'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Leftovers [Gen 2]', () => { afterEach(() => { battle.destroy(); }); it('should heal after switch', () => { battle = common.gen(2).createBattle(); battle.setPlayer('p1', { team: [ { species: 'Blissey', item: 'leftovers', moves: ['healbell'] }, { species: 'Magikarp', level: 1, moves: ['splash'] }, ] }); battle.setPlayer('p2', { team: [ { species: "Miltank", moves: ['seismictoss'] }, ] }); const holder = battle.p1.active[0]; battle.makeChoices('move healbell', 'move seismictoss'); assert.equal(holder.hp, 590); battle.makeChoices('switch 2', 'move seismictoss'); battle.makeChoices('switch 2', ''); assert.equal(holder.hp, 630); }); });