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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Room Service', () => {
afterEach(() => {
battle.destroy();
});
it(`should activate when Trick Room is set`, () => {
battle = common.createBattle([[
{ species: 'slowpoke', item: 'roomservice', moves: ['sleeptalk'] },
], [
{ species: 'whimsicott', item: 'roomservice', moves: ['trickroom'] },
]]);
battle.makeChoices();
assert.statStage(battle.p1.active[0], 'spe', -1);
assert.statStage(battle.p2.active[0], 'spe', -1);
});
it(`should activate after entrance Abilities`, () => {
battle = common.createBattle([[
{ species: 'slowpoke', moves: ['teleport'] },
{ species: 'ditto', ability: 'imposter', item: 'roomservice', moves: ['transform'] },
], [
{ species: 'whimsicott', ability: 'prankster', moves: ['trickroom'] },
]]);
battle.makeChoices();
battle.makeChoices();
assert.statStage(battle.p1.active[0], 'spe', -1, `Ditto-Whimsicott should be at -1 Speed after transforming`);
});
it(`should not trigger Defiant`, () => {
battle = common.createBattle([[
{ species: 'slowpoke', ability: 'defiant', item: 'roomservice', moves: ['sleeptalk'] },
], [
{ species: 'whimsicott', moves: ['trickroom'] },
]]);
battle.makeChoices();
assert.statStage(battle.p1.active[0], 'atk', 0);
assert.statStage(battle.p1.active[0], 'spe', -1);
});
});
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