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Create app.py
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app.py
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import os
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import streamlit as st
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from groq import Groq
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# Initialize Groq client
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client = Groq(
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api_key=os.environ.get("GROQ_API_KEY"),
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)
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# Streamlit app title and description
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st.title("StoryForge")
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st.write("StoryForge is an app designed to help game developers generate comprehensive Game Design Documents by providing essential details about their game's environment, protagonist, and antagonist.")
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# Sidebar for user input
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st.sidebar.header("Game Details")
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game_environment = st.sidebar.text_input("Enter the Game Environment:", placeholder="e.g., A dystopian city in the year 2142")
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protagonist = st.sidebar.text_input("Enter the Protagonist:", placeholder="e.g., A young hacker with a mysterious past")
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antagonist = st.sidebar.text_input("Enter the Antagonist:", placeholder="e.g., A corrupt government official controlling the city")
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# Main content layout
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col1, col2 = st.columns(2)
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# Column 1
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with col1:
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st.header("Game Environment")
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st.write(game_environment)
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st.header("Game Story")
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if game_environment and protagonist and antagonist:
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# Create a message for Groq to generate a game story based on user inputs
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message = f"Create a compelling game story set in {game_environment}, featuring {protagonist} as the protagonist and {antagonist} as the antagonist."
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# Get completion from Groq
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chat_completion = client.chat.completions.create(
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messages=[
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{
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"role": "user",
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"content": message,
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}
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],
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model="llama3-8b-8192",
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)
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# Return generated story content
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story = chat_completion.choices[0].message.content
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st.write(story)
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else:
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st.write("Please provide details in the sidebar.")
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# Column 2
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with col2:
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st.header("Protagonist")
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st.write(protagonist)
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st.header("Antagonist")
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st.write(antagonist)
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