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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Focus Sash', () => {
afterEach(() => {
battle.destroy();
});
it('should be consumed and allow its user to survive an attack from full HP', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Paras', ability: 'dryskin', item: 'focussash', moves: ['sleeptalk'] }] });
battle.setPlayer('p2', { team: [{ species: 'Delphox', ability: 'magician', moves: ['incinerate'] }] });
const holder = battle.p1.active[0];
battle.makeChoices('move sleeptalk', 'move incinerate');
assert.false.holdsItem(holder);
assert.false.fainted(holder);
assert.equal(holder.hp, 1);
});
it(`should be consumed and allow its user to survive a confusion damage hit from full HP`, () => {
battle = common.createBattle({ forceRandomChance: true }, [[
{ species: 'Shedinja', ability: 'wonderguard', item: 'focussash', moves: ['absorb'] },
], [
{ species: 'Klefki', ability: 'prankster', moves: ['confuseray'] },
]]);
const shedinja = battle.p1.active[0];
battle.makeChoices('move absorb', 'move confuseray');
assert.false.holdsItem(shedinja);
assert.false.fainted(shedinja);
});
it('should not trigger on recoil damage', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Shedinja', ability: 'wonderguard', item: 'focussash', moves: ['doubleedge'] }] });
battle.setPlayer('p2', { team: [{ species: 'Klefki', ability: 'prankster', moves: ['reflect'] }] });
const holder = battle.p1.active[0];
battle.makeChoices('move doubleedge', 'move reflect');
assert.holdsItem(holder);
assert.fainted(holder);
});
it('should not trigger on residual damage', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: 'Shedinja', ability: 'wonderguard', item: 'focussash', moves: ['sleeptalk'] }] });
battle.setPlayer('p2', { team: [{ species: 'Crobat', ability: 'infiltrator', moves: ['toxic'] }] });
const holder = battle.p1.active[0];
battle.makeChoices('move sleeptalk', 'move toxic');
assert.holdsItem(holder);
assert.fainted(holder);
});
});