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SubscribePre-trained Summarization Distillation
Recent state-of-the-art approaches to summarization utilize large pre-trained Transformer models. Distilling these models to smaller student models has become critically important for practical use; however there are many different distillation methods proposed by the NLP literature. Recent work on distilling BERT for classification and regression tasks shows strong performance using direct knowledge distillation. Alternatively, machine translation practitioners distill using pseudo-labeling, where a small model is trained on the translations of a larger model. A third, simpler approach is to 'shrink and fine-tune' (SFT), which avoids any explicit distillation by copying parameters to a smaller student model and then fine-tuning. We compare these three approaches for distillation of Pegasus and BART, the current and former state of the art, pre-trained summarization models, and find that SFT outperforms knowledge distillation and pseudo-labeling on the CNN/DailyMail dataset, but under-performs pseudo-labeling on the more abstractive XSUM dataset. PyTorch Code and checkpoints of different sizes are available through Hugging Face transformers here http://tiny.cc/4iy0tz.
LongVILA: Scaling Long-Context Visual Language Models for Long Videos
Long-context capability is critical for multi-modal foundation models. We introduce LongVILA, a full-stack solution for long-context vision-language models, including system, model training, and dataset development. On the system side, we introduce the first Multi-Modal Sequence Parallelism (MM-SP) system that enables long-context training and inference, enabling 2M context length training on 256 GPUs. MM-SP is also efficient, being 2.1x - 5.7x faster than Ring-Style Sequence Parallelism and 1.1x - 1.4x faster than Megatron-LM in text-only settings. Moreover, it seamlessly integrates with Hugging Face Transformers. For model training, we propose a five-stage pipeline comprising alignment, pre-training, context extension, and long-short joint supervised fine-tuning. Regarding datasets, we meticulously construct large-scale visual language pre-training datasets and long video instruction-following datasets to support our multi-stage training process. The full-stack solution extends the feasible frame number of VILA by a factor of 128 (from 8 to 1024 frames) and improves long video captioning score from 2.00 to 3.26 (1.6x), achieving 99.5% accuracy in 1400-frames video (274k context length) needle in a haystack. LongVILA-8B also demonstrates a consistent improvement in performance on long videos within the VideoMME benchmark as the video frames increase.
LM-PUB-QUIZ: A Comprehensive Framework for Zero-Shot Evaluation of Relational Knowledge in Language Models
Knowledge probing evaluates the extent to which a language model (LM) has acquired relational knowledge during its pre-training phase. It provides a cost-effective means of comparing LMs of different sizes and training setups and is useful for monitoring knowledge gained or lost during continual learning (CL). In prior work, we presented an improved knowledge probe called BEAR (Wiland et al., 2024), which enables the comparison of LMs trained with different pre-training objectives (causal and masked LMs) and addresses issues of skewed distributions in previous probes to deliver a more unbiased reading of LM knowledge. With this paper, we present LM-PUB- QUIZ, a Python framework and leaderboard built around the BEAR probing mechanism that enables researchers and practitioners to apply it in their work. It provides options for standalone evaluation and direct integration into the widely-used training pipeline of the Hugging Face TRANSFORMERS library. Further, it provides a fine-grained analysis of different knowledge types to assist users in better understanding the knowledge in each evaluated LM. We publicly release LM-PUB-QUIZ as an open-source project.
ESPnet-EZ: Python-only ESPnet for Easy Fine-tuning and Integration
We introduce ESPnet-EZ, an extension of the open-source speech processing toolkit ESPnet, aimed at quick and easy development of speech models. ESPnet-EZ focuses on two major aspects: (i) easy fine-tuning and inference of existing ESPnet models on various tasks and (ii) easy integration with popular deep neural network frameworks such as PyTorch-Lightning, Hugging Face transformers and datasets, and Lhotse. By replacing ESPnet design choices inherited from Kaldi with a Python-only, Bash-free interface, we dramatically reduce the effort required to build, debug, and use a new model. For example, to fine-tune a speech foundation model, ESPnet-EZ, compared to ESPnet, reduces the number of newly written code by 2.7x and the amount of dependent code by 6.7x while dramatically reducing the Bash script dependencies. The codebase of ESPnet-EZ is publicly available.
Small-Text: Active Learning for Text Classification in Python
We introduce small-text, an easy-to-use active learning library, which offers pool-based active learning for single- and multi-label text classification in Python. It features numerous pre-implemented state-of-the-art query strategies, including some that leverage the GPU. Standardized interfaces allow the combination of a variety of classifiers, query strategies, and stopping criteria, facilitating a quick mix and match, and enabling a rapid and convenient development of both active learning experiments and applications. With the objective of making various classifiers and query strategies accessible for active learning, small-text integrates several well-known machine learning libraries, namely scikit-learn, PyTorch, and Hugging Face transformers. The latter integrations are optionally installable extensions, so GPUs can be used but are not required. Using this new library, we investigate the performance of the recently published SetFit training paradigm, which we compare to vanilla transformer fine-tuning, finding that it matches the latter in classification accuracy while outperforming it in area under the curve. The library is available under the MIT License at https://github.com/webis-de/small-text, in version 1.3.0 at the time of writing.
Characterising Open Source Co-opetition in Company-hosted Open Source Software Projects: The Cases of PyTorch, TensorFlow, and Transformers
Companies, including market rivals, have long collaborated on the development of open source software (OSS), resulting in a tangle of co-operation and competition known as "open source co-opetition". While prior work investigates open source co-opetition in OSS projects that are hosted by vendor-neutral foundations, we have a limited understanding thereof in OSS projects that are hosted and governed by one company. Given their prevalence, it is timely to investigate open source co-opetition in such contexts. Towards this end, we conduct a mixed-methods analysis of three company-hosted OSS projects in the artificial intelligence (AI) industry: Meta's PyTorch (prior to its donation to the Linux Foundation), Google's TensorFlow, and Hugging Face's Transformers. We contribute three key findings. First, while the projects exhibit similar code authorship patterns between host and external companies (80%/20% of commits), collaborations are structured differently (e.g., decentralised vs. hub-and-spoke networks). Second, host and external companies engage in strategic, non-strategic, and contractual collaborations, with varying incentives and collaboration practices. Some of the observed collaborations are specific to the AI industry (e.g., hardware-software optimizations or AI model integrations), while others are typical of the broader software industry (e.g., bug fixing or task outsourcing). Third, single-vendor governance creates a power imbalance that influences open source co-opetition practices and possibilities, from the host company's singular decision-making power (e.g., the risk of license change) to their community involvement strategy (e.g., from over-control to over-delegation). We conclude with recommendations for future research.
DialoGPT: Large-Scale Generative Pre-training for Conversational Response Generation
We present a large, tunable neural conversational response generation model, DialoGPT (dialogue generative pre-trained transformer). Trained on 147M conversation-like exchanges extracted from Reddit comment chains over a period spanning from 2005 through 2017, DialoGPT extends the Hugging Face PyTorch transformer to attain a performance close to human both in terms of automatic and human evaluation in single-turn dialogue settings. We show that conversational systems that leverage DialoGPT generate more relevant, contentful and context-consistent responses than strong baseline systems. The pre-trained model and training pipeline are publicly released to facilitate research into neural response generation and the development of more intelligent open-domain dialogue systems.
A Whisper transformer for audio captioning trained with synthetic captions and transfer learning
The field of audio captioning has seen significant advancements in recent years, driven by the availability of large-scale audio datasets and advancements in deep learning techniques. In this technical report, we present our approach to audio captioning, focusing on the use of a pretrained speech-to-text Whisper model and pretraining on synthetic captions. We discuss our training procedures and present our experiments' results, which include model size variations, dataset mixtures, and other hyperparameters. Our findings demonstrate the impact of different training strategies on the performance of the audio captioning model. Our code and trained models are publicly available on GitHub and Hugging Face Hub.
T-NER: An All-Round Python Library for Transformer-based Named Entity Recognition
Language model (LM) pretraining has led to consistent improvements in many NLP downstream tasks, including named entity recognition (NER). In this paper, we present T-NER (Transformer-based Named Entity Recognition), a Python library for NER LM finetuning. In addition to its practical utility, T-NER facilitates the study and investigation of the cross-domain and cross-lingual generalization ability of LMs finetuned on NER. Our library also provides a web app where users can get model predictions interactively for arbitrary text, which facilitates qualitative model evaluation for non-expert programmers. We show the potential of the library by compiling nine public NER datasets into a unified format and evaluating the cross-domain and cross-lingual performance across the datasets. The results from our initial experiments show that in-domain performance is generally competitive across datasets. However, cross-domain generalization is challenging even with a large pretrained LM, which has nevertheless capacity to learn domain-specific features if fine-tuned on a combined dataset. To facilitate future research, we also release all our LM checkpoints via the Hugging Face model hub.
Nemotron-H: A Family of Accurate and Efficient Hybrid Mamba-Transformer Models
As inference-time scaling becomes critical for enhanced reasoning capabilities, it is increasingly becoming important to build models that are efficient to infer. We introduce Nemotron-H, a family of 8B and 56B/47B hybrid Mamba-Transformer models designed to reduce inference cost for a given accuracy level. To achieve this goal, we replace the majority of self-attention layers in the common Transformer model architecture with Mamba layers that perform constant computation and require constant memory per generated token. We show that Nemotron-H models offer either better or on-par accuracy compared to other similarly-sized state-of-the-art open-sourced Transformer models (e.g., Qwen-2.5-7B/72B and Llama-3.1-8B/70B), while being up to 3times faster at inference. To further increase inference speed and reduce the memory required at inference time, we created Nemotron-H-47B-Base from the 56B model using a new compression via pruning and distillation technique called MiniPuzzle. Nemotron-H-47B-Base achieves similar accuracy to the 56B model, but is 20% faster to infer. In addition, we introduce an FP8-based training recipe and show that it can achieve on par results with BF16-based training. This recipe is used to train the 56B model. All Nemotron-H models will be released, with support in Hugging Face, NeMo, and Megatron-LM.
LinkTransformer: A Unified Package for Record Linkage with Transformer Language Models
Linking information across sources is fundamental to a variety of analyses in social science, business, and government. While large language models (LLMs) offer enormous promise for improving record linkage in noisy datasets, in many domains approximate string matching packages in popular softwares such as R and Stata remain predominant. These packages have clean, simple interfaces and can be easily extended to a diversity of languages. Our open-source package LinkTransformer aims to extend the familiarity and ease-of-use of popular string matching methods to deep learning. It is a general purpose package for record linkage with transformer LLMs that treats record linkage as a text retrieval problem. At its core is an off-the-shelf toolkit for applying transformer models to record linkage with four lines of code. LinkTransformer contains a rich repository of pre-trained transformer semantic similarity models for multiple languages and supports easy integration of any transformer language model from Hugging Face or OpenAI. It supports standard functionality such as blocking and linking on multiple noisy fields. LinkTransformer APIs also perform other common text data processing tasks, e.g., aggregation, noisy de-duplication, and translation-free cross-lingual linkage. Importantly, LinkTransformer also contains comprehensive tools for efficient model tuning, to facilitate different levels of customization when off-the-shelf models do not provide the required accuracy. Finally, to promote reusability, reproducibility, and extensibility, LinkTransformer makes it easy for users to contribute their custom-trained models to its model hub. By combining transformer language models with intuitive APIs that will be familiar to many users of popular string matching packages, LinkTransformer aims to democratize the benefits of LLMs among those who may be less familiar with deep learning frameworks.
HuggingFace's Transformers: State-of-the-art Natural Language Processing
Recent progress in natural language processing has been driven by advances in both model architecture and model pretraining. Transformer architectures have facilitated building higher-capacity models and pretraining has made it possible to effectively utilize this capacity for a wide variety of tasks. Transformers is an open-source library with the goal of opening up these advances to the wider machine learning community. The library consists of carefully engineered state-of-the art Transformer architectures under a unified API. Backing this library is a curated collection of pretrained models made by and available for the community. Transformers is designed to be extensible by researchers, simple for practitioners, and fast and robust in industrial deployments. The library is available at https://github.com/huggingface/transformers.
AdapterHub: A Framework for Adapting Transformers
The current modus operandi in NLP involves downloading and fine-tuning pre-trained models consisting of millions or billions of parameters. Storing and sharing such large trained models is expensive, slow, and time-consuming, which impedes progress towards more general and versatile NLP methods that learn from and for many tasks. Adapters -- small learnt bottleneck layers inserted within each layer of a pre-trained model -- ameliorate this issue by avoiding full fine-tuning of the entire model. However, sharing and integrating adapter layers is not straightforward. We propose AdapterHub, a framework that allows dynamic "stitching-in" of pre-trained adapters for different tasks and languages. The framework, built on top of the popular HuggingFace Transformers library, enables extremely easy and quick adaptations of state-of-the-art pre-trained models (e.g., BERT, RoBERTa, XLM-R) across tasks and languages. Downloading, sharing, and training adapters is as seamless as possible using minimal changes to the training scripts and a specialized infrastructure. Our framework enables scalable and easy access to sharing of task-specific models, particularly in low-resource scenarios. AdapterHub includes all recent adapter architectures and can be found at https://AdapterHub.ml.
fMoE: Fine-Grained Expert Offloading for Large Mixture-of-Experts Serving
Large Language Models (LLMs) have gained immense success in revolutionizing various applications, including content generation, search and recommendation, and AI-assisted operation. To reduce high training costs, Mixture-of-Experts (MoE) architecture has become a popular backbone for modern LLMs. However, despite the benefits, serving MoE-based LLMs experience severe memory inefficiency due to sparsely activated experts. Recent studies propose to offload inactive experts from GPU memory to CPU memory to improve the serving efficiency of MoE models. However, they either incur high inference latency or high model memory footprints due to coarse-grained designs. To tame the latency-memory trade-off in MoE serving, we present fMoE, a fine-grained expert offloading system for MoE serving that achieves low inference latency with memory efficiency. We design fMoE to extract fine-grained expert selection patterns from MoE models and semantic hints from input prompts to efficiently guide expert prefetching, caching, and offloading decisions. fMoE is prototyped on top of HuggingFace Transformers and deployed on a six-GPU testbed. Experiments with open-source MoE models and real-world workloads show that fMoE reduces inference latency by 47% and improves expert hit rate by 36% over state-of-the-art solutions.
Improving the Domain Adaptation of Retrieval Augmented Generation (RAG) Models for Open Domain Question Answering
Retrieval Augment Generation (RAG) is a recent advancement in Open-Domain Question Answering (ODQA). RAG has only been trained and explored with a Wikipedia-based external knowledge base and is not optimized for use in other specialized domains such as healthcare and news. In this paper, we evaluate the impact of joint training of the retriever and generator components of RAG for the task of domain adaptation in ODQA. We propose RAG-end2end, an extension to RAG, that can adapt to a domain-specific knowledge base by updating all components of the external knowledge base during training. In addition, we introduce an auxiliary training signal to inject more domain-specific knowledge. This auxiliary signal forces RAG-end2end to reconstruct a given sentence by accessing the relevant information from the external knowledge base. Our novel contribution is unlike RAG, RAG-end2end does joint training of the retriever and generator for the end QA task and domain adaptation. We evaluate our approach with datasets from three domains: COVID-19, News, and Conversations, and achieve significant performance improvements compared to the original RAG model. Our work has been open-sourced through the Huggingface Transformers library, attesting to our work's credibility and technical consistency.
Fine-tune the Entire RAG Architecture (including DPR retriever) for Question-Answering
In this paper, we illustrate how to fine-tune the entire Retrieval Augment Generation (RAG) architecture in an end-to-end manner. We highlighted the main engineering challenges that needed to be addressed to achieve this objective. We also compare how end-to-end RAG architecture outperforms the original RAG architecture for the task of question answering. We have open-sourced our implementation in the HuggingFace Transformers library.
OpenBA: An Open-sourced 15B Bilingual Asymmetric seq2seq Model Pre-trained from Scratch
Large language models (LLMs) with billions of parameters have demonstrated outstanding performance on various natural language processing tasks. This report presents OpenBA, an open-sourced 15B bilingual asymmetric seq2seq model, to contribute an LLM variant to the Chinese-oriented open-source model community. We enhance OpenBA with effective and efficient techniques as well as adopt a three-stage training strategy to train the model from scratch. Our solution can also achieve very competitive performance with only 380B tokens, which is better than LLaMA-70B on the BELEBELE benchmark, BLOOM-176B on the MMLU benchmark, GLM-130B on the C-Eval (hard) benchmark. This report provides the main details to pre-train an analogous model, including pre-training data processing, Bilingual Flan data collection, the empirical observations that inspire our model architecture design, training objectives of different stages, and other enhancement techniques. We have refactored our code to follow the design principles of the Huggingface Transformers Library, making it more convenient for developers to use, and released checkpoints of different training stages at https://huggingface.co/openBA. More details of our project are available at https://github.com/OpenNLG/openBA.git.
Demo of the Linguistic Field Data Management and Analysis System -- LiFE
In the proposed demo, we will present a new software - Linguistic Field Data Management and Analysis System - LiFE (https://github.com/kmi-linguistics/life) - an open-source, web-based linguistic data management and analysis application that allows for systematic storage, management, sharing and usage of linguistic data collected from the field. The application allows users to store lexical items, sentences, paragraphs, audio-visual content with rich glossing / annotation; generate interactive and print dictionaries; and also train and use natural language processing tools and models for various purposes using this data. Since its a web-based application, it also allows for seamless collaboration among multiple persons and sharing the data, models, etc with each other. The system uses the Python-based Flask framework and MongoDB in the backend and HTML, CSS and Javascript at the frontend. The interface allows creation of multiple projects that could be shared with the other users. At the backend, the application stores the data in RDF format so as to allow its release as Linked Data over the web using semantic web technologies - as of now it makes use of the OntoLex-Lemon for storing the lexical data and Ligt for storing the interlinear glossed text and then internally linking it to the other linked lexicons and databases such as DBpedia and WordNet. Furthermore it provides support for training the NLP systems using scikit-learn and HuggingFace Transformers libraries as well as make use of any model trained using these libraries - while the user interface itself provides limited options for tuning the system, an externally-trained model could be easily incorporated within the application; similarly the dataset itself could be easily exported into a standard machine-readable format like JSON or CSV that could be consumed by other programs and pipelines.
TransformerRanker: A Tool for Efficiently Finding the Best-Suited Language Models for Downstream Classification Tasks
Classification tasks in NLP are typically addressed by selecting a pre-trained language model (PLM) from a model hub, and fine-tuning it for the task at hand. However, given the very large number of PLMs that are currently available, a practical challenge is to determine which of them will perform best for a specific downstream task. With this paper, we introduce TransformerRanker, a lightweight library that efficiently ranks PLMs for classification tasks without the need for computationally costly fine-tuning. Our library implements current approaches for transferability estimation (LogME, H-Score, kNN), in combination with layer aggregation options, which we empirically showed to yield state-of-the-art rankings of PLMs (Garbas et al., 2024). We designed the interface to be lightweight and easy to use, allowing users to directly connect to the HuggingFace Transformers and Dataset libraries. Users need only select a downstream classification task and a list of PLMs to create a ranking of likely best-suited PLMs for their task. We make TransformerRanker available as a pip-installable open-source library https://github.com/flairNLP/transformer-ranker.
Otter: A Multi-Modal Model with In-Context Instruction Tuning
Large language models (LLMs) have demonstrated significant universal capabilities as few/zero-shot learners in various tasks due to their pre-training on vast amounts of text data, as exemplified by GPT-3, which boosted to InstrctGPT and ChatGPT, effectively following natural language instructions to accomplish real-world tasks. In this paper, we propose to introduce instruction tuning into multi-modal models, motivated by the Flamingo model's upstream interleaved format pretraining dataset. We adopt a similar approach to construct our MultI-Modal In-Context Instruction Tuning (MIMIC-IT) dataset. We then introduce Otter, a multi-modal model based on OpenFlamingo (open-sourced version of DeepMind's Flamingo), trained on MIMIC-IT and showcasing improved instruction-following ability and in-context learning. We also optimize OpenFlamingo's implementation for researchers, democratizing the required training resources from 1times A100 GPU to 4times RTX-3090 GPUs, and integrate both OpenFlamingo and Otter into Huggingface Transformers for more researchers to incorporate the models into their customized training and inference pipelines.
HugNLP: A Unified and Comprehensive Library for Natural Language Processing
In this paper, we introduce HugNLP, a unified and comprehensive library for natural language processing (NLP) with the prevalent backend of HuggingFace Transformers, which is designed for NLP researchers to easily utilize off-the-shelf algorithms and develop novel methods with user-defined models and tasks in real-world scenarios. HugNLP consists of a hierarchical structure including models, processors and applications that unifies the learning process of pre-trained language models (PLMs) on different NLP tasks. Additionally, we present some featured NLP applications to show the effectiveness of HugNLP, such as knowledge-enhanced PLMs, universal information extraction, low-resource mining, and code understanding and generation, etc. The source code will be released on GitHub (https://github.com/wjn1996/HugNLP).
Tutorials on Stance Detection using Pre-trained Language Models: Fine-tuning BERT and Prompting Large Language Models
This paper presents two self-contained tutorials on stance detection in Twitter data using BERT fine-tuning and prompting large language models (LLMs). The first tutorial explains BERT architecture and tokenization, guiding users through training, tuning, and evaluating standard and domain-specific BERT models with HuggingFace transformers. The second focuses on constructing prompts and few-shot examples to elicit stances from ChatGPT and open-source FLAN-T5 without fine-tuning. Various prompting strategies are implemented and evaluated using confusion matrices and macro F1 scores. The tutorials provide code, visualizations, and insights revealing the strengths of few-shot ChatGPT and FLAN-T5 which outperform fine-tuned BERTs. By covering both model fine-tuning and prompting-based techniques in an accessible, hands-on manner, these tutorials enable learners to gain applied experience with cutting-edge methods for stance detection.
Facial Expression Recognition using Squeeze and Excitation-powered Swin Transformers
The ability to recognize and interpret facial emotions is a critical component of human communication, as it allows individuals to understand and respond to emotions conveyed through facial expressions and vocal tones. The recognition of facial emotions is a complex cognitive process that involves the integration of visual and auditory information, as well as prior knowledge and social cues. It plays a crucial role in social interaction, affective processing, and empathy, and is an important aspect of many real-world applications, including human-computer interaction, virtual assistants, and mental health diagnosis and treatment. The development of accurate and efficient models for facial emotion recognition is therefore of great importance and has the potential to have a significant impact on various fields of study.The field of Facial Emotion Recognition (FER) is of great significance in the areas of computer vision and artificial intelligence, with vast commercial and academic potential in fields such as security, advertising, and entertainment. We propose a FER framework that employs Swin Vision Transformers (SwinT) and squeeze and excitation block (SE) to address vision tasks. The approach uses a transformer model with an attention mechanism, SE, and SAM to improve the efficiency of the model, as transformers often require a large amount of data. Our focus was to create an efficient FER model based on SwinT architecture that can recognize facial emotions using minimal data. We trained our model on a hybrid dataset and evaluated its performance on the AffectNet dataset, achieving an F1-score of 0.5420, which surpassed the winner of the Affective Behavior Analysis in the Wild (ABAW) Competition held at the European Conference on Computer Vision (ECCV) 2022~Kollias.
RoFormer: Enhanced Transformer with Rotary Position Embedding
Position encoding recently has shown effective in the transformer architecture. It enables valuable supervision for dependency modeling between elements at different positions of the sequence. In this paper, we first investigate various methods to integrate positional information into the learning process of transformer-based language models. Then, we propose a novel method named Rotary Position Embedding(RoPE) to effectively leverage the positional information. Specifically, the proposed RoPE encodes the absolute position with a rotation matrix and meanwhile incorporates the explicit relative position dependency in self-attention formulation. Notably, RoPE enables valuable properties, including the flexibility of sequence length, decaying inter-token dependency with increasing relative distances, and the capability of equipping the linear self-attention with relative position encoding. Finally, we evaluate the enhanced transformer with rotary position embedding, also called RoFormer, on various long text classification benchmark datasets. Our experiments show that it consistently overcomes its alternatives. Furthermore, we provide a theoretical analysis to explain some experimental results. RoFormer is already integrated into Huggingface: https://huggingface.co/docs/transformers/model_doc/roformer.
GaFET: Learning Geometry-aware Facial Expression Translation from In-The-Wild Images
While current face animation methods can manipulate expressions individually, they suffer from several limitations. The expressions manipulated by some motion-based facial reenactment models are crude. Other ideas modeled with facial action units cannot generalize to arbitrary expressions not covered by annotations. In this paper, we introduce a novel Geometry-aware Facial Expression Translation (GaFET) framework, which is based on parametric 3D facial representations and can stably decoupled expression. Among them, a Multi-level Feature Aligned Transformer is proposed to complement non-geometric facial detail features while addressing the alignment challenge of spatial features. Further, we design a De-expression model based on StyleGAN, in order to reduce the learning difficulty of GaFET in unpaired "in-the-wild" images. Extensive qualitative and quantitative experiments demonstrate that we achieve higher-quality and more accurate facial expression transfer results compared to state-of-the-art methods, and demonstrate applicability of various poses and complex textures. Besides, videos or annotated training data are omitted, making our method easier to use and generalize.
Emotional Speech-Driven Animation with Content-Emotion Disentanglement
To be widely adopted, 3D facial avatars must be animated easily, realistically, and directly from speech signals. While the best recent methods generate 3D animations that are synchronized with the input audio, they largely ignore the impact of emotions on facial expressions. Realistic facial animation requires lip-sync together with the natural expression of emotion. To that end, we propose EMOTE (Expressive Model Optimized for Talking with Emotion), which generates 3D talking-head avatars that maintain lip-sync from speech while enabling explicit control over the expression of emotion. To achieve this, we supervise EMOTE with decoupled losses for speech (i.e., lip-sync) and emotion. These losses are based on two key observations: (1) deformations of the face due to speech are spatially localized around the mouth and have high temporal frequency, whereas (2) facial expressions may deform the whole face and occur over longer intervals. Thus, we train EMOTE with a per-frame lip-reading loss to preserve the speech-dependent content, while supervising emotion at the sequence level. Furthermore, we employ a content-emotion exchange mechanism in order to supervise different emotions on the same audio, while maintaining the lip motion synchronized with the speech. To employ deep perceptual losses without getting undesirable artifacts, we devise a motion prior in the form of a temporal VAE. Due to the absence of high-quality aligned emotional 3D face datasets with speech, EMOTE is trained with 3D pseudo-ground-truth extracted from an emotional video dataset (i.e., MEAD). Extensive qualitative and perceptual evaluations demonstrate that EMOTE produces speech-driven facial animations with better lip-sync than state-of-the-art methods trained on the same data, while offering additional, high-quality emotional control.
FaceXFormer: A Unified Transformer for Facial Analysis
In this work, we introduce FaceXformer, an end-to-end unified transformer model for a comprehensive range of facial analysis tasks such as face parsing, landmark detection, head pose estimation, attributes recognition, and estimation of age, gender, race, and landmarks visibility. Conventional methods in face analysis have often relied on task-specific designs and preprocessing techniques, which limit their approach to a unified architecture. Unlike these conventional methods, our FaceXformer leverages a transformer-based encoder-decoder architecture where each task is treated as a learnable token, enabling the integration of multiple tasks within a single framework. Moreover, we propose a parameter-efficient decoder, FaceX, which jointly processes face and task tokens, thereby learning generalized and robust face representations across different tasks. To the best of our knowledge, this is the first work to propose a single model capable of handling all these facial analysis tasks using transformers. We conducted a comprehensive analysis of effective backbones for unified face task processing and evaluated different task queries and the synergy between them. We conduct experiments against state-of-the-art specialized models and previous multi-task models in both intra-dataset and cross-dataset evaluations across multiple benchmarks. Additionally, our model effectively handles images "in-the-wild," demonstrating its robustness and generalizability across eight different tasks, all while maintaining the real-time performance of 37 FPS.
JEAN: Joint Expression and Audio-guided NeRF-based Talking Face Generation
We introduce a novel method for joint expression and audio-guided talking face generation. Recent approaches either struggle to preserve the speaker identity or fail to produce faithful facial expressions. To address these challenges, we propose a NeRF-based network. Since we train our network on monocular videos without any ground truth, it is essential to learn disentangled representations for audio and expression. We first learn audio features in a self-supervised manner, given utterances from multiple subjects. By incorporating a contrastive learning technique, we ensure that the learned audio features are aligned to the lip motion and disentangled from the muscle motion of the rest of the face. We then devise a transformer-based architecture that learns expression features, capturing long-range facial expressions and disentangling them from the speech-specific mouth movements. Through quantitative and qualitative evaluation, we demonstrate that our method can synthesize high-fidelity talking face videos, achieving state-of-the-art facial expression transfer along with lip synchronization to unseen audio.
Emotion-Aware Transformer Encoder for Empathetic Dialogue Generation
Modern day conversational agents are trained to emulate the manner in which humans communicate. To emotionally bond with the user, these virtual agents need to be aware of the affective state of the user. Transformers are the recent state of the art in sequence-to-sequence learning that involves training an encoder-decoder model with word embeddings from utterance-response pairs. We propose an emotion-aware transformer encoder for capturing the emotional quotient in the user utterance in order to generate human-like empathetic responses. The contributions of our paper are as follows: 1) An emotion detector module trained on the input utterances determines the affective state of the user in the initial phase 2) A novel transformer encoder is proposed that adds and normalizes the word embedding with emotion embedding thereby integrating the semantic and affective aspects of the input utterance 3) The encoder and decoder stacks belong to the Transformer-XL architecture which is the recent state of the art in language modeling. Experimentation on the benchmark Facebook AI empathetic dialogue dataset confirms the efficacy of our model from the higher BLEU-4 scores achieved for the generated responses as compared to existing methods. Emotionally intelligent virtual agents are now a reality and inclusion of affect as a modality in all human-machine interfaces is foreseen in the immediate future.
On the Effectiveness of Compact Biomedical Transformers
Language models pre-trained on biomedical corpora, such as BioBERT, have recently shown promising results on downstream biomedical tasks. Many existing pre-trained models, on the other hand, are resource-intensive and computationally heavy owing to factors such as embedding size, hidden dimension, and number of layers. The natural language processing (NLP) community has developed numerous strategies to compress these models utilising techniques such as pruning, quantisation, and knowledge distillation, resulting in models that are considerably faster, smaller, and subsequently easier to use in practice. By the same token, in this paper we introduce six lightweight models, namely, BioDistilBERT, BioTinyBERT, BioMobileBERT, DistilBioBERT, TinyBioBERT, and CompactBioBERT which are obtained either by knowledge distillation from a biomedical teacher or continual learning on the Pubmed dataset via the Masked Language Modelling (MLM) objective. We evaluate all of our models on three biomedical tasks and compare them with BioBERT-v1.1 to create efficient lightweight models that perform on par with their larger counterparts. All the models will be publicly available on our Huggingface profile at https://huggingface.co/nlpie and the codes used to run the experiments will be available at https://github.com/nlpie-research/Compact-Biomedical-Transformers.
Lightweight Transformers for Clinical Natural Language Processing
Specialised pre-trained language models are becoming more frequent in NLP since they can potentially outperform models trained on generic texts. BioBERT and BioClinicalBERT are two examples of such models that have shown promise in medical NLP tasks. Many of these models are overparametrised and resource-intensive, but thanks to techniques like Knowledge Distillation (KD), it is possible to create smaller versions that perform almost as well as their larger counterparts. In this work, we specifically focus on development of compact language models for processing clinical texts (i.e. progress notes, discharge summaries etc). We developed a number of efficient lightweight clinical transformers using knowledge distillation and continual learning, with the number of parameters ranging from 15 million to 65 million. These models performed comparably to larger models such as BioBERT and ClinicalBioBERT and significantly outperformed other compact models trained on general or biomedical data. Our extensive evaluation was done across several standard datasets and covered a wide range of clinical text-mining tasks, including Natural Language Inference, Relation Extraction, Named Entity Recognition, and Sequence Classification. To our knowledge, this is the first comprehensive study specifically focused on creating efficient and compact transformers for clinical NLP tasks. The models and code used in this study can be found on our Huggingface profile at https://huggingface.co/nlpie and Github page at https://github.com/nlpie-research/Lightweight-Clinical-Transformers, respectively, promoting reproducibility of our results.
ChemBERTa: Large-Scale Self-Supervised Pretraining for Molecular Property Prediction
GNNs and chemical fingerprints are the predominant approaches to representing molecules for property prediction. However, in NLP, transformers have become the de-facto standard for representation learning thanks to their strong downstream task transfer. In parallel, the software ecosystem around transformers is maturing rapidly, with libraries like HuggingFace and BertViz enabling streamlined training and introspection. In this work, we make one of the first attempts to systematically evaluate transformers on molecular property prediction tasks via our ChemBERTa model. ChemBERTa scales well with pretraining dataset size, offering competitive downstream performance on MoleculeNet and useful attention-based visualization modalities. Our results suggest that transformers offer a promising avenue of future work for molecular representation learning and property prediction. To facilitate these efforts, we release a curated dataset of 77M SMILES from PubChem suitable for large-scale self-supervised pretraining.
APIGen-MT: Agentic Pipeline for Multi-Turn Data Generation via Simulated Agent-Human Interplay
Training effective AI agents for multi-turn interactions requires high-quality data that captures realistic human-agent dynamics, yet such data is scarce and expensive to collect manually. We introduce APIGen-MT, a two-phase framework that generates verifiable and diverse multi-turn agent data. In the first phase, our agentic pipeline produces detailed task blueprints with ground-truth actions, leveraging a committee of LLM reviewers and iterative feedback loops. These blueprints are then transformed into complete interaction trajectories through simulated human-agent interplay. We train a family of models -- the xLAM-2-fc-r series with sizes ranging from 1B to 70B parameters. Our models outperform frontier models such as GPT-4o and Claude 3.5 on tau-bench and BFCL benchmarks, with the smaller models surpassing their larger counterparts, particularly in multi-turn settings, while maintaining superior consistency across multiple trials. Comprehensive experiments demonstrate that our verified blueprint-to-details approach yields high-quality training data, enabling the development of more reliable, efficient, and capable agents. We open-source both the synthetic data collected and the trained xLAM-2-fc-r models to advance research in AI agents. Models are available on HuggingFace at https://huggingface.co/collections/Salesforce/xlam-2-67ef5be12949d8dcdae354c4 and project website is https://apigen-mt.github.io
SwinFace: A Multi-task Transformer for Face Recognition, Expression Recognition, Age Estimation and Attribute Estimation
In recent years, vision transformers have been introduced into face recognition and analysis and have achieved performance breakthroughs. However, most previous methods generally train a single model or an ensemble of models to perform the desired task, which ignores the synergy among different tasks and fails to achieve improved prediction accuracy, increased data efficiency, and reduced training time. This paper presents a multi-purpose algorithm for simultaneous face recognition, facial expression recognition, age estimation, and face attribute estimation (40 attributes including gender) based on a single Swin Transformer. Our design, the SwinFace, consists of a single shared backbone together with a subnet for each set of related tasks. To address the conflicts among multiple tasks and meet the different demands of tasks, a Multi-Level Channel Attention (MLCA) module is integrated into each task-specific analysis subnet, which can adaptively select the features from optimal levels and channels to perform the desired tasks. Extensive experiments show that the proposed model has a better understanding of the face and achieves excellent performance for all tasks. Especially, it achieves 90.97% accuracy on RAF-DB and 0.22 epsilon-error on CLAP2015, which are state-of-the-art results on facial expression recognition and age estimation respectively. The code and models will be made publicly available at https://github.com/lxq1000/SwinFace.
I See Dead People: Gray-Box Adversarial Attack on Image-To-Text Models
Modern image-to-text systems typically adopt the encoder-decoder framework, which comprises two main components: an image encoder, responsible for extracting image features, and a transformer-based decoder, used for generating captions. Taking inspiration from the analysis of neural networks' robustness against adversarial perturbations, we propose a novel gray-box algorithm for creating adversarial examples in image-to-text models. Unlike image classification tasks that have a finite set of class labels, finding visually similar adversarial examples in an image-to-text task poses greater challenges because the captioning system allows for a virtually infinite space of possible captions. In this paper, we present a gray-box adversarial attack on image-to-text, both untargeted and targeted. We formulate the process of discovering adversarial perturbations as an optimization problem that uses only the image-encoder component, meaning the proposed attack is language-model agnostic. Through experiments conducted on the ViT-GPT2 model, which is the most-used image-to-text model in Hugging Face, and the Flickr30k dataset, we demonstrate that our proposed attack successfully generates visually similar adversarial examples, both with untargeted and targeted captions. Notably, our attack operates in a gray-box manner, requiring no knowledge about the decoder module. We also show that our attacks fool the popular open-source platform Hugging Face.
One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformer
Whole-body mesh recovery aims to estimate the 3D human body, face, and hands parameters from a single image. It is challenging to perform this task with a single network due to resolution issues, i.e., the face and hands are usually located in extremely small regions. Existing works usually detect hands and faces, enlarge their resolution to feed in a specific network to predict the parameter, and finally fuse the results. While this copy-paste pipeline can capture the fine-grained details of the face and hands, the connections between different parts cannot be easily recovered in late fusion, leading to implausible 3D rotation and unnatural pose. In this work, we propose a one-stage pipeline for expressive whole-body mesh recovery, named OSX, without separate networks for each part. Specifically, we design a Component Aware Transformer (CAT) composed of a global body encoder and a local face/hand decoder. The encoder predicts the body parameters and provides a high-quality feature map for the decoder, which performs a feature-level upsample-crop scheme to extract high-resolution part-specific features and adopt keypoint-guided deformable attention to estimate hand and face precisely. The whole pipeline is simple yet effective without any manual post-processing and naturally avoids implausible prediction. Comprehensive experiments demonstrate the effectiveness of OSX. Lastly, we build a large-scale Upper-Body dataset (UBody) with high-quality 2D and 3D whole-body annotations. It contains persons with partially visible bodies in diverse real-life scenarios to bridge the gap between the basic task and downstream applications.
Let's Go Real Talk: Spoken Dialogue Model for Face-to-Face Conversation
In this paper, we introduce a novel Face-to-Face spoken dialogue model. It processes audio-visual speech from user input and generates audio-visual speech as the response, marking the initial step towards creating an avatar chatbot system without relying on intermediate text. To this end, we newly introduce MultiDialog, the first large-scale multimodal (i.e., audio and visual) spoken dialogue corpus containing 340 hours of approximately 9,000 dialogues, recorded based on the open domain dialogue dataset, TopicalChat. The MultiDialog contains parallel audio-visual recordings of conversation partners acting according to the given script with emotion annotations, which we expect to open up research opportunities in multimodal synthesis. Our Face-to-Face spoken dialogue model incorporates a textually pretrained large language model and adapts it into the audio-visual spoken dialogue domain by incorporating speech-text joint pretraining. Through extensive experiments, we validate the effectiveness of our model in facilitating a face-to-face conversation. Demo and data are available at https://multidialog.github.io and https://huggingface.co/datasets/IVLLab/MultiDialog, respectively.
Learning Multi-dimensional Edge Feature-based AU Relation Graph for Facial Action Unit Recognition
The activations of Facial Action Units (AUs) mutually influence one another. While the relationship between a pair of AUs can be complex and unique, existing approaches fail to specifically and explicitly represent such cues for each pair of AUs in each facial display. This paper proposes an AU relationship modelling approach that deep learns a unique graph to explicitly describe the relationship between each pair of AUs of the target facial display. Our approach first encodes each AU's activation status and its association with other AUs into a node feature. Then, it learns a pair of multi-dimensional edge features to describe multiple task-specific relationship cues between each pair of AUs. During both node and edge feature learning, our approach also considers the influence of the unique facial display on AUs' relationship by taking the full face representation as an input. Experimental results on BP4D and DISFA datasets show that both node and edge feature learning modules provide large performance improvements for CNN and transformer-based backbones, with our best systems achieving the state-of-the-art AU recognition results. Our approach not only has a strong capability in modelling relationship cues for AU recognition but also can be easily incorporated into various backbones. Our PyTorch code is made available.
Explore the Expression: Facial Expression Generation using Auxiliary Classifier Generative Adversarial Network
Facial expressions are a form of non-verbal communication that humans perform seamlessly for meaningful transfer of information. Most of the literature addresses the facial expression recognition aspect however, with the advent of Generative Models, it has become possible to explore the affect space in addition to mere classification of a set of expressions. In this article, we propose a generative model architecture which robustly generates a set of facial expressions for multiple character identities and explores the possibilities of generating complex expressions by combining the simple ones.
Less is More: Pay Less Attention in Vision Transformers
Transformers have become one of the dominant architectures in deep learning, particularly as a powerful alternative to convolutional neural networks (CNNs) in computer vision. However, Transformer training and inference in previous works can be prohibitively expensive due to the quadratic complexity of self-attention over a long sequence of representations, especially for high-resolution dense prediction tasks. To this end, we present a novel Less attention vIsion Transformer (LIT), building upon the fact that the early self-attention layers in Transformers still focus on local patterns and bring minor benefits in recent hierarchical vision Transformers. Specifically, we propose a hierarchical Transformer where we use pure multi-layer perceptrons (MLPs) to encode rich local patterns in the early stages while applying self-attention modules to capture longer dependencies in deeper layers. Moreover, we further propose a learned deformable token merging module to adaptively fuse informative patches in a non-uniform manner. The proposed LIT achieves promising performance on image recognition tasks, including image classification, object detection and instance segmentation, serving as a strong backbone for many vision tasks. Code is available at: https://github.com/zhuang-group/LIT
MVD-HuGaS: Human Gaussians from a Single Image via 3D Human Multi-view Diffusion Prior
3D human reconstruction from a single image is a challenging problem and has been exclusively studied in the literature. Recently, some methods have resorted to diffusion models for guidance, optimizing a 3D representation via Score Distillation Sampling(SDS) or generating one back-view image for facilitating reconstruction. However, these methods tend to produce unsatisfactory artifacts (e.g. flattened human structure or over-smoothing results caused by inconsistent priors from multiple views) and struggle with real-world generalization in the wild. In this work, we present MVD-HuGaS, enabling free-view 3D human rendering from a single image via a multi-view human diffusion model. We first generate multi-view images from the single reference image with an enhanced multi-view diffusion model, which is well fine-tuned on high-quality 3D human datasets to incorporate 3D geometry priors and human structure priors. To infer accurate camera poses from the sparse generated multi-view images for reconstruction, an alignment module is introduced to facilitate joint optimization of 3D Gaussians and camera poses. Furthermore, we propose a depth-based Facial Distortion Mitigation module to refine the generated facial regions, thereby improving the overall fidelity of the reconstruction.Finally, leveraging the refined multi-view images, along with their accurate camera poses, MVD-HuGaS optimizes the 3D Gaussians of the target human for high-fidelity free-view renderings. Extensive experiments on Thuman2.0 and 2K2K datasets show that the proposed MVD-HuGaS achieves state-of-the-art performance on single-view 3D human rendering.
Transformer in Transformer
Transformer is a new kind of neural architecture which encodes the input data as powerful features via the attention mechanism. Basically, the visual transformers first divide the input images into several local patches and then calculate both representations and their relationship. Since natural images are of high complexity with abundant detail and color information, the granularity of the patch dividing is not fine enough for excavating features of objects in different scales and locations. In this paper, we point out that the attention inside these local patches are also essential for building visual transformers with high performance and we explore a new architecture, namely, Transformer iN Transformer (TNT). Specifically, we regard the local patches (e.g., 16times16) as "visual sentences" and present to further divide them into smaller patches (e.g., 4times4) as "visual words". The attention of each word will be calculated with other words in the given visual sentence with negligible computational costs. Features of both words and sentences will be aggregated to enhance the representation ability. Experiments on several benchmarks demonstrate the effectiveness of the proposed TNT architecture, e.g., we achieve an 81.5% top-1 accuracy on the ImageNet, which is about 1.7% higher than that of the state-of-the-art visual transformer with similar computational cost. The PyTorch code is available at https://github.com/huawei-noah/CV-Backbones, and the MindSpore code is available at https://gitee.com/mindspore/models/tree/master/research/cv/TNT.
EmoTalk: Speech-Driven Emotional Disentanglement for 3D Face Animation
Speech-driven 3D face animation aims to generate realistic facial expressions that match the speech content and emotion. However, existing methods often neglect emotional facial expressions or fail to disentangle them from speech content. To address this issue, this paper proposes an end-to-end neural network to disentangle different emotions in speech so as to generate rich 3D facial expressions. Specifically, we introduce the emotion disentangling encoder (EDE) to disentangle the emotion and content in the speech by cross-reconstructed speech signals with different emotion labels. Then an emotion-guided feature fusion decoder is employed to generate a 3D talking face with enhanced emotion. The decoder is driven by the disentangled identity, emotional, and content embeddings so as to generate controllable personal and emotional styles. Finally, considering the scarcity of the 3D emotional talking face data, we resort to the supervision of facial blendshapes, which enables the reconstruction of plausible 3D faces from 2D emotional data, and contribute a large-scale 3D emotional talking face dataset (3D-ETF) to train the network. Our experiments and user studies demonstrate that our approach outperforms state-of-the-art methods and exhibits more diverse facial movements. We recommend watching the supplementary video: https://ziqiaopeng.github.io/emotalk
Body Transformer: Leveraging Robot Embodiment for Policy Learning
In recent years, the transformer architecture has become the de facto standard for machine learning algorithms applied to natural language processing and computer vision. Despite notable evidence of successful deployment of this architecture in the context of robot learning, we claim that vanilla transformers do not fully exploit the structure of the robot learning problem. Therefore, we propose Body Transformer (BoT), an architecture that leverages the robot embodiment by providing an inductive bias that guides the learning process. We represent the robot body as a graph of sensors and actuators, and rely on masked attention to pool information throughout the architecture. The resulting architecture outperforms the vanilla transformer, as well as the classical multilayer perceptron, in terms of task completion, scaling properties, and computational efficiency when representing either imitation or reinforcement learning policies. Additional material including the open-source code is available at https://sferrazza.cc/bot_site.
Beyond Grids: Exploring Elastic Input Sampling for Vision Transformers
Vision transformers have excelled in various computer vision tasks but mostly rely on rigid input sampling using a fixed-size grid of patches. This limits their applicability in real-world problems, such as in the field of robotics and UAVs, where one can utilize higher input elasticity to boost model performance and efficiency. Our paper addresses this limitation by formalizing the concept of input elasticity for vision transformers and introducing an evaluation protocol, including dedicated metrics for measuring input elasticity. Moreover, we propose modifications to the transformer architecture and training regime, which increase its elasticity. Through extensive experimentation, we spotlight opportunities and challenges associated with input sampling strategies.
LHM: Large Animatable Human Reconstruction Model from a Single Image in Seconds
Animatable 3D human reconstruction from a single image is a challenging problem due to the ambiguity in decoupling geometry, appearance, and deformation. Recent advances in 3D human reconstruction mainly focus on static human modeling, and the reliance of using synthetic 3D scans for training limits their generalization ability. Conversely, optimization-based video methods achieve higher fidelity but demand controlled capture conditions and computationally intensive refinement processes. Motivated by the emergence of large reconstruction models for efficient static reconstruction, we propose LHM (Large Animatable Human Reconstruction Model) to infer high-fidelity avatars represented as 3D Gaussian splatting in a feed-forward pass. Our model leverages a multimodal transformer architecture to effectively encode the human body positional features and image features with attention mechanism, enabling detailed preservation of clothing geometry and texture. To further boost the face identity preservation and fine detail recovery, we propose a head feature pyramid encoding scheme to aggregate multi-scale features of the head regions. Extensive experiments demonstrate that our LHM generates plausible animatable human in seconds without post-processing for face and hands, outperforming existing methods in both reconstruction accuracy and generalization ability.
Make-A-Character 2: Animatable 3D Character Generation From a Single Image
This report introduces Make-A-Character 2, an advanced system for generating high-quality 3D characters from single portrait photographs, ideal for game development and digital human applications. Make-A-Character 2 builds upon its predecessor by incorporating several significant improvements for image-based head generation. We utilize the IC-Light method to correct non-ideal illumination in input photos and apply neural network-based color correction to harmonize skin tones between the photos and game engine renders. We also employ the Hierarchical Representation Network to capture high-frequency facial structures and conduct adaptive skeleton calibration for accurate and expressive facial animations. The entire image-to-3D-character generation process takes less than 2 minutes. Furthermore, we leverage transformer architecture to generate co-speech facial and gesture actions, enabling real-time conversation with the generated character. These technologies have been integrated into our conversational AI avatar products.
Multimodal Banking Dataset: Understanding Client Needs through Event Sequences
Financial organizations collect a huge amount of data about clients that typically has a temporal (sequential) structure and is collected from various sources (modalities). Due to privacy issues, there are no large-scale open-source multimodal datasets of event sequences, which significantly limits the research in this area. In this paper, we present the industrial-scale publicly available multimodal banking dataset, MBD, that contains more than 1.5M corporate clients with several modalities: 950M bank transactions, 1B geo position events, 5M embeddings of dialogues with technical support and monthly aggregated purchases of four bank's products. All entries are properly anonymized from real proprietary bank data. Using this dataset, we introduce a novel benchmark with two business tasks: campaigning (purchase prediction in the next month) and matching of clients. We provide numerical results that demonstrate the superiority of our multi-modal baselines over single-modal techniques for each task. As a result, the proposed dataset can open new perspectives and facilitate the future development of practically important large-scale multimodal algorithms for event sequences. HuggingFace Link: https://huggingface.co/datasets/ai-lab/MBD Github Link: https://github.com/Dzhambo/MBD
EMOPortraits: Emotion-enhanced Multimodal One-shot Head Avatars
Head avatars animated by visual signals have gained popularity, particularly in cross-driving synthesis where the driver differs from the animated character, a challenging but highly practical approach. The recently presented MegaPortraits model has demonstrated state-of-the-art results in this domain. We conduct a deep examination and evaluation of this model, with a particular focus on its latent space for facial expression descriptors, and uncover several limitations with its ability to express intense face motions. To address these limitations, we propose substantial changes in both training pipeline and model architecture, to introduce our EMOPortraits model, where we: Enhance the model's capability to faithfully support intense, asymmetric face expressions, setting a new state-of-the-art result in the emotion transfer task, surpassing previous methods in both metrics and quality. Incorporate speech-driven mode to our model, achieving top-tier performance in audio-driven facial animation, making it possible to drive source identity through diverse modalities, including visual signal, audio, or a blend of both. We propose a novel multi-view video dataset featuring a wide range of intense and asymmetric facial expressions, filling the gap with absence of such data in existing datasets.
Imitator: Personalized Speech-driven 3D Facial Animation
Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input audio without considering the identity-specific speaking style and facial idiosyncrasies of the target actor, thus, resulting in unrealistic and inaccurate lip movements. To address this, we present Imitator, a speech-driven facial expression synthesis method, which learns identity-specific details from a short input video and produces novel facial expressions matching the identity-specific speaking style and facial idiosyncrasies of the target actor. Specifically, we train a style-agnostic transformer on a large facial expression dataset which we use as a prior for audio-driven facial expressions. Based on this prior, we optimize for identity-specific speaking style based on a short reference video. To train the prior, we introduce a novel loss function based on detected bilabial consonants to ensure plausible lip closures and consequently improve the realism of the generated expressions. Through detailed experiments and a user study, we show that our approach produces temporally coherent facial expressions from input audio while preserving the speaking style of the target actors.
GSmoothFace: Generalized Smooth Talking Face Generation via Fine Grained 3D Face Guidance
Although existing speech-driven talking face generation methods achieve significant progress, they are far from real-world application due to the avatar-specific training demand and unstable lip movements. To address the above issues, we propose the GSmoothFace, a novel two-stage generalized talking face generation model guided by a fine-grained 3d face model, which can synthesize smooth lip dynamics while preserving the speaker's identity. Our proposed GSmoothFace model mainly consists of the Audio to Expression Prediction (A2EP) module and the Target Adaptive Face Translation (TAFT) module. Specifically, we first develop the A2EP module to predict expression parameters synchronized with the driven speech. It uses a transformer to capture the long-term audio context and learns the parameters from the fine-grained 3D facial vertices, resulting in accurate and smooth lip-synchronization performance. Afterward, the well-designed TAFT module, empowered by Morphology Augmented Face Blending (MAFB), takes the predicted expression parameters and target video as inputs to modify the facial region of the target video without distorting the background content. The TAFT effectively exploits the identity appearance and background context in the target video, which makes it possible to generalize to different speakers without retraining. Both quantitative and qualitative experiments confirm the superiority of our method in terms of realism, lip synchronization, and visual quality. See the project page for code, data, and request pre-trained models: https://zhanghm1995.github.io/GSmoothFace.
RealTalk: Real-time and Realistic Audio-driven Face Generation with 3D Facial Prior-guided Identity Alignment Network
Person-generic audio-driven face generation is a challenging task in computer vision. Previous methods have achieved remarkable progress in audio-visual synchronization, but there is still a significant gap between current results and practical applications. The challenges are two-fold: 1) Preserving unique individual traits for achieving high-precision lip synchronization. 2) Generating high-quality facial renderings in real-time performance. In this paper, we propose a novel generalized audio-driven framework RealTalk, which consists of an audio-to-expression transformer and a high-fidelity expression-to-face renderer. In the first component, we consider both identity and intra-personal variation features related to speaking lip movements. By incorporating cross-modal attention on the enriched facial priors, we can effectively align lip movements with audio, thus attaining greater precision in expression prediction. In the second component, we design a lightweight facial identity alignment (FIA) module which includes a lip-shape control structure and a face texture reference structure. This novel design allows us to generate fine details in real-time, without depending on sophisticated and inefficient feature alignment modules. Our experimental results, both quantitative and qualitative, on public datasets demonstrate the clear advantages of our method in terms of lip-speech synchronization and generation quality. Furthermore, our method is efficient and requires fewer computational resources, making it well-suited to meet the needs of practical applications.
Towards Localized Fine-Grained Control for Facial Expression Generation
Generative models have surged in popularity recently due to their ability to produce high-quality images and video. However, steering these models to produce images with specific attributes and precise control remains challenging. Humans, particularly their faces, are central to content generation due to their ability to convey rich expressions and intent. Current generative models mostly generate flat neutral expressions and characterless smiles without authenticity. Other basic expressions like anger are possible, but are limited to the stereotypical expression, while other unconventional facial expressions like doubtful are difficult to reliably generate. In this work, we propose the use of AUs (action units) for facial expression control in face generation. AUs describe individual facial muscle movements based on facial anatomy, allowing precise and localized control over the intensity of facial movements. By combining different action units, we unlock the ability to create unconventional facial expressions that go beyond typical emotional models, enabling nuanced and authentic reactions reflective of real-world expressions. The proposed method can be seamlessly integrated with both text and image prompts using adapters, offering precise and intuitive control of the generated results. Code and dataset are available in {https://github.com/tvaranka/fineface}.
EmoTalk3D: High-Fidelity Free-View Synthesis of Emotional 3D Talking Head
We present a novel approach for synthesizing 3D talking heads with controllable emotion, featuring enhanced lip synchronization and rendering quality. Despite significant progress in the field, prior methods still suffer from multi-view consistency and a lack of emotional expressiveness. To address these issues, we collect EmoTalk3D dataset with calibrated multi-view videos, emotional annotations, and per-frame 3D geometry. By training on the EmoTalk3D dataset, we propose a `Speech-to-Geometry-to-Appearance' mapping framework that first predicts faithful 3D geometry sequence from the audio features, then the appearance of a 3D talking head represented by 4D Gaussians is synthesized from the predicted geometry. The appearance is further disentangled into canonical and dynamic Gaussians, learned from multi-view videos, and fused to render free-view talking head animation. Moreover, our model enables controllable emotion in the generated talking heads and can be rendered in wide-range views. Our method exhibits improved rendering quality and stability in lip motion generation while capturing dynamic facial details such as wrinkles and subtle expressions. Experiments demonstrate the effectiveness of our approach in generating high-fidelity and emotion-controllable 3D talking heads. The code and EmoTalk3D dataset are released at https://nju-3dv.github.io/projects/EmoTalk3D.
Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformers
Transformer encoder architectures have recently achieved state-of-the-art results on monocular 3D human mesh reconstruction, but they require a substantial number of parameters and expensive computations. Due to the large memory overhead and slow inference speed, it is difficult to deploy such models for practical use. In this paper, we propose a novel transformer encoder-decoder architecture for 3D human mesh reconstruction from a single image, called FastMETRO. We identify the performance bottleneck in the encoder-based transformers is caused by the token design which introduces high complexity interactions among input tokens. We disentangle the interactions via an encoder-decoder architecture, which allows our model to demand much fewer parameters and shorter inference time. In addition, we impose the prior knowledge of human body's morphological relationship via attention masking and mesh upsampling operations, which leads to faster convergence with higher accuracy. Our FastMETRO improves the Pareto-front of accuracy and efficiency, and clearly outperforms image-based methods on Human3.6M and 3DPW. Furthermore, we validate its generalizability on FreiHAND.
ConvFormer: Parameter Reduction in Transformer Models for 3D Human Pose Estimation by Leveraging Dynamic Multi-Headed Convolutional Attention
Recently, fully-transformer architectures have replaced the defacto convolutional architecture for the 3D human pose estimation task. In this paper we propose \textit{ConvFormer}, a novel convolutional transformer that leverages a new \textit{dynamic multi-headed convolutional self-attention} mechanism for monocular 3D human pose estimation. We designed a spatial and temporal convolutional transformer to comprehensively model human joint relations within individual frames and globally across the motion sequence. Moreover, we introduce a novel notion of \textit{temporal joints profile} for our temporal ConvFormer that fuses complete temporal information immediately for a local neighborhood of joint features. We have quantitatively and qualitatively validated our method on three common benchmark datasets: Human3.6M, MPI-INF-3DHP, and HumanEva. Extensive experiments have been conducted to identify the optimal hyper-parameter set. These experiments demonstrated that we achieved a significant parameter reduction relative to prior transformer models while attaining State-of-the-Art (SOTA) or near SOTA on all three datasets. Additionally, we achieved SOTA for Protocol III on H36M for both GT and CPN detection inputs. Finally, we obtained SOTA on all three metrics for the MPI-INF-3DHP dataset and for all three subjects on HumanEva under Protocol II.
Efficient Emotional Adaptation for Audio-Driven Talking-Head Generation
Audio-driven talking-head synthesis is a popular research topic for virtual human-related applications. However, the inflexibility and inefficiency of existing methods, which necessitate expensive end-to-end training to transfer emotions from guidance videos to talking-head predictions, are significant limitations. In this work, we propose the Emotional Adaptation for Audio-driven Talking-head (EAT) method, which transforms emotion-agnostic talking-head models into emotion-controllable ones in a cost-effective and efficient manner through parameter-efficient adaptations. Our approach utilizes a pretrained emotion-agnostic talking-head transformer and introduces three lightweight adaptations (the Deep Emotional Prompts, Emotional Deformation Network, and Emotional Adaptation Module) from different perspectives to enable precise and realistic emotion controls. Our experiments demonstrate that our approach achieves state-of-the-art performance on widely-used benchmarks, including LRW and MEAD. Additionally, our parameter-efficient adaptations exhibit remarkable generalization ability, even in scenarios where emotional training videos are scarce or nonexistent. Project website: https://yuangan.github.io/eat/
Expressive Talking Head Video Encoding in StyleGAN2 Latent-Space
While the recent advances in research on video reenactment have yielded promising results, the approaches fall short in capturing the fine, detailed, and expressive facial features (e.g., lip-pressing, mouth puckering, mouth gaping, and wrinkles) which are crucial in generating realistic animated face videos. To this end, we propose an end-to-end expressive face video encoding approach that facilitates data-efficient high-quality video re-synthesis by optimizing low-dimensional edits of a single Identity-latent. The approach builds on StyleGAN2 image inversion and multi-stage non-linear latent-space editing to generate videos that are nearly comparable to input videos. While existing StyleGAN latent-based editing techniques focus on simply generating plausible edits of static images, we automate the latent-space editing to capture the fine expressive facial deformations in a sequence of frames using an encoding that resides in the Style-latent-space (StyleSpace) of StyleGAN2. The encoding thus obtained could be super-imposed on a single Identity-latent to facilitate re-enactment of face videos at 1024^2. The proposed framework economically captures face identity, head-pose, and complex expressive facial motions at fine levels, and thereby bypasses training, person modeling, dependence on landmarks/ keypoints, and low-resolution synthesis which tend to hamper most re-enactment approaches. The approach is designed with maximum data efficiency, where a single W+ latent and 35 parameters per frame enable high-fidelity video rendering. This pipeline can also be used for puppeteering (i.e., motion transfer).
Three things everyone should know about Vision Transformers
After their initial success in natural language processing, transformer architectures have rapidly gained traction in computer vision, providing state-of-the-art results for tasks such as image classification, detection, segmentation, and video analysis. We offer three insights based on simple and easy to implement variants of vision transformers. (1) The residual layers of vision transformers, which are usually processed sequentially, can to some extent be processed efficiently in parallel without noticeably affecting the accuracy. (2) Fine-tuning the weights of the attention layers is sufficient to adapt vision transformers to a higher resolution and to other classification tasks. This saves compute, reduces the peak memory consumption at fine-tuning time, and allows sharing the majority of weights across tasks. (3) Adding MLP-based patch pre-processing layers improves Bert-like self-supervised training based on patch masking. We evaluate the impact of these design choices using the ImageNet-1k dataset, and confirm our findings on the ImageNet-v2 test set. Transfer performance is measured across six smaller datasets.
DEGAS: Detailed Expressions on Full-Body Gaussian Avatars
Although neural rendering has made significant advances in creating lifelike, animatable full-body and head avatars, incorporating detailed expressions into full-body avatars remains largely unexplored. We present DEGAS, the first 3D Gaussian Splatting (3DGS)-based modeling method for full-body avatars with rich facial expressions. Trained on multiview videos of a given subject, our method learns a conditional variational autoencoder that takes both the body motion and facial expression as driving signals to generate Gaussian maps in the UV layout. To drive the facial expressions, instead of the commonly used 3D Morphable Models (3DMMs) in 3D head avatars, we propose to adopt the expression latent space trained solely on 2D portrait images, bridging the gap between 2D talking faces and 3D avatars. Leveraging the rendering capability of 3DGS and the rich expressiveness of the expression latent space, the learned avatars can be reenacted to reproduce photorealistic rendering images with subtle and accurate facial expressions. Experiments on an existing dataset and our newly proposed dataset of full-body talking avatars demonstrate the efficacy of our method. We also propose an audio-driven extension of our method with the help of 2D talking faces, opening new possibilities for interactive AI agents.
Emotional Conversation: Empowering Talking Faces with Cohesive Expression, Gaze and Pose Generation
Vivid talking face generation holds immense potential applications across diverse multimedia domains, such as film and game production. While existing methods accurately synchronize lip movements with input audio, they typically ignore crucial alignments between emotion and facial cues, which include expression, gaze, and head pose. These alignments are indispensable for synthesizing realistic videos. To address these issues, we propose a two-stage audio-driven talking face generation framework that employs 3D facial landmarks as intermediate variables. This framework achieves collaborative alignment of expression, gaze, and pose with emotions through self-supervised learning. Specifically, we decompose this task into two key steps, namely speech-to-landmarks synthesis and landmarks-to-face generation. The first step focuses on simultaneously synthesizing emotionally aligned facial cues, including normalized landmarks that represent expressions, gaze, and head pose. These cues are subsequently reassembled into relocated facial landmarks. In the second step, these relocated landmarks are mapped to latent key points using self-supervised learning and then input into a pretrained model to create high-quality face images. Extensive experiments on the MEAD dataset demonstrate that our model significantly advances the state-of-the-art performance in both visual quality and emotional alignment.
Interaction-aware Joint Attention Estimation Using People Attributes
This paper proposes joint attention estimation in a single image. Different from related work in which only the gaze-related attributes of people are independently employed, (I) their locations and actions are also employed as contextual cues for weighting their attributes, and (ii) interactions among all of these attributes are explicitly modeled in our method. For the interaction modeling, we propose a novel Transformer-based attention network to encode joint attention as low-dimensional features. We introduce a specialized MLP head with positional embedding to the Transformer so that it predicts pixelwise confidence of joint attention for generating the confidence heatmap. This pixelwise prediction improves the heatmap accuracy by avoiding the ill-posed problem in which the high-dimensional heatmap is predicted from the low-dimensional features. The estimated joint attention is further improved by being integrated with general image-based attention estimation. Our method outperforms SOTA methods quantitatively in comparative experiments. Code: https://anonymous.4open.science/r/anonymized_codes-ECA4.
Hugging Rain Man: A Novel Facial Action Units Dataset for Analyzing Atypical Facial Expressions in Children with Autism Spectrum Disorder
Children with Autism Spectrum Disorder (ASD) often exhibit atypical facial expressions. However, the specific objective facial features that underlie this subjective perception remain unclear. In this paper, we introduce a novel dataset, Hugging Rain Man (HRM), which includes facial action units (AUs) manually annotated by FACS experts for both children with ASD and typical development (TD). The dataset comprises a rich collection of posed and spontaneous facial expressions, totaling approximately 130,000 frames, along with 22 AUs, 10 Action Descriptors (ADs), and atypicality ratings. A statistical analysis of static images from the HRM reveals significant differences between the ASD and TD groups across multiple AUs and ADs when displaying the same emotional expressions, confirming that participants with ASD tend to demonstrate more irregular and diverse expression patterns. Subsequently, a temporal regression method was presented to analyze atypicality of dynamic sequences, thereby bridging the gap between subjective perception and objective facial characteristics. Furthermore, baseline results for AU detection are provided for future research reference. This work not only contributes to our understanding of the unique facial expression characteristics associated with ASD but also provides potential tools for ASD early screening. Portions of the dataset, features, and pretrained models are accessible at: https://github.com/Jonas-DL/Hugging-Rain-Man.
FaceFormer: Speech-Driven 3D Facial Animation with Transformers
Speech-driven 3D facial animation is challenging due to the complex geometry of human faces and the limited availability of 3D audio-visual data. Prior works typically focus on learning phoneme-level features of short audio windows with limited context, occasionally resulting in inaccurate lip movements. To tackle this limitation, we propose a Transformer-based autoregressive model, FaceFormer, which encodes the long-term audio context and autoregressively predicts a sequence of animated 3D face meshes. To cope with the data scarcity issue, we integrate the self-supervised pre-trained speech representations. Also, we devise two biased attention mechanisms well suited to this specific task, including the biased cross-modal multi-head (MH) attention and the biased causal MH self-attention with a periodic positional encoding strategy. The former effectively aligns the audio-motion modalities, whereas the latter offers abilities to generalize to longer audio sequences. Extensive experiments and a perceptual user study show that our approach outperforms the existing state-of-the-arts. The code will be made available.
torchdistill Meets Hugging Face Libraries for Reproducible, Coding-Free Deep Learning Studies: A Case Study on NLP
Reproducibility in scientific work has been becoming increasingly important in research communities such as machine learning, natural language processing, and computer vision communities due to the rapid development of the research domains supported by recent advances in deep learning. In this work, we present a significantly upgraded version of torchdistill, a modular-driven coding-free deep learning framework significantly upgraded from the initial release, which supports only image classification and object detection tasks for reproducible knowledge distillation experiments. To demonstrate that the upgraded framework can support more tasks with third-party libraries, we reproduce the GLUE benchmark results of BERT models using a script based on the upgraded torchdistill, harmonizing with various Hugging Face libraries. All the 27 fine-tuned BERT models and configurations to reproduce the results are published at Hugging Face, and the model weights have already been widely used in research communities. We also reimplement popular small-sized models and new knowledge distillation methods and perform additional experiments for computer vision tasks.
GaussianSpeech: Audio-Driven Gaussian Avatars
We introduce GaussianSpeech, a novel approach that synthesizes high-fidelity animation sequences of photo-realistic, personalized 3D human head avatars from spoken audio. To capture the expressive, detailed nature of human heads, including skin furrowing and finer-scale facial movements, we propose to couple speech signal with 3D Gaussian splatting to create realistic, temporally coherent motion sequences. We propose a compact and efficient 3DGS-based avatar representation that generates expression-dependent color and leverages wrinkle- and perceptually-based losses to synthesize facial details, including wrinkles that occur with different expressions. To enable sequence modeling of 3D Gaussian splats with audio, we devise an audio-conditioned transformer model capable of extracting lip and expression features directly from audio input. Due to the absence of high-quality datasets of talking humans in correspondence with audio, we captured a new large-scale multi-view dataset of audio-visual sequences of talking humans with native English accents and diverse facial geometry. GaussianSpeech consistently achieves state-of-the-art performance with visually natural motion at real time rendering rates, while encompassing diverse facial expressions and styles.
3D Face Tracking from 2D Video through Iterative Dense UV to Image Flow
When working with 3D facial data, improving fidelity and avoiding the uncanny valley effect is critically dependent on accurate 3D facial performance capture. Because such methods are expensive and due to the widespread availability of 2D videos, recent methods have focused on how to perform monocular 3D face tracking. However, these methods often fall short in capturing precise facial movements due to limitations in their network architecture, training, and evaluation processes. Addressing these challenges, we propose a novel face tracker, FlowFace, that introduces an innovative 2D alignment network for dense per-vertex alignment. Unlike prior work, FlowFace is trained on high-quality 3D scan annotations rather than weak supervision or synthetic data. Our 3D model fitting module jointly fits a 3D face model from one or many observations, integrating existing neutral shape priors for enhanced identity and expression disentanglement and per-vertex deformations for detailed facial feature reconstruction. Additionally, we propose a novel metric and benchmark for assessing tracking accuracy. Our method exhibits superior performance on both custom and publicly available benchmarks. We further validate the effectiveness of our tracker by generating high-quality 3D data from 2D videos, which leads to performance gains on downstream tasks.
Multiple View Geometry Transformers for 3D Human Pose Estimation
In this work, we aim to improve the 3D reasoning ability of Transformers in multi-view 3D human pose estimation. Recent works have focused on end-to-end learning-based transformer designs, which struggle to resolve geometric information accurately, particularly during occlusion. Instead, we propose a novel hybrid model, MVGFormer, which has a series of geometric and appearance modules organized in an iterative manner. The geometry modules are learning-free and handle all viewpoint-dependent 3D tasks geometrically which notably improves the model's generalization ability. The appearance modules are learnable and are dedicated to estimating 2D poses from image signals end-to-end which enables them to achieve accurate estimates even when occlusion occurs, leading to a model that is both accurate and generalizable to new cameras and geometries. We evaluate our approach for both in-domain and out-of-domain settings, where our model consistently outperforms state-of-the-art methods, and especially does so by a significant margin in the out-of-domain setting. We will release the code and models: https://github.com/XunshanMan/MVGFormer.
ToonTalker: Cross-Domain Face Reenactment
We target cross-domain face reenactment in this paper, i.e., driving a cartoon image with the video of a real person and vice versa. Recently, many works have focused on one-shot talking face generation to drive a portrait with a real video, i.e., within-domain reenactment. Straightforwardly applying those methods to cross-domain animation will cause inaccurate expression transfer, blur effects, and even apparent artifacts due to the domain shift between cartoon and real faces. Only a few works attempt to settle cross-domain face reenactment. The most related work AnimeCeleb requires constructing a dataset with pose vector and cartoon image pairs by animating 3D characters, which makes it inapplicable anymore if no paired data is available. In this paper, we propose a novel method for cross-domain reenactment without paired data. Specifically, we propose a transformer-based framework to align the motions from different domains into a common latent space where motion transfer is conducted via latent code addition. Two domain-specific motion encoders and two learnable motion base memories are used to capture domain properties. A source query transformer and a driving one are exploited to project domain-specific motion to the canonical space. The edited motion is projected back to the domain of the source with a transformer. Moreover, since no paired data is provided, we propose a novel cross-domain training scheme using data from two domains with the designed analogy constraint. Besides, we contribute a cartoon dataset in Disney style. Extensive evaluations demonstrate the superiority of our method over competing methods.
EMO: Emote Portrait Alive - Generating Expressive Portrait Videos with Audio2Video Diffusion Model under Weak Conditions
In this work, we tackle the challenge of enhancing the realism and expressiveness in talking head video generation by focusing on the dynamic and nuanced relationship between audio cues and facial movements. We identify the limitations of traditional techniques that often fail to capture the full spectrum of human expressions and the uniqueness of individual facial styles. To address these issues, we propose EMO, a novel framework that utilizes a direct audio-to-video synthesis approach, bypassing the need for intermediate 3D models or facial landmarks. Our method ensures seamless frame transitions and consistent identity preservation throughout the video, resulting in highly expressive and lifelike animations. Experimental results demonsrate that EMO is able to produce not only convincing speaking videos but also singing videos in various styles, significantly outperforming existing state-of-the-art methodologies in terms of expressiveness and realism.
VASA-1: Lifelike Audio-Driven Talking Faces Generated in Real Time
We introduce VASA, a framework for generating lifelike talking faces with appealing visual affective skills (VAS) given a single static image and a speech audio clip. Our premiere model, VASA-1, is capable of not only producing lip movements that are exquisitely synchronized with the audio, but also capturing a large spectrum of facial nuances and natural head motions that contribute to the perception of authenticity and liveliness. The core innovations include a holistic facial dynamics and head movement generation model that works in a face latent space, and the development of such an expressive and disentangled face latent space using videos. Through extensive experiments including evaluation on a set of new metrics, we show that our method significantly outperforms previous methods along various dimensions comprehensively. Our method not only delivers high video quality with realistic facial and head dynamics but also supports the online generation of 512x512 videos at up to 40 FPS with negligible starting latency. It paves the way for real-time engagements with lifelike avatars that emulate human conversational behaviors.
TransFace: Calibrating Transformer Training for Face Recognition from a Data-Centric Perspective
Vision Transformers (ViTs) have demonstrated powerful representation ability in various visual tasks thanks to their intrinsic data-hungry nature. However, we unexpectedly find that ViTs perform vulnerably when applied to face recognition (FR) scenarios with extremely large datasets. We investigate the reasons for this phenomenon and discover that the existing data augmentation approach and hard sample mining strategy are incompatible with ViTs-based FR backbone due to the lack of tailored consideration on preserving face structural information and leveraging each local token information. To remedy these problems, this paper proposes a superior FR model called TransFace, which employs a patch-level data augmentation strategy named DPAP and a hard sample mining strategy named EHSM. Specially, DPAP randomly perturbs the amplitude information of dominant patches to expand sample diversity, which effectively alleviates the overfitting problem in ViTs. EHSM utilizes the information entropy in the local tokens to dynamically adjust the importance weight of easy and hard samples during training, leading to a more stable prediction. Experiments on several benchmarks demonstrate the superiority of our TransFace. Code and models are available at https://github.com/DanJun6737/TransFace.
Latent-OFER: Detect, Mask, and Reconstruct with Latent Vectors for Occluded Facial Expression Recognition
Most research on facial expression recognition (FER) is conducted in highly controlled environments, but its performance is often unacceptable when applied to real-world situations. This is because when unexpected objects occlude the face, the FER network faces difficulties extracting facial features and accurately predicting facial expressions. Therefore, occluded FER (OFER) is a challenging problem. Previous studies on occlusion-aware FER have typically required fully annotated facial images for training. However, collecting facial images with various occlusions and expression annotations is time-consuming and expensive. Latent-OFER, the proposed method, can detect occlusions, restore occluded parts of the face as if they were unoccluded, and recognize them, improving FER accuracy. This approach involves three steps: First, the vision transformer (ViT)-based occlusion patch detector masks the occluded position by training only latent vectors from the unoccluded patches using the support vector data description algorithm. Second, the hybrid reconstruction network generates the masking position as a complete image using the ViT and convolutional neural network (CNN). Last, the expression-relevant latent vector extractor retrieves and uses expression-related information from all latent vectors by applying a CNN-based class activation map. This mechanism has a significant advantage in preventing performance degradation from occlusion by unseen objects. The experimental results on several databases demonstrate the superiority of the proposed method over state-of-the-art methods.
Transformer Fusion with Optimal Transport
Fusion is a technique for merging multiple independently-trained neural networks in order to combine their capabilities. Past attempts have been restricted to the case of fully-connected, convolutional, and residual networks. In this paper, we present a systematic approach for fusing two or more transformer-based networks exploiting Optimal Transport to (soft-)align the various architectural components. We flesh out an abstraction for layer alignment, that can generalize to arbitrary architectures -- in principle -- and we apply this to the key ingredients of Transformers such as multi-head self-attention, layer-normalization, and residual connections, and we discuss how to handle them via various ablation studies. Furthermore, our method allows the fusion of models of different sizes (heterogeneous fusion), providing a new and efficient way for compression of Transformers. The proposed approach is evaluated on both image classification tasks via Vision Transformer and natural language modeling tasks using BERT. Our approach consistently outperforms vanilla fusion, and, after a surprisingly short finetuning, also outperforms the individual converged parent models. In our analysis, we uncover intriguing insights about the significant role of soft alignment in the case of Transformers. Our results showcase the potential of fusing multiple Transformers, thus compounding their expertise, in the budding paradigm of model fusion and recombination.
DREAM-Talk: Diffusion-based Realistic Emotional Audio-driven Method for Single Image Talking Face Generation
The generation of emotional talking faces from a single portrait image remains a significant challenge. The simultaneous achievement of expressive emotional talking and accurate lip-sync is particularly difficult, as expressiveness is often compromised for the accuracy of lip-sync. As widely adopted by many prior works, the LSTM network often fails to capture the subtleties and variations of emotional expressions. To address these challenges, we introduce DREAM-Talk, a two-stage diffusion-based audio-driven framework, tailored for generating diverse expressions and accurate lip-sync concurrently. In the first stage, we propose EmoDiff, a novel diffusion module that generates diverse highly dynamic emotional expressions and head poses in accordance with the audio and the referenced emotion style. Given the strong correlation between lip motion and audio, we then refine the dynamics with enhanced lip-sync accuracy using audio features and emotion style. To this end, we deploy a video-to-video rendering module to transfer the expressions and lip motions from our proxy 3D avatar to an arbitrary portrait. Both quantitatively and qualitatively, DREAM-Talk outperforms state-of-the-art methods in terms of expressiveness, lip-sync accuracy and perceptual quality.
GST: Precise 3D Human Body from a Single Image with Gaussian Splatting Transformers
Reconstructing realistic 3D human models from monocular images has significant applications in creative industries, human-computer interfaces, and healthcare. We base our work on 3D Gaussian Splatting (3DGS), a scene representation composed of a mixture of Gaussians. Predicting such mixtures for a human from a single input image is challenging, as it is a non-uniform density (with a many-to-one relationship with input pixels) with strict physical constraints. At the same time, it needs to be flexible to accommodate a variety of clothes and poses. Our key observation is that the vertices of standardized human meshes (such as SMPL) can provide an adequate density and approximate initial position for Gaussians. We can then train a transformer model to jointly predict comparatively small adjustments to these positions, as well as the other Gaussians' attributes and the SMPL parameters. We show empirically that this combination (using only multi-view supervision) can achieve fast inference of 3D human models from a single image without test-time optimization, expensive diffusion models, or 3D points supervision. We also show that it can improve 3D pose estimation by better fitting human models that account for clothes and other variations. The code is available on the project website https://abdullahamdi.com/gst/ .
FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address these limitations, we propose a novel framework that leverages a pretrained video diffusion transformer model to generate high-fidelity, coherent talking portraits with controllable motion dynamics. At the core of our work is a dual-stage audio-visual alignment strategy. In the first stage, we employ a clip-level training scheme to establish coherent global motion by aligning audio-driven dynamics across the entire scene, including the reference portrait, contextual objects, and background. In the second stage, we refine lip movements at the frame level using a lip-tracing mask, ensuring precise synchronization with audio signals. To preserve identity without compromising motion flexibility, we replace the commonly used reference network with a facial-focused cross-attention module that effectively maintains facial consistency throughout the video. Furthermore, we integrate a motion intensity modulation module that explicitly controls expression and body motion intensity, enabling controllable manipulation of portrait movements beyond mere lip motion. Extensive experimental results show that our proposed approach achieves higher quality with better realism, coherence, motion intensity, and identity preservation. Ours project page: https://fantasy-amap.github.io/fantasy-talking/.
Foundation Transformers
A big convergence of model architectures across language, vision, speech, and multimodal is emerging. However, under the same name "Transformers", the above areas use different implementations for better performance, e.g., Post-LayerNorm for BERT, and Pre-LayerNorm for GPT and vision Transformers. We call for the development of Foundation Transformer for true general-purpose modeling, which serves as a go-to architecture for various tasks and modalities with guaranteed training stability. In this work, we introduce a Transformer variant, named Magneto, to fulfill the goal. Specifically, we propose Sub-LayerNorm for good expressivity, and the initialization strategy theoretically derived from DeepNet for stable scaling up. Extensive experiments demonstrate its superior performance and better stability than the de facto Transformer variants designed for various applications, including language modeling (i.e., BERT, and GPT), machine translation, vision pretraining (i.e., BEiT), speech recognition, and multimodal pretraining (i.e., BEiT-3).
EmoTalker: Emotionally Editable Talking Face Generation via Diffusion Model
In recent years, the field of talking faces generation has attracted considerable attention, with certain methods adept at generating virtual faces that convincingly imitate human expressions. However, existing methods face challenges related to limited generalization, particularly when dealing with challenging identities. Furthermore, methods for editing expressions are often confined to a singular emotion, failing to adapt to intricate emotions. To overcome these challenges, this paper proposes EmoTalker, an emotionally editable portraits animation approach based on the diffusion model. EmoTalker modifies the denoising process to ensure preservation of the original portrait's identity during inference. To enhance emotion comprehension from text input, Emotion Intensity Block is introduced to analyze fine-grained emotions and strengths derived from prompts. Additionally, a crafted dataset is harnessed to enhance emotion comprehension within prompts. Experiments show the effectiveness of EmoTalker in generating high-quality, emotionally customizable facial expressions.
JoyVASA: Portrait and Animal Image Animation with Diffusion-Based Audio-Driven Facial Dynamics and Head Motion Generation
Audio-driven portrait animation has made significant advances with diffusion-based models, improving video quality and lipsync accuracy. However, the increasing complexity of these models has led to inefficiencies in training and inference, as well as constraints on video length and inter-frame continuity. In this paper, we propose JoyVASA, a diffusion-based method for generating facial dynamics and head motion in audio-driven facial animation. Specifically, in the first stage, we introduce a decoupled facial representation framework that separates dynamic facial expressions from static 3D facial representations. This decoupling allows the system to generate longer videos by combining any static 3D facial representation with dynamic motion sequences. Then, in the second stage, a diffusion transformer is trained to generate motion sequences directly from audio cues, independent of character identity. Finally, a generator trained in the first stage uses the 3D facial representation and the generated motion sequences as inputs to render high-quality animations. With the decoupled facial representation and the identity-independent motion generation process, JoyVASA extends beyond human portraits to animate animal faces seamlessly. The model is trained on a hybrid dataset of private Chinese and public English data, enabling multilingual support. Experimental results validate the effectiveness of our approach. Future work will focus on improving real-time performance and refining expression control, further expanding the applications in portrait animation. The code is available at: https://github.com/jdh-algo/JoyVASA.
InstructAvatar: Text-Guided Emotion and Motion Control for Avatar Generation
Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the generated video less vivid and controllable. In this paper, we propose a novel text-guided approach for generating emotionally expressive 2D avatars, offering fine-grained control, improved interactivity, and generalizability to the resulting video. Our framework, named InstructAvatar, leverages a natural language interface to control the emotion as well as the facial motion of avatars. Technically, we design an automatic annotation pipeline to construct an instruction-video paired training dataset, equipped with a novel two-branch diffusion-based generator to predict avatars with audio and text instructions at the same time. Experimental results demonstrate that InstructAvatar produces results that align well with both conditions, and outperforms existing methods in fine-grained emotion control, lip-sync quality, and naturalness. Our project page is https://wangyuchi369.github.io/InstructAvatar/.
EmoVOCA: Speech-Driven Emotional 3D Talking Heads
The domain of 3D talking head generation has witnessed significant progress in recent years. A notable challenge in this field consists in blending speech-related motions with expression dynamics, which is primarily caused by the lack of comprehensive 3D datasets that combine diversity in spoken sentences with a variety of facial expressions. Whereas literature works attempted to exploit 2D video data and parametric 3D models as a workaround, these still show limitations when jointly modeling the two motions. In this work, we address this problem from a different perspective, and propose an innovative data-driven technique that we used for creating a synthetic dataset, called EmoVOCA, obtained by combining a collection of inexpressive 3D talking heads and a set of 3D expressive sequences. To demonstrate the advantages of this approach, and the quality of the dataset, we then designed and trained an emotional 3D talking head generator that accepts a 3D face, an audio file, an emotion label, and an intensity value as inputs, and learns to animate the audio-synchronized lip movements with expressive traits of the face. Comprehensive experiments, both quantitative and qualitative, using our data and generator evidence superior ability in synthesizing convincing animations, when compared with the best performing methods in the literature. Our code and pre-trained model will be made available.
DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidance
While recent image-based human animation methods achieve realistic body and facial motion synthesis, critical gaps remain in fine-grained holistic controllability, multi-scale adaptability, and long-term temporal coherence, which leads to their lower expressiveness and robustness. We propose a diffusion transformer (DiT) based framework, DreamActor-M1, with hybrid guidance to overcome these limitations. For motion guidance, our hybrid control signals that integrate implicit facial representations, 3D head spheres, and 3D body skeletons achieve robust control of facial expressions and body movements, while producing expressive and identity-preserving animations. For scale adaptation, to handle various body poses and image scales ranging from portraits to full-body views, we employ a progressive training strategy using data with varying resolutions and scales. For appearance guidance, we integrate motion patterns from sequential frames with complementary visual references, ensuring long-term temporal coherence for unseen regions during complex movements. Experiments demonstrate that our method outperforms the state-of-the-art works, delivering expressive results for portraits, upper-body, and full-body generation with robust long-term consistency. Project Page: https://grisoon.github.io/DreamActor-M1/.
HUGS: Human Gaussian Splats
Recent advances in neural rendering have improved both training and rendering times by orders of magnitude. While these methods demonstrate state-of-the-art quality and speed, they are designed for photogrammetry of static scenes and do not generalize well to freely moving humans in the environment. In this work, we introduce Human Gaussian Splats (HUGS) that represents an animatable human together with the scene using 3D Gaussian Splatting (3DGS). Our method takes only a monocular video with a small number of (50-100) frames, and it automatically learns to disentangle the static scene and a fully animatable human avatar within 30 minutes. We utilize the SMPL body model to initialize the human Gaussians. To capture details that are not modeled by SMPL (e.g. cloth, hairs), we allow the 3D Gaussians to deviate from the human body model. Utilizing 3D Gaussians for animated humans brings new challenges, including the artifacts created when articulating the Gaussians. We propose to jointly optimize the linear blend skinning weights to coordinate the movements of individual Gaussians during animation. Our approach enables novel-pose synthesis of human and novel view synthesis of both the human and the scene. We achieve state-of-the-art rendering quality with a rendering speed of 60 FPS while being ~100x faster to train over previous work. Our code will be announced here: https://github.com/apple/ml-hugs
Region-Aware Face Swapping
This paper presents a novel Region-Aware Face Swapping (RAFSwap) network to achieve identity-consistent harmonious high-resolution face generation in a local-global manner: 1) Local Facial Region-Aware (FRA) branch augments local identity-relevant features by introducing the Transformer to effectively model misaligned cross-scale semantic interaction. 2) Global Source Feature-Adaptive (SFA) branch further complements global identity-relevant cues for generating identity-consistent swapped faces. Besides, we propose a Face Mask Predictor (FMP) module incorporated with StyleGAN2 to predict identity-relevant soft facial masks in an unsupervised manner that is more practical for generating harmonious high-resolution faces. Abundant experiments qualitatively and quantitatively demonstrate the superiority of our method for generating more identity-consistent high-resolution swapped faces over SOTA methods, \eg, obtaining 96.70 ID retrieval that outperforms SOTA MegaFS by 5.87uparrow.
ChatAnything: Facetime Chat with LLM-Enhanced Personas
In this technical report, we target generating anthropomorphized personas for LLM-based characters in an online manner, including visual appearance, personality and tones, with only text descriptions. To achieve this, we first leverage the in-context learning capability of LLMs for personality generation by carefully designing a set of system prompts. We then propose two novel concepts: the mixture of voices (MoV) and the mixture of diffusers (MoD) for diverse voice and appearance generation. For MoV, we utilize the text-to-speech (TTS) algorithms with a variety of pre-defined tones and select the most matching one based on the user-provided text description automatically. For MoD, we combine the recent popular text-to-image generation techniques and talking head algorithms to streamline the process of generating talking objects. We termed the whole framework as ChatAnything. With it, users could be able to animate anything with any personas that are anthropomorphic using just a few text inputs. However, we have observed that the anthropomorphic objects produced by current generative models are often undetectable by pre-trained face landmark detectors, leading to failure of the face motion generation, even if these faces possess human-like appearances because those images are nearly seen during the training (e.g., OOD samples). To address this issue, we incorporate pixel-level guidance to infuse human face landmarks during the image generation phase. To benchmark these metrics, we have built an evaluation dataset. Based on it, we verify that the detection rate of the face landmark is significantly increased from 57.0% to 92.5% thus allowing automatic face animation based on generated speech content. The code and more results can be found at https://chatanything.github.io/.
Approximation and Estimation Ability of Transformers for Sequence-to-Sequence Functions with Infinite Dimensional Input
Despite the great success of Transformer networks in various applications such as natural language processing and computer vision, their theoretical aspects are not well understood. In this paper, we study the approximation and estimation ability of Transformers as sequence-to-sequence functions with infinite dimensional inputs. Although inputs and outputs are both infinite dimensional, we show that when the target function has anisotropic smoothness, Transformers can avoid the curse of dimensionality due to their feature extraction ability and parameter sharing property. In addition, we show that even if the smoothness changes depending on each input, Transformers can estimate the importance of features for each input and extract important features dynamically. Then, we proved that Transformers achieve similar convergence rate as in the case of the fixed smoothness. Our theoretical results support the practical success of Transformers for high dimensional data.
FaceChain: A Playground for Human-centric Artificial Intelligence Generated Content
Recent advancement in personalized image generation have unveiled the intriguing capability of pre-trained text-to-image models on learning identity information from a collection of portrait images. However, existing solutions are vulnerable in producing truthful details, and usually suffer from several defects such as (i) The generated face exhibit its own unique characteristics, \ie facial shape and facial feature positioning may not resemble key characteristics of the input, and (ii) The synthesized face may contain warped, blurred or corrupted regions. In this paper, we present FaceChain, a personalized portrait generation framework that combines a series of customized image-generation model and a rich set of face-related perceptual understanding models (\eg, face detection, deep face embedding extraction, and facial attribute recognition), to tackle aforementioned challenges and to generate truthful personalized portraits, with only a handful of portrait images as input. Concretely, we inject several SOTA face models into the generation procedure, achieving a more efficient label-tagging, data-processing, and model post-processing compared to previous solutions, such as DreamBooth ~ruiz2023dreambooth , InstantBooth ~shi2023instantbooth , or other LoRA-only approaches ~hu2021lora . Besides, based on FaceChain, we further develop several applications to build a broader playground for better showing its value, including virtual try on and 2D talking head. We hope it can grow to serve the burgeoning needs from the communities. Note that this is an ongoing work that will be consistently refined and improved upon. FaceChain is open-sourced under Apache-2.0 license at https://github.com/modelscope/facechain.
A Survey on Transformer Compression
Large models based on the Transformer architecture play increasingly vital roles in artificial intelligence, particularly within the realms of natural language processing (NLP) and computer vision (CV). Model compression methods reduce their memory and computational cost, which is a necessary step to implement the transformer models on practical devices. Given the unique architecture of transformer, featuring alternative attention and Feedforward Neural Network (FFN) modules, specific compression techniques are required. The efficiency of these compression methods is also paramount, as it is usually impractical to retrain large models on the entire training dataset.This survey provides a comprehensive review of recent compression methods, with a specific focus on their application to transformer models. The compression methods are primarily categorized into pruning, quantization, knowledge distillation, and efficient architecture design. In each category, we discuss compression methods for both CV and NLP tasks, highlighting common underlying principles. At last, we delve into the relation between various compression methods, and discuss the further directions in this domain.
EmoFace: Audio-driven Emotional 3D Face Animation
Audio-driven emotional 3D face animation aims to generate emotionally expressive talking heads with synchronized lip movements. However, previous research has often overlooked the influence of diverse emotions on facial expressions or proved unsuitable for driving MetaHuman models. In response to this deficiency, we introduce EmoFace, a novel audio-driven methodology for creating facial animations with vivid emotional dynamics. Our approach can generate facial expressions with multiple emotions, and has the ability to generate random yet natural blinks and eye movements, while maintaining accurate lip synchronization. We propose independent speech encoders and emotion encoders to learn the relationship between audio, emotion and corresponding facial controller rigs, and finally map into the sequence of controller values. Additionally, we introduce two post-processing techniques dedicated to enhancing the authenticity of the animation, particularly in blinks and eye movements. Furthermore, recognizing the scarcity of emotional audio-visual data suitable for MetaHuman model manipulation, we contribute an emotional audio-visual dataset and derive control parameters for each frames. Our proposed methodology can be applied in producing dialogues animations of non-playable characters (NPCs) in video games, and driving avatars in virtual reality environments. Our further quantitative and qualitative experiments, as well as an user study comparing with existing researches show that our approach demonstrates superior results in driving 3D facial models. The code and sample data are available at https://github.com/SJTU-Lucy/EmoFace.
Ingredients: Blending Custom Photos with Video Diffusion Transformers
This paper presents a powerful framework to customize video creations by incorporating multiple specific identity (ID) photos, with video diffusion Transformers, referred to as Ingredients. Generally, our method consists of three primary modules: (i) a facial extractor that captures versatile and precise facial features for each human ID from both global and local perspectives; (ii) a multi-scale projector that maps face embeddings into the contextual space of image query in video diffusion transformers; (iii) an ID router that dynamically combines and allocates multiple ID embedding to the corresponding space-time regions. Leveraging a meticulously curated text-video dataset and a multi-stage training protocol, Ingredients demonstrates superior performance in turning custom photos into dynamic and personalized video content. Qualitative evaluations highlight the advantages of proposed method, positioning it as a significant advancement toward more effective generative video control tools in Transformer-based architecture, compared to existing methods. The data, code, and model weights are publicly available at: https://github.com/feizc/Ingredients.
Unveiling the Human-like Similarities of Automatic Facial Expression Recognition: An Empirical Exploration through Explainable AI
Facial expression recognition is vital for human behavior analysis, and deep learning has enabled models that can outperform humans. However, it is unclear how closely they mimic human processing. This study aims to explore the similarity between deep neural networks and human perception by comparing twelve different networks, including both general object classifiers and FER-specific models. We employ an innovative global explainable AI method to generate heatmaps, revealing crucial facial regions for the twelve networks trained on six facial expressions. We assess these results both quantitatively and qualitatively, comparing them to ground truth masks based on Friesen and Ekman's description and among them. We use Intersection over Union (IoU) and normalized correlation coefficients for comparisons. We generate 72 heatmaps to highlight critical regions for each expression and architecture. Qualitatively, models with pre-trained weights show more similarity in heatmaps compared to those without pre-training. Specifically, eye and nose areas influence certain facial expressions, while the mouth is consistently important across all models and expressions. Quantitatively, we find low average IoU values (avg. 0.2702) across all expressions and architectures. The best-performing architecture averages 0.3269, while the worst-performing one averages 0.2066. Dendrograms, built with the normalized correlation coefficient, reveal two main clusters for most expressions: models with pre-training and models without pre-training. Findings suggest limited alignment between human and AI facial expression recognition, with network architectures influencing the similarity, as similar architectures prioritize similar facial regions.
A Multiscale Visualization of Attention in the Transformer Model
The Transformer is a sequence model that forgoes traditional recurrent architectures in favor of a fully attention-based approach. Besides improving performance, an advantage of using attention is that it can also help to interpret a model by showing how the model assigns weight to different input elements. However, the multi-layer, multi-head attention mechanism in the Transformer model can be difficult to decipher. To make the model more accessible, we introduce an open-source tool that visualizes attention at multiple scales, each of which provides a unique perspective on the attention mechanism. We demonstrate the tool on BERT and OpenAI GPT-2 and present three example use cases: detecting model bias, locating relevant attention heads, and linking neurons to model behavior.
FExGAN-Meta: Facial Expression Generation with Meta Humans
The subtleness of human facial expressions and a large degree of variation in the level of intensity to which a human expresses them is what makes it challenging to robustly classify and generate images of facial expressions. Lack of good quality data can hinder the performance of a deep learning model. In this article, we have proposed a Facial Expression Generation method for Meta-Humans (FExGAN-Meta) that works robustly with the images of Meta-Humans. We have prepared a large dataset of facial expressions exhibited by ten Meta-Humans when placed in a studio environment and then we have evaluated FExGAN-Meta on the collected images. The results show that FExGAN-Meta robustly generates and classifies the images of Meta-Humans for the simple as well as the complex facial expressions.
CrossFormer: A Versatile Vision Transformer Hinging on Cross-scale Attention
Transformers have made great progress in dealing with computer vision tasks. However, existing vision transformers do not yet possess the ability of building the interactions among features of different scales, which is perceptually important to visual inputs. The reasons are two-fold: (1) Input embeddings of each layer are equal-scale, so no cross-scale feature can be extracted; (2) to lower the computational cost, some vision transformers merge adjacent embeddings inside the self-attention module, thus sacrificing small-scale (fine-grained) features of the embeddings and also disabling the cross-scale interactions. To this end, we propose Cross-scale Embedding Layer (CEL) and Long Short Distance Attention (LSDA). On the one hand, CEL blends each embedding with multiple patches of different scales, providing the self-attention module itself with cross-scale features. On the other hand, LSDA splits the self-attention module into a short-distance one and a long-distance counterpart, which not only reduces the computational burden but also keeps both small-scale and large-scale features in the embeddings. Through the above two designs, we achieve cross-scale attention. Besides, we put forward a dynamic position bias for vision transformers to make the popular relative position bias apply to variable-sized images. Hinging on the cross-scale attention module, we construct a versatile vision architecture, dubbed CrossFormer, which accommodates variable-sized inputs. Extensive experiments show that CrossFormer outperforms the other vision transformers on image classification, object detection, instance segmentation, and semantic segmentation tasks. The code has been released: https://github.com/cheerss/CrossFormer.
RoI Tanh-polar Transformer Network for Face Parsing in the Wild
Face parsing aims to predict pixel-wise labels for facial components of a target face in an image. Existing approaches usually crop the target face from the input image with respect to a bounding box calculated during pre-processing, and thus can only parse inner facial Regions of Interest~(RoIs). Peripheral regions like hair are ignored and nearby faces that are partially included in the bounding box can cause distractions. Moreover, these methods are only trained and evaluated on near-frontal portrait images and thus their performance for in-the-wild cases has been unexplored. To address these issues, this paper makes three contributions. First, we introduce iBugMask dataset for face parsing in the wild, which consists of 21,866 training images and 1,000 testing images. The training images are obtained by augmenting an existing dataset with large face poses. The testing images are manually annotated with 11 facial regions and there are large variations in sizes, poses, expressions and background. Second, we propose RoI Tanh-polar transform that warps the whole image to a Tanh-polar representation with a fixed ratio between the face area and the context, guided by the target bounding box. The new representation contains all information in the original image, and allows for rotation equivariance in the convolutional neural networks~(CNNs). Third, we propose a hybrid residual representation learning block, coined HybridBlock, that contains convolutional layers in both the Tanh-polar space and the Tanh-Cartesian space, allowing for receptive fields of different shapes in CNNs. Through extensive experiments, we show that the proposed method improves the state-of-the-art for face parsing in the wild and does not require facial landmarks for alignment.
IDOL: Instant Photorealistic 3D Human Creation from a Single Image
Creating a high-fidelity, animatable 3D full-body avatar from a single image is a challenging task due to the diverse appearance and poses of humans and the limited availability of high-quality training data. To achieve fast and high-quality human reconstruction, this work rethinks the task from the perspectives of dataset, model, and representation. First, we introduce a large-scale HUman-centric GEnerated dataset, HuGe100K, consisting of 100K diverse, photorealistic sets of human images. Each set contains 24-view frames in specific human poses, generated using a pose-controllable image-to-multi-view model. Next, leveraging the diversity in views, poses, and appearances within HuGe100K, we develop a scalable feed-forward transformer model to predict a 3D human Gaussian representation in a uniform space from a given human image. This model is trained to disentangle human pose, body shape, clothing geometry, and texture. The estimated Gaussians can be animated without post-processing. We conduct comprehensive experiments to validate the effectiveness of the proposed dataset and method. Our model demonstrates the ability to efficiently reconstruct photorealistic humans at 1K resolution from a single input image using a single GPU instantly. Additionally, it seamlessly supports various applications, as well as shape and texture editing tasks.
A Survey of Techniques for Optimizing Transformer Inference
Recent years have seen a phenomenal rise in performance and applications of transformer neural networks. The family of transformer networks, including Bidirectional Encoder Representations from Transformer (BERT), Generative Pretrained Transformer (GPT) and Vision Transformer (ViT), have shown their effectiveness across Natural Language Processing (NLP) and Computer Vision (CV) domains. Transformer-based networks such as ChatGPT have impacted the lives of common men. However, the quest for high predictive performance has led to an exponential increase in transformers' memory and compute footprint. Researchers have proposed techniques to optimize transformer inference at all levels of abstraction. This paper presents a comprehensive survey of techniques for optimizing the inference phase of transformer networks. We survey techniques such as knowledge distillation, pruning, quantization, neural architecture search and lightweight network design at the algorithmic level. We further review hardware-level optimization techniques and the design of novel hardware accelerators for transformers. We summarize the quantitative results on the number of parameters/FLOPs and accuracy of several models/techniques to showcase the tradeoff exercised by them. We also outline future directions in this rapidly evolving field of research. We believe that this survey will educate both novice and seasoned researchers and also spark a plethora of research efforts in this field.
Adversarially-Guided Portrait Matting
We present a method for generating alpha mattes using a limited data source. We pretrain a novel transformerbased model (StyleMatte) on portrait datasets. We utilize this model to provide image-mask pairs for the StyleGAN3-based network (StyleMatteGAN). This network is trained unsupervisedly and generates previously unseen imagemask training pairs that are fed back to StyleMatte. We demonstrate that the performance of the matte pulling network improves during this cycle and obtains top results on the human portraits and state-of-the-art metrics on animals dataset. Furthermore, StyleMatteGAN provides high-resolution, privacy-preserving portraits with alpha mattes, making it suitable for various image composition tasks. Our code is available at https://github.com/chroneus/stylematte
Facial Landmark Points Detection Using Knowledge Distillation-Based Neural Networks
Facial landmark detection is a vital step for numerous facial image analysis applications. Although some deep learning-based methods have achieved good performances in this task, they are often not suitable for running on mobile devices. Such methods rely on networks with many parameters, which makes the training and inference time-consuming. Training lightweight neural networks such as MobileNets are often challenging, and the models might have low accuracy. Inspired by knowledge distillation (KD), this paper presents a novel loss function to train a lightweight Student network (e.g., MobileNetV2) for facial landmark detection. We use two Teacher networks, a Tolerant-Teacher and a Tough-Teacher in conjunction with the Student network. The Tolerant-Teacher is trained using Soft-landmarks created by active shape models, while the Tough-Teacher is trained using the ground truth (aka Hard-landmarks) landmark points. To utilize the facial landmark points predicted by the Teacher networks, we define an Assistive Loss (ALoss) for each Teacher network. Moreover, we define a loss function called KD-Loss that utilizes the facial landmark points predicted by the two pre-trained Teacher networks (EfficientNet-b3) to guide the lightweight Student network towards predicting the Hard-landmarks. Our experimental results on three challenging facial datasets show that the proposed architecture will result in a better-trained Student network that can extract facial landmark points with high accuracy.
Mitigating Transformer Overconfidence via Lipschitz Regularization
Though Transformers have achieved promising results in many computer vision tasks, they tend to be over-confident in predictions, as the standard Dot Product Self-Attention (DPSA) can barely preserve distance for the unbounded input domain. In this work, we fill this gap by proposing a novel Lipschitz Regularized Transformer (LRFormer). Specifically, we present a new similarity function with the distance within Banach Space to ensure the Lipschitzness and also regularize the term by a contractive Lipschitz Bound. The proposed method is analyzed with a theoretical guarantee, providing a rigorous basis for its effectiveness and reliability. Extensive experiments conducted on standard vision benchmarks demonstrate that our method outperforms the state-of-the-art single forward pass approaches in prediction, calibration, and uncertainty estimation.
FSRT: Facial Scene Representation Transformer for Face Reenactment from Factorized Appearance, Head-pose, and Facial Expression Features
The task of face reenactment is to transfer the head motion and facial expressions from a driving video to the appearance of a source image, which may be of a different person (cross-reenactment). Most existing methods are CNN-based and estimate optical flow from the source image to the current driving frame, which is then inpainted and refined to produce the output animation. We propose a transformer-based encoder for computing a set-latent representation of the source image(s). We then predict the output color of a query pixel using a transformer-based decoder, which is conditioned with keypoints and a facial expression vector extracted from the driving frame. Latent representations of the source person are learned in a self-supervised manner that factorize their appearance, head pose, and facial expressions. Thus, they are perfectly suited for cross-reenactment. In contrast to most related work, our method naturally extends to multiple source images and can thus adapt to person-specific facial dynamics. We also propose data augmentation and regularization schemes that are necessary to prevent overfitting and support generalizability of the learned representations. We evaluated our approach in a randomized user study. The results indicate superior performance compared to the state-of-the-art in terms of motion transfer quality and temporal consistency.
MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Network
Recent transformer-based approaches have demonstrated excellent performance in 3D human pose estimation. However, they have a holistic view and by encoding global relationships between all the joints, they do not capture the local dependencies precisely. In this paper, we present a novel Attention-GCNFormer (AGFormer) block that divides the number of channels by using two parallel transformer and GCNFormer streams. Our proposed GCNFormer module exploits the local relationship between adjacent joints, outputting a new representation that is complementary to the transformer output. By fusing these two representation in an adaptive way, AGFormer exhibits the ability to better learn the underlying 3D structure. By stacking multiple AGFormer blocks, we propose MotionAGFormer in four different variants, which can be chosen based on the speed-accuracy trade-off. We evaluate our model on two popular benchmark datasets: Human3.6M and MPI-INF-3DHP. MotionAGFormer-B achieves state-of-the-art results, with P1 errors of 38.4mm and 16.2mm, respectively. Remarkably, it uses a quarter of the parameters and is three times more computationally efficient than the previous leading model on Human3.6M dataset. Code and models are available at https://github.com/TaatiTeam/MotionAGFormer.
TORE: Token Reduction for Efficient Human Mesh Recovery with Transformer
In this paper, we introduce a set of simple yet effective TOken REduction (TORE) strategies for Transformer-based Human Mesh Recovery from monocular images. Current SOTA performance is achieved by Transformer-based structures. However, they suffer from high model complexity and computation cost caused by redundant tokens. We propose token reduction strategies based on two important aspects, i.e., the 3D geometry structure and 2D image feature, where we hierarchically recover the mesh geometry with priors from body structure and conduct token clustering to pass fewer but more discriminative image feature tokens to the Transformer. Our method massively reduces the number of tokens involved in high-complexity interactions in the Transformer. This leads to a significantly reduced computational cost while still achieving competitive or even higher accuracy in shape recovery. Extensive experiments across a wide range of benchmarks validate the superior effectiveness of the proposed method. We further demonstrate the generalizability of our method on hand mesh recovery. Visit our project page at https://frank-zy-dou.github.io/projects/Tore/index.html.
SyncTalk: The Devil is in the Synchronization for Talking Head Synthesis
Achieving high synchronization in the synthesis of realistic, speech-driven talking head videos presents a significant challenge. Traditional Generative Adversarial Networks (GAN) struggle to maintain consistent facial identity, while Neural Radiance Fields (NeRF) methods, although they can address this issue, often produce mismatched lip movements, inadequate facial expressions, and unstable head poses. A lifelike talking head requires synchronized coordination of subject identity, lip movements, facial expressions, and head poses. The absence of these synchronizations is a fundamental flaw, leading to unrealistic and artificial outcomes. To address the critical issue of synchronization, identified as the "devil" in creating realistic talking heads, we introduce SyncTalk. This NeRF-based method effectively maintains subject identity, enhancing synchronization and realism in talking head synthesis. SyncTalk employs a Face-Sync Controller to align lip movements with speech and innovatively uses a 3D facial blendshape model to capture accurate facial expressions. Our Head-Sync Stabilizer optimizes head poses, achieving more natural head movements. The Portrait-Sync Generator restores hair details and blends the generated head with the torso for a seamless visual experience. Extensive experiments and user studies demonstrate that SyncTalk outperforms state-of-the-art methods in synchronization and realism. We recommend watching the supplementary video: https://ziqiaopeng.github.io/synctalk
DPE: Disentanglement of Pose and Expression for General Video Portrait Editing
One-shot video-driven talking face generation aims at producing a synthetic talking video by transferring the facial motion from a video to an arbitrary portrait image. Head pose and facial expression are always entangled in facial motion and transferred simultaneously. However, the entanglement sets up a barrier for these methods to be used in video portrait editing directly, where it may require to modify the expression only while maintaining the pose unchanged. One challenge of decoupling pose and expression is the lack of paired data, such as the same pose but different expressions. Only a few methods attempt to tackle this challenge with the feat of 3D Morphable Models (3DMMs) for explicit disentanglement. But 3DMMs are not accurate enough to capture facial details due to the limited number of Blenshapes, which has side effects on motion transfer. In this paper, we introduce a novel self-supervised disentanglement framework to decouple pose and expression without 3DMMs and paired data, which consists of a motion editing module, a pose generator, and an expression generator. The editing module projects faces into a latent space where pose motion and expression motion can be disentangled, and the pose or expression transfer can be performed in the latent space conveniently via addition. The two generators render the modified latent codes to images, respectively. Moreover, to guarantee the disentanglement, we propose a bidirectional cyclic training strategy with well-designed constraints. Evaluations demonstrate our method can control pose or expression independently and be used for general video editing.
Visformer: The Vision-friendly Transformer
The past year has witnessed the rapid development of applying the Transformer module to vision problems. While some researchers have demonstrated that Transformer-based models enjoy a favorable ability of fitting data, there are still growing number of evidences showing that these models suffer over-fitting especially when the training data is limited. This paper offers an empirical study by performing step-by-step operations to gradually transit a Transformer-based model to a convolution-based model. The results we obtain during the transition process deliver useful messages for improving visual recognition. Based on these observations, we propose a new architecture named Visformer, which is abbreviated from the `Vision-friendly Transformer'. With the same computational complexity, Visformer outperforms both the Transformer-based and convolution-based models in terms of ImageNet classification accuracy, and the advantage becomes more significant when the model complexity is lower or the training set is smaller. The code is available at https://github.com/danczs/Visformer.
Joint-Relation Transformer for Multi-Person Motion Prediction
Multi-person motion prediction is a challenging problem due to the dependency of motion on both individual past movements and interactions with other people. Transformer-based methods have shown promising results on this task, but they miss the explicit relation representation between joints, such as skeleton structure and pairwise distance, which is crucial for accurate interaction modeling. In this paper, we propose the Joint-Relation Transformer, which utilizes relation information to enhance interaction modeling and improve future motion prediction. Our relation information contains the relative distance and the intra-/inter-person physical constraints. To fuse relation and joint information, we design a novel joint-relation fusion layer with relation-aware attention to update both features. Additionally, we supervise the relation information by forecasting future distance. Experiments show that our method achieves a 13.4% improvement of 900ms VIM on 3DPW-SoMoF/RC and 17.8%/12.0% improvement of 3s MPJPE on CMU-Mpcap/MuPoTS-3D dataset.
Hiformer: Heterogeneous Feature Interactions Learning with Transformers for Recommender Systems
Learning feature interaction is the critical backbone to building recommender systems. In web-scale applications, learning feature interaction is extremely challenging due to the sparse and large input feature space; meanwhile, manually crafting effective feature interactions is infeasible because of the exponential solution space. We propose to leverage a Transformer-based architecture with attention layers to automatically capture feature interactions. Transformer architectures have witnessed great success in many domains, such as natural language processing and computer vision. However, there has not been much adoption of Transformer architecture for feature interaction modeling in industry. We aim at closing the gap. We identify two key challenges for applying the vanilla Transformer architecture to web-scale recommender systems: (1) Transformer architecture fails to capture the heterogeneous feature interactions in the self-attention layer; (2) The serving latency of Transformer architecture might be too high to be deployed in web-scale recommender systems. We first propose a heterogeneous self-attention layer, which is a simple yet effective modification to the self-attention layer in Transformer, to take into account the heterogeneity of feature interactions. We then introduce Hiformer (Heterogeneous Interaction Transformer) to further improve the model expressiveness. With low-rank approximation and model pruning, \hiformer enjoys fast inference for online deployment. Extensive offline experiment results corroborates the effectiveness and efficiency of the Hiformer model. We have successfully deployed the Hiformer model to a real world large scale App ranking model at Google Play, with significant improvement in key engagement metrics (up to +2.66\%).
PersonaTalk: Bring Attention to Your Persona in Visual Dubbing
For audio-driven visual dubbing, it remains a considerable challenge to uphold and highlight speaker's persona while synthesizing accurate lip synchronization. Existing methods fall short of capturing speaker's unique speaking style or preserving facial details. In this paper, we present PersonaTalk, an attention-based two-stage framework, including geometry construction and face rendering, for high-fidelity and personalized visual dubbing. In the first stage, we propose a style-aware audio encoding module that injects speaking style into audio features through a cross-attention layer. The stylized audio features are then used to drive speaker's template geometry to obtain lip-synced geometries. In the second stage, a dual-attention face renderer is introduced to render textures for the target geometries. It consists of two parallel cross-attention layers, namely Lip-Attention and Face-Attention, which respectively sample textures from different reference frames to render the entire face. With our innovative design, intricate facial details can be well preserved. Comprehensive experiments and user studies demonstrate our advantages over other state-of-the-art methods in terms of visual quality, lip-sync accuracy and persona preservation. Furthermore, as a person-generic framework, PersonaTalk can achieve competitive performance as state-of-the-art person-specific methods. Project Page: https://grisoon.github.io/PersonaTalk/.
Large-kernel Attention for Efficient and Robust Brain Lesion Segmentation
Vision transformers are effective deep learning models for vision tasks, including medical image segmentation. However, they lack efficiency and translational invariance, unlike convolutional neural networks (CNNs). To model long-range interactions in 3D brain lesion segmentation, we propose an all-convolutional transformer block variant of the U-Net architecture. We demonstrate that our model provides the greatest compromise in three factors: performance competitive with the state-of-the-art; parameter efficiency of a CNN; and the favourable inductive biases of a transformer. Our public implementation is available at https://github.com/liamchalcroft/MDUNet .
PATMAT: Person Aware Tuning of Mask-Aware Transformer for Face Inpainting
Generative models such as StyleGAN2 and Stable Diffusion have achieved state-of-the-art performance in computer vision tasks such as image synthesis, inpainting, and de-noising. However, current generative models for face inpainting often fail to preserve fine facial details and the identity of the person, despite creating aesthetically convincing image structures and textures. In this work, we propose Person Aware Tuning (PAT) of Mask-Aware Transformer (MAT) for face inpainting, which addresses this issue. Our proposed method, PATMAT, effectively preserves identity by incorporating reference images of a subject and fine-tuning a MAT architecture trained on faces. By using ~40 reference images, PATMAT creates anchor points in MAT's style module, and tunes the model using the fixed anchors to adapt the model to a new face identity. Moreover, PATMAT's use of multiple images per anchor during training allows the model to use fewer reference images than competing methods. We demonstrate that PATMAT outperforms state-of-the-art models in terms of image quality, the preservation of person-specific details, and the identity of the subject. Our results suggest that PATMAT can be a promising approach for improving the quality of personalized face inpainting.
Vcc: Scaling Transformers to 128K Tokens or More by Prioritizing Important Tokens
Transformer models are foundational to natural language processing (NLP) and computer vision. Despite various recent works devoted to reducing the quadratic cost of such models (as a function of the sequence length n), dealing with ultra long sequences efficiently (e.g., with more than 16K tokens) remains challenging. Applications such as answering questions based on an entire book or summarizing a scientific article are inefficient or infeasible. In this paper, we propose to significantly reduce the dependency of a Transformer model's complexity on n, by compressing the input into a representation whose size r is independent of n at each layer. Specifically, by exploiting the fact that in many tasks, only a small subset of special tokens (we call VIP-tokens) are most relevant to the final prediction, we propose a VIP-token centric compression (Vcc) scheme which selectively compresses the input sequence based on their impact on approximating the representation of these VIP-tokens. Compared with competitive baselines, the proposed algorithm not only is efficient (achieving more than 3times efficiency improvement compared to baselines on 4K and 16K lengths), but also achieves competitive or better performance on a large number of tasks. Further, we show that our algorithm can be scaled to 128K tokens (or more) while consistently offering accuracy improvement.
Expressive Whole-Body 3D Gaussian Avatar
Facial expression and hand motions are necessary to express our emotions and interact with the world. Nevertheless, most of the 3D human avatars modeled from a casually captured video only support body motions without facial expressions and hand motions.In this work, we present ExAvatar, an expressive whole-body 3D human avatar learned from a short monocular video. We design ExAvatar as a combination of the whole-body parametric mesh model (SMPL-X) and 3D Gaussian Splatting (3DGS). The main challenges are 1) a limited diversity of facial expressions and poses in the video and 2) the absence of 3D observations, such as 3D scans and RGBD images. The limited diversity in the video makes animations with novel facial expressions and poses non-trivial. In addition, the absence of 3D observations could cause significant ambiguity in human parts that are not observed in the video, which can result in noticeable artifacts under novel motions. To address them, we introduce our hybrid representation of the mesh and 3D Gaussians. Our hybrid representation treats each 3D Gaussian as a vertex on the surface with pre-defined connectivity information (i.e., triangle faces) between them following the mesh topology of SMPL-X. It makes our ExAvatar animatable with novel facial expressions by driven by the facial expression space of SMPL-X. In addition, by using connectivity-based regularizers, we significantly reduce artifacts in novel facial expressions and poses.
Identity-Preserving Talking Face Generation with Landmark and Appearance Priors
Generating talking face videos from audio attracts lots of research interest. A few person-specific methods can generate vivid videos but require the target speaker's videos for training or fine-tuning. Existing person-generic methods have difficulty in generating realistic and lip-synced videos while preserving identity information. To tackle this problem, we propose a two-stage framework consisting of audio-to-landmark generation and landmark-to-video rendering procedures. First, we devise a novel Transformer-based landmark generator to infer lip and jaw landmarks from the audio. Prior landmark characteristics of the speaker's face are employed to make the generated landmarks coincide with the facial outline of the speaker. Then, a video rendering model is built to translate the generated landmarks into face images. During this stage, prior appearance information is extracted from the lower-half occluded target face and static reference images, which helps generate realistic and identity-preserving visual content. For effectively exploring the prior information of static reference images, we align static reference images with the target face's pose and expression based on motion fields. Moreover, auditory features are reused to guarantee that the generated face images are well synchronized with the audio. Extensive experiments demonstrate that our method can produce more realistic, lip-synced, and identity-preserving videos than existing person-generic talking face generation methods.
Revisiting Multi-modal Emotion Learning with Broad State Space Models and Probability-guidance Fusion
Multi-modal Emotion Recognition in Conversation (MERC) has received considerable attention in various fields, e.g., human-computer interaction and recommendation systems. Most existing works perform feature disentanglement and fusion to extract emotional contextual information from multi-modal features and emotion classification. After revisiting the characteristic of MERC, we argue that long-range contextual semantic information should be extracted in the feature disentanglement stage and the inter-modal semantic information consistency should be maximized in the feature fusion stage. Inspired by recent State Space Models (SSMs), Mamba can efficiently model long-distance dependencies. Therefore, in this work, we fully consider the above insights to further improve the performance of MERC. Specifically, on the one hand, in the feature disentanglement stage, we propose a Broad Mamba, which does not rely on a self-attention mechanism for sequence modeling, but uses state space models to compress emotional representation, and utilizes broad learning systems to explore the potential data distribution in broad space. Different from previous SSMs, we design a bidirectional SSM convolution to extract global context information. On the other hand, we design a multi-modal fusion strategy based on probability guidance to maximize the consistency of information between modalities. Experimental results show that the proposed method can overcome the computational and memory limitations of Transformer when modeling long-distance contexts, and has great potential to become a next-generation general architecture in MERC.
Cure the headache of Transformers via Collinear Constrained Attention
As the rapid progression of practical applications based on Large Language Models continues, the importance of extrapolating performance has grown exponentially in the research domain. In our study, we identified an anomalous behavior in Transformer models that had been previously overlooked, leading to a chaos around closest tokens which carried the most important information. We've coined this discovery the "headache of Transformers". To address this at its core, we introduced a novel self-attention structure named Collinear Constrained Attention (CoCA). This structure can be seamlessly integrated with existing extrapolation, interpolation methods, and other optimization strategies designed for traditional Transformer models. We have achieved excellent extrapolating performance even for 16 times to 24 times of sequence lengths during inference without any fine-tuning on our model. We have also enhanced CoCA's computational and spatial efficiency to ensure its practicality. We plan to open-source CoCA shortly. In the meantime, we've made our code available in the appendix for reappearing experiments.
Hallo3: Highly Dynamic and Realistic Portrait Image Animation with Diffusion Transformer Networks
Existing methodologies for animating portrait images face significant challenges, particularly in handling non-frontal perspectives, rendering dynamic objects around the portrait, and generating immersive, realistic backgrounds. In this paper, we introduce the first application of a pretrained transformer-based video generative model that demonstrates strong generalization capabilities and generates highly dynamic, realistic videos for portrait animation, effectively addressing these challenges. The adoption of a new video backbone model makes previous U-Net-based methods for identity maintenance, audio conditioning, and video extrapolation inapplicable. To address this limitation, we design an identity reference network consisting of a causal 3D VAE combined with a stacked series of transformer layers, ensuring consistent facial identity across video sequences. Additionally, we investigate various speech audio conditioning and motion frame mechanisms to enable the generation of continuous video driven by speech audio. Our method is validated through experiments on benchmark and newly proposed wild datasets, demonstrating substantial improvements over prior methods in generating realistic portraits characterized by diverse orientations within dynamic and immersive scenes. Further visualizations and the source code are available at: https://fudan-generative-vision.github.io/hallo3/.
ExpLLM: Towards Chain of Thought for Facial Expression Recognition
Facial expression recognition (FER) is a critical task in multimedia with significant implications across various domains. However, analyzing the causes of facial expressions is essential for accurately recognizing them. Current approaches, such as those based on facial action units (AUs), typically provide AU names and intensities but lack insight into the interactions and relationships between AUs and the overall expression. In this paper, we propose a novel method called ExpLLM, which leverages large language models to generate an accurate chain of thought (CoT) for facial expression recognition. Specifically, we have designed the CoT mechanism from three key perspectives: key observations, overall emotional interpretation, and conclusion. The key observations describe the AU's name, intensity, and associated emotions. The overall emotional interpretation provides an analysis based on multiple AUs and their interactions, identifying the dominant emotions and their relationships. Finally, the conclusion presents the final expression label derived from the preceding analysis. Furthermore, we also introduce the Exp-CoT Engine, designed to construct this expression CoT and generate instruction-description data for training our ExpLLM. Extensive experiments on the RAF-DB and AffectNet datasets demonstrate that ExpLLM outperforms current state-of-the-art FER methods. ExpLLM also surpasses the latest GPT-4o in expression CoT generation, particularly in recognizing micro-expressions where GPT-4o frequently fails.
UPop: Unified and Progressive Pruning for Compressing Vision-Language Transformers
Real-world data contains a vast amount of multimodal information, among which vision and language are the two most representative modalities. Moreover, increasingly heavier models, e.g., Transformers, have attracted the attention of researchers to model compression. However, how to compress multimodal models, especially vison-language Transformers, is still under-explored. This paper proposes the Unified and Progressive Pruning (\emph{UPop}) as a universal vison-language Transformer compression framework, which incorporates 1) unifiedly searching multimodal subnets in a continuous optimization space from the original model, which enables automatic assignment of pruning ratios among compressible modalities and structures; 2) progressively searching and retraining the subnet, which maintains convergence between the search and retrain to attain higher compression ratios. Experiments on various tasks, datasets, and model architectures demonstrate the effectiveness and versatility of the proposed UPop framework. The code is available at https://github.com/sdc17/UPop.
AttentionViz: A Global View of Transformer Attention
Transformer models are revolutionizing machine learning, but their inner workings remain mysterious. In this work, we present a new visualization technique designed to help researchers understand the self-attention mechanism in transformers that allows these models to learn rich, contextual relationships between elements of a sequence. The main idea behind our method is to visualize a joint embedding of the query and key vectors used by transformer models to compute attention. Unlike previous attention visualization techniques, our approach enables the analysis of global patterns across multiple input sequences. We create an interactive visualization tool, AttentionViz, based on these joint query-key embeddings, and use it to study attention mechanisms in both language and vision transformers. We demonstrate the utility of our approach in improving model understanding and offering new insights about query-key interactions through several application scenarios and expert feedback.
Multi-Scale And Token Mergence: Make Your ViT More Efficient
Since its inception, Vision Transformer (ViT) has emerged as a prevalent model in the computer vision domain. Nonetheless, the multi-head self-attention (MHSA) mechanism in ViT is computationally expensive due to its calculation of relationships among all tokens. Although some techniques mitigate computational overhead by discarding tokens, this also results in the loss of potential information from those tokens. To tackle these issues, we propose a novel token pruning method that retains information from non-crucial tokens by merging them with more crucial tokens, thereby mitigating the impact of pruning on model performance. Crucial and non-crucial tokens are identified by their importance scores and merged based on similarity scores. Furthermore, multi-scale features are exploited to represent images, which are fused prior to token pruning to produce richer feature representations. Importantly, our method can be seamlessly integrated with various ViTs, enhancing their adaptability. Experimental evidence substantiates the efficacy of our approach in reducing the influence of token pruning on model performance. For instance, on the ImageNet dataset, it achieves a remarkable 33% reduction in computational costs while only incurring a 0.1% decrease in accuracy on DeiT-S.
A Large-Scale Exploit Instrumentation Study of AI/ML Supply Chain Attacks in Hugging Face Models
The development of machine learning (ML) techniques has led to ample opportunities for developers to develop and deploy their own models. Hugging Face serves as an open source platform where developers can share and download other models in an effort to make ML development more collaborative. In order for models to be shared, they first need to be serialized. Certain Python serialization methods are considered unsafe, as they are vulnerable to object injection. This paper investigates the pervasiveness of these unsafe serialization methods across Hugging Face, and demonstrates through an exploitation approach, that models using unsafe serialization methods can be exploited and shared, creating an unsafe environment for ML developers. We investigate to what extent Hugging Face is able to flag repositories and files using unsafe serialization methods, and develop a technique to detect malicious models. Our results show that Hugging Face is home to a wide range of potentially vulnerable models.
Analyzing the Evolution and Maintenance of ML Models on Hugging Face
Hugging Face (HF) has established itself as a crucial platform for the development and sharing of machine learning (ML) models. This repository mining study, which delves into more than 380,000 models using data gathered via the HF Hub API, aims to explore the community engagement, evolution, and maintenance around models hosted on HF, aspects that have yet to be comprehensively explored in the literature. We first examine the overall growth and popularity of HF, uncovering trends in ML domains, framework usage, authors grouping and the evolution of tags and datasets used. Through text analysis of model card descriptions, we also seek to identify prevalent themes and insights within the developer community. Our investigation further extends to the maintenance aspects of models, where we evaluate the maintenance status of ML models, classify commit messages into various categories (corrective, perfective, and adaptive), analyze the evolution across development stages of commits metrics and introduce a new classification system that estimates the maintenance status of models based on multiple attributes. This study aims to provide valuable insights about ML model maintenance and evolution that could inform future model development strategies on platforms like HF.
DreamFace: Progressive Generation of Animatable 3D Faces under Text Guidance
Emerging Metaverse applications demand accessible, accurate, and easy-to-use tools for 3D digital human creations in order to depict different cultures and societies as if in the physical world. Recent large-scale vision-language advances pave the way to for novices to conveniently customize 3D content. However, the generated CG-friendly assets still cannot represent the desired facial traits for human characteristics. In this paper, we present DreamFace, a progressive scheme to generate personalized 3D faces under text guidance. It enables layman users to naturally customize 3D facial assets that are compatible with CG pipelines, with desired shapes, textures, and fine-grained animation capabilities. From a text input to describe the facial traits, we first introduce a coarse-to-fine scheme to generate the neutral facial geometry with a unified topology. We employ a selection strategy in the CLIP embedding space, and subsequently optimize both the details displacements and normals using Score Distillation Sampling from generic Latent Diffusion Model. Then, for neutral appearance generation, we introduce a dual-path mechanism, which combines the generic LDM with a novel texture LDM to ensure both the diversity and textural specification in the UV space. We also employ a two-stage optimization to perform SDS in both the latent and image spaces to significantly provides compact priors for fine-grained synthesis. Our generated neutral assets naturally support blendshapes-based facial animations. We further improve the animation ability with personalized deformation characteristics by learning the universal expression prior using the cross-identity hypernetwork. Notably, DreamFace can generate of realistic 3D facial assets with physically-based rendering quality and rich animation ability from video footage, even for fashion icons or exotic characters in cartoons and fiction movies.
Charting and Navigating Hugging Face's Model Atlas
As there are now millions of publicly available neural networks, searching and analyzing large model repositories becomes increasingly important. Navigating so many models requires an atlas, but as most models are poorly documented charting such an atlas is challenging. To explore the hidden potential of model repositories, we chart a preliminary atlas representing the documented fraction of Hugging Face. It provides stunning visualizations of the model landscape and evolution. We demonstrate several applications of this atlas including predicting model attributes (e.g., accuracy), and analyzing trends in computer vision models. However, as the current atlas remains incomplete, we propose a method for charting undocumented regions. Specifically, we identify high-confidence structural priors based on dominant real-world model training practices. Leveraging these priors, our approach enables accurate mapping of previously undocumented areas of the atlas. We publicly release our datasets, code, and interactive atlas.
GAIA Search: Hugging Face and Pyserini Interoperability for NLP Training Data Exploration
Noticing the urgent need to provide tools for fast and user-friendly qualitative analysis of large-scale textual corpora of the modern NLP, we propose to turn to the mature and well-tested methods from the domain of Information Retrieval (IR) - a research field with a long history of tackling TB-scale document collections. We discuss how Pyserini - a widely used toolkit for reproducible IR research can be integrated with the Hugging Face ecosystem of open-source AI libraries and artifacts. We leverage the existing functionalities of both platforms while proposing novel features further facilitating their integration. Our goal is to give NLP researchers tools that will allow them to develop retrieval-based instrumentation for their data analytics needs with ease and agility. We include a Jupyter Notebook-based walk through the core interoperability features, available on GitHub at https://github.com/huggingface/gaia. We then demonstrate how the ideas we present can be operationalized to create a powerful tool for qualitative data analysis in NLP. We present GAIA Search - a search engine built following previously laid out principles, giving access to four popular large-scale text collections. GAIA serves a dual purpose of illustrating the potential of methodologies we discuss but also as a standalone qualitative analysis tool that can be leveraged by NLP researchers aiming to understand datasets prior to using them in training. GAIA is hosted live on Hugging Face Spaces - https://huggingface.co/spaces/spacerini/gaia.
On the Suitability of Hugging Face Hub for Empirical Studies
Background. The development of empirical studies in software engineering mainly relies on the data available on code hosting platforms, being GitHub the most representative. Nevertheless, in the last years, the emergence of Machine Learning (ML) has led to the development of platforms specifically designed for developing ML-based projects, being Hugging Face Hub (HFH) the most popular one. With over 250k repositories, and growing fast, HFH is becoming a promising ecosystem of ML artifacts and therefore a potential source of data for empirical studies. However, so far there have been no studies evaluating the potential of HFH for such studies. Objective. In this proposal for a registered report, we aim at performing an exploratory study of the current state of HFH in order to investigate its suitability to be used as a source platform for empirical studies. Method. We conduct a qualitative and quantitative analysis of HFH for empirical studies. The former will be performed by comparing the features of HFH with those of other code hosting platforms, such as GitHub and GitLab. The latter will be performed by analyzing the data available in HFH.
Forecasting Open-Weight AI Model Growth on Hugging Face
As the open-weight AI landscape continues to proliferate-with model development, significant investment, and user interest-it becomes increasingly important to predict which models will ultimately drive innovation and shape AI ecosystems. Building on parallels with citation dynamics in scientific literature, we propose a framework to quantify how an open-weight model's influence evolves. Specifically, we adapt the model introduced by Wang et al. for scientific citations, using three key parameters-immediacy, longevity, and relative fitness-to track the cumulative number of fine-tuned models of an open-weight model. Our findings reveal that this citation-style approach can effectively capture the diverse trajectories of open-weight model adoption, with most models fitting well and outliers indicating unique patterns or abrupt jumps in usage.
What do we know about Hugging Face? A systematic literature review and quantitative validation of qualitative claims
Background: Collaborative Software Package Registries (SPRs) are an integral part of the software supply chain. Much engineering work synthesizes SPR package into applications. Prior research has examined SPRs for traditional software, such as NPM (JavaScript) and PyPI (Python). Pre-Trained Model (PTM) Registries are an emerging class of SPR of increasing importance, because they support the deep learning supply chain. Aims: Recent empirical research has examined PTM registries in ways such as vulnerabilities, reuse processes, and evolution. However, no existing research synthesizes them to provide a systematic understanding of the current knowledge. Some of the existing research includes qualitative claims lacking quantitative analysis. Our research fills these gaps by providing a knowledge synthesis and quantitative analyses. Methods: We first conduct a systematic literature review (SLR). We then observe that some of the claims are qualitative. We identify quantifiable metrics associated with those claims, and measure in order to substantiate these claims. Results: From our SLR, we identify 12 claims about PTM reuse on the HuggingFace platform, 4 of which lack quantitative validation. We successfully test 3 of these claims through a quantitative analysis, and directly compare one with traditional software. Our findings corroborate qualitative claims with quantitative measurements. Our findings are: (1) PTMs have a much higher turnover rate than traditional software, indicating a dynamic and rapidly evolving reuse environment within the PTM ecosystem; and (2) There is a strong correlation between documentation quality and PTM popularity. Conclusions: We confirm qualitative research claims with concrete metrics, supporting prior qualitative and case study research. Our measures show further dynamics of PTM reuse, inspiring research infrastructure and new measures.
Lessons Learned from Mining the Hugging Face Repository
The rapidly evolving fields of Machine Learning (ML) and Artificial Intelligence have witnessed the emergence of platforms like Hugging Face (HF) as central hubs for model development and sharing. This experience report synthesizes insights from two comprehensive studies conducted on HF, focusing on carbon emissions and the evolutionary and maintenance aspects of ML models. Our objective is to provide a practical guide for future researchers embarking on mining software repository studies within the HF ecosystem to enhance the quality of these studies. We delve into the intricacies of the replication package used in our studies, highlighting the pivotal tools and methodologies that facilitated our analysis. Furthermore, we propose a nuanced stratified sampling strategy tailored for the diverse HF Hub dataset, ensuring a representative and comprehensive analytical approach. The report also introduces preliminary guidelines, transitioning from repository mining to cohort studies, to establish causality in repository mining studies, particularly within the ML model of HF context. This transition is inspired by existing frameworks and is adapted to suit the unique characteristics of the HF model ecosystem. Our report serves as a guiding framework for researchers, contributing to the responsible and sustainable advancement of ML, and fostering a deeper understanding of the broader implications of ML models.
Naming Practices of Pre-Trained Models in Hugging Face
As innovation in deep learning continues, many engineers seek to adopt Pre-Trained Models (PTMs) as components in computer systems. Researchers publish PTMs, which engineers adapt for quality or performance prior to deployment. PTM authors should choose appropriate names for their PTMs, which would facilitate model discovery and reuse. However, prior research has reported that model names are not always well chosen - and are sometimes erroneous. The naming for PTM packages has not been systematically studied. In this paper, we frame and conduct the first empirical investigation of PTM naming practices in the Hugging Face PTM registry. We initiated our study with a survey of 108 Hugging Face users to understand the practices in PTM naming. From our survey analysis, we highlight discrepancies from traditional software package naming, and present findings on naming practices. Our findings indicate there is a great mismatch between engineers' preferences and practical practices of PTM naming. We also present practices on detecting naming anomalies and introduce a novel automated DNN ARchitecture Assessment technique (DARA), capable of detecting PTM naming anomalies. We envision future works on leveraging meta-features of PTMs to improve model reuse and trustworthiness.
Exploring the Carbon Footprint of Hugging Face's ML Models: A Repository Mining Study
The rise of machine learning (ML) systems has exacerbated their carbon footprint due to increased capabilities and model sizes. However, there is scarce knowledge on how the carbon footprint of ML models is actually measured, reported, and evaluated. In light of this, the paper aims to analyze the measurement of the carbon footprint of 1,417 ML models and associated datasets on Hugging Face, which is the most popular repository for pretrained ML models. The goal is to provide insights and recommendations on how to report and optimize the carbon efficiency of ML models. The study includes the first repository mining study on the Hugging Face Hub API on carbon emissions. This study seeks to answer two research questions: (1) how do ML model creators measure and report carbon emissions on Hugging Face Hub?, and (2) what aspects impact the carbon emissions of training ML models? The study yielded several key findings. These include a stalled proportion of carbon emissions-reporting models, a slight decrease in reported carbon footprint on Hugging Face over the past 2 years, and a continued dominance of NLP as the main application domain. Furthermore, the study uncovers correlations between carbon emissions and various attributes such as model size, dataset size, and ML application domains. These results highlight the need for software measurements to improve energy reporting practices and promote carbon-efficient model development within the Hugging Face community. In response to this issue, two classifications are proposed: one for categorizing models based on their carbon emission reporting practices and another for their carbon efficiency. The aim of these classification proposals is to foster transparency and sustainable model development within the ML community.
Navigating Dataset Documentations in AI: A Large-Scale Analysis of Dataset Cards on Hugging Face
Advances in machine learning are closely tied to the creation of datasets. While data documentation is widely recognized as essential to the reliability, reproducibility, and transparency of ML, we lack a systematic empirical understanding of current dataset documentation practices. To shed light on this question, here we take Hugging Face -- one of the largest platforms for sharing and collaborating on ML models and datasets -- as a prominent case study. By analyzing all 7,433 dataset documentation on Hugging Face, our investigation provides an overview of the Hugging Face dataset ecosystem and insights into dataset documentation practices, yielding 5 main findings: (1) The dataset card completion rate shows marked heterogeneity correlated with dataset popularity. (2) A granular examination of each section within the dataset card reveals that the practitioners seem to prioritize Dataset Description and Dataset Structure sections, while the Considerations for Using the Data section receives the lowest proportion of content. (3) By analyzing the subsections within each section and utilizing topic modeling to identify key topics, we uncover what is discussed in each section, and underscore significant themes encompassing both technical and social impacts, as well as limitations within the Considerations for Using the Data section. (4) Our findings also highlight the need for improved accessibility and reproducibility of datasets in the Usage sections. (5) In addition, our human annotation evaluation emphasizes the pivotal role of comprehensive dataset content in shaping individuals' perceptions of a dataset card's overall quality. Overall, our study offers a unique perspective on analyzing dataset documentation through large-scale data science analysis and underlines the need for more thorough dataset documentation in machine learning research.
Towards Semantic Versioning of Open Pre-trained Language Model Releases on Hugging Face
The proliferation of open Pre-trained Language Models (PTLMs) on model registry platforms like Hugging Face (HF) presents both opportunities and challenges for companies building products around them. Similar to traditional software dependencies, PTLMs continue to evolve after a release. However, the current state of release practices of PTLMs on model registry platforms are plagued by a variety of inconsistencies, such as ambiguous naming conventions and inaccessible model training documentation. Given the knowledge gap on current PTLM release practices, our empirical study uses a mixed-methods approach to analyze the releases of 52,227 PTLMs on the most well-known model registry, HF. Our results reveal 148 different naming practices for PTLM releases, with 40.87% of changes to model weight files not represented in the adopted name-based versioning practice or their documentation. In addition, we identified that the 52,227 PTLMs are derived from only 299 different base models (the modified original models used to create 52,227 PTLMs), with Fine-tuning and Quantization being the most prevalent modification methods applied to these base models. Significant gaps in release transparency, in terms of training dataset specifications and model card availability, still exist, highlighting the need for standardized documentation. While we identified a model naming practice explicitly differentiating between major and minor PTLM releases, we did not find any significant difference in the types of changes that went into either type of releases, suggesting that major/minor version numbers for PTLMs often are chosen arbitrarily. Our findings provide valuable insights to improve PTLM release practices, nudging the field towards more formal semantic versioning practices.
An Empirical Study of Pre-Trained Model Reuse in the Hugging Face Deep Learning Model Registry
Deep Neural Networks (DNNs) are being adopted as components in software systems. Creating and specializing DNNs from scratch has grown increasingly difficult as state-of-the-art architectures grow more complex. Following the path of traditional software engineering, machine learning engineers have begun to reuse large-scale pre-trained models (PTMs) and fine-tune these models for downstream tasks. Prior works have studied reuse practices for traditional software packages to guide software engineers towards better package maintenance and dependency management. We lack a similar foundation of knowledge to guide behaviors in pre-trained model ecosystems. In this work, we present the first empirical investigation of PTM reuse. We interviewed 12 practitioners from the most popular PTM ecosystem, Hugging Face, to learn the practices and challenges of PTM reuse. From this data, we model the decision-making process for PTM reuse. Based on the identified practices, we describe useful attributes for model reuse, including provenance, reproducibility, and portability. Three challenges for PTM reuse are missing attributes, discrepancies between claimed and actual performance, and model risks. We substantiate these identified challenges with systematic measurements in the Hugging Face ecosystem. Our work informs future directions on optimizing deep learning ecosystems by automated measuring useful attributes and potential attacks, and envision future research on infrastructure and standardization for model registries.
Spacerini: Plug-and-play Search Engines with Pyserini and Hugging Face
We present Spacerini, a modular framework for seamless building and deployment of interactive search applications, designed to facilitate the qualitative analysis of large scale research datasets. Spacerini integrates features from both the Pyserini toolkit and the Hugging Face ecosystem to ease the indexing text collections and deploy them as search engines for ad-hoc exploration and to make the retrieval of relevant data points quick and efficient. The user-friendly interface enables searching through massive datasets in a no-code fashion, making Spacerini broadly accessible to anyone looking to qualitatively audit their text collections. This is useful both to IR~researchers aiming to demonstrate the capabilities of their indexes in a simple and interactive way, and to NLP~researchers looking to better understand and audit the failure modes of large language models. The framework is open source and available on GitHub: https://github.com/castorini/hf-spacerini, and includes utilities to load, pre-process, index, and deploy local and web search applications. A portfolio of applications created with Spacerini for a multitude of use cases can be found by visiting https://hf.co/spacerini.
The ML Supply Chain in the Era of Software 2.0: Lessons Learned from Hugging Face
The last decade has seen widespread adoption of Machine Learning (ML) components in software systems. This has occurred in nearly every domain, from natural language processing to computer vision. These ML components range from relatively simple neural networks to complex and resource-intensive large language models. However, despite this widespread adoption, little is known about the supply chain relationships that produce these models, which can have implications for compliance and security. In this work, we conduct an extensive analysis of 760,460 models and 175,000 datasets mined from the popular model-sharing site Hugging Face. First, we evaluate the current state of documentation in the Hugging Face supply chain, report real-world examples of shortcomings, and offer actionable suggestions for improvement. Next, we analyze the underlying structure of the extant supply chain. Finally, we explore the current licensing landscape against what was reported in prior work and discuss the unique challenges posed in this domain. Our results motivate multiple research avenues, including the need for better license management for ML models/datasets, better support for model documentation, and automated inconsistency checking and validation. We make our research infrastructure and dataset available to facilitate future research.
Automated categorization of pre-trained models for software engineering: A case study with a Hugging Face dataset
Software engineering (SE) activities have been revolutionized by the advent of pre-trained models (PTMs), defined as large machine learning (ML) models that can be fine-tuned to perform specific SE tasks. However, users with limited expertise may need help to select the appropriate model for their current task. To tackle the issue, the Hugging Face (HF) platform simplifies the use of PTMs by collecting, storing, and curating several models. Nevertheless, the platform currently lacks a comprehensive categorization of PTMs designed specifically for SE, i.e., the existing tags are more suited to generic ML categories. This paper introduces an approach to address this gap by enabling the automatic classification of PTMs for SE tasks. First, we utilize a public dump of HF to extract PTMs information, including model documentation and associated tags. Then, we employ a semi-automated method to identify SE tasks and their corresponding PTMs from existing literature. The approach involves creating an initial mapping between HF tags and specific SE tasks, using a similarity-based strategy to identify PTMs with relevant tags. The evaluation shows that model cards are informative enough to classify PTMs considering the pipeline tag. Moreover, we provide a mapping between SE tasks and stored PTMs by relying on model names.
The AI Community Building the Future? A Quantitative Analysis of Development Activity on Hugging Face Hub
Open source developers have emerged as key actors in the political economy of artificial intelligence (AI), with open model development being recognised as an alternative to closed-source AI development. However, we still have a limited understanding of collaborative practices in open source AI. This paper responds to this gap with a three-part quantitative analysis of development activity on the Hugging Face (HF) Hub, a popular platform for building, sharing, and demonstrating models. First, we find that various types of activity across 348,181 model, 65,761 dataset, and 156,642 space repositories exhibit right-skewed distributions. Activity is extremely imbalanced between repositories; for example, over 70% of models have 0 downloads, while 1% account for 99% of downloads. Second, we analyse a snapshot of the social network structure of collaboration on models, finding that the community has a core-periphery structure, with a core of prolific developers and a majority of isolate developers (89%). Upon removing isolates, collaboration is characterised by high reciprocity regardless of developers' network positions. Third, we examine model adoption through the lens of model usage in spaces, finding that a minority of models, developed by a handful of companies, are widely used on the HF Hub. Overall, we find that various types of activity on the HF Hub are characterised by Pareto distributions, congruent with prior observations about OSS development patterns on platforms like GitHub. We conclude with a discussion of the implications of the findings and recommendations for (open source) AI researchers, developers, and policymakers.
TextToon: Real-Time Text Toonify Head Avatar from Single Video
We propose TextToon, a method to generate a drivable toonified avatar. Given a short monocular video sequence and a written instruction about the avatar style, our model can generate a high-fidelity toonified avatar that can be driven in real-time by another video with arbitrary identities. Existing related works heavily rely on multi-view modeling to recover geometry via texture embeddings, presented in a static manner, leading to control limitations. The multi-view video input also makes it difficult to deploy these models in real-world applications. To address these issues, we adopt a conditional embedding Tri-plane to learn realistic and stylized facial representations in a Gaussian deformation field. Additionally, we expand the stylization capabilities of 3D Gaussian Splatting by introducing an adaptive pixel-translation neural network and leveraging patch-aware contrastive learning to achieve high-quality images. To push our work into consumer applications, we develop a real-time system that can operate at 48 FPS on a GPU machine and 15-18 FPS on a mobile machine. Extensive experiments demonstrate the efficacy of our approach in generating textual avatars over existing methods in terms of quality and real-time animation. Please refer to our project page for more details: https://songluchuan.github.io/TextToon/.
Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videos
We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achieve user-controlled facial expressions and head poses. Our hybrid pipeline combines the geometry prior and dynamic tracking of a 3DMM with a neural radiance field to achieve fine-grained control and photorealism. To reduce over-smoothing and improve out-of-model expressions synthesis, we propose to predict local features anchored on the 3DMM geometry. These learnt features are driven by 3DMM deformation and interpolated in 3D space to yield the volumetric radiance at a designated query point. We further show that using a Convolutional Neural Network in the UV space is critical in incorporating spatial context and producing representative local features. Extensive experiments show that we are able to reconstruct high-quality avatars, with more accurate expression-dependent details, good generalization to out-of-training expressions, and quantitatively superior renderings compared to other state-of-the-art approaches.
TSMixer: Lightweight MLP-Mixer Model for Multivariate Time Series Forecasting
Transformers have gained popularity in time series forecasting for their ability to capture long-sequence interactions. However, their high memory and computing requirements pose a critical bottleneck for long-term forecasting. To address this, we propose TSMixer, a lightweight neural architecture exclusively composed of multi-layer perceptron (MLP) modules for multivariate forecasting and representation learning on patched time series. Inspired by MLP-Mixer's success in computer vision, we adapt it for time series, addressing challenges and introducing validated components for enhanced accuracy. This includes a novel design paradigm of attaching online reconciliation heads to the MLP-Mixer backbone, for explicitly modeling the time-series properties such as hierarchy and channel-correlations. We also propose a novel Hybrid channel modeling and infusion of a simple gating approach to effectively handle noisy channel interactions and generalization across diverse datasets. By incorporating these lightweight components, we significantly enhance the learning capability of simple MLP structures, outperforming complex Transformer models with minimal computing usage. Moreover, TSMixer's modular design enables compatibility with both supervised and masked self-supervised learning methods, making it a promising building block for time-series Foundation Models. TSMixer outperforms state-of-the-art MLP and Transformer models in forecasting by a considerable margin of 8-60%. It also outperforms the latest strong benchmarks of Patch-Transformer models (by 1-2%) with a significant reduction in memory and runtime (2-3X). The source code of our model is officially released as PatchTSMixer in the HuggingFace. Model: https://huggingface.co/docs/transformers/main/en/model_doc/patchtsmixer Examples: https://github.com/ibm/tsfm/#notebooks-links
Expressive Gaussian Human Avatars from Monocular RGB Video
Nuanced expressiveness, particularly through fine-grained hand and facial expressions, is pivotal for enhancing the realism and vitality of digital human representations. In this work, we focus on investigating the expressiveness of human avatars when learned from monocular RGB video; a setting that introduces new challenges in capturing and animating fine-grained details. To this end, we introduce EVA, a drivable human model that meticulously sculpts fine details based on 3D Gaussians and SMPL-X, an expressive parametric human model. Focused on enhancing expressiveness, our work makes three key contributions. First, we highlight the critical importance of aligning the SMPL-X model with RGB frames for effective avatar learning. Recognizing the limitations of current SMPL-X prediction methods for in-the-wild videos, we introduce a plug-and-play module that significantly ameliorates misalignment issues. Second, we propose a context-aware adaptive density control strategy, which is adaptively adjusting the gradient thresholds to accommodate the varied granularity across body parts. Last but not least, we develop a feedback mechanism that predicts per-pixel confidence to better guide the learning of 3D Gaussians. Extensive experiments on two benchmarks demonstrate the superiority of our framework both quantitatively and qualitatively, especially on the fine-grained hand and facial details. See the project website at https://evahuman.github.io
Scaling Vision Transformers to 22 Billion Parameters
The scaling of Transformers has driven breakthrough capabilities for language models. At present, the largest large language models (LLMs) contain upwards of 100B parameters. Vision Transformers (ViT) have introduced the same architecture to image and video modelling, but these have not yet been successfully scaled to nearly the same degree; the largest dense ViT contains 4B parameters (Chen et al., 2022). We present a recipe for highly efficient and stable training of a 22B-parameter ViT (ViT-22B) and perform a wide variety of experiments on the resulting model. When evaluated on downstream tasks (often with a lightweight linear model on frozen features), ViT-22B demonstrates increasing performance with scale. We further observe other interesting benefits of scale, including an improved tradeoff between fairness and performance, state-of-the-art alignment to human visual perception in terms of shape/texture bias, and improved robustness. ViT-22B demonstrates the potential for "LLM-like" scaling in vision, and provides key steps towards getting there.
How you feelin'? Learning Emotions and Mental States in Movie Scenes
Movie story analysis requires understanding characters' emotions and mental states. Towards this goal, we formulate emotion understanding as predicting a diverse and multi-label set of emotions at the level of a movie scene and for each character. We propose EmoTx, a multimodal Transformer-based architecture that ingests videos, multiple characters, and dialog utterances to make joint predictions. By leveraging annotations from the MovieGraphs dataset, we aim to predict classic emotions (e.g. happy, angry) and other mental states (e.g. honest, helpful). We conduct experiments on the most frequently occurring 10 and 25 labels, and a mapping that clusters 181 labels to 26. Ablation studies and comparison against adapted state-of-the-art emotion recognition approaches shows the effectiveness of EmoTx. Analyzing EmoTx's self-attention scores reveals that expressive emotions often look at character tokens while other mental states rely on video and dialog cues.
FaceSpeak: Expressive and High-Quality Speech Synthesis from Human Portraits of Different Styles
Humans can perceive speakers' characteristics (e.g., identity, gender, personality and emotion) by their appearance, which are generally aligned to their voice style. Recently, vision-driven Text-to-speech (TTS) scholars grounded their investigations on real-person faces, thereby restricting effective speech synthesis from applying to vast potential usage scenarios with diverse characters and image styles. To solve this issue, we introduce a novel FaceSpeak approach. It extracts salient identity characteristics and emotional representations from a wide variety of image styles. Meanwhile, it mitigates the extraneous information (e.g., background, clothing, and hair color, etc.), resulting in synthesized speech closely aligned with a character's persona. Furthermore, to overcome the scarcity of multi-modal TTS data, we have devised an innovative dataset, namely Expressive Multi-Modal TTS, which is diligently curated and annotated to facilitate research in this domain. The experimental results demonstrate our proposed FaceSpeak can generate portrait-aligned voice with satisfactory naturalness and quality.
BTLM-3B-8K: 7B Parameter Performance in a 3B Parameter Model
We introduce the Bittensor Language Model, called "BTLM-3B-8K", a new state-of-the-art 3 billion parameter open-source language model. BTLM-3B-8K was trained on 627B tokens from the SlimPajama dataset with a mixture of 2,048 and 8,192 context lengths. BTLM-3B-8K outperforms all existing 3B parameter models by 2-5.5% across downstream tasks. BTLM-3B-8K is even competitive with some 7B parameter models. Additionally, BTLM-3B-8K provides excellent long context performance, outperforming MPT-7B-8K and XGen-7B-8K on tasks up to 8,192 context length. We trained the model on a cleaned and deduplicated SlimPajama dataset; aggressively tuned the \textmu P hyperparameters and schedule; used ALiBi position embeddings; and adopted the SwiGLU nonlinearity. On Hugging Face, the most popular models have 7B parameters, indicating that users prefer the quality-size ratio of 7B models. Compacting the 7B parameter model to one with 3B parameters, with little performance impact, is an important milestone. BTLM-3B-8K needs only 3GB of memory with 4-bit precision and takes 2.5x less inference compute than 7B models, helping to open up access to a powerful language model on mobile and edge devices. BTLM-3B-8K is available under an Apache 2.0 license on Hugging Face: https://huggingface.co/cerebras/btlm-3b-8k-base.
Longitudinal Data and a Semantic Similarity Reward for Chest X-Ray Report Generation
Chest X-Ray (CXR) report generation is a promising approach to improving the efficiency of CXR interpretation. However, a significant increase in diagnostic accuracy is required before that can be realised. Motivated by this, we propose a framework that is more inline with a radiologist's workflow by considering longitudinal data. Here, the decoder is additionally conditioned on the report from the subject's previous imaging study via a prompt. We also propose a new reward for reinforcement learning based on CXR-BERT, which computes the similarity between reports. We conduct experiments on the MIMIC-CXR dataset. The results indicate that longitudinal data improves CXR report generation. CXR-BERT is also shown to be a promising alternative to the current state-of-the-art reward based on RadGraph. This investigation indicates that longitudinal CXR report generation can offer a substantial increase in diagnostic accuracy. Our Hugging Face model is available at: https://huggingface.co/aehrc/cxrmate and code is available at: https://github.com/aehrc/cxrmate.
EdgeFace: Efficient Face Recognition Model for Edge Devices
In this paper, we present EdgeFace, a lightweight and efficient face recognition network inspired by the hybrid architecture of EdgeNeXt. By effectively combining the strengths of both CNN and Transformer models, and a low rank linear layer, EdgeFace achieves excellent face recognition performance optimized for edge devices. The proposed EdgeFace network not only maintains low computational costs and compact storage, but also achieves high face recognition accuracy, making it suitable for deployment on edge devices. Extensive experiments on challenging benchmark face datasets demonstrate the effectiveness and efficiency of EdgeFace in comparison to state-of-the-art lightweight models and deep face recognition models. Our EdgeFace model with 1.77M parameters achieves state of the art results on LFW (99.73%), IJB-B (92.67%), and IJB-C (94.85%), outperforming other efficient models with larger computational complexities. The code to replicate the experiments will be made available publicly.
OpenRLHF: An Easy-to-use, Scalable and High-performance RLHF Framework
As large language models (LLMs) continue to grow by scaling laws, reinforcement learning from human feedback (RLHF) has gained significant attention due to its outstanding performance. However, unlike pretraining or fine-tuning a single model, scaling reinforcement learning from human feedback (RLHF) for training large language models poses coordination challenges across four models. We present OpenRLHF, an open-source framework enabling efficient RLHF scaling. Unlike existing RLHF frameworks that co-locate four models on the same GPUs, OpenRLHF re-designs scheduling for the models beyond 70B parameters using Ray, vLLM, and DeepSpeed, leveraging improved resource utilization and diverse training approaches. Integrating seamlessly with Hugging Face, OpenRLHF provides an out-of-the-box solution with optimized algorithms and launch scripts, which ensures user-friendliness. OpenRLHF implements RLHF, DPO, rejection sampling, and other alignment techniques. Empowering state-of-the-art LLM development, OpenRLHF's code is available at https://github.com/OpenLLMAI/OpenRLHF.
How do Machine Learning Models Change?
The proliferation of Machine Learning (ML) models and their open-source implementations has transformed Artificial Intelligence research and applications. Platforms like Hugging Face (HF) enable the development, sharing, and deployment of these models, fostering an evolving ecosystem. While previous studies have examined aspects of models hosted on platforms like HF, a comprehensive longitudinal study of how these models change remains underexplored. This study addresses this gap by utilizing both repository mining and longitudinal analysis methods to examine over 200,000 commits and 1,200 releases from over 50,000 models on HF. We replicate and extend an ML change taxonomy for classifying commits and utilize Bayesian networks to uncover patterns in commit and release activities over time. Our findings indicate that commit activities align with established data science methodologies, such as CRISP-DM, emphasizing iterative refinement and continuous improvement. Additionally, release patterns tend to consolidate significant updates, particularly in documentation, distinguishing between granular changes and milestone-based releases. Furthermore, projects with higher popularity prioritize infrastructure enhancements early in their lifecycle, and those with intensive collaboration practices exhibit improved documentation standards. These and other insights enhance the understanding of model changes on community platforms and provide valuable guidance for best practices in model maintenance.
BioMedLM: A 2.7B Parameter Language Model Trained On Biomedical Text
Models such as GPT-4 and Med-PaLM 2 have demonstrated impressive performance on a wide variety of biomedical NLP tasks. However, these models have hundreds of billions of parameters, are computationally expensive to run, require users to send their input data over the internet, and are trained on unknown data sources. Can smaller, more targeted models compete? To address this question, we build and release BioMedLM, a 2.7 billion parameter GPT-style autoregressive model trained exclusively on PubMed abstracts and full articles. When fine-tuned, BioMedLM can produce strong multiple-choice biomedical question-answering results competitive with much larger models, such as achieving a score of 57.3% on MedMCQA (dev) and 69.0% on the MMLU Medical Genetics exam. BioMedLM can also be fine-tuned to produce useful answers to patient questions on medical topics. This demonstrates that smaller models can potentially serve as transparent, privacy-preserving, economical and environmentally friendly foundations for particular NLP applications, such as in biomedicine. The model is available on the Hugging Face Hub: https://huggingface.co/stanford-crfm/BioMedLM.
RePanda: Pandas-powered Tabular Verification and Reasoning
Fact-checking tabular data is essential for ensuring the accuracy of structured information. However, existing methods often rely on black-box models with opaque reasoning. We introduce RePanda, a structured fact verification approach that translates claims into executable pandas queries, enabling interpretable and verifiable reasoning. To train RePanda, we construct PanTabFact, a structured dataset derived from the TabFact train set, where claims are paired with executable queries generated using DeepSeek-Chat and refined through automated error correction. Fine-tuning DeepSeek-coder-7B-instruct-v1.5 on PanTabFact, RePanda achieves 84.09% accuracy on the TabFact test set. To evaluate Out-of-Distribution (OOD) generalization, we interpret question-answer pairs from WikiTableQuestions as factual claims and refer to this dataset as WikiFact. Without additional fine-tuning, RePanda achieves 84.72% accuracy on WikiFact, significantly outperforming all other baselines and demonstrating strong OOD robustness. Notably, these results closely match the zero-shot performance of DeepSeek-Chat (671B), indicating that our fine-tuning approach effectively distills structured reasoning from a much larger model into a compact, locally executable 7B model. Beyond fact verification, RePanda extends to tabular question answering by generating executable queries that retrieve precise answers. To support this, we introduce PanWiki, a dataset mapping WikiTableQuestions to pandas queries. Fine-tuning on PanWiki, RePanda achieves 75.1% accuracy in direct answer retrieval. These results highlight the effectiveness of structured execution-based reasoning for tabular verification and question answering. We have publicly released the dataset on Hugging Face at datasets/AtoosaChegini/PanTabFact.
Prithvi-EO-2.0: A Versatile Multi-Temporal Foundation Model for Earth Observation Applications
This technical report presents Prithvi-EO-2.0, a new geospatial foundation model that offers significant improvements over its predecessor, Prithvi-EO-1.0. Trained on 4.2M global time series samples from NASA's Harmonized Landsat and Sentinel-2 data archive at 30m resolution, the new 300M and 600M parameter models incorporate temporal and location embeddings for enhanced performance across various geospatial tasks. Through extensive benchmarking with GEO-Bench, the 600M version outperforms the previous Prithvi-EO model by 8\% across a range of tasks. It also outperforms six other geospatial foundation models when benchmarked on remote sensing tasks from different domains and resolutions (i.e. from 0.1m to 15m). The results demonstrate the versatility of the model in both classical earth observation and high-resolution applications. Early involvement of end-users and subject matter experts (SMEs) are among the key factors that contributed to the project's success. In particular, SME involvement allowed for constant feedback on model and dataset design, as well as successful customization for diverse SME-led applications in disaster response, land use and crop mapping, and ecosystem dynamics monitoring. Prithvi-EO-2.0 is available on Hugging Face and IBM terratorch, with additional resources on GitHub. The project exemplifies the Trusted Open Science approach embraced by all involved organizations.
Recent Surge in Public Interest in Transportation: Sentiment Analysis of Baidu Apollo Go Using Weibo Data
Urban mobility and transportation systems have been profoundly transformed by the advancement of autonomous vehicle technologies. Baidu Apollo Go, a pioneer robotaxi service from the Chinese tech giant Baidu, has recently been widely deployed in major cities like Beijing and Wuhan, sparking increased conversation and offering a glimpse into the future of urban mobility. This study investigates public attitudes towards Apollo Go across China using Sentiment Analysis with a hybrid BERT model on 36,096 Weibo posts from January to July 2024. The analysis shows that 89.56\% of posts related to Apollo Go are clustered in July. From January to July, public sentiment was mostly positive, but negative comments began to rise after it became a hot topic on July 21. Spatial analysis indicates a strong correlation between provinces with high discussion intensity and those where Apollo Go operates. Initially, Hubei and Guangdong dominated online posting volume, but by July, Guangdong, Beijing, and international regions had overtaken Hubei. Attitudes varied significantly among provinces, with Xinjiang and Qinghai showing optimism and Tibet and Gansu expressing concerns about the impact on traditional taxi services. Sentiment analysis revealed that positive comments focused on technology applications and personal experiences, while negative comments centered on job displacement and safety concerns. In summary, this study highlights the divergence in public perceptions of autonomous ride-hailing services, providing valuable insights for planners, policymakers, and service providers. The model is published on Hugging Face at https://huggingface.co/wsqstar/bert-finetuned-weibo-luobokuaipao and the repository on GitHub at https://github.com/GIStudio/trb2024.
Jasper and Stella: distillation of SOTA embedding models
A crucial component of many deep learning applications (such as FAQ and RAG) is dense retrieval, in which embedding models are used to convert raw text to numerical vectors and then get the most similar text by MIPS (Maximum Inner Product Search). Some text embedding benchmarks (e.g. MTEB, BEIR, and AIR-Bench) have been established to evaluate embedding models accurately. Thanks to these benchmarks, we can use SOTA models; however, the deployment and application of these models in industry were hampered by their large vector dimensions and numerous parameters. To alleviate this problem, 1) we present a distillation technique that can enable a smaller student model to achieve good performance. 2) Inspired by MRL we present a training approach of reducing the vector dimensions based on its own vectors or its teacher vectors. 3) We do simple yet effective alignment training between images and text to make our model a multimodal encoder. We trained Stella and Jasper models using the technologies above and achieved high scores on the MTEB leaderboard. We release the model and data at Hugging Face Hub (https://huggingface.co/infgrad/jasper_en_vision_language_v1) and the training logs are at https://api.wandb.ai/links/dunnzhang0/z8jqoqpb.
BEIR-NL: Zero-shot Information Retrieval Benchmark for the Dutch Language
Zero-shot evaluation of information retrieval (IR) models is often performed using BEIR; a large and heterogeneous benchmark composed of multiple datasets, covering different retrieval tasks across various domains. Although BEIR has become a standard benchmark for the zero-shot setup, its exclusively English content reduces its utility for underrepresented languages in IR, including Dutch. To address this limitation and encourage the development of Dutch IR models, we introduce BEIR-NL by automatically translating the publicly accessible BEIR datasets into Dutch. Using BEIR-NL, we evaluated a wide range of multilingual dense ranking and reranking models, as well as the lexical BM25 method. Our experiments show that BM25 remains a competitive baseline, and is only outperformed by the larger dense models trained for retrieval. When combined with reranking models, BM25 achieves performance on par with the best dense ranking models. In addition, we explored the impact of translation on the data by back-translating a selection of datasets to English, and observed a performance drop for both dense and lexical methods, indicating the limitations of translation for creating benchmarks. BEIR-NL is publicly available on the Hugging Face hub.
Stable Code Technical Report
We introduce Stable Code, the first in our new-generation of code language models series, which serves as a general-purpose base code language model targeting code completion, reasoning, math, and other software engineering-based tasks. Additionally, we introduce an instruction variant named Stable Code Instruct that allows conversing with the model in a natural chat interface for performing question-answering and instruction-based tasks. In this technical report, we detail the data and training procedure leading to both models. Their weights are available via Hugging Face for anyone to download and use at https://huggingface.co/stabilityai/stable-code-3b and https://huggingface.co/stabilityai/stable-code-instruct-3b. This report contains thorough evaluations of the models, including multilingual programming benchmarks, and the MT benchmark focusing on multi-turn dialogues. At the time of its release, Stable Code is the state-of-the-art open model under 3B parameters and even performs comparably to larger models of sizes 7 billion and 15 billion parameters on the popular Multi-PL benchmark. Stable Code Instruct also exhibits state-of-the-art performance on the MT-Bench coding tasks and on Multi-PL completion compared to other instruction tuned models. Given its appealing small size, we also provide throughput measurements on a number of edge devices. In addition, we open source several quantized checkpoints and provide their performance metrics compared to the original model.
CriteoPrivateAd: A Real-World Bidding Dataset to Design Private Advertising Systems
In the past years, many proposals have emerged in order to address online advertising use-cases without access to third-party cookies. All these proposals leverage some privacy-enhancing technologies such as aggregation or differential privacy. Yet, no public and rich-enough ground truth is currently available to assess the relevancy of aforementioned private advertising frameworks. We are releasing the largest, in terms of number of features, bidding dataset specifically built in alignment with the design of major browser vendors proposals such as Chrome Privacy Sandbox. This dataset, coined CriteoPrivateAd, stands for an anonymised version of Criteo production logs and provides sufficient data to learn bidding models commonly used in online advertising under many privacy constraints (delayed reports, display and user-level differential privacy, user signal quantisation or aggregated reports). We ensured that this dataset, while being anonymised, is able to provide offline results close to production performance of adtech companies including Criteo - making it a relevant ground truth to design private advertising systems. The dataset is available in Hugging Face: https://huggingface.co/datasets/criteo/CriteoPrivateAd.
Open FinLLM Leaderboard: Towards Financial AI Readiness
Financial large language models (FinLLMs) with multimodal capabilities are envisioned to revolutionize applications across business, finance, accounting, and auditing. However, real-world adoption requires robust benchmarks of FinLLMs' and agents' performance. Maintaining an open leaderboard of models is crucial for encouraging innovative adoption and improving model effectiveness. In collaboration with Linux Foundation and Hugging Face, we create an open FinLLM leaderboard, which serves as an open platform for assessing and comparing LLMs' performance on a wide spectrum of financial tasks. By demoncratizing access to advanced AI tools and financial knowledge, a chatbot or agent may enhance the analytical capabilities of the general public to a professional-level within a few months of usage. This open leaderboard welcomes contributions from academia, open-source community, industry, and stakeholders. In particular, we encourage contributions of new datasets, tasks, and models for continual update. Through fostering a collaborative and open ecosystem, we seek to ensure the long-term sustainability and relevance of LLMs and agents as they evolve with the financial sector's needs.
HIVEX: A High-Impact Environment Suite for Multi-Agent Research (extended version)
Games have been vital test beds for the rapid development of Agent-based research. Remarkable progress has been achieved in the past, but it is unclear if the findings equip for real-world problems. While pressure grows, some of the most critical ecological challenges can find mitigation and prevention solutions through technology and its applications. Most real-world domains include multi-agent scenarios and require machine-machine and human-machine collaboration. Open-source environments have not advanced and are often toy scenarios, too abstract or not suitable for multi-agent research. By mimicking real-world problems and increasing the complexity of environments, we hope to advance state-of-the-art multi-agent research and inspire researchers to work on immediate real-world problems. Here, we present HIVEX, an environment suite to benchmark multi-agent research focusing on ecological challenges. HIVEX includes the following environments: Wind Farm Control, Wildfire Resource Management, Drone-Based Reforestation, Ocean Plastic Collection, and Aerial Wildfire Suppression. We provide environments, training examples, and baselines for the main and sub-tasks. All trained models resulting from the experiments of this work are hosted on Hugging Face. We also provide a leaderboard on Hugging Face and encourage the community to submit models trained on our environment suite.
Responsible AI in Open Ecosystems: Reconciling Innovation with Risk Assessment and Disclosure
The rapid scaling of AI has spurred a growing emphasis on ethical considerations in both development and practice. This has led to the formulation of increasingly sophisticated model auditing and reporting requirements, as well as governance frameworks to mitigate potential risks to individuals and society. At this critical juncture, we review the practical challenges of promoting responsible AI and transparency in informal sectors like OSS that support vital infrastructure and see widespread use. We focus on how model performance evaluation may inform or inhibit probing of model limitations, biases, and other risks. Our controlled analysis of 7903 Hugging Face projects found that risk documentation is strongly associated with evaluation practices. Yet, submissions (N=789) from the platform's most popular competitive leaderboard showed less accountability among high performers. Our findings can inform AI providers and legal scholars in designing interventions and policies that preserve open-source innovation while incentivizing ethical uptake.
Domain Adaptation of Llama3-70B-Instruct through Continual Pre-Training and Model Merging: A Comprehensive Evaluation
We conducted extensive experiments on domain adaptation of the Meta-Llama-3-70B-Instruct model on SEC data, exploring its performance on both general and domain-specific benchmarks. Our focus included continual pre-training (CPT) and model merging, aiming to enhance the model's domain-specific capabilities while mitigating catastrophic forgetting. Through this study, we evaluated the impact of integrating financial regulatory data into a robust language model and examined the effectiveness of our model merging techniques in preserving and improving the model's instructive abilities. The model is accessible at hugging face: https://huggingface.co/arcee-ai/Llama-3-SEC-Base, arcee-ai/Llama-3-SEC-Base. This is an intermediate checkpoint of our final model, which has seen 20B tokens so far. The full model is still in the process of training. This is a preprint technical report with thorough evaluations to understand the entire process.
CBT-LLM: A Chinese Large Language Model for Cognitive Behavioral Therapy-based Mental Health Question Answering
The recent advancements in artificial intelligence highlight the potential of language models in psychological health support. While models trained on data from mental health service platform have achieved preliminary success, challenges persist in areas such as data scarcity, quality, and ensuring a solid foundation in psychological techniques. To address these challenges, this study introduces a novel approach to enhance the precision and efficacy of psychological support through large language models. Specifically, we design a specific prompt derived from principles of Cognitive Behavioral Therapy (CBT) and have generated the CBT QA dataset, specifically for Chinese psychological health Q&A based on CBT structured intervention strategies. Unlike previous methods, our dataset emphasizes professional and structured response. Utilizing this dataset, we fine-tuned the large language model, giving birth to CBT-LLM, the large-scale language model specifically designed for Cognitive Behavioral Therapy techniques. Empirical evaluations demonstrate that CBT-LLM excels in generating structured, professional, and highly relevant responses in psychological health support tasks, showcasing its practicality and quality. The model is available on Hugging Face: https://huggingface.co/Hongbin37/CBT-LLM.
A Novel Dataset for Financial Education Text Simplification in Spanish
Text simplification, crucial in natural language processing, aims to make texts more comprehensible, particularly for specific groups like visually impaired Spanish speakers, a less-represented language in this field. In Spanish, there are few datasets that can be used to create text simplification systems. Our research has the primary objective to develop a Spanish financial text simplification dataset. We created a dataset with 5,314 complex and simplified sentence pairs using established simplification rules. We also compared our dataset with the simplifications generated from GPT-3, Tuner, and MT5, in order to evaluate the feasibility of data augmentation using these systems. In this manuscript we present the characteristics of our dataset and the findings of the comparisons with other systems. The dataset is available at Hugging face, saul1917/FEINA.
Jellyfish: A Large Language Model for Data Preprocessing
In this paper, we present Jellyfish, an open-source LLM as a universal task solver for DP. Built on the Llama 2 13B model, Jellyfish is instruction-tuned with the datasets of several typical DP tasks including error detection, data imputation, schema matching, and entity matching, and delivers generalizability to other tasks. Remarkably, Jellyfish can operate on a local, single, and low-priced GPU with its 13 billion parameters, ensuring data security and enabling further tuning. Its proficiency in understanding natural language allows users to manually craft instructions for DP tasks. Unlike many existing methods that heavily rely on prior knowledge, Jellyfish acquires domain knowledge during its tuning process and integrates optional knowledge injection during inference. A distinctive feature of Jellyfish is its interpreter, which elucidates its output decisions. To construct Jellyfish, we develop a series of pre-tuning and DP-tuning techniques. Jellyfish is equipped with an instance serializer, which automatically translates raw data into model prompts, and a knowledge injector, which optionally introduces task- and dataset-specific knowledge to enhance DP performance. Our evaluation of Jellyfish, using a range of real datasets, shows its competitiveness compared to state-of-the-art methods and its strong generalizability to unseen tasks. Jellyfish's performance rivals that of GPT series models, and its interpreter offers enhanced reasoning capabilities compared to GPT-3.5. Furthermore, our evaluation highlights the effectiveness of the techniques employed in constructing Jellyfish. Our model is available at Hugging Face: https://huggingface.co/NECOUDBFM/Jellyfish .
Contextual Text Embeddings for Twi
Transformer-based language models have been changing the modern Natural Language Processing (NLP) landscape for high-resource languages such as English, Chinese, Russian, etc. However, this technology does not yet exist for any Ghanaian language. In this paper, we introduce the first of such models for Twi or Akan, the most widely spoken Ghanaian language. The specific contribution of this research work is the development of several pretrained transformer language models for the Akuapem and Asante dialects of Twi, paving the way for advances in application areas such as Named Entity Recognition (NER), Neural Machine Translation (NMT), Sentiment Analysis (SA) and Part-of-Speech (POS) tagging. Specifically, we introduce four different flavours of ABENA -- A BERT model Now in Akan that is fine-tuned on a set of Akan corpora, and BAKO - BERT with Akan Knowledge only, which is trained from scratch. We open-source the model through the Hugging Face model hub and demonstrate its use via a simple sentiment classification example.
LLM Pruning and Distillation in Practice: The Minitron Approach
We present a comprehensive report on compressing the Llama 3.1 8B and Mistral NeMo 12B models to 4B and 8B parameters, respectively, using pruning and distillation. We explore two distinct pruning strategies: (1) depth pruning and (2) joint hidden/attention/MLP (width) pruning, and evaluate the results on common benchmarks from the LM Evaluation Harness. The models are then aligned with NeMo Aligner and tested in instruct-tuned versions. This approach produces a compelling 4B model from Llama 3.1 8B and a state-of-the-art Mistral-NeMo-Minitron-8B (MN-Minitron-8B for brevity) model from Mistral NeMo 12B. We found that with no access to the original data, it is beneficial to slightly fine-tune teacher models on the distillation dataset. We open-source our base model weights on Hugging Face with a permissive license.
On the Origin of LLMs: An Evolutionary Tree and Graph for 15,821 Large Language Models
Since late 2022, Large Language Models (LLMs) have become very prominent with LLMs like ChatGPT and Bard receiving millions of users. Hundreds of new LLMs are announced each week, many of which are deposited to Hugging Face, a repository of machine learning models and datasets. To date, nearly 16,000 Text Generation models have been uploaded to the site. Given the huge influx of LLMs, it is of interest to know which LLM backbones, settings, training methods, and families are popular or trending. However, there is no comprehensive index of LLMs available. We take advantage of the relatively systematic nomenclature of Hugging Face LLMs to perform hierarchical clustering and identify communities amongst LLMs using n-grams and term frequency-inverse document frequency. Our methods successfully identify families of LLMs and accurately cluster LLMs into meaningful subgroups. We present a public web application to navigate and explore Constellation, our atlas of 15,821 LLMs. Constellation rapidly generates a variety of visualizations, namely dendrograms, graphs, word clouds, and scatter plots. Constellation is available at the following link: https://constellation.sites.stanford.edu/.
LeetCodeDataset: A Temporal Dataset for Robust Evaluation and Efficient Training of Code LLMs
We introduce LeetCodeDataset, a high-quality benchmark for evaluating and training code-generation models, addressing two key challenges in LLM research: the lack of reasoning-focused coding benchmarks and self-contained training testbeds. By curating LeetCode Python problems with rich metadata, broad coverage, 100+ test cases per problem, and temporal splits (pre/post July 2024), our dataset enables contamination-free evaluation and efficient supervised fine-tuning (SFT). Experiments show reasoning models significantly outperform non-reasoning counterparts, while SFT with only 2.6K model-generated solutions achieves performance comparable to 110K-sample counterparts. The dataset and evaluation framework are available on Hugging Face and Github.
VidProM: A Million-scale Real Prompt-Gallery Dataset for Text-to-Video Diffusion Models
The arrival of Sora marks a new era for text-to-video diffusion models, bringing significant advancements in video generation and potential applications. However, Sora, as well as other text-to-video diffusion models, highly relies on the prompts, and there is no publicly available dataset featuring a study of text-to-video prompts. In this paper, we introduce VidProM, the first large-scale dataset comprising 1.67 million unique text-to-video prompts from real users. Additionally, the dataset includes 6.69 million videos generated by four state-of-the-art diffusion models and some related data. We initially demonstrate the curation of this large-scale dataset, which is a time-consuming and costly process. Subsequently, we show how the proposed VidProM differs from DiffusionDB, a large-scale prompt-gallery dataset for image generation. Based on the analysis of these prompts, we identify the necessity for a new prompt dataset specifically designed for text-to-video generation and gain insights into the preferences of real users when creating videos. Our large-scale and diverse dataset also inspires many exciting new research areas. For instance, to develop better, more efficient, and safer text-to-video diffusion models, we suggest exploring text-to-video prompt engineering, efficient video generation, and video copy detection for diffusion models. We make the collected dataset VidProM publicly available at GitHub and Hugging Face under the CC-BY- NC 4.0 License.
TACO: Topics in Algorithmic COde generation dataset
We introduce TACO, an open-source, large-scale code generation dataset, with a focus on the optics of algorithms, designed to provide a more challenging training dataset and evaluation benchmark in the field of code generation models. TACO includes competition-level programming questions that are more challenging, to enhance or evaluate problem understanding and reasoning abilities in real-world programming scenarios. There are 25433 and 1000 coding problems in training and test set, as well as up to 1.55 million diverse solution answers. Moreover, each TACO problem includes several fine-grained labels such as task topics, algorithms, programming skills, and difficulty levels, providing a more precise reference for the training and evaluation of code generation models. The dataset and evaluation scripts are available on Hugging Face Hub (https://huggingface.co/datasets/BAAI/TACO) and Github (https://github.com/FlagOpen/TACO).
Stable LM 2 1.6B Technical Report
We introduce StableLM 2 1.6B, the first in a new generation of our language model series. In this technical report, we present in detail the data and training procedure leading to the base and instruction-tuned versions of StableLM 2 1.6B. The weights for both models are available via Hugging Face for anyone to download and use. The report contains thorough evaluations of these models, including zero- and few-shot benchmarks, multilingual benchmarks, and the MT benchmark focusing on multi-turn dialogues. At the time of publishing this report, StableLM 2 1.6B was the state-of-the-art open model under 2B parameters by a significant margin. Given its appealing small size, we also provide throughput measurements on a number of edge devices. In addition, we open source several quantized checkpoints and provide their performance metrics compared to the original model.
Model Hubs and Beyond: Analyzing Model Popularity, Performance, and Documentation
With the massive surge in ML models on platforms like Hugging Face, users often lose track and struggle to choose the best model for their downstream tasks, frequently relying on model popularity indicated by download counts, likes, or recency. We investigate whether this popularity aligns with actual model performance and how the comprehensiveness of model documentation correlates with both popularity and performance. In our study, we evaluated a comprehensive set of 500 Sentiment Analysis models on Hugging Face. This evaluation involved massive annotation efforts, with human annotators completing nearly 80,000 annotations, alongside extensive model training and evaluation. Our findings reveal that model popularity does not necessarily correlate with performance. Additionally, we identify critical inconsistencies in model card reporting: approximately 80\% of the models analyzed lack detailed information about the model, training, and evaluation processes. Furthermore, about 88\% of model authors overstate their models' performance in the model cards. Based on our findings, we provide a checklist of guidelines for users to choose good models for downstream tasks.
On the Creation of Representative Samples of Software Repositories
Software repositories is one of the sources of data in Empirical Software Engineering, primarily in the Mining Software Repositories field, aimed at extracting knowledge from the dynamics and practice of software projects. With the emergence of social coding platforms such as GitHub, researchers have now access to millions of software repositories to use as source data for their studies. With this massive amount of data, sampling techniques are needed to create more manageable datasets. The creation of these datasets is a crucial step, and researchers have to carefully select the repositories to create representative samples according to a set of variables of interest. However, current sampling methods are often based on random selection or rely on variables which may not be related to the research study (e.g., popularity or activity). In this paper, we present a methodology for creating representative samples of software repositories, where such representativeness is properly aligned with both the characteristics of the population of repositories and the requirements of the empirical study. We illustrate our approach with use cases based on Hugging Face repositories.
HoneyBee: A Scalable Modular Framework for Creating Multimodal Oncology Datasets with Foundational Embedding Models
Developing accurate machine learning models for oncology requires large-scale, high-quality multimodal datasets. However, creating such datasets remains challenging due to the complexity and heterogeneity of medical data. To address this challenge, we introduce HoneyBee, a scalable modular framework for building multimodal oncology datasets that leverages foundational models to generate representative embeddings. HoneyBee integrates various data modalities, including clinical records, imaging data, and patient outcomes. It employs data preprocessing techniques and transformer-based architectures to generate embeddings that capture the essential features and relationships within the raw medical data. The generated embeddings are stored in a structured format using Hugging Face datasets and PyTorch dataloaders for accessibility. Vector databases enable efficient querying and retrieval for machine learning applications. We demonstrate the effectiveness of HoneyBee through experiments assessing the quality and representativeness of the embeddings. The framework is designed to be extensible to other medical domains and aims to accelerate oncology research by providing high-quality, machine learning-ready datasets. HoneyBee is an ongoing open-source effort, and the code, datasets, and models are available at the project repository.
FairTranslate: An English-French Dataset for Gender Bias Evaluation in Machine Translation by Overcoming Gender Binarity
Large Language Models (LLMs) are increasingly leveraged for translation tasks but often fall short when translating inclusive language -- such as texts containing the singular 'they' pronoun or otherwise reflecting fair linguistic protocols. Because these challenges span both computational and societal domains, it is imperative to critically evaluate how well LLMs handle inclusive translation with a well-founded framework. This paper presents FairTranslate, a novel, fully human-annotated dataset designed to evaluate non-binary gender biases in machine translation systems from English to French. FairTranslate includes 2418 English-French sentence pairs related to occupations, annotated with rich metadata such as the stereotypical alignment of the occupation, grammatical gender indicator ambiguity, and the ground-truth gender label (male, female, or inclusive). We evaluate four leading LLMs (Gemma2-2B, Mistral-7B, Llama3.1-8B, Llama3.3-70B) on this dataset under different prompting procedures. Our results reveal substantial biases in gender representation across LLMs, highlighting persistent challenges in achieving equitable outcomes in machine translation. These findings underscore the need for focused strategies and interventions aimed at ensuring fair and inclusive language usage in LLM-based translation systems. We make the FairTranslate dataset publicly available on Hugging Face, and disclose the code for all experiments on GitHub.
KL3M Tokenizers: A Family of Domain-Specific and Character-Level Tokenizers for Legal, Financial, and Preprocessing Applications
We present the KL3M tokenizers, a family of specialized tokenizers for legal, financial, and governmental text. Despite established work on tokenization, specialized tokenizers for professional domains remain understudied. Our paper offers two main contributions to this area. First, we introduce domain-specific BPE tokenizers for legal, financial, and governmental text. Our kl3m-004-128k-cased tokenizer uses 9-17% fewer tokens than GPT-4o and Llama3 for domain-specific documents, despite having a smaller vocabulary. For specialized terminology, our cased tokenizer is even more efficient, using up to 83% fewer tokens for legal terms and 39% fewer tokens for financial terms. Second, we develop character-level BPE tokenizers (4K, 8K, and 16K vocabulary sizes) for text correction tasks like OCR post-processing. These tokenizers keep consistent token boundaries between error-containing and correct text, making it easier for models to learn correction patterns. These tokenizers help professional applications by fitting more text in context windows, reducing computational needs, and preserving the meaning of domain-specific terms. Our analysis shows these efficiency gains directly benefit the processing of long legal and financial documents. We release all tokenizers and code through GitHub and Hugging Face to support further research in specialized tokenization.
An Empirical Study of Safetensors' Usage Trends and Developers' Perceptions
Developers are sharing pre-trained Machine Learning (ML) models through a variety of model sharing platforms, such as Hugging Face, in an effort to make ML development more collaborative. To share the models, they must first be serialized. While there are many methods of serialization in Python, most of them are unsafe. To tame this insecurity, Hugging Face released safetensors as a way to mitigate the threats posed by unsafe serialization formats. In this context, this paper investigates developer's shifts towards using safetensors on Hugging Face in an effort to understand security practices in the ML development community, as well as how developers react to new methods of serialization. Our results find that more developers are adopting safetensors, and many safetensor adoptions were made by automated conversions of existing models by Hugging Face's conversion tool. We also found, however, that a majority of developers ignore the conversion tool's pull requests, and that while many developers are facing issues with using safetensors, they are eager to learn about and adapt the format.
You can remove GPT2's LayerNorm by fine-tuning
The LayerNorm (LN) layer in GPT-style transformer models has long been a hindrance to mechanistic interpretability. LN is a crucial component required to stabilize the training of large language models, and LN or the similar RMSNorm have been used in practically all large language models based on the transformer architecture. The non-linear nature of the LN layers is a hindrance for mechanistic interpretability as it hinders interpretation of the residual stream, and makes it difficult to decompose the model into circuits. Some research have gone so far as to name "reasons interpretability researchers hate layer norm". In this paper we show that it is possible to remove the LN layers from a pre-trained GPT2-small model by fine-tuning on a fraction (500M tokens) of the training data. We demonstrate that this LN-free model achieves similar performance to the original model on the OpenWebText and ThePile datasets (-0.05 cross-entropy loss), and the Hellaswag benchmark (-0.5% accuracy). We provide the fine-tuning procedure and a Hugging Face repository with the fine-tuned GPT2-small models. Our work not only provides a simplified model for mechanistic interpretability research, but also provides evidence that the LN layers, at inference time, do not play a crucial role in transformer models.
Leave No Knowledge Behind During Knowledge Distillation: Towards Practical and Effective Knowledge Distillation for Code-Switching ASR Using Realistic Data
Recent advances in automatic speech recognition (ASR) often rely on large speech foundation models for generating high-quality transcriptions. However, these models can be impractical due to limited computing resources. The situation is even more severe in terms of more realistic or difficult scenarios, such as code-switching ASR (CS-ASR). To address this, we present a framework for developing more efficient models for CS-ASR through knowledge distillation using realistic speech-only data. Our proposed method, Leave No Knowledge Behind During Knowledge Distillation (K^2D), leverages both the teacher model's knowledge and additional insights from a small auxiliary model. We evaluate our approach on two in-domain and two out-domain datasets, demonstrating that K^2D is effective. By conducting K^2D on the unlabeled realistic data, we have successfully obtained a 2-time smaller model with 5-time faster generation speed while outperforming the baseline methods and the teacher model on all the testing sets. We have made our model publicly available on Hugging Face (https://huggingface.co/andybi7676/k2d-whisper.zh-en).
Documenting Ethical Considerations in Open Source AI Models
Background: The development of AI-enabled software heavily depends on AI model documentation, such as model cards, due to different domain expertise between software engineers and model developers. From an ethical standpoint, AI model documentation conveys critical information on ethical considerations along with mitigation strategies for downstream developers to ensure the delivery of ethically compliant software. However, knowledge on such documentation practice remains scarce. Aims: The objective of our study is to investigate how developers document ethical aspects of open source AI models in practice, aiming at providing recommendations for future documentation endeavours. Method: We selected three sources of documentation on GitHub and Hugging Face, and developed a keyword set to identify ethics-related documents systematically. After filtering an initial set of 2,347 documents, we identified 265 relevant ones and performed thematic analysis to derive the themes of ethical considerations. Results: Six themes emerge, with the three largest ones being model behavioural risks, model use cases, and model risk mitigation. Conclusions: Our findings reveal that open source AI model documentation focuses on articulating ethical problem statements and use case restrictions. We further provide suggestions to various stakeholders for improving documentation practice regarding ethical considerations.
ChuXin: 1.6B Technical Report
In this report, we present ChuXin, an entirely open-source language model with a size of 1.6 billion parameters. Unlike the majority of works that only open-sourced the model weights and architecture, we have made everything needed to train a model available, including the training data, the training process, and the evaluation code. Our goal is to empower and strengthen the open research community, fostering transparency and enabling a new wave of innovation in the field of language modeling. Furthermore, we extend the context length to 1M tokens through lightweight continual pretraining and demonstrate strong needle-in-a-haystack retrieval performance. The weights for both models are available at Hugging Face to download and use.
GlossLM: Multilingual Pretraining for Low-Resource Interlinear Glossing
Language documentation projects often involve the creation of annotated text in a format such as interlinear glossed text (IGT), which captures fine-grained morphosyntactic analyses in a morpheme-by-morpheme format. However, there are few existing resources providing large amounts of standardized, easily accessible IGT data, limiting their applicability to linguistic research, and making it difficult to use such data in NLP modeling. We compile the largest existing corpus of IGT data from a variety of sources, covering over 450k examples across 1.8k languages, to enable research on crosslingual transfer and IGT generation. We normalize much of our data to follow a standard set of labels across languages. Furthermore, we explore the task of automatically generating IGT in order to aid documentation projects. As many languages lack sufficient monolingual data, we pretrain a large multilingual model on our corpus. We demonstrate the utility of this model by finetuning it on monolingual corpora, outperforming SOTA models by up to 6.6%. We will make our pretrained model and dataset available through Hugging Face, as well as provide access through a web interface for use in language documentation efforts.
KMMLU: Measuring Massive Multitask Language Understanding in Korean
We propose KMMLU, a new Korean benchmark with 35,030 expert-level multiple-choice questions across 45 subjects ranging from humanities to STEM. Unlike previous Korean benchmarks that are translated from existing English benchmarks, KMMLU is collected from original Korean exams, capturing linguistic and cultural aspects of the Korean language. We test 26 publically available and proprietary LLMs, identifying significant room for improvement. The best publicly available model achieves 50.54% on KMMLU, far below the average human performance of 62.6%. This model was primarily trained for English and Chinese, not Korean. Current LLMs tailored to Korean, such as Polyglot-Ko, perform far worse. Surprisingly, even the most capable proprietary LLMs, e.g., GPT-4 and HyperCLOVA X, achieve 59.95% and 53.40%, respectively. This suggests that further work is needed to improve Korean LLMs, and KMMLU offers the right tool to track this progress. We make our dataset publicly available on the Hugging Face Hub and integrate the benchmark into EleutherAI's Language Model Evaluation Harness.
Moderating Model Marketplaces: Platform Governance Puzzles for AI Intermediaries
The AI development community is increasingly making use of hosting intermediaries such as Hugging Face provide easy access to user-uploaded models and training data. These model marketplaces lower technical deployment barriers for hundreds of thousands of users, yet can be used in numerous potentially harmful and illegal ways. In this article, we explain ways in which AI systems, which can both `contain' content and be open-ended tools, present one of the trickiest platform governance challenges seen to date. We provide case studies of several incidents across three illustrative platforms -- Hugging Face, GitHub and Civitai -- to examine how model marketplaces moderate models. Building on this analysis, we outline important (and yet nevertheless limited) practices that industry has been developing to respond to moderation demands: licensing, access and use restrictions, automated content moderation, and open policy development. While the policy challenge at hand is a considerable one, we conclude with some ideas as to how platforms could better mobilize resources to act as a careful, fair, and proportionate regulatory access point.
ReactionT5: a large-scale pre-trained model towards application of limited reaction data
Transformer-based deep neural networks have revolutionized the field of molecular-related prediction tasks by treating molecules as symbolic sequences. These models have been successfully applied in various organic chemical applications by pretraining them with extensive compound libraries and subsequently fine-tuning them with smaller in-house datasets for specific tasks. However, many conventional methods primarily focus on single molecules, with limited exploration of pretraining for reactions involving multiple molecules. In this paper, we propose ReactionT5, a novel model that leverages pretraining on the Open Reaction Database (ORD), a publicly available large-scale resource. We further fine-tune this model for yield prediction and product prediction tasks, demonstrating its impressive performance even with limited fine-tuning data compared to traditional models. The pre-trained ReactionT5 model is publicly accessible on the Hugging Face platform.
The ROOTS Search Tool: Data Transparency for LLMs
ROOTS is a 1.6TB multilingual text corpus developed for the training of BLOOM, currently the largest language model explicitly accompanied by commensurate data governance efforts. In continuation of these efforts, we present the ROOTS Search Tool: a search engine over the entire ROOTS corpus offering both fuzzy and exact search capabilities. ROOTS is the largest corpus to date that can be investigated this way. The ROOTS Search Tool is open-sourced and available on Hugging Face Spaces. We describe our implementation and the possible use cases of our tool.
BitNet b1.58 2B4T Technical Report
We introduce BitNet b1.58 2B4T, the first open-source, native 1-bit Large Language Model (LLM) at the 2-billion parameter scale. Trained on a corpus of 4 trillion tokens, the model has been rigorously evaluated across benchmarks covering language understanding, mathematical reasoning, coding proficiency, and conversational ability. Our results demonstrate that BitNet b1.58 2B4T achieves performance on par with leading open-weight, full-precision LLMs of similar size, while offering significant advantages in computational efficiency, including substantially reduced memory footprint, energy consumption, and decoding latency. To facilitate further research and adoption, the model weights are released via Hugging Face along with open-source inference implementations for both GPU and CPU architectures.
Enhancing Training Efficiency Using Packing with Flash Attention
Padding is often used in tuning LLM models by adding special tokens to shorter training examples to match the length of the longest sequence in each batch. While this ensures uniformity for batch processing, it introduces inefficiencies by including irrelevant padding tokens in the computation and wastes GPU resources. On the other hand, the Hugging Face SFT trainer offers the option to use packing to combine multiple training examples up to the maximum sequence length. This allows for maximal utilization of GPU resources. However, without proper masking of each packed training example, attention will not be computed correctly when using SFT trainer. We enable and then analyse packing and Flash Attention with proper attention masking of each example and show the benefits of this training paradigm.
TeenyTinyLlama: open-source tiny language models trained in Brazilian Portuguese
Large language models (LLMs) have significantly advanced natural language processing, but their progress has yet to be equal across languages. While most LLMs are trained in high-resource languages like English, multilingual models generally underperform monolingual ones. Additionally, aspects of their multilingual foundation sometimes restrict the byproducts they produce, like computational demands and licensing regimes. In this study, we document the development of open-foundation models tailored for use in low-resource settings, their limitations, and their benefits. This is the TeenyTinyLlama pair: two compact models for Brazilian Portuguese text generation. We release them under the permissive Apache 2.0 license on GitHub and Hugging Face for community use and further development. See https://github.com/Nkluge-correa/TeenyTinyLlama
Investigating Regularization of Self-Play Language Models
This paper explores the effects of various forms of regularization in the context of language model alignment via self-play. While both reinforcement learning from human feedback (RLHF) and direct preference optimization (DPO) require to collect costly human-annotated pairwise preferences, the self-play fine-tuning (SPIN) approach replaces the rejected answers by data generated from the previous iterate. However, the SPIN method presents a performance instability issue in the learning phase, which can be mitigated by playing against a mixture of the two previous iterates. In the same vein, we propose in this work to address this issue from two perspectives: first, by incorporating an additional Kullback-Leibler (KL) regularization to stay at the proximity of the reference policy; second, by using the idea of fictitious play which smoothens the opponent policy across all previous iterations. In particular, we show that the KL-based regularizer boils down to replacing the previous policy by its geometric mixture with the base policy inside of the SPIN loss function. We finally discuss empirical results on MT-Bench as well as on the Hugging Face Open LLM Leaderboard.
A Water Efficiency Dataset for African Data Centers
AI computing and data centers consume a large amount of freshwater, both directly for cooling and indirectly for electricity generation. While most attention has been paid to developed countries such as the U.S., this paper presents the first-of-its-kind dataset that combines nation-level weather and electricity generation data to estimate water usage efficiency for data centers in 41 African countries across five different climate regions. We also use our dataset to evaluate and estimate the water consumption of inference on two large language models (i.e., Llama-3-70B and GPT-4) in 11 selected African countries. Our findings show that writing a 10-page report using Llama-3-70B could consume about 0.7 liters of water, while the water consumption by GPT-4 for the same task may go up to about 60 liters. For writing a medium-length email of 120-200 words, Llama-3-70B and GPT-4 could consume about 0.13 liters and 3 liters of water, respectively. Interestingly, given the same AI model, 8 out of the 11 selected African countries consume less water than the global average, mainly because of lower water intensities for electricity generation. However, water consumption can be substantially higher in some African countries with a steppe climate than the U.S. and global averages, prompting more attention when deploying AI computing in these countries. Our dataset is publicly available on https://huggingface.co/datasets/masterlion/WaterEfficientDatasetForAfricanCountries/tree/main{Hugging Face}.
Good at captioning, bad at counting: Benchmarking GPT-4V on Earth observation data
Large Vision-Language Models (VLMs) have demonstrated impressive performance on complex tasks involving visual input with natural language instructions. However, it remains unclear to what extent capabilities on natural images transfer to Earth observation (EO) data, which are predominantly satellite and aerial images less common in VLM training data. In this work, we propose a comprehensive benchmark to gauge the progress of VLMs toward being useful tools for EO data by assessing their abilities on scene understanding, localization and counting, and change detection tasks. Motivated by real-world applications, our benchmark includes scenarios like urban monitoring, disaster relief, land use, and conservation. We discover that, although state-of-the-art VLMs like GPT-4V possess extensive world knowledge that leads to strong performance on open-ended tasks like location understanding and image captioning, their poor spatial reasoning limits usefulness on object localization and counting tasks. Our benchmark will be made publicly available at https://vleo.danielz.ch/ and on Hugging Face at https://huggingface.co/collections/mit-ei/vleo-benchmark-datasets-65b789b0466555489cce0d70 for easy model evaluation.
Tryage: Real-time, intelligent Routing of User Prompts to Large Language Models
The introduction of the transformer architecture and the self-attention mechanism has led to an explosive production of language models trained on specific downstream tasks and data domains. With over 200, 000 models in the Hugging Face ecosystem, users grapple with selecting and optimizing models to suit multifaceted workflows and data domains while addressing computational, security, and recency concerns. There is an urgent need for machine learning frameworks that can eliminate the burden of model selection and customization and unleash the incredible power of the vast emerging model library for end users. Here, we propose a context-aware routing system, Tryage, that leverages a language model router for optimal selection of expert models from a model library based on analysis of individual input prompts. Inspired by the thalamic router in the brain, Tryage employs a perceptive router to predict down-stream model performance on prompts and, then, makes a routing decision using an objective function that integrates performance predictions with user goals and constraints that are incorporated through flags (e.g., model size, model recency). Tryage allows users to explore a Pareto front and automatically trade-off between task accuracy and secondary goals including minimization of model size, recency, security, verbosity, and readability. Across heterogeneous data sets that include code, text, clinical data, and patents, the Tryage framework surpasses Gorilla and GPT3.5 turbo in dynamic model selection identifying the optimal model with an accuracy of 50.9% , compared to 23.6% by GPT 3.5 Turbo and 10.8% by Gorilla. Conceptually, Tryage demonstrates how routing models can be applied to program and control the behavior of multi-model LLM systems to maximize efficient use of the expanding and evolving language model ecosystem.
Bloom Library: Multimodal Datasets in 300+ Languages for a Variety of Downstream Tasks
We present Bloom Library, a linguistically diverse set of multimodal and multilingual datasets for language modeling, image captioning, visual storytelling, and speech synthesis/recognition. These datasets represent either the most, or among the most, multilingual datasets for each of the included downstream tasks. In total, the initial release of the Bloom Library datasets covers 363 languages across 32 language families. We train downstream task models for various languages represented in the data, showing the viability of the data for future work in low-resource, multimodal NLP and establishing the first known baselines for these downstream tasks in certain languages (e.g., Bisu [bzi], with an estimated population of 700 users). Some of these first-of-their-kind baselines are comparable to state-of-the-art performance for higher-resourced languages. The Bloom Library datasets are released under Creative Commons licenses on the Hugging Face datasets hub to catalyze more linguistically diverse research in the included downstream tasks.
AutoTrain: No-code training for state-of-the-art models
With the advancements in open-source models, training (or finetuning) models on custom datasets has become a crucial part of developing solutions which are tailored to specific industrial or open-source applications. Yet, there is no single tool which simplifies the process of training across different types of modalities or tasks. We introduce AutoTrain (aka AutoTrain Advanced) -- an open-source, no code tool/library which can be used to train (or finetune) models for different kinds of tasks such as: large language model (LLM) finetuning, text classification/regression, token classification, sequence-to-sequence task, finetuning of sentence transformers, visual language model (VLM) finetuning, image classification/regression and even classification and regression tasks on tabular data. AutoTrain Advanced is an open-source library providing best practices for training models on custom datasets. The library is available at https://github.com/huggingface/autotrain-advanced. AutoTrain can be used in fully local mode or on cloud machines and works with tens of thousands of models shared on Hugging Face Hub and their variations.
H$_2$O: Heavy-Hitter Oracle for Efficient Generative Inference of Large Language Models
Large Language Models (LLMs), despite their recent impressive accomplishments, are notably cost-prohibitive to deploy, particularly for applications involving long-content generation, such as dialogue systems and story writing. Often, a large amount of transient state information, referred to as the KV cache, is stored in GPU memory in addition to model parameters, scaling linearly with the sequence length and batch size. In this paper, we introduce a novel approach for implementing the KV cache which significantly reduces its memory footprint. Our approach is based on the noteworthy observation that a small portion of tokens contributes most of the value when computing attention scores. We call these tokens Heavy Hitters (H_2). Through a comprehensive investigation, we find that (i) the emergence of H_2 is natural and strongly correlates with the frequent co-occurrence of tokens in the text, and (ii) removing them results in significant performance degradation. Based on these insights, we propose Heavy Hitter Oracle (H_2O), a KV cache eviction policy that dynamically retains a balance of recent and H_2 tokens. We formulate the KV cache eviction as a dynamic submodular problem and prove (under mild assumptions) a theoretical guarantee for our novel eviction algorithm which could help guide future work. We validate the accuracy of our algorithm with OPT, LLaMA, and GPT-NeoX across a wide range of tasks. Our implementation of H_2O with 20% heavy hitters improves the throughput over three leading inference systems DeepSpeed Zero-Inference, Hugging Face Accelerate, and FlexGen by up to 29times, 29times, and 3times on OPT-6.7B and OPT-30B. With the same batch size, H2O can reduce the latency by up to 1.9times. The code is available at https://github.com/FMInference/H2O.
A Speed Odyssey for Deployable Quantization of LLMs
The large language model era urges faster and less costly inference. Prior model compression works on LLMs tend to undertake a software-centric approach primarily focused on the simulated quantization performance. By neglecting the feasibility of deployment, these approaches are typically disabled in real practice. They used to drastically push down the quantization bit range for a reduced computation which might not be supported by the mainstream hardware, or involve sophisticated algorithms that introduce extra computation or memory access overhead. We argue that pursuing a hardware-centric approach in the construction of quantization algorithms is crucial. In this regard, we are driven to build our compression method on top of hardware awareness, eliminating impractical algorithm choices while maximizing the benefit of hardware acceleration. Our method, OdysseyLLM, comes with a novel W4A8 kernel implementation called FastGEMM and a combined recipe of quantization strategies. Extensive experiments manifest the superiority of our W4A8 method which brings the actual speed boosting up to 4times compared to Hugging Face FP16 inference and 2.23times vs. the state-of-the-art inference engine TensorRT-LLM in FP16, and 1.45times vs. TensorRT-LLM in INT8, yet without substantially harming the performance.
OpenWebMath: An Open Dataset of High-Quality Mathematical Web Text
There is growing evidence that pretraining on high quality, carefully thought-out tokens such as code or mathematics plays an important role in improving the reasoning abilities of large language models. For example, Minerva, a PaLM model finetuned on billions of tokens of mathematical documents from arXiv and the web, reported dramatically improved performance on problems that require quantitative reasoning. However, because all known open source web datasets employ preprocessing that does not faithfully preserve mathematical notation, the benefits of large scale training on quantitive web documents are unavailable to the research community. We introduce OpenWebMath, an open dataset inspired by these works containing 14.7B tokens of mathematical webpages from Common Crawl. We describe in detail our method for extracting text and LaTeX content and removing boilerplate from HTML documents, as well as our methods for quality filtering and deduplication. Additionally, we run small-scale experiments by training 1.4B parameter language models on OpenWebMath, showing that models trained on 14.7B tokens of our dataset surpass the performance of models trained on over 20x the amount of general language data. We hope that our dataset, openly released on the Hugging Face Hub, will help spur advances in the reasoning abilities of large language models.
Priority-Aware Preemptive Scheduling for Mixed-Priority Workloads in MoE Inference
Large Language Models have revolutionized natural language processing, yet serving them efficiently in data centers remains challenging due to mixed workloads comprising latency-sensitive (LS) and best-effort (BE) jobs. Existing inference systems employ iteration-level first-come-first-served scheduling, causing head-of-line blocking when BE jobs delay LS jobs. We introduce QLLM, a novel inference system designed for Mixture of Experts (MoE) models, featuring a fine-grained, priority-aware preemptive scheduler. QLLM enables expert-level preemption, deferring BE job execution while minimizing LS time-to-first-token (TTFT). Our approach removes iteration-level scheduling constraints, enabling the scheduler to preempt jobs at any layer based on priority. Evaluations on an Nvidia A100 GPU show that QLLM significantly improves performance. It reduces LS TTFT by an average of 65.5times and meets the SLO at up to 7 requests/sec, whereas the baseline fails to do so under the tested workload. Additionally, it cuts LS turnaround time by up to 12.8times without impacting throughput. QLLM is modular, extensible, and seamlessly integrates with Hugging Face MoE models.
WxC-Bench: A Novel Dataset for Weather and Climate Downstream Tasks
High-quality machine learning (ML)-ready datasets play a foundational role in developing new artificial intelligence (AI) models or fine-tuning existing models for scientific applications such as weather and climate analysis. Unfortunately, despite the growing development of new deep learning models for weather and climate, there is a scarcity of curated, pre-processed machine learning (ML)-ready datasets. Curating such high-quality datasets for developing new models is challenging particularly because the modality of the input data varies significantly for different downstream tasks addressing different atmospheric scales (spatial and temporal). Here we introduce WxC-Bench (Weather and Climate Bench), a multi-modal dataset designed to support the development of generalizable AI models for downstream use-cases in weather and climate research. WxC-Bench is designed as a dataset of datasets for developing ML-models for a complex weather and climate system, addressing selected downstream tasks as machine learning phenomenon. WxC-Bench encompasses several atmospheric processes from meso-beta (20 - 200 km) scale to synoptic scales (2500 km), such as aviation turbulence, hurricane intensity and track monitoring, weather analog search, gravity wave parameterization, and natural language report generation. We provide a comprehensive description of the dataset and also present a technical validation for baseline analysis. The dataset and code to prepare the ML-ready data have been made publicly available on Hugging Face -- https://huggingface.co/datasets/nasa-impact/WxC-Bench
CPTQuant - A Novel Mixed Precision Post-Training Quantization Techniques for Large Language Models
Large language models have transformed the comprehension and generation of natural language tasks, but they come with substantial memory and computational requirements. Quantization techniques have emerged as a promising avenue for addressing these challenges while preserving accuracy and making energy efficient. We propose CPTQuant, a comprehensive strategy that introduces correlation-based (CMPQ), pruning-based (PMPQ), and Taylor decomposition-based (TDMPQ) mixed precision techniques. CMPQ adapts the precision level based on canonical correlation analysis of different layers. PMPQ optimizes precision layer-wise based on their sensitivity to sparsity. TDMPQ modifies precision using Taylor decomposition to assess each layer's sensitivity to input perturbation. These strategies allocate higher precision to more sensitive layers while diminishing precision to robust layers. CPTQuant assesses the performance across BERT, OPT-125M, OPT-350M, OPT-1.3B, and OPT-2.7B. We demonstrate up to 4x compression and a 2x-fold increase in efficiency with minimal accuracy drop compared to Hugging Face FP16. PMPQ stands out for achieving a considerably higher model compression. Sensitivity analyses across various LLMs show that the initial and final 30% of layers exhibit higher sensitivities than the remaining layers. PMPQ demonstrates an 11% higher compression ratio than other methods for classification tasks, while TDMPQ achieves a 30% greater compression ratio for language modeling tasks.
Extending Context Window of Large Language Models from a Distributional Perspective
Scaling the rotary position embedding (RoPE) has become a common method for extending the context window of RoPE-based large language models (LLMs). However, existing scaling methods often rely on empirical approaches and lack a profound understanding of the internal distribution within RoPE, resulting in suboptimal performance in extending the context window length. In this paper, we propose to optimize the context window extending task from the view of rotary angle distribution. Specifically, we first estimate the distribution of the rotary angles within the model and analyze the extent to which length extension perturbs this distribution. Then, we present a novel extension strategy that minimizes the disturbance between rotary angle distributions to maintain consistency with the pre-training phase, enhancing the model's capability to generalize to longer sequences. Experimental results compared to the strong baseline methods demonstrate that our approach reduces by up to 72% of the distributional disturbance when extending LLaMA2's context window to 8k, and reduces by up to 32% when extending to 16k. On the LongBench-E benchmark, our method achieves an average improvement of up to 4.33% over existing state-of-the-art methods. Furthermore, Our method maintains the model's performance on the Hugging Face Open LLM benchmark after context window extension, with only an average performance fluctuation ranging from -0.12 to +0.22.
NIFTY Financial News Headlines Dataset
We introduce and make publicly available the NIFTY Financial News Headlines dataset, designed to facilitate and advance research in financial market forecasting using large language models (LLMs). This dataset comprises two distinct versions tailored for different modeling approaches: (i) NIFTY-LM, which targets supervised fine-tuning (SFT) of LLMs with an auto-regressive, causal language-modeling objective, and (ii) NIFTY-RL, formatted specifically for alignment methods (like reinforcement learning from human feedback (RLHF)) to align LLMs via rejection sampling and reward modeling. Each dataset version provides curated, high-quality data incorporating comprehensive metadata, market indices, and deduplicated financial news headlines systematically filtered and ranked to suit modern LLM frameworks. We also include experiments demonstrating some applications of the dataset in tasks like stock price movement and the role of LLM embeddings in information acquisition/richness. The NIFTY dataset along with utilities (like truncating prompt's context length systematically) are available on Hugging Face at https://huggingface.co/datasets/raeidsaqur/NIFTY.
Portuguese FAQ for Financial Services
Scarcity of domain-specific data in the Portuguese financial domain has disfavored the development of Natural Language Processing (NLP) applications. To address this limitation, the present study advocates for the utilization of synthetic data generated through data augmentation techniques. The investigation focuses on the augmentation of a dataset sourced from the Central Bank of Brazil FAQ, employing techniques that vary in semantic similarity. Supervised and unsupervised tasks are conducted to evaluate the impact of augmented data on both low and high semantic similarity scenarios. Additionally, the resultant dataset will be publicly disseminated on the Hugging Face Datasets platform, thereby enhancing accessibility and fostering broader engagement within the NLP research community.
UKP-SQuARE v3: A Platform for Multi-Agent QA Research
The continuous development of Question Answering (QA) datasets has drawn the research community's attention toward multi-domain models. A popular approach is to use multi-dataset models, which are models trained on multiple datasets to learn their regularities and prevent overfitting to a single dataset. However, with the proliferation of QA models in online repositories such as GitHub or Hugging Face, an alternative is becoming viable. Recent works have demonstrated that combining expert agents can yield large performance gains over multi-dataset models. To ease research in multi-agent models, we extend UKP-SQuARE, an online platform for QA research, to support three families of multi-agent systems: i) agent selection, ii) early-fusion of agents, and iii) late-fusion of agents. We conduct experiments to evaluate their inference speed and discuss the performance vs. speed trade-off compared to multi-dataset models. UKP-SQuARE is open-source and publicly available at http://square.ukp-lab.de.