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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Eviolite', () => {
afterEach(() => {
battle.destroy();
});
it(`should multiply the defenses of a Pokemon that can evolve by 1.5`, () => {
battle = common.createBattle([[
{ species: 'Omanyte', ability: 'shellarmor', item: 'eviolite', moves: ['rest'] },
], [
{ species: 'Cherrim', moves: ['seedbomb', 'megadrain'] },
]]);
battle.makeChoices();
assert.false.fainted(battle.p1.active[0]);
battle.makeChoices('auto', 'move megadrain');
assert.false.fainted(battle.p1.active[0]);
});
it(`should not multiply the defenses of a Pokemon that cannot evolve by 1.5`, () => {
battle = common.createBattle([[
{ species: 'Omastar', ability: 'shellarmor', item: 'eviolite', moves: ['rest'] },
{ species: 'Omastar', ability: 'shellarmor', item: 'eviolite', moves: ['rest'] },
], [
{ species: 'Sceptile', item: 'meadowplate', moves: ['leafblade', 'megadrain'] },
]]);
battle.makeChoices();
assert.fainted(battle.p1.active[0]);
battle.makeChoices(); // switch in the second Omastar
battle.makeChoices('auto', 'move megadrain');
assert.fainted(battle.p1.active[0]);
});
it(`should multiply the defenses of a National Dex Pokemon that can evolve by 1.5`, () => {
battle = common.createBattle([[
{ species: 'Geodude', ability: 'shellarmor', item: 'eviolite', moves: ['rest'] },
], [
{ species: 'Roserade', moves: ['seedbomb', 'absorb'] },
]]);
battle.makeChoices();
assert.false.fainted(battle.p1.active[0]);
battle.makeChoices('auto', 'move absorb');
assert.false.fainted(battle.p1.active[0]);
});
});