Datasets:

Modalities:
Image
Languages:
English
ArXiv:
Tags:
code
License:
YueYin27 commited on
Commit
3c1d413
·
1 Parent(s): 2a6be6d

Updated README.md

Browse files
Files changed (1) hide show
  1. README.md +3 -3
README.md CHANGED
@@ -67,9 +67,9 @@ RefRef_Dataset/
67
  ## Object and Scenes
68
 
69
  The dataset includes 50 objects categorised into four groups based on their complexity, material composition, and shape:
70
- - `single-material_convex/`(18 scenes): Objects with convex geometries, each composed of a single refractive material, such as transparent cubes, balls, and pyramids.
71
- - `single-material_non-convex/`(40 scenes): Objects with non-convex geometries, each composed of a single refractive material, such as animal sculptures, glass jars, light bulbs, candle holders, and magnifiers.
72
- - `multiple-materials_non-convex/`(42 scenes): Objects with non-convex geometries, each composed of multiple refractive materials or a combination of refractive and opaque materials, such as reed diffusers, a glass of wine, and flasks filled with chemical liquid.
73
 
74
  Each object is placed in two distinct scenes:
75
  - `textured_cube_scene/`: Objects placed within a bounded textured cube environment.
 
67
  ## Object and Scenes
68
 
69
  The dataset includes 50 objects categorised into four groups based on their complexity, material composition, and shape:
70
+ - `single-convex/`(18 scenes): Objects with convex geometries, each composed of a single refractive material, such as transparent cubes, balls, and pyramids.
71
+ - `single-non-convex/`(40 scenes): Objects with non-convex geometries, each composed of a single refractive material, such as animal sculptures, glass jars, light bulbs, candle holders, and magnifiers.
72
+ - `multiple-non-convex/`(42 scenes): Objects with non-convex geometries, each composed of multiple refractive materials or a combination of refractive and opaque materials, such as reed diffusers, a glass of wine, and flasks filled with chemical liquid.
73
 
74
  Each object is placed in two distinct scenes:
75
  - `textured_cube_scene/`: Objects placed within a bounded textured cube environment.