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Configuration error
Configuration error
package assets | |
import ( | |
"embed" | |
"fmt" | |
"io/fs" | |
"os" | |
"path/filepath" | |
"github.com/mudler/LocalAI/pkg/library" | |
) | |
func ResolvePath(dir string, paths ...string) string { | |
return filepath.Join(append([]string{dir, "backend-assets"}, paths...)...) | |
} | |
func ExtractFiles(content embed.FS, extractDir string) error { | |
// Create the target directory if it doesn't exist | |
err := os.MkdirAll(extractDir, 0750) | |
if err != nil { | |
return fmt.Errorf("failed to create directory: %v", err) | |
} | |
// Walk through the embedded FS and extract files | |
err = fs.WalkDir(content, ".", func(path string, d fs.DirEntry, err error) error { | |
if err != nil { | |
return err | |
} | |
// Reconstruct the directory structure in the target directory | |
targetFile := filepath.Join(extractDir, path) | |
if d.IsDir() { | |
// Create the directory in the target directory | |
err := os.MkdirAll(targetFile, 0750) | |
if err != nil { | |
return fmt.Errorf("failed to create directory: %v", err) | |
} | |
return nil | |
} | |
// Read the file from the embedded FS | |
fileData, err := content.ReadFile(path) | |
if err != nil { | |
return fmt.Errorf("failed to read file: %v", err) | |
} | |
// Create the file in the target directory | |
err = os.WriteFile(targetFile, fileData, 0700) | |
if err != nil { | |
return fmt.Errorf("failed to write file: %v", err) | |
} | |
return nil | |
}) | |
// If there is a lib directory, set LD_LIBRARY_PATH to include it | |
// we might use this mechanism to carry over e.g. Nvidia CUDA libraries | |
// from the embedded FS to the target directory | |
library.LoadExtractedLibs(extractDir) | |
return err | |
} | |