'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Life Orb', () => { afterEach(() => { battle.destroy(); }); it('should hurt the user by 1/10 of their max HP after a successful attack', () => { battle = common.createBattle(); battle.setPlayer('p1', { team: [ { species: 'Scizor', ability: 'technician', item: 'lifeorb', moves: ['uturn'] }, ] }); battle.setPlayer('p2', { team: [ { species: 'Primarina', ability: 'torrent', moves: ['sleeptalk'] }, ] }); assert.hurtsBy(battle.p1.active[0], Math.floor(battle.p1.active[0].maxhp / 10), () => battle.makeChoices('move uturn', 'move sleeptalk')); }); });