import streamlit as st import random import time from datetime import datetime # Constants EMOJIS = ["🎯", "🚀", "🐔", "🌮", "🍩", "🤖", "🎩"] OBJECTS_MONSTERS = ["Spork", "Magic Sock", "Laughing Potion", "Ticklish Dragon", "Dancing Goblin", "Elf with Bad Jokes", "Orc who thinks he's a Chef"] CHAT_HISTORY_LENGTH = 5 ACTION_HISTORY_LENGTH = 5 SCORE_HISTORY_LENGTH = 5 # Ensure data files exist def ensure_data_files(): files = ['players.txt', 'chat.txt', 'actions.txt', 'objects.txt', 'scores.txt'] for f in files: try: with open(f, 'r') as file: pass except FileNotFoundError: with open(f, 'w') as file: file.write('') # Add player def add_player(name): with open('players.txt', 'a') as file: file.write(name + '\n') # Get all players def get_all_players(): with open('players.txt', 'r') as file: return [line.strip() for line in file.readlines()] # Add chat message def add_chat_message(name, message): with open('chat.txt', 'a') as file: file.write(name + ': ' + message + '\n') # Get recent chat messages def get_recent_chat_messages(): with open('chat.txt', 'r') as file: return file.readlines()[-CHAT_HISTORY_LENGTH:] # Add action def add_action(name, action): with open('actions.txt', 'a') as file: file.write(name + ': ' + action + '\n') # Get recent actions def get_recent_actions(): with open('actions.txt', 'r') as file: return file.readlines()[-ACTION_HISTORY_LENGTH:] # Add score def add_score(name, score): with open('scores.txt', 'a') as file: file.write(name + ': ' + str(score) + '\n') # Get recent scores def get_recent_scores(name): with open('scores.txt', 'r') as file: return [line for line in file.readlines() if name in line][-SCORE_HISTORY_LENGTH:] # Streamlit interface def app(): st.title("Emoji Fun Battle!") # Ensure data files exist ensure_data_files() # Player name input player_name = st.text_input("Enter your name:") if player_name and player_name not in get_all_players(): add_player(player_name) players = get_all_players() st.write(f"Players: {', '.join(players)}") # Display timer and emoji buttons st.write("Click on the emoji when the timer reaches 0 for a surprise!") timer = st.empty() for i in range(3, 0, -1): timer.write(f"Timer: {i}") time.sleep(1) timer.write("Timer: 0") chosen_emoji = random.choice(EMOJIS) emoji_clicked = st.button(chosen_emoji) if emoji_clicked and player_name: event = random.choice(["won a dance battle", "ate too many tacos", "got tickled by a ghost", "found a magic spork"]) action_message = f"{player_name} {event} with {chosen_emoji}" add_action(player_name, action_message) # Display recent actions st.write("Recent Hilarious Actions:") for action in get_recent_actions(): st.write(action.strip()) # Interactions with objects and monsters interaction = st.selectbox("Choose a funny interaction:", OBJECTS_MONSTERS) if st.button("Interact") and player_name: dice_roll = random.randint(1, 6) outcome = f"rolled a {dice_roll} and" if dice_roll > 4: outcome += f" successfully made friends with {interaction}!" score = 10 else: outcome += f" had a laugh-off with {interaction}!" score = 5 action_message = f"{player_name} {outcome}" add_action(player_name, action_message) add_score(player_name, score) # Chat chat_message = st.text_input("Send a funny message:") if st.button("Send") and player_name: add_chat_message(player_name, chat_message) st.write("Recent chat messages:") for message in get_recent_chat_messages(): st.write(message.strip()) # Display recent scores if player_name: st.write(f"{player_name}'s Recent Scores:") for score in get_recent_scores(player_name): st.write(score.strip()) # Refresh every 5 seconds for better user experience st.write("Refreshing in 5 seconds...") time.sleep(5) st.rerun() # Run the Streamlit app app()