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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('High Jump Kick', () => {
afterEach(() => {
battle.destroy();
});
it('should damage the user if it does not hit the target', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [
{ species: 'Gastly', ability: 'levitate', moves: ['sleeptalk'] },
] });
battle.setPlayer('p2', { team: [
{ species: 'Hitmonlee', ability: 'limber', moves: ['highjumpkick'] },
] });
assert.hurts(battle.p2.active[0], () => battle.makeChoices());
});
it('should not damage the user if there was no target', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [
{ species: 'Dugtrio', ability: 'sandveil', moves: ['memento'] },
{ species: 'Dugtrio', ability: 'sandveil', moves: ['memento'] },
] });
battle.setPlayer('p2', { team: [
{ species: 'Hitmonlee', ability: 'limber', moves: ['highjumpkick'] },
] });
assert.false.hurts(battle.p2.active[0], () => battle.makeChoices());
});
});
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