id
stringlengths
17
17
answer_index
int32
0
1
logical_forms
sequencelengths
2
2
logical_form_pretty
stringlengths
83
160
world_literals
sequence
question
stringlengths
56
626
QuaRel_V1_B3_0149
0
[ "(infer (acceleration lower world1) (weight higher world1) (weight lower world1))", "(infer (acceleration lower world2) (weight higher world2) (weight lower world2))" ]
qrel(acceleration, lower, world1) -> qrel(weight, higher, world1) ; qrel(weight, lower, world1)
{ "world1": [ "Obese man" ], "world2": [ "thief" ] }
A rather fit man snatches the phone from a man who is overweight. The obese man takes more time to break into a run due to (A) having more body mass than the thief (B) having less body mass than the thief
QuaRel_V1_B5_0388
1
[ "(infer (and (loudness high world1) (loudness low world2)) (distance lower world2) (distance lower world1))", "(infer (and (loudness high world2) (loudness low world1)) (distance lower world1) (distance lower world2))" ]
qval(loudness, high, world1), qval(loudness, low, world2) -> qrel(distance, lower, world2) ; qrel(distance, lower, world1)
{ "world1": [ "earphones on ears" ], "world2": [ "earphones on desk" ] }
When Marky Mark's earphones were on the desk, he could only faintly hear music coming from them, but when he put them on his ears, he could clearly hear the music. When were the earphones nearer to him? (A) when they were on the desk (B) when they were on his ears
QuaRel_V1_Fr_0984
1
[ "(infer (speed lower world1) (friction higher world2) (friction higher world1))", "(infer (speed lower world2) (friction higher world1) (friction higher world2))" ]
qrel(speed, lower, world1) -> qrel(friction, higher, world2) ; qrel(friction, higher, world1)
{ "world1": [ "carpet" ], "world2": [ "hardwood floor" ] }
Zachary likes to push his toy car around the house. His mom notices his car rolls slower on the carpet in the dining room than on the hardwood floor in the nursery. Which surface has the greatest resistance? (A) the hardwood floor or (B) the dining room carpet
QuaRel_V1_B5_0261
1
[ "(infer (and (thickness high world1) (thickness low world2)) (strength higher world2) (strength higher world1))", "(infer (and (thickness high world2) (thickness low world1)) (strength higher world1) (strength higher world2))" ]
qval(thickness, high, world1), qval(thickness, low, world2) -> qrel(strength, higher, world2) ; qrel(strength, higher, world1)
{ "world1": [ "Thick tree" ], "world2": [ "Thin Tree" ] }
Elpresador is knocking tree's over for a YouTube video. He approaches a thin tree and a very thick tree. Which tree is less likely to go down? (A) Thin Tree (B) Thick Tree
QuaRel_V1_B3_0166
0
[ "(infer (and (exerciseIntensity high world1) (exerciseIntensity low world2)) (amountSweat higher world1) (amountSweat higher world2))", "(infer (and (exerciseIntensity high world2) (exerciseIntensity low world1)) (amountSweat higher world2) (amountSweat higher world1))" ]
qval(exerciseIntensity, high, world1), qval(exerciseIntensity, low, world2) -> qrel(amountSweat, higher, world1) ; qrel(amountSweat, higher, world2)
{ "world1": [ "Mary" ], "world2": [ "Jimbo" ] }
Both Mary and Jimbo were out working in a field digging a hole. Mary was working very hard, while Jimbo was just standing around leaning on his shovel. Which person was producing more sweat? (A) Mary (B) Jimbo
QuaRel_V1_B5_0763
0
[ "(infer (and (apparentSize high world1) (apparentSize low world2)) (distance lower world1) (distance lower world2))", "(infer (and (apparentSize high world2) (apparentSize low world1)) (distance lower world2) (distance lower world1))" ]
qval(apparentSize, high, world1), qval(apparentSize, low, world2) -> qrel(distance, lower, world1) ; qrel(distance, lower, world2)
{ "world1": [ "black tire" ], "world2": [ "white tire" ] }
Bill sees a large black tire and a small white tire. The black tire is (A) close (B) far
QuaRel_V1_B5_0735
1
[ "(infer (thickness lower world1) (strength lower world2) (strength lower world1))", "(infer (thickness lower world2) (strength lower world1) (strength lower world2))" ]
qrel(thickness, lower, world1) -> qrel(strength, lower, world2) ; qrel(strength, lower, world1)
{ "world1": [ "Thread" ], "world2": [ "Wire rope" ] }
The thread was much thinner than the wire rope so it was (A) stronger (B) weaker
QuaRel_V1_Fr_1012
0
[ "(infer (and (speed low world1) (speed high world2)) (friction higher world1) (friction higher world2))", "(infer (and (speed low world2) (speed high world1)) (friction higher world2) (friction higher world1))" ]
qval(speed, low, world1), qval(speed, high, world2) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "sand" ], "world2": [ "grass" ] }
The new beach ball rolled fast across the sand, and even faster on the grass. So the surface with the most resistance is (A) the sand or (B) the grass.
QuaRel_V1_B5_0773
0
[ "(infer (and (speed high world1) (speed low world2)) (time lower world1) (time lower world2))", "(infer (and (speed high world2) (speed low world1)) (time lower world2) (time lower world1))" ]
qval(speed, high, world1), qval(speed, low, world2) -> qrel(time, lower, world1) ; qrel(time, lower, world2)
{ "world1": [ "missy" ], "world2": [ "johnny" ] }
Missy and Johnny work together, They have to drive the same distance to work each day. Missy drives her car to work and Johnny takes the bus. Who arrives at work faster? (A) Missy (B) Johnny
QuaRel_V1_B4_0385
1
[ "(infer (and (time high world1) (time low world2)) (distance higher world2) (distance higher world1))", "(infer (and (time high world2) (time low world1)) (distance higher world1) (distance higher world2))" ]
qval(time, high, world1), qval(time, low, world2) -> qrel(distance, higher, world2) ; qrel(distance, higher, world1)
{ "world1": [ "green blimp" ], "world2": [ "red blimp" ] }
Two blimps take off from the same airfield and fly at the same velocity once they reach altitude. The red blimp flies for a short time and lands at a nearby town, while the green blimp stays in flight longer and lands at the next town a longer distance away. This means that (A) the red blimp flew a greater distance (B) the green blimp flew a greater distance.
QuaRel_V1_Fr_1267
1
[ "(infer (speed lower world1) (smoothness higher world1) (smoothness higher world2))", "(infer (speed lower world2) (smoothness higher world2) (smoothness higher world1))" ]
qrel(speed, lower, world1) -> qrel(smoothness, higher, world1) ; qrel(smoothness, higher, world2)
{ "world1": [ "meat" ], "world2": [ "yogurt" ] }
A knife moves slower cutting through meat than through yogurt. This means that the _____ is less rough (A) meat (B) yogurt
QuaRel_V1_Fr_0154
1
[ "(infer (speed lower world1) (smoothness lower world2) (smoothness lower world1))", "(infer (speed lower world2) (smoothness lower world1) (smoothness lower world2))" ]
qrel(speed, lower, world1) -> qrel(smoothness, lower, world2) ; qrel(smoothness, lower, world1)
{ "world1": [ "picket fence" ], "world2": [ "tree branch" ] }
A squirrel runs along a long tree branch. It ends at the top of a picket fence. The squirrel uses the same amount of energy but runs slower across the picket fence. Does this happen because (A) the tree has more ridges or (B) the picket fence has more ridges?
QuaRel_V1_Fr_1372
1
[ "(infer (heat lower world1) (friction higher world1) (friction higher world2))", "(infer (heat lower world2) (friction higher world2) (friction higher world1))" ]
qrel(heat, lower, world1) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "cloth hoop" ], "world2": [ "chain hoop" ] }
Shooting a basketball into a cloth hoop makes the basketball heat up less then shooting it through a chain hoop. This means the _____ has more resistance (A) cloth hoop (B) chain hoop
QuaRel_V1_B5_0914
0
[ "(infer (distance lower world1) (loudness higher world1) (loudness lower world1))", "(infer (distance lower world2) (loudness higher world2) (loudness lower world2))" ]
qrel(distance, lower, world1) -> qrel(loudness, higher, world1) ; qrel(loudness, lower, world1)
{ "world1": [ "louder noise" ], "world2": [ "less noise" ] }
George is walking to his classroom where the children are getting rowdy. As he gets closer, the noise of the children is (A) louder (B) quieter.
QuaRel_V1_B5_0037
1
[ "(infer (strength lower world1) (distance higher world1) (distance lower world1))", "(infer (strength lower world2) (distance higher world2) (distance lower world2))" ]
qrel(strength, lower, world1) -> qrel(distance, higher, world1) ; qrel(distance, lower, world1)
{ "world1": [ "Child" ], "world2": [ "Adult" ] }
The child was much weaker than the adult so when they played baseball they (A) threw the ball further (B) couldn't throw as far
QuaRel_V1_Fr_0243
0
[ "(infer (speed higher world1) (friction higher world2) (friction higher world1))", "(infer (speed higher world2) (friction higher world1) (friction higher world2))" ]
qrel(speed, higher, world1) -> qrel(friction, higher, world2) ; qrel(friction, higher, world1)
{ "world1": [ "concrete" ], "world2": [ "grass" ] }
Dan went out skating. He put his skate on while sitting in the grass, then skated on the concrete. Dan noticed that he skated better and faster on the concrete. He decided that there was greater resistance on (A) the grass (B) the concrete.
QuaRel_V1_B5_0119
1
[ "(infer (distance higher world1) (brightness higher world1) (brightness lower world1))", "(infer (distance higher world2) (brightness higher world2) (brightness lower world2))" ]
qrel(distance, higher, world1) -> qrel(brightness, higher, world1) ; qrel(brightness, lower, world1)
{ "world1": [ "distant comets" ], "world2": [ "close comets" ] }
Shirley is watching comets shoot across the sky. The comets are bright as they are closest to her, and when they start soaring away from her, they are (A) brighter (B) dimmer
QuaRel_V1_Fr_0405
1
[ "(infer (smoothness higher world1) (smoothness lower world1) (smoothness higher world1))", "(infer (smoothness higher world2) (smoothness lower world2) (smoothness higher world2))" ]
qrel(smoothness, higher, world1) -> qrel(smoothness, lower, world1) ; qrel(smoothness, higher, world1)
{ "world1": [ "daytona 500 raceway" ], "world2": [ "off-road" ] }
Dave took his Prowler Off-road to get to the Daytona 500 RaceWay for a smoother ride because it had (A) more friction (B) less friction
QuaRel_V1_B5_0868
0
[ "(infer (brightness lower world1) (distance higher world1) (distance higher world2))", "(infer (brightness lower world2) (distance higher world2) (distance higher world1))" ]
qrel(brightness, lower, world1) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "Truck headlights" ], "world2": [ "Car headlights" ] }
Dan noticed faint truck headlights, but they didn't concern him so he returned to trying to break into the dark house. Suddenly a much brighter pair of headlights startled him, this time from a car, and he ducked into the bushes. Which vehicle was farther away from Dan? (A) The truck was farther away (B) The car was farther away
QuaRel_V1_B4_0003
0
[ "(infer (and (distance high world1) (distance low world2)) (strength higher world1) (strength higher world2))", "(infer (and (distance high world2) (distance low world1)) (strength higher world2) (strength higher world1))" ]
qval(distance, high, world1), qval(distance, low, world2) -> qrel(strength, higher, world1) ; qrel(strength, higher, world2)
{ "world1": [ "Rhonda" ], "world2": [ "Sally" ] }
Rhonda throws a baseball over the fence as hard as she can to her friend next door, Sally. Sally catches the ball. Sally then throws the ball back to Rhonda, as hard as she can, but the ball doesn't make it all the way to Rhonda. Which girl has more strength in her arm? (A) Rhonda (B) Sally
QuaRel_V1_B5_0815
0
[ "(infer (distance higher world1) (strength higher world1) (strength lower world1))", "(infer (distance higher world2) (strength higher world2) (strength lower world2))" ]
qrel(distance, higher, world1) -> qrel(strength, higher, world1) ; qrel(strength, lower, world1)
{ "world1": [ "Dan" ], "world2": [ "Bill" ] }
Bill and Dan both throw a rock. Dan throws it much farther than Bill meaning Dan is (A) very buff (B) not buff
QuaRel_V1_Fr_0402
1
[ "(infer (friction higher world1) (smoothness lower world2) (smoothness lower world1))", "(infer (friction higher world2) (smoothness lower world1) (smoothness lower world2))" ]
qrel(friction, higher, world1) -> qrel(smoothness, lower, world2) ; qrel(smoothness, lower, world1)
{ "world1": [ "bowl" ], "world2": [ "plate" ] }
Kate's pea experienced more resistance when she rolled it over her bowl than when she rolled it over her plate. She decided that her _____ was more rough (A) plate (B) bowl
QuaRel_V1_Fr_1571
0
[ "(infer (smoothness lower world1) (heat higher world1) (heat higher world2))", "(infer (smoothness lower world2) (heat higher world2) (heat higher world1))" ]
qrel(smoothness, lower, world1) -> qrel(heat, higher, world1) ; qrel(heat, higher, world2)
{ "world1": [ "windy sky" ], "world2": [ "calm sky" ] }
A windy sky is much more rough then a calm sky. This means that an umbrella cruising through a _____ will heat up more (A) windy sky (B) calm sky
QuaRel_V1_Fr_0567
1
[ "(infer (distance higher world1) (smoothness higher world2) (smoothness higher world1))", "(infer (distance higher world2) (smoothness higher world1) (smoothness higher world2))" ]
qrel(distance, higher, world1) -> qrel(smoothness, higher, world2) ; qrel(smoothness, higher, world1)
{ "world1": [ "asphalt" ], "world2": [ "gravel" ] }
Tony has a beach ball that he loves to play with. He notices that the beach ball travels farther when he kicks it across the asphalt road than when he kicks it across the gravel road. If he kicks it with the same force in each situation, which road is more smooth? (A) gravel (B) asphalt
QuaRel_V1_B5_1296
0
[ "(infer (strength higher world1) (thickness higher world1) (thickness higher world2))", "(infer (strength higher world2) (thickness higher world2) (thickness higher world1))" ]
qrel(strength, higher, world1) -> qrel(thickness, higher, world1) ; qrel(thickness, higher, world2)
{ "world1": [ "angel food cake" ], "world2": [ "chocolate cake" ] }
Tim was cutting up cakes for the bake sale. It was harder for him to slice into the angel food cake than it was the chocolate cake. Which cake is most likely to be thicker? (A) angel food cake (B) chocolate cake
QuaRel_V1_Fr_0511
1
[ "(infer (and (friction low world1) (friction high world2)) (heat higher world1) (heat higher world2))", "(infer (and (friction low world2) (friction high world1)) (heat higher world2) (heat higher world1))" ]
qval(friction, low, world1), qval(friction, high, world2) -> qrel(heat, higher, world1) ; qrel(heat, higher, world2)
{ "world1": [ "corn field" ], "world2": [ "beet field" ] }
A tractor creates low friction when driving through a corn field and high friction when driving through a beet field. The tractor gets much hotter driving through the (A) corn field (B) beet field
QuaRel_V1_Fr_0823
0
[ "(infer (and (speed high world1) (speed low world2)) (smoothness higher world1) (smoothness higher world2))", "(infer (and (speed high world2) (speed low world1)) (smoothness higher world2) (smoothness higher world1))" ]
qval(speed, high, world1), qval(speed, low, world2) -> qrel(smoothness, higher, world1) ; qrel(smoothness, higher, world2)
{ "world1": [ "cement" ], "world2": [ "grass" ] }
Josh is practicing on his skateboard. He can go pretty fast on the cement, but when he goes onto the grass he slows down a lot. This is because the _____ is smoother. (A) cement (B) grass
QuaRel_V1_Fr_0463
1
[ "(infer (heat higher world1) (friction lower world1) (friction lower world2))", "(infer (heat higher world2) (friction lower world2) (friction lower world1))" ]
qrel(heat, higher, world1) -> qrel(friction, lower, world1) ; qrel(friction, lower, world2)
{ "world1": [ "dirt track" ], "world2": [ "cement driveway" ] }
Kyle was driving his go kart around a dirt track. He noticed the tires heated up more on the dirt track than when he drove up and down the cement driveway at his house. This is because the _____ has less friction. (A) dirt track (B) cement driveway
QuaRel_V1_Fr_1578
0
[ "(infer (and (friction low world1) (friction high world2)) (heat lower world1) (heat lower world2))", "(infer (and (friction low world2) (friction high world1)) (heat lower world2) (heat lower world1))" ]
qval(friction, low, world1), qval(friction, high, world2) -> qrel(heat, lower, world1) ; qrel(heat, lower, world2)
{ "world1": [ "front yard" ], "world2": [ "back yard" ] }
Mary's wagon experiences low friction when she pulls it over the front yard, and higher friction when she pulls it over the back yard during play time. Mary's wagon is heating up less when she pulls it over the (A) front yard (B) back yard
QuaRel_V1_B5_0973
1
[ "(infer (weight higher world1) (acceleration higher world1) (acceleration lower world1))", "(infer (weight higher world2) (acceleration higher world2) (acceleration lower world2))" ]
qrel(weight, higher, world1) -> qrel(acceleration, higher, world1) ; qrel(acceleration, lower, world1)
{ "world1": [ "Tractor" ], "world2": [ "Car" ] }
The tractor was much heavier than the car so it wound up accelerating (A) faster (B) slower
QuaRel_V1_B5_0725
1
[ "(infer (flexibility lower world1) (breakability higher world2) (breakability higher world1))", "(infer (flexibility lower world2) (breakability higher world1) (breakability higher world2))" ]
qrel(flexibility, lower, world1) -> qrel(breakability, higher, world2) ; qrel(breakability, higher, world1)
{ "world1": [ "pencil" ], "world2": [ "metal chair" ] }
Ken is breaking things up to put in the trash. His next two items to break up are a pencil and a metal chair. Ken is best able to break (A) the metal chair (B) the pencil
QuaRel_V1_Fr_1655
1
[ "(infer (friction lower world1) (speed lower world1) (speed lower world2))", "(infer (friction lower world2) (speed lower world2) (speed lower world1))" ]
qrel(friction, lower, world1) -> qrel(speed, lower, world1) ; qrel(speed, lower, world2)
{ "world1": [ "carpet" ], "world2": [ "drapes" ] }
Sliding a stake across the carpet results in less friction then sliding it across the drapes. Which surface will force the stake to travel slower? (A) carpet (B) drapes
QuaRel_V1_B5_0272
0
[ "(infer (speed higher world1) (time lower world1) (time lower world2))", "(infer (speed higher world2) (time lower world2) (time lower world1))" ]
qrel(speed, higher, world1) -> qrel(time, lower, world1) ; qrel(time, lower, world2)
{ "world1": [ "bullet train" ], "world2": [ "car" ] }
A traveler wants to go between cities in Japan. She does some research and sees that a bullet train can go much faster than a car. If she wants to spend less time in her trip from city to city, which should she choose? (A) bullet train (B) car.
QuaRel_V1_B5_0382
1
[ "(infer (speed higher world1) (distance lower world1) (distance higher world1))", "(infer (speed higher world2) (distance lower world2) (distance higher world2))" ]
qrel(speed, higher, world1) -> qrel(distance, lower, world1) ; qrel(distance, higher, world1)
{ "world1": [ "Space ship" ], "world2": [ "Car" ] }
The space ship was much faster than the car so when they both traveled for ten minutes the space ship went (A) less far (B) further
QuaRel_V1_B5_0668
1
[ "(infer (distance higher world1) (apparentSize higher world1) (apparentSize lower world1))", "(infer (distance higher world2) (apparentSize higher world2) (apparentSize lower world2))" ]
qrel(distance, higher, world1) -> qrel(apparentSize, higher, world1) ; qrel(apparentSize, lower, world1)
{ "world1": [ "Tree far away" ], "world2": [ "Tree nearby" ] }
The tree that was further away from Bob seemed much _____ than the tree that was near him. (A) larger (B) smaller
QuaRel_V1_B5_0733
1
[ "(infer (and (thickness high world1) (thickness low world2)) (strength higher world2) (strength higher world1))", "(infer (and (thickness high world2) (thickness low world1)) (strength higher world1) (strength higher world2))" ]
qval(thickness, high, world1), qval(thickness, low, world2) -> qrel(strength, higher, world2) ; qrel(strength, higher, world1)
{ "world1": [ "Sam" ], "world2": [ "Jason" ] }
Jason is Sam's younger brother. Sam works out and is an adult, but Jason is a child who sits around a lot. When the two wrestle, the stronger sibling is always (A) Jason (B) Sam
QuaRel_V1_B5_0556
0
[ "(infer (and (distance low world1) (distance high world2)) (brightness higher world1) (brightness higher world2))", "(infer (and (distance low world2) (distance high world1)) (brightness higher world2) (brightness higher world1))" ]
qval(distance, low, world1), qval(distance, high, world2) -> qrel(brightness, higher, world1) ; qrel(brightness, higher, world2)
{ "world1": [ "Candle in your own hand" ], "world2": [ "Candle in a neighbor's window" ] }
You hold a candle in your hand and look at it. Then you see an identical candle in a neighbor's window across the street. Which candle will look like it's giving off more light? (A) The candle in your hand (B) The candle in your neighbor's window
QuaRel_V1_Fr_0803
1
[ "(infer (speed lower world1) (friction lower world1) (friction higher world1))", "(infer (speed lower world2) (friction lower world2) (friction higher world2))" ]
qrel(speed, lower, world1) -> qrel(friction, lower, world1) ; qrel(friction, higher, world1)
{ "world1": [ "spaghetti" ], "world2": [ "yogurt" ] }
The spoon stirred the spaghetti quicker than the yogurt because it has (A) less resistance (B) more resistance
QuaRel_V1_Fr_1660
1
[ "(infer (and (smoothness low world1) (smoothness high world2)) (distance higher world1) (distance higher world2))", "(infer (and (smoothness low world2) (smoothness high world1)) (distance higher world2) (distance higher world1))" ]
qval(smoothness, low, world1), qval(smoothness, high, world2) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "furry neck" ], "world2": [ "shaved neck" ] }
A bandana slides around in a rough manner on a furry neck and slides easily on a shaved neck. This means the bandana will travel further on the (A) furry neck (B) shaved neck
QuaRel_V1_Fr_1271
0
[ "(infer (and (friction high world1) (friction low world2)) (speed lower world1) (speed lower world2))", "(infer (and (friction high world2) (friction low world1)) (speed lower world2) (speed lower world1))" ]
qval(friction, high, world1), qval(friction, low, world2) -> qrel(speed, lower, world1) ; qrel(speed, lower, world2)
{ "world1": [ "fruit bowl" ], "world2": [ "laminate countertop" ] }
An orange experiences low resistance while rolling around on a laminate countertop, but high resistance rolling around inside a fruit bowl. This means the orange is forced to roll around slower in the (A) fruit bowl (B) laminate countertop
QuaRel_V1_B5_0444
0
[ "(infer (and (gravity low world1) (gravity high world2)) (mass higher world2) (mass higher world1))", "(infer (and (gravity low world2) (gravity high world1)) (mass higher world1) (mass higher world2))" ]
qval(gravity, low, world1), qval(gravity, high, world2) -> qrel(mass, higher, world2) ; qrel(mass, higher, world1)
{ "world1": [ "laundry basket" ], "world2": [ "refrigerator" ] }
Steve is seeing which household items have more mass. Steve drops a refrigerator and a laundry basket off of his roof at the same time, seeing which will hit the ground first. The item with more mass is the (A) refrigerator (B) laundry basket
QuaRel_V1_Fr_1586
0
[ "(infer (friction lower world1) (smoothness higher world1) (smoothness higher world2))", "(infer (friction lower world2) (smoothness higher world2) (smoothness higher world1))" ]
qrel(friction, lower, world1) -> qrel(smoothness, higher, world1) ; qrel(smoothness, higher, world2)
{ "world1": [ "vending machine" ], "world2": [ "fridge" ] }
A soda can experiences less resistance rolling around a vending machine compared to rolling around a fridge. This means the _____ is smoother (A) vending machine (B) fridge
QuaRel_V1_Fr_1588
1
[ "(infer (and (friction low world1) (friction high world2)) (heat higher world1) (heat higher world2))", "(infer (and (friction low world2) (friction high world1)) (heat higher world2) (heat higher world1))" ]
qval(friction, low, world1), qval(friction, high, world2) -> qrel(heat, higher, world1) ; qrel(heat, higher, world2)
{ "world1": [ "ceramic plate" ], "world2": [ "plastic plate" ] }
Rolling a gumball across a ceramic plate offers low resistance, while rolling it across a plastic plate offers high resistance. This means the gumball will get hotter rolling across the (A) ceramic plate (B) plastic plate
QuaRel_V1_Fr_0663
1
[ "(infer (and (speed low world1) (speed high world2)) (friction higher world2) (friction lower world2))", "(infer (and (speed low world2) (speed high world1)) (friction higher world1) (friction lower world1))" ]
qval(speed, low, world1), qval(speed, high, world2) -> qrel(friction, higher, world2) ; qrel(friction, lower, world2)
{ "world1": [ "muddy road" ], "world2": [ "icy road" ] }
A car driving on a muddy road can only go forty miles every hour. The same car driving on an icy road can go fifty miles every hour. The car can go faster on the icy road because it has (A) more friction (B) less friction.
QuaRel_V1_B5_0067
0
[ "(infer (weight lower world1) (acceleration higher world1) (acceleration lower world1))", "(infer (weight lower world2) (acceleration higher world2) (acceleration lower world2))" ]
qrel(weight, lower, world1) -> qrel(acceleration, higher, world1) ; qrel(acceleration, lower, world1)
{ "world1": [ "Private Jet" ], "world2": [ "Jumbo Jet" ] }
The private jet was much lighter than the jumbo jet so it was (A) faster accelerating (B) slower accelerating.
QuaRel_V1_B4_0328
1
[ "(infer (and (exerciseIntensity low world1) (exerciseIntensity high world2)) (amountSweat lower world2) (amountSweat lower world1))", "(infer (and (exerciseIntensity low world2) (exerciseIntensity high world1)) (amountSweat lower world1) (amountSweat lower world2))" ]
qval(exerciseIntensity, low, world1), qval(exerciseIntensity, high, world2) -> qrel(amountSweat, lower, world2) ; qrel(amountSweat, lower, world1)
{ "world1": [ "Jamie" ], "world2": [ "Dave" ] }
Jamie has not done anything all day. Dave on the other hand has been lifting weights. Who will sweat less? (A) Dave (B) Jamie
QuaRel_V1_B4_0001
1
[ "(infer (loudness lower world1) (distance lower world1) (distance higher world1))", "(infer (loudness lower world2) (distance lower world2) (distance higher world2))" ]
qrel(loudness, lower, world1) -> qrel(distance, lower, world1) ; qrel(distance, higher, world1)
{ "world1": [ "far from a lion pride" ], "world2": [ "near a lion pride" ] }
David heard the screams of a Zebra as it flesh was rend asunder by a pride of hungry lions. He started to run as fast as he could, for it seemed to be very close by him. After running a long time, the screams grew quieter. That's because (A) David was now near the lion (B) David was now far from the lion pride
QuaRel_V1_Fr_1234
1
[ "(infer (heat higher world1) (smoothness higher world1) (smoothness higher world2))", "(infer (heat higher world2) (smoothness higher world2) (smoothness higher world1))" ]
qrel(heat, higher, world1) -> qrel(smoothness, higher, world1) ; qrel(smoothness, higher, world2)
{ "world1": [ "bag" ], "world2": [ "box" ] }
Mike's tortilla chips get hotter rattling around in his bag compared to when they rattle around inside of a box. Which item has the smoothest sides? (A) bag (B) box
QuaRel_V1_B5_1211
1
[ "(infer (and (distance low world1) (distance high world2)) (apparentSize lower world1) (apparentSize higher world1))", "(infer (and (distance low world2) (distance high world1)) (apparentSize lower world2) (apparentSize higher world2))" ]
qval(distance, low, world1), qval(distance, high, world2) -> qrel(apparentSize, lower, world1) ; qrel(apparentSize, higher, world1)
{ "world1": [ "soccer ball near" ], "world2": [ "soccer ball far away" ] }
The goalkeeper watched the kick off from the center line, the opposition passed the ball to their forward who dibbled it up the field, shot and scored. Where would the ball appear larger to the goalkeeper (A) on the center line (B) as he picked it up out of his goal
QuaRel_V1_B4_0421
1
[ "(infer (and (speed high world1) (speed low world2)) (time lower world2) (time lower world1))", "(infer (and (speed high world2) (speed low world1)) (time lower world1) (time lower world2))" ]
qval(speed, high, world1), qval(speed, low, world2) -> qrel(time, lower, world2) ; qrel(time, lower, world1)
{ "world1": [ "Manny" ], "world2": [ "Kevin" ] }
Manny and Kevin want to travel cross country. Manny takes a plane and Kevin takes a car. Who crosses the country first? (A) Kevin (B) Manny
QuaRel_V1_Fr_0156
0
[ "(infer (and (distance high world1) (distance low world2)) (friction higher world2) (friction lower world2))", "(infer (and (distance high world2) (distance low world1)) (friction higher world1) (friction lower world1))" ]
qval(distance, high, world1), qval(distance, low, world2) -> qrel(friction, higher, world2) ; qrel(friction, lower, world2)
{ "world1": [ "counter" ], "world2": [ "carpet" ] }
Cody slid a coin across the counter to his friend. It fell on the carpet and stopped sliding almost immediately. This is because the carpet has (A) more friction (B) less friction.
QuaRel_V1_Fr_0049
1
[ "(infer (smoothness higher world1) (heat lower world2) (heat higher world2))", "(infer (smoothness higher world2) (heat lower world1) (heat higher world1))" ]
qrel(smoothness, higher, world1) -> qrel(heat, lower, world2) ; qrel(heat, higher, world2)
{ "world1": [ "mirror" ], "world2": [ "painting" ] }
Whle rearranging pictures, Debbie's mother has put on the floor a mirror and a painting that previously hung on the wall. Debbie throws an apricot across the surface of the mirror and the painting. The mirror is much smoother than the painting. When Debbie rolls the apricot on the painting, there will be _____ heat produced than when she rolls it on the mirror. (A) more (B) less
QuaRel_V1_B5_1228
0
[ "(infer (speed higher world1) (time higher world2) (time lower world2))", "(infer (speed higher world2) (time higher world1) (time lower world1))" ]
qrel(speed, higher, world1) -> qrel(time, higher, world2) ; qrel(time, lower, world2)
{ "world1": [ "Running" ], "world2": [ "Walking" ] }
A person that is walking will take _____ than a person that is running (A) more time to make a trip (B) less time to make a trip
QuaRel_V1_B4_0008
0
[ "(infer (distance higher world1) (apparentSize lower world1) (apparentSize higher world1))", "(infer (distance higher world2) (apparentSize lower world2) (apparentSize higher world2))" ]
qrel(distance, higher, world1) -> qrel(apparentSize, lower, world1) ; qrel(apparentSize, higher, world1)
{ "world1": [ "shrank" ], "world2": [ "grew larger" ] }
As the school bus drove off, it looked like Johnny's mom drove (A) shrank or (B) grew larger
QuaRel_V1_Fr_0135
0
[ "(infer (and (distance high world1) (distance low world2)) (friction higher world2) (friction higher world1))", "(infer (and (distance high world2) (distance low world1)) (friction higher world1) (friction higher world2))" ]
qval(distance, high, world1), qval(distance, low, world2) -> qrel(friction, higher, world2) ; qrel(friction, higher, world1)
{ "world1": [ "clean floor" ], "world2": [ "dirty floor" ] }
Sarah is making a planter out of an empty milk carton. She drills some holes in the milk carton so the soil will be able to drain water. The plastic bits that are drilled off are scattered on the floor. Then she moves to a clean area of the floor. She slides the empty milk carton across the floor to where she was before. The milk carton goes past everything else in the kitchen and continues over the plastic bits, but moves only a few feet over them. Which part of the floor is harder to move an object across? (A) the part with plastic bits (B) the part without plastic bits
QuaRel_V1_B4_0337
0
[ "(infer (time higher world1) (distance higher world1) (distance higher world2))", "(infer (time higher world2) (distance higher world2) (distance higher world1))" ]
qrel(time, higher, world1) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "Football" ], "world2": [ "Punch" ] }
Suppose a Quarterback throws a football and a boxer throws a punch. Which travels further? (A) Football (B) Punch
QuaRel_V1_B5_0864
1
[ "(infer (distance lower world1) (loudness lower world1) (loudness higher world1))", "(infer (distance lower world2) (loudness lower world2) (loudness higher world2))" ]
qrel(distance, lower, world1) -> qrel(loudness, lower, world1) ; qrel(loudness, higher, world1)
{ "world1": [ "Police siren near" ], "world2": [ "Police siren far" ] }
As the police siren got closer to Bob he noticed that it got (A) quieter (B) louder
QuaRel_V1_Fr_0543
1
[ "(infer (speed higher world1) (friction higher world1) (friction lower world1))", "(infer (speed higher world2) (friction higher world2) (friction lower world2))" ]
qrel(speed, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "grasslands" ], "world2": [ "serengeti jungle" ] }
The African tour guide drove his Suzuki jeep faster through the grasslands than in the Serengeti jungle because it had (A) less resistance (B) more resistance
QuaRel_V1_B4_0296
1
[ "(infer (time higher world1) (distance higher world2) (distance higher world1))", "(infer (time higher world2) (distance higher world1) (distance higher world2))" ]
qrel(time, higher, world1) -> qrel(distance, higher, world2) ; qrel(distance, higher, world1)
{ "world1": [ "rustler" ], "world2": [ "ranger" ] }
The ranger and the rustler both were riding horses that galloped at the same speed. The rustler left an hour before the ranger. Who has traveled further? (A) the ranger (B) the rustler
QuaRel_V1_Fr_0585
0
[ "(infer (speed higher world1) (friction higher world2) (friction lower world2))", "(infer (speed higher world2) (friction higher world1) (friction lower world1))" ]
qrel(speed, higher, world1) -> qrel(friction, higher, world2) ; qrel(friction, lower, world2)
{ "world1": [ "tile floor" ], "world2": [ "dirt floor" ] }
Amanda drops her gum ball on the ground and it rolls off the tile floor onto the dirt floor, then stops. The ball moved much faster on the tile floor. The ball moved much more slowly on the dirt floor because there was (A) more friction (B) less friction.
QuaRel_V1_Fr_1078
1
[ "(infer (speed lower world1) (friction lower world1) (friction lower world2))", "(infer (speed lower world2) (friction lower world2) (friction lower world1))" ]
qrel(speed, lower, world1) -> qrel(friction, lower, world1) ; qrel(friction, lower, world2)
{ "world1": [ "cloudy air" ], "world2": [ "clear air" ] }
A blimp is forced to cruise at a lower rate of speed in cloudy air compared to clear air. This means the _____ has less resistance (A) cloudy air (B) clear air
QuaRel_V1_B3_0036
0
[ "(infer (strength higher world1) (thickness higher world1) (thickness lower world1))", "(infer (strength higher world2) (thickness higher world2) (thickness lower world2))" ]
qrel(strength, higher, world1) -> qrel(thickness, higher, world1) ; qrel(thickness, lower, world1)
{ "world1": [ "a trunk" ], "world2": [ "a stick" ] }
A trunk is more powerful than a stick due to (A) girth (B) being skinny
QuaRel_V1_B5_0698
0
[ "(infer (flexibility higher world1) (breakability lower world1) (breakability lower world2))", "(infer (flexibility higher world2) (breakability lower world2) (breakability lower world1))" ]
qrel(flexibility, higher, world1) -> qrel(breakability, lower, world1) ; qrel(breakability, lower, world2)
{ "world1": [ "black ski pole" ], "world2": [ "silver ski pole" ] }
A skier tries out some new ski poles for her upcoming practice session. She finds that the black ski pole bends more easily and seems more springy than the silver ski pole. Which of these poles is less likely to snap when the skier uses it in her session? (A) black ski pole (B) silver ski pole
QuaRel_V1_B4_0199
1
[ "(infer (and (loudness high world1) (loudness low world2)) (distance lower world2) (distance lower world1))", "(infer (and (loudness high world2) (loudness low world1)) (distance lower world1) (distance lower world2))" ]
qval(loudness, high, world1), qval(loudness, low, world2) -> qrel(distance, lower, world2) ; qrel(distance, lower, world1)
{ "world1": [ "the second plane" ], "world2": [ "the first plane" ] }
Jane heard a plane flying overhead but the sound was very faint. Twenty minutes later she heard another plane, but it was much louder this time. That's probably because _____ was closer. (A) the first plane (B) the second plane
QuaRel_V1_Fr_0349
1
[ "(infer (speed lower world1) (distance higher world1) (distance lower world1))", "(infer (speed lower world2) (distance higher world2) (distance lower world2))" ]
qrel(speed, lower, world1) -> qrel(distance, higher, world1) ; qrel(distance, lower, world1)
{ "world1": [ "rocky dirt" ], "world2": [ "cement" ] }
Tory took her dog for a walk, and noticed that when she threw the ball for him, he had an easier time finding it on the rocky surfaces than smooth cement, because it didn't roll so fast. Friction made the ball roll (A) further on the rocky dirt or (B) not as far?
QuaRel_V1_B5_0496
0
[ "(infer (and (weight high world1) (weight low world2)) (acceleration lower world1) (acceleration lower world2))", "(infer (and (weight high world2) (weight low world1)) (acceleration lower world2) (acceleration lower world1))" ]
qval(weight, high, world1), qval(weight, low, world2) -> qrel(acceleration, lower, world1) ; qrel(acceleration, lower, world2)
{ "world1": [ "heavy person" ], "world2": [ "slim person" ] }
Matt is heavy, Dean is slim. Both are racing for several laps. The person who gains speed slowest is likely (A) Matt (B) Dean
QuaRel_V1_B5_0661
0
[ "(infer (distance lower world1) (brightness higher world1) (brightness lower world1))", "(infer (distance lower world2) (brightness higher world2) (brightness lower world2))" ]
qrel(distance, lower, world1) -> qrel(brightness, higher, world1) ; qrel(brightness, lower, world1)
{ "world1": [ "standing in the hallway" ], "world2": [ "standing away from the hall" ] }
At night, Leo leaves the light on in the hallway. When he walks to the hallway, the light gets (A) brighter (B) darker
QuaRel_V1_Fr_0347
1
[ "(infer (and (speed high world1) (speed low world2)) (friction higher world1) (friction lower world1))", "(infer (and (speed high world2) (speed low world1)) (friction higher world2) (friction lower world2))" ]
qval(speed, high, world1), qval(speed, low, world2) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "snowy hill" ], "world2": [ "grassy hill" ] }
Tyler wants to play with his sled, but there is no snow on the ground, so he sleds down a grassy hill. His sled barely moves. That winter, Tyler takes his sled down a snowy hill, and his sled slides very quickly. The snowy hill was better for sledding because it had (A) more resistance (B) less resistance.
QuaRel_V1_Fr_1554
0
[ "(infer (friction higher world1) (speed higher world2) (speed higher world1))", "(infer (friction higher world2) (speed higher world1) (speed higher world2))" ]
qrel(friction, higher, world1) -> qrel(speed, higher, world2) ; qrel(speed, higher, world1)
{ "world1": [ "open field" ], "world2": [ "race track" ] }
A horse running through an open field experiences more friction then one running on a race track. This means the horse can run at a greater rate of speed running on the (A) race track (B) open field
QuaRel_V1_B5_0825
0
[ "(infer (flexibility higher world1) (breakability higher world2) (breakability higher world1))", "(infer (flexibility higher world2) (breakability higher world1) (breakability higher world2))" ]
qrel(flexibility, higher, world1) -> qrel(breakability, higher, world2) ; qrel(breakability, higher, world1)
{ "world1": [ "bones in hand" ], "world2": [ "bones in leg" ] }
The bones in Chris' hand are more flexible than the bones in his legs. Last week, he went to the hospital for a broken bone. Was the bone most likely in their (A) leg (B) hand
QuaRel_V1_B5_0530
0
[ "(infer (thickness higher world1) (strength higher world1) (strength lower world1))", "(infer (thickness higher world2) (strength higher world2) (strength lower world2))" ]
qrel(thickness, higher, world1) -> qrel(strength, higher, world1) ; qrel(strength, lower, world1)
{ "world1": [ "Femur" ], "world2": [ "Pinky" ] }
A person's femur is usually thicker than their pinky therefore it is considered to be (A) stronger (B) weaker
QuaRel_V1_Fr_0702
0
[ "(infer (speed higher world1) (friction higher world2) (friction lower world2))", "(infer (speed higher world2) (friction higher world1) (friction lower world1))" ]
qrel(speed, higher, world1) -> qrel(friction, higher, world2) ; qrel(friction, lower, world2)
{ "world1": [ "asphalt" ], "world2": [ "sand" ] }
Mike's go cart goes faster on the asphalt track than on the beach sand, because the sand has (A) more resistance or (B) less resistance
QuaRel_V1_B5_1025
0
[ "(infer (distance higher world1) (loudness lower world1) (loudness higher world1))", "(infer (distance higher world2) (loudness lower world2) (loudness higher world2))" ]
qrel(distance, higher, world1) -> qrel(loudness, lower, world1) ; qrel(loudness, higher, world1)
{ "world1": [ "guitar being played away" ], "world2": [ "guitar being played close" ] }
Dean is playing a guitar as he walks around campus. As he walks passed students, his guitar is loud, and as he starts to walk away while playing (A) it is less loud (B) it is louder
QuaRel_V1_B5_0163
0
[ "(infer (and (flexibility low world1) (flexibility high world2)) (breakability higher world1) (breakability higher world2))", "(infer (and (flexibility low world2) (flexibility high world1)) (breakability higher world2) (breakability higher world1))" ]
qval(flexibility, low, world1), qval(flexibility, high, world2) -> qrel(breakability, higher, world1) ; qrel(breakability, higher, world2)
{ "world1": [ "Plastic Ladder" ], "world2": [ "Metal Ladder" ] }
If everything else is the same, which one would be more likely to break if you used it as scaffolding? (A) A plastic ladder (B) A Metal ladder
QuaRel_V1_B5_1142
1
[ "(infer (distance higher world1) (strength lower world1) (strength higher world1))", "(infer (distance higher world2) (strength lower world2) (strength higher world2))" ]
qrel(distance, higher, world1) -> qrel(strength, lower, world1) ; qrel(strength, higher, world1)
{ "world1": [ "25 year old man" ], "world2": [ "5 year old boy" ] }
An average 25 year old man and an average 5 year old boy throw a baseball. The 25 year old man throws the ball further because is he (A) weaker. (B) stronger or
QuaRel_V1_Fr_0201
1
[ "(infer (friction higher world1) (speed higher world1) (speed higher world2))", "(infer (friction higher world2) (speed higher world2) (speed higher world1))" ]
qrel(friction, higher, world1) -> qrel(speed, higher, world1) ; qrel(speed, higher, world2)
{ "world1": [ "grass" ], "world2": [ "wooden plank" ] }
Jay is trying to figure out new ways to ride his skateboard. It's much harder to push the board over the grass than on the wooden plank. He will move much quicker on the (A) grass (B) wooden plank.
QuaRel_V1_B4_0026
1
[ "(infer (mass lower world1) (gravity lower world2) (gravity lower world1))", "(infer (mass lower world2) (gravity lower world1) (gravity lower world2))" ]
qrel(mass, lower, world1) -> qrel(gravity, lower, world2) ; qrel(gravity, lower, world1)
{ "world1": [ "feather" ], "world2": [ "stone" ] }
Larry is at the duck pond. He drops a stone and it falls quickly. Larry notices a tiny feather takes a long time to fall to the ground. This is because it has (A) stronger gravity (B) weaker gravity.
QuaRel_V1_Fr_0009
1
[ "(infer (and (speed low world1) (speed high world2)) (smoothness higher world1) (smoothness higher world2))", "(infer (and (speed low world2) (speed high world1)) (smoothness higher world2) (smoothness higher world1))" ]
qval(speed, low, world1), qval(speed, high, world2) -> qrel(smoothness, higher, world1) ; qrel(smoothness, higher, world2)
{ "world1": [ "shirt" ], "world2": [ "skin" ] }
Josephine drops her earring while getting ready. It hits her crop-top shirt and slides slowly down to the hem, then slides quickly down the skin of her belly before she can catch it. Is (A) her shirt more smooth or (B) her skin more smooth?
QuaRel_V1_Fr_0747
1
[ "(infer (and (heat high world1) (heat low world2)) (friction lower world1) (friction lower world2))", "(infer (and (heat high world2) (heat low world1)) (friction lower world2) (friction lower world1))" ]
qval(heat, high, world1), qval(heat, low, world2) -> qrel(friction, lower, world1) ; qrel(friction, lower, world2)
{ "world1": [ "interstate highway" ], "world2": [ "city road" ] }
Mark's semi-truck's tires get very hot traveling on the Interstate highway, but are cooler on city roads. Which surface has the most friction (A) the Interstate highway or (B) the city road?
QuaRel_V1_B4_0295
0
[ "(infer (speed higher world1) (distance higher world1) (distance higher world2))", "(infer (speed higher world2) (distance higher world2) (distance higher world1))" ]
qrel(speed, higher, world1) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "Rod" ], "world2": [ "Danny" ] }
Rod and Danny are running down the road. Danny is not as fast. After five minutes, who has gone farther? (A) Rod (B) Danny
QuaRel_V1_B5_1293
1
[ "(infer (and (flexibility low world1) (flexibility high world2)) (breakability higher world2) (breakability higher world1))", "(infer (and (flexibility low world2) (flexibility high world1)) (breakability higher world1) (breakability higher world2))" ]
qval(flexibility, low, world1), qval(flexibility, high, world2) -> qrel(breakability, higher, world2) ; qrel(breakability, higher, world1)
{ "world1": [ "wooden pencil" ], "world2": [ "rubber mat" ] }
Gary is trying to bend different things. He tries to bend a rubber mat and a wooden pencil. Which breaks first? (A) rubber mat (B) wooden pencil
QuaRel_V1_B5_0939
0
[ "(infer (and (exerciseIntensity high world1) (exerciseIntensity low world2)) (amountSweat higher world1) (amountSweat higher world2))", "(infer (and (exerciseIntensity high world2) (exerciseIntensity low world1)) (amountSweat higher world2) (amountSweat higher world1))" ]
qval(exerciseIntensity, high, world1), qval(exerciseIntensity, low, world2) -> qrel(amountSweat, higher, world1) ; qrel(amountSweat, higher, world2)
{ "world1": [ "Shawna" ], "world2": [ "Lynn" ] }
Shawna and Lynn are on a tandem bicycle. Shawna is pedaling furiously, while Lynn is barely moving and letting Shawna do most of the work. Which of the two will show perspiration stains on her shirt first? (A) Shawna (B) Lynn
QuaRel_V1_B3_0049
0
[ "(infer (speed higher world1) (distance higher world1) (distance higher world2))", "(infer (speed higher world2) (distance higher world2) (distance higher world1))" ]
qrel(speed, higher, world1) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "rocket" ], "world2": [ "airplane" ] }
A rocket is much faster then an airplane. If both fly for the same amount of time, which will fly the greater distance? (A) rocket (B) airplane
QuaRel_V1_Fr_1028
1
[ "(infer (and (speed low world1) (speed high world2)) (friction higher world2) (friction lower world2))", "(infer (and (speed low world2) (speed high world1)) (friction higher world1) (friction lower world1))" ]
qval(speed, low, world1), qval(speed, high, world2) -> qrel(friction, higher, world2) ; qrel(friction, lower, world2)
{ "world1": [ "rocky ground" ], "world2": [ "stage" ] }
The ballerina could barely walk on the rocky ground, but glided across the stage because it had (A) more resistance (B) less resistance
QuaRel_V1_B5_0690
0
[ "(infer (strength lower world1) (distance lower world1) (distance lower world2))", "(infer (strength lower world2) (distance lower world2) (distance lower world1))" ]
qrel(strength, lower, world1) -> qrel(distance, lower, world1) ; qrel(distance, lower, world2)
{ "world1": [ "David" ], "world2": [ "Laura" ] }
David and Laura are playing Frisbee. David is not as strong as Laura is. When they throw the Frisbee, who throws it a lesser distance? (A) David (B) Laura
QuaRel_V1_B5_0132
0
[ "(infer (strength higher world1) (distance higher world1) (distance lower world1))", "(infer (strength higher world2) (distance higher world2) (distance lower world2))" ]
qrel(strength, higher, world1) -> qrel(distance, higher, world1) ; qrel(distance, lower, world1)
{ "world1": [ "Robot" ], "world2": [ "Human" ] }
The robot was much stronger than the human so it could throw the ball (A) further distances (B) shorter distances
QuaRel_V1_Fr_0423
1
[ "(infer (distance higher world1) (friction higher world1) (friction lower world1))", "(infer (distance higher world2) (friction higher world2) (friction lower world2))" ]
qrel(distance, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, lower, world1)
{ "world1": [ "tile floor" ], "world2": [ "shag carpet" ] }
Tanner is playing with his toy jeep. He pushes the toy jeep across the shag carpet and the jeep barely moves. Then Tanner pushes the toy across the tile floor and it moves very quickly. The toy jeep went faster on the tile floor because the tile floor has (A) more resistance (B) less resistance.
QuaRel_V1_Fr_1585
0
[ "(infer (smoothness lower world1) (heat higher world1) (heat higher world2))", "(infer (smoothness lower world2) (heat higher world2) (heat higher world1))" ]
qrel(smoothness, lower, world1) -> qrel(heat, higher, world1) ; qrel(heat, higher, world2)
{ "world1": [ "packed ice" ], "world2": [ "loose ice" ] }
Mike noticed that rubbing his icepick on packed ice felt smoother then rubbing it on loose ice. He then surmised that rubbing the icepick on _____ created more heat (A) packed ice (B) loose ice
QuaRel_V1_B4_0332
0
[ "(infer (distance lower world1) (loudness higher world1) (loudness higher world2))", "(infer (distance lower world2) (loudness higher world2) (loudness higher world1))" ]
qrel(distance, lower, world1) -> qrel(loudness, higher, world1) ; qrel(loudness, higher, world2)
{ "world1": [ "Boy" ], "world2": [ "Lady" ] }
I could hear then boy that say close to me clear as day, however I could not hear the young lady sitting in the back of the room. WHo am I able to hear louder (A) Boy (B) Lady
QuaRel_V1_Fr_0866
0
[ "(infer (and (speed low world1) (speed high world2)) (friction higher world1) (friction higher world2))", "(infer (and (speed low world2) (speed high world1)) (friction higher world2) (friction higher world1))" ]
qval(speed, low, world1), qval(speed, high, world2) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "muddy yard" ], "world2": [ "tile floor" ] }
Clarice rolls a tennis ball across a tile floor and the ball rolls away quickly. Clarice then rolls the tennis ball across her muddy yard and the ball barely moves. The surface with more resistance is the (A) muddy yard (B) tile floor.
QuaRel_V1_B5_1222
1
[ "(infer (and (speed high world1) (speed low world2)) (time lower world2) (time lower world1))", "(infer (and (speed high world2) (speed low world1)) (time lower world1) (time lower world2))" ]
qval(speed, high, world1), qval(speed, low, world2) -> qrel(time, lower, world2) ; qrel(time, lower, world1)
{ "world1": [ "driving to work" ], "world2": [ "running to work" ] }
Pete is running to work today, but tomorrow he is taking his car. Pete will get to work faster (A) today (B) tomorrow
QuaRel_V1_B5_1124
1
[ "(infer (flexibility lower world1) (breakability higher world2) (breakability higher world1))", "(infer (flexibility lower world2) (breakability higher world1) (breakability higher world2))" ]
qrel(flexibility, lower, world1) -> qrel(breakability, higher, world2) ; qrel(breakability, higher, world1)
{ "world1": [ "patty's glasses" ], "world2": [ "jim's glasses" ] }
Jim's glasses are more flexible than Patty's. They ran into each other in the hall way, which knocked their glasses off. One of the pairs break. Was it (A) Jim's glasses (B) Patty's glasses
QuaRel_V1_B5_0432
0
[ "(infer (mass higher world1) (gravity higher world1) (gravity lower world1))", "(infer (mass higher world2) (gravity higher world2) (gravity lower world2))" ]
qrel(mass, higher, world1) -> qrel(gravity, higher, world1) ; qrel(gravity, lower, world1)
{ "world1": [ "niece" ], "world2": [ "baby" ] }
Josh notices it's harder to lift his niece than his baby nephew. His niece has a _____ pull of gravity (A) stronger (B) weaker
QuaRel_V1_Fr_1126
0
[ "(infer (and (smoothness low world1) (smoothness high world2)) (speed lower world1) (speed lower world2))", "(infer (and (smoothness low world2) (smoothness high world1)) (speed lower world2) (speed lower world1))" ]
qval(smoothness, low, world1), qval(smoothness, high, world2) -> qrel(speed, lower, world1) ; qrel(speed, lower, world2)
{ "world1": [ "wool sweater" ], "world2": [ "satin jacket" ] }
A student is asleep. The spider comes out at night to walk along the unhung clothes toward the bed. One night the spider takes time and effort to move its many legs over a scratchy, wool sweater. The second night the spider slides over a shiny, satin jacket. The spider can reach the student sooner moving over the satin jacket because of the (A) slippery surface (B) coarse surface.
QuaRel_V1_Fr_1622
0
[ "(infer (smoothness higher world1) (distance higher world1) (distance higher world2))", "(infer (smoothness higher world2) (distance higher world2) (distance higher world1))" ]
qrel(smoothness, higher, world1) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "pond" ], "world2": [ "ocean" ] }
A pebble sinks smoothly into a pond, but not into an ocean. Which surface will the pebble plunge deeper into? (A) pond (B) ocean
QuaRel_V1_B5_0911
1
[ "(infer (loudness lower world1) (distance lower world1) (distance higher world1))", "(infer (loudness lower world2) (distance lower world2) (distance higher world2))" ]
qrel(loudness, lower, world1) -> qrel(distance, lower, world1) ; qrel(distance, higher, world1)
{ "world1": [ "a distance away" ], "world2": [ "next to him" ] }
Marco is talking to his friend, John. John is listening to Marco, and realizes that Marco's voice is now quite soft and difficult to hear. He turns around and notices that Marco is hard to hear because Marco is (A) next to him, (B) a distance away
QuaRel_V1_Fr_1572
1
[ "(infer (speed lower world1) (distance higher world1) (distance higher world2))", "(infer (speed lower world2) (distance higher world2) (distance higher world1))" ]
qrel(speed, lower, world1) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "zoo" ], "world2": [ "wild" ] }
A monkey is forced to move a lot slower in a zoo then in the wild. This means the monkey can walk around a greater amount of steps in the (A) zoo (B) wild
QuaRel_V1_Fr_0344
0
[ "(infer (heat higher world1) (friction higher world1) (friction higher world2))", "(infer (heat higher world2) (friction higher world2) (friction higher world1))" ]
qrel(heat, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "sandy desert" ], "world2": [ "empty parking lot" ] }
Ryan races his car and needs to drive in different types of situations. Ryan drives around in a sandy desert, and then in an empty parking lot. After each drive, Ryan sees how warm his car got. Ryan notices that his car was much warmer after driving in the sand than it was after driving in the parking lot. That is because the sand had _____ than the parking lot. (A) more (B) less resistance
QuaRel_V1_Fr_0587
1
[ "(infer (speed higher world1) (friction higher world1) (friction higher world2))", "(infer (speed higher world2) (friction higher world2) (friction higher world1))" ]
qrel(speed, higher, world1) -> qrel(friction, higher, world1) ; qrel(friction, higher, world2)
{ "world1": [ "wood counter" ], "world2": [ "carpet" ] }
Ben is playing with his toy car in the kitchen. He pushes it on the counter and it speeds toward the sink. His mother tells him to go play in the living room. Ben tries to push the car along the carpet in the living room, but it doesn't go as fast. This is because the _____ has more resistance. (A) wood counter (B) carpet
QuaRel_V1_Fr_0731
0
[ "(infer (and (speed high world1) (speed low world2)) (distance higher world1) (distance higher world2))", "(infer (and (speed high world2) (speed low world1)) (distance higher world2) (distance higher world1))" ]
qval(speed, high, world1), qval(speed, low, world2) -> qrel(distance, higher, world1) ; qrel(distance, higher, world2)
{ "world1": [ "cement" ], "world2": [ "sand" ] }
Keith is playing with his marbles. Keith shoots the marble across the cement and it speeds by. When he shoots it across the sand, it putts at a slow speed. The marble goes farther over the (A) cement (B) sand.