Spaces:
Running
Running
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Shell Bell', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it(`should heal from the damage against all targets of the move`, () => { | |
battle = common.createBattle({ gameType: 'doubles' }, [[ | |
{ species: 'tornadus', ability: 'compoundeyes', moves: ['superfang'] }, | |
{ species: 'landorus', item: 'shellbell', moves: ['earthquake'] }, | |
], [ | |
{ species: 'roggenrola', ability: 'sturdy', level: 1, moves: ['sleeptalk'] }, | |
{ species: 'aron', ability: 'sturdy', level: 1, moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices('move superfang -2, move earthquake', 'auto'); | |
const landorus = battle.p1.active[1]; | |
assert.equal(landorus.hp, landorus.maxhp - Math.floor(landorus.maxhp / 2) + (Math.floor(11 * 2 / 8))); | |
}); | |
// Also applies to Parental Bond | |
it(`should heal from the damage from all hits of multi-hit moves`, () => { | |
battle = common.createBattle([[ | |
{ species: 'shelmet', moves: ['finalgambit'] }, | |
{ species: 'landorus', moves: ['sleeptalk'] }, | |
{ species: 'wynaut', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'cloyster', ability: 'skilllink', item: 'shellbell', evs: { hp: 4 }, moves: ['sleeptalk', 'iciclespear'] }, | |
]]); | |
battle.makeChoices(); | |
battle.makeChoices('switch 2'); | |
battle.makeChoices('auto', 'move iciclespear'); | |
const landorus = battle.p1.active[0]; | |
const cloyster = battle.p2.active[0]; | |
assert.equal(cloyster.hp, 1 + Math.floor(landorus.maxhp / 8)); | |
}); | |
}); | |