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import streamlit as st | |
import speech_recognition as sr | |
import tempfile | |
import scipy.io.wavfile | |
import os | |
import requests | |
import numpy as np | |
from streamlit_audio_recorder import st_audiorec # Make sure this is in requirements.txt | |
# Set API Keys | |
os.environ["MISTRAL_API_KEY"] = "cNjUx79Hl0A2AeiAMf6yi7o7ah4APoZy" | |
os.environ["GROQ_API_KEY"] = "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" | |
# Initialize session state | |
if "game_state" not in st.session_state: | |
st.session_state.game_state = { | |
"active": False, | |
"questions_asked": 0, | |
"answers": [], | |
"current_question": None, | |
"consult_mode": False | |
} | |
def transcribe_audio(audio_bytes, language): | |
try: | |
with tempfile.NamedTemporaryFile(delete=False, suffix=".wav") as tmp: | |
tmp.write(audio_bytes) | |
tmp_path = tmp.name | |
recognizer = sr.Recognizer() | |
with sr.AudioFile(tmp_path) as source: | |
audio = recognizer.record(source) | |
lang_code = "en-US" if language == "English" else "ur-PK" | |
text = recognizer.recognize_google(audio, language=lang_code) | |
return text.lower() | |
except Exception as e: | |
return f"⚠️ Transcription failed: {e}" | |
def query_llm(api, messages, model=None): | |
headers = { | |
"Authorization": f"Bearer {os.environ[f'{api}_API_KEY']}", | |
"Content-Type": "application/json" | |
} | |
payload = { | |
"messages": messages, | |
"model": model or ("llama3-70b-8192" if api == "GROQ" else "mistral-medium") | |
} | |
endpoint = { | |
"MISTRAL": "https://api.mistral.ai/v1/chat/completions", | |
"GROQ": "https://api.groq.com/openai/v1/chat/completions" | |
}[api] | |
response = requests.post(endpoint, headers=headers, json=payload) | |
return response.json()["choices"][0]["message"]["content"] if response.status_code == 200 else None | |
def generate_question(answers): | |
prompt = "You are playing Kasoti. Based on these yes/no answers, ask the next best question:\n\n" | |
for i, (q, a) in enumerate(answers, 1): | |
prompt += f"{i}. Q: {q}\n A: {a}\n" | |
prompt += "\nAsk ONLY the next best yes/no question." | |
return query_llm("GROQ", [{"role": "user", "content": prompt}]) or "Is it something you can hold?" | |
def make_guess(answers): | |
prompt = "Based on this history, make a guess:\n\n" | |
for i, (q, a) in enumerate(answers, 1): | |
prompt += f"{i}. Q: {q}\n A: {a}\n" | |
return query_llm("GROQ", [{"role": "user", "content": prompt}]) or "I need more information." | |
def get_hint(question, answers): | |
prompt = f"The player is unsure about answering: '{question}'. Previous history:\n" | |
for q, a in answers: | |
prompt += f"- Q: {q}\n A: {a}\n" | |
prompt += "\nSuggest a helpful hint." | |
return query_llm("MISTRAL", [{"role": "user", "content": prompt}]) or "Try to think about what it really means." | |
def normalize_answer(ans): | |
ans = ans.strip().lower() | |
return {"yes": "yes", "y": "yes", "ہاں": "yes", "haan": "yes", | |
"no": "no", "n": "no", "نہیں": "no", "nahi": "no"}.get(ans, None) | |
def start_game(): | |
st.session_state.game_state.update({ | |
"active": True, | |
"questions_asked": 1, | |
"answers": [], | |
"current_question": "Is it a living thing?" | |
}) | |
st.success("🎯 Think of something. I’ll guess it in 20 questions or less!") | |
st.info(st.session_state.game_state["current_question"]) | |
def handle_answer(user_input): | |
gs = st.session_state.game_state | |
norm_ans = normalize_answer(user_input) | |
if not norm_ans: | |
st.warning("Please answer 'yes' or 'no' (or ہاں / نہیں).") | |
return | |
if gs["current_question"] and "is this correct?" in gs["current_question"].lower(): | |
if norm_ans == "yes": | |
st.success("🎉 YAY! I guessed it!") | |
gs["active"] = False | |
else: | |
q = generate_question(gs["answers"]) | |
gs["current_question"] = q | |
gs["questions_asked"] += 1 | |
st.info(q) | |
return | |
gs["answers"].append((gs["current_question"], norm_ans)) | |
if gs["questions_asked"] >= 20: | |
final = make_guess(gs["answers"]) | |
st.error(f"🎮 Game Over! My final guess: {final}") | |
gs["active"] = False | |
return | |
if gs["questions_asked"] % 5 == 0: | |
guess = make_guess(gs["answers"]) | |
if guess.startswith("I think it's"): | |
gs["current_question"] = guess + " Is this correct?" | |
st.warning(gs["current_question"]) | |
return | |
next_q = generate_question(gs["answers"]) | |
gs["current_question"] = next_q | |
gs["questions_asked"] += 1 | |
st.info(next_q) | |
# UI | |
st.set_page_config(page_title="Kasoti Game 🎮", layout="centered") | |
st.title("🎮 Kasoti - 20 Questions Game") | |
st.markdown("Think of a **person, place, or object**. Answer with **yes/no** or **ہاں/نہیں**. I will guess!") | |
if st.button("Start Game"): | |
start_game() | |
language = st.selectbox("Select Language for Audio Input", ["English", "Urdu"]) | |
# Uploaded Audio File | |
audio_input = st.file_uploader("🎤 Upload your Answer (WAV format)", type=["wav"]) | |
if audio_input: | |
transcribed = transcribe_audio(audio_input.read(), language) | |
st.text_area("Transcribed Answer", value=transcribed, key="text_input") | |
# Audio Recorder UI | |
st.markdown("### 🎙️ Or Record Your Answer") | |
audio_bytes = st_audiorec() | |
if audio_bytes is not None: | |
st.success("✅ Recording complete!") | |
if st.button("Transcribe Recorded Audio"): | |
transcribed = transcribe_audio(audio_bytes, language) | |
st.session_state.text_input = transcribed # Store for answer processing | |
st.text_area("Transcribed Answer", value=transcribed, key="text_input") | |
# Manual Input | |
manual_input = st.text_input("Or type your answer here (yes/no/ہاں/نہیں):") | |
if st.button("Submit Answer"): | |
answer_text = manual_input or st.session_state.get("text_input", "") | |
if not answer_text: | |
st.warning("Please provide an answer.") | |
else: | |
handle_answer(answer_text) | |
# Hint mode | |
if st.checkbox("Enable Consult Mode"): | |
st.session_state.game_state["consult_mode"] = True | |
if st.button("🔍 Get Hint"): | |
hint = get_hint( | |
st.session_state.game_state["current_question"], | |
st.session_state.game_state["answers"] | |
) | |
st.info(f"💡 Hint: {hint}") | |