#include #include #include #include #include namespace cg = cooperative_groups; #include "z_order.h" // Expands a 10-bit integer into 30 bits by inserting 2 zeros after each bit. static __device__ uint32_t expandBits(uint32_t v) { v = (v * 0x00010001u) & 0xFF0000FFu; v = (v * 0x00000101u) & 0x0F00F00Fu; v = (v * 0x00000011u) & 0xC30C30C3u; v = (v * 0x00000005u) & 0x49249249u; return v; } // Removes 2 zeros after each bit in a 30-bit integer. static __device__ uint32_t extractBits(uint32_t v) { v = v & 0x49249249; v = (v ^ (v >> 2)) & 0x030C30C3u; v = (v ^ (v >> 4)) & 0x0300F00Fu; v = (v ^ (v >> 8)) & 0x030000FFu; v = (v ^ (v >> 16)) & 0x000003FFu; return v; } __global__ void z_order_encode_cuda( size_t N, const uint32_t* x, const uint32_t* y, const uint32_t* z, uint32_t* codes ) { size_t thread_id = cg::this_grid().thread_rank(); if (thread_id >= N) return; uint32_t xx = expandBits(x[thread_id]); uint32_t yy = expandBits(y[thread_id]); uint32_t zz = expandBits(z[thread_id]); codes[thread_id] = xx * 4 + yy * 2 + zz; } __global__ void z_order_decode_cuda( size_t N, const uint32_t* codes, uint32_t* x, uint32_t* y, uint32_t* z ) { size_t thread_id = cg::this_grid().thread_rank(); if (thread_id >= N) return; x[thread_id] = extractBits(codes[thread_id] >> 2); y[thread_id] = extractBits(codes[thread_id] >> 1); z[thread_id] = extractBits(codes[thread_id]); }