Spaces:
Sleeping
Sleeping
File size: 10,624 Bytes
2aebc50 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 |
// Copyright 2016 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.!
#include "bpe_model_trainer.h"
#include <algorithm>
#include <string>
#include <unordered_set>
#include <vector>
#include "pretokenizer_for_training.h"
#include "third_party/absl/container/flat_hash_set.h"
#include "third_party/absl/strings/str_join.h"
#include "third_party/absl/strings/str_replace.h"
#include "util.h"
namespace sentencepiece {
namespace bpe {
std::string Trainer::Symbol::ToString() const {
return string_util::UnicodeTextToUTF8(chars);
}
Trainer::Symbol *Trainer::GetCharSymbol(char32 c) {
const uint64 freq = port::FindWithDefault(required_chars_, c, 1);
CHECK_GT(freq, 0);
const auto it = symbols_cache_.find(c);
if (it != symbols_cache_.end()) {
return it->second;
}
Symbol *s = new Symbol;
allocated_.push_back(s);
s->is_unk = (kUNKChar == c);
s->fp = c;
s->chars.push_back(c);
s->freq = freq;
port::InsertOrDie(&symbols_cache_, s->fp, s);
return s;
}
Trainer::Symbol *Trainer::GetPairSymbol(const Symbol *left,
const Symbol *right) {
if (left == nullptr || right == nullptr || left->is_unk || right->is_unk) {
return nullptr;
}
const uint64 fp = port::FingerprintCat(left->fp, right->fp);
const auto it = symbols_cache_.find(fp);
if (it != symbols_cache_.end()) {
return it->second;
}
CHECK(!left->chars.empty());
CHECK(!right->chars.empty());
string_util::UnicodeText ut;
for (const char32 c : left->chars) ut.push_back(c);
for (const char32 c : right->chars) ut.push_back(c);
// Do not make an invalid piece.
if (!IsValidSentencePiece(ut)) {
return nullptr;
}
Symbol *s = new Symbol;
allocated_.push_back(s);
s->fp = fp;
s->left = left;
s->right = right;
s->chars = ut;
port::InsertOrDie(&symbols_cache_, s->fp, s);
return s;
}
void Trainer::ComputeFreq(Symbol *symbol) const {
if (symbol->freq > 0) { // if freq == 0, re-computation is required.
return;
}
CHECK_EQ(0, symbol->freq);
for (auto it = symbol->positions.begin(); it != symbol->positions.end();) {
const Position pos = DecodePos(*it);
// symbols_[sid][left] and symbols_[sid]right] must store
// the same symbols in symbol->left and symbols->right.
if (symbol->left != symbols_[pos.sid][pos.left] ||
symbol->right != symbols_[pos.sid][pos.right]) {
it = symbol->positions.erase(it);
} else {
symbol->freq += sentences_[pos.sid].second;
++it;
}
}
}
int Trainer::GetNextIndex(int sid, int index) const {
for (size_t i = index + 1; i < symbols_[sid].size(); ++i) {
if (symbols_[sid][i] == nullptr) continue;
return i;
}
return -1;
}
int Trainer::GetPrevIndex(int sid, int index) const {
for (int i = index - 1; i >= 0; --i) {
if (symbols_[sid][i] == nullptr) continue;
return i;
}
return -1;
}
void Trainer::AddNewPair(int sid, int left, int right) {
if (left == -1 || right == -1) return;
auto *symbol = GetPairSymbol(symbols_[sid][left], symbols_[sid][right]);
if (symbol != nullptr) {
active_symbols_.insert(symbol);
symbol->positions.insert(EncodePos(sid, left, right));
}
}
void Trainer::ResetFreq(int sid, int left, int right, const Symbol *best) {
if (left == -1 || right == -1) return;
auto *symbol = GetPairSymbol(symbols_[sid][left], symbols_[sid][right]);
if (symbol != nullptr && symbol != best) {
symbol->freq = 0;
}
}
void Trainer::UpdateActiveSymbols() {
std::vector<Symbol *> symbols;
for (auto &it : symbols_cache_) {
Symbol *symbol = it.second;
if (symbol->IsBigram()) {
ComputeFreq(symbol);
symbols.push_back(symbol);
}
}
// At least kMinActiveSymbolsSize symbols must be in |active_symbols_|.
constexpr int kMinActiveSymbolsSize = 1000;
// Keeps top 5% frequent symbols.
constexpr float kTopFrequentRatio = 0.05;
const int size =
std::min<int>(std::max<int>(kMinActiveSymbolsSize,
symbols_cache_.size() * kTopFrequentRatio),
symbols.size());
std::partial_sort(symbols.begin(), symbols.begin() + size, symbols.end(),
[](Symbol *s1, Symbol *s2) { return s1->freq > s2->freq; });
LOG(INFO) << "Updating active symbols. max_freq=" << symbols[0]->freq
<< " min_freq=" << symbols[size - 1]->freq;
active_symbols_.clear();
active_symbols_.insert(symbols.begin(), symbols.begin() + size);
}
util::Status Trainer::Train() {
RETURN_IF_ERROR(status());
CHECK_OR_RETURN(normalizer_spec_.escape_whitespaces());
CHECK_EQ_OR_RETURN(TrainerSpec::BPE, trainer_spec_.model_type());
symbols_.clear();
allocated_.clear();
symbols_cache_.clear();
active_symbols_.clear();
// Load all sentences
RETURN_IF_ERROR(LoadSentences());
if (trainer_spec_.split_by_whitespace()) {
SplitSentencesByWhitespace();
}
// Pretokenizer applied only in training time.
// Pretokenizer is used as a constraint of piece extractions.
const auto *pretokenizer = SentencePieceTrainer::GetPretokenizerForTraining();
if (pretokenizer || !trainer_spec_.pretokenization_delimiter().empty()) {
absl::string_view delimiter = trainer_spec_.pretokenization_delimiter();
LOG(INFO) << "Preprocessing with pretokenizer...";
for (auto &w : sentences_) {
if (pretokenizer) {
w.first = absl::StrJoin(pretokenizer->PreTokenize(w.first),
TrainerInterface::kUPPBoundaryStr);
} else if (!delimiter.empty()) {
w.first = absl::StrReplaceAll(
w.first, {{delimiter, TrainerInterface::kUPPBoundaryStr}});
}
}
}
// Initializes symbols_. symbols_[sid][i] stores an unary symbol.
symbols_.resize(sentences_.size());
for (size_t i = 0; i < sentences_.size(); ++i) {
for (const char32 c : string_util::UTF8ToUnicodeText(sentences_[i].first)) {
symbols_[i].push_back(GetCharSymbol(c));
}
}
// Makes all bigram symbols.
for (size_t sid = 0; sid < symbols_.size(); ++sid) {
for (size_t i = 1; i < symbols_[sid].size(); ++i) {
AddNewPair(sid, i - 1, i);
}
}
const int vocab_size =
trainer_spec_.vocab_size() - meta_pieces_.size() - required_chars_.size();
CHECK_GE_OR_RETURN(vocab_size, 0);
// We may see duplicated pieces that are extracted with different path.
// In real segmentation phase, we can consider them as one symbol.
// e.g., "aaa" => "aa" + "a" or "a" + "aa".
absl::flat_hash_set<std::string> dup;
// Main loop.
CHECK_OR_RETURN(final_pieces_.empty());
while (final_pieces_.size() < static_cast<size_t>(vocab_size)) {
constexpr int kUpdateActiveSymbolsInteval = 100;
if (final_pieces_.size() % kUpdateActiveSymbolsInteval == 0) {
UpdateActiveSymbols();
}
// Scanning active symbols, finds the best_symbol with highest freq.
Symbol *best_symbol = nullptr;
for (auto &it : active_symbols_) {
Symbol *symbol = it;
ComputeFreq(symbol);
// If the frequency is the same, take shorter symbol.
// if the length is the same, use lexicographical comparison
if (best_symbol == nullptr ||
(symbol->freq > best_symbol->freq ||
(symbol->freq == best_symbol->freq &&
(symbol->chars.size() < best_symbol->chars.size() ||
(symbol->chars.size() == best_symbol->chars.size() &&
symbol->ToString() < best_symbol->ToString()))))) {
best_symbol = symbol;
}
}
if (best_symbol == nullptr) {
LOG(WARNING) << "No valid symbol found";
break;
}
if (!dup.insert(best_symbol->ToString()).second) {
// Removes best_symbol so it is not selected again.
symbols_cache_.erase(best_symbol->fp);
active_symbols_.erase(best_symbol);
continue;
}
// Stores the best_symbol in the final output.
final_pieces_.emplace_back(best_symbol->ToString(),
-static_cast<float>(final_pieces_.size()));
if (final_pieces_.size() % 20 == 0) {
LOG(INFO) << "Added: freq=" << best_symbol->freq
<< " size=" << final_pieces_.size()
<< " all=" << symbols_cache_.size()
<< " active=" << active_symbols_.size()
<< " piece=" << best_symbol->ToString();
}
// Add new bigrams which are created after symbol replacement.
// We do not need to scan all characters, but scan the neighbors in
// best_symbol.
for (const uint64 &encoded_pos : best_symbol->positions) {
const Position pos = DecodePos(encoded_pos);
if (symbols_[pos.sid][pos.left] == nullptr) {
// left index might be NULL (set in the previous iteration)
// when left_symbol == right_symbol.
continue;
}
CHECK_OR_RETURN(symbols_[pos.sid][pos.right]);
// We have three bigrams [prev, left], [left, right], [right, next],
// which are affected with this symbol replacement.
const int next = GetNextIndex(pos.sid, pos.right);
const int prev = GetPrevIndex(pos.sid, pos.left);
// Resets the frequencies of bigrams [prev, left] and [right, next].
ResetFreq(pos.sid, prev, pos.left, best_symbol);
ResetFreq(pos.sid, pos.right, next, best_symbol);
// Merges two symbols.
symbols_[pos.sid][pos.left] = best_symbol;
symbols_[pos.sid][pos.right] = nullptr;
// Makes new symbol bigrams [prev, left] and [left, next].
AddNewPair(pos.sid, prev, pos.left);
AddNewPair(pos.sid, pos.left, next);
}
// Removes best_symbol so it is not selected again.
symbols_cache_.erase(best_symbol->fp);
active_symbols_.erase(best_symbol);
} // end of main loop
// Adds required_chars_
for (const auto &w : Sorted(required_chars_)) {
const Symbol *symbol = GetCharSymbol(w.first);
final_pieces_.emplace_back(symbol->ToString(),
-static_cast<float>(final_pieces_.size()));
}
port::STLDeleteElements(&allocated_);
return Save();
}
} // namespace bpe
} // namespace sentencepiece
|