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"use client"
import { useCallback, useEffect, useRef, useState, useTransition } from "react"
import { useInterval } from "usehooks-ts"
// TODO: try this? https://www.npmjs.com/package/react-audio-voice-recorder
import { useRecorder } from "react-microphone-recorder"
import { getWaveBlob } from "webm-to-wav-converter"
import {
AvailableModels,
InferenceSession,
SessionManager,
} from "whisper-turbo"
import { useToast } from "@/components/ui/use-toast"
import { useStore } from "./useStore"
export interface TSSegment {
text: string;
start: number;
stop: number;
last: boolean;
}
export interface TSTranscript {
segments: Array<TSSegment>;
}
export function Listen({
onListen,
}: {
onListen: (recording: string) => void
}) {
const { toast } = useToast()
const speechSynthesis = useStore(state => state.speechSynthesis)
const isSpeaking = useStore(state => state.isSpeaking)
const isSpeakingRef = useRef(isSpeaking)
useEffect(() => {isSpeakingRef.current = isSpeaking }, [isSpeaking])
const setHearing = useStore(state => state.setHearing)
const isHearing = useStore(state => state.isHearing)
const [transcribing, setTranscribing] = useState(false)
const transcribingRef = useRef(transcribing)
useEffect(() => { transcribingRef.current = transcribing }, [transcribing])
// used to detect changes, signal when we can analyze the audio
const [audioDataFrame, setAudioDataFrame] = useState(0)
const audioDataFrameRef = useRef(audioDataFrame)
useEffect(() => { audioDataFrameRef.current = audioDataFrame }, [audioDataFrame])
const [transcriptBuffer, setTranscriptBuffer] = useState("")
useEffect(() => {
onListen(transcriptBuffer)
}, [transcriptBuffer])
/*
Available models: {
WHISPER_TINY: 'whisper-tiny',
WHISPER_BASE: 'whisper-base',
WHISPER_SMALL: 'whisper-small',
WHISPER_MEDIUM: 'whisper-medium',
WHISPER_LARGE: 'whisper-large'
}
*/
// unfortunately, we cannot really use models larger than TINY because they are
// too slow to process requests
const whisperModel: AvailableModels = AvailableModels.WHISPER_TINY
const listenerRef = useRef({
isListening: false,
startedListeningAt: 0,
stoppedListeningAt: 0,
durationInMs: 0,
hits: 0,
debugCanContinue: true, // used for debugging
})
// the background listener is not a CIA spy device, but a detect of changes in the
// background noise volume level. The goal is to detect whenever an interesting event is happening
const backgroundListener = useRecorder()
// the foreground listener is the actual sound sampler
// with out system, it will always lag a bit behind the background listener
// however there might be a fix (which I haven't tried yet):
// to take the last second of the background listener sample,
// and glue it to the beginning of the foreground listener sample
//
// or, alternatively, we could just try to use a shorter time window for the background listener,
// to make it more reactive
const foregroundListener = useRecorder()
// to detect voice, we use a combination of audio level and frequency sampling
const heardSomething = backgroundListener.audioLevel > 12 // 18
const status = heardSomething ? "I hear something!" : "background noise"
const session = useRef<InferenceSession | null>(null)
const [audioData, setAudioData] = useState<Uint8Array | null>(null)
const [audioMetadata, setAudioMetadata] = useState<File | null>(null)
const [loaded, setLoaded] = useState<boolean>(false)
const [progress, setProgress] = useState<number>(0)
const isLoadingModel = progress > 0
const hasLoadedModel = progress === 100
const loadModel = async () => {
console.log("loadModel")
if (session.current) {
session.current.destroy()
}
if (!whisperModel) {
console.error("No whisper model loaded")
return
}
try {
const manager = new SessionManager()
const loadResult = await manager.loadModel(
whisperModel,
() => {
setLoaded(true)
},
(p: number) => {
console.log("progress:", p)
setProgress(p)
}
)
if (loadResult.isErr) {
throw new Error(loadResult.error.message)
} else {
session.current = loadResult.value
}
} catch (err) {
const error = `failed to load the model: ${err}`
console.error(error)
toast({
title: "Error",
description: error,
variant: "destructive"
})
}
}
const runSession = async () => {
if (!loaded) {
console.log("runSession: aborting (model not loaded yet)")
return
}
if (!session.current) {
console.log("runSession: aborting (no model loaded)")
toast({
title: "Error",
description: "No model loaded",
variant: "destructive"
})
return
}
// console.log("debug:", { audioData, audioDataFrame })
if (!audioData) {
console.log("runSession: aborting (no audio file loaded)")
toast({
title: "Error",
description: "No audio file loaded",
variant: "destructive"
})
return
}
setTranscribing(transcribingRef.current = true)
try {
await session.current.transcribe(audioData, (s: any) => {
const segment = s as { text: string, start: number, stop: number, last: boolean }
const text = segment.text.trim()
console.log("text:", text)
if (text) {
setTranscriptBuffer(text)
}
if (s.last) {
console.log("IS LAST")
setTranscribing(transcribingRef.current = false)
return
}
})
} catch (err) {
const error = `transcription crashed: ${err}`
console.error(error)
toast({
title: "Error",
description: "No audio file loaded",
variant: "destructive"
})
}
}
// let's disable the background recorder for now
useInterval(() => {
// console.log("let's stop, and start again")
backgroundListener.stopRecording()
backgroundListener.startRecording()
}, 3000)
useEffect(() => {
const fn = async () => {
console.log("load model..")
await loadModel()
console.log("starting to listen to background noise to detect volume peaks..")
backgroundListener.startRecording()
}
fn()
}, [])
useEffect(() => {
if (!audioData) {
console.log("no audio")
}
// console.log("audioDataFrame changed, need to process audioData!")
runSession()
}, [audioDataFrame])
// note: this effect only reacts to "head something" changes
// anod not to changes to isListening or isSpekaing
useEffect(() => {
const isListening = listenerRef.current.isListening
if (!heardSomething) { return }
if (listenerRef.current.isListening) {
// console.log("we are already listening, so skipping..")
return
}
if (isSpeakingRef.current) {
console.log("we are already busy speaking, so ignoring..")
return
}
setHearing(true)
// console.log("recording..")
foregroundListener.startRecording()
listenerRef.current.hits = 0
listenerRef.current.isListening = true
setTimeout(async () => {
foregroundListener.stopRecording()
setHearing(false)
listenerRef.current.isListening = false
listenerRef.current.stoppedListeningAt = Date.now()
listenerRef.current.durationInMs =
listenerRef.current.stoppedListeningAt - listenerRef.current.startedListeningAt
const hits = listenerRef.current.hits
if (!foregroundListener.audioBlob || typeof window === "undefined" || !window?.FileReader) {
return
}
if (hits <= 11) {
return
}
console.log(`end of sample (${foregroundListener.timeElapsed}, ${hits} hits)`)
// at 12 threshold level, we should have between 12 and 20 hits (per 2 sec) for short words and utterances
// at 12 threshold level, keystrokes should not be detected, unless the person hits the keyboard heavily
// console.log("got an interesting sample, sending for review")
// temporary, to prevent infinite loop
if (listenerRef.current.debugCanContinue) {
// to prevent the infinite loop, set this value to false
// listenerRef.current.debugCanContinue = false
try {
const blob = await getWaveBlob(foregroundListener.audioBlob, false) // false = 16 bit, true = 32 bit
const arrayBuffer = await blob.arrayBuffer()
const uint8Array = new Uint8Array(arrayBuffer)
setAudioData(uint8Array)
setAudioDataFrame(audioDataFrameRef.current + 1)
} catch (err) {
const error = `failed to convert the audio sample: ${err}`
console.error(error)
toast({
title: "Error",
description: error,
variant: "destructive"
})
}
} else {
console.log("Julian: infinite loop temporary disabled!")
}
}, 2000)
}, [heardSomething])
if (heardSomething && listenerRef.current.isListening) {
listenerRef.current.hits = listenerRef.current.hits + 1
}
return (
<div className="fixed top-80 left-16 z-10 bg-gray-100 p-4">
{isLoadingModel && !hasLoadedModel
? <p>Loading whisper-turbo: {progress}% done</p>
: <p>{
transcriptBuffer
|| ""
}</p>
}
</div>
)
}
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