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; | |
var __defProp = Object.defineProperty; | |
var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
var __getOwnPropNames = Object.getOwnPropertyNames; | |
var __hasOwnProp = Object.prototype.hasOwnProperty; | |
var __export = (target, all) => { | |
for (var name in all) | |
__defProp(target, name, { get: all[name], enumerable: true }); | |
}; | |
var __copyProps = (to, from, except, desc) => { | |
if (from && typeof from === "object" || typeof from === "function") { | |
for (let key of __getOwnPropNames(from)) | |
if (!__hasOwnProp.call(to, key) && key !== except) | |
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
} | |
return to; | |
}; | |
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
var teams_exports = {}; | |
__export(teams_exports, { | |
RandomGen7Teams: () => RandomGen7Teams, | |
ZeroAttackHPIVs: () => ZeroAttackHPIVs, | |
default: () => teams_default | |
}); | |
module.exports = __toCommonJS(teams_exports); | |
var import_teams = require("../gen8/teams"); | |
var import_dex = require("../../../sim/dex"); | |
const ZeroAttackHPIVs = { | |
grass: { hp: 30, spa: 30 }, | |
fire: { spa: 30, spe: 30 }, | |
ice: { def: 30 }, | |
ground: { spa: 30, spd: 30 }, | |
fighting: { def: 30, spa: 30, spd: 30, spe: 30 }, | |
electric: { def: 30, spe: 30 }, | |
psychic: { spe: 30 }, | |
flying: { spa: 30, spd: 30, spe: 30 }, | |
rock: { def: 30, spd: 30, spe: 30 } | |
}; | |
const RECOVERY_MOVES = [ | |
"healorder", | |
"milkdrink", | |
"moonlight", | |
"morningsun", | |
"recover", | |
"recycle", | |
"roost", | |
"shoreup", | |
"slackoff", | |
"softboiled", | |
"strengthsap", | |
"synthesis" | |
]; | |
const CONTRARY_MOVES = [ | |
"closecombat", | |
"leafstorm", | |
"overheat", | |
"superpower", | |
"vcreate" | |
]; | |
const PHYSICAL_SETUP = [ | |
"bellydrum", | |
"bulkup", | |
"coil", | |
"curse", | |
"dragondance", | |
"honeclaws", | |
"howl", | |
"meditate", | |
"poweruppunch", | |
"screech", | |
"swordsdance" | |
]; | |
const SPECIAL_SETUP = [ | |
"calmmind", | |
"chargebeam", | |
"geomancy", | |
"nastyplot", | |
"quiverdance", | |
"tailglow" | |
]; | |
const MIXED_SETUP = [ | |
"celebrate", | |
"growth", | |
"happyhour", | |
"holdhands", | |
"shellsmash", | |
"workup" | |
]; | |
const SPEED_SETUP = [ | |
"agility", | |
"autotomize", | |
"flamecharge", | |
"rockpolish" | |
]; | |
const SETUP = [ | |
"acidarmor", | |
"agility", | |
"autotomize", | |
"bellydrum", | |
"bulkup", | |
"calmmind", | |
"celebrate", | |
"coil", | |
"conversion", | |
"curse", | |
"dragondance", | |
"electricterrain", | |
"flamecharge", | |
"focusenergy", | |
"geomancy", | |
"growth", | |
"happyhour", | |
"holdhands", | |
"honeclaws", | |
"howl", | |
"irondefense", | |
"meditate", | |
"nastyplot", | |
"poweruppunch", | |
"quiverdance", | |
"raindance", | |
"rockpolish", | |
"shellsmash", | |
"shiftgear", | |
"swordsdance", | |
"tailglow", | |
"workup" | |
]; | |
const NO_STAB = [ | |
"accelerock", | |
"aquajet", | |
"bulletpunch", | |
"clearsmog", | |
"dragontail", | |
"eruption", | |
"explosion", | |
"fakeout", | |
"firstimpression", | |
"flamecharge", | |
"futuresight", | |
"iceshard", | |
"icywind", | |
"incinerate", | |
"infestation", | |
"machpunch", | |
"nuzzle", | |
"pluck", | |
"poweruppunch", | |
"pursuit", | |
"quickattack", | |
"rapidspin", | |
"reversal", | |
"selfdestruct", | |
"shadowsneak", | |
"skyattack", | |
"skydrop", | |
"snarl", | |
"suckerpunch", | |
"uturn", | |
"watershuriken", | |
"vacuumwave", | |
"voltswitch", | |
"waterspout" | |
]; | |
const HAZARDS = [ | |
"spikes", | |
"stealthrock", | |
"stickyweb", | |
"toxicspikes" | |
]; | |
const PROTECT_MOVES = [ | |
"banefulbunker", | |
"kingsshield", | |
"protect", | |
"spikyshield" | |
]; | |
const PIVOT_MOVES = [ | |
"partingshot", | |
"uturn", | |
"voltswitch" | |
]; | |
const MOVE_PAIRS = [ | |
["lightscreen", "reflect"], | |
["sleeptalk", "rest"], | |
["protect", "wish"], | |
["spikyshield", "wish"], | |
["leechseed", "substitute"], | |
["perishsong", "protect"], | |
["solarbeam", "sunnyday"] | |
]; | |
const PRIORITY_POKEMON = [ | |
"aegislash", | |
"banette", | |
"breloom", | |
"cacturne", | |
"doublade", | |
"dusknoir", | |
"golisopod", | |
"honchkrow", | |
"mimikyu", | |
"scizor", | |
"scizormega", | |
"shedinja" | |
]; | |
function sereneGraceBenefits(move) { | |
return move.secondary?.chance && move.secondary.chance >= 20 && move.secondary.chance < 100; | |
} | |
class RandomGen7Teams extends import_teams.RandomGen8Teams { | |
constructor(format, prng) { | |
super(format, prng); | |
this.randomSets = require("./sets.json"); | |
this.randomFactorySets = require("./factory-sets.json"); | |
this.randomBSSFactorySets = require("./bss-factory-sets.json"); | |
this.noStab = NO_STAB; | |
this.priorityPokemon = PRIORITY_POKEMON; | |
this.moveEnforcementCheckers = { | |
Bug: (movePool, moves, abilities, types, counter) => ["megahorn", "pinmissile"].some((m) => movePool.includes(m)) || !counter.get("Bug") && (abilities.includes("Tinted Lens") || abilities.includes("Adaptability")), | |
Dark: (movePool, moves, abilities, types, counter) => !counter.get("Dark"), | |
Dragon: (movePool, moves, abilities, types, counter) => !counter.get("Dragon") && !abilities.includes("Aerilate"), | |
Electric: (movePool, moves, abilities, types, counter) => !counter.get("Electric"), | |
Fairy: (movePool, moves, abilities, types, counter) => !counter.get("Fairy"), | |
Fighting: (movePool, moves, abilities, types, counter) => !counter.get("Fighting"), | |
Fire: (movePool, moves, abilities, types, counter) => !counter.get("Fire"), | |
Flying: (movePool, moves, abilities, types, counter, species) => !counter.get("Flying") && !["aerodactyl", "aerodactylmega", "mantine"].includes(species.id) && !movePool.includes("hiddenpowerflying"), | |
Ghost: (movePool, moves, abilities, types, counter) => !counter.get("Ghost"), | |
Grass: (movePool, moves, abilities, types, counter, species) => !counter.get("Grass") && (species.baseStats.atk >= 100 || movePool.includes("leafstorm")), | |
Ground: (movePool, moves, abilities, types, counter) => !counter.get("Ground"), | |
Ice: (movePool, moves, abilities, types, counter) => !counter.get("Ice") || moves.has("icebeam") && movePool.includes("freezedry") || abilities.includes("Refrigerate") && movePool.includes("return"), | |
Normal: (movePool) => movePool.includes("boomburst") || movePool.includes("hypervoice"), | |
Poison: (movePool, moves, abilities, types, counter) => !counter.get("Poison"), | |
Psychic: (movePool, moves, abilities, types, counter) => !counter.get("Psychic") && (types.has("Fighting") || movePool.includes("psychicfangs") || movePool.includes("calmmind")), | |
Rock: (movePool, moves, abilities, types, counter, species) => !counter.get("Rock") && species.baseStats.atk >= 80, | |
Steel: (movePool, moves, abilities, types, counter, species) => !counter.get("Steel") && species.baseStats.atk >= 100, | |
Water: (movePool, moves, abilities, types, counter) => !counter.get("Water") | |
}; | |
this.cachedStatusMoves = this.dex.moves.all().filter((move) => move.category === "Status" && move.id !== "naturepower").map((move) => move.id); | |
} | |
newQueryMoves(moves, species, preferredType, abilities) { | |
const counter = new import_teams.MoveCounter(); | |
const types = species.types; | |
if (!moves?.size) | |
return counter; | |
const categories = { Physical: 0, Special: 0, Status: 0 }; | |
for (const moveid of moves) { | |
let move = this.dex.moves.get(moveid); | |
if (this.gen === 5 && moveid === "naturepower") | |
move = this.dex.moves.get("earthquake"); | |
if (this.gen > 5 && moveid === "naturepower") | |
move = this.dex.moves.get("triattack"); | |
const moveType = this.getMoveType(move, species, abilities, preferredType); | |
if (move.damage || move.damageCallback) { | |
counter.add("damage"); | |
counter.damagingMoves.add(move); | |
} else { | |
categories[move.category]++; | |
} | |
if (moveid === "lowkick" || move.basePower && move.basePower <= 60 && !["nuzzle", "rapidspin"].includes(moveid)) { | |
counter.add("technician"); | |
} | |
if (move.multihit && Array.isArray(move.multihit) && move.multihit[1] === 5) | |
counter.add("skilllink"); | |
if (move.recoil || move.hasCrashDamage) | |
counter.add("recoil"); | |
if (move.drain) | |
counter.add("drain"); | |
if (move.basePower || move.basePowerCallback) { | |
if (!this.noStab.includes(moveid) || this.priorityPokemon.includes(species.id) && move.priority > 0) { | |
counter.add(moveType); | |
if (types.includes(moveType)) | |
counter.add("stab"); | |
if (preferredType === moveType) | |
counter.add("preferred"); | |
counter.damagingMoves.add(move); | |
} | |
if (move.flags["bite"]) | |
counter.add("strongjaw"); | |
if (move.flags["punch"]) | |
counter.add("ironfist"); | |
if (move.flags["sound"]) | |
counter.add("sound"); | |
if (move.priority > 0) | |
counter.add("priority"); | |
} | |
if (move.secondary || move.hasSheerForce) { | |
counter.add("sheerforce"); | |
if (sereneGraceBenefits(move)) { | |
counter.add("serenegrace"); | |
} | |
} | |
if (move.accuracy && move.accuracy !== true && move.accuracy < 90) | |
counter.add("inaccurate"); | |
if (RECOVERY_MOVES.includes(moveid)) | |
counter.add("recovery"); | |
if (CONTRARY_MOVES.includes(moveid)) | |
counter.add("contrary"); | |
if (PHYSICAL_SETUP.includes(moveid)) | |
counter.add("physicalsetup"); | |
if (SPECIAL_SETUP.includes(moveid)) | |
counter.add("specialsetup"); | |
if (MIXED_SETUP.includes(moveid)) | |
counter.add("mixedsetup"); | |
if (SPEED_SETUP.includes(moveid)) | |
counter.add("speedsetup"); | |
if (SETUP.includes(moveid)) | |
counter.add("setup"); | |
if (HAZARDS.includes(moveid)) | |
counter.add("hazards"); | |
} | |
counter.set("Physical", Math.floor(categories["Physical"])); | |
counter.set("Special", Math.floor(categories["Special"])); | |
counter.set("Status", categories["Status"]); | |
return counter; | |
} | |
cullMovePool(types, moves, abilities, counter, movePool, teamDetails, species, isLead, preferredType, role) { | |
let hasHiddenPower = false; | |
for (const move of moves) { | |
if (move.startsWith("hiddenpower")) | |
hasHiddenPower = true; | |
} | |
if (hasHiddenPower) { | |
let movePoolHasHiddenPower = true; | |
while (movePoolHasHiddenPower) { | |
movePoolHasHiddenPower = false; | |
for (const moveid of movePool) { | |
if (moveid.startsWith("hiddenpower")) { | |
this.fastPop(movePool, movePool.indexOf(moveid)); | |
movePoolHasHiddenPower = true; | |
break; | |
} | |
} | |
} | |
} | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
if (moves.size === this.maxMoveCount - 2) { | |
const unpairedMoves = [...movePool]; | |
for (const pair of MOVE_PAIRS) { | |
if (movePool.includes(pair[0]) && movePool.includes(pair[1])) { | |
this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[0])); | |
this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[1])); | |
} | |
} | |
if (unpairedMoves.length === 1) { | |
this.fastPop(movePool, movePool.indexOf(unpairedMoves[0])); | |
} | |
} | |
if (moves.size === this.maxMoveCount - 1) { | |
for (const pair of MOVE_PAIRS) { | |
if (movePool.includes(pair[0]) && movePool.includes(pair[1])) { | |
this.fastPop(movePool, movePool.indexOf(pair[0])); | |
this.fastPop(movePool, movePool.indexOf(pair[1])); | |
} | |
} | |
} | |
if (teamDetails.screens && movePool.length >= this.maxMoveCount + 2) { | |
if (movePool.includes("reflect")) | |
this.fastPop(movePool, movePool.indexOf("reflect")); | |
if (movePool.includes("lightscreen")) | |
this.fastPop(movePool, movePool.indexOf("lightscreen")); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
if (teamDetails.stickyWeb) { | |
if (movePool.includes("stickyweb")) | |
this.fastPop(movePool, movePool.indexOf("stickyweb")); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
if (teamDetails.stealthRock) { | |
if (movePool.includes("stealthrock")) | |
this.fastPop(movePool, movePool.indexOf("stealthrock")); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
if (teamDetails.defog || teamDetails.rapidSpin) { | |
if (movePool.includes("defog")) | |
this.fastPop(movePool, movePool.indexOf("defog")); | |
if (movePool.includes("rapidspin")) | |
this.fastPop(movePool, movePool.indexOf("rapidspin")); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
if (teamDetails.toxicSpikes) { | |
if (movePool.includes("toxicspikes")) | |
this.fastPop(movePool, movePool.indexOf("toxicspikes")); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
if (teamDetails.spikes && teamDetails.spikes >= 2) { | |
if (movePool.includes("spikes")) | |
this.fastPop(movePool, movePool.indexOf("spikes")); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
if (teamDetails.statusCure) { | |
if (movePool.includes("aromatherapy")) | |
this.fastPop(movePool, movePool.indexOf("aromatherapy")); | |
if (movePool.includes("healbell")) | |
this.fastPop(movePool, movePool.indexOf("healbell")); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
const badWithSetup = ["defog", "dragontail", "haze", "healbell", "nuzzle", "pursuit", "rapidspin", "toxic"]; | |
const statusMoves = this.cachedStatusMoves; | |
const incompatiblePairs = [ | |
// These moves don't mesh well with other aspects of the set | |
[statusMoves, ["healingwish", "memento", "switcheroo", "trick"]], | |
[PIVOT_MOVES, PIVOT_MOVES], | |
[SETUP, PIVOT_MOVES], | |
[SETUP, HAZARDS], | |
[SETUP, badWithSetup], | |
[PHYSICAL_SETUP, PHYSICAL_SETUP], | |
[SPEED_SETUP, "quickattack"], | |
["defog", HAZARDS], | |
[["fakeout", "uturn"], ["switcheroo", "trick"]], | |
["substitute", PIVOT_MOVES], | |
["leechseed", "dragontail"], | |
["rest", "substitute"], | |
[PHYSICAL_SETUP, "dracometeor"], | |
[SPECIAL_SETUP, "knockoff"], | |
// These attacks are redundant with each other | |
["psychic", "psyshock"], | |
[["scald", "surf"], ["hydropump", "originpulse", "waterpulse"]], | |
["return", ["bodyslam", "doubleedge", "headbutt"]], | |
[["fierydance", "firelash", "lavaplume"], ["fireblast", "magmastorm"]], | |
[["flamethrower", "flareblitz"], ["fireblast", "overheat"]], | |
["hornleech", "woodhammer"], | |
[["gigadrain", "leafstorm"], ["energyball", "leafstorm", "petaldance", "powerwhip"]], | |
["wildcharge", "thunderbolt"], | |
["gunkshot", "poisonjab"], | |
[["drainpunch", "focusblast"], ["closecombat", "highjumpkick", "superpower"]], | |
["dracometeor", "dragonpulse"], | |
["dragonclaw", "outrage"], | |
["knockoff", ["darkestlariat", "darkpulse", "foulplay"]], | |
// Status move incompatibilities | |
["toxic", "toxicspikes"], | |
["taunt", "disable"], | |
["defog", ["leechseed", "substitute"]], | |
// Assorted hardcodes go here: | |
// Lunatone | |
["moonlight", "rockpolish"], | |
// Smeargle | |
["nuzzle", "whirlwind"], | |
// Liepard | |
["copycat", "uturn"], | |
// Seviper | |
["switcheroo", "suckerpunch"], | |
// Jirachi | |
["bodyslam", "healingwish"] | |
]; | |
for (const pair of incompatiblePairs) | |
this.incompatibleMoves(moves, movePool, pair[0], pair[1]); | |
if (!types.includes("Dark") && preferredType !== "Dark") { | |
this.incompatibleMoves(moves, movePool, "knockoff", ["pursuit", "suckerpunch"]); | |
} | |
const statusInflictingMoves = ["thunderwave", "toxic", "willowisp", "yawn"]; | |
if (!abilities.includes("Prankster") && role !== "Staller") { | |
this.incompatibleMoves(moves, movePool, statusInflictingMoves, statusInflictingMoves); | |
} | |
if (abilities.includes("Guts")) | |
this.incompatibleMoves(moves, movePool, "protect", "swordsdance"); | |
if (species.id === "porygonz") { | |
this.incompatibleMoves(moves, movePool, "shadowball", "recover"); | |
} | |
if (!teamDetails.stealthRock) { | |
if (species.id === "registeel" && role === "Staller") { | |
if (movePool.includes("thunderwave")) | |
this.fastPop(movePool, movePool.indexOf("thunderwave")); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
if (species.baseSpecies === "Wormadam" && role === "Staller") { | |
if (movePool.includes("infestation")) | |
this.fastPop(movePool, movePool.indexOf("infestation")); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
} | |
} | |
// Checks for and removes incompatible moves, starting with the first move in movesA. | |
incompatibleMoves(moves, movePool, movesA, movesB) { | |
const moveArrayA = Array.isArray(movesA) ? movesA : [movesA]; | |
const moveArrayB = Array.isArray(movesB) ? movesB : [movesB]; | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
for (const moveid1 of moves) { | |
if (moveArrayB.includes(moveid1)) { | |
for (const moveid2 of moveArrayA) { | |
if (moveid1 !== moveid2 && movePool.includes(moveid2)) { | |
this.fastPop(movePool, movePool.indexOf(moveid2)); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
} | |
} | |
if (moveArrayA.includes(moveid1)) { | |
for (const moveid2 of moveArrayB) { | |
if (moveid1 !== moveid2 && movePool.includes(moveid2)) { | |
this.fastPop(movePool, movePool.indexOf(moveid2)); | |
if (moves.size + movePool.length <= this.maxMoveCount) | |
return; | |
} | |
} | |
} | |
} | |
} | |
// Adds a move to the moveset, returns the MoveCounter | |
addMove(move, moves, types, abilities, teamDetails, species, isLead, movePool, preferredType, role) { | |
moves.add(move); | |
this.fastPop(movePool, movePool.indexOf(move)); | |
const counter = this.newQueryMoves(moves, species, preferredType, abilities); | |
this.cullMovePool( | |
types, | |
moves, | |
abilities, | |
counter, | |
movePool, | |
teamDetails, | |
species, | |
isLead, | |
preferredType, | |
role | |
); | |
return counter; | |
} | |
// Returns the type of a given move for STAB/coverage enforcement purposes | |
getMoveType(move, species, abilities, preferredType) { | |
if (["judgment", "multiattack", "revelationdance"].includes(move.id)) | |
return species.types[0]; | |
if (species.id === "genesectdouse" && move.id === "technoblast") | |
return "Water"; | |
const moveType = move.type; | |
if (moveType === "Normal") { | |
if (abilities.includes("Aerilate")) | |
return "Flying"; | |
if (abilities.includes("Galvanize")) | |
return "Electric"; | |
if (abilities.includes("Pixilate")) | |
return "Fairy"; | |
if (abilities.includes("Refrigerate")) | |
return "Ice"; | |
} | |
return moveType; | |
} | |
// Generate random moveset for a given species, role, preferred type. | |
randomMoveset(types, abilities, teamDetails, species, isLead, movePool, preferredType, role) { | |
const moves = /* @__PURE__ */ new Set(); | |
let counter = this.newQueryMoves(moves, species, preferredType, abilities); | |
this.cullMovePool( | |
types, | |
moves, | |
abilities, | |
counter, | |
movePool, | |
teamDetails, | |
species, | |
isLead, | |
preferredType, | |
role | |
); | |
if (movePool.length <= this.maxMoveCount) { | |
while (movePool.length) { | |
const moveid = this.sample(movePool); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
return moves; | |
} | |
const runEnforcementChecker = (checkerName) => { | |
if (!this.moveEnforcementCheckers[checkerName]) | |
return false; | |
return this.moveEnforcementCheckers[checkerName]( | |
movePool, | |
moves, | |
abilities, | |
new Set(types), | |
counter, | |
species, | |
teamDetails | |
); | |
}; | |
if (species.requiredMove) { | |
const move = this.dex.moves.get(species.requiredMove).id; | |
counter = this.addMove( | |
move, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
if (movePool.includes("facade") && abilities.includes("Guts")) { | |
counter = this.addMove( | |
"facade", | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
for (const moveid of ["auroraveil", "blizzard", "seismictoss", "spore", "stickyweb"]) { | |
if (movePool.includes(moveid)) { | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
if (movePool.includes("thunderwave") && abilities.includes("Prankster")) { | |
counter = this.addMove( | |
"thunderwave", | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
if (movePool.includes("shadowsneak") && species.id === "kecleon") { | |
counter = this.addMove( | |
"shadowsneak", | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
if (role === "Bulky Support" && !teamDetails.defog && !teamDetails.rapidSpin) { | |
if (movePool.includes("rapidspin")) { | |
counter = this.addMove( | |
"rapidspin", | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
if (movePool.includes("defog")) { | |
counter = this.addMove( | |
"defog", | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
if (["Bulky Attacker", "Bulky Setup", "Wallbreaker"].includes(role) || this.priorityPokemon.includes(species.id)) { | |
const priorityMoves = []; | |
for (const moveid of movePool) { | |
const move = this.dex.moves.get(moveid); | |
const moveType = this.getMoveType(move, species, abilities, preferredType); | |
if (types.includes(moveType) && move.priority > 0 && (move.basePower || move.basePowerCallback)) { | |
priorityMoves.push(moveid); | |
} | |
} | |
if (priorityMoves.length) { | |
const moveid = this.sample(priorityMoves); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
for (const type of types) { | |
const stabMoves = []; | |
for (const moveid of movePool) { | |
const move = this.dex.moves.get(moveid); | |
const moveType = this.getMoveType(move, species, abilities, preferredType); | |
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && type === moveType) { | |
stabMoves.push(moveid); | |
} | |
} | |
while (runEnforcementChecker(type)) { | |
if (!stabMoves.length) | |
break; | |
const moveid = this.sampleNoReplace(stabMoves); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
if (!counter.get("preferred")) { | |
const stabMoves = []; | |
for (const moveid of movePool) { | |
const move = this.dex.moves.get(moveid); | |
const moveType = this.getMoveType(move, species, abilities, preferredType); | |
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && preferredType === moveType) { | |
stabMoves.push(moveid); | |
} | |
} | |
if (stabMoves.length) { | |
const moveid = this.sample(stabMoves); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
if (!counter.get("stab")) { | |
const stabMoves = []; | |
for (const moveid of movePool) { | |
const move = this.dex.moves.get(moveid); | |
const moveType = this.getMoveType(move, species, abilities, preferredType); | |
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && types.includes(moveType)) { | |
stabMoves.push(moveid); | |
} | |
} | |
if (stabMoves.length) { | |
const moveid = this.sample(stabMoves); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} else { | |
if (movePool.includes("uturn") && types.includes("Bug")) { | |
counter = this.addMove( | |
"uturn", | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
} | |
if (["Bulky Support", "Bulky Attacker", "Bulky Setup", "Staller"].includes(role)) { | |
const recoveryMoves = movePool.filter((moveid) => RECOVERY_MOVES.includes(moveid)); | |
if (recoveryMoves.length) { | |
const moveid = this.sample(recoveryMoves); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
if (role === "Staller") { | |
const enforcedMoves = [...PROTECT_MOVES, "toxic"]; | |
for (const move of enforcedMoves) { | |
if (movePool.includes(move)) { | |
counter = this.addMove( | |
move, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
} | |
if (role.includes("Setup") || role === "Z-Move user") { | |
const setupMoves = movePool.filter((moveid) => SETUP.includes(moveid) && moveid !== "flamecharge"); | |
if (setupMoves.length) { | |
const moveid = this.sample(setupMoves); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} else { | |
if (movePool.includes("flamecharge")) { | |
counter = this.addMove( | |
"flamecharge", | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
} | |
if (!counter.damagingMoves.size && !(moves.has("uturn") && types.includes("Bug"))) { | |
const attackingMoves = []; | |
for (const moveid of movePool) { | |
const move = this.dex.moves.get(moveid); | |
if (!this.noStab.includes(moveid) && move.category !== "Status") | |
attackingMoves.push(moveid); | |
} | |
if (attackingMoves.length) { | |
const moveid = this.sample(attackingMoves); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
if (["Fast Attacker", "Setup Sweeper", "Bulky Attacker", "Wallbreaker", "Z-Move user"].includes(role)) { | |
if (counter.damagingMoves.size === 1) { | |
const currentAttackType = counter.damagingMoves.values().next().value.type; | |
const coverageMoves = []; | |
for (const moveid of movePool) { | |
const move = this.dex.moves.get(moveid); | |
const moveType = this.getMoveType(move, species, abilities, preferredType); | |
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback)) { | |
if (currentAttackType !== moveType) | |
coverageMoves.push(moveid); | |
} | |
} | |
if (coverageMoves.length) { | |
const moveid = this.sample(coverageMoves); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
} | |
while (moves.size < this.maxMoveCount && movePool.length) { | |
const moveid = this.sample(movePool); | |
counter = this.addMove( | |
moveid, | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
for (const pair of MOVE_PAIRS) { | |
if (moveid === pair[0] && movePool.includes(pair[1])) { | |
counter = this.addMove( | |
pair[1], | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
if (moveid === pair[1] && movePool.includes(pair[0])) { | |
counter = this.addMove( | |
pair[0], | |
moves, | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
} | |
} | |
} | |
return moves; | |
} | |
shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species, preferredType, role) { | |
switch (ability) { | |
case "Chlorophyll": | |
case "Solar Power": | |
return !teamDetails.sun; | |
case "Hydration": | |
case "Swift Swim": | |
return !teamDetails.rain; | |
case "Iron Fist": | |
case "Skill Link": | |
case "Technician": | |
return !counter.get((0, import_dex.toID)(ability)); | |
case "Overgrow": | |
return !counter.get("Grass"); | |
case "Prankster": | |
return !counter.get("Status"); | |
case "Rock Head": | |
return !counter.get("recoil"); | |
case "Sand Force": | |
case "Sand Rush": | |
return !teamDetails.sand; | |
case "Slush Rush": | |
return !teamDetails.hail; | |
case "Swarm": | |
return !counter.get("Bug"); | |
} | |
return false; | |
} | |
getAbility(types, moves, abilities, counter, movePool, teamDetails, species, preferredType, role) { | |
if (abilities.length <= 1) | |
return abilities[0]; | |
if (species.id === "pangoro" && counter.get("ironfist")) | |
return "Iron Fist"; | |
if (species.id === "tornadus" && counter.get("Status")) | |
return "Prankster"; | |
if (species.id === "marowak" && counter.get("recoil")) | |
return "Rock Head"; | |
if (species.id === "sawsbuck") | |
return moves.has("headbutt") ? "Serene Grace" : "Sap Sipper"; | |
if (species.id === "toucannon" && counter.get("skilllink")) | |
return "Skill Link"; | |
if (species.id === "golduck" && teamDetails.rain) | |
return "Swift Swim"; | |
if (species.id === "roserade" && counter.get("technician")) | |
return "Technician"; | |
const abilityAllowed = []; | |
for (const ability of abilities) { | |
if (!this.shouldCullAbility( | |
ability, | |
types, | |
moves, | |
abilities, | |
counter, | |
movePool, | |
teamDetails, | |
species, | |
preferredType, | |
role | |
)) { | |
abilityAllowed.push(ability); | |
} | |
} | |
if (abilityAllowed.length >= 1) | |
return this.sample(abilityAllowed); | |
if (!abilityAllowed.length) { | |
const weatherAbilities = abilities.filter( | |
(a) => ["Chlorophyll", "Hydration", "Sand Force", "Sand Rush", "Slush Rush", "Solar Power", "Swift Swim"].includes(a) | |
); | |
if (weatherAbilities.length) | |
return this.sample(weatherAbilities); | |
} | |
return this.sample(abilities); | |
} | |
getPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role) { | |
if (role === "Z-Move user") { | |
if (species.baseSpecies === "Arceus" && species.requiredItems) | |
return species.requiredItems[1]; | |
if (species.name === "Raichu-Alola") | |
return "Aloraichium Z"; | |
if (species.name === "Decidueye") | |
return "Decidium Z"; | |
if (species.name === "Incineroar") | |
return "Incinium Z"; | |
if (species.name === "Kommo-o") | |
return "Kommonium Z"; | |
if (species.name === "Lunala") | |
return "Lunalium Z"; | |
if (species.baseSpecies === "Lycanroc") | |
return "Lycanium Z"; | |
if (species.name === "Marshadow") | |
return "Marshadium Z"; | |
if (species.name === "Mew") | |
return "Mewnium Z"; | |
if (species.name === "Mimikyu") | |
return "Mimikium Z"; | |
if (species.name === "Necrozma-Dusk-Mane" || species.name === "Necrozma-Dawn-Wings") { | |
if (moves.has("autotomize") && moves.has("sunsteelstrike")) | |
return "Solganium Z"; | |
if (moves.has("autotomize") && moves.has("moongeistbeam")) | |
return "Lunalium Z"; | |
return "Ultranecrozium Z"; | |
} | |
if (preferredType === "Normal") | |
return "Normalium Z"; | |
if (preferredType) | |
return this.dex.species.get(`Arceus-${preferredType}`).requiredItems[1]; | |
} | |
if (species.requiredItems) { | |
if (species.baseSpecies === "Arceus") | |
return species.requiredItems[0]; | |
return this.sample(species.requiredItems); | |
} | |
if (role === "AV Pivot") | |
return "Assault Vest"; | |
if (species.name === "Farfetch\u2019d") | |
return "Stick"; | |
if (species.baseSpecies === "Marowak") | |
return "Thick Club"; | |
if (species.name === "Pikachu") | |
return "Light Ball"; | |
if (species.name === "Shedinja" || species.name === "Smeargle") | |
return "Focus Sash"; | |
if (species.name === "Unfezant" || moves.has("focusenergy")) | |
return "Scope Lens"; | |
if (species.name === "Unown") | |
return "Choice Specs"; | |
if (species.name === "Wobbuffet") | |
return "Custap Berry"; | |
if (species.name === "Shuckle") | |
return "Mental Herb"; | |
if (ability === "Harvest" || ability === "Cheek Pouch" || ability === "Emergency Exit" && !!counter.get("Status")) | |
return "Sitrus Berry"; | |
if (species.name === "Ditto") | |
return "Choice Scarf"; | |
if (ability === "Poison Heal") | |
return "Toxic Orb"; | |
if (ability === "Speed Boost") | |
return "Life Orb"; | |
if (species.nfe) | |
return species.name === "Scyther" && role === "Fast Attacker" ? "Choice Band" : "Eviolite"; | |
if (["healingwish", "memento", "switcheroo", "trick"].some((m) => moves.has(m))) { | |
if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && role !== "Wallbreaker") { | |
return "Choice Scarf"; | |
} else { | |
return counter.get("Physical") > counter.get("Special") ? "Choice Band" : "Choice Specs"; | |
} | |
} | |
if (moves.has("bellydrum") || moves.has("recycle")) { | |
if (ability === "Gluttony") { | |
return `${this.sample(["Aguav", "Figy", "Iapapa", "Mago", "Wiki"])} Berry`; | |
} else { | |
return "Sitrus Berry"; | |
} | |
} | |
if (moves.has("waterspout")) | |
return "Choice Scarf"; | |
if (moves.has("geomancy") || moves.has("skyattack")) | |
return "Power Herb"; | |
if (moves.has("shellsmash")) { | |
return ability === "Solid Rock" && !!counter.get("priority") ? "Weakness Policy" : "White Herb"; | |
} | |
if ((ability === "Guts" || moves.has("facade")) && !moves.has("sleeptalk") && species.id !== "stoutland") { | |
return types.includes("Fire") || ability === "Quick Feet" || ability === "Toxic Boost" ? "Toxic Orb" : "Flame Orb"; | |
} | |
if (ability === "Magic Guard") | |
return moves.has("counter") ? "Focus Sash" : "Life Orb"; | |
if (species.id === "rampardos" && role === "Fast Attacker") | |
return "Choice Scarf"; | |
if (ability === "Sheer Force" && counter.get("sheerforce")) | |
return "Life Orb"; | |
if (ability === "Unburden") | |
return moves.has("closecombat") ? "White Herb" : "Sitrus Berry"; | |
if (moves.has("acrobatics")) | |
return ""; | |
if (moves.has("auroraveil") || moves.has("lightscreen") && moves.has("reflect")) | |
return "Light Clay"; | |
if (moves.has("rest") && !moves.has("sleeptalk") && !["Hydration", "Natural Cure", "Shed Skin"].includes(ability)) { | |
return "Chesto Berry"; | |
} | |
if (role === "Staller") | |
return "Leftovers"; | |
} | |
getItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role) { | |
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd; | |
const scarfReqs = role !== "Wallbreaker" && species.baseStats.spe >= 60 && species.baseStats.spe <= 109 && !counter.get("priority") && !moves.has("pursuit"); | |
if (moves.has("pursuit") && moves.has("suckerpunch") && counter.get("Dark") && !this.priorityPokemon.includes(species.id)) | |
return "Black Glasses"; | |
if (counter.get("Special") === 4) { | |
return scarfReqs && species.baseStats.spa >= 90 && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Specs"; | |
} | |
if (counter.get("Special") === 3 && moves.has("uturn")) | |
return "Choice Specs"; | |
if (counter.get("Physical") === 4 && species.id !== "jirachi" && ["dragontail", "fakeout", "flamecharge", "nuzzle", "rapidspin"].every((m) => !moves.has(m))) { | |
return scarfReqs && (species.baseStats.atk >= 100 || ability === "Pure Power" || ability === "Huge Power") && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Band"; | |
} | |
if (ability === "Sturdy" && moves.has("explosion") && !counter.get("speedsetup")) | |
return "Custap Berry"; | |
if (types.includes("Normal") && moves.has("fakeout") && !!counter.get("Normal")) | |
return "Silk Scarf"; | |
if (species.id === "latias" || species.id === "latios") | |
return "Soul Dew"; | |
if (role === "Bulky Setup" && !!counter.get("speedsetup") && !moves.has("swordsdance")) { | |
return "Weakness Policy"; | |
} | |
if (species.id === "palkia") | |
return "Lustrous Orb"; | |
if (species.id === "archeops") | |
return "Expert Belt"; | |
if (!counter.get("Status") && (["Fast Support", "Bulky Support", "Bulky Attacker"].some((m) => role === m) || moves.has("rapidspin"))) { | |
return "Assault Vest"; | |
} | |
if (moves.has("outrage") && counter.get("setup")) | |
return "Lum Berry"; | |
if (ability === "Rough Skin" || species.id !== "hooh" && ability === "Regenerator" && species.baseStats.hp + species.baseStats.def >= 180 && this.randomChance(1, 2) || ability !== "Regenerator" && !counter.get("setup") && counter.get("recovery") && this.dex.getEffectiveness("Fighting", species) < 1 && species.baseStats.hp + species.baseStats.def > 200 && this.randomChance(1, 2)) | |
return "Rocky Helmet"; | |
if (["kingsshield", "protect", "spikyshield", "substitute"].some((m) => moves.has(m))) | |
return "Leftovers"; | |
if (this.dex.getEffectiveness("Ground", species) >= 2 && ability !== "Levitate" && species.id !== "golemalola") { | |
return "Air Balloon"; | |
} | |
if ((role === "Fast Support" || moves.has("stickyweb")) && isLead && defensiveStatTotal < 255 && !counter.get("recovery") && (counter.get("hazards") || counter.get("setup")) && (!counter.get("recoil") || ability === "Rock Head")) | |
return "Focus Sash"; | |
if (role === "Fast Support") { | |
return counter.get("Physical") + counter.get("Special") >= 3 && ["nuzzle", "rapidspin", "uturn", "voltswitch"].every((m) => !moves.has(m)) && this.dex.getEffectiveness("Rock", species) < 2 ? "Life Orb" : "Leftovers"; | |
} | |
if (!counter.get("Status")) { | |
return (moves.has("uturn") || moves.has("voltswitch")) && !counter.get("Dragon") && !counter.get("Normal") ? "Expert Belt" : "Life Orb"; | |
} | |
if (["Fast Attacker", "Setup Sweeper", "Wallbreaker"].some((m) => role === m) && (this.dex.getEffectiveness("Rock", species) < 2 || species.id === "ninjask") && ability !== "Sturdy") | |
return "Life Orb"; | |
return "Leftovers"; | |
} | |
getLevel(species) { | |
if (this.adjustLevel) | |
return this.adjustLevel; | |
if (this.gen >= 2) { | |
const sets = this.randomSets[species.id]; | |
if (sets.level) | |
return sets.level; | |
} else { | |
const data = this.randomData[species.id]; | |
if (data.level) | |
return data.level; | |
} | |
if (this.gen === 2) { | |
const levelScale = { | |
ZU: 81, | |
ZUBL: 79, | |
PU: 77, | |
PUBL: 75, | |
NU: 73, | |
NUBL: 71, | |
UU: 69, | |
UUBL: 67, | |
OU: 65, | |
Uber: 61 | |
}; | |
if (levelScale[species.tier]) | |
return levelScale[species.tier]; | |
} | |
return 80; | |
} | |
randomSet(species, teamDetails = {}, isLead = false) { | |
species = this.dex.species.get(species); | |
const forme = this.getForme(species); | |
const sets = this.randomSets[species.id]["sets"]; | |
const possibleSets = []; | |
let canZMove = false; | |
for (const set2 of sets) { | |
if (!teamDetails.zMove && set2.role === "Z-Move user") | |
canZMove = true; | |
} | |
for (const set2 of sets) { | |
if (teamDetails.zMove && set2.role === "Z-Move user") | |
continue; | |
if (canZMove && ["Setup Sweeper", "Bulky Setup"].includes(set2.role)) | |
continue; | |
possibleSets.push(set2); | |
} | |
const set = this.sampleIfArray(possibleSets); | |
const role = set.role; | |
const movePool = Array.from(set.movepool); | |
const preferredTypes = set.preferredTypes; | |
const preferredType = this.sampleIfArray(preferredTypes) || ""; | |
let ability = ""; | |
let item = void 0; | |
const evs = { hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85 }; | |
const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 }; | |
const types = species.types; | |
const baseAbilities = set.abilities; | |
const abilities = species.battleOnly && !species.requiredAbility ? Object.values(species.abilities) : baseAbilities; | |
const moves = this.randomMoveset( | |
types, | |
abilities, | |
teamDetails, | |
species, | |
isLead, | |
movePool, | |
preferredType, | |
role | |
); | |
const counter = this.newQueryMoves(moves, species, preferredType, abilities); | |
ability = this.getAbility( | |
new Set(types), | |
moves, | |
baseAbilities, | |
counter, | |
movePool, | |
teamDetails, | |
species, | |
preferredType, | |
role | |
); | |
item = this.getPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role); | |
if (item === void 0) { | |
item = this.getItem(ability, types, moves, counter, teamDetails, species, isLead, preferredType, role); | |
} | |
if (item === "Leftovers" && types.includes("Poison")) { | |
item = "Black Sludge"; | |
} | |
const level = this.getLevel(species); | |
if ((!counter.get("Physical") || counter.get("Physical") <= 1 && (moves.has("foulplay") || moves.has("rapidspin"))) && !moves.has("copycat") && !moves.has("transform")) { | |
evs.atk = 0; | |
ivs.atk = 0; | |
} | |
if (ability === "Beast Boost" && !counter.get("Special")) { | |
evs.spa = 0; | |
ivs.spa = 0; | |
} | |
let hasHiddenPower = false; | |
for (const move of moves) { | |
if (move.startsWith("hiddenpower")) | |
hasHiddenPower = true; | |
} | |
if (hasHiddenPower && level < 100) { | |
let hpType; | |
for (const move of moves) { | |
if (move.startsWith("hiddenpower")) | |
hpType = move.substr(11); | |
} | |
if (!hpType) | |
throw new Error(`hasHiddenPower is true, but no Hidden Power move was found.`); | |
const HPivs = ivs.atk === 0 ? ZeroAttackHPIVs[hpType] : this.dex.types.get(hpType).HPivs; | |
let iv; | |
for (iv in HPivs) { | |
ivs[iv] = HPivs[iv]; | |
} | |
} | |
const srImmunity = ability === "Magic Guard"; | |
const srWeakness = srImmunity ? 0 : this.dex.getEffectiveness("Rock", species); | |
while (evs.hp > 1) { | |
const hp = Math.floor(Math.floor(2 * species.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10); | |
if (moves.has("substitute") && !["Black Sludge", "Leftovers"].includes(item)) { | |
if (item === "Sitrus Berry" || ability === "Power Construct") { | |
if (hp % 4 === 0) | |
break; | |
} else { | |
if (hp % 4 > 0) | |
break; | |
} | |
} else if (moves.has("bellydrum") && (item === "Sitrus Berry" || ability === "Gluttony")) { | |
if (hp % 2 === 0) | |
break; | |
} else if (["highjumpkick", "jumpkick"].some((m) => moves.has(m))) { | |
if (hp % 2 > 0) | |
break; | |
} else { | |
if (srWeakness <= 0 || ability === "Regenerator") | |
break; | |
if (srWeakness === 1 && ["Black Sludge", "Leftovers", "Life Orb"].includes(item)) | |
break; | |
if (item !== "Sitrus Berry" && hp % (4 / srWeakness) > 0) | |
break; | |
if (item === "Sitrus Berry" && hp % (4 / srWeakness) === 0) | |
break; | |
} | |
evs.hp -= 4; | |
} | |
if (forme === "Nihilego") { | |
while (evs.spd > 1) { | |
const spa = Math.floor(Math.floor(2 * species.baseStats.spa + ivs.spa + Math.floor(evs.spa / 4)) * level / 100 + 5); | |
const spd = Math.floor(Math.floor(2 * species.baseStats.spd + ivs.spd + Math.floor(evs.spd / 4)) * level / 100 + 5); | |
if (spa >= spd) | |
break; | |
evs.spd -= 4; | |
} | |
} | |
if (["gyroball", "metalburst", "trickroom"].some((m) => moves.has(m))) { | |
evs.spe = 0; | |
ivs.spe = hasHiddenPower && level < 100 ? ivs.spe - 30 : 0; | |
} | |
const shuffledMoves = Array.from(moves); | |
this.prng.shuffle(shuffledMoves); | |
if (species.id === "porygonz" && role === "Z-Move user") { | |
const firstMove = moves.has("shadowball") ? "shadowball" : "thunderbolt"; | |
this.fastPop(shuffledMoves, shuffledMoves.indexOf(firstMove)); | |
shuffledMoves.unshift(firstMove); | |
} | |
return { | |
name: species.baseSpecies, | |
species: forme, | |
gender: species.baseSpecies === "Greninja" ? "M" : species.gender, | |
shiny: this.randomChance(1, 1024), | |
level, | |
moves: shuffledMoves, | |
ability, | |
evs, | |
ivs, | |
item, | |
role | |
}; | |
} | |
randomTeam() { | |
this.enforceNoDirectCustomBanlistChanges(); | |
const seed = this.prng.getSeed(); | |
const ruleTable = this.dex.formats.getRuleTable(this.format); | |
const pokemon = []; | |
const isMonotype = !!this.forceMonotype || ruleTable.has("sametypeclause"); | |
const typePool = this.dex.types.names(); | |
const type = this.forceMonotype || this.sample(typePool); | |
const baseFormes = {}; | |
let hasMega = false; | |
const typeCount = {}; | |
const typeComboCount = {}; | |
const typeWeaknesses = {}; | |
const typeDoubleWeaknesses = {}; | |
const teamDetails = {}; | |
let numMaxLevelPokemon = 0; | |
for (const restrict of [true, false]) { | |
if (pokemon.length >= this.maxTeamSize) | |
break; | |
const pokemonList = Object.keys(this.randomSets); | |
const [pokemonPool, baseSpeciesPool] = this.getPokemonPool(type, pokemon, isMonotype, pokemonList); | |
while (baseSpeciesPool.length && pokemon.length < this.maxTeamSize) { | |
const baseSpecies = this.sampleNoReplace(baseSpeciesPool); | |
const currentSpeciesPool = []; | |
let canMega = false; | |
for (const poke of pokemonPool[baseSpecies]) { | |
const species2 = this.dex.species.get(poke); | |
if (!hasMega && species2.isMega) | |
canMega = true; | |
} | |
for (const poke of pokemonPool[baseSpecies]) { | |
const species2 = this.dex.species.get(poke); | |
if (hasMega && species2.isMega) | |
continue; | |
if (canMega && !species2.isMega) | |
continue; | |
currentSpeciesPool.push(species2); | |
} | |
const species = this.sample(currentSpeciesPool); | |
if (!species.exists) | |
continue; | |
if (baseFormes[species.baseSpecies]) | |
continue; | |
if (hasMega && species.isMega) | |
continue; | |
const types = species.types; | |
const typeCombo = types.slice().sort().join(); | |
const weakToFreezeDry = this.dex.getEffectiveness("Ice", species) > 0 || this.dex.getEffectiveness("Ice", species) > -2 && types.includes("Water"); | |
const limitFactor = Math.round(this.maxTeamSize / 6) || 1; | |
if (restrict) { | |
if (!isMonotype && !this.forceMonotype) { | |
let skip = false; | |
for (const typeName of types) { | |
if (typeCount[typeName] >= 2 * limitFactor) { | |
skip = true; | |
break; | |
} | |
} | |
if (skip) | |
continue; | |
for (const typeName of this.dex.types.names()) { | |
if (this.dex.getEffectiveness(typeName, species) > 0) { | |
if (!typeWeaknesses[typeName]) | |
typeWeaknesses[typeName] = 0; | |
if (typeWeaknesses[typeName] >= 3 * limitFactor) { | |
skip = true; | |
break; | |
} | |
} | |
if (this.dex.getEffectiveness(typeName, species) > 0) { | |
if (!typeDoubleWeaknesses[typeName]) | |
typeDoubleWeaknesses[typeName] = 0; | |
if (typeDoubleWeaknesses[typeName] >= limitFactor) { | |
skip = true; | |
break; | |
} | |
} | |
} | |
if (skip) | |
continue; | |
if (this.dex.getEffectiveness("Fire", species) === 0 && Object.values(species.abilities).filter((a) => ["Dry Skin", "Fluffy"].includes(a)).length) { | |
if (!typeWeaknesses["Fire"]) | |
typeWeaknesses["Fire"] = 0; | |
if (typeWeaknesses["Fire"] >= 3 * limitFactor) | |
continue; | |
} | |
if (weakToFreezeDry) { | |
if (!typeWeaknesses["Freeze-Dry"]) | |
typeWeaknesses["Freeze-Dry"] = 0; | |
if (typeWeaknesses["Freeze-Dry"] >= 4 * limitFactor) | |
continue; | |
} | |
if (!this.adjustLevel && this.getLevel(species) === 100 && numMaxLevelPokemon >= limitFactor) { | |
continue; | |
} | |
} | |
if (!this.forceMonotype && isMonotype && typeComboCount[typeCombo] >= 3 * limitFactor) | |
continue; | |
} | |
const set = this.randomSet( | |
species, | |
teamDetails, | |
pokemon.length === this.maxTeamSize - 1 | |
); | |
const item = this.dex.items.get(set.item); | |
if (item.zMove && teamDetails.zMove) | |
continue; | |
if (set.ability === "Illusion" && pokemon.length < 1) | |
continue; | |
pokemon.unshift(set); | |
if (pokemon.length === this.maxTeamSize) | |
break; | |
baseFormes[species.baseSpecies] = 1; | |
for (const typeName of types) { | |
if (typeName in typeCount) { | |
typeCount[typeName]++; | |
} else { | |
typeCount[typeName] = 1; | |
} | |
} | |
if (typeCombo in typeComboCount) { | |
typeComboCount[typeCombo]++; | |
} else { | |
typeComboCount[typeCombo] = 1; | |
} | |
for (const typeName of this.dex.types.names()) { | |
if (this.dex.getEffectiveness(typeName, species) > 0) { | |
typeWeaknesses[typeName]++; | |
} | |
if (this.dex.getEffectiveness(typeName, species) > 1) { | |
typeDoubleWeaknesses[typeName]++; | |
} | |
} | |
if (["Dry Skin", "Fluffy"].includes(set.ability) && this.dex.getEffectiveness("Fire", species) === 0) { | |
typeWeaknesses["Fire"]++; | |
} | |
if (weakToFreezeDry) | |
typeWeaknesses["Freeze-Dry"]++; | |
if (set.level === 100) | |
numMaxLevelPokemon++; | |
if (item.megaStone || species.name === "Rayquaza-Mega") | |
hasMega = true; | |
if (item.zMove) | |
teamDetails.zMove = 1; | |
if (set.ability === "Snow Warning" || set.moves.includes("hail")) | |
teamDetails.hail = 1; | |
if (set.moves.includes("raindance") || set.ability === "Drizzle" && !item.isPrimalOrb) | |
teamDetails.rain = 1; | |
if (set.ability === "Sand Stream") | |
teamDetails.sand = 1; | |
if (set.moves.includes("sunnyday") || set.ability === "Drought" && !item.isPrimalOrb) | |
teamDetails.sun = 1; | |
if (set.moves.includes("aromatherapy") || set.moves.includes("healbell")) | |
teamDetails.statusCure = 1; | |
if (set.moves.includes("spikes")) | |
teamDetails.spikes = (teamDetails.spikes || 0) + 1; | |
if (set.moves.includes("stealthrock")) | |
teamDetails.stealthRock = 1; | |
if (set.moves.includes("stickyweb")) | |
teamDetails.stickyWeb = 1; | |
if (set.moves.includes("toxicspikes")) | |
teamDetails.toxicSpikes = 1; | |
if (set.moves.includes("defog")) | |
teamDetails.defog = 1; | |
if (set.moves.includes("rapidspin")) | |
teamDetails.rapidSpin = 1; | |
if (set.moves.includes("auroraveil") || set.moves.includes("reflect") && set.moves.includes("lightscreen")) { | |
teamDetails.screens = 1; | |
} | |
} | |
} | |
if (pokemon.length < this.maxTeamSize && pokemon.length < 12) { | |
throw new Error(`Could not build a random team for ${this.format} (seed=${seed})`); | |
} | |
return pokemon; | |
} | |
randomFactorySet(species, teamData, tier) { | |
const id = (0, import_dex.toID)(species.name); | |
const setList = this.randomFactorySets[tier][id].sets; | |
const itemsMax = { | |
choicespecs: 1, | |
choiceband: 1, | |
choicescarf: 1 | |
}; | |
const movesMax = { | |
rapidspin: 1, | |
batonpass: 1, | |
stealthrock: 1, | |
defog: 1, | |
spikes: 1, | |
toxicspikes: 1 | |
}; | |
const requiredMoves = { | |
stealthrock: "hazardSet", | |
rapidspin: "hazardClear", | |
defog: "hazardClear" | |
}; | |
const weatherAbilitiesRequire = { | |
hydration: "raindance", | |
swiftswim: "raindance", | |
leafguard: "sunnyday", | |
solarpower: "sunnyday", | |
chlorophyll: "sunnyday", | |
sandforce: "sandstorm", | |
sandrush: "sandstorm", | |
sandveil: "sandstorm", | |
slushrush: "hail", | |
snowcloak: "hail" | |
}; | |
const weatherAbilities = ["drizzle", "drought", "snowwarning", "sandstream"]; | |
let effectivePool = []; | |
const priorityPool = []; | |
for (const curSet of setList) { | |
if (this.forceMonotype && !species.types.includes(this.forceMonotype)) | |
continue; | |
const allowedItems = []; | |
for (const itemString of curSet.item) { | |
const item2 = this.dex.items.get(itemString); | |
if (teamData.megaCount && teamData.megaCount > 0 && item2.megaStone) | |
continue; | |
if (teamData.zCount && teamData.zCount > 0 && item2.zMove) | |
continue; | |
if (itemsMax[item2.id] && teamData.has[item2.id] >= itemsMax[item2.id]) | |
continue; | |
allowedItems.push(itemString); | |
} | |
if (allowedItems.length === 0) | |
continue; | |
const curSetItem = this.sample(allowedItems); | |
const allowedAbilities = []; | |
for (const abilityString of curSet.ability) { | |
const ability2 = this.dex.abilities.get(abilityString); | |
if (weatherAbilitiesRequire[ability2.id] && teamData.weather !== weatherAbilitiesRequire[ability2.id]) | |
continue; | |
if (teamData.weather && weatherAbilities.includes(ability2.id)) | |
continue; | |
allowedAbilities.push(abilityString); | |
} | |
if (allowedAbilities.length === 0) | |
continue; | |
const curSetAbility = this.sample(allowedAbilities); | |
let reject = false; | |
let hasRequiredMove = false; | |
const curSetVariants = []; | |
for (const move of curSet.moves) { | |
const variantIndex = this.random(move.length); | |
const moveId = (0, import_dex.toID)(move[variantIndex]); | |
if (movesMax[moveId] && teamData.has[moveId] >= movesMax[moveId]) { | |
reject = true; | |
break; | |
} | |
if (requiredMoves[moveId] && !teamData.has[requiredMoves[moveId]]) { | |
hasRequiredMove = true; | |
} | |
curSetVariants.push(variantIndex); | |
} | |
if (reject) | |
continue; | |
const fullSetSpec = { set: curSet, moveVariants: curSetVariants, item: curSetItem, ability: curSetAbility }; | |
effectivePool.push(fullSetSpec); | |
if (hasRequiredMove) | |
priorityPool.push(fullSetSpec); | |
} | |
if (priorityPool.length) | |
effectivePool = priorityPool; | |
if (!effectivePool.length) { | |
if (!teamData.forceResult) | |
return null; | |
for (const curSet of setList) { | |
effectivePool.push({ set: curSet }); | |
} | |
} | |
const setData = this.sample(effectivePool); | |
const moves = []; | |
for (const [i, moveSlot] of setData.set.moves.entries()) { | |
moves.push(setData.moveVariants ? moveSlot[setData.moveVariants[i]] : this.sample(moveSlot)); | |
} | |
const item = setData.item || this.sampleIfArray(setData.set.item); | |
const ability = setData.ability || this.sampleIfArray(setData.set.ability); | |
const nature = this.sampleIfArray(setData.set.nature); | |
const level = this.adjustLevel || setData.set.level || (tier === "LC" ? 5 : 100); | |
return { | |
name: setData.set.name || species.baseSpecies, | |
species: setData.set.species, | |
gender: setData.set.gender || species.gender || (this.randomChance(1, 2) ? "M" : "F"), | |
item: item || "", | |
ability: ability || species.abilities["0"], | |
shiny: typeof setData.set.shiny === "undefined" ? this.randomChance(1, 1024) : setData.set.shiny, | |
level, | |
happiness: typeof setData.set.happiness === "undefined" ? 255 : setData.set.happiness, | |
evs: { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0, ...setData.set.evs }, | |
ivs: { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31, ...setData.set.ivs }, | |
nature: nature || "Serious", | |
moves | |
}; | |
} | |
randomFactoryTeam(side, depth = 0) { | |
this.enforceNoDirectCustomBanlistChanges(); | |
const forceResult = depth >= 12; | |
const isMonotype = !!this.forceMonotype || this.dex.formats.getRuleTable(this.format).has("sametypeclause"); | |
if (!this.factoryTier) { | |
this.factoryTier = isMonotype ? "Mono" : this.sample(["Uber", "OU", "UU", "RU", "NU", "PU", "LC"]); | |
} else if (isMonotype && this.factoryTier !== "Mono") { | |
throw new Error(`Can't generate a Monotype Battle Factory set in a battle with factory tier ${this.factoryTier}`); | |
} | |
const tierValues = { | |
Uber: 5, | |
OU: 4, | |
UUBL: 4, | |
UU: 3, | |
RUBL: 3, | |
RU: 2, | |
NUBL: 2, | |
NU: 1, | |
PUBL: 1, | |
PU: 0 | |
}; | |
const pokemon = []; | |
const pokemonPool = Object.keys(this.randomFactorySets[this.factoryTier]); | |
const typePool = this.dex.types.names(); | |
const type = this.sample(typePool); | |
const teamData = { | |
typeCount: {}, | |
typeComboCount: {}, | |
baseFormes: {}, | |
megaCount: 0, | |
zCount: 0, | |
has: {}, | |
forceResult, | |
weaknesses: {}, | |
resistances: {} | |
}; | |
const requiredMoveFamilies = ["hazardSet", "hazardClear"]; | |
const requiredMoves = { | |
stealthrock: "hazardSet", | |
rapidspin: "hazardClear", | |
defog: "hazardClear" | |
}; | |
const weatherAbilitiesSet = { | |
drizzle: "raindance", | |
drought: "sunnyday", | |
snowwarning: "hail", | |
sandstream: "sandstorm" | |
}; | |
const resistanceAbilities = { | |
dryskin: ["Water"], | |
waterabsorb: ["Water"], | |
stormdrain: ["Water"], | |
flashfire: ["Fire"], | |
heatproof: ["Fire"], | |
lightningrod: ["Electric"], | |
motordrive: ["Electric"], | |
voltabsorb: ["Electric"], | |
sapsipper: ["Grass"], | |
thickfat: ["Ice", "Fire"], | |
levitate: ["Ground"] | |
}; | |
while (pokemonPool.length && pokemon.length < this.maxTeamSize) { | |
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool)); | |
if (!species.exists) | |
continue; | |
if (this.factoryTier in tierValues && species.tier in tierValues && tierValues[species.tier] > tierValues[this.factoryTier]) | |
continue; | |
const speciesFlags = this.randomFactorySets[this.factoryTier][species.id].flags; | |
if (teamData.baseFormes[species.baseSpecies]) | |
continue; | |
if (!teamData.megaCount) | |
teamData.megaCount = 0; | |
if (teamData.megaCount >= 1 && speciesFlags.megaOnly) | |
continue; | |
const set = this.randomFactorySet(species, teamData, this.factoryTier); | |
if (!set) | |
continue; | |
const itemData = this.dex.items.get(set.item); | |
if (teamData.megaCount >= 1 && itemData.megaStone) | |
continue; | |
if (teamData.zCount && teamData.zCount >= 1 && itemData.zMove) | |
continue; | |
let types = species.types; | |
const limitFactor = Math.round(this.maxTeamSize / 6) || 1; | |
if (isMonotype) { | |
if (itemData.megaStone) { | |
const megaSpecies = this.dex.species.get(itemData.megaStone); | |
if (types.length > megaSpecies.types.length) | |
types = [species.types[0]]; | |
if (megaSpecies.types[1] && types[1] && megaSpecies.types[1] !== types[1]) { | |
types = [megaSpecies.types[0]]; | |
} | |
} | |
if (!types.includes(type)) | |
continue; | |
} else { | |
let skip = false; | |
for (const typeName of types) { | |
if (teamData.typeCount[typeName] >= 2 * limitFactor && this.randomChance(4, 5)) { | |
skip = true; | |
break; | |
} | |
} | |
if (skip) | |
continue; | |
let typeCombo2 = types.slice().sort().join(); | |
if (set.ability === "Drought" || set.ability === "Drizzle") { | |
typeCombo2 = set.ability; | |
} | |
if (teamData.typeComboCount[typeCombo2] >= limitFactor) | |
continue; | |
} | |
pokemon.push(set); | |
const typeCombo = types.slice().sort().join(); | |
for (const typeName of types) { | |
if (typeName in teamData.typeCount) { | |
teamData.typeCount[typeName]++; | |
} else { | |
teamData.typeCount[typeName] = 1; | |
} | |
} | |
teamData.typeComboCount[typeCombo] = teamData.typeComboCount[typeCombo] + 1 || 1; | |
teamData.baseFormes[species.baseSpecies] = 1; | |
if (itemData.megaStone) | |
teamData.megaCount++; | |
if (itemData.zMove) { | |
if (!teamData.zCount) | |
teamData.zCount = 0; | |
teamData.zCount++; | |
} | |
if (itemData.id in teamData.has) { | |
teamData.has[itemData.id]++; | |
} else { | |
teamData.has[itemData.id] = 1; | |
} | |
const abilityState = this.dex.abilities.get(set.ability); | |
if (abilityState.id in weatherAbilitiesSet) { | |
teamData.weather = weatherAbilitiesSet[abilityState.id]; | |
} | |
for (const move of set.moves) { | |
const moveId = (0, import_dex.toID)(move); | |
if (moveId in teamData.has) { | |
teamData.has[moveId]++; | |
} else { | |
teamData.has[moveId] = 1; | |
} | |
if (moveId in requiredMoves) { | |
teamData.has[requiredMoves[moveId]] = 1; | |
} | |
} | |
for (const typeName of this.dex.types.names()) { | |
if (teamData.resistances[typeName] >= 1) | |
continue; | |
if (resistanceAbilities[abilityState.id]?.includes(typeName) || !this.dex.getImmunity(typeName, types)) { | |
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1; | |
if (teamData.resistances[typeName] >= 1) | |
teamData.weaknesses[typeName] = 0; | |
continue; | |
} | |
const typeMod = this.dex.getEffectiveness(typeName, types); | |
if (typeMod < 0) { | |
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1; | |
if (teamData.resistances[typeName] >= 1) | |
teamData.weaknesses[typeName] = 0; | |
} else if (typeMod > 0) { | |
teamData.weaknesses[typeName] = (teamData.weaknesses[typeName] || 0) + 1; | |
} | |
} | |
} | |
if (pokemon.length < this.maxTeamSize) | |
return this.randomFactoryTeam(side, ++depth); | |
if (!teamData.forceResult) { | |
for (const requiredFamily of requiredMoveFamilies) { | |
if (!teamData.has[requiredFamily]) | |
return this.randomFactoryTeam(side, ++depth); | |
} | |
for (const typeName in teamData.weaknesses) { | |
if (teamData.weaknesses[typeName] >= 3) | |
return this.randomFactoryTeam(side, ++depth); | |
} | |
} | |
return pokemon; | |
} | |
randomBSSFactorySet(species, teamData) { | |
const id = (0, import_dex.toID)(species.name); | |
const setList = this.randomBSSFactorySets[id].sets; | |
const movesMax = { | |
batonpass: 1, | |
stealthrock: 1, | |
spikes: 1, | |
toxicspikes: 1, | |
doubleedge: 1, | |
trickroom: 1 | |
}; | |
const requiredMoves = {}; | |
const weatherAbilitiesRequire = { | |
swiftswim: "raindance", | |
sandrush: "sandstorm", | |
sandveil: "sandstorm" | |
}; | |
const weatherAbilities = ["drizzle", "drought", "snowwarning", "sandstream"]; | |
let effectivePool = []; | |
const priorityPool = []; | |
for (const curSet of setList) { | |
if (this.forceMonotype && !species.types.includes(this.forceMonotype)) | |
continue; | |
const item = this.dex.items.get(curSet.item); | |
if (teamData.megaCount && teamData.megaCount > 1 && item.megaStone) | |
continue; | |
if (teamData.zCount && teamData.zCount > 1 && item.zMove) | |
continue; | |
if (teamData.has[item.id]) | |
continue; | |
const ability = this.dex.abilities.get(curSet.ability); | |
if (weatherAbilitiesRequire[ability.id] && teamData.weather !== weatherAbilitiesRequire[ability.id]) | |
continue; | |
if (teamData.weather && weatherAbilities.includes(ability.id)) | |
continue; | |
if (curSet.species === "Aron" && teamData.weather !== "sandstorm") | |
continue; | |
let reject = false; | |
let hasRequiredMove = false; | |
const curSetVariants = []; | |
for (const move of curSet.moves) { | |
const variantIndex = this.random(move.length); | |
const moveId = (0, import_dex.toID)(move[variantIndex]); | |
if (movesMax[moveId] && teamData.has[moveId] >= movesMax[moveId]) { | |
reject = true; | |
break; | |
} | |
if (requiredMoves[moveId] && !teamData.has[requiredMoves[moveId]]) { | |
hasRequiredMove = true; | |
} | |
curSetVariants.push(variantIndex); | |
} | |
if (reject) | |
continue; | |
effectivePool.push({ set: curSet, moveVariants: curSetVariants }); | |
if (hasRequiredMove) | |
priorityPool.push({ set: curSet, moveVariants: curSetVariants }); | |
} | |
if (priorityPool.length) | |
effectivePool = priorityPool; | |
if (!effectivePool.length) { | |
if (!teamData.forceResult) | |
return null; | |
for (const curSet of setList) { | |
effectivePool.push({ set: curSet }); | |
} | |
} | |
const setData = this.sample(effectivePool); | |
const moves = []; | |
for (const [i, moveSlot] of setData.set.moves.entries()) { | |
moves.push(setData.moveVariants ? moveSlot[setData.moveVariants[i]] : this.sample(moveSlot)); | |
} | |
return { | |
name: setData.set.nickname || setData.set.name || species.baseSpecies, | |
species: setData.set.species, | |
gender: setData.set.gender || species.gender || (this.randomChance(1, 2) ? "M" : "F"), | |
item: this.sampleIfArray(setData.set.item) || "", | |
ability: setData.set.ability || species.abilities["0"], | |
shiny: typeof setData.set.shiny === "undefined" ? this.randomChance(1, 1024) : setData.set.shiny, | |
level: setData.set.level || 50, | |
happiness: typeof setData.set.happiness === "undefined" ? 255 : setData.set.happiness, | |
evs: { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0, ...setData.set.evs }, | |
ivs: { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31, ...setData.set.ivs }, | |
nature: setData.set.nature || "Serious", | |
moves | |
}; | |
} | |
randomBSSFactoryTeam(side, depth = 0) { | |
this.enforceNoDirectCustomBanlistChanges(); | |
const forceResult = depth >= 4; | |
const pokemon = []; | |
const pokemonPool = Object.keys(this.randomBSSFactorySets); | |
const teamData = { | |
typeCount: {}, | |
typeComboCount: {}, | |
baseFormes: {}, | |
megaCount: 0, | |
zCount: 0, | |
eeveeLimCount: 0, | |
has: {}, | |
forceResult, | |
weaknesses: {}, | |
resistances: {} | |
}; | |
const requiredMoveFamilies = []; | |
const requiredMoves = {}; | |
const weatherAbilitiesSet = { | |
drizzle: "raindance", | |
drought: "sunnyday", | |
snowwarning: "hail", | |
sandstream: "sandstorm" | |
}; | |
const resistanceAbilities = { | |
waterabsorb: ["Water"], | |
flashfire: ["Fire"], | |
lightningrod: ["Electric"], | |
voltabsorb: ["Electric"], | |
thickfat: ["Ice", "Fire"], | |
levitate: ["Ground"] | |
}; | |
while (pokemonPool.length && pokemon.length < this.maxTeamSize) { | |
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool)); | |
if (!species.exists) | |
continue; | |
const speciesFlags = this.randomBSSFactorySets[species.id].flags; | |
if (!teamData.megaCount) | |
teamData.megaCount = 0; | |
if (teamData.baseFormes[species.baseSpecies]) | |
continue; | |
if (teamData.megaCount + (teamData.zCount ? teamData.zCount : 0) >= 3 && speciesFlags.megaOnly) | |
continue; | |
const limitFactor = Math.round(this.maxTeamSize / 6) || 1; | |
const types = species.types; | |
let skip = false; | |
for (const type of types) { | |
if (teamData.typeCount[type] >= 2 * limitFactor && this.randomChance(4, 5)) { | |
skip = true; | |
break; | |
} | |
} | |
if (skip) | |
continue; | |
if (speciesFlags.limEevee) { | |
if (!teamData.eeveeLimCount) | |
teamData.eeveeLimCount = 0; | |
teamData.eeveeLimCount++; | |
} | |
if (teamData.eeveeLimCount && teamData.eeveeLimCount >= 1 && speciesFlags.limEevee) | |
continue; | |
const set = this.randomBSSFactorySet(species, teamData); | |
if (!set) | |
continue; | |
let typeCombo = types.slice().sort().join(); | |
if (set.ability === "Drought" || set.ability === "Drizzle") { | |
typeCombo = set.ability; | |
} | |
if (teamData.typeComboCount[typeCombo] >= limitFactor) | |
continue; | |
pokemon.push(set); | |
for (const type of types) { | |
if (type in teamData.typeCount) { | |
teamData.typeCount[type]++; | |
} else { | |
teamData.typeCount[type] = 1; | |
} | |
} | |
teamData.typeComboCount[typeCombo] = teamData.typeComboCount[typeCombo] + 1 || 1; | |
teamData.baseFormes[species.baseSpecies] = 1; | |
const itemData = this.dex.items.get(set.item); | |
if (itemData.megaStone) | |
teamData.megaCount++; | |
if (itemData.zMove) { | |
if (!teamData.zCount) | |
teamData.zCount = 0; | |
teamData.zCount++; | |
} | |
teamData.has[itemData.id] = 1; | |
const abilityState = this.dex.abilities.get(set.ability); | |
if (abilityState.id in weatherAbilitiesSet) { | |
teamData.weather = weatherAbilitiesSet[abilityState.id]; | |
} | |
for (const move of set.moves) { | |
const moveId = (0, import_dex.toID)(move); | |
if (moveId in teamData.has) { | |
teamData.has[moveId]++; | |
} else { | |
teamData.has[moveId] = 1; | |
} | |
if (moveId in requiredMoves) { | |
teamData.has[requiredMoves[moveId]] = 1; | |
} | |
} | |
for (const typeName of this.dex.types.names()) { | |
if (teamData.resistances[typeName] >= 1) | |
continue; | |
if (resistanceAbilities[abilityState.id]?.includes(typeName) || !this.dex.getImmunity(typeName, types)) { | |
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1; | |
if (teamData.resistances[typeName] >= 1) | |
teamData.weaknesses[typeName] = 0; | |
continue; | |
} | |
const typeMod = this.dex.getEffectiveness(typeName, types); | |
if (typeMod < 0) { | |
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1; | |
if (teamData.resistances[typeName] >= 1) | |
teamData.weaknesses[typeName] = 0; | |
} else if (typeMod > 0) { | |
teamData.weaknesses[typeName] = (teamData.weaknesses[typeName] || 0) + 1; | |
} | |
} | |
} | |
if (pokemon.length < this.maxTeamSize) | |
return this.randomBSSFactoryTeam(side, ++depth); | |
if (!teamData.forceResult) { | |
for (const requiredFamily of requiredMoveFamilies) { | |
if (!teamData.has[requiredFamily]) | |
return this.randomBSSFactoryTeam(side, ++depth); | |
} | |
for (const type in teamData.weaknesses) { | |
if (teamData.weaknesses[type] >= 3) | |
return this.randomBSSFactoryTeam(side, ++depth); | |
} | |
} | |
return pokemon; | |
} | |
} | |
var teams_default = RandomGen7Teams; | |
//# sourceMappingURL=teams.js.map | |