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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Ring Target', () => {
afterEach(() => {
battle.destroy();
});
it(`should negate natural immunities and deal normal type effectiveness with the other type(s)`, () => {
battle = common.createBattle([[
{ species: "Smeargle", ability: 'owntempo', moves: ['earthquake', 'vitalthrow', 'shadowball', 'psychic'] },
], [
{ species: "Thundurus", ability: 'prankster', item: 'ringtarget', moves: ['rest'] },
{ species: "Drifblim", ability: 'unburden', item: 'ringtarget', moves: ['rest'] },
{ species: "Girafarig", ability: 'innerfocus', item: 'ringtarget', moves: ['rest'] },
{ species: "Absol", ability: 'superluck', item: 'ringtarget', moves: ['rest'] },
]]);
battle.makeChoices('move earthquake', 'move rest');
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
assert.false.fullHP(battle.p2.active[0]);
battle.makeChoices('move vitalthrow', 'switch 2'); // Drifblim
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-resisted|'));
assert.false.fullHP(battle.p2.active[0]);
battle.makeChoices('move shadowball', 'switch 3'); // Girafarig
assert(battle.log[battle.lastMoveLine + 1].startsWith('|-supereffective|'));
assert.false.fullHP(battle.p2.active[0]);
battle.makeChoices('move psychic', 'switch 4'); // Absol
assert.false.fullHP(battle.p2.active[0]);
});
it(`should not affect ability-based immunities`, () => {
battle = common.createBattle([[
{ species: 'Hariyama', moves: ['earthquake'] },
], [
{ species: 'Mismagius', ability: 'levitate', item: 'ringtarget', moves: ['sleeptalk'] },
{ species: 'Rotom-Fan', ability: 'levitate', item: 'ringtarget', moves: ['sleeptalk'] },
]]);
battle.makeChoices();
assert.fullHP(battle.p2.active[0]);
// even if Rotom-Fan
battle.makeChoices('move earthquake', 'switch 2');
assert.fullHP(battle.p2.active[0]);
});
it(`should not affect Magnet Rise`, () => {
battle = common.createBattle([[
{ species: 'Wynaut', moves: ['earthquake'] },
], [
{ species: 'Klefki', item: 'ringtarget', moves: ['magnetrise'] },
]]);
battle.makeChoices();
assert.fullHP(battle.p2.active[0]);
});
});
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