Spaces:
Running
Running
; | |
const assert = require('../../assert'); | |
const common = require('../../common'); | |
let battle; | |
describe('Punching Glove', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it(`should prevent item effects triggered by contact from acting`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'punchingglove', moves: ['bulletpunch'] }, | |
], [ | |
{ species: 'miltank', item: 'rockyhelmet', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert.fullHP(battle.p1.active[0], `Attacker should not be hurt`); | |
}); | |
it(`should not prevent item effects triggered by contact from acting if using non-punching contact move`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'punchingglove', moves: ['tackle'] }, | |
], [ | |
{ species: 'miltank', item: 'rockyhelmet', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert.false.fullHP(battle.p1.active[0], `Attacker should be hurt`); | |
}); | |
it(`should not activate on the opponent's moves`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'punchingglove', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'happiny', moves: ['lunge'] }, | |
]]); | |
battle.makeChoices(); | |
assert.statStage(battle.p1.active[0], 'atk', -1, `Attack should be lowered`); | |
}); | |
// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9406865 | |
it(`should stop Pickpocket`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'punchingglove', moves: ['bulletpunch'] }, | |
], [ | |
{ species: 'weavile', ability: 'pickpocket', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert.equal(battle.p1.active[0].item, 'punchingglove', `Attacker should not lose their item`); | |
assert.false.holdsItem(battle.p2.active[0], `Target should not steal Punching Glove`); | |
}); | |
// https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/post-9406865 | |
it(`should block against Protecting effects with a contact side effect`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'punchingglove', moves: ['sleeptalk', 'bulletpunch'] }, | |
], [ | |
{ species: 'aggron', moves: ['sleeptalk', 'banefulbunker', 'obstruct', 'spikyshield'] }, | |
]]); | |
battle.makeChoices('move bulletpunch', 'move banefulbunker'); | |
battle.makeChoices(); | |
battle.makeChoices('move bulletpunch', 'move obstruct'); | |
battle.makeChoices(); | |
battle.makeChoices('move bulletpunch', 'move spikyshield'); | |
battle.makeChoices(); | |
const wynaut = battle.p1.active[0]; | |
assert.equal(wynaut.status, '', `Wynaut should not have been poisoned by Baneful Bunker`); | |
assert.statStage(wynaut, 'def', 0, `Wynaut's Defense should not have been lowered by Obstruct`); | |
assert.fullHP(wynaut, `Wynaut should not have lost HP from Spiky Shield`); | |
}); | |
}); | |