Update index.html
Browse files- index.html +449 -19
index.html
CHANGED
@@ -1,19 +1,449 @@
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Embeddings Visualizer</title>
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<style>
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body {
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margin: 0;
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overflow: hidden;
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font-family: Arial, sans-serif;
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}
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canvas {
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display: block;
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}
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#info {
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position: absolute;
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top: 10px;
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left: 10px;
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background-color: rgba(0, 0, 0, 0.7);
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color: white;
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padding: 10px;
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border-radius: 5px;
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display: none;
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max-width: 300px;
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max-height: 200px;
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overflow: auto;
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}
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#loading {
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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background-color: rgba(0, 0, 0, 0.7);
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color: white;
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padding: 20px;
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border-radius: 5px;
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font-size: 18px;
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}
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#legend {
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position: absolute;
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top: 10px;
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right: 10px;
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background-color: rgba(0, 0, 0, 0.7);
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color: white;
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padding: 10px;
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border-radius: 5px;
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max-width: 200px;
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}
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.color-box {
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display: inline-block;
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width: 15px;
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height: 15px;
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margin-right: 8px;
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border-radius: 3px;
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}
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.legend-item {
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margin: 5px 0;
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display: flex;
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align-items: center;
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}
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#controls {
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position: absolute;
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bottom: 10px;
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left: 10px;
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background-color: rgba(0, 0, 0, 0.7);
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color: white;
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padding: 10px;
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border-radius: 5px;
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}
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select, button {
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margin: 5px 0;
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padding: 5px;
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border-radius: 3px;
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border: none;
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}
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</style>
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</head>
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<body>
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<div id="loading">Loading embeddings, please wait...</div>
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<div id="info"></div>
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<div id="legend"></div>
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83 |
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<div id="controls">
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84 |
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<div>
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85 |
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<label for="category-filter">Filter by category:</label>
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86 |
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<select id="category-filter">
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87 |
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<option value="all">All Categories</option>
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</select>
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89 |
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</div>
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<div>
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91 |
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<label for="point-size">Point Size:</label>
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92 |
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<input type="range" id="point-size" min="0.05" max="0.3" step="0.01" value="0.1">
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</div>
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<button id="reset-view">Reset View</button>
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</div>
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<script src="https://cdn.jsdelivr.net/npm/[email protected]/build/three.min.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/[email protected]/examples/js/controls/OrbitControls.js"></script>
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99 |
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<script>
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// Set up the scene
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const scene = new THREE.Scene();
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scene.background = new THREE.Color(0x111111);
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// Set up the camera
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const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
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camera.position.z = 5;
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// Set up the renderer
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const renderer = new THREE.WebGLRenderer({ antialias: true });
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renderer.setSize(window.innerWidth, window.innerHeight);
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document.body.appendChild(renderer.domElement);
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// Add controls for rotating, panning, and zooming
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const controls = new THREE.OrbitControls(camera, renderer.domElement);
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controls.enableDamping = true;
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controls.dampingFactor = 0.05;
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// Add ambient light
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const ambientLight = new THREE.AmbientLight(0xffffff, 0.6);
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scene.add(ambientLight);
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// Add directional light
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const directionalLight = new THREE.DirectionalLight(0xffffff, 0.8);
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directionalLight.position.set(1, 1, 1);
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scene.add(directionalLight);
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128 |
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// Variables for raycasting (detecting when mouse hovers over points)
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const raycaster = new THREE.Raycaster();
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const mouse = new THREE.Vector2();
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131 |
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let hoveredPoint = null;
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let points = [];
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133 |
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let pointsData = [];
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let pointCloud = null;
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let pointSize = 0.1;
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let categoryColors = {};
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let categories = [];
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138 |
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let originalPositions = null;
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let visibleCategories = new Set();
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140 |
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// Create a color scheme for categories
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function generateColorMap(categories) {
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const colorMap = {};
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const hueStep = 1 / categories.length;
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categories.forEach((category, index) => {
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const color = new THREE.Color();
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color.setHSL(hueStep * index, 0.7, 0.5);
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colorMap[category] = color;
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});
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return colorMap;
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}
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// Create the legend
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function createLegend(colorMap) {
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const legendEl = document.getElementById('legend');
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legendEl.innerHTML = '<h3>Categories</h3>';
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159 |
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Object.entries(colorMap).forEach(([category, color]) => {
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const item = document.createElement('div');
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item.className = 'legend-item';
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const colorBox = document.createElement('span');
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colorBox.className = 'color-box';
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colorBox.style.backgroundColor = `#${color.getHexString()}`;
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const label = document.createElement('span');
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label.textContent = category;
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item.appendChild(colorBox);
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item.appendChild(label);
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legendEl.appendChild(item);
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});
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}
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// Update category filter dropdown
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function updateCategoryFilter(categories) {
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const filterEl = document.getElementById('category-filter');
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// Clear existing options except the first one
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while (filterEl.options.length > 1) {
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filterEl.remove(1);
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}
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// Add categories
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categories.forEach(category => {
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const option = document.createElement('option');
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option.value = category;
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option.textContent = category;
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filterEl.appendChild(option);
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});
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}
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194 |
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195 |
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// Filter points by category
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196 |
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function filterByCategory(category) {
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197 |
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if (!pointCloud || !originalPositions) return;
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+
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const positions = pointCloud.geometry.attributes.position.array;
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200 |
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const colors = pointCloud.geometry.attributes.color.array;
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201 |
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const visible = new Float32Array(positions.length);
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202 |
+
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203 |
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if (category === 'all') {
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// Show all points
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for (let i = 0; i < positions.length; i++) {
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positions[i] = originalPositions[i];
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207 |
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}
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208 |
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visibleCategories = new Set(categories);
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209 |
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} else {
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// Show only points of the selected category
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211 |
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visibleCategories = new Set([category]);
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212 |
+
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213 |
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for (let i = 0; i < pointsData.length; i++) {
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const idx = i * 3;
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215 |
+
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216 |
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if (pointsData[i].category === category) {
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217 |
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positions[idx] = originalPositions[idx];
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218 |
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positions[idx + 1] = originalPositions[idx + 1];
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219 |
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positions[idx + 2] = originalPositions[idx + 2];
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220 |
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} else {
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221 |
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// Move points of other categories far away (effectively hiding them)
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222 |
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positions[idx] = 10000;
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223 |
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positions[idx + 1] = 10000;
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224 |
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positions[idx + 2] = 10000;
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225 |
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}
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226 |
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}
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}
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228 |
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pointCloud.geometry.attributes.position.needsUpdate = true;
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230 |
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}
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231 |
+
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232 |
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// Reset camera and controls to initial view
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233 |
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function resetView() {
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234 |
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if (!pointCloud) return;
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235 |
+
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236 |
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// Calculate center of visible points
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237 |
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const visiblePoints = pointsData.filter(p => visibleCategories.has(p.category));
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238 |
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if (visiblePoints.length === 0) return;
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239 |
+
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240 |
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const center = new THREE.Vector3(0, 0, 0);
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241 |
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const boundingSphere = new THREE.Sphere(center, 5);
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242 |
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const distance = boundingSphere.radius / Math.sin(camera.fov * Math.PI / 360);
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243 |
+
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244 |
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camera.position.set(0, 0, distance * 1.2);
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245 |
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camera.lookAt(center);
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246 |
+
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247 |
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controls.target.copy(center);
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248 |
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controls.update();
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249 |
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}
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250 |
+
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251 |
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// Load the embeddings data
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252 |
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Promise.all([
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253 |
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fetch('/static/embeddings.json').then(res => res.json()),
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254 |
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fetch('/static/categories.json').then(res => res.json()).catch(() => ({ categories: [] }))
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]).then(([data, categoryData]) => {
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256 |
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// Hide loading message
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257 |
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document.getElementById('loading').style.display = 'none';
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258 |
+
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259 |
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// Store data for tooltip
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260 |
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pointsData = data;
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261 |
+
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262 |
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// Extract categories from points if not provided separately
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263 |
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if (categoryData.categories && categoryData.categories.length > 0) {
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264 |
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categories = categoryData.categories;
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265 |
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} else {
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266 |
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const categorySet = new Set();
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267 |
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data.forEach(point => {
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268 |
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if (point.category) categorySet.add(point.category);
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269 |
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});
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270 |
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categories = Array.from(categorySet);
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271 |
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}
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272 |
+
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273 |
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// Generate colors for categories
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274 |
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categoryColors = generateColorMap(categories);
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275 |
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createLegend(categoryColors);
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276 |
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updateCategoryFilter(categories);
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277 |
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visibleCategories = new Set(categories);
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278 |
+
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279 |
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// Normalize the positions to keep them within reasonable bounds
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280 |
+
let xValues = data.map(p => p.x);
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281 |
+
let yValues = data.map(p => p.y);
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282 |
+
let zValues = data.map(p => p.z);
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283 |
+
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284 |
+
let xMin = Math.min(...xValues), xMax = Math.max(...xValues);
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285 |
+
let yMin = Math.min(...yValues), yMax = Math.max(...yValues);
|
286 |
+
let zMin = Math.min(...zValues), zMax = Math.max(...zValues);
|
287 |
+
|
288 |
+
// Create a geometry for all points
|
289 |
+
const geometry = new THREE.BufferGeometry();
|
290 |
+
const positions = new Float32Array(data.length * 3);
|
291 |
+
const colors = new Float32Array(data.length * 3);
|
292 |
+
|
293 |
+
for (let i = 0; i < data.length; i++) {
|
294 |
+
// Normalize to a range of approximately -5 to 5
|
295 |
+
const x = ((data[i].x - xMin) / (xMax - xMin) * 10) - 5;
|
296 |
+
const y = ((data[i].y - yMin) / (yMax - yMin) * 10) - 5;
|
297 |
+
const z = ((data[i].z - zMin) / (zMax - zMin) * 10) - 5;
|
298 |
+
|
299 |
+
positions[i * 3] = x;
|
300 |
+
positions[i * 3 + 1] = y;
|
301 |
+
positions[i * 3 + 2] = z;
|
302 |
+
|
303 |
+
// Use category color
|
304 |
+
let color;
|
305 |
+
if (data[i].category && categoryColors[data[i].category]) {
|
306 |
+
color = categoryColors[data[i].category];
|
307 |
+
} else {
|
308 |
+
// Fallback to a random color if no category
|
309 |
+
color = new THREE.Color();
|
310 |
+
color.setHSL(Math.random(), 0.7, 0.5);
|
311 |
+
}
|
312 |
+
|
313 |
+
colors[i * 3] = color.r;
|
314 |
+
colors[i * 3 + 1] = color.g;
|
315 |
+
colors[i * 3 + 2] = color.b;
|
316 |
+
}
|
317 |
+
|
318 |
+
// Store original positions for filtering
|
319 |
+
originalPositions = positions.slice();
|
320 |
+
|
321 |
+
geometry.setAttribute('position', new THREE.BufferAttribute(positions, 3));
|
322 |
+
geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3));
|
323 |
+
|
324 |
+
// Create the point material
|
325 |
+
const material = new THREE.PointsMaterial({
|
326 |
+
size: pointSize,
|
327 |
+
vertexColors: true,
|
328 |
+
sizeAttenuation: true
|
329 |
+
});
|
330 |
+
|
331 |
+
// Create the point cloud
|
332 |
+
pointCloud = new THREE.Points(geometry, material);
|
333 |
+
scene.add(pointCloud);
|
334 |
+
|
335 |
+
// Store individual points for raycasting
|
336 |
+
for (let i = 0; i < data.length; i++) {
|
337 |
+
points.push({
|
338 |
+
position: new THREE.Vector3(
|
339 |
+
positions[i * 3],
|
340 |
+
positions[i * 3 + 1],
|
341 |
+
positions[i * 3 + 2]
|
342 |
+
),
|
343 |
+
index: i
|
344 |
+
});
|
345 |
+
}
|
346 |
+
|
347 |
+
// Set camera position to view the entire scene
|
348 |
+
resetView();
|
349 |
+
|
350 |
+
// Setup event listeners
|
351 |
+
document.getElementById('point-size').addEventListener('input', (e) => {
|
352 |
+
pointSize = parseFloat(e.target.value);
|
353 |
+
if (pointCloud) {
|
354 |
+
pointCloud.material.size = pointSize;
|
355 |
+
}
|
356 |
+
});
|
357 |
+
|
358 |
+
document.getElementById('category-filter').addEventListener('change', (e) => {
|
359 |
+
filterByCategory(e.target.value);
|
360 |
+
});
|
361 |
+
|
362 |
+
document.getElementById('reset-view').addEventListener('click', resetView);
|
363 |
+
})
|
364 |
+
.catch(error => {
|
365 |
+
console.error('Error loading embeddings:', error);
|
366 |
+
document.getElementById('loading').textContent = 'Error loading embeddings. Check console for details.';
|
367 |
+
});
|
368 |
+
|
369 |
+
// Handle mouse movement for hover effects
|
370 |
+
function onMouseMove(event) {
|
371 |
+
// Calculate mouse position in normalized device coordinates (-1 to +1)
|
372 |
+
mouse.x = (event.clientX / window.innerWidth) * 2 - 1;
|
373 |
+
mouse.y = - (event.clientY / window.innerHeight) * 2 + 1;
|
374 |
+
}
|
375 |
+
|
376 |
+
// Handle window resize
|
377 |
+
function onWindowResize() {
|
378 |
+
camera.aspect = window.innerWidth / window.innerHeight;
|
379 |
+
camera.updateProjectionMatrix();
|
380 |
+
renderer.setSize(window.innerWidth, window.innerHeight);
|
381 |
+
}
|
382 |
+
|
383 |
+
// Check if mouse is hovering over a point
|
384 |
+
function checkIntersection() {
|
385 |
+
if (!pointCloud) return;
|
386 |
+
|
387 |
+
raycaster.setFromCamera(mouse, camera);
|
388 |
+
|
389 |
+
let intersects = [];
|
390 |
+
for (let i = 0; i < points.length; i++) {
|
391 |
+
const point = points[i];
|
392 |
+
const pointData = pointsData[i];
|
393 |
+
|
394 |
+
// Skip points that aren't in visible categories
|
395 |
+
if (!visibleCategories.has(pointData.category)) continue;
|
396 |
+
|
397 |
+
const distance = raycaster.ray.distanceToPoint(point.position);
|
398 |
+
|
399 |
+
// If mouse is close enough to a point (adjust the threshold as needed)
|
400 |
+
if (distance < 0.1) {
|
401 |
+
intersects.push({ distance, index: point.index });
|
402 |
+
}
|
403 |
+
}
|
404 |
+
|
405 |
+
// Sort by distance to get the closest point
|
406 |
+
intersects.sort((a, b) => a.distance - b.distance);
|
407 |
+
|
408 |
+
// Reset previous hover
|
409 |
+
if (hoveredPoint !== null) {
|
410 |
+
document.getElementById('info').style.display = 'none';
|
411 |
+
hoveredPoint = null;
|
412 |
+
}
|
413 |
+
|
414 |
+
// Show info for the new hovered point
|
415 |
+
if (intersects.length > 0) {
|
416 |
+
const index = intersects[0].index;
|
417 |
+
const data = pointsData[index];
|
418 |
+
|
419 |
+
hoveredPoint = index;
|
420 |
+
|
421 |
+
const infoElement = document.getElementById('info');
|
422 |
+
infoElement.innerHTML = `
|
423 |
+
<h3>${data.title}</h3>
|
424 |
+
<p><strong>Category:</strong> ${data.category || 'Uncategorized'}</p>
|
425 |
+
<p>${data.text}</p>
|
426 |
+
`;
|
427 |
+
infoElement.style.display = 'block';
|
428 |
+
}
|
429 |
+
}
|
430 |
+
|
431 |
+
// Animation loop
|
432 |
+
function animate() {
|
433 |
+
requestAnimationFrame(animate);
|
434 |
+
|
435 |
+
controls.update();
|
436 |
+
checkIntersection();
|
437 |
+
|
438 |
+
renderer.render(scene, camera);
|
439 |
+
}
|
440 |
+
|
441 |
+
// Add event listeners
|
442 |
+
window.addEventListener('mousemove', onMouseMove, false);
|
443 |
+
window.addEventListener('resize', onWindowResize, false);
|
444 |
+
|
445 |
+
// Start animation
|
446 |
+
animate();
|
447 |
+
</script>
|
448 |
+
</body>
|
449 |
+
</html>
|