Spaces:
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; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('[Gen 1] Bide', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it(`should be possible to roll two-turn Bide`, () => { | |
battle = common.gen(1).createBattle({ seed: [0, 1, 1, 1] }, [[ | |
{ species: 'Aerodactyl', moves: ['bide', 'whirlwind'] }, | |
], [ | |
{ species: 'Gyarados', moves: ['dragonrage'] }, | |
]]); | |
const aerodactyl = battle.p1.active[0]; | |
const gyarados = battle.p2.active[0]; | |
battle.makeChoices(); | |
assert.equal(aerodactyl.volatiles['bide'].time, 2); | |
// Bide is the only move that can be selected | |
const choices = aerodactyl.getMoveRequestData().moves; | |
assert.equal(choices[0].id, 'bide'); | |
assert.false(choices[0].disabled); | |
assert.equal(choices[1].id, 'whirlwind'); | |
assert(choices[1].disabled); | |
battle.makeChoices(); | |
battle.makeChoices(); | |
assert.false(aerodactyl.volatiles['bide']); | |
assert.equal(gyarados.maxhp - gyarados.hp, 160); | |
}); | |
it(`should be possible to roll three-turn Bide`, () => { | |
battle = common.gen(1).createBattle({ seed: [1, 1, 1, 1] }, [[ | |
{ species: 'Aerodactyl', moves: ['bide'] }, | |
], [ | |
{ species: 'Gyarados', moves: ['dragonrage'] }, | |
]]); | |
const aerodactyl = battle.p1.active[0]; | |
const gyarados = battle.p2.active[0]; | |
battle.makeChoices(); | |
assert.equal(aerodactyl.volatiles['bide'].time, 3); | |
battle.makeChoices(); | |
battle.makeChoices(); | |
battle.makeChoices(); | |
assert.false(aerodactyl.volatiles['bide']); | |
assert.equal(gyarados.maxhp - gyarados.hp, 240); | |
}); | |
it(`should damage Substitute with Bide damage`, () => { | |
battle = common.gen(1).createBattle([[ | |
{ species: 'Aerodactyl', moves: ['bide', 'whirlwind'] }, | |
], [ | |
{ species: 'Gyarados', moves: ['dragonrage', 'substitute'] }, | |
]]); | |
const aerodactyl = battle.p1.active[0]; | |
const gyarados = battle.p2.active[0]; | |
battle.makeChoices('move whirlwind', 'move substitute'); | |
battle.makeChoices(); | |
aerodactyl.volatiles['bide'].time = 2; | |
battle.makeChoices(); | |
battle.makeChoices(); | |
assert.false(aerodactyl.volatiles['bide']); | |
assert.false(gyarados.volatiles['substitute']); | |
}); | |
it(`should accumulate damage as the opponent switches or uses moves that don't reset lastDamage`, () => { | |
battle = common.gen(1).createBattle([[ | |
{ species: 'Aerodactyl', moves: ['bide'] }, | |
], [ | |
{ species: 'Gyarados', moves: ['dragonrage', 'splash'] }, | |
{ species: 'Exeggutor', moves: ['barrage'] }, | |
]]); | |
const aerodactyl = battle.p1.active[0]; | |
battle.makeChoices(); | |
aerodactyl.volatiles['bide'].time = 3; | |
battle.makeChoices('auto', 'move splash'); | |
battle.makeChoices('auto', 'switch 2'); | |
battle.makeChoices(); | |
const exeggutor = battle.p2.active[0]; | |
assert.false(aerodactyl.volatiles['bide']); | |
assert.equal(exeggutor.maxhp - exeggutor.hp, 240); | |
}); | |
it(`should zero out accumulated damage when an enemy faints (Desync Clause Mod)`, () => { | |
battle = common.gen(1).createBattle([[ | |
{ species: 'Aerodactyl', moves: ['bide'] }, | |
], [ | |
{ species: 'Gyarados', moves: ['dragonrage', 'leer'] }, | |
{ species: 'Exeggutor', moves: ['barrage'] }, | |
]]); | |
const aerodactyl = battle.p1.active[0]; | |
const exeggutor = battle.p2.pokemon[1]; | |
// Exeggutor will faint when switched in | |
exeggutor.hp = 1; | |
exeggutor.setStatus('psn'); | |
battle.makeChoices(); | |
aerodactyl.volatiles['bide'].time = 2; | |
// Leer resets battle.lastDamage to 0 | |
battle.makeChoices('auto', 'move leer'); | |
battle.makeChoices('auto', 'switch 2'); | |
battle.makeChoices(); | |
assert.equal(aerodactyl.volatiles['bide'].time, 1); | |
battle.makeChoices(); | |
assert.false(aerodactyl.volatiles['bide']); | |
assert.fullHP(battle.p2.active[0]); | |
assert(battle.log.some(line => line.includes('Desync Clause Mod activated'))); | |
}); | |
it(`should pause Bide's duration when asleep or frozen`, () => { | |
battle = common.gen(1).createBattle([[ | |
{ species: 'Aerodactyl', moves: ['bide'] }, | |
], [ | |
{ species: 'Parasect', moves: ['spore'] }, | |
]]); | |
const aerodactyl = battle.p1.active[0]; | |
battle.makeChoices(); | |
aerodactyl.volatiles['bide'].time = 2; | |
for (let i = 0; i < 9; i++) { | |
battle.makeChoices(); | |
assert.equal(aerodactyl.volatiles['bide'].time, 2); | |
} | |
}); | |
it(`should pause Bide's duration when disabled`, () => { | |
battle = common.gen(1).createBattle({ seed: [1, 1, 1, 0] }, [[ | |
{ species: 'Aerodactyl', moves: ['bide', 'whirlwind'] }, | |
], [ | |
{ species: 'Voltorb', moves: ['disable'] }, | |
]]); | |
const aerodactyl = battle.p1.active[0]; | |
battle.makeChoices(); | |
assert.equal(aerodactyl.volatiles['bide'].time, 3); | |
assert.equal(aerodactyl.volatiles['disable'].move, 'bide'); | |
// Struggle is the choice | |
const choices = aerodactyl.getMoveRequestData().moves; | |
assert.equal(choices[0].id, 'struggle'); | |
assert(aerodactyl.volatiles['disable'].time > 1); | |
battle.makeChoices(); | |
assert.equal(aerodactyl.volatiles['bide'].time, 3); | |
}); | |
}); | |