/* | |
* Stefan's basic interpreter. | |
* | |
* Prototypes for the runtime environment of the BASIC interpreter. | |
* | |
* Needs to be included by runtime.c or runtime.cpp and basic.c as | |
* it describes the interface between the BASIC interpreter and the | |
* runtime environment. | |
* | |
* Most configurable parameters are in hardware.h. | |
* | |
* Author: Stefan Lenz, [email protected] | |
* | |
*/ | |
/* | |
* The system type identifiers | |
* | |
* SYSTYPE_UNKNOWN: unknown system, typically an unknown Arduino | |
* SYSTYPE_AVR: an AVR based Arduino, like the UNO, NANO, MEGA, PRO | |
* SYSTYPE_ESP8266: an ESP8266 based Arduino, like the Wemos D1, very common and generic | |
* SYSTYPE_ESP32: an ESP32 based Arduino, like the Wemos Lolin32, very common and generic | |
* SYSTYPE_RP2040: a Raspberry PI Pico, the first RP2040 based Arduino | |
* SYSTYPE_SAM: a SAM based Arduino, like the DUE | |
* SYSTYPE_XMC: an XMC based Arduino, like the Infineon XMC1100 | |
* SYSTYPE_SMT32: an STM32 based Arduino, like the Blue Pill | |
* SYSTYPE_NRENESA: a Renesas based Arduino, like the R4 Wifi and Minimal | |
* SYSTYPE_GIGA: Arduino GIGA board | |
* SYSTYPE_POSIX: a POSIX system, like Linux, MacOS | |
* SYSTYPE_MSDOS: a DOS system, like FreeDOS | |
* SYSTYPE_MINGW: a Windows system with MinGW | |
* SYSTYPE_RASPPI: a Raspberry PI system | |
* | |
* Number ranges from 0-31 are reserved for Arduino systems | |
* Number ranges from 32-63 are reserved for POSIX systems | |
*/ | |
/* | |
* Input and output channels. | |
* | |
* The channels are used to identify the I/O devices in the | |
* runtime environment. | |
* | |
* NULL is the memory channel outputting to a buffer. | |
* SERIAL is the standard serial channel and the default device. | |
* DSP is the display channel. | |
* GRAPH is the additional graphics display channel. | |
* PRT is the second serial channel used for printing and communication | |
* with external devices. | |
* WIRE is the I2C channel. | |
* RADIO is the RF24 channel. | |
* MQTT is the MQTT channel. | |
* FILE is the file system channel. | |
*/ | |
/* | |
* Global variables of the runtime env, visible to BASIC. | |
* These are the variables that BASIC provides to the runtime | |
* environment. They are used all over the BASIC code. Some | |
* could be encapsulated as function calls calls. | |
* | |
* Variables to control the io device channels. | |
* | |
* id: the current input device | |
* od: the current output device | |
* idd: the default input device in interactive mode | |
* odd: the default output device in interactive mode | |
* ioer: the io error | |
*/ | |
extern int8_t id; | |
extern int8_t od; | |
extern int8_t idd; | |
extern int8_t odd; | |
extern int8_t ioer; | |
/* | |
* Io control flags. | |
* | |
* These flags are used to control the I/O devices. | |
* kbdrepeat: the keyboard repeat flag for the keypad of a shield | |
* only used by SET and defined in the keypad code | |
* blockmode: the blockmode flag, switch a channel to blockmode | |
* sendcr: the sendcr flag, send a carriage return after a newline if true | |
*/ | |
extern uint8_t kbdrepeat; | |
extern uint8_t blockmode; | |
extern uint8_t sendcr; | |
/* breaks, signaly back that the breakcondition has been detected */ | |
extern char breakcondition; | |
/* counts the outputed characters on streams 0-4, used to emulate a real tab */ | |
extern uint8_t charcount[5]; /* devices 0-4 support tabing */ | |
/* the memory buffer comes from BASIC in this version, it is the input buffer for lines */ | |
extern char ibuffer[BUFSIZE]; | |
/* only needed in POSIX worlds */ | |
extern uint8_t breaksignal; | |
extern uint8_t vt52active; | |
/* the string buffer the interpreter needs, here to be known by BASIC */ | |
extern char spistrbuf1[SPIRAMSBSIZE], spistrbuf2[SPIRAMSBSIZE]; | |
/* | |
* the mqtt variable the interpreter needs. | |
* The following parameters are configured here: | |
* | |
* MQTTLENGTH: the length of the mqtt topic, restricted to 32 by default. | |
* MQTTBLENGTH: the length of the mqtt buffer, 128 by default. | |
* MQTTNAMELENGTH: the length of the autogenerated mqtt name, 12 by default. | |
* The mqtt name is used to identify the device in the mqtt network. | |
* | |
* mqtt_otopic: the outgoing topic | |
* mqtt_itopic: the incoming topic | |
* mqttname: the name of the device in the mqtt network | |
*/ | |
extern char mqtt_otopic[MQTTLENGTH]; | |
extern char mqtt_itopic[MQTTLENGTH]; | |
extern char mqttname[]; | |
/* a byte in the runtime memory containing the system type */ | |
extern uint8_t bsystype; | |
/* | |
* Console logger functions for the runtime code. Runtime does not know | |
* anything about output deviced. BASIC is to provide this. This | |
* is used for debugging and logging. | |
*/ | |
extern void consolelog(char*); | |
extern void consolelognum(int); | |
/* | |
* Statup function. They start the runtime environment. | |
* | |
* The functions timeinit(), wiringbegin(), signalon() | |
* are always empty on Arduino, they are only used in | |
* the POSIX branch of the code. | |
* | |
* timeinit() initializes the time functions. | |
* wiringbegin() initializes the wiring functions, this is needed on | |
* Raspberry PI. | |
* signalon() initializes the signal handling, this is needed on | |
* Unix like systems and Windows. | |
* | |
* BASIC calls these functions once to start the timing, wiring, and | |
* signal handling. | |
*/ | |
void timeinit(); | |
void wiringbegin(); | |
void signalon(); | |
/* | |
* Start the SPI bus. Called once on start. Needed on Arduino. | |
* Empty in the POSIX branch of the code. | |
* | |
* Some libraries also try to start the SPI which may lead to on override of | |
* the PIN settings if the library code is not clean - currenty no conflict known. | |
* for the libraries used here. Old SD card libraries have problems as they always | |
* start the SPI bus with default settings and cannot get the settings from the | |
* SPI.begin() call. In these cases patching of the SD library is needed. | |
*/ | |
void spibegin(); | |
/* | |
* Memory allocation functions. | |
* | |
* BASIC calls freememorysize() to detemine how much memory can be allocated | |
* savely on the heap. | |
* BASIC calls restartsystem() for a complete reboot. | |
* freeRam() is the actual free heap. Used by freememorysize() and in USR() | |
* | |
* Arduino data from https://docs.arduino.cc/learn/programming/memory-guide | |
*/ | |
long freememorysize(); /* determine how much actually to allocate */ | |
void restartsystem(); /* cold start of the MCU */ | |
long freeRam(); /* try to find the free heap after alocating all globals */ | |
/* Test function for real time clock interrupt, currently not useable. | |
Kept for the future. */ | |
void rtcsqw(); | |
void aftersleepinterrupt(void); | |
void activatesleep(long); | |
/* | |
* The main IO interface. This is how BASIC uses I/O functions. | |
* | |
* ioinit(): called at setup to initialize what ever io is needed | |
* iostat(): check which io devices are available | |
* iodefaults(): called at setup and while changing to interactive mode | |
* to set the default io devices | |
* cheof(): checks for end of file condition on the current input stream | |
* inch(): gets one character from the current input stream and waits for it | |
* checkch(): checks for one character on the current input stream, non blocking | |
* availch(): checks for available characters on the current input stream | |
* inb(): reads a block of characters from the current input stream | |
* ins(): reads an entire line from the current input stream, usually by consins() | |
* outch(): prints one ascii character to the current output stream | |
* outs(): prints a string of characters to the current output stream | |
*/ | |
void ioinit(); | |
int iostat(int); | |
void iodefaults(); | |
int cheof(int); | |
char inch(); | |
char checkch(); | |
uint16_t availch(); | |
uint16_t inb(char*, int16_t); | |
uint16_t ins(char*, uint16_t); | |
void outch(char); | |
void outs(char*, uint16_t); | |
/* | |
* Timeing functions and background tasks. | |
* | |
* byield() must be called after every statement and in all | |
* waiting loops for I/O. BASIC gives back the unneeded | |
* CPU cycles by calling byield(). | |
* | |
* byield() allows three levels of background tasks. | |
* | |
* BASICBGTASK controls if time for background tasks is | |
* needed, usually set by hardware features | |
* | |
* YIELDINTERVAL by default is 32, generating a 32 ms call | |
* to the network loop function. This is the frequency | |
* yieldfunction() is called. | |
* | |
* LONGYIELDINTERVAL by default is 1000, generating a one second | |
* call to maintenance functions. This is the frequency | |
* longyieldfunction() is called. | |
* | |
* fastticker() is called in every byield for fast I/O control. | |
* It is currently only used for the tone emulation. | |
* | |
* byield() calls back bloop() in the BASIC interpreter for user | |
* defined background tasks in an Arduino style loop() function. | |
* | |
* bdelay() is a delay function using byield() to allow for | |
* background tasks to run even when the main code does a delay. | |
* | |
* The yield mechanism is needed for ESP8266 yields, network client | |
* loops and other timing related functions. | |
* | |
* yieldschedule() is a function that calls the buildin scheduler | |
* of some platforms. Currently it is only used in ESP8266. The | |
* core on this boards does not tolerate that the loop() function | |
* does not return and crashes the system. This can be prevented | |
* by calling yieldschedule() often enough. | |
*/ | |
void byield(); | |
void bdelay(uint32_t); | |
void fastticker(); | |
void yieldfunction(); | |
void longyieldfunction(); | |
void yieldschedule(); | |
/* | |
* This function measures the fast ticker frequency in microseconds. | |
* This can be accessed with USR(0, 35) in BASIC. | |
* Activate this only for test purposes as it slows down the interpreter. | |
* The value is the shortest timeframe the interpreter can handle. Activated | |
* if the code is compiled with FASTTICKERPROFILE in hardware.h. | |
*/ | |
void fasttickerprofile(); | |
void clearfasttickerprofile(); | |
int avgfastticker(); | |
/* | |
* EEPROM handling, these function enable the @E array and | |
* loading and saving to EEPROM with the "!" mechanism | |
* | |
* The EEPROM code can address EEPROMS up to 64 kB. It returns | |
* signed byte values which corresponds to the definition of | |
* mem_t in BASIC. This is needed because running from EEPROM | |
* requires negative token values to be recongized. | |
* | |
* ebegin() starts the EEPROM code. Needed for the emulations. | |
* eflush() writes the EEPROM buffer to the EEPROM. Also this is | |
* mainly needed in the emulations. | |
* elength() returns the length of the EEPROM. | |
* eupdate() updates one EEPROM cell with a value. Does not flush. | |
* eread() reads one EEPROM cell. | |
*/ | |
void ebegin(); | |
void eflush(); | |
uint16_t elength(); | |
void eupdate(uint16_t, int8_t); | |
int8_t eread(uint16_t); | |
/* | |
* The wrappers of the arduino io functions. | |
* | |
* The normalize the differences of some of the Arduino cores | |
* and raspberyy PI wiring implementations. | |
* | |
* Pin numbers are the raw numerical pin values in BASIC. | |
* The functions are called with this raw pin number and the value. | |
* | |
* The functions are: | |
* aread(pin): read an analog value from a pin | |
* dread(pin): read a digital value from a pin | |
* awrite(pin, value): write an analog value to a pin | |
* dwrite(pin, value): write a digital value to a pin | |
* pinm(pin, mode): set the mode of a pin, mode is also the raw value from the core | |
* pulsein(pin, value, timeout): read a pulse from a pin, timeout in microseconds | |
* void pulseout(unit, pin, duration, val, repetition, interval): generate a pulse on a pin | |
* unit is the timeunit in microsecind and the duration is the pulse length in this unit. | |
* This is needed for system were the number_t is only 16 bit. This way longer pulses can | |
* be generated. | |
* void playtone(pin, frequency, duration, volume): generate a tone on a pin. | |
* frequency is the frequency in Hz, duration the duration in ms, volume the volume in percent. | |
* The tone is generated in the background, the function returns immediately. | |
* tonetoggle(): toggle the tone generation, needed for the tone emulation, this is called | |
* by byield() to generate the tone. | |
*/ | |
uint16_t aread(uint8_t); | |
uint8_t dread(uint8_t); | |
void awrite(uint8_t, uint16_t); | |
void dwrite(uint8_t, uint8_t); | |
void pinm(uint8_t, uint8_t); | |
uint32_t pulsein(uint8_t, uint8_t, uint32_t); | |
void pulseout(uint16_t, uint8_t, uint16_t, uint16_t, uint16_t, uint16_t); | |
void playtone(uint8_t, uint16_t, uint16_t, uint8_t); | |
void tonetoggle(); /* internal function of the tone emulation, called by byield */ | |
/* | |
* The break pin code. This is a pin that can be used to break the execution of the | |
* BASIC code. This is used as an alternative to the BREAK key in the terminal. | |
* | |
* brakepinbegin() initializes the break pin, usually a button connected to a pin. | |
* getbreakpin() returns the state of the break pin. This is called in statement() to | |
* check if the break condition is met and then change the interpreter state at the end | |
* of the statement. | |
*/ | |
void breakpinbegin(); | |
uint8_t getbreakpin(); | |
/* | |
* The hardware port register access functions. | |
* They can be used to directly access hardware ports. Typically they | |
* call port macros like PORTB on the Arduino AVR platform. They are very | |
* fast and can be used to implement fast I/O functions but they are hardware | |
* dependent and not portable. Currently only AVR UNO and MEGA are implemented. | |
* | |
* The calling mechanism in BASIC is the special array @P()for read and write. | |
*/ | |
void portwrite(uint8_t, int); | |
int portread(uint8_t); | |
void ddrwrite(uint8_t, int); | |
int ddrread(uint8_t); | |
int pinread(uint8_t); | |
/* | |
* Prototypes for the interrupt interface. This uses the standard Arduino | |
* interrupt functions. | |
*/ | |
uint8_t pintointerrupt(uint8_t); | |
void attachinterrupt(uint8_t, void (*f)(), uint8_t); | |
void detachinterrupt(uint8_t); | |
/* some have PinStatus and some don't */ | |
typedef int PinStatus; | |
/* | |
* IO channel 0 - the buffer I/O device. | |
* | |
* This is a stream to write to the input buffer from BASIC. | |
*/ | |
void bufferbegin(); | |
uint8_t bufferstat(uint8_t); | |
void bufferwrite(char); | |
char bufferread(); | |
char buffercheckch(); | |
uint16_t bufferavailable(); | |
uint16_t bufferins(char*, uint16_t); | |
void bufferouts(char*, uint16_t); | |
/* | |
* IO channel 1 - the serial I/O device. | |
* | |
* Primary serial code uses the Serial object or Picoserial on | |
* Arduino. On POSIX systems it uses the standard input/output. | |
* | |
* Functions are: | |
* | |
* serialbegin(): start the serial port | |
* serialread(): read a character from the serial port, this is blocking | |
* for the standard Serial object and non blocking for Picoserial. | |
* Picoserial is not character oriented. It read one entire line. | |
* serialstat(s): check the status of the serial port | |
* serialwrite(c): write a character to the serial port | |
* serialcheckch(): check if a character is available without blocking | |
* serialavailable(): check if characters are available | |
* serialflush(): flush the serial port | |
* serialins(s, l): read a line from the serial port | |
*/ | |
void serialbegin(); | |
char serialread(); | |
uint8_t serialstat(uint8_t); /* state information on the serial port */ | |
void serialwrite(char); /* write to a serial stream */ | |
char serialcheckch(); /* check on a character, needed for breaking */ | |
uint16_t serialavailable(); /* avail method, needed for AVAIL() */ | |
void serialflush(); /* flush serial */ | |
uint16_t serialins(char*, uint16_t); /* read a line from serial */ | |
/* | |
* reading from the console with inch or the picoserial callback. | |
* consins() is used for all devices that have a character oriented | |
* input and creates entire lines from it. | |
*/ | |
uint16_t consins(char *, uint16_t); | |
/* | |
* On Arduino Serial is a big object that needs a lot of memory | |
* on the smaller boards. Picoserial is smaller. It is mainly | |
* for the small 8bit AVR boards. It uses the UART macros directly. | |
* | |
* The picoseria has an own interrupt function. This is used to fill | |
* the input buffer directly on read. Write is standard like in | |
* the serial code. Currently picoserial is only implemented for | |
* AVR UNO, NANO and MEGA. | |
* | |
* As echoing is done in the interrupt routine, the code cannot be | |
* used to receive keystrokes from serial and then display the echo | |
* directly to a display. To do this the write command in picogetchar | |
* would have to be replaced with a outch() that then redirects to the | |
* display driver. This would be very tricky from the timing point of | |
* view if the display driver code is slow. | |
* | |
* The code for the UART control is mostly taken from PicoSerial | |
* https://github.com/gitcnd/PicoSerial, originally written by Chris Drake | |
* and published under GPL3.0 just like this code. | |
* | |
* Functions for the picoserial code are: | |
* | |
* picobegin(baud): start the picoserial port with the baud rate baud | |
* picowrite(c): write a character to the picoserial port | |
* picoins(s, l): read a line from the picoserial port | |
* | |
*/ | |
void picobegin(uint32_t); | |
void picowrite(char); | |
uint16_t picoins(char *, uint16_t); | |
/* | |
* picogetchar: this is the interrupt service routine. It | |
* recieves a character and feeds it into a buffer and echos it | |
* back. The logic here is that the ins() code sets the buffer | |
* to the input buffer. Only then the routine starts writing to the | |
* buffer. Once a newline is received, the length information is set | |
* and picoa is also set to 1 indicating an available string, this stops | |
* recevieing bytes until the input is processed by the calling code. | |
*/ | |
void picogetchar(char); | |
/* | |
* IO channel 2 - the display I/O device. | |
* | |
* DISPLAY driver code section. The display driver is a generic text and graphics | |
* output device. Characters are buffered in a display buffer if DISPLAYCANSCROLL | |
* is defined. These displays can scroll. Scrolling is handled by the display driver. | |
* It is soft scroll, meaning that the display buffer is scrolled and the display is | |
* updated. This is slow for large displays. Hardware scrolling is not yet implemented. | |
* | |
* The display driver is used by the terminal code to output text and | |
* graphics. It is needed because there is no standard terminal emulation on Arduino | |
* systems. It tries to be so generic that everything from small 16*2 LCDs to large | |
* TFT displays can be used. It contains a VT52 state engine to process control | |
* sequences. | |
* | |
* The hardware dependent part of the display driver has to implement the following | |
* functions: | |
* | |
* Text display functions: | |
* | |
* dsp_rows, dsp_columns: size of the display | |
* dspbegin(): start the display - can be empty | |
* dspprintchar(c, col, row): print a character at a given position | |
* logic here that col is the x coordinate and row the y coordinate | |
* for text and graphics the display coordinate system has its origin | |
* in the upper left corner | |
* dspclear(): clear the display | |
* dspupdate(): update the display, this function is needed for displays that | |
* have a buffer and can update the display after a series of prints. | |
* Examples are epaper displays and LCD displays like the Nokia. Writing | |
* directly to them is slow. | |
* dspsetcursor(c): switch the cursor on or off, typically used for text | |
* displays with blinking cursors. | |
* dspsetfgcolor(c): set the foreground color of the display. | |
* dspsetbgcolor(c): set the background color of the display. | |
* c is a VGA color. 4bit VGA colors are used for text displays. | |
* Graphics is 24 bit color rgb and 8 bit VGA color. | |
* dspsetreverse(c): set the reverse mode of the display, currently unused. | |
* dspident(): return the display type, currently unused. | |
* | |
* For displays with color, the macro DISPLAYHASCOLOR has to be defined. | |
* The text display buffer then contains one byte for the character and | |
* one byte for color and font. | |
* | |
* All displays which have these functions can be used with the | |
* generic display driver below. For minimal functionality only | |
* dspprintchar() and dspclear() are needed. The screen dimensions | |
* have to be set in dsp_rows and dsp_columns. | |
* | |
* Graphics displays need to implement the functions | |
* | |
* rgbcolor(r, g, b): set the color for graphics. The color | |
* is 24 bit rgb. This function needs to convert the byte | |
* values to the native color of the display. | |
* vgacolor(c): set the color for text. The color is a 256 VGA | |
* color for most displays. This function needs to convert this | |
* one byte value to the native color of the display. | |
* These two functions are called by the BASIC COLOR command. | |
* | |
* plot(x, y): plot a pixel at x, y | |
* line(x1, y1, x2, y2): draw a line from x1, y1 to x2, y2 | |
* rect(x1, y1, x2, y2): draw a rectangle from x1, y1 to x2, y2 | |
* frect(x1, y1, x2, y2): draw a filled rectangle from x1, y1 to x2, y2 | |
* circle(x, y, r): draw a circle with center x, y and radius r | |
* fcircle(x, y, r): draw a filled circle with center x, y and radius r | |
* | |
* | |
* Color is currently either 24 bit or 8 bit 16 VGA color. BW and displays | |
* only have 0 and 1 as colors. Text is buffered in 4 bit VGA color (see below). | |
*/ | |
/* Generate a 4 bit vga color from a given rgb color, to be checked */ | |
uint8_t rgbtovga(uint8_t, uint8_t, uint8_t); | |
/* Text functions */ | |
void dspbegin(); | |
void dspprintchar(char, uint8_t, uint8_t); | |
void dspclear(); | |
void dspupdate(); | |
void dspsetcursor(uint8_t); | |
void dspsavepen(); | |
void dsprestorepen(); | |
void dspsetfgcolor(uint8_t); | |
void dspsetbgcolor(uint8_t); | |
void dspsetreverse(uint8_t); | |
uint8_t dspident(); | |
/* Graphics functions */ | |
void rgbcolor(uint8_t, uint8_t, uint8_t); | |
void vgacolor(uint8_t); | |
void plot(int, int); | |
void line(int, int, int, int); | |
void rect(int, int, int, int); | |
void frect(int, int, int, int); | |
void circle(int, int, int); | |
void fcircle(int, int, int); | |
/* to whom the bell tolls - implement this to you own liking, reacts to ASCII 7 */ | |
void dspbell(); | |
/* | |
* The public functions of the display driver are the following: | |
* | |
* dspouts(s, l): print a string of length l to the display. This | |
* function is only used for output on certain graphics displays | |
* These displays expect an entire string to be printed at once. | |
* Currently this is only implemented for epaper displays. | |
* dspwrite(c): print a character to the display. This function is | |
* the main output method for text displays. It prints a character | |
* at the current cursor position and updates the cursor position. | |
* For vt52 capable displays, the character goes through the vt52 | |
* state engine and it processed there. | |
* dspstat(s): check the status of the display. It returns 1 if the | |
* display is present and 0 if it is not. | |
* dspactive(): check if the display is the current output device. | |
* This function is used to control scrolling in the LIST command. | |
* dspwaitonscroll(): this function waits for character input if the | |
* display wants to scroll. This is used in the LIST command to | |
* wait for a keypress before scrolling the display. It returns the | |
* character that was pressed. This can also be used to end the output | |
* of the LIST command. | |
* dspsetupdatemode(m): set the update mode of the display. Valid update | |
* modes are 0, 1, 2. 0 is character mode, 1 is line mode, 2 is page mode. | |
* In character mode, the display is updated after every character. In line | |
* mode, the display is updated after every line. In page mode, the display | |
* is updated after an ETX character. This function is only used for displays | |
* that implement the dspupdate() function. | |
* dspgetupdatemode(): get the current update mode of the display. | |
* dspgraphupdate(): update the display after a series of graphics commands. While | |
* dspsetupdatemode() and dspgetupdatemode() control the update from the text buffer, | |
* dspgraphupdate() controls the update from the graphics buffer. See for example | |
* the Nokia display as an example. This function must be called after graphics | |
* operations to update the display. Typically this is done in the graphics functions | |
* like line(), rect(), circle(), etc. | |
* dspsetcursorx(x): set the x coordinate of the cursor | |
* dspsetcursory(y): set the y coordinate of the cursor | |
* dspgetcursorx(): get the x coordinate of the cursor | |
* dspgetcursory(): get the y coordinate of the cursor | |
*/ | |
void dspouts(char*, uint16_t); | |
void dspwrite(char); | |
uint8_t dspstat(uint8_t); | |
uint8_t dspactive(); | |
char dspwaitonscroll(); | |
void dspsetupdatemode(uint8_t); | |
uint8_t dspgetupdatemode(); | |
void dspgraphupdate(); | |
void dspsetcursorx(uint8_t); | |
void dspsetcursory(uint8_t); | |
uint8_t dspgetcursorx(); | |
uint8_t dspgetcursory(); | |
/* | |
* These are the buffer control functions for the display driver. | |
* | |
* Color handling: | |
* | |
* Non scrolling displays simply use the pen color of the display | |
* stored in dspfgcolor() to paint the information on the screen. | |
* | |
* For scrolling displays we store the color information of every | |
* character in the display buffer to enable scrolling with color. | |
* To limit the storage requirements, this code translates the color | |
* to a 4 bit VGA color. This means that if BASIC uses 24 bit colors, | |
* the color may change at scroll | |
* | |
* For color displays the buffer is a 16 bit object. The lower 8 bits | |
* plus the sign are the character, higher 7 the color and font. | |
* For monochrome just the character is stored in an 8 bit object. | |
* | |
* The type dspbuffer_t is defined according to the display type. | |
* | |
* The following functions are used to control the display buffer: | |
* | |
* dspget(): get a character from the display buffer in form of a linear | |
* address. This is only used for the special array @D() in BASIC. | |
* It allows direct access to the display buffer. | |
* dspgetrc(r, c): get a character from the display buffer at row r and column c. | |
* This is used for the print function of the vt52 terminal. An entire display | |
* can be sent to the printer device OPRT | |
* dspgetc(c): get a character from the current line at column c. Also this is | |
* used for the print function of the VT52 terminal. This only sents the | |
* current line to the printer device OPRT. | |
* For both functions the actual print code is in the VT52 object. | |
* These three functions are somewhat redundant. | |
* | |
* dspsetxy(c, x, y): set a character at x, y in the display buffer and on the | |
* display. This function is needed for various control sequences of the VT52 | |
* terminal. | |
* dspset(c, v): set a character at a linear address in the display buffer. Also u | |
* used for the @D() array in BASIC. | |
* | |
* dspsetscrollmode(m, l): set the scroll mode. m is the mode and l is the number | |
* of lines to be scrolled. Mode 0 means that dspwaitonscroll() does not | |
* wait for keyboard input. Mode 1 is wait for input. | |
* dspbufferclear(): clears the input buffer. | |
* dspscroll(l, t): do the actual scrolling. l is the number of lines to be scrolled. | |
* t is the topmost line included in the scroll. O by default. | |
* dspreversescroll(l): reverse scroll from line l downward. | |
*/ | |
typedef short dspbuffer_t; | |
typedef char dspbuffer_t; | |
dspbuffer_t dspget(uint16_t); | |
dspbuffer_t dspgetrc(uint8_t, uint8_t); | |
dspbuffer_t dspgetc(uint8_t); | |
void dspsetxy(dspbuffer_t, uint8_t, uint8_t); | |
void dspset(uint16_t, dspbuffer_t); | |
void dspsetscrollmode(uint8_t, uint8_t); | |
void dspbufferclear(); | |
void dspscroll(uint8_t, uint8_t); | |
void dspreversescroll(uint8_t); | |
/* | |
* A VT52 state engine is implemented and works for buffered and | |
* unbuffered displays. Only buffered displays have the full VT52 | |
* feature set including most of the GEMDOS extensions described here: | |
* https://en.wikipedia.org/wiki/VT52 | |
* | |
* The VT52 state engine processes sequences of the form <ESC> char. | |
* | |
* In addition to this, it also gives back certain return values. | |
* The can be read by vt52read() and vt52avail(). | |
* vt52push() is used to push characters into the VT52 buffer. | |
* vt52number() is used to convert a character into the VT52 number format. | |
* vt52graphcommand() is a VT52 extension to display graphics on the screen. | |
*/ | |
char vt52read(); | |
uint8_t vt52avail(); | |
void vt52push(char); | |
uint8_t vt52number(char); | |
void vt52graphcommand(uint8_t); | |
/* | |
* this is a special part of the vt52 code with this, the terminal | |
* can control the digital and analog pins. | |
* | |
* It is meant for situations where the terminal is controlled by a (powerful) | |
* device with no or very few I/O pins. It can use the pins of the Arduino through | |
* the terminal. | |
* | |
* This works as long as everything stays within the terminals timescale. | |
* On a 9600 baud interface, the character processing time is 1ms, everything | |
* slower than approximately 10ms can be done through the serial line. | |
*/ | |
void vt52wiringcommand(uint8_t); | |
/* the vt52 state engine */ | |
void dspvt52(char*); | |
/* | |
* Code for the VGA system of Fabgl. This is a full VT52 terminal. The | |
* display driver is not used for this. | |
*/ | |
void vgabegin(); | |
int vgastat(uint8_t); | |
void vgascale(int*, int*); | |
void vgawrite(char); | |
void vgaend(); | |
/* | |
* IO channel 2 (input) - the keyboard I/O device. | |
* | |
* Keyboard code for either the Fablib Terminal class, | |
* PS2Keyboard or other keyboards. | |
* | |
* PS2Keyboard: please note that you need the patched | |
* version here as mentioned above. | |
* | |
* Keyboards implement kbdbegin() which is called at startup | |
* and kbdstat() which is called to check if the keyboard is | |
* available. | |
* | |
* Keyboards need to provide the following functions: | |
* | |
* kbdavailable(): check if a character is available | |
* kbdread(): read a character from the keyboard | |
* kbdcheckch(): check if a character is available without blocking | |
* kbdins(): read a line from the keyboard | |
* | |
* kbdcheckch() is for interrupting running BASIC code with a | |
* BREAKCHAR character from the keyboard. If this functions is | |
* not implemented, the BREAKCHAR character is ignored. | |
* | |
* kbdins() is usually using consins() to read a line from the | |
* keyboard repeatedly calling kbdread() until a newline is | |
* received. A keyboard can also bring its on kbdins() function. | |
*/ | |
void kbdbegin(); | |
uint8_t kbdstat(uint8_t); | |
uint8_t kbdavailable(); | |
char kbdread(); | |
char kbdcheckch(); | |
uint16_t kbdins(char*, uint16_t); | |
/* IO channel 3 - reserved for future use */ | |
/* | |
* IO channel 4 - the second serial I/O device. | |
* | |
* This is the (mostly) the Serial1 object | |
* on Arduino. On POSIX systems this opens a serial port like /dev/ttyUSB1. | |
* This &4 in BASIC. | |
* | |
* Functions are: | |
* | |
* prtbegin(): start the serial port | |
* prtopen(name, baud): open the serial port with the baud rate baud. Only | |
* neded in POSIX to open the port. | |
* prtclose(): close the serial port | |
* prtstat(s): check the status of the serial port | |
* prtwrite(c): write a character to the serial port | |
* prtread(): read a character from the serial port | |
* prtcheckch(): check if a character is available without blocking | |
* prtavailable(): check if characters are available | |
* prtset(baud): set the baud rate of the serial port | |
* prtins(s, l): read a line from the serial port | |
*/ | |
void prtbegin(); | |
char prtopen(char*, uint16_t); | |
void prtclose(); | |
uint8_t prtstat(uint8_t); | |
void prtwrite(char); | |
char prtread(); | |
char prtcheckch(); | |
uint16_t prtavailable(); | |
void prtset(uint32_t); | |
uint16_t prtins(char*, uint16_t); | |
/* | |
* IO channel 7 - I2C through the Wire library. | |
* | |
* The wire code, direct access to wire communication. | |
* | |
* In master mode wire_slaveid is the I2C address bound | |
* to channel &7 and wire_myid is 0. | |
* | |
* In slave mode wire_myid is the devices slave address | |
* and wire_slaveid is 0. | |
* | |
* The maximum number of bytes the Wire library can handle | |
* is 32. This is given by the Wire library. | |
* | |
* Wire is handled through the following functions: | |
* | |
* wirebegin(): start the wire system. | |
* wireslavebegin(id): start the wire system as a slave with the id. | |
* wirestat(s): check if the wire system is available. | |
* wireavailable(): check if characters are available in slave mode. | |
* wireonreceive(h): set the event handler for received data on a slave. | |
* wireonrequest(): set the event handler for request on a slave. | |
* wireopen(id, slaveid): open the wire system as a master with id to | |
* the slave id. | |
* wireread(): read a character from the wire system. | |
* wirewrite(c): write a character to the wire system. | |
* wireins(l, s): read a line l from the wire system max length is s. | |
* wireouts(l, s): write a line l to the wire system max length is s. | |
* They are available in BASIC as the WIRE | |
* command. | |
*/ | |
void wirebegin(); | |
void wireslavebegin(uint8_t); | |
uint8_t wirestat(uint8_t); | |
uint16_t wireavailable(); | |
void wireonreceive(int); | |
void wireonrequest(); | |
void wireopen(uint8_t, uint8_t); | |
char wireread(); | |
void wirewrite(char c); | |
uint16_t wireins(char*, uint8_t); | |
void wireouts(char*, uint8_t); | |
/* new byte wire interface for direct access */ | |
void wirestart(uint8_t, uint8_t); | |
void wirewritebyte(uint8_t); | |
uint8_t wirestop(); | |
int16_t wirereadbyte(); | |
/* | |
* IO channel 8 - the RF24 radio I/O device. | |
* | |
* Read from the radio interface, radio is always block | |
* oriented. This function is called from ins for an entire | |
* line. | |
* | |
* In blockmode the entire message is returned in the | |
* receiving string while in line mode the length of the | |
* string is adapted. Blockmode can be used to transfer | |
* binary data. | |
* | |
* The radio code is rather obsolet and not used a lot. | |
* | |
* On RF24 we always read from pipe 1 and use pipe 0 for writing, | |
* the filename is the pipe address, by default the radio | |
* goes to reading mode after open and is only stopped for | |
* write. | |
*/ | |
uint8_t radiostat(uint8_t); | |
uint64_t pipeaddr(const char*); | |
uint16_t radioins(char*, uint8_t); | |
void radioouts(char *, uint8_t); | |
uint16_t radioavailable(); | |
char radioread(); | |
void iradioopen(const char *); | |
void oradioopen(const char *); | |
void radioset(uint8_t); | |
/* | |
* IO channel 9 - the network I/O device. | |
* | |
* Only MQTT is implemented at the moment. Other protocols | |
* will be channel 10-15. | |
* | |
* Underlying networks can be the Wifi classes of the ESP, MKR, and | |
* STM32 cores. The network code is based on the PubSubClient library. | |
* Ethernet is supported with the standard Ethernet library on Arduino. | |
* | |
* On POSIX systems networking is currently not supported. | |
* | |
* No encryptionis implemented in MQTT. Only unencrypted servers can be used. | |
* | |
* Buffers are defined above in the mqtt section. | |
* | |
* MQTTLENGTH: the length of the mqtt topic, restricted to 32 by default. | |
* MQTTBLENGTH: the length of the mqtt buffer, 128 by default. | |
* MQTTNAMELENGTH: the length of the autogenerated mqtt name, 12 by default. | |
* | |
* wifisettings.h is the generic network definition file all network settings | |
* are compiled into the code. BASIC cannot change them at runtime. | |
* | |
* Low level network functions are: | |
* | |
* netbegin(): start the network | |
* netstop(): stop the network | |
* netreconnect(): reconnect the network | |
* netconnected(): check if the network is connected | |
* | |
* BASIC uses these function to control the network and reconnect if | |
* the connection is lost. | |
*/ | |
void netbegin(); | |
void netstop(); | |
void netreconnect(); | |
uint8_t netconnected(); | |
/* | |
* The mqtt prototypes used by BASIC are: | |
* | |
* mqttbegin(): start the mqtt client | |
* mqttsetname(): set the name of the mqtt client. The name is autogenerated. | |
* mqttstat(s): check the status of the mqtt client | |
* mqttreconnect(): reconnect the mqtt client | |
* mqttstate(): get the state of the mqtt client (redunant to mqttstat()) | |
* mqttsubscribe(t): subscribe to a topic | |
* mqttunsubscribe(): unsubscribe from a topic | |
* mqttsettopic(t): set the topic of the mqtt client | |
* mqttouts(s, l): send a string of length l to the mqtt server | |
* mqttwrite(c): send a character to the mqtt server. | |
* These two functions work buffered. The write to the MQTT output buffer. Only | |
* when the buffer is full or a newline is received, the buffer is sent to the | |
* server. | |
* mqttread(): read a character from the mqtt input buffer. | |
* mqttins(s, l): read a line from the mqtt input buffer. | |
* mqttavailable(): check if characters are available in the mqtt input buffer. | |
* mqttcheckch(): get the next character from the mqtt input buffer without advancing. | |
*/ | |
void mqttbegin(); | |
void mqttsetname(); | |
uint8_t mqttstat(uint8_t); | |
uint8_t mqttreconnect(); | |
uint8_t mqttstate(); | |
void mqttsubscribe(const char*); | |
void mqttunsubscribe(); | |
void mqttsettopic(const char*); | |
void mqttouts(const char*, uint16_t); | |
void mqttwrite(const char); | |
char mqttread(); | |
uint16_t mqttins(char*, uint16_t); | |
uint16_t mqttavailable(); | |
char mqttcheckch(); | |
/* | |
* The callback function of the pubsub client. This is called when a | |
* message is received from the mqtt server. | |
* | |
* The Arduino type byte is used here because it is used this way in Pubsub. | |
*/ | |
void mqttcallback(char*, byte*, unsigned int); | |
/* | |
* IO channel 16 - the file system I/O device. | |
* | |
* The file system driver - all methods needed to support BASIC fs access. | |
* | |
* Different filesystems need different prefixes and fs objects, these | |
* filesystems use the stream API in the Arduino world. | |
* | |
* The functions to access the filesystem are: | |
* | |
* fsbegin(): start the filesystem | |
* fsstat(s): check the status of the filesystem | |
* mkfilename(s): make a filename from a string | |
* rmrootfsprefix(s): remove the prefix from a filename | |
* | |
* Different filesystems have different prefixes. In BASIC we | |
* only show a flat file system with no path names and prefixes. | |
* | |
* Supported filesystems are: | |
* | |
* SPIFF - the internal flash file system of the ESP32 and ESP8266 | |
* SD - the SD card file system (no formatting) | |
* EFS - the file system EFS for I2C EEPROMs | |
* LittleFS - the LittleFS file system on RP2040 | |
* USB devices on Arduino GIGA boards | |
* Posix and Windows file systems on POSIX systems | |
*/ | |
void fsbegin(); | |
uint8_t fsstat(uint8_t); | |
char* mkfilename(const char*); | |
const char* rmrootfsprefix(const char*); | |
/* | |
* File I/O function on an Arduino: | |
* | |
* filewrite(c): write a character to a file | |
* fileread(): read a character from a file | |
* fileavailable(): check if a character is available in the file | |
* ifileopen(s): open a file for input | |
* ifileclose(): close a file for input | |
* ofileopen(s, m): open a file for output with mode m | |
* ofileclose(): close a file for output | |
* | |
* The wrapper and BASIC currently only support one file for read | |
* and one file for write. | |
*/ | |
void filewrite(char); | |
char fileread(); | |
int fileavailable(); /* is int because some of the fs do this */ | |
uint8_t ifileopen(const char*); | |
void ifileclose(); | |
uint8_t ofileopen(const char*, const char*); | |
void ofileclose(); | |
/* | |
* Directory handling for the catalog function these methods are | |
* needed for a walkthtrough of one directory. | |
* | |
* The logic is: | |
* | |
* rootopen() | |
* while rootnextfile() | |
* if rootisfile() print rootfilename() rootfilesize() | |
* rootfileclose() | |
* rootclose() | |
* | |
* rootopen(): opens the root directory | |
* rootnextfile(): gets the next file in the directory | |
* rootisfile(): checks if the file is a file or something else | |
* rootfilename(): gets the name of the file | |
* rootfilesize(): gets the size of the file | |
* rootfileclose(): closes the root file | |
*/ | |
void rootopen(); | |
uint8_t rootnextfile(); | |
uint8_t rootisfile(); | |
const char* rootfilename(); | |
uint32_t rootfilesize(); | |
void rootfileclose(); | |
void rootclose(); | |
/* delete a file, needed in the DELETE command of BASIC */ | |
void removefile(const char*); | |
/* | |
* Formatting for fdisk of the internal filesystems. This | |
* is not implemented for all filesystems. | |
*/ | |
void formatdisk(uint8_t); | |
/* | |
* The Real Time clock. The interface here offers the values as number_t | |
* combining all values. | |
* | |
* On Arduino, he code does not use an RTC library any more all the | |
* RTC support is builtin now for standard I2C clocks. | |
* | |
* A clock must activate the macro #define HASCLOCK to make the clock | |
* available in BASIC. | |
* | |
* Four software models are supported in runtime.cpp for Arduino: | |
* - Built-in clocks of STM32, MKR, and ESP32 are supported by default. | |
* - I2C clocks can be activated: DS1307, DS3231, and DS3232 | |
* - A Real Time Clock emulation using millis() | |
* | |
* On POSIX the standard time functions are used and mapped to this API. | |
* | |
* rtcget(r) accesses the internal registers of the clock. | |
* r==0 is the seconds, r==1 the minutes, r==2 the hours, r==3 the | |
* day of week, r==4 the day, r==5 the month, r==6 the year. | |
* The day of the week feature is not supported by all clocks. | |
* rtcset(r, v) sets the internal registers of the clock. | |
* | |
* On I2C clocks with NVRAM the registers 7-255 are accessed as | |
* memory cells through these functions. | |
* | |
* rtcbegin() is called at startup to initialize the clock, normally | |
* a dummy function. | |
* | |
* rtctimetoutime() converts the clock time to a unix time number. | |
* rtcutimetotime() converts the unix time number to a clock time. | |
* Both are private functions of the clock emulation. | |
* | |
* Code in these two functions is taken from the German Wikipedia | |
* article on Unix time. https://de.wikipedia.org/wiki/Unixzeit | |
*/ | |
void rtcbegin(); | |
uint16_t rtcget(uint8_t); | |
void rtcset(uint8_t, uint16_t); | |
void rtctimetoutime(); | |
void rtcutimetotime(); | |
/* | |
* Arduino Sensor library code | |
* The sensorread() is a generic function called by | |
* SENSOR basic function and command. The first argument | |
* is the sensor and the second argument the value. | |
* sensorread(n, 0) checks if the sensorstatus. | |
*/ | |
void sensorbegin(); | |
float sensorread(uint8_t, uint8_t); | |
/* | |
* Experimental code to drive SPI SRAM | |
* | |
* Currently only the 23LCV512 is implemented, assuming a 64kB SRAM. | |
* Part of code is taken in part from the SRAMsimple library. | |
* | |
* Two buffers are implemented: | |
* | |
* - a ro buffer used by memread, this buffer is mainly reading the token | |
* stream at runtime. | |
* - a rw buffer used by memread2 and memwrite2, this buffer is mainly accessing | |
* the heap at runtime. In interactive mode this is also the interface to read | |
* and write program code to memory. | |
* | |
*/ | |
/* the RAM begin method sets the RAM to sequential mode */ | |
uint16_t spirambegin(); | |
int8_t spiramrawread(uint16_t); | |
void spiram_bufferread(uint16_t, int8_t*, uint16_t); | |
void spiram_bufferwrite(uint16_t, int8_t*, uint16_t); | |
int8_t spiram_robufferread(uint16_t); | |
void spiram_rwbufferflush(); /* flush the buffer */ | |
int8_t spiram_rwbufferread(uint16_t); | |
void spiram_rwbufferwrite(uint16_t, int8_t); /* the buffered file write */ | |
void spiramrawwrite(uint16_t, int8_t); /* the simple unbuffered byte write, with a cast to signed char */ | |
// defined RUNTIMEH | |