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Sleeping
logging
Browse files- src/components/Game.tsx +3 -1
src/components/Game.tsx
CHANGED
@@ -96,10 +96,12 @@ export default function Game() {
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const scrollViewRef = useRef<HTMLDivElement>(null);
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const humanTokenIdentifier = useQuery(api.world.userStatus, { worldId, oauthToken });
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if (!worldId || !engineId || !game ) {
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return null;
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}
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-
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const playerId = [...game.world.players.values()].find(
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(p) => !!p && p.human === humanTokenIdentifier,
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)?.id;
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const scrollViewRef = useRef<HTMLDivElement>(null);
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const humanTokenIdentifier = useQuery(api.world.userStatus, { worldId, oauthToken });
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+
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if (!worldId || !engineId || !game ) {
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return null;
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}
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+
console.log(humanTokenIdentifier)
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+
console.log("game.world.players.values() :",game.world.players.values())
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const playerId = [...game.world.players.values()].find(
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(p) => !!p && p.human === humanTokenIdentifier,
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)?.id;
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