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export const Abilities: import('../../../sim/dex-abilities').ModdedAbilityDataTable = {
aftermath: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (!target.hp && this.checkMoveMakesContact(move, source, target, true)) {
const calc = calculate(this, target, source);
this.damage(calc * source.baseMaxhp / 4, source, target);
}
},
},
baddreams: {
inherit: true,
onResidual(pokemon) {
if (!pokemon.hp) return;
for (const target of pokemon.foes()) {
if (target.status === 'slp' || target.hasAbility('comatose')) {
const calc = calculate(this, pokemon, target);
this.damage(calc * target.baseMaxhp / 8, target, pokemon);
}
}
},
},
gulpmissile: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (!source.hp || !source.isActive || target.isSemiInvulnerable()) return;
if (['cramorantgulping', 'cramorantgorging'].includes(target.species.id)) {
const calc = calculate(this, target, source);
if (calc) this.damage(calc * source.baseMaxhp / 4, source, target);
if (target.species.id === 'cramorantgulping') {
this.boost({ def: -1 }, source, target, null, true);
} else {
source.trySetStatus('par', target, move);
}
target.formeChange('cramorant', move);
}
},
},
ironbarbs: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (this.checkMoveMakesContact(move, source, target, true)) {
const calc = calculate(this, target, source);
this.damage(calc * source.baseMaxhp / 8, source, target);
}
},
},
roughskin: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (this.checkMoveMakesContact(move, source, target, true)) {
const calc = calculate(this, target, source);
this.damage(calc * source.baseMaxhp / 8, source, target);
}
},
},
};
function calculate(battle: Battle, source: Pokemon, pokemon: Pokemon) {
const move = battle.dex.getActiveMove('tackle');
move.type = source.getTypes()[0];
const typeMod = 2 ** battle.clampIntRange(pokemon.runEffectiveness(move), -6, 6);
if (!pokemon.runImmunity(move.type)) return 0;
return typeMod;
}
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