'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Ring Target', () => { afterEach(() => { battle.destroy(); }); it(`should negate natural immunities and deal normal type effectiveness with the other type(s)`, () => { battle = common.createBattle([[ { species: "Smeargle", ability: 'owntempo', moves: ['earthquake', 'vitalthrow', 'shadowball', 'psychic'] }, ], [ { species: "Thundurus", ability: 'prankster', item: 'ringtarget', moves: ['rest'] }, { species: "Drifblim", ability: 'unburden', item: 'ringtarget', moves: ['rest'] }, { species: "Girafarig", ability: 'innerfocus', item: 'ringtarget', moves: ['rest'] }, { species: "Absol", ability: 'superluck', item: 'ringtarget', moves: ['rest'] }, ]]); battle.makeChoices('move earthquake', 'move rest'); assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|')); assert.false.fullHP(battle.p2.active[0]); battle.makeChoices('move vitalthrow', 'switch 2'); // Drifblim assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|')); assert.false.fullHP(battle.p2.active[0]); battle.makeChoices('move shadowball', 'switch 3'); // Girafarig assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|')); assert.false.fullHP(battle.p2.active[0]); battle.makeChoices('move psychic', 'switch 4'); // Absol assert.false.fullHP(battle.p2.active[0]); }); it(`should not affect ability-based immunities`, () => { battle = common.createBattle([[ { species: 'Hariyama', moves: ['earthquake'] }, ], [ { species: 'Mismagius', ability: 'levitate', item: 'ringtarget', moves: ['sleeptalk'] }, { species: 'Rotom-Fan', ability: 'levitate', item: 'ringtarget', moves: ['sleeptalk'] }, ]]); battle.makeChoices(); assert.fullHP(battle.p2.active[0]); // even if Rotom-Fan battle.makeChoices('move earthquake', 'switch 2'); assert.fullHP(battle.p2.active[0]); }); it(`should not affect Magnet Rise`, () => { battle = common.createBattle([[ { species: 'Wynaut', moves: ['earthquake'] }, ], [ { species: 'Klefki', item: 'ringtarget', moves: ['magnetrise'] }, ]]); battle.makeChoices(); assert.fullHP(battle.p2.active[0]); }); });