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; | |
var __defProp = Object.defineProperty; | |
var __getOwnPropDesc = Object.getOwnPropertyDescriptor; | |
var __getOwnPropNames = Object.getOwnPropertyNames; | |
var __hasOwnProp = Object.prototype.hasOwnProperty; | |
var __export = (target, all) => { | |
for (var name in all) | |
__defProp(target, name, { get: all[name], enumerable: true }); | |
}; | |
var __copyProps = (to, from, except, desc) => { | |
if (from && typeof from === "object" || typeof from === "function") { | |
for (let key of __getOwnPropNames(from)) | |
if (!__hasOwnProp.call(to, key) && key !== except) | |
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); | |
} | |
return to; | |
}; | |
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); | |
var abilities_exports = {}; | |
__export(abilities_exports, { | |
Abilities: () => Abilities | |
}); | |
module.exports = __toCommonJS(abilities_exports); | |
const Abilities = { | |
cutecharm: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags["contact"]) { | |
if (this.randomChance(1, 3)) { | |
source.addVolatile("attract", target); | |
} | |
} | |
} | |
}, | |
effectspore: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags["contact"] && !source.status) { | |
const r = this.random(300); | |
if (r < 10) { | |
source.setStatus("slp", target); | |
} else if (r < 20) { | |
source.setStatus("par", target); | |
} else if (r < 30) { | |
source.setStatus("psn", target); | |
} | |
} | |
} | |
}, | |
flamebody: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags["contact"]) { | |
if (this.randomChance(1, 3)) { | |
source.trySetStatus("brn", target); | |
} | |
} | |
} | |
}, | |
flashfire: { | |
inherit: true, | |
onTryHit(target, source, move) { | |
if (target !== source && move.type === "Fire") { | |
if (move.id === "willowisp" && (target.hasType("Fire") || target.status || target.volatiles["substitute"])) { | |
return; | |
} | |
if (target.status === "frz") { | |
return; | |
} | |
if (!target.addVolatile("flashfire")) { | |
this.add("-immune", target, "[from] ability: Flash Fire"); | |
} | |
return null; | |
} | |
} | |
}, | |
forecast: { | |
inherit: true, | |
flags: {} | |
}, | |
hustle: { | |
inherit: true, | |
onSourceModifyAccuracy(accuracy, target, source, move) { | |
const physicalTypes = ["Normal", "Fighting", "Flying", "Poison", "Ground", "Rock", "Bug", "Ghost", "Steel"]; | |
if (physicalTypes.includes(move.type) && typeof accuracy === "number") { | |
return this.chainModify([3277, 4096]); | |
} | |
} | |
}, | |
intimidate: { | |
inherit: true, | |
onStart(pokemon) { | |
let activated = false; | |
for (const target of pokemon.adjacentFoes()) { | |
if (!target.volatiles["substitute"]) { | |
activated = true; | |
break; | |
} | |
} | |
if (!activated) { | |
this.hint("In Gen 3, Intimidate does not activate if every target has a Substitute.", false, pokemon.side); | |
return; | |
} | |
this.add("-ability", pokemon, "Intimidate", "boost"); | |
for (const target of pokemon.adjacentFoes()) { | |
if (target.volatiles["substitute"]) { | |
this.add("-immune", target); | |
} else { | |
this.boost({ atk: -1 }, target, pokemon, null, true); | |
} | |
} | |
} | |
}, | |
lightningrod: { | |
onFoeRedirectTarget(target, source, source2, move) { | |
if (this.dex.moves.get(move.id).type !== "Electric") | |
return; | |
if (this.validTarget(this.effectState.target, source, move.target)) { | |
return this.effectState.target; | |
} | |
}, | |
flags: { breakable: 1 }, | |
name: "Lightning Rod", | |
rating: 0, | |
num: 32 | |
}, | |
minus: { | |
inherit: true, | |
onModifySpA(spa, pokemon) { | |
for (const active of this.getAllActive()) { | |
if (!active.fainted && active.hasAbility("plus")) { | |
return this.chainModify(1.5); | |
} | |
} | |
} | |
}, | |
plus: { | |
inherit: true, | |
onModifySpA(spa, pokemon) { | |
for (const active of this.getAllActive()) { | |
if (!active.fainted && active.hasAbility("minus")) { | |
return this.chainModify(1.5); | |
} | |
} | |
} | |
}, | |
poisonpoint: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags["contact"]) { | |
if (this.randomChance(1, 3)) { | |
source.trySetStatus("psn", target); | |
} | |
} | |
} | |
}, | |
pressure: { | |
inherit: true, | |
onStart(pokemon) { | |
this.addSplit(pokemon.side.id, ["-ability", pokemon, "Pressure", "[silent]"]); | |
} | |
}, | |
raindish: { | |
inherit: true, | |
onWeather() { | |
}, | |
onResidualOrder: 10, | |
onResidualSubOrder: 3, | |
onResidual(pokemon) { | |
if (["raindance", "primordialsea"].includes(pokemon.effectiveWeather())) { | |
this.heal(pokemon.baseMaxhp / 16); | |
} | |
} | |
}, | |
roughskin: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags["contact"]) { | |
this.damage(source.baseMaxhp / 16, source, target); | |
} | |
} | |
}, | |
shadowtag: { | |
inherit: true, | |
onFoeTrapPokemon(pokemon) { | |
pokemon.trapped = true; | |
} | |
}, | |
static: { | |
inherit: true, | |
onDamagingHit(damage, target, source, move) { | |
if (damage && move.flags["contact"]) { | |
if (this.randomChance(1, 3)) { | |
source.trySetStatus("par", target); | |
} | |
} | |
} | |
}, | |
trace: { | |
inherit: true, | |
onUpdate() { | |
}, | |
onStart(pokemon) { | |
const target = pokemon.side.randomFoe(); | |
if (!target || target.fainted) | |
return; | |
const ability = target.getAbility(); | |
if (pokemon.setAbility(ability)) { | |
this.add("-ability", pokemon, ability, "[from] ability: Trace", `[of] ${target}`); | |
} | |
}, | |
flags: {} | |
}, | |
truant: { | |
inherit: true, | |
onStart() { | |
}, | |
onSwitchIn(pokemon) { | |
pokemon.truantTurn = this.turn !== 0; | |
}, | |
onBeforeMove(pokemon) { | |
if (pokemon.truantTurn) { | |
this.add("cant", pokemon, "ability: Truant"); | |
return false; | |
} | |
}, | |
onResidualOrder: 27, | |
onResidual(pokemon) { | |
pokemon.truantTurn = !pokemon.truantTurn; | |
} | |
}, | |
voltabsorb: { | |
inherit: true, | |
onTryHit(target, source, move) { | |
if (target !== source && move.type === "Electric" && move.id !== "thunderwave") { | |
if (!this.heal(target.baseMaxhp / 4)) { | |
this.add("-immune", target, "[from] ability: Volt Absorb"); | |
} | |
return null; | |
} | |
} | |
} | |
}; | |
//# sourceMappingURL=abilities.js.map | |