""" Gradio interface for plotting policy. """ import chess import gradio as gr import uuid from lczerolens.encodings import encode_move from src import constants, global_variables, visualisation def compute_features_fn( features, model_output, file_id, root_fen, traj_fen, feature_index ): model_output, _, sae_output = global_variables.generator.generate( root_fen=root_fen, traj_fen=traj_fen ) features = sae_output["f"] first_output = render_feature_index( features, model_output, file_id, feature_index, traj_fen, ) game_info = f"WDL: {model_output.get('wdl')}" return *first_output, game_info def render_feature_index( features, model_output, file_id, feature_index, traj_fen, ): if file_id is None: file_id = str(uuid.uuid4()) board = chess.Board(traj_fen) pixel_features = features[:,feature_index] if board.turn: heatmap = pixel_features.view(64) else: heatmap = pixel_features.view(8,8).flip(0).view(64) best_legal_logit = None best_legal_move = None for move in board.legal_moves: move_index = encode_move(move, (board.turn, not board.turn)) logit = model_output["policy"][1,move_index].item() if best_legal_logit is None: best_legal_logit = logit else: best_legal_move = move svg_board, fig = visualisation.render_heatmap( board, heatmap, arrows=[(best_legal_move.from_square, best_legal_move.to_square)], ) with open(f"{constants.FIGURES_FOLER}/{file_id}.svg", "w") as f: f.write(svg_board) return ( features, model_output, file_id, f"{constants.FIGURES_FOLER}/{file_id}.svg", fig ) with gr.Blocks() as interface: with gr.Row(): with gr.Column(): root_fen = gr.Textbox( label="Root FEN", lines=1, max_lines=1, value=chess.STARTING_FEN, ) traj_fen = gr.Textbox( label="Trajectory FEN", lines=1, max_lines=1, value="rnbqkbnr/pppppppp/8/8/4P3/8/PPPP1PPP/RNBQKBNR b KQkq e3 0 1", ) compute_features = gr.Button("Compute features") with gr.Group(): with gr.Row(): feature_index = gr.Slider( label="Feature index", minimum=0, maximum=constants.N_FEATURES, step=1, value=0, ) with gr.Group(): with gr.Row(): game_info = gr.Textbox(label="Game info", lines=1, max_lines=1, value="") with gr.Row(): colorbar = gr.Plot(label="Colorbar") with gr.Column(): board_image = gr.Image(label="Board") features = gr.State(None) model_output = gr.State(None) file_id = gr.State(None) compute_features.click( compute_features_fn, inputs=[features, model_output, file_id, root_fen, traj_fen, feature_index], outputs=[features, model_output, file_id, board_image, colorbar, game_info], )