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/* | |
* Copyright (c) 2009 Mans Rullgard <[email protected]> | |
* | |
* This file is part of FFmpeg. | |
* | |
* FFmpeg is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU Lesser General Public | |
* License as published by the Free Software Foundation; either | |
* version 2.1 of the License, or (at your option) any later version. | |
* | |
* FFmpeg is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
* Lesser General Public License for more details. | |
* | |
* You should have received a copy of the GNU Lesser General Public | |
* License along with FFmpeg; if not, write to the Free Software | |
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
*/ | |
/* | |
* AVR32 does not support unaligned memory accesses, except for the AP | |
* series which supports unaligned 32-bit loads and stores. 16-bit | |
* and 64-bit accesses must be aligned to 16 and 32 bits, respectively. | |
* This means we cannot use the byte-swapping load/store instructions | |
* here. | |
* | |
* For 16-bit, 24-bit, and (on UC series) 32-bit loads, we instead use | |
* the LDINS.B instruction, which gcc fails to utilise with the | |
* generic code. GCC also fails to use plain LD.W and ST.W even for | |
* AP processors, so we override the generic code. The 64-bit | |
* versions are improved by using our optimised 32-bit functions. | |
*/ | |
static av_always_inline uint16_t AV_RL16(const void *p) | |
{ | |
uint16_t v; | |
__asm__ ("ld.ub %0, %1 \n\t" | |
"ldins.b %0:l, %2 \n\t" | |
: "=&r"(v) | |
: "m"(*(const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1))); | |
return v; | |
} | |
static av_always_inline uint16_t AV_RB16(const void *p) | |
{ | |
uint16_t v; | |
__asm__ ("ld.ub %0, %2 \n\t" | |
"ldins.b %0:l, %1 \n\t" | |
: "=&r"(v) | |
: "RKs12"(*(const uint8_t*)p), "m"(*((const uint8_t*)p+1))); | |
return v; | |
} | |
static av_always_inline uint32_t AV_RB24(const void *p) | |
{ | |
uint32_t v; | |
__asm__ ("ld.ub %0, %3 \n\t" | |
"ldins.b %0:l, %2 \n\t" | |
"ldins.b %0:u, %1 \n\t" | |
: "=&r"(v) | |
: "RKs12"(* (const uint8_t*)p), | |
"RKs12"(*((const uint8_t*)p+1)), | |
"m" (*((const uint8_t*)p+2))); | |
return v; | |
} | |
static av_always_inline uint32_t AV_RL24(const void *p) | |
{ | |
uint32_t v; | |
__asm__ ("ld.ub %0, %1 \n\t" | |
"ldins.b %0:l, %2 \n\t" | |
"ldins.b %0:u, %3 \n\t" | |
: "=&r"(v) | |
: "m" (* (const uint8_t*)p), | |
"RKs12"(*((const uint8_t*)p+1)), | |
"RKs12"(*((const uint8_t*)p+2))); | |
return v; | |
} | |
static av_always_inline uint32_t AV_RB32(const void *p) | |
{ | |
uint32_t v; | |
__asm__ ("ld.w %0, %1" : "=r"(v) : "m"(*(const uint32_t*)p)); | |
return v; | |
} | |
static av_always_inline void AV_WB32(void *p, uint32_t v) | |
{ | |
__asm__ ("st.w %0, %1" : "=m"(*(uint32_t*)p) : "r"(v)); | |
} | |
/* These two would be defined by generic code, but we need them sooner. */ | |
static av_always_inline void AV_WB64(void *p, uint64_t v) | |
{ | |
union { uint64_t v; uint32_t hl[2]; } vv = { v }; | |
AV_WB32(p, vv.hl[0]); | |
AV_WB32((uint32_t*)p+1, vv.hl[1]); | |
} | |
static av_always_inline void AV_WL64(void *p, uint64_t v) | |
{ | |
union { uint64_t v; uint32_t hl[2]; } vv = { v }; | |
AV_WL32(p, vv.hl[1]); | |
AV_WL32((uint32_t*)p+1, vv.hl[0]); | |
} | |
static av_always_inline uint32_t AV_RB32(const void *p) | |
{ | |
uint32_t v; | |
__asm__ ("ld.ub %0, %4 \n\t" | |
"ldins.b %0:l, %3 \n\t" | |
"ldins.b %0:u, %2 \n\t" | |
"ldins.b %0:t, %1 \n\t" | |
: "=&r"(v) | |
: "RKs12"(* (const uint8_t*)p), | |
"RKs12"(*((const uint8_t*)p+1)), | |
"RKs12"(*((const uint8_t*)p+2)), | |
"m" (*((const uint8_t*)p+3))); | |
return v; | |
} | |
static av_always_inline uint32_t AV_RL32(const void *p) | |
{ | |
uint32_t v; | |
__asm__ ("ld.ub %0, %1 \n\t" | |
"ldins.b %0:l, %2 \n\t" | |
"ldins.b %0:u, %3 \n\t" | |
"ldins.b %0:t, %4 \n\t" | |
: "=&r"(v) | |
: "m" (* (const uint8_t*)p), | |
"RKs12"(*((const uint8_t*)p+1)), | |
"RKs12"(*((const uint8_t*)p+2)), | |
"RKs12"(*((const uint8_t*)p+3))); | |
return v; | |
} | |
static av_always_inline uint64_t AV_RB64(const void *p) | |
{ | |
union { uint64_t v; uint32_t hl[2]; } v; | |
v.hl[0] = AV_RB32(p); | |
v.hl[1] = AV_RB32((const uint32_t*)p+1); | |
return v.v; | |
} | |
static av_always_inline uint64_t AV_RL64(const void *p) | |
{ | |
union { uint64_t v; uint32_t hl[2]; } v; | |
v.hl[1] = AV_RL32(p); | |
v.hl[0] = AV_RL32((const uint32_t*)p+1); | |
return v.v; | |
} | |