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Update backup1.app.py
Browse files- backup1.app.py +146 -197
backup1.app.py
CHANGED
@@ -5,12 +5,14 @@ import os
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import json
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import pandas as pd
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import uuid
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from streamlit_js_eval import streamlit_js_eval # For JS communication
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# --- Constants ---
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SAVE_DIR = "saved_worlds"
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PLOT_WIDTH = 50.0 # Width of each plot in 3D space
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CSV_COLUMNS = ['obj_id', 'type', 'pos_x', 'pos_y', 'pos_z', 'rot_x', 'rot_y', 'rot_z', 'rot_order']
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# --- Ensure Save Directory Exists ---
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@@ -18,340 +20,287 @@ os.makedirs(SAVE_DIR, exist_ok=True)
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# --- Helper Functions ---
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@st.cache_data(ttl=3600) # Cache plot list
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def load_plot_metadata():
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"""Scans save dir, sorts
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plots = []
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try:
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plot_files =
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except FileNotFoundError:
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st.error(f"Save directory '{SAVE_DIR}' not found.")
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return []
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except Exception as e:
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st.error(f"Error listing save directory '{SAVE_DIR}': {e}")
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return []
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for
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file_path = os.path.join(SAVE_DIR, filename)
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objects = []
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try:
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df = pd.read_csv(file_path)
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# Check
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if not all(col in df.columns for col in ['type', 'pos_x', 'pos_y', 'pos_z']):
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st.warning(f"CSV '{filename}' missing essential columns
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return []
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#
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# Use vectorized operations for defaults where possible
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df['obj_id'] = df.get('obj_id', pd.Series([str(uuid.uuid4()) for _ in range(len(df))]))
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for col, default in [('rot_x', 0.0), ('rot_y', 0.0), ('rot_z', 0.0), ('rot_order', 'XYZ')]:
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if col not in df.columns: df[col] = default
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for _, row in df.iterrows():
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obj_data = row.to_dict()
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# Apply world offset
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obj_data['pos_x'] += x_offset
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objects.append(obj_data)
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return objects
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except FileNotFoundError:
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# This shouldn't happen if called via load_plot_metadata results, but handle anyway
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st.error(f"File not found during object load: {filename}")
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return []
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except pd.errors.EmptyDataError:
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#
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return []
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except Exception as e:
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st.error(f"Error loading objects from {filename}: {e}")
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return []
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"""Saves object data list to a new CSV file, making positions relative."""
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file_path = os.path.join(SAVE_DIR, filename)
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relative_objects = []
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# Ensure objects_data_list is actually a list
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if not isinstance(objects_data_list, list):
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st.error("Invalid data format received for saving (expected a list).")
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print("Invalid save data:", objects_data_list) # Log for debugging
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return False
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for obj in objects_data_list:
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# Validate incoming object structure more carefully
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pos = obj.get('position', {})
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rot = obj.get('rotation', {})
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obj_type = obj.get('type', 'Unknown')
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obj_id = obj.get('obj_id', str(uuid.uuid4()))
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if not all(k in pos for k in ['x', 'y', 'z']) or obj_type == 'Unknown':
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print(f"Skipping malformed object during save prep: {obj}")
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continue
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relative_obj = {
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'obj_id': obj_id,
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'
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'pos_x': pos.get('x', 0.0) - plot_x_offset, # Make relative to plot start
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'pos_y': pos.get('y', 0.0),
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'pos_z': pos.get('z', 0.0),
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'rot_x': rot.get('_x', 0.0),
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'rot_y': rot.get('_y', 0.0),
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'rot_z': rot.get('_z', 0.0),
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'rot_order': rot.get('_order', 'XYZ')
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}
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relative_objects.append(relative_obj)
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try:
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df.to_csv(file_path, index=False)
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st.success(f"Saved {len(relative_objects)} objects to {filename}")
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else:
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# Create an empty file with headers if nothing new was placed
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pd.DataFrame(columns=CSV_COLUMNS).to_csv(file_path, index=False)
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st.info(f"Saved empty plot file: {filename}")
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return True
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except Exception as e:
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st.error(f"Failed to save plot data to {filename}: {e}")
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return False
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# --- Page Config ---
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st.set_page_config(
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page_title="Shared World Builder",
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layout="wide"
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)
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# --- Initialize Session State ---
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if 'selected_object' not in st.session_state:
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if '
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st.session_state.new_plot_name = ""
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# Use a more descriptive key for clarity
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if 'js_save_data_result' not in st.session_state:
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st.session_state.js_save_data_result = None
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# --- Load Plot Metadata ---
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#
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plots_metadata
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# --- Load ALL Objects for Rendering ---
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# This could be slow with many plots!
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all_initial_objects = []
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for plot in plots_metadata:
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all_initial_objects.extend(load_plot_objects(plot['filename'], plot['x_offset']))
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# --- Sidebar ---
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with st.sidebar:
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st.title("🏗️ World Controls")
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st.header("Navigation (Plots)")
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st.caption("Click to teleport player to
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# Use columns for a horizontal button layout if desired
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max_cols = 3 # Adjust number of columns
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cols = st.columns(max_cols)
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col_idx = 0
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for
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if cols[col_idx].button(button_label, key=f"nav_{plot['
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# Send command to JS to move the player
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target_x = plot['x_offset']
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try:
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except Exception as e:
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st.error(f"Failed to send teleport command: {e}")
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col_idx = (col_idx + 1) % max_cols # Cycle through columns
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st.markdown("---")
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# --- Object Placement ---
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st.header("Place Objects")
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object_types = ["None", "Simple House", "Tree", "Rock", "Fence Post"]
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current_object_index = 0
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try:
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# Ensure robustness if selected_object is somehow not in list
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current_object_index = object_types.index(st.session_state.selected_object)
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except ValueError:
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st.session_state.selected_object = "None" # Reset to default
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current_object_index = 0
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selected_object_type_widget = st.selectbox(
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"Select Object:",
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options=object_types,
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index=current_object_index,
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key="selected_object_widget" # Use a distinct key for the widget
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)
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# Update session state only if the widget's value actually changes
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# This change WILL trigger a rerun because Streamlit tracks widget state.
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# The JS side now handles preserving its state across the resulting reload via sessionStorage.
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if selected_object_type_widget != st.session_state.selected_object:
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st.session_state.selected_object = selected_object_type_widget
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#
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# The important part is that the NEXT run will inject the new selected type,
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# and the JS will restore placed objects from sessionStorage.
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st.markdown("---")
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# --- Saving ---
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st.header("Save
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st.
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)
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# This function collects data for newly placed objects and returns a JSON string.
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# The key argument ('js_save_processor') stores the JS result in session_state.
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streamlit_js_eval(
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js_code="getSaveData();",
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key="js_save_processor" # Store result under this key
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)
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# Small delay MAY sometimes help ensure the value is set before rerun, but usually not needed
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# import time
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# time.sleep(0.1)
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st.rerun() # Rerun to process the result in the next step
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# --- Process Save Data (if received from JS via the key) ---
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# Check the session state key set by the streamlit_js_eval call
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save_data_from_js = st.session_state.get("js_save_processor", None)
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if save_data_from_js is not None:
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st.info("Received save data from client...")
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save_processed_successfully = False
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try:
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#
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if isinstance(save_data_from_js, str)
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else:
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st.error("
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else:
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except json.JSONDecodeError:
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st.error("Failed to decode save data from client.
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print("Received raw data:", save_data_from_js)
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except Exception as e:
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st.error(f"Error processing save: {e}")
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st.exception(e)
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#
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# to prevent reprocessing on the next rerun unless the button is clicked again.
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st.session_state.js_save_processor = None
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# Rerun AGAIN after processing save to reflect changes (new plot loaded, cache cleared etc.)
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if save_processed_successfully:
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st.rerun()
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# --- Main Area ---
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st.header("Shared 3D World")
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st.caption("
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# --- Load and Prepare HTML ---
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html_file_path = 'index.html'
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html_content_with_state = None
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try:
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# --- Read the HTML template file ---
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with open(html_file_path, 'r', encoding='utf-8') as f:
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html_template = f.read()
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# ---
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# Ensure all state variables are correctly serialized as JSON
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js_injection_script = f"""
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<script>
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window.
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window.SELECTED_OBJECT_TYPE = {json.dumps(st.session_state.selected_object)};
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window.PLOT_WIDTH = {json.dumps(PLOT_WIDTH)};
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window.
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// Basic logging to verify state in browser console
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console.log("Streamlit State Injected:", {{
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selectedObject: window.SELECTED_OBJECT_TYPE,
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initialObjectsCount: window.ALL_INITIAL_OBJECTS ? window.ALL_INITIAL_OBJECTS.length : 0,
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plotWidth: window.PLOT_WIDTH,
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}});
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</script>
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"""
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# --- Inject the script into the HTML template ---
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# Replacing just before </head> is generally safe
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html_content_with_state = html_template.replace('</head>', js_injection_script + '\n</head>', 1)
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# --- Embed HTML Component
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components.html(
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html_content_with_state,
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height=750,
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scrolling=False
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)
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# --- Error Handling ---
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except FileNotFoundError:
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st.error(f"CRITICAL ERROR: Could not find the file '{html_file_path}'.")
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st.warning(f"
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except Exception as e:
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st.error(f"An critical error occurred during HTML preparation or component rendering: {e}")
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st.exception(e)
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import json
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import pandas as pd
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import uuid
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import math # For floor function
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# from PIL import Image, ImageDraw # No longer needed for minimap
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from streamlit_js_eval import streamlit_js_eval # For JS communication
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# --- Constants ---
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SAVE_DIR = "saved_worlds"
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PLOT_WIDTH = 50.0 # Width of each plot in 3D space
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PLOT_DEPTH = 50.0 # Depth of each plot (can be same as width)
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CSV_COLUMNS = ['obj_id', 'type', 'pos_x', 'pos_y', 'pos_z', 'rot_x', 'rot_y', 'rot_z', 'rot_order']
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# --- Ensure Save Directory Exists ---
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# --- Helper Functions ---
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@st.cache_data(ttl=3600) # Cache plot list
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def load_plot_metadata():
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"""Scans save dir for plot_X*_Z*.csv, sorts, calculates metadata."""
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plots = []
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plot_files = []
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try:
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plot_files = [f for f in os.listdir(SAVE_DIR) if f.endswith(".csv") and f.startswith("plot_X")]
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except FileNotFoundError:
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st.error(f"Save directory '{SAVE_DIR}' not found.")
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return []
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except Exception as e:
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st.error(f"Error listing save directory '{SAVE_DIR}': {e}")
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return []
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# Parse filenames to get grid coordinates
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parsed_plots = []
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for filename in plot_files:
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try:
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parts = filename[:-4].split('_') # Remove .csv
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grid_x = int(parts[1][1:]) # Extract number after X
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grid_z = int(parts[2][1:]) # Extract number after Z
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# Extract name if present (parts after Z coordinate)
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plot_name = " ".join(parts[3:]) if len(parts) > 3 else f"Plot ({grid_x},{grid_z})"
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parsed_plots.append({
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'id': filename[:-4], # Use filename base as unique ID
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'filename': filename,
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'grid_x': grid_x,
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'grid_z': grid_z,
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'name': plot_name,
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'x_offset': grid_x * PLOT_WIDTH,
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'z_offset': grid_z * PLOT_DEPTH # Use PLOT_DEPTH for Z offset
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})
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except (IndexError, ValueError):
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st.warning(f"Could not parse grid coordinates from filename: {filename}. Skipping.")
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continue
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# Sort primarily by X, then by Z
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parsed_plots.sort(key=lambda p: (p['grid_x'], p['grid_z']))
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return parsed_plots
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def load_plot_objects(filename, x_offset, z_offset):
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"""Loads objects from a CSV, applying the plot's world offsets."""
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file_path = os.path.join(SAVE_DIR, filename)
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objects = []
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try:
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df = pd.read_csv(file_path)
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# Check required columns
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if not all(col in df.columns for col in ['type', 'pos_x', 'pos_y', 'pos_z']):
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st.warning(f"CSV '{filename}' missing essential columns. Skipping.")
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return []
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# Add defaults for optional columns
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df['obj_id'] = df.get('obj_id', pd.Series([str(uuid.uuid4()) for _ in range(len(df))]))
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for col, default in [('rot_x', 0.0), ('rot_y', 0.0), ('rot_z', 0.0), ('rot_order', 'XYZ')]:
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if col not in df.columns: df[col] = default
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for _, row in df.iterrows():
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obj_data = row.to_dict()
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# Apply world offset
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obj_data['pos_x'] += x_offset
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obj_data['pos_z'] += z_offset # Apply Z offset too
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objects.append(obj_data)
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return objects
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except FileNotFoundError:
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st.error(f"File not found during object load: {filename}")
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return []
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except pd.errors.EmptyDataError:
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return [] # Empty file is valid
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except Exception as e:
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st.error(f"Error loading objects from {filename}: {e}")
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return []
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def save_plot_data(filename, objects_data_list, plot_x_offset, plot_z_offset):
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"""Saves object data list to a CSV, making positions relative to plot origin."""
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file_path = os.path.join(SAVE_DIR, filename)
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relative_objects = []
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if not isinstance(objects_data_list, list):
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st.error("Invalid data format received for saving (expected a list).")
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return False
|
103 |
|
104 |
for obj in objects_data_list:
|
|
|
105 |
pos = obj.get('position', {})
|
106 |
rot = obj.get('rotation', {})
|
107 |
obj_type = obj.get('type', 'Unknown')
|
108 |
+
obj_id = obj.get('obj_id', str(uuid.uuid4()))
|
109 |
|
110 |
if not all(k in pos for k in ['x', 'y', 'z']) or obj_type == 'Unknown':
|
111 |
print(f"Skipping malformed object during save prep: {obj}")
|
112 |
continue
|
113 |
|
114 |
relative_obj = {
|
115 |
+
'obj_id': obj_id, 'type': obj_type,
|
116 |
+
'pos_x': pos.get('x', 0.0) - plot_x_offset, # Make relative X
|
|
|
117 |
'pos_y': pos.get('y', 0.0),
|
118 |
+
'pos_z': pos.get('z', 0.0) - plot_z_offset, # Make relative Z
|
119 |
+
'rot_x': rot.get('_x', 0.0), 'rot_y': rot.get('_y', 0.0), 'rot_z': rot.get('_z', 0.0),
|
|
|
|
|
120 |
'rot_order': rot.get('_order', 'XYZ')
|
121 |
}
|
122 |
relative_objects.append(relative_obj)
|
123 |
|
124 |
try:
|
125 |
+
df = pd.DataFrame(relative_objects, columns=CSV_COLUMNS)
|
126 |
+
df.to_csv(file_path, index=False)
|
127 |
+
st.success(f"Saved {len(relative_objects)} objects to {filename}")
|
|
|
|
|
|
|
|
|
|
|
|
|
128 |
return True
|
129 |
except Exception as e:
|
130 |
st.error(f"Failed to save plot data to {filename}: {e}")
|
131 |
return False
|
132 |
|
133 |
# --- Page Config ---
|
134 |
+
st.set_page_config( page_title="Infinite World Builder", layout="wide")
|
|
|
|
|
|
|
135 |
|
136 |
# --- Initialize Session State ---
|
137 |
+
if 'selected_object' not in st.session_state: st.session_state.selected_object = 'None'
|
138 |
+
if 'new_plot_name' not in st.session_state: st.session_state.new_plot_name = "" # No longer used for filename
|
139 |
+
if 'js_save_data_result' not in st.session_state: st.session_state.js_save_data_result = None
|
|
|
|
|
|
|
|
|
140 |
|
141 |
# --- Load Plot Metadata ---
|
142 |
+
# This is now the source of truth for saved plots
|
143 |
+
plots_metadata = load_plot_metadata()
|
144 |
|
145 |
# --- Load ALL Objects for Rendering ---
|
|
|
146 |
all_initial_objects = []
|
147 |
for plot in plots_metadata:
|
148 |
+
all_initial_objects.extend(load_plot_objects(plot['filename'], plot['x_offset'], plot['z_offset']))
|
149 |
|
150 |
# --- Sidebar ---
|
151 |
with st.sidebar:
|
152 |
st.title("🏗️ World Controls")
|
153 |
|
154 |
st.header("Navigation (Plots)")
|
155 |
+
st.caption("Click to teleport player to a plot.")
|
156 |
+
max_cols = 2 # Adjust columns for potentially more buttons
|
|
|
|
|
157 |
cols = st.columns(max_cols)
|
158 |
col_idx = 0
|
159 |
+
# Sort buttons by grid coords for logical layout
|
160 |
+
sorted_plots_for_nav = sorted(plots_metadata, key=lambda p: (p['grid_x'], p['grid_z']))
|
161 |
+
for plot in sorted_plots_for_nav:
|
162 |
+
button_label = f"➡️ {plot.get('name', plot['id'])} ({plot['grid_x']},{plot['grid_z']})"
|
163 |
+
if cols[col_idx].button(button_label, key=f"nav_{plot['id']}"):
|
|
|
164 |
target_x = plot['x_offset']
|
165 |
+
target_z = plot['z_offset'] # Use Z offset too
|
166 |
try:
|
167 |
+
# Tell JS where to teleport (center of plot approx)
|
168 |
+
js_code = f"teleportPlayer({target_x + PLOT_WIDTH/2}, {target_z + PLOT_DEPTH/2});"
|
169 |
+
streamlit_js_eval(js_code=js_code, key=f"teleport_{plot['id']}")
|
170 |
except Exception as e:
|
171 |
st.error(f"Failed to send teleport command: {e}")
|
172 |
+
col_idx = (col_idx + 1) % max_cols
|
|
|
|
|
173 |
|
174 |
st.markdown("---")
|
175 |
|
176 |
# --- Object Placement ---
|
177 |
st.header("Place Objects")
|
178 |
object_types = ["None", "Simple House", "Tree", "Rock", "Fence Post"]
|
179 |
+
current_object_index = object_types.index(st.session_state.selected_object) if st.session_state.selected_object in object_types else 0
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
180 |
selected_object_type_widget = st.selectbox(
|
181 |
+
"Select Object:", options=object_types, index=current_object_index, key="selected_object_widget"
|
|
|
|
|
|
|
182 |
)
|
|
|
|
|
|
|
183 |
if selected_object_type_widget != st.session_state.selected_object:
|
184 |
st.session_state.selected_object = selected_object_type_widget
|
185 |
+
# Rerun will happen, JS reloads state via sessionStorage, Python injects new selection
|
|
|
|
|
|
|
186 |
|
187 |
st.markdown("---")
|
188 |
|
189 |
# --- Saving ---
|
190 |
+
st.header("Save Work")
|
191 |
+
st.caption("Saves newly placed objects to the plot the player is currently in. If it's a new area, a new plot file is created.")
|
192 |
+
if st.button("💾 Save Current Work", key="save_button"):
|
193 |
+
# Trigger JS to get data AND player position
|
194 |
+
js_get_data_code = "getSaveDataAndPosition();" # JS function needs update
|
195 |
+
streamlit_js_eval(js_code=js_get_data_code, key="js_save_processor")
|
196 |
+
st.rerun() # Rerun to process result
|
|
|
197 |
|
198 |
+
|
199 |
+
# --- Process Save Data ---
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
200 |
save_data_from_js = st.session_state.get("js_save_processor", None)
|
201 |
|
202 |
+
if save_data_from_js is not None:
|
203 |
st.info("Received save data from client...")
|
204 |
save_processed_successfully = False
|
205 |
try:
|
206 |
+
# Expecting { playerPosition: {x,y,z}, objectsToSave: [...] }
|
207 |
+
payload = json.loads(save_data_from_js) if isinstance(save_data_from_js, str) else save_data_from_js
|
208 |
+
|
209 |
+
if isinstance(payload, dict) and 'playerPosition' in payload and 'objectsToSave' in payload:
|
210 |
+
player_pos = payload['playerPosition']
|
211 |
+
objects_to_save = payload['objectsToSave']
|
212 |
+
|
213 |
+
if isinstance(objects_to_save, list): # Allow saving empty list (clears new objects)
|
214 |
+
# Determine target plot based on player position
|
215 |
+
target_grid_x = math.floor(player_pos.get('x', 0.0) / PLOT_WIDTH)
|
216 |
+
target_grid_z = math.floor(player_pos.get('z', 0.0) / PLOT_DEPTH) # Use Z pos too
|
217 |
+
|
218 |
+
target_filename = f"plot_X{target_grid_x}_Z{target_grid_z}.csv"
|
219 |
+
target_plot_x_offset = target_grid_x * PLOT_WIDTH
|
220 |
+
target_plot_z_offset = target_grid_z * PLOT_DEPTH
|
221 |
+
|
222 |
+
st.write(f"Attempting to save plot: {target_filename} (Player at: x={player_pos.get('x', 0):.1f}, z={player_pos.get('z', 0):.1f})")
|
223 |
+
|
224 |
+
# Check if this plot already exists in metadata (for logging/future logic)
|
225 |
+
is_new_plot_file = not os.path.exists(os.path.join(SAVE_DIR, target_filename))
|
226 |
+
|
227 |
+
save_ok = save_plot_data(target_filename, objects_to_save, target_plot_x_offset, target_plot_z_offset)
|
228 |
+
|
229 |
+
if save_ok:
|
230 |
+
load_plot_metadata.clear() # Clear cache to force reload metadata
|
231 |
+
try: # Tell JS to clear its unsaved state
|
232 |
+
streamlit_js_eval(js_code="resetNewlyPlacedObjects();", key="reset_js_state")
|
233 |
+
except Exception as js_e:
|
234 |
+
st.warning(f"Could not reset JS state after save: {js_e}")
|
235 |
+
|
236 |
+
if is_new_plot_file:
|
237 |
+
st.success(f"New plot created and saved: {target_filename}")
|
238 |
+
else:
|
239 |
+
st.success(f"Updated existing plot: {target_filename}")
|
240 |
+
save_processed_successfully = True
|
241 |
+
else:
|
242 |
+
st.error(f"Failed to save plot data to file: {target_filename}")
|
243 |
else:
|
244 |
+
st.error("Invalid 'objectsToSave' format received (expected list).")
|
|
|
245 |
else:
|
246 |
+
st.error("Invalid save payload structure received from client.")
|
247 |
+
print("Received payload:", payload) # Log for debugging
|
248 |
|
249 |
except json.JSONDecodeError:
|
250 |
+
st.error("Failed to decode save data from client.")
|
251 |
+
print("Received raw data:", save_data_from_js)
|
252 |
except Exception as e:
|
253 |
st.error(f"Error processing save: {e}")
|
254 |
st.exception(e)
|
255 |
|
256 |
+
# Clear the trigger data from session state
|
|
|
257 |
st.session_state.js_save_processor = None
|
258 |
+
# Rerun after processing to reflect changes
|
|
|
259 |
if save_processed_successfully:
|
260 |
st.rerun()
|
261 |
|
262 |
|
263 |
# --- Main Area ---
|
264 |
+
st.header("Infinite Shared 3D World")
|
265 |
+
st.caption("Move to empty areas to expand the world. Use sidebar 'Save' to save work to current plot.")
|
266 |
|
267 |
# --- Load and Prepare HTML ---
|
268 |
html_file_path = 'index.html'
|
269 |
+
html_content_with_state = None
|
270 |
|
271 |
try:
|
|
|
272 |
with open(html_file_path, 'r', encoding='utf-8') as f:
|
273 |
html_template = f.read()
|
274 |
|
275 |
+
# --- Inject Python state into JavaScript ---
|
|
|
276 |
js_injection_script = f"""
|
277 |
<script>
|
278 |
+
window.ALL_INITIAL_OBJECTS = {json.dumps(all_initial_objects)};
|
279 |
+
window.PLOTS_METADATA = {json.dumps(plots_metadata)}; // Send plot info to JS
|
280 |
window.SELECTED_OBJECT_TYPE = {json.dumps(st.session_state.selected_object)};
|
281 |
window.PLOT_WIDTH = {json.dumps(PLOT_WIDTH)};
|
282 |
+
window.PLOT_DEPTH = {json.dumps(PLOT_DEPTH)};
|
|
|
283 |
console.log("Streamlit State Injected:", {{
|
284 |
selectedObject: window.SELECTED_OBJECT_TYPE,
|
285 |
initialObjectsCount: window.ALL_INITIAL_OBJECTS ? window.ALL_INITIAL_OBJECTS.length : 0,
|
286 |
+
plotCount: window.PLOTS_METADATA ? window.PLOTS_METADATA.length : 0,
|
287 |
plotWidth: window.PLOT_WIDTH,
|
288 |
+
plotDepth: window.PLOT_DEPTH
|
289 |
}});
|
290 |
</script>
|
291 |
"""
|
|
|
|
|
292 |
html_content_with_state = html_template.replace('</head>', js_injection_script + '\n</head>', 1)
|
293 |
|
294 |
+
# --- Embed HTML Component ---
|
295 |
components.html(
|
296 |
html_content_with_state,
|
297 |
+
height=750,
|
298 |
scrolling=False
|
299 |
)
|
300 |
|
|
|
301 |
except FileNotFoundError:
|
302 |
st.error(f"CRITICAL ERROR: Could not find the file '{html_file_path}'.")
|
303 |
+
st.warning(f"Make sure `{html_file_path}` is in the same directory as `app.py` and `{SAVE_DIR}` exists.")
|
304 |
except Exception as e:
|
305 |
st.error(f"An critical error occurred during HTML preparation or component rendering: {e}")
|
306 |
+
st.exception(e)
|