pragma solidity ^0.4.2; contract owned { address public owner; function owned() { owner = msg.sender; } modifier onlyOwner { if (msg.sender != owner) throw; _; } function transferOwnership(address newOwner) onlyOwner { owner = newOwner; } } contract tokenRecipient { function receiveApproval(address _from, uint256 _value, address _token, bytes _extraData); } contract token { string public standard = 'Token 0.1'; string public name; string public symbol; uint8 public decimals; uint256 public totalSupply; mapping (address => uint256) public balanceOf; mapping (address => mapping (address => uint256)) public allowance; event Transfer(address indexed from, address indexed to, uint256 value); function token( uint256 initialSupply, string tokenName, uint8 decimalUnits, string tokenSymbol ) { balanceOf[msg.sender] = initialSupply; totalSupply = initialSupply; name = tokenName; symbol = tokenSymbol; decimals = decimalUnits; } function transfer(address _to, uint256 _value) { if (balanceOf[msg.sender] < _value) throw; if (balanceOf[_to] + _value < balanceOf[_to]) throw; balanceOf[msg.sender] -= _value; balanceOf[_to] += _value; Transfer(msg.sender, _to, _value); } function approve(address _spender, uint256 _value) returns (bool success) { allowance[msg.sender][_spender] = _value; return true; } function approveAndCall(address _spender, uint256 _value, bytes _extraData) returns (bool success) { tokenRecipient spender = tokenRecipient(_spender); if (approve(_spender, _value)) { spender.receiveApproval(msg.sender, _value, this, _extraData); return true; } } function transferFrom(address _from, address _to, uint256 _value) returns (bool success) { if (balanceOf[_from] < _value) throw; if (balanceOf[_to] + _value < balanceOf[_to]) throw; if (_value > allowance[_from][msg.sender]) throw; balanceOf[_from] -= _value; balanceOf[_to] += _value; allowance[_from][msg.sender] -= _value; Transfer(_from, _to, _value); return true; } function () { throw; } } contract SwftCoin is owned, token { uint256 public sellPrice; uint256 public buyPrice; mapping (address => bool) public frozenAccount; event FrozenFunds(address target, bool frozen); function SwftCoin( uint256 initialSupply, string tokenName, uint8 decimalUnits, string tokenSymbol ) token (initialSupply, tokenName, decimalUnits, tokenSymbol) {} function transfer(address _to, uint256 _value) { if (balanceOf[msg.sender] < _value) throw; if (balanceOf[_to] + _value < balanceOf[_to]) throw; if (frozenAccount[msg.sender]) throw; balanceOf[msg.sender] -= _value; balanceOf[_to] += _value; Transfer(msg.sender, _to, _value); } function transferFrom(address _from, address _to, uint256 _value) returns (bool success) { if (frozenAccount[_from]) throw; if (balanceOf[_from] < _value) throw; if (balanceOf[_to] + _value < balanceOf[_to]) throw; if (_value > allowance[_from][msg.sender]) throw; balanceOf[_from] -= _value; balanceOf[_to] += _value; allowance[_from][msg.sender] -= _value; Transfer(_from, _to, _value); return true; } function mintToken(address target, uint256 mintedAmount) onlyOwner { balanceOf[target] += mintedAmount; totalSupply += mintedAmount; Transfer(0, this, mintedAmount); Transfer(this, target, mintedAmount); } function freezeAccount(address target, bool freeze) onlyOwner { frozenAccount[target] = freeze; FrozenFunds(target, freeze); } function setPrices(uint256 newSellPrice, uint256 newBuyPrice) onlyOwner { sellPrice = newSellPrice; buyPrice = newBuyPrice; } function buy() payable { uint amount = msg.value / buyPrice; if (balanceOf[this] < amount) throw; balanceOf[msg.sender] += amount; balanceOf[this] -= amount; Transfer(this, msg.sender, amount); } function sell(uint256 amount) { if (balanceOf[msg.sender] < amount ) throw; balanceOf[this] += amount; balanceOf[msg.sender] -= amount; if (!msg.sender.send(amount * sellPrice)) { throw; } else { Transfer(msg.sender, this, amount); } } }