this.getFullSchemaElementName())){\n\t\t\t\txmlPath=xmlPath.substring(this.getFullSchemaElementName().length + 1);\n\t\t\t}\n\t\t\tif(xmlPath==\"processStep\"){\n\t\t\t\treturn this.Processstep ;\n\t\t\t} else \n\t\t\tif(xmlPath.startsWith(\"processStep\")){\n\t\t\t\txmlPath=xmlPath.substring(11);\n\t\t\t\tif(xmlPath==\"\")return this.Processstep ;\n\t\t\t\tif(xmlPath.startsWith(\"[\")){\n\t\t\t\t\tif (xmlPath.indexOf(\"/\")>-1){\n\t\t\t\t\t\tvar optionString=xmlPath.substring(0,xmlPath.indexOf(\"/\"));\n\t\t\t\t\t\txmlPath=xmlPath.substring(xmlPath.indexOf(\"/\")+1);\n\t\t\t\t\t}else{\n\t\t\t\t\t\tvar optionString=xmlPath;\n\t\t\t\t\t\txmlPath=\"\";\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar options = loadOptions(optionString);//omUtils.js\n\t\t\t\t}else{xmlPath=xmlPath.substring(1);}\n\t\t\t\tvar index=0;\n\t\t\t\tif(options){\n\t\t\t\t\tif(options.index)index=options.index;\n\t\t\t\t}\n\n\t\t\tvar whereArray;\n\t\t\t\tif (options.where){\n\n\t\t\t\twhereArray=new Array();\n\n\t\t\t\tfor(var whereCount=0;whereCount<this.Processstep.length;whereCount++){\n\n\t\t\t\t\tvar tempValue=this.Processstep[whereCount].getProperty(options.where.field);\n\n\t\t\t\t\tif(tempValue!=null)if(tempValue.toString()==options.where.value.toString()){\n\n\t\t\t\t\t\twhereArray.push(this.Processstep[whereCount]);\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\t\t\t\t}else{\n\n\t\t\t\twhereArray=this.Processstep;\n\t\t\t\t}\n\n\t\t\tvar typeArray;\n\t\t\t\tif (options.xsiType){\n\n\t\t\t\ttypeArray=new Array();\n\n\t\t\t\tfor(var typeCount=0;typeCount<whereArray.length;typeCount++){\n\n\t\t\t\t\tif(whereArray[typeCount].getFullSchemaElementName()==options.xsiType){\n\n\t\t\t\t\t\ttypeArray.push(whereArray[typeCount]);\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\t\t\t\t}else{\n\n\t\t\t\ttypeArray=whereArray;\n\t\t\t\t}\n\t\t\t\tif (typeArray.length>index){\n\t\t\t\t\treturn typeArray[index].getProperty(xmlPath);\n\t\t\t\t}else{\n\t\t\t\t\treturn null;\n\t\t\t\t}\n\t\t\t} else \n\t\t\tif(xmlPath==\"meta\"){\n\t\t\t\treturn this.Meta ;\n\t\t\t} else \n\t\t\tif(xmlPath==\"prov_process_id\"){\n\t\t\t\treturn this.ProvProcessId ;\n\t\t\t} else \n\t\t\t{\n\t\t\t\treturn null;\n\t\t\t}\n\t}\n\n\n\tthis.setProperty=function(xmlPath,value){\n\t\t\tif(xmlPath.startsWith(this.getFullSchemaElementName())){\n\t\t\t\txmlPath=xmlPath.substring(this.getFullSchemaElementName().length + 1);\n\t\t\t}\n\t\t\tif(xmlPath==\"processStep\"){\n\t\t\t\tthis.Processstep=value;\n\t\t\t} else \n\t\t\tif(xmlPath.startsWith(\"processStep\")){\n\t\t\t\txmlPath=xmlPath.substring(11);\n\t\t\t\tif(xmlPath==\"\")return this.Processstep ;\n\t\t\t\tif(xmlPath.startsWith(\"[\")){\n\t\t\t\t\tif (xmlPath.indexOf(\"/\")>-1){\n\t\t\t\t\t\tvar optionString=xmlPath.substring(0,xmlPath.indexOf(\"/\"));\n\t\t\t\t\t\txmlPath=xmlPath.substring(xmlPath.indexOf(\"/\")+1);\n\t\t\t\t\t}else{\n\t\t\t\t\t\tvar optionString=xmlPath;\n\t\t\t\t\t\txmlPath=\"\";\n\t\t\t\t\t}\n\t\t\t\t\t\n\t\t\t\t\tvar options = loadOptions(optionString);//omUtils.js\n\t\t\t\t}else{xmlPath=xmlPath.substring(1);}\n\t\t\t\tvar index=0;\n\t\t\t\tif(options){\n\t\t\t\t\tif(options.index)index=options.index;\n\t\t\t\t}\n\n\t\t\tvar whereArray;\n\t\t\t\tif (options && options.where){\n\n\t\t\t\twhereArray=new Array();\n\n\t\t\t\tfor(var whereCount=0;whereCount<this.Processstep.length;whereCount++){\n\n\t\t\t\t\tvar tempValue=this.Processstep[whereCount].getProperty(options.where.field);\n\n\t\t\t\t\tif(tempValue!=null)if(tempValue.toString()==options.where.value.toString()){\n\n\t\t\t\t\t\twhereArray.push(this.Processstep[whereCount]);\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\t\t\t\t}else{\n\n\t\t\t\twhereArray=this.Processstep;\n\t\t\t\t}\n\n\t\t\tvar typeArray;\n\t\t\t\tif (options && options.xsiType){\n\n\t\t\t\ttypeArray=new Array();\n\n\t\t\t\tfor(var typeCount=0;typeCount<whereArray.length;typeCount++){\n\n\t\t\t\t\tif(whereArray[typeCount].getFullSchemaElementName()==options.xsiType){\n\n\t\t\t\t\t\ttypeArray.push(whereArray[typeCount]);\n\n\t\t\t\t\t}\n\n\t\t\t\t}\n\t\t\t\t}else{\n\n\t\t\t\ttypeArray=whereArray;\n\t\t\t\t}\n\t\t\t\tif (typeArray.length>index){\n\t\t\t\t\ttypeArray[index].setProperty(xmlPath,value);\n\t\t\t\t}else{\n\t\t\t\t\tvar newChild;\n\t\t\t\t\tif(options && options.xsiType){\n\t\t\t\t\t\tnewChild= instanciateObject(options.xsiType);//omUtils.js\n\t\t\t\t\t}else{\n\t\t\t\t\t\tnewChild= instanciateObject(\"prov:processStep\");//omUtils.js\n\t\t\t\t\t}\n\t\t\t\t\tthis.addProcessstep(newChild);\n\t\t\t\t\tif(options && options.where)newChild.setProperty(options.where.field,options.where.value);\n\t\t\t\t\tnewChild.setProperty(xmlPath,value);\n\t\t\t\t}\n\t\t\t} else \n\t\t\tif(xmlPath==\"meta\"){\n\t\t\t\tthis.Meta=value;\n\t\t\t} else \n\t\t\tif(xmlPath==\"prov_process_id\"){\n\t\t\t\tthis.ProvProcessId=value;\n\t\t\t} else \n\t\t\t{\n\t\t\t\treturn null;\n\t\t\t}\n\t}\n\n\t/**\n\t * Sets the value for a field via the XMLPATH.\n\t * @param v Value to Set.\n\t */\n\tthis.setReferenceField=function(xmlPath,v) {\n\t\tif (xmlPath==\"processStep\"){\n\t\t\tthis.addProcessstep(v);\n\t\t}\n\t\telse{\n\t\t}\n\t}\n\n\t/**\n\t * Gets the value for a field via the XMLPATH.\n\t * @param v Value to Set.\n\t */\n\tthis.getReferenceFieldName=function(xmlPath) {\n\t\tif (xmlPath==\"processStep\"){\n\t\t\treturn \"http://www.nbirn.net/prov:processStep\";\n\t\t}\n\t\telse{\n\t\t}\n\t}\n\n\t/**\n\t * Returns whether or not this is a reference field\n\t */\n\tthis.getFieldType=function(xmlPath){\n\t\tif (xmlPath==\"processStep\"){\n\t\t\treturn \"field_multi_reference\";\n\t\t}\n\t\telse{\n\t\t}\n\t}\n\n\n\tthis.toXML=function(xmlTxt,preventComments){\n\t\txmlTxt+=\"<?xml version=\\\"1.0\\\" encoding=\\\"UTF-8\\\"?>\";\n\t\txmlTxt+=\"\\n<prov:process\";\n\t\txmlTxt+=this.getXMLAtts();\n\t\txmlTxt+=\" xmlns:arc=\\\"http://nrg.wustl.edu/arc\\\"\";\n\t\txmlTxt+=\" xmlns:cat=\\\"http://nrg.wustl.edu/catalog\\\"\";\n\t\txmlTxt+=\" xmlns:pipe=\\\"http://nrg.wustl.edu/pipe\\\"\";\n\t\txmlTxt+=\" xmlns:prov=\\\"http://www.nbirn.net/prov\\\"\";\n\t\txmlTxt+=\" xmlns:scr=\\\"http://nrg.wustl.edu/scr\\\"\";\n\t\txmlTxt+=\" xmlns:val=\\\"http://nrg.wustl.edu/val\\\"\";\n\t\txmlTxt+=\" xmlns:wrk=\\\"http://nrg.wustl.edu/workflow\\\"\";\n\t\txmlTxt+=\" xmlns:xdat=\\\"http://nrg.wustl.edu/security\\\"\";\n\t\txmlTxt+=\" xmlns:xnat=\\\"http://nrg.wustl.edu/xnat\\\"\";\n\t\txmlTxt+=\" xmlns:xnat_a=\\\"http://nrg.wustl.edu/xnat_assessments\\\"\";\n\t\txmlTxt+=\" xmlns:xsi=\\\"http://www.w3.org/2001/XMLSchema-instance\\\"\";\n\t\txmlTxt+=\">\";\n\t\txmlTxt+=this.getXMLBody(preventComments)\n\t\txmlTxt+=\"\\n</prov:process>\";\n\t\treturn xmlTxt;\n\t}\n\n\n\tthis.getXMLComments=function(preventComments){\n\t\tvar str =\"\";\n\t\tif((preventComments==undefined || !preventComments) && this.hasXMLComments()){\n\t\tstr += \"<!--hidden_fields[\";\n\t\tvar hiddenCount = 0;\n\t\t\tif(this.ProvProcessId!=null){\n\t\t\t\tif(hiddenCount++>0)str+=\",\";\n\t\t\t\tstr+=\"prov_process_id=\\\"\" + this.ProvProcessId + \"\\\"\";\n\t\t\t}\n\t\tstr +=\"]-->\";\n\t\t}\n\t\treturn str;\n\t}\n\n\n\tthis.getXMLAtts=function(){\n\t\tvar attTxt = \"\";\n\t\treturn attTxt;\n\t}\n\n\n\tthis.getXMLBody=function(preventComments){\n\t\tvar xmlTxt=this.getXMLComments(preventComments);\n\t\tfor(var ProcessstepCOUNT=0;ProcessstepCOUNT<this.Processstep.length;ProcessstepCOUNT++){\n\t\t\txmlTxt +=\"\\n<prov:processStep\";\n\t\t\txmlTxt +=this.Processstep[ProcessstepCOUNT].getXMLAtts();\n\t\t\tif(this.Processstep[ProcessstepCOUNT].xsiType!=\"prov:processStep\"){\n\t\t\t\txmlTxt+=\" xsi:type=\\\"\" + this.Processstep[ProcessstepCOUNT].xsiType + \"\\\"\";\n\t\t\t}\n\t\t\tif (this.Processstep[ProcessstepCOUNT].hasXMLBodyContent()){\n\t\t\t\txmlTxt+=\">\";\n\t\t\t\txmlTxt+=this.Processstep[ProcessstepCOUNT].getXMLBody(preventComments);\n\t\t\t\t\txmlTxt+=\"</prov:processStep>\";\n\t\t\t}else {xmlTxt+=\"/>\";}\n\t\t}\n\t\treturn xmlTxt;\n\t}\n\n\n\tthis.hasXMLComments=function(){\n\t\t\tif (this.ProvProcessId!=null) return true;\n\t\t\treturn false;\n\t}\n\n\n\tthis.hasXMLBodyContent=function(){\n\t\tif(this.Processstep.length>0) return true;\n\t\tif(this.hasXMLComments())return true;\n\t\treturn false;\n\t}\n}", "function parseLine(pi, line)\n{\n\tvar idx = 0;\n\tfunction pullArg()\n\t{\n\t\tvar idxStart;\n\t\tvar ch;\n\t\tvar inQuote;\n\t\tvar state = 'start';\n\t\twhile(idx < line.length)\n\t\t{\n\t\t\tch = line.charAt(idx);\n\n\t\t\tswitch(state)\n\t\t\t{\n\t\t\t\tcase 'start':\n\t\t\t\t\tif (ch == ' ')\n\t\t\t\t\t\tidx++;\n\t\t\t\t\telse\n\t\t\t\t\t\tstate = 'first';\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'first':\n\t\t\t\t\tif (ch == '\\'' || ch == '\\\"')\n\t\t\t\t\t{\n\t\t\t\t\t\tinQuote = ch;\n\t\t\t\t\t\tidx++;\n\t\t\t\t\t\tidxStart = idx;\n\t\t\t\t\t\tstate = 'quote';\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tidxStart = idx;\n\t\t\t\t\t\tstate = 'arg';\n\t\t\t\t\t}\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'quote':\n\t\t\t\t\tif (ch == inQuote)\n\t\t\t\t\t{\n\t\t\t\t\t\tvar part = line.substr(idxStart, idx - idxStart);\n\t\t\t\t\t\tidx++;\n\t\t\t\t\t\treturn part;\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tidx++;\n\t\t\t\t\tbreak;\n\t\t\t\tcase 'arg':\n\t\t\t\t\tif (ch == ' ')\n\t\t\t\t\t{\n\t\t\t\t\t\treturn line.substr(idxStart, idx - idxStart);\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t\tidx++;\n\t\t\t\t\tbreak;\n\t\t\t}\n\t\t}\n\t\tif (idxStart)\n\t\t\treturn line.substr(idxStart, idx - idxStart);\n\t\telse\n\t\t\treturn null;\n\t}\n\n\tvar part;\n\tvar parts = [];\n\twhile((part = pullArg()))\n\t\tparts.push(part);\n\n\tif (parts.length < 2)\n\t{\n\t\tpluginErr(pi, 'bad data encountered, not enough arguments: %s, ignoring', line);\n\t\treturn;\n\t}\n\n\tvar metric;\n\tvar measure;\n\tvar source;\n\tvar ts;\n\n\tif (isNumber(parts[0]))\n\t\tparts.unshift(pi.metrics[0]);\n\n\tif (!isString(parts[0]))\n\t{\n\t\tpluginErr(pi, 'bad data encountered, expecting metric name as first argument: %s, ignoring', line);\n\t\treturn;\n\t}\n\tmetric = parts[0].toUpperCase();\n\n\tif (!isNumber(parts[1]))\n\t{\n\t\tpluginErr(pi, 'bad data encountered, expecting measurement as second argument: %s, ignoring', line);\n\t\treturn;\n\t}\n\tmeasure = parseFloat(parts[1]);\n\n\tif (parts.length > 2)\n\t{\n\t\tif (isString(parts[2]))\n\t\t{\n\t\t\tsource = parts[2];\n\t\t\tif (parts.length > 3)\n\t\t\t{\n\t\t\t\tfor(var i=3; i<parts.length; i++)\n\t\t\t\t{\n\t\t\t\t\tif (!isNumber(parts[i]))\n\t\t\t\t\t{\n\t\t\t\t\t\tsource += '-' + parts[i];\n\t\t\t\t\t}\n\t\t\t\t\telse if (isNumber(parts[i]) && !isTimestamp(parts[i]))\n\t\t\t\t\t{\n\t\t\t\t\t\tsource += '-' + parts[i];\n\t\t\t\t\t}\n\t\t\t\t\telse\n\t\t\t\t\t{\n\t\t\t\t\t\tts = parseInt(parts[i]);\n\t\t\t\t\t\tbreak;\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\telse if (isNumber(parts[2]))\n\t\t{\n\t\t\tts = parseInt(parts[2]);\n\t\t}\n\t\telse\n\t\t{\n\t\t\tpluginErr(pi, 'bad data encountered, expecting either a string or number for third argument: %s, ignoring', line);\n\t\t\treturn;\n\t\t}\n\t}\n\tif (!source)\n\t\tsource = _conf.name;\n\tif (!ts)\n\t\tts = Math.round(Date.now() / 1000);\n\n\t// Check map, only allow 1s granularity at max\n\tvar key = source + ':' + metric + ':' + ts;\n\n\tvar existing = _outboundMap[key];\n\n\tif (!existing)\n\t{\n\t\texisting = [source, metric, measure, ts];\n\t\t_outboundMap[key] = existing;\n\n\t\t_outboundQueue.push(existing);\n\t}\n\telse\n\t{\n\t\t// Already have a measure, overwrite\n\t\t// UNDONE: can apply an aggregate function here\n\t\texisting.measure = measure;\n\t}\n}", "function parsePath(p) {\n var extname = path.extname(p);\n return {\n dirname: path.dirname(p),\n basename: path.basename(p, extname),\n extname: extname\n };\n}", "load_pose( p ){\n\t\t\tlet i, \n\t\t\t\tpb, // Pose Bone\n\t\t\t\to;\t// Bone Object\n\n\t\t\tfor( i=0; i < p.bones.length; i++ ){\n\t\t\t\t//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\t\t\t\t// Check if bone has been modified in the pose\n\t\t\t\tpb = p.bones[ i ];\n\t\t\t\tif( pb.chg_state == 0 ) continue;\n\n\t\t\t\t//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\t\t\t\t// Copy changes to Bone Entity\n\t\t\t\to = this.bones[ i ].ref;\n\n\t\t\t\tif( pb.chg_state & Pose.ROT ) o.quaternion.fromArray( pb.local.rot );\n\t\t\t\tif( pb.chg_state & Pose.POS ) o.position.fromArray( pb.local.pos );\n\t\t\t\tif( pb.chg_state & Pose.SCL ) o.scale.fromArray( pb.local.scl );\n\n\t\t\t\t//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n\t\t\t\t// Update States\n\t\t\t\tpb.chg_state = 0;\n\t\t\t}\n\n\t\t\tthis.updated = true;\n\t\t\treturn this;\n\t\t}", "createParserForFormat(dataFormat) {\n return new Parser(this, dataFormat);\n }", "function parseFile(evt){\n let files = evt.target.files; // FileList object\n if(files.length === 0){ //if no files\n return;\n }\n let f = files[0];\n\n let pointsArray = [];\n fileFaces = [];\n let reader = new FileReader();\n reader.onload = (function(theFile) {\n return function(e) {\n let contents = atob(e.target.result.split(\"base64,\")[1]);\n contents = contents.split(/\\n/); //split contents into lines\n if(contents[0].replace(/\\s+/, \"\") === \"\"){ //if first line is blank\n contents.shift(); //delete it\n }\n if(contents[0].replace(/\\s+/, \"\") !== \"ply\"){ //if first line does not contain \"ply\"\n console.log(\"No Ply: \" + contents[0]); //do nothing with the file\n return;\n }\n\n let i = 1;\n let numVerts = 0;\n let numFaces = 0;\n\n while(contents[i].indexOf(\"end_header\") === -1){ //while we haven't hit the end of the header\n if(contents[i].indexOf(\"element vertex\") !== -1){ //if this line indicates # vertices\n let idx = contents[i].indexOf(\"element vertex\");\n numVerts = parseInt(contents[i].substring(idx+14)); //parse # of vertices\n } else if(contents[i].indexOf(\"element face\") !== -1){ //if this line indicates # of faces\n let idx = contents[i].indexOf(\"element face\");\n numFaces = parseInt(contents[i].substring(idx+12)); //parse # of faces\n }\n i++;\n }\n i++; //increment to line just after end_header\n let left = vec4(Number.MAX_VALUE, 0.0, 0.0, 0.0);\n let right = vec4(Number.MIN_VALUE, 0.0, 0.0, 0.0);\n let top = vec4(0.0, Number.MIN_VALUE, 0.0, 0.0);\n let bottom = vec4(0.0, Number.MAX_VALUE, 0.0, 0.0);\n let minZ = vec4(0.0, 0.0, Number.MAX_VALUE, 0.0);\n let maxZ = vec4(0.0, 0.0, Number.MIN_VALUE, 0.0); //initialize extents to easily-overridden values\n\n let j = 0;\n for(j = 0; j < numVerts; j++){ //for each vertex\n while(contents[i].replace(/\\s+/, \"\") === \"\"){ //ignore empty lines\n i++;\n }\n let points = contents[i].split(/\\s+/); //split along spaces\n if(points[0].replace(/\\s+/, \"\") === \"\"){ //ignore empty first element\n points.shift();\n }\n let x = parseFloat(points[0]);\n let y = parseFloat(points[1]);\n let z = parseFloat(points[2]);\n let thisPoint = vec4(x, y, z, 1.0);\n\n if(x < left[0]){ //if x is further left\n left = thisPoint;\n }\n if(x > right[0]){ //if x is further right\n right = thisPoint;\n }\n if(y < bottom[1]){ //if y is lower\n bottom = thisPoint;\n }\n if(y > top[1]){ //if y is higher\n top = thisPoint;\n }\n if(z < minZ[2]){ //if Z is further\n minZ = thisPoint;\n }\n if(z > maxZ[2]){ //if Z is closer\n maxZ = thisPoint;\n }\n pointsArray.push(thisPoint);\n i++;\n }\n\n let divisor = Math.max(right[0]-left[0], top[1]-bottom[1], maxZ[2]-minZ[2]) / 2; //calculate largest dimension\n let shiftX = (-(right[0] - (right[0]-left[0])/2))/divisor; //X axis translation to center at origin\n let shiftY = (-(top[1] - (top[1]-bottom[1])/2))/divisor; //Y axis translation to center at origin\n let shiftZ = (-(maxZ[2] - (maxZ[2]-minZ[2])/2))/divisor; //Z axis translation to center at origin\n for(j = 0; j < numFaces; j++){ //for each face\n while(contents[i].replace(/\\s+/, \"\") === \"\"){ //ignore empty lines\n i++;\n }\n let verts = contents[i].split(/\\s+/);\n if(verts[0].replace(/\\s+/, \"\") === \"\"){ //if empty first element\n verts.shift();\n }\n let vertLen = parseInt(verts[0]); //parse # vertices\n verts.shift();\n\n for(let k = 0; k < vertLen; k++){ //for # of vertices\n let currVert = pointsArray[verts[k]];\n fileFaces.push(vec4(currVert[0]/divisor + shiftX, currVert[1]/divisor + shiftY, currVert[2]/divisor + shiftZ, 1.0));\n //shift vertex so whole object is centered on origin and [-1, 1], push to face\n }\n i++;\n }\n let rightBB = right[0]/divisor + shiftX;\n let topBB = top[1]/divisor + shiftY;\n let maxZBB = maxZ[2]/divisor + shiftZ;\n\n //back face\n fileBB = generateBB(rightBB, topBB, maxZBB);\n\n fileUploaded = true;\n if(shapeArray.length === 3){ //if another file is already loaded\n shapeArray.pop(); //get rid of it\n }\n shapeArray.push(fileFaces); //push this file to shape array\n fileFlatNormal = fNormals(shapeArray[2]); //calculate flat normals\n fileGNormal = gNormals(shapeArray[2]); //calculate gouraud normals\n generateLines(); //regenerate lines to account fo new bounding box\n };\n })(f);\n reader.readAsDataURL(f);\n}", "function parse(input, options) {\n return Parser.parse(input, options)\n }", "function parse(input, options) {\n return Parser.parse(input, options)\n }", "function parse(input, options) {\n return Parser.parse(input, options)\n }", "constructor(type) { \n this.type = type \n this.parser = null\n }", "function Parser(filename, scene) {\n this.loadedOk = null;\n\n // Establish bidirectional references between scene and graph\n this.scene = scene;\n scene.graph = this;\n\n this.nodes = [];\n\n this.idRoot = null; // The id of the root element.\n\n this.axisCoords = [];\n this.axisCoords['x'] = [1, 0, 0];\n this.axisCoords['y'] = [0, 1, 0];\n this.axisCoords['z'] = [0, 0, 1];\n\n // File reading\n this.reader = new CGFXMLreader();\n\n /*\n * Read the contents of the xml file, and refer to this class for loading and error handlers.\n * After the file is read, the reader calls onXMLReady on this object.\n * If any error occurs, the reader calls onXMLError on this object, with an error message\n */\n\n this.reader.open('scenes/' + filename, this);\n}", "static parse(text) {\n const textTrimmed = text.trim();\n const lineCtor = Lines.all().find(ctor => ctor &&\n ctor.pattern &&\n ctor.pattern instanceof RegExp &&\n ctor.pattern.test(textTrimmed));\n if (!lineCtor)\n throw new Error(\"Internal error\");\n // eslint-disable-next-line new-cap\n const line = new lineCtor(text);\n const matchObject = lineCtor.pattern.exec(textTrimmed);\n if (matchObject && matchObject.groups) {\n for (const key of Object.keys(matchObject.groups)) {\n if (key in line)\n line[key] = matchObject.groups[key];\n else\n Object.defineProperty(line, key, { value: matchObject.groups[key] });\n }\n }\n return line;\n }", "processInline(paragraph) {\n let obj = linepar.toObject(paragraph);\n let url = String(obj[\"url\"]);\n // get type ( html or txt );\n let lastIndex = url.lastIndexOf(\".\");\n let ext = url.substring(lastIndex + 1, url.length);\n var stringData = $.ajax({\n url: url,\n async: false\n }).responseText;\n if (ext == \"txt\") {\n this.parseText(stringData);\n }\n else {\n let div = html.Html.createElement(\"div\", \"\", \"\");\n div.innerHTML = stringData;\n this.elArray.push(div);\n }\n }", "constructor(props){\n\t\tsuper(props);\n\t\tthis.pose = yogaData.getPoseById(props.step.id);\n\t\t// english_name\n\t\t// sanskrit_name\n\t\t// id\n\t\t// img_url\n\t}", "import(callback) {\n let hasVertex = false\n let props = {\n comments: [],\n originalAspectRatio: 1.0,\n fileName: this.fileName\n }\n\n let lines = this.text.split('\\n')\n let thetaRhos = []\n\n for (let ii = 0; ii < lines.length; ii++) {\n var line = lines[ii].trim()\n\n if (line.length === 0) {\n // blank lines\n continue\n }\n\n if (line.indexOf(\"#\") === 0 && !hasVertex) {\n props.comments.push(lines[ii])\n }\n\n if (line.indexOf(\"#\") !== 0) {\n hasVertex = true\n\n // This is a point, let's try to read it.\n var pointStrings = line.split(/\\s+/)\n if (pointStrings.length !== 2) {\n continue\n }\n\n thetaRhos.push([parseFloat(pointStrings[0]), parseFloat(pointStrings[1])])\n }\n }\n\n props.vertices = this.convertToXY(thetaRhos)\n callback(this, props)\n }" ]
[ "0.55926394", "0.54561406", "0.5303535", "0.51415354", "0.5107409", "0.5107409", "0.5107409", "0.5100295", "0.5100295", "0.5100295", "0.5100295", "0.5100295", "0.5057519", "0.5051985", "0.5049878", "0.5032408", "0.50149405", "0.49832317", "0.49823847", "0.49610525", "0.4929394", "0.49030864", "0.49030864", "0.49030864", "0.49030864", "0.49030864", "0.4892055", "0.48835096", "0.48724195", "0.48513266", "0.48487642", "0.4832198", "0.47954446", "0.47842938", "0.47704446", "0.47684175", "0.47657785", "0.47606352", "0.4756529", "0.475042", "0.47486714", "0.47480002", "0.47475106", "0.47378114", "0.4735858", "0.4732807", "0.47240722", "0.47217292", "0.47214693", "0.471932", "0.47183034", "0.47177073", "0.47173926", "0.47173926", "0.47167838", "0.47146416", "0.47005314", "0.4699648", "0.46965104", "0.4695096", "0.46697053", "0.46567163", "0.46567163", "0.46567163", "0.46493736", "0.46492478", "0.46428546", "0.46344015", "0.46290228", "0.46290228", "0.46282616", "0.4625962", "0.4613302", "0.45946515", "0.4590422", "0.45880547", "0.4584377", "0.45803595", "0.45776528", "0.45731056", "0.4549919", "0.4546969", "0.45401776", "0.45171988", "0.45100728", "0.45067018", "0.4505667", "0.450495", "0.44922876", "0.449103", "0.44778427", "0.44736594", "0.44736594", "0.44736594", "0.4468552", "0.44651735", "0.4457559", "0.44568184", "0.4449103", "0.44479376" ]
0.5125081
4
parse s from instance file
getS() { let unparseS = this.#rawtext[4]; let unparseMatrix = []; let s = []; for(let line of unparseS.split('\n')) { unparseMatrix.push(line.split('\t')); } for(let i in unparseMatrix) { if(i > 2) { s.push(unparseMatrix[i].slice(1).map(value => parseFloat(value))); } } this.preparationTimes = s.slice(0, s.length-1) }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function processFile(contents,fullFileName) {\n let splitter = \"Instance:\"\n //let arResults = []\n let arInstances = contents.split(splitter); //the instances defined in this file\n\n arInstances.forEach(function(i) { //check each instance\n\n let fileContents = splitter + i //add back in the splitter\n //arResults.push(splitter + i)\n //console.log(fileContents)\n let summary = {description:\"\",title:\"\"}\n let ar = fileContents.split('\\n')\n ar.forEach(function(lne){\n lne = lne.replace(/['\"]+/g, ''); //get rid of all the quotes\n if (lne.substr(0,11) == 'InstanceOf:') {\n summary.type = lne.substr(12)\n } else if (lne.substr(0,9) == 'Instance:') {\n summary.id = lne.substr(10)\n } else if (lne.substr(0,11) == '//BaseType:') {\n summary.baseType = lne.substr(12).trim();\n }else if (lne.substr(0,6) == 'Title:') {\n summary.title = lne.substr(7)\n } else if (lne.substr(0,12) == 'Description:') {\n summary.description = lne.substr(13)\n }\n })\n\n if (summary.type && summary.id) {\n //summary.content = fileContents;\n \n summary.fileName = fullFileName\n if (summary.baseType) {\n summary.link = summary.baseType + \"-\" + summary.id + \".json.html\"\n }\n \n hashExamples[summary.type] = hashExamples[summary.type] || []\n hashExamples[summary.type].push(summary);\n }\n\n\n console.log(summary.id)\n\n })\n \n\n\n}", "function parse(p, s) {\n var ps = new ParserState(s);\n return p.parse(ps);\n }", "parse(rs) {\n\n\t\tlet start = rs.i;\n\t\tlet size = rs.dword();\n\n\t\tthis.crc = rs.dword();\n\t\tthis.mem = rs.dword();\n\t\tthis.major = rs.word();\n\t\tthis.minor = rs.word();\n\t\tthis.zotWord = rs.word();\n\t\tthis.unknown1 = rs.byte();\n\t\tthis.appearance = rs.byte();\n\n\t\t// 0x278128A0, always the same.\n\t\trs.dword();\n\n\t\tthis.xMinTract = rs.byte();\n\t\tthis.zMinTract = rs.byte();\n\t\tthis.xMaxTract = rs.byte();\n\t\tthis.zMaxTract = rs.byte();\n\t\tthis.xTractSize = rs.word();\n\t\tthis.zTractSize = rs.word();\n\n\t\t// Read the SGProps.\n\t\tconst count = rs.dword();\n\t\tconst props = this.sgprops;\n\t\tprops.length = count;\n\t\tfor (let i = 0; i < count; i++) {\n\t\t\tlet prop = props[i] = new SGProp();\n\t\t\tprop.parse(rs);\n\t\t}\n\n\t\t// There seems to be an error in the Wiki. The unknown byte should \n\t\t// come **after** the IID1, otherwise they're incorrect.\n\t\tthis.GID = rs.dword();\n\t\tthis.TID = rs.dword();\n\t\tthis.IID = rs.dword();\n\t\tthis.IID1 = rs.dword();\n\t\tthis.unknown2 = rs.byte();\n\t\tthis.minX = rs.float();\n\t\tthis.minY = rs.float();\n\t\tthis.minZ = rs.float();\n\t\tthis.maxX = rs.float();\n\t\tthis.maxY = rs.float();\n\t\tthis.maxZ = rs.float();\n\t\tthis.orientation = rs.byte();\n\t\tthis.scaffold = rs.float();\n\n\t\t// Make sure the entry was read correctly.\n\t\tlet diff = rs.i - start;\n\t\tif (diff !== size) {\n\t\t\tthrow new Error([\n\t\t\t\t'Error while reading the entry!', \n\t\t\t\t`Size is ${size}, but only read ${diff} bytes!`\n\t\t\t].join(' '));\n\t\t}\n\n\t\treturn this;\n\n\t}", "function SceneFileParser(sceneFilePath, type) {\n if (type === \"XML\") {\n this.mScene = gEngine.ResourceMap.retrieveAsset(sceneFilePath);\n }\n if (type === \"JSON\") {\n var jsonString = gEngine.ResourceMap.retrieveAsset(sceneFilePath);\n var sceneInfo = JSON.parse(jsonString);\n this.mScene = sceneInfo;\n }\n if (type === \"SMALL\") {\n var jsonString = gEngine.ResourceMap.retrieveAsset(sceneFilePath);\n var sceneInfo = JSON.parse(jsonString);\n this.mScene = sceneInfo; \n }\n}", "function parseLine(s, i) {\n var res = readValue(s, i);\n if (res.Value != null) {\n var chunk1 = res.value;\n i = res.iNew;\n }\n}", "static parse(s) {\n const SPLIT_TOKEN = '--TableMeta--';\n const ELEMENT_TOKEN = '--TMElement--';\n\n if (!s) {\n return null;\n }\n var sAry = s.split(SPLIT_TOKEN, 7);\n let retval = new TableMeta();\n if (sAry.length === 7) {\n try {\n var idx = 0;\n retval.source = sAry[idx]==='null' ? null : sAry[idx];\n idx++;\n retval.fileSize = sAry[idx++];\n retval.isFullyLoaded = sAry[idx++];\n retval.relatedCols = parseStringList(sAry[idx++], ELEMENT_TOKEN);\n retval.groupByCols = parseStringList(sAry[idx++], ELEMENT_TOKEN);\n retval.attributes = parseStringMap(sAry[idx++], ELEMENT_TOKEN);\n } catch (e) {\n retval = null;\n }\n }\n return retval;\n }", "static parse(s) {\n const split = s.split('\\.', 7);\n if (split.length !== 7) {\n console.error(s + ' is not a valid Noun');\n }\n const noun = new Noun();\n // gender\n noun.masculine = 'M' === split[0];\n // singular/plural\n noun.singular = split[1];\n noun.plural = split[2];\n // stat\n noun.stats = new Map();\n split[3].split('\\|').forEach(stat => {\n if (stat.indexOf('=') !== -1) {\n const statSplit = stat.split('=');\n noun.stats.set(statSplit[0], Number(statSplit[1]));\n }\n });\n // tag\n noun.tags = split[4].split('\\|');\n // power\n noun.powers = split[5].split('\\|');\n noun.price = _price__WEBPACK_IMPORTED_MODULE_2__[\"Price\"].parse(split[6], split[1]);\n return noun;\n }", "parseLine(s) {\n let match;\n let b;\n let line = [];\n // if it's a metadata line, return that\n if (match = METADATA_REGEX.exec(s)) {\n return [new Metadata(match)];\n }\n // if it has an ingredient, pull that out\n else if (match = INGREDIENT_REGEX.exec(s)) {\n b = new Ingredient(match);\n }\n // if it has an item of cookware, pull that out\n else if (match = COOKWARE_REGEX.exec(s)) {\n b = new Cookware(match);\n }\n // if it has a timer, pull that out\n else if (match = TIMER_REGEX.exec(s)) {\n b = new Timer(match);\n }\n // if we found something (ingredient, cookware, timer)\n if (b && b.raw) {\n // split the string up to get the string left and right of what we found\n const split = s.split(b.raw);\n // if the line doesn't start with what we matched, we need to parse the left side\n if (!s.startsWith(b.raw))\n line.unshift(...this.parseLine(split[0]));\n // add what we matched in the middle\n line.push(b);\n // if the line doesn't end with what we matched, we need to parse the right side\n if (!s.endsWith(b.raw))\n line.push(...this.parseLine(split[1]));\n return line;\n }\n // if it doesn't match any regular expressions, just return the whole string\n return [s];\n }", "function parse(file) {\n let names = [];\n let parts = file.split(':');\n parts[0].split('\\n').forEach(function(line) {\n if (line !== '') {\n names.push(line.split(',')[0]);\n }\n });\n let n = -1;\n parts[1].split('\\n').forEach(function(line) {\n if (n >= 0) {\n data[names[n]] = line;\n }\n n++;\n });\n}", "_fromString(str) {\n // trim off weird whitespace and extra trailing commas\n const parts = str.replace(/^[ ,]+|[ ,]+$/g, '').split(',').map(s => s.trim());\n\n this.name = parts[0].split('.').slice(0, -1).join('.');\n this.protocol = parts[0].split('.').slice(-1)[0];\n this.subtypes = parts.slice(1);\n }", "parse(str){ return this.get(str) }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser, 'parse')) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser, 'parse')) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function parse(doc) {\n var file = vfile(doc)\n var Parser\n\n freeze()\n Parser = processor.Parser\n assertParser('parse', Parser)\n\n if (newable(Parser, 'parse')) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "static parse(str) {\n }", "function parsedFile(lines) {\n let rounds = 0;\n let players = [];\n let root = {};\n\n lines.forEach((line) => {\n if (line.indexOf('InitGame') !== -1) {\n rounds = getInitGame(root, rounds);\n }\n\n if (line.indexOf('killed') !== -1) {\n kill(root[`game_${rounds}`], line);\n }\n\n if (line.indexOf('ClientUserinfoChanged') !== -1) {\n instancePlayers(root[`game_${rounds}`], line);\n }\n });\n return root;\n}", "function parse(doc) {\n var file = vfile(doc);\n var Parser;\n\n freeze();\n Parser = processor.Parser;\n assertParser('parse', Parser);\n\n if (newable(Parser, 'parse')) {\n return new Parser(String(file), file).parse()\n }\n\n return Parser(String(file), file) // eslint-disable-line new-cap\n }", "function BinaryParser() {}", "function BinaryParser() {}", "function BinaryParser() {}", "function BinaryParser() {}", "function BinaryParser() {}", "function readSie() {\n // trick_output.log will contain the S_sie.resource file\n fs.readFile('./src/trick/logs/trick_output.log', 'utf8', function(err, contents) {\n \n // Remove first line of trick_output.log (non-xml line)\n contents = contents.split('\\n');\n contents.shift();\n\n // Reconstruct into XML string \n var xmlString = \"\";\n contents.forEach(function(v) { \n xmlString += (v + '\\n'); \n });\n \n // Parse XML and store as JSON object\n parser.parseString(xmlString, function (err, result) {\n extractElements(result);\n\t\t\t});\n\t\t\t\n\t\t\tsieIsParsed(true);\n });\n }", "function Parser() {\n\n}", "function parse(doc) {\n var file = vfile(doc);\n var Parser;\n\n freeze();\n Parser = processor.Parser;\n assertParser('parse', Parser);\n\n if (newable(Parser)) {\n return new Parser(String(file), file).parse();\n }\n\n return Parser(String(file), file); // eslint-disable-line new-cap\n }", "function ParsedSoak(path) {\n var pathComponents;\n\n if (_.isString(path)) {\n pathComponents = path.split('.');\n } else {\n pathComponents = path;\n }\n\n this.nodes = pathComponents.map(makeSoakNode);\n}", "constructor(stream) {\n this._stream = stream;\n this._parser = null;\n }", "_parseEntries() {\n this.entries = [];\n\n let entryStrs = this.content.split(\"\\n\");\n\n this.entries = entryStrs.filter(str => str !== \"\").map(line => {\n let fields = line.split(\"/\");\n return new entry(fields[0], fields[1], fields[2]);\n });\n }", "parse(parseType) {}", "parseAndAdd(line) {\n\n // WORKING HERE 9/14 (is this RiTa.this.tokenizer?)\n this.tokenizer.tokenize(line, ' ');\n let type = this.tokenizer.nextToken();\n\n if (type === \"S\" || type === \"P\") {\n this.stateMachine[this.numStates++] = this.createState(type, this.tokenizer);\n } else if (type === \"I\") {\n let index = parseInt(this.tokenizer.nextToken());\n if (index != this.numStates) {\n throw Error(\"Bad I in file.\");\n } else {\n let c = this.tokenizer.nextToken();\n this.letterIndex[c] = index;\n }\n //log(type+\" : \"+c+\" : \"+index + \" \"+this.letterIndex[c]);\n } else if (type == \"T\") {\n this.stateMachine = [];\n this.stateMachineSize = parseInt(this.tokenizer.nextToken());\n }\n }", "function parse() {\n var self = this\n var ts = this.sst.si || []\n var rowFormat = self.worksheet.sheetData[0].row\n var newTs = []\n var newData = []\n var last = 0\n if (!ts.length) return\n newTs = map(ts, 't[0]')\n\n each(rowFormat, function(row) {\n var rowData = []\n var r = row.c\n each(r, function(vs) {\n var ri = vs.$.r[0].charCodeAt() - 65\n var t = vs.$.t\n var val\n if (!vs.v) return\n val = vs.v[0]\n if (t && t === 's') rowData[ri] = newTs[val]\n else {\n if (vs.v.length) rowData[ri] = String(parseFloat(val))\n else rowData[ri] = ''\n }\n })\n rowData = map(rowData, function(row) {\n return row ? row : ''\n })\n newData.push(rowData)\n })\n\n // filter void array\n each(newData, function(d, index) {\n if (d.length) last = index\n })\n newData = newData.slice(0, last + 1)\n self.edge = util.getEdgeByData(newData)\n self.sheet.entry = newData\n}", "function parseLine(line) {\n const [first, subs] = line.split(\" -> \");\n const [_, name, weight] = first.match(/^([a-z]+) \\((\\d+)\\)$/);\n\n return {\n name,\n weight: parseInt(weight),\n totalWeight: 0,\n subs: subs ? subs.split(\", \") : [],\n };\n}", "parse( objdata )\r\n\t{\r\n\t\tvar lines = objdata.split('\\n');\r\n\t\tfor ( var i=0; i<lines.length; ++i ) \r\n\t\t{\r\n\t\t\tvar line = lines[i].trim();\r\n\t\t\tvar elem = line.split(/\\s+/);\r\n\t\t\tswitch ( elem[0][0] ) \r\n\t\t\t{\r\n\t\t\t\t// Vértices...\r\n\t\t\t\tcase 'v':\r\n\t\t\t\t\tswitch ( elem[0].length ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\t// Coordenadas de los vértices\r\n\t\t\t\t\t\tcase 1:\r\n\t\t\t\t\t\t\tthis.vpos.push( [ parseFloat(elem[1]), parseFloat(elem[2]), parseFloat(elem[3]) ] );\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\tcase 2:\r\n\t\t\t\t\t\t\tswitch ( elem[0][1] ) \r\n\t\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\t\t// Coordenada de textura\r\n\t\t\t\t\t\t\t\tcase 't':\r\n\t\t\t\t\t\t\t\t\tthis.tpos.push( [ parseFloat(elem[1]), parseFloat(elem[2]) ] );\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\r\n\t\t\t\t\t\t\t\t// Normal\r\n\t\t\t\t\t\t\t\tcase 'n':\r\n\t\t\t\t\t\t\t\t\tthis.norm.push( [ parseFloat(elem[1]), parseFloat(elem[2]), parseFloat(elem[3]) ] );\r\n\t\t\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t\t\t}\r\n\t\t\t\t\t\t\tbreak;\r\n\t\t\t\t\t}\r\n\t\t\t\t\tbreak;\r\n\t\t\t\t// Caras...\r\n\t\t\t\tcase 'f':\r\n\t\t\t\t\tvar f=[], tf=[], nf=[];\r\n\t\t\t\t\tfor ( var j=1; j<elem.length; ++j ) \r\n\t\t\t\t\t{\r\n\t\t\t\t\t\tvar ids = elem[j].split('/');\r\n\t\t\t\t\t\tvar vid = parseInt(ids[0]);\r\n\r\n\t\t\t\t\t\tif ( vid < 0 ) vid = this.vpos.length + vid + 1;\r\n\t\t\t\t\t\tf.push( vid - 1 );\r\n\r\n\t\t\t\t\t\tif ( ids.length > 1 && ids[1] !== \"\" ) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar tid = parseInt(ids[1]);\r\n\t\t\t\t\t\t\tif ( tid < 0 ) tid = this.tpos.length + tid + 1;\r\n\t\t\t\t\t\t\ttf.push( tid - 1 );\r\n\t\t\t\t\t\t}\r\n\r\n\t\t\t\t\t\tif ( ids.length > 2 && ids[2] !== \"\" ) \r\n\t\t\t\t\t\t{\r\n\t\t\t\t\t\t\tvar nid = parseInt(ids[2]);\r\n\t\t\t\t\t\t\tif ( nid < 0 ) nid = this.norm.length + nid + 1;\r\n\t\t\t\t\t\t\tnf.push( nid - 1 );\r\n\t\t\t\t\t\t}\r\n\t\t\t\t\t}\r\n\t\t\t\t\tthis.face.push(f);\r\n\t\t\t\t\tif ( tf.length ) this.tfac.push(tf);\r\n\t\t\t\t\tif ( nf.length ) this.nfac.push(nf);\r\n\t\t\t\t\tbreak;\r\n\t\t\t}\r\n\t\t}\r\n\t}", "load(fname) {\n let s = fs.readFileSync(fname, \"utf8\");\n let memento = JSON.parse(s);\n this._results = memento.results;\n this._params = memento.params;\n this._combinations = memento.combinations;\n }", "function Parser() {\n}", "function Parser() {\n}", "function BinaryParser() { }", "_construct(lines){\n\t\tlet result = [ ];\n\t\tfor (var i = 0; i < lines.length; i++) {\n\t\t\tresult.push(this._parse(lines[i], i));\n\t\t}\n\t\treturn result;\n\t}", "function parseInput(line){\n if (line == \"\") {\n return null;\n }\n\n var name, type;\n\n [name, type] = line.split(\":\");\n\n type = type || \"text\";\n\n return {\n id: name, name: name,\n type: type,\n }\n }", "function TextParser() {}", "function TextParser() {}", "constructor( parser ){ \n super()\n this.parser = parser \n }", "function readInstance(pfr, entry, placementTransform, globalOffset) {\n\t var tse = pfr.seekToEntry(entry);\n\t if (!tse) return null;\n\t if (tse.version > 2 /*Constants::InstanceVersion*/) return null;\n\t var isVisible = true;\n\t if (tse.version > 1) {\n\t // Instances v2+ include a flag byte, the LSB of which denotes visibility\n\t var flags = pfr.readU8();\n\t isVisible = (flags & 0x01) != 0;\n\t }\n\t return {\n\t definition: pfr.stream.getUint32(),\n\t transform: pfr.readTransform(undefined, undefined, undefined, placementTransform, globalOffset),\n\t instanceNodePath: pfr.readPathID() };\n\n\t }", "function parse( file ) {\n\t\treturn __awaiter( this, void 0, void 0, function () {\n\t\t\treturn __generator( this, function ( _a ) {\n\t\t\t\treturn [\n\t\t\t\t\t2,\n\t\t\t\t\t/*return*/\n\t\t\t\t\tnew Promise( function ( resolve, reject ) {\n\t\t\t\t\t\tfs.readFile( file, 'utf8', function ( err, data ) {\n\t\t\t\t\t\t\tif ( err ) {\n\t\t\t\t\t\t\t\treject( err );\n\t\t\t\t\t\t\t\treturn;\n\t\t\t\t\t\t\t}\n\n\t\t\t\t\t\t\tresolve( parseString( data ) );\n\t\t\t\t\t\t} );\n\t\t\t\t\t} ),\n\t\t\t\t];\n\t\t\t} );\n\t\t} );\n\t}", "function Parser() {\n\n\tvar VISIBILITY_TOKENS = [ 'Show', 'Hide' ];\n var CONTINUE_TOKEN = 'Continue';\n\tvar FILTER_TOKENS = [\n 'ItemLevel', 'DropLevel', 'Quality', 'Rarity', 'Class', 'BaseType', 'Sockets', 'LinkedSockets', 'SocketGroup',\n 'Width', 'Height', 'Identified', 'Corrupted', 'ElderItem', 'ShaperItem', 'ShapedMap', 'HasExplicitMod', 'MapTier',\n 'GemLevel', 'StackSize', 'ElderMap', 'Prophecy', 'FracturedItem', 'SynthesisedItem', 'AnyEnchantment', 'HasEnchantment',\n 'BlightedMap', 'HasInfluence',\n 'Mirrored', 'CorruptedMods', 'AreaLevel',\n 'EnchantmentPassiveNode',\n 'AlternateQuality', 'Replica', 'GemQualityType',\n 'EnchantmentPassiveNum',\n ];\n\tvar MODIFIER_TOKENS = [\n\t 'SetBackgroundColor', 'SetBorderColor', 'SetTextColor', 'PlayAlertSound', 'PlayAlertSoundPositional',\n\t 'SetFontSize', 'DisableDropSound', 'CustomAlertSound', 'MinimapIcon', 'PlayEffect' ];\n\tvar RARITY_TOKENS = [ 'Normal', 'Magic', 'Rare', 'Unique' ];\n var INFLUENCE_TOKENS = [ 'shaper', 'elder', 'crusader', 'redeemer', 'hunter', 'warlord' ];\n\tvar SOUND_TOKENS = [ 'ShAlchemy', 'ShBlessed', 'ShChaos', 'ShDivine', 'ShExalted', 'ShFusing', 'ShGeneral', 'ShMirror', 'ShRegal', 'ShVaal' ];\n var COLOR_TOKENS = [ 'Red', 'Green', 'Blue', 'Brown', 'White', 'Yellow', 'Grey', 'Pink', 'Cyan', 'Purple', 'Orange' ]\n var ICON_SHAPE_TOKENS = [ 'Circle', 'Diamond', 'Hexagon', 'Square', 'Star', 'Triangle', 'Kite', 'Cross', 'Pentagon', 'Moon', 'UpsideDownHouse' ]\n\n\tthis.currentLineNr = 0;\n\tthis.currentRule = null;\n\n\tthis.ruleSet = [];\n\tthis.errors = [];\n\tthis.warnings = [];\n\tthis.lineTypes = [];\n \n // clear last stored area level when getting new parser\n currentAreaLevel = null;\n this.setAreaLevel = function(level) {\n currentAreaLevel = level;\n } \n\n\tthis.parse = function (lines) {\n\t\tthis.currentRule = null;\n\t\tthis.ruleSet = [];\n\t\tthis.errors = [];\n\t\tthis.warnings = [];\n\t\tthis.lineTypes = [];\n\n\t\tfor (var i = 0; i < lines.length; i++) {\n \n if(this.errors.length > 100) {\n // too many errors, this probably isn't a valid filter - stop now\n break;\n }\n \n\t\t\tthis.currentLineNr = i;\n\t\t\tvar line = lines[i];\n\n\t\t\tif (line.trim() === '') {\n\t\t\t\tthis.lineTypes[i] = 'Empty';\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tif (line.trim()[0] === '#') {\n\t\t\t\tthis.lineTypes[i] = 'Comment';\n\t\t\t\tcontinue;\n\t\t\t}\n\t\t\tline = removeComment( line );\n\n\t\t\tif (VISIBILITY_TOKENS.indexOf( line.trim() ) >= 0) {\n\t\t\t\tif (this.currentRule !== null) {\n\t\t\t\t\tparseEndOfRule( this );\n\t\t\t\t}\n\t\t\t\tparseVisibility( this, line );\n\t\t\t}\n\t\t\telse if (CONTINUE_TOKEN === line.trim()) {\n\t\t\t\tif (this.currentRule !== null) {\n this.currentRule.continue = true;\n\t\t\t\t\tparseEndOfRule( this );\n\t\t\t\t} else {\n reportParseError( this, line.trim(), 'Continue without current rule' );\n }\n\t\t\t}\n\t\t\telse {\n\t\t\t\tif (this.currentRule === null) {\n\t\t\t\t\treportTokenError( this, line.trim(), 'Show or Hide' );\n\t\t\t\t}\n\t\t\t\telse {\n\t\t\t\t\tparseFilterOrModifier( this, line );\n\t\t\t\t}\n\t\t\t}\n\n\t\t\tif (this.currentRule !== null) {\n\t\t\t\tthis.currentRule.codeLines.push( i );\n\t\t\t}\n\t\t}\n\t\tparseEndOfRule( this );\n\t};\n\n\tfunction removeComment (line) {\n\t\tvar commentStart = line.indexOf(\"#\");\n\t\tif (commentStart < 0) {\n\t\t\treturn line;\n\t\t}\n\t\treturn line.substring( 0, commentStart );\n\t}\n\n\tfunction parseVisibility (self, line) {\n\t\tvar token = line.trim();\n\t\tif (VISIBILITY_TOKENS.indexOf( token ) < 0) {\n\t\t\treportTokenError( self, token, 'Show or Hide' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.lineTypes[self.currentLineNr] = 'Visibility';\n\t\tself.currentRule = new Rule();\n\t}\n\n\tfunction parseEndOfRule (self) {\n\t\tif (self.currentRule !== null) {\n\t\t\tself.ruleSet.push( self.currentRule );\n\t\t\tself.currentRule = null;\n\t\t}\n\t}\n\n\tfunction parseFilterOrModifier (self, line) {\n\t\tvar tokens = line.trim().split(' ', 1);\n\n\t\tif (tokens.length == 0) {\n\t\t\treportTokenError( self, '', 'filter or modifier' );\n\t\t\treturn;\n\t\t}\n\n\t\tvar token = tokens[0].trim();\n\t\tvar arguments = line.trim().substring( token.length, line.length );\n\n\t\tif (FILTER_TOKENS.indexOf( token ) >= 0) {\n\t\t\tparseFilter( self, token, arguments );\n\t\t}\n\t\telse if (MODIFIER_TOKENS.indexOf( token ) >= 0) {\n\t\t\tparseModifier( self, token, arguments );\n\t\t}\n\t\telse {\n\t\t\treportTokenError( self, token, 'filter or modifier' );\n\t\t}\n\t}\n\n\t// ----------- FILTERS ---------------------------------------------------\n\n\tfunction parseFilter (self, token, arguments) {\n\t\tself.lineTypes[self.currentLineNr] = 'Filter';\n\n\t\tvar filters = {\n\t\t\t'ItemLevel': ItemLevelFilter,\n\t\t\t'DropLevel': DropLevelFilter,\n\t\t\t'Quality': QualityFilter,\n\t\t\t'Rarity': RarityFilter,\n\t\t\t'Class': ClassFilter,\n\t\t\t'BaseType': BaseTypeFilter,\n\t\t\t'LinkedSockets': LinkedSocketsFilter,\n \n // this is intentional - with 3.9 filter type update,\n // much of the logic for between two filters is shared\n\t\t\t'Sockets': SocketGroupFilter,\n\t\t\t'SocketGroup': SocketGroupFilter,\n \n\t\t\t'Width': WidthFilter,\n\t\t\t'Height': HeightFilter,\n\t\t\t'Identified': IdentifiedFilter,\n\t\t\t'Corrupted': CorruptedFilter,\n\t\t\t'ElderItem': ElderItemFilter,\n\t\t\t'ShaperItem': ShaperItemFilter,\n\t\t\t'ShapedMap': ShapedMapFilter,\n\t\t\t'ElderMap': ElderMapFilter,\n\t\t\t'HasExplicitMod': HasExplicitModFilter,\n\t\t\t'MapTier': MapTierFilter,\n\t\t\t'GemLevel': GemLevelFilter,\n\t\t\t'StackSize': StackSizeFilter,\n 'Prophecy': ProphecyFilter,\n 'FracturedItem': FracturedItemFilter,\n 'SynthesisedItem': SynthesisedItemFilter,\n 'AnyEnchantment': AnyEnchantmentFilter,\n 'HasEnchantment': HasEnchantmentFilter,\n 'BlightedMap': BlightedMapFilter,\n 'HasInfluence' : HasInfluenceFilter,\n 'Mirrored' : MirroredFilter,\n 'CorruptedMods' : CorruptedModsFilter,\n 'AreaLevel' : AreaLevelFilter,\n 'EnchantmentPassiveNode' : HasEnchantmentFilter,\n 'AlternateQuality' : AlternateQualityFilter,\n 'Replica' : ReplicaFilter,\n 'GemQualityType' : GemQualityTypeFilter,\n 'EnchantmentPassiveNum' : EnchantmentPassiveNumFilter\n\t\t};\n\n\t\tswitch (token) {\n\t\t\tcase 'ItemLevel':\n\t\t\tcase 'DropLevel':\n\t\t\tcase 'Quality':\n\t\t\tcase 'LinkedSockets':\n\t\t\tcase 'Width':\n\t\t\tcase 'Height':\n\t\t\tcase 'MapTier':\n\t\t\tcase 'GemLevel':\n\t\t\tcase 'StackSize':\n case 'CorruptedMods':\n case 'AreaLevel':\n\t\t\tcase 'EnchantmentPassiveNum':\n\t\t\t\tparseNumericFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tcase 'Rarity':\n\t\t\t\tparseRarityFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tcase 'Class':\n\t\t\tcase 'BaseType':\n\t\t\tcase 'HasExplicitMod':\n case 'Prophecy':\n\t\t\tcase 'HasEnchantment':\n case 'EnchantmentPassiveNode':\n case 'GemQualityType':\n\t\t\t\tparseMultiStringFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tcase 'Sockets':\n\t\t\t\tparseSocketGroupFilter( self, filters[token], arguments, \"unlinked\" );\n\t\t\t\treturn;\n\t\t\tcase 'SocketGroup':\n\t\t\t\tparseSocketGroupFilter( self, filters[token], arguments, \"linked\" );\n\t\t\t\treturn;\n\n\t\t\tcase 'Identified':\n\t\t\tcase 'Corrupted':\n\t\t\tcase 'ElderItem':\n\t\t\tcase 'ShaperItem':\n\t\t\tcase 'ShapedMap':\n case 'ElderMap':\n\t\t\tcase 'FracturedItem':\n\t\t\tcase 'SynthesisedItem':\n case 'AnyEnchantment':\n case 'BlightedMap':\n case 'Mirrored':\n case 'AlternateQuality':\n case 'Replica':\n\t\t\t\tparseBoolFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n \n\t\t\tcase 'HasInfluence':\n\t\t\t\tparseInfluenceFilter( self, filters[token], arguments );\n\t\t\t\treturn;\n\n\t\t\tdefault:\n\t\t\t\t// We can only get to this function if token is valid\n\t\t\t\treportTokenError( self, token, 'this should never happen' );\n\t\t}\n\t}\n\n\tfunction parseNumericFilter (self, filter, arguments) {\n\t\tvar args = parseOperatorAndValue( self, arguments );\n\t\tif (args !== null) {\n\t\t\tif (isNaN( args.value )) {\n\t\t\t\treportTokenError( self, args.value, 'number' );\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tself.currentRule.filters.push( new filter( args.comparer, parseInt( args.value ) ) );\n\t\t}\n\t}\n\n\tfunction parseMultiStringFilter (self, filter, arguments) {\n\t\tvar args = parseStringArguments( self, arguments );\n\t\tif (args === null) return;\n\t\tif (args.length === 0) {\n\t\t\treportUnexpectedEndOfLine( self, 'one or more strings' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.filters.push( new filter( args ) );\n\t}\n\n\tfunction parseRarityFilter (self, filter, arguments) {\n\t var tokens = getArgumentTokens(arguments);\n\t if (tokens.length == 0) {\n\t reportTokenError( self, arguments, 'rarity')\n\t return;\n\t }\n\n\t // If the first argument is an operator, we can use the parseOperatorAndValue function\n\t if (OPERATOR_TOKENS.includes( tokens[0] )) {\n\t args = parseOperatorAndValue( self, arguments );\n if (args != null) {\n if (RARITY_TOKENS.indexOf( args.value ) < 0) {\n reportTokenError( self, args.value, 'operator or rarity' );\n return;\n }\n self.currentRule.filters.push( new filter( args.comparer, Rarity[args.value] ) );\n return;\n }\n }\n\n // Otherwise, the arguments must be a list of rarities.\n var rarities = [];\n for (var i=0; i < tokens.length; i++) {\n if (!RARITY_TOKENS.includes(tokens[i])) {\n reportTokenError( self, tokens[i], 'rarity')\n return;\n }\n rarities.push( Rarity[tokens[i]] );\n }\n\n // In that case, we create a custom comparer that checks if a rarity is in that list\n var comparer = function(a,b) { return b.includes(a); }\n self.currentRule.filters.push( new filter( comparer, rarities ) );\n\t}\n \n\tfunction parseInfluenceFilter (self, filter, arguments) {\n\t var tokens = getArgumentTokens(arguments);\n\t if (tokens.length == 0) {\n\t reportTokenError( self, arguments, 'influence')\n\t return;\n\t }\n \n var comparer; \n \n if(tokens[0] === \"==\") {\n tokens.shift(); // remove operator\n comparer = function(a,b) {\n // strict equality - must contain all influences specified to match\n for(var i = 0; i < b.length; i++) {\n if(!a.includes(b[i])) return false;\n }\n return true;\n }\n } else {\n comparer = function(a,b) { \n // match if any of the specified influences are found\n for(var i = 0; i < a.length; i++) {\n if(b.includes(a[i])) return true;\n }\n return false;\n }\n }\n\n // the arguments must be a list of influences\n var influences = [];\n for (var i = 0; i < tokens.length; i++) {\n var inf = tokens[i].toLowerCase().replace(/\"/g, '');\n if(inf === \"none\") {\n influences = \"none\";\n break;\n }\n if (!INFLUENCE_TOKENS.includes(inf)) {\n reportTokenError( self, tokens[i], 'influence')\n return;\n }\n influences.push(inf);\n }\n\n self.currentRule.filters.push( new filter( comparer, influences ) );\n\t}\n \n\tfunction parseSocketGroupFilter (self, filter, arguments, mode) {\n \n\t var tokens = getArgumentTokens(arguments);\n\t if (tokens.length == 0) {\n\t reportTokenError( self, arguments, 'influence')\n\t return;\n\t }\n \n var operator = null;\n \n\t\t\tif (OPERATOR_TOKENS.includes(tokens[0])) {\n operator = tokens.shift();\n // single equals: no operator needed, match any of the arguments\n if(operator === \"=\") {\n operator = null;\n }\n }\n \n var groups = tokens.map( tok => { return StrUtils.replaceAll(tok.toUpperCase(), '\"', \"\"); } );\n \n var isInvalid = groups.some( function(socketGroup) {\n if (!StrUtils.consistsOf( socketGroup, '0123456RGBWDA' )) {\n reportInvalidSocketGroup( self, socketGroup );\n return true;\n }\n return false;\n } );\n \n if (!isInvalid) { \n groups = groups.map( group => {\n var sorted = StrUtils.sortChars(group);\n return {\n count: sorted.replace(/[RGBWDA]/g, \"\"),\n sockets: sorted.replace(/[0123456]/g, \"\")\n };\n });\n self.currentRule.filters.push( new filter( operator, groups, mode ) );\n }\n \n\t} \n\n\tfunction parseBoolFilter (self, filter, arguments) {\n\t\tvar args = parseStringArguments( self, arguments );\n\t\tif (args === null) return;\n\t\tif (args.length === 0) {\n\t\t\treportUnexpectedEndOfLine( self, 'expected True or False' );\n\t\t\treturn;\n\t\t}\n\n\t\targs = args.map( function(a) { return a.toUpperCase(); } );\n\n\t\tif (args[0] !== 'TRUE' && args[0] !== 'FALSE') {\n\t\t\treportTokenError( self, arguments, 'True or False' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.filters.push( new filter( args[0] === 'TRUE' ) );\n\t}\n\n\t// ----------- MODIFIERS ---------------------------------------------------\n\n\tfunction parseModifier (self, token, arguments) {\n\t\tself.lineTypes[self.currentLineNr] = 'Modifier';\n\n\t\tvar modifiers = {\n\t\t\t'SetBackgroundColor': SetBackgroundColorModifier,\n\t\t\t'SetBorderColor': SetBorderColorModifier,\n\t\t\t'SetTextColor': SetTextColorModifier,\n\t\t\t'SetFontSize': SetFontSizeModifier\n\t\t};\n\n\t\tswitch (token) {\n\t\t\tcase 'SetBackgroundColor':\n\t\t\tcase 'SetBorderColor':\n\t\t\tcase 'SetTextColor':\n\t\t\t\tparseColorModifier( self, modifiers[token], arguments );\n\t\t\t\tbreak;\n\n\t\t\tcase 'SetFontSize':\n\t\t\t\tparseNumericModifier( self, modifiers[token], arguments );\n\t\t\t\tbreak;\n\n case 'MinimapIcon':\n case 'PlayEffect':\n\t\t\tcase 'PlayAlertSound':\n\t\t\tcase 'PlayAlertSoundPositional':\n\t\t\tcase 'DisableDropSound':\n case 'CustomAlertSound':\n case 'CustomAlertSoundOptional':\n case 'DisableDropSoundIfAlertSound':\n case 'EnableDropSoundIfAlertSound':\n\t\t\t\tbreak;\n\n\t\t\tdefault:\n\t\t\t\t// We can only get to this function if token is valid\n\t\t\t\treportTokenError( self, token, 'this should never happen' );\n\t\t}\n\t}\n\n\tfunction parseColorModifier (self, modifier, arguments) {\n\t\tvar numbers = parseNumbers( self, arguments );\n\t\tif (numbers === null) return;\n\t\tif (numbers.length < 3 || numbers.length > 4) {\n\t\t\treportTokenError( self, arguments, 'three or four numbers' );\n\t\t\treturn;\n\t\t}\n\n\t\tif (numbers.some( function(c) { return c < 0 || c > 255; } )) {\n\t\t\treportParseError( self, arguments, 'color values must be between 0 and 255' );\n\t\t\treturn;\n\t\t}\n\n\t\tvar color = { r:numbers[0], g:numbers[1], b:numbers[2], a:255 };\n\t\tif (numbers.length === 4) {\n\t\t\tcolor['a'] = numbers[3];\n\t\t}\n\n\t\tself.currentRule.modifiers.push( new modifier( color ) );\n\t}\n\n function parsePlayEffectModifier (self, modifier, arguments) {\n var tokens = arguments.trim().split(' ');\n if (tokens.length > 2) {\n reportTokenError( self, arguments, 'COLOR Temp' );\n return;\n }\n\n var color = tokens[0].trim();\n if (!COLOR_TOKENS.includes(color)) {\n reportTokenError( self, color, 'Color name');\n return;\n }\n\n var temp = false;\n if (tokens.length > 1) {\n if (tokens[1] !== 'Temp') {\n reportTokenError( self, tokens[1], 'Temp');\n return;\n }\n temp = true;\n }\n\n self.currentRule.modifiers.push( new modifier( color, temp ));\n }\n\n\tfunction parseMinimapIconModifier (self, modifier, arguments) {\n\t var tokens = arguments.trim().split(' ');\n\t if (tokens.length !== 3) {\n\t reportTokenError( self, arguments, 'SIZE COLOR SHAPE' );\n\t return;\n\t }\n\n\t var size = tokens[0];\n\t if (size !== '0' && size !== '1' && size !== '2') {\n\t reportParseError( self, size, 'SIZE must be 0, 1 or 2' );\n\t return;\n\t }\n\n\t var color = tokens[1];\n\t if (!COLOR_TOKENS.includes(color)) {\n\t reportParseError( self, color, 'COLOR must be one of: ' + COLOR_TOKENS.join(', '));\n\t return;\n\t }\n\n\t var shape = tokens[2];\n\t if (!ICON_SHAPE_TOKENS.includes(shape)) {\n\t reportParseError( self, shape, 'SHAPE must be one of: ' + ICON_SHAPE_TOKENS.join(', '));\n\t return;\n\t }\n\n\t self.currentRule.modifiers.push( new modifier( parseInt(size), color, shape ) );\n\t}\n\n\tfunction parseAlertSoundModifier (self, modifier, arguments) {\n\t var tokens = getArgumentTokens( arguments );\n\t if (tokens.length < 1 || tokens.length > 2) {\n\t reportTokenError( self, arguments, 'sound id + optional volume' );\n\t return;\n\t }\n\n\t var soundId = parseSoundId( self, tokens[0] );\n\t if (soundId === null) return;\n\n\t var volume = 100;\n\t if (tokens.length === 2) {\n\t if (isNaN(tokens[1])) {\n\t reportParseError( self, arguments, 'volume must be a number' );\n\t return;\n\t }\n\n\t volume = parseInt(tokens[1]);\n\t if (volume < 0 || volume > 300) {\n\t reportParseError( self, arguments, 'volume must be between 0 and 300' );\n\t return;\n\t }\n\t }\n\n\t\tself.currentRule.modifiers.push( new modifier( soundId, volume ) );\n\t}\n\n function parseSoundId (self, token) {\n if (SOUND_TOKENS.indexOf( token ) >= 0) {\n return token;\n }\n\n if (isNaN(token)) {\n reportParseError( self, token, 'Sound ID must be a number between 1 and 16, or a valid Sound ID name' );\n return;\n }\n return parseInt( token );\n }\n\n\tfunction parseNumericModifier (self, modifier, arguments) {\n\t\tvar numbers = parseNumbers( self, arguments );\n\t\tif (numbers === null) return;\n\t\tif (numbers.length != 1) {\n\t\t\treportTokenError( self, arguments, 'one number' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.modifiers.push( new modifier( numbers[0] ) );\n\t}\n\n\tfunction parseKeywordModifier (self, modifier, arguments) {\n\t\tif (arguments.trim().length > 0) {\n\t\t\treportTokenError( self, arguments, 'Unexpected argument' );\n\t\t\treturn;\n\t\t}\n\n\t\tself.currentRule.modifiers.push( new modifier() );\n\t}\n\n\tfunction parseFilenameModifier (self, modifier, arguments) {\n\t var argumentTokens = parseStringArguments( self, arguments );\n\t if (argumentTokens.length == 0) {\n\t reportUnexpectedEndOfLine( self, arguments, 'Path or Filename' );\n\t return;\n\t }\n\t if (argumentTokens.length > 1) {\n\t reportParseError( self, arguments, 'Unexpected argument: \"' + argumentTokens[1] + '\"' );\n\t return;\n\t }\n\n\t self.currentRule.modifiers.push( new modifier(argumentTokens[0]) );\n\t}\n\n\t// ------------------------ GENERIC PARSING ---------------------------------\n\n function getArgumentTokens (arguments) {\n return arguments\n\t\t\t.trim()\n\t\t\t.split(' ')\n\t\t\t.filter( function (element, index, array) { return element.trim().length > 0; } );\n }\n\n\tfunction parseOperatorAndValue (self, arguments) {\n\t\tvar tokens = getArgumentTokens( arguments );\n\t\tvar operator, value;\n\n\t\tif (tokens.length == 1) {\n\t\t\t// Special case: For equality checks, you specify only the value\n\t\t\toperator = '=';\n\t\t\tvalue = tokens[0];\n\t\t}\n\t\telse if (tokens.length == 2) {\n\t\t\toperator = tokens[0];\n\t\t\tvalue = tokens[1];\n\t\t}\n\t\telse {\n\t\t\treportTokenError( self, arguments, 'operator and value' );\n\t\t\treturn null;\n\t\t}\n\n\t\tif (OPERATOR_TOKENS.indexOf( operator ) < 0) {\n\t\t\treportTokenError( self, operator, 'operator' );\n\t\t\treturn null;\n\t\t}\n\n\t\treturn { comparer : COMPARERS[operator], value : value };\n \n\t}\n\n\tfunction parseNumbers (self, arguments) {\n\t\tvar tokens = getArgumentTokens( arguments );\n\n\t\tif (tokens.some( isNaN )) {\n\t\t\treportTokenError( self, arguments, 'numbers' );\n\t\t\treturn null;\n\t\t}\n\n\t\treturn tokens.map( function(n) { return parseInt( n ); } );\n\t}\n\n\tfunction parseStringArguments (self, arguments) {\n\t\tvar tokens = arguments\n\t\t\t.trim()\n\t\t\t.split(' ');\n\t\t\t// Don't remove empty tokens because they might represent multiple spaces inside quoted strings\n\n\t\tvar actualTokens = [];\n\t\tvar numQuotes = 0;\n\t\tvar currentToken = '';\n\t\tfor (var i=0; i < tokens.length; i++) {\n\t\t\tnumQuotes += StrUtils.countChar( '\"', tokens[i] );\n\t\t\tvar withoutQuotes = StrUtils.replaceAll( tokens[i], '\"', '' );\n\n\t\t\tif (currentToken.length > 0) {\n\t\t\t\tcurrentToken += ' ' + withoutQuotes;\n\t\t\t}\n\t\t\telse {\n\t\t\t\tcurrentToken = withoutQuotes;\n\t\t\t}\n\n\t\t\tif (numQuotes % 2 == 0) {\n\t\t\t\tactualTokens.push( currentToken );\n\t\t\t\tcurrentToken = '';\n\t\t\t}\n\t\t}\n\n\t\tif (numQuotes % 2 != 0) {\n\t\t\treportParseError( self, arguments, 'no matching quote' );\n\t\t\tactualTokens.push( currentToken );\n\t\t}\n\n\t\t// Remove any empty or pure whitespace tokens.\n\t\t// These may happen with certain unicode characters.\n\t\tactualTokens = actualTokens.filter( function(token) { return token.trim().length > 0; } );\n\n\t\treturn actualTokens;\n\t}\n\n\t// ------------------- ERROR MESSAGES --------------------------------------\n\n\tfunction reportTokenError (self, token, expected) {\n\t\tself.errors.push( 'Invalid token \"' + token + '\" at line ' + self.currentLineNr.toString() + ' (expected ' + expected + ')' );\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportUnexpectedEndOfLine (self, expected) {\n\t\tself.errors.push( 'Unexpected end of line (expected ' + expected + ' in line ' + self.currentLineNr.toString() + ')');\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportInvalidSocketGroup (self, socketGroup) {\n\t\tself.errors.push( 'Invalid socket group \"' + socketGroup + '\" + at line ' + self.currentLineNr.toString() + ' (allowed characters are R,G,B)' );\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportParseError (self, text, reason) {\n\t\tself.errors.push( 'Cannot parse \"' + text + '\" (' + reason + ')' );\n\t\tself.lineTypes[self.currentLineNr] = 'Error';\n\t}\n\n\tfunction reportWarning (self, text) {\n\t\tself.warnings.push( text );\n\t}\n}", "function Parser(f) {\n this.parse = f;\n }", "lineParser(filename, lines) {\n return lines.split('\\n').map((el) => {\n return {\n logFilename: filename.split('.')[0],\n clientID: this.clientID,\n logLine: el\n }\n });\n }", "function parse(fileName) {\n\n var baseDir = path.dirname(fileName);\n\n var jsonData = parseFile(fileName);\n if (!jsonData) {\n return null;\n }\n\n jsonData = replace(baseDir, jsonData, 'segment');\n if (!jsonData) {\n return null;\n }\n\n\n if (jsonData.hasOwnProperty('segment')) {\n if (!Array.isArray(jsonData.segment)) {\n console.error('segment must be array');\n return null;\n }\n for (var i = 0; i < jsonData.segment.length; i++) {\n\n var segment = jsonData.segment[i];\n segment = replace(baseDir, segment, 'host');\n if (!segment) {\n return null;\n }\n segment = replace(baseDir, segment, 'gateway');\n if (!segment) {\n return null;\n }\n jsonData.segment[i] = segment;\n }\n }\n\n jsonData = replace(baseDir, jsonData, 'event');\n\n //console.log(JSON.stringify(jsonData));\n return jsonData;\n}", "load(file) {\n this._loading = file;\n\n // Read file and split into lines\n const map = {};\n\n const content = fs.readFileSync(file, 'ascii');\n const lines = content.split(/[\\r\\n]+/);\n\n lines.forEach(line => {\n // Clean up whitespace/comments, and split into fields\n const fields = line.replace(/\\s*#.*|^\\s*|\\s*$/g, '').split(/\\s+/);\n map[fields.shift()] = fields;\n });\n\n this.define(map);\n\n this._loading = null;\n }", "static deserialize(fileString)\n {\n // split head and data parts\n let m = fileString.match(/[^\\n]*\\n/)\n if (m === null)\n throw new Error(\"File has bad format - head not found.\")\n let head = m[0]\n let data = fileString.slice(head.length)\n\n // check file version\n if (head != \"v1.0.0\\n\")\n throw new Error(\"File version is not compatible.\")\n\n // parse data\n data = JSON.parse(data)\n\n // load the file\n let file = new File()\n\n file.meta = data.meta\n file.accounts = data.accounts.map(x => Account.deserialize(x))\n file.transactions = data.transactions.map(\n x => Transaction.deserialize(x, file.getAccount.bind(file))\n )\n\n return file\n }", "parse(parser) {\n this._processor = this._process(parser);\n this._processor.next();\n }", "function parse(doc){\n\t\t\n\t\tvar sl = doc.split('\\n');\n\t\tvar objName = sl[0].split(':')[0];\n\t\t\n\t\tvar objMap = {}\n\t\t\n\t\tsl.slice(1).forEach(function(line){\n\t\t\tline = line.trim();\n\t\t\tindex = line.indexOf(\"#\");\n\t\t\tif(index!=-1){\n\t\t\t\tline = line.slice(0,index);\n\t\t\t}\n\t\t\tvar index = line.indexOf(\":\");\n\t\t\tif(index==-1){\n\t\t\t\treturn;//continue;\n\t\t\t}\n\t\t\tvar key = line.slice(0,index);\n\t\t\tvar value = line.slice(index+1);\n\t\t\tindex = value.indexOf(\" \");\n\t\t\tvar num = Number(value.slice(0,index));\n\t\t\tvar content = value.slice(index+1);\n\t\t\tcontent = content.slice(1,content.length-1); // remove quote\n\t\t\t\n\t\t\tobjMap[key] = [num,content];\n\t\t\t\n\t\t});\n\t\t\n\t\tvar res = {};\n\t\tres[objName] = objMap;\n\t\treturn res\n\t}", "async load (filePath) {\n console.log(`Deserializing from ${filePath}`)\n this.data = this.formatStrategy.deserialize(\n await fs.readFile(filePath, 'utf-8')\n )\n }", "function TextParser() { }", "doParse(content: string): any {\n let lines = this.getLines(content);\n return this.parseContent(lines);\n }", "function Parser(doc, file) {\n this.file = file;\n this.offset = {};\n this.options = xtend(this.options);\n this.setOptions({});\n\n this.inList = false;\n this.inBlock = false;\n this.inLink = false;\n this.atStart = true;\n\n this.toOffset = vfileLocation(file).toOffset;\n this.unescape = unescape(this, 'escape');\n this.decode = decode(this);\n}", "function Parser() {\n\t\t\n /**\n * Analiza los datos recibidos y los devuelve en el formato deseado. Por\n * defecto, el parser se limita a devolver los datos sin tratarlos.\n * @param data Los datos recibidos\n * @return Un ParserResult con el resultado del parseo\n */\n this.parse = function(data) \n {\n return new psd.framework.ParserResult(psd.framework.ParserResult.PARSER_SUCCESS_CODE\n , psd.framework.ParserResult.PARSER_SUCCESS\n , data);\n };\n }", "function strfobj(str) {\r\n var parsed = str.match(parser),\r\n obj = {};\r\n labels.forEach(function(label, i) {\r\n obj[label] = parsed[i]\r\n });\r\n return obj;\r\n }", "parse() {\n this.parseBrowser();\n this.parseOS();\n this.parsePlatform();\n this.parseEngine();\n\n return this;\n }", "function parseFile(str) {\n\n\t\t// Verifying str type\n\t\tif (typeof str !== 'string') {\n\t\t\talert('Sorry... we had a uhh... error parsing?');\n\t\t\treturn;\n\t\t}\n\n\t\t// RegEx is a blast -_-\n\t\tlet newParsedArr = str.match(/['\"].*?['\"]/g).map(item => {\n\t\t\treturn item.replace(/['\"]/g, \"\");\n\t\t});\n\t\tformatPaths(newParsedArr);\n\t}", "async parse(options = {}) {\n if (!this.file.path) {\n throw new Error(`Missing underlying file component with a path.`)\n }\n\n const { code, ast, meta } = await require('@skypager/helpers-mdx')(this.content, {\n filePath: this.file.path,\n ...options,\n rehypePlugins: [\n () => tree => {\n this.state.set('rehypeAst', tree)\n return tree\n },\n ],\n babel: false,\n })\n\n this.state.set('parsed', true)\n this.state.set('parsedContent', code)\n\n return { ast, code, meta }\n }", "static parse(line) {\n let r = line.match(/^FIRMWARE_NAME:.*/i);\n if (!r) {\n return null;\n }\n\n const payload = {};\n\n { // FIRMWARE_NAME\n const r = line.match(/FIRMWARE_NAME:([a-zA-Z\\_\\-]+(\\s+[\\d\\.]+)?)/);\n if (r) {\n payload.firmwareName = r[1];\n }\n }\n\n { // PROTOCOL_VERSION\n const r = line.match(/PROTOCOL_VERSION:([\\d\\.]+)/);\n if (r) {\n payload.protocolVersion = r[1];\n }\n }\n\n { // MACHINE_TYPE\n const r = line.match(/MACHINE_TYPE:(\\w+)/);\n if (r) {\n payload.machineType = r[1];\n }\n }\n\n { // EXTRUDER_COUNT\n const r = line.match(/EXTRUDER_COUNT:(\\d+)/);\n if (r) {\n payload.extruderCount = Number(r[1]);\n }\n }\n\n { // UUID\n const r = line.match(/UUID:([a-zA-Z0-9\\-]+)/);\n if (r) {\n payload.uuid = r[1];\n }\n }\n\n return {\n type: MarlinLineParserResultFirmware,\n payload: payload\n };\n }", "function parseCMS(fileString) {\n var intObj = txtToIntObj(fileString);\n\n var result = cmsObjConverter.convertToBBModel(intObj);\n\n return result;\n\n}", "function parse(content) {\r\n return _parse(content, null, null);\r\n}", "function parse(content) {\r\n return _parse(content, null, null);\r\n}", "function parseData(line) {\n\n console.log(Date.now() + \": \" + line);\n var a = line.split(\":\");\n\n if (a[0].indexOf(\"<data>\")!==-1) {\n obj = {};\n } \n else if (a[0].indexOf(\"</data>\")!==-1 && obj) {\n saveToRawTable(_.clone(obj));\n obj = undefined;\n }\n else if (obj && a[0] !== undefined && a[1] !== undefined) {\n obj[a[0].trim().toLowerCase()] = a[1].trim();\n }\n else{\n console.log(\"Received a line but the <data> separator was missing. Discarding.\")\n }\n}", "parse() {\n return this.parseSection (this.pos);\n}", "function parseType(line) {\n var match = line.match(/^ Type <([^>]*)>( \\(derives from ([^)]*)\\))?/);\n if (!match) {\n throw new Error('Invalid type line: ' + line);\n }\n\n return {\n name: match[1].trim(),\n parent: match[3] ? match[3].trim() : undefined\n };\n}", "constructor(str, data)\n {\n this.errors = [];\n let lines = str.split('\\n');\n\n let tokenizer = new Tokenizer(lines);\n for ( var i = 0; i < tokenizer.errors.length; i++ )\n {\n this.errors.push(tokenizer.errors[i]);\n if ( i === tokenizer.errors.length - 1 )\n return;\n }\n\n let expressions = [];\n for ( var i = 0; i < tokenizer.lines.length; i++ )\n expressions.push(new Expression(tokenizer.lines[i], i+1));\n\n let leave = false;\n for ( var i = 0; i < expressions.length; i++ )\n {\n if ( expressions[i].valid === false && expressions[i].err === false )\n {\n expressions.splice(i--, 1);\n continue;\n }\n\n if ( expressions[i].err )\n {\n this.errors.push(expressions[i].err);\n leave = true;\n }\n }\n\n if ( leave )\n return;\n\n try\n {\n let parsedState = parser(expressions);\n this.program = new Program(parsedState, data);\n }\n catch(e)\n {\n this.errors.push(e);\n }\n }", "getParserFor(source) {\n const config = this.getConfigFor(source.filename);\n return new Parser(config.resolve());\n }", "function MetadataParser() {\n\n var cfg = new Config();\n\n ffmpeg.setFfmpegPath(cfg.ffmpegPath);\n ffmpeg.setFfprobePath(cfg.ffprobePath);\n\n this.metadata = \"\";\n}", "function parse(content) {\n return _parse(content, null, null);\n}", "function r(e){e||(e={}),this._file=i.getArg(e,\"file\",null),this._sourceRoot=i.getArg(e,\"sourceRoot\",null),this._sources=new a,this._names=new a,this._mappings=[],this._sourcesContents=null}", "function parse(file) {\n return __awaiter(this, void 0, void 0, function () {\n return __generator(this, function (_a) {\n return [2\n /*return*/\n , new Promise(function (resolve, reject) {\n fs.readFile(file, 'utf8', function (err, data) {\n if (err) {\n reject(err);\n return;\n }\n\n resolve(parseString(data));\n });\n })];\n });\n });\n }", "function loadObj(name, file)\n{\n let obj_info = ObjectPool[name].ObjectInfo;\n if (obj_info == null) return null;\n\n if (file == null)\n {\n obj_info.positions = [];\n obj_info.indices = [];\n obj_info.textureCoordinates = [];\n obj_info.textureIndices = [];\n obj_info.vertexNormals = [];\n obj_info.normalIndices = [];\n return null;\n }\n\n let strs = (file.name).split(\".\");\n if (strs[1] !== \"obj\") return null;\n\n let reader = new FileReader();\n\n reader.onload = function () {\n let res = objStrAna(this.result);\n let lines = res.split('=');\n let objInfo = {\n verPosition : [],\n texPosition : [],\n norPosition : [],\n indicesForVer : [],\n indicesForTex : [],\n indicesForNor : []\n };\n for (let id in lines){\n let line = lines[id];\n let items = line.split(' ');\n switch (items[0]){\n case 'v' :\n objInfo.verPosition.push(parseFloat(items[1]));\n objInfo.verPosition.push(parseFloat(items[2]));\n objInfo.verPosition.push(parseFloat(items[3]));\n break;\n\n case 'vt' :\n objInfo.texPosition.push(parseFloat(items[1]));\n objInfo.texPosition.push(parseFloat(items[2]));\n //objInfo.texPosition.push(parseFloat(items[3]));\n break;\n\n case 'vn' :\n objInfo.norPosition.push(parseFloat(items[1]));\n objInfo.norPosition.push(parseFloat(items[2]));\n objInfo.norPosition.push(parseFloat(items[3]));\n break;\n\n case 'f' :\n for (let i=1; i<=3; i++) {\n let iitems = items[i].split('\\/');\n objInfo.indicesForVer.push(parseInt(iitems[0]) - 1);\n if (iitems[1].length > 0)\n objInfo.indicesForTex.push(parseInt(iitems[1]) - 1);\n if (iitems[2].length > 0)\n objInfo.indicesForNor.push(parseInt(iitems[2]) - 1);\n }\n\n break;\n\n default :\n let list = [];\n for (let i=1; i<items.length; i++){\n list.push(items[i]);\n }\n if (items[0] === '') break;\n objInfo[items[0]] = list;\n break;\n\n }\n\n }\n\n let maxVer = [-1000000.0, -1000000.0, -1000000.0];\n let minVer = [1000000.0, 1000000.0, 1000000.0];\n for (let id in objInfo.verPosition){\n let item = objInfo.verPosition[id];\n if (maxVer[id%3] < item) maxVer[id%3] = item;\n if (minVer[id%3] > item) minVer[id%3] = item;\n }\n let delta = 0;\n for (let i=0; i<3; i++){\n if (maxVer[i] - minVer[i] > delta){\n delta = maxVer[i] - minVer[i];\n }\n }\n\n for (let id in objInfo.verPosition){\n let item = objInfo.verPosition[id];\n objInfo.verPosition[id] = item / delta;\n }\n\n obj_info.positions = objInfo.verPosition;\n obj_info.indices = objInfo.indicesForVer;\n obj_info.textureCoordinates = objInfo.texPosition;\n obj_info.textureIndices = objInfo.indicesForTex;\n obj_info.vertexNormals = objInfo.norPosition;\n obj_info.normalIndices = objInfo.indicesForNor;\n\n refreshItemInObjectPool(name);\n };\n\n reader.readAsText(file);\n\n return file;\n}", "function strfobj(str) {\n var parsed = str.match(parser),\n obj = {};\n labels.forEach(function(label, i) {\n obj[label] = parsed[i]\n });\n return obj;\n }", "function OBJReader () {}", "function parse(opts) {\n\t\tif (typeof(opts) != \"object\") opts = {};\n\t\tthis.options = opts;\n\t\tthis.build();\n\t}", "function parse(f)\n{\n var buf = f.read();\n\ttruncsp(buf);\n var list = [];\n\tif(buf.length) {\n\t\ttry {\n\t\t\tlist=JSON.parse(buf);\n\t\t} catch(e) {\n\t\t\tlog(LOG_ERR, \"SBBSLIST: JSON.parse exception: \" + e);\n\t\t}\n\t}\n\treturn list;\n}", "function sched_parse(txt) { try {\n\tlet sched = JSON.parse(txt);\n\tlet list = sched.list;\n\n\t// Check if there's anything wrong before doing something.\n\tif (!list)\n\t\tthrow null;\n\n\t// // Find out the name without the extension.\n\t// let ext = name.match(/\\./g);\n\n\t// // See if there's at least 1 dot.\n\t// if (ext && ext.length)\n\t// \t// Get rid of the right-most dot.\n\t// \tsched.name = name.slice(\n\t// \t\t0,\n\t// \t\t-name.match(/\\.[^\\.]+$/)[0].length\n\t// \t);\n\t// else\n\t// \t// Just take the name as is.\n\t// \tsched.name = name;\n\n\tfor (let i in list)\n\t\tif (!list[i].day || !list[i].time)\n\t\t\t// Get rid of faulty data.\n\t\t\tdelete list[i];\n\t\telse\n\t\t\t// Formalize data.\n\t\t\tlist[i].literal = list[i].section + \" \" +\n\t\t\t\tlist[i].day.join(\"\") + \" \" +\n\t\t\t\ttime_parse(list[i].time[0]) + \" - \" +\n\t\t\t\ttime_parse(list[i].time[0] + list[i].time[1]) +\n\t\t\t\t\" \" + list[i].room;\n\n\treturn sched;\n} catch(err) {} }", "initInstance() {\n this.instance = {};\n this.instance.epiHiperSchema = '';\n this.instance.diseaseModel = {};\n this.instance.sets = [];\n this.instance.variables = [];\n this.instance.initializations = [];\n this.instance.triggers = [];\n this.instance.interventions = [];\n this.instance.traits = [];\n this.instance.personTraitDBs = [];\n this.instance.network = {};\n this.instance.runParameters = {};\n }", "ParseConfigText(rawConfig) {\n let thisNsHost = this;\n\n try {\n let nsHostConfig = {\n \"MgmtIP\": \"\",\n \"HANodes\": [],\n \"Servers\": {},\n \"Services\": {},\n \"vServers\": {},\n \"lbMonitors\": {},\n \"csActions\": {},\n \"csPolicies\": {}\n }; //thisProvider.configData[nsHost];\n let lineArray = rawConfig.split(/\\r?\\n/);\n for (let i = 0; i < lineArray.length; i++) {\n let lineData = lineArray[i];\n switch (true) {\n case /^add HA node (?:\\d+) (\\S+)/.test(lineData):\n //console.log(`NetScaler IP: ${RegExp.$1}`);\n nsHostConfig.HANodes.push(RegExp.$1);\n break;\n case /^set ns config -IPAddress (\\S+)/.test(lineData):\n //console.log(`NetScaler IP: ${RegExp.$1}`);\n nsHostConfig.MgmtIP = RegExp.$1;\n break;\n case /^add server (\\\"[^\\\"]*\\\"|\\S+) (\\S+)( .*)?/.test(lineData): {\n let serverAlias = RegExp.$1,\n serverIP = RegExp.$2,\n options = thisNsHost.ParseOptions(RegExp.$3);\n //console.log(`Server: ${serverAlias} -> ${serverIP} options [${options}]`);\n nsHostConfig[\"Servers\"][serverAlias] = {\n \"ipAddress\": serverIP,\n \"options\": options\n };\n break;\n }\n case /^add service (\\\"[^\\\"]*\\\"|\\S+) (\\S+) (\\S+) (\\S+)( .*)?/.test(lineData): {\n let serviceName = RegExp.$1,\n serverAlias = RegExp.$2,\n protocol = RegExp.$3,\n port = RegExp.$4,\n options = thisNsHost.ParseOptions(RegExp.$5);\n //console.log(`Service: ${serviceName} -> ${serverAlias} ${protocol}/${port} options [${options}]`);\n nsHostConfig[\"Services\"][serviceName] = new vService({\n \"name\": serviceName,\n \"server\": serverAlias,\n \"protocol\": protocol,\n \"port\": port,\n \"options\": options,\n \"bindings\": [],\n \"haPair\": thisNsHost.haPair\n });\n break;\n }\n case /^add (\\S+) vserver (\\\"[^\\\"]*\\\"|\\S+) (\\S+) (\\S+) (\\S+)( .*)?/.test(lineData): {\n let type = RegExp.$1,\n vServerName = RegExp.$2,\n protocol = RegExp.$3,\n vip = RegExp.$4,\n port = RegExp.$5,\n options = thisNsHost.ParseOptions(RegExp.$6);\n //console.log(`vServer: ${vServerName} -> ${vip} ${protocol}/${port} options [${options}]`);\n nsHostConfig[\"vServers\"][vServerName] = new vServer({\n \"name\": vServerName,\n \"vip\": vip,\n \"protocol\": protocol,\n \"port\": port,\n \"options\": options,\n \"bindings\": [],\n \"haPair\": thisNsHost.haPair,\n \"type\": type\n });\n break;\n }\n case /^bind (\\S+) vserver (\\\"[^\\\"]*\\\"|\\S+)(?: (\\\"[^\\\"]*\\\"|[^-]\\S+))?(?:( -.*)+)?/.test(lineData): {\n let vServerName = RegExp.$2,\n serviceName = RegExp.$3,\n options = thisNsHost.ParseOptions(RegExp.$4);\n //console.log(`vServerBind: ${vServerName} -> ${serviceName} options [${options}]`);\n if (serviceName) {\n nsHostConfig[\"vServers\"][vServerName][\"bindings\"].push(serviceName);\n } else {\n // Must be policy based; forwarding?\n }\n break;\n }\n case /^add lb monitor (\\\"[^\\\"]*\\\"|\\S+)(?: ([^-\\s]\\S+))?(?:( -.*)+)?/.test(lineData): {\n let monitorName = RegExp.$1,\n protocol = RegExp.$2,\n options = thisNsHost.ParseOptions(RegExp.$3);\n //console.log(`lbMonitor: ${monitorName} -> ${protocol} options [${options}]`);\n nsHostConfig[\"lbMonitors\"][monitorName] = {\n \"protocol\": protocol,\n \"options\": options,\n \"bindings\": []\n };\n break;\n }\n case /^add cs action (\"[^\\\\]+\")(?:( -.*)+)?/.test(lineData): {\n let actionName = RegExp.$1,\n options = thisNsHost.ParseOptions(RegExp.$2);\n //console.log(`lbMonitor: ${monitorName} -> ${protocol} options [${options}]`);\n nsHostConfig[\"csActions\"][actionName] = {\n \"options\": options\n };\n break;\n }\n case /^add cs policy (\\S+)(?:( -.*)+)?/.test(lineData): {\n let policyName = RegExp.$1,\n options = thisNsHost.ParseOptions(RegExp.$2);\n //console.log(`lbMonitor: ${monitorName} -> ${protocol} options [${options}]`);\n nsHostConfig[\"csPolicies\"][policyName] = {\n \"options\": options\n };\n break;\n }\n case /^/.test(lineData):\n break;\n default:\n }\n }\n return nsHostConfig;\n } catch (ex) {\n return ex;\n }\n }", "function parse_line(line){\n return {\n text:postprocess(line),\n links:fetch_links(line)\n }\n }", "static fromString(source, filename) {\n const ast = espree.parse(source, {\n ecmaVersion: 2017,\n sourceType: \"module\",\n loc: true,\n });\n return new TemplateExtractor(ast, filename || \"inline\", source);\n }", "static deserialize() {}", "function parseMp4(data) {\n var sidxStartBytes = getSIDXOffset(data);\n var currPos = sidxStartBytes;\n\n function read(bytes) {\n if (currPos + bytes > data.length)\n throw 'sidx box is incomplete.';\n var result = [];\n for (var i = 0; i < bytes; ++i)\n result.push(data[currPos + i]);\n currPos += bytes;\n return result;\n }\n\n var size = btoi(read(4));\n var sidxEnd = sidxStartBytes + size;\n var boxType = read(4);\n boxType = btofourcc(boxType);\n if (boxType !== 'sidx')\n throw 'Unrecognized box type ' + boxType;\n\n var verFlags = btoi(read(4));\n var refId = read(4);\n var timescale = btoi(read(4));\n\n var earliestPts, offset;\n if (verFlags === 0) {\n earliestPts = btoi(read(4));\n offset = btoi(read(4));\n } else {\n dlog(2, 'Warning: may be truncating sidx values');\n read(4);\n earliestPts = btoi(read(4));\n read(4);\n offset = btoi(read(4));\n }\n offset = offset + sidxEnd;\n\n var count = btoi(read(4));\n var time = earliestPts;\n\n var res = [];\n for (var i = 0; i < count; ++i) {\n var size = btoi(read(4));\n var duration = btoi(read(4));\n var sapStuff = read(4);\n res.push({\n time: time / timescale,\n duration: duration / timescale,\n offset: offset,\n size: size\n });\n time = time + duration;\n offset = offset + size;\n }\n if (currPos !== sidxEnd)\n throw 'Bad end point' + currPos + sidxEnd;\n return res;\n}", "function parseTargs(s){\n\tvar tset = {PIPE:true, INNERTEXT:true};\n\tvar object = {name:\"targs\", itext: null, next: null}\n\n\tobject.itext= parseItext(s) ;\n\n\tvar tk = scaner (s.substr(counter),tset);\n\n\tif (tk.token== \"PIPE\"){\n\t\tcounter+=1; \n\t\tobject.next= parseTargs(s) ;\n\t}\n\n\treturn object;\n\n\n}", "function n(e){e||(e={}),this._file=o.getArg(e,\"file\",null),this._sourceRoot=o.getArg(e,\"sourceRoot\",null),this._sources=new i,this._names=new i,this._mappings=[],this._sourcesContents=null}", "blockSessionParser(block) {\n block.protocol = null;\n block.originator = null;\n block.timeZone = null;\n block.sessionName = null;\n block.originator = null;\n block.protocol = null;\n block.uri = null;\n block.phoneNumber = null;\n block.email = null;\n block.timeDescription = null;\n block.timeRepeat = null;\n\n for (var j = 0; j < block.data.length; j++) {\n var res = block.data[j].split(\"=\");\n var key = res[0].replace(/ |\\n|\\r/g, \"\");\n var value = res[1];\n switch (key) {\n case \"v\":\n block.protocol = value;\n break;\n case \"o\":\n block.originator = this.parseOline(value);\n break;\n case \"s\":\n block.sessionName = value;\n break;\n case \"u\":\n block.uri = value;\n break;\n case \"e\":\n block.email = value;\n break;\n case \"p\":\n block.phoneNumber = value;\n break;\n case \"z\":\n block.timeZone = value;\n break;\n case \"a\":\n block.attributes.push(this.parseAline(value, block));\n break;\n case \"c\":\n block.connection = this.parseCline(value);\n break;\n case \"i\":\n block.information = value;\n break;\n case \"b\":\n block.bandwidths.push(value);\n break;\n case \"k\":\n block.encryption = value;\n break;\n // TIME DESCRIPTION\n case \"t\":\n block.timeDescription = this.parseTline(value);\n break;\n case \"r\":\n block.timeRepeat = this.parseRline(value);\n break;\n }\n }\n return block;\n }", "function parseEntry(line) {\n\tvar entry = {};\n\tvar matches = ENTRY.exec(line);\n\tif (!matches) {\n\t\tthrow 'Missing entry name: ' + line;\n\t}\n\tvar params = matches[1].split(';');\n\tentry._name = params[0].toLowerCase();\n\tentry._value = checkDate(matches[2]);\n\tentry._simple = true;\n\tparseParams(entry, params.slice(1));\n\treturn entry;\n}", "function SpecParser() {\n\t this.result = {};\n\t }", "*_parseLines(lines) {\n const reTag = /^:([0-9]{2}|NS)([A-Z])?:/;\n let tag = null;\n\n for (let i of lines) {\n\n // Detect new tag start\n const match = i.match(reTag);\n if (match || i.startsWith('-}') || i.startsWith('{')) {\n if (tag) {yield tag;} // Yield previous\n tag = match // Start new tag\n ? {\n id: match[1],\n subId: match[2] || '',\n data: [i.substr(match[0].length)]\n }\n : {\n id: 'MB',\n subId: '',\n data: [i.trim()],\n };\n } else { // Add a line to previous tag\n tag.data.push(i);\n }\n }\n\n if (tag) { yield tag; } // Yield last\n }", "function Parser(filename, scene) {\n this.loadedOk = null;\n\n // Establish bidirectional references between scene and graph\n this.scene = scene;\n scene.graph = this;\n\n this.nodes = [];\n\n this.idRoot = null; // The id of the root element.\n\n this.axisCoords = [];\n this.axisCoords['x'] = [1, 0, 0];\n this.axisCoords['y'] = [0, 1, 0];\n this.axisCoords['z'] = [0, 0, 1];\n\n // File reading\n this.reader = new CGFXMLreader();\n\n /*\n * Read the contents of the xml file, and refer to this class for loading and error handlers.\n * After the file is read, the reader calls onXMLReady on this object.\n * If any error occurs, the reader calls onXMLError on this object, with an error message\n */\n\n this.reader.open('scenes/' + filename, this);\n}", "function parse_output(s) {\n var d = {};\n s.trim().split('\\n').forEach(function(line) {\n var split = line.trim().split(/\\s+/);\n d[split[0]] = +split[1];\n });\n return d;\n}", "function cluster_svinfo(input, config) {\n var self = this;\n\n\n // var RF_FASTA = config.RF_FASTA;\n // var RF_JSON = (config.RF_JSON) ? require(config.RF_JSON) : null;\n // self.freader = new FASTAReader(RF_FASTA, RF_JSON);\n\n var SV_MAX_DIFF = config.SV_MAX_DIFF || 3;\n var MIN_CLUSTER_SIZE = config.MIN_CLUSTER_SIZE || 10;\n var SAVE_DIR = config.SAVE_DIR || (__dirname + '../');\n\n\n var svcStream = new SVClassifyStream(SAVE_DIR, {prefix: ''});\n\n svcStream.on('sv', function(svinfo, line) {\n console.log(line.trim());\n });\n\n //var lines = new LineStream(input, {\n // fieldNum: 2,\n // fieldSep: \"\\t\",\n // comment: \"#\"\n //});\n var lines = new LineStream(input); //no format filter\n\n var clusters = {};\n\n /**\n * set current svinfo to clusters\n **/\n function setCurrent(current, key) {\n if (!clusters[key]) {\n clusters[key] = new Cluster();\n }\n\n clusters[key].push(current);\n }\n\n lines.on(\"data\", function(line) {\n /**\n * sv info\n **/\n var current = JSON.parse(line.split('\\t')[1]);\n\n /**\n * get the key of the cluster from current sv info\n **/\n var keys = [current.type, current.rname, current.rname2];\n\n if (current.subtype) {\n keys.push(current.subtype);\n }\n\n var key = keys.join('_');\n\n\n\n /**\n * get value\n **/\n var cluster = clusters[key];\n\n /**\n * if there's no adequate cluster, set current value and return\n **/\n if (!cluster) {\n setCurrent(current, key);\n return;\n }\n\n\n /**\n * checking if cluster and current are in different clusters\n **/\n if( ( Math.abs(cluster.get('start') - current.start) > SV_MAX_DIFF)\n ||\n ( current.type != 'INS' && current.type != 'CTX' && Math.abs(cluster.get('end') - current.end) > SV_MAX_DIFF)\n ||\n ( current.type == 'CTX' && Math.abs(cluster.get('start2') - current.start2) > SV_MAX_DIFF)\n ) {\n\n printSVInfo.call(self, svcStream, clusters[key],\n MIN_CLUSTER_SIZE // allowable minimum cluster size\n );\n clusters[key] = new Cluster(); // reset\n }\n\n setCurrent(current, key);\n });\n\n lines.on(\"end\", function() {\n svcStream.end();\n });\n\n svcStream.on(\"close\", function() {\n // finished!\n });\n}" ]
[ "0.61409533", "0.5618173", "0.5538137", "0.54337376", "0.5399113", "0.5320626", "0.5320601", "0.53157365", "0.51233196", "0.5090132", "0.50889856", "0.5045389", "0.5045389", "0.5045389", "0.5045389", "0.5045389", "0.50447404", "0.50447404", "0.50447404", "0.50369537", "0.50305367", "0.5007878", "0.50052506", "0.50052506", "0.50052506", "0.50052506", "0.50052506", "0.49960646", "0.49939063", "0.4989163", "0.49550077", "0.49532363", "0.49516168", "0.49325183", "0.49274644", "0.49087673", "0.49082714", "0.49010453", "0.48941374", "0.48849586", "0.48849586", "0.48635948", "0.48409083", "0.48250103", "0.48067954", "0.48067954", "0.4790696", "0.47703534", "0.47522628", "0.4750558", "0.47461304", "0.47429818", "0.47312543", "0.47303963", "0.47252393", "0.47200152", "0.47091827", "0.4709143", "0.46932566", "0.46871653", "0.46817344", "0.46592072", "0.46496382", "0.46464652", "0.46460304", "0.46395773", "0.46377426", "0.4634567", "0.46306226", "0.46306226", "0.46213546", "0.46173635", "0.46168125", "0.4616512", "0.46018448", "0.45938516", "0.45863947", "0.45795664", "0.4572833", "0.4567576", "0.4562702", "0.4557505", "0.4551316", "0.45494395", "0.45491692", "0.45464745", "0.4540533", "0.45398057", "0.45376313", "0.45374522", "0.45368868", "0.45366004", "0.45329478", "0.45323122", "0.4524662", "0.4515549", "0.45146838", "0.45141006", "0.45139775", "0.45116207" ]
0.45749423
78
This is for the button that turns on the microscope
function turnonoff() { if (!beamon){ beamon = true; onoff.html("Turn off"); return } if (beamon){ beamon = false; onoff.html("Turn on"); return } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function switchOnFn(scope) {\n\t/** Iniatialy the switch on flag set as false, in the click event of button 'Switch On Light' the flag will be set as true */\n\tif ( switch_on_flag == false ) {\n\t\tgetChild(\"current_display\", side_view_container).alpha = 1; /** Display the current value in machine */\n\t\tswitch_on_rect.alpha = 1; /** Machine light display */\n\t\tswitch_on_flag = true;\n\t\tscope.switch_on_light = switch_off_text; /** The button text is changed as 'Switch Off Light' */\n\t} else { /** Else the click event of button 'Switch Off Light' the flag will be set as false */\n\t\tgetChild(\"current_display\", side_view_container).alpha = 0;\n\t\tswitch_on_rect.alpha = 0.01; \n\t\tswitch_on_flag = false;\n\t\tscope.switch_on_light = switch_on_text; /** The button text is changed as 'Switch On Light' */\n\t}\t\n\tbrewsters_stage.update();\n}", "onMicrophoneClicked() {\n if (this.microIsOn) {\n this.stopRecognition()\n } else {\n this.startRecognition()\n }\n\n this.microIsOn = !this.microIsOn;\n }", "set Joystick1Button19(value) {}", "set JoystickButton19(value) {}", "set Joystick3Button19(value) {}", "set JoystickButton17(value) {}", "set Joystick1Button17(value) {}", "set Joystick2Button19(value) {}", "set Joystick5Button19(value) {}", "set Joystick4Button19(value) {}", "set Joystick2Button17(value) {}", "set Joystick3Button17(value) {}", "set Joystick1Button18(value) {}", "set Joystick1Button15(value) {}", "set Joystick8Button19(value) {}", "set Joystick7Button19(value) {}", "set JoystickButton15(value) {}", "set JoystickButton18(value) {}", "set Joystick3Button18(value) {}", "set JoystickButton1(value) {}", "set Joystick1Button11(value) {}", "set Joystick7Button1(value) {}", "set JoystickButton11(value) {}", "function press() {\n\n if ($scope.ongoingCommand)\n return;\n\n $scope.ongoingCommand = true;\n\n $log.debug(\"Button \" + $scope.ident + \" pressed.\");\n\n // Mark the button as pressed.\n $scope.isPressed = true;\n\n\n // Send command to turn it on, it will automatically turn it off after a while by sending\n // yet another command\n weblab.sendCommand(\"SetPulse on \" + $scope.ident)\n .done(onCommandSentOk)\n .fail(onCommandSentFail);\n\n }", "set Joystick5Button17(value) {}", "set Joystick4Button17(value) {}", "set Joystick8Button1(value) {}", "set Joystick5Button18(value) {}", "set Joystick8Button17(value) {}", "set Joystick3Button15(value) {}", "set Joystick2Button18(value) {}", "set Joystick4Button18(value) {}", "set Joystick1Button14(value) {}", "set JoystickButton14(value) {}", "set Joystick2Button15(value) {}", "set Joystick3Button11(value) {}", "function buttonOn(){\n\t\t\t$('#power-button').unbind('click');\n\t\t\t$('#power-button').click(function(){\n\t\t\t\t// do a little terminal flash or something cool\n\t\t\t\t setTimeout(powerOn,500);\n\t\t\t});\n\t\t}", "set Joystick7Button17(value) {}", "set Joystick1Button0(value) {}", "set Joystick5Button1(value) {}", "setButtonState(){\n if (!this.visible) {\n this.button_connect.classList.add('hidden')\n this.button_settings.classList.add('hidden')\n this.setTitle('not connected')\n } else if(this.upySerial.serial.isOpen()) {\n this.button_connect.innerHTML = 'Disconnect'\n this.button_settings.classList = ['']\n this.setTitle('connected')\n } else {\n this.button_connect.classList = ['']\n this.button_connect.innerHTML = 'Connect'\n this.button_settings.classList = ['']\n this.setTitle('not connected')\n }\n }", "set Joystick1Button10(value) {}", "set Joystick1Button1(value) {}", "function voiceControl(){\r\n if (annyang) {\r\n // Commands action\r\n var commands = {\r\n 'next': function () {\r\n next();\r\n },\r\n 'back': function () {\r\n prev();\r\n },\r\n 'fullscreen': function () {\r\n fullScreen();\r\n },\r\n 'agenda': function () {\r\n sectionsScreen();\r\n },\r\n 'slide': function () {\r\n sectionsDisplaySlides();\r\n },\r\n 'close': function () {\r\n hideSectionsFrame();\r\n },\r\n 'play': function () {\r\n play();\r\n },\r\n 'stop': function () {\r\n play();\r\n },\r\n 'emaze': function () {\r\n play();\r\n fullScreen();\r\n hideGUI();\r\n }\r\n\r\n };\r\n\r\n // Initialize annyang with the commands\r\n annyang.init(commands);\r\n\r\n var $status = $('.voiceButton').attr('data-listen');\r\n\r\n if ( $status === \"false\" ){\r\n // Start listening.\r\n annyang.start({ autoRestart: false });\r\n $('.voiceButton').attr('data-listen', 'true');\r\n $('.voiceButton').addClass('buttonVoiceOn').addClass('voice-active');\r\n\r\n annyang.addCallback('end', function () {\r\n annyang.abort();\r\n $('.voiceButton').attr('data-listen', 'false'); \r\n $('.voiceButton').removeClass('buttonVoiceOn').removeClass('voice-active');\r\n });\r\n } else {\r\n annyang.abort();\r\n $('.voiceButton').attr('data-listen', 'false'); \r\n $('.voiceButton').removeClass('buttonVoiceOn').removeClass('voice-active');\r\n }\r\n }\r\n }", "set Joystick5Button11(value) {}", "set Joystick8Button18(value) {}", "set Joystick7Button18(value) {}", "set Joystick3Button14(value) {}", "set JoystickButton10(value) {}", "set Joystick3Button1(value) {}", "#controlState() {\n this.wrapper.addEventListener(\"click\", () => {\n if (this.video.paused) {\n this.controller.checked = false;\n this.video.play();\n } else {\n this.controller.checked = true;\n this.video.pause();\n }\n });\n }", "set JoystickButton2(value) {}", "set Joystick4Button1(value) {}", "set Joystick7Button15(value) {}", "set Joystick6Button19(value) {}", "set Joystick8Button15(value) {}", "activateButton(){\n //If the button already exists, we want to remove and rebuilt it\n if(this.button)\n this.button.dispose();\n\n //Create button called but with Activate SpeedBoost as its text\n this.button = Button.CreateSimpleButton(\"but\", \"Activate\\nSpeedBoost\");\n this.button.width = 0.8;\n this.button.height = 0.8;\n this.button.color = \"white\";\n this.button.background = \"red\";\n this.button.alpha = 0.8;\n this.stackPanel.addControl(this.button);\n //Scope these attributes so they can be used below\n var button = this.button;\n var app = this.app;\n\n //Function for if they click it\n //Function is a member of the button object, not of this class\n this.button.onPointerDownObservable.add(function() {\n if(button.textBlock.text != \"Activate\\nSpeedBoost\")\n return;\n app.buttonPressed(\"speedBoost\");\n button.textBlock.text = \"SpeedBoost\\nActivated\";\n }); \n }", "set Joystick2Button11(value) {}", "set Joystick7Button11(value) {}", "set Joystick1Button16(value) {}", "set Joystick5Button14(value) {}", "set Joystick1Button8(value) {}", "function assignScreenViewButton(button){\r\n /* \r\n if(getElementById(screenshareobj.button.viewButton.id))\r\n return;*/\r\n webrtcdevViewscreen(screenRoomid);\r\n button.onclick = function() {\r\n if(button.className==screenshareobj.button.viewButton.class_off){\r\n getElementById(screenshareobj.screenshareContainer).hidden=false;\r\n button.className=screenshareobj.button.viewButton.class_on;\r\n button.innerHTML=screenshareobj.button.viewButton.html_on;\r\n }else if(button.className==screenshareobj.button.viewButton.class_on){\r\n getElementById(screenshareobj.screenshareContainer).hidden=true;\r\n button.className=screenshareobj.button.viewButton.class_off;\r\n button.innerHTML=screenshareobj.button.viewButton.html_off;\r\n }\r\n };\r\n}", "set Joystick3Button10(value) {}", "set Joystick2Button14(value) {}", "set Joystick8Button11(value) {}", "set JoystickButton0(value) {}", "function toggleButtonStyle() {\r\n\tvar button = document.getElementById('button');\r\n\tbutton.classList.toggle('clicked');\r\n\tif (!lightsRunning) {\r\n\t\tbutton.innerText = 'Pause Light Sequence';\r\n\t} else {\r\n\t\tbutton.innerText = 'Restart Light Sequence';\r\n\t}\r\n}", "set Joystick4Button11(value) {}", "set Joystick8Button14(value) {}", "set Joystick2Button10(value) {}", "set Joystick7Button2(value) {}", "set JoystickButton8(value) {}", "set Joystick4Button15(value) {}", "onSwitch() {}", "onSwitch() {}", "onSwitch() {}", "function playButtonPressed() {\n if (Tone.Master.mute) {\n Tone.Master.mute = false;\n } else {\n Tone.Master.mute = true;\n }\n}", "set Joystick1Button9(value) {}", "set Joystick2Button0(value) {}", "set Joystick6Button17(value) {}", "set Joystick8Button2(value) {}", "set Joystick3Button16(value) {}", "set Joystick1Button7(value) {}", "set Joystick5Button2(value) {}", "set Joystick5Button15(value) {}", "function setAudio(e, value) {\n myMediaStream.getAudioTracks()[0].enabled = !myMediaStream.getAudioTracks()[0].enabled;\n myAudioStatus = myMediaStream.getAudioTracks()[0].enabled;\n e.target.className = \"fas fa-microphone\" + (myAudioStatus ? \"\" : \"-slash\");\n if (value) {\n audioBtn.className = \"fas fa-microphone\" + (myAudioStatus ? \"\" : \"-slash\");\n tippy(startAudioBtn, { content: myAudioStatus ? \"Off\" : \"On\", placement: \"top\", });\n }\n setMyAudioStatus(myAudioStatus);\n}", "set Joystick5Button0(value) {}", "set Joystick5Button10(value) {}", "set Joystick3Button8(value) {}", "set JoystickButton9(value) {}", "set Joystick8Button0(value) {}", "set Joystick3Button0(value) {}", "set Joystick2Button9(value) {}", "set Joystick4Button14(value) {}", "set Joystick8Button10(value) {}", "set JoystickButton7(value) {}", "set JoystickButton12(value) {}", "set Joystick3Button9(value) {}", "set Joystick6Button1(value) {}", "set JoystickButton16(value) {}" ]
[ "0.7026267", "0.6864934", "0.67100686", "0.66701156", "0.6666136", "0.66421133", "0.6630308", "0.6626772", "0.6608971", "0.66052496", "0.6585908", "0.6576897", "0.65677017", "0.6562103", "0.655946", "0.65588635", "0.65583503", "0.6554493", "0.6530682", "0.6524301", "0.65180546", "0.6516797", "0.6515566", "0.65128356", "0.65079063", "0.65007496", "0.649735", "0.6495712", "0.6493531", "0.6493122", "0.6490776", "0.64878994", "0.64869016", "0.64848226", "0.648225", "0.64756763", "0.64744186", "0.6472867", "0.6471074", "0.64551866", "0.6449191", "0.64450717", "0.6443904", "0.6443056", "0.6442641", "0.644046", "0.6440129", "0.6438716", "0.6430539", "0.64287853", "0.6426404", "0.6424287", "0.6418811", "0.6417933", "0.64168304", "0.64161867", "0.64137405", "0.64129007", "0.64104867", "0.6405608", "0.6398284", "0.6396758", "0.6396633", "0.63923925", "0.6391903", "0.6391099", "0.63905925", "0.63848865", "0.6382367", "0.6381008", "0.63762766", "0.63753974", "0.6374654", "0.6374218", "0.63701534", "0.63701534", "0.63701534", "0.6368329", "0.6366979", "0.63663095", "0.6364407", "0.63642126", "0.63636166", "0.6360337", "0.635987", "0.6356471", "0.63548684", "0.6352339", "0.6351497", "0.6348799", "0.6343889", "0.6339474", "0.6338631", "0.6334632", "0.6332333", "0.6328369", "0.6326762", "0.6323186", "0.6322813", "0.6322756", "0.6322695" ]
0.0
-1
General Reverse a string
function strReverse ( a ) { return a.split('').reverse().join(''); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function reverseString(stringToReverse) {}", "function reverse(str) {\n \n}", "function reverse(str) {\n \n}", "function reverseInPlace(str) {}", "function reverseString(str) {\n\n}", "function reverse2(str) {\n\t// todo validate input\n\n\treturn str.split('').reverse().join('');\n}", "function reverseString(stringa) {\n\n}", "function reverse(string){\n \"use strict\";\n return string.split(\"\").reverse().join(\"\")\n}", "function reverseMethod(string) {\r\n return [...string].reverse().join('');\r\n}", "function reverse(string){\n return string.split(\"\").reverse().join(\"\");\n}", "function reverse(string){\n return string.split('').reverse().join('')\n}", "function reverse2(str) {\n return str.split('').reverse().join('')\n}", "function reverse(string) {\r\n\treturn string.split('').reverse().join('');\r\n}", "function revString(str) {\n\n}", "function reverse(s){\n return s.split('').reverse().join('');\n}", "function reverseString(string) \n {\n return string.split('').reverse().join('');\n }", "function reverse(s) {\n \"use strict\";\n return s.split('').reverse().join('');\n}", "function string_reverse(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverse(str){\r\n return str.split(\"\").reverse().join(\"\");\r\n}", "function reverse(string) {\n\treturn string.split(\"\").reverse().join(\"\");\n}", "function reverse(str) {\r\n return str.split('').reverse().join('');\r\n}", "function reverse(string) {\n return string.split('').reverse().join('')\n}", "function reverseString(string){\n \n return string.split(\"\").reverse().join(\"\")\n \n}", "function reverseString(s){\r\n return s.split(\"\").reverse().join(\"\");\r\n}", "function reverse(s){\r\n return s.split(\"\").reverse().join(\"\");\r\n}", "function reverse(string) {\n return string.split(\"\").reverse().join(\"\")\n}", "function reverse(str) {\n return str.split('').reverse().join('');\n}", "function reverse(str) {\n return str.split('').reverse().join('');\n}", "function reverse(str) {\n return str.split('').reverse().join('');\n}", "function reverseString(str) {\n\t return str.split(\"\").reverse().join(\"\");\n\t}", "function reverse(s) {\n var o = '';\n for (var i = s.length - 1; i >= 0; i--)\n o += s[i];\n return o;\n}", "function reverse(str){\n return str.split(\"\").reverse().join(\"\");\n}", "function reverseString(str) {\n var str = 'example';\n return str.split('').reverse().join('');\n }", "function reverse(string) {\n return string.split(\"\").reverse().join(\"\");\n}", "function reverseString(string)\n{\n return reverseString(string,0);\n}", "function reverse(str) {\n return str.split(\"\").reverse().join(\"\")\n}", "function reverse(s){\n return s.split(\"\").reverse().join(\"\");\n}", "function reverse(str) {\n return str\n .split('')\n .reverse()\n .join('');\n}", "function reverse(str){\n // YOUR CODE HERE\n}", "function reverse(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverse(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverse(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverse(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverseV2(str) {\n let result = \"\";\n\n function helper(val) {\n result = result.concat(val[val.length - 1]);\n val = val.slice(0, -1);\n if (val.length === 0) return;\n helper(val);\n }\n helper(str);\n return result;\n}", "function reverseString(str) {\r\n return str;\r\n}", "function reverse(str) {\n return str\n .split('')\n .reverse()\n .join('');\n}", "function reverse(str) {\n\tvar rev = '';\n\tfor (var i = str.length - 1; i >= 0; i --)\n\trev += str[i];\n\treturn rev;\n}", "function reverseString(str){\n return str.split('').reverse().join('');\n}", "function reverseString(str) \n{\n return str.split('').reverse().join('');\n}", "function reverse(str){\n var rtnStr = '';\n for (var i = str.length - 1; i >= 0; i--){\n rtnStr += str[i];\n }\n return rtnStr;\n}", "function reverse(s) {\n var back = '';\n for (var i = s.length - 1; i >= 0; i--)\n back += s[i];\n return back;\n}", "function reverse(str) {\n return str\n .split(\"\")\n .reverse()\n .join(\"\");\n}", "function reverseString(S){\n return S.split(\"\").reverse().join(\"\");\n}", "function reverse(string) {\n var strRev = \"\";\n for (var i = string.length - 1; i >= 0; i--) {\n strRev += string[i];\n }\n return strRev;\n }", "function revStr(str){\n return str.split(\"\").reverse().join(\"\");\n}", "function reverse1(str) {\n const arr = str.split('');\n arr.reverse();\n return arr.join('');\n}", "function reverseString2(str) {\n return str.split('').reverse().join('');\n}", "function reverseString(str) {\nreturn str.split('').reverse().join('');\n\n}", "function reverse(s) {\n \"use strict\";\n return (s).split(\"\").reverse().join(\"\");\n\n //...\n}", "function simpleReverse(str) {\n var reversed = \"\";\n //var solution=\"\";\n //var length=str.length;\n //for(var i=1; i<=length; i++){\n //solution+=str[length-1];\n //return solution;\n }", "function reverse(input) {}", "function reverseString(string) {\n return string.split(\"\").reverse().join(\"\");\n}", "function reverseString(string) {\n return string.split(\"\").reverse().join(\"\");\n}", "function reverseString2(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverseString(input) {\n return input.split(\"\").reverse().join(\"\");\n}", "function reverseString(string) {\n return string.split('').reverse.join('')\n}", "function reverseString(string) {\n return string.split(\"\").reverse().join(\"\");\n}", "function reverse(str){\n var x = '';\n for (var i = str.length - 1; i >= 0; i--)\n x += str[i];\n return x;\n}", "function reverseString(str) {\nreturn str.split('').reverse().join('');\n}", "function reverse(string){\n\tvar new_string = \"\";\n\tfor (var i = string.length; i >0; i-=1){\n\t\tnew_string += string[i-1];\n\t}\n\treturn new_string;\n}", "function reverse (str) {\n var arr = str.split(\"\"); // split in characters\n return arr.reverse().join(\"\");\n}", "function reverseString1(str) {\n return str.split('').reverse().join('');\n}", "function revString( str ) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverseString(txt) {\n return txt.split('').reverse().join('');\n\t}", "function reversed(string){\n\n var newString = \"\";\n for(var i = string.length-1 ; i >= 0; i--){\n newString+=string[i]\n }\n return newString\n}", "function reverse(str) {\n return [...str].reverse().join('');\n}", "function reverseString(str) {\n // FILL THIS IN\n return str.split(\"\").reverse().join(\"\");\n }", "function reverse(str){\n //TODO\n var arr = str.split(' ');\n return arr.reverse().join(' ');\n}", "function reverseString(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverseString(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverse( string ) {\t\n\n\tvar newString = \"\";\n\tvar l = string.length;\n\tfor(i=(l-1); i>=0; i--){\n\t\tnewString = newString + string[i];\n\t}\n\treturn newString;\n}", "function reverse(str) {\n\tif (!str) return str;\n\treturn str.split('').reduce((c, v) => v + c, '');\n}", "function reverseString(inputString){\r\n return inputString.split('').reverse().join('');\r\n //split turns it into \"H\" \"a\" \"r\" \"r\" \"y\"\r\n //reverse turns it into \"y\" \"r\" \"r\" \"a\" \"H\"\r\n //join turns it into \"yrrah\"\r\n}", "function reverseString(str) {\n return str.split(\"\").reverse().join('');\n}", "function reverse1(str){\n let r = \"\";\n for(let i = str.length-1; i >= 0; i--){\n r += str[i];\n }\n return r;\n}", "function reverse(str){\n\tif (str.slice(1) === \"\") return str;\n\treturn str.slice(1) + str[0] //This works because of FIFO and how functions will resolve\n}", "function reverseString(string){\n\tvar result = \"\";\n\tfor(var i = string.length-1; i >= 0; i--){ // var i = string.length; i > 0;\n\t\tresult += string[i];\n\t}\n\treturn result;\n}", "function reverse(str) {\n let result = ''\n const n = str.length\n for (let i = n - 1; i >= 0; i--) {\n result = result + str[i]\n }\n return result\n // return str.split('').reverse().join('')\n}", "function reverse(str) {\n // viết code ở đây.\n return str.split(\"\").reverse().join('');\n}", "function reverseString(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverseString(str) {\n return str.split(\"\").reverse().join(\"\");\n}", "function reverse(string) {\r\n\tvar newstring = \"\";\r\n\tfor (var i = string.length - 1; i >= 0; i--) {\r\n\t\tnewstring += string[i]\r\n\t}\r\n\treturn newstring;\r\n}", "function reverseString(str) {\n var revers = \"\"\n var i = str.length - 1\n while (i >= 0) {\n ans += str[i]\n i--\n }\n return revers;\n}", "function reverse(str) {\n const arr = str.split('');\n arr.reverse();\n return arr.join('');\n}", "function reverseString(str) {\n\n return str.split(\"\").reverse().join(\"\");\n}", "function reverse(str) {\n\tvar result = '';\n\n\tfor (var i = str.length - 1; i >= 0; i--) {\n\t\tresult += str[i];\n\t}\n\n\treturn result;\n}", "function reverse(str) {\n var newString = \"\"\n for (var i = str.length - 1; i >= 0; i--) {\n newString += str[i];\n }\n return newString;\n}", "function reverse(str) {\n return str.split('').reduce((rev, char) => char + rev, '');\n // show การใช้ arry ให้ interviewer อึ้งไปเลย\n // reduce รับค่า 2 ค่า คือ function และ ค่าตั้งต้นของตัวแปรตังหนึ่ง\n // โดยมันจะเอา ตัวแปรตัวนั้นไปใส่เป็น argument แรก ของ function ดังกล่าว\n // แล้ว result ที่ return จาก function ดังกล่าวก็จะเป็นตัวแปลตั้งต้นในรอบถัดๆไปแทน\n // ส่วน argrument อื่น ของ function นั้นก็ตาม array ปกติ\n}", "function reverse(str) {\n\tconst arr = str.split('');\n\tarr.reverse();\n\treturn arr.join('');\n}", "function reverseString3(str) {\n return [...str].reverse().join('');\n}", "function reverseString (_string){\n let reveresedString\n \n let arr = _string.split(\"\")\n\n reveresedString = arr.reverse()\n \n\n return reveresedString\n\n \n}" ]
[ "0.8588957", "0.831534", "0.8312834", "0.82807887", "0.8237923", "0.79851097", "0.7929442", "0.7904794", "0.789119", "0.78871536", "0.78718334", "0.786652", "0.78581595", "0.78397965", "0.78360075", "0.78162867", "0.78023815", "0.7785895", "0.7777752", "0.7777329", "0.7769139", "0.77674997", "0.7765137", "0.77644366", "0.77523273", "0.7747656", "0.77424014", "0.77424014", "0.7736557", "0.77344024", "0.7733146", "0.7730061", "0.7727784", "0.7722653", "0.7719528", "0.77142286", "0.7707619", "0.7703952", "0.77036387", "0.7684754", "0.76815945", "0.76815945", "0.76815945", "0.76815593", "0.76768124", "0.7636267", "0.76277995", "0.7622905", "0.76183784", "0.7617769", "0.76118654", "0.7601209", "0.7597387", "0.75967985", "0.7596049", "0.75900316", "0.7577941", "0.7571438", "0.7570882", "0.7566125", "0.7565097", "0.75643027", "0.75643027", "0.7561814", "0.75583583", "0.75482345", "0.75459826", "0.7545385", "0.75447774", "0.75397724", "0.7536523", "0.75362533", "0.75281936", "0.75261265", "0.75258434", "0.75082487", "0.7504068", "0.7502322", "0.7500657", "0.7500657", "0.75002974", "0.74930835", "0.7491666", "0.74851614", "0.748376", "0.7481149", "0.7475945", "0.7474998", "0.7473068", "0.74723184", "0.74723184", "0.74711454", "0.7464383", "0.7462397", "0.7461849", "0.74578935", "0.74536836", "0.74496037", "0.7449392", "0.74486095", "0.7446194" ]
0.0
-1
Check if a string starts with a specified prefix.
function strStartsWith ( input, match ) { return input.substring(0, match.length) === match; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function startswith (string, prefix)\n{\n\treturn string.indexOf(prefix) == 0;\n}", "function doesStringStartWith(s, prefix) {\n return s.substr(0, prefix.length) === prefix;\n}", "function startsWith(str, prefix) {\n\t str = toString(str);\n\t prefix = toString(prefix);\n\n\t return str.indexOf(prefix) === 0;\n\t }", "function doesStringStartWith(s, prefix) {\r\n return s.substr(0, prefix.length) === prefix;\r\n}", "function doesStringStartWith(s, prefix) {\r\n return s.substr(0, prefix.length) === prefix;\r\n}", "function stringStartsWith(string, prefix) {\n return string.slice(0, prefix.length) == prefix;\n }", "function starts_with(str, prefix) {\n\t\treturn str.lastIndexOf(prefix, 0) === 0;\n\t}", "function startsWith(str, prefix)\n{\n return (str.substr(0, prefix.length) == prefix);\n}", "function strStartsWith(str, prefix)\n{\n if(typeof str != \"string\")\n {\n return false;\n }\n return str.indexOf(prefix) === 0;\n}", "function strBeginsWith(str, prefix) {\n return str.indexOf(prefix) === 0;\n}", "_startWith (string, prefix) {\n if (typeof string != 'string') {\n return false;\n\n } else {\n for (var i = 0, length = prefix.length; i < length; i += 1) {\n var p = prefix[i];\n var s = string[i];\n if (p !== s) {\n return false;\n }\n }\n }\n return true;\n }", "function stringStartsWith(str, prefix) {\r\n // returns false for empty strings too\r\n if ((!str) || !prefix) return false;\r\n return str.indexOf(prefix, 0) === 0;\r\n }", "function StartsWith(str, prefix) {\n\treturn str && String(str).startsWith(prefix);\n}", "strHasPrefix (str, prefix) {\n if (str && prefix && str.indexOf(prefix) === 0) {\n return true;\n }\n\n return false;\n }", "function fileViewerStartsWith(str, prefix) {\n return str.indexOf(prefix) === 0;\n }", "function startsWith(src, str) {\n return src.slice(0, str.length) === str\n}", "function startsWith(input, value) {}", "function prefixMatch(name, prefix) {\n if (name.length < prefix.length)\n return false;\n if (name.substr(0, prefix.length) != prefix)\n return false;\n if (name[prefix.length] && name[prefix.length] != '/')\n return false;\n return true;\n }", "function startsWith(str, pattern) {\n return str.slice(0, pattern.length) == pattern\n}", "function startsWith(src, str) {\n return src.slice(0, str.length) === str\n }", "isStartingWith(value, sub) {\n return this.isString(value) && value.startsWith(sub);\n }", "function startsWith(str, toCheck) {\n return str.indexOf(toCheck) === 0;\n}", "function startsWith(str, pattern){\n\treturn str.lastIndexOf(pattern, 0) === 0\n}", "function strStartsWith(input, match) {\n return input.substring(0, match.length) === match;\n }", "function strStartsWith(input, match) {\n return input.substring(0, match.length) === match;\n }", "function strStartsWith ( input, match ) {\n\t\treturn input.substring(0, match.length) === match;\n\t}", "function strStartsWith ( input, match ) {\n\t\treturn input.substring(0, match.length) === match;\n\t}", "function strStartsWith(input, match) {\n return input.substring(0, match.length) === match;\n }", "function xStrStartsWith( s, beg )\r\n{\r\n if( !xStr(s,beg) ) return false;\r\n var l = s.length;\r\n var r = beg.length;\r\n if( r > l ) return false;\r\n if( r == l ) return s.substring( 0, r ) == beg;\r\n return s == beg;\r\n}", "function startsWith(str, substr) {\n return str.indexOf(substr) === 0;\n}", "startsWith(s: string): boolean {\n return this.input.startsWith(s, this.position);\n }", "function startsWithS(str) { return str[0].toLowerCase() === 's'; }", "function startsWith(str, start) {\n var tr = str;\n\n if (tr.toLowerCase().startsWith(start)) {\n tr = str + 'pe';\n }\n\n return tr;\n}", "function startsWith (substr) {\n\treturn this.lastIndexOf(substr, 0) === 0\n}", "function startsWith(str, test) {\n if (str === test) {\n return true;\n }\n return str.substring(0, test.length + 1) === test + '.';\n}", "function isStrInWord(string, word) {\n if (word.startsWith(string) == true) {\n console.log(true);\n } else {\n console.log(false);\n }\n}", "function startsWith(ch)\n{\n return this.indexOf(ch) == 0;\n}", "startsWith(t) { return true }", "startsWith(c) {\n for(var i=0; i<this.word.length; i++)\n if(this.word[i].charAt(0)==c) return true\n return false\n }", "function startsWith(src, searchString) {\n return src.substr(0, searchString.length) === searchString;\n}", "function startWith(string1, string2){\n return string1.slice(0, string2.length) == string2;\n}", "function startsWith(string, array) {\n for (let i = 0; i < array.length; i++)\n if (string.startsWith(array[i]))\n return true;\n return false;\n}", "function beginsWithStr(s1,s2)\r\n{\r\nreturn s1.slice(0,s2.length) == s2;\r\n}", "function prefixMatches(prefix, path) {\n // Allow an empty string as a prefix of any relative path.\n if (path[0] != '/' && !prefix) {\n return true;\n }\n // Check whether any bytes of the prefix differ.\n if (!path.startsWith(prefix)) {\n return false;\n }\n // Ignore trailing slashes in directory names.\n let i = prefix.length;\n while (i > 0 && prefix[i - 1] == '/') {\n --i;\n }\n // Match only complete path components.\n let last = path[i];\n return last === '/' || last === '\\0';\n }", "function startsWithIgnoringCase(string, value, start) {\n for (var i = 0, n = value.length; i < n; i++) {\n var ch1 = toLowerCase(string.charCodeAt(i + start));\n var ch2 = value.charCodeAt(i);\n if (ch1 !== ch2) {\n return false;\n }\n }\n return true;\n }", "function isPrefixedBy(prefix, document, position) {\n let prefixes = false;\n let fullDocument = document.getText(new vscode.Range(new vscode.Position(0, 0), position));\n prefix = prefix.replace(/\\./g, \"\\\\s*\\\\.\\\\s*\");\n let positionOffset = document.offsetAt(position);\n let wordPosition = fullDocument.search(\"\\\\w+$\");\n let fullWord = fullDocument.substring(wordPosition, positionOffset);\n let prefixRegex = new RegExp(`(?<=${prefix})${fullWord}`, \"i\");\n if (prefixRegex.exec(fullDocument) != null) {\n prefixes = true;\n }\n return prefixes;\n}", "function startAfterStringPrefix(value, prefix) {\n var start = prefix.length;\n if (start >= value.length) {\n return;\n }\n if (value.substr(0, prefix.length) !== prefix) {\n return;\n }\n return start;\n}", "function nameStartsWith(name, search) {\r\n if (search === '')\r\n return true;\r\n\r\n var Regex = /[ _-]+/;\r\n var names = name.split(Regex);\r\n\r\n //do any of the names in the array start with the search string\r\n return names.some(function (name) {\r\n return name.toLowerCase().indexOf(search.toLowerCase()) === 0;\r\n });\r\n }", "function startsWith(string, search, pos) {\n return string.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search\n}", "startsWith(string,node){\n node = node || this.root\n //base case \n if(string.length === 0){\n return true;\n }\n\n if(node.keys.get(string[0])){\n return this.startsWith(string.substr(1),node.keys.get(string[0]));\n }\n else{\n return false\n }\n }", "function startsWith(input){\n\t\treturn new RegExp('^' + input, 'g');\n\t}", "function startWith(str) {\n var j = 0, count = str.length;\n for (; j < count; j++) {\n if (tpl.charAt(i + j) !== str.charAt(j)) {\n return false;\n }\n }\n return true;\n }", "startsWith(c) { return this[c] !== undefined }", "function sc_isStringPrefix(cs1, cs2) {\n return cs2.indexOf(cs1) === 0;\n}", "function startsWith(checkText, startWord){\n\t\tif(checkText.indexOf(startWord) == 0){\n\t\t\treturn true;\n\t\t} else{\n\t\t\treturn false;\n\t\t}\n\t}", "function startsWith(input) {\n\tif(input==='a' || input==='A') {\n\t\treturn (\"starts with A\");\n\t}\n\telse if(input==='b' || input==='B') {\n\t\treturn (\"starts with B\");\n\t}\n\telse if(input==='c' || input==='C') {\n\t\treturn (\"starts with C\");\n\t}\n\telse if(input==='d' || input==='D') {\n\t\treturn (\"starts with D\");\n\t}\n\telse if(input==='e' || input==='E') {\n\t\treturn (\"starts with E\");\n\t}\n\telse {\n\t\treturn (\"starts with something else\");\n\t}\n}", "startsWith(searchString) {\n return this.addValidator({\n message: (value, label) => `Expected ${label} to start with \\`${searchString}\\`, got \\`${value}\\``,\n validator: value => value.startsWith(searchString)\n });\n }", "startsWith(t){}", "function String_StartsWith(str, bCaseInsensitive)\n{\n\t//case insensitive?\n\tif (bCaseInsensitive)\n\t{\n\t\t//use substring method to avoid lowercasing everything\n\t\treturn this.substring(0, str.length).toLowerCase() == str.toLowerCase();\n\t}\n\telse\n\t{\n\t\t//search for the last index of the string starting at 0 (ie: starts with!)\n\t\treturn this.lastIndexOf(str, 0) == 0;\n\t}\n}", "startsWith(t) {\n var flag=false\n var i=0\n while(i<this.type_list.length && !flag) {\n if(this.parser.isRule(this.type_list[i])) flag = this.parser.rule(this.type_list[i]).startsWith(t)\n else flag = this.check_lexeme(t, i)\n i++\n }\n return flag\n }", "startsWith(c){ return false }", "startsWith(c){ return false }", "function startsWith(haystack, needle) {\n if (haystack.length < needle.length) {\n return false;\n }\n for (var i = 0; i < needle.length; i++) {\n if (haystack[i] !== needle[i]) {\n return false;\n }\n }\n return true;\n}", "function beginsWithKeyword(str)\n{\n for(j = 0 ; j < keywords.length; j++)\n {\n if(str.indexOf(keywords[j]) == 0) return true;\n }\n return false;\n}", "function beginsWith(string, char) {\n // YOUR CODE BELOW HERE //\n \n // A bracket notation can be used to access the characters in a string using its numerical index. Indexes start with the number zero.\n // Using .toLowerCase() will mute the case sensistivity in the given strings index as well as the given character.\n // Strict evaluation using a the comparison operator (===) will determine if the input string begins with the input character.\n return string[0].toLowerCase() === char.toLowerCase(); // When the beginsWith function is called it will evaluate to true or false.\n\n // YOUR CODE ABOVE HERE //\n}", "function startsWith(stringA, stringB, position) {\n\t\t\tposition = position || 0;\n\t\t\treturn stringA.indexOf(stringB, position) === position;\n\t\t}", "function startsWithNetworkPrefix(str) {\n return str.substring(0,2) == '::';\n }", "startsWith(word) {\n let node = recursiveSearch(this.root, word);\n return node != null;\n }", "startsWith(t) { return this.check_symbol(t, this.LEFT) }", "function startsWith(x, y, bool){\n return bool ? x.toUpperCase().startsWith(y.toUpperCase()) : x.toString().startsWith(y);\n }", "function startWith(s3) {\n var startString = s3.startsWith(\"Skoda\");\n console.log(startString);\n}", "startsWith(t) {\n if(this.parser.isRule(this.type_list[0])) return this.parser.rule(this.type_list[0]).startsWith(t)\n else return this.check_lexeme(t, 0)\n }", "startsWith(t){ return false }", "startsWith(c) { return this.white.test(c) }", "function startsWith(text, search, position) {\n if (position === void 0) { position = 0; }\n search = String(search);\n _a = normalizeSubstringArgs('startsWith', text, search, position), text = _a[0], search = _a[1], position = _a[2];\n var end = position + search.length;\n if (end > text.length) {\n return false;\n }\n return text.slice(position, end) === search;\n var _a;\n }", "startsWith(c) { return this.symbol.indexOf(c)<0 }", "startsWith(c) { return this.symbol.indexOf(c)<0 }", "startsWith(c){ return this.isSign(c) || Character.isDigit(c) }", "function startAfterRegExpPrefix(value, prefix) {\n var match = prefix.exec(value);\n if (!match) {\n return;\n }\n if (match.index !== 0) {\n return;\n }\n return match[0].length;\n}", "function startsWithLowercase (str)\n {\n return str.charAt(0).toUpperCase() !== str.charAt(0);\n }", "startsWith(c){ return c==this.quotation }", "startsWith(c) {\n return this.useStarter?(c==BlobParser.STARTER):this.valid(c)\n }", "function cmd(str, msg) { //Function for commands.\n return msg.content.startsWith(prefix + str);\n}", "startWith(prefix) {\n this.addBefore(`^${Rule(prefix).source}`);\n return this;\n }", "startsWith(c){ return c=='_' || Character.isLetter(c) }", "startsWith(c) { return this.table[c] !== undefined }", "getPrefix(word) {\n validate(word);\n const retValue = getLastLetterNode(this.head, word);\n return !!retValue.value && retValue.word;\n }", "function isVisualPrefix( prefix, string ) {\n\t\t// Pre-base vowel signs of Indic languages. A vowel sign is called pre-base if\n\t\t// consonant + vowel becomes [vowel][consonant] when rendered. Eg: ക + െ => കെ\n\t\tvar prebases = 'െേൈൊോൌெேைொோௌେୈୋୌિਿिিেৈোৌෙේෛොෝෞ';\n\t\treturn prebases.indexOf( string[prefix.length] ) <= 0;\n\t}", "function createStartsWithFilter(startsWith) {\n // YOUR CODE BELOW HERE //\n return Starting => Starting.charAt(0).toLowerCase() === startsWith.toLowerCase();\n}", "function hasTestFunctionPrefix(name) {\r\n return name.startsWith('Test') || name.startsWith('Example');\r\n}", "function beginwithA (string){\n var testString = string.slice(0,1)\n return testString == \"a\"\n}", "startsWith(c) {\n var consumed = this.match(new Source(\"inner-lexeme\",\"\"+c),this.tree)\n return consumed[1]>=1\n }", "function startJava(str)\n{\n if (str.length < 4)\n {\n return false;\n }\n front = str.substring(0, 4);\n if (front == 'Java') \n {\n alert(\"String begins with 'Java'\");\n }\n else \n {\n alert(\"String does not begin with 'Java'\");\n }\n}", "startsWith(t) { return t.type == StringParser.TAG }", "startsWith(c) { return c=='[' || c=='-' }", "startsWith(t) {\n return this.star || \n (this.parser.isRule(this.item_type)?this.parser.rule(this.item_type).startsWith(t):\n this.check_lexeme(t, this.item_type, this.item_value))\n }", "function sc_stringContains(s1,s2,start) {\n return s1.indexOf(s2,start ? start : 0) >= 0;\n}", "function beginsWithCharacter(username){\n return /^[A-Za-z][A-Za-z0-9]*(?:_[A-Za-z0-9]+)*$/.test(username);\n}", "function createStartsWithFilter(startsWith) {\n // YOUR CODE BELOW HERE //\n // return a function that test if a string starts with the starts with char\n // need to add a parameter of string in return function\n return function(str){\n if(str[0].toLowerCase() === startsWith.toLowerCase()){\n return true;\n } else{\n return false;\n }\n }\n \n \n // YOUR CODE ABOVE HERE //\n}" ]
[ "0.90355664", "0.8987196", "0.89807296", "0.89777946", "0.89777946", "0.8966099", "0.89559287", "0.89347476", "0.88738996", "0.88620603", "0.8846368", "0.88383657", "0.86552", "0.81523544", "0.78044397", "0.7795277", "0.7694824", "0.76809865", "0.7667051", "0.76496047", "0.76428527", "0.7587019", "0.75533193", "0.75271374", "0.7469127", "0.74613994", "0.74613994", "0.73891044", "0.7381297", "0.7377248", "0.7325762", "0.73088884", "0.7308106", "0.72654194", "0.72182935", "0.71991223", "0.7148554", "0.7144825", "0.7094278", "0.707374", "0.7071346", "0.70425284", "0.70346344", "0.7028475", "0.7003272", "0.7001906", "0.69994104", "0.6993375", "0.6984969", "0.6965154", "0.69639033", "0.69532907", "0.69472027", "0.6921948", "0.6899643", "0.68882185", "0.6884175", "0.68520314", "0.68468285", "0.68401873", "0.68349475", "0.68349475", "0.6795441", "0.6746308", "0.67166764", "0.667381", "0.65873903", "0.658107", "0.6552223", "0.654201", "0.6541026", "0.653535", "0.65256345", "0.65202534", "0.648917", "0.64741546", "0.64741546", "0.64683825", "0.6424945", "0.6418893", "0.64125544", "0.6405882", "0.63829273", "0.6378811", "0.63737214", "0.6371735", "0.6324891", "0.6302715", "0.6291007", "0.62904847", "0.62847954", "0.62839377", "0.62795407", "0.6251588", "0.6233349", "0.6208439", "0.6203165", "0.61748743", "0.61534494" ]
0.74349207
28
Check is a string ends in a specified suffix.
function strEndsWith ( input, match ) { return input.slice(-1 * match.length) === match; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function checkIfStringEndsWithSuffix(string, suffix) {\n return string.slice((string.length - suffix.length), string.length) === suffix;\n}", "function endsWith(str, suffix) {\n\t str = toString(str);\n\t suffix = toString(suffix);\n\n\t return str.indexOf(suffix, str.length - suffix.length) !== -1;\n\t }", "function endsWith(str, suffix) {\r\n\tvar test = str.indexOf(suffix);\r\n return str.indexOf(suffix) !== -1;\r\n}", "function endsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n}", "function endsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n}", "function endsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n}", "function endsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n}", "function endsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n}", "function endsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n}", "function endsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n}", "function endsin (str, suffix) {\n if (str.length < suffix.length) return false\n return (str.slice(-suffix.length) === suffix)\n}", "function doesStringEndWith(s, suffix) {\n return s.substr(s.length - suffix.length) === suffix;\n}", "function doesStringEndWith(s, suffix) {\r\n return s.substr(s.length - suffix.length) === suffix;\r\n}", "function doesStringEndWith(s, suffix) {\r\n return s.substr(s.length - suffix.length) === suffix;\r\n}", "function strEndsWith(str, suffix) {\n var lastIndex = str.lastIndexOf(suffix);\n return (lastIndex != -1) && (lastIndex + suffix.length == str.length);\n}", "function endsWith(str, suffix) {\n if (str === null || suffix === null)\n return false;\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n }", "function EndsWith(str, suffix) {\n\treturn str && String(str).endsWith(suffix);\n}", "function stringEndsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n}", "function stringEndsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n}", "function sc_isStringSuffix(cs1, cs2) {\n var tmp = cs2.lastIndexOf(cs1);\n return tmp !== false && tmp >= 0 && tmp === cs2.length - cs1.length;\n}", "function solution(str, ending){\nif(str.endsWith(ending)) return true\nreturn false\n}", "function fileViewerEndsWith(str, suffix) {\n return str.indexOf(suffix, str.length - suffix.length) !== -1;\n }", "function endBeforeStringSuffix(value, suffix) {\n var ends = value.length - suffix.length;\n if (ends <= 0) {\n return;\n }\n if (value.substr(ends) !== suffix) {\n return;\n }\n return ends;\n}", "function xStrEndsWith( s, end )\r\n{\r\n if( !xStr(s,end) ) return false;\r\n var l = s.length;\r\n var r = l - end.length;\r\n if( r > 0 ) return s.substring( r, l ) == end;\r\n return s == end;\r\n}", "function solution(str, ending) {\n return str.endsWith(ending);\n}", "function solution(str, ending){\n return str.endsWith(ending);\n}", "function solution(str, ending){\n return str.endsWith(ending);\n}", "isEndingWith(value, sub) {\n return this.isString(value) && value.endsWith(sub);\n }", "function solution(str, ending){\n return str.endsWith(ending)\n}", "function solution(str, ending){\n // TODO: complete\n return str.endsWith(ending)\n}", "function solution(str, ending){\n return str.endsWith(ending);\n }", "function endsWith(a, b) {\n if (a.length < b.length) { return false; }\n return a.substring(a.length - b.length) == b;\n }", "function confirmEnding(str, target) {\n \n // measure length of target string\n let lenTarget = target.length;\n \n // check end of str using negative indexing on str.slice()\n let strSuffix = str.slice(-lenTarget);\n \n // compare suffix with target\n let result = (target == strSuffix);\n \n return result;\n}", "function confirmEnding(str, target) {\n let end = str.endsWith(target);\n return end;\n }", "function endsWith(input, value) {}", "function confirmEnding(str, target) {\n\treturn str.lastIndexOf(target) === str.length - target.length;\n}", "function hasSuffix (line, suffix) {\n Expect(line).is.a.String();\n Expect(suffix).is.a.String().and.not.empty();\n\n const [base, lineSuffix] = getSuffix(line);\n const has = (lineSuffix === suffix);\n return [has, base];\n}", "function strEndsWith(input, match) {\n return input.slice(-1 * match.length) === match;\n }", "function ends_with(thestring, pattern) {\n var d = thestring.length - pattern.length;\n return d >= 0 && thestring.lastIndexOf(pattern) === d;\n}", "function endsWith(ch)\n{\n return this.lastIndexOf(ch) == this.length - ch.length;\n}", "function endsWith(haystack, needle) {\n var diff = haystack.length - needle.length;\n if (diff > 0) {\n return haystack.lastIndexOf(needle) === diff;\n }\n else if (diff === 0) {\n return haystack === needle;\n }\n else {\n return false;\n }\n}", "function strEndsWith(input, match) {\n return input.slice(-1 * match.length) === match;\n }", "function confirmEnding(str, target) \n{\n if(str.endsWith(target))\n {\n return str;\n }\n\n}", "function confirmEnding(str, target) {\n return new RegExp(target + \"$\").test(str);\n}", "function endsinArr (str, suffixes) {\n let i\n let longest = ''\n for (i = 0; i < suffixes.length; i++) {\n if (endsin(str, suffixes[i]) && suffixes[i].length > longest.length) { longest = suffixes[i] }\n }\n\n if (DEBUG && longest !== '') {\n console.log('Matched suffix: ' + longest)\n }\n return longest\n}", "function endsWith(haystack, needle) {\n const diff = haystack.length - needle.length;\n if (diff > 0) {\n return haystack.lastIndexOf(needle) === diff;\n }\n else if (diff === 0) {\n return haystack === needle;\n }\n else {\n return false;\n }\n}", "function strEndsWith ( input, match ) {\n\t\treturn input.slice(-1 * match.length) === match;\n\t}", "function strEndsWith ( input, match ) {\n\t\treturn input.slice(-1 * match.length) === match;\n\t}", "function matchingClassSuffix(suffix) {\n return (el) => {\n for (let i = 0; i < el.classList.length; i++) {\n const cl = el.classList.item(i);\n if (cl.endsWith(suffix)) {\n return true;\n }\n }\n return false;\n };\n }", "function confirmEnding(str, target) \n{\n return str.slice(str.length - target.length) === target;\n}", "function end(str, target) {\n return (str.substr(-target.length) === target);\n}", "function strEndsWith(input, match) {\n return input.slice(-1 * match.length) === match;\n }", "function confirmEnding(str, target){\n return str.slice(str.length - target.length) === target;\n}", "function endsWith(stringA, extension) {\n\t\t\treturn -1 !== stringA.indexOf(extension, stringA.length - extension.length);\n\t\t}", "function confirmEnding(str, target)\n{\n\treturn str.charAt(str.length-1) == target;\n}", "function confirmEnding(str, target) {\n\treturn str.slice(str.length - target.length) === target;\n}", "function confirmEnding(str, target) {\n return str.slice(str.length - target.length) === target;\n}", "function confirmEnding(str, target) {\n return str.slice(str.length - target.length) === target;\n}", "function confirmEnding(str, target) {\n var start = str.length - (target.length);\n //Var for just comparing length of string\n if(str.substr(start, str.length) == target) {\n //Compares end of string with the target string\n return true;\n } else {\n return false;\n }\n \n}", "function solution(str, ending){\r\n const endingLength = ending.length\r\n return (str.substring(str.length - endingLength)) === ending\r\n}", "function confirmEnding(str, target) {\n //1. of corse .endsWith() method\n //str = str.endsWith(target);\n //return str\n\n //2. .slice() method\n //return str.slice(str.length - target.length) === target;\n\n //3. usual for loop\n let flag = false;\n //start comparing only if target is shorter, else - false\n //compare from the last char till the first of the target\n for ( let i = target.length-1, j = str.length-1; target.length < str.length && i >= 0; i--, j--){\n if (target[i] == str[j]) { \n flag = true;\n } else {\n flag = false\n break\n }\n }\n\n\n return flag;\n }", "function endsWith(haystack, needle) {\n var diff = haystack.length - needle.length;\n if (diff > 0) {\n return haystack.indexOf(needle, diff) === diff;\n }\n else if (diff === 0) {\n return haystack === needle;\n }\n else {\n return false;\n }\n}", "function endsWith(string, pattern) {\n\t\tvar d = string.length - pattern.length;\n\t\treturn d >= 0 && string.indexOf(pattern, d) === d;\n\t}", "function endsWith(checkText, endWord){\n\t\tif(checkText.indexOf(endWord) != -1 && checkText.indexOf(endWord) == (checkText.length - endWord.length)){\n\t\t\treturn true;\n\t\t} else{\n\t\t\treturn false;\n\t\t}\n\t}", "function confirmEnding(str, target) {\n if (str == null || target == null) {\n return \"Error: No string found\";\n }\n else {\n if (str.substring(str.length - target.length) === target) {\n return true;\n }\n return false;\n }\n }", "function confirmEnding(str, target) {\n var targetLength = target.length;\n\tvar ending = str.substring(str.length-targetLength);\n return ending === target;\n}", "function confirmEnding(str, target) {\n\n return str.substring(str.length - target.length,str.length) === target\n }", "function confirmEnding(str, target) {\n let exist=str.lastIndexOf(target);\n if (exist!=-1){\n let slice = str.slice(exist);\n console.log(slice);\n if(slice==target){\n return true;\n }\n else{\n return false;\n }\n }\n else {\n return false;\n }\n }", "function endsWith(x, y, bool){\n x = x.toString();\n return bool ? x.toUpperCase().endsWith(y.toUpperCase()) : x.endsWith(y);\n }", "function confirmEnding(str, target) {\n return RegExp(target + '$').test(str); // Just like saying '/target$/.test(str)'\n}", "function confirmEnding(str, target) {\n return RegExp(target + '$').test(str); // Just like saying '/target$/.test(str)'\n}", "function confirmEnding(str, target) {\n let indexCompare = str.length - target.length;\n let slicedStr = str.slice(indexCompare, str.length);\n if (target == slicedStr) return true;\n else return false;\n}", "function solution(str, ending) {\n if(!ending.length) return true;\n return str.slice(-(ending.length)) === ending;\n}", "function confirmEnding (str, target) {\n let lastStr = str.slice(str.length - target.length, str.length)\n\n if (lastStr === target) {\n return true\n } else {\n return false\n }\n}", "function confirmEnding(str, target) {\n\t// find the index of the\n\tconst num = target.length;\n\n\t// Solution using if/else statement\n\t// if (str.slice(-num) === target) {\n\t// \treturn true;\n\t// } else {\n\t// \treturn false;\n\t// }\n\n\t// Solution using ternary operator\n\tconsole.log('confirmEnding:', str.substr(-num) === target ? true : false);\n\treturn str.slice(-num) === target ? true : false;\n}", "function endBeforeRegExpSuffix(value, suffix) {\n var match = suffix.exec(value);\n if (!match) {\n return;\n }\n var ends = match.index;\n if ((ends + match[0].length) !== value.length) {\n return;\n }\n return ends;\n}", "function endOther(string1, string2){\n string1 = string1.toLowerCase();\n string2 = string2.toLowerCase();\n if(string1.endsWith(string2) || string2.endsWith(string1)){\n return true;\n }else{\n return false;\n }\n}", "function confirmEnding(str, target) {\n let length = target.length;\n\n if (length === 0) {\n return false;\n }\n\n let endIndex = str.length;\n let startIndex = endIndex - length;\n let slice = str.slice(startIndex, endIndex);\n\n return slice === target;\n}", "function end(str, target) {\n // \"Never give up and good luck will find you.\" -- Falcor\n\n var length = target.length;\n var isEqual = target === str.substr(-length);\n return isEqual;\n\n}", "function endsWith(text, search, endPosition) {\n if (endPosition == null && text != null) {\n endPosition = text.length;\n }\n _a = normalizeSubstringArgs('endsWith', text, search, endPosition, true), text = _a[0], search = _a[1], endPosition = _a[2];\n var start = endPosition - search.length;\n if (start < 0) {\n return false;\n }\n return text.slice(start, endPosition) === search;\n var _a;\n }", "function isSuffixOf(xs, ys){\r\n return isPrefixOf(reverse(xs), reverse(ys));\r\n}", "function confirmEnding(str, target) {\n const lastChar = str[str.length - 1];\n\n if (lastChar.toLowerCase() === target.toLowerCase()) {\n return true;\n }\n\n return false;\n}", "function confirmEnding(str, target) {\n // \"Never give up and good luck will find you.\"\n // -- Falcor\nif(str.substr(-target.length)===target){\nreturn true\n}\nreturn false\n}", "function confirmEndingF(str, target) {\n\t// return str.slice(str.length - target.length) === target;\n\treturn str.slice(-target.length) === target;\n\n\t// Using regex:\n\t// let reg = new RegExp(target + '$', 'i'); // Ending in target, case insensitive\n\t// return reg.test(str);\n}", "function confirmEnding(str, target) {\n \n var end_char=str.substring(str.length-target.length);\n \n if(target===end_char){\n return true;\n }\n \n return false;\n}", "function solution(str, ending){\n return ending === str.substring(str.length - ending.length)\n}", "function confirmEnding(str, target) {\n // console.log(str.length);\n // console.log(str.substring(1,3));\n // console.log(str.substring(str.length - 1));\n // console.log(target.length);\n // console.log(str.substring(str.length - target.length));\n\n let lastChar = str.substring(str.length - target.length);\n if(lastChar === target) {\n return true\n } else {\n return false\n }\n \n // return str.slice(str.length - target.length) === target;\n}", "function confirmEnding(str, target) {\n var end = \"\";\n for(var i = str.length - target.length; i < str.length; i++) {\n end += str[i];\n }\n return end === target;\n}", "function confirmEnding(str, target) {\n // \"Never give up and good luck will find you.\"\n // -- Falcor\n sub = str.substr(str.length-target.length);\n if (sub == target) {\n return true;\n }\n else {\n return false;\n }\n return str;\n}", "function confirmEnding(str, target) {\n // \"Never give up and good luck will find you.\"\n // -- Falcor\n \n // The substr() method returns the part of a string between the start index and a number of characters after it.\n if (str.substr(-target.length, target.length) === target) { \n // condition: check if substr index match our target\n // str.substr(-target.length, target/length) gets the value of length\n // e.g. target=\"n\" str.substr(-1, 1) n length is 1\n // -target.length with value of negative so we will look at the end of the string\n return true;\n }\n return false;\n}", "function endsWith(str, end) {\n var tr = str;\n\n if (str.toLowerCase().endsWith(end)) {\n tr = str.slice(0, -2);\n }\n\n return tr;\n}", "function suffixCheck () {\n const prohibitedTypes = [\n /\\.xml$/,\n /\\.pdf$/,\n ];\n const currentUrl = window.location.pathname;\n for (const type of prohibitedTypes) {\n if (type.test(currentUrl)) {\n return false;\n }\n }\n return true;\n}", "endsWith(searchString) {\n return this.addValidator({\n message: (value, label) => `Expected ${label} to end with \\`${searchString}\\`, got \\`${value}\\``,\n validator: value => value.endsWith(searchString)\n });\n }", "function endsWith(string, char) {\n // YOUR CODE BELOW HERE // \n \n // The .charAt() method will return the chararacter that is at a specfic index. \n // Using .toLowerCase() will mute the case sensistivity of the given strings last character as well as the given character.\n // Strict evaluation using a the comparison operator (===) will determine if the input string ends with the input character.\n return string.charAt(string.length-1).toLowerCase() === char.toLowerCase(); // When the beginsWith function is called it will evaluate to true or false.\n\n // YOUR CODE ABOVE HERE //\n}", "function stringEndsWithValidExtension(stringToCheck, acceptableExtensionsArray, required) {\n\tif (required == false && stringToCheck.length == 0) { return true; }\n\tfor (var i = 0; i < acceptableExtensionsArray.length; i++) {\n\t\tif (stringToCheck.toLowerCase().endsWith(acceptableExtensionsArray[i].toLowerCase())) { return true; }\n\t}\n\treturn false;\n}", "function sc_suffix(s) {\n var i = s.lastIndexOf(\".\");\n return i ? s.substring(i+1,i.length) : s;\n}", "function confirmEnding(str, target) {\n str = str.replace(/\\s/g, ''); //remove white space from string\n var targetLength = target.length;\n var start = (str.length) - (target.length);\n if (str.substring(start,str.length+1) === target) {\n return true;\n }\n return false;\n}", "function end(str, target) {\n // \"Never give up and good luck will find you.\"\n // -- Falcor\n var targetLength = target.length,\n stringLength = str.length,\n stringStart = stringLength - targetLength,\n diff = str.substr(stringStart, targetLength);\n \n return diff === target;\n}", "function confirmEnding(str, target) {\n\n let tarL = target.length;\n let strL = str.length;\n let strF = str.slice(strL - tarL, strL)\n\n if (strF === target) {\n return true\n } else {\n return false\n }\n return strF\n}" ]
[ "0.8755031", "0.8743279", "0.8698413", "0.8692976", "0.8692976", "0.8692976", "0.8692976", "0.8692976", "0.8692976", "0.8692976", "0.8686119", "0.86806846", "0.86718106", "0.86718106", "0.8631656", "0.86030185", "0.8435751", "0.83851814", "0.83851814", "0.765447", "0.76434594", "0.7555305", "0.7510232", "0.74902964", "0.74880797", "0.74532443", "0.74532443", "0.7442104", "0.74373156", "0.74287313", "0.74062055", "0.7360953", "0.7317754", "0.72536135", "0.72175825", "0.7190363", "0.714224", "0.70908266", "0.70801705", "0.7068638", "0.70611304", "0.70436406", "0.7031441", "0.7017639", "0.70079225", "0.6997755", "0.69609493", "0.69609493", "0.69543564", "0.69539833", "0.6945637", "0.6931372", "0.6917611", "0.6912656", "0.6908387", "0.69013524", "0.6897355", "0.6897355", "0.6863068", "0.68466127", "0.68461204", "0.6843533", "0.6840465", "0.6837629", "0.68075824", "0.6807438", "0.678834", "0.67737716", "0.6772068", "0.6761487", "0.6761487", "0.6755118", "0.6748998", "0.67118114", "0.6695907", "0.6692286", "0.66399324", "0.66356844", "0.66332245", "0.6609646", "0.6608996", "0.6601534", "0.6598728", "0.65711915", "0.65574384", "0.65383786", "0.6530488", "0.65108514", "0.64759463", "0.6471895", "0.6470336", "0.6464024", "0.64580584", "0.6453711", "0.6432645", "0.6422563", "0.6411652", "0.6399276", "0.6398718" ]
0.6974308
47
Throw an error if formatting options are incompatible.
function throwEqualError( F, a, b ) { if ( (F[a] || F[b]) && (F[a] === F[b]) ) { throw new Error(a); } }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function handleIncorrectFormatting () {\n console.log(colors.red('ERR: The input-file is incorrectly formatted.\\n'))\n process.exit(0)\n}", "static validateFormat (stringDefinition = '') {\n if(stringDefinition != CSSValdef.format (stringDefinition)){\n throw new Error(`Impropper CSS Value Definition syntax:\\\n \\n\\tExpected: ${CSSValdef.format (stringDefinition)}\\\n \\n\\tActual: ${stringDefinition}`\n );\n }\n }", "function check(num,str) {\n assert(formatNumber(num) === str, 'error formatting ' + num + ', expecting ' + str + ' but got ' + formatNumber(num));\n }", "function Format(options = {}) {\n this.options = options;\n }", "function Format(options = {}) {\n this.options = options;\n }", "function validate(inputOptions) {\n var i,\n optionName,\n optionValue,\n filteredOptions = {};\n\n if (inputOptions[\"suffix\"] === undefined) {\n inputOptions[\"suffix\"] = inputOptions[\"postfix\"];\n }\n\n for (i = 0; i < FormatOptions.length; i += 1) {\n optionName = FormatOptions[i];\n optionValue = inputOptions[optionName];\n\n if (optionValue === undefined) {\n // Only default if negativeBefore isn't set.\n if (optionName === \"negative\" && !filteredOptions.negativeBefore) {\n filteredOptions[optionName] = \"-\";\n // Don't set a default for mark when 'thousand' is set.\n } else if (optionName === \"mark\" && filteredOptions.thousand !== \".\") {\n filteredOptions[optionName] = \".\";\n } else {\n filteredOptions[optionName] = false;\n }\n\n // Floating points in JS are stable up to 7 decimals.\n } else if (optionName === \"decimals\") {\n if (optionValue >= 0 && optionValue < 8) {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n\n // These options, when provided, must be functions.\n } else if (\n optionName === \"encoder\" ||\n optionName === \"decoder\" ||\n optionName === \"edit\" ||\n optionName === \"undo\"\n ) {\n if (typeof optionValue === \"function\") {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n\n // Other options are strings.\n } else {\n if (typeof optionValue === \"string\") {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n }\n }\n\n // Some values can't be extracted from a\n // string if certain combinations are present.\n throwEqualError(filteredOptions, \"mark\", \"thousand\");\n throwEqualError(filteredOptions, \"prefix\", \"negative\");\n throwEqualError(filteredOptions, \"prefix\", \"negativeBefore\");\n\n return filteredOptions;\n }", "validateConfig(option) {\n if (typeof option !== \"string\") {\n throw new Error(`Configuration for rule \"${this.name}\" is invalid: Expected string got ${typeof option}`);\n }\n if ([\"tabs\", \"spaces\", \"nonmixed\"].indexOf(option) === -1) {\n throw new Error(`Configuration for rule \"${this.name}\" is invalid: Indent style \"${option}\" is not valid. Valid indent styles are \"tabs\", \"spaces\" and \"nonmixed\"`);\n }\n return option;\n }", "function validate(inputOptions) {\n var i, optionName, optionValue,\n filteredOptions = {};\n for (i = 0; i < FormatOptions.length; i += 1) {\n optionName = FormatOptions[i];\n optionValue = inputOptions[optionName];\n if (optionValue === undefined) {\n // Only default if negativeBefore isn't set.\n if (optionName === 'negative' && !filteredOptions.negativeBefore) {\n filteredOptions[optionName] = '-';\n // Don't set a default for mark when 'thousand' is set.\n } else if (optionName === 'mark' && filteredOptions.thousand !==\n '.') {\n filteredOptions[optionName] = '.';\n } else {\n filteredOptions[optionName] = false;\n }\n // Floating points in JS are stable up to 7 decimals.\n } else if (optionName === 'decimals') {\n if (optionValue >= 0 && optionValue < 8) {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n // These options, when provided, must be functions.\n } else if (optionName === 'encoder' || optionName === 'decoder' ||\n optionName === 'edit' || optionName === 'undo') {\n if (typeof optionValue === 'function') {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n // Other options are strings.\n } else {\n if (typeof optionValue === 'string') {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n }\n }\n // Some values can't be extracted from a\n // string if certain combinations are present.\n throwEqualError(filteredOptions, 'mark', 'thousand');\n throwEqualError(filteredOptions, 'prefix', 'negative');\n throwEqualError(filteredOptions, 'prefix', 'negativeBefore');\n return filteredOptions;\n }", "_validatePropertyCompatibility() {\n const that = this;\n\n if (that.inputFormat !== 'integer') {\n if (that._radixNumber !== 10) {\n that.error(that.localize('integerOnly', { property: 'radix' }));\n }\n\n if (that.radixDisplay) {\n that.error(that.localize('integerOnly', { property: 'radixDisplay' }));\n }\n\n if (that.dropDownEnabled) {\n that.error(that.localize('integerOnly', { property: 'dropDownEnabled' }));\n }\n\n if (that.wordLength !== 'int32') {\n that.error(that.localize('integerOnly', { property: 'wordLength' }));\n }\n }\n else if (that.precisionDigits !== null) {\n that.error(that.localize('noInteger', { property: 'precisionDigits' }));\n }\n\n if (that.significantDigits === null && that.precisionDigits === null) {\n that.significantDigits = 8;\n }\n else if (that.significantDigits !== null && that.precisionDigits !== null) {\n that.error(that.localize('significantPrecisionDigits'));\n }\n }", "function validate(inputOptions) {\n\n var i, optionName, optionValue,\n filteredOptions = {};\n\n if (inputOptions['suffix'] === undefined) {\n inputOptions['suffix'] = inputOptions['postfix'];\n }\n\n for (i = 0; i < FormatOptions.length; i += 1) {\n\n optionName = FormatOptions[i];\n optionValue = inputOptions[optionName];\n\n if (optionValue === undefined) {\n\n // Only default if negativeBefore isn't set.\n if (optionName === 'negative' && !filteredOptions.negativeBefore) {\n filteredOptions[optionName] = '-';\n // Don't set a default for mark when 'thousand' is set.\n } else if (optionName === 'mark' && filteredOptions.thousand !== '.') {\n filteredOptions[optionName] = '.';\n } else {\n filteredOptions[optionName] = false;\n }\n\n // Floating points in JS are stable up to 7 decimals.\n } else if (optionName === 'decimals') {\n if (optionValue >= 0 && optionValue < 8) {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n\n // These options, when provided, must be functions.\n } else if (optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo') {\n if (typeof optionValue === 'function') {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n\n // Other options are strings.\n } else {\n\n if (typeof optionValue === 'string') {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n }\n }\n\n // Some values can't be extracted from a\n // string if certain combinations are present.\n throwEqualError(filteredOptions, 'mark', 'thousand');\n throwEqualError(filteredOptions, 'prefix', 'negative');\n throwEqualError(filteredOptions, 'prefix', 'negativeBefore');\n\n return filteredOptions;\n }", "function validateQueryOptions(queryOptions) {\n var validatedOptions = queryOptions;\n if (_.has(queryOptions, 'format')) {\n if (!_.includes(LobidQueryOptions_1.allowedLobidGndFormats, queryOptions.format)) {\n try {\n throw new TypeError(\"The return format \\\"\" + queryOptions.format + \"\\\" does not\" +\n (\"match any of the allowed formats: \" + LobidQueryOptions_1.allowedLobidGndFormats));\n }\n catch (e) {\n validatedOptions.format = 'json';\n }\n }\n }\n return validatedOptions;\n}", "function checkFormatterConfig(key, config, errors) {\n if (config.matchers === undefined) {\n errors.push(`Missing \"format.${key}.matchers\" value`);\n }\n}", "_displayCheck() {\n if (!this.formattedFinalAmount) {\n throw new Error('Cannot display price due to missing display format.');\n }\n }", "formatKind() {\n throw new Error('not implemented')\n }", "validateConfig(option) {\n if (typeof option !== \"number\") {\n throw new Error(`Configuration for rule \"${this.name}\" is invalid: Expected number got ${typeof option}`);\n }\n if (option < 0) {\n throw new Error(`Configuration for rule \"${this.name}\" is invalid: Only positive indent value are allowed.`);\n }\n return option;\n }", "function validateOptions(options) {\n const logConfig = '\\x1b[33m%s\\x1b[0m'\n const d = options.deletionCheckInterval\n if (d && d < 60*60*1000) {\n console.error(logConfig, `Invalid option: deletionCheckInterval too small! It must be at least 1 hour (3600000 ms). Default value (6 hours, ${defaultOptions.deletionCheckInterval} ms) was used.`)\n options.deletionCheckInterval = defaultOptions.deletionCheckInterval\n }\n\n const l = options.logging\n if (l && typeof l !== 'boolean') {\n console.error(logConfig, `Invalid option: logging must be a boolean. Default value (${defaultOptions.logging}) was used.`)\n options.logging = defaultOptions.logging\n }\n\n const lf = options.logFunction\n if (lf && typeof lf !== 'function') {\n console.error(logConfig, `Invalid option: logFunction must be a function. Default function (console.log) was used.`)\n options.logFunction = defaultOptions.logFunction\n }\n\n const c = options.cache\n if (c && typeof c !== 'boolean') {\n console.error(logConfig, `Invalid option: cache must be a boolean. Default value (${defaultOptions.logging}) was used.`)\n options.logging = defaultOptions.logging\n }\n return options\n}", "function validate ( inputOptions ) {\n\n\t\tvar i, optionName, optionValue,\n\t\t\tfilteredOptions = {};\n\n\t\tif ( inputOptions['suffix'] === undefined ) {\n\t\t\tinputOptions['suffix'] = inputOptions['postfix'];\n\t\t}\n\n\t\tfor ( i = 0; i < FormatOptions.length; i+=1 ) {\n\n\t\t\toptionName = FormatOptions[i];\n\t\t\toptionValue = inputOptions[optionName];\n\n\t\t\tif ( optionValue === undefined ) {\n\n\t\t\t\t// Only default if negativeBefore isn't set.\n\t\t\t\tif ( optionName === 'negative' && !filteredOptions.negativeBefore ) {\n\t\t\t\t\tfilteredOptions[optionName] = '-';\n\t\t\t\t// Don't set a default for mark when 'thousand' is set.\n\t\t\t\t} else if ( optionName === 'mark' && filteredOptions.thousand !== '.' ) {\n\t\t\t\t\tfilteredOptions[optionName] = '.';\n\t\t\t\t} else {\n\t\t\t\t\tfilteredOptions[optionName] = false;\n\t\t\t\t}\n\n\t\t\t// Floating points in JS are stable up to 7 decimals.\n\t\t\t} else if ( optionName === 'decimals' ) {\n\t\t\t\tif ( optionValue >= 0 && optionValue < 8 ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\n\t\t\t// These options, when provided, must be functions.\n\t\t\t} else if ( optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo' ) {\n\t\t\t\tif ( typeof optionValue === 'function' ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\n\t\t\t// Other options are strings.\n\t\t\t} else {\n\n\t\t\t\tif ( typeof optionValue === 'string' ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Some values can't be extracted from a\n\t\t// string if certain combinations are present.\n\t\tthrowEqualError(filteredOptions, 'mark', 'thousand');\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negative');\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negativeBefore');\n\n\t\treturn filteredOptions;\n\t}", "function validate ( inputOptions ) {\r\n\r\n\t\tvar i, optionName, optionValue,\r\n\t\t\tfilteredOptions = {};\r\n\r\n\t\tif ( inputOptions['suffix'] === undefined ) {\r\n\t\t\tinputOptions['suffix'] = inputOptions['postfix'];\r\n\t\t}\r\n\r\n\t\tfor ( i = 0; i < FormatOptions.length; i+=1 ) {\r\n\r\n\t\t\toptionName = FormatOptions[i];\r\n\t\t\toptionValue = inputOptions[optionName];\r\n\r\n\t\t\tif ( optionValue === undefined ) {\r\n\r\n\t\t\t\t// Only default if negativeBefore isn't set.\r\n\t\t\t\tif ( optionName === 'negative' && !filteredOptions.negativeBefore ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = '-';\r\n\t\t\t\t// Don't set a default for mark when 'thousand' is set.\r\n\t\t\t\t} else if ( optionName === 'mark' && filteredOptions.thousand !== '.' ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = '.';\r\n\t\t\t\t} else {\r\n\t\t\t\t\tfilteredOptions[optionName] = false;\r\n\t\t\t\t}\r\n\r\n\t\t\t// Floating points in JS are stable up to 7 decimals.\r\n\t\t\t} else if ( optionName === 'decimals' ) {\r\n\t\t\t\tif ( optionValue >= 0 && optionValue < 8 ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthrow new Error(optionName);\r\n\t\t\t\t}\r\n\r\n\t\t\t// These options, when provided, must be functions.\r\n\t\t\t} else if ( optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo' ) {\r\n\t\t\t\tif ( typeof optionValue === 'function' ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthrow new Error(optionName);\r\n\t\t\t\t}\r\n\r\n\t\t\t// Other options are strings.\r\n\t\t\t} else {\r\n\r\n\t\t\t\tif ( typeof optionValue === 'string' ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthrow new Error(optionName);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Some values can't be extracted from a\r\n\t\t// string if certain combinations are present.\r\n\t\tthrowEqualError(filteredOptions, 'mark', 'thousand');\r\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negative');\r\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negativeBefore');\r\n\r\n\t\treturn filteredOptions;\r\n\t}", "function validate ( inputOptions ) {\n\n\t\tvar i, optionName, optionValue,\n\t\t\tfilteredOptions = {};\n\n\t\tfor ( i = 0; i < FormatOptions.length; i+=1 ) {\n\n\t\t\toptionName = FormatOptions[i];\n\t\t\toptionValue = inputOptions[optionName];\n\n\t\t\tif ( optionValue === undefined ) {\n\n\t\t\t\t// Only default if negativeBefore isn't set.\n\t\t\t\tif ( optionName === 'negative' && !filteredOptions.negativeBefore ) {\n\t\t\t\t\tfilteredOptions[optionName] = '-';\n\t\t\t\t// Don't set a default for mark when 'thousand' is set.\n\t\t\t\t} else if ( optionName === 'mark' && filteredOptions.thousand !== '.' ) {\n\t\t\t\t\tfilteredOptions[optionName] = '.';\n\t\t\t\t} else {\n\t\t\t\t\tfilteredOptions[optionName] = false;\n\t\t\t\t}\n\n\t\t\t// Floating points in JS are stable up to 7 decimals.\n\t\t\t} else if ( optionName === 'decimals' ) {\n\t\t\t\tif ( optionValue >= 0 && optionValue < 8 ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\n\t\t\t// These options, when provided, must be functions.\n\t\t\t} else if ( optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo' ) {\n\t\t\t\tif ( typeof optionValue === 'function' ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\n\t\t\t// Other options are strings.\n\t\t\t} else {\n\n\t\t\t\tif ( typeof optionValue === 'string' ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Some values can't be extracted from a\n\t\t// string if certain combinations are present.\n\t\tthrowEqualError(filteredOptions, 'mark', 'thousand');\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negative');\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negativeBefore');\n\n\t\treturn filteredOptions;\n\t}", "function formatSyntaxError(err, filePath) {\n if ( !err.name || err.name !== 'SyntaxError') {\n return err;\n }\n\n var unexpected = err.found ? \"'\" + err.found + \"'\" : \"end of file\";\n var errString = \"Unexpected \" + unexpected;\n var lineInfo = \":\" + err.line + \":\" + err.column;\n\n return new Error((filePath || 'string') + lineInfo + \": \" + errString);\n}", "function errorOnMissingValues(token) {\n throw new Error(\"I18n mapping for token \\\"\".concat(token, \"\\\" is a formatting function but no values were provided.\"));\n}", "function normalizeArgs$2(args, options) {\n let originalError;\n let props;\n let formatArgs;\n let message = \"\";\n // Determine which arguments were actually specified\n if (typeof args[0] === \"string\") {\n formatArgs = args;\n }\n else if (typeof args[1] === \"string\") {\n if (args[0] instanceof Error) {\n originalError = args[0];\n }\n else {\n props = args[0];\n }\n formatArgs = args.slice(1);\n }\n else {\n originalError = args[0];\n props = args[1];\n formatArgs = args.slice(2);\n }\n // If there are any format arguments, then format the error message\n if (formatArgs.length > 0) {\n if (options.format) {\n message = options.format.apply(undefined, formatArgs);\n }\n else {\n message = formatArgs.join(\" \");\n }\n }\n if (options.concatMessages && originalError && originalError.message) {\n // The inner-error's message will be added to the new message\n message += (message ? \" \\n\" : \"\") + originalError.message;\n }\n return { originalError, props, message };\n}", "function checkCurrencyFormat(format) { // 133\n\t\tvar defaults = lib.settings.currency.format; // 134\n // 135\n\t\t// Allow function as format parameter (should return string or object): // 136\n\t\tif ( typeof format === \"function\" ) format = format(); // 137\n // 138\n\t\t// Format can be a string, in which case `value` (\"%v\") must be present: // 139\n\t\tif ( isString( format ) && format.match(\"%v\") ) { // 140\n // 141\n\t\t\t// Create and return positive, negative and zero formats: // 142\n\t\t\treturn { // 143\n\t\t\t\tpos : format, // 144\n\t\t\t\tneg : format.replace(\"-\", \"\").replace(\"%v\", \"-%v\"), // 145\n\t\t\t\tzero : format // 146\n\t\t\t}; // 147\n // 148\n\t\t// If no format, or object is missing valid positive value, use defaults: // 149\n\t\t} else if ( !format || !format.pos || !format.pos.match(\"%v\") ) { // 150\n // 151\n\t\t\t// If defaults is a string, casts it to an object for faster checking next time: // 152\n\t\t\treturn ( !isString( defaults ) ) ? defaults : lib.settings.currency.format = { // 153\n\t\t\t\tpos : defaults, // 154\n\t\t\t\tneg : defaults.replace(\"%v\", \"-%v\"), // 155\n\t\t\t\tzero : defaults // 156\n\t\t\t}; // 157\n // 158\n\t\t} // 159\n\t\t// Otherwise, assume format was fine: // 160\n\t\treturn format; // 161\n\t} // 162", "function checkCurrencyFormat(format) {\n \t\tvar defaults = options.currency.format;\n\n \t\t// Allow function as format parameter (should return string or object):\n \t\tif ( typeof format === \"function\" ) format = format();\n\n \t\t// Format can be a string, in which case `value` (\"%v\") must be present:\n \t\tif ( isString( format ) && format.match(\"%v\") ) {\n\n \t\t\t// Create and return positive, negative and zero formats:\n \t\t\treturn {\n \t\t\t\tpos : format,\n \t\t\t\tneg : format.replace(\"-\", \"\").replace(\"%v\", \"-%v\"),\n \t\t\t\tzero : format\n \t\t\t};\n\n \t\t// If no format, or object is missing valid positive value, use defaults:\n \t\t} else if ( !format || !format.pos || !format.pos.match(\"%v\") ) {\n\n \t\t\t// If defaults is a string, casts it to an object for faster checking next time:\n \t\t\treturn ( !isString( defaults ) ) ? defaults : options.currency.format = {\n \t\t\t\tpos : defaults,\n \t\t\t\tneg : defaults.replace(\"%v\", \"-%v\"),\n \t\t\t\tzero : defaults\n \t\t\t};\n\n \t\t}\n \t\t// Otherwise, assume format was fine:\n \t\treturn format;\n \t}", "function normalizeArgs(args, options) {\n let originalError;\n let props;\n let formatArgs;\n let message = \"\";\n // Determine which arguments were actually specified\n if (typeof args[0] === \"string\") {\n formatArgs = args;\n }\n else if (typeof args[1] === \"string\") {\n if (args[0] instanceof Error) {\n originalError = args[0];\n }\n else {\n props = args[0];\n }\n formatArgs = args.slice(1);\n }\n else {\n originalError = args[0];\n props = args[1];\n formatArgs = args.slice(2);\n }\n // If there are any format arguments, then format the error message\n if (formatArgs.length > 0) {\n if (options.format) {\n message = options.format.apply(undefined, formatArgs);\n }\n else {\n message = formatArgs.join(\" \");\n }\n }\n if (options.concatMessages && originalError && originalError.message) {\n // The inner-error's message will be added to the new message\n message += (message ? \" \\n\" : \"\") + originalError.message;\n }\n return { originalError, props, message };\n}", "function validate ( inputOptions ) {\r\n\r\n\t\tvar i, optionName, optionValue,\r\n\t\t\tfilteredOptions = {};\r\n\r\n\t\tfor ( i = 0; i < FormatOptions.length; i+=1 ) {\r\n\r\n\t\t\toptionName = FormatOptions[i];\r\n\t\t\toptionValue = inputOptions[optionName];\r\n\r\n\t\t\tif ( optionValue === undefined ) {\r\n\r\n\t\t\t\t// Only default if negativeBefore isn't set.\r\n\t\t\t\tif ( optionName === 'negative' && !filteredOptions.negativeBefore ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = '-';\r\n\t\t\t\t// Don't set a default for mark when 'thousand' is set.\r\n\t\t\t\t} else if ( optionName === 'mark' && filteredOptions.thousand !== '.' ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = '.';\r\n\t\t\t\t} else {\r\n\t\t\t\t\tfilteredOptions[optionName] = false;\r\n\t\t\t\t}\r\n\r\n\t\t\t// Floating points in JS are stable up to 7 decimals.\r\n\t\t\t} else if ( optionName === 'decimals' ) {\r\n\t\t\t\tif ( optionValue >= 0 && optionValue < 8 ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthrow new Error(optionName);\r\n\t\t\t\t}\r\n\r\n\t\t\t// These options, when provided, must be functions.\r\n\t\t\t} else if ( optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo' ) {\r\n\t\t\t\tif ( typeof optionValue === 'function' ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthrow new Error(optionName);\r\n\t\t\t\t}\r\n\r\n\t\t\t// Other options are strings.\r\n\t\t\t} else {\r\n\r\n\t\t\t\tif ( typeof optionValue === 'string' ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthrow new Error(optionName);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Some values can't be extracted from a\r\n\t\t// string if certain combinations are present.\r\n\t\tthrowEqualError(filteredOptions, 'mark', 'thousand');\r\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negative');\r\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negativeBefore');\r\n\r\n\t\treturn filteredOptions;\r\n\t}", "validateParamOptions() {\n Object.keys(CmdLineParamsOptions).forEach(key => {\n if (!this.options[key]) {\n this.options[key] = CmdLineParamsOptions[key][0];\n } else if (!CmdLineParamsOptions[key].find(i => i === this.options[key])) {\n const options = CmdLineParamsOptions[key].join(' or ');\n throw new this.serverless.classes.Error(\n `Invalid ${key} parameter value, must be either ${options}.`\n );\n }\n });\n }", "function Format() {}", "function Format() {}", "function checkFormat(editor) {\n var val = editor.getValue()\n var success = JSHINT(val);\n var output = \"\";\n if (!success) {\n // If the code contains errors iterate through them and create a stack trace (if required) or error listing\n output = \"Check format error:\\n\\n\";\n for (var i in JSHINT.errors) {\n var err = JSHINT.errors[i];\n if (null != err) {\n // If the error is not null (undefined) then append it to the return string\n output += err.line + '[' + err.character + ']: ' + err.reason + '\\n';\n } else {\n output += \"Check format unknown error:\\n null\";\n }\n }\n return output;\n } else {\n // Return the evalutated string of the editor contents\n /* THIS IS BAD (LOL) I WILL CHANGE IT BUT HAVENT GOT AROUND TO A SAFER METHOD YET*/\n return eval(val);\n }\n }", "function formatValidator(stringFormat) {\n\t switch (stringFormat) {\n\t case StringFormat.RAW:\n\t case StringFormat.BASE64:\n\t case StringFormat.BASE64URL:\n\t case StringFormat.DATA_URL:\n\t return;\n\t default:\n\t throw 'Expected one of the event types: [' + StringFormat.RAW + ', ' + StringFormat.BASE64 + ', ' + StringFormat.BASE64URL + ', ' + StringFormat.DATA_URL + '].';\n\t }\n\t}", "function throwStyledComponentsError(code) {\n for (var _len = arguments.length, interpolations = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n interpolations[_key - 1] = arguments[_key];\n }\n\n if (false) {} else {\n throw new Error(format.apply(void 0, [ERRORS[code]].concat(interpolations)).trim());\n }\n}", "function throwStyledComponentsError(code) {\n for (var _len = arguments.length, interpolations = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n interpolations[_key - 1] = arguments[_key];\n }\n\n if (false) {} else {\n throw new Error(format.apply(void 0, [ERRORS[code]].concat(interpolations)).trim());\n }\n}", "function throwStyledComponentsError(code) {\n for (var _len = arguments.length, interpolations = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n interpolations[_key - 1] = arguments[_key];\n }\n\n if (false) {} else {\n throw new Error(format.apply(void 0, [ERRORS[code]].concat(interpolations)).trim());\n }\n}", "function throwStyledComponentsError(code) {\n for (var _len = arguments.length, interpolations = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n interpolations[_key - 1] = arguments[_key];\n }\n\n if (false) {} else {\n throw new Error(format.apply(void 0, [ERRORS[code]].concat(interpolations)).trim());\n }\n}", "function doFormat(format) {\n var argv = [];\n for (var _i = 1; _i < arguments.length; _i++) {\n argv[_i - 1] = arguments[_i];\n }\n if (typeof arguments == \"undefined\") {\n return null;\n }\n if (arguments.length < 1) {\n return null;\n }\n if (typeof arguments[0] != \"string\") {\n return null;\n }\n if (typeof RegExp == \"undefined\") {\n return null;\n }\n var parsed = sprintf.parseFormat(format, argv);\n var convCount = parsed.convCount;\n if (parsed.matches.length == 0) {\n // 没有格式化参数的占位符,则直接输出原本的字符串\n return format;\n }\n else {\n TypeScript.logging.log(\"string format parse result:\", TypeScript.ConsoleColors.Magenta);\n TypeScript.logging.log(parsed);\n }\n if (argv.length < convCount) {\n // 格式化参数的数量少于占位符的数量,则抛出错误\n throw \"Mismatch format argument numbers (\" + argv.length + \" !== \" + convCount + \")!\";\n }\n else {\n return sprintf.doSubstitute(parsed.matches, parsed.strings);\n }\n }", "function format() {\r\n var format = arguments[0] || \"\";\r\n var match = format.match(/%s|%d|%j/g);\r\n if (!match) return format;\r\n\r\n if (match.length != arguments.length - 1) throw { name: \"Argument Error\", message: \"Number of arguments mismatch\" };\r\n for (var i = 1; i < arguments.length; i++) {\r\n var matchIndex = i - 1;\r\n var value = (match[matchIndex] == \"%j\") ? JSON.stringify(arguments[i]) : arguments[i];\r\n format = format.replace(match[matchIndex], value);\r\n }\r\n return format;\r\n }", "function formatValidator(stringFormat) {\n switch (stringFormat) {\n case StringFormat.RAW:\n case StringFormat.BASE64:\n case StringFormat.BASE64URL:\n case StringFormat.DATA_URL:\n return;\n default:\n throw 'Expected one of the event types: [' + StringFormat.RAW + ', ' + StringFormat.BASE64 + ', ' + StringFormat.BASE64URL + ', ' + StringFormat.DATA_URL + '].';\n }\n}", "function formatValidator(stringFormat) {\n switch (stringFormat) {\n case StringFormat.RAW:\n case StringFormat.BASE64:\n case StringFormat.BASE64URL:\n case StringFormat.DATA_URL:\n return;\n default:\n throw 'Expected one of the event types: [' + StringFormat.RAW + ', ' + StringFormat.BASE64 + ', ' + StringFormat.BASE64URL + ', ' + StringFormat.DATA_URL + '].';\n }\n}", "_checkOptions() {\n if (!this.shift) {\n this.errors.push(ErrorText.NO_SHIFT);\n } else if (!Number.isInteger(+this.shift)) {\n this.errors.push(`${ErrorText.SHIFT} ${this.shift}`);\n }\n\n if (!this.action) {\n this.errors.push(ErrorText.NO_ACTION);\n } else if (this.action !== Action.DECODE && this.action !== Action.ENCODE) {\n this.errors.push(`${ErrorText.ACTION} ${this.action}`);\n }\n\n if (this.input === this.output && this.input && this.output) {\n this.errors.push(ErrorText.EQUAL_FILES);\n }\n\n this._checkFileAccessibility(this.output, fs.constants.W_OK);\n this._checkFileAccessibility(this.input, fs.constants.R_OK);\n }", "function assertOptions(options, args) {\n var failed = [];\n for (var idx in args) {\n var arg = args[idx];\n if (options[arg] === undefined) failed.push(arg);\n }\n if (failed.length > 0) throw new Error('Missing required settings: ' + failed.join(', '));\n}", "function optionIsInvalid(argv) {\n console.log(\"Invalid option argument '\" + argv + \"'. See -h or --help !\");\n process.exit(1); // failure\n}", "function isValidFormat(fmt) {\n if (typeof fmt.transform !== 'function') {\n throw new Error([\n 'No transform function found on format. Did you create a format instance?',\n 'const myFormat = format(formatFn);',\n 'const instance = myFormat();'\n ].join('\\n'));\n }\n\n return true;\n}", "function noformat(app, file, locals, argv) {\n return app.isTrue('noformat') || app.isFalse('format')\n || file.noformat === true || file.format === false\n || locals.noformat === true || locals.format === false\n || argv.noformat === true || argv.format === false;\n}", "function getFormat(options) {\n return options.name + ' ' + $.gray('${date}${debug}${padding}') +\n (options.message || $.green('${message}'));\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function throwStyledComponentsError(code) {\n var interpolations = [];\n for (var _i = 1; _i < arguments.length; _i++) {\n interpolations[_i - 1] = arguments[_i];\n }\n {\n return new Error(format.apply(void 0, __spreadArray([ERRORS[code]], interpolations, false)).trim());\n }\n }", "function checkCurrencyFormat(format) {\n\t\t\tvar defaults = lib.settings.currency.format;\n\n\t\t\t// Allow function as format parameter (should return string or object):\n\t\t\tif ( typeof format === \"function\" ) format = format();\n\n\t\t\t// Format can be a string, in which case `value` (\"%v\") must be present:\n\t\t\tif ( isString( format ) && format.match(\"%v\") ) {\n\n\t\t\t\t// Create and return positive, negative and zero formats:\n\t\t\t\treturn {\n\t\t\t\t\tpos : format,\n\t\t\t\t\tneg : format.replace(\"-\", \"\").replace(\"%v\", \"-%v\"),\n\t\t\t\t\tzero : format\n\t\t\t\t};\n\n\t\t\t// If no format, or object is missing valid positive value, use defaults:\n\t\t\t} else if ( !format || !format.pos || !format.pos.match(\"%v\") ) {\n\n\t\t\t\t// If defaults is a string, casts it to an object for faster checking next time:\n\t\t\t\treturn ( !isString( defaults ) ) ? defaults : lib.settings.currency.format = {\n\t\t\t\t\tpos : defaults,\n\t\t\t\t\tneg : defaults.replace(\"%v\", \"-%v\"),\n\t\t\t\t\tzero : defaults\n\t\t\t\t};\n\n\t\t\t}\n\t\t\t// Otherwise, assume format was fine:\n\t\t\treturn format;\n\t\t}", "function getFormat(options) {\n return '<% if (date) { %>' + $.gray('${date}') + '<% } %>' +\n options.name + ' ' +\n '<% if (padding) { %>' + $.gray('${padding}') + '<% } %>' +\n (options.message || '${message}') +\n '<% if (debug) { %>' + $.gray('${debug}') + '<% } %>';\n}", "function validateOptions(options) {\n // We have to check if the lightboxPosition is set to fixed || relative. If not, force it.\n if ((options.lightboxPosition !== 'relative') && (options.lightboxPosition !== 'fixed')) {\n console.log('lightboxPosition can only be \\'fixed\\' or \\'relative\\'. Falling back to Fixed.')\n options.lightboxPosition = 'fixed';\n }\n if ((options.curtainId) && options.curtainId.substring(0, 1) !== '#') {\n console.log('Curtain ID must begin with #');\n return 'error';\n }\n if ((options.closeButtonId) && options.closeButtonId.substring(0, 1) !== '#') {\n console.log('Button ID must begin with #');\n return 'error';\n }\n }", "function checkCurrencyFormat(format) {\n\t\tvar defaults = lib.settings.currency.format;\n\n\t\t// Allow function as format parameter (should return string or object):\n\t\tif ( typeof format === \"function\" ) format = format();\n\n\t\t// Format can be a string, in which case `value` (\"%v\") must be present:\n\t\tif ( isString( format ) && format.match(\"%v\") ) {\n\n\t\t\t// Create and return positive, negative and zero formats:\n\t\t\treturn {\n\t\t\t\tpos : format,\n\t\t\t\tneg : format.replace(\"-\", \"\").replace(\"%v\", \"-%v\"),\n\t\t\t\tzero : format\n\t\t\t};\n\n\t\t// If no format, or object is missing valid positive value, use defaults:\n\t\t} else if ( !format || !format.pos || !format.pos.match(\"%v\") ) {\n\n\t\t\t// If defaults is a string, casts it to an object for faster checking next time:\n\t\t\treturn ( !isString( defaults ) ) ? defaults : lib.settings.currency.format = {\n\t\t\t\tpos : defaults,\n\t\t\t\tneg : defaults.replace(\"%v\", \"-%v\"),\n\t\t\t\tzero : defaults\n\t\t\t};\n\n\t\t}\n\t\t// Otherwise, assume format was fine:\n\t\treturn format;\n\t}", "function toLocaleStringSupportsOptions() {\n try {\n new Date().toLocaleString(\"i\");\n }\n catch (e) {\n return e.name === \"RangeError\";\n }\n return false;\n}", "function normalizeOptions(options) {\n options = options || {};\n return {\n concatMessages: options.concatMessages === undefined ? true : Boolean(options.concatMessages),\n format: options.format === undefined ? format$3\n : (typeof options.format === \"function\" ? options.format : false),\n };\n}", "function ensure2() {\n var res = formatter.format(date);\n if (res.length < 2) {\n return '0' + res;\n } else {\n return res;\n }\n }", "function checkCurrencyFormat(format) {\r\n var defaults = lib.settings.currency.format;\r\n\r\n // Allow function as format parameter (should return string or object):\r\n if (typeof format === 'function') format = format();\r\n\r\n // Format can be a string, in which case `value` (\"%v\") must be present:\r\n if (isString(format) && format.match('%v')) {\r\n\r\n // Create and return positive, negative and zero formats:\r\n return {\r\n pos: format,\r\n neg: format.replace('-', '').replace('%v', '-%v'),\r\n zero: format\r\n };\r\n\r\n // If no format, or object is missing valid positive value, use defaults:\r\n } else if (!format || !format.pos || !format.pos.match('%v')) {\r\n\r\n // If defaults is a string, casts it to an object for faster checking next time:\r\n return !isString(defaults) ? defaults : lib.settings.currency.format = {\r\n pos: defaults,\r\n neg: defaults.replace('%v', '-%v'),\r\n zero: defaults\r\n };\r\n }\r\n // Otherwise, assume format was fine:\r\n return format;\r\n}", "format(format) {\n if (!format) {\n format = FormatTypes.sighash;\n }\n if (!FormatTypes[format]) {\n logger.throwArgumentError(\"invalid format type\", \"format\", format);\n }\n if (format === FormatTypes.json) {\n let result = {\n type: ((this.baseType === \"tuple\") ? \"tuple\" : this.type),\n name: (this.name || undefined)\n };\n if (typeof (this.indexed) === \"boolean\") {\n result.indexed = this.indexed;\n }\n if (this.components) {\n result.components = this.components.map((comp) => JSON.parse(comp.format(format)));\n }\n return JSON.stringify(result);\n }\n let result = \"\";\n // Array\n if (this.baseType === \"array\") {\n result += this.arrayChildren.format(format);\n result += \"[\" + (this.arrayLength < 0 ? \"\" : String(this.arrayLength)) + \"]\";\n }\n else {\n if (this.baseType === \"tuple\") {\n if (format !== FormatTypes.sighash) {\n result += this.type;\n }\n result += \"(\" + this.components.map((comp) => comp.format(format)).join((format === FormatTypes.full) ? \", \" : \",\") + \")\";\n }\n else {\n result += this.type;\n }\n }\n if (format !== FormatTypes.sighash) {\n if (this.indexed === true) {\n result += \" indexed\";\n }\n if (format === FormatTypes.full && this.name) {\n result += \" \" + this.name;\n }\n }\n return result;\n }", "format(format) {\n if (!format) {\n format = FormatTypes.sighash;\n }\n if (!FormatTypes[format]) {\n logger.throwArgumentError(\"invalid format type\", \"format\", format);\n }\n if (format === FormatTypes.json) {\n let result = {\n type: ((this.baseType === \"tuple\") ? \"tuple\" : this.type),\n name: (this.name || undefined)\n };\n if (typeof (this.indexed) === \"boolean\") {\n result.indexed = this.indexed;\n }\n if (this.components) {\n result.components = this.components.map((comp) => JSON.parse(comp.format(format)));\n }\n return JSON.stringify(result);\n }\n let result = \"\";\n // Array\n if (this.baseType === \"array\") {\n result += this.arrayChildren.format(format);\n result += \"[\" + (this.arrayLength < 0 ? \"\" : String(this.arrayLength)) + \"]\";\n }\n else {\n if (this.baseType === \"tuple\") {\n if (format !== FormatTypes.sighash) {\n result += this.type;\n }\n result += \"(\" + this.components.map((comp) => comp.format(format)).join((format === FormatTypes.full) ? \", \" : \",\") + \")\";\n }\n else {\n result += this.type;\n }\n }\n if (format !== FormatTypes.sighash) {\n if (this.indexed === true) {\n result += \" indexed\";\n }\n if (format === FormatTypes.full && this.name) {\n result += \" \" + this.name;\n }\n }\n return result;\n }", "format(format) {\n if (!format) {\n format = FormatTypes.sighash;\n }\n if (!FormatTypes[format]) {\n logger.throwArgumentError(\"invalid format type\", \"format\", format);\n }\n if (format === FormatTypes.json) {\n let result = {\n type: ((this.baseType === \"tuple\") ? \"tuple\" : this.type),\n name: (this.name || undefined)\n };\n if (typeof (this.indexed) === \"boolean\") {\n result.indexed = this.indexed;\n }\n if (this.components) {\n result.components = this.components.map((comp) => JSON.parse(comp.format(format)));\n }\n return JSON.stringify(result);\n }\n let result = \"\";\n // Array\n if (this.baseType === \"array\") {\n result += this.arrayChildren.format(format);\n result += \"[\" + (this.arrayLength < 0 ? \"\" : String(this.arrayLength)) + \"]\";\n }\n else {\n if (this.baseType === \"tuple\") {\n if (format !== FormatTypes.sighash) {\n result += this.type;\n }\n result += \"(\" + this.components.map((comp) => comp.format(format)).join((format === FormatTypes.full) ? \", \" : \",\") + \")\";\n }\n else {\n result += this.type;\n }\n }\n if (format !== FormatTypes.sighash) {\n if (this.indexed === true) {\n result += \" indexed\";\n }\n if (format === FormatTypes.full && this.name) {\n result += \" \" + this.name;\n }\n }\n return result;\n }", "function checkCurrencyFormat(format) {\n var defaults = lib.settings.currency.format;\n\n if ( typeof format === \"function\" ) format = format();\n // debugger;\n // checkCurrencyFormat(function(){return \"%s%v\";});\n\n if ( isString( format ) && format.match(\"%v\") ) {\n // format.match(\"%v\") /* returns an array, if not matched return null */\n\n return {\n pos : format,\n neg : format.replace(\"-\", \"\").replace(\"%v\", \"-%v\"),\n zero : format\n };\n // debugger;\n // checkCurrencyFormat(\"%s%v\");\n\n } else if ( !format || !format.pos || !format.pos.match(\"%v\") ) {\n\n return ( !isString( defaults ) ) ? defaults : lib.settings.currency.format = {\n pos : defaults,\n neg : defaults.replace(\"%v\", \"-%v\"),\n zero : defaults\n };\n }\n // debugger;\n // checkCurrencyFormat();\n // checkCurrencyFormat({neg: \"%v\"});\n // checkCurrencyFormat({pos: \"%a\"});\n // or defaults is not a string\n \n\n return format;\n // debugger;\n // checkCurrencyFormat({pos: \"%v\"});\n }", "function validateOptions(options) {\n if (typeof options !== 'object') {\n throw new Error('Invalid: options is not an object');\n }\n\n const { data, file, output, outFile, sourceMap } = options;\n\n if (!file && !data) {\n throw new Error(\n 'No input specified: either the \"data\" or \"file\" option is required.'\n );\n }\n\n if (sourceMap && !output && !outFile) {\n throw new Error(\n 'No output specified: either the \"output\" or \"outFile\" option is required with \"sourceMap\".'\n );\n }\n\n return options;\n}", "get formatOptions() {\n return [\n { label: 'Delimited String', value: 'String'},\n { label: 'Text Collection', value: 'Collection'},\n { label: 'Record Collection', value: 'Object'},\n ];\n }", "function dlgParamsAreValid(options) {\n\n // define global constants\n eval(globalConstants);\n\n // Validate all the scales are valid numbers\n var arrColorMatrix = options[\"colorMatrix\"];\n\n for(var row=0; row < 3; row++)\n for(var col=0; col < 3; col++)\n if (!isValidNumber(arrColorMatrix[row][col])) {\n log(arrColorMatrix[row][col]);\n return showInputError(\"Not valid numeric scale\", \"At least one of the scale values in the\\ncolor matrix is not a valid numeric value.\");\n }\n\n // Validate minimum and maximum values\n if (!isValidNumber(options[\"outChannelAdu\"][\"min\"]))\n return showInputError(\"Illegal Min output ADU\", \"Minimum output ADU is not a valid\\nnumeric value\");\n\n if (!isValidNumber(options[\"outChannelAdu\"][\"max\"]))\n return showInputError(\"Illegal Max output ADU\", \"Maximum output ADU is not a valid\\nnumeric value\");\n\n if (options[\"outChannelAdu\"][\"min\"] >= options[\"outChannelAdu\"][\"max\"])\n return showInputError(\"Illegal Min/Max values\", \"Minimum output ADU must be below\\nthe maximum output ADU\");\n\n // Validate gamma value\n if (options[\"gamma\"] <= 0)\n return showInputError(\"Illegal gamma value\", \"Gamma must have a positive value\");\n\n return VAL_NO_ERROR;\n}", "validate() {\n const options = Object.keys(this)\n for (const option of options) {\n // dont validate our methods\n const value = this[option]\n\n if (_.isFunction(value)) {\n continue\n }\n\n // Skip options that default to null\n if (_.isNull(value) && this.constructor.DEFAULTS[option] === null) {\n continue\n }\n\n // Disabled via -1\n const keys = ['outputBufferSize', 'outputBufferTimeout']\n if (keys.includes(option) && value === -1) {\n continue\n }\n\n this.validateOption(option, value)\n }\n\n // Mutually exclusive options\n if (this.snappy && this.deflate) {\n throw new Error('Cannot use both deflate and snappy')\n }\n\n if (this.snappy) {\n try {\n require('snappystream')\n } catch (err) {\n throw new Error(\n 'Cannot use snappy since it did not successfully install via npm.'\n )\n }\n }\n }", "function outPutVisualError(namePassed, phonePassed, pickUpPassed, destinationPassed, dateTimePassed){\n var outPut = \"\";\n if(namePassed && phonePassed && pickUpPassed && destinationPassed && dateTimePassed){\n outPut = \"\";\n }else{\n document.getElementById('outPutString').style.color = \"#FF0000\";\n outPut = \"ERROR(S):<ul>\";\n if(!namePassed){ outPut += \"<li>The name input is incorrectly formatted. Please only use normal naming conventions</li>\"; }\n if(!phonePassed){ outPut += \"<li>Your phone number is incorrectly formatted. It must start with a 0 and be from 8-13 digits long</li>\"; }\n if(!pickUpPassed){ outPut += \"<li>Your pick up address is incorrectly formatted</li>\"; }\n if(!destinationPassed){ outPut += \"<li>Your destination address is incorrectly formatted</li>\"; }\n if(!dateTimePassed){ outPut += \"<li>Your pick up date/time is incorrect. It must be at least 1 minute from the current time and must be correctly formatted</li>\"; }\n outPut += \"</ul>\";\n }\n document.getElementById('outPutString').innerHTML = outPut;\n}", "function prepareOptions() {\n var opts = cli.options;\n\n opts.since = moment(opts.since, \"YYYY-MM-DD\");\n opts.until = moment(opts.until, \"YYYY-MM-DD\");\n opts.filename = filename();\n\n [opts.since, opts.until].forEach(date => {\n if (!date.isValid()) {\n throw new Error(\"Please provide dates in YYYY-MM-DD format.\");\n }\n });\n\n if (!author()) {\n throw new Error(\n \"You need to provide --name or --email, or set your git name or email configuration.\"\n );\n }\n if (opts.until.isBefore(opts.since)) {\n throw new Error(\n 'This ain\\'t no time machine pal, \"until\" date must be after \"since\" date.'\n );\n }\n}", "function invariant(condition, format) {\n for (\n var _len = arguments.length,\n args = new Array(_len > 2 ? _len - 2 : 0),\n _key = 2;\n _key < _len;\n _key++\n ) {\n args[_key - 2] = arguments[_key];\n }\n\n validateFormat(format);\n\n if (!condition) {\n var error;\n\n if (format === undefined) {\n error = new Error(\n 'Minified exception occurred; use the non-minified dev environment ' +\n 'for the full error message and additional helpful warnings.'\n );\n } else {\n var argIndex = 0;\n error = new Error(\n format.replace(/%s/g, function () {\n return String(args[argIndex++]);\n })\n );\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // Skip invariant's own stack frame.\n\n throw error;\n }\n }", "function invariant(condition, format) {\n for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n validateFormat(format);\n\n if (!condition) {\n var error;\n\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return String(args[argIndex++]);\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // Skip invariant's own stack frame.\n\n throw error;\n }\n}", "function invariant(condition, format) {\n for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n validateFormat(format);\n\n if (!condition) {\n var error;\n\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return String(args[argIndex++]);\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // Skip invariant's own stack frame.\n\n throw error;\n }\n}", "customFormatErrorFn(err){\n // original error will be set by express graphql when it detects an error i.e\n // thrown in the code (either by you or any 3rd party package)\n if(!err.originalError){\n return err;\n }\n const data = err.originalError.data;\n const message = err.message || \"An error occured\";\n const code = err.originalError.code || 500;\n return {\n message,\n data,\n code\n }\n\n }", "function sanitizeOptions(metadataOrOptions, ss58Format = constants_1.KUSAMA_SS58_FORMAT) {\n // Passing a string as second argument (for metadataRpc) is deprecated. We\n // still add the following check for backwards-compatibility.\n if (typeof metadataOrOptions === 'string') {\n return {\n metadata: metadataOrOptions,\n registry: getRegistry(),\n ss58Format\n };\n }\n else {\n return {\n metadata: metadataOrOptions.metadata,\n registry: metadataOrOptions.registry || getRegistry(),\n ss58Format: metadataOrOptions.ss58Format || constants_1.KUSAMA_SS58_FORMAT\n };\n }\n}", "_updateFormat() {\n // if dev passed in a format, just use it\n if(this.format) {\n this.set('_format', this.format);\n return;\n }\n\n // otherwise figure out if we should have decimals or not\n // TODO Internationalization Comma notation?\n var s = this.step.toString().split('.'),\n l = (s.length === 2) ? s[1].length : 0,\n f = '0.';\n\n for(var i = 0; i < l; i++) {\n f += '0';\n }\n\n this.set('_format', f);\n }", "function testFormatHasNotChanged (fixture, output) {\n var formatted;\n switch (output.parser) {\n case 'parse':\n formatted = formatters[output.format](\n parse(fixture.src),\n );\n break;\n case 'parseFile':\n formatted = formatters[output.format](\n parseFile(fixture.srcFile),\n );\n break;\n default:\n assert.fail('Unknown parser: ' + output.parser);\n break;\n }\n var expected;\n var result;\n try {\n // Try reading as JSON\n expected = JSON.parse(output.src);\n result = JSON.parse(formatted);\n } catch (e) {\n // fall back to string comparison\n expected = output.src;\n result = formatted;\n }\n expect(\n result,\n ).to.deep.equal(\n expected,\n );\n}", "function detectFormatChnaged() {\n let formatNames = Object.getOwnPropertyNames(lastFormat);\n\n for (let i = 0; i < formatNames.length; i++) {\n let formatName = formatNames[i];\n let tagValue = tagName[formatName];\n newFormat[formatName] = editor.hasFormat(tagValue);\n }\n\n if (isEquivalent(lastFormat, newFormat)) return;\n\n lastFormat = clone(newFormat);\n\n postFormat(lastFormat);\n}", "error(...args) {\n console.error(this.getColorOn() + args.join(\" \"));\n }", "function showError(type, text) {}", "function CheckMatrikelNrFormat(){\n if (matrikelNr.length !== 10 || matrikelNr[2] !== \"-\" || matrikelNr[6] !== \"-\") {\n throw new Error(\"Matrikel Number does not have the correct format. \" +\n \"Please try the format 'xx-xxx-xxx'.\")\n }\n }", "function _Markdown_formatOptions(options)\n{\n\tfunction toHighlight(code, lang)\n\t{\n\t\tif (!lang && elm$core$Maybe$isJust(options.a$))\n\t\t{\n\t\t\tlang = options.a$.a;\n\t\t}\n\n\t\tif (typeof hljs !== 'undefined' && lang && hljs.listLanguages().indexOf(lang) >= 0)\n\t\t{\n\t\t\treturn hljs.highlight(lang, code, true).value;\n\t\t}\n\n\t\treturn code;\n\t}\n\n\tvar gfm = options.a3.a;\n\n\treturn {\n\t\thighlight: toHighlight,\n\t\tgfm: gfm,\n\t\ttables: gfm && gfm.dh,\n\t\tbreaks: gfm && gfm.bI,\n\t\tsanitize: options.c0,\n\t\tsmartypants: options.bq\n\t};\n}", "function invariant(condition, format, ...args) {\n if (isProduction()) {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n if (!condition) {\n let error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n let argIndex = 0;\n error = new Error(format.replace(/%s/g, function() {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n error.framesToPop = 1 // we don't care about invariant's own frame\n ;\n throw error;\n }\n}", "function validateLoaderOptions(loaderOptions) {\n const loaderOptionKeys = Object.keys(loaderOptions);\n for (let i = 0; i < loaderOptionKeys.length; i++) {\n const option = loaderOptionKeys[i];\n const isUnexpectedOption = validLoaderOptions.indexOf(option) === -1;\n if (isUnexpectedOption) {\n throw new Error(`ts-loader was supplied with an unexpected loader option: ${option}\n\nPlease take a look at the options you are supplying; the following are valid options:\n${validLoaderOptions.join(' / ')}\n`);\n }\n }\n if (loaderOptions.context !== undefined &&\n !path.isAbsolute(loaderOptions.context)) {\n throw new Error(`Option 'context' has to be an absolute path. Given '${loaderOptions.context}'.`);\n }\n}", "function BasicFormatMatcher (options, formats) {\n return calculateScore(options, formats);\n}", "function errWarn() {\n console.log(chalk.bgRed('[ERROR]'), chalk.red(`no option name ${method}, use \\`weather -h\\` get help`));\n}", "function _Markdown_formatOptions(options)\n{\n\tfunction toHighlight(code, lang)\n\t{\n\t\tif (!lang && $elm$core$Maybe$isJust(options.defaultHighlighting))\n\t\t{\n\t\t\tlang = options.defaultHighlighting.a;\n\t\t}\n\n\t\tif (typeof hljs !== 'undefined' && lang && hljs.listLanguages().indexOf(lang) >= 0)\n\t\t{\n\t\t\treturn hljs.highlight(lang, code, true).value;\n\t\t}\n\n\t\treturn code;\n\t}\n\n\tvar gfm = options.githubFlavored.a;\n\n\treturn {\n\t\thighlight: toHighlight,\n\t\tgfm: gfm,\n\t\ttables: gfm && gfm.tables,\n\t\tbreaks: gfm && gfm.breaks,\n\t\tsanitize: options.sanitize,\n\t\tsmartypants: options.smartypants\n\t};\n}", "function _Markdown_formatOptions(options)\n{\n\tfunction toHighlight(code, lang)\n\t{\n\t\tif (!lang && $elm$core$Maybe$isJust(options.defaultHighlighting))\n\t\t{\n\t\t\tlang = options.defaultHighlighting.a;\n\t\t}\n\n\t\tif (typeof hljs !== 'undefined' && lang && hljs.listLanguages().indexOf(lang) >= 0)\n\t\t{\n\t\t\treturn hljs.highlight(lang, code, true).value;\n\t\t}\n\n\t\treturn code;\n\t}\n\n\tvar gfm = options.githubFlavored.a;\n\n\treturn {\n\t\thighlight: toHighlight,\n\t\tgfm: gfm,\n\t\ttables: gfm && gfm.tables,\n\t\tbreaks: gfm && gfm.breaks,\n\t\tsanitize: options.sanitize,\n\t\tsmartypants: options.smartypants\n\t};\n}", "function logError(terminal, format, ...args) {\n terminal.log(\n \"%s: %s\",\n chalk.red(\"error\"), // Syntax errors may have colors applied for displaying code frames\n // in various places outside of where Metro is currently running.\n // If the current terminal does not support color, we'll strip the colors\n // here.\n util.format(chalk.supportsColor ? format : stripAnsi(format), ...args)\n );\n}", "function check(source, options) {\n\tconst formatted = format(source, options);\n\n\treturn formatted === source;\n}", "function err() {\n logWithProperFormatting(out.console.error, '(ERROR)', arguments);\n}", "set format(newFormat) {\n\t\tthis.opts.format = newFormat;\n\t}", "function validateOptions(options) {\n const validateInt = (name) => {\n const val = toInt(options[name]);\n if (val === undefined) {\n throw TypeError(`option \"${name}\" needs to be a number`);\n }\n options[name] = val;\n };\n const ensureBoolean = (name) => {\n options[name] = !!options[name];\n };\n validateInt(\"leftColumnWidth\");\n validateInt(\"rowHeight\");\n validateInt(\"selectedPage\");\n ensureBoolean(\"showAlignmentHelpers\");\n ensureBoolean(\"showIndicatorIcons\");\n ensureBoolean(\"showMimeTypeIcon\");\n return options;\n}", "function invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}", "function invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}", "function invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}", "function invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}", "function invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}", "function invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}", "function invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}", "function invariant(condition, format, a, b, c, d, e, f) {\n if (process.env.NODE_ENV !== 'production') {\n if (format === undefined) {\n throw new Error('invariant requires an error message argument');\n }\n }\n\n if (!condition) {\n var error;\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var args = [a, b, c, d, e, f];\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return args[argIndex++];\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // we don't care about invariant's own frame\n throw error;\n }\n}" ]
[ "0.652021", "0.600073", "0.5746464", "0.5688907", "0.5688907", "0.5628107", "0.5613745", "0.5588399", "0.5565274", "0.5543997", "0.5513667", "0.5508199", "0.54784656", "0.5469984", "0.5437266", "0.54318774", "0.5393413", "0.5389102", "0.5344517", "0.5342421", "0.5337357", "0.5333325", "0.5329417", "0.5325517", "0.5318072", "0.5295649", "0.52702314", "0.5219928", "0.5219928", "0.5187579", "0.51800585", "0.51666087", "0.51666087", "0.51666087", "0.51666087", "0.51640403", "0.51509804", "0.51484215", "0.51484215", "0.51316273", "0.5130489", "0.5126353", "0.5101286", "0.5073581", "0.50585604", "0.5052741", "0.5052741", "0.5052741", "0.5052741", "0.5052741", "0.5052741", "0.5033068", "0.5027172", "0.50173706", "0.5016354", "0.5013337", "0.5000392", "0.4999016", "0.49840158", "0.49573594", "0.49460477", "0.49460477", "0.49460477", "0.4943692", "0.49284938", "0.4912824", "0.48901233", "0.48495868", "0.48256606", "0.48220393", "0.48192203", "0.47914767", "0.47914767", "0.47908765", "0.47857493", "0.47660717", "0.47641364", "0.47587663", "0.47565225", "0.47546855", "0.47546116", "0.4752389", "0.4747857", "0.4713326", "0.47075206", "0.47021613", "0.4692806", "0.4692806", "0.46861562", "0.46762985", "0.4666086", "0.46659055", "0.4662796", "0.4653565", "0.4653565", "0.4653565", "0.4653565", "0.4653565", "0.4653565", "0.4653565", "0.4653565" ]
0.0
-1
Check if a number is finite and not NaN
function isValidNumber ( input ) { return typeof input === 'number' && isFinite( input ); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function _is_finite(val) {\n return Number.isFinite(val);\n}", "function isInfinite(val) {\n return val === Infinity;\n}", "function isFiniteNumber(val) {\n return isValidNumber(val) && val !== Infinity && val !== -Infinity;\n }", "function isFinite(value) {\n return window.isFinite(value) && !window.isNaN(parseFloat(value));\n}", "function isNaN(value) {\n return Number(value) !== value;\n}", "function isNaN(value) {\n\treturn typeof value == 'number' && value != +value;\n}", "function isNan(v) {\n return v !== v\n}", "function numberIsFinite(value){\n return typeof value === \"number\" && isFinite(value);\n }", "function _isActualNaN(value) {\n\t\t\treturn typeof value === 'number' && value !== value;\n\t\t}", "function isValidNumber(x) {\n return !isNaN(x) && (x != Infinity) && (x != -Infinity);\n}", "function isValidNumber(x) {\n return !isNaN(x) && (x != Infinity) && (x != -Infinity);\n}", "function test_native_NaN_equivalent (){ assertFalse( NaN == NaN ); }", "function isNaN(val){\n\t // based on the fact that NaN !== NaN\n\t // need to check if it's a number to avoid conflicts with host objects\n\t // also need to coerce ToNumber to avoid edge case `new Number(NaN)`\n\t return !isNumber(val) || $isNaN(Number(val));\n\t }", "function isFiniteNumber(value) {\n return typeof value === 'number' && isFinite(value);\n}", "function safeIsNaN(value) {\n if (NumberAsAny.IsNaN) {\n return NumberAsAny.IsNaN(value);\n }\n else {\n return typeof value === 'number' && isNaN(value);\n }\n}", "function safeIsNaN(value) {\n if (NumberAsAny.IsNaN) {\n return NumberAsAny.IsNaN(value);\n }\n else {\n return typeof value === 'number' && isNaN(value);\n }\n}", "function safeIsNaN(value) {\n if (NumberAsAny.IsNaN) {\n return NumberAsAny.IsNaN(value);\n }\n else {\n return typeof value === 'number' && isNaN(value);\n }\n}", "function isNaN(value) {\n return typeof value === 'number' && global_1.default.isNaN(value);\n }", "function isFloat(n) {\n return n === +n && n !== (n|0);\n}", "function functionWithNaN(a) { \n return a !== a ;\n }", "function isNan(o) {\n return o !== o;\n }", "function isNaN(value) {\n if (Number.isNaN) {\n return Number.isNaN(value);\n }\n\n return value !== value;\n }", "function isNaN(value) {\n if (value == undefined)return false\n return Number.isNaN(Number(value))\n }", "function isFinite(val){\n\t var is = false;\n\t if (typeof val === 'string' && val !== '') {\n\t is = GLOBAL.isFinite( parseFloat(val) );\n\t } else if (isNumber(val)){\n\t // need to use isNumber because of Number constructor\n\t is = GLOBAL.isFinite( val );\n\t }\n\t return is;\n\t }", "function isNaN(n) {\n return Number.isNaN(Number(n));\n }", "function isFloat(n) {\n return n === +n && n !== (n | 0);\n}", "function isFloat(n){ //fonction pour n'avoir que des chiffres.\n return n != \"\" && !isNaN(n) && n !==0;\n}//fin de la fonction", "function h$isFloat (n) {\n return n===+n && n!==(n|0);\n}", "function h$isFloat (n) {\n return n===+n && n!==(n|0);\n}", "function h$isFloat (n) {\n return n===+n && n!==(n|0);\n}", "function h$isFloat (n) {\n return n===+n && n!==(n|0);\n}", "function h$isFloat (n) {\n return n===+n && n!==(n|0);\n}", "function isInfinity(num) {\n \treturn num === Infinity || num === -Infinity\n }", "function nummy(x) { return !isNaN(parseFloat(x)) && isFinite(x) }", "function nanCheck(val)\n {\n var nanResult = 0;\n if(isNaN(val)) {\n nanResult = 0;\n }\n else{\n nanResult = val;\n }\n return nanResult;\n }", "function nanCheck(val)\n {\n var nanResult = 0;\n if(isNaN(val)) {\n nanResult = 0;\n }\n else{\n nanResult = val;\n }\n return nanResult;\n }", "function isNaN$1(obj) {\n return isNumber(obj) && _isNaN(obj);\n }", "function isNaN$1(obj) {\n return isNumber(obj) && _isNaN(obj);\n }", "function isNaN$1(obj) {\n return isNumber(obj) && _isNaN(obj);\n }", "function isNaN$1(obj) {\n return isNumber(obj) && _isNaN(obj);\n }", "function isNaN$1(obj) {\n return isNumber(obj) && _isNaN(obj);\n }", "function isNaN$1(obj) {\n return isNumber(obj) && _isNaN(obj);\n }", "function isNaN$1(obj) {\n return isNumber(obj) && _isNaN(obj);\n }", "function isNaN$1(obj) {\n return isNumber(obj) && _isNaN(obj);\n }", "function isNaN$1(obj) {\n return isNumber(obj) && _isNaN(obj);\n }", "function isNumber(n) { return !isNaN(parseFloat(n)) && !isNaN(n - 0) }", "function isFinite(value) {\n return typeof value === 'number' && global_1.default.isFinite(value);\n }", "function isFloat(n) {\n\t\t\t\treturn n === +n && n !== (n | 0);\n\t\t\t}", "function number (data) {\n return typeof data === 'number' && isNaN(data) === false &&\n data !== Number.POSITIVE_INFINITY &&\n data !== Number.NEGATIVE_INFINITY;\n }", "isFloat(val) {\n return !isNaN(Number(val)) && Number(val) % 1 !== 0;\n }", "function checkNan (x) {\n if (isNaN(x)) {\n return NaN;\n }\n return x;\n}", "verifyNumeric(value) {\n return !isNaN(parseFloat(value)) && isFinite(value);\n }", "function isFinite$1(obj) {\n return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));\n }", "function isFinite$1(obj) {\n return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));\n }", "function isFinite$1(obj) {\n return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));\n }", "function isFinite$1(obj) {\n return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));\n }", "function isFinite$1(obj) {\n return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));\n }", "function isFinite$1(obj) {\n return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));\n }", "function isFinite$1(obj) {\n return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));\n }", "function isFinite$1(obj) {\n return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));\n }", "function isFinite$1(obj) {\n return !isSymbol(obj) && _isFinite(obj) && !isNaN(parseFloat(obj));\n }", "function testNaN (number) {\n console.log(stop);\n if (isNaN (number) ) {\n stop = true;\n return \"Type areal number\"\n\n } else {\n return \"Input Validated\"\n }\n}", "function infinity (data) {\n return data === neginf || data === posinf;\n }", "function isNumber(x) \n{ \n return ( (x != null) && (typeof(x) === typeof(1.0)) && isFinite(x) );\n}", "function isNonzeroNumber(value) {\n if (value === undefined) return false;\n if (value === 0) return false;\n if (typeof value === 'number') return true;\n return false;\n}", "function betterIsNaN(s) {\n if (typeof s === \"symbol\") {\n return true;\n }\n return isNaN(s);\n}", "function checkNumber(x) {\n return !isNaN(+x);\n}", "function isValid(x) {\n return !isNaN(x);\n\n}", "function check_number(nb) {\n return nb.nb$float !== undefined;\n }", "function nofalsey(input){\n\n return input != false && input != 0 && input != \"\" && input != NaN && input != undefined;\n }", "function isFloat(n){\n return Number(n) === n && n % 1 !== 0\n}", "function isThisActuallyANumber(data) {\n return (typeof data === \"number\" && !isNaN(data)); // is the type of data a number AND is the data not NOT (double positive) a number\n} // first part makes sure it's a number or NaN, second part makes sure it's not NaN", "function divitionIsInfinity(num) {\r\n if (num === 0) return true;\r\n}", "function isNaN(obj) {\n\t// `NaN` is the only value for which `===` is not reflexive.\n\treturn obj !== obj;\n\t// return obj == NULL || !rdigit.test(obj) || window.isNaN(obj);\n}", "function isZero (f) {\n return Math.abs(f) < epsilon;\n }", "function isNaN(obj) {\r\n\t\t return Object.prototype.toString.call(obj) === '[object Number]' && obj !== +obj;\r\n\t\t}", "function checkIfFloat(value) {\n return Number(value) === value && value % 1 !== 0;\n }", "function checkifNaN (value) {\n if (isNaN(value) || value === 'nan') {\n return \"Unknown\"\n }\n else {\n return value\n }\n}", "function isFloat(n){\n\t return parseFloat(n.match(/^-?\\d*(\\.\\d+)?$/))>0;\n\t}", "function NaN() {}", "function NaN() {}", "function isNatualNum(n){\n if (typeof n !== 'number'){\n return \"not a number\";\n }\n return (n > 0.0) && (Math.abs(n) === n) && (n !== 'infinite');\n}", "function isFloat(val) {\n return (isNumber(val) &&\n Number(val) === val && val % 1 !== 0);\n}", "isValid(value){\n return !isNaN(value);\n }", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}", "function isOnePointZero(n) {\n return typeof n == \"string\" && n.indexOf('.') != -1 && parseFloat(n) === 1;\n}" ]
[ "0.78432333", "0.7800399", "0.7740732", "0.7445211", "0.7406799", "0.73654795", "0.7275233", "0.7227926", "0.72106934", "0.7202506", "0.7202506", "0.7182599", "0.7142756", "0.7132786", "0.7122629", "0.7122629", "0.7122629", "0.71115446", "0.7057735", "0.70555425", "0.7040568", "0.7027992", "0.70130485", "0.6994359", "0.6978108", "0.6963002", "0.693658", "0.6921989", "0.6921989", "0.6921989", "0.6921989", "0.6921989", "0.6893773", "0.6891571", "0.68694985", "0.68694985", "0.6859357", "0.6859357", "0.6859357", "0.6859357", "0.6859357", "0.6859357", "0.6859357", "0.6859357", "0.6859357", "0.68585455", "0.6827961", "0.68114275", "0.6808247", "0.6796439", "0.67436266", "0.6720739", "0.6719794", "0.6719794", "0.6719794", "0.6719794", "0.6719794", "0.6719794", "0.6719794", "0.6719794", "0.6719794", "0.67175204", "0.670729", "0.6705409", "0.66956115", "0.6688226", "0.6686938", "0.66659606", "0.6661309", "0.66489124", "0.66363245", "0.6631497", "0.6628532", "0.6624118", "0.6621077", "0.65737975", "0.65594876", "0.65516883", "0.65400755", "0.65132487", "0.65132487", "0.65023255", "0.65022653", "0.64960086", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824", "0.64915824" ]
0.0
-1
Provide roundingaccurate toFixed method. Borrowed:
function toFixed ( value, exp ) { value = value.toString().split('e'); value = Math.round(+(value[0] + 'e' + (value[1] ? (+value[1] + exp) : exp))); value = value.toString().split('e'); return (+(value[0] + 'e' + (value[1] ? (+value[1] - exp) : -exp))).toFixed(exp); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function toFixed (value, precision, roundingFunction, optionals) {\n\t var power = Math.pow(10, precision),\n\t optionalsRegExp,\n\t output;\n\t\n\t //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n\t // Multiply up by precision, round accurately, then divide and use native toFixed():\n\t output = (roundingFunction(value * power) / power).toFixed(precision);\n\t\n\t if (optionals) {\n\t optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n\t output = output.replace(optionalsRegExp, '');\n\t }\n\t\n\t return output;\n\t }", "function toFixed (value, precision, roundingFunction, optionals) {\n\t var power = Math.pow(10, precision),\n\t optionalsRegExp,\n\t output;\n\t \n\t //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n\t // Multiply up by precision, round accurately, then divide and use native toFixed():\n\t output = (roundingFunction(value * power) / power).toFixed(precision);\n\n\t if (optionals) {\n\t optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n\t output = output.replace(optionalsRegExp, '');\n\t }\n\n\t return output;\n\t }", "function toFixed (value, precision, roundingFunction, optionals) {\n\t var power = Math.pow(10, precision),\n\t optionalsRegExp,\n\t output;\n\t \n\t //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n\t // Multiply up by precision, round accurately, then divide and use native toFixed():\n\t output = (roundingFunction(value * power) / power).toFixed(precision);\n\n\t if (optionals) {\n\t optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n\t output = output.replace(optionalsRegExp, '');\n\t }\n\n\t return output;\n\t }", "function toFixed(value, precision, roundingFunction, optionals)\n\t\t\t{\n\t\t\t\tvar power = Math.pow(10, precision), optionalsRegExp, output;\n\t\t\t\t// roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n\t\t\t\t// Multiply up by precision, round accurately, then divide and use native toFixed():\n\t\t\t\toutput = (roundingFunction(value * power) / power).toFixed(precision);\n\t\t\t\tif (optionals)\n\t\t\t\t{\n\t\t\t\t\toptionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n\t\t\t\t\toutput = output.replace(optionalsRegExp, '');\n\t\t\t\t}\n\t\t\t\treturn output;\n\t\t\t}", "function toFixed(value,precision,roundingFunction,optionals){var power=Math.pow(10,precision),optionalsRegExp,output; //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n\t// Multiply up by precision, round accurately, then divide and use native toFixed():\n\toutput=(roundingFunction(value*power)/power).toFixed(precision);if(optionals){optionalsRegExp=new RegExp('0{1,'+optionals+'}$');output=output.replace(optionalsRegExp,'');}return output;} /************************************\n\t\t Formatting\n\t\t ************************************/ // determine what type of formatting we need to do", "function toFixed (value, precision, roundingFunction, optionals) {\n var power = Math.pow(10, precision),\n optionalsRegExp,\n output;\n \n //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (roundingFunction(value * power) / power).toFixed(precision);\n\n if (optionals) {\n optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed (value, precision, roundingFunction, optionals) {\n var power = Math.pow(10, precision),\n optionalsRegExp,\n output;\n \n //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (roundingFunction(value * power) / power).toFixed(precision);\n\n if (optionals) {\n optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed (value, precision, roundingFunction, optionals) {\n var power = Math.pow(10, precision),\n optionalsRegExp,\n output;\n \n //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (roundingFunction(value * power) / power).toFixed(precision);\n\n if (optionals) {\n optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed (value, precision, roundingFunction, optionals) {\n var power = Math.pow(10, precision),\n optionalsRegExp,\n output;\n\n //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (roundingFunction(value * power) / power).toFixed(precision);\n\n if (optionals) {\n optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed (value, maxDecimals, roundingFunction, optionals) {\n var splitValue = value.toString().split('.'),\n minDecimals = maxDecimals - (optionals || 0),\n boundedPrecision,\n optionalsRegExp,\n power,\n output;\n\n // Use the smallest precision value possible to avoid errors from floating point representation\n if (splitValue.length === 2) {\n boundedPrecision = Math.min(Math.max(splitValue[1].length, minDecimals), maxDecimals);\n } else {\n boundedPrecision = minDecimals;\n }\n\n power = Math.pow(10, boundedPrecision);\n\n //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (roundingFunction(value * power) / power).toFixed(boundedPrecision);\n\n if (optionals > maxDecimals - boundedPrecision) {\n optionalsRegExp = new RegExp('\\\\.?0{1,' + (optionals - (maxDecimals - boundedPrecision)) + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed (value, maxDecimals, roundingFunction, optionals) {\n var splitValue = value.toString().split('.'),\n minDecimals = maxDecimals - (optionals || 0),\n boundedPrecision,\n optionalsRegExp,\n power,\n output;\n\n // Use the smallest precision value possible to avoid errors from floating point representation\n if (splitValue.length === 2) {\n boundedPrecision = Math.min(Math.max(splitValue[1].length, minDecimals), maxDecimals);\n } else {\n boundedPrecision = minDecimals;\n }\n\n power = Math.pow(10, boundedPrecision);\n\n //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (roundingFunction(value * power) / power).toFixed(boundedPrecision);\n\n if (optionals > maxDecimals - boundedPrecision) {\n optionalsRegExp = new RegExp('\\\\.?0{1,' + (optionals - (maxDecimals - boundedPrecision)) + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed (value, maxDecimals, roundingFunction, optionals) {\n var splitValue = value.toString().split('.'),\n minDecimals = maxDecimals - (optionals || 0),\n boundedPrecision,\n optionalsRegExp,\n power,\n output;\n\n // Use the smallest precision value possible to avoid errors from floating point representation\n if (splitValue.length === 2) {\n boundedPrecision = Math.min(Math.max(splitValue[1].length, minDecimals), maxDecimals);\n } else {\n boundedPrecision = minDecimals;\n }\n\n power = Math.pow(10, boundedPrecision);\n\n //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (roundingFunction(value * power) / power).toFixed(boundedPrecision);\n\n if (optionals > maxDecimals - boundedPrecision) {\n optionalsRegExp = new RegExp('\\\\.?0{1,' + (optionals - (maxDecimals - boundedPrecision)) + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed (value, maxDecimals, roundingFunction, optionals) {\n var splitValue = value.toString().split('.'),\n minDecimals = maxDecimals - (optionals || 0),\n boundedPrecision,\n optionalsRegExp,\n power,\n output;\n\n // Use the smallest precision value possible to avoid errors from floating point representation\n if (splitValue.length === 2) {\n boundedPrecision = Math.min(Math.max(splitValue[1].length, minDecimals), maxDecimals);\n } else {\n boundedPrecision = minDecimals;\n }\n\n power = Math.pow(10, boundedPrecision);\n\n //roundingFunction = (roundingFunction !== undefined ? roundingFunction : Math.round);\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (roundingFunction(value * power) / power).toFixed(boundedPrecision);\n\n if (optionals > maxDecimals - boundedPrecision) {\n optionalsRegExp = new RegExp('\\\\.?0{1,' + (optionals - (maxDecimals - boundedPrecision)) + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function round(value, fixed){\n\t\treturn parseFloat(Math.round(value * 10.0) / 10.0).toFixed(fixed);\n\t}", "function toFixed(value, precision, roundingFunction, optionals) {\n\t var power = Math.pow(10, precision),\n\t optionalsRegExp,\n\t output;\n\t\n\t if (value.toString().indexOf('e') > -1) {\n\t // toFixed returns scientific notation for numbers above 1e21 and below 1e-7\n\t output = toFixedLargeSmall(value, precision);\n\t // remove the leading negative sign if it exists and should not be present (e.g. -0.00)\n\t if (output.charAt(0) === '-' && +output >= 0) {\n\t output = output.substr(1); // chop off the '-'\n\t }\n\t }\n\t else {\n\t // Multiply up by precision, round accurately, then divide and use native toFixed():\n\t output = (roundingFunction(value + 'e+' + precision) / power).toFixed(precision);\n\t }\n\t\n\t if (optionals) {\n\t optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n\t output = output.replace(optionalsRegExp, '');\n\t }\n\t\n\t return output;\n\t }", "function fixed_method() {\n var test = 165.654794151;\n document.write(test.toFixed(3))\n}", "function toFixed(value, precision, roundingFunction, optionals) {\n var power = Math.pow(10, precision),\n optionalsRegExp,\n output;\n\n if (value.toString().indexOf('e') > -1) {\n // toFixed returns scientific notation for numbers above 1e21 and below 1e-7\n output = toFixedLargeSmall(value, precision);\n // remove the leading negative sign if it exists and should not be present (e.g. -0.00)\n if (output.charAt(0) === '-' && +output >= 0) {\n output = output.substr(1); // chop off the '-'\n }\n }\n else {\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (roundingFunction(value + 'e+' + precision) / power).toFixed(precision);\n }\n\n if (optionals) {\n optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed (value, precision, optionals) {\n var power = Math.pow(10, precision),\n output;\n\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (Math.round(value * power) / power).toFixed(precision);\n\n if (optionals) {\n var optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed (value, precision, optionals) {\n var power = Math.pow(10, precision),\n output;\n\n // Multiply up by precision, round accurately, then divide and use native toFixed():\n output = (Math.round(value * power) / power).toFixed(precision);\n\n if (optionals) {\n var optionalsRegExp = new RegExp('0{1,' + optionals + '}$');\n output = output.replace(optionalsRegExp, '');\n }\n\n return output;\n }", "function toFixed(value, precision) {\n var power = Math.pow(10, precision || 0);\n return String(Math.round(value * power) / power);\n}", "function toFixed(value, precision) {\n var power = Math.pow(10, precision || 0);\n return String(Math.round(value * power) / power);\n}", "function toFixed(value, precision) {\n var power = Math.pow(10, precision || 0);\n return String(Math.round(value * power) / power);\n}", "function toFixed(value, decimals) {\n var scale = Math.pow(10, decimals);\n return (Math.round(value * scale) / scale).toFixed(decimals);\n }", "function toFixed(value, precision)\n{\n\tvar power = Math.pow(10, precision || 0);\n\treturn String((Math.round(value * power) / power).toFixed(precision));\n}", "function toFixed(x) {\n\t if (Math.abs(x) < 1.0) {\n\t var e = parseInt(x.toString().split('e-')[1]);\n\t if (e) {\n\t x *= Math.pow(10,e-1);\n\t x = '0.' + (new Array(e)).join('0') + x.toString().substring(2);\n\t }\n\t } else {\n\t var e = parseInt(x.toString().split('+')[1]);\n\t if (e > 20) {\n\t e -= 20;\n\t x /= Math.pow(10,e);\n\t x += (new Array(e+1)).join('0');\n\t }\n\t }\n\t return x;\n\t}", "toFixed(value, precision) {\n return Number(value).toFixed(precision);\n }", "function toFixed(a, n) {\n\t\treturn parseFloat(a.toFixed(n));\n\t}", "function toFixed ( value, decimals ) {\r\n\t\tvar scale = Math.pow(10, decimals);\r\n\t\treturn ( Math.round(value * scale) / scale).toFixed( decimals );\r\n\t}", "function precise(x) {\n return Number.parseFloat(x).toFixed(8);\n}", "function toFixed ( value, decimals ) {\n\t\tvar scale = Math.pow(10, decimals);\n\t\treturn ( Math.round(value * scale) / scale).toFixed( decimals );\n\t}", "toFixed(digits = 0) {\n if (digits < 0) {\n throw new RangeError('toFixed() digits argument must be non-negative');\n }\n\n if (this.isZero()) {\n return '0' + (digits > 1 ? '.' + '0'.repeat(digits) : '');\n }\n let {sign, accuracy} = this;\n let string = this.toString();\n let padding = digits - accuracy;\n if (padding < 0) {\n let rounding = +string.charAt(string.length + padding);\n if (rounding >= 5) {\n string = this.add(Decimal.exp(-digits).set('sign', sign)).toString();\n }\n return string.slice(0, padding).replace(/\\.$/, '');\n } else if (padding > 0) {\n return string + (this.isReal() ? '' : '.') + '0'.repeat(padding);\n }\n return string;\n }", "static toFixed(arg, dec = 2) {\n var num;\n num = (function() {\n switch (typeof arg) {\n case 'number':\n return arg;\n case 'string':\n return parseFloat(arg);\n default:\n return 0;\n }\n })();\n return num.toFixed(dec);\n }", "static toFixed(arg, dec = 2) {\n var num;\n num = (function() {\n switch (typeof arg) {\n case 'number':\n return arg;\n case 'string':\n return parseFloat(arg);\n default:\n return 0;\n }\n })();\n return num.toFixed(dec);\n }", "function round(value)\n{\n\tvalue = +value.toFixed(3)\n\treturn value;\n}", "static fStr(x, n) {\nreturn x.toFixed(n);\n}", "static fStr(x, n) {\nreturn x.toFixed(n);\n}", "round(decimals) {\n if (decimals == null) {\n decimals = 0;\n }\n // Not enough precision to not already be rounded\n if (decimals >= this.decimals) {\n return this;\n }\n const delta = this.decimals - decimals;\n const bump = BN_5 * getTens(delta - 1);\n let value = this.value + bump;\n const tens = getTens(delta);\n value = (value / tens) * tens;\n checkValue(value, this.#format, \"round\");\n return new FixedNumber(_guard, value, this.#format);\n }", "function tofloat2(x){\r\n var f = parseFloat(x);\r\n f = Math.round(f*100)/100;\r\n return f;\r\n}", "function RoundDecimals(float) {\n var roundedFloat = Math.round(float * 10) / 10;\n return roundedFloat;\n console.log(\"roundedFloat: \" + roundedFloat);\n}", "function toFixed(value, exp) {\n value = value.toString().split(\"e\");\n value = Math.round(+(value[0] + \"e\" + (value[1] ? +value[1] + exp : exp)));\n value = value.toString().split(\"e\");\n return (+(value[0] + \"e\" + (value[1] ? +value[1] - exp : -exp))).toFixed(exp);\n }", "function round_to(x, num) {\n\tvar r = x.toFixed(num) + \"\";\n\tif (r.match('.'))\n\t\treturn r.replace(/\\.?0+$/,'');\n\treturn r;\n}", "function roundToNearestHundreth(x){\n return (x).toFixed(2);\n }", "function fixed_method(){\n var number=123456.7890;\n document.getElementById(\"fixed_method\").innerHTML = number.toFixed(3);\n}", "function betterToFixed(value, precision) {\n\tvar exponentialForm = Number(value + 'e' + precision);\n\tvar rounded = Math.round(exponentialForm);\n\tvar finalResult = Number(rounded + 'e-' + precision);\n\treturn finalResult.toFixed(precision);\t\t// converting result in to string\n}", "function fixedDecimal() {\n var num3 = 453.000932\n var res = num3.toFixed(3)\n document.getElementById(\"fixed\").innerHTML = res\n}", "function toFixed ( value, exp ) {\n\t\tvalue = value.toString().split('e');\n\t\tvalue = Math.round(+(value[0] + 'e' + (value[1] ? (+value[1] + exp) : exp)));\n\t\tvalue = value.toString().split('e');\n\t\treturn (+(value[0] + 'e' + (value[1] ? (+value[1] - exp) : -exp))).toFixed(exp);\n\t}", "function roundit(num,dex) {\n return parseFloat(num).toFixed(dex);\n }", "function toFixed(value, exp) {\n value = value.toString().split('e');\n value = Math.round(+(value[0] + 'e' + (value[1] ? (+value[1] + exp) : exp)));\n value = value.toString().split('e');\n return (+(value[0] + 'e' + (value[1] ? (+value[1] - exp) : -exp))).toFixed(exp);\n }", "function roundArray(float_array,round_to){\n\n\tvar round =function (array,round_num){\n\n\t\tif(!round_num) var round_num = 2;\n\n\t\tfor (var i= 0; i<array.length; i++ ){\n\n\t\t\tarray[i] = array[i].toFixed(round_num);\n\n\t\t}\n\t}\n\n\n\tvar newArray = float_array.slice();\n\n\tround(newArray,round_to);\n\n\t//console.log(newArray);\n\n\treturn newArray;\n\n}", "function roundFloat(number, decimalPoints) {\n var decimal = Math.pow(10, decimalPoints);\n return Math.round(number * decimal) / decimal;\n }", "function round(number,decimal_points) {\r\n\tif (number == null) return 'NaN';\r\n\tif (!decimal_points || decimal_points == null) return Math.round(number);\r\n\tvar exp = Math.pow(10, decimal_points);\r\n\tnumber = Math.round(number * exp) / exp;\r\n\treturn parseFloat(number.toFixed(decimal_points));\r\n}", "function roundTo(n, digits) { //round up\n var negative = false;\n if (digits === undefined) {\n digits = 0;\n }\n if( n < 0) {\n negative = true;\n n = n * -1;\n }\n var multiplicator = Math.pow(10, digits);\n n = parseFloat((n * multiplicator).toFixed(11));\n n = (Math.round(n) / multiplicator).toFixed(2);\n if( negative ) { \n n = (n * -1).toFixed(2);\n }\n return n;\n} //end of roundTo", "function toFixed(value, precision) {\r\n precision = checkPrecision(precision, lib.settings.number.precision);\r\n\r\n return unformatBig(value).toFixed(precision);\r\n}", "function round_x(x) {\n var out = parseFloat(parseFloat(x).toFixed(DECIMALS));\n return out;\n}", "function toFixed(value, precision) {\r\n if (isInteger(value)) {\r\n return value;\r\n } else {\r\n var precision = precision || 0,\r\n\t\t\tneg = value < 0,\r\n\t\t\tpower = Math.pow(10, precision),\r\n\t\t\tvalue = Math.round(value * power),\r\n\t\t\tintegral = String((neg ? Math.ceil : Math.floor)(value / power)),\r\n\t\t\tfraction = String((neg ? -value : value) % power),\r\n\t\t\tpadding = new Array(Math.max(precision - fraction.length, 0) + 1).join('0');\r\n\r\n return precision ? integral + '.' + padding + fraction : integral;\r\n }\r\n}", "function financial(x) {\n return Number(x).toFixed(2);\n}", "function financial(x) {\n return Number.parseFloat(x).toFixed(2);\n}", "function round(averagePrice){\n return Number((averagePrice).toFixed(2));\n // also:\n // Number(Math.round((x)+'e2')+'e-2') is eq to Number((x).toFixed(2))\n}", "function round(decimal) {\n return parseFloat(Math.round(decimal * 100) / 100).toFixed(2);\n}", "function moneyRound(x) {\n if(x === 0) {\n return x;\n }\n // first round for correction erro float number\n // we have number with max 12 decimal number, so round to 12 decimal \n // and skip other decimals therefore, the calculation error will be fixed.\n //\n // For example it fix calculation error for number represented by as:\n // x.xxx xxx xxx xxx 99x\n var y1 = decimalRound(x, -12); \n var y2 = decimalRound(y1, -2);\n return y2;\n}", "round(place = 0) {\r\n const factor = Math.pow(10, place)\r\n return FNumber(Math.round(this.data * factor) / factor)\r\n }", "toFixedNoRounding(number, n) {\n const regToSetSignificant = new RegExp('^-?\\\\d+(?:\\\\.\\\\d{0,' + n + '})?', 'g');\n const a = number.toString().match(regToSetSignificant)[0];\n const dot = a.indexOf('.');\n\n if (dot === -1) {\n return a + '.' + '0'.repeat(n);\n }\n const b = n - (a.length - dot) + 1;\n\n return b > 0 ? a + '0'.repeat(b) : a;\n }", "function preciseRound(num, d){\n if (typeof num !== 'number' || typeof d !== 'number'){\n return \"not a number\";\n }\n return num.toFixed(d);\n}", "function roundNumber(v) {\n\treturn parseFloat(parseFloat(v).toFixed(2));\n}", "function roundNum(num){\n return Number(num.toFixed(2));\n}", "function Round(x){\nif (x <0.001) {x = \"<0.001\"};\nif (x >1) {x = \"1.0000\"};\nreturn x;\n}", "function roundToDollar(dollars){\n return (Math.floor(100*(dollars)))/100;\n}", "function roundme(val) {\n return val;\n }", "function roundup(number,decimal_points) {\r\n\tif (number == null) return 'NaN';\r\n\tif (!decimal_points || decimal_points == null) return Math.ceil(number);\r\n\tvar exp = Math.pow(10, decimal_points);\r\n\tnumber = Math.ceil(number * exp) / exp;\r\n\treturn parseFloat(number.toFixed(decimal_points));\r\n}", "function rounddown(number,decimal_points) {\r\n\tif (number == null) return 'NaN';\r\n\tif (!decimal_points || decimal_points == null) return Math.floor(number);\r\n\tvar exp = Math.pow(10, decimal_points);\r\n\tnumber = Math.floor(number * exp) / exp;\r\n\treturn parseFloat(number.toFixed(decimal_points));\r\n}", "function roundTo(n, digits) {\n var negative = false;\n if (digits === undefined) {\n digits = 0;\n }\n if( n < 0) {\n negative = true;\n n = n * -1;\n }\n var multiplicator = Math.pow(10, digits);\n n = parseFloat((n * multiplicator).toFixed(11));\n n = (Math.round(n) / multiplicator).toFixed(2);\n if( negative ) { \n n = (n * -1).toFixed(2);\n }\n return n;\n}//end of roundTo", "function kToF(t, decimals) {\n // Do some math and round to two decimal places.\n return (t * 9 / 5 - 459.67).toFixed(decimals);\n}", "function round(value, precision) {\n\t precision = precision || 0;\n\t\n\t value = ('' + value).split('e');\n\t value = Math.round(+(value[0] + 'e' + (value[1] ? +value[1] + precision : precision)));\n\t\n\t value = ('' + value).split('e');\n\t value = +(value[0] + 'e' + (value[1] ? +value[1] - precision : -precision));\n\t\n\t return value.toFixed(precision);\n\t}", "function precise(x) {\n return Number.parseFloat(x).toPrecision(5);\n}", "_round(x) {\n\t\treturn Math.round( x * 1000) / 1000;\n\t}", "function preciseRound(num, decimals) {\r\n var t = Math.pow(10, decimals);\r\n return (Math.round(num * Math.pow(10, decimals)) / Math.pow(10, decimals)).toFixed(2);\r\n}", "function usd(amount) {\n // return +(parseFloat(amount).toFixed(4));\n return +(parseFloat(amount).toFixed(2)); // Reducing Price Precision\n}", "function roundNumbers(arr){\n let number = arr[0];\n let precision = arr[1] > 15 ? 15 : arr[1];\n\n return +number.toFixed(precision);\n}", "convertirViento(viento) {\n return Math.round(viento * 3.6 * 10) / 10;\n }", "function roundToDecimalPlace(value, decimal) {\r\n var factor = Math.pow(10, decimal);\r\n roundedValue = ((Math.round(value * factor))/factor).toFixed(decimal);\r\n return roundedValue;\r\n}", "function preciseRound(number, precision) {\n let factor = Math.pow(10, precision);\n return Math.round(number * factor) / factor;\n}", "function round(n, precision) {\n if (precision < 0) {\n const length = String(n).split('.')[0].length;\n return parseFloat(n.toLocaleString('en', { maximumSignificantDigits: length + precision, useGrouping: false }));\n }\n return parseFloat(n.toLocaleString('en', { maximumFractionDigits: precision, useGrouping: false }));\n}", "function precise() {\n var num1 = 13495439.346983409;\n\n document.getElementById(\"precision\").innerHTML = num1.toPrecision(10);\n}", "function round_to_sigfigs(val, sigfigs){\n return Number.parseFloat(val.toPrecision(sigfigs));\n}", "function precise_round(num, dec){\n if ((typeof num !== 'number') || (typeof dec !== 'number'))\nreturn false;\n\n var num_sign = num >= 0 ? 1 : -1;\n return (Math.round((num*Math.pow(10,dec))+(num_sign*0.0001))/Math.pow(10,dec)).toFixed(dec);\n}", "function printAmount(){\n console.log(amount.toFixed(2));\n}", "function round_value(value, amount) {\n return parseFloat(value).toLocaleString(\"en-US\", {\n minimumFractionDigits: amount, \n maximumFractionDigits: amount\n });\n}", "function round(value, precision) {\n precision = precision || 0;\n\n value = ('' + value).split('e');\n value = Math.round(+(value[0] + 'e' + (value[1] ? +value[1] + precision : precision)));\n\n value = ('' + value).split('e');\n value = +(value[0] + 'e' + (value[1] ? +value[1] - precision : -precision));\n\n return value.toFixed(precision);\n}", "function round(value, precision) {\n precision = precision || 0;\n\n value = ('' + value).split('e');\n value = Math.round(+(value[0] + 'e' + (value[1] ? +value[1] + precision : precision)));\n\n value = ('' + value).split('e');\n value = +(value[0] + 'e' + (value[1] ? +value[1] - precision : -precision));\n\n return value.toFixed(precision);\n}", "function nFix(number,hane){\n\n hane = hane ? hane : 2;\n return parseFloat(number.toFixed(hane));\n}", "function roundNumber(number, decimals)\n{\n\tvar newnumber = new Number(number + '').toFixed(parseInt(decimals));\n\treturn parseFloat(newnumber);\n}", "function decFixed(number, places) {\n if (!number) {\n return number.toFixed(places);\n }\n \n return number.toFixed(places).replace(/\\.?0+$/, '');\n }", "function roundIt(value) {\n let places = 100;\n if (value < 100) {\n places = 10000;\n } else if (value < 0.001) {\n places = 1000000;\n }\n return Math.round((value + Number.EPSILON) * places) / places;\n }", "function round(value) {\n return Math.round(value);\n}", "function _correctFloatingPointError(number, precision) {\n precision = precision || 10;\n var correction = Math.pow(10, precision);\n var result = correction * number;\n result = result > 0 ? Math.floor(result) : Math.ceil(result);\n return result / correction;\n }", "function formatNumber(obj){\n return Math.round(obj);\n }", "function roundMoney(val) {\n return Math.round(val * 100) / 100;\n}", "function roundValue(x) {\n return Math.round(x);\n}", "function rounding (number) {\n return Math.round(number)\n}", "function accurateNumber(number) {\n var p = Math.pow(10, 7);\n return Number((Math.round(number * p) / p).toFixed(7));\n }" ]
[ "0.75894976", "0.75846523", "0.75846523", "0.75007087", "0.7497219", "0.7421292", "0.7421292", "0.7421292", "0.74076253", "0.7310071", "0.7310071", "0.7310071", "0.7310071", "0.7249132", "0.716695", "0.7107328", "0.70014405", "0.69317204", "0.69317204", "0.6925078", "0.6925078", "0.6925078", "0.6888768", "0.68847686", "0.68295276", "0.6803", "0.6763728", "0.6745862", "0.6709995", "0.66993886", "0.6654225", "0.66521", "0.65916944", "0.65798074", "0.65010285", "0.65010285", "0.64949054", "0.6473458", "0.64733726", "0.6469671", "0.6446679", "0.64364815", "0.6408639", "0.639055", "0.63684046", "0.63604987", "0.635355", "0.6353381", "0.63213503", "0.63144207", "0.6312862", "0.62624216", "0.6257957", "0.6249171", "0.6241696", "0.62390506", "0.6196859", "0.6196311", "0.6189366", "0.6187095", "0.6160183", "0.61293185", "0.6127979", "0.6118556", "0.60901475", "0.6081611", "0.6075653", "0.6069833", "0.6061336", "0.6054061", "0.60507643", "0.6049347", "0.6046938", "0.6043291", "0.6039537", "0.59993714", "0.5990596", "0.59885395", "0.59847987", "0.59698004", "0.596414", "0.59612495", "0.59559596", "0.5955129", "0.5944519", "0.5908185", "0.5894293", "0.5884107", "0.5884107", "0.58822185", "0.588107", "0.5876663", "0.58755904", "0.5860945", "0.58528525", "0.58418053", "0.5839543", "0.5835915", "0.58327484", "0.5823895" ]
0.6387089
44
Formatting Accept a number as input, output formatted string.
function formatTo ( decimals, thousand, mark, prefix, suffix, encoder, decoder, negativeBefore, negative, edit, undo, input ) { var originalInput = input, inputIsNegative, inputPieces, inputBase, inputDecimals = '', output = ''; // Apply user encoder to the input. // Expected outcome: number. if ( encoder ) { input = encoder(input); } // Stop if no valid number was provided, the number is infinite or NaN. if ( !isValidNumber(input) ) { return false; } // Rounding away decimals might cause a value of -0 // when using very small ranges. Remove those cases. if ( decimals !== false && parseFloat(input.toFixed(decimals)) === 0 ) { input = 0; } // Formatting is done on absolute numbers, // decorated by an optional negative symbol. if ( input < 0 ) { inputIsNegative = true; input = Math.abs(input); } // Reduce the number of decimals to the specified option. if ( decimals !== false ) { input = toFixed( input, decimals ); } // Transform the number into a string, so it can be split. input = input.toString(); // Break the number on the decimal separator. if ( input.indexOf('.') !== -1 ) { inputPieces = input.split('.'); inputBase = inputPieces[0]; if ( mark ) { inputDecimals = mark + inputPieces[1]; } } else { // If it isn't split, the entire number will do. inputBase = input; } // Group numbers in sets of three. if ( thousand ) { inputBase = strReverse(inputBase).match(/.{1,3}/g); inputBase = strReverse(inputBase.join( strReverse( thousand ) )); } // If the number is negative, prefix with negation symbol. if ( inputIsNegative && negativeBefore ) { output += negativeBefore; } // Prefix the number if ( prefix ) { output += prefix; } // Normal negative option comes after the prefix. Defaults to '-'. if ( inputIsNegative && negative ) { output += negative; } // Append the actual number. output += inputBase; output += inputDecimals; // Apply the suffix. if ( suffix ) { output += suffix; } // Run the output through a user-specified post-formatter. if ( edit ) { output = edit ( output, originalInput ); } // All done. return output; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "formatNumber (format: string, number: number): string {\n return numeral(number).format(format)\n }", "function format(number) {\n if (number < 10) {\n return \"0\" + number;\n } else {\n return number;\n }\n }", "function formatNumber(number) {\n var finalNumber = \"\";\n if (number < 10) {\n finalNumber = \"0\" + number;\n } else {\n finalNumber = number;\n }\n return finalNumber;\n }", "function format(number){\n if (number<10){\n return '0'+number;\n }else{\n return number;\n }\n }", "function format(number){\n if(number<10){\n return '0'+ number;\n }else{ return number; }\n }", "function FormatNum(num)\n{\n return FormatNumber(num,2,true,false,true);\n}", "function formatNumber (num) {\n\t\tif(num < 1000 & num > 100){\n\t\treturn ' ' + num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, \"$1,\") + '\\t\\t'\n\t\t}else if(num < 100 & num > 10){\n\t\treturn ' ' + num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, \"$1,\") + '\\t\\t'\n\t\t}else if(num < 10){\n\t\treturn ' ' + num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, \"$1,\") + '\\t\\t'\n\t\t}else{\n\t\treturn num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, \"$1,\") + '\\t\\t'\n\t\t}\n\t}", "function formatNumeral (n, format, roundingFunction) {\n\t var output;\n\t\n\t // figure out what kind of format we are dealing with\n\t if (format.indexOf('$') > -1) { // currency!!!!!\n\t output = formatCurrency(n, format, roundingFunction);\n\t } else if (format.indexOf('%') > -1) { // percentage\n\t output = formatPercentage(n, format, roundingFunction);\n\t } else if (format.indexOf(':') > -1) { // time\n\t output = formatTime(n, format);\n\t } else { // plain ol' numbers or bytes\n\t output = formatNumber(n._value, format, roundingFunction);\n\t }\n\t\n\t // return string\n\t return output;\n\t }", "function formatNum(num) {\n const f = Number(num);\n return f.toLocaleString(\"en\");\n}", "function formatNumeral (n, format, roundingFunction) {\n\t var output;\n\n\t // figure out what kind of format we are dealing with\n\t if (format.indexOf('$') > -1) { // currency!!!!!\n\t output = formatCurrency(n, format, roundingFunction);\n\t } else if (format.indexOf('%') > -1) { // percentage\n\t output = formatPercentage(n, format, roundingFunction);\n\t } else if (format.indexOf(':') > -1) { // time\n\t output = formatTime(n, format);\n\t } else { // plain ol' numbers or bytes\n\t output = formatNumber(n._value, format, roundingFunction);\n\t }\n\n\t // return string\n\t return output;\n\t }", "function formatNumeral (n, format, roundingFunction) {\n\t var output;\n\n\t // figure out what kind of format we are dealing with\n\t if (format.indexOf('$') > -1) { // currency!!!!!\n\t output = formatCurrency(n, format, roundingFunction);\n\t } else if (format.indexOf('%') > -1) { // percentage\n\t output = formatPercentage(n, format, roundingFunction);\n\t } else if (format.indexOf(':') > -1) { // time\n\t output = formatTime(n, format);\n\t } else { // plain ol' numbers or bytes\n\t output = formatNumber(n._value, format, roundingFunction);\n\t }\n\n\t // return string\n\t return output;\n\t }", "function formatNumber (num) {\n return num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, \"$1 \");\n}", "function formatNumeral(n, format, roundingFunction)\n\t\t\t{\n\t\t\t\tvar output;\n\t\t\t\t// figure out what kind of format we are dealing with\n\t\t\t\tif (format.indexOf('$') > -1)\n\t\t\t\t{ // currency!!!!!\n\t\t\t\t\toutput = formatCurrency(n, format, roundingFunction);\n\t\t\t\t}\n\t\t\t\telse if (format.indexOf('%') > -1)\n\t\t\t\t{ // percentage\n\t\t\t\t\toutput = formatPercentage(n, format, roundingFunction);\n\t\t\t\t}\n\t\t\t\telse if (format.indexOf(':') > -1)\n\t\t\t\t{ // time\n\t\t\t\t\toutput = formatTime(n, format);\n\t\t\t\t}\n\t\t\t\telse\n\t\t\t\t{ // plain ol' numbers or bytes\n\t\t\t\t\toutput = formatNumber(n._value, format, roundingFunction);\n\t\t\t\t}\n\t\t\t\t// return string\n\t\t\t\treturn output;\n\t\t\t}", "function formatNumber(number) {\n\treturn number < 10 ? '0' + number : number;\n}", "function formatNumeral (n, format, roundingFunction) {\n var output;\n\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) { // currency!!!!!\n output = formatCurrency(n, format, roundingFunction);\n } else if (format.indexOf('%') > -1) { // percentage\n output = formatPercentage(n, format, roundingFunction);\n } else if (format.indexOf(':') > -1) { // time\n output = formatTime(n, format);\n } else { // plain ol' numbers or bytes\n output = formatNumber(n._value, format, roundingFunction);\n }\n\n // return string\n return output;\n }", "function formatNumeral (n, format, roundingFunction) {\n var output;\n\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) { // currency!!!!!\n output = formatCurrency(n, format, roundingFunction);\n } else if (format.indexOf('%') > -1) { // percentage\n output = formatPercentage(n, format, roundingFunction);\n } else if (format.indexOf(':') > -1) { // time\n output = formatTime(n, format);\n } else { // plain ol' numbers or bytes\n output = formatNumber(n._value, format, roundingFunction);\n }\n\n // return string\n return output;\n }", "function formatNumeral (n, format, roundingFunction) {\n var output;\n\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) { // currency!!!!!\n output = formatCurrency(n, format, roundingFunction);\n } else if (format.indexOf('%') > -1) { // percentage\n output = formatPercentage(n, format, roundingFunction);\n } else if (format.indexOf(':') > -1) { // time\n output = formatTime(n, format);\n } else { // plain ol' numbers or bytes\n output = formatNumber(n._value, format, roundingFunction);\n }\n\n // return string\n return output;\n }", "function formatNumeral (n, format, roundingFunction) {\n var output;\n\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) { // currency!!!!!\n output = formatCurrency(n, format, roundingFunction);\n } else if (format.indexOf('%') > -1) { // percentage\n output = formatPercentage(n, format, roundingFunction);\n } else if (format.indexOf(':') > -1) { // time\n output = formatTime(n, format);\n } else { // plain ol' numbers or bytes\n output = formatNumber(n._value, format, roundingFunction);\n }\n\n // return string\n return output;\n }", "function formatNumber(num) {\n return num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, '$1.')\n }", "function format(num){ return (num < 10)? '0'+num: num}", "function formatnumber(x) {\n\t\treturn x.toString().replace(/\\B(?=(\\d{3})+(?!\\d))/g, \".\");\n\t}", "function formatNumbro(n, format, roundingFunction) {\n\t var output,\n\t escapedFormat = format.replace(/\\{[^\\{\\}]*\\}/g, '');\n\t\n\t // figure out what kind of format we are dealing with\n\t if (escapedFormat.indexOf('$') > -1) { // currency!!!!!\n\t output = formatCurrency(n, format, roundingFunction);\n\t } else if (escapedFormat.indexOf('%') > -1) { // percentage\n\t output = formatPercentage(n, format, roundingFunction);\n\t } else if (escapedFormat.indexOf(':') > -1) { // time\n\t output = formatTime(n, format);\n\t } else { // plain ol' numbers or bytes\n\t output = formatNumber(n._value, format, roundingFunction);\n\t }\n\t\n\t // return string\n\t return output;\n\t }", "function format(num){\n var n = num.toString(), p = n.indexOf('.');\n return n.replace(/\\d(?=(?:\\d{3})+(?:\\.|$))/g, function($0, i) {\n return p<0 || i<p ? ($0+',') : $0;\n });\n }", "function formatNumeral (n, format) {\n var output;\n\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) { // currency!!!!!\n output = formatCurrency(n, format);\n } else if (format.indexOf('%') > -1) { // percentage\n output = formatPercentage(n, format);\n } else if (format.indexOf(':') > -1) { // time\n output = formatTime(n, format);\n } else { // plain ol' numbers or bytes\n output = formatNumber(n, format);\n }\n\n // return string\n return output;\n }", "function formatNumeral (n, format) {\n var output;\n\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) { // currency!!!!!\n output = formatCurrency(n, format);\n } else if (format.indexOf('%') > -1) { // percentage\n output = formatPercentage(n, format);\n } else if (format.indexOf(':') > -1) { // time\n output = formatTime(n, format);\n } else { // plain ol' numbers or bytes\n output = formatNumber(n, format);\n }\n\n // return string\n return output;\n }", "function numberFormatting(number) {\n let prependingZero = ('0' + number).slice(-2);\n return prependingZero;\n }", "function formatNumbro(n, format, roundingFunction) {\n var output,\n escapedFormat = format.replace(/\\{[^\\{\\}]*\\}/g, '');\n\n // figure out what kind of format we are dealing with\n if (escapedFormat.indexOf('$') > -1) { // currency!!!!!\n output = formatCurrency(n, cultures[currentCulture].currency.symbol, format, roundingFunction);\n } else if (escapedFormat.indexOf('%') > -1) { // percentage\n output = formatPercentage(n, format, roundingFunction);\n } else if (escapedFormat.indexOf(':') > -1) { // time\n output = formatTime(n, format);\n } else { // plain ol' numbers or bytes\n output = formatNumber(n._value, format, roundingFunction);\n }\n\n // return string\n return output;\n }", "function format_number(number) {\n return (parseInt(number) < 10) ? \"0\" + number : number;\n }", "function format(number){\n var formatedNum=(\"0\"+number).slice(-2);\n return formatedNum;\n}", "function formatNumber(number) {\n\tnumber += '';\n\tvar expression = /(\\d+)(\\d{3})/;\n\twhile (expression.test(number)) {\n\t\tnumber = number.replace(expression, '$1' + ',' + '$2');\n\t}\n\treturn number;\n}", "function numberFormatter(number) {\n var lastDigit = number % 10;\n var lastTwoDigits = number % 100;\n var suffix = \"th\";\n if(lastDigit === 1 && lastTwoDigits !== 11) {\n suffix = \"st\";\n }\n else if(lastDigit === 2 && lastTwoDigits !== 12) {\n suffix = \"nd\";\n }\n else if(lastDigit === 3 && lastTwoDigits !== 13) {\n suffix = \"rd\";\n }\n return d3.format(\",\")(number) + suffix;\n }", "function formatNumber(x,style) {\n if (style==\"number\") {\n x = Math.round(x)\n return x.toString().replace(/\\B(?=(\\d{3})+(?!\\d))/g, \",\"); //adds thousands separators, from https://stackoverflow.com/questions/2901102/how-to-print-a-number-with-commas-as-thousands-separators-in-javascript\n }\n if (style == \"percent\") {\n return Math.round(x * 100) + \"%\";\n }\n if (style == \"money\"){\n x = x.toString().replace(/\\B(?=(\\d{3})+(?!\\d))/g, \",\"); //adds thousands separators\n x = \"$\" + x\n return x\n }\n }", "function formatNumeral(n, format, roundingFunction) {\n var output;\n\n if (n._value === 0 && options.zeroFormat !== null) {\n output = options.zeroFormat;\n } else if (n._value === null && options.nullFormat !== null) {\n output = options.nullFormat;\n } else {\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) {\n output = formatCurrency(n, format, roundingFunction);\n } else if (format.indexOf('%') > -1) {\n output = formatPercentage(n, format, roundingFunction);\n } else if (format.indexOf(':') > -1) {\n output = formatTime(n, format);\n } else if (format.indexOf('b') > -1 || format.indexOf('ib') > -1) {\n output = formatBytes(n, format, roundingFunction);\n } else if (format.indexOf('o') > -1) {\n output = formatOrdinal(n, format, roundingFunction);\n } else {\n output = formatNumber(n._value, format, roundingFunction);\n }\n }\n\n return output;\n }", "function formatNumeral(n, format, roundingFunction) {\n var output;\n\n if (n._value === 0 && options.zeroFormat !== null) {\n output = options.zeroFormat;\n } else if (n._value === null && options.nullFormat !== null) {\n output = options.nullFormat;\n } else {\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) {\n output = formatCurrency(n, format, roundingFunction);\n } else if (format.indexOf('%') > -1) {\n output = formatPercentage(n, format, roundingFunction);\n } else if (format.indexOf(':') > -1) {\n output = formatTime(n, format);\n } else if (format.indexOf('b') > -1 || format.indexOf('ib') > -1) {\n output = formatBytes(n, format, roundingFunction);\n } else if (format.indexOf('o') > -1) {\n output = formatOrdinal(n, format, roundingFunction);\n } else {\n output = formatNumber(n._value, format, roundingFunction);\n }\n }\n\n return output;\n }", "function formatNumeral(n, format, roundingFunction) {\n var output;\n\n if (n._value === 0 && options.zeroFormat !== null) {\n output = options.zeroFormat;\n } else if (n._value === null && options.nullFormat !== null) {\n output = options.nullFormat;\n } else {\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) {\n output = formatCurrency(n, format, roundingFunction);\n } else if (format.indexOf('%') > -1) {\n output = formatPercentage(n, format, roundingFunction);\n } else if (format.indexOf(':') > -1) {\n output = formatTime(n, format);\n } else if (format.indexOf('b') > -1 || format.indexOf('ib') > -1) {\n output = formatBytes(n, format, roundingFunction);\n } else if (format.indexOf('o') > -1) {\n output = formatOrdinal(n, format, roundingFunction);\n } else {\n output = formatNumber(n._value, format, roundingFunction);\n }\n }\n\n return output;\n }", "function formatNumeral(n, format, roundingFunction) {\n var output;\n\n if (n._value === 0 && options.zeroFormat !== null) {\n output = options.zeroFormat;\n } else if (n._value === null && options.nullFormat !== null) {\n output = options.nullFormat;\n } else {\n // figure out what kind of format we are dealing with\n if (format.indexOf('$') > -1) {\n output = formatCurrency(n, format, roundingFunction);\n } else if (format.indexOf('%') > -1) {\n output = formatPercentage(n, format, roundingFunction);\n } else if (format.indexOf(':') > -1) {\n output = formatTime(n, format);\n } else if (format.indexOf('b') > -1 || format.indexOf('ib') > -1) {\n output = formatBytes(n, format, roundingFunction);\n } else if (format.indexOf('o') > -1) {\n output = formatOrdinal(n, format, roundingFunction);\n } else {\n output = formatNumber(n._value, format, roundingFunction);\n }\n }\n\n return output;\n }", "function numFormat(x) {\n return x.toString().replace(/\\B(?=(\\d{3})+(?!\\d))/g, \"&nbsp;\");\n}", "function number_format(b,c,d,e){b=(b+\"\").replace(/[^0-9+\\-Ee.]/g,\"\");b=isFinite(+b)?+b:0;c=isFinite(+c)?Math.abs(c):0;e=\"undefined\"===typeof e?\",\":e;d=\"undefined\"===typeof d?\".\":d;var a=\"\",a=function(a,b){var c=Math.pow(10,b);return\"\"+(Math.round(a*c)/c).toFixed(b)},a=(c?a(b,c):\"\"+Math.round(b)).split(\".\");3<a[0].length&&(a[0]=a[0].replace(/\\B(?=(?:\\d{3})+(?!\\d))/g,e));(a[1]||\"\").length<c&&(a[1]=a[1]||\"\",a[1]+=Array(c-a[1].length+1).join(\"0\"));return a.join(d)}", "function formatNum(num) {\n if(num === null) return \"--\";\n return num;\n }", "function numFormat(num) {\r\n\t\t\treturn (num + '').replace(/-?(\\d)(?=(\\d{3})+(?!\\d))/g, '$1,');\r\n\t\t}", "function xxFormat (num) { // This function formats number to desired 'XX' format.\n var str = num.toString(); // Passed in 'num' integer must be typed to string for formatting.\n if (str.length < 2) // If 'str' string is less than two (2) in length, a zero is added\n str = '0' + str; // to the front.\n return str; // Formatted 'str' string is returned to calling scope.\n}", "function formatNumber(number) {\n const price = BigNumber(number)\n if(price.comparedTo(Math.pow(10,-8)) == -1)\n return '0'\n //truncate extra decimal places\n const [int, dec] = price.toFixed().toString().split('.')\n if(dec != undefined) {\n const firstNonZero = dec.split('').findIndex(x => (x != '0'))\n if(int != '0') {\n if(firstNonZero > 1)\n return numberWithCommas(int)\n else\n return numberWithCommas(int + '.' + dec.substring(0,firstNonZero+2).substring(0,2))\n }\n return numberWithCommas(int + '.' + dec.substring(0,firstNonZero+2))\n }\n return numberWithCommas(int)\n}", "numberFormat(num, symbole) {\n return symbole + \" \" + num.toFixed(2).replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, '$1,');\n }", "function displayHelper (num) {\n if (num < 10) {\n return '0' + num.toString()\n } else {\n return num.toString()\n }\n }", "function format(n) {\n n = n.toString()\n while (true) {\n var n2 = n.replace(/(\\d)(\\d{3})($|,|\\.)/g, '$1.$2$3')\n if (n == n2) break\n n = n2\n }\n return n\n}", "function FormatOutPut(number)\n{\n\tvar strInput = number.toString();\n\n\t//if no exponent part found, then return the input.\n\tvar indexOfe = strInput.indexOf('e');\n\tif (indexOfe == -1) return number;\n\t\n\t//find if . is present before the exponent part. if found then return the input as it is in proper format.\n\tvar indexOfDot = strInput.substr(0, indexOfe).indexOf('.');\n\tif (indexOfDot > -1) return number;\n\t\n\t//include a . and 0 before the exponent part.\n\tvar result = strInput.substr(0, indexOfe) + '.0' + strInput.substr(indexOfe, strInput.length);\n\treturn result;\t\n}", "numFormatter(num) {\n return num > 999 ? `${(num / 1000).toFixed(1)}k` : num;\n }", "function formatNumber(n) {\n\treturn n.replace(\",\", '.').replace(\" \", '');\n\t;\n}", "function formatNumberToString(numberFormat, x) {\n const isNegative = x < 0 || objectIs(x, -0);\n if (isNegative) {\n x = -x;\n }\n const { roundingType, minimumSignificantDigits, maximumSignificantDigits, minimumFractionDigits, maximumFractionDigits, minimumIntegerDigits, } = getMultiInternalSlots(__INTERNAL_SLOT_MAP__, numberFormat, 'roundingType', 'minimumFractionDigits', 'maximumFractionDigits', 'minimumIntegerDigits', 'minimumSignificantDigits', 'maximumSignificantDigits');\n let result;\n if (roundingType === 'significantDigits') {\n result = toRawPrecision(x, minimumSignificantDigits, maximumSignificantDigits);\n }\n else if (roundingType === 'fractionDigits') {\n result = toRawFixed(x, minimumFractionDigits, maximumFractionDigits);\n }\n else {\n invariant(roundingType === 'compactRounding', 'roundingType must be compactRounding');\n result = toRawPrecision(x, 1, 2);\n if (result.integerDigitsCount > 1) {\n result = toRawFixed(x, 0, 0);\n }\n }\n x = result.roundedNumber;\n let string = result.formattedString;\n const int = result.integerDigitsCount;\n const minInteger = minimumIntegerDigits;\n if (int < minInteger) {\n const forwardZeros = repeat('0', minInteger - int);\n string = forwardZeros + string;\n }\n if (isNegative) {\n x = -x;\n }\n return { roundedNumber: x, formattedString: string };\n }", "function number_format(num, n, x, s, c) {\n var re = '\\\\d(?=(\\\\d{' + (x || 3) + '})+' + (n > 0 ? '\\\\D' : '$') + ')',\n num = num.toFixed(Math.max(0, ~~n));\n\n return (c ? num.replace('.', c) : num).replace(new RegExp(re, 'g'), '$&' + (s || ','));\n}", "function formatNumber(num,dec,thou,pnt,curr1,curr2,n1,n2) {\nvar x = Math.round(num * Math.pow(10,dec));\nif (x >= 0) n1=n2='';\nvar y = (''+Math.abs(x)).split('');\nvar z = y.length - dec;\n if (z<0) z--;\n for(var i = z;\n i < 0;\n i++) y.unshift('0');\n if (z<0) z = 1;\n y.splice(z, 0, pnt);\n if(y[0] == pnt) y.unshift('0');\n while (z > 3) {z-=3;\n y.splice(z,0,thou);\n}var r = curr1+n1+y.join('')+n2+curr2;\nreturn r;\n}", "function Format() {}", "function Format() {}", "function formatNumber(n) {\n n = String(n).replace(/\\D/g, \"\");\n return n === '' ? n : Number(n).toLocaleString(\"es-CL\");\n}", "function nFormatter(num) {\n\tif (num >= 1000000000) {\n\t\treturn (num / 1000000000).toFixed(1).replace(/\\.0$/, '') + ' B';\n\t}\n\tif (num >= 1000000) {\n\t\treturn (num / 1000000).toFixed(1).replace(/\\.0$/, '') + ' M';\n\t}\n\tif (num >= 1000) {\n\t\treturn (num / 1000).toFixed(1).replace(/\\.0$/, '') + ' K';\n\t}\n\treturn num;\n}", "function formatNumber(n) {\n // format number 1000000 to 1,234,567\n return n.replace(/\\D/g, \"\").replace(/\\B(?=(\\d{3})+(?!\\d))/g, \",\")\n }", "formatNumber (num) {\n return num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, \"$1,\")\n }", "function format(num) {\n return num != null ? num.toString() : '';\n}", "function formatNum(num) {\n const number = num.toString(10).split('');\n for (let i = number.length - 3; i > 0; i -= 3) {\n number.splice(i, 0, '-')\n }\n return number.join('')\n }", "function formatNum(time) {\n if (time < 10) {\n return \"0\" + time;\n }\n else {\n return time;\n }\n}", "function format(v, n, c)\r\n{\r\n n = (typeof(n) !== 'undefined')? n : 3;\r\n c = (typeof(c) !== 'undefined')? c : ' ';\r\n var s = '';\r\n while (s.length < n) {\r\n s = (v % 10)+s;\r\n v /= 10;\r\n if (v <= 0) break;\r\n }\r\n while (s.length < n) {\r\n s = c+s;\r\n }\r\n return s;\r\n}", "toString(number, formatSpecifier, wordLength) {\n if (formatSpecifier) {\n return this.formatNumber(number, formatSpecifier, wordLength);\n }\n else {\n return number.toString();\n }\n }", "function flow_g_fmt(num) {\n // TODO: shorten string\n return caml_new_string(caml_js_from_float(num).toString());\n}", "function formatNumber(number) {\n\n return Number.isInteger(number) ? number : Number.parseFloat(number.toFixed(2)); \n\n}", "function pformat(x) {\n if (x < 10) {\n return \"00\" + x;\n }\n else if (x < 100) {\n return \"0\" + x;\n }\n else {\n return x;\n }\n}", "function formatNumber(number) {\n\tvar number = Math.round(number);\n\tvar formatted = number.toString().replace(/\\B(?=(\\d{3})+(?!\\d))/g, \",\");\n\treturn formatted;\n}", "function getFormattedNumber(num){\n if (num == \"-\"){\n return \"\";\n }\n var n = Number(num); // n bol too baihiig zaaj bna\n var value = n.toLocaleString(\"en\"); // english toonii zagwaraar jich 0,000,000 geh met\n return value;\n}", "function formatNumber(num) {\n return num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, '$1,')\n}", "function formatNumber(num) {\n return num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, '$1,')\n}", "function formatNumberWithSeparators(numberToFormat) {\n return numberToFormat.toString().replace(/\\B(?=(\\d{3})+(?!\\d))/g, '.')\n}", "function formatNumber(n,d) {\n let x=(''+n).length;\n const p=Math.pow;\n d=p(10,d);\n x-=x%3;\n return Math.round(n*d/p(10,x))/d+\" kMGTPE\"[x/3];\n }", "function setFormat(num) {\n return num.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, \"$1,\");\n}", "function getFormattedNumber(num) {\r\n if (num == \"-\") {\r\n return \"\";\r\n }\r\n\r\n let n = Number(num);\r\n let value = n.toLocaleString(\"en\");\r\n return value;\r\n}", "function formatNumberToLocaleString(value,pattern,locale,groupSymbol,decimalSymbol,digitsInfo,isPercent){if(isPercent===void 0){isPercent=false;}var formattedText='';var isZero=false;if(!isFinite(value)){formattedText=getLocaleNumberSymbol(locale,NumberSymbol.Infinity);}else{var parsedNumber=parseNumber(value);if(isPercent){parsedNumber=toPercent(parsedNumber);}var minInt=pattern.minInt;var minFraction=pattern.minFrac;var maxFraction=pattern.maxFrac;if(digitsInfo){var parts=digitsInfo.match(NUMBER_FORMAT_REGEXP);if(parts===null){throw new Error(digitsInfo+\" is not a valid digit info\");}var minIntPart=parts[1];var minFractionPart=parts[3];var maxFractionPart=parts[5];if(minIntPart!=null){minInt=parseIntAutoRadix(minIntPart);}if(minFractionPart!=null){minFraction=parseIntAutoRadix(minFractionPart);}if(maxFractionPart!=null){maxFraction=parseIntAutoRadix(maxFractionPart);}else if(minFractionPart!=null&&minFraction>maxFraction){maxFraction=minFraction;}}roundNumber(parsedNumber,minFraction,maxFraction);var digits=parsedNumber.digits;var integerLen=parsedNumber.integerLen;var exponent=parsedNumber.exponent;var decimals=[];isZero=digits.every(function(d){return!d;});// pad zeros for small numbers\nfor(;integerLen<minInt;integerLen++){digits.unshift(0);}// pad zeros for small numbers\nfor(;integerLen<0;integerLen++){digits.unshift(0);}// extract decimals digits\nif(integerLen>0){decimals=digits.splice(integerLen,digits.length);}else{decimals=digits;digits=[0];}// format the integer digits with grouping separators\nvar groups=[];if(digits.length>=pattern.lgSize){groups.unshift(digits.splice(-pattern.lgSize,digits.length).join(''));}while(digits.length>pattern.gSize){groups.unshift(digits.splice(-pattern.gSize,digits.length).join(''));}if(digits.length){groups.unshift(digits.join(''));}formattedText=groups.join(getLocaleNumberSymbol(locale,groupSymbol));// append the decimal digits\nif(decimals.length){formattedText+=getLocaleNumberSymbol(locale,decimalSymbol)+decimals.join('');}if(exponent){formattedText+=getLocaleNumberSymbol(locale,NumberSymbol.Exponential)+'+'+exponent;}}if(value<0&&!isZero){formattedText=pattern.negPre+formattedText+pattern.negSuf;}else{formattedText=pattern.posPre+formattedText+pattern.posSuf;}return formattedText;}", "function formatNumber(number) {\n\ttry {\n\t\tnumber = number + '';\n\t\tvar rgx = /(\\d+)(\\d{3})/;\n\n\t while (rgx.test(number)) {\n\t number = number.replace(rgx, '$1' + ',' + '$2');\n\t }\n\n\t return number;\n\t} catch (e) {\n\t\tconsole.log('formatNumber: ' + e.message)\n\t}\n}", "function formatSpacing(number){\n return (number < 1000) ? '' + number : number;\n}", "function formatNumber (number, numOfFixedPositions){\n return formatNumber\n}", "function FormatNumber(number,magnitude)\r\n{\r\n\tif (magnitude == \"percentage\")\r\n\t{\r\n\t\treturn parseInt(number)+\"%\"\r\n\t}\r\n\telse if (number < 1000)\r\n\t{\r\n\t\treturn number\r\n\t}\r\n\telse if (number < 1000000)\r\n\t{\r\n\t\treturn parseInt(number/100)/10 + \" Thousand\"\r\n\t}\r\n\telse if (number < 1000000000)\r\n\t{\r\n\t\treturn parseInt(number/100000)/10 + \" Million\"\r\n\t}\r\n\telse\r\n\t{\r\n\t\treturn parseInt(number/100000000)/10 + \" Trillion\"\r\n\t}\r\n}", "function number_format(user_input){\n user_input = user_input.toString();\n var filtered_number = user_input.replace(/[^0-9]/gi, '');\n var length = filtered_number.length;\n var breakpoint = 1;\n var formated_number = '';\n\n for(i = 1; i <= length; i++){\n if(breakpoint > 3){\n breakpoint = 1;\n formated_number = '.' + formated_number;\n }\n var next_letter = i + 1;\n formated_number = filtered_number.substring(length - i, length - (i - 1)) + formated_number;\n\n breakpoint++;\n }\n\n return formated_number;\n }", "function formatNumber(numStr) {\n var num = Number(numStr);\n return math.format(num, {\n notation: 'fixed',\n precision: 2\n });\n}", "function format(n) {\n // padStart requires node 8+ or 7.5+ with harmony flag.\n return Number('0.' + String(n).padStart(9, '0'));\n }", "function number_format(number, n)\r\n{ if(typeof(number)!=\"number\") \r\n number=GetNum(number);\r\n var kind=2;\r\n if(isNaN(n)) {n=0;kind=0;} \r\n else if(n<=0) {n=n*-1;kind=1;} \r\n if(kind) \r\n {for(var i=0;i<n;i++) number*=10; \r\n number = Math.round(parseFloat(number)); \r\n } \r\n var MilusFlag; \r\n if(number<0)\r\n { MilusFlag=true;number*=-1;}\r\n else MilusFlag=false; \r\n var num=number.toString(); \r\n if(kind) \r\n if(num.length<=n)\r\n { for(var i=0;i<n-num.length;i++)\r\n num='0'+num;\r\n num='0.'+num; \r\n }else \r\n num=num.substring(0,num.length-n)+'.'+num.substring(num.length-n,num.length); \r\n //for(var i=0;i<n;i++) number/=10; \r\n //var num = parseFloat(number).toString();\r\n if(MilusFlag) num=\"-\"+num;\r\n var point= num.indexOf('.'); \r\n if(kind<2) \r\n {if(kind==1&&point>=0) \r\n {while(num.length>1&&(num.charAt(num.length-1)=='0'||num.charAt(num.length-1)=='.')) \r\n { num=num.substring(0,num.length-1);\r\n if(num.indexOf('.')<0) break; \r\n } \r\n }\r\n return num; \r\n } \r\n if(point == -1)\r\n { if(n>0)\r\n { num += '.';\r\n for(var i=0;i<n;i++)\r\n num += '0';\r\n } \r\n return num;\r\n }\r\n for(var i=0; i< (n - (num.substring(point+1,num.length)).length);i++)\r\n { num += '0';\r\n } \r\nreturn num;\r\n}", "function formatter(pattern) {\n return function(num) {\n if (!pattern) return num.toString()\n num = num || 0\n var numRev = num.toString().split('').reverse()\n var output = pattern.split('').reverse()\n var i = 0\n var lastHashReplaced = 0\n\n // changes hash with numbers\n for (var ln = output.length; i < ln; i++) {\n if (!numRev.length) break\n if (output[i] === '#') {\n lastHashReplaced = i\n output[i] = numRev.shift()\n }\n }\n\n // add overflowing numbers before prefix\n output.splice(lastHashReplaced + 1, output.lastIndexOf('#') - lastHashReplaced, numRev.reverse().join(''))\n\n return output.reverse().join('')\n }\n}", "format(value, options = {}) {\n //convert value into bigger units if available\n let steps = this.unitData.steps\n while (\n value >= this.scaleData.step &&\n steps + 1 < this.scaleData.prefixes.length\n ) {\n value /= this.scaleData.step\n steps += 1\n }\n const displayUnit = this.scaleData.prefixes[steps] + this.unitData.base\n\n //round value down like printf(\"%.2f\")\n value = Math.round(value * 100) / 100\n\n if (displayUnit == \"\") {\n return value.toString()\n } else {\n //if possible, join with narrow no-break space instead of regular space\n const space = options.ascii ? \" \" : \"\\u202F\"\n return value + space + displayUnit\n }\n }", "function formattedH (h)\n{\n if (h<=9) {return ('0'+h)}\n else return h;\n}", "function format(item) {\n if (item < 10) {\n return (item = `0${item}`);\n }\n return item;\n }", "function getFormattedNumber(num){\n if(num === \"-\") return \"0\";\n let n = Number(num);\n let value = n.toLocaleString(\"en\");\n return value;\n}", "function FormatNumber(num)\r\n{ \r\n var sVal='';\r\n var minus='';\r\n var CommaDelimiter=',';\r\n\t\t\r\n\t\tvar beforeDelimitorValue='';\r\n\t\tvar afterDelimitorValue=''; \r\n\t\tvar delimitarFlag=false;\r\n try \r\n {\r\n\t\tvar theLength=num.length;\r\n\t\t for (var i = 0 ; i < theLength ; i++)\r\n\t\t {\r\n\t\t if(num.charAt(i) == '.'){\r\n\t\t\t\tdelimitarFlag=true;\r\n\t\t\t}\r\n\t\t\tif(!delimitarFlag){\r\n\t\t\t\tbeforeDelimitorValue=beforeDelimitorValue+num.charAt(i);\t\t\r\n\t\t\t}else{\r\n\t\t\t\tafterDelimitorValue=afterDelimitorValue+num.charAt(i);\t\t\r\n\t\t\t}\r\n\t\t }\r\n\t\t var finalAmount=beforeDelimitorValue.toString();\r\n\t if (finalAmount.lastIndexOf(\"-\") == 0) { minus='-'; }\r\n finalAmount = FormatClean(finalAmount);\r\n finalAmount = parseFloat(finalAmount);\r\n var samount = new String(finalAmount);\r\n\t for (var i = 0; i < Math.floor((samount.length-(1+i))/3); i++)\r\n {\r\n samount = samount.substring(0,samount.length-(4*i+3)) + CommaDelimiter + samount.substring(samount.length-(4*i+3));\r\n }\r\n\t }\r\n catch (exception) { }\r\n return minus + samount+afterDelimitorValue;\r\n}", "function formatNumber(n, count, sign)\r\n{\r\n return n.toFixed(0).replace(/./g, function(c, i, a) {\r\n return i > 0 && c !== \".\" && (a.length - i) % count === 0 ? sign + c : c;\r\n });\r\n}", "function user_format_convert(param){\n var formatted ='';\n//console.log('user_format_param: '+ param);\n if(param){\n var raw_number = param;\n formatted = raw_number.toString().replace(/\\B(?=(\\d{3})+(?!\\d))/g, \",\");\n //console.log(\"user_format_formatted: \"+formatted);\n return formatted; \n }\n\n}", "function getFormattednumber(p2) {\n\n if (p2 == \"-\") {\n return \"\"\n }\n var x = Number(p2);\n var y = x.toLocaleString();\n return y\n}", "function sformat(format) {\n var args = arguments;\n var i = 0;\n return format.replace(/{(\\d*)}/g, function sformatReplace(match, number) {\n i += 1;\n if (typeof args[number] !== 'undefined') {\n return args[number];\n }\n if (typeof args[i] !== 'undefined') {\n return args[i];\n }\n return match;\n });\n}", "function formatDateNumber(n) {\n if(n>9) return n;\n return \"0\"+n;\n }", "function currFormat(num){\n \n return 'PKR ' + (num).toFixed(2).replace(/\\d(?=(\\d{3})+\\.)/g, '$&,');\n}", "function formatNumber(num, numPositions) {\n return num.toFixed(numPositions);\n}", "function formate(t) {\n if (t < 10) {\n return \"0\" + t;\n } else {\n return t;\n }\n}", "function processNumber(input, format) {\n var digits = 0,\n forcedDigits = -1,\n integralDigits = -1,\n groupCounter = 0,\n decimals = 0,\n forcedDecimals = -1,\n atDecimals = false,\n unused = true, // True until a digit has been written to the output\n out = [], // Used as a StringBuilder\n c, i;\n\n // Groups a string of digits by thousands and\n // appends them to the string writer.\n function append(value) {\n for (var i = 0; i < value.length; i++) {\n // Write number\n out.push(value.charAt(i));\n\n // Begin a new group?\n if (groupCounter > 1 && groupCounter-- % 3 == 1)\n out.push(format.t);\n }\n }\n\n // Analyse format string\n for (i = 0; i < format.f.length; i++) {\n c = format.f.charAt(i);\n decimals += atDecimals;\n if (c == '0') {\n if (atDecimals)\n forcedDecimals = decimals;\n else if (forcedDigits < 0)\n forcedDigits = digits;\n }\n digits += !atDecimals && (c == '0' || c == '#');\n atDecimals = atDecimals || c == '.';\n }\n forcedDigits = forcedDigits < 0 ? 1 : digits - forcedDigits;\n\n // Negative value? Begin string with a dash\n if (input < 0)\n out.push('-');\n\n // Round the input value to a specified number of decimals\n input = (Math.round(Math.abs(input) * Math.pow(10, decimals)) /\n Math.pow(10, decimals)).toString();\n\n // Get integral length\n integralDigits = input.indexOf('.');\n integralDigits = integralDigits < 0 ? input.length : integralDigits;\n\n // Set initial input cursor position\n i = integralDigits - digits;\n\n // Group thousands?\n if (format.f.match(/^[^\\.]*[0#],[0#]/))\n groupCounter = Math.max(integralDigits, forcedDigits);\n\n for (var f = 0; f < format.f.length; f++) {\n c = format.f.charAt(f);\n\n // Digit placeholder\n if (c == '#' || c == '0') {\n if (i < integralDigits) {\n // In the integral part\n if (i >= 0) {\n if (unused)\n append(input.substr(0, i));\n append(input.charAt(i));\n\n // Not yet inside the input number, force a zero?\n } else if (i >= integralDigits - forcedDigits) {\n append('0');\n }\n\n unused = false;\n\n } else if (forcedDecimals-- > 0 || i < input.length) {\n // In the fractional part\n append(i >= input.length ? '0' : input.charAt(i));\n }\n\n i++;\n\n // Radix point character according to current culture.\n } else if (c == '.') {\n if (input.length > ++i || forcedDecimals > 0)\n out.push(format.r);\n\n // Other characters are written as they are, except from commas\n } else if (c !== ',') {\n out.push(c);\n }\n }\n\n return out.join('');\n}", "function formatNumber(num) {\n const numF = num.toFixed(2);\n return numF.toString().replace(/(\\d)(?=(\\d{3})+(?!\\d))/g, \"$1,\");\n}", "function formatNumber(number) {\n var num_parts = number.toString().split(\".\");\n num_parts[0] = num_parts[0].replace(/\\B(?=(\\d{3})+(?!\\d))/g, \",\");\n return num_parts.join(\".\");\n}", "function format() {\r\n var format = arguments[0] || \"\";\r\n var match = format.match(/%s|%d|%j/g);\r\n if (!match) return format;\r\n\r\n if (match.length != arguments.length - 1) throw { name: \"Argument Error\", message: \"Number of arguments mismatch\" };\r\n for (var i = 1; i < arguments.length; i++) {\r\n var matchIndex = i - 1;\r\n var value = (match[matchIndex] == \"%j\") ? JSON.stringify(arguments[i]) : arguments[i];\r\n format = format.replace(match[matchIndex], value);\r\n }\r\n return format;\r\n }", "function f(n) {\n\t\t\t\t// Format integers to have at least two digits.\n\t return n < 10 ? '0' + n : n;\n\t }" ]
[ "0.79228175", "0.7599494", "0.7505307", "0.74808156", "0.74554163", "0.7439547", "0.7400445", "0.7187377", "0.7177842", "0.71775573", "0.71775573", "0.71757084", "0.7150881", "0.71484995", "0.7130486", "0.7130486", "0.7130486", "0.7130486", "0.7120442", "0.71065015", "0.70649195", "0.6972778", "0.69192606", "0.69105947", "0.69105947", "0.68448514", "0.68400145", "0.6817654", "0.680145", "0.6748064", "0.67316514", "0.67310846", "0.6722124", "0.6722124", "0.6722124", "0.6722124", "0.6715867", "0.67003435", "0.66659284", "0.6655457", "0.66439813", "0.6635625", "0.6633764", "0.6625827", "0.66175014", "0.66096246", "0.66065115", "0.6598578", "0.65978235", "0.6597373", "0.6587955", "0.65761364", "0.65761364", "0.6563071", "0.6561977", "0.6561102", "0.655325", "0.65509", "0.65352684", "0.650497", "0.6486179", "0.6479354", "0.647894", "0.647641", "0.64592266", "0.64488524", "0.64476025", "0.64429337", "0.64429337", "0.6416564", "0.6403484", "0.6395252", "0.63917744", "0.63907504", "0.638868", "0.6384334", "0.63838404", "0.6378596", "0.63782746", "0.6375909", "0.63727546", "0.63681006", "0.6352807", "0.6328305", "0.6320549", "0.6305443", "0.62922984", "0.62840414", "0.62685573", "0.6231784", "0.62294877", "0.6226107", "0.62205744", "0.62199277", "0.6216887", "0.6211147", "0.61932784", "0.6179814", "0.6179177", "0.61735314", "0.6171816" ]
0.0
-1
Accept a sting as input, output decoded number.
function formatFrom ( decimals, thousand, mark, prefix, suffix, encoder, decoder, negativeBefore, negative, edit, undo, input ) { var originalInput = input, inputIsNegative, output = ''; // User defined pre-decoder. Result must be a non empty string. if ( undo ) { input = undo(input); } // Test the input. Can't be empty. if ( !input || typeof input !== 'string' ) { return false; } // If the string starts with the negativeBefore value: remove it. // Remember is was there, the number is negative. if ( negativeBefore && strStartsWith(input, negativeBefore) ) { input = input.replace(negativeBefore, ''); inputIsNegative = true; } // Repeat the same procedure for the prefix. if ( prefix && strStartsWith(input, prefix) ) { input = input.replace(prefix, ''); } // And again for negative. if ( negative && strStartsWith(input, negative) ) { input = input.replace(negative, ''); inputIsNegative = true; } // Remove the suffix. // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/slice if ( suffix && strEndsWith(input, suffix) ) { input = input.slice(0, -1 * suffix.length); } // Remove the thousand grouping. if ( thousand ) { input = input.split(thousand).join(''); } // Set the decimal separator back to period. if ( mark ) { input = input.replace(mark, '.'); } // Prepend the negative symbol. if ( inputIsNegative ) { output += '-'; } // Add the number output += input; // Trim all non-numeric characters (allow '.' and '-'); output = output.replace(/[^0-9\.\-.]/g, ''); // The value contains no parse-able number. if ( output === '' ) { return false; } // Covert to number. output = Number(output); // Run the user-specified post-decoder. if ( decoder ) { output = decoder(output); } // Check is the output is valid, otherwise: return false. if ( !isValidNumber(output) ) { return false; } return output; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function sc_symbol2number(s, radix) {\n return sc_jsstring2number(s.slice(1), radix);\n}", "function st(t) {\n // TODO(bjornick): Handle int64 greater than 53 bits.\n return \"number\" == typeof t ? t : \"string\" == typeof t ? Number(t) : 0;\n}", "function convert(num) {\n\n\n}", "function convertnumber(mynum) { return numTOtext[mynum]; }", "function num_from(s, offset)\n{\n\treturn s[offset] << 24 | s[offset + 1] << 16 | s[offset + 2] << 8 | s[offset + 3];\n}", "function num_from(s, offset)\n{\n\treturn s[offset] << 24 | s[offset + 1] << 16 | s[offset + 2] << 8 | s[offset + 3];\n}", "function str2Num(input) {\n const n1 = input;\n console.log(Number(n1) + 1); // To check n1 converted to number from string. expected value 56.\n console.log(n1 + 1); // Check to test string. Expected 551.\n}", "function se(t) {\n // TODO(bjornick): Handle int64 greater than 53 bits.\n return \"number\" == typeof t ? t : \"string\" == typeof t ? Number(t) : 0;\n}", "function getNumberFromString(s) {\n return +s.replace(/\\D/g, \"\");\n}", "function asNum(n) {\n return typeof n === \"number\" ? n : midi(n);\n}", "function toSt(n)\n{\n s=\"\"\n if(n<10) s+=\"0\";\n return s+n.toString();\n}", "function s2i(s){\n\n i<-s.tochar();\n i<-i.tointeger();\n\n return i;\n}", "function convertToNumber(n) {\n let answer = 0;\n let tens = 0;\n\n for (let i = n.length - 1; i >= 0; i--) {\n const digit = n.charCodeAt(i) - OFFSET;\n answer += digit * Math.pow(10, tens++);\n }\n\n return answer;\n}", "function stringToNumber(s){\n //'121'\n var number = 0;\n for (var i=0; i< s.length ; i++){\n number += parseInt(s[i]) * Math.pow(10,s.length-i-1);\n }\n return number;\n}", "function getSpotNumber(s) // paramwret is a string\r\n{\r\n var number = new String('');\r\n \r\n for(var i = 0; i < s.length; i++)\r\n {\r\n if( (s.charAt(i) >= '0') && (s.charAt(i) <= '9') )\r\n number += s.charAt(i);\r\n }\r\n return number; // return a string\r\n}", "function v(t) {\n return parseInt(t.substring(2));\n}", "function bn2num(b) {\n var l = b.length\n var words = b.words\n var out = 0\n if (l === 1) {\n out = words[0]\n } else if (l === 2) {\n out = words[0] + (words[1] * 0x4000000)\n } else {\n var out = 0\n for (var i = 0; i < l; i++) {\n var w = words[i]\n out += w * Math.pow(0x4000000, i)\n }\n }\n return b.sign ? -out : out\n}", "function readNumber_slow(src) {\n var i = src.index();\n var n = 0;\n while (isNumChar(src.getChar())) {\n n++;\n }\n src.back();\n var str = src.toString(i, n);\n var num = Number(str);\n if (isNaN(num)) parseError('Invalid number in JSON', i);\n return num;\n }", "function intToOStype(n)\n{\n\treturn String.fromCharCode( (n >> 24) & 0xFF, (n >> 16) & 0xFF, (n >> 8) & 0xFF, n & 0xFF);\n}", "function CodeDTMFtoNumber(cod)\r\n{\r\n let aReturn = 0;\r\n try\r\n {\r\n switch (cod)\r\n {\r\n case '00': aReturn = '0'; break;\r\n case '01': aReturn = '1'; break;\r\n case '02': aReturn = '2'; break;\r\n case '03': aReturn = '3'; break;\r\n case '04': aReturn = '4'; break;\r\n case '05': aReturn = '5'; break;\r\n case '06': aReturn = '6'; break;\r\n case '07': aReturn = '7'; break;\r\n case '08': aReturn = '8'; break;\r\n case '09': aReturn = '9'; break;\r\n case '11': aReturn = '*'; break; //+\r\n case '12': aReturn = '#'; break; //-\r\n case '13': aReturn = 'A'; break; //>>\r\n case '14': aReturn = 'B'; break; //<<\r\n case '15': aReturn = 'C'; break; //> \r\n case '10': aReturn = 'D'; break;\r\n default: aReturn = '0';\r\n }\r\n }\r\n catch(err)\r\n {\r\n DebugLog(err.message.toString());\r\n } \r\n return (aReturn);\r\n}", "function bn2num(b) {\n\t var l = b.length\n\t var words = b.words\n\t var out = 0\n\t if (l === 1) {\n\t out = words[0]\n\t } else if (l === 2) {\n\t out = words[0] + (words[1] * 0x4000000)\n\t } else {\n\t var out = 0\n\t for (var i = 0; i < l; i++) {\n\t var w = words[i]\n\t out += w * Math.pow(0x4000000, i)\n\t }\n\t }\n\t return b.sign ? -out : out\n\t}", "function bn2num(b) {\n\t var l = b.length\n\t var words = b.words\n\t var out = 0\n\t if (l === 1) {\n\t out = words[0]\n\t } else if (l === 2) {\n\t out = words[0] + (words[1] * 0x4000000)\n\t } else {\n\t var out = 0\n\t for (var i = 0; i < l; i++) {\n\t var w = words[i]\n\t out += w * Math.pow(0x4000000, i)\n\t }\n\t }\n\t return b.sign ? -out : out\n\t}", "function getNumberFromString(s) {\n return Number(s.replace(/\\D/g, \"\"));\n}", "function getNumberFromString(s) {\n return +s.replace(/[^0-9.]/g,''); //remove all the alphabetic characters\n}", "readNumber() {\n let n;\n while (this.pos < this.line.length && BasicParser.isDigit(this.line.charCodeAt(this.pos))) {\n if (n === undefined) {\n n = 0;\n }\n n = n * 10 + this.line.charCodeAt(this.pos) - 0x30;\n this.pos++;\n }\n return n;\n }", "function string2Number(str)\r\n{\r\n var v = 0;\r\n for(var i = 0 ; i < str.length ; i++)\r\n v += str[i].charCodeAt() * Math.pow(10,i);\r\n return v;\r\n}", "readNumber(startsWithDot) {\n let start = this.state.pos;\n let isFloat = false;\n let octal = this.input.charCodeAt(this.state.pos) === 48;\n if (!startsWithDot && this.readNumber_int(10) === null) this.raise(start, \"Invalid number\");\n\n let next = this.input.charCodeAt(this.state.pos);\n if (next === 46) { // '.'\n ++this.state.pos;\n this.readNumber_int(10);\n isFloat = true;\n next = this.input.charCodeAt(this.state.pos);\n }\n if (next === 69 || next === 101) { // 'eE'\n next = this.input.charCodeAt(++this.state.pos);\n if (next === 43 || next === 45) ++this.state.pos; // '+-'\n if (this.readNumber_int(10) === null) this.raise(start, \"Invalid number\");\n isFloat = true;\n }\n if (isIdentifierStart(this.fullCharCodeAtPos())) this.raise(this.state.pos, \"Identifier directly after number\");\n\n let str = this.input.slice(start, this.state.pos);\n let val;\n if (isFloat) {\n val = parseFloat(str);\n } else if (!octal || str.length === 1) {\n val = parseInt(str, 10);\n } else if (/[89]/.test(str) || !this.isOctalValid()) {\n this.raise(start, \"Invalid number\");\n } else {\n val = parseInt(str, 8);\n }\n // TODO: also store raw source\n return this.finishToken(tt.num, val);\n }", "function readNumber(src) {\n var i = src.index();\n var num = 0;\n var den = 1;\n var sign = 1;\n var oflo = false;\n var invalid = false;\n var c = src.getChar();\n var d0, d;\n if (c === 45) {\n sign = -1;\n c = src.getChar();\n }\n d0 = c;\n while (isDigit(c)) {\n d = c - 48;\n num = num * 10 + d;\n c = src.getChar();\n }\n if (num > 0 && d0 === 48) {\n // catch \"01\" \"-01\" etc.\n invalid = true;\n }\n if (c == 46) { // \".\"\n while (isDigit(c = src.getChar())) {\n d = c - 48;\n den *= 10;\n num = num * 10 + d;\n }\n if (den == 1 || d0 == 46) {\n // catch \"1.\" \"1.e\" \"-.1\"\n invalid = true;\n }\n }\n if (num === 0 && d0 != 48) {\n invalid = true; // catch \"-\";\n }\n if (invalid) parseError('Invalid number in JSON', i);\n if (den > 1e22) oflo = true; // denominator gets rounded above this limit\n if (num >= 0x20000000000000) { // 2^53\n // Some numerators get rounded with > 52 bits of mantissa\n // (When numerator or denominator are rounded, dividing them may\n // not have the same result as JSON.parse() and the IEEE standard)\n // See: https://www.exploringbinary.com/fast-path-decimal-to-floating-point-conversion/\n if (num >= 0x40000000000000 || (d & 1) === 1) {\n // We don't need to fall back to the slow routine\n // for even integers with 53 bits\n // This optimization can reduce overall processing time by 15% for\n // GeoJSON files with full-precision coordinates.\n oflo = true;\n }\n }\n if (oflo || c == 69 || c == 101) { // e|E\n // Exponents are uncommon in GeoJSON... simpler to use slow function\n // than to parse manually and check for overflow and rounding errors\n src.index(i);\n return readNumber_slow(src);\n }\n src.back();\n return sign * num / den;\n }", "parseOracleNumber(buf) {\n\n // the first byte is the exponent; positive numbers have the highest\n // order bit set, whereas negative numbers have the highest order bit\n // cleared and the bits inverted\n let exponent = buf[0];\n const isPositive = Boolean(exponent & 0x80);\n if (!isPositive) {\n exponent = (exponent ^ 0xFF);\n }\n exponent -= 193;\n let decimalPointIndex = exponent * 2 + 2;\n\n // a mantissa length of 0 implies a value of 0 (if positive) or a value\n // of -1e126 (if negative)\n if (buf.length === 1) {\n if (isPositive) {\n return \"0\";\n }\n return \"-1e126\";\n }\n\n // check for the trailing 102 byte for negative numbers and, if present,\n // reduce the number of mantissa digits\n let numBytes = buf.length;\n if (!isPositive && buf[buf.length - 1] === 102) {\n numBytes -= 1;\n }\n\n // process the mantissa bytes which are the remaining bytes; each\n // mantissa byte is a base-100 digit\n let base100Digit;\n const digits = [];\n for (let i = 1; i < numBytes; i++) {\n\n // positive numbers have 1 added to them; negative numbers are\n // subtracted from the value 101\n if (isPositive) {\n base100Digit = buf[i] - 1;\n } else {\n base100Digit = 101 - buf[i];\n }\n\n // process the first digit; leading zeroes are ignored\n let digit = Math.floor(base100Digit / 10);\n if (digit === 0 && i === 1) {\n decimalPointIndex -= 1;\n } else if (digit === 10) {\n digits.push(\"1\");\n digits.push(\"0\");\n decimalPointIndex += 1;\n } else if (digit !== 0 || i > 1) {\n digits.push(digit.toString());\n }\n\n // process the second digit; trailing zeroes are ignored\n digit = base100Digit % 10;\n if (digit !== 0 || i < numBytes - 1) {\n digits.push(digit.toString());\n }\n }\n\n // create string of digits for transformation to JS value\n const chars = [];\n\n // if negative, include the sign\n if (!isPositive) {\n chars.push(\"-\");\n }\n\n // if the decimal point index is 0 or less, add the decimal point and\n // any leading zeroes that are needed\n if (decimalPointIndex <= 0) {\n chars.push(\".\");\n if (decimalPointIndex < 0)\n chars.push(\"0\".repeat(-decimalPointIndex));\n }\n\n // add each of the digits\n for (let i = 0; i < digits.length; i++) {\n if (i > 0 && i === decimalPointIndex) {\n chars.push(\".\");\n }\n chars.push(digits[i]);\n }\n\n // if the decimal point index exceeds the number of digits, add any\n // trailing zeroes that are needed\n if (decimalPointIndex > digits.length) {\n for (let i = digits.length; i < decimalPointIndex; i++) {\n chars.push(\"0\");\n }\n }\n\n // convert result to a Number\n return chars.join(\"\");\n }", "function sc_string2integer(s, radix) {\n return parseInt(s, radix);\n}", "function sc_number2symbol(x, radix) {\n return sc_SYMBOL_PREFIX + sc_number2jsstring(x, radix);\n}", "function CodeMonotoneToNumber(cod)\r\n{\r\n let aReturn = 0;\r\n try\r\n {\r\n switch (cod)\r\n {\r\n case '00': aReturn = '0'; break;\r\n case '01': aReturn = '1'; break;\r\n case '02': aReturn = '2'; break;\r\n case '04': aReturn = '3'; break;\r\n case '07': aReturn = '4'; break;\r\n case '0D': aReturn = '5'; break;\r\n case '10': aReturn = '6'; break;\r\n case '11': aReturn = '7'; break;\r\n case '12': aReturn = '8'; break;\r\n case '14': aReturn = '9'; break;\r\n case '17': aReturn = '*'; break; //+\r\n case '1D': aReturn = '#'; break; //-\r\n case '20': aReturn = 'A'; break; //>>\r\n case '21': aReturn = 'B'; break; //<<\r\n case '22': aReturn = 'C'; break; //> \r\n case '24': aReturn = 'D'; break;\r\n default: aReturn = '0';\r\n }\r\n }\r\n catch(err)\r\n {\r\n DebugLog(err.message.toString());\r\n } \r\n return (aReturn);\r\n}", "function r(t) {\n return parseInt(t.substring(1, 2));\n}", "function bn2num(b) {\n var l = b.length\n var words = b.words\n var out = 0\n if (l === 1) {\n out = words[0]\n } else if (l === 2) {\n out = words[0] + (words[1] * 0x4000000)\n } else {\n for (var i = 0; i < l; i++) {\n var w = words[i]\n out += w * Math.pow(0x4000000, i)\n }\n }\n return sign(b) * out\n}", "function decodeCard(card) {\n let value;\n\n if (card[0] == \"A\") {\n value = 14;\n } else if (card[0] == \"K\") {\n value = 13;\n } else if (card[0] == \"Q\") {\n value = 12;\n } else if (card[0] == \"J\") {\n value = 11;\n } else {\n value = parseInt(card[0], 10);\n }\n\n return value;\n}", "function readNumber(str) {\n // let result = '';\n // let end = start;\n //\n // const validChars = '0123456789';\n // const validFirstChar = '+-0123456789';\n //\n // for (let i = start; i < str.length; ++i) {\n //\n // }\n\n return parseFloat(str);\n}", "function changeStrToNum(str){\n return Number(str)\n}", "readNumber_int(radix, len) {\n let start = this.state.pos;\n let total = 0;\n for (let i = 0, end = len == null ? Infinity : len; i < end; ++i) {\n let code = this.input.charCodeAt(this.state.pos);\n let val;\n if (code >= 97) {\n val = code - 97 + 10; // a-z\n } else if (code >= 65) {\n val = code - 65 + 10; // A-Z\n } else if (code >= 48 && code <= 57) {\n val = code - 48; // 0-9\n } else {\n val = Infinity;\n }\n if (val >= radix) break;\n ++this.state.pos;\n total = total * radix + val;\n }\n if (this.state.pos === start || len != null && this.state.pos - start !== len) return null;\n\n return total;\n }", "function measureToNumber(str){\n\tvar parts = str.split(\"p\");\n\tvar val = parts[0];\n\tval = Number(val);\n\treturn val;\n}", "function readNumber2(bf, offset, numfmt) {\n if (numfmt === NUMFMT_UINT32) {\n // uint32\n return bf.readUInt32BE(offset);\n // return uint32BEtoNumber(value);\n } else if (numfmt === NUMFMT_UINT64) {\n // uint64\n return uint64BEtoNumber(bf.slice(offset, offset + 8));\n // return bf.readBigInt64BE(offset)\n } else if (numfmt === NUMFMT_UINT16) {\n // uint16\n // return uint16BEtoNumber(value);\n return bf.readUint16BE(offset);\n } else if (numfmt === NUMFMT_UINT8) {\n // uint8\n return bf.readUInt8(offset);\n }\n return 0;\n}", "function readNumber2(bf, offset, numfmt) {\n if (numfmt === NUMFMT_UINT32) {\n // uint32\n return bf.readUInt32BE(offset);\n // return uint32BEtoNumber(value);\n } else if (numfmt === NUMFMT_UINT64) {\n // uint64\n return uint64BEtoNumber(bf.slice(offset, offset + 8));\n // return bf.readBigInt64BE(offset)\n } else if (numfmt === NUMFMT_UINT16) {\n // uint16\n // return uint16BEtoNumber(value);\n return bf.readUint16BE(offset);\n } else if (numfmt === NUMFMT_UINT8) {\n // uint8\n return bf.readUInt8(offset);\n }\n return 0;\n}", "function toNumber(no) {\n let chars = no.split('');\n if(chars.length === 1) {\n return parseInt(chars[0]);\n } else {\n console.log(Math.pow(10,chars.length - 1) * parseInt(chars[0]));\n return Math.pow(10,chars.length - 1) * parseInt(chars[0]) + toNumber(no.substr(1))\n }\n}", "number(number) {\n if (number === \"0x\") {\n return 0;\n }\n return bignumber[\"a\" /* BigNumber */].from(number).toNumber();\n }", "function bin_to_dec(bstr) { \n return parseInt(bstr, 2);\n }", "function extractNumber(input){\n return parseInt(input.slice(1));\n }", "function numb(input){\n return input(25);\n}", "function unformatNumeral(n, string) {\n var stringOriginal = string,\n thousandRegExp,\n millionRegExp,\n billionRegExp,\n trillionRegExp,\n bytesMultiplier = false,\n power,\n value;\n\n if (string.indexOf(':') > -1) {\n value = unformatTime(string);\n } else {\n if (string === options.zeroFormat || string === options.nullFormat) {\n value = 0;\n } else {\n if (languages[options.currentLanguage].delimiters.decimal !== '.') {\n string = string.replace(/\\./g, '').replace(languages[options.currentLanguage].delimiters.decimal, '.');\n }\n\n // see if abbreviations are there so that we can multiply to the correct number\n thousandRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.thousand + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n millionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.million + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n billionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.billion + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n trillionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.trillion + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n\n // see if bytes are there so that we can multiply to the correct number\n for (power = 1; power <= byteSuffixes.bytes.length; power++) {\n bytesMultiplier = ((string.indexOf(byteSuffixes.bytes[power]) > -1) || (string.indexOf(byteSuffixes.iec[power]) > -1))? Math.pow(1024, power) : false;\n\n if (bytesMultiplier) {\n break;\n }\n }\n\n // do some math to create our number\n value = bytesMultiplier ? bytesMultiplier : 1;\n value *= stringOriginal.match(thousandRegExp) ? Math.pow(10, 3) : 1;\n value *= stringOriginal.match(millionRegExp) ? Math.pow(10, 6) : 1;\n value *= stringOriginal.match(billionRegExp) ? Math.pow(10, 9) : 1;\n value *= stringOriginal.match(trillionRegExp) ? Math.pow(10, 12) : 1;\n // check for percentage\n value *= string.indexOf('%') > -1 ? 0.01 : 1;\n // check for negative number\n value *= (string.split('-').length + Math.min(string.split('(').length - 1, string.split(')').length - 1)) % 2 ? 1 : -1;\n // remove non numbers\n value *= Number(string.replace(/[^0-9\\.]+/g, ''));\n // round if we are talking about bytes\n value = bytesMultiplier ? Math.ceil(value) : value;\n }\n }\n\n n._value = value;\n\n return n._value;\n }", "function unformatNumeral(n, string) {\n var stringOriginal = string,\n thousandRegExp,\n millionRegExp,\n billionRegExp,\n trillionRegExp,\n bytesMultiplier = false,\n power,\n value;\n\n if (string.indexOf(':') > -1) {\n value = unformatTime(string);\n } else {\n if (string === options.zeroFormat || string === options.nullFormat) {\n value = 0;\n } else {\n if (languages[options.currentLanguage].delimiters.decimal !== '.') {\n string = string.replace(/\\./g, '').replace(languages[options.currentLanguage].delimiters.decimal, '.');\n }\n\n // see if abbreviations are there so that we can multiply to the correct number\n thousandRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.thousand + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n millionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.million + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n billionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.billion + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n trillionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.trillion + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n\n // see if bytes are there so that we can multiply to the correct number\n for (power = 1; power <= byteSuffixes.bytes.length; power++) {\n bytesMultiplier = ((string.indexOf(byteSuffixes.bytes[power]) > -1) || (string.indexOf(byteSuffixes.iec[power]) > -1))? Math.pow(1024, power) : false;\n\n if (bytesMultiplier) {\n break;\n }\n }\n\n // do some math to create our number\n value = bytesMultiplier ? bytesMultiplier : 1;\n value *= stringOriginal.match(thousandRegExp) ? Math.pow(10, 3) : 1;\n value *= stringOriginal.match(millionRegExp) ? Math.pow(10, 6) : 1;\n value *= stringOriginal.match(billionRegExp) ? Math.pow(10, 9) : 1;\n value *= stringOriginal.match(trillionRegExp) ? Math.pow(10, 12) : 1;\n // check for percentage\n value *= string.indexOf('%') > -1 ? 0.01 : 1;\n // check for negative number\n value *= (string.split('-').length + Math.min(string.split('(').length - 1, string.split(')').length - 1)) % 2 ? 1 : -1;\n // remove non numbers\n value *= Number(string.replace(/[^0-9\\.]+/g, ''));\n // round if we are talking about bytes\n value = bytesMultiplier ? Math.ceil(value) : value;\n }\n }\n\n n._value = value;\n\n return n._value;\n }", "function unformatNumeral(n, string) {\n var stringOriginal = string,\n thousandRegExp,\n millionRegExp,\n billionRegExp,\n trillionRegExp,\n bytesMultiplier = false,\n power,\n value;\n\n if (string.indexOf(':') > -1) {\n value = unformatTime(string);\n } else {\n if (string === options.zeroFormat || string === options.nullFormat) {\n value = 0;\n } else {\n if (languages[options.currentLanguage].delimiters.decimal !== '.') {\n string = string.replace(/\\./g, '').replace(languages[options.currentLanguage].delimiters.decimal, '.');\n }\n\n // see if abbreviations are there so that we can multiply to the correct number\n thousandRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.thousand + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n millionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.million + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n billionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.billion + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n trillionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.trillion + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n\n // see if bytes are there so that we can multiply to the correct number\n for (power = 1; power <= byteSuffixes.bytes.length; power++) {\n bytesMultiplier = ((string.indexOf(byteSuffixes.bytes[power]) > -1) || (string.indexOf(byteSuffixes.iec[power]) > -1))? Math.pow(1024, power) : false;\n\n if (bytesMultiplier) {\n break;\n }\n }\n\n // do some math to create our number\n value = bytesMultiplier ? bytesMultiplier : 1;\n value *= stringOriginal.match(thousandRegExp) ? Math.pow(10, 3) : 1;\n value *= stringOriginal.match(millionRegExp) ? Math.pow(10, 6) : 1;\n value *= stringOriginal.match(billionRegExp) ? Math.pow(10, 9) : 1;\n value *= stringOriginal.match(trillionRegExp) ? Math.pow(10, 12) : 1;\n // check for percentage\n value *= string.indexOf('%') > -1 ? 0.01 : 1;\n // check for negative number\n value *= (string.split('-').length + Math.min(string.split('(').length - 1, string.split(')').length - 1)) % 2 ? 1 : -1;\n // remove non numbers\n value *= Number(string.replace(/[^0-9\\.]+/g, ''));\n // round if we are talking about bytes\n value = bytesMultiplier ? Math.ceil(value) : value;\n }\n }\n\n n._value = value;\n\n return n._value;\n }", "function unformatNumeral(n, string) {\n var stringOriginal = string,\n thousandRegExp,\n millionRegExp,\n billionRegExp,\n trillionRegExp,\n bytesMultiplier = false,\n power,\n value;\n\n if (string.indexOf(':') > -1) {\n value = unformatTime(string);\n } else {\n if (string === options.zeroFormat || string === options.nullFormat) {\n value = 0;\n } else {\n if (languages[options.currentLanguage].delimiters.decimal !== '.') {\n string = string.replace(/\\./g, '').replace(languages[options.currentLanguage].delimiters.decimal, '.');\n }\n\n // see if abbreviations are there so that we can multiply to the correct number\n thousandRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.thousand + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n millionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.million + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n billionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.billion + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n trillionRegExp = new RegExp('[^a-zA-Z]' + languages[options.currentLanguage].abbreviations.trillion + '(?:\\\\)|(\\\\' + languages[options.currentLanguage].currency.symbol + ')?(?:\\\\))?)?$');\n\n // see if bytes are there so that we can multiply to the correct number\n for (power = 1; power <= byteSuffixes.bytes.length; power++) {\n bytesMultiplier = ((string.indexOf(byteSuffixes.bytes[power]) > -1) || (string.indexOf(byteSuffixes.iec[power]) > -1))? Math.pow(1024, power) : false;\n\n if (bytesMultiplier) {\n break;\n }\n }\n\n // do some math to create our number\n value = bytesMultiplier ? bytesMultiplier : 1;\n value *= stringOriginal.match(thousandRegExp) ? Math.pow(10, 3) : 1;\n value *= stringOriginal.match(millionRegExp) ? Math.pow(10, 6) : 1;\n value *= stringOriginal.match(billionRegExp) ? Math.pow(10, 9) : 1;\n value *= stringOriginal.match(trillionRegExp) ? Math.pow(10, 12) : 1;\n // check for percentage\n value *= string.indexOf('%') > -1 ? 0.01 : 1;\n // check for negative number\n value *= (string.split('-').length + Math.min(string.split('(').length - 1, string.split(')').length - 1)) % 2 ? 1 : -1;\n // remove non numbers\n value *= Number(string.replace(/[^0-9\\.]+/g, ''));\n // round if we are talking about bytes\n value = bytesMultiplier ? Math.ceil(value) : value;\n }\n }\n\n n._value = value;\n\n return n._value;\n }", "function sc_char2integer(c)\n { return c.val.charCodeAt(0); }", "readNumber( size ){\n\t\tlet num = 0;\n\t\t\n\t\tswitch( size ){\n\t\t\tcase 2:\n\t\t\t\tnum += this.ROM[this.index+2] * 0x100;\n\t\t\tcase 1:\n\t\t\t\tnum += this.ROM[this.index+1];\n\t\t}\n\t\t\n\t\treturn num;\n\t}", "function decodeString(s) {\n var nums = []\n var strs = []\n var number = ''\n strs.push('')\n for (let i = 0; i < s.length; i++) {\n if (!isNaN(s[i])) {\n number += s[i]\n if (isNaN(s[i+1])) {\n nums.push(Number(number));\n number = ''\n }\n } else if (s[i] === '[') {\n strs.push('')\n } else if (s[i] === ']') {\n let count = nums.pop()\n let chars = strs.pop()\n let substr = ''\n substr += chars.repeat(count)\n strs.push(strs.pop() + substr)\n } else {\n strs.push(strs.pop() + s[i])\n }\n }\n return strs[0]\n}", "function consumeNumber() {\n this.scanner.skipWS();\n\n var value = this.consume(NUMBER);\n\n for (var i = 0; i < value.length; i++) {\n var code = value.charCodeAt(i);\n if (!isDigit(code) && code !== FULLSTOP) {\n this.error('Unsigned number is expected', this.scanner.tokenStart - value.length + i);\n }\n }\n\n if (Number(value) === 0) {\n this.error('Zero number is not allowed', this.scanner.tokenStart - value.length);\n }\n\n return value;\n}", "function _decoder(input) {\n //checking to see if the length of all numbers (excluding spaces) is even)\n if (input.replace(/\\s/g, \"\").length % 2 !== 0) return false;\n let decodedMessage = \"\";\n for (let i = 0; i < input.length; i += 2) {\n // checking for spaces and adding them directly to the decodeMessage\n if (input[i] === \" \") {\n decodedMessage += input[i];\n i--;\n } else {\n const x = input[i];\n const y = input[i + 1];\n const letterPos = `${x}${y}`;\n decodedMessage += decodeAlphabet[letterPos];\n }\n }\n return decodedMessage;\n }", "function tea42(input) {\n var myString = input.toString();\n return myString.replace(/2/g,'t');\n}", "function parseTriple(str, base) {\n var n = parseInt(str, base);\n return (n << 8) >> 8;\n}", "function stringToNumber(s)\n{\n return parseInt(('0' + s), 10)\n}", "function parse_Xnum(data, length) { return data.read_shift(8, 'f'); }", "function parse_Xnum(data, length) { return data.read_shift(8, 'f'); }", "function parse_Xnum(data, length) { return data.read_shift(8, 'f'); }", "function parse_Xnum(data, length) { return data.read_shift(8, 'f'); }", "function parse_Xnum(data, length) { return data.read_shift(8, 'f'); }", "function parse_Xnum(data, length) { return data.read_shift(8, 'f'); }", "function parse_Xnum(data, length) { return data.read_shift(8, 'f'); }", "function parse_Xnum(data, length) { return data.read_shift(8, 'f'); }", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = body.charCodeAt(++position);\n }\n\n if (code === 48) {\n // 0\n code = body.charCodeAt(++position);\n\n if (code >= 48 && code <= 57) {\n throw Object(_error_syntaxError__WEBPACK_IMPORTED_MODULE_1__[\"syntaxError\"])(source, position, \"Invalid number, unexpected digit after 0: \".concat(printCharCode(code), \".\"));\n }\n } else {\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n code = body.charCodeAt(++position);\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n code = body.charCodeAt(++position);\n\n if (code === 43 || code === 45) {\n // + -\n code = body.charCodeAt(++position);\n }\n\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n } // Numbers cannot be followed by . or e\n\n\n if (code === 46 || code === 69 || code === 101) {\n throw Object(_error_syntaxError__WEBPACK_IMPORTED_MODULE_1__[\"syntaxError\"])(source, position, \"Invalid number, expected digit but got: \".concat(printCharCode(code), \".\"));\n }\n\n return new Tok(isFloat ? _tokenKind__WEBPACK_IMPORTED_MODULE_3__[\"TokenKind\"].FLOAT : _tokenKind__WEBPACK_IMPORTED_MODULE_3__[\"TokenKind\"].INT, start, position, line, col, prev, body.slice(start, position));\n}", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = body.charCodeAt(++position);\n }\n\n if (code === 48) {\n // 0\n code = body.charCodeAt(++position);\n\n if (code >= 48 && code <= 57) {\n throw Object(_error_syntaxError__WEBPACK_IMPORTED_MODULE_2__[\"syntaxError\"])(source, position, \"Invalid number, unexpected digit after 0: \".concat(printCharCode(code), \".\"));\n }\n } else {\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n code = body.charCodeAt(++position);\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n code = body.charCodeAt(++position);\n\n if (code === 43 || code === 45) {\n // + -\n code = body.charCodeAt(++position);\n }\n\n position = readDigits(source, position, code);\n }\n\n return new Tok(isFloat ? _tokenKind__WEBPACK_IMPORTED_MODULE_1__[\"TokenKind\"].FLOAT : _tokenKind__WEBPACK_IMPORTED_MODULE_1__[\"TokenKind\"].INT, start, position, line, col, prev, body.slice(start, position));\n}", "function decode(value, length) {\n if (length === value.length && !decodable(value)) {\n return 0;\n }\n if (length === 0 || length === 1) {\n return 1;\n }\n var result = 0;\n if (parseInt(value[length - 1]) > 0) {\n result = decode(value, length - 1);\n }\n if (value[length - 2] === '1' ||\n (value[length - 2] === '2' && parseInt(value[length - 1]) < 7)) {\n result = result + decode(value, length - 2);\n }\n return result;\n}", "function decode_digit(cp) {\n\t\treturn cp - 48 < 10 ? cp - 22 : cp - 65 < 26 ? cp - 65 : cp - 97 < 26 ? cp - 97 : base;\n\t}", "function letsGo(){\n let valor = document.querySelector('#number-Bin')\n let resultado = document.querySelector('#resul-Bin')\n let valorReal =Number(valor.value)\n let resulBin = parseInt(valorReal,2)\n resultado.textContent = resulBin\n \n \n return \n}", "function decode(input) {\n var decoder = new Decoder()\n var output = decoder.update(input, true)\n return output\n}", "function decode(input) {\n var decoder = new Decoder()\n var output = decoder.update(input, true)\n return output\n}", "function toNum(sname){\n let e = true;\n let scount =\"\";\n while (e){\n\n scount += checkCount(sname)+\"\";\n sname=sname.replaceAll(sname.charAt(0),\"\");\n if (isEmpty(sname)){\n e=false;\n }\n }\n return scount;\n}", "function Z(t) {\n // TODO(bjornick): Handle int64 greater than 53 bits.\n return \"number\" == typeof t ? t : \"string\" == typeof t ? Number(t) : 0;\n}", "function stringToNumber(str, base) {\n var sanitized, isDecimal;\n sanitized = str.replace(fullWidthNumberReg, function(chr) {\n var replacement = getOwn(fullWidthNumberMap, chr);\n if (replacement === HALF_WIDTH_PERIOD) {\n isDecimal = true;\n }\n return replacement;\n });\n return isDecimal ? parseFloat(sanitized) : parseInt(sanitized, base || 10);\n }", "function toNumber(sbNumber) {\n return parseInt(sbNumber,10);\n }", "function parseNum() {\n let day = outputSliderDay.value;\n let outRub = parseInt(day) * calcRubPerTh();\n // SERVICE COUNT\n let percentService = outRub * 0.25;\n // ДОБАВЛЯЕМ РАЗРЯДНОСТЬ ЧИСЛУ ПРИВОДЯ ЕГО К СТРОКЕ, БЕЗ ПРЕВЕДЕНИЯ РАБОТАТЬ НЕ БУДЕТ.\n rubValue.textContent = (Math.round(outRub) + '').replace(/(\\d)(?=(\\d\\d\\d)+([^\\d]|$))/g, '$1 ');\n serviceValue.textContent = (Math.round(percentService) + '').replace(/(\\d)(?=(\\d\\d\\d)+([^\\d]|$))/g, '$1 ');\n}", "function toBaseOut(str,baseIn,baseOut,alphabet){var j,arr=[0],arrL,i=0,len=str.length;for(;i<len;){for(arrL=arr.length;arrL--;arr[arrL]*=baseIn){;}arr[0]+=alphabet.indexOf(str.charAt(i++));for(j=0;j<arr.length;j++){if(arr[j]>baseOut-1){if(arr[j+1]==null)arr[j+1]=0;arr[j+1]+=arr[j]/baseOut|0;arr[j]%=baseOut}}}return arr.reverse()}// Convert a numeric string of baseIn to a numeric string of baseOut.", "readletInt() {\n let result = 0;\n while (true) {\n const b = this.readInt8();\n if (b & 0x80) {\n result += (b & 0x7f);\n result <<= 7;\n } else {\n /* b is the last byte */\n return result + b;\n }\n }\n }", "function parse_Xnum(data) { return data.read_shift(8, 'f'); }", "function titleToNumber(s) {\n\tlet digits = 1;\n\tlet ans = 0;\n\tfor(let i = s.length - 1; i >= 0; i--){\n\t\tlet temp = (s.charCodeAt(i) - 64) * digits;\n\t\tans += temp;\n\t\tdigits *= 26;\n\t}\n\treturn ans;\n}", "function decode_digit(cp) {\n return cp - 48 < 10 ? cp - 22 : cp - 65 < 26 ? cp - 65 : cp - 97 < 26 ? cp - 97 : base;\n }", "function ToNumber(a) {\r\n\r\n var b;\r\n\r\n\r\n if (a === \"I\") {\r\n b = 1;\r\n\r\n } else if (a === \"V\") {\r\n b = 5;\r\n\r\n } else if (a === \"X\") {\r\n b = 10;\r\n\r\n } else if (a === \"L\") {\r\n b = 50;\r\n\r\n } else if (a === \"C\") {\r\n b = 100;\r\n\r\n } else if (a === \"D\") {\r\n b = 500;\r\n\r\n } else if (a === \"M\") {\r\n b = 1000;\r\n\r\n }\r\n return b;\r\n\r\n\r\n}", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = body.charCodeAt(++position);\n }\n\n if (code === 48) {\n // 0\n code = body.charCodeAt(++position);\n\n if (code >= 48 && code <= 57) {\n throw Object(_error__WEBPACK_IMPORTED_MODULE_1__[\"syntaxError\"])(source, position, \"Invalid number, unexpected digit after 0: \".concat(printCharCode(code), \".\"));\n }\n } else {\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n code = body.charCodeAt(++position);\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n code = body.charCodeAt(++position);\n\n if (code === 43 || code === 45) {\n // + -\n code = body.charCodeAt(++position);\n }\n\n position = readDigits(source, position, code);\n }\n\n return new Tok(isFloat ? TokenKind.FLOAT : TokenKind.INT, start, position, line, col, prev, body.slice(start, position));\n}", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = body.charCodeAt(++position);\n }\n\n if (code === 48) {\n // 0\n code = body.charCodeAt(++position);\n\n if (code >= 48 && code <= 57) {\n throw Object(_error__WEBPACK_IMPORTED_MODULE_1__[\"syntaxError\"])(source, position, \"Invalid number, unexpected digit after 0: \".concat(printCharCode(code), \".\"));\n }\n } else {\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n code = body.charCodeAt(++position);\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n code = body.charCodeAt(++position);\n\n if (code === 43 || code === 45) {\n // + -\n code = body.charCodeAt(++position);\n }\n\n position = readDigits(source, position, code);\n }\n\n return new Tok(isFloat ? TokenKind.FLOAT : TokenKind.INT, start, position, line, col, prev, body.slice(start, position));\n}", "function decode(encodedString) {\n let result = 0;\n let alphabet = \"M9S3Q7W4HCZ8D6XFNJVK2LGP5RTYB1\";\n let numberBase = alphabet.length;\n\n for (let i = 0; i < encodedString.length; i++) {\n let ch = encodedString.charAt(i);\n let nextVal = alphabet.indexOf(ch);\n if (-1 !== nextVal) { // ignore dashes.\n result *= numberBase;\n result += nextVal;\n }\n }\n return result;\n }", "decode(input, target) {\n const length = input.length;\n if (!length) {\n return 0;\n }\n let size = 0;\n let startPos = 0;\n // handle leftover surrogate high\n if (this._interim) {\n const second = input.charCodeAt(startPos++);\n if (0xDC00 <= second && second <= 0xDFFF) {\n target[size++] = (this._interim - 0xD800) * 0x400 + second - 0xDC00 + 0x10000;\n }\n else {\n // illegal codepoint (USC2 handling)\n target[size++] = this._interim;\n target[size++] = second;\n }\n this._interim = 0;\n }\n for (let i = startPos; i < length; ++i) {\n const code = input.charCodeAt(i);\n // surrogate pair first\n if (0xD800 <= code && code <= 0xDBFF) {\n if (++i >= length) {\n this._interim = code;\n return size;\n }\n const second = input.charCodeAt(i);\n if (0xDC00 <= second && second <= 0xDFFF) {\n target[size++] = (code - 0xD800) * 0x400 + second - 0xDC00 + 0x10000;\n }\n else {\n // illegal codepoint (USC2 handling)\n target[size++] = code;\n target[size++] = second;\n }\n continue;\n }\n if (code === 0xFEFF) {\n // BOM\n continue;\n }\n target[size++] = code;\n }\n return size;\n }", "function str_to_number(input)\n{\n\tif (typeof(input) == \"number\")\n\t\treturn input;\n\tif (typeof(input) != \"string\")\n\t\treturn NaN;\n\tif (!input)\n\t\treturn NaN;\n\n\t// I believe the following commented line does more checks than it needs to\n\t//if (parseFloat(input) != NaN && isFinite(parseFloat(input)) && !isNaN(input))\n\tif (!isNaN(parseFloat(input)) && isFinite(input))\n\t{\t\n\t\tvar i_s = input.toString();\n\t\tif (i_s.length > 1)\n\t\t{\n\t\t\tif (i_s[0] == \"0\" && i_s[1].toLowerCase() == \"x\")\n\t\t\treturn parseInt(input, 16);\n\t\t}\n\t\treturn parseFloat(input);\n\t}\n\t\n\t//special case failure \n\tif (input.toString().toLowerCase() == \"infinity\")\n\t\treturn Infinity;\n\t\n\treturn NaN;\n}", "function hexToDigit(s) {\r\n var result = 0;\r\n var sl = Math.min(s.length, 2);\r\n for (var i = 0; i < sl; ++i) {\r\n result <<= 4;\r\n result |= charToHex(s.charCodeAt(i))\r\n }\r\n return result;\r\n}", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = charCodeAt.call(body, ++position);\n }\n\n if (code === 48) {\n // 0\n code = charCodeAt.call(body, ++position);\n\n if (code >= 48 && code <= 57) {\n throw Object(_error__WEBPACK_IMPORTED_MODULE_0__[\"syntaxError\"])(source, position, \"Invalid number, unexpected digit after 0: \".concat(printCharCode(code), \".\"));\n }\n } else {\n position = readDigits(source, position, code);\n code = charCodeAt.call(body, position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n code = charCodeAt.call(body, ++position);\n position = readDigits(source, position, code);\n code = charCodeAt.call(body, position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n code = charCodeAt.call(body, ++position);\n\n if (code === 43 || code === 45) {\n // + -\n code = charCodeAt.call(body, ++position);\n }\n\n position = readDigits(source, position, code);\n }\n\n return new Tok(isFloat ? TokenKind.FLOAT : TokenKind.INT, start, position, line, col, prev, slice.call(body, start, position));\n}", "function value(n) {\n return n.match(numberPat) ? Number(n) : '\"' + esc(n) + '\"';\n}", "function IPToNumber(s) {\n\n var arr = s.split('.');\n var n = 0;\n for (var i = 0; i < 4; i++) {\n\n n = n * 256;\n n += parseInt(arr[i], 10);\n\n }\n\n return n;\n }", "function transformRedPart(redPart) {\n const redParsed = parseInt(redPart, 16);\n return redParsed\n}", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = charCodeAt.call(body, ++position);\n }\n\n if (code === 48) {\n // 0\n code = charCodeAt.call(body, ++position);\n if (code >= 48 && code <= 57) {\n throw (0, error.syntaxError)(source, position, 'Invalid number, unexpected digit after 0: ' + printCharCode(code) + '.');\n }\n } else {\n position = readDigits(source, position, code);\n code = charCodeAt.call(body, position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n\n code = charCodeAt.call(body, ++position);\n position = readDigits(source, position, code);\n code = charCodeAt.call(body, position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n\n code = charCodeAt.call(body, ++position);\n if (code === 43 || code === 45) {\n // + -\n code = charCodeAt.call(body, ++position);\n }\n position = readDigits(source, position, code);\n }\n\n return new Tok(isFloat ? FLOAT : INT, start, position, line, col, prev, slice.call(body, start, position));\n}", "function parsePitchValue(input){\n var output = input * 2;\n output = output + 200;\n return output.toFixed(2);\n}", "function stringToNum(arg){\n return parseInt(arg);\n}", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = body.charCodeAt(++position);\n }\n\n if (code === 48) {\n // 0\n code = body.charCodeAt(++position);\n\n if (code >= 48 && code <= 57) {\n throw Object(_error_syntaxError_mjs__WEBPACK_IMPORTED_MODULE_0__[\"syntaxError\"])(source, position, \"Invalid number, unexpected digit after 0: \".concat(printCharCode(code), \".\"));\n }\n } else {\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n code = body.charCodeAt(++position);\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n code = body.charCodeAt(++position);\n\n if (code === 43 || code === 45) {\n // + -\n code = body.charCodeAt(++position);\n }\n\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n } // Numbers cannot be followed by . or NameStart\n\n\n if (code === 46 || isNameStart(code)) {\n throw Object(_error_syntaxError_mjs__WEBPACK_IMPORTED_MODULE_0__[\"syntaxError\"])(source, position, \"Invalid number, expected digit but got: \".concat(printCharCode(code), \".\"));\n }\n\n return new _ast_mjs__WEBPACK_IMPORTED_MODULE_1__[\"Token\"](isFloat ? _tokenKind_mjs__WEBPACK_IMPORTED_MODULE_3__[\"TokenKind\"].FLOAT : _tokenKind_mjs__WEBPACK_IMPORTED_MODULE_3__[\"TokenKind\"].INT, start, position, line, col, prev, body.slice(start, position));\n}", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = body.charCodeAt(++position);\n }\n\n if (code === 48) {\n // 0\n code = body.charCodeAt(++position);\n\n if (code >= 48 && code <= 57) {\n throw Object(_error_syntaxError_mjs__WEBPACK_IMPORTED_MODULE_0__[\"syntaxError\"])(source, position, \"Invalid number, unexpected digit after 0: \".concat(printCharCode(code), \".\"));\n }\n } else {\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n code = body.charCodeAt(++position);\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n code = body.charCodeAt(++position);\n\n if (code === 43 || code === 45) {\n // + -\n code = body.charCodeAt(++position);\n }\n\n position = readDigits(source, position, code);\n code = body.charCodeAt(position);\n } // Numbers cannot be followed by . or NameStart\n\n\n if (code === 46 || isNameStart(code)) {\n throw Object(_error_syntaxError_mjs__WEBPACK_IMPORTED_MODULE_0__[\"syntaxError\"])(source, position, \"Invalid number, expected digit but got: \".concat(printCharCode(code), \".\"));\n }\n\n return new _ast_mjs__WEBPACK_IMPORTED_MODULE_1__[\"Token\"](isFloat ? _tokenKind_mjs__WEBPACK_IMPORTED_MODULE_2__[\"TokenKind\"].FLOAT : _tokenKind_mjs__WEBPACK_IMPORTED_MODULE_2__[\"TokenKind\"].INT, start, position, line, col, prev, body.slice(start, position));\n}", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = charCodeAt.call(body, ++position);\n }\n\n if (code === 48) {\n // 0\n code = charCodeAt.call(body, ++position);\n if (code >= 48 && code <= 57) {\n throw (0, _error.syntaxError)(source, position, 'Invalid number, unexpected digit after 0: ' + printCharCode(code) + '.');\n }\n } else {\n position = readDigits(source, position, code);\n code = charCodeAt.call(body, position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n\n code = charCodeAt.call(body, ++position);\n position = readDigits(source, position, code);\n code = charCodeAt.call(body, position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n\n code = charCodeAt.call(body, ++position);\n if (code === 43 || code === 45) {\n // + -\n code = charCodeAt.call(body, ++position);\n }\n position = readDigits(source, position, code);\n }\n\n return new Tok(isFloat ? FLOAT : INT, start, position, line, col, prev, slice.call(body, start, position));\n}", "function readNumber(source, start, firstCode, line, col, prev) {\n var body = source.body;\n var code = firstCode;\n var position = start;\n var isFloat = false;\n\n if (code === 45) {\n // -\n code = charCodeAt.call(body, ++position);\n }\n\n if (code === 48) {\n // 0\n code = charCodeAt.call(body, ++position);\n if (code >= 48 && code <= 57) {\n throw (0, _error.syntaxError)(source, position, 'Invalid number, unexpected digit after 0: ' + printCharCode(code) + '.');\n }\n } else {\n position = readDigits(source, position, code);\n code = charCodeAt.call(body, position);\n }\n\n if (code === 46) {\n // .\n isFloat = true;\n\n code = charCodeAt.call(body, ++position);\n position = readDigits(source, position, code);\n code = charCodeAt.call(body, position);\n }\n\n if (code === 69 || code === 101) {\n // E e\n isFloat = true;\n\n code = charCodeAt.call(body, ++position);\n if (code === 43 || code === 45) {\n // + -\n code = charCodeAt.call(body, ++position);\n }\n position = readDigits(source, position, code);\n }\n\n return new Tok(isFloat ? FLOAT : INT, start, position, line, col, prev, slice.call(body, start, position));\n}" ]
[ "0.63005054", "0.5983884", "0.5873118", "0.5798763", "0.5781437", "0.5781437", "0.5695613", "0.5687389", "0.5652488", "0.5588158", "0.5569438", "0.55665404", "0.55413723", "0.5531879", "0.5473936", "0.5461826", "0.54573834", "0.54546386", "0.54423255", "0.5441699", "0.5435226", "0.5435226", "0.54288393", "0.54157245", "0.5410178", "0.5397531", "0.53965724", "0.5382952", "0.53827673", "0.5360941", "0.535996", "0.5348334", "0.5338652", "0.53361267", "0.5332394", "0.53180575", "0.5317132", "0.5300893", "0.528794", "0.52813196", "0.52813196", "0.5270365", "0.5269016", "0.5258721", "0.5248279", "0.52461857", "0.52353764", "0.52353764", "0.52353764", "0.52353764", "0.522382", "0.52201384", "0.52192503", "0.5202153", "0.51962084", "0.51799476", "0.51773876", "0.517545", "0.5162704", "0.5162704", "0.5162704", "0.5162704", "0.5162704", "0.5162704", "0.5162704", "0.5162704", "0.5158872", "0.5157479", "0.51572704", "0.5157025", "0.51556987", "0.51528454", "0.51528454", "0.514919", "0.514454", "0.5142055", "0.5137771", "0.5136951", "0.5136152", "0.5135066", "0.5126855", "0.512625", "0.5125577", "0.51213837", "0.51091874", "0.51091874", "0.51090664", "0.5107827", "0.5105816", "0.5100599", "0.5100273", "0.50896716", "0.508016", "0.50735754", "0.50708514", "0.50690514", "0.5064748", "0.5062688", "0.50622874", "0.50619817", "0.50619817" ]
0.0
-1
Framework Validate formatting options
function validate ( inputOptions ) { var i, optionName, optionValue, filteredOptions = {}; if ( inputOptions['suffix'] === undefined ) { inputOptions['suffix'] = inputOptions['postfix']; } for ( i = 0; i < FormatOptions.length; i+=1 ) { optionName = FormatOptions[i]; optionValue = inputOptions[optionName]; if ( optionValue === undefined ) { // Only default if negativeBefore isn't set. if ( optionName === 'negative' && !filteredOptions.negativeBefore ) { filteredOptions[optionName] = '-'; // Don't set a default for mark when 'thousand' is set. } else if ( optionName === 'mark' && filteredOptions.thousand !== '.' ) { filteredOptions[optionName] = '.'; } else { filteredOptions[optionName] = false; } // Floating points in JS are stable up to 7 decimals. } else if ( optionName === 'decimals' ) { if ( optionValue >= 0 && optionValue < 8 ) { filteredOptions[optionName] = optionValue; } else { throw new Error(optionName); } // These options, when provided, must be functions. } else if ( optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo' ) { if ( typeof optionValue === 'function' ) { filteredOptions[optionName] = optionValue; } else { throw new Error(optionName); } // Other options are strings. } else { if ( typeof optionValue === 'string' ) { filteredOptions[optionName] = optionValue; } else { throw new Error(optionName); } } } // Some values can't be extracted from a // string if certain combinations are present. throwEqualError(filteredOptions, 'mark', 'thousand'); throwEqualError(filteredOptions, 'prefix', 'negative'); throwEqualError(filteredOptions, 'prefix', 'negativeBefore'); return filteredOptions; }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "function validate(inputOptions) {\n var i, optionName, optionValue,\n filteredOptions = {};\n for (i = 0; i < FormatOptions.length; i += 1) {\n optionName = FormatOptions[i];\n optionValue = inputOptions[optionName];\n if (optionValue === undefined) {\n // Only default if negativeBefore isn't set.\n if (optionName === 'negative' && !filteredOptions.negativeBefore) {\n filteredOptions[optionName] = '-';\n // Don't set a default for mark when 'thousand' is set.\n } else if (optionName === 'mark' && filteredOptions.thousand !==\n '.') {\n filteredOptions[optionName] = '.';\n } else {\n filteredOptions[optionName] = false;\n }\n // Floating points in JS are stable up to 7 decimals.\n } else if (optionName === 'decimals') {\n if (optionValue >= 0 && optionValue < 8) {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n // These options, when provided, must be functions.\n } else if (optionName === 'encoder' || optionName === 'decoder' ||\n optionName === 'edit' || optionName === 'undo') {\n if (typeof optionValue === 'function') {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n // Other options are strings.\n } else {\n if (typeof optionValue === 'string') {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n }\n }\n // Some values can't be extracted from a\n // string if certain combinations are present.\n throwEqualError(filteredOptions, 'mark', 'thousand');\n throwEqualError(filteredOptions, 'prefix', 'negative');\n throwEqualError(filteredOptions, 'prefix', 'negativeBefore');\n return filteredOptions;\n }", "function validate(inputOptions) {\n var i,\n optionName,\n optionValue,\n filteredOptions = {};\n\n if (inputOptions[\"suffix\"] === undefined) {\n inputOptions[\"suffix\"] = inputOptions[\"postfix\"];\n }\n\n for (i = 0; i < FormatOptions.length; i += 1) {\n optionName = FormatOptions[i];\n optionValue = inputOptions[optionName];\n\n if (optionValue === undefined) {\n // Only default if negativeBefore isn't set.\n if (optionName === \"negative\" && !filteredOptions.negativeBefore) {\n filteredOptions[optionName] = \"-\";\n // Don't set a default for mark when 'thousand' is set.\n } else if (optionName === \"mark\" && filteredOptions.thousand !== \".\") {\n filteredOptions[optionName] = \".\";\n } else {\n filteredOptions[optionName] = false;\n }\n\n // Floating points in JS are stable up to 7 decimals.\n } else if (optionName === \"decimals\") {\n if (optionValue >= 0 && optionValue < 8) {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n\n // These options, when provided, must be functions.\n } else if (\n optionName === \"encoder\" ||\n optionName === \"decoder\" ||\n optionName === \"edit\" ||\n optionName === \"undo\"\n ) {\n if (typeof optionValue === \"function\") {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n\n // Other options are strings.\n } else {\n if (typeof optionValue === \"string\") {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n }\n }\n\n // Some values can't be extracted from a\n // string if certain combinations are present.\n throwEqualError(filteredOptions, \"mark\", \"thousand\");\n throwEqualError(filteredOptions, \"prefix\", \"negative\");\n throwEqualError(filteredOptions, \"prefix\", \"negativeBefore\");\n\n return filteredOptions;\n }", "function validate ( inputOptions ) {\n\n\t\tvar i, optionName, optionValue,\n\t\t\tfilteredOptions = {};\n\n\t\tif ( inputOptions['suffix'] === undefined ) {\n\t\t\tinputOptions['suffix'] = inputOptions['postfix'];\n\t\t}\n\n\t\tfor ( i = 0; i < FormatOptions.length; i+=1 ) {\n\n\t\t\toptionName = FormatOptions[i];\n\t\t\toptionValue = inputOptions[optionName];\n\n\t\t\tif ( optionValue === undefined ) {\n\n\t\t\t\t// Only default if negativeBefore isn't set.\n\t\t\t\tif ( optionName === 'negative' && !filteredOptions.negativeBefore ) {\n\t\t\t\t\tfilteredOptions[optionName] = '-';\n\t\t\t\t// Don't set a default for mark when 'thousand' is set.\n\t\t\t\t} else if ( optionName === 'mark' && filteredOptions.thousand !== '.' ) {\n\t\t\t\t\tfilteredOptions[optionName] = '.';\n\t\t\t\t} else {\n\t\t\t\t\tfilteredOptions[optionName] = false;\n\t\t\t\t}\n\n\t\t\t// Floating points in JS are stable up to 7 decimals.\n\t\t\t} else if ( optionName === 'decimals' ) {\n\t\t\t\tif ( optionValue >= 0 && optionValue < 8 ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\n\t\t\t// These options, when provided, must be functions.\n\t\t\t} else if ( optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo' ) {\n\t\t\t\tif ( typeof optionValue === 'function' ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\n\t\t\t// Other options are strings.\n\t\t\t} else {\n\n\t\t\t\tif ( typeof optionValue === 'string' ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Some values can't be extracted from a\n\t\t// string if certain combinations are present.\n\t\tthrowEqualError(filteredOptions, 'mark', 'thousand');\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negative');\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negativeBefore');\n\n\t\treturn filteredOptions;\n\t}", "function validate(inputOptions) {\n\n var i, optionName, optionValue,\n filteredOptions = {};\n\n if (inputOptions['suffix'] === undefined) {\n inputOptions['suffix'] = inputOptions['postfix'];\n }\n\n for (i = 0; i < FormatOptions.length; i += 1) {\n\n optionName = FormatOptions[i];\n optionValue = inputOptions[optionName];\n\n if (optionValue === undefined) {\n\n // Only default if negativeBefore isn't set.\n if (optionName === 'negative' && !filteredOptions.negativeBefore) {\n filteredOptions[optionName] = '-';\n // Don't set a default for mark when 'thousand' is set.\n } else if (optionName === 'mark' && filteredOptions.thousand !== '.') {\n filteredOptions[optionName] = '.';\n } else {\n filteredOptions[optionName] = false;\n }\n\n // Floating points in JS are stable up to 7 decimals.\n } else if (optionName === 'decimals') {\n if (optionValue >= 0 && optionValue < 8) {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n\n // These options, when provided, must be functions.\n } else if (optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo') {\n if (typeof optionValue === 'function') {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n\n // Other options are strings.\n } else {\n\n if (typeof optionValue === 'string') {\n filteredOptions[optionName] = optionValue;\n } else {\n throw new Error(optionName);\n }\n }\n }\n\n // Some values can't be extracted from a\n // string if certain combinations are present.\n throwEqualError(filteredOptions, 'mark', 'thousand');\n throwEqualError(filteredOptions, 'prefix', 'negative');\n throwEqualError(filteredOptions, 'prefix', 'negativeBefore');\n\n return filteredOptions;\n }", "function validate ( inputOptions ) {\n\n\t\tvar i, optionName, optionValue,\n\t\t\tfilteredOptions = {};\n\n\t\tfor ( i = 0; i < FormatOptions.length; i+=1 ) {\n\n\t\t\toptionName = FormatOptions[i];\n\t\t\toptionValue = inputOptions[optionName];\n\n\t\t\tif ( optionValue === undefined ) {\n\n\t\t\t\t// Only default if negativeBefore isn't set.\n\t\t\t\tif ( optionName === 'negative' && !filteredOptions.negativeBefore ) {\n\t\t\t\t\tfilteredOptions[optionName] = '-';\n\t\t\t\t// Don't set a default for mark when 'thousand' is set.\n\t\t\t\t} else if ( optionName === 'mark' && filteredOptions.thousand !== '.' ) {\n\t\t\t\t\tfilteredOptions[optionName] = '.';\n\t\t\t\t} else {\n\t\t\t\t\tfilteredOptions[optionName] = false;\n\t\t\t\t}\n\n\t\t\t// Floating points in JS are stable up to 7 decimals.\n\t\t\t} else if ( optionName === 'decimals' ) {\n\t\t\t\tif ( optionValue >= 0 && optionValue < 8 ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\n\t\t\t// These options, when provided, must be functions.\n\t\t\t} else if ( optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo' ) {\n\t\t\t\tif ( typeof optionValue === 'function' ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\n\t\t\t// Other options are strings.\n\t\t\t} else {\n\n\t\t\t\tif ( typeof optionValue === 'string' ) {\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\n\t\t\t\t} else {\n\t\t\t\t\tthrow new Error(optionName);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\n\t\t// Some values can't be extracted from a\n\t\t// string if certain combinations are present.\n\t\tthrowEqualError(filteredOptions, 'mark', 'thousand');\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negative');\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negativeBefore');\n\n\t\treturn filteredOptions;\n\t}", "validateConfig(option) {\n if (typeof option !== \"string\") {\n throw new Error(`Configuration for rule \"${this.name}\" is invalid: Expected string got ${typeof option}`);\n }\n if ([\"tabs\", \"spaces\", \"nonmixed\"].indexOf(option) === -1) {\n throw new Error(`Configuration for rule \"${this.name}\" is invalid: Indent style \"${option}\" is not valid. Valid indent styles are \"tabs\", \"spaces\" and \"nonmixed\"`);\n }\n return option;\n }", "function validate ( inputOptions ) {\r\n\r\n\t\tvar i, optionName, optionValue,\r\n\t\t\tfilteredOptions = {};\r\n\r\n\t\tfor ( i = 0; i < FormatOptions.length; i+=1 ) {\r\n\r\n\t\t\toptionName = FormatOptions[i];\r\n\t\t\toptionValue = inputOptions[optionName];\r\n\r\n\t\t\tif ( optionValue === undefined ) {\r\n\r\n\t\t\t\t// Only default if negativeBefore isn't set.\r\n\t\t\t\tif ( optionName === 'negative' && !filteredOptions.negativeBefore ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = '-';\r\n\t\t\t\t// Don't set a default for mark when 'thousand' is set.\r\n\t\t\t\t} else if ( optionName === 'mark' && filteredOptions.thousand !== '.' ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = '.';\r\n\t\t\t\t} else {\r\n\t\t\t\t\tfilteredOptions[optionName] = false;\r\n\t\t\t\t}\r\n\r\n\t\t\t// Floating points in JS are stable up to 7 decimals.\r\n\t\t\t} else if ( optionName === 'decimals' ) {\r\n\t\t\t\tif ( optionValue >= 0 && optionValue < 8 ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthrow new Error(optionName);\r\n\t\t\t\t}\r\n\r\n\t\t\t// These options, when provided, must be functions.\r\n\t\t\t} else if ( optionName === 'encoder' || optionName === 'decoder' || optionName === 'edit' || optionName === 'undo' ) {\r\n\t\t\t\tif ( typeof optionValue === 'function' ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthrow new Error(optionName);\r\n\t\t\t\t}\r\n\r\n\t\t\t// Other options are strings.\r\n\t\t\t} else {\r\n\r\n\t\t\t\tif ( typeof optionValue === 'string' ) {\r\n\t\t\t\t\tfilteredOptions[optionName] = optionValue;\r\n\t\t\t\t} else {\r\n\t\t\t\t\tthrow new Error(optionName);\r\n\t\t\t\t}\r\n\t\t\t}\r\n\t\t}\r\n\r\n\t\t// Some values can't be extracted from a\r\n\t\t// string if certain combinations are present.\r\n\t\tthrowEqualError(filteredOptions, 'mark', 'thousand');\r\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negative');\r\n\t\tthrowEqualError(filteredOptions, 'prefix', 'negativeBefore');\r\n\r\n\t\treturn filteredOptions;\r\n\t}", "static validateFormat (stringDefinition = '') {\n if(stringDefinition != CSSValdef.format (stringDefinition)){\n throw new Error(`Impropper CSS Value Definition syntax:\\\n \\n\\tExpected: ${CSSValdef.format (stringDefinition)}\\\n \\n\\tActual: ${stringDefinition}`\n );\n }\n }", "formatValidation(){\n\n return ((this.lean.email)&&(this.lean.firstName)&&(this.lean.lastName)&&(this.lean.product)&&(this.lean.profileId));\n\n }", "get formatOptions() {\n return [\n { label: 'Delimited String', value: 'String'},\n { label: 'Text Collection', value: 'Collection'},\n { label: 'Record Collection', value: 'Object'},\n ];\n }", "validateAndFormat(e) {\n\t\t// NOTE -- We can't assume 'e' is set because we call this on instantiation to format the\n\t\t// input's default value\n\n\t\tvar oldValue = ''\n\t\tvar newValue\n\t\tvar cursorPos = this.input.selectionStart\n\t\tif (e && e.key) {\n\t\t\toldValue = this.input.value\n\t\t\tnewValue = predictInput(e)\n\t\t\tcursorPos++\n\t\t} else {\n\t\t\tnewValue = this.input.value\n\t\t}\n\t\tlet unformatted = this.unformat(newValue, cursorPos)\n\t\tif (typeof unformatted !== 'object') unformatted = { value: unformatted, cursorPos: false }\n\t\ttry {\n\t\t\tif (!this.validate(unformatted.value)) {\n\t\t\t\tthis.debug(`'${unformatted.value}': acceptable intermediate value, formatting delayed`)\n\t\t\t\tthis.intermediate(unformatted.value, oldValue, newValue)\n\t\t\t} else {\n\t\t\t\tvar formatted = this.format(unformatted.value, unformatted.cursorPos)\n\t\t\t\tif (typeof formatted !== 'object') formatted = { value: formatted, cursorPos: false }\n\t\t\t\tthis.debug(`'${unformatted.value}' (cursorPos=${unformatted.cursorPos}) is valid, formatted as '${formatted.value}' (cursorPos=${formatted.cursorPos})`)\n\t\t\t\tif (e) e.preventDefault() // Since we're inserting the formatted value, we prevent keystroke\n\t\t\t\tthis.input.value = formatted.value\n\t\t\t\tif (formatted.cursorPos) {\n\t\t\t\t\tthis.input.setSelectionRange(formatted.cursorPos, formatted.cursorPos)\n\t\t\t\t}\n\t\t\t\tthis.valid(unformatted.value, oldValue, newValue)\n\t\t\t}\n\t\t} catch (ex) {\n\t\t\tthis.debug(`Invalid value '${unformatted.value}': \"${ex.message}\". We'll prevent input if possible.`)\n\t\t\tif (e) e.preventDefault()\n\t\t\tif (!e || e.type !== 'keypress') this.invalid(unformatted.value, oldValue, newValue)\n\t\t\treturn false\n\t\t}\n\t\treturn true\n\t}", "function formatValidator(stringFormat) {\n\t switch (stringFormat) {\n\t case StringFormat.RAW:\n\t case StringFormat.BASE64:\n\t case StringFormat.BASE64URL:\n\t case StringFormat.DATA_URL:\n\t return;\n\t default:\n\t throw 'Expected one of the event types: [' + StringFormat.RAW + ', ' + StringFormat.BASE64 + ', ' + StringFormat.BASE64URL + ', ' + StringFormat.DATA_URL + '].';\n\t }\n\t}", "function fnIsValidFormat(obj, _type) {\n var _pattern = null,\n _text = input.isText(obj) ? obj.value : obj.toString();\n switch (_type) {\n case \"d\": //Validates Date format: dd/MM/yyyy\n _pattern = /^((0[1-9])|([1-2][0-9])|(3[0-1]))\\/((0[1-9])|(1[0-2]))\\/([1-2][0,9][0-9][0-9])$/;\n break;\n case \"t\": //Validates Time format: HH:mm:ss\n _pattern = /^([0-1][0-9]|[2][0-3]):([0-5][0-9]):([0-5][0-9])$/;\n break;\n case \"dt\": //Validates DateTime format: dd/MM/yyyy HH:mm:ss\n _pattern = /^((0[1-9])|([1-2][0-9])|(3[0-1]))\\/((0[1-9])|(1[0-2]))\\/([1-2][0,9][0-9][0-9])\\s([0-1][0-9]|[2][0-3]):([0-5][0-9]):([0-5][0-9])$/;\n break;\n case \"email\": //Validates an email address\n _pattern = /^([0-9a-zA-Zñ](?:[\\-.\\w]*[0-9a-zA-Zñ])*@(?:[0-9a-zA-Zñ][\\-\\wñ]*[0-9a-zA-Zñ]\\.)+[a-zA-Z]{2,9})$/i;\n break;\n case \"pass\": //Validates the password strength (must have 8-20 characters, at least one number, at least one uppercase)\n _pattern = /^(?=.*\\d)(?=.*[a-z])(?=.*[A-Z]).{8,20}$/;\n break;\n case \"lat\": //Validates the latitude\n _pattern = /^-?([1-8]?[1-9]|[1-9]0|0)\\,{1}\\d{1,6}$/;\n break;\n case \"lon\": //Validates the longitude\n _pattern = /^-?([1]?[1-7][1-9]|[1]?[1-8][0]|[1-9]?[0-9])\\,{1}\\d{1,6}$/;\n break;\n }\n return !!_pattern && _pattern.test(_text);\n }", "function formatValidator(stringFormat) {\n switch (stringFormat) {\n case StringFormat.RAW:\n case StringFormat.BASE64:\n case StringFormat.BASE64URL:\n case StringFormat.DATA_URL:\n return;\n default:\n throw 'Expected one of the event types: [' + StringFormat.RAW + ', ' + StringFormat.BASE64 + ', ' + StringFormat.BASE64URL + ', ' + StringFormat.DATA_URL + '].';\n }\n}", "function formatValidator(stringFormat) {\n switch (stringFormat) {\n case StringFormat.RAW:\n case StringFormat.BASE64:\n case StringFormat.BASE64URL:\n case StringFormat.DATA_URL:\n return;\n default:\n throw 'Expected one of the event types: [' + StringFormat.RAW + ', ' + StringFormat.BASE64 + ', ' + StringFormat.BASE64URL + ', ' + StringFormat.DATA_URL + '].';\n }\n}", "_validatePropertyCompatibility() {\n const that = this;\n\n if (that.inputFormat !== 'integer') {\n if (that._radixNumber !== 10) {\n that.error(that.localize('integerOnly', { property: 'radix' }));\n }\n\n if (that.radixDisplay) {\n that.error(that.localize('integerOnly', { property: 'radixDisplay' }));\n }\n\n if (that.dropDownEnabled) {\n that.error(that.localize('integerOnly', { property: 'dropDownEnabled' }));\n }\n\n if (that.wordLength !== 'int32') {\n that.error(that.localize('integerOnly', { property: 'wordLength' }));\n }\n }\n else if (that.precisionDigits !== null) {\n that.error(that.localize('noInteger', { property: 'precisionDigits' }));\n }\n\n if (that.significantDigits === null && that.precisionDigits === null) {\n that.significantDigits = 8;\n }\n else if (that.significantDigits !== null && that.precisionDigits !== null) {\n that.error(that.localize('significantPrecisionDigits'));\n }\n }", "validateConfig(option) {\n if (typeof option !== \"number\") {\n throw new Error(`Configuration for rule \"${this.name}\" is invalid: Expected number got ${typeof option}`);\n }\n if (option < 0) {\n throw new Error(`Configuration for rule \"${this.name}\" is invalid: Only positive indent value are allowed.`);\n }\n return option;\n }", "function handleIncorrectFormatting () {\n console.log(colors.red('ERR: The input-file is incorrectly formatted.\\n'))\n process.exit(0)\n}", "function Format(options = {}) {\n this.options = options;\n }", "function Format(options = {}) {\n this.options = options;\n }", "function Format() {}", "function Format() {}", "function formatValidationError(fields) {\n\t\t\tvar msg = \"\";\n\t\t\t\n\t\t\tangular.forEach(fields, function (field, index) {\n\t\t\t\t//Manually change label to name\n\t\t\t\tif (field === 'label') {\n\t\t\t\t\tfield = 'name';\n\t\t\t\t}\n\t\t\t\t\n\t\t\t\t//name to Name\n\t\t\t\tmsg += field.charAt(0).toUpperCase() + field.slice(1);\n\t\t\t\t\n\t\t\t\t//Appropriate syntax\n\t\t\t\tif (index === fields.length - 1) {\n\t\t\t\t\tif (fields.length === 1) {\n\t\t\t\t\t\tmsg += ' is a required field';\n\t\t\t\t\t} else {\n\t\t\t\t\t\tmsg += ' are required fields';\n\t\t\t\t\t}\n\t\t\t\t} else if (index === fields.length - 2) {\n\t\t\t\t\tmsg += ' and '\n\t\t\t\t} else {\n\t\t\t\t\tmsg += ', ';\n\t\t\t\t}\n\t\t\t});\n\t\t\treturn msg;\n\t\t}", "getDataValidationFormat() {\n const that = this;\n\n let onSubmitErrors = false;\n let selectedCriteria = that.smartInputCriteria.$.input.dataValue;\n if (!selectedCriteria) {\n selectedCriteria = that.smartInputCriteria.label;\n }\n\n let selectedType = '';\n if (that.smartInputCriteriaType) {\n selectedType = that.smartInputCriteriaType.$.input.dataValue;\n if (!selectedType) {\n selectedType = that.smartInputCriteriaType.label;\n }\n }\n\n // Get value\n let value = '';\n let textBoxValue = [];\n let textBoxes = that.inputsCriteriaContainer.querySelectorAll('smart-text-box');\n\n if (textBoxes) {\n for (let i = 0; i < textBoxes.length; i++) {\n textBoxValue[i] = textBoxes[i].value;\n }\n }\n\n if (textBoxValue[0]) {\n value = textBoxValue[0];\n if (textBoxValue[1]) {\n value = JSON.stringify({ 'from': textBoxValue[0], 'to': textBoxValue[1] });\n }\n }\n\n // Set red border If input is not filled OR if the dataType is number and the input hasn't numeric value\n if (that.firstTextBox) {\n that.firstTextBox.style.border = '';\n that.firstTextBox.querySelector('input.smart-input').style.border = '';\n \n if ((textBoxes.length >= 1) &&\n ((!textBoxValue[0]) || ((textBoxValue[0]) && (selectedCriteria === 'Number') && (parseFloat(textBoxValue[0]).toString() !== textBoxValue[0].toString())))\n ) {\n that.firstTextBox.style.border = '1px solid red';\n that.firstTextBox.querySelector('input.smart-input').style.border = 'none';\n onSubmitErrors = true;\n }\n }\n\n if (that.secondTextBox) {\n that.secondTextBox.style.border = '';\n that.secondTextBox.querySelector('input.smart-input').style.border = '';\n\n if ((textBoxes.length === 2) &&\n ((!textBoxValue[1]) || ((textBoxValue[1]) && (selectedCriteria === 'Number') && (parseFloat(textBoxValue[1]).toString() !== textBoxValue[1].toString())))\n ) {\n that.secondTextBox.style.border = '1px solid red';\n that.secondTextBox.querySelector('input.smart-input').style.border = 'none';\n onSubmitErrors = true;\n }\n }\n // Get value ^\n\n\n if (onSubmitErrors) {\n return '';\n }\n\n let showWarningRadio = that.onInvalidDataRadioOne.checked;\n let rejectInputRadio = that.onInvalidDataRadioTwo.checked;\n\n let validationHelpText = '';\n let showValidationHelpText = that.appearanceContainer.querySelector('.smart-checkbox-appearance').checked;\n if (showValidationHelpText) {\n validationHelpText = that.appearanceContainer.querySelector('.smart-appearance-text-box-value').value;\n }\n\n if (selectedCriteria === 'Boolean') {\n if (that.smartBooleanRadioYes.checked) {\n selectedType = true;\n }\n else if (that.smartBooleanRadioNo.checked) {\n selectedType = false;\n }\n }\n\n let result = {\n 'dataType': selectedCriteria.toLowerCase(),\n 'condition': selectedType,\n 'value': value,\n 'showWarning': showWarningRadio,\n 'rejectInput': rejectInputRadio,\n 'validationHelpText': validationHelpText\n }\n\n return JSON.stringify(result);\n\n }", "function checkFormatterConfig(key, config, errors) {\n if (config.matchers === undefined) {\n errors.push(`Missing \"format.${key}.matchers\" value`);\n }\n}", "function checkFormat(editor) {\n var val = editor.getValue()\n var success = JSHINT(val);\n var output = \"\";\n if (!success) {\n // If the code contains errors iterate through them and create a stack trace (if required) or error listing\n output = \"Check format error:\\n\\n\";\n for (var i in JSHINT.errors) {\n var err = JSHINT.errors[i];\n if (null != err) {\n // If the error is not null (undefined) then append it to the return string\n output += err.line + '[' + err.character + ']: ' + err.reason + '\\n';\n } else {\n output += \"Check format unknown error:\\n null\";\n }\n }\n return output;\n } else {\n // Return the evalutated string of the editor contents\n /* THIS IS BAD (LOL) I WILL CHANGE IT BUT HAVENT GOT AROUND TO A SAFER METHOD YET*/\n return eval(val);\n }\n }", "checkValidity () {\n\n // Validate generic fields\n let fields = this.getFieldsForType('generic');\n for (let i in fields) {\n const valid = this.input[fields[i]].checkValidity();\n if (!valid) return false;\n };\n\n // Adjust source validation based on selected format\n const type = this.input.type.value;\n if (type === 'image' || type === 'video') {\n const format = this.input[`${type}_format`].value;\n this.input[`${type}_source`].pattern = `^.+${format}$`;\n }\n\n // Validate type specific fields\n fields = this.getFieldsForType(type);\n for (let i in fields) {\n const valid = this.input[`${type}_${fields[i]}`].checkValidity();\n if (!valid) return false;\n };\n\n return true;\n }", "function validateQueryOptions(queryOptions) {\n var validatedOptions = queryOptions;\n if (_.has(queryOptions, 'format')) {\n if (!_.includes(LobidQueryOptions_1.allowedLobidGndFormats, queryOptions.format)) {\n try {\n throw new TypeError(\"The return format \\\"\" + queryOptions.format + \"\\\" does not\" +\n (\"match any of the allowed formats: \" + LobidQueryOptions_1.allowedLobidGndFormats));\n }\n catch (e) {\n validatedOptions.format = 'json';\n }\n }\n }\n return validatedOptions;\n}", "function helperFormFormat () {\n if (\n inputNumber(false, 'input', 'helper[local][contact][number]') |\n inputNumber(false, 'input', 'helper[profile][heightcm]') |\n inputNumber(false, 'input', 'helper[profile][weightkg]') |\n inputNumber(true, 'input', 'helper[profile][ageofyoungest]')\n ) {\n return true\n } else {\n return false\n }\n }", "function dlgParamsAreValid(options) {\n\n // define global constants\n eval(globalConstants);\n\n // Validate all the scales are valid numbers\n var arrColorMatrix = options[\"colorMatrix\"];\n\n for(var row=0; row < 3; row++)\n for(var col=0; col < 3; col++)\n if (!isValidNumber(arrColorMatrix[row][col])) {\n log(arrColorMatrix[row][col]);\n return showInputError(\"Not valid numeric scale\", \"At least one of the scale values in the\\ncolor matrix is not a valid numeric value.\");\n }\n\n // Validate minimum and maximum values\n if (!isValidNumber(options[\"outChannelAdu\"][\"min\"]))\n return showInputError(\"Illegal Min output ADU\", \"Minimum output ADU is not a valid\\nnumeric value\");\n\n if (!isValidNumber(options[\"outChannelAdu\"][\"max\"]))\n return showInputError(\"Illegal Max output ADU\", \"Maximum output ADU is not a valid\\nnumeric value\");\n\n if (options[\"outChannelAdu\"][\"min\"] >= options[\"outChannelAdu\"][\"max\"])\n return showInputError(\"Illegal Min/Max values\", \"Minimum output ADU must be below\\nthe maximum output ADU\");\n\n // Validate gamma value\n if (options[\"gamma\"] <= 0)\n return showInputError(\"Illegal gamma value\", \"Gamma must have a positive value\");\n\n return VAL_NO_ERROR;\n}", "function validateBodyOptionsFn() {\n let errorFound = false;\n let currentItem;\n\n const newLineAfterEl = document.getElementById('newLineAfter');\n if (newLineAfterEl && newLineAfterEl.checked) {\n currentItem = document.getElementById('newLineAfterNum');\n if (currentItem && currentItem.value < 0) {\n // alert(\"New line before URL needs to be 0 or higher\");\n errorFound = true;\n }\n if (Number.isNaN(currentItem.value) || currentItem.value === '') {\n // alert(\"New line before URL is not a number\");\n errorFound = true;\n }\n }\n\n const newLineBeforeEl = document.getElementById('newLineBefore');\n if (newLineBeforeEl && newLineBeforeEl.checked) {\n currentItem = document.getElementById('newLineBeforeNum');\n if (currentItem && currentItem.value < 0) {\n // alert(\"New line after URL needs to be 0 or higher\");\n errorFound = true;\n }\n if (Number.isNaN(currentItem.value) || currentItem.value === '') {\n // alert(\"New line after URL is not a number\");\n errorFound = true;\n }\n }\n\n return errorFound;\n}", "function validateOptions(options) {\n // We have to check if the lightboxPosition is set to fixed || relative. If not, force it.\n if ((options.lightboxPosition !== 'relative') && (options.lightboxPosition !== 'fixed')) {\n console.log('lightboxPosition can only be \\'fixed\\' or \\'relative\\'. Falling back to Fixed.')\n options.lightboxPosition = 'fixed';\n }\n if ((options.curtainId) && options.curtainId.substring(0, 1) !== '#') {\n console.log('Curtain ID must begin with #');\n return 'error';\n }\n if ((options.closeButtonId) && options.closeButtonId.substring(0, 1) !== '#') {\n console.log('Button ID must begin with #');\n return 'error';\n }\n }", "function checkFormat(result) {\n\tvar attributes = result.data[0];\n\t// 2.2.1 Check that the format is Text\n\tif (attributes.values[RM.Data.Attributes.FORMAT] === RM.Data.Formats.TEXT) {\n\t\t// 2.2.2 Enable the button\n\t\tdocument.getElementById(\"embolden\").disabled = false;\n\t} else {\n\t\tdocument.getElementById(\"embolden\").disabled = true;\n\t}\n}", "setRequireValidation(d) {\n if (d.format === 'n') {\n GiftedFormManager.setValidators(frmName, d.collectionId, {\n validate: [{\n validator: 'isLength',\n arguments: [1],\n message: `${d.name} is required`\n }, {\n validator: 'matches',\n arguments: /^[0-9]*$/,\n message: `${d.name} must be number`\n }]\n });\n }\n else {\n GiftedFormManager.setValidators(frmName, d.collectionId, {\n\n validate: [{\n validator: 'isLength',\n arguments: [1],\n message: `${d.name} is required`\n }]\n });\n }\n\n }", "function validateOptions(options) {\n const logConfig = '\\x1b[33m%s\\x1b[0m'\n const d = options.deletionCheckInterval\n if (d && d < 60*60*1000) {\n console.error(logConfig, `Invalid option: deletionCheckInterval too small! It must be at least 1 hour (3600000 ms). Default value (6 hours, ${defaultOptions.deletionCheckInterval} ms) was used.`)\n options.deletionCheckInterval = defaultOptions.deletionCheckInterval\n }\n\n const l = options.logging\n if (l && typeof l !== 'boolean') {\n console.error(logConfig, `Invalid option: logging must be a boolean. Default value (${defaultOptions.logging}) was used.`)\n options.logging = defaultOptions.logging\n }\n\n const lf = options.logFunction\n if (lf && typeof lf !== 'function') {\n console.error(logConfig, `Invalid option: logFunction must be a function. Default function (console.log) was used.`)\n options.logFunction = defaultOptions.logFunction\n }\n\n const c = options.cache\n if (c && typeof c !== 'boolean') {\n console.error(logConfig, `Invalid option: cache must be a boolean. Default value (${defaultOptions.logging}) was used.`)\n options.logging = defaultOptions.logging\n }\n return options\n}", "function customValidation(input) { \n}", "function validate() {\n const element = inputField.current;\n const validityState = element.validity;\n const files = element.files;\n\n if (validityState.valueMissing)\n return { message: `${props.label} is required.`, element };\n\n for (let i = 0; i < files.length; i++) {\n if (props.accept) {\n const acceptParts = props.accept.split(\"/\");\n for (const part of acceptParts) {\n if (part !== \"*\" && !files[i].type.includes(part))\n //prefer returning subtype over type\n return {\n message: `${props.label} is wrong format. Expected: ${\n acceptParts[1] !== \"*\" ? acceptParts[1] : acceptParts[0]\n }`,\n element,\n };\n }\n }\n\n if (props.size && files[i].size > props.size)\n return {\n message: `${props.label} is too big. Max ${props.size / 1000000}MB`,\n element,\n };\n }\n\n return null;\n }", "function isValidFormat(fmt) {\n if (typeof fmt.transform !== 'function') {\n throw new Error([\n 'No transform function found on format. Did you create a format instance?',\n 'const myFormat = format(formatFn);',\n 'const instance = myFormat();'\n ].join('\\n'));\n }\n\n return true;\n}", "validateParamOptions() {\n Object.keys(CmdLineParamsOptions).forEach(key => {\n if (!this.options[key]) {\n this.options[key] = CmdLineParamsOptions[key][0];\n } else if (!CmdLineParamsOptions[key].find(i => i === this.options[key])) {\n const options = CmdLineParamsOptions[key].join(' or ');\n throw new this.serverless.classes.Error(\n `Invalid ${key} parameter value, must be either ${options}.`\n );\n }\n });\n }", "function format(rule, value, errors, options) {\n const custom = ['email', 'number', 'url', 'tel', 'IDNumber'];\n const ruleType = rule.format;\n if (custom.indexOf(ruleType) > -1 && !types[ruleType](value)) {\n errors.push(\n util.format(\n options.messages.format[ruleType],\n rule.aliasName || rule.field,\n rule.format\n )\n );\n }\n}", "_validateConfig() {\n if (!Array.isArray(this.options.configGroups)) {\n throw new Error('options.configGroups is not an array');\n } else if (!this.options.configGroups.length) {\n throw new Error('options.configGroups must have at least one config object');\n }\n // checking fields which MUST be specified in configGroups. (Only one as of now :D)\n const mustInclude = ['targetXPath'];\n this.options.configGroups.forEach((group) => {\n mustInclude.forEach((field) => {\n // eslint-disable-next-line no-prototype-builtins\n if (!group.hasOwnProperty(field)) {\n throw new Error(`${field} must be specified in all configs in options.configGroups`);\n }\n });\n });\n // type checks for crucial fields\n // expected types for crucial fields in the config\n // may do type checking for all fields in the future but it's just not necessary as of now\n const expectedTypes = {\n targetXPath: 'string',\n renderToPath: 'string',\n urlMatch: 'string',\n };\n this.options.configGroups.forEach((group) => {\n Object.keys(expectedTypes).forEach((key) => {\n // eslint-disable-next-line no-prototype-builtins\n if (group.hasOwnProperty(key) && (typeof group[key] !== typeof expectedTypes[key])) {\n throw new Error(`${key} must be of type ${expectedTypes[key]}`);\n }\n });\n });\n // check correct factorization\n this.options.configGroups.forEach((group) => {\n Object.keys(group).forEach((key) => {\n if (this._propsNotInConfigGroup.indexOf(key) >= 0) {\n throw new Error(`${key} is not a property of a configGroup. Specify this key at the outermost layer`);\n }\n });\n });\n // if control reaches this point, the config is acceptable. It may not be perfect since the checks\n // are pretty loose, but at least the crucial parts of it are OK. May add more checks in the future.\n }", "function whitespace(rule,value,source,errors,options){if(/^\\s+$/.test(value)||value===''){errors.push(__WEBPACK_IMPORTED_MODULE_0__util__[\"d\"/* format */](options.messages.whitespace,rule.fullField));}}", "cpfvalidate(input, minValue) {\n let inputLength = input.value.length;\n\n let errorMessage = `Insira o CPF no padrão 000.000.000-00`;\n\n\n if(inputLength != minValue){\n this.printMessage(input, errorMessage);\n } \n }", "function printValidationErrors(errors, print = error) {\n print.group(`Error${errors.length === 1 ? '' : 's'}:`);\n errors.forEach(line => print(line));\n print.groupEnd();\n print();\n print('The expected format for a commit is: ');\n print('<type>(<scope>): <summary>');\n print();\n print('<body>');\n print();\n}", "function validation() {\r\n\t\t\r\n\t}", "function checkValueFormat(objProp, format)\n{\n const regEx = new RegExp(format);\n return regEx.test(objProp);\n}", "function validDataFormat(raw_data) {\n return true;\n }", "function validateInput(element, format) {\n \"use strict\";\n if (element.value == \"\") {\n alert(\"Error: \" + element.type + \" is empty!\");\n element.focus();\n return false;\n }\n\n if (element.value.match(format)) {\n element.focus();\n element.setAttribute(\"style\", \"border: 2px solid green;\");\n return true;\n }\n element.focus();\n element.setAttribute(\"style\", \"border: 1px solid red;\");\n return false;\n}", "whenValid() {\n\n }", "validate() {}", "validate(d, opt) {\n if (typeof d !== 'string' || !d) return false;\n d = d.trim();\n d = d.replace(/ /g, '').toLowerCase();\n if (d === '') return false;\n let tmp = d.split('.');\n if (tmp.length !== 3) return false;\n let major = parseInt(tmp[0], 10),\n minor = parseInt(tmp[1], 10),\n patch = parseInt(tmp[2], 10);\n if (isNaN(major) || isNaN(minor) || isNaN(patch)) return false;\n if (major < 0 || minor < 0 || patch < 0) return false;\n if (major === 0 && minor === 0 && patch === 0) return false;\n d = major + '.' + minor + '.' + patch;\n return {\n value: d\n }\n }", "function parseArg(v, de, fmt) {\n var errs = [];\n if (typeof fmt.default !== \"undefined\" && typeof v === \"undefined\") {\n v = fmt.default;\n }\n if (fmt.required && typeof v === \"undefined\") {\n errs.push({ field: fmt.name, type: \"required\" });\n }\n if (typeof v === \"undefined\") {\n return { arg: v, errs: errs };\n }\n var lengthOpt = {\n max: fmt.maxLength ? fmt.maxLength : undefined,\n min: fmt.minLength ? fmt.minLength : 0,\n };\n if (fmt.type === \"string\") {\n if (typeof v !== \"string\") {\n errs.push({ field: fmt.name, type: \"string\" });\n }\n else if (v !== fmt.default && fmt.format === \"uuid\" && !validator.isUUID(v)) {\n errs.push({ field: fmt.name, type: \"uuid\" });\n }\n else if (v !== fmt.default && fmt.format === \"email\" && !validator.isEmail(v)) {\n errs.push({ field: fmt.name, type: \"email\" });\n }\n else if (!validator.isLength(v, lengthOpt)) {\n errs.push({ field: fmt.name, type: \"strlen\" });\n }\n }\n if (numberTypes.indexOf(fmt.type) !== -1) {\n if (typeof v !== \"number\") {\n errs.push({ field: fmt.name, type: \"number\" });\n }\n else if (!isInt(v) && fmt.type === \"integer\") {\n errs.push({ field: fmt.name, type: \"integer\" });\n }\n else if (typeof fmt.maximum !== \"undefined\" && v > fmt.maximum) {\n errs.push({ field: fmt.name, type: \"maximum\" });\n }\n else if (typeof fmt.minimum !== \"undefined\" && v < fmt.minimum) {\n errs.push({ field: fmt.name, type: \"minimum\" });\n }\n }\n if (fmt.type === \"object\") {\n if (typeof v !== \"object\") {\n errs.push({ field: fmt.name, type: \"object\" });\n }\n else {\n var tmp = parseObjectSchema(v, fmt);\n v = tmp.arg;\n errs = errs.concat(tmp.errs);\n }\n }\n if (fmt.type === \"array\") {\n if (!Array.isArray(v)) {\n errs.push({ field: fmt.name, type: \"array\" });\n }\n else if (!fmt.items) {\n throw notSupportError;\n }\n else if (fmt.minItems && v.length < fmt.minItems) {\n errs.push({ field: fmt.name, type: \"minItems\" });\n }\n else if (fmt.maxItems && v.length > fmt.maxItems) {\n errs.push({ field: fmt.name, type: \"maxItems\" });\n }\n else {\n if (fmt.items.properties) {\n for (var prop in fmt.items.properties) {\n if (fmt.items.properties.hasOwnProperty(prop)) {\n for (var _i = 0, v_1 = v; _i < v_1.length; _i++) {\n var vv = v_1[_i];\n var tmp = parseArg(vv[prop], vv[prop], fmt.items.properties[prop]);\n errs = errs.concat(tmp.errs);\n }\n }\n }\n }\n else {\n for (var _a = 0, v_2 = v; _a < v_2.length; _a++) {\n var vv = v_2[_a];\n var tmp = parseArg(vv, vv, fmt.items);\n errs = errs.concat(tmp.errs);\n }\n }\n if (fmt.items.required && fmt.items.required.length) {\n var requires = fmt.items.required;\n for (var _b = 0, requires_1 = requires; _b < requires_1.length; _b++) {\n var ii = requires_1[_b];\n var require_1 = ii;\n for (var _c = 0, v_3 = v; _c < v_3.length; _c++) {\n var jj = v_3[_c];\n if (typeof jj[require_1] === \"undefined\") {\n errs.push({ field: fmt.name + \".\" + require_1, type: \"required\" });\n }\n }\n }\n }\n }\n }\n if (fmt.type === \"boolean\" && typeof v !== \"boolean\") {\n errs.push({ field: fmt.name, type: \"boolean\" });\n }\n return { arg: v, errs: errs };\n}", "_getValidStyle() {\n if(this.props.invalid) {\n if(this.props.invalid.value === undefined || this.props.invalid.value === null) {\n throw new Error('invalid prop should have a value property');\n }\n var invalid = this.props.invalid.value;\n if(invalid) {\n return 'error';\n }\n }\n return 'success';\n }", "function in_format_handler() {\r\n var val = $('#math-in-format-select').val();\r\n if (val == 'mml' || val == 'jats') {\r\n $('#latex-style-select').attr('disabled', 'disabled');\r\n $('#latex-style-label').attr('class', 'disabled');\r\n }\r\n else {\r\n $('#latex-style-select').removeAttr('disabled');\r\n $('#latex-style-label').attr('class', '');\r\n }\r\n }", "function applyStyle(style, targetField) {\n\t\t\tconsole.log(validationMsg);\n\t\t\tvar errorSignContainer = 'errorSignContainer_'+self.id+targetField.id;\n\t\t\tvar errorMsgContainer = 'errorMsgContainer_'+self.id+targetField.id;\n\t\t\tvar wrapper = '';\n\t\t\tvar top = '10%';\n\t\t\tif(style==false) {\n\t\t\t\t$('#'+self.id+' #'+targetField.id).removeClass('validation-errorColor validation-errorBG validation-errorBorder');\n\t\t\t\t$('#' + errorSignContainer).remove();\n\t\t\t\t$('#' + errorMsgContainer).remove();\n\t\t\t\tif($('#wrapper_'+self.id+'_'+targetField.id).length == 1) {\n\t\t\t\t\t$('#'+self.id+' #'+targetField.id).unwrap();\n\t\t\t\t}\n\t\t\t}else if(style==true) {\n\t\t\t\t$('#'+self.id+' #'+targetField.id).addClass('validation-errorColor');\n\t\t\t\tif(options.backgroundColor===true) $('#'+self.id+' #'+targetField.id).addClass('validation-errorBG');\n\t\t\t\tif(options.border===true) $('#'+self.id+' #'+targetField.id).addClass('validation-errorBorder');\n\t\t\t\t/* apply error options.inline with star sign */\n\t\t\t\tif(options.inline===true) {\n\t\t\t\t\tif($('#wrapper_'+self.id+'_'+targetField.id).length==0) {\n\t\t\t\t\t\twrapper = $('#'+self.id+' #'+targetField.id).siblings('.validation-message-hidden').andSelf().wrapAll('<div style=\"position:relative;\" id=\"wrapper_'+self.id+'_'+targetField.id+'\"></div>').parent();\n\t\t\t\t\t\twrapper.width($('#'+self.id+' #'+targetField.id).innerWidth());\n\t\t\t\t\t\twrapper.height($('#'+self.id+' #'+targetField.id).innerHeight());\n\t\t\t\t\t\twrapper.css('display', 'inline-block');\n\t\t\t\t\t} else {\n\t\t\t\t\t\twrapper = $('#wrapper_'+self.id+'_'+targetField.id);\n\t\t\t\t\t}\n\t\t\t\t\tif($('#' + errorSignContainer).length==0) {\n\t\t\t\t\t\twrapper.append('<div id=\"errorSignContainer_'+self.id+targetField.id+'\"\" style=\"position: absolute; right: 10px;\">'+options.errorSign+'</div>');\n\t\t\t\t\t\t$('#' + errorSignContainer).addClass('validation-errorSignContainer');\n\t\t\t\t\t\ttop = (100-(($('#' + errorSignContainer).height()/$('#wrapper_'+self.id+'_'+targetField.id).height())*100))+'%';\n\t\t\t\t\t\t$('#' + errorSignContainer).css('top',top);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t\t/* apply error options.inlineMsg */\n\t\t\t\tif(options.inlineMsg===true) {\n\t\t\t\t\tif($('#wrapper_'+self.id+'_'+targetField.id).length==0) {\n\t\t\t\t\t\twrapper = $('#'+self.id+' #'+targetField.id).siblings('.validation-message-hidden').andSelf().wrapAll('<div style=\"position:relative;\" id=\"wrapper_'+self.id+'_'+targetField.id+'\"></div>').parent();\n\t\t\t\t\t\twrapper.width($('#'+self.id+' #'+targetField.id).innerWidth());\n\t\t\t\t\t\twrapper.height($('#'+self.id+' #'+targetField.id).innerHeight());\n\t\t\t\t\t\twrapper.css('display', 'inline-block');\n\t\t\t\t\t} else {\n\t\t\t\t\t\twrapper = $('#wrapper_'+self.id+'_'+targetField.id);\n\t\t\t\t\t}\n\t\t\t\t\tif($('#' + errorMsgContainer).length==0) {\n\t\t\t\t\t\twrapper.append('<div id=\"errorMsgContainer_'+self.id+targetField.id+'\">'+validationMsg['#'+self.id+' #'+targetField.id].message+'</div>');\n\t\t\t\t\t\t$('#' + errorMsgContainer).addClass('validation-errorMsgContainer');\n\t\t\t\t\t} else {\n\t\t\t\t\t\twrapper.find('#errorMsgContainer_'+self.id+targetField.id).text(validationMsg['#'+self.id+' #'+targetField.id].message);\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t}", "validate() { }", "function isFieldInRightFormat(field) {\n if (field.value == \"\") return (true);\n var valid = true;\n switch (field.COMETFormat) {\n case \"C\" :\n field.value = field.value.toUpperCase();\n break;\n case \"F1\" :\n var num = formatFloat(field.value,1);\n if (num == \"\") valid = false;\n else field.value = num;\n break;\n case \"F\" :\n var num = formatFloat(field.value,2);\n if (num == null) valid = false;\n else field.value = num;\n break;\n case \"F4\" :\n var num = formatFloat(field.value,4);\n if (num == null) valid = false;\n else field.value = num;\n break;\n case \"N\" : \n if ((typeof parent.COMETMain.MDSValidation==\"undefined\"))\n { \n var num = formatNumeric(field.value);\n if (num == null) valid = false;\n else field.value = num; \n } \n else\n { \n var fieldContent=field.value;\n\t if(fieldContent.indexOf(\"-\")>-1) \n\t {\t \t \n\t var newContent=\"\";\t \n\t\t\t for(i=0; i<field.maxLength; i++) \n\t\t\t {\n\t\t\t\t newContent=newContent + \"-\"; \n\t\t\t }\n\t\t\t field.value=newContent; \t\t\t\n\t\t\t valid=true; \t\t\t\n\t }\n\t else\n\t {\n\t\t var num = formatNumeric(field.value);\n\t\t if (num == null) \n\t\t {\n\t\t valid = false;\n\t\t }\n\t\t else \n\t\t {\t\t \n\t\t field.value = num;\n\t\t }\t \n }\n }\n break;\n case \"D\" :\n var date = formatDate(field.value); \n if (date < 0 || (!isDateSmallerThanMaxDate(date)) || (!isDateBiggerThanMinDate(date)) ) valid = false;\n else field.value = date;\n break;\n case \"DAY\":\n var date = formatDay(field.value);\n if (date < 0) valid = false;\n else field.value = date;\n break;\n case \"M\" :\n var month = formatMonth(field.value);\n if (month < 0) valid = false;\n else {\n var monthWithDay=month.substring(0,2) + '/01' + month.substring(2);\n if (!isDateBiggerThanMinDate(monthWithDay) || !isDateSmallerThanMaxDate(monthWithDay)) valid = false;\n }\n if (valid!=false)\n field.value = month;\n break;\n case \"DMY\" :\n var date = formatDateMonthYear(field.value);\n if (date < 0) valid = false;\n else field.value = date;\n break;\n case \"H\" :\n var hour = formatHour(field.value);\n if (hour < 0) valid = false;\n else field.value = hour;\n break;\n case \"MI\" :\n var min = formatMinutes(field.value);\n if (min < 0) valid = false;\n else field.value = min;\n break;\n case \"T\" :\n var time=formatTime(field.value);\n if (time < 0) valid=false;\n else field.value = time;\n break;\n case \"SSN\" :\n var ssn = formatSSN(field.value);\n if (ssn < 0) valid=false;\n else field.value = ssn;\n break;\n case \"PHONE\" :\n var phone = formatPhone(field.value);\n if (phone < 0) valid=false;\n else field.value=phone;\n break;\n case \"ZIP\" :\n var zip = formatZip(field.value);\n if (zip < 0) valid=false;\n else field.value = zip;\n break;\n\tcase \"AN\":\n\t\t// new case AN (Alpha Numeric) defined under ticket 55947 (David V.)\t\n\t\t// check for Blank Value is added under ticket 55947 (David V.)\n\t\tif (isFieldBlank(field))\n\t\t{\n\t\t\tvalid=false; \n\t\t\tbreak;\n\t\t}\n\t\ttempFieldValue=field.value; \t\t\t\t\t\t\n\t\ttempFieldValue=(tempFieldValue).replace(/^\\s*|\\s*$/g,'');\t\t\t\n\t\tif(!(tempFieldValue==''))\n\t\t{\t\n\t\t\tvar regex=/^[0-9a-zA-Z]+$/;\n\t\t\tif(!regex.test(field.value)) valid=false; \t\t\t\t \t\n\t\t}\n\t\t// Added below to check for all spaces entered then tempFieldvalue will equal null ticket 55947 (Tracy A)\n\t\tif(tempFieldValue=='') valid=false;\n\t \tbreak; \n\t case \"DW\":\n\t \t// in the next round this needs refactoring to get it with the program:) \n\t\tvar fieldValue=field.value; \n\t\t // We are checking is the * or the ? mark exist if they do not exist then we \n\t\t // do a regular date check \n\t\tif((!doesTheCharacterExists(\"*\", fieldValue)) && (!doesTheCharacterExists(\"?\", fieldValue)))\n\t\t{\n\t\t\t// need refactoring here \n\t\t\tvar date = formatDate(field.value); \n \t\tif (date < 0 || (!isDateSmallerThanMaxDate(date)) || (!isDateBiggerThanMinDate(date)) ) valid = false;\n \t\telse field.value = date;\n\t\t}\n\t\telse\n\t\t{\n\t \tvar asciiValue; \n\t\t \tfor(var charIndex=0; charIndex < fieldValue.length; charIndex++) \n\t\t\t{\n\t\t\t\tasciiValue=fieldValue.charCodeAt(charIndex); \n\t\t\t\tif(!((asciiValue==47) || (asciiValue==63) || (asciiValue>47 && asciiValue<58) || (asciiValue==42) ||(asciiValue==32)))\n\t\t\t\t{\n\t\t\t\t\tvalid=false; \n\t\t\t\t\tcharIndex=fieldValue.length; \n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t \tbreak; \n case \"SIGN\" :\n // new case SIGN (Signature) defined under ticket 51898 (Yaniv)\t\n\t\t// Currently do nothing but preventing JS error\n break;\n default :\n if (field.value.match(eval(field.COMETFormat)) == null) valid = false;\n break;\n }\n return (valid);\n}", "function validation(realName, formEltName, eltType, upToSnuff, format) {\n this.realName = realName;\n this.formEltName = formEltName;\n this.eltType = eltType;\n this.upToSnuff = upToSnuff;\n this.format = format;\n}", "function check(num,str) {\n assert(formatNumber(num) === str, 'error formatting ' + num + ', expecting ' + str + ' but got ' + formatNumber(num));\n }", "validate(node) {\n const helper = new misc_functions_1.ReturnHelper();\n\n if (doc_walker_util_1.isTypedInfo(node)) {\n const actualType = node.node.type;\n\n if (!ranges.hasOwnProperty(actualType)) {\n return helper.mergeChain(this.sameType(node, \"number\")).succeed();\n }\n\n const typeInfo = ranges[actualType];\n\n if (typeof this.value === \"boolean\") {\n if (!typeInfo.bool) {\n helper.addErrors(exceptions.BOOL_SHORTHAND.create(this.range.start, this.range.end, this.value.toString(), actualType));\n }\n\n return helper.succeed();\n } else {\n if (typeInfo.min > this.value) {\n helper.addErrors(exceptions.TOO_LOW.create(this.range.start, this.range.end, actualType, typeInfo.min.toString(), this.value.toString()));\n } else if (typeInfo.max < this.value) {\n helper.addErrors(exceptions.TOO_BIG.create(this.range.start, this.range.end, actualType, typeInfo.min.toString(), this.value.toString()));\n }\n\n if (this.float && !typeInfo.float) {\n helper.addErrors(exceptions.FLOAT.create(this.range.start, this.range.end, actualType));\n }\n\n if (this.suffix) {\n if (this.suffix !== typeInfo.suffix) {\n helper.addErrors(exceptions.SUFFIX.create(this.range.end - 1, this.range.end, typeInfo.suffix, actualType, this.suffix));\n }\n } else if (this.endsString) {\n helper.addSuggestion(this.range.end, typeInfo.suffix);\n }\n\n return helper.succeed();\n }\n } else {\n // Will always add the error in this case\n return helper.mergeChain(this.sameType(node)).succeed();\n }\n }", "_validateInitialPropertyValues() {\n const that = this,\n value = typeof (that.value) === String ? that.value.replace(/\\s/g, '') : that.value.toString().replace(/\\s/g, '');\n\n if (that.mode === 'numeric' && that._numericProcessor.regexScientificNotation.test(value)) {\n that.value = that._numericProcessor.scientificToDecimal(value);\n delete that._valueBeforeCoercion;\n }\n\n //Validates significantDigits\n that.significantDigits = (that.significantDigits !== null) ? Math.min(Math.max(that.significantDigits, 1), 21) : null;\n\n if (that.significantDigits === null && that.precisionDigits === null) {\n that.significantDigits = 8;\n }\n else if (that.significantDigits !== null && that.precisionDigits !== null) {\n that.error(that.localize('significantPrecisionDigits', { elementType: that.nodeName.toLowerCase() }));\n }\n\n //minMax validation\n that._validateMinMax('both', true);\n\n if (that.showTooltip && that.showThumbLabel) {\n that.showTooltip = false;\n }\n }", "function Formatter() {\n}", "function checkFormatting(inputText){\n var mailformat = new RegExp(/^\\w+([\\.-]?\\w+)*@\\w+([\\.-]?\\w+)*(\\.\\w{2,3})+$/);\n if(inputText.match(mailformat)){\n if (checkEdu(inputText)) {\n return true;\n }\n else {\n return false;\n }\n }\n else{\n window.alert(\"Error: You have entered an invalid email address\");\n return false;\n }\n}", "function validateOptions(options) {\n const validateInt = (name) => {\n const val = toInt(options[name]);\n if (val === undefined) {\n throw TypeError(`option \"${name}\" needs to be a number`);\n }\n options[name] = val;\n };\n const ensureBoolean = (name) => {\n options[name] = !!options[name];\n };\n validateInt(\"leftColumnWidth\");\n validateInt(\"rowHeight\");\n validateInt(\"selectedPage\");\n ensureBoolean(\"showAlignmentHelpers\");\n ensureBoolean(\"showIndicatorIcons\");\n ensureBoolean(\"showMimeTypeIcon\");\n return options;\n}", "function validateStandard(data) {\n\tvar error = \"\";\n\tvar re = /^(XC|XL|L?X{0,1})(IX|IV|V?I{0,3})$/;\n\tif (!re.test(data.value)) {\n\t\tdata.style.background = \"Red\";\n\t\tdocument.getElementById(\"standardValidationError\").innerHTML =\n\t\t\t\"The required field must be a valid Roman Numeral\";\n\t\tvar error = \"1\";\n\t} else {\n\t\tdata.style.background = 'url(\"assets/back-blur3.jpg\")';\n\t\tdocument.getElementById(\"standardValidationError\").innerHTML = \"\";\n\t}\n\treturn error;\n}", "_validate(initialValidation, programmaticValue, coerced, programmaticValueIsSet) {\n const that = this;\n let value;\n\n that._programmaticValueIsSet = programmaticValueIsSet && that.validation === 'interaction';\n\n if (initialValidation) {\n value = that.value;\n }\n else {\n value = programmaticValue;\n }\n\n let actualValue, validNumber;\n\n if (coerced !== true && that.coerce) {\n actualValue = that._numericProcessor.createDescriptor(value, true, true, true);\n actualValue = that.logarithmicScale ? Math.pow(10, that._numericProcessor.getCoercedValue(Math.log10(actualValue))) : that._numericProcessor.getCoercedValue(actualValue);\n validNumber = actualValue;\n }\n else if (that.validation === 'strict' || !initialValidation && !that._programmaticValueIsSet) {\n actualValue = that._numericProcessor.createDescriptor(value, true, true, true);\n validNumber = actualValue;\n }\n else {\n actualValue = that._numericProcessor.createDescriptor(value, true, true, false);\n validNumber = that._numericProcessor.validate(actualValue, that._minObject, that._maxObject);\n }\n\n if (that._numericProcessor.regexScientificNotation.test(validNumber)) {\n validNumber = that._numericProcessor.scientificToDecimal(validNumber);\n }\n\n validNumber = that._discardDecimalSeparator(validNumber, that.decimalSeparator);\n\n if (initialValidation) {\n that._number = validNumber;\n that._drawValue = that.logarithmicScale ? Math.log10(validNumber) : validNumber;\n\n if (that.mode === 'numeric') {\n that.value = actualValue.toString();\n }\n else {\n that._valueDate = JQX.Utilities.DateTime.fromFullTimeStamp(actualValue);\n that.value = actualValue;\n }\n\n delete that._valueBeforeCoercion;\n that._moveThumbBasedOnValue(that._drawValue);\n }\n else {\n that._numericProcessor.updateValue(actualValue);\n }\n\n that._programmaticValueIsSet = false;\n }", "validateValues() {\n if (this.getBeer() == undefined) {\n return chalk.bgRed('Error reading beer details');\n } else if (this.getTemperature() == undefined) {\n return chalk.bgRed('Error reading container temperature');\n } else if (this.getBeer().getMinTemperature() == undefined && this.getBeer().getMaxTemperature() == undefined) {\n return chalk.bgRed('Error reading beer temperature');\n } else {\n return '';\n }\n }", "_displayCheck() {\n if (!this.formattedFinalAmount) {\n throw new Error('Cannot display price due to missing display format.');\n }\n }", "function formatCustom() {\n var tokens, data, seps, res;\n\n // Get the separators for localization.\n seps = separators(locale);\n\n // Tokenize the format string\n tokens = tokenize();\n\n // Generate the data used to process from the tokens\n data = generateFormatData(tokens);\n\n // Process the format data to generate the output.\n res = processData(data);\n\n return res;\n\n /**\n * Processes the given format data with the supplied number.\n * @param {object} data The format data as generated by\n * generateFormatData.\n */\n function processData(data) {\n var int, intNum, frac, fracNum, dpos, neg;\n\n // Apply adjustments\n neg = num < 0;\n num = Math.abs(num);\n\n if (num === 0) {\n num = num * data.zero.multiplier / data.zero.divisor;\n } else if (neg) {\n num = num * data.negative.multiplier /\n data.negative.divisor;\n } else {\n num = num * data.positive.multiplier /\n data.positive.divisor;\n }\n\n fracNum = Math.abs(num) - Math.floor(Math.abs(num));\n intNum = num - fracNum;\n int = String(intNum);\n\n if (num === 0) {\n int = processIntPart(data.zero);\n frac = processFracPart(data.zero);\n } else if (neg) {\n int = processIntPart(data.negative);\n frac = processFracPart(data.negative);\n } else {\n int = processIntPart(data.positive);\n frac = processFracPart(data.positive);\n }\n\n if (frac === false) {\n // This means we have rounded to zero, and need to change\n // format\n return processData(data);\n } else if (frac) {\n return int + seps.decimal + frac;\n } else {\n return int;\n }\n\n /**\n * Processes the integral part of the data.\n * @param {object} fmt The format object.\n */\n function processIntPart(fmt) {\n var i, cnt;\n\n // First try to normalize and balance the format\n // and number\n cnt = normalizePlaceholders();\n\n // If we need to group, add the group separators into\n // the format as literals.\n if (fmt.group) {\n addGroupLiterals(cnt);\n }\n\n // If we have a negative number, add it at the start of the\n // integral part as a literal.\n if (neg && cnt) {\n fmt.integral.unshift({\n type: 'literal',\n value: '-'\n });\n }\n\n // Go through and replace the placeholders.\n dpos = 0;\n for (i = 0; i < fmt.integral.length; i++) {\n if (fmt.integral[i].type === 'placeholder') {\n fmt.integral[i].type = 'literal';\n fmt.integral[i].value = int[dpos];\n dpos++;\n /* istanbul ignore if */\n } else if (fmt.integral[i].type !== 'literal') {\n // If this happens it is a dev error.\n throw new Error('Should not have tokens of type \"' +\n fmt.integral[i].type + '\"' + ' at this point!');\n }\n }\n return fmt.integral.map(value).join('');\n\n /**\n * Adds comma litrals to the format parts.\n * @param {number} phcnt The total number of placeholders.\n */\n function addGroupLiterals(phcnt) {\n var pos = 0, i;\n for (i = fmt.integral.length - 1; i >= 0; i--) {\n if (fmt.integral[i].type === 'placeholder') {\n pos++;\n if (pos < phcnt && pos > 0 && pos % 3 === 0) {\n fmt.integral.splice(i, 0, {\n type: 'literal',\n value: seps.separator\n });\n }\n }\n }\n }\n\n /**\n * Replaces \"#\" appearing after \"0\" with \"0\", and ensures the\n * placeholder count matches the int digit count.\n */\n function normalizePlaceholders() {\n var i, integ, has0, cnt, first;\n cnt = 0;\n for (i = 0; i < fmt.integral.length; i++) {\n integ = fmt.integral[i];\n if (integ.type === 'placeholder') {\n cnt++;\n if (first === undefined) {\n first = i;\n }\n if (integ.value === '0') {\n has0 = true;\n } else if (integ.value === '#' && has0) {\n integ.value = '0';\n }\n }\n }\n if (first === undefined) {\n first = 0;\n }\n\n // Add additional place holders with the first\n // until we have the same number of placeholders\n // as digits\n while (cnt > 0 && cnt < int.length) {\n fmt.integral.splice(first, 0, {\n type: 'placeholder',\n value: '#'\n });\n cnt++;\n }\n\n // We assume we have a first which points to a\n // placeholder (since cnt MUST be bigger than 0)\n while (int.length < cnt) {\n if (fmt.integral[first].value === '#') {\n fmt.integral.splice(first, 1);\n first = findFirstPlaceholder();\n cnt--;\n } else {\n int = '0' + int;\n }\n }\n\n return cnt;\n\n /** Find the first placeholder */\n function findFirstPlaceholder() {\n var i;\n for (i = 0; i < fmt.integral.length; i++) {\n if (fmt.integral[i].type === 'placeholder') {\n return i;\n }\n }\n return -1;\n }\n }\n }\n\n /**\n * Processes the fraction part\n * @param {object} fmt The format object.\n */\n function processFracPart(fmt) {\n var mult, was0, frac, pholders, idx, flag;\n if (!fmt.fraction.length) {\n return '';\n }\n pholders = fmt.fraction.filter(isPlaceholder);\n mult = Math.pow(10, pholders.length);\n was0 = fracNum === 0;\n fracNum = fracNum * mult;\n fracNum = Math.round(fracNum);\n if (!was0 && fracNum === 0 && intNum === 0) {\n return false;\n }\n frac = String(fracNum);\n\n // Ensure everything is in order.\n normalizePlaceholders();\n\n // Since we made the fraction an integer, we may have lost\n // significant 0s... put them back.\n frac = zeroPad(pholders.length, frac);\n\n // Remove any zeros from the end of frac, as well as #\n // placeholders that are not required (will not result in\n // any value being printed).\n frac = frac.split('');\n flag = true;\n while (frac.length) {\n if (flag && frac[frac.length - 1] === '0' &&\n pholders[pholders.length - 1].value === '#') {\n idx = fmt.fraction.indexOf(\n pholders[pholders.length - 1]\n );\n fmt.fraction.splice(idx, 1);\n } else {\n flag = false;\n pholders[pholders.length - 1].type = 'literal';\n pholders[pholders.length - 1].value =\n frac[frac.length - 1];\n }\n frac.pop();\n pholders.pop();\n }\n return fmt.fraction.map(value).join('');\n\n /** Ensures that all placeholders before the last 0 are 0 */\n function normalizePlaceholders() {\n var i, found;\n for (i = fmt.fraction.length - 1; i >= 0; i--) {\n if (fmt.fraction[i].type === 'placeholder') {\n if (found) {\n fmt.fraction[i].value = '0';\n } else if (fmt.fraction[i].value === '0') {\n found = true;\n }\n }\n }\n }\n }\n\n /**\n * Returns the value part of the supplied token.\n * @param {object} token The token to retrieve the value from.\n * @returns The token value.\n */\n function value(token) {\n return token.value;\n }\n\n /**\n * Returns true if this is a placeholder.\n * @param {object} token The token to check.\n */\n function isPlaceholder(token) {\n return token.type === 'placeholder';\n }\n }\n\n /**\n * Generates the format data from the supplied tokens.\n * @param {array} tokens The tokens to be used to generate the format\n * data.\n */\n function generateFormatData(tokens) {\n var i, sec, res, skip, pattern, curr;\n curr = 'positive';\n res = {\n positive: createSection()\n };\n sec = 0;\n pattern = res[curr].integral;\n for (i = 0; i < tokens.length; i++) {\n if (skip) {\n skip = false;\n continue;\n }\n switch (tokens[i].type) {\n case 'section':\n sec++;\n if (sec > 2) {\n // Stop processing.\n break;\n }\n if (tokens[i + 1] &&\n tokens[i + 1].type === 'section') {\n // We leave the section out if it is empty.\n continue;\n } else {\n curr = CUSTOM_FORMAT_SECTIONS[sec];\n res[curr] = createSection();\n pattern = res[curr].integral;\n }\n break;\n case 'skip':\n skip = true;\n // Add next as literal...\n if (tokens[i + 1]) {\n pattern.push({\n type: 'literal',\n value: tokens[i + 1].value\n });\n }\n break;\n case 'literal':\n pattern.push(tokens[i]);\n break;\n case 'placeholder':\n pattern.push(tokens[i]);\n break;\n case 'decimal':\n pattern = res[curr].fraction;\n break;\n case 'divisor':\n if (res[curr].divisor === 0) {\n res[curr].divisor =\n Math.pow(10, tokens[i].value.length);\n }\n break;\n case 'group':\n res[curr].group = true;\n break;\n case 'adjust':\n /* istanbul ignore else */\n if (tokens[i].value === '%') {\n if (res[curr].multiplier === 0) {\n res[curr].multiplier = 100;\n }\n } else if (tokens[i].value === '‰') {\n if (res[curr].multiplier === 0) {\n res[curr].multiplier = 1000;\n }\n } else {\n throw new Error('Unrecognized adjustment ' +\n 'value \"' + tokens[i].type + '\"');\n }\n pattern.push({\n type: 'literal',\n value: tokens[i].value\n });\n break;\n }\n }\n\n if (!res.negative) {\n res.negative = res.positive;\n }\n if (!res.zero) {\n res.zero = res.positive;\n }\n\n postProcess('positive');\n postProcess('negative');\n postProcess('zero');\n return res;\n\n /**\n * Flattens literals, and ensures valid divisor and multiplier\n * values.\n * @param {string} curr The current section being processed.\n */\n function postProcess(curr) {\n var i;\n if (res[curr].divisor === 0) {\n res[curr].divisor = 1;\n }\n if (res[curr].multiplier === 0) {\n res[curr].multiplier = 1;\n }\n for (i = 1; i < res[curr].integral.length; i++) {\n if (res[curr].integral[i].type === 'literal' &&\n res[curr].integral[i - 1].type === 'literal') {\n // Combine the 2 literals\n res[curr].integral[i - 1].value +=\n res[curr].integral[i].value;\n res[curr].integral.splice(i, 1);\n i--;\n }\n }\n for (i = 1; i < res[curr].fraction.length; i++) {\n if (res[curr].fraction[i].type === 'literal' &&\n res[curr].fraction[i - 1].type === 'literal') {\n // Combine the 2 literals\n res[curr].fraction[i - 1].value +=\n res[curr].fraction[i].value;\n res[curr].fraction.splice(i, 1);\n i--;\n }\n }\n }\n\n /** Creates a new section */\n function createSection() {\n return {\n group: false,\n divisor: 0,\n multiplier: 0,\n integral: [],\n fraction: []\n };\n }\n }\n\n /**\n * Tokenizes the custom format string to make it easier to work with.\n */\n function tokenize() {\n var i, res, char, divisor, divisorStop, lit, litStop, prev,\n token;\n\n res = [];\n divisor = '';\n lit = '';\n for (i = 0; i < fmt.length; i++) {\n token = undefined;\n divisorStop = true;\n litStop = true;\n char = fmt.charAt(i);\n switch (char) {\n case '\\\\':\n token = {\n type: 'skip',\n value: '\\\\'\n };\n break;\n case '0':\n token = {\n type: 'placeholder',\n value: '0'\n };\n break;\n case '#':\n token = {\n type: 'placeholder',\n value: '#'\n };\n break;\n case '.':\n token = {\n type: 'decimal',\n value: '.'\n };\n break;\n case ',':\n divisor += ',';\n divisorStop = false;\n break;\n case '%':\n token = {\n type: 'adjust',\n value: '%'\n };\n break;\n case '‰':\n token = {\n type: 'adjust',\n value: '‰'\n };\n break;\n case ';':\n token = {\n type: 'section'\n };\n break;\n default:\n lit += char;\n litStop = false;\n break;\n }\n\n if (divisorStop && divisor) {\n endDivisor(token);\n }\n if (lit && litStop) {\n endLit();\n }\n if (token) {\n res.push(token);\n }\n prev = char;\n }\n\n if (divisor) {\n endDivisor();\n }\n\n if (lit) {\n endLit();\n }\n\n return res;\n\n /**\n * Ends the divisor capture which may result in a divisor,\n * or a group\n * @param {object} token The token to check.\n */\n function endDivisor(token) {\n if (!token || token.type === 'decimal') {\n res.push({\n type: 'divisor',\n value: divisor\n });\n } else {\n res.push({\n type: 'group',\n value: ','\n });\n }\n divisor = '';\n }\n\n /** Ends a literal capture */\n function endLit() {\n res.push({\n type: 'literal',\n value: lit\n });\n lit = '';\n }\n }\n }", "function formatCustom() {\n var tokens, data, seps, res;\n\n // Get the separators for localization.\n seps = separators(locale);\n\n // Tokenize the format string\n tokens = tokenize();\n\n // Generate the data used to process from the tokens\n data = generateFormatData(tokens);\n\n // Process the format data to generate the output.\n res = processData(data);\n\n return res;\n\n /**\n * Processes the given format data with the supplied number.\n * @param {object} data The format data as generated by\n * generateFormatData.\n */\n function processData(data) {\n var int, intNum, frac, fracNum, dpos, neg;\n\n // Apply adjustments\n neg = num < 0;\n num = Math.abs(num);\n\n if (num === 0) {\n num = num * data.zero.multiplier / data.zero.divisor;\n } else if (neg) {\n num = num * data.negative.multiplier /\n data.negative.divisor;\n } else {\n num = num * data.positive.multiplier /\n data.positive.divisor;\n }\n\n fracNum = Math.abs(num) - Math.floor(Math.abs(num));\n intNum = num - fracNum;\n int = String(intNum);\n\n if (num === 0) {\n int = processIntPart(data.zero);\n frac = processFracPart(data.zero);\n } else if (neg) {\n int = processIntPart(data.negative);\n frac = processFracPart(data.negative);\n } else {\n int = processIntPart(data.positive);\n frac = processFracPart(data.positive);\n }\n\n if (frac === false) {\n // This means we have rounded to zero, and need to change\n // format\n return processData(data);\n } else if (frac) {\n return int + seps.decimal + frac;\n } else {\n return int;\n }\n\n /**\n * Processes the integral part of the data.\n * @param {object} fmt The format object.\n */\n function processIntPart(fmt) {\n var i, cnt;\n\n // First try to normalize and balance the format\n // and number\n cnt = normalizePlaceholders();\n\n // If we need to group, add the group separators into\n // the format as literals.\n if (fmt.group) {\n addGroupLiterals(cnt);\n }\n\n // If we have a negative number, add it at the start of the\n // integral part as a literal.\n if (neg && cnt) {\n fmt.integral.unshift({\n type: 'literal',\n value: '-'\n });\n }\n\n // Go through and replace the placeholders.\n dpos = 0;\n for (i = 0; i < fmt.integral.length; i++) {\n if (fmt.integral[i].type === 'placeholder') {\n fmt.integral[i].type = 'literal';\n fmt.integral[i].value = int[dpos];\n dpos++;\n /* istanbul ignore if */\n } else if (fmt.integral[i].type !== 'literal') {\n // If this happens it is a dev error.\n throw new Error('Should not have tokens of type \"' +\n fmt.integral[i].type + '\"' + ' at this point!');\n }\n }\n return fmt.integral.map(value).join('');\n\n /**\n * Adds comma litrals to the format parts.\n * @param {number} phcnt The total number of placeholders.\n */\n function addGroupLiterals(phcnt) {\n var pos = 0, i;\n for (i = fmt.integral.length - 1; i >= 0; i--) {\n if (fmt.integral[i].type === 'placeholder') {\n pos++;\n if (pos < phcnt && pos > 0 && pos % 3 === 0) {\n fmt.integral.splice(i, 0, {\n type: 'literal',\n value: seps.separator\n });\n }\n }\n }\n }\n\n /**\n * Replaces \"#\" appearing after \"0\" with \"0\", and ensures the\n * placeholder count matches the int digit count.\n */\n function normalizePlaceholders() {\n var i, integ, has0, cnt, first;\n cnt = 0;\n for (i = 0; i < fmt.integral.length; i++) {\n integ = fmt.integral[i];\n if (integ.type === 'placeholder') {\n cnt++;\n if (first === undefined) {\n first = i;\n }\n if (integ.value === '0') {\n has0 = true;\n } else if (integ.value === '#' && has0) {\n integ.value = '0';\n }\n }\n }\n if (first === undefined) {\n first = 0;\n }\n\n // Add additional place holders with the first\n // until we have the same number of placeholders\n // as digits\n while (cnt > 0 && cnt < int.length) {\n fmt.integral.splice(first, 0, {\n type: 'placeholder',\n value: '#'\n });\n cnt++;\n }\n\n // We assume we have a first which points to a\n // placeholder (since cnt MUST be bigger than 0)\n while (int.length < cnt) {\n if (fmt.integral[first].value === '#') {\n fmt.integral.splice(first, 1);\n first = findFirstPlaceholder();\n cnt--;\n } else {\n int = '0' + int;\n }\n }\n\n return cnt;\n\n /** Find the first placeholder */\n function findFirstPlaceholder() {\n var i;\n for (i = 0; i < fmt.integral.length; i++) {\n if (fmt.integral[i].type === 'placeholder') {\n return i;\n }\n }\n return -1;\n }\n }\n }\n\n /**\n * Processes the fraction part\n * @param {object} fmt The format object.\n */\n function processFracPart(fmt) {\n var mult, was0, frac, pholders, idx, flag;\n if (!fmt.fraction.length) {\n return '';\n }\n pholders = fmt.fraction.filter(isPlaceholder);\n mult = Math.pow(10, pholders.length);\n was0 = fracNum === 0;\n fracNum = fracNum * mult;\n fracNum = Math.round(fracNum);\n if (!was0 && fracNum === 0 && intNum === 0) {\n return false;\n }\n frac = String(fracNum);\n\n // Ensure everything is in order.\n normalizePlaceholders();\n\n // Since we made the fraction an integer, we may have lost\n // significant 0s... put them back.\n frac = zeroPad(pholders.length, frac);\n\n // Remove any zeros from the end of frac, as well as #\n // placeholders that are not required (will not result in\n // any value being printed).\n frac = frac.split('');\n flag = true;\n while (frac.length) {\n if (flag && frac[frac.length - 1] === '0' &&\n pholders[pholders.length - 1].value === '#') {\n idx = fmt.fraction.indexOf(\n pholders[pholders.length - 1]\n );\n fmt.fraction.splice(idx, 1);\n } else {\n flag = false;\n pholders[pholders.length - 1].type = 'literal';\n pholders[pholders.length - 1].value =\n frac[frac.length - 1];\n }\n frac.pop();\n pholders.pop();\n }\n return fmt.fraction.map(value).join('');\n\n /** Ensures that all placeholders before the last 0 are 0 */\n function normalizePlaceholders() {\n var i, found;\n for (i = fmt.fraction.length - 1; i >= 0; i--) {\n if (fmt.fraction[i].type === 'placeholder') {\n if (found) {\n fmt.fraction[i].value = '0';\n } else if (fmt.fraction[i].value === '0') {\n found = true;\n }\n }\n }\n }\n }\n\n /**\n * Returns the value part of the supplied token.\n * @param {object} token The token to retrieve the value from.\n * @returns The token value.\n */\n function value(token) {\n return token.value;\n }\n\n /**\n * Returns true if this is a placeholder.\n * @param {object} token The token to check.\n */\n function isPlaceholder(token) {\n return token.type === 'placeholder';\n }\n }\n\n /**\n * Generates the format data from the supplied tokens.\n * @param {array} tokens The tokens to be used to generate the format\n * data.\n */\n function generateFormatData(tokens) {\n var i, sec, res, skip, pattern, curr;\n curr = 'positive';\n res = {\n positive: createSection()\n };\n sec = 0;\n pattern = res[curr].integral;\n for (i = 0; i < tokens.length; i++) {\n if (skip) {\n skip = false;\n continue;\n }\n switch (tokens[i].type) {\n case 'section':\n sec++;\n if (sec > 2) {\n // Stop processing.\n break;\n }\n if (tokens[i + 1] &&\n tokens[i + 1].type === 'section') {\n // We leave the section out if it is empty.\n continue;\n } else {\n curr = CUSTOM_FORMAT_SECTIONS[sec];\n res[curr] = createSection();\n pattern = res[curr].integral;\n }\n break;\n case 'skip':\n skip = true;\n // Add next as literal...\n if (tokens[i + 1]) {\n pattern.push({\n type: 'literal',\n value: tokens[i + 1].value\n });\n }\n break;\n case 'literal':\n pattern.push(tokens[i]);\n break;\n case 'placeholder':\n pattern.push(tokens[i]);\n break;\n case 'decimal':\n pattern = res[curr].fraction;\n break;\n case 'divisor':\n if (res[curr].divisor === 0) {\n res[curr].divisor =\n Math.pow(10, tokens[i].value.length);\n }\n break;\n case 'group':\n res[curr].group = true;\n break;\n case 'adjust':\n /* istanbul ignore else */\n if (tokens[i].value === '%') {\n if (res[curr].multiplier === 0) {\n res[curr].multiplier = 100;\n }\n } else if (tokens[i].value === '‰') {\n if (res[curr].multiplier === 0) {\n res[curr].multiplier = 1000;\n }\n } else {\n throw new Error('Unrecognized adjustment ' +\n 'value \"' + tokens[i].type + '\"');\n }\n pattern.push({\n type: 'literal',\n value: tokens[i].value\n });\n break;\n }\n }\n\n if (!res.negative) {\n res.negative = res.positive;\n }\n if (!res.zero) {\n res.zero = res.positive;\n }\n\n postProcess('positive');\n postProcess('negative');\n postProcess('zero');\n return res;\n\n /**\n * Flattens literals, and ensures valid divisor and multiplier\n * values.\n * @param {string} curr The current section being processed.\n */\n function postProcess(curr) {\n var i;\n if (res[curr].divisor === 0) {\n res[curr].divisor = 1;\n }\n if (res[curr].multiplier === 0) {\n res[curr].multiplier = 1;\n }\n for (i = 1; i < res[curr].integral.length; i++) {\n if (res[curr].integral[i].type === 'literal' &&\n res[curr].integral[i - 1].type === 'literal') {\n // Combine the 2 literals\n res[curr].integral[i - 1].value +=\n res[curr].integral[i].value;\n res[curr].integral.splice(i, 1);\n i--;\n }\n }\n for (i = 1; i < res[curr].fraction.length; i++) {\n if (res[curr].fraction[i].type === 'literal' &&\n res[curr].fraction[i - 1].type === 'literal') {\n // Combine the 2 literals\n res[curr].fraction[i - 1].value +=\n res[curr].fraction[i].value;\n res[curr].fraction.splice(i, 1);\n i--;\n }\n }\n }\n\n /** Creates a new section */\n function createSection() {\n return {\n group: false,\n divisor: 0,\n multiplier: 0,\n integral: [],\n fraction: []\n };\n }\n }\n\n /**\n * Tokenizes the custom format string to make it easier to work with.\n */\n function tokenize() {\n var i, res, char, divisor, divisorStop, lit, litStop, prev,\n token;\n\n res = [];\n divisor = '';\n lit = '';\n for (i = 0; i < fmt.length; i++) {\n token = undefined;\n divisorStop = true;\n litStop = true;\n char = fmt.charAt(i);\n switch (char) {\n case '\\\\':\n token = {\n type: 'skip',\n value: '\\\\'\n };\n break;\n case '0':\n token = {\n type: 'placeholder',\n value: '0'\n };\n break;\n case '#':\n token = {\n type: 'placeholder',\n value: '#'\n };\n break;\n case '.':\n token = {\n type: 'decimal',\n value: '.'\n };\n break;\n case ',':\n divisor += ',';\n divisorStop = false;\n break;\n case '%':\n token = {\n type: 'adjust',\n value: '%'\n };\n break;\n case '‰':\n token = {\n type: 'adjust',\n value: '‰'\n };\n break;\n case ';':\n token = {\n type: 'section'\n };\n break;\n default:\n lit += char;\n litStop = false;\n break;\n }\n\n if (divisorStop && divisor) {\n endDivisor(token);\n }\n if (lit && litStop) {\n endLit();\n }\n if (token) {\n res.push(token);\n }\n prev = char;\n }\n\n if (divisor) {\n endDivisor();\n }\n\n if (lit) {\n endLit();\n }\n\n return res;\n\n /**\n * Ends the divisor capture which may result in a divisor,\n * or a group\n * @param {object} token The token to check.\n */\n function endDivisor(token) {\n if (!token || token.type === 'decimal') {\n res.push({\n type: 'divisor',\n value: divisor\n });\n } else {\n res.push({\n type: 'group',\n value: ','\n });\n }\n divisor = '';\n }\n\n /** Ends a literal capture */\n function endLit() {\n res.push({\n type: 'literal',\n value: lit\n });\n lit = '';\n }\n }\n }", "function normalizeOptions(options) {\n options = options || {};\n return {\n concatMessages: options.concatMessages === undefined ? true : Boolean(options.concatMessages),\n format: options.format === undefined ? format$3\n : (typeof options.format === \"function\" ? options.format : false),\n };\n}", "function validate_body_options() {\r\n\tvar errorFound = false;\r\n\tvar currentItem;\r\n\t\r\n\tif ( $(\"#newLineAfter\").prop(\"checked\") ) {\r\n\t\tcurrentItem = $(\"#newLineAfterNum\");\r\n\t\tif ( currentItem.val() < 0 ) {\r\n\t\t\t//alert(\"New line before URL needs to be 0 or higher\");\r\n\t\t\terrorFound = true;\r\n\t\t}\r\n\t\tif ( (isNaN(currentItem.val() ) || currentItem.val() === \"\") ) {\r\n\t\t\t//alert(\"New line before URL is not a number\");\r\n\t\t\terrorFound = true;\r\n\t\t}\r\n\t}\r\n\tif ( $(\"#newLineBefore\").prop(\"checked\") ) {\r\n\t\tcurrentItem = $(\"#newLineBeforeNum\");\r\n\t\tif ( currentItem.val() < 0 ) {\r\n\t\t\t//alert(\"New line after URL needs to be 0 or higher\");\r\n\t\t\terrorFound = true;\r\n\t\t}\r\n\t\tif ( (isNaN(currentItem.val() ) || currentItem.val() === \"\") ) {\r\n\t\t\t//alert(\"New line after URL is not a number\");\r\n\t\t\terrorFound = true;\r\n\t\t}\r\n\t}\r\n\t\r\n\treturn errorFound;\r\n}", "isValid(value) {\n return moment(value, this.parseFormats).isValid();\n }", "function IsTexboxValidStringFormat(thisObj, sFormat, sErrorMsg, bDisplayAsterisk, iTabID) {\n\n var c = (thisObj instanceof jQuery) ? thisObj : $('#' + thisObj);\n if (c.length == 0) return false;\n if (c.val().trim().length == 0) return true;\n\n ResetError(c);\n\n var val = c.val().trim();\n\n var bValid = true;\n\n if (sFormat == 'email') {\n bValid = IsValidEmail(val);\n }\n else if (sFormat == 'url') {\n bValid = IsValidURL(val);\n }\n else if (sFormat == 'us_phone') {\n bValid = IsValidUSPhoneNumber(val);\n }\n else if (sFormat == 'us_fax') {\n bValid = IsValidUSFaxNumber(val);\n }\n else if (sFormat == 'us_zip') {\n bValid = IsValidUSzipcode(val);\n }\n\n if (!bValid) AddMsgInQueue(c, sErrorMsg, bDisplayAsterisk, iTabID);\n return bValid;\n}", "formatValidationErrors(errors) {\n let warningRegex = RegExp('^Warning*');\n let validationErrors = this.extractSequelizeErrors(errors);\n return validationErrors.filter(\n (error) => !warningRegex.test(error.message)\n );\n }", "function checkFormat(form) {\n var emailFormat = /^\\w+([\\.-]?\\w+)*@\\w+([\\.-]?\\w+)*(\\.\\w{2,3})+$/;\n var creditCardFormat = /^[0-9]{13,16}$/;\n var zipFormat = /^[0-9]{5}$/;\n var cvvFormat = /^[0-9]{3}$/;\n if (form.id == 'mail' && form.value.match(emailFormat)) {\n return true;\n } else if (form.id == 'cc-num' && form.value.match(creditCardFormat)) {\n return true;\n } else if (form.id == 'zip' && form.value.match(zipFormat)) {\n return true;\n } else if (form.id == 'cvv' && form.value.match(cvvFormat)) {\n return true;\n }\n return false;\n}", "function validate(){\n\n\t\t//TODO: make this work\n\n\n\t}", "function caml_parse_format (fmt) {\n fmt = fmt.toString ();\n var len = fmt.length;\n if (len > 31) caml_invalid_argument(\"format_int: format too long\");\n var f =\n { justify:'+', signstyle:'-', filler:' ', alternate:false,\n base:0, signedconv:false, width:0, uppercase:false,\n sign:1, prec:6, conv:'f' };\n for (var i = 0; i < len; i++) {\n var c = fmt.charAt(i);\n switch (c) {\n case '-':\n f.justify = '-'; break;\n case '+': case ' ':\n f.signstyle = c; break;\n case '0':\n f.filler = '0'; break;\n case '#':\n f.alternate = true; break;\n case '1': case '2': case '3': case '4': case '5':\n case '6': case '7': case '8': case '9':\n f.width = 0;\n while (c=fmt.charCodeAt(i) - 48, c >= 0 && c <= 9) {\n f.width = f.width * 10 + c; i++\n }\n i--;\n break;\n case '.':\n f.prec = 0;\n i++;\n while (c=fmt.charCodeAt(i) - 48, c >= 0 && c <= 9) {\n f.prec = f.prec * 10 + c; i++\n }\n i--;\n case 'd': case 'i':\n f.signedconv = true; /* fallthrough */\n case 'u':\n f.base = 10; break;\n case 'x':\n f.base = 16; break;\n case 'X':\n f.base = 16; f.uppercase = true; break;\n case 'o':\n f.base = 8; break;\n case 'e': case 'f': case 'g':\n f.signedconv = true; f.conv = c; break;\n case 'E': case 'F': case 'G':\n f.signedconv = true; f.uppercase = true;\n f.conv = c.toLowerCase (); break;\n }\n }\n return f;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function BasicFormatMatcher(options, formats) {\n // 1. Let removalPenalty be 120.\n var removalPenalty = 120;\n\n // 2. Let additionPenalty be 20.\n var additionPenalty = 20;\n\n // 3. Let longLessPenalty be 8.\n var longLessPenalty = 8;\n\n // 4. Let longMorePenalty be 6.\n var longMorePenalty = 6;\n\n // 5. Let shortLessPenalty be 6.\n var shortLessPenalty = 6;\n\n // 6. Let shortMorePenalty be 3.\n var shortMorePenalty = 3;\n\n // 7. Let bestScore be -Infinity.\n var bestScore = -Infinity;\n\n // 8. Let bestFormat be undefined.\n var bestFormat = void 0;\n\n // 9. Let i be 0.\n var i = 0;\n\n // 10. Assert: formats is an Array object.\n\n // 11. Let len be the result of calling the [[Get]] internal method of formats with argument \"length\".\n var len = formats.length;\n\n // 12. Repeat while i < len:\n while (i < len) {\n // a. Let format be the result of calling the [[Get]] internal method of formats with argument ToString(i).\n var format = formats[i];\n\n // b. Let score be 0.\n var score = 0;\n\n // c. For each property shown in Table 3:\n for (var property in dateTimeComponents) {\n if (!hop.call(dateTimeComponents, property)) continue;\n\n // i. Let optionsProp be options.[[<property>]].\n var optionsProp = options['[[' + property + ']]'];\n\n // ii. Let formatPropDesc be the result of calling the [[GetOwnProperty]] internal method of format\n // with argument property.\n // iii. If formatPropDesc is not undefined, then\n // 1. Let formatProp be the result of calling the [[Get]] internal method of format with argument property.\n var formatProp = hop.call(format, property) ? format[property] : undefined;\n\n // iv. If optionsProp is undefined and formatProp is not undefined, then decrease score by\n // additionPenalty.\n if (optionsProp === undefined && formatProp !== undefined) score -= additionPenalty;\n\n // v. Else if optionsProp is not undefined and formatProp is undefined, then decrease score by\n // removalPenalty.\n else if (optionsProp !== undefined && formatProp === undefined) score -= removalPenalty;\n\n // vi. Else\n else {\n // 1. Let values be the array [\"2-digit\", \"numeric\", \"narrow\", \"short\",\n // \"long\"].\n var values = ['2-digit', 'numeric', 'narrow', 'short', 'long'];\n\n // 2. Let optionsPropIndex be the index of optionsProp within values.\n var optionsPropIndex = arrIndexOf.call(values, optionsProp);\n\n // 3. Let formatPropIndex be the index of formatProp within values.\n var formatPropIndex = arrIndexOf.call(values, formatProp);\n\n // 4. Let delta be max(min(formatPropIndex - optionsPropIndex, 2), -2).\n var delta = Math.max(Math.min(formatPropIndex - optionsPropIndex, 2), -2);\n\n // 5. If delta = 2, decrease score by longMorePenalty.\n if (delta === 2) score -= longMorePenalty;\n\n // 6. Else if delta = 1, decrease score by shortMorePenalty.\n else if (delta === 1) score -= shortMorePenalty;\n\n // 7. Else if delta = -1, decrease score by shortLessPenalty.\n else if (delta === -1) score -= shortLessPenalty;\n\n // 8. Else if delta = -2, decrease score by longLessPenalty.\n else if (delta === -2) score -= longLessPenalty;\n }\n }\n\n // d. If score > bestScore, then\n if (score > bestScore) {\n // i. Let bestScore be score.\n bestScore = score;\n\n // ii. Let bestFormat be format.\n bestFormat = format;\n }\n\n // e. Increase i by 1.\n i++;\n }\n\n // 13. Return bestFormat.\n return bestFormat;\n}", "function validation() {\r\n\t\tif ((circleRecipe.checked == true && recipeCircleArea() > 0) || (rectangleRecipe.checked == true && returnValue(lengthARecipe) > 0 && returnValue(lengthBRecipe) > 0)) {\r\n\t\t\tif ((circleUser.checked == true && userCircleArea() > 0) || (rectangleUser.checked == true && returnValue(lengthAUser) > 0 && returnValue(lengthBUser) > 0)) {\r\n\t\t\t\tconvertAlert.innerHTML = '';\r\n\t\t\t\tconvert();\r\n\t\t\t}\r\n\t\t\telse {\r\n\t\t\t\tconvertAlert.innerHTML = '<p>You must define what kind of baking mold you use and inscribe its dimensions before convert!</p>';\r\n\t\t\t}\r\n\t\t}\r\n\t\telse {\r\n\t\t\tconvertAlert.innerHTML = '<p>You must define what kind of baking mold is used in the recipe and inscribe its dimensions before convert!</p>';\r\n\t\t}\r\n\t}", "validateFieldOptions() {\n this.options.fields.forEach((f) => {\n let name = f;\n if (typeof f === 'object') {\n name = f.name;\n }\n\n if (this.availableFields.indexOf(name) === -1) {\n throw new Error(`Field ${name} not available. Make sure the fields array item has\\\n a string or a object with a name attribute containing one of the available fields.`);\n }\n });\n }", "function customValidations(){\t\t\n\t\tif($('.valid-requried')){\n\t\t\tvar select=$('.valid-requried').val();\n\t\t\t$('#valid-msg').hide();\t\t\t\n\t\t\t$( \".valid-requried\" ).after( \"<span class='error' id='valid-msg'></span>\" );\t\t\n\t\t\tif (select === \"S\" || select==\"S\" || select==\"\" || select===\"\" ){\n\t\t\t\t$('#valid-msg').html(\"<span style='color:red'> Please select an option.</span>\");\n\t\t\t\treturn false;\n\t\t\t}else{\n\t\t\t\t$('#valid-msg').hide();\n\t\t\t\treturn true;\n\t\t\t}\t\t\t\t\t\t\t\n\t\t}\t\n\t}", "function validStyles(styleAttr){\n\tvar result = '';\n\tvar styleArray = styleAttr.split(';');\n\tangular.forEach(styleArray, function(value){\n\t\tvar v = value.split(':');\n\t\tif(v.length == 2){\n\t\t\tvar key = trim(angular.lowercase(v[0]));\n\t\t\tvar value = trim(angular.lowercase(v[1]));\n\t\t\tif(\n\t\t\t\t(key === 'color' || key === 'background-color') && (\n\t\t\t\t\tvalue.match(/^rgb\\([0-9%,\\. ]*\\)$/i)\n\t\t\t\t\t|| value.match(/^rgba\\([0-9%,\\. ]*\\)$/i)\n\t\t\t\t\t|| value.match(/^hsl\\([0-9%,\\. ]*\\)$/i)\n\t\t\t\t\t|| value.match(/^hsla\\([0-9%,\\. ]*\\)$/i)\n\t\t\t\t\t|| value.match(/^#[0-9a-f]{3,6}$/i)\n\t\t\t\t\t|| value.match(/^[a-z]*$/i)\n\t\t\t\t)\n\t\t\t||\n\t\t\t\tkey === 'text-align' && (\n\t\t\t\t\tvalue === 'left'\n\t\t\t\t\t|| value === 'right'\n\t\t\t\t\t|| value === 'center'\n\t\t\t\t\t|| value === 'justify'\n\t\t\t\t)\n\t\t\t||\n key === 'text-decoration' && (\n value === 'underline'\n || value === 'line-through'\n )\n || \n key === 'font-weight' && (\n value === 'bold'\n )\n ||\n key === 'font-style' && (\n value === 'italic'\n )\n ||\n key === 'float' && (\n value === 'left'\n || value === 'right'\n || value === 'none'\n )\n ||\n key === 'vertical-align' && (\n value === 'baseline'\n || value === 'sub'\n || value === 'super'\n || value === 'test-top'\n || value === 'text-bottom'\n || value === 'middle'\n || value === 'top'\n || value === 'bottom'\n || value.match(/[0-9]*(px|em)/)\n || value.match(/[0-9]+?%/)\n )\n ||\n key === 'font-size' && (\n value === 'xx-small'\n || value === 'x-small'\n || value === 'small'\n || value === 'medium'\n || value === 'large'\n || value === 'x-large'\n || value === 'xx-large'\n || value === 'larger'\n || value === 'smaller'\n || value.match(/[0-9]*\\.?[0-9]*(px|em|rem|mm|q|cm|in|pt|pc|%)/)\n )\n\t\t\t||\n\t\t\t\t(key === 'width' || key === 'height') && (\n\t\t\t\t\tvalue.match(/[0-9\\.]*(px|em|rem|%)/)\n\t\t\t\t)\n\t\t\t|| // Reference #520\n\t\t\t\t(key === 'direction' && value.match(/^ltr|rtl|initial|inherit$/))\n\t\t\t) result += key + ': ' + value + ';';\n\t\t}\n\t});\n\treturn result;\n}", "function validateCVVFormat(event) {\n\tvar isValidated = isNumberKey(event);\n\t/*if(isValidated) {*/\n\t\tif($('#cvvValue').val() && $('#cvvValue').val().length > 2) {\n\t\t\tsubmitBtnEnableUI('cvvSubmitButton');\n\t\t} else {\n\t\t\tsubmitBtnDisableUI('cvvSubmitButton');\n\t\t}\n\t/*}*/\n\treturn isValidated;\n}", "function checkCurrencyFormat(format) { // 133\n\t\tvar defaults = lib.settings.currency.format; // 134\n // 135\n\t\t// Allow function as format parameter (should return string or object): // 136\n\t\tif ( typeof format === \"function\" ) format = format(); // 137\n // 138\n\t\t// Format can be a string, in which case `value` (\"%v\") must be present: // 139\n\t\tif ( isString( format ) && format.match(\"%v\") ) { // 140\n // 141\n\t\t\t// Create and return positive, negative and zero formats: // 142\n\t\t\treturn { // 143\n\t\t\t\tpos : format, // 144\n\t\t\t\tneg : format.replace(\"-\", \"\").replace(\"%v\", \"-%v\"), // 145\n\t\t\t\tzero : format // 146\n\t\t\t}; // 147\n // 148\n\t\t// If no format, or object is missing valid positive value, use defaults: // 149\n\t\t} else if ( !format || !format.pos || !format.pos.match(\"%v\") ) { // 150\n // 151\n\t\t\t// If defaults is a string, casts it to an object for faster checking next time: // 152\n\t\t\treturn ( !isString( defaults ) ) ? defaults : lib.settings.currency.format = { // 153\n\t\t\t\tpos : defaults, // 154\n\t\t\t\tneg : defaults.replace(\"%v\", \"-%v\"), // 155\n\t\t\t\tzero : defaults // 156\n\t\t\t}; // 157\n // 158\n\t\t} // 159\n\t\t// Otherwise, assume format was fine: // 160\n\t\treturn format; // 161\n\t} // 162", "function checkForProperFormat(rows, width) {\n var treeObj = {char: width, tall: rows,};\n if(!rows || !width) {\n alert(\"Both input fields need a value!\");\n } else {\n treeDisplay(treeObj);;\n }\n}", "function checkCurrencyFormat(format) {\n \t\tvar defaults = options.currency.format;\n\n \t\t// Allow function as format parameter (should return string or object):\n \t\tif ( typeof format === \"function\" ) format = format();\n\n \t\t// Format can be a string, in which case `value` (\"%v\") must be present:\n \t\tif ( isString( format ) && format.match(\"%v\") ) {\n\n \t\t\t// Create and return positive, negative and zero formats:\n \t\t\treturn {\n \t\t\t\tpos : format,\n \t\t\t\tneg : format.replace(\"-\", \"\").replace(\"%v\", \"-%v\"),\n \t\t\t\tzero : format\n \t\t\t};\n\n \t\t// If no format, or object is missing valid positive value, use defaults:\n \t\t} else if ( !format || !format.pos || !format.pos.match(\"%v\") ) {\n\n \t\t\t// If defaults is a string, casts it to an object for faster checking next time:\n \t\t\treturn ( !isString( defaults ) ) ? defaults : options.currency.format = {\n \t\t\t\tpos : defaults,\n \t\t\t\tneg : defaults.replace(\"%v\", \"-%v\"),\n \t\t\t\tzero : defaults\n \t\t\t};\n\n \t\t}\n \t\t// Otherwise, assume format was fine:\n \t\treturn format;\n \t}", "function normalizeFormat() {\n var args = [].slice.call(arguments);\n\n switch (utils.typeOf(args[0])) {\n case 'string':\n return normalizeString.apply(null, args);\n case 'object':\n return normalizeObject.apply(null, args);\n case 'array':\n return normalizeArray.apply(null, args);\n case 'function':\n return normalizeFn.apply(null, args);\n default:\n return args;\n }\n}", "function userInputForTree() {\n var rows = heightVal.value;\n var width = characterVal.value;\n checkForProperFormat(rows, width);\n}", "validate(d, opt) {\n let val = null,\n hasType = (typeof opt.type === 'string' ? true : false),\n delimiter = opt.delimiter || ',';\n if (typeof d === 'number') d = d.toString();\n if (d instanceof Array) {\n val = d;\n } else if (typeof d === 'string') {\n if (d.indexOf(delimiter) !== -1) {\n val = d.split(delimiter);\n } else {\n val = [d];\n }\n }\n if (!val) return false;\n if (opt.min && val.length < opt.min) return false;\n if (opt.max && val.length > opt.max) return false;\n if (opt.parse) {\n let i = 0;\n while (i < val.length) {\n if (typeof val[i] === 'string') {\n try {\n val[i] = JSON.parse(val[i]);\n } catch (e) {\n // if it's a string, we skip.\n if (['{', '[', '\"'].indexOf(val[i].charAt(0)) !== -1) {\n val.splice(i, 1);\n continue;\n }\n }\n }\n i++;\n }\n }\n if (hasType) {\n let i = 0;\n while (i < val.length) {\n if (opt.type === 'object') {\n if (!val[i]) {\n val.splice(i, 1);\n continue;\n }\n }\n if (opt.type === 'string' && typeof val[i] === 'boolean') {\n val[i] = val[i].toString();\n }\n if (opt.type === 'string' && typeof val[i] === 'number') {\n val[i] = val[i].toString();\n }\n if (opt.type === 'number') {\n let tmp = parseInt(val[i], 10);\n if (isNaN(tmp)) {\n val.splice(i, 1);\n continue;\n }\n val[i] = tmp;\n }\n if (typeof val[i] === opt.type) {\n i++;\n } else {\n val.splice(i, 1);\n }\n }\n if (opt.min && val.length < opt.min) return false;\n if (opt.max && val.length > opt.max) return false;\n }\n return {\n value: val\n };\n }", "function isValidationOverRangeWhenEditColor(){\n\t\t\n\t\tvar colorDescriptionLength = $(\"#listColor,#dialogEditColor\").find(\"#txtDescription\").val().length;\n\t\tif(colorDescriptionLength>200)\n\t\t\treturn false;\n\t\treturn true;\n\t}", "function validate_format(req, res, next) {\n // For MemoryStorage, validate the format using `req.file.buffer`\n // For DiskStorage, validate the format using `fs.readFile(req.file.path)` from Node.js File System Module\n let mime = fileType(req.file.path);\n\n // if can't be determined or format not accepted\n if(!mime || !accepted_extensions.includes(mime.ext))\n return next(new Error('The uploaded file is not in ' + accepted_extensions.join(\", \") + ' format!'));\n \n next();\n}", "validate() {\n // Als NIET (!) valide, dan error weergeven\n if (!this.isValid()) {\n this.showError();\n console.log(\"niet valide\");\n }\n else\n this.hideError();\n }", "_validate() {\n\t}", "_checkOptions() {\n if (!this.shift) {\n this.errors.push(ErrorText.NO_SHIFT);\n } else if (!Number.isInteger(+this.shift)) {\n this.errors.push(`${ErrorText.SHIFT} ${this.shift}`);\n }\n\n if (!this.action) {\n this.errors.push(ErrorText.NO_ACTION);\n } else if (this.action !== Action.DECODE && this.action !== Action.ENCODE) {\n this.errors.push(`${ErrorText.ACTION} ${this.action}`);\n }\n\n if (this.input === this.output && this.input && this.output) {\n this.errors.push(ErrorText.EQUAL_FILES);\n }\n\n this._checkFileAccessibility(this.output, fs.constants.W_OK);\n this._checkFileAccessibility(this.input, fs.constants.R_OK);\n }" ]
[ "0.6598257", "0.65541685", "0.65332896", "0.6531401", "0.645495", "0.6448904", "0.6374132", "0.6334743", "0.6046988", "0.6017768", "0.59519273", "0.5910039", "0.5899956", "0.58887464", "0.58887464", "0.584618", "0.5824895", "0.58135927", "0.58025426", "0.58025426", "0.5771699", "0.5771699", "0.57366365", "0.5680995", "0.5675611", "0.5667231", "0.56013304", "0.5590974", "0.554431", "0.552938", "0.5522177", "0.55115616", "0.5504304", "0.54795814", "0.5469034", "0.5467178", "0.54593515", "0.54329336", "0.54329026", "0.5428609", "0.5416772", "0.5416186", "0.538185", "0.53707963", "0.5370438", "0.5362412", "0.5348218", "0.53347397", "0.53337497", "0.53243726", "0.5312696", "0.5297996", "0.52958465", "0.5295452", "0.5293865", "0.52889663", "0.5288784", "0.5281613", "0.5279527", "0.52794003", "0.5273587", "0.52718997", "0.5262807", "0.5260378", "0.52413803", "0.52383333", "0.52209437", "0.5217596", "0.52150613", "0.52150613", "0.52124566", "0.5205778", "0.52040863", "0.5203377", "0.5201911", "0.519758", "0.51820564", "0.517594", "0.5174088", "0.5174088", "0.5174088", "0.5174088", "0.5174088", "0.5174088", "0.51692903", "0.5165244", "0.51613843", "0.5161138", "0.5157437", "0.5156377", "0.51552266", "0.51526695", "0.51521784", "0.5149316", "0.51478136", "0.5146256", "0.5135536", "0.5133793", "0.5131681", "0.5118461" ]
0.653161
3
Pass all options as function arguments
function passAll ( options, method, input ) { var i, args = []; // Add all options in order of FormatOptions for ( i = 0; i < FormatOptions.length; i+=1 ) { args.push(options[FormatOptions[i]]); } // Append the input, then call the method, presenting all // options as arguments. args.push(input); return method.apply('', args); }
{ "objective": { "self": [], "paired": [], "triplet": [ [ "query", "document", "negatives" ] ] } }
[ "_callHandler() {\n let args = [].slice.call( arguments );\n let name = args.length ? args.shift() : '';\n\n if ( name && typeof this._options[ name ] === 'function' ) {\n this._options[ name ].apply( this, args );\n }\n }", "function ExtraOptions(){}", "function ExtraOptions() {}", "function ExtraOptions() {}", "updateOptions(options, ...args) { return args; }", "function example(param1, opt_param2, var_args){\n\t\n}", "function passAll(options, method, input) {\n var i, args = [];\n // Add all options in order of FormatOptions\n for (i = 0; i < FormatOptions.length; i += 1) {\n args.push(options[FormatOptions[i]]);\n }\n // Append the input, then call the method, presenting all\n // options as arguments.\n args.push(input);\n return method.apply('', args);\n }", "function ExtraOptions() { }", "function ExtraOptions() { }", "function passAll(options, method, input) {\n var i,\n args = [];\n\n // Add all options in order of FormatOptions\n for (i = 0; i < FormatOptions.length; i += 1) {\n args.push(options[FormatOptions[i]]);\n }\n\n // Append the input, then call the method, presenting all\n // options as arguments.\n args.push(input);\n return method.apply(\"\", args);\n }", "function foo(name, options, args) {\n // ...\n }", "function args() {\n\n}", "function passAll(options, method, input) {\n var i, args = [];\n\n // Add all options in order of FormatOptions\n for (i = 0; i < FormatOptions.length; i += 1) {\n args.push(options[FormatOptions[i]]);\n }\n\n // Append the input, then call the method, presenting all\n // options as arguments.\n args.push(input);\n return method.apply('', args);\n }", "function myFunc(options) {\n console.log(options.a + ':' + options.b);\n}", "function passAll ( options, method, input ) {\n\t\tvar i, args = [];\n\n\t\t// Add all options in order of FormatOptions\n\t\tfor ( i = 0; i < FormatOptions.length; i+=1 ) {\n\t\t\targs.push(options[FormatOptions[i]]);\n\t\t}\n\n\t\t// Append the input, then call the method, presenting all\n\t\t// options as arguments.\n\t\targs.push(input);\n\t\treturn method.apply('', args);\n\t}", "function passAll ( options, method, input ) {\n\t\tvar i, args = [];\n\n\t\t// Add all options in order of FormatOptions\n\t\tfor ( i = 0; i < FormatOptions.length; i+=1 ) {\n\t\t\targs.push(options[FormatOptions[i]]);\n\t\t}\n\n\t\t// Append the input, then call the method, presenting all\n\t\t// options as arguments.\n\t\targs.push(input);\n\t\treturn method.apply('', args);\n\t}", "function argsFor() {\n\n}", "function optArguments_ES6(...args){\n const err=args.shift();\n const callback=(typeof args[args.length-1]=='function')? args.pop() : null;\n const optionalA=(args.length>0) ? args.shift() : null;\n const optionalB=(args.length>0)? args.shift(): null;\n\n if(err && callback) return callback(err);\n\n console.log('optionalA:', optionalA);\n console.log('optionalB:', optionalB);\n console.log('callback:', callback);\n \t }", "get options() {}", "set options(value) {}", "function processOptionsFromArgs() {\n\tlet rawOptions = getOptionsFromArgs();\n\tfor (let key in rawOptions) {\n\t\tlet val = rawOptions[key];\n\t\tswitch (key) {\n\t\t\tcase 'debug': {\n\t\t\t\tprocessBooleanOption(key, val);\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tcase 'quitOnEnd': {\n\t\t\t\tprocessBooleanOption(key, val);\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tdefault:\n\t\t\t\tconsole.log(`Unknown option: ${key}`);\n\t\t\t\tbreak;\n\t\t}\n\t}\n}", "setParameters () {\n if (arguments.length > 1 || isString (arguments[0])) {\n // This branch is for backwards compatibility. In older versions, the\n // parameters were the supported scopes.\n\n this.options = {\n scope: flattenDeep (...arguments)\n }\n }\n else {\n this.options = arguments[0];\n }\n }", "defaultArgs(options) {\r\n return this.pptr.defaultArgs(options);\r\n }", "function doSomething(opt, enable) {\r\n var defaults = { enable: false, count: 0, title: \"\", values: [1,2,3] };\r\n var options = mixIn({}, defaults, opt); //opzioni correnti con \r\n //ovverride in base all'opt passate\r\n //... logica della funzione che usa TUTTE le options\r\n console.dir(options.enable);\r\n}", "optionsUpdateHook() { }", "function getSharedArgs(options) {\n return [\n /**\n * Width\n */\n ...(options.width ? ['--width', options.width.toString()] : []),\n /**\n * Height\n */\n ...(options.height ? ['--height', options.height.toString()] : []),\n /**\n * Rotation\n */\n ...(options.rotation ? ['--rotation', options.rotation.toString()] : []),\n /**\n * Horizontal flip\n */\n ...(options.flip && (options.flip === __1.Flip.Horizontal || options.flip === __1.Flip.Both)\n ? ['--hflip']\n : []),\n /**\n * Vertical flip\n */\n ...(options.flip && (options.flip === __1.Flip.Vertical || options.flip === __1.Flip.Both)\n ? ['--vflip']\n : []),\n /**\n * Shutter Speed\n */\n ...(options.shutter ? ['--shutter', options.shutter.toString()] : []),\n /**\n * Sharpness (-100 to 100; default 0)\n */\n ...(options.sharpness ? ['--sharpness', options.sharpness.toString()] : []),\n /**\n * Contrast (-100 to 100; default 0)\n */\n ...(options.contrast ? ['--contrast', options.contrast.toString()] : []),\n /**\n * Brightness (0 to 100; default 50)\n */\n ...(options.brightness || options.brightness === 0\n ? ['--brightness', options.brightness.toString()]\n : []),\n /**\n * Saturation (-100 to 100; default 0)\n */\n ...(options.saturation ? ['--saturation', options.saturation.toString()] : []),\n /**\n * ISO\n */\n ...(options.iso ? ['--ISO', options.iso.toString()] : []),\n /**\n * EV Compensation\n */\n ...(options.exposureCompensation ? ['--ev', options.exposureCompensation.toString()] : []),\n /**\n * Exposure Mode\n */\n ...(options.exposureMode ? ['--exposure', options.exposureMode.toString()] : []),\n /**\n * Auto White Balance Mode\n */\n ...(options.awbMode ? ['--awb', options.awbMode.toString()] : []),\n /**\n * Analog Gain\n */\n ...(options.analogGain ? ['--analoggain', options.analogGain.toString()] : []),\n /**\n * Digital Gain\n */\n ...(options.digitalGain ? ['--digitalgain', options.digitalGain.toString()] : []),\n ];\n}", "function SimpleArgs() {\r\n}", "setOptions() {\n let defaultObj = {numChar: 1, limitNum: 3, orderBlock: [\"suggest\",\"collection\",\"product\"]};\n if(!this.options)\n {\n this.options = defaultObj; // set default if user not put arg\n }\n else {\n for(let key in defaultObj) // \n {\n if(!this.options[key])\n {\n this.options[key] = defaultObj[key];\n }\n }\n }\n \n\n \n }", "@readOnly\n @computed(...keys)\n passThroughOptions () {\n const options = {}\n\n for (let i = 0; i < keys.length; i++) {\n const key = keys[i]\n const value = arguments[i]\n\n if (value !== undefined) {\n options[key] = arguments[i]\n }\n }\n\n return options\n }", "apply(args) {\n // ... //\n }", "setOptions(options) {\n if (typeof options !== 'undefined') {\n for (let key in options) {\n this.options[key] = options[key];\n }\n }\n }", "function myOtherFunction (first_argument = second_argument, second_argument) {}", "static collectArgs(scalarArg,arrayArg,settings) {\n\t\tsettings=Object.create(settings)\n\t\tif (settings.availableMin===undefined) settings.availableMin=arrayArg[0]\n\t\tif (settings.availableMax===undefined) settings.availableMax=arrayArg[1]\n\t\tif (scalarArg===undefined) scalarArg=settings.availableMin\n\t\treturn super.collectArgs(scalarArg,arrayArg,settings)\n\t}", "function defaultArgs() {\n for(var i=0; i<arguments.length; i++){\n console.log(arguments[i]);\n }\n}", "function saludarArgumentos(referencia){\n console.log(arguments);\n}", "function receiveArguments()\n{\n if (arguments[0] && arguments[0].designTimeObj)\n {\n DS_DESIGN_TIME_ARG = arguments[0].designTimeObj;\n if (arguments[0].insertObj)\n {\n INSERT_OPTIONS_ARG = arguments[0].insertObj;\n }\n }\n}", "function functionWithArgs(a,b){\n console.log(a+b);\n }", "function prepareOptions(options, callback) {\n\n // Checks if options variable is actually the callback function (for the case that no options were specified)\n if ($.isFunction(options)) {\n options = {callback: options};\n }\n\n // Add all default options\n options = $.extend({}, $.retinaApi.defaults, options);\n\n if ($.isFunction(callback)) {\n options.callback = callback;\n }\n\n return options;\n }", "function f2(a,b,c){\n\tassert(! sanityjs.arguments_check([\"boolean\",\"number\",\"string\"], options) );\n}", "function Window_Options() {\n this.initialize(...arguments);\n}", "addFunctionArgs(value) {\n this._functionArgs = value;\n }", "function args() {\n return Array.prototype.slice.call(arguments[0]);\n }", "function each(opts, cb){\n\tfor(var i in opts){\n\t\tcb(i,opts[i]);\n\t}\n}", "function imprimeArguemntos(){\n console.log(arguments);\n}", "function getArguments(...args) {\n return args;\n}", "function compilerArgsFromOptions(options, logWarning) {\n return _.flatten(_.map(options, function(value, opt) {\n if (value) {\n switch(opt) {\n case \"yes\": return [\"--yes\"];\n case \"help\": return [\"--help\"];\n case \"output\": return [\"--output\", escapePath(value)];\n default:\n if (supportedOptions.indexOf(opt) === -1) {\n logWarning('Unknown Elm compiler option: ' + opt);\n }\n\n return [];\n }\n } else {\n return [];\n }\n }));\n}", "function bind_opts(fn, options) {\n return fn.bind(null, options);\n}", "mergeOptions (options, notMerge, lazyUpdate) {\n this.delegateMethod('setOption', options, notMerge, lazyUpdate)\n }", "function mergeOptions() {\n var mergedOptions = {};\n var args = arguments;\n // Iterate over all specified options objects and add all properties to the new options object\n for (var i = 0; i < args[_LENGTH_]; i++) {\n var argument = args[i];\n for (var key in argument) {\n if (argument.hasOwnProperty(key)) {\n mergedOptions[key] = argument[key];\n }\n }\n }\n return mergedOptions;\n }", "function importRunArgs(arg0, arg1, arg2) {\n var opts = {options: {}};\n if (utils.isFunction(arg1)) {\n opts.callback = arg1;\n } else if (utils.isFunction(arg2)) {\n opts.callback = arg2;\n // identify legacy input format (used by some tests)\n opts.legacy = arg1 && guessInputContentType(arg1) != null;\n opts.input = arg1;\n } else {\n // if no callback, create a promise and a callback for resolving the promise\n opts.promise = new Promise(function(resolve, reject) {\n opts.callback = function(err, data) {\n if (err) reject(err);\n else resolve(data);\n };\n });\n }\n if (!opts.legacy && utils.isObject(arg1)) {\n if (arg1.xl) {\n // options for runCommandsXL()\n opts.options = arg1;\n } else {\n // input data for runCommands() and applyCommands()\n opts.input = arg1;\n }\n }\n return opts;\n }", "function mergeOptions() {\n var mergedOptions = {};\n var args = arguments;\n // Iterate over all specified options objects and add all properties to the new options object\n for (var i = 0; i < args[_LENGTH_]; i++) {\n var argument = args[i];\n for (var key in argument) {\n if (argument.hasOwnProperty(key)) {\n mergedOptions[key] = argument[key];\n }\n }\n }\n return mergedOptions;\n }", "extend(options) {\n this.prepare.forEach(item => {\n if (!options[item]) throw new Error(item + ' method is not available');\n this[item] = options[item];\n });\n }", "function options(o, k, a, i) {\n o.audio = o.audio||{};\n o.video = o.video||{};\n o.youtube = o.youtube||{};\n if(k==='--help') o.help = true;\n else if(k==='-d' || k==='--db') o.db = a[++i];\n else if(k==='-o' || k==='--output') o.output = a[++i];\n else if(k==='-p' || k==='--priority') o.priority = a[++i];\n else if(k==='-r' || k==='--references') o.references = a[++i];\n else if(k==='-s' || k==='--status') o.status = a[++i];\n else if(k==='-t' || k==='--times') o.times = a[++i];\n else if(k.startsWith('-a')) i = googletts.options(o.audio, '-'+a.substring(2), a, i);\n else if(k.startsWith('-v')) i = stillvideo.options(o.video, '-'+a.substring(2), a, i);\n else if(k.startsWith('-y')) i = youtubeuploader.options(o.youtube, '-'+a.substring(2), a, i);\n else if(k.startsWith('--audio_')) i = googletts.options(o.audio, '--'+k.substring(8), a, i);\n else if(k.startsWith('--video_')) i = stillvideo.options(o.video, '--'+k.substring(8), a, i);\n else if(k.startsWith('--youtube_')) i = youtubeuploader.options(o.youtube, '--'+k.substring(10), a, i);\n else if(!o.command) o.command = a[i];\n else o.input = a[i];\n return i+1;\n}", "constructor(args, opts) {\n super(args, opts);\n\n console.log(args);\n // Cconsole.log(opts);\n /**\n * Set option skip welcome message\n */\n this.option('skip-welcome-msg', {\n desc: 'Skips the welcome message',\n type: Boolean\n });\n\n /**\n * Set option skip install message\n */\n this.option('skip-install-msg', {\n desc: 'Skips the message after the installation of dependencies',\n type: Boolean\n });\n\n /**\n * Set option use feature for jquery or bootstrap\n */\n this.option('use-feature', {\n desc: 'Includes bootstrap or jquery: bs-reset, bs-grid, bs-modules, jquery or none',\n type: String\n });\n\n /**\n * Set option use velocity\n */\n this.option('use-velocity', {\n desc: 'Includes velocity',\n type: Boolean\n });\n\n /**\n * Set option use vrt (visual regression testing)\n */\n this.option('use-vrt', {\n desc: 'Includes a tool for Visual Regression Testing',\n type: Boolean\n });\n }", "function args() {\n\t\tvar params = slice.call(arguments);\n\t\tparams.isArgs = true;\n\t\treturn params;\n\t}", "function functionWithArgs(a, b){\n console.log(a+b)\n}", "function fn(t, e, n) {\n k(e, (function(e, r) {\n if (n.indexOf(e) < 0) throw new c(h.INVALID_ARGUMENT, \"Unknown option '\" + e + \"' passed to function \" + t + \"(). Available options: \" + n.join(\", \"));\n }));\n}", "function imprimeArgumentos() {\n console.log(arguments);\n}", "function showAllArguments(...items) {\n console.log(items);\n console.log(arguments); //poprzednie\n return items;\n}", "function options(){\n\n \tswitch(userInput) {\n\n\t\tcase \"my-tweets\": \n\t\tmyTweets(); \n\t\tbreak;\n\n\t\tcase \"spotify-this-song\": \n\t\tspotifyThisSong(); \n\t\tbreak;\n\n\t\tcase \"movie-this\":\n\t\t movieThis(); \n\t\t break;\n\n\t\tcase \"do-what-it-says\": \n\t\tdoWhatItSays(); \n\t\tbreak;\n\t}\n}", "function doAll(/* args */){\n\t\tvar fn = Array.prototype.shift.call(arguments);\n\t\tif(!arguments.length) {\n\t\t\treturn fn();\n\t\t} else {\n\t\t\tfn();\n\t\t\treturn doAll.apply(null, arguments);\n\t\t}\n\t}", "function StepperOptions() {}", "function myFunction(a, b) {\n console.log(arguments);\n}", "function buscar_argumentos(){\n text = ''; //Function arguments\n\n //You get the selected option of select\n div = document.getElementById('functions').value;\n //If different from \"-Select-\"\n if (div != '-Select-'){\n //You get the arguments of the function selected\n arguments = document.getElementsByName(div);\n for(i=0;i<arguments.length;i++){\n if(arguments[i].style.display != 'none' ){\n\t\t\tif( arguments[i].value != ''){\n\t \ttext += arguments[i].value + ',';\n\t\t\t} \n }\n } \n armado_funcion(text);\n }\n}", "enterArglist(ctx) {\n\t}", "function foo(a, b, c, d, e) {\n console.log(a);\n console.log(b);\n console.log(c);\n console.log(d);\n console.log(e);\n}", "function extractArgs(args) {\r\n var extracted = {};\r\n \r\n $.each(args, function (i, arg) {\r\n switch (arg.constructor) {\r\n case Function:\r\n extracted.successFn = extracted.successFn || arg;\r\n extracted.failureFn = !extracted.successFn && arg;\r\n break;\r\n case Object:\r\n extracted.options = arg;\r\n }\r\n });\r\n \r\n return extracted;\r\n }", "function _normalizeArguments(effect,options,speed,callback){ // Allow passing all options as the first parameter\nif($.isPlainObject(effect)){options = effect;effect = effect.effect;} // Convert to an object\neffect = {effect:effect}; // Catch (effect, null, ...)\nif(options == null){options = {};} // Catch (effect, callback)\nif($.isFunction(options)){callback = options;speed = null;options = {};} // Catch (effect, speed, ?)\nif(typeof options === \"number\" || $.fx.speeds[options]){callback = speed;speed = options;options = {};} // Catch (effect, options, callback)\nif($.isFunction(speed)){callback = speed;speed = null;} // Add options to effect\nif(options){$.extend(effect,options);}speed = speed || options.duration;effect.duration = $.fx.off?0:typeof speed === \"number\"?speed:speed in $.fx.speeds?$.fx.speeds[speed]:$.fx.speeds._default;effect.complete = callback || options.complete;return effect;}", "option(flags, description, fn, defaultValue) {\n const option = new _option.default(flags, description);\n const optionName = option.name();\n const name = option.attributeName(); // default as 3rd arg\n\n if (typeof fn !== 'function') {\n if (fn instanceof RegExp) {\n const regex = fn;\n\n fn = (val, def) => {\n const m = regex.exec(val);\n return m ? m[0] : def;\n };\n } else {\n defaultValue = fn;\n }\n } // preassign default value only for --no-*, [optional], or <required>\n\n\n if (!option.bool || option.optional || option.required) {\n // when --no-* we make sure default is true\n if (!option.bool) defaultValue = true; // preassign only if we have a default\n\n if (defaultValue !== undefined) {\n this[name] = defaultValue;\n option.defaultValue = defaultValue;\n }\n } // register the option\n\n\n this.options.push(option); // when it's passed assign the value\n // and conditionally invoke the callback\n\n this.on(`option:${optionName}`, val => {\n // coercion\n if (val != null && typeof fn === 'function') {\n val = fn(val, this[name] === undefined ? defaultValue : this[name]);\n } // unassigned or bool\n\n\n if (typeof this[name] === 'boolean' || typeof this[name] === 'undefined') {\n // if no value, bool true, and we have a default, then use it!\n if (val == null) {\n this[name] = option.bool ? defaultValue || true : false;\n } else {\n this[name] = val;\n }\n } else if (val != null) {\n // reassign\n this[name] = val;\n }\n });\n return this;\n }", "function myFunc(...opts) {\n let t = opts[0];\n}", "setOptions(options) {\n this.options = options;\n }", "function args(o) { var a = []; for(var i=0, l=o.length; i<l; i++) a.push(o[i]); return a}", "function _normalizeArguments(effect,options,speed,callback){// Allow passing all options as the first parameter\nif($.isPlainObject(effect)){options=effect;effect=effect.effect;}// Convert to an object\neffect={effect:effect};// Catch (effect, null, ...)\nif(options==null){options={};}// Catch (effect, callback)\nif($.isFunction(options)){callback=options;speed=null;options={};}// Catch (effect, speed, ?)\nif(typeof options===\"number\"||$.fx.speeds[options]){callback=speed;speed=options;options={};}// Catch (effect, options, callback)\nif($.isFunction(speed)){callback=speed;speed=null;}// Add options to effect\nif(options){$.extend(effect,options);}speed=speed||options.duration;effect.duration=$.fx.off?0:typeof speed===\"number\"?speed:speed in $.fx.speeds?$.fx.speeds[speed]:$.fx.speeds._default;effect.complete=callback||options.complete;return effect;}", "function _normalizeArguments(effect,options,speed,callback){// Allow passing all options as the first parameter\nif($.isPlainObject(effect)){options=effect;effect=effect.effect;}// Convert to an object\neffect={effect:effect};// Catch (effect, null, ...)\nif(options==null){options={};}// Catch (effect, callback)\nif($.isFunction(options)){callback=options;speed=null;options={};}// Catch (effect, speed, ?)\nif(typeof options===\"number\"||$.fx.speeds[options]){callback=speed;speed=options;options={};}// Catch (effect, options, callback)\nif($.isFunction(speed)){callback=speed;speed=null;}// Add options to effect\nif(options){$.extend(effect,options);}speed=speed||options.duration;effect.duration=$.fx.off?0:typeof speed===\"number\"?speed:speed in $.fx.speeds?$.fx.speeds[speed]:$.fx.speeds._default;effect.complete=callback||options.complete;return effect;}", "function _normalizeArguments(effect,options,speed,callback){// Allow passing all options as the first parameter\nif($.isPlainObject(effect)){options=effect;effect=effect.effect;}// Convert to an object\neffect={effect:effect};// Catch (effect, null, ...)\nif(options==null){options={};}// Catch (effect, callback)\nif($.isFunction(options)){callback=options;speed=null;options={};}// Catch (effect, speed, ?)\nif(typeof options===\"number\"||$.fx.speeds[options]){callback=speed;speed=options;options={};}// Catch (effect, options, callback)\nif($.isFunction(speed)){callback=speed;speed=null;}// Add options to effect\nif(options){$.extend(effect,options);}speed=speed||options.duration;effect.duration=$.fx.off?0:typeof speed===\"number\"?speed:speed in $.fx.speeds?$.fx.speeds[speed]:$.fx.speeds._default;effect.complete=callback||options.complete;return effect;}", "function HttpParamsOptions() {}", "function HttpParamsOptions() {}", "static applyWithOptions(func, verify) {\n return (expression, state, options) => {\n let value;\n const { args, error: childrenError } = FunctionUtils.evaluateChildren(expression, state, options, verify);\n let error = childrenError;\n if (!error) {\n try {\n value = func(args, options);\n }\n catch (e) {\n error = e.message;\n }\n }\n return { value, error };\n };\n }", "function functionWithArgs (para1, para2) {\nconsole.log(para1 + para2);\n}", "function _normalizeArguments(effect,options,speed,callback){ // allow passing all options as the first parameter\nif($.isPlainObject(effect)){options = effect;effect = effect.effect;} // convert to an object\neffect = {effect:effect}; // catch (effect, null, ...)\nif(options == null){options = {};} // catch (effect, callback)\nif($.isFunction(options)){callback = options;speed = null;options = {};} // catch (effect, speed, ?)\nif(typeof options === \"number\" || $.fx.speeds[options]){callback = speed;speed = options;options = {};} // catch (effect, options, callback)\nif($.isFunction(speed)){callback = speed;speed = null;} // add options to effect\nif(options){$.extend(effect,options);}speed = speed || options.duration;effect.duration = $.fx.off?0:typeof speed === \"number\"?speed:speed in $.fx.speeds?$.fx.speeds[speed]:$.fx.speeds._default;effect.complete = callback || options.complete;return effect;}", "function multiArgs(args, fn) {\n var result = [], i;\n for(i = 0; i < args.length; i++) {\n result.push(args[i]);\n if(fn) fn.call(args, args[i], i);\n }\n return result;\n }", "function multiArgs(args, fn) {\n var result = [], i;\n for(i = 0; i < args.length; i++) {\n result.push(args[i]);\n if(fn) fn.call(args, args[i], i);\n }\n return result;\n }", "function multiArgs(args, fn) {\n var result = [], i;\n for(i = 0; i < args.length; i++) {\n result.push(args[i]);\n if(fn) fn.call(args, args[i], i);\n }\n return result;\n }", "function multiArgs(args, fn) {\n var result = [], i;\n for(i = 0; i < args.length; i++) {\n result.push(args[i]);\n if(fn) fn.call(args, args[i], i);\n }\n return result;\n }", "function multiArgs(args, fn) {\n var result = [], i;\n for(i = 0; i < args.length; i++) {\n result.push(args[i]);\n if(fn) fn.call(args, args[i], i);\n }\n return result;\n }", "function multiArgs(args, fn) {\n var result = [], i;\n for(i = 0; i < args.length; i++) {\n result.push(args[i]);\n if(fn) fn.call(args, args[i], i);\n }\n return result;\n }", "doPrepareOptions (options) {\n return Object.assign (options, {\n validRange: this.validRange\n })\n }", "function functionWithArgs(a, b) {\n console.log(a+b);\n}", "function functionWithArgs(a, b) {\n console.log(a+b);\n}", "setOptions (options) {\n for(let [i, val] of Object.entries(this.opt)) {\n if(options.hasOwnProperty(i)) {\n this.opt[i] = options[i];\n }\n }\n }", "getArgs() {\n let args = [];\n // calculate it by default and leave it if no format is chosen (node youtubedl handles for best on it's own)\n // check and push format\n if(this.args.format) {\n args.push('-f', this.args.format);\n }\n // authentication\n if(this.args.username && this.args.password) {\n args.push('-u', this.args.username, '-p', this.args.password);\n }\n // copy workarounds to the args\n let workarounds = Object.assign({}, this.args.workarounds);\n for(let workaround in workarounds) {\n // if not a header\n if(workaround === 'header') {\n let headers = workarounds[workaround].split(',');\n for(let header of headers) {\n args.push('--add-header', header);\n }\n } else {\n args.push(`--${workaround.replace('_','-')}`, workarounds[workaround]);\n }\n }\n return args;\n }", "function optsToArgs(options) {\n var args = [];\n\n Object.keys(options).forEach(function (flag) {\n var val = options[flag];\n\n flag = flag.replace(/[A-Z]/g, function (match) {\n return '-' + match.toLowerCase();\n });\n\n if (val === true) {\n args.push('--' + flag);\n }\n\n if (_.isString(val)) {\n args.push('--' + flag, val);\n }\n\n if (_.isNumber(val)) {\n args.push('--' + flag, '' + val);\n }\n\n if (_.isArray(val)) {\n val.forEach(function (arrVal) {\n args.push('--' + flag, arrVal);\n });\n }\n });\n\n return args;\n}", "function test () {\n return arguments\n}", "setOptions(options) {\n this._options = options || {};\n }", "function packageArgs(args) {\n\t\tvar params = slice.call(args);\n\t\tparams.isArgs = true;\n\t\treturn params;\n\t}", "function add(x, y = 1, z = 2) {\n console.log(arguments);\n return x + y + z;\n}", "function functionWithArgs(a, b){\n console.log(a + b);\n}", "function useArgs() {\n var channel = _index__WEBPACK_IMPORTED_MODULE_22__[/* addons */ \"a\"].getChannel();\n\n var _useStoryContext2 = useStoryContext(),\n storyId = _useStoryContext2.id,\n args = _useStoryContext2.args;\n\n var updateArgs = useCallback(function (updatedArgs) {\n return channel.emit(_storybook_core_events__WEBPACK_IMPORTED_MODULE_21__[/* UPDATE_STORY_ARGS */ \"i\"], {\n storyId: storyId,\n updatedArgs: updatedArgs\n });\n }, [channel, storyId]);\n var resetArgs = useCallback(function (argNames) {\n return channel.emit(_storybook_core_events__WEBPACK_IMPORTED_MODULE_21__[/* RESET_STORY_ARGS */ \"d\"], {\n storyId: storyId,\n argNames: argNames\n });\n }, [channel, storyId]);\n return [args, updateArgs, resetArgs];\n}", "function mergeOptions(target) {\n\t\tfunction mergeIntoTarget(name,value) {\n\t\t\tif($.isPlainObject(value) && $.isPlainObject(target[name]) && !isForcedAtomicOption(name)) {\n\t\t\t\t// merge into a new object to avoid destruction\n\t\t\t\ttarget[name] = mergeOptions({}, target[name], value); // combine. `value` object takes precedence\n\t\t\t} else if (value !== undefined) { // only use values that are set and not undefined\n\t\t\t\ttarget[name] = value;\n\t\t\t}//END if\n\t\t}//END function mergeIntoTarget\n\n\t\tfor(var i=1;i<arguments.length;i++) { $.each(arguments[i],mergeIntoTarget); }\n\t\treturn target;\n\t}//END function mergeOptions" ]
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0.6344974
12