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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe(`Memento`, () => {
afterEach(() => {
battle.destroy();
});
it(`should cause the user to faint even if the target has Clear Body`, () => {
battle = common.createBattle([[
{ species: 'whimsicott', moves: ['memento'] },
{ species: 'landorus', moves: ['sleeptalk'] },
], [
{ species: 'wynaut', ability: 'clearbody', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert.equal(battle.requestState, 'switch');
});
it(`should not cause the user to faint if used into Substitute`, () => {
battle = common.createBattle([[
{ species: 'whimsicott', moves: ['memento'] },
{ species: 'landorus', moves: ['sleeptalk'] },
], [
{ species: 'wynaut', ability: 'prankster', moves: ['substitute'] },
]]);
battle.makeChoices();
assert.equal(battle.requestState, 'move');
});
it(`should cause the user to faint after stat drops from Mirror Armor`, () => {
battle = common.createBattle([[
{ species: 'whimsicott', moves: ['memento'] },
{ species: 'landorus', moves: ['sleeptalk'] },
], [
{ species: 'corviknight', ability: 'mirrorarmor', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
const atkDrop = battle.log.includes('|-unboost|p1a: Whimsicott|atk|2');
const spaDrop = battle.log.includes('|-unboost|p1a: Whimsicott|spa|2');
assert(atkDrop && spaDrop, "Whimsicott's stats should have been lowered.");
assert.equal(battle.requestState, 'switch');
});
it(`should set the Z-Memento healing flag even if the Memento itself was not successful`, () => {
battle = common.createBattle([[
{ species: 'landorus', moves: ['sleeptalk'] },
{ species: 'whimsicott', item: 'darkiniumz', moves: ['memento'] },
], [
{ species: 'wynaut', ability: 'noguard', moves: ['circlethrow', 'substitute'] },
]]);
battle.makeChoices('auto', 'move substitute');
battle.makeChoices();
battle.makeChoices('move memento zmove', 'auto');
const landorus = battle.p1.active[0];
assert.fullHP(landorus);
});
});