Spaces:
Running
Running
; | |
const assert = require('./../../assert'); | |
const common = require('./../../common'); | |
let battle; | |
describe('Protective Pads', () => { | |
afterEach(() => { | |
battle.destroy(); | |
}); | |
it(`should prevent ability-changing abilities triggered by contact from acting`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', ability: 'sturdy', item: 'protectivepads', moves: ['bulletpunch'] }, | |
], [ | |
{ species: 'cofagrigus', ability: 'mummy', moves: ['sleeptalk'] }, | |
]]); | |
const wynaut = battle.p1.active[0]; | |
battle.makeChoices(); | |
assert.equal(wynaut.ability, 'sturdy'); | |
const mummyActivationMessages = battle.log.filter(logStr => logStr.startsWith('|-activate|') && logStr.includes('Mummy')); | |
assert.equal(mummyActivationMessages.length, 1, `Mummy should activate only once`); | |
assert(mummyActivationMessages[0].includes('Cofagrigus'), `Source of Mummy activation should be included`); | |
assert.false(mummyActivationMessages[0].includes('Sturdy'), `Attacker's ability should not be revealed`); | |
}); | |
it(`should prevent damaging abilities triggered by contact from acting`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'protectivepads', moves: ['bulletpunch'] }, | |
], [ | |
{ species: 'ferrothorn', ability: 'ironbarbs', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert.fullHP(battle.p1.active[0], `Attacker should not be damaged`); | |
assert(battle.log.some(line => line.includes('Iron Barbs'))); | |
assert(battle.log.some(line => line.includes('Protective Pads'))); | |
}); | |
it(`should prevent stat stage-changing abilities triggered by contact from acting`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'protectivepads', moves: ['bulletpunch'] }, | |
], [ | |
{ species: 'goodra', ability: 'gooey', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert.statStage(battle.p1.active[0], 'spe', 0, `Speed should not be lowered`); | |
assert(battle.log.some(line => line.includes('Gooey'))); | |
assert(battle.log.some(line => line.includes('Protective Pads'))); | |
}); | |
it(`should not stop Pickpocket`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'protectivepads', moves: ['bulletpunch'] }, | |
], [ | |
{ species: 'weavile', ability: 'pickpocket', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert.false.holdsItem(battle.p1.active[0], `Attacker should lose their item`); | |
assert.equal(battle.p2.active[0].item, 'protectivepads', `Target should receive stolen Protective Pads`); | |
}); | |
it(`should prevent item effects triggered by contact from acting`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'protectivepads', moves: ['bulletpunch'] }, | |
], [ | |
{ species: 'miltank', item: 'rockyhelmet', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert.fullHP(battle.p1.active[0], `Attacker should not be hurt`); | |
assert(battle.log.every(line => !line.includes('Rocky Helmet'))); | |
assert(battle.log.every(line => !line.includes('Protective Pads'))); | |
}); | |
it(`should not activate on the opponent's moves`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'protectivepads', moves: ['sleeptalk'] }, | |
], [ | |
{ species: 'happiny', moves: ['lunge'] }, | |
]]); | |
battle.makeChoices(); | |
assert.statStage(battle.p1.active[0], 'atk', -1, `Attack should be lowered`); | |
}); | |
it(`should not start Perish Body on either Pokemon`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'protectivepads', moves: ['bulletpunch'] }, | |
], [ | |
{ species: 'cursola', ability: 'perishbody', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
assert.false(battle.p1.active[0].volatiles['perishsong'], 'Perish Body should not have activated on Wynaut due to Protective Pads.'); | |
assert.false(battle.p2.active[0].volatiles['perishsong'], 'Perish Body should not have activated on Cursola due to Protective Pads.'); | |
assert(battle.log.every(line => !line.includes('Perish Body'))); | |
assert(battle.log.every(line => !line.includes('Protective Pads'))); | |
}); | |
it(`should block against Protecting effects with a contact side effect`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'protectivepads', moves: ['sleeptalk', 'tackle'] }, | |
], [ | |
{ species: 'aggron', moves: ['sleeptalk', 'banefulbunker', 'obstruct', 'spikyshield'] }, | |
]]); | |
battle.makeChoices('move tackle', 'move banefulbunker'); | |
battle.makeChoices(); | |
battle.makeChoices('move tackle', 'move obstruct'); | |
battle.makeChoices(); | |
battle.makeChoices('move tackle', 'move spikyshield'); | |
battle.makeChoices(); | |
const wynaut = battle.p1.active[0]; | |
assert.equal(wynaut.status, '', `Wynaut should not have been poisoned by Baneful Bunker`); | |
assert.statStage(wynaut, 'def', 0, `Wynaut's Defense should not have been lowered by Obstruct`); | |
assert.fullHP(wynaut, `Wynaut should not have lost HP from Spiky Shield`); | |
assert(battle.log.every(line => !line.includes('Protective Pads'))); | |
}); | |
it(`should not protect against Gulp Missile when using a contact move`, () => { | |
battle = common.createBattle([[ | |
{ species: 'wynaut', item: 'protectivepads', moves: ['bulletpunch'] }, | |
], [ | |
{ species: 'cramorantgorging', ability: 'gulpmissile', item: 'rockyhelmet', moves: ['sleeptalk'] }, | |
]]); | |
battle.makeChoices(); | |
const wynaut = battle.p1.active[0]; | |
assert.equal(wynaut.hp, wynaut.maxhp - Math.floor(wynaut.maxhp / 4), `Wynaut should be damaged by Gulp Missile, but not Rocky Helmet`); | |
assert.equal(wynaut.status, 'par'); | |
assert(battle.log.every(line => !line.includes('Protective Pads'))); | |
}); | |
}); | |