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/* | |
* GMC (Global Motion Compensation), AltiVec-enabled | |
* | |
* Copyright (c) 2003 Romain Dolbeau <[email protected]> | |
* | |
* This file is part of FFmpeg. | |
* | |
* FFmpeg is free software; you can redistribute it and/or | |
* modify it under the terms of the GNU Lesser General Public | |
* License as published by the Free Software Foundation; either | |
* version 2.1 of the License, or (at your option) any later version. | |
* | |
* FFmpeg is distributed in the hope that it will be useful, | |
* but WITHOUT ANY WARRANTY; without even the implied warranty of | |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
* Lesser General Public License for more details. | |
* | |
* You should have received a copy of the GNU Lesser General Public | |
* License along with FFmpeg; if not, write to the Free Software | |
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | |
*/ | |
/* AltiVec-enhanced gmc1. ATM this code assumes stride is a multiple of 8 | |
* to preserve proper dst alignment. */ | |
static void gmc1_altivec(uint8_t *dst /* align 8 */, const uint8_t *src /* align1 */, | |
int stride, int h, int x16, int y16, int rounder) | |
{ | |
int i; | |
const DECLARE_ALIGNED(16, unsigned short, rounder_a) = rounder; | |
const DECLARE_ALIGNED(16, unsigned short, ABCD)[8] = { | |
(16 - x16) * (16 - y16), /* A */ | |
(x16) * (16 - y16), /* B */ | |
(16 - x16) * (y16), /* C */ | |
(x16) * (y16), /* D */ | |
0, 0, 0, 0 /* padding */ | |
}; | |
register const vector unsigned char vczero = | |
(const vector unsigned char) vec_splat_u8(0); | |
register const vector unsigned short vcsr8 = | |
(const vector unsigned short) vec_splat_u16(8); | |
register vector unsigned char dstv, dstv2, srcvB, srcvC, srcvD; | |
register vector unsigned short tempB, tempC, tempD; | |
unsigned long dst_odd = (unsigned long) dst & 0x0000000F; | |
unsigned long src_really_odd = (unsigned long) src & 0x0000000F; | |
register vector unsigned short tempA = | |
vec_ld(0, (const unsigned short *) ABCD); | |
register vector unsigned short Av = vec_splat(tempA, 0); | |
register vector unsigned short Bv = vec_splat(tempA, 1); | |
register vector unsigned short Cv = vec_splat(tempA, 2); | |
register vector unsigned short Dv = vec_splat(tempA, 3); | |
register vector unsigned short rounderV = | |
vec_splat((vec_u16) vec_lde(0, &rounder_a), 0); | |
/* we'll be able to pick-up our 9 char elements at src from those | |
* 32 bytes we load the first batch here, as inside the loop we can | |
* reuse 'src + stride' from one iteration as the 'src' of the next. */ | |
register vector unsigned char src_0 = vec_ld(0, src); | |
register vector unsigned char src_1 = vec_ld(16, src); | |
register vector unsigned char srcvA = vec_perm(src_0, src_1, | |
vec_lvsl(0, src)); | |
if (src_really_odd != 0x0000000F) | |
/* If (src & 0xF) == 0xF, then (src + 1) is properly aligned | |
* on the second vector. */ | |
srcvB = vec_perm(src_0, src_1, vec_lvsl(1, src)); | |
else | |
srcvB = src_1; | |
srcvA = vec_mergeh(vczero, srcvA); | |
srcvB = vec_mergeh(vczero, srcvB); | |
for (i = 0; i < h; i++) { | |
dst_odd = (unsigned long) dst & 0x0000000F; | |
src_really_odd = (((unsigned long) src) + stride) & 0x0000000F; | |
dstv = vec_ld(0, dst); | |
/* We'll be able to pick-up our 9 char elements at src + stride from | |
* those 32 bytes then reuse the resulting 2 vectors srvcC and srcvD | |
* as the next srcvA and srcvB. */ | |
src_0 = vec_ld(stride + 0, src); | |
src_1 = vec_ld(stride + 16, src); | |
srcvC = vec_perm(src_0, src_1, vec_lvsl(stride + 0, src)); | |
if (src_really_odd != 0x0000000F) | |
/* If (src & 0xF) == 0xF, then (src + 1) is properly aligned | |
* on the second vector. */ | |
srcvD = vec_perm(src_0, src_1, vec_lvsl(stride + 1, src)); | |
else | |
srcvD = src_1; | |
srcvC = vec_mergeh(vczero, srcvC); | |
srcvD = vec_mergeh(vczero, srcvD); | |
/* OK, now we (finally) do the math :-) | |
* Those four instructions replace 32 int muls & 32 int adds. | |
* Isn't AltiVec nice? */ | |
tempA = vec_mladd((vector unsigned short) srcvA, Av, rounderV); | |
tempB = vec_mladd((vector unsigned short) srcvB, Bv, tempA); | |
tempC = vec_mladd((vector unsigned short) srcvC, Cv, tempB); | |
tempD = vec_mladd((vector unsigned short) srcvD, Dv, tempC); | |
srcvA = srcvC; | |
srcvB = srcvD; | |
tempD = vec_sr(tempD, vcsr8); | |
dstv2 = vec_pack(tempD, (vector unsigned short) vczero); | |
if (dst_odd) | |
dstv2 = vec_perm(dstv, dstv2, vcprm(0, 1, s0, s1)); | |
else | |
dstv2 = vec_perm(dstv, dstv2, vcprm(s0, s1, 2, 3)); | |
vec_st(dstv2, 0, dst); | |
dst += stride; | |
src += stride; | |
} | |
} | |
av_cold void ff_mpeg4videodsp_init_ppc(Mpeg4VideoDSPContext *c) | |
{ | |
if (!PPC_ALTIVEC(av_get_cpu_flags())) | |
return; | |
c->gmc1 = gmc1_altivec; | |
} | |