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export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = {
absorb: {
inherit: true,
basePower: 40,
pp: 15,
},
baddybad: {
inherit: true,
isNonstandard: null,
},
bouncybubble: {
inherit: true,
isNonstandard: null,
},
buzzybuzz: {
inherit: true,
isNonstandard: null,
},
doubleironbash: {
inherit: true,
isNonstandard: null,
},
floatyfall: {
inherit: true,
isNonstandard: null,
},
freezyfrost: {
inherit: true,
isNonstandard: null,
},
glitzyglow: {
inherit: true,
isNonstandard: null,
},
megadrain: {
inherit: true,
basePower: 75,
pp: 10,
},
metronome: {
inherit: true,
desc: "A random move that was introduced in gen 1 is selected for use, other than Counter, Mimic, Mirror Move, Struggle, or Transform.",
shortDesc: "Picks a random move from gen 1.",
onHit(target, source, effect) {
const moves = this.dex.moves.all().filter(move => move.gen === 1 && move.flags['metronome']);
let randomMove = '';
if (moves.length) {
moves.sort((a, b) => a.num - b.num);
randomMove = this.sample(moves).id;
}
if (!randomMove) return false;
this.actions.useMove(randomMove, target);
},
},
sappyseed: {
inherit: true,
isNonstandard: null,
},
sizzlyslide: {
inherit: true,
isNonstandard: null,
},
solarbeam: {
inherit: true,
basePower: 200,
},
sparklyswirl: {
inherit: true,
isNonstandard: null,
},
splishysplash: {
inherit: true,
isNonstandard: null,
},
skyattack: {
inherit: true,
basePower: 200,
},
teleport: {
inherit: true,
desc: "If this move is successful and the user has not fainted, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members.",
shortDesc: "User switches out.",
priority: -6,
selfSwitch: true,
onTry(source) {
return !!this.canSwitch(source.side);
},
},
zippyzap: {
inherit: true,
isNonstandard: null,
},
};