pragma solidity ^0.4.18; contract Ownable { address public owner; event OwnershipTransferred(address indexed previousOwner, address indexed newOwner); function Ownable() public { owner = msg.sender; } modifier onlyOwner() { require(msg.sender == owner); _; } function transferOwnership(address newOwner) public onlyOwner { require(newOwner != address(0)); OwnershipTransferred(owner, newOwner); owner = newOwner; } } contract Claimable is Ownable { address public pendingOwner; modifier onlyPendingOwner() { require(msg.sender == pendingOwner); _; } function transferOwnership(address newOwner) onlyOwner public { pendingOwner = newOwner; } function claimOwnership() onlyPendingOwner public { OwnershipTransferred(owner, pendingOwner); owner = pendingOwner; pendingOwner = address(0); } } contract Pausable is Ownable { event Pause(); event Unpause(); bool public paused = false; modifier whenNotPaused() { require(!paused); _; } modifier whenPaused() { require(paused); _; } function pause() onlyOwner whenNotPaused public { paused = true; Pause(); } function unpause() onlyOwner whenPaused public { paused = false; Unpause(); } } contract AccessDeploy is Claimable { mapping(address => bool) private deployAccess; modifier onlyAccessDeploy { require(msg.sender == owner || deployAccess[msg.sender] == true); _; } function grantAccessDeploy(address _address) onlyOwner public { deployAccess[_address] = true; } function revokeAccessDeploy(address _address) onlyOwner public { deployAccess[_address] = false; } } contract AccessDeposit is Claimable { mapping(address => bool) private depositAccess; modifier onlyAccessDeposit { require(msg.sender == owner || depositAccess[msg.sender] == true); _; } function grantAccessDeposit(address _address) onlyOwner public { depositAccess[_address] = true; } function revokeAccessDeposit(address _address) onlyOwner public { depositAccess[_address] = false; } } contract AccessMint is Claimable { mapping(address => bool) private mintAccess; modifier onlyAccessMint { require(msg.sender == owner || mintAccess[msg.sender] == true); _; } function grantAccessMint(address _address) onlyOwner public { mintAccess[_address] = true; } function revokeAccessMint(address _address) onlyOwner public { mintAccess[_address] = false; } } contract ERC721 { event Transfer(address indexed _from, address indexed _to, uint256 _tokenId); event Approval(address indexed _owner, address indexed _approved, uint256 _tokenId); function balanceOf(address _owner) public view returns (uint256 _balance); function ownerOf(uint256 _tokenId) public view returns (address _owner); function transfer(address _to, uint256 _tokenId) public; function approve(address _to, uint256 _tokenId) public; function takeOwnership(uint256 _tokenId) public; } contract ERC721Token is ERC721 { using SafeMath for uint256; uint256 private totalTokens; mapping (uint256 => address) private tokenOwner; mapping (uint256 => address) private tokenApprovals; mapping (address => uint256[]) private ownedTokens; mapping(uint256 => uint256) private ownedTokensIndex; modifier onlyOwnerOf(uint256 _tokenId) { require(ownerOf(_tokenId) == msg.sender); _; } function totalSupply() public view returns (uint256) { return totalTokens; } function balanceOf(address _owner) public view returns (uint256) { return ownedTokens[_owner].length; } function tokensOf(address _owner) public view returns (uint256[]) { return ownedTokens[_owner]; } function ownerOf(uint256 _tokenId) public view returns (address) { address owner = tokenOwner[_tokenId]; require(owner != address(0)); return owner; } function approvedFor(uint256 _tokenId) public view returns (address) { return tokenApprovals[_tokenId]; } function transfer(address _to, uint256 _tokenId) public onlyOwnerOf(_tokenId) { clearApprovalAndTransfer(msg.sender, _to, _tokenId); } function approve(address _to, uint256 _tokenId) public onlyOwnerOf(_tokenId) { address owner = ownerOf(_tokenId); require(_to != owner); if (approvedFor(_tokenId) != 0 || _to != 0) { tokenApprovals[_tokenId] = _to; Approval(owner, _to, _tokenId); } } function takeOwnership(uint256 _tokenId) public { require(isApprovedFor(msg.sender, _tokenId)); clearApprovalAndTransfer(ownerOf(_tokenId), msg.sender, _tokenId); } function _mint(address _to, uint256 _tokenId) internal { require(_to != address(0)); addToken(_to, _tokenId); Transfer(0x0, _to, _tokenId); } function _burn(uint256 _tokenId) onlyOwnerOf(_tokenId) internal { if (approvedFor(_tokenId) != 0) { clearApproval(msg.sender, _tokenId); } removeToken(msg.sender, _tokenId); Transfer(msg.sender, 0x0, _tokenId); } function isApprovedFor(address _owner, uint256 _tokenId) internal view returns (bool) { return approvedFor(_tokenId) == _owner; } function clearApprovalAndTransfer(address _from, address _to, uint256 _tokenId) internal { require(_to != address(0)); require(_to != ownerOf(_tokenId)); require(ownerOf(_tokenId) == _from); clearApproval(_from, _tokenId); removeToken(_from, _tokenId); addToken(_to, _tokenId); Transfer(_from, _to, _tokenId); } function clearApproval(address _owner, uint256 _tokenId) private { require(ownerOf(_tokenId) == _owner); tokenApprovals[_tokenId] = 0; Approval(_owner, 0, _tokenId); } function addToken(address _to, uint256 _tokenId) private { require(tokenOwner[_tokenId] == address(0)); tokenOwner[_tokenId] = _to; uint256 length = balanceOf(_to); ownedTokens[_to].push(_tokenId); ownedTokensIndex[_tokenId] = length; totalTokens = totalTokens.add(1); } function removeToken(address _from, uint256 _tokenId) private { require(ownerOf(_tokenId) == _from); uint256 tokenIndex = ownedTokensIndex[_tokenId]; uint256 lastTokenIndex = balanceOf(_from).sub(1); uint256 lastToken = ownedTokens[_from][lastTokenIndex]; tokenOwner[_tokenId] = 0; ownedTokens[_from][tokenIndex] = lastToken; ownedTokens[_from][lastTokenIndex] = 0; ownedTokens[_from].length--; ownedTokensIndex[_tokenId] = 0; ownedTokensIndex[lastToken] = tokenIndex; totalTokens = totalTokens.sub(1); } } contract ERC20Basic { function totalSupply() public view returns (uint256); function balanceOf(address who) public view returns (uint256); function transfer(address to, uint256 value) public returns (bool); event Transfer(address indexed from, address indexed to, uint256 value); } contract ERC20 is ERC20Basic { function allowance(address owner, address spender) public view returns (uint256); function transferFrom(address from, address to, uint256 value) public returns (bool); function approve(address spender, uint256 value) public returns (bool); event Approval(address indexed owner, address indexed spender, uint256 value); } library SafeMath { function mul(uint256 a, uint256 b) internal pure returns (uint256) { if (a == 0) { return 0; } uint256 c = a * b; assert(c / a == b); return c; } function div(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a / b; return c; } function sub(uint256 a, uint256 b) internal pure returns (uint256) { assert(b <= a); return a - b; } function add(uint256 a, uint256 b) internal pure returns (uint256) { uint256 c = a + b; assert(c >= a); return c; } } contract BasicToken is ERC20Basic { using SafeMath for uint256; mapping(address => uint256) balances; uint256 totalSupply_; function totalSupply() public view returns (uint256) { return totalSupply_; } function transfer(address _to, uint256 _value) public returns (bool) { require(_to != address(0)); require(_value <= balances[msg.sender]); balances[msg.sender] = balances[msg.sender].sub(_value); balances[_to] = balances[_to].add(_value); Transfer(msg.sender, _to, _value); return true; } function balanceOf(address _owner) public view returns (uint256 balance) { return balances[_owner]; } } contract StandardToken is ERC20, BasicToken { mapping (address => mapping (address => uint256)) internal allowed; function transferFrom(address _from, address _to, uint256 _value) public returns (bool) { require(_to != address(0)); require(_value <= balances[_from]); require(_value <= allowed[_from][msg.sender]); balances[_from] = balances[_from].sub(_value); balances[_to] = balances[_to].add(_value); allowed[_from][msg.sender] = allowed[_from][msg.sender].sub(_value); Transfer(_from, _to, _value); return true; } function approve(address _spender, uint256 _value) public returns (bool) { allowed[msg.sender][_spender] = _value; Approval(msg.sender, _spender, _value); return true; } function allowance(address _owner, address _spender) public view returns (uint256) { return allowed[_owner][_spender]; } function increaseApproval(address _spender, uint _addedValue) public returns (bool) { allowed[msg.sender][_spender] = allowed[msg.sender][_spender].add(_addedValue); Approval(msg.sender, _spender, allowed[msg.sender][_spender]); return true; } function decreaseApproval(address _spender, uint _subtractedValue) public returns (bool) { uint oldValue = allowed[msg.sender][_spender]; if (_subtractedValue > oldValue) { allowed[msg.sender][_spender] = 0; } else { allowed[msg.sender][_spender] = oldValue.sub(_subtractedValue); } Approval(msg.sender, _spender, allowed[msg.sender][_spender]); return true; } } contract Gold is StandardToken, Claimable, AccessMint { string public constant name = "Gold"; string public constant symbol = "G"; uint8 public constant decimals = 18; event Mint( address indexed _to, uint256 indexed _tokenId ); function mint(address _to, uint256 _amount) onlyAccessMint public returns (bool) { totalSupply_ = totalSupply_.add(_amount); balances[_to] = balances[_to].add(_amount); Mint(_to, _amount); Transfer(address(0), _to, _amount); return true; } } contract CryptoSagaHero is ERC721Token, Claimable, Pausable, AccessMint, AccessDeploy, AccessDeposit { string public constant name = "CryptoSaga Hero"; string public constant symbol = "HERO"; struct HeroClass { string className; uint8 classRank; uint8 classRace; uint32 classAge; uint8 classType; uint32 maxLevel; uint8 aura; uint32[5] baseStats; uint32[5] minIVForStats; uint32[5] maxIVForStats; uint32 currentNumberOfInstancedHeroes; } struct HeroInstance { uint32 heroClassId; string heroName; uint32 currentLevel; uint32 currentExp; uint32 lastLocationId; uint256 availableAt; uint32[5] currentStats; uint32[5] ivForStats; } uint32 public requiredExpIncreaseFactor = 100; uint256 public requiredGoldIncreaseFactor = 1000000000000000000; mapping(uint32 => HeroClass) public heroClasses; uint32 public numberOfHeroClasses; mapping(uint256 => HeroInstance) public tokenIdToHeroInstance; uint256 public numberOfTokenIds; Gold public goldContract; mapping(address => uint256) public addressToGoldDeposit; uint32 private seed = 0; event DefineType( address indexed _by, uint32 indexed _typeId, string _className ); event LevelUp( address indexed _by, uint256 indexed _tokenId, uint32 _newLevel ); event Deploy( address indexed _by, uint256 indexed _tokenId, uint32 _locationId, uint256 _duration ); function getClassInfo(uint32 _classId) external view returns (string className, uint8 classRank, uint8 classRace, uint32 classAge, uint8 classType, uint32 maxLevel, uint8 aura, uint32[5] baseStats, uint32[5] minIVs, uint32[5] maxIVs) { var _cl = heroClasses[_classId]; return (_cl.className, _cl.classRank, _cl.classRace, _cl.classAge, _cl.classType, _cl.maxLevel, _cl.aura, _cl.baseStats, _cl.minIVForStats, _cl.maxIVForStats); } function getClassName(uint32 _classId) external view returns (string) { return heroClasses[_classId].className; } function getClassRank(uint32 _classId) external view returns (uint8) { return heroClasses[_classId].classRank; } function getClassMintCount(uint32 _classId) external view returns (uint32) { return heroClasses[_classId].currentNumberOfInstancedHeroes; } function getHeroInfo(uint256 _tokenId) external view returns (uint32 classId, string heroName, uint32 currentLevel, uint32 currentExp, uint32 lastLocationId, uint256 availableAt, uint32[5] currentStats, uint32[5] ivs, uint32 bp) { HeroInstance memory _h = tokenIdToHeroInstance[_tokenId]; var _bp = _h.currentStats[0] + _h.currentStats[1] + _h.currentStats[2] + _h.currentStats[3] + _h.currentStats[4]; return (_h.heroClassId, _h.heroName, _h.currentLevel, _h.currentExp, _h.lastLocationId, _h.availableAt, _h.currentStats, _h.ivForStats, _bp); } function getHeroClassId(uint256 _tokenId) external view returns (uint32) { return tokenIdToHeroInstance[_tokenId].heroClassId; } function getHeroName(uint256 _tokenId) external view returns (string) { return tokenIdToHeroInstance[_tokenId].heroName; } function getHeroLevel(uint256 _tokenId) external view returns (uint32) { return tokenIdToHeroInstance[_tokenId].currentLevel; } function getHeroLocation(uint256 _tokenId) external view returns (uint32) { return tokenIdToHeroInstance[_tokenId].lastLocationId; } function getHeroAvailableAt(uint256 _tokenId) external view returns (uint256) { return tokenIdToHeroInstance[_tokenId].availableAt; } function getHeroBP(uint256 _tokenId) public view returns (uint32) { var _tmp = tokenIdToHeroInstance[_tokenId].currentStats; return (_tmp[0] + _tmp[1] + _tmp[2] + _tmp[3] + _tmp[4]); } function getHeroRequiredGoldForLevelUp(uint256 _tokenId) public view returns (uint256) { return (uint256(2) ** (tokenIdToHeroInstance[_tokenId].currentLevel / 10)) * requiredGoldIncreaseFactor; } function getHeroRequiredExpForLevelUp(uint256 _tokenId) public view returns (uint32) { return ((tokenIdToHeroInstance[_tokenId].currentLevel + 2) * requiredExpIncreaseFactor); } function getGoldDepositOfAddress(address _address) external view returns (uint256) { return addressToGoldDeposit[_address]; } function getTokenIdOfAddressAndIndex(address _address, uint256 _index) external view returns (uint256) { return tokensOf(_address)[_index]; } function getTotalBPOfAddress(address _address) external view returns (uint32) { var _tokens = tokensOf(_address); uint32 _totalBP = 0; for (uint256 i = 0; i < _tokens.length; i ++) { _totalBP += getHeroBP(_tokens[i]); } return _totalBP; } function setHeroName(uint256 _tokenId, string _name) onlyOwnerOf(_tokenId) public { tokenIdToHeroInstance[_tokenId].heroName = _name; } function setGoldContract(address _contractAddress) onlyOwner public { goldContract = Gold(_contractAddress); } function setRequiredExpIncreaseFactor(uint32 _value) onlyOwner public { requiredExpIncreaseFactor = _value; } function setRequiredGoldIncreaseFactor(uint256 _value) onlyOwner public { requiredGoldIncreaseFactor = _value; } function CryptoSagaHero(address _goldAddress) public { require(_goldAddress != address(0)); setGoldContract(_goldAddress); defineType("Archangel", 4, 1, 13540, 0, 99, 3, [uint32(74), 75, 57, 99, 95], [uint32(8), 6, 8, 5, 5], [uint32(8), 10, 10, 6, 6]); defineType("Shadowalker", 3, 4, 134, 1, 75, 4, [uint32(45), 35, 60, 80, 40], [uint32(3), 2, 10, 4, 5], [uint32(5), 5, 10, 7, 5]); defineType("Pyromancer", 2, 0, 14, 2, 50, 1, [uint32(50), 28, 17, 40, 35], [uint32(5), 3, 2, 3, 3], [uint32(8), 4, 3, 4, 5]); defineType("Magician", 1, 3, 224, 2, 30, 0, [uint32(35), 15, 25, 25, 30], [uint32(3), 1, 2, 2, 2], [uint32(5), 2, 3, 3, 3]); defineType("Farmer", 0, 0, 59, 0, 15, 2, [uint32(10), 22, 8, 15, 25], [uint32(1), 2, 1, 1, 2], [uint32(1), 3, 1, 2, 3]); } function defineType(string _className, uint8 _classRank, uint8 _classRace, uint32 _classAge, uint8 _classType, uint32 _maxLevel, uint8 _aura, uint32[5] _baseStats, uint32[5] _minIVForStats, uint32[5] _maxIVForStats) onlyOwner public { require(_classRank < 5); require(_classType < 3); require(_aura < 5); require(_minIVForStats[0] <= _maxIVForStats[0] && _minIVForStats[1] <= _maxIVForStats[1] && _minIVForStats[2] <= _maxIVForStats[2] && _minIVForStats[3] <= _maxIVForStats[3] && _minIVForStats[4] <= _maxIVForStats[4]); HeroClass memory _heroType = HeroClass({ className: _className, classRank: _classRank, classRace: _classRace, classAge: _classAge, classType: _classType, maxLevel: _maxLevel, aura: _aura, baseStats: _baseStats, minIVForStats: _minIVForStats, maxIVForStats: _maxIVForStats, currentNumberOfInstancedHeroes: 0 }); heroClasses[numberOfHeroClasses] = _heroType; DefineType(msg.sender, numberOfHeroClasses, _heroType.className); numberOfHeroClasses ++; } function mint(address _owner, uint32 _heroClassId) onlyAccessMint public returns (uint256) { require(_owner != address(0)); require(_heroClassId < numberOfHeroClasses); var _heroClassInfo = heroClasses[_heroClassId]; _mint(_owner, numberOfTokenIds); uint32[5] memory _ivForStats; uint32[5] memory _initialStats; for (uint8 i = 0; i < 5; i++) { _ivForStats[i] = (random(_heroClassInfo.maxIVForStats[i] + 1, _heroClassInfo.minIVForStats[i])); _initialStats[i] = _heroClassInfo.baseStats[i] + _ivForStats[i]; } HeroInstance memory _heroInstance = HeroInstance({ heroClassId: _heroClassId, heroName: "", currentLevel: 1, currentExp: 0, lastLocationId: 0, availableAt: now, currentStats: _initialStats, ivForStats: _ivForStats }); tokenIdToHeroInstance[numberOfTokenIds] = _heroInstance; numberOfTokenIds ++; _heroClassInfo.currentNumberOfInstancedHeroes ++; return numberOfTokenIds - 1; } function deploy(uint256 _tokenId, uint32 _locationId, uint256 _duration) onlyAccessDeploy public returns (bool) { require(ownerOf(_tokenId) != address(0)); var _heroInstance = tokenIdToHeroInstance[_tokenId]; require(_heroInstance.availableAt <= now); _heroInstance.lastLocationId = _locationId; _heroInstance.availableAt = now + _duration; Deploy(msg.sender, _tokenId, _locationId, _duration); } function addExp(uint256 _tokenId, uint32 _exp) onlyAccessDeploy public returns (bool) { require(ownerOf(_tokenId) != address(0)); var _heroInstance = tokenIdToHeroInstance[_tokenId]; var _newExp = _heroInstance.currentExp + _exp; require(_newExp == uint256(uint128(_newExp))); _heroInstance.currentExp += _newExp; } function addDeposit(address _to, uint256 _amount) onlyAccessDeposit public { addressToGoldDeposit[_to] += _amount; } function levelUp(uint256 _tokenId) onlyOwnerOf(_tokenId) whenNotPaused public { var _heroInstance = tokenIdToHeroInstance[_tokenId]; require(_heroInstance.availableAt <= now); var _heroClassInfo = heroClasses[_heroInstance.heroClassId]; require(_heroInstance.currentLevel < _heroClassInfo.maxLevel); var requiredExp = getHeroRequiredExpForLevelUp(_tokenId); require(_heroInstance.currentExp >= requiredExp); var requiredGold = getHeroRequiredGoldForLevelUp(_tokenId); var _ownerOfToken = ownerOf(_tokenId); require(addressToGoldDeposit[_ownerOfToken] >= requiredGold); _heroInstance.currentLevel += 1; for (uint8 i = 0; i < 5; i++) { _heroInstance.currentStats[i] = _heroClassInfo.baseStats[i] + (_heroInstance.currentLevel - 1) * _heroInstance.ivForStats[i]; } _heroInstance.currentExp -= requiredExp; addressToGoldDeposit[_ownerOfToken] -= requiredGold; LevelUp(msg.sender, _tokenId, _heroInstance.currentLevel); } function transferDeposit(uint256 _amount) whenNotPaused public { require(goldContract.allowance(msg.sender, this) >= _amount); if (goldContract.transferFrom(msg.sender, this, _amount)) { addressToGoldDeposit[msg.sender] += _amount; } } function withdrawDeposit(uint256 _amount) public { require(addressToGoldDeposit[msg.sender] >= _amount); if (goldContract.transfer(msg.sender, _amount)) { addressToGoldDeposit[msg.sender] -= _amount; } } function random(uint32 _upper, uint32 _lower) private returns (uint32) { require(_upper > _lower); seed = uint32(keccak256(keccak256(block.blockhash(block.number), seed), now)); return seed % (_upper - _lower) + _lower; } }