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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Shed Shell', () => {
afterEach(() => {
battle.destroy();
});
it('should allow Pokemon to escape trapping abilities', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: "Gothitelle", ability: 'shadowtag', moves: ['calmmind'] }] });
battle.setPlayer('p2', { team: [
{ species: "Starmie", ability: 'naturalcure', item: 'shedshell', moves: ['recover'] },
{ species: "Heatran", ability: 'flashfire', moves: ['rest'] },
] });
battle.makeChoices('move calmmind', 'switch 2');
assert.species(battle.p2.active[0], 'Heatran');
});
it('should allow Pokemon to escape from most moves that would trap them', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: "Gengar", ability: 'levitate', moves: ['meanlook'] }] });
battle.setPlayer('p2', { team: [
{ species: "Venusaur", ability: 'overgrow', item: 'shedshell', moves: ['ingrain'] },
{ species: "Heatran", ability: 'flashfire', moves: ['rest'] },
] });
battle.makeChoices('move meanlook', 'move ingrain');
battle.makeChoices('move meanlook', 'switch 2');
assert.species(battle.p2.active[0], 'Heatran');
});
it('should not allow Pokemon to escape from Sky Drop', () => {
battle = common.createBattle();
battle.setPlayer('p1', { team: [{ species: "Dragonite", ability: 'multiscale', moves: ['skydrop'] }] });
battle.setPlayer('p2', { team: [
{ species: "Magnezone", ability: 'sturdy', item: 'shedshell', moves: ['sleeptalk'] },
{ species: "Heatran", ability: 'flashfire', moves: ['rest'] },
] });
battle.makeChoices('move skydrop', 'move sleeptalk');
assert.trapped(() => battle.makeChoices('move skydrop', 'switch 2'));
assert.species(battle.p2.active[0], 'Magnezone');
});
});
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