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'use strict';

const assert = require('./../../assert');
const common = require('./../../common');

let battle;

describe('Life Orb', () => {
	afterEach(() => {
		battle.destroy();
	});

	it('should hurt the user by 1/10 of their max HP after a successful attack', () => {
		battle = common.createBattle();
		battle.setPlayer('p1', { team: [
			{ species: 'Scizor', ability: 'technician', item: 'lifeorb', moves: ['uturn'] },
		] });
		battle.setPlayer('p2', { team: [
			{ species: 'Primarina', ability: 'torrent', moves: ['sleeptalk'] },
		] });
		assert.hurtsBy(battle.p1.active[0], Math.floor(battle.p1.active[0].maxhp / 10), () => battle.makeChoices('move uturn', 'move sleeptalk'));
	});
});