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'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Anger Point', () => {
afterEach(() => {
battle.destroy();
});
it('should maximize Attack when hit by a critical hit', () => {
battle = common.createBattle([[
{ species: "Cryogonal", ability: 'noguard', moves: ['frostbreath'] },
], [
{ species: "Primeape", ability: 'angerpoint', moves: ['endure'] },
]]);
const angerMon = battle.p2.active[0];
battle.makeChoices();
assert.statStage(angerMon, 'atk', 6);
});
it('should maximize Attack when hit by a critical hit even if the foe has Mold Breaker', () => {
battle = common.createBattle([[
{ species: "Haxorus", ability: 'moldbreaker', item: 'scopelens', moves: ['focusenergy', 'falseswipe'] },
], [
{ species: "Primeape", ability: 'angerpoint', moves: ['defensecurl'] },
]]);
const angerMon = battle.p2.active[0];
battle.makeChoices('move focusenergy', 'move defensecurl');
battle.makeChoices('move falseswipe', 'move defensecurl');
assert.statStage(angerMon, 'atk', 6);
});
it('should not maximize Attack when dealing a critical hit', () => {
battle = common.createBattle([[
{ species: "Cryogonal", ability: 'noguard', moves: ['endure'] },
], [
{ species: "Primeape", ability: 'angerpoint', moves: ['stormthrow'] },
]]);
const [defender, angerMon] = [battle.p1.active[0], battle.p2.active[0]];
battle.makeChoices('move endure', 'move stormthrow');
assert.statStage(defender, 'atk', 0);
assert.statStage(angerMon, 'atk', 0);
});
it('should not maximize Attack when behind a substitute', () => {
battle = common.createBattle([[
{ species: "Cryogonal", ability: 'noguard', item: 'laggingtail', moves: ['frostbreath'] },
], [
{ species: "Primeape", ability: 'angerpoint', moves: ['substitute'] },
]]);
const angerMon = battle.p2.active[0];
battle.makeChoices('move frostbreath', 'move substitute');
assert.statStage(angerMon, 'atk', 0);
});
});
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