File size: 11,522 Bytes
5c2ed06
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
'use strict';

const assert = require('./../../assert');
const common = require('./../../common');

let battle;
const trappers = ['Block', 'Mean Look', 'Spider Web', 'Thousand Waves', 'Anchor Shot', 'Spirit Shackle'];
const partialtrappers = ['Bind', 'Clamp', 'Fire Spin', 'Infestation', 'Magma Storm', 'Sand Tomb', 'Whirlpool', 'Wrap'];

describe('Trapping Moves', () => {
	afterEach(() => {
		battle.destroy();
	});

	for (const move of trappers) {
		it('should prevent Pokemon from switching out normally', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [{ species: "Smeargle", ability: 'prankster', moves: [toID(move)] }] });
			battle.setPlayer('p2', { team: [
				{ species: "Tangrowth", ability: 'leafguard', moves: ['swordsdance'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
			] });
			battle.makeChoices('move ' + toID(move), 'move swordsdance');
			assert.trapped(() => battle.makeChoices('move ' + toID(move), 'switch 2'));
			assert.equal(battle.p2.active[0].species.id, 'tangrowth');
		});

		it('should not prevent Pokemon from switching out using moves', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [{ species: "Smeargle", ability: 'prankster', moves: [toID(move)] }] });
			battle.setPlayer('p2', { team: [
				{ species: "Tangrowth", ability: 'leafguard', moves: ['batonpass'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
			] });
			battle.makeChoices('move ' + toID(move), 'move batonpass');
			battle.makeChoices('', 'switch 2');
			assert.equal(battle.p2.active[0].species.id, 'starmie');
		});

		it('should not prevent Pokemon immune to trapping from switching out', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [{ species: "Smeargle", ability: 'prankster', moves: [toID(move)] }] });
			battle.setPlayer('p2', { team: [
				{ species: "Gourgeist", ability: 'insomnia', moves: ['synthesis'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
			] });
			battle.makeChoices('move ' + toID(move), 'move synthesis');
			battle.makeChoices('move ' + toID(move), 'switch 2');
			assert.equal(battle.p2.active[0].species.id, 'starmie');
		});

		it('should stop trapping the Pokemon if the user is no longer active', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [
				{ species: "Smeargle", ability: 'prankster', moves: [toID(move)] },
				{ species: "Kyurem", ability: 'pressure', moves: ['rest'] },
			] });
			battle.setPlayer('p2', { team: [
				{ species: "Tangrowth", ability: 'leafguard', moves: ['roar'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
			] });
			battle.makeChoices('move ' + toID(move), 'move roar');
			battle.makeChoices('move rest', 'switch 2');
			assert.equal(battle.p2.active[0].species.id, 'starmie');
		});

		it('should free all trapped Pokemon if the user is no longer active', () => {
			battle = common.createBattle({ gameType: 'doubles' });
			battle.setPlayer('p1', { team: [
				{ species: "Smeargle", ability: 'prankster', moves: [toID(move)] },
				{ species: "Cobalion", ability: 'justified', item: 'laggingtail', moves: ['swordsdance', 'closecombat'] },
			] });
			battle.setPlayer('p2', { team: [
				{ species: "Tangrowth", ability: 'leafguard', moves: ['synthesis'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['recover'] },
				{ species: "Cradily", ability: 'suctioncups', moves: ['recover'] },
				{ species: "Hippowdon", ability: 'sandstream', moves: ['slackoff'] },
			] });
			if (move !== 'Thousand Waves') {
				battle.makeChoices('move ' + toID(move) + ' 1, move swordsdance', 'move synthesis, move recover');
				battle.makeChoices('move ' + toID(move) + ' 2, move closecombat -1', 'move synthesis, move recover');
			} else {
				battle.makeChoices('move ' + toID(move) + ', move closecombat -1', 'move synthesis, move recover');
			}
			battle.makeChoices('move swordsdance', 'switch 3, switch 4');
			assert.equal(battle.p2.active[0].species.id, 'cradily');
			assert.equal(battle.p2.active[1].species.id, 'hippowdon');
		});

		if (trappers.indexOf(move) < 3) {
			// Only test on moves that existed in gen 4
			it('should be passed when the user uses Baton Pass in Gen 4', () => {
				battle = common.gen(4).createBattle();
				battle.setPlayer('p1', { team: [
					{ species: "Smeargle", ability: 'prankster', moves: [toID(move), 'batonpass'] },
					{ species: "Shedinja", ability: 'wonderguard', moves: ['rest'] },
				] });
				battle.setPlayer('p2', { team: [
					{ species: "Tangrowth", ability: 'leafguard', moves: ['synthesis', 'roar'] },
					{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
				] });
				battle.makeChoices('move ' + toID(move), 'move synthesis');
				battle.makeChoices('move batonpass', 'move synthesis');
				battle.makeChoices('switch 2', '');
				assert.equal(battle.p2.active[0].species.id, 'tangrowth');
				battle.makeChoices('move rest', 'move roar');
				battle.makeChoices('move batonpass', 'switch 2');
				assert.equal(battle.p2.active[0].species.id, 'starmie');
			});
		}
	}
});

describe('Partial Trapping Moves', () => {
	afterEach(() => {
		battle.destroy();
	});

	for (const move of partialtrappers) {
		it('should deal 1/8 HP per turn', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [{ species: "Smeargle", ability: 'noguard', moves: [toID(move), 'rest'] }] });
			battle.setPlayer('p2', { team: [{ species: "Blissey", ability: 'naturalcure', moves: ['healbell'] }] });
			battle.makeChoices('move ' + toID(move), 'move healbell');
			const pokemon = battle.p2.active[0];
			pokemon.heal(pokemon.maxhp);
			battle.makeChoices('move rest', 'move healbell');
			assert.equal(pokemon.maxhp - pokemon.hp, battle.modify(pokemon.maxhp, 1 / 8));
		});

		it('should prevent Pokemon from switching out normally', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [{ species: "Smeargle", ability: 'noguard', moves: [toID(move)] }] });
			battle.setPlayer('p2', { team: [
				{ species: "Blissey", ability: 'naturalcure', moves: ['healbell'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
			] });
			battle.makeChoices('move ' + toID(move), 'move healbell');
			assert.trapped(() => battle.makeChoices('move ' + toID(move), 'switch 2'));
			assert.equal(battle.p2.active[0].species.id, 'blissey');
		});

		it('should not prevent Pokemon from switching out using moves', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [{ species: "Smeargle", ability: 'noguard', moves: [toID(move)] }] });
			battle.setPlayer('p2', { team: [
				{ species: "Blissey", ability: 'naturalcure', moves: ['batonpass'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
			] });
			battle.makeChoices('move ' + toID(move), 'move batonpass');
			battle.makeChoices('', 'switch 2');
			assert.equal(battle.p2.active[0].species.id, 'starmie');
		});

		it('should not prevent Pokemon immune to trapping from switching out', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [{ species: "Smeargle", ability: 'noguard', moves: [toID(move)] }] });
			battle.setPlayer('p2', { team: [
				{ species: "Dusknoir", ability: 'frisk', moves: ['sleeptalk'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
			] });
			battle.makeChoices('move ' + toID(move), 'move sleeptalk');
			battle.makeChoices('move ' + toID(move), 'switch 2');
			assert.equal(battle.p2.active[0].species.id, 'starmie');
		});

		it('should stop trapping the Pokemon if the user is no longer active', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [
				{ species: "Smeargle", ability: 'noguard', moves: [toID(move)] },
				{ species: "Kyurem", ability: 'pressure', moves: ['rest'] },
			] });
			battle.setPlayer('p2', { team: [
				{ species: "Blissey", ability: 'naturalcure', moves: ['roar'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
			] });
			battle.makeChoices('move ' + toID(move), 'move roar');
			battle.makeChoices('move rest', 'switch 2');
			assert.equal(battle.p2.active[0].species.id, 'starmie');
		});

		it('should stop trapping the Pokemon if the target uses Rapid Spin', () => {
			battle = common.createBattle();
			battle.setPlayer('p1', { team: [
				{ species: "Smeargle", ability: 'noguard', moves: [toID(move)] },
				{ species: "Kyurem", ability: 'pressure', moves: ['rest'] },
			] });
			battle.setPlayer('p2', { team: [
				{ species: "Blissey", ability: 'naturalcure', moves: ['rapidspin'] },
				{ species: "Starmie", ability: 'illuminate', moves: ['reflecttype'] },
			] });
			battle.makeChoices('move ' + toID(move), 'move rapidspin');
			battle.makeChoices('move ' + toID(move), 'switch 2');
			assert.equal(battle.p2.active[0].species.id, 'starmie');
		});
	}
});

describe('Partial Trapping Moves [Gen 1]', () => {
	afterEach(() => {
		battle.destroy();
	});

	it('Wrap ends when wrapped Pokemon dies of residual damage', () => {
		battle = common.gen(1).createBattle();
		battle.setPlayer('p1', { team: [{ species: "Arbok", moves: ['wrap', 'toxic'] }] });
		battle.setPlayer('p2', { team: [{ species: "Rhydon", moves: ['splash'] }, { species: "Exeggutor", moves: ['splash'] }] });
		battle.makeChoices('move toxic', 'move splash');
		for (let i = 0; i < 6; i++) {
			battle.makeChoices();
		}
		assert(!battle.p1.active[0].volatiles['partialtrappinglock']);
	});

	it('Wrap ends when wrapped Pokemon switches to a Pokemon that dies of residual damage', () => {
		battle = common.gen(1).createBattle();
		battle.setPlayer('p1', { team: [{ species: "Dragonite", moves: ['wrap', 'seismictoss', 'toxic'], evs: { hp: 255 } }] });
		battle.setPlayer('p2', { team: [{ species: "Mewtwo", moves: ['splash'], evs: { hp: 255 } }, { species: "Exeggutor", moves: ['splash'] }] });
		for (let i = 0; i < 4; i++) {
			battle.makeChoices('move seismictoss', 'auto');
		}
		battle.makeChoices('move toxic', 'auto');
		battle.makeChoices('move wrap', 'switch 2');
		battle.makeChoices('move wrap', 'switch 2');
		battle.makeChoices();
		assert(!battle.p1.active[0].volatiles['partialtrappinglock']);
	});

	it('Wrap ends when wrapper dies to residual damage', () => {
		battle = common.gen(1).createBattle();
		battle.setPlayer('p1', { team: [{ species: "Dragonite", moves: ['wrap', 'splash'] }, { species: "Exeggutor", moves: ['splash'] }] });
		battle.setPlayer('p2', { team: [{ species: "Rhydon", moves: ['toxic'] }] });
		battle.makeChoices('move splash', 'move toxic');
		for (let i = 0; i < 7; i++) {
			battle.makeChoices();
		}
		assert(!battle.p2.active[0].volatiles['partiallytrapped']);
	});

	it('Wrap ends when wrapper switches to a Pokemon that dies of residual damage', () => {
		battle = common.gen(1).createBattle();
		battle.setPlayer('p1', { team: [{ species: "Rhydon", moves: ['splash'], evs: { hp: 255 } }, { species: "Dragonite", moves: ['wrap'] }] });
		battle.setPlayer('p2', { team: [{ species: "Slowbro", moves: ['seismictoss', 'toxic'] }] });
		for (let i = 0; i < 4; i++) {
			battle.makeChoices();
		}
		battle.makeChoices('move splash', 'move toxic');
		battle.makeChoices('switch 2', 'auto');
		battle.makeChoices();
		battle.makeChoices('switch 2', 'auto');
		battle.makeChoices();
		assert(!battle.p2.active[0].volatiles['partiallytrapped']);
	});
});